[Log version] 1 [Session] ff96c1d0-cb8d-4dbb-9d48-ddc1e5edc828 UTC time stamps 18:12:04.679 [Application] STARTUP: setup_crash_report, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2793 18:12:04.679 [Application] STARTUP: DLCList::setup, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2805 18:12:04.679 [Application] STARTUP: setup_timer, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2808 18:12:04.679 [Application] STARTUP: make system_info, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2813 18:12:04.679 [Application] STARTUP: setup_jobs, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2816 18:12:04.679 [Application] STARTUP: setup_resources, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2818 18:12:04.698 [RazerChroma] Setup Razer Chroma resources 18:12:04.698 [Application] STARTUP: setup_window, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2826 18:12:04.717 [Window] Window => active 18:12:04.778 [Application] STARTUP: make game, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2849 18:12:04.809 [Application] STARTUP: init steam, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2854 18:12:05.818 [EAC] Init client 1100001034ed953 18:12:05.818 [EAC] EAC client initialized 18:12:05.818 warning: [EAC] Failed to initialize localization 18:12:05.819 [Application] STARTUP: setup renderer, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2863 18:12:05.826 [D3D12_RENDER_DEVICE] choosing adapter: 0 (NVIDIA GeForce GTX 970) 18:12:08.656 [Application] STARTUP: setup input, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2865 18:12:08.811 [Application] STARTUP: config renderer, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2871 18:12:09.219 [Application] STARTUP: setup physics, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2873 18:12:09.221 [Application] STARTUP: setup boot packages, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2876 18:12:09.328 [Application] STARTUP: setup physics properties, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2878 18:12:09.328 [Application] STARTUP: setup network, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2880 18:12:09.329 [Save] Save dir: `C:\Users\Ian\AppData\Roaming\fatshark\Vermintide 2` 18:12:09.329 [Application] STARTUP: setup entities, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2894 18:12:09.329 [Application] STARTUP: game init, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2913 18:12:09.467 [RazerChroma] Setup Razer Chroma 18:12:09.552 [LightFX ] Loaded DLL. 18:12:09.552 [LightFX ] Init() 18:12:09.571 [Lua] boot.lua start, os clock: 7.0570000000000004 18:12:09.571 [Lua] LUA IS STRIPPED! 18:12:09.571 [Lua] Boot:setup() entered. time: 0 os-clock: 7.0579999999999998 18:12:09.571 [Lua] --- CPU CPU: Intel(R) Core(TM) i5-7600K CPU @ 3.80GHz Vendor: GenuineIntel Logical processors: 4 Family: 0:6, Model: 9:14 Type: 0, Stepping: 9 Features: SSE SSE2 SSE3 SSSE3 SSE4.1 SSE4.2 Feature bits: EBX: 00000000 00010000 00001000 00000000 ECX: 01111111 11111010 11111011 10111111 EDX: 10111111 11101011 11111011 11111111 --- Memory Physical Total: 16309MB Available: 10529MB --- OS Windows version 10.0 build 19041, 64 bit Windows 10 Machine ID 4b1e2b08-05e9-41a6-adc5-bd2703cfb342 --- Graphics Graphics card: NVIDIA GeForce GTX 970 (DirectX 12.1, 4043MB) Driver version: 45671 Graphics card: Microsoft Basic Render Driver (DirectX 12.1, 0MB) --- Network Network interface: Intel(R) Ethernet Connection (2) I219-V (IPv4, IPv6) Network interface: Qualcomm Atheros QCA61x4A Wireless Network Adapter (IPv4, IPv6) Network interface: Microsoft Wi-Fi Direct Virtual Adapter #3 (IPv4, IPv6) Network interface: Microsoft Wi-Fi Direct Virtual Adapter #4 (IPv4, IPv6) --- Input Input device: Mouse (18.1): Mouse Input device: Keyboard (19.4): Keyboard Input device: Generic (17.0): G533 Gaming Headset Input device: Generic (17.0): ROCCAT Kone Aimo 16K Input device: Generic (17.0): CORSAIR STRAFE RGB MK.2 Mechanical Gaming Keyboard 18:12:09.572 [Application] STARTUP: pre update loop, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 3269 18:12:09.607 [SteamStats] RequestCurrentStats success: true 18:12:09.640 [LightFX ] LightFX failed to initialize 18:12:10.996 [Lua] Boot:booting_update() reports boot packages loaded, initializing scripts. time: 3.2048087737057358 os-clock: 8.4830000000000005 18:12:10.996 [Lua] Flushing: resource_packages/boot_assets [ResourcePackage] 18:12:10.997 [Lua] Flushing: resource_packages/fonts [ResourcePackage] 18:12:10.997 [Lua] Flushing: resource_packages/strings [ResourcePackage] 18:12:10.997 [Lua] Flushing: resource_packages/foundation_scripts [ResourcePackage] 18:12:10.998 [Lua] Flushing: resource_packages/game_scripts [ResourcePackage] 18:12:10.998 [Lua] Flushing: backend/local_backend/local_backend [ResourcePackage] 18:12:10.998 [Lua] Flushing: resource_packages/level_scripts [ResourcePackage] 18:12:10.998 [Lua] Flushing: resource_packages/levels/debug_levels [ResourcePackage] 18:12:10.998 [Lua] Flushing: resource_packages/levels/benchmark_levels [ResourcePackage] 18:12:10.998 [Lua] Flushing: resource_packages/levels/honduras_levels [ResourcePackage] 18:12:10.998 [Lua] Flushing: resource_packages/fat_ui [ResourcePackage] 18:12:10.998 [Lua] Flushing: resource_packages/breeds [ResourcePackage] 18:12:10.999 [Lua] Flushing: resource_packages/breeds_common_resources [ResourcePackage] 18:12:10.999 [Lua] Development.init_application_parameters 18:12:10.999 [Lua] ----------------------------------------------------------------- 18:12:10.999 [Lua] -- Application parameters -- 18:12:10.999 [Lua] ----------------------------------------------------------------- 18:12:10.999 [Lua] ***************************************************************** 18:12:10.999 [Lua] ** Initial contents of script_data ** 18:12:10.999 [Lua] script_data.beta_level_progression = false 18:12:10.999 [Lua] script_data.build_identifier = 142279ec06cd 18:12:10.999 [Lua] script_data.debug_interactions = false 18:12:10.999 [Lua] script_data.disable_debug_draw = true 18:12:10.999 [Lua] script_data.disable_intro_trailer = false 18:12:10.999 [Lua] script_data.disable_store = false 18:12:10.999 [Lua] script_data.disable_tutorial_at_start = true 18:12:10.999 [Lua] script_data.eac-untrusted = false 18:12:10.999 [Lua] script_data.enable_detailed_tooltips = false 18:12:10.999 [Lua] script_data.force_debug_disabled = true 18:12:10.999 [Lua] script_data.force_steam = true 18:12:10.999 [Lua] script_data.hide_fps = true 18:12:10.999 [Lua] script_data.hide_version_info = true 18:12:10.999 [Lua] script_data.matchmaking_debug = true 18:12:10.999 [Lua] script_data.network_debug = true 18:12:10.999 [Lua] script_data.package_debug = true 18:12:10.999 [Lua] script_data.packaged_build = true 18:12:10.999 [Lua] script_data.settings = { } 18:12:10.999 [Lua] script_data.show_fps = false 18:12:10.999 [Lua] script_data.spawn_empty_chest = true 18:12:10.999 [Lua] script_data.telemetry_log_interval = 600 18:12:10.999 [Lua] script_data.tobii_button = false 18:12:10.999 [Lua] script_data.use_beta_overlay = false 18:12:10.999 [Lua] script_data.use_local_backend = false 18:12:10.999 [Lua] script_data.use_tech_telemetry = true 18:12:10.999 [Lua] script_data.use_telemetry = true 18:12:10.999 [Lua] ***************************************************************** 18:12:10.999 [Lua] [Boot] use baked enemy meshes: false 18:12:10.999 [Lua] [PackageManager] Load: resource_packages/dlcs/bogenhafen, boot, async-read, 18:12:10.999 [Lua] [PackageManager] Load: resource_packages/dlcs/anvil, boot, async-read, 18:12:10.999 [Lua] [PackageManager] Load: resource_packages/dlcs/cog, boot, async-read, 18:12:10.999 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_01, boot, async-read, 18:12:10.999 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_1, boot, async-read, 18:12:10.999 [Lua] [PackageManager] Load: resource_packages/dlcs/store, boot, async-read, 18:12:10.999 [Lua] [PackageManager] Load: resource_packages/dlcs/steak, boot, async-read, 18:12:10.999 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_04, boot, async-read, 18:12:10.999 [Lua] [PackageManager] Load: resource_packages/dlcs/morris, boot, async-read, 18:12:10.999 [Lua] [PackageManager] Load: resource_packages/dlcs/morris_platform_specific, boot, async-read, 18:12:10.999 [Lua] [PackageManager] Load: resource_packages/dlcs/celebrate, boot, async-read, 18:12:10.999 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_3, boot, async-read, 18:12:10.999 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_02, boot, async-read, 18:12:10.999 [Lua] [PackageManager] Load: resource_packages/dlcs/paperweight, boot, async-read, 18:12:10.999 [Lua] [PackageManager] Load: resource_packages/dlcs/lake, boot, async-read, 18:12:10.999 [Lua] [PackageManager] Load: resource_packages/dlcs/eight_ball, boot, async-read, 18:12:10.999 [Lua] [PackageManager] Load: resource_packages/dlcs/gecko, boot, async-read, 18:12:10.999 [Lua] [PackageManager] Load: resource_packages/dlcs/holly, boot, async-read, 18:12:10.999 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna, boot, async-read, 18:12:10.999 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_2, boot, async-read, 18:12:10.999 [Lua] [PackageManager] Load: resource_packages/dlcs/scorpion, boot, async-read, 18:12:11.005 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/bogenhafen 18:12:11.005 [Lua] [PackageManager] Force_load: resource_packages/dlcs/bogenhafen 18:12:11.005 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/anvil 18:12:11.038 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/anvil 18:12:11.038 [Lua] [PackageManager] Force_load: resource_packages/dlcs/anvil 18:12:11.039 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/cog 18:12:11.065 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/cog 18:12:11.065 [Lua] [PackageManager] Force_load: resource_packages/dlcs/cog 18:12:11.065 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_01 18:12:11.169 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_01 18:12:11.169 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_01 18:12:11.169 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_1 18:12:11.198 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_1 18:12:11.198 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_1 18:12:11.198 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/store 18:12:11.376 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/store 18:12:11.376 [Lua] [PackageManager] Force_load: resource_packages/dlcs/store 18:12:11.377 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/steak 18:12:11.403 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/steak 18:12:11.403 [Lua] [PackageManager] Force_load: resource_packages/dlcs/steak 18:12:11.403 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_04 18:12:11.470 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_04 18:12:11.470 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_04 18:12:11.471 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/morris 18:12:11.718 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/morris 18:12:11.718 [Lua] [PackageManager] Force_load: resource_packages/dlcs/morris 18:12:11.719 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/morris_platform_specific 18:12:11.721 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/morris_platform_specific 18:12:11.721 [Lua] [PackageManager] Force_load: resource_packages/dlcs/morris_platform_specific 18:12:11.721 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/celebrate 18:12:11.730 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/celebrate 18:12:11.730 [Lua] [PackageManager] Force_load: resource_packages/dlcs/celebrate 18:12:11.730 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_3 18:12:11.772 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_3 18:12:11.772 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_3 18:12:11.772 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_02 18:12:11.969 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_02 18:12:11.969 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_02 18:12:11.969 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/paperweight 18:12:11.975 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/paperweight 18:12:11.975 [Lua] [PackageManager] Force_load: resource_packages/dlcs/paperweight 18:12:11.975 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/lake 18:12:11.980 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/lake 18:12:11.980 [Lua] [PackageManager] Force_load: resource_packages/dlcs/lake 18:12:11.980 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/eight_ball 18:12:11.988 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/eight_ball 18:12:11.988 [Lua] [PackageManager] Force_load: resource_packages/dlcs/eight_ball 18:12:11.988 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/gecko 18:12:12.005 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/gecko 18:12:12.005 [Lua] [PackageManager] Force_load: resource_packages/dlcs/gecko 18:12:12.005 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/holly 18:12:12.012 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/holly 18:12:12.012 [Lua] [PackageManager] Force_load: resource_packages/dlcs/holly 18:12:12.012 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna 18:12:12.094 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna 18:12:12.094 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna 18:12:12.094 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_2 18:12:12.125 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_2 18:12:12.125 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_2 18:12:12.125 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/scorpion 18:12:12.142 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/scorpion 18:12:12.142 [Lua] [PackageManager] Force_load: resource_packages/dlcs/scorpion 18:12:12.167 [Lua] settings.steam: nil 18:12:12.167 [Lua] Steam: table: 00000000000625C0 18:12:12.167 [Lua] force_steam: true 18:12:12.167 [Lua] BUILD: release 18:12:12.167 [Lua] test_backend: nil 18:12:12.167 [Lua] DEDICATED_SERVER: false 18:12:12.167 [Lua] Using app_id '552500' to define backend 18:12:12.167 [Lua] PlayFab Title ID: 5107 18:12:12.226 [Lua] [1] = chaos_dummy_troll (string) 18:12:12.226 [Lua] [2] = chaos_dummy_exalted_sorcerer_drachenfels (string) 18:12:12.226 [Lua] [3] = skaven_rat_ogre (string) 18:12:12.226 [Lua] [4] = critter_rat (string) 18:12:12.226 [Lua] [5] = chaos_troll (string) 18:12:12.226 [Lua] [6] = beastmen_minotaur (string) 18:12:12.226 [Lua] [7] = skaven_storm_vermin_warlord (string) 18:12:12.226 [Lua] [8] = skaven_stormfiend (string) 18:12:12.226 [Lua] [9] = chaos_greed_pinata (string) 18:12:12.226 [Lua] [10] = skaven_stormfiend_demo (string) 18:12:12.226 [Lua] [11] = chaos_plague_wave_spawner (string) 18:12:12.226 [Lua] [12] = chaos_vortex (string) 18:12:12.226 [Lua] [13] = skaven_stormfiend_boss (string) 18:12:12.226 [Lua] [14] = chaos_spawn (string) 18:12:12.226 [Lua] [15] = skaven_storm_vermin_champion (string) 18:12:12.226 [Lua] [16] = chaos_tentacle (string) 18:12:12.226 [Lua] [17] = chaos_spawn_exalted_champion_norsca (string) 18:12:12.226 [Lua] [18] = skaven_grey_seer (string) 18:12:12.226 [Lua] [19] = skaven_explosive_loot_rat (string) 18:12:12.226 [Lua] [20] = skaven_loot_rat (string) 18:12:12.226 [Lua] [21] = critter_pig (string) 18:12:12.226 [Lua] [22] = chaos_dummy_sorcerer (string) 18:12:12.226 [Lua] [23] = chaos_mutator_sorcerer (string) 18:12:12.226 [Lua] [24] = skaven_gutter_runner (string) 18:12:12.226 [Lua] [25] = skaven_pack_master (string) 18:12:12.226 [Lua] [26] = chaos_exalted_sorcerer (string) 18:12:12.226 [Lua] [27] = chaos_vortex_sorcerer (string) 18:12:12.226 [Lua] [28] = skaven_poison_wind_globadier (string) 18:12:12.226 [Lua] [29] = chaos_corruptor_sorcerer (string) 18:12:12.226 [Lua] [30] = chaos_warrior (string) 18:12:12.226 [Lua] [31] = skaven_warpfire_thrower (string) 18:12:12.226 [Lua] [32] = chaos_exalted_sorcerer_drachenfels (string) 18:12:12.226 [Lua] [33] = chaos_plague_sorcerer (string) 18:12:12.226 [Lua] [34] = curse_mutator_sorcerer (string) 18:12:12.226 [Lua] [35] = chaos_exalted_champion_warcamp (string) 18:12:12.226 [Lua] [36] = chaos_tentacle_sorcerer (string) 18:12:12.226 [Lua] [37] = skaven_ratling_gunner (string) 18:12:12.226 [Lua] [38] = chaos_exalted_champion_norsca (string) 18:12:12.226 [Lua] [39] = chaos_raider (string) 18:12:12.226 [Lua] [40] = chaos_berzerker (string) 18:12:12.226 [Lua] [41] = beastmen_ungor_dummy (string) 18:12:12.226 [Lua] [42] = skaven_storm_vermin (string) 18:12:12.226 [Lua] [43] = beastmen_standard_bearer_crater (string) 18:12:12.226 [Lua] [44] = chaos_raider_tutorial (string) 18:12:12.226 [Lua] [45] = beastmen_gor_dummy (string) 18:12:12.226 [Lua] [46] = beastmen_bestigor_dummy (string) 18:12:12.226 [Lua] [47] = skaven_storm_vermin_with_shield (string) 18:12:12.226 [Lua] [48] = beastmen_ungor (string) 18:12:12.226 [Lua] [49] = skaven_storm_vermin_commander (string) 18:12:12.226 [Lua] [50] = beastmen_ungor_archer (string) 18:12:12.226 [Lua] [51] = beastmen_standard_bearer (string) 18:12:12.226 [Lua] [52] = beastmen_gor (string) 18:12:12.226 [Lua] [53] = beastmen_bestigor (string) 18:12:12.226 [Lua] [54] = skaven_plague_monk (string) 18:12:12.226 [Lua] [55] = chaos_marauder (string) 18:12:12.226 [Lua] [56] = skaven_dummy_clan_rat (string) 18:12:12.226 [Lua] [57] = chaos_marauder_tutorial (string) 18:12:12.226 [Lua] [58] = skaven_clan_rat (string) 18:12:12.226 [Lua] [59] = chaos_zombie (string) 18:12:12.226 [Lua] [60] = chaos_fanatic (string) 18:12:12.226 [Lua] [61] = skaven_clan_rat_tutorial (string) 18:12:12.226 [Lua] [62] = chaos_marauder_with_shield (string) 18:12:12.226 [Lua] [63] = skaven_clan_rat_with_shield (string) 18:12:12.226 [Lua] [64] = skaven_slave (string) 18:12:12.226 [Lua] [65] = skaven_dummy_slave (string) 18:12:12.268 [Lua] [UIRenderer] Loading 18:12:12.271 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_minotaur (DLC steak) to category bosses. 18:12:12.271 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_exalted_sorcerer_drachenfels (DLC penny_part_3) to category level_specific. 18:12:12.271 [Lua] [EnemyPackageLoaderSettings] Added DLC breed skaven_explosive_loot_rat (DLC mutators_batch_02) to category level_specific. 18:12:12.271 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_mutator_sorcerer (DLC mutators_batch_02) to category level_specific. 18:12:12.271 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_standard_bearer (DLC belladonna) to category specials. 18:12:12.271 [Lua] [EnemyPackageLoaderSettings] enemy_package_loader_policy: default 18:12:12.284 [Lua] level display name warcamp 18:12:12.284 [Lua] level display name prologue 18:12:12.284 [Lua] level display name military 18:12:12.284 [Lua] level display name skaven_stronghold 18:12:12.284 [Lua] level display name ussingen 18:12:12.284 [Lua] level display name fort 18:12:12.284 [Lua] level display name ground_zero 18:12:12.284 [Lua] level display name elven_ruins 18:12:12.284 [Lua] level display name farmlands 18:12:12.284 [Lua] level display name plaza 18:12:12.284 [Lua] level display name mines 18:12:12.284 [Lua] level display name magnus 18:12:12.284 [Lua] level display name crater 18:12:12.284 [Lua] level display name bell 18:12:12.284 [Lua] level display name dlc_bastion 18:12:12.284 [Lua] level display name skittergate 18:12:12.284 [Lua] level display name dlc_bogenhafen_city 18:12:12.284 [Lua] level display name dlc_bogenhafen_slum 18:12:12.284 [Lua] level display name cemetery 18:12:12.284 [Lua] level display name dlc_castle 18:12:12.284 [Lua] level display name forest_ambush 18:12:12.284 [Lua] level display name nurgle 18:12:12.284 [Lua] level display name catacombs 18:12:12.284 [Lua] level display name dlc_portals 18:12:12.333 [Lua] TIME: 0.026 18:12:13.444 [Lua] [ConflictSettings] Contained breeds generated in: 1.0620000000000012 18:12:13.529 [Lua] <>realm = official<> 18:12:13.887 [Lua] 18:12:13.887 [Lua] [1] = table 18:12:13.887 [Lua] [download_pending] = false (boolean) 18:12:13.887 [Lua] [id] = 1369573612 (string) 18:12:13.887 [Lua] [banned] = false (boolean) 18:12:13.887 [Lua] [author_id] = 58813412 (number) 18:12:13.887 [Lua] [tags] = table 18:12:13.887 [Lua] [1] = Tools (string) 18:12:13.887 [Lua] [2] = approved (string) 18:12:13.887 [Lua] [author] = bIbIbI(rus) (string) 18:12:13.887 [Lua] [sanctioned] = true (boolean) 18:12:13.887 [Lua] [out_of_date] = false (boolean) 18:12:13.887 [Lua] [downloading] = false (boolean) 18:12:13.887 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/930435675449532743/7127648A7F1DCB321D639DAC844BA9A59ED9A6F5/ (string) 18:12:13.887 [Lua] [num_children] = 0 (number) 18:12:13.887 [Lua] [ugc_status] = 3 (number) 18:12:13.887 [Lua] [description] = The Vermintide Mod Framework (VMF) is an open-source, community-run framework of modules that provides enhanced modding capabilities and support. The framework is designed to be both independent and lightweight; making no changes to gameplay on its own. Mods created for the project may utilize: [list] [*]Mod options (opened from the main menu or by pressing F4) [*]Shared function hooks [*]Chat commands [*]Keybinds [*]Mutator support (only available in Vermintide 1 at this time) [*]Network calls [*]Rewritten, lightweight mod functions [*]An on-event call system [/list] The Vermintide Mod Framework originally started in Warhammer End Times: Vermintide as an unofficial modding platform. In the time since, VMF has been rewritten and redesigned with contributions from many unique members of the community; culminating in this unified project made for the arrival of official mod support. If you're interested in creating mods with VMF, please check out [url=https://vmf-docs.verminti.de/]the project's wiki[/url]. If you'd like to contribute to the code behind VMF, visit [url=https://github.com/Vermintide-Mod-Framework/Vermintide-Mod-Framework]the project's GitHub repository[/url]. (string) 18:12:13.887 [Lua] [last_updated] = 1/24/2021 2:43:35 PM (string) 18:12:13.887 [Lua] [installed] = true (boolean) 18:12:13.887 [Lua] [enabled] = true (boolean) 18:12:13.887 [Lua] [name] = Vermintide Mod Framework (string) 18:12:13.887 [Lua] [dependency_error] = (string) 18:12:13.887 [Lua] [2] = table 18:12:13.887 [Lua] [download_pending] = false (boolean) 18:12:13.887 [Lua] [id] = 1389872347 (string) 18:12:13.887 [Lua] [children] = table 18:12:13.887 [Lua] [1] = 1369573612 (string) 18:12:13.887 [Lua] [banned] = false (boolean) 18:12:13.887 [Lua] [author_id] = 4821406 (number) 18:12:13.887 [Lua] [tags] = table 18:12:13.887 [Lua] [1] = approved (string) 18:12:13.887 [Lua] [2] = UI (string) 18:12:13.887 [Lua] [author] = grasmann (string) 18:12:13.887 [Lua] [sanctioned] = true (boolean) 18:12:13.887 [Lua] [out_of_date] = false (boolean) 18:12:13.887 [Lua] [downloading] = false (boolean) 18:12:13.887 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932687475277931862/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string) 18:12:13.887 [Lua] [num_children] = 1 (number) 18:12:13.887 [Lua] [ugc_status] = 3 (number) 18:12:13.887 [Lua] [description] = [b]Provides functionalities to create simple windows / widgets.[/b] Version: 2.1.2 This mod doesn't have a purpose on its own. It allows other mods to create and show simple windows to control something. [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/wiki/Simple-UI-Reference][h1]Reference[/h1][/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/simple_ui/readme.txt][h1]Changelog[/h1][/url] (string) 18:12:13.887 [Lua] [last_updated] = 10/31/2019 9:17:26 AM (string) 18:12:13.887 [Lua] [installed] = true (boolean) 18:12:13.887 [Lua] [enabled] = true (boolean) 18:12:13.887 [Lua] [name] = Simple UI (string) 18:12:13.887 [Lua] [dependency_error] = (string) 18:12:13.887 [Lua] [3] = table 18:12:13.887 [Lua] [download_pending] = false (boolean) 18:12:13.887 [Lua] [id] = 1395655171 (string) 18:12:13.887 [Lua] [children] = table 18:12:13.887 [Lua] [1] = 1369573612 (string) 18:12:13.887 [Lua] [banned] = false (boolean) 18:12:13.887 [Lua] [author_id] = 59593500 (number) 18:12:13.887 [Lua] [tags] = table 18:12:13.887 [Lua] [1] = QoL (string) 18:12:13.887 [Lua] [2] = Balance/Tweaks (string) 18:12:13.887 [Lua] [3] = Approved (string) 18:12:13.887 [Lua] [author] = Grimalackt (string) 18:12:13.887 [Lua] [sanctioned] = true (boolean) 18:12:13.887 [Lua] [out_of_date] = false (boolean) 18:12:13.887 [Lua] [downloading] = false (boolean) 18:12:13.887 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/923681338630353273/E11D78215356A81EEB644CA53C121DE3A0099035/ (string) 18:12:13.887 [Lua] [num_children] = 1 (number) 18:12:13.887 [Lua] [ugc_status] = 3 (number) 18:12:13.887 [Lua] [description] = A set of various tweaks that empower the fighting capabilities of bots in a fair manner. The mod currently features 3 modifications : [b]1 - Better Melee Choices:[/b] The bots will now favor normal attacks over charged much more, unless their target would not be damaged by normal attacks. [b]2 - Stay Closer:[/b] Whenever enemies are nearby, the bots will stay much closer to human players, making them more reliable during hordes. [b]3 - Ping Elites:[/b] The bots will ping any elites that attack them, within the same limits of what a player could do. This will trigger appropriate voicelines and Witch-Hunt buffs. Each of these features can be independantly toggled on and off in the mod options. (string) 18:12:13.887 [Lua] [last_updated] = 8/15/2019 7:18:06 PM (string) 18:12:13.887 [Lua] [installed] = true (boolean) 18:12:13.887 [Lua] [enabled] = true (boolean) 18:12:13.887 [Lua] [name] = Bot Improvements - Combat (string) 18:12:13.887 [Lua] [dependency_error] = (string) 18:12:13.887 [Lua] [4] = table 18:12:13.887 [Lua] [download_pending] = false (boolean) 18:12:13.887 [Lua] [id] = 1445717962 (string) 18:12:13.887 [Lua] [children] = table 18:12:13.887 [Lua] [1] = 1369573612 (string) 18:12:13.887 [Lua] [2] = 1389872347 (string) 18:12:13.887 [Lua] [banned] = false (boolean) 18:12:13.887 [Lua] [author_id] = 38895286 (number) 18:12:13.887 [Lua] [tags] = table 18:12:13.888 [Lua] [1] = UI (string) 18:12:13.888 [Lua] [2] = QoL (string) 18:12:13.888 [Lua] [3] = Approved (string) 18:12:13.888 [Lua] [author] = Squatting Bear (string) 18:12:13.888 [Lua] [sanctioned] = true (boolean) 18:12:13.888 [Lua] [out_of_date] = false (boolean) 18:12:13.888 [Lua] [downloading] = false (boolean) 18:12:13.888 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/994618220849696873/E5F51504EF268BD99C1B2C6A86E9C9F7260BB374/ (string) 18:12:13.888 [Lua] [num_children] = 2 (number) 18:12:13.888 [Lua] [ugc_status] = 3 (number) 18:12:13.888 [Lua] [description] = [b]Allows you to save multiple configurations of equipment and talents for each hero career, so that you can restore an entire configuration with a couple of mouse clicks.[/b] Some things that might not be obvious: [list] [*] You can right-click on a loadout number to restore that loadout without having to open the loadout details panel. [*] You can rename a loadout by clicking on its current name at the top of the loadout details panel. [*] Loadouts are saved to a Steam cloud file, so if you play Vermintide 2 on multiple PCs using the same account, your loadouts should be automatically kept up to date on all of them without having to manually copy files. [/list] Version: 1.1.3 Changelist: 1.1.3: Fix to allow equipping a melee weapon in the ranged slot for Grail Knight. 1.1.2: Fix for loadouts with Throwing Axes not working. 1.1.1: Fixes for breakage from changes in v2.0 of the game. 1.1.0: Added a few new features: bot override loadouts, right-click loadout number to restore it, and restore loadouts on hero-select screen when joining games. 1.0.6: Fix for another exploit which allowed items to be equipped in the wrong slots. 1.0.5: Fix for exploits which allowed items to be equipped on the wrong careers. 1.0.4: Don't rely on deprecated behaviour of hook library (repeatedly hooking same function). 1.0.3: Fix for breakage from changes in v1.2 of the game. 1.0.2: Fixes to work with hero/career switch in UI Improvements mod 1.0.1: Fixes for UI scaling 1.0.0: Initial release [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1389872347]Simple UI[/url] [h1]Acknowledgments[/h1] Special thanks to [url=http://steamcommunity.com/profiles/76561197965087134/]grasmann[/url] for his excellent Simple UI mod. General thanks to everyone who worked on the Vermintide Mod Framework. (string) 18:12:13.888 [Lua] [last_updated] = 6/26/2020 5:19:49 AM (string) 18:12:13.888 [Lua] [installed] = true (boolean) 18:12:13.888 [Lua] [enabled] = true (boolean) 18:12:13.888 [Lua] [name] = Loadout Manager (string) 18:12:13.888 [Lua] [dependency_error] = (string) 18:12:13.888 [Lua] [5] = table 18:12:13.888 [Lua] [download_pending] = false (boolean) 18:12:13.888 [Lua] [id] = 1487862316 (string) 18:12:13.888 [Lua] [children] = table 18:12:13.888 [Lua] [1] = 1369573612 (string) 18:12:13.888 [Lua] [banned] = false (boolean) 18:12:13.888 [Lua] [author_id] = 45268594 (number) 18:12:13.888 [Lua] [tags] = table 18:12:13.888 [Lua] [1] = approved (string) 18:12:13.888 [Lua] [2] = UI (string) 18:12:13.888 [Lua] [3] = QoL (string) 18:12:13.888 [Lua] [author] = prop joe (string) 18:12:13.888 [Lua] [sanctioned] = true (boolean) 18:12:13.888 [Lua] [out_of_date] = false (boolean) 18:12:13.888 [Lua] [downloading] = false (boolean) 18:12:13.888 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/2475178968651778310/6CCEE8FC0CDDD486E7EE2DC4B7B4363C54EAD183/ (string) 18:12:13.888 [Lua] [num_children] = 1 (number) 18:12:13.888 [Lua] [ugc_status] = 3 (number) 18:12:13.888 [Lua] [description] = Show properties and trait on respective reroll screens and keep the same item slotted after reroll. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/RerollImprovements]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 18:12:13.888 [Lua] [last_updated] = 12/11/2018 6:10:34 PM (string) 18:12:13.888 [Lua] [installed] = true (boolean) 18:12:13.888 [Lua] [enabled] = true (boolean) 18:12:13.888 [Lua] [name] = Reroll Improvements (string) 18:12:13.888 [Lua] [dependency_error] = (string) 18:12:13.888 [Lua] [6] = table 18:12:13.888 [Lua] [download_pending] = false (boolean) 18:12:13.888 [Lua] [id] = 1593460250 (string) 18:12:13.888 [Lua] [children] = table 18:12:13.888 [Lua] [1] = 1369573612 (string) 18:12:13.888 [Lua] [banned] = false (boolean) 18:12:13.888 [Lua] [author_id] = 84308322 (number) 18:12:13.888 [Lua] [tags] = table 18:12:13.888 [Lua] [1] = approved (string) 18:12:13.888 [Lua] [2] = UI (string) 18:12:13.888 [Lua] [3] = QoL (string) 18:12:13.888 [Lua] [author] = pixaal (string) 18:12:13.888 [Lua] [sanctioned] = true (boolean) 18:12:13.888 [Lua] [out_of_date] = false (boolean) 18:12:13.888 [Lua] [downloading] = false (boolean) 18:12:13.888 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/954099122944255913/BB691C1D6004A447058FF9831D642893BA80BABC/ (string) 18:12:13.888 [Lua] [num_children] = 1 (number) 18:12:13.888 [Lua] [ugc_status] = 3 (number) 18:12:13.888 [Lua] [description] = Shows an additional indicator around the crosshair when you kill something, or assist in killing something. Uses separate shapes for regular enemies, elites and specials to make it more immediately obvious what you've killed in the heat of battle without needing to glance up at the kill feed. Compatible with all other crosshair mods, as this does not modify the default crosshairs in any way. Source: https://github.com/pixaal-vt/Vermintide-Mods (string) 18:12:13.888 [Lua] [last_updated] = 5/14/2020 11:01:46 AM (string) 18:12:13.888 [Lua] [installed] = true (boolean) 18:12:13.888 [Lua] [enabled] = true (boolean) 18:12:13.888 [Lua] [name] = Crosshair Kill Confirmation (string) 18:12:13.888 [Lua] [dependency_error] = (string) 18:12:13.888 [Lua] [7] = table 18:12:13.888 [Lua] [download_pending] = false (boolean) 18:12:13.888 [Lua] [id] = 1395453301 (string) 18:12:13.888 [Lua] [children] = table 18:12:13.888 [Lua] [1] = 1369573612 (string) 18:12:13.888 [Lua] [banned] = false (boolean) 18:12:13.888 [Lua] [author_id] = 58813412 (number) 18:12:13.888 [Lua] [tags] = table 18:12:13.888 [Lua] [1] = Approved (string) 18:12:13.888 [Lua] [2] = QoL (string) 18:12:13.888 [Lua] [author] = bIbIbI(rus) (string) 18:12:13.888 [Lua] [sanctioned] = true (boolean) 18:12:13.888 [Lua] [out_of_date] = false (boolean) 18:12:13.888 [Lua] [downloading] = false (boolean) 18:12:13.888 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932688426797061472/E0183A7D3791BEDC8C898CA04BF3FFE6F67870D9/ (string) 18:12:13.888 [Lua] [num_children] = 1 (number) 18:12:13.888 [Lua] [ugc_status] = 3 (number) 18:12:13.888 [Lua] [description] = We all appreciate Fatshark's work, but seeing their intro for the 100th time is just annoying. This mod completely disables it. (string) 18:12:13.888 [Lua] [last_updated] = 12/6/2019 11:35:09 AM (string) 18:12:13.888 [Lua] [installed] = true (boolean) 18:12:13.888 [Lua] [enabled] = true (boolean) 18:12:13.888 [Lua] [name] = Skip Intro (string) 18:12:13.888 [Lua] [dependency_error] = (string) 18:12:13.888 [Lua] [8] = table 18:12:13.888 [Lua] [download_pending] = false (boolean) 18:12:13.888 [Lua] [version] = unversioned (string) 18:12:13.888 [Lua] [id] = 1388911015 (string) 18:12:13.888 [Lua] [children] = table 18:12:13.888 [Lua] [1] = 1369573612 (string) 18:12:13.888 [Lua] [banned] = false (boolean) 18:12:13.888 [Lua] [author_id] = 4821406 (number) 18:12:13.888 [Lua] [tags] = table 18:12:13.888 [Lua] [1] = approved (string) 18:12:13.888 [Lua] [author] = grasmann (string) 18:12:13.888 [Lua] [sanctioned] = true (boolean) 18:12:13.888 [Lua] [out_of_date] = false (boolean) 18:12:13.888 [Lua] [downloading] = false (boolean) 18:12:13.888 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1010402472060830028/0DF6024049792444D3A4BF4C0852F685073D5A80/ (string) 18:12:13.888 [Lua] [num_children] = 1 (number) 18:12:13.888 [Lua] [ugc_status] = 3 (number) 18:12:13.888 [Lua] [description] = [b]Automatic block with melee weapon when typing in chat and opening menus.[/b] Version: 2.0.3 [h1]Settings[/h1] [u]Animation[/u] Blocks with melee weapon when using ui elements. [b]Stamina still counts.[/b] [u]Animation and Push[/u] Additionally executes a push when block ends. [b]If enough stamina available.[/b] [h1]Compatibility[/h1] Load after: [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1385428571]Weapon Switch Fix[/url] [h1]Languages[/h1] English, Russian, German [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=http://steamcommunity.com/profiles/76561198069012995/]IamLupo[/url] [url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url] [url=http://steamcommunity.com/profiles/76561198019079140/]bIbIbI[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/chat_block/readme.txt][h1]Changelog[/h1][/url] (string) 18:12:13.888 [Lua] [last_updated] = 4/6/2019 11:15:24 AM (string) 18:12:13.888 [Lua] [installed] = true (boolean) 18:12:13.888 [Lua] [enabled] = true (boolean) 18:12:13.888 [Lua] [name] = Chat Block (string) 18:12:13.888 [Lua] [dependency_error] = (string) 18:12:13.888 [Lua] [9] = table 18:12:13.888 [Lua] [download_pending] = false (boolean) 18:12:13.888 [Lua] [id] = 1391228174 (string) 18:12:13.888 [Lua] [children] = table 18:12:13.888 [Lua] [1] = 1369573612 (string) 18:12:13.888 [Lua] [banned] = false (boolean) 18:12:13.888 [Lua] [author_id] = 4821406 (number) 18:12:13.888 [Lua] [tags] = table 18:12:13.888 [Lua] [1] = UI (string) 18:12:13.888 [Lua] [2] = QoL (string) 18:12:13.888 [Lua] [3] = Approved (string) 18:12:13.888 [Lua] [author] = grasmann (string) 18:12:13.888 [Lua] [sanctioned] = true (boolean) 18:12:13.888 [Lua] [out_of_date] = false (boolean) 18:12:13.888 [Lua] [downloading] = false (boolean) 18:12:13.888 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/975501093278670129/5C859571A3639629991210879951105E9AAC27F7/ (string) 18:12:13.888 [Lua] [num_children] = 1 (number) 18:12:13.888 [Lua] [ugc_status] = 3 (number) 18:12:13.888 [Lua] [description] = [b]A collection of improvements to the game menus for better usability.[/b] Version: 2.1.1 [h1]Features[/h1] [u]Character / Career switch in inventory[/u] Just like in Vermintide 1 you can switch through characters and careers in your inventory. [u]Crafting Buttons[/u] Optionally replaces the crafting description with seperate buttons for every crafting option. [u]UI remembers opened categories[/u] Optionally lets UI remember opened inventory / crafting / cosmetics categories. [u]Deed Filter[/u] Deeds can be filtered by difficulty, rarity, mutator and mission. [u]No Crafting Material Limit[/u] Instead of stopping at '+999' the full amount of crafting materials will be shown. [u]Exotic Background[/u] Optionally uses alternative background for exotic items in inventory. [u]Achievments Filter[/u] Achievements and quests can be filter to quickly find completed and unfinished entries. [u]2.0 Ready[/u] Updated for v2.0 update [h1]Languages[/h1] English, German, Polish, Russian [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=http://steamcommunity.com/profiles/76561197965087134/]grasmann[/url] [url=https://steamcommunity.com/id/skacikpl/]Polish translation[/url] [url=https://steamcommunity.com/profiles/76561198152731813/]Russian translation[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/ui_improvements/readme.txt][h1]Changelog[/h1][/url] (string) 18:12:13.888 [Lua] [last_updated] = 8/20/2020 5:36:56 PM (string) 18:12:13.888 [Lua] [installed] = true (boolean) 18:12:13.888 [Lua] [enabled] = true (boolean) 18:12:13.888 [Lua] [name] = UI Improvements (string) 18:12:13.888 [Lua] [dependency_error] = (string) 18:12:13.888 [Lua] [10] = table 18:12:13.888 [Lua] [download_pending] = false (boolean) 18:12:13.888 [Lua] [id] = 1397265260 (string) 18:12:13.888 [Lua] [children] = table 18:12:13.888 [Lua] [1] = 1369573612 (string) 18:12:13.888 [Lua] [banned] = false (boolean) 18:12:13.888 [Lua] [author_id] = 26572404 (number) 18:12:13.888 [Lua] [tags] = table 18:12:13.888 [Lua] [1] = UI (string) 18:12:13.888 [Lua] [2] = QoL (string) 18:12:13.888 [Lua] [3] = approved (string) 18:12:13.888 [Lua] [author] = Necrossin (string) 18:12:13.888 [Lua] [sanctioned] = true (boolean) 18:12:13.888 [Lua] [out_of_date] = false (boolean) 18:12:13.888 [Lua] [downloading] = false (boolean) 18:12:13.888 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/956340376236224287/44E980F005ECCB128AC4DA8D99A22BE05A14337E/ (string) 18:12:13.888 [Lua] [num_children] = 1 (number) 18:12:13.888 [Lua] [ugc_status] = 3 (number) 18:12:13.888 [Lua] [description] = [b]This mod aims to make default HUD more informative, descriptive and customizable.[/b] Features include: [list] [*]Numeric health values [*]Detailed ammo counters [*]Career skill cooldown timers [*]Icons indicating "last life" and "Natural Bond" presence [/list] [h1][b]NOTE ON OPTIONS[/b][/h1] Most of the features are customizable and every single one can be disabled. So, if you find anything that's not useful for you, feel like HUD is a bit cluttered or just want to find out how different numeric health representations look like - make sure to check out "Mod Options" and make everything look just like you see fit. [h1][b]DEPENDENCY WARNING[/b][/h1] [b][url=steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] is required to use this mod. Make sure to subscribe and place it above this mod in launcher's load order menu.[/b] [b]Source code on GitHub:[/b] https://github.com/Necrossin/NumericUI (string) 18:12:13.888 [Lua] [last_updated] = 2/5/2021 3:14:50 PM (string) 18:12:13.888 [Lua] [installed] = true (boolean) 18:12:13.888 [Lua] [enabled] = true (boolean) 18:12:13.888 [Lua] [name] = Numeric UI (string) 18:12:13.888 [Lua] [dependency_error] = (string) 18:12:13.888 [Lua] [11] = table 18:12:13.888 [Lua] [download_pending] = false (boolean) 18:12:13.888 [Lua] [id] = 1448714756 (string) 18:12:13.888 [Lua] [children] = table 18:12:13.888 [Lua] [1] = 1369573612 (string) 18:12:13.888 [Lua] [banned] = false (boolean) 18:12:13.888 [Lua] [author_id] = 18741013 (number) 18:12:13.888 [Lua] [tags] = table 18:12:13.888 [Lua] [1] = approved (string) 18:12:13.888 [Lua] [2] = QoL (string) 18:12:13.888 [Lua] [3] = Misc (string) 18:12:13.888 [Lua] [author] = SkacikPL (string) 18:12:13.888 [Lua] [sanctioned] = true (boolean) 18:12:13.888 [Lua] [out_of_date] = false (boolean) 18:12:13.888 [Lua] [downloading] = false (boolean) 18:12:13.888 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/936071182599470315/0607ADCCA19A282C8347019E50FFA5E4751C4EF7/ (string) 18:12:13.888 [Lua] [num_children] = 1 (number) 18:12:13.888 [Lua] [ugc_status] = 3 (number) 18:12:13.888 [Lua] [description] = [h1][b]This mod removes the camera movement ("wobble") when performing attacks[/b][/h1] With this mod enabled the camera will not be affected by weapon swing animations. [i]Please note that option to scale down ranged weapon recoil (with minimum of 33% original recoil) [b]is only available on Modded Realm.[/b][/i] (string) 18:12:13.888 [Lua] [last_updated] = 8/29/2018 10:34:14 AM (string) 18:12:13.888 [Lua] [installed] = true (boolean) 18:12:13.888 [Lua] [enabled] = true (boolean) 18:12:13.888 [Lua] [name] = No Wobble (string) 18:12:13.888 [Lua] [dependency_error] = (string) 18:12:13.888 [Lua] [12] = table 18:12:13.888 [Lua] [download_pending] = false (boolean) 18:12:13.888 [Lua] [id] = 1459917022 (string) 18:12:13.888 [Lua] [children] = table 18:12:13.888 [Lua] [1] = 1369573612 (string) 18:12:13.888 [Lua] [banned] = false (boolean) 18:12:13.888 [Lua] [author_id] = 155839973 (number) 18:12:13.888 [Lua] [tags] = table 18:12:13.888 [Lua] [1] = approved (string) 18:12:13.888 [Lua] [2] = UI (string) 18:12:13.888 [Lua] [3] = QoL (string) 18:12:13.888 [Lua] [author] = Gohas (string) 18:12:13.888 [Lua] [sanctioned] = true (boolean) 18:12:13.888 [Lua] [out_of_date] = false (boolean) 18:12:13.888 [Lua] [downloading] = false (boolean) 18:12:13.888 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/954086548525195100/A92264ABDB8649BB5CAF86FC96D0FAC98798C37B/ (string) 18:12:13.888 [Lua] [num_children] = 1 (number) 18:12:13.888 [Lua] [ugc_status] = 3 (number) 18:12:13.888 [Lua] [description] = Provides a color-customizable visual cue via stamina shields when a timed block for the parry trait is active. This does not change the functionality of the parry trait itself. >>[b]NOTE:[/b] This reflects the client-side timing of your block. Playing on high ping will result in unsynced animations as usual.<< (string) 18:12:13.888 [Lua] [last_updated] = 2/22/2019 8:04:07 AM (string) 18:12:13.888 [Lua] [installed] = true (boolean) 18:12:13.888 [Lua] [enabled] = true (boolean) 18:12:13.888 [Lua] [name] = Parry Indicator (string) 18:12:13.888 [Lua] [dependency_error] = (string) 18:12:13.888 [Lua] [13] = table 18:12:13.888 [Lua] [download_pending] = false (boolean) 18:12:13.888 [Lua] [id] = 1383433646 (string) 18:12:13.888 [Lua] [children] = table 18:12:13.888 [Lua] [1] = 1369573612 (string) 18:12:13.888 [Lua] [banned] = false (boolean) 18:12:13.888 [Lua] [author_id] = 45268594 (number) 18:12:13.888 [Lua] [tags] = table 18:12:13.888 [Lua] [1] = approved (string) 18:12:13.888 [Lua] [2] = UI (string) 18:12:13.888 [Lua] [3] = QoL (string) 18:12:13.888 [Lua] [author] = prop joe (string) 18:12:13.888 [Lua] [sanctioned] = true (boolean) 18:12:13.888 [Lua] [out_of_date] = false (boolean) 18:12:13.888 [Lua] [downloading] = false (boolean) 18:12:13.888 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921427929446433329/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string) 18:12:13.888 [Lua] [num_children] = 1 (number) 18:12:13.888 [Lua] [ugc_status] = 3 (number) 18:12:13.888 [Lua] [description] = Make the ammo counter stay visible when using a melee weapon. This mod is included in UI Tweaks, if you use UI Tweaks you don't need this. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/VisibleAmmo]Source[/url] (string) 18:12:13.888 [Lua] [last_updated] = 8/29/2018 10:32:45 PM (string) 18:12:13.888 [Lua] [installed] = true (boolean) 18:12:13.888 [Lua] [enabled] = true (boolean) 18:12:13.888 [Lua] [name] = Persistent Ammo Counter (string) 18:12:13.888 [Lua] [dependency_error] = (string) 18:12:13.888 [Lua] [14] = table 18:12:13.888 [Lua] [download_pending] = false (boolean) 18:12:13.888 [Lua] [id] = 1516618647 (string) 18:12:13.888 [Lua] [children] = table 18:12:13.888 [Lua] [1] = 1369573612 (string) 18:12:13.888 [Lua] [banned] = false (boolean) 18:12:13.888 [Lua] [author_id] = 96578995 (number) 18:12:13.888 [Lua] [tags] = table 18:12:13.888 [Lua] [1] = approved (string) 18:12:13.888 [Lua] [2] = UI (string) 18:12:13.888 [Lua] [3] = QoL (string) 18:12:13.888 [Lua] [author] = NonzeroGeoduck7 (string) 18:12:13.888 [Lua] [sanctioned] = true (boolean) 18:12:13.888 [Lua] [out_of_date] = false (boolean) 18:12:13.888 [Lua] [downloading] = false (boolean) 18:12:13.888 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/956356471980237709/5CC2920FAC6E841ECBA2D4074790C6B1F5BAF197/ (string) 18:12:13.888 [Lua] [num_children] = 1 (number) 18:12:13.888 [Lua] [ugc_status] = 3 (number) 18:12:13.888 [Lua] [description] = Allows you to change the color of the damage indicator in the UI to green when you receive friendly fire. You can also disable the indicator if you take damage from hagbane ticks or if you vent your fire-guns. Check the options for a complete list of possiblilities. [h1] Known issues [/h1] * Bounty hunter and Pyromancer skill shot is not shown as friendly fire. [h1] Update [Aug 9] [/h1] * Fixed a crash that was introduced with Vermintide 2 patch 2.0 Source: [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/ffindicator]GitHub[/url] (string) 18:12:13.888 [Lua] [last_updated] = 8/9/2019 11:15:28 AM (string) 18:12:13.888 [Lua] [installed] = true (boolean) 18:12:13.888 [Lua] [enabled] = true (boolean) 18:12:13.888 [Lua] [name] = Friendly Fire Indicator (string) 18:12:13.888 [Lua] [dependency_error] = (string) 18:12:13.888 [Lua] [15] = table 18:12:13.888 [Lua] [download_pending] = false (boolean) 18:12:13.888 [Lua] [id] = 1464907434 (string) 18:12:13.888 [Lua] [children] = table 18:12:13.888 [Lua] [1] = 1369573612 (string) 18:12:13.888 [Lua] [banned] = false (boolean) 18:12:13.888 [Lua] [author_id] = 14284923 (number) 18:12:13.888 [Lua] [tags] = table 18:12:13.888 [Lua] [1] = UI (string) 18:12:13.888 [Lua] [2] = Misc (string) 18:12:13.888 [Lua] [3] = Approved (string) 18:12:13.888 [Lua] [author] = Fracticality (string) 18:12:13.888 [Lua] [sanctioned] = true (boolean) 18:12:13.888 [Lua] [out_of_date] = false (boolean) 18:12:13.888 [Lua] [downloading] = false (boolean) 18:12:13.888 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1461932727947607480/2B9160E0DBF0BF7C9ACD4B75DA496B17F814B990/ (string) 18:12:13.888 [Lua] [num_children] = 1 (number) 18:12:13.888 [Lua] [ugc_status] = 3 (number) 18:12:13.888 [Lua] [description] = Added support for Bardin's premium career weapons: Cog Hammer and Masterwork Pistol --------------------------------------------------------------------------------- Armory provides an in-game weapon browser, complete with: - Basic weapon attributes; - Model & illusion previews; - In-depth attack attributes & bonuses (coming soon) Open with /armory or set a keybind using the Mod Options menu (F4 by default) (string) 18:12:13.888 [Lua] [last_updated] = 11/24/2020 12:12:26 AM (string) 18:12:13.888 [Lua] [installed] = true (boolean) 18:12:13.888 [Lua] [enabled] = true (boolean) 18:12:13.888 [Lua] [name] = Armory (string) 18:12:13.888 [Lua] [dependency_error] = (string) 18:12:13.888 [Lua] [16] = table 18:12:13.888 [Lua] [download_pending] = false (boolean) 18:12:13.888 [Lua] [id] = 1421155919 (string) 18:12:13.888 [Lua] [children] = table 18:12:13.888 [Lua] [1] = 1369573612 (string) 18:12:13.888 [Lua] [banned] = false (boolean) 18:12:13.888 [Lua] [author_id] = 75308424 (number) 18:12:13.888 [Lua] [tags] = table 18:12:13.888 [Lua] [1] = Approved (string) 18:12:13.888 [Lua] [author] = th-om (string) 18:12:13.888 [Lua] [sanctioned] = true (boolean) 18:12:13.888 [Lua] [out_of_date] = false (boolean) 18:12:13.888 [Lua] [downloading] = false (boolean) 18:12:13.888 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/937194633964082797/801BB12A459171FEEF4FA51E0E951C14724B7AE4/ (string) 18:12:13.888 [Lua] [num_children] = 1 (number) 18:12:13.889 [Lua] [ugc_status] = 3 (number) 18:12:13.889 [Lua] [description] = Displays mission time during and/or after mission on the bottom right of the screen. Visibility during mission can be toggled. (string) 18:12:13.889 [Lua] [last_updated] = 10/29/2019 7:17:56 PM (string) 18:12:13.889 [Lua] [installed] = true (boolean) 18:12:13.889 [Lua] [enabled] = true (boolean) 18:12:13.889 [Lua] [name] = Mission timer (string) 18:12:13.889 [Lua] [dependency_error] = (string) 18:12:13.889 [Lua] [17] = table 18:12:13.889 [Lua] [download_pending] = false (boolean) 18:12:13.889 [Lua] [id] = 1502859403 (string) 18:12:13.889 [Lua] [children] = table 18:12:13.889 [Lua] [1] = 1369573612 (string) 18:12:13.889 [Lua] [banned] = false (boolean) 18:12:13.889 [Lua] [author_id] = 96578995 (number) 18:12:13.889 [Lua] [tags] = table 18:12:13.889 [Lua] [1] = QoL (string) 18:12:13.889 [Lua] [2] = approved (string) 18:12:13.889 [Lua] [author] = NonzeroGeoduck7 (string) 18:12:13.889 [Lua] [sanctioned] = true (boolean) 18:12:13.889 [Lua] [out_of_date] = false (boolean) 18:12:13.889 [Lua] [downloading] = false (boolean) 18:12:13.889 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/958596576354784638/C23E516D54460E463336BC496571FA45A972D075/ (string) 18:12:13.889 [Lua] [num_children] = 1 (number) 18:12:13.889 [Lua] [ugc_status] = 3 (number) 18:12:13.889 [Lua] [description] = Multiple levels contain hidden keys that unlock grimoire chests or start a level event. A short message will be shown in the chat when someone in your game picks up one of these keys so you know when you can stop searching. The message only shows up for the player that has the mod installed. This also works when lighting candles and pushing bricks in certain levels. Check the options for customizations. [h1] Update [Jun 25, 2020] [/h1] * Fixed an issue where this mod blocked the weather effects introduced with 3.0.0.0 [h1] Update [Feb 02, 2020] [/h1] * Added optional notification when Drachenfels wine bottles are picked up * Added a counter to the notification when picking up loot dice * Pickups that count towards the grimoire puzzles have a distinct notification message (candles, bricks below paintings, bricks in athel) * Pickups during the blightreaper end event will not be shown in the chat as they are mentioned in the mission objective. Source: [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/keyPickupMessage]GitHub[/url] (string) 18:12:13.889 [Lua] [last_updated] = 6/25/2020 11:55:26 AM (string) 18:12:13.889 [Lua] [installed] = true (boolean) 18:12:13.889 [Lua] [enabled] = true (boolean) 18:12:13.889 [Lua] [name] = Notice Key Pickup (string) 18:12:13.889 [Lua] [dependency_error] = (string) 18:12:13.889 [Lua] [18] = table 18:12:13.889 [Lua] [download_pending] = false (boolean) 18:12:13.889 [Lua] [id] = 1455893647 (string) 18:12:13.889 [Lua] [banned] = false (boolean) 18:12:13.889 [Lua] [author_id] = 38895286 (number) 18:12:13.889 [Lua] [tags] = table 18:12:13.889 [Lua] [1] = UI (string) 18:12:13.889 [Lua] [2] = QoL (string) 18:12:13.889 [Lua] [3] = Approved (string) 18:12:13.889 [Lua] [author] = Squatting Bear (string) 18:12:13.889 [Lua] [sanctioned] = true (boolean) 18:12:13.889 [Lua] [out_of_date] = false (boolean) 18:12:13.889 [Lua] [downloading] = false (boolean) 18:12:13.889 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/973227205247837337/794D2CB83E41CA6140A4416AD5049797030A4C9F/ (string) 18:12:13.889 [Lua] [num_children] = 0 (number) 18:12:13.889 [Lua] [ugc_status] = 3 (number) 18:12:13.889 [Lua] [description] = [b]On the player list shown when you press the Tab key, shows the equipment and talents each player is using.[/b] Note: item traits and properties, and talents, will only be shown for connected players if they are also using this mod. [h1]IMPORTANT![/h1] There seems to be a bug in the game launcher at the moment, and the mod may be marked as unsanctioned even though it's actually sanctioned. Enabling the '[b]Auto-Disable Unsanctioned Mods in Official Realm[/b]' setting in the launcher (in the 'Mods' dialog) may work around this problem. Version: 1.0.5 Changelist: 1.0.5: Fix for breakage caused by version 3.0 of the game. 1.0.4: Add support for Weave mode. 1.0.3: Disable the mod during Weaves so it doesn't crash the game, and avoid spewing error messages when the game claims there are more than 4 players. 1.0.2: Update for patch 2.0 of the game (support 6th talent for level 35 heroes). 1.0.1: Possible fix for network problems, and small adjustment of vertical positioning of widgets [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Known Issues[/h1] [list] [*]The game setting 'Small Network Packets' (on the Network tab in the Options menu) may cause issues if enabled while using this mod. I recommend leaving that setting OFF if you are using this mod. [*]People have reported that the host sometimes does not show the extra info (talents and item properties/traits) for connected clients. I haven't been able to reproduce this, so if someone finds a reproducible test case, let me know. [/list] (string) 18:12:13.889 [Lua] [last_updated] = 7/25/2020 12:24:21 AM (string) 18:12:13.889 [Lua] [installed] = true (boolean) 18:12:13.889 [Lua] [enabled] = true (boolean) 18:12:13.889 [Lua] [name] = Player List Plus (string) 18:12:13.889 [Lua] [dependency_error] = (string) 18:12:13.889 [Lua] [19] = table 18:12:13.889 [Lua] [download_pending] = false (boolean) 18:12:13.889 [Lua] [id] = 1431393962 (string) 18:12:13.889 [Lua] [children] = table 18:12:13.889 [Lua] [1] = 1369573612 (string) 18:12:13.889 [Lua] [banned] = false (boolean) 18:12:13.889 [Lua] [author_id] = 14284923 (number) 18:12:13.889 [Lua] [tags] = table 18:12:13.889 [Lua] [1] = UI (string) 18:12:13.889 [Lua] [2] = Misc (string) 18:12:13.889 [Lua] [3] = Approved (string) 18:12:13.889 [Lua] [author] = Fracticality (string) 18:12:13.889 [Lua] [sanctioned] = true (boolean) 18:12:13.889 [Lua] [out_of_date] = false (boolean) 18:12:13.889 [Lua] [downloading] = false (boolean) 18:12:13.889 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1646592730554615127/5EBFDA54344FFA370394369867E60FAD83A7CCD7/ (string) 18:12:13.889 [Lua] [num_children] = 1 (number) 18:12:13.889 [Lua] [ugc_status] = 3 (number) 18:12:13.889 [Lua] [description] = Until the rewrite has been approved, I've reverted the workshop to the latest sanctioned update. Bestiary has been rebranded! Now under the umbrella of "Vermitannica", Bestiary has been rewritten and will soon be joined by others. Please keep in mind this update has not yet been submitted for sanctioning and should be treated as a beta. ----------------------------------------------------------------------------------------------- Vermitannica provides an in-game method of viewing the models, attributes, statistics, and more for the enemies, careers, and weapons in the game. Open with /vermitannica or set a keybind using VMF's Mod Options (F4 by default). Additionally, keybinds can be set to jump straight to a module within Vermitannica, such as Bestiary. (string) 18:12:13.889 [Lua] [last_updated] = 12/7/2020 12:22:07 PM (string) 18:12:13.889 [Lua] [installed] = true (boolean) 18:12:13.889 [Lua] [enabled] = true (boolean) 18:12:13.889 [Lua] [name] = Vermitannica (string) 18:12:13.889 [Lua] [dependency_error] = (string) 18:12:13.889 [Lua] 18:12:13.889 [Lua] 18:12:13.889 [Lua] [1459917022] = 11 (number) 18:12:13.889 [Lua] [1388911015] = 12 (number) 18:12:13.889 [Lua] [1516618647] = 16 (number) 18:12:13.889 [Lua] [1395655171] = 0 (number) 18:12:13.889 [Lua] [1421155919] = 13 (number) 18:12:13.889 [Lua] [1431393962] = 10 (number) 18:12:13.889 [Lua] [1389872347] = 18 (number) 18:12:13.889 [Lua] [1487862316] = 15 (number) 18:12:13.889 [Lua] [1445717962] = 17 (number) 18:12:13.889 [Lua] [1502859403] = 14 (number) 18:12:13.889 [Lua] [1448714756] = 3 (number) 18:12:13.889 [Lua] [1464907434] = 2 (number) 18:12:13.889 [Lua] [1395453301] = 6 (number) 18:12:13.889 [Lua] [1593460250] = 5 (number) 18:12:13.889 [Lua] [1369573612] = 1 (number) 18:12:13.889 [Lua] [1455893647] = 7 (number) 18:12:13.889 [Lua] [1397265260] = 4 (number) 18:12:13.889 [Lua] [1383433646] = 9 (number) 18:12:13.889 [Lua] [1391228174] = 8 (number) 18:12:13.889 [Lua] 18:12:13.898 [Lua] 18:12:13.898 [Lua] [1459917022] = 11 (number) 18:12:13.898 [Lua] [1388911015] = 12 (number) 18:12:13.898 [Lua] [1516618647] = 16 (number) 18:12:13.898 [Lua] [1395655171] = 0 (number) 18:12:13.898 [Lua] [1421155919] = 13 (number) 18:12:13.898 [Lua] [1431393962] = 10 (number) 18:12:13.898 [Lua] [1389872347] = 18 (number) 18:12:13.898 [Lua] [1487862316] = 15 (number) 18:12:13.898 [Lua] [1445717962] = 17 (number) 18:12:13.898 [Lua] [1502859403] = 14 (number) 18:12:13.898 [Lua] [1448714756] = 3 (number) 18:12:13.898 [Lua] [1464907434] = 2 (number) 18:12:13.898 [Lua] [1395453301] = 6 (number) 18:12:13.898 [Lua] [1593460250] = 5 (number) 18:12:13.898 [Lua] [1369573612] = 1 (number) 18:12:13.898 [Lua] [1455893647] = 7 (number) 18:12:13.898 [Lua] [1397265260] = 4 (number) 18:12:13.898 [Lua] [1383433646] = 9 (number) 18:12:13.898 [Lua] [1391228174] = 8 (number) 18:12:13.898 [Lua] 18:12:13.898 [Lua] <>modded = true<> 18:12:13.898 [Lua] <>Mod:1369573612:Vermintide Mod Framework = true<> 18:12:13.965 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[a57ff6074d476914]` 18:12:13.989 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[a57ff6074d476914].#ID[3fcdd69156a46417]` 18:12:13.990 [Lua] Init VMF mod 'VMF' [workshop_name: 'Vermintide Mod Framework', workshop_id: 1369573612] 18:12:13.990 [Lua] [MOD][VMF][INFO] (hook): Hooking 'add_remote_player' from [PlayerManager] (Origin: function: 0x18d15ab0) 18:12:13.990 [Lua] [MOD][VMF][INFO] (hook): Hooking 'remove_player' from [PlayerManager] (Origin: function: 0x18d15bd0) 18:12:13.991 [Lua] [MOD][VMF][INFO] (hook): Hooking 'create' from [UIRenderer] (Origin: function: 0x0318e620) 18:12:13.991 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [UIRenderer] (Origin: function: 0x0318e7b0) 18:12:13.991 [Lua] [MOD][VMF][INFO] (hook): Hooking 'has_atlas_settings_by_texture_name' from [UIAtlasHelper] (Origin: function: 0x006390f0) 18:12:13.991 [Lua] [MOD][VMF][INFO] (hook): Hooking 'get_atlas_settings_by_texture_name' from [UIAtlasHelper] (Origin: function: 0x00647130) 18:12:13.991 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [IngameUI] (Origin: function: 0x1ad254e0) 18:12:13.991 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [IngameUI] (Origin: function: 0x1ad25810) 18:12:13.991 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'update' from [IngameUI] (Origin: function: 0x1ad256c0) 18:12:13.991 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'create_world' from [WorldManager] (Origin: function: 0x000d98b0) 18:12:13.991 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed. 18:12:13.991 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed. 18:12:13.991 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [IngameView] (Origin: function: 0x18fcddc0) 18:12:13.991 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'setup_button_layout' from [IngameViewLayoutLogic] (Origin: function: 0x18fc0170) 18:12:13.991 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [HeroWindowIngameView] (Origin: function: 0x19c3fa60) 18:12:13.991 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking '_update_menu_options_enabled_states' from [IngameViewLayoutLogic] (Origin: function: 0x18fc01b0) 18:12:13.991 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [IngameViewLayoutLogic] (Origin: function: 0x18fc0150) 18:12:13.991 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed. 18:12:13.991 [Lua] [MOD][VMF][INFO] (hook): Hooking 'destroy' from [ModManager] (Origin: function: 0x1b0fbfb0) 18:12:13.992 [Lua] <>modded = true<> 18:12:13.992 [Lua] <>Mod:1389872347:Simple UI = true<> 18:12:14.015 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2da66ed93b933c8c]` 18:12:14.044 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2da66ed93b933c8c].#ID[3fcdd69156a46417]` 18:12:14.044 [Lua] Init VMF mod 'BasicUI' [workshop_name: 'Simple UI', workshop_id: 1389872347] 18:12:14.044 [Lua] Init VMF mod 'SimpleUI' [workshop_name: 'Simple UI', workshop_id: 1389872347] 18:12:14.046 [Lua] [MOD][SimpleUI][INFO] (hook): Hooking 'update' from [MatchmakingManager] (Origin: function: 0x1896a5f0) 18:12:14.047 [Lua] <>modded = true<> 18:12:14.047 [Lua] <>Mod:1395655171:Bot Improvements - Combat = true<> 18:12:14.070 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[190f9f24f4a64cb0]` 18:12:14.083 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[190f9f24f4a64cb0].#ID[3fcdd69156a46417]` 18:12:14.083 [Lua] Init VMF mod 'BotImprovements_Combat' [workshop_name: 'Bot Improvements - Combat', workshop_id: 1395655171] 18:12:14.083 [Lua] [MOD][BotImprovements_Combat][INFO] Using deprecated widget definitions. Please, update your mod. 18:12:14.083 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'update_brains' from [AISystem] (Origin: function: 0x00b95030) 18:12:14.084 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'bot_in_melee_range' from [BTConditions] (Origin: function: 0x02646d00) 18:12:14.084 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking '_choose_attack' from [BTBotMeleeAction] (Origin: function: 0x02731a90) 18:12:14.084 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'set_pinged' from [PingTargetExtension] (Origin: function: 0x025a1c80) 18:12:14.084 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'run' from [BTBotMeleeAction] (Origin: function: 0x027318e0) 18:12:14.084 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'run' from [BTBotShootAction] (Origin: function: 0x0272c3a0) 18:12:14.085 [Lua] <>modded = true<> 18:12:14.085 [Lua] <>Mod:1445717962:Loadout Manager = true<> 18:12:14.106 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[762e3b713f1711ab]` 18:12:14.121 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[762e3b713f1711ab].#ID[3fcdd69156a46417]` 18:12:14.121 [Lua] Init VMF mod 'loadout_manager_vt2' [workshop_name: 'Loadout Manager', workshop_id: 1445717962] 18:12:14.121 [Lua] [MOD][loadout_manager_vt2][INFO] Using deprecated widget definitions. Please, update your mod. 18:12:14.121 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking '_setup_menu_layout' from [HeroViewStateOverview] (Origin: function: 0x19cb0770) 18:12:14.121 [Lua] [MOD][loadout_manager_vt2][ERROR] (hook_safe): argument 'obj' should have the 'string/table' type, not 'nil' 18:12:14.121 [Lua] [MOD][loadout_manager_vt2][ERROR] (hook_safe): argument 'obj' should have the 'string/table' type, not 'nil' 18:12:14.121 [Lua] [MOD][loadout_manager_vt2][ERROR] (hook_safe): argument 'obj' should have the 'string/table' type, not 'nil' 18:12:14.122 [Lua] [MOD][loadout_manager_vt2][ERROR] (hook): argument 'obj' should have the 'string/table' type, not 'nil' 18:12:14.122 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'post_update' from [HeroViewStateOverview] (Origin: function: 0x19cb0be0) 18:12:14.122 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking '_get_first_available_bot_profile' from [GameModeAdventure] (Origin: function: 0x0499d900) 18:12:14.122 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking '_clear_bots' from [GameModeAdventure] (Origin: function: 0x0499d9c0) 18:12:14.122 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking 'get_loadout_item' from [BackendUtils] (Origin: function: 0x011d5140) 18:12:14.122 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking 'get_talents' from [BackendInterfaceTalentsPlayfab] (Origin: function: 0x00e9b2a0) 18:12:14.122 [Lua] [MOD][loadout_manager_vt2][INFO] (hooks): Enabling all hooks for mod: loadout_manager_vt2 18:12:14.124 [Lua] <>modded = true<> 18:12:14.124 [Lua] <>Mod:1487862316:Reroll Improvements = true<> 18:12:14.148 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[ef35b3bfa37b391b]` 18:12:14.161 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[ef35b3bfa37b391b].#ID[3fcdd69156a46417]` 18:12:14.161 [Lua] Init VMF mod 'RerollImprovements' [workshop_name: 'Reroll Improvements', workshop_id: 1487862316] 18:12:14.161 [Lua] [MOD][RerollImprovements][INFO] Using deprecated widget definitions. Please, update your mod. 18:12:14.161 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_add_craft_item' from [CraftPageRollProperties] (Origin: function: 0x1966d6c0) 18:12:14.161 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_remove_craft_item' from [CraftPageRollProperties] (Origin: function: 0x1966d6a0) 18:12:14.161 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'on_craft_completed' from [CraftPageRollProperties] (Origin: function: 0x1966d640) 18:12:14.161 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'create_ui_elements' from [CraftPageRollProperties] (Origin: function: 0x1966d480) 18:12:14.161 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_add_craft_item' from [CraftPageRollTrait] (Origin: function: 0x19650eb0) 18:12:14.162 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_remove_craft_item' from [CraftPageRollTrait] (Origin: function: 0x19650e90) 18:12:14.162 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'on_craft_completed' from [CraftPageRollTrait] (Origin: function: 0x19650e30) 18:12:14.162 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'create_ui_elements' from [CraftPageRollTrait] (Origin: function: 0x19650c70) 18:12:14.163 [Lua] <>modded = true<> 18:12:14.163 [Lua] <>Mod:1593460250:Crosshair Kill Confirmation = true<> 18:12:14.184 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[b2e131a6e70dc57c]` 18:12:14.207 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[b2e131a6e70dc57c].#ID[3fcdd69156a46417]` 18:12:14.207 [Lua] Init VMF mod 'Crosshair Kill Confirmation' [workshop_name: 'Crosshair Kill Confirmation', workshop_id: 1593460250] 18:12:14.207 [Lua] [MOD][Crosshair Kill Confirmation][INFO] (hook): Hooking '_execute_effect' from [GenericHitReactionExtension] (Origin: function: 0x030425b0) 18:12:14.207 [Lua] [MOD][Crosshair Kill Confirmation][INFO] (hook_safe): Hooking 'on_exit' from [StateInGameRunning] (Origin: function: 0x18bda1c0) 18:12:14.207 [Lua] [MOD][Crosshair Kill Confirmation][INFO] (hook_safe): Hooking 'update_hit_markers' from [CrosshairUI] (Origin: function: 0x191fb540) 18:12:14.207 [Lua] [MOD][Crosshair Kill Confirmation][INFO] (hooks): Enabling all hooks for mod: Crosshair Kill Confirmation 18:12:14.208 [Lua] <>modded = true<> 18:12:14.208 [Lua] <>Mod:1395453301:Skip Intro = true<> 18:12:14.210 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[9314753ee7ffc55f]` 18:12:14.211 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[9314753ee7ffc55f].#ID[3fcdd69156a46417]` 18:12:14.211 [Lua] Init VMF mod 'skip_intro' [workshop_name: 'Skip Intro', workshop_id: 1395453301] 18:12:14.211 [Lua] [MOD][skip_intro][INFO] (hook): Hooking 'on_enter' from [StateSplashScreen] (Origin: function: 0x03155280) 18:12:14.211 [Lua] [MOD][skip_intro][INFO] (hook_safe): Hooking 'setup_splash_screen_view' from [StateSplashScreen] (Origin: function: 0x03155330) 18:12:14.211 [Lua] [MOD][skip_intro][INFO] (hooks): Enabling all hooks for mod: skip_intro 18:12:14.211 [Lua] <>modded = true<> 18:12:14.211 [Lua] <>Mod:1388911015:Chat Block = true<> 18:12:14.213 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[9387eb34038c12da]` 18:12:14.215 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[9387eb34038c12da].#ID[3fcdd69156a46417]` 18:12:14.215 [Lua] Init VMF mod 'ChatBlock' [workshop_name: 'Chat Block', workshop_id: 1388911015] 18:12:14.215 [Lua] [MOD][ChatBlock][INFO] (hook): Hooking 'update_weapon_actions' from [CharacterStateHelper] (Origin: function: 0x028622e0) 18:12:14.215 [Lua] [MOD][ChatBlock][INFO] (hooks): Enabling all hooks for mod: ChatBlock 18:12:14.215 [Lua] <>modded = true<> 18:12:14.215 [Lua] <>Mod:1391228174:UI Improvements = true<> 18:12:14.218 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[3250f4dbe7afe79c]` 18:12:14.219 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[3250f4dbe7afe79c].#ID[3fcdd69156a46417]` 18:12:14.219 [Lua] Init VMF mod 'ui_improvements' [workshop_name: 'UI Improvements', workshop_id: 1391228174] 18:12:14.219 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_update_hero_portrait_frame' from [HeroWindowOptions] (Origin: function: 0x19600460) 18:12:14.219 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [HeroWindowOptions] (Origin: function: 0x195ffd30) 18:12:14.219 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [HeroWindowOptions] (Origin: function: 0x19600480) 18:12:14.219 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'update' from [HeroWindowOptions] (Origin: function: 0x195ffeb0) 18:12:14.219 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'post_update' from [HeroWindowOptions] (Origin: function: 0x195ffdc0) 18:12:14.219 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'update_skin_sync' from [HeroViewStateOverview] (Origin: function: 0x19cb0ff0) 18:12:14.219 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_set_loadout_item' from [HeroViewStateOverview] (Origin: function: 0x19cb0f90) 18:12:14.219 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'draw' from [table: 0x03216d90] (Origin: function: 0x03216f00) 18:12:14.220 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_get_items_by_filter' from [ItemGridUI] (Origin: function: 0x194fc970) 18:12:14.220 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroWindowLoadoutInventory] (Origin: function: 0x198b9190) 18:12:14.220 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_category_by_index' from [HeroWindowLoadoutInventory] (Origin: function: 0x198b95a0) 18:12:14.220 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [HeroWindowCrafting] (Origin: function: 0x197064d0) 18:12:14.220 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [HeroWindowCrafting] (Origin: function: 0x19706860) 18:12:14.220 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_recipe_page' from [HeroWindowCrafting] (Origin: function: 0x197066b0) 18:12:14.220 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'post_update' from [HeroWindowCrafting] (Origin: function: 0x19706560) 18:12:14.220 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'update' from [HeroWindowCrafting] (Origin: function: 0x19706650) 18:12:14.220 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroWindowCrafting] (Origin: function: 0x197064b0) 18:12:14.220 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'craft' from [HeroWindowCrafting] (Origin: function: 0x19706b90) 18:12:14.220 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_update_craft_end_time' from [HeroWindowCrafting] (Origin: function: 0x197067e0) 18:12:14.220 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_update_crafting_material_panel' from [HeroWindowInventory] (Origin: function: 0x197a5970) 18:12:14.220 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroWindowCosmeticsInventory] (Origin: function: 0x198336b0) 18:12:14.220 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_category_by_index' from [HeroWindowCosmeticsInventory] (Origin: function: 0x19833980) 18:12:14.220 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroViewStateLoot] (Origin: function: 0x19d52a50) 18:12:14.220 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'on_enter' from [StartGameWindowMutatorGrid] (Origin: function: 0x1a448010) 18:12:14.220 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [StartGameWindowMutatorGrid] (Origin: function: 0x1a448170) 18:12:14.220 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [StartGameWindowMutatorGrid] (Origin: function: 0x1a448390) 18:12:14.220 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'update' from [StartGameWindowMutatorGrid] (Origin: function: 0x1a4481e0) 18:12:14.220 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_handle_input' from [HeroViewStateAchievements] (Origin: function: 0x19eeb280) 18:12:14.220 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_on_tab_list_pressed' from [HeroViewStateAchievements] (Origin: function: 0x19eeb2a0) 18:12:14.220 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_activate_tab' from [HeroViewStateAchievements] (Origin: function: 0x19eeb2e0) 18:12:14.220 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [HeroViewStateAchievements] (Origin: function: 0x19eeaa10) 18:12:14.221 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [HeroViewStateAchievements] (Origin: function: 0x19eeb340) 18:12:14.221 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_on_layout_button_pressed' from [HeroViewStateAchievements] (Origin: function: 0x19ee3cd0) 18:12:14.221 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_change_screen_by_name' from [HeroView] (Origin: function: 0x1a17d0e0) 18:12:14.221 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_window' from [HeroViewStateOverview] (Origin: function: 0x19cb0aa0) 18:12:14.221 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroView] (Origin: function: 0x1a17cc20) 18:12:14.221 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_exit' from [HeroView] (Origin: function: 0x1a17cdb0) 18:12:14.221 [Lua] [MOD][ui_improvements][INFO] (hooks): Enabling all hooks for mod: ui_improvements 18:12:14.221 [Lua] <>modded = true<> 18:12:14.221 [Lua] <>Mod:1397265260:Numeric UI = true<> 18:12:14.225 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2942e98ecd9727cc]` 18:12:14.227 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2942e98ecd9727cc].#ID[3fcdd69156a46417]` 18:12:14.227 [Lua] Init VMF mod 'NumericUI' [workshop_name: 'Numeric UI', workshop_id: 1397265260] 18:12:14.227 [Lua] [MOD][NumericUI][INFO] Using deprecated widget definitions. Please, update your mod. 18:12:14.228 [Lua] [MOD][NumericUI][INFO] (hook): Hooking '_create_unit_frame_by_type' from [UnitFramesHandler] (Origin: function: 0x190a8cf0) 18:12:14.228 [Lua] [MOD][NumericUI][INFO] (hook): Hooking '_sync_player_stats' from [UnitFramesHandler] (Origin: function: 0x190a9080) 18:12:14.228 [Lua] <>modded = true<> 18:12:14.228 [Lua] <>Mod:1448714756:No Wobble = true<> 18:12:14.230 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2f1968262a4ed8a7]` 18:12:14.231 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2f1968262a4ed8a7].#ID[3fcdd69156a46417]` 18:12:14.231 [Lua] Init VMF mod 'NoWobble' [workshop_name: 'No Wobble', workshop_id: 1448714756] 18:12:14.231 [Lua] [MOD][NoWobble][INFO] Using deprecated widget definitions. Please, update your mod. 18:12:14.231 [Lua] [MOD][NoWobble][INFO] (hook): Hooking 'weapon_recoil' from [CameraManager] (Origin: function: 0x0495c2f0) 18:12:14.231 [Lua] [MOD][NoWobble][INFO] (hooks): Enabling all hooks for mod: NoWobble 18:12:14.231 [Lua] <>modded = true<> 18:12:14.231 [Lua] <>Mod:1459917022:Parry Indicator = true<> 18:12:14.233 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[ab95e3b4a9e482be]` 18:12:14.234 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[ab95e3b4a9e482be].#ID[3fcdd69156a46417]` 18:12:14.234 [Lua] Init VMF mod 'Parry Indicator' [workshop_name: 'Parry Indicator', workshop_id: 1459917022] 18:12:14.234 [Lua] [MOD][Parry Indicator][INFO] Using deprecated widget definitions. Please, update your mod. 18:12:14.234 [Lua] [MOD][Parry Indicator][INFO] (hook): Hooking 'update_shields' from [FatigueUI] (Origin: function: 0x19207480) 18:12:14.234 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking '_add_stat_buff' from [BuffExtension] (Origin: function: 0x01b31db0) 18:12:14.234 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [BuffExtension] (Origin: function: 0x01b31c40) 18:12:14.234 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking '_remove_stat_buff' from [BuffExtension] (Origin: function: 0x01b31cc0) 18:12:14.234 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'client_owner_start_action' from [ActionPushStagger] (Origin: function: 0x02505bb0) 18:12:14.234 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'client_owner_post_update' from [ActionPushStagger] (Origin: function: 0x02505e80) 18:12:14.234 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'finish' from [ActionPushStagger] (Origin: function: 0x02505eb0) 18:12:14.235 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'client_owner_start_action' from [ActionSweep] (Origin: function: 0x02510e90) 18:12:14.235 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'finish' from [ActionSweep] (Origin: function: 0x02511660) 18:12:14.235 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'start' from [table: 0x0126f910] (Origin: function: 0x0126f840) 18:12:14.235 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [table: 0x0126f910] (Origin: function: 0x0126f980) 18:12:14.235 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'stop' from [table: 0x0126f910] (Origin: function: 0x0126f9a0) 18:12:14.235 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'start' from [table: 0x0126fda0] (Origin: function: 0x0126fcd0) 18:12:14.235 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [table: 0x0126fda0] (Origin: function: 0x0126fe10) 18:12:14.235 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'stop' from [table: 0x0126fda0] (Origin: function: 0x0126fe30) 18:12:14.235 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'start' from [table: 0x012706f0] (Origin: function: 0x01270620) 18:12:14.235 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [table: 0x012706f0] (Origin: function: 0x01270760) 18:12:14.235 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'stop' from [table: 0x012706f0] (Origin: function: 0x01270780) 18:12:14.235 [Lua] [MOD][Parry Indicator][INFO] (hooks): Enabling all hooks for mod: Parry Indicator 18:12:14.235 [Lua] <>modded = true<> 18:12:14.235 [Lua] <>Mod:1383433646:Persistent Ammo Counter = true<> 18:12:14.237 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[ddde0155039df42c]` 18:12:14.238 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[ddde0155039df42c].#ID[3fcdd69156a46417]` 18:12:14.238 [Lua] Init VMF mod 'VisibleAmmo' [workshop_name: 'Persistent Ammo Counter', workshop_id: 1383433646] 18:12:14.238 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_animate_ammo_counter' from [EquipmentUI] (Origin: function: 0x190d94d0) 18:12:14.238 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_animate_ammo_counter' from [GamePadEquipmentUI] (Origin: function: 0x19109f10) 18:12:14.238 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_set_ammo_text_focus' from [EquipmentUI] (Origin: function: 0x190d9200) 18:12:14.238 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_set_ammo_text_focus' from [GamePadEquipmentUI] (Origin: function: 0x19109f70) 18:12:14.238 [Lua] [MOD][VisibleAmmo][INFO] (hooks): Enabling all hooks for mod: VisibleAmmo 18:12:14.239 [Lua] <>modded = true<> 18:12:14.239 [Lua] <>Mod:1516618647:Friendly Fire Indicator = true<> 18:12:14.242 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[e163e8016cc2bbea]` 18:12:14.243 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[e163e8016cc2bbea].#ID[3fcdd69156a46417]` 18:12:14.243 [Lua] Init VMF mod 'ffindicator' [workshop_name: 'Friendly Fire Indicator', workshop_id: 1516618647] 18:12:14.243 [Lua] [MOD][ffindicator][INFO] (hook): Hooking 'update' from [DamageIndicatorGui] (Origin: function: 0x191962f0) 18:12:14.243 [Lua] [MOD][ffindicator][INFO] (hooks): Enabling all hooks for mod: ffindicator 18:12:14.243 [Lua] [MOD][ffindicator][INFO] (hooks): Enabling all hooks for mod: ffindicator 18:12:14.243 [Lua] <>modded = true<> 18:12:14.243 [Lua] <>Mod:1464907434:Armory = true<> 18:12:14.246 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[e53b451b0790188b]` 18:12:14.248 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[e53b451b0790188b].#ID[3fcdd69156a46417]` 18:12:14.248 [Lua] Init VMF mod 'armory' [workshop_name: 'Armory', workshop_id: 1464907434] 18:12:14.250 [Lua] [MOD][armory][INFO] (hook_safe): Hooking 'on_enter' from [MenuWorldPreviewer] (Origin: function: 0x194f4570) 18:12:14.250 [Lua] [MOD][armory][INFO] (hook): Hooking 'init' from [HeroView] (Origin: function: 0x1a17ca40) 18:12:14.250 [Lua] [MOD][armory][INFO] (hook_safe): Hooking 'update' from [StateInGameRunning] (Origin: function: 0x18bd9d00) 18:12:14.250 [Lua] [MOD][armory][INFO] (hook): Hooking 'scale_power_levels' from [ActionUtils] (Origin: function: 0x18973370) 18:12:14.250 [Lua] [MOD][armory][INFO] (hook_safe): Hooking '_handle_input' from [HeroViewStateOverview] (Origin: function: 0x19cb0c40) 18:12:14.250 [Lua] [MOD][armory][INFO] (hook): Hooking 'create_ui_elements' from [HeroViewStateOverview] (Origin: function: 0x19cb0790) 18:12:14.250 [Lua] [MOD][armory][INFO] (hook): Hooking 'init_scenegraph' from [UISceneGraph] (Origin: function: 0x03188130) 18:12:14.251 [Lua] <>modded = true<> 18:12:14.251 [Lua] <>Mod:1421155919:Mission timer = true<> 18:12:14.252 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[6779ba34eb170ca5]` 18:12:14.253 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[6779ba34eb170ca5].#ID[3fcdd69156a46417]` 18:12:14.253 [Lua] Init VMF mod 'Mission timer' [workshop_name: 'Mission timer', workshop_id: 1421155919] 18:12:14.253 [Lua] [MOD][Mission timer][INFO] (hook_safe): Hooking 'flow_cb_deactivate_cutscene_cameras' from [CutsceneSystem] (Origin: function: 0x01d4f370) 18:12:14.253 [Lua] [MOD][Mission timer][INFO] (hook_safe): Hooking 'gm_event_end_conditions_met' from [StateIngame] (Origin: function: 0x18cf9e00) 18:12:14.253 [Lua] [MOD][Mission timer][INFO] (hook_safe): Hooking 'on_exit' from [EndViewStateScore] (Origin: function: 0x1ade98d0) 18:12:14.253 [Lua] [MOD][Mission timer][ERROR] (hook_safe): trying to hook function or method that doesn't exist: [LevelTransitionHandler.load_level] 18:12:14.253 [Lua] [MOD][Mission timer][INFO] (hooks): Enabling all hooks for mod: Mission timer 18:12:14.254 [Lua] <>modded = true<> 18:12:14.254 [Lua] <>Mod:1502859403:Notice Key Pickup = true<> 18:12:14.256 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[1e3aace6fd5739a3]` 18:12:14.258 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[1e3aace6fd5739a3].#ID[3fcdd69156a46417]` 18:12:14.258 [Lua] Init VMF mod 'keyPickupMessage' [workshop_name: 'Notice Key Pickup', workshop_id: 1502859403] 18:12:14.258 [Lua] [MOD][keyPickupMessage][INFO] Using deprecated widget definitions. Please, update your mod. 18:12:14.258 [Lua] [MOD][keyPickupMessage][ERROR] (hook_safe): trying to hook function or method that doesn't exist: [LevelTransitionHandler.load_level] 18:12:14.258 [Lua] [MOD][keyPickupMessage][INFO] (hook): Hooking 'complete_interaction' from [InteractionHelper] (Origin: function: 0x01dd1d40) 18:12:14.258 [Lua] [MOD][keyPickupMessage][INFO] (hook): Hooking 'interaction_completed' from [InteractionHelper] (Origin: function: 0x01dd1c70) 18:12:14.258 [Lua] [MOD][keyPickupMessage][INFO] (hook): [ChatManager.add_local_system_message] needs to be delayed. 18:12:14.258 [Lua] [MOD][keyPickupMessage][INFO] (hook): Hooking 'add_mission_objective' from [MissionObjectiveUI] (Origin: function: 0x191ee7d0) 18:12:14.258 [Lua] [MOD][keyPickupMessage][INFO] (hooks): Enabling all hooks for mod: keyPickupMessage 18:12:14.259 [Lua] <>modded = true<> 18:12:14.259 [Lua] <>Mod:1455893647:Player List Plus = true<> 18:12:14.260 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[1564030dce9df1b9]` 18:12:14.261 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[1564030dce9df1b9].#ID[3fcdd69156a46417]` 18:12:14.261 [Lua] Init VMF mod 'player_list_show_loadout' [workshop_name: 'Player List Plus', workshop_id: 1455893647] 18:12:14.262 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'update_widgets' from [IngamePlayerListUI] (Origin: function: 0x19245700) 18:12:14.262 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'update_player_information' from [IngamePlayerListUI] (Origin: function: 0x192457f0) 18:12:14.262 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'draw' from [IngamePlayerListUI] (Origin: function: 0x19245a20) 18:12:14.262 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'set_active' from [IngamePlayerListUI] (Origin: function: 0x19245930) 18:12:14.262 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking '_spawn_resynced_loadout' from [SimpleInventoryExtension] (Origin: function: 0x01deded0) 18:12:14.262 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'spawn_resynced_loadout' from [PlayerUnitAttachmentExtension] (Origin: function: 0x00dd72c0) 18:12:14.262 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'spawn' from [BulldozerPlayer] (Origin: function: 0x18d0e1a0) 18:12:14.262 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'talents_changed' from [TalentExtension] (Origin: function: 0x030a8b60) 18:12:14.262 [Lua] [MOD][player_list_show_loadout][INFO] (hooks): Enabling all hooks for mod: player_list_show_loadout 18:12:14.262 [Lua] <>modded = true<> 18:12:14.262 [Lua] <>Mod:1431393962:Vermitannica = true<> 18:12:14.266 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[450e101a401e8ec7]` 18:12:14.270 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[450e101a401e8ec7].#ID[3fcdd69156a46417]` 18:12:14.270 [Lua] Init VMF mod 'bestiary' [workshop_name: 'Vermitannica', workshop_id: 1431393962] 18:12:14.272 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'on_enter' from [MenuWorldPreviewer] (Origin: function: 0x194f4570) 18:12:14.272 [Lua] [MOD][bestiary][INFO] (hook): Hooking 'init' from [HeroView] (Origin: function: 0x1a17ca40) 18:12:14.272 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'increment_stat' from [StatisticsDatabase] (Origin: function: 0x036a7630) 18:12:14.272 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'decrement_stat' from [StatisticsDatabase] (Origin: function: 0x036b2470) 18:12:14.272 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'modify_stat_by_amount' from [StatisticsDatabase] (Origin: function: 0x036a1e90) 18:12:14.272 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'check_num_enemies_killed_by_poison' from [QuestSettings] (Origin: function: 0x18c0b710) 18:12:14.272 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'check_num_enemies_killed_by_warpfire' from [QuestSettings] (Origin: function: 0x18c0b790) 18:12:14.272 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'kill_unit' from [DeathSystem] (Origin: function: 0x01d556c0) 18:12:14.272 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'knock_down' from [PlayerUnitHealthExtension] (Origin: function: 0x01d70a20) 18:12:14.272 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'register_kill' from [StatisticsUtil] (Origin: function: 0x0355e1f0) 18:12:14.272 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'register_damage' from [StatisticsUtil] (Origin: function: 0x0355e2f0) 18:12:14.272 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'update' from [StateInGameRunning] (Origin: function: 0x18bd9d00) 18:12:14.272 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking '_handle_input' from [HeroViewStateOverview] (Origin: function: 0x19cb0c40) 18:12:14.272 [Lua] [MOD][bestiary][INFO] (hook): Hooking 'create_ui_elements' from [HeroViewStateOverview] (Origin: function: 0x19cb0790) 18:12:14.272 [Lua] [MOD][bestiary][INFO] (hook): Hooking 'init_scenegraph' from [UISceneGraph] (Origin: function: 0x03188130) 18:12:14.273 [Lua] <>project = vermintide 2<> 18:12:14.273 [Lua] <>build = release<> 18:12:14.273 [Lua] <>platform = win32<> 18:12:14.273 [Lua] <>dedicated_server = false<> 18:12:14.273 [Lua] <>title_id = 5107<> 18:12:14.273 [Lua] <>content_revision = 22491<> 18:12:14.273 [Lua] <>engine_revision = 142279ec06cd<> 18:12:14.273 [Lua] <>release_version = 4.3.0<> 18:12:14.273 [Lua] <>rendering_backend = dx12<> 18:12:14.273 [Lua] <>teamcity_build_id = 93509<> 18:12:14.273 [Lua] <>steam_id = 1100001034ed953<> 18:12:14.274 [Lua] <>steam_profile_name = Xanoth<> 18:12:14.274 [Lua] <>machine_id = 4b1e2b08-05e9-41a6-adc5-bd2703cfb342<> 18:12:14.274 [Lua] [Boot] Application build: release 18:12:14.274 [Lua] [Boot] Content revision: 22491 18:12:14.274 [Lua] [Boot] Engine revision: 142279ec06cd 18:12:14.274 [Lua] [Boot] Release version: 4.3.0 18:12:14.274 [Lua] [Boot] User ID: 1100001034ed953 Xanoth 18:12:14.277 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `unmute_all` for object id: 0, name: `unknown` 18:12:14.280 [Lua] initializing mechanism to: adventure 18:12:14.280 [Lua] Game:setup() total time: 0.0059999999999985 18:12:14.280 [Lua] handle rev info: 0 18:12:14.280 [Lua] handle gfx quality: 0 18:12:14.280 [Lua] default settings: 0 18:12:14.280 [Lua] user settings: 0 18:12:14.280 [Lua] set frame times: 0 18:12:14.280 [Lua] init random: 0 18:12:14.280 [Lua] managers: 0.005999999999998451 18:12:14.280 [Lua] 18:12:14.280 [Lua] unaccounted: 0 18:12:14.280 [Lua] [PackageManager] Load: resource_packages/start_menu_splash, StateSplashScreen, async-read, prioritized 18:12:14.280 [Lua] [PackageManager] Load: resource_packages/title_screen, state_splash_screen, async-read, 18:12:14.280 [Lua] [PackageManager] Load: resource_packages/menu, state_splash_screen, async-read, 18:12:14.280 [Lua] [PackageManager] Load: resource_packages/platform_specific/platform_specific, state_splash_screen, async-read, 18:12:14.280 [Lua] [PackageManager] Load: resource_packages/menu_assets, state_splash_screen, async-read, 18:12:14.280 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_default, state_splash_screen, async-read, 18:12:14.280 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateSplashScreen 18:12:14.280 [Lua] [MOD][VMF][INFO] Attempt to hook 4 delayed hooks 18:12:14.280 [Lua] [MOD][keyPickupMessage][INFO] (hook): [ChatManager.add_local_system_message] needs to be delayed. 18:12:14.280 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed. 18:12:14.280 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed. 18:12:14.280 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed. 18:12:14.280 [Lua] [Testify] Ready! 18:12:14.282 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'update' from [TokenManager] (Origin: function: 0x000ed480) 18:12:14.392 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/start_menu_splash 18:12:14.392 [Lua] [PackageManager] Force_load: resource_packages/start_menu_splash 18:12:14.393 [Lua] [PackageManager] Queueing new asynch package: resource_packages/title_screen 18:12:14.645 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/title_screen 18:12:14.645 [Lua] [PackageManager] Force_load: resource_packages/title_screen 18:12:14.645 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu 18:12:14.695 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu 18:12:14.695 [Lua] [PackageManager] Force_load: resource_packages/menu 18:12:14.695 [Lua] [PackageManager] Queueing new asynch package: resource_packages/platform_specific/platform_specific 18:12:14.763 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/platform_specific/platform_specific 18:12:14.763 [Lua] [PackageManager] Force_load: resource_packages/platform_specific/platform_specific 18:12:14.763 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu_assets 18:12:15.120 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets 18:12:15.120 [Lua] [PackageManager] Force_load: resource_packages/menu_assets 18:12:15.120 [Lua] [PackageManager] Queueing new asynch package: resource_packages/loading_screens/loading_screen_default 18:12:15.223 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_default 18:12:15.223 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_default 18:12:15.224 [Lua] [PackageManager] Load: resource_packages/menu_assets_common, global, async-read, 18:12:15.224 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_one, global, async-read, 18:12:15.224 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_two, global, async-read, 18:12:15.224 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_three, global, async-read, 18:12:15.224 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_weapon_general, global, async-read, 18:12:15.224 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_enemy_clan_rat_vce, global, async-read, 18:12:15.224 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_player_foley_common, global, async-read, 18:12:15.224 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_hud_dice_game, global, async-read, 18:12:15.224 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_general_props, global, async-read, 18:12:15.224 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_honduras, global, async-read, 18:12:15.224 [Lua] [PackageManager] Load: resource_packages/inventory, global, async-read, 18:12:15.224 [Lua] [PackageManager] Load: resource_packages/careers, global, async-read, 18:12:15.224 [Lua] [PackageManager] Load: resource_packages/decals, global, async-read, 18:12:15.224 [Lua] [PackageManager] Load: resource_packages/levels/ui_loot_preview, global, async-read, 18:12:15.224 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen, global, async-read, 18:12:15.224 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen_victory, global, async-read, 18:12:15.224 [Lua] [PackageManager] Load: resource_packages/ingame, global, async-read, 18:12:15.224 [Lua] [PackageManager] Load: resource_packages/pickups, global, async-read, 18:12:15.224 [Lua] [PackageManager] Load: resource_packages/projection_decals, global, async-read, 18:12:15.224 [Lua] [PackageManager] Load: resource_packages/slug_core_materials, global, async-read, 18:12:15.224 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna_ingame, global, async-read, 18:12:15.271 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets_common 18:12:15.271 [Lua] [PackageManager] Force_load: resource_packages/menu_assets_common 18:12:15.271 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_one 18:12:15.519 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_one 18:12:15.519 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_one 18:12:15.519 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_two 18:12:15.740 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_two 18:12:15.740 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_two 18:12:15.741 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_three 18:12:16.028 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_three 18:12:16.028 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_three 18:12:16.028 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_weapon_general 18:12:16.333 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_weapon_general 18:12:16.333 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_weapon_general 18:12:16.333 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_enemy_clan_rat_vce 18:12:16.485 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_enemy_clan_rat_vce 18:12:16.485 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_enemy_clan_rat_vce 18:12:16.485 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_player_foley_common 18:12:16.619 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_player_foley_common 18:12:16.619 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_player_foley_common 18:12:16.620 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_hud_dice_game 18:12:16.705 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_hud_dice_game 18:12:16.705 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_hud_dice_game 18:12:16.706 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_general_props 18:12:16.772 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_general_props 18:12:16.772 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_general_props 18:12:16.772 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_honduras 18:12:17.281 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_honduras 18:12:17.281 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_honduras 18:12:17.282 [Lua] [PackageManager] Queueing new asynch package: resource_packages/inventory 18:12:17.343 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/inventory 18:12:17.343 [Lua] [PackageManager] Force_load: resource_packages/inventory 18:12:17.344 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers 18:12:17.383 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers 18:12:17.383 [Lua] [PackageManager] Force_load: resource_packages/careers 18:12:17.383 [Lua] [PackageManager] Queueing new asynch package: resource_packages/decals 18:12:17.434 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/decals 18:12:17.434 [Lua] [PackageManager] Force_load: resource_packages/decals 18:12:17.434 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_loot_preview 18:12:17.468 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateSplashScreen 18:12:17.468 [Lua] [MOD][skip_intro][INFO] (hooks): Disabling all hooks for mod: skip_intro 18:12:17.468 [Lua] [MOD][VMF][INFO] Attempt to hook 4 delayed hooks 18:12:17.469 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'block_input' from [ChatGui] (Origin: function: 0x00534990) 18:12:17.469 [Lua] [MOD][VMF][INFO] (hook): Hooking '_update_input' from [ChatGui] (Origin: function: 0x00d74d80) 18:12:17.469 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'register_channel' from [ChatManager] (Origin: function: 0x1ad5f070) 18:12:17.469 [Lua] [MOD][keyPickupMessage][INFO] (hook): Hooking 'add_local_system_message' from [ChatManager] (Origin: function: 0x1a84b880) 18:12:17.479 [Lua] [PackageManager] Unload: resource_packages/start_menu_splash, StateSplashScreen 18:12:17.479 [Lua] [Gamestate] Enter StateTitleScreen 18:12:17.480 [Lua] [Gamestate] Enter Substate StateTitleScreenMain 18:12:17.480 warning: [Lua] [InputService] No mapped input called Xbox Controller 0 for input service Player 18:12:17.480 warning: [Lua] [InputService] No mapped input called Xbox Controller 1 for input service Player 18:12:17.480 warning: [Lua] [InputService] No mapped input called Xbox Controller 2 for input service Player 18:12:17.480 warning: [Lua] [InputService] No mapped input called Xbox Controller 3 for input service Player 18:12:17.482 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateTitleScreen 18:12:17.487 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_loot_preview 18:12:17.487 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_loot_preview 18:12:17.487 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen 18:12:17.487 [Lua] [Gamestate] Enter Substate StateTitleScreenInitNetwork 18:12:17.487 [Lua] [StateTitleScreenInitNetwork] SaveFileName save_data 18:12:17.487 [Save] Loading `save_data` 18:12:17.488 [Save] Load done 18:12:17.503 [Lua] [BackendManagerPlayFab] Backend Enabled 18:12:18.076 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen 18:12:18.076 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen 18:12:18.077 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen_victory 18:12:18.997 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen_victory 18:12:18.997 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen_victory 18:12:18.998 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame 18:12:19.291 [Lua] <>playfab_id = AEED4A946184C194<> 18:12:19.488 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateDLCOwnership 1 18:12:19.489 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateDLCOwnership 1 18:12:19.731 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame 18:12:19.731 [Lua] [PackageManager] Force_load: resource_packages/ingame 18:12:19.732 [Lua] [PackageManager] Queueing new asynch package: resource_packages/pickups 18:12:19.734 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateDLCOwnership 1 18:12:19.736 [Save] Saving `save_data` 18:12:19.737 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request executeDLCLogic 2 18:12:19.746 [Save] Save done 18:12:19.746 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request executeDLCLogic 2 1 18:12:19.915 [Lua] [PlayFabRequestQueue] EAC Enabled! 2 18:12:19.915 [Lua] [PlayFabRequestQueue] Sending Request executeDLCLogic 2 18:12:20.422 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript executeDLCLogic 2 18:12:20.422 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request bestPowerLevels 3 18:12:20.438 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript bestPowerLevels 3 18:12:20.525 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/pickups 18:12:20.525 [Lua] [PackageManager] Force_load: resource_packages/pickups 18:12:20.526 [Lua] [PackageManager] Queueing new asynch package: resource_packages/projection_decals 18:12:20.607 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/projection_decals 18:12:20.607 [Lua] [PackageManager] Force_load: resource_packages/projection_decals 18:12:20.607 [Lua] [PackageManager] Queueing new asynch package: resource_packages/slug_core_materials 18:12:20.608 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript bestPowerLevels 3 18:12:20.608 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request signInRewards 4 18:12:20.623 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript signInRewards 4 18:12:20.658 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/slug_core_materials 18:12:20.658 [Lua] [PackageManager] Force_load: resource_packages/slug_core_materials 18:12:20.658 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna_ingame 18:12:20.707 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna_ingame 18:12:20.707 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna_ingame 18:12:20.861 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript signInRewards 4 18:12:20.861 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getQuests 5 18:12:20.877 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getQuests 5 18:12:21.081 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getQuests 5 18:12:21.081 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request fixInventoryData1 6 18:12:21.098 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript fixInventoryData1 6 18:12:21.506 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript fixInventoryData1 6 18:12:21.506 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request fixInventoryData2 7 18:12:21.523 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript fixInventoryData2 7 18:12:21.794 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript fixInventoryData2 7 18:12:21.794 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request removeExcessBogenhafenChests 8 18:12:21.810 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript removeExcessBogenhafenChests 8 18:12:21.980 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript removeExcessBogenhafenChests 8 18:12:21.980 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request removeDuplicateBogenhafenCosmetics 9 18:12:21.997 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript removeDuplicateBogenhafenCosmetics 9 18:12:22.167 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript removeDuplicateBogenhafenCosmetics 9 18:12:22.167 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getReadOnlyData 10 18:12:22.184 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getReadOnlyData 10 18:12:22.410 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getReadOnlyData 10 18:12:22.411 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetUserData 11 18:12:22.422 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetUserData nil 11 18:12:22.575 [Lua] [PlayFabRequestQueue] Request Success GetUserData nil 11 18:12:22.575 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request weavesPlayerSetup 12 18:12:22.591 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript weavesPlayerSetup 12 18:12:22.914 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript weavesPlayerSetup 12 18:12:22.914 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request deusPlayerSetup 13 18:12:22.931 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript deusPlayerSetup 13 18:12:23.117 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript deusPlayerSetup 13 18:12:23.117 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request additionalAccountDataSetUp 14 18:12:23.134 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript additionalAccountDataSetUp 14 18:12:23.288 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript additionalAccountDataSetUp 14 18:12:23.288 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetUserInventory 15 18:12:23.303 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetUserInventory nil 15 18:12:23.575 [Lua] [PlayFabRequestQueue] Request Success GetUserInventory nil 15 18:12:23.579 [Lua] steam item server: requesting user inventory 18:12:24.089 [Lua] [SteamManager] on_inventory_result, result= 1 handle= 1 18:12:24.089 [Lua] ISI-> GET_ALL_ITEMS! 18:12:24.089 [Lua] [PlayFabMirrorBase] _request_steam_user_inventory got results 18:12:24.089 [Lua] [PlayFabMirrorBase] -> retrieval of steam user inventory, SUCCESS 18:12:24.089 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request verifyDlcCareers 16 18:12:24.089 [Lua] 18:12:24.089 [Lua] 18:12:24.105 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript verifyDlcCareers 16 18:12:24.275 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript verifyDlcCareers 16 18:12:24.292 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request loadPlayerStatistics 17 18:12:24.292 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getResourceURL 18 18:12:24.292 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 19 18:12:24.292 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetStoreItems 20 18:12:24.292 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getUserChips 21 18:12:24.292 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getSteamAppPriceInfo 22 18:12:24.292 [Lua] [BackendInterfacePeddlerPlayFab] refresh steam item prices 18:12:24.292 [Lua] [SteamManager] request_item_prices 18:12:24.293 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript loadPlayerStatistics 17 18:12:24.600 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript loadPlayerStatistics 17 18:12:24.600 [Lua] Player statistics loaded! 18:12:24.614 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getResourceURL 18 18:12:24.767 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getResourceURL 18 18:12:24.783 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 19 18:12:24.886 [Lua] [SteamManager] on_price_result 1 GBP 18:12:24.886 [Lua] _refresh_steam_item_prices_cb 18:12:24.886 [Lua] Missing item masterlist item for steam_itemdefid: 30 18:12:24.954 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 19 18:12:24.970 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetStoreItems nil 20 18:12:25.144 [Lua] [PlayFabRequestQueue] Request Success GetStoreItems nil 20 18:12:25.152 [Lua] [BackendInterfacePeddlerPlayFab] _refresh_stock_cb -> Added 499 item(s) to the peddler stock 18:12:25.157 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getUserChips 21 18:12:25.394 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getUserChips 21 18:12:25.411 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getSteamAppPriceInfo 22 18:12:25.632 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getSteamAppPriceInfo 22 18:12:25.648 [Lua] [Gamestate] Enter Substate StateTitleScreenLoadSave 18:12:26.680 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateTitleScreen 18:12:26.681 [Lua] [Managers] Destroying manager group: 18:12:26.681 [Lua] [Gamestate] Enter state StateLoading 18:12:26.682 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork 18:12:26.682 [Lua] [LobbyManager] Setting up network options 18:12:26.682 [Lua] server_port -> cmd-line: nil, settings.ini: nil, mechanism-settings: 27015 18:12:26.682 [Lua] query_port -> cmd-line: nil, settings.ini: 27016, mechanism-settings: nil 18:12:26.682 [Lua] steam_port -> cmd-line: nil, settings.ini: 8766, mechanism-settings: nil 18:12:26.682 [Lua] rcon_port -> cmd-line: nil, settings.ini: 27015, mechanism-settings: nil 18:12:26.682 [Lua] All ports: server_port 27015 query_port: 27016, steam_port: 8766, rcon_port: 27015 18:12:26.682 [Lua] LobbyManager:setup_network_options server_port: 27015 18:12:26.682 [Lua] state_loading_restart_network JOIN VIA STEAM 0 18:12:26.687 [Lua] registering RPCs 18:12:26.687 [Lua] [StateLoadingRestartNetwork] Selecting loadout_resync_state... false nil nil nil nil nil nil win32 18:12:26.687 [Lua] StateLoading:setup_lobby_host - creating lobby_host with network_options: { rcon_port=27015, query_port=27016, config_file_name="global", max_members=4, lobby_port=27015, ip_address="0.0.0.0", project_hash="bulldozer", server_port=27015, steam_port=8766, map="None", } platform_lobby: nil 18:12:26.688 [Lua] [LobbyAux] Making combined_hash: 5d7fd2e0a62500a8 from network_hash=6008fdba086dc331, trunk_revision=22491, engine_revision=142279ec06cd, project_hash=bulldozer, lobby_data_version=2 18:12:26.688 [Lua] GameServerAux.create_network_hash network_hash: 6008fdba086dc331, trunk_revision/content_revision: 22491, ignore_engine_revision: nil, engine_revision: 142279ec06cd, , concatenated_dlc_string , use_trunk_revision true, combined_hash 5d7fd2e0a62500a8, lobby_data_version=2 18:12:26.688 [Lua] [LevelTransitionHandler] set_next_level( lvl:inn_level, mc:adventure, gm:inn, env:0, seed:0, conflict:inn_level, lckd_director_funcs:{}, diff:normal diff_tweak:0 id:340111936 lt:load_next_level) 18:12:26.688 [Lua] [LevelTransitionHandler] promote_next_level_data 18:12:26.688 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 18:12:26.688 [Lua] [PackageManager] Load: resource_packages/menu_assets, menu_assets, async-read, prioritized 18:12:26.688 [SteamVoip] Creating room a4c3df367196cd1d 18:12:26.688 [SteamVoip] Joining room a4c3df367196cd1d 18:12:26.689 [EAC] EAC server 1100001034ed953 is initializing 18:12:26.693 [EAC] Server is also client 1100001034ed953 18:12:26.693 [EACServer] [19:12:26:693][Windows][EAC Server] [Info][SetLogCallback] Procedure: 00007FF6BC1F7410 LogLevel: Info. 18:12:26.693 [Lua] ### Created peer state machine for 1100001034ed953 18:12:26.693 [Lua] [PeerSM] 1100001034ed953 :: on_enter Connecting 18:12:26.693 [Lua] [StateLoadingRestartNetwork] loadout_resync_state IDLE -> check_resync 18:12:26.693 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 18:12:26.694 warning: [Application] Application.update_render_world is deprecated. 18:12:26.698 [Lua] [LevelTransitionHandler] Level load completed! 18:12:26.699 [Lua] [Gamestate] Enter Substate StateLoadingRunning 18:12:26.699 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 18:12:26.699 [Lua] [StateLoadingRunning] Ignoring selected loadout_resync_state, wasn't IDLE 18:12:26.699 [Lua] Set lobby begin: 18:12:26.699 [Lua] Set lobby end. 18:12:26.699 [Lua] [PSM] Peer 1100001034ed953 joined. Want to use profile index "2" and join party "nil" 18:12:26.699 [Lua] [LobbyHost] Changed state from 0 to creating 18:12:26.715 [Lua] [StateLoading] load_current_level 18:12:26.715 [Lua] [LevelTransitionHandler] load_current_level, loading inn_level 0 18:12:26.715 [Lua] [PackageManager] Load: resource_packages/levels/inn_dependencies, inn_level, async-read, 18:12:26.715 [Lua] [PackageManager] Load: resource_packages/levels/inn, inn_level, async-read, 18:12:26.715 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, inn_level, async-read, 18:12:26.715 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, inn_level, async-read, 18:12:26.731 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 18:12:26.731 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 18:12:26.732 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn_dependencies 18:12:26.932 [Lua] [LobbyHost] Changed state from creating to joined 18:12:26.933 [Lua] [PartyManager] Leader is set to 1100001034ed953 18:12:26.933 [Lua] [ChatManager] Setting up network context, host_peer_id:1100001034ed953 my_peer_id:1100001034ed953 18:12:26.933 [Lua] [ChatManager] Registering channel 1 18:12:26.933 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=1100001034ed953, own_peer_id=1100001034ed953) 18:12:26.933 [Lua] [GameMechanismManager] network_context_created (server_peer_id=1100001034ed953, own_peer_id=1100001034ed953) 18:12:26.933 [Lua] [PartyManager] network_context_created (server_peer_id=1100001034ed953, own_peer_id=1100001034ed953) 18:12:26.948 [Lua] [NetworkServer] Changing num_players from nil to 1 18:12:26.948 [Lua] Players: 1 18:12:26.948 [Lua] Set lobby begin: 18:12:26.948 [Lua] Lobby data mission_id = inn_level 18:12:26.948 [Lua] Lobby data mechanism = adventure 18:12:26.948 [Lua] Lobby data matchmaking_type = 3 18:12:26.949 [Lua] Lobby data eac_authorized = true 18:12:26.949 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 18:12:26.949 [Lua] Lobby data selected_mission_id = inn_level 18:12:26.949 [Lua] Lobby data num_players = 1 18:12:26.949 [Lua] Lobby data matchmaking = false 18:12:26.949 [Lua] Set lobby end. 18:12:28.258 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn_dependencies 18:12:28.259 [Lua] [PackageManager] Force_load: resource_packages/levels/inn_dependencies 18:12:28.259 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 18:12:28.714 [Lua] player (1100001034ed953,1) was put into party 0 18:12:28.714 [Lua] [ProfileSynchronizer] Peer 1100001034ed953 entered session 18:12:28.714 [Lua] [ProfileSynchronizer] Running hot_join_sync for peer 1100001034ed953 18:12:28.714 [Lua] [PeerSM] 1100001034ed953 :: on_exit Connecting 18:12:28.714 [Lua] [PeerSM] 1100001034ed953 :: on_enter Loading 18:12:32.923 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 18:12:32.923 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 18:12:32.924 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome 18:12:32.957 [Umbra] Loading umbra tome '#ID[b387475a70e35986]' 18:12:33.008 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome 18:12:33.008 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome 18:12:33.008 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 18:12:33.109 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 18:12:33.109 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 18:12:33.126 [Lua] [LevelTransitionHandler] Level load completed! 18:12:33.126 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 0 - use_random_directors: true - conflict_director_name: inn_level 18:12:33.129 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 18:12:33.129 [Lua] checking dlc's against conflict directors 18:12:33.129 [Lua] number of factions to include 2 18:12:33.129 [Lua] Updated list weights for random: 18:12:33.129 [Lua] skaven, 0.42 (0.00-0.42) 18:12:33.129 [Lua] chaos, 0.42 (0.42-0.83) 18:12:33.129 [Lua] beastmen, 0.17 (0.83-1.00) 18:12:33.129 [Lua] Rolled random faction: 0.27856689691543579 skaven 18:12:33.129 [Lua] Updated list weights for random: 18:12:33.129 [Lua] beastmen, 0.29 (0.00-0.29) 18:12:33.129 [Lua] chaos, 0.71 (0.29-1.00) 18:12:33.129 [Lua] Rolled random faction: 0.81953376531600952 chaos 18:12:33.129 [Lua] number of factions added 2 18:12:33.129 [Lua] --- --- --- 18:12:33.129 [Lua] Starting... difficulty 'normal' 18:12:33.129 [Lua] These are the starting conflict directors: 18:12:33.129 [Lua] inn_level 18:12:33.129 [Lua] --- --- --- 18:12:33.129 [Lua] 18:12:33.129 [Lua] DONE! Found the following directors: 18:12:33.129 [Lua] (free: 35), Master hash is: 18:12:33.129 [Lua] [EnemyPackageLoader] breed_lookup: { } 18:12:33.129 [Lua] load_startup_enemy_packages: -------------- 18:12:33.129 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 18:12:33.129 [Lua] critter_rat 18:12:33.143 [Lua] ### Received rpc_level_loaded 18:12:33.143 [Lua] #### Has state machine: true, peer_id: 1100001034ed953, level_id: 78 18:12:33.143 [Lua] Peer 1100001034ed953 has loaded the level and all enemies are loaded 18:12:33.160 [Lua] [PeerSM] 1100001034ed953 :: on_exit Loading 18:12:33.160 [Lua] [PeerSM] 1100001034ed953 :: on_enter LoadingProfilePackages 18:12:33.177 [Lua] [PeerSM] 1100001034ed953 :: on_exit LoadingProfilePackages 18:12:33.177 [Lua] [PeerSM] 1100001034ed953 :: on_enter WaitingForEnterGame 18:12:33.177 [Lua] ### Received rpc_level_loaded 18:12:33.177 [Lua] #### Has state machine: false, peer_id: 1100001034ed953, level_id: 78 18:12:33.193 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 18:12:33.193 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 18:12:33.194 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn 18:12:33.194 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 18:12:33.194 [Lua] Starting async level spawning of levels/inn/world 18:12:33.195 [Umbra] Init version: 3.4.15 :: 16 threads 18:12:33.437 [Lua] Async level spawning done 18:12:33.437 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 18:12:34.426 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 18:12:34.426 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 18:12:34.427 [Lua] Set lobby begin: 18:12:34.427 [Lua] Lobby data selected_mission_id = inn_level 18:12:34.427 [Lua] Lobby data num_players = 1 18:12:34.427 [Lua] Lobby data matchmaking = false 18:12:34.427 [Lua] Lobby data host = 1100001034ed953 18:12:34.427 [Lua] Lobby data mission_id = inn_level 18:12:34.427 [Lua] Lobby data matchmaking_type = 3 18:12:34.427 [Lua] Lobby data country_code = GB 18:12:34.427 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 18:12:34.427 [Lua] Lobby data unique_server_name = Xanoth 18:12:34.427 [Lua] Lobby data mechanism = adventure 18:12:34.427 [Lua] Lobby data eac_authorized = true 18:12:34.427 [Lua] Set lobby end. 18:12:34.427 [Lua] [Managers] Destroying manager group: 18:12:34.428 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 18:12:34.428 [Lua] [Gamestate] Enter StateIngame HOST 18:12:34.428 [Lua] [Managers] Calling function on all managers: 18:12:34.428 [Lua] <>level = inn_level<> 18:12:34.428 [Lua] Set lobby begin: 18:12:34.428 [Lua] Lobby data selected_mission_id = inn_level 18:12:34.428 [Lua] Lobby data num_players = 1 18:12:34.428 [Lua] Lobby data matchmaking = false 18:12:34.429 [Lua] Lobby data host = 1100001034ed953 18:12:34.429 [Lua] Lobby data mission_id = inn_level 18:12:34.429 [Lua] Lobby data matchmaking_type = 3 18:12:34.429 [Lua] Lobby data country_code = GB 18:12:34.429 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 18:12:34.429 [Lua] Lobby data unique_server_name = Xanoth 18:12:34.429 [Lua] Lobby data mechanism = adventure 18:12:34.429 [Lua] Lobby data eac_authorized = true 18:12:34.429 [Lua] Set lobby end. 18:12:34.429 [Lua] [StateIngame] Server ingame 18:12:34.434 [Lua] Set lobby begin: 18:12:34.434 [Lua] Lobby data difficulty = normal 18:12:34.434 [Lua] Lobby data selected_mission_id = inn_level 18:12:34.434 [Lua] Lobby data difficulty_tweak = 0 18:12:34.434 [Lua] Lobby data num_players = 1 18:12:34.434 [Lua] Lobby data matchmaking = false 18:12:34.434 [Lua] Lobby data host = 1100001034ed953 18:12:34.434 [Lua] Lobby data mission_id = inn_level 18:12:34.434 [Lua] Lobby data matchmaking_type = 3 18:12:34.434 [Lua] Lobby data country_code = GB 18:12:34.434 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 18:12:34.434 [Lua] Lobby data unique_server_name = Xanoth 18:12:34.434 [Lua] Lobby data mechanism = adventure 18:12:34.434 [Lua] Lobby data eac_authorized = true 18:12:34.434 [Lua] Set lobby end. 18:12:34.434 [Lua] [LobbyAux] Making combined_hash: 5d7fd2e0a62500a8 from network_hash=6008fdba086dc331, trunk_revision=22491, engine_revision=142279ec06cd, project_hash=bulldozer, lobby_data_version=2 18:12:34.434 [Lua] GameServerAux.create_network_hash network_hash: 6008fdba086dc331, trunk_revision/content_revision: 22491, ignore_engine_revision: nil, engine_revision: 142279ec06cd, , concatenated_dlc_string , use_trunk_revision true, combined_hash 5d7fd2e0a62500a8, lobby_data_version=2 18:12:34.434 [Lua] ===========Lobbyfinder CREATED [SteamLobbyBrowser] 18:12:34.434 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 18:12:34.434 [Lua] [Matchmaking] initializing 18:12:34.434 [Lua] [Matchmaking] my_peer_id: 1100001034ed953, I am server 18:12:34.434 [Lua] [Matchmaking] register rpcs 18:12:34.434 [Lua] GameNetworkManager:init... creating game session 18:12:34.434 [Lua] Host GameSession.make_game_session_host with session: 18:12:34.434 [Lua] [GameNetworkManager] Setting pong timeout to 60 18:12:34.435 [Lua] [GameNetworkManager] My own peer_id = 1100001034ed953 18:12:34.435 [Lua] [GameNetworkManager] self.is_server = true 18:12:34.435 [Network] Setting artificial MTU limit to 65536 18:12:34.445 [Lua] Switching ConflictSettings: to: inn_level 18:12:34.445 [Lua] pacing=disabled 18:12:34.445 [Lua] roaming=nil 18:12:34.445 [Lua] disabled=false 18:12:34.445 [Lua] pack_spawning=disabled 18:12:34.445 [Lua] contained_breeds=nil 18:12:34.445 [Lua] boss=disabled 18:12:34.445 [Lua] horde=disabled 18:12:34.445 [Lua] specials=disabled 18:12:34.445 [Lua] name=inn_level 18:12:34.445 [Lua] intensity=disabled 18:12:34.445 [Lua] --- 18:12:34.445 [Lua] [LevelAnalysis] set_random_seed( 0) 18:12:34.464 [Lua] [AIInterestPointSystem] Level Seed: 0 18:12:34.464 [Lua] 18:12:34.464 [Lua] [entity_system_bag] = table 18:12:34.464 [Lua] [entity_system_bag] = metatable 18:12:34.464 [Lua] [startup_data] = table 18:12:34.464 [Lua] [entity_manager] = table 18:12:34.464 [Lua] [entity_manager] = metatable 18:12:34.464 [Lua] [unit_spawner] = table 18:12:34.464 [Lua] [unit_spawner] = metatable 18:12:34.464 [Lua] [unit_storage] = table 18:12:34.464 [Lua] [unit_storage] = metatable 18:12:34.464 [Lua] [dice_keeper] = table 18:12:34.464 [Lua] [dice_keeper] = metatable 18:12:34.465 [Lua] [is_server] = true (boolean) 18:12:34.465 [Lua] [world] = [World] 18:12:34.465 [Lua] [system_api] = table 18:12:34.465 [Lua] [entity_system] = table 18:12:34.465 [Lua] [entity_system] = metatable 18:12:34.465 [Lua] [network_lobby] = table 18:12:34.465 [Lua] [network_lobby] = metatable 18:12:34.465 [Lua] [profile_synchronizer] = table 18:12:34.465 [Lua] [profile_synchronizer] = metatable 18:12:34.465 [Lua] [level_transition_handler] = table 18:12:34.465 [Lua] [level_transition_handler] = metatable 18:12:34.465 [Lua] [num_local_human_players] = 1 (number) 18:12:34.465 [Lua] [statistics_db] = table 18:12:34.465 [Lua] [statistics_db] = metatable 18:12:34.465 [Lua] [network_server] = table 18:12:34.465 [Lua] [network_server] = metatable 18:12:34.465 [Lua] [input_manager] = table 18:12:34.465 [Lua] [input_manager] = metatable 18:12:34.465 [Lua] [network_clock] = table 18:12:34.465 [Lua] [network_clock] = metatable 18:12:34.465 [Lua] [network_transmit] = table 18:12:34.465 [Lua] [network_transmit] = metatable 18:12:34.465 [Lua] [free_flight_manager] = table 18:12:34.465 [Lua] [free_flight_manager] = metatable 18:12:34.465 [Lua] [network_manager] = table 18:12:34.465 [Lua] [network_manager] = metatable 18:12:34.465 [Lua] [network_event_delegate] = table 18:12:34.465 [Lua] [network_event_delegate] = metatable 18:12:34.465 [Lua] 18:12:34.465 [Lua] ignoring extension VersusVolumeObjectiveExtension 18:12:34.465 [Lua] ignoring extension VersusInteractObjectiveExtension 18:12:34.465 [Lua] ignoring extension VersusPayloadObjectiveExtension 18:12:34.465 [Lua] ignoring extension VersusSocketObjectiveExtension 18:12:34.465 [Lua] ignoring extension VersusTargetObjectiveExtension 18:12:34.465 [Lua] ignoring extension VersusMissionObjectiveExtension 18:12:34.465 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 18:12:34.471 [Lua] [AchievementManager] Achievements using the steam platform 18:12:34.472 [Lua] PlayerManager:add_player player_1 18:12:34.517 [Lua] [StateIngame] Level seed: 0 18:12:34.530 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_sienna_painting_wood_base_2, async-read, 18:12:34.530 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_wom, keep_sienna_painting_wood_base_1, async-read, 18:12:34.530 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 18:12:34.530 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_groundzero01, keep_salty_painting_wood_base_1, async-read, 18:12:34.530 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_2, async-read, 18:12:34.530 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_kruber_painting_wood_base_1, async-read, 18:12:34.530 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_2, async-read, 18:12:34.530 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_kerillian_painting_wood_base_1, async-read, 18:12:34.530 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 18:12:34.530 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 18:12:34.530 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3 18:12:34.530 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_TD033_BL_Drachenfels_newedition, keep_hall_painting_wood_base_5, async-read, 18:12:34.530 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels, keep_hall_painting_wood_base_4, async-read, 18:12:34.530 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_2, async-read, 18:12:34.530 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military01, keep_hall_painting_wood_base_1, async-read, 18:12:34.530 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_bardin_painting_wood_base_2, async-read, 18:12:34.530 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_bardin_painting_wood_base_1, async-read, 18:12:34.531 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_bugmans_painting_wood_base_1, async-read, 18:12:34.532 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box, keep_hall_painting_wood_base_3, async-read, 18:12:34.534 [Lua] [LevelAnalysis] set_random_seed( 0) 18:12:34.539 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=4 18:12:34.539 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=5 18:12:34.539 [Lua] [IngameUI] init 18:12:34.557 [SteamVoipClient] select_out(1100001034ed953, off) 18:12:34.562 [Lua] cb_razer_chroma_setup 18:12:34.584 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_aligner"]["scale"] [0] =[C]: in function callstack [1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override [2] @scripts/ui/ui_scenegraph.lua:154: in function scenegraph_visit_node [3] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node [4] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node [5] @scripts/ui/ui_scenegraph.lua:176: in function hook_chain [6] @scripts/mods/vmf/modules/core/hooks.lua:180: in function init_scenegraph [7] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2841: in function create_ui_elements [8] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init [9] @foundation/scripts/util/class.lua:62:in function [10] =[C]: in function xpcall [11] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call [12] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function [13] =[C]: in function pcall [14] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc [15] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function [16] =[C]: in function xpcall [17] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr [18] @scripts/mods/vmf/modules/core/hooks.lua:165:in function [19] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init [20] @foundation/scripts/util/class.lua:62: in function new [21] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui [22] @scripts/game_state/state_ingame_running.lua:173: in function on_enter [23] @foundation/scripts/util/state_machine.lua:127: in function _change_state [24] @scripts/game_state/game_state_machine.lua:18: in function _change_state [25] @foundation/scripts/util/state_machine.lua:95: in function init [26] @scripts/game_state/game_state_machine.lua:7: in function init [27] @foundation/scripts/util/class.lua:62: in function new [28] @scripts/game_state/state_ingame.lua:426: in function on_enter [29] @foundation/scripts/util/state_machine.lua:127: in function _change_state [30] @scripts/game_state/game_state_machine.lua:18: in function _change_state [31] @foundation/scripts/util/state_machine.lua:144: in function update [32] @scripts/boot.lua:865: in function game_update [33] @scripts/boot.lua:628:in function [1] node = table: 000000000B12C970; node_def = table: 00000000193AF5A0; k = "scale"; v = "fit" [2] scenegraph = table: 000000000B12C4F0; scenegraph_def = table: 00000000193D3300; name = "sg_aligner"; node_def = table: 00000000193AF5A0; parent_name = "sg_root"; parent = table: 000000000B12C5E0; parent_world_position = table: 000000000B12C610; local_position = table: 000000000B12C8E0; size = table: 000000000B12C930; node = table: 000000000B12C970 [3] scenegraph = table: 000000000B12C4F0; scenegraph_def = table: 00000000193D3300; name = "sg_background_settings_list"; node_def = table: 00000000196043D0; parent_name = "sg_aligner"; parent = nil [4] scenegraph = table: 000000000B12C4F0; scenegraph_def = table: 00000000193D3300; name = "sg_settings_list_mask"; node_def = table: 00000000196047C0; parent_name = "sg_background_settings_list"; parent = nil [5] scenegraph_def = table: 00000000193D3300; scenegraph = table: 000000000B12C4F0; name = "sg_settings_list_mask"; node = table: 00000000196047C0 [6] hook_chain = [function] [7] self = table: 00000000036F1A20 [8] self = table: 00000000036F1A20; ingame_ui_context = table: 00000000023127F0; input_manager = table: 0000000004553410; world = [World] [9] self = table: 000000001ACFAC40; object = table: 00000000036F1A20 [11] mod = table: 0000000000DE1B00; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function] [12] view_name = "vmf_options_view"; view_settings = table: 000000001AD44110; mod = table: 0000000000DE1B00; init_view_function = [function]; transitions = table: 000000001AD6A270; blocked_transitions = table: 000000001AD6A2E0 [14] mod = table: 0000000002312B30; error_prefix_data = table: 00000000036F19E0; func = [function] [15] self = table: 0000000002312B30; view_name = "vmf_options_view"; _ = table: 000000001ADF4770 [17] mod = table: 0000000000DE1B00; error_prefix_data = "(safe_hook)"; func = [function] [19] hook_chain = [function]; num_values = 0; values = table: 00000000036F19A0; safe_hooks = table: 0000000002FB6D50; i = 1 [20] self = table: 000000001AD25390; object = table: 0000000002312B30 [21] self = table: 000000001A151710; ingame_ui_context = table: 00000000023127F0 [22] self = table: 000000001A151710; params = table: 00000000014D4730; viewport_name = "player_1"; input_manager = table: 0000000004553410; input_source = table: 000000001AFC3560; player_manager = table: 0000000003561AF0; peer_id = "1100001034ed953"; local_player_id = 1; player = table: 0000000001EBC5A0; stats_id = "1100001034ed953:1"; entity_manager = table: 00000000039169D0; camera_system = table: 00000000022E2630; outline_system = table: 0000000001627D60; fade_system = table: 00000000022E3840; sound_sector_system = table: 000000000228EF60; sound_environment_system = table: 0000000001987B40; event_manager = table: 000000000286B300; level_key = "inn_level"; world_manager = table: 0000000002F40560; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 00000000023127F0 [23] self = table: 000000001A151590; new_state = table: 0000000018BD9720; params = table: 00000000014D4730; scope_name = "StateInGameRunning:on_enter" [24] self = table: 000000001A151590; new_state = table: 0000000018BD9720; notify = nil; old_state = nil [25] self = table: 000000001A151590; parent = table: 0000000004557900; start_state = table: 0000000018BD9720; params = table: 00000000014D4730; profiling_debugging_enabled = true ... [7] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 00000000018B73E0; ingame_ui = table: 0000000002312B30; definitions = table: 00000000036EBC50; input_manager = table: 0000000004553410; max_setting_list_offset_y = 3640; wwise_world = [WwiseWorld]; render_settings = table: 00000000036FEAB0; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 4640; settings_list_size_y = 4640; settings_list_widgets = table: 00000000189B8200; menu_widgets = table: 00000000036EAE70; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true; [8] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 00000000018B73E0; ingame_ui = table: 0000000002312B30; definitions = table: 00000000036EBC50; input_manager = table: 0000000004553410; max_setting_list_offset_y = 3640; wwise_world = [WwiseWorld]; render_settings = table: 00000000036FEAB0; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 4640; settings_list_size_y = 4640; settings_list_widgets = table: 00000000189B8200; menu_widgets = table: 00000000036EAE70; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true; [9] ___is_class_metatable___ = true; __index = table: 000000001ACFAC40; [15] fps = 0; world_manager = table: 0000000002F40560; ingame_hud = table: 0000000002205870; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 00000000018B73E0; telemetry_time_view_enter = 0; input_manager = table: 0000000004553410; profile_synchronizer = table: 000000000080CFB0; blocked_transitions = table: 000000001AD25220; motd_ui = table: 00000000036F85C0; cutscene_system = table: 0000000001654250; text_popup_ui = table: 0000000002D4BD30; local_player_id = 1; unlock_manager = table: 00000000033ACEB0; last_resolution_y = 1080; motd_loading = false; end_screen = table: 00000000029242C0; world = [World]; camera_manager = table: 000000000100A9B0; _profile_requester = table: 0000000000826BD0; ingame_ui_context = table: 00000000023127F0; _fps_cooldown = 0; views = table: 000000001A1DBF50; wwise_world = [WwiseWorld]; mean_dt = 0; ui_top_renderer = table: 0000000004DD2130; is_in_inn = true; hotkey_mapping = table: 000000001AD24140; _player = table: 0000000001EBC5A0; weave_onboarding = table: 0000000002925580; popup_handler = table: 0000000002D4BB80; peer_id = "1100001034ed953"; network_event_delegate = table: 00000000010D6050; [20] ___is_class_metatable___ = true; __index = table: 000000001AD25390; [21] world_name = "level_world"; network_server = table: 0000000000763610; local_player_id = 1; parent = table: 0000000004557900; _booted_eac_untrusted = false; statistics_db = table: 0000000004554B20; is_server = true; _lobby_host = table: 000000000075D290; world = [World]; _network_options = table: 0000000018D2DE00; is_in_tutorial = false; input_manager = table: 0000000004553410; profile_synchronizer = table: 000000000080CFB0; is_in_inn = true; ingame_ui_context = table: 00000000023127F0; end_conditions_met = false; player = table: 0000000001EBC5A0; free_flight_manager = table: 0000000003561E10; viewport_name = "player_1"; network_event_delegate = table: 00000000010D6050; [22] world_name = "level_world"; network_server = table: 0000000000763610; local_player_id = 1; parent = table: 0000000004557900; _booted_eac_untrusted = false; statistics_db = table: 0000000004554B20; is_server = true; _lobby_host = table: 000000000075D290; world = [World]; _network_options = table: 0000000018D2DE00; is_in_tutorial = false; input_manager = table: 0000000004553410; profile_synchronizer = table: 000000000080CFB0; is_in_inn = true; ingame_ui_context = table: 00000000023127F0; end_conditions_met = false; player = table: 0000000001EBC5A0; free_flight_manager = table: 0000000003561E10; viewport_name = "player_1"; network_event_delegate = table: 00000000010D6050; [23] _params = table: 00000000014D4730; _profiling_debugging_enabled = true; _parent = table: 0000000004557900; _state = table: 000000001A151710; [24] _params = table: 00000000014D4730; _profiling_debugging_enabled = true; _parent = table: 0000000004557900; _state = table: 000000001A151710; [25] _params = table: 00000000014D4730; _profiling_debugging_enabled = true; _parent = table: 0000000004557900; _state = table: 000000001A151710; [26] _params = table: 00000000014D4730; _profiling_debugging_enabled = true; _parent = table: 0000000004557900; _state = table: 000000001A151710; [27] ___is_class_metatable___ = true; __index = table: 000000000312C220; super = table: 00000000000B2CB0; [28] world_name = "level_world"; entity_system_bag = table: 0000000000E3A0A0; network_server = table: 0000000000763610; entity_system = table: 0000000000B11CC0; parent = table: 0000000000094F10; _level_flow_events = table: 000000001A0E2590; viewport_name = "player_1"; is_server = true; _called_level_flow_events = false; is_in_tutorial = false; input_manager = table: 0000000004553410; profile_synchronizer = table: 000000000080CFB0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "1100001034ed953"; level = [Level]; network_timer_handler = table: 00000000015A5280; machines = table: 000000001A151520; network_event_delegate = table: 00000000010D6050; free_flight_manager = table: 0000000003561E10; network_transmit = table: 00000000008291A0; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; statistics_db = table: 0000000004554B20; _lobby_host = table: 000000000075D290; dice_keeper = table: 0000000002616620; network_clock = table: 0000000003AEB5E0; _debug_gui_immediate = [Gui]; _quit_game = false; [29] _params = table: 0000000004B4B610; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094F10; _state = table: 0000000004557900; [30] _params = table: 0000000004B4B610; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094F10; _state = table: 0000000004557900; [31] _params = table: 0000000004B4B610; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094F10; _state = table: 0000000004557900; [32] startup_package_handles = table: 00000000000994D0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000098BC0; flow_return_table = table: 0000000000094F40; _machine = table: 0000000004B4D1A0; startup_timer = 4.5389176594326273; has_booted = true; loading_context = table: 000000000455A860; 18:12:34.584 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_settings_list_start_2nd_layer"]["offset"] [0] =[C]: in function callstack [1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override [2] @scripts/ui/ui_scenegraph.lua:116: in function scenegraph_visit_node [3] @scripts/ui/ui_scenegraph.lua:176: in function hook_chain [4] @scripts/mods/vmf/modules/core/hooks.lua:180: in function init_scenegraph [5] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2842: in function create_ui_elements [6] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init [7] @foundation/scripts/util/class.lua:62:in function [8] =[C]: in function xpcall [9] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call [10] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function [11] =[C]: in function pcall [12] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc [13] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function [14] =[C]: in function xpcall [15] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr [16] @scripts/mods/vmf/modules/core/hooks.lua:165:in function [17] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init [18] @foundation/scripts/util/class.lua:62: in function new [19] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui [20] @scripts/game_state/state_ingame_running.lua:173: in function on_enter [21] @foundation/scripts/util/state_machine.lua:127: in function _change_state [22] @scripts/game_state/game_state_machine.lua:18: in function _change_state [23] @foundation/scripts/util/state_machine.lua:95: in function init [24] @scripts/game_state/game_state_machine.lua:7: in function init [25] @foundation/scripts/util/class.lua:62: in function new [26] @scripts/game_state/state_ingame.lua:426: in function on_enter [27] @foundation/scripts/util/state_machine.lua:127: in function _change_state [28] @scripts/game_state/game_state_machine.lua:18: in function _change_state [29] @foundation/scripts/util/state_machine.lua:144: in function update [30] @scripts/boot.lua:865: in function game_update [31] @scripts/boot.lua:628:in function [1] node = table: 000000000B1397D0; node_def = table: 000000000B12C310; k = "offset"; v = table: 000000000B12C3D0 [2] scenegraph = table: 000000000B139710; scenegraph_def = table: 00000000036EB250; name = "sg_settings_list_start_2nd_layer"; node_def = table: 000000000B12C310; parent_name = nil; local_position = table: 000000000B139780; node = table: 000000000B1397D0 [3] scenegraph_def = table: 00000000036EB250; scenegraph = table: 000000000B139710; name = "sg_settings_list_start_2nd_layer"; node = table: 000000000B12C310 [4] hook_chain = [function] [5] self = table: 00000000036F1A20 [6] self = table: 00000000036F1A20; ingame_ui_context = table: 00000000023127F0; input_manager = table: 0000000004553410; world = [World] [7] self = table: 000000001ACFAC40; object = table: 00000000036F1A20 [9] mod = table: 0000000000DE1B00; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function] [10] view_name = "vmf_options_view"; view_settings = table: 000000001AD44110; mod = table: 0000000000DE1B00; init_view_function = [function]; transitions = table: 000000001AD6A270; blocked_transitions = table: 000000001AD6A2E0 [12] mod = table: 0000000002312B30; error_prefix_data = table: 00000000036F19E0; func = [function] [13] self = table: 0000000002312B30; view_name = "vmf_options_view"; _ = table: 000000001ADF4770 [15] mod = table: 0000000000DE1B00; error_prefix_data = "(safe_hook)"; func = [function] [17] hook_chain = [function]; num_values = 0; values = table: 00000000036F19A0; safe_hooks = table: 0000000002FB6D50; i = 1 [18] self = table: 000000001AD25390; object = table: 0000000002312B30 [19] self = table: 000000001A151710; ingame_ui_context = table: 00000000023127F0 [20] self = table: 000000001A151710; params = table: 00000000014D4730; viewport_name = "player_1"; input_manager = table: 0000000004553410; input_source = table: 000000001AFC3560; player_manager = table: 0000000003561AF0; peer_id = "1100001034ed953"; local_player_id = 1; player = table: 0000000001EBC5A0; stats_id = "1100001034ed953:1"; entity_manager = table: 00000000039169D0; camera_system = table: 00000000022E2630; outline_system = table: 0000000001627D60; fade_system = table: 00000000022E3840; sound_sector_system = table: 000000000228EF60; sound_environment_system = table: 0000000001987B40; event_manager = table: 000000000286B300; level_key = "inn_level"; world_manager = table: 0000000002F40560; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 00000000023127F0 [21] self = table: 000000001A151590; new_state = table: 0000000018BD9720; params = table: 00000000014D4730; scope_name = "StateInGameRunning:on_enter" [22] self = table: 000000001A151590; new_state = table: 0000000018BD9720; notify = nil; old_state = nil [23] self = table: 000000001A151590; parent = table: 0000000004557900; start_state = table: 0000000018BD9720; params = table: 00000000014D4730; profiling_debugging_enabled = true [24] self = table: 000000001A151590; parent = table: 0000000004557900; start_state = table: 0000000018BD9720; params = table: 00000000014D4730; profiling_debugging_enabled = true [25] self = table: 000000000312C220; object = table: 000000001A151590 ... [5] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 00000000036EAE70; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 00000000018B73E0; ingame_ui = table: 0000000002312B30; definitions = table: 00000000036EBC50; input_manager = table: 0000000004553410; wwise_world = [WwiseWorld]; render_settings = table: 00000000036FEAB0; original_settings_list_size_y = 4640; max_setting_list_offset_y = 3640; current_setting_list_offset_y = 0; settings_list_widgets = table: 00000000189B8200; settings_list_size_y = 4640; ui_scenegraph = table: 000000000B12C4F0; is_setting_changes_applied_immidiately = true; [6] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 00000000036EAE70; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 00000000018B73E0; ingame_ui = table: 0000000002312B30; definitions = table: 00000000036EBC50; input_manager = table: 0000000004553410; wwise_world = [WwiseWorld]; render_settings = table: 00000000036FEAB0; original_settings_list_size_y = 4640; max_setting_list_offset_y = 3640; current_setting_list_offset_y = 0; settings_list_widgets = table: 00000000189B8200; settings_list_size_y = 4640; ui_scenegraph = table: 000000000B12C4F0; is_setting_changes_applied_immidiately = true; [7] ___is_class_metatable___ = true; __index = table: 000000001ACFAC40; [13] fps = 0; world_manager = table: 0000000002F40560; ingame_hud = table: 0000000002205870; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 00000000018B73E0; telemetry_time_view_enter = 0; input_manager = table: 0000000004553410; profile_synchronizer = table: 000000000080CFB0; blocked_transitions = table: 000000001AD25220; motd_ui = table: 00000000036F85C0; cutscene_system = table: 0000000001654250; text_popup_ui = table: 0000000002D4BD30; local_player_id = 1; unlock_manager = table: 00000000033ACEB0; last_resolution_y = 1080; motd_loading = false; end_screen = table: 00000000029242C0; world = [World]; camera_manager = table: 000000000100A9B0; _profile_requester = table: 0000000000826BD0; ingame_ui_context = table: 00000000023127F0; _fps_cooldown = 0; views = table: 000000001A1DBF50; wwise_world = [WwiseWorld]; mean_dt = 0; ui_top_renderer = table: 0000000004DD2130; is_in_inn = true; hotkey_mapping = table: 000000001AD24140; _player = table: 0000000001EBC5A0; weave_onboarding = table: 0000000002925580; popup_handler = table: 0000000002D4BB80; peer_id = "1100001034ed953"; network_event_delegate = table: 00000000010D6050; [18] ___is_class_metatable___ = true; __index = table: 000000001AD25390; [19] world_name = "level_world"; network_server = table: 0000000000763610; local_player_id = 1; parent = table: 0000000004557900; _booted_eac_untrusted = false; statistics_db = table: 0000000004554B20; is_server = true; _lobby_host = table: 000000000075D290; world = [World]; _network_options = table: 0000000018D2DE00; is_in_tutorial = false; input_manager = table: 0000000004553410; profile_synchronizer = table: 000000000080CFB0; is_in_inn = true; ingame_ui_context = table: 00000000023127F0; end_conditions_met = false; player = table: 0000000001EBC5A0; free_flight_manager = table: 0000000003561E10; viewport_name = "player_1"; network_event_delegate = table: 00000000010D6050; [20] world_name = "level_world"; network_server = table: 0000000000763610; local_player_id = 1; parent = table: 0000000004557900; _booted_eac_untrusted = false; statistics_db = table: 0000000004554B20; is_server = true; _lobby_host = table: 000000000075D290; world = [World]; _network_options = table: 0000000018D2DE00; is_in_tutorial = false; input_manager = table: 0000000004553410; profile_synchronizer = table: 000000000080CFB0; is_in_inn = true; ingame_ui_context = table: 00000000023127F0; end_conditions_met = false; player = table: 0000000001EBC5A0; free_flight_manager = table: 0000000003561E10; viewport_name = "player_1"; network_event_delegate = table: 00000000010D6050; [21] _params = table: 00000000014D4730; _profiling_debugging_enabled = true; _parent = table: 0000000004557900; _state = table: 000000001A151710; [22] _params = table: 00000000014D4730; _profiling_debugging_enabled = true; _parent = table: 0000000004557900; _state = table: 000000001A151710; [23] _params = table: 00000000014D4730; _profiling_debugging_enabled = true; _parent = table: 0000000004557900; _state = table: 000000001A151710; [24] _params = table: 00000000014D4730; _profiling_debugging_enabled = true; _parent = table: 0000000004557900; _state = table: 000000001A151710; [25] ___is_class_metatable___ = true; __index = table: 000000000312C220; super = table: 00000000000B2CB0; [26] world_name = "level_world"; entity_system_bag = table: 0000000000E3A0A0; network_server = table: 0000000000763610; entity_system = table: 0000000000B11CC0; parent = table: 0000000000094F10; _level_flow_events = table: 000000001A0E2590; viewport_name = "player_1"; is_server = true; _called_level_flow_events = false; is_in_tutorial = false; input_manager = table: 0000000004553410; profile_synchronizer = table: 000000000080CFB0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "1100001034ed953"; level = [Level]; network_timer_handler = table: 00000000015A5280; machines = table: 000000001A151520; network_event_delegate = table: 00000000010D6050; free_flight_manager = table: 0000000003561E10; network_transmit = table: 00000000008291A0; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; statistics_db = table: 0000000004554B20; _lobby_host = table: 000000000075D290; dice_keeper = table: 0000000002616620; network_clock = table: 0000000003AEB5E0; _debug_gui_immediate = [Gui]; _quit_game = false; [27] _params = table: 0000000004B4B610; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094F10; _state = table: 0000000004557900; [28] _params = table: 0000000004B4B610; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094F10; _state = table: 0000000004557900; [29] _params = table: 0000000004B4B610; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094F10; _state = table: 0000000004557900; [30] startup_package_handles = table: 00000000000994D0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000098BC0; flow_return_table = table: 0000000000094F40; _machine = table: 0000000004B4D1A0; startup_timer = 4.5389176594326273; has_booted = true; loading_context = table: 000000000455A860; 18:12:34.597 [Lua] [Matchmaking] Cancelling matchmaking 18:12:34.597 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 18:12:34.597 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 18:12:34.597 [Lua] Set lobby begin: 18:12:34.597 [Lua] Lobby data difficulty = normal 18:12:34.597 [Lua] Lobby data selected_mission_id = inn_level 18:12:34.597 [Lua] Lobby data power_level = 0 18:12:34.597 [Lua] Lobby data difficulty_tweak = 0 18:12:34.597 [Lua] Lobby data num_players = 1 18:12:34.597 [Lua] Lobby data matchmaking = false 18:12:34.597 [Lua] Lobby data host = 1100001034ed953 18:12:34.597 [Lua] Lobby data mission_id = inn_level 18:12:34.598 [Lua] Lobby data matchmaking_type = 3 18:12:34.598 [Lua] Lobby data country_code = GB 18:12:34.598 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 18:12:34.598 [Lua] Lobby data unique_server_name = Xanoth 18:12:34.598 [Lua] Lobby data mechanism = adventure 18:12:34.598 [Lua] Lobby data eac_authorized = true 18:12:34.598 [Lua] Set lobby end. 18:12:34.598 [Flow] complete_skittergate_legend true 18:12:34.598 [Flow] complete_all_helmgart_levels_recruit true 18:12:34.600 [Flow] WitchHunterLevel:35 18:12:34.600 [Flow] LeaderYes 18:12:34.600 [Flow] ALL PC XP:304250 18:12:34.600 [Flow] Has "bogenhafen" DLC:true 18:12:34.600 [Flow] WH XP:60850 18:12:34.600 [Flow] Number of crafted items:1495 18:12:34.600 [Flow] Has "pre_order" DLC:true 18:12:34.600 [Flow] Sum of Powe Levels:1500 18:12:34.600 [Flow] lodestone diff 1:false 18:12:34.600 [Flow] magnus and forest activated 18:12:34.600 [Flow] magnus and forest activated 18:12:34.600 [Flow] cemetery and forest activated 18:12:34.600 [Flow] magnus and cemetery 18:12:34.600 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 18:12:34.600 [Flow] ALL RUNES ACTIVATED 18:12:34.600 [Flow] magnus and forest activated 18:12:34.600 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 18:12:34.600 [Flow] ALL RUNES ACTIVATED 18:12:34.600 [Flow] cemetery and forest activated 18:12:34.600 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 18:12:34.600 [Flow] ALL RUNES ACTIVATED 18:12:34.600 [Flow] magnus and forest activated 18:12:34.600 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 18:12:34.600 [Flow] ALL RUNES ACTIVATED 18:12:34.600 [Flow] magnus and cemetery 18:12:34.600 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 18:12:34.600 [Flow] ALL RUNES ACTIVATED 18:12:34.600 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 18:12:34.602 [Lua] CurrentConflictSettings inn_level 18:12:34.602 [Lua] [ConflictDirector] conflict_director is ai_ready 18:12:34.603 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 18:12:34.603 [Lua] [MainPathSpawningGenerator] Injecting travel distances 18:12:34.605 [Lua] SpecialsPacing:remove_unwanted_breeds: 18:12:34.605 [Lua] Forming navigation groups in one frame 18:12:34.605 [Lua] Forming navigation groups 18:12:34.625 [Lua] NavigationGroupManager -> calulation time A: 0.020000000000003126 18:12:34.626 [Lua] NavigationGroupManager -> calulation time B: 0.00099999999999766942 18:12:34.626 [Lua] number of nav groups: 42 18:12:34.626 [Lua] number of refined nav groups : 23 18:12:34.628 [Lua] NavigationGroupManager -> calulation time C: 0.0020000000000024443 18:12:34.628 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all. 18:12:34.628 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 18:12:34.629 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY 18:12:34.632 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 18:12:34.632 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 18:12:34.632 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 18:12:34.632 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=26 18:12:34.632 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 18:12:34.632 [Lua] [Managers] Calling function on all managers: 18:12:34.632 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 18:12:34.657 [Save] Saving `save_data` 18:12:34.659 [Lua] [PeerSM] 1100001034ed953 :: on_exit WaitingForEnterGame 18:12:34.659 [Lua] [PeerSM] 1100001034ed953 :: on_enter WaitingForGameObjectSync 18:12:34.665 [Save] Save done 18:12:34.669 [Lua] [UnlockManager] All unlocks ready 18:12:35.132 [Lua] player (1100001034ed953,1) was put into party 1 18:12:35.132 [Lua] [IngamePlayerListUI] - Destroy 18:12:35.132 [Lua] [GamePadEquipmentUI] - Destroy 18:12:35.132 [Lua] [EquipmentUI] - Destroy 18:12:35.132 [Lua] [GamePadAbilityUI] - Destroy 18:12:35.132 [Lua] [AbilityUI] - Destroy 18:12:35.140 [Lua] [ProfileSynchronizer] Reserving profile index 2 to peer 1100001034ed953 18:12:35.140 [Lua] Set lobby begin: 18:12:35.140 [Lua] Lobby data selected_mission_id = inn_level 18:12:35.140 [Lua] Lobby data num_players = 1 18:12:35.141 [Lua] Lobby data difficulty_tweak = 0 18:12:35.141 [Lua] Lobby data host = 1100001034ed953 18:12:35.141 [Lua] Lobby data matchmaking_type = 3 18:12:35.141 [Lua] Lobby data difficulty = normal 18:12:35.141 [Lua] Lobby data player_slot_1 = 0:0 18:12:35.141 [Lua] Lobby data unique_server_name = Xanoth 18:12:35.141 [Lua] Lobby data player_slot_4 = 0:0 18:12:35.141 [Lua] Lobby data country_code = GB 18:12:35.141 [Lua] Lobby data matchmaking = false 18:12:35.141 [Lua] Lobby data power_level = 0 18:12:35.141 [Lua] Lobby data mission_id = inn_level 18:12:35.141 [Lua] Lobby data mechanism = adventure 18:12:35.141 [Lua] Lobby data player_slot_5 = 0:0 18:12:35.141 [Lua] Lobby data player_slot_2 = 1100001034ed953:1 18:12:35.141 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 18:12:35.141 [Lua] Lobby data player_slot_3 = 0:0 18:12:35.141 [Lua] Lobby data eac_authorized = true 18:12:35.141 [Lua] Set lobby end. 18:12:35.141 [Lua] [ProfileSynchronizer] Assigning peer(1100001034ed953:1) to profile(2) career(1) 18:12:35.142 [Lua] [PeerSM] 1100001034ed953 :: on_exit WaitingForGameObjectSync 18:12:35.142 [Lua] [PeerSM] 1100001034ed953 :: on_enter WaitingForPlayers 18:12:35.142 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mansion01 18:12:35.142 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mansion01 18:12:35.142 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=27 18:12:35.142 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_wom 18:12:35.147 [Lua] [PackageManager] Load: wwise/one_handed_swords, ProfileSynchronizer, async-read, 18:12:35.147 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball, ProfileSynchronizer, async-read, 18:12:35.147 [Lua] [PackageManager] Load: resource_packages/careers/bw_adept, ProfileSynchronizer, async-read, 18:12:35.147 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_02_t1/wpn_brw_flaming_sword_02_t1_3p, ProfileSynchronizer, async-read, 18:12:35.147 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read, 18:12:35.147 [Lua] [PackageManager] Load: wwise/staff, ProfileSynchronizer, async-read, 18:12:35.147 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_beam_staff_03/wpn_brw_beam_staff_03, ProfileSynchronizer, async-read, 18:12:35.147 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_beam_staff_03/wpn_brw_beam_staff_03_3p, ProfileSynchronizer, async-read, 18:12:35.147 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/skins/black_and_gold/chr_bright_wizard_adept_black_and_gold, ProfileSynchronizer, async-read, 18:12:35.147 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_02_t1/wpn_brw_flaming_sword_02_t1, ProfileSynchronizer, async-read, 18:12:35.147 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, ProfileSynchronizer, async-read, 18:12:35.147 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, ProfileSynchronizer, async-read, 18:12:35.147 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_04, ProfileSynchronizer, async-read, 18:12:35.147 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 18:12:35.147 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, ProfileSynchronizer, async-read, 18:12:35.147 [Lua] [PeerSM] 1100001034ed953 :: on_exit WaitingForPlayers 18:12:35.147 [Lua] [PeerSM] 1100001034ed953 :: on_enter InGame 18:12:35.315 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_wom 18:12:35.315 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_wom 18:12:35.315 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=28 18:12:35.315 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_groundzero01 18:12:35.412 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_groundzero01 18:12:35.412 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_groundzero01 18:12:35.412 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=29 18:12:35.412 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military02 18:12:35.476 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military02 18:12:35.476 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military02 18:12:35.476 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=30 18:12:35.476 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_marauder 18:12:35.506 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_marauder 18:12:35.506 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_marauder 18:12:35.506 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=31 18:12:35.506 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_entrance01 18:12:35.560 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_entrance01 18:12:35.560 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_entrance01 18:12:35.560 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=32 18:12:35.560 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_fort01 18:12:35.591 [Flow] DISABLE 18:12:35.599 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_fort01 18:12:35.599 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_fort01 18:12:35.599 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=33 18:12:35.599 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_TD033_BL_Drachenfels_newedition 18:12:35.663 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_TD033_BL_Drachenfels_newedition 18:12:35.663 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_TD033_BL_Drachenfels_newedition 18:12:35.663 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=34 18:12:35.663 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels 18:12:35.701 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels 18:12:35.701 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels 18:12:35.701 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35 18:12:35.701 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_victor01 18:12:35.737 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01 18:12:35.737 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01 18:12:35.737 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36 18:12:35.737 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military01 18:12:35.791 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military01 18:12:35.791 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military01 18:12:35.791 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37 18:12:35.791 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mines03 18:12:35.810 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mines03 18:12:35.810 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mines03 18:12:35.810 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38 18:12:35.810 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_prologue01 18:12:35.837 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_prologue01 18:12:35.837 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_prologue01 18:12:35.837 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39 18:12:35.837 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_shallya01 18:12:35.862 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_shallya01 18:12:35.862 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_shallya01 18:12:35.862 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40 18:12:35.862 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box 18:12:35.884 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box 18:12:35.884 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box 18:12:35.884 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41 18:12:35.884 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_swords 18:12:35.936 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords 18:12:35.936 [Lua] [PackageManager] Force_load: wwise/one_handed_swords 18:12:35.936 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball 18:12:36.015 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball 18:12:36.015 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball 18:12:36.015 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/bw_adept 18:12:36.228 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/bw_adept 18:12:36.228 [Lua] [PackageManager] Force_load: resource_packages/careers/bw_adept 18:12:36.229 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_02_t1/wpn_brw_flaming_sword_02_t1_3p 18:12:36.273 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_02_t1/wpn_brw_flaming_sword_02_t1_3p 18:12:36.273 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_02_t1/wpn_brw_flaming_sword_02_t1_3p 18:12:36.273 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_base 18:12:36.614 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_base 18:12:36.614 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_base 18:12:36.615 [Lua] [PackageManager] Queueing new asynch package: wwise/staff 18:12:36.694 [Lua] [PackageManager] Finished loading asynchronous package: wwise/staff 18:12:36.694 [Lua] [PackageManager] Force_load: wwise/staff 18:12:36.694 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_beam_staff_03/wpn_brw_beam_staff_03 18:12:36.833 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_beam_staff_03/wpn_brw_beam_staff_03 18:12:36.833 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_beam_staff_03/wpn_brw_beam_staff_03 18:12:36.833 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_beam_staff_03/wpn_brw_beam_staff_03_3p 18:12:36.916 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_beam_staff_03/wpn_brw_beam_staff_03_3p 18:12:36.916 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_beam_staff_03/wpn_brw_beam_staff_03_3p 18:12:36.917 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_adept/skins/black_and_gold/chr_bright_wizard_adept_black_and_gold 18:12:37.020 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/skins/black_and_gold/chr_bright_wizard_adept_black_and_gold 18:12:37.020 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/skins/black_and_gold/chr_bright_wizard_adept_black_and_gold 18:12:37.021 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_02_t1/wpn_brw_flaming_sword_02_t1 18:12:37.113 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_02_t1/wpn_brw_flaming_sword_02_t1 18:12:37.113 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_02_t1/wpn_brw_flaming_sword_02_t1 18:12:37.114 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base 18:12:37.597 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base 18:12:37.597 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base 18:12:37.597 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base 18:12:37.850 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base 18:12:37.850 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base 18:12:37.850 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_04 18:12:37.897 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_04 18:12:37.897 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_04 18:12:37.897 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_adept/first_person_base/chr_first_person_mesh 18:12:38.001 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/first_person_base/chr_first_person_mesh 18:12:38.001 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/first_person_base/chr_first_person_mesh 18:12:38.002 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball_3p 18:12:38.077 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball_3p 18:12:38.077 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball_3p 18:12:38.090 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 2, Vector3(-18.9997, -0.243822, 6.138), Vector4(0, 0, 0.707106, -0.707107)) 18:12:38.097 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 18:12:38.098 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 18:12:38.098 [Lua] PlayerManager:assign_unit_ownership Xanoth 1100001034ed953 1 18:12:38.098 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43 18:12:38.129 [Lua] Players are leaving the safe zone 18:12:38.398 [Lua] StateInGameRunning:_game_actually_starts() 18:12:38.398 [Lua] [IngameUI] menu view on_enter start_menu_view 18:12:38.398 [Lua] hero_fullscreen_menu_on_enter 18:12:38.398 [Lua] ################################################################################################################# 18:12:38.398 [Lua] [Loading Time]: 00:00:12 [Transition]: none-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true 18:12:38.398 [Lua] ################################################################################################################# 18:12:38.398 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 23 18:12:38.400 [Lua] [IngameUI] menu view post_update_on_enter table: 0x03e4c670 18:12:38.401 [Lua] [HeroViewState] Enter Substate StartMenuStateOverview 18:12:38.405 [SteamVoipClient] select_out(1100001034ed953, off) 18:12:38.410 [Lua] cb_razer_chroma_setup 18:12:38.415 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 23 18:12:38.420 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_base, MenuWorldPreviewerStartMenuView, async-read, prioritized 18:12:38.420 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/skins/black_and_gold/chr_bright_wizard_adept_black_and_gold, MenuWorldPreviewerStartMenuView, async-read, prioritized 18:12:38.421 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized 18:12:38.421 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized 18:12:38.421 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_01, MenuWorldPreviewerStartMenuView, async-read, prioritized 18:12:38.421 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 18:12:38.438 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_01 18:12:38.438 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p, MenuWorldPreviewerStartMenuView 18:12:38.438 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized 18:12:38.438 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized 18:12:38.443 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p 18:12:38.443 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_01, MenuWorldPreviewerStartMenuView 18:12:38.443 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_04, MenuWorldPreviewerStartMenuView, async-read, prioritized 18:12:38.526 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p 18:12:38.526 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p 18:12:38.586 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 23 18:12:38.586 [Lua] Commit load time data 18:12:39.414 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x3d8, position: 0 18:12:39.548 [Lua] PlayFabMirrorBase:_commit_internal 1 18:12:39.548 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 18:12:39.550 [Lua] generate_backend_stats 1100001034ed953:1 18:12:39.581 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 18:12:39.581 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 18:12:39.581 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 24 18:12:39.581 [Lua] Set lobby begin: 18:12:39.581 [Lua] Lobby data selected_mission_id = inn_level 18:12:39.581 [Lua] Lobby data num_players = 1 18:12:39.581 [Lua] Lobby data difficulty_tweak = 0 18:12:39.581 [Lua] Lobby data host = 1100001034ed953 18:12:39.581 [Lua] Lobby data matchmaking_type = 3 18:12:39.581 [Lua] Lobby data difficulty = normal 18:12:39.581 [Lua] Lobby data player_slot_1 = 0:0 18:12:39.581 [Lua] Lobby data unique_server_name = Xanoth 18:12:39.581 [Lua] Lobby data player_slot_4 = 0:0 18:12:39.581 [Lua] Lobby data country_code = GB 18:12:39.581 [Lua] Lobby data matchmaking = false 18:12:39.581 [Lua] Lobby data power_level = 835 18:12:39.581 [Lua] Lobby data mission_id = inn_level 18:12:39.581 [Lua] Lobby data mechanism = adventure 18:12:39.581 [Lua] Lobby data player_slot_5 = 0:0 18:12:39.581 [Lua] Lobby data player_slot_2 = 1100001034ed953:1 18:12:39.581 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 18:12:39.582 [Lua] Lobby data player_slot_3 = 0:0 18:12:39.582 [Lua] Lobby data eac_authorized = true 18:12:39.582 [Lua] Set lobby end. 18:12:39.588 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 24 18:12:39.930 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 24 18:12:39.938 [Lua] commit result success 1 18:12:39.938 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 25 18:12:39.949 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 25 18:12:39.994 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x3d8, position: 27249 18:12:40.113 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 25 18:12:41.450 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_sienna_painting_wood_base_2, async-read, 18:12:41.450 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded: 18:12:41.461 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_wom, keep_sienna_painting_wood_base_1, async-read, 18:12:41.461 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_wom, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded: 18:12:41.484 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_groundzero01, keep_salty_painting_wood_base_1, async-read, 18:12:41.484 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_groundzero01, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded: 18:12:41.496 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_2, async-read, 18:12:41.496 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded: 18:12:41.509 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_kruber_painting_wood_base_1, async-read, 18:12:41.509 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded: 18:12:41.519 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_2, async-read, 18:12:41.519 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded: 18:12:41.530 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_kerillian_painting_wood_base_1, async-read, 18:12:41.530 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded: 18:12:41.620 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_bardin_painting_wood_base_2, async-read, 18:12:41.620 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_bardin_painting_wood_base_2 -> Package still referenced, NOT unloaded: 18:12:41.632 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_bardin_painting_wood_base_1, async-read, 18:12:41.632 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded: 18:12:46.135 [Lua] [IngameUI] menu view on_exit start_menu_view 18:12:46.135 [Lua] [HeroViewState] Exit Substate StartMenuStateOverview 18:12:46.135 [Lua] hero_fullscreen_menu_on_exit 18:12:46.138 [Lua] [IngameUI] menu view post_update_on_exit table: 0x03e4c670 18:12:46.139 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_base, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 18:12:46.139 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/skins/black_and_gold/chr_bright_wizard_adept_black_and_gold, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 18:12:46.139 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_04, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 18:12:46.139 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 18:12:46.139 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p, MenuWorldPreviewerStartMenuView 18:12:49.732 [Lua] [IngameUI] menu view on_enter character_selection 18:12:49.732 [Lua] hero_fullscreen_menu_on_enter 18:12:49.734 [Lua] [IngameUI] menu view post_update_on_enter table: 0x03e4da90 18:12:49.735 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter 18:12:49.747 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 18:12:49.747 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/skins/black_and_gold/chr_bright_wizard_adept_black_and_gold, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 18:12:49.747 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 18:12:49.747 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 18:12:49.747 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 18:12:49.747 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 18:12:49.759 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_01 18:12:49.759 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p, MenuWorldPreviewerCharacterSelectionView 18:12:49.759 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 18:12:49.759 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 18:12:49.762 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p 18:12:49.762 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_01, MenuWorldPreviewerCharacterSelectionView 18:12:49.762 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_04, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 18:12:49.831 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p 18:12:49.831 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p 18:12:50.422 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 18:12:50.422 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/skins/black_and_gold/chr_bright_wizard_adept_black_and_gold, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 18:12:50.422 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_04, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 18:12:50.422 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 18:12:50.423 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p, MenuWorldPreviewerCharacterSelectionView 18:12:50.423 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 18:12:50.423 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 18:12:50.785 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base 18:12:50.785 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base 18:12:50.785 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold 18:12:50.877 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold 18:12:50.877 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold 18:12:50.883 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 18:12:50.883 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 18:12:50.887 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01 18:12:50.887 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewerCharacterSelectionView 18:12:50.887 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 18:12:50.891 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p 18:12:50.891 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewerCharacterSelectionView 18:12:50.891 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 18:12:50.915 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p 18:12:50.915 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p 18:12:50.915 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01 18:12:50.937 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01 18:12:50.937 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01 18:12:51.040 [Lua] [ProfileSynchronizer] Reserving profile index 4 to peer 1100001034ed953 18:12:51.040 [Lua] Set lobby begin: 18:12:51.040 [Lua] Lobby data selected_mission_id = inn_level 18:12:51.041 [Lua] Lobby data num_players = 1 18:12:51.041 [Lua] Lobby data difficulty_tweak = 0 18:12:51.041 [Lua] Lobby data host = 1100001034ed953 18:12:51.041 [Lua] Lobby data matchmaking_type = 3 18:12:51.041 [Lua] Lobby data difficulty = normal 18:12:51.041 [Lua] Lobby data player_slot_1 = 0:0 18:12:51.041 [Lua] Lobby data unique_server_name = Xanoth 18:12:51.041 [Lua] Lobby data player_slot_4 = 1100001034ed953:1 18:12:51.041 [Lua] Lobby data country_code = GB 18:12:51.041 [Lua] Lobby data matchmaking = false 18:12:51.041 [Lua] Lobby data power_level = 835 18:12:51.041 [Lua] Lobby data mission_id = inn_level 18:12:51.041 [Lua] Lobby data mechanism = adventure 18:12:51.041 [Lua] Lobby data player_slot_5 = 0:0 18:12:51.041 [Lua] Lobby data player_slot_2 = 0:0 18:12:51.041 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 18:12:51.041 [Lua] Lobby data player_slot_3 = 0:0 18:12:51.041 [Lua] Lobby data eac_authorized = true 18:12:51.042 [Lua] Set lobby end. 18:12:51.042 [Lua] [ProfileSynchronizer] Assigning peer(1100001034ed953:1) to profile(4) career(2) 18:12:51.050 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold, ProfileSynchronizer, async-read, 18:12:51.050 [Lua] [PackageManager] Load: wwise/two_handed_axes, ProfileSynchronizer, async-read, 18:12:51.050 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p, ProfileSynchronizer, async-read, 18:12:51.050 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01, ProfileSynchronizer, async-read, 18:12:51.050 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, ProfileSynchronizer, async-read, 18:12:51.050 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01_3p, ProfileSynchronizer, async-read, 18:12:51.050 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read, 18:12:51.050 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p, ProfileSynchronizer, async-read, 18:12:51.050 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01, ProfileSynchronizer, async-read, 18:12:51.050 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p, ProfileSynchronizer, async-read, 18:12:51.050 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed, ProfileSynchronizer, async-read, 18:12:51.050 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 18:12:51.050 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03, ProfileSynchronizer, async-read, 18:12:51.050 [Lua] [PackageManager] Load: wwise/we_deus_01, ProfileSynchronizer, async-read, 18:12:51.050 [Lua] [PackageManager] Load: resource_packages/careers/we_maidenguard, ProfileSynchronizer, async-read, 18:12:51.054 [Lua] [PackageManager] Unload: resource_packages/careers/bw_adept, ProfileSynchronizer 18:12:51.059 [Lua] [PackageManager] Unload: wwise/staff, ProfileSynchronizer 18:12:51.059 [Lua] [GameNetworkManager] destroying game object with go_id=43 18:12:51.061 [Save] Saving `save_data` 18:12:51.064 [Save] Save done 18:12:51.073 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_base, ProfileSynchronizer 18:12:51.074 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_beam_staff_03/wpn_brw_beam_staff_03_3p, ProfileSynchronizer 18:12:51.074 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_02_t1/wpn_brw_flaming_sword_02_t1, ProfileSynchronizer 18:12:51.074 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, ProfileSynchronizer 18:12:51.074 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/first_person_base/chr_first_person_mesh, ProfileSynchronizer 18:12:51.075 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_beam_staff_03/wpn_brw_beam_staff_03, ProfileSynchronizer 18:12:51.076 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball, ProfileSynchronizer 18:12:51.076 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_04, ProfileSynchronizer 18:12:51.077 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_02_t1/wpn_brw_flaming_sword_02_t1_3p, ProfileSynchronizer 18:12:51.077 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/skins/black_and_gold/chr_bright_wizard_adept_black_and_gold, ProfileSynchronizer 18:12:51.106 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_axes 18:12:51.106 [Lua] [PackageManager] Force_load: wwise/two_handed_axes 18:12:51.106 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p 18:12:51.128 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p 18:12:51.128 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p 18:12:51.129 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01 18:12:51.163 [Lua] [IngameUI] menu view on_exit character_selection 18:12:51.163 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter 18:12:51.163 [Lua] hero_fullscreen_menu_on_exit 18:12:51.165 [Lua] [IngameUI] menu view post_update_on_exit table: 0x03e4da90 18:12:51.165 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 18:12:51.165 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 18:12:51.165 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 18:12:51.166 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewerCharacterSelectionView 18:12:51.185 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01 18:12:51.185 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01 18:12:51.185 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01_3p 18:12:51.244 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01_3p 18:12:51.244 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01_3p 18:12:51.244 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p 18:12:51.317 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p 18:12:51.317 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p 18:12:51.318 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01 18:12:51.475 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01 18:12:51.475 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01 18:12:51.476 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p 18:12:51.544 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p 18:12:51.544 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p 18:12:51.544 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed 18:12:51.840 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed 18:12:51.840 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed 18:12:51.840 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh 18:12:51.957 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh 18:12:51.958 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh 18:12:51.958 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03 18:12:52.060 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03 18:12:52.060 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03 18:12:52.060 [Lua] [PackageManager] Queueing new asynch package: wwise/we_deus_01 18:12:52.106 [Lua] [PackageManager] Finished loading asynchronous package: wwise/we_deus_01 18:12:52.106 [Lua] [PackageManager] Force_load: wwise/we_deus_01 18:12:52.107 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_maidenguard 18:12:52.178 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_maidenguard 18:12:52.178 [Lua] [PackageManager] Force_load: resource_packages/careers/we_maidenguard 18:12:52.192 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 4, Vector3(-6.62708, 0.383551, 5.31433), Vector4(0, 0, 0.692504, -0.721414)) 18:12:52.195 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 18:12:52.196 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 18:12:52.196 [Lua] PlayerManager:assign_unit_ownership Xanoth 1100001034ed953 1 18:12:52.196 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=45 18:13:45.925 [Lua] [IngameUI] menu view on_enter character_selection 18:13:45.925 [Lua] hero_fullscreen_menu_on_enter 18:13:45.927 [Lua] [IngameUI] menu view post_update_on_enter table: 0x03e4da90 18:13:45.929 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter 18:13:45.941 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 18:13:45.941 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 18:13:45.941 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 18:13:45.941 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 18:13:45.944 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewerCharacterSelectionView 18:13:45.944 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 18:13:45.945 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 18:13:45.945 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 18:13:45.970 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p 18:13:45.970 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p 18:13:48.003 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 18:13:48.003 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 18:13:48.003 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 18:13:48.004 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewerCharacterSelectionView 18:13:48.004 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 18:13:48.004 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/skins/black_and_gold/chr_way_watcher_upgraded_black_and_gold, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 18:13:48.380 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base 18:13:48.380 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base 18:13:48.380 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/skins/black_and_gold/chr_way_watcher_upgraded_black_and_gold 18:13:48.492 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/skins/black_and_gold/chr_way_watcher_upgraded_black_and_gold 18:13:48.492 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/skins/black_and_gold/chr_way_watcher_upgraded_black_and_gold 18:13:48.498 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 18:13:48.498 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 18:13:48.519 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01 18:13:48.519 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewerCharacterSelectionView 18:13:48.519 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 18:13:48.525 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p 18:13:48.525 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01, MenuWorldPreviewerCharacterSelectionView 18:13:48.525 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_09, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 18:13:48.549 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p 18:13:48.549 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p 18:13:48.549 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_09 18:13:48.589 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_09 18:13:48.589 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_09 18:13:49.052 [Lua] [ProfileSynchronizer] Assigning peer(1100001034ed953:1) to profile(4) career(1) 18:13:49.063 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/skins/black_and_gold/chr_way_watcher_upgraded_black_and_gold, ProfileSynchronizer, async-read, 18:13:49.063 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_runed_01, ProfileSynchronizer, async-read, 18:13:49.063 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 18:13:49.063 [Lua] [PackageManager] Load: wwise/one_handed_daggers, ProfileSynchronizer, async-read, 18:13:49.063 [Lua] [PackageManager] Load: wwise/bow, ProfileSynchronizer, async-read, 18:13:49.063 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1, ProfileSynchronizer, async-read, 18:13:49.063 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01, ProfileSynchronizer, async-read, 18:13:49.063 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_runed_01_3p, ProfileSynchronizer, async-read, 18:13:49.063 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p, ProfileSynchronizer, async-read, 18:13:49.063 [Lua] [PackageManager] Load: resource_packages/careers/we_waywatcher, ProfileSynchronizer, async-read, 18:13:49.063 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_09, ProfileSynchronizer, async-read, 18:13:49.063 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read, 18:13:49.063 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_runed_01_3p, ProfileSynchronizer, async-read, 18:13:49.063 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_runed_01, ProfileSynchronizer, async-read, 18:13:49.063 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, ProfileSynchronizer, async-read, 18:13:49.064 [Lua] [PackageManager] Unload: wwise/we_deus_01, ProfileSynchronizer 18:13:49.065 [Lua] [PackageManager] Unload: wwise/two_handed_axes, ProfileSynchronizer 18:13:49.066 [Lua] [PackageManager] Unload: resource_packages/careers/we_maidenguard, ProfileSynchronizer 18:13:49.066 [Lua] [GameNetworkManager] destroying game object with go_id=45 18:13:49.066 [Lua] [UnitSpawner] [nil] failed to remove listener [interactable_unit] from unit [[Unit '#ID[8620638146b66e26]']] 18:13:49.066 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `stop_weapon_we_deus_01_overheat` for object id: 57, name: `unknown` 18:13:49.068 [Save] Saving `save_data` 18:13:49.072 [Save] Save done 18:13:49.077 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p, ProfileSynchronizer 18:13:49.077 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01_3p, ProfileSynchronizer 18:13:49.077 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01, ProfileSynchronizer 18:13:49.078 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, ProfileSynchronizer 18:13:49.079 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, ProfileSynchronizer 18:13:49.080 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01, ProfileSynchronizer 18:13:49.080 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh, ProfileSynchronizer 18:13:49.080 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03, ProfileSynchronizer 18:13:49.080 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p, ProfileSynchronizer 18:13:49.080 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold, ProfileSynchronizer 18:13:49.081 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed, ProfileSynchronizer 18:13:49.081 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p, ProfileSynchronizer 18:13:49.142 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_runed_01 18:13:49.142 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_runed_01 18:13:49.143 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/first_person_base/chr_first_person_mesh 18:13:49.165 [Lua] [IngameUI] menu view on_exit character_selection 18:13:49.166 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter 18:13:49.166 [Lua] hero_fullscreen_menu_on_exit 18:13:49.168 [Lua] [IngameUI] menu view post_update_on_exit table: 0x03e4da90 18:13:49.168 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 18:13:49.168 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/skins/black_and_gold/chr_way_watcher_upgraded_black_and_gold, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 18:13:49.168 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_09, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 18:13:49.168 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewerCharacterSelectionView 18:13:49.298 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/first_person_base/chr_first_person_mesh 18:13:49.298 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/first_person_base/chr_first_person_mesh 18:13:49.298 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_daggers 18:13:49.332 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_daggers 18:13:49.332 [Lua] [PackageManager] Force_load: wwise/one_handed_daggers 18:13:49.332 [Lua] [PackageManager] Queueing new asynch package: wwise/bow 18:13:49.407 [Lua] [PackageManager] Finished loading asynchronous package: wwise/bow 18:13:49.407 [Lua] [PackageManager] Force_load: wwise/bow 18:13:49.407 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1 18:13:49.488 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1 18:13:49.488 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1 18:13:49.489 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01 18:13:49.584 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01 18:13:49.584 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01 18:13:49.584 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_runed_01_3p 18:13:49.620 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_runed_01_3p 18:13:49.620 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_runed_01_3p 18:13:49.620 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p 18:13:49.653 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p 18:13:49.653 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p 18:13:49.653 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_waywatcher 18:13:49.745 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_waywatcher 18:13:49.745 [Lua] [PackageManager] Force_load: resource_packages/careers/we_waywatcher 18:13:49.746 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_runed_01_3p 18:13:49.803 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_runed_01_3p 18:13:49.803 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_runed_01_3p 18:13:49.803 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_runed_01 18:13:49.893 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_runed_01 18:13:49.893 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_runed_01 18:13:49.894 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p 18:13:49.929 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p 18:13:49.929 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p 18:13:49.942 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 4, Vector3(1.70895, -0.307586, 5.01989), Vector4(0, 0, -0.636519, -0.771261)) 18:13:49.944 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 18:13:49.945 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 18:13:49.945 [Lua] PlayerManager:assign_unit_ownership Xanoth 1100001034ed953 1 18:13:49.945 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=49 18:14:09.337 [Lua] [IngameUI] menu view on_enter character_selection 18:14:09.337 [Lua] hero_fullscreen_menu_on_enter 18:14:09.338 [Lua] [IngameUI] menu view post_update_on_enter table: 0x03e4da90 18:14:09.339 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter 18:14:09.352 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 18:14:09.352 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/skins/black_and_gold/chr_way_watcher_upgraded_black_and_gold, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 18:14:09.353 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 18:14:09.353 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 18:14:09.356 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01 18:14:09.356 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewerCharacterSelectionView 18:14:09.356 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 18:14:09.359 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p 18:14:09.359 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01, MenuWorldPreviewerCharacterSelectionView 18:14:09.359 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_09, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 18:14:09.383 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p 18:14:09.383 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p 18:14:09.896 [Lua] [IngameUI] menu view on_exit character_selection 18:14:09.900 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter 18:14:09.900 [Lua] hero_fullscreen_menu_on_exit 18:14:09.904 [Lua] [IngameUI] menu view post_update_on_exit table: 0x03e4da90 18:14:09.904 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 18:14:09.904 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/skins/black_and_gold/chr_way_watcher_upgraded_black_and_gold, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 18:14:09.904 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_09, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 18:14:09.905 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewerCharacterSelectionView 18:14:10.324 [Lua] [IngameUI] menu view on_enter hero_view 18:14:10.331 [Lua] [IngameUI] menu view post_update_on_enter table: 0x03e4ca50 18:14:10.331 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 18:14:10.331 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'on_enter' from [HeroWindowCharacterPreview] (Origin: function: 0x19c93f80) 18:14:10.331 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'on_exit' from [HeroWindowCharacterPreview] (Origin: function: 0x19c8ada0) 18:14:10.331 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'draw' from [HeroWindowCharacterPreview] (Origin: function: 0x19c73fe0) 18:14:10.343 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 18:14:10.344 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 18:14:10.345 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 18:14:10.345 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 18:14:10.350 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 18:14:11.010 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 18:14:11.010 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 18:14:11.032 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 18:14:11.032 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/skins/black_and_gold/chr_way_watcher_upgraded_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 18:14:11.054 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 18:14:11.054 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 18:14:11.054 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 18:14:11.054 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_09, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 18:14:11.054 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 18:14:11.054 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 18:14:11.054 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 18:14:11.054 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 18:14:11.054 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 18:14:11.054 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 18:14:12.023 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 18:14:12.023 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 18:14:12.023 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 18:14:12.023 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 18:14:12.023 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 18:14:12.023 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 18:14:18.206 [Lua] [IngameUI] menu view on_exit hero_view 18:14:18.209 [Lua] [IngameUI] menu view post_update_on_exit table: 0x03e4ca50 18:14:18.209 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 18:14:18.209 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 18:14:18.209 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 18:14:18.209 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 18:14:18.209 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/skins/black_and_gold/chr_way_watcher_upgraded_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 18:14:18.209 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_09, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 18:14:18.209 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 18:14:18.209 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 18:14:18.209 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 18:14:18.223 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 18:14:18.223 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 18:14:18.223 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 18:14:23.267 [Lua] PlayFabMirrorBase:_commit_internal 2 18:14:23.267 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 18:14:23.270 [Lua] generate_backend_stats 1100001034ed953:1 18:14:23.297 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 26 18:14:23.298 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 18:14:23.298 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 27 18:14:23.303 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 26 2 18:14:24.020 [Lua] [PlayFabRequestQueue] EAC Enabled! 26 18:14:24.020 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 26 18:14:24.391 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 26 18:14:24.397 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 27 18:14:24.875 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 27 18:14:24.883 [Lua] commit result success 2 18:14:24.883 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 28 18:14:24.894 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 28 18:14:25.056 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 28 18:15:29.894 [Lua] [IngameUI] menu view on_enter hero_view 18:15:29.899 [Lua] [IngameUI] menu view post_update_on_enter table: 0x03e4ca50 18:15:29.899 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 18:15:29.911 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 18:15:29.912 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 18:15:29.913 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 18:15:29.913 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 18:15:29.918 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 18:15:30.506 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 18:15:30.506 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 18:15:30.527 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 18:15:30.527 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/skins/black_and_gold/chr_way_watcher_upgraded_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 18:15:30.560 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 18:15:30.560 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 18:15:30.560 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 18:15:30.560 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_09, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 18:15:30.560 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 18:15:30.560 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 18:15:30.560 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 18:15:30.560 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 18:15:30.560 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 18:15:30.560 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 18:15:54.147 [Lua] [IngameUI] menu view on_exit hero_view 18:15:54.154 [Lua] [IngameUI] menu view post_update_on_exit table: 0x03e4ca50 18:15:54.154 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 18:15:54.154 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 18:15:54.154 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 18:15:54.154 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 18:15:54.154 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/skins/black_and_gold/chr_way_watcher_upgraded_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 18:15:54.154 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_09, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 18:15:54.154 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 18:15:54.154 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 18:15:54.154 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 18:15:54.161 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 18:15:54.161 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 18:15:54.161 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 18:15:59.227 [Lua] PlayFabMirrorBase:_commit_internal 3 18:15:59.227 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 18:15:59.229 [Lua] generate_backend_stats 1100001034ed953:1 18:15:59.261 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 18:15:59.261 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 18:15:59.267 [Lua] commit result success 3 18:15:59.267 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 29 18:15:59.282 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 29 18:15:59.934 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 29 18:17:31.657 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"] 18:18:46.782 [Lua] [IngameUI] menu view on_enter character_selection 18:18:46.782 [Lua] hero_fullscreen_menu_on_enter 18:18:46.783 [Lua] [IngameUI] menu view post_update_on_enter table: 0x03e4da90 18:18:46.784 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter 18:18:46.797 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 18:18:46.797 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/skins/black_and_gold/chr_way_watcher_upgraded_black_and_gold, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 18:18:46.797 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 18:18:46.797 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 18:18:46.801 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01 18:18:46.801 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewerCharacterSelectionView 18:18:46.801 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 18:18:46.803 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p 18:18:46.803 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01, MenuWorldPreviewerCharacterSelectionView 18:18:46.803 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_09, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized 18:18:46.828 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p 18:18:46.828 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p 18:18:47.288 [Lua] [IngameUI] menu view on_exit character_selection 18:18:47.289 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter 18:18:47.289 [Lua] hero_fullscreen_menu_on_exit 18:18:47.291 [Lua] [IngameUI] menu view post_update_on_exit table: 0x03e4da90 18:18:47.291 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 18:18:47.291 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/skins/black_and_gold/chr_way_watcher_upgraded_black_and_gold, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 18:18:47.291 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_09, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded: 18:18:47.292 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewerCharacterSelectionView 18:18:47.672 [Lua] [IngameUI] menu view on_enter hero_view 18:18:47.677 [Lua] [IngameUI] menu view post_update_on_enter table: 0x03e4ca50 18:18:47.678 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 18:18:47.690 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 18:18:47.690 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 18:18:47.692 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 18:18:47.692 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 18:18:47.697 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 18:18:48.194 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 18:18:48.194 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 18:18:48.216 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 18:18:48.216 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/skins/black_and_gold/chr_way_watcher_upgraded_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 18:18:48.236 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 18:18:48.236 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 18:18:48.236 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 18:18:48.236 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_09, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 18:18:48.236 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 18:18:48.236 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 18:18:48.236 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 18:18:48.236 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 18:18:48.236 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 18:18:48.236 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 18:18:49.089 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 18:18:49.089 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 18:18:49.089 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/skins/black_and_gold/chr_way_watcher_upgraded_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 18:18:49.089 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_09, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 18:18:49.089 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 18:18:49.089 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 18:18:49.089 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 18:18:49.093 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 18:18:49.093 [Lua] [HeroViewWindow] Enter Substate HeroWindowTalents 18:18:49.095 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 18:18:49.095 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 18:18:56.523 [Lua] [IngameUI] menu view on_exit hero_view 18:18:56.527 [Lua] [IngameUI] menu view post_update_on_exit table: 0x03e4ca50 18:18:56.527 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 18:18:56.527 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 18:18:56.527 [Lua] [HeroViewWindow] Exit Substate HeroWindowTalents 18:19:01.598 [Lua] PlayFabMirrorBase:_commit_internal 4 18:19:01.598 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 18:19:01.601 [Lua] generate_backend_stats 1100001034ed953:1 18:19:01.629 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 30 18:19:01.630 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 18:19:01.637 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 30 3 18:19:02.299 [Lua] [PlayFabRequestQueue] EAC Enabled! 30 18:19:02.299 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 30 18:19:02.680 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 30 18:19:02.688 [Lua] commit result success 4 18:19:02.688 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 31 18:19:02.700 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 31 18:19:02.865 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 31 18:19:07.391 warning: [Flow] Animation state machine does not have event `#ID[67c6cbe2]` 18:19:08.420 [Lua] [Matchmaking] Cancelling matchmaking 18:19:08.420 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 18:19:08.432 [Lua] [LevelTransitionHandler] set_next_level( lvl:morris_hub, mc:deus, gm:inn_deus, env:0, seed:0, conflict:disabled, lckd_director_funcs:{}, diff:normal diff_tweak:0 id:939894208 lt:load_next_level) 18:19:08.432 [Lua] [LevelTransitionHandler] promote_next_level_data 18:19:08.433 [Lua] TRANSITION nil nil load_next_level 18:19:08.433 [Lua] Transition type "load_next_level", is server: true 18:19:08.433 [Lua] [GameNetworkManager] Leaving game... 18:19:08.433 [Lua] [GameNetworkManager] Shutting down game session host. 18:19:08.433 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 18:19:08.433 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 18:19:08.433 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=385.48 18:19:08.447 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 18:19:10.499 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 18:19:10.499 [Lua] [Managers] Calling function on all managers: 18:19:10.500 [Lua] PlayerManager:remove_player peer_id=1100001034ed953 1 18:19:10.500 [Lua] Clearing all global lookup lists 18:19:10.500 [Lua] [IngamePlayerListUI] - Destroy 18:19:10.500 [Lua] [GamePadEquipmentUI] - Destroy 18:19:10.500 [Lua] [EquipmentUI] - Destroy 18:19:10.500 [Lua] [GamePadAbilityUI] - Destroy 18:19:10.500 [Lua] [AbilityUI] - Destroy 18:19:10.500 [Lua] [IngameUI] destroy 18:19:10.505 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_sienna_painting_wood_base_2 18:19:10.505 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_wom, keep_sienna_painting_wood_base_1 18:19:10.505 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_groundzero01, keep_salty_painting_wood_base_1 18:19:10.506 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_2 18:19:10.506 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_kruber_painting_wood_base_1 18:19:10.506 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_2 18:19:10.506 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_kerillian_painting_wood_base_1 18:19:10.506 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_TD033_BL_Drachenfels_newedition, keep_hall_painting_wood_base_5 18:19:10.506 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels, keep_hall_painting_wood_base_4 18:19:10.506 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_2 18:19:10.506 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military01, keep_hall_painting_wood_base_1 18:19:10.506 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_bardin_painting_wood_base_2 18:19:10.507 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_bardin_painting_wood_base_1 18:19:10.507 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_bugmans_painting_wood_base_1 18:19:10.507 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box, keep_hall_painting_wood_base_3 18:19:10.539 [Lua] [Managers] Destroying manager group: 18:19:10.544 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 18:19:10.595 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 18:19:10.595 [Lua] [PeerSM] 1100001034ed953 :: on_exit InGame 18:19:10.595 [Lua] [PeerSM] 1100001034ed953 :: on_enter Loading 18:19:10.595 [Lua] [Matchmaking] unregister rpcs 18:19:10.596 [Lua] ############### UNLOADING PACKAGES ############### 18:19:10.596 [Lua] [Managers] Calling function on all managers: 18:19:10.596 [Lua] [Managers] Destroying manager group: 18:19:10.596 [Lua] [Gamestate] Enter state StateLoading 18:19:10.598 [Lua] [Gamestate] Enter Substate StateLoadingRunning 18:19:10.598 [Lua] [Matchmaking] register rpcs 18:19:10.598 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 18:19:10.598 [Lua] Set lobby begin: 18:19:10.598 [Lua] Lobby data selected_mission_id = inn_level 18:19:10.598 [Lua] Lobby data num_players = 1 18:19:10.598 [Lua] Lobby data difficulty_tweak = 0 18:19:10.598 [Lua] Lobby data host = 1100001034ed953 18:19:10.598 [Lua] Lobby data matchmaking_type = 3 18:19:10.598 [Lua] Lobby data difficulty = normal 18:19:10.598 [Lua] Lobby data player_slot_1 = 0:0 18:19:10.598 [Lua] Lobby data unique_server_name = Xanoth 18:19:10.598 [Lua] Lobby data player_slot_4 = 1100001034ed953:1 18:19:10.598 [Lua] Lobby data country_code = GB 18:19:10.598 [Lua] Lobby data matchmaking = false 18:19:10.598 [Lua] Lobby data power_level = 0 18:19:10.598 [Lua] Lobby data mission_id = inn_level 18:19:10.598 [Lua] Lobby data mechanism = adventure 18:19:10.598 [Lua] Lobby data player_slot_5 = 0:0 18:19:10.598 [Lua] Lobby data player_slot_2 = 0:0 18:19:10.598 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 18:19:10.598 [Lua] Lobby data player_slot_3 = 0:0 18:19:10.599 [Lua] Lobby data eac_authorized = true 18:19:10.599 [Lua] Set lobby end. 18:19:10.599 [Lua] registering RPCs 18:19:10.599 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 18:19:10.599 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 18:19:10.599 [Lua] Set lobby begin: 18:19:10.599 [Lua] Lobby data selected_mission_id = morris_hub 18:19:10.599 [Lua] Lobby data num_players = 1 18:19:10.599 [Lua] Lobby data difficulty_tweak = 0 18:19:10.599 [Lua] Lobby data host = 1100001034ed953 18:19:10.599 [Lua] Lobby data matchmaking_type = 3 18:19:10.599 [Lua] Lobby data difficulty = normal 18:19:10.599 [Lua] Lobby data player_slot_1 = 0:0 18:19:10.599 [Lua] Lobby data unique_server_name = Xanoth 18:19:10.599 [Lua] Lobby data player_slot_4 = 1100001034ed953:1 18:19:10.599 [Lua] Lobby data country_code = GB 18:19:10.599 [Lua] Lobby data matchmaking = false 18:19:10.599 [Lua] Lobby data power_level = 0 18:19:10.599 [Lua] Lobby data mission_id = morris_hub 18:19:10.599 [Lua] Lobby data mechanism = deus 18:19:10.599 [Lua] Lobby data player_slot_5 = 0:0 18:19:10.599 [Lua] Lobby data player_slot_2 = 0:0 18:19:10.599 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 18:19:10.599 [Lua] Lobby data player_slot_3 = 0:0 18:19:10.599 [Lua] Lobby data eac_authorized = true 18:19:10.599 [Lua] Set lobby end. 18:19:10.600 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 18:19:10.602 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens, async-read, prioritized 18:19:10.602 [Lua] [StateLoading] load_current_level 18:19:10.602 [Lua] initializing mechanism to: deus 18:19:10.602 [Lua] FORCE COMMIT 5 18:19:10.602 [Lua] PlayFabMirrorBase:_commit_internal 5 18:19:10.602 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 18:19:10.602 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 18:19:10.602 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request verifyDlcCareers 32 18:19:10.602 [Lua] [LevelTransitionHandler] load_current_level, loading morris_hub 0 18:19:10.603 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, inn_level 18:19:10.604 [Umbra] Unload tome 18:19:10.604 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, inn_level 18:19:10.670 [Lua] [PackageManager] Unload: resource_packages/levels/inn, inn_level 18:19:10.683 [Lua] [PackageManager] Unload: resource_packages/levels/inn_dependencies, inn_level 18:19:10.683 [Lua] [PackageManager] Load: resource_packages/levels/inn_dependencies, morris_hub, async-read, 18:19:10.683 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/morris_hub, morris_hub, async-read, 18:19:10.695 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript verifyDlcCareers 32 18:19:10.695 [Lua] commit result success 5 18:19:10.695 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 33 18:19:10.747 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_1 18:19:10.747 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_1 18:19:10.747 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn_dependencies 18:19:10.864 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript verifyDlcCareers 32 18:19:10.880 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 33 18:19:11.065 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 33 18:19:12.110 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn_dependencies 18:19:12.110 [Lua] [PackageManager] Force_load: resource_packages/levels/inn_dependencies 18:19:12.111 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/morris_hub 18:19:14.831 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/morris_hub 18:19:14.831 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/morris_hub 18:19:14.843 [Lua] [LevelTransitionHandler] Level load completed! 18:19:14.844 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: morris_hub - level_seed: 0 - use_random_directors: false - conflict_director_name: disabled 18:19:14.844 [Lua] [EnemyPackageLoader] Load no enemies on this level 18:19:14.844 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: morris_hub game_mode: inn_deus 18:19:14.844 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 18:19:14.844 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/morris_hub/world 18:19:14.863 [Lua] Async level spawning done 18:19:14.865 [Lua] ### Received rpc_level_loaded 18:19:14.865 [Lua] #### Has state machine: true, peer_id: 1100001034ed953, level_id: 228 18:19:14.865 [Lua] Peer 1100001034ed953 has loaded the level and all enemies are loaded 18:19:14.887 [Lua] [PeerSM] 1100001034ed953 :: on_exit Loading 18:19:14.887 [Lua] [PeerSM] 1100001034ed953 :: on_enter LoadingProfilePackages 18:19:14.899 [Lua] [PeerSM] 1100001034ed953 :: on_exit LoadingProfilePackages 18:19:14.899 [Lua] [PeerSM] 1100001034ed953 :: on_enter WaitingForEnterGame 18:19:14.900 [Lua] ### Received rpc_level_loaded 18:19:14.900 [Lua] #### Has state machine: false, peer_id: 1100001034ed953, level_id: 228 18:19:14.900 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 18:19:15.903 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 18:19:15.903 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 18:19:15.903 [Lua] [Matchmaking] unregister rpcs 18:19:15.903 [Lua] Set lobby begin: 18:19:15.903 [Lua] Lobby data selected_mission_id = morris_hub 18:19:15.903 [Lua] Lobby data num_players = 1 18:19:15.903 [Lua] Lobby data difficulty_tweak = 0 18:19:15.903 [Lua] Lobby data host = 1100001034ed953 18:19:15.903 [Lua] Lobby data matchmaking_type = 3 18:19:15.903 [Lua] Lobby data difficulty = normal 18:19:15.903 [Lua] Lobby data player_slot_1 = 0:0 18:19:15.904 [Lua] Lobby data unique_server_name = Xanoth 18:19:15.904 [Lua] Lobby data player_slot_4 = 1100001034ed953:1 18:19:15.904 [Lua] Lobby data country_code = GB 18:19:15.904 [Lua] Lobby data matchmaking = false 18:19:15.904 [Lua] Lobby data power_level = 0 18:19:15.904 [Lua] Lobby data mission_id = morris_hub 18:19:15.904 [Lua] Lobby data mechanism = deus 18:19:15.904 [Lua] Lobby data player_slot_5 = 0:0 18:19:15.904 [Lua] Lobby data player_slot_2 = 0:0 18:19:15.904 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 18:19:15.904 [Lua] Lobby data player_slot_3 = 0:0 18:19:15.904 [Lua] Lobby data eac_authorized = true 18:19:15.904 [Lua] Set lobby end. 18:19:15.904 [Lua] [Managers] Destroying manager group: 18:19:15.905 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens 18:19:15.905 [Lua] [Gamestate] Enter StateIngame HOST 18:19:15.905 [Lua] [Managers] Calling function on all managers: 18:19:15.905 [Lua] <>level = morris_hub<> 18:19:15.905 [Lua] [StateIngame] Server ingame 18:19:15.908 [Lua] Set lobby begin: 18:19:15.908 [Lua] Lobby data selected_mission_id = morris_hub 18:19:15.908 [Lua] Lobby data num_players = 1 18:19:15.908 [Lua] Lobby data difficulty_tweak = 0 18:19:15.909 [Lua] Lobby data host = 1100001034ed953 18:19:15.909 [Lua] Lobby data matchmaking_type = 3 18:19:15.909 [Lua] Lobby data difficulty = normal 18:19:15.909 [Lua] Lobby data player_slot_1 = 0:0 18:19:15.909 [Lua] Lobby data unique_server_name = Xanoth 18:19:15.909 [Lua] Lobby data player_slot_4 = 1100001034ed953:1 18:19:15.909 [Lua] Lobby data country_code = GB 18:19:15.909 [Lua] Lobby data matchmaking = false 18:19:15.909 [Lua] Lobby data power_level = 0 18:19:15.909 [Lua] Lobby data mission_id = morris_hub 18:19:15.909 [Lua] Lobby data mechanism = deus 18:19:15.909 [Lua] Lobby data player_slot_5 = 0:0 18:19:15.909 [Lua] Lobby data player_slot_2 = 0:0 18:19:15.910 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 18:19:15.910 [Lua] Lobby data player_slot_3 = 0:0 18:19:15.910 [Lua] Lobby data eac_authorized = true 18:19:15.910 [Lua] Set lobby end. 18:19:15.910 [Lua] [Matchmaking] register rpcs 18:19:15.910 [Lua] GameNetworkManager:init... creating game session 18:19:15.910 [Lua] Host GameSession.make_game_session_host with session: 18:19:15.910 [Lua] [GameNetworkManager] Setting pong timeout to 60 18:19:15.910 [Lua] [GameNetworkManager] My own peer_id = 1100001034ed953 18:19:15.910 [Lua] [GameNetworkManager] self.is_server = true 18:19:15.910 [Network] Setting artificial MTU limit to 65536 18:19:15.920 [Lua] Switching ConflictSettings: to: disabled 18:19:15.920 [Lua] pacing=disabled 18:19:15.920 [Lua] roaming=nil 18:19:15.920 [Lua] specials=disabled 18:19:15.920 [Lua] debug_color=black 18:19:15.920 [Lua] pack_spawning=disabled 18:19:15.920 [Lua] contained_breeds=nil 18:19:15.920 [Lua] disabled=true 18:19:15.920 [Lua] boss=disabled 18:19:15.920 [Lua] horde=disabled 18:19:15.920 [Lua] name=disabled 18:19:15.920 [Lua] intensity=disabled 18:19:15.920 [Lua] --- 18:19:15.920 [Lua] [LevelAnalysis] set_random_seed( 0) 18:19:15.923 [Lua] [AIInterestPointSystem] Level Seed: 0 18:19:15.923 [Lua] 18:19:15.923 [Lua] [entity_system_bag] = table 18:19:15.923 [Lua] [entity_system_bag] = metatable 18:19:15.923 [Lua] [startup_data] = table 18:19:15.923 [Lua] [entity_manager] = table 18:19:15.923 [Lua] [entity_manager] = metatable 18:19:15.923 [Lua] [unit_spawner] = table 18:19:15.923 [Lua] [unit_spawner] = metatable 18:19:15.923 [Lua] [unit_storage] = table 18:19:15.923 [Lua] [unit_storage] = metatable 18:19:15.923 [Lua] [dice_keeper] = table 18:19:15.923 [Lua] [dice_keeper] = metatable 18:19:15.923 [Lua] [is_server] = true (boolean) 18:19:15.923 [Lua] [world] = [World] 18:19:15.923 [Lua] [system_api] = table 18:19:15.923 [Lua] [entity_system] = table 18:19:15.923 [Lua] [entity_system] = metatable 18:19:15.923 [Lua] [network_lobby] = table 18:19:15.923 [Lua] [network_lobby] = metatable 18:19:15.923 [Lua] [profile_synchronizer] = table 18:19:15.923 [Lua] [profile_synchronizer] = metatable 18:19:15.923 [Lua] [level_transition_handler] = table 18:19:15.923 [Lua] [level_transition_handler] = metatable 18:19:15.923 [Lua] [num_local_human_players] = 1 (number) 18:19:15.923 [Lua] [statistics_db] = table 18:19:15.923 [Lua] [statistics_db] = metatable 18:19:15.923 [Lua] [network_server] = table 18:19:15.923 [Lua] [network_server] = metatable 18:19:15.923 [Lua] [input_manager] = table 18:19:15.923 [Lua] [input_manager] = metatable 18:19:15.923 [Lua] [network_clock] = table 18:19:15.923 [Lua] [network_clock] = metatable 18:19:15.923 [Lua] [network_transmit] = table 18:19:15.923 [Lua] [network_transmit] = metatable 18:19:15.923 [Lua] [free_flight_manager] = table 18:19:15.923 [Lua] [free_flight_manager] = metatable 18:19:15.923 [Lua] [network_manager] = table 18:19:15.923 [Lua] [network_manager] = metatable 18:19:15.923 [Lua] [network_event_delegate] = table 18:19:15.923 [Lua] [network_event_delegate] = metatable 18:19:15.923 [Lua] 18:19:15.923 [Lua] ignoring extension VersusVolumeObjectiveExtension 18:19:15.923 [Lua] ignoring extension VersusInteractObjectiveExtension 18:19:15.923 [Lua] ignoring extension VersusPayloadObjectiveExtension 18:19:15.923 [Lua] ignoring extension VersusSocketObjectiveExtension 18:19:15.923 [Lua] ignoring extension VersusTargetObjectiveExtension 18:19:15.923 [Lua] ignoring extension VersusMissionObjectiveExtension 18:19:15.924 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 18:19:15.928 [Lua] [AchievementManager] Achievements using the steam platform 18:19:15.928 [Lua] PlayerManager:add_player player_1 18:19:15.953 [Lua] [StateIngame] Level seed: 0 18:19:15.955 [Lua] [LevelAnalysis] set_random_seed( 0) 18:19:15.956 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 18:19:15.956 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 18:19:15.956 [Lua] [IngameUI] init 18:19:15.971 [SteamVoipClient] select_out(1100001034ed953, off) 18:19:15.976 [Lua] cb_razer_chroma_setup 18:19:15.997 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_aligner"]["scale"] [0] =[C]: in function callstack [1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override [2] @scripts/ui/ui_scenegraph.lua:154: in function scenegraph_visit_node [3] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node [4] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node [5] @scripts/ui/ui_scenegraph.lua:176: in function hook_chain [6] @scripts/mods/vmf/modules/core/hooks.lua:180: in function init_scenegraph [7] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2841: in function create_ui_elements [8] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init [9] @foundation/scripts/util/class.lua:62:in function [10] =[C]: in function xpcall [11] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call [12] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function [13] =[C]: in function pcall [14] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc [15] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function [16] =[C]: in function xpcall [17] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr [18] @scripts/mods/vmf/modules/core/hooks.lua:165:in function [19] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init [20] @foundation/scripts/util/class.lua:62: in function new [21] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui [22] @scripts/game_state/state_ingame_running.lua:173: in function on_enter [23] @foundation/scripts/util/state_machine.lua:127: in function _change_state [24] @scripts/game_state/game_state_machine.lua:18: in function _change_state [25] @foundation/scripts/util/state_machine.lua:95: in function init [26] @scripts/game_state/game_state_machine.lua:7: in function init [27] @foundation/scripts/util/class.lua:62: in function new [28] @scripts/game_state/state_ingame.lua:426: in function on_enter [29] @foundation/scripts/util/state_machine.lua:127: in function _change_state [30] @scripts/game_state/game_state_machine.lua:18: in function _change_state [31] @foundation/scripts/util/state_machine.lua:144: in function update [32] @scripts/boot.lua:865: in function game_update [33] @scripts/boot.lua:628:in function [1] node = table: 0000000011D56D40; node_def = table: 00000000193AF5A0; k = "scale"; v = "fit" [2] scenegraph = table: 0000000011D568C0; scenegraph_def = table: 00000000193D3300; name = "sg_aligner"; node_def = table: 00000000193AF5A0; parent_name = "sg_root"; parent = table: 0000000011D569B0; parent_world_position = table: 0000000011D569E0; local_position = table: 0000000011D56CB0; size = table: 0000000011D56D00; node = table: 0000000011D56D40 [3] scenegraph = table: 0000000011D568C0; scenegraph_def = table: 00000000193D3300; name = "sg_background_settings_list"; node_def = table: 00000000196043D0; parent_name = "sg_aligner"; parent = nil [4] scenegraph = table: 0000000011D568C0; scenegraph_def = table: 00000000193D3300; name = "sg_settings_list_mask"; node_def = table: 00000000196047C0; parent_name = "sg_background_settings_list"; parent = nil [5] scenegraph_def = table: 00000000193D3300; scenegraph = table: 0000000011D568C0; name = "sg_settings_list_mask"; node = table: 00000000196047C0 [6] hook_chain = [function] [7] self = table: 000000000FB0EC10 [8] self = table: 000000000FB0EC10; ingame_ui_context = table: 000000000B1DF3E0; input_manager = table: 0000000003A25350; world = [World] [9] self = table: 000000001ACFAC40; object = table: 000000000FB0EC10 [11] mod = table: 0000000000DE1B00; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function] [12] view_name = "vmf_options_view"; view_settings = table: 000000001AD44110; mod = table: 0000000000DE1B00; init_view_function = [function]; transitions = table: 000000001AD6A270; blocked_transitions = table: 000000001AD6A2E0 [14] mod = table: 0000000018A42100; error_prefix_data = table: 000000000FB0EBD0; func = [function] [15] self = table: 0000000018A42100; view_name = "vmf_options_view"; _ = table: 000000001ADF4770 [17] mod = table: 0000000000DE1B00; error_prefix_data = "(safe_hook)"; func = [function] [19] hook_chain = [function]; num_values = 0; values = table: 000000000FB0EB90; safe_hooks = table: 0000000002FB6D50; i = 1 [20] self = table: 000000001AD25390; object = table: 0000000018A42100 [21] self = table: 000000001A6AF700; ingame_ui_context = table: 000000000B1DF3E0 [22] self = table: 000000001A6AF700; params = table: 000000001A6AF660; viewport_name = "player_1"; input_manager = table: 0000000003A25350; input_source = table: 0000000004124450; player_manager = table: 0000000003561AF0; peer_id = "1100001034ed953"; local_player_id = 1; player = table: 0000000001A40E00; stats_id = "1100001034ed953:1"; entity_manager = table: 00000000019C7F30; camera_system = table: 0000000000E24C00; outline_system = table: 0000000016AB74F0; fade_system = table: 0000000001A24630; sound_sector_system = table: 00000000019A54C0; sound_environment_system = table: 000000000B227E50; event_manager = table: 000000000080C430; level_key = "morris_hub"; world_manager = table: 0000000002F40560; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 000000000B1DF3E0 [23] self = table: 000000001A6AF690; new_state = table: 0000000018BD9720; params = table: 000000001A6AF660; scope_name = "StateInGameRunning:on_enter" [24] self = table: 000000001A6AF690; new_state = table: 0000000018BD9720; notify = nil; old_state = nil [25] self = table: 000000001A6AF690; parent = table: 00000000023AD360; start_state = table: 0000000018BD9720; params = table: 000000001A6AF660; profiling_debugging_enabled = true ... [7] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 000000000B113AD0; ingame_ui = table: 0000000018A42100; definitions = table: 000000000FB0EC80; input_manager = table: 0000000003A25350; max_setting_list_offset_y = 3640; wwise_world = [WwiseWorld]; render_settings = table: 000000000FB0ED50; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 4640; settings_list_size_y = 4640; settings_list_widgets = table: 000000000FB12AA0; menu_widgets = table: 000000000FB0FA00; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true; [8] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 000000000B113AD0; ingame_ui = table: 0000000018A42100; definitions = table: 000000000FB0EC80; input_manager = table: 0000000003A25350; max_setting_list_offset_y = 3640; wwise_world = [WwiseWorld]; render_settings = table: 000000000FB0ED50; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 4640; settings_list_size_y = 4640; settings_list_widgets = table: 000000000FB12AA0; menu_widgets = table: 000000000FB0FA00; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true; [9] ___is_class_metatable___ = true; __index = table: 000000001ACFAC40; [15] fps = 0; world_manager = table: 0000000002F40560; ingame_hud = table: 000000000B104C20; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 000000000B113AD0; telemetry_time_view_enter = 0; input_manager = table: 0000000003A25350; profile_synchronizer = table: 000000000080CFB0; blocked_transitions = table: 000000001AD25220; motd_ui = table: 000000000FB07C50; cutscene_system = table: 0000000016AB73C0; text_popup_ui = table: 000000000FAF0950; local_player_id = 1; unlock_manager = table: 00000000033ACEB0; last_resolution_y = 1080; motd_loading = false; end_screen = table: 0000000012236610; world = [World]; camera_manager = table: 000000000219D2E0; _profile_requester = table: 0000000000826BD0; ingame_ui_context = table: 000000000B1DF3E0; _fps_cooldown = 0; views = table: 000000001AF07770; wwise_world = [WwiseWorld]; mean_dt = 0; ui_top_renderer = table: 000000000B117850; is_in_inn = true; hotkey_mapping = table: 000000001AD24140; _player = table: 0000000001A40E00; weave_onboarding = table: 0000000012237930; popup_handler = table: 000000000FAF07A0; peer_id = "1100001034ed953"; network_event_delegate = table: 00000000005A4560; [20] ___is_class_metatable___ = true; __index = table: 000000001AD25390; [21] world_name = "level_world"; network_server = table: 0000000000763610; local_player_id = 1; parent = table: 00000000023AD360; _booted_eac_untrusted = false; statistics_db = table: 000000000156C470; is_server = true; _lobby_host = table: 000000000075D290; world = [World]; _network_options = table: 0000000018D2DE00; is_in_tutorial = false; input_manager = table: 0000000003A25350; profile_synchronizer = table: 000000000080CFB0; is_in_inn = true; ingame_ui_context = table: 000000000B1DF3E0; end_conditions_met = false; player = table: 0000000001A40E00; free_flight_manager = table: 0000000003561E10; viewport_name = "player_1"; network_event_delegate = table: 00000000005A4560; [22] world_name = "level_world"; network_server = table: 0000000000763610; local_player_id = 1; parent = table: 00000000023AD360; _booted_eac_untrusted = false; statistics_db = table: 000000000156C470; is_server = true; _lobby_host = table: 000000000075D290; world = [World]; _network_options = table: 0000000018D2DE00; is_in_tutorial = false; input_manager = table: 0000000003A25350; profile_synchronizer = table: 000000000080CFB0; is_in_inn = true; ingame_ui_context = table: 000000000B1DF3E0; end_conditions_met = false; player = table: 0000000001A40E00; free_flight_manager = table: 0000000003561E10; viewport_name = "player_1"; network_event_delegate = table: 00000000005A4560; [23] _params = table: 000000001A6AF660; _profiling_debugging_enabled = true; _parent = table: 00000000023AD360; _state = table: 000000001A6AF700; [24] _params = table: 000000001A6AF660; _profiling_debugging_enabled = true; _parent = table: 00000000023AD360; _state = table: 000000001A6AF700; [25] _params = table: 000000001A6AF660; _profiling_debugging_enabled = true; _parent = table: 00000000023AD360; _state = table: 000000001A6AF700; [26] _params = table: 000000001A6AF660; _profiling_debugging_enabled = true; _parent = table: 00000000023AD360; _state = table: 000000001A6AF700; [27] ___is_class_metatable___ = true; __index = table: 000000000312C220; super = table: 00000000000B2CB0; [28] world_name = "level_world"; entity_system_bag = table: 000000000B060020; network_server = table: 0000000000763610; entity_system = table: 000000000B186280; parent = table: 0000000000094F10; _level_flow_events = table: 0000000001C52E40; viewport_name = "player_1"; is_server = true; _called_level_flow_events = false; is_in_tutorial = false; input_manager = table: 0000000003A25350; profile_synchronizer = table: 000000000080CFB0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "1100001034ed953"; level = [Level]; network_timer_handler = table: 0000000018EC9120; machines = table: 000000001A6AF4F0; network_event_delegate = table: 00000000005A4560; free_flight_manager = table: 0000000003561E10; network_transmit = table: 00000000008291A0; level_key = "morris_hub"; game_mode_key = "inn_deus"; is_in_inn = true; statistics_db = table: 000000000156C470; _lobby_host = table: 000000000075D290; dice_keeper = table: 0000000001A66000; network_clock = table: 000000000ADF1930; _debug_gui_immediate = [Gui]; _quit_game = false; [29] _params = table: 0000000004B4B610; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094F10; _state = table: 00000000023AD360; [30] _params = table: 0000000004B4B610; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094F10; _state = table: 00000000023AD360; [31] _params = table: 0000000004B4B610; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094F10; _state = table: 00000000023AD360; [32] startup_package_handles = table: 00000000000994D0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000098BC0; flow_return_table = table: 0000000000094F40; _machine = table: 0000000004B4D1A0; startup_timer = 4.5389176594326273; has_booted = true; loading_context = table: 0000000019F6C960; 18:19:15.998 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_settings_list_start_2nd_layer"]["offset"] [0] =[C]: in function callstack [1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override [2] @scripts/ui/ui_scenegraph.lua:116: in function scenegraph_visit_node [3] @scripts/ui/ui_scenegraph.lua:176: in function hook_chain [4] @scripts/mods/vmf/modules/core/hooks.lua:180: in function init_scenegraph [5] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2842: in function create_ui_elements [6] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init [7] @foundation/scripts/util/class.lua:62:in function [8] =[C]: in function xpcall [9] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call [10] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function [11] =[C]: in function pcall [12] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc [13] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function [14] =[C]: in function xpcall [15] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr [16] @scripts/mods/vmf/modules/core/hooks.lua:165:in function [17] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init [18] @foundation/scripts/util/class.lua:62: in function new [19] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui [20] @scripts/game_state/state_ingame_running.lua:173: in function on_enter [21] @foundation/scripts/util/state_machine.lua:127: in function _change_state [22] @scripts/game_state/game_state_machine.lua:18: in function _change_state [23] @foundation/scripts/util/state_machine.lua:95: in function init [24] @scripts/game_state/game_state_machine.lua:7: in function init [25] @foundation/scripts/util/class.lua:62: in function new [26] @scripts/game_state/state_ingame.lua:426: in function on_enter [27] @foundation/scripts/util/state_machine.lua:127: in function _change_state [28] @scripts/game_state/game_state_machine.lua:18: in function _change_state [29] @foundation/scripts/util/state_machine.lua:144: in function update [30] @scripts/boot.lua:865: in function game_update [31] @scripts/boot.lua:628:in function [1] node = table: 0000000011D63B70; node_def = table: 0000000011D566E0; k = "offset"; v = table: 0000000011D567A0 [2] scenegraph = table: 0000000011D63B00; scenegraph_def = table: 000000000FB0ECB0; name = "sg_settings_list_start_2nd_layer"; node_def = table: 0000000011D566E0; parent_name = nil; local_position = table: 0000000003929F20; node = table: 0000000011D63B70 [3] scenegraph_def = table: 000000000FB0ECB0; scenegraph = table: 0000000011D63B00; name = "sg_settings_list_start_2nd_layer"; node = table: 0000000011D566E0 [4] hook_chain = [function] [5] self = table: 000000000FB0EC10 [6] self = table: 000000000FB0EC10; ingame_ui_context = table: 000000000B1DF3E0; input_manager = table: 0000000003A25350; world = [World] [7] self = table: 000000001ACFAC40; object = table: 000000000FB0EC10 [9] mod = table: 0000000000DE1B00; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function] [10] view_name = "vmf_options_view"; view_settings = table: 000000001AD44110; mod = table: 0000000000DE1B00; init_view_function = [function]; transitions = table: 000000001AD6A270; blocked_transitions = table: 000000001AD6A2E0 [12] mod = table: 0000000018A42100; error_prefix_data = table: 000000000FB0EBD0; func = [function] [13] self = table: 0000000018A42100; view_name = "vmf_options_view"; _ = table: 000000001ADF4770 [15] mod = table: 0000000000DE1B00; error_prefix_data = "(safe_hook)"; func = [function] [17] hook_chain = [function]; num_values = 0; values = table: 000000000FB0EB90; safe_hooks = table: 0000000002FB6D50; i = 1 [18] self = table: 000000001AD25390; object = table: 0000000018A42100 [19] self = table: 000000001A6AF700; ingame_ui_context = table: 000000000B1DF3E0 [20] self = table: 000000001A6AF700; params = table: 000000001A6AF660; viewport_name = "player_1"; input_manager = table: 0000000003A25350; input_source = table: 0000000004124450; player_manager = table: 0000000003561AF0; peer_id = "1100001034ed953"; local_player_id = 1; player = table: 0000000001A40E00; stats_id = "1100001034ed953:1"; entity_manager = table: 00000000019C7F30; camera_system = table: 0000000000E24C00; outline_system = table: 0000000016AB74F0; fade_system = table: 0000000001A24630; sound_sector_system = table: 00000000019A54C0; sound_environment_system = table: 000000000B227E50; event_manager = table: 000000000080C430; level_key = "morris_hub"; world_manager = table: 0000000002F40560; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 000000000B1DF3E0 [21] self = table: 000000001A6AF690; new_state = table: 0000000018BD9720; params = table: 000000001A6AF660; scope_name = "StateInGameRunning:on_enter" [22] self = table: 000000001A6AF690; new_state = table: 0000000018BD9720; notify = nil; old_state = nil [23] self = table: 000000001A6AF690; parent = table: 00000000023AD360; start_state = table: 0000000018BD9720; params = table: 000000001A6AF660; profiling_debugging_enabled = true [24] self = table: 000000001A6AF690; parent = table: 00000000023AD360; start_state = table: 0000000018BD9720; params = table: 000000001A6AF660; profiling_debugging_enabled = true [25] self = table: 000000000312C220; object = table: 000000001A6AF690 ... [5] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 000000000FB0FA00; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 000000000B113AD0; ingame_ui = table: 0000000018A42100; definitions = table: 000000000FB0EC80; input_manager = table: 0000000003A25350; wwise_world = [WwiseWorld]; render_settings = table: 000000000FB0ED50; original_settings_list_size_y = 4640; max_setting_list_offset_y = 3640; current_setting_list_offset_y = 0; settings_list_widgets = table: 000000000FB12AA0; settings_list_size_y = 4640; ui_scenegraph = table: 0000000011D568C0; is_setting_changes_applied_immidiately = true; [6] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 000000000FB0FA00; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 000000000B113AD0; ingame_ui = table: 0000000018A42100; definitions = table: 000000000FB0EC80; input_manager = table: 0000000003A25350; wwise_world = [WwiseWorld]; render_settings = table: 000000000FB0ED50; original_settings_list_size_y = 4640; max_setting_list_offset_y = 3640; current_setting_list_offset_y = 0; settings_list_widgets = table: 000000000FB12AA0; settings_list_size_y = 4640; ui_scenegraph = table: 0000000011D568C0; is_setting_changes_applied_immidiately = true; [7] ___is_class_metatable___ = true; __index = table: 000000001ACFAC40; [13] fps = 0; world_manager = table: 0000000002F40560; ingame_hud = table: 000000000B104C20; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 000000000B113AD0; telemetry_time_view_enter = 0; input_manager = table: 0000000003A25350; profile_synchronizer = table: 000000000080CFB0; blocked_transitions = table: 000000001AD25220; motd_ui = table: 000000000FB07C50; cutscene_system = table: 0000000016AB73C0; text_popup_ui = table: 000000000FAF0950; local_player_id = 1; unlock_manager = table: 00000000033ACEB0; last_resolution_y = 1080; motd_loading = false; end_screen = table: 0000000012236610; world = [World]; camera_manager = table: 000000000219D2E0; _profile_requester = table: 0000000000826BD0; ingame_ui_context = table: 000000000B1DF3E0; _fps_cooldown = 0; views = table: 000000001AF07770; wwise_world = [WwiseWorld]; mean_dt = 0; ui_top_renderer = table: 000000000B117850; is_in_inn = true; hotkey_mapping = table: 000000001AD24140; _player = table: 0000000001A40E00; weave_onboarding = table: 0000000012237930; popup_handler = table: 000000000FAF07A0; peer_id = "1100001034ed953"; network_event_delegate = table: 00000000005A4560; [18] ___is_class_metatable___ = true; __index = table: 000000001AD25390; [19] world_name = "level_world"; network_server = table: 0000000000763610; local_player_id = 1; parent = table: 00000000023AD360; _booted_eac_untrusted = false; statistics_db = table: 000000000156C470; is_server = true; _lobby_host = table: 000000000075D290; world = [World]; _network_options = table: 0000000018D2DE00; is_in_tutorial = false; input_manager = table: 0000000003A25350; profile_synchronizer = table: 000000000080CFB0; is_in_inn = true; ingame_ui_context = table: 000000000B1DF3E0; end_conditions_met = false; player = table: 0000000001A40E00; free_flight_manager = table: 0000000003561E10; viewport_name = "player_1"; network_event_delegate = table: 00000000005A4560; [20] world_name = "level_world"; network_server = table: 0000000000763610; local_player_id = 1; parent = table: 00000000023AD360; _booted_eac_untrusted = false; statistics_db = table: 000000000156C470; is_server = true; _lobby_host = table: 000000000075D290; world = [World]; _network_options = table: 0000000018D2DE00; is_in_tutorial = false; input_manager = table: 0000000003A25350; profile_synchronizer = table: 000000000080CFB0; is_in_inn = true; ingame_ui_context = table: 000000000B1DF3E0; end_conditions_met = false; player = table: 0000000001A40E00; free_flight_manager = table: 0000000003561E10; viewport_name = "player_1"; network_event_delegate = table: 00000000005A4560; [21] _params = table: 000000001A6AF660; _profiling_debugging_enabled = true; _parent = table: 00000000023AD360; _state = table: 000000001A6AF700; [22] _params = table: 000000001A6AF660; _profiling_debugging_enabled = true; _parent = table: 00000000023AD360; _state = table: 000000001A6AF700; [23] _params = table: 000000001A6AF660; _profiling_debugging_enabled = true; _parent = table: 00000000023AD360; _state = table: 000000001A6AF700; [24] _params = table: 000000001A6AF660; _profiling_debugging_enabled = true; _parent = table: 00000000023AD360; _state = table: 000000001A6AF700; [25] ___is_class_metatable___ = true; __index = table: 000000000312C220; super = table: 00000000000B2CB0; [26] world_name = "level_world"; entity_system_bag = table: 000000000B060020; network_server = table: 0000000000763610; entity_system = table: 000000000B186280; parent = table: 0000000000094F10; _level_flow_events = table: 0000000001C52E40; viewport_name = "player_1"; is_server = true; _called_level_flow_events = false; is_in_tutorial = false; input_manager = table: 0000000003A25350; profile_synchronizer = table: 000000000080CFB0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "1100001034ed953"; level = [Level]; network_timer_handler = table: 0000000018EC9120; machines = table: 000000001A6AF4F0; network_event_delegate = table: 00000000005A4560; free_flight_manager = table: 0000000003561E10; network_transmit = table: 00000000008291A0; level_key = "morris_hub"; game_mode_key = "inn_deus"; is_in_inn = true; statistics_db = table: 000000000156C470; _lobby_host = table: 000000000075D290; dice_keeper = table: 0000000001A66000; network_clock = table: 000000000ADF1930; _debug_gui_immediate = [Gui]; _quit_game = false; [27] _params = table: 0000000004B4B610; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094F10; _state = table: 00000000023AD360; [28] _params = table: 0000000004B4B610; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094F10; _state = table: 00000000023AD360; [29] _params = table: 0000000004B4B610; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094F10; _state = table: 00000000023AD360; [30] startup_package_handles = table: 00000000000994D0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000098BC0; flow_return_table = table: 0000000000094F40; _machine = table: 0000000004B4D1A0; startup_timer = 4.5389176594326273; has_booted = true; loading_context = table: 0000000019F6C960; 18:19:16.009 [Lua] [Matchmaking] Cancelling matchmaking 18:19:16.009 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 18:19:16.009 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 18:19:16.009 [Lua] Set lobby begin: 18:19:16.009 [Lua] Lobby data selected_mission_id = morris_hub 18:19:16.009 [Lua] Lobby data num_players = 1 18:19:16.010 [Lua] Lobby data difficulty_tweak = 0 18:19:16.010 [Lua] Lobby data host = 1100001034ed953 18:19:16.010 [Lua] Lobby data matchmaking_type = 3 18:19:16.010 [Lua] Lobby data difficulty = normal 18:19:16.010 [Lua] Lobby data player_slot_1 = 0:0 18:19:16.010 [Lua] Lobby data unique_server_name = Xanoth 18:19:16.010 [Lua] Lobby data player_slot_4 = 1100001034ed953:1 18:19:16.010 [Lua] Lobby data country_code = GB 18:19:16.010 [Lua] Lobby data matchmaking = false 18:19:16.010 [Lua] Lobby data power_level = 835 18:19:16.010 [Lua] Lobby data mission_id = morris_hub 18:19:16.011 [Lua] Lobby data mechanism = deus 18:19:16.011 [Lua] Lobby data player_slot_5 = 0:0 18:19:16.011 [Lua] Lobby data player_slot_2 = 0:0 18:19:16.011 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 18:19:16.011 [Lua] Lobby data player_slot_3 = 0:0 18:19:16.011 [Lua] Lobby data eac_authorized = true 18:19:16.011 [Lua] Set lobby end. 18:19:16.012 [Lua] CurrentConflictSettings disabled 18:19:16.012 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY 18:19:16.012 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 18:19:16.012 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn deus_potions pickups 18:19:16.012 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=3 18:19:16.012 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 18:19:16.012 [Lua] [Managers] Calling function on all managers: 18:19:16.012 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 18:19:16.019 [Lua] [PeerSM] 1100001034ed953 :: on_exit WaitingForEnterGame 18:19:16.019 [Lua] [PeerSM] 1100001034ed953 :: on_enter WaitingForGameObjectSync 18:19:16.084 [Lua] [PeerSM] 1100001034ed953 :: on_exit WaitingForGameObjectSync 18:19:16.084 [Lua] [PeerSM] 1100001034ed953 :: on_enter WaitingForPlayers 18:19:16.089 [Lua] [PeerSM] 1100001034ed953 :: on_exit WaitingForPlayers 18:19:16.089 [Lua] [PeerSM] 1100001034ed953 :: on_enter InGame 18:19:16.091 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 4, Vector3(1.70637, -12.3293, 3.92367), Vector4(0, 0, 0.969236, 0.246134)) 18:19:16.094 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 18:19:16.094 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 18:19:16.094 [Lua] PlayerManager:assign_unit_ownership Xanoth 1100001034ed953 1 18:19:16.095 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=5 18:19:16.315 [Lua] StateInGameRunning:_game_actually_starts() 18:19:16.315 [Lua] ################################################################################################################# 18:19:16.315 [Lua] [Loading Time]: 00:00:06 [Transition]: inn_level-morris_hub [Members joined]: 0 [Members Left]: 0 [Is Server]: true 18:19:16.315 [Lua] ################################################################################################################# 18:19:16.315 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 34 18:19:16.326 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 34 18:19:16.506 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 34 18:19:16.506 [Lua] Commit load time data 18:19:28.210 [Lua] [IngameUI] menu view on_enter start_game_view 18:19:28.211 [Lua] [IngameUI] menu view post_update_on_enter table: 0x1239f570 18:19:28.211 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 18:19:28.234 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - deus_quickplay 18:19:28.234 [Lua] [HeroViewWindow] Enter Substate StartGameWindowPanelConsole 18:19:28.234 [Lua] [StartGameViewWindow] Enter Substate StartGameWindowBackgroundConsole 18:19:28.234 [Lua] [StartGameViewWindow] Enter Substate StartGameWindowDeusQuickplay 18:19:31.037 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - deus_custom_game 18:19:31.037 [Lua] [StartGameViewWindow] Exit Substate StartGameWindowDeusQuickplay 18:19:31.037 [Lua] [StartGameViewWindow] Enter Substate StartGameWindowDeusCustomGame 18:19:31.037 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdditionalSettingsConsole 18:19:33.286 [Lua] [StartGameStateSettingsOverview:play() - vote_type(deus_custom) 18:19:33.286 [Lua] ............................................................................................................ 18:19:33.286 [Lua] ............................................................................................................ 18:19:33.286 [Lua] GAME START SETTINGS -> Level: journey_citadel | Difficulty: hardest | Private: yes | Always Host: yes | Strict Matchmaking: no | Quick Game: no | Matchmaking Type: custom | Twitch: No 18:19:33.286 [Lua] ............................................................................................................ 18:19:33.286 [Lua] ............................................................................................................ 18:19:33.286 [Lua] [Matchmaking] Cancelling matchmaking 18:19:33.286 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 18:19:33.293 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 18:19:33.293 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter() 18:19:33.295 [Lua] Set lobby begin: 18:19:33.295 [Lua] Lobby data selected_mission_id = morris_hub 18:19:33.295 [Lua] Lobby data num_players = 1 18:19:33.295 [Lua] Lobby data difficulty_tweak = 0 18:19:33.296 [Lua] Lobby data host = 1100001034ed953 18:19:33.296 [Lua] Lobby data matchmaking_type = 3 18:19:33.296 [Lua] Lobby data difficulty = hardest 18:19:33.296 [Lua] Lobby data player_slot_1 = 0:0 18:19:33.296 [Lua] Lobby data unique_server_name = Xanoth 18:19:33.296 [Lua] Lobby data player_slot_4 = 1100001034ed953:1 18:19:33.296 [Lua] Lobby data country_code = GB 18:19:33.296 [Lua] Lobby data matchmaking = false 18:19:33.296 [Lua] Lobby data power_level = 835 18:19:33.296 [Lua] Lobby data mission_id = morris_hub 18:19:33.296 [Lua] Lobby data mechanism = deus 18:19:33.296 [Lua] Lobby data player_slot_5 = 0:0 18:19:33.296 [Lua] Lobby data player_slot_2 = 0:0 18:19:33.296 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 18:19:33.296 [Lua] Lobby data player_slot_3 = 0:0 18:19:33.296 [Lua] Lobby data eac_authorized = true 18:19:33.296 [Lua] Set lobby end. 18:19:33.297 [Lua] [PartyManager] Leader is set to 1100001034ed953 18:19:33.297 [Lua] [MATCHMAKING] - Hosting game on mission: morris_hub journey_citadel 0 18:19:33.297 [Lua] Set lobby begin: 18:19:33.297 [Lua] Lobby data twitch_enabled = false 18:19:33.297 [Lua] Lobby data selected_mission_id = journey_citadel 18:19:33.297 [Lua] Lobby data num_players = 1 18:19:33.297 [Lua] Lobby data difficulty_tweak = 0 18:19:33.297 [Lua] Lobby data host = 1100001034ed953 18:19:33.297 [Lua] Lobby data matchmaking_type = 2 18:19:33.297 [Lua] Lobby data match_started = true 18:19:33.297 [Lua] Lobby data difficulty = hardest 18:19:33.297 [Lua] Lobby data player_slot_1 = 0:0 18:19:33.297 [Lua] Lobby data player_slot_4 = 1100001034ed953:1 18:19:33.297 [Lua] Lobby data unique_server_name = Xanoth 18:19:33.297 [Lua] Lobby data quick_game = false 18:19:33.297 [Lua] Lobby data country_code = GB 18:19:33.297 [Lua] Lobby data matchmaking = false 18:19:33.298 [Lua] Lobby data power_level = 835 18:19:33.298 [Lua] Lobby data mission_id = morris_hub 18:19:33.298 [Lua] Lobby data mechanism = deus 18:19:33.298 [Lua] Lobby data player_slot_5 = 0:0 18:19:33.298 [Lua] Lobby data player_slot_2 = 0:0 18:19:33.298 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 18:19:33.298 [Lua] Lobby data player_slot_3 = 0:0 18:19:33.298 [Lua] Lobby data eac_authorized = true 18:19:33.298 [Lua] Set lobby end. 18:19:33.298 [Lua] Set lobby begin: 18:19:33.298 [Lua] Lobby data twitch_enabled = false 18:19:33.298 [Lua] Lobby data selected_mission_id = journey_citadel 18:19:33.298 [Lua] Lobby data num_players = 1 18:19:33.298 [Lua] Lobby data difficulty_tweak = 0 18:19:33.298 [Lua] Lobby data host = 1100001034ed953 18:19:33.298 [Lua] Lobby data matchmaking_type = 2 18:19:33.298 [Lua] Lobby data is_private = true 18:19:33.298 [Lua] Lobby data match_started = true 18:19:33.298 [Lua] Lobby data difficulty = hardest 18:19:33.299 [Lua] Lobby data player_slot_1 = 0:0 18:19:33.299 [Lua] Lobby data player_slot_4 = 1100001034ed953:1 18:19:33.299 [Lua] Lobby data unique_server_name = Xanoth 18:19:33.299 [Lua] Lobby data quick_game = false 18:19:33.299 [Lua] Lobby data country_code = GB 18:19:33.299 [Lua] Lobby data matchmaking = false 18:19:33.299 [Lua] Lobby data power_level = 835 18:19:33.299 [Lua] Lobby data mission_id = morris_hub 18:19:33.299 [Lua] Lobby data mechanism = deus 18:19:33.299 [Lua] Lobby data player_slot_5 = 0:0 18:19:33.299 [Lua] Lobby data player_slot_2 = 0:0 18:19:33.299 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 18:19:33.299 [Lua] Lobby data player_slot_3 = 0:0 18:19:33.299 [Lua] Lobby data eac_authorized = true 18:19:33.299 [Lua] Set lobby end. 18:19:33.299 [Lua] [ChatManager][1]System: Starting hosted game... 18:19:33.299 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit() 18:19:33.299 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter() 18:19:33.418 [Lua] [IngameUI] menu view on_exit start_game_view 18:19:33.418 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 18:19:33.419 [Save] Saving `save_data` 18:19:33.419 [Lua] [HeroViewWindow] Exit Substate StartGameWindowPanelConsole 18:19:33.419 [Lua] [StartGameViewWindow] Exit Substate StartGameWindowBackgroundConsole 18:19:33.419 [Lua] [StartGameViewWindow] Exit Substate StartGameWindowDeusCustomGame 18:19:33.419 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdditionalSettingsConsole 18:19:33.426 [Save] Save done 18:19:33.432 [Lua] [IngameUI] menu view post_update_on_exit table: 0x1239f570 18:19:40.637 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit() 18:19:40.637 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter() 18:19:40.637 [Lua] [MATCHMAKING] - Hosting game on mission: morris_hub journey_citadel 0 18:19:40.637 [Lua] Set lobby begin: 18:19:40.637 [Lua] Lobby data twitch_enabled = false 18:19:40.637 [Lua] Lobby data selected_mission_id = journey_citadel 18:19:40.637 [Lua] Lobby data num_players = 1 18:19:40.637 [Lua] Lobby data difficulty_tweak = 0 18:19:40.637 [Lua] Lobby data host = 1100001034ed953 18:19:40.637 [Lua] Lobby data matchmaking_type = 2 18:19:40.637 [Lua] Lobby data is_private = true 18:19:40.637 [Lua] Lobby data match_started = true 18:19:40.638 [Lua] Lobby data difficulty = hardest 18:19:40.638 [Lua] Lobby data player_slot_1 = 0:0 18:19:40.638 [Lua] Lobby data player_slot_4 = 1100001034ed953:1 18:19:40.638 [Lua] Lobby data unique_server_name = Xanoth 18:19:40.638 [Lua] Lobby data quick_game = false 18:19:40.638 [Lua] Lobby data country_code = GB 18:19:40.638 [Lua] Lobby data matchmaking = false 18:19:40.638 [Lua] Lobby data power_level = 835 18:19:40.638 [Lua] Lobby data mission_id = morris_hub 18:19:40.638 [Lua] Lobby data mechanism = deus 18:19:40.638 [Lua] Lobby data player_slot_5 = 0:0 18:19:40.638 [Lua] Lobby data player_slot_2 = 0:0 18:19:40.638 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 18:19:40.638 [Lua] Lobby data player_slot_3 = 0:0 18:19:40.638 [Lua] Lobby data eac_authorized = true 18:19:40.638 [Lua] Set lobby end. 18:19:40.638 [Lua] [LevelTransitionHandler] set_next_level( lvl:journey_citadel, mc:adventure, gm:deus, env:0, seed:0, conflict:disabled, lckd_director_funcs:{}, diff:hardest diff_tweak:0 id:2124254592 lt:load_next_level) 18:19:40.638 [Lua] [NetworkServer] Entering post game 18:19:40.638 [Lua] [PeerSM] 1100001034ed953 :: on_exit InGame 18:19:40.638 [Lua] [PeerSM] 1100001034ed953 :: on_enter InPostGame 18:19:40.640 [Lua] Complete level triggered. 18:19:40.642 [Lua] Generated node with: Level , level_seed <-1175438260>, Run progress <0.3333> 18:19:40.642 [Lua] Generated node with: Level , level_seed <1226066747>, Run progress <0.3333> 18:19:40.642 [Lua] Generated node with: Level , level_seed <1630750558>, Run progress <0.6666> 18:19:40.642 [Lua] Generated node with: Level , level_seed <-1834547419>, Run progress <0.16665> 18:19:40.642 [Lua] Generated node with: Level , level_seed <-295694784>, Run progress <0> 18:19:40.642 [Lua] Generated node with: Level , level_seed <20786335>, Run progress <0.9999> 18:19:40.642 [Lua] Generated node with: Level , level_seed <131633522>, Run progress <0> 18:19:40.642 [Lua] Generated node with: Level , level_seed <545505833>, Run progress <0.83325> 18:19:40.642 [Lua] Generated node with: Level , level_seed <1484596596>, Run progress <0> 18:19:40.642 [Lua] Generated node with: Level , level_seed <1074401859>, Run progress <0.49995> 18:19:40.642 [Lua] Generated node with: Level , level_seed <1220776646>, Run progress <0.16665> 18:19:40.642 [Lua] Generated node with: Level , level_seed <808340333>, Run progress <0.6666> 18:19:40.642 [Lua] Generated node with: Level , level_seed <2122003944>, Run progress <0.3333> 18:19:40.642 [Lua] Generated node with: Level , level_seed <64167975>, Run progress <0.16665> 18:19:40.642 [Lua] [DeusRunController] starting with seed <153844496> on difficulty and dominant god 18:19:40.642 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request deusRunStarted 35 18:19:40.642 [Lua] [LevelTransitionHandler] set_next_level( lvl:dlc_morris_map, mc:deus, gm:map_deus, env:0, seed:131633522, conflict:disabled, lckd_director_funcs:{}, diff:hardest diff_tweak:-10 id:95008304 lt:load_next_level) 18:19:40.642 [Lua] [LevelTransitionHandler] promote_next_level_data 18:19:40.642 [Lua] [NetworkServer] Entering post game 18:19:40.643 [Save] Saving `save_data` 18:19:40.643 [Lua] gm_event_end_conditions_met false false 18:19:40.643 [Lua] PlayFabMirrorBase:_commit_internal nil 18:19:40.643 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 18:19:40.643 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 18:19:40.644 [Lua] TRANSITION nil nil load_next_level 18:19:40.644 [Lua] Transition type "load_next_level", is server: true 18:19:40.644 [Lua] [GameNetworkManager] Leaving game... 18:19:40.644 [Lua] [GameNetworkManager] Shutting down game session host. 18:19:40.644 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 18:19:40.644 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 18:19:40.644 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=25.29 18:19:40.650 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 18:19:40.650 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript deusRunStarted 35 18:19:40.650 [Lua] commit result success 6 18:19:40.650 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 36 18:19:40.650 [Save] Save done 18:19:40.650 [Save] Saving `save_data` 18:19:40.654 [Save] Save done 18:19:40.654 [Save] Saving `save_data` 18:19:40.657 [Save] Save done 18:19:40.822 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript deusRunStarted 35 18:19:40.835 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 36 18:19:40.991 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 36 18:19:42.437 [Lua] Set lobby begin: 18:19:42.437 [Lua] Lobby data twitch_enabled = false 18:19:42.437 [Lua] Lobby data selected_mission_id = journey_citadel 18:19:42.437 [Lua] Lobby data num_players = 1 18:19:42.437 [Lua] Lobby data difficulty_tweak = 0 18:19:42.437 [Lua] Lobby data host = 1100001034ed953 18:19:42.437 [Lua] Lobby data matchmaking_type = 2 18:19:42.438 [Lua] Lobby data is_private = true 18:19:42.438 [Lua] Lobby data match_started = true 18:19:42.438 [Lua] Lobby data difficulty = hardest 18:19:42.438 [Lua] Lobby data player_slot_1 = 0:0 18:19:42.438 [Lua] Lobby data player_slot_4 = 1100001034ed953:1 18:19:42.438 [Lua] Lobby data unique_server_name = Xanoth 18:19:42.438 [Lua] Lobby data quick_game = false 18:19:42.439 [Lua] Lobby data country_code = GB 18:19:42.439 [Lua] Lobby data matchmaking = false 18:19:42.439 [Lua] Lobby data power_level = 0 18:19:42.439 [Lua] Lobby data mission_id = morris_hub 18:19:42.439 [Lua] Lobby data mechanism = deus 18:19:42.439 [Lua] Lobby data player_slot_5 = 0:0 18:19:42.439 [Lua] Lobby data player_slot_2 = 0:0 18:19:42.440 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 18:19:42.440 [Lua] Lobby data player_slot_3 = 0:0 18:19:42.440 [Lua] Lobby data eac_authorized = true 18:19:42.440 [Lua] Set lobby end. 18:19:42.688 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 18:19:42.689 [Lua] [Managers] Calling function on all managers: 18:19:42.689 [Lua] PlayerManager:remove_player peer_id=1100001034ed953 1 18:19:42.689 [Lua] Clearing all global lookup lists 18:19:42.690 [Lua] [IngamePlayerListUI] - Destroy 18:19:42.690 [Lua] [GamePadEquipmentUI] - Destroy 18:19:42.690 [Lua] [EquipmentUI] - Destroy 18:19:42.690 [Lua] [AbilityUI] - Destroy 18:19:42.690 [Lua] [GamePadAbilityUI] - Destroy 18:19:42.692 [Lua] [IngameUI] destroy 18:19:42.716 [Lua] [Managers] Destroying manager group: 18:19:42.719 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 18:19:42.719 [Lua] [PeerSM] 1100001034ed953 :: on_exit InPostGame 18:19:42.719 [Lua] [PeerSM] 1100001034ed953 :: on_enter Loading 18:19:42.719 [Lua] [Matchmaking] unregister rpcs 18:19:42.719 [Lua] ############### UNLOADING PACKAGES ############### 18:19:42.719 [Lua] [Managers] Calling function on all managers: 18:19:42.719 [Lua] [Managers] Destroying manager group: 18:19:42.719 [Lua] [Gamestate] Enter state StateLoading 18:19:42.723 [Lua] [Gamestate] Enter Substate StateLoadingRunning 18:19:42.723 [Lua] [Matchmaking] register rpcs 18:19:42.723 [Lua] [Matchmaking] Exiting MatchmakingStateStartGame 18:19:42.723 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 18:19:42.723 [Lua] registering RPCs 18:19:42.723 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 18:19:42.723 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 18:19:42.723 [Lua] Set lobby begin: 18:19:42.723 [Lua] Lobby data twitch_enabled = false 18:19:42.723 [Lua] Lobby data selected_mission_id = journey_citadel 18:19:42.723 [Lua] Lobby data num_players = 1 18:19:42.724 [Lua] Lobby data difficulty_tweak = 0 18:19:42.724 [Lua] Lobby data host = 1100001034ed953 18:19:42.724 [Lua] Lobby data matchmaking_type = 2 18:19:42.724 [Lua] Lobby data is_private = true 18:19:42.724 [Lua] Lobby data match_started = true 18:19:42.724 [Lua] Lobby data difficulty = hardest 18:19:42.724 [Lua] Lobby data player_slot_1 = 0:0 18:19:42.724 [Lua] Lobby data player_slot_4 = 1100001034ed953:1 18:19:42.724 [Lua] Lobby data unique_server_name = Xanoth 18:19:42.724 [Lua] Lobby data quick_game = false 18:19:42.724 [Lua] Lobby data country_code = GB 18:19:42.725 [Lua] Lobby data matchmaking = false 18:19:42.725 [Lua] Lobby data power_level = 0 18:19:42.725 [Lua] Lobby data mission_id = dlc_morris_map 18:19:42.725 [Lua] Lobby data mechanism = deus 18:19:42.725 [Lua] Lobby data player_slot_5 = 0:0 18:19:42.725 [Lua] Lobby data player_slot_2 = 0:0 18:19:42.725 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 18:19:42.725 [Lua] Lobby data player_slot_3 = 0:0 18:19:42.725 [Lua] Lobby data eac_authorized = true 18:19:42.725 [Lua] Set lobby end. 18:19:42.725 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 18:19:42.728 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens, async-read, prioritized 18:19:42.728 [Lua] [StateLoading] load_current_level 18:19:42.728 [Lua] [LevelTransitionHandler] load_current_level, loading dlc_morris_map 0 18:19:42.764 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/morris_hub, morris_hub 18:19:42.775 [Lua] [PackageManager] Unload: resource_packages/levels/inn_dependencies, morris_hub 18:19:42.775 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/map, dlc_morris_map, async-read, 18:19:42.823 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_1 18:19:42.823 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_1 18:19:42.823 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/map 18:19:42.861 [Umbra] Loading umbra tome '#ID[b2bd0ee1e3284f61]' 18:19:43.907 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/map 18:19:43.907 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/map 18:19:43.924 [Lua] [LevelTransitionHandler] Level load completed! 18:19:43.924 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: dlc_morris_map - level_seed: 131633522 - use_random_directors: false - conflict_director_name: disabled 18:19:43.924 [Lua] [EnemyPackageLoader] Load no enemies on this level 18:19:43.925 [Lua] [StateLoading] loadout_changed: true old_loadout: nil new_loadout: map_deus level_key: dlc_morris_map game_mode: map_deus 18:19:43.925 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC 18:19:43.925 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(1100001034ed953:1) 18:19:43.932 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING 18:19:43.940 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, ProfileSynchronizer, async-read, 18:19:43.940 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1, ProfileSynchronizer, async-read, 18:19:43.940 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1, ProfileSynchronizer, async-read, 18:19:43.940 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, ProfileSynchronizer, async-read, 18:19:43.940 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, ProfileSynchronizer, async-read, 18:19:43.940 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01, ProfileSynchronizer, async-read, 18:19:43.940 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_runed_01_3p, ProfileSynchronizer 18:19:43.941 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_runed_01, ProfileSynchronizer 18:19:43.941 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_runed_01_3p, ProfileSynchronizer 18:19:43.941 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01, ProfileSynchronizer 18:19:43.941 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_runed_01, ProfileSynchronizer 18:19:43.941 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, ProfileSynchronizer 18:19:43.942 [Lua] ### Received rpc_level_loaded 18:19:43.942 [Lua] #### Has state machine: true, peer_id: 1100001034ed953, level_id: 327 18:19:43.942 [Lua] Peer 1100001034ed953 has loaded the level and all enemies are loaded 18:19:43.957 [Lua] [PeerSM] 1100001034ed953 :: on_exit Loading 18:19:43.957 [Lua] [PeerSM] 1100001034ed953 :: on_enter LoadingProfilePackages 18:19:43.973 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p 18:19:43.973 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p 18:19:43.973 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1 18:19:44.058 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1 18:19:44.058 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1 18:19:44.058 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1 18:19:44.142 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1 18:19:44.142 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1 18:19:44.142 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p 18:19:44.208 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p 18:19:44.208 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p 18:19:44.208 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p 18:19:44.258 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p 18:19:44.258 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p 18:19:44.258 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01 18:19:44.342 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01 18:19:44.342 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01 18:19:44.343 [Lua] [PeerSM] 1100001034ed953 :: on_exit LoadingProfilePackages 18:19:44.343 [Lua] [PeerSM] 1100001034ed953 :: on_enter WaitingForEnterGame 18:19:44.344 [Lua] ### Received rpc_level_loaded 18:19:44.344 [Lua] #### Has state machine: false, peer_id: 1100001034ed953, level_id: 327 18:19:44.344 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE 18:19:44.344 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/map_scene/world 18:19:44.344 [Umbra] Init version: 3.4.15 :: 16 threads 18:19:44.345 [Lua] Async level spawning done 18:19:44.345 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 18:19:45.347 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 18:19:45.347 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 18:19:45.347 [Lua] [Matchmaking] unregister rpcs 18:19:45.347 [Lua] Set lobby begin: 18:19:45.347 [Lua] Lobby data twitch_enabled = false 18:19:45.348 [Lua] Lobby data selected_mission_id = journey_citadel 18:19:45.348 [Lua] Lobby data num_players = 1 18:19:45.348 [Lua] Lobby data difficulty_tweak = 0 18:19:45.348 [Lua] Lobby data host = 1100001034ed953 18:19:45.348 [Lua] Lobby data matchmaking_type = 2 18:19:45.348 [Lua] Lobby data is_private = true 18:19:45.348 [Lua] Lobby data match_started = true 18:19:45.348 [Lua] Lobby data difficulty = hardest 18:19:45.348 [Lua] Lobby data player_slot_1 = 0:0 18:19:45.348 [Lua] Lobby data player_slot_4 = 1100001034ed953:1 18:19:45.348 [Lua] Lobby data unique_server_name = Xanoth 18:19:45.348 [Lua] Lobby data quick_game = false 18:19:45.348 [Lua] Lobby data country_code = GB 18:19:45.348 [Lua] Lobby data matchmaking = false 18:19:45.349 [Lua] Lobby data power_level = 0 18:19:45.349 [Lua] Lobby data mission_id = dlc_morris_map 18:19:45.349 [Lua] Lobby data mechanism = deus 18:19:45.349 [Lua] Lobby data player_slot_5 = 0:0 18:19:45.349 [Lua] Lobby data player_slot_2 = 0:0 18:19:45.349 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 18:19:45.349 [Lua] Lobby data player_slot_3 = 0:0 18:19:45.349 [Lua] Lobby data eac_authorized = true 18:19:45.349 [Lua] Set lobby end. 18:19:45.349 [Lua] [Managers] Destroying manager group: 18:19:45.350 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens 18:19:45.350 [Lua] [Gamestate] Enter StateIngame HOST 18:19:45.350 [Lua] [Managers] Calling function on all managers: 18:19:45.350 [Lua] <>level = dlc_morris_map<> 18:19:45.350 [Lua] [StateIngame] Server ingame 18:19:45.353 [Lua] Set lobby begin: 18:19:45.353 [Lua] Lobby data twitch_enabled = false 18:19:45.353 [Lua] Lobby data selected_mission_id = journey_citadel 18:19:45.353 [Lua] Lobby data num_players = 1 18:19:45.353 [Lua] Lobby data difficulty_tweak = -10 18:19:45.354 [Lua] Lobby data host = 1100001034ed953 18:19:45.354 [Lua] Lobby data matchmaking_type = 2 18:19:45.354 [Lua] Lobby data is_private = true 18:19:45.354 [Lua] Lobby data match_started = true 18:19:45.354 [Lua] Lobby data difficulty = hardest 18:19:45.354 [Lua] Lobby data player_slot_1 = 0:0 18:19:45.354 [Lua] Lobby data player_slot_4 = 1100001034ed953:1 18:19:45.354 [Lua] Lobby data unique_server_name = Xanoth 18:19:45.354 [Lua] Lobby data quick_game = false 18:19:45.354 [Lua] Lobby data country_code = GB 18:19:45.354 [Lua] Lobby data matchmaking = false 18:19:45.354 [Lua] Lobby data power_level = 0 18:19:45.355 [Lua] Lobby data mission_id = dlc_morris_map 18:19:45.355 [Lua] Lobby data mechanism = deus 18:19:45.355 [Lua] Lobby data player_slot_5 = 0:0 18:19:45.355 [Lua] Lobby data player_slot_2 = 0:0 18:19:45.355 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 18:19:45.355 [Lua] Lobby data player_slot_3 = 0:0 18:19:45.355 [Lua] Lobby data eac_authorized = true 18:19:45.355 [Lua] Set lobby end. 18:19:45.355 [Lua] [Matchmaking] register rpcs 18:19:45.355 [Lua] GameNetworkManager:init... creating game session 18:19:45.355 [Lua] Host GameSession.make_game_session_host with session: 18:19:45.355 [Lua] [GameNetworkManager] Setting pong timeout to 60 18:19:45.355 [Lua] [GameNetworkManager] My own peer_id = 1100001034ed953 18:19:45.355 [Lua] [GameNetworkManager] self.is_server = true 18:19:45.355 [Network] Setting artificial MTU limit to 65536 18:19:45.367 [Lua] Switching ConflictSettings: to: disabled 18:19:45.367 [Lua] pacing=disabled 18:19:45.367 [Lua] roaming=nil 18:19:45.367 [Lua] specials=disabled 18:19:45.367 [Lua] debug_color=black 18:19:45.367 [Lua] pack_spawning=disabled 18:19:45.367 [Lua] contained_breeds=nil 18:19:45.367 [Lua] disabled=true 18:19:45.367 [Lua] boss=disabled 18:19:45.367 [Lua] horde=disabled 18:19:45.367 [Lua] name=disabled 18:19:45.367 [Lua] intensity=disabled 18:19:45.367 [Lua] --- 18:19:45.367 [Lua] [LevelAnalysis] set_random_seed( 131633522) 18:19:45.371 [Lua] [AIInterestPointSystem] Level Seed: 131633522 18:19:45.371 [Lua] 18:19:45.371 [Lua] [entity_system_bag] = table 18:19:45.371 [Lua] [entity_system_bag] = metatable 18:19:45.371 [Lua] [startup_data] = table 18:19:45.371 [Lua] [entity_manager] = table 18:19:45.371 [Lua] [entity_manager] = metatable 18:19:45.371 [Lua] [unit_spawner] = table 18:19:45.371 [Lua] [unit_spawner] = metatable 18:19:45.371 [Lua] [unit_storage] = table 18:19:45.371 [Lua] [unit_storage] = metatable 18:19:45.371 [Lua] [dice_keeper] = table 18:19:45.371 [Lua] [dice_keeper] = metatable 18:19:45.371 [Lua] [is_server] = true (boolean) 18:19:45.371 [Lua] [world] = [World] 18:19:45.371 [Lua] [system_api] = table 18:19:45.371 [Lua] [entity_system] = table 18:19:45.371 [Lua] [entity_system] = metatable 18:19:45.371 [Lua] [network_lobby] = table 18:19:45.371 [Lua] [network_lobby] = metatable 18:19:45.371 [Lua] [profile_synchronizer] = table 18:19:45.371 [Lua] [profile_synchronizer] = metatable 18:19:45.371 [Lua] [level_transition_handler] = table 18:19:45.371 [Lua] [level_transition_handler] = metatable 18:19:45.371 [Lua] [num_local_human_players] = 1 (number) 18:19:45.371 [Lua] [statistics_db] = table 18:19:45.371 [Lua] [statistics_db] = metatable 18:19:45.371 [Lua] [network_server] = table 18:19:45.371 [Lua] [network_server] = metatable 18:19:45.371 [Lua] [input_manager] = table 18:19:45.371 [Lua] [input_manager] = metatable 18:19:45.371 [Lua] [network_clock] = table 18:19:45.371 [Lua] [network_clock] = metatable 18:19:45.371 [Lua] [network_transmit] = table 18:19:45.371 [Lua] [network_transmit] = metatable 18:19:45.371 [Lua] [free_flight_manager] = table 18:19:45.371 [Lua] [free_flight_manager] = metatable 18:19:45.371 [Lua] [network_manager] = table 18:19:45.371 [Lua] [network_manager] = metatable 18:19:45.371 [Lua] [network_event_delegate] = table 18:19:45.371 [Lua] [network_event_delegate] = metatable 18:19:45.371 [Lua] 18:19:45.371 [Lua] ignoring extension VersusVolumeObjectiveExtension 18:19:45.371 [Lua] ignoring extension VersusInteractObjectiveExtension 18:19:45.371 [Lua] ignoring extension VersusPayloadObjectiveExtension 18:19:45.371 [Lua] ignoring extension VersusSocketObjectiveExtension 18:19:45.371 [Lua] ignoring extension VersusTargetObjectiveExtension 18:19:45.371 [Lua] ignoring extension VersusMissionObjectiveExtension 18:19:45.406 [Lua] [AchievementManager] Achievements using the steam platform 18:19:45.406 [Lua] PlayerManager:add_player player_1 18:19:45.427 [Lua] [StateIngame] Level seed: 131633522 18:19:45.428 [Lua] [LevelAnalysis] set_random_seed( 131633522) 18:19:45.428 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 18:19:45.428 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 18:19:45.428 [Lua] [IngameUI] init 18:19:45.435 [SteamVoipClient] select_out(1100001034ed953, off) 18:19:45.440 [Lua] cb_razer_chroma_setup 18:19:45.461 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_aligner"]["scale"] [0] =[C]: in function callstack [1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override [2] @scripts/ui/ui_scenegraph.lua:154: in function scenegraph_visit_node [3] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node [4] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node [5] @scripts/ui/ui_scenegraph.lua:176: in function hook_chain [6] @scripts/mods/vmf/modules/core/hooks.lua:180: in function init_scenegraph [7] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2841: in function create_ui_elements [8] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init [9] @foundation/scripts/util/class.lua:62:in function [10] =[C]: in function xpcall [11] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call [12] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function [13] =[C]: in function pcall [14] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc [15] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function [16] =[C]: in function xpcall [17] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr [18] @scripts/mods/vmf/modules/core/hooks.lua:165:in function [19] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init [20] @foundation/scripts/util/class.lua:62: in function new [21] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui [22] @scripts/game_state/state_ingame_running.lua:173: in function on_enter [23] @foundation/scripts/util/state_machine.lua:127: in function _change_state [24] @scripts/game_state/game_state_machine.lua:18: in function _change_state [25] @foundation/scripts/util/state_machine.lua:95: in function init [26] @scripts/game_state/game_state_machine.lua:7: in function init [27] @foundation/scripts/util/class.lua:62: in function new [28] @scripts/game_state/state_ingame.lua:426: in function on_enter [29] @foundation/scripts/util/state_machine.lua:127: in function _change_state [30] @scripts/game_state/game_state_machine.lua:18: in function _change_state [31] @foundation/scripts/util/state_machine.lua:144: in function update [32] @scripts/boot.lua:865: in function game_update [33] @scripts/boot.lua:628:in function [1] node = table: 000000000D465290; node_def = table: 00000000193AF5A0; k = "scale"; v = "fit" [2] scenegraph = table: 000000000D464E10; scenegraph_def = table: 00000000193D3300; name = "sg_aligner"; node_def = table: 00000000193AF5A0; parent_name = "sg_root"; parent = table: 000000000D464F00; parent_world_position = table: 000000000D464F30; local_position = table: 000000000D465200; size = table: 000000000D465250; node = table: 000000000D465290 [3] scenegraph = table: 000000000D464E10; scenegraph_def = table: 00000000193D3300; name = "sg_background_settings_list"; node_def = table: 00000000196043D0; parent_name = "sg_aligner"; parent = nil [4] scenegraph = table: 000000000D464E10; scenegraph_def = table: 00000000193D3300; name = "sg_settings_list_mask"; node_def = table: 00000000196047C0; parent_name = "sg_background_settings_list"; parent = nil [5] scenegraph_def = table: 00000000193D3300; scenegraph = table: 000000000D464E10; name = "sg_settings_list_mask"; node = table: 00000000196047C0 [6] hook_chain = [function] [7] self = table: 0000000011F0EF70 [8] self = table: 0000000011F0EF70; ingame_ui_context = table: 000000000AE8FB20; input_manager = table: 00000000005B1250; world = [World] [9] self = table: 000000001ACFAC40; object = table: 0000000011F0EF70 [11] mod = table: 0000000000DE1B00; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function] [12] view_name = "vmf_options_view"; view_settings = table: 000000001AD44110; mod = table: 0000000000DE1B00; init_view_function = [function]; transitions = table: 000000001AD6A270; blocked_transitions = table: 000000001ADF4740 [14] mod = table: 000000000AE8FE60; error_prefix_data = table: 0000000011F0EF30; func = [function] [15] self = table: 000000000AE8FE60; view_name = "vmf_options_view"; _ = table: 000000001ADF4770 [17] mod = table: 0000000000DE1B00; error_prefix_data = "(safe_hook)"; func = [function] [19] hook_chain = [function]; num_values = 0; values = table: 0000000011F0EEF0; safe_hooks = table: 0000000002FB6D50; i = 1 [20] self = table: 000000001AD25390; object = table: 000000000AE8FE60 [21] self = table: 00000000028F9500; ingame_ui_context = table: 000000000AE8FB20 [22] self = table: 00000000028F9500; params = table: 000000000B064F40; viewport_name = "player_1"; input_manager = table: 00000000005B1250; input_source = table: 00000000118947B0; player_manager = table: 0000000003561AF0; peer_id = "1100001034ed953"; local_player_id = 1; player = table: 000000000B16AAF0; stats_id = "1100001034ed953:1"; entity_manager = table: 000000000F9AD190; camera_system = table: 00000000194D3C10; outline_system = table: 0000000002CDAF10; fade_system = table: 00000000042FA440; sound_sector_system = table: 00000000196D7C90; sound_environment_system = table: 0000000000CDE310; event_manager = table: 00000000023440B0; level_key = "dlc_morris_map"; world_manager = table: 0000000002F40560; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 000000000AE8FB20 [23] self = table: 000000000B064F70; new_state = table: 0000000018BD9720; params = table: 000000000B064F40; scope_name = "StateInGameRunning:on_enter" [24] self = table: 000000000B064F70; new_state = table: 0000000018BD9720; notify = nil; old_state = nil [25] self = table: 000000000B064F70; parent = table: 0000000000194090; start_state = table: 0000000018BD9720; params = table: 000000000B064F40; profiling_debugging_enabled = true ... [7] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 000000000AE92390; ingame_ui = table: 000000000AE8FE60; definitions = table: 0000000011F0EFE0; input_manager = table: 00000000005B1250; max_setting_list_offset_y = 3640; wwise_world = [WwiseWorld]; render_settings = table: 0000000011F0F0B0; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 4640; settings_list_size_y = 4640; settings_list_widgets = table: 0000000011F12E00; menu_widgets = table: 0000000011F0FD60; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true; [8] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 000000000AE92390; ingame_ui = table: 000000000AE8FE60; definitions = table: 0000000011F0EFE0; input_manager = table: 00000000005B1250; max_setting_list_offset_y = 3640; wwise_world = [WwiseWorld]; render_settings = table: 0000000011F0F0B0; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 4640; settings_list_size_y = 4640; settings_list_widgets = table: 0000000011F12E00; menu_widgets = table: 0000000011F0FD60; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true; [9] ___is_class_metatable___ = true; __index = table: 000000001ACFAC40; [15] fps = 0; world_manager = table: 0000000002F40560; ingame_hud = table: 0000000017C09A60; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 000000000AE92390; telemetry_time_view_enter = 0; input_manager = table: 00000000005B1250; profile_synchronizer = table: 000000000080CFB0; blocked_transitions = table: 000000001AD25220; motd_ui = table: 0000000011F08020; cutscene_system = table: 000000001A723FF0; text_popup_ui = table: 0000000011EF0310; local_player_id = 1; unlock_manager = table: 00000000033ACEB0; last_resolution_y = 1080; motd_loading = false; end_screen = table: 0000000011ED61C0; ui_top_renderer = table: 00000000040181E0; camera_manager = table: 000000000D7B43E0; _profile_requester = table: 0000000000826BD0; ingame_ui_context = table: 000000000AE8FB20; views = table: 00000000022AA050; wwise_world = [WwiseWorld]; _fps_cooldown = 0; mean_dt = 0; world = [World]; hotkey_mapping = table: 000000001AD24140; _player = table: 000000000B16AAF0; weave_onboarding = table: 0000000011ED74E0; popup_handler = table: 0000000011EF01D0; peer_id = "1100001034ed953"; network_event_delegate = table: 00000000015A9170; [20] ___is_class_metatable___ = true; __index = table: 000000001AD25390; [21] world_name = "level_world"; network_server = table: 0000000000763610; local_player_id = 1; parent = table: 0000000000194090; _booted_eac_untrusted = false; statistics_db = table: 0000000001A594C0; is_server = true; _lobby_host = table: 000000000075D290; world = [World]; _network_options = table: 0000000018D2DE00; is_in_tutorial = false; input_manager = table: 00000000005B1250; profile_synchronizer = table: 000000000080CFB0; ingame_ui_context = table: 000000000AE8FB20; end_conditions_met = false; player = table: 000000000B16AAF0; free_flight_manager = table: 0000000003561E10; viewport_name = "player_1"; network_event_delegate = table: 00000000015A9170; [22] world_name = "level_world"; network_server = table: 0000000000763610; local_player_id = 1; parent = table: 0000000000194090; _booted_eac_untrusted = false; statistics_db = table: 0000000001A594C0; is_server = true; _lobby_host = table: 000000000075D290; world = [World]; _network_options = table: 0000000018D2DE00; is_in_tutorial = false; input_manager = table: 00000000005B1250; profile_synchronizer = table: 000000000080CFB0; ingame_ui_context = table: 000000000AE8FB20; end_conditions_met = false; player = table: 000000000B16AAF0; free_flight_manager = table: 0000000003561E10; viewport_name = "player_1"; network_event_delegate = table: 00000000015A9170; [23] _params = table: 000000000B064F40; _profiling_debugging_enabled = true; _parent = table: 0000000000194090; _state = table: 00000000028F9500; [24] _params = table: 000000000B064F40; _profiling_debugging_enabled = true; _parent = table: 0000000000194090; _state = table: 00000000028F9500; [25] _params = table: 000000000B064F40; _profiling_debugging_enabled = true; _parent = table: 0000000000194090; _state = table: 00000000028F9500; [26] _params = table: 000000000B064F40; _profiling_debugging_enabled = true; _parent = table: 0000000000194090; _state = table: 00000000028F9500; [27] ___is_class_metatable___ = true; __index = table: 000000000312C220; super = table: 00000000000B2CB0; [28] world_name = "level_world"; entity_system_bag = table: 0000000001EB0BA0; network_server = table: 0000000000763610; entity_system = table: 000000000D7D8BE0; parent = table: 0000000000094F10; _level_flow_events = table: 00000000028F8F40; viewport_name = "player_1"; is_server = true; _called_level_flow_events = false; is_in_tutorial = false; input_manager = table: 00000000005B1250; profile_synchronizer = table: 000000000080CFB0; _debug_gui = [Gui]; network_transmit = table: 00000000008291A0; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "1100001034ed953"; level = [Level]; network_timer_handler = table: 0000000003052670; machines = table: 000000000B064430; _quit_game = false; network_clock = table: 000000000AE578F0; _onclose_called = false; _lobby_host = table: 000000000075D290; statistics_db = table: 0000000001A594C0; game_mode_key = "map_deus"; level_key = "dlc_morris_map"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 0000000003561E10; dice_keeper = table: 000000000FB53080; network_event_delegate = table: 00000000015A9170; [29] _params = table: 0000000004B4B610; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094F10; _state = table: 0000000000194090; [30] _params = table: 0000000004B4B610; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094F10; _state = table: 0000000000194090; [31] _params = table: 0000000004B4B610; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094F10; _state = table: 0000000000194090; [32] startup_package_handles = table: 00000000000994D0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000098BC0; flow_return_table = table: 0000000000094F40; _machine = table: 0000000004B4D1A0; startup_timer = 4.5389176594326273; has_booted = true; loading_context = table: 0000000002EEF430; 18:19:45.461 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_settings_list_start_2nd_layer"]["offset"] [0] =[C]: in function callstack [1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override [2] @scripts/ui/ui_scenegraph.lua:116: in function scenegraph_visit_node [3] @scripts/ui/ui_scenegraph.lua:176: in function hook_chain [4] @scripts/mods/vmf/modules/core/hooks.lua:180: in function init_scenegraph [5] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2842: in function create_ui_elements [6] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init [7] @foundation/scripts/util/class.lua:62:in function [8] =[C]: in function xpcall [9] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call [10] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function [11] =[C]: in function pcall [12] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc [13] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function [14] =[C]: in function xpcall [15] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr [16] @scripts/mods/vmf/modules/core/hooks.lua:165:in function [17] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init [18] @foundation/scripts/util/class.lua:62: in function new [19] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui [20] @scripts/game_state/state_ingame_running.lua:173: in function on_enter [21] @foundation/scripts/util/state_machine.lua:127: in function _change_state [22] @scripts/game_state/game_state_machine.lua:18: in function _change_state [23] @foundation/scripts/util/state_machine.lua:95: in function init [24] @scripts/game_state/game_state_machine.lua:7: in function init [25] @foundation/scripts/util/class.lua:62: in function new [26] @scripts/game_state/state_ingame.lua:426: in function on_enter [27] @foundation/scripts/util/state_machine.lua:127: in function _change_state [28] @scripts/game_state/game_state_machine.lua:18: in function _change_state [29] @foundation/scripts/util/state_machine.lua:144: in function update [30] @scripts/boot.lua:865: in function game_update [31] @scripts/boot.lua:628:in function [1] node = table: 000000000D472090; node_def = table: 000000000D464C30; k = "offset"; v = table: 000000000D464CF0 [2] scenegraph = table: 000000000D471FD0; scenegraph_def = table: 0000000011F0F010; name = "sg_settings_list_start_2nd_layer"; node_def = table: 000000000D464C30; parent_name = nil; local_position = table: 000000000D472040; node = table: 000000000D472090 [3] scenegraph_def = table: 0000000011F0F010; scenegraph = table: 000000000D471FD0; name = "sg_settings_list_start_2nd_layer"; node = table: 000000000D464C30 [4] hook_chain = [function] [5] self = table: 0000000011F0EF70 [6] self = table: 0000000011F0EF70; ingame_ui_context = table: 000000000AE8FB20; input_manager = table: 00000000005B1250; world = [World] [7] self = table: 000000001ACFAC40; object = table: 0000000011F0EF70 [9] mod = table: 0000000000DE1B00; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function] [10] view_name = "vmf_options_view"; view_settings = table: 000000001AD44110; mod = table: 0000000000DE1B00; init_view_function = [function]; transitions = table: 000000001AD6A270; blocked_transitions = table: 000000001ADF4740 [12] mod = table: 000000000AE8FE60; error_prefix_data = table: 0000000011F0EF30; func = [function] [13] self = table: 000000000AE8FE60; view_name = "vmf_options_view"; _ = table: 000000001ADF4770 [15] mod = table: 0000000000DE1B00; error_prefix_data = "(safe_hook)"; func = [function] [17] hook_chain = [function]; num_values = 0; values = table: 0000000011F0EEF0; safe_hooks = table: 0000000002FB6D50; i = 1 [18] self = table: 000000001AD25390; object = table: 000000000AE8FE60 [19] self = table: 00000000028F9500; ingame_ui_context = table: 000000000AE8FB20 [20] self = table: 00000000028F9500; params = table: 000000000B064F40; viewport_name = "player_1"; input_manager = table: 00000000005B1250; input_source = table: 00000000118947B0; player_manager = table: 0000000003561AF0; peer_id = "1100001034ed953"; local_player_id = 1; player = table: 000000000B16AAF0; stats_id = "1100001034ed953:1"; entity_manager = table: 000000000F9AD190; camera_system = table: 00000000194D3C10; outline_system = table: 0000000002CDAF10; fade_system = table: 00000000042FA440; sound_sector_system = table: 00000000196D7C90; sound_environment_system = table: 0000000000CDE310; event_manager = table: 00000000023440B0; level_key = "dlc_morris_map"; world_manager = table: 0000000002F40560; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 000000000AE8FB20 [21] self = table: 000000000B064F70; new_state = table: 0000000018BD9720; params = table: 000000000B064F40; scope_name = "StateInGameRunning:on_enter" [22] self = table: 000000000B064F70; new_state = table: 0000000018BD9720; notify = nil; old_state = nil [23] self = table: 000000000B064F70; parent = table: 0000000000194090; start_state = table: 0000000018BD9720; params = table: 000000000B064F40; profiling_debugging_enabled = true [24] self = table: 000000000B064F70; parent = table: 0000000000194090; start_state = table: 0000000018BD9720; params = table: 000000000B064F40; profiling_debugging_enabled = true [25] self = table: 000000000312C220; object = table: 000000000B064F70 ... [5] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 0000000011F0FD60; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 000000000AE92390; ingame_ui = table: 000000000AE8FE60; definitions = table: 0000000011F0EFE0; input_manager = table: 00000000005B1250; wwise_world = [WwiseWorld]; render_settings = table: 0000000011F0F0B0; original_settings_list_size_y = 4640; max_setting_list_offset_y = 3640; current_setting_list_offset_y = 0; settings_list_widgets = table: 0000000011F12E00; settings_list_size_y = 4640; ui_scenegraph = table: 000000000D464E10; is_setting_changes_applied_immidiately = true; [6] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 0000000011F0FD60; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 000000000AE92390; ingame_ui = table: 000000000AE8FE60; definitions = table: 0000000011F0EFE0; input_manager = table: 00000000005B1250; wwise_world = [WwiseWorld]; render_settings = table: 0000000011F0F0B0; original_settings_list_size_y = 4640; max_setting_list_offset_y = 3640; current_setting_list_offset_y = 0; settings_list_widgets = table: 0000000011F12E00; settings_list_size_y = 4640; ui_scenegraph = table: 000000000D464E10; is_setting_changes_applied_immidiately = true; [7] ___is_class_metatable___ = true; __index = table: 000000001ACFAC40; [13] fps = 0; world_manager = table: 0000000002F40560; ingame_hud = table: 0000000017C09A60; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 000000000AE92390; telemetry_time_view_enter = 0; input_manager = table: 00000000005B1250; profile_synchronizer = table: 000000000080CFB0; blocked_transitions = table: 000000001AD25220; motd_ui = table: 0000000011F08020; cutscene_system = table: 000000001A723FF0; text_popup_ui = table: 0000000011EF0310; local_player_id = 1; unlock_manager = table: 00000000033ACEB0; last_resolution_y = 1080; motd_loading = false; end_screen = table: 0000000011ED61C0; ui_top_renderer = table: 00000000040181E0; camera_manager = table: 000000000D7B43E0; _profile_requester = table: 0000000000826BD0; ingame_ui_context = table: 000000000AE8FB20; views = table: 00000000022AA050; wwise_world = [WwiseWorld]; _fps_cooldown = 0; mean_dt = 0; world = [World]; hotkey_mapping = table: 000000001AD24140; _player = table: 000000000B16AAF0; weave_onboarding = table: 0000000011ED74E0; popup_handler = table: 0000000011EF01D0; peer_id = "1100001034ed953"; network_event_delegate = table: 00000000015A9170; [18] ___is_class_metatable___ = true; __index = table: 000000001AD25390; [19] world_name = "level_world"; network_server = table: 0000000000763610; local_player_id = 1; parent = table: 0000000000194090; _booted_eac_untrusted = false; statistics_db = table: 0000000001A594C0; is_server = true; _lobby_host = table: 000000000075D290; world = [World]; _network_options = table: 0000000018D2DE00; is_in_tutorial = false; input_manager = table: 00000000005B1250; profile_synchronizer = table: 000000000080CFB0; ingame_ui_context = table: 000000000AE8FB20; end_conditions_met = false; player = table: 000000000B16AAF0; free_flight_manager = table: 0000000003561E10; viewport_name = "player_1"; network_event_delegate = table: 00000000015A9170; [20] world_name = "level_world"; network_server = table: 0000000000763610; local_player_id = 1; parent = table: 0000000000194090; _booted_eac_untrusted = false; statistics_db = table: 0000000001A594C0; is_server = true; _lobby_host = table: 000000000075D290; world = [World]; _network_options = table: 0000000018D2DE00; is_in_tutorial = false; input_manager = table: 00000000005B1250; profile_synchronizer = table: 000000000080CFB0; ingame_ui_context = table: 000000000AE8FB20; end_conditions_met = false; player = table: 000000000B16AAF0; free_flight_manager = table: 0000000003561E10; viewport_name = "player_1"; network_event_delegate = table: 00000000015A9170; [21] _params = table: 000000000B064F40; _profiling_debugging_enabled = true; _parent = table: 0000000000194090; _state = table: 00000000028F9500; [22] _params = table: 000000000B064F40; _profiling_debugging_enabled = true; _parent = table: 0000000000194090; _state = table: 00000000028F9500; [23] _params = table: 000000000B064F40; _profiling_debugging_enabled = true; _parent = table: 0000000000194090; _state = table: 00000000028F9500; [24] _params = table: 000000000B064F40; _profiling_debugging_enabled = true; _parent = table: 0000000000194090; _state = table: 00000000028F9500; [25] ___is_class_metatable___ = true; __index = table: 000000000312C220; super = table: 00000000000B2CB0; [26] world_name = "level_world"; entity_system_bag = table: 0000000001EB0BA0; network_server = table: 0000000000763610; entity_system = table: 000000000D7D8BE0; parent = table: 0000000000094F10; _level_flow_events = table: 00000000028F8F40; viewport_name = "player_1"; is_server = true; _called_level_flow_events = false; is_in_tutorial = false; input_manager = table: 00000000005B1250; profile_synchronizer = table: 000000000080CFB0; _debug_gui = [Gui]; network_transmit = table: 00000000008291A0; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "1100001034ed953"; level = [Level]; network_timer_handler = table: 0000000003052670; machines = table: 000000000B064430; _quit_game = false; network_clock = table: 000000000AE578F0; _onclose_called = false; _lobby_host = table: 000000000075D290; statistics_db = table: 0000000001A594C0; game_mode_key = "map_deus"; level_key = "dlc_morris_map"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 0000000003561E10; dice_keeper = table: 000000000FB53080; network_event_delegate = table: 00000000015A9170; [27] _params = table: 0000000004B4B610; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094F10; _state = table: 0000000000194090; [28] _params = table: 0000000004B4B610; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094F10; _state = table: 0000000000194090; [29] _params = table: 0000000004B4B610; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094F10; _state = table: 0000000000194090; [30] startup_package_handles = table: 00000000000994D0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000098BC0; flow_return_table = table: 0000000000094F40; _machine = table: 0000000004B4D1A0; startup_timer = 4.5389176594326273; has_booted = true; loading_context = table: 0000000002EEF430; 18:19:45.463 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 18:19:45.464 [Lua] Set lobby begin: 18:19:45.464 [Lua] Lobby data twitch_enabled = false 18:19:45.464 [Lua] Lobby data selected_mission_id = journey_citadel 18:19:45.464 [Lua] Lobby data num_players = 1 18:19:45.464 [Lua] Lobby data difficulty_tweak = -10 18:19:45.464 [Lua] Lobby data host = 1100001034ed953 18:19:45.464 [Lua] Lobby data matchmaking_type = 2 18:19:45.464 [Lua] Lobby data is_private = true 18:19:45.464 [Lua] Lobby data match_started = true 18:19:45.464 [Lua] Lobby data difficulty = hardest 18:19:45.464 [Lua] Lobby data player_slot_1 = 0:0 18:19:45.464 [Lua] Lobby data player_slot_4 = 1100001034ed953:1 18:19:45.464 [Lua] Lobby data unique_server_name = Xanoth 18:19:45.464 [Lua] Lobby data quick_game = false 18:19:45.464 [Lua] Lobby data country_code = GB 18:19:45.465 [Lua] Lobby data matchmaking = false 18:19:45.465 [Lua] Lobby data power_level = 715 18:19:45.465 [Lua] Lobby data mission_id = dlc_morris_map 18:19:45.465 [Lua] Lobby data mechanism = deus 18:19:45.465 [Lua] Lobby data player_slot_5 = 0:0 18:19:45.465 [Lua] Lobby data player_slot_2 = 0:0 18:19:45.465 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 18:19:45.465 [Lua] Lobby data player_slot_3 = 0:0 18:19:45.465 [Lua] Lobby data eac_authorized = true 18:19:45.465 [Lua] Set lobby end. 18:19:45.465 [Lua] CurrentConflictSettings disabled 18:19:45.465 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA IN ITS SETTINGS, NO PICKUPS WILL SPAWN 18:19:45.465 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=2 18:19:45.466 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 18:19:45.466 [Lua] [Managers] Calling function on all managers: 18:19:45.466 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 18:19:45.471 [Lua] [PeerSM] 1100001034ed953 :: on_exit WaitingForEnterGame 18:19:45.471 [Lua] [PeerSM] 1100001034ed953 :: on_enter WaitingForGameObjectSync 18:19:45.519 [Lua] [PeerSM] 1100001034ed953 :: on_exit WaitingForGameObjectSync 18:19:45.519 [Lua] [PeerSM] 1100001034ed953 :: on_enter WaitingForPlayers 18:19:45.525 [Lua] [PeerSM] 1100001034ed953 :: on_exit WaitingForPlayers 18:19:45.525 [Lua] [PeerSM] 1100001034ed953 :: on_enter InGame 18:19:45.714 [Lua] StateInGameRunning:_game_actually_starts() 18:19:45.714 [Lua] ################################################################################################################# 18:19:45.714 [Lua] [Loading Time]: 00:00:03 [Transition]: morris_hub-dlc_morris_map [Members joined]: 0 [Members Left]: 0 [Is Server]: true 18:19:45.714 [Lua] ################################################################################################################# 18:19:45.714 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 37 18:19:45.725 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 37 18:19:45.896 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 37 18:19:45.896 [Lua] Commit load time data 18:20:02.361 [Lua] [LevelTransitionHandler] set_next_level( lvl:pat_mountain_tzeentch_path5, mc:deus, gm:deus, env:0, seed:1484596596, conflict:deus_skaven_chaos, lckd_director_funcs:{}, diff:hardest diff_tweak:-10 id:66437216 lt:load_next_level) 18:20:02.361 [Lua] [LevelTransitionHandler] promote_next_level_data 18:20:02.361 [Lua] [NetworkServer] Entering post game 18:20:02.361 [Lua] [PeerSM] 1100001034ed953 :: on_exit InGame 18:20:02.361 [Lua] [PeerSM] 1100001034ed953 :: on_enter InPostGame 18:20:02.362 [Lua] gm_event_end_conditions_met true false 18:20:02.363 [Save] Saving `save_data` 18:20:02.363 [Lua] Game won 18:20:02.363 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 18:20:02.367 [Lua] generate_backend_stats 1100001034ed953:1 18:20:02.370 [Save] Save done 18:20:02.370 [Save] Saving `save_data` 18:20:02.380 [Save] Save done 18:20:02.402 [Lua] PlayFabMirrorBase:_commit_internal nil 18:20:02.402 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 18:20:02.402 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 18:20:02.403 [Save] Saving `save_data` 18:20:02.403 [Lua] TRANSITION nil nil load_next_level 18:20:02.403 [Lua] Transition type "load_next_level", is server: true 18:20:02.403 [Lua] [GameNetworkManager] Leaving game... 18:20:02.403 [Lua] [GameNetworkManager] Shutting down game session host. 18:20:02.403 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 18:20:02.403 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 18:20:02.403 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=18.69 18:20:02.405 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 18:20:02.405 [Lua] commit result success 7 18:20:02.405 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 38 18:20:02.405 [Lua] none table: 0000000018DFC510 nil 18:20:02.408 [Save] Save done 18:20:02.417 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 38 18:20:02.577 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 38 18:20:04.413 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 18:20:04.413 [Lua] [Managers] Calling function on all managers: 18:20:04.414 [Lua] PlayerManager:remove_player peer_id=1100001034ed953 1 18:20:04.414 [Lua] Clearing all global lookup lists 18:20:04.414 [Lua] [IngamePlayerListUI] - Destroy 18:20:04.414 [Lua] [IngameUI] destroy 18:20:04.418 [Lua] [Managers] Destroying manager group: 18:20:04.419 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 18:20:04.419 [Lua] [PeerSM] 1100001034ed953 :: on_exit InPostGame 18:20:04.419 [Lua] [PeerSM] 1100001034ed953 :: on_enter Loading 18:20:04.419 [Lua] [Matchmaking] unregister rpcs 18:20:04.419 [Lua] ############### UNLOADING PACKAGES ############### 18:20:04.419 [Lua] [Gamestate] Enter state StateLoading 18:20:04.422 [Lua] [Gamestate] Enter Substate StateLoadingRunning 18:20:04.422 [Lua] [Matchmaking] register rpcs 18:20:04.422 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 18:20:04.422 [Lua] Set lobby begin: 18:20:04.422 [Lua] Lobby data twitch_enabled = false 18:20:04.422 [Lua] Lobby data selected_mission_id = journey_citadel 18:20:04.422 [Lua] Lobby data num_players = 1 18:20:04.422 [Lua] Lobby data difficulty_tweak = -10 18:20:04.422 [Lua] Lobby data host = 1100001034ed953 18:20:04.422 [Lua] Lobby data matchmaking_type = 2 18:20:04.422 [Lua] Lobby data is_private = true 18:20:04.423 [Lua] Lobby data match_started = true 18:20:04.423 [Lua] Lobby data difficulty = hardest 18:20:04.423 [Lua] Lobby data player_slot_1 = 0:0 18:20:04.423 [Lua] Lobby data player_slot_4 = 1100001034ed953:1 18:20:04.423 [Lua] Lobby data unique_server_name = Xanoth 18:20:04.423 [Lua] Lobby data quick_game = false 18:20:04.423 [Lua] Lobby data country_code = GB 18:20:04.423 [Lua] Lobby data matchmaking = false 18:20:04.423 [Lua] Lobby data power_level = 0 18:20:04.423 [Lua] Lobby data mission_id = dlc_morris_map 18:20:04.423 [Lua] Lobby data mechanism = deus 18:20:04.423 [Lua] Lobby data player_slot_5 = 0:0 18:20:04.423 [Lua] Lobby data player_slot_2 = 0:0 18:20:04.423 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 18:20:04.423 [Lua] Lobby data player_slot_3 = 0:0 18:20:04.424 [Lua] Lobby data eac_authorized = true 18:20:04.424 [Lua] Set lobby end. 18:20:04.424 [Lua] registering RPCs 18:20:04.424 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 18:20:04.424 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 18:20:04.424 [Lua] Set lobby begin: 18:20:04.424 [Lua] Lobby data twitch_enabled = false 18:20:04.424 [Lua] Lobby data selected_mission_id = journey_citadel 18:20:04.424 [Lua] Lobby data num_players = 1 18:20:04.424 [Lua] Lobby data difficulty_tweak = -10 18:20:04.424 [Lua] Lobby data host = 1100001034ed953 18:20:04.424 [Lua] Lobby data matchmaking_type = 2 18:20:04.424 [Lua] Lobby data is_private = true 18:20:04.424 [Lua] Lobby data match_started = true 18:20:04.424 [Lua] Lobby data difficulty = hardest 18:20:04.424 [Lua] Lobby data player_slot_1 = 0:0 18:20:04.424 [Lua] Lobby data player_slot_4 = 1100001034ed953:1 18:20:04.425 [Lua] Lobby data unique_server_name = Xanoth 18:20:04.425 [Lua] Lobby data quick_game = false 18:20:04.425 [Lua] Lobby data country_code = GB 18:20:04.425 [Lua] Lobby data matchmaking = false 18:20:04.425 [Lua] Lobby data power_level = 0 18:20:04.425 [Lua] Lobby data mission_id = pat_mountain_tzeentch_path5 18:20:04.425 [Lua] Lobby data mechanism = deus 18:20:04.425 [Lua] Lobby data player_slot_5 = 0:0 18:20:04.425 [Lua] Lobby data player_slot_2 = 0:0 18:20:04.425 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 18:20:04.425 [Lua] Lobby data player_slot_3 = 0:0 18:20:04.425 [Lua] Lobby data eac_authorized = true 18:20:04.425 [Lua] Set lobby end. 18:20:04.425 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 18:20:04.430 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_mountain, global_loading_screens, async-read, prioritized 18:20:04.430 [Lua] [StateLoading] load_current_level 18:20:04.430 [Lua] [LevelTransitionHandler] load_current_level, loading pat_mountain_tzeentch_path5 0 18:20:04.431 [Umbra] Unload tome 18:20:04.452 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/map, dlc_morris_map 18:20:04.452 [Lua] [PackageManager] Load: resource_packages/dlcs/morris_ingame, pat_mountain_tzeentch_path5, async-read, 18:20:04.452 [Lua] [PackageManager] Load: units/props/inn/deus/deus_chest_01, pat_mountain_tzeentch_path5, async-read, 18:20:04.452 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/pat_mountain, pat_mountain_tzeentch_path5, async-read, 18:20:04.452 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/pat_mountain/path_common, pat_mountain_tzeentch_path5, async-read, 18:20:04.452 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/tzeentch_common, pat_mountain_tzeentch_path5, async-read, 18:20:04.452 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/pat_mountain/tzeentch_common, pat_mountain_tzeentch_path5, async-read, 18:20:04.452 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/pat_mountain/tzeentch_path5, pat_mountain_tzeentch_path5, async-read, 18:20:04.513 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_mountain 18:20:04.513 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_mountain 18:20:04.514 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/morris_ingame 18:20:05.764 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/morris_ingame 18:20:05.764 [Lua] [PackageManager] Force_load: resource_packages/dlcs/morris_ingame 18:20:05.766 [Lua] [PackageManager] Queueing new asynch package: units/props/inn/deus/deus_chest_01 18:20:06.066 [Lua] [PackageManager] Finished loading asynchronous package: units/props/inn/deus/deus_chest_01 18:20:06.066 [Lua] [PackageManager] Force_load: units/props/inn/deus/deus_chest_01 18:20:06.066 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/pat_mountain 18:20:08.811 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/pat_mountain 18:20:08.811 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/pat_mountain 18:20:08.811 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/pat_mountain/path_common 18:20:09.117 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/pat_mountain/path_common 18:20:09.117 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/pat_mountain/path_common 18:20:09.118 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/tzeentch_common 18:20:09.468 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/tzeentch_common 18:20:09.468 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/tzeentch_common 18:20:09.468 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/pat_mountain/tzeentch_common 18:20:09.586 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/pat_mountain/tzeentch_common 18:20:09.586 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/pat_mountain/tzeentch_common 18:20:09.587 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/pat_mountain/tzeentch_path5 18:20:09.624 [Umbra] Loading umbra tome '#ID[8c1570046d6192d1]' 18:20:09.669 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/pat_mountain/tzeentch_path5 18:20:09.669 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/pat_mountain/tzeentch_path5 18:20:09.686 [Lua] [LevelTransitionHandler] Level load completed! 18:20:09.686 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: pat_mountain_tzeentch_path5 - level_seed: 1484596596 - use_random_directors: false - conflict_director_name: deus_skaven_chaos 18:20:09.700 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 18:20:09.700 [Lua] [EnemyPackageLoader] breed_lookup: { skaven_storm_vermin_with_shield=true, skaven_storm_vermin=true, chaos_vortex_sorcerer=true, chaos_corruptor_sorcerer=true, chaos_spawn=true, chaos_troll=true, skaven_rat_ogre=true, chaos_warrior=true, chaos_raider=true, skaven_stormfiend=true, skaven_clan_rat=true, chaos_marauder=true, skaven_pack_master=true, skaven_slave=true, chaos_fanatic=true, skaven_ratling_gunner=true, chaos_marauder_with_shield=true, skaven_gutter_runner=true, chaos_berzerker=true, skaven_clan_rat_with_shield=true, skaven_poison_wind_globadier=true, skaven_storm_vermin_commander=true, skaven_loot_rat=true, skaven_plague_monk=true, skaven_warpfire_thrower=true, } 18:20:09.700 [Lua] load_startup_enemy_packages: -------------- 18:20:09.700 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 18:20:09.700 [Lua] chaos_spawn 18:20:09.700 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 18:20:09.700 [Lua] chaos_troll 18:20:09.700 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 18:20:09.700 [Lua] skaven_rat_ogre 18:20:09.700 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 18:20:09.700 [Lua] skaven_stormfiend 18:20:09.700 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read, 18:20:09.700 [Lua] beastmen_minotaur 18:20:09.700 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 18:20:09.700 [Lua] chaos_plague_sorcerer 18:20:09.700 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 18:20:09.700 [Lua] chaos_corruptor_sorcerer 18:20:09.700 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 18:20:09.700 [Lua] skaven_gutter_runner 18:20:09.700 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 18:20:09.700 [Lua] skaven_pack_master 18:20:09.700 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 18:20:09.700 [Lua] skaven_poison_wind_globadier 18:20:09.700 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 18:20:09.700 [Lua] skaven_ratling_gunner 18:20:09.700 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 18:20:09.700 [Lua] skaven_warpfire_thrower 18:20:09.700 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 18:20:09.700 [Lua] chaos_vortex_sorcerer 18:20:09.700 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read, 18:20:09.700 [Lua] beastmen_standard_bearer 18:20:09.700 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 18:20:09.700 [Lua] chaos_vortex 18:20:09.700 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 18:20:09.700 [Lua] critter_rat 18:20:09.700 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 18:20:09.700 [Lua] critter_pig 18:20:09.700 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read, 18:20:09.700 [Lua] skaven_storm_vermin_with_shield 18:20:09.700 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read, 18:20:09.700 [Lua] skaven_storm_vermin 18:20:09.700 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read, 18:20:09.700 [Lua] chaos_warrior 18:20:09.700 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read, 18:20:09.700 [Lua] chaos_raider 18:20:09.700 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read, 18:20:09.700 [Lua] skaven_clan_rat 18:20:09.700 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read, 18:20:09.700 [Lua] chaos_marauder 18:20:09.700 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read, 18:20:09.700 [Lua] skaven_slave 18:20:09.700 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read, 18:20:09.700 [Lua] chaos_fanatic 18:20:09.700 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read, 18:20:09.700 [Lua] chaos_marauder_with_shield 18:20:09.700 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read, 18:20:09.700 [Lua] chaos_berzerker 18:20:09.700 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read, 18:20:09.700 [Lua] skaven_clan_rat_with_shield 18:20:09.700 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read, 18:20:09.700 [Lua] skaven_loot_rat 18:20:09.700 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read, 18:20:09.700 [Lua] skaven_plague_monk 18:20:09.703 [Lua] ### Received rpc_level_loaded 18:20:09.703 [Lua] #### Has state machine: true, peer_id: 1100001034ed953, level_id: 238 18:20:09.703 [Lua] Peer 1100001034ed953 has loaded the level and all enemies are loaded 18:20:09.720 [Lua] [PeerSM] 1100001034ed953 :: on_exit Loading 18:20:09.720 [Lua] [PeerSM] 1100001034ed953 :: on_enter LoadingProfilePackages 18:20:09.737 [Lua] [PeerSM] 1100001034ed953 :: on_exit LoadingProfilePackages 18:20:09.737 [Lua] [PeerSM] 1100001034ed953 :: on_enter WaitingForEnterGame 18:20:09.737 [Lua] ### Received rpc_level_loaded 18:20:09.737 [Lua] #### Has state machine: false, peer_id: 1100001034ed953, level_id: 238 18:20:09.906 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 18:20:09.906 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 18:20:09.906 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 18:20:10.090 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 18:20:10.090 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 18:20:10.090 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 18:20:10.276 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 18:20:10.276 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 18:20:10.277 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 18:20:10.494 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 18:20:10.494 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 18:20:10.494 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur 18:20:10.796 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur 18:20:10.796 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur 18:20:10.796 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 18:20:10.931 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 18:20:10.931 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 18:20:10.931 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 18:20:11.050 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 18:20:11.050 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 18:20:11.050 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 18:20:11.186 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 18:20:11.186 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 18:20:11.186 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 18:20:11.389 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 18:20:11.389 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 18:20:11.389 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 18:20:11.608 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 18:20:11.608 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 18:20:11.610 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 18:20:11.742 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 18:20:11.742 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 18:20:11.743 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 18:20:11.963 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 18:20:11.963 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 18:20:11.964 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 18:20:12.114 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 18:20:12.114 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 18:20:12.116 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer 18:20:12.415 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer 18:20:12.415 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer 18:20:12.416 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 18:20:12.480 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 18:20:12.480 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 18:20:12.481 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 18:20:12.549 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 18:20:12.549 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 18:20:12.550 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 18:20:12.616 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 18:20:12.616 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 18:20:12.616 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield 18:20:12.904 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield 18:20:12.904 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield 18:20:12.905 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin 18:20:13.191 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin 18:20:13.191 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin 18:20:13.191 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior 18:20:13.359 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior 18:20:13.359 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior 18:20:13.359 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider 18:20:13.545 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider 18:20:13.545 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider 18:20:13.545 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat 18:20:13.897 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat 18:20:13.897 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat 18:20:13.898 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder 18:20:14.159 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder 18:20:14.159 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder 18:20:14.159 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave 18:20:14.530 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave 18:20:14.530 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave 18:20:14.530 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic 18:20:14.767 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic 18:20:14.767 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic 18:20:14.768 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield 18:20:15.005 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield 18:20:15.005 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield 18:20:15.006 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker 18:20:15.206 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker 18:20:15.206 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker 18:20:15.206 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield 18:20:15.526 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield 18:20:15.526 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield 18:20:15.527 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat 18:20:15.662 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat 18:20:15.662 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat 18:20:15.663 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk 18:20:15.896 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk 18:20:15.896 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk 18:20:15.898 [Lua] [StateLoading] loadout_changed: true old_loadout: map_deus new_loadout: deus level_key: pat_mountain_tzeentch_path5 game_mode: deus 18:20:15.898 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC 18:20:15.898 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(1100001034ed953:1) 18:20:15.902 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING 18:20:15.913 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE 18:20:15.913 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/pat_mountain/generated/tzeentch_path5/world 18:20:15.913 [Umbra] Init version: 3.4.15 :: 16 threads 18:20:16.219 [Lua] Async level spawning done 18:20:16.219 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 18:20:17.195 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 18:20:17.195 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 18:20:17.195 [Lua] [Matchmaking] unregister rpcs 18:20:17.195 [Lua] Set lobby begin: 18:20:17.195 [Lua] Lobby data twitch_enabled = false 18:20:17.195 [Lua] Lobby data selected_mission_id = journey_citadel 18:20:17.195 [Lua] Lobby data num_players = 1 18:20:17.195 [Lua] Lobby data difficulty_tweak = -10 18:20:17.195 [Lua] Lobby data host = 1100001034ed953 18:20:17.195 [Lua] Lobby data matchmaking_type = 2 18:20:17.196 [Lua] Lobby data is_private = true 18:20:17.196 [Lua] Lobby data match_started = true 18:20:17.196 [Lua] Lobby data difficulty = hardest 18:20:17.196 [Lua] Lobby data player_slot_1 = 0:0 18:20:17.196 [Lua] Lobby data player_slot_4 = 1100001034ed953:1 18:20:17.196 [Lua] Lobby data unique_server_name = Xanoth 18:20:17.196 [Lua] Lobby data quick_game = false 18:20:17.196 [Lua] Lobby data country_code = GB 18:20:17.196 [Lua] Lobby data matchmaking = false 18:20:17.196 [Lua] Lobby data power_level = 0 18:20:17.196 [Lua] Lobby data mission_id = pat_mountain_tzeentch_path5 18:20:17.196 [Lua] Lobby data mechanism = deus 18:20:17.196 [Lua] Lobby data player_slot_5 = 0:0 18:20:17.196 [Lua] Lobby data player_slot_2 = 0:0 18:20:17.196 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 18:20:17.197 [Lua] Lobby data player_slot_3 = 0:0 18:20:17.197 [Lua] Lobby data eac_authorized = true 18:20:17.197 [Lua] Set lobby end. 18:20:17.197 [Lua] [Managers] Destroying manager group: 18:20:17.197 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_mountain, global_loading_screens 18:20:17.197 [Lua] [Gamestate] Enter StateIngame HOST 18:20:17.197 [Lua] <>level = pat_mountain_tzeentch_path5<> 18:20:17.198 [Lua] [StateIngame] Server ingame 18:20:17.200 [Lua] Set lobby begin: 18:20:17.200 [Lua] Lobby data twitch_enabled = false 18:20:17.201 [Lua] Lobby data selected_mission_id = journey_citadel 18:20:17.201 [Lua] Lobby data num_players = 1 18:20:17.201 [Lua] Lobby data difficulty_tweak = -10 18:20:17.201 [Lua] Lobby data host = 1100001034ed953 18:20:17.201 [Lua] Lobby data matchmaking_type = 2 18:20:17.201 [Lua] Lobby data is_private = true 18:20:17.201 [Lua] Lobby data match_started = true 18:20:17.201 [Lua] Lobby data difficulty = hardest 18:20:17.201 [Lua] Lobby data player_slot_1 = 0:0 18:20:17.201 [Lua] Lobby data player_slot_4 = 1100001034ed953:1 18:20:17.202 [Lua] Lobby data unique_server_name = Xanoth 18:20:17.202 [Lua] Lobby data quick_game = false 18:20:17.202 [Lua] Lobby data country_code = GB 18:20:17.202 [Lua] Lobby data matchmaking = false 18:20:17.202 [Lua] Lobby data power_level = 0 18:20:17.202 [Lua] Lobby data mission_id = pat_mountain_tzeentch_path5 18:20:17.202 [Lua] Lobby data mechanism = deus 18:20:17.202 [Lua] Lobby data player_slot_5 = 0:0 18:20:17.202 [Lua] Lobby data player_slot_2 = 0:0 18:20:17.202 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 18:20:17.202 [Lua] Lobby data player_slot_3 = 0:0 18:20:17.202 [Lua] Lobby data eac_authorized = true 18:20:17.202 [Lua] Set lobby end. 18:20:17.202 [Lua] [Matchmaking] register rpcs 18:20:17.202 [Lua] GameNetworkManager:init... creating game session 18:20:17.202 [Lua] Host GameSession.make_game_session_host with session: 18:20:17.202 [Lua] [GameNetworkManager] Setting pong timeout to 60 18:20:17.203 [Lua] [GameNetworkManager] My own peer_id = 1100001034ed953 18:20:17.203 [Lua] [GameNetworkManager] self.is_server = true 18:20:17.203 [Network] Setting artificial MTU limit to 65536 18:20:17.208 [Lua] Switching ConflictSettings: to: deus_skaven_chaos 18:20:17.208 [Lua] pacing=deus_default 18:20:17.208 [Lua] roaming=nil 18:20:17.208 [Lua] specials=deus_default 18:20:17.208 [Lua] contained_breeds=nil 18:20:17.208 [Lua] debug_color=maroon 18:20:17.208 [Lua] disabled=false 18:20:17.208 [Lua] pack_spawning=deus_default 18:20:17.208 [Lua] factions=nil 18:20:17.208 [Lua] description=deus_conflict_director_skaven_chaos_name 18:20:17.208 [Lua] boss=deus_default 18:20:17.208 [Lua] horde=deus_default 18:20:17.208 [Lua] name=deus_skaven_chaos 18:20:17.208 [Lua] intensity=deus_default 18:20:17.208 [Lua] --- 18:20:17.208 [Lua] [LevelAnalysis] set_random_seed( 1484596596) 18:20:17.214 [Lua] [AIInterestPointSystem] Level Seed: 1484596596 18:20:17.214 [Lua] 18:20:17.214 [Lua] [entity_system_bag] = table 18:20:17.214 [Lua] [entity_system_bag] = metatable 18:20:17.214 [Lua] [startup_data] = table 18:20:17.214 [Lua] [entity_manager] = table 18:20:17.214 [Lua] [entity_manager] = metatable 18:20:17.214 [Lua] [unit_spawner] = table 18:20:17.214 [Lua] [unit_spawner] = metatable 18:20:17.214 [Lua] [unit_storage] = table 18:20:17.214 [Lua] [unit_storage] = metatable 18:20:17.214 [Lua] [dice_keeper] = table 18:20:17.214 [Lua] [dice_keeper] = metatable 18:20:17.214 [Lua] [is_server] = true (boolean) 18:20:17.214 [Lua] [world] = [World] 18:20:17.214 [Lua] [system_api] = table 18:20:17.214 [Lua] [entity_system] = table 18:20:17.214 [Lua] [entity_system] = metatable 18:20:17.214 [Lua] [network_lobby] = table 18:20:17.214 [Lua] [network_lobby] = metatable 18:20:17.214 [Lua] [profile_synchronizer] = table 18:20:17.214 [Lua] [profile_synchronizer] = metatable 18:20:17.214 [Lua] [level_transition_handler] = table 18:20:17.214 [Lua] [level_transition_handler] = metatable 18:20:17.214 [Lua] [num_local_human_players] = 1 (number) 18:20:17.214 [Lua] [statistics_db] = table 18:20:17.214 [Lua] [statistics_db] = metatable 18:20:17.214 [Lua] [network_server] = table 18:20:17.214 [Lua] [network_server] = metatable 18:20:17.214 [Lua] [input_manager] = table 18:20:17.214 [Lua] [input_manager] = metatable 18:20:17.214 [Lua] [network_clock] = table 18:20:17.214 [Lua] [network_clock] = metatable 18:20:17.214 [Lua] [network_transmit] = table 18:20:17.214 [Lua] [network_transmit] = metatable 18:20:17.214 [Lua] [free_flight_manager] = table 18:20:17.214 [Lua] [free_flight_manager] = metatable 18:20:17.214 [Lua] [network_manager] = table 18:20:17.214 [Lua] [network_manager] = metatable 18:20:17.214 [Lua] [network_event_delegate] = table 18:20:17.214 [Lua] [network_event_delegate] = metatable 18:20:17.214 [Lua] 18:20:17.214 [Lua] ignoring extension VersusVolumeObjectiveExtension 18:20:17.214 [Lua] ignoring extension VersusInteractObjectiveExtension 18:20:17.214 [Lua] ignoring extension VersusPayloadObjectiveExtension 18:20:17.214 [Lua] ignoring extension VersusSocketObjectiveExtension 18:20:17.214 [Lua] ignoring extension VersusTargetObjectiveExtension 18:20:17.214 [Lua] ignoring extension VersusMissionObjectiveExtension 18:20:17.215 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 18:20:17.234 [Lua] [AchievementManager] Achievements using the steam platform 18:20:17.234 [Lua] PlayerManager:add_player player_1 18:20:17.291 [Lua] respawn_unit_spawned with group id: terror_respawn 18:20:17.291 [Lua] respawn_unit_spawned with group id: terror_respawn 18:20:17.291 [Lua] respawn_unit_spawned with group id: terror_respawn 18:20:17.292 [Lua] [StateIngame] Level seed: 1484596596 18:20:17.311 [Lua] [LevelAnalysis] set_random_seed( 1484596596) 18:20:17.315 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 18:20:17.315 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 18:20:17.315 [Lua] [IngameUI] init 18:20:17.329 [SteamVoipClient] select_out(1100001034ed953, off) 18:20:17.334 [Lua] cb_razer_chroma_setup 18:20:17.356 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_aligner"]["scale"] [0] =[C]: in function callstack [1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override [2] @scripts/ui/ui_scenegraph.lua:154: in function scenegraph_visit_node [3] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node [4] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node [5] @scripts/ui/ui_scenegraph.lua:176: in function hook_chain [6] @scripts/mods/vmf/modules/core/hooks.lua:180: in function init_scenegraph [7] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2841: in function create_ui_elements [8] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init [9] @foundation/scripts/util/class.lua:62:in function [10] =[C]: in function xpcall [11] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call [12] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function [13] =[C]: in function pcall [14] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc [15] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function [16] =[C]: in function xpcall [17] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr [18] @scripts/mods/vmf/modules/core/hooks.lua:165:in function [19] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init [20] @foundation/scripts/util/class.lua:62: in function new [21] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui [22] @scripts/game_state/state_ingame_running.lua:173: in function on_enter [23] @foundation/scripts/util/state_machine.lua:127: in function _change_state [24] @scripts/game_state/game_state_machine.lua:18: in function _change_state [25] @foundation/scripts/util/state_machine.lua:95: in function init [26] @scripts/game_state/game_state_machine.lua:7: in function init [27] @foundation/scripts/util/class.lua:62: in function new [28] @scripts/game_state/state_ingame.lua:426: in function on_enter [29] @foundation/scripts/util/state_machine.lua:127: in function _change_state [30] @scripts/game_state/game_state_machine.lua:18: in function _change_state [31] @foundation/scripts/util/state_machine.lua:144: in function update [32] @scripts/boot.lua:865: in function game_update [33] @scripts/boot.lua:628:in function [1] node = table: 0000000017BFDE90; node_def = table: 00000000193AF5A0; k = "scale"; v = "fit" [2] scenegraph = table: 0000000017BFDA10; scenegraph_def = table: 00000000193D3300; name = "sg_aligner"; node_def = table: 00000000193AF5A0; parent_name = "sg_root"; parent = table: 0000000017BFDB00; parent_world_position = table: 0000000017BFDB30; local_position = table: 0000000017BFDE00; size = table: 0000000017BFDE50; node = table: 0000000017BFDE90 [3] scenegraph = table: 0000000017BFDA10; scenegraph_def = table: 00000000193D3300; name = "sg_background_settings_list"; node_def = table: 00000000196043D0; parent_name = "sg_aligner"; parent = nil [4] scenegraph = table: 0000000017BFDA10; scenegraph_def = table: 00000000193D3300; name = "sg_settings_list_mask"; node_def = table: 00000000196047C0; parent_name = "sg_background_settings_list"; parent = nil [5] scenegraph_def = table: 00000000193D3300; scenegraph = table: 0000000017BFDA10; name = "sg_settings_list_mask"; node = table: 00000000196047C0 [6] hook_chain = [function] [7] self = table: 000000000D647310 [8] self = table: 000000000D647310; ingame_ui_context = table: 000000000CAEAAF0; input_manager = table: 000000001AE9B460; world = [World] [9] self = table: 000000001ACFAC40; object = table: 000000000D647310 [11] mod = table: 0000000000DE1B00; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function] [12] view_name = "vmf_options_view"; view_settings = table: 000000001AD44110; mod = table: 0000000000DE1B00; init_view_function = [function]; transitions = table: 000000001AD6A270; blocked_transitions = table: 000000001ADF4740 [14] mod = table: 000000000CAEAB20; error_prefix_data = table: 000000000D6472D0; func = [function] [15] self = table: 000000000CAEAB20; view_name = "vmf_options_view"; _ = table: 000000001ADF4770 [17] mod = table: 0000000000DE1B00; error_prefix_data = "(safe_hook)"; func = [function] [19] hook_chain = [function]; num_values = 0; values = table: 000000000D647290; safe_hooks = table: 0000000002FB6D50; i = 1 [20] self = table: 000000001AD25390; object = table: 000000000CAEAB20 [21] self = table: 000000000CADA900; ingame_ui_context = table: 000000000CAEAAF0 [22] self = table: 000000000CADA900; params = table: 000000000CADA8A0; viewport_name = "player_1"; input_manager = table: 000000001AE9B460; input_source = table: 000000000CAE4FD0; player_manager = table: 0000000003561AF0; peer_id = "1100001034ed953"; local_player_id = 1; player = table: 00000000018D12C0; stats_id = "1100001034ed953:1"; entity_manager = table: 0000000003F9B780; camera_system = table: 0000000004A5A1C0; outline_system = table: 0000000002B58BF0; fade_system = table: 0000000011F30790; sound_sector_system = table: 0000000002D595A0; sound_environment_system = table: 0000000018D4AA80; event_manager = table: 00000000189D6570; level_key = "pat_mountain_tzeentch_path5"; world_manager = table: 0000000002F40560; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 000000000CAEAAF0 [23] self = table: 000000000CADA8D0; new_state = table: 0000000018BD9720; params = table: 000000000CADA8A0; scope_name = "StateInGameRunning:on_enter" [24] self = table: 000000000CADA8D0; new_state = table: 0000000018BD9720; notify = nil; old_state = nil [25] self = table: 000000000CADA8D0; parent = table: 000000001AE9B1E0; start_state = table: 0000000018BD9720; params = table: 000000000CADA8A0; profiling_debugging_enabled = true ... [7] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 000000000CAEB4E0; ingame_ui = table: 000000000CAEAB20; definitions = table: 000000000D647380; input_manager = table: 000000001AE9B460; max_setting_list_offset_y = 3640; wwise_world = [WwiseWorld]; render_settings = table: 000000000D647450; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 4640; settings_list_size_y = 4640; settings_list_widgets = table: 000000000D64B1A0; menu_widgets = table: 000000000D648100; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true; [8] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 000000000CAEB4E0; ingame_ui = table: 000000000CAEAB20; definitions = table: 000000000D647380; input_manager = table: 000000001AE9B460; max_setting_list_offset_y = 3640; wwise_world = [WwiseWorld]; render_settings = table: 000000000D647450; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 4640; settings_list_size_y = 4640; settings_list_widgets = table: 000000000D64B1A0; menu_widgets = table: 000000000D648100; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true; [9] ___is_class_metatable___ = true; __index = table: 000000001ACFAC40; [15] fps = 0; world_manager = table: 0000000002F40560; ingame_hud = table: 000000000CAED900; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 000000000CAEB4E0; telemetry_time_view_enter = 0; input_manager = table: 000000001AE9B460; profile_synchronizer = table: 000000000080CFB0; blocked_transitions = table: 000000001AD25220; motd_ui = table: 000000000D6403C0; cutscene_system = table: 0000000003D54890; text_popup_ui = table: 000000000D6286B0; local_player_id = 1; unlock_manager = table: 00000000033ACEB0; last_resolution_y = 1080; motd_loading = false; end_screen = table: 000000000D60E560; ui_top_renderer = table: 000000000CAEC9A0; camera_manager = table: 00000000017D6080; _profile_requester = table: 0000000000826BD0; ingame_ui_context = table: 000000000CAEAAF0; views = table: 000000000C785A70; wwise_world = [WwiseWorld]; _fps_cooldown = 0; mean_dt = 0; world = [World]; hotkey_mapping = table: 000000001AD24140; _player = table: 00000000018D12C0; weave_onboarding = table: 000000000D60F880; popup_handler = table: 000000000D628570; peer_id = "1100001034ed953"; network_event_delegate = table: 0000000012326C10; [20] ___is_class_metatable___ = true; __index = table: 000000001AD25390; [21] world_name = "level_world"; network_server = table: 0000000000763610; local_player_id = 1; parent = table: 000000001AE9B1E0; _booted_eac_untrusted = false; statistics_db = table: 0000000001A594C0; is_server = true; _lobby_host = table: 000000000075D290; world = [World]; _network_options = table: 0000000018D2DE00; is_in_tutorial = false; input_manager = table: 000000001AE9B460; profile_synchronizer = table: 000000000080CFB0; ingame_ui_context = table: 000000000CAEAAF0; end_conditions_met = false; player = table: 00000000018D12C0; free_flight_manager = table: 0000000003561E10; viewport_name = "player_1"; network_event_delegate = table: 0000000012326C10; [22] world_name = "level_world"; network_server = table: 0000000000763610; local_player_id = 1; parent = table: 000000001AE9B1E0; _booted_eac_untrusted = false; statistics_db = table: 0000000001A594C0; is_server = true; _lobby_host = table: 000000000075D290; world = [World]; _network_options = table: 0000000018D2DE00; is_in_tutorial = false; input_manager = table: 000000001AE9B460; profile_synchronizer = table: 000000000080CFB0; ingame_ui_context = table: 000000000CAEAAF0; end_conditions_met = false; player = table: 00000000018D12C0; free_flight_manager = table: 0000000003561E10; viewport_name = "player_1"; network_event_delegate = table: 0000000012326C10; [23] _params = table: 000000000CADA8A0; _profiling_debugging_enabled = true; _parent = table: 000000001AE9B1E0; _state = table: 000000000CADA900; [24] _params = table: 000000000CADA8A0; _profiling_debugging_enabled = true; _parent = table: 000000001AE9B1E0; _state = table: 000000000CADA900; [25] _params = table: 000000000CADA8A0; _profiling_debugging_enabled = true; _parent = table: 000000001AE9B1E0; _state = table: 000000000CADA900; [26] _params = table: 000000000CADA8A0; _profiling_debugging_enabled = true; _parent = table: 000000001AE9B1E0; _state = table: 000000000CADA900; [27] ___is_class_metatable___ = true; __index = table: 000000000312C220; super = table: 00000000000B2CB0; [28] world_name = "level_world"; entity_system_bag = table: 0000000000280320; network_server = table: 0000000000763610; entity_system = table: 000000000B1920A0; parent = table: 0000000000094F10; _level_flow_events = table: 000000000CABC750; viewport_name = "player_1"; is_server = true; _called_level_flow_events = false; is_in_tutorial = false; input_manager = table: 000000001AE9B460; profile_synchronizer = table: 000000000080CFB0; _debug_gui = [Gui]; network_transmit = table: 00000000008291A0; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "1100001034ed953"; level = [Level]; network_timer_handler = table: 000000000B145250; machines = table: 000000000CADA870; _quit_game = false; network_clock = table: 000000000B0FE420; _onclose_called = false; _lobby_host = table: 000000000075D290; statistics_db = table: 0000000001A594C0; game_mode_key = "deus"; level_key = "pat_mountain_tzeentch_path5"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 0000000003561E10; dice_keeper = table: 000000000B14C960; network_event_delegate = table: 0000000012326C10; [29] _params = table: 0000000004B4B610; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094F10; _state = table: 000000001AE9B1E0; [30] _params = table: 0000000004B4B610; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094F10; _state = table: 000000001AE9B1E0; [31] _params = table: 0000000004B4B610; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094F10; _state = table: 000000001AE9B1E0; [32] startup_package_handles = table: 00000000000994D0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000098BC0; flow_return_table = table: 0000000000094F40; _machine = table: 0000000004B4D1A0; startup_timer = 4.5389176594326273; has_booted = true; loading_context = table: 0000000002C21AF0; 18:20:17.357 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_settings_list_start_2nd_layer"]["offset"] [0] =[C]: in function callstack [1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override [2] @scripts/ui/ui_scenegraph.lua:116: in function scenegraph_visit_node [3] @scripts/ui/ui_scenegraph.lua:176: in function hook_chain [4] @scripts/mods/vmf/modules/core/hooks.lua:180: in function init_scenegraph [5] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2842: in function create_ui_elements [6] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init [7] @foundation/scripts/util/class.lua:62:in function [8] =[C]: in function xpcall [9] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call [10] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function [11] =[C]: in function pcall [12] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc [13] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function [14] =[C]: in function xpcall [15] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr [16] @scripts/mods/vmf/modules/core/hooks.lua:165:in function [17] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init [18] @foundation/scripts/util/class.lua:62: in function new [19] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui [20] @scripts/game_state/state_ingame_running.lua:173: in function on_enter [21] @foundation/scripts/util/state_machine.lua:127: in function _change_state [22] @scripts/game_state/game_state_machine.lua:18: in function _change_state [23] @foundation/scripts/util/state_machine.lua:95: in function init [24] @scripts/game_state/game_state_machine.lua:7: in function init [25] @foundation/scripts/util/class.lua:62: in function new [26] @scripts/game_state/state_ingame.lua:426: in function on_enter [27] @foundation/scripts/util/state_machine.lua:127: in function _change_state [28] @scripts/game_state/game_state_machine.lua:18: in function _change_state [29] @foundation/scripts/util/state_machine.lua:144: in function update [30] @scripts/boot.lua:865: in function game_update [31] @scripts/boot.lua:628:in function [1] node = table: 0000000017C07D60; node_def = table: 0000000017BFD830; k = "offset"; v = table: 0000000017BFD8F0 [2] scenegraph = table: 0000000017C07CA0; scenegraph_def = table: 000000000D6473B0; name = "sg_settings_list_start_2nd_layer"; node_def = table: 0000000017BFD830; parent_name = nil; local_position = table: 0000000017C07D10; node = table: 0000000017C07D60 [3] scenegraph_def = table: 000000000D6473B0; scenegraph = table: 0000000017C07CA0; name = "sg_settings_list_start_2nd_layer"; node = table: 0000000017BFD830 [4] hook_chain = [function] [5] self = table: 000000000D647310 [6] self = table: 000000000D647310; ingame_ui_context = table: 000000000CAEAAF0; input_manager = table: 000000001AE9B460; world = [World] [7] self = table: 000000001ACFAC40; object = table: 000000000D647310 [9] mod = table: 0000000000DE1B00; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function] [10] view_name = "vmf_options_view"; view_settings = table: 000000001AD44110; mod = table: 0000000000DE1B00; init_view_function = [function]; transitions = table: 000000001AD6A270; blocked_transitions = table: 000000001ADF4740 [12] mod = table: 000000000CAEAB20; error_prefix_data = table: 000000000D6472D0; func = [function] [13] self = table: 000000000CAEAB20; view_name = "vmf_options_view"; _ = table: 000000001ADF4770 [15] mod = table: 0000000000DE1B00; error_prefix_data = "(safe_hook)"; func = [function] [17] hook_chain = [function]; num_values = 0; values = table: 000000000D647290; safe_hooks = table: 0000000002FB6D50; i = 1 [18] self = table: 000000001AD25390; object = table: 000000000CAEAB20 [19] self = table: 000000000CADA900; ingame_ui_context = table: 000000000CAEAAF0 [20] self = table: 000000000CADA900; params = table: 000000000CADA8A0; viewport_name = "player_1"; input_manager = table: 000000001AE9B460; input_source = table: 000000000CAE4FD0; player_manager = table: 0000000003561AF0; peer_id = "1100001034ed953"; local_player_id = 1; player = table: 00000000018D12C0; stats_id = "1100001034ed953:1"; entity_manager = table: 0000000003F9B780; camera_system = table: 0000000004A5A1C0; outline_system = table: 0000000002B58BF0; fade_system = table: 0000000011F30790; sound_sector_system = table: 0000000002D595A0; sound_environment_system = table: 0000000018D4AA80; event_manager = table: 00000000189D6570; level_key = "pat_mountain_tzeentch_path5"; world_manager = table: 0000000002F40560; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 000000000CAEAAF0 [21] self = table: 000000000CADA8D0; new_state = table: 0000000018BD9720; params = table: 000000000CADA8A0; scope_name = "StateInGameRunning:on_enter" [22] self = table: 000000000CADA8D0; new_state = table: 0000000018BD9720; notify = nil; old_state = nil [23] self = table: 000000000CADA8D0; parent = table: 000000001AE9B1E0; start_state = table: 0000000018BD9720; params = table: 000000000CADA8A0; profiling_debugging_enabled = true [24] self = table: 000000000CADA8D0; parent = table: 000000001AE9B1E0; start_state = table: 0000000018BD9720; params = table: 000000000CADA8A0; profiling_debugging_enabled = true [25] self = table: 000000000312C220; object = table: 000000000CADA8D0 ... [5] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 000000000D648100; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 000000000CAEB4E0; ingame_ui = table: 000000000CAEAB20; definitions = table: 000000000D647380; input_manager = table: 000000001AE9B460; wwise_world = [WwiseWorld]; render_settings = table: 000000000D647450; original_settings_list_size_y = 4640; max_setting_list_offset_y = 3640; current_setting_list_offset_y = 0; settings_list_widgets = table: 000000000D64B1A0; settings_list_size_y = 4640; ui_scenegraph = table: 0000000017BFDA10; is_setting_changes_applied_immidiately = true; [6] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 000000000D648100; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 000000000CAEB4E0; ingame_ui = table: 000000000CAEAB20; definitions = table: 000000000D647380; input_manager = table: 000000001AE9B460; wwise_world = [WwiseWorld]; render_settings = table: 000000000D647450; original_settings_list_size_y = 4640; max_setting_list_offset_y = 3640; current_setting_list_offset_y = 0; settings_list_widgets = table: 000000000D64B1A0; settings_list_size_y = 4640; ui_scenegraph = table: 0000000017BFDA10; is_setting_changes_applied_immidiately = true; [7] ___is_class_metatable___ = true; __index = table: 000000001ACFAC40; [13] fps = 0; world_manager = table: 0000000002F40560; ingame_hud = table: 000000000CAED900; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 000000000CAEB4E0; telemetry_time_view_enter = 0; input_manager = table: 000000001AE9B460; profile_synchronizer = table: 000000000080CFB0; blocked_transitions = table: 000000001AD25220; motd_ui = table: 000000000D6403C0; cutscene_system = table: 0000000003D54890; text_popup_ui = table: 000000000D6286B0; local_player_id = 1; unlock_manager = table: 00000000033ACEB0; last_resolution_y = 1080; motd_loading = false; end_screen = table: 000000000D60E560; ui_top_renderer = table: 000000000CAEC9A0; camera_manager = table: 00000000017D6080; _profile_requester = table: 0000000000826BD0; ingame_ui_context = table: 000000000CAEAAF0; views = table: 000000000C785A70; wwise_world = [WwiseWorld]; _fps_cooldown = 0; mean_dt = 0; world = [World]; hotkey_mapping = table: 000000001AD24140; _player = table: 00000000018D12C0; weave_onboarding = table: 000000000D60F880; popup_handler = table: 000000000D628570; peer_id = "1100001034ed953"; network_event_delegate = table: 0000000012326C10; [18] ___is_class_metatable___ = true; __index = table: 000000001AD25390; [19] world_name = "level_world"; network_server = table: 0000000000763610; local_player_id = 1; parent = table: 000000001AE9B1E0; _booted_eac_untrusted = false; statistics_db = table: 0000000001A594C0; is_server = true; _lobby_host = table: 000000000075D290; world = [World]; _network_options = table: 0000000018D2DE00; is_in_tutorial = false; input_manager = table: 000000001AE9B460; profile_synchronizer = table: 000000000080CFB0; ingame_ui_context = table: 000000000CAEAAF0; end_conditions_met = false; player = table: 00000000018D12C0; free_flight_manager = table: 0000000003561E10; viewport_name = "player_1"; network_event_delegate = table: 0000000012326C10; [20] world_name = "level_world"; network_server = table: 0000000000763610; local_player_id = 1; parent = table: 000000001AE9B1E0; _booted_eac_untrusted = false; statistics_db = table: 0000000001A594C0; is_server = true; _lobby_host = table: 000000000075D290; world = [World]; _network_options = table: 0000000018D2DE00; is_in_tutorial = false; input_manager = table: 000000001AE9B460; profile_synchronizer = table: 000000000080CFB0; ingame_ui_context = table: 000000000CAEAAF0; end_conditions_met = false; player = table: 00000000018D12C0; free_flight_manager = table: 0000000003561E10; viewport_name = "player_1"; network_event_delegate = table: 0000000012326C10; [21] _params = table: 000000000CADA8A0; _profiling_debugging_enabled = true; _parent = table: 000000001AE9B1E0; _state = table: 000000000CADA900; [22] _params = table: 000000000CADA8A0; _profiling_debugging_enabled = true; _parent = table: 000000001AE9B1E0; _state = table: 000000000CADA900; [23] _params = table: 000000000CADA8A0; _profiling_debugging_enabled = true; _parent = table: 000000001AE9B1E0; _state = table: 000000000CADA900; [24] _params = table: 000000000CADA8A0; _profiling_debugging_enabled = true; _parent = table: 000000001AE9B1E0; _state = table: 000000000CADA900; [25] ___is_class_metatable___ = true; __index = table: 000000000312C220; super = table: 00000000000B2CB0; [26] world_name = "level_world"; entity_system_bag = table: 0000000000280320; network_server = table: 0000000000763610; entity_system = table: 000000000B1920A0; parent = table: 0000000000094F10; _level_flow_events = table: 000000000CABC750; viewport_name = "player_1"; is_server = true; _called_level_flow_events = false; is_in_tutorial = false; input_manager = table: 000000001AE9B460; profile_synchronizer = table: 000000000080CFB0; _debug_gui = [Gui]; network_transmit = table: 00000000008291A0; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "1100001034ed953"; level = [Level]; network_timer_handler = table: 000000000B145250; machines = table: 000000000CADA870; _quit_game = false; network_clock = table: 000000000B0FE420; _onclose_called = false; _lobby_host = table: 000000000075D290; statistics_db = table: 0000000001A594C0; game_mode_key = "deus"; level_key = "pat_mountain_tzeentch_path5"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 0000000003561E10; dice_keeper = table: 000000000B14C960; network_event_delegate = table: 0000000012326C10; [27] _params = table: 0000000004B4B610; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094F10; _state = table: 000000001AE9B1E0; [28] _params = table: 0000000004B4B610; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094F10; _state = table: 000000001AE9B1E0; [29] _params = table: 0000000004B4B610; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094F10; _state = table: 000000001AE9B1E0; [30] startup_package_handles = table: 00000000000994D0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000098BC0; flow_return_table = table: 0000000000094F40; _machine = table: 0000000004B4D1A0; startup_timer = 4.5389176594326273; has_booted = true; loading_context = table: 0000000002C21AF0; 18:20:17.359 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 18:20:17.359 [Lua] Set lobby begin: 18:20:17.359 [Lua] Lobby data twitch_enabled = false 18:20:17.359 [Lua] Lobby data selected_mission_id = journey_citadel 18:20:17.359 [Lua] Lobby data num_players = 1 18:20:17.359 [Lua] Lobby data difficulty_tweak = -10 18:20:17.359 [Lua] Lobby data host = 1100001034ed953 18:20:17.359 [Lua] Lobby data matchmaking_type = 2 18:20:17.360 [Lua] Lobby data is_private = true 18:20:17.360 [Lua] Lobby data match_started = true 18:20:17.360 [Lua] Lobby data difficulty = hardest 18:20:17.360 [Lua] Lobby data player_slot_1 = 0:0 18:20:17.360 [Lua] Lobby data player_slot_4 = 1100001034ed953:1 18:20:17.360 [Lua] Lobby data unique_server_name = Xanoth 18:20:17.360 [Lua] Lobby data quick_game = false 18:20:17.360 [Lua] Lobby data country_code = GB 18:20:17.360 [Lua] Lobby data matchmaking = false 18:20:17.360 [Lua] Lobby data power_level = 715 18:20:17.360 [Lua] Lobby data mission_id = pat_mountain_tzeentch_path5 18:20:17.360 [Lua] Lobby data mechanism = deus 18:20:17.360 [Lua] Lobby data player_slot_5 = 0:0 18:20:17.361 [Lua] Lobby data player_slot_2 = 0:0 18:20:17.361 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 18:20:17.361 [Lua] Lobby data player_slot_3 = 0:0 18:20:17.361 [Lua] Lobby data eac_authorized = true 18:20:17.361 [Lua] Set lobby end. 18:20:17.361 [Lua] CurrentConflictSettings deus_skaven_chaos 18:20:17.361 [Lua] [ConflictDirector] conflict_director is ai_ready 18:20:17.362 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 18:20:17.362 [Lua] [MainPathSpawningGenerator] Injecting travel distances 18:20:17.364 [Lua] NORMAL PATROL MAIN PATH 84.248077392578125 18:20:17.364 [Lua] [waypoints] = table 18:20:17.364 [Lua] [astar_points] = table 18:20:17.364 [Lua] [travel_dist] = 84.248076021671295 (number) 18:20:17.364 [Lua] [one_directional] = false (boolean) 18:20:17.364 [Lua] [id] = boss_2 (string) 18:20:17.364 [Lua] NORMAL PATROL MAIN PATH 478.75384521484375 18:20:17.364 [Lua] [waypoints] = table 18:20:17.364 [Lua] [astar_points] = table 18:20:17.364 [Lua] [travel_dist] = 478.75384950637817 (number) 18:20:17.364 [Lua] [one_directional] = false (boolean) 18:20:17.364 [Lua] [id] = boss_3 (string) 18:20:17.364 [Lua] SpecialsPacing:remove_unwanted_breeds: 18:20:17.364 [Lua] Forming navigation groups in one frame 18:20:17.364 [Lua] Forming navigation groups 18:20:17.379 [Lua] NavigationGroupManager -> calulation time A: 0.014999999999986358 18:20:17.477 [Lua] NavigationGroupManager -> calulation time B: 0.098000000000013188 18:20:17.477 [Lua] number of nav groups: 112 18:20:17.478 [Lua] number of refined nav groups : 76 18:20:17.481 [Lua] NavigationGroupManager -> calulation time C: 0.0029999999999859028 18:20:17.481 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 14.052689936757082 Normalized coefficient: 1.1207818624677202 18:20:17.484 [Lua] -------------> JOW Perfect-density 13.499999999999993 Sum density 10.75030860900879 Normalized coefficient: 1.2557779028489426 18:20:17.491 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 18:20:17.495 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: hardest, USING SETTINGS FOR EASY 18:20:17.497 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 18:20:17.502 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn healing pickups 18:20:17.502 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 18:20:17.502 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn deus_potions pickups 18:20:17.502 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 18:20:17.502 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=44 18:20:17.502 [Lua] NORMAL PATROL MAIN PATH 84.248077392578125 18:20:17.502 [Lua] [waypoints] = table 18:20:17.502 [Lua] [astar_points] = table 18:20:17.502 [Lua] [travel_dist] = 84.248076021671295 (number) 18:20:17.502 [Lua] [one_directional] = false (boolean) 18:20:17.502 [Lua] [id] = boss_2 (string) 18:20:17.502 [Lua] Adding main path event: Vector3Box(127.824, -198.901, 300.102) boss_event_spline_patrol 45 table: 00000000167C8680 18:20:17.502 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 18:20:17.502 [Lua] [Managers] Calling function on all managers: 18:20:17.502 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 18:20:17.511 [Lua] [PeerSM] 1100001034ed953 :: on_exit WaitingForEnterGame 18:20:17.511 [Lua] [PeerSM] 1100001034ed953 :: on_enter WaitingForGameObjectSync 18:20:17.514 [Lua] FIRST UPDATE @0.046512763947248 18:20:17.514 [Lua] player (1100001034ed953,2) was put into party 1 18:20:17.528 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=45 18:20:17.528 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=46 18:20:17.528 [Lua] [ProfileSynchronizer] Assigning peer(1100001034ed953:2) to profile(5) career(1) 18:20:17.531 [Lua] player (1100001034ed953,3) was put into party 1 18:20:17.546 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=47 18:20:17.546 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=48 18:20:17.546 [Lua] [ProfileSynchronizer] Assigning peer(1100001034ed953:3) to profile(3) career(2) 18:20:17.550 [Lua] player (1100001034ed953,4) was put into party 1 18:20:17.565 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=49 18:20:17.565 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=50 18:20:17.565 [Lua] [ProfileSynchronizer] Assigning peer(1100001034ed953:4) to profile(1) career(1) 18:20:17.595 [Lua] [PackageManager] Load: units/weapons/player/wpn_es_deus_shield_01/wpn_es_deus_shield_01, ProfileSynchronizer, async-read, 18:20:17.595 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, ProfileSynchronizer, async-read, 18:20:17.595 [Lua] [PackageManager] Load: wwise/pistol, ProfileSynchronizer, async-read, 18:20:17.595 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 18:20:17.595 [Lua] [PackageManager] Load: units/weapons/player/wpn_es_deus_spear_01/wpn_es_deus_spear_01_3p, ProfileSynchronizer, async-read, 18:20:17.595 [Lua] [PackageManager] Load: wwise/one_handed_hammers, ProfileSynchronizer, async-read, 18:20:17.595 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, ProfileSynchronizer, async-read, 18:20:17.595 [Lua] [PackageManager] Load: resource_packages/careers/dr_ironbreaker, ProfileSynchronizer, async-read, 18:20:17.595 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read, 18:20:17.595 [Lua] [PackageManager] Load: resource_packages/careers/es_mercenary, ProfileSynchronizer, async-read, 18:20:17.595 [Lua] [PackageManager] Load: wwise/repeating_handgun_pistol, ProfileSynchronizer, async-read, 18:20:17.595 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold, ProfileSynchronizer, async-read, 18:20:17.595 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1, ProfileSynchronizer, async-read, 18:20:17.595 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, ProfileSynchronizer, async-read, 18:20:17.595 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1, ProfileSynchronizer, async-read, 18:20:17.595 [Lua] [PackageManager] Load: wwise/two_handed_hammers, ProfileSynchronizer, async-read, 18:20:17.595 [Lua] [PackageManager] Load: resource_packages/careers/wh_captain, ProfileSynchronizer, async-read, 18:20:17.595 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_02, ProfileSynchronizer, async-read, 18:20:17.595 [Lua] [PackageManager] Load: wwise/handgun, ProfileSynchronizer, async-read, 18:20:17.595 [Lua] [PackageManager] Load: units/weapons/player/wpn_es_deus_shield_01/wpn_es_deus_shield_01_3p, ProfileSynchronizer, async-read, 18:20:17.595 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 18:20:17.595 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read, 18:20:17.595 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold, ProfileSynchronizer, async-read, 18:20:17.595 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1, ProfileSynchronizer, async-read, 18:20:17.595 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_08, ProfileSynchronizer, async-read, 18:20:17.595 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01, ProfileSynchronizer, async-read, 18:20:17.595 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, ProfileSynchronizer, async-read, 18:20:17.595 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 18:20:17.595 [Lua] [PackageManager] Load: wwise/es_deus_01, ProfileSynchronizer, async-read, 18:20:17.595 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/skins/blue/chr_dwarf_ranger_ironbreaker_blue, ProfileSynchronizer, async-read, 18:20:17.595 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1, ProfileSynchronizer, async-read, 18:20:17.595 [Lua] [PackageManager] Load: units/weapons/player/wpn_es_deus_spear_01/wpn_es_deus_spear_01, ProfileSynchronizer, async-read, 18:20:17.595 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1, ProfileSynchronizer, async-read, 18:20:17.595 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1_3p, ProfileSynchronizer, async-read, 18:20:17.595 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read, 18:20:17.595 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1_3p, ProfileSynchronizer, async-read, 18:20:17.595 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01, ProfileSynchronizer, async-read, 18:20:17.596 [Lua] [PeerSM] 1100001034ed953 :: on_exit WaitingForGameObjectSync 18:20:17.596 [Lua] [PeerSM] 1100001034ed953 :: on_enter WaitingForPlayers 18:20:17.610 [Lua] [PeerSM] 1100001034ed953 :: on_exit WaitingForPlayers 18:20:17.610 [Lua] [PeerSM] 1100001034ed953 :: on_enter InGame 18:20:17.684 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_es_deus_shield_01/wpn_es_deus_shield_01 18:20:17.684 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_es_deus_shield_01/wpn_es_deus_shield_01 18:20:17.684 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p 18:20:17.731 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p 18:20:17.731 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p 18:20:17.732 [Lua] [PackageManager] Queueing new asynch package: wwise/pistol 18:20:17.783 [Lua] [PackageManager] Finished loading asynchronous package: wwise/pistol 18:20:17.783 [Lua] [PackageManager] Force_load: wwise/pistol 18:20:17.783 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh 18:20:17.875 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh 18:20:17.875 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh 18:20:17.875 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_es_deus_spear_01/wpn_es_deus_spear_01_3p 18:20:17.915 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_es_deus_spear_01/wpn_es_deus_spear_01_3p 18:20:17.915 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_es_deus_spear_01/wpn_es_deus_spear_01_3p 18:20:17.915 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_hammers 18:20:17.948 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_hammers 18:20:17.948 [Lua] [PackageManager] Force_load: wwise/one_handed_hammers 18:20:17.948 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 18:20:17.992 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 18:20:17.992 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 18:20:17.993 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ironbreaker 18:20:18.096 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ironbreaker 18:20:18.096 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ironbreaker 18:20:18.097 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base 18:20:18.505 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base 18:20:18.505 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base 18:20:18.506 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_mercenary 18:20:18.538 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_mercenary 18:20:18.538 [Lua] [PackageManager] Force_load: resource_packages/careers/es_mercenary 18:20:18.538 [Lua] [PackageManager] Queueing new asynch package: wwise/repeating_handgun_pistol 18:20:18.625 [Lua] [PackageManager] Finished loading asynchronous package: wwise/repeating_handgun_pistol 18:20:18.625 [Lua] [PackageManager] Force_load: wwise/repeating_handgun_pistol 18:20:18.626 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold 18:20:18.715 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold 18:20:18.715 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold 18:20:18.715 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1 18:20:18.805 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1 18:20:18.805 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1 18:20:18.805 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p 18:20:18.827 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p 18:20:18.827 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p 18:20:18.827 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1 18:20:18.948 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1 18:20:18.948 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1 18:20:18.949 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_hammers 18:20:18.982 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_hammers 18:20:18.982 [Lua] [PackageManager] Force_load: wwise/two_handed_hammers 18:20:18.983 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_captain 18:20:19.017 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_captain 18:20:19.017 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_captain 18:20:19.017 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_02 18:20:19.051 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_02 18:20:19.051 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_02 18:20:19.051 [Lua] [PackageManager] Queueing new asynch package: wwise/handgun 18:20:19.097 [Lua] [PackageManager] Finished loading asynchronous package: wwise/handgun 18:20:19.097 [Lua] [PackageManager] Force_load: wwise/handgun 18:20:19.097 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_es_deus_shield_01/wpn_es_deus_shield_01_3p 18:20:19.152 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_es_deus_shield_01/wpn_es_deus_shield_01_3p 18:20:19.152 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_es_deus_shield_01/wpn_es_deus_shield_01_3p 18:20:19.153 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh 18:20:19.267 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh 18:20:19.267 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh 18:20:19.267 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base 18:20:19.631 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base 18:20:19.631 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base 18:20:19.631 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold 18:20:19.732 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold 18:20:19.732 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold 18:20:19.733 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1 18:20:19.835 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1 18:20:19.835 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1 18:20:19.835 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_08 18:20:19.868 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_08 18:20:19.868 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_08 18:20:19.868 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01 18:20:19.936 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01 18:20:19.936 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01 18:20:19.936 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p 18:20:19.960 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p 18:20:19.960 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p 18:20:19.960 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh 18:20:20.061 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh 18:20:20.061 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh 18:20:20.062 [Lua] [PackageManager] Queueing new asynch package: wwise/es_deus_01 18:20:20.122 [Lua] [PackageManager] Finished loading asynchronous package: wwise/es_deus_01 18:20:20.122 [Lua] [PackageManager] Force_load: wwise/es_deus_01 18:20:20.123 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/skins/blue/chr_dwarf_ranger_ironbreaker_blue 18:20:20.267 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/skins/blue/chr_dwarf_ranger_ironbreaker_blue 18:20:20.267 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/skins/blue/chr_dwarf_ranger_ironbreaker_blue 18:20:20.268 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1 18:20:20.347 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1 18:20:20.347 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1 18:20:20.347 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_es_deus_spear_01/wpn_es_deus_spear_01 18:20:20.448 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_es_deus_spear_01/wpn_es_deus_spear_01 18:20:20.448 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_es_deus_spear_01/wpn_es_deus_spear_01 18:20:20.449 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1 18:20:20.552 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1 18:20:20.552 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1 18:20:20.552 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1_3p 18:20:20.608 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1_3p 18:20:20.608 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1_3p 18:20:20.608 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base 18:20:21.020 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base 18:20:21.020 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base 18:20:21.021 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1_3p 18:20:21.075 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1_3p 18:20:21.075 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1_3p 18:20:21.076 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01 18:20:21.122 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01 18:20:21.122 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01 18:20:21.135 [Lua] test 18:20:21.135 [Lua] PlayerManager:assign_unit_ownership Markus Kruber 1100001034ed953 2 18:20:21.137 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 18:20:21.137 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=52 18:20:21.138 [Lua] test 18:20:21.138 [Lua] PlayerManager:assign_unit_ownership Bardin Goreksson 1100001034ed953 3 18:20:21.140 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 18:20:21.140 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=54 18:20:21.140 [Lua] test 18:20:21.140 [Lua] PlayerManager:assign_unit_ownership Victor Saltzpyre 1100001034ed953 4 18:20:21.143 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 18:20:21.143 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=56 18:20:21.145 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 4, Vector3(174.121, -224.691, 309.793), Vector4(0, 0, 0, -1)) 18:20:21.148 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 18:20:21.148 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 18:20:21.148 [Lua] PlayerManager:assign_unit_ownership Xanoth 1100001034ed953 1 18:20:21.148 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=58 18:20:21.150 [Lua] [GameNetworkManager] destroying game object with go_id=56 18:20:21.156 [Lua] Switching ConflictSettings: to: deus_skaven 18:20:21.156 [Lua] pacing=deus_default 18:20:21.156 [Lua] roaming=nil 18:20:21.156 [Lua] specials=deus_skaven 18:20:21.156 [Lua] contained_breeds=nil 18:20:21.156 [Lua] debug_color=orange 18:20:21.156 [Lua] disabled=false 18:20:21.156 [Lua] pack_spawning=skaven 18:20:21.156 [Lua] description=deus_conflict_director_skaven_chaos_name 18:20:21.156 [Lua] factions=nil 18:20:21.156 [Lua] boss=deus_skaven 18:20:21.156 [Lua] horde=deus_default 18:20:21.156 [Lua] name=deus_skaven 18:20:21.156 [Lua] intensity=deus_default 18:20:21.156 [Lua] --- 18:20:21.157 [Lua] updating bot weapon metadata for weapon: one_handed_hammer_shield_template_2 18:20:21.157 [Lua] updating bot weapon metadata for weapon: handgun_template_2 18:20:21.157 [Lua] updating bot weapon metadata for weapon: es_deus_01_template 18:20:21.157 [Lua] updating bot weapon metadata for weapon: repeating_handgun_template_1 18:20:21.159 [Lua] PlayerManager:remove_player peer_id=1100001034ed953 4 18:20:21.159 [Lua] [GameNetworkManager] destroying game object with go_id=49 18:20:21.159 [Lua] player (1100001034ed953,4) was put into party 1 18:20:21.175 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=59 18:20:21.176 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=60 18:20:21.176 [Lua] [ProfileSynchronizer] Assigning peer(1100001034ed953:4) to profile(1) career(1) 18:20:21.185 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 18:20:21.187 [Lua] test 18:20:21.187 [Lua] PlayerManager:assign_unit_ownership Victor Saltzpyre 1100001034ed953 4 18:20:21.189 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 18:20:21.189 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=62 18:20:21.202 [Lua] Spline already found! 18:20:21.207 [Lua] updating bot weapon metadata for weapon: fencing_sword_template_1 18:20:21.207 [Lua] updating bot weapon metadata for weapon: brace_of_pistols_template_1 18:20:21.295 [Lua] Init group template: spline_patrol 18:20:21.479 [Lua] StateInGameRunning:_game_actually_starts() 18:20:21.480 [Lua] ################################################################################################################# 18:20:21.480 [Lua] [Loading Time]: 00:00:17 [Transition]: dlc_morris_map-pat_mountain_tzeentch_path5 [Members joined]: 0 [Members Left]: 0 [Is Server]: true 18:20:21.480 [Lua] ################################################################################################################# 18:20:21.480 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 39 18:20:21.490 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 39 18:20:21.668 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 39 18:20:21.668 [Lua] Commit load time data 18:20:22.365 [Lua] [PackageManager] Load: wwise/bow, DeusChestPreloadSystem, async-read, 18:20:22.365 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, DeusChestPreloadSystem, async-read, 18:20:22.365 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_02/wpn_we_bow_short_02_3p, DeusChestPreloadSystem, async-read, 18:20:22.397 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 18:20:22.397 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 18:20:22.397 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_short_02/wpn_we_bow_short_02_3p 18:20:22.431 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_02/wpn_we_bow_short_02_3p 18:20:22.431 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_02/wpn_we_bow_short_02_3p 18:20:25.281 [Flow] timexyz 18:20:26.701 [Flow] timexyz 18:20:34.941 [Flow] timexyz 18:20:36.088 [Lua] Players are leaving the safe zone 18:20:36.934 [Flow] timexyz 18:20:37.762 [Lua] [PackageManager] Unload: wwise/bow, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 18:20:37.763 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, DeusChestPreloadSystem 18:20:37.763 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_02/wpn_we_bow_short_02_3p, DeusChestPreloadSystem 18:20:42.813 [Flow] timexyz 18:20:43.202 [Flow] timexyz 18:20:48.617 [Flow] timexyz 18:20:51.287 [Flow] timexyz 18:20:57.513 [Flow] timexyz 18:20:58.191 [Flow] timexyz 18:21:03.836 [Flow] timexyz 18:21:08.841 [Flow] timexyz 18:21:10.896 [Lua] main path terror event triggered: boss_event_spline_patrol 18:21:10.896 [Lua] TerrorEventMixer.start_event: boss_event_spline_patrol (seed: 0) 18:21:10.910 [Lua] > starting new spline, using new navbot: standard , id: boss_2 18:21:10.949 [Lua] > continuing spline boss_2 index: 2 retries: 0 18:21:10.973 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_2 18:21:10.973 [Lua] > continuing spline boss_2 index: 3 retries: 0 18:21:10.983 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_2 18:21:10.983 [Lua] > continuing spline boss_2 index: 4 retries: 0 18:21:10.994 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_2 18:21:10.994 [Lua] > continuing spline boss_2 index: 5 retries: 0 18:21:11.006 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_2 18:21:11.006 [Lua] > continuing spline boss_2 index: 6 retries: 0 18:21:11.016 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_2 18:21:11.016 [Lua] > continuing spline boss_2 index: 7 retries: 0 18:21:11.028 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_2 18:21:11.028 [Lua] > continuing spline boss_2 index: 8 retries: 0 18:21:11.044 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_2 18:21:11.044 [Lua] > continuing spline boss_2 index: 9 retries: 0 18:21:11.052 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_2 18:21:11.052 [Lua] > spline completed boss_2 retries: 0 18:21:11.266 [Lua] Init group template: spline_patrol 18:21:13.364 [Lua] [PackageManager] Load: wwise/bow, DeusChestPreloadSystem, async-read, 18:21:13.364 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, DeusChestPreloadSystem, async-read, 18:21:13.364 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_02/wpn_we_bow_short_02_3p, DeusChestPreloadSystem, async-read, 18:21:13.385 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 18:21:13.385 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 18:21:13.385 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_short_02/wpn_we_bow_short_02_3p 18:21:13.408 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_02/wpn_we_bow_short_02_3p 18:21:13.408 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_02/wpn_we_bow_short_02_3p 18:21:13.950 [Flow] timexyz 18:21:17.863 [Flow] timexyz 18:21:19.621 [Flow] timexyz 18:21:23.375 [Flow] timexyz 18:21:24.821 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 18:21:24.832 [Lua] Spline already found! 18:21:24.874 [Lua] Init group template: spline_patrol 18:21:26.154 [Lua] 1 18:21:27.213 [Flow] timexyz 18:21:33.804 [Flow] timexyz 18:21:36.316 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 18:21:36.329 [Lua] Spline already found! 18:21:36.363 [Lua] Init group template: spline_patrol 18:21:37.297 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 46 will change to a manual source. 18:21:37.511 [Flow] timexyz 18:21:42.654 [Flow] timexyz 18:21:43.392 [Flow] timexyz 18:21:50.032 [Flow] timexyz 18:21:50.904 [Flow] timexyz 18:21:54.154 [Lua] [PackageManager] Load: wwise/one_handed_swords, DeusChestPreloadSystem, async-read, 18:21:54.154 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_03/wpn_we_bow_short_03_3p, DeusChestPreloadSystem, async-read, 18:21:54.154 [Lua] [PackageManager] Load: wwise/one_handed_daggers, DeusChestPreloadSystem, async-read, 18:21:54.154 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_03_t1/wpn_we_sword_03_t1_3p, DeusChestPreloadSystem, async-read, 18:21:54.154 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_03_t1/wpn_we_dagger_03_t1_3p, DeusChestPreloadSystem, async-read, 18:21:54.154 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p, DeusChestPreloadSystem, async-read, 18:21:54.199 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_03/wpn_we_bow_short_03_3p 18:21:54.199 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_03/wpn_we_bow_short_03_3p 18:21:54.199 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_03_t1/wpn_we_sword_03_t1_3p 18:21:54.226 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_03_t1/wpn_we_sword_03_t1_3p 18:21:54.226 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_03_t1/wpn_we_sword_03_t1_3p 18:21:54.226 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_03_t1/wpn_we_dagger_03_t1_3p 18:21:54.249 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_03_t1/wpn_we_dagger_03_t1_3p 18:21:54.249 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_03_t1/wpn_we_dagger_03_t1_3p 18:21:56.671 [Flow] timexyz 18:21:56.825 [Flow] timexyz 18:21:57.178 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 18:21:57.188 [Lua] Spline already found! 18:21:57.218 [Lua] Init group template: spline_patrol 18:21:57.843 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 18:21:57.853 [Lua] Spline already found! 18:21:57.886 [Lua] Init group template: spline_patrol 18:22:05.945 [Flow] timexyz 18:22:06.400 [Flow] timexyz 18:22:16.236 [Flow] timexyz 18:22:17.120 [Flow] timexyz 18:22:22.116 [Lua] Time for new HOOORDE! multi_first_wave 18:22:22.116 [Lua] HORDE: Spawning hordes while 45 other ai are spawned 18:22:22.116 [Lua] horde requested: vector_blob 18:22:22.116 [Lua] wants to spawn behind within distance: 60 18:22:22.116 [Lua] horde crated with id 7 of type vector_blob 18:22:22.116 [Lua] managed to spawn 40/40 horde enemies 18:22:22.116 [Lua] vector blob horde has started 18:22:22.627 [Lua] Init group template: horde 18:22:25.732 [Flow] timexyz 18:22:28.315 [Flow] timexyz 18:22:32.400 [Lua] HORDE: Pushing horde in time; too many units out 84 18:22:34.051 [Flow] timexyz 18:22:34.535 [Lua] 1 18:22:34.753 [Flow] timexyz 18:22:37.534 [Lua] HORDE: Pushing horde in time; too many units out 87 18:22:38.193 [Lua] 1 18:22:42.429 [Lua] 1 18:22:42.429 [Lua] 4 18:22:42.430 [Lua] 2 18:22:42.430 [Lua] 3 18:22:42.502 [Lua] 1 18:22:42.502 [Lua] 4 18:22:42.502 [Lua] 1 18:22:42.502 [Lua] 3 18:22:42.503 [Lua] 2 18:22:42.551 [Lua] 1 18:22:42.551 [Lua] 4 18:22:42.551 [Lua] 1 18:22:42.551 [Lua] 3 18:22:42.551 [Lua] 2 18:22:42.599 [Lua] HORDE: Pushing horde in time; too many units out 86 18:22:43.495 [Lua] 5 18:22:43.495 [Lua] 2 18:22:43.495 [Lua] 1 18:22:43.495 [Lua] 4 18:22:43.495 [Lua] 6 18:22:43.495 [Lua] 3 18:22:44.139 [Flow] timexyz 18:22:44.336 [Lua] 2 18:22:44.337 [Lua] 3 18:22:45.255 [Flow] timexyz 18:22:45.430 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_02/wpn_we_bow_short_02_3p, DeusChestPreloadSystem 18:22:45.430 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, DeusChestPreloadSystem 18:22:45.441 [Lua] 2 18:22:47.717 [Lua] HORDE: Pushing horde in time; too many units out 84 18:22:47.927 [Lua] 3 18:22:47.927 [Lua] 1 18:22:47.927 [Lua] 13 18:22:47.928 [Lua] 9 18:22:47.928 [Lua] 11 18:22:47.928 [Lua] 7 18:22:47.928 [Lua] 12 18:22:47.928 [Lua] 2 18:22:47.928 [Lua] 10 18:22:47.928 [Lua] 5 18:22:47.929 [Lua] 6 18:22:47.929 [Lua] 8 18:22:47.929 [Lua] 4 18:22:48.712 [Lua] 1 18:22:50.046 [Lua] 1 18:22:50.046 [Lua] 3 18:22:50.046 [Lua] 2 18:22:50.859 [Lua] 2 18:22:52.068 [Lua] 1 18:22:52.068 [Lua] 4 18:22:52.068 [Lua] 6 18:22:52.069 [Lua] 7 18:22:52.069 [Lua] 2 18:22:52.069 [Lua] 5 18:22:52.069 [Lua] 3 18:22:52.816 [Lua] HORDE: Pushing horde in time; too many units out 83 18:22:53.628 [Flow] timexyz 18:22:54.034 [Lua] 2 18:22:54.034 [Lua] 3 18:22:54.034 [Lua] 1 18:22:54.082 [Lua] 2 18:22:54.082 [Lua] 3 18:22:54.082 [Lua] 1 18:22:54.083 [Lua] 1 18:22:54.637 [Flow] timexyz 18:22:54.823 [Lua] 1 18:22:54.849 [Lua] 2 18:22:56.732 [Lua] 3 18:22:56.732 [Lua] 2 18:22:56.732 [Lua] 1 18:22:57.853 [Lua] HORDE: Pushing horde in time; too many units out 76 18:22:58.557 [Lua] 1 18:22:58.571 [Lua] 2 18:22:59.612 [Lua] 4 18:22:59.613 [Lua] 7 18:22:59.613 [Lua] 3 18:22:59.613 [Lua] 6 18:22:59.613 [Lua] 5 18:22:59.613 [Lua] 1 18:22:59.613 [Lua] 2 18:22:59.668 [Lua] 1 18:22:59.668 [Lua] 4 18:22:59.668 [Lua] 5 18:22:59.668 [Lua] 1 18:22:59.668 [Lua] 7 18:22:59.669 [Lua] 6 18:22:59.669 [Lua] 2 18:22:59.669 [Lua] 3 18:22:59.724 [Lua] 4 18:22:59.725 [Lua] 6 18:22:59.725 [Lua] 5 18:22:59.725 [Lua] 1 18:22:59.725 [Lua] 2 18:22:59.725 [Lua] 3 18:22:59.725 [Lua] 1 18:22:59.726 [Lua] 1 18:22:59.760 [Lua] 4 18:22:59.760 [Lua] 1 18:22:59.760 [Lua] 6 18:22:59.760 [Lua] 5 18:22:59.761 [Lua] 1 18:22:59.761 [Lua] 2 18:22:59.761 [Lua] 3 18:22:59.761 [Lua] 1 18:22:59.761 [Lua] 1 18:23:00.403 [Lua] 1 18:23:00.403 [Lua] 2 18:23:00.417 [Lua] 3 18:23:01.566 [Flow] timexyz 18:23:01.860 [Lua] 2 18:23:01.860 [Lua] 1 18:23:01.891 [Lua] 2 18:23:01.892 [Lua] 1 18:23:01.892 [Lua] 1 18:23:02.876 [Lua] 2 18:23:02.876 [Lua] 3 18:23:02.876 [Lua] 4 18:23:02.901 [Lua] 5 18:23:02.924 [Lua] HORDE: Pushing horde in time; too many units out 78 18:23:03.025 [Flow] timexyz 18:23:03.812 [Lua] 2 18:23:03.813 [Lua] 3 18:23:03.813 [Lua] 4 18:23:03.813 [Lua] 5 18:23:04.486 [Lua] 1 18:23:04.486 [Lua] 3 18:23:04.487 [Lua] 2 18:23:05.308 [Lua] 1 18:23:06.396 [Lua] 9 18:23:06.396 [Lua] 5 18:23:06.396 [Lua] 1 18:23:06.396 [Lua] 6 18:23:06.396 [Lua] 7 18:23:06.396 [Lua] 3 18:23:06.397 [Lua] 2 18:23:06.397 [Lua] 4 18:23:06.397 [Lua] 8 18:23:07.195 [Lua] 1 18:23:07.240 [Lua] 3 18:23:07.240 [Lua] 4 18:23:07.946 [Lua] 2 18:23:08.063 [Lua] HORDE: Pushing horde in time; too many units out 73 18:23:08.514 [Lua] 2 18:23:09.370 [Lua] 3 18:23:09.403 [Lua] 5 18:23:09.698 [Flow] timexyz 18:23:10.248 [Lua] 1 18:23:10.248 [Lua] 4 18:23:10.248 [Lua] 7 18:23:10.248 [Lua] 6 18:23:10.248 [Lua] 2 18:23:10.248 [Lua] 3 18:23:10.249 [Lua] 5 18:23:10.897 [Lua] 2 18:23:10.898 [Lua] 3 18:23:10.898 [Lua] 1 18:23:12.544 [Flow] timexyz 18:23:13.105 [Lua] HORDE: Pushing horde in time; too many units out 65 18:23:13.249 [Lua] 1 18:23:15.239 [Flow] timexyz 18:23:15.931 [Lua] [PackageManager] Unload: wwise/one_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 18:23:15.931 [Lua] [PackageManager] Unload: wwise/one_handed_daggers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 18:23:15.932 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_03_t1/wpn_we_sword_03_t1_3p, DeusChestPreloadSystem 18:23:15.932 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_03/wpn_we_bow_short_03_3p, DeusChestPreloadSystem 18:23:15.932 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_03_t1/wpn_we_dagger_03_t1_3p, DeusChestPreloadSystem 18:23:15.932 [Lua] [PackageManager] Unload: wwise/bow, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 18:23:15.932 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 18:23:18.195 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x1cedc, position: 0 18:23:18.978 [Lua] 2 18:23:20.699 [Flow] timexyz 18:23:23.156 [Flow] timexyz 18:23:24.639 [Lua] PlayerManager:assign_unit_ownership Xanoth 1100001034ed953 1 18:23:26.133 [Lua] [PackageManager] Load: wwise/one_handed_swords, DeusChestPreloadSystem, async-read, 18:23:26.133 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_03/wpn_we_bow_short_03_3p, DeusChestPreloadSystem, async-read, 18:23:26.133 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_03_t1/wpn_we_dagger_03_t1_3p, DeusChestPreloadSystem, async-read, 18:23:26.133 [Lua] [PackageManager] Load: wwise/one_handed_daggers, DeusChestPreloadSystem, async-read, 18:23:26.133 [Lua] [PackageManager] Load: wwise/bow, DeusChestPreloadSystem, async-read, 18:23:26.133 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_03_t1/wpn_we_sword_03_t1_3p, DeusChestPreloadSystem, async-read, 18:23:26.133 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p, DeusChestPreloadSystem, async-read, 18:23:26.156 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_03/wpn_we_bow_short_03_3p 18:23:26.156 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_03/wpn_we_bow_short_03_3p 18:23:26.156 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_03_t1/wpn_we_dagger_03_t1_3p 18:23:26.181 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_03_t1/wpn_we_dagger_03_t1_3p 18:23:26.181 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_03_t1/wpn_we_dagger_03_t1_3p 18:23:26.181 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_03_t1/wpn_we_sword_03_t1_3p 18:23:26.206 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_03_t1/wpn_we_sword_03_t1_3p 18:23:26.206 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_03_t1/wpn_we_sword_03_t1_3p 18:23:28.274 [Lua] 2 18:23:28.289 [Lua] 3 18:23:28.319 [Lua] 5 18:23:28.679 [Flow] timexyz 18:23:29.229 [Lua] 1 18:23:29.230 [Lua] 1 18:23:29.230 [Lua] 1 18:23:29.887 [Lua] 3 18:23:30.820 [Lua] 1 18:23:30.821 [Lua] 1 18:23:30.821 [Lua] 1 18:23:32.419 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10 18:23:32.419 [Lua] Time for new HOOORDE! multi_consecutive_wave 18:23:32.419 [Lua] HORDE: Spawning hordes while 28 other ai are spawned 18:23:32.419 [Lua] horde requested: vector_blob 18:23:32.419 [Lua] wants to spawn ahead within distance: 60 18:23:32.419 [Lua] horde crated with id 8 of type vector_blob 18:23:32.419 [Lua] managed to spawn 40/40 horde enemies 18:23:32.419 [Lua] vector blob horde has started 18:23:32.931 [Lua] Init group template: horde 18:23:33.601 [Flow] timexyz 18:23:35.010 [Lua] Horde killed: ? 18:23:38.055 [Flow] timexyz 18:23:39.346 [Flow] timexyz 18:23:47.760 [Lua] 2 18:23:47.760 [Lua] 1 18:23:49.307 [Flow] timexyz 18:23:49.397 [Flow] timexyz 18:23:50.489 [Lua] 1 18:23:50.525 [Lua] 2 18:23:50.525 [Lua] 3 18:23:50.540 [Lua] 5 18:23:50.541 [Lua] 6 18:23:50.570 [Lua] 7 18:23:51.276 [Lua] 1 18:23:51.290 [Lua] 2 18:23:51.616 [Lua] 4 18:23:51.616 [Lua] 6 18:23:51.616 [Lua] 1 18:23:51.617 [Lua] 2 18:23:51.617 [Lua] 5 18:23:51.617 [Lua] 3 18:23:51.717 [Lua] 1 18:23:51.717 [Lua] 4 18:23:51.717 [Lua] 6 18:23:51.717 [Lua] 3 18:23:51.718 [Lua] 1 18:23:51.718 [Lua] 5 18:23:51.718 [Lua] 2 18:23:51.840 [Lua] [PackageManager] Unload: wwise/one_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 18:23:51.840 [Lua] [PackageManager] Unload: wwise/one_handed_daggers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 18:23:51.841 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_03_t1/wpn_we_sword_03_t1_3p, DeusChestPreloadSystem 18:23:51.841 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_03/wpn_we_bow_short_03_3p, DeusChestPreloadSystem 18:23:51.841 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_03_t1/wpn_we_dagger_03_t1_3p, DeusChestPreloadSystem 18:23:51.841 [Lua] [PackageManager] Unload: wwise/bow, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 18:23:51.841 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 18:23:52.449 [Lua] 5 18:23:52.449 [Lua] 3 18:23:52.449 [Lua] 2 18:23:52.449 [Lua] 1 18:23:52.449 [Lua] 4 18:23:52.450 [Lua] 7 18:23:52.450 [Lua] 6 18:23:53.231 [Lua] 2 18:23:56.872 [Flow] timexyz 18:23:58.869 [Flow] timexyz 18:24:04.577 [Flow] timexyz 18:24:08.678 [Flow] timexyz 18:24:09.747 [Flow] timexyz 18:24:15.684 [Lua] Horde killed: ? 18:24:15.765 [Flow] timexyz 18:24:17.501 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, DeusChestPreloadSystem, async-read, 18:24:17.501 [Lua] [PackageManager] Load: wwise/bow, DeusChestPreloadSystem, async-read, 18:24:17.501 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_02/wpn_we_bow_short_02_3p, DeusChestPreloadSystem, async-read, 18:24:17.521 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 18:24:17.521 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 18:24:17.521 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_short_02/wpn_we_bow_short_02_3p 18:24:17.546 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_02/wpn_we_bow_short_02_3p 18:24:17.546 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_02/wpn_we_bow_short_02_3p 18:24:18.321 [Flow] timexyz 18:24:24.391 [Flow] timexyz 18:24:24.827 [Flow] timexyz 18:24:32.867 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_02/wpn_we_bow_short_02_3p, DeusChestPreloadSystem 18:24:32.867 [Lua] [PackageManager] Unload: wwise/bow, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 18:24:32.867 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, DeusChestPreloadSystem 18:24:34.090 [Flow] timexyz 18:24:35.597 [Flow] timexyz 18:24:41.985 [Flow] timexyz 18:24:46.829 [Flow] timexyz 18:24:50.396 [Flow] timexyz 18:24:53.302 [Lua] 1 18:24:53.331 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, DeusChestPreloadSystem, async-read, 18:24:53.331 [Lua] [PackageManager] Load: wwise/bow, DeusChestPreloadSystem, async-read, 18:24:53.331 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_02/wpn_we_bow_short_02_3p, DeusChestPreloadSystem, async-read, 18:24:53.352 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 18:24:53.352 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 18:24:53.352 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_short_02/wpn_we_bow_short_02_3p 18:24:53.379 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_02/wpn_we_bow_short_02_3p 18:24:53.379 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_02/wpn_we_bow_short_02_3p 18:24:57.475 [Flow] timexyz 18:24:58.642 [Lua] 1 18:25:01.569 [Flow] timexyz 18:25:06.227 [Flow] timexyz 18:25:08.021 [Flow] timexyz 18:25:13.411 [Flow] timexyz 18:25:13.763 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_02/wpn_we_bow_short_02_3p, DeusChestPreloadSystem 18:25:13.763 [Lua] [PackageManager] Unload: wwise/bow, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 18:25:13.763 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, DeusChestPreloadSystem 18:25:17.251 [Flow] timexyz 18:25:20.461 [Flow] timexyz 18:25:23.058 [Flow] timexyz 18:25:24.498 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 11 27 18:25:24.647 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 12 26 18:25:26.560 [Lua] 1 18:25:27.350 [Flow] timexyz 18:25:27.515 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 18:25:27.528 [Lua] Spline already found! 18:25:27.558 [Lua] Init group template: spline_patrol 18:25:27.919 [Lua] Switching ConflictSettings: to: deus_chaos 18:25:27.919 [Lua] pacing=deus_chaos 18:25:27.919 [Lua] roaming=nil 18:25:27.919 [Lua] specials=deus_chaos 18:25:27.919 [Lua] debug_color=purple 18:25:27.919 [Lua] contained_breeds=nil 18:25:27.919 [Lua] pack_spawning=deus_chaos 18:25:27.919 [Lua] disabled=false 18:25:27.919 [Lua] factions=nil 18:25:27.919 [Lua] boss=deus_chaos 18:25:27.919 [Lua] horde=deus_chaos 18:25:27.919 [Lua] name=deus_chaos 18:25:27.919 [Lua] intensity=deus_default 18:25:27.919 [Lua] --- 18:25:29.056 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 5 29 18:25:30.355 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 9 27 18:25:30.519 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 8 24 18:25:30.813 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 13 23 18:25:32.249 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 7 20 18:25:32.792 [Flow] timexyz 18:25:34.676 [Flow] timexyz 18:25:41.292 [Flow] timexyz 18:25:41.645 [Flow] timexyz 18:25:49.813 [Flow] timexyz 18:25:50.923 [Flow] timexyz 18:25:52.049 [Lua] Time for new HOOORDE! multi_first_wave 18:25:52.049 [Lua] HORDE: Spawning hordes while 23 other ai are spawned 18:25:52.049 [Lua] horde requested: vector_blob 18:25:52.049 [Lua] wants to spawn ahead within distance: 60 18:25:52.049 [Lua] horde crated with id 10 of type vector_blob 18:25:52.049 [Lua] managed to spawn 21/21 horde enemies 18:25:52.049 [Lua] vector blob horde has started 18:25:52.295 [Lua] Init group template: horde 18:25:56.274 [Flow] timexyz 18:25:58.098 [Lua] 1 18:25:58.840 [Lua] 1 18:25:58.863 [Lua] 2 18:26:00.447 [Flow] timexyz 18:26:01.067 [Lua] 1 18:26:02.354 [Lua] 1 18:26:03.548 [Flow] timexyz 18:26:04.434 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 11 18:26:04.434 [Lua] Time for new HOOORDE! multi_consecutive_wave 18:26:04.434 [Lua] HORDE: Spawning hordes while 38 other ai are spawned 18:26:04.434 [Lua] horde requested: vector_blob 18:26:04.434 [Lua] wants to spawn behind within distance: 60 18:26:04.434 [Lua] horde crated with id 11 of type vector_blob 18:26:04.434 [Lua] managed to spawn 21/21 horde enemies 18:26:04.434 [Lua] vector blob horde has started 18:26:04.714 [Lua] Init group template: horde 18:26:05.279 [Lua] 1 18:26:05.290 [Lua] 2 18:26:05.314 [Lua] 3 18:26:05.328 [Lua] 4 18:26:05.667 [Lua] 5 18:26:05.667 [Lua] 4 18:26:05.667 [Lua] 1 18:26:05.667 [Lua] 3 18:26:07.108 [Lua] 1 18:26:07.175 [Flow] timexyz 18:26:09.664 [Flow] timexyz 18:26:10.523 [Lua] 2 18:26:10.539 [Lua] 3 18:26:11.862 [Lua] 4 18:26:11.862 [Lua] 5 18:26:11.862 [Lua] 3 18:26:11.862 [Lua] 1 18:26:11.863 [Lua] 2 18:26:12.700 [Lua] 2 18:26:12.715 [Lua] 3 18:26:13.857 [Lua] 2 18:26:13.857 [Lua] 7 18:26:13.858 [Lua] 6 18:26:13.858 [Lua] 4 18:26:13.858 [Lua] 5 18:26:14.641 [Lua] 3 18:26:14.659 [Lua] 4 18:26:15.731 [Lua] HORDE: last wave, reset to standard horde delay 18:26:15.731 [Lua] Time for new HOOORDE! multi_last_wave 18:26:15.731 [Lua] HORDE: Spawning hordes while 39 other ai are spawned 18:26:15.731 [Lua] horde requested: vector_blob 18:26:15.731 [Lua] wants to spawn ahead within distance: 60 18:26:15.731 [Lua] horde crated with id 12 of type vector_blob 18:26:15.731 [Lua] managed to spawn 21/21 horde enemies 18:26:15.731 [Lua] vector blob horde has started 18:26:16.022 [Lua] Init group template: horde 18:26:16.773 [Flow] timexyz 18:26:17.175 [Lua] Horde killed: ? 18:26:18.129 [Flow] timexyz 18:26:25.956 [Lua] 4 18:26:25.956 [Lua] 2 18:26:25.956 [Lua] 1 18:26:25.956 [Lua] 5 18:26:25.956 [Lua] 3 18:26:26.199 [Flow] timexyz 18:26:26.750 [Lua] 1 18:26:27.501 [Flow] timexyz 18:26:29.410 [Lua] 2 18:26:29.411 [Lua] 1 18:26:29.411 [Lua] 5 18:26:29.411 [Lua] 3 18:26:30.198 [Lua] 1 18:26:30.893 [Lua] 1 18:26:30.918 [Lua] 2 18:26:30.919 [Lua] 3 18:26:30.919 [Lua] 4 18:26:32.040 [Lua] 1 18:26:32.054 [Lua] 2 18:26:32.071 [Lua] 3 18:26:32.071 [Lua] 4 18:26:33.212 [Flow] timexyz 18:26:34.063 [Flow] timexyz 18:26:36.584 [Lua] 3 18:26:36.584 [Lua] 2 18:26:36.584 [Lua] 4 18:26:36.585 [Lua] 1 18:26:37.345 [Lua] 2 18:26:38.927 [Flow] timexyz 18:26:40.635 [Lua] Horde killed: ? 18:26:42.775 [Lua] Horde killed: ? 18:26:43.369 [Flow] timexyz 18:26:44.808 [Flow] timexyz 18:26:53.682 [Flow] timexyz 18:26:55.195 [Flow] timexyz 18:27:01.715 [Flow] timexyz 18:27:04.479 [Flow] timexyz 18:27:11.004 [Flow] timexyz 18:27:11.790 [Flow] timexyz 18:27:17.353 [Flow] timexyz 18:27:19.111 [Flow] timexyz 18:27:25.333 [Flow] timexyz 18:27:27.693 [Flow] timexyz 18:27:31.181 [Lua] 1 18:27:32.980 [Lua] 1 18:27:34.160 [Flow] timexyz 18:27:34.487 [Lua] 1 18:27:35.500 [Lua] 1 18:27:36.390 [Flow] timexyz 18:27:40.313 [Flow] timexyz 18:27:44.724 [Flow] timexyz 18:27:45.415 [Flow] timexyz 18:27:50.751 [Lua] Time for new HOOORDE! multi_first_wave 18:27:50.751 [Lua] HORDE: Spawning hordes while 13 other ai are spawned 18:27:50.751 [Lua] horde requested: vector_blob 18:27:50.751 [Lua] wants to spawn ahead within distance: 60 18:27:50.751 [Lua] horde crated with id 13 of type vector_blob 18:27:50.751 [Lua] managed to spawn 21/21 horde enemies 18:27:50.751 [Lua] vector blob horde has started 18:27:50.981 [Lua] Init group template: horde 18:27:54.444 [Flow] timexyz 18:27:55.155 [Flow] timexyz 18:28:01.337 [Lua] 1 18:28:01.337 [Lua] 1 18:28:01.337 [Lua] 1 18:28:01.338 [Lua] 1 18:28:01.338 [Lua] 1 18:28:02.125 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 4 30 18:28:02.525 [Flow] timexyz 18:28:02.798 [Lua] 2 18:28:04.000 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 12 18:28:04.000 [Lua] Time for new HOOORDE! multi_consecutive_wave 18:28:04.000 [Lua] HORDE: Spawning hordes while 26 other ai are spawned 18:28:04.000 [Lua] horde requested: vector_blob 18:28:04.000 [Lua] wants to spawn ahead within distance: 60 18:28:04.000 [Lua] horde crated with id 14 of type vector_blob 18:28:04.000 [Lua] managed to spawn 21/21 horde enemies 18:28:04.000 [Lua] vector blob horde has started 18:28:04.246 [Lua] Init group template: horde 18:28:04.695 [Flow] timexyz 18:28:08.248 [Flow] timexyz 18:28:09.039 [Lua] 1 18:28:11.738 [Lua] Horde killed: ? 18:28:11.747 [Lua] HORDE: last wave, reset to standard horde delay 18:28:11.747 [Lua] Time for new HOOORDE! multi_last_wave 18:28:11.747 [Lua] HORDE: Spawning hordes while 28 other ai are spawned 18:28:11.747 [Lua] horde requested: vector_blob 18:28:11.747 [Lua] wants to spawn ahead within distance: 60 18:28:11.747 [Lua] horde crated with id 15 of type vector_blob 18:28:11.747 [Lua] managed to spawn 21/21 horde enemies 18:28:11.747 [Lua] vector blob horde has started 18:28:12.004 [Lua] Init group template: horde 18:28:12.460 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 18:28:12.473 [Lua] Spline already found! 18:28:12.503 [Lua] Init group template: spline_patrol 18:28:13.429 [Flow] timexyz 18:28:13.988 [Lua] 1 18:28:14.003 [Lua] 2 18:28:14.003 [Lua] 3 18:28:14.041 [Lua] 4 18:28:14.041 [Lua] 5 18:28:14.412 [Flow] timexyz 18:28:14.562 [Lua] nil 18:28:14.562 [Lua] nil 18:28:14.563 [Lua] nil 18:28:14.563 [Lua] nil 18:28:14.563 [Lua] nil 18:28:14.563 [Lua] nil 18:28:14.563 [Lua] nil 18:28:15.739 [Lua] FAIL INTEREST POINT SPAWN UNIT 18:28:16.295 [Lua] 2 18:28:16.295 [Lua] 3 18:28:16.296 [Lua] 1 18:28:17.026 [Lua] 1 18:28:18.499 [Lua] 1 18:28:19.100 [Flow] timexyz 18:28:19.174 [Lua] 1 18:28:19.175 [Lua] 2 18:28:19.200 [Lua] 3 18:28:19.211 [Lua] 4 18:28:19.883 [Lua] 1 18:28:20.402 [Lua] 1 18:28:21.294 [Flow] timexyz 18:28:21.440 [Lua] 4 18:28:21.440 [Lua] 3 18:28:21.440 [Lua] 5 18:28:21.440 [Lua] 1 18:28:21.440 [Lua] 2 18:28:24.418 [Lua] 2 18:28:24.418 [Lua] 4 18:28:24.418 [Lua] 3 18:28:24.419 [Lua] 1 18:28:27.808 [Flow] timexyz 18:28:27.898 [Lua] 1 18:28:28.375 [Lua] 1 18:28:28.375 [Lua] 3 18:28:28.375 [Lua] 6 18:28:28.376 [Lua] 4 18:28:28.376 [Lua] 2 18:28:28.536 [Flow] timexyz 18:28:29.501 [Lua] Horde killed: ? 18:28:29.538 [Lua] 2 18:28:29.550 [Lua] 3 18:28:29.589 [Lua] 4 18:28:30.861 [Lua] 1 18:28:30.888 [Lua] 2 18:28:33.028 [Lua] [PackageManager] Load: wwise/one_handed_daggers, DeusChestPreloadSystem, async-read, 18:28:33.028 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_03_t1/wpn_we_dagger_03_t1_3p, DeusChestPreloadSystem, async-read, 18:28:33.047 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_03_t1/wpn_we_dagger_03_t1_3p 18:28:33.047 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_03_t1/wpn_we_dagger_03_t1_3p 18:28:33.708 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 18:28:33.721 [Lua] Spline already found! 18:28:33.754 [Lua] Init group template: spline_patrol 18:28:34.382 [Lua] Horde killed: ? 18:28:35.986 [Flow] timexyz 18:28:38.160 [Lua] [PackageManager] Unload: wwise/one_handed_daggers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 18:28:38.163 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_03_t1/wpn_we_dagger_03_t1_3p, DeusChestPreloadSystem 18:28:38.563 [Flow] timexyz 18:28:39.766 [Lua] TerrorEventMixer.start_event: cursed_chest_prototype (seed: 0) 18:28:39.788 [Lua] Boss gave [Unit '#ID[603456073f7ec0ee]'] initial aggro 18:28:41.279 [Flow] timexyz 18:28:44.559 [Flow] timexyz 18:28:47.532 [Flow] timexyz 18:28:48.792 [Lua] nil 18:28:50.819 [Flow] timexyz 18:28:54.563 [Flow] timexyz 18:28:56.457 [Flow] timexyz 18:29:02.359 [Flow] timexyz 18:29:03.617 [Lua] [PackageManager] Load: wwise/one_handed_daggers, DeusChestPreloadSystem, async-read, 18:29:03.617 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_03_t1/wpn_we_dagger_03_t1_3p, DeusChestPreloadSystem, async-read, 18:29:03.640 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_03_t1/wpn_we_dagger_03_t1_3p 18:29:03.640 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_03_t1/wpn_we_dagger_03_t1_3p 18:29:05.024 [Flow] timexyz 18:29:05.800 [Lua] rat ogre died! 18:29:08.613 [Flow] timexyz 18:29:08.710 [Lua] [PackageManager] Unload: wwise/one_handed_daggers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 18:29:08.713 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_03_t1/wpn_we_dagger_03_t1_3p, DeusChestPreloadSystem 18:29:08.975 [Lua] [IngameUI] menu view on_enter deus_cursed_chest 18:29:08.982 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0d60d6e0 18:29:12.539 [Lua] min_height 160 18:29:12.539 [Lua] [IngameUI] menu view on_exit deus_cursed_chest 18:29:12.545 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0d60d6e0 18:29:14.575 [Flow] timexyz 18:29:18.042 [Flow] timexyz 18:29:18.834 [Lua] [PackageManager] Load: wwise/one_handed_daggers, DeusChestPreloadSystem, async-read, 18:29:18.834 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_03_t1/wpn_we_dagger_03_t1_3p, DeusChestPreloadSystem, async-read, 18:29:18.851 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_03_t1/wpn_we_dagger_03_t1_3p 18:29:18.851 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_03_t1/wpn_we_dagger_03_t1_3p 18:29:22.985 [Flow] timexyz 18:29:27.180 [Flow] timexyz 18:29:32.432 [Flow] timexyz 18:29:34.429 [Lua] nil 18:29:35.887 [Lua] CACHED ASTAR FAIL 18:29:36.914 [Lua] CACHED ASTAR FAIL 18:29:37.361 [Flow] timexyz 18:29:37.598 [Flow] timexyz 18:29:37.940 [Lua] CACHED ASTAR FAIL 18:29:38.969 [Lua] CACHED ASTAR FAIL 18:29:40.010 [Lua] CACHED ASTAR FAIL 18:29:41.065 [Lua] CACHED ASTAR FAIL 18:29:42.090 [Lua] CACHED ASTAR FAIL 18:29:42.653 [Flow] timexyz 18:29:43.131 [Lua] CACHED ASTAR FAIL 18:29:44.147 [Lua] CACHED ASTAR FAIL 18:29:45.183 [Lua] CACHED ASTAR FAIL 18:29:46.211 [Lua] CACHED ASTAR FAIL 18:29:47.244 [Lua] CACHED ASTAR FAIL 18:29:47.515 [Flow] timexyz 18:29:48.262 [Lua] CACHED ASTAR FAIL 18:29:49.294 [Lua] CACHED ASTAR FAIL 18:29:50.319 [Lua] CACHED ASTAR FAIL 18:29:51.347 [Lua] CACHED ASTAR FAIL 18:29:52.369 [Lua] CACHED ASTAR FAIL 18:29:53.393 [Lua] CACHED ASTAR FAIL 18:29:53.442 [Flow] timexyz 18:29:53.465 [Flow] timexyz 18:29:54.410 [Lua] CACHED ASTAR FAIL 18:29:55.440 [Lua] CACHED ASTAR FAIL 18:29:56.482 [Lua] CACHED ASTAR FAIL 18:29:57.519 [Lua] CACHED ASTAR FAIL 18:29:58.560 [Lua] CACHED ASTAR FAIL 18:29:59.582 [Lua] CACHED ASTAR FAIL 18:30:00.601 [Lua] CACHED ASTAR FAIL 18:30:00.740 [Flow] timexyz 18:30:01.624 [Lua] CACHED ASTAR FAIL 18:30:02.692 [Lua] CACHED ASTAR FAIL 18:30:03.723 [Lua] CACHED ASTAR FAIL 18:30:04.172 [Flow] timexyz 18:30:04.750 [Lua] CACHED ASTAR FAIL 18:30:05.780 [Lua] CACHED ASTAR FAIL 18:30:06.801 [Lua] CACHED ASTAR FAIL 18:30:07.822 [Lua] CACHED ASTAR FAIL 18:30:08.302 [Flow] timexyz 18:30:08.841 [Lua] CACHED ASTAR FAIL 18:30:09.861 [Lua] CACHED ASTAR FAIL 18:30:10.883 [Lua] CACHED ASTAR FAIL 18:30:11.114 [Flow] timexyz 18:30:11.910 [Lua] CACHED ASTAR FAIL 18:30:12.931 [Lua] CACHED ASTAR FAIL 18:30:13.960 [Lua] CACHED ASTAR FAIL 18:30:14.988 [Lua] CACHED ASTAR FAIL 18:30:16.017 [Lua] CACHED ASTAR FAIL 18:30:16.793 [Lua] chaos troll died! 18:30:17.051 [Lua] CACHED ASTAR FAIL 18:30:17.110 [Flow] timexyz 18:30:18.090 [Lua] CACHED ASTAR FAIL 18:30:19.116 [Lua] CACHED ASTAR FAIL 18:30:20.140 [Lua] CACHED ASTAR FAIL 18:30:21.171 [Lua] CACHED ASTAR FAIL 18:30:21.492 [Flow] timexyz 18:30:22.194 [Lua] CACHED ASTAR FAIL 18:30:24.230 [Flow] timexyz 18:30:30.044 [Flow] timexyz 18:30:35.008 [Flow] timexyz 18:30:38.065 [Flow] timexyz 18:30:43.854 [Flow] timexyz 18:30:47.112 [Flow] timexyz 18:30:51.008 [Flow] timexyz 18:30:54.727 [Flow] timexyz 18:30:58.209 [Flow] timexyz 18:31:00.144 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_02_t2/wpn_we_bow_02_t2_3p, DeusChestPreloadSystem, async-read, 18:31:00.144 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, DeusChestPreloadSystem, async-read, 18:31:00.144 [Lua] [PackageManager] Load: wwise/bow, DeusChestPreloadSystem, async-read, 18:31:00.175 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_02_t2/wpn_we_bow_02_t2_3p 18:31:00.175 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_02_t2/wpn_we_bow_02_t2_3p 18:31:00.176 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 18:31:00.198 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 18:31:00.198 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 18:31:00.878 [Lua] 1 18:31:02.297 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 1 1 1 18:31:04.927 [Flow] timexyz 18:31:05.730 [Flow] timexyz 18:31:10.155 [Flow] timexyz 18:31:10.277 [Lua] [PackageManager] Unload: wwise/one_handed_daggers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 18:31:10.277 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_03_t1/wpn_we_dagger_03_t1_3p, DeusChestPreloadSystem 18:31:10.917 [Flow] timexyz 18:31:17.323 [Flow] timexyz 18:31:21.717 [Flow] timexyz 18:31:26.889 [Flow] timexyz 18:31:28.025 [Flow] timexyz 18:31:31.348 [Flow] current health: 5 18:31:31.348 [Flow] DEBUG *******************************************************Initialize ritual 18:31:31.348 [Lua] Override Player Respawning terror_respawn true 18:31:31.348 [Lua] Override Player Respawning terror_respawn true 18:31:31.355 [Lua] TerrorEventMixer.start_event: deus_generic_terror_event_long (seed: 1484596608) 18:31:32.551 [Flow] current health: 4 18:31:33.765 [Flow] Overcharge unit cooled off 18:31:33.765 [Flow] current health: 7 18:31:33.806 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 18:31:33.806 [Flow] current health: 8 18:31:34.215 [Lua] Switching ConflictSettings: to: deus_skaven_chaos 18:31:34.215 [Lua] pacing=deus_default 18:31:34.215 [Lua] roaming=nil 18:31:34.215 [Lua] specials=deus_default 18:31:34.215 [Lua] contained_breeds=nil 18:31:34.215 [Lua] debug_color=maroon 18:31:34.215 [Lua] disabled=false 18:31:34.215 [Lua] pack_spawning=deus_default 18:31:34.215 [Lua] factions=nil 18:31:34.215 [Lua] description=deus_conflict_director_skaven_chaos_name 18:31:34.215 [Lua] boss=deus_default 18:31:34.215 [Lua] horde=deus_default 18:31:34.215 [Lua] name=deus_skaven_chaos 18:31:34.215 [Lua] intensity=deus_default 18:31:34.215 [Lua] --- 18:31:35.014 [Flow] 0/12 18:31:35.014 [Flow] current health: 9 18:31:35.435 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x18321, position: 0 18:31:35.525 [Lua] rat ogre was despawned! 18:31:36.231 [Flow] current health: 10 18:31:37.463 [Flow] current health: 11 18:31:37.881 [Flow] timexyz 18:31:38.113 [Flow] timexyz 18:31:38.689 [Flow] current health: 12 18:31:38.799 [Flow] current health: 11 18:31:40.034 [Flow] current health: 10 18:31:40.819 [Flow] current health: 11 18:31:42.028 [Flow] current health: 12 18:31:43.244 [Flow] 1/12 18:31:43.244 [Flow] current health: 13 18:31:43.244 [Flow] current health: 13 18:31:44.460 [Flow] current health: 14 18:31:44.460 [Flow] current health: 14 18:31:44.537 [Flow] timexyz 18:31:45.185 [Lua] chaos troll was despawned! 18:31:45.680 [Flow] current health: 15 18:31:45.680 [Flow] current health: 15 18:31:46.219 [Flow] timexyz 18:31:46.907 [Flow] current health: 16 18:31:46.907 [Flow] current health: 16 18:31:48.129 [Flow] current health: 17 18:31:48.129 [Flow] current health: 17 18:31:48.614 [Flow] current health: 17 18:31:48.614 [Flow] current health: 16 18:31:49.818 [Flow] current health: 16 18:31:49.818 [Flow] current health: 15 18:31:51.037 [Flow] current health: 15 18:31:51.037 [Flow] current health: 14 18:31:51.221 [Flow] timexyz 18:31:52.256 [Flow] current health: 14 18:31:52.256 [Flow] current health: 13 18:31:53.178 [Flow] timexyz 18:31:53.489 [Flow] current health: 13 18:31:53.489 [Flow] current health: 12 18:31:54.716 [Flow] 0/12 18:31:54.716 [Flow] current health: 11 18:31:55.753 [Lua] event horde ends! 18:31:55.881 [Flow] current health: 12 18:31:57.100 [Flow] 1/12 18:31:57.100 [Flow] current health: 13 18:31:57.100 [Flow] current health: 13 18:31:58.318 [Flow] current health: 14 18:31:58.318 [Flow] current health: 14 18:31:59.558 [Flow] current health: 15 18:31:59.558 [Flow] current health: 15 18:32:00.437 [Flow] timexyz 18:32:00.725 [Flow] timexyz 18:32:00.782 [Flow] current health: 16 18:32:00.782 [Flow] current health: 16 18:32:02.008 [Flow] current health: 17 18:32:02.008 [Flow] current health: 17 18:32:03.233 [Flow] current health: 18 18:32:03.233 [Flow] current health: 18 18:32:03.929 [Lua] event horde ends! 18:32:04.465 [Flow] current health: 19 18:32:04.465 [Flow] current health: 19 18:32:05.686 [Flow] current health: 20 18:32:05.686 [Flow] current health: 20 18:32:06.255 [Flow] timexyz 18:32:06.904 [Flow] current health: 21 18:32:06.904 [Flow] current health: 21 18:32:08.047 [Flow] timexyz 18:32:08.114 [Flow] current health: 22 18:32:08.114 [Flow] current health: 22 18:32:09.331 [Flow] current health: 23 18:32:09.331 [Flow] current health: 23 18:32:10.550 [Flow] current health: 24 18:32:10.550 [Flow] current health: 24 18:32:11.774 [Flow] 2/12 18:32:11.774 [Flow] current health: 25 18:32:11.774 [Flow] current health: 25 18:32:12.432 [Flow] timexyz 18:32:12.993 [Flow] current health: 26 18:32:12.993 [Flow] current health: 26 18:32:14.204 [Flow] current health: 27 18:32:14.204 [Flow] current health: 27 18:32:15.119 [Flow] timexyz 18:32:15.427 [Flow] current health: 28 18:32:15.427 [Flow] current health: 28 18:32:16.644 [Flow] current health: 29 18:32:16.644 [Flow] current health: 29 18:32:17.855 [Flow] current health: 30 18:32:17.855 [Flow] current health: 30 18:32:18.253 [Flow] timexyz 18:32:19.079 [Flow] current health: 31 18:32:19.079 [Flow] current health: 31 18:32:20.301 [Flow] current health: 32 18:32:20.301 [Flow] current health: 32 18:32:21.513 [Flow] current health: 33 18:32:21.513 [Flow] current health: 33 18:32:22.725 [Flow] current health: 34 18:32:22.725 [Flow] current health: 34 18:32:23.221 [Flow] timexyz 18:32:23.937 [Flow] current health: 35 18:32:23.937 [Flow] current health: 35 18:32:24.675 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x18321, position: 0 18:32:25.154 [Flow] current health: 36 18:32:25.154 [Flow] current health: 36 18:32:26.372 [Flow] current health: 37 18:32:26.372 [Flow] current health: 37 18:32:27.584 [Flow] 3/12 18:32:27.584 [Flow] current health: 38 18:32:27.584 [Flow] current health: 38 18:32:28.800 [Flow] current health: 39 18:32:28.800 [Flow] current health: 39 18:32:29.167 [Flow] timexyz 18:32:30.015 [Flow] current health: 40 18:32:30.015 [Flow] current health: 40 18:32:31.227 [Flow] current health: 41 18:32:31.227 [Flow] current health: 41 18:32:32.443 [Flow] current health: 42 18:32:32.443 [Flow] current health: 42 18:32:33.661 [Flow] current health: 43 18:32:33.661 [Flow] current health: 43 18:32:33.766 [Flow] timexyz 18:32:34.872 [Flow] current health: 44 18:32:34.872 [Flow] current health: 44 18:32:36.087 [Flow] current health: 45 18:32:36.087 [Flow] current health: 45 18:32:37.295 [Flow] current health: 46 18:32:37.295 [Flow] current health: 46 18:32:38.297 [Flow] timexyz 18:32:38.504 [Flow] current health: 47 18:32:38.504 [Flow] current health: 47 18:32:39.030 [Flow] timexyz 18:32:39.722 [Flow] current health: 48 18:32:39.722 [Flow] current health: 48 18:32:40.938 [Flow] current health: 49 18:32:40.938 [Flow] current health: 49 18:32:42.149 [Flow] 4/12 18:32:42.149 [Flow] current health: 50 18:32:42.149 [Flow] current health: 50 18:32:43.356 [Flow] current health: 51 18:32:43.356 [Flow] current health: 51 18:32:44.588 [Flow] current health: 52 18:32:44.588 [Flow] current health: 52 18:32:45.794 [Flow] current health: 53 18:32:45.794 [Flow] current health: 53 18:32:45.976 [Flow] timexyz 18:32:46.218 [Flow] timexyz 18:32:47.018 [Flow] current health: 54 18:32:47.018 [Flow] current health: 54 18:32:48.226 [Flow] current health: 55 18:32:48.226 [Flow] current health: 55 18:32:49.445 [Flow] current health: 56 18:32:49.445 [Flow] current health: 56 18:32:50.653 [Flow] current health: 57 18:32:50.653 [Flow] current health: 57 18:32:51.872 [Flow] current health: 58 18:32:51.872 [Flow] current health: 58 18:32:52.782 [Flow] timexyz 18:32:53.089 [Flow] current health: 59 18:32:53.089 [Flow] current health: 59 18:32:54.307 [Flow] current health: 60 18:32:54.307 [Flow] current health: 60 18:32:54.865 [Flow] timexyz 18:32:55.528 [Flow] current health: 61 18:32:55.528 [Flow] current health: 61 18:32:56.750 [Flow] current health: 62 18:32:56.750 [Flow] current health: 62 18:32:57.962 [Flow] current health: 63 18:32:57.962 [Flow] current health: 63 18:32:59.187 [Flow] current health: 64 18:32:59.187 [Flow] current health: 64 18:32:59.798 [Flow] timexyz 18:32:59.932 [Lua] 1 18:33:00.023 [Lua] 1 18:33:00.024 [Lua] 1 18:33:00.416 [Flow] current health: 65 18:33:00.416 [Flow] current health: 65 18:33:01.647 [Flow] current health: 66 18:33:01.647 [Flow] current health: 66 18:33:02.121 [Flow] timexyz 18:33:02.875 [Flow] current health: 67 18:33:02.875 [Flow] current health: 67 18:33:04.103 [Flow] current health: 68 18:33:04.103 [Flow] current health: 68 18:33:04.144 [Lua] 2 18:33:04.144 [Lua] 1 18:33:04.829 [Lua] 4 18:33:04.829 [Lua] 2 18:33:04.830 [Lua] 5 18:33:04.830 [Lua] 3 18:33:04.830 [Lua] 1 18:33:04.972 [Lua] 4 18:33:04.973 [Lua] 5 18:33:04.973 [Lua] 1 18:33:04.973 [Lua] 1 18:33:05.330 [Flow] current health: 69 18:33:05.330 [Flow] current health: 69 18:33:05.571 [Lua] 1 18:33:05.618 [Lua] 2 18:33:05.992 [Flow] timexyz 18:33:06.023 [Flow] current health: 69 18:33:06.023 [Flow] current health: 68 18:33:06.255 [Lua] 1 18:33:06.279 [Lua] 3 18:33:06.812 [Lua] 1 18:33:07.158 [Flow] current health: 69 18:33:07.158 [Flow] current health: 69 18:33:07.556 [Lua] 1 18:33:07.579 [Lua] 2 18:33:07.579 [Lua] 3 18:33:07.616 [Lua] 4 18:33:08.253 [Lua] 1 18:33:08.253 [Lua] 2 18:33:08.278 [Lua] 3 18:33:08.371 [Flow] current health: 70 18:33:08.371 [Flow] current health: 70 18:33:08.774 [Lua] 1 18:33:09.167 [Flow] timexyz 18:33:09.481 [Lua] nil 18:33:09.481 [Lua] nil 18:33:09.481 [Lua] nil 18:33:09.481 [Lua] nil 18:33:09.481 [Lua] nil 18:33:09.481 [Lua] nil 18:33:09.481 [Lua] nil 18:33:09.482 [Lua] nil 18:33:09.482 [Lua] nil 18:33:09.482 [Lua] nil 18:33:09.482 [Lua] nil 18:33:09.482 [Lua] nil 18:33:09.482 [Lua] nil 18:33:09.581 [Lua] 1 18:33:09.593 [Lua] 2 18:33:09.612 [Flow] current health: 71 18:33:09.612 [Flow] current health: 71 18:33:10.790 [Lua] 1 18:33:10.821 [Flow] current health: 72 18:33:10.821 [Flow] current health: 72 18:33:11.721 [Flow] current health: 72 18:33:11.721 [Flow] current health: 71 18:33:11.960 [Lua] 1 18:33:11.961 [Lua] 2 18:33:12.081 [Lua] 1 18:33:12.082 [Lua] 2 18:33:12.105 [Lua] 1 18:33:12.668 [Lua] event horde ends! 18:33:12.697 [Flow] current health: 72 18:33:12.697 [Flow] current health: 72 18:33:13.538 [Lua] 2 18:33:13.581 [Flow] timexyz 18:33:13.885 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x18321, position: 0 18:33:13.922 [Flow] current health: 73 18:33:13.922 [Flow] current health: 73 18:33:14.075 [Lua] 2 18:33:14.608 [Lua] 3 18:33:14.608 [Lua] 4 18:33:14.608 [Lua] 1 18:33:15.150 [Flow] current health: 74 18:33:15.150 [Flow] current health: 74 18:33:15.394 [Lua] 1 18:33:16.385 [Flow] current health: 75 18:33:16.385 [Flow] current health: 75 18:33:16.468 [Flow] timexyz 18:33:16.978 [Flow] current health: 75 18:33:16.978 [Flow] current health: 74 18:33:18.207 [Flow] current health: 74 18:33:18.207 [Flow] current health: 73 18:33:18.917 [Lua] 1 18:33:19.431 [Flow] current health: 73 18:33:19.431 [Flow] current health: 72 18:33:19.904 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 48 will change to a manual source. 18:33:20.680 [Flow] current health: 72 18:33:20.680 [Flow] current health: 71 18:33:20.859 [Lua] event horde ends! 18:33:20.873 [Flow] current health: 72 18:33:20.873 [Flow] current health: 72 18:33:21.900 [Flow] timexyz 18:33:22.110 [Flow] current health: 73 18:33:22.110 [Flow] current health: 73 18:33:23.343 [Flow] current health: 74 18:33:23.343 [Flow] current health: 74 18:33:23.572 [Flow] timexyz 18:33:24.568 [Flow] current health: 75 18:33:24.568 [Flow] current health: 75 18:33:25.807 [Flow] current health: 76 18:33:25.807 [Flow] current health: 76 18:33:26.974 [Lua] 1 18:33:27.051 [Flow] current health: 77 18:33:27.051 [Flow] current health: 77 18:33:27.995 [Flow] timexyz 18:33:28.275 [Flow] current health: 78 18:33:28.275 [Flow] current health: 78 18:33:29.506 [Flow] current health: 79 18:33:29.506 [Flow] current health: 79 18:33:30.728 [Flow] current health: 80 18:33:30.728 [Flow] current health: 80 18:33:31.144 [Flow] timexyz 18:33:31.944 [Flow] current health: 81 18:33:31.944 [Flow] current health: 81 18:33:32.650 [Flow] current health: 81 18:33:32.650 [Flow] current health: 80 18:33:32.790 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 122 will change to a manual source. 18:33:33.862 [Flow] current health: 80 18:33:33.862 [Flow] current health: 79 18:33:34.896 [Flow] timexyz 18:33:35.090 [Flow] current health: 79 18:33:35.090 [Flow] current health: 78 18:33:36.304 [Flow] current health: 78 18:33:36.304 [Flow] current health: 77 18:33:36.518 [Lua] Switching ConflictSettings: to: deus_chaos 18:33:36.518 [Lua] pacing=deus_chaos 18:33:36.518 [Lua] roaming=nil 18:33:36.518 [Lua] specials=deus_chaos 18:33:36.518 [Lua] debug_color=purple 18:33:36.518 [Lua] contained_breeds=nil 18:33:36.518 [Lua] pack_spawning=deus_chaos 18:33:36.518 [Lua] disabled=false 18:33:36.518 [Lua] factions=nil 18:33:36.518 [Lua] boss=deus_chaos 18:33:36.518 [Lua] horde=deus_chaos 18:33:36.518 [Lua] name=deus_chaos 18:33:36.518 [Lua] intensity=deus_default 18:33:36.518 [Lua] --- 18:33:36.534 [Lua] Switching ConflictSettings: to: deus_skaven_chaos 18:33:36.534 [Lua] pacing=deus_default 18:33:36.534 [Lua] roaming=nil 18:33:36.534 [Lua] specials=deus_default 18:33:36.534 [Lua] contained_breeds=nil 18:33:36.534 [Lua] debug_color=maroon 18:33:36.534 [Lua] disabled=false 18:33:36.534 [Lua] pack_spawning=deus_default 18:33:36.534 [Lua] factions=nil 18:33:36.534 [Lua] description=deus_conflict_director_skaven_chaos_name 18:33:36.534 [Lua] boss=deus_default 18:33:36.534 [Lua] horde=deus_default 18:33:36.534 [Lua] name=deus_skaven_chaos 18:33:36.534 [Lua] intensity=deus_default 18:33:36.534 [Lua] --- 18:33:37.522 [Flow] current health: 77 18:33:37.522 [Flow] current health: 76 18:33:38.741 [Flow] current health: 76 18:33:38.741 [Flow] current health: 75 18:33:39.079 [Flow] current health: 76 18:33:39.079 [Flow] current health: 76 18:33:40.292 [Flow] current health: 77 18:33:40.292 [Flow] current health: 77 18:33:41.531 [Flow] current health: 78 18:33:41.531 [Flow] current health: 78 18:33:41.890 [Flow] timexyz 18:33:41.905 [Flow] timexyz 18:33:42.754 [Flow] current health: 79 18:33:42.754 [Flow] current health: 79 18:33:43.994 [Flow] current health: 80 18:33:43.994 [Flow] current health: 80 18:33:45.237 [Flow] current health: 81 18:33:45.237 [Flow] current health: 81 18:33:45.805 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x18321, position: 0 18:33:46.096 [Lua] 1 18:33:46.456 [Flow] current health: 82 18:33:46.456 [Flow] current health: 82 18:33:47.686 [Flow] current health: 83 18:33:47.686 [Flow] current health: 83 18:33:47.893 [Lua] 3 18:33:47.893 [Lua] 2 18:33:47.894 [Lua] 1 18:33:48.691 [Lua] 1 18:33:48.901 [Flow] current health: 84 18:33:48.901 [Flow] current health: 84 18:33:49.420 [Flow] current health: 84 18:33:49.420 [Flow] current health: 83 18:33:49.470 [Flow] timexyz 18:33:50.651 [Flow] current health: 83 18:33:50.651 [Flow] current health: 82 18:33:50.786 [Flow] current health: 83 18:33:50.786 [Flow] current health: 83 18:33:52.022 [Flow] current health: 84 18:33:52.022 [Flow] current health: 84 18:33:52.980 [Flow] timexyz 18:33:53.245 [Flow] current health: 85 18:33:53.245 [Flow] current health: 85 18:33:53.504 [Lua] event horde ends! 18:33:54.487 [Flow] current health: 86 18:33:54.487 [Flow] current health: 86 18:33:54.983 [Flow] current health: 86 18:33:54.983 [Flow] current health: 85 18:33:55.392 [Flow] current health: 86 18:33:55.392 [Flow] current health: 86 18:33:55.566 [Flow] timexyz 18:33:56.597 [Flow] current health: 87 18:33:56.597 [Flow] current health: 87 18:33:57.811 [Flow] current health: 88 18:33:57.811 [Flow] current health: 88 18:33:59.032 [Flow] current health: 89 18:33:59.032 [Flow] current health: 89 18:34:00.111 [Flow] timexyz 18:34:00.248 [Flow] current health: 90 18:34:00.248 [Flow] current health: 90 18:34:00.665 [Flow] timexyz 18:34:01.468 [Flow] current health: 91 18:34:01.468 [Flow] current health: 91 18:34:02.688 [Flow] current health: 92 18:34:02.688 [Flow] current health: 92 18:34:03.898 [Flow] current health: 93 18:34:03.898 [Flow] current health: 93 18:34:05.124 [Flow] current health: 94 18:34:05.124 [Flow] current health: 94 18:34:06.341 [Lua] [ProjectileTrueFlightLocomotionExtension] position is not valid, outside of NetworkConstants.position 18:34:06.346 [Flow] current health: 95 18:34:06.346 [Flow] current health: 95 18:34:07.150 [Lua] [ProjectileTrueFlightLocomotionExtension] position is not valid, outside of NetworkConstants.position 18:34:07.564 [Flow] current health: 96 18:34:07.564 [Flow] current health: 96 18:34:08.786 [Flow] current health: 97 18:34:08.786 [Flow] current health: 97 18:34:09.375 [Flow] timexyz 18:34:10.001 [Flow] current health: 98 18:34:10.001 [Flow] current health: 98 18:34:11.207 [Flow] timexyz 18:34:11.207 [Flow] current health: 99 18:34:11.207 [Flow] current health: 99 18:34:12.424 [Flow] current health: 100 18:34:12.424 [Flow] current health: 100 18:34:13.646 [Flow] current health: 101 18:34:13.646 [Flow] current health: 101 18:34:14.866 [Flow] current health: 102 18:34:14.866 [Flow] current health: 102 18:34:16.076 [Flow] current health: 103 18:34:16.076 [Flow] current health: 103 18:34:17.288 [Flow] current health: 104 18:34:17.288 [Flow] current health: 104 18:34:18.501 [Flow] current health: 105 18:34:18.501 [Flow] current health: 105 18:34:19.489 [Flow] timexyz 18:34:19.715 [Flow] current health: 106 18:34:19.715 [Flow] current health: 106 18:34:19.750 [Flow] timexyz 18:34:20.948 [Flow] current health: 107 18:34:20.948 [Flow] current health: 107 18:34:22.163 [Flow] current health: 108 18:34:22.163 [Flow] current health: 108 18:34:23.370 [Flow] current health: 109 18:34:23.370 [Flow] current health: 109 18:34:24.582 [Flow] current health: 110 18:34:24.582 [Flow] current health: 110 18:34:25.796 [Flow] current health: 111 18:34:25.796 [Flow] current health: 111 18:34:25.990 [Flow] timexyz 18:34:27.019 [Flow] current health: 112 18:34:27.019 [Flow] current health: 112 18:34:27.995 [Flow] timexyz 18:34:28.232 [Flow] current health: 113 18:34:28.232 [Flow] current health: 113 18:34:29.447 [Flow] current health: 114 18:34:29.447 [Flow] current health: 114 18:34:30.661 [Flow] current health: 115 18:34:30.661 [Flow] current health: 115 18:34:31.881 [Flow] current health: 116 18:34:31.881 [Flow] current health: 116 18:34:33.098 [Flow] current health: 117 18:34:33.098 [Flow] current health: 117 18:34:33.268 [Flow] timexyz 18:34:33.424 [Flow] timexyz 18:34:34.316 [Flow] current health: 118 18:34:34.316 [Flow] current health: 118 18:34:35.046 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x18321, position: 0 18:34:35.539 [Flow] current health: 119 18:34:35.539 [Flow] current health: 119 18:34:36.764 [Flow] current health: 120 18:34:36.764 [Flow] current health: 120 18:34:37.972 [Flow] current health: 121 18:34:37.972 [Flow] current health: 121 18:34:39.132 [Flow] timexyz 18:34:39.187 [Flow] current health: 122 18:34:39.187 [Flow] current health: 122 18:34:40.397 [Flow] current health: 123 18:34:40.397 [Flow] current health: 123 18:34:41.615 [Flow] current health: 124 18:34:41.616 [Flow] current health: 124 18:34:42.723 [Flow] timexyz 18:34:42.837 [Flow] current health: 125 18:34:42.837 [Flow] current health: 125 18:34:44.062 [Flow] current health: 126 18:34:44.062 [Flow] current health: 126 18:34:45.279 [Flow] current health: 127 18:34:45.279 [Flow] current health: 127 18:34:45.905 [Flow] timexyz 18:34:46.494 [Flow] current health: 128 18:34:46.494 [Flow] current health: 128 18:34:47.708 [Flow] current health: 129 18:34:47.708 [Flow] current health: 129 18:34:48.921 [Flow] current health: 130 18:34:48.921 [Flow] current health: 130 18:34:49.639 [Lua] Error: scripts/ui/views/hero_view/windows/hero_window_talents.lua:261: attempt to index local 'talents' (a nil value) [0] =[C]: in function callstack [1] @scripts/mods/vmf/modules/core/safe_calls.lua:16: in function __index [2] @scripts/ui/views/hero_view/windows/hero_window_talents.lua:261: in function _populate_talents_by_hero [3] @scripts/mods/player_list_show_loadout/player_list_show_loadout.lua:364: in function populate_talents [4] @scripts/mods/player_list_show_loadout/player_list_show_loadout.lua:420:in function <...ds/player_list_show_loadout/player_list_show_loadout.lua:377> [5] =[C]: in function xpcall [6] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr [7] @scripts/mods/vmf/modules/core/hooks.lua:165:in function [8] @scripts/mods/vmf/modules/core/hooks.lua:184: in function update_player_information [9] @scripts/ui/views/ingame_player_list_ui.lua:1011: in function update_player_list [10] @scripts/ui/views/ingame_player_list_ui.lua:776: in function update [11] @scripts/ui/views/ingame_hud.lua:380: in function update [12] @scripts/ui/views/ingame_ui.lua:657: in function hook_chain [13] @scripts/mods/vmf/modules/core/hooks.lua:180: in function update [14] @scripts/game_state/state_ingame_running.lua:1010: in function update_ui [15] @scripts/game_state/state_ingame.lua:694:in function [16] =[C]: in function update_animations_with_callback [17] @foundation/scripts/util/script_world.lua:361: in function update [18] @foundation/scripts/managers/world/world_manager.lua:102: in function update [19] @scripts/boot.lua:873: in function game_update [20] @scripts/boot.lua:628:in function [1] error_message = "scripts/ui/views/hero_view/windows/hero_window_talents.lua:261: attempt to index local \'talents\' (a nil value)" [2] self = table: 00000000122C5C10; initialize = false; widgets_by_name = table: 00000000179DFB50; hero_name = "empire_soldier"; career_index = 1; profile_index = 5; profile = table: 0000000003416D90; career_settings = table: 00000000012C1F10; start_index = 0; tree = table: 0000000001BC49C0; talents = nil; all_talents = table: 0000000001BC4C00; i = 1; widget = table: 00000000177AACB0; content = table: 0000000016E78930; style = table: 000000000B1DC7E0 [3] self = table: 00000000122C5C10; hero_name = "empire_soldier"; career_index = 1; selected_talents = nil [4] self = table: 000000000CB37230; profiles = table: 000000000341A920; profile_synchronizer = table: 000000000080CFB0; players = table: 000000000CB3AC30; working_area_x_offset = -250; i = 1; player_data = table: 000000000AF9FC40; loadout_display = table: 00000000122C5C10; player = table: 00000000167E7710; player_unit = [Unit \'#ID[fce42f915cd697bd]\']; inventory_extn = table: 0000000016E66070; attachment_extn = table: 0000000016EC2040; is_human = false; item_custom_data = nil; selected_talents = nil [6] mod = table: 000000001907A950; error_prefix_data = "(safe_hook)"; func = [function] [8] hook_chain = [function]; num_values = 0; values = table: 000000001652F3D0; safe_hooks = table: 0000000019395B00; i = 1 [9] self = table: 000000000CB37230; dt = 0.011404197663068771; game_session = [GameSession]; player_manager = table: 0000000003561AF0; update_widgets = true; players = table: 000000000CB3AC30; num_players = 0; removed_players = 0; human_and_bot_players = table: 0000000003561C80 [10] self = table: 000000000CB37230; dt = 0.011404197663068771; input_manager = table: 000000001AE9B460; in_fade_active = false; input_service = table: 000000000CB3A5D0; is_matchmaking = nil [11] self = table: 000000000CAED900; dt = 0.011404197663068771; t = 1337.5008834200562; peer_id = "1100001034ed953"; player_manager = table: 0000000003561AF0; player = table: 00000000018D12C0; currently_visible_components = table: 000000000CAED930; components_array = table: 000000000CB2E740; use_custom_hud_scale = false; hud_scale_applied = false; resolution_modified = nil; i = 2; component = table: 000000000CB37230; component_name = "IngamePlayerListUI" [12] self = table: 000000000CAEAB20; dt = 0.011404197663068771; t = 1337.5008834200562; disable_ingame_ui = nil; end_of_level_ui = nil; views = table: 000000000C785A70; is_in_inn = nil; input_service = table: 000000000CAED0F0; end_screen_active = nil; ingame_hud = table: 000000000CAED900; transition_manager = table: 000000000026B5A0; end_screen = table: 000000000D60E560 [13] hook_chain = [function] [14] self = table: 000000000CADA900; t = 1337.5008834200562; dt = 0.011404197663068771; disable_ingame_ui = nil; ingame_ui = table: 000000000CAEAB20; level_end_view_wrapper = nil; level_end_view = nil [15] i = 1; machine = table: 000000000CADA8D0 [17] world = [World]; dt = 0.011404197663068771; anim_callback = [function]; scene_callback = [function] [18] self = table: 0000000002F40560; dt = 0.011404197663068771; t = 1327.9069617891219; _ = 1; world = [World] [19] self = table: 0000000000094F10; real_world_dt = 0.011404197663068771; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; dt = 0.011404197663068771; t = 1327.9069617891219 [20] dt = 0.011404197663068771 [2] widgets = table: 000000001A18E480; _widgets_by_name = table: 00000000179DFB50; career_index = 1; _equipment_items = table: 0000000009C727F0; scenegraph = table: 000000000B1999F0; hero_name = "empire_soldier"; gear_widgets = table: 0000000016EB2B50; hero_level = 35; [3] widgets = table: 000000001A18E480; _widgets_by_name = table: 00000000179DFB50; career_index = 1; _equipment_items = table: 0000000009C727F0; scenegraph = table: 000000000B1999F0; hero_name = "empire_soldier"; gear_widgets = table: 0000000016EB2B50; hero_level = 35; [4] active = true; network_server = table: 0000000000763610; private_checkbox_widget = table: 000000000CB4E950; map_save_data = table: 00000000027227C0; local_player = table: 00000000018D12C0; host_peer_id = "1100001034ed953"; is_server = true; voip = table: 000000000080CFE0; ingame_ui_context = table: 000000000CAEAAF0; ui_renderer = table: 000000000CAEB4E0; input_manager = table: 000000001AE9B460; profile_synchronizer = table: 000000000080CFB0; render_settings = table: 000000000CB37330; _player_portrait_widget = table: 000000001650E2A0; private_setting_enabled = true; _console_cursor = table: 000000000CB96FD0; background = table: 000000000CB4CA00; players = table: 000000000CB3AC30; popup_list = table: 000000000CB96A10; _mission_system = table: 000000001A534CC0; ui_top_renderer = table: 000000000CAEC9A0; _fade_in_duration = 0; name = "IngamePlayerListUI"; _show_difficulty = true; player_list_widgets = table: 000000000CB4EDB0; ingame_ui = table: 000000000CAEAB20; network_lobby = table: 000000000075D290; _parent = table: 000000000CAED900; wwise_world = [WwiseWorld]; _widgets = table: 000000000CB44090; num_players = 4; player_manager = table: 0000000003561AF0; input_description_text_widget = table: 000000000CB4C660; platform = "win32"; _static_widgets = table: 000000000CB40440; _static_widgets_by_name = table: 000000000CB40470; ui_scenegraph = table: 000000000CB3AC60; _widgets_by_name = table: 000000000CB440C0; [9] active = true; network_server = table: 0000000000763610; private_checkbox_widget = table: 000000000CB4E950; map_save_data = table: 00000000027227C0; local_player = table: 00000000018D12C0; host_peer_id = "1100001034ed953"; is_server = true; voip = table: 000000000080CFE0; ingame_ui_context = table: 000000000CAEAAF0; ui_renderer = table: 000000000CAEB4E0; input_manager = table: 000000001AE9B460; profile_synchronizer = table: 000000000080CFB0; render_settings = table: 000000000CB37330; _player_portrait_widget = table: 000000001650E2A0; private_setting_enabled = true; _console_cursor = table: 000000000CB96FD0; background = table: 000000000CB4CA00; players = table: 000000000CB3AC30; popup_list = table: 000000000CB96A10; _mission_system = table: 000000001A534CC0; ui_top_renderer = table: 000000000CAEC9A0; _fade_in_duration = 0; name = "IngamePlayerListUI"; _show_difficulty = true; player_list_widgets = table: 000000000CB4EDB0; ingame_ui = table: 000000000CAEAB20; network_lobby = table: 000000000075D290; _parent = table: 000000000CAED900; wwise_world = [WwiseWorld]; _widgets = table: 000000000CB44090; num_players = 4; player_manager = table: 0000000003561AF0; input_description_text_widget = table: 000000000CB4C660; platform = "win32"; _static_widgets = table: 000000000CB40440; _static_widgets_by_name = table: 000000000CB40470; ui_scenegraph = table: 000000000CB3AC60; _widgets_by_name = table: 000000000CB440C0; [10] active = true; network_server = table: 0000000000763610; private_checkbox_widget = table: 000000000CB4E950; map_save_data = table: 00000000027227C0; local_player = table: 00000000018D12C0; host_peer_id = "1100001034ed953"; is_server = true; voip = table: 000000000080CFE0; ingame_ui_context = table: 000000000CAEAAF0; ui_renderer = table: 000000000CAEB4E0; input_manager = table: 000000001AE9B460; profile_synchronizer = table: 000000000080CFB0; render_settings = table: 000000000CB37330; _player_portrait_widget = table: 000000001650E2A0; private_setting_enabled = true; _console_cursor = table: 000000000CB96FD0; background = table: 000000000CB4CA00; players = table: 000000000CB3AC30; popup_list = table: 000000000CB96A10; _mission_system = table: 000000001A534CC0; ui_top_renderer = table: 000000000CAEC9A0; _fade_in_duration = 0; name = "IngamePlayerListUI"; _show_difficulty = true; player_list_widgets = table: 000000000CB4EDB0; ingame_ui = table: 000000000CAEAB20; network_lobby = table: 000000000075D290; _parent = table: 000000000CAED900; wwise_world = [WwiseWorld]; _widgets = table: 000000000CB44090; num_players = 4; player_manager = table: 0000000003561AF0; input_description_text_widget = table: 000000000CB4C660; platform = "win32"; _static_widgets = table: 000000000CB40440; _static_widgets_by_name = table: 000000000CB40470; ui_scenegraph = table: 000000000CB3AC60; _widgets_by_name = table: 000000000CB440C0; [11] _definitions = table: 000000000CB2E6B0; _currently_visible_components = table: 000000000CAED930; _parent = table: 000000000CAEAB20; _components = table: 000000000CB2E710; _current_group_name = "alive"; _ingame_ui_context = table: 000000000CAEAAF0; _components_hud_scale_lookup = table: 000000000CB2D210; _crosshair_position_y = false; _update_post_visibility = false; _component_list = table: 000000000CB2E6E0; _is_own_player_dead = false; _scale_modified = false; _components_array = table: 000000000CB2E740; _components_array_id_lookup = table: 000000000CB2E770; _peer_id = "1100001034ed953"; _resolution_modified = false; _crosshair_position_x = false; [12] fps = 0; world_manager = table: 0000000002F40560; ingame_hud = table: 000000000CAED900; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 000000000CAEB4E0; telemetry_time_view_enter = 0; input_manager = table: 000000001AE9B460; profile_synchronizer = table: 000000000080CFB0; blocked_transitions = table: 000000001AD25220; motd_ui = table: 000000000D6403C0; cutscene_system = table: 0000000003D54890; text_popup_ui = table: 000000000D6286B0; local_player_id = 1; unlock_manager = table: 00000000033ACEB0; popup_handler = table: 000000000D628570; last_resolution_y = 1080; _previous_transition = "exit_menu"; mean_dt = 0; motd_loading = false; end_screen = table: 000000000D60E560; ui_top_renderer = table: 000000000CAEC9A0; camera_manager = table: 00000000017D6080; ingame_ui_context = table: 000000000CAEAAF0; _profile_requester = table: 0000000000826BD0; hotkey_mapping = table: 000000001AD24140; views = table: 000000000C785A70; wwise_world = [WwiseWorld]; _fps_cooldown = 0; transition_params = table: 000000000B1743F0; world = [World]; _player = table: 00000000018D12C0; weave_onboarding = table: 000000000D60F880; menu_active = false; peer_id = "1100001034ed953"; network_event_delegate = table: 0000000012326C10; [14] world_name = "level_world"; network_server = table: 0000000000763610; _t = 1337.4894792223931; parent = table: 000000001AE9B1E0; _booted_eac_untrusted = false; statistics_db = table: 0000000001A594C0; is_server = true; _network_options = table: 0000000018D2DE00; is_in_tutorial = false; _ui_update_initialized = true; mood_timers = table: 0000000017C08180; profile_synchronizer = table: 000000000080CFB0; _has_started_framerate_catchup = true; end_conditions_met = false; _transitioned_from_black_screen = true; local_player_id = 1; rewards = table: 0000000017C080E0; player = table: 00000000018D12C0; _game_mode_ready_to_start = true; world = [World]; ingame_ui = table: 000000000CAEAB20; game_mode_key = "deus"; _conflict_directory_is_ready = true; _lobby_host = table: 000000000075D290; ingame_ui_context = table: 000000000CAEAAF0; _game_started_current_frame = false; input_manager = table: 000000001AE9B460; is_quickplay = false; _game_has_started = true; free_flight_manager = table: 0000000003561E10; viewport_name = "player_1"; network_event_delegate = table: 0000000012326C10; [18] locked = true; _scene_update_callbacks = table: 0000000002F41F50; _worlds = table: 0000000002F40590; _update_queue = table: 0000000002C21CD0; _disabled_worlds = table: 0000000002F405C0; _wwise_worlds = table: 0000000002F41FB0; _queued_worlds_to_release = table: 0000000002F41F80; _anim_update_callbacks = table: 0000000002F408A0; [19] startup_package_handles = table: 00000000000994D0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000098BC0; flow_return_table = table: 0000000000094F40; _machine = table: 0000000004B4D1A0; startup_timer = 4.5389176594326273; has_booted = true; loading_context = table: 0000000002C21AF0; 18:34:49.640 [Lua] [MOD][player_list_show_loadout][ERROR] (safe_hook): scripts/ui/views/hero_view/windows/hero_window_talents.lua:261: attempt to index local 'talents' (a nil value) 18:34:50.161 [Flow] current health: 131 18:34:50.161 [Flow] current health: 131 18:34:51.375 [Flow] current health: 132 18:34:51.375 [Flow] current health: 132 18:34:51.604 [Flow] timexyz 18:34:51.842 [Lua] Error: scripts/ui/views/hero_view/windows/hero_window_talents.lua:261: attempt to index local 'talents' (a nil value) [0] =[C]: in function callstack [1] @scripts/mods/vmf/modules/core/safe_calls.lua:16: in function __index [2] @scripts/ui/views/hero_view/windows/hero_window_talents.lua:261: in function _populate_talents_by_hero [3] @scripts/mods/player_list_show_loadout/player_list_show_loadout.lua:364: in function populate_talents [4] @scripts/mods/player_list_show_loadout/player_list_show_loadout.lua:420:in function <...ds/player_list_show_loadout/player_list_show_loadout.lua:377> [5] =[C]: in function xpcall [6] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr [7] @scripts/mods/vmf/modules/core/hooks.lua:165:in function [8] @scripts/mods/vmf/modules/core/hooks.lua:184: in function update_player_information [9] @scripts/ui/views/ingame_player_list_ui.lua:1011: in function update_player_list [10] @scripts/ui/views/ingame_player_list_ui.lua:776: in function update [11] @scripts/ui/views/ingame_hud.lua:380: in function update [12] @scripts/ui/views/ingame_ui.lua:657: in function hook_chain [13] @scripts/mods/vmf/modules/core/hooks.lua:180: in function update [14] @scripts/game_state/state_ingame_running.lua:1010: in function update_ui [15] @scripts/game_state/state_ingame.lua:694:in function [16] =[C]: in function update_animations_with_callback [17] @foundation/scripts/util/script_world.lua:361: in function update [18] @foundation/scripts/managers/world/world_manager.lua:102: in function update [19] @scripts/boot.lua:873: in function game_update [20] @scripts/boot.lua:628:in function [1] error_message = "scripts/ui/views/hero_view/windows/hero_window_talents.lua:261: attempt to index local \'talents\' (a nil value)" [2] self = table: 00000000122C5C10; initialize = false; widgets_by_name = table: 00000000179DFB50; hero_name = "empire_soldier"; career_index = 1; profile_index = 5; profile = table: 0000000003416D90; career_settings = table: 00000000012C1F10; start_index = 0; tree = table: 0000000001BC49C0; talents = nil; all_talents = table: 0000000001BC4C00; i = 1; widget = table: 00000000177AACB0; content = table: 0000000016E78930; style = table: 000000000B1DC7E0 [3] self = table: 00000000122C5C10; hero_name = "empire_soldier"; career_index = 1; selected_talents = nil [4] self = table: 000000000CB37230; profiles = table: 000000000341A920; profile_synchronizer = table: 000000000080CFB0; players = table: 000000000CB3AC30; working_area_x_offset = -250; i = 1; player_data = table: 000000000AF9FC40; loadout_display = table: 00000000122C5C10; player = table: 00000000167E7710; player_unit = [Unit \'#ID[fce42f915cd697bd]\']; inventory_extn = table: 0000000016E66070; attachment_extn = table: 0000000016EC2040; is_human = false; item_custom_data = nil; selected_talents = nil [6] mod = table: 000000001907A950; error_prefix_data = "(safe_hook)"; func = [function] [8] hook_chain = [function]; num_values = 0; values = table: 0000000012D787E0; safe_hooks = table: 0000000019395B00; i = 1 [9] self = table: 000000000CB37230; dt = 0.011257218196988106; game_session = [GameSession]; player_manager = table: 0000000003561AF0; update_widgets = false; players = table: 000000000CB3AC30; num_players = 4; removed_players = 0; human_and_bot_players = table: 0000000003561C80 [10] self = table: 000000000CB37230; dt = 0.011257218196988106; input_manager = table: 000000001AE9B460; in_fade_active = false; input_service = table: 000000000CB3A5D0; is_matchmaking = nil [11] self = table: 000000000CAED900; dt = 0.011257218196988106; t = 1339.6776861399994; peer_id = "1100001034ed953"; player_manager = table: 0000000003561AF0; player = table: 00000000018D12C0; currently_visible_components = table: 000000000CAED930; components_array = table: 000000000CB2E740; use_custom_hud_scale = false; hud_scale_applied = false; resolution_modified = nil; i = 2; component = table: 000000000CB37230; component_name = "IngamePlayerListUI" [12] self = table: 000000000CAEAB20; dt = 0.011257218196988106; t = 1339.6776861399994; disable_ingame_ui = nil; end_of_level_ui = nil; views = table: 000000000C785A70; is_in_inn = nil; input_service = table: 000000000CAED0F0; end_screen_active = nil; ingame_hud = table: 000000000CAED900; transition_manager = table: 000000000026B5A0; end_screen = table: 000000000D60E560 [13] hook_chain = [function] [14] self = table: 000000000CADA900; t = 1339.6776861399994; dt = 0.011257218196988106; disable_ingame_ui = nil; ingame_ui = table: 000000000CAEAB20; level_end_view_wrapper = nil; level_end_view = nil [15] i = 1; machine = table: 000000000CADA8D0 [17] world = [World]; dt = 0.011257218196988106; anim_callback = [function]; scene_callback = [function] [18] self = table: 0000000002F40560; dt = 0.011257218196988106; t = 1330.0837645090651; _ = 1; world = [World] [19] self = table: 0000000000094F10; real_world_dt = 0.011257218196988106; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; dt = 0.011257218196988106; t = 1330.0837645090651 [20] dt = 0.011257218196988106 [2] widgets = table: 000000001A18E480; _widgets_by_name = table: 00000000179DFB50; career_index = 1; _equipment_items = table: 0000000009C727F0; scenegraph = table: 000000000B1999F0; hero_name = "empire_soldier"; gear_widgets = table: 0000000016EB2B50; hero_level = 35; [3] widgets = table: 000000001A18E480; _widgets_by_name = table: 00000000179DFB50; career_index = 1; _equipment_items = table: 0000000009C727F0; scenegraph = table: 000000000B1999F0; hero_name = "empire_soldier"; gear_widgets = table: 0000000016EB2B50; hero_level = 35; [4] active = true; network_server = table: 0000000000763610; private_checkbox_widget = table: 000000000CB4E950; map_save_data = table: 00000000027227C0; local_player = table: 00000000018D12C0; host_peer_id = "1100001034ed953"; is_server = true; voip = table: 000000000080CFE0; ingame_ui_context = table: 000000000CAEAAF0; ui_renderer = table: 000000000CAEB4E0; current_difficulty_name = "difficulty_hardest"; input_manager = table: 000000001AE9B460; profile_synchronizer = table: 000000000080CFB0; render_settings = table: 000000000CB37330; _player_portrait_widget = table: 0000000012D76EE0; private_setting_enabled = true; _console_cursor = table: 000000000CB96FD0; background = table: 000000000CB4CA00; players = table: 000000000CB3AC30; popup_list = table: 000000000CB96A10; _mission_system = table: 000000001A534CC0; ui_top_renderer = table: 000000000CAEC9A0; _fade_in_duration = 0; name = "IngamePlayerListUI"; _show_difficulty = true; player_list_widgets = table: 000000000CB4EDB0; ingame_ui = table: 000000000CAEAB20; network_lobby = table: 000000000075D290; _parent = table: 000000000CAED900; wwise_world = [WwiseWorld]; _widgets = table: 000000000CB44090; num_players = 4; player_manager = table: 0000000003561AF0; input_description_text_widget = table: 000000000CB4C660; platform = "win32"; _static_widgets = table: 000000000CB40440; _static_widgets_by_name = table: 000000000CB40470; ui_scenegraph = table: 000000000CB3AC60; _widgets_by_name = table: 000000000CB440C0; [9] active = true; network_server = table: 0000000000763610; private_checkbox_widget = table: 000000000CB4E950; map_save_data = table: 00000000027227C0; local_player = table: 00000000018D12C0; host_peer_id = "1100001034ed953"; is_server = true; voip = table: 000000000080CFE0; ingame_ui_context = table: 000000000CAEAAF0; ui_renderer = table: 000000000CAEB4E0; current_difficulty_name = "difficulty_hardest"; input_manager = table: 000000001AE9B460; profile_synchronizer = table: 000000000080CFB0; render_settings = table: 000000000CB37330; _player_portrait_widget = table: 0000000012D76EE0; private_setting_enabled = true; _console_cursor = table: 000000000CB96FD0; background = table: 000000000CB4CA00; players = table: 000000000CB3AC30; popup_list = table: 000000000CB96A10; _mission_system = table: 000000001A534CC0; ui_top_renderer = table: 000000000CAEC9A0; _fade_in_duration = 0; name = "IngamePlayerListUI"; _show_difficulty = true; player_list_widgets = table: 000000000CB4EDB0; ingame_ui = table: 000000000CAEAB20; network_lobby = table: 000000000075D290; _parent = table: 000000000CAED900; wwise_world = [WwiseWorld]; _widgets = table: 000000000CB44090; num_players = 4; player_manager = table: 0000000003561AF0; input_description_text_widget = table: 000000000CB4C660; platform = "win32"; _static_widgets = table: 000000000CB40440; _static_widgets_by_name = table: 000000000CB40470; ui_scenegraph = table: 000000000CB3AC60; _widgets_by_name = table: 000000000CB440C0; [10] active = true; network_server = table: 0000000000763610; private_checkbox_widget = table: 000000000CB4E950; map_save_data = table: 00000000027227C0; local_player = table: 00000000018D12C0; host_peer_id = "1100001034ed953"; is_server = true; voip = table: 000000000080CFE0; ingame_ui_context = table: 000000000CAEAAF0; ui_renderer = table: 000000000CAEB4E0; current_difficulty_name = "difficulty_hardest"; input_manager = table: 000000001AE9B460; profile_synchronizer = table: 000000000080CFB0; render_settings = table: 000000000CB37330; _player_portrait_widget = table: 0000000012D76EE0; private_setting_enabled = true; _console_cursor = table: 000000000CB96FD0; background = table: 000000000CB4CA00; players = table: 000000000CB3AC30; popup_list = table: 000000000CB96A10; _mission_system = table: 000000001A534CC0; ui_top_renderer = table: 000000000CAEC9A0; _fade_in_duration = 0; name = "IngamePlayerListUI"; _show_difficulty = true; player_list_widgets = table: 000000000CB4EDB0; ingame_ui = table: 000000000CAEAB20; network_lobby = table: 000000000075D290; _parent = table: 000000000CAED900; wwise_world = [WwiseWorld]; _widgets = table: 000000000CB44090; num_players = 4; player_manager = table: 0000000003561AF0; input_description_text_widget = table: 000000000CB4C660; platform = "win32"; _static_widgets = table: 000000000CB40440; _static_widgets_by_name = table: 000000000CB40470; ui_scenegraph = table: 000000000CB3AC60; _widgets_by_name = table: 000000000CB440C0; [11] _definitions = table: 000000000CB2E6B0; _currently_visible_components = table: 000000000CAED930; _parent = table: 000000000CAEAB20; _components = table: 000000000CB2E710; _current_group_name = "alive"; _ingame_ui_context = table: 000000000CAEAAF0; _components_hud_scale_lookup = table: 000000000CB2D210; _crosshair_position_y = false; _update_post_visibility = false; _component_list = table: 000000000CB2E6E0; _is_own_player_dead = false; _scale_modified = false; _components_array = table: 000000000CB2E740; _components_array_id_lookup = table: 000000000CB2E770; _peer_id = "1100001034ed953"; _resolution_modified = false; _crosshair_position_x = false; [12] fps = 0; world_manager = table: 0000000002F40560; ingame_hud = table: 000000000CAED900; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 000000000CAEB4E0; telemetry_time_view_enter = 0; input_manager = table: 000000001AE9B460; profile_synchronizer = table: 000000000080CFB0; blocked_transitions = table: 000000001AD25220; motd_ui = table: 000000000D6403C0; cutscene_system = table: 0000000003D54890; text_popup_ui = table: 000000000D6286B0; local_player_id = 1; unlock_manager = table: 00000000033ACEB0; popup_handler = table: 000000000D628570; last_resolution_y = 1080; _previous_transition = "exit_menu"; mean_dt = 0; motd_loading = false; end_screen = table: 000000000D60E560; ui_top_renderer = table: 000000000CAEC9A0; camera_manager = table: 00000000017D6080; ingame_ui_context = table: 000000000CAEAAF0; _profile_requester = table: 0000000000826BD0; hotkey_mapping = table: 000000001AD24140; views = table: 000000000C785A70; wwise_world = [WwiseWorld]; _fps_cooldown = 0; transition_params = table: 000000000B1743F0; world = [World]; _player = table: 00000000018D12C0; weave_onboarding = table: 000000000D60F880; menu_active = false; peer_id = "1100001034ed953"; network_event_delegate = table: 0000000012326C10; [14] world_name = "level_world"; network_server = table: 0000000000763610; _t = 1339.6664289218024; parent = table: 000000001AE9B1E0; _booted_eac_untrusted = false; statistics_db = table: 0000000001A594C0; is_server = true; _network_options = table: 0000000018D2DE00; is_in_tutorial = false; _ui_update_initialized = true; mood_timers = table: 0000000017C08180; profile_synchronizer = table: 000000000080CFB0; _has_started_framerate_catchup = true; end_conditions_met = false; _transitioned_from_black_screen = true; local_player_id = 1; rewards = table: 0000000017C080E0; player = table: 00000000018D12C0; _game_mode_ready_to_start = true; world = [World]; ingame_ui = table: 000000000CAEAB20; game_mode_key = "deus"; _conflict_directory_is_ready = true; _lobby_host = table: 000000000075D290; ingame_ui_context = table: 000000000CAEAAF0; _game_started_current_frame = false; input_manager = table: 000000001AE9B460; is_quickplay = false; _game_has_started = true; free_flight_manager = table: 0000000003561E10; viewport_name = "player_1"; network_event_delegate = table: 0000000012326C10; [18] locked = true; _scene_update_callbacks = table: 0000000002F41F50; _worlds = table: 0000000002F40590; _update_queue = table: 0000000002C21CD0; _disabled_worlds = table: 0000000002F405C0; _wwise_worlds = table: 0000000002F41FB0; _queued_worlds_to_release = table: 0000000002F41F80; _anim_update_callbacks = table: 0000000002F408A0; [19] startup_package_handles = table: 00000000000994D0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000098BC0; flow_return_table = table: 0000000000094F40; _machine = table: 0000000004B4D1A0; startup_timer = 4.5389176594326273; has_booted = true; loading_context = table: 0000000002C21AF0; 18:34:51.842 [Lua] [MOD][player_list_show_loadout][ERROR] (safe_hook): scripts/ui/views/hero_view/windows/hero_window_talents.lua:261: attempt to index local 'talents' (a nil value) 18:34:52.017 [Flow] timexyz 18:34:52.607 [Flow] current health: 133 18:34:52.607 [Flow] current health: 133 18:34:53.390 [Lua] Error: scripts/ui/views/hero_view/windows/hero_window_talents.lua:261: attempt to index local 'talents' (a nil value) [0] =[C]: in function callstack [1] @scripts/mods/vmf/modules/core/safe_calls.lua:16: in function __index [2] @scripts/ui/views/hero_view/windows/hero_window_talents.lua:261: in function _populate_talents_by_hero [3] @scripts/mods/player_list_show_loadout/player_list_show_loadout.lua:364: in function populate_talents [4] @scripts/mods/player_list_show_loadout/player_list_show_loadout.lua:420:in function <...ds/player_list_show_loadout/player_list_show_loadout.lua:377> [5] =[C]: in function xpcall [6] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr [7] @scripts/mods/vmf/modules/core/hooks.lua:165:in function [8] @scripts/mods/vmf/modules/core/hooks.lua:184: in function update_player_information [9] @scripts/ui/views/ingame_player_list_ui.lua:1011: in function update_player_list [10] @scripts/ui/views/ingame_player_list_ui.lua:776: in function update [11] @scripts/ui/views/ingame_hud.lua:380: in function update [12] @scripts/ui/views/ingame_ui.lua:657: in function hook_chain [13] @scripts/mods/vmf/modules/core/hooks.lua:180: in function update [14] @scripts/game_state/state_ingame_running.lua:1010: in function update_ui [15] @scripts/game_state/state_ingame.lua:694:in function [16] =[C]: in function update_animations_with_callback [17] @foundation/scripts/util/script_world.lua:361: in function update [18] @foundation/scripts/managers/world/world_manager.lua:102: in function update [19] @scripts/boot.lua:873: in function game_update [20] @scripts/boot.lua:628:in function [1] error_message = "scripts/ui/views/hero_view/windows/hero_window_talents.lua:261: attempt to index local \'talents\' (a nil value)" [2] self = table: 00000000122C5C10; initialize = false; widgets_by_name = table: 00000000179DFB50; hero_name = "empire_soldier"; career_index = 1; profile_index = 5; profile = table: 0000000003416D90; career_settings = table: 00000000012C1F10; start_index = 0; tree = table: 0000000001BC49C0; talents = nil; all_talents = table: 0000000001BC4C00; i = 1; widget = table: 00000000177AACB0; content = table: 0000000016E78930; style = table: 000000000B1DC7E0 [3] self = table: 00000000122C5C10; hero_name = "empire_soldier"; career_index = 1; selected_talents = nil [4] self = table: 000000000CB37230; profiles = table: 000000000341A920; profile_synchronizer = table: 000000000080CFB0; players = table: 000000000CB3AC30; working_area_x_offset = -250; i = 1; player_data = table: 000000000AF9FC40; loadout_display = table: 00000000122C5C10; player = table: 00000000167E7710; player_unit = [Unit \'#ID[fce42f915cd697bd]\']; inventory_extn = table: 0000000016E66070; attachment_extn = table: 0000000016EC2040; is_human = false; item_custom_data = nil; selected_talents = nil [6] mod = table: 000000001907A950; error_prefix_data = "(safe_hook)"; func = [function] [8] hook_chain = [function]; num_values = 0; values = table: 000000000382FFB0; safe_hooks = table: 0000000019395B00; i = 1 [9] self = table: 000000000CB37230; dt = 0.011285906657576561; game_session = [GameSession]; player_manager = table: 0000000003561AF0; update_widgets = false; players = table: 000000000CB3AC30; num_players = 4; removed_players = 0; human_and_bot_players = table: 0000000003561C80 [10] self = table: 000000000CB37230; dt = 0.011285906657576561; input_manager = table: 000000001AE9B460; in_fade_active = false; input_service = table: 000000000CB3A5D0; is_matchmaking = nil [11] self = table: 000000000CAED900; dt = 0.011285906657576561; t = 1341.2052643383504; peer_id = "1100001034ed953"; player_manager = table: 0000000003561AF0; player = table: 00000000018D12C0; currently_visible_components = table: 000000000CAED930; components_array = table: 000000000CB2E740; use_custom_hud_scale = false; hud_scale_applied = false; resolution_modified = nil; i = 2; component = table: 000000000CB37230; component_name = "IngamePlayerListUI" [12] self = table: 000000000CAEAB20; dt = 0.011285906657576561; t = 1341.2052643383504; disable_ingame_ui = nil; end_of_level_ui = nil; views = table: 000000000C785A70; is_in_inn = nil; input_service = table: 000000000CAED0F0; end_screen_active = nil; ingame_hud = table: 000000000CAED900; transition_manager = table: 000000000026B5A0; end_screen = table: 000000000D60E560 [13] hook_chain = [function] [14] self = table: 000000000CADA900; t = 1341.2052643383504; dt = 0.011285906657576561; disable_ingame_ui = nil; ingame_ui = table: 000000000CAEAB20; level_end_view_wrapper = nil; level_end_view = nil [15] i = 1; machine = table: 000000000CADA8D0 [17] world = [World]; dt = 0.011285906657576561; anim_callback = [function]; scene_callback = [function] [18] self = table: 0000000002F40560; dt = 0.011285906657576561; t = 1331.611342707416; _ = 1; world = [World] [19] self = table: 0000000000094F10; real_world_dt = 0.011285906657576561; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; dt = 0.011285906657576561; t = 1331.611342707416 [20] dt = 0.011285906657576561 [2] widgets = table: 000000001A18E480; _widgets_by_name = table: 00000000179DFB50; career_index = 1; _equipment_items = table: 0000000009C727F0; scenegraph = table: 000000000B1999F0; hero_name = "empire_soldier"; gear_widgets = table: 0000000016EB2B50; hero_level = 35; [3] widgets = table: 000000001A18E480; _widgets_by_name = table: 00000000179DFB50; career_index = 1; _equipment_items = table: 0000000009C727F0; scenegraph = table: 000000000B1999F0; hero_name = "empire_soldier"; gear_widgets = table: 0000000016EB2B50; hero_level = 35; [4] active = true; network_server = table: 0000000000763610; private_checkbox_widget = table: 000000000CB4E950; map_save_data = table: 00000000027227C0; local_player = table: 00000000018D12C0; host_peer_id = "1100001034ed953"; is_server = true; voip = table: 000000000080CFE0; ingame_ui_context = table: 000000000CAEAAF0; ui_renderer = table: 000000000CAEB4E0; current_difficulty_name = "difficulty_hardest"; input_manager = table: 000000001AE9B460; profile_synchronizer = table: 000000000080CFB0; render_settings = table: 000000000CB37330; _player_portrait_widget = table: 0000000016018470; private_setting_enabled = true; _console_cursor = table: 000000000CB96FD0; background = table: 000000000CB4CA00; players = table: 000000000CB3AC30; popup_list = table: 000000000CB96A10; _mission_system = table: 000000001A534CC0; ui_top_renderer = table: 000000000CAEC9A0; _fade_in_duration = 0; name = "IngamePlayerListUI"; _show_difficulty = true; player_list_widgets = table: 000000000CB4EDB0; ingame_ui = table: 000000000CAEAB20; network_lobby = table: 000000000075D290; _parent = table: 000000000CAED900; wwise_world = [WwiseWorld]; _widgets = table: 000000000CB44090; num_players = 4; player_manager = table: 0000000003561AF0; input_description_text_widget = table: 000000000CB4C660; platform = "win32"; _static_widgets = table: 000000000CB40440; _static_widgets_by_name = table: 000000000CB40470; ui_scenegraph = table: 000000000CB3AC60; _widgets_by_name = table: 000000000CB440C0; [9] active = true; network_server = table: 0000000000763610; private_checkbox_widget = table: 000000000CB4E950; map_save_data = table: 00000000027227C0; local_player = table: 00000000018D12C0; host_peer_id = "1100001034ed953"; is_server = true; voip = table: 000000000080CFE0; ingame_ui_context = table: 000000000CAEAAF0; ui_renderer = table: 000000000CAEB4E0; current_difficulty_name = "difficulty_hardest"; input_manager = table: 000000001AE9B460; profile_synchronizer = table: 000000000080CFB0; render_settings = table: 000000000CB37330; _player_portrait_widget = table: 0000000016018470; private_setting_enabled = true; _console_cursor = table: 000000000CB96FD0; background = table: 000000000CB4CA00; players = table: 000000000CB3AC30; popup_list = table: 000000000CB96A10; _mission_system = table: 000000001A534CC0; ui_top_renderer = table: 000000000CAEC9A0; _fade_in_duration = 0; name = "IngamePlayerListUI"; _show_difficulty = true; player_list_widgets = table: 000000000CB4EDB0; ingame_ui = table: 000000000CAEAB20; network_lobby = table: 000000000075D290; _parent = table: 000000000CAED900; wwise_world = [WwiseWorld]; _widgets = table: 000000000CB44090; num_players = 4; player_manager = table: 0000000003561AF0; input_description_text_widget = table: 000000000CB4C660; platform = "win32"; _static_widgets = table: 000000000CB40440; _static_widgets_by_name = table: 000000000CB40470; ui_scenegraph = table: 000000000CB3AC60; _widgets_by_name = table: 000000000CB440C0; [10] active = true; network_server = table: 0000000000763610; private_checkbox_widget = table: 000000000CB4E950; map_save_data = table: 00000000027227C0; local_player = table: 00000000018D12C0; host_peer_id = "1100001034ed953"; is_server = true; voip = table: 000000000080CFE0; ingame_ui_context = table: 000000000CAEAAF0; ui_renderer = table: 000000000CAEB4E0; current_difficulty_name = "difficulty_hardest"; input_manager = table: 000000001AE9B460; profile_synchronizer = table: 000000000080CFB0; render_settings = table: 000000000CB37330; _player_portrait_widget = table: 0000000016018470; private_setting_enabled = true; _console_cursor = table: 000000000CB96FD0; background = table: 000000000CB4CA00; players = table: 000000000CB3AC30; popup_list = table: 000000000CB96A10; _mission_system = table: 000000001A534CC0; ui_top_renderer = table: 000000000CAEC9A0; _fade_in_duration = 0; name = "IngamePlayerListUI"; _show_difficulty = true; player_list_widgets = table: 000000000CB4EDB0; ingame_ui = table: 000000000CAEAB20; network_lobby = table: 000000000075D290; _parent = table: 000000000CAED900; wwise_world = [WwiseWorld]; _widgets = table: 000000000CB44090; num_players = 4; player_manager = table: 0000000003561AF0; input_description_text_widget = table: 000000000CB4C660; platform = "win32"; _static_widgets = table: 000000000CB40440; _static_widgets_by_name = table: 000000000CB40470; ui_scenegraph = table: 000000000CB3AC60; _widgets_by_name = table: 000000000CB440C0; [11] _definitions = table: 000000000CB2E6B0; _currently_visible_components = table: 000000000CAED930; _parent = table: 000000000CAEAB20; _components = table: 000000000CB2E710; _current_group_name = "alive"; _ingame_ui_context = table: 000000000CAEAAF0; _components_hud_scale_lookup = table: 000000000CB2D210; _crosshair_position_y = false; _update_post_visibility = false; _component_list = table: 000000000CB2E6E0; _is_own_player_dead = false; _scale_modified = false; _components_array = table: 000000000CB2E740; _components_array_id_lookup = table: 000000000CB2E770; _peer_id = "1100001034ed953"; _resolution_modified = false; _crosshair_position_x = false; [12] fps = 0; world_manager = table: 0000000002F40560; ingame_hud = table: 000000000CAED900; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 000000000CAEB4E0; telemetry_time_view_enter = 0; input_manager = table: 000000001AE9B460; profile_synchronizer = table: 000000000080CFB0; blocked_transitions = table: 000000001AD25220; motd_ui = table: 000000000D6403C0; cutscene_system = table: 0000000003D54890; text_popup_ui = table: 000000000D6286B0; local_player_id = 1; unlock_manager = table: 00000000033ACEB0; popup_handler = table: 000000000D628570; last_resolution_y = 1080; _previous_transition = "exit_menu"; mean_dt = 0; motd_loading = false; end_screen = table: 000000000D60E560; ui_top_renderer = table: 000000000CAEC9A0; camera_manager = table: 00000000017D6080; ingame_ui_context = table: 000000000CAEAAF0; _profile_requester = table: 0000000000826BD0; hotkey_mapping = table: 000000001AD24140; views = table: 000000000C785A70; wwise_world = [WwiseWorld]; _fps_cooldown = 0; transition_params = table: 000000000B1743F0; world = [World]; _player = table: 00000000018D12C0; weave_onboarding = table: 000000000D60F880; menu_active = false; peer_id = "1100001034ed953"; network_event_delegate = table: 0000000012326C10; [14] world_name = "level_world"; network_server = table: 0000000000763610; _t = 1341.1939784316928; parent = table: 000000001AE9B1E0; _booted_eac_untrusted = false; statistics_db = table: 0000000001A594C0; is_server = true; _network_options = table: 0000000018D2DE00; is_in_tutorial = false; _ui_update_initialized = true; mood_timers = table: 0000000017C08180; profile_synchronizer = table: 000000000080CFB0; _has_started_framerate_catchup = true; end_conditions_met = false; _transitioned_from_black_screen = true; local_player_id = 1; rewards = table: 0000000017C080E0; player = table: 00000000018D12C0; _game_mode_ready_to_start = true; world = [World]; ingame_ui = table: 000000000CAEAB20; game_mode_key = "deus"; _conflict_directory_is_ready = true; _lobby_host = table: 000000000075D290; ingame_ui_context = table: 000000000CAEAAF0; _game_started_current_frame = false; input_manager = table: 000000001AE9B460; is_quickplay = false; _game_has_started = true; free_flight_manager = table: 0000000003561E10; viewport_name = "player_1"; network_event_delegate = table: 0000000012326C10; [18] locked = true; _scene_update_callbacks = table: 0000000002F41F50; _worlds = table: 0000000002F40590; _update_queue = table: 0000000002C21CD0; _disabled_worlds = table: 0000000002F405C0; _wwise_worlds = table: 0000000002F41FB0; _queued_worlds_to_release = table: 0000000002F41F80; _anim_update_callbacks = table: 0000000002F408A0; [19] startup_package_handles = table: 00000000000994D0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000098BC0; flow_return_table = table: 0000000000094F40; _machine = table: 0000000004B4D1A0; startup_timer = 4.5389176594326273; has_booted = true; loading_context = table: 0000000002C21AF0; 18:34:53.390 [Lua] [MOD][player_list_show_loadout][ERROR] (safe_hook): scripts/ui/views/hero_view/windows/hero_window_talents.lua:261: attempt to index local 'talents' (a nil value) 18:34:53.821 [Flow] current health: 134 18:34:53.821 [Flow] current health: 134 18:34:55.039 [Flow] current health: 135 18:34:55.039 [Flow] current health: 135 18:34:56.248 [Flow] current health: 136 18:34:56.248 [Flow] current health: 136 18:34:57.285 [Flow] timexyz 18:34:57.466 [Flow] current health: 137 18:34:57.466 [Flow] current health: 137 18:34:58.682 [Flow] current health: 138 18:34:58.682 [Flow] current health: 138 18:34:59.893 [Flow] current health: 139 18:34:59.893 [Flow] current health: 139 18:35:01.109 [Flow] current health: 140 18:35:01.109 [Flow] current health: 140 18:35:01.350 [Flow] timexyz 18:35:02.328 [Flow] current health: 141 18:35:02.328 [Flow] current health: 141 18:35:03.534 [Flow] current health: 142 18:35:03.534 [Flow] current health: 142 18:35:04.750 [Flow] current health: 143 18:35:04.750 [Flow] current health: 143 18:35:05.970 [Flow] current health: 144 18:35:05.970 [Flow] current health: 144 18:35:07.191 [Flow] current health: 145 18:35:07.191 [Flow] current health: 145 18:35:08.412 [Flow] timexyz 18:35:08.458 [Flow] current health: 146 18:35:08.458 [Flow] current health: 146 18:35:08.517 [Flow] timexyz 18:35:09.667 [Flow] current health: 147 18:35:09.667 [Flow] current health: 147 18:35:10.891 [Flow] current health: 148 18:35:10.891 [Flow] current health: 148 18:35:12.110 [Flow] current health: 149 18:35:12.110 [Flow] current health: 149 18:35:13.333 [Flow] current health: 150 18:35:13.333 [Flow] current health: 150 18:35:14.108 [Flow] timexyz 18:35:16.359 [Flow] Overcharge unit overheated 18:35:16.359 [Lua] Override Player Respawning terror_respawn false 18:35:16.359 [Lua] Override Player Respawning terror_respawn false 18:35:16.359 [Lua] TerrorEventMixer.stop_event: deus_generic_terror_event_long 18:35:16.359 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 18:35:16.363 [Lua] TerrorEventMixer.start_event: deus_generic_terror_event_end (seed: 0) 18:35:16.813 [Lua] 2 18:35:17.523 [Lua] 1 18:35:24.255 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x18321, position: 0 18:35:24.255 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x18321, position: 0 18:35:24.255 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x18321, position: 0 18:35:24.256 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x18321, position: 0 18:35:24.765 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x18321, position: 0 18:35:24.765 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x18321, position: 0 18:35:24.765 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x18321, position: 0 18:35:25.235 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x18321, position: 0 18:35:25.235 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x18321, position: 0 18:35:25.235 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x18321, position: 0 18:35:25.784 [Lua] event horde ends! 18:35:27.922 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 18:35:27.990 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 18:35:28.195 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 18:35:28.781 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_02_t2/wpn_we_bow_02_t2_3p, DeusChestPreloadSystem 18:35:28.781 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, DeusChestPreloadSystem 18:35:28.781 [Lua] [PackageManager] Unload: wwise/bow, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 18:35:29.143 [Lua] [ProjectileTrueFlightLocomotionExtension] position is not valid, outside of NetworkConstants.position 18:35:34.322 [Flow] DEBUG******************************Ritual failsafe active 18:35:38.902 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_02_t2/wpn_we_bow_02_t2_3p, DeusChestPreloadSystem, async-read, 18:35:38.902 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, DeusChestPreloadSystem, async-read, 18:35:38.902 [Lua] [PackageManager] Load: wwise/bow, DeusChestPreloadSystem, async-read, 18:35:38.924 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_02_t2/wpn_we_bow_02_t2_3p 18:35:38.924 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_02_t2/wpn_we_bow_02_t2_3p 18:35:38.924 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 18:35:38.945 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 18:35:38.945 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 18:35:43.989 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_02_t2/wpn_we_bow_02_t2_3p, DeusChestPreloadSystem 18:35:43.989 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, DeusChestPreloadSystem 18:35:43.989 [Lua] [PackageManager] Unload: wwise/bow, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 18:35:49.737 [Lua] Destroying unit - ai too far away from all players. chaos_marauder_with_shield 5 6 21 18:35:49.933 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 2 5 20 18:35:50.152 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 1 4 19 18:35:52.508 [Lua] Complete level triggered. 18:35:52.508 [Lua] [LevelTransitionHandler] set_next_level( lvl:dlc_morris_map, mc:deus, gm:map_deus, env:0, seed:0, conflict:disabled, lckd_director_funcs:{}, diff:normal diff_tweak:0 id:922521280 lt:load_next_level) 18:35:52.508 [Lua] [NetworkServer] Entering post game 18:35:52.508 [Lua] [PeerSM] 1100001034ed953 :: on_exit InGame 18:35:52.508 [Lua] [PeerSM] 1100001034ed953 :: on_enter InPostGame 18:35:52.509 [Save] Saving `save_data` 18:35:52.509 [Lua] gm_event_end_conditions_met true false 18:35:52.509 [Lua] Game won 18:35:52.509 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 18:35:52.511 [Lua] generate_backend_stats 1100001034ed953:1 18:35:52.512 [Save] Save done 18:35:52.512 [Save] Saving `save_data` 18:35:52.526 [Save] Save done 18:35:52.540 [Lua] PlayFabMirrorBase:_commit_internal nil 18:35:52.540 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 40 18:35:52.543 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 18:35:52.544 [Save] Saving `save_data` 18:35:52.549 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 40 4 18:35:52.552 [Lua] Complete level triggered. 18:35:52.552 [Save] Save done 18:35:52.563 [Lua] Complete level triggered. 18:35:52.575 [Lua] Complete level triggered. 18:35:52.586 [Lua] Complete level triggered. 18:35:52.598 [Lua] Complete level triggered. 18:35:52.609 [Lua] Complete level triggered. 18:35:52.620 [Lua] Complete level triggered. 18:35:52.633 [Lua] Complete level triggered. 18:35:52.643 [Lua] Complete level triggered. 18:35:52.654 [Lua] Complete level triggered. 18:35:52.665 [Lua] Complete level triggered. 18:35:52.676 [Lua] Complete level triggered. 18:35:52.687 [Lua] Complete level triggered. 18:35:52.699 [Lua] Complete level triggered. 18:35:52.710 [Lua] Complete level triggered. 18:35:52.721 [Lua] Complete level triggered. 18:35:52.732 [Lua] Complete level triggered. 18:35:52.746 [Lua] Complete level triggered. 18:35:53.225 [Lua] [PlayFabRequestQueue] EAC Enabled! 40 18:35:53.225 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 40 18:35:53.620 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 40 18:35:53.627 [Lua] commit result success 8 18:35:53.627 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 41 18:35:53.627 [Lua] none table: 0000000001BB5B50 table: 000000000B00B6C0 18:35:53.627 [Lua] min_height 160 18:35:53.638 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 41 18:35:53.799 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 41 18:35:54.292 [Lua] THIS IS A FUNCTION 18:36:02.820 [Lua] ConflictDirector - destroy all units 18:36:02.832 [Lua] [LevelTransitionHandler] promote_next_level_data 18:36:02.832 [Lua] TRANSITION nil nil load_next_level 18:36:02.832 [Lua] Transition type "load_next_level", is server: true 18:36:02.832 [Lua] [GameNetworkManager] Leaving game... 18:36:02.832 [Lua] [GameNetworkManager] Shutting down game session host. 18:36:02.832 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 18:36:02.832 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 18:36:02.832 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=931.33 18:36:02.843 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 18:36:04.765 [Lua] Set lobby begin: 18:36:04.765 [Lua] Lobby data twitch_enabled = false 18:36:04.765 [Lua] Lobby data selected_mission_id = journey_citadel 18:36:04.765 [Lua] Lobby data num_players = 1 18:36:04.765 [Lua] Lobby data difficulty_tweak = -10 18:36:04.765 [Lua] Lobby data host = 1100001034ed953 18:36:04.765 [Lua] Lobby data matchmaking_type = 2 18:36:04.766 [Lua] Lobby data is_private = true 18:36:04.766 [Lua] Lobby data match_started = true 18:36:04.766 [Lua] Lobby data difficulty = hardest 18:36:04.766 [Lua] Lobby data player_slot_1 = 0:0 18:36:04.766 [Lua] Lobby data player_slot_4 = 1100001034ed953:1 18:36:04.766 [Lua] Lobby data unique_server_name = Xanoth 18:36:04.766 [Lua] Lobby data quick_game = false 18:36:04.766 [Lua] Lobby data country_code = GB 18:36:04.766 [Lua] Lobby data matchmaking = false 18:36:04.766 [Lua] Lobby data power_level = 0 18:36:04.766 [Lua] Lobby data mission_id = pat_mountain_tzeentch_path5 18:36:04.766 [Lua] Lobby data mechanism = deus 18:36:04.766 [Lua] Lobby data player_slot_5 = 0:0 18:36:04.766 [Lua] Lobby data player_slot_2 = 0:0 18:36:04.766 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 18:36:04.766 [Lua] Lobby data player_slot_3 = 0:0 18:36:04.767 [Lua] Lobby data eac_authorized = true 18:36:04.767 [Lua] Set lobby end. 18:36:04.942 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 18:36:04.942 [Lua] [Managers] Calling function on all managers: 18:36:04.942 [Lua] PlayerManager:remove_player peer_id=1100001034ed953 1 18:36:04.942 [Lua] Clearing all global lookup lists 18:36:04.943 [Lua] [IngamePlayerListUI] - Destroy 18:36:04.943 [Lua] [EquipmentUI] - Destroy 18:36:04.943 [Lua] [AbilityUI] - Destroy 18:36:04.943 [Lua] [GamePadEquipmentUI] - Destroy 18:36:04.943 [Lua] [GamePadAbilityUI] - Destroy 18:36:04.943 [Lua] [IngameUI] destroy 18:36:04.944 [Lua] PlayerManager:remove_player peer_id=1100001034ed953 4 18:36:04.944 [Lua] PlayerManager:remove_player peer_id=1100001034ed953 3 18:36:04.944 [Lua] PlayerManager:remove_player peer_id=1100001034ed953 2 18:36:05.023 [Lua] [Managers] Destroying manager group: 18:36:05.032 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 18:36:05.144 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader 18:36:05.144 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader 18:36:05.146 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader 18:36:05.146 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader 18:36:05.148 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader 18:36:05.151 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader 18:36:05.153 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader 18:36:05.154 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader 18:36:05.154 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 18:36:05.154 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader 18:36:05.156 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader 18:36:05.157 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader 18:36:05.160 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader 18:36:05.161 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader 18:36:05.162 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader 18:36:05.166 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader 18:36:05.167 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader 18:36:05.168 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader 18:36:05.172 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader 18:36:05.175 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader 18:36:05.178 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader 18:36:05.181 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader 18:36:05.182 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader 18:36:05.183 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader 18:36:05.185 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader 18:36:05.186 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader 18:36:05.188 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader 18:36:05.189 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader 18:36:05.191 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader 18:36:05.201 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader 18:36:05.201 [Lua] [PeerSM] 1100001034ed953 :: on_exit InPostGame 18:36:05.201 [Lua] [PeerSM] 1100001034ed953 :: on_enter Loading 18:36:05.201 [Lua] [Matchmaking] unregister rpcs 18:36:05.201 [Lua] ############### UNLOADING PACKAGES ############### 18:36:05.201 [Lua] [Gamestate] Enter state StateLoading 18:36:05.203 [Lua] [Gamestate] Enter Substate StateLoadingRunning 18:36:05.203 [Lua] [Matchmaking] register rpcs 18:36:05.203 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 18:36:05.203 [Lua] registering RPCs 18:36:05.203 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 18:36:05.203 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 18:36:05.203 [Lua] Set lobby begin: 18:36:05.203 [Lua] Lobby data twitch_enabled = false 18:36:05.203 [Lua] Lobby data selected_mission_id = journey_citadel 18:36:05.203 [Lua] Lobby data num_players = 1 18:36:05.203 [Lua] Lobby data difficulty_tweak = -10 18:36:05.203 [Lua] Lobby data host = 1100001034ed953 18:36:05.204 [Lua] Lobby data matchmaking_type = 2 18:36:05.204 [Lua] Lobby data is_private = true 18:36:05.204 [Lua] Lobby data match_started = true 18:36:05.204 [Lua] Lobby data difficulty = hardest 18:36:05.204 [Lua] Lobby data player_slot_1 = 0:0 18:36:05.204 [Lua] Lobby data player_slot_4 = 1100001034ed953:1 18:36:05.204 [Lua] Lobby data unique_server_name = Xanoth 18:36:05.204 [Lua] Lobby data quick_game = false 18:36:05.204 [Lua] Lobby data country_code = GB 18:36:05.204 [Lua] Lobby data matchmaking = false 18:36:05.205 [Lua] Lobby data power_level = 0 18:36:05.205 [Lua] Lobby data mission_id = dlc_morris_map 18:36:05.205 [Lua] Lobby data mechanism = deus 18:36:05.205 [Lua] Lobby data player_slot_5 = 0:0 18:36:05.205 [Lua] Lobby data player_slot_2 = 0:0 18:36:05.205 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 18:36:05.205 [Lua] Lobby data player_slot_3 = 0:0 18:36:05.205 [Lua] Lobby data eac_authorized = true 18:36:05.205 [Lua] Set lobby end. 18:36:05.205 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 18:36:05.207 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, ProfileSynchronizer 18:36:05.208 [Lua] [PackageManager] Unload: wwise/pistol, ProfileSynchronizer 18:36:05.209 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh, ProfileSynchronizer 18:36:05.209 [Lua] [PackageManager] Unload: units/weapons/player/wpn_es_deus_spear_01/wpn_es_deus_spear_01_3p, ProfileSynchronizer 18:36:05.209 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh, ProfileSynchronizer 18:36:05.212 [Lua] [PackageManager] Unload: resource_packages/careers/dr_ironbreaker, ProfileSynchronizer 18:36:05.212 [Lua] [PackageManager] Unload: wwise/repeating_handgun_pistol, ProfileSynchronizer 18:36:05.213 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, ProfileSynchronizer 18:36:05.213 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1, ProfileSynchronizer 18:36:05.213 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_08, ProfileSynchronizer 18:36:05.213 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold, ProfileSynchronizer 18:36:05.213 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold, ProfileSynchronizer 18:36:05.213 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1, ProfileSynchronizer 18:36:05.220 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, ProfileSynchronizer 18:36:05.220 [Lua] [PackageManager] Unload: wwise/es_deus_01, ProfileSynchronizer 18:36:05.220 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/skins/blue/chr_dwarf_ranger_ironbreaker_blue, ProfileSynchronizer 18:36:05.220 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1, ProfileSynchronizer 18:36:05.220 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, ProfileSynchronizer 18:36:05.221 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, ProfileSynchronizer 18:36:05.223 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, ProfileSynchronizer 18:36:05.223 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_02, ProfileSynchronizer 18:36:05.223 [Lua] [PackageManager] Unload: wwise/handgun, ProfileSynchronizer 18:36:05.225 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1_3p, ProfileSynchronizer 18:36:05.225 [Lua] [PackageManager] Unload: resource_packages/careers/wh_captain, ProfileSynchronizer 18:36:05.225 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh, ProfileSynchronizer 18:36:05.225 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, ProfileSynchronizer 18:36:05.225 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01, ProfileSynchronizer 18:36:05.226 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1, ProfileSynchronizer 18:36:05.227 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1_3p, ProfileSynchronizer 18:36:05.227 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, ProfileSynchronizer 18:36:05.227 [Lua] [PackageManager] Unload: units/weapons/player/wpn_es_deus_shield_01/wpn_es_deus_shield_01, ProfileSynchronizer 18:36:05.227 [Lua] [PackageManager] Unload: units/weapons/player/wpn_es_deus_shield_01/wpn_es_deus_shield_01_3p, ProfileSynchronizer 18:36:05.227 [Lua] [PackageManager] Unload: units/weapons/player/wpn_es_deus_spear_01/wpn_es_deus_spear_01, ProfileSynchronizer 18:36:05.228 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1, ProfileSynchronizer 18:36:05.229 [Lua] [PackageManager] Unload: resource_packages/careers/es_mercenary, ProfileSynchronizer 18:36:05.235 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, ProfileSynchronizer 18:36:05.236 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01, ProfileSynchronizer 18:36:05.236 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens, async-read, prioritized 18:36:05.236 [Lua] [StateLoading] load_current_level 18:36:05.236 [Lua] [LevelTransitionHandler] load_current_level, loading dlc_morris_map 0 18:36:05.236 [Umbra] Unload tome 18:36:05.237 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/pat_mountain/tzeentch_path5, pat_mountain_tzeentch_path5 18:36:05.238 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/pat_mountain/tzeentch_common, pat_mountain_tzeentch_path5 18:36:05.242 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/tzeentch_common, pat_mountain_tzeentch_path5 18:36:05.247 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/pat_mountain/path_common, pat_mountain_tzeentch_path5 18:36:05.280 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/pat_mountain, pat_mountain_tzeentch_path5 18:36:05.281 [Lua] [PackageManager] Unload: units/props/inn/deus/deus_chest_01, pat_mountain_tzeentch_path5 18:36:05.303 [Lua] [PackageManager] Unload: resource_packages/dlcs/morris_ingame, pat_mountain_tzeentch_path5 18:36:05.303 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/map, dlc_morris_map, async-read, 18:36:05.365 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_1 18:36:05.365 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_1 18:36:05.365 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/map 18:36:05.386 [Umbra] Loading umbra tome '#ID[b2bd0ee1e3284f61]' 18:36:06.393 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/map 18:36:06.393 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/map 18:36:06.410 [Lua] [LevelTransitionHandler] Level load completed! 18:36:06.410 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: dlc_morris_map - level_seed: 0 - use_random_directors: false - conflict_director_name: disabled 18:36:06.410 [Lua] [EnemyPackageLoader] Load no enemies on this level 18:36:06.410 [Lua] [StateLoading] loadout_changed: true old_loadout: deus new_loadout: map_deus level_key: dlc_morris_map game_mode: map_deus 18:36:06.410 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC 18:36:06.410 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(1100001034ed953:1) 18:36:06.414 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING 18:36:06.427 [Lua] ### Received rpc_level_loaded 18:36:06.427 [Lua] #### Has state machine: true, peer_id: 1100001034ed953, level_id: 327 18:36:06.427 [Lua] Peer 1100001034ed953 has loaded the level and all enemies are loaded 18:36:06.427 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE 18:36:06.427 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/map_scene/world 18:36:06.427 [Umbra] Init version: 3.4.15 :: 16 threads 18:36:06.429 [Lua] Async level spawning done 18:36:06.444 [Lua] [PeerSM] 1100001034ed953 :: on_exit Loading 18:36:06.444 [Lua] [PeerSM] 1100001034ed953 :: on_enter LoadingProfilePackages 18:36:06.460 [Lua] [PeerSM] 1100001034ed953 :: on_exit LoadingProfilePackages 18:36:06.460 [Lua] [PeerSM] 1100001034ed953 :: on_enter WaitingForEnterGame 18:36:06.461 [Lua] ### Received rpc_level_loaded 18:36:06.461 [Lua] #### Has state machine: false, peer_id: 1100001034ed953, level_id: 327 18:36:06.461 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 18:36:07.471 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 18:36:07.471 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 18:36:07.471 [Lua] [Matchmaking] unregister rpcs 18:36:07.471 [Lua] Set lobby begin: 18:36:07.471 [Lua] Lobby data twitch_enabled = false 18:36:07.471 [Lua] Lobby data selected_mission_id = journey_citadel 18:36:07.471 [Lua] Lobby data num_players = 1 18:36:07.471 [Lua] Lobby data difficulty_tweak = -10 18:36:07.471 [Lua] Lobby data host = 1100001034ed953 18:36:07.472 [Lua] Lobby data matchmaking_type = 2 18:36:07.472 [Lua] Lobby data is_private = true 18:36:07.472 [Lua] Lobby data match_started = true 18:36:07.472 [Lua] Lobby data difficulty = hardest 18:36:07.472 [Lua] Lobby data player_slot_1 = 0:0 18:36:07.472 [Lua] Lobby data player_slot_4 = 1100001034ed953:1 18:36:07.472 [Lua] Lobby data unique_server_name = Xanoth 18:36:07.473 [Lua] Lobby data quick_game = false 18:36:07.473 [Lua] Lobby data country_code = GB 18:36:07.473 [Lua] Lobby data matchmaking = false 18:36:07.473 [Lua] Lobby data power_level = 0 18:36:07.473 [Lua] Lobby data mission_id = dlc_morris_map 18:36:07.473 [Lua] Lobby data mechanism = deus 18:36:07.473 [Lua] Lobby data player_slot_5 = 0:0 18:36:07.473 [Lua] Lobby data player_slot_2 = 0:0 18:36:07.473 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 18:36:07.474 [Lua] Lobby data player_slot_3 = 0:0 18:36:07.474 [Lua] Lobby data eac_authorized = true 18:36:07.474 [Lua] Set lobby end. 18:36:07.474 [Lua] [Managers] Destroying manager group: 18:36:07.474 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens 18:36:07.474 [Lua] [Gamestate] Enter StateIngame HOST 18:36:07.475 [Lua] <>level = dlc_morris_map<> 18:36:07.475 [Lua] [StateIngame] Server ingame 18:36:07.477 [Lua] Set lobby begin: 18:36:07.477 [Lua] Lobby data twitch_enabled = false 18:36:07.478 [Lua] Lobby data selected_mission_id = journey_citadel 18:36:07.478 [Lua] Lobby data num_players = 1 18:36:07.478 [Lua] Lobby data difficulty_tweak = 0 18:36:07.478 [Lua] Lobby data host = 1100001034ed953 18:36:07.478 [Lua] Lobby data matchmaking_type = 2 18:36:07.478 [Lua] Lobby data is_private = true 18:36:07.478 [Lua] Lobby data match_started = true 18:36:07.478 [Lua] Lobby data difficulty = normal 18:36:07.478 [Lua] Lobby data player_slot_1 = 0:0 18:36:07.479 [Lua] Lobby data player_slot_4 = 1100001034ed953:1 18:36:07.479 [Lua] Lobby data unique_server_name = Xanoth 18:36:07.479 [Lua] Lobby data quick_game = false 18:36:07.479 [Lua] Lobby data country_code = GB 18:36:07.479 [Lua] Lobby data matchmaking = false 18:36:07.479 [Lua] Lobby data power_level = 0 18:36:07.479 [Lua] Lobby data mission_id = dlc_morris_map 18:36:07.479 [Lua] Lobby data mechanism = deus 18:36:07.479 [Lua] Lobby data player_slot_5 = 0:0 18:36:07.479 [Lua] Lobby data player_slot_2 = 0:0 18:36:07.479 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 18:36:07.479 [Lua] Lobby data player_slot_3 = 0:0 18:36:07.479 [Lua] Lobby data eac_authorized = true 18:36:07.479 [Lua] Set lobby end. 18:36:07.479 [Lua] [Matchmaking] register rpcs 18:36:07.479 [Lua] GameNetworkManager:init... creating game session 18:36:07.479 [Lua] Host GameSession.make_game_session_host with session: 18:36:07.479 [Lua] [GameNetworkManager] Setting pong timeout to 60 18:36:07.480 [Lua] [GameNetworkManager] My own peer_id = 1100001034ed953 18:36:07.480 [Lua] [GameNetworkManager] self.is_server = true 18:36:07.480 [Network] Setting artificial MTU limit to 65536 18:36:07.491 [Lua] Switching ConflictSettings: to: disabled 18:36:07.491 [Lua] pacing=disabled 18:36:07.491 [Lua] roaming=nil 18:36:07.491 [Lua] specials=disabled 18:36:07.491 [Lua] debug_color=black 18:36:07.491 [Lua] pack_spawning=disabled 18:36:07.491 [Lua] contained_breeds=nil 18:36:07.491 [Lua] disabled=true 18:36:07.491 [Lua] boss=disabled 18:36:07.491 [Lua] horde=disabled 18:36:07.491 [Lua] name=disabled 18:36:07.491 [Lua] intensity=disabled 18:36:07.491 [Lua] --- 18:36:07.491 [Lua] [LevelAnalysis] set_random_seed( 0) 18:36:07.495 [Lua] [AIInterestPointSystem] Level Seed: 1484596596 18:36:07.495 [Lua] 18:36:07.495 [Lua] [entity_system_bag] = table 18:36:07.495 [Lua] [entity_system_bag] = metatable 18:36:07.495 [Lua] [startup_data] = table 18:36:07.495 [Lua] [entity_manager] = table 18:36:07.495 [Lua] [entity_manager] = metatable 18:36:07.495 [Lua] [unit_spawner] = table 18:36:07.495 [Lua] [unit_spawner] = metatable 18:36:07.495 [Lua] [unit_storage] = table 18:36:07.495 [Lua] [unit_storage] = metatable 18:36:07.495 [Lua] [dice_keeper] = table 18:36:07.495 [Lua] [dice_keeper] = metatable 18:36:07.495 [Lua] [is_server] = true (boolean) 18:36:07.495 [Lua] [world] = [World] 18:36:07.495 [Lua] [system_api] = table 18:36:07.495 [Lua] [entity_system] = table 18:36:07.495 [Lua] [entity_system] = metatable 18:36:07.495 [Lua] [network_lobby] = table 18:36:07.495 [Lua] [network_lobby] = metatable 18:36:07.495 [Lua] [profile_synchronizer] = table 18:36:07.495 [Lua] [profile_synchronizer] = metatable 18:36:07.495 [Lua] [level_transition_handler] = table 18:36:07.495 [Lua] [level_transition_handler] = metatable 18:36:07.495 [Lua] [num_local_human_players] = 1 (number) 18:36:07.495 [Lua] [statistics_db] = table 18:36:07.495 [Lua] [statistics_db] = metatable 18:36:07.495 [Lua] [network_server] = table 18:36:07.495 [Lua] [network_server] = metatable 18:36:07.495 [Lua] [input_manager] = table 18:36:07.495 [Lua] [input_manager] = metatable 18:36:07.495 [Lua] [network_clock] = table 18:36:07.495 [Lua] [network_clock] = metatable 18:36:07.495 [Lua] [network_transmit] = table 18:36:07.495 [Lua] [network_transmit] = metatable 18:36:07.495 [Lua] [free_flight_manager] = table 18:36:07.495 [Lua] [free_flight_manager] = metatable 18:36:07.495 [Lua] [network_manager] = table 18:36:07.495 [Lua] [network_manager] = metatable 18:36:07.495 [Lua] [network_event_delegate] = table 18:36:07.495 [Lua] [network_event_delegate] = metatable 18:36:07.495 [Lua] 18:36:07.495 [Lua] ignoring extension VersusVolumeObjectiveExtension 18:36:07.495 [Lua] ignoring extension VersusInteractObjectiveExtension 18:36:07.495 [Lua] ignoring extension VersusPayloadObjectiveExtension 18:36:07.495 [Lua] ignoring extension VersusSocketObjectiveExtension 18:36:07.495 [Lua] ignoring extension VersusTargetObjectiveExtension 18:36:07.495 [Lua] ignoring extension VersusMissionObjectiveExtension 18:36:07.509 [Lua] [AchievementManager] Achievements using the steam platform 18:36:07.509 [Lua] PlayerManager:add_player player_1 18:36:07.530 [Lua] [StateIngame] Level seed: 0 18:36:07.530 [Lua] [LevelAnalysis] set_random_seed( 1484596596) 18:36:07.531 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 18:36:07.531 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 18:36:07.531 [Lua] [IngameUI] init 18:36:07.537 [SteamVoipClient] select_out(1100001034ed953, off) 18:36:07.542 [Lua] cb_razer_chroma_setup 18:36:07.563 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_aligner"]["scale"] [0] =[C]: in function callstack [1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override [2] @scripts/ui/ui_scenegraph.lua:154: in function scenegraph_visit_node [3] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node [4] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node [5] @scripts/ui/ui_scenegraph.lua:176: in function hook_chain [6] @scripts/mods/vmf/modules/core/hooks.lua:180: in function init_scenegraph [7] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2841: in function create_ui_elements [8] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init [9] @foundation/scripts/util/class.lua:62:in function [10] =[C]: in function xpcall [11] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call [12] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function [13] =[C]: in function pcall [14] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc [15] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function [16] =[C]: in function xpcall [17] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr [18] @scripts/mods/vmf/modules/core/hooks.lua:165:in function [19] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init [20] @foundation/scripts/util/class.lua:62: in function new [21] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui [22] @scripts/game_state/state_ingame_running.lua:173: in function on_enter [23] @foundation/scripts/util/state_machine.lua:127: in function _change_state [24] @scripts/game_state/game_state_machine.lua:18: in function _change_state [25] @foundation/scripts/util/state_machine.lua:95: in function init [26] @scripts/game_state/game_state_machine.lua:7: in function init [27] @foundation/scripts/util/class.lua:62: in function new [28] @scripts/game_state/state_ingame.lua:426: in function on_enter [29] @foundation/scripts/util/state_machine.lua:127: in function _change_state [30] @scripts/game_state/game_state_machine.lua:18: in function _change_state [31] @foundation/scripts/util/state_machine.lua:144: in function update [32] @scripts/boot.lua:865: in function game_update [33] @scripts/boot.lua:628:in function [1] node = table: 000000000A08B2E0; node_def = table: 00000000193AF5A0; k = "scale"; v = "fit" [2] scenegraph = table: 000000000A08AE60; scenegraph_def = table: 00000000193D3300; name = "sg_aligner"; node_def = table: 00000000193AF5A0; parent_name = "sg_root"; parent = table: 000000000A08AF50; parent_world_position = table: 000000000A08AF80; local_position = table: 000000000A08B250; size = table: 000000000A08B2A0; node = table: 000000000A08B2E0 [3] scenegraph = table: 000000000A08AE60; scenegraph_def = table: 00000000193D3300; name = "sg_background_settings_list"; node_def = table: 00000000196043D0; parent_name = "sg_aligner"; parent = nil [4] scenegraph = table: 000000000A08AE60; scenegraph_def = table: 00000000193D3300; name = "sg_settings_list_mask"; node_def = table: 00000000196047C0; parent_name = "sg_background_settings_list"; parent = nil [5] scenegraph_def = table: 00000000193D3300; scenegraph = table: 000000000A08AE60; name = "sg_settings_list_mask"; node = table: 00000000196047C0 [6] hook_chain = [function] [7] self = table: 000000000A1BFE80 [8] self = table: 000000000A1BFE80; ingame_ui_context = table: 0000000012C1FC10; input_manager = table: 0000000019F62160; world = [World] [9] self = table: 000000001ACFAC40; object = table: 000000000A1BFE80 [11] mod = table: 0000000000DE1B00; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function] [12] view_name = "vmf_options_view"; view_settings = table: 000000001AD44110; mod = table: 0000000000DE1B00; init_view_function = [function]; transitions = table: 000000001AD6A270; blocked_transitions = table: 000000001ADF4740 [14] mod = table: 0000000012C1FF50; error_prefix_data = table: 000000000A1BFE40; func = [function] [15] self = table: 0000000012C1FF50; view_name = "vmf_options_view"; _ = table: 000000001ADF4770 [17] mod = table: 0000000000DE1B00; error_prefix_data = "(safe_hook)"; func = [function] [19] hook_chain = [function]; num_values = 0; values = table: 000000000A1BFE00; safe_hooks = table: 0000000002FB6D50; i = 1 [20] self = table: 000000001AD25390; object = table: 0000000012C1FF50 [21] self = table: 0000000012C03F10; ingame_ui_context = table: 0000000012C1FC10 [22] self = table: 0000000012C03F10; params = table: 0000000012C03EB0; viewport_name = "player_1"; input_manager = table: 0000000019F62160; input_source = table: 0000000012C12870; player_manager = table: 0000000003561AF0; peer_id = "1100001034ed953"; local_player_id = 1; player = table: 000000000D24B4B0; stats_id = "1100001034ed953:1"; entity_manager = table: 000000000FACB570; camera_system = table: 0000000011E1FB70; outline_system = table: 0000000011E22060; fade_system = table: 0000000011E1ECA0; sound_sector_system = table: 0000000011E202F0; sound_environment_system = table: 000000000FC81E00; event_manager = table: 0000000017AE3500; level_key = "dlc_morris_map"; world_manager = table: 0000000002F40560; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 0000000012C1FC10 [23] self = table: 0000000012C03EE0; new_state = table: 0000000018BD9720; params = table: 0000000012C03EB0; scope_name = "StateInGameRunning:on_enter" [24] self = table: 0000000012C03EE0; new_state = table: 0000000018BD9720; notify = nil; old_state = nil [25] self = table: 0000000012C03EE0; parent = table: 00000000007544B0; start_state = table: 0000000018BD9720; params = table: 0000000012C03EB0; profiling_debugging_enabled = true ... [7] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 0000000012C237A0; ingame_ui = table: 0000000012C1FF50; definitions = table: 000000000A1BFEF0; input_manager = table: 0000000019F62160; max_setting_list_offset_y = 3640; wwise_world = [WwiseWorld]; render_settings = table: 000000000A1BFFC0; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 4640; settings_list_size_y = 4640; settings_list_widgets = table: 000000000A1C3D10; menu_widgets = table: 000000000A1C0C70; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true; [8] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 0000000012C237A0; ingame_ui = table: 0000000012C1FF50; definitions = table: 000000000A1BFEF0; input_manager = table: 0000000019F62160; max_setting_list_offset_y = 3640; wwise_world = [WwiseWorld]; render_settings = table: 000000000A1BFFC0; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 4640; settings_list_size_y = 4640; settings_list_widgets = table: 000000000A1C3D10; menu_widgets = table: 000000000A1C0C70; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true; [9] ___is_class_metatable___ = true; __index = table: 000000001ACFAC40; [15] fps = 0; world_manager = table: 0000000002F40560; ingame_hud = table: 0000000012C25A60; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 0000000012C237A0; telemetry_time_view_enter = 0; input_manager = table: 0000000019F62160; profile_synchronizer = table: 000000000080CFB0; blocked_transitions = table: 000000001AD25220; motd_ui = table: 000000000A1B8F30; cutscene_system = table: 0000000011E218D0; text_popup_ui = table: 000000000A1A1250; local_player_id = 1; unlock_manager = table: 00000000033ACEB0; last_resolution_y = 1080; motd_loading = false; end_screen = table: 000000000A187120; ui_top_renderer = table: 0000000012C24A50; camera_manager = table: 0000000002DDC660; _profile_requester = table: 0000000000826BD0; ingame_ui_context = table: 0000000012C1FC10; views = table: 0000000012C9AB30; wwise_world = [WwiseWorld]; _fps_cooldown = 0; mean_dt = 0; world = [World]; hotkey_mapping = table: 000000001AD24140; _player = table: 000000000D24B4B0; weave_onboarding = table: 000000000A188440; popup_handler = table: 000000000A1A1110; peer_id = "1100001034ed953"; network_event_delegate = table: 0000000018DA66B0; [20] ___is_class_metatable___ = true; __index = table: 000000001AD25390; [21] world_name = "level_world"; network_server = table: 0000000000763610; local_player_id = 1; parent = table: 00000000007544B0; _booted_eac_untrusted = false; statistics_db = table: 0000000001A594C0; is_server = true; _lobby_host = table: 000000000075D290; world = [World]; _network_options = table: 0000000018D2DE00; is_in_tutorial = false; input_manager = table: 0000000019F62160; profile_synchronizer = table: 000000000080CFB0; ingame_ui_context = table: 0000000012C1FC10; end_conditions_met = false; player = table: 000000000D24B4B0; free_flight_manager = table: 0000000003561E10; viewport_name = "player_1"; network_event_delegate = table: 0000000018DA66B0; [22] world_name = "level_world"; network_server = table: 0000000000763610; local_player_id = 1; parent = table: 00000000007544B0; _booted_eac_untrusted = false; statistics_db = table: 0000000001A594C0; is_server = true; _lobby_host = table: 000000000075D290; world = [World]; _network_options = table: 0000000018D2DE00; is_in_tutorial = false; input_manager = table: 0000000019F62160; profile_synchronizer = table: 000000000080CFB0; ingame_ui_context = table: 0000000012C1FC10; end_conditions_met = false; player = table: 000000000D24B4B0; free_flight_manager = table: 0000000003561E10; viewport_name = "player_1"; network_event_delegate = table: 0000000018DA66B0; [23] _params = table: 0000000012C03EB0; _profiling_debugging_enabled = true; _parent = table: 00000000007544B0; _state = table: 0000000012C03F10; [24] _params = table: 0000000012C03EB0; _profiling_debugging_enabled = true; _parent = table: 00000000007544B0; _state = table: 0000000012C03F10; [25] _params = table: 0000000012C03EB0; _profiling_debugging_enabled = true; _parent = table: 00000000007544B0; _state = table: 0000000012C03F10; [26] _params = table: 0000000012C03EB0; _profiling_debugging_enabled = true; _parent = table: 00000000007544B0; _state = table: 0000000012C03F10; [27] ___is_class_metatable___ = true; __index = table: 000000000312C220; super = table: 00000000000B2CB0; [28] world_name = "level_world"; entity_system_bag = table: 00000000014314A0; network_server = table: 0000000000763610; entity_system = table: 00000000014319D0; parent = table: 0000000000094F10; _level_flow_events = table: 0000000012C03DA0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = false; is_in_tutorial = false; input_manager = table: 0000000019F62160; profile_synchronizer = table: 000000000080CFB0; _debug_gui = [Gui]; network_transmit = table: 00000000008291A0; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "1100001034ed953"; level = [Level]; network_timer_handler = table: 000000000142FF80; machines = table: 0000000012C03E80; _quit_game = false; network_clock = table: 000000000B173F60; _onclose_called = false; _lobby_host = table: 000000000075D290; statistics_db = table: 0000000001A594C0; game_mode_key = "map_deus"; level_key = "dlc_morris_map"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 0000000003561E10; dice_keeper = table: 000000000FACEB20; network_event_delegate = table: 0000000018DA66B0; [29] _params = table: 0000000004B4B610; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094F10; _state = table: 00000000007544B0; [30] _params = table: 0000000004B4B610; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094F10; _state = table: 00000000007544B0; [31] _params = table: 0000000004B4B610; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094F10; _state = table: 00000000007544B0; [32] startup_package_handles = table: 00000000000994D0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000098BC0; flow_return_table = table: 0000000000094F40; _machine = table: 0000000004B4D1A0; startup_timer = 4.5389176594326273; has_booted = true; loading_context = table: 000000000AE0DDE0; 18:36:07.564 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_settings_list_start_2nd_layer"]["offset"] [0] =[C]: in function callstack [1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override [2] @scripts/ui/ui_scenegraph.lua:116: in function scenegraph_visit_node [3] @scripts/ui/ui_scenegraph.lua:176: in function hook_chain [4] @scripts/mods/vmf/modules/core/hooks.lua:180: in function init_scenegraph [5] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2842: in function create_ui_elements [6] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init [7] @foundation/scripts/util/class.lua:62:in function [8] =[C]: in function xpcall [9] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call [10] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function [11] =[C]: in function pcall [12] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc [13] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function [14] =[C]: in function xpcall [15] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr [16] @scripts/mods/vmf/modules/core/hooks.lua:165:in function [17] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init [18] @foundation/scripts/util/class.lua:62: in function new [19] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui [20] @scripts/game_state/state_ingame_running.lua:173: in function on_enter [21] @foundation/scripts/util/state_machine.lua:127: in function _change_state [22] @scripts/game_state/game_state_machine.lua:18: in function _change_state [23] @foundation/scripts/util/state_machine.lua:95: in function init [24] @scripts/game_state/game_state_machine.lua:7: in function init [25] @foundation/scripts/util/class.lua:62: in function new [26] @scripts/game_state/state_ingame.lua:426: in function on_enter [27] @foundation/scripts/util/state_machine.lua:127: in function _change_state [28] @scripts/game_state/game_state_machine.lua:18: in function _change_state [29] @foundation/scripts/util/state_machine.lua:144: in function update [30] @scripts/boot.lua:865: in function game_update [31] @scripts/boot.lua:628:in function [1] node = table: 000000000A094890; node_def = table: 000000000A08AC80; k = "offset"; v = table: 000000000A08AD40 [2] scenegraph = table: 000000000A0947D0; scenegraph_def = table: 000000000A1BFF20; name = "sg_settings_list_start_2nd_layer"; node_def = table: 000000000A08AC80; parent_name = nil; local_position = table: 000000000A094840; node = table: 000000000A094890 [3] scenegraph_def = table: 000000000A1BFF20; scenegraph = table: 000000000A0947D0; name = "sg_settings_list_start_2nd_layer"; node = table: 000000000A08AC80 [4] hook_chain = [function] [5] self = table: 000000000A1BFE80 [6] self = table: 000000000A1BFE80; ingame_ui_context = table: 0000000012C1FC10; input_manager = table: 0000000019F62160; world = [World] [7] self = table: 000000001ACFAC40; object = table: 000000000A1BFE80 [9] mod = table: 0000000000DE1B00; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function] [10] view_name = "vmf_options_view"; view_settings = table: 000000001AD44110; mod = table: 0000000000DE1B00; init_view_function = [function]; transitions = table: 000000001AD6A270; blocked_transitions = table: 000000001ADF4740 [12] mod = table: 0000000012C1FF50; error_prefix_data = table: 000000000A1BFE40; func = [function] [13] self = table: 0000000012C1FF50; view_name = "vmf_options_view"; _ = table: 000000001ADF4770 [15] mod = table: 0000000000DE1B00; error_prefix_data = "(safe_hook)"; func = [function] [17] hook_chain = [function]; num_values = 0; values = table: 000000000A1BFE00; safe_hooks = table: 0000000002FB6D50; i = 1 [18] self = table: 000000001AD25390; object = table: 0000000012C1FF50 [19] self = table: 0000000012C03F10; ingame_ui_context = table: 0000000012C1FC10 [20] self = table: 0000000012C03F10; params = table: 0000000012C03EB0; viewport_name = "player_1"; input_manager = table: 0000000019F62160; input_source = table: 0000000012C12870; player_manager = table: 0000000003561AF0; peer_id = "1100001034ed953"; local_player_id = 1; player = table: 000000000D24B4B0; stats_id = "1100001034ed953:1"; entity_manager = table: 000000000FACB570; camera_system = table: 0000000011E1FB70; outline_system = table: 0000000011E22060; fade_system = table: 0000000011E1ECA0; sound_sector_system = table: 0000000011E202F0; sound_environment_system = table: 000000000FC81E00; event_manager = table: 0000000017AE3500; level_key = "dlc_morris_map"; world_manager = table: 0000000002F40560; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 0000000012C1FC10 [21] self = table: 0000000012C03EE0; new_state = table: 0000000018BD9720; params = table: 0000000012C03EB0; scope_name = "StateInGameRunning:on_enter" [22] self = table: 0000000012C03EE0; new_state = table: 0000000018BD9720; notify = nil; old_state = nil [23] self = table: 0000000012C03EE0; parent = table: 00000000007544B0; start_state = table: 0000000018BD9720; params = table: 0000000012C03EB0; profiling_debugging_enabled = true [24] self = table: 0000000012C03EE0; parent = table: 00000000007544B0; start_state = table: 0000000018BD9720; params = table: 0000000012C03EB0; profiling_debugging_enabled = true [25] self = table: 000000000312C220; object = table: 0000000012C03EE0 ... [5] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 000000000A1C0C70; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 0000000012C237A0; ingame_ui = table: 0000000012C1FF50; definitions = table: 000000000A1BFEF0; input_manager = table: 0000000019F62160; wwise_world = [WwiseWorld]; render_settings = table: 000000000A1BFFC0; original_settings_list_size_y = 4640; max_setting_list_offset_y = 3640; current_setting_list_offset_y = 0; settings_list_widgets = table: 000000000A1C3D10; settings_list_size_y = 4640; ui_scenegraph = table: 000000000A08AE60; is_setting_changes_applied_immidiately = true; [6] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 000000000A1C0C70; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 0000000012C237A0; ingame_ui = table: 0000000012C1FF50; definitions = table: 000000000A1BFEF0; input_manager = table: 0000000019F62160; wwise_world = [WwiseWorld]; render_settings = table: 000000000A1BFFC0; original_settings_list_size_y = 4640; max_setting_list_offset_y = 3640; current_setting_list_offset_y = 0; settings_list_widgets = table: 000000000A1C3D10; settings_list_size_y = 4640; ui_scenegraph = table: 000000000A08AE60; is_setting_changes_applied_immidiately = true; [7] ___is_class_metatable___ = true; __index = table: 000000001ACFAC40; [13] fps = 0; world_manager = table: 0000000002F40560; ingame_hud = table: 0000000012C25A60; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 0000000012C237A0; telemetry_time_view_enter = 0; input_manager = table: 0000000019F62160; profile_synchronizer = table: 000000000080CFB0; blocked_transitions = table: 000000001AD25220; motd_ui = table: 000000000A1B8F30; cutscene_system = table: 0000000011E218D0; text_popup_ui = table: 000000000A1A1250; local_player_id = 1; unlock_manager = table: 00000000033ACEB0; last_resolution_y = 1080; motd_loading = false; end_screen = table: 000000000A187120; ui_top_renderer = table: 0000000012C24A50; camera_manager = table: 0000000002DDC660; _profile_requester = table: 0000000000826BD0; ingame_ui_context = table: 0000000012C1FC10; views = table: 0000000012C9AB30; wwise_world = [WwiseWorld]; _fps_cooldown = 0; mean_dt = 0; world = [World]; hotkey_mapping = table: 000000001AD24140; _player = table: 000000000D24B4B0; weave_onboarding = table: 000000000A188440; popup_handler = table: 000000000A1A1110; peer_id = "1100001034ed953"; network_event_delegate = table: 0000000018DA66B0; [18] ___is_class_metatable___ = true; __index = table: 000000001AD25390; [19] world_name = "level_world"; network_server = table: 0000000000763610; local_player_id = 1; parent = table: 00000000007544B0; _booted_eac_untrusted = false; statistics_db = table: 0000000001A594C0; is_server = true; _lobby_host = table: 000000000075D290; world = [World]; _network_options = table: 0000000018D2DE00; is_in_tutorial = false; input_manager = table: 0000000019F62160; profile_synchronizer = table: 000000000080CFB0; ingame_ui_context = table: 0000000012C1FC10; end_conditions_met = false; player = table: 000000000D24B4B0; free_flight_manager = table: 0000000003561E10; viewport_name = "player_1"; network_event_delegate = table: 0000000018DA66B0; [20] world_name = "level_world"; network_server = table: 0000000000763610; local_player_id = 1; parent = table: 00000000007544B0; _booted_eac_untrusted = false; statistics_db = table: 0000000001A594C0; is_server = true; _lobby_host = table: 000000000075D290; world = [World]; _network_options = table: 0000000018D2DE00; is_in_tutorial = false; input_manager = table: 0000000019F62160; profile_synchronizer = table: 000000000080CFB0; ingame_ui_context = table: 0000000012C1FC10; end_conditions_met = false; player = table: 000000000D24B4B0; free_flight_manager = table: 0000000003561E10; viewport_name = "player_1"; network_event_delegate = table: 0000000018DA66B0; [21] _params = table: 0000000012C03EB0; _profiling_debugging_enabled = true; _parent = table: 00000000007544B0; _state = table: 0000000012C03F10; [22] _params = table: 0000000012C03EB0; _profiling_debugging_enabled = true; _parent = table: 00000000007544B0; _state = table: 0000000012C03F10; [23] _params = table: 0000000012C03EB0; _profiling_debugging_enabled = true; _parent = table: 00000000007544B0; _state = table: 0000000012C03F10; [24] _params = table: 0000000012C03EB0; _profiling_debugging_enabled = true; _parent = table: 00000000007544B0; _state = table: 0000000012C03F10; [25] ___is_class_metatable___ = true; __index = table: 000000000312C220; super = table: 00000000000B2CB0; [26] world_name = "level_world"; entity_system_bag = table: 00000000014314A0; network_server = table: 0000000000763610; entity_system = table: 00000000014319D0; parent = table: 0000000000094F10; _level_flow_events = table: 0000000012C03DA0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = false; is_in_tutorial = false; input_manager = table: 0000000019F62160; profile_synchronizer = table: 000000000080CFB0; _debug_gui = [Gui]; network_transmit = table: 00000000008291A0; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "1100001034ed953"; level = [Level]; network_timer_handler = table: 000000000142FF80; machines = table: 0000000012C03E80; _quit_game = false; network_clock = table: 000000000B173F60; _onclose_called = false; _lobby_host = table: 000000000075D290; statistics_db = table: 0000000001A594C0; game_mode_key = "map_deus"; level_key = "dlc_morris_map"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 0000000003561E10; dice_keeper = table: 000000000FACEB20; network_event_delegate = table: 0000000018DA66B0; [27] _params = table: 0000000004B4B610; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094F10; _state = table: 00000000007544B0; [28] _params = table: 0000000004B4B610; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094F10; _state = table: 00000000007544B0; [29] _params = table: 0000000004B4B610; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094F10; _state = table: 00000000007544B0; [30] startup_package_handles = table: 00000000000994D0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000098BC0; flow_return_table = table: 0000000000094F40; _machine = table: 0000000004B4D1A0; startup_timer = 4.5389176594326273; has_booted = true; loading_context = table: 000000000AE0DDE0; 18:36:07.566 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 18:36:07.566 [Lua] Set lobby begin: 18:36:07.566 [Lua] Lobby data twitch_enabled = false 18:36:07.566 [Lua] Lobby data selected_mission_id = journey_citadel 18:36:07.566 [Lua] Lobby data num_players = 1 18:36:07.566 [Lua] Lobby data difficulty_tweak = 0 18:36:07.566 [Lua] Lobby data host = 1100001034ed953 18:36:07.567 [Lua] Lobby data matchmaking_type = 2 18:36:07.567 [Lua] Lobby data is_private = true 18:36:07.567 [Lua] Lobby data match_started = true 18:36:07.567 [Lua] Lobby data difficulty = normal 18:36:07.567 [Lua] Lobby data player_slot_1 = 0:0 18:36:07.567 [Lua] Lobby data player_slot_4 = 1100001034ed953:1 18:36:07.567 [Lua] Lobby data unique_server_name = Xanoth 18:36:07.567 [Lua] Lobby data quick_game = false 18:36:07.567 [Lua] Lobby data country_code = GB 18:36:07.567 [Lua] Lobby data matchmaking = false 18:36:07.567 [Lua] Lobby data power_level = 715 18:36:07.568 [Lua] Lobby data mission_id = dlc_morris_map 18:36:07.568 [Lua] Lobby data mechanism = deus 18:36:07.568 [Lua] Lobby data player_slot_5 = 0:0 18:36:07.568 [Lua] Lobby data player_slot_2 = 0:0 18:36:07.568 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 18:36:07.568 [Lua] Lobby data player_slot_3 = 0:0 18:36:07.568 [Lua] Lobby data eac_authorized = true 18:36:07.568 [Lua] Set lobby end. 18:36:07.568 [Lua] CurrentConflictSettings disabled 18:36:07.568 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA IN ITS SETTINGS, NO PICKUPS WILL SPAWN 18:36:07.568 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=2 18:36:07.568 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 18:36:07.568 [Lua] [Managers] Calling function on all managers: 18:36:07.569 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 18:36:07.572 [Lua] [PeerSM] 1100001034ed953 :: on_exit WaitingForEnterGame 18:36:07.572 [Lua] [PeerSM] 1100001034ed953 :: on_enter WaitingForGameObjectSync 18:36:07.583 [Lua] [PeerSM] 1100001034ed953 :: on_exit WaitingForGameObjectSync 18:36:07.583 [Lua] [PeerSM] 1100001034ed953 :: on_enter WaitingForPlayers 18:36:07.594 [Lua] [PeerSM] 1100001034ed953 :: on_exit WaitingForPlayers 18:36:07.594 [Lua] [PeerSM] 1100001034ed953 :: on_enter InGame 18:36:07.801 [Lua] StateInGameRunning:_game_actually_starts() 18:36:07.801 [Lua] ################################################################################################################# 18:36:07.801 [Lua] [Loading Time]: 00:00:03 [Transition]: pat_mountain_tzeentch_path5-dlc_morris_map [Members joined]: 0 [Members Left]: 0 [Is Server]: true 18:36:07.801 [Lua] ################################################################################################################# 18:36:07.801 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 42 18:36:07.813 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 42 18:36:07.982 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 42 18:36:07.982 [Lua] Commit load time data 18:36:20.867 [Window] Window => inactive 18:36:22.405 [Window] Window => active 18:36:33.245 [Window] Window => inactive 18:36:37.655 [Lua] [LevelTransitionHandler] set_next_level( lvl:sig_snare_b_khorne_path1, mc:deus, gm:deus, env:0, seed:1220776646, conflict:deus_skaven_chaos, lckd_director_funcs:{}, diff:hardest diff_tweak:-7 id:2089535744 lt:load_next_level) 18:36:37.655 [Lua] [LevelTransitionHandler] promote_next_level_data 18:36:37.655 [Lua] [NetworkServer] Entering post game 18:36:37.655 [Lua] [PeerSM] 1100001034ed953 :: on_exit InGame 18:36:37.655 [Lua] [PeerSM] 1100001034ed953 :: on_enter InPostGame 18:36:37.656 [Save] Saving `save_data` 18:36:37.656 [Lua] gm_event_end_conditions_met true false 18:36:37.657 [Lua] Game won 18:36:37.657 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 18:36:37.661 [Lua] generate_backend_stats 1100001034ed953:1 18:36:37.667 [Save] Save done 18:36:37.667 [Save] Saving `save_data` 18:36:37.682 [Save] Save done 18:36:37.695 [Lua] PlayFabMirrorBase:_commit_internal nil 18:36:37.695 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 18:36:37.695 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 18:36:37.695 [Save] Saving `save_data` 18:36:37.695 [Lua] TRANSITION nil nil load_next_level 18:36:37.695 [Lua] Transition type "load_next_level", is server: true 18:36:37.695 [Lua] [GameNetworkManager] Leaving game... 18:36:37.695 [Lua] [GameNetworkManager] Shutting down game session host. 18:36:37.695 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 18:36:37.695 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 18:36:37.695 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=31.74 18:36:37.697 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 18:36:37.697 [Lua] commit result success 9 18:36:37.697 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 43 18:36:37.697 [Lua] none table: 000000000CC082B0 nil 18:36:37.703 [Save] Save done 18:36:37.709 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 43 18:36:37.863 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 43 18:36:38.028 [Lua] Set lobby begin: 18:36:38.028 [Lua] Lobby data twitch_enabled = false 18:36:38.028 [Lua] Lobby data selected_mission_id = journey_citadel 18:36:38.028 [Lua] Lobby data num_players = 1 18:36:38.028 [Lua] Lobby data difficulty_tweak = 0 18:36:38.028 [Lua] Lobby data host = 1100001034ed953 18:36:38.028 [Lua] Lobby data matchmaking_type = 2 18:36:38.028 [Lua] Lobby data is_private = true 18:36:38.028 [Lua] Lobby data match_started = true 18:36:38.028 [Lua] Lobby data difficulty = normal 18:36:38.028 [Lua] Lobby data player_slot_1 = 0:0 18:36:38.028 [Lua] Lobby data player_slot_4 = 1100001034ed953:1 18:36:38.028 [Lua] Lobby data unique_server_name = Xanoth 18:36:38.029 [Lua] Lobby data quick_game = false 18:36:38.029 [Lua] Lobby data country_code = GB 18:36:38.029 [Lua] Lobby data matchmaking = false 18:36:38.029 [Lua] Lobby data power_level = 0 18:36:38.029 [Lua] Lobby data mission_id = dlc_morris_map 18:36:38.029 [Lua] Lobby data mechanism = deus 18:36:38.029 [Lua] Lobby data player_slot_5 = 0:0 18:36:38.029 [Lua] Lobby data player_slot_2 = 0:0 18:36:38.029 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 18:36:38.029 [Lua] Lobby data player_slot_3 = 0:0 18:36:38.029 [Lua] Lobby data eac_authorized = true 18:36:38.029 [Lua] Set lobby end. 18:36:39.723 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 18:36:39.723 [Lua] [Managers] Calling function on all managers: 18:36:39.724 [Lua] PlayerManager:remove_player peer_id=1100001034ed953 1 18:36:39.724 [Lua] Clearing all global lookup lists 18:36:39.724 [Lua] [IngamePlayerListUI] - Destroy 18:36:39.724 [Lua] [IngameUI] destroy 18:36:39.727 [Lua] [Managers] Destroying manager group: 18:36:39.728 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 18:36:39.728 [Lua] [PeerSM] 1100001034ed953 :: on_exit InPostGame 18:36:39.728 [Lua] [PeerSM] 1100001034ed953 :: on_enter Loading 18:36:39.728 [Lua] [Matchmaking] unregister rpcs 18:36:39.728 [Lua] ############### UNLOADING PACKAGES ############### 18:36:39.728 [Lua] [Gamestate] Enter state StateLoading 18:36:39.731 [Lua] [Gamestate] Enter Substate StateLoadingRunning 18:36:39.731 [Lua] [Matchmaking] register rpcs 18:36:39.731 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 18:36:39.731 [Lua] registering RPCs 18:36:39.731 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 18:36:39.731 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 18:36:39.731 [Lua] Set lobby begin: 18:36:39.731 [Lua] Lobby data twitch_enabled = false 18:36:39.732 [Lua] Lobby data selected_mission_id = journey_citadel 18:36:39.732 [Lua] Lobby data num_players = 1 18:36:39.732 [Lua] Lobby data difficulty_tweak = 0 18:36:39.732 [Lua] Lobby data host = 1100001034ed953 18:36:39.732 [Lua] Lobby data matchmaking_type = 2 18:36:39.732 [Lua] Lobby data is_private = true 18:36:39.732 [Lua] Lobby data match_started = true 18:36:39.732 [Lua] Lobby data difficulty = normal 18:36:39.732 [Lua] Lobby data player_slot_1 = 0:0 18:36:39.732 [Lua] Lobby data player_slot_4 = 1100001034ed953:1 18:36:39.733 [Lua] Lobby data unique_server_name = Xanoth 18:36:39.733 [Lua] Lobby data quick_game = false 18:36:39.733 [Lua] Lobby data country_code = GB 18:36:39.733 [Lua] Lobby data matchmaking = false 18:36:39.733 [Lua] Lobby data power_level = 0 18:36:39.733 [Lua] Lobby data mission_id = sig_snare_b_khorne_path1 18:36:39.733 [Lua] Lobby data mechanism = deus 18:36:39.733 [Lua] Lobby data player_slot_5 = 0:0 18:36:39.733 [Lua] Lobby data player_slot_2 = 0:0 18:36:39.733 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 18:36:39.733 [Lua] Lobby data player_slot_3 = 0:0 18:36:39.733 [Lua] Lobby data eac_authorized = true 18:36:39.734 [Lua] Set lobby end. 18:36:39.734 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 18:36:39.745 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_snare, global_loading_screens, async-read, prioritized 18:36:39.745 [Lua] [StateLoading] load_current_level 18:36:39.745 [Lua] [LevelTransitionHandler] load_current_level, loading sig_snare_b_khorne_path1 0 18:36:39.745 [Umbra] Unload tome 18:36:39.761 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/map, dlc_morris_map 18:36:39.761 [Lua] [PackageManager] Load: resource_packages/levels/honduras/ground_zero_common, sig_snare_b_khorne_path1, async-read, 18:36:39.761 [Lua] [PackageManager] Load: resource_packages/levels/honduras/ussingen_common, sig_snare_b_khorne_path1, async-read, 18:36:39.761 [Lua] [PackageManager] Load: resource_packages/dlcs/morris_ingame, sig_snare_b_khorne_path1, async-read, 18:36:39.761 [Lua] [PackageManager] Load: units/props/inn/deus/deus_chest_01, sig_snare_b_khorne_path1, async-read, 18:36:39.761 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/sig_snare_b, sig_snare_b_khorne_path1, async-read, 18:36:39.761 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/sig_snare/path_common, sig_snare_b_khorne_path1, async-read, 18:36:39.761 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/sig_snare_b/path_common, sig_snare_b_khorne_path1, async-read, 18:36:39.761 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/khorne_common, sig_snare_b_khorne_path1, async-read, 18:36:39.761 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/sig_snare/khorne_common, sig_snare_b_khorne_path1, async-read, 18:36:39.761 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/sig_snare_b/khorne_path1, sig_snare_b_khorne_path1, async-read, 18:36:39.797 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_snare 18:36:39.797 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_snare 18:36:39.798 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/ground_zero_common 18:36:41.461 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/ground_zero_common 18:36:41.461 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/ground_zero_common 18:36:41.461 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/ussingen_common 18:36:43.158 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/ussingen_common 18:36:43.158 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/ussingen_common 18:36:43.159 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/morris_ingame 18:36:44.421 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/morris_ingame 18:36:44.421 [Lua] [PackageManager] Force_load: resource_packages/dlcs/morris_ingame 18:36:44.423 [Lua] [PackageManager] Queueing new asynch package: units/props/inn/deus/deus_chest_01 18:36:44.726 [Lua] [PackageManager] Finished loading asynchronous package: units/props/inn/deus/deus_chest_01 18:36:44.726 [Lua] [PackageManager] Force_load: units/props/inn/deus/deus_chest_01 18:36:44.727 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/sig_snare_b 18:36:45.028 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/sig_snare_b 18:36:45.028 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/sig_snare_b 18:36:45.028 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/sig_snare/path_common 18:36:45.569 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/sig_snare/path_common 18:36:45.569 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/sig_snare/path_common 18:36:45.569 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/sig_snare_b/path_common 18:36:46.851 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/sig_snare_b/path_common 18:36:46.851 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/sig_snare_b/path_common 18:36:46.852 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/khorne_common 18:36:47.455 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/khorne_common 18:36:47.455 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/khorne_common 18:36:47.455 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/sig_snare/khorne_common 18:36:47.505 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/sig_snare/khorne_common 18:36:47.505 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/sig_snare/khorne_common 18:36:47.505 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/sig_snare_b/khorne_path1 18:36:47.542 [Umbra] Loading umbra tome '#ID[9376fe8d70b67241]' 18:36:47.639 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/sig_snare_b/khorne_path1 18:36:47.639 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/sig_snare_b/khorne_path1 18:36:47.656 [Lua] [LevelTransitionHandler] Level load completed! 18:36:47.656 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: sig_snare_b_khorne_path1 - level_seed: 1220776646 - use_random_directors: false - conflict_director_name: deus_skaven_chaos 18:36:47.670 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 18:36:47.670 [Lua] [EnemyPackageLoader] breed_lookup: { skaven_ratling_gunner=true, skaven_storm_vermin=true, chaos_vortex_sorcerer=true, chaos_corruptor_sorcerer=true, chaos_spawn=true, chaos_troll=true, skaven_rat_ogre=true, chaos_warrior=true, skaven_plague_monk=true, skaven_stormfiend=true, skaven_clan_rat=true, skaven_poison_wind_globadier=true, skaven_pack_master=true, skaven_slave=true, chaos_fanatic=true, skaven_loot_rat=true, chaos_marauder_with_shield=true, skaven_gutter_runner=true, skaven_storm_vermin_with_shield=true, skaven_clan_rat_with_shield=true, chaos_berzerker=true, skaven_storm_vermin_commander=true, chaos_marauder=true, chaos_raider=true, skaven_warpfire_thrower=true, } 18:36:47.670 [Lua] load_startup_enemy_packages: -------------- 18:36:47.670 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 18:36:47.670 [Lua] chaos_spawn 18:36:47.670 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 18:36:47.670 [Lua] chaos_troll 18:36:47.670 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 18:36:47.670 [Lua] skaven_rat_ogre 18:36:47.670 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 18:36:47.670 [Lua] skaven_stormfiend 18:36:47.670 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read, 18:36:47.670 [Lua] beastmen_minotaur 18:36:47.670 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 18:36:47.670 [Lua] chaos_plague_sorcerer 18:36:47.670 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 18:36:47.670 [Lua] chaos_corruptor_sorcerer 18:36:47.670 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 18:36:47.670 [Lua] skaven_gutter_runner 18:36:47.670 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 18:36:47.670 [Lua] skaven_pack_master 18:36:47.670 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 18:36:47.670 [Lua] skaven_poison_wind_globadier 18:36:47.670 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 18:36:47.670 [Lua] skaven_ratling_gunner 18:36:47.670 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 18:36:47.670 [Lua] skaven_warpfire_thrower 18:36:47.671 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 18:36:47.671 [Lua] chaos_vortex_sorcerer 18:36:47.671 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read, 18:36:47.671 [Lua] beastmen_standard_bearer 18:36:47.671 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 18:36:47.671 [Lua] chaos_vortex 18:36:47.671 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 18:36:47.671 [Lua] critter_rat 18:36:47.671 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 18:36:47.671 [Lua] critter_pig 18:36:47.671 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read, 18:36:47.671 [Lua] skaven_storm_vermin 18:36:47.671 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read, 18:36:47.671 [Lua] chaos_warrior 18:36:47.671 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read, 18:36:47.671 [Lua] skaven_plague_monk 18:36:47.671 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read, 18:36:47.671 [Lua] skaven_clan_rat 18:36:47.671 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read, 18:36:47.671 [Lua] skaven_slave 18:36:47.671 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read, 18:36:47.671 [Lua] chaos_fanatic 18:36:47.671 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read, 18:36:47.671 [Lua] skaven_loot_rat 18:36:47.671 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read, 18:36:47.671 [Lua] chaos_marauder_with_shield 18:36:47.671 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read, 18:36:47.671 [Lua] skaven_storm_vermin_with_shield 18:36:47.671 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read, 18:36:47.671 [Lua] skaven_clan_rat_with_shield 18:36:47.671 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read, 18:36:47.671 [Lua] chaos_berzerker 18:36:47.671 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read, 18:36:47.671 [Lua] chaos_marauder 18:36:47.671 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read, 18:36:47.671 [Lua] chaos_raider 18:36:47.673 [Lua] ### Received rpc_level_loaded 18:36:47.673 [Lua] #### Has state machine: true, peer_id: 1100001034ed953, level_id: 217 18:36:47.673 [Lua] Peer 1100001034ed953 has loaded the level and all enemies are loaded 18:36:47.689 [Lua] [PeerSM] 1100001034ed953 :: on_exit Loading 18:36:47.689 [Lua] [PeerSM] 1100001034ed953 :: on_enter LoadingProfilePackages 18:36:47.707 [Lua] [PeerSM] 1100001034ed953 :: on_exit LoadingProfilePackages 18:36:47.707 [Lua] [PeerSM] 1100001034ed953 :: on_enter WaitingForEnterGame 18:36:47.707 [Lua] ### Received rpc_level_loaded 18:36:47.707 [Lua] #### Has state machine: false, peer_id: 1100001034ed953, level_id: 217 18:36:47.891 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 18:36:47.891 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 18:36:47.891 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 18:36:48.059 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 18:36:48.059 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 18:36:48.059 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 18:36:48.244 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 18:36:48.244 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 18:36:48.244 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 18:36:48.448 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 18:36:48.448 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 18:36:48.449 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur 18:36:48.749 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur 18:36:48.749 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur 18:36:48.750 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 18:36:48.866 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 18:36:48.866 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 18:36:48.867 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 18:36:49.001 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 18:36:49.001 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 18:36:49.001 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 18:36:49.135 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 18:36:49.135 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 18:36:49.136 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 18:36:49.357 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 18:36:49.357 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 18:36:49.358 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 18:36:49.612 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 18:36:49.612 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 18:36:49.612 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 18:36:49.748 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 18:36:49.748 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 18:36:49.749 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 18:36:49.967 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 18:36:49.967 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 18:36:49.967 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 18:36:50.120 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 18:36:50.120 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 18:36:50.121 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer 18:36:50.443 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer 18:36:50.443 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer 18:36:50.443 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 18:36:50.527 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 18:36:50.527 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 18:36:50.528 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 18:36:50.594 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 18:36:50.594 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 18:36:50.594 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 18:36:50.662 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 18:36:50.662 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 18:36:50.663 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin 18:36:50.930 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin 18:36:50.930 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin 18:36:50.930 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior 18:36:51.115 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior 18:36:51.115 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior 18:36:51.116 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk 18:36:51.367 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk 18:36:51.367 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk 18:36:51.367 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat 18:36:51.754 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat 18:36:51.754 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat 18:36:51.755 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave 18:36:52.092 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave 18:36:52.092 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave 18:36:52.093 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic 18:36:52.346 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic 18:36:52.346 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic 18:36:52.347 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat 18:36:52.464 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat 18:36:52.464 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat 18:36:52.465 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield 18:36:52.736 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield 18:36:52.736 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield 18:36:52.738 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield 18:36:52.988 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield 18:36:52.988 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield 18:36:52.988 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield 18:36:53.308 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield 18:36:53.308 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield 18:36:53.308 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker 18:36:53.511 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker 18:36:53.511 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker 18:36:53.511 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder 18:36:53.747 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder 18:36:53.747 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder 18:36:53.748 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider 18:36:53.934 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider 18:36:53.934 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider 18:36:53.940 [Lua] [StateLoading] loadout_changed: true old_loadout: map_deus new_loadout: deus level_key: sig_snare_b_khorne_path1 game_mode: deus 18:36:53.940 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC 18:36:53.940 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(1100001034ed953:1) 18:36:53.956 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING 18:36:53.960 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE 18:36:53.960 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/sig_snare_b/generated/khorne_path1/world 18:36:53.960 [Umbra] Init version: 3.4.15 :: 16 threads 18:36:54.230 [Lua] Async level spawning done 18:36:54.230 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 18:36:55.200 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 18:36:55.200 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 18:36:55.200 [Lua] [Matchmaking] unregister rpcs 18:36:55.200 [Lua] Set lobby begin: 18:36:55.200 [Lua] Lobby data twitch_enabled = false 18:36:55.200 [Lua] Lobby data selected_mission_id = journey_citadel 18:36:55.200 [Lua] Lobby data num_players = 1 18:36:55.200 [Lua] Lobby data difficulty_tweak = 0 18:36:55.200 [Lua] Lobby data host = 1100001034ed953 18:36:55.200 [Lua] Lobby data matchmaking_type = 2 18:36:55.200 [Lua] Lobby data is_private = true 18:36:55.200 [Lua] Lobby data match_started = true 18:36:55.200 [Lua] Lobby data difficulty = normal 18:36:55.200 [Lua] Lobby data player_slot_1 = 0:0 18:36:55.200 [Lua] Lobby data player_slot_4 = 1100001034ed953:1 18:36:55.200 [Lua] Lobby data unique_server_name = Xanoth 18:36:55.200 [Lua] Lobby data quick_game = false 18:36:55.200 [Lua] Lobby data country_code = GB 18:36:55.201 [Lua] Lobby data matchmaking = false 18:36:55.201 [Lua] Lobby data power_level = 0 18:36:55.201 [Lua] Lobby data mission_id = sig_snare_b_khorne_path1 18:36:55.201 [Lua] Lobby data mechanism = deus 18:36:55.201 [Lua] Lobby data player_slot_5 = 0:0 18:36:55.201 [Lua] Lobby data player_slot_2 = 0:0 18:36:55.201 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 18:36:55.201 [Lua] Lobby data player_slot_3 = 0:0 18:36:55.201 [Lua] Lobby data eac_authorized = true 18:36:55.201 [Lua] Set lobby end. 18:36:55.201 [Lua] [Managers] Destroying manager group: 18:36:55.202 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_snare, global_loading_screens 18:36:55.202 [Lua] [Gamestate] Enter StateIngame HOST 18:36:55.202 [Lua] <>level = sig_snare_b_khorne_path1<> 18:36:55.202 [Lua] [StateIngame] Server ingame 18:36:55.205 [Lua] Set lobby begin: 18:36:55.205 [Lua] Lobby data twitch_enabled = false 18:36:55.205 [Lua] Lobby data selected_mission_id = journey_citadel 18:36:55.205 [Lua] Lobby data num_players = 1 18:36:55.205 [Lua] Lobby data difficulty_tweak = -7 18:36:55.205 [Lua] Lobby data host = 1100001034ed953 18:36:55.205 [Lua] Lobby data matchmaking_type = 2 18:36:55.205 [Lua] Lobby data is_private = true 18:36:55.205 [Lua] Lobby data match_started = true 18:36:55.205 [Lua] Lobby data difficulty = hardest 18:36:55.206 [Lua] Lobby data player_slot_1 = 0:0 18:36:55.206 [Lua] Lobby data player_slot_4 = 1100001034ed953:1 18:36:55.206 [Lua] Lobby data unique_server_name = Xanoth 18:36:55.206 [Lua] Lobby data quick_game = false 18:36:55.206 [Lua] Lobby data country_code = GB 18:36:55.206 [Lua] Lobby data matchmaking = false 18:36:55.206 [Lua] Lobby data power_level = 0 18:36:55.206 [Lua] Lobby data mission_id = sig_snare_b_khorne_path1 18:36:55.206 [Lua] Lobby data mechanism = deus 18:36:55.206 [Lua] Lobby data player_slot_5 = 0:0 18:36:55.206 [Lua] Lobby data player_slot_2 = 0:0 18:36:55.206 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 18:36:55.206 [Lua] Lobby data player_slot_3 = 0:0 18:36:55.206 [Lua] Lobby data eac_authorized = true 18:36:55.206 [Lua] Set lobby end. 18:36:55.206 [Lua] [Matchmaking] register rpcs 18:36:55.206 [Lua] GameNetworkManager:init... creating game session 18:36:55.206 [Lua] Host GameSession.make_game_session_host with session: 18:36:55.206 [Lua] [GameNetworkManager] Setting pong timeout to 60 18:36:55.207 [Lua] [GameNetworkManager] My own peer_id = 1100001034ed953 18:36:55.207 [Lua] [GameNetworkManager] self.is_server = true 18:36:55.207 [Network] Setting artificial MTU limit to 65536 18:36:55.213 [Lua] Switching ConflictSettings: to: deus_skaven_chaos 18:36:55.213 [Lua] pacing=deus_default 18:36:55.213 [Lua] roaming=nil 18:36:55.213 [Lua] specials=deus_default 18:36:55.213 [Lua] contained_breeds=nil 18:36:55.213 [Lua] debug_color=maroon 18:36:55.213 [Lua] disabled=false 18:36:55.213 [Lua] pack_spawning=deus_default 18:36:55.213 [Lua] factions=nil 18:36:55.213 [Lua] description=deus_conflict_director_skaven_chaos_name 18:36:55.213 [Lua] boss=deus_default 18:36:55.213 [Lua] horde=deus_default 18:36:55.213 [Lua] name=deus_skaven_chaos 18:36:55.213 [Lua] intensity=deus_default 18:36:55.213 [Lua] --- 18:36:55.213 [Lua] [LevelAnalysis] set_random_seed( 1220776646) 18:36:55.219 [Lua] [AIInterestPointSystem] Level Seed: 1220776646 18:36:55.219 [Lua] 18:36:55.219 [Lua] [entity_system_bag] = table 18:36:55.219 [Lua] [entity_system_bag] = metatable 18:36:55.219 [Lua] [startup_data] = table 18:36:55.219 [Lua] [entity_manager] = table 18:36:55.219 [Lua] [entity_manager] = metatable 18:36:55.219 [Lua] [unit_spawner] = table 18:36:55.219 [Lua] [unit_spawner] = metatable 18:36:55.219 [Lua] [unit_storage] = table 18:36:55.219 [Lua] [unit_storage] = metatable 18:36:55.219 [Lua] [dice_keeper] = table 18:36:55.219 [Lua] [dice_keeper] = metatable 18:36:55.219 [Lua] [is_server] = true (boolean) 18:36:55.219 [Lua] [world] = [World] 18:36:55.219 [Lua] [system_api] = table 18:36:55.219 [Lua] [entity_system] = table 18:36:55.219 [Lua] [entity_system] = metatable 18:36:55.219 [Lua] [network_lobby] = table 18:36:55.219 [Lua] [network_lobby] = metatable 18:36:55.219 [Lua] [profile_synchronizer] = table 18:36:55.219 [Lua] [profile_synchronizer] = metatable 18:36:55.219 [Lua] [level_transition_handler] = table 18:36:55.219 [Lua] [level_transition_handler] = metatable 18:36:55.219 [Lua] [num_local_human_players] = 1 (number) 18:36:55.219 [Lua] [statistics_db] = table 18:36:55.219 [Lua] [statistics_db] = metatable 18:36:55.219 [Lua] [network_server] = table 18:36:55.219 [Lua] [network_server] = metatable 18:36:55.219 [Lua] [input_manager] = table 18:36:55.219 [Lua] [input_manager] = metatable 18:36:55.219 [Lua] [network_clock] = table 18:36:55.219 [Lua] [network_clock] = metatable 18:36:55.219 [Lua] [network_transmit] = table 18:36:55.219 [Lua] [network_transmit] = metatable 18:36:55.219 [Lua] [free_flight_manager] = table 18:36:55.220 [Lua] [free_flight_manager] = metatable 18:36:55.220 [Lua] [network_manager] = table 18:36:55.220 [Lua] [network_manager] = metatable 18:36:55.220 [Lua] [network_event_delegate] = table 18:36:55.220 [Lua] [network_event_delegate] = metatable 18:36:55.220 [Lua] 18:36:55.220 [Lua] ignoring extension VersusVolumeObjectiveExtension 18:36:55.220 [Lua] ignoring extension VersusInteractObjectiveExtension 18:36:55.220 [Lua] ignoring extension VersusPayloadObjectiveExtension 18:36:55.220 [Lua] ignoring extension VersusSocketObjectiveExtension 18:36:55.220 [Lua] ignoring extension VersusTargetObjectiveExtension 18:36:55.220 [Lua] ignoring extension VersusMissionObjectiveExtension 18:36:55.221 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 18:36:55.242 [Lua] [AchievementManager] Achievements using the steam platform 18:36:55.242 [Lua] PlayerManager:add_player player_1 18:36:55.292 [Lua] respawn_unit_spawned with group id: terror_respawn 18:36:55.292 [Lua] respawn_unit_spawned with group id: terror_respawn 18:36:55.292 [Lua] respawn_unit_spawned with group id: terror_respawn 18:36:55.299 [Lua] [StateIngame] Level seed: 1220776646 18:36:55.311 [Lua] [LevelAnalysis] set_random_seed( 1220776646) 18:36:55.315 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 18:36:55.315 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 18:36:55.315 [Lua] [IngameUI] init 18:36:55.329 [SteamVoipClient] select_out(1100001034ed953, off) 18:36:55.334 [Lua] cb_razer_chroma_setup 18:36:55.357 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_aligner"]["scale"] [0] =[C]: in function callstack [1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override [2] @scripts/ui/ui_scenegraph.lua:154: in function scenegraph_visit_node [3] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node [4] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node [5] @scripts/ui/ui_scenegraph.lua:176: in function hook_chain [6] @scripts/mods/vmf/modules/core/hooks.lua:180: in function init_scenegraph [7] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2841: in function create_ui_elements [8] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init [9] @foundation/scripts/util/class.lua:62:in function [10] =[C]: in function xpcall [11] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call [12] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function [13] =[C]: in function pcall [14] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc [15] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function [16] =[C]: in function xpcall [17] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr [18] @scripts/mods/vmf/modules/core/hooks.lua:165:in function [19] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init [20] @foundation/scripts/util/class.lua:62: in function new [21] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui [22] @scripts/game_state/state_ingame_running.lua:173: in function on_enter [23] @foundation/scripts/util/state_machine.lua:127: in function _change_state [24] @scripts/game_state/game_state_machine.lua:18: in function _change_state [25] @foundation/scripts/util/state_machine.lua:95: in function init [26] @scripts/game_state/game_state_machine.lua:7: in function init [27] @foundation/scripts/util/class.lua:62: in function new [28] @scripts/game_state/state_ingame.lua:426: in function on_enter [29] @foundation/scripts/util/state_machine.lua:127: in function _change_state [30] @scripts/game_state/game_state_machine.lua:18: in function _change_state [31] @foundation/scripts/util/state_machine.lua:144: in function update [32] @scripts/boot.lua:865: in function game_update [33] @scripts/boot.lua:628:in function [1] node = table: 0000000012212EB0; node_def = table: 00000000193AF5A0; k = "scale"; v = "fit" [2] scenegraph = table: 0000000011E73770; scenegraph_def = table: 00000000193D3300; name = "sg_aligner"; node_def = table: 00000000193AF5A0; parent_name = "sg_root"; parent = table: 0000000011E73860; parent_world_position = table: 0000000011E73890; local_position = table: 0000000012212E20; size = table: 0000000012212E70; node = table: 0000000012212EB0 [3] scenegraph = table: 0000000011E73770; scenegraph_def = table: 00000000193D3300; name = "sg_background_settings_list"; node_def = table: 00000000196043D0; parent_name = "sg_aligner"; parent = nil [4] scenegraph = table: 0000000011E73770; scenegraph_def = table: 00000000193D3300; name = "sg_settings_list_mask"; node_def = table: 00000000196047C0; parent_name = "sg_background_settings_list"; parent = nil [5] scenegraph_def = table: 00000000193D3300; scenegraph = table: 0000000011E73770; name = "sg_settings_list_mask"; node = table: 00000000196047C0 [6] hook_chain = [function] [7] self = table: 000000000A1EAD90 [8] self = table: 000000000A1EAD90; ingame_ui_context = table: 0000000019B04070; input_manager = table: 0000000012B5C000; world = [World] [9] self = table: 000000001ACFAC40; object = table: 000000000A1EAD90 [11] mod = table: 0000000000DE1B00; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function] [12] view_name = "vmf_options_view"; view_settings = table: 000000001AD44110; mod = table: 0000000000DE1B00; init_view_function = [function]; transitions = table: 000000001AD6A270; blocked_transitions = table: 000000001ADF4740 [14] mod = table: 0000000004111140; error_prefix_data = table: 000000000A1EAD50; func = [function] [15] self = table: 0000000004111140; view_name = "vmf_options_view"; _ = table: 000000001ADF4770 [17] mod = table: 0000000000DE1B00; error_prefix_data = "(safe_hook)"; func = [function] [19] hook_chain = [function]; num_values = 0; values = table: 000000000A1EAD10; safe_hooks = table: 0000000002FB6D50; i = 1 [20] self = table: 000000001AD25390; object = table: 0000000004111140 [21] self = table: 00000000168991E0; ingame_ui_context = table: 0000000019B04070 [22] self = table: 00000000168991E0; params = table: 00000000164B87C0; viewport_name = "player_1"; input_manager = table: 0000000012B5C000; input_source = table: 0000000017A80740; player_manager = table: 0000000003561AF0; peer_id = "1100001034ed953"; local_player_id = 1; player = table: 000000000CEBF170; stats_id = "1100001034ed953:1"; entity_manager = table: 000000000F9FB650; camera_system = table: 0000000016E235B0; outline_system = table: 00000000028D0E10; fade_system = table: 0000000017A7B380; sound_sector_system = table: 00000000014D9020; sound_environment_system = table: 00000000013664B0; event_manager = table: 000000001626FE50; level_key = "sig_snare_b_khorne_path1"; world_manager = table: 0000000002F40560; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 0000000019B04070 [23] self = table: 0000000016F509F0; new_state = table: 0000000018BD9720; params = table: 00000000164B87C0; scope_name = "StateInGameRunning:on_enter" [24] self = table: 0000000016F509F0; new_state = table: 0000000018BD9720; notify = nil; old_state = nil [25] self = table: 0000000016F509F0; parent = table: 0000000012B5BD80; start_state = table: 0000000018BD9720; params = table: 00000000164B87C0; profiling_debugging_enabled = true ... [7] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 0000000017860410; ingame_ui = table: 0000000004111140; definitions = table: 000000000A1EAE00; input_manager = table: 0000000012B5C000; max_setting_list_offset_y = 3640; wwise_world = [WwiseWorld]; render_settings = table: 000000000A1EAED0; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 4640; settings_list_size_y = 4640; settings_list_widgets = table: 000000000CCE33E0; menu_widgets = table: 0000000016E6B730; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true; [8] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 0000000017860410; ingame_ui = table: 0000000004111140; definitions = table: 000000000A1EAE00; input_manager = table: 0000000012B5C000; max_setting_list_offset_y = 3640; wwise_world = [WwiseWorld]; render_settings = table: 000000000A1EAED0; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 4640; settings_list_size_y = 4640; settings_list_widgets = table: 000000000CCE33E0; menu_widgets = table: 0000000016E6B730; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true; [9] ___is_class_metatable___ = true; __index = table: 000000001ACFAC40; [15] fps = 0; world_manager = table: 0000000002F40560; ingame_hud = table: 00000000017863A0; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 0000000017860410; telemetry_time_view_enter = 0; input_manager = table: 0000000012B5C000; profile_synchronizer = table: 000000000080CFB0; blocked_transitions = table: 000000001AD25220; motd_ui = table: 000000000A240DF0; cutscene_system = table: 0000000000196EE0; text_popup_ui = table: 00000000168F96D0; local_player_id = 1; unlock_manager = table: 00000000033ACEB0; last_resolution_y = 1080; motd_loading = false; end_screen = table: 0000000009FE49C0; ui_top_renderer = table: 000000000D3EA580; camera_manager = table: 0000000018C9F9E0; _profile_requester = table: 0000000000826BD0; ingame_ui_context = table: 0000000019B04070; views = table: 0000000016F45A80; wwise_world = [WwiseWorld]; _fps_cooldown = 0; mean_dt = 0; world = [World]; hotkey_mapping = table: 000000001AD24140; _player = table: 000000000CEBF170; weave_onboarding = table: 000000000D7E5E60; popup_handler = table: 00000000168F9590; peer_id = "1100001034ed953"; network_event_delegate = table: 000000000D709BD0; [20] ___is_class_metatable___ = true; __index = table: 000000001AD25390; [21] world_name = "level_world"; network_server = table: 0000000000763610; local_player_id = 1; parent = table: 0000000012B5BD80; _booted_eac_untrusted = false; statistics_db = table: 0000000001A594C0; is_server = true; _lobby_host = table: 000000000075D290; world = [World]; _network_options = table: 0000000018D2DE00; is_in_tutorial = false; input_manager = table: 0000000012B5C000; profile_synchronizer = table: 000000000080CFB0; ingame_ui_context = table: 0000000019B04070; end_conditions_met = false; player = table: 000000000CEBF170; free_flight_manager = table: 0000000003561E10; viewport_name = "player_1"; network_event_delegate = table: 000000000D709BD0; [22] world_name = "level_world"; network_server = table: 0000000000763610; local_player_id = 1; parent = table: 0000000012B5BD80; _booted_eac_untrusted = false; statistics_db = table: 0000000001A594C0; is_server = true; _lobby_host = table: 000000000075D290; world = [World]; _network_options = table: 0000000018D2DE00; is_in_tutorial = false; input_manager = table: 0000000012B5C000; profile_synchronizer = table: 000000000080CFB0; ingame_ui_context = table: 0000000019B04070; end_conditions_met = false; player = table: 000000000CEBF170; free_flight_manager = table: 0000000003561E10; viewport_name = "player_1"; network_event_delegate = table: 000000000D709BD0; [23] _params = table: 00000000164B87C0; _profiling_debugging_enabled = true; _parent = table: 0000000012B5BD80; _state = table: 00000000168991E0; [24] _params = table: 00000000164B87C0; _profiling_debugging_enabled = true; _parent = table: 0000000012B5BD80; _state = table: 00000000168991E0; [25] _params = table: 00000000164B87C0; _profiling_debugging_enabled = true; _parent = table: 0000000012B5BD80; _state = table: 00000000168991E0; [26] _params = table: 00000000164B87C0; _profiling_debugging_enabled = true; _parent = table: 0000000012B5BD80; _state = table: 00000000168991E0; [27] ___is_class_metatable___ = true; __index = table: 000000000312C220; super = table: 00000000000B2CB0; [28] world_name = "level_world"; entity_system_bag = table: 0000000017769010; network_server = table: 0000000000763610; entity_system = table: 0000000017826480; parent = table: 0000000000094F10; _level_flow_events = table: 00000000168CE230; viewport_name = "player_1"; is_server = true; _called_level_flow_events = false; is_in_tutorial = false; input_manager = table: 0000000012B5C000; profile_synchronizer = table: 000000000080CFB0; _debug_gui = [Gui]; network_transmit = table: 00000000008291A0; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "1100001034ed953"; level = [Level]; network_timer_handler = table: 0000000017A6B1D0; machines = table: 00000000164B8790; _quit_game = false; network_clock = table: 0000000016269730; _onclose_called = false; _lobby_host = table: 000000000075D290; statistics_db = table: 0000000001A594C0; game_mode_key = "deus"; level_key = "sig_snare_b_khorne_path1"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 0000000003561E10; dice_keeper = table: 00000000118D4F00; network_event_delegate = table: 000000000D709BD0; [29] _params = table: 0000000004B4B610; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094F10; _state = table: 0000000012B5BD80; [30] _params = table: 0000000004B4B610; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094F10; _state = table: 0000000012B5BD80; [31] _params = table: 0000000004B4B610; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094F10; _state = table: 0000000012B5BD80; [32] startup_package_handles = table: 00000000000994D0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000098BC0; flow_return_table = table: 0000000000094F40; _machine = table: 0000000004B4D1A0; startup_timer = 4.5389176594326273; has_booted = true; loading_context = table: 0000000012B5B740; 18:36:55.358 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_settings_list_start_2nd_layer"]["offset"] [0] =[C]: in function callstack [1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override [2] @scripts/ui/ui_scenegraph.lua:116: in function scenegraph_visit_node [3] @scripts/ui/ui_scenegraph.lua:176: in function hook_chain [4] @scripts/mods/vmf/modules/core/hooks.lua:180: in function init_scenegraph [5] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2842: in function create_ui_elements [6] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init [7] @foundation/scripts/util/class.lua:62:in function [8] =[C]: in function xpcall [9] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call [10] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function [11] =[C]: in function pcall [12] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc [13] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function [14] =[C]: in function xpcall [15] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr [16] @scripts/mods/vmf/modules/core/hooks.lua:165:in function [17] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init [18] @foundation/scripts/util/class.lua:62: in function new [19] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui [20] @scripts/game_state/state_ingame_running.lua:173: in function on_enter [21] @foundation/scripts/util/state_machine.lua:127: in function _change_state [22] @scripts/game_state/game_state_machine.lua:18: in function _change_state [23] @foundation/scripts/util/state_machine.lua:95: in function init [24] @scripts/game_state/game_state_machine.lua:7: in function init [25] @foundation/scripts/util/class.lua:62: in function new [26] @scripts/game_state/state_ingame.lua:426: in function on_enter [27] @foundation/scripts/util/state_machine.lua:127: in function _change_state [28] @scripts/game_state/game_state_machine.lua:18: in function _change_state [29] @foundation/scripts/util/state_machine.lua:144: in function update [30] @scripts/boot.lua:865: in function game_update [31] @scripts/boot.lua:628:in function [1] node = table: 0000000012215B10; node_def = table: 0000000011E73590; k = "offset"; v = table: 0000000011E73650 [2] scenegraph = table: 0000000012215A50; scenegraph_def = table: 000000000A1EAE30; name = "sg_settings_list_start_2nd_layer"; node_def = table: 0000000011E73590; parent_name = nil; local_position = table: 0000000012215AC0; node = table: 0000000012215B10 [3] scenegraph_def = table: 000000000A1EAE30; scenegraph = table: 0000000012215A50; name = "sg_settings_list_start_2nd_layer"; node = table: 0000000011E73590 [4] hook_chain = [function] [5] self = table: 000000000A1EAD90 [6] self = table: 000000000A1EAD90; ingame_ui_context = table: 0000000019B04070; input_manager = table: 0000000012B5C000; world = [World] [7] self = table: 000000001ACFAC40; object = table: 000000000A1EAD90 [9] mod = table: 0000000000DE1B00; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function] [10] view_name = "vmf_options_view"; view_settings = table: 000000001AD44110; mod = table: 0000000000DE1B00; init_view_function = [function]; transitions = table: 000000001AD6A270; blocked_transitions = table: 000000001ADF4740 [12] mod = table: 0000000004111140; error_prefix_data = table: 000000000A1EAD50; func = [function] [13] self = table: 0000000004111140; view_name = "vmf_options_view"; _ = table: 000000001ADF4770 [15] mod = table: 0000000000DE1B00; error_prefix_data = "(safe_hook)"; func = [function] [17] hook_chain = [function]; num_values = 0; values = table: 000000000A1EAD10; safe_hooks = table: 0000000002FB6D50; i = 1 [18] self = table: 000000001AD25390; object = table: 0000000004111140 [19] self = table: 00000000168991E0; ingame_ui_context = table: 0000000019B04070 [20] self = table: 00000000168991E0; params = table: 00000000164B87C0; viewport_name = "player_1"; input_manager = table: 0000000012B5C000; input_source = table: 0000000017A80740; player_manager = table: 0000000003561AF0; peer_id = "1100001034ed953"; local_player_id = 1; player = table: 000000000CEBF170; stats_id = "1100001034ed953:1"; entity_manager = table: 000000000F9FB650; camera_system = table: 0000000016E235B0; outline_system = table: 00000000028D0E10; fade_system = table: 0000000017A7B380; sound_sector_system = table: 00000000014D9020; sound_environment_system = table: 00000000013664B0; event_manager = table: 000000001626FE50; level_key = "sig_snare_b_khorne_path1"; world_manager = table: 0000000002F40560; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 0000000019B04070 [21] self = table: 0000000016F509F0; new_state = table: 0000000018BD9720; params = table: 00000000164B87C0; scope_name = "StateInGameRunning:on_enter" [22] self = table: 0000000016F509F0; new_state = table: 0000000018BD9720; notify = nil; old_state = nil [23] self = table: 0000000016F509F0; parent = table: 0000000012B5BD80; start_state = table: 0000000018BD9720; params = table: 00000000164B87C0; profiling_debugging_enabled = true [24] self = table: 0000000016F509F0; parent = table: 0000000012B5BD80; start_state = table: 0000000018BD9720; params = table: 00000000164B87C0; profiling_debugging_enabled = true [25] self = table: 000000000312C220; object = table: 0000000016F509F0 ... [5] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 0000000016E6B730; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 0000000017860410; ingame_ui = table: 0000000004111140; definitions = table: 000000000A1EAE00; input_manager = table: 0000000012B5C000; wwise_world = [WwiseWorld]; render_settings = table: 000000000A1EAED0; original_settings_list_size_y = 4640; max_setting_list_offset_y = 3640; current_setting_list_offset_y = 0; settings_list_widgets = table: 000000000CCE33E0; settings_list_size_y = 4640; ui_scenegraph = table: 0000000011E73770; is_setting_changes_applied_immidiately = true; [6] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 0000000016E6B730; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 0000000017860410; ingame_ui = table: 0000000004111140; definitions = table: 000000000A1EAE00; input_manager = table: 0000000012B5C000; wwise_world = [WwiseWorld]; render_settings = table: 000000000A1EAED0; original_settings_list_size_y = 4640; max_setting_list_offset_y = 3640; current_setting_list_offset_y = 0; settings_list_widgets = table: 000000000CCE33E0; settings_list_size_y = 4640; ui_scenegraph = table: 0000000011E73770; is_setting_changes_applied_immidiately = true; [7] ___is_class_metatable___ = true; __index = table: 000000001ACFAC40; [13] fps = 0; world_manager = table: 0000000002F40560; ingame_hud = table: 00000000017863A0; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 0000000017860410; telemetry_time_view_enter = 0; input_manager = table: 0000000012B5C000; profile_synchronizer = table: 000000000080CFB0; blocked_transitions = table: 000000001AD25220; motd_ui = table: 000000000A240DF0; cutscene_system = table: 0000000000196EE0; text_popup_ui = table: 00000000168F96D0; local_player_id = 1; unlock_manager = table: 00000000033ACEB0; last_resolution_y = 1080; motd_loading = false; end_screen = table: 0000000009FE49C0; ui_top_renderer = table: 000000000D3EA580; camera_manager = table: 0000000018C9F9E0; _profile_requester = table: 0000000000826BD0; ingame_ui_context = table: 0000000019B04070; views = table: 0000000016F45A80; wwise_world = [WwiseWorld]; _fps_cooldown = 0; mean_dt = 0; world = [World]; hotkey_mapping = table: 000000001AD24140; _player = table: 000000000CEBF170; weave_onboarding = table: 000000000D7E5E60; popup_handler = table: 00000000168F9590; peer_id = "1100001034ed953"; network_event_delegate = table: 000000000D709BD0; [18] ___is_class_metatable___ = true; __index = table: 000000001AD25390; [19] world_name = "level_world"; network_server = table: 0000000000763610; local_player_id = 1; parent = table: 0000000012B5BD80; _booted_eac_untrusted = false; statistics_db = table: 0000000001A594C0; is_server = true; _lobby_host = table: 000000000075D290; world = [World]; _network_options = table: 0000000018D2DE00; is_in_tutorial = false; input_manager = table: 0000000012B5C000; profile_synchronizer = table: 000000000080CFB0; ingame_ui_context = table: 0000000019B04070; end_conditions_met = false; player = table: 000000000CEBF170; free_flight_manager = table: 0000000003561E10; viewport_name = "player_1"; network_event_delegate = table: 000000000D709BD0; [20] world_name = "level_world"; network_server = table: 0000000000763610; local_player_id = 1; parent = table: 0000000012B5BD80; _booted_eac_untrusted = false; statistics_db = table: 0000000001A594C0; is_server = true; _lobby_host = table: 000000000075D290; world = [World]; _network_options = table: 0000000018D2DE00; is_in_tutorial = false; input_manager = table: 0000000012B5C000; profile_synchronizer = table: 000000000080CFB0; ingame_ui_context = table: 0000000019B04070; end_conditions_met = false; player = table: 000000000CEBF170; free_flight_manager = table: 0000000003561E10; viewport_name = "player_1"; network_event_delegate = table: 000000000D709BD0; [21] _params = table: 00000000164B87C0; _profiling_debugging_enabled = true; _parent = table: 0000000012B5BD80; _state = table: 00000000168991E0; [22] _params = table: 00000000164B87C0; _profiling_debugging_enabled = true; _parent = table: 0000000012B5BD80; _state = table: 00000000168991E0; [23] _params = table: 00000000164B87C0; _profiling_debugging_enabled = true; _parent = table: 0000000012B5BD80; _state = table: 00000000168991E0; [24] _params = table: 00000000164B87C0; _profiling_debugging_enabled = true; _parent = table: 0000000012B5BD80; _state = table: 00000000168991E0; [25] ___is_class_metatable___ = true; __index = table: 000000000312C220; super = table: 00000000000B2CB0; [26] world_name = "level_world"; entity_system_bag = table: 0000000017769010; network_server = table: 0000000000763610; entity_system = table: 0000000017826480; parent = table: 0000000000094F10; _level_flow_events = table: 00000000168CE230; viewport_name = "player_1"; is_server = true; _called_level_flow_events = false; is_in_tutorial = false; input_manager = table: 0000000012B5C000; profile_synchronizer = table: 000000000080CFB0; _debug_gui = [Gui]; network_transmit = table: 00000000008291A0; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "1100001034ed953"; level = [Level]; network_timer_handler = table: 0000000017A6B1D0; machines = table: 00000000164B8790; _quit_game = false; network_clock = table: 0000000016269730; _onclose_called = false; _lobby_host = table: 000000000075D290; statistics_db = table: 0000000001A594C0; game_mode_key = "deus"; level_key = "sig_snare_b_khorne_path1"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 0000000003561E10; dice_keeper = table: 00000000118D4F00; network_event_delegate = table: 000000000D709BD0; [27] _params = table: 0000000004B4B610; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094F10; _state = table: 0000000012B5BD80; [28] _params = table: 0000000004B4B610; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094F10; _state = table: 0000000012B5BD80; [29] _params = table: 0000000004B4B610; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094F10; _state = table: 0000000012B5BD80; [30] startup_package_handles = table: 00000000000994D0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000098BC0; flow_return_table = table: 0000000000094F40; _machine = table: 0000000004B4D1A0; startup_timer = 4.5389176594326273; has_booted = true; loading_context = table: 0000000012B5B740; 18:36:55.360 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 18:36:55.360 [Lua] Set lobby begin: 18:36:55.360 [Lua] Lobby data twitch_enabled = false 18:36:55.360 [Lua] Lobby data selected_mission_id = journey_citadel 18:36:55.360 [Lua] Lobby data num_players = 1 18:36:55.360 [Lua] Lobby data difficulty_tweak = -7 18:36:55.360 [Lua] Lobby data host = 1100001034ed953 18:36:55.360 [Lua] Lobby data matchmaking_type = 2 18:36:55.360 [Lua] Lobby data is_private = true 18:36:55.360 [Lua] Lobby data match_started = true 18:36:55.361 [Lua] Lobby data difficulty = hardest 18:36:55.361 [Lua] Lobby data player_slot_1 = 0:0 18:36:55.361 [Lua] Lobby data player_slot_4 = 1100001034ed953:1 18:36:55.361 [Lua] Lobby data unique_server_name = Xanoth 18:36:55.361 [Lua] Lobby data quick_game = false 18:36:55.361 [Lua] Lobby data country_code = GB 18:36:55.361 [Lua] Lobby data matchmaking = false 18:36:55.361 [Lua] Lobby data power_level = 715 18:36:55.361 [Lua] Lobby data mission_id = sig_snare_b_khorne_path1 18:36:55.361 [Lua] Lobby data mechanism = deus 18:36:55.361 [Lua] Lobby data player_slot_5 = 0:0 18:36:55.361 [Lua] Lobby data player_slot_2 = 0:0 18:36:55.361 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 18:36:55.361 [Lua] Lobby data player_slot_3 = 0:0 18:36:55.361 [Lua] Lobby data eac_authorized = true 18:36:55.361 [Lua] Set lobby end. 18:36:55.362 [Lua] CurrentConflictSettings deus_skaven_chaos 18:36:55.362 [Lua] [ConflictDirector] conflict_director is ai_ready 18:36:55.362 [Lua] Removing patrol of type: 'boss', called: 'boss_3' because it is too short: 12.734988212585m, which is less then 15m. 18:36:55.362 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 18:36:55.362 [Lua] [MainPathSpawningGenerator] Injecting travel distances 18:36:55.364 [Lua] NORMAL PATROL MAIN PATH 576.4195556640625 18:36:55.364 [Lua] [waypoints] = table 18:36:55.364 [Lua] [astar_points] = table 18:36:55.364 [Lua] [travel_dist] = 576.41956287622452 (number) 18:36:55.364 [Lua] [one_directional] = false (boolean) 18:36:55.364 [Lua] [id] = boss_1 (string) 18:36:55.364 [Lua] NORMAL PATROL MAIN PATH 624.8624267578125 18:36:55.364 [Lua] [waypoints] = table 18:36:55.364 [Lua] [astar_points] = table 18:36:55.364 [Lua] [travel_dist] = 624.86241148412228 (number) 18:36:55.364 [Lua] [one_directional] = false (boolean) 18:36:55.364 [Lua] [id] = boss_2 (string) 18:36:55.364 [Lua] NORMAL PATROL MAIN PATH 833.90802001953125 18:36:55.364 [Lua] [waypoints] = table 18:36:55.364 [Lua] [astar_points] = table 18:36:55.364 [Lua] [travel_dist] = 833.90800611674786 (number) 18:36:55.364 [Lua] [one_directional] = false (boolean) 18:36:55.364 [Lua] [id] = boss_5 (string) 18:36:55.364 [Lua] SpecialsPacing:remove_unwanted_breeds: 18:36:55.364 [Lua] Forming navigation groups in one frame 18:36:55.364 [Lua] Forming navigation groups 18:36:55.365 [Lua] NavigationGroupManager -> calulation time A: 0.00099999999997635314 18:36:55.479 [Lua] NavigationGroupManager -> calulation time B: 0.11400000000003274 18:36:55.479 [Lua] number of nav groups: 118 18:36:55.481 [Lua] number of refined nav groups : 79 18:36:55.481 [Lua] NavigationGroupManager -> calulation time C: 0.0019999999999527063 18:36:55.482 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 11.398033509962262 Normalized coefficient: 1.3818173096467881 18:36:55.484 [Lua] -------------> JOW Perfect-density 6.7500000000000018 Sum density 6.4770498454570786 Normalized coefficient: 1.0421411230506998 18:36:55.486 [Lua] Layer named: 20 , id: 20 has cost 0 --> removed all roaming spawns found inside 18:36:55.487 [Lua] [LevelAnalysis] Generating boss paths for level: sig_snare_b_khorne_path1 18:36:55.487 [Lua] [LevelAnalysis] This level has a total main-path length of 549.333 meters. 18:36:55.487 [Lua] [LevelAnalysis] num_event_places_f: 0.33288850911458334 , num_event_places: 0 , trailing_event_fraction: 0.33288850911458334 , num_events: 1 18:36:55.487 [Lua] [LevelAnalysis] Level path distance: 549.332763671875 18:36:55.487 [Lua] [LevelAnalysis] path_dist1: 50 , path_dist2: 549.332763671875 forbidden_dist: -449.332763671875 18:36:55.487 [Lua] [LevelAnalysis] wanted_distance: 296.70411503504147 18:36:55.487 [Lua] [LevelAnalysis] Terror events added: 18:36:55.487 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss 18:36:55.487 [Lua] Adding main path event: Vector3Box(195.03, 41.31, -2.88151) rare_event_loot_rat 45 table: 000000000CCF92F0 18:36:55.487 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 18:36:55.491 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: hardest, USING SETTINGS FOR EASY 18:36:55.498 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 18:36:55.498 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn healing pickups 18:36:55.498 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 18:36:55.498 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn deus_potions pickups 18:36:55.498 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 18:36:55.498 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=58 18:36:55.498 [Lua] Adding main path event: Vector3Box(218.18, -1.65999, 2.384) boss_event_storm_fiend 45 table: 0000000002D189E0 18:36:55.498 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 18:36:55.499 [Lua] [Managers] Calling function on all managers: 18:36:55.499 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 18:36:55.508 [Lua] [PeerSM] 1100001034ed953 :: on_exit WaitingForEnterGame 18:36:55.508 [Lua] [PeerSM] 1100001034ed953 :: on_enter WaitingForGameObjectSync 18:36:55.511 [Lua] player (1100001034ed953,2) was put into party 1 18:36:55.525 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=59 18:36:55.525 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=60 18:36:55.525 [Lua] [ProfileSynchronizer] Assigning peer(1100001034ed953:2) to profile(5) career(1) 18:36:55.528 [Lua] player (1100001034ed953,3) was put into party 1 18:36:55.543 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=61 18:36:55.543 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=62 18:36:55.543 [Lua] [ProfileSynchronizer] Assigning peer(1100001034ed953:3) to profile(3) career(2) 18:36:55.546 [Lua] player (1100001034ed953,4) was put into party 1 18:36:55.562 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=63 18:36:55.562 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=64 18:36:55.562 [Lua] [ProfileSynchronizer] Assigning peer(1100001034ed953:4) to profile(1) career(1) 18:36:55.584 [Lua] [PackageManager] Load: units/weapons/player/wpn_es_deus_shield_01/wpn_es_deus_shield_01, ProfileSynchronizer, async-read, 18:36:55.584 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, ProfileSynchronizer, async-read, 18:36:55.584 [Lua] [PackageManager] Load: wwise/pistol, ProfileSynchronizer, async-read, 18:36:55.584 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 18:36:55.584 [Lua] [PackageManager] Load: units/weapons/player/wpn_es_deus_spear_01/wpn_es_deus_spear_01_3p, ProfileSynchronizer, async-read, 18:36:55.584 [Lua] [PackageManager] Load: wwise/one_handed_hammers, ProfileSynchronizer, async-read, 18:36:55.584 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, ProfileSynchronizer, async-read, 18:36:55.585 [Lua] [PackageManager] Load: resource_packages/careers/dr_ironbreaker, ProfileSynchronizer, async-read, 18:36:55.585 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read, 18:36:55.585 [Lua] [PackageManager] Load: resource_packages/careers/es_mercenary, ProfileSynchronizer, async-read, 18:36:55.585 [Lua] [PackageManager] Load: wwise/repeating_handgun_pistol, ProfileSynchronizer, async-read, 18:36:55.585 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold, ProfileSynchronizer, async-read, 18:36:55.585 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1, ProfileSynchronizer, async-read, 18:36:55.585 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/skins/blue/chr_dwarf_ranger_ironbreaker_blue, ProfileSynchronizer, async-read, 18:36:55.585 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1, ProfileSynchronizer, async-read, 18:36:55.585 [Lua] [PackageManager] Load: wwise/two_handed_hammers, ProfileSynchronizer, async-read, 18:36:55.585 [Lua] [PackageManager] Load: wwise/es_deus_01, ProfileSynchronizer, async-read, 18:36:55.585 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_02, ProfileSynchronizer, async-read, 18:36:55.585 [Lua] [PackageManager] Load: wwise/handgun, ProfileSynchronizer, async-read, 18:36:55.585 [Lua] [PackageManager] Load: units/weapons/player/wpn_es_deus_shield_01/wpn_es_deus_shield_01_3p, ProfileSynchronizer, async-read, 18:36:55.585 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 18:36:55.585 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read, 18:36:55.585 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold, ProfileSynchronizer, async-read, 18:36:55.585 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1, ProfileSynchronizer, async-read, 18:36:55.585 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_08, ProfileSynchronizer, async-read, 18:36:55.585 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1_3p, ProfileSynchronizer, async-read, 18:36:55.585 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, ProfileSynchronizer, async-read, 18:36:55.585 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 18:36:55.585 [Lua] [PackageManager] Load: resource_packages/careers/wh_captain, ProfileSynchronizer, async-read, 18:36:55.585 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1, ProfileSynchronizer, async-read, 18:36:55.585 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, ProfileSynchronizer, async-read, 18:36:55.585 [Lua] [PackageManager] Load: units/weapons/player/wpn_es_deus_spear_01/wpn_es_deus_spear_01, ProfileSynchronizer, async-read, 18:36:55.585 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read, 18:36:55.585 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1_3p, ProfileSynchronizer, async-read, 18:36:55.585 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1, ProfileSynchronizer, async-read, 18:36:55.585 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01, ProfileSynchronizer, async-read, 18:36:55.585 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01, ProfileSynchronizer, async-read, 18:36:55.585 [Lua] [PeerSM] 1100001034ed953 :: on_exit WaitingForGameObjectSync 18:36:55.585 [Lua] [PeerSM] 1100001034ed953 :: on_enter WaitingForPlayers 18:36:55.603 [Lua] [PeerSM] 1100001034ed953 :: on_exit WaitingForPlayers 18:36:55.603 [Lua] [PeerSM] 1100001034ed953 :: on_enter InGame 18:36:55.669 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_es_deus_shield_01/wpn_es_deus_shield_01 18:36:55.669 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_es_deus_shield_01/wpn_es_deus_shield_01 18:36:55.670 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p 18:36:55.720 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p 18:36:55.720 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p 18:36:55.720 [Lua] [PackageManager] Queueing new asynch package: wwise/pistol 18:36:55.782 [Lua] [PackageManager] Finished loading asynchronous package: wwise/pistol 18:36:55.782 [Lua] [PackageManager] Force_load: wwise/pistol 18:36:55.783 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh 18:36:55.928 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh 18:36:55.928 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh 18:36:55.928 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_es_deus_spear_01/wpn_es_deus_spear_01_3p 18:36:55.961 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_es_deus_spear_01/wpn_es_deus_spear_01_3p 18:36:55.961 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_es_deus_spear_01/wpn_es_deus_spear_01_3p 18:36:55.961 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_hammers 18:36:55.995 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_hammers 18:36:55.995 [Lua] [PackageManager] Force_load: wwise/one_handed_hammers 18:36:55.995 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 18:36:56.040 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 18:36:56.040 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 18:36:56.041 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ironbreaker 18:36:56.226 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ironbreaker 18:36:56.226 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ironbreaker 18:36:56.228 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base 18:36:56.679 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base 18:36:56.679 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base 18:36:56.679 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_mercenary 18:36:56.713 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_mercenary 18:36:56.713 [Lua] [PackageManager] Force_load: resource_packages/careers/es_mercenary 18:36:56.713 [Lua] [PackageManager] Queueing new asynch package: wwise/repeating_handgun_pistol 18:36:56.750 [Lua] [PackageManager] Finished loading asynchronous package: wwise/repeating_handgun_pistol 18:36:56.750 [Lua] [PackageManager] Force_load: wwise/repeating_handgun_pistol 18:36:56.750 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold 18:36:56.862 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold 18:36:56.862 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold 18:36:56.862 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1 18:36:56.936 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1 18:36:56.936 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1 18:36:56.936 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/skins/blue/chr_dwarf_ranger_ironbreaker_blue 18:36:57.112 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/skins/blue/chr_dwarf_ranger_ironbreaker_blue 18:36:57.112 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/skins/blue/chr_dwarf_ranger_ironbreaker_blue 18:36:57.113 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1 18:36:57.207 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1 18:36:57.207 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1 18:36:57.209 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_hammers 18:36:57.252 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_hammers 18:36:57.252 [Lua] [PackageManager] Force_load: wwise/two_handed_hammers 18:36:57.252 [Lua] [PackageManager] Queueing new asynch package: wwise/es_deus_01 18:36:57.298 [Lua] [PackageManager] Finished loading asynchronous package: wwise/es_deus_01 18:36:57.298 [Lua] [PackageManager] Force_load: wwise/es_deus_01 18:36:57.298 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_02 18:36:57.325 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_02 18:36:57.325 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_02 18:36:57.325 [Lua] [PackageManager] Queueing new asynch package: wwise/handgun 18:36:57.381 [Lua] [PackageManager] Finished loading asynchronous package: wwise/handgun 18:36:57.381 [Lua] [PackageManager] Force_load: wwise/handgun 18:36:57.381 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_es_deus_shield_01/wpn_es_deus_shield_01_3p 18:36:57.409 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_es_deus_shield_01/wpn_es_deus_shield_01_3p 18:36:57.409 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_es_deus_shield_01/wpn_es_deus_shield_01_3p 18:36:57.410 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh 18:36:57.523 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh 18:36:57.523 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh 18:36:57.523 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base 18:36:57.892 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base 18:36:57.892 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base 18:36:57.893 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold 18:36:58.002 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold 18:36:58.002 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold 18:36:58.002 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1 18:36:58.102 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1 18:36:58.102 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1 18:36:58.103 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_08 18:36:58.139 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_08 18:36:58.139 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_08 18:36:58.139 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1_3p 18:36:58.201 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1_3p 18:36:58.201 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1_3p 18:36:58.202 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p 18:36:58.232 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p 18:36:58.232 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p 18:36:58.232 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh 18:36:58.351 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh 18:36:58.351 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh 18:36:58.352 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_captain 18:36:58.389 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_captain 18:36:58.389 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_captain 18:36:58.390 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1 18:36:58.493 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1 18:36:58.493 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1 18:36:58.494 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p 18:36:58.513 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p 18:36:58.513 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p 18:36:58.513 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_es_deus_spear_01/wpn_es_deus_spear_01 18:36:58.615 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_es_deus_spear_01/wpn_es_deus_spear_01 18:36:58.615 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_es_deus_spear_01/wpn_es_deus_spear_01 18:36:58.615 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base 18:36:59.034 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base 18:36:59.034 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base 18:36:59.035 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1_3p 18:36:59.092 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1_3p 18:36:59.092 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1_3p 18:36:59.092 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1 18:36:59.163 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1 18:36:59.163 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1 18:36:59.164 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01 18:36:59.257 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01 18:36:59.257 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01 18:36:59.257 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01 18:36:59.329 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01 18:36:59.329 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01 18:36:59.340 [Lua] test 18:36:59.340 [Lua] PlayerManager:assign_unit_ownership Markus Kruber 1100001034ed953 2 18:36:59.343 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.69599999999999995) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (0.875) 18:36:59.343 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=66 18:36:59.344 [Lua] test 18:36:59.344 [Lua] PlayerManager:assign_unit_ownership Bardin Goreksson 1100001034ed953 3 18:36:59.347 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.505) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (0.875) 18:36:59.347 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=68 18:36:59.347 [Lua] test 18:36:59.347 [Lua] PlayerManager:assign_unit_ownership Victor Saltzpyre 1100001034ed953 4 18:36:59.350 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.51800000000000002) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (0.76666666666666672) 18:36:59.350 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=70 18:36:59.352 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 4, Vector3(-214.034, 292.656, 138.917), Vector4(0.050855, -0.023036, 0.590596, -0.805034)) 18:36:59.356 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.5) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (0.8529411764705882) 18:36:59.356 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.5) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (0.8529411764705882) 18:36:59.356 [Lua] PlayerManager:assign_unit_ownership Xanoth 1100001034ed953 1 18:36:59.356 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=72 18:36:59.358 [Lua] [GameNetworkManager] destroying game object with go_id=70 18:36:59.365 [Lua] Switching ConflictSettings: to: deus_skaven 18:36:59.365 [Lua] pacing=deus_default 18:36:59.365 [Lua] roaming=nil 18:36:59.365 [Lua] specials=deus_skaven 18:36:59.365 [Lua] contained_breeds=nil 18:36:59.365 [Lua] debug_color=orange 18:36:59.365 [Lua] disabled=false 18:36:59.365 [Lua] pack_spawning=skaven 18:36:59.365 [Lua] description=deus_conflict_director_skaven_chaos_name 18:36:59.365 [Lua] factions=nil 18:36:59.365 [Lua] boss=deus_skaven 18:36:59.365 [Lua] horde=deus_default 18:36:59.365 [Lua] name=deus_skaven 18:36:59.365 [Lua] intensity=deus_default 18:36:59.365 [Lua] --- 18:36:59.368 [Lua] PlayerManager:remove_player peer_id=1100001034ed953 4 18:36:59.368 [Lua] [GameNetworkManager] destroying game object with go_id=63 18:36:59.368 [Lua] player (1100001034ed953,4) was put into party 1 18:36:59.385 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=73 18:36:59.385 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=74 18:36:59.385 [Lua] [ProfileSynchronizer] Assigning peer(1100001034ed953:4) to profile(1) career(1) 18:36:59.398 [Lua] test 18:36:59.398 [Lua] PlayerManager:assign_unit_ownership Victor Saltzpyre 1100001034ed953 4 18:36:59.400 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.51800000000000002) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (0.76666666666666672) 18:36:59.400 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=76 18:36:59.605 [Lua] StateInGameRunning:_game_actually_starts() 18:36:59.606 [Lua] ################################################################################################################# 18:36:59.606 [Lua] [Loading Time]: 00:00:20 [Transition]: dlc_morris_map-sig_snare_b_khorne_path1 [Members joined]: 0 [Members Left]: 0 [Is Server]: true 18:36:59.606 [Lua] ################################################################################################################# 18:36:59.607 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 44 18:36:59.615 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 44 18:36:59.790 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 44 18:36:59.790 [Lua] Commit load time data 18:37:01.869 [Window] Window => active 18:37:08.403 [Lua] Players are leaving the safe zone 18:37:08.417 [Lua] main_path_player_far_away_check started 18:37:08.429 [Lua] main_path_player_far_away_check started 18:37:08.441 [Lua] main_path_player_far_away_check started 18:37:08.454 [Lua] main_path_player_far_away_check started 18:37:08.463 [Lua] main path terror event triggered: rare_event_loot_rat 18:37:08.463 [Lua] TerrorEventMixer.start_event: rare_event_loot_rat (seed: 0) 18:37:10.771 [Lua] [PackageManager] Load: wwise/one_handed_axes, DeusChestPreloadSystem, async-read, 18:37:10.771 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_axe_01_t2/wpn_we_axe_01_t2_3p, DeusChestPreloadSystem, async-read, 18:37:10.803 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_axes 18:37:10.803 [Lua] [PackageManager] Force_load: wwise/one_handed_axes 18:37:10.804 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_axe_01_t2/wpn_we_axe_01_t2_3p 18:37:10.837 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_axe_01_t2/wpn_we_axe_01_t2_3p 18:37:10.837 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_axe_01_t2/wpn_we_axe_01_t2_3p 18:37:25.856 [Lua] main path terror event triggered: boss_event_storm_fiend 18:37:25.856 [Lua] TerrorEventMixer.start_event: boss_event_storm_fiend (seed: 0) 18:37:25.879 [Lua] Boss gave [Unit '#ID[768b29aacaba867e]'] initial aggro 18:37:25.881 [Lua] Init group template: boss_door_closers 18:37:45.514 [Lua] nil 18:38:01.889 [Lua] ERROR: REMOVE UNIT FROM SPAWNED:(traceback) "[Unit '#ID[2ece63855280fb09]']" 18:38:12.293 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 18:38:12.304 [Lua] Spline already found! 18:38:12.332 [Lua] Init group template: spline_patrol 18:38:20.166 [Lua] 1 18:38:22.457 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 84 will change to a manual source. 18:38:31.524 [Lua] nil 18:38:49.586 [Lua] 1 18:38:50.256 [Lua] 1 18:38:50.304 [Lua] 2 18:38:53.791 [Lua] Time for new HOOORDE! multi_first_wave 18:38:53.791 [Lua] HORDE: Spawning hordes while 15 other ai are spawned 18:38:53.791 [Lua] horde requested: ambush 18:38:53.791 [Lua] setting up ambush-horde 18:38:53.791 [Lua] Composing horde 'large' .. using variant 'plain' 18:38:53.791 [Lua] -> spawning: 57 18:38:53.791 [Lua] horde crated with id 3 of type ambush 18:38:53.791 [Lua] ambush horde has started 18:38:54.256 [Lua] 1 18:38:58.490 [Lua] [ProjectileTrueFlightLocomotionExtension] position is not valid, outside of NetworkConstants.position 18:38:58.984 [Lua] [ProjectileTrueFlightLocomotionExtension] position is not valid, outside of NetworkConstants.position 18:38:59.044 [Lua] Init group template: horde 18:38:59.876 [Lua] [ProjectileTrueFlightLocomotionExtension] position is not valid, outside of NetworkConstants.position 18:39:07.538 [Lua] HORDE: Pushing horde in time; too many units out 63 18:39:07.589 [Lua] 1 18:39:08.431 [Lua] 3 18:39:08.431 [Lua] 4 18:39:08.431 [Lua] 5 18:39:08.448 [Lua] 6 18:39:10.501 [Lua] 1 18:39:10.579 [Lua] 3 18:39:10.580 [Lua] 4 18:39:12.495 [Lua] 1 18:39:12.771 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9 18:39:12.771 [Lua] Time for new HOOORDE! multi_consecutive_wave 18:39:12.771 [Lua] HORDE: Spawning hordes while 38 other ai are spawned 18:39:12.771 [Lua] horde requested: ambush 18:39:12.771 [Lua] setting up ambush-horde 18:39:12.771 [Lua] Composing horde 'large' .. using variant 'plain' 18:39:12.771 [Lua] -> spawning: 57 18:39:12.771 [Lua] horde crated with id 4 of type ambush 18:39:12.771 [Lua] ambush horde has started 18:39:14.090 [Lua] 1 18:39:14.132 [Lua] 2 18:39:14.132 [Lua] 3 18:39:14.133 [Lua] 4 18:39:15.459 [Lua] 1 18:39:15.472 [Lua] 2 18:39:15.472 [Lua] 3 18:39:16.198 [Lua] 2 18:39:16.492 [Lua] 2 18:39:16.492 [Lua] 1 18:39:18.203 [Lua] 1 18:39:19.741 [Lua] 1 18:39:20.545 [Lua] 1 18:39:22.218 [Lua] HORDE: last wave, reset to standard horde delay 18:39:22.218 [Lua] Time for new HOOORDE! multi_last_wave 18:39:22.218 [Lua] HORDE: Spawning hordes while 57 other ai are spawned 18:39:22.218 [Lua] horde requested: ambush 18:39:22.218 [Lua] setting up ambush-horde 18:39:22.218 [Lua] Composing horde 'large' .. using variant 'plain' 18:39:22.218 [Lua] -> spawning: 54 18:39:22.218 [Lua] horde crated with id 5 of type ambush 18:39:22.218 [Lua] ambush horde has started 18:39:22.899 [Lua] 1 18:39:23.750 [Lua] 1 18:39:25.282 [Lua] 1 18:39:25.924 [Lua] replace_hidden_spawners -> first try found: 5 cover points 18:39:25.924 [Lua] replace_hidden_spawners -> replacing hidden spawners! 18:39:25.924 [Lua] ->moving spawner 18:39:25.924 [Lua] ->moving spawner 18:39:25.924 [Lua] ->moving spawner 18:39:25.924 [Lua] ->moving spawner 18:39:25.924 [Lua] ->moving spawner 18:39:25.924 [Lua] ->moving spawner 18:39:25.924 [Lua] ->moving spawner 18:39:25.924 [Lua] ->moving spawner 18:39:25.924 [Lua] ->moving spawner 18:39:25.924 [Lua] ->moving spawner 18:39:25.924 [Lua] ->moving spawner 18:39:25.924 [Lua] ->moving spawner 18:39:25.924 [Lua] ->moving spawner 18:39:33.967 [Lua] 1 18:39:35.357 [Lua] 2 18:39:37.025 [Lua] ready to jump failed 18:39:38.696 [Lua] 1 18:39:38.778 [Lua] 2 18:39:38.779 [Lua] 1 18:39:38.780 [Lua] 1 18:39:40.302 [Lua] 1 18:39:40.303 [Lua] 2 18:39:40.856 [Lua] Horde killed: ? 18:39:40.869 [Lua] 2 18:39:43.445 [Lua] FAIL INTEREST POINT SPAWN UNIT 18:39:43.445 [Lua] FAIL INTEREST POINT SPAWN UNIT 18:39:43.975 [Lua] 1 18:39:43.987 [Lua] 2 18:39:45.480 [Lua] 1 18:39:45.480 [Lua] 7 18:39:45.480 [Lua] 4 18:39:45.480 [Lua] 5 18:39:45.480 [Lua] 2 18:39:45.480 [Lua] 3 18:39:45.480 [Lua] 8 18:39:45.481 [Lua] 6 18:39:46.191 [Lua] 2 18:39:46.241 [Lua] 3 18:39:46.260 [Lua] 4 18:39:48.228 [Lua] 1 18:39:48.228 [Lua] 2 18:39:48.622 [Lua] fence jumping 18:39:50.015 [Lua] ready to jump failed 18:39:51.153 [Lua] Coordinated attack! 18:39:56.128 [Lua] nil 18:39:56.165 [Lua] [ProjectileTrueFlightLocomotionExtension] position is not valid, outside of NetworkConstants.position 18:40:11.324 [Lua] [PackageManager] Unload: wwise/one_handed_axes, DeusChestPreloadSystem 18:40:11.324 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_axe_01_t2/wpn_we_axe_01_t2_3p, DeusChestPreloadSystem 18:40:26.761 [Lua] [PackageManager] Load: wwise/one_handed_axes, DeusChestPreloadSystem, async-read, 18:40:26.761 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_axe_01_t2/wpn_we_axe_01_t2_3p, DeusChestPreloadSystem, async-read, 18:40:26.793 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_axes 18:40:26.793 [Lua] [PackageManager] Force_load: wwise/one_handed_axes 18:40:26.793 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_axe_01_t2/wpn_we_axe_01_t2_3p 18:40:26.821 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_axe_01_t2/wpn_we_axe_01_t2_3p 18:40:26.821 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_axe_01_t2/wpn_we_axe_01_t2_3p 18:40:31.922 [Lua] [PackageManager] Unload: wwise/one_handed_axes, DeusChestPreloadSystem 18:40:31.922 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_axe_01_t2/wpn_we_axe_01_t2_3p, DeusChestPreloadSystem 18:40:43.791 [Lua] simple los failed 18:40:47.225 [Lua] [PackageManager] Load: wwise/one_handed_swords, DeusChestPreloadSystem, async-read, 18:40:47.225 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_03/wpn_we_bow_short_03_3p, DeusChestPreloadSystem, async-read, 18:40:47.225 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_03_t1/wpn_we_dagger_03_t1_3p, DeusChestPreloadSystem, async-read, 18:40:47.225 [Lua] [PackageManager] Load: wwise/one_handed_daggers, DeusChestPreloadSystem, async-read, 18:40:47.225 [Lua] [PackageManager] Load: wwise/bow, DeusChestPreloadSystem, async-read, 18:40:47.225 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_03_t1/wpn_we_sword_03_t1_3p, DeusChestPreloadSystem, async-read, 18:40:47.225 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p, DeusChestPreloadSystem, async-read, 18:40:47.258 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_03/wpn_we_bow_short_03_3p 18:40:47.258 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_03/wpn_we_bow_short_03_3p 18:40:47.258 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_03_t1/wpn_we_dagger_03_t1_3p 18:40:47.282 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_03_t1/wpn_we_dagger_03_t1_3p 18:40:47.282 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_03_t1/wpn_we_dagger_03_t1_3p 18:40:47.282 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_03_t1/wpn_we_sword_03_t1_3p 18:40:47.305 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_03_t1/wpn_we_sword_03_t1_3p 18:40:47.305 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_03_t1/wpn_we_sword_03_t1_3p 18:40:50.289 [Lua] fence jumping 18:40:52.211 [Lua] fence jumping 18:40:53.658 [Lua] ready to jump failed 18:40:54.739 [Lua] ready to jump failed 18:40:59.720 [Lua] simple los failed 18:41:05.202 [Window] Window => inactive 18:41:05.518 [Lua] simple los failed 18:41:10.153 [Window] Window => active 18:41:29.290 [Lua] Time for new HOOORDE! multi_first_wave 18:41:29.290 [Lua] HORDE: Spawning hordes while 9 other ai are spawned 18:41:29.290 [Lua] horde requested: vector 18:41:29.290 [Lua] setting up vector-horde 18:41:29.290 [Lua] Composing horde 'large' .. using variant 'plain' 18:41:29.290 [Lua] --> horde wants to spawn behind players (0.84025781070335/0.67 18:41:29.290 [Lua] -> spawning: 54 18:41:29.290 [Lua] horde crated with id 6 of type vector 18:41:29.290 [Lua] vector horde has started 18:41:39.957 [Lua] Switching ConflictSettings: to: deus_chaos 18:41:39.957 [Lua] pacing=deus_chaos 18:41:39.957 [Lua] roaming=nil 18:41:39.957 [Lua] specials=deus_chaos 18:41:39.957 [Lua] debug_color=purple 18:41:39.957 [Lua] contained_breeds=nil 18:41:39.957 [Lua] pack_spawning=deus_chaos 18:41:39.957 [Lua] disabled=false 18:41:39.957 [Lua] factions=nil 18:41:39.957 [Lua] boss=deus_chaos 18:41:39.957 [Lua] horde=deus_chaos 18:41:39.957 [Lua] name=deus_chaos 18:41:39.957 [Lua] intensity=deus_default 18:41:39.957 [Lua] --- 18:41:40.487 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 12 18:41:40.487 [Lua] Time for new HOOORDE! multi_consecutive_wave 18:41:40.487 [Lua] HORDE: Spawning hordes while 40 other ai are spawned 18:41:40.487 [Lua] horde requested: vector 18:41:40.487 [Lua] setting up vector-horde 18:41:40.487 [Lua] Composing horde 'chaos_large' .. using variant 'plain' 18:41:40.487 [Lua] --> horde wants to spawn behind players (0.82052875263397/0.67 18:41:40.487 [Lua] -> spawning: 27 18:41:40.487 [Lua] horde crated with id 7 of type vector 18:41:40.487 [Lua] vector horde has started 18:41:46.110 [Lua] 1 18:41:46.965 [Lua] 2 18:41:51.554 [Lua] Init group template: horde 18:41:52.900 [Lua] HORDE: last wave, reset to standard horde delay 18:41:52.900 [Lua] Time for new HOOORDE! multi_last_wave 18:41:52.900 [Lua] HORDE: Spawning hordes while 57 other ai are spawned 18:41:52.900 [Lua] horde requested: vector 18:41:52.900 [Lua] setting up vector-horde 18:41:52.900 [Lua] Composing horde 'chaos_large' .. using variant 'plain' 18:41:52.900 [Lua] --> horde wants to spawn behind players (0.85369039663628/0.67 18:41:52.900 [Lua] -> spawning: 25 18:41:52.900 [Lua] horde crated with id 8 of type vector 18:41:52.900 [Lua] vector horde has started 18:41:53.649 [Lua] 2 18:41:53.649 [Lua] 1 18:41:55.253 [Lua] 1 18:41:55.254 [Lua] 3 18:41:55.254 [Lua] 2 18:41:57.213 [Lua] Switching ConflictSettings: to: deus_skaven 18:41:57.214 [Lua] pacing=deus_default 18:41:57.214 [Lua] roaming=nil 18:41:57.214 [Lua] specials=deus_skaven 18:41:57.214 [Lua] contained_breeds=nil 18:41:57.214 [Lua] debug_color=orange 18:41:57.214 [Lua] disabled=false 18:41:57.214 [Lua] pack_spawning=skaven 18:41:57.214 [Lua] description=deus_conflict_director_skaven_chaos_name 18:41:57.214 [Lua] factions=nil 18:41:57.214 [Lua] boss=deus_skaven 18:41:57.214 [Lua] horde=deus_default 18:41:57.214 [Lua] name=deus_skaven 18:41:57.214 [Lua] intensity=deus_default 18:41:57.214 [Lua] --- 18:42:08.624 [Lua] Horde killed: ? 18:42:09.575 [Lua] 1 18:42:09.575 [Lua] 1 18:42:13.415 [Lua] Switching ConflictSettings: to: deus_chaos 18:42:13.415 [Lua] pacing=deus_chaos 18:42:13.415 [Lua] roaming=nil 18:42:13.415 [Lua] specials=deus_chaos 18:42:13.415 [Lua] debug_color=purple 18:42:13.415 [Lua] contained_breeds=nil 18:42:13.415 [Lua] pack_spawning=deus_chaos 18:42:13.415 [Lua] disabled=false 18:42:13.415 [Lua] factions=nil 18:42:13.415 [Lua] boss=deus_chaos 18:42:13.415 [Lua] horde=deus_chaos 18:42:13.415 [Lua] name=deus_chaos 18:42:13.415 [Lua] intensity=deus_default 18:42:13.415 [Lua] --- 18:42:24.264 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 85 will change to a manual source. 18:42:32.989 [Lua] 1 18:42:39.135 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 93 will change to a manual source. 18:42:39.986 [Lua] [PackageManager] Unload: wwise/one_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 18:42:39.986 [Lua] [PackageManager] Unload: wwise/one_handed_daggers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 18:42:39.986 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_03_t1/wpn_we_sword_03_t1_3p, DeusChestPreloadSystem 18:42:39.987 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_03/wpn_we_bow_short_03_3p, DeusChestPreloadSystem 18:42:39.987 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_03_t1/wpn_we_dagger_03_t1_3p, DeusChestPreloadSystem 18:42:39.987 [Lua] [PackageManager] Unload: wwise/bow, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 18:42:39.987 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 18:42:42.713 [Lua] 20 18:43:12.815 [Lua] 1 18:43:15.921 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p, DeusChestPreloadSystem, async-read, 18:43:15.921 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_3p, DeusChestPreloadSystem, async-read, 18:43:15.921 [Lua] [PackageManager] Load: wwise/bow, DeusChestPreloadSystem, async-read, 18:43:15.987 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_3p 18:43:15.987 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_3p 18:43:46.918 [Lua] 1 18:43:55.916 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 18:43:55.926 [Lua] Spline already found! 18:43:55.951 [Lua] Init group template: spline_patrol 18:44:49.849 [Lua] TerrorEventMixer.start_event: cursed_chest_prototype (seed: 0) 18:44:55.254 [Lua] nil 18:45:17.847 [Lua] nil 18:45:18.129 [Lua] Time for new HOOORDE! multi_first_wave 18:45:18.129 [Lua] HORDE: Spawning hordes while 7 other ai are spawned 18:45:18.129 [Lua] horde requested: vector_blob 18:45:18.129 [Lua] wants to spawn ahead within distance: 60 18:45:18.129 [Lua] horde crated with id 10 of type vector_blob 18:45:18.129 [Lua] managed to spawn 32/32 horde enemies 18:45:18.129 [Lua] vector blob horde has started 18:45:18.521 [Lua] Init group template: horde 18:45:27.759 [Lua] chaos troll died! 18:45:28.463 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9 18:45:28.463 [Lua] Time for new HOOORDE! multi_consecutive_wave 18:45:28.463 [Lua] HORDE: Spawning hordes while 40 other ai are spawned 18:45:28.463 [Lua] horde requested: vector_blob 18:45:28.463 [Lua] wants to spawn ahead within distance: 60 18:45:28.463 [Lua] horde crated with id 11 of type vector_blob 18:45:28.463 [Lua] managed to spawn 28/28 horde enemies 18:45:28.463 [Lua] vector blob horde has started 18:45:28.834 [Lua] Init group template: horde 18:45:38.241 [Lua] 1 18:45:38.840 [Lua] chaos troll was despawned! 18:45:39.488 [Lua] 1 18:45:45.694 [Lua] 3 18:45:45.707 [Lua] 4 18:45:45.708 [Lua] 5 18:45:46.419 [Lua] 2 18:45:46.432 [Lua] 3 18:45:46.445 [Lua] 4 18:45:46.445 [Lua] 5 18:45:46.967 [Lua] 2 18:45:47.151 [Lua] HORDE: last wave, reset to standard horde delay 18:45:47.151 [Lua] Time for new HOOORDE! multi_last_wave 18:45:47.151 [Lua] HORDE: Spawning hordes while 42 other ai are spawned 18:45:47.151 [Lua] horde requested: vector_blob 18:45:47.151 [Lua] wants to spawn ahead within distance: 60 18:45:47.151 [Lua] horde crated with id 12 of type vector_blob 18:45:47.151 [Lua] managed to spawn 31/31 horde enemies 18:45:47.151 [Lua] vector blob horde has started 18:45:47.649 [Lua] Init group template: horde 18:45:48.497 [Lua] 1 18:45:48.511 [Lua] 2 18:45:48.525 [Lua] 3 18:45:48.525 [Lua] 4 18:45:48.552 [Lua] 5 18:45:49.236 [Lua] 2 18:45:49.736 [Lua] 2 18:45:50.515 [Lua] Horde killed: ? 18:45:50.573 [Lua] 3 18:45:50.591 [Lua] 4 18:45:51.390 [Lua] 7 18:45:51.391 [Lua] 6 18:45:51.391 [Lua] 5 18:45:51.391 [Lua] 2 18:45:51.391 [Lua] 4 18:45:52.126 [Lua] 1 18:45:52.150 [Lua] 2 18:45:52.150 [Lua] 3 18:45:52.167 [Lua] 4 18:45:52.195 [Lua] 6 18:45:52.821 [Lua] 1 18:45:52.822 [Lua] 2 18:45:52.835 [Lua] 3 18:45:52.836 [Lua] 5 18:45:53.346 [Lua] 1 18:45:54.151 [Lua] 2 18:45:54.178 [Lua] 3 18:45:54.179 [Lua] 4 18:45:54.196 [Lua] 5 18:45:54.212 [Lua] 6 18:45:54.814 [Lua] 1 18:45:54.814 [Lua] 2 18:45:54.828 [Lua] 4 18:45:54.891 [Lua] 6 18:45:55.357 [Lua] 1 18:45:56.914 [Lua] 2 18:45:56.944 [Lua] 3 18:45:56.957 [Lua] 4 18:46:00.314 [Lua] 1 18:46:01.029 [Lua] 1 18:46:01.710 [Lua] 1 18:46:01.734 [Lua] 2 18:46:02.532 [Lua] Horde killed: ? 18:46:07.480 [Lua] [IngameUI] menu view on_enter deus_cursed_chest 18:46:07.487 [Lua] [IngameUI] menu view post_update_on_enter table: 0x09fe3b80 18:46:12.930 [Lua] 1 18:46:13.081 [Lua] min_height 160 18:46:13.081 [Lua] [IngameUI] menu view on_exit deus_cursed_chest 18:46:13.088 [Lua] [IngameUI] menu view post_update_on_exit table: 0x09fe3b80 18:46:13.840 [Lua] 1 18:46:13.966 [Lua] 1 18:46:13.966 [Lua] 1 18:46:14.592 [Lua] 1 18:46:14.592 [Lua] 2 18:46:18.197 [Lua] 1 18:46:20.509 [Lua] Horde killed: ? 18:46:34.441 [Lua] 1 18:46:46.182 [Lua] [PackageManager] Unload: wwise/bow, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 18:46:46.182 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 18:46:46.183 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_3p, DeusChestPreloadSystem 18:46:51.244 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p, DeusChestPreloadSystem, async-read, 18:46:51.244 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_3p, DeusChestPreloadSystem, async-read, 18:46:51.244 [Lua] [PackageManager] Load: wwise/bow, DeusChestPreloadSystem, async-read, 18:46:51.275 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_3p 18:46:51.275 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_3p 18:47:06.400 [Lua] [PackageManager] Unload: wwise/bow, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 18:47:06.400 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 18:47:06.402 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_3p, DeusChestPreloadSystem 18:47:06.701 [Lua] Override Player Respawning terror_respawn true 18:47:09.195 [Lua] TerrorEventMixer.start_event: deus_generic_terror_event (seed: 1220776704) 18:47:13.276 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2c4a8, position: 0 18:47:29.489 [Lua] min_height 160 18:47:33.653 [Lua] event horde ends! 18:47:33.885 [Lua] 1 18:47:33.897 [Lua] 2 18:47:34.845 [Lua] 1 18:47:38.864 [Lua] 1 18:47:38.875 [Lua] 2 18:47:38.875 [Lua] 3 18:47:41.853 [Lua] event horde ends! 18:47:47.038 [Lua] [PackageManager] Load: wwise/one_handed_swords, DeusChestPreloadSystem, async-read, 18:47:47.038 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_3p, DeusChestPreloadSystem, async-read, 18:47:47.081 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_3p 18:47:47.081 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_3p 18:47:47.720 [Lua] 8 18:47:50.153 [Lua] Destroying unit - ai got stuck breed: critter_rat index: 1 size: 21 action: flee 18:47:57.166 [Lua] [PackageManager] Unload: wwise/one_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 18:47:57.166 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_3p, DeusChestPreloadSystem 18:47:58.813 [Lua] 1 18:48:01.804 [Lua] 1 18:48:02.259 [Lua] [PackageManager] Load: wwise/one_handed_swords, DeusChestPreloadSystem, async-read, 18:48:02.259 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_3p, DeusChestPreloadSystem, async-read, 18:48:02.276 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_3p 18:48:02.276 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_3p 18:48:02.507 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2c4a8, position: 0 18:48:03.232 [Lua] event horde ends! 18:48:03.243 [Lua] event horde ends! 18:48:03.254 [Lua] event horde ends! 18:48:03.321 [Lua] 1 18:48:19.570 [Lua] event horde ends! 18:48:19.581 [Lua] event horde ends! 18:48:19.594 [Lua] event horde ends! 18:48:22.628 [Lua] [PackageManager] Unload: wwise/one_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 18:48:22.628 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_3p, DeusChestPreloadSystem 18:48:24.837 [Lua] 8 18:48:24.837 [Lua] 15 18:48:27.707 [Lua] [PackageManager] Load: wwise/one_handed_swords, DeusChestPreloadSystem, async-read, 18:48:27.707 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_3p, DeusChestPreloadSystem, async-read, 18:48:27.726 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_3p 18:48:27.726 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_3p 18:48:32.005 [Lua] 2 18:48:32.743 [Lua] 1 18:48:35.920 [Lua] event horde ends! 18:48:35.932 [Lua] event horde ends! 18:48:35.943 [Lua] event horde ends! 18:48:37.921 [Lua] [PackageManager] Unload: wwise/one_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 18:48:37.921 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_3p, DeusChestPreloadSystem 18:48:51.726 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2c4a8, position: 0 18:48:52.176 [Lua] event horde ends! 18:48:52.187 [Lua] event horde ends! 18:48:52.203 [Lua] event horde ends! 18:49:13.297 [Lua] event horde ends! 18:49:17.247 [Lua] 1 18:49:27.165 [Lua] 1 18:49:27.303 [Lua] 1 18:49:27.312 [Window] Window => inactive 18:49:28.529 [Window] Window => active 18:49:30.642 [Lua] nil 18:49:30.642 [Lua] nil 18:49:30.642 [Lua] nil 18:49:30.642 [Lua] nil 18:49:30.642 [Lua] nil 18:49:30.642 [Lua] nil 18:49:35.801 [Lua] 4 18:49:35.801 [Lua] 3 18:49:35.874 [Lua] 4 18:49:35.875 [Lua] 3 18:49:37.431 [Lua] 1 18:49:38.175 [Lua] event horde ends! 18:49:38.186 [Lua] event horde ends! 18:49:39.388 [Lua] 1 18:49:40.966 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2c4a8, position: 0 18:49:41.382 [Lua] 1 18:49:44.023 [Lua] [PackageManager] Load: wwise/one_handed_swords, DeusChestPreloadSystem, async-read, 18:49:44.023 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_3p, DeusChestPreloadSystem, async-read, 18:49:44.043 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_3p 18:49:44.043 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_3p 18:49:46.110 [Lua] 1 18:49:46.336 [Lua] event horde ends! 18:49:46.914 [Lua] 1 18:49:49.110 [Lua] [PackageManager] Unload: wwise/one_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 18:49:49.112 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_3p, DeusChestPreloadSystem 18:49:49.637 [Lua] 2 18:49:49.638 [Lua] 4 18:49:50.240 [Lua] 2 18:49:51.114 [Lua] 3 18:49:51.114 [Lua] 2 18:49:51.114 [Lua] 1 18:49:54.240 [Lua] [PackageManager] Load: wwise/one_handed_swords, DeusChestPreloadSystem, async-read, 18:49:54.240 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_3p, DeusChestPreloadSystem, async-read, 18:49:54.259 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_3p 18:49:54.259 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_3p 18:49:59.317 [Lua] [PackageManager] Unload: wwise/one_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 18:49:59.319 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_3p, DeusChestPreloadSystem 18:50:00.552 [Lua] 1 18:50:02.026 [Lua] 1 18:50:24.666 [Lua] [PackageManager] Load: wwise/one_handed_swords, DeusChestPreloadSystem, async-read, 18:50:24.666 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_3p, DeusChestPreloadSystem, async-read, 18:50:24.685 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_3p 18:50:24.685 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_3p 18:50:26.157 [Lua] 1 18:50:29.780 [Lua] [PackageManager] Unload: wwise/one_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 18:50:29.783 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_3p, DeusChestPreloadSystem 18:50:30.053 [Lua] 1 18:50:34.907 [Lua] 1 18:50:34.916 [Lua] event horde ends! 18:50:34.931 [Lua] 2 18:50:35.620 [Lua] 1 18:50:37.020 [Lua] 2 18:50:37.048 [Lua] 4 18:50:39.963 [Lua] [PackageManager] Load: wwise/one_handed_swords, DeusChestPreloadSystem, async-read, 18:50:39.963 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_3p, DeusChestPreloadSystem, async-read, 18:50:39.984 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_3p 18:50:39.984 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_3p 18:50:42.251 [Lua] 2 18:50:42.263 [Lua] 3 18:50:42.997 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2c4a8, position: 0 18:50:43.068 [Lua] event horde ends! 18:50:44.468 [Lua] 1 18:50:45.070 [Lua] [PackageManager] Unload: wwise/one_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 18:50:45.071 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_3p, DeusChestPreloadSystem 18:50:48.060 [Lua] 1 18:50:48.874 [Lua] 1 18:51:00.365 [Lua] [PackageManager] Load: wwise/one_handed_swords, DeusChestPreloadSystem, async-read, 18:51:00.365 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_3p, DeusChestPreloadSystem, async-read, 18:51:00.386 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_3p 18:51:00.386 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_3p 18:51:02.265 [Lua] 1 18:51:03.315 [Lua] 1 18:51:05.408 [Lua] [PackageManager] Unload: wwise/one_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 18:51:05.408 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_3p, DeusChestPreloadSystem 18:51:07.301 [Lua] Override Player Respawning terror_respawn false 18:51:07.617 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2c4a8, position: 0 18:51:07.617 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2c4a8, position: 0 18:51:07.617 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2c4a8, position: 0 18:51:08.127 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2c4a8, position: 0 18:51:08.127 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2c4a8, position: 0 18:51:08.127 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2c4a8, position: 0 18:51:08.577 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2c4a8, position: 0 18:51:08.577 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2c4a8, position: 0 18:51:08.577 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2c4a8, position: 0 18:51:10.511 [Lua] [PackageManager] Load: wwise/one_handed_swords, DeusChestPreloadSystem, async-read, 18:51:10.511 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_3p, DeusChestPreloadSystem, async-read, 18:51:10.532 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_3p 18:51:10.532 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_3p 18:51:23.782 [Lua] players are progressing too fast, leave relax 18:51:25.709 [Lua] [PackageManager] Unload: wwise/one_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 18:51:25.709 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_3p, DeusChestPreloadSystem 18:51:51.155 [Lua] [PackageManager] Load: wwise/one_handed_swords, DeusChestPreloadSystem, async-read, 18:51:51.155 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_3p, DeusChestPreloadSystem, async-read, 18:51:51.175 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_3p 18:51:51.175 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_3p 18:52:11.411 [Lua] [PackageManager] Unload: wwise/one_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 18:52:11.411 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_3p, DeusChestPreloadSystem 18:52:14.554 [Lua] 1 18:52:15.300 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 111 will change to a manual source. 18:52:15.505 [Lua] Time for new HOOORDE! multi_first_wave 18:52:15.505 [Lua] HORDE: Spawning hordes while 4 other ai are spawned 18:52:15.505 [Lua] horde requested: vector_blob 18:52:15.505 [Lua] wants to spawn behind within distance: 60 18:52:15.505 [Lua] horde crated with id 13 of type vector_blob 18:52:15.505 [Lua] managed to spawn 33/33 horde enemies 18:52:15.505 [Lua] vector blob horde has started 18:52:15.880 [Lua] Init group template: horde 18:52:16.488 [Lua] [PackageManager] Load: wwise/one_handed_swords, DeusChestPreloadSystem, async-read, 18:52:16.488 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_3p, DeusChestPreloadSystem, async-read, 18:52:16.507 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_3p 18:52:16.507 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_3p 18:52:25.662 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 8 18:52:25.662 [Lua] Time for new HOOORDE! multi_consecutive_wave 18:52:25.662 [Lua] HORDE: Spawning hordes while 34 other ai are spawned 18:52:25.662 [Lua] horde requested: vector_blob 18:52:25.662 [Lua] wants to spawn behind within distance: 60 18:52:25.662 [Lua] horde crated with id 14 of type vector_blob 18:52:25.662 [Lua] managed to spawn 30/30 horde enemies 18:52:25.662 [Lua] vector blob horde has started 18:52:26.019 [Lua] Init group template: horde 18:52:50.042 [Lua] 1 18:52:50.752 [Lua] 1 18:52:50.752 [Lua] 2 18:52:51.289 [Lua] 2 18:52:51.714 [Lua] HORDE: last wave, reset to standard horde delay 18:52:51.714 [Lua] Time for new HOOORDE! multi_last_wave 18:52:51.714 [Lua] HORDE: Spawning hordes while 37 other ai are spawned 18:52:51.714 [Lua] horde requested: vector_blob 18:52:51.714 [Lua] wants to spawn ahead within distance: 60 18:52:51.714 [Lua] horde crated with id 15 of type vector_blob 18:52:51.714 [Lua] managed to spawn 22/27 horde enemies 18:52:51.714 [Lua] vector blob horde has started 18:52:51.727 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 3 38 39 18:52:51.802 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 5 38 44 18:52:51.803 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 6 39 43 18:52:51.816 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 1 40 43 18:52:51.816 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 2 41 42 18:52:51.928 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 4 38 46 18:52:51.928 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 5 39 45 18:52:51.928 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 6 40 44 18:52:51.942 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 1 41 44 18:52:51.942 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 2 42 43 18:52:51.957 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 4 8 42 18:52:51.973 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 3 13 42 18:52:52.022 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 4 38 45 18:52:52.022 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 5 39 44 18:52:52.022 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 6 40 43 18:52:52.036 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 1 41 42 18:52:52.049 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 3 8 41 18:52:52.061 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 2 13 40 18:52:52.109 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 3 38 39 18:52:52.120 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 5 8 38 18:52:52.132 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 4 13 37 18:52:52.172 [Lua] 1 18:52:52.184 [Lua] 2 18:52:52.185 [Lua] 3 18:52:52.194 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 5 8 36 18:52:52.842 [Lua] 1 18:52:52.854 [Lua] 2 18:53:03.176 [Lua] Horde killed: ? 18:53:07.635 [Lua] Horde killed: ? 18:53:27.839 [Lua] main_path_player_far_away_check started 18:53:28.137 [Lua] main_path_player_far_away_check started 18:53:28.214 [Lua] main_path_player_far_away_check started 18:53:28.214 [Lua] Destroying unit - ai too far away from all players. chaos_warrior 1 1 2 18:53:28.238 [Lua] main_path_player_far_away_check started 18:53:29.191 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 18:53:30.420 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 18:53:31.057 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 18:53:32.971 [Lua] [PackageManager] Unload: wwise/one_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 18:53:32.972 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_3p, DeusChestPreloadSystem 18:53:33.690 [Window] Window => inactive 18:53:34.593 [Lua] Complete level triggered. 18:53:34.594 [Lua] [LevelTransitionHandler] set_next_level( lvl:dlc_morris_map, mc:deus, gm:map_deus, env:0, seed:0, conflict:disabled, lckd_director_funcs:{}, diff:normal diff_tweak:0 id:1009720256 lt:load_next_level) 18:53:34.594 [Lua] [NetworkServer] Entering post game 18:53:34.594 [Lua] [PeerSM] 1100001034ed953 :: on_exit InGame 18:53:34.594 [Lua] [PeerSM] 1100001034ed953 :: on_enter InPostGame 18:53:34.595 [Lua] gm_event_end_conditions_met true false 18:53:34.595 [Lua] Game won 18:53:34.595 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 18:53:34.596 [Save] Saving `save_data` 18:53:34.599 [Lua] generate_backend_stats 1100001034ed953:1 18:53:34.602 [Save] Save done 18:53:34.602 [Save] Saving `save_data` 18:53:34.610 [Save] Save done 18:53:34.638 [Lua] PlayFabMirrorBase:_commit_internal nil 18:53:34.638 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 45 18:53:34.644 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 18:53:34.645 [Save] Saving `save_data` 18:53:34.652 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 45 5 18:53:34.654 [Lua] Complete level triggered. 18:53:34.655 [Save] Save done 18:53:34.665 [Lua] Complete level triggered. 18:53:34.677 [Lua] Complete level triggered. 18:53:34.690 [Lua] Complete level triggered. 18:53:34.704 [Lua] Complete level triggered. 18:53:34.711 [Lua] Complete level triggered. 18:53:34.723 [Lua] Complete level triggered. 18:53:34.734 [Lua] Complete level triggered. 18:53:34.746 [Lua] Complete level triggered. 18:53:34.757 [Lua] Complete level triggered. 18:53:34.770 [Lua] Complete level triggered. 18:53:34.782 [Lua] Complete level triggered. 18:53:34.798 [Lua] Complete level triggered. 18:53:34.806 [Lua] Complete level triggered. 18:53:34.818 [Lua] Complete level triggered. 18:53:34.830 [Lua] Complete level triggered. 18:53:34.843 [Lua] Complete level triggered. 18:53:35.352 [Lua] [PlayFabRequestQueue] EAC Enabled! 45 18:53:35.352 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 45 18:53:35.735 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 45 18:53:35.749 [Lua] commit result success 10 18:53:35.749 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 46 18:53:35.749 [Lua] none table: 000000000194C630 table: 000000000B0A9150 18:53:35.750 [Lua] min_height 160 18:53:35.765 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 46 18:53:35.932 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 46 18:53:36.404 [Lua] THIS IS A FUNCTION 18:53:45.000 [Lua] ConflictDirector - destroy all units 18:53:45.024 [Lua] [LevelTransitionHandler] promote_next_level_data 18:53:45.025 [Lua] TRANSITION nil nil load_next_level 18:53:45.025 [Lua] Transition type "load_next_level", is server: true 18:53:45.025 [Lua] [GameNetworkManager] Leaving game... 18:53:45.025 [Lua] [GameNetworkManager] Shutting down game session host. 18:53:45.025 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 18:53:45.025 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 18:53:45.025 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=989.63 18:53:45.045 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 18:53:47.154 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 18:53:47.154 [Lua] [Managers] Calling function on all managers: 18:53:47.156 [Lua] PlayerManager:remove_player peer_id=1100001034ed953 1 18:53:47.156 [Lua] Clearing all global lookup lists 18:53:47.156 [Lua] [IngamePlayerListUI] - Destroy 18:53:47.157 [Lua] [EquipmentUI] - Destroy 18:53:47.157 [Lua] [AbilityUI] - Destroy 18:53:47.157 [Lua] [GamePadEquipmentUI] - Destroy 18:53:47.157 [Lua] [GamePadAbilityUI] - Destroy 18:53:47.159 [Lua] [IngameUI] destroy 18:53:47.160 [Lua] PlayerManager:remove_player peer_id=1100001034ed953 4 18:53:47.161 [Lua] PlayerManager:remove_player peer_id=1100001034ed953 3 18:53:47.161 [Lua] PlayerManager:remove_player peer_id=1100001034ed953 2 18:53:47.274 [Lua] [Managers] Destroying manager group: 18:53:47.283 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 18:53:47.383 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader 18:53:47.383 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader 18:53:47.384 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader 18:53:47.385 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader 18:53:47.386 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader 18:53:47.389 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader 18:53:47.390 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader 18:53:47.391 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader 18:53:47.391 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 18:53:47.392 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader 18:53:47.394 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader 18:53:47.395 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader 18:53:47.397 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader 18:53:47.398 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader 18:53:47.400 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader 18:53:47.403 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader 18:53:47.404 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader 18:53:47.405 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader 18:53:47.409 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader 18:53:47.413 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader 18:53:47.414 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader 18:53:47.417 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader 18:53:47.418 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader 18:53:47.418 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader 18:53:47.420 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader 18:53:47.421 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader 18:53:47.423 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader 18:53:47.425 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader 18:53:47.428 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader 18:53:47.436 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader 18:53:47.436 [Lua] [PeerSM] 1100001034ed953 :: on_exit InPostGame 18:53:47.436 [Lua] [PeerSM] 1100001034ed953 :: on_enter Loading 18:53:47.437 [Lua] [Matchmaking] unregister rpcs 18:53:47.437 [Lua] ############### UNLOADING PACKAGES ############### 18:53:47.437 [Lua] [Gamestate] Enter state StateLoading 18:53:47.438 [Lua] [Gamestate] Enter Substate StateLoadingRunning 18:53:47.438 [Lua] [Matchmaking] register rpcs 18:53:47.439 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 18:53:47.439 [Lua] Set lobby begin: 18:53:47.439 [Lua] Lobby data twitch_enabled = false 18:53:47.439 [Lua] Lobby data selected_mission_id = journey_citadel 18:53:47.439 [Lua] Lobby data num_players = 1 18:53:47.439 [Lua] Lobby data difficulty_tweak = -7 18:53:47.439 [Lua] Lobby data host = 1100001034ed953 18:53:47.439 [Lua] Lobby data matchmaking_type = 2 18:53:47.439 [Lua] Lobby data is_private = true 18:53:47.439 [Lua] Lobby data match_started = true 18:53:47.439 [Lua] Lobby data difficulty = hardest 18:53:47.439 [Lua] Lobby data player_slot_1 = 0:0 18:53:47.440 [Lua] Lobby data player_slot_4 = 1100001034ed953:1 18:53:47.440 [Lua] Lobby data unique_server_name = Xanoth 18:53:47.440 [Lua] Lobby data quick_game = false 18:53:47.440 [Lua] Lobby data country_code = GB 18:53:47.440 [Lua] Lobby data matchmaking = false 18:53:47.440 [Lua] Lobby data power_level = 0 18:53:47.440 [Lua] Lobby data mission_id = sig_snare_b_khorne_path1 18:53:47.440 [Lua] Lobby data mechanism = deus 18:53:47.440 [Lua] Lobby data player_slot_5 = 0:0 18:53:47.440 [Lua] Lobby data player_slot_2 = 0:0 18:53:47.440 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 18:53:47.440 [Lua] Lobby data player_slot_3 = 0:0 18:53:47.440 [Lua] Lobby data eac_authorized = true 18:53:47.440 [Lua] Set lobby end. 18:53:47.440 [Lua] registering RPCs 18:53:47.440 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 18:53:47.440 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 18:53:47.441 [Lua] Set lobby begin: 18:53:47.441 [Lua] Lobby data twitch_enabled = false 18:53:47.441 [Lua] Lobby data selected_mission_id = journey_citadel 18:53:47.441 [Lua] Lobby data num_players = 1 18:53:47.441 [Lua] Lobby data difficulty_tweak = -7 18:53:47.441 [Lua] Lobby data host = 1100001034ed953 18:53:47.441 [Lua] Lobby data matchmaking_type = 2 18:53:47.441 [Lua] Lobby data is_private = true 18:53:47.441 [Lua] Lobby data match_started = true 18:53:47.441 [Lua] Lobby data difficulty = hardest 18:53:47.441 [Lua] Lobby data player_slot_1 = 0:0 18:53:47.441 [Lua] Lobby data player_slot_4 = 1100001034ed953:1 18:53:47.441 [Lua] Lobby data unique_server_name = Xanoth 18:53:47.441 [Lua] Lobby data quick_game = false 18:53:47.441 [Lua] Lobby data country_code = GB 18:53:47.441 [Lua] Lobby data matchmaking = false 18:53:47.441 [Lua] Lobby data power_level = 0 18:53:47.441 [Lua] Lobby data mission_id = dlc_morris_map 18:53:47.441 [Lua] Lobby data mechanism = deus 18:53:47.441 [Lua] Lobby data player_slot_5 = 0:0 18:53:47.442 [Lua] Lobby data player_slot_2 = 0:0 18:53:47.442 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 18:53:47.442 [Lua] Lobby data player_slot_3 = 0:0 18:53:47.442 [Lua] Lobby data eac_authorized = true 18:53:47.442 [Lua] Set lobby end. 18:53:47.442 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 18:53:47.454 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, ProfileSynchronizer 18:53:47.454 [Lua] [PackageManager] Unload: wwise/pistol, ProfileSynchronizer 18:53:47.455 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh, ProfileSynchronizer 18:53:47.455 [Lua] [PackageManager] Unload: units/weapons/player/wpn_es_deus_spear_01/wpn_es_deus_spear_01_3p, ProfileSynchronizer 18:53:47.455 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh, ProfileSynchronizer 18:53:47.457 [Lua] [PackageManager] Unload: resource_packages/careers/dr_ironbreaker, ProfileSynchronizer 18:53:47.458 [Lua] [PackageManager] Unload: wwise/repeating_handgun_pistol, ProfileSynchronizer 18:53:47.458 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, ProfileSynchronizer 18:53:47.458 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1, ProfileSynchronizer 18:53:47.459 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_08, ProfileSynchronizer 18:53:47.459 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold, ProfileSynchronizer 18:53:47.459 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold, ProfileSynchronizer 18:53:47.459 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1, ProfileSynchronizer 18:53:47.465 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, ProfileSynchronizer 18:53:47.466 [Lua] [PackageManager] Unload: wwise/es_deus_01, ProfileSynchronizer 18:53:47.466 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/skins/blue/chr_dwarf_ranger_ironbreaker_blue, ProfileSynchronizer 18:53:47.466 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1, ProfileSynchronizer 18:53:47.466 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, ProfileSynchronizer 18:53:47.466 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, ProfileSynchronizer 18:53:47.468 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, ProfileSynchronizer 18:53:47.468 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_02, ProfileSynchronizer 18:53:47.468 [Lua] [PackageManager] Unload: wwise/handgun, ProfileSynchronizer 18:53:47.470 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1_3p, ProfileSynchronizer 18:53:47.470 [Lua] [PackageManager] Unload: resource_packages/careers/wh_captain, ProfileSynchronizer 18:53:47.470 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh, ProfileSynchronizer 18:53:47.470 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, ProfileSynchronizer 18:53:47.470 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01, ProfileSynchronizer 18:53:47.472 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1, ProfileSynchronizer 18:53:47.472 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1_3p, ProfileSynchronizer 18:53:47.472 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, ProfileSynchronizer 18:53:47.472 [Lua] [PackageManager] Unload: units/weapons/player/wpn_es_deus_shield_01/wpn_es_deus_shield_01, ProfileSynchronizer 18:53:47.473 [Lua] [PackageManager] Unload: units/weapons/player/wpn_es_deus_shield_01/wpn_es_deus_shield_01_3p, ProfileSynchronizer 18:53:47.473 [Lua] [PackageManager] Unload: units/weapons/player/wpn_es_deus_spear_01/wpn_es_deus_spear_01, ProfileSynchronizer 18:53:47.473 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1, ProfileSynchronizer 18:53:47.474 [Lua] [PackageManager] Unload: resource_packages/careers/es_mercenary, ProfileSynchronizer 18:53:47.481 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, ProfileSynchronizer 18:53:47.481 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01, ProfileSynchronizer 18:53:47.482 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens, async-read, prioritized 18:53:47.482 [Lua] [StateLoading] load_current_level 18:53:47.482 [Lua] [LevelTransitionHandler] load_current_level, loading dlc_morris_map 0 18:53:47.482 [Umbra] Unload tome 18:53:47.483 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/sig_snare_b/khorne_path1, sig_snare_b_khorne_path1 18:53:47.483 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/sig_snare/khorne_common, sig_snare_b_khorne_path1 18:53:47.486 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/khorne_common, sig_snare_b_khorne_path1 18:53:47.500 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/sig_snare_b/path_common, sig_snare_b_khorne_path1 18:53:47.503 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/sig_snare/path_common, sig_snare_b_khorne_path1 18:53:47.508 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/sig_snare_b, sig_snare_b_khorne_path1 18:53:47.509 [Lua] [PackageManager] Unload: units/props/inn/deus/deus_chest_01, sig_snare_b_khorne_path1 18:53:47.533 [Lua] [PackageManager] Unload: resource_packages/dlcs/morris_ingame, sig_snare_b_khorne_path1 18:53:47.542 [Lua] [PackageManager] Unload: resource_packages/levels/honduras/ussingen_common, sig_snare_b_khorne_path1 18:53:47.553 [Lua] [PackageManager] Unload: resource_packages/levels/honduras/ground_zero_common, sig_snare_b_khorne_path1 18:53:47.553 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/map, dlc_morris_map, async-read, 18:53:47.636 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_1 18:53:47.636 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_1 18:53:47.636 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/map 18:53:47.661 [Umbra] Loading umbra tome '#ID[b2bd0ee1e3284f61]' 18:53:48.697 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/map 18:53:48.697 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/map 18:53:48.714 [Lua] [LevelTransitionHandler] Level load completed! 18:53:48.715 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: dlc_morris_map - level_seed: 0 - use_random_directors: false - conflict_director_name: disabled 18:53:48.715 [Lua] [EnemyPackageLoader] Load no enemies on this level 18:53:48.715 [Lua] [StateLoading] loadout_changed: true old_loadout: deus new_loadout: map_deus level_key: dlc_morris_map game_mode: map_deus 18:53:48.716 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC 18:53:48.716 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(1100001034ed953:1) 18:53:48.724 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING 18:53:48.730 [Lua] ### Received rpc_level_loaded 18:53:48.730 [Lua] #### Has state machine: true, peer_id: 1100001034ed953, level_id: 327 18:53:48.730 [Lua] Peer 1100001034ed953 has loaded the level and all enemies are loaded 18:53:48.730 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE 18:53:48.730 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/map_scene/world 18:53:48.730 [Umbra] Init version: 3.4.15 :: 16 threads 18:53:48.732 [Lua] Async level spawning done 18:53:48.747 [Lua] [PeerSM] 1100001034ed953 :: on_exit Loading 18:53:48.747 [Lua] [PeerSM] 1100001034ed953 :: on_enter LoadingProfilePackages 18:53:48.771 [Lua] [PeerSM] 1100001034ed953 :: on_exit LoadingProfilePackages 18:53:48.771 [Lua] [PeerSM] 1100001034ed953 :: on_enter WaitingForEnterGame 18:53:48.772 [Lua] ### Received rpc_level_loaded 18:53:48.772 [Lua] #### Has state machine: false, peer_id: 1100001034ed953, level_id: 327 18:53:48.772 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 18:53:49.771 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 18:53:49.771 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 18:53:49.771 [Lua] [Matchmaking] unregister rpcs 18:53:49.771 [Lua] Set lobby begin: 18:53:49.771 [Lua] Lobby data twitch_enabled = false 18:53:49.771 [Lua] Lobby data selected_mission_id = journey_citadel 18:53:49.771 [Lua] Lobby data num_players = 1 18:53:49.772 [Lua] Lobby data difficulty_tweak = -7 18:53:49.772 [Lua] Lobby data host = 1100001034ed953 18:53:49.772 [Lua] Lobby data matchmaking_type = 2 18:53:49.772 [Lua] Lobby data is_private = true 18:53:49.772 [Lua] Lobby data match_started = true 18:53:49.772 [Lua] Lobby data difficulty = hardest 18:53:49.772 [Lua] Lobby data player_slot_1 = 0:0 18:53:49.772 [Lua] Lobby data player_slot_4 = 1100001034ed953:1 18:53:49.772 [Lua] Lobby data unique_server_name = Xanoth 18:53:49.772 [Lua] Lobby data quick_game = false 18:53:49.772 [Lua] Lobby data country_code = GB 18:53:49.773 [Lua] Lobby data matchmaking = false 18:53:49.773 [Lua] Lobby data power_level = 0 18:53:49.773 [Lua] Lobby data mission_id = dlc_morris_map 18:53:49.773 [Lua] Lobby data mechanism = deus 18:53:49.773 [Lua] Lobby data player_slot_5 = 0:0 18:53:49.773 [Lua] Lobby data player_slot_2 = 0:0 18:53:49.773 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 18:53:49.773 [Lua] Lobby data player_slot_3 = 0:0 18:53:49.773 [Lua] Lobby data eac_authorized = true 18:53:49.773 [Lua] Set lobby end. 18:53:49.773 [Lua] [Managers] Destroying manager group: 18:53:49.774 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens 18:53:49.774 [Lua] [Gamestate] Enter StateIngame HOST 18:53:49.774 [Lua] <>level = dlc_morris_map<> 18:53:49.774 [Lua] [StateIngame] Server ingame 18:53:49.777 [Lua] Set lobby begin: 18:53:49.777 [Lua] Lobby data twitch_enabled = false 18:53:49.777 [Lua] Lobby data selected_mission_id = journey_citadel 18:53:49.777 [Lua] Lobby data num_players = 1 18:53:49.777 [Lua] Lobby data difficulty_tweak = 0 18:53:49.777 [Lua] Lobby data host = 1100001034ed953 18:53:49.777 [Lua] Lobby data matchmaking_type = 2 18:53:49.777 [Lua] Lobby data is_private = true 18:53:49.778 [Lua] Lobby data match_started = true 18:53:49.778 [Lua] Lobby data difficulty = normal 18:53:49.778 [Lua] Lobby data player_slot_1 = 0:0 18:53:49.778 [Lua] Lobby data player_slot_4 = 1100001034ed953:1 18:53:49.778 [Lua] Lobby data unique_server_name = Xanoth 18:53:49.778 [Lua] Lobby data quick_game = false 18:53:49.778 [Lua] Lobby data country_code = GB 18:53:49.778 [Lua] Lobby data matchmaking = false 18:53:49.778 [Lua] Lobby data power_level = 0 18:53:49.778 [Lua] Lobby data mission_id = dlc_morris_map 18:53:49.778 [Lua] Lobby data mechanism = deus 18:53:49.778 [Lua] Lobby data player_slot_5 = 0:0 18:53:49.778 [Lua] Lobby data player_slot_2 = 0:0 18:53:49.778 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 18:53:49.778 [Lua] Lobby data player_slot_3 = 0:0 18:53:49.778 [Lua] Lobby data eac_authorized = true 18:53:49.778 [Lua] Set lobby end. 18:53:49.778 [Lua] [Matchmaking] register rpcs 18:53:49.778 [Lua] GameNetworkManager:init... creating game session 18:53:49.778 [Lua] Host GameSession.make_game_session_host with session: 18:53:49.778 [Lua] [GameNetworkManager] Setting pong timeout to 60 18:53:49.779 [Lua] [GameNetworkManager] My own peer_id = 1100001034ed953 18:53:49.779 [Lua] [GameNetworkManager] self.is_server = true 18:53:49.779 [Network] Setting artificial MTU limit to 65536 18:53:49.791 [Lua] Switching ConflictSettings: to: disabled 18:53:49.791 [Lua] pacing=disabled 18:53:49.791 [Lua] roaming=nil 18:53:49.791 [Lua] specials=disabled 18:53:49.791 [Lua] debug_color=black 18:53:49.791 [Lua] pack_spawning=disabled 18:53:49.791 [Lua] contained_breeds=nil 18:53:49.791 [Lua] disabled=true 18:53:49.791 [Lua] boss=disabled 18:53:49.791 [Lua] horde=disabled 18:53:49.791 [Lua] name=disabled 18:53:49.791 [Lua] intensity=disabled 18:53:49.791 [Lua] --- 18:53:49.791 [Lua] [LevelAnalysis] set_random_seed( 0) 18:53:49.795 [Lua] [AIInterestPointSystem] Level Seed: 1220776646 18:53:49.795 [Lua] 18:53:49.795 [Lua] [entity_system_bag] = table 18:53:49.795 [Lua] [entity_system_bag] = metatable 18:53:49.795 [Lua] [startup_data] = table 18:53:49.795 [Lua] [entity_manager] = table 18:53:49.795 [Lua] [entity_manager] = metatable 18:53:49.795 [Lua] [unit_spawner] = table 18:53:49.795 [Lua] [unit_spawner] = metatable 18:53:49.795 [Lua] [unit_storage] = table 18:53:49.795 [Lua] [unit_storage] = metatable 18:53:49.795 [Lua] [dice_keeper] = table 18:53:49.795 [Lua] [dice_keeper] = metatable 18:53:49.795 [Lua] [is_server] = true (boolean) 18:53:49.795 [Lua] [world] = [World] 18:53:49.795 [Lua] [system_api] = table 18:53:49.795 [Lua] [entity_system] = table 18:53:49.795 [Lua] [entity_system] = metatable 18:53:49.795 [Lua] [network_lobby] = table 18:53:49.795 [Lua] [network_lobby] = metatable 18:53:49.795 [Lua] [profile_synchronizer] = table 18:53:49.795 [Lua] [profile_synchronizer] = metatable 18:53:49.795 [Lua] [level_transition_handler] = table 18:53:49.795 [Lua] [level_transition_handler] = metatable 18:53:49.795 [Lua] [num_local_human_players] = 1 (number) 18:53:49.795 [Lua] [statistics_db] = table 18:53:49.795 [Lua] [statistics_db] = metatable 18:53:49.795 [Lua] [network_server] = table 18:53:49.795 [Lua] [network_server] = metatable 18:53:49.795 [Lua] [input_manager] = table 18:53:49.795 [Lua] [input_manager] = metatable 18:53:49.795 [Lua] [network_clock] = table 18:53:49.795 [Lua] [network_clock] = metatable 18:53:49.795 [Lua] [network_transmit] = table 18:53:49.795 [Lua] [network_transmit] = metatable 18:53:49.795 [Lua] [free_flight_manager] = table 18:53:49.795 [Lua] [free_flight_manager] = metatable 18:53:49.795 [Lua] [network_manager] = table 18:53:49.795 [Lua] [network_manager] = metatable 18:53:49.795 [Lua] [network_event_delegate] = table 18:53:49.795 [Lua] [network_event_delegate] = metatable 18:53:49.795 [Lua] 18:53:49.795 [Lua] ignoring extension VersusVolumeObjectiveExtension 18:53:49.795 [Lua] ignoring extension VersusInteractObjectiveExtension 18:53:49.795 [Lua] ignoring extension VersusPayloadObjectiveExtension 18:53:49.795 [Lua] ignoring extension VersusSocketObjectiveExtension 18:53:49.795 [Lua] ignoring extension VersusTargetObjectiveExtension 18:53:49.795 [Lua] ignoring extension VersusMissionObjectiveExtension 18:53:49.809 [Lua] [AchievementManager] Achievements using the steam platform 18:53:49.809 [Lua] PlayerManager:add_player player_1 18:53:49.831 [Lua] [StateIngame] Level seed: 0 18:53:49.831 [Lua] [LevelAnalysis] set_random_seed( 1220776646) 18:53:49.832 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 18:53:49.832 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 18:53:49.832 [Lua] [IngameUI] init 18:53:49.838 [SteamVoipClient] select_out(1100001034ed953, off) 18:53:49.843 [Lua] cb_razer_chroma_setup 18:53:49.866 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_aligner"]["scale"] [0] =[C]: in function callstack [1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override [2] @scripts/ui/ui_scenegraph.lua:154: in function scenegraph_visit_node [3] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node [4] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node [5] @scripts/ui/ui_scenegraph.lua:176: in function hook_chain [6] @scripts/mods/vmf/modules/core/hooks.lua:180: in function init_scenegraph [7] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2841: in function create_ui_elements [8] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init [9] @foundation/scripts/util/class.lua:62:in function [10] =[C]: in function xpcall [11] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call [12] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function [13] =[C]: in function pcall [14] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc [15] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function [16] =[C]: in function xpcall [17] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr [18] @scripts/mods/vmf/modules/core/hooks.lua:165:in function [19] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init [20] @foundation/scripts/util/class.lua:62: in function new [21] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui [22] @scripts/game_state/state_ingame_running.lua:173: in function on_enter [23] @foundation/scripts/util/state_machine.lua:127: in function _change_state [24] @scripts/game_state/game_state_machine.lua:18: in function _change_state [25] @foundation/scripts/util/state_machine.lua:95: in function init [26] @scripts/game_state/game_state_machine.lua:7: in function init [27] @foundation/scripts/util/class.lua:62: in function new [28] @scripts/game_state/state_ingame.lua:426: in function on_enter [29] @foundation/scripts/util/state_machine.lua:127: in function _change_state [30] @scripts/game_state/game_state_machine.lua:18: in function _change_state [31] @foundation/scripts/util/state_machine.lua:144: in function update [32] @scripts/boot.lua:865: in function game_update [33] @scripts/boot.lua:628:in function [1] node = table: 000000000BBB7CD0; node_def = table: 00000000193AF5A0; k = "scale"; v = "fit" [2] scenegraph = table: 000000000BBB7850; scenegraph_def = table: 00000000193D3300; name = "sg_aligner"; node_def = table: 00000000193AF5A0; parent_name = "sg_root"; parent = table: 000000000BBB7940; parent_world_position = table: 000000000BBB7970; local_position = table: 000000000BBB7C40; size = table: 000000000BBB7C90; node = table: 000000000BBB7CD0 [3] scenegraph = table: 000000000BBB7850; scenegraph_def = table: 00000000193D3300; name = "sg_background_settings_list"; node_def = table: 00000000196043D0; parent_name = "sg_aligner"; parent = nil [4] scenegraph = table: 000000000BBB7850; scenegraph_def = table: 00000000193D3300; name = "sg_settings_list_mask"; node_def = table: 00000000196047C0; parent_name = "sg_background_settings_list"; parent = nil [5] scenegraph_def = table: 00000000193D3300; scenegraph = table: 000000000BBB7850; name = "sg_settings_list_mask"; node = table: 00000000196047C0 [6] hook_chain = [function] [7] self = table: 00000000163D47E0 [8] self = table: 00000000163D47E0; ingame_ui_context = table: 000000000CAC0D00; input_manager = table: 000000000C7087C0; world = [World] [9] self = table: 000000001ACFAC40; object = table: 00000000163D47E0 [11] mod = table: 0000000000DE1B00; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function] [12] view_name = "vmf_options_view"; view_settings = table: 000000001AD44110; mod = table: 0000000000DE1B00; init_view_function = [function]; transitions = table: 000000001AD6A270; blocked_transitions = table: 000000001ADF4740 [14] mod = table: 000000000CAC10C0; error_prefix_data = table: 00000000163D47A0; func = [function] [15] self = table: 000000000CAC10C0; view_name = "vmf_options_view"; _ = table: 000000001ADF4770 [17] mod = table: 0000000000DE1B00; error_prefix_data = "(safe_hook)"; func = [function] [19] hook_chain = [function]; num_values = 0; values = table: 00000000163D4760; safe_hooks = table: 0000000002FB6D50; i = 1 [20] self = table: 000000001AD25390; object = table: 000000000CAC10C0 [21] self = table: 000000000A2A1AD0; ingame_ui_context = table: 000000000CAC0D00 [22] self = table: 000000000A2A1AD0; params = table: 000000000A2A1D80; viewport_name = "player_1"; input_manager = table: 000000000C7087C0; input_source = table: 000000000D60AA50; player_manager = table: 0000000003561AF0; peer_id = "1100001034ed953"; local_player_id = 1; player = table: 000000000BE4BBF0; stats_id = "1100001034ed953:1"; entity_manager = table: 000000000013A780; camera_system = table: 0000000002BD37F0; outline_system = table: 000000000F9CEC30; fade_system = table: 00000000038913C0; sound_sector_system = table: 0000000002BD3850; sound_environment_system = table: 000000000A13BEC0; event_manager = table: 000000000B255AD0; level_key = "dlc_morris_map"; world_manager = table: 0000000002F40560; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 000000000CAC0D00 [23] self = table: 000000000A2A1C10; new_state = table: 0000000018BD9720; params = table: 000000000A2A1D80; scope_name = "StateInGameRunning:on_enter" [24] self = table: 000000000A2A1C10; new_state = table: 0000000018BD9720; notify = nil; old_state = nil [25] self = table: 000000000A2A1C10; parent = table: 000000000FD441B0; start_state = table: 0000000018BD9720; params = table: 000000000A2A1D80; profiling_debugging_enabled = true ... [7] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 000000000CAC06A0; ingame_ui = table: 000000000CAC10C0; definitions = table: 00000000163D4850; input_manager = table: 000000000C7087C0; max_setting_list_offset_y = 3640; wwise_world = [WwiseWorld]; render_settings = table: 00000000163D4920; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 4640; settings_list_size_y = 4640; settings_list_widgets = table: 00000000163D8670; menu_widgets = table: 00000000163D55D0; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true; [8] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 000000000CAC06A0; ingame_ui = table: 000000000CAC10C0; definitions = table: 00000000163D4850; input_manager = table: 000000000C7087C0; max_setting_list_offset_y = 3640; wwise_world = [WwiseWorld]; render_settings = table: 00000000163D4920; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 4640; settings_list_size_y = 4640; settings_list_widgets = table: 00000000163D8670; menu_widgets = table: 00000000163D55D0; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true; [9] ___is_class_metatable___ = true; __index = table: 000000001ACFAC40; [15] fps = 0; world_manager = table: 0000000002F40560; ingame_hud = table: 000000000BE14AA0; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 000000000CAC06A0; telemetry_time_view_enter = 0; input_manager = table: 000000000C7087C0; profile_synchronizer = table: 000000000080CFB0; blocked_transitions = table: 000000001AD25220; motd_ui = table: 00000000163CD890; cutscene_system = table: 000000000F9CF250; text_popup_ui = table: 00000000163B5BB0; local_player_id = 1; unlock_manager = table: 00000000033ACEB0; last_resolution_y = 1080; motd_loading = false; end_screen = table: 000000001639BA80; ui_top_renderer = table: 000000000CABFAA0; camera_manager = table: 0000000016A5D500; _profile_requester = table: 0000000000826BD0; ingame_ui_context = table: 000000000CAC0D00; views = table: 0000000016164700; wwise_world = [WwiseWorld]; _fps_cooldown = 0; mean_dt = 0; world = [World]; hotkey_mapping = table: 000000001AD24140; _player = table: 000000000BE4BBF0; weave_onboarding = table: 000000001639CDA0; popup_handler = table: 00000000163B5A70; peer_id = "1100001034ed953"; network_event_delegate = table: 00000000167F5FB0; [20] ___is_class_metatable___ = true; __index = table: 000000001AD25390; [21] world_name = "level_world"; network_server = table: 0000000000763610; local_player_id = 1; parent = table: 000000000FD441B0; _booted_eac_untrusted = false; statistics_db = table: 0000000001A594C0; is_server = true; _lobby_host = table: 000000000075D290; world = [World]; _network_options = table: 0000000018D2DE00; is_in_tutorial = false; input_manager = table: 000000000C7087C0; profile_synchronizer = table: 000000000080CFB0; ingame_ui_context = table: 000000000CAC0D00; end_conditions_met = false; player = table: 000000000BE4BBF0; free_flight_manager = table: 0000000003561E10; viewport_name = "player_1"; network_event_delegate = table: 00000000167F5FB0; [22] world_name = "level_world"; network_server = table: 0000000000763610; local_player_id = 1; parent = table: 000000000FD441B0; _booted_eac_untrusted = false; statistics_db = table: 0000000001A594C0; is_server = true; _lobby_host = table: 000000000075D290; world = [World]; _network_options = table: 0000000018D2DE00; is_in_tutorial = false; input_manager = table: 000000000C7087C0; profile_synchronizer = table: 000000000080CFB0; ingame_ui_context = table: 000000000CAC0D00; end_conditions_met = false; player = table: 000000000BE4BBF0; free_flight_manager = table: 0000000003561E10; viewport_name = "player_1"; network_event_delegate = table: 00000000167F5FB0; [23] _params = table: 000000000A2A1D80; _profiling_debugging_enabled = true; _parent = table: 000000000FD441B0; _state = table: 000000000A2A1AD0; [24] _params = table: 000000000A2A1D80; _profiling_debugging_enabled = true; _parent = table: 000000000FD441B0; _state = table: 000000000A2A1AD0; [25] _params = table: 000000000A2A1D80; _profiling_debugging_enabled = true; _parent = table: 000000000FD441B0; _state = table: 000000000A2A1AD0; [26] _params = table: 000000000A2A1D80; _profiling_debugging_enabled = true; _parent = table: 000000000FD441B0; _state = table: 000000000A2A1AD0; [27] ___is_class_metatable___ = true; __index = table: 000000000312C220; super = table: 00000000000B2CB0; [28] world_name = "level_world"; entity_system_bag = table: 0000000009FE97E0; network_server = table: 0000000000763610; entity_system = table: 000000000B143430; parent = table: 0000000000094F10; _level_flow_events = table: 000000000A2A1DF0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = false; is_in_tutorial = false; input_manager = table: 000000000C7087C0; profile_synchronizer = table: 000000000080CFB0; _debug_gui = [Gui]; network_transmit = table: 00000000008291A0; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "1100001034ed953"; level = [Level]; network_timer_handler = table: 000000000AEFB910; machines = table: 000000000A2A1CE0; _quit_game = false; network_clock = table: 0000000004A64A40; _onclose_called = false; _lobby_host = table: 000000000075D290; statistics_db = table: 0000000001A594C0; game_mode_key = "map_deus"; level_key = "dlc_morris_map"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 0000000003561E10; dice_keeper = table: 000000000297EAE0; network_event_delegate = table: 00000000167F5FB0; [29] _params = table: 0000000004B4B610; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094F10; _state = table: 000000000FD441B0; [30] _params = table: 0000000004B4B610; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094F10; _state = table: 000000000FD441B0; [31] _params = table: 0000000004B4B610; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094F10; _state = table: 000000000FD441B0; [32] startup_package_handles = table: 00000000000994D0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000098BC0; flow_return_table = table: 0000000000094F40; _machine = table: 0000000004B4D1A0; startup_timer = 4.5389176594326273; has_booted = true; loading_context = table: 000000000D76CBB0; 18:53:49.867 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_settings_list_start_2nd_layer"]["offset"] [0] =[C]: in function callstack [1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override [2] @scripts/ui/ui_scenegraph.lua:116: in function scenegraph_visit_node [3] @scripts/ui/ui_scenegraph.lua:176: in function hook_chain [4] @scripts/mods/vmf/modules/core/hooks.lua:180: in function init_scenegraph [5] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2842: in function create_ui_elements [6] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init [7] @foundation/scripts/util/class.lua:62:in function [8] =[C]: in function xpcall [9] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call [10] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function [11] =[C]: in function pcall [12] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc [13] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function [14] =[C]: in function xpcall [15] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr [16] @scripts/mods/vmf/modules/core/hooks.lua:165:in function [17] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init [18] @foundation/scripts/util/class.lua:62: in function new [19] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui [20] @scripts/game_state/state_ingame_running.lua:173: in function on_enter [21] @foundation/scripts/util/state_machine.lua:127: in function _change_state [22] @scripts/game_state/game_state_machine.lua:18: in function _change_state [23] @foundation/scripts/util/state_machine.lua:95: in function init [24] @scripts/game_state/game_state_machine.lua:7: in function init [25] @foundation/scripts/util/class.lua:62: in function new [26] @scripts/game_state/state_ingame.lua:426: in function on_enter [27] @foundation/scripts/util/state_machine.lua:127: in function _change_state [28] @scripts/game_state/game_state_machine.lua:18: in function _change_state [29] @foundation/scripts/util/state_machine.lua:144: in function update [30] @scripts/boot.lua:865: in function game_update [31] @scripts/boot.lua:628:in function [1] node = table: 000000000BBC1280; node_def = table: 000000000BBB7670; k = "offset"; v = table: 000000000BBB7730 [2] scenegraph = table: 000000000BBC11C0; scenegraph_def = table: 00000000163D4880; name = "sg_settings_list_start_2nd_layer"; node_def = table: 000000000BBB7670; parent_name = nil; local_position = table: 000000000BBC1230; node = table: 000000000BBC1280 [3] scenegraph_def = table: 00000000163D4880; scenegraph = table: 000000000BBC11C0; name = "sg_settings_list_start_2nd_layer"; node = table: 000000000BBB7670 [4] hook_chain = [function] [5] self = table: 00000000163D47E0 [6] self = table: 00000000163D47E0; ingame_ui_context = table: 000000000CAC0D00; input_manager = table: 000000000C7087C0; world = [World] [7] self = table: 000000001ACFAC40; object = table: 00000000163D47E0 [9] mod = table: 0000000000DE1B00; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function] [10] view_name = "vmf_options_view"; view_settings = table: 000000001AD44110; mod = table: 0000000000DE1B00; init_view_function = [function]; transitions = table: 000000001AD6A270; blocked_transitions = table: 000000001ADF4740 [12] mod = table: 000000000CAC10C0; error_prefix_data = table: 00000000163D47A0; func = [function] [13] self = table: 000000000CAC10C0; view_name = "vmf_options_view"; _ = table: 000000001ADF4770 [15] mod = table: 0000000000DE1B00; error_prefix_data = "(safe_hook)"; func = [function] [17] hook_chain = [function]; num_values = 0; values = table: 00000000163D4760; safe_hooks = table: 0000000002FB6D50; i = 1 [18] self = table: 000000001AD25390; object = table: 000000000CAC10C0 [19] self = table: 000000000A2A1AD0; ingame_ui_context = table: 000000000CAC0D00 [20] self = table: 000000000A2A1AD0; params = table: 000000000A2A1D80; viewport_name = "player_1"; input_manager = table: 000000000C7087C0; input_source = table: 000000000D60AA50; player_manager = table: 0000000003561AF0; peer_id = "1100001034ed953"; local_player_id = 1; player = table: 000000000BE4BBF0; stats_id = "1100001034ed953:1"; entity_manager = table: 000000000013A780; camera_system = table: 0000000002BD37F0; outline_system = table: 000000000F9CEC30; fade_system = table: 00000000038913C0; sound_sector_system = table: 0000000002BD3850; sound_environment_system = table: 000000000A13BEC0; event_manager = table: 000000000B255AD0; level_key = "dlc_morris_map"; world_manager = table: 0000000002F40560; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 000000000CAC0D00 [21] self = table: 000000000A2A1C10; new_state = table: 0000000018BD9720; params = table: 000000000A2A1D80; scope_name = "StateInGameRunning:on_enter" [22] self = table: 000000000A2A1C10; new_state = table: 0000000018BD9720; notify = nil; old_state = nil [23] self = table: 000000000A2A1C10; parent = table: 000000000FD441B0; start_state = table: 0000000018BD9720; params = table: 000000000A2A1D80; profiling_debugging_enabled = true [24] self = table: 000000000A2A1C10; parent = table: 000000000FD441B0; start_state = table: 0000000018BD9720; params = table: 000000000A2A1D80; profiling_debugging_enabled = true [25] self = table: 000000000312C220; object = table: 000000000A2A1C10 ... [5] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 00000000163D55D0; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 000000000CAC06A0; ingame_ui = table: 000000000CAC10C0; definitions = table: 00000000163D4850; input_manager = table: 000000000C7087C0; wwise_world = [WwiseWorld]; render_settings = table: 00000000163D4920; original_settings_list_size_y = 4640; max_setting_list_offset_y = 3640; current_setting_list_offset_y = 0; settings_list_widgets = table: 00000000163D8670; settings_list_size_y = 4640; ui_scenegraph = table: 000000000BBB7850; is_setting_changes_applied_immidiately = true; [6] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 00000000163D55D0; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 000000000CAC06A0; ingame_ui = table: 000000000CAC10C0; definitions = table: 00000000163D4850; input_manager = table: 000000000C7087C0; wwise_world = [WwiseWorld]; render_settings = table: 00000000163D4920; original_settings_list_size_y = 4640; max_setting_list_offset_y = 3640; current_setting_list_offset_y = 0; settings_list_widgets = table: 00000000163D8670; settings_list_size_y = 4640; ui_scenegraph = table: 000000000BBB7850; is_setting_changes_applied_immidiately = true; [7] ___is_class_metatable___ = true; __index = table: 000000001ACFAC40; [13] fps = 0; world_manager = table: 0000000002F40560; ingame_hud = table: 000000000BE14AA0; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 000000000CAC06A0; telemetry_time_view_enter = 0; input_manager = table: 000000000C7087C0; profile_synchronizer = table: 000000000080CFB0; blocked_transitions = table: 000000001AD25220; motd_ui = table: 00000000163CD890; cutscene_system = table: 000000000F9CF250; text_popup_ui = table: 00000000163B5BB0; local_player_id = 1; unlock_manager = table: 00000000033ACEB0; last_resolution_y = 1080; motd_loading = false; end_screen = table: 000000001639BA80; ui_top_renderer = table: 000000000CABFAA0; camera_manager = table: 0000000016A5D500; _profile_requester = table: 0000000000826BD0; ingame_ui_context = table: 000000000CAC0D00; views = table: 0000000016164700; wwise_world = [WwiseWorld]; _fps_cooldown = 0; mean_dt = 0; world = [World]; hotkey_mapping = table: 000000001AD24140; _player = table: 000000000BE4BBF0; weave_onboarding = table: 000000001639CDA0; popup_handler = table: 00000000163B5A70; peer_id = "1100001034ed953"; network_event_delegate = table: 00000000167F5FB0; [18] ___is_class_metatable___ = true; __index = table: 000000001AD25390; [19] world_name = "level_world"; network_server = table: 0000000000763610; local_player_id = 1; parent = table: 000000000FD441B0; _booted_eac_untrusted = false; statistics_db = table: 0000000001A594C0; is_server = true; _lobby_host = table: 000000000075D290; world = [World]; _network_options = table: 0000000018D2DE00; is_in_tutorial = false; input_manager = table: 000000000C7087C0; profile_synchronizer = table: 000000000080CFB0; ingame_ui_context = table: 000000000CAC0D00; end_conditions_met = false; player = table: 000000000BE4BBF0; free_flight_manager = table: 0000000003561E10; viewport_name = "player_1"; network_event_delegate = table: 00000000167F5FB0; [20] world_name = "level_world"; network_server = table: 0000000000763610; local_player_id = 1; parent = table: 000000000FD441B0; _booted_eac_untrusted = false; statistics_db = table: 0000000001A594C0; is_server = true; _lobby_host = table: 000000000075D290; world = [World]; _network_options = table: 0000000018D2DE00; is_in_tutorial = false; input_manager = table: 000000000C7087C0; profile_synchronizer = table: 000000000080CFB0; ingame_ui_context = table: 000000000CAC0D00; end_conditions_met = false; player = table: 000000000BE4BBF0; free_flight_manager = table: 0000000003561E10; viewport_name = "player_1"; network_event_delegate = table: 00000000167F5FB0; [21] _params = table: 000000000A2A1D80; _profiling_debugging_enabled = true; _parent = table: 000000000FD441B0; _state = table: 000000000A2A1AD0; [22] _params = table: 000000000A2A1D80; _profiling_debugging_enabled = true; _parent = table: 000000000FD441B0; _state = table: 000000000A2A1AD0; [23] _params = table: 000000000A2A1D80; _profiling_debugging_enabled = true; _parent = table: 000000000FD441B0; _state = table: 000000000A2A1AD0; [24] _params = table: 000000000A2A1D80; _profiling_debugging_enabled = true; _parent = table: 000000000FD441B0; _state = table: 000000000A2A1AD0; [25] ___is_class_metatable___ = true; __index = table: 000000000312C220; super = table: 00000000000B2CB0; [26] world_name = "level_world"; entity_system_bag = table: 0000000009FE97E0; network_server = table: 0000000000763610; entity_system = table: 000000000B143430; parent = table: 0000000000094F10; _level_flow_events = table: 000000000A2A1DF0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = false; is_in_tutorial = false; input_manager = table: 000000000C7087C0; profile_synchronizer = table: 000000000080CFB0; _debug_gui = [Gui]; network_transmit = table: 00000000008291A0; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "1100001034ed953"; level = [Level]; network_timer_handler = table: 000000000AEFB910; machines = table: 000000000A2A1CE0; _quit_game = false; network_clock = table: 0000000004A64A40; _onclose_called = false; _lobby_host = table: 000000000075D290; statistics_db = table: 0000000001A594C0; game_mode_key = "map_deus"; level_key = "dlc_morris_map"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 0000000003561E10; dice_keeper = table: 000000000297EAE0; network_event_delegate = table: 00000000167F5FB0; [27] _params = table: 0000000004B4B610; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094F10; _state = table: 000000000FD441B0; [28] _params = table: 0000000004B4B610; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094F10; _state = table: 000000000FD441B0; [29] _params = table: 0000000004B4B610; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094F10; _state = table: 000000000FD441B0; [30] startup_package_handles = table: 00000000000994D0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000098BC0; flow_return_table = table: 0000000000094F40; _machine = table: 0000000004B4D1A0; startup_timer = 4.5389176594326273; has_booted = true; loading_context = table: 000000000D76CBB0; 18:53:49.869 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 18:53:49.869 [Lua] Set lobby begin: 18:53:49.869 [Lua] Lobby data twitch_enabled = false 18:53:49.869 [Lua] Lobby data selected_mission_id = journey_citadel 18:53:49.869 [Lua] Lobby data num_players = 1 18:53:49.870 [Lua] Lobby data difficulty_tweak = 0 18:53:49.870 [Lua] Lobby data host = 1100001034ed953 18:53:49.870 [Lua] Lobby data matchmaking_type = 2 18:53:49.870 [Lua] Lobby data is_private = true 18:53:49.870 [Lua] Lobby data match_started = true 18:53:49.870 [Lua] Lobby data difficulty = normal 18:53:49.870 [Lua] Lobby data player_slot_1 = 0:0 18:53:49.870 [Lua] Lobby data player_slot_4 = 1100001034ed953:1 18:53:49.870 [Lua] Lobby data unique_server_name = Xanoth 18:53:49.871 [Lua] Lobby data quick_game = false 18:53:49.871 [Lua] Lobby data country_code = GB 18:53:49.871 [Lua] Lobby data matchmaking = false 18:53:49.871 [Lua] Lobby data power_level = 715 18:53:49.871 [Lua] Lobby data mission_id = dlc_morris_map 18:53:49.871 [Lua] Lobby data mechanism = deus 18:53:49.871 [Lua] Lobby data player_slot_5 = 0:0 18:53:49.871 [Lua] Lobby data player_slot_2 = 0:0 18:53:49.871 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 18:53:49.871 [Lua] Lobby data player_slot_3 = 0:0 18:53:49.871 [Lua] Lobby data eac_authorized = true 18:53:49.871 [Lua] Set lobby end. 18:53:49.871 [Lua] CurrentConflictSettings disabled 18:53:49.871 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA IN ITS SETTINGS, NO PICKUPS WILL SPAWN 18:53:49.871 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=2 18:53:49.871 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 18:53:49.871 [Lua] [Managers] Calling function on all managers: 18:53:49.871 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 18:53:49.875 [Lua] [PeerSM] 1100001034ed953 :: on_exit WaitingForEnterGame 18:53:49.875 [Lua] [PeerSM] 1100001034ed953 :: on_enter WaitingForGameObjectSync 18:53:49.887 [Lua] [PeerSM] 1100001034ed953 :: on_exit WaitingForGameObjectSync 18:53:49.888 [Lua] [PeerSM] 1100001034ed953 :: on_enter WaitingForPlayers 18:53:49.897 [Lua] [PeerSM] 1100001034ed953 :: on_exit WaitingForPlayers 18:53:49.897 [Lua] [PeerSM] 1100001034ed953 :: on_enter InGame 18:53:50.090 [Lua] StateInGameRunning:_game_actually_starts() 18:53:50.090 [Lua] ################################################################################################################# 18:53:50.090 [Lua] [Loading Time]: 00:00:03 [Transition]: sig_snare_b_khorne_path1-dlc_morris_map [Members joined]: 0 [Members Left]: 0 [Is Server]: true 18:53:50.090 [Lua] ################################################################################################################# 18:53:50.090 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 47 18:53:50.101 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 47 18:53:50.302 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 47 18:53:50.302 [Lua] Commit load time data 19:02:11.600 [Window] Window => active 19:02:21.409 [Lua] [PackageManager] Load: units/props/deus_idol/deus_lileath_01, UIUnitPreviewer, async-read, 19:02:21.451 [Lua] [PackageManager] Finished loading asynchronous package: units/props/deus_idol/deus_lileath_01 19:02:21.451 [Lua] [PackageManager] Force_load: units/props/deus_idol/deus_lileath_01 19:03:01.407 [Window] Window => inactive 19:03:02.770 [Lua] [PackageManager] Unload: units/props/deus_idol/deus_lileath_01, UIUnitPreviewer 19:03:20.059 [Window] Window => active 19:03:21.394 [Window] Window => inactive 19:10:38.633 [Window] Window => active 19:10:42.230 [Window] Window => inactive 19:10:43.555 [Window] Window => active 19:10:51.287 [Window] Window => inactive 19:10:53.012 [Lua] [LevelTransitionHandler] set_next_level( lvl:pat_town_khorne_path2, mc:deus, gm:deus, env:0, seed:1074401859, conflict:deus_skaven_chaos, lckd_director_funcs:{}, diff:hardest diff_tweak:0 id:246529408 lt:load_next_level) 19:10:53.012 [Lua] [LevelTransitionHandler] promote_next_level_data 19:10:53.013 [Lua] [NetworkServer] Entering post game 19:10:53.013 [Lua] [PeerSM] 1100001034ed953 :: on_exit InGame 19:10:53.013 [Lua] [PeerSM] 1100001034ed953 :: on_enter InPostGame 19:10:53.014 [Save] Saving `save_data` 19:10:53.014 [Lua] gm_event_end_conditions_met true false 19:10:53.015 [Lua] Game won 19:10:53.015 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 19:10:53.019 [Lua] generate_backend_stats 1100001034ed953:1 19:10:53.022 [Save] Save done 19:10:53.022 [Save] Saving `save_data` 19:10:53.035 [Save] Save done 19:10:53.061 [Lua] PlayFabMirrorBase:_commit_internal nil 19:10:53.061 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 19:10:53.061 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 19:10:53.061 [Save] Saving `save_data` 19:10:53.061 [Lua] TRANSITION nil nil load_next_level 19:10:53.061 [Lua] Transition type "load_next_level", is server: true 19:10:53.061 [Lua] [GameNetworkManager] Leaving game... 19:10:53.061 [Lua] [GameNetworkManager] Shutting down game session host. 19:10:53.061 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 19:10:53.061 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 19:10:53.061 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=1011.48 19:10:53.063 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 19:10:53.064 [Lua] commit result success 11 19:10:53.064 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 48 19:10:53.064 [Lua] none table: 000000001A6CC250 nil 19:10:53.071 [Save] Save done 19:10:53.074 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 48 19:10:53.718 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 48 19:10:54.792 [Lua] Set lobby begin: 19:10:54.792 [Lua] Lobby data twitch_enabled = false 19:10:54.792 [Lua] Lobby data selected_mission_id = journey_citadel 19:10:54.793 [Lua] Lobby data num_players = 1 19:10:54.793 [Lua] Lobby data difficulty_tweak = 0 19:10:54.793 [Lua] Lobby data host = 1100001034ed953 19:10:54.793 [Lua] Lobby data matchmaking_type = 2 19:10:54.793 [Lua] Lobby data is_private = true 19:10:54.793 [Lua] Lobby data match_started = true 19:10:54.793 [Lua] Lobby data difficulty = normal 19:10:54.793 [Lua] Lobby data player_slot_1 = 0:0 19:10:54.793 [Lua] Lobby data player_slot_4 = 1100001034ed953:1 19:10:54.793 [Lua] Lobby data unique_server_name = Xanoth 19:10:54.793 [Lua] Lobby data quick_game = false 19:10:54.793 [Lua] Lobby data country_code = GB 19:10:54.793 [Lua] Lobby data matchmaking = false 19:10:54.793 [Lua] Lobby data power_level = 0 19:10:54.793 [Lua] Lobby data mission_id = dlc_morris_map 19:10:54.794 [Lua] Lobby data mechanism = deus 19:10:54.794 [Lua] Lobby data player_slot_5 = 0:0 19:10:54.794 [Lua] Lobby data player_slot_2 = 0:0 19:10:54.794 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 19:10:54.794 [Lua] Lobby data player_slot_3 = 0:0 19:10:54.794 [Lua] Lobby data eac_authorized = true 19:10:54.794 [Lua] Set lobby end. 19:10:55.092 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 19:10:55.092 [Lua] [Managers] Calling function on all managers: 19:10:55.093 [Lua] PlayerManager:remove_player peer_id=1100001034ed953 1 19:10:55.093 [Lua] Clearing all global lookup lists 19:10:55.093 [Lua] [IngamePlayerListUI] - Destroy 19:10:55.093 [Lua] [IngameUI] destroy 19:10:55.095 [Lua] [Managers] Destroying manager group: 19:10:55.097 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 19:10:55.097 [Lua] [PeerSM] 1100001034ed953 :: on_exit InPostGame 19:10:55.097 [Lua] [PeerSM] 1100001034ed953 :: on_enter Loading 19:10:55.097 [Lua] [Matchmaking] unregister rpcs 19:10:55.097 [Lua] ############### UNLOADING PACKAGES ############### 19:10:55.097 [Lua] [Gamestate] Enter state StateLoading 19:10:55.100 [Lua] [Gamestate] Enter Substate StateLoadingRunning 19:10:55.100 [Lua] [Matchmaking] register rpcs 19:10:55.100 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 19:10:55.100 [Lua] registering RPCs 19:10:55.100 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 19:10:55.100 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 19:10:55.100 [Lua] Set lobby begin: 19:10:55.100 [Lua] Lobby data twitch_enabled = false 19:10:55.100 [Lua] Lobby data selected_mission_id = journey_citadel 19:10:55.100 [Lua] Lobby data num_players = 1 19:10:55.100 [Lua] Lobby data difficulty_tweak = 0 19:10:55.100 [Lua] Lobby data host = 1100001034ed953 19:10:55.101 [Lua] Lobby data matchmaking_type = 2 19:10:55.101 [Lua] Lobby data is_private = true 19:10:55.101 [Lua] Lobby data match_started = true 19:10:55.101 [Lua] Lobby data difficulty = normal 19:10:55.101 [Lua] Lobby data player_slot_1 = 0:0 19:10:55.101 [Lua] Lobby data player_slot_4 = 1100001034ed953:1 19:10:55.101 [Lua] Lobby data unique_server_name = Xanoth 19:10:55.101 [Lua] Lobby data quick_game = false 19:10:55.101 [Lua] Lobby data country_code = GB 19:10:55.101 [Lua] Lobby data matchmaking = false 19:10:55.101 [Lua] Lobby data power_level = 0 19:10:55.101 [Lua] Lobby data mission_id = pat_town_khorne_path2 19:10:55.101 [Lua] Lobby data mechanism = deus 19:10:55.102 [Lua] Lobby data player_slot_5 = 0:0 19:10:55.102 [Lua] Lobby data player_slot_2 = 0:0 19:10:55.102 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 19:10:55.102 [Lua] Lobby data player_slot_3 = 0:0 19:10:55.102 [Lua] Lobby data eac_authorized = true 19:10:55.102 [Lua] Set lobby end. 19:10:55.102 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 19:10:55.110 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_town, global_loading_screens, async-read, prioritized 19:10:55.110 [Lua] [StateLoading] load_current_level 19:10:55.110 [Lua] [LevelTransitionHandler] load_current_level, loading pat_town_khorne_path2 0 19:10:55.111 [Umbra] Unload tome 19:10:55.131 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/map, dlc_morris_map 19:10:55.131 [Lua] [PackageManager] Load: resource_packages/dlcs/morris_ingame, pat_town_khorne_path2, async-read, 19:10:55.131 [Lua] [PackageManager] Load: units/props/inn/deus/deus_chest_01, pat_town_khorne_path2, async-read, 19:10:55.131 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/pat_town, pat_town_khorne_path2, async-read, 19:10:55.131 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/pat_town/path_common, pat_town_khorne_path2, async-read, 19:10:55.131 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/khorne_common, pat_town_khorne_path2, async-read, 19:10:55.131 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/pat_town/khorne_common, pat_town_khorne_path2, async-read, 19:10:55.131 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/pat_town/khorne_path2, pat_town_khorne_path2, async-read, 19:10:55.217 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_town 19:10:55.217 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_town 19:10:55.217 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/morris_ingame 19:10:56.485 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/morris_ingame 19:10:56.485 [Lua] [PackageManager] Force_load: resource_packages/dlcs/morris_ingame 19:10:56.486 [Lua] [PackageManager] Queueing new asynch package: units/props/inn/deus/deus_chest_01 19:10:56.791 [Lua] [PackageManager] Finished loading asynchronous package: units/props/inn/deus/deus_chest_01 19:10:56.791 [Lua] [PackageManager] Force_load: units/props/inn/deus/deus_chest_01 19:10:56.791 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/pat_town 19:10:59.873 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/pat_town 19:10:59.873 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/pat_town 19:10:59.874 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/pat_town/path_common 19:11:00.040 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/pat_town/path_common 19:11:00.040 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/pat_town/path_common 19:11:00.042 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/khorne_common 19:11:00.579 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/khorne_common 19:11:00.579 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/khorne_common 19:11:00.581 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/pat_town/khorne_common 19:11:00.796 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/pat_town/khorne_common 19:11:00.796 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/pat_town/khorne_common 19:11:00.796 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/pat_town/khorne_path2 19:11:00.838 [Umbra] Loading umbra tome '#ID[5e202358f5459bfa]' 19:11:00.879 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/pat_town/khorne_path2 19:11:00.879 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/pat_town/khorne_path2 19:11:00.897 [Lua] [LevelTransitionHandler] Level load completed! 19:11:00.897 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: pat_town_khorne_path2 - level_seed: 1074401859 - use_random_directors: false - conflict_director_name: deus_skaven_chaos 19:11:00.914 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 19:11:00.914 [Lua] [EnemyPackageLoader] breed_lookup: { chaos_marauder=true, skaven_storm_vermin=true, chaos_vortex_sorcerer=true, chaos_corruptor_sorcerer=true, chaos_spawn=true, chaos_troll=true, skaven_rat_ogre=true, chaos_warrior=true, skaven_clan_rat_with_shield=true, skaven_stormfiend=true, skaven_clan_rat=true, skaven_storm_vermin_commander=true, skaven_pack_master=true, skaven_slave=true, chaos_fanatic=true, skaven_loot_rat=true, chaos_marauder_with_shield=true, skaven_gutter_runner=true, chaos_raider=true, skaven_warpfire_thrower=true, skaven_poison_wind_globadier=true, chaos_berzerker=true, skaven_ratling_gunner=true, skaven_plague_monk=true, skaven_storm_vermin_with_shield=true, } 19:11:00.914 [Lua] load_startup_enemy_packages: -------------- 19:11:00.914 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 19:11:00.914 [Lua] chaos_spawn 19:11:00.914 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 19:11:00.914 [Lua] chaos_troll 19:11:00.914 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 19:11:00.914 [Lua] skaven_rat_ogre 19:11:00.914 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 19:11:00.914 [Lua] skaven_stormfiend 19:11:00.914 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read, 19:11:00.914 [Lua] beastmen_minotaur 19:11:00.914 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 19:11:00.914 [Lua] chaos_plague_sorcerer 19:11:00.914 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 19:11:00.914 [Lua] chaos_corruptor_sorcerer 19:11:00.914 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 19:11:00.914 [Lua] skaven_gutter_runner 19:11:00.914 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 19:11:00.914 [Lua] skaven_pack_master 19:11:00.914 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 19:11:00.914 [Lua] skaven_poison_wind_globadier 19:11:00.914 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 19:11:00.914 [Lua] skaven_ratling_gunner 19:11:00.914 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 19:11:00.914 [Lua] skaven_warpfire_thrower 19:11:00.914 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 19:11:00.914 [Lua] chaos_vortex_sorcerer 19:11:00.914 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read, 19:11:00.914 [Lua] beastmen_standard_bearer 19:11:00.914 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 19:11:00.914 [Lua] chaos_vortex 19:11:00.914 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 19:11:00.914 [Lua] critter_rat 19:11:00.914 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 19:11:00.914 [Lua] critter_pig 19:11:00.914 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read, 19:11:00.914 [Lua] chaos_marauder 19:11:00.914 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read, 19:11:00.914 [Lua] skaven_storm_vermin 19:11:00.914 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read, 19:11:00.914 [Lua] chaos_warrior 19:11:00.914 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read, 19:11:00.914 [Lua] skaven_clan_rat_with_shield 19:11:00.914 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read, 19:11:00.914 [Lua] skaven_clan_rat 19:11:00.914 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read, 19:11:00.914 [Lua] skaven_slave 19:11:00.914 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read, 19:11:00.914 [Lua] chaos_fanatic 19:11:00.914 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read, 19:11:00.914 [Lua] skaven_loot_rat 19:11:00.914 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read, 19:11:00.914 [Lua] chaos_marauder_with_shield 19:11:00.914 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read, 19:11:00.914 [Lua] chaos_raider 19:11:00.914 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read, 19:11:00.914 [Lua] chaos_berzerker 19:11:00.914 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read, 19:11:00.914 [Lua] skaven_plague_monk 19:11:00.914 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read, 19:11:00.914 [Lua] skaven_storm_vermin_with_shield 19:11:00.916 [Lua] ### Received rpc_level_loaded 19:11:00.916 [Lua] #### Has state machine: true, peer_id: 1100001034ed953, level_id: 472 19:11:00.916 [Lua] Peer 1100001034ed953 has loaded the level and all enemies are loaded 19:11:00.933 [Lua] [PeerSM] 1100001034ed953 :: on_exit Loading 19:11:00.933 [Lua] [PeerSM] 1100001034ed953 :: on_enter LoadingProfilePackages 19:11:00.950 [Lua] [PeerSM] 1100001034ed953 :: on_exit LoadingProfilePackages 19:11:00.950 [Lua] [PeerSM] 1100001034ed953 :: on_enter WaitingForEnterGame 19:11:00.951 [Lua] ### Received rpc_level_loaded 19:11:00.951 [Lua] #### Has state machine: false, peer_id: 1100001034ed953, level_id: 472 19:11:01.118 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 19:11:01.118 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 19:11:01.119 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 19:11:01.302 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 19:11:01.302 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 19:11:01.303 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 19:11:01.471 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 19:11:01.471 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 19:11:01.471 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 19:11:01.673 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 19:11:01.673 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 19:11:01.674 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur 19:11:01.978 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur 19:11:01.978 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur 19:11:01.979 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 19:11:02.112 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 19:11:02.112 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 19:11:02.113 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 19:11:02.228 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 19:11:02.228 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 19:11:02.229 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 19:11:02.363 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 19:11:02.363 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 19:11:02.363 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 19:11:02.564 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 19:11:02.564 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 19:11:02.565 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 19:11:02.802 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 19:11:02.802 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 19:11:02.804 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 19:11:02.954 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 19:11:02.954 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 19:11:02.954 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 19:11:03.157 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 19:11:03.157 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 19:11:03.158 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 19:11:03.307 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 19:11:03.307 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 19:11:03.307 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer 19:11:03.594 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer 19:11:03.594 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer 19:11:03.594 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 19:11:03.661 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 19:11:03.661 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 19:11:03.661 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 19:11:03.728 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 19:11:03.728 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 19:11:03.728 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 19:11:03.795 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 19:11:03.795 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 19:11:03.796 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder 19:11:04.031 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder 19:11:04.031 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder 19:11:04.031 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin 19:11:04.284 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin 19:11:04.284 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin 19:11:04.284 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior 19:11:04.454 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior 19:11:04.454 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior 19:11:04.455 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield 19:11:04.805 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield 19:11:04.805 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield 19:11:04.805 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat 19:11:05.124 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat 19:11:05.124 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat 19:11:05.124 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave 19:11:05.444 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave 19:11:05.444 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave 19:11:05.445 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic 19:11:05.678 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic 19:11:05.678 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic 19:11:05.678 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat 19:11:05.780 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat 19:11:05.780 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat 19:11:05.780 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield 19:11:06.015 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield 19:11:06.015 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield 19:11:06.015 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider 19:11:06.201 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider 19:11:06.201 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider 19:11:06.201 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker 19:11:06.388 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker 19:11:06.388 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker 19:11:06.389 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk 19:11:06.622 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk 19:11:06.622 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk 19:11:06.622 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield 19:11:06.874 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield 19:11:06.874 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield 19:11:06.876 [Lua] [StateLoading] loadout_changed: true old_loadout: map_deus new_loadout: deus level_key: pat_town_khorne_path2 game_mode: deus 19:11:06.876 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC 19:11:06.876 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(1100001034ed953:1) 19:11:06.879 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING 19:11:06.892 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE 19:11:06.892 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/pat_town/generated/khorne_path2/world 19:11:06.892 [Umbra] Init version: 3.4.15 :: 16 threads 19:11:07.177 [Lua] Async level spawning done 19:11:07.177 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 19:11:08.147 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 19:11:08.147 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 19:11:08.148 [Lua] [Matchmaking] unregister rpcs 19:11:08.148 [Lua] Set lobby begin: 19:11:08.148 [Lua] Lobby data twitch_enabled = false 19:11:08.148 [Lua] Lobby data selected_mission_id = journey_citadel 19:11:08.148 [Lua] Lobby data num_players = 1 19:11:08.148 [Lua] Lobby data difficulty_tweak = 0 19:11:08.148 [Lua] Lobby data host = 1100001034ed953 19:11:08.148 [Lua] Lobby data matchmaking_type = 2 19:11:08.148 [Lua] Lobby data is_private = true 19:11:08.148 [Lua] Lobby data match_started = true 19:11:08.148 [Lua] Lobby data difficulty = normal 19:11:08.148 [Lua] Lobby data player_slot_1 = 0:0 19:11:08.148 [Lua] Lobby data player_slot_4 = 1100001034ed953:1 19:11:08.149 [Lua] Lobby data unique_server_name = Xanoth 19:11:08.149 [Lua] Lobby data quick_game = false 19:11:08.149 [Lua] Lobby data country_code = GB 19:11:08.149 [Lua] Lobby data matchmaking = false 19:11:08.149 [Lua] Lobby data power_level = 0 19:11:08.149 [Lua] Lobby data mission_id = pat_town_khorne_path2 19:11:08.149 [Lua] Lobby data mechanism = deus 19:11:08.149 [Lua] Lobby data player_slot_5 = 0:0 19:11:08.149 [Lua] Lobby data player_slot_2 = 0:0 19:11:08.149 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 19:11:08.149 [Lua] Lobby data player_slot_3 = 0:0 19:11:08.149 [Lua] Lobby data eac_authorized = true 19:11:08.149 [Lua] Set lobby end. 19:11:08.149 [Lua] [Managers] Destroying manager group: 19:11:08.150 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_town, global_loading_screens 19:11:08.150 [Lua] [Gamestate] Enter StateIngame HOST 19:11:08.150 [Lua] <>level = pat_town_khorne_path2<> 19:11:08.150 [Lua] [StateIngame] Server ingame 19:11:08.153 [Lua] Set lobby begin: 19:11:08.153 [Lua] Lobby data twitch_enabled = false 19:11:08.153 [Lua] Lobby data selected_mission_id = journey_citadel 19:11:08.153 [Lua] Lobby data num_players = 1 19:11:08.153 [Lua] Lobby data difficulty_tweak = 0 19:11:08.153 [Lua] Lobby data host = 1100001034ed953 19:11:08.153 [Lua] Lobby data matchmaking_type = 2 19:11:08.153 [Lua] Lobby data is_private = true 19:11:08.153 [Lua] Lobby data match_started = true 19:11:08.154 [Lua] Lobby data difficulty = hardest 19:11:08.154 [Lua] Lobby data player_slot_1 = 0:0 19:11:08.154 [Lua] Lobby data player_slot_4 = 1100001034ed953:1 19:11:08.154 [Lua] Lobby data unique_server_name = Xanoth 19:11:08.154 [Lua] Lobby data quick_game = false 19:11:08.154 [Lua] Lobby data country_code = GB 19:11:08.154 [Lua] Lobby data matchmaking = false 19:11:08.154 [Lua] Lobby data power_level = 0 19:11:08.154 [Lua] Lobby data mission_id = pat_town_khorne_path2 19:11:08.154 [Lua] Lobby data mechanism = deus 19:11:08.154 [Lua] Lobby data player_slot_5 = 0:0 19:11:08.154 [Lua] Lobby data player_slot_2 = 0:0 19:11:08.154 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 19:11:08.154 [Lua] Lobby data player_slot_3 = 0:0 19:11:08.155 [Lua] Lobby data eac_authorized = true 19:11:08.155 [Lua] Set lobby end. 19:11:08.155 [Lua] [Matchmaking] register rpcs 19:11:08.155 [Lua] GameNetworkManager:init... creating game session 19:11:08.155 [Lua] Host GameSession.make_game_session_host with session: 19:11:08.155 [Lua] [GameNetworkManager] Setting pong timeout to 60 19:11:08.155 [Lua] [GameNetworkManager] My own peer_id = 1100001034ed953 19:11:08.155 [Lua] [GameNetworkManager] self.is_server = true 19:11:08.155 [Network] Setting artificial MTU limit to 65536 19:11:08.162 [Lua] Switching ConflictSettings: to: deus_skaven_chaos 19:11:08.162 [Lua] pacing=deus_default 19:11:08.162 [Lua] roaming=nil 19:11:08.162 [Lua] specials=deus_default 19:11:08.162 [Lua] contained_breeds=nil 19:11:08.162 [Lua] debug_color=maroon 19:11:08.162 [Lua] disabled=false 19:11:08.162 [Lua] pack_spawning=deus_default 19:11:08.162 [Lua] factions=nil 19:11:08.162 [Lua] description=deus_conflict_director_skaven_chaos_name 19:11:08.162 [Lua] boss=deus_default 19:11:08.162 [Lua] horde=deus_default 19:11:08.162 [Lua] name=deus_skaven_chaos 19:11:08.162 [Lua] intensity=deus_default 19:11:08.162 [Lua] --- 19:11:08.162 [Lua] [LevelAnalysis] set_random_seed( 1074401859) 19:11:08.168 [Lua] [AIInterestPointSystem] Level Seed: 1074401859 19:11:08.168 [Lua] 19:11:08.168 [Lua] [entity_system_bag] = table 19:11:08.168 [Lua] [entity_system_bag] = metatable 19:11:08.168 [Lua] [startup_data] = table 19:11:08.168 [Lua] [entity_manager] = table 19:11:08.168 [Lua] [entity_manager] = metatable 19:11:08.168 [Lua] [unit_spawner] = table 19:11:08.168 [Lua] [unit_spawner] = metatable 19:11:08.168 [Lua] [unit_storage] = table 19:11:08.168 [Lua] [unit_storage] = metatable 19:11:08.168 [Lua] [dice_keeper] = table 19:11:08.168 [Lua] [dice_keeper] = metatable 19:11:08.168 [Lua] [is_server] = true (boolean) 19:11:08.168 [Lua] [world] = [World] 19:11:08.168 [Lua] [system_api] = table 19:11:08.168 [Lua] [entity_system] = table 19:11:08.168 [Lua] [entity_system] = metatable 19:11:08.168 [Lua] [network_lobby] = table 19:11:08.168 [Lua] [network_lobby] = metatable 19:11:08.168 [Lua] [profile_synchronizer] = table 19:11:08.168 [Lua] [profile_synchronizer] = metatable 19:11:08.168 [Lua] [level_transition_handler] = table 19:11:08.168 [Lua] [level_transition_handler] = metatable 19:11:08.168 [Lua] [num_local_human_players] = 1 (number) 19:11:08.168 [Lua] [statistics_db] = table 19:11:08.168 [Lua] [statistics_db] = metatable 19:11:08.168 [Lua] [network_server] = table 19:11:08.168 [Lua] [network_server] = metatable 19:11:08.168 [Lua] [input_manager] = table 19:11:08.168 [Lua] [input_manager] = metatable 19:11:08.168 [Lua] [network_clock] = table 19:11:08.168 [Lua] [network_clock] = metatable 19:11:08.168 [Lua] [network_transmit] = table 19:11:08.168 [Lua] [network_transmit] = metatable 19:11:08.168 [Lua] [free_flight_manager] = table 19:11:08.168 [Lua] [free_flight_manager] = metatable 19:11:08.168 [Lua] [network_manager] = table 19:11:08.168 [Lua] [network_manager] = metatable 19:11:08.168 [Lua] [network_event_delegate] = table 19:11:08.168 [Lua] [network_event_delegate] = metatable 19:11:08.168 [Lua] 19:11:08.168 [Lua] ignoring extension VersusVolumeObjectiveExtension 19:11:08.168 [Lua] ignoring extension VersusInteractObjectiveExtension 19:11:08.168 [Lua] ignoring extension VersusPayloadObjectiveExtension 19:11:08.168 [Lua] ignoring extension VersusSocketObjectiveExtension 19:11:08.168 [Lua] ignoring extension VersusTargetObjectiveExtension 19:11:08.168 [Lua] ignoring extension VersusMissionObjectiveExtension 19:11:08.170 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 19:11:08.188 [Lua] [AchievementManager] Achievements using the steam platform 19:11:08.189 [Lua] PlayerManager:add_player player_1 19:11:08.229 [Lua] respawn_unit_spawned with group id: Terror_event_respawn 19:11:08.229 [Lua] respawn_unit_spawned with group id: Terror_event_respawn 19:11:08.229 [Lua] respawn_unit_spawned with group id: Terror_event_respawn 19:11:08.243 [Lua] [StateIngame] Level seed: 1074401859 19:11:08.259 [Lua] [LevelAnalysis] set_random_seed( 1074401859) 19:11:08.262 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 19:11:08.262 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 19:11:08.262 [Lua] [IngameUI] init 19:11:08.276 [SteamVoipClient] select_out(1100001034ed953, off) 19:11:08.282 [Lua] cb_razer_chroma_setup 19:11:08.304 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_aligner"]["scale"] [0] =[C]: in function callstack [1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override [2] @scripts/ui/ui_scenegraph.lua:154: in function scenegraph_visit_node [3] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node [4] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node [5] @scripts/ui/ui_scenegraph.lua:176: in function hook_chain [6] @scripts/mods/vmf/modules/core/hooks.lua:180: in function init_scenegraph [7] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2841: in function create_ui_elements [8] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init [9] @foundation/scripts/util/class.lua:62:in function [10] =[C]: in function xpcall [11] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call [12] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function [13] =[C]: in function pcall [14] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc [15] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function [16] =[C]: in function xpcall [17] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr [18] @scripts/mods/vmf/modules/core/hooks.lua:165:in function [19] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init [20] @foundation/scripts/util/class.lua:62: in function new [21] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui [22] @scripts/game_state/state_ingame_running.lua:173: in function on_enter [23] @foundation/scripts/util/state_machine.lua:127: in function _change_state [24] @scripts/game_state/game_state_machine.lua:18: in function _change_state [25] @foundation/scripts/util/state_machine.lua:95: in function init [26] @scripts/game_state/game_state_machine.lua:7: in function init [27] @foundation/scripts/util/class.lua:62: in function new [28] @scripts/game_state/state_ingame.lua:426: in function on_enter [29] @foundation/scripts/util/state_machine.lua:127: in function _change_state [30] @scripts/game_state/game_state_machine.lua:18: in function _change_state [31] @foundation/scripts/util/state_machine.lua:144: in function update [32] @scripts/boot.lua:865: in function game_update [33] @scripts/boot.lua:628:in function [1] node = table: 0000000017C01630; node_def = table: 00000000193AF5A0; k = "scale"; v = "fit" [2] scenegraph = table: 0000000017C011B0; scenegraph_def = table: 00000000193D3300; name = "sg_aligner"; node_def = table: 00000000193AF5A0; parent_name = "sg_root"; parent = table: 0000000017C012A0; parent_world_position = table: 0000000017C012D0; local_position = table: 0000000017C015A0; size = table: 0000000017C015F0; node = table: 0000000017C01630 [3] scenegraph = table: 0000000017C011B0; scenegraph_def = table: 00000000193D3300; name = "sg_background_settings_list"; node_def = table: 00000000196043D0; parent_name = "sg_aligner"; parent = nil [4] scenegraph = table: 0000000017C011B0; scenegraph_def = table: 00000000193D3300; name = "sg_settings_list_mask"; node_def = table: 00000000196047C0; parent_name = "sg_background_settings_list"; parent = nil [5] scenegraph_def = table: 00000000193D3300; scenegraph = table: 0000000017C011B0; name = "sg_settings_list_mask"; node = table: 00000000196047C0 [6] hook_chain = [function] [7] self = table: 000000000BD16780 [8] self = table: 000000000BD16780; ingame_ui_context = table: 0000000012298F80; input_manager = table: 0000000016538470; world = [World] [9] self = table: 000000001ACFAC40; object = table: 000000000BD16780 [11] mod = table: 0000000000DE1B00; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function] [12] view_name = "vmf_options_view"; view_settings = table: 000000001AD44110; mod = table: 0000000000DE1B00; init_view_function = [function]; transitions = table: 000000001AD6A270; blocked_transitions = table: 000000001ADF4740 [14] mod = table: 0000000015F40CF0; error_prefix_data = table: 000000000BD16740; func = [function] [15] self = table: 0000000015F40CF0; view_name = "vmf_options_view"; _ = table: 000000001ADF4770 [17] mod = table: 0000000000DE1B00; error_prefix_data = "(safe_hook)"; func = [function] [19] hook_chain = [function]; num_values = 0; values = table: 000000000BD16700; safe_hooks = table: 0000000002FB6D50; i = 1 [20] self = table: 000000001AD25390; object = table: 0000000015F40CF0 [21] self = table: 00000000117A3BC0; ingame_ui_context = table: 0000000012298F80 [22] self = table: 00000000117A3BC0; params = table: 00000000118DEA50; viewport_name = "player_1"; input_manager = table: 0000000016538470; input_source = table: 000000000CA6FC50; player_manager = table: 0000000003561AF0; peer_id = "1100001034ed953"; local_player_id = 1; player = table: 00000000167F62B0; stats_id = "1100001034ed953:1"; entity_manager = table: 000000000371A9F0; camera_system = table: 000000000AF09BB0; outline_system = table: 0000000016D448B0; fade_system = table: 000000000AE02620; sound_sector_system = table: 000000000FB18B50; sound_environment_system = table: 00000000193843E0; event_manager = table: 0000000016D9A790; level_key = "pat_town_khorne_path2"; world_manager = table: 0000000002F40560; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 0000000012298F80 [23] self = table: 0000000016556FC0; new_state = table: 0000000018BD9720; params = table: 00000000118DEA50; scope_name = "StateInGameRunning:on_enter" [24] self = table: 0000000016556FC0; new_state = table: 0000000018BD9720; notify = nil; old_state = nil [25] self = table: 0000000016556FC0; parent = table: 000000000FD5EEA0; start_state = table: 0000000018BD9720; params = table: 00000000118DEA50; profiling_debugging_enabled = true ... [7] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 000000000CC565C0; ingame_ui = table: 0000000015F40CF0; definitions = table: 000000000BD167F0; input_manager = table: 0000000016538470; max_setting_list_offset_y = 3640; wwise_world = [WwiseWorld]; render_settings = table: 000000000BD168C0; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 4640; settings_list_size_y = 4640; settings_list_widgets = table: 000000000D583990; menu_widgets = table: 000000000BD10A60; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true; [8] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 000000000CC565C0; ingame_ui = table: 0000000015F40CF0; definitions = table: 000000000BD167F0; input_manager = table: 0000000016538470; max_setting_list_offset_y = 3640; wwise_world = [WwiseWorld]; render_settings = table: 000000000BD168C0; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 4640; settings_list_size_y = 4640; settings_list_widgets = table: 000000000D583990; menu_widgets = table: 000000000BD10A60; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true; [9] ___is_class_metatable___ = true; __index = table: 000000001ACFAC40; [15] fps = 0; world_manager = table: 0000000002F40560; ingame_hud = table: 0000000003E68AC0; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 000000000CC565C0; telemetry_time_view_enter = 0; input_manager = table: 0000000016538470; profile_synchronizer = table: 000000000080CFB0; blocked_transitions = table: 000000001AD25220; motd_ui = table: 000000000BD30850; cutscene_system = table: 0000000011E448B0; text_popup_ui = table: 0000000012A27CA0; local_player_id = 1; unlock_manager = table: 00000000033ACEB0; last_resolution_y = 1080; motd_loading = false; end_screen = table: 000000000D121A40; ui_top_renderer = table: 000000000FA4E3F0; camera_manager = table: 0000000016DEC440; _profile_requester = table: 0000000000826BD0; ingame_ui_context = table: 0000000012298F80; views = table: 000000000CBFB7C0; wwise_world = [WwiseWorld]; _fps_cooldown = 0; mean_dt = 0; world = [World]; hotkey_mapping = table: 000000001AD24140; _player = table: 00000000167F62B0; weave_onboarding = table: 000000000D121B50; popup_handler = table: 0000000012A27AF0; peer_id = "1100001034ed953"; network_event_delegate = table: 0000000016DC1BB0; [20] ___is_class_metatable___ = true; __index = table: 000000001AD25390; [21] world_name = "level_world"; network_server = table: 0000000000763610; local_player_id = 1; parent = table: 000000000FD5EEA0; _booted_eac_untrusted = false; statistics_db = table: 0000000001A594C0; is_server = true; _lobby_host = table: 000000000075D290; world = [World]; _network_options = table: 0000000018D2DE00; is_in_tutorial = false; input_manager = table: 0000000016538470; profile_synchronizer = table: 000000000080CFB0; ingame_ui_context = table: 0000000012298F80; end_conditions_met = false; player = table: 00000000167F62B0; free_flight_manager = table: 0000000003561E10; viewport_name = "player_1"; network_event_delegate = table: 0000000016DC1BB0; [22] world_name = "level_world"; network_server = table: 0000000000763610; local_player_id = 1; parent = table: 000000000FD5EEA0; _booted_eac_untrusted = false; statistics_db = table: 0000000001A594C0; is_server = true; _lobby_host = table: 000000000075D290; world = [World]; _network_options = table: 0000000018D2DE00; is_in_tutorial = false; input_manager = table: 0000000016538470; profile_synchronizer = table: 000000000080CFB0; ingame_ui_context = table: 0000000012298F80; end_conditions_met = false; player = table: 00000000167F62B0; free_flight_manager = table: 0000000003561E10; viewport_name = "player_1"; network_event_delegate = table: 0000000016DC1BB0; [23] _params = table: 00000000118DEA50; _profiling_debugging_enabled = true; _parent = table: 000000000FD5EEA0; _state = table: 00000000117A3BC0; [24] _params = table: 00000000118DEA50; _profiling_debugging_enabled = true; _parent = table: 000000000FD5EEA0; _state = table: 00000000117A3BC0; [25] _params = table: 00000000118DEA50; _profiling_debugging_enabled = true; _parent = table: 000000000FD5EEA0; _state = table: 00000000117A3BC0; [26] _params = table: 00000000118DEA50; _profiling_debugging_enabled = true; _parent = table: 000000000FD5EEA0; _state = table: 00000000117A3BC0; [27] ___is_class_metatable___ = true; __index = table: 000000000312C220; super = table: 00000000000B2CB0; [28] world_name = "level_world"; entity_system_bag = table: 000000000AEA6C90; network_server = table: 0000000000763610; entity_system = table: 000000000ADEEB80; parent = table: 0000000000094F10; _level_flow_events = table: 00000000165571E0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = false; is_in_tutorial = false; input_manager = table: 0000000016538470; profile_synchronizer = table: 000000000080CFB0; _debug_gui = [Gui]; network_transmit = table: 00000000008291A0; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "1100001034ed953"; level = [Level]; network_timer_handler = table: 0000000017973F50; machines = table: 00000000165570D0; _quit_game = false; network_clock = table: 000000000D5EAB50; _onclose_called = false; _lobby_host = table: 000000000075D290; statistics_db = table: 0000000001A594C0; game_mode_key = "deus"; level_key = "pat_town_khorne_path2"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 0000000003561E10; dice_keeper = table: 000000000B0CF820; network_event_delegate = table: 0000000016DC1BB0; [29] _params = table: 0000000004B4B610; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094F10; _state = table: 000000000FD5EEA0; [30] _params = table: 0000000004B4B610; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094F10; _state = table: 000000000FD5EEA0; [31] _params = table: 0000000004B4B610; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094F10; _state = table: 000000000FD5EEA0; [32] startup_package_handles = table: 00000000000994D0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000098BC0; flow_return_table = table: 0000000000094F40; _machine = table: 0000000004B4D1A0; startup_timer = 4.5389176594326273; has_booted = true; loading_context = table: 00000000168205D0; 19:11:08.305 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_settings_list_start_2nd_layer"]["offset"] [0] =[C]: in function callstack [1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override [2] @scripts/ui/ui_scenegraph.lua:116: in function scenegraph_visit_node [3] @scripts/ui/ui_scenegraph.lua:176: in function hook_chain [4] @scripts/mods/vmf/modules/core/hooks.lua:180: in function init_scenegraph [5] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2842: in function create_ui_elements [6] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init [7] @foundation/scripts/util/class.lua:62:in function [8] =[C]: in function xpcall [9] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call [10] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function [11] =[C]: in function pcall [12] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc [13] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function [14] =[C]: in function xpcall [15] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr [16] @scripts/mods/vmf/modules/core/hooks.lua:165:in function [17] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init [18] @foundation/scripts/util/class.lua:62: in function new [19] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui [20] @scripts/game_state/state_ingame_running.lua:173: in function on_enter [21] @foundation/scripts/util/state_machine.lua:127: in function _change_state [22] @scripts/game_state/game_state_machine.lua:18: in function _change_state [23] @foundation/scripts/util/state_machine.lua:95: in function init [24] @scripts/game_state/game_state_machine.lua:7: in function init [25] @foundation/scripts/util/class.lua:62: in function new [26] @scripts/game_state/state_ingame.lua:426: in function on_enter [27] @foundation/scripts/util/state_machine.lua:127: in function _change_state [28] @scripts/game_state/game_state_machine.lua:18: in function _change_state [29] @foundation/scripts/util/state_machine.lua:144: in function update [30] @scripts/boot.lua:865: in function game_update [31] @scripts/boot.lua:628:in function [1] node = table: 000000001235D150; node_def = table: 0000000017C00FD0; k = "offset"; v = table: 0000000017C01090 [2] scenegraph = table: 000000001235D090; scenegraph_def = table: 000000000BD16820; name = "sg_settings_list_start_2nd_layer"; node_def = table: 0000000017C00FD0; parent_name = nil; local_position = table: 000000001235D100; node = table: 000000001235D150 [3] scenegraph_def = table: 000000000BD16820; scenegraph = table: 000000001235D090; name = "sg_settings_list_start_2nd_layer"; node = table: 0000000017C00FD0 [4] hook_chain = [function] [5] self = table: 000000000BD16780 [6] self = table: 000000000BD16780; ingame_ui_context = table: 0000000012298F80; input_manager = table: 0000000016538470; world = [World] [7] self = table: 000000001ACFAC40; object = table: 000000000BD16780 [9] mod = table: 0000000000DE1B00; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function] [10] view_name = "vmf_options_view"; view_settings = table: 000000001AD44110; mod = table: 0000000000DE1B00; init_view_function = [function]; transitions = table: 000000001AD6A270; blocked_transitions = table: 000000001ADF4740 [12] mod = table: 0000000015F40CF0; error_prefix_data = table: 000000000BD16740; func = [function] [13] self = table: 0000000015F40CF0; view_name = "vmf_options_view"; _ = table: 000000001ADF4770 [15] mod = table: 0000000000DE1B00; error_prefix_data = "(safe_hook)"; func = [function] [17] hook_chain = [function]; num_values = 0; values = table: 000000000BD16700; safe_hooks = table: 0000000002FB6D50; i = 1 [18] self = table: 000000001AD25390; object = table: 0000000015F40CF0 [19] self = table: 00000000117A3BC0; ingame_ui_context = table: 0000000012298F80 [20] self = table: 00000000117A3BC0; params = table: 00000000118DEA50; viewport_name = "player_1"; input_manager = table: 0000000016538470; input_source = table: 000000000CA6FC50; player_manager = table: 0000000003561AF0; peer_id = "1100001034ed953"; local_player_id = 1; player = table: 00000000167F62B0; stats_id = "1100001034ed953:1"; entity_manager = table: 000000000371A9F0; camera_system = table: 000000000AF09BB0; outline_system = table: 0000000016D448B0; fade_system = table: 000000000AE02620; sound_sector_system = table: 000000000FB18B50; sound_environment_system = table: 00000000193843E0; event_manager = table: 0000000016D9A790; level_key = "pat_town_khorne_path2"; world_manager = table: 0000000002F40560; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 0000000012298F80 [21] self = table: 0000000016556FC0; new_state = table: 0000000018BD9720; params = table: 00000000118DEA50; scope_name = "StateInGameRunning:on_enter" [22] self = table: 0000000016556FC0; new_state = table: 0000000018BD9720; notify = nil; old_state = nil [23] self = table: 0000000016556FC0; parent = table: 000000000FD5EEA0; start_state = table: 0000000018BD9720; params = table: 00000000118DEA50; profiling_debugging_enabled = true [24] self = table: 0000000016556FC0; parent = table: 000000000FD5EEA0; start_state = table: 0000000018BD9720; params = table: 00000000118DEA50; profiling_debugging_enabled = true [25] self = table: 000000000312C220; object = table: 0000000016556FC0 ... [5] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 000000000BD10A60; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 000000000CC565C0; ingame_ui = table: 0000000015F40CF0; definitions = table: 000000000BD167F0; input_manager = table: 0000000016538470; wwise_world = [WwiseWorld]; render_settings = table: 000000000BD168C0; original_settings_list_size_y = 4640; max_setting_list_offset_y = 3640; current_setting_list_offset_y = 0; settings_list_widgets = table: 000000000D583990; settings_list_size_y = 4640; ui_scenegraph = table: 0000000017C011B0; is_setting_changes_applied_immidiately = true; [6] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 000000000BD10A60; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 000000000CC565C0; ingame_ui = table: 0000000015F40CF0; definitions = table: 000000000BD167F0; input_manager = table: 0000000016538470; wwise_world = [WwiseWorld]; render_settings = table: 000000000BD168C0; original_settings_list_size_y = 4640; max_setting_list_offset_y = 3640; current_setting_list_offset_y = 0; settings_list_widgets = table: 000000000D583990; settings_list_size_y = 4640; ui_scenegraph = table: 0000000017C011B0; is_setting_changes_applied_immidiately = true; [7] ___is_class_metatable___ = true; __index = table: 000000001ACFAC40; [13] fps = 0; world_manager = table: 0000000002F40560; ingame_hud = table: 0000000003E68AC0; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 000000000CC565C0; telemetry_time_view_enter = 0; input_manager = table: 0000000016538470; profile_synchronizer = table: 000000000080CFB0; blocked_transitions = table: 000000001AD25220; motd_ui = table: 000000000BD30850; cutscene_system = table: 0000000011E448B0; text_popup_ui = table: 0000000012A27CA0; local_player_id = 1; unlock_manager = table: 00000000033ACEB0; last_resolution_y = 1080; motd_loading = false; end_screen = table: 000000000D121A40; ui_top_renderer = table: 000000000FA4E3F0; camera_manager = table: 0000000016DEC440; _profile_requester = table: 0000000000826BD0; ingame_ui_context = table: 0000000012298F80; views = table: 000000000CBFB7C0; wwise_world = [WwiseWorld]; _fps_cooldown = 0; mean_dt = 0; world = [World]; hotkey_mapping = table: 000000001AD24140; _player = table: 00000000167F62B0; weave_onboarding = table: 000000000D121B50; popup_handler = table: 0000000012A27AF0; peer_id = "1100001034ed953"; network_event_delegate = table: 0000000016DC1BB0; [18] ___is_class_metatable___ = true; __index = table: 000000001AD25390; [19] world_name = "level_world"; network_server = table: 0000000000763610; local_player_id = 1; parent = table: 000000000FD5EEA0; _booted_eac_untrusted = false; statistics_db = table: 0000000001A594C0; is_server = true; _lobby_host = table: 000000000075D290; world = [World]; _network_options = table: 0000000018D2DE00; is_in_tutorial = false; input_manager = table: 0000000016538470; profile_synchronizer = table: 000000000080CFB0; ingame_ui_context = table: 0000000012298F80; end_conditions_met = false; player = table: 00000000167F62B0; free_flight_manager = table: 0000000003561E10; viewport_name = "player_1"; network_event_delegate = table: 0000000016DC1BB0; [20] world_name = "level_world"; network_server = table: 0000000000763610; local_player_id = 1; parent = table: 000000000FD5EEA0; _booted_eac_untrusted = false; statistics_db = table: 0000000001A594C0; is_server = true; _lobby_host = table: 000000000075D290; world = [World]; _network_options = table: 0000000018D2DE00; is_in_tutorial = false; input_manager = table: 0000000016538470; profile_synchronizer = table: 000000000080CFB0; ingame_ui_context = table: 0000000012298F80; end_conditions_met = false; player = table: 00000000167F62B0; free_flight_manager = table: 0000000003561E10; viewport_name = "player_1"; network_event_delegate = table: 0000000016DC1BB0; [21] _params = table: 00000000118DEA50; _profiling_debugging_enabled = true; _parent = table: 000000000FD5EEA0; _state = table: 00000000117A3BC0; [22] _params = table: 00000000118DEA50; _profiling_debugging_enabled = true; _parent = table: 000000000FD5EEA0; _state = table: 00000000117A3BC0; [23] _params = table: 00000000118DEA50; _profiling_debugging_enabled = true; _parent = table: 000000000FD5EEA0; _state = table: 00000000117A3BC0; [24] _params = table: 00000000118DEA50; _profiling_debugging_enabled = true; _parent = table: 000000000FD5EEA0; _state = table: 00000000117A3BC0; [25] ___is_class_metatable___ = true; __index = table: 000000000312C220; super = table: 00000000000B2CB0; [26] world_name = "level_world"; entity_system_bag = table: 000000000AEA6C90; network_server = table: 0000000000763610; entity_system = table: 000000000ADEEB80; parent = table: 0000000000094F10; _level_flow_events = table: 00000000165571E0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = false; is_in_tutorial = false; input_manager = table: 0000000016538470; profile_synchronizer = table: 000000000080CFB0; _debug_gui = [Gui]; network_transmit = table: 00000000008291A0; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "1100001034ed953"; level = [Level]; network_timer_handler = table: 0000000017973F50; machines = table: 00000000165570D0; _quit_game = false; network_clock = table: 000000000D5EAB50; _onclose_called = false; _lobby_host = table: 000000000075D290; statistics_db = table: 0000000001A594C0; game_mode_key = "deus"; level_key = "pat_town_khorne_path2"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 0000000003561E10; dice_keeper = table: 000000000B0CF820; network_event_delegate = table: 0000000016DC1BB0; [27] _params = table: 0000000004B4B610; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094F10; _state = table: 000000000FD5EEA0; [28] _params = table: 0000000004B4B610; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094F10; _state = table: 000000000FD5EEA0; [29] _params = table: 0000000004B4B610; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094F10; _state = table: 000000000FD5EEA0; [30] startup_package_handles = table: 00000000000994D0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000098BC0; flow_return_table = table: 0000000000094F40; _machine = table: 0000000004B4D1A0; startup_timer = 4.5389176594326273; has_booted = true; loading_context = table: 00000000168205D0; 19:11:08.307 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 19:11:08.307 [Lua] Set lobby begin: 19:11:08.308 [Lua] Lobby data twitch_enabled = false 19:11:08.308 [Lua] Lobby data selected_mission_id = journey_citadel 19:11:08.308 [Lua] Lobby data num_players = 1 19:11:08.308 [Lua] Lobby data difficulty_tweak = 0 19:11:08.308 [Lua] Lobby data host = 1100001034ed953 19:11:08.308 [Lua] Lobby data matchmaking_type = 2 19:11:08.308 [Lua] Lobby data is_private = true 19:11:08.308 [Lua] Lobby data match_started = true 19:11:08.308 [Lua] Lobby data difficulty = hardest 19:11:08.308 [Lua] Lobby data player_slot_1 = 0:0 19:11:08.308 [Lua] Lobby data player_slot_4 = 1100001034ed953:1 19:11:08.309 [Lua] Lobby data unique_server_name = Xanoth 19:11:08.309 [Lua] Lobby data quick_game = false 19:11:08.309 [Lua] Lobby data country_code = GB 19:11:08.309 [Lua] Lobby data matchmaking = false 19:11:08.309 [Lua] Lobby data power_level = 715 19:11:08.309 [Lua] Lobby data mission_id = pat_town_khorne_path2 19:11:08.309 [Lua] Lobby data mechanism = deus 19:11:08.309 [Lua] Lobby data player_slot_5 = 0:0 19:11:08.309 [Lua] Lobby data player_slot_2 = 0:0 19:11:08.309 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 19:11:08.309 [Lua] Lobby data player_slot_3 = 0:0 19:11:08.309 [Lua] Lobby data eac_authorized = true 19:11:08.309 [Lua] Set lobby end. 19:11:08.310 [Lua] CurrentConflictSettings deus_skaven_chaos 19:11:08.310 [Lua] [ConflictDirector] conflict_director is ai_ready 19:11:08.310 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 19:11:08.310 [Lua] [MainPathSpawningGenerator] Injecting travel distances 19:11:08.312 [Lua] NORMAL PATROL MAIN PATH 154.87724304199219 19:11:08.312 [Lua] [waypoints] = table 19:11:08.312 [Lua] [astar_points] = table 19:11:08.312 [Lua] [travel_dist] = 154.87723618745804 (number) 19:11:08.312 [Lua] [one_directional] = false (boolean) 19:11:08.312 [Lua] [id] = boss_1 (string) 19:11:08.312 [Lua] NORMAL PATROL MAIN PATH 271.434326171875 19:11:08.312 [Lua] [waypoints] = table 19:11:08.312 [Lua] [astar_points] = table 19:11:08.312 [Lua] [travel_dist] = 271.43431666493416 (number) 19:11:08.312 [Lua] [one_directional] = false (boolean) 19:11:08.312 [Lua] [id] = boss_2 (string) 19:11:08.312 [Lua] NORMAL PATROL MAIN PATH 439.6539306640625 19:11:08.312 [Lua] [waypoints] = table 19:11:08.312 [Lua] [astar_points] = table 19:11:08.312 [Lua] [travel_dist] = 439.65392823517323 (number) 19:11:08.312 [Lua] [one_directional] = false (boolean) 19:11:08.312 [Lua] [id] = boss_3 (string) 19:11:08.312 [Lua] NORMAL PATROL MAIN PATH 556.50115966796875 19:11:08.312 [Lua] [waypoints] = table 19:11:08.312 [Lua] [astar_points] = table 19:11:08.312 [Lua] [travel_dist] = 556.50114448368549 (number) 19:11:08.312 [Lua] [one_directional] = false (boolean) 19:11:08.312 [Lua] [id] = boss_4 (string) 19:11:08.313 [Lua] SpecialsPacing:remove_unwanted_breeds: 19:11:08.313 [Lua] Forming navigation groups in one frame 19:11:08.313 [Lua] Forming navigation groups 19:11:08.347 [Lua] NavigationGroupManager -> calulation time A: 0.034000000000105501 19:11:08.445 [Lua] NavigationGroupManager -> calulation time B: 0.096999999999752617 19:11:08.445 [Lua] number of nav groups: 119 19:11:08.445 [Lua] number of refined nav groups : 92 19:11:08.450 [Lua] NavigationGroupManager -> calulation time C: 0.0059999999998581188 19:11:08.451 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 12.057456278800966 Normalized coefficient: 1.3062456654054915 19:11:08.454 [Lua] -------------> JOW Perfect-density 7.200000000000002 Sum density 6.8646527767181409 Normalized coefficient: 1.0488513016156054 19:11:08.465 [Lua] [LevelAnalysis] Generating boss paths for level: pat_town_khorne_path2 19:11:08.465 [Lua] [LevelAnalysis] This level has a total main-path length of 556.613 meters. 19:11:08.465 [Lua] [LevelAnalysis] num_event_places_f: 0.33774202315012614 , num_event_places: 0 , trailing_event_fraction: 0.33774202315012614 , num_events: 1 19:11:08.465 [Lua] [LevelAnalysis] Level path distance: 556.61303472518921 19:11:08.465 [Lua] [LevelAnalysis] path_dist1: 50 , path_dist2: 556.61303472518921 forbidden_dist: -456.61303472518921 19:11:08.465 [Lua] [LevelAnalysis] wanted_distance: 145.34781771189245 19:11:08.465 [Lua] [LevelAnalysis] Terror events added: 19:11:08.465 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss 19:11:08.465 [Lua] Adding main path event: Vector3Box(-60.3626, 47.4124, -15.1767) rare_event_loot_rat 45 table: 0000000015E98B30 19:11:08.465 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 19:11:08.468 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: hardest, USING SETTINGS FOR EASY 19:11:08.474 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn deus_soft_currency pickups 19:11:08.474 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn healing pickups 19:11:08.474 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 19:11:08.474 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn deus_potions pickups 19:11:08.474 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 19:11:08.474 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=41 19:11:08.474 [Lua] NORMAL PATROL MAIN PATH 154.87724304199219 19:11:08.474 [Lua] [waypoints] = table 19:11:08.474 [Lua] [astar_points] = table 19:11:08.474 [Lua] [travel_dist] = 154.87723618745804 (number) 19:11:08.474 [Lua] [one_directional] = false (boolean) 19:11:08.474 [Lua] [id] = boss_1 (string) 19:11:08.474 [Lua] Adding main path event: Vector3Box(-47.2707, 76.2951, -17.102) boss_event_spline_patrol 45 table: 0000000011DDFB10 19:11:08.474 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 19:11:08.474 [Lua] [Managers] Calling function on all managers: 19:11:08.474 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 19:11:08.492 [Lua] [PeerSM] 1100001034ed953 :: on_exit WaitingForEnterGame 19:11:08.492 [Lua] [PeerSM] 1100001034ed953 :: on_enter WaitingForGameObjectSync 19:11:08.495 [Lua] player (1100001034ed953,2) was put into party 1 19:11:08.509 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=42 19:11:08.509 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=43 19:11:08.509 [Lua] [ProfileSynchronizer] Assigning peer(1100001034ed953:2) to profile(5) career(1) 19:11:08.512 [Lua] player (1100001034ed953,3) was put into party 1 19:11:08.527 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=44 19:11:08.527 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=45 19:11:08.527 [Lua] [ProfileSynchronizer] Assigning peer(1100001034ed953:3) to profile(3) career(2) 19:11:08.530 [Lua] player (1100001034ed953,4) was put into party 1 19:11:08.547 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=46 19:11:08.547 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=47 19:11:08.547 [Lua] [ProfileSynchronizer] Assigning peer(1100001034ed953:4) to profile(1) career(1) 19:11:08.629 [Lua] [PackageManager] Load: units/weapons/player/wpn_es_deus_shield_01/wpn_es_deus_shield_01, ProfileSynchronizer, async-read, 19:11:08.629 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, ProfileSynchronizer, async-read, 19:11:08.629 [Lua] [PackageManager] Load: wwise/pistol, ProfileSynchronizer, async-read, 19:11:08.629 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 19:11:08.629 [Lua] [PackageManager] Load: units/weapons/player/wpn_es_deus_spear_01/wpn_es_deus_spear_01_3p, ProfileSynchronizer, async-read, 19:11:08.629 [Lua] [PackageManager] Load: wwise/one_handed_hammers, ProfileSynchronizer, async-read, 19:11:08.629 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, ProfileSynchronizer, async-read, 19:11:08.629 [Lua] [PackageManager] Load: resource_packages/careers/dr_ironbreaker, ProfileSynchronizer, async-read, 19:11:08.629 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read, 19:11:08.629 [Lua] [PackageManager] Load: resource_packages/careers/es_mercenary, ProfileSynchronizer, async-read, 19:11:08.629 [Lua] [PackageManager] Load: wwise/repeating_handgun_pistol, ProfileSynchronizer, async-read, 19:11:08.629 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold, ProfileSynchronizer, async-read, 19:11:08.629 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1, ProfileSynchronizer, async-read, 19:11:08.629 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/skins/blue/chr_dwarf_ranger_ironbreaker_blue, ProfileSynchronizer, async-read, 19:11:08.629 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1, ProfileSynchronizer, async-read, 19:11:08.629 [Lua] [PackageManager] Load: wwise/two_handed_hammers, ProfileSynchronizer, async-read, 19:11:08.629 [Lua] [PackageManager] Load: wwise/es_deus_01, ProfileSynchronizer, async-read, 19:11:08.629 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_02, ProfileSynchronizer, async-read, 19:11:08.629 [Lua] [PackageManager] Load: wwise/handgun, ProfileSynchronizer, async-read, 19:11:08.629 [Lua] [PackageManager] Load: units/weapons/player/wpn_es_deus_shield_01/wpn_es_deus_shield_01_3p, ProfileSynchronizer, async-read, 19:11:08.629 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 19:11:08.629 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read, 19:11:08.629 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold, ProfileSynchronizer, async-read, 19:11:08.629 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1, ProfileSynchronizer, async-read, 19:11:08.629 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_08, ProfileSynchronizer, async-read, 19:11:08.629 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1_3p, ProfileSynchronizer, async-read, 19:11:08.629 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, ProfileSynchronizer, async-read, 19:11:08.629 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 19:11:08.629 [Lua] [PackageManager] Load: resource_packages/careers/wh_captain, ProfileSynchronizer, async-read, 19:11:08.629 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1, ProfileSynchronizer, async-read, 19:11:08.629 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, ProfileSynchronizer, async-read, 19:11:08.629 [Lua] [PackageManager] Load: units/weapons/player/wpn_es_deus_spear_01/wpn_es_deus_spear_01, ProfileSynchronizer, async-read, 19:11:08.629 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read, 19:11:08.629 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1_3p, ProfileSynchronizer, async-read, 19:11:08.629 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1, ProfileSynchronizer, async-read, 19:11:08.629 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01, ProfileSynchronizer, async-read, 19:11:08.629 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01, ProfileSynchronizer, async-read, 19:11:08.629 [Lua] [PeerSM] 1100001034ed953 :: on_exit WaitingForGameObjectSync 19:11:08.629 [Lua] [PeerSM] 1100001034ed953 :: on_enter WaitingForPlayers 19:11:08.655 [Lua] [PeerSM] 1100001034ed953 :: on_exit WaitingForPlayers 19:11:08.655 [Lua] [PeerSM] 1100001034ed953 :: on_enter InGame 19:11:08.818 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_es_deus_shield_01/wpn_es_deus_shield_01 19:11:08.818 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_es_deus_shield_01/wpn_es_deus_shield_01 19:11:08.818 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p 19:11:08.844 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p 19:11:08.844 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p 19:11:08.844 [Lua] [PackageManager] Queueing new asynch package: wwise/pistol 19:11:08.864 [Lua] [PackageManager] Finished loading asynchronous package: wwise/pistol 19:11:08.864 [Lua] [PackageManager] Force_load: wwise/pistol 19:11:08.864 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh 19:11:08.979 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh 19:11:08.979 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh 19:11:08.980 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_es_deus_spear_01/wpn_es_deus_spear_01_3p 19:11:09.013 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_es_deus_spear_01/wpn_es_deus_spear_01_3p 19:11:09.013 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_es_deus_spear_01/wpn_es_deus_spear_01_3p 19:11:09.014 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_hammers 19:11:09.047 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_hammers 19:11:09.047 [Lua] [PackageManager] Force_load: wwise/one_handed_hammers 19:11:09.047 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 19:11:09.093 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 19:11:09.093 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 19:11:09.093 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ironbreaker 19:11:09.211 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ironbreaker 19:11:09.211 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ironbreaker 19:11:09.212 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base 19:11:09.685 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base 19:11:09.685 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base 19:11:09.685 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_mercenary 19:11:09.708 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_mercenary 19:11:09.708 [Lua] [PackageManager] Force_load: resource_packages/careers/es_mercenary 19:11:09.708 [Lua] [PackageManager] Queueing new asynch package: wwise/repeating_handgun_pistol 19:11:09.744 [Lua] [PackageManager] Finished loading asynchronous package: wwise/repeating_handgun_pistol 19:11:09.744 [Lua] [PackageManager] Force_load: wwise/repeating_handgun_pistol 19:11:09.744 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold 19:11:09.869 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold 19:11:09.869 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold 19:11:09.869 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1 19:11:09.937 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1 19:11:09.937 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1 19:11:09.938 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/skins/blue/chr_dwarf_ranger_ironbreaker_blue 19:11:10.085 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/skins/blue/chr_dwarf_ranger_ironbreaker_blue 19:11:10.085 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/skins/blue/chr_dwarf_ranger_ironbreaker_blue 19:11:10.085 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1 19:11:10.166 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1 19:11:10.166 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1 19:11:10.166 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_hammers 19:11:10.200 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_hammers 19:11:10.200 [Lua] [PackageManager] Force_load: wwise/two_handed_hammers 19:11:10.200 [Lua] [PackageManager] Queueing new asynch package: wwise/es_deus_01 19:11:10.235 [Lua] [PackageManager] Finished loading asynchronous package: wwise/es_deus_01 19:11:10.235 [Lua] [PackageManager] Force_load: wwise/es_deus_01 19:11:10.235 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_02 19:11:10.256 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_02 19:11:10.256 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_02 19:11:10.256 [Lua] [PackageManager] Queueing new asynch package: wwise/handgun 19:11:10.290 [Lua] [PackageManager] Finished loading asynchronous package: wwise/handgun 19:11:10.290 [Lua] [PackageManager] Force_load: wwise/handgun 19:11:10.290 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_es_deus_shield_01/wpn_es_deus_shield_01_3p 19:11:10.325 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_es_deus_shield_01/wpn_es_deus_shield_01_3p 19:11:10.325 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_es_deus_shield_01/wpn_es_deus_shield_01_3p 19:11:10.325 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh 19:11:10.426 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh 19:11:10.426 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh 19:11:10.426 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base 19:11:10.779 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base 19:11:10.779 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base 19:11:10.779 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold 19:11:10.873 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold 19:11:10.873 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold 19:11:10.873 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1 19:11:10.980 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1 19:11:10.980 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1 19:11:10.980 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_08 19:11:11.003 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_08 19:11:11.003 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_08 19:11:11.003 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1_3p 19:11:11.047 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1_3p 19:11:11.047 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1_3p 19:11:11.047 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p 19:11:11.069 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p 19:11:11.069 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p 19:11:11.069 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh 19:11:11.160 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh 19:11:11.160 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh 19:11:11.160 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_captain 19:11:11.182 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_captain 19:11:11.182 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_captain 19:11:11.182 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1 19:11:11.251 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1 19:11:11.251 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1 19:11:11.251 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p 19:11:11.274 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p 19:11:11.274 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p 19:11:11.274 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_es_deus_spear_01/wpn_es_deus_spear_01 19:11:11.375 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_es_deus_spear_01/wpn_es_deus_spear_01 19:11:11.375 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_es_deus_spear_01/wpn_es_deus_spear_01 19:11:11.375 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base 19:11:11.801 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base 19:11:11.801 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base 19:11:11.801 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1_3p 19:11:11.857 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1_3p 19:11:11.857 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1_3p 19:11:11.857 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1 19:11:11.915 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1 19:11:11.915 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1 19:11:11.915 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01 19:11:11.971 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01 19:11:11.971 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01 19:11:11.972 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01 19:11:12.005 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01 19:11:12.005 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01 19:11:12.017 [Lua] test 19:11:12.017 [Lua] PlayerManager:assign_unit_ownership Markus Kruber 1100001034ed953 2 19:11:12.019 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.5) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 19:11:12.020 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=49 19:11:12.020 [Lua] test 19:11:12.020 [Lua] PlayerManager:assign_unit_ownership Bardin Goreksson 1100001034ed953 3 19:11:12.023 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.5) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (0.9375) 19:11:12.023 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=51 19:11:12.023 [Lua] test 19:11:12.023 [Lua] PlayerManager:assign_unit_ownership Victor Saltzpyre 1100001034ed953 4 19:11:12.026 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.5) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 19:11:12.026 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=53 19:11:12.028 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 4, Vector3(-121.895, -39.5528, 6.40262), Vector4(0, 0, 0, -1)) 19:11:12.031 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.84499999999999997) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 19:11:12.031 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.84499999999999997) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 19:11:12.031 [Lua] PlayerManager:assign_unit_ownership Xanoth 1100001034ed953 1 19:11:12.031 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=55 19:11:12.033 [Lua] [GameNetworkManager] destroying game object with go_id=53 19:11:12.040 [Lua] Switching ConflictSettings: to: deus_chaos 19:11:12.040 [Lua] pacing=deus_chaos 19:11:12.040 [Lua] roaming=nil 19:11:12.040 [Lua] specials=deus_chaos 19:11:12.040 [Lua] debug_color=purple 19:11:12.040 [Lua] contained_breeds=nil 19:11:12.040 [Lua] pack_spawning=deus_chaos 19:11:12.040 [Lua] disabled=false 19:11:12.040 [Lua] factions=nil 19:11:12.040 [Lua] boss=deus_chaos 19:11:12.040 [Lua] horde=deus_chaos 19:11:12.040 [Lua] name=deus_chaos 19:11:12.040 [Lua] intensity=deus_default 19:11:12.040 [Lua] --- 19:11:12.043 [Lua] PlayerManager:remove_player peer_id=1100001034ed953 4 19:11:12.043 [Lua] [GameNetworkManager] destroying game object with go_id=46 19:11:12.043 [Lua] player (1100001034ed953,4) was put into party 1 19:11:12.060 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=56 19:11:12.060 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=57 19:11:12.060 [Lua] [ProfileSynchronizer] Assigning peer(1100001034ed953:4) to profile(1) career(1) 19:11:12.072 [Lua] test 19:11:12.072 [Lua] PlayerManager:assign_unit_ownership Victor Saltzpyre 1100001034ed953 4 19:11:12.075 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.5) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 19:11:12.075 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=63 19:11:12.281 [Lua] StateInGameRunning:_game_actually_starts() 19:11:12.281 [Lua] ################################################################################################################# 19:11:12.281 [Lua] [Loading Time]: 00:00:17 [Transition]: dlc_morris_map-pat_town_khorne_path2 [Members joined]: 0 [Members Left]: 0 [Is Server]: true 19:11:12.281 [Lua] ################################################################################################################# 19:11:12.281 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 49 19:11:12.291 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 49 19:11:12.469 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 49 19:11:12.469 [Lua] Commit load time data 19:11:13.117 [Window] Window => active 19:11:24.594 [Lua] Players are leaving the safe zone 19:11:33.515 [Lua] Error: scripts/ui/views/hero_view/windows/hero_window_talents.lua:261: attempt to index local 'talents' (a nil value) [0] =[C]: in function callstack [1] @scripts/mods/vmf/modules/core/safe_calls.lua:16: in function __index [2] @scripts/ui/views/hero_view/windows/hero_window_talents.lua:261: in function _populate_talents_by_hero [3] @scripts/mods/player_list_show_loadout/player_list_show_loadout.lua:364: in function populate_talents [4] @scripts/mods/player_list_show_loadout/player_list_show_loadout.lua:420:in function <...ds/player_list_show_loadout/player_list_show_loadout.lua:377> [5] =[C]: in function xpcall [6] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr [7] @scripts/mods/vmf/modules/core/hooks.lua:165:in function [8] @scripts/mods/vmf/modules/core/hooks.lua:184: in function update_player_information [9] @scripts/ui/views/ingame_player_list_ui.lua:1011: in function update_player_list [10] @scripts/ui/views/ingame_player_list_ui.lua:776: in function update [11] @scripts/ui/views/ingame_hud.lua:380: in function update [12] @scripts/ui/views/ingame_ui.lua:657: in function hook_chain [13] @scripts/mods/vmf/modules/core/hooks.lua:180: in function update [14] @scripts/game_state/state_ingame_running.lua:1010: in function update_ui [15] @scripts/game_state/state_ingame.lua:694:in function [16] =[C]: in function update_animations_with_callback [17] @foundation/scripts/util/script_world.lua:361: in function update [18] @foundation/scripts/managers/world/world_manager.lua:102: in function update [19] @scripts/boot.lua:873: in function game_update [20] @scripts/boot.lua:628:in function [1] error_message = "scripts/ui/views/hero_view/windows/hero_window_talents.lua:261: attempt to index local \'talents\' (a nil value)" [2] self = table: 00000000122C5C10; initialize = false; widgets_by_name = table: 00000000179DFB50; hero_name = "empire_soldier"; career_index = 1; profile_index = 5; profile = table: 0000000003416D90; career_settings = table: 00000000012C1F10; start_index = 0; tree = table: 0000000001BC49C0; talents = nil; all_talents = table: 0000000001BC4C00; i = 1; widget = table: 00000000177AACB0; content = table: 0000000016E78930; style = table: 000000000B1DC7E0 [3] self = table: 00000000122C5C10; hero_name = "empire_soldier"; career_index = 1; selected_talents = nil [4] self = table: 000000000187D720; profiles = table: 000000000341A920; profile_synchronizer = table: 000000000080CFB0; players = table: 000000001607D7D0; working_area_x_offset = -250; i = 1; player_data = table: 0000000017B4A5B0; loadout_display = table: 00000000122C5C10; player = table: 0000000012B0F3D0; player_unit = [Unit \'#ID[fce42f915cd697bd]\']; inventory_extn = table: 000000000F9FB650; attachment_extn = table: 0000000003F5D480; is_human = false; item_custom_data = nil; selected_talents = nil [6] mod = table: 000000001907A950; error_prefix_data = "(safe_hook)"; func = [function] [8] hook_chain = [function]; num_values = 0; values = table: 000000000E473000; safe_hooks = table: 0000000019395B00; i = 1 [9] self = table: 000000000187D720; dt = 0.011238988488912582; game_session = [GameSession]; player_manager = table: 0000000003561AF0; update_widgets = true; players = table: 000000001607D7D0; num_players = 0; removed_players = 0; human_and_bot_players = table: 0000000003561C80 [10] self = table: 000000000187D720; dt = 0.011238988488912582; input_manager = table: 0000000016538470; in_fade_active = false; input_service = table: 0000000019AE48E0; is_matchmaking = nil [11] self = table: 0000000003E68AC0; dt = 0.011238988488912582; t = 3502.7943480853573; peer_id = "1100001034ed953"; player_manager = table: 0000000003561AF0; player = table: 00000000167F62B0; currently_visible_components = table: 000000000334CBD0; components_array = table: 0000000000E1D170; use_custom_hud_scale = false; hud_scale_applied = false; resolution_modified = nil; i = 2; component = table: 000000000187D720; component_name = "IngamePlayerListUI" [12] self = table: 0000000015F40CF0; dt = 0.011238988488912582; t = 3502.7943480853573; disable_ingame_ui = nil; end_of_level_ui = nil; views = table: 000000000CBFB7C0; is_in_inn = nil; input_service = table: 000000000CD70B50; end_screen_active = nil; ingame_hud = table: 0000000003E68AC0; transition_manager = table: 000000000026B5A0; end_screen = table: 000000000D121A40 [13] hook_chain = [function] [14] self = table: 00000000117A3BC0; t = 3502.7943480853573; dt = 0.011238988488912582; disable_ingame_ui = nil; ingame_ui = table: 0000000015F40CF0; level_end_view_wrapper = nil; level_end_view = nil [15] i = 1; machine = table: 0000000016556FC0 [17] world = [World]; dt = 0.011238988488912582; anim_callback = [function]; scene_callback = [function] [18] self = table: 0000000002F40560; dt = 0.011238988488912582; t = 3493.200426454423; _ = 1; world = [World] [19] self = table: 0000000000094F10; real_world_dt = 0.011238988488912582; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; dt = 0.011238988488912582; t = 3493.200426454423 [20] dt = 0.011238988488912582 [2] widgets = table: 000000001A18E480; _widgets_by_name = table: 00000000179DFB50; career_index = 1; _equipment_items = table: 0000000009C727F0; scenegraph = table: 000000000B1999F0; hero_name = "empire_soldier"; gear_widgets = table: 0000000016EB2B50; hero_level = 35; [3] widgets = table: 000000001A18E480; _widgets_by_name = table: 00000000179DFB50; career_index = 1; _equipment_items = table: 0000000009C727F0; scenegraph = table: 000000000B1999F0; hero_name = "empire_soldier"; gear_widgets = table: 0000000016EB2B50; hero_level = 35; [4] active = true; network_server = table: 0000000000763610; private_checkbox_widget = table: 0000000016901ED0; map_save_data = table: 00000000027227C0; local_player = table: 00000000167F62B0; host_peer_id = "1100001034ed953"; is_server = true; voip = table: 000000000080CFE0; ingame_ui_context = table: 0000000012298F80; ui_renderer = table: 000000000CC565C0; input_manager = table: 0000000016538470; profile_synchronizer = table: 000000000080CFB0; render_settings = table: 0000000016550EC0; _player_portrait_widget = table: 0000000011FC7990; private_setting_enabled = true; _console_cursor = table: 0000000003835910; background = table: 0000000012683510; players = table: 000000001607D7D0; popup_list = table: 0000000001A51E20; _mission_system = table: 0000000000F18FB0; ui_top_renderer = table: 000000000FA4E3F0; _fade_in_duration = 0; name = "IngamePlayerListUI"; _show_difficulty = true; player_list_widgets = table: 000000001658D5A0; ingame_ui = table: 0000000015F40CF0; network_lobby = table: 000000000075D290; _parent = table: 0000000003E68AC0; wwise_world = [WwiseWorld]; _widgets = table: 000000000BDD5C90; num_players = 4; player_manager = table: 0000000003561AF0; input_description_text_widget = table: 0000000012A69F70; platform = "win32"; _static_widgets = table: 000000000CC9AD70; _static_widgets_by_name = table: 000000000B0A8720; ui_scenegraph = table: 000000001607D870; _widgets_by_name = table: 000000000BDD5CC0; [9] active = true; network_server = table: 0000000000763610; private_checkbox_widget = table: 0000000016901ED0; map_save_data = table: 00000000027227C0; local_player = table: 00000000167F62B0; host_peer_id = "1100001034ed953"; is_server = true; voip = table: 000000000080CFE0; ingame_ui_context = table: 0000000012298F80; ui_renderer = table: 000000000CC565C0; input_manager = table: 0000000016538470; profile_synchronizer = table: 000000000080CFB0; render_settings = table: 0000000016550EC0; _player_portrait_widget = table: 0000000011FC7990; private_setting_enabled = true; _console_cursor = table: 0000000003835910; background = table: 0000000012683510; players = table: 000000001607D7D0; popup_list = table: 0000000001A51E20; _mission_system = table: 0000000000F18FB0; ui_top_renderer = table: 000000000FA4E3F0; _fade_in_duration = 0; name = "IngamePlayerListUI"; _show_difficulty = true; player_list_widgets = table: 000000001658D5A0; ingame_ui = table: 0000000015F40CF0; network_lobby = table: 000000000075D290; _parent = table: 0000000003E68AC0; wwise_world = [WwiseWorld]; _widgets = table: 000000000BDD5C90; num_players = 4; player_manager = table: 0000000003561AF0; input_description_text_widget = table: 0000000012A69F70; platform = "win32"; _static_widgets = table: 000000000CC9AD70; _static_widgets_by_name = table: 000000000B0A8720; ui_scenegraph = table: 000000001607D870; _widgets_by_name = table: 000000000BDD5CC0; [10] active = true; network_server = table: 0000000000763610; private_checkbox_widget = table: 0000000016901ED0; map_save_data = table: 00000000027227C0; local_player = table: 00000000167F62B0; host_peer_id = "1100001034ed953"; is_server = true; voip = table: 000000000080CFE0; ingame_ui_context = table: 0000000012298F80; ui_renderer = table: 000000000CC565C0; input_manager = table: 0000000016538470; profile_synchronizer = table: 000000000080CFB0; render_settings = table: 0000000016550EC0; _player_portrait_widget = table: 0000000011FC7990; private_setting_enabled = true; _console_cursor = table: 0000000003835910; background = table: 0000000012683510; players = table: 000000001607D7D0; popup_list = table: 0000000001A51E20; _mission_system = table: 0000000000F18FB0; ui_top_renderer = table: 000000000FA4E3F0; _fade_in_duration = 0; name = "IngamePlayerListUI"; _show_difficulty = true; player_list_widgets = table: 000000001658D5A0; ingame_ui = table: 0000000015F40CF0; network_lobby = table: 000000000075D290; _parent = table: 0000000003E68AC0; wwise_world = [WwiseWorld]; _widgets = table: 000000000BDD5C90; num_players = 4; player_manager = table: 0000000003561AF0; input_description_text_widget = table: 0000000012A69F70; platform = "win32"; _static_widgets = table: 000000000CC9AD70; _static_widgets_by_name = table: 000000000B0A8720; ui_scenegraph = table: 000000001607D870; _widgets_by_name = table: 000000000BDD5CC0; [11] _definitions = table: 0000000000E1D010; _currently_visible_components = table: 000000000334CBD0; _parent = table: 0000000015F40CF0; _components = table: 0000000000E1D140; _current_group_name = "alive"; _ingame_ui_context = table: 0000000012298F80; _components_hud_scale_lookup = table: 0000000000E1CFE0; _crosshair_position_y = false; _update_post_visibility = false; _component_list = table: 0000000000E1D110; _is_own_player_dead = false; _scale_modified = false; _components_array = table: 0000000000E1D170; _components_array_id_lookup = table: 000000000133EDE0; _peer_id = "1100001034ed953"; _resolution_modified = false; _crosshair_position_x = false; [12] fps = 0; world_manager = table: 0000000002F40560; ingame_hud = table: 0000000003E68AC0; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 000000000CC565C0; telemetry_time_view_enter = 0; input_manager = table: 0000000016538470; profile_synchronizer = table: 000000000080CFB0; blocked_transitions = table: 000000001AD25220; motd_ui = table: 000000000BD30850; cutscene_system = table: 0000000011E448B0; text_popup_ui = table: 0000000012A27CA0; local_player_id = 1; unlock_manager = table: 00000000033ACEB0; last_resolution_y = 1080; motd_loading = false; end_screen = table: 000000000D121A40; ui_top_renderer = table: 000000000FA4E3F0; camera_manager = table: 0000000016DEC440; _profile_requester = table: 0000000000826BD0; hotkey_mapping = table: 000000001AD24140; ingame_ui_context = table: 0000000012298F80; views = table: 000000000CBFB7C0; wwise_world = [WwiseWorld]; _fps_cooldown = 0; mean_dt = 0; world = [World]; _player = table: 00000000167F62B0; weave_onboarding = table: 000000000D121B50; popup_handler = table: 0000000012A27AF0; peer_id = "1100001034ed953"; network_event_delegate = table: 0000000016DC1BB0; [14] world_name = "level_world"; network_server = table: 0000000000763610; _t = 3502.7831090968684; parent = table: 000000000FD5EEA0; _booted_eac_untrusted = false; statistics_db = table: 0000000001A594C0; is_server = true; _network_options = table: 0000000018D2DE00; is_in_tutorial = false; _ui_update_initialized = true; mood_timers = table: 000000000AF11140; profile_synchronizer = table: 000000000080CFB0; _has_started_framerate_catchup = true; end_conditions_met = false; _transitioned_from_black_screen = true; local_player_id = 1; rewards = table: 000000000AF11030; player = table: 00000000167F62B0; _game_mode_ready_to_start = true; world = [World]; ingame_ui = table: 0000000015F40CF0; game_mode_key = "deus"; _conflict_directory_is_ready = true; _lobby_host = table: 000000000075D290; ingame_ui_context = table: 0000000012298F80; _game_started_current_frame = false; input_manager = table: 0000000016538470; is_quickplay = false; _game_has_started = true; free_flight_manager = table: 0000000003561E10; viewport_name = "player_1"; network_event_delegate = table: 0000000016DC1BB0; [18] locked = true; _scene_update_callbacks = table: 0000000002F41F50; _worlds = table: 0000000002F40590; _update_queue = table: 00000000020BE160; _disabled_worlds = table: 0000000002F405C0; _wwise_worlds = table: 0000000002F41FB0; _queued_worlds_to_release = table: 0000000002F41F80; _anim_update_callbacks = table: 0000000002F408A0; [19] startup_package_handles = table: 00000000000994D0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000098BC0; flow_return_table = table: 0000000000094F40; _machine = table: 0000000004B4D1A0; startup_timer = 4.5389176594326273; has_booted = true; loading_context = table: 00000000168205D0; 19:11:33.515 [Lua] [MOD][player_list_show_loadout][ERROR] (safe_hook): scripts/ui/views/hero_view/windows/hero_window_talents.lua:261: attempt to index local 'talents' (a nil value) 19:11:48.214 [Lua] main path terror event triggered: rare_event_loot_rat 19:11:48.214 [Lua] TerrorEventMixer.start_event: rare_event_loot_rat (seed: 0) 19:11:49.113 [Lua] [PackageManager] Load: wwise/one_handed_swords, DeusChestPreloadSystem, async-read, 19:11:49.113 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p, DeusChestPreloadSystem, async-read, 19:11:49.113 [Lua] [PackageManager] Load: wwise/one_handed_daggers, DeusChestPreloadSystem, async-read, 19:11:49.113 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_05/wpn_we_bow_short_05_3p, DeusChestPreloadSystem, async-read, 19:11:49.113 [Lua] [PackageManager] Load: wwise/bow, DeusChestPreloadSystem, async-read, 19:11:49.113 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_3p, DeusChestPreloadSystem, async-read, 19:11:49.113 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_03_t2/wpn_we_sword_03_t2_3p, DeusChestPreloadSystem, async-read, 19:11:49.168 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_05/wpn_we_bow_short_05_3p 19:11:49.168 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_05/wpn_we_bow_short_05_3p 19:11:49.168 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_3p 19:11:49.203 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_3p 19:11:49.203 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_3p 19:11:49.203 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_03_t2/wpn_we_sword_03_t2_3p 19:11:49.237 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_03_t2/wpn_we_sword_03_t2_3p 19:11:49.237 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_03_t2/wpn_we_sword_03_t2_3p 19:11:50.150 [Lua] main path terror event triggered: boss_event_spline_patrol 19:11:50.150 [Lua] TerrorEventMixer.start_event: boss_event_spline_patrol (seed: 0) 19:11:50.162 [Lua] > starting new spline, using new navbot: standard , id: boss_1 19:11:50.185 [Lua] > continuing spline boss_1 index: 2 retries: 0 19:11:50.207 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_1 19:11:50.207 [Lua] > continuing spline boss_1 index: 3 retries: 0 19:11:50.219 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_1 19:11:50.219 [Lua] > continuing spline boss_1 index: 4 retries: 0 19:11:50.231 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_1 19:11:50.231 [Lua] > continuing spline boss_1 index: 5 retries: 0 19:11:50.242 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_1 19:11:50.242 [Lua] > continuing spline boss_1 index: 6 retries: 0 19:11:50.264 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0.0032901293598115444 boss_1 19:11:50.264 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0.0046185418032109737 boss_1 19:11:50.264 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_1 19:11:50.264 [Lua] > continuing spline boss_1 index: 7 retries: 0 19:11:50.276 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_1 19:11:50.276 [Lua] > spline completed boss_1 retries: 0 19:11:50.482 [Lua] Init group template: spline_patrol 19:11:50.762 [Lua] Time for new HOOORDE! multi_first_wave 19:11:50.762 [Lua] HORDE: Spawning hordes while 54 other ai are spawned 19:11:50.762 [Lua] horde requested: vector_blob 19:11:50.762 [Lua] wants to spawn behind within distance: 60 19:11:50.762 [Lua] horde crated with id 2 of type vector_blob 19:11:50.762 [Lua] managed to spawn 28/28 horde enemies 19:11:50.762 [Lua] vector blob horde has started 19:11:51.080 [Lua] Init group template: horde 19:11:54.267 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 19:11:54.279 [Lua] Spline already found! 19:11:54.325 [Lua] Init group template: spline_patrol 19:11:58.940 [Lua] HORDE: Pushing horde in time; too many units out 66 19:12:04.060 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 8 19:12:04.060 [Lua] Time for new HOOORDE! multi_consecutive_wave 19:12:04.060 [Lua] HORDE: Spawning hordes while 51 other ai are spawned 19:12:04.060 [Lua] horde requested: vector_blob 19:12:04.060 [Lua] wants to spawn ahead within distance: 60 19:12:04.060 [Lua] horde crated with id 4 of type vector_blob 19:12:04.060 [Lua] managed to spawn 31/31 horde enemies 19:12:04.060 [Lua] vector blob horde has started 19:12:04.177 [Lua] Destroying unit - ai got stuck breed: chaos_marauder index: 30 size: 59 action: fallback_idle 19:12:04.177 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 32 size: 58 action: fallback_idle 19:12:04.284 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 27 size: 66 action: fallback_idle 19:12:04.295 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 29 size: 66 action: fallback_idle 19:12:04.295 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 33 size: 65 action: fallback_idle 19:12:04.308 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 35 size: 65 action: fallback_idle 19:12:04.308 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 37 size: 64 action: fallback_idle 19:12:04.380 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 2 size: 69 action: fallback_idle 19:12:04.380 [Lua] Destroying unit - ai got stuck breed: chaos_marauder index: 3 size: 68 action: fallback_idle 19:12:04.380 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 6 size: 67 action: fallback_idle 19:12:04.392 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 8 size: 67 action: fallback_idle 19:12:04.392 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 9 size: 66 action: fallback_idle 19:12:04.392 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 11 size: 65 action: fallback_idle 19:12:04.392 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 12 size: 64 action: fallback_idle 19:12:04.392 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 13 size: 63 action: fallback_idle 19:12:04.404 [Lua] Destroying unit - ai got stuck breed: chaos_marauder index: 15 size: 63 action: fallback_idle 19:12:04.420 [Lua] Init group template: horde 19:12:04.500 [Lua] Destroying unit - ai got stuck breed: chaos_marauder index: 10 size: 57 action: fallback_idle 19:12:04.535 [Lua] Destroying unit - ai got stuck breed: chaos_marauder index: 28 size: 56 action: fallback_idle 19:12:04.549 [Lua] Destroying unit - ai got stuck breed: chaos_marauder index: 31 size: 55 action: fallback_idle 19:12:04.559 [Lua] Horde killed: ? 19:12:04.561 [Lua] HORDE: last wave, reset to standard horde delay 19:12:04.561 [Lua] Time for new HOOORDE! multi_last_wave 19:12:04.561 [Lua] HORDE: Spawning hordes while 54 other ai are spawned 19:12:04.561 [Lua] horde requested: vector_blob 19:12:04.561 [Lua] wants to spawn behind within distance: 60 19:12:04.561 [Lua] horde crated with id 5 of type vector_blob 19:12:04.561 [Lua] managed to spawn 30/30 horde enemies 19:12:04.561 [Lua] vector blob horde has started 19:12:04.920 [Lua] Init group template: horde 19:12:16.342 [Lua] 1 19:12:18.145 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 61 size: 78 action: fallback_idle 19:12:21.172 [Lua] 1 19:12:25.782 [Lua] Coordinated attack! 19:12:26.609 [Lua] 1 19:12:28.791 [Lua] 1 19:12:28.791 [Lua] 2 19:12:29.500 [Lua] 2 19:12:29.500 [Lua] 4 19:12:29.548 [Lua] 4 19:12:30.179 [Lua] 1 19:12:30.192 [Lua] 2 19:12:30.207 [Lua] 3 19:12:30.917 [Lua] 1 19:12:30.917 [Lua] 3 19:12:30.942 [Lua] 4 19:12:32.245 [Lua] 2 19:12:32.257 [Lua] 3 19:12:32.914 [Lua] 1 19:12:33.298 [Lua] Horde killed: ? 19:12:34.078 [Lua] Horde killed: ? 19:12:42.174 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 100 will change to a manual source. 19:12:47.590 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 4 4 40 19:12:52.334 [Lua] simple los failed 19:12:56.493 [Lua] Time for new HOOORDE! multi_first_wave 19:12:56.493 [Lua] HORDE: Spawning hordes while 51 other ai are spawned 19:12:56.493 [Lua] horde requested: vector_blob 19:12:56.493 [Lua] wants to spawn behind within distance: 60 19:12:56.493 [Lua] horde crated with id 6 of type vector_blob 19:12:56.493 [Lua] managed to spawn 30/30 horde enemies 19:12:56.493 [Lua] vector blob horde has started 19:12:56.839 [Lua] Init group template: horde 19:12:58.896 [Lua] ready to jump failed 19:13:03.318 [Lua] Destroying unit - ai too far away from all players. skaven_gutter_runner 5 4 89 19:13:03.793 [Lua] HORDE: Pushing horde in time; too many units out 82 19:13:06.416 [Lua] Destroying unit - ai too far away from all players. skaven_warpfire_thrower 1 36 79 19:13:07.310 [Lua] Coordinated attack! 19:13:08.882 [Lua] HORDE: Pushing horde in time; too many units out 81 19:13:13.992 [Lua] HORDE: Pushing horde in time; too many units out 71 19:13:16.080 [Lua] 1 19:13:18.078 [Lua] 3 19:13:19.131 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 7 19:13:19.131 [Lua] Time for new HOOORDE! multi_consecutive_wave 19:13:19.131 [Lua] HORDE: Spawning hordes while 52 other ai are spawned 19:13:19.131 [Lua] horde requested: vector_blob 19:13:19.131 [Lua] wants to spawn ahead within distance: 60 19:13:19.131 [Lua] horde crated with id 7 of type vector_blob 19:13:19.131 [Lua] managed to spawn 30/30 horde enemies 19:13:19.131 [Lua] vector blob horde has started 19:13:19.388 [Lua] 2 19:13:19.565 [Lua] Init group template: horde 19:13:20.013 [Lua] 2 19:13:20.014 [Lua] 3 19:13:20.728 [Lua] 1 19:13:21.027 [Lua] Destroying unit since outside mesh or world 19:13:21.467 [Lua] 3 19:13:22.753 [Lua] 1 19:13:23.527 [Lua] 2 19:13:25.999 [Lua] Horde killed: ? 19:13:26.009 [Lua] HORDE: Pushing horde in time; too many units out 67 19:13:30.823 [Lua] 1 19:13:30.837 [Lua] 2 19:13:31.122 [Lua] HORDE: Pushing horde in time; too many units out 79 19:13:31.764 [Lua] 1 19:13:33.184 [Lua] 1 19:13:33.184 [Lua] 2 19:13:33.217 [Lua] 4 19:13:33.867 [Lua] 1 19:13:35.358 [Lua] 4 19:13:35.358 [Lua] 3 19:13:35.358 [Lua] 1 19:13:35.358 [Lua] 2 19:13:35.496 [Lua] 1 19:13:35.497 [Lua] 1 19:13:35.497 [Lua] 2 19:13:36.103 [Lua] 1 19:13:36.201 [Lua] HORDE: Pushing horde in time; too many units out 63 19:13:41.275 [Lua] HORDE: Pushing horde in time; too many units out 62 19:13:43.115 [Lua] Horde killed: ? 19:13:43.123 [Lua] HORDE: Pushing horde in time; too many units out 79 19:13:47.611 [Lua] simple los failed 19:13:48.250 [Lua] HORDE: Pushing horde in time; too many units out 75 19:13:51.260 [Lua] 1 19:13:52.432 [Lua] 1 19:13:52.432 [Lua] 2 19:13:53.035 [Lua] 1 19:13:53.328 [Lua] HORDE: Pushing horde in time; too many units out 78 19:13:53.837 [Lua] 1 19:13:54.026 [Lua] ready to jump failed 19:13:58.443 [Lua] HORDE: Pushing horde in time; too many units out 71 19:13:59.796 [Lua] Destroying unit - ai too far away from all players. skaven_gutter_runner 3 50 63 19:14:03.550 [Lua] HORDE: Pushing horde in time; too many units out 65 19:14:04.613 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 44 size: 65 action: nil 19:14:08.623 [Lua] HORDE: Pushing horde in time; too many units out 78 19:14:11.255 [Lua] 1 19:14:13.720 [Lua] HORDE: Pushing horde in time; too many units out 70 19:14:16.798 [Lua] 1 19:14:16.964 [Lua] Destroying unit - ai too far away from all players. chaos_warrior 6 38 64 19:14:18.837 [Lua] HORDE: last wave, reset to standard horde delay 19:14:18.837 [Lua] Time for new HOOORDE! multi_last_wave 19:14:18.837 [Lua] HORDE: Spawning hordes while 46 other ai are spawned 19:14:18.837 [Lua] horde requested: vector_blob 19:14:18.837 [Lua] wants to spawn ahead within distance: 60 19:14:18.837 [Lua] horde crated with id 8 of type vector_blob 19:14:18.837 [Lua] managed to spawn 31/31 horde enemies 19:14:18.837 [Lua] vector blob horde has started 19:14:19.233 [Lua] Init group template: horde 19:14:32.070 [Lua] 1 19:14:36.316 [Lua] Destroying unit - ai too far away from all players. chaos_warrior 5 26 92 19:14:36.415 [Lua] 1 19:14:36.429 [Lua] 2 19:14:36.430 [Lua] 3 19:14:36.446 [Lua] 4 19:14:37.012 [Lua] Coordinated attack! 19:14:38.184 [Lua] 1 19:14:38.218 [Lua] 3 19:14:38.218 [Lua] 4 19:14:38.233 [Lua] 5 19:14:38.249 [Lua] 6 19:14:38.902 [Lua] 2 19:14:38.902 [Lua] 3 19:14:38.902 [Lua] 4 19:14:39.415 [Lua] 2 19:14:40.182 [Lua] 1 19:14:43.655 [Lua] Horde killed: ? 19:14:48.868 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 6 1 62 19:14:48.993 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 5 5 61 19:14:58.024 [Lua] [PackageManager] Unload: wwise/one_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 19:14:58.024 [Lua] [PackageManager] Unload: wwise/one_handed_daggers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 19:14:58.024 [Lua] [PackageManager] Unload: wwise/bow, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 19:14:58.025 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_3p, DeusChestPreloadSystem 19:14:58.025 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 19:14:58.025 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_05/wpn_we_bow_short_05_3p, DeusChestPreloadSystem 19:14:58.025 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_03_t2/wpn_we_sword_03_t2_3p, DeusChestPreloadSystem 19:15:04.977 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 6 40 43 19:15:06.019 [Lua] Time for new HOOORDE! multi_first_wave 19:15:06.019 [Lua] HORDE: Spawning hordes while 42 other ai are spawned 19:15:06.019 [Lua] horde requested: vector_blob 19:15:06.019 [Lua] wants to spawn ahead within distance: 60 19:15:06.019 [Lua] horde crated with id 9 of type vector_blob 19:15:06.019 [Lua] managed to spawn 27/27 horde enemies 19:15:06.019 [Lua] vector blob horde has started 19:15:06.385 [Lua] Init group template: horde 19:15:06.432 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 23 69 19:15:08.228 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p, DeusChestPreloadSystem, async-read, 19:15:08.228 [Lua] [PackageManager] Load: wwise/we_deus_01, DeusChestPreloadSystem, async-read, 19:15:08.228 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_3p, DeusChestPreloadSystem, async-read, 19:15:08.291 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p 19:15:08.291 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p 19:15:08.291 [Lua] [PackageManager] Queueing new asynch package: wwise/we_deus_01 19:15:08.328 [Lua] [PackageManager] Finished loading asynchronous package: wwise/we_deus_01 19:15:08.328 [Lua] [PackageManager] Force_load: wwise/we_deus_01 19:15:08.328 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_3p 19:15:08.389 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_3p 19:15:08.389 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_3p 19:15:08.945 [Lua] Switching ConflictSettings: to: deus_skaven 19:15:08.945 [Lua] pacing=deus_default 19:15:08.945 [Lua] roaming=nil 19:15:08.945 [Lua] specials=deus_skaven 19:15:08.945 [Lua] contained_breeds=nil 19:15:08.945 [Lua] debug_color=orange 19:15:08.945 [Lua] disabled=false 19:15:08.945 [Lua] pack_spawning=skaven 19:15:08.945 [Lua] description=deus_conflict_director_skaven_chaos_name 19:15:08.945 [Lua] factions=nil 19:15:08.945 [Lua] boss=deus_skaven 19:15:08.945 [Lua] horde=deus_default 19:15:08.945 [Lua] name=deus_skaven 19:15:08.945 [Lua] intensity=deus_default 19:15:08.945 [Lua] --- 19:15:12.740 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 19:15:12.752 [Lua] Spline already found! 19:15:12.783 [Lua] Init group template: spline_patrol 19:15:18.942 [Lua] 1 19:15:18.960 [Lua] 2 19:15:19.059 [Lua] 4 19:15:19.726 [Lua] 1 19:15:21.098 [Lua] HORDE: Pushing horde in time; too many units out 66 19:15:26.197 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10 19:15:26.198 [Lua] Time for new HOOORDE! multi_consecutive_wave 19:15:26.198 [Lua] HORDE: Spawning hordes while 56 other ai are spawned 19:15:26.198 [Lua] horde requested: vector_blob 19:15:26.198 [Lua] wants to spawn ahead within distance: 60 19:15:26.198 [Lua] horde crated with id 11 of type vector_blob 19:15:26.198 [Lua] managed to spawn 55/55 horde enemies 19:15:26.198 [Lua] vector blob horde has started 19:15:26.903 [Lua] Init group template: horde 19:15:27.360 [Lua] 1 19:15:28.681 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p, DeusChestPreloadSystem 19:15:28.682 [Lua] [PackageManager] Unload: wwise/we_deus_01, DeusChestPreloadSystem 19:15:28.683 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_3p, DeusChestPreloadSystem 19:15:36.122 [Lua] Switching ConflictSettings: to: deus_chaos 19:15:36.122 [Lua] pacing=deus_chaos 19:15:36.122 [Lua] roaming=nil 19:15:36.122 [Lua] specials=deus_chaos 19:15:36.122 [Lua] debug_color=purple 19:15:36.122 [Lua] contained_breeds=nil 19:15:36.122 [Lua] pack_spawning=deus_chaos 19:15:36.122 [Lua] disabled=false 19:15:36.122 [Lua] factions=nil 19:15:36.122 [Lua] boss=deus_chaos 19:15:36.122 [Lua] horde=deus_chaos 19:15:36.122 [Lua] name=deus_chaos 19:15:36.122 [Lua] intensity=deus_default 19:15:36.122 [Lua] --- 19:15:45.196 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 91 94 19:15:45.379 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 93 93 19:15:45.932 [Lua] [NetworkServer] Changing num_players from 1 to 2 19:15:45.932 [Lua] Players: 2 19:15:45.932 [Lua] Set lobby begin: 19:15:45.932 [Lua] Lobby data twitch_enabled = false 19:15:45.932 [Lua] Lobby data selected_mission_id = journey_citadel 19:15:45.932 [Lua] Lobby data num_players = 2 19:15:45.932 [Lua] Lobby data difficulty_tweak = 0 19:15:45.932 [Lua] Lobby data host = 1100001034ed953 19:15:45.932 [Lua] Lobby data matchmaking_type = 2 19:15:45.932 [Lua] Lobby data is_private = true 19:15:45.932 [Lua] Lobby data match_started = true 19:15:45.932 [Lua] Lobby data difficulty = hardest 19:15:45.932 [Lua] Lobby data player_slot_1 = 0:0 19:15:45.932 [Lua] Lobby data player_slot_4 = 1100001034ed953:1 19:15:45.932 [Lua] Lobby data unique_server_name = Xanoth 19:15:45.932 [Lua] Lobby data quick_game = false 19:15:45.932 [Lua] Lobby data country_code = GB 19:15:45.932 [Lua] Lobby data matchmaking = false 19:15:45.932 [Lua] Lobby data power_level = 715 19:15:45.932 [Lua] Lobby data mission_id = pat_town_khorne_path2 19:15:45.933 [Lua] Lobby data mechanism = deus 19:15:45.933 [Lua] Lobby data player_slot_5 = 0:0 19:15:45.933 [Lua] Lobby data player_slot_2 = 0:0 19:15:45.933 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 19:15:45.933 [Lua] Lobby data player_slot_3 = 0:0 19:15:45.933 [Lua] Lobby data eac_authorized = true 19:15:45.933 [Lua] Set lobby end. 19:15:45.933 [Lua] [LobbyMembers] Member joined 110000101765a0b 19:15:48.139 [Lua] GOT approve_channel 1 110000101765a0b 18600000168f676 19:15:48.139 [EAC] EAC server has client 110000101765a0b and channel 1 (and owner 110000101765a0b) 19:15:48.139 [Lua] Client with peer_id 110000101765a0b got APPROVED by server 19:15:48.139 [EACServer] [20:15:48:138][Windows][EAC Server] [Info][RegisterClient] Client: 0110000101765A0B PlayerGUID: 76561197984799243 PlayerIP: 0.0.0.0 OwnerGUID: 76561197984799243 PlayerName: Vallochar 19:15:48.140 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '110000101765a0b' 19:15:48.140 [Lua] [ChatManager][1]System: Vallochar is joining the game 19:15:48.140 [Lua] [NetworkServer] Peer 110000101765a0b joined server lobby. 19:15:48.140 [Lua] [NetworkServer] Creating peer info. 19:15:48.140 [Lua] [PeerSM] 110000101765a0b :: on_enter Connecting 19:15:48.183 [EACServer] [20:15:48:182][Windows][EAC Server] [Info][Cerberus] [Backend] Connection established. 19:15:48.260 [Lua] [Matchmaking] Got request to join matchmaking lobby 18600000168f676 from 110000101765a0b, replying lobby_ok 19:15:48.336 [Lua] [Matchmaking] PROFILES REQUESTED BY 110000101765a0b REPLY wh:0 | we:1100001034ed953 | dr:0 | bw:0 | es:0 19:15:48.402 [Lua] [ProfileSynchronizer] Reserving profile index 1 to peer 110000101765a0b 19:15:48.402 [Lua] Set lobby begin: 19:15:48.402 [Lua] Lobby data twitch_enabled = false 19:15:48.402 [Lua] Lobby data selected_mission_id = journey_citadel 19:15:48.402 [Lua] Lobby data num_players = 2 19:15:48.402 [Lua] Lobby data difficulty_tweak = 0 19:15:48.402 [Lua] Lobby data host = 1100001034ed953 19:15:48.402 [Lua] Lobby data matchmaking_type = 2 19:15:48.402 [Lua] Lobby data is_private = true 19:15:48.402 [Lua] Lobby data match_started = true 19:15:48.403 [Lua] Lobby data difficulty = hardest 19:15:48.403 [Lua] Lobby data player_slot_1 = 110000101765a0b:1 19:15:48.403 [Lua] Lobby data player_slot_4 = 1100001034ed953:1 19:15:48.403 [Lua] Lobby data unique_server_name = Xanoth 19:15:48.403 [Lua] Lobby data quick_game = false 19:15:48.403 [Lua] Lobby data country_code = GB 19:15:48.403 [Lua] Lobby data matchmaking = false 19:15:48.403 [Lua] Lobby data power_level = 715 19:15:48.403 [Lua] Lobby data mission_id = pat_town_khorne_path2 19:15:48.403 [Lua] Lobby data mechanism = deus 19:15:48.403 [Lua] Lobby data player_slot_5 = 0:0 19:15:48.403 [Lua] Lobby data player_slot_2 = 0:0 19:15:48.403 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 19:15:48.403 [Lua] Lobby data player_slot_3 = 0:0 19:15:48.403 [Lua] Lobby data eac_authorized = true 19:15:48.403 [Lua] Set lobby end. 19:15:49.852 [Lua] [PackageManager] Load: wwise/one_handed_swords, DeusChestPreloadSystem, async-read, 19:15:49.852 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p, DeusChestPreloadSystem, async-read, 19:15:49.852 [Lua] [PackageManager] Load: wwise/one_handed_daggers, DeusChestPreloadSystem, async-read, 19:15:49.852 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_05/wpn_we_bow_short_05_3p, DeusChestPreloadSystem, async-read, 19:15:49.852 [Lua] [PackageManager] Load: wwise/bow, DeusChestPreloadSystem, async-read, 19:15:49.852 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_3p, DeusChestPreloadSystem, async-read, 19:15:49.852 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_03_t2/wpn_we_sword_03_t2_3p, DeusChestPreloadSystem, async-read, 19:15:49.874 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_05/wpn_we_bow_short_05_3p 19:15:49.874 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_05/wpn_we_bow_short_05_3p 19:15:49.874 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_3p 19:15:49.902 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_3p 19:15:49.902 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_3p 19:15:49.902 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_03_t2/wpn_we_sword_03_t2_3p 19:15:49.927 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_03_t2/wpn_we_sword_03_t2_3p 19:15:49.927 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_03_t2/wpn_we_sword_03_t2_3p 19:15:50.207 [Lua] 2 19:15:50.626 [Lua] ### CLEARING PEER STATE FOR 110000101765a0b 19:15:50.626 [Lua] [PeerSM] 110000101765a0b :: on_exit Connecting 19:15:50.626 [Lua] [PeerSM] 110000101765a0b :: on_enter Connecting 19:15:50.691 [Lua] [NetworkServer] Peer 110000101765a0b has sent rpc_notify_lobby_joined 19:15:50.691 [Lua] [PSM] Peer 110000101765a0b joined. Want to use profile index "1" and join party "0" 19:15:50.691 [Lua] [EnemyPackageLoader] client_connected (peer_id=110000101765a0b, connection_key=0) 19:15:50.691 [Lua] Sync dynamic to client: 19:15:50.850 [Lua] ### Received rpc_level_load_started 19:15:50.850 [Lua] #### Has state machine: true, peer_id: 110000101765a0b, level_session_id: 246529408 19:15:50.850 [Lua] player (110000101765a0b,1) was put into party 0 19:15:50.850 [Lua] [ProfileSynchronizer] Peer 110000101765a0b entered session 19:15:50.850 [Lua] [ProfileSynchronizer] Running hot_join_sync for peer 110000101765a0b 19:15:50.850 [Lua] Mechanism says: a client has initialized the mechanism! 110000101765a0b 19:15:51.467 [Lua] 1 19:15:51.467 [Lua] 2 19:15:51.702 [EACServer] [20:15:51:701][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000101765A0B Session: 1 Status: Client Authenticated Message: Client authenticated. 19:15:51.702 [EAC] Peer 110000101765a0b switched EAC state to ClientAuthenticatedLocal 19:15:52.154 [Lua] 2 19:15:52.234 [Lua] 3 19:15:52.435 [EACServer] [20:15:52:433][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 0110000101765A0B. 19:15:52.654 [Lua] 1 19:15:52.654 [Lua] 2 19:15:52.737 [EACServer] [20:15:52:737][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 0110000101765A0B 19:15:52.737 [EACServer] [20:15:52:737][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000101765A0B Session: 1 Status: Client Authenticated Remotely Message: Client authenticated remotely. 19:15:52.737 [EAC] Peer 110000101765a0b switched EAC state to ClientAuthenticatedRemote 19:15:52.752 [Lua] [NetworkServer] Peer 110000101765a0b has sent rpc_post_game_notified 19:15:52.752 [Lua] [PeerSM] 110000101765a0b :: on_exit Connecting 19:15:52.752 [Lua] [PeerSM] 110000101765a0b :: on_enter Loading 19:15:53.392 [Lua] 1 19:15:54.072 [Lua] 1 19:15:54.209 [Lua] nil 19:15:54.209 [Lua] nil 19:15:54.209 [Lua] nil 19:15:54.209 [Lua] nil 19:15:54.209 [Lua] nil 19:15:54.209 [Lua] nil 19:15:54.209 [Lua] nil 19:15:54.209 [Lua] nil 19:15:54.210 [Lua] nil 19:15:54.210 [Lua] nil 19:15:54.210 [Lua] nil 19:15:54.210 [Lua] nil 19:15:54.210 [Lua] nil 19:15:54.210 [Lua] nil 19:15:54.226 [Lua] nil 19:15:54.226 [Lua] nil 19:15:54.226 [Lua] nil 19:15:54.671 [Lua] 1 19:15:55.465 [Lua] 1 19:15:55.466 [Lua] 2 19:15:55.480 [Lua] 3 19:15:58.804 [Lua] 1 19:16:00.129 [Lua] ### Received rpc_level_loaded 19:16:00.130 [Lua] #### Has state machine: true, peer_id: 110000101765a0b, level_id: 472 19:16:00.130 [Lua] Peer 110000101765a0b has loaded the level but not all enemies, so we wait 19:16:00.503 [Lua] 1 19:16:00.504 [Lua] 1 19:16:02.149 [Lua] 4 19:16:02.149 [Lua] 2 19:16:02.149 [Lua] 3 19:16:02.149 [Lua] 6 19:16:02.149 [Lua] 5 19:16:02.149 [Lua] 1 19:16:03.561 [Lua] 1 19:16:03.577 [Lua] 2 19:16:04.646 [Lua] 1 19:16:05.272 [Lua] 1 19:16:05.739 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=110000101765a0b, connection_key=0) 19:16:05.740 [Lua] [PeerSM] 110000101765a0b :: on_exit Loading 19:16:05.740 [Lua] [PeerSM] 110000101765a0b :: on_enter LoadingProfilePackages 19:16:05.754 [Lua] [PeerSM] 110000101765a0b :: on_exit LoadingProfilePackages 19:16:05.754 [Lua] [PeerSM] 110000101765a0b :: on_enter WaitingForEnterGame 19:16:05.942 [Lua] 1 19:16:06.495 [Lua] 2 19:16:06.868 [Lua] Horde killed: ? 19:16:07.302 [Lua] [PeerSM] 110000101765a0b :: on_exit WaitingForEnterGame 19:16:07.302 [Lua] [PeerSM] 110000101765a0b :: on_enter WaitingForGameObjectSync 19:16:07.316 [Lua] [NetworkServer] Game_object_sync_done for peer 110000101765a0b 19:16:07.322 [Lua] Breedfreezer (server) starting a hot join sync 19:16:07.322 [Lua] packing 11 units of breed chaos_marauder 19:16:07.322 [Lua] packing 26 units of breed skaven_clan_rat 19:16:07.322 [Lua] packing 0 units of breed skaven_storm_vermin 19:16:07.322 [Lua] packing 5 units of breed skaven_slave 19:16:07.322 [Lua] packing 46 units of breed chaos_fanatic 19:16:07.322 [Lua] packing 7 units of breed chaos_raider 19:16:07.322 [Lua] packing 1 units of breed chaos_warrior 19:16:07.323 [Lua] packing 0 units of breed chaos_berzerker 19:16:07.323 [Lua] packing 0 units of breed skaven_plague_monk 19:16:07.323 [Lua] --> rpc-package size reached, sending rpc now (last package) 19:16:07.323 [Lua] 19:16:07.323 [Lua] [1] = 17 (number) 19:16:07.323 [Lua] [2] = 11 (number) 19:16:07.323 [Lua] [3] = 13 (number) 19:16:07.323 [Lua] [4] = 26 (number) 19:16:07.323 [Lua] [5] = 1 (number) 19:16:07.323 [Lua] [6] = 0 (number) 19:16:07.323 [Lua] [7] = 1 (number) 19:16:07.323 [Lua] [8] = 5 (number) 19:16:07.323 [Lua] [9] = 36 (number) 19:16:07.323 [Lua] [10] = 46 (number) 19:16:07.323 [Lua] [11] = 7 (number) 19:16:07.323 [Lua] [12] = 7 (number) 19:16:07.323 [Lua] [13] = 3 (number) 19:16:07.323 [Lua] [14] = 1 (number) 19:16:07.323 [Lua] [15] = 1 (number) 19:16:07.323 [Lua] [16] = 0 (number) 19:16:07.323 [Lua] [17] = 1 (number) 19:16:07.323 [Lua] [18] = 0 (number) 19:16:07.323 [Lua] 19:16:07.323 [Lua] 19:16:07.323 [Lua] [1] = 73 (number) 19:16:07.323 [Lua] [2] = 188 (number) 19:16:07.323 [Lua] [3] = 350 (number) 19:16:07.323 [Lua] [4] = 186 (number) 19:16:07.323 [Lua] [5] = 183 (number) 19:16:07.323 [Lua] [6] = 170 (number) 19:16:07.323 [Lua] [7] = 329 (number) 19:16:07.323 [Lua] [8] = 195 (number) 19:16:07.323 [Lua] [9] = 174 (number) 19:16:07.323 [Lua] [10] = 349 (number) 19:16:07.323 [Lua] [11] = 345 (number) 19:16:07.323 [Lua] [12] = 77 (number) 19:16:07.323 [Lua] [13] = 116 (number) 19:16:07.323 [Lua] [14] = 106 (number) 19:16:07.323 [Lua] [15] = 94 (number) 19:16:07.323 [Lua] [16] = 112 (number) 19:16:07.323 [Lua] [17] = 98 (number) 19:16:07.323 [Lua] [18] = 72 (number) 19:16:07.323 [Lua] [19] = 96 (number) 19:16:07.323 [Lua] [20] = 99 (number) 19:16:07.323 [Lua] [21] = 102 (number) 19:16:07.323 [Lua] [22] = 67 (number) 19:16:07.323 [Lua] [23] = 105 (number) 19:16:07.323 [Lua] [24] = 75 (number) 19:16:07.323 [Lua] [25] = 84 (number) 19:16:07.323 [Lua] [26] = 78 (number) 19:16:07.323 [Lua] [27] = 370 (number) 19:16:07.323 [Lua] [28] = 83 (number) 19:16:07.323 [Lua] [29] = 124 (number) 19:16:07.323 [Lua] [30] = 369 (number) 19:16:07.323 [Lua] [31] = 371 (number) 19:16:07.323 [Lua] [32] = 82 (number) 19:16:07.323 [Lua] [33] = 117 (number) 19:16:07.323 [Lua] [34] = 103 (number) 19:16:07.323 [Lua] [35] = 85 (number) 19:16:07.323 [Lua] [36] = 107 (number) 19:16:07.323 [Lua] [37] = 76 (number) 19:16:07.323 [Lua] [38] = 523 (number) 19:16:07.323 [Lua] [39] = 525 (number) 19:16:07.323 [Lua] [40] = 542 (number) 19:16:07.323 [Lua] [41] = 541 (number) 19:16:07.323 [Lua] [42] = 536 (number) 19:16:07.323 [Lua] [43] = 162 (number) 19:16:07.323 [Lua] [44] = 223 (number) 19:16:07.323 [Lua] [45] = 160 (number) 19:16:07.323 [Lua] [46] = 184 (number) 19:16:07.323 [Lua] [47] = 214 (number) 19:16:07.323 [Lua] [48] = 196 (number) 19:16:07.323 [Lua] [49] = 169 (number) 19:16:07.323 [Lua] [50] = 216 (number) 19:16:07.323 [Lua] [51] = 194 (number) 19:16:07.323 [Lua] [52] = 232 (number) 19:16:07.323 [Lua] [53] = 217 (number) 19:16:07.323 [Lua] [54] = 222 (number) 19:16:07.323 [Lua] [55] = 178 (number) 19:16:07.323 [Lua] [56] = 167 (number) 19:16:07.323 [Lua] [57] = 238 (number) 19:16:07.323 [Lua] [58] = 172 (number) 19:16:07.323 [Lua] [59] = 180 (number) 19:16:07.323 [Lua] [60] = 227 (number) 19:16:07.323 [Lua] [61] = 230 (number) 19:16:07.323 [Lua] [62] = 168 (number) 19:16:07.323 [Lua] [63] = 221 (number) 19:16:07.323 [Lua] [64] = 225 (number) 19:16:07.323 [Lua] [65] = 161 (number) 19:16:07.323 [Lua] [66] = 173 (number) 19:16:07.323 [Lua] [67] = 185 (number) 19:16:07.323 [Lua] [68] = 219 (number) 19:16:07.323 [Lua] [69] = 166 (number) 19:16:07.323 [Lua] [70] = 218 (number) 19:16:07.323 [Lua] [71] = 241 (number) 19:16:07.323 [Lua] [72] = 224 (number) 19:16:07.323 [Lua] [73] = 226 (number) 19:16:07.323 [Lua] [74] = 175 (number) 19:16:07.323 [Lua] [75] = 234 (number) 19:16:07.323 [Lua] [76] = 187 (number) 19:16:07.323 [Lua] [77] = 237 (number) 19:16:07.323 [Lua] [78] = 236 (number) 19:16:07.323 [Lua] [79] = 228 (number) 19:16:07.323 [Lua] [80] = 181 (number) 19:16:07.323 [Lua] [81] = 164 (number) 19:16:07.323 [Lua] [82] = 215 (number) 19:16:07.323 [Lua] [83] = 240 (number) 19:16:07.323 [Lua] [84] = 165 (number) 19:16:07.323 [Lua] [85] = 231 (number) 19:16:07.323 [Lua] [86] = 176 (number) 19:16:07.323 [Lua] [87] = 233 (number) 19:16:07.323 [Lua] [88] = 242 (number) 19:16:07.323 [Lua] [89] = 309 (number) 19:16:07.323 [Lua] [90] = 139 (number) 19:16:07.323 [Lua] [91] = 295 (number) 19:16:07.323 [Lua] [92] = 308 (number) 19:16:07.323 [Lua] [93] = 289 (number) 19:16:07.323 [Lua] [94] = 348 (number) 19:16:07.323 [Lua] [95] = 347 (number) 19:16:07.323 [Lua] [96] = 354 (number) 19:16:07.323 [Lua] 19:16:07.323 [Lua] PlayerManager:add_remote_player 110000101765a0b 19:16:07.323 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=566 19:16:07.323 [Lua] RemotePlayer:create_game_object( ) 566 19:16:07.338 [Lua] [ProfileSynchronizer] Assigning peer(110000101765a0b:1) to profile(1) career(1) 19:16:07.339 [Lua] [PeerSM] 110000101765a0b :: on_exit WaitingForGameObjectSync 19:16:07.339 [Lua] [PeerSM] 110000101765a0b :: on_enter WaitingForPlayers 19:16:07.341 [Lua] 2 19:16:07.341 [Lua] 5 19:16:07.342 [Lua] 1 19:16:07.352 [Lua] [PeerSM] 110000101765a0b :: on_exit WaitingForPlayers 19:16:07.352 [Lua] [PeerSM] 110000101765a0b :: on_enter InGame 19:16:07.404 [Lua] 2 19:16:07.404 [Lua] 5 19:16:07.405 [Lua] 1 19:16:07.441 [Lua] 2 19:16:07.442 [Lua] 5 19:16:07.442 [Lua] 1 19:16:07.442 [Lua] 1 19:16:07.737 [Lua] [MOD][VMF][INFO] Added 110000101765a0b to the VMF users list. 19:16:07.741 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000101765a0b go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 19:16:07.741 [Lua] Adding player sync data to peer=110000101765a0b local_player_id=1 19:16:07.743 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04, ProfileSynchronizer, async-read, 19:16:07.743 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/skins/middenland/chr_witch_hunter_captain_middenland, ProfileSynchronizer, async-read, 19:16:07.743 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base, ProfileSynchronizer, async-read, 19:16:07.778 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04 19:16:07.778 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04 19:16:07.778 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/skins/middenland/chr_witch_hunter_captain_middenland 19:16:07.884 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/skins/middenland/chr_witch_hunter_captain_middenland 19:16:07.884 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/skins/middenland/chr_witch_hunter_captain_middenland 19:16:07.884 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base 19:16:08.220 [Lua] 3 19:16:08.220 [Lua] 7 19:16:08.220 [Lua] 9 19:16:08.221 [Lua] 2 19:16:08.221 [Lua] 10 19:16:08.221 [Lua] 8 19:16:08.221 [Lua] 1 19:16:08.221 [Lua] 6 19:16:08.300 [Lua] 3 19:16:08.300 [Lua] 7 19:16:08.301 [Lua] 9 19:16:08.301 [Lua] 2 19:16:08.301 [Lua] 1 19:16:08.301 [Lua] 10 19:16:08.301 [Lua] 8 19:16:08.301 [Lua] 1 19:16:08.301 [Lua] 6 19:16:08.340 [Lua] 3 19:16:08.340 [Lua] 7 19:16:08.340 [Lua] 9 19:16:08.340 [Lua] 2 19:16:08.341 [Lua] 1 19:16:08.341 [Lua] 1 19:16:08.341 [Lua] 10 19:16:08.341 [Lua] 8 19:16:08.341 [Lua] 6 19:16:08.416 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base 19:16:08.416 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base 19:16:09.378 [Lua] player (110000101765a0b,1) was put into party 1 19:16:09.389 [Lua] [GameNetworkManager] destroying game object with go_id=63 19:16:09.395 [Lua] PlayerManager:remove_player peer_id=1100001034ed953 4 19:16:09.395 [Lua] [GameNetworkManager] destroying game object with go_id=56 19:16:09.416 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh, ProfileSynchronizer 19:16:09.417 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_08, ProfileSynchronizer 19:16:09.417 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold, ProfileSynchronizer 19:16:09.418 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, ProfileSynchronizer 19:16:09.418 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1, ProfileSynchronizer 19:16:09.419 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1, ProfileSynchronizer 19:16:09.507 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000101765a0b go_type=player_unit go_created_func_name=game_object_created_player_unit 19:16:09.507 [Lua] [NetworkServer] Peer 110000101765a0b spawned player. 19:16:09.508 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=567 19:16:09.508 [Lua] PlayerManager:assign_unit_ownership Vallochar 110000101765a0b 1 19:16:09.509 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 19:16:09.714 [Lua] 5 19:16:09.714 [Lua] 8 19:16:09.714 [Lua] 4 19:16:09.715 [Lua] 2 19:16:09.715 [Lua] 1 19:16:09.758 [Lua] 5 19:16:09.758 [Lua] 1 19:16:09.758 [Lua] 8 19:16:09.758 [Lua] 1 19:16:09.759 [Lua] 4 19:16:09.759 [Lua] 2 19:16:10.297 [Lua] Set lobby begin: 19:16:10.297 [Lua] Lobby data twitch_enabled = false 19:16:10.297 [Lua] Lobby data selected_mission_id = journey_citadel 19:16:10.297 [Lua] Lobby data num_players = 2 19:16:10.297 [Lua] Lobby data difficulty_tweak = 0 19:16:10.297 [Lua] Lobby data host = 1100001034ed953 19:16:10.297 [Lua] Lobby data matchmaking_type = 2 19:16:10.297 [Lua] Lobby data is_private = true 19:16:10.297 [Lua] Lobby data match_started = true 19:16:10.297 [Lua] Lobby data difficulty = hardest 19:16:10.298 [Lua] Lobby data player_slot_1 = 110000101765a0b:1 19:16:10.298 [Lua] Lobby data player_slot_4 = 1100001034ed953:1 19:16:10.298 [Lua] Lobby data unique_server_name = Xanoth 19:16:10.298 [Lua] Lobby data quick_game = false 19:16:10.298 [Lua] Lobby data country_code = GB 19:16:10.298 [Lua] Lobby data matchmaking = false 19:16:10.298 [Lua] Lobby data power_level = 357 19:16:10.298 [Lua] Lobby data mission_id = pat_town_khorne_path2 19:16:10.298 [Lua] Lobby data mechanism = deus 19:16:10.300 [Lua] Lobby data player_slot_5 = 0:0 19:16:10.301 [Lua] Lobby data player_slot_2 = 0:0 19:16:10.301 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 19:16:10.301 [Lua] Lobby data player_slot_3 = 0:0 19:16:10.301 [Lua] Lobby data eac_authorized = true 19:16:10.301 [Lua] Set lobby end. 19:16:12.297 [Lua] 1 19:16:12.297 [Lua] 1 19:16:12.297 [Lua] 1 19:16:12.298 [Lua] 1 19:16:12.298 [Lua] 1 19:16:12.299 [Lua] 1 19:16:12.300 [Lua] 1 19:16:12.300 [Lua] 1 19:16:12.300 [Lua] 1 19:16:12.300 [Lua] 1 19:16:13.478 [Lua] 1 19:16:14.784 [Lua] nil 19:16:14.784 [Lua] nil 19:16:14.784 [Lua] nil 19:16:14.784 [Lua] nil 19:16:14.784 [Lua] nil 19:16:14.784 [Lua] nil 19:16:14.784 [Lua] nil 19:16:14.784 [Lua] nil 19:16:14.785 [Lua] nil 19:16:14.785 [Lua] nil 19:16:14.785 [Lua] nil 19:16:14.785 [Lua] nil 19:16:14.785 [Lua] nil 19:16:14.785 [Lua] nil 19:16:14.801 [Lua] nil 19:16:14.801 [Lua] nil 19:16:14.801 [Lua] nil 19:16:14.801 [Lua] nil 19:16:14.801 [Lua] nil 19:16:14.801 [Lua] nil 19:16:14.801 [Lua] nil 19:16:14.801 [Lua] nil 19:16:14.802 [Lua] nil 19:16:14.802 [Lua] nil 19:16:14.820 [Lua] nil 19:16:14.820 [Lua] nil 19:16:14.821 [Lua] nil 19:16:14.821 [Lua] nil 19:16:14.821 [Lua] nil 19:16:14.821 [Lua] nil 19:16:14.821 [Lua] nil 19:16:15.390 [Lua] Set lobby begin: 19:16:15.390 [Lua] Lobby data twitch_enabled = false 19:16:15.390 [Lua] Lobby data selected_mission_id = journey_citadel 19:16:15.390 [Lua] Lobby data num_players = 2 19:16:15.390 [Lua] Lobby data difficulty_tweak = 0 19:16:15.391 [Lua] Lobby data host = 1100001034ed953 19:16:15.391 [Lua] Lobby data matchmaking_type = 2 19:16:15.391 [Lua] Lobby data is_private = true 19:16:15.391 [Lua] Lobby data match_started = true 19:16:15.391 [Lua] Lobby data difficulty = hardest 19:16:15.391 [Lua] Lobby data player_slot_1 = 110000101765a0b:1 19:16:15.391 [Lua] Lobby data player_slot_4 = 1100001034ed953:1 19:16:15.392 [Lua] Lobby data unique_server_name = Xanoth 19:16:15.392 [Lua] Lobby data quick_game = false 19:16:15.392 [Lua] Lobby data country_code = GB 19:16:15.392 [Lua] Lobby data matchmaking = false 19:16:15.392 [Lua] Lobby data power_level = 715 19:16:15.392 [Lua] Lobby data mission_id = pat_town_khorne_path2 19:16:15.392 [Lua] Lobby data mechanism = deus 19:16:15.392 [Lua] Lobby data player_slot_5 = 0:0 19:16:15.392 [Lua] Lobby data player_slot_2 = 0:0 19:16:15.392 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 19:16:15.392 [Lua] Lobby data player_slot_3 = 0:0 19:16:15.393 [Lua] Lobby data eac_authorized = true 19:16:15.393 [Lua] Set lobby end. 19:16:15.445 [Lua] 1 19:16:16.563 [Lua] 5 19:16:16.563 [Lua] 4 19:16:17.585 [Lua] 4 19:16:17.585 [Lua] 5 19:16:17.707 [Lua] 4 19:16:17.708 [Lua] 5 19:16:17.708 [Lua] 1 19:16:18.215 [Lua] 2 19:16:18.216 [Lua] 7 19:16:18.216 [Lua] 4 19:16:18.216 [Lua] 5 19:16:18.216 [Lua] 1 19:16:18.305 [Lua] 2 19:16:18.305 [Lua] 5 19:16:18.305 [Lua] 1 19:16:18.305 [Lua] 4 19:16:18.306 [Lua] 1 19:16:18.306 [Lua] 7 19:16:18.838 [Lua] 2 19:16:20.448 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_3p, DeusChestPreloadSystem, async-read, 19:16:20.448 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, DeusChestPreloadSystem, async-read, 19:16:20.448 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_04_t2/wpn_fencingsword_04_t2_3p, DeusChestPreloadSystem, async-read, 19:16:20.448 [Lua] [PackageManager] Load: wwise/pistol, DeusChestPreloadSystem, async-read, 19:16:20.525 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_3p 19:16:20.525 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_3p 19:16:20.525 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_04_t2/wpn_fencingsword_04_t2_3p 19:16:20.570 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_04_t2/wpn_fencingsword_04_t2_3p 19:16:20.570 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_04_t2/wpn_fencingsword_04_t2_3p 19:16:25.546 [Lua] [PackageManager] Unload: wwise/pistol, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 19:16:25.549 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_3p, DeusChestPreloadSystem 19:16:25.550 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_04_t2/wpn_fencingsword_04_t2_3p, DeusChestPreloadSystem 19:16:31.698 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:16:31.707 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[96f06c2b] 19:16:32.367 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 19:16:32.440 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:16:33.170 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 19:16:33.458 [Lua] state dead despawn 19:16:33.468 [Lua] [GameNetworkManager] destroying game object with go_id=51 19:16:35.760 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_3p, DeusChestPreloadSystem, async-read, 19:16:35.760 [Lua] [PackageManager] Load: wwise/pistol, DeusChestPreloadSystem, async-read, 19:16:35.760 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_04_t2/wpn_fencingsword_04_t2_3p, DeusChestPreloadSystem, async-read, 19:16:35.804 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_3p 19:16:35.804 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_3p 19:16:35.804 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_04_t2/wpn_fencingsword_04_t2_3p 19:16:35.830 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_04_t2/wpn_fencingsword_04_t2_3p 19:16:35.830 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_04_t2/wpn_fencingsword_04_t2_3p 19:16:39.761 [Lua] [GameNetworkManager] game object created go_id=1028, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:16:39.858 [Lua] Horde killed: ? 19:16:40.267 [Lua] [GameNetworkManager] game object was destroyed id=1028 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 19:16:40.874 [Lua] HORDE: last wave, reset to standard horde delay 19:16:40.874 [Lua] Time for new HOOORDE! multi_last_wave 19:16:40.874 [Lua] HORDE: Spawning hordes while 17 other ai are spawned 19:16:40.874 [Lua] horde requested: vector_blob 19:16:40.874 [Lua] wants to spawn ahead within distance: 60 19:16:40.874 [Lua] horde crated with id 12 of type vector_blob 19:16:40.874 [Lua] managed to spawn 26/26 horde enemies 19:16:40.874 [Lua] vector blob horde has started 19:16:41.170 [Lua] Init group template: horde 19:16:42.066 [Lua] PlayerManager:assign_unit_ownership Xanoth 1100001034ed953 1 19:16:42.169 [Lua] state dead despawn 19:16:42.178 [Lua] [GameNetworkManager] destroying game object with go_id=49 19:16:55.425 [Lua] [GameNetworkManager] game object created go_id=1029, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:16:55.804 [Lua] [GameNetworkManager] game object was destroyed id=1029 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 19:16:57.438 [Lua] [GameNetworkManager] game object created go_id=1030, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:16:57.800 [Lua] [GameNetworkManager] game object was destroyed id=1030 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 19:16:58.607 [Lua] [GameNetworkManager] game object created go_id=1031, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:16:58.923 [Lua] test 19:16:58.923 [Lua] PlayerManager:assign_unit_ownership Bardin Goreksson 1100001034ed953 3 19:16:58.925 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (0.9375) 19:16:58.925 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=606 19:16:58.955 [Lua] [GameNetworkManager] game object was destroyed id=1031 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 19:16:59.305 [Lua] [GameNetworkManager] game object created go_id=1032, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:16:59.724 [Lua] [GameNetworkManager] game object was destroyed id=1032 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 19:16:59.823 [Lua] Coordinated attack! 19:17:00.025 [Lua] [GameNetworkManager] game object created go_id=1033, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:17:00.407 [Lua] [GameNetworkManager] game object was destroyed id=1033 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 19:17:07.653 [Lua] test 19:17:07.653 [Lua] PlayerManager:assign_unit_ownership Markus Kruber 1100001034ed953 2 19:17:07.655 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (0.97499999999999998) 19:17:07.655 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=611 19:17:10.779 [Lua] Horde killed: ? 19:17:32.047 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 2 10 19:17:32.114 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 3 9 19:17:33.278 [Lua] Time for new HOOORDE! multi_first_wave 19:17:33.278 [Lua] HORDE: Spawning hordes while 8 other ai are spawned 19:17:33.278 [Lua] horde requested: vector_blob 19:17:33.278 [Lua] wants to spawn behind within distance: 60 19:17:33.278 [Lua] horde crated with id 13 of type vector_blob 19:17:33.278 [Lua] managed to spawn 30/30 horde enemies 19:17:33.278 [Lua] vector blob horde has started 19:17:33.615 [Lua] Init group template: horde 19:17:35.783 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, ProfileSynchronizer, async-read, 19:17:35.841 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p 19:17:35.841 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p 19:17:40.010 [Window] Window => inactive 19:17:42.297 [Lua] Set lobby begin: 19:17:42.297 [Lua] Lobby data twitch_enabled = false 19:17:42.297 [Lua] Lobby data selected_mission_id = journey_citadel 19:17:42.297 [Lua] Lobby data num_players = 2 19:17:42.297 [Lua] Lobby data difficulty_tweak = 0 19:17:42.297 [Lua] Lobby data host = 1100001034ed953 19:17:42.297 [Lua] Lobby data matchmaking_type = 2 19:17:42.297 [Lua] Lobby data is_private = true 19:17:42.297 [Lua] Lobby data match_started = true 19:17:42.297 [Lua] Lobby data difficulty = hardest 19:17:42.298 [Lua] Lobby data player_slot_1 = 110000101765a0b:1 19:17:42.298 [Lua] Lobby data player_slot_4 = 1100001034ed953:1 19:17:42.298 [Lua] Lobby data unique_server_name = Xanoth 19:17:42.298 [Lua] Lobby data quick_game = false 19:17:42.298 [Lua] Lobby data country_code = GB 19:17:42.298 [Lua] Lobby data matchmaking = false 19:17:42.298 [Lua] Lobby data power_level = 730 19:17:42.298 [Lua] Lobby data mission_id = pat_town_khorne_path2 19:17:42.298 [Lua] Lobby data mechanism = deus 19:17:42.298 [Lua] Lobby data player_slot_5 = 0:0 19:17:42.298 [Lua] Lobby data player_slot_2 = 0:0 19:17:42.298 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 19:17:42.298 [Lua] Lobby data player_slot_3 = 0:0 19:17:42.298 [Lua] Lobby data eac_authorized = true 19:17:42.298 [Lua] Set lobby end. 19:17:42.748 [Lua] Destroying unit - ai too far away from all players. skaven_pack_master 4 8 38 19:17:45.141 [Window] Window => active 19:17:46.011 [Window] Window => inactive 19:17:46.217 [Lua] Destroying unit - ai too far away from all players. skaven_pack_master 5 3 37 19:17:46.769 [Window] Window => active 19:17:46.908 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9 19:17:46.908 [Lua] Time for new HOOORDE! multi_consecutive_wave 19:17:46.908 [Lua] HORDE: Spawning hordes while 36 other ai are spawned 19:17:46.908 [Lua] horde requested: vector_blob 19:17:46.908 [Lua] wants to spawn behind within distance: 60 19:17:46.908 [Lua] horde crated with id 14 of type vector_blob 19:17:46.908 [Lua] managed to spawn 31/31 horde enemies 19:17:46.908 [Lua] vector blob horde has started 19:17:47.401 [Lua] Init group template: horde 19:17:55.364 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 1 54 19:18:01.478 [Lua] HORDE: last wave, reset to standard horde delay 19:18:01.478 [Lua] Time for new HOOORDE! multi_last_wave 19:18:01.478 [Lua] HORDE: Spawning hordes while 44 other ai are spawned 19:18:01.478 [Lua] horde requested: vector_blob 19:18:01.478 [Lua] wants to spawn ahead within distance: 60 19:18:01.478 [Lua] horde crated with id 15 of type vector_blob 19:18:01.478 [Lua] managed to spawn 31/31 horde enemies 19:18:01.478 [Lua] vector blob horde has started 19:18:01.898 [Lua] Init group template: horde 19:18:07.897 [Lua] Horde killed: ? 19:18:15.728 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 5 6 37 19:18:16.580 [Lua] Horde killed: ? 19:18:31.971 [Lua] Time for new HOOORDE! multi_first_wave 19:18:31.971 [Lua] HORDE: Spawning hordes while 4 other ai are spawned 19:18:31.971 [Lua] horde requested: vector_blob 19:18:31.971 [Lua] wants to spawn ahead within distance: 60 19:18:31.971 [Lua] horde crated with id 16 of type vector_blob 19:18:31.971 [Lua] managed to spawn 29/29 horde enemies 19:18:31.971 [Lua] vector blob horde has started 19:18:32.190 [Lua] Horde killed: ? 19:18:32.201 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 7 19:18:32.201 [Lua] Time for new HOOORDE! multi_consecutive_wave 19:18:32.201 [Lua] HORDE: Spawning hordes while 18 other ai are spawned 19:18:32.201 [Lua] horde requested: vector_blob 19:18:32.201 [Lua] wants to spawn ahead within distance: 60 19:18:32.201 [Lua] horde crated with id 17 of type vector_blob 19:18:32.201 [Lua] managed to spawn 30/30 horde enemies 19:18:32.201 [Lua] vector blob horde has started 19:18:32.374 [Lua] Init group template: horde 19:18:32.736 [Lua] Init group template: horde 19:18:52.087 [Lua] HORDE: last wave, reset to standard horde delay 19:18:52.087 [Lua] Time for new HOOORDE! multi_last_wave 19:18:52.087 [Lua] HORDE: Spawning hordes while 36 other ai are spawned 19:18:52.087 [Lua] horde requested: vector_blob 19:18:52.087 [Lua] wants to spawn ahead within distance: 60 19:18:52.087 [Lua] horde crated with id 18 of type vector_blob 19:18:52.087 [Lua] managed to spawn 31/31 horde enemies 19:18:52.087 [Lua] vector blob horde has started 19:18:52.613 [Lua] Init group template: horde 19:18:58.861 [Lua] Horde killed: ? 19:18:59.838 [Lua] Horde killed: ? 19:19:18.092 [Lua] Horde killed: ? 19:19:45.446 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p, DeusChestPreloadSystem, async-read, 19:19:45.446 [Lua] [PackageManager] Load: wwise/we_deus_01, DeusChestPreloadSystem, async-read, 19:19:45.446 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_3p, DeusChestPreloadSystem, async-read, 19:19:45.446 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_03_t2/wpn_we_sword_03_t2_3p, DeusChestPreloadSystem 19:19:45.446 [Lua] [PackageManager] Unload: wwise/one_handed_daggers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 19:19:45.446 [Lua] [PackageManager] Unload: wwise/bow, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 19:19:45.446 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_3p, DeusChestPreloadSystem 19:19:45.446 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_05/wpn_we_bow_short_05_3p, DeusChestPreloadSystem 19:19:45.446 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 19:19:45.513 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p 19:19:45.513 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p 19:19:45.513 [Lua] [PackageManager] Queueing new asynch package: wwise/we_deus_01 19:19:45.550 [Lua] [PackageManager] Finished loading asynchronous package: wwise/we_deus_01 19:19:45.550 [Lua] [PackageManager] Force_load: wwise/we_deus_01 19:19:45.550 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_3p 19:19:45.595 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_3p 19:19:45.595 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_3p 19:19:47.964 [Lua] Switching ConflictSettings: to: deus_skaven 19:19:47.964 [Lua] pacing=deus_default 19:19:47.964 [Lua] roaming=nil 19:19:47.964 [Lua] specials=deus_skaven 19:19:47.964 [Lua] contained_breeds=nil 19:19:47.964 [Lua] debug_color=orange 19:19:47.964 [Lua] disabled=false 19:19:47.964 [Lua] pack_spawning=skaven 19:19:47.964 [Lua] description=deus_conflict_director_skaven_chaos_name 19:19:47.964 [Lua] factions=nil 19:19:47.964 [Lua] boss=deus_skaven 19:19:47.964 [Lua] horde=deus_default 19:19:47.964 [Lua] name=deus_skaven 19:19:47.964 [Lua] intensity=deus_default 19:19:47.964 [Lua] --- 19:19:50.516 [Lua] [PackageManager] Unload: wwise/one_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 19:19:50.516 [Lua] [PackageManager] Unload: wwise/pistol, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 19:19:50.516 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_3p, DeusChestPreloadSystem 19:19:50.516 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_04_t2/wpn_fencingsword_04_t2_3p, DeusChestPreloadSystem 19:19:55.598 [Lua] [PackageManager] Load: wwise/wh_deus_01, DeusChestPreloadSystem, async-read, 19:19:55.598 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_deus_02/wpn_wh_deus_02_3p, DeusChestPreloadSystem, async-read, 19:19:55.598 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 19:19:55.641 [Lua] [PackageManager] Finished loading asynchronous package: wwise/wh_deus_01 19:19:55.641 [Lua] [PackageManager] Force_load: wwise/wh_deus_01 19:19:55.641 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_deus_02/wpn_wh_deus_02_3p 19:19:55.724 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_deus_02/wpn_wh_deus_02_3p 19:19:55.724 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_deus_02/wpn_wh_deus_02_3p 19:20:10.694 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 5 2 25 19:20:12.838 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 5 4 24 19:20:13.703 [Lua] Time for new HOOORDE! multi_first_wave 19:20:13.703 [Lua] HORDE: Spawning hordes while 22 other ai are spawned 19:20:13.703 [Lua] horde requested: vector_blob 19:20:13.703 [Lua] wants to spawn behind within distance: 60 19:20:13.703 [Lua] horde crated with id 19 of type vector_blob 19:20:13.704 [Lua] managed to spawn 57/57 horde enemies 19:20:13.704 [Lua] vector blob horde has started 19:20:14.347 [Lua] Init group template: horde 19:20:18.923 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[3eb32d44] 19:20:18.923 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[3eb32d44] 19:20:24.801 [Flow] destructible planks state 1 19:20:24.802 [Flow] destructible planks state 1 19:20:25.132 [Flow] destructible planks state 2 19:20:25.132 [Flow] destructible planks state 2 19:20:25.133 [Flow] destructible planks state 3 - destroyed 19:20:25.170 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[344117b1502b1bad]']"] 19:20:25.401 [Flow] destructible planks state 3 - destroyed 19:20:25.440 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[344117b1502b1bad]']"] 19:20:33.544 [Lua] HORDE: Pushing horde in time; too many units out 67 19:20:38.837 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10 19:20:38.837 [Lua] Time for new HOOORDE! multi_consecutive_wave 19:20:38.837 [Lua] HORDE: Spawning hordes while 46 other ai are spawned 19:20:38.837 [Lua] horde requested: vector_blob 19:20:38.837 [Lua] wants to spawn ahead within distance: 60 19:20:38.837 [Lua] horde crated with id 20 of type vector_blob 19:20:38.837 [Lua] managed to spawn 54/54 horde enemies 19:20:38.837 [Lua] vector blob horde has started 19:20:39.602 [Lua] Init group template: horde 19:20:46.196 [Lua] Horde killed: ? 19:20:50.135 [Lua] HORDE: Pushing horde in time; too many units out 70 19:20:55.245 [Lua] HORDE: last wave, reset to standard horde delay 19:20:55.245 [Lua] Time for new HOOORDE! multi_last_wave 19:20:55.245 [Lua] HORDE: Spawning hordes while 53 other ai are spawned 19:20:55.245 [Lua] horde requested: vector_blob 19:20:55.245 [Lua] wants to spawn ahead within distance: 60 19:20:55.245 [Lua] horde crated with id 21 of type vector_blob 19:20:55.245 [Lua] managed to spawn 57/57 horde enemies 19:20:55.245 [Lua] vector blob horde has started 19:20:56.064 [Lua] Init group template: horde 19:21:12.310 [Lua] [PackageManager] Load: wwise/one_handed_axes, DeusChestPreloadSystem, async-read, 19:21:12.310 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_axe_03_t1/wpn_we_axe_03_t1_runed_01_3p, DeusChestPreloadSystem, async-read, 19:21:12.310 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p, DeusChestPreloadSystem 19:21:12.312 [Lua] [PackageManager] Unload: wwise/we_deus_01, DeusChestPreloadSystem 19:21:12.313 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_3p, DeusChestPreloadSystem 19:21:12.338 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_axes 19:21:12.338 [Lua] [PackageManager] Force_load: wwise/one_handed_axes 19:21:12.338 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_axe_03_t1/wpn_we_axe_03_t1_runed_01_3p 19:21:12.379 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_axe_03_t1/wpn_we_axe_03_t1_runed_01_3p 19:21:12.379 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_axe_03_t1/wpn_we_axe_03_t1_runed_01_3p 19:21:14.731 [Lua] ERROR: REMOVE UNIT FROM SPAWNED:(traceback) "[Unit '#ID[2ece63855280fb09]']" 19:21:14.731 [Lua] ERROR: Tried to freeze unit twice in the same frame. 19:21:14.731 [Lua] ERROR: REMOVE UNIT FROM SPAWNED:(traceback) "[Unit '#ID[2ece63855280fb09]']" 19:21:14.731 [Lua] ERROR: Tried to freeze unit twice in the same frame. 19:21:16.485 [Lua] Horde killed: ? 19:21:17.432 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_02_t2/wpn_axe_02_t2_runed_01_3p, DeusChestPreloadSystem, async-read, 19:21:17.432 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p, DeusChestPreloadSystem, async-read, 19:21:17.432 [Lua] [PackageManager] Load: wwise/we_deus_01, DeusChestPreloadSystem, async-read, 19:21:17.432 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_3p, DeusChestPreloadSystem, async-read, 19:21:17.475 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_02_t2/wpn_axe_02_t2_runed_01_3p 19:21:17.475 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_02_t2/wpn_axe_02_t2_runed_01_3p 19:21:17.475 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p 19:21:17.537 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p 19:21:17.537 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p 19:21:17.537 [Lua] [PackageManager] Queueing new asynch package: wwise/we_deus_01 19:21:17.574 [Lua] [PackageManager] Finished loading asynchronous package: wwise/we_deus_01 19:21:17.574 [Lua] [PackageManager] Force_load: wwise/we_deus_01 19:21:17.574 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_3p 19:21:17.641 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_3p 19:21:17.641 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_3p 19:21:22.485 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_02_t2/wpn_axe_02_t2_runed_01_3p, DeusChestPreloadSystem 19:21:27.611 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_axe_03_t1/wpn_we_axe_03_t1_runed_01_3p, DeusChestPreloadSystem 19:21:27.612 [Lua] [PackageManager] Unload: wwise/one_handed_axes, DeusChestPreloadSystem 19:21:30.635 [Lua] Horde killed: ? 19:21:32.729 [Lua] [PackageManager] Load: wwise/one_handed_axes, DeusChestPreloadSystem, async-read, 19:21:32.729 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_02_t2/wpn_axe_02_t2_runed_01_3p, DeusChestPreloadSystem, async-read, 19:21:32.733 [Lua] [PackageManager] Unload: wwise/wh_deus_01, DeusChestPreloadSystem 19:21:32.733 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_deus_02/wpn_wh_deus_02_3p, DeusChestPreloadSystem 19:21:32.754 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_axes 19:21:32.754 [Lua] [PackageManager] Force_load: wwise/one_handed_axes 19:21:32.755 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_axe_02_t2/wpn_axe_02_t2_runed_01_3p 19:21:32.780 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_02_t2/wpn_axe_02_t2_runed_01_3p 19:21:32.780 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_02_t2/wpn_axe_02_t2_runed_01_3p 19:21:42.954 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_axe_03_t1/wpn_we_axe_03_t1_runed_01_3p, DeusChestPreloadSystem, async-read, 19:21:42.954 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_deus_02/wpn_wh_deus_02_3p, DeusChestPreloadSystem, async-read, 19:21:42.954 [Lua] [PackageManager] Load: wwise/wh_deus_01, DeusChestPreloadSystem, async-read, 19:21:42.977 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_axe_03_t1/wpn_we_axe_03_t1_runed_01_3p 19:21:42.977 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_axe_03_t1/wpn_we_axe_03_t1_runed_01_3p 19:21:42.977 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_deus_02/wpn_wh_deus_02_3p 19:21:43.038 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_deus_02/wpn_wh_deus_02_3p 19:21:43.038 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_deus_02/wpn_wh_deus_02_3p 19:21:43.038 [Lua] [PackageManager] Queueing new asynch package: wwise/wh_deus_01 19:21:43.060 [Lua] [PackageManager] Finished loading asynchronous package: wwise/wh_deus_01 19:21:43.060 [Lua] [PackageManager] Force_load: wwise/wh_deus_01 19:21:48.055 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_deus_02/wpn_wh_deus_02_3p, DeusChestPreloadSystem 19:21:48.055 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p, DeusChestPreloadSystem 19:21:48.056 [Lua] [PackageManager] Unload: wwise/wh_deus_01, DeusChestPreloadSystem 19:21:48.058 [Lua] [PackageManager] Unload: wwise/we_deus_01, DeusChestPreloadSystem 19:21:48.059 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_3p, DeusChestPreloadSystem 19:21:50.855 [Lua] [GameNetworkManager] game object created go_id=1034, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:21:51.258 [Lua] [GameNetworkManager] game object was destroyed id=1034 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 19:21:51.557 [Lua] [GameNetworkManager] game object created go_id=1035, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:21:51.911 [Lua] [GameNetworkManager] game object was destroyed id=1035 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 19:22:04.424 [Lua] [GameNetworkManager] game object created go_id=1036, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:22:04.438 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 141 will change to a manual source. 19:22:04.878 [Lua] [GameNetworkManager] game object was destroyed id=1036 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 19:22:05.120 [Lua] [GameNetworkManager] game object created go_id=1037, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:22:05.396 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x5fee9, position: 0 19:22:05.560 [Lua] [GameNetworkManager] game object was destroyed id=1037 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 19:22:09.092 [Lua] [GameNetworkManager] game object created go_id=1038, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:22:09.488 [Lua] [GameNetworkManager] game object was destroyed id=1038 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 19:22:09.852 [Lua] [GameNetworkManager] game object created go_id=1039, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:22:10.259 [Lua] [GameNetworkManager] game object was destroyed id=1039 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 19:22:10.808 [Lua] [GameNetworkManager] game object created go_id=1040, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:22:11.216 [Lua] [GameNetworkManager] game object was destroyed id=1040 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 19:22:12.798 [Lua] [GameNetworkManager] game object created go_id=1041, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:22:13.233 [Lua] [GameNetworkManager] game object was destroyed id=1041 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 19:22:13.461 [Lua] [GameNetworkManager] game object created go_id=1042, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:22:13.894 [Lua] [GameNetworkManager] game object was destroyed id=1042 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 19:22:14.179 [Lua] [GameNetworkManager] game object created go_id=1043, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:22:14.576 [Lua] [GameNetworkManager] game object was destroyed id=1043 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 19:22:14.773 [Lua] simple los failed 19:22:15.911 [Lua] [GameNetworkManager] game object created go_id=1044, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:22:16.323 [Lua] [GameNetworkManager] game object was destroyed id=1044 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 19:22:16.608 [Lua] [GameNetworkManager] game object created go_id=1045, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:22:17.002 [Lua] ready to jump failed 19:22:17.011 [Lua] [GameNetworkManager] game object was destroyed id=1045 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 19:22:17.290 [Lua] [GameNetworkManager] game object created go_id=1046, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:22:17.704 [Lua] [GameNetworkManager] game object was destroyed id=1046 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 19:22:18.162 [Lua] Time for new HOOORDE! multi_first_wave 19:22:18.162 [Lua] HORDE: Spawning hordes while 24 other ai are spawned 19:22:18.162 [Lua] horde requested: ambush 19:22:18.162 [Lua] setting up ambush-horde 19:22:18.162 [Lua] Composing horde 'large' .. using variant 'plain' 19:22:18.162 [Lua] -> spawning: 56 19:22:18.162 [Lua] horde crated with id 22 of type ambush 19:22:18.162 [Lua] ambush horde has started 19:22:19.523 [Lua] simple los failed 19:22:24.827 [Lua] Init group template: horde 19:22:25.811 [Lua] simple los failed 19:22:28.870 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p, DeusChestPreloadSystem, async-read, 19:22:28.870 [Lua] [PackageManager] Load: wwise/wh_deus_01, DeusChestPreloadSystem, async-read, 19:22:28.870 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_deus_02/wpn_wh_deus_02_3p, DeusChestPreloadSystem, async-read, 19:22:28.870 [Lua] [PackageManager] Load: wwise/we_deus_01, DeusChestPreloadSystem, async-read, 19:22:28.870 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_3p, DeusChestPreloadSystem, async-read, 19:22:28.871 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_axe_03_t1/wpn_we_axe_03_t1_runed_01_3p, DeusChestPreloadSystem 19:22:28.871 [Lua] [PackageManager] Unload: wwise/one_handed_axes, DeusChestPreloadSystem 19:22:28.872 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_02_t2/wpn_axe_02_t2_runed_01_3p, DeusChestPreloadSystem 19:22:28.937 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p 19:22:28.937 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p 19:22:28.937 [Lua] [PackageManager] Queueing new asynch package: wwise/wh_deus_01 19:22:28.981 [Lua] [PackageManager] Finished loading asynchronous package: wwise/wh_deus_01 19:22:28.981 [Lua] [PackageManager] Force_load: wwise/wh_deus_01 19:22:28.981 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_deus_02/wpn_wh_deus_02_3p 19:22:29.050 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_deus_02/wpn_wh_deus_02_3p 19:22:29.050 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_deus_02/wpn_wh_deus_02_3p 19:22:29.050 [Lua] [PackageManager] Queueing new asynch package: wwise/we_deus_01 19:22:29.092 [Lua] [PackageManager] Finished loading asynchronous package: wwise/we_deus_01 19:22:29.092 [Lua] [PackageManager] Force_load: wwise/we_deus_01 19:22:29.093 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_3p 19:22:29.154 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_3p 19:22:29.154 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_3p 19:22:32.532 [Lua] fence jumping 19:22:33.598 [Lua] ready to jump failed 19:22:33.977 [Lua] [PackageManager] Load: wwise/one_handed_axes, DeusChestPreloadSystem, async-read, 19:22:33.977 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_02_t2/wpn_axe_02_t2_runed_01_3p, DeusChestPreloadSystem, async-read, 19:22:33.977 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_axe_03_t1/wpn_we_axe_03_t1_runed_01_3p, DeusChestPreloadSystem, async-read, 19:22:33.983 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_deus_02/wpn_wh_deus_02_3p, DeusChestPreloadSystem 19:22:33.983 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p, DeusChestPreloadSystem 19:22:33.983 [Lua] [PackageManager] Unload: wwise/wh_deus_01, DeusChestPreloadSystem 19:22:33.984 [Lua] [PackageManager] Unload: wwise/we_deus_01, DeusChestPreloadSystem 19:22:33.985 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_3p, DeusChestPreloadSystem 19:22:34.010 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_axes 19:22:34.010 [Lua] [PackageManager] Force_load: wwise/one_handed_axes 19:22:34.010 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_axe_02_t2/wpn_axe_02_t2_runed_01_3p 19:22:34.038 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_02_t2/wpn_axe_02_t2_runed_01_3p 19:22:34.038 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_02_t2/wpn_axe_02_t2_runed_01_3p 19:22:34.038 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_axe_03_t1/wpn_we_axe_03_t1_runed_01_3p 19:22:34.060 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_axe_03_t1/wpn_we_axe_03_t1_runed_01_3p 19:22:34.060 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_axe_03_t1/wpn_we_axe_03_t1_runed_01_3p 19:22:34.122 [Lua] fence jumping 19:22:47.010 [Lua] Horde killed: ? 19:22:50.883 [Lua] Override Player Respawning Terror_event_respawn true 19:23:20.091 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_axe_03_t1/wpn_we_axe_03_t1_runed_01_3p, DeusChestPreloadSystem 19:23:20.092 [Lua] [PackageManager] Unload: wwise/one_handed_axes, DeusChestPreloadSystem 19:23:20.092 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_02_t2/wpn_axe_02_t2_runed_01_3p, DeusChestPreloadSystem 19:23:30.248 [Lua] [PackageManager] Load: wwise/one_handed_axes, DeusChestPreloadSystem, async-read, 19:23:30.248 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_axe_03_t1/wpn_we_axe_03_t1_runed_01_3p, DeusChestPreloadSystem, async-read, 19:23:30.278 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_axes 19:23:30.278 [Lua] [PackageManager] Force_load: wwise/one_handed_axes 19:23:30.278 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_axe_03_t1/wpn_we_axe_03_t1_runed_01_3p 19:23:30.292 [Lua] 1 19:23:30.300 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_axe_03_t1/wpn_we_axe_03_t1_runed_01_3p 19:23:30.300 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_axe_03_t1/wpn_we_axe_03_t1_runed_01_3p 19:23:35.330 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_02_t2/wpn_axe_02_t2_runed_01_3p, DeusChestPreloadSystem, async-read, 19:23:35.348 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_02_t2/wpn_axe_02_t2_runed_01_3p 19:23:35.348 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_02_t2/wpn_axe_02_t2_runed_01_3p 19:23:49.770 [Lua] 1 19:23:50.717 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_axe_03_t1/wpn_we_axe_03_t1_runed_01_3p, DeusChestPreloadSystem 19:24:01.006 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_axe_03_t1/wpn_we_axe_03_t1_runed_01_3p, DeusChestPreloadSystem, async-read, 19:24:01.012 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_02_t2/wpn_axe_02_t2_runed_01_3p, DeusChestPreloadSystem 19:24:01.031 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_axe_03_t1/wpn_we_axe_03_t1_runed_01_3p 19:24:01.031 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_axe_03_t1/wpn_we_axe_03_t1_runed_01_3p 19:24:04.420 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 7 19:24:04.420 [Lua] Time for new HOOORDE! multi_consecutive_wave 19:24:04.420 [Lua] HORDE: Spawning hordes while 46 other ai are spawned 19:24:04.420 [Lua] horde requested: ambush 19:24:04.420 [Lua] setting up ambush-horde 19:24:04.420 [Lua] Composing horde 'large' .. using variant 'plain' 19:24:04.420 [Lua] -> spawning: 56 19:24:04.420 [Lua] horde crated with id 23 of type ambush 19:24:04.420 [Lua] ambush horde has started 19:24:06.140 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_02_t2/wpn_axe_02_t2_runed_01_3p, DeusChestPreloadSystem, async-read, 19:24:06.159 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_02_t2/wpn_axe_02_t2_runed_01_3p 19:24:06.159 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_02_t2/wpn_axe_02_t2_runed_01_3p 19:24:08.079 [Lua] TerrorEventMixer.start_event: deus_generic_terror_event_with_door (seed: 1074401920) 19:24:09.239 [Lua] Switching ConflictSettings: to: deus_skaven_chaos 19:24:09.239 [Lua] pacing=deus_default 19:24:09.239 [Lua] roaming=nil 19:24:09.239 [Lua] specials=deus_default 19:24:09.239 [Lua] contained_breeds=nil 19:24:09.239 [Lua] debug_color=maroon 19:24:09.239 [Lua] disabled=false 19:24:09.239 [Lua] pack_spawning=deus_default 19:24:09.239 [Lua] factions=nil 19:24:09.239 [Lua] description=deus_conflict_director_skaven_chaos_name 19:24:09.239 [Lua] boss=deus_default 19:24:09.239 [Lua] horde=deus_default 19:24:09.239 [Lua] name=deus_skaven_chaos 19:24:09.239 [Lua] intensity=deus_default 19:24:09.239 [Lua] --- 19:24:10.412 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 5 3 103 19:24:11.117 [Lua] Init group template: horde 19:24:12.169 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x449f9, position: 0 19:24:14.849 [Lua] nil 19:24:14.849 [Lua] nil 19:24:14.849 [Lua] nil 19:24:14.849 [Lua] nil 19:24:15.171 [Lua] 2 19:24:20.301 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 9 113 19:24:20.619 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 5 6 114 19:24:20.641 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 8 113 19:24:21.426 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 4 114 19:24:21.426 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 4 7 113 19:24:30.064 [Lua] 1 19:24:30.064 [Lua] 2 19:24:32.231 [Lua] 1 19:24:32.252 [Lua] 2 19:24:32.835 [Lua] event horde ends! 19:24:40.962 [Lua] event horde ends! 19:24:43.658 [Lua] 1 19:24:43.658 [Lua] 2 19:24:44.383 [Lua] 2 19:24:44.383 [Lua] 3 19:24:44.383 [Lua] 4 19:24:44.384 [Lua] 5 19:24:44.422 [Lua] 6 19:24:45.052 [Lua] 2 19:24:45.052 [Lua] 3 19:24:45.071 [Lua] 4 19:24:45.543 [Lua] 5 19:24:45.543 [Lua] 6 19:24:45.544 [Lua] 3 19:24:45.544 [Lua] 2 19:24:45.544 [Lua] 4 19:24:45.579 [Lua] 1 19:24:45.579 [Lua] 5 19:24:45.579 [Lua] 3 19:24:45.580 [Lua] 2 19:24:46.219 [Lua] 2 19:24:46.220 [Lua] 3 19:24:46.260 [Lua] 4 19:24:46.890 [Lua] 1 19:24:46.911 [Lua] 2 19:24:48.351 [Lua] 1 19:24:48.375 [Lua] 2 19:24:48.400 [Lua] 3 19:24:48.401 [Lua] 4 19:24:48.415 [Lua] 5 19:24:49.103 [Lua] 2 19:24:49.149 [Lua] event horde ends! 19:24:49.646 [Lua] 2 19:24:50.367 [Lua] 2 19:24:55.787 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x449f9, position: 2094545 19:24:56.842 [Lua] Horde killed: ? 19:25:06.329 [Lua] 2 19:25:06.329 [Lua] 1 19:25:06.329 [Lua] 3 19:25:06.403 [Lua] 2 19:25:06.403 [Lua] 1 19:25:06.404 [Lua] 1 19:25:06.404 [Lua] 3 19:25:07.017 [Lua] 1 19:25:07.017 [Lua] 2 19:25:07.755 [Lua] 1 19:25:07.780 [Lua] 2 19:25:09.014 [Lua] 1 19:25:09.015 [Lua] 2 19:25:09.033 [Lua] 3 19:25:09.057 [Lua] 4 19:25:09.665 [Lua] 1 19:25:09.665 [Lua] 3 19:25:09.666 [Lua] 4 19:25:09.666 [Lua] 2 19:25:09.706 [Lua] 3 19:25:09.707 [Lua] 1 19:25:09.707 [Lua] 2 19:25:10.343 [Lua] 1 19:25:10.361 [Lua] 2 19:25:10.362 [Lua] 3 19:25:11.080 [Lua] 1 19:25:11.097 [Lua] 2 19:25:11.098 [Lua] 3 19:25:11.128 [Lua] 4 19:25:11.128 [Lua] 5 19:25:11.670 [Lua] 1 19:25:12.180 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x449f9, position: 0 19:25:12.181 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x449f9, position: 2880005 19:25:12.460 [Lua] 4 19:25:12.461 [Lua] 2 19:25:12.461 [Lua] 3 19:25:12.461 [Lua] 1 19:25:12.496 [Lua] 2 19:25:12.496 [Lua] 4 19:25:12.496 [Lua] 1 19:25:12.497 [Lua] 1 19:25:12.533 [Lua] 1 19:25:12.533 [Lua] 4 19:25:12.533 [Lua] 1 19:25:12.576 [Lua] 1 19:25:12.576 [Lua] 1 19:25:12.577 [Lua] 4 19:25:12.962 [Lua] event horde ends! 19:25:13.166 [Lua] 1 19:25:13.202 [Lua] 2 19:25:15.739 [Lua] 2 19:25:16.547 [Lua] 1 19:25:17.688 [Lua] 1 19:25:18.289 [Lua] 1 19:25:19.480 [Lua] 1 19:25:19.480 [Lua] 3 19:25:19.481 [Lua] 4 19:25:21.027 [Lua] 1 19:25:21.058 [Lua] 2 19:25:21.118 [Lua] event horde ends! 19:25:21.217 [Lua] [GameNetworkManager] game object created go_id=1047, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:25:21.682 [Lua] 2 19:25:22.225 [Lua] [GameNetworkManager] game object was destroyed id=1047 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 19:25:22.874 [Lua] [GameNetworkManager] game object created go_id=1048, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:25:22.881 [Lua] 1 19:25:23.234 [Lua] [GameNetworkManager] game object was destroyed id=1048 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 19:25:23.787 [Lua] [GameNetworkManager] game object created go_id=1049, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:25:24.129 [Lua] [GameNetworkManager] game object was destroyed id=1049 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 19:25:24.528 [Lua] [GameNetworkManager] game object created go_id=1050, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:25:24.874 [Lua] [GameNetworkManager] game object was destroyed id=1050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 19:25:25.411 [Lua] [GameNetworkManager] game object created go_id=1051, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:25:25.974 [Lua] [GameNetworkManager] game object was destroyed id=1051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 19:25:26.109 [Lua] [GameNetworkManager] game object created go_id=1052, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:25:26.473 [Lua] [GameNetworkManager] game object was destroyed id=1052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 19:25:26.822 [Lua] [GameNetworkManager] game object created go_id=1053, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:25:27.144 [Lua] [GameNetworkManager] game object was destroyed id=1053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 19:25:28.870 [Lua] nil 19:25:29.961 [Lua] 1 19:25:29.977 [Lua] nil 19:25:29.977 [Lua] nil 19:25:29.977 [Lua] nil 19:25:29.977 [Lua] nil 19:25:29.977 [Lua] nil 19:25:29.977 [Lua] nil 19:25:29.978 [Lua] nil 19:25:30.823 [Lua] 1 19:25:48.182 [Lua] 1 19:25:48.182 [Lua] 2 19:25:48.202 [Lua] 3 19:25:48.848 [Lua] 2 19:25:48.874 [Lua] 3 19:25:49.473 [Lua] 1 19:25:49.473 [Lua] 2 19:25:49.474 [Lua] 3 19:25:49.501 [Lua] 4 19:25:49.556 [Lua] 5 19:25:50.181 [Lua] 1 19:25:52.881 [Lua] 1 19:25:53.959 [Lua] event horde ends! 19:26:12.167 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x449f9, position: 0 19:26:12.168 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x449f9, position: 2880000 19:26:15.092 [Lua] event horde ends! 19:26:18.595 [Lua] 1 19:26:19.310 [Lua] 1 19:26:23.219 [Lua] event horde ends! 19:26:24.734 [Lua] 1 19:26:25.527 [Lua] 2 19:26:36.276 [Lua] 1 19:26:36.277 [Lua] 2 19:26:45.199 [Lua] event horde ends! 19:26:48.325 [Lua] 1 19:26:49.288 [Lua] 1 19:26:49.308 [Lua] 2 19:26:51.438 [Lua] 1 19:26:52.132 [Lua] 1 19:26:53.313 [Lua] event horde ends! 19:26:53.501 [Lua] 1 19:26:54.701 [Lua] 1 19:26:55.392 [Lua] 1 19:26:55.788 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x449f9, position: 2094545 19:26:56.030 [Lua] 1 19:26:59.620 [Lua] 1 19:27:04.230 [Lua] [GameNetworkManager] game object created go_id=1054, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:27:04.616 [Lua] [GameNetworkManager] game object was destroyed id=1054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 19:27:04.927 [Lua] [GameNetworkManager] game object created go_id=1055, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:27:05.273 [Lua] [GameNetworkManager] game object was destroyed id=1055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 19:27:05.610 [Lua] [GameNetworkManager] game object created go_id=1056, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:27:06.042 [Lua] [GameNetworkManager] game object was destroyed id=1056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 19:27:07.648 [Lua] 1 19:27:07.804 [Lua] [GameNetworkManager] game object created go_id=1057, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:27:08.212 [Lua] [GameNetworkManager] game object was destroyed id=1057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 19:27:08.372 [Lua] 1 19:27:08.474 [Lua] [GameNetworkManager] game object created go_id=1058, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:27:08.903 [Lua] [GameNetworkManager] game object was destroyed id=1058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 19:27:09.123 [Lua] 1 19:27:10.035 [Lua] [GameNetworkManager] game object created go_id=1059, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:27:10.439 [Lua] [GameNetworkManager] game object was destroyed id=1059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 19:27:10.509 [Lua] 1 19:27:10.673 [Lua] [GameNetworkManager] game object created go_id=1060, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:27:11.061 [Lua] [GameNetworkManager] game object was destroyed id=1060 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 19:27:11.182 [Lua] 1 19:27:11.277 [Lua] [GameNetworkManager] game object created go_id=1061, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:27:11.624 [Lua] [GameNetworkManager] game object was destroyed id=1061 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 19:27:11.689 [Lua] 1 19:27:11.946 [Lua] [GameNetworkManager] game object created go_id=1062, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:27:12.177 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x449f9, position: 0 19:27:12.178 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x449f9, position: 2880005 19:27:12.258 [Lua] [GameNetworkManager] game object was destroyed id=1062 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 19:27:13.024 [Lua] nil 19:27:13.024 [Lua] nil 19:27:13.024 [Lua] nil 19:27:13.024 [Lua] nil 19:27:13.024 [Lua] nil 19:27:13.024 [Lua] nil 19:27:13.047 [Lua] nil 19:27:13.809 [Lua] 1 19:27:13.927 [Lua] [GameNetworkManager] game object created go_id=1063, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:27:14.298 [Lua] [GameNetworkManager] game object was destroyed id=1063 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 19:27:14.547 [Lua] [GameNetworkManager] game object created go_id=1064, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:27:14.665 [Lua] event horde ends! 19:27:14.680 [Lua] event horde ends! 19:27:14.917 [Lua] [GameNetworkManager] game object was destroyed id=1064 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 19:27:15.445 [Lua] [GameNetworkManager] game object created go_id=1065, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:27:15.720 [Lua] 1 19:27:15.843 [Lua] [GameNetworkManager] game object was destroyed id=1065 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 19:27:16.462 [Lua] 2 19:27:16.462 [Lua] 3 19:27:16.462 [Lua] 1 19:27:17.172 [Lua] 2 19:27:17.854 [Lua] 1 19:27:17.931 [Lua] [GameNetworkManager] game object created go_id=1066, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:27:18.341 [Lua] [GameNetworkManager] game object was destroyed id=1066 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 19:27:19.629 [Lua] 1 19:27:19.642 [Lua] 2 19:27:20.324 [Lua] 1 19:27:20.610 [Lua] 2 19:27:20.676 [Lua] [GameNetworkManager] game object created go_id=1067, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:27:21.084 [Lua] [GameNetworkManager] game object was destroyed id=1067 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 19:27:21.339 [Lua] 1 19:27:21.362 [Lua] 2 19:27:21.953 [Lua] 1 19:27:22.767 [Lua] event horde ends! 19:27:33.658 [Lua] 1 19:27:33.659 [Lua] 2 19:27:34.404 [Lua] 1 19:27:34.404 [Lua] 2 19:27:35.021 [Lua] 1 19:27:35.836 [Lua] 1 19:27:35.868 [Lua] 2 19:27:36.600 [Lua] 1 19:27:36.631 [Lua] 2 19:27:37.170 [Lua] 1 19:27:40.788 [Lua] 1 19:27:40.788 [Lua] 2 19:27:41.500 [Lua] 1 19:27:41.501 [Lua] 2 19:27:41.710 [Lua] event horde ends! 19:27:42.180 [Lua] 1 19:27:49.791 [Lua] [GameNetworkManager] game object created go_id=1068, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:27:49.885 [Lua] event horde ends! 19:27:50.143 [Lua] PlayerManager:assign_unit_ownership Vallochar 110000101765a0b 1 19:27:50.456 [Lua] [GameNetworkManager] game object was destroyed id=1068 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 19:27:51.126 [Lua] [GameNetworkManager] game object created go_id=1069, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:27:51.684 [Lua] [GameNetworkManager] game object was destroyed id=1069 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 19:27:51.754 [Lua] [GameNetworkManager] game object created go_id=1070, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:27:51.910 [Lua] 1 19:27:52.305 [Lua] [GameNetworkManager] game object was destroyed id=1070 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 19:27:52.386 [Lua] [GameNetworkManager] game object created go_id=1071, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:27:53.001 [Lua] [GameNetworkManager] game object was destroyed id=1071 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 19:27:54.167 [Lua] 1 19:27:54.167 [Lua] 2 19:27:58.070 [Lua] event horde ends! 19:27:59.187 [Lua] nil 19:27:59.187 [Lua] nil 19:27:59.187 [Lua] nil 19:27:59.187 [Lua] nil 19:27:59.656 [Lua] 1 19:28:04.585 [Lua] 1 19:28:04.694 [Lua] Override Player Respawning Terror_event_respawn false 19:28:14.002 [Lua] 1 19:28:14.003 [Lua] 1 19:28:14.340 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 2 41 19:28:14.727 [Lua] 1 19:28:14.750 [Lua] 2 19:28:21.903 [Lua] Destroying unit - ai too far away from all players. chaos_warrior 1 11 38 19:28:33.520 [Lua] HORDE: last wave, reset to standard horde delay 19:28:33.520 [Lua] Time for new HOOORDE! multi_last_wave 19:28:33.520 [Lua] HORDE: Spawning hordes while 30 other ai are spawned 19:28:33.520 [Lua] horde requested: ambush 19:28:33.520 [Lua] setting up ambush-horde 19:28:33.520 [Lua] Composing horde 'large' .. using variant 'plain' 19:28:33.520 [Lua] -> spawning: 56 19:28:33.520 [Lua] horde crated with id 24 of type ambush 19:28:33.520 [Lua] ambush horde has started 19:28:38.199 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_02_t2/wpn_axe_02_t2_runed_01_3p, ProfileSynchronizer, async-read, 19:28:38.199 [Lua] [PackageManager] Load: wwise/one_handed_axes, ProfileSynchronizer, async-read, 19:28:38.220 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, ProfileSynchronizer 19:28:38.220 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, ProfileSynchronizer 19:28:42.440 [Lua] Set lobby begin: 19:28:42.440 [Lua] Lobby data twitch_enabled = false 19:28:42.440 [Lua] Lobby data selected_mission_id = journey_citadel 19:28:42.440 [Lua] Lobby data num_players = 2 19:28:42.440 [Lua] Lobby data difficulty_tweak = 0 19:28:42.440 [Lua] Lobby data host = 1100001034ed953 19:28:42.441 [Lua] Lobby data matchmaking_type = 2 19:28:42.441 [Lua] Lobby data is_private = true 19:28:42.441 [Lua] Lobby data match_started = true 19:28:42.441 [Lua] Lobby data difficulty = hardest 19:28:42.441 [Lua] Lobby data player_slot_1 = 110000101765a0b:1 19:28:42.441 [Lua] Lobby data player_slot_4 = 1100001034ed953:1 19:28:42.441 [Lua] Lobby data unique_server_name = Xanoth 19:28:42.441 [Lua] Lobby data quick_game = false 19:28:42.441 [Lua] Lobby data country_code = GB 19:28:42.441 [Lua] Lobby data matchmaking = false 19:28:42.441 [Lua] Lobby data power_level = 755 19:28:42.441 [Lua] Lobby data mission_id = pat_town_khorne_path2 19:28:42.441 [Lua] Lobby data mechanism = deus 19:28:42.442 [Lua] Lobby data player_slot_5 = 0:0 19:28:42.442 [Lua] Lobby data player_slot_2 = 0:0 19:28:42.442 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 19:28:42.442 [Lua] Lobby data player_slot_3 = 0:0 19:28:42.442 [Lua] Lobby data eac_authorized = true 19:28:42.442 [Lua] Set lobby end. 19:28:42.813 [Lua] Init group template: horde 19:28:44.713 [Lua] 3 19:28:44.713 [Lua] 2 19:28:44.713 [Lua] 1 19:28:45.461 [Lua] 2 19:28:47.981 [Lua] 1 19:28:48.686 [Lua] 1 19:28:48.706 [Lua] 2 19:28:48.707 [Lua] 3 19:28:49.667 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x6ca54, position: 0 19:28:49.783 [Lua] 2 19:28:49.783 [Lua] 4 19:28:49.783 [Lua] 1 19:28:49.783 [Lua] 3 19:28:51.516 [Lua] 2 19:28:51.516 [Lua] 3 19:28:51.517 [Lua] 1 19:28:54.629 [Lua] 1 19:28:54.807 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x6cd4f, position: 0 19:28:55.364 [Lua] 1 19:28:57.062 [Lua] 1 19:28:58.152 [Lua] 1 19:29:03.175 [Lua] Horde killed: ? 19:29:09.536 [Lua] Error: scripts/ui/views/hero_view/windows/hero_window_talents.lua:261: attempt to index local 'talents' (a nil value) [0] =[C]: in function callstack [1] @scripts/mods/vmf/modules/core/safe_calls.lua:16: in function __index [2] @scripts/ui/views/hero_view/windows/hero_window_talents.lua:261: in function _populate_talents_by_hero [3] @scripts/mods/player_list_show_loadout/player_list_show_loadout.lua:364: in function populate_talents [4] @scripts/mods/player_list_show_loadout/player_list_show_loadout.lua:420:in function <...ds/player_list_show_loadout/player_list_show_loadout.lua:377> [5] =[C]: in function xpcall [6] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr [7] @scripts/mods/vmf/modules/core/hooks.lua:165:in function [8] @scripts/mods/vmf/modules/core/hooks.lua:184: in function update_player_information [9] @scripts/ui/views/ingame_player_list_ui.lua:1011: in function update_player_list [10] @scripts/ui/views/ingame_player_list_ui.lua:776: in function update [11] @scripts/ui/views/ingame_hud.lua:380: in function update [12] @scripts/ui/views/ingame_ui.lua:657: in function hook_chain [13] @scripts/mods/vmf/modules/core/hooks.lua:180: in function update [14] @scripts/game_state/state_ingame_running.lua:1010: in function update_ui [15] @scripts/game_state/state_ingame.lua:694:in function [16] =[C]: in function update_animations_with_callback [17] @foundation/scripts/util/script_world.lua:361: in function update [18] @foundation/scripts/managers/world/world_manager.lua:102: in function update [19] @scripts/boot.lua:873: in function game_update [20] @scripts/boot.lua:628:in function [1] error_message = "scripts/ui/views/hero_view/windows/hero_window_talents.lua:261: attempt to index local \'talents\' (a nil value)" [2] self = table: 00000000122C5C10; initialize = false; widgets_by_name = table: 00000000179DFB50; hero_name = "empire_soldier"; career_index = 1; profile_index = 5; profile = table: 0000000003416D90; career_settings = table: 00000000012C1F10; start_index = 0; tree = table: 0000000001BC49C0; talents = nil; all_talents = table: 0000000001BC4C00; i = 1; widget = table: 00000000177AACB0; content = table: 0000000016E78930; style = table: 000000000B1DC7E0 [3] self = table: 00000000122C5C10; hero_name = "empire_soldier"; career_index = 1; selected_talents = nil [4] self = table: 000000000187D720; profiles = table: 000000000341A920; profile_synchronizer = table: 000000000080CFB0; players = table: 000000001607D7D0; working_area_x_offset = -250; i = 1; player_data = table: 0000000017B4A5B0; loadout_display = table: 00000000122C5C10; player = table: 0000000012B0F3D0; player_unit = [Unit \'#ID[fce42f915cd697bd]\']; inventory_extn = table: 0000000009FA0CD0; attachment_extn = table: 000000000FC9E310; is_human = false; item_custom_data = nil; selected_talents = nil [6] mod = table: 000000001907A950; error_prefix_data = "(safe_hook)"; func = [function] [8] hook_chain = [function]; num_values = 0; values = table: 00000000122DDE70; safe_hooks = table: 0000000019395B00; i = 1 [9] self = table: 000000000187D720; dt = 0.011307424865663052; game_session = [GameSession]; player_manager = table: 0000000003561AF0; update_widgets = true; players = table: 000000001607D7D0; num_players = 4; removed_players = 1; human_and_bot_players = table: 0000000003561C80 [10] self = table: 000000000187D720; dt = 0.011307424865663052; input_manager = table: 0000000016538470; in_fade_active = false; input_service = table: 0000000019AE48E0; is_matchmaking = nil [11] self = table: 0000000003E68AC0; dt = 0.011307424865663052; t = 4536.0564130992279; peer_id = "1100001034ed953"; player_manager = table: 0000000003561AF0; player = table: 00000000167F62B0; currently_visible_components = table: 000000000334CBD0; components_array = table: 0000000000E1D170; use_custom_hud_scale = false; hud_scale_applied = false; resolution_modified = nil; i = 2; component = table: 000000000187D720; component_name = "IngamePlayerListUI" [12] self = table: 0000000015F40CF0; dt = 0.011307424865663052; t = 4536.0564130992279; disable_ingame_ui = nil; end_of_level_ui = nil; views = table: 000000000CBFB7C0; is_in_inn = nil; input_service = table: 000000000CD70B50; end_screen_active = nil; ingame_hud = table: 0000000003E68AC0; transition_manager = table: 000000000026B5A0; end_screen = table: 000000000D121A40 [13] hook_chain = [function] [14] self = table: 00000000117A3BC0; t = 4536.0564130992279; dt = 0.011307424865663052; disable_ingame_ui = nil; ingame_ui = table: 0000000015F40CF0; level_end_view_wrapper = nil; level_end_view = nil [15] i = 1; machine = table: 0000000016556FC0 [17] world = [World]; dt = 0.011307424865663052; anim_callback = [function]; scene_callback = [function] [18] self = table: 0000000002F40560; dt = 0.011307424865663052; t = 4526.4624914682936; _ = 1; world = [World] [19] self = table: 0000000000094F10; real_world_dt = 0.011307424865663052; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; dt = 0.011307424865663052; t = 4526.4624914682936 [20] dt = 0.011307424865663052 [2] widgets = table: 000000001A18E480; _widgets_by_name = table: 00000000179DFB50; career_index = 1; _equipment_items = table: 0000000009C727F0; scenegraph = table: 000000000B1999F0; hero_name = "empire_soldier"; gear_widgets = table: 0000000016EB2B50; hero_level = 35; [3] widgets = table: 000000001A18E480; _widgets_by_name = table: 00000000179DFB50; career_index = 1; _equipment_items = table: 0000000009C727F0; scenegraph = table: 000000000B1999F0; hero_name = "empire_soldier"; gear_widgets = table: 0000000016EB2B50; hero_level = 35; [4] active = true; network_server = table: 0000000000763610; private_checkbox_widget = table: 0000000016901ED0; map_save_data = table: 00000000027227C0; local_player = table: 00000000167F62B0; host_peer_id = "1100001034ed953"; is_server = true; voip = table: 000000000080CFE0; ingame_ui_context = table: 0000000012298F80; ui_renderer = table: 000000000CC565C0; current_difficulty_name = "difficulty_hardest"; input_manager = table: 0000000016538470; profile_synchronizer = table: 000000000080CFB0; render_settings = table: 0000000016550EC0; _player_portrait_widget = table: 0000000012C12340; private_setting_enabled = true; _console_cursor = table: 0000000003835910; background = table: 0000000012683510; players = table: 000000001607D7D0; popup_list = table: 0000000001A51E20; _mission_system = table: 0000000000F18FB0; ui_top_renderer = table: 000000000FA4E3F0; _fade_in_duration = 0; name = "IngamePlayerListUI"; _show_difficulty = true; player_list_widgets = table: 000000001658D5A0; ingame_ui = table: 0000000015F40CF0; network_lobby = table: 000000000075D290; _parent = table: 0000000003E68AC0; wwise_world = [WwiseWorld]; _widgets = table: 000000000BDD5C90; num_players = 4; player_manager = table: 0000000003561AF0; input_description_text_widget = table: 0000000012A69F70; platform = "win32"; _static_widgets = table: 000000000CC9AD70; _static_widgets_by_name = table: 000000000B0A8720; ui_scenegraph = table: 000000001607D870; _widgets_by_name = table: 000000000BDD5CC0; [9] active = true; network_server = table: 0000000000763610; private_checkbox_widget = table: 0000000016901ED0; map_save_data = table: 00000000027227C0; local_player = table: 00000000167F62B0; host_peer_id = "1100001034ed953"; is_server = true; voip = table: 000000000080CFE0; ingame_ui_context = table: 0000000012298F80; ui_renderer = table: 000000000CC565C0; current_difficulty_name = "difficulty_hardest"; input_manager = table: 0000000016538470; profile_synchronizer = table: 000000000080CFB0; render_settings = table: 0000000016550EC0; _player_portrait_widget = table: 0000000012C12340; private_setting_enabled = true; _console_cursor = table: 0000000003835910; background = table: 0000000012683510; players = table: 000000001607D7D0; popup_list = table: 0000000001A51E20; _mission_system = table: 0000000000F18FB0; ui_top_renderer = table: 000000000FA4E3F0; _fade_in_duration = 0; name = "IngamePlayerListUI"; _show_difficulty = true; player_list_widgets = table: 000000001658D5A0; ingame_ui = table: 0000000015F40CF0; network_lobby = table: 000000000075D290; _parent = table: 0000000003E68AC0; wwise_world = [WwiseWorld]; _widgets = table: 000000000BDD5C90; num_players = 4; player_manager = table: 0000000003561AF0; input_description_text_widget = table: 0000000012A69F70; platform = "win32"; _static_widgets = table: 000000000CC9AD70; _static_widgets_by_name = table: 000000000B0A8720; ui_scenegraph = table: 000000001607D870; _widgets_by_name = table: 000000000BDD5CC0; [10] active = true; network_server = table: 0000000000763610; private_checkbox_widget = table: 0000000016901ED0; map_save_data = table: 00000000027227C0; local_player = table: 00000000167F62B0; host_peer_id = "1100001034ed953"; is_server = true; voip = table: 000000000080CFE0; ingame_ui_context = table: 0000000012298F80; ui_renderer = table: 000000000CC565C0; current_difficulty_name = "difficulty_hardest"; input_manager = table: 0000000016538470; profile_synchronizer = table: 000000000080CFB0; render_settings = table: 0000000016550EC0; _player_portrait_widget = table: 0000000012C12340; private_setting_enabled = true; _console_cursor = table: 0000000003835910; background = table: 0000000012683510; players = table: 000000001607D7D0; popup_list = table: 0000000001A51E20; _mission_system = table: 0000000000F18FB0; ui_top_renderer = table: 000000000FA4E3F0; _fade_in_duration = 0; name = "IngamePlayerListUI"; _show_difficulty = true; player_list_widgets = table: 000000001658D5A0; ingame_ui = table: 0000000015F40CF0; network_lobby = table: 000000000075D290; _parent = table: 0000000003E68AC0; wwise_world = [WwiseWorld]; _widgets = table: 000000000BDD5C90; num_players = 4; player_manager = table: 0000000003561AF0; input_description_text_widget = table: 0000000012A69F70; platform = "win32"; _static_widgets = table: 000000000CC9AD70; _static_widgets_by_name = table: 000000000B0A8720; ui_scenegraph = table: 000000001607D870; _widgets_by_name = table: 000000000BDD5CC0; [11] _definitions = table: 0000000000E1D010; _currently_visible_components = table: 000000000334CBD0; _parent = table: 0000000015F40CF0; _components = table: 0000000000E1D140; _current_group_name = "alive"; _ingame_ui_context = table: 0000000012298F80; _components_hud_scale_lookup = table: 0000000000E1CFE0; _crosshair_position_y = false; _update_post_visibility = false; _component_list = table: 0000000000E1D110; _is_own_player_dead = false; _scale_modified = false; _components_array = table: 0000000000E1D170; _components_array_id_lookup = table: 000000000133EDE0; _peer_id = "1100001034ed953"; _resolution_modified = false; _crosshair_position_x = false; [12] fps = 0; world_manager = table: 0000000002F40560; ingame_hud = table: 0000000003E68AC0; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 000000000CC565C0; telemetry_time_view_enter = 0; input_manager = table: 0000000016538470; profile_synchronizer = table: 000000000080CFB0; blocked_transitions = table: 000000001AD25220; motd_ui = table: 000000000BD30850; cutscene_system = table: 0000000011E448B0; text_popup_ui = table: 0000000012A27CA0; local_player_id = 1; unlock_manager = table: 00000000033ACEB0; last_resolution_y = 1080; motd_loading = false; end_screen = table: 000000000D121A40; ui_top_renderer = table: 000000000FA4E3F0; camera_manager = table: 0000000016DEC440; _profile_requester = table: 0000000000826BD0; hotkey_mapping = table: 000000001AD24140; ingame_ui_context = table: 0000000012298F80; views = table: 000000000CBFB7C0; wwise_world = [WwiseWorld]; _fps_cooldown = 0; mean_dt = 0; world = [World]; _player = table: 00000000167F62B0; weave_onboarding = table: 000000000D121B50; popup_handler = table: 0000000012A27AF0; peer_id = "1100001034ed953"; network_event_delegate = table: 0000000016DC1BB0; [14] world_name = "level_world"; network_server = table: 0000000000763610; _t = 4536.0451056743623; parent = table: 000000000FD5EEA0; _booted_eac_untrusted = false; statistics_db = table: 0000000001A594C0; is_server = true; _network_options = table: 0000000018D2DE00; is_in_tutorial = false; _ui_update_initialized = true; mood_timers = table: 000000000AF11140; profile_synchronizer = table: 000000000080CFB0; _has_started_framerate_catchup = true; end_conditions_met = false; _transitioned_from_black_screen = true; local_player_id = 1; rewards = table: 000000000AF11030; player = table: 00000000167F62B0; _game_mode_ready_to_start = true; world = [World]; ingame_ui = table: 0000000015F40CF0; game_mode_key = "deus"; _conflict_directory_is_ready = true; _lobby_host = table: 000000000075D290; ingame_ui_context = table: 0000000012298F80; _game_started_current_frame = false; input_manager = table: 0000000016538470; is_quickplay = false; _game_has_started = true; free_flight_manager = table: 0000000003561E10; viewport_name = "player_1"; network_event_delegate = table: 0000000016DC1BB0; [18] locked = true; _scene_update_callbacks = table: 0000000002F41F50; _worlds = table: 0000000002F40590; _update_queue = table: 00000000020BE160; _disabled_worlds = table: 0000000002F405C0; _wwise_worlds = table: 0000000002F41FB0; _queued_worlds_to_release = table: 0000000002F41F80; _anim_update_callbacks = table: 0000000002F408A0; [19] startup_package_handles = table: 00000000000994D0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000098BC0; flow_return_table = table: 0000000000094F40; _machine = table: 0000000004B4D1A0; startup_timer = 4.5389176594326273; has_booted = true; loading_context = table: 00000000168205D0; 19:29:09.536 [Lua] [MOD][player_list_show_loadout][ERROR] (safe_hook): scripts/ui/views/hero_view/windows/hero_window_talents.lua:261: attempt to index local 'talents' (a nil value) 19:29:18.157 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_axe_03_t1/wpn_we_axe_03_t1_runed_01_3p, DeusChestPreloadSystem 19:29:18.513 [Lua] Time for new HOOORDE! multi_first_wave 19:29:18.513 [Lua] HORDE: Spawning hordes while 43 other ai are spawned 19:29:18.513 [Lua] horde requested: vector 19:29:18.513 [Lua] setting up vector-horde 19:29:18.513 [Lua] Composing horde 'large' .. using variant 'plain' 19:29:18.513 [Lua] --> horde wants to spawn ahead of players (0.29728871792979/0.67 19:29:18.513 [Lua] -> spawning: 57 19:29:18.513 [Lua] horde crated with id 25 of type vector 19:29:18.513 [Lua] vector horde has started 19:29:19.637 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 19:29:19.648 [Lua] Spline already found! 19:29:19.689 [Lua] Init group template: spline_patrol 19:29:23.260 [Lua] [PackageManager] Load: wwise/one_handed_swords, DeusChestPreloadSystem, async-read, 19:29:23.260 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p, DeusChestPreloadSystem, async-read, 19:29:23.260 [Lua] [PackageManager] Load: wwise/one_handed_daggers, DeusChestPreloadSystem, async-read, 19:29:23.260 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_05/wpn_we_bow_short_05_3p, DeusChestPreloadSystem, async-read, 19:29:23.260 [Lua] [PackageManager] Load: wwise/bow, DeusChestPreloadSystem, async-read, 19:29:23.260 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_3p, DeusChestPreloadSystem, async-read, 19:29:23.260 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_03_t2/wpn_we_sword_03_t2_3p, DeusChestPreloadSystem, async-read, 19:29:23.279 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_05/wpn_we_bow_short_05_3p 19:29:23.279 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_05/wpn_we_bow_short_05_3p 19:29:23.280 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_3p 19:29:23.302 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_3p 19:29:23.302 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_3p 19:29:23.302 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_03_t2/wpn_we_sword_03_t2_3p 19:29:23.326 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_03_t2/wpn_we_sword_03_t2_3p 19:29:23.326 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_03_t2/wpn_we_sword_03_t2_3p 19:29:28.440 [Lua] [PackageManager] Unload: wwise/one_handed_axes, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 19:29:28.877 [Lua] Init group template: horde 19:29:30.047 [Lua] 2 19:29:30.548 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 5 20 85 19:29:30.724 [Lua] HORDE: Pushing horde in time; too many units out 84 19:29:31.118 [Lua] 2 19:29:31.136 [Lua] 3 19:29:31.136 [Lua] 4 19:29:31.232 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 2 82 19:29:31.249 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 8 81 19:29:31.888 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 13 76 19:29:32.052 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 4 5 75 19:29:33.291 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 4 75 19:29:33.466 [Lua] [PackageManager] Load: wwise/one_handed_axes, DeusChestPreloadSystem, async-read, 19:29:33.466 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_axe_03_t1/wpn_we_axe_03_t1_runed_01_3p, DeusChestPreloadSystem, async-read, 19:29:33.466 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t1/wpn_emp_pistol_03_t1_3p, DeusChestPreloadSystem, async-read, 19:29:33.466 [Lua] [PackageManager] Load: wwise/pistol, DeusChestPreloadSystem, async-read, 19:29:33.466 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_02_t1/wpn_axe_02_t1_3p, DeusChestPreloadSystem, async-read, 19:29:33.493 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_axe_03_t1/wpn_we_axe_03_t1_runed_01_3p 19:29:33.493 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_axe_03_t1/wpn_we_axe_03_t1_runed_01_3p 19:29:33.493 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_03_t1/wpn_emp_pistol_03_t1_3p 19:29:33.542 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_03_t1/wpn_emp_pistol_03_t1_3p 19:29:33.542 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_03_t1/wpn_emp_pistol_03_t1_3p 19:29:33.543 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_axe_02_t1/wpn_axe_02_t1_3p 19:29:33.582 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_02_t1/wpn_axe_02_t1_3p 19:29:33.582 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_02_t1/wpn_axe_02_t1_3p 19:29:34.038 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 19:29:34.052 [Lua] Spline already found! 19:29:34.085 [Lua] Init group template: spline_patrol 19:29:35.773 [Lua] HORDE: Pushing horde in time; too many units out 75 19:29:37.153 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 6 17 74 19:29:37.167 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 18 73 19:29:37.167 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 4 21 72 19:29:37.183 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 24 71 19:29:37.644 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 6 11 70 19:29:37.679 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 5 22 69 19:29:38.178 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 5 15 66 19:29:38.964 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 6 65 19:29:40.849 [Lua] HORDE: Pushing horde in time; too many units out 62 19:29:45.932 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10 19:29:45.932 [Lua] Time for new HOOORDE! multi_consecutive_wave 19:29:45.932 [Lua] HORDE: Spawning hordes while 58 other ai are spawned 19:29:45.932 [Lua] horde requested: vector 19:29:45.932 [Lua] setting up vector-horde 19:29:45.932 [Lua] Composing horde 'large' .. using variant 'plain' 19:29:45.932 [Lua] --> horde wants to spawn behind players (0.97247843387748/0.67 19:29:45.932 [Lua] -> spawning: 52 19:29:45.932 [Lua] horde crated with id 28 of type vector 19:29:45.933 [Lua] vector horde has started 19:29:46.396 [Lua] 1 19:29:48.192 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 5 7 49 19:29:49.762 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 6 40 46 19:29:49.774 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 41 45 19:29:51.608 [Lua] nil 19:29:51.608 [Lua] nil 19:29:51.608 [Lua] nil 19:29:51.608 [Lua] nil 19:29:53.050 [Lua] 4 19:29:53.050 [Lua] 1 19:29:53.050 [Lua] 3 19:29:53.050 [Lua] 2 19:29:53.717 [Lua] 5 19:29:53.854 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_axe_03_t1/wpn_we_axe_03_t1_runed_01_3p, DeusChestPreloadSystem 19:29:56.147 [Lua] HORDE: Pushing horde in time; too many units out 70 19:29:56.763 [Lua] Init group template: horde 19:29:57.861 [Lua] Horde killed: ? 19:29:57.873 [Lua] HORDE: Pushing horde in time; too many units out 69 19:29:58.981 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_02_t2/wpn_axe_02_t2_runed_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 19:29:59.237 [Lua] 1 19:29:59.773 [Lua] 1 19:29:59.852 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[3934adca] 19:29:59.852 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[3934adca] 19:30:02.163 [Lua] [DeusChestExtension] equipped: 19:30:02.163 [Lua] 19:30:02.163 [Lua] [backend_id] = ww_sword_and_daggerd3ebd38c-115d-4d52-bbad-21dff7105e02 (string) 19:30:02.163 [Lua] [power_level] = 600 (number) 19:30:02.163 [Lua] [deus_item_key] = deus_we_dual_wield_sword_dagger (string) 19:30:02.163 [Lua] [traits] = table 19:30:02.163 [Lua] [skin] = we_dual_sword_dagger_skin_05 (string) 19:30:02.163 [Lua] [bypass_skin_ownership_check] = true (boolean) 19:30:02.163 [Lua] [properties] = table 19:30:02.163 [Lua] [key] = we_dual_wield_sword_dagger (string) 19:30:02.163 [Lua] [rarity] = exotic (string) 19:30:02.163 [Lua] [data] = table 19:30:02.163 [Lua] 19:30:02.164 [Lua] min_height 401.16799926757812 19:30:02.180 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(1100001034ed953:1) 19:30:02.195 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_02_t2/wpn_we_dagger_02_t2_3p, ProfileSynchronizer, async-read, 19:30:02.195 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_02_t2/wpn_we_dagger_02_t2, ProfileSynchronizer, async-read, 19:30:02.195 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2, ProfileSynchronizer, async-read, 19:30:02.195 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_3p, ProfileSynchronizer, async-read, 19:30:02.201 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1, ProfileSynchronizer 19:30:02.201 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1, ProfileSynchronizer 19:30:02.202 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, ProfileSynchronizer 19:30:02.202 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, ProfileSynchronizer 19:30:02.233 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_02_t2/wpn_we_dagger_02_t2_3p 19:30:02.233 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_02_t2/wpn_we_dagger_02_t2_3p 19:30:02.233 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_02_t2/wpn_we_dagger_02_t2 19:30:02.296 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_02_t2/wpn_we_dagger_02_t2 19:30:02.296 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_02_t2/wpn_we_dagger_02_t2 19:30:02.296 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2 19:30:02.387 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2 19:30:02.387 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2 19:30:02.387 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_3p 19:30:02.424 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_3p 19:30:02.424 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_3p 19:30:02.981 [Lua] HORDE: Pushing horde in time; too many units out 64 19:30:04.014 [Lua] Set lobby begin: 19:30:04.014 [Lua] Lobby data twitch_enabled = false 19:30:04.014 [Lua] Lobby data selected_mission_id = journey_citadel 19:30:04.014 [Lua] Lobby data num_players = 2 19:30:04.014 [Lua] Lobby data difficulty_tweak = 0 19:30:04.015 [Lua] Lobby data host = 1100001034ed953 19:30:04.015 [Lua] Lobby data matchmaking_type = 2 19:30:04.018 [Lua] Lobby data is_private = true 19:30:04.018 [Lua] Lobby data match_started = true 19:30:04.018 [Lua] Lobby data difficulty = hardest 19:30:04.018 [Lua] Lobby data player_slot_1 = 110000101765a0b:1 19:30:04.018 [Lua] Lobby data player_slot_4 = 1100001034ed953:1 19:30:04.018 [Lua] Lobby data unique_server_name = Xanoth 19:30:04.018 [Lua] Lobby data quick_game = false 19:30:04.018 [Lua] Lobby data country_code = GB 19:30:04.018 [Lua] Lobby data matchmaking = false 19:30:04.018 [Lua] Lobby data power_level = 770 19:30:04.018 [Lua] Lobby data mission_id = pat_town_khorne_path2 19:30:04.018 [Lua] Lobby data mechanism = deus 19:30:04.018 [Lua] Lobby data player_slot_5 = 0:0 19:30:04.018 [Lua] Lobby data player_slot_2 = 0:0 19:30:04.018 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 19:30:04.018 [Lua] Lobby data player_slot_3 = 0:0 19:30:04.019 [Lua] Lobby data eac_authorized = true 19:30:04.019 [Lua] Set lobby end. 19:30:04.022 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_03_t1/wpn_we_dagger_03_t1_3p, DeusChestPreloadSystem, async-read, 19:30:04.022 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_03_t1/wpn_we_sword_03_t1_3p, DeusChestPreloadSystem, async-read, 19:30:04.023 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_3p, DeusChestPreloadSystem 19:30:04.023 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_03_t2/wpn_we_sword_03_t2_3p, DeusChestPreloadSystem 19:30:04.056 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_03_t1/wpn_we_dagger_03_t1_3p 19:30:04.056 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_03_t1/wpn_we_dagger_03_t1_3p 19:30:04.056 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_03_t1/wpn_we_sword_03_t1_3p 19:30:04.056 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 4 1 64 19:30:04.094 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_03_t1/wpn_we_sword_03_t1_3p 19:30:04.094 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_03_t1/wpn_we_sword_03_t1_3p 19:30:04.453 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 5 14 63 19:30:04.796 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 5 16 62 19:30:04.990 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 23 61 19:30:05.004 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 31 60 19:30:05.097 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 4 9 59 19:30:05.252 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 5 12 58 19:30:05.817 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 6 30 59 19:30:06.189 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 5 33 58 19:30:06.189 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 6 34 57 19:30:06.209 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 37 56 19:30:06.323 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 5 20 54 19:30:06.379 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 35 53 19:30:06.517 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 32 52 19:30:06.533 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 36 51 19:30:06.764 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 21 50 19:30:06.858 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 4 10 49 19:30:08.018 [Lua] HORDE: last wave, reset to standard horde delay 19:30:08.018 [Lua] Time for new HOOORDE! multi_last_wave 19:30:08.018 [Lua] HORDE: Spawning hordes while 47 other ai are spawned 19:30:08.018 [Lua] horde requested: vector 19:30:08.018 [Lua] setting up vector-horde 19:30:08.018 [Lua] Composing horde 'large' .. using variant 'plain' 19:30:08.018 [Lua] --> horde wants to spawn ahead of players (0.35104569798651/0.67 19:30:08.018 [Lua] -> spawning: 56 19:30:08.018 [Lua] horde crated with id 29 of type vector 19:30:08.018 [Lua] vector horde has started 19:30:10.020 [Flow] destructible planks state 1 19:30:10.021 [Flow] destructible planks state 2 19:30:10.021 [Flow] destructible planks state 3 - destroyed 19:30:10.064 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[344117b1502b1bad]']"] 19:30:12.127 [Lua] Destroying unit - ai too far away from all players. chaos_warrior 6 25 43 19:30:16.637 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 5 51 19:30:16.827 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 23 53 19:30:16.855 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 36 52 19:30:16.855 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 37 51 19:30:16.914 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 13 50 19:30:22.098 [Lua] Destroying unit - ai too far away from all players. chaos_warrior 3 27 63 19:30:26.270 [Lua] 1 19:30:31.305 [Lua] 1 19:30:31.305 [Lua] 3 19:30:31.306 [Lua] 4 19:30:31.306 [Lua] 2 19:30:32.713 [Lua] 2 19:30:32.714 [Lua] 3 19:30:33.212 [Lua] nil 19:30:33.212 [Lua] nil 19:30:33.212 [Lua] nil 19:30:33.212 [Lua] nil 19:30:33.212 [Lua] nil 19:30:33.213 [Lua] nil 19:30:33.227 [Lua] nil 19:30:33.227 [Lua] nil 19:30:33.228 [Lua] nil 19:30:37.028 [Lua] Coordinated attack! 19:30:39.086 [Lua] Horde killed: ? 19:30:45.954 [Lua] TerrorEventMixer.start_event: cursed_chest_prototype (seed: 0) 19:30:50.867 [Lua] [GameNetworkManager] game object created go_id=1072, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:30:51.262 [Lua] PlayerManager:assign_unit_ownership Vallochar 110000101765a0b 1 19:30:51.535 [Lua] [GameNetworkManager] game object was destroyed id=1072 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 19:30:53.011 [Lua] [GameNetworkManager] game object created go_id=1073, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:30:53.792 [Lua] [GameNetworkManager] game object was destroyed id=1073 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 19:30:55.141 [Lua] [GameNetworkManager] game object created go_id=1074, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:30:56.022 [Lua] [GameNetworkManager] game object was destroyed id=1074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 19:30:57.341 [Lua] [GameNetworkManager] game object created go_id=1075, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:30:58.015 [Lua] [GameNetworkManager] game object was destroyed id=1075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 19:30:59.315 [Lua] [GameNetworkManager] game object created go_id=1076, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:30:59.510 [Lua] nil 19:30:59.814 [Lua] [GameNetworkManager] game object was destroyed id=1076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 19:31:14.872 [Lua] chaos troll died! 19:31:15.143 [Lua] Time for new HOOORDE! multi_first_wave 19:31:15.143 [Lua] HORDE: Spawning hordes while 0 other ai are spawned 19:31:15.143 [Lua] horde requested: vector 19:31:15.143 [Lua] setting up vector-horde 19:31:15.143 [Lua] Composing horde 'large' .. using variant 'plain' 19:31:15.143 [Lua] --> horde wants to spawn ahead of players (0.23344826810986/0.67 19:31:15.143 [Lua] --> can't find spawners in this direction, switching to behind 19:31:15.143 [Lua] -> spawning: 56 19:31:15.143 [Lua] horde crated with id 30 of type vector 19:31:15.143 [Lua] vector horde has started 19:31:17.321 [Lua] [IngameUI] menu view on_enter deus_cursed_chest 19:31:17.330 [Lua] [IngameUI] menu view post_update_on_enter table: 0x09e0d350 19:31:21.559 [Lua] min_height 160 19:31:21.559 [Lua] [IngameUI] menu view on_exit deus_cursed_chest 19:31:21.569 [Lua] [IngameUI] menu view post_update_on_exit table: 0x09e0d350 19:31:22.101 [Lua] simple los failed 19:31:30.635 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9 19:31:30.635 [Lua] Time for new HOOORDE! multi_consecutive_wave 19:31:30.635 [Lua] HORDE: Spawning hordes while 18 other ai are spawned 19:31:30.635 [Lua] horde requested: vector 19:31:30.635 [Lua] setting up vector-horde 19:31:30.635 [Lua] Composing horde 'large' .. using variant 'plain' 19:31:30.635 [Lua] --> horde wants to spawn ahead of players (0.0027715177905547/0.67 19:31:30.635 [Lua] --> can't find spawners in this direction, switching to behind 19:31:30.635 [Lua] -> spawning: 56 19:31:30.635 [Lua] horde crated with id 31 of type vector 19:31:30.635 [Lua] vector horde has started 19:31:33.204 [Lua] chaos troll was despawned! 19:31:40.955 [Lua] [PackageManager] Unload: wwise/one_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 19:31:40.959 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_03_t1/wpn_we_sword_03_t1_3p, DeusChestPreloadSystem 19:31:40.959 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 19:31:40.959 [Lua] [PackageManager] Unload: wwise/one_handed_daggers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 19:31:40.959 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_03_t1/wpn_we_dagger_03_t1_3p, DeusChestPreloadSystem 19:31:40.959 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_05/wpn_we_bow_short_05_3p, DeusChestPreloadSystem 19:31:40.959 [Lua] [PackageManager] Unload: wwise/bow, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 19:31:46.068 [Lua] [PackageManager] Unload: wwise/pistol, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 19:31:46.071 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_02_t1/wpn_axe_02_t1_3p, DeusChestPreloadSystem 19:31:46.071 [Lua] [PackageManager] Unload: wwise/one_handed_axes, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 19:31:46.071 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t1/wpn_emp_pistol_03_t1_3p, DeusChestPreloadSystem 19:31:46.143 [Lua] Init group template: horde 19:31:47.740 [Lua] nil 19:31:47.740 [Lua] nil 19:31:47.740 [Lua] nil 19:31:53.973 [Lua] Horde killed: ? 19:31:58.061 [Window] Window => inactive 19:31:58.141 [Lua] Init group template: horde 19:32:04.515 [Lua] HORDE: last wave, reset to standard horde delay 19:32:04.515 [Lua] Time for new HOOORDE! multi_last_wave 19:32:04.515 [Lua] HORDE: Spawning hordes while 19 other ai are spawned 19:32:04.515 [Lua] horde requested: vector 19:32:04.515 [Lua] setting up vector-horde 19:32:04.515 [Lua] Composing horde 'large' .. using variant 'plain' 19:32:04.515 [Lua] --> horde wants to spawn ahead of players (0.60946795490125/0.67 19:32:04.515 [Lua] --> can't find spawners in this direction, switching to behind 19:32:04.515 [Lua] -> spawning: 56 19:32:04.515 [Lua] horde crated with id 32 of type vector 19:32:04.515 [Lua] vector horde has started 19:32:08.227 [Lua] Complete level triggered. 19:32:08.227 [Lua] [LevelTransitionHandler] set_next_level( lvl:dlc_morris_map, mc:deus, gm:map_deus, env:0, seed:0, conflict:disabled, lckd_director_funcs:{}, diff:normal diff_tweak:0 id:1893533696 lt:load_next_level) 19:32:08.227 [Lua] [NetworkServer] Entering post game 19:32:08.227 [Lua] [PeerSM] 1100001034ed953 :: on_exit InGame 19:32:08.227 [Lua] [PeerSM] 1100001034ed953 :: on_enter InPostGame 19:32:08.227 [Lua] [PeerSM] 110000101765a0b :: on_exit InGame 19:32:08.227 [Lua] [PeerSM] 110000101765a0b :: on_enter InPostGame 19:32:08.228 [Save] Saving `save_data` 19:32:08.228 [Lua] gm_event_end_conditions_met true false 19:32:08.229 [Lua] Game won 19:32:08.229 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 19:32:08.231 [Save] Save done 19:32:08.231 [Save] Saving `save_data` 19:32:08.232 [Lua] generate_backend_stats 1100001034ed953:1 19:32:08.235 [Save] Save done 19:32:08.261 [Lua] PlayFabMirrorBase:_commit_internal nil 19:32:08.261 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 50 19:32:08.265 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 19:32:08.265 [Save] Saving `save_data` 19:32:08.269 [Save] Save done 19:32:08.285 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 50 6 19:32:08.305 [Lua] Complete level triggered. 19:32:08.316 [Lua] Complete level triggered. 19:32:08.338 [Lua] Complete level triggered. 19:32:08.355 [Lua] Complete level triggered. 19:32:08.365 [Lua] Complete level triggered. 19:32:08.489 [Lua] Complete level triggered. 19:32:08.501 [Lua] Complete level triggered. 19:32:08.515 [Lua] Complete level triggered. 19:32:08.533 [Lua] Complete level triggered. 19:32:08.549 [Lua] Complete level triggered. 19:32:08.563 [Lua] Complete level triggered. 19:32:08.573 [Lua] Complete level triggered. 19:32:08.584 [Lua] Complete level triggered. 19:32:08.595 [Lua] Complete level triggered. 19:32:08.606 [Lua] Complete level triggered. 19:32:09.002 [Lua] [PlayFabRequestQueue] EAC Enabled! 50 19:32:09.002 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 50 19:32:09.411 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 50 19:32:09.418 [Lua] commit result success 12 19:32:09.418 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 51 19:32:09.418 [Lua] none table: 0000000011D43DA0 table: 0000000011D43DD0 19:32:09.418 [Lua] min_height 160 19:32:09.429 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 51 19:32:09.591 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 51 19:32:10.036 [Lua] THIS IS A FUNCTION 19:32:13.480 [Window] Window => active 19:32:18.261 [Lua] ConflictDirector - destroy all units 19:32:18.266 [Lua] Horde killed: ? 19:32:18.288 [Lua] [LevelTransitionHandler] promote_next_level_data 19:32:18.288 [Lua] TRANSITION nil nil load_next_level 19:32:18.288 [Lua] Transition type "load_next_level", is server: true 19:32:18.288 [Lua] [GameNetworkManager] Leaving game... 19:32:18.288 [Lua] [GameNetworkManager] Shutting down game session host. 19:32:18.288 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 19:32:18.289 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 19:32:18.289 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=1245.28 19:32:18.294 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 19:32:20.304 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 19:32:20.304 [Lua] [Managers] Calling function on all managers: 19:32:20.305 [Lua] PlayerManager:remove_player peer_id=1100001034ed953 1 19:32:20.305 [Lua] Clearing all global lookup lists 19:32:20.305 [Lua] [IngamePlayerListUI] - Destroy 19:32:20.305 [Lua] [EquipmentUI] - Destroy 19:32:20.305 [Lua] [AbilityUI] - Destroy 19:32:20.305 [Lua] [GamePadEquipmentUI] - Destroy 19:32:20.305 [Lua] [GamePadAbilityUI] - Destroy 19:32:20.305 [Lua] [IngameUI] destroy 19:32:20.306 [Lua] PlayerManager:remove_player peer_id=1100001034ed953 3 19:32:20.306 [Lua] PlayerManager:remove_player peer_id=1100001034ed953 2 19:32:20.329 [Lua] [MOD][VMF][INFO] Removed 110000101765a0b from the VMF users list. 19:32:20.329 [Lua] PlayerManager:remove_player peer_id=110000101765a0b 1 19:32:20.375 [Lua] [Managers] Destroying manager group: 19:32:20.384 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 19:32:20.486 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader 19:32:20.486 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader 19:32:20.487 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader 19:32:20.488 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader 19:32:20.489 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader 19:32:20.492 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader 19:32:20.493 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader 19:32:20.494 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader 19:32:20.494 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 19:32:20.495 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader 19:32:20.497 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader 19:32:20.498 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader 19:32:20.501 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader 19:32:20.502 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader 19:32:20.503 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader 19:32:20.507 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader 19:32:20.508 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader 19:32:20.509 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader 19:32:20.513 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader 19:32:20.516 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader 19:32:20.519 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader 19:32:20.522 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader 19:32:20.523 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader 19:32:20.523 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader 19:32:20.525 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader 19:32:20.526 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader 19:32:20.528 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader 19:32:20.530 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader 19:32:20.532 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader 19:32:20.543 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader 19:32:20.543 [Lua] [PeerSM] 1100001034ed953 :: on_exit InPostGame 19:32:20.543 [Lua] [PeerSM] 1100001034ed953 :: on_enter Loading 19:32:20.543 [Lua] [PeerSM] 110000101765a0b :: on_exit InPostGame 19:32:20.543 [Lua] [PeerSM] 110000101765a0b :: on_enter Loading 19:32:20.543 [Lua] [Matchmaking] unregister rpcs 19:32:20.543 [Lua] ############### UNLOADING PACKAGES ############### 19:32:20.543 [Lua] [Gamestate] Enter state StateLoading 19:32:20.545 [Lua] [Gamestate] Enter Substate StateLoadingRunning 19:32:20.545 [Lua] [Matchmaking] register rpcs 19:32:20.545 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 19:32:20.545 [Lua] Set lobby begin: 19:32:20.545 [Lua] Lobby data twitch_enabled = false 19:32:20.545 [Lua] Lobby data selected_mission_id = journey_citadel 19:32:20.545 [Lua] Lobby data num_players = 2 19:32:20.545 [Lua] Lobby data difficulty_tweak = 0 19:32:20.545 [Lua] Lobby data host = 1100001034ed953 19:32:20.545 [Lua] Lobby data matchmaking_type = 2 19:32:20.546 [Lua] Lobby data is_private = true 19:32:20.546 [Lua] Lobby data match_started = true 19:32:20.546 [Lua] Lobby data difficulty = hardest 19:32:20.546 [Lua] Lobby data player_slot_1 = 110000101765a0b:1 19:32:20.546 [Lua] Lobby data player_slot_4 = 1100001034ed953:1 19:32:20.546 [Lua] Lobby data unique_server_name = Xanoth 19:32:20.546 [Lua] Lobby data quick_game = false 19:32:20.546 [Lua] Lobby data country_code = GB 19:32:20.546 [Lua] Lobby data matchmaking = false 19:32:20.546 [Lua] Lobby data power_level = 0 19:32:20.546 [Lua] Lobby data mission_id = pat_town_khorne_path2 19:32:20.546 [Lua] Lobby data mechanism = deus 19:32:20.546 [Lua] Lobby data player_slot_5 = 0:0 19:32:20.546 [Lua] Lobby data player_slot_2 = 0:0 19:32:20.546 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 19:32:20.546 [Lua] Lobby data player_slot_3 = 0:0 19:32:20.546 [Lua] Lobby data eac_authorized = true 19:32:20.546 [Lua] Set lobby end. 19:32:20.546 [Lua] registering RPCs 19:32:20.546 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 19:32:20.546 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 19:32:20.546 [Lua] Set lobby begin: 19:32:20.546 [Lua] Lobby data twitch_enabled = false 19:32:20.546 [Lua] Lobby data selected_mission_id = journey_citadel 19:32:20.546 [Lua] Lobby data num_players = 2 19:32:20.547 [Lua] Lobby data difficulty_tweak = 0 19:32:20.547 [Lua] Lobby data host = 1100001034ed953 19:32:20.547 [Lua] Lobby data matchmaking_type = 2 19:32:20.547 [Lua] Lobby data is_private = true 19:32:20.547 [Lua] Lobby data match_started = true 19:32:20.547 [Lua] Lobby data difficulty = hardest 19:32:20.547 [Lua] Lobby data player_slot_1 = 110000101765a0b:1 19:32:20.547 [Lua] Lobby data player_slot_4 = 1100001034ed953:1 19:32:20.547 [Lua] Lobby data unique_server_name = Xanoth 19:32:20.547 [Lua] Lobby data quick_game = false 19:32:20.547 [Lua] Lobby data country_code = GB 19:32:20.547 [Lua] Lobby data matchmaking = false 19:32:20.547 [Lua] Lobby data power_level = 0 19:32:20.547 [Lua] Lobby data mission_id = dlc_morris_map 19:32:20.547 [Lua] Lobby data mechanism = deus 19:32:20.547 [Lua] Lobby data player_slot_5 = 0:0 19:32:20.547 [Lua] Lobby data player_slot_2 = 0:0 19:32:20.547 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 19:32:20.547 [Lua] Lobby data player_slot_3 = 0:0 19:32:20.547 [Lua] Lobby data eac_authorized = true 19:32:20.547 [Lua] Set lobby end. 19:32:20.547 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 19:32:20.560 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, ProfileSynchronizer 19:32:20.560 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh, ProfileSynchronizer 19:32:20.560 [Lua] [PackageManager] Unload: units/weapons/player/wpn_es_deus_spear_01/wpn_es_deus_spear_01_3p, ProfileSynchronizer 19:32:20.561 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, ProfileSynchronizer 19:32:20.563 [Lua] [PackageManager] Unload: resource_packages/careers/dr_ironbreaker, ProfileSynchronizer 19:32:20.565 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, ProfileSynchronizer 19:32:20.566 [Lua] [PackageManager] Unload: wwise/repeating_handgun_pistol, ProfileSynchronizer 19:32:20.566 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold, ProfileSynchronizer 19:32:20.566 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01, ProfileSynchronizer 19:32:20.566 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1, ProfileSynchronizer 19:32:20.566 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/skins/blue/chr_dwarf_ranger_ironbreaker_blue, ProfileSynchronizer 19:32:20.573 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, ProfileSynchronizer 19:32:20.573 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1, ProfileSynchronizer 19:32:20.575 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1_3p, ProfileSynchronizer 19:32:20.575 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, ProfileSynchronizer 19:32:20.575 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, ProfileSynchronizer 19:32:20.575 [Lua] [PackageManager] Unload: wwise/es_deus_01, ProfileSynchronizer 19:32:20.575 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_02, ProfileSynchronizer 19:32:20.576 [Lua] [PackageManager] Unload: wwise/handgun, ProfileSynchronizer 19:32:20.576 [Lua] [PackageManager] Unload: units/weapons/player/wpn_es_deus_shield_01/wpn_es_deus_shield_01_3p, ProfileSynchronizer 19:32:20.576 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh, ProfileSynchronizer 19:32:20.576 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01, ProfileSynchronizer 19:32:20.577 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1_3p, ProfileSynchronizer 19:32:20.577 [Lua] [PackageManager] Unload: units/weapons/player/wpn_es_deus_shield_01/wpn_es_deus_shield_01, ProfileSynchronizer 19:32:20.577 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1, ProfileSynchronizer 19:32:20.577 [Lua] [PackageManager] Unload: resource_packages/careers/es_mercenary, ProfileSynchronizer 19:32:20.578 [Lua] [PackageManager] Unload: units/weapons/player/wpn_es_deus_spear_01/wpn_es_deus_spear_01, ProfileSynchronizer 19:32:20.578 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens, async-read, prioritized 19:32:20.578 [Lua] [StateLoading] load_current_level 19:32:20.578 [Lua] [LevelTransitionHandler] load_current_level, loading dlc_morris_map 0 19:32:20.578 [Umbra] Unload tome 19:32:20.579 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/pat_town/khorne_path2, pat_town_khorne_path2 19:32:20.581 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/pat_town/khorne_common, pat_town_khorne_path2 19:32:20.583 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/khorne_common, pat_town_khorne_path2 19:32:20.587 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/pat_town/path_common, pat_town_khorne_path2 19:32:20.621 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/pat_town, pat_town_khorne_path2 19:32:20.623 [Lua] [PackageManager] Unload: units/props/inn/deus/deus_chest_01, pat_town_khorne_path2 19:32:20.644 [Lua] [PackageManager] Unload: resource_packages/dlcs/morris_ingame, pat_town_khorne_path2 19:32:20.644 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/map, dlc_morris_map, async-read, 19:32:20.705 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_1 19:32:20.705 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_1 19:32:20.705 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/map 19:32:20.721 [Lua] Mechanism says: a client has initialized the mechanism! 110000101765a0b 19:32:20.721 [Lua] ### Received rpc_level_load_started 19:32:20.721 [Lua] #### Has state machine: true, peer_id: 110000101765a0b, level_session_id: 1893533696 19:32:20.741 [Umbra] Loading umbra tome '#ID[b2bd0ee1e3284f61]' 19:32:21.786 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/map 19:32:21.786 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/map 19:32:21.803 [Lua] [LevelTransitionHandler] Level load completed! 19:32:21.803 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: dlc_morris_map - level_seed: 0 - use_random_directors: false - conflict_director_name: disabled 19:32:21.803 [Lua] [EnemyPackageLoader] Load no enemies on this level 19:32:21.803 [Lua] [StateLoading] loadout_changed: true old_loadout: deus new_loadout: map_deus level_key: dlc_morris_map game_mode: map_deus 19:32:21.803 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC 19:32:21.803 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(1100001034ed953:1) 19:32:21.807 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING 19:32:21.819 [Lua] ### Received rpc_level_loaded 19:32:21.819 [Lua] #### Has state machine: true, peer_id: 110000101765a0b, level_id: 327 19:32:21.819 [Lua] Peer 110000101765a0b has loaded the level and all enemies are loaded 19:32:21.820 [Lua] [PeerSM] 110000101765a0b :: on_exit Loading 19:32:21.820 [Lua] [PeerSM] 110000101765a0b :: on_enter LoadingProfilePackages 19:32:21.820 [Lua] ### Received rpc_level_loaded 19:32:21.820 [Lua] #### Has state machine: true, peer_id: 1100001034ed953, level_id: 327 19:32:21.820 [Lua] Peer 1100001034ed953 has loaded the level and all enemies are loaded 19:32:21.836 [Lua] [PeerSM] 1100001034ed953 :: on_exit Loading 19:32:21.836 [Lua] [PeerSM] 1100001034ed953 :: on_enter LoadingProfilePackages 19:32:21.872 [Lua] [PeerSM] 1100001034ed953 :: on_exit LoadingProfilePackages 19:32:21.872 [Lua] [PeerSM] 1100001034ed953 :: on_enter WaitingForEnterGame 19:32:21.872 [Lua] [PeerSM] 110000101765a0b :: on_exit LoadingProfilePackages 19:32:21.872 [Lua] [PeerSM] 110000101765a0b :: on_enter WaitingForEnterGame 19:32:21.873 [Lua] ### Received rpc_level_loaded 19:32:21.873 [Lua] #### Has state machine: false, peer_id: 1100001034ed953, level_id: 327 19:32:21.873 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE 19:32:21.873 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/map_scene/world 19:32:21.873 [Umbra] Init version: 3.4.15 :: 16 threads 19:32:21.874 [Lua] Async level spawning done 19:32:21.874 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 19:32:22.884 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 19:32:22.884 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 19:32:22.884 [Lua] [Matchmaking] unregister rpcs 19:32:22.884 [Lua] Set lobby begin: 19:32:22.884 [Lua] Lobby data twitch_enabled = false 19:32:22.884 [Lua] Lobby data selected_mission_id = journey_citadel 19:32:22.884 [Lua] Lobby data num_players = 2 19:32:22.884 [Lua] Lobby data difficulty_tweak = 0 19:32:22.884 [Lua] Lobby data host = 1100001034ed953 19:32:22.884 [Lua] Lobby data matchmaking_type = 2 19:32:22.885 [Lua] Lobby data is_private = true 19:32:22.885 [Lua] Lobby data match_started = true 19:32:22.885 [Lua] Lobby data difficulty = hardest 19:32:22.885 [Lua] Lobby data player_slot_1 = 110000101765a0b:1 19:32:22.885 [Lua] Lobby data player_slot_4 = 1100001034ed953:1 19:32:22.885 [Lua] Lobby data unique_server_name = Xanoth 19:32:22.885 [Lua] Lobby data quick_game = false 19:32:22.885 [Lua] Lobby data country_code = GB 19:32:22.885 [Lua] Lobby data matchmaking = false 19:32:22.885 [Lua] Lobby data power_level = 0 19:32:22.885 [Lua] Lobby data mission_id = dlc_morris_map 19:32:22.885 [Lua] Lobby data mechanism = deus 19:32:22.885 [Lua] Lobby data player_slot_5 = 0:0 19:32:22.885 [Lua] Lobby data player_slot_2 = 0:0 19:32:22.885 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 19:32:22.885 [Lua] Lobby data player_slot_3 = 0:0 19:32:22.885 [Lua] Lobby data eac_authorized = true 19:32:22.885 [Lua] Set lobby end. 19:32:22.886 [Lua] [Managers] Destroying manager group: 19:32:22.886 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens 19:32:22.886 [Lua] [Gamestate] Enter StateIngame HOST 19:32:22.887 [Lua] <>level = dlc_morris_map<> 19:32:22.887 [Lua] [StateIngame] Server ingame 19:32:22.890 [Lua] Set lobby begin: 19:32:22.890 [Lua] Lobby data twitch_enabled = false 19:32:22.890 [Lua] Lobby data selected_mission_id = journey_citadel 19:32:22.890 [Lua] Lobby data num_players = 2 19:32:22.890 [Lua] Lobby data difficulty_tweak = 0 19:32:22.890 [Lua] Lobby data host = 1100001034ed953 19:32:22.890 [Lua] Lobby data matchmaking_type = 2 19:32:22.890 [Lua] Lobby data is_private = true 19:32:22.890 [Lua] Lobby data match_started = true 19:32:22.891 [Lua] Lobby data difficulty = normal 19:32:22.891 [Lua] Lobby data player_slot_1 = 110000101765a0b:1 19:32:22.891 [Lua] Lobby data player_slot_4 = 1100001034ed953:1 19:32:22.891 [Lua] Lobby data unique_server_name = Xanoth 19:32:22.891 [Lua] Lobby data quick_game = false 19:32:22.891 [Lua] Lobby data country_code = GB 19:32:22.891 [Lua] Lobby data matchmaking = false 19:32:22.891 [Lua] Lobby data power_level = 0 19:32:22.891 [Lua] Lobby data mission_id = dlc_morris_map 19:32:22.891 [Lua] Lobby data mechanism = deus 19:32:22.891 [Lua] Lobby data player_slot_5 = 0:0 19:32:22.891 [Lua] Lobby data player_slot_2 = 0:0 19:32:22.891 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 19:32:22.891 [Lua] Lobby data player_slot_3 = 0:0 19:32:22.892 [Lua] Lobby data eac_authorized = true 19:32:22.892 [Lua] Set lobby end. 19:32:22.892 [Lua] [Matchmaking] register rpcs 19:32:22.892 [Lua] GameNetworkManager:init... creating game session 19:32:22.892 [Lua] Host GameSession.make_game_session_host with session: 19:32:22.892 [Lua] [GameNetworkManager] Setting pong timeout to 60 19:32:22.892 [Lua] [GameNetworkManager] My own peer_id = 1100001034ed953 19:32:22.892 [Lua] [GameNetworkManager] self.is_server = true 19:32:22.892 [Network] Setting artificial MTU limit to 65536 19:32:22.907 [Lua] Switching ConflictSettings: to: disabled 19:32:22.907 [Lua] pacing=disabled 19:32:22.907 [Lua] roaming=nil 19:32:22.907 [Lua] specials=disabled 19:32:22.907 [Lua] debug_color=black 19:32:22.907 [Lua] pack_spawning=disabled 19:32:22.907 [Lua] contained_breeds=nil 19:32:22.907 [Lua] disabled=true 19:32:22.907 [Lua] boss=disabled 19:32:22.907 [Lua] horde=disabled 19:32:22.907 [Lua] name=disabled 19:32:22.907 [Lua] intensity=disabled 19:32:22.907 [Lua] --- 19:32:22.907 [Lua] [LevelAnalysis] set_random_seed( 0) 19:32:22.911 [Lua] [AIInterestPointSystem] Level Seed: 1074401859 19:32:22.911 [Lua] 19:32:22.911 [Lua] [entity_system_bag] = table 19:32:22.911 [Lua] [entity_system_bag] = metatable 19:32:22.911 [Lua] [startup_data] = table 19:32:22.911 [Lua] [entity_manager] = table 19:32:22.911 [Lua] [entity_manager] = metatable 19:32:22.911 [Lua] [unit_spawner] = table 19:32:22.911 [Lua] [unit_spawner] = metatable 19:32:22.911 [Lua] [unit_storage] = table 19:32:22.911 [Lua] [unit_storage] = metatable 19:32:22.911 [Lua] [dice_keeper] = table 19:32:22.911 [Lua] [dice_keeper] = metatable 19:32:22.911 [Lua] [is_server] = true (boolean) 19:32:22.911 [Lua] [world] = [World] 19:32:22.911 [Lua] [system_api] = table 19:32:22.911 [Lua] [entity_system] = table 19:32:22.911 [Lua] [entity_system] = metatable 19:32:22.911 [Lua] [network_lobby] = table 19:32:22.911 [Lua] [network_lobby] = metatable 19:32:22.911 [Lua] [profile_synchronizer] = table 19:32:22.911 [Lua] [profile_synchronizer] = metatable 19:32:22.911 [Lua] [level_transition_handler] = table 19:32:22.911 [Lua] [level_transition_handler] = metatable 19:32:22.911 [Lua] [num_local_human_players] = 1 (number) 19:32:22.911 [Lua] [statistics_db] = table 19:32:22.911 [Lua] [statistics_db] = metatable 19:32:22.911 [Lua] [network_server] = table 19:32:22.911 [Lua] [network_server] = metatable 19:32:22.911 [Lua] [input_manager] = table 19:32:22.911 [Lua] [input_manager] = metatable 19:32:22.911 [Lua] [network_clock] = table 19:32:22.911 [Lua] [network_clock] = metatable 19:32:22.911 [Lua] [network_transmit] = table 19:32:22.911 [Lua] [network_transmit] = metatable 19:32:22.911 [Lua] [free_flight_manager] = table 19:32:22.911 [Lua] [free_flight_manager] = metatable 19:32:22.911 [Lua] [network_manager] = table 19:32:22.911 [Lua] [network_manager] = metatable 19:32:22.911 [Lua] [network_event_delegate] = table 19:32:22.911 [Lua] [network_event_delegate] = metatable 19:32:22.911 [Lua] 19:32:22.912 [Lua] ignoring extension VersusVolumeObjectiveExtension 19:32:22.912 [Lua] ignoring extension VersusInteractObjectiveExtension 19:32:22.912 [Lua] ignoring extension VersusPayloadObjectiveExtension 19:32:22.912 [Lua] ignoring extension VersusSocketObjectiveExtension 19:32:22.912 [Lua] ignoring extension VersusTargetObjectiveExtension 19:32:22.912 [Lua] ignoring extension VersusMissionObjectiveExtension 19:32:22.926 [Lua] [AchievementManager] Achievements using the steam platform 19:32:22.926 [Lua] PlayerManager:add_player player_1 19:32:22.949 [Lua] [StateIngame] Level seed: 0 19:32:22.949 [Lua] [LevelAnalysis] set_random_seed( 1074401859) 19:32:22.950 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 19:32:22.950 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 19:32:22.950 [Lua] [IngameUI] init 19:32:22.958 [SteamVoipClient] select_out(1100001034ed953, off) 19:32:22.964 [Lua] cb_razer_chroma_setup 19:32:22.997 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_aligner"]["scale"] [0] =[C]: in function callstack [1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override [2] @scripts/ui/ui_scenegraph.lua:154: in function scenegraph_visit_node [3] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node [4] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node [5] @scripts/ui/ui_scenegraph.lua:176: in function hook_chain [6] @scripts/mods/vmf/modules/core/hooks.lua:180: in function init_scenegraph [7] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2841: in function create_ui_elements [8] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init [9] @foundation/scripts/util/class.lua:62:in function [10] =[C]: in function xpcall [11] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call [12] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function [13] =[C]: in function pcall [14] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc [15] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function [16] =[C]: in function xpcall [17] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr [18] @scripts/mods/vmf/modules/core/hooks.lua:165:in function [19] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init [20] @foundation/scripts/util/class.lua:62: in function new [21] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui [22] @scripts/game_state/state_ingame_running.lua:173: in function on_enter [23] @foundation/scripts/util/state_machine.lua:127: in function _change_state [24] @scripts/game_state/game_state_machine.lua:18: in function _change_state [25] @foundation/scripts/util/state_machine.lua:95: in function init [26] @scripts/game_state/game_state_machine.lua:7: in function init [27] @foundation/scripts/util/class.lua:62: in function new [28] @scripts/game_state/state_ingame.lua:426: in function on_enter [29] @foundation/scripts/util/state_machine.lua:127: in function _change_state [30] @scripts/game_state/game_state_machine.lua:18: in function _change_state [31] @foundation/scripts/util/state_machine.lua:144: in function update [32] @scripts/boot.lua:865: in function game_update [33] @scripts/boot.lua:628:in function [1] node = table: 000000001518F380; node_def = table: 00000000193AF5A0; k = "scale"; v = "fit" [2] scenegraph = table: 000000001518EF00; scenegraph_def = table: 00000000193D3300; name = "sg_aligner"; node_def = table: 00000000193AF5A0; parent_name = "sg_root"; parent = table: 000000001518EFF0; parent_world_position = table: 000000001518F020; local_position = table: 000000001518F2F0; size = table: 000000001518F340; node = table: 000000001518F380 [3] scenegraph = table: 000000001518EF00; scenegraph_def = table: 00000000193D3300; name = "sg_background_settings_list"; node_def = table: 00000000196043D0; parent_name = "sg_aligner"; parent = nil [4] scenegraph = table: 000000001518EF00; scenegraph_def = table: 00000000193D3300; name = "sg_settings_list_mask"; node_def = table: 00000000196047C0; parent_name = "sg_background_settings_list"; parent = nil [5] scenegraph_def = table: 00000000193D3300; scenegraph = table: 000000001518EF00; name = "sg_settings_list_mask"; node = table: 00000000196047C0 [6] hook_chain = [function] [7] self = table: 000000000E2EE990 [8] self = table: 000000000E2EE990; ingame_ui_context = table: 000000000DF71FB0; input_manager = table: 0000000000F08AD0; world = [World] [9] self = table: 000000001ACFAC40; object = table: 000000000E2EE990 [11] mod = table: 0000000000DE1B00; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function] [12] view_name = "vmf_options_view"; view_settings = table: 000000001AD44110; mod = table: 0000000000DE1B00; init_view_function = [function]; transitions = table: 000000001AD6A270; blocked_transitions = table: 000000001ADF4740 [14] mod = table: 000000000DF722F0; error_prefix_data = table: 000000000E2EE950; func = [function] [15] self = table: 000000000DF722F0; view_name = "vmf_options_view"; _ = table: 000000001ADF4770 [17] mod = table: 0000000000DE1B00; error_prefix_data = "(safe_hook)"; func = [function] [19] hook_chain = [function]; num_values = 0; values = table: 000000000E2EE910; safe_hooks = table: 0000000002FB6D50; i = 1 [20] self = table: 000000001AD25390; object = table: 000000000DF722F0 [21] self = table: 000000000DF56B90; ingame_ui_context = table: 000000000DF71FB0 [22] self = table: 000000000DF56B90; params = table: 000000000DF56B30; viewport_name = "player_1"; input_manager = table: 0000000000F08AD0; input_source = table: 000000000DF65090; player_manager = table: 0000000003561AF0; peer_id = "1100001034ed953"; local_player_id = 1; player = table: 0000000011E2F830; stats_id = "1100001034ed953:1"; entity_manager = table: 000000000B1C16C0; camera_system = table: 0000000002A12800; outline_system = table: 000000001643A650; fade_system = table: 00000000122FC4B0; sound_sector_system = table: 0000000011DFE320; sound_environment_system = table: 00000000124668B0; event_manager = table: 0000000002ADC3F0; level_key = "dlc_morris_map"; world_manager = table: 0000000002F40560; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 000000000DF71FB0 [23] self = table: 000000000DF56B60; new_state = table: 0000000018BD9720; params = table: 000000000DF56B30; scope_name = "StateInGameRunning:on_enter" [24] self = table: 000000000DF56B60; new_state = table: 0000000018BD9720; notify = nil; old_state = nil [25] self = table: 000000000DF56B60; parent = table: 000000001245BE30; start_state = table: 0000000018BD9720; params = table: 000000000DF56B30; profiling_debugging_enabled = true ... [7] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 000000000DF75620; ingame_ui = table: 000000000DF722F0; definitions = table: 000000000E2EEA00; input_manager = table: 0000000000F08AD0; max_setting_list_offset_y = 3640; wwise_world = [WwiseWorld]; render_settings = table: 000000000E2EEAD0; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 4640; settings_list_size_y = 4640; settings_list_widgets = table: 000000000E2F2820; menu_widgets = table: 000000000E2EF780; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true; [8] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 000000000DF75620; ingame_ui = table: 000000000DF722F0; definitions = table: 000000000E2EEA00; input_manager = table: 0000000000F08AD0; max_setting_list_offset_y = 3640; wwise_world = [WwiseWorld]; render_settings = table: 000000000E2EEAD0; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 4640; settings_list_size_y = 4640; settings_list_widgets = table: 000000000E2F2820; menu_widgets = table: 000000000E2EF780; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true; [9] ___is_class_metatable___ = true; __index = table: 000000001ACFAC40; [15] fps = 0; world_manager = table: 0000000002F40560; ingame_hud = table: 000000000DF77CB0; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 000000000DF75620; telemetry_time_view_enter = 0; input_manager = table: 0000000000F08AD0; profile_synchronizer = table: 000000000080CFB0; blocked_transitions = table: 000000001AD25220; motd_ui = table: 000000000E2E7A40; cutscene_system = table: 0000000012632490; text_popup_ui = table: 000000000E2CFD60; local_player_id = 1; unlock_manager = table: 00000000033ACEB0; last_resolution_y = 1080; motd_loading = false; end_screen = table: 000000000E2B5C30; ui_top_renderer = table: 000000000DF76AA0; camera_manager = table: 000000000A157CD0; _profile_requester = table: 0000000000826BD0; ingame_ui_context = table: 000000000DF71FB0; views = table: 000000000DFE8D00; wwise_world = [WwiseWorld]; _fps_cooldown = 0; mean_dt = 0; world = [World]; hotkey_mapping = table: 000000001AD24140; _player = table: 0000000011E2F830; weave_onboarding = table: 000000000E2B6F50; popup_handler = table: 000000000E2CFC20; peer_id = "1100001034ed953"; network_event_delegate = table: 00000000035F70B0; [20] ___is_class_metatable___ = true; __index = table: 000000001AD25390; [21] world_name = "level_world"; network_server = table: 0000000000763610; local_player_id = 1; parent = table: 000000001245BE30; _booted_eac_untrusted = false; statistics_db = table: 0000000001A594C0; is_server = true; _lobby_host = table: 000000000075D290; world = [World]; _network_options = table: 0000000018D2DE00; is_in_tutorial = false; input_manager = table: 0000000000F08AD0; profile_synchronizer = table: 000000000080CFB0; ingame_ui_context = table: 000000000DF71FB0; end_conditions_met = false; player = table: 0000000011E2F830; free_flight_manager = table: 0000000003561E10; viewport_name = "player_1"; network_event_delegate = table: 00000000035F70B0; [22] world_name = "level_world"; network_server = table: 0000000000763610; local_player_id = 1; parent = table: 000000001245BE30; _booted_eac_untrusted = false; statistics_db = table: 0000000001A594C0; is_server = true; _lobby_host = table: 000000000075D290; world = [World]; _network_options = table: 0000000018D2DE00; is_in_tutorial = false; input_manager = table: 0000000000F08AD0; profile_synchronizer = table: 000000000080CFB0; ingame_ui_context = table: 000000000DF71FB0; end_conditions_met = false; player = table: 0000000011E2F830; free_flight_manager = table: 0000000003561E10; viewport_name = "player_1"; network_event_delegate = table: 00000000035F70B0; [23] _params = table: 000000000DF56B30; _profiling_debugging_enabled = true; _parent = table: 000000001245BE30; _state = table: 000000000DF56B90; [24] _params = table: 000000000DF56B30; _profiling_debugging_enabled = true; _parent = table: 000000001245BE30; _state = table: 000000000DF56B90; [25] _params = table: 000000000DF56B30; _profiling_debugging_enabled = true; _parent = table: 000000001245BE30; _state = table: 000000000DF56B90; [26] _params = table: 000000000DF56B30; _profiling_debugging_enabled = true; _parent = table: 000000001245BE30; _state = table: 000000000DF56B90; [27] ___is_class_metatable___ = true; __index = table: 000000000312C220; super = table: 00000000000B2CB0; [28] world_name = "level_world"; entity_system_bag = table: 000000001693A280; network_server = table: 0000000000763610; entity_system = table: 000000000C9DE060; parent = table: 0000000000094F10; _level_flow_events = table: 000000000DF56430; viewport_name = "player_1"; is_server = true; _called_level_flow_events = false; is_in_tutorial = false; input_manager = table: 0000000000F08AD0; profile_synchronizer = table: 000000000080CFB0; _debug_gui = [Gui]; network_transmit = table: 00000000008291A0; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "1100001034ed953"; level = [Level]; network_timer_handler = table: 000000000BB26D90; machines = table: 000000000DF564F0; _quit_game = false; network_clock = table: 0000000012DF3570; _onclose_called = false; _lobby_host = table: 000000000075D290; statistics_db = table: 0000000001A594C0; game_mode_key = "map_deus"; level_key = "dlc_morris_map"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 0000000003561E10; dice_keeper = table: 000000000FA98D80; network_event_delegate = table: 00000000035F70B0; [29] _params = table: 0000000004B4B610; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094F10; _state = table: 000000001245BE30; [30] _params = table: 0000000004B4B610; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094F10; _state = table: 000000001245BE30; [31] _params = table: 0000000004B4B610; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094F10; _state = table: 000000001245BE30; [32] startup_package_handles = table: 00000000000994D0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000098BC0; flow_return_table = table: 0000000000094F40; _machine = table: 0000000004B4D1A0; startup_timer = 4.5389176594326273; has_booted = true; loading_context = table: 000000000FD9F750; 19:32:22.998 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_settings_list_start_2nd_layer"]["offset"] [0] =[C]: in function callstack [1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override [2] @scripts/ui/ui_scenegraph.lua:116: in function scenegraph_visit_node [3] @scripts/ui/ui_scenegraph.lua:176: in function hook_chain [4] @scripts/mods/vmf/modules/core/hooks.lua:180: in function init_scenegraph [5] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2842: in function create_ui_elements [6] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init [7] @foundation/scripts/util/class.lua:62:in function [8] =[C]: in function xpcall [9] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call [10] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function [11] =[C]: in function pcall [12] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc [13] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function [14] =[C]: in function xpcall [15] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr [16] @scripts/mods/vmf/modules/core/hooks.lua:165:in function [17] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init [18] @foundation/scripts/util/class.lua:62: in function new [19] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui [20] @scripts/game_state/state_ingame_running.lua:173: in function on_enter [21] @foundation/scripts/util/state_machine.lua:127: in function _change_state [22] @scripts/game_state/game_state_machine.lua:18: in function _change_state [23] @foundation/scripts/util/state_machine.lua:95: in function init [24] @scripts/game_state/game_state_machine.lua:7: in function init [25] @foundation/scripts/util/class.lua:62: in function new [26] @scripts/game_state/state_ingame.lua:426: in function on_enter [27] @foundation/scripts/util/state_machine.lua:127: in function _change_state [28] @scripts/game_state/game_state_machine.lua:18: in function _change_state [29] @foundation/scripts/util/state_machine.lua:144: in function update [30] @scripts/boot.lua:865: in function game_update [31] @scripts/boot.lua:628:in function [1] node = table: 0000000015198930; node_def = table: 000000001518ED20; k = "offset"; v = table: 000000001518EDE0 [2] scenegraph = table: 0000000015198870; scenegraph_def = table: 000000000E2EEA30; name = "sg_settings_list_start_2nd_layer"; node_def = table: 000000001518ED20; parent_name = nil; local_position = table: 00000000151988E0; node = table: 0000000015198930 [3] scenegraph_def = table: 000000000E2EEA30; scenegraph = table: 0000000015198870; name = "sg_settings_list_start_2nd_layer"; node = table: 000000001518ED20 [4] hook_chain = [function] [5] self = table: 000000000E2EE990 [6] self = table: 000000000E2EE990; ingame_ui_context = table: 000000000DF71FB0; input_manager = table: 0000000000F08AD0; world = [World] [7] self = table: 000000001ACFAC40; object = table: 000000000E2EE990 [9] mod = table: 0000000000DE1B00; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function] [10] view_name = "vmf_options_view"; view_settings = table: 000000001AD44110; mod = table: 0000000000DE1B00; init_view_function = [function]; transitions = table: 000000001AD6A270; blocked_transitions = table: 000000001ADF4740 [12] mod = table: 000000000DF722F0; error_prefix_data = table: 000000000E2EE950; func = [function] [13] self = table: 000000000DF722F0; view_name = "vmf_options_view"; _ = table: 000000001ADF4770 [15] mod = table: 0000000000DE1B00; error_prefix_data = "(safe_hook)"; func = [function] [17] hook_chain = [function]; num_values = 0; values = table: 000000000E2EE910; safe_hooks = table: 0000000002FB6D50; i = 1 [18] self = table: 000000001AD25390; object = table: 000000000DF722F0 [19] self = table: 000000000DF56B90; ingame_ui_context = table: 000000000DF71FB0 [20] self = table: 000000000DF56B90; params = table: 000000000DF56B30; viewport_name = "player_1"; input_manager = table: 0000000000F08AD0; input_source = table: 000000000DF65090; player_manager = table: 0000000003561AF0; peer_id = "1100001034ed953"; local_player_id = 1; player = table: 0000000011E2F830; stats_id = "1100001034ed953:1"; entity_manager = table: 000000000B1C16C0; camera_system = table: 0000000002A12800; outline_system = table: 000000001643A650; fade_system = table: 00000000122FC4B0; sound_sector_system = table: 0000000011DFE320; sound_environment_system = table: 00000000124668B0; event_manager = table: 0000000002ADC3F0; level_key = "dlc_morris_map"; world_manager = table: 0000000002F40560; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 000000000DF71FB0 [21] self = table: 000000000DF56B60; new_state = table: 0000000018BD9720; params = table: 000000000DF56B30; scope_name = "StateInGameRunning:on_enter" [22] self = table: 000000000DF56B60; new_state = table: 0000000018BD9720; notify = nil; old_state = nil [23] self = table: 000000000DF56B60; parent = table: 000000001245BE30; start_state = table: 0000000018BD9720; params = table: 000000000DF56B30; profiling_debugging_enabled = true [24] self = table: 000000000DF56B60; parent = table: 000000001245BE30; start_state = table: 0000000018BD9720; params = table: 000000000DF56B30; profiling_debugging_enabled = true [25] self = table: 000000000312C220; object = table: 000000000DF56B60 ... [5] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 000000000E2EF780; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 000000000DF75620; ingame_ui = table: 000000000DF722F0; definitions = table: 000000000E2EEA00; input_manager = table: 0000000000F08AD0; wwise_world = [WwiseWorld]; render_settings = table: 000000000E2EEAD0; original_settings_list_size_y = 4640; max_setting_list_offset_y = 3640; current_setting_list_offset_y = 0; settings_list_widgets = table: 000000000E2F2820; settings_list_size_y = 4640; ui_scenegraph = table: 000000001518EF00; is_setting_changes_applied_immidiately = true; [6] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 000000000E2EF780; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 000000000DF75620; ingame_ui = table: 000000000DF722F0; definitions = table: 000000000E2EEA00; input_manager = table: 0000000000F08AD0; wwise_world = [WwiseWorld]; render_settings = table: 000000000E2EEAD0; original_settings_list_size_y = 4640; max_setting_list_offset_y = 3640; current_setting_list_offset_y = 0; settings_list_widgets = table: 000000000E2F2820; settings_list_size_y = 4640; ui_scenegraph = table: 000000001518EF00; is_setting_changes_applied_immidiately = true; [7] ___is_class_metatable___ = true; __index = table: 000000001ACFAC40; [13] fps = 0; world_manager = table: 0000000002F40560; ingame_hud = table: 000000000DF77CB0; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 000000000DF75620; telemetry_time_view_enter = 0; input_manager = table: 0000000000F08AD0; profile_synchronizer = table: 000000000080CFB0; blocked_transitions = table: 000000001AD25220; motd_ui = table: 000000000E2E7A40; cutscene_system = table: 0000000012632490; text_popup_ui = table: 000000000E2CFD60; local_player_id = 1; unlock_manager = table: 00000000033ACEB0; last_resolution_y = 1080; motd_loading = false; end_screen = table: 000000000E2B5C30; ui_top_renderer = table: 000000000DF76AA0; camera_manager = table: 000000000A157CD0; _profile_requester = table: 0000000000826BD0; ingame_ui_context = table: 000000000DF71FB0; views = table: 000000000DFE8D00; wwise_world = [WwiseWorld]; _fps_cooldown = 0; mean_dt = 0; world = [World]; hotkey_mapping = table: 000000001AD24140; _player = table: 0000000011E2F830; weave_onboarding = table: 000000000E2B6F50; popup_handler = table: 000000000E2CFC20; peer_id = "1100001034ed953"; network_event_delegate = table: 00000000035F70B0; [18] ___is_class_metatable___ = true; __index = table: 000000001AD25390; [19] world_name = "level_world"; network_server = table: 0000000000763610; local_player_id = 1; parent = table: 000000001245BE30; _booted_eac_untrusted = false; statistics_db = table: 0000000001A594C0; is_server = true; _lobby_host = table: 000000000075D290; world = [World]; _network_options = table: 0000000018D2DE00; is_in_tutorial = false; input_manager = table: 0000000000F08AD0; profile_synchronizer = table: 000000000080CFB0; ingame_ui_context = table: 000000000DF71FB0; end_conditions_met = false; player = table: 0000000011E2F830; free_flight_manager = table: 0000000003561E10; viewport_name = "player_1"; network_event_delegate = table: 00000000035F70B0; [20] world_name = "level_world"; network_server = table: 0000000000763610; local_player_id = 1; parent = table: 000000001245BE30; _booted_eac_untrusted = false; statistics_db = table: 0000000001A594C0; is_server = true; _lobby_host = table: 000000000075D290; world = [World]; _network_options = table: 0000000018D2DE00; is_in_tutorial = false; input_manager = table: 0000000000F08AD0; profile_synchronizer = table: 000000000080CFB0; ingame_ui_context = table: 000000000DF71FB0; end_conditions_met = false; player = table: 0000000011E2F830; free_flight_manager = table: 0000000003561E10; viewport_name = "player_1"; network_event_delegate = table: 00000000035F70B0; [21] _params = table: 000000000DF56B30; _profiling_debugging_enabled = true; _parent = table: 000000001245BE30; _state = table: 000000000DF56B90; [22] _params = table: 000000000DF56B30; _profiling_debugging_enabled = true; _parent = table: 000000001245BE30; _state = table: 000000000DF56B90; [23] _params = table: 000000000DF56B30; _profiling_debugging_enabled = true; _parent = table: 000000001245BE30; _state = table: 000000000DF56B90; [24] _params = table: 000000000DF56B30; _profiling_debugging_enabled = true; _parent = table: 000000001245BE30; _state = table: 000000000DF56B90; [25] ___is_class_metatable___ = true; __index = table: 000000000312C220; super = table: 00000000000B2CB0; [26] world_name = "level_world"; entity_system_bag = table: 000000001693A280; network_server = table: 0000000000763610; entity_system = table: 000000000C9DE060; parent = table: 0000000000094F10; _level_flow_events = table: 000000000DF56430; viewport_name = "player_1"; is_server = true; _called_level_flow_events = false; is_in_tutorial = false; input_manager = table: 0000000000F08AD0; profile_synchronizer = table: 000000000080CFB0; _debug_gui = [Gui]; network_transmit = table: 00000000008291A0; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "1100001034ed953"; level = [Level]; network_timer_handler = table: 000000000BB26D90; machines = table: 000000000DF564F0; _quit_game = false; network_clock = table: 0000000012DF3570; _onclose_called = false; _lobby_host = table: 000000000075D290; statistics_db = table: 0000000001A594C0; game_mode_key = "map_deus"; level_key = "dlc_morris_map"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 0000000003561E10; dice_keeper = table: 000000000FA98D80; network_event_delegate = table: 00000000035F70B0; [27] _params = table: 0000000004B4B610; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094F10; _state = table: 000000001245BE30; [28] _params = table: 0000000004B4B610; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094F10; _state = table: 000000001245BE30; [29] _params = table: 0000000004B4B610; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094F10; _state = table: 000000001245BE30; [30] startup_package_handles = table: 00000000000994D0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000098BC0; flow_return_table = table: 0000000000094F40; _machine = table: 0000000004B4D1A0; startup_timer = 4.5389176594326273; has_booted = true; loading_context = table: 000000000FD9F750; 19:32:23.000 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 19:32:23.000 [Lua] Set lobby begin: 19:32:23.000 [Lua] Lobby data twitch_enabled = false 19:32:23.000 [Lua] Lobby data selected_mission_id = journey_citadel 19:32:23.000 [Lua] Lobby data num_players = 2 19:32:23.000 [Lua] Lobby data difficulty_tweak = 0 19:32:23.001 [Lua] Lobby data host = 1100001034ed953 19:32:23.001 [Lua] Lobby data matchmaking_type = 2 19:32:23.001 [Lua] Lobby data is_private = true 19:32:23.001 [Lua] Lobby data match_started = true 19:32:23.001 [Lua] Lobby data difficulty = normal 19:32:23.001 [Lua] Lobby data player_slot_1 = 110000101765a0b:1 19:32:23.001 [Lua] Lobby data player_slot_4 = 1100001034ed953:1 19:32:23.001 [Lua] Lobby data unique_server_name = Xanoth 19:32:23.001 [Lua] Lobby data quick_game = false 19:32:23.001 [Lua] Lobby data country_code = GB 19:32:23.001 [Lua] Lobby data matchmaking = false 19:32:23.002 [Lua] Lobby data power_level = 745 19:32:23.002 [Lua] Lobby data mission_id = dlc_morris_map 19:32:23.002 [Lua] Lobby data mechanism = deus 19:32:23.002 [Lua] Lobby data player_slot_5 = 0:0 19:32:23.002 [Lua] Lobby data player_slot_2 = 0:0 19:32:23.002 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 19:32:23.002 [Lua] Lobby data player_slot_3 = 0:0 19:32:23.002 [Lua] Lobby data eac_authorized = true 19:32:23.002 [Lua] Set lobby end. 19:32:23.002 [Lua] CurrentConflictSettings disabled 19:32:23.002 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA IN ITS SETTINGS, NO PICKUPS WILL SPAWN 19:32:23.002 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=2 19:32:23.002 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 19:32:23.002 [Lua] [Managers] Calling function on all managers: 19:32:23.002 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 19:32:23.005 [Lua] [PeerSM] 1100001034ed953 :: on_exit WaitingForEnterGame 19:32:23.005 [Lua] [PeerSM] 1100001034ed953 :: on_enter WaitingForGameObjectSync 19:32:23.018 [Lua] [PeerSM] 1100001034ed953 :: on_exit WaitingForGameObjectSync 19:32:23.018 [Lua] [PeerSM] 1100001034ed953 :: on_enter WaitingForPlayers 19:32:23.133 [Lua] [PeerSM] 110000101765a0b :: on_exit WaitingForEnterGame 19:32:23.133 [Lua] [PeerSM] 110000101765a0b :: on_enter WaitingForGameObjectSync 19:32:23.142 [Lua] [NetworkServer] Game_object_sync_done for peer 110000101765a0b 19:32:23.143 [Lua] PlayerManager:add_remote_player 110000101765a0b 19:32:23.143 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=3 19:32:23.143 [Lua] RemotePlayer:create_game_object( ) 3 19:32:23.165 [Lua] [PeerSM] 110000101765a0b :: on_exit WaitingForGameObjectSync 19:32:23.165 [Lua] [PeerSM] 110000101765a0b :: on_enter WaitingForPlayers 19:32:23.169 [Lua] [PeerSM] 1100001034ed953 :: on_exit WaitingForPlayers 19:32:23.169 [Lua] [PeerSM] 1100001034ed953 :: on_enter InGame 19:32:23.169 [Lua] [PeerSM] 110000101765a0b :: on_exit WaitingForPlayers 19:32:23.169 [Lua] [PeerSM] 110000101765a0b :: on_enter InGame 19:32:23.238 [Lua] StateInGameRunning:_game_actually_starts() 19:32:23.238 [Lua] ################################################################################################################# 19:32:23.238 [Lua] [Loading Time]: 00:00:03 [Transition]: pat_town_khorne_path2-dlc_morris_map [Members joined]: 0 [Members Left]: 0 [Is Server]: true 19:32:23.238 [Lua] ################################################################################################################# 19:32:23.238 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 52 19:32:23.248 [Lua] [MOD][VMF][INFO] Added 110000101765a0b to the VMF users list. 19:32:23.248 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000101765a0b go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 19:32:23.248 [Lua] Adding player sync data to peer=110000101765a0b local_player_id=1 19:32:23.248 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 52 19:32:23.418 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 52 19:32:23.418 [Lua] Commit load time data 19:32:28.034 [Lua] Set lobby begin: 19:32:28.034 [Lua] Lobby data twitch_enabled = false 19:32:28.034 [Lua] Lobby data selected_mission_id = journey_citadel 19:32:28.034 [Lua] Lobby data num_players = 2 19:32:28.034 [Lua] Lobby data difficulty_tweak = 0 19:32:28.034 [Lua] Lobby data host = 1100001034ed953 19:32:28.034 [Lua] Lobby data matchmaking_type = 2 19:32:28.034 [Lua] Lobby data is_private = true 19:32:28.034 [Lua] Lobby data match_started = true 19:32:28.034 [Lua] Lobby data difficulty = normal 19:32:28.034 [Lua] Lobby data player_slot_1 = 110000101765a0b:1 19:32:28.034 [Lua] Lobby data player_slot_4 = 1100001034ed953:1 19:32:28.034 [Lua] Lobby data unique_server_name = Xanoth 19:32:28.034 [Lua] Lobby data quick_game = false 19:32:28.035 [Lua] Lobby data country_code = GB 19:32:28.035 [Lua] Lobby data matchmaking = false 19:32:28.035 [Lua] Lobby data power_level = 372 19:32:28.035 [Lua] Lobby data mission_id = dlc_morris_map 19:32:28.035 [Lua] Lobby data mechanism = deus 19:32:28.035 [Lua] Lobby data player_slot_5 = 0:0 19:32:28.035 [Lua] Lobby data player_slot_2 = 0:0 19:32:28.035 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 19:32:28.035 [Lua] Lobby data player_slot_3 = 0:0 19:32:28.035 [Lua] Lobby data eac_authorized = true 19:32:28.035 [Lua] Set lobby end. 19:32:33.068 [Lua] Set lobby begin: 19:32:33.068 [Lua] Lobby data twitch_enabled = false 19:32:33.068 [Lua] Lobby data selected_mission_id = journey_citadel 19:32:33.068 [Lua] Lobby data num_players = 2 19:32:33.068 [Lua] Lobby data difficulty_tweak = 0 19:32:33.068 [Lua] Lobby data host = 1100001034ed953 19:32:33.068 [Lua] Lobby data matchmaking_type = 2 19:32:33.068 [Lua] Lobby data is_private = true 19:32:33.069 [Lua] Lobby data match_started = true 19:32:33.069 [Lua] Lobby data difficulty = normal 19:32:33.069 [Lua] Lobby data player_slot_1 = 110000101765a0b:1 19:32:33.069 [Lua] Lobby data player_slot_4 = 1100001034ed953:1 19:32:33.069 [Lua] Lobby data unique_server_name = Xanoth 19:32:33.069 [Lua] Lobby data quick_game = false 19:32:33.069 [Lua] Lobby data country_code = GB 19:32:33.069 [Lua] Lobby data matchmaking = false 19:32:33.069 [Lua] Lobby data power_level = 770 19:32:33.069 [Lua] Lobby data mission_id = dlc_morris_map 19:32:33.069 [Lua] Lobby data mechanism = deus 19:32:33.069 [Lua] Lobby data player_slot_5 = 0:0 19:32:33.069 [Lua] Lobby data player_slot_2 = 0:0 19:32:33.069 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 19:32:33.069 [Lua] Lobby data player_slot_3 = 0:0 19:32:33.070 [Lua] Lobby data eac_authorized = true 19:32:33.070 [Lua] Set lobby end. 19:32:35.509 [Lua] [NetworkServer] Changing num_players from 2 to 3 19:32:35.509 [Lua] Players: 3 19:32:35.509 [Lua] Set lobby begin: 19:32:35.509 [Lua] Lobby data twitch_enabled = false 19:32:35.509 [Lua] Lobby data selected_mission_id = journey_citadel 19:32:35.509 [Lua] Lobby data num_players = 3 19:32:35.509 [Lua] Lobby data difficulty_tweak = 0 19:32:35.509 [Lua] Lobby data host = 1100001034ed953 19:32:35.509 [Lua] Lobby data matchmaking_type = 2 19:32:35.509 [Lua] Lobby data is_private = true 19:32:35.509 [Lua] Lobby data match_started = true 19:32:35.509 [Lua] Lobby data difficulty = normal 19:32:35.509 [Lua] Lobby data player_slot_1 = 110000101765a0b:1 19:32:35.509 [Lua] Lobby data player_slot_4 = 1100001034ed953:1 19:32:35.509 [Lua] Lobby data unique_server_name = Xanoth 19:32:35.510 [Lua] Lobby data quick_game = false 19:32:35.510 [Lua] Lobby data country_code = GB 19:32:35.510 [Lua] Lobby data matchmaking = false 19:32:35.510 [Lua] Lobby data power_level = 770 19:32:35.510 [Lua] Lobby data mission_id = dlc_morris_map 19:32:35.510 [Lua] Lobby data mechanism = deus 19:32:35.510 [Lua] Lobby data player_slot_5 = 0:0 19:32:35.510 [Lua] Lobby data player_slot_2 = 0:0 19:32:35.510 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 19:32:35.510 [Lua] Lobby data player_slot_3 = 0:0 19:32:35.510 [Lua] Lobby data eac_authorized = true 19:32:35.510 [Lua] Set lobby end. 19:32:35.510 [Lua] [LobbyMembers] Member joined 110000105469d02 19:32:36.920 [Lua] GOT approve_channel 2 110000105469d02 18600000168f676 19:32:36.921 [EAC] EAC server has client 110000105469d02 and channel 2 (and owner 110000105469d02) 19:32:36.921 [Lua] Client with peer_id 110000105469d02 got APPROVED by server 19:32:36.921 [EACServer] [20:32:36:920][Windows][EAC Server] [Info][RegisterClient] Client: 0110000105469D02 PlayerGUID: 76561198048779522 PlayerIP: 0.0.0.0 OwnerGUID: 76561198048779522 PlayerName: Arconis 19:32:36.922 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '110000105469d02' 19:32:36.922 [Lua] [ChatManager][1]System: Arconis is joining the game 19:32:36.922 [Lua] [NetworkServer] Peer 110000105469d02 joined server lobby. 19:32:36.922 [Lua] [NetworkServer] Creating peer info. 19:32:36.922 [Lua] [PeerSM] 110000105469d02 :: on_enter Connecting 19:32:37.024 [Lua] [Matchmaking] Got request to join matchmaking lobby 18600000168f676 from 110000105469d02, replying lobby_ok 19:32:37.080 [Lua] [Matchmaking] PROFILES REQUESTED BY 110000105469d02 REPLY wh:110000101765a0b | we:1100001034ed953 | dr:0 | bw:0 | es:0 19:32:46.508 [Lua] [ProfileSynchronizer] Reserving profile index 3 to peer 110000105469d02 19:32:46.508 [Lua] Set lobby begin: 19:32:46.508 [Lua] Lobby data twitch_enabled = false 19:32:46.509 [Lua] Lobby data selected_mission_id = journey_citadel 19:32:46.509 [Lua] Lobby data num_players = 3 19:32:46.509 [Lua] Lobby data difficulty_tweak = 0 19:32:46.509 [Lua] Lobby data host = 1100001034ed953 19:32:46.509 [Lua] Lobby data matchmaking_type = 2 19:32:46.509 [Lua] Lobby data is_private = true 19:32:46.509 [Lua] Lobby data match_started = true 19:32:46.509 [Lua] Lobby data difficulty = normal 19:32:46.509 [Lua] Lobby data player_slot_1 = 110000101765a0b:1 19:32:46.509 [Lua] Lobby data player_slot_4 = 1100001034ed953:1 19:32:46.509 [Lua] Lobby data unique_server_name = Xanoth 19:32:46.509 [Lua] Lobby data quick_game = false 19:32:46.510 [Lua] Lobby data country_code = GB 19:32:46.510 [Lua] Lobby data matchmaking = false 19:32:46.510 [Lua] Lobby data power_level = 770 19:32:46.510 [Lua] Lobby data mission_id = dlc_morris_map 19:32:46.510 [Lua] Lobby data mechanism = deus 19:32:46.510 [Lua] Lobby data player_slot_5 = 0:0 19:32:46.510 [Lua] Lobby data player_slot_2 = 0:0 19:32:46.510 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 19:32:46.510 [Lua] Lobby data player_slot_3 = 110000105469d02:1 19:32:46.510 [Lua] Lobby data eac_authorized = true 19:32:46.510 [Lua] Set lobby end. 19:32:48.743 [Lua] ### CLEARING PEER STATE FOR 110000105469d02 19:32:48.743 [Lua] [PeerSM] 110000105469d02 :: on_exit Connecting 19:32:48.743 [Lua] [PeerSM] 110000105469d02 :: on_enter Connecting 19:32:48.822 [Lua] [NetworkServer] Peer 110000105469d02 has sent rpc_notify_lobby_joined 19:32:48.822 [Lua] [PSM] Peer 110000105469d02 joined. Want to use profile index "3" and join party "0" 19:32:48.822 [Lua] [EnemyPackageLoader] client_connected (peer_id=110000105469d02, connection_key=1) 19:32:48.822 [Lua] Sync dynamic to client: 19:32:48.969 [Lua] ### Received rpc_level_load_started 19:32:48.969 [Lua] #### Has state machine: true, peer_id: 110000105469d02, level_session_id: 1893533696 19:32:48.969 [Lua] player (110000105469d02,1) was put into party 0 19:32:48.969 [Lua] [ProfileSynchronizer] Peer 110000105469d02 entered session 19:32:48.969 [Lua] [ProfileSynchronizer] Running hot_join_sync for peer 110000105469d02 19:32:48.969 [Lua] Mechanism says: a client has initialized the mechanism! 110000105469d02 19:32:49.106 [SteamVoipClient] select_out(110000105469d02, on) 19:32:49.147 [SteamVoipClient] select_out(110000105469d02, on) 19:32:49.147 [SteamVoipClient] select_in(110000105469d02, on) 19:32:49.147 [SteamVoipClient] select_out(110000105469d02, off) 19:32:50.098 [EACServer] [20:32:50:098][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000105469D02 Session: 2 Status: Client Authenticated Message: Client authenticated. 19:32:50.099 [EAC] Peer 110000105469d02 switched EAC state to ClientAuthenticatedLocal 19:32:50.268 [EACServer] [20:32:50:267][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 0110000105469D02. 19:32:50.569 [EACServer] [20:32:50:568][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 0110000105469D02 19:32:50.569 [EACServer] [20:32:50:568][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000105469D02 Session: 2 Status: Client Authenticated Remotely Message: Client authenticated remotely. 19:32:50.579 [EAC] Peer 110000105469d02 switched EAC state to ClientAuthenticatedRemote 19:32:50.870 [Lua] [NetworkServer] Peer 110000105469d02 has sent rpc_post_game_notified 19:32:50.871 [Lua] [PeerSM] 110000105469d02 :: on_exit Connecting 19:32:50.871 [Lua] [PeerSM] 110000105469d02 :: on_enter Loading 19:32:52.483 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=110000105469d02, connection_key=1) 19:32:52.484 [Lua] ### Received rpc_level_loaded 19:32:52.484 [Lua] #### Has state machine: true, peer_id: 110000105469d02, level_id: 327 19:32:52.484 [Lua] Peer 110000105469d02 has loaded the level and all enemies are loaded 19:32:52.484 [Lua] [PeerSM] 110000105469d02 :: on_exit Loading 19:32:52.484 [Lua] [PeerSM] 110000105469d02 :: on_enter LoadingProfilePackages 19:32:52.496 [Lua] [PeerSM] 110000105469d02 :: on_exit LoadingProfilePackages 19:32:52.496 [Lua] [PeerSM] 110000105469d02 :: on_enter WaitingForEnterGame 19:32:53.672 [Lua] [PeerSM] 110000105469d02 :: on_exit WaitingForEnterGame 19:32:53.672 [Lua] [PeerSM] 110000105469d02 :: on_enter WaitingForGameObjectSync 19:32:53.680 [Lua] [NetworkServer] Game_object_sync_done for peer 110000105469d02 19:32:53.683 [Lua] PlayerManager:add_remote_player 110000105469d02 19:32:53.683 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=4 19:32:53.683 [Lua] RemotePlayer:create_game_object( ) 4 19:32:53.702 [Lua] player (110000105469d02,1) was put into party 1 19:32:53.702 [Lua] [ProfileSynchronizer] Assigning peer(110000105469d02:1) to profile(3) career(1) 19:32:53.702 [Lua] [PeerSM] 110000105469d02 :: on_exit WaitingForGameObjectSync 19:32:53.702 [Lua] [PeerSM] 110000105469d02 :: on_enter WaitingForPlayers 19:32:53.706 [Lua] [PeerSM] 110000105469d02 :: on_exit WaitingForPlayers 19:32:53.706 [Lua] [PeerSM] 110000105469d02 :: on_enter InGame 19:32:53.838 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000105469d02 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 19:32:53.838 [Lua] Adding player sync data to peer=110000105469d02 local_player_id=1 19:32:53.840 [Lua] [PackageManager] Load: wwise/crossbow, ProfileSynchronizer, async-read, 19:32:53.840 [Lua] [PackageManager] Load: wwise/one_handed_hammers, ProfileSynchronizer, async-read, 19:32:53.840 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_husk_base, ProfileSynchronizer, async-read, 19:32:53.840 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, ProfileSynchronizer, async-read, 19:32:53.840 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p, ProfileSynchronizer, async-read, 19:32:53.840 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01, ProfileSynchronizer, async-read, 19:32:53.840 [Lua] [PackageManager] Load: resource_packages/careers/dr_ranger, ProfileSynchronizer, async-read, 19:32:53.840 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, ProfileSynchronizer, async-read, 19:32:53.885 [Lua] [PackageManager] Finished loading asynchronous package: wwise/crossbow 19:32:53.885 [Lua] [PackageManager] Force_load: wwise/crossbow 19:32:53.885 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_hammers 19:32:53.919 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_hammers 19:32:53.919 [Lua] [PackageManager] Force_load: wwise/one_handed_hammers 19:32:53.919 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_husk_base 19:32:54.326 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_husk_base 19:32:54.326 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_husk_base 19:32:54.327 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p 19:32:54.367 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p 19:32:54.367 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p 19:32:54.368 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p 19:32:54.390 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p 19:32:54.390 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p 19:32:54.390 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01 19:32:54.436 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01 19:32:54.436 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01 19:32:54.436 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ranger 19:32:54.537 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ranger 19:32:54.537 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ranger 19:32:54.537 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 19:32:54.559 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 19:32:54.559 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 19:32:58.309 [Lua] Set lobby begin: 19:32:58.309 [Lua] Lobby data twitch_enabled = false 19:32:58.309 [Lua] Lobby data selected_mission_id = journey_citadel 19:32:58.309 [Lua] Lobby data num_players = 3 19:32:58.309 [Lua] Lobby data difficulty_tweak = 0 19:32:58.310 [Lua] Lobby data host = 1100001034ed953 19:32:58.310 [Lua] Lobby data matchmaking_type = 2 19:32:58.310 [Lua] Lobby data is_private = true 19:32:58.310 [Lua] Lobby data match_started = true 19:32:58.310 [Lua] Lobby data difficulty = normal 19:32:58.310 [Lua] Lobby data player_slot_1 = 110000101765a0b:1 19:32:58.310 [Lua] Lobby data player_slot_4 = 1100001034ed953:1 19:32:58.310 [Lua] Lobby data unique_server_name = Xanoth 19:32:58.310 [Lua] Lobby data quick_game = false 19:32:58.310 [Lua] Lobby data country_code = GB 19:32:58.310 [Lua] Lobby data matchmaking = false 19:32:58.310 [Lua] Lobby data power_level = 513 19:32:58.310 [Lua] Lobby data mission_id = dlc_morris_map 19:32:58.310 [Lua] Lobby data mechanism = deus 19:32:58.310 [Lua] Lobby data player_slot_5 = 0:0 19:32:58.310 [Lua] Lobby data player_slot_2 = 0:0 19:32:58.311 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 19:32:58.311 [Lua] Lobby data player_slot_3 = 110000105469d02:1 19:32:58.311 [Lua] Lobby data eac_authorized = true 19:32:58.311 [Lua] Set lobby end. 19:33:03.340 [Lua] Set lobby begin: 19:33:03.340 [Lua] Lobby data twitch_enabled = false 19:33:03.340 [Lua] Lobby data selected_mission_id = journey_citadel 19:33:03.340 [Lua] Lobby data num_players = 3 19:33:03.340 [Lua] Lobby data difficulty_tweak = 0 19:33:03.340 [Lua] Lobby data host = 1100001034ed953 19:33:03.340 [Lua] Lobby data matchmaking_type = 2 19:33:03.340 [Lua] Lobby data is_private = true 19:33:03.340 [Lua] Lobby data match_started = true 19:33:03.340 [Lua] Lobby data difficulty = normal 19:33:03.340 [Lua] Lobby data player_slot_1 = 110000101765a0b:1 19:33:03.340 [Lua] Lobby data player_slot_4 = 1100001034ed953:1 19:33:03.340 [Lua] Lobby data unique_server_name = Xanoth 19:33:03.340 [Lua] Lobby data quick_game = false 19:33:03.340 [Lua] Lobby data country_code = GB 19:33:03.340 [Lua] Lobby data matchmaking = false 19:33:03.340 [Lua] Lobby data power_level = 701 19:33:03.340 [Lua] Lobby data mission_id = dlc_morris_map 19:33:03.341 [Lua] Lobby data mechanism = deus 19:33:03.341 [Lua] Lobby data player_slot_5 = 0:0 19:33:03.341 [Lua] Lobby data player_slot_2 = 0:0 19:33:03.341 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 19:33:03.341 [Lua] Lobby data player_slot_3 = 110000105469d02:1 19:33:03.341 [Lua] Lobby data eac_authorized = true 19:33:03.341 [Lua] Set lobby end. 19:33:15.256 [Lua] [PackageManager] Load: units/props/deus_idol/deus_lileath_01, UIUnitPreviewer, async-read, 19:33:15.287 [Lua] [PackageManager] Finished loading asynchronous package: units/props/deus_idol/deus_lileath_01 19:33:15.287 [Lua] [PackageManager] Force_load: units/props/deus_idol/deus_lileath_01 19:35:04.267 [Window] Window => inactive 19:35:06.105 [Window] Window => active 19:35:23.516 [Lua] [PackageManager] Unload: units/props/deus_idol/deus_lileath_01, UIUnitPreviewer 19:35:38.837 [Lua] [LevelTransitionHandler] set_next_level( lvl:sig_citadel_nurgle_path1, mc:deus, gm:deus, env:0, seed:545505833, conflict:deus_skaven_chaos, lckd_director_funcs:{}, diff:hardest diff_tweak:7 id:1304506240 lt:load_next_level) 19:35:38.837 [Lua] [LevelTransitionHandler] promote_next_level_data 19:35:38.838 [Lua] [NetworkServer] Entering post game 19:35:38.838 [Lua] [PeerSM] 1100001034ed953 :: on_exit InGame 19:35:38.838 [Lua] [PeerSM] 1100001034ed953 :: on_enter InPostGame 19:35:38.838 [Lua] [PeerSM] 110000105469d02 :: on_exit InGame 19:35:38.838 [Lua] [PeerSM] 110000105469d02 :: on_enter InPostGame 19:35:38.838 [Lua] [PeerSM] 110000101765a0b :: on_exit InGame 19:35:38.838 [Lua] [PeerSM] 110000101765a0b :: on_enter InPostGame 19:35:38.838 [Lua] gm_event_end_conditions_met true false 19:35:38.838 [Save] Saving `save_data` 19:35:38.838 [Lua] Game won 19:35:38.838 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 19:35:38.841 [Lua] generate_backend_stats 1100001034ed953:1 19:35:38.841 [Save] Save done 19:35:38.841 [Save] Saving `save_data` 19:35:38.844 [Save] Save done 19:35:38.869 [Lua] PlayFabMirrorBase:_commit_internal nil 19:35:38.869 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 19:35:38.869 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 19:35:38.869 [Save] Saving `save_data` 19:35:38.869 [Lua] TRANSITION nil nil load_next_level 19:35:38.869 [Lua] Transition type "load_next_level", is server: true 19:35:38.869 [Lua] [GameNetworkManager] Leaving game... 19:35:38.869 [Lua] [GameNetworkManager] Shutting down game session host. 19:35:38.869 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 19:35:38.869 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 19:35:38.869 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=196.17 19:35:38.872 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 19:35:38.872 [Lua] commit result success 13 19:35:38.872 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 53 19:35:38.872 [Lua] none table: 0000000011A699D0 nil 19:35:38.874 [Save] Save done 19:35:38.883 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 53 19:35:39.525 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 53 19:35:39.941 [Lua] [PlayerSyncData] Game session is not initialized 19:35:39.941 [Lua] [PlayerSyncData] Game session is not initialized 19:35:39.941 [Lua] Set lobby begin: 19:35:39.941 [Lua] Lobby data twitch_enabled = false 19:35:39.941 [Lua] Lobby data selected_mission_id = journey_citadel 19:35:39.941 [Lua] Lobby data num_players = 3 19:35:39.941 [Lua] Lobby data difficulty_tweak = 0 19:35:39.941 [Lua] Lobby data host = 1100001034ed953 19:35:39.941 [Lua] Lobby data matchmaking_type = 2 19:35:39.941 [Lua] Lobby data is_private = true 19:35:39.941 [Lua] Lobby data match_started = true 19:35:39.941 [Lua] Lobby data difficulty = normal 19:35:39.941 [Lua] Lobby data player_slot_1 = 110000101765a0b:1 19:35:39.941 [Lua] Lobby data player_slot_4 = 1100001034ed953:1 19:35:39.941 [Lua] Lobby data unique_server_name = Xanoth 19:35:39.941 [Lua] Lobby data quick_game = false 19:35:39.942 [Lua] Lobby data country_code = GB 19:35:39.942 [Lua] Lobby data matchmaking = false 19:35:39.942 [Lua] Lobby data power_level = 0 19:35:39.942 [Lua] Lobby data mission_id = dlc_morris_map 19:35:39.942 [Lua] Lobby data mechanism = deus 19:35:39.942 [Lua] Lobby data player_slot_5 = 0:0 19:35:39.942 [Lua] Lobby data player_slot_2 = 0:0 19:35:39.942 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 19:35:39.942 [Lua] Lobby data player_slot_3 = 110000105469d02:1 19:35:39.942 [Lua] Lobby data eac_authorized = true 19:35:39.942 [Lua] Set lobby end. 19:35:40.873 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 19:35:40.873 [Lua] [Managers] Calling function on all managers: 19:35:40.874 [Lua] PlayerManager:remove_player peer_id=1100001034ed953 1 19:35:40.874 [Lua] Clearing all global lookup lists 19:35:40.874 [Lua] [IngamePlayerListUI] - Destroy 19:35:40.874 [Lua] [IngameUI] destroy 19:35:40.875 [Lua] [MOD][VMF][INFO] Removed 110000101765a0b from the VMF users list. 19:35:40.875 [Lua] PlayerManager:remove_player peer_id=110000101765a0b 1 19:35:40.875 [Lua] PlayerManager:remove_player peer_id=110000105469d02 1 19:35:40.876 [Lua] [Managers] Destroying manager group: 19:35:40.876 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 19:35:40.876 [Lua] [PeerSM] 1100001034ed953 :: on_exit InPostGame 19:35:40.876 [Lua] [PeerSM] 1100001034ed953 :: on_enter Loading 19:35:40.876 [Lua] [PeerSM] 110000105469d02 :: on_exit InPostGame 19:35:40.876 [Lua] [PeerSM] 110000105469d02 :: on_enter Loading 19:35:40.876 [Lua] [PeerSM] 110000101765a0b :: on_exit InPostGame 19:35:40.876 [Lua] [PeerSM] 110000101765a0b :: on_enter Loading 19:35:40.876 [Lua] [Matchmaking] unregister rpcs 19:35:40.877 [Lua] ############### UNLOADING PACKAGES ############### 19:35:40.877 [Lua] [Gamestate] Enter state StateLoading 19:35:40.878 [Lua] [Gamestate] Enter Substate StateLoadingRunning 19:35:40.878 [Lua] [Matchmaking] register rpcs 19:35:40.879 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 19:35:40.879 [Lua] registering RPCs 19:35:40.879 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 19:35:40.879 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 19:35:40.879 [Lua] Set lobby begin: 19:35:40.879 [Lua] Lobby data twitch_enabled = false 19:35:40.879 [Lua] Lobby data selected_mission_id = journey_citadel 19:35:40.879 [Lua] Lobby data num_players = 3 19:35:40.879 [Lua] Lobby data difficulty_tweak = 0 19:35:40.879 [Lua] Lobby data host = 1100001034ed953 19:35:40.879 [Lua] Lobby data matchmaking_type = 2 19:35:40.879 [Lua] Lobby data is_private = true 19:35:40.879 [Lua] Lobby data match_started = true 19:35:40.879 [Lua] Lobby data difficulty = normal 19:35:40.879 [Lua] Lobby data player_slot_1 = 110000101765a0b:1 19:35:40.879 [Lua] Lobby data player_slot_4 = 1100001034ed953:1 19:35:40.880 [Lua] Lobby data unique_server_name = Xanoth 19:35:40.880 [Lua] Lobby data quick_game = false 19:35:40.880 [Lua] Lobby data country_code = GB 19:35:40.880 [Lua] Lobby data matchmaking = false 19:35:40.880 [Lua] Lobby data power_level = 0 19:35:40.880 [Lua] Lobby data mission_id = sig_citadel_nurgle_path1 19:35:40.880 [Lua] Lobby data mechanism = deus 19:35:40.880 [Lua] Lobby data player_slot_5 = 0:0 19:35:40.880 [Lua] Lobby data player_slot_2 = 0:0 19:35:40.880 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 19:35:40.880 [Lua] Lobby data player_slot_3 = 110000105469d02:1 19:35:40.880 [Lua] Lobby data eac_authorized = true 19:35:40.881 [Lua] Set lobby end. 19:35:40.881 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 19:35:40.890 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_citadel, global_loading_screens, async-read, prioritized 19:35:40.890 [Lua] [StateLoading] load_current_level 19:35:40.890 [Lua] [LevelTransitionHandler] load_current_level, loading sig_citadel_nurgle_path1 0 19:35:40.891 [Umbra] Unload tome 19:35:40.899 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/map, dlc_morris_map 19:35:40.899 [Lua] [PackageManager] Load: resource_packages/dlcs/morris_ingame, sig_citadel_nurgle_path1, async-read, 19:35:40.899 [Lua] [PackageManager] Load: units/props/inn/deus/deus_chest_01, sig_citadel_nurgle_path1, async-read, 19:35:40.899 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/sig_citadel, sig_citadel_nurgle_path1, async-read, 19:35:40.899 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/sig_citadel/path_common, sig_citadel_nurgle_path1, async-read, 19:35:40.899 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/nurgle_common, sig_citadel_nurgle_path1, async-read, 19:35:40.899 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/sig_citadel/nurgle_common, sig_citadel_nurgle_path1, async-read, 19:35:40.899 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/sig_citadel/nurgle_path1, sig_citadel_nurgle_path1, async-read, 19:35:40.974 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_citadel 19:35:40.974 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_citadel 19:35:40.974 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/morris_ingame 19:35:40.990 [Lua] Mechanism says: a client has initialized the mechanism! 110000101765a0b 19:35:40.990 [Lua] ### Received rpc_level_load_started 19:35:40.990 [Lua] #### Has state machine: true, peer_id: 110000101765a0b, level_session_id: 1304506240 19:35:41.062 [Lua] Mechanism says: a client has initialized the mechanism! 110000105469d02 19:35:41.062 [Lua] ### Received rpc_level_load_started 19:35:41.062 [Lua] #### Has state machine: true, peer_id: 110000105469d02, level_session_id: 1304506240 19:35:42.220 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/morris_ingame 19:35:42.220 [Lua] [PackageManager] Force_load: resource_packages/dlcs/morris_ingame 19:35:42.220 [Lua] [PackageManager] Queueing new asynch package: units/props/inn/deus/deus_chest_01 19:35:42.524 [Lua] [PackageManager] Finished loading asynchronous package: units/props/inn/deus/deus_chest_01 19:35:42.524 [Lua] [PackageManager] Force_load: units/props/inn/deus/deus_chest_01 19:35:42.524 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/sig_citadel 19:35:45.691 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/sig_citadel 19:35:45.691 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/sig_citadel 19:35:45.691 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/sig_citadel/path_common 19:35:45.859 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/sig_citadel/path_common 19:35:45.859 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/sig_citadel/path_common 19:35:45.859 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/nurgle_common 19:35:45.994 [Lua] ### Received rpc_level_loaded 19:35:45.994 [Lua] #### Has state machine: true, peer_id: 110000101765a0b, level_id: 71 19:35:45.994 [Lua] Peer 110000101765a0b has loaded the level and all enemies are loaded 19:35:45.995 [Lua] [PeerSM] 110000101765a0b :: on_exit Loading 19:35:45.995 [Lua] [PeerSM] 110000101765a0b :: on_enter LoadingProfilePackages 19:35:46.012 [Lua] [PeerSM] 110000101765a0b :: on_exit LoadingProfilePackages 19:35:46.012 [Lua] [PeerSM] 110000101765a0b :: on_enter WaitingForEnterGame 19:35:46.181 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/nurgle_common 19:35:46.181 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/nurgle_common 19:35:46.182 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/sig_citadel/nurgle_common 19:35:46.366 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/sig_citadel/nurgle_common 19:35:46.366 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/sig_citadel/nurgle_common 19:35:46.367 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/sig_citadel/nurgle_path1 19:35:46.403 [Umbra] Loading umbra tome '#ID[314cb9d597264966]' 19:35:46.485 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/sig_citadel/nurgle_path1 19:35:46.485 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/sig_citadel/nurgle_path1 19:35:46.503 [Lua] [LevelTransitionHandler] Level load completed! 19:35:46.503 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: sig_citadel_nurgle_path1 - level_seed: 545505833 - use_random_directors: false - conflict_director_name: deus_skaven_chaos 19:35:46.513 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 19:35:46.513 [Lua] [EnemyPackageLoader] breed_lookup: { skaven_storm_vermin_with_shield=true, skaven_storm_vermin=true, chaos_vortex_sorcerer=true, chaos_corruptor_sorcerer=true, chaos_spawn=true, chaos_troll=true, skaven_rat_ogre=true, chaos_warrior=true, skaven_ratling_gunner=true, skaven_stormfiend=true, skaven_clan_rat=true, chaos_raider=true, skaven_pack_master=true, skaven_slave=true, chaos_fanatic=true, skaven_loot_rat=true, chaos_marauder_with_shield=true, skaven_gutter_runner=true, chaos_berzerker=true, skaven_clan_rat_with_shield=true, skaven_poison_wind_globadier=true, skaven_warpfire_thrower=true, chaos_marauder=true, skaven_plague_monk=true, skaven_storm_vermin_commander=true, } 19:35:46.513 [Lua] load_startup_enemy_packages: -------------- 19:35:46.513 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 19:35:46.513 [Lua] chaos_spawn 19:35:46.513 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 19:35:46.513 [Lua] chaos_troll 19:35:46.513 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 19:35:46.513 [Lua] skaven_rat_ogre 19:35:46.513 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 19:35:46.513 [Lua] skaven_stormfiend 19:35:46.513 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read, 19:35:46.513 [Lua] beastmen_minotaur 19:35:46.513 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 19:35:46.513 [Lua] chaos_plague_sorcerer 19:35:46.513 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 19:35:46.513 [Lua] chaos_corruptor_sorcerer 19:35:46.513 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 19:35:46.513 [Lua] skaven_gutter_runner 19:35:46.513 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 19:35:46.513 [Lua] skaven_pack_master 19:35:46.513 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 19:35:46.513 [Lua] skaven_poison_wind_globadier 19:35:46.513 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 19:35:46.513 [Lua] skaven_ratling_gunner 19:35:46.513 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 19:35:46.513 [Lua] skaven_warpfire_thrower 19:35:46.513 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 19:35:46.513 [Lua] chaos_vortex_sorcerer 19:35:46.513 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read, 19:35:46.513 [Lua] beastmen_standard_bearer 19:35:46.513 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 19:35:46.513 [Lua] chaos_vortex 19:35:46.513 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 19:35:46.513 [Lua] critter_rat 19:35:46.513 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 19:35:46.513 [Lua] critter_pig 19:35:46.513 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read, 19:35:46.513 [Lua] skaven_storm_vermin_with_shield 19:35:46.513 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read, 19:35:46.513 [Lua] skaven_storm_vermin 19:35:46.513 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read, 19:35:46.513 [Lua] chaos_warrior 19:35:46.513 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read, 19:35:46.513 [Lua] skaven_clan_rat 19:35:46.513 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read, 19:35:46.513 [Lua] chaos_raider 19:35:46.513 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read, 19:35:46.513 [Lua] skaven_slave 19:35:46.513 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read, 19:35:46.513 [Lua] chaos_fanatic 19:35:46.513 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read, 19:35:46.513 [Lua] skaven_loot_rat 19:35:46.513 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read, 19:35:46.513 [Lua] chaos_marauder_with_shield 19:35:46.513 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read, 19:35:46.513 [Lua] chaos_berzerker 19:35:46.513 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read, 19:35:46.513 [Lua] skaven_clan_rat_with_shield 19:35:46.513 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read, 19:35:46.513 [Lua] chaos_marauder 19:35:46.513 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read, 19:35:46.513 [Lua] skaven_plague_monk 19:35:46.520 [Lua] ### Received rpc_level_loaded 19:35:46.520 [Lua] #### Has state machine: true, peer_id: 1100001034ed953, level_id: 71 19:35:46.520 [Lua] Peer 1100001034ed953 has loaded the level and all enemies are loaded 19:35:46.537 [Lua] [PeerSM] 1100001034ed953 :: on_exit Loading 19:35:46.537 [Lua] [PeerSM] 1100001034ed953 :: on_enter LoadingProfilePackages 19:35:46.555 [Lua] [PeerSM] 1100001034ed953 :: on_exit LoadingProfilePackages 19:35:46.555 [Lua] [PeerSM] 1100001034ed953 :: on_enter WaitingForEnterGame 19:35:46.555 [Lua] ### Received rpc_level_loaded 19:35:46.555 [Lua] #### Has state machine: false, peer_id: 1100001034ed953, level_id: 71 19:35:46.739 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 19:35:46.739 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 19:35:46.739 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 19:35:46.855 [Lua] ### Received rpc_level_loaded 19:35:46.855 [Lua] #### Has state machine: true, peer_id: 110000105469d02, level_id: 71 19:35:46.855 [Lua] Peer 110000105469d02 has loaded the level and all enemies are loaded 19:35:46.856 [Lua] [PeerSM] 110000105469d02 :: on_exit Loading 19:35:46.856 [Lua] [PeerSM] 110000105469d02 :: on_enter LoadingProfilePackages 19:35:46.873 [Lua] [PeerSM] 110000105469d02 :: on_exit LoadingProfilePackages 19:35:46.873 [Lua] [PeerSM] 110000105469d02 :: on_enter WaitingForEnterGame 19:35:46.907 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 19:35:46.908 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 19:35:46.908 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 19:35:47.092 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 19:35:47.092 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 19:35:47.092 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 19:35:47.311 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 19:35:47.311 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 19:35:47.311 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur 19:35:47.600 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur 19:35:47.600 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur 19:35:47.601 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 19:35:47.718 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 19:35:47.718 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 19:35:47.718 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 19:35:47.836 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 19:35:47.836 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 19:35:47.836 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 19:35:47.971 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 19:35:47.971 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 19:35:47.971 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 19:35:48.173 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 19:35:48.173 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 19:35:48.174 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 19:35:48.392 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 19:35:48.392 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 19:35:48.392 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 19:35:48.528 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 19:35:48.528 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 19:35:48.528 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 19:35:48.731 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 19:35:48.731 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 19:35:48.731 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 19:35:48.883 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 19:35:48.883 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 19:35:48.883 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer 19:35:49.189 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer 19:35:49.189 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer 19:35:49.189 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 19:35:49.256 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 19:35:49.256 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 19:35:49.257 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 19:35:49.323 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 19:35:49.323 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 19:35:49.323 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 19:35:49.390 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 19:35:49.390 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 19:35:49.390 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield 19:35:49.661 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield 19:35:49.661 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield 19:35:49.661 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin 19:35:49.913 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin 19:35:49.913 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin 19:35:49.913 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior 19:35:50.101 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior 19:35:50.101 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior 19:35:50.101 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat 19:35:50.457 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat 19:35:50.457 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat 19:35:50.458 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider 19:35:50.659 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider 19:35:50.659 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider 19:35:50.659 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave 19:35:50.998 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave 19:35:50.998 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave 19:35:50.998 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic 19:35:51.234 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic 19:35:51.234 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic 19:35:51.234 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat 19:35:51.351 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat 19:35:51.351 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat 19:35:51.352 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield 19:35:51.590 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield 19:35:51.590 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield 19:35:51.591 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker 19:35:51.777 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker 19:35:51.777 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker 19:35:51.778 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield 19:35:52.099 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield 19:35:52.099 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield 19:35:52.100 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder 19:35:52.317 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder 19:35:52.317 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder 19:35:52.317 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk 19:35:52.552 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk 19:35:52.552 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk 19:35:52.554 [Lua] [StateLoading] loadout_changed: true old_loadout: map_deus new_loadout: deus level_key: sig_citadel_nurgle_path1 game_mode: deus 19:35:52.554 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC 19:35:52.554 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(1100001034ed953:1) 19:35:52.558 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING 19:35:52.655 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE 19:35:52.655 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/sig_citadel/generated/nurgle_path1/world 19:35:52.655 [Umbra] Init version: 3.4.15 :: 16 threads 19:35:53.812 [Lua] Async level spawning done 19:35:53.813 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 19:35:54.784 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 19:35:54.784 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 19:35:54.784 [Lua] [Matchmaking] unregister rpcs 19:35:54.784 [Lua] Set lobby begin: 19:35:54.784 [Lua] Lobby data twitch_enabled = false 19:35:54.784 [Lua] Lobby data selected_mission_id = journey_citadel 19:35:54.784 [Lua] Lobby data num_players = 3 19:35:54.784 [Lua] Lobby data difficulty_tweak = 0 19:35:54.784 [Lua] Lobby data host = 1100001034ed953 19:35:54.784 [Lua] Lobby data matchmaking_type = 2 19:35:54.784 [Lua] Lobby data is_private = true 19:35:54.784 [Lua] Lobby data match_started = true 19:35:54.785 [Lua] Lobby data difficulty = normal 19:35:54.785 [Lua] Lobby data player_slot_1 = 110000101765a0b:1 19:35:54.785 [Lua] Lobby data player_slot_4 = 1100001034ed953:1 19:35:54.785 [Lua] Lobby data unique_server_name = Xanoth 19:35:54.785 [Lua] Lobby data quick_game = false 19:35:54.785 [Lua] Lobby data country_code = GB 19:35:54.785 [Lua] Lobby data matchmaking = false 19:35:54.785 [Lua] Lobby data power_level = 0 19:35:54.785 [Lua] Lobby data mission_id = sig_citadel_nurgle_path1 19:35:54.785 [Lua] Lobby data mechanism = deus 19:35:54.785 [Lua] Lobby data player_slot_5 = 0:0 19:35:54.785 [Lua] Lobby data player_slot_2 = 0:0 19:35:54.785 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 19:35:54.785 [Lua] Lobby data player_slot_3 = 110000105469d02:1 19:35:54.785 [Lua] Lobby data eac_authorized = true 19:35:54.785 [Lua] Set lobby end. 19:35:54.785 [Lua] [Managers] Destroying manager group: 19:35:54.786 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_citadel, global_loading_screens 19:35:54.786 [Lua] [Gamestate] Enter StateIngame HOST 19:35:54.786 [Lua] <>level = sig_citadel_nurgle_path1<> 19:35:54.786 [Lua] [StateIngame] Server ingame 19:35:54.789 [Lua] Set lobby begin: 19:35:54.789 [Lua] Lobby data twitch_enabled = false 19:35:54.790 [Lua] Lobby data selected_mission_id = journey_citadel 19:35:54.790 [Lua] Lobby data num_players = 3 19:35:54.790 [Lua] Lobby data difficulty_tweak = 7 19:35:54.790 [Lua] Lobby data host = 1100001034ed953 19:35:54.790 [Lua] Lobby data matchmaking_type = 2 19:35:54.790 [Lua] Lobby data is_private = true 19:35:54.790 [Lua] Lobby data match_started = true 19:35:54.790 [Lua] Lobby data difficulty = hardest 19:35:54.790 [Lua] Lobby data player_slot_1 = 110000101765a0b:1 19:35:54.790 [Lua] Lobby data player_slot_4 = 1100001034ed953:1 19:35:54.790 [Lua] Lobby data unique_server_name = Xanoth 19:35:54.790 [Lua] Lobby data quick_game = false 19:35:54.790 [Lua] Lobby data country_code = GB 19:35:54.790 [Lua] Lobby data matchmaking = false 19:35:54.790 [Lua] Lobby data power_level = 0 19:35:54.790 [Lua] Lobby data mission_id = sig_citadel_nurgle_path1 19:35:54.790 [Lua] Lobby data mechanism = deus 19:35:54.791 [Lua] Lobby data player_slot_5 = 0:0 19:35:54.791 [Lua] Lobby data player_slot_2 = 0:0 19:35:54.791 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 19:35:54.791 [Lua] Lobby data player_slot_3 = 110000105469d02:1 19:35:54.791 [Lua] Lobby data eac_authorized = true 19:35:54.791 [Lua] Set lobby end. 19:35:54.791 [Lua] [Matchmaking] register rpcs 19:35:54.791 [Lua] GameNetworkManager:init... creating game session 19:35:54.791 [Lua] Host GameSession.make_game_session_host with session: 19:35:54.791 [Lua] [GameNetworkManager] Setting pong timeout to 60 19:35:54.791 [Lua] [GameNetworkManager] My own peer_id = 1100001034ed953 19:35:54.791 [Lua] [GameNetworkManager] self.is_server = true 19:35:54.791 [Network] Setting artificial MTU limit to 65536 19:35:54.798 [Lua] Switching ConflictSettings: to: deus_skaven_chaos 19:35:54.798 [Lua] pacing=deus_default 19:35:54.798 [Lua] roaming=nil 19:35:54.798 [Lua] specials=deus_default 19:35:54.798 [Lua] contained_breeds=nil 19:35:54.798 [Lua] debug_color=maroon 19:35:54.798 [Lua] disabled=false 19:35:54.798 [Lua] pack_spawning=deus_default 19:35:54.798 [Lua] factions=nil 19:35:54.798 [Lua] description=deus_conflict_director_skaven_chaos_name 19:35:54.798 [Lua] boss=deus_default 19:35:54.798 [Lua] horde=deus_default 19:35:54.798 [Lua] name=deus_skaven_chaos 19:35:54.798 [Lua] intensity=deus_default 19:35:54.798 [Lua] --- 19:35:54.798 [Lua] [LevelAnalysis] set_random_seed( 545505833) 19:35:54.805 [Lua] [AIInterestPointSystem] Level Seed: 545505833 19:35:54.805 [Lua] 19:35:54.805 [Lua] [entity_system_bag] = table 19:35:54.805 [Lua] [entity_system_bag] = metatable 19:35:54.805 [Lua] [startup_data] = table 19:35:54.805 [Lua] [entity_manager] = table 19:35:54.805 [Lua] [entity_manager] = metatable 19:35:54.805 [Lua] [unit_spawner] = table 19:35:54.805 [Lua] [unit_spawner] = metatable 19:35:54.805 [Lua] [unit_storage] = table 19:35:54.805 [Lua] [unit_storage] = metatable 19:35:54.805 [Lua] [dice_keeper] = table 19:35:54.805 [Lua] [dice_keeper] = metatable 19:35:54.805 [Lua] [is_server] = true (boolean) 19:35:54.805 [Lua] [world] = [World] 19:35:54.805 [Lua] [system_api] = table 19:35:54.805 [Lua] [entity_system] = table 19:35:54.805 [Lua] [entity_system] = metatable 19:35:54.805 [Lua] [network_lobby] = table 19:35:54.805 [Lua] [network_lobby] = metatable 19:35:54.805 [Lua] [profile_synchronizer] = table 19:35:54.805 [Lua] [profile_synchronizer] = metatable 19:35:54.805 [Lua] [level_transition_handler] = table 19:35:54.805 [Lua] [level_transition_handler] = metatable 19:35:54.805 [Lua] [num_local_human_players] = 1 (number) 19:35:54.805 [Lua] [statistics_db] = table 19:35:54.805 [Lua] [statistics_db] = metatable 19:35:54.805 [Lua] [network_server] = table 19:35:54.805 [Lua] [network_server] = metatable 19:35:54.805 [Lua] [input_manager] = table 19:35:54.805 [Lua] [input_manager] = metatable 19:35:54.805 [Lua] [network_clock] = table 19:35:54.805 [Lua] [network_clock] = metatable 19:35:54.805 [Lua] [network_transmit] = table 19:35:54.805 [Lua] [network_transmit] = metatable 19:35:54.805 [Lua] [free_flight_manager] = table 19:35:54.805 [Lua] [free_flight_manager] = metatable 19:35:54.805 [Lua] [network_manager] = table 19:35:54.805 [Lua] [network_manager] = metatable 19:35:54.805 [Lua] [network_event_delegate] = table 19:35:54.805 [Lua] [network_event_delegate] = metatable 19:35:54.805 [Lua] 19:35:54.805 [Lua] ignoring extension VersusVolumeObjectiveExtension 19:35:54.805 [Lua] ignoring extension VersusInteractObjectiveExtension 19:35:54.805 [Lua] ignoring extension VersusPayloadObjectiveExtension 19:35:54.805 [Lua] ignoring extension VersusSocketObjectiveExtension 19:35:54.805 [Lua] ignoring extension VersusTargetObjectiveExtension 19:35:54.805 [Lua] ignoring extension VersusMissionObjectiveExtension 19:35:54.806 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 19:35:54.826 [Lua] [AchievementManager] Achievements using the steam platform 19:35:54.827 [Lua] PlayerManager:add_player player_1 19:35:54.894 [Lua] [StateIngame] Level seed: 545505833 19:35:54.906 [Lua] [LevelAnalysis] set_random_seed( 545505833) 19:35:54.912 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 19:35:54.913 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 19:35:54.913 [Lua] [IngameUI] init 19:35:54.928 [SteamVoipClient] select_out(1100001034ed953, off) 19:35:54.928 [SteamVoipClient] select_out(110000105469d02, off) 19:35:54.933 [Lua] cb_razer_chroma_setup 19:35:54.957 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_aligner"]["scale"] [0] =[C]: in function callstack [1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override [2] @scripts/ui/ui_scenegraph.lua:154: in function scenegraph_visit_node [3] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node [4] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node [5] @scripts/ui/ui_scenegraph.lua:176: in function hook_chain [6] @scripts/mods/vmf/modules/core/hooks.lua:180: in function init_scenegraph [7] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2841: in function create_ui_elements [8] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init [9] @foundation/scripts/util/class.lua:62:in function [10] =[C]: in function xpcall [11] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call [12] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function [13] =[C]: in function pcall [14] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc [15] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function [16] =[C]: in function xpcall [17] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr [18] @scripts/mods/vmf/modules/core/hooks.lua:165:in function [19] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init [20] @foundation/scripts/util/class.lua:62: in function new [21] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui [22] @scripts/game_state/state_ingame_running.lua:173: in function on_enter [23] @foundation/scripts/util/state_machine.lua:127: in function _change_state [24] @scripts/game_state/game_state_machine.lua:18: in function _change_state [25] @foundation/scripts/util/state_machine.lua:95: in function init [26] @scripts/game_state/game_state_machine.lua:7: in function init [27] @foundation/scripts/util/class.lua:62: in function new [28] @scripts/game_state/state_ingame.lua:426: in function on_enter [29] @foundation/scripts/util/state_machine.lua:127: in function _change_state [30] @scripts/game_state/game_state_machine.lua:18: in function _change_state [31] @foundation/scripts/util/state_machine.lua:144: in function update [32] @scripts/boot.lua:865: in function game_update [33] @scripts/boot.lua:628:in function [1] node = table: 000000001AFEF2A0; node_def = table: 00000000193AF5A0; k = "scale"; v = "fit" [2] scenegraph = table: 000000001AFEEE20; scenegraph_def = table: 00000000193D3300; name = "sg_aligner"; node_def = table: 00000000193AF5A0; parent_name = "sg_root"; parent = table: 000000001AFEEF10; parent_world_position = table: 000000001AFEEF40; local_position = table: 000000001AFEF210; size = table: 000000001AFEF260; node = table: 000000001AFEF2A0 [3] scenegraph = table: 000000001AFEEE20; scenegraph_def = table: 00000000193D3300; name = "sg_background_settings_list"; node_def = table: 00000000196043D0; parent_name = "sg_aligner"; parent = nil [4] scenegraph = table: 000000001AFEEE20; scenegraph_def = table: 00000000193D3300; name = "sg_settings_list_mask"; node_def = table: 00000000196047C0; parent_name = "sg_background_settings_list"; parent = nil [5] scenegraph_def = table: 00000000193D3300; scenegraph = table: 000000001AFEEE20; name = "sg_settings_list_mask"; node = table: 00000000196047C0 [6] hook_chain = [function] [7] self = table: 00000000177FC8D0 [8] self = table: 00000000177FC8D0; ingame_ui_context = table: 0000000015F4BC40; input_manager = table: 000000000C8867E0; world = [World] [9] self = table: 000000001ACFAC40; object = table: 00000000177FC8D0 [11] mod = table: 0000000000DE1B00; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function] [12] view_name = "vmf_options_view"; view_settings = table: 000000001AD44110; mod = table: 0000000000DE1B00; init_view_function = [function]; transitions = table: 000000001AD6A270; blocked_transitions = table: 000000001ADF4740 [14] mod = table: 00000000018CA770; error_prefix_data = table: 00000000177FC890; func = [function] [15] self = table: 00000000018CA770; view_name = "vmf_options_view"; _ = table: 000000001ADF4770 [17] mod = table: 0000000000DE1B00; error_prefix_data = "(safe_hook)"; func = [function] [19] hook_chain = [function]; num_values = 0; values = table: 00000000177FC850; safe_hooks = table: 0000000002FB6D50; i = 1 [20] self = table: 000000001AD25390; object = table: 00000000018CA770 [21] self = table: 000000000D763680; ingame_ui_context = table: 0000000015F4BC40 [22] self = table: 000000000D763680; params = table: 000000000D763560; viewport_name = "player_1"; input_manager = table: 000000000C8867E0; input_source = table: 000000001609BDF0; player_manager = table: 0000000003561AF0; peer_id = "1100001034ed953"; local_player_id = 1; player = table: 0000000017B87A90; stats_id = "1100001034ed953:1"; entity_manager = table: 00000000150C16E0; camera_system = table: 00000000177E3A20; outline_system = table: 000000000AE02580; fade_system = table: 0000000012E4D920; sound_sector_system = table: 0000000011F82310; sound_environment_system = table: 0000000016A24850; event_manager = table: 0000000016A967F0; level_key = "sig_citadel_nurgle_path1"; world_manager = table: 0000000002F40560; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 0000000015F4BC40 [23] self = table: 0000000012C31EC0; new_state = table: 0000000018BD9720; params = table: 000000000D763560; scope_name = "StateInGameRunning:on_enter" [24] self = table: 0000000012C31EC0; new_state = table: 0000000018BD9720; notify = nil; old_state = nil [25] self = table: 0000000012C31EC0; parent = table: 00000000177BCAD0; start_state = table: 0000000018BD9720; params = table: 000000000D763560; profiling_debugging_enabled = true ... [7] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 000000000CC080C0; ingame_ui = table: 00000000018CA770; definitions = table: 00000000177FC940; input_manager = table: 000000000C8867E0; max_setting_list_offset_y = 3640; wwise_world = [WwiseWorld]; render_settings = table: 00000000177FCA10; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 4640; settings_list_size_y = 4640; settings_list_widgets = table: 000000000F95B980; menu_widgets = table: 000000000CD20C80; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true; [8] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 000000000CC080C0; ingame_ui = table: 00000000018CA770; definitions = table: 00000000177FC940; input_manager = table: 000000000C8867E0; max_setting_list_offset_y = 3640; wwise_world = [WwiseWorld]; render_settings = table: 00000000177FCA10; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 4640; settings_list_size_y = 4640; settings_list_widgets = table: 000000000F95B980; menu_widgets = table: 000000000CD20C80; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true; [9] ___is_class_metatable___ = true; __index = table: 000000001ACFAC40; [15] fps = 0; world_manager = table: 0000000002F40560; ingame_hud = table: 0000000012D6BB00; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 000000000CC080C0; telemetry_time_view_enter = 0; input_manager = table: 000000000C8867E0; profile_synchronizer = table: 000000000080CFB0; blocked_transitions = table: 000000001AD25220; motd_ui = table: 00000000179B9EB0; cutscene_system = table: 000000000B0E39E0; text_popup_ui = table: 000000000D781360; local_player_id = 1; unlock_manager = table: 00000000033ACEB0; last_resolution_y = 1080; motd_loading = false; end_screen = table: 000000000BBACDB0; ui_top_renderer = table: 000000000CD02F30; camera_manager = table: 0000000015098140; _profile_requester = table: 0000000000826BD0; ingame_ui_context = table: 0000000015F4BC40; views = table: 000000000CDCB490; wwise_world = [WwiseWorld]; _fps_cooldown = 0; mean_dt = 0; world = [World]; hotkey_mapping = table: 000000001AD24140; _player = table: 0000000017B87A90; weave_onboarding = table: 00000000152332D0; popup_handler = table: 000000000D7811B0; peer_id = "1100001034ed953"; network_event_delegate = table: 0000000016590AA0; [20] ___is_class_metatable___ = true; __index = table: 000000001AD25390; [21] world_name = "level_world"; network_server = table: 0000000000763610; local_player_id = 1; parent = table: 00000000177BCAD0; _booted_eac_untrusted = false; statistics_db = table: 0000000001A594C0; is_server = true; _lobby_host = table: 000000000075D290; world = [World]; _network_options = table: 0000000018D2DE00; is_in_tutorial = false; input_manager = table: 000000000C8867E0; profile_synchronizer = table: 000000000080CFB0; ingame_ui_context = table: 0000000015F4BC40; end_conditions_met = false; player = table: 0000000017B87A90; free_flight_manager = table: 0000000003561E10; viewport_name = "player_1"; network_event_delegate = table: 0000000016590AA0; [22] world_name = "level_world"; network_server = table: 0000000000763610; local_player_id = 1; parent = table: 00000000177BCAD0; _booted_eac_untrusted = false; statistics_db = table: 0000000001A594C0; is_server = true; _lobby_host = table: 000000000075D290; world = [World]; _network_options = table: 0000000018D2DE00; is_in_tutorial = false; input_manager = table: 000000000C8867E0; profile_synchronizer = table: 000000000080CFB0; ingame_ui_context = table: 0000000015F4BC40; end_conditions_met = false; player = table: 0000000017B87A90; free_flight_manager = table: 0000000003561E10; viewport_name = "player_1"; network_event_delegate = table: 0000000016590AA0; [23] _params = table: 000000000D763560; _profiling_debugging_enabled = true; _parent = table: 00000000177BCAD0; _state = table: 000000000D763680; [24] _params = table: 000000000D763560; _profiling_debugging_enabled = true; _parent = table: 00000000177BCAD0; _state = table: 000000000D763680; [25] _params = table: 000000000D763560; _profiling_debugging_enabled = true; _parent = table: 00000000177BCAD0; _state = table: 000000000D763680; [26] _params = table: 000000000D763560; _profiling_debugging_enabled = true; _parent = table: 00000000177BCAD0; _state = table: 000000000D763680; [27] ___is_class_metatable___ = true; __index = table: 000000000312C220; super = table: 00000000000B2CB0; [28] world_name = "level_world"; entity_system_bag = table: 000000001514EED0; network_server = table: 0000000000763610; entity_system = table: 000000001514F790; parent = table: 0000000000094F10; _level_flow_events = table: 000000000D763470; viewport_name = "player_1"; is_server = true; _called_level_flow_events = false; is_in_tutorial = false; input_manager = table: 000000000C8867E0; profile_synchronizer = table: 000000000080CFB0; _debug_gui = [Gui]; network_transmit = table: 00000000008291A0; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "1100001034ed953"; level = [Level]; network_timer_handler = table: 00000000151391E0; machines = table: 000000000D763530; _quit_game = false; network_clock = table: 000000000CDF8D80; _onclose_called = false; _lobby_host = table: 000000000075D290; statistics_db = table: 0000000001A594C0; game_mode_key = "deus"; level_key = "sig_citadel_nurgle_path1"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 0000000003561E10; dice_keeper = table: 00000000150CFC20; network_event_delegate = table: 0000000016590AA0; [29] _params = table: 0000000004B4B610; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094F10; _state = table: 00000000177BCAD0; [30] _params = table: 0000000004B4B610; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094F10; _state = table: 00000000177BCAD0; [31] _params = table: 0000000004B4B610; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094F10; _state = table: 00000000177BCAD0; [32] startup_package_handles = table: 00000000000994D0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000098BC0; flow_return_table = table: 0000000000094F40; _machine = table: 0000000004B4D1A0; startup_timer = 4.5389176594326273; has_booted = true; loading_context = table: 0000000003BCCD50; 19:35:54.958 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_settings_list_start_2nd_layer"]["offset"] [0] =[C]: in function callstack [1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override [2] @scripts/ui/ui_scenegraph.lua:116: in function scenegraph_visit_node [3] @scripts/ui/ui_scenegraph.lua:176: in function hook_chain [4] @scripts/mods/vmf/modules/core/hooks.lua:180: in function init_scenegraph [5] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2842: in function create_ui_elements [6] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init [7] @foundation/scripts/util/class.lua:62:in function [8] =[C]: in function xpcall [9] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call [10] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function [11] =[C]: in function pcall [12] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc [13] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function [14] =[C]: in function xpcall [15] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr [16] @scripts/mods/vmf/modules/core/hooks.lua:165:in function [17] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init [18] @foundation/scripts/util/class.lua:62: in function new [19] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui [20] @scripts/game_state/state_ingame_running.lua:173: in function on_enter [21] @foundation/scripts/util/state_machine.lua:127: in function _change_state [22] @scripts/game_state/game_state_machine.lua:18: in function _change_state [23] @foundation/scripts/util/state_machine.lua:95: in function init [24] @scripts/game_state/game_state_machine.lua:7: in function init [25] @foundation/scripts/util/class.lua:62: in function new [26] @scripts/game_state/state_ingame.lua:426: in function on_enter [27] @foundation/scripts/util/state_machine.lua:127: in function _change_state [28] @scripts/game_state/game_state_machine.lua:18: in function _change_state [29] @foundation/scripts/util/state_machine.lua:144: in function update [30] @scripts/boot.lua:865: in function game_update [31] @scripts/boot.lua:628:in function [1] node = table: 00000000029DA0C0; node_def = table: 000000001AFEEC40; k = "offset"; v = table: 000000001AFEED00 [2] scenegraph = table: 000000000D34E500; scenegraph_def = table: 00000000177FC970; name = "sg_settings_list_start_2nd_layer"; node_def = table: 000000001AFEEC40; parent_name = nil; local_position = table: 00000000029D9C60; node = table: 00000000029DA0C0 [3] scenegraph_def = table: 00000000177FC970; scenegraph = table: 000000000D34E500; name = "sg_settings_list_start_2nd_layer"; node = table: 000000001AFEEC40 [4] hook_chain = [function] [5] self = table: 00000000177FC8D0 [6] self = table: 00000000177FC8D0; ingame_ui_context = table: 0000000015F4BC40; input_manager = table: 000000000C8867E0; world = [World] [7] self = table: 000000001ACFAC40; object = table: 00000000177FC8D0 [9] mod = table: 0000000000DE1B00; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function] [10] view_name = "vmf_options_view"; view_settings = table: 000000001AD44110; mod = table: 0000000000DE1B00; init_view_function = [function]; transitions = table: 000000001AD6A270; blocked_transitions = table: 000000001ADF4740 [12] mod = table: 00000000018CA770; error_prefix_data = table: 00000000177FC890; func = [function] [13] self = table: 00000000018CA770; view_name = "vmf_options_view"; _ = table: 000000001ADF4770 [15] mod = table: 0000000000DE1B00; error_prefix_data = "(safe_hook)"; func = [function] [17] hook_chain = [function]; num_values = 0; values = table: 00000000177FC850; safe_hooks = table: 0000000002FB6D50; i = 1 [18] self = table: 000000001AD25390; object = table: 00000000018CA770 [19] self = table: 000000000D763680; ingame_ui_context = table: 0000000015F4BC40 [20] self = table: 000000000D763680; params = table: 000000000D763560; viewport_name = "player_1"; input_manager = table: 000000000C8867E0; input_source = table: 000000001609BDF0; player_manager = table: 0000000003561AF0; peer_id = "1100001034ed953"; local_player_id = 1; player = table: 0000000017B87A90; stats_id = "1100001034ed953:1"; entity_manager = table: 00000000150C16E0; camera_system = table: 00000000177E3A20; outline_system = table: 000000000AE02580; fade_system = table: 0000000012E4D920; sound_sector_system = table: 0000000011F82310; sound_environment_system = table: 0000000016A24850; event_manager = table: 0000000016A967F0; level_key = "sig_citadel_nurgle_path1"; world_manager = table: 0000000002F40560; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 0000000015F4BC40 [21] self = table: 0000000012C31EC0; new_state = table: 0000000018BD9720; params = table: 000000000D763560; scope_name = "StateInGameRunning:on_enter" [22] self = table: 0000000012C31EC0; new_state = table: 0000000018BD9720; notify = nil; old_state = nil [23] self = table: 0000000012C31EC0; parent = table: 00000000177BCAD0; start_state = table: 0000000018BD9720; params = table: 000000000D763560; profiling_debugging_enabled = true [24] self = table: 0000000012C31EC0; parent = table: 00000000177BCAD0; start_state = table: 0000000018BD9720; params = table: 000000000D763560; profiling_debugging_enabled = true [25] self = table: 000000000312C220; object = table: 0000000012C31EC0 ... [5] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 000000000CD20C80; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 000000000CC080C0; ingame_ui = table: 00000000018CA770; definitions = table: 00000000177FC940; input_manager = table: 000000000C8867E0; wwise_world = [WwiseWorld]; render_settings = table: 00000000177FCA10; original_settings_list_size_y = 4640; max_setting_list_offset_y = 3640; current_setting_list_offset_y = 0; settings_list_widgets = table: 000000000F95B980; settings_list_size_y = 4640; ui_scenegraph = table: 000000001AFEEE20; is_setting_changes_applied_immidiately = true; [6] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 000000000CD20C80; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 000000000CC080C0; ingame_ui = table: 00000000018CA770; definitions = table: 00000000177FC940; input_manager = table: 000000000C8867E0; wwise_world = [WwiseWorld]; render_settings = table: 00000000177FCA10; original_settings_list_size_y = 4640; max_setting_list_offset_y = 3640; current_setting_list_offset_y = 0; settings_list_widgets = table: 000000000F95B980; settings_list_size_y = 4640; ui_scenegraph = table: 000000001AFEEE20; is_setting_changes_applied_immidiately = true; [7] ___is_class_metatable___ = true; __index = table: 000000001ACFAC40; [13] fps = 0; world_manager = table: 0000000002F40560; ingame_hud = table: 0000000012D6BB00; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 000000000CC080C0; telemetry_time_view_enter = 0; input_manager = table: 000000000C8867E0; profile_synchronizer = table: 000000000080CFB0; blocked_transitions = table: 000000001AD25220; motd_ui = table: 00000000179B9EB0; cutscene_system = table: 000000000B0E39E0; text_popup_ui = table: 000000000D781360; local_player_id = 1; unlock_manager = table: 00000000033ACEB0; last_resolution_y = 1080; motd_loading = false; end_screen = table: 000000000BBACDB0; ui_top_renderer = table: 000000000CD02F30; camera_manager = table: 0000000015098140; _profile_requester = table: 0000000000826BD0; ingame_ui_context = table: 0000000015F4BC40; views = table: 000000000CDCB490; wwise_world = [WwiseWorld]; _fps_cooldown = 0; mean_dt = 0; world = [World]; hotkey_mapping = table: 000000001AD24140; _player = table: 0000000017B87A90; weave_onboarding = table: 00000000152332D0; popup_handler = table: 000000000D7811B0; peer_id = "1100001034ed953"; network_event_delegate = table: 0000000016590AA0; [18] ___is_class_metatable___ = true; __index = table: 000000001AD25390; [19] world_name = "level_world"; network_server = table: 0000000000763610; local_player_id = 1; parent = table: 00000000177BCAD0; _booted_eac_untrusted = false; statistics_db = table: 0000000001A594C0; is_server = true; _lobby_host = table: 000000000075D290; world = [World]; _network_options = table: 0000000018D2DE00; is_in_tutorial = false; input_manager = table: 000000000C8867E0; profile_synchronizer = table: 000000000080CFB0; ingame_ui_context = table: 0000000015F4BC40; end_conditions_met = false; player = table: 0000000017B87A90; free_flight_manager = table: 0000000003561E10; viewport_name = "player_1"; network_event_delegate = table: 0000000016590AA0; [20] world_name = "level_world"; network_server = table: 0000000000763610; local_player_id = 1; parent = table: 00000000177BCAD0; _booted_eac_untrusted = false; statistics_db = table: 0000000001A594C0; is_server = true; _lobby_host = table: 000000000075D290; world = [World]; _network_options = table: 0000000018D2DE00; is_in_tutorial = false; input_manager = table: 000000000C8867E0; profile_synchronizer = table: 000000000080CFB0; ingame_ui_context = table: 0000000015F4BC40; end_conditions_met = false; player = table: 0000000017B87A90; free_flight_manager = table: 0000000003561E10; viewport_name = "player_1"; network_event_delegate = table: 0000000016590AA0; [21] _params = table: 000000000D763560; _profiling_debugging_enabled = true; _parent = table: 00000000177BCAD0; _state = table: 000000000D763680; [22] _params = table: 000000000D763560; _profiling_debugging_enabled = true; _parent = table: 00000000177BCAD0; _state = table: 000000000D763680; [23] _params = table: 000000000D763560; _profiling_debugging_enabled = true; _parent = table: 00000000177BCAD0; _state = table: 000000000D763680; [24] _params = table: 000000000D763560; _profiling_debugging_enabled = true; _parent = table: 00000000177BCAD0; _state = table: 000000000D763680; [25] ___is_class_metatable___ = true; __index = table: 000000000312C220; super = table: 00000000000B2CB0; [26] world_name = "level_world"; entity_system_bag = table: 000000001514EED0; network_server = table: 0000000000763610; entity_system = table: 000000001514F790; parent = table: 0000000000094F10; _level_flow_events = table: 000000000D763470; viewport_name = "player_1"; is_server = true; _called_level_flow_events = false; is_in_tutorial = false; input_manager = table: 000000000C8867E0; profile_synchronizer = table: 000000000080CFB0; _debug_gui = [Gui]; network_transmit = table: 00000000008291A0; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "1100001034ed953"; level = [Level]; network_timer_handler = table: 00000000151391E0; machines = table: 000000000D763530; _quit_game = false; network_clock = table: 000000000CDF8D80; _onclose_called = false; _lobby_host = table: 000000000075D290; statistics_db = table: 0000000001A594C0; game_mode_key = "deus"; level_key = "sig_citadel_nurgle_path1"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 0000000003561E10; dice_keeper = table: 00000000150CFC20; network_event_delegate = table: 0000000016590AA0; [27] _params = table: 0000000004B4B610; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094F10; _state = table: 00000000177BCAD0; [28] _params = table: 0000000004B4B610; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094F10; _state = table: 00000000177BCAD0; [29] _params = table: 0000000004B4B610; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094F10; _state = table: 00000000177BCAD0; [30] startup_package_handles = table: 00000000000994D0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000098BC0; flow_return_table = table: 0000000000094F40; _machine = table: 0000000004B4D1A0; startup_timer = 4.5389176594326273; has_booted = true; loading_context = table: 0000000003BCCD50; 19:35:54.960 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 19:35:54.960 [Lua] Set lobby begin: 19:35:54.960 [Lua] Lobby data twitch_enabled = false 19:35:54.961 [Lua] Lobby data selected_mission_id = journey_citadel 19:35:54.961 [Lua] Lobby data num_players = 3 19:35:54.961 [Lua] Lobby data difficulty_tweak = 7 19:35:54.961 [Lua] Lobby data host = 1100001034ed953 19:35:54.961 [Lua] Lobby data matchmaking_type = 2 19:35:54.961 [Lua] Lobby data is_private = true 19:35:54.961 [Lua] Lobby data match_started = true 19:35:54.961 [Lua] Lobby data difficulty = hardest 19:35:54.961 [Lua] Lobby data player_slot_1 = 110000101765a0b:1 19:35:54.961 [Lua] Lobby data player_slot_4 = 1100001034ed953:1 19:35:54.962 [Lua] Lobby data unique_server_name = Xanoth 19:35:54.962 [Lua] Lobby data quick_game = false 19:35:54.962 [Lua] Lobby data country_code = GB 19:35:54.962 [Lua] Lobby data matchmaking = false 19:35:54.962 [Lua] Lobby data power_level = 745 19:35:54.962 [Lua] Lobby data mission_id = sig_citadel_nurgle_path1 19:35:54.962 [Lua] Lobby data mechanism = deus 19:35:54.962 [Lua] Lobby data player_slot_5 = 0:0 19:35:54.962 [Lua] Lobby data player_slot_2 = 0:0 19:35:54.962 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 19:35:54.962 [Lua] Lobby data player_slot_3 = 110000105469d02:1 19:35:54.962 [Lua] Lobby data eac_authorized = true 19:35:54.962 [Lua] Set lobby end. 19:35:54.963 [Lua] CurrentConflictSettings deus_skaven_chaos 19:35:54.963 [Lua] [ConflictDirector] conflict_director is ai_ready 19:35:54.963 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 19:35:54.963 [Lua] [MainPathSpawningGenerator] Injecting travel distances 19:35:54.964 [Lua] NORMAL PATROL MAIN PATH 1109.6348876953125 19:35:54.964 [Lua] [waypoints] = table 19:35:54.964 [Lua] [astar_points] = table 19:35:54.964 [Lua] [travel_dist] = 1109.63490909338 (number) 19:35:54.964 [Lua] [one_directional] = false (boolean) 19:35:54.964 [Lua] [id] = boss_1 (string) 19:35:54.964 [Lua] NORMAL PATROL MAIN PATH 1336.656494140625 19:35:54.964 [Lua] [waypoints] = table 19:35:54.964 [Lua] [astar_points] = table 19:35:54.964 [Lua] [travel_dist] = 1336.6564825177193 (number) 19:35:54.964 [Lua] [one_directional] = false (boolean) 19:35:54.964 [Lua] [id] = boss_2 (string) 19:35:54.964 [Lua] SpecialsPacing:remove_unwanted_breeds: 19:35:54.964 [Lua] Forming navigation groups in one frame 19:35:54.964 [Lua] Forming navigation groups 19:35:54.971 [Lua] NavigationGroupManager -> calulation time A: 0.0060000000003128662 19:35:55.032 [Lua] NavigationGroupManager -> calulation time B: 0.061999999999898137 19:35:55.032 [Lua] number of nav groups: 51 19:35:55.032 [Lua] number of refined nav groups : 46 19:35:55.033 [Lua] NavigationGroupManager -> calulation time C: 0.0010000000002037268 19:35:55.034 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 11.613782447576522 Normalized coefficient: 1.3561473250505551 19:35:55.039 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 11.729612930119035 Normalized coefficient: 1.3427553060644903 19:35:55.045 [Lua] -------------> JOW Perfect-density 4.9500000000000011 Sum density 3.6048479922115799 Normalized coefficient: 1.3731508265243573 19:35:55.049 [Lua] [LevelAnalysis] Generating boss paths for level: sig_citadel_nurgle_path1 19:35:55.049 [Lua] [LevelAnalysis] This level has a total main-path length of 836.070 meters. 19:35:55.049 [Lua] [LevelAnalysis] num_event_places_f: 0.5240463562011719 , num_event_places: 0 , trailing_event_fraction: 0.5240463562011719 , num_events: 1 19:35:55.049 [Lua] [LevelAnalysis] Level path distance: 836.06953430175781 19:35:55.049 [Lua] [LevelAnalysis] path_dist1: 50 , path_dist2: 836.06953430175781 forbidden_dist: -736.06953430175781 19:35:55.049 [Lua] [LevelAnalysis] wanted_distance: 246.63819505537731 19:35:55.049 [Lua] [LevelAnalysis] Terror events added: 19:35:55.049 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss 19:35:55.049 [Lua] Adding main path event: Vector3Box(-151.09, 555.99, -35.9196) rare_event_loot_rat 45 table: 0000000017B58FC0 19:35:55.049 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 19:35:55.052 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: hardest, USING SETTINGS FOR EASY 19:35:55.053 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 19:35:55.055 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 19:35:55.060 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn healing pickups 19:35:55.060 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 19:35:55.060 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn deus_potions pickups 19:35:55.060 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 19:35:55.060 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=55 19:35:55.060 [Lua] NORMAL PATROL MAIN PATH 1109.6348876953125 19:35:55.060 [Lua] [waypoints] = table 19:35:55.060 [Lua] [astar_points] = table 19:35:55.060 [Lua] [travel_dist] = 1109.63490909338 (number) 19:35:55.060 [Lua] [one_directional] = false (boolean) 19:35:55.060 [Lua] [id] = boss_1 (string) 19:35:55.060 [Lua] Adding main path event: Vector3Box(-234.04, 476.47, -12.05) boss_event_spline_patrol 45 table: 0000000012EB9320 19:35:55.060 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 19:35:55.060 [Lua] [Managers] Calling function on all managers: 19:35:55.061 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 19:35:55.073 [Lua] [PeerSM] 1100001034ed953 :: on_exit WaitingForEnterGame 19:35:55.073 [Lua] [PeerSM] 1100001034ed953 :: on_enter WaitingForGameObjectSync 19:35:55.073 [Lua] [PeerSM] 110000101765a0b :: on_exit WaitingForEnterGame 19:35:55.073 [Lua] [PeerSM] 110000101765a0b :: on_enter WaitingForGameObjectSync 19:35:55.080 [Lua] player (1100001034ed953,2) was put into party 1 19:35:55.094 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=56 19:35:55.094 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=57 19:35:55.094 [Lua] [ProfileSynchronizer] Assigning peer(1100001034ed953:2) to profile(5) career(1) 19:35:55.349 [Lua] [NetworkServer] Game_object_sync_done for peer 110000101765a0b 19:35:55.353 [Lua] Breedfreezer (server) starting a hot join sync 19:35:55.353 [Lua] packing 0 units of breed chaos_marauder 19:35:55.353 [Lua] packing 0 units of breed skaven_clan_rat 19:35:55.353 [Lua] packing 0 units of breed skaven_storm_vermin 19:35:55.353 [Lua] packing 0 units of breed skaven_slave 19:35:55.353 [Lua] packing 0 units of breed chaos_fanatic 19:35:55.353 [Lua] packing 0 units of breed chaos_raider 19:35:55.353 [Lua] packing 0 units of breed chaos_warrior 19:35:55.353 [Lua] packing 0 units of breed chaos_berzerker 19:35:55.353 [Lua] packing 0 units of breed skaven_plague_monk 19:35:55.353 [Lua] --> rpc-package size reached, sending rpc now (last package) 19:35:55.353 [Lua] 19:35:55.353 [Lua] [1] = 1 (number) 19:35:55.353 [Lua] [2] = 0 (number) 19:35:55.353 [Lua] [3] = 1 (number) 19:35:55.353 [Lua] [4] = 0 (number) 19:35:55.353 [Lua] [5] = 1 (number) 19:35:55.353 [Lua] [6] = 0 (number) 19:35:55.353 [Lua] [7] = 1 (number) 19:35:55.353 [Lua] [8] = 0 (number) 19:35:55.353 [Lua] [9] = 1 (number) 19:35:55.353 [Lua] [10] = 0 (number) 19:35:55.353 [Lua] [11] = 1 (number) 19:35:55.353 [Lua] [12] = 0 (number) 19:35:55.353 [Lua] [13] = 1 (number) 19:35:55.353 [Lua] [14] = 0 (number) 19:35:55.353 [Lua] [15] = 1 (number) 19:35:55.353 [Lua] [16] = 0 (number) 19:35:55.353 [Lua] [17] = 1 (number) 19:35:55.353 [Lua] [18] = 0 (number) 19:35:55.353 [Lua] 19:35:55.353 [Lua] 19:35:55.353 [Lua] 19:35:55.353 [Lua] [PackageManager] Load: units/weapons/player/wpn_es_deus_shield_01/wpn_es_deus_shield_01, ProfileSynchronizer, async-read, 19:35:55.353 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 19:35:55.353 [Lua] [PackageManager] Load: units/weapons/player/wpn_es_deus_spear_01/wpn_es_deus_spear_01_3p, ProfileSynchronizer, async-read, 19:35:55.353 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read, 19:35:55.353 [Lua] [PackageManager] Load: resource_packages/careers/es_mercenary, ProfileSynchronizer, async-read, 19:35:55.353 [Lua] [PackageManager] Load: wwise/repeating_handgun_pistol, ProfileSynchronizer, async-read, 19:35:55.353 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold, ProfileSynchronizer, async-read, 19:35:55.353 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1, ProfileSynchronizer, async-read, 19:35:55.353 [Lua] [PackageManager] Load: wwise/es_deus_01, ProfileSynchronizer, async-read, 19:35:55.353 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_02, ProfileSynchronizer, async-read, 19:35:55.353 [Lua] [PackageManager] Load: units/weapons/player/wpn_es_deus_shield_01/wpn_es_deus_shield_01_3p, ProfileSynchronizer, async-read, 19:35:55.353 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1_3p, ProfileSynchronizer, async-read, 19:35:55.353 [Lua] [PackageManager] Load: units/weapons/player/wpn_es_deus_spear_01/wpn_es_deus_spear_01, ProfileSynchronizer, async-read, 19:35:55.353 [Lua] [PeerSM] 1100001034ed953 :: on_exit WaitingForGameObjectSync 19:35:55.353 [Lua] [PeerSM] 1100001034ed953 :: on_enter WaitingForPlayers 19:35:55.353 [Lua] PlayerManager:add_remote_player 110000101765a0b 19:35:55.353 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=58 19:35:55.353 [Lua] RemotePlayer:create_game_object( ) 58 19:35:55.369 [Lua] [PeerSM] 110000101765a0b :: on_exit WaitingForGameObjectSync 19:35:55.369 [Lua] [PeerSM] 110000101765a0b :: on_enter WaitingForPlayers 19:35:55.463 [Lua] [MOD][VMF][INFO] Added 110000101765a0b to the VMF users list. 19:35:55.463 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000101765a0b go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 19:35:55.463 [Lua] Adding player sync data to peer=110000101765a0b local_player_id=1 19:35:55.465 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_es_deus_shield_01/wpn_es_deus_shield_01 19:35:55.465 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_es_deus_shield_01/wpn_es_deus_shield_01 19:35:55.465 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh 19:35:55.651 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh 19:35:55.651 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh 19:35:55.651 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_es_deus_spear_01/wpn_es_deus_spear_01_3p 19:35:55.695 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_es_deus_spear_01/wpn_es_deus_spear_01_3p 19:35:55.695 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_es_deus_spear_01/wpn_es_deus_spear_01_3p 19:35:55.695 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base 19:35:56.547 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base 19:35:56.547 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base 19:35:56.547 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_mercenary 19:35:56.581 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_mercenary 19:35:56.581 [Lua] [PackageManager] Force_load: resource_packages/careers/es_mercenary 19:35:56.582 [Lua] [PackageManager] Queueing new asynch package: wwise/repeating_handgun_pistol 19:35:56.643 [Lua] [PackageManager] Finished loading asynchronous package: wwise/repeating_handgun_pistol 19:35:56.643 [Lua] [PackageManager] Force_load: wwise/repeating_handgun_pistol 19:35:56.643 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold 19:35:56.793 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold 19:35:56.793 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold 19:35:56.793 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1 19:35:56.991 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1 19:35:56.991 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1 19:35:56.992 [Lua] [PackageManager] Queueing new asynch package: wwise/es_deus_01 19:35:57.025 [Lua] [PackageManager] Finished loading asynchronous package: wwise/es_deus_01 19:35:57.025 [Lua] [PackageManager] Force_load: wwise/es_deus_01 19:35:57.025 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_02 19:35:57.054 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_02 19:35:57.054 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_02 19:35:57.054 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_es_deus_shield_01/wpn_es_deus_shield_01_3p 19:35:57.086 [Lua] [PeerSM] 110000105469d02 :: on_exit WaitingForEnterGame 19:35:57.086 [Lua] [PeerSM] 110000105469d02 :: on_enter WaitingForGameObjectSync 19:35:57.086 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_es_deus_shield_01/wpn_es_deus_shield_01_3p 19:35:57.086 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_es_deus_shield_01/wpn_es_deus_shield_01_3p 19:35:57.086 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1_3p 19:35:57.104 [Lua] [NetworkServer] Game_object_sync_done for peer 110000105469d02 19:35:57.113 [Lua] Breedfreezer (server) starting a hot join sync 19:35:57.113 [Lua] packing 0 units of breed chaos_marauder 19:35:57.113 [Lua] packing 0 units of breed skaven_clan_rat 19:35:57.113 [Lua] packing 0 units of breed skaven_storm_vermin 19:35:57.113 [Lua] packing 0 units of breed skaven_slave 19:35:57.113 [Lua] packing 0 units of breed chaos_fanatic 19:35:57.113 [Lua] packing 0 units of breed chaos_raider 19:35:57.113 [Lua] packing 0 units of breed chaos_warrior 19:35:57.113 [Lua] packing 0 units of breed chaos_berzerker 19:35:57.113 [Lua] packing 0 units of breed skaven_plague_monk 19:35:57.113 [Lua] --> rpc-package size reached, sending rpc now (last package) 19:35:57.113 [Lua] 19:35:57.113 [Lua] [1] = 1 (number) 19:35:57.113 [Lua] [2] = 0 (number) 19:35:57.113 [Lua] [3] = 1 (number) 19:35:57.113 [Lua] [4] = 0 (number) 19:35:57.113 [Lua] [5] = 1 (number) 19:35:57.113 [Lua] [6] = 0 (number) 19:35:57.113 [Lua] [7] = 1 (number) 19:35:57.113 [Lua] [8] = 0 (number) 19:35:57.113 [Lua] [9] = 1 (number) 19:35:57.113 [Lua] [10] = 0 (number) 19:35:57.113 [Lua] [11] = 1 (number) 19:35:57.113 [Lua] [12] = 0 (number) 19:35:57.113 [Lua] [13] = 1 (number) 19:35:57.113 [Lua] [14] = 0 (number) 19:35:57.113 [Lua] [15] = 1 (number) 19:35:57.113 [Lua] [16] = 0 (number) 19:35:57.113 [Lua] [17] = 1 (number) 19:35:57.113 [Lua] [18] = 0 (number) 19:35:57.113 [Lua] 19:35:57.113 [Lua] 19:35:57.113 [Lua] 19:35:57.114 [Lua] PlayerManager:add_remote_player 110000105469d02 19:35:57.114 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=59 19:35:57.114 [Lua] RemotePlayer:create_game_object( ) 59 19:35:57.134 [Lua] [PeerSM] 110000105469d02 :: on_exit WaitingForGameObjectSync 19:35:57.134 [Lua] [PeerSM] 110000105469d02 :: on_enter WaitingForPlayers 19:35:57.134 [Lua] [PeerSM] 110000101765a0b :: on_exit WaitingForPlayers 19:35:57.134 [Lua] [PeerSM] 110000101765a0b :: on_enter InGame 19:35:57.141 [Lua] [PeerSM] 1100001034ed953 :: on_exit WaitingForPlayers 19:35:57.141 [Lua] [PeerSM] 1100001034ed953 :: on_enter InGame 19:35:57.141 [Lua] [PeerSM] 110000105469d02 :: on_exit WaitingForPlayers 19:35:57.141 [Lua] [PeerSM] 110000105469d02 :: on_enter InGame 19:35:57.161 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1_3p 19:35:57.161 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1_3p 19:35:57.161 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_es_deus_spear_01/wpn_es_deus_spear_01 19:35:57.256 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000105469d02 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 19:35:57.256 [Lua] Adding player sync data to peer=110000105469d02 local_player_id=1 19:35:57.316 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_es_deus_spear_01/wpn_es_deus_spear_01 19:35:57.316 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_es_deus_spear_01/wpn_es_deus_spear_01 19:35:57.336 [Lua] test 19:35:57.336 [Lua] PlayerManager:assign_unit_ownership Markus Kruber 1100001034ed953 2 19:35:57.338 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (0.5) 19:35:57.338 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=61 19:35:57.344 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 4, Vector3(403.294, -184.956, 57.807), Vector4(0, 0, 0, -1)) 19:35:57.348 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (0.70588235294117652) 19:35:57.349 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (0.70588235294117652) 19:35:57.349 [Lua] PlayerManager:assign_unit_ownership Xanoth 1100001034ed953 1 19:35:57.349 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=63 19:35:57.351 [Lua] [GameNetworkManager] destroying game object with go_id=61 19:35:57.360 [Lua] Switching ConflictSettings: to: deus_skaven 19:35:57.360 [Lua] pacing=deus_default 19:35:57.360 [Lua] roaming=nil 19:35:57.360 [Lua] specials=deus_skaven 19:35:57.360 [Lua] contained_breeds=nil 19:35:57.360 [Lua] debug_color=orange 19:35:57.360 [Lua] disabled=false 19:35:57.360 [Lua] pack_spawning=skaven 19:35:57.360 [Lua] description=deus_conflict_director_skaven_chaos_name 19:35:57.360 [Lua] factions=nil 19:35:57.360 [Lua] boss=deus_skaven 19:35:57.360 [Lua] horde=deus_default 19:35:57.360 [Lua] name=deus_skaven 19:35:57.360 [Lua] intensity=deus_default 19:35:57.360 [Lua] --- 19:35:57.361 [Lua] PlayerManager:remove_player peer_id=1100001034ed953 2 19:35:57.361 [Lua] [GameNetworkManager] destroying game object with go_id=56 19:35:57.361 [Lua] player (1100001034ed953,2) was put into party 1 19:35:57.380 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=64 19:35:57.380 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=65 19:35:57.380 [Lua] [ProfileSynchronizer] Assigning peer(1100001034ed953:2) to profile(5) career(1) 19:35:57.468 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000105469d02 go_type=player_unit go_created_func_name=game_object_created_player_unit 19:35:57.468 [Lua] [NetworkServer] Peer 110000105469d02 spawned player. 19:35:57.469 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=66 19:35:57.469 [Lua] PlayerManager:assign_unit_ownership Arconis 110000105469d02 1 19:35:57.469 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 19:35:57.480 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000101765a0b go_type=player_unit go_created_func_name=game_object_created_player_unit 19:35:57.480 [Lua] [NetworkServer] Peer 110000101765a0b spawned player. 19:35:57.482 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=67 19:35:57.482 [Lua] PlayerManager:assign_unit_ownership Vallochar 110000101765a0b 1 19:35:57.482 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.96399999999999997) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 19:35:57.486 [Lua] test 19:35:57.486 [Lua] PlayerManager:assign_unit_ownership Markus Kruber 1100001034ed953 2 19:35:57.489 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (0.5) 19:35:57.489 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=69 19:35:57.672 [Lua] StateInGameRunning:_game_actually_starts() 19:35:57.674 [Lua] ################################################################################################################# 19:35:57.674 [Lua] [Loading Time]: 00:00:17 [Transition]: dlc_morris_map-sig_citadel_nurgle_path1 [Members joined]: 0 [Members Left]: 0 [Is Server]: true 19:35:57.674 [Lua] ################################################################################################################# 19:35:57.674 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 54 19:35:57.689 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 54 19:35:57.871 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 54 19:35:57.871 [Lua] Commit load time data 19:35:59.989 [Lua] Set lobby begin: 19:35:59.989 [Lua] Lobby data twitch_enabled = false 19:35:59.989 [Lua] Lobby data selected_mission_id = journey_citadel 19:35:59.989 [Lua] Lobby data num_players = 3 19:35:59.989 [Lua] Lobby data difficulty_tweak = 7 19:35:59.989 [Lua] Lobby data host = 1100001034ed953 19:35:59.989 [Lua] Lobby data matchmaking_type = 2 19:35:59.989 [Lua] Lobby data is_private = true 19:35:59.989 [Lua] Lobby data match_started = true 19:35:59.989 [Lua] Lobby data difficulty = hardest 19:35:59.989 [Lua] Lobby data player_slot_1 = 110000101765a0b:1 19:35:59.989 [Lua] Lobby data player_slot_4 = 1100001034ed953:1 19:35:59.989 [Lua] Lobby data unique_server_name = Xanoth 19:35:59.990 [Lua] Lobby data quick_game = false 19:35:59.990 [Lua] Lobby data country_code = GB 19:35:59.990 [Lua] Lobby data matchmaking = false 19:35:59.990 [Lua] Lobby data power_level = 513 19:35:59.990 [Lua] Lobby data mission_id = sig_citadel_nurgle_path1 19:35:59.990 [Lua] Lobby data mechanism = deus 19:35:59.990 [Lua] Lobby data player_slot_5 = 0:0 19:35:59.990 [Lua] Lobby data player_slot_2 = 0:0 19:35:59.990 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 19:35:59.990 [Lua] Lobby data player_slot_3 = 110000105469d02:1 19:35:59.990 [Lua] Lobby data eac_authorized = true 19:35:59.990 [Lua] Set lobby end. 19:35:59.993 [Lua] [PackageManager] Load: wwise/one_handed_swords, DeusChestPreloadSystem, async-read, 19:35:59.993 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p, DeusChestPreloadSystem, async-read, 19:35:59.993 [Lua] [PackageManager] Load: wwise/bow, DeusChestPreloadSystem, async-read, 19:35:59.993 [Lua] [PackageManager] Load: wwise/one_handed_daggers, DeusChestPreloadSystem, async-read, 19:35:59.993 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p, DeusChestPreloadSystem, async-read, 19:35:59.993 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, DeusChestPreloadSystem, async-read, 19:35:59.993 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, DeusChestPreloadSystem, async-read, 19:36:00.040 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p 19:36:00.040 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p 19:36:00.040 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p 19:36:00.071 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p 19:36:00.071 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p 19:36:00.071 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p 19:36:00.094 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p 19:36:00.094 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p 19:36:05.035 [Lua] Set lobby begin: 19:36:05.035 [Lua] Lobby data twitch_enabled = false 19:36:05.036 [Lua] Lobby data selected_mission_id = journey_citadel 19:36:05.036 [Lua] Lobby data num_players = 3 19:36:05.036 [Lua] Lobby data difficulty_tweak = 7 19:36:05.036 [Lua] Lobby data host = 1100001034ed953 19:36:05.036 [Lua] Lobby data matchmaking_type = 2 19:36:05.036 [Lua] Lobby data is_private = true 19:36:05.036 [Lua] Lobby data match_started = true 19:36:05.036 [Lua] Lobby data difficulty = hardest 19:36:05.036 [Lua] Lobby data player_slot_1 = 110000101765a0b:1 19:36:05.036 [Lua] Lobby data player_slot_4 = 1100001034ed953:1 19:36:05.036 [Lua] Lobby data unique_server_name = Xanoth 19:36:05.036 [Lua] Lobby data quick_game = false 19:36:05.036 [Lua] Lobby data country_code = GB 19:36:05.036 [Lua] Lobby data matchmaking = false 19:36:05.036 [Lua] Lobby data power_level = 701 19:36:05.036 [Lua] Lobby data mission_id = sig_citadel_nurgle_path1 19:36:05.036 [Lua] Lobby data mechanism = deus 19:36:05.036 [Lua] Lobby data player_slot_5 = 0:0 19:36:05.036 [Lua] Lobby data player_slot_2 = 0:0 19:36:05.036 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 19:36:05.036 [Lua] Lobby data player_slot_3 = 110000105469d02:1 19:36:05.037 [Lua] Lobby data eac_authorized = true 19:36:05.037 [Lua] Set lobby end. 19:36:05.041 [Lua] [PackageManager] Load: wwise/crossbow, DeusChestPreloadSystem, async-read, 19:36:05.041 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p, DeusChestPreloadSystem, async-read, 19:36:05.041 [Lua] [PackageManager] Load: wwise/pistol, DeusChestPreloadSystem, async-read, 19:36:05.041 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p, DeusChestPreloadSystem, async-read, 19:36:05.041 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, DeusChestPreloadSystem, async-read, 19:36:05.041 [Lua] [PackageManager] Load: wwise/one_handed_axes, DeusChestPreloadSystem, async-read, 19:36:05.041 [Lua] [PackageManager] Load: wwise/one_handed_hammers, DeusChestPreloadSystem, async-read, 19:36:05.041 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, DeusChestPreloadSystem, async-read, 19:36:05.041 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p, DeusChestPreloadSystem, async-read, 19:36:05.041 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_02_t2/wpn_dw_xbow_02_t2_runed_01_3p, DeusChestPreloadSystem, async-read, 19:36:05.041 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, DeusChestPreloadSystem, async-read, 19:36:05.042 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, DeusChestPreloadSystem 19:36:05.042 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, DeusChestPreloadSystem 19:36:05.081 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p 19:36:05.081 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p 19:36:05.081 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p 19:36:05.103 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p 19:36:05.103 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p 19:36:05.103 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p 19:36:05.160 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p 19:36:05.160 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p 19:36:05.160 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p 19:36:05.195 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p 19:36:05.195 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p 19:36:05.195 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_xbow_02_t2/wpn_dw_xbow_02_t2_runed_01_3p 19:36:05.229 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_xbow_02_t2/wpn_dw_xbow_02_t2_runed_01_3p 19:36:05.229 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_xbow_02_t2/wpn_dw_xbow_02_t2_runed_01_3p 19:36:05.229 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p 19:36:05.251 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p 19:36:05.251 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p 19:36:26.715 [EACServer] [20:36:26:714][Windows][EAC Server] [Err!][Cerberus] [Backend] Receive operation failed, disconnecting. 19:36:26.715 [EACServer] [20:36:26:714][Windows][EAC Server] [Info][Cerberus] [Backend] Scheduling disconnect task. 19:36:26.715 [EACServer] [20:36:26:715][Windows][EAC Server] [Info][Cerberus] [Backend] Disconnected. 19:36:45.492 [Lua] [PackageManager] Unload: wwise/one_handed_daggers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 19:36:45.492 [Lua] [PackageManager] Unload: wwise/one_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 19:36:45.492 [Lua] [PackageManager] Unload: wwise/bow, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 19:36:45.492 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p, DeusChestPreloadSystem 19:36:45.492 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 19:36:45.493 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p, DeusChestPreloadSystem 19:36:45.493 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, DeusChestPreloadSystem 19:36:50.544 [Lua] [PackageManager] Unload: wwise/crossbow, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 19:36:50.544 [Lua] [PackageManager] Unload: wwise/pistol, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 19:36:50.544 [Lua] [PackageManager] Unload: wwise/one_handed_axes, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 19:36:50.544 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 19:36:50.544 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p, DeusChestPreloadSystem 19:36:50.545 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_02_t2/wpn_dw_xbow_02_t2_runed_01_3p, DeusChestPreloadSystem 19:36:50.545 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, DeusChestPreloadSystem 19:36:50.546 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p, DeusChestPreloadSystem 19:36:50.546 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 19:37:18.408 [Lua] Players are leaving the safe zone 19:37:18.791 [Lua] main_path_player_far_away_check started 19:37:18.836 [Lua] main path terror event triggered: rare_event_loot_rat 19:37:18.836 [Lua] TerrorEventMixer.start_event: rare_event_loot_rat (seed: 0) 19:37:18.862 [Lua] main_path_player_far_away_check started 19:37:18.897 [Lua] main_path_player_far_away_check started 19:37:19.654 [Lua] main_path_player_far_away_check started 19:37:34.762 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=110000101765a0b go_type=aoe_unit go_created_func_name=game_object_created_network_unit 19:37:34.778 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=110000105469d02 go_type=aoe_unit go_created_func_name=game_object_created_network_unit 19:37:34.811 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=110000101765a0b go_type=aoe_unit go_created_func_name=game_object_created_network_unit 19:37:34.811 [Lua] [GameNetworkManager] game object created go_id=1028, owner_id=110000101765a0b go_type=aoe_unit go_created_func_name=game_object_created_network_unit 19:37:34.847 [Lua] [GameNetworkManager] game object created go_id=2051, owner_id=110000105469d02 go_type=aoe_unit go_created_func_name=game_object_created_network_unit 19:37:34.847 [Lua] [GameNetworkManager] game object created go_id=2052, owner_id=110000105469d02 go_type=aoe_unit go_created_func_name=game_object_created_network_unit 19:37:36.110 [Lua] [PackageManager] Load: wwise/one_handed_swords, DeusChestPreloadSystem, async-read, 19:37:36.110 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, DeusChestPreloadSystem, async-read, 19:37:36.129 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p 19:37:36.129 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p 19:37:41.271 [Lua] [PackageManager] Load: wwise/two_handed_hammers, DeusChestPreloadSystem, async-read, 19:37:41.271 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p, DeusChestPreloadSystem, async-read, 19:37:41.271 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, DeusChestPreloadSystem, async-read, 19:37:41.271 [Lua] [PackageManager] Load: wwise/one_handed_axes, DeusChestPreloadSystem, async-read, 19:37:41.271 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_runed_01_3p, DeusChestPreloadSystem, async-read, 19:37:41.271 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p, DeusChestPreloadSystem, async-read, 19:37:41.294 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_hammers 19:37:41.294 [Lua] [PackageManager] Force_load: wwise/two_handed_hammers 19:37:41.295 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p 19:37:41.324 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p 19:37:41.324 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p 19:37:41.324 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p 19:37:41.354 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p 19:37:41.354 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p 19:37:41.355 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_runed_01_3p 19:37:41.401 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_runed_01_3p 19:37:41.401 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_runed_01_3p 19:37:41.401 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p 19:37:41.447 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p 19:37:41.447 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p 19:37:45.573 [Lua] [GameNetworkManager] game object created go_id=2053, owner_id=110000105469d02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:37:46.141 [Lua] [GameNetworkManager] game object was destroyed id=2053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105469d02 19:37:47.485 [Lua] [GameNetworkManager] game object created go_id=2054, owner_id=110000105469d02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:37:48.035 [Lua] [GameNetworkManager] game object was destroyed id=2054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105469d02 19:38:26.721 [EACServer] [20:38:26:720][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 19:38:34.652 [Lua] [GameNetworkManager] game object created go_id=1029, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:38:35.083 [Lua] [GameNetworkManager] game object was destroyed id=1029 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 19:38:35.472 [Lua] [GameNetworkManager] game object created go_id=1030, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:38:35.899 [Lua] [GameNetworkManager] game object was destroyed id=1030 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 19:38:36.215 [Lua] [GameNetworkManager] game object created go_id=1031, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:38:36.645 [Lua] [GameNetworkManager] game object was destroyed id=1031 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 19:38:37.288 [Lua] [GameNetworkManager] game object created go_id=1032, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:38:37.727 [Lua] [GameNetworkManager] game object was destroyed id=1032 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 19:38:38.525 [Lua] [GameNetworkManager] game object created go_id=1033, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:38:38.974 [Lua] [GameNetworkManager] game object was destroyed id=1033 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 19:38:39.252 [Lua] [GameNetworkManager] game object created go_id=1034, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:38:39.438 [Lua] [GameNetworkManager] game object created go_id=1035, owner_id=110000101765a0b go_type=aoe_unit go_created_func_name=game_object_created_network_unit 19:38:39.438 [Lua] [GameNetworkManager] game object created go_id=2055, owner_id=110000105469d02 go_type=aoe_unit go_created_func_name=game_object_created_network_unit 19:38:39.664 [Lua] [GameNetworkManager] game object was destroyed id=1034 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 19:38:47.502 [Lua] main path terror event triggered: boss_event_spline_patrol 19:38:47.502 [Lua] TerrorEventMixer.start_event: boss_event_spline_patrol (seed: 0) 19:38:47.515 [Lua] > starting new spline, using new navbot: standard , id: boss_1 19:38:47.530 [Lua] > continuing spline boss_1 index: 2 retries: 0 19:38:47.551 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_1 19:38:47.551 [Lua] > continuing spline boss_1 index: 3 retries: 0 19:38:47.576 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_1 19:38:47.576 [Lua] > spline completed boss_1 retries: 0 19:38:47.803 [Lua] Init group template: spline_patrol 19:38:48.979 [Lua] Error: scripts/ui/views/hero_view/windows/hero_window_talents.lua:261: attempt to index local 'talents' (a nil value) [0] =[C]: in function callstack [1] @scripts/mods/vmf/modules/core/safe_calls.lua:16: in function __index [2] @scripts/ui/views/hero_view/windows/hero_window_talents.lua:261: in function _populate_talents_by_hero [3] @scripts/mods/player_list_show_loadout/player_list_show_loadout.lua:364: in function populate_talents [4] @scripts/mods/player_list_show_loadout/player_list_show_loadout.lua:420:in function <...ds/player_list_show_loadout/player_list_show_loadout.lua:377> [5] =[C]: in function xpcall [6] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr [7] @scripts/mods/vmf/modules/core/hooks.lua:165:in function [8] @scripts/mods/vmf/modules/core/hooks.lua:184: in function update_player_information [9] @scripts/ui/views/ingame_player_list_ui.lua:1011: in function update_player_list [10] @scripts/ui/views/ingame_player_list_ui.lua:776: in function update [11] @scripts/ui/views/ingame_hud.lua:380: in function update [12] @scripts/ui/views/ingame_ui.lua:657: in function hook_chain [13] @scripts/mods/vmf/modules/core/hooks.lua:180: in function update [14] @scripts/game_state/state_ingame_running.lua:1010: in function update_ui [15] @scripts/game_state/state_ingame.lua:694:in function [16] =[C]: in function update_animations_with_callback [17] @foundation/scripts/util/script_world.lua:361: in function update [18] @foundation/scripts/managers/world/world_manager.lua:102: in function update [19] @scripts/boot.lua:873: in function game_update [20] @scripts/boot.lua:628:in function [1] error_message = "scripts/ui/views/hero_view/windows/hero_window_talents.lua:261: attempt to index local \'talents\' (a nil value)" [2] self = table: 00000000122C5C10; initialize = false; widgets_by_name = table: 00000000179DFB50; hero_name = "empire_soldier"; career_index = 1; profile_index = 5; profile = table: 0000000003416D90; career_settings = table: 00000000012C1F10; start_index = 0; tree = table: 0000000001BC49C0; talents = nil; all_talents = table: 0000000001BC4C00; i = 1; widget = table: 00000000177AACB0; content = table: 0000000016E78930; style = table: 000000000B1DC7E0 [3] self = table: 00000000122C5C10; hero_name = "empire_soldier"; career_index = 1; selected_talents = nil [4] self = table: 000000000CD0CD80; profiles = table: 000000000341A920; profile_synchronizer = table: 000000000080CFB0; players = table: 000000000B0A2F70; working_area_x_offset = -250; i = 1; player_data = table: 0000000016A7F120; loadout_display = table: 00000000122C5C10; player = table: 000000000CB4DBC0; player_unit = [Unit \'#ID[fce42f915cd697bd]\']; inventory_extn = table: 000000000A1B83C0; attachment_extn = table: 0000000016164AE0; is_human = false; item_custom_data = nil; selected_talents = nil [6] mod = table: 000000001907A950; error_prefix_data = "(safe_hook)"; func = [function] [8] hook_chain = [function]; num_values = 0; values = table: 0000000003B91CB0; safe_hooks = table: 0000000019395B00; i = 1 [9] self = table: 000000000CD0CD80; dt = 0.011978658847510815; game_session = [GameSession]; player_manager = table: 0000000003561AF0; update_widgets = true; players = table: 000000000B0A2F70; num_players = 0; removed_players = 0; human_and_bot_players = table: 0000000003561C80 [10] self = table: 000000000CD0CD80; dt = 0.011978658847510815; input_manager = table: 000000000C8867E0; in_fade_active = false; input_service = table: 00000000165121C0; is_matchmaking = nil [11] self = table: 0000000012D6BB00; dt = 0.011978658847510815; t = 5107.4569291668595; peer_id = "1100001034ed953"; player_manager = table: 0000000003561AF0; player = table: 0000000017B87A90; currently_visible_components = table: 00000000179996E0; components_array = table: 000000000CD13C40; use_custom_hud_scale = false; hud_scale_applied = false; resolution_modified = nil; i = 2; component = table: 000000000CD0CD80; component_name = "IngamePlayerListUI" [12] self = table: 00000000018CA770; dt = 0.011978658847510815; t = 5107.4569291668595; disable_ingame_ui = nil; end_of_level_ui = nil; views = table: 000000000CDCB490; is_in_inn = nil; input_service = table: 000000001AFAEB90; end_screen_active = nil; ingame_hud = table: 0000000012D6BB00; transition_manager = table: 000000000026B5A0; end_screen = table: 000000000BBACDB0 [13] hook_chain = [function] [14] self = table: 000000000D763680; t = 5107.4569291668595; dt = 0.011978658847510815; disable_ingame_ui = nil; ingame_ui = table: 00000000018CA770; level_end_view_wrapper = nil; level_end_view = nil [15] i = 1; machine = table: 0000000012C31EC0 [17] world = [World]; dt = 0.011978658847510815; anim_callback = [function]; scene_callback = [function] [18] self = table: 0000000002F40560; dt = 0.011978658847510815; t = 5097.8630075359251; _ = 1; world = [World] [19] self = table: 0000000000094F10; real_world_dt = 0.011978658847510815; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; dt = 0.011978658847510815; t = 5097.8630075359251 [20] dt = 0.011978658847510815 [2] widgets = table: 000000001A18E480; _widgets_by_name = table: 00000000179DFB50; career_index = 1; _equipment_items = table: 0000000009C727F0; scenegraph = table: 000000000B1999F0; hero_name = "empire_soldier"; gear_widgets = table: 0000000016EB2B50; hero_level = 35; [3] widgets = table: 000000001A18E480; _widgets_by_name = table: 00000000179DFB50; career_index = 1; _equipment_items = table: 0000000009C727F0; scenegraph = table: 000000000B1999F0; hero_name = "empire_soldier"; gear_widgets = table: 0000000016EB2B50; hero_level = 35; [4] active = true; network_server = table: 0000000000763610; private_checkbox_widget = table: 00000000039EE7B0; map_save_data = table: 00000000027227C0; local_player = table: 0000000017B87A90; host_peer_id = "1100001034ed953"; is_server = true; voip = table: 000000000080CFE0; ingame_ui_context = table: 0000000015F4BC40; ui_renderer = table: 000000000CC080C0; input_manager = table: 000000000C8867E0; profile_synchronizer = table: 000000000080CFB0; render_settings = table: 000000000FA88A30; _player_portrait_widget = table: 0000000011E8DFA0; private_setting_enabled = true; _console_cursor = table: 00000000162ABE40; background = table: 00000000001E1E60; players = table: 000000000B0A2F70; popup_list = table: 000000001A281160; _mission_system = table: 0000000002DFE990; ui_top_renderer = table: 000000000CD02F30; _fade_in_duration = 0; name = "IngamePlayerListUI"; _show_difficulty = true; player_list_widgets = table: 0000000002358100; ingame_ui = table: 00000000018CA770; network_lobby = table: 000000000075D290; _parent = table: 0000000012D6BB00; wwise_world = [WwiseWorld]; _widgets = table: 000000000D7EA9E0; num_players = 4; player_manager = table: 0000000003561AF0; input_description_text_widget = table: 000000001A4CEDA0; platform = "win32"; _static_widgets = table: 00000000189B1050; _static_widgets_by_name = table: 00000000189B1080; ui_scenegraph = table: 000000000496DEB0; _widgets_by_name = table: 000000000D7EAA10; [9] active = true; network_server = table: 0000000000763610; private_checkbox_widget = table: 00000000039EE7B0; map_save_data = table: 00000000027227C0; local_player = table: 0000000017B87A90; host_peer_id = "1100001034ed953"; is_server = true; voip = table: 000000000080CFE0; ingame_ui_context = table: 0000000015F4BC40; ui_renderer = table: 000000000CC080C0; input_manager = table: 000000000C8867E0; profile_synchronizer = table: 000000000080CFB0; render_settings = table: 000000000FA88A30; _player_portrait_widget = table: 0000000011E8DFA0; private_setting_enabled = true; _console_cursor = table: 00000000162ABE40; background = table: 00000000001E1E60; players = table: 000000000B0A2F70; popup_list = table: 000000001A281160; _mission_system = table: 0000000002DFE990; ui_top_renderer = table: 000000000CD02F30; _fade_in_duration = 0; name = "IngamePlayerListUI"; _show_difficulty = true; player_list_widgets = table: 0000000002358100; ingame_ui = table: 00000000018CA770; network_lobby = table: 000000000075D290; _parent = table: 0000000012D6BB00; wwise_world = [WwiseWorld]; _widgets = table: 000000000D7EA9E0; num_players = 4; player_manager = table: 0000000003561AF0; input_description_text_widget = table: 000000001A4CEDA0; platform = "win32"; _static_widgets = table: 00000000189B1050; _static_widgets_by_name = table: 00000000189B1080; ui_scenegraph = table: 000000000496DEB0; _widgets_by_name = table: 000000000D7EAA10; [10] active = true; network_server = table: 0000000000763610; private_checkbox_widget = table: 00000000039EE7B0; map_save_data = table: 00000000027227C0; local_player = table: 0000000017B87A90; host_peer_id = "1100001034ed953"; is_server = true; voip = table: 000000000080CFE0; ingame_ui_context = table: 0000000015F4BC40; ui_renderer = table: 000000000CC080C0; input_manager = table: 000000000C8867E0; profile_synchronizer = table: 000000000080CFB0; render_settings = table: 000000000FA88A30; _player_portrait_widget = table: 0000000011E8DFA0; private_setting_enabled = true; _console_cursor = table: 00000000162ABE40; background = table: 00000000001E1E60; players = table: 000000000B0A2F70; popup_list = table: 000000001A281160; _mission_system = table: 0000000002DFE990; ui_top_renderer = table: 000000000CD02F30; _fade_in_duration = 0; name = "IngamePlayerListUI"; _show_difficulty = true; player_list_widgets = table: 0000000002358100; ingame_ui = table: 00000000018CA770; network_lobby = table: 000000000075D290; _parent = table: 0000000012D6BB00; wwise_world = [WwiseWorld]; _widgets = table: 000000000D7EA9E0; num_players = 4; player_manager = table: 0000000003561AF0; input_description_text_widget = table: 000000001A4CEDA0; platform = "win32"; _static_widgets = table: 00000000189B1050; _static_widgets_by_name = table: 00000000189B1080; ui_scenegraph = table: 000000000496DEB0; _widgets_by_name = table: 000000000D7EAA10; [11] _definitions = table: 00000000010701E0; _currently_visible_components = table: 00000000179996E0; _parent = table: 00000000018CA770; _components = table: 000000000CD13C10; _current_group_name = "alive"; _ingame_ui_context = table: 0000000015F4BC40; _components_hud_scale_lookup = table: 000000000CE197A0; _crosshair_position_y = false; _update_post_visibility = false; _component_list = table: 000000000CDD2D40; _is_own_player_dead = false; _scale_modified = false; _components_array = table: 000000000CD13C40; _components_array_id_lookup = table: 00000000015A6180; _peer_id = "1100001034ed953"; _resolution_modified = false; _crosshair_position_x = false; [12] fps = 0; world_manager = table: 0000000002F40560; ingame_hud = table: 0000000012D6BB00; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 000000000CC080C0; telemetry_time_view_enter = 0; input_manager = table: 000000000C8867E0; profile_synchronizer = table: 000000000080CFB0; blocked_transitions = table: 000000001AD25220; motd_ui = table: 00000000179B9EB0; cutscene_system = table: 000000000B0E39E0; text_popup_ui = table: 000000000D781360; local_player_id = 1; unlock_manager = table: 00000000033ACEB0; last_resolution_y = 1080; motd_loading = false; end_screen = table: 000000000BBACDB0; ui_top_renderer = table: 000000000CD02F30; camera_manager = table: 0000000015098140; _profile_requester = table: 0000000000826BD0; hotkey_mapping = table: 000000001AD24140; ingame_ui_context = table: 0000000015F4BC40; views = table: 000000000CDCB490; wwise_world = [WwiseWorld]; _fps_cooldown = 0; mean_dt = 0; world = [World]; _player = table: 0000000017B87A90; weave_onboarding = table: 00000000152332D0; popup_handler = table: 000000000D7811B0; peer_id = "1100001034ed953"; network_event_delegate = table: 0000000016590AA0; [14] world_name = "level_world"; network_server = table: 0000000000763610; _t = 5107.444950508012; parent = table: 00000000177BCAD0; _booted_eac_untrusted = false; statistics_db = table: 0000000001A594C0; is_server = true; _network_options = table: 0000000018D2DE00; is_in_tutorial = false; _ui_update_initialized = true; mood_timers = table: 0000000011A58A60; profile_synchronizer = table: 000000000080CFB0; _has_started_framerate_catchup = true; end_conditions_met = false; _transitioned_from_black_screen = true; local_player_id = 1; rewards = table: 0000000011A58950; player = table: 0000000017B87A90; _game_mode_ready_to_start = true; world = [World]; ingame_ui = table: 00000000018CA770; game_mode_key = "deus"; _conflict_directory_is_ready = true; _lobby_host = table: 000000000075D290; ingame_ui_context = table: 0000000015F4BC40; _game_started_current_frame = false; input_manager = table: 000000000C8867E0; is_quickplay = false; _game_has_started = true; free_flight_manager = table: 0000000003561E10; viewport_name = "player_1"; network_event_delegate = table: 0000000016590AA0; [18] locked = true; _scene_update_callbacks = table: 0000000002F41F50; _worlds = table: 0000000002F40590; _update_queue = table: 000000001AFBEDB0; _disabled_worlds = table: 0000000002F405C0; _wwise_worlds = table: 0000000002F41FB0; _queued_worlds_to_release = table: 0000000002F41F80; _anim_update_callbacks = table: 0000000002F408A0; [19] startup_package_handles = table: 00000000000994D0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000098BC0; flow_return_table = table: 0000000000094F40; _machine = table: 0000000004B4D1A0; startup_timer = 4.5389176594326273; has_booted = true; loading_context = table: 0000000003BCCD50; 19:38:48.979 [Lua] [MOD][player_list_show_loadout][ERROR] (safe_hook): scripts/ui/views/hero_view/windows/hero_window_talents.lua:261: attempt to index local 'talents' (a nil value) 19:38:49.043 [Lua] Switching ConflictSettings: to: deus_chaos 19:38:49.043 [Lua] pacing=deus_chaos 19:38:49.043 [Lua] roaming=nil 19:38:49.043 [Lua] specials=deus_chaos 19:38:49.043 [Lua] debug_color=purple 19:38:49.043 [Lua] contained_breeds=nil 19:38:49.043 [Lua] pack_spawning=deus_chaos 19:38:49.043 [Lua] disabled=false 19:38:49.043 [Lua] factions=nil 19:38:49.043 [Lua] boss=deus_chaos 19:38:49.043 [Lua] horde=deus_chaos 19:38:49.043 [Lua] name=deus_chaos 19:38:49.043 [Lua] intensity=deus_default 19:38:49.043 [Lua] --- 19:39:00.072 [Lua] [GameNetworkManager] game object created go_id=1036, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:39:00.469 [Lua] [GameNetworkManager] game object was destroyed id=1036 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 19:39:03.316 [Lua] [GameNetworkManager] game object created go_id=1037, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:39:03.526 [Lua] [GameNetworkManager] game object created go_id=2056, owner_id=110000105469d02 go_type=aoe_unit go_created_func_name=game_object_created_network_unit 19:39:03.527 [Lua] [GameNetworkManager] game object created go_id=1038, owner_id=110000101765a0b go_type=aoe_unit go_created_func_name=game_object_created_network_unit 19:39:03.712 [Lua] [GameNetworkManager] game object was destroyed id=1037 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 19:39:09.783 [Lua] HORDE: Chosing horde wave composition chaos_huge_armor 19:39:09.783 [Lua] Time for new HOOORDE! multi_first_wave 19:39:09.783 [Lua] HORDE: Spawning hordes while 34 other ai are spawned 19:39:09.783 [Lua] horde requested: vector_blob 19:39:09.783 [Lua] wants to spawn behind within distance: 60 19:39:09.783 [Lua] horde crated with id 2 of type vector_blob 19:39:09.783 [Lua] managed to spawn 37/38 horde enemies 19:39:09.783 [Lua] vector blob horde has started 19:39:15.748 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 19:39:15.762 [Lua] Spline already found! 19:39:15.802 [Lua] Init group template: spline_patrol 19:39:18.518 [Lua] [PackageManager] Unload: wwise/one_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 19:39:18.530 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p, DeusChestPreloadSystem 19:39:18.530 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, DeusChestPreloadSystem 19:39:18.531 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p, DeusChestPreloadSystem 19:39:19.581 [Lua] [GameNetworkManager] game object created go_id=2057, owner_id=110000105469d02 go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit 19:39:19.581 [Lua] [GameNetworkManager] game object created go_id=2058, owner_id=110000105469d02 go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit 19:39:19.894 [Lua] [GameNetworkManager] game object created go_id=2059, owner_id=110000105469d02 go_type=aoe_unit go_created_func_name=game_object_created_network_unit 19:39:19.894 [Lua] [GameNetworkManager] game object created go_id=1039, owner_id=110000101765a0b go_type=aoe_unit go_created_func_name=game_object_created_network_unit 19:39:23.223 [Lua] Coordinated attack! 19:39:23.742 [Lua] [PackageManager] Load: wwise/one_handed_swords, DeusChestPreloadSystem, async-read, 19:39:23.742 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, DeusChestPreloadSystem, async-read, 19:39:23.750 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, DeusChestPreloadSystem 19:39:23.750 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, DeusChestPreloadSystem 19:39:23.750 [Lua] [PackageManager] Unload: wwise/one_handed_axes, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 19:39:23.751 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_runed_01_3p, DeusChestPreloadSystem 19:39:23.776 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p 19:39:23.776 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p 19:39:27.785 [Lua] [GameNetworkManager] game object created go_id=1040, owner_id=110000101765a0b go_type=aoe_unit go_created_func_name=game_object_created_network_unit 19:39:27.804 [Lua] [GameNetworkManager] game object created go_id=2060, owner_id=110000105469d02 go_type=aoe_unit go_created_func_name=game_object_created_network_unit 19:39:29.394 [Lua] HORDE: Pushing horde in time; too many units out 62 19:39:29.651 [Lua] [GameNetworkManager] game object was destroyed id=2058 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105469d02 19:39:29.651 [Lua] [GameNetworkManager] game object was destroyed id=2057 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105469d02 19:39:30.499 [Lua] [ProjectileTrueFlightLocomotionExtension] position is not valid, outside of NetworkConstants.position 19:39:32.945 [Lua] [ProjectileTrueFlightLocomotionExtension] position is not valid, outside of NetworkConstants.position 19:39:34.010 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p, DeusChestPreloadSystem, async-read, 19:39:34.010 [Lua] [PackageManager] Load: wwise/one_handed_axes, DeusChestPreloadSystem, async-read, 19:39:34.010 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p, DeusChestPreloadSystem, async-read, 19:39:34.040 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p 19:39:34.040 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p 19:39:34.040 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p 19:39:34.074 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p 19:39:34.074 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p 19:39:34.454 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 8 19:39:34.454 [Lua] Time for new HOOORDE! multi_consecutive_wave 19:39:34.454 [Lua] HORDE: Spawning hordes while 45 other ai are spawned 19:39:34.454 [Lua] horde requested: vector_blob 19:39:34.454 [Lua] wants to spawn ahead within distance: 60 19:39:34.454 [Lua] horde crated with id 4 of type vector_blob 19:39:34.454 [Lua] managed to spawn 38/38 horde enemies 19:39:34.454 [Lua] vector blob horde has started 19:39:35.132 [Lua] Init group template: horde 19:39:42.568 [Lua] HORDE: Pushing horde in time; too many units out 67 19:39:42.950 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 115 will change to a manual source. 19:39:44.152 [Lua] [PackageManager] Unload: wwise/one_handed_axes, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 19:39:44.152 [Lua] [PackageManager] Unload: wwise/one_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 19:39:44.158 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p, DeusChestPreloadSystem 19:39:44.159 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, DeusChestPreloadSystem 19:39:44.160 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p, DeusChestPreloadSystem 19:39:46.269 [Lua] [GameNetworkManager] game object created go_id=2061, owner_id=110000105469d02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:39:46.709 [Lua] [GameNetworkManager] game object was destroyed id=2061 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105469d02 19:39:48.088 [Lua] [GameNetworkManager] game object created go_id=2062, owner_id=110000105469d02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:39:48.458 [Lua] [GameNetworkManager] game object was destroyed id=2062 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105469d02 19:39:49.821 [Lua] [GameNetworkManager] game object created go_id=2063, owner_id=110000105469d02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:39:50.196 [Lua] [GameNetworkManager] game object was destroyed id=2063 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105469d02 19:39:51.178 [Lua] [GameNetworkManager] game object created go_id=2064, owner_id=110000105469d02 go_type=aoe_unit go_created_func_name=game_object_created_network_unit 19:39:51.195 [Lua] [GameNetworkManager] game object created go_id=1041, owner_id=110000101765a0b go_type=aoe_unit go_created_func_name=game_object_created_network_unit 19:39:51.574 [Lua] [GameNetworkManager] game object created go_id=1042, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:39:51.747 [Lua] [GameNetworkManager] game object created go_id=1043, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:39:51.861 [Lua] [GameNetworkManager] game object was destroyed id=1042 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 19:39:51.971 [Lua] [GameNetworkManager] game object created go_id=1044, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:39:52.107 [Lua] [GameNetworkManager] game object was destroyed id=1043 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 19:39:52.175 [Lua] [GameNetworkManager] game object created go_id=1045, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:39:52.327 [Lua] [GameNetworkManager] game object created go_id=2065, owner_id=110000105469d02 go_type=aoe_unit go_created_func_name=game_object_created_network_unit 19:39:52.328 [Lua] [GameNetworkManager] game object created go_id=1046, owner_id=110000101765a0b go_type=aoe_unit go_created_func_name=game_object_created_network_unit 19:39:52.404 [Lua] [GameNetworkManager] game object created go_id=1047, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:39:52.532 [Lua] [GameNetworkManager] game object was destroyed id=1044 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 19:39:52.581 [Lua] [GameNetworkManager] game object created go_id=1048, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:39:52.725 [Lua] [GameNetworkManager] game object was destroyed id=1045 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 19:39:52.770 [Lua] [GameNetworkManager] game object was destroyed id=1047 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 19:39:52.931 [Lua] [GameNetworkManager] game object was destroyed id=1048 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 19:39:55.003 [Lua] HORDE: last wave, reset to standard horde delay 19:39:55.003 [Lua] Time for new HOOORDE! multi_last_wave 19:39:55.003 [Lua] HORDE: Spawning hordes while 36 other ai are spawned 19:39:55.003 [Lua] horde requested: vector_blob 19:39:55.003 [Lua] wants to spawn behind within distance: 60 19:39:55.003 [Lua] horde crated with id 5 of type vector_blob 19:39:55.003 [Lua] managed to spawn 36/36 horde enemies 19:39:55.003 [Lua] vector blob horde has started 19:39:55.589 [Lua] Init group template: horde 19:39:59.789 [Lua] Horde killed: ? 19:40:03.353 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 68 will change to a manual source. 19:40:03.640 [Lua] [GameNetworkManager] game object created go_id=2066, owner_id=110000105469d02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:40:04.166 [Lua] [GameNetworkManager] game object was destroyed id=2066 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105469d02 19:40:05.296 [Lua] [GameNetworkManager] game object created go_id=2067, owner_id=110000105469d02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:40:05.782 [Lua] [GameNetworkManager] game object was destroyed id=2067 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105469d02 19:40:06.931 [Lua] [GameNetworkManager] game object created go_id=2068, owner_id=110000105469d02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:40:06.931 [Lua] [GameNetworkManager] game object created go_id=2069, owner_id=110000105469d02 go_type=aoe_unit go_created_func_name=game_object_created_network_unit 19:40:06.932 [Lua] [GameNetworkManager] game object created go_id=1049, owner_id=110000101765a0b go_type=aoe_unit go_created_func_name=game_object_created_network_unit 19:40:07.260 [Lua] [GameNetworkManager] game object was destroyed id=2068 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105469d02 19:40:09.257 [Lua] [GameNetworkManager] game object created go_id=1050, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:40:09.425 [Lua] [GameNetworkManager] game object created go_id=2070, owner_id=110000105469d02 go_type=aoe_unit go_created_func_name=game_object_created_network_unit 19:40:09.426 [Lua] [GameNetworkManager] game object created go_id=1051, owner_id=110000101765a0b go_type=aoe_unit go_created_func_name=game_object_created_network_unit 19:40:09.728 [Lua] [GameNetworkManager] game object was destroyed id=1050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 19:40:10.008 [Lua] [GameNetworkManager] game object created go_id=2071, owner_id=110000105469d02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:40:10.484 [Lua] [GameNetworkManager] game object was destroyed id=2071 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105469d02 19:40:11.275 [Lua] [GameNetworkManager] game object created go_id=1052, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:40:11.608 [Lua] [GameNetworkManager] game object was destroyed id=1052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 19:40:11.952 [Lua] [GameNetworkManager] game object created go_id=1053, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:40:12.047 [Lua] [GameNetworkManager] game object created go_id=2072, owner_id=110000105469d02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:40:12.470 [Lua] [GameNetworkManager] game object was destroyed id=2072 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105469d02 19:40:12.485 [Lua] [GameNetworkManager] game object was destroyed id=1053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 19:40:12.591 [Lua] [GameNetworkManager] game object created go_id=1054, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:40:13.120 [Lua] [GameNetworkManager] game object was destroyed id=1054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 19:40:13.234 [Lua] [GameNetworkManager] game object created go_id=1055, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:40:13.796 [Lua] [GameNetworkManager] game object was destroyed id=1055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 19:40:14.789 [Lua] [GameNetworkManager] game object created go_id=2073, owner_id=110000105469d02 go_type=aoe_unit go_created_func_name=game_object_created_network_unit 19:40:14.824 [Lua] [GameNetworkManager] game object created go_id=1056, owner_id=110000101765a0b go_type=aoe_unit go_created_func_name=game_object_created_network_unit 19:40:17.342 [Lua] Horde killed: ? 19:40:21.103 [Lua] [GameNetworkManager] game object created go_id=2074, owner_id=110000105469d02 go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit 19:40:21.103 [Lua] [GameNetworkManager] game object created go_id=2075, owner_id=110000105469d02 go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit 19:40:26.728 [EACServer] [20:40:26:727][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 19:40:30.553 [Lua] [GameNetworkManager] game object created go_id=1057, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:40:31.152 [Lua] [GameNetworkManager] game object was destroyed id=1057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 19:40:31.201 [Lua] [GameNetworkManager] game object was destroyed id=2075 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105469d02 19:40:31.201 [Lua] [GameNetworkManager] game object was destroyed id=2074 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105469d02 19:40:40.521 [Lua] [PackageManager] Load: wwise/one_handed_swords, DeusChestPreloadSystem, async-read, 19:40:40.521 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p, DeusChestPreloadSystem, async-read, 19:40:40.521 [Lua] [PackageManager] Load: wwise/one_handed_axes, DeusChestPreloadSystem, async-read, 19:40:40.521 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p, DeusChestPreloadSystem, async-read, 19:40:40.545 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p 19:40:40.545 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p 19:40:40.545 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p 19:40:40.580 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p 19:40:40.580 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p 19:40:41.054 [Lua] state dead despawn 19:40:41.072 [Lua] [GameNetworkManager] destroying game object with go_id=69 19:40:44.931 [Lua] [NetworkServer] Peer 110000105469d02 despawned player. 19:40:44.931 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000105469d02 19:40:44.932 [Lua] [GameNetworkManager] destroying game object with go_id=66 19:40:46.490 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x73156, position: 0 19:40:46.490 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x73156, position: 0 19:40:48.218 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x73156, position: 83264 19:40:55.741 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, DeusChestPreloadSystem, async-read, 19:40:55.764 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p 19:40:55.764 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p 19:41:06.477 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x73156, position: 0 19:41:06.477 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x73156, position: 0 19:41:06.703 [Lua] test 19:41:06.703 [Lua] PlayerManager:assign_unit_ownership Markus Kruber 1100001034ed953 2 19:41:06.705 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (0.94999999999999996) 19:41:06.705 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=391 19:41:07.859 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 16 will change to a manual source. 19:41:08.188 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x73156, position: 1042353 19:41:08.208 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x73156, position: 83264 19:41:08.248 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x73156, position: 1044609 19:41:10.654 [Lua] [GameNetworkManager] game object created go_id=2076, owner_id=110000105469d02 go_type=player_unit go_created_func_name=game_object_created_player_unit 19:41:10.654 [Lua] [NetworkServer] Peer 110000105469d02 spawned player. 19:41:10.655 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=396 19:41:10.655 [Lua] PlayerManager:assign_unit_ownership Arconis 110000105469d02 1 19:41:10.656 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (0.9370078444480896) 19:41:11.310 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_runed_01_3p, DeusChestPreloadSystem, async-read, 19:41:11.310 [Lua] [PackageManager] Load: wwise/throwing_axe, DeusChestPreloadSystem, async-read, 19:41:11.310 [Lua] [PackageManager] Load: units/weapons/player/wpn_invisible_weapon_3p, DeusChestPreloadSystem, async-read, 19:41:11.361 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_runed_01_3p 19:41:11.361 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_runed_01_3p 19:41:11.362 [Lua] [PackageManager] Queueing new asynch package: wwise/throwing_axe 19:41:11.399 [Lua] [PackageManager] Finished loading asynchronous package: wwise/throwing_axe 19:41:11.399 [Lua] [PackageManager] Force_load: wwise/throwing_axe 19:41:11.400 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_invisible_weapon_3p 19:41:11.425 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_invisible_weapon_3p 19:41:11.425 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_invisible_weapon_3p 19:41:22.290 [Lua] [NetworkServer] Peer 110000101765a0b despawned player. 19:41:22.290 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000101765a0b 19:41:22.291 [Lua] [GameNetworkManager] destroying game object with go_id=67 19:41:22.307 [Lua] Switching ConflictSettings: to: deus_skaven 19:41:22.307 [Lua] pacing=deus_default 19:41:22.307 [Lua] roaming=nil 19:41:22.307 [Lua] specials=deus_skaven 19:41:22.307 [Lua] contained_breeds=nil 19:41:22.307 [Lua] debug_color=orange 19:41:22.307 [Lua] disabled=false 19:41:22.307 [Lua] pack_spawning=skaven 19:41:22.307 [Lua] description=deus_conflict_director_skaven_chaos_name 19:41:22.307 [Lua] factions=nil 19:41:22.307 [Lua] boss=deus_skaven 19:41:22.307 [Lua] horde=deus_default 19:41:22.307 [Lua] name=deus_skaven 19:41:22.307 [Lua] intensity=deus_default 19:41:22.307 [Lua] --- 19:41:28.008 [Lua] [LevelTransitionHandler] set_next_level( lvl:morris_hub, mc:deus, gm:inn_deus, env:0, seed:0, conflict:disabled, lckd_director_funcs:{}, diff:normal diff_tweak:0 id:1862262400 lt:load_next_level) 19:41:28.008 [Lua] [NetworkServer] Entering post game 19:41:28.008 [Lua] [PeerSM] 1100001034ed953 :: on_exit InGame 19:41:28.008 [Lua] [PeerSM] 1100001034ed953 :: on_enter InPostGame 19:41:28.008 [Lua] [PeerSM] 110000105469d02 :: on_exit InGame 19:41:28.008 [Lua] [PeerSM] 110000105469d02 :: on_enter InPostGame 19:41:28.008 [Lua] [PeerSM] 110000101765a0b :: on_exit InGame 19:41:28.008 [Lua] [PeerSM] 110000101765a0b :: on_enter InPostGame 19:41:28.009 [Lua] gm_event_end_conditions_met false true 19:41:28.009 [Save] Saving `save_data` 19:41:28.009 [Lua] Game lost 19:41:28.012 [Save] Save done 19:41:28.012 [Save] Saving `save_data` 19:41:28.016 [Save] Save done 19:41:28.016 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 19:41:28.019 [Lua] generate_backend_stats 1100001034ed953:1 19:41:28.049 [Lua] PlayFabMirrorBase:_commit_internal nil 19:41:28.049 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 19:41:28.049 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 19:41:28.049 [Save] Saving `save_data` 19:41:28.052 [Save] Save done 19:41:28.055 [Lua] commit result success 14 19:41:28.055 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 55 19:41:28.055 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 19:41:28.055 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateEndOfLevelLoot 56 19:41:28.055 [Lua] [PackageManager] Load: resource_packages/chests_d4, global, sync-read, 19:41:28.150 [Lua] defeat table: 0000000009FED2A0 nil 19:41:28.158 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 55 19:41:28.800 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 55 19:41:28.809 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 56 7 19:41:28.980 [Lua] [PlayFabRequestQueue] EAC Enabled! 56 19:41:28.980 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 56 19:41:29.580 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateEndOfLevelLoot 56 19:41:29.580 [Save] Saving `save_data` 19:41:29.580 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 57 19:41:29.584 [Save] Save done 19:41:29.584 [Save] Saving `save_data` 19:41:29.589 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 57 19:41:29.590 [Save] Save done 19:41:29.750 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 57 19:41:35.906 [Lua] ConflictDirector - destroy all units 19:41:36.045 [Lua] [LevelTransitionHandler] promote_next_level_data 19:41:36.045 [Lua] TRANSITION nil nil load_next_level 19:41:36.045 [Lua] Transition type "load_next_level", is server: true 19:41:36.045 [Lua] [GameNetworkManager] Leaving game... 19:41:36.045 [Lua] [GameNetworkManager] Shutting down game session host. 19:41:36.045 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 19:41:36.045 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 19:41:36.046 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=336.66 19:41:36.054 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 19:41:36.836 [Lua] [PlayerSyncData] Game session is not initialized 19:41:36.836 [Lua] [PlayerSyncData] Game session is not initialized 19:41:36.836 [Lua] Set lobby begin: 19:41:36.836 [Lua] Lobby data twitch_enabled = false 19:41:36.836 [Lua] Lobby data selected_mission_id = journey_citadel 19:41:36.836 [Lua] Lobby data num_players = 3 19:41:36.836 [Lua] Lobby data difficulty_tweak = 7 19:41:36.836 [Lua] Lobby data host = 1100001034ed953 19:41:36.836 [Lua] Lobby data matchmaking_type = 2 19:41:36.836 [Lua] Lobby data is_private = true 19:41:36.836 [Lua] Lobby data match_started = true 19:41:36.836 [Lua] Lobby data difficulty = hardest 19:41:36.836 [Lua] Lobby data player_slot_1 = 110000101765a0b:1 19:41:36.837 [Lua] Lobby data player_slot_4 = 1100001034ed953:1 19:41:36.837 [Lua] Lobby data unique_server_name = Xanoth 19:41:36.837 [Lua] Lobby data quick_game = false 19:41:36.837 [Lua] Lobby data country_code = GB 19:41:36.837 [Lua] Lobby data matchmaking = false 19:41:36.837 [Lua] Lobby data power_level = 0 19:41:36.837 [Lua] Lobby data mission_id = sig_citadel_nurgle_path1 19:41:36.837 [Lua] Lobby data mechanism = deus 19:41:36.837 [Lua] Lobby data player_slot_5 = 0:0 19:41:36.837 [Lua] Lobby data player_slot_2 = 0:0 19:41:36.837 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 19:41:36.837 [Lua] Lobby data player_slot_3 = 110000105469d02:1 19:41:36.837 [Lua] Lobby data eac_authorized = true 19:41:36.837 [Lua] Set lobby end. 19:41:38.063 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 19:41:38.063 [Lua] [Managers] Calling function on all managers: 19:41:38.064 [Lua] PlayerManager:remove_player peer_id=1100001034ed953 1 19:41:38.064 [Lua] Clearing all global lookup lists 19:41:38.064 [Lua] [IngamePlayerListUI] - Destroy 19:41:38.064 [Lua] [EquipmentUI] - Destroy 19:41:38.064 [Lua] [AbilityUI] - Destroy 19:41:38.064 [Lua] [GamePadEquipmentUI] - Destroy 19:41:38.064 [Lua] [GamePadAbilityUI] - Destroy 19:41:38.065 [Lua] [IngameUI] destroy 19:41:38.065 [Lua] PlayerManager:remove_player peer_id=1100001034ed953 2 19:41:38.102 [Lua] [PackageManager] Unload: wwise/one_handed_axes, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 19:41:38.124 [Lua] [PackageManager] Unload: wwise/throwing_axe, DeusChestPreloadSystem 19:41:38.125 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_runed_01_3p, DeusChestPreloadSystem 19:41:38.125 [Lua] [PackageManager] Unload: wwise/one_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 19:41:38.125 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p, DeusChestPreloadSystem 19:41:38.126 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, DeusChestPreloadSystem 19:41:38.126 [Lua] [PackageManager] Unload: units/weapons/player/wpn_invisible_weapon_3p, DeusChestPreloadSystem 19:41:38.126 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p, DeusChestPreloadSystem 19:41:38.126 [Lua] [MOD][VMF][INFO] Removed 110000101765a0b from the VMF users list. 19:41:38.126 [Lua] PlayerManager:remove_player peer_id=110000101765a0b 1 19:41:38.127 [Lua] PlayerManager:remove_player peer_id=110000105469d02 1 19:41:38.205 [Lua] [Managers] Destroying manager group: 19:41:38.216 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 19:41:38.428 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader 19:41:38.429 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader 19:41:38.439 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader 19:41:38.439 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader 19:41:38.441 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader 19:41:38.444 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader 19:41:38.445 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader 19:41:38.446 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader 19:41:38.446 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 19:41:38.447 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader 19:41:38.449 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader 19:41:38.449 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader 19:41:38.452 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader 19:41:38.453 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader 19:41:38.454 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader 19:41:38.458 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader 19:41:38.459 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader 19:41:38.460 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader 19:41:38.464 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader 19:41:38.468 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader 19:41:38.470 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader 19:41:38.473 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader 19:41:38.474 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader 19:41:38.475 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader 19:41:38.477 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader 19:41:38.478 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader 19:41:38.480 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader 19:41:38.481 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader 19:41:38.484 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader 19:41:38.492 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader 19:41:38.493 [Lua] [PeerSM] 1100001034ed953 :: on_exit InPostGame 19:41:38.493 [Lua] [PeerSM] 1100001034ed953 :: on_enter Loading 19:41:38.493 [Lua] [PeerSM] 110000105469d02 :: on_exit InPostGame 19:41:38.493 [Lua] [PeerSM] 110000105469d02 :: on_enter Loading 19:41:38.493 [Lua] [PeerSM] 110000101765a0b :: on_exit InPostGame 19:41:38.493 [Lua] [PeerSM] 110000101765a0b :: on_enter Loading 19:41:38.493 [Lua] [Matchmaking] unregister rpcs 19:41:38.493 [Lua] ############### UNLOADING PACKAGES ############### 19:41:38.493 [Lua] [Managers] Calling function on all managers: 19:41:38.493 [Lua] [Managers] Destroying manager group: 19:41:38.493 [Lua] [Gamestate] Enter state StateLoading 19:41:38.500 [Lua] Found camera: end_screen_camera 19:41:38.500 [Lua] Found camera: end_screen_camera 19:41:38.500 [Lua] Found camera: end_screen_camera 19:41:38.500 [Lua] Found camera: end_screen_camera 19:41:38.500 [Lua] Found camera: end_screen_camera 19:41:38.500 [Lua] Found camera: end_screen_camera 19:41:38.500 [Lua] Found camera: end_screen_camera 19:41:38.500 [Lua] Found camera: end_screen_camera 19:41:38.500 [Lua] Found camera: end_screen_camera 19:41:38.500 [Lua] Found camera: end_screen_camera 19:41:38.500 [Lua] Found camera: end_screen_camera 19:41:38.500 [Lua] [EndViewState] Enter Substate EndViewStateSummary 19:41:38.502 [Lua] [Gamestate] Enter Substate StateLoadingRunning 19:41:38.502 [Lua] [Matchmaking] register rpcs 19:41:38.503 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 19:41:38.503 [Lua] registering RPCs 19:41:38.503 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 19:41:38.503 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 19:41:38.503 [Lua] Set lobby begin: 19:41:38.503 [Lua] Lobby data twitch_enabled = false 19:41:38.503 [Lua] Lobby data selected_mission_id = morris_hub 19:41:38.503 [Lua] Lobby data num_players = 3 19:41:38.503 [Lua] Lobby data difficulty_tweak = 7 19:41:38.503 [Lua] Lobby data host = 1100001034ed953 19:41:38.503 [Lua] Lobby data matchmaking_type = 3 19:41:38.503 [Lua] Lobby data is_private = true 19:41:38.503 [Lua] Lobby data match_started = true 19:41:38.504 [Lua] Lobby data difficulty = hardest 19:41:38.504 [Lua] Lobby data player_slot_1 = 110000101765a0b:1 19:41:38.504 [Lua] Lobby data player_slot_4 = 1100001034ed953:1 19:41:38.504 [Lua] Lobby data unique_server_name = Xanoth 19:41:38.504 [Lua] Lobby data quick_game = false 19:41:38.504 [Lua] Lobby data country_code = GB 19:41:38.504 [Lua] Lobby data matchmaking = false 19:41:38.504 [Lua] Lobby data power_level = 0 19:41:38.504 [Lua] Lobby data mission_id = morris_hub 19:41:38.504 [Lua] Lobby data mechanism = deus 19:41:38.504 [Lua] Lobby data player_slot_5 = 0:0 19:41:38.504 [Lua] Lobby data player_slot_2 = 0:0 19:41:38.504 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 19:41:38.504 [Lua] Lobby data player_slot_3 = 110000105469d02:1 19:41:38.504 [Lua] Lobby data eac_authorized = true 19:41:38.504 [Lua] Set lobby end. 19:41:38.504 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 19:41:38.531 [Lua] [PackageManager] Unload: units/weapons/player/wpn_es_deus_spear_01/wpn_es_deus_spear_01_3p, ProfileSynchronizer 19:41:38.532 [Lua] [PackageManager] Unload: wwise/repeating_handgun_pistol, ProfileSynchronizer 19:41:38.532 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold, ProfileSynchronizer 19:41:38.533 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1, ProfileSynchronizer 19:41:38.533 [Lua] [PackageManager] Unload: units/weapons/player/wpn_es_deus_shield_01/wpn_es_deus_shield_01_3p, ProfileSynchronizer 19:41:38.533 [Lua] [PackageManager] Unload: wwise/es_deus_01, ProfileSynchronizer 19:41:38.533 [Lua] [PackageManager] Unload: resource_packages/careers/es_mercenary, ProfileSynchronizer 19:41:38.535 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, ProfileSynchronizer 19:41:38.536 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1_3p, ProfileSynchronizer 19:41:38.536 [Lua] [PackageManager] Unload: units/weapons/player/wpn_es_deus_shield_01/wpn_es_deus_shield_01, ProfileSynchronizer 19:41:38.536 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh, ProfileSynchronizer 19:41:38.536 [Lua] [PackageManager] Unload: units/weapons/player/wpn_es_deus_spear_01/wpn_es_deus_spear_01, ProfileSynchronizer 19:41:38.536 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_02, ProfileSynchronizer 19:41:38.538 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens, async-read, prioritized 19:41:38.538 [Lua] [StateLoading] load_current_level 19:41:38.538 [Lua] [LevelTransitionHandler] load_current_level, loading morris_hub 0 19:41:38.538 [Umbra] Unload tome 19:41:38.538 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/sig_citadel/nurgle_path1, sig_citadel_nurgle_path1 19:41:38.543 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/sig_citadel/nurgle_common, sig_citadel_nurgle_path1 19:41:38.546 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/nurgle_common, sig_citadel_nurgle_path1 19:41:38.548 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/sig_citadel/path_common, sig_citadel_nurgle_path1 19:41:38.573 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/sig_citadel, sig_citadel_nurgle_path1 19:41:38.575 [Lua] [PackageManager] Unload: units/props/inn/deus/deus_chest_01, sig_citadel_nurgle_path1 19:41:38.596 [Lua] [PackageManager] Unload: resource_packages/dlcs/morris_ingame, sig_citadel_nurgle_path1 19:41:38.596 [Lua] [PackageManager] Load: resource_packages/levels/inn_dependencies, morris_hub, async-read, 19:41:38.596 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/morris_hub, morris_hub, async-read, 19:41:38.691 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_1 19:41:38.691 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_1 19:41:38.692 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn_dependencies 19:41:38.692 [Lua] Mechanism says: a client has initialized the mechanism! 110000105469d02 19:41:38.692 [Lua] ### Received rpc_level_load_started 19:41:38.692 [Lua] #### Has state machine: true, peer_id: 110000105469d02, level_session_id: 1862262400 19:41:38.767 [Lua] Mechanism says: a client has initialized the mechanism! 110000101765a0b 19:41:38.767 [Lua] ### Received rpc_level_load_started 19:41:38.767 [Lua] #### Has state machine: true, peer_id: 110000101765a0b, level_session_id: 1862262400 19:41:40.057 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn_dependencies 19:41:40.057 [Lua] [PackageManager] Force_load: resource_packages/levels/inn_dependencies 19:41:40.058 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/morris_hub 19:41:42.574 [Lua] ### Received rpc_level_loaded 19:41:42.574 [Lua] #### Has state machine: true, peer_id: 110000101765a0b, level_id: 228 19:41:42.574 [Lua] Peer 110000101765a0b has loaded the level and all enemies are loaded 19:41:42.575 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, ProfileSynchronizer, async-read, 19:41:42.575 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p, ProfileSynchronizer, async-read, 19:41:42.575 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p, ProfileSynchronizer, async-read, 19:41:42.575 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_02_t2/wpn_axe_02_t2_runed_01_3p, ProfileSynchronizer 19:41:42.575 [Lua] [PackageManager] Unload: wwise/one_handed_axes, ProfileSynchronizer 19:41:42.575 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, ProfileSynchronizer 19:41:42.576 [Lua] [PeerSM] 110000101765a0b :: on_exit Loading 19:41:42.576 [Lua] [PeerSM] 110000101765a0b :: on_enter LoadingProfilePackages 19:41:42.744 [Lua] ### Received rpc_level_loaded 19:41:42.744 [Lua] #### Has state machine: true, peer_id: 110000105469d02, level_id: 228 19:41:42.744 [Lua] Peer 110000105469d02 has loaded the level and all enemies are loaded 19:41:42.745 [Lua] [PeerSM] 110000105469d02 :: on_exit Loading 19:41:42.745 [Lua] [PeerSM] 110000105469d02 :: on_enter LoadingProfilePackages 19:41:42.846 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/morris_hub 19:41:42.846 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/morris_hub 19:41:42.847 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 19:41:42.863 [Lua] [LevelTransitionHandler] Level load completed! 19:41:42.863 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: morris_hub - level_seed: 0 - use_random_directors: false - conflict_director_name: disabled 19:41:42.863 [Lua] [EnemyPackageLoader] Load no enemies on this level 19:41:42.864 [Lua] [StateLoading] loadout_changed: true old_loadout: deus new_loadout: nil level_key: morris_hub game_mode: inn_deus 19:41:42.864 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC 19:41:42.864 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(1100001034ed953:1) 19:41:42.865 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING 19:41:42.881 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01, ProfileSynchronizer, async-read, 19:41:42.881 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_runed_01_3p, ProfileSynchronizer, async-read, 19:41:42.881 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_runed_01, ProfileSynchronizer, async-read, 19:41:42.881 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_runed_01_3p, ProfileSynchronizer, async-read, 19:41:42.881 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_runed_01, ProfileSynchronizer, async-read, 19:41:42.881 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, ProfileSynchronizer, async-read, 19:41:42.881 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_02_t2/wpn_we_dagger_02_t2_3p, ProfileSynchronizer 19:41:42.881 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_02_t2/wpn_we_dagger_02_t2, ProfileSynchronizer 19:41:42.881 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_3p, ProfileSynchronizer 19:41:42.882 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2, ProfileSynchronizer 19:41:42.882 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, ProfileSynchronizer 19:41:42.882 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01, ProfileSynchronizer 19:41:42.883 [Lua] ### Received rpc_level_loaded 19:41:42.883 [Lua] #### Has state machine: true, peer_id: 1100001034ed953, level_id: 228 19:41:42.883 [Lua] Peer 1100001034ed953 has loaded the level and all enemies are loaded 19:41:42.896 [Lua] [PeerSM] 1100001034ed953 :: on_exit Loading 19:41:42.896 [Lua] [PeerSM] 1100001034ed953 :: on_enter LoadingProfilePackages 19:41:42.932 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 19:41:42.932 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 19:41:42.932 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p 19:41:42.980 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p 19:41:42.980 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p 19:41:42.980 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p 19:41:43.068 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p 19:41:43.068 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p 19:41:43.070 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01 19:41:43.166 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01 19:41:43.166 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01 19:41:43.166 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_runed_01_3p 19:41:43.233 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_runed_01_3p 19:41:43.233 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_runed_01_3p 19:41:43.233 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_runed_01 19:41:43.334 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_runed_01 19:41:43.334 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_runed_01 19:41:43.334 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_runed_01_3p 19:41:43.369 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_runed_01_3p 19:41:43.369 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_runed_01_3p 19:41:43.369 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_runed_01 19:41:43.469 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_runed_01 19:41:43.469 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_runed_01 19:41:43.470 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p 19:41:43.503 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p 19:41:43.503 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p 19:41:43.504 [Lua] [PeerSM] 1100001034ed953 :: on_exit LoadingProfilePackages 19:41:43.504 [Lua] [PeerSM] 1100001034ed953 :: on_enter WaitingForEnterGame 19:41:43.504 [Lua] [PeerSM] 110000105469d02 :: on_exit LoadingProfilePackages 19:41:43.504 [Lua] [PeerSM] 110000105469d02 :: on_enter WaitingForEnterGame 19:41:43.504 [Lua] [PeerSM] 110000101765a0b :: on_exit LoadingProfilePackages 19:41:43.504 [Lua] [PeerSM] 110000101765a0b :: on_enter WaitingForEnterGame 19:41:43.505 [Lua] ### Received rpc_level_loaded 19:41:43.505 [Lua] #### Has state machine: false, peer_id: 1100001034ed953, level_id: 228 19:41:43.505 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE 19:41:43.505 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/morris_hub/world 19:41:43.518 [Lua] Async level spawning done 19:41:47.901 [Lua] min_height 91.160001754760742 19:41:54.450 [Lua] [EndViewState] Exit Substate EndViewStateSummary 19:41:54.450 [Lua] [PlayState] Enter Substate EndViewStateChest 19:42:04.279 [Lua] min_height 91.160001754760742 19:42:06.777 [Lua] [PlayState] Exit Substate EndViewStateChest 19:42:06.777 [Lua] [PlayState] Enter Substate EndViewStateScore 19:42:12.349 [Lua] [PlayState] Exit Substate EndViewStateScore 19:42:12.350 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 19:42:13.360 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 19:42:13.360 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 19:42:13.360 [Lua] [Matchmaking] unregister rpcs 19:42:13.360 [Lua] Set lobby begin: 19:42:13.360 [Lua] Lobby data twitch_enabled = false 19:42:13.360 [Lua] Lobby data selected_mission_id = morris_hub 19:42:13.361 [Lua] Lobby data num_players = 3 19:42:13.361 [Lua] Lobby data difficulty_tweak = 7 19:42:13.361 [Lua] Lobby data host = 1100001034ed953 19:42:13.361 [Lua] Lobby data matchmaking_type = 3 19:42:13.361 [Lua] Lobby data is_private = true 19:42:13.361 [Lua] Lobby data match_started = true 19:42:13.361 [Lua] Lobby data difficulty = hardest 19:42:13.361 [Lua] Lobby data player_slot_1 = 110000101765a0b:1 19:42:13.361 [Lua] Lobby data player_slot_4 = 1100001034ed953:1 19:42:13.361 [Lua] Lobby data unique_server_name = Xanoth 19:42:13.361 [Lua] Lobby data quick_game = false 19:42:13.361 [Lua] Lobby data country_code = GB 19:42:13.361 [Lua] Lobby data matchmaking = false 19:42:13.361 [Lua] Lobby data power_level = 0 19:42:13.361 [Lua] Lobby data mission_id = morris_hub 19:42:13.361 [Lua] Lobby data mechanism = deus 19:42:13.361 [Lua] Lobby data player_slot_5 = 0:0 19:42:13.361 [Lua] Lobby data player_slot_2 = 0:0 19:42:13.361 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 19:42:13.361 [Lua] Lobby data player_slot_3 = 110000105469d02:1 19:42:13.362 [Lua] Lobby data eac_authorized = true 19:42:13.362 [Lua] Set lobby end. 19:42:13.362 [Lua] [Managers] Destroying manager group: 19:42:13.362 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens 19:42:13.362 [Lua] [Gamestate] Enter StateIngame HOST 19:42:13.362 [Lua] [Managers] Calling function on all managers: 19:42:13.362 [Lua] <>level = morris_hub<> 19:42:13.363 [Lua] [StateIngame] Server ingame 19:42:13.365 [Lua] Set lobby begin: 19:42:13.365 [Lua] Lobby data twitch_enabled = false 19:42:13.366 [Lua] Lobby data selected_mission_id = morris_hub 19:42:13.366 [Lua] Lobby data num_players = 3 19:42:13.366 [Lua] Lobby data difficulty_tweak = 0 19:42:13.366 [Lua] Lobby data host = 1100001034ed953 19:42:13.366 [Lua] Lobby data matchmaking_type = 3 19:42:13.366 [Lua] Lobby data is_private = true 19:42:13.366 [Lua] Lobby data match_started = true 19:42:13.366 [Lua] Lobby data difficulty = normal 19:42:13.366 [Lua] Lobby data player_slot_1 = 110000101765a0b:1 19:42:13.366 [Lua] Lobby data player_slot_4 = 1100001034ed953:1 19:42:13.366 [Lua] Lobby data unique_server_name = Xanoth 19:42:13.366 [Lua] Lobby data quick_game = false 19:42:13.367 [Lua] Lobby data country_code = GB 19:42:13.367 [Lua] Lobby data matchmaking = false 19:42:13.367 [Lua] Lobby data power_level = 0 19:42:13.367 [Lua] Lobby data mission_id = morris_hub 19:42:13.367 [Lua] Lobby data mechanism = deus 19:42:13.367 [Lua] Lobby data player_slot_5 = 0:0 19:42:13.367 [Lua] Lobby data player_slot_2 = 0:0 19:42:13.367 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 19:42:13.367 [Lua] Lobby data player_slot_3 = 110000105469d02:1 19:42:13.367 [Lua] Lobby data eac_authorized = true 19:42:13.367 [Lua] Set lobby end. 19:42:13.367 [Lua] [Matchmaking] register rpcs 19:42:13.367 [Lua] GameNetworkManager:init... creating game session 19:42:13.367 [Lua] Host GameSession.make_game_session_host with session: 19:42:13.367 [Lua] [GameNetworkManager] Setting pong timeout to 60 19:42:13.368 [Lua] [GameNetworkManager] My own peer_id = 1100001034ed953 19:42:13.368 [Lua] [GameNetworkManager] self.is_server = true 19:42:13.368 [Network] Setting artificial MTU limit to 65536 19:42:13.379 [Lua] Switching ConflictSettings: to: disabled 19:42:13.379 [Lua] pacing=disabled 19:42:13.379 [Lua] roaming=nil 19:42:13.379 [Lua] specials=disabled 19:42:13.379 [Lua] debug_color=black 19:42:13.380 [Lua] pack_spawning=disabled 19:42:13.380 [Lua] contained_breeds=nil 19:42:13.380 [Lua] disabled=true 19:42:13.380 [Lua] boss=disabled 19:42:13.380 [Lua] horde=disabled 19:42:13.380 [Lua] name=disabled 19:42:13.380 [Lua] intensity=disabled 19:42:13.380 [Lua] --- 19:42:13.380 [Lua] [LevelAnalysis] set_random_seed( 0) 19:42:13.383 [Lua] [AIInterestPointSystem] Level Seed: 0 19:42:13.383 [Lua] 19:42:13.383 [Lua] [entity_system_bag] = table 19:42:13.383 [Lua] [entity_system_bag] = metatable 19:42:13.383 [Lua] [startup_data] = table 19:42:13.383 [Lua] [entity_manager] = table 19:42:13.383 [Lua] [entity_manager] = metatable 19:42:13.383 [Lua] [unit_spawner] = table 19:42:13.383 [Lua] [unit_spawner] = metatable 19:42:13.383 [Lua] [unit_storage] = table 19:42:13.383 [Lua] [unit_storage] = metatable 19:42:13.383 [Lua] [dice_keeper] = table 19:42:13.383 [Lua] [dice_keeper] = metatable 19:42:13.383 [Lua] [is_server] = true (boolean) 19:42:13.383 [Lua] [world] = [World] 19:42:13.383 [Lua] [system_api] = table 19:42:13.383 [Lua] [entity_system] = table 19:42:13.383 [Lua] [entity_system] = metatable 19:42:13.383 [Lua] [network_lobby] = table 19:42:13.383 [Lua] [network_lobby] = metatable 19:42:13.383 [Lua] [profile_synchronizer] = table 19:42:13.383 [Lua] [profile_synchronizer] = metatable 19:42:13.383 [Lua] [level_transition_handler] = table 19:42:13.383 [Lua] [level_transition_handler] = metatable 19:42:13.383 [Lua] [num_local_human_players] = 1 (number) 19:42:13.383 [Lua] [statistics_db] = table 19:42:13.383 [Lua] [statistics_db] = metatable 19:42:13.383 [Lua] [network_server] = table 19:42:13.383 [Lua] [network_server] = metatable 19:42:13.383 [Lua] [input_manager] = table 19:42:13.383 [Lua] [input_manager] = metatable 19:42:13.383 [Lua] [network_clock] = table 19:42:13.383 [Lua] [network_clock] = metatable 19:42:13.383 [Lua] [network_transmit] = table 19:42:13.383 [Lua] [network_transmit] = metatable 19:42:13.383 [Lua] [free_flight_manager] = table 19:42:13.383 [Lua] [free_flight_manager] = metatable 19:42:13.383 [Lua] [network_manager] = table 19:42:13.383 [Lua] [network_manager] = metatable 19:42:13.383 [Lua] [network_event_delegate] = table 19:42:13.383 [Lua] [network_event_delegate] = metatable 19:42:13.383 [Lua] 19:42:13.383 [Lua] ignoring extension VersusVolumeObjectiveExtension 19:42:13.383 [Lua] ignoring extension VersusInteractObjectiveExtension 19:42:13.383 [Lua] ignoring extension VersusPayloadObjectiveExtension 19:42:13.383 [Lua] ignoring extension VersusSocketObjectiveExtension 19:42:13.383 [Lua] ignoring extension VersusTargetObjectiveExtension 19:42:13.383 [Lua] ignoring extension VersusMissionObjectiveExtension 19:42:13.384 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 19:42:13.389 [Lua] [AchievementManager] Achievements using the steam platform 19:42:13.389 [Lua] PlayerManager:add_player player_1 19:42:13.417 [Lua] [StateIngame] Level seed: 0 19:42:13.419 [Lua] [LevelAnalysis] set_random_seed( 0) 19:42:13.420 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 19:42:13.420 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 19:42:13.421 [Lua] [IngameUI] init 19:42:13.436 [SteamVoipClient] select_out(1100001034ed953, off) 19:42:13.436 [SteamVoipClient] select_out(110000105469d02, off) 19:42:13.442 [Lua] cb_razer_chroma_setup 19:42:13.466 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_aligner"]["scale"] [0] =[C]: in function callstack [1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override [2] @scripts/ui/ui_scenegraph.lua:154: in function scenegraph_visit_node [3] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node [4] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node [5] @scripts/ui/ui_scenegraph.lua:176: in function hook_chain [6] @scripts/mods/vmf/modules/core/hooks.lua:180: in function init_scenegraph [7] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2841: in function create_ui_elements [8] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init [9] @foundation/scripts/util/class.lua:62:in function [10] =[C]: in function xpcall [11] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call [12] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function [13] =[C]: in function pcall [14] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc [15] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function [16] =[C]: in function xpcall [17] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr [18] @scripts/mods/vmf/modules/core/hooks.lua:165:in function [19] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init [20] @foundation/scripts/util/class.lua:62: in function new [21] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui [22] @scripts/game_state/state_ingame_running.lua:173: in function on_enter [23] @foundation/scripts/util/state_machine.lua:127: in function _change_state [24] @scripts/game_state/game_state_machine.lua:18: in function _change_state [25] @foundation/scripts/util/state_machine.lua:95: in function init [26] @scripts/game_state/game_state_machine.lua:7: in function init [27] @foundation/scripts/util/class.lua:62: in function new [28] @scripts/game_state/state_ingame.lua:426: in function on_enter [29] @foundation/scripts/util/state_machine.lua:127: in function _change_state [30] @scripts/game_state/game_state_machine.lua:18: in function _change_state [31] @foundation/scripts/util/state_machine.lua:144: in function update [32] @scripts/boot.lua:865: in function game_update [33] @scripts/boot.lua:628:in function [1] node = table: 000000000D3FEAD0; node_def = table: 00000000193AF5A0; k = "scale"; v = "fit" [2] scenegraph = table: 000000000D5EC430; scenegraph_def = table: 00000000193D3300; name = "sg_aligner"; node_def = table: 00000000193AF5A0; parent_name = "sg_root"; parent = table: 000000000D5EC520; parent_world_position = table: 000000000D5EC550; local_position = table: 000000000D3FEA40; size = table: 000000000D3FEA90; node = table: 000000000D3FEAD0 [3] scenegraph = table: 000000000D5EC430; scenegraph_def = table: 00000000193D3300; name = "sg_background_settings_list"; node_def = table: 00000000196043D0; parent_name = "sg_aligner"; parent = nil [4] scenegraph = table: 000000000D5EC430; scenegraph_def = table: 00000000193D3300; name = "sg_settings_list_mask"; node_def = table: 00000000196047C0; parent_name = "sg_background_settings_list"; parent = nil [5] scenegraph_def = table: 00000000193D3300; scenegraph = table: 000000000D5EC430; name = "sg_settings_list_mask"; node = table: 00000000196047C0 [6] hook_chain = [function] [7] self = table: 0000000012F3F730 [8] self = table: 0000000012F3F730; ingame_ui_context = table: 000000000E2DF9E0; input_manager = table: 000000001257A060; world = [World] [9] self = table: 000000001ACFAC40; object = table: 0000000012F3F730 [11] mod = table: 0000000000DE1B00; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function] [12] view_name = "vmf_options_view"; view_settings = table: 000000001AD44110; mod = table: 0000000000DE1B00; init_view_function = [function]; transitions = table: 000000001AD6A270; blocked_transitions = table: 000000001AD6A2E0 [14] mod = table: 0000000012E16F80; error_prefix_data = table: 0000000012F3F6F0; func = [function] [15] self = table: 0000000012E16F80; view_name = "vmf_options_view"; _ = table: 000000001ADF4770 [17] mod = table: 0000000000DE1B00; error_prefix_data = "(safe_hook)"; func = [function] [19] hook_chain = [function]; num_values = 0; values = table: 0000000012F3F6B0; safe_hooks = table: 0000000002FB6D50; i = 1 [20] self = table: 000000001AD25390; object = table: 0000000012E16F80 [21] self = table: 0000000012529750; ingame_ui_context = table: 000000000E2DF9E0 [22] self = table: 0000000012529750; params = table: 0000000016504190; viewport_name = "player_1"; input_manager = table: 000000001257A060; input_source = table: 000000000A223670; player_manager = table: 0000000003561AF0; peer_id = "1100001034ed953"; local_player_id = 1; player = table: 0000000017825CC0; stats_id = "1100001034ed953:1"; entity_manager = table: 00000000192A7E10; camera_system = table: 000000000FA32B20; outline_system = table: 000000000AF06E00; fade_system = table: 0000000000FDEA40; sound_sector_system = table: 00000000161C39F0; sound_environment_system = table: 0000000011D144C0; event_manager = table: 000000000CB5F660; level_key = "morris_hub"; world_manager = table: 0000000002F40560; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 000000000E2DF9E0 [23] self = table: 00000000165041C0; new_state = table: 0000000018BD9720; params = table: 0000000016504190; scope_name = "StateInGameRunning:on_enter" [24] self = table: 00000000165041C0; new_state = table: 0000000018BD9720; notify = nil; old_state = nil [25] self = table: 00000000165041C0; parent = table: 000000000CB87F40; start_state = table: 0000000018BD9720; params = table: 0000000016504190; profiling_debugging_enabled = true ... [7] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 000000000BE26C80; ingame_ui = table: 0000000012E16F80; definitions = table: 0000000012F3F7A0; input_manager = table: 000000001257A060; max_setting_list_offset_y = 3640; wwise_world = [WwiseWorld]; render_settings = table: 0000000012F3F870; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 4640; settings_list_size_y = 4640; settings_list_widgets = table: 0000000017853510; menu_widgets = table: 000000000297AAE0; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true; [8] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 000000000BE26C80; ingame_ui = table: 0000000012E16F80; definitions = table: 0000000012F3F7A0; input_manager = table: 000000001257A060; max_setting_list_offset_y = 3640; wwise_world = [WwiseWorld]; render_settings = table: 0000000012F3F870; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 4640; settings_list_size_y = 4640; settings_list_widgets = table: 0000000017853510; menu_widgets = table: 000000000297AAE0; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true; [9] ___is_class_metatable___ = true; __index = table: 000000001ACFAC40; [15] fps = 0; world_manager = table: 0000000002F40560; ingame_hud = table: 00000000035FA9D0; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 000000000BE26C80; telemetry_time_view_enter = 0; input_manager = table: 000000001257A060; profile_synchronizer = table: 000000000080CFB0; blocked_transitions = table: 000000001AD25220; motd_ui = table: 00000000168ADA10; cutscene_system = table: 0000000002BD5690; text_popup_ui = table: 0000000018B1F890; local_player_id = 1; unlock_manager = table: 00000000033ACEB0; last_resolution_y = 1080; motd_loading = false; end_screen = table: 000000000BEBAD20; world = [World]; camera_manager = table: 0000000015F4D980; _profile_requester = table: 0000000000826BD0; ingame_ui_context = table: 000000000E2DF9E0; _fps_cooldown = 0; views = table: 00000000154808D0; wwise_world = [WwiseWorld]; mean_dt = 0; ui_top_renderer = table: 0000000012031D30; is_in_inn = true; hotkey_mapping = table: 000000001AD24140; _player = table: 0000000017825CC0; weave_onboarding = table: 0000000015382C90; popup_handler = table: 0000000018B1F6E0; peer_id = "1100001034ed953"; network_event_delegate = table: 00000000163BFB50; [20] ___is_class_metatable___ = true; __index = table: 000000001AD25390; [21] world_name = "level_world"; network_server = table: 0000000000763610; local_player_id = 1; parent = table: 000000000CB87F40; _booted_eac_untrusted = false; statistics_db = table: 00000000177FD1A0; is_server = true; _lobby_host = table: 000000000075D290; world = [World]; _network_options = table: 0000000018D2DE00; is_in_tutorial = false; input_manager = table: 000000001257A060; profile_synchronizer = table: 000000000080CFB0; is_in_inn = true; ingame_ui_context = table: 000000000E2DF9E0; end_conditions_met = false; player = table: 0000000017825CC0; free_flight_manager = table: 0000000003561E10; viewport_name = "player_1"; network_event_delegate = table: 00000000163BFB50; [22] world_name = "level_world"; network_server = table: 0000000000763610; local_player_id = 1; parent = table: 000000000CB87F40; _booted_eac_untrusted = false; statistics_db = table: 00000000177FD1A0; is_server = true; _lobby_host = table: 000000000075D290; world = [World]; _network_options = table: 0000000018D2DE00; is_in_tutorial = false; input_manager = table: 000000001257A060; profile_synchronizer = table: 000000000080CFB0; is_in_inn = true; ingame_ui_context = table: 000000000E2DF9E0; end_conditions_met = false; player = table: 0000000017825CC0; free_flight_manager = table: 0000000003561E10; viewport_name = "player_1"; network_event_delegate = table: 00000000163BFB50; [23] _params = table: 0000000016504190; _profiling_debugging_enabled = true; _parent = table: 000000000CB87F40; _state = table: 0000000012529750; [24] _params = table: 0000000016504190; _profiling_debugging_enabled = true; _parent = table: 000000000CB87F40; _state = table: 0000000012529750; [25] _params = table: 0000000016504190; _profiling_debugging_enabled = true; _parent = table: 000000000CB87F40; _state = table: 0000000012529750; [26] _params = table: 0000000016504190; _profiling_debugging_enabled = true; _parent = table: 000000000CB87F40; _state = table: 0000000012529750; [27] ___is_class_metatable___ = true; __index = table: 000000000312C220; super = table: 00000000000B2CB0; [28] world_name = "level_world"; entity_system_bag = table: 0000000016D00770; network_server = table: 0000000000763610; entity_system = table: 0000000011797460; parent = table: 0000000000094F10; _level_flow_events = table: 0000000003646620; viewport_name = "player_1"; is_server = true; _called_level_flow_events = false; is_in_tutorial = false; input_manager = table: 000000001257A060; profile_synchronizer = table: 000000000080CFB0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "1100001034ed953"; level = [Level]; network_timer_handler = table: 0000000001DC66F0; machines = table: 0000000016E62130; network_event_delegate = table: 00000000163BFB50; free_flight_manager = table: 0000000003561E10; network_transmit = table: 00000000008291A0; level_key = "morris_hub"; game_mode_key = "inn_deus"; is_in_inn = true; statistics_db = table: 00000000177FD1A0; _lobby_host = table: 000000000075D290; dice_keeper = table: 000000000D404A60; network_clock = table: 000000000D712090; _debug_gui_immediate = [Gui]; _quit_game = false; [29] _params = table: 0000000004B4B610; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094F10; _state = table: 000000000CB87F40; [30] _params = table: 0000000004B4B610; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094F10; _state = table: 000000000CB87F40; [31] _params = table: 0000000004B4B610; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094F10; _state = table: 000000000CB87F40; [32] startup_package_handles = table: 00000000000994D0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000098BC0; flow_return_table = table: 0000000000094F40; _machine = table: 0000000004B4D1A0; startup_timer = 4.5389176594326273; has_booted = true; loading_context = table: 00000000122EC980; 19:42:13.468 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_settings_list_start_2nd_layer"]["offset"] [0] =[C]: in function callstack [1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override [2] @scripts/ui/ui_scenegraph.lua:116: in function scenegraph_visit_node [3] @scripts/ui/ui_scenegraph.lua:176: in function hook_chain [4] @scripts/mods/vmf/modules/core/hooks.lua:180: in function init_scenegraph [5] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2842: in function create_ui_elements [6] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init [7] @foundation/scripts/util/class.lua:62:in function [8] =[C]: in function xpcall [9] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call [10] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function [11] =[C]: in function pcall [12] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc [13] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function [14] =[C]: in function xpcall [15] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr [16] @scripts/mods/vmf/modules/core/hooks.lua:165:in function [17] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init [18] @foundation/scripts/util/class.lua:62: in function new [19] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui [20] @scripts/game_state/state_ingame_running.lua:173: in function on_enter [21] @foundation/scripts/util/state_machine.lua:127: in function _change_state [22] @scripts/game_state/game_state_machine.lua:18: in function _change_state [23] @foundation/scripts/util/state_machine.lua:95: in function init [24] @scripts/game_state/game_state_machine.lua:7: in function init [25] @foundation/scripts/util/class.lua:62: in function new [26] @scripts/game_state/state_ingame.lua:426: in function on_enter [27] @foundation/scripts/util/state_machine.lua:127: in function _change_state [28] @scripts/game_state/game_state_machine.lua:18: in function _change_state [29] @foundation/scripts/util/state_machine.lua:144: in function update [30] @scripts/boot.lua:865: in function game_update [31] @scripts/boot.lua:628:in function [1] node = table: 000000001778AD30; node_def = table: 000000000D5EC250; k = "offset"; v = table: 000000000D5EC310 [2] scenegraph = table: 000000001778AC70; scenegraph_def = table: 0000000012F3F7D0; name = "sg_settings_list_start_2nd_layer"; node_def = table: 000000000D5EC250; parent_name = nil; local_position = table: 000000001778ACE0; node = table: 000000001778AD30 [3] scenegraph_def = table: 0000000012F3F7D0; scenegraph = table: 000000001778AC70; name = "sg_settings_list_start_2nd_layer"; node = table: 000000000D5EC250 [4] hook_chain = [function] [5] self = table: 0000000012F3F730 [6] self = table: 0000000012F3F730; ingame_ui_context = table: 000000000E2DF9E0; input_manager = table: 000000001257A060; world = [World] [7] self = table: 000000001ACFAC40; object = table: 0000000012F3F730 [9] mod = table: 0000000000DE1B00; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function] [10] view_name = "vmf_options_view"; view_settings = table: 000000001AD44110; mod = table: 0000000000DE1B00; init_view_function = [function]; transitions = table: 000000001AD6A270; blocked_transitions = table: 000000001AD6A2E0 [12] mod = table: 0000000012E16F80; error_prefix_data = table: 0000000012F3F6F0; func = [function] [13] self = table: 0000000012E16F80; view_name = "vmf_options_view"; _ = table: 000000001ADF4770 [15] mod = table: 0000000000DE1B00; error_prefix_data = "(safe_hook)"; func = [function] [17] hook_chain = [function]; num_values = 0; values = table: 0000000012F3F6B0; safe_hooks = table: 0000000002FB6D50; i = 1 [18] self = table: 000000001AD25390; object = table: 0000000012E16F80 [19] self = table: 0000000012529750; ingame_ui_context = table: 000000000E2DF9E0 [20] self = table: 0000000012529750; params = table: 0000000016504190; viewport_name = "player_1"; input_manager = table: 000000001257A060; input_source = table: 000000000A223670; player_manager = table: 0000000003561AF0; peer_id = "1100001034ed953"; local_player_id = 1; player = table: 0000000017825CC0; stats_id = "1100001034ed953:1"; entity_manager = table: 00000000192A7E10; camera_system = table: 000000000FA32B20; outline_system = table: 000000000AF06E00; fade_system = table: 0000000000FDEA40; sound_sector_system = table: 00000000161C39F0; sound_environment_system = table: 0000000011D144C0; event_manager = table: 000000000CB5F660; level_key = "morris_hub"; world_manager = table: 0000000002F40560; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 000000000E2DF9E0 [21] self = table: 00000000165041C0; new_state = table: 0000000018BD9720; params = table: 0000000016504190; scope_name = "StateInGameRunning:on_enter" [22] self = table: 00000000165041C0; new_state = table: 0000000018BD9720; notify = nil; old_state = nil [23] self = table: 00000000165041C0; parent = table: 000000000CB87F40; start_state = table: 0000000018BD9720; params = table: 0000000016504190; profiling_debugging_enabled = true [24] self = table: 00000000165041C0; parent = table: 000000000CB87F40; start_state = table: 0000000018BD9720; params = table: 0000000016504190; profiling_debugging_enabled = true [25] self = table: 000000000312C220; object = table: 00000000165041C0 ... [5] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 000000000297AAE0; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 000000000BE26C80; ingame_ui = table: 0000000012E16F80; definitions = table: 0000000012F3F7A0; input_manager = table: 000000001257A060; wwise_world = [WwiseWorld]; render_settings = table: 0000000012F3F870; original_settings_list_size_y = 4640; max_setting_list_offset_y = 3640; current_setting_list_offset_y = 0; settings_list_widgets = table: 0000000017853510; settings_list_size_y = 4640; ui_scenegraph = table: 000000000D5EC430; is_setting_changes_applied_immidiately = true; [6] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 000000000297AAE0; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 000000000BE26C80; ingame_ui = table: 0000000012E16F80; definitions = table: 0000000012F3F7A0; input_manager = table: 000000001257A060; wwise_world = [WwiseWorld]; render_settings = table: 0000000012F3F870; original_settings_list_size_y = 4640; max_setting_list_offset_y = 3640; current_setting_list_offset_y = 0; settings_list_widgets = table: 0000000017853510; settings_list_size_y = 4640; ui_scenegraph = table: 000000000D5EC430; is_setting_changes_applied_immidiately = true; [7] ___is_class_metatable___ = true; __index = table: 000000001ACFAC40; [13] fps = 0; world_manager = table: 0000000002F40560; ingame_hud = table: 00000000035FA9D0; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 000000000BE26C80; telemetry_time_view_enter = 0; input_manager = table: 000000001257A060; profile_synchronizer = table: 000000000080CFB0; blocked_transitions = table: 000000001AD25220; motd_ui = table: 00000000168ADA10; cutscene_system = table: 0000000002BD5690; text_popup_ui = table: 0000000018B1F890; local_player_id = 1; unlock_manager = table: 00000000033ACEB0; last_resolution_y = 1080; motd_loading = false; end_screen = table: 000000000BEBAD20; world = [World]; camera_manager = table: 0000000015F4D980; _profile_requester = table: 0000000000826BD0; ingame_ui_context = table: 000000000E2DF9E0; _fps_cooldown = 0; views = table: 00000000154808D0; wwise_world = [WwiseWorld]; mean_dt = 0; ui_top_renderer = table: 0000000012031D30; is_in_inn = true; hotkey_mapping = table: 000000001AD24140; _player = table: 0000000017825CC0; weave_onboarding = table: 0000000015382C90; popup_handler = table: 0000000018B1F6E0; peer_id = "1100001034ed953"; network_event_delegate = table: 00000000163BFB50; [18] ___is_class_metatable___ = true; __index = table: 000000001AD25390; [19] world_name = "level_world"; network_server = table: 0000000000763610; local_player_id = 1; parent = table: 000000000CB87F40; _booted_eac_untrusted = false; statistics_db = table: 00000000177FD1A0; is_server = true; _lobby_host = table: 000000000075D290; world = [World]; _network_options = table: 0000000018D2DE00; is_in_tutorial = false; input_manager = table: 000000001257A060; profile_synchronizer = table: 000000000080CFB0; is_in_inn = true; ingame_ui_context = table: 000000000E2DF9E0; end_conditions_met = false; player = table: 0000000017825CC0; free_flight_manager = table: 0000000003561E10; viewport_name = "player_1"; network_event_delegate = table: 00000000163BFB50; [20] world_name = "level_world"; network_server = table: 0000000000763610; local_player_id = 1; parent = table: 000000000CB87F40; _booted_eac_untrusted = false; statistics_db = table: 00000000177FD1A0; is_server = true; _lobby_host = table: 000000000075D290; world = [World]; _network_options = table: 0000000018D2DE00; is_in_tutorial = false; input_manager = table: 000000001257A060; profile_synchronizer = table: 000000000080CFB0; is_in_inn = true; ingame_ui_context = table: 000000000E2DF9E0; end_conditions_met = false; player = table: 0000000017825CC0; free_flight_manager = table: 0000000003561E10; viewport_name = "player_1"; network_event_delegate = table: 00000000163BFB50; [21] _params = table: 0000000016504190; _profiling_debugging_enabled = true; _parent = table: 000000000CB87F40; _state = table: 0000000012529750; [22] _params = table: 0000000016504190; _profiling_debugging_enabled = true; _parent = table: 000000000CB87F40; _state = table: 0000000012529750; [23] _params = table: 0000000016504190; _profiling_debugging_enabled = true; _parent = table: 000000000CB87F40; _state = table: 0000000012529750; [24] _params = table: 0000000016504190; _profiling_debugging_enabled = true; _parent = table: 000000000CB87F40; _state = table: 0000000012529750; [25] ___is_class_metatable___ = true; __index = table: 000000000312C220; super = table: 00000000000B2CB0; [26] world_name = "level_world"; entity_system_bag = table: 0000000016D00770; network_server = table: 0000000000763610; entity_system = table: 0000000011797460; parent = table: 0000000000094F10; _level_flow_events = table: 0000000003646620; viewport_name = "player_1"; is_server = true; _called_level_flow_events = false; is_in_tutorial = false; input_manager = table: 000000001257A060; profile_synchronizer = table: 000000000080CFB0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "1100001034ed953"; level = [Level]; network_timer_handler = table: 0000000001DC66F0; machines = table: 0000000016E62130; network_event_delegate = table: 00000000163BFB50; free_flight_manager = table: 0000000003561E10; network_transmit = table: 00000000008291A0; level_key = "morris_hub"; game_mode_key = "inn_deus"; is_in_inn = true; statistics_db = table: 00000000177FD1A0; _lobby_host = table: 000000000075D290; dice_keeper = table: 000000000D404A60; network_clock = table: 000000000D712090; _debug_gui_immediate = [Gui]; _quit_game = false; [27] _params = table: 0000000004B4B610; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094F10; _state = table: 000000000CB87F40; [28] _params = table: 0000000004B4B610; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094F10; _state = table: 000000000CB87F40; [29] _params = table: 0000000004B4B610; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094F10; _state = table: 000000000CB87F40; [30] startup_package_handles = table: 00000000000994D0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000098BC0; flow_return_table = table: 0000000000094F40; _machine = table: 0000000004B4D1A0; startup_timer = 4.5389176594326273; has_booted = true; loading_context = table: 00000000122EC980; 19:42:13.481 [Lua] [Matchmaking] Cancelling matchmaking 19:42:13.481 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 19:42:13.482 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 19:42:13.482 [Lua] Set lobby begin: 19:42:13.482 [Lua] Lobby data twitch_enabled = false 19:42:13.482 [Lua] Lobby data selected_mission_id = morris_hub 19:42:13.482 [Lua] Lobby data num_players = 3 19:42:13.482 [Lua] Lobby data difficulty_tweak = 0 19:42:13.482 [Lua] Lobby data host = 1100001034ed953 19:42:13.482 [Lua] Lobby data matchmaking_type = 3 19:42:13.482 [Lua] Lobby data is_private = true 19:42:13.482 [Lua] Lobby data match_started = true 19:42:13.483 [Lua] Lobby data difficulty = normal 19:42:13.483 [Lua] Lobby data player_slot_1 = 110000101765a0b:1 19:42:13.483 [Lua] Lobby data player_slot_4 = 1100001034ed953:1 19:42:13.483 [Lua] Lobby data unique_server_name = Xanoth 19:42:13.483 [Lua] Lobby data quick_game = false 19:42:13.483 [Lua] Lobby data country_code = GB 19:42:13.483 [Lua] Lobby data matchmaking = false 19:42:13.483 [Lua] Lobby data power_level = 835 19:42:13.483 [Lua] Lobby data mission_id = morris_hub 19:42:13.483 [Lua] Lobby data mechanism = deus 19:42:13.483 [Lua] Lobby data player_slot_5 = 0:0 19:42:13.483 [Lua] Lobby data player_slot_2 = 0:0 19:42:13.483 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 19:42:13.483 [Lua] Lobby data player_slot_3 = 110000105469d02:1 19:42:13.484 [Lua] Lobby data eac_authorized = true 19:42:13.484 [Lua] Set lobby end. 19:42:13.484 [Lua] CurrentConflictSettings disabled 19:42:13.484 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY 19:42:13.485 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 19:42:13.485 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn deus_potions pickups 19:42:13.485 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=3 19:42:13.485 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 19:42:13.485 [Lua] [Managers] Calling function on all managers: 19:42:13.485 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 19:42:13.493 [Lua] [PeerSM] 1100001034ed953 :: on_exit WaitingForEnterGame 19:42:13.493 [Lua] [PeerSM] 1100001034ed953 :: on_enter WaitingForGameObjectSync 19:42:13.510 [Lua] [PeerSM] 1100001034ed953 :: on_exit WaitingForGameObjectSync 19:42:13.510 [Lua] [PeerSM] 1100001034ed953 :: on_enter WaitingForPlayers 19:42:13.552 [Lua] [PeerSM] 110000105469d02 :: on_exit WaitingForEnterGame 19:42:13.552 [Lua] [PeerSM] 110000105469d02 :: on_enter WaitingForGameObjectSync 19:42:13.561 [Lua] [NetworkServer] Game_object_sync_done for peer 110000105469d02 19:42:13.563 [Lua] PlayerManager:add_remote_player 110000105469d02 19:42:13.563 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=4 19:42:13.563 [Lua] RemotePlayer:create_game_object( ) 4 19:42:13.577 [Lua] [PeerSM] 110000105469d02 :: on_exit WaitingForGameObjectSync 19:42:13.577 [Lua] [PeerSM] 110000105469d02 :: on_enter WaitingForPlayers 19:42:13.595 [Lua] [PeerSM] 110000101765a0b :: on_exit WaitingForEnterGame 19:42:13.595 [Lua] [PeerSM] 110000101765a0b :: on_enter WaitingForGameObjectSync 19:42:13.603 [Lua] [NetworkServer] Game_object_sync_done for peer 110000101765a0b 19:42:13.606 [Lua] PlayerManager:add_remote_player 110000101765a0b 19:42:13.606 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=5 19:42:13.606 [Lua] RemotePlayer:create_game_object( ) 5 19:42:13.622 [Lua] [PeerSM] 110000101765a0b :: on_exit WaitingForGameObjectSync 19:42:13.622 [Lua] [PeerSM] 110000101765a0b :: on_enter WaitingForPlayers 19:42:13.627 [Lua] [PeerSM] 1100001034ed953 :: on_exit WaitingForPlayers 19:42:13.627 [Lua] [PeerSM] 1100001034ed953 :: on_enter InGame 19:42:13.627 [Lua] [PeerSM] 110000105469d02 :: on_exit WaitingForPlayers 19:42:13.627 [Lua] [PeerSM] 110000105469d02 :: on_enter InGame 19:42:13.627 [Lua] [PeerSM] 110000101765a0b :: on_exit WaitingForPlayers 19:42:13.627 [Lua] [PeerSM] 110000101765a0b :: on_enter InGame 19:42:13.629 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 4, Vector3(-1.30468, 14.7464, -4.87484), Vector4(0, 0, 1, -0)) 19:42:13.632 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 19:42:13.632 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 19:42:13.632 [Lua] PlayerManager:assign_unit_ownership Xanoth 1100001034ed953 1 19:42:13.632 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=7 19:42:13.662 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000105469d02 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 19:42:13.662 [Lua] Adding player sync data to peer=110000105469d02 local_player_id=1 19:42:13.710 [Lua] [MOD][VMF][INFO] Added 110000101765a0b to the VMF users list. 19:42:13.710 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000101765a0b go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 19:42:13.710 [Lua] Adding player sync data to peer=110000101765a0b local_player_id=1 19:42:13.710 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000105469d02 go_type=player_unit go_created_func_name=game_object_created_player_unit 19:42:13.710 [Lua] [NetworkServer] Peer 110000105469d02 spawned player. 19:42:13.711 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=8 19:42:13.711 [Lua] PlayerManager:assign_unit_ownership Arconis 110000105469d02 1 19:42:13.712 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 19:42:13.713 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000101765a0b go_type=player_unit go_created_func_name=game_object_created_player_unit 19:42:13.713 [Lua] [NetworkServer] Peer 110000101765a0b spawned player. 19:42:13.714 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=9 19:42:13.714 [Lua] PlayerManager:assign_unit_ownership Vallochar 110000101765a0b 1 19:42:13.714 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 19:42:13.861 [Lua] StateInGameRunning:_game_actually_starts() 19:42:13.861 [Lua] ################################################################################################################# 19:42:13.861 [Lua] [Loading Time]: 00:00:36 [Transition]: sig_citadel_nurgle_path1-morris_hub [Members joined]: 0 [Members Left]: 0 [Is Server]: true 19:42:13.861 [Lua] ################################################################################################################# 19:42:13.861 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 58 19:42:13.872 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 58 19:42:14.053 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 58 19:42:14.053 [Lua] Commit load time data 19:42:18.447 [Lua] Set lobby begin: 19:42:18.447 [Lua] Lobby data twitch_enabled = false 19:42:18.447 [Lua] Lobby data selected_mission_id = morris_hub 19:42:18.447 [Lua] Lobby data num_players = 3 19:42:18.447 [Lua] Lobby data difficulty_tweak = 0 19:42:18.447 [Lua] Lobby data host = 1100001034ed953 19:42:18.447 [Lua] Lobby data matchmaking_type = 3 19:42:18.447 [Lua] Lobby data is_private = true 19:42:18.447 [Lua] Lobby data match_started = true 19:42:18.447 [Lua] Lobby data difficulty = normal 19:42:18.447 [Lua] Lobby data player_slot_1 = 110000101765a0b:1 19:42:18.447 [Lua] Lobby data player_slot_4 = 1100001034ed953:1 19:42:18.448 [Lua] Lobby data unique_server_name = Xanoth 19:42:18.448 [Lua] Lobby data quick_game = false 19:42:18.448 [Lua] Lobby data country_code = GB 19:42:18.448 [Lua] Lobby data matchmaking = false 19:42:18.448 [Lua] Lobby data power_level = 506 19:42:18.448 [Lua] Lobby data mission_id = morris_hub 19:42:18.448 [Lua] Lobby data mechanism = deus 19:42:18.448 [Lua] Lobby data player_slot_5 = 0:0 19:42:18.448 [Lua] Lobby data player_slot_2 = 0:0 19:42:18.448 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 19:42:18.448 [Lua] Lobby data player_slot_3 = 110000105469d02:1 19:42:18.448 [Lua] Lobby data eac_authorized = true 19:42:18.448 [Lua] Set lobby end. 19:42:23.504 [Lua] Set lobby begin: 19:42:23.504 [Lua] Lobby data twitch_enabled = false 19:42:23.504 [Lua] Lobby data selected_mission_id = morris_hub 19:42:23.504 [Lua] Lobby data num_players = 3 19:42:23.504 [Lua] Lobby data difficulty_tweak = 0 19:42:23.504 [Lua] Lobby data host = 1100001034ed953 19:42:23.504 [Lua] Lobby data matchmaking_type = 3 19:42:23.504 [Lua] Lobby data is_private = true 19:42:23.504 [Lua] Lobby data match_started = true 19:42:23.504 [Lua] Lobby data difficulty = normal 19:42:23.504 [Lua] Lobby data player_slot_1 = 110000101765a0b:1 19:42:23.504 [Lua] Lobby data player_slot_4 = 1100001034ed953:1 19:42:23.504 [Lua] Lobby data unique_server_name = Xanoth 19:42:23.504 [Lua] Lobby data quick_game = false 19:42:23.504 [Lua] Lobby data country_code = GB 19:42:23.504 [Lua] Lobby data matchmaking = false 19:42:23.504 [Lua] Lobby data power_level = 785 19:42:23.505 [Lua] Lobby data mission_id = morris_hub 19:42:23.505 [Lua] Lobby data mechanism = deus 19:42:23.505 [Lua] Lobby data player_slot_5 = 0:0 19:42:23.505 [Lua] Lobby data player_slot_2 = 0:0 19:42:23.505 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 19:42:23.505 [Lua] Lobby data player_slot_3 = 110000105469d02:1 19:42:23.505 [Lua] Lobby data eac_authorized = true 19:42:23.505 [Lua] Set lobby end. 19:42:26.728 [EACServer] [20:42:26:727][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 19:42:27.349 [Lua] [IngameUI] menu view on_enter start_game_view 19:42:27.352 [Lua] [IngameUI] menu view post_update_on_enter table: 0x15eaf680 19:42:27.352 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 19:42:27.369 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - deus_custom_game 19:42:27.369 [Lua] [HeroViewWindow] Enter Substate StartGameWindowPanelConsole 19:42:27.370 [Lua] [StartGameViewWindow] Enter Substate StartGameWindowBackgroundConsole 19:42:27.370 [Lua] [StartGameViewWindow] Enter Substate StartGameWindowDeusCustomGame 19:42:27.370 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdditionalSettingsConsole 19:42:30.192 [Lua] [StartGameStateSettingsOverview:play() - vote_type(deus_custom) 19:42:30.192 [Lua] ............................................................................................................ 19:42:30.192 [Lua] ............................................................................................................ 19:42:30.192 [Lua] GAME START SETTINGS -> Level: journey_citadel | Difficulty: harder | Private: yes | Always Host: yes | Strict Matchmaking: no | Quick Game: no | Matchmaking Type: custom | Twitch: No 19:42:30.192 [Lua] ............................................................................................................ 19:42:30.192 [Lua] ............................................................................................................ 19:42:30.192 [Lua] [Matchmaking] Cancelling matchmaking 19:42:30.192 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 19:42:30.293 [Lua] [IngameUI] menu view on_exit start_game_view 19:42:30.293 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 19:42:30.294 [Lua] [HeroViewWindow] Exit Substate StartGameWindowPanelConsole 19:42:30.294 [Lua] [StartGameViewWindow] Exit Substate StartGameWindowBackgroundConsole 19:42:30.294 [Save] Saving `save_data` 19:42:30.294 [Lua] [StartGameViewWindow] Exit Substate StartGameWindowDeusCustomGame 19:42:30.294 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdditionalSettingsConsole 19:42:30.297 [Save] Save done 19:42:30.300 [Lua] [IngameUI] menu view post_update_on_exit table: 0x15eaf680 19:42:33.354 [Lua] [IngameUI] menu view on_enter hero_view 19:42:33.359 [Lua] [IngameUI] menu view post_update_on_enter table: 0x12a74c10 19:42:33.359 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 19:42:33.374 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 19:42:33.374 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 19:42:33.375 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 19:42:33.376 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 19:42:33.382 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 19:42:33.779 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 19:42:33.779 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 19:42:33.800 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 19:42:33.800 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/skins/black_and_gold/chr_way_watcher_upgraded_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 19:42:33.816 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 19:42:33.816 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 19:42:33.816 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 19:42:33.816 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_09, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 19:42:33.816 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 19:42:33.816 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 19:42:33.816 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 19:42:33.816 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 19:42:33.816 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 19:42:33.816 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 19:42:34.412 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 19:42:34.412 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 19:42:34.412 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/skins/black_and_gold/chr_way_watcher_upgraded_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 19:42:34.412 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_09, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 19:42:34.412 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 19:42:34.412 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 19:42:34.412 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 19:42:34.416 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 19:42:34.416 [Lua] [HeroViewWindow] Enter Substate HeroWindowTalents 19:42:34.417 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 19:42:34.417 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 19:42:36.983 [Lua] [IngameUI] menu view on_exit hero_view 19:42:36.986 [Lua] [IngameUI] menu view post_update_on_exit table: 0x12a74c10 19:42:36.986 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 19:42:36.986 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 19:42:36.986 [Lua] [HeroViewWindow] Exit Substate HeroWindowTalents 19:42:42.025 [Lua] PlayFabMirrorBase:_commit_internal 15 19:42:42.025 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 19:42:42.025 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 19:42:42.037 [Lua] commit result success 15 19:42:42.037 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 59 19:42:42.048 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 59 19:42:42.213 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 59 19:42:46.820 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 19:42:46.820 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter() 19:42:46.822 [Lua] Set lobby begin: 19:42:46.822 [Lua] Lobby data twitch_enabled = false 19:42:46.822 [Lua] Lobby data selected_mission_id = morris_hub 19:42:46.822 [Lua] Lobby data num_players = 3 19:42:46.822 [Lua] Lobby data difficulty_tweak = 0 19:42:46.822 [Lua] Lobby data host = 1100001034ed953 19:42:46.822 [Lua] Lobby data matchmaking_type = 3 19:42:46.823 [Lua] Lobby data is_private = true 19:42:46.823 [Lua] Lobby data match_started = true 19:42:46.823 [Lua] Lobby data difficulty = harder 19:42:46.823 [Lua] Lobby data player_slot_1 = 110000101765a0b:1 19:42:46.823 [Lua] Lobby data player_slot_4 = 1100001034ed953:1 19:42:46.823 [Lua] Lobby data unique_server_name = Xanoth 19:42:46.823 [Lua] Lobby data quick_game = false 19:42:46.823 [Lua] Lobby data country_code = GB 19:42:46.823 [Lua] Lobby data matchmaking = false 19:42:46.823 [Lua] Lobby data power_level = 785 19:42:46.823 [Lua] Lobby data mission_id = morris_hub 19:42:46.823 [Lua] Lobby data mechanism = deus 19:42:46.823 [Lua] Lobby data player_slot_5 = 0:0 19:42:46.823 [Lua] Lobby data player_slot_2 = 0:0 19:42:46.823 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 19:42:46.823 [Lua] Lobby data player_slot_3 = 110000105469d02:1 19:42:46.823 [Lua] Lobby data eac_authorized = true 19:42:46.823 [Lua] Set lobby end. 19:42:46.823 [Lua] [PartyManager] Leader is set to 1100001034ed953 19:42:46.824 [Lua] [MATCHMAKING] - Hosting game on mission: morris_hub journey_citadel 0 19:42:46.824 [Lua] Set lobby begin: 19:42:46.824 [Lua] Lobby data twitch_enabled = false 19:42:46.824 [Lua] Lobby data selected_mission_id = journey_citadel 19:42:46.824 [Lua] Lobby data num_players = 3 19:42:46.824 [Lua] Lobby data difficulty_tweak = 0 19:42:46.824 [Lua] Lobby data host = 1100001034ed953 19:42:46.824 [Lua] Lobby data matchmaking_type = 2 19:42:46.824 [Lua] Lobby data is_private = true 19:42:46.824 [Lua] Lobby data match_started = true 19:42:46.824 [Lua] Lobby data difficulty = harder 19:42:46.824 [Lua] Lobby data player_slot_1 = 110000101765a0b:1 19:42:46.824 [Lua] Lobby data player_slot_4 = 1100001034ed953:1 19:42:46.824 [Lua] Lobby data unique_server_name = Xanoth 19:42:46.824 [Lua] Lobby data quick_game = false 19:42:46.824 [Lua] Lobby data country_code = GB 19:42:46.824 [Lua] Lobby data matchmaking = false 19:42:46.824 [Lua] Lobby data power_level = 785 19:42:46.824 [Lua] Lobby data mission_id = morris_hub 19:42:46.824 [Lua] Lobby data mechanism = deus 19:42:46.824 [Lua] Lobby data player_slot_5 = 0:0 19:42:46.825 [Lua] Lobby data player_slot_2 = 0:0 19:42:46.825 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 19:42:46.825 [Lua] Lobby data player_slot_3 = 110000105469d02:1 19:42:46.825 [Lua] Lobby data eac_authorized = true 19:42:46.825 [Lua] Set lobby end. 19:42:46.825 [Lua] Set lobby begin: 19:42:46.825 [Lua] Lobby data twitch_enabled = false 19:42:46.825 [Lua] Lobby data selected_mission_id = journey_citadel 19:42:46.825 [Lua] Lobby data num_players = 3 19:42:46.825 [Lua] Lobby data difficulty_tweak = 0 19:42:46.825 [Lua] Lobby data host = 1100001034ed953 19:42:46.825 [Lua] Lobby data matchmaking_type = 2 19:42:46.825 [Lua] Lobby data is_private = true 19:42:46.825 [Lua] Lobby data match_started = true 19:42:46.825 [Lua] Lobby data difficulty = harder 19:42:46.825 [Lua] Lobby data player_slot_1 = 110000101765a0b:1 19:42:46.825 [Lua] Lobby data player_slot_4 = 1100001034ed953:1 19:42:46.825 [Lua] Lobby data unique_server_name = Xanoth 19:42:46.825 [Lua] Lobby data quick_game = false 19:42:46.825 [Lua] Lobby data country_code = GB 19:42:46.825 [Lua] Lobby data matchmaking = false 19:42:46.825 [Lua] Lobby data power_level = 785 19:42:46.825 [Lua] Lobby data mission_id = morris_hub 19:42:46.825 [Lua] Lobby data mechanism = deus 19:42:46.826 [Lua] Lobby data player_slot_5 = 0:0 19:42:46.826 [Lua] Lobby data player_slot_2 = 0:0 19:42:46.826 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 19:42:46.826 [Lua] Lobby data player_slot_3 = 110000105469d02:1 19:42:46.826 [Lua] Lobby data eac_authorized = true 19:42:46.826 [Lua] Set lobby end. 19:42:46.826 [Lua] [ChatManager][1]System: Starting hosted game... 19:42:46.826 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit() 19:42:46.826 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter() 19:42:49.712 [Lua] [IngameUI] menu view on_enter hero_view 19:42:49.716 [Lua] [IngameUI] menu view post_update_on_enter table: 0x12a74c10 19:42:49.716 [Lua] [HeroViewState] Enter Substate HeroViewStateLoot 19:42:49.730 [Lua] [PackageManager] Load: resource_packages/chests_level_up, HeroViewStateLoot, async-read, 19:42:49.836 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/chests_level_up 19:42:49.836 [Lua] [PackageManager] Force_load: resource_packages/chests_level_up 19:42:51.044 [Lua] [PackageManager] Unload: resource_packages/chests_level_up, HeroViewStateLoot 19:42:51.044 [Lua] [PackageManager] Load: resource_packages/individual_chests/loot_chest_d4_t5, HeroViewStateLoot, async-read, 19:42:51.073 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/individual_chests/loot_chest_d4_t5 19:42:51.073 [Lua] [PackageManager] Force_load: resource_packages/individual_chests/loot_chest_d4_t5 19:42:51.556 [Lua] [PackageManager] Unload: resource_packages/individual_chests/loot_chest_d4_t5, HeroViewStateLoot 19:42:51.556 [Lua] [PackageManager] Load: resource_packages/individual_chests/loot_chest_d1_t2, HeroViewStateLoot, async-read, 19:42:51.653 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/individual_chests/loot_chest_d1_t2 19:42:51.653 [Lua] [PackageManager] Force_load: resource_packages/individual_chests/loot_chest_d1_t2 19:42:51.828 [Lua] [PackageManager] Unload: resource_packages/individual_chests/loot_chest_d1_t2, HeroViewStateLoot 19:42:51.828 [Lua] [PackageManager] Load: resource_packages/chests_level_up, HeroViewStateLoot, async-read, 19:42:51.936 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/chests_level_up 19:42:51.936 [Lua] [PackageManager] Force_load: resource_packages/chests_level_up 19:42:52.040 [Lua] [IngameUI] menu view on_exit hero_view 19:42:52.044 [Lua] [IngameUI] menu view post_update_on_exit table: 0x12a74c10 19:42:52.044 [Lua] [HeroViewState] Exit Substate HeroViewStateLoot 19:42:52.044 [Lua] [PackageManager] Unload: resource_packages/chests_level_up, HeroViewStateLoot 19:42:54.333 [Lua] [IngameUI] menu view on_enter hero_view 19:42:54.340 [Lua] [IngameUI] menu view post_update_on_enter table: 0x12a74c10 19:42:54.340 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 19:42:54.354 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 19:42:54.355 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 19:42:54.356 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 19:42:54.356 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 19:42:54.362 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 19:42:54.798 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 19:42:54.798 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 19:42:54.819 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 19:42:54.819 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/skins/black_and_gold/chr_way_watcher_upgraded_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 19:42:54.836 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 19:42:54.836 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 19:42:54.836 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 19:42:54.836 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_09, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 19:42:54.836 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 19:42:54.836 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 19:42:54.836 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 19:42:54.836 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 19:42:54.836 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 19:42:54.836 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 19:42:55.199 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 19:42:55.199 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 19:42:55.199 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/skins/black_and_gold/chr_way_watcher_upgraded_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 19:42:55.199 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_09, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 19:42:55.199 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 19:42:55.199 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 19:42:55.199 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 19:42:55.203 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 19:42:55.203 [Lua] [HeroViewWindow] Enter Substate HeroWindowTalents 19:42:55.204 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 19:42:55.204 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 19:43:02.180 [Lua] PlayFabMirrorBase:_commit_internal 16 19:43:02.180 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 19:43:02.180 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 19:43:02.194 [Lua] commit result success 16 19:43:02.194 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 60 19:43:02.203 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 60 19:43:02.369 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 60 19:43:16.542 [Lua] [IngameUI] menu view on_exit hero_view 19:43:16.545 [Lua] [IngameUI] menu view post_update_on_exit table: 0x12a74c10 19:43:16.545 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 19:43:16.545 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 19:43:16.545 [Lua] [HeroViewWindow] Exit Substate HeroWindowTalents 19:43:19.953 [Lua] [IngameUI] menu view on_enter hero_view 19:43:19.957 [Lua] [IngameUI] menu view post_update_on_enter table: 0x12a74c10 19:43:19.957 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 19:43:19.971 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 19:43:19.972 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 19:43:19.973 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 19:43:19.973 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 19:43:19.978 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 19:43:20.404 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 19:43:20.404 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 19:43:20.426 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 19:43:20.426 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/skins/black_and_gold/chr_way_watcher_upgraded_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 19:43:20.444 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 19:43:20.444 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 19:43:20.444 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 19:43:20.444 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_09, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 19:43:20.444 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 19:43:20.444 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 19:43:20.444 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 19:43:20.444 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 19:43:20.444 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 19:43:20.444 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 19:43:20.664 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 19:43:20.664 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 19:43:20.664 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/skins/black_and_gold/chr_way_watcher_upgraded_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 19:43:20.664 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_09, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 19:43:20.664 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 19:43:20.664 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 19:43:20.664 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 19:43:20.667 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 19:43:20.667 [Lua] [HeroViewWindow] Enter Substate HeroWindowTalents 19:43:20.669 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 19:43:20.669 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 19:43:24.720 [Lua] [IngameUI] menu view on_exit hero_view 19:43:24.724 [Lua] [IngameUI] menu view post_update_on_exit table: 0x12a74c10 19:43:24.724 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 19:43:24.724 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 19:43:24.724 [Lua] [HeroViewWindow] Exit Substate HeroWindowTalents 19:43:26.700 [Lua] PlayFabMirrorBase:_commit_internal 17 19:43:26.700 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 19:43:26.700 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 19:43:26.712 [Lua] commit result success 17 19:43:26.712 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 61 19:43:26.722 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 61 19:43:26.883 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 61 19:43:52.508 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit() 19:43:52.508 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter() 19:43:52.508 [Lua] [MATCHMAKING] - Hosting game on mission: morris_hub journey_citadel 0 19:43:52.508 [Lua] Set lobby begin: 19:43:52.508 [Lua] Lobby data twitch_enabled = false 19:43:52.508 [Lua] Lobby data selected_mission_id = journey_citadel 19:43:52.508 [Lua] Lobby data num_players = 3 19:43:52.508 [Lua] Lobby data difficulty_tweak = 0 19:43:52.508 [Lua] Lobby data host = 1100001034ed953 19:43:52.508 [Lua] Lobby data matchmaking_type = 2 19:43:52.509 [Lua] Lobby data is_private = true 19:43:52.509 [Lua] Lobby data match_started = true 19:43:52.509 [Lua] Lobby data difficulty = harder 19:43:52.509 [Lua] Lobby data player_slot_1 = 110000101765a0b:1 19:43:52.509 [Lua] Lobby data player_slot_4 = 1100001034ed953:1 19:43:52.509 [Lua] Lobby data unique_server_name = Xanoth 19:43:52.509 [Lua] Lobby data quick_game = false 19:43:52.509 [Lua] Lobby data country_code = GB 19:43:52.510 [Lua] Lobby data matchmaking = false 19:43:52.510 [Lua] Lobby data power_level = 785 19:43:52.510 [Lua] Lobby data mission_id = morris_hub 19:43:52.510 [Lua] Lobby data mechanism = deus 19:43:52.510 [Lua] Lobby data player_slot_5 = 0:0 19:43:52.510 [Lua] Lobby data player_slot_2 = 0:0 19:43:52.510 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 19:43:52.511 [Lua] Lobby data player_slot_3 = 110000105469d02:1 19:43:52.511 [Lua] Lobby data eac_authorized = true 19:43:52.511 [Lua] Set lobby end. 19:43:52.511 [Lua] [LevelTransitionHandler] set_next_level( lvl:journey_citadel, mc:adventure, gm:deus, env:0, seed:0, conflict:disabled, lckd_director_funcs:{}, diff:harder diff_tweak:0 id:231184432 lt:load_next_level) 19:43:52.511 [Lua] [NetworkServer] Entering post game 19:43:52.511 [Lua] [PeerSM] 1100001034ed953 :: on_exit InGame 19:43:52.511 [Lua] [PeerSM] 1100001034ed953 :: on_enter InPostGame 19:43:52.511 [Lua] [PeerSM] 110000105469d02 :: on_exit InGame 19:43:52.511 [Lua] [PeerSM] 110000105469d02 :: on_enter InPostGame 19:43:52.511 [Lua] [PeerSM] 110000101765a0b :: on_exit InGame 19:43:52.511 [Lua] [PeerSM] 110000101765a0b :: on_enter InPostGame 19:43:52.511 [Lua] Complete level triggered. 19:43:52.513 [Lua] Generated node with: Level , level_seed <581177870>, Run progress <0.3333> 19:43:52.513 [Lua] Generated node with: Level , level_seed <559116821>, Run progress <0.3333> 19:43:52.513 [Lua] Generated node with: Level , level_seed <1361910896>, Run progress <0> 19:43:52.513 [Lua] Generated node with: Level , level_seed <469632271>, Run progress <0.49995> 19:43:52.513 [Lua] Generated node with: Level , level_seed <1557147426>, Run progress <0.6666> 19:43:52.513 [Lua] Generated node with: Level , level_seed <-2145721319>, Run progress <0.6666> 19:43:52.513 [Lua] Generated node with: Level , level_seed <-1155563868>, Run progress <0.3333> 19:43:52.513 [Lua] Generated node with: Level , level_seed <-1484670541>, Run progress <0.9999> 19:43:52.513 [Lua] Generated node with: Level , level_seed <-1870810250>, Run progress <0.49995> 19:43:52.513 [Lua] Generated node with: Level , level_seed <785912925>, Run progress <0.83325> 19:43:52.513 [Lua] Generated node with: Level , level_seed <-1298527720>, Run progress <0> 19:43:52.513 [Lua] Generated node with: Level , level_seed <-1432418665>, Run progress <0.49995> 19:43:52.513 [Lua] Generated node with: Level , level_seed <-404655350>, Run progress <0.16665> 19:43:52.513 [Lua] Generated node with: Level , level_seed <313640673>, Run progress <0.6666> 19:43:52.513 [Lua] Generated node with: Level , level_seed <1890366156>, Run progress <0> 19:43:52.513 [Lua] Generated node with: Level , level_seed <979193787>, Run progress <0.16665> 19:43:52.514 [Lua] [DeusRunController] starting with seed <105554000> on difficulty and dominant god 19:43:52.514 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request deusRunStarted 62 19:43:52.514 [Lua] [LevelTransitionHandler] set_next_level( lvl:dlc_morris_map, mc:deus, gm:map_deus, env:0, seed:1890366156, conflict:disabled, lckd_director_funcs:{}, diff:harder diff_tweak:-10 id:1589451264 lt:load_next_level) 19:43:52.514 [Lua] [LevelTransitionHandler] promote_next_level_data 19:43:52.514 [Lua] [NetworkServer] Entering post game 19:43:52.514 [Lua] gm_event_end_conditions_met false false 19:43:52.514 [Save] Saving `save_data` 19:43:52.515 [Lua] PlayFabMirrorBase:_commit_internal nil 19:43:52.515 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 19:43:52.515 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 19:43:52.515 [Lua] TRANSITION nil nil load_next_level 19:43:52.515 [Lua] Transition type "load_next_level", is server: true 19:43:52.515 [Lua] [GameNetworkManager] Leaving game... 19:43:52.515 [Lua] [GameNetworkManager] Shutting down game session host. 19:43:52.515 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 19:43:52.515 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 19:43:52.515 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=100.05 19:43:52.519 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 19:43:52.519 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript deusRunStarted 62 19:43:52.519 [Lua] commit result success 18 19:43:52.519 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 63 19:43:52.520 [Save] Save done 19:43:52.520 [Save] Saving `save_data` 19:43:52.524 [Save] Save done 19:43:52.524 [Save] Saving `save_data` 19:43:52.541 [Connection] Packet 19282 chunk for system game_session from 110000105469d02 had no listener 19:43:52.542 [Save] Save done 19:43:52.691 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript deusRunStarted 62 19:43:52.698 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 63 19:43:52.861 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 63 19:43:54.527 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 19:43:54.527 [Lua] [Managers] Calling function on all managers: 19:43:54.527 [Lua] PlayerManager:remove_player peer_id=1100001034ed953 1 19:43:54.527 [Lua] Clearing all global lookup lists 19:43:54.527 [Lua] [IngamePlayerListUI] - Destroy 19:43:54.528 [Lua] [GamePadEquipmentUI] - Destroy 19:43:54.528 [Lua] [EquipmentUI] - Destroy 19:43:54.528 [Lua] [AbilityUI] - Destroy 19:43:54.528 [Lua] [GamePadAbilityUI] - Destroy 19:43:54.528 [Lua] [IngameUI] destroy 19:43:54.531 [Lua] [MOD][VMF][INFO] Removed 110000101765a0b from the VMF users list. 19:43:54.531 [Lua] PlayerManager:remove_player peer_id=110000101765a0b 1 19:43:54.531 [Lua] PlayerManager:remove_player peer_id=110000105469d02 1 19:43:54.534 [Lua] [Managers] Destroying manager group: 19:43:54.536 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 19:43:54.536 [Lua] [PeerSM] 1100001034ed953 :: on_exit InPostGame 19:43:54.536 [Lua] [PeerSM] 1100001034ed953 :: on_enter Loading 19:43:54.536 [Lua] [PeerSM] 110000105469d02 :: on_exit InPostGame 19:43:54.536 [Lua] [PeerSM] 110000105469d02 :: on_enter Loading 19:43:54.536 [Lua] [PeerSM] 110000101765a0b :: on_exit InPostGame 19:43:54.536 [Lua] [PeerSM] 110000101765a0b :: on_enter Loading 19:43:54.536 [Lua] [Matchmaking] unregister rpcs 19:43:54.536 [Lua] ############### UNLOADING PACKAGES ############### 19:43:54.536 [Lua] [Managers] Calling function on all managers: 19:43:54.536 [Lua] [Managers] Destroying manager group: 19:43:54.536 [Lua] [Gamestate] Enter state StateLoading 19:43:54.538 [Lua] [Gamestate] Enter Substate StateLoadingRunning 19:43:54.538 [Lua] [Matchmaking] register rpcs 19:43:54.538 [Lua] [Matchmaking] Exiting MatchmakingStateStartGame 19:43:54.538 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 19:43:54.538 [Lua] Set lobby begin: 19:43:54.538 [Lua] Lobby data twitch_enabled = false 19:43:54.538 [Lua] Lobby data selected_mission_id = journey_citadel 19:43:54.538 [Lua] Lobby data num_players = 3 19:43:54.538 [Lua] Lobby data difficulty_tweak = 0 19:43:54.539 [Lua] Lobby data host = 1100001034ed953 19:43:54.539 [Lua] Lobby data matchmaking_type = 2 19:43:54.539 [Lua] Lobby data is_private = true 19:43:54.539 [Lua] Lobby data match_started = true 19:43:54.539 [Lua] Lobby data difficulty = harder 19:43:54.539 [Lua] Lobby data player_slot_1 = 110000101765a0b:1 19:43:54.539 [Lua] Lobby data player_slot_4 = 1100001034ed953:1 19:43:54.539 [Lua] Lobby data unique_server_name = Xanoth 19:43:54.539 [Lua] Lobby data quick_game = false 19:43:54.539 [Lua] Lobby data country_code = GB 19:43:54.539 [Lua] Lobby data matchmaking = false 19:43:54.539 [Lua] Lobby data power_level = 0 19:43:54.539 [Lua] Lobby data mission_id = morris_hub 19:43:54.539 [Lua] Lobby data mechanism = deus 19:43:54.540 [Lua] Lobby data player_slot_5 = 0:0 19:43:54.540 [Lua] Lobby data player_slot_2 = 0:0 19:43:54.540 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 19:43:54.540 [Lua] Lobby data player_slot_3 = 110000105469d02:1 19:43:54.540 [Lua] Lobby data eac_authorized = true 19:43:54.540 [Lua] Set lobby end. 19:43:54.540 [Lua] registering RPCs 19:43:54.540 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 19:43:54.540 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 19:43:54.540 [Lua] Set lobby begin: 19:43:54.540 [Lua] Lobby data twitch_enabled = false 19:43:54.540 [Lua] Lobby data selected_mission_id = journey_citadel 19:43:54.540 [Lua] Lobby data num_players = 3 19:43:54.540 [Lua] Lobby data difficulty_tweak = 0 19:43:54.540 [Lua] Lobby data host = 1100001034ed953 19:43:54.540 [Lua] Lobby data matchmaking_type = 2 19:43:54.540 [Lua] Lobby data is_private = true 19:43:54.540 [Lua] Lobby data match_started = true 19:43:54.541 [Lua] Lobby data difficulty = harder 19:43:54.541 [Lua] Lobby data player_slot_1 = 110000101765a0b:1 19:43:54.541 [Lua] Lobby data player_slot_4 = 1100001034ed953:1 19:43:54.541 [Lua] Lobby data unique_server_name = Xanoth 19:43:54.541 [Lua] Lobby data quick_game = false 19:43:54.541 [Lua] Lobby data country_code = GB 19:43:54.541 [Lua] Lobby data matchmaking = false 19:43:54.541 [Lua] Lobby data power_level = 0 19:43:54.541 [Lua] Lobby data mission_id = dlc_morris_map 19:43:54.541 [Lua] Lobby data mechanism = deus 19:43:54.541 [Lua] Lobby data player_slot_5 = 0:0 19:43:54.541 [Lua] Lobby data player_slot_2 = 0:0 19:43:54.541 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 19:43:54.541 [Lua] Lobby data player_slot_3 = 110000105469d02:1 19:43:54.541 [Lua] Lobby data eac_authorized = true 19:43:54.541 [Lua] Set lobby end. 19:43:54.541 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 19:43:54.547 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens, async-read, prioritized 19:43:54.547 [Lua] [StateLoading] load_current_level 19:43:54.547 [Lua] [LevelTransitionHandler] load_current_level, loading dlc_morris_map 0 19:43:54.574 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/morris_hub, morris_hub 19:43:54.581 [Lua] [PackageManager] Unload: resource_packages/levels/inn_dependencies, morris_hub 19:43:54.581 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/map, dlc_morris_map, async-read, 19:43:54.600 [Window] Window => inactive 19:43:54.655 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_1 19:43:54.655 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_1 19:43:54.656 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/map 19:43:54.656 [Lua] Mechanism says: a client has initialized the mechanism! 110000101765a0b 19:43:54.656 [Lua] ### Received rpc_level_load_started 19:43:54.656 [Lua] #### Has state machine: true, peer_id: 110000101765a0b, level_session_id: 1589451264 19:43:54.656 [Lua] Mechanism says: a client has initialized the mechanism! 110000105469d02 19:43:54.656 [Lua] ### Received rpc_level_load_started 19:43:54.656 [Lua] #### Has state machine: true, peer_id: 110000105469d02, level_session_id: 1589451264 19:43:54.678 [Umbra] Loading umbra tome '#ID[b2bd0ee1e3284f61]' 19:43:55.669 [Lua] ### Received rpc_level_loaded 19:43:55.669 [Lua] #### Has state machine: true, peer_id: 110000101765a0b, level_id: 327 19:43:55.669 [Lua] Peer 110000101765a0b has loaded the level and all enemies are loaded 19:43:55.669 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, ProfileSynchronizer, async-read, 19:43:55.669 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p, ProfileSynchronizer 19:43:55.670 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p, ProfileSynchronizer 19:43:55.670 [Lua] [PeerSM] 110000101765a0b :: on_exit Loading 19:43:55.670 [Lua] [PeerSM] 110000101765a0b :: on_enter LoadingProfilePackages 19:43:55.803 [Lua] ### Received rpc_level_loaded 19:43:55.803 [Lua] #### Has state machine: true, peer_id: 110000105469d02, level_id: 327 19:43:55.803 [Lua] Peer 110000105469d02 has loaded the level and all enemies are loaded 19:43:55.804 [Lua] [PeerSM] 110000105469d02 :: on_exit Loading 19:43:55.804 [Lua] [PeerSM] 110000105469d02 :: on_enter LoadingProfilePackages 19:43:56.091 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/map 19:43:56.091 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/map 19:43:56.091 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p 19:43:56.109 [Lua] [LevelTransitionHandler] Level load completed! 19:43:56.109 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: dlc_morris_map - level_seed: 1890366156 - use_random_directors: false - conflict_director_name: disabled 19:43:56.109 [Lua] [EnemyPackageLoader] Load no enemies on this level 19:43:56.109 [Lua] [StateLoading] loadout_changed: true old_loadout: nil new_loadout: map_deus level_key: dlc_morris_map game_mode: map_deus 19:43:56.109 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC 19:43:56.109 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(1100001034ed953:1) 19:43:56.114 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING 19:43:56.125 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1, ProfileSynchronizer, async-read, 19:43:56.125 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1, ProfileSynchronizer, async-read, 19:43:56.125 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, ProfileSynchronizer, async-read, 19:43:56.125 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, ProfileSynchronizer, async-read, 19:43:56.125 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01, ProfileSynchronizer, async-read, 19:43:56.125 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, ProfileSynchronizer, async-read, 19:43:56.125 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_runed_01_3p, ProfileSynchronizer 19:43:56.125 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_runed_01, ProfileSynchronizer 19:43:56.125 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_runed_01_3p, ProfileSynchronizer 19:43:56.125 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01, ProfileSynchronizer 19:43:56.125 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_runed_01, ProfileSynchronizer 19:43:56.126 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, ProfileSynchronizer 19:43:56.126 [Lua] ### Received rpc_level_loaded 19:43:56.126 [Lua] #### Has state machine: true, peer_id: 1100001034ed953, level_id: 327 19:43:56.126 [Lua] Peer 1100001034ed953 has loaded the level and all enemies are loaded 19:43:56.141 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p 19:43:56.141 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p 19:43:56.141 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1 19:43:56.142 [Lua] [PeerSM] 1100001034ed953 :: on_exit Loading 19:43:56.142 [Lua] [PeerSM] 1100001034ed953 :: on_enter LoadingProfilePackages 19:43:56.226 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1 19:43:56.226 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1 19:43:56.226 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1 19:43:56.310 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1 19:43:56.310 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1 19:43:56.310 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p 19:43:56.360 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p 19:43:56.360 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p 19:43:56.360 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p 19:43:56.428 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p 19:43:56.428 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p 19:43:56.428 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01 19:43:56.514 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01 19:43:56.514 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01 19:43:56.514 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p 19:43:56.564 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p 19:43:56.564 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p 19:43:56.565 [Lua] [PeerSM] 1100001034ed953 :: on_exit LoadingProfilePackages 19:43:56.565 [Lua] [PeerSM] 1100001034ed953 :: on_enter WaitingForEnterGame 19:43:56.565 [Lua] [PeerSM] 110000105469d02 :: on_exit LoadingProfilePackages 19:43:56.565 [Lua] [PeerSM] 110000105469d02 :: on_enter WaitingForEnterGame 19:43:56.565 [Lua] [PeerSM] 110000101765a0b :: on_exit LoadingProfilePackages 19:43:56.565 [Lua] [PeerSM] 110000101765a0b :: on_enter WaitingForEnterGame 19:43:56.565 [Lua] ### Received rpc_level_loaded 19:43:56.565 [Lua] #### Has state machine: false, peer_id: 1100001034ed953, level_id: 327 19:43:56.565 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE 19:43:56.565 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/map_scene/world 19:43:56.565 [Umbra] Init version: 3.4.15 :: 16 threads 19:43:56.567 [Lua] Async level spawning done 19:43:56.567 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 19:43:57.566 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 19:43:57.566 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 19:43:57.566 [Lua] [Matchmaking] unregister rpcs 19:43:57.566 [Lua] Set lobby begin: 19:43:57.566 [Lua] Lobby data twitch_enabled = false 19:43:57.566 [Lua] Lobby data selected_mission_id = journey_citadel 19:43:57.567 [Lua] Lobby data num_players = 3 19:43:57.567 [Lua] Lobby data difficulty_tweak = 0 19:43:57.567 [Lua] Lobby data host = 1100001034ed953 19:43:57.567 [Lua] Lobby data matchmaking_type = 2 19:43:57.567 [Lua] Lobby data is_private = true 19:43:57.567 [Lua] Lobby data match_started = true 19:43:57.567 [Lua] Lobby data difficulty = harder 19:43:57.567 [Lua] Lobby data player_slot_1 = 110000101765a0b:1 19:43:57.567 [Lua] Lobby data player_slot_4 = 1100001034ed953:1 19:43:57.567 [Lua] Lobby data unique_server_name = Xanoth 19:43:57.567 [Lua] Lobby data quick_game = false 19:43:57.567 [Lua] Lobby data country_code = GB 19:43:57.567 [Lua] Lobby data matchmaking = false 19:43:57.567 [Lua] Lobby data power_level = 0 19:43:57.568 [Lua] Lobby data mission_id = dlc_morris_map 19:43:57.568 [Lua] Lobby data mechanism = deus 19:43:57.568 [Lua] Lobby data player_slot_5 = 0:0 19:43:57.568 [Lua] Lobby data player_slot_2 = 0:0 19:43:57.568 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 19:43:57.568 [Lua] Lobby data player_slot_3 = 110000105469d02:1 19:43:57.568 [Lua] Lobby data eac_authorized = true 19:43:57.568 [Lua] Set lobby end. 19:43:57.568 [Lua] [Managers] Destroying manager group: 19:43:57.569 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens 19:43:57.569 [Lua] [Gamestate] Enter StateIngame HOST 19:43:57.569 [Lua] [Managers] Calling function on all managers: 19:43:57.569 [Lua] <>level = dlc_morris_map<> 19:43:57.569 [Lua] [StateIngame] Server ingame 19:43:57.572 [Lua] Set lobby begin: 19:43:57.572 [Lua] Lobby data twitch_enabled = false 19:43:57.572 [Lua] Lobby data selected_mission_id = journey_citadel 19:43:57.572 [Lua] Lobby data num_players = 3 19:43:57.572 [Lua] Lobby data difficulty_tweak = -10 19:43:57.572 [Lua] Lobby data host = 1100001034ed953 19:43:57.573 [Lua] Lobby data matchmaking_type = 2 19:43:57.573 [Lua] Lobby data is_private = true 19:43:57.573 [Lua] Lobby data match_started = true 19:43:57.573 [Lua] Lobby data difficulty = harder 19:43:57.573 [Lua] Lobby data player_slot_1 = 110000101765a0b:1 19:43:57.573 [Lua] Lobby data player_slot_4 = 1100001034ed953:1 19:43:57.573 [Lua] Lobby data unique_server_name = Xanoth 19:43:57.573 [Lua] Lobby data quick_game = false 19:43:57.573 [Lua] Lobby data country_code = GB 19:43:57.573 [Lua] Lobby data matchmaking = false 19:43:57.573 [Lua] Lobby data power_level = 0 19:43:57.573 [Lua] Lobby data mission_id = dlc_morris_map 19:43:57.573 [Lua] Lobby data mechanism = deus 19:43:57.574 [Lua] Lobby data player_slot_5 = 0:0 19:43:57.574 [Lua] Lobby data player_slot_2 = 0:0 19:43:57.574 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 19:43:57.574 [Lua] Lobby data player_slot_3 = 110000105469d02:1 19:43:57.574 [Lua] Lobby data eac_authorized = true 19:43:57.574 [Lua] Set lobby end. 19:43:57.574 [Lua] [Matchmaking] register rpcs 19:43:57.574 [Lua] GameNetworkManager:init... creating game session 19:43:57.574 [Lua] Host GameSession.make_game_session_host with session: 19:43:57.574 [Lua] [GameNetworkManager] Setting pong timeout to 60 19:43:57.574 [Lua] [GameNetworkManager] My own peer_id = 1100001034ed953 19:43:57.574 [Lua] [GameNetworkManager] self.is_server = true 19:43:57.574 [Network] Setting artificial MTU limit to 65536 19:43:57.588 [Lua] Switching ConflictSettings: to: disabled 19:43:57.588 [Lua] pacing=disabled 19:43:57.588 [Lua] roaming=nil 19:43:57.588 [Lua] specials=disabled 19:43:57.588 [Lua] debug_color=black 19:43:57.588 [Lua] pack_spawning=disabled 19:43:57.588 [Lua] contained_breeds=nil 19:43:57.588 [Lua] disabled=true 19:43:57.588 [Lua] boss=disabled 19:43:57.588 [Lua] horde=disabled 19:43:57.588 [Lua] name=disabled 19:43:57.588 [Lua] intensity=disabled 19:43:57.588 [Lua] --- 19:43:57.589 [Lua] [LevelAnalysis] set_random_seed( 1890366156) 19:43:57.594 [Lua] [AIInterestPointSystem] Level Seed: 1890366156 19:43:57.594 [Lua] 19:43:57.594 [Lua] [entity_system_bag] = table 19:43:57.594 [Lua] [entity_system_bag] = metatable 19:43:57.594 [Lua] [startup_data] = table 19:43:57.594 [Lua] [entity_manager] = table 19:43:57.594 [Lua] [entity_manager] = metatable 19:43:57.594 [Lua] [unit_spawner] = table 19:43:57.594 [Lua] [unit_spawner] = metatable 19:43:57.594 [Lua] [unit_storage] = table 19:43:57.594 [Lua] [unit_storage] = metatable 19:43:57.594 [Lua] [dice_keeper] = table 19:43:57.594 [Lua] [dice_keeper] = metatable 19:43:57.594 [Lua] [is_server] = true (boolean) 19:43:57.594 [Lua] [world] = [World] 19:43:57.594 [Lua] [system_api] = table 19:43:57.594 [Lua] [entity_system] = table 19:43:57.594 [Lua] [entity_system] = metatable 19:43:57.594 [Lua] [network_lobby] = table 19:43:57.594 [Lua] [network_lobby] = metatable 19:43:57.594 [Lua] [profile_synchronizer] = table 19:43:57.594 [Lua] [profile_synchronizer] = metatable 19:43:57.594 [Lua] [level_transition_handler] = table 19:43:57.594 [Lua] [level_transition_handler] = metatable 19:43:57.594 [Lua] [num_local_human_players] = 1 (number) 19:43:57.594 [Lua] [statistics_db] = table 19:43:57.594 [Lua] [statistics_db] = metatable 19:43:57.594 [Lua] [network_server] = table 19:43:57.594 [Lua] [network_server] = metatable 19:43:57.594 [Lua] [input_manager] = table 19:43:57.594 [Lua] [input_manager] = metatable 19:43:57.594 [Lua] [network_clock] = table 19:43:57.594 [Lua] [network_clock] = metatable 19:43:57.594 [Lua] [network_transmit] = table 19:43:57.594 [Lua] [network_transmit] = metatable 19:43:57.594 [Lua] [free_flight_manager] = table 19:43:57.594 [Lua] [free_flight_manager] = metatable 19:43:57.594 [Lua] [network_manager] = table 19:43:57.594 [Lua] [network_manager] = metatable 19:43:57.594 [Lua] [network_event_delegate] = table 19:43:57.594 [Lua] [network_event_delegate] = metatable 19:43:57.594 [Lua] 19:43:57.594 [Lua] ignoring extension VersusVolumeObjectiveExtension 19:43:57.594 [Lua] ignoring extension VersusInteractObjectiveExtension 19:43:57.594 [Lua] ignoring extension VersusPayloadObjectiveExtension 19:43:57.594 [Lua] ignoring extension VersusSocketObjectiveExtension 19:43:57.594 [Lua] ignoring extension VersusTargetObjectiveExtension 19:43:57.594 [Lua] ignoring extension VersusMissionObjectiveExtension 19:43:57.611 [Lua] [AchievementManager] Achievements using the steam platform 19:43:57.611 [Lua] PlayerManager:add_player player_1 19:43:57.634 [Lua] [StateIngame] Level seed: 1890366156 19:43:57.635 [Lua] [LevelAnalysis] set_random_seed( 1890366156) 19:43:57.635 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 19:43:57.635 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 19:43:57.636 [Lua] [IngameUI] init 19:43:57.643 [SteamVoipClient] select_out(1100001034ed953, off) 19:43:57.643 [SteamVoipClient] select_out(110000105469d02, off) 19:43:57.649 [Lua] cb_razer_chroma_setup 19:43:57.672 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_aligner"]["scale"] [0] =[C]: in function callstack [1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override [2] @scripts/ui/ui_scenegraph.lua:154: in function scenegraph_visit_node [3] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node [4] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node [5] @scripts/ui/ui_scenegraph.lua:176: in function hook_chain [6] @scripts/mods/vmf/modules/core/hooks.lua:180: in function init_scenegraph [7] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2841: in function create_ui_elements [8] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init [9] @foundation/scripts/util/class.lua:62:in function [10] =[C]: in function xpcall [11] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call [12] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function [13] =[C]: in function pcall [14] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc [15] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function [16] =[C]: in function xpcall [17] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr [18] @scripts/mods/vmf/modules/core/hooks.lua:165:in function [19] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init [20] @foundation/scripts/util/class.lua:62: in function new [21] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui [22] @scripts/game_state/state_ingame_running.lua:173: in function on_enter [23] @foundation/scripts/util/state_machine.lua:127: in function _change_state [24] @scripts/game_state/game_state_machine.lua:18: in function _change_state [25] @foundation/scripts/util/state_machine.lua:95: in function init [26] @scripts/game_state/game_state_machine.lua:7: in function init [27] @foundation/scripts/util/class.lua:62: in function new [28] @scripts/game_state/state_ingame.lua:426: in function on_enter [29] @foundation/scripts/util/state_machine.lua:127: in function _change_state [30] @scripts/game_state/game_state_machine.lua:18: in function _change_state [31] @foundation/scripts/util/state_machine.lua:144: in function update [32] @scripts/boot.lua:865: in function game_update [33] @scripts/boot.lua:628:in function [1] node = table: 00000000017FAFD0; node_def = table: 00000000193AF5A0; k = "scale"; v = "fit" [2] scenegraph = table: 000000000C90F110; scenegraph_def = table: 00000000193D3300; name = "sg_aligner"; node_def = table: 00000000193AF5A0; parent_name = "sg_root"; parent = table: 00000000017FAC40; parent_world_position = table: 00000000017FAC70; local_position = table: 00000000017FAF40; size = table: 00000000017FAF90; node = table: 00000000017FAFD0 [3] scenegraph = table: 000000000C90F110; scenegraph_def = table: 00000000193D3300; name = "sg_background_settings_list"; node_def = table: 00000000196043D0; parent_name = "sg_aligner"; parent = nil [4] scenegraph = table: 000000000C90F110; scenegraph_def = table: 00000000193D3300; name = "sg_settings_list_mask"; node_def = table: 00000000196047C0; parent_name = "sg_background_settings_list"; parent = nil [5] scenegraph_def = table: 00000000193D3300; scenegraph = table: 000000000C90F110; name = "sg_settings_list_mask"; node = table: 00000000196047C0 [6] hook_chain = [function] [7] self = table: 000000000CA8B0F0 [8] self = table: 000000000CA8B0F0; ingame_ui_context = table: 000000000B16DFA0; input_manager = table: 0000000012E959E0; world = [World] [9] self = table: 000000001ACFAC40; object = table: 000000000CA8B0F0 [11] mod = table: 0000000000DE1B00; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function] [12] view_name = "vmf_options_view"; view_settings = table: 000000001AD44110; mod = table: 0000000000DE1B00; init_view_function = [function]; transitions = table: 000000001AD6A270; blocked_transitions = table: 000000001ADF4740 [14] mod = table: 000000000E456EB0; error_prefix_data = table: 000000000CA8B1E0; func = [function] [15] self = table: 000000000E456EB0; view_name = "vmf_options_view"; _ = table: 000000001ADF4770 [17] mod = table: 0000000000DE1B00; error_prefix_data = "(safe_hook)"; func = [function] [19] hook_chain = [function]; num_values = 0; values = table: 00000000161D6CE0; safe_hooks = table: 0000000002FB6D50; i = 1 [20] self = table: 000000001AD25390; object = table: 000000000E456EB0 [21] self = table: 00000000129D8C40; ingame_ui_context = table: 000000000B16DFA0 [22] self = table: 00000000129D8C40; params = table: 00000000178B0AA0; viewport_name = "player_1"; input_manager = table: 0000000012E959E0; input_source = table: 000000001794B500; player_manager = table: 0000000003561AF0; peer_id = "1100001034ed953"; local_player_id = 1; player = table: 000000001925BB30; stats_id = "1100001034ed953:1"; entity_manager = table: 0000000012ED3960; camera_system = table: 0000000018C5A2A0; outline_system = table: 00000000006BA570; fade_system = table: 000000000025C350; sound_sector_system = table: 00000000028C9710; sound_environment_system = table: 000000000FB13C90; event_manager = table: 0000000012DD4020; level_key = "dlc_morris_map"; world_manager = table: 0000000002F40560; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 000000000B16DFA0 [23] self = table: 000000000AEC26C0; new_state = table: 0000000018BD9720; params = table: 00000000178B0AA0; scope_name = "StateInGameRunning:on_enter" [24] self = table: 000000000AEC26C0; new_state = table: 0000000018BD9720; notify = nil; old_state = nil [25] self = table: 000000000AEC26C0; parent = table: 0000000003E55A90; start_state = table: 0000000018BD9720; params = table: 00000000178B0AA0; profiling_debugging_enabled = true ... [7] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 000000000D749820; ingame_ui = table: 000000000E456EB0; definitions = table: 000000000CA8B610; input_manager = table: 0000000012E959E0; max_setting_list_offset_y = 3640; wwise_world = [WwiseWorld]; render_settings = table: 0000000017A0ABB0; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 4640; settings_list_size_y = 4640; settings_list_widgets = table: 0000000012636910; menu_widgets = table: 0000000016D634E0; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true; [8] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 000000000D749820; ingame_ui = table: 000000000E456EB0; definitions = table: 000000000CA8B610; input_manager = table: 0000000012E959E0; max_setting_list_offset_y = 3640; wwise_world = [WwiseWorld]; render_settings = table: 0000000017A0ABB0; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 4640; settings_list_size_y = 4640; settings_list_widgets = table: 0000000012636910; menu_widgets = table: 0000000016D634E0; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true; [9] ___is_class_metatable___ = true; __index = table: 000000001ACFAC40; [15] fps = 0; world_manager = table: 0000000002F40560; ingame_hud = table: 0000000015ED69A0; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 000000000D749820; telemetry_time_view_enter = 0; input_manager = table: 0000000012E959E0; profile_synchronizer = table: 000000000080CFB0; blocked_transitions = table: 000000001AD25220; motd_ui = table: 0000000003B8EEF0; cutscene_system = table: 0000000003C7F720; text_popup_ui = table: 0000000016965400; local_player_id = 1; unlock_manager = table: 00000000033ACEB0; last_resolution_y = 1080; motd_loading = false; end_screen = table: 000000000C803450; ui_top_renderer = table: 0000000011776F40; camera_manager = table: 00000000123666D0; _profile_requester = table: 0000000000826BD0; ingame_ui_context = table: 000000000B16DFA0; views = table: 0000000012A2CAB0; wwise_world = [WwiseWorld]; _fps_cooldown = 0; mean_dt = 0; world = [World]; hotkey_mapping = table: 000000001AD24140; _player = table: 000000001925BB30; weave_onboarding = table: 000000001508EEB0; popup_handler = table: 0000000016965250; peer_id = "1100001034ed953"; network_event_delegate = table: 0000000015C8E1B0; [20] ___is_class_metatable___ = true; __index = table: 000000001AD25390; [21] world_name = "level_world"; network_server = table: 0000000000763610; local_player_id = 1; parent = table: 0000000003E55A90; _booted_eac_untrusted = false; statistics_db = table: 0000000016B1BFB0; is_server = true; _lobby_host = table: 000000000075D290; world = [World]; _network_options = table: 0000000018D2DE00; is_in_tutorial = false; input_manager = table: 0000000012E959E0; profile_synchronizer = table: 000000000080CFB0; ingame_ui_context = table: 000000000B16DFA0; end_conditions_met = false; player = table: 000000001925BB30; free_flight_manager = table: 0000000003561E10; viewport_name = "player_1"; network_event_delegate = table: 0000000015C8E1B0; [22] world_name = "level_world"; network_server = table: 0000000000763610; local_player_id = 1; parent = table: 0000000003E55A90; _booted_eac_untrusted = false; statistics_db = table: 0000000016B1BFB0; is_server = true; _lobby_host = table: 000000000075D290; world = [World]; _network_options = table: 0000000018D2DE00; is_in_tutorial = false; input_manager = table: 0000000012E959E0; profile_synchronizer = table: 000000000080CFB0; ingame_ui_context = table: 000000000B16DFA0; end_conditions_met = false; player = table: 000000001925BB30; free_flight_manager = table: 0000000003561E10; viewport_name = "player_1"; network_event_delegate = table: 0000000015C8E1B0; [23] _params = table: 00000000178B0AA0; _profiling_debugging_enabled = true; _parent = table: 0000000003E55A90; _state = table: 00000000129D8C40; [24] _params = table: 00000000178B0AA0; _profiling_debugging_enabled = true; _parent = table: 0000000003E55A90; _state = table: 00000000129D8C40; [25] _params = table: 00000000178B0AA0; _profiling_debugging_enabled = true; _parent = table: 0000000003E55A90; _state = table: 00000000129D8C40; [26] _params = table: 00000000178B0AA0; _profiling_debugging_enabled = true; _parent = table: 0000000003E55A90; _state = table: 00000000129D8C40; [27] ___is_class_metatable___ = true; __index = table: 000000000312C220; super = table: 00000000000B2CB0; [28] world_name = "level_world"; entity_system_bag = table: 00000000020340F0; network_server = table: 0000000000763610; entity_system = table: 0000000001870FB0; parent = table: 0000000000094F10; _level_flow_events = table: 0000000018E77930; viewport_name = "player_1"; is_server = true; _called_level_flow_events = false; is_in_tutorial = false; input_manager = table: 0000000012E959E0; profile_synchronizer = table: 000000000080CFB0; _debug_gui = [Gui]; network_transmit = table: 00000000008291A0; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "1100001034ed953"; level = [Level]; network_timer_handler = table: 0000000016ED6700; machines = table: 000000000CC67500; _quit_game = false; network_clock = table: 000000001AF8F510; _onclose_called = false; _lobby_host = table: 000000000075D290; statistics_db = table: 0000000016B1BFB0; game_mode_key = "map_deus"; level_key = "dlc_morris_map"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 0000000003561E10; dice_keeper = table: 000000000BAD4BC0; network_event_delegate = table: 0000000015C8E1B0; [29] _params = table: 0000000004B4B610; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094F10; _state = table: 0000000003E55A90; [30] _params = table: 0000000004B4B610; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094F10; _state = table: 0000000003E55A90; [31] _params = table: 0000000004B4B610; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094F10; _state = table: 0000000003E55A90; [32] startup_package_handles = table: 00000000000994D0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000098BC0; flow_return_table = table: 0000000000094F40; _machine = table: 0000000004B4D1A0; startup_timer = 4.5389176594326273; has_booted = true; loading_context = table: 000000000CAE2B90; 19:43:57.674 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_settings_list_start_2nd_layer"]["offset"] [0] =[C]: in function callstack [1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override [2] @scripts/ui/ui_scenegraph.lua:116: in function scenegraph_visit_node [3] @scripts/ui/ui_scenegraph.lua:176: in function hook_chain [4] @scripts/mods/vmf/modules/core/hooks.lua:180: in function init_scenegraph [5] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2842: in function create_ui_elements [6] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init [7] @foundation/scripts/util/class.lua:62:in function [8] =[C]: in function xpcall [9] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call [10] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function [11] =[C]: in function pcall [12] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc [13] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function [14] =[C]: in function xpcall [15] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr [16] @scripts/mods/vmf/modules/core/hooks.lua:165:in function [17] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init [18] @foundation/scripts/util/class.lua:62: in function new [19] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui [20] @scripts/game_state/state_ingame_running.lua:173: in function on_enter [21] @foundation/scripts/util/state_machine.lua:127: in function _change_state [22] @scripts/game_state/game_state_machine.lua:18: in function _change_state [23] @foundation/scripts/util/state_machine.lua:95: in function init [24] @scripts/game_state/game_state_machine.lua:7: in function init [25] @foundation/scripts/util/class.lua:62: in function new [26] @scripts/game_state/state_ingame.lua:426: in function on_enter [27] @foundation/scripts/util/state_machine.lua:127: in function _change_state [28] @scripts/game_state/game_state_machine.lua:18: in function _change_state [29] @foundation/scripts/util/state_machine.lua:144: in function update [30] @scripts/boot.lua:865: in function game_update [31] @scripts/boot.lua:628:in function [1] node = table: 0000000011EC9670; node_def = table: 000000000C90F860; k = "offset"; v = table: 00000000017FAA60 [2] scenegraph = table: 0000000011EC95B0; scenegraph_def = table: 0000000017A0AB10; name = "sg_settings_list_start_2nd_layer"; node_def = table: 000000000C90F860; parent_name = nil; local_position = table: 0000000011EC9620; node = table: 0000000011EC9670 [3] scenegraph_def = table: 0000000017A0AB10; scenegraph = table: 0000000011EC95B0; name = "sg_settings_list_start_2nd_layer"; node = table: 000000000C90F860 [4] hook_chain = [function] [5] self = table: 000000000CA8B0F0 [6] self = table: 000000000CA8B0F0; ingame_ui_context = table: 000000000B16DFA0; input_manager = table: 0000000012E959E0; world = [World] [7] self = table: 000000001ACFAC40; object = table: 000000000CA8B0F0 [9] mod = table: 0000000000DE1B00; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function] [10] view_name = "vmf_options_view"; view_settings = table: 000000001AD44110; mod = table: 0000000000DE1B00; init_view_function = [function]; transitions = table: 000000001AD6A270; blocked_transitions = table: 000000001ADF4740 [12] mod = table: 000000000E456EB0; error_prefix_data = table: 000000000CA8B1E0; func = [function] [13] self = table: 000000000E456EB0; view_name = "vmf_options_view"; _ = table: 000000001ADF4770 [15] mod = table: 0000000000DE1B00; error_prefix_data = "(safe_hook)"; func = [function] [17] hook_chain = [function]; num_values = 0; values = table: 00000000161D6CE0; safe_hooks = table: 0000000002FB6D50; i = 1 [18] self = table: 000000001AD25390; object = table: 000000000E456EB0 [19] self = table: 00000000129D8C40; ingame_ui_context = table: 000000000B16DFA0 [20] self = table: 00000000129D8C40; params = table: 00000000178B0AA0; viewport_name = "player_1"; input_manager = table: 0000000012E959E0; input_source = table: 000000001794B500; player_manager = table: 0000000003561AF0; peer_id = "1100001034ed953"; local_player_id = 1; player = table: 000000001925BB30; stats_id = "1100001034ed953:1"; entity_manager = table: 0000000012ED3960; camera_system = table: 0000000018C5A2A0; outline_system = table: 00000000006BA570; fade_system = table: 000000000025C350; sound_sector_system = table: 00000000028C9710; sound_environment_system = table: 000000000FB13C90; event_manager = table: 0000000012DD4020; level_key = "dlc_morris_map"; world_manager = table: 0000000002F40560; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 000000000B16DFA0 [21] self = table: 000000000AEC26C0; new_state = table: 0000000018BD9720; params = table: 00000000178B0AA0; scope_name = "StateInGameRunning:on_enter" [22] self = table: 000000000AEC26C0; new_state = table: 0000000018BD9720; notify = nil; old_state = nil [23] self = table: 000000000AEC26C0; parent = table: 0000000003E55A90; start_state = table: 0000000018BD9720; params = table: 00000000178B0AA0; profiling_debugging_enabled = true [24] self = table: 000000000AEC26C0; parent = table: 0000000003E55A90; start_state = table: 0000000018BD9720; params = table: 00000000178B0AA0; profiling_debugging_enabled = true [25] self = table: 000000000312C220; object = table: 000000000AEC26C0 ... [5] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 0000000016D634E0; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 000000000D749820; ingame_ui = table: 000000000E456EB0; definitions = table: 000000000CA8B610; input_manager = table: 0000000012E959E0; wwise_world = [WwiseWorld]; render_settings = table: 0000000017A0ABB0; original_settings_list_size_y = 4640; max_setting_list_offset_y = 3640; current_setting_list_offset_y = 0; settings_list_widgets = table: 0000000012636910; settings_list_size_y = 4640; ui_scenegraph = table: 000000000C90F110; is_setting_changes_applied_immidiately = true; [6] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 0000000016D634E0; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 000000000D749820; ingame_ui = table: 000000000E456EB0; definitions = table: 000000000CA8B610; input_manager = table: 0000000012E959E0; wwise_world = [WwiseWorld]; render_settings = table: 0000000017A0ABB0; original_settings_list_size_y = 4640; max_setting_list_offset_y = 3640; current_setting_list_offset_y = 0; settings_list_widgets = table: 0000000012636910; settings_list_size_y = 4640; ui_scenegraph = table: 000000000C90F110; is_setting_changes_applied_immidiately = true; [7] ___is_class_metatable___ = true; __index = table: 000000001ACFAC40; [13] fps = 0; world_manager = table: 0000000002F40560; ingame_hud = table: 0000000015ED69A0; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 000000000D749820; telemetry_time_view_enter = 0; input_manager = table: 0000000012E959E0; profile_synchronizer = table: 000000000080CFB0; blocked_transitions = table: 000000001AD25220; motd_ui = table: 0000000003B8EEF0; cutscene_system = table: 0000000003C7F720; text_popup_ui = table: 0000000016965400; local_player_id = 1; unlock_manager = table: 00000000033ACEB0; last_resolution_y = 1080; motd_loading = false; end_screen = table: 000000000C803450; ui_top_renderer = table: 0000000011776F40; camera_manager = table: 00000000123666D0; _profile_requester = table: 0000000000826BD0; ingame_ui_context = table: 000000000B16DFA0; views = table: 0000000012A2CAB0; wwise_world = [WwiseWorld]; _fps_cooldown = 0; mean_dt = 0; world = [World]; hotkey_mapping = table: 000000001AD24140; _player = table: 000000001925BB30; weave_onboarding = table: 000000001508EEB0; popup_handler = table: 0000000016965250; peer_id = "1100001034ed953"; network_event_delegate = table: 0000000015C8E1B0; [18] ___is_class_metatable___ = true; __index = table: 000000001AD25390; [19] world_name = "level_world"; network_server = table: 0000000000763610; local_player_id = 1; parent = table: 0000000003E55A90; _booted_eac_untrusted = false; statistics_db = table: 0000000016B1BFB0; is_server = true; _lobby_host = table: 000000000075D290; world = [World]; _network_options = table: 0000000018D2DE00; is_in_tutorial = false; input_manager = table: 0000000012E959E0; profile_synchronizer = table: 000000000080CFB0; ingame_ui_context = table: 000000000B16DFA0; end_conditions_met = false; player = table: 000000001925BB30; free_flight_manager = table: 0000000003561E10; viewport_name = "player_1"; network_event_delegate = table: 0000000015C8E1B0; [20] world_name = "level_world"; network_server = table: 0000000000763610; local_player_id = 1; parent = table: 0000000003E55A90; _booted_eac_untrusted = false; statistics_db = table: 0000000016B1BFB0; is_server = true; _lobby_host = table: 000000000075D290; world = [World]; _network_options = table: 0000000018D2DE00; is_in_tutorial = false; input_manager = table: 0000000012E959E0; profile_synchronizer = table: 000000000080CFB0; ingame_ui_context = table: 000000000B16DFA0; end_conditions_met = false; player = table: 000000001925BB30; free_flight_manager = table: 0000000003561E10; viewport_name = "player_1"; network_event_delegate = table: 0000000015C8E1B0; [21] _params = table: 00000000178B0AA0; _profiling_debugging_enabled = true; _parent = table: 0000000003E55A90; _state = table: 00000000129D8C40; [22] _params = table: 00000000178B0AA0; _profiling_debugging_enabled = true; _parent = table: 0000000003E55A90; _state = table: 00000000129D8C40; [23] _params = table: 00000000178B0AA0; _profiling_debugging_enabled = true; _parent = table: 0000000003E55A90; _state = table: 00000000129D8C40; [24] _params = table: 00000000178B0AA0; _profiling_debugging_enabled = true; _parent = table: 0000000003E55A90; _state = table: 00000000129D8C40; [25] ___is_class_metatable___ = true; __index = table: 000000000312C220; super = table: 00000000000B2CB0; [26] world_name = "level_world"; entity_system_bag = table: 00000000020340F0; network_server = table: 0000000000763610; entity_system = table: 0000000001870FB0; parent = table: 0000000000094F10; _level_flow_events = table: 0000000018E77930; viewport_name = "player_1"; is_server = true; _called_level_flow_events = false; is_in_tutorial = false; input_manager = table: 0000000012E959E0; profile_synchronizer = table: 000000000080CFB0; _debug_gui = [Gui]; network_transmit = table: 00000000008291A0; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "1100001034ed953"; level = [Level]; network_timer_handler = table: 0000000016ED6700; machines = table: 000000000CC67500; _quit_game = false; network_clock = table: 000000001AF8F510; _onclose_called = false; _lobby_host = table: 000000000075D290; statistics_db = table: 0000000016B1BFB0; game_mode_key = "map_deus"; level_key = "dlc_morris_map"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 0000000003561E10; dice_keeper = table: 000000000BAD4BC0; network_event_delegate = table: 0000000015C8E1B0; [27] _params = table: 0000000004B4B610; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094F10; _state = table: 0000000003E55A90; [28] _params = table: 0000000004B4B610; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094F10; _state = table: 0000000003E55A90; [29] _params = table: 0000000004B4B610; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094F10; _state = table: 0000000003E55A90; [30] startup_package_handles = table: 00000000000994D0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000098BC0; flow_return_table = table: 0000000000094F40; _machine = table: 0000000004B4D1A0; startup_timer = 4.5389176594326273; has_booted = true; loading_context = table: 000000000CAE2B90; 19:43:57.676 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 19:43:57.676 [Lua] Set lobby begin: 19:43:57.676 [Lua] Lobby data twitch_enabled = false 19:43:57.676 [Lua] Lobby data selected_mission_id = journey_citadel 19:43:57.676 [Lua] Lobby data num_players = 3 19:43:57.676 [Lua] Lobby data difficulty_tweak = -10 19:43:57.676 [Lua] Lobby data host = 1100001034ed953 19:43:57.677 [Lua] Lobby data matchmaking_type = 2 19:43:57.677 [Lua] Lobby data is_private = true 19:43:57.677 [Lua] Lobby data match_started = true 19:43:57.677 [Lua] Lobby data difficulty = harder 19:43:57.677 [Lua] Lobby data player_slot_1 = 110000101765a0b:1 19:43:57.677 [Lua] Lobby data player_slot_4 = 1100001034ed953:1 19:43:57.677 [Lua] Lobby data unique_server_name = Xanoth 19:43:57.677 [Lua] Lobby data quick_game = false 19:43:57.677 [Lua] Lobby data country_code = GB 19:43:57.677 [Lua] Lobby data matchmaking = false 19:43:57.677 [Lua] Lobby data power_level = 715 19:43:57.677 [Lua] Lobby data mission_id = dlc_morris_map 19:43:57.677 [Lua] Lobby data mechanism = deus 19:43:57.678 [Lua] Lobby data player_slot_5 = 0:0 19:43:57.678 [Lua] Lobby data player_slot_2 = 0:0 19:43:57.678 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 19:43:57.678 [Lua] Lobby data player_slot_3 = 110000105469d02:1 19:43:57.678 [Lua] Lobby data eac_authorized = true 19:43:57.678 [Lua] Set lobby end. 19:43:57.678 [Lua] CurrentConflictSettings disabled 19:43:57.678 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA IN ITS SETTINGS, NO PICKUPS WILL SPAWN 19:43:57.678 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=2 19:43:57.678 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 19:43:57.678 [Lua] [Managers] Calling function on all managers: 19:43:57.678 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 19:43:57.682 [Lua] [PeerSM] 1100001034ed953 :: on_exit WaitingForEnterGame 19:43:57.682 [Lua] [PeerSM] 1100001034ed953 :: on_enter WaitingForGameObjectSync 19:43:57.696 [Lua] [PeerSM] 1100001034ed953 :: on_exit WaitingForGameObjectSync 19:43:57.696 [Lua] [PeerSM] 1100001034ed953 :: on_enter WaitingForPlayers 19:43:57.719 [Lua] [PeerSM] 110000105469d02 :: on_exit WaitingForEnterGame 19:43:57.719 [Lua] [PeerSM] 110000105469d02 :: on_enter WaitingForGameObjectSync 19:43:57.726 [Lua] [NetworkServer] Game_object_sync_done for peer 110000105469d02 19:43:57.729 [Lua] PlayerManager:add_remote_player 110000105469d02 19:43:57.729 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=3 19:43:57.729 [Lua] RemotePlayer:create_game_object( ) 3 19:43:57.745 [Lua] [PeerSM] 110000105469d02 :: on_exit WaitingForGameObjectSync 19:43:57.745 [Lua] [PeerSM] 110000105469d02 :: on_enter WaitingForPlayers 19:43:57.806 [Lua] [PeerSM] 110000101765a0b :: on_exit WaitingForEnterGame 19:43:57.806 [Lua] [PeerSM] 110000101765a0b :: on_enter WaitingForGameObjectSync 19:43:57.816 [Lua] [NetworkServer] Game_object_sync_done for peer 110000101765a0b 19:43:57.819 [Lua] PlayerManager:add_remote_player 110000101765a0b 19:43:57.819 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=4 19:43:57.819 [Lua] RemotePlayer:create_game_object( ) 4 19:43:57.834 [Lua] [PeerSM] 110000101765a0b :: on_exit WaitingForGameObjectSync 19:43:57.834 [Lua] [PeerSM] 110000101765a0b :: on_enter WaitingForPlayers 19:43:57.839 [Lua] [PeerSM] 1100001034ed953 :: on_exit WaitingForPlayers 19:43:57.839 [Lua] [PeerSM] 1100001034ed953 :: on_enter InGame 19:43:57.839 [Lua] [PeerSM] 110000105469d02 :: on_exit WaitingForPlayers 19:43:57.839 [Lua] [PeerSM] 110000105469d02 :: on_enter InGame 19:43:57.839 [Lua] [PeerSM] 110000101765a0b :: on_exit WaitingForPlayers 19:43:57.839 [Lua] [PeerSM] 110000101765a0b :: on_enter InGame 19:43:57.861 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000105469d02 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 19:43:57.861 [Lua] Adding player sync data to peer=110000105469d02 local_player_id=1 19:43:57.904 [Lua] [MOD][VMF][INFO] Added 110000101765a0b to the VMF users list. 19:43:57.904 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000101765a0b go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 19:43:57.904 [Lua] Adding player sync data to peer=110000101765a0b local_player_id=1 19:43:57.918 [Lua] StateInGameRunning:_game_actually_starts() 19:43:57.918 [Lua] ################################################################################################################# 19:43:57.918 [Lua] [Loading Time]: 00:00:03 [Transition]: morris_hub-dlc_morris_map [Members joined]: 0 [Members Left]: 0 [Is Server]: true 19:43:57.918 [Lua] ################################################################################################################# 19:43:57.918 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 64 19:43:57.930 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 64 19:43:58.109 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 64 19:43:58.109 [Lua] Commit load time data 19:44:01.968 [Window] Window => active 19:44:02.760 [Lua] Set lobby begin: 19:44:02.760 [Lua] Lobby data twitch_enabled = false 19:44:02.760 [Lua] Lobby data selected_mission_id = journey_citadel 19:44:02.760 [Lua] Lobby data num_players = 3 19:44:02.760 [Lua] Lobby data difficulty_tweak = -10 19:44:02.760 [Lua] Lobby data host = 1100001034ed953 19:44:02.760 [Lua] Lobby data matchmaking_type = 2 19:44:02.761 [Lua] Lobby data is_private = true 19:44:02.761 [Lua] Lobby data match_started = true 19:44:02.761 [Lua] Lobby data difficulty = harder 19:44:02.761 [Lua] Lobby data player_slot_1 = 110000101765a0b:1 19:44:02.761 [Lua] Lobby data player_slot_4 = 1100001034ed953:1 19:44:02.761 [Lua] Lobby data unique_server_name = Xanoth 19:44:02.761 [Lua] Lobby data quick_game = false 19:44:02.761 [Lua] Lobby data country_code = GB 19:44:02.761 [Lua] Lobby data matchmaking = false 19:44:02.761 [Lua] Lobby data power_level = 426 19:44:02.761 [Lua] Lobby data mission_id = dlc_morris_map 19:44:02.761 [Lua] Lobby data mechanism = deus 19:44:02.761 [Lua] Lobby data player_slot_5 = 0:0 19:44:02.761 [Lua] Lobby data player_slot_2 = 0:0 19:44:02.761 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 19:44:02.761 [Lua] Lobby data player_slot_3 = 110000105469d02:1 19:44:02.761 [Lua] Lobby data eac_authorized = true 19:44:02.761 [Lua] Set lobby end. 19:44:07.803 [Lua] Set lobby begin: 19:44:07.803 [Lua] Lobby data twitch_enabled = false 19:44:07.803 [Lua] Lobby data selected_mission_id = journey_citadel 19:44:07.803 [Lua] Lobby data num_players = 3 19:44:07.803 [Lua] Lobby data difficulty_tweak = -10 19:44:07.803 [Lua] Lobby data host = 1100001034ed953 19:44:07.803 [Lua] Lobby data matchmaking_type = 2 19:44:07.803 [Lua] Lobby data is_private = true 19:44:07.804 [Lua] Lobby data match_started = true 19:44:07.804 [Lua] Lobby data difficulty = harder 19:44:07.804 [Lua] Lobby data player_slot_1 = 110000101765a0b:1 19:44:07.804 [Lua] Lobby data player_slot_4 = 1100001034ed953:1 19:44:07.804 [Lua] Lobby data unique_server_name = Xanoth 19:44:07.804 [Lua] Lobby data quick_game = false 19:44:07.804 [Lua] Lobby data country_code = GB 19:44:07.804 [Lua] Lobby data matchmaking = false 19:44:07.804 [Lua] Lobby data power_level = 665 19:44:07.804 [Lua] Lobby data mission_id = dlc_morris_map 19:44:07.804 [Lua] Lobby data mechanism = deus 19:44:07.804 [Lua] Lobby data player_slot_5 = 0:0 19:44:07.804 [Lua] Lobby data player_slot_2 = 0:0 19:44:07.804 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 19:44:07.804 [Lua] Lobby data player_slot_3 = 110000105469d02:1 19:44:07.804 [Lua] Lobby data eac_authorized = true 19:44:07.804 [Lua] Set lobby end. 19:44:26.728 [EACServer] [20:44:26:727][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 19:44:27.415 [Lua] [LevelTransitionHandler] set_next_level( lvl:sig_crag_khorne_path4, mc:deus, gm:deus, env:0, seed:-1298527720, conflict:deus_skaven_chaos, lckd_director_funcs:{}, diff:harder diff_tweak:-10 id:460556320 lt:load_next_level) 19:44:27.415 [Lua] [LevelTransitionHandler] promote_next_level_data 19:44:27.415 [Lua] [NetworkServer] Entering post game 19:44:27.415 [Lua] [PeerSM] 1100001034ed953 :: on_exit InGame 19:44:27.415 [Lua] [PeerSM] 1100001034ed953 :: on_enter InPostGame 19:44:27.415 [Lua] [PeerSM] 110000105469d02 :: on_exit InGame 19:44:27.415 [Lua] [PeerSM] 110000105469d02 :: on_enter InPostGame 19:44:27.415 [Lua] [PeerSM] 110000101765a0b :: on_exit InGame 19:44:27.415 [Lua] [PeerSM] 110000101765a0b :: on_enter InPostGame 19:44:27.415 [Save] Saving `save_data` 19:44:27.415 [Lua] gm_event_end_conditions_met true false 19:44:27.416 [Lua] Game won 19:44:27.416 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 19:44:27.418 [Save] Save done 19:44:27.418 [Save] Saving `save_data` 19:44:27.419 [Lua] generate_backend_stats 1100001034ed953:1 19:44:27.421 [Save] Save done 19:44:27.448 [Lua] PlayFabMirrorBase:_commit_internal nil 19:44:27.448 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 19:44:27.448 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 19:44:27.449 [Save] Saving `save_data` 19:44:27.449 [Lua] TRANSITION nil nil load_next_level 19:44:27.449 [Lua] Transition type "load_next_level", is server: true 19:44:27.449 [Lua] [GameNetworkManager] Leaving game... 19:44:27.449 [Lua] [GameNetworkManager] Shutting down game session host. 19:44:27.449 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 19:44:27.449 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 19:44:27.449 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=31.43 19:44:27.451 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 19:44:27.451 [Lua] commit result success 19 19:44:27.451 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 65 19:44:27.451 [Lua] none table: 0000000015EAE040 nil 19:44:27.453 [Save] Save done 19:44:27.462 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 65 19:44:27.619 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 65 19:44:28.077 [Lua] [PlayerSyncData] Game session is not initialized 19:44:28.077 [Lua] [PlayerSyncData] Game session is not initialized 19:44:28.077 [Lua] Set lobby begin: 19:44:28.077 [Lua] Lobby data twitch_enabled = false 19:44:28.078 [Lua] Lobby data selected_mission_id = journey_citadel 19:44:28.078 [Lua] Lobby data num_players = 3 19:44:28.078 [Lua] Lobby data difficulty_tweak = -10 19:44:28.078 [Lua] Lobby data host = 1100001034ed953 19:44:28.078 [Lua] Lobby data matchmaking_type = 2 19:44:28.078 [Lua] Lobby data is_private = true 19:44:28.078 [Lua] Lobby data match_started = true 19:44:28.078 [Lua] Lobby data difficulty = harder 19:44:28.078 [Lua] Lobby data player_slot_1 = 110000101765a0b:1 19:44:28.078 [Lua] Lobby data player_slot_4 = 1100001034ed953:1 19:44:28.078 [Lua] Lobby data unique_server_name = Xanoth 19:44:28.078 [Lua] Lobby data quick_game = false 19:44:28.078 [Lua] Lobby data country_code = GB 19:44:28.078 [Lua] Lobby data matchmaking = false 19:44:28.078 [Lua] Lobby data power_level = 0 19:44:28.078 [Lua] Lobby data mission_id = dlc_morris_map 19:44:28.078 [Lua] Lobby data mechanism = deus 19:44:28.079 [Lua] Lobby data player_slot_5 = 0:0 19:44:28.079 [Lua] Lobby data player_slot_2 = 0:0 19:44:28.079 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 19:44:28.079 [Lua] Lobby data player_slot_3 = 110000105469d02:1 19:44:28.079 [Lua] Lobby data eac_authorized = true 19:44:28.079 [Lua] Set lobby end. 19:44:29.459 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 19:44:29.459 [Lua] [Managers] Calling function on all managers: 19:44:29.459 [Lua] PlayerManager:remove_player peer_id=1100001034ed953 1 19:44:29.459 [Lua] Clearing all global lookup lists 19:44:29.459 [Lua] [IngamePlayerListUI] - Destroy 19:44:29.460 [Lua] [IngameUI] destroy 19:44:29.461 [Lua] [MOD][VMF][INFO] Removed 110000101765a0b from the VMF users list. 19:44:29.461 [Lua] PlayerManager:remove_player peer_id=110000101765a0b 1 19:44:29.461 [Lua] PlayerManager:remove_player peer_id=110000105469d02 1 19:44:29.461 [Lua] [Managers] Destroying manager group: 19:44:29.462 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 19:44:29.462 [Lua] [PeerSM] 1100001034ed953 :: on_exit InPostGame 19:44:29.462 [Lua] [PeerSM] 1100001034ed953 :: on_enter Loading 19:44:29.462 [Lua] [PeerSM] 110000105469d02 :: on_exit InPostGame 19:44:29.462 [Lua] [PeerSM] 110000105469d02 :: on_enter Loading 19:44:29.462 [Lua] [PeerSM] 110000101765a0b :: on_exit InPostGame 19:44:29.462 [Lua] [PeerSM] 110000101765a0b :: on_enter Loading 19:44:29.462 [Lua] [Matchmaking] unregister rpcs 19:44:29.462 [Lua] ############### UNLOADING PACKAGES ############### 19:44:29.462 [Lua] [Gamestate] Enter state StateLoading 19:44:29.464 [Lua] [Gamestate] Enter Substate StateLoadingRunning 19:44:29.464 [Lua] [Matchmaking] register rpcs 19:44:29.464 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 19:44:29.464 [Lua] registering RPCs 19:44:29.464 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 19:44:29.464 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 19:44:29.464 [Lua] Set lobby begin: 19:44:29.464 [Lua] Lobby data twitch_enabled = false 19:44:29.464 [Lua] Lobby data selected_mission_id = journey_citadel 19:44:29.464 [Lua] Lobby data num_players = 3 19:44:29.464 [Lua] Lobby data difficulty_tweak = -10 19:44:29.465 [Lua] Lobby data host = 1100001034ed953 19:44:29.465 [Lua] Lobby data matchmaking_type = 2 19:44:29.465 [Lua] Lobby data is_private = true 19:44:29.465 [Lua] Lobby data match_started = true 19:44:29.465 [Lua] Lobby data difficulty = harder 19:44:29.465 [Lua] Lobby data player_slot_1 = 110000101765a0b:1 19:44:29.465 [Lua] Lobby data player_slot_4 = 1100001034ed953:1 19:44:29.465 [Lua] Lobby data unique_server_name = Xanoth 19:44:29.465 [Lua] Lobby data quick_game = false 19:44:29.466 [Lua] Lobby data country_code = GB 19:44:29.466 [Lua] Lobby data matchmaking = false 19:44:29.466 [Lua] Lobby data power_level = 0 19:44:29.466 [Lua] Lobby data mission_id = sig_crag_khorne_path4 19:44:29.466 [Lua] Lobby data mechanism = deus 19:44:29.466 [Lua] Lobby data player_slot_5 = 0:0 19:44:29.466 [Lua] Lobby data player_slot_2 = 0:0 19:44:29.466 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 19:44:29.466 [Lua] Lobby data player_slot_3 = 110000105469d02:1 19:44:29.466 [Lua] Lobby data eac_authorized = true 19:44:29.466 [Lua] Set lobby end. 19:44:29.466 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 19:44:29.475 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_crag, global_loading_screens, async-read, prioritized 19:44:29.475 [Lua] [StateLoading] load_current_level 19:44:29.475 [Lua] [LevelTransitionHandler] load_current_level, loading sig_crag_khorne_path4 0 19:44:29.476 [Umbra] Unload tome 19:44:29.484 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/map, dlc_morris_map 19:44:29.484 [Lua] [PackageManager] Load: resource_packages/dlcs/morris_ingame, sig_crag_khorne_path4, async-read, 19:44:29.484 [Lua] [PackageManager] Load: units/props/inn/deus/deus_chest_01, sig_crag_khorne_path4, async-read, 19:44:29.484 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/sig_crag, sig_crag_khorne_path4, async-read, 19:44:29.484 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/sig_crag/path_common, sig_crag_khorne_path4, async-read, 19:44:29.484 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/khorne_common, sig_crag_khorne_path4, async-read, 19:44:29.484 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/sig_crag/khorne_common, sig_crag_khorne_path4, async-read, 19:44:29.484 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/sig_crag/khorne_path4, sig_crag_khorne_path4, async-read, 19:44:29.542 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_crag 19:44:29.542 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_crag 19:44:29.542 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/morris_ingame 19:44:29.542 [Lua] Mechanism says: a client has initialized the mechanism! 110000101765a0b 19:44:29.542 [Lua] ### Received rpc_level_load_started 19:44:29.542 [Lua] #### Has state machine: true, peer_id: 110000101765a0b, level_session_id: 460556320 19:44:29.590 [Lua] Mechanism says: a client has initialized the mechanism! 110000105469d02 19:44:29.590 [Lua] ### Received rpc_level_load_started 19:44:29.590 [Lua] #### Has state machine: true, peer_id: 110000105469d02, level_session_id: 460556320 19:44:30.770 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/morris_ingame 19:44:30.770 [Lua] [PackageManager] Force_load: resource_packages/dlcs/morris_ingame 19:44:30.771 [Lua] [PackageManager] Queueing new asynch package: units/props/inn/deus/deus_chest_01 19:44:31.074 [Lua] [PackageManager] Finished loading asynchronous package: units/props/inn/deus/deus_chest_01 19:44:31.074 [Lua] [PackageManager] Force_load: units/props/inn/deus/deus_chest_01 19:44:31.075 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/sig_crag 19:44:35.399 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/sig_crag 19:44:35.399 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/sig_crag 19:44:35.401 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/sig_crag/path_common 19:44:35.565 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/sig_crag/path_common 19:44:35.565 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/sig_crag/path_common 19:44:35.566 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/khorne_common 19:44:35.649 [Lua] ### Received rpc_level_loaded 19:44:35.649 [Lua] #### Has state machine: true, peer_id: 110000101765a0b, level_id: 328 19:44:35.649 [Lua] Peer 110000101765a0b has loaded the level and all enemies are loaded 19:44:35.649 [Lua] [PeerSM] 110000101765a0b :: on_exit Loading 19:44:35.649 [Lua] [PeerSM] 110000101765a0b :: on_enter LoadingProfilePackages 19:44:35.666 [Lua] [PeerSM] 110000101765a0b :: on_exit LoadingProfilePackages 19:44:35.666 [Lua] [PeerSM] 110000101765a0b :: on_enter WaitingForEnterGame 19:44:36.104 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/khorne_common 19:44:36.104 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/khorne_common 19:44:36.104 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/sig_crag/khorne_common 19:44:36.192 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/sig_crag/khorne_common 19:44:36.192 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/sig_crag/khorne_common 19:44:36.192 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/sig_crag/khorne_path4 19:44:36.229 [Umbra] Loading umbra tome '#ID[6e126aca318395c3]' 19:44:36.306 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/sig_crag/khorne_path4 19:44:36.306 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/sig_crag/khorne_path4 19:44:36.324 [Lua] [LevelTransitionHandler] Level load completed! 19:44:36.324 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: sig_crag_khorne_path4 - level_seed: -1298527720 - use_random_directors: false - conflict_director_name: deus_skaven_chaos 19:44:36.345 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 19:44:36.345 [Lua] [EnemyPackageLoader] breed_lookup: { skaven_storm_vermin_with_shield=true, skaven_storm_vermin=true, skaven_storm_vermin_commander=true, chaos_corruptor_sorcerer=true, chaos_spawn=true, chaos_troll=true, skaven_rat_ogre=true, chaos_warrior=true, chaos_raider=true, skaven_stormfiend=true, skaven_clan_rat=true, chaos_marauder=true, skaven_pack_master=true, skaven_slave=true, chaos_fanatic=true, skaven_ratling_gunner=true, chaos_marauder_with_shield=true, skaven_gutter_runner=true, chaos_berzerker=true, skaven_warpfire_thrower=true, skaven_poison_wind_globadier=true, skaven_loot_rat=true, skaven_clan_rat_with_shield=true, skaven_plague_monk=true, chaos_vortex_sorcerer=true, } 19:44:36.345 [Lua] load_startup_enemy_packages: -------------- 19:44:36.345 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 19:44:36.345 [Lua] chaos_spawn 19:44:36.345 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 19:44:36.345 [Lua] chaos_troll 19:44:36.345 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 19:44:36.345 [Lua] skaven_rat_ogre 19:44:36.345 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 19:44:36.345 [Lua] skaven_stormfiend 19:44:36.345 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read, 19:44:36.345 [Lua] beastmen_minotaur 19:44:36.345 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 19:44:36.345 [Lua] chaos_plague_sorcerer 19:44:36.345 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 19:44:36.345 [Lua] chaos_corruptor_sorcerer 19:44:36.345 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 19:44:36.346 [Lua] skaven_gutter_runner 19:44:36.346 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 19:44:36.346 [Lua] skaven_pack_master 19:44:36.346 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 19:44:36.346 [Lua] skaven_poison_wind_globadier 19:44:36.346 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 19:44:36.346 [Lua] skaven_ratling_gunner 19:44:36.346 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 19:44:36.346 [Lua] skaven_warpfire_thrower 19:44:36.346 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 19:44:36.346 [Lua] chaos_vortex_sorcerer 19:44:36.346 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read, 19:44:36.346 [Lua] beastmen_standard_bearer 19:44:36.346 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 19:44:36.346 [Lua] chaos_vortex 19:44:36.346 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 19:44:36.346 [Lua] critter_rat 19:44:36.346 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 19:44:36.346 [Lua] critter_pig 19:44:36.346 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read, 19:44:36.346 [Lua] skaven_storm_vermin_with_shield 19:44:36.346 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read, 19:44:36.346 [Lua] skaven_storm_vermin 19:44:36.346 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read, 19:44:36.346 [Lua] chaos_warrior 19:44:36.346 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read, 19:44:36.346 [Lua] chaos_raider 19:44:36.346 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read, 19:44:36.346 [Lua] skaven_clan_rat 19:44:36.346 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read, 19:44:36.346 [Lua] chaos_marauder 19:44:36.346 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read, 19:44:36.346 [Lua] skaven_slave 19:44:36.346 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read, 19:44:36.346 [Lua] chaos_fanatic 19:44:36.346 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read, 19:44:36.346 [Lua] chaos_marauder_with_shield 19:44:36.346 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read, 19:44:36.346 [Lua] chaos_berzerker 19:44:36.346 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read, 19:44:36.346 [Lua] skaven_loot_rat 19:44:36.346 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read, 19:44:36.346 [Lua] skaven_clan_rat_with_shield 19:44:36.346 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read, 19:44:36.346 [Lua] skaven_plague_monk 19:44:36.349 [Lua] ### Received rpc_level_loaded 19:44:36.349 [Lua] #### Has state machine: true, peer_id: 1100001034ed953, level_id: 328 19:44:36.349 [Lua] Peer 1100001034ed953 has loaded the level and all enemies are loaded 19:44:36.366 [Lua] [PeerSM] 1100001034ed953 :: on_exit Loading 19:44:36.366 [Lua] [PeerSM] 1100001034ed953 :: on_enter LoadingProfilePackages 19:44:36.382 [Lua] [PeerSM] 1100001034ed953 :: on_exit LoadingProfilePackages 19:44:36.382 [Lua] [PeerSM] 1100001034ed953 :: on_enter WaitingForEnterGame 19:44:36.383 [Lua] ### Received rpc_level_loaded 19:44:36.383 [Lua] #### Has state machine: false, peer_id: 1100001034ed953, level_id: 328 19:44:36.500 [Lua] ### Received rpc_level_loaded 19:44:36.500 [Lua] #### Has state machine: true, peer_id: 110000105469d02, level_id: 328 19:44:36.500 [Lua] Peer 110000105469d02 has loaded the level and all enemies are loaded 19:44:36.501 [Lua] [PeerSM] 110000105469d02 :: on_exit Loading 19:44:36.501 [Lua] [PeerSM] 110000105469d02 :: on_enter LoadingProfilePackages 19:44:36.518 [Lua] [PeerSM] 110000105469d02 :: on_exit LoadingProfilePackages 19:44:36.518 [Lua] [PeerSM] 110000105469d02 :: on_enter WaitingForEnterGame 19:44:36.534 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 19:44:36.534 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 19:44:36.535 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 19:44:36.702 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 19:44:36.702 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 19:44:36.702 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 19:44:36.871 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 19:44:36.871 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 19:44:36.871 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 19:44:37.074 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 19:44:37.074 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 19:44:37.075 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur 19:44:37.361 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur 19:44:37.361 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur 19:44:37.361 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 19:44:37.480 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 19:44:37.480 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 19:44:37.480 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 19:44:37.595 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 19:44:37.595 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 19:44:37.595 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 19:44:37.732 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 19:44:37.732 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 19:44:37.732 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 19:44:37.916 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 19:44:37.916 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 19:44:37.916 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 19:44:38.135 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 19:44:38.135 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 19:44:38.136 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 19:44:38.254 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 19:44:38.254 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 19:44:38.254 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 19:44:38.455 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 19:44:38.455 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 19:44:38.456 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 19:44:38.608 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 19:44:38.608 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 19:44:38.608 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer 19:44:38.913 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer 19:44:38.913 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer 19:44:38.914 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 19:44:38.981 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 19:44:38.981 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 19:44:38.981 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 19:44:39.049 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 19:44:39.049 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 19:44:39.049 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 19:44:39.100 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 19:44:39.100 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 19:44:39.100 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield 19:44:39.355 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield 19:44:39.355 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield 19:44:39.357 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin 19:44:39.609 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin 19:44:39.609 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin 19:44:39.610 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior 19:44:39.794 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior 19:44:39.794 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior 19:44:39.794 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider 19:44:39.980 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider 19:44:39.980 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider 19:44:39.981 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat 19:44:40.335 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat 19:44:40.335 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat 19:44:40.335 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder 19:44:40.573 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder 19:44:40.573 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder 19:44:40.574 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave 19:44:40.896 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave 19:44:40.896 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave 19:44:40.897 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic 19:44:41.132 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic 19:44:41.132 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic 19:44:41.133 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield 19:44:41.368 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield 19:44:41.368 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield 19:44:41.368 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker 19:44:41.556 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker 19:44:41.556 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker 19:44:41.558 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat 19:44:41.655 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat 19:44:41.655 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat 19:44:41.655 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield 19:44:41.959 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield 19:44:41.959 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield 19:44:41.959 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk 19:44:42.194 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk 19:44:42.194 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk 19:44:42.195 [Lua] [StateLoading] loadout_changed: true old_loadout: map_deus new_loadout: deus level_key: sig_crag_khorne_path4 game_mode: deus 19:44:42.195 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC 19:44:42.195 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(1100001034ed953:1) 19:44:42.199 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING 19:44:42.297 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE 19:44:42.297 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/sig_crag/generated/khorne_path4/world 19:44:42.297 [Umbra] Init version: 3.4.15 :: 16 threads 19:44:43.810 [Lua] Async level spawning done 19:44:43.810 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 19:44:44.772 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 19:44:44.772 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 19:44:44.772 [Lua] [Matchmaking] unregister rpcs 19:44:44.772 [Lua] Set lobby begin: 19:44:44.772 [Lua] Lobby data twitch_enabled = false 19:44:44.772 [Lua] Lobby data selected_mission_id = journey_citadel 19:44:44.772 [Lua] Lobby data num_players = 3 19:44:44.772 [Lua] Lobby data difficulty_tweak = -10 19:44:44.772 [Lua] Lobby data host = 1100001034ed953 19:44:44.772 [Lua] Lobby data matchmaking_type = 2 19:44:44.773 [Lua] Lobby data is_private = true 19:44:44.773 [Lua] Lobby data match_started = true 19:44:44.773 [Lua] Lobby data difficulty = harder 19:44:44.773 [Lua] Lobby data player_slot_1 = 110000101765a0b:1 19:44:44.773 [Lua] Lobby data player_slot_4 = 1100001034ed953:1 19:44:44.773 [Lua] Lobby data unique_server_name = Xanoth 19:44:44.773 [Lua] Lobby data quick_game = false 19:44:44.773 [Lua] Lobby data country_code = GB 19:44:44.773 [Lua] Lobby data matchmaking = false 19:44:44.773 [Lua] Lobby data power_level = 0 19:44:44.773 [Lua] Lobby data mission_id = sig_crag_khorne_path4 19:44:44.773 [Lua] Lobby data mechanism = deus 19:44:44.773 [Lua] Lobby data player_slot_5 = 0:0 19:44:44.773 [Lua] Lobby data player_slot_2 = 0:0 19:44:44.773 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 19:44:44.773 [Lua] Lobby data player_slot_3 = 110000105469d02:1 19:44:44.773 [Lua] Lobby data eac_authorized = true 19:44:44.774 [Lua] Set lobby end. 19:44:44.774 [Lua] [Managers] Destroying manager group: 19:44:44.774 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_crag, global_loading_screens 19:44:44.774 [Lua] [Gamestate] Enter StateIngame HOST 19:44:44.775 [Lua] <>level = sig_crag_khorne_path4<> 19:44:44.775 [Lua] [StateIngame] Server ingame 19:44:44.778 [Lua] Set lobby begin: 19:44:44.778 [Lua] Lobby data twitch_enabled = false 19:44:44.778 [Lua] Lobby data selected_mission_id = journey_citadel 19:44:44.778 [Lua] Lobby data num_players = 3 19:44:44.778 [Lua] Lobby data difficulty_tweak = -10 19:44:44.778 [Lua] Lobby data host = 1100001034ed953 19:44:44.778 [Lua] Lobby data matchmaking_type = 2 19:44:44.779 [Lua] Lobby data is_private = true 19:44:44.779 [Lua] Lobby data match_started = true 19:44:44.779 [Lua] Lobby data difficulty = harder 19:44:44.779 [Lua] Lobby data player_slot_1 = 110000101765a0b:1 19:44:44.779 [Lua] Lobby data player_slot_4 = 1100001034ed953:1 19:44:44.779 [Lua] Lobby data unique_server_name = Xanoth 19:44:44.779 [Lua] Lobby data quick_game = false 19:44:44.779 [Lua] Lobby data country_code = GB 19:44:44.779 [Lua] Lobby data matchmaking = false 19:44:44.779 [Lua] Lobby data power_level = 0 19:44:44.779 [Lua] Lobby data mission_id = sig_crag_khorne_path4 19:44:44.780 [Lua] Lobby data mechanism = deus 19:44:44.780 [Lua] Lobby data player_slot_5 = 0:0 19:44:44.780 [Lua] Lobby data player_slot_2 = 0:0 19:44:44.780 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 19:44:44.780 [Lua] Lobby data player_slot_3 = 110000105469d02:1 19:44:44.780 [Lua] Lobby data eac_authorized = true 19:44:44.780 [Lua] Set lobby end. 19:44:44.780 [Lua] [Matchmaking] register rpcs 19:44:44.780 [Lua] GameNetworkManager:init... creating game session 19:44:44.780 [Lua] Host GameSession.make_game_session_host with session: 19:44:44.780 [Lua] [GameNetworkManager] Setting pong timeout to 60 19:44:44.780 [Lua] [GameNetworkManager] My own peer_id = 1100001034ed953 19:44:44.780 [Lua] [GameNetworkManager] self.is_server = true 19:44:44.780 [Network] Setting artificial MTU limit to 65536 19:44:44.787 [Lua] Switching ConflictSettings: to: deus_skaven_chaos 19:44:44.787 [Lua] pacing=deus_default 19:44:44.787 [Lua] roaming=nil 19:44:44.787 [Lua] specials=deus_default 19:44:44.787 [Lua] contained_breeds=nil 19:44:44.787 [Lua] debug_color=maroon 19:44:44.787 [Lua] disabled=false 19:44:44.787 [Lua] pack_spawning=deus_default 19:44:44.787 [Lua] factions=nil 19:44:44.787 [Lua] description=deus_conflict_director_skaven_chaos_name 19:44:44.787 [Lua] boss=deus_default 19:44:44.787 [Lua] horde=deus_default 19:44:44.787 [Lua] name=deus_skaven_chaos 19:44:44.787 [Lua] intensity=deus_default 19:44:44.787 [Lua] --- 19:44:44.787 [Lua] [LevelAnalysis] set_random_seed( -1298527720) 19:44:44.794 [Lua] [AIInterestPointSystem] Level Seed: -1298527720 19:44:44.794 [Lua] 19:44:44.794 [Lua] [entity_system_bag] = table 19:44:44.794 [Lua] [entity_system_bag] = metatable 19:44:44.794 [Lua] [startup_data] = table 19:44:44.794 [Lua] [entity_manager] = table 19:44:44.794 [Lua] [entity_manager] = metatable 19:44:44.794 [Lua] [unit_spawner] = table 19:44:44.794 [Lua] [unit_spawner] = metatable 19:44:44.794 [Lua] [unit_storage] = table 19:44:44.794 [Lua] [unit_storage] = metatable 19:44:44.794 [Lua] [dice_keeper] = table 19:44:44.794 [Lua] [dice_keeper] = metatable 19:44:44.794 [Lua] [is_server] = true (boolean) 19:44:44.794 [Lua] [world] = [World] 19:44:44.794 [Lua] [system_api] = table 19:44:44.794 [Lua] [entity_system] = table 19:44:44.794 [Lua] [entity_system] = metatable 19:44:44.794 [Lua] [network_lobby] = table 19:44:44.794 [Lua] [network_lobby] = metatable 19:44:44.794 [Lua] [profile_synchronizer] = table 19:44:44.794 [Lua] [profile_synchronizer] = metatable 19:44:44.794 [Lua] [level_transition_handler] = table 19:44:44.794 [Lua] [level_transition_handler] = metatable 19:44:44.794 [Lua] [num_local_human_players] = 1 (number) 19:44:44.794 [Lua] [statistics_db] = table 19:44:44.794 [Lua] [statistics_db] = metatable 19:44:44.794 [Lua] [network_server] = table 19:44:44.794 [Lua] [network_server] = metatable 19:44:44.794 [Lua] [input_manager] = table 19:44:44.794 [Lua] [input_manager] = metatable 19:44:44.794 [Lua] [network_clock] = table 19:44:44.794 [Lua] [network_clock] = metatable 19:44:44.794 [Lua] [network_transmit] = table 19:44:44.794 [Lua] [network_transmit] = metatable 19:44:44.794 [Lua] [free_flight_manager] = table 19:44:44.794 [Lua] [free_flight_manager] = metatable 19:44:44.794 [Lua] [network_manager] = table 19:44:44.794 [Lua] [network_manager] = metatable 19:44:44.794 [Lua] [network_event_delegate] = table 19:44:44.794 [Lua] [network_event_delegate] = metatable 19:44:44.794 [Lua] 19:44:44.795 [Lua] ignoring extension VersusVolumeObjectiveExtension 19:44:44.795 [Lua] ignoring extension VersusInteractObjectiveExtension 19:44:44.795 [Lua] ignoring extension VersusPayloadObjectiveExtension 19:44:44.795 [Lua] ignoring extension VersusSocketObjectiveExtension 19:44:44.795 [Lua] ignoring extension VersusTargetObjectiveExtension 19:44:44.795 [Lua] ignoring extension VersusMissionObjectiveExtension 19:44:44.796 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 19:44:44.815 [Lua] [AchievementManager] Achievements using the steam platform 19:44:44.815 [Lua] PlayerManager:add_player player_1 19:44:44.879 [Lua] respawn_unit_spawned with group id: terror_respawn 19:44:44.879 [Lua] respawn_unit_spawned with group id: terror_respawn 19:44:44.879 [Lua] respawn_unit_spawned with group id: terror_respawn 19:44:44.882 [Lua] [StateIngame] Level seed: -1298527720 19:44:44.911 [Lua] [LevelAnalysis] set_random_seed( -1298527720) 19:44:44.918 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 19:44:44.918 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 19:44:44.919 [Lua] [IngameUI] init 19:44:44.933 [SteamVoipClient] select_out(1100001034ed953, off) 19:44:44.933 [SteamVoipClient] select_out(110000105469d02, off) 19:44:44.938 [Lua] cb_razer_chroma_setup 19:44:44.961 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_aligner"]["scale"] [0] =[C]: in function callstack [1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override [2] @scripts/ui/ui_scenegraph.lua:154: in function scenegraph_visit_node [3] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node [4] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node [5] @scripts/ui/ui_scenegraph.lua:176: in function hook_chain [6] @scripts/mods/vmf/modules/core/hooks.lua:180: in function init_scenegraph [7] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2841: in function create_ui_elements [8] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init [9] @foundation/scripts/util/class.lua:62:in function [10] =[C]: in function xpcall [11] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call [12] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function [13] =[C]: in function pcall [14] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc [15] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function [16] =[C]: in function xpcall [17] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr [18] @scripts/mods/vmf/modules/core/hooks.lua:165:in function [19] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init [20] @foundation/scripts/util/class.lua:62: in function new [21] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui [22] @scripts/game_state/state_ingame_running.lua:173: in function on_enter [23] @foundation/scripts/util/state_machine.lua:127: in function _change_state [24] @scripts/game_state/game_state_machine.lua:18: in function _change_state [25] @foundation/scripts/util/state_machine.lua:95: in function init [26] @scripts/game_state/game_state_machine.lua:7: in function init [27] @foundation/scripts/util/class.lua:62: in function new [28] @scripts/game_state/state_ingame.lua:426: in function on_enter [29] @foundation/scripts/util/state_machine.lua:127: in function _change_state [30] @scripts/game_state/game_state_machine.lua:18: in function _change_state [31] @foundation/scripts/util/state_machine.lua:144: in function update [32] @scripts/boot.lua:865: in function game_update [33] @scripts/boot.lua:628:in function [1] node = table: 000000000DD73AA0; node_def = table: 00000000193AF5A0; k = "scale"; v = "fit" [2] scenegraph = table: 000000000DD73620; scenegraph_def = table: 00000000193D3300; name = "sg_aligner"; node_def = table: 00000000193AF5A0; parent_name = "sg_root"; parent = table: 000000000DD73710; parent_world_position = table: 000000000DD73740; local_position = table: 000000000DD73A10; size = table: 000000000DD73A60; node = table: 000000000DD73AA0 [3] scenegraph = table: 000000000DD73620; scenegraph_def = table: 00000000193D3300; name = "sg_background_settings_list"; node_def = table: 00000000196043D0; parent_name = "sg_aligner"; parent = nil [4] scenegraph = table: 000000000DD73620; scenegraph_def = table: 00000000193D3300; name = "sg_settings_list_mask"; node_def = table: 00000000196047C0; parent_name = "sg_background_settings_list"; parent = nil [5] scenegraph_def = table: 00000000193D3300; scenegraph = table: 000000000DD73620; name = "sg_settings_list_mask"; node = table: 00000000196047C0 [6] hook_chain = [function] [7] self = table: 000000000419DBB0 [8] self = table: 000000000419DBB0; ingame_ui_context = table: 0000000011FCDC80; input_manager = table: 000000001265B130; world = [World] [9] self = table: 000000001ACFAC40; object = table: 000000000419DBB0 [11] mod = table: 0000000000DE1B00; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function] [12] view_name = "vmf_options_view"; view_settings = table: 000000001AD44110; mod = table: 0000000000DE1B00; init_view_function = [function]; transitions = table: 000000001AD6A270; blocked_transitions = table: 000000001ADF4740 [14] mod = table: 00000000119FB250; error_prefix_data = table: 000000000419DB70; func = [function] [15] self = table: 00000000119FB250; view_name = "vmf_options_view"; _ = table: 000000001ADF4770 [17] mod = table: 0000000000DE1B00; error_prefix_data = "(safe_hook)"; func = [function] [19] hook_chain = [function]; num_values = 0; values = table: 000000000419DB30; safe_hooks = table: 0000000002FB6D50; i = 1 [20] self = table: 000000001AD25390; object = table: 00000000119FB250 [21] self = table: 000000000CAE7760; ingame_ui_context = table: 0000000011FCDC80 [22] self = table: 000000000CAE7760; params = table: 000000000CAE73F0; viewport_name = "player_1"; input_manager = table: 000000001265B130; input_source = table: 0000000017804330; player_manager = table: 0000000003561AF0; peer_id = "1100001034ed953"; local_player_id = 1; player = table: 000000000E29F550; stats_id = "1100001034ed953:1"; entity_manager = table: 00000000165692E0; camera_system = table: 0000000004050E70; outline_system = table: 000000000E426A90; fade_system = table: 00000000194AAEF0; sound_sector_system = table: 000000001526AD90; sound_environment_system = table: 0000000011FB42A0; event_manager = table: 00000000162C8C70; level_key = "sig_crag_khorne_path4"; world_manager = table: 0000000002F40560; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 0000000011FCDC80 [23] self = table: 000000000CAE7730; new_state = table: 0000000018BD9720; params = table: 000000000CAE73F0; scope_name = "StateInGameRunning:on_enter" [24] self = table: 000000000CAE7730; new_state = table: 0000000018BD9720; notify = nil; old_state = nil [25] self = table: 000000000CAE7730; parent = table: 000000000BCADA30; start_state = table: 0000000018BD9720; params = table: 000000000CAE73F0; profiling_debugging_enabled = true ... [7] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 00000000122C7390; ingame_ui = table: 00000000119FB250; definitions = table: 000000000A0150D0; input_manager = table: 000000001265B130; max_setting_list_offset_y = 3640; wwise_world = [WwiseWorld]; render_settings = table: 000000000419B730; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 4640; settings_list_size_y = 4640; settings_list_widgets = table: 00000000005CD040; menu_widgets = table: 00000000163432F0; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true; [8] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 00000000122C7390; ingame_ui = table: 00000000119FB250; definitions = table: 000000000A0150D0; input_manager = table: 000000001265B130; max_setting_list_offset_y = 3640; wwise_world = [WwiseWorld]; render_settings = table: 000000000419B730; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 4640; settings_list_size_y = 4640; settings_list_widgets = table: 00000000005CD040; menu_widgets = table: 00000000163432F0; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true; [9] ___is_class_metatable___ = true; __index = table: 000000001ACFAC40; [15] fps = 0; world_manager = table: 0000000002F40560; ingame_hud = table: 0000000015E86740; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 00000000122C7390; telemetry_time_view_enter = 0; input_manager = table: 000000001265B130; profile_synchronizer = table: 000000000080CFB0; blocked_transitions = table: 000000001AD25220; motd_ui = table: 000000000FCB42C0; cutscene_system = table: 00000000152A74D0; text_popup_ui = table: 000000000A1B7750; local_player_id = 1; unlock_manager = table: 00000000033ACEB0; last_resolution_y = 1080; motd_loading = false; end_screen = table: 000000000425C2E0; ui_top_renderer = table: 00000000122C7540; camera_manager = table: 000000000C7E59A0; _profile_requester = table: 0000000000826BD0; ingame_ui_context = table: 0000000011FCDC80; views = table: 000000000D0BE050; wwise_world = [WwiseWorld]; _fps_cooldown = 0; mean_dt = 0; world = [World]; hotkey_mapping = table: 000000001AD24140; _player = table: 000000000E29F550; weave_onboarding = table: 000000000D28B470; popup_handler = table: 000000000A1B75A0; peer_id = "1100001034ed953"; network_event_delegate = table: 00000000017B6430; [20] ___is_class_metatable___ = true; __index = table: 000000001AD25390; [21] world_name = "level_world"; network_server = table: 0000000000763610; local_player_id = 1; parent = table: 000000000BCADA30; _booted_eac_untrusted = false; statistics_db = table: 0000000016B1BFB0; is_server = true; _lobby_host = table: 000000000075D290; world = [World]; _network_options = table: 0000000018D2DE00; is_in_tutorial = false; input_manager = table: 000000001265B130; profile_synchronizer = table: 000000000080CFB0; ingame_ui_context = table: 0000000011FCDC80; end_conditions_met = false; player = table: 000000000E29F550; free_flight_manager = table: 0000000003561E10; viewport_name = "player_1"; network_event_delegate = table: 00000000017B6430; [22] world_name = "level_world"; network_server = table: 0000000000763610; local_player_id = 1; parent = table: 000000000BCADA30; _booted_eac_untrusted = false; statistics_db = table: 0000000016B1BFB0; is_server = true; _lobby_host = table: 000000000075D290; world = [World]; _network_options = table: 0000000018D2DE00; is_in_tutorial = false; input_manager = table: 000000001265B130; profile_synchronizer = table: 000000000080CFB0; ingame_ui_context = table: 0000000011FCDC80; end_conditions_met = false; player = table: 000000000E29F550; free_flight_manager = table: 0000000003561E10; viewport_name = "player_1"; network_event_delegate = table: 00000000017B6430; [23] _params = table: 000000000CAE73F0; _profiling_debugging_enabled = true; _parent = table: 000000000BCADA30; _state = table: 000000000CAE7760; [24] _params = table: 000000000CAE73F0; _profiling_debugging_enabled = true; _parent = table: 000000000BCADA30; _state = table: 000000000CAE7760; [25] _params = table: 000000000CAE73F0; _profiling_debugging_enabled = true; _parent = table: 000000000BCADA30; _state = table: 000000000CAE7760; [26] _params = table: 000000000CAE73F0; _profiling_debugging_enabled = true; _parent = table: 000000000BCADA30; _state = table: 000000000CAE7760; [27] ___is_class_metatable___ = true; __index = table: 000000000312C220; super = table: 00000000000B2CB0; [28] world_name = "level_world"; entity_system_bag = table: 0000000016EA3BC0; network_server = table: 0000000000763610; entity_system = table: 00000000038B13F0; parent = table: 0000000000094F10; _level_flow_events = table: 000000000CAE7300; viewport_name = "player_1"; is_server = true; _called_level_flow_events = false; is_in_tutorial = false; input_manager = table: 000000001265B130; profile_synchronizer = table: 000000000080CFB0; _debug_gui = [Gui]; network_transmit = table: 00000000008291A0; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "1100001034ed953"; level = [Level]; network_timer_handler = table: 0000000012B45D70; machines = table: 000000000CAE73C0; _quit_game = false; network_clock = table: 00000000168742A0; _onclose_called = false; _lobby_host = table: 000000000075D290; statistics_db = table: 0000000016B1BFB0; game_mode_key = "deus"; level_key = "sig_crag_khorne_path4"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 0000000003561E10; dice_keeper = table: 000000000A210850; network_event_delegate = table: 00000000017B6430; [29] _params = table: 0000000004B4B610; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094F10; _state = table: 000000000BCADA30; [30] _params = table: 0000000004B4B610; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094F10; _state = table: 000000000BCADA30; [31] _params = table: 0000000004B4B610; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094F10; _state = table: 000000000BCADA30; [32] startup_package_handles = table: 00000000000994D0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000098BC0; flow_return_table = table: 0000000000094F40; _machine = table: 0000000004B4D1A0; startup_timer = 4.5389176594326273; has_booted = true; loading_context = table: 000000000BA82600; 19:44:44.962 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_settings_list_start_2nd_layer"]["offset"] [0] =[C]: in function callstack [1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override [2] @scripts/ui/ui_scenegraph.lua:116: in function scenegraph_visit_node [3] @scripts/ui/ui_scenegraph.lua:176: in function hook_chain [4] @scripts/mods/vmf/modules/core/hooks.lua:180: in function init_scenegraph [5] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2842: in function create_ui_elements [6] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init [7] @foundation/scripts/util/class.lua:62:in function [8] =[C]: in function xpcall [9] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call [10] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function [11] =[C]: in function pcall [12] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc [13] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function [14] =[C]: in function xpcall [15] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr [16] @scripts/mods/vmf/modules/core/hooks.lua:165:in function [17] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init [18] @foundation/scripts/util/class.lua:62: in function new [19] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui [20] @scripts/game_state/state_ingame_running.lua:173: in function on_enter [21] @foundation/scripts/util/state_machine.lua:127: in function _change_state [22] @scripts/game_state/game_state_machine.lua:18: in function _change_state [23] @foundation/scripts/util/state_machine.lua:95: in function init [24] @scripts/game_state/game_state_machine.lua:7: in function init [25] @foundation/scripts/util/class.lua:62: in function new [26] @scripts/game_state/state_ingame.lua:426: in function on_enter [27] @foundation/scripts/util/state_machine.lua:127: in function _change_state [28] @scripts/game_state/game_state_machine.lua:18: in function _change_state [29] @foundation/scripts/util/state_machine.lua:144: in function update [30] @scripts/boot.lua:865: in function game_update [31] @scripts/boot.lua:628:in function [1] node = table: 000000000BB5C870; node_def = table: 000000000DD73440; k = "offset"; v = table: 000000000DD73500 [2] scenegraph = table: 000000000BB5C7B0; scenegraph_def = table: 000000000419B700; name = "sg_settings_list_start_2nd_layer"; node_def = table: 000000000DD73440; parent_name = nil; local_position = table: 000000000BB5C820; node = table: 000000000BB5C870 [3] scenegraph_def = table: 000000000419B700; scenegraph = table: 000000000BB5C7B0; name = "sg_settings_list_start_2nd_layer"; node = table: 000000000DD73440 [4] hook_chain = [function] [5] self = table: 000000000419DBB0 [6] self = table: 000000000419DBB0; ingame_ui_context = table: 0000000011FCDC80; input_manager = table: 000000001265B130; world = [World] [7] self = table: 000000001ACFAC40; object = table: 000000000419DBB0 [9] mod = table: 0000000000DE1B00; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function] [10] view_name = "vmf_options_view"; view_settings = table: 000000001AD44110; mod = table: 0000000000DE1B00; init_view_function = [function]; transitions = table: 000000001AD6A270; blocked_transitions = table: 000000001ADF4740 [12] mod = table: 00000000119FB250; error_prefix_data = table: 000000000419DB70; func = [function] [13] self = table: 00000000119FB250; view_name = "vmf_options_view"; _ = table: 000000001ADF4770 [15] mod = table: 0000000000DE1B00; error_prefix_data = "(safe_hook)"; func = [function] [17] hook_chain = [function]; num_values = 0; values = table: 000000000419DB30; safe_hooks = table: 0000000002FB6D50; i = 1 [18] self = table: 000000001AD25390; object = table: 00000000119FB250 [19] self = table: 000000000CAE7760; ingame_ui_context = table: 0000000011FCDC80 [20] self = table: 000000000CAE7760; params = table: 000000000CAE73F0; viewport_name = "player_1"; input_manager = table: 000000001265B130; input_source = table: 0000000017804330; player_manager = table: 0000000003561AF0; peer_id = "1100001034ed953"; local_player_id = 1; player = table: 000000000E29F550; stats_id = "1100001034ed953:1"; entity_manager = table: 00000000165692E0; camera_system = table: 0000000004050E70; outline_system = table: 000000000E426A90; fade_system = table: 00000000194AAEF0; sound_sector_system = table: 000000001526AD90; sound_environment_system = table: 0000000011FB42A0; event_manager = table: 00000000162C8C70; level_key = "sig_crag_khorne_path4"; world_manager = table: 0000000002F40560; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 0000000011FCDC80 [21] self = table: 000000000CAE7730; new_state = table: 0000000018BD9720; params = table: 000000000CAE73F0; scope_name = "StateInGameRunning:on_enter" [22] self = table: 000000000CAE7730; new_state = table: 0000000018BD9720; notify = nil; old_state = nil [23] self = table: 000000000CAE7730; parent = table: 000000000BCADA30; start_state = table: 0000000018BD9720; params = table: 000000000CAE73F0; profiling_debugging_enabled = true [24] self = table: 000000000CAE7730; parent = table: 000000000BCADA30; start_state = table: 0000000018BD9720; params = table: 000000000CAE73F0; profiling_debugging_enabled = true [25] self = table: 000000000312C220; object = table: 000000000CAE7730 ... [5] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 00000000163432F0; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 00000000122C7390; ingame_ui = table: 00000000119FB250; definitions = table: 000000000A0150D0; input_manager = table: 000000001265B130; wwise_world = [WwiseWorld]; render_settings = table: 000000000419B730; original_settings_list_size_y = 4640; max_setting_list_offset_y = 3640; current_setting_list_offset_y = 0; settings_list_widgets = table: 00000000005CD040; settings_list_size_y = 4640; ui_scenegraph = table: 000000000DD73620; is_setting_changes_applied_immidiately = true; [6] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 00000000163432F0; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 00000000122C7390; ingame_ui = table: 00000000119FB250; definitions = table: 000000000A0150D0; input_manager = table: 000000001265B130; wwise_world = [WwiseWorld]; render_settings = table: 000000000419B730; original_settings_list_size_y = 4640; max_setting_list_offset_y = 3640; current_setting_list_offset_y = 0; settings_list_widgets = table: 00000000005CD040; settings_list_size_y = 4640; ui_scenegraph = table: 000000000DD73620; is_setting_changes_applied_immidiately = true; [7] ___is_class_metatable___ = true; __index = table: 000000001ACFAC40; [13] fps = 0; world_manager = table: 0000000002F40560; ingame_hud = table: 0000000015E86740; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 00000000122C7390; telemetry_time_view_enter = 0; input_manager = table: 000000001265B130; profile_synchronizer = table: 000000000080CFB0; blocked_transitions = table: 000000001AD25220; motd_ui = table: 000000000FCB42C0; cutscene_system = table: 00000000152A74D0; text_popup_ui = table: 000000000A1B7750; local_player_id = 1; unlock_manager = table: 00000000033ACEB0; last_resolution_y = 1080; motd_loading = false; end_screen = table: 000000000425C2E0; ui_top_renderer = table: 00000000122C7540; camera_manager = table: 000000000C7E59A0; _profile_requester = table: 0000000000826BD0; ingame_ui_context = table: 0000000011FCDC80; views = table: 000000000D0BE050; wwise_world = [WwiseWorld]; _fps_cooldown = 0; mean_dt = 0; world = [World]; hotkey_mapping = table: 000000001AD24140; _player = table: 000000000E29F550; weave_onboarding = table: 000000000D28B470; popup_handler = table: 000000000A1B75A0; peer_id = "1100001034ed953"; network_event_delegate = table: 00000000017B6430; [18] ___is_class_metatable___ = true; __index = table: 000000001AD25390; [19] world_name = "level_world"; network_server = table: 0000000000763610; local_player_id = 1; parent = table: 000000000BCADA30; _booted_eac_untrusted = false; statistics_db = table: 0000000016B1BFB0; is_server = true; _lobby_host = table: 000000000075D290; world = [World]; _network_options = table: 0000000018D2DE00; is_in_tutorial = false; input_manager = table: 000000001265B130; profile_synchronizer = table: 000000000080CFB0; ingame_ui_context = table: 0000000011FCDC80; end_conditions_met = false; player = table: 000000000E29F550; free_flight_manager = table: 0000000003561E10; viewport_name = "player_1"; network_event_delegate = table: 00000000017B6430; [20] world_name = "level_world"; network_server = table: 0000000000763610; local_player_id = 1; parent = table: 000000000BCADA30; _booted_eac_untrusted = false; statistics_db = table: 0000000016B1BFB0; is_server = true; _lobby_host = table: 000000000075D290; world = [World]; _network_options = table: 0000000018D2DE00; is_in_tutorial = false; input_manager = table: 000000001265B130; profile_synchronizer = table: 000000000080CFB0; ingame_ui_context = table: 0000000011FCDC80; end_conditions_met = false; player = table: 000000000E29F550; free_flight_manager = table: 0000000003561E10; viewport_name = "player_1"; network_event_delegate = table: 00000000017B6430; [21] _params = table: 000000000CAE73F0; _profiling_debugging_enabled = true; _parent = table: 000000000BCADA30; _state = table: 000000000CAE7760; [22] _params = table: 000000000CAE73F0; _profiling_debugging_enabled = true; _parent = table: 000000000BCADA30; _state = table: 000000000CAE7760; [23] _params = table: 000000000CAE73F0; _profiling_debugging_enabled = true; _parent = table: 000000000BCADA30; _state = table: 000000000CAE7760; [24] _params = table: 000000000CAE73F0; _profiling_debugging_enabled = true; _parent = table: 000000000BCADA30; _state = table: 000000000CAE7760; [25] ___is_class_metatable___ = true; __index = table: 000000000312C220; super = table: 00000000000B2CB0; [26] world_name = "level_world"; entity_system_bag = table: 0000000016EA3BC0; network_server = table: 0000000000763610; entity_system = table: 00000000038B13F0; parent = table: 0000000000094F10; _level_flow_events = table: 000000000CAE7300; viewport_name = "player_1"; is_server = true; _called_level_flow_events = false; is_in_tutorial = false; input_manager = table: 000000001265B130; profile_synchronizer = table: 000000000080CFB0; _debug_gui = [Gui]; network_transmit = table: 00000000008291A0; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "1100001034ed953"; level = [Level]; network_timer_handler = table: 0000000012B45D70; machines = table: 000000000CAE73C0; _quit_game = false; network_clock = table: 00000000168742A0; _onclose_called = false; _lobby_host = table: 000000000075D290; statistics_db = table: 0000000016B1BFB0; game_mode_key = "deus"; level_key = "sig_crag_khorne_path4"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 0000000003561E10; dice_keeper = table: 000000000A210850; network_event_delegate = table: 00000000017B6430; [27] _params = table: 0000000004B4B610; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094F10; _state = table: 000000000BCADA30; [28] _params = table: 0000000004B4B610; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094F10; _state = table: 000000000BCADA30; [29] _params = table: 0000000004B4B610; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094F10; _state = table: 000000000BCADA30; [30] startup_package_handles = table: 00000000000994D0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000098BC0; flow_return_table = table: 0000000000094F40; _machine = table: 0000000004B4D1A0; startup_timer = 4.5389176594326273; has_booted = true; loading_context = table: 000000000BA82600; 19:44:44.965 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 19:44:44.965 [Lua] Set lobby begin: 19:44:44.965 [Lua] Lobby data twitch_enabled = false 19:44:44.965 [Lua] Lobby data selected_mission_id = journey_citadel 19:44:44.965 [Lua] Lobby data num_players = 3 19:44:44.965 [Lua] Lobby data difficulty_tweak = -10 19:44:44.965 [Lua] Lobby data host = 1100001034ed953 19:44:44.965 [Lua] Lobby data matchmaking_type = 2 19:44:44.965 [Lua] Lobby data is_private = true 19:44:44.965 [Lua] Lobby data match_started = true 19:44:44.965 [Lua] Lobby data difficulty = harder 19:44:44.965 [Lua] Lobby data player_slot_1 = 110000101765a0b:1 19:44:44.965 [Lua] Lobby data player_slot_4 = 1100001034ed953:1 19:44:44.965 [Lua] Lobby data unique_server_name = Xanoth 19:44:44.966 [Lua] Lobby data quick_game = false 19:44:44.966 [Lua] Lobby data country_code = GB 19:44:44.966 [Lua] Lobby data matchmaking = false 19:44:44.966 [Lua] Lobby data power_level = 715 19:44:44.966 [Lua] Lobby data mission_id = sig_crag_khorne_path4 19:44:44.966 [Lua] Lobby data mechanism = deus 19:44:44.966 [Lua] Lobby data player_slot_5 = 0:0 19:44:44.966 [Lua] Lobby data player_slot_2 = 0:0 19:44:44.966 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 19:44:44.966 [Lua] Lobby data player_slot_3 = 110000105469d02:1 19:44:44.966 [Lua] Lobby data eac_authorized = true 19:44:44.967 [Lua] Set lobby end. 19:44:44.967 [Lua] CurrentConflictSettings deus_skaven_chaos 19:44:44.967 [Lua] [ConflictDirector] conflict_director is ai_ready 19:44:44.968 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 19:44:44.968 [Lua] [MainPathSpawningGenerator] Injecting travel distances 19:44:44.970 [Lua] NORMAL PATROL MAIN PATH 233.81838989257812 19:44:44.970 [Lua] [waypoints] = table 19:44:44.970 [Lua] [astar_points] = table 19:44:44.970 [Lua] [travel_dist] = 233.81838494539261 (number) 19:44:44.970 [Lua] [one_directional] = false (boolean) 19:44:44.970 [Lua] [id] = boss_1 (string) 19:44:44.970 [Lua] NORMAL PATROL MAIN PATH 525.2969970703125 19:44:44.970 [Lua] [waypoints] = table 19:44:44.970 [Lua] [astar_points] = table 19:44:44.970 [Lua] [travel_dist] = 525.29698348045349 (number) 19:44:44.970 [Lua] [one_directional] = false (boolean) 19:44:44.970 [Lua] [id] = boss_2 (string) 19:44:44.970 [Lua] NORMAL PATROL MAIN PATH 1007.2748413085938 19:44:44.970 [Lua] [waypoints] = table 19:44:44.970 [Lua] [astar_points] = table 19:44:44.970 [Lua] [travel_dist] = 1007.2748447060585 (number) 19:44:44.970 [Lua] [one_directional] = false (boolean) 19:44:44.970 [Lua] [id] = boss_3 (string) 19:44:44.970 [Lua] SpecialsPacing:remove_unwanted_breeds: 19:44:44.970 [Lua] Forming navigation groups in one frame 19:44:44.970 [Lua] Forming navigation groups 19:44:44.976 [Lua] NavigationGroupManager -> calulation time A: 0.0059999999994033715 19:44:45.145 [Lua] NavigationGroupManager -> calulation time B: 0.16900000000077853 19:44:45.145 [Lua] number of nav groups: 155 19:44:45.146 [Lua] number of refined nav groups : 103 19:44:45.148 [Lua] NavigationGroupManager -> calulation time C: 0.0029999999997016857 19:44:45.149 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 8.922647222876547 Normalized coefficient: 1.7651712105818738 19:44:45.151 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 12.463305721804506 Normalized coefficient: 1.2637096731443749 19:44:45.154 [Lua] -------------> JOW Perfect-density 10.799999999999997 Sum density 7.7125088632106786 Normalized coefficient: 1.4003225398568957 19:44:45.160 [Lua] [LevelAnalysis] Generating boss paths for level: sig_crag_khorne_path4 19:44:45.160 [Lua] [LevelAnalysis] This level has a total main-path length of 1039.077 meters. 19:44:45.160 [Lua] [LevelAnalysis] num_event_places_f: 0.65938482793172204 , num_event_places: 0 , trailing_event_fraction: 0.65938482793172204 , num_events: 0 19:44:45.160 [Lua] [LevelAnalysis] Level path distance: 1039.077241897583 19:44:45.161 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 19:44:45.163 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: harder, USING SETTINGS FOR EASY 19:44:45.170 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 19:44:45.172 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn healing pickups 19:44:45.172 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 19:44:45.172 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn deus_potions pickups 19:44:45.172 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 19:44:45.172 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=61 19:44:45.172 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 19:44:45.172 [Lua] [Managers] Calling function on all managers: 19:44:45.172 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 19:44:45.190 [Lua] [PeerSM] 1100001034ed953 :: on_exit WaitingForEnterGame 19:44:45.190 [Lua] [PeerSM] 1100001034ed953 :: on_enter WaitingForGameObjectSync 19:44:45.190 [Lua] [PeerSM] 110000105469d02 :: on_exit WaitingForEnterGame 19:44:45.190 [Lua] [PeerSM] 110000105469d02 :: on_enter WaitingForGameObjectSync 19:44:45.190 [Lua] [PeerSM] 110000101765a0b :: on_exit WaitingForEnterGame 19:44:45.190 [Lua] [PeerSM] 110000101765a0b :: on_enter WaitingForGameObjectSync 19:44:45.194 [Lua] player (1100001034ed953,2) was put into party 1 19:44:45.208 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=62 19:44:45.208 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=63 19:44:45.208 [Lua] [ProfileSynchronizer] Assigning peer(1100001034ed953:2) to profile(5) career(1) 19:44:45.351 [Lua] [NetworkServer] Game_object_sync_done for peer 110000105469d02 19:44:45.354 [Lua] Breedfreezer (server) starting a hot join sync 19:44:45.354 [Lua] packing 0 units of breed chaos_marauder 19:44:45.354 [Lua] packing 0 units of breed skaven_clan_rat 19:44:45.354 [Lua] packing 0 units of breed skaven_storm_vermin 19:44:45.354 [Lua] packing 0 units of breed skaven_slave 19:44:45.354 [Lua] packing 0 units of breed chaos_fanatic 19:44:45.354 [Lua] packing 0 units of breed chaos_raider 19:44:45.354 [Lua] packing 0 units of breed chaos_warrior 19:44:45.354 [Lua] packing 0 units of breed chaos_berzerker 19:44:45.354 [Lua] packing 0 units of breed skaven_plague_monk 19:44:45.354 [Lua] --> rpc-package size reached, sending rpc now (last package) 19:44:45.354 [Lua] 19:44:45.354 [Lua] [1] = 1 (number) 19:44:45.354 [Lua] [2] = 0 (number) 19:44:45.354 [Lua] [3] = 1 (number) 19:44:45.354 [Lua] [4] = 0 (number) 19:44:45.354 [Lua] [5] = 1 (number) 19:44:45.354 [Lua] [6] = 0 (number) 19:44:45.354 [Lua] [7] = 1 (number) 19:44:45.354 [Lua] [8] = 0 (number) 19:44:45.354 [Lua] [9] = 1 (number) 19:44:45.354 [Lua] [10] = 0 (number) 19:44:45.354 [Lua] [11] = 1 (number) 19:44:45.354 [Lua] [12] = 0 (number) 19:44:45.354 [Lua] [13] = 1 (number) 19:44:45.354 [Lua] [14] = 0 (number) 19:44:45.354 [Lua] [15] = 1 (number) 19:44:45.354 [Lua] [16] = 0 (number) 19:44:45.354 [Lua] [17] = 1 (number) 19:44:45.354 [Lua] [18] = 0 (number) 19:44:45.354 [Lua] 19:44:45.354 [Lua] 19:44:45.354 [Lua] 19:44:45.354 [Lua] [NetworkServer] Game_object_sync_done for peer 110000101765a0b 19:44:45.356 [Lua] Breedfreezer (server) starting a hot join sync 19:44:45.356 [Lua] packing 0 units of breed chaos_marauder 19:44:45.356 [Lua] packing 0 units of breed skaven_clan_rat 19:44:45.356 [Lua] packing 0 units of breed skaven_storm_vermin 19:44:45.356 [Lua] packing 0 units of breed skaven_slave 19:44:45.356 [Lua] packing 0 units of breed chaos_fanatic 19:44:45.356 [Lua] packing 0 units of breed chaos_raider 19:44:45.356 [Lua] packing 0 units of breed chaos_warrior 19:44:45.356 [Lua] packing 0 units of breed chaos_berzerker 19:44:45.356 [Lua] packing 0 units of breed skaven_plague_monk 19:44:45.356 [Lua] --> rpc-package size reached, sending rpc now (last package) 19:44:45.356 [Lua] 19:44:45.356 [Lua] [1] = 1 (number) 19:44:45.356 [Lua] [2] = 0 (number) 19:44:45.356 [Lua] [3] = 1 (number) 19:44:45.356 [Lua] [4] = 0 (number) 19:44:45.356 [Lua] [5] = 1 (number) 19:44:45.356 [Lua] [6] = 0 (number) 19:44:45.356 [Lua] [7] = 1 (number) 19:44:45.356 [Lua] [8] = 0 (number) 19:44:45.356 [Lua] [9] = 1 (number) 19:44:45.356 [Lua] [10] = 0 (number) 19:44:45.356 [Lua] [11] = 1 (number) 19:44:45.356 [Lua] [12] = 0 (number) 19:44:45.356 [Lua] [13] = 1 (number) 19:44:45.356 [Lua] [14] = 0 (number) 19:44:45.356 [Lua] [15] = 1 (number) 19:44:45.356 [Lua] [16] = 0 (number) 19:44:45.356 [Lua] [17] = 1 (number) 19:44:45.356 [Lua] [18] = 0 (number) 19:44:45.356 [Lua] 19:44:45.356 [Lua] 19:44:45.356 [Lua] 19:44:45.357 [Lua] [PackageManager] Load: units/weapons/player/wpn_es_deus_shield_01/wpn_es_deus_shield_01, ProfileSynchronizer, async-read, 19:44:45.357 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 19:44:45.357 [Lua] [PackageManager] Load: units/weapons/player/wpn_es_deus_spear_01/wpn_es_deus_spear_01_3p, ProfileSynchronizer, async-read, 19:44:45.357 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read, 19:44:45.357 [Lua] [PackageManager] Load: resource_packages/careers/es_mercenary, ProfileSynchronizer, async-read, 19:44:45.357 [Lua] [PackageManager] Load: wwise/repeating_handgun_pistol, ProfileSynchronizer, async-read, 19:44:45.357 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold, ProfileSynchronizer, async-read, 19:44:45.357 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1, ProfileSynchronizer, async-read, 19:44:45.357 [Lua] [PackageManager] Load: wwise/es_deus_01, ProfileSynchronizer, async-read, 19:44:45.357 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_02, ProfileSynchronizer, async-read, 19:44:45.357 [Lua] [PackageManager] Load: units/weapons/player/wpn_es_deus_shield_01/wpn_es_deus_shield_01_3p, ProfileSynchronizer, async-read, 19:44:45.357 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1_3p, ProfileSynchronizer, async-read, 19:44:45.357 [Lua] [PackageManager] Load: units/weapons/player/wpn_es_deus_spear_01/wpn_es_deus_spear_01, ProfileSynchronizer, async-read, 19:44:45.357 [Lua] [PeerSM] 1100001034ed953 :: on_exit WaitingForGameObjectSync 19:44:45.357 [Lua] [PeerSM] 1100001034ed953 :: on_enter WaitingForPlayers 19:44:45.357 [Lua] PlayerManager:add_remote_player 110000105469d02 19:44:45.357 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=64 19:44:45.357 [Lua] RemotePlayer:create_game_object( ) 64 19:44:45.372 [Lua] [PeerSM] 110000105469d02 :: on_exit WaitingForGameObjectSync 19:44:45.372 [Lua] [PeerSM] 110000105469d02 :: on_enter WaitingForPlayers 19:44:45.372 [Lua] PlayerManager:add_remote_player 110000101765a0b 19:44:45.372 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=65 19:44:45.372 [Lua] RemotePlayer:create_game_object( ) 65 19:44:45.387 [Lua] [PeerSM] 110000101765a0b :: on_exit WaitingForGameObjectSync 19:44:45.387 [Lua] [PeerSM] 110000101765a0b :: on_enter WaitingForPlayers 19:44:45.395 [Lua] [PeerSM] 1100001034ed953 :: on_exit WaitingForPlayers 19:44:45.395 [Lua] [PeerSM] 1100001034ed953 :: on_enter InGame 19:44:45.395 [Lua] [PeerSM] 110000105469d02 :: on_exit WaitingForPlayers 19:44:45.395 [Lua] [PeerSM] 110000105469d02 :: on_enter InGame 19:44:45.395 [Lua] [PeerSM] 110000101765a0b :: on_exit WaitingForPlayers 19:44:45.395 [Lua] [PeerSM] 110000101765a0b :: on_enter InGame 19:44:45.509 [Lua] [MOD][VMF][INFO] Added 110000101765a0b to the VMF users list. 19:44:45.509 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000101765a0b go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 19:44:45.509 [Lua] Adding player sync data to peer=110000101765a0b local_player_id=1 19:44:45.537 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000105469d02 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 19:44:45.537 [Lua] Adding player sync data to peer=110000105469d02 local_player_id=1 19:44:45.539 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_es_deus_shield_01/wpn_es_deus_shield_01 19:44:45.539 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_es_deus_shield_01/wpn_es_deus_shield_01 19:44:45.539 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh 19:44:45.636 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh 19:44:45.636 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh 19:44:45.636 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_es_deus_spear_01/wpn_es_deus_spear_01_3p 19:44:45.680 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_es_deus_spear_01/wpn_es_deus_spear_01_3p 19:44:45.680 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_es_deus_spear_01/wpn_es_deus_spear_01_3p 19:44:45.681 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base 19:44:46.445 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base 19:44:46.445 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base 19:44:46.445 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_mercenary 19:44:46.469 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_mercenary 19:44:46.469 [Lua] [PackageManager] Force_load: resource_packages/careers/es_mercenary 19:44:46.469 [Lua] [PackageManager] Queueing new asynch package: wwise/repeating_handgun_pistol 19:44:46.510 [Lua] [PackageManager] Finished loading asynchronous package: wwise/repeating_handgun_pistol 19:44:46.510 [Lua] [PackageManager] Force_load: wwise/repeating_handgun_pistol 19:44:46.510 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold 19:44:46.596 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold 19:44:46.596 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold 19:44:46.596 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1 19:44:46.682 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1 19:44:46.682 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1 19:44:46.683 [Lua] [PackageManager] Queueing new asynch package: wwise/es_deus_01 19:44:46.709 [Lua] [PackageManager] Finished loading asynchronous package: wwise/es_deus_01 19:44:46.709 [Lua] [PackageManager] Force_load: wwise/es_deus_01 19:44:46.709 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_02 19:44:46.731 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_02 19:44:46.731 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_02 19:44:46.731 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_es_deus_shield_01/wpn_es_deus_shield_01_3p 19:44:46.755 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_es_deus_shield_01/wpn_es_deus_shield_01_3p 19:44:46.755 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_es_deus_shield_01/wpn_es_deus_shield_01_3p 19:44:46.755 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1_3p 19:44:46.809 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1_3p 19:44:46.809 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1_3p 19:44:46.809 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_es_deus_spear_01/wpn_es_deus_spear_01 19:44:46.975 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_es_deus_spear_01/wpn_es_deus_spear_01 19:44:46.975 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_es_deus_spear_01/wpn_es_deus_spear_01 19:44:46.987 [Lua] test 19:44:46.987 [Lua] PlayerManager:assign_unit_ownership Markus Kruber 1100001034ed953 2 19:44:46.990 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 19:44:46.990 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=67 19:44:46.994 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 4, Vector3(251.824, -14.0073, 15.185), Vector4(0, 0, 0.966978, 0.254858)) 19:44:46.998 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 19:44:46.998 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 19:44:46.998 [Lua] PlayerManager:assign_unit_ownership Xanoth 1100001034ed953 1 19:44:46.998 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=69 19:44:47.000 [Lua] [GameNetworkManager] destroying game object with go_id=67 19:44:47.007 [Lua] Switching ConflictSettings: to: deus_skaven 19:44:47.007 [Lua] pacing=deus_default 19:44:47.007 [Lua] roaming=nil 19:44:47.007 [Lua] specials=deus_skaven 19:44:47.007 [Lua] contained_breeds=nil 19:44:47.007 [Lua] debug_color=orange 19:44:47.007 [Lua] disabled=false 19:44:47.007 [Lua] pack_spawning=skaven 19:44:47.007 [Lua] description=deus_conflict_director_skaven_chaos_name 19:44:47.007 [Lua] factions=nil 19:44:47.007 [Lua] boss=deus_skaven 19:44:47.007 [Lua] horde=deus_default 19:44:47.007 [Lua] name=deus_skaven 19:44:47.007 [Lua] intensity=deus_default 19:44:47.007 [Lua] --- 19:44:47.010 [Lua] PlayerManager:remove_player peer_id=1100001034ed953 2 19:44:47.010 [Lua] [GameNetworkManager] destroying game object with go_id=62 19:44:47.010 [Lua] player (1100001034ed953,2) was put into party 1 19:44:47.027 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=70 19:44:47.027 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=71 19:44:47.027 [Lua] [ProfileSynchronizer] Assigning peer(1100001034ed953:2) to profile(5) career(1) 19:44:47.077 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000101765a0b go_type=player_unit go_created_func_name=game_object_created_player_unit 19:44:47.077 [Lua] [NetworkServer] Peer 110000101765a0b spawned player. 19:44:47.079 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=72 19:44:47.079 [Lua] PlayerManager:assign_unit_ownership Vallochar 110000101765a0b 1 19:44:47.079 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 19:44:47.135 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000105469d02 go_type=player_unit go_created_func_name=game_object_created_player_unit 19:44:47.135 [Lua] [NetworkServer] Peer 110000105469d02 spawned player. 19:44:47.136 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=73 19:44:47.136 [Lua] PlayerManager:assign_unit_ownership Arconis 110000105469d02 1 19:44:47.136 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 19:44:47.140 [Lua] test 19:44:47.140 [Lua] PlayerManager:assign_unit_ownership Markus Kruber 1100001034ed953 2 19:44:47.143 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 19:44:47.143 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=75 19:44:47.271 [Lua] StateInGameRunning:_game_actually_starts() 19:44:47.274 [Lua] ################################################################################################################# 19:44:47.274 [Lua] [Loading Time]: 00:00:18 [Transition]: dlc_morris_map-sig_crag_khorne_path4 [Members joined]: 0 [Members Left]: 0 [Is Server]: true 19:44:47.274 [Lua] ################################################################################################################# 19:44:47.274 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 66 19:44:47.286 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 66 19:44:47.461 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 66 19:44:47.461 [Lua] Commit load time data 19:44:49.856 [Lua] Set lobby begin: 19:44:49.856 [Lua] Lobby data twitch_enabled = false 19:44:49.856 [Lua] Lobby data selected_mission_id = journey_citadel 19:44:49.856 [Lua] Lobby data num_players = 3 19:44:49.856 [Lua] Lobby data difficulty_tweak = -10 19:44:49.856 [Lua] Lobby data host = 1100001034ed953 19:44:49.856 [Lua] Lobby data matchmaking_type = 2 19:44:49.856 [Lua] Lobby data is_private = true 19:44:49.856 [Lua] Lobby data match_started = true 19:44:49.856 [Lua] Lobby data difficulty = harder 19:44:49.856 [Lua] Lobby data player_slot_1 = 110000101765a0b:1 19:44:49.856 [Lua] Lobby data player_slot_4 = 1100001034ed953:1 19:44:49.856 [Lua] Lobby data unique_server_name = Xanoth 19:44:49.856 [Lua] Lobby data quick_game = false 19:44:49.856 [Lua] Lobby data country_code = GB 19:44:49.856 [Lua] Lobby data matchmaking = false 19:44:49.856 [Lua] Lobby data power_level = 476 19:44:49.857 [Lua] Lobby data mission_id = sig_crag_khorne_path4 19:44:49.857 [Lua] Lobby data mechanism = deus 19:44:49.857 [Lua] Lobby data player_slot_5 = 0:0 19:44:49.857 [Lua] Lobby data player_slot_2 = 0:0 19:44:49.857 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 19:44:49.857 [Lua] Lobby data player_slot_3 = 110000105469d02:1 19:44:49.857 [Lua] Lobby data eac_authorized = true 19:44:49.857 [Lua] Set lobby end. 19:44:49.859 [Lua] [PackageManager] Load: wwise/one_handed_swords, DeusChestPreloadSystem, async-read, 19:44:49.859 [Lua] [PackageManager] Load: wwise/one_handed_daggers, DeusChestPreloadSystem, async-read, 19:44:49.859 [Lua] [PackageManager] Load: wwise/bow, DeusChestPreloadSystem, async-read, 19:44:49.859 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p, DeusChestPreloadSystem, async-read, 19:44:49.859 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_03_t1/wpn_we_dagger_03_t1_3p, DeusChestPreloadSystem, async-read, 19:44:49.859 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_03/wpn_we_bow_short_03_3p, DeusChestPreloadSystem, async-read, 19:44:49.859 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_03_t1/wpn_we_sword_03_t1_3p, DeusChestPreloadSystem, async-read, 19:44:49.878 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_03_t1/wpn_we_dagger_03_t1_3p 19:44:49.878 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_03_t1/wpn_we_dagger_03_t1_3p 19:44:49.878 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_short_03/wpn_we_bow_short_03_3p 19:44:49.911 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_03/wpn_we_bow_short_03_3p 19:44:49.911 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_03/wpn_we_bow_short_03_3p 19:44:49.911 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_03_t1/wpn_we_sword_03_t1_3p 19:44:49.934 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_03_t1/wpn_we_sword_03_t1_3p 19:44:49.934 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_03_t1/wpn_we_sword_03_t1_3p 19:44:54.899 [Lua] Set lobby begin: 19:44:54.899 [Lua] Lobby data twitch_enabled = false 19:44:54.899 [Lua] Lobby data selected_mission_id = journey_citadel 19:44:54.899 [Lua] Lobby data num_players = 3 19:44:54.899 [Lua] Lobby data difficulty_tweak = -10 19:44:54.900 [Lua] Lobby data host = 1100001034ed953 19:44:54.900 [Lua] Lobby data matchmaking_type = 2 19:44:54.900 [Lua] Lobby data is_private = true 19:44:54.900 [Lua] Lobby data match_started = true 19:44:54.900 [Lua] Lobby data difficulty = harder 19:44:54.900 [Lua] Lobby data player_slot_1 = 110000101765a0b:1 19:44:54.900 [Lua] Lobby data player_slot_4 = 1100001034ed953:1 19:44:54.900 [Lua] Lobby data unique_server_name = Xanoth 19:44:54.900 [Lua] Lobby data quick_game = false 19:44:54.900 [Lua] Lobby data country_code = GB 19:44:54.900 [Lua] Lobby data matchmaking = false 19:44:54.900 [Lua] Lobby data power_level = 665 19:44:54.900 [Lua] Lobby data mission_id = sig_crag_khorne_path4 19:44:54.900 [Lua] Lobby data mechanism = deus 19:44:54.900 [Lua] Lobby data player_slot_5 = 0:0 19:44:54.900 [Lua] Lobby data player_slot_2 = 0:0 19:44:54.900 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 19:44:54.900 [Lua] Lobby data player_slot_3 = 110000105469d02:1 19:44:54.900 [Lua] Lobby data eac_authorized = true 19:44:54.900 [Lua] Set lobby end. 19:44:54.902 [Lua] [PackageManager] Load: wwise/crossbow, DeusChestPreloadSystem, async-read, 19:44:54.902 [Lua] [PackageManager] Load: wwise/pistol, DeusChestPreloadSystem, async-read, 19:44:54.902 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_02_t1/wpn_fencingsword_02_t1_3p, DeusChestPreloadSystem, async-read, 19:44:54.902 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, DeusChestPreloadSystem, async-read, 19:44:54.902 [Lua] [PackageManager] Load: wwise/one_handed_hammers, DeusChestPreloadSystem, async-read, 19:44:54.902 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t1/wpn_emp_pistol_03_t1_3p, DeusChestPreloadSystem, async-read, 19:44:54.902 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, DeusChestPreloadSystem, async-read, 19:44:54.902 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p, DeusChestPreloadSystem, async-read, 19:44:54.902 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, DeusChestPreloadSystem, async-read, 19:44:54.946 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_02_t1/wpn_fencingsword_02_t1_3p 19:44:54.946 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_02_t1/wpn_fencingsword_02_t1_3p 19:44:54.946 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_03_t1/wpn_emp_pistol_03_t1_3p 19:44:54.994 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_03_t1/wpn_emp_pistol_03_t1_3p 19:44:54.994 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_03_t1/wpn_emp_pistol_03_t1_3p 19:44:54.994 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p 19:44:55.041 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p 19:44:55.041 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p 19:45:05.861 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 19:45:05.871 [Lua] Spline already found! 19:45:05.912 [Lua] Init group template: spline_patrol 19:45:20.064 [Lua] Players are leaving the safe zone 19:45:45.710 [Lua] [PackageManager] Unload: wwise/one_handed_daggers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 19:45:45.710 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_03_t1/wpn_we_sword_03_t1_3p, DeusChestPreloadSystem 19:45:45.710 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_03/wpn_we_bow_short_03_3p, DeusChestPreloadSystem 19:45:45.710 [Lua] [PackageManager] Unload: wwise/bow, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 19:45:45.710 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 19:45:45.711 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_03_t1/wpn_we_dagger_03_t1_3p, DeusChestPreloadSystem 19:45:51.650 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=110000105469d02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:45:52.244 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105469d02 19:45:53.502 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=110000105469d02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:45:53.943 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105469d02 19:45:55.141 [Lua] [GameNetworkManager] game object created go_id=1028, owner_id=110000105469d02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:45:55.162 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:45:55.571 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 19:45:55.876 [Lua] [PackageManager] Unload: wwise/crossbow, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 19:45:55.876 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 19:45:55.876 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 19:45:55.876 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 19:45:56.128 [Lua] [GameNetworkManager] game object was destroyed id=1028 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105469d02 19:45:57.287 [Lua] [GameNetworkManager] game object created go_id=1029, owner_id=110000105469d02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:45:57.670 [Lua] [GameNetworkManager] game object was destroyed id=1029 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105469d02 19:45:58.993 [Lua] [GameNetworkManager] game object created go_id=1030, owner_id=110000105469d02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:45:59.975 [Lua] [GameNetworkManager] game object was destroyed id=1030 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105469d02 19:46:00.966 [Lua] [PackageManager] Unload: wwise/pistol, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 19:46:00.969 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t1/wpn_emp_pistol_03_t1_3p, DeusChestPreloadSystem 19:46:00.969 [Lua] [PackageManager] Unload: wwise/one_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 19:46:00.969 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_02_t1/wpn_fencingsword_02_t1_3p, DeusChestPreloadSystem 19:46:00.969 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, DeusChestPreloadSystem 19:46:02.119 [Lua] [GameNetworkManager] game object created go_id=1031, owner_id=110000105469d02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:46:02.610 [Lua] [GameNetworkManager] game object was destroyed id=1031 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105469d02 19:46:04.771 [Lua] [GameNetworkManager] game object created go_id=1032, owner_id=110000105469d02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:46:05.278 [Lua] [GameNetworkManager] game object was destroyed id=1032 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105469d02 19:46:07.005 [Lua] [GameNetworkManager] game object created go_id=1033, owner_id=110000105469d02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:46:07.560 [Lua] [GameNetworkManager] game object was destroyed id=1033 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105469d02 19:46:09.058 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 82 will change to a manual source. 19:46:09.909 [Lua] [GameNetworkManager] game object created go_id=1034, owner_id=110000105469d02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:46:10.795 [Lua] [GameNetworkManager] game object was destroyed id=1034 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105469d02 19:46:11.545 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[cd1bc565] 19:46:11.545 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[cd1bc565] 19:46:16.328 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 19:46:23.165 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[854f517c] 19:46:23.165 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[854f517c] 19:46:26.728 [EACServer] [20:46:26:728][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 19:46:29.561 [Lua] [GameNetworkManager] game object created go_id=2051, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:46:29.966 [Lua] [GameNetworkManager] game object created go_id=1035, owner_id=110000105469d02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:46:29.966 [Lua] [GameNetworkManager] game object was destroyed id=2051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 19:46:30.471 [Lua] [GameNetworkManager] game object was destroyed id=1035 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105469d02 19:46:30.482 [Lua] [GameNetworkManager] game object created go_id=2052, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:46:31.020 [Lua] [GameNetworkManager] game object was destroyed id=2052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 19:46:36.341 [Lua] [GameNetworkManager] game object created go_id=1036, owner_id=110000105469d02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:46:36.861 [Lua] [GameNetworkManager] game object was destroyed id=1036 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105469d02 19:46:37.010 [Lua] [GameNetworkManager] game object created go_id=2053, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:46:37.387 [Lua] [GameNetworkManager] game object was destroyed id=2053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 19:46:37.771 [Lua] [GameNetworkManager] game object created go_id=1037, owner_id=110000105469d02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:46:37.886 [Lua] [GameNetworkManager] game object created go_id=2054, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:46:38.122 [Lua] [GameNetworkManager] game object was destroyed id=1037 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105469d02 19:46:38.274 [Lua] [GameNetworkManager] game object was destroyed id=2054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 19:46:46.849 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p, DeusChestPreloadSystem, async-read, 19:46:46.849 [Lua] [PackageManager] Load: wwise/two_handed_axes, DeusChestPreloadSystem, async-read, 19:46:46.879 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p 19:46:46.879 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p 19:46:46.879 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_axes 19:46:46.912 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_axes 19:46:46.912 [Lua] [PackageManager] Force_load: wwise/two_handed_axes 19:46:50.805 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 19:46:50.819 [Lua] Spline already found! 19:46:50.846 [Lua] Init group template: spline_patrol 19:46:57.057 [Lua] [PackageManager] Load: wwise/one_handed_swords, DeusChestPreloadSystem, async-read, 19:46:57.057 [Lua] [PackageManager] Load: wwise/one_handed_hammers, DeusChestPreloadSystem, async-read, 19:46:57.057 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p, DeusChestPreloadSystem, async-read, 19:46:57.057 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_3p, DeusChestPreloadSystem, async-read, 19:46:57.089 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_3p 19:46:57.089 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_3p 19:47:01.009 [Lua] [GameNetworkManager] game object created go_id=2055, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:47:01.249 [Lua] [GameNetworkManager] game object created go_id=2056, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:47:01.365 [Lua] [GameNetworkManager] game object was destroyed id=2055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 19:47:01.510 [Lua] [GameNetworkManager] game object created go_id=2057, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:47:01.631 [Lua] [GameNetworkManager] game object was destroyed id=2056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 19:47:01.759 [Lua] [GameNetworkManager] game object created go_id=2058, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:47:01.864 [Lua] [GameNetworkManager] game object was destroyed id=2057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 19:47:02.239 [Lua] [GameNetworkManager] game object was destroyed id=2058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 19:47:07.330 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p, DeusChestPreloadSystem 19:47:07.331 [Lua] [PackageManager] Unload: wwise/two_handed_axes, DeusChestPreloadSystem 19:47:12.451 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 19:47:12.452 [Lua] [PackageManager] Unload: wwise/one_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 19:47:12.452 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 19:47:12.453 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_3p, DeusChestPreloadSystem 19:47:17.586 [Lua] [PackageManager] Load: wwise/one_handed_swords, DeusChestPreloadSystem, async-read, 19:47:17.586 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p, DeusChestPreloadSystem, async-read, 19:47:17.586 [Lua] [PackageManager] Load: wwise/one_handed_hammers, DeusChestPreloadSystem, async-read, 19:47:17.586 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_3p, DeusChestPreloadSystem, async-read, 19:47:17.586 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p, DeusChestPreloadSystem, async-read, 19:47:17.586 [Lua] [PackageManager] Load: wwise/two_handed_axes, DeusChestPreloadSystem, async-read, 19:47:17.606 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p 19:47:17.606 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p 19:47:17.606 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_3p 19:47:17.629 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_3p 19:47:17.629 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_3p 19:47:17.629 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_axes 19:47:17.690 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_axes 19:47:17.690 [Lua] [PackageManager] Force_load: wwise/two_handed_axes 19:47:18.897 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[cd1bc565] 19:47:18.897 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[cd1bc565] 19:47:29.048 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x7cc7b, position: 0 19:47:32.515 [Lua] Time for new HOOORDE! multi_first_wave 19:47:32.515 [Lua] HORDE: Spawning hordes while 12 other ai are spawned 19:47:32.515 [Lua] horde requested: ambush 19:47:32.515 [Lua] setting up ambush-horde 19:47:32.515 [Lua] Composing horde 'medium' .. using variant 'plain' 19:47:32.515 [Lua] -> spawning: 37 19:47:32.515 [Lua] horde crated with id 3 of type ambush 19:47:32.515 [Lua] ambush horde has started 19:47:40.729 [Lua] Init group template: horde 19:48:03.486 [Lua] Horde killed: ? 19:48:03.671 [Lua] [PackageManager] Unload: wwise/one_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 19:48:03.678 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p, DeusChestPreloadSystem 19:48:03.681 [Lua] [PackageManager] Unload: wwise/two_handed_axes, DeusChestPreloadSystem 19:48:03.681 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_3p, DeusChestPreloadSystem 19:48:08.800 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 19:48:14.595 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 14 19:48:14.595 [Lua] Time for new HOOORDE! multi_consecutive_wave 19:48:14.595 [Lua] HORDE: Spawning hordes while 9 other ai are spawned 19:48:14.595 [Lua] horde requested: ambush 19:48:14.595 [Lua] setting up ambush-horde 19:48:14.595 [Lua] Composing horde 'medium' .. using variant 'plain' 19:48:14.595 [Lua] -> spawning: 37 19:48:14.595 [Lua] horde crated with id 4 of type ambush 19:48:14.595 [Lua] ambush horde has started 19:48:19.022 [Lua] [PackageManager] Load: wwise/one_handed_swords, DeusChestPreloadSystem, async-read, 19:48:19.022 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p, DeusChestPreloadSystem, async-read, 19:48:19.024 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_3p, DeusChestPreloadSystem, async-read, 19:48:19.024 [Lua] [PackageManager] Load: wwise/two_handed_axes, DeusChestPreloadSystem, async-read, 19:48:19.045 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p 19:48:19.045 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p 19:48:19.045 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_3p 19:48:19.080 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_3p 19:48:19.080 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_3p 19:48:19.080 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_axes 19:48:19.119 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_axes 19:48:19.119 [Lua] [PackageManager] Force_load: wwise/two_handed_axes 19:48:24.108 [Lua] [PackageManager] Load: wwise/one_handed_hammers, DeusChestPreloadSystem, async-read, 19:48:26.728 [EACServer] [20:48:26:728][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 19:48:28.951 [Lua] HORDE: last wave, reset to standard horde delay 19:48:28.951 [Lua] Time for new HOOORDE! multi_last_wave 19:48:28.951 [Lua] HORDE: Spawning hordes while 15 other ai are spawned 19:48:28.951 [Lua] horde requested: ambush 19:48:28.951 [Lua] setting up ambush-horde 19:48:28.951 [Lua] Composing horde 'medium' .. using variant 'plain' 19:48:28.951 [Lua] -> spawning: 39 19:48:28.951 [Lua] horde crated with id 5 of type ambush 19:48:28.951 [Lua] ambush horde has started 19:48:32.361 [Lua] [GameNetworkManager] game object created go_id=1038, owner_id=110000105469d02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:48:32.500 [Lua] replace_hidden_spawners -> first try found: 0 cover points 19:48:32.500 [Lua] replace_hidden_spawners -> second try try found: 1 cover points 19:48:32.500 [Lua] replace_hidden_spawners -> replacing hidden spawners! 19:48:32.500 [Lua] ->moving spawner 19:48:32.500 [Lua] ->moving spawner 19:48:32.500 [Lua] ->moving spawner 19:48:32.500 [Lua] ->moving spawner 19:48:32.500 [Lua] ->moving spawner 19:48:32.500 [Lua] ->moving spawner 19:48:32.500 [Lua] ->moving spawner 19:48:32.500 [Lua] ->moving spawner 19:48:32.500 [Lua] ->moving spawner 19:48:32.500 [Lua] ->moving spawner 19:48:32.500 [Lua] ->moving spawner 19:48:32.500 [Lua] ->moving spawner 19:48:32.500 [Lua] ->moving spawner 19:48:32.500 [Lua] ->moving spawner 19:48:32.500 [Lua] ->moving spawner 19:48:32.500 [Lua] ->moving spawner 19:48:32.500 [Lua] ->moving spawner 19:48:32.500 [Lua] ->moving spawner 19:48:32.500 [Lua] ->moving spawner 19:48:32.500 [Lua] ->moving spawner 19:48:32.500 [Lua] ->moving spawner 19:48:32.500 [Lua] ->moving spawner 19:48:32.500 [Lua] ->moving spawner 19:48:32.500 [Lua] ->moving spawner 19:48:32.500 [Lua] ->moving spawner 19:48:32.500 [Lua] ->moving spawner 19:48:32.500 [Lua] ->moving spawner 19:48:32.849 [Lua] [GameNetworkManager] game object was destroyed id=1038 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105469d02 19:48:38.213 [Lua] Init group template: horde 19:48:58.454 [Lua] [GameNetworkManager] game object created go_id=1039, owner_id=110000105469d02 go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit 19:48:58.454 [Lua] [GameNetworkManager] game object created go_id=1040, owner_id=110000105469d02 go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit 19:49:08.532 [Lua] [GameNetworkManager] game object was destroyed id=1040 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105469d02 19:49:08.532 [Lua] [GameNetworkManager] game object was destroyed id=1039 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105469d02 19:49:10.141 [Lua] [GameNetworkManager] game object created go_id=2059, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:49:10.607 [Lua] [GameNetworkManager] game object was destroyed id=2059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 19:49:12.214 [Lua] [GameNetworkManager] game object created go_id=2060, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:49:12.713 [Lua] [GameNetworkManager] game object was destroyed id=2060 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 19:49:13.235 [Lua] [GameNetworkManager] game object created go_id=2061, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:49:13.741 [Lua] [GameNetworkManager] game object was destroyed id=2061 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 19:49:16.402 [Lua] Horde killed: ? 19:49:36.175 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p, DeusChestPreloadSystem 19:49:36.175 [Lua] [PackageManager] Unload: wwise/two_handed_axes, DeusChestPreloadSystem 19:49:41.291 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p, DeusChestPreloadSystem, async-read, 19:49:41.291 [Lua] [PackageManager] Load: wwise/two_handed_axes, DeusChestPreloadSystem, async-read, 19:49:41.318 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p 19:49:41.318 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p 19:49:41.318 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_axes 19:49:41.346 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_axes 19:49:41.346 [Lua] [PackageManager] Force_load: wwise/two_handed_axes 19:49:52.220 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 19:49:52.231 [Lua] Spline already found! 19:49:52.274 [Lua] Init group template: spline_patrol 19:49:56.686 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p, DeusChestPreloadSystem 19:49:56.686 [Lua] [PackageManager] Unload: wwise/two_handed_axes, DeusChestPreloadSystem 19:50:00.293 [Lua] [GameNetworkManager] game object created go_id=2062, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:50:00.730 [Lua] [GameNetworkManager] game object created go_id=2063, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:50:00.850 [Lua] [GameNetworkManager] game object was destroyed id=2062 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 19:50:01.118 [Lua] [GameNetworkManager] game object created go_id=2064, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:50:01.208 [Lua] [GameNetworkManager] game object was destroyed id=2063 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 19:50:01.553 [Lua] [GameNetworkManager] game object created go_id=2065, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:50:01.553 [Lua] [GameNetworkManager] game object was destroyed id=2064 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 19:50:01.786 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 19:50:01.786 [Lua] [PackageManager] Unload: wwise/one_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 19:50:01.786 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 19:50:01.792 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_3p, DeusChestPreloadSystem 19:50:01.976 [Lua] [GameNetworkManager] game object was destroyed id=2065 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 19:50:02.061 [Lua] [GameNetworkManager] game object created go_id=2066, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:50:02.463 [Lua] [GameNetworkManager] game object was destroyed id=2066 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 19:50:08.809 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 37 will change to a manual source. 19:50:16.291 [Lua] [GameNetworkManager] game object created go_id=2067, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:50:16.670 [Lua] [GameNetworkManager] game object was destroyed id=2067 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 19:50:16.946 [Lua] [GameNetworkManager] game object created go_id=2068, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:50:17.387 [Lua] [GameNetworkManager] game object was destroyed id=2068 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 19:50:18.555 [Lua] [GameNetworkManager] game object created go_id=2069, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:50:18.983 [Lua] [GameNetworkManager] game object was destroyed id=2069 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 19:50:21.137 [Lua] fence jumping 19:50:22.612 [Lua] [GameNetworkManager] game object created go_id=1041, owner_id=110000105469d02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:50:23.114 [Lua] [GameNetworkManager] game object was destroyed id=1041 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105469d02 19:50:24.652 [Lua] [GameNetworkManager] game object created go_id=1042, owner_id=110000105469d02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:50:25.042 [Lua] [GameNetworkManager] game object was destroyed id=1042 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105469d02 19:50:26.111 [Lua] [GameNetworkManager] game object created go_id=1043, owner_id=110000105469d02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:50:26.490 [Lua] [GameNetworkManager] game object created go_id=2070, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:50:26.518 [Lua] [GameNetworkManager] game object was destroyed id=1043 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105469d02 19:50:26.728 [EACServer] [20:50:26:728][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 19:50:27.167 [Lua] [GameNetworkManager] game object was destroyed id=2070 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 19:50:42.582 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_player_drink_beer` for object id: 99, name: `unknown` 19:50:50.386 [Lua] Time for new HOOORDE! multi_first_wave 19:50:50.386 [Lua] HORDE: Spawning hordes while 14 other ai are spawned 19:50:50.386 [Lua] horde requested: vector 19:50:50.386 [Lua] setting up vector-horde 19:50:50.386 [Lua] Composing horde 'medium' .. using variant 'plain' 19:50:50.386 [Lua] --> horde wants to spawn ahead of players (0.19012935431021/0.67 19:50:50.386 [Lua] -> spawning: 40 19:50:50.386 [Lua] horde crated with id 7 of type vector 19:50:50.386 [Lua] vector horde has started 19:50:51.015 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 19:50:51.031 [Lua] Spline already found! 19:50:51.061 [Lua] Init group template: spline_patrol 19:50:53.389 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[cd1bc565] 19:50:53.389 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[cd1bc565] 19:51:03.690 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 13 19:51:03.690 [Lua] Time for new HOOORDE! multi_consecutive_wave 19:51:03.690 [Lua] HORDE: Spawning hordes while 20 other ai are spawned 19:51:03.690 [Lua] horde requested: vector 19:51:03.690 [Lua] setting up vector-horde 19:51:03.690 [Lua] Composing horde 'medium' .. using variant 'plain' 19:51:03.690 [Lua] --> horde wants to spawn behind players (0.86954418716076/0.67 19:51:03.690 [Lua] -> spawning: 37 19:51:03.690 [Lua] horde crated with id 9 of type vector 19:51:03.690 [Lua] vector horde has started 19:51:16.962 [Lua] HORDE: last wave, reset to standard horde delay 19:51:16.962 [Lua] Time for new HOOORDE! multi_last_wave 19:51:16.962 [Lua] HORDE: Spawning hordes while 39 other ai are spawned 19:51:16.962 [Lua] horde requested: vector 19:51:16.962 [Lua] setting up vector-horde 19:51:16.962 [Lua] Composing horde 'medium' .. using variant 'plain' 19:51:16.962 [Lua] --> horde wants to spawn ahead of players (0.63413699194183/0.67 19:51:16.962 [Lua] -> spawning: 35 19:51:16.962 [Lua] horde crated with id 10 of type vector 19:51:16.962 [Lua] vector horde has started 19:51:25.341 [Lua] Init group template: horde 19:51:51.236 [Lua] Horde killed: ? 19:51:57.712 [Lua] [GameNetworkManager] game object created go_id=2071, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:51:58.171 [Lua] [GameNetworkManager] game object was destroyed id=2071 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 19:51:58.381 [Lua] [GameNetworkManager] game object created go_id=2072, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:51:58.707 [Lua] [GameNetworkManager] game object created go_id=1044, owner_id=110000105469d02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:51:58.805 [Lua] [GameNetworkManager] game object was destroyed id=2072 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 19:51:59.081 [Lua] [GameNetworkManager] game object created go_id=2073, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:51:59.119 [Lua] [GameNetworkManager] game object was destroyed id=1044 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105469d02 19:51:59.531 [Lua] [GameNetworkManager] game object was destroyed id=2073 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 19:52:07.786 [Lua] Switching ConflictSettings: to: deus_chaos 19:52:07.786 [Lua] pacing=deus_chaos 19:52:07.786 [Lua] roaming=nil 19:52:07.786 [Lua] specials=deus_chaos 19:52:07.786 [Lua] debug_color=purple 19:52:07.786 [Lua] contained_breeds=nil 19:52:07.786 [Lua] pack_spawning=deus_chaos 19:52:07.786 [Lua] disabled=false 19:52:07.786 [Lua] factions=nil 19:52:07.786 [Lua] boss=deus_chaos 19:52:07.786 [Lua] horde=deus_chaos 19:52:07.786 [Lua] name=deus_chaos 19:52:07.786 [Lua] intensity=deus_default 19:52:07.786 [Lua] --- 19:52:08.951 [Lua] Switching ConflictSettings: to: deus_skaven 19:52:08.951 [Lua] pacing=deus_default 19:52:08.951 [Lua] roaming=nil 19:52:08.951 [Lua] specials=deus_skaven 19:52:08.951 [Lua] contained_breeds=nil 19:52:08.951 [Lua] debug_color=orange 19:52:08.951 [Lua] disabled=false 19:52:08.951 [Lua] pack_spawning=skaven 19:52:08.951 [Lua] description=deus_conflict_director_skaven_chaos_name 19:52:08.951 [Lua] factions=nil 19:52:08.951 [Lua] boss=deus_skaven 19:52:08.951 [Lua] horde=deus_default 19:52:08.951 [Lua] name=deus_skaven 19:52:08.951 [Lua] intensity=deus_default 19:52:08.951 [Lua] --- 19:52:19.472 [Lua] [GameNetworkManager] game object created go_id=1045, owner_id=110000105469d02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:52:19.944 [Lua] [GameNetworkManager] game object was destroyed id=1045 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105469d02 19:52:26.728 [EACServer] [20:52:26:728][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 19:52:33.351 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 1 12 18 19:52:49.660 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 3 15 19:53:11.366 [Lua] Switching ConflictSettings: to: deus_chaos 19:53:11.366 [Lua] pacing=deus_chaos 19:53:11.366 [Lua] roaming=nil 19:53:11.366 [Lua] specials=deus_chaos 19:53:11.366 [Lua] debug_color=purple 19:53:11.366 [Lua] contained_breeds=nil 19:53:11.366 [Lua] pack_spawning=deus_chaos 19:53:11.366 [Lua] disabled=false 19:53:11.366 [Lua] factions=nil 19:53:11.366 [Lua] boss=deus_chaos 19:53:11.366 [Lua] horde=deus_chaos 19:53:11.366 [Lua] name=deus_chaos 19:53:11.366 [Lua] intensity=deus_default 19:53:11.366 [Lua] --- 19:53:17.062 [Lua] Time for new HOOORDE! multi_first_wave 19:53:17.062 [Lua] HORDE: Spawning hordes while 6 other ai are spawned 19:53:17.062 [Lua] horde requested: vector_blob 19:53:17.062 [Lua] wants to spawn ahead within distance: 60 19:53:17.062 [Lua] horde crated with id 11 of type vector_blob 19:53:17.063 [Lua] managed to spawn 21/21 horde enemies 19:53:17.063 [Lua] vector blob horde has started 19:53:17.382 [Lua] Init group template: horde 19:53:22.094 [Lua] [GameNetworkManager] game object created go_id=2074, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:53:22.650 [Lua] [GameNetworkManager] game object was destroyed id=2074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 19:53:22.668 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 60 will change to a manual source. 19:53:22.798 [Lua] [GameNetworkManager] game object created go_id=2075, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:53:22.924 [Lua] [GameNetworkManager] game object created go_id=1046, owner_id=110000105469d02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:53:23.322 [Lua] [GameNetworkManager] game object was destroyed id=2075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 19:53:23.502 [Lua] [GameNetworkManager] game object was destroyed id=1046 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105469d02 19:53:28.406 [Lua] HORDE: last wave, reset to standard horde delay 19:53:28.406 [Lua] Time for new HOOORDE! multi_last_wave 19:53:28.406 [Lua] HORDE: Spawning hordes while 24 other ai are spawned 19:53:28.406 [Lua] horde requested: vector_blob 19:53:28.406 [Lua] wants to spawn ahead within distance: 60 19:53:28.406 [Lua] horde crated with id 12 of type vector_blob 19:53:28.406 [Lua] managed to spawn 21/21 horde enemies 19:53:28.406 [Lua] vector blob horde has started 19:53:28.827 [Lua] Init group template: horde 19:53:32.350 [Lua] [GameNetworkManager] game object created go_id=2076, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:53:32.735 [Lua] [GameNetworkManager] game object was destroyed id=2076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 19:53:32.994 [Lua] [GameNetworkManager] game object created go_id=2077, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:53:33.391 [Lua] [GameNetworkManager] game object was destroyed id=2077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 19:53:40.203 [Lua] Horde killed: ? 19:53:52.455 [Lua] Horde killed: ? 19:54:26.729 [EACServer] [20:54:26:728][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 19:54:32.613 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, DeusChestPreloadSystem, async-read, 19:54:32.613 [Lua] [PackageManager] Load: wwise/bow, DeusChestPreloadSystem, async-read, 19:54:32.613 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_3p, DeusChestPreloadSystem, async-read, 19:54:32.613 [Lua] [PackageManager] Load: wwise/handgun, DeusChestPreloadSystem, async-read, 19:54:32.613 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_02/wpn_we_bow_short_02_3p, DeusChestPreloadSystem, async-read, 19:54:32.644 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 19:54:32.644 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 19:54:32.644 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_3p 19:54:32.711 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_3p 19:54:32.711 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_3p 19:54:32.711 [Lua] [PackageManager] Queueing new asynch package: wwise/handgun 19:54:32.734 [Lua] [PackageManager] Finished loading asynchronous package: wwise/handgun 19:54:32.734 [Lua] [PackageManager] Force_load: wwise/handgun 19:54:32.734 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_short_02/wpn_we_bow_short_02_3p 19:54:32.772 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_02/wpn_we_bow_short_02_3p 19:54:32.772 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_02/wpn_we_bow_short_02_3p 19:54:42.918 [Lua] [PackageManager] Load: wwise/wh_deus_01, DeusChestPreloadSystem, async-read, 19:54:42.918 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_deus_01/wpn_wh_deus_01_3p, DeusChestPreloadSystem, async-read, 19:54:42.941 [Lua] [PackageManager] Finished loading asynchronous package: wwise/wh_deus_01 19:54:42.941 [Lua] [PackageManager] Force_load: wwise/wh_deus_01 19:54:42.941 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_deus_01/wpn_wh_deus_01_3p 19:54:43.021 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_deus_01/wpn_wh_deus_01_3p 19:54:43.021 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_deus_01/wpn_wh_deus_01_3p 19:55:09.515 [Lua] [GameNetworkManager] game object created go_id=1047, owner_id=110000105469d02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:55:09.981 [Lua] [GameNetworkManager] game object was destroyed id=1047 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105469d02 19:55:12.081 [Lua] [GameNetworkManager] game object created go_id=1048, owner_id=110000105469d02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:55:12.516 [Lua] [GameNetworkManager] game object was destroyed id=1048 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105469d02 19:55:13.624 [Lua] [GameNetworkManager] game object created go_id=2078, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:55:14.074 [Lua] [GameNetworkManager] game object was destroyed id=2078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 19:55:14.210 [Lua] [GameNetworkManager] game object created go_id=1049, owner_id=110000105469d02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:55:14.575 [Lua] [GameNetworkManager] game object was destroyed id=1049 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105469d02 19:55:15.180 [Lua] [GameNetworkManager] game object created go_id=2079, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:55:15.899 [Lua] [GameNetworkManager] game object created go_id=2080, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:55:16.487 [Lua] [GameNetworkManager] game object created go_id=1050, owner_id=110000105469d02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:55:16.587 [Lua] [GameNetworkManager] game object created go_id=2081, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:55:16.721 [Lua] [GameNetworkManager] game object was destroyed id=2079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 19:55:16.841 [Lua] [GameNetworkManager] game object was destroyed id=1050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105469d02 19:55:16.876 [Lua] [GameNetworkManager] game object was destroyed id=2080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 19:55:17.942 [Lua] [GameNetworkManager] game object was destroyed id=2081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 19:55:48.025 [Lua] Time for new HOOORDE! multi_first_wave 19:55:48.025 [Lua] HORDE: Spawning hordes while 14 other ai are spawned 19:55:48.025 [Lua] horde requested: vector_blob 19:55:48.025 [Lua] wants to spawn ahead within distance: 60 19:55:48.025 [Lua] horde crated with id 13 of type vector_blob 19:55:48.026 [Lua] managed to spawn 21/21 horde enemies 19:55:48.026 [Lua] vector blob horde has started 19:55:48.274 [Lua] Init group template: horde 19:55:59.271 [Lua] HORDE: last wave, reset to standard horde delay 19:55:59.271 [Lua] Time for new HOOORDE! multi_last_wave 19:55:59.271 [Lua] HORDE: Spawning hordes while 30 other ai are spawned 19:55:59.271 [Lua] horde requested: vector_blob 19:55:59.271 [Lua] wants to spawn behind within distance: 60 19:55:59.271 [Lua] could not, tries to spawnahead 19:55:59.271 [Lua] horde crated with id 14 of type vector_blob 19:55:59.271 [Lua] managed to spawn 20/20 horde enemies 19:55:59.271 [Lua] vector blob horde has started 19:55:59.535 [Lua] Init group template: horde 19:56:04.724 [Lua] Horde killed: ? 19:56:18.756 [Lua] Horde killed: ? 19:56:20.194 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 2 10 19:56:22.513 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 131 will change to a manual source. 19:56:26.729 [EACServer] [20:56:26:728][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 19:56:36.825 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_player_drink_beer` for object id: 25, name: `unknown` 19:57:12.186 [Lua] TerrorEventMixer.start_event: cursed_chest_prototype (seed: 0) 19:57:18.476 [Lua] [GameNetworkManager] game object created go_id=2082, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:57:19.222 [Lua] [GameNetworkManager] game object was destroyed id=2082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 19:57:20.403 [Lua] [GameNetworkManager] game object created go_id=2083, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:57:21.144 [Lua] [GameNetworkManager] game object was destroyed id=2083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 19:57:22.437 [Lua] [GameNetworkManager] game object created go_id=2084, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:57:23.155 [Lua] [GameNetworkManager] game object was destroyed id=2084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 19:57:24.402 [Lua] [GameNetworkManager] game object created go_id=2085, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:57:25.217 [Lua] [GameNetworkManager] game object was destroyed id=2085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 19:57:26.378 [Lua] [GameNetworkManager] game object created go_id=2086, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:57:27.154 [Lua] [GameNetworkManager] game object was destroyed id=2086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 19:57:28.376 [Lua] [GameNetworkManager] game object created go_id=2087, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:57:29.156 [Lua] [GameNetworkManager] game object was destroyed id=2087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 19:57:39.907 [Lua] [GameNetworkManager] game object created go_id=2088, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:57:40.290 [Lua] [GameNetworkManager] game object was destroyed id=2088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 19:57:53.502 [Lua] ready to jump failed 19:57:54.832 [Lua] chaos troll died! 19:58:08.840 [Lua] Time for new HOOORDE! multi_first_wave 19:58:08.840 [Lua] HORDE: Spawning hordes while 7 other ai are spawned 19:58:08.840 [Lua] horde requested: vector_blob 19:58:08.840 [Lua] wants to spawn ahead within distance: 60 19:58:08.840 [Lua] horde crated with id 15 of type vector_blob 19:58:08.840 [Lua] managed to spawn 19/22 horde enemies 19:58:08.840 [Lua] vector blob horde has started 19:58:19.808 [Lua] chaos troll was despawned! 19:58:21.329 [Lua] HORDE: last wave, reset to standard horde delay 19:58:21.329 [Lua] Time for new HOOORDE! multi_last_wave 19:58:21.329 [Lua] HORDE: Spawning hordes while 10 other ai are spawned 19:58:21.329 [Lua] horde requested: vector_blob 19:58:21.329 [Lua] wants to spawn ahead within distance: 60 19:58:21.330 [Lua] horde crated with id 16 of type vector_blob 19:58:21.330 [Lua] managed to spawn 21/21 horde enemies 19:58:21.330 [Lua] vector blob horde has started 19:58:21.723 [Lua] Init group template: horde 19:58:26.731 [EACServer] [20:58:26:730][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 19:58:35.858 [Lua] Horde killed: ? 19:58:57.433 [Lua] [IngameUI] menu view on_enter deus_cursed_chest 19:58:57.447 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0425caa0 19:59:07.513 [Lua] min_height 160 19:59:07.513 [Lua] [IngameUI] menu view on_exit deus_cursed_chest 19:59:07.523 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0425caa0 19:59:21.950 [Lua] [GameNetworkManager] game object created go_id=1051, owner_id=110000105469d02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:59:22.145 [Lua] [GameNetworkManager] game object created go_id=2089, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:59:22.354 [Lua] [GameNetworkManager] game object was destroyed id=1051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105469d02 19:59:22.556 [Lua] [GameNetworkManager] game object was destroyed id=2089 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 19:59:23.448 [Lua] [GameNetworkManager] game object created go_id=2090, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:59:23.841 [Lua] [GameNetworkManager] game object was destroyed id=2090 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 19:59:24.951 [Lua] [GameNetworkManager] game object created go_id=2091, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:59:25.361 [Lua] [GameNetworkManager] game object was destroyed id=2091 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 19:59:25.911 [Lua] [GameNetworkManager] game object created go_id=1052, owner_id=110000105469d02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:59:26.272 [Lua] [GameNetworkManager] game object was destroyed id=1052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105469d02 19:59:41.685 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 3 7 19:59:47.712 [Lua] [GameNetworkManager] game object created go_id=1053, owner_id=110000105469d02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:59:47.756 [Lua] 20 19:59:48.103 [Lua] [GameNetworkManager] game object was destroyed id=1053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105469d02 19:59:49.268 [Lua] [GameNetworkManager] game object created go_id=1054, owner_id=110000105469d02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 19:59:49.690 [Lua] [GameNetworkManager] game object was destroyed id=1054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105469d02 20:00:04.879 [Lua] [PackageManager] Load: wwise/one_handed_swords, DeusChestPreloadSystem, async-read, 20:00:04.879 [Lua] [PackageManager] Load: wwise/one_handed_daggers, DeusChestPreloadSystem, async-read, 20:00:04.879 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_03_t1/wpn_we_sword_03_t1_3p, DeusChestPreloadSystem, async-read, 20:00:04.879 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p, DeusChestPreloadSystem, async-read, 20:00:04.879 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_03_t1/wpn_we_dagger_03_t1_3p, DeusChestPreloadSystem, async-read, 20:00:04.879 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_03/wpn_we_bow_short_03_3p, DeusChestPreloadSystem, async-read, 20:00:04.897 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_03_t1/wpn_we_sword_03_t1_3p 20:00:04.897 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_03_t1/wpn_we_sword_03_t1_3p 20:00:04.897 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_03_t1/wpn_we_dagger_03_t1_3p 20:00:04.921 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_03_t1/wpn_we_dagger_03_t1_3p 20:00:04.921 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_03_t1/wpn_we_dagger_03_t1_3p 20:00:04.921 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_short_03/wpn_we_bow_short_03_3p 20:00:04.945 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_03/wpn_we_bow_short_03_3p 20:00:04.945 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_03/wpn_we_bow_short_03_3p 20:00:06.100 [Lua] 1 20:00:09.981 [Lua] [PackageManager] Load: wwise/crossbow, DeusChestPreloadSystem, async-read, 20:00:09.982 [Lua] [PackageManager] Load: wwise/pistol, DeusChestPreloadSystem, async-read, 20:00:09.982 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_02_t1/wpn_fencingsword_02_t1_3p, DeusChestPreloadSystem, async-read, 20:00:09.982 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, DeusChestPreloadSystem, async-read, 20:00:09.982 [Lua] [PackageManager] Load: wwise/one_handed_hammers, DeusChestPreloadSystem, async-read, 20:00:09.982 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t1/wpn_emp_pistol_03_t1_3p, DeusChestPreloadSystem, async-read, 20:00:09.982 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, DeusChestPreloadSystem, async-read, 20:00:09.982 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p, DeusChestPreloadSystem, async-read, 20:00:09.982 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, DeusChestPreloadSystem, async-read, 20:00:10.000 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_02_t1/wpn_fencingsword_02_t1_3p 20:00:10.000 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_02_t1/wpn_fencingsword_02_t1_3p 20:00:10.000 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_03_t1/wpn_emp_pistol_03_t1_3p 20:00:10.095 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_03_t1/wpn_emp_pistol_03_t1_3p 20:00:10.095 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_03_t1/wpn_emp_pistol_03_t1_3p 20:00:10.095 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p 20:00:10.140 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p 20:00:10.140 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p 20:00:15.098 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_02/wpn_we_bow_short_02_3p, DeusChestPreloadSystem 20:00:15.098 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, DeusChestPreloadSystem 20:00:20.280 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_deus_01/wpn_wh_deus_01_3p, DeusChestPreloadSystem 20:00:20.281 [Lua] [PackageManager] Unload: wwise/wh_deus_01, DeusChestPreloadSystem 20:00:25.326 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_3p, DeusChestPreloadSystem 20:00:25.326 [Lua] [PackageManager] Unload: wwise/handgun, DeusChestPreloadSystem 20:00:26.731 [EACServer] [21:00:26:731][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 20:00:55.024 [Flow] current health: 5 20:00:55.024 [Lua] Override Player Respawning terror_respawn true 20:00:55.881 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 20:00:55.882 [Flow] current health: 6 20:00:56.116 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_03_t1/wpn_we_sword_03_t1_3p, DeusChestPreloadSystem 20:00:56.116 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_03/wpn_we_bow_short_03_3p, DeusChestPreloadSystem 20:00:56.116 [Lua] [PackageManager] Unload: wwise/bow, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 20:00:56.116 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 20:00:56.116 [Lua] [PackageManager] Unload: wwise/one_handed_daggers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 20:00:56.116 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_03_t1/wpn_we_dagger_03_t1_3p, DeusChestPreloadSystem 20:00:56.526 [Lua] Override Player Respawning terror_respawn true 20:00:56.530 [Lua] TerrorEventMixer.start_event: deus_generic_terror_event_long (seed: -1298527744) 20:00:56.905 [Flow] 0/12 20:00:56.905 [Flow] current health: 7 20:00:57.958 [Flow] current health: 8 20:00:59.028 [Flow] current health: 9 20:01:00.109 [Flow] current health: 10 20:01:01.134 [Lua] [PackageManager] Unload: wwise/crossbow, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 20:01:01.134 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 20:01:01.134 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 20:01:01.134 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 20:01:01.183 [Flow] current health: 11 20:01:02.261 [Flow] current health: 12 20:01:03.351 [Flow] 1/12 20:01:03.351 [Flow] current health: 13 20:01:03.351 [Flow] current health: 13 20:01:04.455 [Flow] current health: 14 20:01:04.455 [Flow] current health: 14 20:01:05.509 [Flow] current health: 15 20:01:05.509 [Flow] current health: 15 20:01:06.635 [Flow] current health: 16 20:01:06.635 [Flow] current health: 16 20:01:06.942 [Lua] 1 20:01:07.613 [Lua] 1 20:01:07.613 [Lua] 2 20:01:07.613 [Lua] 3 20:01:07.681 [Flow] current health: 17 20:01:07.681 [Flow] current health: 17 20:01:08.130 [Lua] 1 20:01:08.130 [Lua] 2 20:01:08.764 [Flow] current health: 18 20:01:08.764 [Flow] current health: 18 20:01:09.134 [Lua] 1 20:01:09.135 [Lua] 1 20:01:09.872 [Flow] current health: 19 20:01:09.872 [Flow] current health: 19 20:01:10.029 [Lua] 1 20:01:10.052 [Lua] 2 20:01:10.053 [Lua] 3 20:01:10.521 [Lua] 1 20:01:10.957 [Flow] current health: 20 20:01:10.957 [Flow] current health: 20 20:01:11.423 [Lua] [PackageManager] Unload: wwise/pistol, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 20:01:11.424 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t1/wpn_emp_pistol_03_t1_3p, DeusChestPreloadSystem 20:01:11.424 [Lua] [PackageManager] Unload: wwise/one_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 20:01:11.424 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_02_t1/wpn_fencingsword_02_t1_3p, DeusChestPreloadSystem 20:01:11.424 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, DeusChestPreloadSystem 20:01:12.097 [Flow] current health: 21 20:01:12.097 [Flow] current health: 21 20:01:13.182 [Flow] current health: 22 20:01:13.182 [Flow] current health: 22 20:01:14.261 [Flow] current health: 23 20:01:14.261 [Flow] current health: 23 20:01:15.338 [Flow] current health: 24 20:01:15.338 [Flow] current health: 24 20:01:15.815 [Lua] 1 20:01:16.390 [Flow] 2/12 20:01:16.390 [Flow] current health: 25 20:01:16.390 [Flow] current health: 25 20:01:17.435 [Flow] current health: 26 20:01:17.435 [Flow] current health: 26 20:01:18.462 [Flow] current health: 27 20:01:18.462 [Flow] current health: 27 20:01:19.595 [Flow] current health: 28 20:01:19.595 [Flow] current health: 28 20:01:20.676 [Flow] current health: 29 20:01:20.676 [Flow] current health: 29 20:01:21.149 [Lua] event horde ends! 20:01:21.728 [Flow] current health: 30 20:01:21.728 [Flow] current health: 30 20:01:22.791 [Flow] current health: 31 20:01:22.791 [Flow] current health: 31 20:01:23.862 [Flow] current health: 32 20:01:23.862 [Flow] current health: 32 20:01:24.774 [Lua] 1 20:01:24.949 [Flow] current health: 33 20:01:24.949 [Flow] current health: 33 20:01:25.491 [Lua] 1 20:01:26.009 [Flow] current health: 34 20:01:26.009 [Flow] current health: 34 20:01:27.134 [Flow] current health: 35 20:01:27.134 [Flow] current health: 35 20:01:27.495 [Lua] [GameNetworkManager] game object created go_id=2092, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:01:27.684 [Lua] [GameNetworkManager] game object created go_id=2093, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:01:27.923 [Lua] [GameNetworkManager] game object was destroyed id=2092 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 20:01:27.976 [Lua] [GameNetworkManager] game object created go_id=2094, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:01:28.144 [Lua] [GameNetworkManager] game object was destroyed id=2093 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 20:01:28.193 [Flow] current health: 36 20:01:28.193 [Flow] current health: 36 20:01:28.195 [Lua] [GameNetworkManager] game object created go_id=2095, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:01:28.327 [Lua] [GameNetworkManager] game object was destroyed id=2094 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 20:01:28.476 [Lua] [GameNetworkManager] game object created go_id=2096, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:01:28.574 [Lua] [GameNetworkManager] game object was destroyed id=2095 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 20:01:28.718 [Lua] [GameNetworkManager] game object created go_id=2097, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:01:28.758 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[854f517c] 20:01:28.758 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[854f517c] 20:01:28.850 [Lua] [GameNetworkManager] game object was destroyed id=2096 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 20:01:28.928 [Lua] [GameNetworkManager] game object created go_id=2098, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:01:29.114 [Lua] [GameNetworkManager] game object was destroyed id=2097 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 20:01:29.288 [Flow] current health: 37 20:01:29.288 [Flow] current health: 37 20:01:29.353 [Lua] event horde ends! 20:01:29.728 [Lua] [GameNetworkManager] game object was destroyed id=2098 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 20:01:30.362 [Flow] 3/12 20:01:30.362 [Flow] current health: 38 20:01:30.362 [Flow] current health: 38 20:01:31.421 [Flow] current health: 39 20:01:31.421 [Flow] current health: 39 20:01:32.489 [Flow] current health: 40 20:01:32.489 [Flow] current health: 40 20:01:33.526 [Flow] current health: 41 20:01:33.526 [Flow] current health: 41 20:01:34.614 [Flow] current health: 42 20:01:34.614 [Flow] current health: 42 20:01:35.703 [Flow] current health: 43 20:01:35.703 [Flow] current health: 43 20:01:36.759 [Flow] current health: 44 20:01:36.759 [Flow] current health: 44 20:01:37.807 [Flow] current health: 45 20:01:37.807 [Flow] current health: 45 20:01:38.052 [Lua] 1 20:01:38.882 [Flow] current health: 46 20:01:38.882 [Flow] current health: 46 20:01:39.990 [Flow] current health: 47 20:01:39.990 [Flow] current health: 47 20:01:41.055 [Flow] current health: 48 20:01:41.055 [Flow] current health: 48 20:01:42.138 [Flow] current health: 49 20:01:42.138 [Flow] current health: 49 20:01:42.758 [Lua] event horde ends! 20:01:42.771 [Lua] event horde ends! 20:01:42.790 [Lua] event horde ends! 20:01:43.192 [Flow] 4/12 20:01:43.192 [Flow] current health: 50 20:01:43.192 [Flow] current health: 50 20:01:44.227 [Flow] current health: 51 20:01:44.227 [Flow] current health: 51 20:01:45.308 [Flow] current health: 52 20:01:45.308 [Flow] current health: 52 20:01:45.355 [Lua] [GameNetworkManager] game object created go_id=2099, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:01:46.117 [Lua] [GameNetworkManager] game object created go_id=2100, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:01:46.377 [Flow] current health: 53 20:01:46.377 [Flow] current health: 53 20:01:46.392 [Lua] [GameNetworkManager] game object was destroyed id=2099 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 20:01:46.553 [Lua] [GameNetworkManager] game object was destroyed id=2100 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 20:01:47.461 [Flow] current health: 54 20:01:47.461 [Flow] current health: 54 20:01:47.822 [Lua] 1 20:01:48.200 [Lua] [GameNetworkManager] game object created go_id=2101, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:01:48.560 [Flow] current health: 55 20:01:48.560 [Flow] current health: 55 20:01:48.576 [Lua] [GameNetworkManager] game object was destroyed id=2101 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 20:01:48.770 [Lua] 1 20:01:48.796 [Lua] 2 20:01:49.652 [Flow] current health: 56 20:01:49.652 [Flow] current health: 56 20:01:50.734 [Flow] current health: 57 20:01:50.734 [Flow] current health: 57 20:01:51.815 [Flow] current health: 58 20:01:51.815 [Flow] current health: 58 20:01:52.935 [Flow] current health: 59 20:01:52.935 [Flow] current health: 59 20:01:53.944 [Flow] current health: 60 20:01:53.944 [Flow] current health: 60 20:01:55.039 [Flow] current health: 61 20:01:55.039 [Flow] current health: 61 20:01:56.065 [Flow] current health: 62 20:01:56.065 [Flow] current health: 62 20:01:57.220 [Flow] current health: 63 20:01:57.220 [Flow] current health: 63 20:01:58.264 [Flow] current health: 64 20:01:58.264 [Flow] current health: 64 20:01:59.132 [Lua] event horde ends! 20:01:59.144 [Lua] event horde ends! 20:01:59.159 [Lua] event horde ends! 20:01:59.327 [Flow] current health: 65 20:01:59.327 [Flow] current health: 65 20:02:00.397 [Flow] current health: 66 20:02:00.397 [Flow] current health: 66 20:02:00.865 [Lua] [GameNetworkManager] game object created go_id=2102, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:02:01.298 [Lua] [GameNetworkManager] game object was destroyed id=2102 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 20:02:01.483 [Flow] current health: 67 20:02:01.483 [Flow] current health: 67 20:02:02.414 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 20:02:02.566 [Flow] current health: 68 20:02:02.566 [Flow] current health: 68 20:02:02.889 [Lua] [GameNetworkManager] game object created go_id=1055, owner_id=110000105469d02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:02:03.297 [Lua] [GameNetworkManager] game object was destroyed id=1055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105469d02 20:02:03.647 [Flow] current health: 69 20:02:03.647 [Flow] current health: 69 20:02:04.733 [Flow] current health: 70 20:02:04.733 [Flow] current health: 70 20:02:04.741 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[cd1bc565] 20:02:04.741 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[cd1bc565] 20:02:05.545 [Lua] 1 20:02:05.546 [Lua] 2 20:02:05.546 [Lua] 3 20:02:05.857 [Flow] current health: 71 20:02:05.857 [Flow] current health: 71 20:02:05.998 [Lua] 2 20:02:05.998 [Lua] 3 20:02:06.556 [Lua] [GameNetworkManager] game object created go_id=2103, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:02:06.915 [Lua] [GameNetworkManager] game object was destroyed id=2103 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 20:02:06.947 [Flow] current health: 72 20:02:06.947 [Flow] current health: 72 20:02:07.308 [Lua] [GameNetworkManager] game object created go_id=2104, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:02:07.577 [Lua] 1 20:02:07.674 [Lua] [GameNetworkManager] game object was destroyed id=2104 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 20:02:08.032 [Flow] current health: 73 20:02:08.032 [Flow] current health: 73 20:02:08.716 [Lua] 1 20:02:09.071 [Flow] current health: 74 20:02:09.071 [Flow] current health: 74 20:02:10.140 [Flow] current health: 75 20:02:10.140 [Flow] current health: 75 20:02:10.803 [Lua] 1 20:02:10.803 [Lua] 2 20:02:11.206 [Flow] current health: 76 20:02:11.206 [Flow] current health: 76 20:02:12.281 [Flow] current health: 77 20:02:12.281 [Flow] current health: 77 20:02:12.522 [Lua] 1 20:02:13.370 [Flow] current health: 78 20:02:13.370 [Flow] current health: 78 20:02:14.510 [Flow] current health: 79 20:02:14.510 [Flow] current health: 79 20:02:15.559 [Lua] event horde ends! 20:02:15.559 [Lua] event horde ends! 20:02:15.575 [Lua] event horde ends! 20:02:15.591 [Flow] current health: 80 20:02:15.591 [Flow] current health: 80 20:02:16.598 [Flow] current health: 81 20:02:16.598 [Flow] current health: 81 20:02:17.674 [Flow] current health: 82 20:02:17.674 [Flow] current health: 82 20:02:17.961 [Lua] 3 20:02:18.746 [Flow] current health: 83 20:02:18.746 [Flow] current health: 83 20:02:19.831 [Flow] current health: 84 20:02:19.831 [Flow] current health: 84 20:02:19.893 [Lua] [GameNetworkManager] game object created go_id=1056, owner_id=110000105469d02 go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit 20:02:19.893 [Lua] [GameNetworkManager] game object created go_id=1057, owner_id=110000105469d02 go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit 20:02:19.896 [Lua] nil 20:02:19.896 [Lua] nil 20:02:20.176 [Lua] [GameNetworkManager] game object created go_id=2105, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:02:20.519 [Lua] [GameNetworkManager] game object was destroyed id=2105 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 20:02:20.911 [Flow] current health: 85 20:02:20.911 [Flow] current health: 85 20:02:20.963 [Lua] 1 20:02:21.016 [Lua] 2 20:02:21.016 [Lua] 3 20:02:21.016 [Lua] 4 20:02:21.046 [Lua] [GameNetworkManager] game object created go_id=2106, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:02:21.374 [Lua] [GameNetworkManager] game object was destroyed id=2106 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 20:02:22.044 [Flow] current health: 86 20:02:22.044 [Flow] current health: 86 20:02:22.098 [Lua] 1 20:02:23.094 [Flow] current health: 87 20:02:23.094 [Flow] current health: 87 20:02:24.144 [Flow] current health: 88 20:02:24.144 [Flow] current health: 88 20:02:25.305 [Flow] current health: 89 20:02:25.305 [Flow] current health: 89 20:02:26.350 [Flow] current health: 90 20:02:26.350 [Flow] current health: 90 20:02:26.732 [EACServer] [21:02:26:732][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 20:02:27.421 [Flow] current health: 91 20:02:27.421 [Flow] current health: 91 20:02:28.502 [Flow] current health: 92 20:02:28.502 [Flow] current health: 92 20:02:29.565 [Flow] current health: 93 20:02:29.565 [Flow] current health: 93 20:02:30.086 [Lua] [GameNetworkManager] game object was destroyed id=1057 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105469d02 20:02:30.086 [Lua] [GameNetworkManager] game object was destroyed id=1056 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105469d02 20:02:30.671 [Flow] current health: 94 20:02:30.671 [Flow] current health: 94 20:02:31.727 [Flow] current health: 95 20:02:31.727 [Flow] current health: 95 20:02:31.897 [Lua] event horde ends! 20:02:31.923 [Lua] event horde ends! 20:02:31.936 [Lua] event horde ends! 20:02:32.767 [Flow] current health: 96 20:02:32.767 [Flow] current health: 96 20:02:33.886 [Flow] current health: 97 20:02:33.886 [Flow] current health: 97 20:02:34.953 [Flow] current health: 98 20:02:34.953 [Flow] current health: 98 20:02:36.025 [Flow] current health: 99 20:02:36.025 [Flow] current health: 99 20:02:36.153 [Lua] 1 20:02:36.154 [Lua] 2 20:02:36.639 [Lua] Boss gave [Unit '#ID[fce42f915cd697bd]'] initial aggro 20:02:37.120 [Flow] current health: 100 20:02:37.120 [Flow] current health: 100 20:02:38.169 [Flow] current health: 101 20:02:38.169 [Flow] current health: 101 20:02:39.284 [Flow] current health: 102 20:02:39.284 [Flow] current health: 102 20:02:40.242 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 857.413818359375 [Unit '#ID[a9b416aa2fc562b7]'] 20:02:40.340 [Flow] current health: 103 20:02:40.340 [Flow] current health: 103 20:02:41.413 [Flow] current health: 104 20:02:41.413 [Flow] current health: 104 20:02:41.911 [Lua] 1 20:02:42.517 [Flow] current health: 105 20:02:42.517 [Flow] current health: 105 20:02:42.979 [Lua] 1 20:02:43.608 [Flow] current health: 106 20:02:43.608 [Flow] current health: 106 20:02:44.662 [Flow] current health: 107 20:02:44.663 [Flow] current health: 107 20:02:45.716 [Flow] current health: 108 20:02:45.716 [Flow] current health: 108 20:02:45.744 [Lua] event horde ends! 20:02:46.798 [Flow] current health: 109 20:02:46.798 [Flow] current health: 109 20:02:47.881 [Flow] current health: 110 20:02:47.881 [Flow] current health: 110 20:02:48.944 [Flow] current health: 111 20:02:48.944 [Flow] current health: 111 20:02:49.695 [Lua] [GameNetworkManager] game object created go_id=2107, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:02:50.041 [Flow] current health: 112 20:02:50.041 [Flow] current health: 112 20:02:50.100 [Lua] [GameNetworkManager] game object was destroyed id=2107 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 20:02:51.108 [Flow] current health: 113 20:02:51.108 [Flow] current health: 113 20:02:51.161 [Lua] [GameNetworkManager] game object created go_id=2108, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:02:51.192 [Lua] [GameNetworkManager] game object created go_id=1058, owner_id=110000105469d02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:02:51.417 [Lua] [GameNetworkManager] game object created go_id=2109, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:02:51.639 [Lua] [GameNetworkManager] game object created go_id=2110, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:02:51.750 [Lua] [GameNetworkManager] game object was destroyed id=2108 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 20:02:51.750 [Lua] [GameNetworkManager] game object was destroyed id=2109 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 20:02:51.881 [Lua] [GameNetworkManager] game object created go_id=2111, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:02:51.973 [Lua] [GameNetworkManager] game object was destroyed id=2110 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 20:02:52.179 [Flow] current health: 114 20:02:52.179 [Flow] current health: 114 20:02:52.204 [Lua] [GameNetworkManager] game object was destroyed id=1058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105469d02 20:02:52.216 [Lua] [GameNetworkManager] game object was destroyed id=2111 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 20:02:53.264 [Flow] current health: 115 20:02:53.264 [Flow] current health: 115 20:02:54.345 [Flow] current health: 116 20:02:54.345 [Flow] current health: 116 20:02:55.415 [Flow] current health: 117 20:02:55.415 [Flow] current health: 117 20:02:55.584 [Lua] [GameNetworkManager] game object created go_id=1059, owner_id=110000105469d02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:02:56.152 [Lua] nil 20:02:56.485 [Lua] [GameNetworkManager] game object was destroyed id=1059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105469d02 20:02:56.527 [Flow] current health: 118 20:02:56.527 [Flow] current health: 118 20:02:57.561 [Flow] current health: 119 20:02:57.561 [Flow] current health: 119 20:02:58.643 [Flow] current health: 120 20:02:58.643 [Flow] current health: 120 20:02:58.827 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 25.357002258300781 [Unit '#ID[a9b416aa2fc562b7]'] 20:02:59.731 [Flow] current health: 121 20:02:59.731 [Flow] current health: 121 20:03:00.815 [Flow] current health: 122 20:03:00.815 [Flow] current health: 122 20:03:01.904 [Flow] current health: 123 20:03:01.904 [Flow] current health: 123 20:03:03.043 [Flow] current health: 124 20:03:03.043 [Flow] current health: 124 20:03:04.112 [Flow] current health: 125 20:03:04.112 [Flow] current health: 125 20:03:05.022 [Lua] [GameNetworkManager] game object created go_id=1060, owner_id=110000105469d02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:03:05.163 [Flow] current health: 126 20:03:05.163 [Flow] current health: 126 20:03:05.307 [Lua] nil 20:03:05.307 [Lua] nil 20:03:05.308 [Lua] nil 20:03:05.591 [Lua] [GameNetworkManager] game object was destroyed id=1060 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105469d02 20:03:06.236 [Flow] current health: 127 20:03:06.236 [Flow] current health: 127 20:03:07.360 [Flow] current health: 128 20:03:07.361 [Flow] current health: 128 20:03:08.392 [Flow] current health: 129 20:03:08.392 [Flow] current health: 129 20:03:09.298 [Lua] event horde ends! 20:03:09.458 [Flow] current health: 130 20:03:09.458 [Flow] current health: 130 20:03:10.527 [Flow] current health: 131 20:03:10.527 [Flow] current health: 131 20:03:11.669 [Flow] current health: 132 20:03:11.669 [Flow] current health: 132 20:03:12.761 [Flow] current health: 133 20:03:12.761 [Flow] current health: 133 20:03:13.854 [Flow] current health: 134 20:03:13.854 [Flow] current health: 134 20:03:14.858 [Flow] current health: 135 20:03:14.858 [Flow] current health: 135 20:03:15.955 [Flow] current health: 136 20:03:15.955 [Flow] current health: 136 20:03:17.036 [Flow] current health: 137 20:03:17.036 [Flow] current health: 137 20:03:18.128 [Flow] current health: 138 20:03:18.128 [Flow] current health: 138 20:03:19.211 [Flow] current health: 139 20:03:19.211 [Flow] current health: 139 20:03:19.652 [Flow] current health: 139 20:03:19.652 [Flow] current health: 138 20:03:20.673 [Flow] current health: 139 20:03:20.673 [Flow] current health: 139 20:03:21.729 [Flow] current health: 140 20:03:21.729 [Flow] current health: 140 20:03:22.406 [Flow] current health: 140 20:03:22.406 [Flow] current health: 139 20:03:23.482 [Flow] current health: 139 20:03:23.482 [Flow] current health: 138 20:03:24.595 [Flow] current health: 138 20:03:24.595 [Flow] current health: 137 20:03:25.683 [Flow] current health: 137 20:03:25.683 [Flow] current health: 136 20:03:26.754 [Flow] current health: 136 20:03:26.754 [Flow] current health: 135 20:03:27.793 [Flow] current health: 135 20:03:27.793 [Flow] current health: 134 20:03:28.919 [Flow] current health: 134 20:03:28.919 [Flow] current health: 133 20:03:29.970 [Flow] current health: 133 20:03:29.970 [Flow] current health: 132 20:03:31.050 [Flow] current health: 132 20:03:31.050 [Flow] current health: 131 20:03:32.122 [Flow] current health: 131 20:03:32.122 [Flow] current health: 130 20:03:33.224 [Flow] current health: 130 20:03:33.224 [Flow] current health: 129 20:03:34.305 [Flow] current health: 129 20:03:34.305 [Flow] current health: 128 20:03:35.392 [Flow] current health: 128 20:03:35.392 [Flow] current health: 127 20:03:36.468 [Flow] current health: 127 20:03:36.468 [Flow] current health: 126 20:03:37.550 [Flow] current health: 126 20:03:37.550 [Flow] current health: 125 20:03:38.653 [Flow] current health: 125 20:03:38.653 [Flow] current health: 124 20:03:39.717 [Flow] current health: 124 20:03:39.717 [Flow] current health: 123 20:03:40.790 [Flow] current health: 123 20:03:40.790 [Flow] current health: 122 20:03:41.867 [Flow] current health: 122 20:03:41.867 [Flow] current health: 121 20:03:42.963 [Flow] current health: 121 20:03:42.963 [Flow] current health: 120 20:03:44.033 [Flow] current health: 120 20:03:44.033 [Flow] current health: 119 20:03:45.112 [Flow] current health: 119 20:03:45.112 [Flow] current health: 118 20:03:46.195 [Flow] current health: 118 20:03:46.195 [Flow] current health: 117 20:03:47.300 [Flow] current health: 117 20:03:47.300 [Flow] current health: 116 20:03:48.439 [Flow] current health: 116 20:03:48.439 [Flow] current health: 115 20:03:49.501 [Flow] current health: 115 20:03:49.501 [Flow] current health: 114 20:03:50.592 [Flow] current health: 114 20:03:50.592 [Flow] current health: 113 20:03:51.601 [Lua] 2 20:03:51.631 [Lua] 3 20:03:51.660 [Flow] current health: 113 20:03:51.660 [Flow] current health: 112 20:03:52.191 [Lua] [NetworkServer] Peer 110000101765a0b despawned player. 20:03:52.191 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000101765a0b 20:03:52.192 [Lua] [GameNetworkManager] destroying game object with go_id=72 20:03:52.700 [Flow] current health: 112 20:03:52.700 [Flow] current health: 111 20:03:53.772 [Flow] current health: 111 20:03:53.772 [Flow] current health: 110 20:03:54.890 [Flow] current health: 110 20:03:54.890 [Flow] current health: 109 20:03:55.963 [Flow] current health: 109 20:03:55.963 [Flow] current health: 108 20:03:57.053 [Flow] current health: 108 20:03:57.053 [Flow] current health: 107 20:03:57.057 [Lua] event horde ends! 20:03:57.575 [Flow] current health: 108 20:03:57.575 [Flow] current health: 108 20:03:57.717 [Flow] current health: 108 20:03:57.717 [Flow] current health: 107 20:03:58.822 [Flow] current health: 107 20:03:58.822 [Flow] current health: 106 20:03:59.196 [Flow] current health: 107 20:03:59.196 [Flow] current health: 107 20:04:00.354 [Flow] current health: 108 20:04:00.354 [Flow] current health: 108 20:04:01.370 [Flow] current health: 109 20:04:01.370 [Flow] current health: 109 20:04:02.440 [Flow] current health: 110 20:04:02.440 [Flow] current health: 110 20:04:03.503 [Flow] current health: 111 20:04:03.503 [Flow] current health: 111 20:04:04.606 [Flow] current health: 112 20:04:04.606 [Flow] current health: 112 20:04:05.729 [Flow] current health: 113 20:04:05.729 [Flow] current health: 113 20:04:06.775 [Flow] current health: 114 20:04:06.775 [Flow] current health: 114 20:04:06.993 [Flow] current health: 114 20:04:06.993 [Flow] current health: 113 20:04:08.096 [Flow] current health: 113 20:04:08.096 [Flow] current health: 112 20:04:09.159 [Flow] current health: 112 20:04:09.159 [Flow] current health: 111 20:04:10.202 [Flow] current health: 111 20:04:10.202 [Flow] current health: 110 20:04:11.279 [Flow] current health: 110 20:04:11.279 [Flow] current health: 109 20:04:12.450 [Flow] current health: 109 20:04:12.450 [Flow] current health: 108 20:04:13.523 [Flow] current health: 108 20:04:13.523 [Flow] current health: 107 20:04:14.647 [Flow] current health: 107 20:04:14.647 [Flow] current health: 106 20:04:15.687 [Flow] current health: 106 20:04:15.687 [Flow] current health: 105 20:04:15.803 [Flow] current health: 106 20:04:15.803 [Flow] current health: 106 20:04:16.891 [Flow] current health: 107 20:04:16.891 [Flow] current health: 107 20:04:17.765 [Lua] 2 20:04:17.782 [Lua] [RespawnHandler] Found available override unit 20:04:17.863 [Lua] [GameNetworkManager] game object created go_id=2112, owner_id=110000101765a0b go_type=player_unit go_created_func_name=game_object_created_player_unit 20:04:17.863 [Lua] [NetworkServer] Peer 110000101765a0b spawned player. 20:04:17.863 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=624 20:04:17.864 [Lua] PlayerManager:assign_unit_ownership Vallochar 110000101765a0b 1 20:04:17.864 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0) melee slot ammo (0.16535432636737823) ranged slot ammo (0.16535432636737823) 20:04:17.952 [Flow] current health: 108 20:04:17.952 [Flow] current health: 108 20:04:19.014 [Flow] current health: 109 20:04:19.014 [Flow] current health: 109 20:04:20.145 [Flow] current health: 110 20:04:20.145 [Flow] current health: 110 20:04:20.704 [Lua] [PackageManager] Load: wwise/one_handed_swords, DeusChestPreloadSystem, async-read, 20:04:20.704 [Lua] [PackageManager] Load: wwise/pistol, DeusChestPreloadSystem, async-read, 20:04:20.704 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_02_t1/wpn_fencingsword_02_t1_3p, DeusChestPreloadSystem, async-read, 20:04:20.704 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, DeusChestPreloadSystem, async-read, 20:04:20.704 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t1/wpn_emp_pistol_03_t1_3p, DeusChestPreloadSystem, async-read, 20:04:20.725 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_02_t1/wpn_fencingsword_02_t1_3p 20:04:20.725 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_02_t1/wpn_fencingsword_02_t1_3p 20:04:20.725 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p 20:04:20.771 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p 20:04:20.771 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p 20:04:20.771 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_03_t1/wpn_emp_pistol_03_t1_3p 20:04:20.823 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_03_t1/wpn_emp_pistol_03_t1_3p 20:04:20.823 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_03_t1/wpn_emp_pistol_03_t1_3p 20:04:21.167 [Flow] current health: 111 20:04:21.167 [Flow] current health: 111 20:04:22.227 [Flow] current health: 112 20:04:22.227 [Flow] current health: 112 20:04:23.333 [Flow] current health: 113 20:04:23.333 [Flow] current health: 113 20:04:24.426 [Flow] current health: 114 20:04:24.426 [Flow] current health: 114 20:04:25.477 [Flow] current health: 115 20:04:25.477 [Flow] current health: 115 20:04:25.772 [Lua] [PackageManager] Load: wwise/one_handed_daggers, DeusChestPreloadSystem, async-read, 20:04:25.772 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_03_t1/wpn_we_sword_03_t1_3p, DeusChestPreloadSystem, async-read, 20:04:25.772 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p, DeusChestPreloadSystem, async-read, 20:04:25.772 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_03_t1/wpn_we_dagger_03_t1_3p, DeusChestPreloadSystem, async-read, 20:04:25.772 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_03/wpn_we_bow_short_03_3p, DeusChestPreloadSystem, async-read, 20:04:25.772 [Lua] [PackageManager] Load: wwise/bow, DeusChestPreloadSystem, async-read, 20:04:25.799 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_03_t1/wpn_we_sword_03_t1_3p 20:04:25.799 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_03_t1/wpn_we_sword_03_t1_3p 20:04:25.800 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_03_t1/wpn_we_dagger_03_t1_3p 20:04:25.833 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_03_t1/wpn_we_dagger_03_t1_3p 20:04:25.833 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_03_t1/wpn_we_dagger_03_t1_3p 20:04:25.833 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_short_03/wpn_we_bow_short_03_3p 20:04:25.886 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_03/wpn_we_bow_short_03_3p 20:04:25.886 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_03/wpn_we_bow_short_03_3p 20:04:26.538 [Flow] current health: 116 20:04:26.538 [Flow] current health: 116 20:04:26.732 [EACServer] [21:04:26:732][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 20:04:27.606 [Flow] current health: 117 20:04:27.606 [Flow] current health: 117 20:04:28.671 [Flow] current health: 118 20:04:28.671 [Flow] current health: 118 20:04:29.750 [Flow] current health: 119 20:04:29.750 [Flow] current health: 119 20:04:29.905 [Lua] event horde ends! 20:04:30.054 [Lua] 1 20:04:30.835 [Flow] current health: 120 20:04:30.835 [Flow] current health: 120 20:04:30.838 [Lua] 1 20:04:31.957 [Flow] current health: 121 20:04:31.957 [Flow] current health: 121 20:04:33.016 [Flow] current health: 122 20:04:33.016 [Flow] current health: 122 20:04:34.106 [Flow] current health: 123 20:04:34.106 [Flow] current health: 123 20:04:35.186 [Flow] current health: 124 20:04:35.186 [Flow] current health: 124 20:04:36.020 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_03_t1/wpn_we_sword_03_t1_3p, DeusChestPreloadSystem 20:04:36.021 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_03/wpn_we_bow_short_03_3p, DeusChestPreloadSystem 20:04:36.021 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 20:04:36.021 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_03_t1/wpn_we_dagger_03_t1_3p, DeusChestPreloadSystem 20:04:36.021 [Lua] [PackageManager] Unload: wwise/one_handed_daggers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 20:04:36.021 [Lua] [PackageManager] Unload: wwise/bow, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 20:04:36.274 [Flow] current health: 125 20:04:36.274 [Flow] current health: 125 20:04:37.394 [Flow] current health: 126 20:04:37.394 [Flow] current health: 126 20:04:38.206 [Lua] event horde ends! 20:04:38.448 [Flow] current health: 127 20:04:38.448 [Flow] current health: 127 20:04:38.956 [Lua] 2 20:04:38.957 [Lua] 3 20:04:38.957 [Lua] 4 20:04:39.502 [Flow] current health: 128 20:04:39.502 [Flow] current health: 128 20:04:40.533 [Flow] current health: 129 20:04:40.533 [Flow] current health: 129 20:04:40.571 [Lua] 1 20:04:40.571 [Lua] 2 20:04:41.109 [Lua] [PackageManager] Load: wwise/crossbow, DeusChestPreloadSystem, async-read, 20:04:41.109 [Lua] [PackageManager] Load: wwise/one_handed_daggers, DeusChestPreloadSystem, async-read, 20:04:41.109 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_03_t1/wpn_we_sword_03_t1_3p, DeusChestPreloadSystem, async-read, 20:04:41.109 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_03/wpn_we_bow_short_03_3p, DeusChestPreloadSystem, async-read, 20:04:41.109 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, DeusChestPreloadSystem, async-read, 20:04:41.109 [Lua] [PackageManager] Load: wwise/bow, DeusChestPreloadSystem, async-read, 20:04:41.109 [Lua] [PackageManager] Load: wwise/one_handed_hammers, DeusChestPreloadSystem, async-read, 20:04:41.109 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_03_t1/wpn_we_dagger_03_t1_3p, DeusChestPreloadSystem, async-read, 20:04:41.109 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p, DeusChestPreloadSystem, async-read, 20:04:41.109 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p, DeusChestPreloadSystem, async-read, 20:04:41.109 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, DeusChestPreloadSystem, async-read, 20:04:41.141 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_03_t1/wpn_we_sword_03_t1_3p 20:04:41.141 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_03_t1/wpn_we_sword_03_t1_3p 20:04:41.141 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_short_03/wpn_we_bow_short_03_3p 20:04:41.185 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_03/wpn_we_bow_short_03_3p 20:04:41.185 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_03/wpn_we_bow_short_03_3p 20:04:41.185 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_03_t1/wpn_we_dagger_03_t1_3p 20:04:41.218 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_03_t1/wpn_we_dagger_03_t1_3p 20:04:41.218 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_03_t1/wpn_we_dagger_03_t1_3p 20:04:41.689 [Flow] current health: 130 20:04:41.689 [Flow] current health: 130 20:04:42.703 [Flow] current health: 131 20:04:42.703 [Flow] current health: 131 20:04:43.777 [Flow] current health: 132 20:04:43.777 [Flow] current health: 132 20:04:44.848 [Flow] current health: 133 20:04:44.848 [Flow] current health: 133 20:04:45.921 [Flow] current health: 134 20:04:45.921 [Flow] current health: 134 20:04:47.003 [Flow] current health: 135 20:04:47.003 [Flow] current health: 135 20:04:48.102 [Flow] current health: 136 20:04:48.102 [Flow] current health: 136 20:04:49.172 [Flow] current health: 137 20:04:49.172 [Flow] current health: 137 20:04:50.220 [Flow] current health: 138 20:04:50.220 [Flow] current health: 138 20:04:51.391 [Flow] current health: 139 20:04:51.391 [Flow] current health: 139 20:04:52.453 [Flow] current health: 140 20:04:52.453 [Flow] current health: 140 20:04:53.297 [Lua] 1 20:04:53.572 [Flow] current health: 141 20:04:53.572 [Flow] current health: 141 20:04:54.123 [Lua] 1 20:04:54.641 [Flow] current health: 142 20:04:54.641 [Flow] current health: 142 20:04:55.264 [Lua] 1 20:04:55.734 [Flow] current health: 143 20:04:55.734 [Flow] current health: 143 20:04:56.274 [Lua] 1 20:04:56.828 [Flow] current health: 144 20:04:56.828 [Flow] current health: 144 20:04:56.852 [Lua] 1 20:04:57.850 [Flow] current health: 145 20:04:57.850 [Flow] current health: 145 20:04:58.946 [Flow] current health: 146 20:04:58.946 [Flow] current health: 146 20:05:00.087 [Flow] current health: 147 20:05:00.087 [Flow] current health: 147 20:05:00.201 [Lua] Override Player Respawning terror_respawn false 20:05:00.201 [Lua] Override Player Respawning terror_respawn false 20:05:00.201 [Lua] TerrorEventMixer.stop_event: deus_generic_terror_event_long 20:05:00.202 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 20:05:00.202 [Flow] ***************************DEBUG************************Ritual force end timer 20:05:00.202 [Lua] TerrorEventMixer.start_event: deus_generic_terror_event_end (seed: 0) 20:05:02.776 [Lua] event horde ends! 20:05:06.685 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_03_t1/wpn_we_sword_03_t1_3p, DeusChestPreloadSystem 20:05:06.686 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_03/wpn_we_bow_short_03_3p, DeusChestPreloadSystem 20:05:06.686 [Lua] [PackageManager] Unload: wwise/bow, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 20:05:06.686 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 20:05:06.686 [Lua] [PackageManager] Unload: wwise/one_handed_daggers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 20:05:06.690 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_03_t1/wpn_we_dagger_03_t1_3p, DeusChestPreloadSystem 20:05:11.903 [Lua] [PackageManager] Unload: wwise/crossbow, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 20:05:11.903 [Lua] [PackageManager] Unload: wwise/pistol, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 20:05:11.903 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 20:05:11.904 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t1/wpn_emp_pistol_03_t1_3p, DeusChestPreloadSystem 20:05:11.904 [Lua] [PackageManager] Unload: wwise/one_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 20:05:11.904 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_02_t1/wpn_fencingsword_02_t1_3p, DeusChestPreloadSystem 20:05:11.904 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 20:05:11.904 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, DeusChestPreloadSystem 20:05:11.904 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 20:05:19.827 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 20:05:20.252 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 20:05:21.139 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 20:05:37.672 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 2 8 10 20:05:38.716 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 2 5 9 20:05:38.797 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 2 7 8 20:05:38.831 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 3 5 7 20:05:38.854 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 6 2 6 20:05:38.968 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 4 4 5 20:05:39.026 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 3 3 4 20:05:39.071 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 2 2 3 20:05:40.739 [Lua] specialspawn: rule: only_ahead --> 20:05:40.739 [Lua] FAIL: Special spawn no hidden pos found :/ 20:05:41.747 [Lua] specialspawn: rule: only_ahead --> 20:05:41.747 [Lua] FAIL: Special spawn no hidden pos found :/ 20:05:42.772 [Lua] specialspawn: rule: only_ahead --> 20:05:42.772 [Lua] FAIL: Special spawn no hidden pos found :/ 20:05:42.972 [Lua] Destroying unit - ai too far away from all players. chaos_warrior 1 1 2 20:05:43.791 [Lua] specialspawn: rule: only_ahead --> 20:05:43.791 [Lua] FAIL: Special spawn no hidden pos found :/ 20:05:44.904 [Lua] specialspawn: rule: only_ahead --> 20:05:44.904 [Lua] FAIL: Special spawn no hidden pos found :/ 20:05:45.934 [Lua] specialspawn: rule: only_ahead --> 20:05:45.934 [Lua] FAIL: Special spawn no hidden pos found :/ 20:05:46.951 [Lua] specialspawn: rule: only_ahead --> 20:05:46.951 [Lua] FAIL: Special spawn no hidden pos found :/ 20:05:47.976 [Lua] specialspawn: rule: only_ahead --> 20:05:47.976 [Lua] FAIL: Special spawn no hidden pos found :/ 20:05:48.984 [Lua] specialspawn: rule: only_ahead --> 20:05:48.984 [Lua] FAIL: Special spawn no hidden pos found :/ 20:05:49.991 [Lua] specialspawn: rule: only_ahead --> 20:05:49.991 [Lua] FAIL: Special spawn no hidden pos found :/ 20:05:51.005 [Lua] specialspawn: rule: only_ahead --> 20:05:51.005 [Lua] FAIL: Special spawn no hidden pos found :/ 20:05:52.011 [Lua] specialspawn: rule: only_ahead --> 20:05:52.011 [Lua] FAIL: Special spawn no hidden pos found :/ 20:05:53.024 [Lua] specialspawn: rule: only_ahead --> 20:05:53.024 [Lua] FAIL: Special spawn no hidden pos found :/ 20:05:54.037 [Lua] specialspawn: rule: only_ahead --> 20:05:54.037 [Lua] FAIL: Special spawn no hidden pos found :/ 20:05:55.046 [Lua] specialspawn: rule: only_ahead --> 20:05:55.046 [Lua] FAIL: Special spawn no hidden pos found :/ 20:05:56.065 [Lua] specialspawn: rule: only_ahead --> 20:05:56.065 [Lua] FAIL: Special spawn no hidden pos found :/ 20:05:57.156 [Lua] specialspawn: rule: only_ahead --> 20:05:57.156 [Lua] FAIL: Special spawn no hidden pos found :/ 20:05:58.140 [Lua] specialspawn: rule: only_ahead --> 20:05:58.140 [Lua] FAIL: Special spawn no hidden pos found :/ 20:05:59.152 [Lua] specialspawn: rule: only_ahead --> 20:05:59.152 [Lua] FAIL: Special spawn no hidden pos found :/ 20:06:00.182 [Lua] specialspawn: rule: only_ahead --> 20:06:00.182 [Lua] FAIL: Special spawn no hidden pos found :/ 20:06:01.202 [Lua] specialspawn: rule: only_ahead --> 20:06:01.202 [Lua] FAIL: Special spawn no hidden pos found :/ 20:06:02.231 [Lua] specialspawn: rule: only_ahead --> 20:06:02.231 [Lua] FAIL: Special spawn no hidden pos found :/ 20:06:02.296 [Lua] Complete level triggered. 20:06:02.296 [Lua] [LevelTransitionHandler] set_next_level( lvl:dlc_morris_map, mc:deus, gm:map_deus, env:0, seed:0, conflict:disabled, lckd_director_funcs:{}, diff:normal diff_tweak:0 id:1051810304 lt:load_next_level) 20:06:02.296 [Lua] [NetworkServer] Entering post game 20:06:02.296 [Lua] [PeerSM] 1100001034ed953 :: on_exit InGame 20:06:02.296 [Lua] [PeerSM] 1100001034ed953 :: on_enter InPostGame 20:06:02.296 [Lua] [PeerSM] 110000105469d02 :: on_exit InGame 20:06:02.296 [Lua] [PeerSM] 110000105469d02 :: on_enter InPostGame 20:06:02.296 [Lua] [PeerSM] 110000101765a0b :: on_exit InGame 20:06:02.296 [Lua] [PeerSM] 110000101765a0b :: on_enter InPostGame 20:06:02.297 [Lua] gm_event_end_conditions_met true false 20:06:02.297 [Lua] Game won 20:06:02.297 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 20:06:02.300 [Save] Saving `save_data` 20:06:02.301 [Lua] generate_backend_stats 1100001034ed953:1 20:06:02.306 [Save] Save done 20:06:02.306 [Save] Saving `save_data` 20:06:02.310 [Save] Save done 20:06:02.330 [Lua] PlayFabMirrorBase:_commit_internal nil 20:06:02.330 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 67 20:06:02.334 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 20:06:02.335 [Save] Saving `save_data` 20:06:02.341 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 67 8 20:06:02.343 [Lua] Complete level triggered. 20:06:02.354 [Lua] Complete level triggered. 20:06:02.367 [Lua] Complete level triggered. 20:06:02.379 [Lua] Complete level triggered. 20:06:02.386 [Save] Save done 20:06:02.391 [Lua] Complete level triggered. 20:06:02.406 [Lua] Complete level triggered. 20:06:02.422 [Lua] Complete level triggered. 20:06:02.434 [Lua] Complete level triggered. 20:06:02.450 [Lua] Complete level triggered. 20:06:02.462 [Lua] Complete level triggered. 20:06:02.474 [Lua] Complete level triggered. 20:06:02.486 [Lua] Complete level triggered. 20:06:02.501 [Lua] Complete level triggered. 20:06:02.515 [Lua] Complete level triggered. 20:06:02.532 [Lua] Complete level triggered. 20:06:02.542 [Lua] Complete level triggered. 20:06:03.011 [Lua] [PlayFabRequestQueue] EAC Enabled! 67 20:06:03.011 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 67 20:06:03.414 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 67 20:06:03.417 [Lua] commit result success 20 20:06:03.417 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 68 20:06:03.417 [Lua] none table: 000000000E22ABC0 table: 000000000CA5EFC0 20:06:03.418 [Lua] min_height 160 20:06:03.430 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 68 20:06:03.594 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 68 20:06:04.062 [Lua] THIS IS A FUNCTION 20:06:12.333 [Lua] ConflictDirector - destroy all units 20:06:12.842 [Lua] [LevelTransitionHandler] promote_next_level_data 20:06:12.843 [Lua] TRANSITION nil nil load_next_level 20:06:12.843 [Lua] Transition type "load_next_level", is server: true 20:06:12.843 [Lua] [GameNetworkManager] Leaving game... 20:06:12.843 [Lua] [GameNetworkManager] Shutting down game session host. 20:06:12.843 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 20:06:12.843 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 20:06:12.843 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=1263.58 20:06:12.851 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 20:06:13.025 [Lua] [PlayerSyncData] Game session is not initialized 20:06:13.025 [Lua] [PlayerSyncData] Game session is not initialized 20:06:13.025 [Lua] Set lobby begin: 20:06:13.025 [Lua] Lobby data twitch_enabled = false 20:06:13.025 [Lua] Lobby data selected_mission_id = journey_citadel 20:06:13.025 [Lua] Lobby data num_players = 3 20:06:13.025 [Lua] Lobby data difficulty_tweak = -10 20:06:13.025 [Lua] Lobby data host = 1100001034ed953 20:06:13.025 [Lua] Lobby data matchmaking_type = 2 20:06:13.025 [Lua] Lobby data is_private = true 20:06:13.025 [Lua] Lobby data match_started = true 20:06:13.025 [Lua] Lobby data difficulty = harder 20:06:13.025 [Lua] Lobby data player_slot_1 = 110000101765a0b:1 20:06:13.025 [Lua] Lobby data player_slot_4 = 1100001034ed953:1 20:06:13.026 [Lua] Lobby data unique_server_name = Xanoth 20:06:13.026 [Lua] Lobby data quick_game = false 20:06:13.026 [Lua] Lobby data country_code = GB 20:06:13.026 [Lua] Lobby data matchmaking = false 20:06:13.026 [Lua] Lobby data power_level = 0 20:06:13.026 [Lua] Lobby data mission_id = sig_crag_khorne_path4 20:06:13.026 [Lua] Lobby data mechanism = deus 20:06:13.026 [Lua] Lobby data player_slot_5 = 0:0 20:06:13.026 [Lua] Lobby data player_slot_2 = 0:0 20:06:13.026 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 20:06:13.026 [Lua] Lobby data player_slot_3 = 110000105469d02:1 20:06:13.026 [Lua] Lobby data eac_authorized = true 20:06:13.026 [Lua] Set lobby end. 20:06:14.890 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 20:06:14.890 [Lua] [Managers] Calling function on all managers: 20:06:14.891 [Lua] PlayerManager:remove_player peer_id=1100001034ed953 1 20:06:14.891 [Lua] Clearing all global lookup lists 20:06:14.891 [Lua] [IngamePlayerListUI] - Destroy 20:06:14.891 [Lua] [EquipmentUI] - Destroy 20:06:14.891 [Lua] [AbilityUI] - Destroy 20:06:14.891 [Lua] [GamePadEquipmentUI] - Destroy 20:06:14.891 [Lua] [GamePadAbilityUI] - Destroy 20:06:14.892 [Lua] [IngameUI] destroy 20:06:14.892 [Lua] PlayerManager:remove_player peer_id=1100001034ed953 2 20:06:14.931 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 20:06:14.931 [Lua] [MOD][VMF][INFO] Removed 110000101765a0b from the VMF users list. 20:06:14.931 [Lua] PlayerManager:remove_player peer_id=110000101765a0b 1 20:06:14.931 [Lua] PlayerManager:remove_player peer_id=110000105469d02 1 20:06:15.071 [Lua] [Managers] Destroying manager group: 20:06:15.084 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 20:06:15.271 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader 20:06:15.271 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader 20:06:15.273 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader 20:06:15.273 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader 20:06:15.275 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader 20:06:15.278 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader 20:06:15.279 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader 20:06:15.280 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader 20:06:15.280 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 20:06:15.281 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader 20:06:15.283 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader 20:06:15.284 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader 20:06:15.287 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader 20:06:15.288 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader 20:06:15.289 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader 20:06:15.293 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader 20:06:15.294 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader 20:06:15.295 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader 20:06:15.299 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader 20:06:15.302 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader 20:06:15.305 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader 20:06:15.308 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader 20:06:15.309 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader 20:06:15.310 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader 20:06:15.312 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader 20:06:15.313 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader 20:06:15.316 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader 20:06:15.317 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader 20:06:15.319 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader 20:06:15.330 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader 20:06:15.330 [Lua] [PeerSM] 1100001034ed953 :: on_exit InPostGame 20:06:15.330 [Lua] [PeerSM] 1100001034ed953 :: on_enter Loading 20:06:15.330 [Lua] [PeerSM] 110000105469d02 :: on_exit InPostGame 20:06:15.330 [Lua] [PeerSM] 110000105469d02 :: on_enter Loading 20:06:15.330 [Lua] [PeerSM] 110000101765a0b :: on_exit InPostGame 20:06:15.330 [Lua] [PeerSM] 110000101765a0b :: on_enter Loading 20:06:15.330 [Lua] [Matchmaking] unregister rpcs 20:06:15.330 [Lua] ############### UNLOADING PACKAGES ############### 20:06:15.330 [Lua] [Gamestate] Enter state StateLoading 20:06:15.332 [Lua] [Gamestate] Enter Substate StateLoadingRunning 20:06:15.332 [Lua] [Matchmaking] register rpcs 20:06:15.332 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 20:06:15.332 [Lua] registering RPCs 20:06:15.332 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 20:06:15.332 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 20:06:15.332 [Lua] Set lobby begin: 20:06:15.332 [Lua] Lobby data twitch_enabled = false 20:06:15.332 [Lua] Lobby data selected_mission_id = journey_citadel 20:06:15.332 [Lua] Lobby data num_players = 3 20:06:15.332 [Lua] Lobby data difficulty_tweak = -10 20:06:15.332 [Lua] Lobby data host = 1100001034ed953 20:06:15.332 [Lua] Lobby data matchmaking_type = 2 20:06:15.332 [Lua] Lobby data is_private = true 20:06:15.332 [Lua] Lobby data match_started = true 20:06:15.333 [Lua] Lobby data difficulty = harder 20:06:15.333 [Lua] Lobby data player_slot_1 = 110000101765a0b:1 20:06:15.333 [Lua] Lobby data player_slot_4 = 1100001034ed953:1 20:06:15.333 [Lua] Lobby data unique_server_name = Xanoth 20:06:15.333 [Lua] Lobby data quick_game = false 20:06:15.333 [Lua] Lobby data country_code = GB 20:06:15.333 [Lua] Lobby data matchmaking = false 20:06:15.333 [Lua] Lobby data power_level = 0 20:06:15.333 [Lua] Lobby data mission_id = dlc_morris_map 20:06:15.333 [Lua] Lobby data mechanism = deus 20:06:15.333 [Lua] Lobby data player_slot_5 = 0:0 20:06:15.333 [Lua] Lobby data player_slot_2 = 0:0 20:06:15.333 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 20:06:15.333 [Lua] Lobby data player_slot_3 = 110000105469d02:1 20:06:15.333 [Lua] Lobby data eac_authorized = true 20:06:15.334 [Lua] Set lobby end. 20:06:15.334 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 20:06:15.345 [Lua] [PackageManager] Unload: units/weapons/player/wpn_es_deus_spear_01/wpn_es_deus_spear_01_3p, ProfileSynchronizer 20:06:15.346 [Lua] [PackageManager] Unload: wwise/repeating_handgun_pistol, ProfileSynchronizer 20:06:15.346 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold, ProfileSynchronizer 20:06:15.347 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1, ProfileSynchronizer 20:06:15.347 [Lua] [PackageManager] Unload: units/weapons/player/wpn_es_deus_shield_01/wpn_es_deus_shield_01_3p, ProfileSynchronizer 20:06:15.347 [Lua] [PackageManager] Unload: units/weapons/player/wpn_es_deus_shield_01/wpn_es_deus_shield_01, ProfileSynchronizer 20:06:15.347 [Lua] [PackageManager] Unload: resource_packages/careers/es_mercenary, ProfileSynchronizer 20:06:15.347 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh, ProfileSynchronizer 20:06:15.347 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1_3p, ProfileSynchronizer 20:06:15.350 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, ProfileSynchronizer 20:06:15.350 [Lua] [PackageManager] Unload: wwise/es_deus_01, ProfileSynchronizer 20:06:15.350 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_02, ProfileSynchronizer 20:06:15.350 [Lua] [PackageManager] Unload: units/weapons/player/wpn_es_deus_spear_01/wpn_es_deus_spear_01, ProfileSynchronizer 20:06:15.351 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens, async-read, prioritized 20:06:15.351 [Lua] [StateLoading] load_current_level 20:06:15.351 [Lua] [LevelTransitionHandler] load_current_level, loading dlc_morris_map 0 20:06:15.351 [Umbra] Unload tome 20:06:15.352 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/sig_crag/khorne_path4, sig_crag_khorne_path4 20:06:15.353 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/sig_crag/khorne_common, sig_crag_khorne_path4 20:06:15.355 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/khorne_common, sig_crag_khorne_path4 20:06:15.358 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/sig_crag/path_common, sig_crag_khorne_path4 20:06:15.398 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/sig_crag, sig_crag_khorne_path4 20:06:15.400 [Lua] [PackageManager] Unload: units/props/inn/deus/deus_chest_01, sig_crag_khorne_path4 20:06:15.420 [Lua] [PackageManager] Unload: resource_packages/dlcs/morris_ingame, sig_crag_khorne_path4 20:06:15.420 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/map, dlc_morris_map, async-read, 20:06:15.506 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_1 20:06:15.506 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_1 20:06:15.506 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/map 20:06:15.520 [Umbra] Loading umbra tome '#ID[b2bd0ee1e3284f61]' 20:06:15.593 [Lua] Mechanism says: a client has initialized the mechanism! 110000101765a0b 20:06:15.593 [Lua] ### Received rpc_level_load_started 20:06:15.593 [Lua] #### Has state machine: true, peer_id: 110000101765a0b, level_session_id: 1051810304 20:06:15.813 [Lua] Mechanism says: a client has initialized the mechanism! 110000105469d02 20:06:15.813 [Lua] ### Received rpc_level_load_started 20:06:15.813 [Lua] #### Has state machine: true, peer_id: 110000105469d02, level_session_id: 1051810304 20:06:16.559 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/map 20:06:16.559 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/map 20:06:16.576 [Lua] [LevelTransitionHandler] Level load completed! 20:06:16.576 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: dlc_morris_map - level_seed: 0 - use_random_directors: false - conflict_director_name: disabled 20:06:16.576 [Lua] [EnemyPackageLoader] Load no enemies on this level 20:06:16.577 [Lua] [StateLoading] loadout_changed: true old_loadout: deus new_loadout: map_deus level_key: dlc_morris_map game_mode: map_deus 20:06:16.577 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC 20:06:16.577 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(1100001034ed953:1) 20:06:16.581 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING 20:06:16.593 [Lua] ### Received rpc_level_loaded 20:06:16.593 [Lua] #### Has state machine: true, peer_id: 1100001034ed953, level_id: 327 20:06:16.593 [Lua] Peer 1100001034ed953 has loaded the level and all enemies are loaded 20:06:16.614 [Lua] [PeerSM] 1100001034ed953 :: on_exit Loading 20:06:16.614 [Lua] [PeerSM] 1100001034ed953 :: on_enter LoadingProfilePackages 20:06:16.646 [Lua] [PeerSM] 1100001034ed953 :: on_exit LoadingProfilePackages 20:06:16.646 [Lua] [PeerSM] 1100001034ed953 :: on_enter WaitingForEnterGame 20:06:16.646 [Lua] ### Received rpc_level_loaded 20:06:16.646 [Lua] #### Has state machine: false, peer_id: 1100001034ed953, level_id: 327 20:06:16.646 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE 20:06:16.646 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/map_scene/world 20:06:16.646 [Umbra] Init version: 3.4.15 :: 16 threads 20:06:16.648 [Lua] Async level spawning done 20:06:16.648 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 20:06:16.713 [Lua] ### Received rpc_level_loaded 20:06:16.713 [Lua] #### Has state machine: true, peer_id: 110000101765a0b, level_id: 327 20:06:16.713 [Lua] Peer 110000101765a0b has loaded the level and all enemies are loaded 20:06:16.714 [Lua] [PeerSM] 110000101765a0b :: on_exit Loading 20:06:16.714 [Lua] [PeerSM] 110000101765a0b :: on_enter LoadingProfilePackages 20:06:16.781 [Lua] [PeerSM] 110000101765a0b :: on_exit LoadingProfilePackages 20:06:16.781 [Lua] [PeerSM] 110000101765a0b :: on_enter WaitingForEnterGame 20:06:16.984 [Lua] ### Received rpc_level_loaded 20:06:16.984 [Lua] #### Has state machine: true, peer_id: 110000105469d02, level_id: 327 20:06:16.984 [Lua] Peer 110000105469d02 has loaded the level and all enemies are loaded 20:06:16.985 [Lua] [PeerSM] 110000105469d02 :: on_exit Loading 20:06:16.985 [Lua] [PeerSM] 110000105469d02 :: on_enter LoadingProfilePackages 20:06:17.053 [Lua] [PeerSM] 110000105469d02 :: on_exit LoadingProfilePackages 20:06:17.053 [Lua] [PeerSM] 110000105469d02 :: on_enter WaitingForEnterGame 20:06:17.663 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 20:06:17.663 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 20:06:17.663 [Lua] [Matchmaking] unregister rpcs 20:06:17.663 [Lua] Set lobby begin: 20:06:17.663 [Lua] Lobby data twitch_enabled = false 20:06:17.663 [Lua] Lobby data selected_mission_id = journey_citadel 20:06:17.663 [Lua] Lobby data num_players = 3 20:06:17.663 [Lua] Lobby data difficulty_tweak = -10 20:06:17.663 [Lua] Lobby data host = 1100001034ed953 20:06:17.663 [Lua] Lobby data matchmaking_type = 2 20:06:17.664 [Lua] Lobby data is_private = true 20:06:17.664 [Lua] Lobby data match_started = true 20:06:17.664 [Lua] Lobby data difficulty = harder 20:06:17.664 [Lua] Lobby data player_slot_1 = 110000101765a0b:1 20:06:17.664 [Lua] Lobby data player_slot_4 = 1100001034ed953:1 20:06:17.664 [Lua] Lobby data unique_server_name = Xanoth 20:06:17.664 [Lua] Lobby data quick_game = false 20:06:17.664 [Lua] Lobby data country_code = GB 20:06:17.664 [Lua] Lobby data matchmaking = false 20:06:17.664 [Lua] Lobby data power_level = 0 20:06:17.664 [Lua] Lobby data mission_id = dlc_morris_map 20:06:17.664 [Lua] Lobby data mechanism = deus 20:06:17.664 [Lua] Lobby data player_slot_5 = 0:0 20:06:17.664 [Lua] Lobby data player_slot_2 = 0:0 20:06:17.664 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 20:06:17.664 [Lua] Lobby data player_slot_3 = 110000105469d02:1 20:06:17.664 [Lua] Lobby data eac_authorized = true 20:06:17.664 [Lua] Set lobby end. 20:06:17.664 [Lua] [Managers] Destroying manager group: 20:06:17.665 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens 20:06:17.665 [Lua] [Gamestate] Enter StateIngame HOST 20:06:17.665 [Lua] <>level = dlc_morris_map<> 20:06:17.665 [Lua] [StateIngame] Server ingame 20:06:17.668 [Lua] Set lobby begin: 20:06:17.668 [Lua] Lobby data twitch_enabled = false 20:06:17.668 [Lua] Lobby data selected_mission_id = journey_citadel 20:06:17.669 [Lua] Lobby data num_players = 3 20:06:17.669 [Lua] Lobby data difficulty_tweak = 0 20:06:17.669 [Lua] Lobby data host = 1100001034ed953 20:06:17.669 [Lua] Lobby data matchmaking_type = 2 20:06:17.669 [Lua] Lobby data is_private = true 20:06:17.669 [Lua] Lobby data match_started = true 20:06:17.669 [Lua] Lobby data difficulty = normal 20:06:17.669 [Lua] Lobby data player_slot_1 = 110000101765a0b:1 20:06:17.669 [Lua] Lobby data player_slot_4 = 1100001034ed953:1 20:06:17.669 [Lua] Lobby data unique_server_name = Xanoth 20:06:17.669 [Lua] Lobby data quick_game = false 20:06:17.669 [Lua] Lobby data country_code = GB 20:06:17.669 [Lua] Lobby data matchmaking = false 20:06:17.669 [Lua] Lobby data power_level = 0 20:06:17.670 [Lua] Lobby data mission_id = dlc_morris_map 20:06:17.670 [Lua] Lobby data mechanism = deus 20:06:17.670 [Lua] Lobby data player_slot_5 = 0:0 20:06:17.670 [Lua] Lobby data player_slot_2 = 0:0 20:06:17.670 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 20:06:17.670 [Lua] Lobby data player_slot_3 = 110000105469d02:1 20:06:17.670 [Lua] Lobby data eac_authorized = true 20:06:17.670 [Lua] Set lobby end. 20:06:17.670 [Lua] [Matchmaking] register rpcs 20:06:17.670 [Lua] GameNetworkManager:init... creating game session 20:06:17.670 [Lua] Host GameSession.make_game_session_host with session: 20:06:17.670 [Lua] [GameNetworkManager] Setting pong timeout to 60 20:06:17.670 [Lua] [GameNetworkManager] My own peer_id = 1100001034ed953 20:06:17.670 [Lua] [GameNetworkManager] self.is_server = true 20:06:17.670 [Network] Setting artificial MTU limit to 65536 20:06:17.684 [Lua] Switching ConflictSettings: to: disabled 20:06:17.684 [Lua] pacing=disabled 20:06:17.684 [Lua] roaming=nil 20:06:17.684 [Lua] specials=disabled 20:06:17.684 [Lua] debug_color=black 20:06:17.684 [Lua] pack_spawning=disabled 20:06:17.684 [Lua] contained_breeds=nil 20:06:17.684 [Lua] disabled=true 20:06:17.684 [Lua] boss=disabled 20:06:17.684 [Lua] horde=disabled 20:06:17.684 [Lua] name=disabled 20:06:17.684 [Lua] intensity=disabled 20:06:17.684 [Lua] --- 20:06:17.684 [Lua] [LevelAnalysis] set_random_seed( 0) 20:06:17.687 [Lua] [AIInterestPointSystem] Level Seed: -1298527720 20:06:17.688 [Lua] 20:06:17.688 [Lua] [entity_system_bag] = table 20:06:17.688 [Lua] [entity_system_bag] = metatable 20:06:17.688 [Lua] [startup_data] = table 20:06:17.688 [Lua] [entity_manager] = table 20:06:17.688 [Lua] [entity_manager] = metatable 20:06:17.688 [Lua] [unit_spawner] = table 20:06:17.688 [Lua] [unit_spawner] = metatable 20:06:17.688 [Lua] [unit_storage] = table 20:06:17.688 [Lua] [unit_storage] = metatable 20:06:17.688 [Lua] [dice_keeper] = table 20:06:17.688 [Lua] [dice_keeper] = metatable 20:06:17.688 [Lua] [is_server] = true (boolean) 20:06:17.688 [Lua] [world] = [World] 20:06:17.688 [Lua] [system_api] = table 20:06:17.688 [Lua] [entity_system] = table 20:06:17.688 [Lua] [entity_system] = metatable 20:06:17.688 [Lua] [network_lobby] = table 20:06:17.688 [Lua] [network_lobby] = metatable 20:06:17.688 [Lua] [profile_synchronizer] = table 20:06:17.688 [Lua] [profile_synchronizer] = metatable 20:06:17.688 [Lua] [level_transition_handler] = table 20:06:17.688 [Lua] [level_transition_handler] = metatable 20:06:17.688 [Lua] [num_local_human_players] = 1 (number) 20:06:17.688 [Lua] [statistics_db] = table 20:06:17.688 [Lua] [statistics_db] = metatable 20:06:17.688 [Lua] [network_server] = table 20:06:17.688 [Lua] [network_server] = metatable 20:06:17.688 [Lua] [input_manager] = table 20:06:17.688 [Lua] [input_manager] = metatable 20:06:17.688 [Lua] [network_clock] = table 20:06:17.688 [Lua] [network_clock] = metatable 20:06:17.688 [Lua] [network_transmit] = table 20:06:17.688 [Lua] [network_transmit] = metatable 20:06:17.688 [Lua] [free_flight_manager] = table 20:06:17.688 [Lua] [free_flight_manager] = metatable 20:06:17.688 [Lua] [network_manager] = table 20:06:17.688 [Lua] [network_manager] = metatable 20:06:17.688 [Lua] [network_event_delegate] = table 20:06:17.688 [Lua] [network_event_delegate] = metatable 20:06:17.688 [Lua] 20:06:17.688 [Lua] ignoring extension VersusVolumeObjectiveExtension 20:06:17.688 [Lua] ignoring extension VersusInteractObjectiveExtension 20:06:17.688 [Lua] ignoring extension VersusPayloadObjectiveExtension 20:06:17.688 [Lua] ignoring extension VersusSocketObjectiveExtension 20:06:17.688 [Lua] ignoring extension VersusTargetObjectiveExtension 20:06:17.688 [Lua] ignoring extension VersusMissionObjectiveExtension 20:06:17.704 [Lua] [AchievementManager] Achievements using the steam platform 20:06:17.704 [Lua] PlayerManager:add_player player_1 20:06:17.727 [Lua] [StateIngame] Level seed: 0 20:06:17.727 [Lua] [LevelAnalysis] set_random_seed( -1298527720) 20:06:17.727 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 20:06:17.727 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 20:06:17.728 [Lua] [IngameUI] init 20:06:17.735 [SteamVoipClient] select_out(1100001034ed953, off) 20:06:17.735 [SteamVoipClient] select_out(110000105469d02, off) 20:06:17.739 [Lua] cb_razer_chroma_setup 20:06:17.762 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_aligner"]["scale"] [0] =[C]: in function callstack [1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override [2] @scripts/ui/ui_scenegraph.lua:154: in function scenegraph_visit_node [3] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node [4] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node [5] @scripts/ui/ui_scenegraph.lua:176: in function hook_chain [6] @scripts/mods/vmf/modules/core/hooks.lua:180: in function init_scenegraph [7] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2841: in function create_ui_elements [8] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init [9] @foundation/scripts/util/class.lua:62:in function [10] =[C]: in function xpcall [11] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call [12] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function [13] =[C]: in function pcall [14] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc [15] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function [16] =[C]: in function xpcall [17] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr [18] @scripts/mods/vmf/modules/core/hooks.lua:165:in function [19] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init [20] @foundation/scripts/util/class.lua:62: in function new [21] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui [22] @scripts/game_state/state_ingame_running.lua:173: in function on_enter [23] @foundation/scripts/util/state_machine.lua:127: in function _change_state [24] @scripts/game_state/game_state_machine.lua:18: in function _change_state [25] @foundation/scripts/util/state_machine.lua:95: in function init [26] @scripts/game_state/game_state_machine.lua:7: in function init [27] @foundation/scripts/util/class.lua:62: in function new [28] @scripts/game_state/state_ingame.lua:426: in function on_enter [29] @foundation/scripts/util/state_machine.lua:127: in function _change_state [30] @scripts/game_state/game_state_machine.lua:18: in function _change_state [31] @foundation/scripts/util/state_machine.lua:144: in function update [32] @scripts/boot.lua:865: in function game_update [33] @scripts/boot.lua:628:in function [1] node = table: 000000000DA635A0; node_def = table: 00000000193AF5A0; k = "scale"; v = "fit" [2] scenegraph = table: 000000000DA63120; scenegraph_def = table: 00000000193D3300; name = "sg_aligner"; node_def = table: 00000000193AF5A0; parent_name = "sg_root"; parent = table: 000000000DA63210; parent_world_position = table: 000000000DA63240; local_position = table: 000000000DA63510; size = table: 000000000DA63560; node = table: 000000000DA635A0 [3] scenegraph = table: 000000000DA63120; scenegraph_def = table: 00000000193D3300; name = "sg_background_settings_list"; node_def = table: 00000000196043D0; parent_name = "sg_aligner"; parent = nil [4] scenegraph = table: 000000000DA63120; scenegraph_def = table: 00000000193D3300; name = "sg_settings_list_mask"; node_def = table: 00000000196047C0; parent_name = "sg_background_settings_list"; parent = nil [5] scenegraph_def = table: 00000000193D3300; scenegraph = table: 000000000DA63120; name = "sg_settings_list_mask"; node = table: 00000000196047C0 [6] hook_chain = [function] [7] self = table: 000000000FB87060 [8] self = table: 000000000FB87060; ingame_ui_context = table: 000000000A284D30; input_manager = table: 000000000F9ECAE0; world = [World] [9] self = table: 000000001ACFAC40; object = table: 000000000FB87060 [11] mod = table: 0000000000DE1B00; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function] [12] view_name = "vmf_options_view"; view_settings = table: 000000001AD44110; mod = table: 0000000000DE1B00; init_view_function = [function]; transitions = table: 000000001AD6A270; blocked_transitions = table: 000000001ADF4740 [14] mod = table: 00000000168D5CC0; error_prefix_data = table: 000000000FB87020; func = [function] [15] self = table: 00000000168D5CC0; view_name = "vmf_options_view"; _ = table: 000000001ADF4770 [17] mod = table: 0000000000DE1B00; error_prefix_data = "(safe_hook)"; func = [function] [19] hook_chain = [function]; num_values = 0; values = table: 000000000FB86FE0; safe_hooks = table: 0000000002FB6D50; i = 1 [20] self = table: 000000001AD25390; object = table: 00000000168D5CC0 [21] self = table: 0000000012258740; ingame_ui_context = table: 000000000A284D30 [22] self = table: 0000000012258740; params = table: 0000000017B431C0; viewport_name = "player_1"; input_manager = table: 000000000F9ECAE0; input_source = table: 000000000243B4E0; player_manager = table: 0000000003561AF0; peer_id = "1100001034ed953"; local_player_id = 1; player = table: 0000000004969FC0; stats_id = "1100001034ed953:1"; entity_manager = table: 0000000012E9B420; camera_system = table: 000000000E457260; outline_system = table: 0000000003FC9DF0; fade_system = table: 0000000002DAA350; sound_sector_system = table: 0000000002B3C090; sound_environment_system = table: 0000000012013590; event_manager = table: 0000000012A0DC60; level_key = "dlc_morris_map"; world_manager = table: 0000000002F40560; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 000000000A284D30 [23] self = table: 0000000012258710; new_state = table: 0000000018BD9720; params = table: 0000000017B431C0; scope_name = "StateInGameRunning:on_enter" [24] self = table: 0000000012258710; new_state = table: 0000000018BD9720; notify = nil; old_state = nil [25] self = table: 0000000012258710; parent = table: 0000000019212900; start_state = table: 0000000018BD9720; params = table: 0000000017B431C0; profiling_debugging_enabled = true ... [7] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 000000001AF7E940; ingame_ui = table: 00000000168D5CC0; definitions = table: 000000000FB870D0; input_manager = table: 000000000F9ECAE0; max_setting_list_offset_y = 3640; wwise_world = [WwiseWorld]; render_settings = table: 000000000FB871A0; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 4640; settings_list_size_y = 4640; settings_list_widgets = table: 000000000FB8AEF0; menu_widgets = table: 000000000FB87E50; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true; [8] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 000000001AF7E940; ingame_ui = table: 00000000168D5CC0; definitions = table: 000000000FB870D0; input_manager = table: 000000000F9ECAE0; max_setting_list_offset_y = 3640; wwise_world = [WwiseWorld]; render_settings = table: 000000000FB871A0; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 4640; settings_list_size_y = 4640; settings_list_widgets = table: 000000000FB8AEF0; menu_widgets = table: 000000000FB87E50; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true; [9] ___is_class_metatable___ = true; __index = table: 000000001ACFAC40; [15] fps = 0; world_manager = table: 0000000002F40560; ingame_hud = table: 000000000CE2B640; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 000000001AF7E940; telemetry_time_view_enter = 0; input_manager = table: 000000000F9ECAE0; profile_synchronizer = table: 000000000080CFB0; blocked_transitions = table: 000000001AD25220; motd_ui = table: 000000000FB801B0; cutscene_system = table: 000000001902CEE0; text_popup_ui = table: 0000000011CCA010; local_player_id = 1; unlock_manager = table: 00000000033ACEB0; last_resolution_y = 1080; motd_loading = false; end_screen = table: 0000000011CAFEE0; ui_top_renderer = table: 0000000015FF8BF0; camera_manager = table: 00000000006C33E0; _profile_requester = table: 0000000000826BD0; ingame_ui_context = table: 000000000A284D30; views = table: 00000000124357C0; wwise_world = [WwiseWorld]; _fps_cooldown = 0; mean_dt = 0; world = [World]; hotkey_mapping = table: 000000001AD24140; _player = table: 0000000004969FC0; weave_onboarding = table: 0000000011CB1200; popup_handler = table: 0000000011CC9ED0; peer_id = "1100001034ed953"; network_event_delegate = table: 000000000E1F9960; [20] ___is_class_metatable___ = true; __index = table: 000000001AD25390; [21] world_name = "level_world"; network_server = table: 0000000000763610; local_player_id = 1; parent = table: 0000000019212900; _booted_eac_untrusted = false; statistics_db = table: 0000000016B1BFB0; is_server = true; _lobby_host = table: 000000000075D290; world = [World]; _network_options = table: 0000000018D2DE00; is_in_tutorial = false; input_manager = table: 000000000F9ECAE0; profile_synchronizer = table: 000000000080CFB0; ingame_ui_context = table: 000000000A284D30; end_conditions_met = false; player = table: 0000000004969FC0; free_flight_manager = table: 0000000003561E10; viewport_name = "player_1"; network_event_delegate = table: 000000000E1F9960; [22] world_name = "level_world"; network_server = table: 0000000000763610; local_player_id = 1; parent = table: 0000000019212900; _booted_eac_untrusted = false; statistics_db = table: 0000000016B1BFB0; is_server = true; _lobby_host = table: 000000000075D290; world = [World]; _network_options = table: 0000000018D2DE00; is_in_tutorial = false; input_manager = table: 000000000F9ECAE0; profile_synchronizer = table: 000000000080CFB0; ingame_ui_context = table: 000000000A284D30; end_conditions_met = false; player = table: 0000000004969FC0; free_flight_manager = table: 0000000003561E10; viewport_name = "player_1"; network_event_delegate = table: 000000000E1F9960; [23] _params = table: 0000000017B431C0; _profiling_debugging_enabled = true; _parent = table: 0000000019212900; _state = table: 0000000012258740; [24] _params = table: 0000000017B431C0; _profiling_debugging_enabled = true; _parent = table: 0000000019212900; _state = table: 0000000012258740; [25] _params = table: 0000000017B431C0; _profiling_debugging_enabled = true; _parent = table: 0000000019212900; _state = table: 0000000012258740; [26] _params = table: 0000000017B431C0; _profiling_debugging_enabled = true; _parent = table: 0000000019212900; _state = table: 0000000012258740; [27] ___is_class_metatable___ = true; __index = table: 000000000312C220; super = table: 00000000000B2CB0; [28] world_name = "level_world"; entity_system_bag = table: 0000000011FE6050; network_server = table: 0000000000763610; entity_system = table: 0000000012F16980; parent = table: 0000000000094F10; _level_flow_events = table: 0000000012C60EC0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = false; is_in_tutorial = false; input_manager = table: 000000000F9ECAE0; profile_synchronizer = table: 000000000080CFB0; _debug_gui = [Gui]; network_transmit = table: 00000000008291A0; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "1100001034ed953"; level = [Level]; network_timer_handler = table: 00000000125827B0; machines = table: 000000000CE56050; _quit_game = false; network_clock = table: 00000000195D8300; _onclose_called = false; _lobby_host = table: 000000000075D290; statistics_db = table: 0000000016B1BFB0; game_mode_key = "map_deus"; level_key = "dlc_morris_map"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 0000000003561E10; dice_keeper = table: 0000000016C8FF80; network_event_delegate = table: 000000000E1F9960; [29] _params = table: 0000000004B4B610; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094F10; _state = table: 0000000019212900; [30] _params = table: 0000000004B4B610; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094F10; _state = table: 0000000019212900; [31] _params = table: 0000000004B4B610; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094F10; _state = table: 0000000019212900; [32] startup_package_handles = table: 00000000000994D0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000098BC0; flow_return_table = table: 0000000000094F40; _machine = table: 0000000004B4D1A0; startup_timer = 4.5389176594326273; has_booted = true; loading_context = table: 0000000002A82210; 20:06:17.763 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_settings_list_start_2nd_layer"]["offset"] [0] =[C]: in function callstack [1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override [2] @scripts/ui/ui_scenegraph.lua:116: in function scenegraph_visit_node [3] @scripts/ui/ui_scenegraph.lua:176: in function hook_chain [4] @scripts/mods/vmf/modules/core/hooks.lua:180: in function init_scenegraph [5] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2842: in function create_ui_elements [6] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init [7] @foundation/scripts/util/class.lua:62:in function [8] =[C]: in function xpcall [9] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call [10] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function [11] =[C]: in function pcall [12] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc [13] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function [14] =[C]: in function xpcall [15] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr [16] @scripts/mods/vmf/modules/core/hooks.lua:165:in function [17] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init [18] @foundation/scripts/util/class.lua:62: in function new [19] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui [20] @scripts/game_state/state_ingame_running.lua:173: in function on_enter [21] @foundation/scripts/util/state_machine.lua:127: in function _change_state [22] @scripts/game_state/game_state_machine.lua:18: in function _change_state [23] @foundation/scripts/util/state_machine.lua:95: in function init [24] @scripts/game_state/game_state_machine.lua:7: in function init [25] @foundation/scripts/util/class.lua:62: in function new [26] @scripts/game_state/state_ingame.lua:426: in function on_enter [27] @foundation/scripts/util/state_machine.lua:127: in function _change_state [28] @scripts/game_state/game_state_machine.lua:18: in function _change_state [29] @foundation/scripts/util/state_machine.lua:144: in function update [30] @scripts/boot.lua:865: in function game_update [31] @scripts/boot.lua:628:in function [1] node = table: 000000000DA6CB50; node_def = table: 000000000DA62F40; k = "offset"; v = table: 000000000DA63000 [2] scenegraph = table: 000000000DA6CA90; scenegraph_def = table: 000000000FB87100; name = "sg_settings_list_start_2nd_layer"; node_def = table: 000000000DA62F40; parent_name = nil; local_position = table: 000000000DA6CB00; node = table: 000000000DA6CB50 [3] scenegraph_def = table: 000000000FB87100; scenegraph = table: 000000000DA6CA90; name = "sg_settings_list_start_2nd_layer"; node = table: 000000000DA62F40 [4] hook_chain = [function] [5] self = table: 000000000FB87060 [6] self = table: 000000000FB87060; ingame_ui_context = table: 000000000A284D30; input_manager = table: 000000000F9ECAE0; world = [World] [7] self = table: 000000001ACFAC40; object = table: 000000000FB87060 [9] mod = table: 0000000000DE1B00; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function] [10] view_name = "vmf_options_view"; view_settings = table: 000000001AD44110; mod = table: 0000000000DE1B00; init_view_function = [function]; transitions = table: 000000001AD6A270; blocked_transitions = table: 000000001ADF4740 [12] mod = table: 00000000168D5CC0; error_prefix_data = table: 000000000FB87020; func = [function] [13] self = table: 00000000168D5CC0; view_name = "vmf_options_view"; _ = table: 000000001ADF4770 [15] mod = table: 0000000000DE1B00; error_prefix_data = "(safe_hook)"; func = [function] [17] hook_chain = [function]; num_values = 0; values = table: 000000000FB86FE0; safe_hooks = table: 0000000002FB6D50; i = 1 [18] self = table: 000000001AD25390; object = table: 00000000168D5CC0 [19] self = table: 0000000012258740; ingame_ui_context = table: 000000000A284D30 [20] self = table: 0000000012258740; params = table: 0000000017B431C0; viewport_name = "player_1"; input_manager = table: 000000000F9ECAE0; input_source = table: 000000000243B4E0; player_manager = table: 0000000003561AF0; peer_id = "1100001034ed953"; local_player_id = 1; player = table: 0000000004969FC0; stats_id = "1100001034ed953:1"; entity_manager = table: 0000000012E9B420; camera_system = table: 000000000E457260; outline_system = table: 0000000003FC9DF0; fade_system = table: 0000000002DAA350; sound_sector_system = table: 0000000002B3C090; sound_environment_system = table: 0000000012013590; event_manager = table: 0000000012A0DC60; level_key = "dlc_morris_map"; world_manager = table: 0000000002F40560; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 000000000A284D30 [21] self = table: 0000000012258710; new_state = table: 0000000018BD9720; params = table: 0000000017B431C0; scope_name = "StateInGameRunning:on_enter" [22] self = table: 0000000012258710; new_state = table: 0000000018BD9720; notify = nil; old_state = nil [23] self = table: 0000000012258710; parent = table: 0000000019212900; start_state = table: 0000000018BD9720; params = table: 0000000017B431C0; profiling_debugging_enabled = true [24] self = table: 0000000012258710; parent = table: 0000000019212900; start_state = table: 0000000018BD9720; params = table: 0000000017B431C0; profiling_debugging_enabled = true [25] self = table: 000000000312C220; object = table: 0000000012258710 ... [5] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 000000000FB87E50; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 000000001AF7E940; ingame_ui = table: 00000000168D5CC0; definitions = table: 000000000FB870D0; input_manager = table: 000000000F9ECAE0; wwise_world = [WwiseWorld]; render_settings = table: 000000000FB871A0; original_settings_list_size_y = 4640; max_setting_list_offset_y = 3640; current_setting_list_offset_y = 0; settings_list_widgets = table: 000000000FB8AEF0; settings_list_size_y = 4640; ui_scenegraph = table: 000000000DA63120; is_setting_changes_applied_immidiately = true; [6] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 000000000FB87E50; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 000000001AF7E940; ingame_ui = table: 00000000168D5CC0; definitions = table: 000000000FB870D0; input_manager = table: 000000000F9ECAE0; wwise_world = [WwiseWorld]; render_settings = table: 000000000FB871A0; original_settings_list_size_y = 4640; max_setting_list_offset_y = 3640; current_setting_list_offset_y = 0; settings_list_widgets = table: 000000000FB8AEF0; settings_list_size_y = 4640; ui_scenegraph = table: 000000000DA63120; is_setting_changes_applied_immidiately = true; [7] ___is_class_metatable___ = true; __index = table: 000000001ACFAC40; [13] fps = 0; world_manager = table: 0000000002F40560; ingame_hud = table: 000000000CE2B640; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 000000001AF7E940; telemetry_time_view_enter = 0; input_manager = table: 000000000F9ECAE0; profile_synchronizer = table: 000000000080CFB0; blocked_transitions = table: 000000001AD25220; motd_ui = table: 000000000FB801B0; cutscene_system = table: 000000001902CEE0; text_popup_ui = table: 0000000011CCA010; local_player_id = 1; unlock_manager = table: 00000000033ACEB0; last_resolution_y = 1080; motd_loading = false; end_screen = table: 0000000011CAFEE0; ui_top_renderer = table: 0000000015FF8BF0; camera_manager = table: 00000000006C33E0; _profile_requester = table: 0000000000826BD0; ingame_ui_context = table: 000000000A284D30; views = table: 00000000124357C0; wwise_world = [WwiseWorld]; _fps_cooldown = 0; mean_dt = 0; world = [World]; hotkey_mapping = table: 000000001AD24140; _player = table: 0000000004969FC0; weave_onboarding = table: 0000000011CB1200; popup_handler = table: 0000000011CC9ED0; peer_id = "1100001034ed953"; network_event_delegate = table: 000000000E1F9960; [18] ___is_class_metatable___ = true; __index = table: 000000001AD25390; [19] world_name = "level_world"; network_server = table: 0000000000763610; local_player_id = 1; parent = table: 0000000019212900; _booted_eac_untrusted = false; statistics_db = table: 0000000016B1BFB0; is_server = true; _lobby_host = table: 000000000075D290; world = [World]; _network_options = table: 0000000018D2DE00; is_in_tutorial = false; input_manager = table: 000000000F9ECAE0; profile_synchronizer = table: 000000000080CFB0; ingame_ui_context = table: 000000000A284D30; end_conditions_met = false; player = table: 0000000004969FC0; free_flight_manager = table: 0000000003561E10; viewport_name = "player_1"; network_event_delegate = table: 000000000E1F9960; [20] world_name = "level_world"; network_server = table: 0000000000763610; local_player_id = 1; parent = table: 0000000019212900; _booted_eac_untrusted = false; statistics_db = table: 0000000016B1BFB0; is_server = true; _lobby_host = table: 000000000075D290; world = [World]; _network_options = table: 0000000018D2DE00; is_in_tutorial = false; input_manager = table: 000000000F9ECAE0; profile_synchronizer = table: 000000000080CFB0; ingame_ui_context = table: 000000000A284D30; end_conditions_met = false; player = table: 0000000004969FC0; free_flight_manager = table: 0000000003561E10; viewport_name = "player_1"; network_event_delegate = table: 000000000E1F9960; [21] _params = table: 0000000017B431C0; _profiling_debugging_enabled = true; _parent = table: 0000000019212900; _state = table: 0000000012258740; [22] _params = table: 0000000017B431C0; _profiling_debugging_enabled = true; _parent = table: 0000000019212900; _state = table: 0000000012258740; [23] _params = table: 0000000017B431C0; _profiling_debugging_enabled = true; _parent = table: 0000000019212900; _state = table: 0000000012258740; [24] _params = table: 0000000017B431C0; _profiling_debugging_enabled = true; _parent = table: 0000000019212900; _state = table: 0000000012258740; [25] ___is_class_metatable___ = true; __index = table: 000000000312C220; super = table: 00000000000B2CB0; [26] world_name = "level_world"; entity_system_bag = table: 0000000011FE6050; network_server = table: 0000000000763610; entity_system = table: 0000000012F16980; parent = table: 0000000000094F10; _level_flow_events = table: 0000000012C60EC0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = false; is_in_tutorial = false; input_manager = table: 000000000F9ECAE0; profile_synchronizer = table: 000000000080CFB0; _debug_gui = [Gui]; network_transmit = table: 00000000008291A0; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "1100001034ed953"; level = [Level]; network_timer_handler = table: 00000000125827B0; machines = table: 000000000CE56050; _quit_game = false; network_clock = table: 00000000195D8300; _onclose_called = false; _lobby_host = table: 000000000075D290; statistics_db = table: 0000000016B1BFB0; game_mode_key = "map_deus"; level_key = "dlc_morris_map"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 0000000003561E10; dice_keeper = table: 0000000016C8FF80; network_event_delegate = table: 000000000E1F9960; [27] _params = table: 0000000004B4B610; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094F10; _state = table: 0000000019212900; [28] _params = table: 0000000004B4B610; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094F10; _state = table: 0000000019212900; [29] _params = table: 0000000004B4B610; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094F10; _state = table: 0000000019212900; [30] startup_package_handles = table: 00000000000994D0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000098BC0; flow_return_table = table: 0000000000094F40; _machine = table: 0000000004B4D1A0; startup_timer = 4.5389176594326273; has_booted = true; loading_context = table: 0000000002A82210; 20:06:17.766 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 20:06:17.766 [Lua] Set lobby begin: 20:06:17.766 [Lua] Lobby data twitch_enabled = false 20:06:17.766 [Lua] Lobby data selected_mission_id = journey_citadel 20:06:17.766 [Lua] Lobby data num_players = 3 20:06:17.766 [Lua] Lobby data difficulty_tweak = 0 20:06:17.766 [Lua] Lobby data host = 1100001034ed953 20:06:17.766 [Lua] Lobby data matchmaking_type = 2 20:06:17.766 [Lua] Lobby data is_private = true 20:06:17.766 [Lua] Lobby data match_started = true 20:06:17.767 [Lua] Lobby data difficulty = normal 20:06:17.767 [Lua] Lobby data player_slot_1 = 110000101765a0b:1 20:06:17.767 [Lua] Lobby data player_slot_4 = 1100001034ed953:1 20:06:17.767 [Lua] Lobby data unique_server_name = Xanoth 20:06:17.767 [Lua] Lobby data quick_game = false 20:06:17.767 [Lua] Lobby data country_code = GB 20:06:17.767 [Lua] Lobby data matchmaking = false 20:06:17.767 [Lua] Lobby data power_level = 715 20:06:17.767 [Lua] Lobby data mission_id = dlc_morris_map 20:06:17.767 [Lua] Lobby data mechanism = deus 20:06:17.767 [Lua] Lobby data player_slot_5 = 0:0 20:06:17.767 [Lua] Lobby data player_slot_2 = 0:0 20:06:17.767 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 20:06:17.767 [Lua] Lobby data player_slot_3 = 110000105469d02:1 20:06:17.767 [Lua] Lobby data eac_authorized = true 20:06:17.767 [Lua] Set lobby end. 20:06:17.767 [Lua] CurrentConflictSettings disabled 20:06:17.767 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA IN ITS SETTINGS, NO PICKUPS WILL SPAWN 20:06:17.767 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=2 20:06:17.768 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 20:06:17.768 [Lua] [Managers] Calling function on all managers: 20:06:17.768 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 20:06:17.775 [Lua] [PeerSM] 1100001034ed953 :: on_exit WaitingForEnterGame 20:06:17.775 [Lua] [PeerSM] 1100001034ed953 :: on_enter WaitingForGameObjectSync 20:06:17.784 [Lua] [PeerSM] 1100001034ed953 :: on_exit WaitingForGameObjectSync 20:06:17.784 [Lua] [PeerSM] 1100001034ed953 :: on_enter WaitingForPlayers 20:06:17.990 [Lua] StateInGameRunning:_game_actually_starts() 20:06:17.990 [Lua] ################################################################################################################# 20:06:17.990 [Lua] [Loading Time]: 00:00:03 [Transition]: sig_crag_khorne_path4-dlc_morris_map [Members joined]: 0 [Members Left]: 0 [Is Server]: true 20:06:17.990 [Lua] ################################################################################################################# 20:06:17.990 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 69 20:06:18.001 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 69 20:06:18.048 [Lua] [PeerSM] 110000101765a0b :: on_exit WaitingForEnterGame 20:06:18.048 [Lua] [PeerSM] 110000101765a0b :: on_enter WaitingForGameObjectSync 20:06:18.057 [Lua] [NetworkServer] Game_object_sync_done for peer 110000101765a0b 20:06:18.059 [Lua] PlayerManager:add_remote_player 110000101765a0b 20:06:18.059 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=3 20:06:18.059 [Lua] RemotePlayer:create_game_object( ) 3 20:06:18.074 [Lua] [PeerSM] 110000101765a0b :: on_exit WaitingForGameObjectSync 20:06:18.074 [Lua] [PeerSM] 110000101765a0b :: on_enter WaitingForPlayers 20:06:18.180 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 69 20:06:18.180 [Lua] Commit load time data 20:06:18.259 [Lua] [PeerSM] 110000105469d02 :: on_exit WaitingForEnterGame 20:06:18.259 [Lua] [PeerSM] 110000105469d02 :: on_enter WaitingForGameObjectSync 20:06:18.268 [Lua] [NetworkServer] Game_object_sync_done for peer 110000105469d02 20:06:18.272 [Lua] PlayerManager:add_remote_player 110000105469d02 20:06:18.272 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=4 20:06:18.272 [Lua] RemotePlayer:create_game_object( ) 4 20:06:18.294 [Lua] [PeerSM] 110000105469d02 :: on_exit WaitingForGameObjectSync 20:06:18.294 [Lua] [PeerSM] 110000105469d02 :: on_enter WaitingForPlayers 20:06:18.294 [Lua] [PeerSM] 110000101765a0b :: on_exit WaitingForPlayers 20:06:18.294 [Lua] [PeerSM] 110000101765a0b :: on_enter InGame 20:06:18.298 [Lua] [PeerSM] 1100001034ed953 :: on_exit WaitingForPlayers 20:06:18.298 [Lua] [PeerSM] 1100001034ed953 :: on_enter InGame 20:06:18.298 [Lua] [PeerSM] 110000105469d02 :: on_exit WaitingForPlayers 20:06:18.298 [Lua] [PeerSM] 110000105469d02 :: on_enter InGame 20:06:18.412 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000105469d02 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 20:06:18.412 [Lua] Adding player sync data to peer=110000105469d02 local_player_id=1 20:06:18.921 [Lua] [MOD][VMF][INFO] Added 110000101765a0b to the VMF users list. 20:06:18.922 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000101765a0b go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 20:06:18.922 [Lua] Adding player sync data to peer=110000101765a0b local_player_id=1 20:06:22.807 [Lua] Set lobby begin: 20:06:22.807 [Lua] Lobby data twitch_enabled = false 20:06:22.808 [Lua] Lobby data selected_mission_id = journey_citadel 20:06:22.808 [Lua] Lobby data num_players = 3 20:06:22.808 [Lua] Lobby data difficulty_tweak = 0 20:06:22.808 [Lua] Lobby data host = 1100001034ed953 20:06:22.808 [Lua] Lobby data matchmaking_type = 2 20:06:22.808 [Lua] Lobby data is_private = true 20:06:22.808 [Lua] Lobby data match_started = true 20:06:22.808 [Lua] Lobby data difficulty = normal 20:06:22.808 [Lua] Lobby data player_slot_1 = 110000101765a0b:1 20:06:22.808 [Lua] Lobby data player_slot_4 = 1100001034ed953:1 20:06:22.808 [Lua] Lobby data unique_server_name = Xanoth 20:06:22.808 [Lua] Lobby data quick_game = false 20:06:22.808 [Lua] Lobby data country_code = GB 20:06:22.808 [Lua] Lobby data matchmaking = false 20:06:22.808 [Lua] Lobby data power_level = 238 20:06:22.809 [Lua] Lobby data mission_id = dlc_morris_map 20:06:22.809 [Lua] Lobby data mechanism = deus 20:06:22.809 [Lua] Lobby data player_slot_5 = 0:0 20:06:22.809 [Lua] Lobby data player_slot_2 = 0:0 20:06:22.809 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 20:06:22.809 [Lua] Lobby data player_slot_3 = 110000105469d02:1 20:06:22.809 [Lua] Lobby data eac_authorized = true 20:06:22.809 [Lua] Set lobby end. 20:06:26.732 [EACServer] [21:06:26:732][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 20:06:27.847 [Lua] Set lobby begin: 20:06:27.847 [Lua] Lobby data twitch_enabled = false 20:06:27.847 [Lua] Lobby data selected_mission_id = journey_citadel 20:06:27.847 [Lua] Lobby data num_players = 3 20:06:27.847 [Lua] Lobby data difficulty_tweak = 0 20:06:27.847 [Lua] Lobby data host = 1100001034ed953 20:06:27.847 [Lua] Lobby data matchmaking_type = 2 20:06:27.847 [Lua] Lobby data is_private = true 20:06:27.848 [Lua] Lobby data match_started = true 20:06:27.848 [Lua] Lobby data difficulty = normal 20:06:27.848 [Lua] Lobby data player_slot_1 = 110000101765a0b:1 20:06:27.848 [Lua] Lobby data player_slot_4 = 1100001034ed953:1 20:06:27.848 [Lua] Lobby data unique_server_name = Xanoth 20:06:27.848 [Lua] Lobby data quick_game = false 20:06:27.848 [Lua] Lobby data country_code = GB 20:06:27.848 [Lua] Lobby data matchmaking = false 20:06:27.848 [Lua] Lobby data power_level = 665 20:06:27.848 [Lua] Lobby data mission_id = dlc_morris_map 20:06:27.848 [Lua] Lobby data mechanism = deus 20:06:27.848 [Lua] Lobby data player_slot_5 = 0:0 20:06:27.848 [Lua] Lobby data player_slot_2 = 0:0 20:06:27.848 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 20:06:27.848 [Lua] Lobby data player_slot_3 = 110000105469d02:1 20:06:27.848 [Lua] Lobby data eac_authorized = true 20:06:27.848 [Lua] Set lobby end. 20:08:26.733 [EACServer] [21:08:26:733][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 20:09:14.212 [Window] Window => inactive 20:10:26.733 [EACServer] [21:10:26:733][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 20:10:57.898 [Window] Window => active 20:11:01.819 [Lua] [IngameUI] menu view on_enter ingame_menu 20:11:02.663 [Lua] [IngameUI] menu view on_exit ingame_menu 20:11:02.909 [Lua] [IngameUI] menu view on_enter ingame_menu 20:11:06.539 [Lua] [IngameUI] menu view on_exit ingame_menu 20:11:07.161 [Lua] [IngameUI] menu view on_enter ingame_menu 20:11:07.401 [Lua] [IngameUI] menu view on_exit ingame_menu 20:11:10.761 [Window] Window => inactive 20:12:26.733 [EACServer] [21:12:26:732][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 20:13:50.840 [Window] Window => active 20:13:51.223 [Lua] [IngameUI] menu view on_enter ingame_menu 20:13:57.934 [Lua] [IngameUI] menu view on_exit ingame_menu 20:14:26.734 [EACServer] [21:14:26:734][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 20:14:31.042 [Window] Window => inactive 20:14:50.526 [Lua] [NetworkServer] Changing num_players from 3 to 4 20:14:50.526 [Lua] Players: 4 20:14:50.526 [Lua] Set lobby begin: 20:14:50.526 [Lua] Lobby data twitch_enabled = false 20:14:50.526 [Lua] Lobby data selected_mission_id = journey_citadel 20:14:50.526 [Lua] Lobby data num_players = 4 20:14:50.526 [Lua] Lobby data difficulty_tweak = 0 20:14:50.526 [Lua] Lobby data host = 1100001034ed953 20:14:50.526 [Lua] Lobby data matchmaking_type = 2 20:14:50.526 [Lua] Lobby data is_private = true 20:14:50.526 [Lua] Lobby data match_started = true 20:14:50.527 [Lua] Lobby data difficulty = normal 20:14:50.527 [Lua] Lobby data player_slot_1 = 110000101765a0b:1 20:14:50.527 [Lua] Lobby data player_slot_4 = 1100001034ed953:1 20:14:50.527 [Lua] Lobby data unique_server_name = Xanoth 20:14:50.527 [Lua] Lobby data quick_game = false 20:14:50.527 [Lua] Lobby data country_code = GB 20:14:50.527 [Lua] Lobby data matchmaking = false 20:14:50.527 [Lua] Lobby data power_level = 665 20:14:50.527 [Lua] Lobby data mission_id = dlc_morris_map 20:14:50.527 [Lua] Lobby data mechanism = deus 20:14:50.527 [Lua] Lobby data player_slot_5 = 0:0 20:14:50.527 [Lua] Lobby data player_slot_2 = 0:0 20:14:50.527 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 20:14:50.527 [Lua] Lobby data player_slot_3 = 110000105469d02:1 20:14:50.527 [Lua] Lobby data eac_authorized = true 20:14:50.527 [Lua] Set lobby end. 20:14:50.527 [Lua] [LobbyMembers] Member joined 110000102b3d4b7 20:14:52.103 [Lua] GOT approve_channel 5 110000102b3d4b7 18600000168f676 20:14:52.103 [EAC] EAC server has client 110000102b3d4b7 and channel 5 (and owner 110000102b3d4b7) 20:14:52.103 [EACServer] [21:14:52:103][Windows][EAC Server] [Info][RegisterClient] Client: 0110000102B3D4B7 PlayerGUID: 76561198005605559 PlayerIP: 0.0.0.0 OwnerGUID: 76561198005605559 PlayerName: Slacka 20:14:52.103 [Lua] Client with peer_id 110000102b3d4b7 got APPROVED by server 20:14:52.104 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '110000102b3d4b7' 20:14:52.104 [Lua] [ChatManager][1]System: Slacka is joining the game 20:14:52.104 [Lua] [NetworkServer] Peer 110000102b3d4b7 joined server lobby. 20:14:52.104 [Lua] [NetworkServer] Creating peer info. 20:14:52.104 [Lua] [PeerSM] 110000102b3d4b7 :: on_enter Connecting 20:14:52.182 [Lua] [Matchmaking] Got request to join matchmaking lobby 18600000168f676 from 110000102b3d4b7, replying lobby_ok 20:14:52.239 [Lua] [Matchmaking] PROFILES REQUESTED BY 110000102b3d4b7 REPLY wh:110000101765a0b | we:1100001034ed953 | dr:110000105469d02 | bw:0 | es:0 20:15:01.347 [Lua] [ProfileSynchronizer] Reserving profile index 5 to peer 110000102b3d4b7 20:15:01.347 [Lua] Set lobby begin: 20:15:01.347 [Lua] Lobby data twitch_enabled = false 20:15:01.347 [Lua] Lobby data selected_mission_id = journey_citadel 20:15:01.348 [Lua] Lobby data num_players = 4 20:15:01.348 [Lua] Lobby data difficulty_tweak = 0 20:15:01.348 [Lua] Lobby data host = 1100001034ed953 20:15:01.348 [Lua] Lobby data matchmaking_type = 2 20:15:01.348 [Lua] Lobby data is_private = true 20:15:01.348 [Lua] Lobby data match_started = true 20:15:01.348 [Lua] Lobby data difficulty = normal 20:15:01.348 [Lua] Lobby data player_slot_1 = 110000101765a0b:1 20:15:01.348 [Lua] Lobby data player_slot_4 = 1100001034ed953:1 20:15:01.348 [Lua] Lobby data unique_server_name = Xanoth 20:15:01.348 [Lua] Lobby data quick_game = false 20:15:01.348 [Lua] Lobby data country_code = GB 20:15:01.348 [Lua] Lobby data matchmaking = false 20:15:01.348 [Lua] Lobby data power_level = 665 20:15:01.348 [Lua] Lobby data mission_id = dlc_morris_map 20:15:01.348 [Lua] Lobby data mechanism = deus 20:15:01.348 [Lua] Lobby data player_slot_5 = 110000102b3d4b7:1 20:15:01.348 [Lua] Lobby data player_slot_2 = 0:0 20:15:01.349 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 20:15:01.349 [Lua] Lobby data player_slot_3 = 110000105469d02:1 20:15:01.349 [Lua] Lobby data eac_authorized = true 20:15:01.349 [Lua] Set lobby end. 20:15:02.199 [Window] Window => active 20:15:03.617 [Lua] ### CLEARING PEER STATE FOR 110000102b3d4b7 20:15:03.617 [Lua] [PeerSM] 110000102b3d4b7 :: on_exit Connecting 20:15:03.617 [Lua] [PeerSM] 110000102b3d4b7 :: on_enter Connecting 20:15:03.672 [Lua] [NetworkServer] Peer 110000102b3d4b7 has sent rpc_notify_lobby_joined 20:15:03.673 [Lua] [PSM] Peer 110000102b3d4b7 joined. Want to use profile index "5" and join party "0" 20:15:03.673 [Lua] [EnemyPackageLoader] client_connected (peer_id=110000102b3d4b7, connection_key=2) 20:15:03.673 [Lua] Sync dynamic to client: 20:15:03.787 [Lua] ### Received rpc_level_load_started 20:15:03.787 [Lua] #### Has state machine: true, peer_id: 110000102b3d4b7, level_session_id: 1051810304 20:15:03.787 [Lua] player (110000102b3d4b7,1) was put into party 0 20:15:03.787 [Lua] [ProfileSynchronizer] Peer 110000102b3d4b7 entered session 20:15:03.787 [Lua] [ProfileSynchronizer] Running hot_join_sync for peer 110000102b3d4b7 20:15:03.787 [Lua] Mechanism says: a client has initialized the mechanism! 110000102b3d4b7 20:15:03.925 [SteamVoipClient] select_out(110000102b3d4b7, on) 20:15:03.933 [SteamVoipClient] select_out(110000102b3d4b7, on) 20:15:03.933 [SteamVoipClient] select_in(110000102b3d4b7, on) 20:15:03.933 [SteamVoipClient] select_out(110000102b3d4b7, off) 20:15:04.891 [EACServer] [21:15:04:890][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000102B3D4B7 Session: 3 Status: Client Authenticated Message: Client authenticated. 20:15:04.892 [EAC] Peer 110000102b3d4b7 switched EAC state to ClientAuthenticatedLocal 20:15:05.063 [EACServer] [21:15:05:062][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 0110000102B3D4B7. 20:15:05.363 [EACServer] [21:15:05:362][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 0110000102B3D4B7 20:15:05.363 [EACServer] [21:15:05:362][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000102B3D4B7 Session: 3 Status: Client Authenticated Remotely Message: Client authenticated remotely. 20:15:05.366 [EAC] Peer 110000102b3d4b7 switched EAC state to ClientAuthenticatedRemote 20:15:05.696 [Lua] [NetworkServer] Peer 110000102b3d4b7 has sent rpc_post_game_notified 20:15:05.697 [Lua] [PeerSM] 110000102b3d4b7 :: on_exit Connecting 20:15:05.697 [Lua] [PeerSM] 110000102b3d4b7 :: on_enter Loading 20:15:06.899 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=110000102b3d4b7, connection_key=2) 20:15:06.899 [Lua] ### Received rpc_level_loaded 20:15:06.899 [Lua] #### Has state machine: true, peer_id: 110000102b3d4b7, level_id: 327 20:15:06.899 [Lua] Peer 110000102b3d4b7 has loaded the level and all enemies are loaded 20:15:06.900 [Lua] [PeerSM] 110000102b3d4b7 :: on_exit Loading 20:15:06.900 [Lua] [PeerSM] 110000102b3d4b7 :: on_enter LoadingProfilePackages 20:15:06.913 [Lua] [PeerSM] 110000102b3d4b7 :: on_exit LoadingProfilePackages 20:15:06.913 [Lua] [PeerSM] 110000102b3d4b7 :: on_enter WaitingForEnterGame 20:15:08.036 [Lua] [PeerSM] 110000102b3d4b7 :: on_exit WaitingForEnterGame 20:15:08.036 [Lua] [PeerSM] 110000102b3d4b7 :: on_enter WaitingForGameObjectSync 20:15:08.046 [Lua] [NetworkServer] Game_object_sync_done for peer 110000102b3d4b7 20:15:08.050 [Lua] PlayerManager:add_remote_player 110000102b3d4b7 20:15:08.050 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=5 20:15:08.050 [Lua] RemotePlayer:create_game_object( ) 5 20:15:08.068 [Lua] player (110000102b3d4b7,1) was put into party 1 20:15:08.068 [Lua] [ProfileSynchronizer] Assigning peer(110000102b3d4b7:1) to profile(5) career(1) 20:15:08.068 [Lua] [PeerSM] 110000102b3d4b7 :: on_exit WaitingForGameObjectSync 20:15:08.068 [Lua] [PeerSM] 110000102b3d4b7 :: on_enter WaitingForPlayers 20:15:08.072 [Lua] [PeerSM] 110000102b3d4b7 :: on_exit WaitingForPlayers 20:15:08.072 [Lua] [PeerSM] 110000102b3d4b7 :: on_enter InGame 20:15:08.386 [Lua] [MOD][VMF][INFO] Added 110000102b3d4b7 to the VMF users list. 20:15:08.386 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000102b3d4b7 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 20:15:08.386 [Lua] Adding player sync data to peer=110000102b3d4b7 local_player_id=1 20:15:08.387 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_04_t2/wpn_emp_mace_04_t2_3p, ProfileSynchronizer, async-read, 20:15:08.387 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base, ProfileSynchronizer, async-read, 20:15:08.387 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_06_t1/wpn_emp_sword_06_t1_3p, ProfileSynchronizer, async-read, 20:15:08.387 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_07, ProfileSynchronizer, async-read, 20:15:08.387 [Lua] [PackageManager] Load: wwise/handgun, ProfileSynchronizer, async-read, 20:15:08.387 [Lua] [PackageManager] Load: resource_packages/careers/es_mercenary, ProfileSynchronizer, async-read, 20:15:08.387 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p, ProfileSynchronizer, async-read, 20:15:08.448 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_mace_04_t2/wpn_emp_mace_04_t2_3p 20:15:08.448 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_mace_04_t2/wpn_emp_mace_04_t2_3p 20:15:08.448 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base 20:15:08.880 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base 20:15:08.880 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base 20:15:08.881 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_06_t1/wpn_emp_sword_06_t1_3p 20:15:08.910 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_06_t1/wpn_emp_sword_06_t1_3p 20:15:08.910 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_06_t1/wpn_emp_sword_06_t1_3p 20:15:08.910 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_07 20:15:08.943 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_07 20:15:08.943 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_07 20:15:08.943 [Lua] [PackageManager] Queueing new asynch package: wwise/handgun 20:15:08.977 [Lua] [PackageManager] Finished loading asynchronous package: wwise/handgun 20:15:08.977 [Lua] [PackageManager] Force_load: wwise/handgun 20:15:08.977 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_mercenary 20:15:08.999 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_mercenary 20:15:08.999 [Lua] [PackageManager] Force_load: resource_packages/careers/es_mercenary 20:15:08.999 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p 20:15:09.044 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p 20:15:09.044 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p 20:15:12.809 [Lua] Set lobby begin: 20:15:12.809 [Lua] Lobby data twitch_enabled = false 20:15:12.809 [Lua] Lobby data selected_mission_id = journey_citadel 20:15:12.809 [Lua] Lobby data num_players = 4 20:15:12.810 [Lua] Lobby data difficulty_tweak = 0 20:15:12.810 [Lua] Lobby data host = 1100001034ed953 20:15:12.810 [Lua] Lobby data matchmaking_type = 2 20:15:12.810 [Lua] Lobby data is_private = true 20:15:12.810 [Lua] Lobby data match_started = true 20:15:12.810 [Lua] Lobby data difficulty = normal 20:15:12.810 [Lua] Lobby data player_slot_1 = 110000101765a0b:1 20:15:12.810 [Lua] Lobby data player_slot_4 = 1100001034ed953:1 20:15:12.810 [Lua] Lobby data unique_server_name = Xanoth 20:15:12.810 [Lua] Lobby data quick_game = false 20:15:12.810 [Lua] Lobby data country_code = GB 20:15:12.810 [Lua] Lobby data matchmaking = false 20:15:12.810 [Lua] Lobby data power_level = 498 20:15:12.811 [Lua] Lobby data mission_id = dlc_morris_map 20:15:12.811 [Lua] Lobby data mechanism = deus 20:15:12.811 [Lua] Lobby data player_slot_5 = 110000102b3d4b7:1 20:15:12.811 [Lua] Lobby data player_slot_2 = 0:0 20:15:12.811 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 20:15:12.811 [Lua] Lobby data player_slot_3 = 110000105469d02:1 20:15:12.811 [Lua] Lobby data eac_authorized = true 20:15:12.811 [Lua] Set lobby end. 20:15:17.843 [Lua] Set lobby begin: 20:15:17.843 [Lua] Lobby data twitch_enabled = false 20:15:17.843 [Lua] Lobby data selected_mission_id = journey_citadel 20:15:17.843 [Lua] Lobby data num_players = 4 20:15:17.843 [Lua] Lobby data difficulty_tweak = 0 20:15:17.843 [Lua] Lobby data host = 1100001034ed953 20:15:17.843 [Lua] Lobby data matchmaking_type = 2 20:15:17.843 [Lua] Lobby data is_private = true 20:15:17.843 [Lua] Lobby data match_started = true 20:15:17.843 [Lua] Lobby data difficulty = normal 20:15:17.843 [Lua] Lobby data player_slot_1 = 110000101765a0b:1 20:15:17.844 [Lua] Lobby data player_slot_4 = 1100001034ed953:1 20:15:17.844 [Lua] Lobby data unique_server_name = Xanoth 20:15:17.844 [Lua] Lobby data quick_game = false 20:15:17.844 [Lua] Lobby data country_code = GB 20:15:17.844 [Lua] Lobby data matchmaking = false 20:15:17.844 [Lua] Lobby data power_level = 677 20:15:17.844 [Lua] Lobby data mission_id = dlc_morris_map 20:15:17.844 [Lua] Lobby data mechanism = deus 20:15:17.844 [Lua] Lobby data player_slot_5 = 110000102b3d4b7:1 20:15:17.844 [Lua] Lobby data player_slot_2 = 0:0 20:15:17.844 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 20:15:17.844 [Lua] Lobby data player_slot_3 = 110000105469d02:1 20:15:17.844 [Lua] Lobby data eac_authorized = true 20:15:17.844 [Lua] Set lobby end. 20:15:53.037 [Window] Window => inactive 20:15:54.169 [Window] Window => active 20:15:54.691 [Lua] [LevelTransitionHandler] set_next_level( lvl:pat_mines_khorne_path5, mc:deus, gm:deus, env:0, seed:-404655350, conflict:deus_skaven_chaos, lckd_director_funcs:{}, diff:harder diff_tweak:-7 id:1318646144 lt:load_next_level) 20:15:54.691 [Lua] [LevelTransitionHandler] promote_next_level_data 20:15:54.691 [Lua] [NetworkServer] Entering post game 20:15:54.691 [Lua] [PeerSM] 1100001034ed953 :: on_exit InGame 20:15:54.691 [Lua] [PeerSM] 1100001034ed953 :: on_enter InPostGame 20:15:54.691 [Lua] [PeerSM] 110000105469d02 :: on_exit InGame 20:15:54.691 [Lua] [PeerSM] 110000105469d02 :: on_enter InPostGame 20:15:54.691 [Lua] [PeerSM] 110000101765a0b :: on_exit InGame 20:15:54.691 [Lua] [PeerSM] 110000101765a0b :: on_enter InPostGame 20:15:54.691 [Lua] [PeerSM] 110000102b3d4b7 :: on_exit InGame 20:15:54.691 [Lua] [PeerSM] 110000102b3d4b7 :: on_enter InPostGame 20:15:54.692 [Save] Saving `save_data` 20:15:54.692 [Lua] gm_event_end_conditions_met true false 20:15:54.692 [Lua] Game won 20:15:54.692 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 20:15:54.695 [Lua] generate_backend_stats 1100001034ed953:1 20:15:54.695 [Save] Save done 20:15:54.695 [Save] Saving `save_data` 20:15:54.700 [Save] Save done 20:15:54.725 [Lua] PlayFabMirrorBase:_commit_internal nil 20:15:54.725 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 20:15:54.725 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 20:15:54.726 [Save] Saving `save_data` 20:15:54.726 [Lua] TRANSITION nil nil load_next_level 20:15:54.726 [Lua] Transition type "load_next_level", is server: true 20:15:54.726 [Lua] [GameNetworkManager] Leaving game... 20:15:54.726 [Lua] [GameNetworkManager] Shutting down game session host. 20:15:54.726 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 20:15:54.726 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 20:15:54.726 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=574.22 20:15:54.729 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 20:15:54.729 [Lua] commit result success 21 20:15:54.729 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 70 20:15:54.729 [Lua] none table: 0000000002C4B2E0 nil 20:15:54.732 [Save] Save done 20:15:54.740 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 70 20:15:55.416 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 70 20:15:56.320 [Window] Window => inactive 20:15:56.762 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 20:15:56.762 [Lua] [Managers] Calling function on all managers: 20:15:56.762 [Lua] PlayerManager:remove_player peer_id=1100001034ed953 1 20:15:56.763 [Lua] Clearing all global lookup lists 20:15:56.763 [Lua] [IngamePlayerListUI] - Destroy 20:15:56.763 [Lua] [IngameUI] destroy 20:15:56.764 [Lua] [MOD][VMF][INFO] Removed 110000101765a0b from the VMF users list. 20:15:56.764 [Lua] PlayerManager:remove_player peer_id=110000101765a0b 1 20:15:56.764 [Lua] PlayerManager:remove_player peer_id=110000105469d02 1 20:15:56.764 [Lua] [MOD][VMF][INFO] Removed 110000102b3d4b7 from the VMF users list. 20:15:56.764 [Lua] PlayerManager:remove_player peer_id=110000102b3d4b7 1 20:15:56.765 [Lua] [Managers] Destroying manager group: 20:15:56.766 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 20:15:56.766 [Lua] [PeerSM] 1100001034ed953 :: on_exit InPostGame 20:15:56.766 [Lua] [PeerSM] 1100001034ed953 :: on_enter Loading 20:15:56.766 [Lua] [PeerSM] 110000105469d02 :: on_exit InPostGame 20:15:56.766 [Lua] [PeerSM] 110000105469d02 :: on_enter Loading 20:15:56.766 [Lua] [PeerSM] 110000101765a0b :: on_exit InPostGame 20:15:56.766 [Lua] [PeerSM] 110000101765a0b :: on_enter Loading 20:15:56.766 [Lua] [PeerSM] 110000102b3d4b7 :: on_exit InPostGame 20:15:56.766 [Lua] [PeerSM] 110000102b3d4b7 :: on_enter Loading 20:15:56.766 [Lua] [Matchmaking] unregister rpcs 20:15:56.766 [Lua] ############### UNLOADING PACKAGES ############### 20:15:56.766 [Lua] [Gamestate] Enter state StateLoading 20:15:56.768 [Lua] [Gamestate] Enter Substate StateLoadingRunning 20:15:56.768 [Lua] [Matchmaking] register rpcs 20:15:56.769 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 20:15:56.769 [Lua] Set lobby begin: 20:15:56.769 [Lua] Lobby data twitch_enabled = false 20:15:56.769 [Lua] Lobby data selected_mission_id = journey_citadel 20:15:56.769 [Lua] Lobby data num_players = 4 20:15:56.769 [Lua] Lobby data difficulty_tweak = 0 20:15:56.769 [Lua] Lobby data host = 1100001034ed953 20:15:56.769 [Lua] Lobby data matchmaking_type = 2 20:15:56.769 [Lua] Lobby data is_private = true 20:15:56.769 [Lua] Lobby data match_started = true 20:15:56.769 [Lua] Lobby data difficulty = normal 20:15:56.769 [Lua] Lobby data player_slot_1 = 110000101765a0b:1 20:15:56.769 [Lua] Lobby data player_slot_4 = 1100001034ed953:1 20:15:56.769 [Lua] Lobby data unique_server_name = Xanoth 20:15:56.769 [Lua] Lobby data quick_game = false 20:15:56.769 [Lua] Lobby data country_code = GB 20:15:56.770 [Lua] Lobby data matchmaking = false 20:15:56.770 [Lua] Lobby data power_level = 0 20:15:56.770 [Lua] Lobby data mission_id = dlc_morris_map 20:15:56.770 [Lua] Lobby data mechanism = deus 20:15:56.770 [Lua] Lobby data player_slot_5 = 110000102b3d4b7:1 20:15:56.770 [Lua] Lobby data player_slot_2 = 0:0 20:15:56.770 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 20:15:56.770 [Lua] Lobby data player_slot_3 = 110000105469d02:1 20:15:56.770 [Lua] Lobby data eac_authorized = true 20:15:56.770 [Lua] Set lobby end. 20:15:56.770 [Lua] registering RPCs 20:15:56.770 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 20:15:56.770 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 20:15:56.770 [Lua] Set lobby begin: 20:15:56.770 [Lua] Lobby data twitch_enabled = false 20:15:56.770 [Lua] Lobby data selected_mission_id = journey_citadel 20:15:56.770 [Lua] Lobby data num_players = 4 20:15:56.770 [Lua] Lobby data difficulty_tweak = 0 20:15:56.770 [Lua] Lobby data host = 1100001034ed953 20:15:56.770 [Lua] Lobby data matchmaking_type = 2 20:15:56.770 [Lua] Lobby data is_private = true 20:15:56.770 [Lua] Lobby data match_started = true 20:15:56.770 [Lua] Lobby data difficulty = normal 20:15:56.771 [Lua] Lobby data player_slot_1 = 110000101765a0b:1 20:15:56.771 [Lua] Lobby data player_slot_4 = 1100001034ed953:1 20:15:56.771 [Lua] Lobby data unique_server_name = Xanoth 20:15:56.771 [Lua] Lobby data quick_game = false 20:15:56.771 [Lua] Lobby data country_code = GB 20:15:56.771 [Lua] Lobby data matchmaking = false 20:15:56.771 [Lua] Lobby data power_level = 0 20:15:56.771 [Lua] Lobby data mission_id = pat_mines_khorne_path5 20:15:56.771 [Lua] Lobby data mechanism = deus 20:15:56.771 [Lua] Lobby data player_slot_5 = 110000102b3d4b7:1 20:15:56.771 [Lua] Lobby data player_slot_2 = 0:0 20:15:56.771 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 20:15:56.771 [Lua] Lobby data player_slot_3 = 110000105469d02:1 20:15:56.771 [Lua] Lobby data eac_authorized = true 20:15:56.771 [Lua] Set lobby end. 20:15:56.771 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 20:15:56.774 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_mines, global_loading_screens, async-read, prioritized 20:15:56.774 [Lua] [StateLoading] load_current_level 20:15:56.774 [Lua] [LevelTransitionHandler] load_current_level, loading pat_mines_khorne_path5 0 20:15:56.774 [Umbra] Unload tome 20:15:56.790 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/map, dlc_morris_map 20:15:56.790 [Lua] [PackageManager] Load: resource_packages/dlcs/morris_ingame, pat_mines_khorne_path5, async-read, 20:15:56.790 [Lua] [PackageManager] Load: units/props/inn/deus/deus_chest_01, pat_mines_khorne_path5, async-read, 20:15:56.790 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/pat_mines, pat_mines_khorne_path5, async-read, 20:15:56.790 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/pat_mines/path_common, pat_mines_khorne_path5, async-read, 20:15:56.790 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/khorne_common, pat_mines_khorne_path5, async-read, 20:15:56.790 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/pat_mines/khorne_common, pat_mines_khorne_path5, async-read, 20:15:56.790 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/pat_mines/khorne_path5, pat_mines_khorne_path5, async-read, 20:15:56.809 [Lua] Mechanism says: a client has initialized the mechanism! 110000101765a0b 20:15:56.809 [Lua] ### Received rpc_level_load_started 20:15:56.809 [Lua] #### Has state machine: true, peer_id: 110000101765a0b, level_session_id: 1318646144 20:15:56.826 [Lua] Mechanism says: a client has initialized the mechanism! 110000102b3d4b7 20:15:56.826 [Lua] ### Received rpc_level_load_started 20:15:56.826 [Lua] #### Has state machine: true, peer_id: 110000102b3d4b7, level_session_id: 1318646144 20:15:56.866 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_mines 20:15:56.867 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_mines 20:15:56.867 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/morris_ingame 20:15:56.920 [Lua] Mechanism says: a client has initialized the mechanism! 110000105469d02 20:15:56.920 [Lua] ### Received rpc_level_load_started 20:15:56.920 [Lua] #### Has state machine: true, peer_id: 110000105469d02, level_session_id: 1318646144 20:15:58.455 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/morris_ingame 20:15:58.455 [Lua] [PackageManager] Force_load: resource_packages/dlcs/morris_ingame 20:15:58.456 [Lua] [PackageManager] Queueing new asynch package: units/props/inn/deus/deus_chest_01 20:15:58.816 [Lua] [PackageManager] Finished loading asynchronous package: units/props/inn/deus/deus_chest_01 20:15:58.816 [Lua] [PackageManager] Force_load: units/props/inn/deus/deus_chest_01 20:15:58.816 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/pat_mines 20:16:02.222 [Lua] ### Received rpc_level_loaded 20:16:02.222 [Lua] #### Has state machine: true, peer_id: 110000102b3d4b7, level_id: 12 20:16:02.222 [Lua] Peer 110000102b3d4b7 has loaded the level and all enemies are loaded 20:16:02.223 [Lua] [PeerSM] 110000102b3d4b7 :: on_exit Loading 20:16:02.223 [Lua] [PeerSM] 110000102b3d4b7 :: on_enter LoadingProfilePackages 20:16:02.240 [Lua] [PeerSM] 110000102b3d4b7 :: on_exit LoadingProfilePackages 20:16:02.240 [Lua] [PeerSM] 110000102b3d4b7 :: on_enter WaitingForEnterGame 20:16:02.749 [Lua] ### Received rpc_level_loaded 20:16:02.749 [Lua] #### Has state machine: true, peer_id: 110000101765a0b, level_id: 12 20:16:02.749 [Lua] Peer 110000101765a0b has loaded the level and all enemies are loaded 20:16:02.749 [Lua] [PeerSM] 110000101765a0b :: on_exit Loading 20:16:02.749 [Lua] [PeerSM] 110000101765a0b :: on_enter LoadingProfilePackages 20:16:02.766 [Lua] [PeerSM] 110000101765a0b :: on_exit LoadingProfilePackages 20:16:02.766 [Lua] [PeerSM] 110000101765a0b :: on_enter WaitingForEnterGame 20:16:03.496 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/pat_mines 20:16:03.496 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/pat_mines 20:16:03.497 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/pat_mines/path_common 20:16:03.714 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/pat_mines/path_common 20:16:03.714 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/pat_mines/path_common 20:16:03.715 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/khorne_common 20:16:03.782 [Lua] ### Received rpc_level_loaded 20:16:03.782 [Lua] #### Has state machine: true, peer_id: 110000105469d02, level_id: 12 20:16:03.782 [Lua] Peer 110000105469d02 has loaded the level and all enemies are loaded 20:16:03.783 [Lua] [PeerSM] 110000105469d02 :: on_exit Loading 20:16:03.783 [Lua] [PeerSM] 110000105469d02 :: on_enter LoadingProfilePackages 20:16:03.799 [Lua] [PeerSM] 110000105469d02 :: on_exit LoadingProfilePackages 20:16:03.799 [Lua] [PeerSM] 110000105469d02 :: on_enter WaitingForEnterGame 20:16:04.286 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/khorne_common 20:16:04.286 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/khorne_common 20:16:04.286 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/pat_mines/khorne_common 20:16:04.403 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/pat_mines/khorne_common 20:16:04.403 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/pat_mines/khorne_common 20:16:04.403 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/pat_mines/khorne_path5 20:16:04.442 [Umbra] Loading umbra tome '#ID[455ef15bfacbdccf]' 20:16:04.521 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/pat_mines/khorne_path5 20:16:04.521 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/pat_mines/khorne_path5 20:16:04.539 [Lua] [LevelTransitionHandler] Level load completed! 20:16:04.539 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: pat_mines_khorne_path5 - level_seed: -404655350 - use_random_directors: false - conflict_director_name: deus_skaven_chaos 20:16:04.554 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 20:16:04.554 [Lua] [EnemyPackageLoader] breed_lookup: { chaos_marauder=true, skaven_storm_vermin=true, chaos_vortex_sorcerer=true, chaos_corruptor_sorcerer=true, chaos_spawn=true, chaos_troll=true, skaven_rat_ogre=true, chaos_warrior=true, skaven_ratling_gunner=true, skaven_stormfiend=true, skaven_clan_rat=true, skaven_plague_monk=true, skaven_pack_master=true, skaven_slave=true, chaos_fanatic=true, skaven_poison_wind_globadier=true, chaos_marauder_with_shield=true, skaven_gutter_runner=true, skaven_warpfire_thrower=true, skaven_clan_rat_with_shield=true, chaos_berzerker=true, skaven_storm_vermin_commander=true, skaven_loot_rat=true, chaos_raider=true, skaven_storm_vermin_with_shield=true, } 20:16:04.554 [Lua] load_startup_enemy_packages: -------------- 20:16:04.554 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 20:16:04.554 [Lua] chaos_spawn 20:16:04.554 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 20:16:04.554 [Lua] chaos_troll 20:16:04.554 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 20:16:04.554 [Lua] skaven_rat_ogre 20:16:04.554 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 20:16:04.554 [Lua] skaven_stormfiend 20:16:04.554 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read, 20:16:04.554 [Lua] beastmen_minotaur 20:16:04.554 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 20:16:04.554 [Lua] chaos_plague_sorcerer 20:16:04.554 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 20:16:04.554 [Lua] chaos_corruptor_sorcerer 20:16:04.554 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 20:16:04.554 [Lua] skaven_gutter_runner 20:16:04.554 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 20:16:04.554 [Lua] skaven_pack_master 20:16:04.554 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 20:16:04.554 [Lua] skaven_poison_wind_globadier 20:16:04.554 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 20:16:04.554 [Lua] skaven_ratling_gunner 20:16:04.554 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 20:16:04.554 [Lua] skaven_warpfire_thrower 20:16:04.554 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 20:16:04.554 [Lua] chaos_vortex_sorcerer 20:16:04.554 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read, 20:16:04.554 [Lua] beastmen_standard_bearer 20:16:04.554 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 20:16:04.554 [Lua] chaos_vortex 20:16:04.554 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 20:16:04.554 [Lua] critter_rat 20:16:04.554 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 20:16:04.554 [Lua] critter_pig 20:16:04.554 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read, 20:16:04.554 [Lua] chaos_marauder 20:16:04.554 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read, 20:16:04.554 [Lua] skaven_storm_vermin 20:16:04.554 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read, 20:16:04.554 [Lua] chaos_warrior 20:16:04.554 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read, 20:16:04.554 [Lua] skaven_clan_rat 20:16:04.554 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read, 20:16:04.554 [Lua] skaven_plague_monk 20:16:04.554 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read, 20:16:04.554 [Lua] skaven_slave 20:16:04.554 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read, 20:16:04.554 [Lua] chaos_fanatic 20:16:04.554 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read, 20:16:04.554 [Lua] chaos_marauder_with_shield 20:16:04.554 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read, 20:16:04.554 [Lua] skaven_clan_rat_with_shield 20:16:04.554 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read, 20:16:04.554 [Lua] chaos_berzerker 20:16:04.554 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read, 20:16:04.554 [Lua] skaven_loot_rat 20:16:04.554 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read, 20:16:04.554 [Lua] chaos_raider 20:16:04.554 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read, 20:16:04.554 [Lua] skaven_storm_vermin_with_shield 20:16:04.557 [Lua] ### Received rpc_level_loaded 20:16:04.557 [Lua] #### Has state machine: true, peer_id: 1100001034ed953, level_id: 12 20:16:04.557 [Lua] Peer 1100001034ed953 has loaded the level and all enemies are loaded 20:16:04.575 [Lua] [PeerSM] 1100001034ed953 :: on_exit Loading 20:16:04.575 [Lua] [PeerSM] 1100001034ed953 :: on_enter LoadingProfilePackages 20:16:04.591 [Lua] [PeerSM] 1100001034ed953 :: on_exit LoadingProfilePackages 20:16:04.591 [Lua] [PeerSM] 1100001034ed953 :: on_enter WaitingForEnterGame 20:16:04.592 [Lua] ### Received rpc_level_loaded 20:16:04.592 [Lua] #### Has state machine: false, peer_id: 1100001034ed953, level_id: 12 20:16:04.793 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 20:16:04.793 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 20:16:04.794 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 20:16:04.978 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 20:16:04.978 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 20:16:04.979 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 20:16:05.199 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 20:16:05.199 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 20:16:05.199 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 20:16:05.436 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 20:16:05.436 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 20:16:05.436 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur 20:16:05.670 [Window] Window => active 20:16:05.758 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur 20:16:05.758 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur 20:16:05.758 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 20:16:05.876 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 20:16:05.876 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 20:16:05.876 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 20:16:05.994 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 20:16:05.994 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 20:16:05.994 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 20:16:06.129 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 20:16:06.129 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 20:16:06.129 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 20:16:06.332 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 20:16:06.332 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 20:16:06.332 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 20:16:06.552 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 20:16:06.552 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 20:16:06.552 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 20:16:06.687 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 20:16:06.687 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 20:16:06.688 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 20:16:06.894 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 20:16:06.894 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 20:16:06.894 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 20:16:07.042 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 20:16:07.042 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 20:16:07.042 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer 20:16:07.346 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer 20:16:07.346 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer 20:16:07.346 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 20:16:07.397 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 20:16:07.397 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 20:16:07.397 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 20:16:07.465 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 20:16:07.465 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 20:16:07.465 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 20:16:07.516 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 20:16:07.516 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 20:16:07.516 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder 20:16:07.752 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder 20:16:07.752 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder 20:16:07.753 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin 20:16:08.023 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin 20:16:08.023 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin 20:16:08.023 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior 20:16:08.209 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior 20:16:08.209 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior 20:16:08.210 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat 20:16:08.581 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat 20:16:08.581 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat 20:16:08.582 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk 20:16:08.819 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk 20:16:08.819 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk 20:16:08.819 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave 20:16:09.157 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave 20:16:09.157 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave 20:16:09.157 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic 20:16:09.393 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic 20:16:09.393 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic 20:16:09.394 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield 20:16:09.630 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield 20:16:09.630 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield 20:16:09.631 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield 20:16:09.952 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield 20:16:09.952 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield 20:16:09.952 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker 20:16:10.153 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker 20:16:10.153 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker 20:16:10.153 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat 20:16:10.271 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat 20:16:10.271 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat 20:16:10.271 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider 20:16:10.455 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider 20:16:10.455 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider 20:16:10.456 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield 20:16:10.693 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield 20:16:10.693 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield 20:16:10.694 [Lua] [StateLoading] loadout_changed: true old_loadout: map_deus new_loadout: deus level_key: pat_mines_khorne_path5 game_mode: deus 20:16:10.696 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC 20:16:10.696 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(1100001034ed953:1) 20:16:10.700 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING 20:16:10.813 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE 20:16:10.813 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/pat_mines/generated/khorne_path5/world 20:16:10.813 [Umbra] Init version: 3.4.15 :: 16 threads 20:16:11.123 [Lua] Async level spawning done 20:16:11.123 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 20:16:12.112 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 20:16:12.112 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 20:16:12.112 [Lua] [Matchmaking] unregister rpcs 20:16:12.113 [Lua] Set lobby begin: 20:16:12.113 [Lua] Lobby data twitch_enabled = false 20:16:12.113 [Lua] Lobby data selected_mission_id = journey_citadel 20:16:12.113 [Lua] Lobby data num_players = 4 20:16:12.113 [Lua] Lobby data difficulty_tweak = 0 20:16:12.113 [Lua] Lobby data host = 1100001034ed953 20:16:12.113 [Lua] Lobby data matchmaking_type = 2 20:16:12.113 [Lua] Lobby data is_private = true 20:16:12.113 [Lua] Lobby data match_started = true 20:16:12.113 [Lua] Lobby data difficulty = normal 20:16:12.113 [Lua] Lobby data player_slot_1 = 110000101765a0b:1 20:16:12.113 [Lua] Lobby data player_slot_4 = 1100001034ed953:1 20:16:12.113 [Lua] Lobby data unique_server_name = Xanoth 20:16:12.114 [Lua] Lobby data quick_game = false 20:16:12.114 [Lua] Lobby data country_code = GB 20:16:12.114 [Lua] Lobby data matchmaking = false 20:16:12.114 [Lua] Lobby data power_level = 0 20:16:12.114 [Lua] Lobby data mission_id = pat_mines_khorne_path5 20:16:12.114 [Lua] Lobby data mechanism = deus 20:16:12.114 [Lua] Lobby data player_slot_5 = 110000102b3d4b7:1 20:16:12.114 [Lua] Lobby data player_slot_2 = 0:0 20:16:12.114 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 20:16:12.114 [Lua] Lobby data player_slot_3 = 110000105469d02:1 20:16:12.114 [Lua] Lobby data eac_authorized = true 20:16:12.114 [Lua] Set lobby end. 20:16:12.114 [Lua] [Managers] Destroying manager group: 20:16:12.115 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_mines, global_loading_screens 20:16:12.115 [Lua] [Gamestate] Enter StateIngame HOST 20:16:12.115 [Lua] <>level = pat_mines_khorne_path5<> 20:16:12.115 [Lua] [StateIngame] Server ingame 20:16:12.118 [Lua] Set lobby begin: 20:16:12.118 [Lua] Lobby data twitch_enabled = false 20:16:12.118 [Lua] Lobby data selected_mission_id = journey_citadel 20:16:12.118 [Lua] Lobby data num_players = 4 20:16:12.118 [Lua] Lobby data difficulty_tweak = -7 20:16:12.118 [Lua] Lobby data host = 1100001034ed953 20:16:12.118 [Lua] Lobby data matchmaking_type = 2 20:16:12.118 [Lua] Lobby data is_private = true 20:16:12.118 [Lua] Lobby data match_started = true 20:16:12.118 [Lua] Lobby data difficulty = harder 20:16:12.119 [Lua] Lobby data player_slot_1 = 110000101765a0b:1 20:16:12.119 [Lua] Lobby data player_slot_4 = 1100001034ed953:1 20:16:12.119 [Lua] Lobby data unique_server_name = Xanoth 20:16:12.119 [Lua] Lobby data quick_game = false 20:16:12.119 [Lua] Lobby data country_code = GB 20:16:12.119 [Lua] Lobby data matchmaking = false 20:16:12.119 [Lua] Lobby data power_level = 0 20:16:12.119 [Lua] Lobby data mission_id = pat_mines_khorne_path5 20:16:12.119 [Lua] Lobby data mechanism = deus 20:16:12.119 [Lua] Lobby data player_slot_5 = 110000102b3d4b7:1 20:16:12.119 [Lua] Lobby data player_slot_2 = 0:0 20:16:12.119 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 20:16:12.119 [Lua] Lobby data player_slot_3 = 110000105469d02:1 20:16:12.119 [Lua] Lobby data eac_authorized = true 20:16:12.119 [Lua] Set lobby end. 20:16:12.119 [Lua] [Matchmaking] register rpcs 20:16:12.119 [Lua] GameNetworkManager:init... creating game session 20:16:12.119 [Lua] Host GameSession.make_game_session_host with session: 20:16:12.119 [Lua] [GameNetworkManager] Setting pong timeout to 60 20:16:12.119 [Lua] [GameNetworkManager] My own peer_id = 1100001034ed953 20:16:12.119 [Lua] [GameNetworkManager] self.is_server = true 20:16:12.119 [Network] Setting artificial MTU limit to 65536 20:16:12.127 [Lua] Switching ConflictSettings: to: deus_skaven_chaos 20:16:12.127 [Lua] pacing=deus_default 20:16:12.127 [Lua] roaming=nil 20:16:12.127 [Lua] specials=deus_default 20:16:12.127 [Lua] contained_breeds=nil 20:16:12.127 [Lua] debug_color=maroon 20:16:12.127 [Lua] disabled=false 20:16:12.127 [Lua] pack_spawning=deus_default 20:16:12.127 [Lua] factions=nil 20:16:12.127 [Lua] description=deus_conflict_director_skaven_chaos_name 20:16:12.127 [Lua] boss=deus_default 20:16:12.127 [Lua] horde=deus_default 20:16:12.127 [Lua] name=deus_skaven_chaos 20:16:12.127 [Lua] intensity=deus_default 20:16:12.127 [Lua] --- 20:16:12.127 [Lua] [LevelAnalysis] set_random_seed( -404655350) 20:16:12.132 [Lua] [AIInterestPointSystem] Level Seed: -404655350 20:16:12.132 [Lua] 20:16:12.132 [Lua] [entity_system_bag] = table 20:16:12.132 [Lua] [entity_system_bag] = metatable 20:16:12.132 [Lua] [startup_data] = table 20:16:12.132 [Lua] [entity_manager] = table 20:16:12.132 [Lua] [entity_manager] = metatable 20:16:12.132 [Lua] [unit_spawner] = table 20:16:12.132 [Lua] [unit_spawner] = metatable 20:16:12.132 [Lua] [unit_storage] = table 20:16:12.132 [Lua] [unit_storage] = metatable 20:16:12.132 [Lua] [dice_keeper] = table 20:16:12.132 [Lua] [dice_keeper] = metatable 20:16:12.132 [Lua] [is_server] = true (boolean) 20:16:12.132 [Lua] [world] = [World] 20:16:12.132 [Lua] [system_api] = table 20:16:12.132 [Lua] [entity_system] = table 20:16:12.132 [Lua] [entity_system] = metatable 20:16:12.132 [Lua] [network_lobby] = table 20:16:12.132 [Lua] [network_lobby] = metatable 20:16:12.132 [Lua] [profile_synchronizer] = table 20:16:12.132 [Lua] [profile_synchronizer] = metatable 20:16:12.132 [Lua] [level_transition_handler] = table 20:16:12.132 [Lua] [level_transition_handler] = metatable 20:16:12.132 [Lua] [num_local_human_players] = 1 (number) 20:16:12.132 [Lua] [statistics_db] = table 20:16:12.132 [Lua] [statistics_db] = metatable 20:16:12.132 [Lua] [network_server] = table 20:16:12.132 [Lua] [network_server] = metatable 20:16:12.132 [Lua] [input_manager] = table 20:16:12.132 [Lua] [input_manager] = metatable 20:16:12.132 [Lua] [network_clock] = table 20:16:12.132 [Lua] [network_clock] = metatable 20:16:12.132 [Lua] [network_transmit] = table 20:16:12.132 [Lua] [network_transmit] = metatable 20:16:12.132 [Lua] [free_flight_manager] = table 20:16:12.132 [Lua] [free_flight_manager] = metatable 20:16:12.132 [Lua] [network_manager] = table 20:16:12.132 [Lua] [network_manager] = metatable 20:16:12.132 [Lua] [network_event_delegate] = table 20:16:12.132 [Lua] [network_event_delegate] = metatable 20:16:12.132 [Lua] 20:16:12.132 [Lua] ignoring extension VersusVolumeObjectiveExtension 20:16:12.132 [Lua] ignoring extension VersusInteractObjectiveExtension 20:16:12.132 [Lua] ignoring extension VersusPayloadObjectiveExtension 20:16:12.132 [Lua] ignoring extension VersusSocketObjectiveExtension 20:16:12.132 [Lua] ignoring extension VersusTargetObjectiveExtension 20:16:12.132 [Lua] ignoring extension VersusMissionObjectiveExtension 20:16:12.134 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 20:16:12.154 [Lua] [AchievementManager] Achievements using the steam platform 20:16:12.155 [Lua] PlayerManager:add_player player_1 20:16:12.230 [Lua] respawn_unit_spawned with group id: terror_respawn 20:16:12.230 [Lua] respawn_unit_spawned with group id: terror_respawn 20:16:12.230 [Lua] respawn_unit_spawned with group id: terror_respawn 20:16:12.232 [Lua] [StateIngame] Level seed: -404655350 20:16:12.246 [Lua] [LevelAnalysis] set_random_seed( -404655350) 20:16:12.250 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 20:16:12.250 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 20:16:12.250 [Lua] [IngameUI] init 20:16:12.265 [SteamVoipClient] select_out(110000102b3d4b7, off) 20:16:12.265 [SteamVoipClient] select_out(1100001034ed953, off) 20:16:12.265 [SteamVoipClient] select_out(110000105469d02, off) 20:16:12.270 [Lua] cb_razer_chroma_setup 20:16:12.294 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_aligner"]["scale"] [0] =[C]: in function callstack [1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override [2] @scripts/ui/ui_scenegraph.lua:154: in function scenegraph_visit_node [3] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node [4] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node [5] @scripts/ui/ui_scenegraph.lua:176: in function hook_chain [6] @scripts/mods/vmf/modules/core/hooks.lua:180: in function init_scenegraph [7] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2841: in function create_ui_elements [8] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init [9] @foundation/scripts/util/class.lua:62:in function [10] =[C]: in function xpcall [11] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call [12] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function [13] =[C]: in function pcall [14] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc [15] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function [16] =[C]: in function xpcall [17] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr [18] @scripts/mods/vmf/modules/core/hooks.lua:165:in function [19] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init [20] @foundation/scripts/util/class.lua:62: in function new [21] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui [22] @scripts/game_state/state_ingame_running.lua:173: in function on_enter [23] @foundation/scripts/util/state_machine.lua:127: in function _change_state [24] @scripts/game_state/game_state_machine.lua:18: in function _change_state [25] @foundation/scripts/util/state_machine.lua:95: in function init [26] @scripts/game_state/game_state_machine.lua:7: in function init [27] @foundation/scripts/util/class.lua:62: in function new [28] @scripts/game_state/state_ingame.lua:426: in function on_enter [29] @foundation/scripts/util/state_machine.lua:127: in function _change_state [30] @scripts/game_state/game_state_machine.lua:18: in function _change_state [31] @foundation/scripts/util/state_machine.lua:144: in function update [32] @scripts/boot.lua:865: in function game_update [33] @scripts/boot.lua:628:in function [1] node = table: 000000000AEE4480; node_def = table: 00000000193AF5A0; k = "scale"; v = "fit" [2] scenegraph = table: 000000001226F070; scenegraph_def = table: 00000000193D3300; name = "sg_aligner"; node_def = table: 00000000193AF5A0; parent_name = "sg_root"; parent = table: 000000001226F160; parent_world_position = table: 000000001226F190; local_position = table: 000000000AEE43F0; size = table: 000000000AEE4440; node = table: 000000000AEE4480 [3] scenegraph = table: 000000001226F070; scenegraph_def = table: 00000000193D3300; name = "sg_background_settings_list"; node_def = table: 00000000196043D0; parent_name = "sg_aligner"; parent = nil [4] scenegraph = table: 000000001226F070; scenegraph_def = table: 00000000193D3300; name = "sg_settings_list_mask"; node_def = table: 00000000196047C0; parent_name = "sg_background_settings_list"; parent = nil [5] scenegraph_def = table: 00000000193D3300; scenegraph = table: 000000001226F070; name = "sg_settings_list_mask"; node = table: 00000000196047C0 [6] hook_chain = [function] [7] self = table: 000000000BC846F0 [8] self = table: 000000000BC846F0; ingame_ui_context = table: 0000000016DB21A0; input_manager = table: 00000000177538A0; world = [World] [9] self = table: 000000001ACFAC40; object = table: 000000000BC846F0 [11] mod = table: 0000000000DE1B00; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function] [12] view_name = "vmf_options_view"; view_settings = table: 000000001AD44110; mod = table: 0000000000DE1B00; init_view_function = [function]; transitions = table: 000000001AD6A270; blocked_transitions = table: 000000001ADF4740 [14] mod = table: 000000001653C3E0; error_prefix_data = table: 0000000002E05600; func = [function] [15] self = table: 000000001653C3E0; view_name = "vmf_options_view"; _ = table: 000000001ADF4770 [17] mod = table: 0000000000DE1B00; error_prefix_data = "(safe_hook)"; func = [function] [19] hook_chain = [function]; num_values = 0; values = table: 0000000002E055C0; safe_hooks = table: 0000000002FB6D50; i = 1 [20] self = table: 000000001AD25390; object = table: 000000001653C3E0 [21] self = table: 0000000012B7B250; ingame_ui_context = table: 0000000016DB21A0 [22] self = table: 0000000012B7B250; params = table: 0000000012B7B100; viewport_name = "player_1"; input_manager = table: 00000000177538A0; input_source = table: 000000001912B0B0; player_manager = table: 0000000003561AF0; peer_id = "1100001034ed953"; local_player_id = 1; player = table: 00000000021D97D0; stats_id = "1100001034ed953:1"; entity_manager = table: 0000000002AB0CB0; camera_system = table: 000000000D704530; outline_system = table: 000000000A1A9140; fade_system = table: 0000000012F8F3E0; sound_sector_system = table: 00000000029A9380; sound_environment_system = table: 0000000002E0A6D0; event_manager = table: 000000000AF9B950; level_key = "pat_mines_khorne_path5"; world_manager = table: 0000000002F40560; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 0000000016DB21A0 [23] self = table: 0000000012B7B130; new_state = table: 0000000018BD9720; params = table: 0000000012B7B100; scope_name = "StateInGameRunning:on_enter" [24] self = table: 0000000012B7B130; new_state = table: 0000000018BD9720; notify = nil; old_state = nil [25] self = table: 0000000012B7B130; parent = table: 00000000162AD360; start_state = table: 0000000018BD9720; params = table: 0000000012B7B100; profiling_debugging_enabled = true ... [7] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 000000000BCBD150; ingame_ui = table: 000000001653C3E0; definitions = table: 000000000BC84760; input_manager = table: 00000000177538A0; max_setting_list_offset_y = 3640; wwise_world = [WwiseWorld]; render_settings = table: 000000000A5619B0; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 4640; settings_list_size_y = 4640; settings_list_widgets = table: 0000000012295080; menu_widgets = table: 000000000ADE2B80; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true; [8] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 000000000BCBD150; ingame_ui = table: 000000001653C3E0; definitions = table: 000000000BC84760; input_manager = table: 00000000177538A0; max_setting_list_offset_y = 3640; wwise_world = [WwiseWorld]; render_settings = table: 000000000A5619B0; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 4640; settings_list_size_y = 4640; settings_list_widgets = table: 0000000012295080; menu_widgets = table: 000000000ADE2B80; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true; [9] ___is_class_metatable___ = true; __index = table: 000000001ACFAC40; [15] fps = 0; world_manager = table: 0000000002F40560; ingame_hud = table: 0000000009F437D0; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 000000000BCBD150; telemetry_time_view_enter = 0; input_manager = table: 00000000177538A0; profile_synchronizer = table: 000000000080CFB0; blocked_transitions = table: 000000001AD25220; motd_ui = table: 0000000001050BD0; cutscene_system = table: 00000000161FC060; text_popup_ui = table: 0000000009FF3200; local_player_id = 1; unlock_manager = table: 00000000033ACEB0; last_resolution_y = 1080; motd_loading = false; end_screen = table: 000000000FB43D40; ui_top_renderer = table: 000000000BCBD4E0; camera_manager = table: 0000000002D03100; _profile_requester = table: 0000000000826BD0; ingame_ui_context = table: 0000000016DB21A0; views = table: 000000000D0F5CF0; wwise_world = [WwiseWorld]; _fps_cooldown = 0; mean_dt = 0; world = [World]; hotkey_mapping = table: 000000001AD24140; _player = table: 00000000021D97D0; weave_onboarding = table: 000000000BA7E9F0; popup_handler = table: 0000000015E8E140; peer_id = "1100001034ed953"; network_event_delegate = table: 000000000B20C770; [20] ___is_class_metatable___ = true; __index = table: 000000001AD25390; [21] world_name = "level_world"; network_server = table: 0000000000763610; local_player_id = 1; parent = table: 00000000162AD360; _booted_eac_untrusted = false; statistics_db = table: 0000000016B1BFB0; is_server = true; _lobby_host = table: 000000000075D290; world = [World]; _network_options = table: 0000000018D2DE00; is_in_tutorial = false; input_manager = table: 00000000177538A0; profile_synchronizer = table: 000000000080CFB0; ingame_ui_context = table: 0000000016DB21A0; end_conditions_met = false; player = table: 00000000021D97D0; free_flight_manager = table: 0000000003561E10; viewport_name = "player_1"; network_event_delegate = table: 000000000B20C770; [22] world_name = "level_world"; network_server = table: 0000000000763610; local_player_id = 1; parent = table: 00000000162AD360; _booted_eac_untrusted = false; statistics_db = table: 0000000016B1BFB0; is_server = true; _lobby_host = table: 000000000075D290; world = [World]; _network_options = table: 0000000018D2DE00; is_in_tutorial = false; input_manager = table: 00000000177538A0; profile_synchronizer = table: 000000000080CFB0; ingame_ui_context = table: 0000000016DB21A0; end_conditions_met = false; player = table: 00000000021D97D0; free_flight_manager = table: 0000000003561E10; viewport_name = "player_1"; network_event_delegate = table: 000000000B20C770; [23] _params = table: 0000000012B7B100; _profiling_debugging_enabled = true; _parent = table: 00000000162AD360; _state = table: 0000000012B7B250; [24] _params = table: 0000000012B7B100; _profiling_debugging_enabled = true; _parent = table: 00000000162AD360; _state = table: 0000000012B7B250; [25] _params = table: 0000000012B7B100; _profiling_debugging_enabled = true; _parent = table: 00000000162AD360; _state = table: 0000000012B7B250; [26] _params = table: 0000000012B7B100; _profiling_debugging_enabled = true; _parent = table: 00000000162AD360; _state = table: 0000000012B7B250; [27] ___is_class_metatable___ = true; __index = table: 000000000312C220; super = table: 00000000000B2CB0; [28] world_name = "level_world"; entity_system_bag = table: 000000000E39B310; network_server = table: 0000000000763610; entity_system = table: 0000000012661540; parent = table: 0000000000094F10; _level_flow_events = table: 000000001649A710; viewport_name = "player_1"; is_server = true; _called_level_flow_events = false; is_in_tutorial = false; input_manager = table: 00000000177538A0; profile_synchronizer = table: 000000000080CFB0; _debug_gui = [Gui]; network_transmit = table: 00000000008291A0; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "1100001034ed953"; level = [Level]; network_timer_handler = table: 000000000C9BCAD0; machines = table: 0000000012B7B0D0; _quit_game = false; network_clock = table: 000000000AE564D0; _onclose_called = false; _lobby_host = table: 000000000075D290; statistics_db = table: 0000000016B1BFB0; game_mode_key = "deus"; level_key = "pat_mines_khorne_path5"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 0000000003561E10; dice_keeper = table: 00000000126C8A70; network_event_delegate = table: 000000000B20C770; [29] _params = table: 0000000004B4B610; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094F10; _state = table: 00000000162AD360; [30] _params = table: 0000000004B4B610; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094F10; _state = table: 00000000162AD360; [31] _params = table: 0000000004B4B610; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094F10; _state = table: 00000000162AD360; [32] startup_package_handles = table: 00000000000994D0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000098BC0; flow_return_table = table: 0000000000094F40; _machine = table: 0000000004B4D1A0; startup_timer = 4.5389176594326273; has_booted = true; loading_context = table: 0000000016F02B90; 20:16:12.295 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_settings_list_start_2nd_layer"]["offset"] [0] =[C]: in function callstack [1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override [2] @scripts/ui/ui_scenegraph.lua:116: in function scenegraph_visit_node [3] @scripts/ui/ui_scenegraph.lua:176: in function hook_chain [4] @scripts/mods/vmf/modules/core/hooks.lua:180: in function init_scenegraph [5] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2842: in function create_ui_elements [6] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init [7] @foundation/scripts/util/class.lua:62:in function [8] =[C]: in function xpcall [9] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call [10] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function [11] =[C]: in function pcall [12] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc [13] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function [14] =[C]: in function xpcall [15] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr [16] @scripts/mods/vmf/modules/core/hooks.lua:165:in function [17] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init [18] @foundation/scripts/util/class.lua:62: in function new [19] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui [20] @scripts/game_state/state_ingame_running.lua:173: in function on_enter [21] @foundation/scripts/util/state_machine.lua:127: in function _change_state [22] @scripts/game_state/game_state_machine.lua:18: in function _change_state [23] @foundation/scripts/util/state_machine.lua:95: in function init [24] @scripts/game_state/game_state_machine.lua:7: in function init [25] @foundation/scripts/util/class.lua:62: in function new [26] @scripts/game_state/state_ingame.lua:426: in function on_enter [27] @foundation/scripts/util/state_machine.lua:127: in function _change_state [28] @scripts/game_state/game_state_machine.lua:18: in function _change_state [29] @foundation/scripts/util/state_machine.lua:144: in function update [30] @scripts/boot.lua:865: in function game_update [31] @scripts/boot.lua:628:in function [1] node = table: 0000000012935FA0; node_def = table: 000000001226EE90; k = "offset"; v = table: 000000001226EF50 [2] scenegraph = table: 0000000012935EE0; scenegraph_def = table: 000000000BC84800; name = "sg_settings_list_start_2nd_layer"; node_def = table: 000000001226EE90; parent_name = nil; local_position = table: 0000000012935F50; node = table: 0000000012935FA0 [3] scenegraph_def = table: 000000000BC84800; scenegraph = table: 0000000012935EE0; name = "sg_settings_list_start_2nd_layer"; node = table: 000000001226EE90 [4] hook_chain = [function] [5] self = table: 000000000BC846F0 [6] self = table: 000000000BC846F0; ingame_ui_context = table: 0000000016DB21A0; input_manager = table: 00000000177538A0; world = [World] [7] self = table: 000000001ACFAC40; object = table: 000000000BC846F0 [9] mod = table: 0000000000DE1B00; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function] [10] view_name = "vmf_options_view"; view_settings = table: 000000001AD44110; mod = table: 0000000000DE1B00; init_view_function = [function]; transitions = table: 000000001AD6A270; blocked_transitions = table: 000000001ADF4740 [12] mod = table: 000000001653C3E0; error_prefix_data = table: 0000000002E05600; func = [function] [13] self = table: 000000001653C3E0; view_name = "vmf_options_view"; _ = table: 000000001ADF4770 [15] mod = table: 0000000000DE1B00; error_prefix_data = "(safe_hook)"; func = [function] [17] hook_chain = [function]; num_values = 0; values = table: 0000000002E055C0; safe_hooks = table: 0000000002FB6D50; i = 1 [18] self = table: 000000001AD25390; object = table: 000000001653C3E0 [19] self = table: 0000000012B7B250; ingame_ui_context = table: 0000000016DB21A0 [20] self = table: 0000000012B7B250; params = table: 0000000012B7B100; viewport_name = "player_1"; input_manager = table: 00000000177538A0; input_source = table: 000000001912B0B0; player_manager = table: 0000000003561AF0; peer_id = "1100001034ed953"; local_player_id = 1; player = table: 00000000021D97D0; stats_id = "1100001034ed953:1"; entity_manager = table: 0000000002AB0CB0; camera_system = table: 000000000D704530; outline_system = table: 000000000A1A9140; fade_system = table: 0000000012F8F3E0; sound_sector_system = table: 00000000029A9380; sound_environment_system = table: 0000000002E0A6D0; event_manager = table: 000000000AF9B950; level_key = "pat_mines_khorne_path5"; world_manager = table: 0000000002F40560; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 0000000016DB21A0 [21] self = table: 0000000012B7B130; new_state = table: 0000000018BD9720; params = table: 0000000012B7B100; scope_name = "StateInGameRunning:on_enter" [22] self = table: 0000000012B7B130; new_state = table: 0000000018BD9720; notify = nil; old_state = nil [23] self = table: 0000000012B7B130; parent = table: 00000000162AD360; start_state = table: 0000000018BD9720; params = table: 0000000012B7B100; profiling_debugging_enabled = true [24] self = table: 0000000012B7B130; parent = table: 00000000162AD360; start_state = table: 0000000018BD9720; params = table: 0000000012B7B100; profiling_debugging_enabled = true [25] self = table: 000000000312C220; object = table: 0000000012B7B130 ... [5] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 000000000ADE2B80; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 000000000BCBD150; ingame_ui = table: 000000001653C3E0; definitions = table: 000000000BC84760; input_manager = table: 00000000177538A0; wwise_world = [WwiseWorld]; render_settings = table: 000000000A5619B0; original_settings_list_size_y = 4640; max_setting_list_offset_y = 3640; current_setting_list_offset_y = 0; settings_list_widgets = table: 0000000012295080; settings_list_size_y = 4640; ui_scenegraph = table: 000000001226F070; is_setting_changes_applied_immidiately = true; [6] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 000000000ADE2B80; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 000000000BCBD150; ingame_ui = table: 000000001653C3E0; definitions = table: 000000000BC84760; input_manager = table: 00000000177538A0; wwise_world = [WwiseWorld]; render_settings = table: 000000000A5619B0; original_settings_list_size_y = 4640; max_setting_list_offset_y = 3640; current_setting_list_offset_y = 0; settings_list_widgets = table: 0000000012295080; settings_list_size_y = 4640; ui_scenegraph = table: 000000001226F070; is_setting_changes_applied_immidiately = true; [7] ___is_class_metatable___ = true; __index = table: 000000001ACFAC40; [13] fps = 0; world_manager = table: 0000000002F40560; ingame_hud = table: 0000000009F437D0; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 000000000BCBD150; telemetry_time_view_enter = 0; input_manager = table: 00000000177538A0; profile_synchronizer = table: 000000000080CFB0; blocked_transitions = table: 000000001AD25220; motd_ui = table: 0000000001050BD0; cutscene_system = table: 00000000161FC060; text_popup_ui = table: 0000000009FF3200; local_player_id = 1; unlock_manager = table: 00000000033ACEB0; last_resolution_y = 1080; motd_loading = false; end_screen = table: 000000000FB43D40; ui_top_renderer = table: 000000000BCBD4E0; camera_manager = table: 0000000002D03100; _profile_requester = table: 0000000000826BD0; ingame_ui_context = table: 0000000016DB21A0; views = table: 000000000D0F5CF0; wwise_world = [WwiseWorld]; _fps_cooldown = 0; mean_dt = 0; world = [World]; hotkey_mapping = table: 000000001AD24140; _player = table: 00000000021D97D0; weave_onboarding = table: 000000000BA7E9F0; popup_handler = table: 0000000015E8E140; peer_id = "1100001034ed953"; network_event_delegate = table: 000000000B20C770; [18] ___is_class_metatable___ = true; __index = table: 000000001AD25390; [19] world_name = "level_world"; network_server = table: 0000000000763610; local_player_id = 1; parent = table: 00000000162AD360; _booted_eac_untrusted = false; statistics_db = table: 0000000016B1BFB0; is_server = true; _lobby_host = table: 000000000075D290; world = [World]; _network_options = table: 0000000018D2DE00; is_in_tutorial = false; input_manager = table: 00000000177538A0; profile_synchronizer = table: 000000000080CFB0; ingame_ui_context = table: 0000000016DB21A0; end_conditions_met = false; player = table: 00000000021D97D0; free_flight_manager = table: 0000000003561E10; viewport_name = "player_1"; network_event_delegate = table: 000000000B20C770; [20] world_name = "level_world"; network_server = table: 0000000000763610; local_player_id = 1; parent = table: 00000000162AD360; _booted_eac_untrusted = false; statistics_db = table: 0000000016B1BFB0; is_server = true; _lobby_host = table: 000000000075D290; world = [World]; _network_options = table: 0000000018D2DE00; is_in_tutorial = false; input_manager = table: 00000000177538A0; profile_synchronizer = table: 000000000080CFB0; ingame_ui_context = table: 0000000016DB21A0; end_conditions_met = false; player = table: 00000000021D97D0; free_flight_manager = table: 0000000003561E10; viewport_name = "player_1"; network_event_delegate = table: 000000000B20C770; [21] _params = table: 0000000012B7B100; _profiling_debugging_enabled = true; _parent = table: 00000000162AD360; _state = table: 0000000012B7B250; [22] _params = table: 0000000012B7B100; _profiling_debugging_enabled = true; _parent = table: 00000000162AD360; _state = table: 0000000012B7B250; [23] _params = table: 0000000012B7B100; _profiling_debugging_enabled = true; _parent = table: 00000000162AD360; _state = table: 0000000012B7B250; [24] _params = table: 0000000012B7B100; _profiling_debugging_enabled = true; _parent = table: 00000000162AD360; _state = table: 0000000012B7B250; [25] ___is_class_metatable___ = true; __index = table: 000000000312C220; super = table: 00000000000B2CB0; [26] world_name = "level_world"; entity_system_bag = table: 000000000E39B310; network_server = table: 0000000000763610; entity_system = table: 0000000012661540; parent = table: 0000000000094F10; _level_flow_events = table: 000000001649A710; viewport_name = "player_1"; is_server = true; _called_level_flow_events = false; is_in_tutorial = false; input_manager = table: 00000000177538A0; profile_synchronizer = table: 000000000080CFB0; _debug_gui = [Gui]; network_transmit = table: 00000000008291A0; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "1100001034ed953"; level = [Level]; network_timer_handler = table: 000000000C9BCAD0; machines = table: 0000000012B7B0D0; _quit_game = false; network_clock = table: 000000000AE564D0; _onclose_called = false; _lobby_host = table: 000000000075D290; statistics_db = table: 0000000016B1BFB0; game_mode_key = "deus"; level_key = "pat_mines_khorne_path5"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 0000000003561E10; dice_keeper = table: 00000000126C8A70; network_event_delegate = table: 000000000B20C770; [27] _params = table: 0000000004B4B610; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094F10; _state = table: 00000000162AD360; [28] _params = table: 0000000004B4B610; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094F10; _state = table: 00000000162AD360; [29] _params = table: 0000000004B4B610; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094F10; _state = table: 00000000162AD360; [30] startup_package_handles = table: 00000000000994D0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000098BC0; flow_return_table = table: 0000000000094F40; _machine = table: 0000000004B4D1A0; startup_timer = 4.5389176594326273; has_booted = true; loading_context = table: 0000000016F02B90; 20:16:12.297 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 20:16:12.298 [Lua] Set lobby begin: 20:16:12.298 [Lua] Lobby data twitch_enabled = false 20:16:12.298 [Lua] Lobby data selected_mission_id = journey_citadel 20:16:12.298 [Lua] Lobby data num_players = 4 20:16:12.298 [Lua] Lobby data difficulty_tweak = -7 20:16:12.298 [Lua] Lobby data host = 1100001034ed953 20:16:12.298 [Lua] Lobby data matchmaking_type = 2 20:16:12.298 [Lua] Lobby data is_private = true 20:16:12.298 [Lua] Lobby data match_started = true 20:16:12.298 [Lua] Lobby data difficulty = harder 20:16:12.298 [Lua] Lobby data player_slot_1 = 110000101765a0b:1 20:16:12.299 [Lua] Lobby data player_slot_4 = 1100001034ed953:1 20:16:12.299 [Lua] Lobby data unique_server_name = Xanoth 20:16:12.299 [Lua] Lobby data quick_game = false 20:16:12.299 [Lua] Lobby data country_code = GB 20:16:12.299 [Lua] Lobby data matchmaking = false 20:16:12.299 [Lua] Lobby data power_level = 715 20:16:12.299 [Lua] Lobby data mission_id = pat_mines_khorne_path5 20:16:12.299 [Lua] Lobby data mechanism = deus 20:16:12.299 [Lua] Lobby data player_slot_5 = 110000102b3d4b7:1 20:16:12.299 [Lua] Lobby data player_slot_2 = 0:0 20:16:12.299 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 20:16:12.299 [Lua] Lobby data player_slot_3 = 110000105469d02:1 20:16:12.299 [Lua] Lobby data eac_authorized = true 20:16:12.299 [Lua] Set lobby end. 20:16:12.300 [Lua] CurrentConflictSettings deus_skaven_chaos 20:16:12.300 [Lua] [ConflictDirector] conflict_director is ai_ready 20:16:12.301 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 20:16:12.301 [Lua] [MainPathSpawningGenerator] Injecting travel distances 20:16:12.302 [Lua] NORMAL PATROL MAIN PATH 241.12913513183594 20:16:12.302 [Lua] [waypoints] = table 20:16:12.302 [Lua] [astar_points] = table 20:16:12.302 [Lua] [travel_dist] = 241.12912851572037 (number) 20:16:12.302 [Lua] [one_directional] = false (boolean) 20:16:12.302 [Lua] [id] = boss_1 (string) 20:16:12.302 [Lua] NORMAL PATROL MAIN PATH 504.58261108398438 20:16:12.302 [Lua] [waypoints] = table 20:16:12.302 [Lua] [astar_points] = table 20:16:12.302 [Lua] [travel_dist] = 504.58261838555336 (number) 20:16:12.302 [Lua] [one_directional] = false (boolean) 20:16:12.302 [Lua] [id] = boss_2 (string) 20:16:12.302 [Lua] SpecialsPacing:remove_unwanted_breeds: 20:16:12.302 [Lua] Forming navigation groups in one frame 20:16:12.302 [Lua] Forming navigation groups 20:16:12.311 [Lua] NavigationGroupManager -> calulation time A: 0.0090000000000145519 20:16:12.380 [Lua] NavigationGroupManager -> calulation time B: 0.06900000000041473 20:16:12.380 [Lua] number of nav groups: 82 20:16:12.381 [Lua] number of refined nav groups : 64 20:16:12.383 [Lua] NavigationGroupManager -> calulation time C: 0.0029999999997016857 20:16:12.383 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 11.772568590939043 Normalized coefficient: 1.3378558704786179 20:16:12.386 [Lua] Warning: missing nodes! in zones 20:16:12.386 [Lua] -------------> JOW Perfect-density 3.1500000000000004 Sum density 0.59651975631713872 Normalized coefficient: 5.2806297974904091 20:16:12.389 [Lua] [LevelAnalysis] Generating boss paths for level: pat_mines_khorne_path5 20:16:12.389 [Lua] [LevelAnalysis] This level has a total main-path length of 493.217 meters. 20:16:12.389 [Lua] [LevelAnalysis] num_event_places_f: 0.29547809314727785 , num_event_places: 0 , trailing_event_fraction: 0.29547809314727785 , num_events: 1 20:16:12.389 [Lua] [LevelAnalysis] Level path distance: 493.21713972091675 20:16:12.389 [Lua] [LevelAnalysis] path_dist1: 50 , path_dist2: 493.21713972091675 forbidden_dist: -393.21713972091675 20:16:12.389 [Lua] [LevelAnalysis] wanted_distance: 245.07545599128017 20:16:12.389 [Lua] [LevelAnalysis] Terror events added: 20:16:12.389 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss 20:16:12.389 [Lua] Adding main path event: Vector3Box(-113.128, 362.051, 81.7237) rare_event_loot_rat 45 table: 000000000BB504A0 20:16:12.389 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 20:16:12.392 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: harder, USING SETTINGS FOR EASY 20:16:12.399 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn healing pickups 20:16:12.399 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 20:16:12.399 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn deus_potions pickups 20:16:12.399 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 20:16:12.399 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=46 20:16:12.399 [Lua] NORMAL PATROL MAIN PATH 241.12913513183594 20:16:12.399 [Lua] [waypoints] = table 20:16:12.399 [Lua] [astar_points] = table 20:16:12.399 [Lua] [travel_dist] = 241.12912851572037 (number) 20:16:12.399 [Lua] [one_directional] = false (boolean) 20:16:12.399 [Lua] [id] = boss_1 (string) 20:16:12.399 [Lua] Adding main path event: Vector3Box(-44.2559, 352.547, 81.051) boss_event_spline_patrol 45 table: 0000000011C8F210 20:16:12.400 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 20:16:12.400 [Lua] [Managers] Calling function on all managers: 20:16:12.400 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 20:16:12.412 [Lua] [PeerSM] 1100001034ed953 :: on_exit WaitingForEnterGame 20:16:12.412 [Lua] [PeerSM] 1100001034ed953 :: on_enter WaitingForGameObjectSync 20:16:12.412 [Lua] [PeerSM] 110000105469d02 :: on_exit WaitingForEnterGame 20:16:12.412 [Lua] [PeerSM] 110000105469d02 :: on_enter WaitingForGameObjectSync 20:16:12.412 [Lua] [PeerSM] 110000101765a0b :: on_exit WaitingForEnterGame 20:16:12.412 [Lua] [PeerSM] 110000101765a0b :: on_enter WaitingForGameObjectSync 20:16:12.412 [Lua] [PeerSM] 110000102b3d4b7 :: on_exit WaitingForEnterGame 20:16:12.412 [Lua] [PeerSM] 110000102b3d4b7 :: on_enter WaitingForGameObjectSync 20:16:12.472 error: [Umbra] Error 5 from queryPortalVisibility. 20:16:12.472 error: [Umbra] Error 5 from queryPortalVisibility. 20:16:12.473 error: [Umbra] Error 5 from queryPortalVisibility. 20:16:12.473 error: [Umbra] Error 5 from queryPortalVisibility. 20:16:12.473 error: [Umbra] Error 5 from queryPortalVisibility. 20:16:12.473 error: [Umbra] Error 5 from queryPortalVisibility. 20:16:12.473 error: [Umbra] Error 5 from queryPortalVisibility. 20:16:12.473 error: [Umbra] Error 5 from queryPortalVisibility. 20:16:12.473 error: [Umbra] Error 5 from queryPortalVisibility. 20:16:12.473 error: [Umbra] Error 5 from queryPortalVisibility. 20:16:12.473 error: [Umbra] Error 5 from queryPortalVisibility. 20:16:12.473 error: [Umbra] Error 5 from queryPortalVisibility. 20:16:12.473 error: [Umbra] Error 5 from queryPortalVisibility. 20:16:12.473 error: [Umbra] Error 5 from queryPortalVisibility. 20:16:12.473 error: [Umbra] Error 5 from queryPortalVisibility. 20:16:12.473 error: [Umbra] Error 5 from queryPortalVisibility. 20:16:12.504 error: [Umbra] Error 5 from queryPortalVisibility. 20:16:12.504 error: [Umbra] Error 5 from queryPortalVisibility. 20:16:12.504 error: [Umbra] Error 5 from queryPortalVisibility. 20:16:12.504 error: [Umbra] Error 5 from queryPortalVisibility. 20:16:12.504 error: [Umbra] Error 5 from queryPortalVisibility. 20:16:12.504 error: [Umbra] Error 5 from queryPortalVisibility. 20:16:12.504 error: [Umbra] Error 5 from queryPortalVisibility. 20:16:12.504 error: [Umbra] Error 5 from queryPortalVisibility. 20:16:12.504 error: [Umbra] Error 5 from queryPortalVisibility. 20:16:12.504 error: [Umbra] Error 5 from queryPortalVisibility. 20:16:12.504 error: [Umbra] Error 5 from queryPortalVisibility. 20:16:12.504 error: [Umbra] Error 5 from queryPortalVisibility. 20:16:12.504 error: [Umbra] Error 5 from queryPortalVisibility. 20:16:12.504 error: [Umbra] Error 5 from queryPortalVisibility. 20:16:12.504 error: [Umbra] Error 5 from queryPortalVisibility. 20:16:12.504 error: [Umbra] Error 5 from queryPortalVisibility. 20:16:12.507 [Lua] [NetworkServer] Game_object_sync_done for peer 110000105469d02 20:16:12.508 [Lua] Breedfreezer (server) starting a hot join sync 20:16:12.508 [Lua] packing 0 units of breed chaos_marauder 20:16:12.508 [Lua] packing 0 units of breed skaven_clan_rat 20:16:12.508 [Lua] packing 0 units of breed skaven_storm_vermin 20:16:12.508 [Lua] packing 0 units of breed skaven_slave 20:16:12.508 [Lua] packing 0 units of breed chaos_fanatic 20:16:12.508 [Lua] packing 0 units of breed chaos_raider 20:16:12.508 [Lua] packing 0 units of breed chaos_warrior 20:16:12.508 [Lua] packing 0 units of breed chaos_berzerker 20:16:12.508 [Lua] packing 0 units of breed skaven_plague_monk 20:16:12.508 [Lua] --> rpc-package size reached, sending rpc now (last package) 20:16:12.509 [Lua] 20:16:12.509 [Lua] [1] = 1 (number) 20:16:12.509 [Lua] [2] = 0 (number) 20:16:12.509 [Lua] [3] = 1 (number) 20:16:12.509 [Lua] [4] = 0 (number) 20:16:12.509 [Lua] [5] = 1 (number) 20:16:12.509 [Lua] [6] = 0 (number) 20:16:12.509 [Lua] [7] = 1 (number) 20:16:12.509 [Lua] [8] = 0 (number) 20:16:12.509 [Lua] [9] = 1 (number) 20:16:12.509 [Lua] [10] = 0 (number) 20:16:12.509 [Lua] [11] = 1 (number) 20:16:12.509 [Lua] [12] = 0 (number) 20:16:12.509 [Lua] [13] = 1 (number) 20:16:12.509 [Lua] [14] = 0 (number) 20:16:12.509 [Lua] [15] = 1 (number) 20:16:12.509 [Lua] [16] = 0 (number) 20:16:12.509 [Lua] [17] = 1 (number) 20:16:12.509 [Lua] [18] = 0 (number) 20:16:12.509 [Lua] 20:16:12.509 [Lua] 20:16:12.509 [Lua] 20:16:12.509 [Lua] [NetworkServer] Game_object_sync_done for peer 110000101765a0b 20:16:12.511 [Lua] Breedfreezer (server) starting a hot join sync 20:16:12.511 [Lua] packing 0 units of breed chaos_marauder 20:16:12.511 [Lua] packing 0 units of breed skaven_clan_rat 20:16:12.511 [Lua] packing 0 units of breed skaven_storm_vermin 20:16:12.511 [Lua] packing 0 units of breed skaven_slave 20:16:12.511 [Lua] packing 0 units of breed chaos_fanatic 20:16:12.511 [Lua] packing 0 units of breed chaos_raider 20:16:12.511 [Lua] packing 0 units of breed chaos_warrior 20:16:12.511 [Lua] packing 0 units of breed chaos_berzerker 20:16:12.511 [Lua] packing 0 units of breed skaven_plague_monk 20:16:12.511 [Lua] --> rpc-package size reached, sending rpc now (last package) 20:16:12.511 [Lua] 20:16:12.511 [Lua] [1] = 1 (number) 20:16:12.511 [Lua] [2] = 0 (number) 20:16:12.511 [Lua] [3] = 1 (number) 20:16:12.511 [Lua] [4] = 0 (number) 20:16:12.511 [Lua] [5] = 1 (number) 20:16:12.511 [Lua] [6] = 0 (number) 20:16:12.511 [Lua] [7] = 1 (number) 20:16:12.511 [Lua] [8] = 0 (number) 20:16:12.511 [Lua] [9] = 1 (number) 20:16:12.511 [Lua] [10] = 0 (number) 20:16:12.511 [Lua] [11] = 1 (number) 20:16:12.511 [Lua] [12] = 0 (number) 20:16:12.511 [Lua] [13] = 1 (number) 20:16:12.511 [Lua] [14] = 0 (number) 20:16:12.511 [Lua] [15] = 1 (number) 20:16:12.511 [Lua] [16] = 0 (number) 20:16:12.511 [Lua] [17] = 1 (number) 20:16:12.511 [Lua] [18] = 0 (number) 20:16:12.511 [Lua] 20:16:12.511 [Lua] 20:16:12.511 [Lua] 20:16:12.511 [Lua] [NetworkServer] Game_object_sync_done for peer 110000102b3d4b7 20:16:12.512 [Lua] Breedfreezer (server) starting a hot join sync 20:16:12.512 [Lua] packing 0 units of breed chaos_marauder 20:16:12.512 [Lua] packing 0 units of breed skaven_clan_rat 20:16:12.512 [Lua] packing 0 units of breed skaven_storm_vermin 20:16:12.512 [Lua] packing 0 units of breed skaven_slave 20:16:12.512 [Lua] packing 0 units of breed chaos_fanatic 20:16:12.512 [Lua] packing 0 units of breed chaos_raider 20:16:12.512 [Lua] packing 0 units of breed chaos_warrior 20:16:12.512 [Lua] packing 0 units of breed chaos_berzerker 20:16:12.512 [Lua] packing 0 units of breed skaven_plague_monk 20:16:12.512 [Lua] --> rpc-package size reached, sending rpc now (last package) 20:16:12.512 [Lua] 20:16:12.512 [Lua] [1] = 1 (number) 20:16:12.512 [Lua] [2] = 0 (number) 20:16:12.512 [Lua] [3] = 1 (number) 20:16:12.512 [Lua] [4] = 0 (number) 20:16:12.512 [Lua] [5] = 1 (number) 20:16:12.512 [Lua] [6] = 0 (number) 20:16:12.512 [Lua] [7] = 1 (number) 20:16:12.512 [Lua] [8] = 0 (number) 20:16:12.512 [Lua] [9] = 1 (number) 20:16:12.512 [Lua] [10] = 0 (number) 20:16:12.512 [Lua] [11] = 1 (number) 20:16:12.512 [Lua] [12] = 0 (number) 20:16:12.512 [Lua] [13] = 1 (number) 20:16:12.512 [Lua] [14] = 0 (number) 20:16:12.512 [Lua] [15] = 1 (number) 20:16:12.512 [Lua] [16] = 0 (number) 20:16:12.512 [Lua] [17] = 1 (number) 20:16:12.512 [Lua] [18] = 0 (number) 20:16:12.512 [Lua] 20:16:12.512 [Lua] 20:16:12.512 [Lua] 20:16:12.513 [Lua] [PeerSM] 1100001034ed953 :: on_exit WaitingForGameObjectSync 20:16:12.513 [Lua] [PeerSM] 1100001034ed953 :: on_enter WaitingForPlayers 20:16:12.513 [Lua] PlayerManager:add_remote_player 110000105469d02 20:16:12.513 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=47 20:16:12.513 [Lua] RemotePlayer:create_game_object( ) 47 20:16:12.527 [Lua] [PeerSM] 110000105469d02 :: on_exit WaitingForGameObjectSync 20:16:12.527 [Lua] [PeerSM] 110000105469d02 :: on_enter WaitingForPlayers 20:16:12.527 [Lua] PlayerManager:add_remote_player 110000101765a0b 20:16:12.527 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=48 20:16:12.527 [Lua] RemotePlayer:create_game_object( ) 48 20:16:12.543 [Lua] [PeerSM] 110000101765a0b :: on_exit WaitingForGameObjectSync 20:16:12.543 [Lua] [PeerSM] 110000101765a0b :: on_enter WaitingForPlayers 20:16:12.543 [Lua] PlayerManager:add_remote_player 110000102b3d4b7 20:16:12.543 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=49 20:16:12.543 [Lua] RemotePlayer:create_game_object( ) 49 20:16:12.558 [Lua] [PeerSM] 110000102b3d4b7 :: on_exit WaitingForGameObjectSync 20:16:12.558 [Lua] [PeerSM] 110000102b3d4b7 :: on_enter WaitingForPlayers 20:16:12.564 error: [Umbra] Error 5 from queryPortalVisibility. 20:16:12.564 error: [Umbra] Error 5 from queryPortalVisibility. 20:16:12.564 error: [Umbra] Error 5 from queryPortalVisibility. 20:16:12.564 error: [Umbra] Error 5 from queryPortalVisibility. 20:16:12.564 error: [Umbra] Error 5 from queryPortalVisibility. 20:16:12.564 error: [Umbra] Error 5 from queryPortalVisibility. 20:16:12.564 error: [Umbra] Error 5 from queryPortalVisibility. 20:16:12.564 error: [Umbra] Error 5 from queryPortalVisibility. 20:16:12.564 error: [Umbra] Error 5 from queryPortalVisibility. 20:16:12.564 error: [Umbra] Error 5 from queryPortalVisibility. 20:16:12.564 error: [Umbra] Error 5 from queryPortalVisibility. 20:16:12.564 error: [Umbra] Error 5 from queryPortalVisibility. 20:16:12.564 error: [Umbra] Error 5 from queryPortalVisibility. 20:16:12.564 error: [Umbra] Error 5 from queryPortalVisibility. 20:16:12.564 error: [Umbra] Error 5 from queryPortalVisibility. 20:16:12.564 error: [Umbra] Error 5 from queryPortalVisibility. 20:16:12.569 [Lua] [PeerSM] 1100001034ed953 :: on_exit WaitingForPlayers 20:16:12.569 [Lua] [PeerSM] 1100001034ed953 :: on_enter InGame 20:16:12.569 [Lua] [PeerSM] 110000105469d02 :: on_exit WaitingForPlayers 20:16:12.569 [Lua] [PeerSM] 110000105469d02 :: on_enter InGame 20:16:12.569 [Lua] [PeerSM] 110000101765a0b :: on_exit WaitingForPlayers 20:16:12.569 [Lua] [PeerSM] 110000101765a0b :: on_enter InGame 20:16:12.569 [Lua] [PeerSM] 110000102b3d4b7 :: on_exit WaitingForPlayers 20:16:12.569 [Lua] [PeerSM] 110000102b3d4b7 :: on_enter InGame 20:16:12.574 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 4, Vector3(-47.7171, 506.003, 114.16), Vector4(0, 0, 0.990539, -0.137229)) 20:16:12.580 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.64249999999999996) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (0.23529411764705882) 20:16:12.581 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.64249999999999996) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (0.23529411764705882) 20:16:12.581 [Lua] PlayerManager:assign_unit_ownership Xanoth 1100001034ed953 1 20:16:12.581 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=51 20:16:12.584 error: [Umbra] Error 5 from queryPortalVisibility. 20:16:12.584 error: [Umbra] Error 5 from queryPortalVisibility. 20:16:12.584 error: [Umbra] Error 5 from queryPortalVisibility. 20:16:12.584 error: [Umbra] Error 5 from queryPortalVisibility. 20:16:12.584 error: [Umbra] Error 5 from queryPortalVisibility. 20:16:12.584 error: [Umbra] Error 5 from queryPortalVisibility. 20:16:12.584 error: [Umbra] Error 5 from queryPortalVisibility. 20:16:12.584 error: [Umbra] Error 5 from queryPortalVisibility. 20:16:12.584 error: [Umbra] Error 5 from queryPortalVisibility. 20:16:12.584 error: [Umbra] Error 5 from queryPortalVisibility. 20:16:12.584 error: [Umbra] Error 5 from queryPortalVisibility. 20:16:12.584 error: [Umbra] Error 5 from queryPortalVisibility. 20:16:12.584 error: [Umbra] Error 5 from queryPortalVisibility. 20:16:12.584 error: [Umbra] Error 5 from queryPortalVisibility. 20:16:12.584 error: [Umbra] Error 5 from queryPortalVisibility. 20:16:12.584 error: [Umbra] Error 5 from queryPortalVisibility. 20:16:12.593 [Lua] Switching ConflictSettings: to: deus_chaos 20:16:12.593 [Lua] pacing=deus_chaos 20:16:12.593 [Lua] roaming=nil 20:16:12.593 [Lua] specials=deus_chaos 20:16:12.593 [Lua] debug_color=purple 20:16:12.593 [Lua] contained_breeds=nil 20:16:12.593 [Lua] pack_spawning=deus_chaos 20:16:12.593 [Lua] disabled=false 20:16:12.593 [Lua] factions=nil 20:16:12.593 [Lua] boss=deus_chaos 20:16:12.593 [Lua] horde=deus_chaos 20:16:12.593 [Lua] name=deus_chaos 20:16:12.593 [Lua] intensity=deus_default 20:16:12.593 [Lua] --- 20:16:12.600 error: [Umbra] Error 5 from queryPortalVisibility. 20:16:12.600 error: [Umbra] Error 5 from queryPortalVisibility. 20:16:12.600 error: [Umbra] Error 5 from queryPortalVisibility. 20:16:12.600 error: [Umbra] Error 5 from queryPortalVisibility. 20:16:12.600 error: [Umbra] Error 5 from queryPortalVisibility. 20:16:12.600 error: [Umbra] Error 5 from queryPortalVisibility. 20:16:12.600 error: [Umbra] Error 5 from queryPortalVisibility. 20:16:12.600 error: [Umbra] Error 5 from queryPortalVisibility. 20:16:12.600 error: [Umbra] Error 5 from queryPortalVisibility. 20:16:12.600 error: [Umbra] Error 5 from queryPortalVisibility. 20:16:12.600 error: [Umbra] Error 5 from queryPortalVisibility. 20:16:12.600 error: [Umbra] Error 5 from queryPortalVisibility. 20:16:12.600 error: [Umbra] Error 5 from queryPortalVisibility. 20:16:12.600 error: [Umbra] Error 5 from queryPortalVisibility. 20:16:12.600 error: [Umbra] Error 5 from queryPortalVisibility. 20:16:12.600 error: [Umbra] Error 5 from queryPortalVisibility. 20:16:12.679 [Lua] [MOD][VMF][INFO] Added 110000102b3d4b7 to the VMF users list. 20:16:12.680 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000102b3d4b7 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 20:16:12.680 [Lua] Adding player sync data to peer=110000102b3d4b7 local_player_id=1 20:16:12.680 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=110000102b3d4b7 go_type=player_unit go_created_func_name=game_object_created_player_unit 20:16:12.680 [Lua] [NetworkServer] Peer 110000102b3d4b7 spawned player. 20:16:12.681 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=52 20:16:12.681 [Lua] PlayerManager:assign_unit_ownership Slacka 110000102b3d4b7 1 20:16:12.681 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 20:16:12.767 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000105469d02 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 20:16:12.767 [Lua] Adding player sync data to peer=110000105469d02 local_player_id=1 20:16:12.767 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000105469d02 go_type=player_unit go_created_func_name=game_object_created_player_unit 20:16:12.767 [Lua] [NetworkServer] Peer 110000105469d02 spawned player. 20:16:12.768 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=53 20:16:12.768 [Lua] PlayerManager:assign_unit_ownership Arconis 110000105469d02 1 20:16:12.769 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.8175) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (0.83464568853378296) 20:16:12.894 [Lua] StateInGameRunning:_game_actually_starts() 20:16:12.895 [Lua] ################################################################################################################# 20:16:12.895 [Lua] [Loading Time]: 00:00:16 [Transition]: dlc_morris_map-pat_mines_khorne_path5 [Members joined]: 0 [Members Left]: 0 [Is Server]: true 20:16:12.895 [Lua] ################################################################################################################# 20:16:12.895 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 71 20:16:12.905 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 71 20:16:12.970 [Lua] [MOD][VMF][INFO] Added 110000101765a0b to the VMF users list. 20:16:12.970 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000101765a0b go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 20:16:12.970 [Lua] Adding player sync data to peer=110000101765a0b local_player_id=1 20:16:12.970 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000101765a0b go_type=player_unit go_created_func_name=game_object_created_player_unit 20:16:12.970 [Lua] [NetworkServer] Peer 110000101765a0b spawned player. 20:16:12.971 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=54 20:16:12.971 [Lua] PlayerManager:assign_unit_ownership Vallochar 110000101765a0b 1 20:16:12.972 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.66800000000000004) temporary_health_percentage (0) melee slot ammo (0.5039370059967041) ranged slot ammo (0.5039370059967041) 20:16:13.080 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 71 20:16:13.080 [Lua] Commit load time data 20:16:17.414 [Lua] Set lobby begin: 20:16:17.414 [Lua] Lobby data twitch_enabled = false 20:16:17.414 [Lua] Lobby data selected_mission_id = journey_citadel 20:16:17.414 [Lua] Lobby data num_players = 4 20:16:17.414 [Lua] Lobby data difficulty_tweak = -7 20:16:17.414 [Lua] Lobby data host = 1100001034ed953 20:16:17.414 [Lua] Lobby data matchmaking_type = 2 20:16:17.414 [Lua] Lobby data is_private = true 20:16:17.414 [Lua] Lobby data match_started = true 20:16:17.414 [Lua] Lobby data difficulty = harder 20:16:17.414 [Lua] Lobby data player_slot_1 = 110000101765a0b:1 20:16:17.414 [Lua] Lobby data player_slot_4 = 1100001034ed953:1 20:16:17.414 [Lua] Lobby data unique_server_name = Xanoth 20:16:17.415 [Lua] Lobby data quick_game = false 20:16:17.415 [Lua] Lobby data country_code = GB 20:16:17.415 [Lua] Lobby data matchmaking = false 20:16:17.415 [Lua] Lobby data power_level = 677 20:16:17.415 [Lua] Lobby data mission_id = pat_mines_khorne_path5 20:16:17.415 [Lua] Lobby data mechanism = deus 20:16:17.415 [Lua] Lobby data player_slot_5 = 110000102b3d4b7:1 20:16:17.415 [Lua] Lobby data player_slot_2 = 0:0 20:16:17.415 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 20:16:17.415 [Lua] Lobby data player_slot_3 = 110000105469d02:1 20:16:17.415 [Lua] Lobby data eac_authorized = true 20:16:17.415 [Lua] Set lobby end. 20:16:17.417 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p, DeusChestPreloadSystem, async-read, 20:16:17.417 [Lua] [PackageManager] Load: wwise/two_handed_axes, DeusChestPreloadSystem, async-read, 20:16:17.434 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p 20:16:17.434 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p 20:16:17.435 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_axes 20:16:17.470 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_axes 20:16:17.470 [Lua] [PackageManager] Force_load: wwise/two_handed_axes 20:16:22.480 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_03_t1/wpn_emp_sword_03_t1_3p, DeusChestPreloadSystem, async-read, 20:16:22.480 [Lua] [PackageManager] Load: wwise/two_handed_hammers, DeusChestPreloadSystem, async-read, 20:16:22.480 [Lua] [PackageManager] Load: wwise/one_handed_hammers, DeusChestPreloadSystem, async-read, 20:16:22.480 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_3p, DeusChestPreloadSystem, async-read, 20:16:22.480 [Lua] [PackageManager] Load: wwise/one_handed_swords, DeusChestPreloadSystem, async-read, 20:16:22.480 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p, DeusChestPreloadSystem, async-read, 20:16:22.480 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_3p, DeusChestPreloadSystem, async-read, 20:16:22.513 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_03_t1/wpn_emp_sword_03_t1_3p 20:16:22.513 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_03_t1/wpn_emp_sword_03_t1_3p 20:16:22.513 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_hammers 20:16:22.536 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_hammers 20:16:22.536 [Lua] [PackageManager] Force_load: wwise/two_handed_hammers 20:16:22.536 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_3p 20:16:22.601 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_3p 20:16:22.601 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_3p 20:16:22.601 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_3p 20:16:22.622 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_3p 20:16:22.622 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_3p 20:16:26.734 [EACServer] [21:16:26:734][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 20:16:35.465 [Lua] Players are leaving the safe zone 20:16:35.466 [Lua] GameModeDeus:players_left_safe_zone - no unit for curse intro vo 20:16:46.539 [Lua] Time for new HOOORDE! multi_first_wave 20:16:46.539 [Lua] HORDE: Spawning hordes while 9 other ai are spawned 20:16:46.539 [Lua] horde requested: vector_blob 20:16:46.539 [Lua] wants to spawn behind within distance: 60 20:16:46.539 [Lua] could not, tries to spawnahead 20:16:46.539 [Lua] horde crated with id 1 of type vector_blob 20:16:46.539 [Lua] managed to spawn 21/21 horde enemies 20:16:46.539 [Lua] vector blob horde has started 20:16:46.772 [Lua] Init group template: horde 20:16:59.676 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 8 20:16:59.676 [Lua] Time for new HOOORDE! multi_consecutive_wave 20:16:59.676 [Lua] HORDE: Spawning hordes while 31 other ai are spawned 20:16:59.676 [Lua] horde requested: vector_blob 20:16:59.676 [Lua] wants to spawn ahead within distance: 60 20:16:59.676 [Lua] horde crated with id 2 of type vector_blob 20:16:59.676 [Lua] managed to spawn 26/26 horde enemies 20:16:59.676 [Lua] vector blob horde has started 20:16:59.973 [Lua] Init group template: horde 20:17:17.461 [Lua] HORDE: last wave, reset to standard horde delay 20:17:17.461 [Lua] Time for new HOOORDE! multi_last_wave 20:17:17.461 [Lua] HORDE: Spawning hordes while 43 other ai are spawned 20:17:17.461 [Lua] horde requested: vector_blob 20:17:17.461 [Lua] wants to spawn behind within distance: 60 20:17:17.461 [Lua] horde crated with id 3 of type vector_blob 20:17:17.461 [Lua] managed to spawn 21/21 horde enemies 20:17:17.461 [Lua] vector blob horde has started 20:17:17.780 [Lua] Init group template: horde 20:17:24.184 [Lua] 1 20:17:24.185 [Lua] 2 20:17:24.185 [Lua] 3 20:17:24.223 [Lua] 4 20:17:24.797 [Lua] 2 20:17:25.607 [Lua] 1 20:17:25.607 [Lua] 2 20:17:25.607 [Lua] 3 20:17:26.097 [Lua] 2 20:17:26.098 [Lua] 3 20:17:27.222 [Lua] 2 20:17:27.246 [Lua] 3 20:17:28.144 [Lua] 1 20:17:28.144 [Lua] 2 20:17:28.764 [Lua] 1 20:17:31.664 [Lua] Horde killed: ? 20:17:34.338 [Lua] Horde killed: ? 20:17:35.151 [Lua] ready to jump failed 20:17:39.872 [Lua] simple los failed 20:17:42.782 [Lua] ready to jump failed 20:17:44.273 [Lua] 1 20:17:46.185 [Lua] 1 20:17:46.729 [Lua] 1 20:17:47.257 [Lua] 1 20:17:47.827 [Lua] 1 20:17:48.630 [Lua] Time for new HOOORDE! multi_first_wave 20:17:48.630 [Lua] HORDE: Spawning hordes while 24 other ai are spawned 20:17:48.630 [Lua] horde requested: vector_blob 20:17:48.630 [Lua] wants to spawn ahead within distance: 60 20:17:48.630 [Lua] could not, tries to spawnbehind 20:17:48.630 [Lua] horde crated with id 4 of type vector_blob 20:17:48.630 [Lua] managed to spawn 23/23 horde enemies 20:17:48.631 [Lua] vector blob horde has started 20:17:48.899 [Lua] Init group template: horde 20:17:50.509 [Lua] 1 20:17:51.169 [Lua] 1 20:17:51.604 [Lua] Horde killed: ? 20:17:52.732 [Lua] fence jumping 20:17:54.447 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10 20:17:54.448 [Lua] Time for new HOOORDE! multi_consecutive_wave 20:17:54.448 [Lua] HORDE: Spawning hordes while 33 other ai are spawned 20:17:54.448 [Lua] horde requested: vector_blob 20:17:54.448 [Lua] wants to spawn behind within distance: 60 20:17:54.448 [Lua] could not, tries to spawnahead 20:17:54.448 [Lua] o spawn position found at all, failing horde 20:18:04.637 [Lua] HORDE: last wave, reset to standard horde delay 20:18:04.637 [Lua] Time for new HOOORDE! multi_last_wave 20:18:04.637 [Lua] HORDE: Spawning hordes while 32 other ai are spawned 20:18:04.637 [Lua] horde requested: vector_blob 20:18:04.637 [Lua] wants to spawn ahead within distance: 60 20:18:04.637 [Lua] horde crated with id 5 of type vector_blob 20:18:04.637 [Lua] managed to spawn 21/21 horde enemies 20:18:04.637 [Lua] vector blob horde has started 20:18:04.876 [Lua] Init group template: horde 20:18:10.905 [Lua] 1 20:18:11.835 [Lua] 1 20:18:11.835 [Lua] 2 20:18:11.836 [Lua] 3 20:18:11.880 [Lua] 4 20:18:11.881 [Lua] 5 20:18:11.881 [Lua] 6 20:18:11.936 [Lua] 3 20:18:11.937 [Lua] 4 20:18:15.210 [Lua] 1 20:18:15.211 [Lua] 2 20:18:15.211 [Lua] 3 20:18:15.291 [Lua] 2 20:18:19.807 [Lua] Horde killed: ? 20:18:23.589 [Lua] 1 20:18:23.590 [Lua] 2 20:18:26.234 [Lua] 1 20:18:26.734 [EACServer] [21:18:26:734][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 20:18:34.156 [Lua] Time for new HOOORDE! multi_first_wave 20:18:34.156 [Lua] HORDE: Spawning hordes while 8 other ai are spawned 20:18:34.156 [Lua] horde requested: vector_blob 20:18:34.156 [Lua] wants to spawn ahead within distance: 60 20:18:34.156 [Lua] could not, tries to spawnbehind 20:18:34.156 [Lua] o spawn position found at all, failing horde 20:18:37.168 [Lua] Horde killed: ? 20:19:31.439 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p, DeusChestPreloadSystem 20:19:31.440 [Lua] [PackageManager] Unload: wwise/two_handed_axes, DeusChestPreloadSystem 20:19:31.440 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_3p, DeusChestPreloadSystem 20:19:34.231 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[854f517c] 20:19:34.231 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[854f517c] 20:19:45.502 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 20:19:45.513 [Lua] Spline already found! 20:19:45.547 [Lua] Init group template: spline_patrol 20:19:51.692 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, DeusChestPreloadSystem 20:19:51.692 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 20:19:51.692 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_3p, DeusChestPreloadSystem 20:19:51.692 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_03_t1/wpn_emp_sword_03_t1_3p, DeusChestPreloadSystem 20:19:51.692 [Lua] [PackageManager] Unload: wwise/one_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 20:19:56.393 [Lua] 1 20:19:56.430 [Lua] 1 20:19:59.319 [Lua] 1 20:19:59.393 [Lua] 1 20:20:01.151 [Lua] main path terror event triggered: boss_event_spline_patrol 20:20:01.151 [Lua] TerrorEventMixer.start_event: boss_event_spline_patrol (seed: 0) 20:20:01.166 [Lua] > starting new spline, using new navbot: standard , id: boss_1 20:20:01.190 [Lua] > continuing spline boss_1 index: 2 retries: 0 20:20:01.214 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_1 20:20:01.214 [Lua] > continuing spline boss_1 index: 3 retries: 0 20:20:01.231 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_1 20:20:01.231 [Lua] > continuing spline boss_1 index: 4 retries: 0 20:20:01.246 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_1 20:20:01.246 [Lua] > continuing spline boss_1 index: 5 retries: 0 20:20:01.438 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_1 20:20:01.438 [Lua] > spline completed boss_1 retries: 0 20:20:01.608 [Lua] Init group template: spline_patrol 20:20:01.801 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10 20:20:01.801 [Lua] Time for new HOOORDE! multi_consecutive_wave 20:20:01.801 [Lua] HORDE: Spawning hordes while 18 other ai are spawned 20:20:01.801 [Lua] horde requested: vector_blob 20:20:01.801 [Lua] wants to spawn ahead within distance: 60 20:20:01.801 [Lua] horde crated with id 8 of type vector_blob 20:20:01.801 [Lua] managed to spawn 21/22 horde enemies 20:20:01.801 [Lua] vector blob horde has started 20:20:04.229 [Lua] main path terror event triggered: rare_event_loot_rat 20:20:04.229 [Lua] TerrorEventMixer.start_event: rare_event_loot_rat (seed: 0) 20:20:07.062 [Lua] [PackageManager] Load: wwise/one_handed_swords, DeusChestPreloadSystem, async-read, 20:20:07.062 [Lua] [PackageManager] Load: wwise/one_handed_daggers, DeusChestPreloadSystem, async-read, 20:20:07.062 [Lua] [PackageManager] Load: wwise/bow, DeusChestPreloadSystem, async-read, 20:20:07.062 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_3p, DeusChestPreloadSystem, async-read, 20:20:07.062 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_03/wpn_we_bow_short_03_3p, DeusChestPreloadSystem, async-read, 20:20:07.062 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p, DeusChestPreloadSystem, async-read, 20:20:07.062 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_3p, DeusChestPreloadSystem, async-read, 20:20:07.105 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_3p 20:20:07.105 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_3p 20:20:07.105 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_short_03/wpn_we_bow_short_03_3p 20:20:07.133 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_03/wpn_we_bow_short_03_3p 20:20:07.133 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_03/wpn_we_bow_short_03_3p 20:20:07.133 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_3p 20:20:07.161 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_3p 20:20:07.161 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_3p 20:20:12.091 [Lua] HORDE: last wave, reset to standard horde delay 20:20:12.091 [Lua] Time for new HOOORDE! multi_last_wave 20:20:12.091 [Lua] HORDE: Spawning hordes while 40 other ai are spawned 20:20:12.091 [Lua] horde requested: vector_blob 20:20:12.091 [Lua] wants to spawn ahead within distance: 60 20:20:12.091 [Lua] horde crated with id 9 of type vector_blob 20:20:12.091 [Lua] managed to spawn 20/21 horde enemies 20:20:12.091 [Lua] vector blob horde has started 20:20:12.219 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_t1/wpn_fencingsword_t1_3p, DeusChestPreloadSystem, async-read, 20:20:12.220 [Lua] [PackageManager] Load: wwise/pistol, DeusChestPreloadSystem, async-read, 20:20:12.220 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, DeusChestPreloadSystem, async-read, 20:20:12.254 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_t1/wpn_fencingsword_t1_3p 20:20:12.254 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_t1/wpn_fencingsword_t1_3p 20:20:12.254 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p 20:20:12.299 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p 20:20:12.299 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p 20:20:16.786 [Lua] 1 20:20:16.829 [Lua] 2 20:20:16.829 [Lua] 3 20:20:16.829 [Lua] 4 20:20:17.343 [Lua] 1 20:20:17.361 [Lua] [PackageManager] Load: wwise/crossbow, DeusChestPreloadSystem, async-read, 20:20:17.361 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, DeusChestPreloadSystem, async-read, 20:20:17.361 [Lua] [PackageManager] Load: wwise/one_handed_hammers, DeusChestPreloadSystem, async-read, 20:20:17.361 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, DeusChestPreloadSystem, async-read, 20:20:20.006 [Lua] 1 20:20:22.480 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_06_t1/wpn_emp_sword_06_t1_3p, DeusChestPreloadSystem, async-read, 20:20:22.480 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_04_t2/wpn_emp_mace_04_t2_3p, DeusChestPreloadSystem, async-read, 20:20:22.480 [Lua] [PackageManager] Load: wwise/handgun, DeusChestPreloadSystem, async-read, 20:20:22.480 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t1/wpn_empire_handgun_02_t1_3p, DeusChestPreloadSystem, async-read, 20:20:22.516 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_02_t1/wpn_empire_handgun_02_t1_3p 20:20:22.516 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_02_t1/wpn_empire_handgun_02_t1_3p 20:20:23.838 [Lua] 2 20:20:24.547 [Lua] 1 20:20:24.548 [Lua] 2 20:20:24.548 [Lua] 3 20:20:24.961 [Lua] 2 20:20:25.488 [Lua] 1 20:20:25.489 [Lua] 2 20:20:26.735 [EACServer] [21:20:26:734][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 20:20:27.195 [Lua] 1 20:20:27.833 [Lua] 1 20:20:28.758 [Lua] 1 20:20:30.229 [Lua] 1 20:20:30.229 [Lua] 2 20:20:30.229 [Lua] 3 20:20:30.230 [Lua] 4 20:20:30.441 [Lua] 1 20:20:30.441 [Lua] 4 20:20:31.529 [Lua] 1 20:20:31.529 [Lua] 2 20:20:31.529 [Lua] 3 20:20:43.051 [Lua] Destroying unit - ai too far away from all players. skaven_loot_rat 3 19 22 20:20:53.904 [Lua] 1 20:21:04.682 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=110000105469d02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:21:05.294 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105469d02 20:21:28.715 [Lua] Time for new HOOORDE! multi_first_wave 20:21:28.715 [Lua] HORDE: Spawning hordes while 14 other ai are spawned 20:21:28.715 [Lua] horde requested: vector_blob 20:21:28.715 [Lua] wants to spawn behind within distance: 60 20:21:28.715 [Lua] horde crated with id 10 of type vector_blob 20:21:28.715 [Lua] managed to spawn 21/21 horde enemies 20:21:28.715 [Lua] vector blob horde has started 20:21:28.947 [Lua] Init group template: horde 20:21:30.789 [Lua] Error: scripts/ui/views/hero_view/windows/hero_window_talents.lua:261: attempt to index local 'talents' (a nil value) [0] =[C]: in function callstack [1] @scripts/mods/vmf/modules/core/safe_calls.lua:16: in function __index [2] @scripts/ui/views/hero_view/windows/hero_window_talents.lua:261: in function _populate_talents_by_hero [3] @scripts/mods/player_list_show_loadout/player_list_show_loadout.lua:364: in function populate_talents [4] @scripts/mods/player_list_show_loadout/player_list_show_loadout.lua:420:in function <...ds/player_list_show_loadout/player_list_show_loadout.lua:377> [5] =[C]: in function xpcall [6] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr [7] @scripts/mods/vmf/modules/core/hooks.lua:165:in function [8] @scripts/mods/vmf/modules/core/hooks.lua:184: in function update_player_information [9] @scripts/ui/views/ingame_player_list_ui.lua:1011: in function update_player_list [10] @scripts/ui/views/ingame_player_list_ui.lua:776: in function update [11] @scripts/ui/views/ingame_hud.lua:380: in function update [12] @scripts/ui/views/ingame_ui.lua:657: in function hook_chain [13] @scripts/mods/vmf/modules/core/hooks.lua:180: in function update [14] @scripts/game_state/state_ingame_running.lua:1010: in function update_ui [15] @scripts/game_state/state_ingame.lua:694:in function [16] =[C]: in function update_animations_with_callback [17] @foundation/scripts/util/script_world.lua:361: in function update [18] @foundation/scripts/managers/world/world_manager.lua:102: in function update [19] @scripts/boot.lua:873: in function game_update [20] @scripts/boot.lua:628:in function [1] error_message = "scripts/ui/views/hero_view/windows/hero_window_talents.lua:261: attempt to index local \'talents\' (a nil value)" [2] self = table: 0000000002DC3250; initialize = false; widgets_by_name = table: 000000000B0359B0; hero_name = "wood_elf"; career_index = 1; profile_index = 4; profile = table: 0000000003420A80; career_settings = table: 00000000012C3A80; start_index = 0; tree = table: 0000000001B9C930; talents = nil; all_talents = table: 0000000001B53600; i = 1; widget = table: 0000000002C336A0; content = table: 000000000AEAFAE0; style = table: 00000000010790D0 [3] self = table: 0000000002DC3250; hero_name = "wood_elf"; career_index = 1; selected_talents = nil [4] self = table: 0000000014FCC850; profiles = table: 000000000341A920; profile_synchronizer = table: 000000000080CFB0; players = table: 000000001514BFA0; working_area_x_offset = -250; i = 3; player_data = table: 000000000D0ECE20; loadout_display = table: 0000000002DC3250; player = table: 00000000021D97D0; player_unit = [Unit \'#ID[768b29aacaba867e]\']; inventory_extn = table: 000000000E1730B0; attachment_extn = table: 000000000E178A70; is_human = true; item_custom_data = nil; selected_talents = nil [6] mod = table: 000000001907A950; error_prefix_data = "(safe_hook)"; func = [function] [8] hook_chain = [function]; num_values = 0; values = table: 000000000C74D270; safe_hooks = table: 0000000019395B00; i = 1 [9] self = table: 0000000014FCC850; dt = 0.011403968557715416; game_session = [GameSession]; player_manager = table: 0000000003561AF0; update_widgets = true; players = table: 000000001514BFA0; num_players = 0; removed_players = 0; human_and_bot_players = table: 0000000003561C80 [10] self = table: 0000000014FCC850; dt = 0.011403968557715416; input_manager = table: 00000000177538A0; in_fade_active = false; input_service = table: 00000000129FAC70; is_matchmaking = nil [11] self = table: 0000000009F437D0; dt = 0.011403968557715416; t = 7625.8838326847763; peer_id = "1100001034ed953"; player_manager = table: 0000000003561AF0; player = table: 00000000021D97D0; currently_visible_components = table: 0000000009F43800; components_array = table: 000000000E01B080; use_custom_hud_scale = false; hud_scale_applied = false; resolution_modified = nil; i = 2; component = table: 0000000014FCC850; component_name = "IngamePlayerListUI" [12] self = table: 000000001653C3E0; dt = 0.011403968557715416; t = 7625.8838326847763; disable_ingame_ui = nil; end_of_level_ui = nil; views = table: 000000000D0F5CF0; is_in_inn = nil; input_service = table: 000000000FD59EA0; end_screen_active = nil; ingame_hud = table: 0000000009F437D0; transition_manager = table: 000000000026B5A0; end_screen = table: 000000000FB43D40 [13] hook_chain = [function] [14] self = table: 0000000012B7B250; t = 7625.8838326847763; dt = 0.011403968557715416; disable_ingame_ui = nil; ingame_ui = table: 000000001653C3E0; level_end_view_wrapper = nil; level_end_view = nil [15] i = 1; machine = table: 0000000012B7B130 [17] world = [World]; dt = 0.011403968557715416; anim_callback = [function]; scene_callback = [function] [18] self = table: 0000000002F40560; dt = 0.011403968557715416; t = 7616.2899110538419; _ = 1; world = [World] [19] self = table: 0000000000094F10; real_world_dt = 0.011403968557715416; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; dt = 0.011403968557715416; t = 7616.2899110538419 [20] dt = 0.011403968557715416 [2] widgets = table: 0000000005D996A0; _widgets_by_name = table: 000000000B0359B0; career_index = 1; _equipment_items = table: 000000000CAF5ED0; scenegraph = table: 0000000002DC32C0; hero_name = "wood_elf"; gear_widgets = table: 0000000012E99430; hero_level = 35; [3] widgets = table: 0000000005D996A0; _widgets_by_name = table: 000000000B0359B0; career_index = 1; _equipment_items = table: 000000000CAF5ED0; scenegraph = table: 0000000002DC32C0; hero_name = "wood_elf"; gear_widgets = table: 0000000012E99430; hero_level = 35; [4] active = true; network_server = table: 0000000000763610; private_checkbox_widget = table: 000000001952DFE0; map_save_data = table: 00000000027227C0; local_player = table: 00000000021D97D0; host_peer_id = "1100001034ed953"; is_server = true; voip = table: 000000000080CFE0; ingame_ui_context = table: 0000000016DB21A0; ui_renderer = table: 000000000BCBD150; input_manager = table: 00000000177538A0; profile_synchronizer = table: 000000000080CFB0; render_settings = table: 0000000014FCC950; _player_portrait_widget = table: 000000000BCFB1A0; private_setting_enabled = true; _console_cursor = table: 0000000015208B80; background = table: 000000000FCD64F0; players = table: 000000001514BFA0; popup_list = table: 0000000015F5CF60; _mission_system = table: 000000000DF386C0; ui_top_renderer = table: 000000000BCBD4E0; _fade_in_duration = 0; name = "IngamePlayerListUI"; _show_difficulty = true; player_list_widgets = table: 000000001203C5E0; ingame_ui = table: 000000001653C3E0; network_lobby = table: 000000000075D290; _parent = table: 0000000009F437D0; wwise_world = [WwiseWorld]; _widgets = table: 0000000014C4ADF0; num_players = 4; player_manager = table: 0000000003561AF0; input_description_text_widget = table: 000000000C741C80; platform = "win32"; _static_widgets = table: 000000000BB89950; _static_widgets_by_name = table: 000000000BB89980; ui_scenegraph = table: 000000001514BFD0; _widgets_by_name = table: 0000000014C4AE20; [9] active = true; network_server = table: 0000000000763610; private_checkbox_widget = table: 000000001952DFE0; map_save_data = table: 00000000027227C0; local_player = table: 00000000021D97D0; host_peer_id = "1100001034ed953"; is_server = true; voip = table: 000000000080CFE0; ingame_ui_context = table: 0000000016DB21A0; ui_renderer = table: 000000000BCBD150; input_manager = table: 00000000177538A0; profile_synchronizer = table: 000000000080CFB0; render_settings = table: 0000000014FCC950; _player_portrait_widget = table: 000000000BCFB1A0; private_setting_enabled = true; _console_cursor = table: 0000000015208B80; background = table: 000000000FCD64F0; players = table: 000000001514BFA0; popup_list = table: 0000000015F5CF60; _mission_system = table: 000000000DF386C0; ui_top_renderer = table: 000000000BCBD4E0; _fade_in_duration = 0; name = "IngamePlayerListUI"; _show_difficulty = true; player_list_widgets = table: 000000001203C5E0; ingame_ui = table: 000000001653C3E0; network_lobby = table: 000000000075D290; _parent = table: 0000000009F437D0; wwise_world = [WwiseWorld]; _widgets = table: 0000000014C4ADF0; num_players = 4; player_manager = table: 0000000003561AF0; input_description_text_widget = table: 000000000C741C80; platform = "win32"; _static_widgets = table: 000000000BB89950; _static_widgets_by_name = table: 000000000BB89980; ui_scenegraph = table: 000000001514BFD0; _widgets_by_name = table: 0000000014C4AE20; [10] active = true; network_server = table: 0000000000763610; private_checkbox_widget = table: 000000001952DFE0; map_save_data = table: 00000000027227C0; local_player = table: 00000000021D97D0; host_peer_id = "1100001034ed953"; is_server = true; voip = table: 000000000080CFE0; ingame_ui_context = table: 0000000016DB21A0; ui_renderer = table: 000000000BCBD150; input_manager = table: 00000000177538A0; profile_synchronizer = table: 000000000080CFB0; render_settings = table: 0000000014FCC950; _player_portrait_widget = table: 000000000BCFB1A0; private_setting_enabled = true; _console_cursor = table: 0000000015208B80; background = table: 000000000FCD64F0; players = table: 000000001514BFA0; popup_list = table: 0000000015F5CF60; _mission_system = table: 000000000DF386C0; ui_top_renderer = table: 000000000BCBD4E0; _fade_in_duration = 0; name = "IngamePlayerListUI"; _show_difficulty = true; player_list_widgets = table: 000000001203C5E0; ingame_ui = table: 000000001653C3E0; network_lobby = table: 000000000075D290; _parent = table: 0000000009F437D0; wwise_world = [WwiseWorld]; _widgets = table: 0000000014C4ADF0; num_players = 4; player_manager = table: 0000000003561AF0; input_description_text_widget = table: 000000000C741C80; platform = "win32"; _static_widgets = table: 000000000BB89950; _static_widgets_by_name = table: 000000000BB89980; ui_scenegraph = table: 000000001514BFD0; _widgets_by_name = table: 0000000014C4AE20; [11] _definitions = table: 000000000E01AFF0; _currently_visible_components = table: 0000000009F43800; _parent = table: 000000001653C3E0; _components = table: 000000000E01B050; _current_group_name = "alive"; _ingame_ui_context = table: 0000000016DB21A0; _components_hud_scale_lookup = table: 000000000E01AFC0; _crosshair_position_y = false; _update_post_visibility = false; _component_list = table: 000000000E01B020; _is_own_player_dead = false; _scale_modified = false; _components_array = table: 000000000E01B080; _components_array_id_lookup = table: 000000000E01B0B0; _peer_id = "1100001034ed953"; _resolution_modified = false; _crosshair_position_x = false; [12] fps = 0; world_manager = table: 0000000002F40560; ingame_hud = table: 0000000009F437D0; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 000000000BCBD150; telemetry_time_view_enter = 0; input_manager = table: 00000000177538A0; profile_synchronizer = table: 000000000080CFB0; blocked_transitions = table: 000000001AD25220; motd_ui = table: 0000000001050BD0; cutscene_system = table: 00000000161FC060; text_popup_ui = table: 0000000009FF3200; local_player_id = 1; unlock_manager = table: 00000000033ACEB0; last_resolution_y = 1080; motd_loading = false; end_screen = table: 000000000FB43D40; ui_top_renderer = table: 000000000BCBD4E0; camera_manager = table: 0000000002D03100; _profile_requester = table: 0000000000826BD0; hotkey_mapping = table: 000000001AD24140; ingame_ui_context = table: 0000000016DB21A0; views = table: 000000000D0F5CF0; wwise_world = [WwiseWorld]; _fps_cooldown = 0; mean_dt = 0; world = [World]; _player = table: 00000000021D97D0; weave_onboarding = table: 000000000BA7E9F0; popup_handler = table: 0000000015E8E140; peer_id = "1100001034ed953"; network_event_delegate = table: 000000000B20C770; [14] world_name = "level_world"; network_server = table: 0000000000763610; _t = 7625.8724287162186; parent = table: 00000000162AD360; _booted_eac_untrusted = false; statistics_db = table: 0000000016B1BFB0; is_server = true; _network_options = table: 0000000018D2DE00; is_in_tutorial = false; _ui_update_initialized = true; mood_timers = table: 000000000CD75CD0; profile_synchronizer = table: 000000000080CFB0; _has_started_framerate_catchup = true; end_conditions_met = false; _transitioned_from_black_screen = true; local_player_id = 1; rewards = table: 000000000CD75B80; player = table: 00000000021D97D0; _game_mode_ready_to_start = true; world = [World]; ingame_ui = table: 000000001653C3E0; game_mode_key = "deus"; _conflict_directory_is_ready = true; _lobby_host = table: 000000000075D290; ingame_ui_context = table: 0000000016DB21A0; _game_started_current_frame = false; input_manager = table: 00000000177538A0; is_quickplay = false; _game_has_started = true; free_flight_manager = table: 0000000003561E10; viewport_name = "player_1"; network_event_delegate = table: 000000000B20C770; [18] locked = true; _scene_update_callbacks = table: 0000000002F41F50; _worlds = table: 0000000002F40590; _update_queue = table: 0000000016D9BEB0; _disabled_worlds = table: 0000000002F405C0; _wwise_worlds = table: 0000000002F41FB0; _queued_worlds_to_release = table: 0000000002F41F80; _anim_update_callbacks = table: 0000000002F408A0; [19] startup_package_handles = table: 00000000000994D0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000098BC0; flow_return_table = table: 0000000000094F40; _machine = table: 0000000004B4D1A0; startup_timer = 4.5389176594326273; has_booted = true; loading_context = table: 0000000016F02B90; 20:21:30.789 [Lua] [MOD][player_list_show_loadout][ERROR] (safe_hook): scripts/ui/views/hero_view/windows/hero_window_talents.lua:261: attempt to index local 'talents' (a nil value) 20:21:39.712 [Lua] Switching ConflictSettings: to: deus_skaven 20:21:39.712 [Lua] pacing=deus_default 20:21:39.712 [Lua] roaming=nil 20:21:39.712 [Lua] specials=deus_skaven 20:21:39.712 [Lua] contained_breeds=nil 20:21:39.712 [Lua] debug_color=orange 20:21:39.712 [Lua] disabled=false 20:21:39.712 [Lua] pack_spawning=skaven 20:21:39.712 [Lua] description=deus_conflict_director_skaven_chaos_name 20:21:39.712 [Lua] factions=nil 20:21:39.712 [Lua] boss=deus_skaven 20:21:39.712 [Lua] horde=deus_default 20:21:39.712 [Lua] name=deus_skaven 20:21:39.712 [Lua] intensity=deus_default 20:21:39.712 [Lua] --- 20:21:40.958 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 11 20:21:40.958 [Lua] Time for new HOOORDE! multi_consecutive_wave 20:21:40.958 [Lua] HORDE: Spawning hordes while 45 other ai are spawned 20:21:40.958 [Lua] horde requested: vector_blob 20:21:40.958 [Lua] wants to spawn behind within distance: 60 20:21:40.958 [Lua] horde crated with id 11 of type vector_blob 20:21:40.958 [Lua] managed to spawn 37/39 horde enemies 20:21:40.958 [Lua] vector blob horde has started 20:21:49.392 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p, DeusChestPreloadSystem, async-read, 20:21:49.392 [Lua] [PackageManager] Load: wwise/we_deus_01, DeusChestPreloadSystem, async-read, 20:21:49.392 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_3p, DeusChestPreloadSystem, async-read, 20:21:49.486 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p 20:21:49.486 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p 20:21:49.487 [Lua] [PackageManager] Queueing new asynch package: wwise/we_deus_01 20:21:49.528 [Lua] [PackageManager] Finished loading asynchronous package: wwise/we_deus_01 20:21:49.528 [Lua] [PackageManager] Force_load: wwise/we_deus_01 20:21:49.528 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_3p 20:21:49.576 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_3p 20:21:49.576 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_3p 20:21:53.174 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:21:53.453 [Lua] [GameNetworkManager] game object created go_id=2051, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:21:53.719 [Lua] [GameNetworkManager] game object created go_id=2052, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:21:53.825 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 20:21:53.933 [Lua] [GameNetworkManager] game object was destroyed id=2051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 20:21:53.971 [Lua] [GameNetworkManager] game object created go_id=2053, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:21:54.115 [Lua] [GameNetworkManager] game object was destroyed id=2052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 20:21:54.211 [Lua] [GameNetworkManager] game object created go_id=2054, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:21:54.478 [Lua] [GameNetworkManager] game object was destroyed id=2053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 20:21:54.502 [Lua] [PackageManager] Load: wwise/repeating_crossbow, DeusChestPreloadSystem, async-read, 20:21:54.502 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_repeater_crossbow_t2/wpn_wh_repeater_crossbow_t2_3p, DeusChestPreloadSystem, async-read, 20:21:54.502 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p, DeusChestPreloadSystem, async-read, 20:21:54.502 [Lua] [PackageManager] Load: units/weapons/player/wpn_invisible_weapon_3p, DeusChestPreloadSystem, async-read, 20:21:54.502 [Lua] [PackageManager] Load: wwise/throwing_axe, DeusChestPreloadSystem, async-read, 20:21:54.510 [Lua] [GameNetworkManager] game object created go_id=2055, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:21:54.546 [Lua] [PackageManager] Finished loading asynchronous package: wwise/repeating_crossbow 20:21:54.546 [Lua] [PackageManager] Force_load: wwise/repeating_crossbow 20:21:54.546 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_repeater_crossbow_t2/wpn_wh_repeater_crossbow_t2_3p 20:21:54.592 [Lua] [GameNetworkManager] game object was destroyed id=2054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 20:21:54.592 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_repeater_crossbow_t2/wpn_wh_repeater_crossbow_t2_3p 20:21:54.592 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_repeater_crossbow_t2/wpn_wh_repeater_crossbow_t2_3p 20:21:54.593 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p 20:21:54.643 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p 20:21:54.643 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p 20:21:54.643 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_invisible_weapon_3p 20:21:54.673 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_invisible_weapon_3p 20:21:54.673 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_invisible_weapon_3p 20:21:54.673 [Lua] [PackageManager] Queueing new asynch package: wwise/throwing_axe 20:21:54.705 [Lua] [PackageManager] Finished loading asynchronous package: wwise/throwing_axe 20:21:54.705 [Lua] [PackageManager] Force_load: wwise/throwing_axe 20:21:54.733 [Lua] [GameNetworkManager] game object created go_id=2056, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:21:54.839 [Lua] [GameNetworkManager] game object was destroyed id=2055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 20:21:55.000 [Lua] [GameNetworkManager] game object created go_id=2057, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:21:55.061 [Lua] [GameNetworkManager] game object was destroyed id=2056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 20:21:55.260 [Lua] [GameNetworkManager] game object created go_id=2058, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:21:55.537 [Lua] [GameNetworkManager] game object created go_id=2059, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:21:55.637 [Lua] [GameNetworkManager] game object was destroyed id=2057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 20:21:55.721 [Lua] 1 20:21:55.758 [Lua] [GameNetworkManager] game object created go_id=2060, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:21:55.824 [Lua] [GameNetworkManager] game object was destroyed id=2058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 20:21:56.039 [Lua] [GameNetworkManager] game object created go_id=2061, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:21:56.104 [Lua] [GameNetworkManager] game object was destroyed id=2059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 20:21:56.140 [Lua] [GameNetworkManager] game object was destroyed id=2060 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 20:21:56.290 [Lua] 1 20:21:56.324 [Lua] 2 20:21:56.371 [Lua] [GameNetworkManager] game object was destroyed id=2061 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 20:21:59.579 [Lua] [PackageManager] Unload: wwise/one_handed_daggers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 20:21:59.579 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_3p, DeusChestPreloadSystem 20:21:59.580 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_03/wpn_we_bow_short_03_3p, DeusChestPreloadSystem 20:21:59.580 [Lua] [PackageManager] Unload: wwise/repeating_crossbow, DeusChestPreloadSystem 20:21:59.580 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 20:21:59.580 [Lua] [PackageManager] Unload: wwise/bow, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 20:21:59.581 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_repeater_crossbow_t2/wpn_wh_repeater_crossbow_t2_3p, DeusChestPreloadSystem 20:21:59.581 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_3p, DeusChestPreloadSystem 20:21:59.996 [Lua] HORDE: last wave, reset to standard horde delay 20:21:59.996 [Lua] Time for new HOOORDE! multi_last_wave 20:21:59.996 [Lua] HORDE: Spawning hordes while 58 other ai are spawned 20:21:59.996 [Lua] horde requested: vector_blob 20:21:59.996 [Lua] wants to spawn behind within distance: 60 20:21:59.996 [Lua] horde crated with id 12 of type vector_blob 20:21:59.997 [Lua] managed to spawn 39/39 horde enemies 20:21:59.997 [Lua] vector blob horde has started 20:22:00.517 [Lua] Init group template: horde 20:22:01.634 [Lua] 2 20:22:01.634 [Lua] 3 20:22:01.634 [Lua] 4 20:22:01.634 [Lua] 5 20:22:02.032 [Lua] 2 20:22:02.032 [Lua] 3 20:22:02.032 [Lua] 4 20:22:02.033 [Lua] 5 20:22:02.033 [Lua] 6 20:22:05.226 [Lua] Horde killed: ? 20:22:13.386 [Lua] Time for new HOOORDE! multi_first_wave 20:22:13.386 [Lua] HORDE: Spawning hordes while 55 other ai are spawned 20:22:13.386 [Lua] horde requested: vector 20:22:13.386 [Lua] setting up vector-horde 20:22:13.386 [Lua] Composing horde 'medium' .. using variant 'plain' 20:22:13.386 [Lua] --> horde wants to spawn ahead of players (0.45174519682237/0.67 20:22:13.386 [Lua] -> spawning: 37 20:22:13.386 [Lua] horde crated with id 13 of type vector 20:22:13.386 [Lua] vector horde has started 20:22:14.897 [Lua] [PackageManager] Load: wwise/one_handed_daggers, DeusChestPreloadSystem, async-read, 20:22:14.897 [Lua] [PackageManager] Load: wwise/bow, DeusChestPreloadSystem, async-read, 20:22:14.897 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_3p, DeusChestPreloadSystem, async-read, 20:22:14.897 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p, DeusChestPreloadSystem, async-read, 20:22:14.897 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_03/wpn_we_bow_short_03_3p, DeusChestPreloadSystem, async-read, 20:22:14.897 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_3p, DeusChestPreloadSystem, async-read, 20:22:14.901 [Lua] [PackageManager] Unload: units/weapons/player/wpn_invisible_weapon_3p, DeusChestPreloadSystem 20:22:14.904 [Lua] [PackageManager] Unload: wwise/throwing_axe, DeusChestPreloadSystem 20:22:14.905 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p, DeusChestPreloadSystem 20:22:14.928 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_3p 20:22:14.928 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_3p 20:22:14.928 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_short_03/wpn_we_bow_short_03_3p 20:22:14.957 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_03/wpn_we_bow_short_03_3p 20:22:14.957 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_03/wpn_we_bow_short_03_3p 20:22:14.957 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_3p 20:22:14.984 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_3p 20:22:14.984 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_3p 20:22:16.402 [Lua] 2 20:22:16.403 [Lua] 3 20:22:18.062 [Lua] 1 20:22:18.062 [Lua] 2 20:22:18.479 [Lua] 3 20:22:18.516 [Lua] 4 20:22:19.717 [Lua] 1 20:22:20.022 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p, DeusChestPreloadSystem, async-read, 20:22:20.022 [Lua] [PackageManager] Load: units/weapons/player/wpn_invisible_weapon_3p, DeusChestPreloadSystem, async-read, 20:22:20.022 [Lua] [PackageManager] Load: wwise/throwing_axe, DeusChestPreloadSystem, async-read, 20:22:20.065 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p 20:22:20.065 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p 20:22:20.066 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_invisible_weapon_3p 20:22:20.090 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_invisible_weapon_3p 20:22:20.090 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_invisible_weapon_3p 20:22:20.091 [Lua] [PackageManager] Queueing new asynch package: wwise/throwing_axe 20:22:20.115 [Lua] [PackageManager] Finished loading asynchronous package: wwise/throwing_axe 20:22:20.115 [Lua] [PackageManager] Force_load: wwise/throwing_axe 20:22:22.548 [Lua] Init group template: horde 20:22:22.596 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 12 20:22:22.596 [Lua] Time for new HOOORDE! multi_consecutive_wave 20:22:22.596 [Lua] HORDE: Spawning hordes while 55 other ai are spawned 20:22:22.596 [Lua] horde requested: vector 20:22:22.596 [Lua] setting up vector-horde 20:22:22.596 [Lua] Composing horde 'medium' .. using variant 'plain' 20:22:22.596 [Lua] --> horde wants to spawn ahead of players (0.31366278884006/0.67 20:22:22.596 [Lua] -> spawning: 35 20:22:22.596 [Lua] horde crated with id 14 of type vector 20:22:22.596 [Lua] vector horde has started 20:22:24.995 [Lua] Horde killed: ? 20:22:25.003 [Lua] HORDE: last wave, reset to standard horde delay 20:22:25.003 [Lua] Time for new HOOORDE! multi_last_wave 20:22:25.003 [Lua] HORDE: Spawning hordes while 54 other ai are spawned 20:22:25.003 [Lua] horde requested: vector 20:22:25.003 [Lua] setting up vector-horde 20:22:25.003 [Lua] Composing horde 'medium' .. using variant 'plain' 20:22:25.003 [Lua] --> horde wants to spawn ahead of players (0.52119013893833/0.67 20:22:25.003 [Lua] -> spawning: 39 20:22:25.003 [Lua] horde crated with id 15 of type vector 20:22:25.003 [Lua] vector horde has started 20:22:25.134 [Lua] [PackageManager] Unload: wwise/one_handed_daggers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 20:22:25.135 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_3p, DeusChestPreloadSystem 20:22:25.135 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_03/wpn_we_bow_short_03_3p, DeusChestPreloadSystem 20:22:25.135 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 20:22:25.135 [Lua] [PackageManager] Unload: wwise/bow, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 20:22:25.135 [Lua] [PackageManager] Unload: units/weapons/player/wpn_invisible_weapon_3p, DeusChestPreloadSystem 20:22:25.136 [Lua] [PackageManager] Unload: wwise/throwing_axe, DeusChestPreloadSystem 20:22:25.136 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p, DeusChestPreloadSystem 20:22:25.136 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_3p, DeusChestPreloadSystem 20:22:26.735 [EACServer] [21:22:26:734][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 20:22:30.752 [Lua] replace_hidden_spawners -> first try found: 0 cover points 20:22:30.752 [Lua] replace_hidden_spawners -> second try try found: 0 cover points 20:22:30.752 [Lua] replace_hidden_spawners -> no alternate cover found. failed! 20:22:30.752 [Lua] Spawner visible and can't replace it. Using the next spawner in the list 20:22:34.349 [Lua] Init group template: horde 20:22:35.349 [Lua] [PackageManager] Load: wwise/repeating_crossbow, DeusChestPreloadSystem, async-read, 20:22:35.349 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_repeater_crossbow_t2/wpn_wh_repeater_crossbow_t2_3p, DeusChestPreloadSystem, async-read, 20:22:35.349 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p, DeusChestPreloadSystem, async-read, 20:22:35.349 [Lua] [PackageManager] Load: units/weapons/player/wpn_invisible_weapon_3p, DeusChestPreloadSystem, async-read, 20:22:35.349 [Lua] [PackageManager] Load: wwise/throwing_axe, DeusChestPreloadSystem, async-read, 20:22:35.371 [Lua] [PackageManager] Finished loading asynchronous package: wwise/repeating_crossbow 20:22:35.371 [Lua] [PackageManager] Force_load: wwise/repeating_crossbow 20:22:35.371 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_repeater_crossbow_t2/wpn_wh_repeater_crossbow_t2_3p 20:22:35.396 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_repeater_crossbow_t2/wpn_wh_repeater_crossbow_t2_3p 20:22:35.396 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_repeater_crossbow_t2/wpn_wh_repeater_crossbow_t2_3p 20:22:35.397 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p 20:22:35.441 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p 20:22:35.441 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p 20:22:35.442 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_invisible_weapon_3p 20:22:35.468 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_invisible_weapon_3p 20:22:35.468 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_invisible_weapon_3p 20:22:35.468 [Lua] [PackageManager] Queueing new asynch package: wwise/throwing_axe 20:22:35.495 [Lua] [PackageManager] Finished loading asynchronous package: wwise/throwing_axe 20:22:35.495 [Lua] [PackageManager] Force_load: wwise/throwing_axe 20:22:35.932 [Lua] Init group template: horde 20:22:37.198 [Lua] 1 20:22:39.137 [Lua] 1 20:22:39.137 [Lua] 2 20:22:39.137 [Lua] 3 20:22:39.185 [Lua] 5 20:22:39.667 [Lua] 3 20:22:39.667 [Lua] 4 20:22:39.667 [Lua] 5 20:22:40.172 [Lua] 5 20:22:40.172 [Lua] 6 20:22:40.469 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_t1/wpn_fencingsword_t1_3p, DeusChestPreloadSystem 20:22:40.469 [Lua] [PackageManager] Unload: wwise/pistol, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 20:22:40.470 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, DeusChestPreloadSystem 20:22:41.408 [Lua] 3 20:22:42.662 [Lua] 2 20:22:42.662 [Lua] 3 20:22:42.663 [Lua] 5 20:22:43.131 [Lua] 1 20:22:43.131 [Lua] 2 20:22:43.132 [Lua] 3 20:22:43.132 [Lua] 4 20:22:43.132 [Lua] 5 20:22:43.132 [Lua] 6 20:22:43.659 [Lua] 2 20:22:43.659 [Lua] 3 20:22:44.356 [Lua] 4 20:22:44.759 [Lua] 1 20:22:44.759 [Lua] 2 20:22:44.760 [Lua] 3 20:22:44.760 [Lua] 4 20:22:44.800 [Lua] 5 20:22:45.362 [Lua] 1 20:22:45.362 [Lua] 2 20:22:45.400 [Lua] 3 20:22:45.400 [Lua] 4 20:22:45.400 [Lua] 5 20:22:45.401 [Lua] 6 20:22:45.401 [Lua] 7 20:22:45.559 [Lua] [PackageManager] Unload: wwise/crossbow, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 20:22:45.559 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 20:22:46.132 [Lua] 2 20:22:46.133 [Lua] 3 20:22:46.133 [Lua] 5 20:22:46.171 [Lua] 6 20:22:46.598 [Lua] 2 20:22:47.881 [Lua] 1 20:22:47.882 [Lua] 2 20:22:47.912 [Lua] 3 20:22:47.912 [Lua] 4 20:22:48.397 [Lua] 1 20:22:48.397 [Lua] 2 20:22:55.634 [Lua] Horde killed: ? 20:22:55.695 [Lua] [PackageManager] Load: wwise/crossbow, DeusChestPreloadSystem, async-read, 20:22:55.695 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, DeusChestPreloadSystem, async-read, 20:22:55.695 [Lua] [PackageManager] Unload: wwise/one_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 20:22:55.783 [Lua] 4 20:22:55.815 [Lua] 5 20:22:55.815 [Lua] 6 20:22:55.816 [Lua] 7 20:22:56.174 [Lua] 2 20:22:56.174 [Lua] 3 20:22:56.175 [Lua] 4 20:22:56.175 [Lua] 5 20:22:56.214 [Lua] 6 20:22:57.776 [Lua] 2 20:22:57.812 [Lua] 3 20:22:57.812 [Lua] 4 20:22:58.229 [Lua] 2 20:22:58.229 [Lua] 4 20:22:58.871 [Lua] Horde killed: ? 20:22:59.607 [Lua] Horde killed: ? 20:23:00.783 [Lua] [PackageManager] Unload: wwise/crossbow, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 20:23:00.783 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 20:23:00.783 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 20:23:34.832 [Lua] TerrorEventMixer.start_event: cursed_chest_prototype (seed: 0) 20:23:34.855 [Lua] Boss gave [Unit '#ID[d78222d536b56c5b]'] initial aggro 20:23:36.609 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_04_t2/wpn_emp_mace_04_t2_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 20:23:36.609 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_06_t1/wpn_emp_sword_06_t1_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 20:23:37.696 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[854f517c] 20:23:37.696 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[854f517c] 20:23:38.889 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=110000105469d02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:23:39.071 [Lua] [GameNetworkManager] game object created go_id=3074, owner_id=110000102b3d4b7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:23:39.071 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[3cf70b56] 20:23:39.071 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[3cf70b56] 20:23:39.071 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[a60ed0a4] 20:23:39.071 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[a60ed0a4] 20:23:39.238 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105469d02 20:23:39.827 [Lua] [GameNetworkManager] game object was destroyed id=3074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102b3d4b7 20:23:40.647 [Lua] [GameNetworkManager] game object created go_id=1028, owner_id=110000105469d02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:23:41.021 [Lua] [GameNetworkManager] game object was destroyed id=1028 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105469d02 20:23:41.740 [Lua] [PackageManager] Load: wwise/one_handed_swords, DeusChestPreloadSystem, async-read, 20:23:41.740 [Lua] [PackageManager] Load: wwise/one_handed_daggers, DeusChestPreloadSystem, async-read, 20:23:41.740 [Lua] [PackageManager] Load: wwise/bow, DeusChestPreloadSystem, async-read, 20:23:41.740 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_3p, DeusChestPreloadSystem, async-read, 20:23:41.740 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p, DeusChestPreloadSystem, async-read, 20:23:41.740 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_03/wpn_we_bow_short_03_3p, DeusChestPreloadSystem, async-read, 20:23:41.740 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_3p, DeusChestPreloadSystem, async-read, 20:23:41.740 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 20:23:41.761 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_3p 20:23:41.761 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_3p 20:23:41.762 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_short_03/wpn_we_bow_short_03_3p 20:23:41.792 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_03/wpn_we_bow_short_03_3p 20:23:41.792 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_03/wpn_we_bow_short_03_3p 20:23:41.792 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_3p 20:23:41.815 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_3p 20:23:41.815 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_3p 20:23:42.267 [Lua] [GameNetworkManager] game object created go_id=1029, owner_id=110000105469d02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:23:42.668 [Lua] [GameNetworkManager] game object was destroyed id=1029 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105469d02 20:23:43.788 [Lua] [GameNetworkManager] game object created go_id=1030, owner_id=110000105469d02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:23:44.121 [Lua] [GameNetworkManager] game object was destroyed id=1030 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105469d02 20:23:44.212 [Lua] [GameNetworkManager] game object created go_id=2062, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:23:44.233 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[cd1bc565] 20:23:44.233 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[cd1bc565] 20:23:44.928 [Lua] [GameNetworkManager] game object was destroyed id=2062 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 20:23:46.127 [Lua] [GameNetworkManager] game object created go_id=2063, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:23:46.329 [Lua] [GameNetworkManager] game object created go_id=2064, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:23:46.591 [Lua] [GameNetworkManager] game object was destroyed id=2063 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 20:23:46.591 [Lua] [GameNetworkManager] game object created go_id=2065, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:23:46.696 [Lua] [GameNetworkManager] game object was destroyed id=2064 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 20:23:46.810 [Lua] [GameNetworkManager] game object created go_id=2066, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:23:46.943 [Lua] [GameNetworkManager] game object was destroyed id=2065 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 20:23:47.046 [Lua] [GameNetworkManager] game object created go_id=2067, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:23:47.167 [Lua] [GameNetworkManager] game object was destroyed id=2066 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 20:23:47.262 [Lua] [GameNetworkManager] game object created go_id=2068, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:23:47.406 [Lua] [GameNetworkManager] game object was destroyed id=2067 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 20:23:47.468 [Lua] [GameNetworkManager] game object created go_id=2069, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:23:47.609 [Lua] [GameNetworkManager] game object was destroyed id=2068 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 20:23:47.714 [Lua] [GameNetworkManager] game object created go_id=2070, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:23:47.859 [Lua] [GameNetworkManager] game object was destroyed id=2069 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 20:23:47.966 [Lua] [GameNetworkManager] game object created go_id=2071, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:23:48.072 [Lua] [GameNetworkManager] game object was destroyed id=2070 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 20:23:48.175 [Lua] [GameNetworkManager] game object created go_id=2072, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:23:48.325 [Lua] [GameNetworkManager] game object was destroyed id=2071 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 20:23:48.399 [Lua] [GameNetworkManager] game object created go_id=2073, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:23:48.579 [Lua] [GameNetworkManager] game object was destroyed id=2072 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 20:23:48.661 [Lua] [GameNetworkManager] game object created go_id=2074, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:23:48.796 [Lua] [GameNetworkManager] game object was destroyed id=2073 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 20:23:49.085 [Lua] [GameNetworkManager] game object was destroyed id=2074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 20:23:52.090 [Lua] [PackageManager] Unload: wwise/one_handed_daggers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 20:23:52.090 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_3p, DeusChestPreloadSystem 20:23:52.091 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_03/wpn_we_bow_short_03_3p, DeusChestPreloadSystem 20:23:52.091 [Lua] [PackageManager] Unload: wwise/one_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 20:23:52.091 [Lua] [PackageManager] Unload: wwise/bow, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 20:23:52.091 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 20:23:52.091 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_3p, DeusChestPreloadSystem 20:23:55.122 [Lua] [GameNetworkManager] game object created go_id=2075, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:23:55.351 [Lua] [GameNetworkManager] game object created go_id=2076, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:23:55.479 [Lua] [GameNetworkManager] game object was destroyed id=2075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 20:23:55.582 [Lua] [GameNetworkManager] game object created go_id=2077, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:23:55.699 [Lua] [GameNetworkManager] game object was destroyed id=2076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 20:23:55.804 [Lua] [GameNetworkManager] game object created go_id=2078, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:23:55.922 [Lua] [GameNetworkManager] game object was destroyed id=2077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 20:23:56.163 [Lua] [GameNetworkManager] game object was destroyed id=2078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 20:24:07.744 [Lua] [IngameUI] menu view on_enter deus_cursed_chest 20:24:07.750 [Lua] [IngameUI] menu view post_update_on_enter table: 0x17a94b10 20:24:07.943 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `player_foley_map_interaction` for object id: 98, name: `unknown` 20:24:12.367 [Lua] min_height 160 20:24:12.367 [Lua] [IngameUI] menu view on_exit deus_cursed_chest 20:24:12.373 [Lua] [IngameUI] menu view post_update_on_exit table: 0x17a94b10 20:24:18.819 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `player_foley_map_interaction` for object id: 98, name: `unknown` 20:24:26.735 [EACServer] [21:24:26:734][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 20:24:43.845 [Lua] Time for new HOOORDE! multi_first_wave 20:24:43.845 [Lua] HORDE: Spawning hordes while 20 other ai are spawned 20:24:43.845 [Lua] horde requested: ambush 20:24:43.845 [Lua] setting up ambush-horde 20:24:43.845 [Lua] Composing horde 'medium' .. using variant 'plain' 20:24:43.845 [Lua] -> spawning: 36 20:24:43.845 [Lua] horde crated with id 16 of type ambush 20:24:43.845 [Lua] ambush horde has started 20:24:47.332 [Lua] replace_hidden_spawners -> first try found: 2 cover points 20:24:47.332 [Lua] replace_hidden_spawners -> replacing hidden spawners! 20:24:47.332 [Lua] ->moving spawner 20:24:47.332 [Lua] ->moving spawner 20:24:47.332 [Lua] ->moving spawner 20:24:47.332 [Lua] ->moving spawner 20:24:47.332 [Lua] ->moving spawner 20:24:47.332 [Lua] ->moving spawner 20:24:47.332 [Lua] ->moving spawner 20:24:47.332 [Lua] ->moving spawner 20:24:47.332 [Lua] ->moving spawner 20:24:47.332 [Lua] ->moving spawner 20:24:47.332 [Lua] ->moving spawner 20:24:48.944 [Lua] Init group template: horde 20:24:51.051 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 106 will change to a manual source. 20:24:51.986 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 11 20:24:51.986 [Lua] Time for new HOOORDE! multi_consecutive_wave 20:24:51.986 [Lua] HORDE: Spawning hordes while 54 other ai are spawned 20:24:51.986 [Lua] horde requested: ambush 20:24:51.986 [Lua] setting up ambush-horde 20:24:51.986 [Lua] Composing horde 'medium' .. using variant 'plain' 20:24:51.986 [Lua] -> spawning: 38 20:24:51.986 [Lua] horde crated with id 17 of type ambush 20:24:51.986 [Lua] ambush horde has started 20:24:57.682 [Lua] Init group template: horde 20:24:58.417 [Lua] [GameNetworkManager] game object created go_id=2079, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:24:58.453 [Lua] [GameNetworkManager] game object created go_id=1031, owner_id=110000105469d02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:24:58.758 [Lua] [GameNetworkManager] game object created go_id=2080, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:24:58.794 [Lua] [GameNetworkManager] game object was destroyed id=2079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 20:24:58.853 [Lua] [GameNetworkManager] game object was destroyed id=1031 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105469d02 20:24:59.186 [Lua] [GameNetworkManager] game object was destroyed id=2080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 20:24:59.186 [Lua] [GameNetworkManager] game object created go_id=2081, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:24:59.592 [Lua] [GameNetworkManager] game object created go_id=2082, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:24:59.593 [Lua] [GameNetworkManager] game object was destroyed id=2081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 20:24:59.901 [Lua] [GameNetworkManager] game object created go_id=1032, owner_id=110000105469d02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:25:00.006 [Lua] [GameNetworkManager] game object was destroyed id=2082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 20:25:00.006 [Lua] [GameNetworkManager] game object created go_id=2083, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:25:00.411 [Lua] [GameNetworkManager] game object was destroyed id=1032 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105469d02 20:25:00.493 [Lua] [GameNetworkManager] game object was destroyed id=2083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 20:25:02.693 [Lua] 1 20:25:02.693 [Lua] 2 20:25:02.693 [Lua] 3 20:25:03.114 [Lua] 2 20:25:03.227 [Lua] HORDE: last wave, reset to standard horde delay 20:25:03.227 [Lua] Time for new HOOORDE! multi_last_wave 20:25:03.227 [Lua] HORDE: Spawning hordes while 54 other ai are spawned 20:25:03.227 [Lua] horde requested: ambush 20:25:03.227 [Lua] setting up ambush-horde 20:25:03.227 [Lua] Composing horde 'medium' .. using variant 'plain' 20:25:03.227 [Lua] -> spawning: 38 20:25:03.227 [Lua] horde crated with id 18 of type ambush 20:25:03.227 [Lua] ambush horde has started 20:25:04.021 [Lua] fence jumping 20:25:05.495 [Lua] ready to jump failed 20:25:06.905 [Lua] 2 20:25:07.396 [Lua] Horde killed: ? 20:25:07.553 [Lua] 1 20:25:07.553 [Lua] 2 20:25:07.593 [Lua] 3 20:25:07.593 [Lua] 4 20:25:07.593 [Lua] 5 20:25:07.594 [Lua] 6 20:25:07.625 [Lua] 7 20:25:08.016 [Lua] 3 20:25:08.430 [Lua] Init group template: horde 20:25:08.508 [Lua] 2 20:25:09.188 [Lua] 2 20:25:09.188 [Lua] 4 20:25:09.221 [Lua] 5 20:25:09.346 [Lua] ready to jump failed 20:25:12.396 [Lua] Horde killed: ? 20:25:13.308 [Lua] 1 20:25:13.308 [Lua] 2 20:25:13.977 [Lua] 2 20:25:13.977 [Lua] 3 20:25:14.435 [Lua] 2 20:25:15.515 [Lua] 1 20:25:17.724 [Lua] 2 20:25:18.165 [Lua] 3 20:25:18.165 [Lua] 4 20:25:18.750 [Lua] 1 20:25:18.751 [Lua] 2 20:25:18.751 [Lua] 3 20:25:18.781 [Lua] 4 20:25:18.781 [Lua] 5 20:25:18.962 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_player_drink_beer` for object id: 56, name: `unknown` 20:25:19.203 [Lua] 2 20:25:19.204 [Lua] 4 20:25:19.236 [Lua] 5 20:25:19.704 [Lua] 2 20:25:19.704 [Lua] 3 20:25:19.705 [Lua] 4 20:25:20.311 [Lua] 1 20:25:20.348 [Lua] 3 20:25:20.728 [Lua] 2 20:25:21.144 [Lua] 1 20:25:21.182 [Lua] 3 20:25:21.612 [Lua] Time for new HOOORDE! multi_first_wave 20:25:21.612 [Lua] HORDE: Spawning hordes while 33 other ai are spawned 20:25:21.612 [Lua] horde requested: ambush 20:25:21.612 [Lua] setting up ambush-horde 20:25:21.612 [Lua] Composing horde 'medium' .. using variant 'plain' 20:25:21.612 [Lua] -> spawning: 40 20:25:21.612 [Lua] horde crated with id 19 of type ambush 20:25:21.612 [Lua] ambush horde has started 20:25:21.862 [Lua] 1 20:25:21.862 [Lua] 2 20:25:21.863 [Lua] 4 20:25:24.993 [Lua] Horde killed: ? 20:25:25.003 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9 20:25:25.003 [Lua] Time for new HOOORDE! multi_consecutive_wave 20:25:25.003 [Lua] HORDE: Spawning hordes while 18 other ai are spawned 20:25:25.003 [Lua] horde requested: ambush 20:25:25.003 [Lua] setting up ambush-horde 20:25:25.003 [Lua] Composing horde 'medium' .. using variant 'plain' 20:25:25.003 [Lua] -> spawning: 38 20:25:25.003 [Lua] horde crated with id 20 of type ambush 20:25:25.003 [Lua] ambush horde has started 20:25:27.228 [Lua] Init group template: horde 20:25:32.201 [Lua] Init group template: horde 20:25:36.401 [Lua] HORDE: Pushing horde in time; too many units out 66 20:25:37.312 [Lua] 3 20:25:37.353 [Lua] 4 20:25:38.011 [Lua] 3 20:25:38.011 [Lua] 4 20:25:38.448 [Lua] 2 20:25:38.448 [Lua] 3 20:25:38.887 [Lua] 2 20:25:39.586 [Lua] 2 20:25:39.586 [Lua] 4 20:25:40.304 [Lua] Horde killed: ? 20:25:40.315 [Lua] HORDE: last wave, reset to standard horde delay 20:25:40.315 [Lua] Time for new HOOORDE! multi_last_wave 20:25:40.315 [Lua] HORDE: Spawning hordes while 30 other ai are spawned 20:25:40.315 [Lua] horde requested: ambush 20:25:40.315 [Lua] setting up ambush-horde 20:25:40.315 [Lua] Composing horde 'medium' .. using variant 'plain' 20:25:40.316 [Lua] -> spawning: 35 20:25:40.316 [Lua] horde crated with id 21 of type ambush 20:25:40.316 [Lua] ambush horde has started 20:25:44.947 [Lua] Horde killed: ? 20:25:51.543 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 20:25:51.556 [Lua] Spline already found! 20:25:51.592 [Lua] Init group template: spline_patrol 20:25:53.563 [Lua] 1 20:25:54.017 [Lua] 1 20:25:54.057 [Lua] 2 20:25:55.316 [Lua] 2 20:25:55.316 [Lua] 3 20:25:55.765 [Lua] 2 20:25:55.765 [Lua] 3 20:25:56.240 [Lua] 2 20:25:56.240 [Lua] 3 20:25:56.240 [Lua] 4 20:25:56.240 [Lua] 5 20:25:58.896 [Lua] 1 20:25:59.993 [Lua] 1 20:26:00.042 [Lua] 2 20:26:00.042 [Lua] 3 20:26:01.888 [Lua] 1 20:26:01.889 [Lua] 2 20:26:01.935 [Lua] 3 20:26:02.366 [Lua] 2 20:26:26.736 [EACServer] [21:26:26:735][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 20:26:29.909 [Lua] Error: scripts/ui/views/hero_view/windows/hero_window_talents.lua:261: attempt to index local 'talents' (a nil value) [0] =[C]: in function callstack [1] @scripts/mods/vmf/modules/core/safe_calls.lua:16: in function __index [2] @scripts/ui/views/hero_view/windows/hero_window_talents.lua:261: in function _populate_talents_by_hero [3] @scripts/mods/player_list_show_loadout/player_list_show_loadout.lua:364: in function populate_talents [4] @scripts/mods/player_list_show_loadout/player_list_show_loadout.lua:420:in function <...ds/player_list_show_loadout/player_list_show_loadout.lua:377> [5] =[C]: in function xpcall [6] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr [7] @scripts/mods/vmf/modules/core/hooks.lua:165:in function [8] @scripts/mods/vmf/modules/core/hooks.lua:184: in function update_player_information [9] @scripts/ui/views/ingame_player_list_ui.lua:1011: in function update_player_list [10] @scripts/ui/views/ingame_player_list_ui.lua:776: in function update [11] @scripts/ui/views/ingame_hud.lua:380: in function update [12] @scripts/ui/views/ingame_ui.lua:657: in function hook_chain [13] @scripts/mods/vmf/modules/core/hooks.lua:180: in function update [14] @scripts/game_state/state_ingame_running.lua:1010: in function update_ui [15] @scripts/game_state/state_ingame.lua:694:in function [16] =[C]: in function update_animations_with_callback [17] @foundation/scripts/util/script_world.lua:361: in function update [18] @foundation/scripts/managers/world/world_manager.lua:102: in function update [19] @scripts/boot.lua:873: in function game_update [20] @scripts/boot.lua:628:in function [1] error_message = "scripts/ui/views/hero_view/windows/hero_window_talents.lua:261: attempt to index local \'talents\' (a nil value)" [2] self = table: 0000000002DC3250; initialize = false; widgets_by_name = table: 000000000B0359B0; hero_name = "wood_elf"; career_index = 1; profile_index = 4; profile = table: 0000000003420A80; career_settings = table: 00000000012C3A80; start_index = 0; tree = table: 0000000001B9C930; talents = nil; all_talents = table: 0000000001B53600; i = 1; widget = table: 0000000002C336A0; content = table: 000000000AEAFAE0; style = table: 00000000010790D0 [3] self = table: 0000000002DC3250; hero_name = "wood_elf"; career_index = 1; selected_talents = nil [4] self = table: 0000000014FCC850; profiles = table: 000000000341A920; profile_synchronizer = table: 000000000080CFB0; players = table: 000000001514BFA0; working_area_x_offset = -250; i = 3; player_data = table: 000000000D0ECE20; loadout_display = table: 0000000002DC3250; player = table: 00000000021D97D0; player_unit = [Unit \'#ID[768b29aacaba867e]\']; inventory_extn = table: 000000000E1730B0; attachment_extn = table: 000000000E178A70; is_human = true; item_custom_data = nil; selected_talents = nil [6] mod = table: 000000001907A950; error_prefix_data = "(safe_hook)"; func = [function] [8] hook_chain = [function]; num_values = 0; values = table: 000000000A452360; safe_hooks = table: 0000000019395B00; i = 1 [9] self = table: 0000000014FCC850; dt = 0.011426667682826519; game_session = [GameSession]; player_manager = table: 0000000003561AF0; update_widgets = false; players = table: 000000001514BFA0; num_players = 4; removed_players = 0; human_and_bot_players = table: 0000000003561C80 [10] self = table: 0000000014FCC850; dt = 0.011426667682826519; input_manager = table: 00000000177538A0; in_fade_active = false; input_service = table: 00000000129FAC70; is_matchmaking = nil [11] self = table: 0000000009F437D0; dt = 0.011426667682826519; t = 7919.1812763922499; peer_id = "1100001034ed953"; player_manager = table: 0000000003561AF0; player = table: 00000000021D97D0; currently_visible_components = table: 0000000009F43800; components_array = table: 000000000E01B080; use_custom_hud_scale = false; hud_scale_applied = false; resolution_modified = nil; i = 2; component = table: 0000000014FCC850; component_name = "IngamePlayerListUI" [12] self = table: 000000001653C3E0; dt = 0.011426667682826519; t = 7919.1812763922499; disable_ingame_ui = nil; end_of_level_ui = nil; views = table: 000000000D0F5CF0; is_in_inn = nil; input_service = table: 000000000FD59EA0; end_screen_active = nil; ingame_hud = table: 0000000009F437D0; transition_manager = table: 000000000026B5A0; end_screen = table: 000000000FB43D40 [13] hook_chain = [function] [14] self = table: 0000000012B7B250; t = 7919.1812763922499; dt = 0.011426667682826519; disable_ingame_ui = nil; ingame_ui = table: 000000001653C3E0; level_end_view_wrapper = nil; level_end_view = nil [15] i = 1; machine = table: 0000000012B7B130 [17] world = [World]; dt = 0.011426667682826519; anim_callback = [function]; scene_callback = [function] [18] self = table: 0000000002F40560; dt = 0.011426667682826519; t = 7909.5873547613155; _ = 1; world = [World] [19] self = table: 0000000000094F10; real_world_dt = 0.011426667682826519; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; dt = 0.011426667682826519; t = 7909.5873547613155 [20] dt = 0.011426667682826519 [2] widgets = table: 0000000005D996A0; _widgets_by_name = table: 000000000B0359B0; career_index = 1; _equipment_items = table: 000000000CAF5ED0; scenegraph = table: 0000000002DC32C0; hero_name = "wood_elf"; gear_widgets = table: 0000000012E99430; hero_level = 35; [3] widgets = table: 0000000005D996A0; _widgets_by_name = table: 000000000B0359B0; career_index = 1; _equipment_items = table: 000000000CAF5ED0; scenegraph = table: 0000000002DC32C0; hero_name = "wood_elf"; gear_widgets = table: 0000000012E99430; hero_level = 35; [4] active = true; network_server = table: 0000000000763610; private_checkbox_widget = table: 000000001952DFE0; map_save_data = table: 00000000027227C0; local_player = table: 00000000021D97D0; host_peer_id = "1100001034ed953"; is_server = true; voip = table: 000000000080CFE0; ingame_ui_context = table: 0000000016DB21A0; ui_renderer = table: 000000000BCBD150; current_difficulty_name = "difficulty_harder"; input_manager = table: 00000000177538A0; profile_synchronizer = table: 000000000080CFB0; render_settings = table: 0000000014FCC950; _player_portrait_widget = table: 0000000002D37D60; private_setting_enabled = true; _console_cursor = table: 0000000015208B80; background = table: 000000000FCD64F0; players = table: 000000001514BFA0; popup_list = table: 0000000015F5CF60; _mission_system = table: 000000000DF386C0; ui_top_renderer = table: 000000000BCBD4E0; _fade_in_duration = 0; name = "IngamePlayerListUI"; _show_difficulty = true; player_list_widgets = table: 000000001203C5E0; ingame_ui = table: 000000001653C3E0; network_lobby = table: 000000000075D290; _parent = table: 0000000009F437D0; wwise_world = [WwiseWorld]; _widgets = table: 0000000014C4ADF0; num_players = 4; player_manager = table: 0000000003561AF0; input_description_text_widget = table: 000000000C741C80; platform = "win32"; _static_widgets = table: 000000000BB89950; _static_widgets_by_name = table: 000000000BB89980; ui_scenegraph = table: 000000001514BFD0; _widgets_by_name = table: 0000000014C4AE20; [9] active = true; network_server = table: 0000000000763610; private_checkbox_widget = table: 000000001952DFE0; map_save_data = table: 00000000027227C0; local_player = table: 00000000021D97D0; host_peer_id = "1100001034ed953"; is_server = true; voip = table: 000000000080CFE0; ingame_ui_context = table: 0000000016DB21A0; ui_renderer = table: 000000000BCBD150; current_difficulty_name = "difficulty_harder"; input_manager = table: 00000000177538A0; profile_synchronizer = table: 000000000080CFB0; render_settings = table: 0000000014FCC950; _player_portrait_widget = table: 0000000002D37D60; private_setting_enabled = true; _console_cursor = table: 0000000015208B80; background = table: 000000000FCD64F0; players = table: 000000001514BFA0; popup_list = table: 0000000015F5CF60; _mission_system = table: 000000000DF386C0; ui_top_renderer = table: 000000000BCBD4E0; _fade_in_duration = 0; name = "IngamePlayerListUI"; _show_difficulty = true; player_list_widgets = table: 000000001203C5E0; ingame_ui = table: 000000001653C3E0; network_lobby = table: 000000000075D290; _parent = table: 0000000009F437D0; wwise_world = [WwiseWorld]; _widgets = table: 0000000014C4ADF0; num_players = 4; player_manager = table: 0000000003561AF0; input_description_text_widget = table: 000000000C741C80; platform = "win32"; _static_widgets = table: 000000000BB89950; _static_widgets_by_name = table: 000000000BB89980; ui_scenegraph = table: 000000001514BFD0; _widgets_by_name = table: 0000000014C4AE20; [10] active = true; network_server = table: 0000000000763610; private_checkbox_widget = table: 000000001952DFE0; map_save_data = table: 00000000027227C0; local_player = table: 00000000021D97D0; host_peer_id = "1100001034ed953"; is_server = true; voip = table: 000000000080CFE0; ingame_ui_context = table: 0000000016DB21A0; ui_renderer = table: 000000000BCBD150; current_difficulty_name = "difficulty_harder"; input_manager = table: 00000000177538A0; profile_synchronizer = table: 000000000080CFB0; render_settings = table: 0000000014FCC950; _player_portrait_widget = table: 0000000002D37D60; private_setting_enabled = true; _console_cursor = table: 0000000015208B80; background = table: 000000000FCD64F0; players = table: 000000001514BFA0; popup_list = table: 0000000015F5CF60; _mission_system = table: 000000000DF386C0; ui_top_renderer = table: 000000000BCBD4E0; _fade_in_duration = 0; name = "IngamePlayerListUI"; _show_difficulty = true; player_list_widgets = table: 000000001203C5E0; ingame_ui = table: 000000001653C3E0; network_lobby = table: 000000000075D290; _parent = table: 0000000009F437D0; wwise_world = [WwiseWorld]; _widgets = table: 0000000014C4ADF0; num_players = 4; player_manager = table: 0000000003561AF0; input_description_text_widget = table: 000000000C741C80; platform = "win32"; _static_widgets = table: 000000000BB89950; _static_widgets_by_name = table: 000000000BB89980; ui_scenegraph = table: 000000001514BFD0; _widgets_by_name = table: 0000000014C4AE20; [11] _definitions = table: 000000000E01AFF0; _currently_visible_components = table: 0000000009F43800; _parent = table: 000000001653C3E0; _components = table: 000000000E01B050; _current_group_name = "alive"; _ingame_ui_context = table: 0000000016DB21A0; _components_hud_scale_lookup = table: 000000000E01AFC0; _crosshair_position_y = false; _update_post_visibility = false; _component_list = table: 000000000E01B020; _is_own_player_dead = false; _scale_modified = false; _components_array = table: 000000000E01B080; _components_array_id_lookup = table: 000000000E01B0B0; _peer_id = "1100001034ed953"; _resolution_modified = false; _crosshair_position_x = false; [12] fps = 0; world_manager = table: 0000000002F40560; ingame_hud = table: 0000000009F437D0; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 000000000BCBD150; telemetry_time_view_enter = 0; input_manager = table: 00000000177538A0; profile_synchronizer = table: 000000000080CFB0; blocked_transitions = table: 000000001AD25220; motd_ui = table: 0000000001050BD0; cutscene_system = table: 00000000161FC060; text_popup_ui = table: 0000000009FF3200; local_player_id = 1; unlock_manager = table: 00000000033ACEB0; popup_handler = table: 0000000015E8E140; last_resolution_y = 1080; _previous_transition = "exit_menu"; mean_dt = 0; motd_loading = false; end_screen = table: 000000000FB43D40; ui_top_renderer = table: 000000000BCBD4E0; camera_manager = table: 0000000002D03100; ingame_ui_context = table: 0000000016DB21A0; _profile_requester = table: 0000000000826BD0; hotkey_mapping = table: 000000001AD24140; views = table: 000000000D0F5CF0; wwise_world = [WwiseWorld]; _fps_cooldown = 0; transition_params = table: 0000000016DBF880; world = [World]; _player = table: 00000000021D97D0; weave_onboarding = table: 000000000BA7E9F0; menu_active = false; peer_id = "1100001034ed953"; network_event_delegate = table: 000000000B20C770; [14] world_name = "level_world"; network_server = table: 0000000000763610; _t = 7919.169849724567; parent = table: 00000000162AD360; _booted_eac_untrusted = false; statistics_db = table: 0000000016B1BFB0; is_server = true; _network_options = table: 0000000018D2DE00; is_in_tutorial = false; _ui_update_initialized = true; mood_timers = table: 000000000CD75CD0; profile_synchronizer = table: 000000000080CFB0; _has_started_framerate_catchup = true; end_conditions_met = false; _transitioned_from_black_screen = true; local_player_id = 1; rewards = table: 000000000CD75B80; player = table: 00000000021D97D0; _game_mode_ready_to_start = true; world = [World]; ingame_ui = table: 000000001653C3E0; game_mode_key = "deus"; _conflict_directory_is_ready = true; _lobby_host = table: 000000000075D290; ingame_ui_context = table: 0000000016DB21A0; _game_started_current_frame = false; input_manager = table: 00000000177538A0; is_quickplay = false; _game_has_started = true; free_flight_manager = table: 0000000003561E10; viewport_name = "player_1"; network_event_delegate = table: 000000000B20C770; [18] locked = true; _scene_update_callbacks = table: 0000000002F41F50; _worlds = table: 0000000002F40590; _update_queue = table: 0000000016D9BEB0; _disabled_worlds = table: 0000000002F405C0; _wwise_worlds = table: 0000000002F41FB0; _queued_worlds_to_release = table: 0000000002F41F80; _anim_update_callbacks = table: 0000000002F408A0; [19] startup_package_handles = table: 00000000000994D0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000098BC0; flow_return_table = table: 0000000000094F40; _machine = table: 0000000004B4D1A0; startup_timer = 4.5389176594326273; has_booted = true; loading_context = table: 0000000016F02B90; 20:26:29.909 [Lua] [MOD][player_list_show_loadout][ERROR] (safe_hook): scripts/ui/views/hero_view/windows/hero_window_talents.lua:261: attempt to index local 'talents' (a nil value) 20:26:33.225 [Lua] 1 20:26:33.249 [Lua] 2 20:26:33.273 [Lua] 3 20:26:33.715 [Lua] 1 20:26:33.715 [Lua] 2 20:26:33.715 [Lua] 3 20:26:33.731 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0xa2511, position: 0 20:26:34.846 [Lua] 1 20:26:35.250 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p, DeusChestPreloadSystem 20:26:35.254 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_3p, DeusChestPreloadSystem 20:26:35.256 [Lua] [PackageManager] Unload: wwise/we_deus_01, DeusChestPreloadSystem 20:26:35.300 [Lua] 1 20:26:40.349 [Lua] [PackageManager] Unload: wwise/handgun, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 20:26:40.350 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t1/wpn_empire_handgun_02_t1_3p, DeusChestPreloadSystem 20:26:42.143 [Lua] Time for new HOOORDE! multi_first_wave 20:26:42.143 [Lua] HORDE: Spawning hordes while 13 other ai are spawned 20:26:42.143 [Lua] horde requested: vector 20:26:42.143 [Lua] setting up vector-horde 20:26:42.143 [Lua] Composing horde 'medium' .. using variant 'plain' 20:26:42.143 [Lua] --> horde wants to spawn ahead of players (0.47005137997216/0.67 20:26:42.143 [Lua] -> spawning: 35 20:26:42.143 [Lua] horde crated with id 23 of type vector 20:26:42.143 [Lua] vector horde has started 20:26:45.468 [Lua] [PackageManager] Load: wwise/handgun, DeusChestPreloadSystem, async-read, 20:26:45.468 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t1/wpn_empire_handgun_02_t1_3p, DeusChestPreloadSystem, async-read, 20:26:45.470 [Lua] [PackageManager] Unload: wwise/repeating_crossbow, DeusChestPreloadSystem 20:26:45.471 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_repeater_crossbow_t2/wpn_wh_repeater_crossbow_t2_3p, DeusChestPreloadSystem 20:26:45.471 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 20:26:45.502 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_02_t1/wpn_empire_handgun_02_t1_3p 20:26:45.502 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_02_t1/wpn_empire_handgun_02_t1_3p 20:26:50.528 [Lua] [PackageManager] Unload: wwise/handgun, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 20:26:50.531 [Lua] [PackageManager] Unload: wwise/throwing_axe, DeusChestPreloadSystem 20:26:50.531 [Lua] [PackageManager] Unload: units/weapons/player/wpn_invisible_weapon_3p, DeusChestPreloadSystem 20:26:50.531 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t1/wpn_empire_handgun_02_t1_3p, DeusChestPreloadSystem 20:26:50.531 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p, DeusChestPreloadSystem 20:26:51.376 [Lua] Init group template: horde 20:26:55.633 [Lua] [PackageManager] Load: wwise/repeating_crossbow, DeusChestPreloadSystem, async-read, 20:26:55.633 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_repeater_crossbow_t2/wpn_wh_repeater_crossbow_t2_3p, DeusChestPreloadSystem, async-read, 20:26:55.633 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, DeusChestPreloadSystem, async-read, 20:26:55.654 [Lua] [PackageManager] Finished loading asynchronous package: wwise/repeating_crossbow 20:26:55.654 [Lua] [PackageManager] Force_load: wwise/repeating_crossbow 20:26:55.654 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_repeater_crossbow_t2/wpn_wh_repeater_crossbow_t2_3p 20:26:55.678 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_repeater_crossbow_t2/wpn_wh_repeater_crossbow_t2_3p 20:26:55.678 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_repeater_crossbow_t2/wpn_wh_repeater_crossbow_t2_3p 20:26:59.289 [Lua] 2 20:26:59.289 [Lua] 3 20:27:00.517 [Lua] 1 20:27:00.765 [Lua] [PackageManager] Unload: wwise/repeating_crossbow, DeusChestPreloadSystem 20:27:00.766 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_repeater_crossbow_t2/wpn_wh_repeater_crossbow_t2_3p, DeusChestPreloadSystem 20:27:00.766 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 20:27:01.440 [Lua] 2 20:27:05.748 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 13 20:27:05.748 [Lua] Time for new HOOORDE! multi_consecutive_wave 20:27:05.748 [Lua] HORDE: Spawning hordes while 34 other ai are spawned 20:27:05.748 [Lua] horde requested: vector 20:27:05.748 [Lua] setting up vector-horde 20:27:05.748 [Lua] Composing horde 'medium' .. using variant 'plain' 20:27:05.748 [Lua] --> horde wants to spawn behind players (0.71758851163738/0.67 20:27:05.748 [Lua] -> spawning: 37 20:27:05.748 [Lua] horde crated with id 24 of type vector 20:27:05.748 [Lua] vector horde has started 20:27:05.892 [Lua] [PackageManager] Load: wwise/repeating_crossbow, DeusChestPreloadSystem, async-read, 20:27:05.892 [Lua] [PackageManager] Load: wwise/handgun, DeusChestPreloadSystem, async-read, 20:27:05.892 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t1/wpn_empire_handgun_02_t1_3p, DeusChestPreloadSystem, async-read, 20:27:05.892 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_repeater_crossbow_t2/wpn_wh_repeater_crossbow_t2_3p, DeusChestPreloadSystem, async-read, 20:27:05.892 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, DeusChestPreloadSystem, async-read, 20:27:05.923 [Lua] [PackageManager] Finished loading asynchronous package: wwise/repeating_crossbow 20:27:05.923 [Lua] [PackageManager] Force_load: wwise/repeating_crossbow 20:27:05.924 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_handgun_02_t1/wpn_empire_handgun_02_t1_3p 20:27:05.961 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_02_t1/wpn_empire_handgun_02_t1_3p 20:27:05.961 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_02_t1/wpn_empire_handgun_02_t1_3p 20:27:05.961 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_repeater_crossbow_t2/wpn_wh_repeater_crossbow_t2_3p 20:27:05.987 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_repeater_crossbow_t2/wpn_wh_repeater_crossbow_t2_3p 20:27:05.987 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_repeater_crossbow_t2/wpn_wh_repeater_crossbow_t2_3p 20:27:07.337 [Lua] 1 20:27:15.603 [Lua] Horde killed: ? 20:27:15.613 [Lua] HORDE: last wave, reset to standard horde delay 20:27:15.613 [Lua] Time for new HOOORDE! multi_last_wave 20:27:15.613 [Lua] HORDE: Spawning hordes while 45 other ai are spawned 20:27:15.613 [Lua] horde requested: vector 20:27:15.613 [Lua] setting up vector-horde 20:27:15.613 [Lua] Composing horde 'medium' .. using variant 'plain' 20:27:15.613 [Lua] --> horde wants to spawn behind players (0.77078048828643/0.67 20:27:15.614 [Lua] -> spawning: 36 20:27:15.614 [Lua] horde crated with id 25 of type vector 20:27:15.614 [Lua] vector horde has started 20:27:16.149 [Lua] [PackageManager] Unload: wwise/handgun, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 20:27:16.153 [Lua] [PackageManager] Unload: wwise/repeating_crossbow, DeusChestPreloadSystem 20:27:16.154 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_repeater_crossbow_t2/wpn_wh_repeater_crossbow_t2_3p, DeusChestPreloadSystem 20:27:16.154 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t1/wpn_empire_handgun_02_t1_3p, DeusChestPreloadSystem 20:27:16.154 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 20:27:17.596 [Lua] Init group template: horde 20:27:24.412 [Lua] Init group template: horde 20:27:26.554 [Lua] 2 20:27:30.367 [Lua] 3 20:27:31.327 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 50 will change to a manual source. 20:27:36.341 [Lua] [GameNetworkManager] game object created go_id=2084, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:27:36.760 [Lua] [GameNetworkManager] game object was destroyed id=2084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 20:27:37.983 [Lua] [GameNetworkManager] game object created go_id=2085, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:27:38.197 [Lua] [GameNetworkManager] game object created go_id=1033, owner_id=110000105469d02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:27:38.441 [Lua] [GameNetworkManager] game object was destroyed id=2085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 20:27:38.725 [Lua] [GameNetworkManager] game object was destroyed id=1033 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105469d02 20:27:41.433 [Lua] Horde killed: ? 20:27:46.387 [Lua] 1 20:27:46.387 [Lua] 2 20:27:53.678 [Lua] Time for new HOOORDE! multi_first_wave 20:27:53.678 [Lua] HORDE: Spawning hordes while 24 other ai are spawned 20:27:53.678 [Lua] horde requested: ambush 20:27:53.678 [Lua] setting up ambush-horde 20:27:53.678 [Lua] Composing horde 'medium' .. using variant 'plain' 20:27:53.678 [Lua] -> spawning: 40 20:27:53.678 [Lua] horde crated with id 26 of type ambush 20:27:53.678 [Lua] ambush horde has started 20:27:58.794 [Lua] [GameNetworkManager] game object created go_id=2086, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:27:59.199 [Lua] [GameNetworkManager] game object was destroyed id=2086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 20:27:59.620 [Lua] [GameNetworkManager] game object created go_id=2087, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:27:59.977 [Lua] [GameNetworkManager] game object was destroyed id=2087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 20:28:00.132 [Lua] Horde killed: ? 20:28:00.142 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 12 20:28:00.142 [Lua] Time for new HOOORDE! multi_consecutive_wave 20:28:00.142 [Lua] HORDE: Spawning hordes while 51 other ai are spawned 20:28:00.142 [Lua] horde requested: ambush 20:28:00.142 [Lua] setting up ambush-horde 20:28:00.142 [Lua] Composing horde 'medium' .. using variant 'plain' 20:28:00.142 [Lua] -> spawning: 38 20:28:00.142 [Lua] horde crated with id 27 of type ambush 20:28:00.142 [Lua] ambush horde has started 20:28:00.340 [Lua] Init group template: horde 20:28:05.232 [Lua] Init group template: horde 20:28:11.238 [Lua] 3 20:28:11.265 [Lua] 4 20:28:12.454 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_axe_02_t1/wpn_dw_2h_axe_02_t1_3p, DeusChestPreloadSystem, async-read, 20:28:12.454 [Lua] [PackageManager] Load: wwise/two_handed_axes, DeusChestPreloadSystem, async-read, 20:28:12.491 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_axe_02_t1/wpn_dw_2h_axe_02_t1_3p 20:28:12.491 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_axe_02_t1/wpn_dw_2h_axe_02_t1_3p 20:28:12.491 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_axes 20:28:12.522 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_axes 20:28:12.522 [Lua] [PackageManager] Force_load: wwise/two_handed_axes 20:28:13.631 [Lua] HORDE: last wave, reset to standard horde delay 20:28:13.631 [Lua] Time for new HOOORDE! multi_last_wave 20:28:13.631 [Lua] HORDE: Spawning hordes while 60 other ai are spawned 20:28:13.631 [Lua] horde requested: ambush 20:28:13.631 [Lua] setting up ambush-horde 20:28:13.631 [Lua] Composing horde 'medium' .. using variant 'plain' 20:28:13.631 [Lua] -> spawning: 36 20:28:13.632 [Lua] horde crated with id 28 of type ambush 20:28:13.632 [Lua] ambush horde has started 20:28:14.031 [Lua] 3 20:28:16.790 [Lua] 3 20:28:16.790 [Lua] 4 20:28:19.671 [Lua] Horde killed: ? 20:28:26.736 [EACServer] [21:28:26:735][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 20:28:28.863 [Lua] HORDE: Pushing horde in time; too many units out 64 20:28:32.417 [Lua] 3 20:28:32.868 [Lua] [PackageManager] Load: wwise/one_handed_swords, DeusChestPreloadSystem, async-read, 20:28:32.868 [Lua] [PackageManager] Load: wwise/one_handed_daggers, DeusChestPreloadSystem, async-read, 20:28:32.868 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_3p, DeusChestPreloadSystem, async-read, 20:28:32.868 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p, DeusChestPreloadSystem, async-read, 20:28:32.893 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_3p 20:28:32.893 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_3p 20:28:32.893 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p 20:28:32.916 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p 20:28:32.916 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p 20:28:33.993 [Lua] HORDE: Pushing horde in time; too many units out 62 20:28:34.636 [Lua] Switching ConflictSettings: to: deus_skaven_chaos 20:28:34.636 [Lua] pacing=deus_default 20:28:34.636 [Lua] roaming=nil 20:28:34.636 [Lua] specials=deus_default 20:28:34.636 [Lua] contained_breeds=nil 20:28:34.636 [Lua] debug_color=maroon 20:28:34.636 [Lua] disabled=false 20:28:34.636 [Lua] pack_spawning=deus_default 20:28:34.636 [Lua] factions=nil 20:28:34.636 [Lua] description=deus_conflict_director_skaven_chaos_name 20:28:34.636 [Lua] boss=deus_default 20:28:34.636 [Lua] horde=deus_default 20:28:34.636 [Lua] name=deus_skaven_chaos 20:28:34.636 [Lua] intensity=deus_default 20:28:34.636 [Lua] --- 20:28:35.472 [Lua] 2 20:28:35.472 [Lua] 3 20:28:35.472 [Lua] 4 20:28:35.472 [Lua] 5 20:28:35.472 [Lua] 6 20:28:35.473 [Lua] 7 20:28:35.842 [Lua] 2 20:28:35.889 [Lua] 3 20:28:35.889 [Lua] 4 20:28:36.340 [Lua] 3 20:28:37.148 [Lua] 3 20:28:37.148 [Lua] 4 20:28:37.361 [Lua] 3 20:28:37.955 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_flail_03_t1/wpn_emp_flail_03_t1_3p, DeusChestPreloadSystem, async-read, 20:28:37.955 [Lua] [PackageManager] Load: wwise/flail, DeusChestPreloadSystem, async-read, 20:28:38.001 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_flail_03_t1/wpn_emp_flail_03_t1_3p 20:28:38.001 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_flail_03_t1/wpn_emp_flail_03_t1_3p 20:28:38.001 [Lua] [PackageManager] Queueing new asynch package: wwise/flail 20:28:38.031 [Lua] [PackageManager] Finished loading asynchronous package: wwise/flail 20:28:38.031 [Lua] [PackageManager] Force_load: wwise/flail 20:28:39.083 [Lua] Time for new HOOORDE! multi_first_wave 20:28:39.083 [Lua] HORDE: Spawning hordes while 30 other ai are spawned 20:28:39.083 [Lua] horde requested: vector 20:28:39.083 [Lua] setting up vector-horde 20:28:39.083 [Lua] Composing horde 'medium' .. using variant 'plain' 20:28:39.083 [Lua] --> horde wants to spawn ahead of players (0.073958867580901/0.67 20:28:39.083 [Lua] -> spawning: 40 20:28:39.083 [Lua] horde crated with id 29 of type vector 20:28:39.083 [Lua] vector horde has started 20:28:46.899 [Lua] 1 20:28:46.900 [Lua] 2 20:28:47.492 [Lua] 2 20:28:50.872 [Lua] Init group template: horde 20:28:51.305 [Lua] HORDE: Pushing horde in time; too many units out 64 20:28:53.949 [Lua] Horde killed: ? 20:28:53.958 [Lua] HORDE: Pushing horde in time; too many units out 62 20:28:56.583 [Lua] 1 20:28:56.583 [Lua] 2 20:28:57.117 [Lua] 4 20:28:57.117 [Lua] 5 20:28:58.195 [Lua] 2 20:28:58.196 [Lua] 3 20:28:59.097 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10 20:28:59.097 [Lua] Time for new HOOORDE! multi_consecutive_wave 20:28:59.097 [Lua] HORDE: Spawning hordes while 43 other ai are spawned 20:28:59.097 [Lua] horde requested: vector 20:28:59.097 [Lua] setting up vector-horde 20:28:59.097 [Lua] Composing horde 'medium' .. using variant 'plain' 20:28:59.097 [Lua] --> horde wants to spawn ahead of players (0.28614725146826/0.67 20:28:59.097 [Lua] -> spawning: 37 20:28:59.097 [Lua] horde crated with id 30 of type vector 20:28:59.097 [Lua] vector horde has started 20:29:03.709 [Lua] [GameNetworkManager] game object created go_id=1034, owner_id=110000105469d02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:29:04.047 [Lua] [GameNetworkManager] game object was destroyed id=1034 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105469d02 20:29:08.298 [Lua] Horde killed: ? 20:29:08.307 [Lua] HORDE: last wave, reset to standard horde delay 20:29:08.307 [Lua] Time for new HOOORDE! multi_last_wave 20:29:08.307 [Lua] HORDE: Spawning hordes while 36 other ai are spawned 20:29:08.307 [Lua] horde requested: vector 20:29:08.307 [Lua] setting up vector-horde 20:29:08.307 [Lua] Composing horde 'medium' .. using variant 'plain' 20:29:08.307 [Lua] --> horde wants to spawn behind players (0.95906530254818/0.67 20:29:08.308 [Lua] -> spawning: 39 20:29:08.308 [Lua] horde crated with id 31 of type vector 20:29:08.308 [Lua] vector horde has started 20:29:10.357 [Lua] Init group template: horde 20:29:18.080 [Lua] Init group template: horde 20:29:23.371 [Lua] 2 20:29:23.372 [Lua] 3 20:29:25.975 [Lua] Horde killed: ? 20:29:26.931 [Lua] 1 20:29:44.174 [Lua] Horde killed: ? 20:29:54.542 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_axe_02_t1/wpn_dw_2h_axe_02_t1_3p, DeusChestPreloadSystem 20:29:54.542 [Lua] [PackageManager] Unload: wwise/two_handed_axes, DeusChestPreloadSystem 20:29:59.593 [Lua] [PackageManager] Unload: wwise/one_handed_daggers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 20:29:59.594 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_3p, DeusChestPreloadSystem 20:30:04.645 [Lua] [PackageManager] Unload: wwise/flail, DeusChestPreloadSystem 20:30:04.646 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_flail_03_t1/wpn_emp_flail_03_t1_3p, DeusChestPreloadSystem 20:30:04.646 [Lua] [PackageManager] Unload: wwise/one_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 20:30:04.646 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p, DeusChestPreloadSystem 20:30:07.396 [Lua] Error: scripts/ui/views/hero_view/windows/hero_window_talents.lua:261: attempt to index local 'talents' (a nil value) [0] =[C]: in function callstack [1] @scripts/mods/vmf/modules/core/safe_calls.lua:16: in function __index [2] @scripts/ui/views/hero_view/windows/hero_window_talents.lua:261: in function _populate_talents_by_hero [3] @scripts/mods/player_list_show_loadout/player_list_show_loadout.lua:364: in function populate_talents [4] @scripts/mods/player_list_show_loadout/player_list_show_loadout.lua:420:in function <...ds/player_list_show_loadout/player_list_show_loadout.lua:377> [5] =[C]: in function xpcall [6] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr [7] @scripts/mods/vmf/modules/core/hooks.lua:165:in function [8] @scripts/mods/vmf/modules/core/hooks.lua:184: in function update_player_information [9] @scripts/ui/views/ingame_player_list_ui.lua:1011: in function update_player_list [10] @scripts/ui/views/ingame_player_list_ui.lua:776: in function update [11] @scripts/ui/views/ingame_hud.lua:380: in function update [12] @scripts/ui/views/ingame_ui.lua:657: in function hook_chain [13] @scripts/mods/vmf/modules/core/hooks.lua:180: in function update [14] @scripts/game_state/state_ingame_running.lua:1010: in function update_ui [15] @scripts/game_state/state_ingame.lua:694:in function [16] =[C]: in function update_animations_with_callback [17] @foundation/scripts/util/script_world.lua:361: in function update [18] @foundation/scripts/managers/world/world_manager.lua:102: in function update [19] @scripts/boot.lua:873: in function game_update [20] @scripts/boot.lua:628:in function [1] error_message = "scripts/ui/views/hero_view/windows/hero_window_talents.lua:261: attempt to index local \'talents\' (a nil value)" [2] self = table: 0000000002DC3250; initialize = false; widgets_by_name = table: 000000000B0359B0; hero_name = "wood_elf"; career_index = 1; profile_index = 4; profile = table: 0000000003420A80; career_settings = table: 00000000012C3A80; start_index = 0; tree = table: 0000000001B9C930; talents = nil; all_talents = table: 0000000001B53600; i = 1; widget = table: 0000000002C336A0; content = table: 000000000AEAFAE0; style = table: 00000000010790D0 [3] self = table: 0000000002DC3250; hero_name = "wood_elf"; career_index = 1; selected_talents = nil [4] self = table: 0000000014FCC850; profiles = table: 000000000341A920; profile_synchronizer = table: 000000000080CFB0; players = table: 000000001514BFA0; working_area_x_offset = -250; i = 3; player_data = table: 000000000D0ECE20; loadout_display = table: 0000000002DC3250; player = table: 00000000021D97D0; player_unit = [Unit \'#ID[768b29aacaba867e]\']; inventory_extn = table: 000000000E1730B0; attachment_extn = table: 000000000E178A70; is_human = true; item_custom_data = nil; selected_talents = nil [6] mod = table: 000000001907A950; error_prefix_data = "(safe_hook)"; func = [function] [8] hook_chain = [function]; num_values = 0; values = table: 000000000E49CEE0; safe_hooks = table: 0000000019395B00; i = 1 [9] self = table: 0000000014FCC850; dt = 0.011250284500420094; game_session = [GameSession]; player_manager = table: 0000000003561AF0; update_widgets = false; players = table: 000000001514BFA0; num_players = 4; removed_players = 0; human_and_bot_players = table: 0000000003561C80 [10] self = table: 0000000014FCC850; dt = 0.011250284500420094; input_manager = table: 00000000177538A0; in_fade_active = false; input_service = table: 00000000129FAC70; is_matchmaking = nil [11] self = table: 0000000009F437D0; dt = 0.011250284500420094; t = 8132.3787257131771; peer_id = "1100001034ed953"; player_manager = table: 0000000003561AF0; player = table: 00000000021D97D0; currently_visible_components = table: 0000000009F43800; components_array = table: 000000000E01B080; use_custom_hud_scale = false; hud_scale_applied = false; resolution_modified = nil; i = 2; component = table: 0000000014FCC850; component_name = "IngamePlayerListUI" [12] self = table: 000000001653C3E0; dt = 0.011250284500420094; t = 8132.3787257131771; disable_ingame_ui = nil; end_of_level_ui = nil; views = table: 000000000D0F5CF0; is_in_inn = nil; input_service = table: 000000000FD59EA0; end_screen_active = nil; ingame_hud = table: 0000000009F437D0; transition_manager = table: 000000000026B5A0; end_screen = table: 000000000FB43D40 [13] hook_chain = [function] [14] self = table: 0000000012B7B250; t = 8132.3787257131771; dt = 0.011250284500420094; disable_ingame_ui = nil; ingame_ui = table: 000000001653C3E0; level_end_view_wrapper = nil; level_end_view = nil [15] i = 1; machine = table: 0000000012B7B130 [17] world = [World]; dt = 0.011250284500420094; anim_callback = [function]; scene_callback = [function] [18] self = table: 0000000002F40560; dt = 0.011250284500420094; t = 8122.7848040822428; _ = 1; world = [World] [19] self = table: 0000000000094F10; real_world_dt = 0.011250284500420094; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; dt = 0.011250284500420094; t = 8122.7848040822428 [20] dt = 0.011250284500420094 [2] widgets = table: 0000000005D996A0; _widgets_by_name = table: 000000000B0359B0; career_index = 1; _equipment_items = table: 000000000CAF5ED0; scenegraph = table: 0000000002DC32C0; hero_name = "wood_elf"; gear_widgets = table: 0000000012E99430; hero_level = 35; [3] widgets = table: 0000000005D996A0; _widgets_by_name = table: 000000000B0359B0; career_index = 1; _equipment_items = table: 000000000CAF5ED0; scenegraph = table: 0000000002DC32C0; hero_name = "wood_elf"; gear_widgets = table: 0000000012E99430; hero_level = 35; [4] active = true; network_server = table: 0000000000763610; private_checkbox_widget = table: 000000001952DFE0; map_save_data = table: 00000000027227C0; local_player = table: 00000000021D97D0; host_peer_id = "1100001034ed953"; is_server = true; voip = table: 000000000080CFE0; ingame_ui_context = table: 0000000016DB21A0; ui_renderer = table: 000000000BCBD150; current_difficulty_name = "difficulty_harder"; input_manager = table: 00000000177538A0; profile_synchronizer = table: 000000000080CFB0; render_settings = table: 0000000014FCC950; _player_portrait_widget = table: 000000000DB3F660; private_setting_enabled = true; _console_cursor = table: 0000000015208B80; background = table: 000000000FCD64F0; players = table: 000000001514BFA0; popup_list = table: 0000000015F5CF60; _mission_system = table: 000000000DF386C0; ui_top_renderer = table: 000000000BCBD4E0; _fade_in_duration = 0; name = "IngamePlayerListUI"; _show_difficulty = true; player_list_widgets = table: 000000001203C5E0; ingame_ui = table: 000000001653C3E0; network_lobby = table: 000000000075D290; _parent = table: 0000000009F437D0; wwise_world = [WwiseWorld]; _widgets = table: 0000000014C4ADF0; num_players = 4; player_manager = table: 0000000003561AF0; input_description_text_widget = table: 000000000C741C80; platform = "win32"; _static_widgets = table: 000000000BB89950; _static_widgets_by_name = table: 000000000BB89980; ui_scenegraph = table: 000000001514BFD0; _widgets_by_name = table: 0000000014C4AE20; [9] active = true; network_server = table: 0000000000763610; private_checkbox_widget = table: 000000001952DFE0; map_save_data = table: 00000000027227C0; local_player = table: 00000000021D97D0; host_peer_id = "1100001034ed953"; is_server = true; voip = table: 000000000080CFE0; ingame_ui_context = table: 0000000016DB21A0; ui_renderer = table: 000000000BCBD150; current_difficulty_name = "difficulty_harder"; input_manager = table: 00000000177538A0; profile_synchronizer = table: 000000000080CFB0; render_settings = table: 0000000014FCC950; _player_portrait_widget = table: 000000000DB3F660; private_setting_enabled = true; _console_cursor = table: 0000000015208B80; background = table: 000000000FCD64F0; players = table: 000000001514BFA0; popup_list = table: 0000000015F5CF60; _mission_system = table: 000000000DF386C0; ui_top_renderer = table: 000000000BCBD4E0; _fade_in_duration = 0; name = "IngamePlayerListUI"; _show_difficulty = true; player_list_widgets = table: 000000001203C5E0; ingame_ui = table: 000000001653C3E0; network_lobby = table: 000000000075D290; _parent = table: 0000000009F437D0; wwise_world = [WwiseWorld]; _widgets = table: 0000000014C4ADF0; num_players = 4; player_manager = table: 0000000003561AF0; input_description_text_widget = table: 000000000C741C80; platform = "win32"; _static_widgets = table: 000000000BB89950; _static_widgets_by_name = table: 000000000BB89980; ui_scenegraph = table: 000000001514BFD0; _widgets_by_name = table: 0000000014C4AE20; [10] active = true; network_server = table: 0000000000763610; private_checkbox_widget = table: 000000001952DFE0; map_save_data = table: 00000000027227C0; local_player = table: 00000000021D97D0; host_peer_id = "1100001034ed953"; is_server = true; voip = table: 000000000080CFE0; ingame_ui_context = table: 0000000016DB21A0; ui_renderer = table: 000000000BCBD150; current_difficulty_name = "difficulty_harder"; input_manager = table: 00000000177538A0; profile_synchronizer = table: 000000000080CFB0; render_settings = table: 0000000014FCC950; _player_portrait_widget = table: 000000000DB3F660; private_setting_enabled = true; _console_cursor = table: 0000000015208B80; background = table: 000000000FCD64F0; players = table: 000000001514BFA0; popup_list = table: 0000000015F5CF60; _mission_system = table: 000000000DF386C0; ui_top_renderer = table: 000000000BCBD4E0; _fade_in_duration = 0; name = "IngamePlayerListUI"; _show_difficulty = true; player_list_widgets = table: 000000001203C5E0; ingame_ui = table: 000000001653C3E0; network_lobby = table: 000000000075D290; _parent = table: 0000000009F437D0; wwise_world = [WwiseWorld]; _widgets = table: 0000000014C4ADF0; num_players = 4; player_manager = table: 0000000003561AF0; input_description_text_widget = table: 000000000C741C80; platform = "win32"; _static_widgets = table: 000000000BB89950; _static_widgets_by_name = table: 000000000BB89980; ui_scenegraph = table: 000000001514BFD0; _widgets_by_name = table: 0000000014C4AE20; [11] _definitions = table: 000000000E01AFF0; _currently_visible_components = table: 0000000009F43800; _parent = table: 000000001653C3E0; _components = table: 000000000E01B050; _current_group_name = "alive"; _ingame_ui_context = table: 0000000016DB21A0; _components_hud_scale_lookup = table: 000000000E01AFC0; _crosshair_position_y = false; _update_post_visibility = false; _component_list = table: 000000000E01B020; _is_own_player_dead = false; _scale_modified = false; _components_array = table: 000000000E01B080; _components_array_id_lookup = table: 000000000E01B0B0; _peer_id = "1100001034ed953"; _resolution_modified = false; _crosshair_position_x = false; [12] fps = 0; world_manager = table: 0000000002F40560; ingame_hud = table: 0000000009F437D0; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 000000000BCBD150; telemetry_time_view_enter = 0; input_manager = table: 00000000177538A0; profile_synchronizer = table: 000000000080CFB0; blocked_transitions = table: 000000001AD25220; motd_ui = table: 0000000001050BD0; cutscene_system = table: 00000000161FC060; text_popup_ui = table: 0000000009FF3200; local_player_id = 1; unlock_manager = table: 00000000033ACEB0; popup_handler = table: 0000000015E8E140; last_resolution_y = 1080; _previous_transition = "exit_menu"; mean_dt = 0; motd_loading = false; end_screen = table: 000000000FB43D40; ui_top_renderer = table: 000000000BCBD4E0; camera_manager = table: 0000000002D03100; ingame_ui_context = table: 0000000016DB21A0; _profile_requester = table: 0000000000826BD0; hotkey_mapping = table: 000000001AD24140; views = table: 000000000D0F5CF0; wwise_world = [WwiseWorld]; _fps_cooldown = 0; transition_params = table: 0000000016DBF880; world = [World]; _player = table: 00000000021D97D0; weave_onboarding = table: 000000000BA7E9F0; menu_active = false; peer_id = "1100001034ed953"; network_event_delegate = table: 000000000B20C770; [14] world_name = "level_world"; network_server = table: 0000000000763610; _t = 8132.3674754286767; parent = table: 00000000162AD360; _booted_eac_untrusted = false; statistics_db = table: 0000000016B1BFB0; is_server = true; _network_options = table: 0000000018D2DE00; is_in_tutorial = false; _ui_update_initialized = true; mood_timers = table: 000000000CD75CD0; profile_synchronizer = table: 000000000080CFB0; _has_started_framerate_catchup = true; end_conditions_met = false; _transitioned_from_black_screen = true; local_player_id = 1; rewards = table: 000000000CD75B80; player = table: 00000000021D97D0; _game_mode_ready_to_start = true; world = [World]; ingame_ui = table: 000000001653C3E0; game_mode_key = "deus"; _conflict_directory_is_ready = true; _lobby_host = table: 000000000075D290; ingame_ui_context = table: 0000000016DB21A0; _game_started_current_frame = false; input_manager = table: 00000000177538A0; is_quickplay = false; _game_has_started = true; free_flight_manager = table: 0000000003561E10; viewport_name = "player_1"; network_event_delegate = table: 000000000B20C770; [18] locked = true; _scene_update_callbacks = table: 0000000002F41F50; _worlds = table: 0000000002F40590; _update_queue = table: 0000000016D9BEB0; _disabled_worlds = table: 0000000002F405C0; _wwise_worlds = table: 0000000002F41FB0; _queued_worlds_to_release = table: 0000000002F41F80; _anim_update_callbacks = table: 0000000002F408A0; [19] startup_package_handles = table: 00000000000994D0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000098BC0; flow_return_table = table: 0000000000094F40; _machine = table: 0000000004B4D1A0; startup_timer = 4.5389176594326273; has_booted = true; loading_context = table: 0000000016F02B90; 20:30:07.396 [Lua] [MOD][player_list_show_loadout][ERROR] (safe_hook): scripts/ui/views/hero_view/windows/hero_window_talents.lua:261: attempt to index local 'talents' (a nil value) 20:30:22.671 [Lua] Complete level triggered. 20:30:22.671 [Lua] [LevelTransitionHandler] set_next_level( lvl:dlc_morris_map, mc:deus, gm:map_deus, env:0, seed:0, conflict:disabled, lckd_director_funcs:{}, diff:normal diff_tweak:0 id:803399808 lt:load_next_level) 20:30:22.671 [Lua] [NetworkServer] Entering post game 20:30:22.671 [Lua] [PeerSM] 1100001034ed953 :: on_exit InGame 20:30:22.671 [Lua] [PeerSM] 1100001034ed953 :: on_enter InPostGame 20:30:22.671 [Lua] [PeerSM] 110000105469d02 :: on_exit InGame 20:30:22.671 [Lua] [PeerSM] 110000105469d02 :: on_enter InPostGame 20:30:22.671 [Lua] [PeerSM] 110000101765a0b :: on_exit InGame 20:30:22.671 [Lua] [PeerSM] 110000101765a0b :: on_enter InPostGame 20:30:22.671 [Lua] [PeerSM] 110000102b3d4b7 :: on_exit InGame 20:30:22.671 [Lua] [PeerSM] 110000102b3d4b7 :: on_enter InPostGame 20:30:22.672 [Save] Saving `save_data` 20:30:22.672 [Lua] gm_event_end_conditions_met true false 20:30:22.673 [Lua] Game won 20:30:22.673 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 20:30:22.676 [Save] Save done 20:30:22.676 [Save] Saving `save_data` 20:30:22.676 [Lua] generate_backend_stats 1100001034ed953:1 20:30:22.679 [Save] Save done 20:30:22.706 [Lua] PlayFabMirrorBase:_commit_internal nil 20:30:22.706 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 72 20:30:22.710 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 20:30:22.710 [Save] Saving `save_data` 20:30:22.714 [Save] Save done 20:30:22.716 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 72 9 20:30:22.718 [Lua] Complete level triggered. 20:30:22.728 [Lua] Complete level triggered. 20:30:22.740 [Lua] Complete level triggered. 20:30:22.752 [Lua] Complete level triggered. 20:30:22.763 [Lua] Complete level triggered. 20:30:22.774 [Lua] Complete level triggered. 20:30:22.785 [Lua] Complete level triggered. 20:30:22.796 [Lua] Complete level triggered. 20:30:22.807 [Lua] Complete level triggered. 20:30:22.819 [Lua] Complete level triggered. 20:30:22.830 [Lua] Complete level triggered. 20:30:22.843 [Lua] Complete level triggered. 20:30:22.854 [Lua] Complete level triggered. 20:30:22.864 [Lua] Complete level triggered. 20:30:22.875 [Lua] Complete level triggered. 20:30:22.886 [Lua] Complete level triggered. 20:30:22.897 [Lua] Complete level triggered. 20:30:22.910 [Lua] Complete level triggered. 20:30:23.472 [Lua] [PlayFabRequestQueue] EAC Enabled! 72 20:30:23.472 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 72 20:30:23.890 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 72 20:30:23.899 [Lua] commit result success 22 20:30:23.899 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 73 20:30:23.899 [Lua] none table: 0000000003FB1030 table: 0000000016C8F5A0 20:30:23.899 [Lua] min_height 160 20:30:23.911 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 73 20:30:24.073 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 73 20:30:24.524 [Lua] THIS IS A FUNCTION 20:30:26.737 [EACServer] [21:30:26:737][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 20:30:32.733 [Lua] ConflictDirector - destroy all units 20:30:32.759 [Lua] [LevelTransitionHandler] promote_next_level_data 20:30:32.761 [Lua] TRANSITION nil nil load_next_level 20:30:32.761 [Lua] Transition type "load_next_level", is server: true 20:30:32.761 [Lua] [GameNetworkManager] Leaving game... 20:30:32.761 [Lua] [GameNetworkManager] Shutting down game session host. 20:30:32.761 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 20:30:32.761 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 20:30:32.761 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=845.79 20:30:32.767 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 20:30:34.780 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 20:30:34.780 [Lua] [Managers] Calling function on all managers: 20:30:34.781 [Lua] PlayerManager:remove_player peer_id=1100001034ed953 1 20:30:34.781 [Lua] Clearing all global lookup lists 20:30:34.781 [Lua] [IngamePlayerListUI] - Destroy 20:30:34.781 [Lua] [EquipmentUI] - Destroy 20:30:34.781 [Lua] [AbilityUI] - Destroy 20:30:34.781 [Lua] [GamePadEquipmentUI] - Destroy 20:30:34.781 [Lua] [GamePadAbilityUI] - Destroy 20:30:34.781 [Lua] [IngameUI] destroy 20:30:34.802 [Lua] [MOD][VMF][INFO] Removed 110000101765a0b from the VMF users list. 20:30:34.802 [Lua] PlayerManager:remove_player peer_id=110000101765a0b 1 20:30:34.802 [Lua] PlayerManager:remove_player peer_id=110000105469d02 1 20:30:34.802 [Lua] [MOD][VMF][INFO] Removed 110000102b3d4b7 from the VMF users list. 20:30:34.802 [Lua] PlayerManager:remove_player peer_id=110000102b3d4b7 1 20:30:34.864 [Lua] [Managers] Destroying manager group: 20:30:34.873 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 20:30:34.986 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader 20:30:34.986 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader 20:30:34.987 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader 20:30:34.988 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader 20:30:34.990 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader 20:30:34.992 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader 20:30:34.994 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader 20:30:34.994 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader 20:30:34.994 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 20:30:34.995 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader 20:30:34.997 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader 20:30:34.998 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader 20:30:35.000 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader 20:30:35.001 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader 20:30:35.003 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader 20:30:35.006 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader 20:30:35.007 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader 20:30:35.008 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader 20:30:35.012 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader 20:30:35.015 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader 20:30:35.018 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader 20:30:35.021 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader 20:30:35.022 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader 20:30:35.022 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader 20:30:35.024 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader 20:30:35.025 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader 20:30:35.027 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader 20:30:35.028 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader 20:30:35.030 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader 20:30:35.039 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader 20:30:35.039 [Lua] [PeerSM] 1100001034ed953 :: on_exit InPostGame 20:30:35.039 [Lua] [PeerSM] 1100001034ed953 :: on_enter Loading 20:30:35.039 [Lua] [PeerSM] 110000105469d02 :: on_exit InPostGame 20:30:35.039 [Lua] [PeerSM] 110000105469d02 :: on_enter Loading 20:30:35.039 [Lua] [PeerSM] 110000101765a0b :: on_exit InPostGame 20:30:35.039 [Lua] [PeerSM] 110000101765a0b :: on_enter Loading 20:30:35.039 [Lua] [PeerSM] 110000102b3d4b7 :: on_exit InPostGame 20:30:35.039 [Lua] [PeerSM] 110000102b3d4b7 :: on_enter Loading 20:30:35.039 [Lua] [Matchmaking] unregister rpcs 20:30:35.039 [Lua] ############### UNLOADING PACKAGES ############### 20:30:35.039 [Lua] [Gamestate] Enter state StateLoading 20:30:35.041 [Lua] [Gamestate] Enter Substate StateLoadingRunning 20:30:35.041 [Lua] [Matchmaking] register rpcs 20:30:35.041 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 20:30:35.041 [Lua] Set lobby begin: 20:30:35.041 [Lua] Lobby data twitch_enabled = false 20:30:35.041 [Lua] Lobby data selected_mission_id = journey_citadel 20:30:35.041 [Lua] Lobby data num_players = 4 20:30:35.041 [Lua] Lobby data difficulty_tweak = -7 20:30:35.041 [Lua] Lobby data host = 1100001034ed953 20:30:35.041 [Lua] Lobby data matchmaking_type = 2 20:30:35.042 [Lua] Lobby data is_private = true 20:30:35.042 [Lua] Lobby data match_started = true 20:30:35.042 [Lua] Lobby data difficulty = harder 20:30:35.042 [Lua] Lobby data player_slot_1 = 110000101765a0b:1 20:30:35.042 [Lua] Lobby data player_slot_4 = 1100001034ed953:1 20:30:35.042 [Lua] Lobby data unique_server_name = Xanoth 20:30:35.042 [Lua] Lobby data quick_game = false 20:30:35.042 [Lua] Lobby data country_code = GB 20:30:35.042 [Lua] Lobby data matchmaking = false 20:30:35.042 [Lua] Lobby data power_level = 0 20:30:35.042 [Lua] Lobby data mission_id = pat_mines_khorne_path5 20:30:35.042 [Lua] Lobby data mechanism = deus 20:30:35.042 [Lua] Lobby data player_slot_5 = 110000102b3d4b7:1 20:30:35.042 [Lua] Lobby data player_slot_2 = 0:0 20:30:35.042 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 20:30:35.042 [Lua] Lobby data player_slot_3 = 110000105469d02:1 20:30:35.042 [Lua] Lobby data eac_authorized = true 20:30:35.042 [Lua] Set lobby end. 20:30:35.042 [Lua] registering RPCs 20:30:35.042 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 20:30:35.042 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 20:30:35.042 [Lua] Set lobby begin: 20:30:35.042 [Lua] Lobby data twitch_enabled = false 20:30:35.043 [Lua] Lobby data selected_mission_id = journey_citadel 20:30:35.043 [Lua] Lobby data num_players = 4 20:30:35.043 [Lua] Lobby data difficulty_tweak = -7 20:30:35.043 [Lua] Lobby data host = 1100001034ed953 20:30:35.043 [Lua] Lobby data matchmaking_type = 2 20:30:35.043 [Lua] Lobby data is_private = true 20:30:35.043 [Lua] Lobby data match_started = true 20:30:35.043 [Lua] Lobby data difficulty = harder 20:30:35.043 [Lua] Lobby data player_slot_1 = 110000101765a0b:1 20:30:35.043 [Lua] Lobby data player_slot_4 = 1100001034ed953:1 20:30:35.043 [Lua] Lobby data unique_server_name = Xanoth 20:30:35.043 [Lua] Lobby data quick_game = false 20:30:35.043 [Lua] Lobby data country_code = GB 20:30:35.043 [Lua] Lobby data matchmaking = false 20:30:35.043 [Lua] Lobby data power_level = 0 20:30:35.043 [Lua] Lobby data mission_id = dlc_morris_map 20:30:35.043 [Lua] Lobby data mechanism = deus 20:30:35.043 [Lua] Lobby data player_slot_5 = 110000102b3d4b7:1 20:30:35.043 [Lua] Lobby data player_slot_2 = 0:0 20:30:35.043 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 20:30:35.043 [Lua] Lobby data player_slot_3 = 110000105469d02:1 20:30:35.043 [Lua] Lobby data eac_authorized = true 20:30:35.043 [Lua] Set lobby end. 20:30:35.044 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 20:30:35.046 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens, async-read, prioritized 20:30:35.046 [Lua] [StateLoading] load_current_level 20:30:35.046 [Lua] [LevelTransitionHandler] load_current_level, loading dlc_morris_map 0 20:30:35.056 [Umbra] Unload tome 20:30:35.056 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/pat_mines/khorne_path5, pat_mines_khorne_path5 20:30:35.057 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/pat_mines/khorne_common, pat_mines_khorne_path5 20:30:35.059 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/khorne_common, pat_mines_khorne_path5 20:30:35.064 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/pat_mines/path_common, pat_mines_khorne_path5 20:30:35.104 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/pat_mines, pat_mines_khorne_path5 20:30:35.106 [Lua] [PackageManager] Unload: units/props/inn/deus/deus_chest_01, pat_mines_khorne_path5 20:30:35.127 [Lua] [PackageManager] Unload: resource_packages/dlcs/morris_ingame, pat_mines_khorne_path5 20:30:35.127 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/map, dlc_morris_map, async-read, 20:30:35.152 [Lua] Mechanism says: a client has initialized the mechanism! 110000102b3d4b7 20:30:35.152 [Lua] ### Received rpc_level_load_started 20:30:35.152 [Lua] #### Has state machine: true, peer_id: 110000102b3d4b7, level_session_id: 803399808 20:30:35.214 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_1 20:30:35.214 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_1 20:30:35.215 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/map 20:30:35.228 [Lua] Mechanism says: a client has initialized the mechanism! 110000105469d02 20:30:35.228 [Lua] ### Received rpc_level_load_started 20:30:35.228 [Lua] #### Has state machine: true, peer_id: 110000105469d02, level_session_id: 803399808 20:30:35.241 [Umbra] Loading umbra tome '#ID[b2bd0ee1e3284f61]' 20:30:35.268 [Lua] Mechanism says: a client has initialized the mechanism! 110000101765a0b 20:30:35.268 [Lua] ### Received rpc_level_load_started 20:30:35.268 [Lua] #### Has state machine: true, peer_id: 110000101765a0b, level_session_id: 803399808 20:30:36.099 [Lua] ### Received rpc_level_loaded 20:30:36.099 [Lua] #### Has state machine: true, peer_id: 110000102b3d4b7, level_id: 327 20:30:36.099 [Lua] Peer 110000102b3d4b7 has loaded the level and all enemies are loaded 20:30:36.100 [Lua] [PeerSM] 110000102b3d4b7 :: on_exit Loading 20:30:36.100 [Lua] [PeerSM] 110000102b3d4b7 :: on_enter LoadingProfilePackages 20:30:36.169 [Lua] [PeerSM] 110000102b3d4b7 :: on_exit LoadingProfilePackages 20:30:36.169 [Lua] [PeerSM] 110000102b3d4b7 :: on_enter WaitingForEnterGame 20:30:36.285 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/map 20:30:36.285 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/map 20:30:36.302 [Lua] [LevelTransitionHandler] Level load completed! 20:30:36.303 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: dlc_morris_map - level_seed: 0 - use_random_directors: false - conflict_director_name: disabled 20:30:36.303 [Lua] [EnemyPackageLoader] Load no enemies on this level 20:30:36.303 [Lua] [StateLoading] loadout_changed: true old_loadout: deus new_loadout: map_deus level_key: dlc_morris_map game_mode: map_deus 20:30:36.303 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC 20:30:36.303 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(1100001034ed953:1) 20:30:36.307 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING 20:30:36.318 [Lua] ### Received rpc_level_loaded 20:30:36.318 [Lua] #### Has state machine: true, peer_id: 110000101765a0b, level_id: 327 20:30:36.318 [Lua] Peer 110000101765a0b has loaded the level and all enemies are loaded 20:30:36.319 [Lua] [PeerSM] 110000101765a0b :: on_exit Loading 20:30:36.319 [Lua] [PeerSM] 110000101765a0b :: on_enter LoadingProfilePackages 20:30:36.319 [Lua] ### Received rpc_level_loaded 20:30:36.319 [Lua] #### Has state machine: true, peer_id: 1100001034ed953, level_id: 327 20:30:36.319 [Lua] Peer 1100001034ed953 has loaded the level and all enemies are loaded 20:30:36.336 [Lua] [PeerSM] 1100001034ed953 :: on_exit Loading 20:30:36.336 [Lua] [PeerSM] 1100001034ed953 :: on_enter LoadingProfilePackages 20:30:36.438 [Lua] [PeerSM] 1100001034ed953 :: on_exit LoadingProfilePackages 20:30:36.438 [Lua] [PeerSM] 1100001034ed953 :: on_enter WaitingForEnterGame 20:30:36.438 [Lua] [PeerSM] 110000101765a0b :: on_exit LoadingProfilePackages 20:30:36.438 [Lua] [PeerSM] 110000101765a0b :: on_enter WaitingForEnterGame 20:30:36.439 [Lua] ### Received rpc_level_loaded 20:30:36.439 [Lua] #### Has state machine: false, peer_id: 1100001034ed953, level_id: 327 20:30:36.439 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE 20:30:36.439 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/map_scene/world 20:30:36.439 [Umbra] Init version: 3.4.15 :: 16 threads 20:30:36.441 [Lua] Async level spawning done 20:30:36.441 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 20:30:36.455 [Lua] ### Received rpc_level_loaded 20:30:36.455 [Lua] #### Has state machine: true, peer_id: 110000105469d02, level_id: 327 20:30:36.455 [Lua] Peer 110000105469d02 has loaded the level and all enemies are loaded 20:30:36.456 [Lua] [PeerSM] 110000105469d02 :: on_exit Loading 20:30:36.456 [Lua] [PeerSM] 110000105469d02 :: on_enter LoadingProfilePackages 20:30:36.523 [Lua] [PeerSM] 110000105469d02 :: on_exit LoadingProfilePackages 20:30:36.523 [Lua] [PeerSM] 110000105469d02 :: on_enter WaitingForEnterGame 20:30:37.455 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 20:30:37.455 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 20:30:37.455 [Lua] [Matchmaking] unregister rpcs 20:30:37.455 [Lua] Set lobby begin: 20:30:37.455 [Lua] Lobby data twitch_enabled = false 20:30:37.455 [Lua] Lobby data selected_mission_id = journey_citadel 20:30:37.455 [Lua] Lobby data num_players = 4 20:30:37.455 [Lua] Lobby data difficulty_tweak = -7 20:30:37.455 [Lua] Lobby data host = 1100001034ed953 20:30:37.456 [Lua] Lobby data matchmaking_type = 2 20:30:37.456 [Lua] Lobby data is_private = true 20:30:37.456 [Lua] Lobby data match_started = true 20:30:37.456 [Lua] Lobby data difficulty = harder 20:30:37.456 [Lua] Lobby data player_slot_1 = 110000101765a0b:1 20:30:37.456 [Lua] Lobby data player_slot_4 = 1100001034ed953:1 20:30:37.456 [Lua] Lobby data unique_server_name = Xanoth 20:30:37.456 [Lua] Lobby data quick_game = false 20:30:37.456 [Lua] Lobby data country_code = GB 20:30:37.456 [Lua] Lobby data matchmaking = false 20:30:37.456 [Lua] Lobby data power_level = 0 20:30:37.456 [Lua] Lobby data mission_id = dlc_morris_map 20:30:37.456 [Lua] Lobby data mechanism = deus 20:30:37.456 [Lua] Lobby data player_slot_5 = 110000102b3d4b7:1 20:30:37.456 [Lua] Lobby data player_slot_2 = 0:0 20:30:37.456 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 20:30:37.456 [Lua] Lobby data player_slot_3 = 110000105469d02:1 20:30:37.456 [Lua] Lobby data eac_authorized = true 20:30:37.456 [Lua] Set lobby end. 20:30:37.456 [Lua] [Managers] Destroying manager group: 20:30:37.457 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens 20:30:37.457 [Lua] [Gamestate] Enter StateIngame HOST 20:30:37.457 [Lua] <>level = dlc_morris_map<> 20:30:37.457 [Lua] [StateIngame] Server ingame 20:30:37.461 [Lua] Set lobby begin: 20:30:37.461 [Lua] Lobby data twitch_enabled = false 20:30:37.461 [Lua] Lobby data selected_mission_id = journey_citadel 20:30:37.461 [Lua] Lobby data num_players = 4 20:30:37.461 [Lua] Lobby data difficulty_tweak = 0 20:30:37.461 [Lua] Lobby data host = 1100001034ed953 20:30:37.461 [Lua] Lobby data matchmaking_type = 2 20:30:37.461 [Lua] Lobby data is_private = true 20:30:37.461 [Lua] Lobby data match_started = true 20:30:37.462 [Lua] Lobby data difficulty = normal 20:30:37.462 [Lua] Lobby data player_slot_1 = 110000101765a0b:1 20:30:37.462 [Lua] Lobby data player_slot_4 = 1100001034ed953:1 20:30:37.462 [Lua] Lobby data unique_server_name = Xanoth 20:30:37.462 [Lua] Lobby data quick_game = false 20:30:37.462 [Lua] Lobby data country_code = GB 20:30:37.462 [Lua] Lobby data matchmaking = false 20:30:37.462 [Lua] Lobby data power_level = 0 20:30:37.462 [Lua] Lobby data mission_id = dlc_morris_map 20:30:37.462 [Lua] Lobby data mechanism = deus 20:30:37.463 [Lua] Lobby data player_slot_5 = 110000102b3d4b7:1 20:30:37.463 [Lua] Lobby data player_slot_2 = 0:0 20:30:37.463 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 20:30:37.463 [Lua] Lobby data player_slot_3 = 110000105469d02:1 20:30:37.463 [Lua] Lobby data eac_authorized = true 20:30:37.463 [Lua] Set lobby end. 20:30:37.463 [Lua] [Matchmaking] register rpcs 20:30:37.463 [Lua] GameNetworkManager:init... creating game session 20:30:37.463 [Lua] Host GameSession.make_game_session_host with session: 20:30:37.463 [Lua] [GameNetworkManager] Setting pong timeout to 60 20:30:37.463 [Lua] [GameNetworkManager] My own peer_id = 1100001034ed953 20:30:37.463 [Lua] [GameNetworkManager] self.is_server = true 20:30:37.463 [Network] Setting artificial MTU limit to 65536 20:30:37.477 [Lua] Switching ConflictSettings: to: disabled 20:30:37.477 [Lua] pacing=disabled 20:30:37.477 [Lua] roaming=nil 20:30:37.477 [Lua] specials=disabled 20:30:37.477 [Lua] debug_color=black 20:30:37.477 [Lua] pack_spawning=disabled 20:30:37.477 [Lua] contained_breeds=nil 20:30:37.477 [Lua] disabled=true 20:30:37.477 [Lua] boss=disabled 20:30:37.477 [Lua] horde=disabled 20:30:37.477 [Lua] name=disabled 20:30:37.477 [Lua] intensity=disabled 20:30:37.477 [Lua] --- 20:30:37.477 [Lua] [LevelAnalysis] set_random_seed( 0) 20:30:37.482 [Lua] [AIInterestPointSystem] Level Seed: -404655350 20:30:37.482 [Lua] 20:30:37.482 [Lua] [entity_system_bag] = table 20:30:37.482 [Lua] [entity_system_bag] = metatable 20:30:37.482 [Lua] [startup_data] = table 20:30:37.482 [Lua] [entity_manager] = table 20:30:37.482 [Lua] [entity_manager] = metatable 20:30:37.482 [Lua] [unit_spawner] = table 20:30:37.482 [Lua] [unit_spawner] = metatable 20:30:37.482 [Lua] [unit_storage] = table 20:30:37.482 [Lua] [unit_storage] = metatable 20:30:37.482 [Lua] [dice_keeper] = table 20:30:37.482 [Lua] [dice_keeper] = metatable 20:30:37.482 [Lua] [is_server] = true (boolean) 20:30:37.482 [Lua] [world] = [World] 20:30:37.482 [Lua] [system_api] = table 20:30:37.482 [Lua] [entity_system] = table 20:30:37.482 [Lua] [entity_system] = metatable 20:30:37.482 [Lua] [network_lobby] = table 20:30:37.482 [Lua] [network_lobby] = metatable 20:30:37.482 [Lua] [profile_synchronizer] = table 20:30:37.482 [Lua] [profile_synchronizer] = metatable 20:30:37.482 [Lua] [level_transition_handler] = table 20:30:37.482 [Lua] [level_transition_handler] = metatable 20:30:37.482 [Lua] [num_local_human_players] = 1 (number) 20:30:37.482 [Lua] [statistics_db] = table 20:30:37.482 [Lua] [statistics_db] = metatable 20:30:37.482 [Lua] [network_server] = table 20:30:37.482 [Lua] [network_server] = metatable 20:30:37.482 [Lua] [input_manager] = table 20:30:37.482 [Lua] [input_manager] = metatable 20:30:37.482 [Lua] [network_clock] = table 20:30:37.482 [Lua] [network_clock] = metatable 20:30:37.482 [Lua] [network_transmit] = table 20:30:37.482 [Lua] [network_transmit] = metatable 20:30:37.482 [Lua] [free_flight_manager] = table 20:30:37.482 [Lua] [free_flight_manager] = metatable 20:30:37.482 [Lua] [network_manager] = table 20:30:37.482 [Lua] [network_manager] = metatable 20:30:37.482 [Lua] [network_event_delegate] = table 20:30:37.482 [Lua] [network_event_delegate] = metatable 20:30:37.482 [Lua] 20:30:37.482 [Lua] ignoring extension VersusVolumeObjectiveExtension 20:30:37.482 [Lua] ignoring extension VersusInteractObjectiveExtension 20:30:37.482 [Lua] ignoring extension VersusPayloadObjectiveExtension 20:30:37.482 [Lua] ignoring extension VersusSocketObjectiveExtension 20:30:37.482 [Lua] ignoring extension VersusTargetObjectiveExtension 20:30:37.482 [Lua] ignoring extension VersusMissionObjectiveExtension 20:30:37.496 [Lua] [AchievementManager] Achievements using the steam platform 20:30:37.496 [Lua] PlayerManager:add_player player_1 20:30:37.518 [Lua] [StateIngame] Level seed: 0 20:30:37.518 [Lua] [LevelAnalysis] set_random_seed( -404655350) 20:30:37.519 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 20:30:37.519 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 20:30:37.519 [Lua] [IngameUI] init 20:30:37.526 [SteamVoipClient] select_out(110000102b3d4b7, off) 20:30:37.526 [SteamVoipClient] select_out(1100001034ed953, off) 20:30:37.526 [SteamVoipClient] select_out(110000105469d02, off) 20:30:37.531 [Lua] cb_razer_chroma_setup 20:30:37.556 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_aligner"]["scale"] [0] =[C]: in function callstack [1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override [2] @scripts/ui/ui_scenegraph.lua:154: in function scenegraph_visit_node [3] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node [4] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node [5] @scripts/ui/ui_scenegraph.lua:176: in function hook_chain [6] @scripts/mods/vmf/modules/core/hooks.lua:180: in function init_scenegraph [7] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2841: in function create_ui_elements [8] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init [9] @foundation/scripts/util/class.lua:62:in function [10] =[C]: in function xpcall [11] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call [12] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function [13] =[C]: in function pcall [14] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc [15] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function [16] =[C]: in function xpcall [17] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr [18] @scripts/mods/vmf/modules/core/hooks.lua:165:in function [19] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init [20] @foundation/scripts/util/class.lua:62: in function new [21] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui [22] @scripts/game_state/state_ingame_running.lua:173: in function on_enter [23] @foundation/scripts/util/state_machine.lua:127: in function _change_state [24] @scripts/game_state/game_state_machine.lua:18: in function _change_state [25] @foundation/scripts/util/state_machine.lua:95: in function init [26] @scripts/game_state/game_state_machine.lua:7: in function init [27] @foundation/scripts/util/class.lua:62: in function new [28] @scripts/game_state/state_ingame.lua:426: in function on_enter [29] @foundation/scripts/util/state_machine.lua:127: in function _change_state [30] @scripts/game_state/game_state_machine.lua:18: in function _change_state [31] @foundation/scripts/util/state_machine.lua:144: in function update [32] @scripts/boot.lua:865: in function game_update [33] @scripts/boot.lua:628:in function [1] node = table: 000000000A461980; node_def = table: 00000000193AF5A0; k = "scale"; v = "fit" [2] scenegraph = table: 000000000A461500; scenegraph_def = table: 00000000193D3300; name = "sg_aligner"; node_def = table: 00000000193AF5A0; parent_name = "sg_root"; parent = table: 000000000A4615F0; parent_world_position = table: 000000000A461620; local_position = table: 000000000A4618F0; size = table: 000000000A461940; node = table: 000000000A461980 [3] scenegraph = table: 000000000A461500; scenegraph_def = table: 00000000193D3300; name = "sg_background_settings_list"; node_def = table: 00000000196043D0; parent_name = "sg_aligner"; parent = nil [4] scenegraph = table: 000000000A461500; scenegraph_def = table: 00000000193D3300; name = "sg_settings_list_mask"; node_def = table: 00000000196047C0; parent_name = "sg_background_settings_list"; parent = nil [5] scenegraph_def = table: 00000000193D3300; scenegraph = table: 000000000A461500; name = "sg_settings_list_mask"; node = table: 00000000196047C0 [6] hook_chain = [function] [7] self = table: 0000000014B9A890 [8] self = table: 0000000014B9A890; ingame_ui_context = table: 0000000012D74F50; input_manager = table: 000000000A0DE660; world = [World] [9] self = table: 000000001ACFAC40; object = table: 0000000014B9A890 [11] mod = table: 0000000000DE1B00; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function] [12] view_name = "vmf_options_view"; view_settings = table: 000000001AD44110; mod = table: 0000000000DE1B00; init_view_function = [function]; transitions = table: 000000001AD6A270; blocked_transitions = table: 000000001ADF4740 [14] mod = table: 0000000012D75290; error_prefix_data = table: 0000000014B9A850; func = [function] [15] self = table: 0000000012D75290; view_name = "vmf_options_view"; _ = table: 000000001ADF4770 [17] mod = table: 0000000000DE1B00; error_prefix_data = "(safe_hook)"; func = [function] [19] hook_chain = [function]; num_values = 0; values = table: 0000000014B9A810; safe_hooks = table: 0000000002FB6D50; i = 1 [20] self = table: 000000001AD25390; object = table: 0000000012D75290 [21] self = table: 00000000016DD350; ingame_ui_context = table: 0000000012D74F50 [22] self = table: 00000000016DD350; params = table: 0000000017AA9AA0; viewport_name = "player_1"; input_manager = table: 000000000A0DE660; input_source = table: 0000000012283F20; player_manager = table: 0000000003561AF0; peer_id = "1100001034ed953"; local_player_id = 1; player = table: 000000001257A2C0; stats_id = "1100001034ed953:1"; entity_manager = table: 00000000179E5740; camera_system = table: 0000000016564780; outline_system = table: 000000000BCB3090; fade_system = table: 0000000003B5F9F0; sound_sector_system = table: 000000000C9AAB70; sound_environment_system = table: 0000000011C99470; event_manager = table: 0000000003638FE0; level_key = "dlc_morris_map"; world_manager = table: 0000000002F40560; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 0000000012D74F50 [23] self = table: 0000000017AA9CF0; new_state = table: 0000000018BD9720; params = table: 0000000017AA9AA0; scope_name = "StateInGameRunning:on_enter" [24] self = table: 0000000017AA9CF0; new_state = table: 0000000018BD9720; notify = nil; old_state = nil [25] self = table: 0000000017AA9CF0; parent = table: 000000000291C810; start_state = table: 0000000018BD9720; params = table: 0000000017AA9AA0; profiling_debugging_enabled = true ... [7] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 000000000A2D04D0; ingame_ui = table: 0000000012D75290; definitions = table: 0000000014B9A900; input_manager = table: 000000000A0DE660; max_setting_list_offset_y = 3640; wwise_world = [WwiseWorld]; render_settings = table: 0000000014B9A9D0; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 4640; settings_list_size_y = 4640; settings_list_widgets = table: 0000000014B9E720; menu_widgets = table: 0000000014B9B680; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true; [8] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 000000000A2D04D0; ingame_ui = table: 0000000012D75290; definitions = table: 0000000014B9A900; input_manager = table: 000000000A0DE660; max_setting_list_offset_y = 3640; wwise_world = [WwiseWorld]; render_settings = table: 0000000014B9A9D0; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 4640; settings_list_size_y = 4640; settings_list_widgets = table: 0000000014B9E720; menu_widgets = table: 0000000014B9B680; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true; [9] ___is_class_metatable___ = true; __index = table: 000000001ACFAC40; [15] fps = 0; world_manager = table: 0000000002F40560; ingame_hud = table: 0000000012251270; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 000000000A2D04D0; telemetry_time_view_enter = 0; input_manager = table: 000000000A0DE660; profile_synchronizer = table: 000000000080CFB0; blocked_transitions = table: 000000001AD25220; motd_ui = table: 0000000014B93940; cutscene_system = table: 0000000015F3FB10; text_popup_ui = table: 000000000E15ECC0; local_player_id = 1; unlock_manager = table: 00000000033ACEB0; last_resolution_y = 1080; motd_loading = false; end_screen = table: 000000000E144B90; ui_top_renderer = table: 0000000016EBA860; camera_manager = table: 0000000016D2ACE0; _profile_requester = table: 0000000000826BD0; ingame_ui_context = table: 0000000012D74F50; views = table: 00000000162A2810; wwise_world = [WwiseWorld]; _fps_cooldown = 0; mean_dt = 0; world = [World]; hotkey_mapping = table: 000000001AD24140; _player = table: 000000001257A2C0; weave_onboarding = table: 000000000E145EB0; popup_handler = table: 000000000E15EB80; peer_id = "1100001034ed953"; network_event_delegate = table: 0000000002C92660; [20] ___is_class_metatable___ = true; __index = table: 000000001AD25390; [21] world_name = "level_world"; network_server = table: 0000000000763610; local_player_id = 1; parent = table: 000000000291C810; _booted_eac_untrusted = false; statistics_db = table: 0000000016B1BFB0; is_server = true; _lobby_host = table: 000000000075D290; world = [World]; _network_options = table: 0000000018D2DE00; is_in_tutorial = false; input_manager = table: 000000000A0DE660; profile_synchronizer = table: 000000000080CFB0; ingame_ui_context = table: 0000000012D74F50; end_conditions_met = false; player = table: 000000001257A2C0; free_flight_manager = table: 0000000003561E10; viewport_name = "player_1"; network_event_delegate = table: 0000000002C92660; [22] world_name = "level_world"; network_server = table: 0000000000763610; local_player_id = 1; parent = table: 000000000291C810; _booted_eac_untrusted = false; statistics_db = table: 0000000016B1BFB0; is_server = true; _lobby_host = table: 000000000075D290; world = [World]; _network_options = table: 0000000018D2DE00; is_in_tutorial = false; input_manager = table: 000000000A0DE660; profile_synchronizer = table: 000000000080CFB0; ingame_ui_context = table: 0000000012D74F50; end_conditions_met = false; player = table: 000000001257A2C0; free_flight_manager = table: 0000000003561E10; viewport_name = "player_1"; network_event_delegate = table: 0000000002C92660; [23] _params = table: 0000000017AA9AA0; _profiling_debugging_enabled = true; _parent = table: 000000000291C810; _state = table: 00000000016DD350; [24] _params = table: 0000000017AA9AA0; _profiling_debugging_enabled = true; _parent = table: 000000000291C810; _state = table: 00000000016DD350; [25] _params = table: 0000000017AA9AA0; _profiling_debugging_enabled = true; _parent = table: 000000000291C810; _state = table: 00000000016DD350; [26] _params = table: 0000000017AA9AA0; _profiling_debugging_enabled = true; _parent = table: 000000000291C810; _state = table: 00000000016DD350; [27] ___is_class_metatable___ = true; __index = table: 000000000312C220; super = table: 00000000000B2CB0; [28] world_name = "level_world"; entity_system_bag = table: 0000000017876B20; network_server = table: 0000000000763610; entity_system = table: 000000000CD95900; parent = table: 0000000000094F10; _level_flow_events = table: 000000000DD06F80; viewport_name = "player_1"; is_server = true; _called_level_flow_events = false; is_in_tutorial = false; input_manager = table: 000000000A0DE660; profile_synchronizer = table: 000000000080CFB0; _debug_gui = [Gui]; network_transmit = table: 00000000008291A0; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "1100001034ed953"; level = [Level]; network_timer_handler = table: 000000001293CF80; machines = table: 00000000016DD420; _quit_game = false; network_clock = table: 00000000125E9BD0; _onclose_called = false; _lobby_host = table: 000000000075D290; statistics_db = table: 0000000016B1BFB0; game_mode_key = "map_deus"; level_key = "dlc_morris_map"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 0000000003561E10; dice_keeper = table: 0000000016A8A220; network_event_delegate = table: 0000000002C92660; [29] _params = table: 0000000004B4B610; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094F10; _state = table: 000000000291C810; [30] _params = table: 0000000004B4B610; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094F10; _state = table: 000000000291C810; [31] _params = table: 0000000004B4B610; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094F10; _state = table: 000000000291C810; [32] startup_package_handles = table: 00000000000994D0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000098BC0; flow_return_table = table: 0000000000094F40; _machine = table: 0000000004B4D1A0; startup_timer = 4.5389176594326273; has_booted = true; loading_context = table: 0000000004B21340; 20:30:37.558 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_settings_list_start_2nd_layer"]["offset"] [0] =[C]: in function callstack [1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override [2] @scripts/ui/ui_scenegraph.lua:116: in function scenegraph_visit_node [3] @scripts/ui/ui_scenegraph.lua:176: in function hook_chain [4] @scripts/mods/vmf/modules/core/hooks.lua:180: in function init_scenegraph [5] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2842: in function create_ui_elements [6] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init [7] @foundation/scripts/util/class.lua:62:in function [8] =[C]: in function xpcall [9] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call [10] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function [11] =[C]: in function pcall [12] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc [13] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function [14] =[C]: in function xpcall [15] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr [16] @scripts/mods/vmf/modules/core/hooks.lua:165:in function [17] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init [18] @foundation/scripts/util/class.lua:62: in function new [19] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui [20] @scripts/game_state/state_ingame_running.lua:173: in function on_enter [21] @foundation/scripts/util/state_machine.lua:127: in function _change_state [22] @scripts/game_state/game_state_machine.lua:18: in function _change_state [23] @foundation/scripts/util/state_machine.lua:95: in function init [24] @scripts/game_state/game_state_machine.lua:7: in function init [25] @foundation/scripts/util/class.lua:62: in function new [26] @scripts/game_state/state_ingame.lua:426: in function on_enter [27] @foundation/scripts/util/state_machine.lua:127: in function _change_state [28] @scripts/game_state/game_state_machine.lua:18: in function _change_state [29] @foundation/scripts/util/state_machine.lua:144: in function update [30] @scripts/boot.lua:865: in function game_update [31] @scripts/boot.lua:628:in function [1] node = table: 000000000A46AF30; node_def = table: 000000000A461320; k = "offset"; v = table: 000000000A4613E0 [2] scenegraph = table: 000000000A46AE70; scenegraph_def = table: 0000000014B9A930; name = "sg_settings_list_start_2nd_layer"; node_def = table: 000000000A461320; parent_name = nil; local_position = table: 000000000A46AEE0; node = table: 000000000A46AF30 [3] scenegraph_def = table: 0000000014B9A930; scenegraph = table: 000000000A46AE70; name = "sg_settings_list_start_2nd_layer"; node = table: 000000000A461320 [4] hook_chain = [function] [5] self = table: 0000000014B9A890 [6] self = table: 0000000014B9A890; ingame_ui_context = table: 0000000012D74F50; input_manager = table: 000000000A0DE660; world = [World] [7] self = table: 000000001ACFAC40; object = table: 0000000014B9A890 [9] mod = table: 0000000000DE1B00; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function] [10] view_name = "vmf_options_view"; view_settings = table: 000000001AD44110; mod = table: 0000000000DE1B00; init_view_function = [function]; transitions = table: 000000001AD6A270; blocked_transitions = table: 000000001ADF4740 [12] mod = table: 0000000012D75290; error_prefix_data = table: 0000000014B9A850; func = [function] [13] self = table: 0000000012D75290; view_name = "vmf_options_view"; _ = table: 000000001ADF4770 [15] mod = table: 0000000000DE1B00; error_prefix_data = "(safe_hook)"; func = [function] [17] hook_chain = [function]; num_values = 0; values = table: 0000000014B9A810; safe_hooks = table: 0000000002FB6D50; i = 1 [18] self = table: 000000001AD25390; object = table: 0000000012D75290 [19] self = table: 00000000016DD350; ingame_ui_context = table: 0000000012D74F50 [20] self = table: 00000000016DD350; params = table: 0000000017AA9AA0; viewport_name = "player_1"; input_manager = table: 000000000A0DE660; input_source = table: 0000000012283F20; player_manager = table: 0000000003561AF0; peer_id = "1100001034ed953"; local_player_id = 1; player = table: 000000001257A2C0; stats_id = "1100001034ed953:1"; entity_manager = table: 00000000179E5740; camera_system = table: 0000000016564780; outline_system = table: 000000000BCB3090; fade_system = table: 0000000003B5F9F0; sound_sector_system = table: 000000000C9AAB70; sound_environment_system = table: 0000000011C99470; event_manager = table: 0000000003638FE0; level_key = "dlc_morris_map"; world_manager = table: 0000000002F40560; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 0000000012D74F50 [21] self = table: 0000000017AA9CF0; new_state = table: 0000000018BD9720; params = table: 0000000017AA9AA0; scope_name = "StateInGameRunning:on_enter" [22] self = table: 0000000017AA9CF0; new_state = table: 0000000018BD9720; notify = nil; old_state = nil [23] self = table: 0000000017AA9CF0; parent = table: 000000000291C810; start_state = table: 0000000018BD9720; params = table: 0000000017AA9AA0; profiling_debugging_enabled = true [24] self = table: 0000000017AA9CF0; parent = table: 000000000291C810; start_state = table: 0000000018BD9720; params = table: 0000000017AA9AA0; profiling_debugging_enabled = true [25] self = table: 000000000312C220; object = table: 0000000017AA9CF0 ... [5] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 0000000014B9B680; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 000000000A2D04D0; ingame_ui = table: 0000000012D75290; definitions = table: 0000000014B9A900; input_manager = table: 000000000A0DE660; wwise_world = [WwiseWorld]; render_settings = table: 0000000014B9A9D0; original_settings_list_size_y = 4640; max_setting_list_offset_y = 3640; current_setting_list_offset_y = 0; settings_list_widgets = table: 0000000014B9E720; settings_list_size_y = 4640; ui_scenegraph = table: 000000000A461500; is_setting_changes_applied_immidiately = true; [6] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 0000000014B9B680; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 000000000A2D04D0; ingame_ui = table: 0000000012D75290; definitions = table: 0000000014B9A900; input_manager = table: 000000000A0DE660; wwise_world = [WwiseWorld]; render_settings = table: 0000000014B9A9D0; original_settings_list_size_y = 4640; max_setting_list_offset_y = 3640; current_setting_list_offset_y = 0; settings_list_widgets = table: 0000000014B9E720; settings_list_size_y = 4640; ui_scenegraph = table: 000000000A461500; is_setting_changes_applied_immidiately = true; [7] ___is_class_metatable___ = true; __index = table: 000000001ACFAC40; [13] fps = 0; world_manager = table: 0000000002F40560; ingame_hud = table: 0000000012251270; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 000000000A2D04D0; telemetry_time_view_enter = 0; input_manager = table: 000000000A0DE660; profile_synchronizer = table: 000000000080CFB0; blocked_transitions = table: 000000001AD25220; motd_ui = table: 0000000014B93940; cutscene_system = table: 0000000015F3FB10; text_popup_ui = table: 000000000E15ECC0; local_player_id = 1; unlock_manager = table: 00000000033ACEB0; last_resolution_y = 1080; motd_loading = false; end_screen = table: 000000000E144B90; ui_top_renderer = table: 0000000016EBA860; camera_manager = table: 0000000016D2ACE0; _profile_requester = table: 0000000000826BD0; ingame_ui_context = table: 0000000012D74F50; views = table: 00000000162A2810; wwise_world = [WwiseWorld]; _fps_cooldown = 0; mean_dt = 0; world = [World]; hotkey_mapping = table: 000000001AD24140; _player = table: 000000001257A2C0; weave_onboarding = table: 000000000E145EB0; popup_handler = table: 000000000E15EB80; peer_id = "1100001034ed953"; network_event_delegate = table: 0000000002C92660; [18] ___is_class_metatable___ = true; __index = table: 000000001AD25390; [19] world_name = "level_world"; network_server = table: 0000000000763610; local_player_id = 1; parent = table: 000000000291C810; _booted_eac_untrusted = false; statistics_db = table: 0000000016B1BFB0; is_server = true; _lobby_host = table: 000000000075D290; world = [World]; _network_options = table: 0000000018D2DE00; is_in_tutorial = false; input_manager = table: 000000000A0DE660; profile_synchronizer = table: 000000000080CFB0; ingame_ui_context = table: 0000000012D74F50; end_conditions_met = false; player = table: 000000001257A2C0; free_flight_manager = table: 0000000003561E10; viewport_name = "player_1"; network_event_delegate = table: 0000000002C92660; [20] world_name = "level_world"; network_server = table: 0000000000763610; local_player_id = 1; parent = table: 000000000291C810; _booted_eac_untrusted = false; statistics_db = table: 0000000016B1BFB0; is_server = true; _lobby_host = table: 000000000075D290; world = [World]; _network_options = table: 0000000018D2DE00; is_in_tutorial = false; input_manager = table: 000000000A0DE660; profile_synchronizer = table: 000000000080CFB0; ingame_ui_context = table: 0000000012D74F50; end_conditions_met = false; player = table: 000000001257A2C0; free_flight_manager = table: 0000000003561E10; viewport_name = "player_1"; network_event_delegate = table: 0000000002C92660; [21] _params = table: 0000000017AA9AA0; _profiling_debugging_enabled = true; _parent = table: 000000000291C810; _state = table: 00000000016DD350; [22] _params = table: 0000000017AA9AA0; _profiling_debugging_enabled = true; _parent = table: 000000000291C810; _state = table: 00000000016DD350; [23] _params = table: 0000000017AA9AA0; _profiling_debugging_enabled = true; _parent = table: 000000000291C810; _state = table: 00000000016DD350; [24] _params = table: 0000000017AA9AA0; _profiling_debugging_enabled = true; _parent = table: 000000000291C810; _state = table: 00000000016DD350; [25] ___is_class_metatable___ = true; __index = table: 000000000312C220; super = table: 00000000000B2CB0; [26] world_name = "level_world"; entity_system_bag = table: 0000000017876B20; network_server = table: 0000000000763610; entity_system = table: 000000000CD95900; parent = table: 0000000000094F10; _level_flow_events = table: 000000000DD06F80; viewport_name = "player_1"; is_server = true; _called_level_flow_events = false; is_in_tutorial = false; input_manager = table: 000000000A0DE660; profile_synchronizer = table: 000000000080CFB0; _debug_gui = [Gui]; network_transmit = table: 00000000008291A0; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "1100001034ed953"; level = [Level]; network_timer_handler = table: 000000001293CF80; machines = table: 00000000016DD420; _quit_game = false; network_clock = table: 00000000125E9BD0; _onclose_called = false; _lobby_host = table: 000000000075D290; statistics_db = table: 0000000016B1BFB0; game_mode_key = "map_deus"; level_key = "dlc_morris_map"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 0000000003561E10; dice_keeper = table: 0000000016A8A220; network_event_delegate = table: 0000000002C92660; [27] _params = table: 0000000004B4B610; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094F10; _state = table: 000000000291C810; [28] _params = table: 0000000004B4B610; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094F10; _state = table: 000000000291C810; [29] _params = table: 0000000004B4B610; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094F10; _state = table: 000000000291C810; [30] startup_package_handles = table: 00000000000994D0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000098BC0; flow_return_table = table: 0000000000094F40; _machine = table: 0000000004B4D1A0; startup_timer = 4.5389176594326273; has_booted = true; loading_context = table: 0000000004B21340; 20:30:37.561 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 20:30:37.561 [Lua] Set lobby begin: 20:30:37.561 [Lua] Lobby data twitch_enabled = false 20:30:37.561 [Lua] Lobby data selected_mission_id = journey_citadel 20:30:37.561 [Lua] Lobby data num_players = 4 20:30:37.561 [Lua] Lobby data difficulty_tweak = 0 20:30:37.561 [Lua] Lobby data host = 1100001034ed953 20:30:37.561 [Lua] Lobby data matchmaking_type = 2 20:30:37.561 [Lua] Lobby data is_private = true 20:30:37.561 [Lua] Lobby data match_started = true 20:30:37.561 [Lua] Lobby data difficulty = normal 20:30:37.562 [Lua] Lobby data player_slot_1 = 110000101765a0b:1 20:30:37.562 [Lua] Lobby data player_slot_4 = 1100001034ed953:1 20:30:37.562 [Lua] Lobby data unique_server_name = Xanoth 20:30:37.562 [Lua] Lobby data quick_game = false 20:30:37.562 [Lua] Lobby data country_code = GB 20:30:37.562 [Lua] Lobby data matchmaking = false 20:30:37.562 [Lua] Lobby data power_level = 715 20:30:37.562 [Lua] Lobby data mission_id = dlc_morris_map 20:30:37.562 [Lua] Lobby data mechanism = deus 20:30:37.562 [Lua] Lobby data player_slot_5 = 110000102b3d4b7:1 20:30:37.563 [Lua] Lobby data player_slot_2 = 0:0 20:30:37.563 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 20:30:37.563 [Lua] Lobby data player_slot_3 = 110000105469d02:1 20:30:37.563 [Lua] Lobby data eac_authorized = true 20:30:37.563 [Lua] Set lobby end. 20:30:37.563 [Lua] CurrentConflictSettings disabled 20:30:37.563 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA IN ITS SETTINGS, NO PICKUPS WILL SPAWN 20:30:37.563 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=2 20:30:37.563 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 20:30:37.563 [Lua] [Managers] Calling function on all managers: 20:30:37.563 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 20:30:37.566 [Lua] [PeerSM] 1100001034ed953 :: on_exit WaitingForEnterGame 20:30:37.566 [Lua] [PeerSM] 1100001034ed953 :: on_enter WaitingForGameObjectSync 20:30:37.566 [Lua] [PeerSM] 110000102b3d4b7 :: on_exit WaitingForEnterGame 20:30:37.566 [Lua] [PeerSM] 110000102b3d4b7 :: on_enter WaitingForGameObjectSync 20:30:37.578 [Lua] [NetworkServer] Game_object_sync_done for peer 110000102b3d4b7 20:30:37.580 [Lua] [PeerSM] 1100001034ed953 :: on_exit WaitingForGameObjectSync 20:30:37.580 [Lua] [PeerSM] 1100001034ed953 :: on_enter WaitingForPlayers 20:30:37.580 [Lua] PlayerManager:add_remote_player 110000102b3d4b7 20:30:37.580 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=3 20:30:37.580 [Lua] RemotePlayer:create_game_object( ) 3 20:30:37.594 [Lua] [PeerSM] 110000102b3d4b7 :: on_exit WaitingForGameObjectSync 20:30:37.594 [Lua] [PeerSM] 110000102b3d4b7 :: on_enter WaitingForPlayers 20:30:37.701 [Lua] [MOD][VMF][INFO] Added 110000102b3d4b7 to the VMF users list. 20:30:37.701 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000102b3d4b7 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 20:30:37.701 [Lua] Adding player sync data to peer=110000102b3d4b7 local_player_id=1 20:30:37.702 [Lua] [PeerSM] 110000101765a0b :: on_exit WaitingForEnterGame 20:30:37.702 [Lua] [PeerSM] 110000101765a0b :: on_enter WaitingForGameObjectSync 20:30:37.712 [Lua] [NetworkServer] Game_object_sync_done for peer 110000101765a0b 20:30:37.715 [Lua] [PeerSM] 110000105469d02 :: on_exit WaitingForEnterGame 20:30:37.715 [Lua] [PeerSM] 110000105469d02 :: on_enter WaitingForGameObjectSync 20:30:37.715 [Lua] PlayerManager:add_remote_player 110000101765a0b 20:30:37.715 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=4 20:30:37.715 [Lua] RemotePlayer:create_game_object( ) 4 20:30:37.734 [Lua] [PeerSM] 110000101765a0b :: on_exit WaitingForGameObjectSync 20:30:37.734 [Lua] [PeerSM] 110000101765a0b :: on_enter WaitingForPlayers 20:30:37.737 [Lua] [NetworkServer] Game_object_sync_done for peer 110000105469d02 20:30:37.740 [Lua] PlayerManager:add_remote_player 110000105469d02 20:30:37.740 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=5 20:30:37.740 [Lua] RemotePlayer:create_game_object( ) 5 20:30:37.762 [Lua] [PeerSM] 110000105469d02 :: on_exit WaitingForGameObjectSync 20:30:37.762 [Lua] [PeerSM] 110000105469d02 :: on_enter WaitingForPlayers 20:30:37.762 [Lua] [PeerSM] 110000101765a0b :: on_exit WaitingForPlayers 20:30:37.762 [Lua] [PeerSM] 110000101765a0b :: on_enter InGame 20:30:37.762 [Lua] [PeerSM] 110000102b3d4b7 :: on_exit WaitingForPlayers 20:30:37.762 [Lua] [PeerSM] 110000102b3d4b7 :: on_enter InGame 20:30:37.765 [Lua] [PeerSM] 1100001034ed953 :: on_exit WaitingForPlayers 20:30:37.765 [Lua] [PeerSM] 1100001034ed953 :: on_enter InGame 20:30:37.765 [Lua] [PeerSM] 110000105469d02 :: on_exit WaitingForPlayers 20:30:37.765 [Lua] [PeerSM] 110000105469d02 :: on_enter InGame 20:30:37.823 [Lua] StateInGameRunning:_game_actually_starts() 20:30:37.823 [Lua] ################################################################################################################# 20:30:37.823 [Lua] [Loading Time]: 00:00:03 [Transition]: pat_mines_khorne_path5-dlc_morris_map [Members joined]: 0 [Members Left]: 0 [Is Server]: true 20:30:37.823 [Lua] ################################################################################################################# 20:30:37.823 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 74 20:30:37.833 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 74 20:30:37.868 [Lua] [MOD][VMF][INFO] Added 110000101765a0b to the VMF users list. 20:30:37.868 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000101765a0b go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 20:30:37.868 [Lua] Adding player sync data to peer=110000101765a0b local_player_id=1 20:30:37.890 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000105469d02 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 20:30:37.890 [Lua] Adding player sync data to peer=110000105469d02 local_player_id=1 20:30:38.004 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 74 20:30:38.004 [Lua] Commit load time data 20:30:42.582 [Lua] Set lobby begin: 20:30:42.582 [Lua] Lobby data twitch_enabled = false 20:30:42.582 [Lua] Lobby data selected_mission_id = journey_citadel 20:30:42.582 [Lua] Lobby data num_players = 4 20:30:42.582 [Lua] Lobby data difficulty_tweak = 0 20:30:42.582 [Lua] Lobby data host = 1100001034ed953 20:30:42.582 [Lua] Lobby data matchmaking_type = 2 20:30:42.582 [Lua] Lobby data is_private = true 20:30:42.582 [Lua] Lobby data match_started = true 20:30:42.582 [Lua] Lobby data difficulty = normal 20:30:42.582 [Lua] Lobby data player_slot_1 = 110000101765a0b:1 20:30:42.582 [Lua] Lobby data player_slot_4 = 1100001034ed953:1 20:30:42.582 [Lua] Lobby data unique_server_name = Xanoth 20:30:42.582 [Lua] Lobby data quick_game = false 20:30:42.582 [Lua] Lobby data country_code = GB 20:30:42.582 [Lua] Lobby data matchmaking = false 20:30:42.582 [Lua] Lobby data power_level = 357 20:30:42.582 [Lua] Lobby data mission_id = dlc_morris_map 20:30:42.582 [Lua] Lobby data mechanism = deus 20:30:42.582 [Lua] Lobby data player_slot_5 = 110000102b3d4b7:1 20:30:42.583 [Lua] Lobby data player_slot_2 = 0:0 20:30:42.583 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 20:30:42.583 [Lua] Lobby data player_slot_3 = 110000105469d02:1 20:30:42.583 [Lua] Lobby data eac_authorized = true 20:30:42.583 [Lua] Set lobby end. 20:30:47.625 [Lua] Set lobby begin: 20:30:47.625 [Lua] Lobby data twitch_enabled = false 20:30:47.625 [Lua] Lobby data selected_mission_id = journey_citadel 20:30:47.625 [Lua] Lobby data num_players = 4 20:30:47.625 [Lua] Lobby data difficulty_tweak = 0 20:30:47.625 [Lua] Lobby data host = 1100001034ed953 20:30:47.625 [Lua] Lobby data matchmaking_type = 2 20:30:47.625 [Lua] Lobby data is_private = true 20:30:47.625 [Lua] Lobby data match_started = true 20:30:47.625 [Lua] Lobby data difficulty = normal 20:30:47.625 [Lua] Lobby data player_slot_1 = 110000101765a0b:1 20:30:47.625 [Lua] Lobby data player_slot_4 = 1100001034ed953:1 20:30:47.625 [Lua] Lobby data unique_server_name = Xanoth 20:30:47.625 [Lua] Lobby data quick_game = false 20:30:47.625 [Lua] Lobby data country_code = GB 20:30:47.625 [Lua] Lobby data matchmaking = false 20:30:47.625 [Lua] Lobby data power_level = 677 20:30:47.625 [Lua] Lobby data mission_id = dlc_morris_map 20:30:47.625 [Lua] Lobby data mechanism = deus 20:30:47.625 [Lua] Lobby data player_slot_5 = 110000102b3d4b7:1 20:30:47.625 [Lua] Lobby data player_slot_2 = 0:0 20:30:47.626 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 20:30:47.626 [Lua] Lobby data player_slot_3 = 110000105469d02:1 20:30:47.626 [Lua] Lobby data eac_authorized = true 20:30:47.626 [Lua] Set lobby end. 20:31:26.349 [Lua] [PackageManager] Load: units/props/deus_idol/deus_lileath_01, UIUnitPreviewer, async-read, 20:31:26.379 [Lua] [PackageManager] Finished loading asynchronous package: units/props/deus_idol/deus_lileath_01 20:31:26.379 [Lua] [PackageManager] Force_load: units/props/deus_idol/deus_lileath_01 20:32:26.737 [EACServer] [21:32:26:737][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 20:33:45.736 [Lua] [PackageManager] Unload: units/props/deus_idol/deus_lileath_01, UIUnitPreviewer 20:34:04.505 [Lua] [LevelTransitionHandler] set_next_level( lvl:pat_mountain_slaanesh_path4, mc:deus, gm:deus, env:0, seed:469632271, conflict:deus_skaven_chaos, lckd_director_funcs:{}, diff:harder diff_tweak:0 id:1788964224 lt:load_next_level) 20:34:04.505 [Lua] [LevelTransitionHandler] promote_next_level_data 20:34:04.505 [Lua] [NetworkServer] Entering post game 20:34:04.505 [Lua] [PeerSM] 1100001034ed953 :: on_exit InGame 20:34:04.505 [Lua] [PeerSM] 1100001034ed953 :: on_enter InPostGame 20:34:04.505 [Lua] [PeerSM] 110000105469d02 :: on_exit InGame 20:34:04.505 [Lua] [PeerSM] 110000105469d02 :: on_enter InPostGame 20:34:04.505 [Lua] [PeerSM] 110000101765a0b :: on_exit InGame 20:34:04.505 [Lua] [PeerSM] 110000101765a0b :: on_enter InPostGame 20:34:04.505 [Lua] [PeerSM] 110000102b3d4b7 :: on_exit InGame 20:34:04.505 [Lua] [PeerSM] 110000102b3d4b7 :: on_enter InPostGame 20:34:04.506 [Save] Saving `save_data` 20:34:04.506 [Lua] gm_event_end_conditions_met true false 20:34:04.506 [Lua] Game won 20:34:04.506 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 20:34:04.508 [Lua] generate_backend_stats 1100001034ed953:1 20:34:04.509 [Save] Save done 20:34:04.509 [Save] Saving `save_data` 20:34:04.512 [Save] Save done 20:34:04.537 [Lua] PlayFabMirrorBase:_commit_internal nil 20:34:04.537 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 20:34:04.537 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 20:34:04.538 [Save] Saving `save_data` 20:34:04.538 [Lua] TRANSITION nil nil load_next_level 20:34:04.538 [Lua] Transition type "load_next_level", is server: true 20:34:04.538 [Lua] [GameNetworkManager] Leaving game... 20:34:04.538 [Lua] [GameNetworkManager] Shutting down game session host. 20:34:04.538 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 20:34:04.538 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 20:34:04.538 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=207.43 20:34:04.541 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 20:34:04.541 [Lua] commit result success 23 20:34:04.541 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 75 20:34:04.541 [Lua] none table: 000000001682DEC0 nil 20:34:04.544 [Save] Save done 20:34:04.552 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 75 20:34:05.196 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 75 20:34:06.545 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 20:34:06.545 [Lua] [Managers] Calling function on all managers: 20:34:06.545 [Lua] PlayerManager:remove_player peer_id=1100001034ed953 1 20:34:06.545 [Lua] Clearing all global lookup lists 20:34:06.545 [Lua] [IngamePlayerListUI] - Destroy 20:34:06.545 [Lua] [IngameUI] destroy 20:34:06.546 [Lua] [MOD][VMF][INFO] Removed 110000101765a0b from the VMF users list. 20:34:06.546 [Lua] PlayerManager:remove_player peer_id=110000101765a0b 1 20:34:06.546 [Lua] PlayerManager:remove_player peer_id=110000105469d02 1 20:34:06.546 [Lua] [MOD][VMF][INFO] Removed 110000102b3d4b7 from the VMF users list. 20:34:06.547 [Lua] PlayerManager:remove_player peer_id=110000102b3d4b7 1 20:34:06.547 [Lua] [Managers] Destroying manager group: 20:34:06.548 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 20:34:06.548 [Lua] [PeerSM] 1100001034ed953 :: on_exit InPostGame 20:34:06.548 [Lua] [PeerSM] 1100001034ed953 :: on_enter Loading 20:34:06.548 [Lua] [PeerSM] 110000105469d02 :: on_exit InPostGame 20:34:06.548 [Lua] [PeerSM] 110000105469d02 :: on_enter Loading 20:34:06.548 [Lua] [PeerSM] 110000101765a0b :: on_exit InPostGame 20:34:06.548 [Lua] [PeerSM] 110000101765a0b :: on_enter Loading 20:34:06.548 [Lua] [PeerSM] 110000102b3d4b7 :: on_exit InPostGame 20:34:06.548 [Lua] [PeerSM] 110000102b3d4b7 :: on_enter Loading 20:34:06.548 [Lua] [Matchmaking] unregister rpcs 20:34:06.548 [Lua] ############### UNLOADING PACKAGES ############### 20:34:06.548 [Lua] [Gamestate] Enter state StateLoading 20:34:06.550 [Lua] [Gamestate] Enter Substate StateLoadingRunning 20:34:06.550 [Lua] [Matchmaking] register rpcs 20:34:06.550 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 20:34:06.550 [Lua] Set lobby begin: 20:34:06.550 [Lua] Lobby data twitch_enabled = false 20:34:06.550 [Lua] Lobby data selected_mission_id = journey_citadel 20:34:06.550 [Lua] Lobby data num_players = 4 20:34:06.550 [Lua] Lobby data difficulty_tweak = 0 20:34:06.550 [Lua] Lobby data host = 1100001034ed953 20:34:06.550 [Lua] Lobby data matchmaking_type = 2 20:34:06.550 [Lua] Lobby data is_private = true 20:34:06.550 [Lua] Lobby data match_started = true 20:34:06.550 [Lua] Lobby data difficulty = normal 20:34:06.550 [Lua] Lobby data player_slot_1 = 110000101765a0b:1 20:34:06.550 [Lua] Lobby data player_slot_4 = 1100001034ed953:1 20:34:06.551 [Lua] Lobby data unique_server_name = Xanoth 20:34:06.551 [Lua] Lobby data quick_game = false 20:34:06.551 [Lua] Lobby data country_code = GB 20:34:06.551 [Lua] Lobby data matchmaking = false 20:34:06.551 [Lua] Lobby data power_level = 0 20:34:06.551 [Lua] Lobby data mission_id = dlc_morris_map 20:34:06.551 [Lua] Lobby data mechanism = deus 20:34:06.551 [Lua] Lobby data player_slot_5 = 110000102b3d4b7:1 20:34:06.551 [Lua] Lobby data player_slot_2 = 0:0 20:34:06.551 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 20:34:06.551 [Lua] Lobby data player_slot_3 = 110000105469d02:1 20:34:06.551 [Lua] Lobby data eac_authorized = true 20:34:06.552 [Lua] Set lobby end. 20:34:06.552 [Lua] registering RPCs 20:34:06.552 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 20:34:06.552 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 20:34:06.552 [Lua] Set lobby begin: 20:34:06.552 [Lua] Lobby data twitch_enabled = false 20:34:06.552 [Lua] Lobby data selected_mission_id = journey_citadel 20:34:06.552 [Lua] Lobby data num_players = 4 20:34:06.552 [Lua] Lobby data difficulty_tweak = 0 20:34:06.552 [Lua] Lobby data host = 1100001034ed953 20:34:06.552 [Lua] Lobby data matchmaking_type = 2 20:34:06.552 [Lua] Lobby data is_private = true 20:34:06.552 [Lua] Lobby data match_started = true 20:34:06.552 [Lua] Lobby data difficulty = normal 20:34:06.553 [Lua] Lobby data player_slot_1 = 110000101765a0b:1 20:34:06.553 [Lua] Lobby data player_slot_4 = 1100001034ed953:1 20:34:06.553 [Lua] Lobby data unique_server_name = Xanoth 20:34:06.553 [Lua] Lobby data quick_game = false 20:34:06.553 [Lua] Lobby data country_code = GB 20:34:06.553 [Lua] Lobby data matchmaking = false 20:34:06.553 [Lua] Lobby data power_level = 0 20:34:06.553 [Lua] Lobby data mission_id = pat_mountain_slaanesh_path4 20:34:06.553 [Lua] Lobby data mechanism = deus 20:34:06.553 [Lua] Lobby data player_slot_5 = 110000102b3d4b7:1 20:34:06.553 [Lua] Lobby data player_slot_2 = 0:0 20:34:06.553 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 20:34:06.553 [Lua] Lobby data player_slot_3 = 110000105469d02:1 20:34:06.554 [Lua] Lobby data eac_authorized = true 20:34:06.554 [Lua] Set lobby end. 20:34:06.554 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 20:34:06.562 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_mountain, global_loading_screens, async-read, prioritized 20:34:06.562 [Lua] [StateLoading] load_current_level 20:34:06.562 [Lua] [LevelTransitionHandler] load_current_level, loading pat_mountain_slaanesh_path4 0 20:34:06.562 [Umbra] Unload tome 20:34:06.570 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/map, dlc_morris_map 20:34:06.570 [Lua] [PackageManager] Load: resource_packages/dlcs/morris_ingame, pat_mountain_slaanesh_path4, async-read, 20:34:06.570 [Lua] [PackageManager] Load: units/props/inn/deus/deus_chest_01, pat_mountain_slaanesh_path4, async-read, 20:34:06.570 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/pat_mountain, pat_mountain_slaanesh_path4, async-read, 20:34:06.570 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/pat_mountain/path_common, pat_mountain_slaanesh_path4, async-read, 20:34:06.570 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/slaanesh_common, pat_mountain_slaanesh_path4, async-read, 20:34:06.570 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/pat_mountain/slaanesh_common, pat_mountain_slaanesh_path4, async-read, 20:34:06.570 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/pat_mountain/slaanesh_path4, pat_mountain_slaanesh_path4, async-read, 20:34:06.611 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_mountain 20:34:06.611 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_mountain 20:34:06.611 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/morris_ingame 20:34:06.629 [Lua] Mechanism says: a client has initialized the mechanism! 110000101765a0b 20:34:06.629 [Lua] ### Received rpc_level_load_started 20:34:06.629 [Lua] #### Has state machine: true, peer_id: 110000101765a0b, level_session_id: 1788964224 20:34:06.660 [Lua] Mechanism says: a client has initialized the mechanism! 110000102b3d4b7 20:34:06.660 [Lua] ### Received rpc_level_load_started 20:34:06.660 [Lua] #### Has state machine: true, peer_id: 110000102b3d4b7, level_session_id: 1788964224 20:34:06.663 [Lua] Mechanism says: a client has initialized the mechanism! 110000105469d02 20:34:06.663 [Lua] ### Received rpc_level_load_started 20:34:06.663 [Lua] #### Has state machine: true, peer_id: 110000105469d02, level_session_id: 1788964224 20:34:07.861 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/morris_ingame 20:34:07.861 [Lua] [PackageManager] Force_load: resource_packages/dlcs/morris_ingame 20:34:07.862 [Lua] [PackageManager] Queueing new asynch package: units/props/inn/deus/deus_chest_01 20:34:08.164 [Lua] [PackageManager] Finished loading asynchronous package: units/props/inn/deus/deus_chest_01 20:34:08.164 [Lua] [PackageManager] Force_load: units/props/inn/deus/deus_chest_01 20:34:08.164 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/pat_mountain 20:34:10.877 [Lua] ### Received rpc_level_loaded 20:34:10.877 [Lua] #### Has state machine: true, peer_id: 110000102b3d4b7, level_id: 402 20:34:10.877 [Lua] Peer 110000102b3d4b7 has loaded the level and all enemies are loaded 20:34:10.877 [Lua] [PeerSM] 110000102b3d4b7 :: on_exit Loading 20:34:10.877 [Lua] [PeerSM] 110000102b3d4b7 :: on_enter LoadingProfilePackages 20:34:10.894 [Lua] [PeerSM] 110000102b3d4b7 :: on_exit LoadingProfilePackages 20:34:10.894 [Lua] [PeerSM] 110000102b3d4b7 :: on_enter WaitingForEnterGame 20:34:10.929 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/pat_mountain 20:34:10.929 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/pat_mountain 20:34:10.932 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/pat_mountain/path_common 20:34:11.249 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/pat_mountain/path_common 20:34:11.249 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/pat_mountain/path_common 20:34:11.249 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/slaanesh_common 20:34:11.467 [Lua] ### Received rpc_level_loaded 20:34:11.467 [Lua] #### Has state machine: true, peer_id: 110000101765a0b, level_id: 402 20:34:11.467 [Lua] Peer 110000101765a0b has loaded the level and all enemies are loaded 20:34:11.468 [Lua] [PeerSM] 110000101765a0b :: on_exit Loading 20:34:11.468 [Lua] [PeerSM] 110000101765a0b :: on_enter LoadingProfilePackages 20:34:11.484 [Lua] [PeerSM] 110000101765a0b :: on_exit LoadingProfilePackages 20:34:11.484 [Lua] [PeerSM] 110000101765a0b :: on_enter WaitingForEnterGame 20:34:11.637 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/slaanesh_common 20:34:11.637 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/slaanesh_common 20:34:11.637 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/pat_mountain/slaanesh_common 20:34:11.857 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/pat_mountain/slaanesh_common 20:34:11.857 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/pat_mountain/slaanesh_common 20:34:11.857 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/pat_mountain/slaanesh_path4 20:34:11.894 [Umbra] Loading umbra tome '#ID[045778ed4dab8bb5]' 20:34:11.941 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/pat_mountain/slaanesh_path4 20:34:11.941 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/pat_mountain/slaanesh_path4 20:34:11.958 [Lua] [LevelTransitionHandler] Level load completed! 20:34:11.958 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: pat_mountain_slaanesh_path4 - level_seed: 469632271 - use_random_directors: false - conflict_director_name: deus_skaven_chaos 20:34:11.976 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 20:34:11.976 [Lua] [EnemyPackageLoader] breed_lookup: { skaven_storm_vermin_with_shield=true, skaven_storm_vermin=true, chaos_vortex_sorcerer=true, chaos_corruptor_sorcerer=true, chaos_spawn=true, chaos_troll=true, skaven_rat_ogre=true, chaos_warrior=true, chaos_raider=true, skaven_stormfiend=true, skaven_clan_rat=true, skaven_ratling_gunner=true, skaven_pack_master=true, skaven_slave=true, chaos_fanatic=true, chaos_berzerker=true, chaos_marauder_with_shield=true, skaven_gutter_runner=true, chaos_marauder=true, skaven_clan_rat_with_shield=true, skaven_poison_wind_globadier=true, skaven_storm_vermin_commander=true, skaven_loot_rat=true, skaven_plague_monk=true, skaven_warpfire_thrower=true, } 20:34:11.976 [Lua] load_startup_enemy_packages: -------------- 20:34:11.976 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 20:34:11.976 [Lua] chaos_spawn 20:34:11.976 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 20:34:11.976 [Lua] chaos_troll 20:34:11.976 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 20:34:11.976 [Lua] skaven_rat_ogre 20:34:11.976 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 20:34:11.976 [Lua] skaven_stormfiend 20:34:11.976 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read, 20:34:11.976 [Lua] beastmen_minotaur 20:34:11.976 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 20:34:11.976 [Lua] chaos_plague_sorcerer 20:34:11.976 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 20:34:11.976 [Lua] chaos_corruptor_sorcerer 20:34:11.976 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 20:34:11.976 [Lua] skaven_gutter_runner 20:34:11.976 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 20:34:11.976 [Lua] skaven_pack_master 20:34:11.976 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 20:34:11.976 [Lua] skaven_poison_wind_globadier 20:34:11.976 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 20:34:11.976 [Lua] skaven_ratling_gunner 20:34:11.976 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 20:34:11.976 [Lua] skaven_warpfire_thrower 20:34:11.976 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 20:34:11.976 [Lua] chaos_vortex_sorcerer 20:34:11.976 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read, 20:34:11.976 [Lua] beastmen_standard_bearer 20:34:11.976 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 20:34:11.976 [Lua] chaos_vortex 20:34:11.976 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 20:34:11.976 [Lua] critter_rat 20:34:11.976 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 20:34:11.976 [Lua] critter_pig 20:34:11.976 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read, 20:34:11.976 [Lua] skaven_storm_vermin_with_shield 20:34:11.976 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read, 20:34:11.976 [Lua] skaven_storm_vermin 20:34:11.976 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read, 20:34:11.976 [Lua] chaos_warrior 20:34:11.976 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read, 20:34:11.976 [Lua] chaos_raider 20:34:11.976 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read, 20:34:11.976 [Lua] skaven_clan_rat 20:34:11.976 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read, 20:34:11.976 [Lua] skaven_slave 20:34:11.976 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read, 20:34:11.976 [Lua] chaos_fanatic 20:34:11.976 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read, 20:34:11.976 [Lua] chaos_berzerker 20:34:11.976 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read, 20:34:11.976 [Lua] chaos_marauder_with_shield 20:34:11.976 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read, 20:34:11.976 [Lua] chaos_marauder 20:34:11.976 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read, 20:34:11.976 [Lua] skaven_clan_rat_with_shield 20:34:11.976 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read, 20:34:11.976 [Lua] skaven_loot_rat 20:34:11.976 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read, 20:34:11.976 [Lua] skaven_plague_monk 20:34:11.978 [Lua] ### Received rpc_level_loaded 20:34:11.978 [Lua] #### Has state machine: true, peer_id: 1100001034ed953, level_id: 402 20:34:11.978 [Lua] Peer 1100001034ed953 has loaded the level and all enemies are loaded 20:34:11.995 [Lua] [PeerSM] 1100001034ed953 :: on_exit Loading 20:34:11.995 [Lua] [PeerSM] 1100001034ed953 :: on_enter LoadingProfilePackages 20:34:12.015 [Lua] [PeerSM] 1100001034ed953 :: on_exit LoadingProfilePackages 20:34:12.015 [Lua] [PeerSM] 1100001034ed953 :: on_enter WaitingForEnterGame 20:34:12.015 [Lua] ### Received rpc_level_loaded 20:34:12.015 [Lua] #### Has state machine: false, peer_id: 1100001034ed953, level_id: 402 20:34:12.196 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 20:34:12.196 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 20:34:12.196 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 20:34:12.366 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 20:34:12.366 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 20:34:12.366 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 20:34:12.450 [Lua] ### Received rpc_level_loaded 20:34:12.450 [Lua] #### Has state machine: true, peer_id: 110000105469d02, level_id: 402 20:34:12.450 [Lua] Peer 110000105469d02 has loaded the level and all enemies are loaded 20:34:12.450 [Lua] [PeerSM] 110000105469d02 :: on_exit Loading 20:34:12.450 [Lua] [PeerSM] 110000105469d02 :: on_enter LoadingProfilePackages 20:34:12.467 [Lua] [PeerSM] 110000105469d02 :: on_exit LoadingProfilePackages 20:34:12.467 [Lua] [PeerSM] 110000105469d02 :: on_enter WaitingForEnterGame 20:34:12.555 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 20:34:12.555 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 20:34:12.555 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 20:34:12.755 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 20:34:12.755 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 20:34:12.756 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur 20:34:13.058 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur 20:34:13.058 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur 20:34:13.058 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 20:34:13.158 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 20:34:13.158 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 20:34:13.159 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 20:34:13.264 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 20:34:13.264 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 20:34:13.264 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 20:34:13.376 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 20:34:13.376 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 20:34:13.376 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 20:34:13.577 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 20:34:13.577 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 20:34:13.578 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 20:34:13.786 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 20:34:13.786 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 20:34:13.786 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 20:34:13.916 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 20:34:13.916 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 20:34:13.916 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 20:34:14.100 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 20:34:14.100 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 20:34:14.100 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 20:34:14.251 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 20:34:14.251 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 20:34:14.252 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer 20:34:14.538 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer 20:34:14.538 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer 20:34:14.539 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 20:34:14.591 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 20:34:14.591 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 20:34:14.592 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 20:34:14.657 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 20:34:14.657 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 20:34:14.657 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 20:34:14.710 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 20:34:14.710 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 20:34:14.711 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield 20:34:14.977 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield 20:34:14.977 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield 20:34:14.977 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin 20:34:15.214 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin 20:34:15.214 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin 20:34:15.214 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior 20:34:15.384 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior 20:34:15.384 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior 20:34:15.384 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider 20:34:15.569 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider 20:34:15.569 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider 20:34:15.570 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat 20:34:15.907 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat 20:34:15.907 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat 20:34:15.908 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave 20:34:16.211 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave 20:34:16.211 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave 20:34:16.212 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic 20:34:16.446 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic 20:34:16.446 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic 20:34:16.447 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker 20:34:16.634 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker 20:34:16.634 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker 20:34:16.634 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield 20:34:16.870 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield 20:34:16.870 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield 20:34:16.870 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder 20:34:17.075 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder 20:34:17.075 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder 20:34:17.075 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield 20:34:17.395 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield 20:34:17.395 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield 20:34:17.395 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat 20:34:17.510 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat 20:34:17.510 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat 20:34:17.511 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk 20:34:17.746 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk 20:34:17.746 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk 20:34:17.748 [Lua] [StateLoading] loadout_changed: true old_loadout: map_deus new_loadout: deus level_key: pat_mountain_slaanesh_path4 game_mode: deus 20:34:17.748 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC 20:34:17.748 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(1100001034ed953:1) 20:34:17.752 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING 20:34:17.849 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE 20:34:17.849 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/pat_mountain/generated/slaanesh_path4/world 20:34:17.849 [Umbra] Init version: 3.4.15 :: 16 threads 20:34:18.106 [Lua] Async level spawning done 20:34:18.106 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 20:34:19.076 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 20:34:19.076 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 20:34:19.076 [Lua] [Matchmaking] unregister rpcs 20:34:19.076 [Lua] Set lobby begin: 20:34:19.076 [Lua] Lobby data twitch_enabled = false 20:34:19.076 [Lua] Lobby data selected_mission_id = journey_citadel 20:34:19.076 [Lua] Lobby data num_players = 4 20:34:19.076 [Lua] Lobby data difficulty_tweak = 0 20:34:19.076 [Lua] Lobby data host = 1100001034ed953 20:34:19.076 [Lua] Lobby data matchmaking_type = 2 20:34:19.076 [Lua] Lobby data is_private = true 20:34:19.077 [Lua] Lobby data match_started = true 20:34:19.077 [Lua] Lobby data difficulty = normal 20:34:19.077 [Lua] Lobby data player_slot_1 = 110000101765a0b:1 20:34:19.077 [Lua] Lobby data player_slot_4 = 1100001034ed953:1 20:34:19.077 [Lua] Lobby data unique_server_name = Xanoth 20:34:19.077 [Lua] Lobby data quick_game = false 20:34:19.077 [Lua] Lobby data country_code = GB 20:34:19.077 [Lua] Lobby data matchmaking = false 20:34:19.077 [Lua] Lobby data power_level = 0 20:34:19.077 [Lua] Lobby data mission_id = pat_mountain_slaanesh_path4 20:34:19.077 [Lua] Lobby data mechanism = deus 20:34:19.077 [Lua] Lobby data player_slot_5 = 110000102b3d4b7:1 20:34:19.077 [Lua] Lobby data player_slot_2 = 0:0 20:34:19.078 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 20:34:19.078 [Lua] Lobby data player_slot_3 = 110000105469d02:1 20:34:19.078 [Lua] Lobby data eac_authorized = true 20:34:19.078 [Lua] Set lobby end. 20:34:19.078 [Lua] [Managers] Destroying manager group: 20:34:19.078 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_mountain, global_loading_screens 20:34:19.078 [Lua] [Gamestate] Enter StateIngame HOST 20:34:19.079 [Lua] <>level = pat_mountain_slaanesh_path4<> 20:34:19.079 [Lua] [StateIngame] Server ingame 20:34:19.082 [Lua] Set lobby begin: 20:34:19.082 [Lua] Lobby data twitch_enabled = false 20:34:19.082 [Lua] Lobby data selected_mission_id = journey_citadel 20:34:19.082 [Lua] Lobby data num_players = 4 20:34:19.082 [Lua] Lobby data difficulty_tweak = 0 20:34:19.082 [Lua] Lobby data host = 1100001034ed953 20:34:19.082 [Lua] Lobby data matchmaking_type = 2 20:34:19.082 [Lua] Lobby data is_private = true 20:34:19.083 [Lua] Lobby data match_started = true 20:34:19.083 [Lua] Lobby data difficulty = harder 20:34:19.083 [Lua] Lobby data player_slot_1 = 110000101765a0b:1 20:34:19.083 [Lua] Lobby data player_slot_4 = 1100001034ed953:1 20:34:19.083 [Lua] Lobby data unique_server_name = Xanoth 20:34:19.083 [Lua] Lobby data quick_game = false 20:34:19.083 [Lua] Lobby data country_code = GB 20:34:19.083 [Lua] Lobby data matchmaking = false 20:34:19.083 [Lua] Lobby data power_level = 0 20:34:19.083 [Lua] Lobby data mission_id = pat_mountain_slaanesh_path4 20:34:19.083 [Lua] Lobby data mechanism = deus 20:34:19.083 [Lua] Lobby data player_slot_5 = 110000102b3d4b7:1 20:34:19.083 [Lua] Lobby data player_slot_2 = 0:0 20:34:19.084 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 20:34:19.084 [Lua] Lobby data player_slot_3 = 110000105469d02:1 20:34:19.084 [Lua] Lobby data eac_authorized = true 20:34:19.084 [Lua] Set lobby end. 20:34:19.084 [Lua] [Matchmaking] register rpcs 20:34:19.084 [Lua] GameNetworkManager:init... creating game session 20:34:19.084 [Lua] Host GameSession.make_game_session_host with session: 20:34:19.084 [Lua] [GameNetworkManager] Setting pong timeout to 60 20:34:19.084 [Lua] [GameNetworkManager] My own peer_id = 1100001034ed953 20:34:19.084 [Lua] [GameNetworkManager] self.is_server = true 20:34:19.084 [Network] Setting artificial MTU limit to 65536 20:34:19.091 [Lua] Switching ConflictSettings: to: deus_skaven_chaos 20:34:19.091 [Lua] pacing=deus_default 20:34:19.091 [Lua] roaming=nil 20:34:19.091 [Lua] specials=deus_default 20:34:19.091 [Lua] contained_breeds=nil 20:34:19.091 [Lua] debug_color=maroon 20:34:19.091 [Lua] disabled=false 20:34:19.091 [Lua] pack_spawning=deus_default 20:34:19.091 [Lua] factions=nil 20:34:19.091 [Lua] description=deus_conflict_director_skaven_chaos_name 20:34:19.091 [Lua] boss=deus_default 20:34:19.091 [Lua] horde=deus_default 20:34:19.091 [Lua] name=deus_skaven_chaos 20:34:19.091 [Lua] intensity=deus_default 20:34:19.091 [Lua] --- 20:34:19.092 [Lua] [LevelAnalysis] set_random_seed( 469632271) 20:34:19.097 [Lua] [AIInterestPointSystem] Level Seed: 469632271 20:34:19.097 [Lua] 20:34:19.097 [Lua] [entity_system_bag] = table 20:34:19.097 [Lua] [entity_system_bag] = metatable 20:34:19.097 [Lua] [startup_data] = table 20:34:19.097 [Lua] [entity_manager] = table 20:34:19.097 [Lua] [entity_manager] = metatable 20:34:19.097 [Lua] [unit_spawner] = table 20:34:19.097 [Lua] [unit_spawner] = metatable 20:34:19.097 [Lua] [unit_storage] = table 20:34:19.097 [Lua] [unit_storage] = metatable 20:34:19.097 [Lua] [dice_keeper] = table 20:34:19.097 [Lua] [dice_keeper] = metatable 20:34:19.097 [Lua] [is_server] = true (boolean) 20:34:19.097 [Lua] [world] = [World] 20:34:19.097 [Lua] [system_api] = table 20:34:19.097 [Lua] [entity_system] = table 20:34:19.097 [Lua] [entity_system] = metatable 20:34:19.097 [Lua] [network_lobby] = table 20:34:19.097 [Lua] [network_lobby] = metatable 20:34:19.097 [Lua] [profile_synchronizer] = table 20:34:19.097 [Lua] [profile_synchronizer] = metatable 20:34:19.097 [Lua] [level_transition_handler] = table 20:34:19.097 [Lua] [level_transition_handler] = metatable 20:34:19.097 [Lua] [num_local_human_players] = 1 (number) 20:34:19.097 [Lua] [statistics_db] = table 20:34:19.097 [Lua] [statistics_db] = metatable 20:34:19.097 [Lua] [network_server] = table 20:34:19.097 [Lua] [network_server] = metatable 20:34:19.097 [Lua] [input_manager] = table 20:34:19.097 [Lua] [input_manager] = metatable 20:34:19.097 [Lua] [network_clock] = table 20:34:19.097 [Lua] [network_clock] = metatable 20:34:19.097 [Lua] [network_transmit] = table 20:34:19.097 [Lua] [network_transmit] = metatable 20:34:19.097 [Lua] [free_flight_manager] = table 20:34:19.097 [Lua] [free_flight_manager] = metatable 20:34:19.097 [Lua] [network_manager] = table 20:34:19.097 [Lua] [network_manager] = metatable 20:34:19.097 [Lua] [network_event_delegate] = table 20:34:19.097 [Lua] [network_event_delegate] = metatable 20:34:19.097 [Lua] 20:34:19.097 [Lua] ignoring extension VersusVolumeObjectiveExtension 20:34:19.097 [Lua] ignoring extension VersusInteractObjectiveExtension 20:34:19.097 [Lua] ignoring extension VersusPayloadObjectiveExtension 20:34:19.097 [Lua] ignoring extension VersusSocketObjectiveExtension 20:34:19.097 [Lua] ignoring extension VersusTargetObjectiveExtension 20:34:19.097 [Lua] ignoring extension VersusMissionObjectiveExtension 20:34:19.099 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 20:34:19.119 [Lua] [AchievementManager] Achievements using the steam platform 20:34:19.119 [Lua] PlayerManager:add_player player_1 20:34:19.181 [Lua] respawn_unit_spawned with group id: terror_respawn 20:34:19.181 [Lua] respawn_unit_spawned with group id: terror_respawn 20:34:19.181 [Lua] respawn_unit_spawned with group id: terror_respawn 20:34:19.184 [Lua] [StateIngame] Level seed: 469632271 20:34:19.201 [Lua] [LevelAnalysis] set_random_seed( 469632271) 20:34:19.205 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 20:34:19.205 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 20:34:19.205 [Lua] [IngameUI] init 20:34:19.219 [SteamVoipClient] select_out(110000102b3d4b7, off) 20:34:19.219 [SteamVoipClient] select_out(1100001034ed953, off) 20:34:19.219 [SteamVoipClient] select_out(110000105469d02, off) 20:34:19.225 [Lua] cb_razer_chroma_setup 20:34:19.248 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_aligner"]["scale"] [0] =[C]: in function callstack [1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override [2] @scripts/ui/ui_scenegraph.lua:154: in function scenegraph_visit_node [3] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node [4] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node [5] @scripts/ui/ui_scenegraph.lua:176: in function hook_chain [6] @scripts/mods/vmf/modules/core/hooks.lua:180: in function init_scenegraph [7] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2841: in function create_ui_elements [8] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init [9] @foundation/scripts/util/class.lua:62:in function [10] =[C]: in function xpcall [11] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call [12] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function [13] =[C]: in function pcall [14] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc [15] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function [16] =[C]: in function xpcall [17] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr [18] @scripts/mods/vmf/modules/core/hooks.lua:165:in function [19] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init [20] @foundation/scripts/util/class.lua:62: in function new [21] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui [22] @scripts/game_state/state_ingame_running.lua:173: in function on_enter [23] @foundation/scripts/util/state_machine.lua:127: in function _change_state [24] @scripts/game_state/game_state_machine.lua:18: in function _change_state [25] @foundation/scripts/util/state_machine.lua:95: in function init [26] @scripts/game_state/game_state_machine.lua:7: in function init [27] @foundation/scripts/util/class.lua:62: in function new [28] @scripts/game_state/state_ingame.lua:426: in function on_enter [29] @foundation/scripts/util/state_machine.lua:127: in function _change_state [30] @scripts/game_state/game_state_machine.lua:18: in function _change_state [31] @foundation/scripts/util/state_machine.lua:144: in function update [32] @scripts/boot.lua:865: in function game_update [33] @scripts/boot.lua:628:in function [1] node = table: 0000000011E44510; node_def = table: 00000000193AF5A0; k = "scale"; v = "fit" [2] scenegraph = table: 0000000011E44100; scenegraph_def = table: 00000000193D3300; name = "sg_aligner"; node_def = table: 00000000193AF5A0; parent_name = "sg_root"; parent = table: 0000000011E44180; parent_world_position = table: 0000000011E441B0; local_position = table: 0000000011E44480; size = table: 0000000011E444D0; node = table: 0000000011E44510 [3] scenegraph = table: 0000000011E44100; scenegraph_def = table: 00000000193D3300; name = "sg_background_settings_list"; node_def = table: 00000000196043D0; parent_name = "sg_aligner"; parent = nil [4] scenegraph = table: 0000000011E44100; scenegraph_def = table: 00000000193D3300; name = "sg_settings_list_mask"; node_def = table: 00000000196047C0; parent_name = "sg_background_settings_list"; parent = nil [5] scenegraph_def = table: 00000000193D3300; scenegraph = table: 0000000011E44100; name = "sg_settings_list_mask"; node = table: 00000000196047C0 [6] hook_chain = [function] [7] self = table: 00000000119F8A70 [8] self = table: 00000000119F8A70; ingame_ui_context = table: 000000000B05F080; input_manager = table: 0000000012E27BC0; world = [World] [9] self = table: 000000001ACFAC40; object = table: 00000000119F8A70 [11] mod = table: 0000000000DE1B00; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function] [12] view_name = "vmf_options_view"; view_settings = table: 000000001AD44110; mod = table: 0000000000DE1B00; init_view_function = [function]; transitions = table: 000000001AD6A270; blocked_transitions = table: 000000001ADF4740 [14] mod = table: 000000000CB7F1A0; error_prefix_data = table: 0000000003F631F0; func = [function] [15] self = table: 000000000CB7F1A0; view_name = "vmf_options_view"; _ = table: 000000001ADF4770 [17] mod = table: 0000000000DE1B00; error_prefix_data = "(safe_hook)"; func = [function] [19] hook_chain = [function]; num_values = 0; values = table: 0000000003F631B0; safe_hooks = table: 0000000002FB6D50; i = 1 [20] self = table: 000000001AD25390; object = table: 000000000CB7F1A0 [21] self = table: 0000000002D35690; ingame_ui_context = table: 000000000B05F080 [22] self = table: 0000000002D35690; params = table: 0000000002D35540; viewport_name = "player_1"; input_manager = table: 0000000012E27BC0; input_source = table: 000000000FA2A300; player_manager = table: 0000000003561AF0; peer_id = "1100001034ed953"; local_player_id = 1; player = table: 0000000011C6AE70; stats_id = "1100001034ed953:1"; entity_manager = table: 000000001AF13880; camera_system = table: 00000000125DB630; outline_system = table: 00000000151D0700; fade_system = table: 000000000E1A2A50; sound_sector_system = table: 000000000CE2AED0; sound_environment_system = table: 000000000AE89210; event_manager = table: 00000000017EC3E0; level_key = "pat_mountain_slaanesh_path4"; world_manager = table: 0000000002F40560; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 000000000B05F080 [23] self = table: 0000000002D35570; new_state = table: 0000000018BD9720; params = table: 0000000002D35540; scope_name = "StateInGameRunning:on_enter" [24] self = table: 0000000002D35570; new_state = table: 0000000018BD9720; notify = nil; old_state = nil [25] self = table: 0000000002D35570; parent = table: 00000000189C3510; start_state = table: 0000000018BD9720; params = table: 0000000002D35540; profiling_debugging_enabled = true ... [7] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 0000000017757A50; ingame_ui = table: 000000000CB7F1A0; definitions = table: 0000000003F63270; input_manager = table: 0000000012E27BC0; max_setting_list_offset_y = 3640; wwise_world = [WwiseWorld]; render_settings = table: 0000000003F633B0; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 4640; settings_list_size_y = 4640; settings_list_widgets = table: 000000001788CB80; menu_widgets = table: 000000000BC7B210; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true; [8] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 0000000017757A50; ingame_ui = table: 000000000CB7F1A0; definitions = table: 0000000003F63270; input_manager = table: 0000000012E27BC0; max_setting_list_offset_y = 3640; wwise_world = [WwiseWorld]; render_settings = table: 0000000003F633B0; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 4640; settings_list_size_y = 4640; settings_list_widgets = table: 000000001788CB80; menu_widgets = table: 000000000BC7B210; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true; [9] ___is_class_metatable___ = true; __index = table: 000000001ACFAC40; [15] fps = 0; world_manager = table: 0000000002F40560; ingame_hud = table: 000000000104E7C0; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 0000000017757A50; telemetry_time_view_enter = 0; input_manager = table: 0000000012E27BC0; profile_synchronizer = table: 000000000080CFB0; blocked_transitions = table: 000000001AD25220; motd_ui = table: 000000000D152FF0; cutscene_system = table: 00000000122B8D20; text_popup_ui = table: 0000000012E02230; local_player_id = 1; unlock_manager = table: 00000000033ACEB0; last_resolution_y = 1080; motd_loading = false; end_screen = table: 0000000011A101E0; ui_top_renderer = table: 000000000A022E30; camera_manager = table: 00000000049F8DD0; _profile_requester = table: 0000000000826BD0; ingame_ui_context = table: 000000000B05F080; views = table: 000000000C7AA7B0; wwise_world = [WwiseWorld]; _fps_cooldown = 0; mean_dt = 0; world = [World]; hotkey_mapping = table: 000000001AD24140; _player = table: 0000000011C6AE70; weave_onboarding = table: 000000000BB71280; popup_handler = table: 0000000012E02080; peer_id = "1100001034ed953"; network_event_delegate = table: 00000000038FA1B0; [20] ___is_class_metatable___ = true; __index = table: 000000001AD25390; [21] world_name = "level_world"; network_server = table: 0000000000763610; local_player_id = 1; parent = table: 00000000189C3510; _booted_eac_untrusted = false; statistics_db = table: 0000000016B1BFB0; is_server = true; _lobby_host = table: 000000000075D290; world = [World]; _network_options = table: 0000000018D2DE00; is_in_tutorial = false; input_manager = table: 0000000012E27BC0; profile_synchronizer = table: 000000000080CFB0; ingame_ui_context = table: 000000000B05F080; end_conditions_met = false; player = table: 0000000011C6AE70; free_flight_manager = table: 0000000003561E10; viewport_name = "player_1"; network_event_delegate = table: 00000000038FA1B0; [22] world_name = "level_world"; network_server = table: 0000000000763610; local_player_id = 1; parent = table: 00000000189C3510; _booted_eac_untrusted = false; statistics_db = table: 0000000016B1BFB0; is_server = true; _lobby_host = table: 000000000075D290; world = [World]; _network_options = table: 0000000018D2DE00; is_in_tutorial = false; input_manager = table: 0000000012E27BC0; profile_synchronizer = table: 000000000080CFB0; ingame_ui_context = table: 000000000B05F080; end_conditions_met = false; player = table: 0000000011C6AE70; free_flight_manager = table: 0000000003561E10; viewport_name = "player_1"; network_event_delegate = table: 00000000038FA1B0; [23] _params = table: 0000000002D35540; _profiling_debugging_enabled = true; _parent = table: 00000000189C3510; _state = table: 0000000002D35690; [24] _params = table: 0000000002D35540; _profiling_debugging_enabled = true; _parent = table: 00000000189C3510; _state = table: 0000000002D35690; [25] _params = table: 0000000002D35540; _profiling_debugging_enabled = true; _parent = table: 00000000189C3510; _state = table: 0000000002D35690; [26] _params = table: 0000000002D35540; _profiling_debugging_enabled = true; _parent = table: 00000000189C3510; _state = table: 0000000002D35690; [27] ___is_class_metatable___ = true; __index = table: 000000000312C220; super = table: 00000000000B2CB0; [28] world_name = "level_world"; entity_system_bag = table: 000000000E0B6950; network_server = table: 0000000000763610; entity_system = table: 000000000A219AB0; parent = table: 0000000000094F10; _level_flow_events = table: 000000000C8FAE10; viewport_name = "player_1"; is_server = true; _called_level_flow_events = false; is_in_tutorial = false; input_manager = table: 0000000012E27BC0; profile_synchronizer = table: 000000000080CFB0; _debug_gui = [Gui]; network_transmit = table: 00000000008291A0; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "1100001034ed953"; level = [Level]; network_timer_handler = table: 00000000124A27F0; machines = table: 0000000002D35510; _quit_game = false; network_clock = table: 0000000012F4E3F0; _onclose_called = false; _lobby_host = table: 000000000075D290; statistics_db = table: 0000000016B1BFB0; game_mode_key = "deus"; level_key = "pat_mountain_slaanesh_path4"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 0000000003561E10; dice_keeper = table: 000000001782C1B0; network_event_delegate = table: 00000000038FA1B0; [29] _params = table: 0000000004B4B610; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094F10; _state = table: 00000000189C3510; [30] _params = table: 0000000004B4B610; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094F10; _state = table: 00000000189C3510; [31] _params = table: 0000000004B4B610; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094F10; _state = table: 00000000189C3510; [32] startup_package_handles = table: 00000000000994D0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000098BC0; flow_return_table = table: 0000000000094F40; _machine = table: 0000000004B4D1A0; startup_timer = 4.5389176594326273; has_booted = true; loading_context = table: 000000000BDE6010; 20:34:19.250 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_settings_list_start_2nd_layer"]["offset"] [0] =[C]: in function callstack [1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override [2] @scripts/ui/ui_scenegraph.lua:116: in function scenegraph_visit_node [3] @scripts/ui/ui_scenegraph.lua:176: in function hook_chain [4] @scripts/mods/vmf/modules/core/hooks.lua:180: in function init_scenegraph [5] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2842: in function create_ui_elements [6] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init [7] @foundation/scripts/util/class.lua:62:in function [8] =[C]: in function xpcall [9] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call [10] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function [11] =[C]: in function pcall [12] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc [13] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function [14] =[C]: in function xpcall [15] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr [16] @scripts/mods/vmf/modules/core/hooks.lua:165:in function [17] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init [18] @foundation/scripts/util/class.lua:62: in function new [19] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui [20] @scripts/game_state/state_ingame_running.lua:173: in function on_enter [21] @foundation/scripts/util/state_machine.lua:127: in function _change_state [22] @scripts/game_state/game_state_machine.lua:18: in function _change_state [23] @foundation/scripts/util/state_machine.lua:95: in function init [24] @scripts/game_state/game_state_machine.lua:7: in function init [25] @foundation/scripts/util/class.lua:62: in function new [26] @scripts/game_state/state_ingame.lua:426: in function on_enter [27] @foundation/scripts/util/state_machine.lua:127: in function _change_state [28] @scripts/game_state/game_state_machine.lua:18: in function _change_state [29] @foundation/scripts/util/state_machine.lua:144: in function update [30] @scripts/boot.lua:865: in function game_update [31] @scripts/boot.lua:628:in function [1] node = table: 0000000016C6CAE0; node_def = table: 0000000011E43EE0; k = "offset"; v = table: 0000000011E43FE0 [2] scenegraph = table: 0000000016C6CA20; scenegraph_def = table: 0000000003F63310; name = "sg_settings_list_start_2nd_layer"; node_def = table: 0000000011E43EE0; parent_name = nil; local_position = table: 0000000016C6CA90; node = table: 0000000016C6CAE0 [3] scenegraph_def = table: 0000000003F63310; scenegraph = table: 0000000016C6CA20; name = "sg_settings_list_start_2nd_layer"; node = table: 0000000011E43EE0 [4] hook_chain = [function] [5] self = table: 00000000119F8A70 [6] self = table: 00000000119F8A70; ingame_ui_context = table: 000000000B05F080; input_manager = table: 0000000012E27BC0; world = [World] [7] self = table: 000000001ACFAC40; object = table: 00000000119F8A70 [9] mod = table: 0000000000DE1B00; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function] [10] view_name = "vmf_options_view"; view_settings = table: 000000001AD44110; mod = table: 0000000000DE1B00; init_view_function = [function]; transitions = table: 000000001AD6A270; blocked_transitions = table: 000000001ADF4740 [12] mod = table: 000000000CB7F1A0; error_prefix_data = table: 0000000003F631F0; func = [function] [13] self = table: 000000000CB7F1A0; view_name = "vmf_options_view"; _ = table: 000000001ADF4770 [15] mod = table: 0000000000DE1B00; error_prefix_data = "(safe_hook)"; func = [function] [17] hook_chain = [function]; num_values = 0; values = table: 0000000003F631B0; safe_hooks = table: 0000000002FB6D50; i = 1 [18] self = table: 000000001AD25390; object = table: 000000000CB7F1A0 [19] self = table: 0000000002D35690; ingame_ui_context = table: 000000000B05F080 [20] self = table: 0000000002D35690; params = table: 0000000002D35540; viewport_name = "player_1"; input_manager = table: 0000000012E27BC0; input_source = table: 000000000FA2A300; player_manager = table: 0000000003561AF0; peer_id = "1100001034ed953"; local_player_id = 1; player = table: 0000000011C6AE70; stats_id = "1100001034ed953:1"; entity_manager = table: 000000001AF13880; camera_system = table: 00000000125DB630; outline_system = table: 00000000151D0700; fade_system = table: 000000000E1A2A50; sound_sector_system = table: 000000000CE2AED0; sound_environment_system = table: 000000000AE89210; event_manager = table: 00000000017EC3E0; level_key = "pat_mountain_slaanesh_path4"; world_manager = table: 0000000002F40560; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 000000000B05F080 [21] self = table: 0000000002D35570; new_state = table: 0000000018BD9720; params = table: 0000000002D35540; scope_name = "StateInGameRunning:on_enter" [22] self = table: 0000000002D35570; new_state = table: 0000000018BD9720; notify = nil; old_state = nil [23] self = table: 0000000002D35570; parent = table: 00000000189C3510; start_state = table: 0000000018BD9720; params = table: 0000000002D35540; profiling_debugging_enabled = true [24] self = table: 0000000002D35570; parent = table: 00000000189C3510; start_state = table: 0000000018BD9720; params = table: 0000000002D35540; profiling_debugging_enabled = true [25] self = table: 000000000312C220; object = table: 0000000002D35570 ... [5] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 000000000BC7B210; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 0000000017757A50; ingame_ui = table: 000000000CB7F1A0; definitions = table: 0000000003F63270; input_manager = table: 0000000012E27BC0; wwise_world = [WwiseWorld]; render_settings = table: 0000000003F633B0; original_settings_list_size_y = 4640; max_setting_list_offset_y = 3640; current_setting_list_offset_y = 0; settings_list_widgets = table: 000000001788CB80; settings_list_size_y = 4640; ui_scenegraph = table: 0000000011E44100; is_setting_changes_applied_immidiately = true; [6] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 000000000BC7B210; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 0000000017757A50; ingame_ui = table: 000000000CB7F1A0; definitions = table: 0000000003F63270; input_manager = table: 0000000012E27BC0; wwise_world = [WwiseWorld]; render_settings = table: 0000000003F633B0; original_settings_list_size_y = 4640; max_setting_list_offset_y = 3640; current_setting_list_offset_y = 0; settings_list_widgets = table: 000000001788CB80; settings_list_size_y = 4640; ui_scenegraph = table: 0000000011E44100; is_setting_changes_applied_immidiately = true; [7] ___is_class_metatable___ = true; __index = table: 000000001ACFAC40; [13] fps = 0; world_manager = table: 0000000002F40560; ingame_hud = table: 000000000104E7C0; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 0000000017757A50; telemetry_time_view_enter = 0; input_manager = table: 0000000012E27BC0; profile_synchronizer = table: 000000000080CFB0; blocked_transitions = table: 000000001AD25220; motd_ui = table: 000000000D152FF0; cutscene_system = table: 00000000122B8D20; text_popup_ui = table: 0000000012E02230; local_player_id = 1; unlock_manager = table: 00000000033ACEB0; last_resolution_y = 1080; motd_loading = false; end_screen = table: 0000000011A101E0; ui_top_renderer = table: 000000000A022E30; camera_manager = table: 00000000049F8DD0; _profile_requester = table: 0000000000826BD0; ingame_ui_context = table: 000000000B05F080; views = table: 000000000C7AA7B0; wwise_world = [WwiseWorld]; _fps_cooldown = 0; mean_dt = 0; world = [World]; hotkey_mapping = table: 000000001AD24140; _player = table: 0000000011C6AE70; weave_onboarding = table: 000000000BB71280; popup_handler = table: 0000000012E02080; peer_id = "1100001034ed953"; network_event_delegate = table: 00000000038FA1B0; [18] ___is_class_metatable___ = true; __index = table: 000000001AD25390; [19] world_name = "level_world"; network_server = table: 0000000000763610; local_player_id = 1; parent = table: 00000000189C3510; _booted_eac_untrusted = false; statistics_db = table: 0000000016B1BFB0; is_server = true; _lobby_host = table: 000000000075D290; world = [World]; _network_options = table: 0000000018D2DE00; is_in_tutorial = false; input_manager = table: 0000000012E27BC0; profile_synchronizer = table: 000000000080CFB0; ingame_ui_context = table: 000000000B05F080; end_conditions_met = false; player = table: 0000000011C6AE70; free_flight_manager = table: 0000000003561E10; viewport_name = "player_1"; network_event_delegate = table: 00000000038FA1B0; [20] world_name = "level_world"; network_server = table: 0000000000763610; local_player_id = 1; parent = table: 00000000189C3510; _booted_eac_untrusted = false; statistics_db = table: 0000000016B1BFB0; is_server = true; _lobby_host = table: 000000000075D290; world = [World]; _network_options = table: 0000000018D2DE00; is_in_tutorial = false; input_manager = table: 0000000012E27BC0; profile_synchronizer = table: 000000000080CFB0; ingame_ui_context = table: 000000000B05F080; end_conditions_met = false; player = table: 0000000011C6AE70; free_flight_manager = table: 0000000003561E10; viewport_name = "player_1"; network_event_delegate = table: 00000000038FA1B0; [21] _params = table: 0000000002D35540; _profiling_debugging_enabled = true; _parent = table: 00000000189C3510; _state = table: 0000000002D35690; [22] _params = table: 0000000002D35540; _profiling_debugging_enabled = true; _parent = table: 00000000189C3510; _state = table: 0000000002D35690; [23] _params = table: 0000000002D35540; _profiling_debugging_enabled = true; _parent = table: 00000000189C3510; _state = table: 0000000002D35690; [24] _params = table: 0000000002D35540; _profiling_debugging_enabled = true; _parent = table: 00000000189C3510; _state = table: 0000000002D35690; [25] ___is_class_metatable___ = true; __index = table: 000000000312C220; super = table: 00000000000B2CB0; [26] world_name = "level_world"; entity_system_bag = table: 000000000E0B6950; network_server = table: 0000000000763610; entity_system = table: 000000000A219AB0; parent = table: 0000000000094F10; _level_flow_events = table: 000000000C8FAE10; viewport_name = "player_1"; is_server = true; _called_level_flow_events = false; is_in_tutorial = false; input_manager = table: 0000000012E27BC0; profile_synchronizer = table: 000000000080CFB0; _debug_gui = [Gui]; network_transmit = table: 00000000008291A0; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "1100001034ed953"; level = [Level]; network_timer_handler = table: 00000000124A27F0; machines = table: 0000000002D35510; _quit_game = false; network_clock = table: 0000000012F4E3F0; _onclose_called = false; _lobby_host = table: 000000000075D290; statistics_db = table: 0000000016B1BFB0; game_mode_key = "deus"; level_key = "pat_mountain_slaanesh_path4"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 0000000003561E10; dice_keeper = table: 000000001782C1B0; network_event_delegate = table: 00000000038FA1B0; [27] _params = table: 0000000004B4B610; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094F10; _state = table: 00000000189C3510; [28] _params = table: 0000000004B4B610; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094F10; _state = table: 00000000189C3510; [29] _params = table: 0000000004B4B610; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094F10; _state = table: 00000000189C3510; [30] startup_package_handles = table: 00000000000994D0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000098BC0; flow_return_table = table: 0000000000094F40; _machine = table: 0000000004B4D1A0; startup_timer = 4.5389176594326273; has_booted = true; loading_context = table: 000000000BDE6010; 20:34:19.253 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 20:34:19.253 [Lua] Set lobby begin: 20:34:19.253 [Lua] Lobby data twitch_enabled = false 20:34:19.253 [Lua] Lobby data selected_mission_id = journey_citadel 20:34:19.253 [Lua] Lobby data num_players = 4 20:34:19.253 [Lua] Lobby data difficulty_tweak = 0 20:34:19.253 [Lua] Lobby data host = 1100001034ed953 20:34:19.253 [Lua] Lobby data matchmaking_type = 2 20:34:19.253 [Lua] Lobby data is_private = true 20:34:19.254 [Lua] Lobby data match_started = true 20:34:19.254 [Lua] Lobby data difficulty = harder 20:34:19.254 [Lua] Lobby data player_slot_1 = 110000101765a0b:1 20:34:19.254 [Lua] Lobby data player_slot_4 = 1100001034ed953:1 20:34:19.254 [Lua] Lobby data unique_server_name = Xanoth 20:34:19.254 [Lua] Lobby data quick_game = false 20:34:19.254 [Lua] Lobby data country_code = GB 20:34:19.254 [Lua] Lobby data matchmaking = false 20:34:19.254 [Lua] Lobby data power_level = 715 20:34:19.254 [Lua] Lobby data mission_id = pat_mountain_slaanesh_path4 20:34:19.254 [Lua] Lobby data mechanism = deus 20:34:19.254 [Lua] Lobby data player_slot_5 = 110000102b3d4b7:1 20:34:19.254 [Lua] Lobby data player_slot_2 = 0:0 20:34:19.254 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 20:34:19.254 [Lua] Lobby data player_slot_3 = 110000105469d02:1 20:34:19.255 [Lua] Lobby data eac_authorized = true 20:34:19.255 [Lua] Set lobby end. 20:34:19.255 [Lua] CurrentConflictSettings deus_skaven_chaos 20:34:19.255 [Lua] [ConflictDirector] conflict_director is ai_ready 20:34:19.255 [Lua] Removing patrol of type: 'boss', called: 'boss_1' because it is too short: 14.088621616364m, which is less then 15m. 20:34:19.255 [Lua] Removing patrol of type: 'roaming', called: 'roaming_8' because it is too short: 12.867055892944m, which is less then 15m. 20:34:19.256 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 20:34:19.256 [Lua] [MainPathSpawningGenerator] Injecting travel distances 20:34:19.257 [Lua] NORMAL PATROL MAIN PATH 422.698974609375 20:34:19.257 [Lua] [waypoints] = table 20:34:19.257 [Lua] [astar_points] = table 20:34:19.257 [Lua] [travel_dist] = 422.69899734854698 (number) 20:34:19.257 [Lua] [one_directional] = false (boolean) 20:34:19.257 [Lua] [id] = boss_2 (string) 20:34:19.257 [Lua] NORMAL PATROL MAIN PATH 446.4095458984375 20:34:19.257 [Lua] [waypoints] = table 20:34:19.257 [Lua] [astar_points] = table 20:34:19.257 [Lua] [travel_dist] = 446.40954330563545 (number) 20:34:19.257 [Lua] [one_directional] = false (boolean) 20:34:19.257 [Lua] [id] = boss_3 (string) 20:34:19.258 [Lua] SpecialsPacing:remove_unwanted_breeds: 20:34:19.258 [Lua] Forming navigation groups in one frame 20:34:19.258 [Lua] Forming navigation groups 20:34:19.274 [Lua] NavigationGroupManager -> calulation time A: 0.01599999999962165 20:34:19.370 [Lua] NavigationGroupManager -> calulation time B: 0.095999999999548891 20:34:19.370 [Lua] number of nav groups: 115 20:34:19.371 [Lua] number of refined nav groups : 80 20:34:19.374 [Lua] NavigationGroupManager -> calulation time C: 0.0040000000008149073 20:34:19.375 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 12.531482397019854 Normalized coefficient: 1.2568345468645865 20:34:19.377 [Lua] -------------> JOW Perfect-density 11.249999999999996 Sum density 7.2537338022142643 Normalized coefficient: 1.5509254001802268 20:34:19.378 [Lua] Warning: missing nodes! in zones 20:34:19.379 [Lua] [LevelAnalysis] Generating boss paths for level: pat_mountain_slaanesh_path4 20:34:19.379 [Lua] [LevelAnalysis] This level has a total main-path length of 629.255 meters. 20:34:19.379 [Lua] [LevelAnalysis] num_event_places_f: 0.3861697622934977 , num_event_places: 0 , trailing_event_fraction: 0.3861697622934977 , num_events: 1 20:34:19.379 [Lua] [LevelAnalysis] Level path distance: 629.25464344024658 20:34:19.379 [Lua] [LevelAnalysis] path_dist1: 50 , path_dist2: 629.25464344024658 forbidden_dist: -529.25464344024658 20:34:19.379 [Lua] [LevelAnalysis] wanted_distance: 339.86500054391877 20:34:19.379 [Lua] [LevelAnalysis] Terror events added: 20:34:19.379 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss 20:34:19.380 [Lua] Adding main path event: Vector3Box(92.9519, -35.8779, 324.364) rare_event_loot_rat 45 table: 0000000012B2DB80 20:34:19.380 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 20:34:19.383 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: harder, USING SETTINGS FOR EASY 20:34:19.390 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn deus_soft_currency pickups 20:34:19.390 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 20:34:19.390 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn deus_potions pickups 20:34:19.390 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 20:34:19.390 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=51 20:34:19.390 [Lua] NORMAL PATROL MAIN PATH 422.698974609375 20:34:19.390 [Lua] [waypoints] = table 20:34:19.390 [Lua] [astar_points] = table 20:34:19.390 [Lua] [travel_dist] = 422.69899734854698 (number) 20:34:19.390 [Lua] [one_directional] = false (boolean) 20:34:19.390 [Lua] [id] = boss_2 (string) 20:34:19.390 [Lua] Adding main path event: Vector3Box(85.7838, -25.0663, 331.779) boss_event_spline_patrol 45 table: 00000000169CA190 20:34:19.390 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 20:34:19.390 [Lua] [Managers] Calling function on all managers: 20:34:19.390 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 20:34:19.401 [Lua] [PeerSM] 1100001034ed953 :: on_exit WaitingForEnterGame 20:34:19.401 [Lua] [PeerSM] 1100001034ed953 :: on_enter WaitingForGameObjectSync 20:34:19.401 [Lua] [PeerSM] 110000101765a0b :: on_exit WaitingForEnterGame 20:34:19.401 [Lua] [PeerSM] 110000101765a0b :: on_enter WaitingForGameObjectSync 20:34:19.401 [Lua] [PeerSM] 110000102b3d4b7 :: on_exit WaitingForEnterGame 20:34:19.401 [Lua] [PeerSM] 110000102b3d4b7 :: on_enter WaitingForGameObjectSync 20:34:19.477 [Lua] [NetworkServer] Game_object_sync_done for peer 110000101765a0b 20:34:19.479 [Lua] Breedfreezer (server) starting a hot join sync 20:34:19.479 [Lua] packing 0 units of breed chaos_marauder 20:34:19.479 [Lua] packing 0 units of breed skaven_clan_rat 20:34:19.479 [Lua] packing 0 units of breed skaven_storm_vermin 20:34:19.479 [Lua] packing 0 units of breed skaven_slave 20:34:19.479 [Lua] packing 0 units of breed chaos_fanatic 20:34:19.479 [Lua] packing 0 units of breed chaos_raider 20:34:19.479 [Lua] packing 0 units of breed chaos_warrior 20:34:19.479 [Lua] packing 0 units of breed chaos_berzerker 20:34:19.479 [Lua] packing 0 units of breed skaven_plague_monk 20:34:19.479 [Lua] --> rpc-package size reached, sending rpc now (last package) 20:34:19.479 [Lua] 20:34:19.479 [Lua] [1] = 1 (number) 20:34:19.479 [Lua] [2] = 0 (number) 20:34:19.479 [Lua] [3] = 1 (number) 20:34:19.479 [Lua] [4] = 0 (number) 20:34:19.479 [Lua] [5] = 1 (number) 20:34:19.479 [Lua] [6] = 0 (number) 20:34:19.479 [Lua] [7] = 1 (number) 20:34:19.479 [Lua] [8] = 0 (number) 20:34:19.479 [Lua] [9] = 1 (number) 20:34:19.479 [Lua] [10] = 0 (number) 20:34:19.479 [Lua] [11] = 1 (number) 20:34:19.479 [Lua] [12] = 0 (number) 20:34:19.479 [Lua] [13] = 1 (number) 20:34:19.479 [Lua] [14] = 0 (number) 20:34:19.479 [Lua] [15] = 1 (number) 20:34:19.479 [Lua] [16] = 0 (number) 20:34:19.480 [Lua] [17] = 1 (number) 20:34:19.480 [Lua] [18] = 0 (number) 20:34:19.480 [Lua] 20:34:19.480 [Lua] 20:34:19.480 [Lua] 20:34:19.480 [Lua] [NetworkServer] Game_object_sync_done for peer 110000102b3d4b7 20:34:19.482 [Lua] Breedfreezer (server) starting a hot join sync 20:34:19.482 [Lua] packing 0 units of breed chaos_marauder 20:34:19.482 [Lua] packing 0 units of breed skaven_clan_rat 20:34:19.482 [Lua] packing 0 units of breed skaven_storm_vermin 20:34:19.482 [Lua] packing 0 units of breed skaven_slave 20:34:19.482 [Lua] packing 0 units of breed chaos_fanatic 20:34:19.482 [Lua] packing 0 units of breed chaos_raider 20:34:19.482 [Lua] packing 0 units of breed chaos_warrior 20:34:19.482 [Lua] packing 0 units of breed chaos_berzerker 20:34:19.482 [Lua] packing 0 units of breed skaven_plague_monk 20:34:19.482 [Lua] --> rpc-package size reached, sending rpc now (last package) 20:34:19.482 [Lua] 20:34:19.482 [Lua] [1] = 1 (number) 20:34:19.482 [Lua] [2] = 0 (number) 20:34:19.482 [Lua] [3] = 1 (number) 20:34:19.482 [Lua] [4] = 0 (number) 20:34:19.482 [Lua] [5] = 1 (number) 20:34:19.482 [Lua] [6] = 0 (number) 20:34:19.482 [Lua] [7] = 1 (number) 20:34:19.482 [Lua] [8] = 0 (number) 20:34:19.482 [Lua] [9] = 1 (number) 20:34:19.482 [Lua] [10] = 0 (number) 20:34:19.482 [Lua] [11] = 1 (number) 20:34:19.482 [Lua] [12] = 0 (number) 20:34:19.482 [Lua] [13] = 1 (number) 20:34:19.482 [Lua] [14] = 0 (number) 20:34:19.482 [Lua] [15] = 1 (number) 20:34:19.482 [Lua] [16] = 0 (number) 20:34:19.482 [Lua] [17] = 1 (number) 20:34:19.482 [Lua] [18] = 0 (number) 20:34:19.482 [Lua] 20:34:19.482 [Lua] 20:34:19.482 [Lua] 20:34:19.483 [Lua] [PeerSM] 1100001034ed953 :: on_exit WaitingForGameObjectSync 20:34:19.483 [Lua] [PeerSM] 1100001034ed953 :: on_enter WaitingForPlayers 20:34:19.483 [Lua] PlayerManager:add_remote_player 110000101765a0b 20:34:19.483 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=52 20:34:19.483 [Lua] RemotePlayer:create_game_object( ) 52 20:34:19.497 [Lua] [PeerSM] 110000101765a0b :: on_exit WaitingForGameObjectSync 20:34:19.497 [Lua] [PeerSM] 110000101765a0b :: on_enter WaitingForPlayers 20:34:19.497 [Lua] PlayerManager:add_remote_player 110000102b3d4b7 20:34:19.497 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=53 20:34:19.497 [Lua] RemotePlayer:create_game_object( ) 53 20:34:19.512 [Lua] [PeerSM] 110000102b3d4b7 :: on_exit WaitingForGameObjectSync 20:34:19.512 [Lua] [PeerSM] 110000102b3d4b7 :: on_enter WaitingForPlayers 20:34:19.588 [Lua] [MOD][VMF][INFO] Added 110000101765a0b to the VMF users list. 20:34:19.588 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000101765a0b go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 20:34:19.588 [Lua] Adding player sync data to peer=110000101765a0b local_player_id=1 20:34:19.602 [Lua] [MOD][VMF][INFO] Added 110000102b3d4b7 to the VMF users list. 20:34:19.602 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000102b3d4b7 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 20:34:19.602 [Lua] Adding player sync data to peer=110000102b3d4b7 local_player_id=1 20:34:20.068 [Lua] [PeerSM] 110000105469d02 :: on_exit WaitingForEnterGame 20:34:20.068 [Lua] [PeerSM] 110000105469d02 :: on_enter WaitingForGameObjectSync 20:34:20.077 [Lua] [NetworkServer] Game_object_sync_done for peer 110000105469d02 20:34:20.081 [Lua] Breedfreezer (server) starting a hot join sync 20:34:20.081 [Lua] packing 0 units of breed chaos_marauder 20:34:20.081 [Lua] packing 0 units of breed skaven_clan_rat 20:34:20.081 [Lua] packing 0 units of breed skaven_storm_vermin 20:34:20.081 [Lua] packing 0 units of breed skaven_slave 20:34:20.081 [Lua] packing 0 units of breed chaos_fanatic 20:34:20.081 [Lua] packing 0 units of breed chaos_raider 20:34:20.081 [Lua] packing 0 units of breed chaos_warrior 20:34:20.081 [Lua] packing 0 units of breed chaos_berzerker 20:34:20.081 [Lua] packing 0 units of breed skaven_plague_monk 20:34:20.081 [Lua] --> rpc-package size reached, sending rpc now (last package) 20:34:20.081 [Lua] 20:34:20.081 [Lua] [1] = 1 (number) 20:34:20.081 [Lua] [2] = 0 (number) 20:34:20.081 [Lua] [3] = 1 (number) 20:34:20.081 [Lua] [4] = 0 (number) 20:34:20.081 [Lua] [5] = 1 (number) 20:34:20.081 [Lua] [6] = 0 (number) 20:34:20.081 [Lua] [7] = 1 (number) 20:34:20.081 [Lua] [8] = 0 (number) 20:34:20.081 [Lua] [9] = 1 (number) 20:34:20.081 [Lua] [10] = 0 (number) 20:34:20.081 [Lua] [11] = 1 (number) 20:34:20.081 [Lua] [12] = 0 (number) 20:34:20.081 [Lua] [13] = 1 (number) 20:34:20.081 [Lua] [14] = 0 (number) 20:34:20.081 [Lua] [15] = 1 (number) 20:34:20.081 [Lua] [16] = 0 (number) 20:34:20.081 [Lua] [17] = 1 (number) 20:34:20.081 [Lua] [18] = 0 (number) 20:34:20.081 [Lua] 20:34:20.081 [Lua] 20:34:20.081 [Lua] 20:34:20.082 [Lua] PlayerManager:add_remote_player 110000105469d02 20:34:20.082 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=54 20:34:20.082 [Lua] RemotePlayer:create_game_object( ) 54 20:34:20.096 [Lua] [PeerSM] 110000105469d02 :: on_exit WaitingForGameObjectSync 20:34:20.096 [Lua] [PeerSM] 110000105469d02 :: on_enter WaitingForPlayers 20:34:20.096 [Lua] [PeerSM] 110000101765a0b :: on_exit WaitingForPlayers 20:34:20.096 [Lua] [PeerSM] 110000101765a0b :: on_enter InGame 20:34:20.097 [Lua] [PeerSM] 110000102b3d4b7 :: on_exit WaitingForPlayers 20:34:20.097 [Lua] [PeerSM] 110000102b3d4b7 :: on_enter InGame 20:34:20.103 [Lua] [PeerSM] 1100001034ed953 :: on_exit WaitingForPlayers 20:34:20.103 [Lua] [PeerSM] 1100001034ed953 :: on_enter InGame 20:34:20.103 [Lua] [PeerSM] 110000105469d02 :: on_exit WaitingForPlayers 20:34:20.103 [Lua] [PeerSM] 110000105469d02 :: on_enter InGame 20:34:20.106 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 4, Vector3(140.858, -143.043, 286.202), Vector4(0, 0, 0.984468, 0.175566)) 20:34:20.112 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.5083333333333333) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (0.55882352941176472) 20:34:20.112 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.5083333333333333) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (0.55882352941176472) 20:34:20.112 [Lua] PlayerManager:assign_unit_ownership Xanoth 1100001034ed953 1 20:34:20.112 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=56 20:34:20.120 [Lua] Switching ConflictSettings: to: deus_chaos 20:34:20.120 [Lua] pacing=deus_chaos 20:34:20.120 [Lua] roaming=nil 20:34:20.120 [Lua] specials=deus_chaos 20:34:20.120 [Lua] debug_color=purple 20:34:20.120 [Lua] contained_breeds=nil 20:34:20.120 [Lua] pack_spawning=deus_chaos 20:34:20.120 [Lua] disabled=false 20:34:20.120 [Lua] factions=nil 20:34:20.120 [Lua] boss=deus_chaos 20:34:20.120 [Lua] horde=deus_chaos 20:34:20.120 [Lua] name=deus_chaos 20:34:20.120 [Lua] intensity=deus_default 20:34:20.120 [Lua] --- 20:34:20.200 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000102b3d4b7 go_type=player_unit go_created_func_name=game_object_created_player_unit 20:34:20.200 [Lua] [NetworkServer] Peer 110000102b3d4b7 spawned player. 20:34:20.201 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=57 20:34:20.201 [Lua] PlayerManager:assign_unit_ownership Slacka 110000102b3d4b7 1 20:34:20.202 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.52000000000000002) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 20:34:20.202 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000101765a0b go_type=player_unit go_created_func_name=game_object_created_player_unit 20:34:20.202 [Lua] [NetworkServer] Peer 110000101765a0b spawned player. 20:34:20.203 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=58 20:34:20.203 [Lua] PlayerManager:assign_unit_ownership Vallochar 110000101765a0b 1 20:34:20.204 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.60588235294117643) temporary_health_percentage (0) melee slot ammo (0.96850395202636719) ranged slot ammo (0.96850395202636719) 20:34:20.260 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000105469d02 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 20:34:20.260 [Lua] Adding player sync data to peer=110000105469d02 local_player_id=1 20:34:20.260 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=110000105469d02 go_type=player_unit go_created_func_name=game_object_created_player_unit 20:34:20.260 [Lua] [NetworkServer] Peer 110000105469d02 spawned player. 20:34:20.262 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=59 20:34:20.262 [Lua] PlayerManager:assign_unit_ownership Arconis 110000105469d02 1 20:34:20.262 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.50208333333333333) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (0.9370078444480896) 20:34:20.353 [Lua] StateInGameRunning:_game_actually_starts() 20:34:20.354 [Lua] ################################################################################################################# 20:34:20.354 [Lua] [Loading Time]: 00:00:14 [Transition]: dlc_morris_map-pat_mountain_slaanesh_path4 [Members joined]: 0 [Members Left]: 0 [Is Server]: true 20:34:20.354 [Lua] ################################################################################################################# 20:34:20.354 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 76 20:34:20.364 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 76 20:34:20.542 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 76 20:34:20.542 [Lua] Commit load time data 20:34:24.118 [Lua] Set lobby begin: 20:34:24.118 [Lua] Lobby data twitch_enabled = false 20:34:24.118 [Lua] Lobby data selected_mission_id = journey_citadel 20:34:24.118 [Lua] Lobby data num_players = 4 20:34:24.118 [Lua] Lobby data difficulty_tweak = 0 20:34:24.118 [Lua] Lobby data host = 1100001034ed953 20:34:24.118 [Lua] Lobby data matchmaking_type = 2 20:34:24.118 [Lua] Lobby data is_private = true 20:34:24.118 [Lua] Lobby data match_started = true 20:34:24.118 [Lua] Lobby data difficulty = harder 20:34:24.118 [Lua] Lobby data player_slot_1 = 110000101765a0b:1 20:34:24.118 [Lua] Lobby data player_slot_4 = 1100001034ed953:1 20:34:24.119 [Lua] Lobby data unique_server_name = Xanoth 20:34:24.119 [Lua] Lobby data quick_game = false 20:34:24.119 [Lua] Lobby data country_code = GB 20:34:24.119 [Lua] Lobby data matchmaking = false 20:34:24.119 [Lua] Lobby data power_level = 536 20:34:24.119 [Lua] Lobby data mission_id = pat_mountain_slaanesh_path4 20:34:24.119 [Lua] Lobby data mechanism = deus 20:34:24.119 [Lua] Lobby data player_slot_5 = 110000102b3d4b7:1 20:34:24.119 [Lua] Lobby data player_slot_2 = 0:0 20:34:24.119 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 20:34:24.119 [Lua] Lobby data player_slot_3 = 110000105469d02:1 20:34:24.119 [Lua] Lobby data eac_authorized = true 20:34:24.119 [Lua] Set lobby end. 20:34:26.737 [EACServer] [21:34:26:737][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 20:34:27.966 [Flow] timexyz 20:34:28.050 [Flow] timexyz 20:34:29.174 [Lua] Set lobby begin: 20:34:29.174 [Lua] Lobby data twitch_enabled = false 20:34:29.174 [Lua] Lobby data selected_mission_id = journey_citadel 20:34:29.174 [Lua] Lobby data num_players = 4 20:34:29.174 [Lua] Lobby data difficulty_tweak = 0 20:34:29.174 [Lua] Lobby data host = 1100001034ed953 20:34:29.174 [Lua] Lobby data matchmaking_type = 2 20:34:29.174 [Lua] Lobby data is_private = true 20:34:29.174 [Lua] Lobby data match_started = true 20:34:29.174 [Lua] Lobby data difficulty = harder 20:34:29.174 [Lua] Lobby data player_slot_1 = 110000101765a0b:1 20:34:29.174 [Lua] Lobby data player_slot_4 = 1100001034ed953:1 20:34:29.174 [Lua] Lobby data unique_server_name = Xanoth 20:34:29.174 [Lua] Lobby data quick_game = false 20:34:29.175 [Lua] Lobby data country_code = GB 20:34:29.175 [Lua] Lobby data matchmaking = false 20:34:29.175 [Lua] Lobby data power_level = 677 20:34:29.175 [Lua] Lobby data mission_id = pat_mountain_slaanesh_path4 20:34:29.175 [Lua] Lobby data mechanism = deus 20:34:29.175 [Lua] Lobby data player_slot_5 = 110000102b3d4b7:1 20:34:29.175 [Lua] Lobby data player_slot_2 = 0:0 20:34:29.175 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 20:34:29.175 [Lua] Lobby data player_slot_3 = 110000105469d02:1 20:34:29.175 [Lua] Lobby data eac_authorized = true 20:34:29.175 [Lua] Set lobby end. 20:34:29.676 [Lua] Players are leaving the safe zone 20:34:34.474 [Flow] timexyz 20:34:35.471 [Flow] timexyz 20:34:39.270 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p, DeusChestPreloadSystem, async-read, 20:34:39.273 [Lua] [PackageManager] Load: wwise/repeating_handgun_pistol, DeusChestPreloadSystem, async-read, 20:34:39.273 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, DeusChestPreloadSystem, async-read, 20:34:39.273 [Lua] [PackageManager] Load: wwise/bow, DeusChestPreloadSystem, async-read, 20:34:39.273 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_02_t2/wpn_dw_handgun_02_t2_3p, DeusChestPreloadSystem, async-read, 20:34:39.273 [Lua] [PackageManager] Load: wwise/handgun, DeusChestPreloadSystem, async-read, 20:34:39.273 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_3p, DeusChestPreloadSystem, async-read, 20:34:39.338 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p 20:34:39.338 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p 20:34:39.339 [Lua] [PackageManager] Queueing new asynch package: wwise/repeating_handgun_pistol 20:34:39.375 [Lua] [PackageManager] Finished loading asynchronous package: wwise/repeating_handgun_pistol 20:34:39.375 [Lua] [PackageManager] Force_load: wwise/repeating_handgun_pistol 20:34:39.375 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 20:34:39.397 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 20:34:39.397 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 20:34:39.398 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_handgun_02_t2/wpn_dw_handgun_02_t2_3p 20:34:39.450 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_handgun_02_t2/wpn_dw_handgun_02_t2_3p 20:34:39.450 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_handgun_02_t2/wpn_dw_handgun_02_t2_3p 20:34:39.450 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_3p 20:34:39.479 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_3p 20:34:39.479 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_3p 20:34:41.721 [Flow] timexyz 20:34:44.328 [Lua] [PackageManager] Load: wwise/wh_deus_01, DeusChestPreloadSystem, async-read, 20:34:44.328 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_deus_02/wpn_wh_deus_02_3p, DeusChestPreloadSystem, async-read, 20:34:44.362 [Lua] [PackageManager] Finished loading asynchronous package: wwise/wh_deus_01 20:34:44.362 [Lua] [PackageManager] Force_load: wwise/wh_deus_01 20:34:44.362 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_deus_02/wpn_wh_deus_02_3p 20:34:44.377 [Flow] timexyz 20:34:44.431 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_deus_02/wpn_wh_deus_02_3p 20:34:44.431 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_deus_02/wpn_wh_deus_02_3p 20:34:49.816 [Flow] timexyz 20:34:54.196 [Flow] timexyz 20:34:55.989 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 20:34:56.000 [Lua] Spline already found! 20:34:56.025 [Lua] Init group template: spline_patrol 20:34:58.369 [Flow] timexyz 20:35:01.884 [Lua] 1 20:35:01.885 [Lua] 1 20:35:04.284 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 119 will change to a manual source. 20:35:05.246 [Flow] timexyz 20:35:07.364 [Flow] timexyz 20:35:08.828 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:35:09.350 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 20:35:10.688 [Flow] timexyz 20:35:14.159 [Flow] timexyz 20:35:16.834 [Lua] 1 20:35:16.835 [Lua] 1 20:35:17.047 [Flow] timexyz 20:35:17.924 [Lua] 1 20:35:18.616 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_deus_02/wpn_wh_deus_02_3p, ProfileSynchronizer, async-read, 20:35:18.616 [Lua] [PackageManager] Load: wwise/wh_deus_01, ProfileSynchronizer, async-read, 20:35:19.460 [Lua] 1 20:35:19.649 [Flow] timexyz 20:35:19.810 [Lua] Set lobby begin: 20:35:19.810 [Lua] Lobby data twitch_enabled = false 20:35:19.810 [Lua] Lobby data selected_mission_id = journey_citadel 20:35:19.810 [Lua] Lobby data num_players = 4 20:35:19.811 [Lua] Lobby data difficulty_tweak = 0 20:35:19.811 [Lua] Lobby data host = 1100001034ed953 20:35:19.811 [Lua] Lobby data matchmaking_type = 2 20:35:19.811 [Lua] Lobby data is_private = true 20:35:19.811 [Lua] Lobby data match_started = true 20:35:19.811 [Lua] Lobby data difficulty = harder 20:35:19.811 [Lua] Lobby data player_slot_1 = 110000101765a0b:1 20:35:19.811 [Lua] Lobby data player_slot_4 = 1100001034ed953:1 20:35:19.811 [Lua] Lobby data unique_server_name = Xanoth 20:35:19.811 [Lua] Lobby data quick_game = false 20:35:19.811 [Lua] Lobby data country_code = GB 20:35:19.811 [Lua] Lobby data matchmaking = false 20:35:19.811 [Lua] Lobby data power_level = 685 20:35:19.811 [Lua] Lobby data mission_id = pat_mountain_slaanesh_path4 20:35:19.811 [Lua] Lobby data mechanism = deus 20:35:19.811 [Lua] Lobby data player_slot_5 = 110000102b3d4b7:1 20:35:19.811 [Lua] Lobby data player_slot_2 = 0:0 20:35:19.811 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 20:35:19.811 [Lua] Lobby data player_slot_3 = 110000105469d02:1 20:35:19.811 [Lua] Lobby data eac_authorized = true 20:35:19.811 [Lua] Set lobby end. 20:35:20.540 [Lua] 1 20:35:20.540 [Lua] 1 20:35:21.624 [Lua] 1 20:35:23.416 [Lua] 1 20:35:24.597 [Lua] 1 20:35:25.310 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 106 will change to a manual source. 20:35:25.346 [Flow] timexyz 20:35:29.817 [Lua] [GameNetworkManager] game object created go_id=3074, owner_id=110000105469d02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:35:30.200 [Flow] timexyz 20:35:30.216 [Lua] [GameNetworkManager] game object was destroyed id=3074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105469d02 20:35:32.826 [Lua] [GameNetworkManager] game object created go_id=3075, owner_id=110000105469d02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:35:33.416 [Lua] [GameNetworkManager] game object was destroyed id=3075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105469d02 20:35:35.103 [Flow] timexyz 20:35:35.152 [Lua] [GameNetworkManager] game object created go_id=3076, owner_id=110000105469d02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:35:35.622 [Lua] [GameNetworkManager] game object was destroyed id=3076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105469d02 20:35:39.124 [Lua] [GameNetworkManager] game object created go_id=3077, owner_id=110000105469d02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:35:39.298 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 54 will change to a manual source. 20:35:39.586 [Lua] [GameNetworkManager] game object was destroyed id=3077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105469d02 20:35:41.226 [Flow] timexyz 20:35:41.327 [Flow] timexyz 20:35:41.331 [Lua] [GameNetworkManager] game object created go_id=3078, owner_id=110000105469d02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:35:41.819 [Lua] [GameNetworkManager] game object was destroyed id=3078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105469d02 20:35:47.590 [Lua] [GameNetworkManager] game object created go_id=3079, owner_id=110000105469d02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:35:48.063 [Lua] [GameNetworkManager] game object was destroyed id=3079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105469d02 20:35:48.128 [Flow] timexyz 20:35:48.552 [Flow] timexyz 20:35:49.514 [Lua] [GameNetworkManager] game object created go_id=3080, owner_id=110000105469d02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:35:49.963 [Lua] [GameNetworkManager] game object was destroyed id=3080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105469d02 20:35:55.229 [Flow] timexyz 20:35:55.896 [Flow] timexyz 20:36:02.422 [Flow] timexyz 20:36:03.084 [Flow] timexyz 20:36:11.313 [Flow] timexyz 20:36:13.320 [Lua] [GameNetworkManager] game object created go_id=3081, owner_id=110000105469d02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:36:13.590 [Lua] Coordinated attack! 20:36:13.663 [Flow] timexyz 20:36:13.851 [Lua] [GameNetworkManager] game object was destroyed id=3081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105469d02 20:36:17.516 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_player_drink_beer` for object id: 123, name: `unknown` 20:36:18.499 [Flow] timexyz 20:36:22.688 [Lua] Time for new HOOORDE! multi_first_wave 20:36:22.688 [Lua] HORDE: Spawning hordes while 8 other ai are spawned 20:36:22.688 [Lua] horde requested: vector_blob 20:36:22.688 [Lua] wants to spawn ahead within distance: 60 20:36:22.688 [Lua] horde crated with id 2 of type vector_blob 20:36:22.688 [Lua] managed to spawn 29/29 horde enemies 20:36:22.688 [Lua] vector blob horde has started 20:36:23.015 [Lua] Init group template: horde 20:36:24.646 [Flow] timexyz 20:36:26.737 [EACServer] [21:36:26:736][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 20:36:28.656 [Flow] timexyz 20:36:32.796 [Lua] 1 20:36:33.526 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 12 20:36:33.526 [Lua] Time for new HOOORDE! multi_consecutive_wave 20:36:33.526 [Lua] HORDE: Spawning hordes while 24 other ai are spawned 20:36:33.526 [Lua] horde requested: vector_blob 20:36:33.526 [Lua] wants to spawn behind within distance: 60 20:36:33.526 [Lua] horde crated with id 3 of type vector_blob 20:36:33.526 [Lua] managed to spawn 31/31 horde enemies 20:36:33.526 [Lua] vector blob horde has started 20:36:33.985 [Lua] Init group template: horde 20:36:35.271 [Flow] timexyz 20:36:35.426 [Lua] [GameNetworkManager] game object created go_id=3082, owner_id=110000105469d02 go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit 20:36:35.426 [Lua] [GameNetworkManager] game object created go_id=3083, owner_id=110000105469d02 go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit 20:36:35.431 [Lua] nil 20:36:35.431 [Lua] nil 20:36:35.431 [Lua] nil 20:36:35.431 [Lua] nil 20:36:35.431 [Lua] nil 20:36:35.431 [Lua] nil 20:36:35.431 [Lua] nil 20:36:35.432 [Lua] nil 20:36:35.446 [Lua] nil 20:36:35.446 [Lua] nil 20:36:38.958 [Lua] 4 20:36:39.391 [Lua] 1 20:36:39.391 [Lua] 2 20:36:39.391 [Lua] 3 20:36:39.838 [Flow] timexyz 20:36:39.842 [Lua] 1 20:36:40.208 [Lua] Horde killed: ? 20:36:40.223 [Lua] HORDE: last wave, reset to standard horde delay 20:36:40.223 [Lua] Time for new HOOORDE! multi_last_wave 20:36:40.223 [Lua] HORDE: Spawning hordes while 33 other ai are spawned 20:36:40.223 [Lua] horde requested: vector_blob 20:36:40.223 [Lua] wants to spawn ahead within distance: 60 20:36:40.223 [Lua] horde crated with id 4 of type vector_blob 20:36:40.223 [Lua] managed to spawn 28/28 horde enemies 20:36:40.223 [Lua] vector blob horde has started 20:36:40.645 [Lua] Init group template: horde 20:36:43.143 [Flow] timexyz 20:36:45.530 [Lua] [GameNetworkManager] game object was destroyed id=3083 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105469d02 20:36:45.530 [Lua] [GameNetworkManager] game object was destroyed id=3082 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105469d02 20:36:46.852 [Lua] 1 20:36:47.554 [Lua] 1 20:36:47.554 [Lua] 2 20:36:47.555 [Lua] 3 20:36:47.959 [Lua] 2 20:36:47.960 [Lua] 3 20:36:48.473 [Lua] 1 20:36:48.473 [Lua] 2 20:36:48.527 [Lua] 3 20:36:48.527 [Lua] 4 20:36:49.168 [Lua] 3 20:36:49.168 [Lua] 4 20:36:49.439 [Flow] timexyz 20:36:49.575 [Lua] 1 20:36:50.142 [Lua] 1 20:36:50.142 [Lua] 2 20:36:50.142 [Lua] 3 20:36:50.286 [Flow] timexyz 20:36:50.755 [Lua] 2 20:36:54.582 [Lua] Horde killed: ? 20:36:55.149 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 122 will change to a manual source. 20:36:55.227 [Flow] timexyz 20:36:56.562 [Lua] 1 20:36:57.124 [Lua] 2 20:36:57.788 [Lua] 2 20:36:58.197 [Lua] 1 20:36:58.625 [Lua] 1 20:36:59.262 [Lua] 1 20:36:59.262 [Lua] 2 20:36:59.292 [Lua] 3 20:36:59.662 [Lua] 1 20:36:59.663 [Lua] 2 20:36:59.707 [Lua] 3 20:37:00.925 [Lua] 1 20:37:01.398 [Flow] timexyz 20:37:01.768 [Lua] 1 20:37:02.935 [Flow] timexyz 20:37:03.596 [Lua] Horde killed: ? 20:37:05.248 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 33 will change to a manual source. 20:37:07.931 [Lua] [GameNetworkManager] game object created go_id=3084, owner_id=110000105469d02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:37:08.025 [Lua] 1 20:37:08.058 [Lua] 2 20:37:08.102 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 145 will change to a manual source. 20:37:08.404 [Lua] [GameNetworkManager] game object was destroyed id=3084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105469d02 20:37:11.563 [Lua] [GameNetworkManager] game object created go_id=3085, owner_id=110000105469d02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:37:11.799 [Flow] timexyz 20:37:12.062 [Flow] timexyz 20:37:12.170 [Lua] [GameNetworkManager] game object was destroyed id=3085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105469d02 20:37:17.437 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p, DeusChestPreloadSystem 20:37:17.437 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, DeusChestPreloadSystem 20:37:17.438 [Lua] [PackageManager] Unload: wwise/repeating_handgun_pistol, DeusChestPreloadSystem 20:37:17.438 [Lua] [PackageManager] Unload: wwise/bow, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 20:37:17.438 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_3p, DeusChestPreloadSystem 20:37:18.634 [Flow] timexyz 20:37:19.663 [Flow] timexyz 20:37:22.492 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p, DeusChestPreloadSystem, async-read, 20:37:22.492 [Lua] [PackageManager] Load: wwise/repeating_handgun_pistol, DeusChestPreloadSystem, async-read, 20:37:22.492 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, DeusChestPreloadSystem, async-read, 20:37:22.492 [Lua] [PackageManager] Load: wwise/bow, DeusChestPreloadSystem, async-read, 20:37:22.492 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_3p, DeusChestPreloadSystem, async-read, 20:37:22.551 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p 20:37:22.551 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p 20:37:22.551 [Lua] [PackageManager] Queueing new asynch package: wwise/repeating_handgun_pistol 20:37:22.600 [Lua] [PackageManager] Finished loading asynchronous package: wwise/repeating_handgun_pistol 20:37:22.600 [Lua] [PackageManager] Force_load: wwise/repeating_handgun_pistol 20:37:22.600 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 20:37:22.622 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 20:37:22.622 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 20:37:22.623 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_3p 20:37:22.658 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_3p 20:37:22.658 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_3p 20:37:25.119 [Flow] timexyz 20:37:27.545 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p, DeusChestPreloadSystem 20:37:27.545 [Lua] [PackageManager] Unload: wwise/repeating_handgun_pistol, DeusChestPreloadSystem 20:37:28.063 [Flow] timexyz 20:37:32.609 [Lua] [PackageManager] Unload: wwise/wh_deus_01, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 20:37:35.166 [Flow] timexyz 20:37:37.657 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p, DeusChestPreloadSystem, async-read, 20:37:37.657 [Lua] [PackageManager] Load: wwise/repeating_handgun_pistol, DeusChestPreloadSystem, async-read, 20:37:37.657 [Lua] [PackageManager] Load: wwise/wh_deus_01, DeusChestPreloadSystem, async-read, 20:37:37.688 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p 20:37:37.689 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p 20:37:37.689 [Lua] [PackageManager] Queueing new asynch package: wwise/repeating_handgun_pistol 20:37:37.723 [Lua] [PackageManager] Finished loading asynchronous package: wwise/repeating_handgun_pistol 20:37:37.723 [Lua] [PackageManager] Force_load: wwise/repeating_handgun_pistol 20:37:37.930 [Flow] timexyz 20:37:43.202 [Flow] timexyz 20:37:43.892 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 2 1 6 20:37:44.460 [Flow] timexyz 20:37:47.092 [Lua] Destroying unit - ai too far away from all players. chaos_vortex_sorcerer 1 2 6 20:37:47.684 [Lua] Coordinated attack! 20:37:47.813 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, DeusChestPreloadSystem 20:37:47.813 [Lua] [PackageManager] Unload: wwise/bow, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 20:37:47.813 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_3p, DeusChestPreloadSystem 20:37:48.319 [Flow] timexyz 20:37:51.601 [Flow] timexyz 20:37:52.904 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, DeusChestPreloadSystem, async-read, 20:37:52.904 [Lua] [PackageManager] Load: wwise/bow, DeusChestPreloadSystem, async-read, 20:37:52.904 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_3p, DeusChestPreloadSystem, async-read, 20:37:52.905 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p, DeusChestPreloadSystem 20:37:52.907 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_02_t2/wpn_dw_handgun_02_t2_3p, DeusChestPreloadSystem 20:37:52.907 [Lua] [PackageManager] Unload: wwise/handgun, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 20:37:52.908 [Lua] [PackageManager] Unload: wwise/repeating_handgun_pistol, DeusChestPreloadSystem 20:37:52.926 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 20:37:52.926 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 20:37:52.926 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_3p 20:37:52.959 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_3p 20:37:52.959 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_3p 20:37:54.508 [Flow] timexyz 20:37:57.990 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, DeusChestPreloadSystem 20:37:57.990 [Lua] [PackageManager] Unload: wwise/bow, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 20:37:57.990 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_3p, DeusChestPreloadSystem 20:37:59.895 [Flow] timexyz 20:38:00.057 [Flow] timexyz 20:38:03.029 [Lua] [PackageManager] Load: wwise/one_handed_swords, DeusChestPreloadSystem, async-read, 20:38:03.029 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_3p, DeusChestPreloadSystem, async-read, 20:38:03.029 [Lua] [PackageManager] Load: wwise/handgun, DeusChestPreloadSystem, async-read, 20:38:03.029 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3_3p, DeusChestPreloadSystem, async-read, 20:38:03.029 [Lua] [PackageManager] Load: wwise/one_handed_hammers, DeusChestPreloadSystem, async-read, 20:38:03.029 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_3p, DeusChestPreloadSystem, async-read, 20:38:03.062 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_3p 20:38:03.062 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_3p 20:38:03.063 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3_3p 20:38:03.109 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3_3p 20:38:03.109 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3_3p 20:38:03.109 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_3p 20:38:03.153 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_3p 20:38:03.153 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_3p 20:38:05.762 [Flow] timexyz 20:38:08.138 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_3p, DeusChestPreloadSystem 20:38:08.138 [Lua] [PackageManager] Unload: wwise/handgun, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 20:38:08.138 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 20:38:08.138 [Lua] [PackageManager] Unload: wwise/one_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 20:38:08.138 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3_3p, DeusChestPreloadSystem 20:38:08.138 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_3p, DeusChestPreloadSystem 20:38:10.475 [Lua] Time for new HOOORDE! multi_first_wave 20:38:10.475 [Lua] HORDE: Spawning hordes while 6 other ai are spawned 20:38:10.475 [Lua] horde requested: vector_blob 20:38:10.475 [Lua] wants to spawn ahead within distance: 60 20:38:10.475 [Lua] horde crated with id 5 of type vector_blob 20:38:10.475 [Lua] managed to spawn 30/30 horde enemies 20:38:10.476 [Lua] vector blob horde has started 20:38:10.634 [Flow] timexyz 20:38:10.811 [Lua] Init group template: horde 20:38:13.223 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p, DeusChestPreloadSystem, async-read, 20:38:13.223 [Lua] [PackageManager] Load: wwise/repeating_handgun_pistol, DeusChestPreloadSystem, async-read, 20:38:13.223 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_02_t2/wpn_dw_handgun_02_t2_3p, DeusChestPreloadSystem, async-read, 20:38:13.223 [Lua] [PackageManager] Load: wwise/handgun, DeusChestPreloadSystem, async-read, 20:38:13.269 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p 20:38:13.269 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p 20:38:13.269 [Lua] [PackageManager] Queueing new asynch package: wwise/repeating_handgun_pistol 20:38:13.306 [Lua] [PackageManager] Finished loading asynchronous package: wwise/repeating_handgun_pistol 20:38:13.306 [Lua] [PackageManager] Force_load: wwise/repeating_handgun_pistol 20:38:13.306 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_handgun_02_t2/wpn_dw_handgun_02_t2_3p 20:38:13.342 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_handgun_02_t2/wpn_dw_handgun_02_t2_3p 20:38:13.342 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_handgun_02_t2/wpn_dw_handgun_02_t2_3p 20:38:16.560 [Flow] timexyz 20:38:17.813 [Lua] specialspawn: random infront 20:38:17.813 [Lua] FAIL: Special spawn no hidden pos found :/ 20:38:18.307 [Lua] [PackageManager] Load: wwise/one_handed_swords, DeusChestPreloadSystem, async-read, 20:38:18.307 [Lua] [PackageManager] Load: wwise/pistol, DeusChestPreloadSystem, async-read, 20:38:18.307 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_04_t1/wpn_fencingsword_04_t1_3p, DeusChestPreloadSystem, async-read, 20:38:18.307 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, DeusChestPreloadSystem, async-read, 20:38:18.354 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_04_t1/wpn_fencingsword_04_t1_3p 20:38:18.354 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_04_t1/wpn_fencingsword_04_t1_3p 20:38:18.355 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p 20:38:18.414 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p 20:38:18.414 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p 20:38:18.619 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 11 20:38:18.619 [Lua] Time for new HOOORDE! multi_consecutive_wave 20:38:18.619 [Lua] HORDE: Spawning hordes while 35 other ai are spawned 20:38:18.619 [Lua] horde requested: vector_blob 20:38:18.619 [Lua] wants to spawn behind within distance: 60 20:38:18.619 [Lua] horde crated with id 6 of type vector_blob 20:38:18.619 [Lua] managed to spawn 27/27 horde enemies 20:38:18.619 [Lua] vector blob horde has started 20:38:18.946 [Lua] Init group template: horde 20:38:20.356 [Flow] timexyz 20:38:23.427 [Lua] [PackageManager] Load: wwise/crossbow, DeusChestPreloadSystem, async-read, 20:38:23.427 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p, DeusChestPreloadSystem, async-read, 20:38:23.427 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_02_t1/wpn_dw_xbow_02_t1_3p, DeusChestPreloadSystem, async-read, 20:38:23.427 [Lua] [PackageManager] Load: wwise/one_handed_hammers, DeusChestPreloadSystem, async-read, 20:38:23.427 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, DeusChestPreloadSystem, async-read, 20:38:23.429 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p, DeusChestPreloadSystem 20:38:23.431 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_02_t2/wpn_dw_handgun_02_t2_3p, DeusChestPreloadSystem 20:38:23.431 [Lua] [PackageManager] Unload: wwise/handgun, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 20:38:23.432 [Lua] [PackageManager] Unload: wwise/repeating_handgun_pistol, DeusChestPreloadSystem 20:38:23.453 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p 20:38:23.453 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p 20:38:23.453 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_xbow_02_t1/wpn_dw_xbow_02_t1_3p 20:38:23.491 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_xbow_02_t1/wpn_dw_xbow_02_t1_3p 20:38:23.491 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_xbow_02_t1/wpn_dw_xbow_02_t1_3p 20:38:25.211 [Flow] timexyz 20:38:26.738 [EACServer] [21:38:26:738][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 20:38:27.233 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=110000102b3d4b7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:38:28.015 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102b3d4b7 20:38:28.578 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_3p, DeusChestPreloadSystem, async-read, 20:38:28.578 [Lua] [PackageManager] Load: wwise/handgun, DeusChestPreloadSystem, async-read, 20:38:28.578 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3_3p, DeusChestPreloadSystem, async-read, 20:38:28.578 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_3p, DeusChestPreloadSystem, async-read, 20:38:28.601 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_3p 20:38:28.601 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_3p 20:38:28.601 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3_3p 20:38:28.647 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3_3p 20:38:28.647 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3_3p 20:38:28.647 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_3p 20:38:28.680 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_3p 20:38:28.680 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_3p 20:38:29.719 [Lua] 2 20:38:30.557 [Flow] timexyz 20:38:30.628 [Lua] 1 20:38:30.628 [Lua] 2 20:38:30.628 [Lua] 3 20:38:30.628 [Lua] 4 20:38:30.657 [Lua] 1 20:38:30.699 [Lua] 2 20:38:30.700 [Lua] 4 20:38:31.609 [Lua] 1 20:38:32.592 [Lua] 2 20:38:32.593 [Lua] 3 20:38:33.646 [Lua] [PackageManager] Unload: wwise/pistol, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 20:38:33.646 [Lua] [PackageManager] Unload: wwise/wh_deus_01, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 20:38:33.647 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_04_t1/wpn_fencingsword_04_t1_3p, DeusChestPreloadSystem 20:38:33.647 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, DeusChestPreloadSystem 20:38:34.473 [Flow] timexyz 20:38:35.222 [Lua] HORDE: last wave, reset to standard horde delay 20:38:35.222 [Lua] Time for new HOOORDE! multi_last_wave 20:38:35.222 [Lua] HORDE: Spawning hordes while 30 other ai are spawned 20:38:35.222 [Lua] horde requested: vector_blob 20:38:35.222 [Lua] wants to spawn ahead within distance: 60 20:38:35.222 [Lua] horde crated with id 7 of type vector_blob 20:38:35.222 [Lua] managed to spawn 27/27 horde enemies 20:38:35.222 [Lua] vector blob horde has started 20:38:35.599 [Lua] Init group template: horde 20:38:35.765 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 85 will change to a manual source. 20:38:36.085 [Flow] timexyz 20:38:36.894 [Lua] 1 20:38:37.698 [Lua] 1 20:38:39.907 [Lua] Horde killed: ? 20:38:40.986 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[37258ce4] 20:38:44.394 [Flow] timexyz 20:38:45.146 [Flow] timexyz 20:38:45.920 [Lua] Horde killed: ? 20:38:48.228 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[37258ce4] 20:38:53.385 [Flow] timexyz 20:38:54.133 [Lua] [PackageManager] Load: wwise/one_handed_daggers, DeusChestPreloadSystem, async-read, 20:38:54.133 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_03_t1/wpn_we_sword_03_t1_3p, DeusChestPreloadSystem, async-read, 20:38:54.133 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p, DeusChestPreloadSystem, async-read, 20:38:54.133 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_03_t1/wpn_we_dagger_03_t1_3p, DeusChestPreloadSystem, async-read, 20:38:54.133 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_03/wpn_we_bow_short_03_3p, DeusChestPreloadSystem, async-read, 20:38:54.133 [Lua] [PackageManager] Load: wwise/bow, DeusChestPreloadSystem, async-read, 20:38:54.152 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_03_t1/wpn_we_sword_03_t1_3p 20:38:54.152 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_03_t1/wpn_we_sword_03_t1_3p 20:38:54.152 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_03_t1/wpn_we_dagger_03_t1_3p 20:38:54.173 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_03_t1/wpn_we_dagger_03_t1_3p 20:38:54.173 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_03_t1/wpn_we_dagger_03_t1_3p 20:38:54.174 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_short_03/wpn_we_bow_short_03_3p 20:38:54.197 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_03/wpn_we_bow_short_03_3p 20:38:54.197 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_03/wpn_we_bow_short_03_3p 20:38:54.789 [Flow] timexyz 20:38:55.463 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_player_drink_beer` for object id: 13, name: `unknown` 20:38:59.278 [Lua] [PackageManager] Load: wwise/pistol, DeusChestPreloadSystem, async-read, 20:38:59.278 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_04_t1/wpn_fencingsword_04_t1_3p, DeusChestPreloadSystem, async-read, 20:38:59.278 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, DeusChestPreloadSystem, async-read, 20:38:59.278 [Lua] [PackageManager] Load: wwise/wh_deus_01, DeusChestPreloadSystem, async-read, 20:38:59.302 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_04_t1/wpn_fencingsword_04_t1_3p 20:38:59.302 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_04_t1/wpn_fencingsword_04_t1_3p 20:38:59.303 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p 20:38:59.429 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p 20:38:59.429 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p 20:39:00.112 [Lua] 2 20:39:00.461 [Lua] 1 20:39:01.702 [Flow] timexyz 20:39:01.824 [Flow] timexyz 20:39:01.964 [Lua] 2 20:39:03.049 [Lua] 2 20:39:03.049 [Lua] 3 20:39:03.532 [Lua] 2 20:39:03.845 [Lua] Horde killed: ? 20:39:07.247 [Flow] timexyz 20:39:10.597 [Flow] timexyz 20:39:11.105 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_player_drink_beer` for object id: 130, name: `unknown` 20:39:13.536 [Flow] timexyz 20:39:17.321 [Flow] timexyz 20:39:20.023 [Flow] timexyz 20:39:23.459 [Flow] timexyz 20:39:29.679 [Flow] timexyz 20:39:32.412 [Flow] timexyz 20:39:34.600 [Lua] [ProjectileTrueFlightLocomotionExtension] position is not valid, outside of NetworkConstants.position 20:39:37.583 [Flow] timexyz 20:39:40.742 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_03_t1/wpn_fencingsword_03_t1_3p, ProfileSynchronizer, async-read, 20:39:40.742 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, ProfileSynchronizer, async-read, 20:39:40.754 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, ProfileSynchronizer 20:39:40.754 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, ProfileSynchronizer 20:39:40.787 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_03_t1/wpn_fencingsword_03_t1_3p 20:39:40.787 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_03_t1/wpn_fencingsword_03_t1_3p 20:39:42.715 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_3p, ProfileSynchronizer, async-read, 20:39:42.715 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_3p, ProfileSynchronizer, async-read, 20:39:42.726 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_04_t2/wpn_emp_mace_04_t2_3p, ProfileSynchronizer 20:39:42.727 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_06_t1/wpn_emp_sword_06_t1_3p, ProfileSynchronizer 20:39:42.787 [Flow] timexyz 20:39:44.530 [Flow] timexyz 20:39:45.164 [Lua] Set lobby begin: 20:39:45.164 [Lua] Lobby data twitch_enabled = false 20:39:45.164 [Lua] Lobby data selected_mission_id = journey_citadel 20:39:45.164 [Lua] Lobby data num_players = 4 20:39:45.164 [Lua] Lobby data difficulty_tweak = 0 20:39:45.164 [Lua] Lobby data host = 1100001034ed953 20:39:45.164 [Lua] Lobby data matchmaking_type = 2 20:39:45.164 [Lua] Lobby data is_private = true 20:39:45.164 [Lua] Lobby data match_started = true 20:39:45.164 [Lua] Lobby data difficulty = harder 20:39:45.164 [Lua] Lobby data player_slot_1 = 110000101765a0b:1 20:39:45.165 [Lua] Lobby data player_slot_4 = 1100001034ed953:1 20:39:45.165 [Lua] Lobby data unique_server_name = Xanoth 20:39:45.165 [Lua] Lobby data quick_game = false 20:39:45.165 [Lua] Lobby data country_code = GB 20:39:45.165 [Lua] Lobby data matchmaking = false 20:39:45.165 [Lua] Lobby data power_level = 700 20:39:45.165 [Lua] Lobby data mission_id = pat_mountain_slaanesh_path4 20:39:45.165 [Lua] Lobby data mechanism = deus 20:39:45.165 [Lua] Lobby data player_slot_5 = 110000102b3d4b7:1 20:39:45.165 [Lua] Lobby data player_slot_2 = 0:0 20:39:45.165 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 20:39:45.165 [Lua] Lobby data player_slot_3 = 110000105469d02:1 20:39:45.165 [Lua] Lobby data eac_authorized = true 20:39:45.165 [Lua] Set lobby end. 20:39:45.167 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, DeusChestPreloadSystem, async-read, 20:39:45.167 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_04_t2/wpn_fencingsword_04_t2_3p, DeusChestPreloadSystem, async-read, 20:39:45.167 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_04_t1/wpn_fencingsword_04_t1_3p, DeusChestPreloadSystem 20:39:45.167 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 20:39:45.221 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 20:39:45.221 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 20:39:45.221 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_04_t2/wpn_fencingsword_04_t2_3p 20:39:45.244 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_04_t2/wpn_fencingsword_04_t2_3p 20:39:45.244 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_04_t2/wpn_fencingsword_04_t2_3p 20:39:53.348 [Flow] timexyz 20:39:53.792 [Flow] timexyz 20:39:57.338 [Lua] [GameNetworkManager] game object created go_id=3086, owner_id=110000105469d02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:39:57.746 [Lua] [GameNetworkManager] game object was destroyed id=3086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105469d02 20:39:58.599 [Lua] Time for new HOOORDE! multi_first_wave 20:39:58.599 [Lua] HORDE: Spawning hordes while 3 other ai are spawned 20:39:58.599 [Lua] horde requested: vector_blob 20:39:58.599 [Lua] wants to spawn behind within distance: 60 20:39:58.599 [Lua] horde crated with id 8 of type vector_blob 20:39:58.599 [Lua] managed to spawn 28/28 horde enemies 20:39:58.599 [Lua] vector blob horde has started 20:39:58.912 [Lua] Init group template: horde 20:40:00.400 [Flow] timexyz 20:40:01.700 [Flow] timexyz 20:40:06.967 [Lua] [GameNetworkManager] game object created go_id=3087, owner_id=110000105469d02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:40:07.460 [Flow] timexyz 20:40:08.622 [Lua] [GameNetworkManager] game object created go_id=3088, owner_id=110000105469d02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:40:08.666 [Lua] 20 20:40:08.975 [Lua] [GameNetworkManager] game object was destroyed id=3088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105469d02 20:40:10.066 [Lua] [GameNetworkManager] game object created go_id=3089, owner_id=110000105469d02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:40:10.458 [Lua] [GameNetworkManager] game object was destroyed id=3089 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105469d02 20:40:11.424 [Flow] timexyz 20:40:13.737 [Lua] [GameNetworkManager] game object was destroyed id=3087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105469d02 20:40:14.489 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 11 20:40:14.489 [Lua] Time for new HOOORDE! multi_consecutive_wave 20:40:14.489 [Lua] HORDE: Spawning hordes while 28 other ai are spawned 20:40:14.489 [Lua] horde requested: vector_blob 20:40:14.489 [Lua] wants to spawn behind within distance: 60 20:40:14.489 [Lua] horde crated with id 9 of type vector_blob 20:40:14.489 [Lua] managed to spawn 31/31 horde enemies 20:40:14.489 [Lua] vector blob horde has started 20:40:14.855 [Lua] Init group template: horde 20:40:15.935 [Lua] [GameNetworkManager] game object created go_id=3090, owner_id=110000105469d02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:40:16.233 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[6f5fad76] 20:40:16.233 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[6f5fad76] 20:40:16.277 [Lua] [GameNetworkManager] game object was destroyed id=3090 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105469d02 20:40:17.961 [Flow] timexyz 20:40:22.341 [Flow] timexyz 20:40:23.062 [Flow] timexyz 20:40:24.670 [Lua] Horde killed: ? 20:40:25.320 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 13 will change to a manual source. 20:40:26.738 [EACServer] [21:40:26:738][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 20:40:32.223 [Flow] timexyz 20:40:33.468 [Flow] timexyz 20:40:33.860 [Lua] HORDE: last wave, reset to standard horde delay 20:40:33.860 [Lua] Time for new HOOORDE! multi_last_wave 20:40:33.860 [Lua] HORDE: Spawning hordes while 33 other ai are spawned 20:40:33.860 [Lua] horde requested: vector_blob 20:40:33.860 [Lua] wants to spawn behind within distance: 60 20:40:33.860 [Lua] horde crated with id 10 of type vector_blob 20:40:33.860 [Lua] managed to spawn 26/26 horde enemies 20:40:33.860 [Lua] vector blob horde has started 20:40:34.189 [Lua] Init group template: horde 20:40:38.759 [Flow] timexyz 20:40:39.553 [Lua] Horde killed: ? 20:40:41.153 [Flow] timexyz 20:40:47.059 [Flow] timexyz 20:40:47.641 [Flow] timexyz 20:40:53.264 [Lua] main path terror event triggered: rare_event_loot_rat 20:40:53.264 [Lua] TerrorEventMixer.start_event: rare_event_loot_rat (seed: 0) 20:40:58.073 [Flow] timexyz 20:40:58.743 [Flow] timexyz 20:41:01.695 [Lua] Horde killed: ? 20:41:04.856 [Flow] timexyz 20:41:08.878 [Flow] timexyz 20:41:11.997 [Lua] [ProjectileTrueFlightLocomotionExtension] position is not valid, outside of NetworkConstants.position 20:41:15.978 [Flow] timexyz 20:41:18.329 [Flow] timexyz 20:41:21.013 [Lua] TerrorEventMixer.start_event: cursed_chest_prototype (seed: 0) 20:41:25.049 [Flow] timexyz 20:41:25.349 [Flow] timexyz 20:41:28.832 [Lua] [GameNetworkManager] game object created go_id=3091, owner_id=110000105469d02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:41:29.164 [Lua] PlayerManager:assign_unit_ownership Arconis 110000105469d02 1 20:41:29.166 [Lua] nil 20:41:29.490 [Lua] [GameNetworkManager] game object was destroyed id=3091 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105469d02 20:41:31.286 [Flow] timexyz 20:41:33.501 [Lua] [GameNetworkManager] game object created go_id=3092, owner_id=110000105469d02 go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit 20:41:33.501 [Lua] [GameNetworkManager] game object created go_id=3093, owner_id=110000105469d02 go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit 20:41:33.506 [Lua] nil 20:41:35.314 [Flow] timexyz 20:41:35.788 [Lua] [GameNetworkManager] game object created go_id=2051, owner_id=110000102b3d4b7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:41:36.522 [Lua] [GameNetworkManager] game object was destroyed id=2051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102b3d4b7 20:41:37.497 [Lua] [GameNetworkManager] game object created go_id=2052, owner_id=110000102b3d4b7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:41:38.223 [Lua] [GameNetworkManager] game object was destroyed id=2052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102b3d4b7 20:41:39.196 [Lua] [GameNetworkManager] game object created go_id=2053, owner_id=110000102b3d4b7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:41:39.936 [Lua] [GameNetworkManager] game object was destroyed id=2053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102b3d4b7 20:41:41.027 [Lua] [GameNetworkManager] game object created go_id=2054, owner_id=110000102b3d4b7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:41:41.367 [Flow] timexyz 20:41:41.666 [Lua] [GameNetworkManager] game object was destroyed id=2054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102b3d4b7 20:41:41.912 [Flow] timexyz 20:41:42.565 [Lua] [GameNetworkManager] game object created go_id=2055, owner_id=110000102b3d4b7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:41:43.333 [Lua] [GameNetworkManager] game object was destroyed id=2055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102b3d4b7 20:41:43.540 [Lua] [GameNetworkManager] game object was destroyed id=3093 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105469d02 20:41:43.540 [Lua] [GameNetworkManager] game object was destroyed id=3092 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105469d02 20:41:43.903 [Lua] [GameNetworkManager] game object created go_id=2056, owner_id=110000102b3d4b7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:41:44.236 [Lua] chaos troll died! 20:41:44.533 [Lua] [GameNetworkManager] game object was destroyed id=2056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102b3d4b7 20:41:48.230 [Flow] timexyz 20:41:48.901 [Flow] timexyz 20:41:49.851 [Lua] [IngameUI] menu view on_enter deus_cursed_chest 20:41:49.858 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0bd9ed20 20:41:53.362 [Lua] min_height 160 20:41:53.362 [Lua] [IngameUI] menu view on_exit deus_cursed_chest 20:41:53.369 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0bd9ed20 20:41:56.671 [Flow] timexyz 20:41:59.117 [Flow] timexyz 20:42:07.451 [Flow] timexyz 20:42:07.590 [Flow] timexyz 20:42:15.847 [Flow] timexyz 20:42:16.141 [Flow] timexyz 20:42:16.835 [Lua] [ProjectileTrueFlightLocomotionExtension] position is not valid, outside of NetworkConstants.position 20:42:17.263 [Lua] [ProjectileTrueFlightLocomotionExtension] position is not valid, outside of NetworkConstants.position 20:42:18.507 [Lua] [ProjectileTrueFlightLocomotionExtension] position is not valid, outside of NetworkConstants.position 20:42:22.006 [Flow] timexyz 20:42:22.823 [Flow] timexyz 20:42:26.738 [EACServer] [21:42:26:738][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 20:42:27.889 [Lua] Time for new HOOORDE! multi_first_wave 20:42:27.889 [Lua] HORDE: Spawning hordes while 7 other ai are spawned 20:42:27.889 [Lua] horde requested: vector_blob 20:42:27.889 [Lua] wants to spawn behind within distance: 60 20:42:27.889 [Lua] horde crated with id 11 of type vector_blob 20:42:27.890 [Lua] managed to spawn 31/31 horde enemies 20:42:27.890 [Lua] vector blob horde has started 20:42:28.239 [Lua] Init group template: horde 20:42:30.682 [Flow] timexyz 20:42:31.758 [Flow] timexyz 20:42:35.860 [Flow] timexyz 20:42:37.018 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 12 20:42:37.018 [Lua] Time for new HOOORDE! multi_consecutive_wave 20:42:37.018 [Lua] HORDE: Spawning hordes while 38 other ai are spawned 20:42:37.018 [Lua] horde requested: vector_blob 20:42:37.018 [Lua] wants to spawn behind within distance: 60 20:42:37.018 [Lua] horde crated with id 12 of type vector_blob 20:42:37.018 [Lua] managed to spawn 29/29 horde enemies 20:42:37.018 [Lua] vector blob horde has started 20:42:37.338 [Lua] Init group template: horde 20:42:40.951 [Flow] timexyz 20:42:41.391 [Flow] timexyz 20:42:42.879 [Lua] chaos troll was despawned! 20:42:47.903 [Flow] timexyz 20:42:48.004 [Flow] timexyz 20:42:49.210 [Lua] HORDE: last wave, reset to standard horde delay 20:42:49.210 [Lua] Time for new HOOORDE! multi_last_wave 20:42:49.210 [Lua] HORDE: Spawning hordes while 37 other ai are spawned 20:42:49.210 [Lua] horde requested: vector_blob 20:42:49.210 [Lua] wants to spawn ahead within distance: 60 20:42:49.210 [Lua] horde crated with id 13 of type vector_blob 20:42:49.210 [Lua] managed to spawn 29/29 horde enemies 20:42:49.210 [Lua] vector blob horde has started 20:42:49.634 [Lua] Init group template: horde 20:42:50.371 [Lua] 2 20:42:50.372 [Lua] 3 20:42:50.372 [Lua] 4 20:42:50.966 [Lua] 2 20:42:51.009 [Lua] 3 20:42:51.009 [Lua] 4 20:42:51.009 [Lua] 5 20:42:52.886 [Lua] 3 20:42:52.886 [Lua] 4 20:42:53.387 [Lua] 2 20:42:53.500 [Lua] Horde killed: ? 20:42:53.936 [Flow] timexyz 20:42:54.017 [Flow] timexyz 20:42:54.679 [Lua] Horde killed: ? 20:43:00.049 [Lua] Coordinated attack! 20:43:00.105 [Flow] timexyz 20:43:00.346 [Flow] timexyz 20:43:01.477 [Lua] [GameNetworkManager] game object created go_id=3094, owner_id=110000105469d02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:43:01.956 [Lua] [GameNetworkManager] game object was destroyed id=3094 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105469d02 20:43:02.929 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, DeusChestPreloadSystem 20:43:02.929 [Lua] [PackageManager] Unload: wwise/wh_deus_01, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 20:43:02.929 [Lua] [PackageManager] Unload: wwise/pistol, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 20:43:02.930 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_04_t2/wpn_fencingsword_04_t2_3p, DeusChestPreloadSystem 20:43:04.306 [Lua] Horde killed: ? 20:43:06.336 [Flow] timexyz 20:43:06.468 [Lua] 1 20:43:06.506 [Lua] 2 20:43:06.786 [Flow] timexyz 20:43:06.919 [Lua] 1 20:43:06.919 [Lua] 2 20:43:06.959 [Lua] 3 20:43:07.415 [Lua] 3 20:43:08.011 [Lua] [PackageManager] Unload: wwise/crossbow, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 20:43:08.011 [Lua] [PackageManager] Unload: wwise/handgun, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 20:43:08.011 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 20:43:08.014 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p, DeusChestPreloadSystem 20:43:08.014 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_02_t1/wpn_dw_xbow_02_t1_3p, DeusChestPreloadSystem 20:43:08.014 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 20:43:08.015 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3_3p, DeusChestPreloadSystem 20:43:08.044 [Lua] 1 20:43:09.583 [Lua] 1 20:43:10.427 [Lua] 1 20:43:12.933 [Flow] timexyz 20:43:13.111 [Lua] [PackageManager] Unload: wwise/one_handed_daggers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 20:43:13.114 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_03_t1/wpn_we_sword_03_t1_3p, DeusChestPreloadSystem 20:43:13.114 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_03/wpn_we_bow_short_03_3p, DeusChestPreloadSystem 20:43:13.114 [Lua] [PackageManager] Unload: wwise/one_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 20:43:13.114 [Lua] [PackageManager] Unload: wwise/bow, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 20:43:13.114 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 20:43:13.114 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_03_t1/wpn_we_dagger_03_t1_3p, DeusChestPreloadSystem 20:43:13.114 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_deus_02/wpn_wh_deus_02_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 20:43:14.069 [Lua] 1 20:43:17.427 [Flow] timexyz 20:43:22.027 [Flow] timexyz 20:43:22.502 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 156 will change to a manual source. 20:43:25.563 [Flow] timexyz 20:43:28.613 [Lua] 1 20:43:29.824 [Lua] 1 20:43:29.869 [Lua] 2 20:43:30.241 [Lua] 1 20:43:30.242 [Lua] 2 20:43:30.953 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 36 will change to a manual source. 20:43:31.033 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[37258ce4] 20:43:31.033 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[37258ce4] 20:43:32.676 [Flow] timexyz 20:43:32.766 [Lua] ready to jump failed 20:43:33.035 [Flow] timexyz 20:43:33.418 [Lua] Set lobby begin: 20:43:33.418 [Lua] Lobby data twitch_enabled = false 20:43:33.418 [Lua] Lobby data selected_mission_id = journey_citadel 20:43:33.418 [Lua] Lobby data num_players = 4 20:43:33.418 [Lua] Lobby data difficulty_tweak = 0 20:43:33.418 [Lua] Lobby data host = 1100001034ed953 20:43:33.418 [Lua] Lobby data matchmaking_type = 2 20:43:33.418 [Lua] Lobby data is_private = true 20:43:33.418 [Lua] Lobby data match_started = true 20:43:33.418 [Lua] Lobby data difficulty = harder 20:43:33.418 [Lua] Lobby data player_slot_1 = 110000101765a0b:1 20:43:33.418 [Lua] Lobby data player_slot_4 = 1100001034ed953:1 20:43:33.419 [Lua] Lobby data unique_server_name = Xanoth 20:43:33.419 [Lua] Lobby data quick_game = false 20:43:33.419 [Lua] Lobby data country_code = GB 20:43:33.419 [Lua] Lobby data matchmaking = false 20:43:33.419 [Lua] Lobby data power_level = 717 20:43:33.419 [Lua] Lobby data mission_id = pat_mountain_slaanesh_path4 20:43:33.419 [Lua] Lobby data mechanism = deus 20:43:33.419 [Lua] Lobby data player_slot_5 = 110000102b3d4b7:1 20:43:33.419 [Lua] Lobby data player_slot_2 = 0:0 20:43:33.419 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 20:43:33.419 [Lua] Lobby data player_slot_3 = 110000105469d02:1 20:43:33.419 [Lua] Lobby data eac_authorized = true 20:43:33.419 [Lua] Set lobby end. 20:43:37.569 [Lua] simple los failed 20:43:38.504 [Lua] Set lobby begin: 20:43:38.504 [Lua] Lobby data twitch_enabled = false 20:43:38.504 [Lua] Lobby data selected_mission_id = journey_citadel 20:43:38.505 [Lua] Lobby data num_players = 4 20:43:38.505 [Lua] Lobby data difficulty_tweak = 0 20:43:38.505 [Lua] Lobby data host = 1100001034ed953 20:43:38.505 [Lua] Lobby data matchmaking_type = 2 20:43:38.505 [Lua] Lobby data is_private = true 20:43:38.505 [Lua] Lobby data match_started = true 20:43:38.505 [Lua] Lobby data difficulty = harder 20:43:38.505 [Lua] Lobby data player_slot_1 = 110000101765a0b:1 20:43:38.505 [Lua] Lobby data player_slot_4 = 1100001034ed953:1 20:43:38.505 [Lua] Lobby data unique_server_name = Xanoth 20:43:38.505 [Lua] Lobby data quick_game = false 20:43:38.505 [Lua] Lobby data country_code = GB 20:43:38.505 [Lua] Lobby data matchmaking = false 20:43:38.505 [Lua] Lobby data power_level = 702 20:43:38.505 [Lua] Lobby data mission_id = pat_mountain_slaanesh_path4 20:43:38.505 [Lua] Lobby data mechanism = deus 20:43:38.505 [Lua] Lobby data player_slot_5 = 110000102b3d4b7:1 20:43:38.505 [Lua] Lobby data player_slot_2 = 0:0 20:43:38.506 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 20:43:38.506 [Lua] Lobby data player_slot_3 = 110000105469d02:1 20:43:38.506 [Lua] Lobby data eac_authorized = true 20:43:38.506 [Lua] Set lobby end. 20:43:39.863 [Lua] [GameNetworkManager] game object created go_id=3095, owner_id=110000105469d02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:43:40.002 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[84039fe1] 20:43:40.218 [Lua] [GameNetworkManager] game object was destroyed id=3095 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105469d02 20:43:40.344 [Flow] timexyz 20:43:41.174 [Lua] ready to jump failed 20:43:43.062 [Flow] timexyz 20:43:43.584 [Lua] Set lobby begin: 20:43:43.584 [Lua] Lobby data twitch_enabled = false 20:43:43.584 [Lua] Lobby data selected_mission_id = journey_citadel 20:43:43.584 [Lua] Lobby data num_players = 4 20:43:43.584 [Lua] Lobby data difficulty_tweak = 0 20:43:43.584 [Lua] Lobby data host = 1100001034ed953 20:43:43.585 [Lua] Lobby data matchmaking_type = 2 20:43:43.585 [Lua] Lobby data is_private = true 20:43:43.585 [Lua] Lobby data match_started = true 20:43:43.585 [Lua] Lobby data difficulty = harder 20:43:43.585 [Lua] Lobby data player_slot_1 = 110000101765a0b:1 20:43:43.585 [Lua] Lobby data player_slot_4 = 1100001034ed953:1 20:43:43.585 [Lua] Lobby data unique_server_name = Xanoth 20:43:43.585 [Lua] Lobby data quick_game = false 20:43:43.585 [Lua] Lobby data country_code = GB 20:43:43.585 [Lua] Lobby data matchmaking = false 20:43:43.585 [Lua] Lobby data power_level = 700 20:43:43.585 [Lua] Lobby data mission_id = pat_mountain_slaanesh_path4 20:43:43.585 [Lua] Lobby data mechanism = deus 20:43:43.585 [Lua] Lobby data player_slot_5 = 110000102b3d4b7:1 20:43:43.585 [Lua] Lobby data player_slot_2 = 0:0 20:43:43.585 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 20:43:43.585 [Lua] Lobby data player_slot_3 = 110000105469d02:1 20:43:43.585 [Lua] Lobby data eac_authorized = true 20:43:43.585 [Lua] Set lobby end. 20:43:49.275 [Flow] timexyz 20:43:50.690 [Lua] ready to jump failed 20:43:51.343 [Flow] timexyz 20:43:56.598 [Flow] timexyz 20:43:57.016 [Lua] [GameNetworkManager] game object created go_id=3096, owner_id=110000105469d02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:43:57.406 [Lua] [GameNetworkManager] game object was destroyed id=3096 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105469d02 20:43:58.356 [Flow] timexyz 20:43:58.673 [Lua] [GameNetworkManager] game object created go_id=3097, owner_id=110000105469d02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:43:59.051 [Lua] [GameNetworkManager] game object was destroyed id=3097 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105469d02 20:44:03.056 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_player_drink_beer` for object id: 138, name: `unknown` 20:44:04.069 [Flow] timexyz 20:44:07.946 [Lua] [GameNetworkManager] game object created go_id=3098, owner_id=110000105469d02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:44:07.968 [Flow] timexyz 20:44:08.500 [Lua] [GameNetworkManager] game object was destroyed id=3098 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105469d02 20:44:11.741 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_player_drink_beer` for object id: 5, name: `unknown` 20:44:14.402 [Flow] timexyz 20:44:14.773 [Flow] timexyz 20:44:22.327 [Flow] timexyz 20:44:23.918 [Flow] timexyz 20:44:24.978 [Lua] main path terror event triggered: boss_event_spline_patrol 20:44:24.978 [Lua] TerrorEventMixer.start_event: boss_event_spline_patrol (seed: 0) 20:44:24.988 [Lua] > starting new spline, using new navbot: standard , id: boss_2 20:44:25.000 [Lua] > continuing spline boss_2 index: 2 retries: 0 20:44:25.057 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0.0042436444200575352 boss_2 20:44:25.057 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_2 20:44:25.057 [Lua] > continuing spline boss_2 index: 3 retries: 0 20:44:25.081 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_2 20:44:25.081 [Lua] > continuing spline boss_2 index: 4 retries: 0 20:44:25.114 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_2 20:44:25.114 [Lua] > continuing spline boss_2 index: 5 retries: 0 20:44:25.136 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0.004311748780310154 boss_2 20:44:25.136 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_2 20:44:25.136 [Lua] > continuing spline boss_2 index: 6 retries: 0 20:44:25.172 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_2 20:44:25.172 [Lua] > continuing spline boss_2 index: 7 retries: 0 20:44:25.182 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_2 20:44:25.182 [Lua] > continuing spline boss_2 index: 8 retries: 0 20:44:25.205 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_2 20:44:25.205 [Lua] > continuing spline boss_2 index: 9 retries: 0 20:44:25.227 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_2 20:44:25.227 [Lua] > spline completed boss_2 retries: 0 20:44:25.417 [Lua] Init group template: spline_patrol 20:44:26.739 [EACServer] [21:44:26:739][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 20:44:28.651 [Flow] timexyz 20:44:34.608 [Flow] timexyz 20:44:36.960 [Flow] timexyz 20:44:40.726 [Lua] Time for new HOOORDE! multi_first_wave 20:44:40.726 [Lua] HORDE: Spawning hordes while 17 other ai are spawned 20:44:40.726 [Lua] horde requested: vector_blob 20:44:40.726 [Lua] wants to spawn ahead within distance: 60 20:44:40.726 [Lua] horde crated with id 15 of type vector_blob 20:44:40.726 [Lua] managed to spawn 30/30 horde enemies 20:44:40.727 [Lua] vector blob horde has started 20:44:41.107 [Lua] Init group template: horde 20:44:42.101 [Flow] timexyz 20:44:47.422 [Flow] timexyz 20:44:49.619 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed_3p, DeusChestPreloadSystem, async-read, 20:44:49.619 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p, DeusChestPreloadSystem, async-read, 20:44:49.619 [Lua] [PackageManager] Load: wwise/we_deus_01, DeusChestPreloadSystem, async-read, 20:44:49.708 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed_3p 20:44:49.708 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed_3p 20:44:49.709 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p 20:44:49.757 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p 20:44:49.757 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p 20:44:49.757 [Lua] [PackageManager] Queueing new asynch package: wwise/we_deus_01 20:44:49.793 [Lua] [PackageManager] Finished loading asynchronous package: wwise/we_deus_01 20:44:49.793 [Lua] [PackageManager] Force_load: wwise/we_deus_01 20:44:50.839 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 5 will change to a manual source. 20:44:50.874 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9 20:44:50.874 [Lua] Time for new HOOORDE! multi_consecutive_wave 20:44:50.874 [Lua] HORDE: Spawning hordes while 46 other ai are spawned 20:44:50.874 [Lua] horde requested: vector_blob 20:44:50.874 [Lua] wants to spawn ahead within distance: 60 20:44:50.874 [Lua] horde crated with id 16 of type vector_blob 20:44:50.874 [Lua] managed to spawn 27/27 horde enemies 20:44:50.874 [Lua] vector blob horde has started 20:44:51.186 [Lua] Init group template: horde 20:44:51.620 [Flow] timexyz 20:44:53.350 [Lua] 1 20:44:54.242 [Lua] [GameNetworkManager] game object created go_id=3099, owner_id=110000105469d02 go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit 20:44:54.242 [Lua] [GameNetworkManager] game object created go_id=3100, owner_id=110000105469d02 go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit 20:44:54.246 [Lua] nil 20:44:54.246 [Lua] nil 20:44:54.246 [Lua] nil 20:44:54.246 [Lua] nil 20:44:54.246 [Lua] nil 20:44:54.246 [Lua] nil 20:44:54.263 [Lua] nil 20:44:54.263 [Lua] nil 20:44:54.263 [Lua] nil 20:44:54.263 [Lua] nil 20:44:54.263 [Lua] nil 20:44:54.263 [Lua] nil 20:44:54.263 [Lua] nil 20:44:54.263 [Lua] nil 20:44:54.721 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, DeusChestPreloadSystem, async-read, 20:44:54.721 [Lua] [PackageManager] Load: wwise/handgun, DeusChestPreloadSystem, async-read, 20:44:54.721 [Lua] [PackageManager] Load: wwise/throwing_axe, DeusChestPreloadSystem, async-read, 20:44:54.721 [Lua] [PackageManager] Load: units/weapons/player/wpn_invisible_weapon_3p, DeusChestPreloadSystem, async-read, 20:44:54.721 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_runed_01_3p, DeusChestPreloadSystem, async-read, 20:44:54.767 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p 20:44:54.767 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p 20:44:54.767 [Lua] [PackageManager] Queueing new asynch package: wwise/throwing_axe 20:44:54.799 [Lua] [PackageManager] Finished loading asynchronous package: wwise/throwing_axe 20:44:54.799 [Lua] [PackageManager] Force_load: wwise/throwing_axe 20:44:54.799 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_invisible_weapon_3p 20:44:54.827 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_invisible_weapon_3p 20:44:54.827 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_invisible_weapon_3p 20:44:54.827 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_runed_01_3p 20:44:54.859 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_runed_01_3p 20:44:54.859 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_runed_01_3p 20:44:55.495 [Flow] timexyz 20:44:57.665 [Lua] 1 20:44:58.282 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 20:44:58.296 [Lua] Spline already found! 20:44:58.328 [Lua] Init group template: spline_patrol 20:44:59.759 [Lua] Horde killed: ? 20:44:59.770 [Lua] HORDE: last wave, reset to standard horde delay 20:44:59.770 [Lua] Time for new HOOORDE! multi_last_wave 20:44:59.770 [Lua] HORDE: Spawning hordes while 48 other ai are spawned 20:44:59.770 [Lua] horde requested: vector_blob 20:44:59.770 [Lua] wants to spawn behind within distance: 60 20:44:59.770 [Lua] horde crated with id 18 of type vector_blob 20:44:59.770 [Lua] managed to spawn 30/30 horde enemies 20:44:59.770 [Lua] vector blob horde has started 20:44:59.787 [Lua] [PackageManager] Load: wwise/repeating_crossbow, DeusChestPreloadSystem, async-read, 20:44:59.787 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_repeater_crossbow_t3/wpn_wh_repeater_crossbow_t3_runed_01_3p, DeusChestPreloadSystem, async-read, 20:44:59.787 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, DeusChestPreloadSystem, async-read, 20:44:59.815 [Lua] [PackageManager] Finished loading asynchronous package: wwise/repeating_crossbow 20:44:59.815 [Lua] [PackageManager] Force_load: wwise/repeating_crossbow 20:44:59.815 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_repeater_crossbow_t3/wpn_wh_repeater_crossbow_t3_runed_01_3p 20:44:59.885 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_repeater_crossbow_t3/wpn_wh_repeater_crossbow_t3_runed_01_3p 20:44:59.885 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_repeater_crossbow_t3/wpn_wh_repeater_crossbow_t3_runed_01_3p 20:45:00.213 [Lua] Init group template: horde 20:45:01.272 [Flow] timexyz 20:45:02.421 [Flow] timexyz 20:45:04.263 [Lua] [GameNetworkManager] game object was destroyed id=3100 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105469d02 20:45:04.263 [Lua] [GameNetworkManager] game object was destroyed id=3099 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105469d02 20:45:08.423 [Flow] timexyz 20:45:08.708 [Flow] timexyz 20:45:11.181 [Lua] 2 20:45:11.227 [Lua] 3 20:45:13.097 [Lua] Horde killed: ? 20:45:15.982 [Lua] [GameNetworkManager] game object created go_id=3101, owner_id=110000105469d02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:45:16.303 [Flow] timexyz 20:45:16.500 [Lua] [GameNetworkManager] game object was destroyed id=3101 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105469d02 20:45:19.728 [Flow] timexyz 20:45:20.263 [Lua] 1 20:45:20.280 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_boar_spear_01/wpn_emp_boar_spear_01_3p, DeusChestPreloadSystem, async-read, 20:45:20.280 [Lua] [PackageManager] Load: wwise/two_handed_axes, DeusChestPreloadSystem, async-read, 20:45:20.325 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_boar_spear_01/wpn_emp_boar_spear_01_3p 20:45:20.325 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_boar_spear_01/wpn_emp_boar_spear_01_3p 20:45:20.325 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_axes 20:45:20.363 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_axes 20:45:20.363 [Lua] [PackageManager] Force_load: wwise/two_handed_axes 20:45:22.050 [Lua] 1 20:45:22.083 [Lua] 2 20:45:22.614 [Lua] 1 20:45:22.614 [Lua] 2 20:45:23.030 [Lua] 1 20:45:23.613 [Lua] Horde killed: ? 20:45:25.138 [Flow] timexyz 20:45:25.356 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_boar_spear_01/wpn_emp_boar_spear_01_3p, DeusChestPreloadSystem 20:45:25.357 [Lua] [PackageManager] Unload: wwise/two_handed_axes, DeusChestPreloadSystem 20:45:27.297 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 73 will change to a manual source. 20:45:30.451 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 20:45:30.451 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 20:45:30.665 [Flow] timexyz 20:45:31.255 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[e671ba1f] 20:45:31.255 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[e671ba1f] 20:45:31.255 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[3af6ffcc] 20:45:31.255 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[3af6ffcc] 20:45:31.897 [Lua] [GameNetworkManager] game object created go_id=3102, owner_id=110000105469d02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:45:32.259 [Lua] [GameNetworkManager] game object was destroyed id=3102 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105469d02 20:45:34.489 [Flow] timexyz 20:45:35.521 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_boar_spear_01/wpn_emp_boar_spear_01_3p, DeusChestPreloadSystem, async-read, 20:45:35.521 [Lua] [PackageManager] Load: wwise/two_handed_hammers, DeusChestPreloadSystem, async-read, 20:45:35.521 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_03_t1/wpn_we_sword_03_t1_3p, DeusChestPreloadSystem, async-read, 20:45:35.521 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_03_t1/wpn_dw_shield_03_3p, DeusChestPreloadSystem, async-read, 20:45:35.521 [Lua] [PackageManager] Load: wwise/one_handed_hammers, DeusChestPreloadSystem, async-read, 20:45:35.521 [Lua] [PackageManager] Load: wwise/one_handed_swords, DeusChestPreloadSystem, async-read, 20:45:35.521 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_3p, DeusChestPreloadSystem, async-read, 20:45:35.521 [Lua] [PackageManager] Load: wwise/two_handed_axes, DeusChestPreloadSystem, async-read, 20:45:35.544 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_boar_spear_01/wpn_emp_boar_spear_01_3p 20:45:35.544 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_boar_spear_01/wpn_emp_boar_spear_01_3p 20:45:35.545 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_hammers 20:45:35.566 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_hammers 20:45:35.566 [Lua] [PackageManager] Force_load: wwise/two_handed_hammers 20:45:35.566 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_03_t1/wpn_we_sword_03_t1_3p 20:45:35.589 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_03_t1/wpn_we_sword_03_t1_3p 20:45:35.589 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_03_t1/wpn_we_sword_03_t1_3p 20:45:35.589 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_03_t1/wpn_dw_shield_03_3p 20:45:35.625 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_03_t1/wpn_dw_shield_03_3p 20:45:35.625 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_03_t1/wpn_dw_shield_03_3p 20:45:35.625 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_3p 20:45:35.662 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_3p 20:45:35.662 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_3p 20:45:35.662 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_axes 20:45:35.695 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_axes 20:45:35.695 [Lua] [PackageManager] Force_load: wwise/two_handed_axes 20:45:39.280 [Flow] timexyz 20:45:40.618 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_boar_spear_01/wpn_emp_boar_spear_01_3p, DeusChestPreloadSystem 20:45:40.618 [Lua] [PackageManager] Unload: wwise/two_handed_axes, DeusChestPreloadSystem 20:45:44.846 [Flow] timexyz 20:45:45.709 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_boar_spear_01/wpn_emp_boar_spear_01_3p, DeusChestPreloadSystem, async-read, 20:45:45.709 [Lua] [PackageManager] Load: wwise/two_handed_axes, DeusChestPreloadSystem, async-read, 20:45:45.730 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_boar_spear_01/wpn_emp_boar_spear_01_3p 20:45:45.730 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_boar_spear_01/wpn_emp_boar_spear_01_3p 20:45:45.730 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_axes 20:45:45.764 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_axes 20:45:45.764 [Lua] [PackageManager] Force_load: wwise/two_handed_axes 20:45:47.768 [Flow] timexyz 20:45:49.961 [Flow] timexyz 20:45:50.782 [Lua] [PackageManager] Load: wwise/pistol, DeusChestPreloadSystem, async-read, 20:45:50.782 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_02_t1/wpn_fencingsword_02_t1_3p, DeusChestPreloadSystem, async-read, 20:45:50.782 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, DeusChestPreloadSystem, async-read, 20:45:50.803 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_02_t1/wpn_fencingsword_02_t1_3p 20:45:50.803 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_02_t1/wpn_fencingsword_02_t1_3p 20:45:54.113 [Flow] timexyz 20:45:59.391 [Lua] 1 20:45:59.722 [Flow] timexyz 20:45:59.900 [Flow] timexyz 20:46:00.704 [Lua] 1 20:46:00.969 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed_3p, DeusChestPreloadSystem 20:46:00.970 [Lua] [PackageManager] Unload: wwise/we_deus_01, DeusChestPreloadSystem 20:46:00.970 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p, DeusChestPreloadSystem 20:46:01.126 [Lua] 1 20:46:06.043 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_repeater_crossbow_t3/wpn_wh_repeater_crossbow_t3_runed_01_3p, DeusChestPreloadSystem 20:46:06.043 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 20:46:06.043 [Lua] [PackageManager] Unload: wwise/repeating_crossbow, DeusChestPreloadSystem 20:46:09.566 [Flow] timexyz 20:46:10.539 [Flow] timexyz 20:46:11.132 [Lua] [PackageManager] Unload: wwise/handgun, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 20:46:11.133 [Lua] [PackageManager] Unload: wwise/throwing_axe, DeusChestPreloadSystem 20:46:11.133 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_runed_01_3p, DeusChestPreloadSystem 20:46:11.133 [Lua] [PackageManager] Unload: units/weapons/player/wpn_invisible_weapon_3p, DeusChestPreloadSystem 20:46:11.133 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, DeusChestPreloadSystem 20:46:18.316 [Flow] timexyz 20:46:19.037 [Flow] timexyz 20:46:19.055 [Lua] [ProjectileTrueFlightLocomotionExtension] position is not valid, outside of NetworkConstants.position 20:46:20.133 [Lua] [ProjectileTrueFlightLocomotionExtension] position is not valid, outside of NetworkConstants.position 20:46:25.223 [Flow] timexyz 20:46:26.739 [EACServer] [21:46:26:739][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 20:46:28.643 [Flow] timexyz 20:46:33.511 [Flow] timexyz 20:46:39.268 [Flow] timexyz 20:46:44.324 [Flow] timexyz 20:46:49.767 [Flow] timexyz 20:46:53.495 [Flow] timexyz 20:46:57.544 [Flow] timexyz 20:46:59.325 [Flow] timexyz 20:47:06.263 [Flow] timexyz 20:47:06.523 [Flow] timexyz 20:47:06.984 [Lua] Set lobby begin: 20:47:06.984 [Lua] Lobby data twitch_enabled = false 20:47:06.984 [Lua] Lobby data selected_mission_id = journey_citadel 20:47:06.984 [Lua] Lobby data num_players = 4 20:47:06.984 [Lua] Lobby data difficulty_tweak = 0 20:47:06.985 [Lua] Lobby data host = 1100001034ed953 20:47:06.985 [Lua] Lobby data matchmaking_type = 2 20:47:06.985 [Lua] Lobby data is_private = true 20:47:06.985 [Lua] Lobby data match_started = true 20:47:06.985 [Lua] Lobby data difficulty = harder 20:47:06.985 [Lua] Lobby data player_slot_1 = 110000101765a0b:1 20:47:06.985 [Lua] Lobby data player_slot_4 = 1100001034ed953:1 20:47:06.985 [Lua] Lobby data unique_server_name = Xanoth 20:47:06.985 [Lua] Lobby data quick_game = false 20:47:06.985 [Lua] Lobby data country_code = GB 20:47:06.985 [Lua] Lobby data matchmaking = false 20:47:06.985 [Lua] Lobby data power_level = 680 20:47:06.985 [Lua] Lobby data mission_id = pat_mountain_slaanesh_path4 20:47:06.985 [Lua] Lobby data mechanism = deus 20:47:06.985 [Lua] Lobby data player_slot_5 = 110000102b3d4b7:1 20:47:06.985 [Lua] Lobby data player_slot_2 = 0:0 20:47:06.985 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 20:47:06.985 [Lua] Lobby data player_slot_3 = 110000105469d02:1 20:47:06.985 [Lua] Lobby data eac_authorized = true 20:47:06.985 [Lua] Set lobby end. 20:47:12.019 [Flow] timexyz 20:47:12.044 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, DeusChestPreloadSystem 20:47:12.044 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_03_t1/wpn_we_sword_03_t1_3p, DeusChestPreloadSystem 20:47:12.044 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_03_t1/wpn_dw_shield_03_3p, DeusChestPreloadSystem 20:47:12.044 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 20:47:12.044 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_3p, DeusChestPreloadSystem 20:47:15.146 [Flow] timexyz 20:47:17.090 [Lua] [PackageManager] Load: wwise/two_handed_hammers, DeusChestPreloadSystem, async-read, 20:47:17.090 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_03_t1/wpn_dw_shield_03_3p, DeusChestPreloadSystem, async-read, 20:47:17.090 [Lua] [PackageManager] Load: wwise/one_handed_hammers, DeusChestPreloadSystem, async-read, 20:47:17.090 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_3p, DeusChestPreloadSystem, async-read, 20:47:17.091 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_boar_spear_01/wpn_emp_boar_spear_01_3p, DeusChestPreloadSystem 20:47:17.091 [Lua] [PackageManager] Unload: wwise/pistol, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 20:47:17.091 [Lua] [PackageManager] Unload: wwise/one_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 20:47:17.091 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_02_t1/wpn_fencingsword_02_t1_3p, DeusChestPreloadSystem 20:47:17.091 [Lua] [PackageManager] Unload: wwise/two_handed_axes, DeusChestPreloadSystem 20:47:17.124 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_hammers 20:47:17.124 [Lua] [PackageManager] Force_load: wwise/two_handed_hammers 20:47:17.124 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_03_t1/wpn_dw_shield_03_3p 20:47:17.145 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_03_t1/wpn_dw_shield_03_3p 20:47:17.145 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_03_t1/wpn_dw_shield_03_3p 20:47:17.145 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_3p 20:47:17.168 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_3p 20:47:17.168 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_3p 20:47:18.157 [Lua] [GameNetworkManager] game object created go_id=3103, owner_id=110000105469d02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:47:18.597 [Lua] [GameNetworkManager] game object was destroyed id=3103 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105469d02 20:47:18.677 [Flow] timexyz 20:47:22.186 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_boar_spear_01/wpn_emp_boar_spear_01_3p, DeusChestPreloadSystem, async-read, 20:47:22.186 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_03_t1/wpn_we_sword_03_t1_3p, DeusChestPreloadSystem, async-read, 20:47:22.186 [Lua] [PackageManager] Load: wwise/one_handed_swords, DeusChestPreloadSystem, async-read, 20:47:22.186 [Lua] [PackageManager] Load: wwise/two_handed_axes, DeusChestPreloadSystem, async-read, 20:47:22.205 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_boar_spear_01/wpn_emp_boar_spear_01_3p 20:47:22.205 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_boar_spear_01/wpn_emp_boar_spear_01_3p 20:47:22.205 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_03_t1/wpn_we_sword_03_t1_3p 20:47:22.228 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_03_t1/wpn_we_sword_03_t1_3p 20:47:22.228 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_03_t1/wpn_we_sword_03_t1_3p 20:47:22.228 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_axes 20:47:22.261 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_axes 20:47:22.261 [Lua] [PackageManager] Force_load: wwise/two_handed_axes 20:47:23.940 [Flow] timexyz 20:47:25.510 [Lua] Error: scripts/ui/views/hero_view/windows/hero_window_talents.lua:261: attempt to index local 'talents' (a nil value) [0] =[C]: in function callstack [1] @scripts/mods/vmf/modules/core/safe_calls.lua:16: in function __index [2] @scripts/ui/views/hero_view/windows/hero_window_talents.lua:261: in function _populate_talents_by_hero [3] @scripts/mods/player_list_show_loadout/player_list_show_loadout.lua:364: in function populate_talents [4] @scripts/mods/player_list_show_loadout/player_list_show_loadout.lua:420:in function <...ds/player_list_show_loadout/player_list_show_loadout.lua:377> [5] =[C]: in function xpcall [6] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr [7] @scripts/mods/vmf/modules/core/hooks.lua:165:in function [8] @scripts/mods/vmf/modules/core/hooks.lua:184: in function update_player_information [9] @scripts/ui/views/ingame_player_list_ui.lua:1011: in function update_player_list [10] @scripts/ui/views/ingame_player_list_ui.lua:776: in function update [11] @scripts/ui/views/ingame_hud.lua:380: in function update [12] @scripts/ui/views/ingame_ui.lua:657: in function hook_chain [13] @scripts/mods/vmf/modules/core/hooks.lua:180: in function update [14] @scripts/game_state/state_ingame_running.lua:1010: in function update_ui [15] @scripts/game_state/state_ingame.lua:694:in function [16] =[C]: in function update_animations_with_callback [17] @foundation/scripts/util/script_world.lua:361: in function update [18] @foundation/scripts/managers/world/world_manager.lua:102: in function update [19] @scripts/boot.lua:873: in function game_update [20] @scripts/boot.lua:628:in function [1] error_message = "scripts/ui/views/hero_view/windows/hero_window_talents.lua:261: attempt to index local \'talents\' (a nil value)" [2] self = table: 0000000002DC3250; initialize = false; widgets_by_name = table: 000000000B0359B0; hero_name = "wood_elf"; career_index = 1; profile_index = 4; profile = table: 0000000003420A80; career_settings = table: 00000000012C3A80; start_index = 0; tree = table: 0000000001B9C930; talents = nil; all_talents = table: 0000000001B53600; i = 1; widget = table: 0000000002C336A0; content = table: 000000000AEAFAE0; style = table: 00000000010790D0 [3] self = table: 0000000002DC3250; hero_name = "wood_elf"; career_index = 1; selected_talents = nil [4] self = table: 0000000012E6CE00; profiles = table: 000000000341A920; profile_synchronizer = table: 000000000080CFB0; players = table: 0000000016ED0360; working_area_x_offset = -250; i = 3; player_data = table: 0000000016F653B0; loadout_display = table: 0000000002DC3250; player = table: 0000000011C6AE70; player_unit = [Unit \'#ID[768b29aacaba867e]\']; inventory_extn = table: 000000000BB7EB80; attachment_extn = table: 000000000DB57890; is_human = true; item_custom_data = nil; selected_talents = nil [6] mod = table: 000000001907A950; error_prefix_data = "(safe_hook)"; func = [function] [8] hook_chain = [function]; num_values = 0; values = table: 00000000189E5B40; safe_hooks = table: 0000000019395B00; i = 1 [9] self = table: 0000000012E6CE00; dt = 0.011341985315084457; game_session = [GameSession]; player_manager = table: 0000000003561AF0; update_widgets = true; players = table: 0000000016ED0360; num_players = 0; removed_players = 0; human_and_bot_players = table: 0000000003561C80 [10] self = table: 0000000012E6CE00; dt = 0.011341985315084457; input_manager = table: 0000000012E27BC0; in_fade_active = false; input_service = table: 00000000177C7FF0; is_matchmaking = nil [11] self = table: 000000000104E7C0; dt = 0.011341985315084457; t = 9156.2976383502246; peer_id = "1100001034ed953"; player_manager = table: 0000000003561AF0; player = table: 0000000011C6AE70; currently_visible_components = table: 000000000104E750; components_array = table: 00000000125E6F60; use_custom_hud_scale = false; hud_scale_applied = false; resolution_modified = nil; i = 2; component = table: 0000000012E6CE00; component_name = "IngamePlayerListUI" [12] self = table: 000000000CB7F1A0; dt = 0.011341985315084457; t = 9156.2976383502246; disable_ingame_ui = nil; end_of_level_ui = nil; views = table: 000000000C7AA7B0; is_in_inn = nil; input_service = table: 000000000C92B3A0; end_screen_active = nil; ingame_hud = table: 000000000104E7C0; transition_manager = table: 000000000026B5A0; end_screen = table: 0000000011A101E0 [13] hook_chain = [function] [14] self = table: 0000000002D35690; t = 9156.2976383502246; dt = 0.011341985315084457; disable_ingame_ui = nil; ingame_ui = table: 000000000CB7F1A0; level_end_view_wrapper = nil; level_end_view = nil [15] i = 1; machine = table: 0000000002D35570 [17] world = [World]; dt = 0.011341985315084457; anim_callback = [function]; scene_callback = [function] [18] self = table: 0000000002F40560; dt = 0.011341985315084457; t = 9146.7037167192902; _ = 1; world = [World] [19] self = table: 0000000000094F10; real_world_dt = 0.011341985315084457; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; dt = 0.011341985315084457; t = 9146.7037167192902 [20] dt = 0.011341985315084457 [2] widgets = table: 0000000005D996A0; _widgets_by_name = table: 000000000B0359B0; career_index = 1; _equipment_items = table: 000000000CAF5ED0; scenegraph = table: 0000000002DC32C0; hero_name = "wood_elf"; gear_widgets = table: 0000000012E99430; hero_level = 35; [3] widgets = table: 0000000005D996A0; _widgets_by_name = table: 000000000B0359B0; career_index = 1; _equipment_items = table: 000000000CAF5ED0; scenegraph = table: 0000000002DC32C0; hero_name = "wood_elf"; gear_widgets = table: 0000000012E99430; hero_level = 35; [4] active = true; network_server = table: 0000000000763610; private_checkbox_widget = table: 000000000C9189D0; map_save_data = table: 00000000027227C0; local_player = table: 0000000011C6AE70; host_peer_id = "1100001034ed953"; is_server = true; voip = table: 000000000080CFE0; ingame_ui_context = table: 000000000B05F080; ui_renderer = table: 0000000017757A50; input_manager = table: 0000000012E27BC0; profile_synchronizer = table: 000000000080CFB0; render_settings = table: 000000000FA2A430; _player_portrait_widget = table: 0000000018EFFE10; private_setting_enabled = true; _console_cursor = table: 00000000017CC340; background = table: 0000000009BB1240; players = table: 0000000016ED0360; popup_list = table: 00000000150A4C10; _mission_system = table: 0000000001D4B180; ui_top_renderer = table: 000000000A022E30; _fade_in_duration = 0; name = "IngamePlayerListUI"; _show_difficulty = true; player_list_widgets = table: 0000000012696F70; ingame_ui = table: 000000000CB7F1A0; network_lobby = table: 000000000075D290; _parent = table: 000000000104E7C0; wwise_world = [WwiseWorld]; _widgets = table: 0000000016808460; num_players = 4; player_manager = table: 0000000003561AF0; input_description_text_widget = table: 000000001840D3D0; platform = "win32"; _static_widgets = table: 000000000BBFD910; _static_widgets_by_name = table: 000000000BBFD940; ui_scenegraph = table: 0000000016ED0540; _widgets_by_name = table: 000000000A222CE0; [9] active = true; network_server = table: 0000000000763610; private_checkbox_widget = table: 000000000C9189D0; map_save_data = table: 00000000027227C0; local_player = table: 0000000011C6AE70; host_peer_id = "1100001034ed953"; is_server = true; voip = table: 000000000080CFE0; ingame_ui_context = table: 000000000B05F080; ui_renderer = table: 0000000017757A50; input_manager = table: 0000000012E27BC0; profile_synchronizer = table: 000000000080CFB0; render_settings = table: 000000000FA2A430; _player_portrait_widget = table: 0000000018EFFE10; private_setting_enabled = true; _console_cursor = table: 00000000017CC340; background = table: 0000000009BB1240; players = table: 0000000016ED0360; popup_list = table: 00000000150A4C10; _mission_system = table: 0000000001D4B180; ui_top_renderer = table: 000000000A022E30; _fade_in_duration = 0; name = "IngamePlayerListUI"; _show_difficulty = true; player_list_widgets = table: 0000000012696F70; ingame_ui = table: 000000000CB7F1A0; network_lobby = table: 000000000075D290; _parent = table: 000000000104E7C0; wwise_world = [WwiseWorld]; _widgets = table: 0000000016808460; num_players = 4; player_manager = table: 0000000003561AF0; input_description_text_widget = table: 000000001840D3D0; platform = "win32"; _static_widgets = table: 000000000BBFD910; _static_widgets_by_name = table: 000000000BBFD940; ui_scenegraph = table: 0000000016ED0540; _widgets_by_name = table: 000000000A222CE0; [10] active = true; network_server = table: 0000000000763610; private_checkbox_widget = table: 000000000C9189D0; map_save_data = table: 00000000027227C0; local_player = table: 0000000011C6AE70; host_peer_id = "1100001034ed953"; is_server = true; voip = table: 000000000080CFE0; ingame_ui_context = table: 000000000B05F080; ui_renderer = table: 0000000017757A50; input_manager = table: 0000000012E27BC0; profile_synchronizer = table: 000000000080CFB0; render_settings = table: 000000000FA2A430; _player_portrait_widget = table: 0000000018EFFE10; private_setting_enabled = true; _console_cursor = table: 00000000017CC340; background = table: 0000000009BB1240; players = table: 0000000016ED0360; popup_list = table: 00000000150A4C10; _mission_system = table: 0000000001D4B180; ui_top_renderer = table: 000000000A022E30; _fade_in_duration = 0; name = "IngamePlayerListUI"; _show_difficulty = true; player_list_widgets = table: 0000000012696F70; ingame_ui = table: 000000000CB7F1A0; network_lobby = table: 000000000075D290; _parent = table: 000000000104E7C0; wwise_world = [WwiseWorld]; _widgets = table: 0000000016808460; num_players = 4; player_manager = table: 0000000003561AF0; input_description_text_widget = table: 000000001840D3D0; platform = "win32"; _static_widgets = table: 000000000BBFD910; _static_widgets_by_name = table: 000000000BBFD940; ui_scenegraph = table: 0000000016ED0540; _widgets_by_name = table: 000000000A222CE0; [11] _definitions = table: 00000000125E6F00; _currently_visible_components = table: 000000000104E750; _parent = table: 000000000CB7F1A0; _components = table: 00000000125E6F30; _current_group_name = "alive"; _ingame_ui_context = table: 000000000B05F080; _components_hud_scale_lookup = table: 00000000125E6ED0; _crosshair_position_y = false; _update_post_visibility = false; _component_list = table: 0000000012BCD4D0; _is_own_player_dead = false; _scale_modified = false; _components_array = table: 00000000125E6F60; _components_array_id_lookup = table: 0000000017993FE0; _peer_id = "1100001034ed953"; _resolution_modified = false; _crosshair_position_x = false; [12] fps = 0; world_manager = table: 0000000002F40560; ingame_hud = table: 000000000104E7C0; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 0000000017757A50; telemetry_time_view_enter = 0; input_manager = table: 0000000012E27BC0; profile_synchronizer = table: 000000000080CFB0; blocked_transitions = table: 000000001AD25220; motd_ui = table: 000000000D152FF0; cutscene_system = table: 00000000122B8D20; text_popup_ui = table: 0000000012E02230; local_player_id = 1; unlock_manager = table: 00000000033ACEB0; popup_handler = table: 0000000012E02080; last_resolution_y = 1080; _previous_transition = "exit_menu"; mean_dt = 0; motd_loading = false; end_screen = table: 0000000011A101E0; ui_top_renderer = table: 000000000A022E30; camera_manager = table: 00000000049F8DD0; ingame_ui_context = table: 000000000B05F080; _profile_requester = table: 0000000000826BD0; hotkey_mapping = table: 000000001AD24140; views = table: 000000000C7AA7B0; wwise_world = [WwiseWorld]; _fps_cooldown = 0; transition_params = table: 000000001625E5D0; world = [World]; _player = table: 0000000011C6AE70; weave_onboarding = table: 000000000BB71280; menu_active = false; peer_id = "1100001034ed953"; network_event_delegate = table: 00000000038FA1B0; [14] world_name = "level_world"; network_server = table: 0000000000763610; _t = 9156.2862963649095; parent = table: 00000000189C3510; _booted_eac_untrusted = false; statistics_db = table: 0000000016B1BFB0; is_server = true; _network_options = table: 0000000018D2DE00; is_in_tutorial = false; _ui_update_initialized = true; mood_timers = table: 0000000012D81C60; profile_synchronizer = table: 000000000080CFB0; _has_started_framerate_catchup = true; end_conditions_met = false; _transitioned_from_black_screen = true; local_player_id = 1; rewards = table: 0000000012D81B50; player = table: 0000000011C6AE70; _game_mode_ready_to_start = true; world = [World]; ingame_ui = table: 000000000CB7F1A0; game_mode_key = "deus"; _conflict_directory_is_ready = true; _lobby_host = table: 000000000075D290; ingame_ui_context = table: 000000000B05F080; _game_started_current_frame = false; input_manager = table: 0000000012E27BC0; is_quickplay = false; _game_has_started = true; free_flight_manager = table: 0000000003561E10; viewport_name = "player_1"; network_event_delegate = table: 00000000038FA1B0; [18] locked = true; _scene_update_callbacks = table: 0000000002F41F50; _worlds = table: 0000000002F40590; _update_queue = table: 00000000129F81C0; _disabled_worlds = table: 0000000002F405C0; _wwise_worlds = table: 0000000002F41FB0; _queued_worlds_to_release = table: 0000000002F41F80; _anim_update_callbacks = table: 0000000002F408A0; [19] startup_package_handles = table: 00000000000994D0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000098BC0; flow_return_table = table: 0000000000094F40; _machine = table: 0000000004B4D1A0; startup_timer = 4.5389176594326273; has_booted = true; loading_context = table: 000000000BDE6010; 20:47:25.510 [Lua] [MOD][player_list_show_loadout][ERROR] (safe_hook): scripts/ui/views/hero_view/windows/hero_window_talents.lua:261: attempt to index local 'talents' (a nil value) 20:47:26.147 [Flow] timexyz 20:47:27.240 [Lua] [PackageManager] Load: wwise/pistol, DeusChestPreloadSystem, async-read, 20:47:27.240 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_02_t1/wpn_fencingsword_02_t1_3p, DeusChestPreloadSystem, async-read, 20:47:27.240 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_boar_spear_01/wpn_emp_boar_spear_01_3p, DeusChestPreloadSystem 20:47:27.240 [Lua] [PackageManager] Unload: wwise/two_handed_axes, DeusChestPreloadSystem 20:47:27.261 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_02_t1/wpn_fencingsword_02_t1_3p 20:47:27.261 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_02_t1/wpn_fencingsword_02_t1_3p 20:47:32.204 [Flow] timexyz 20:47:32.289 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_boar_spear_01/wpn_emp_boar_spear_01_3p, DeusChestPreloadSystem, async-read, 20:47:32.289 [Lua] [PackageManager] Load: wwise/two_handed_axes, DeusChestPreloadSystem, async-read, 20:47:32.289 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, DeusChestPreloadSystem 20:47:32.289 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_03_t1/wpn_we_sword_03_t1_3p, DeusChestPreloadSystem 20:47:32.289 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_03_t1/wpn_dw_shield_03_3p, DeusChestPreloadSystem 20:47:32.289 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 20:47:32.290 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_3p, DeusChestPreloadSystem 20:47:32.310 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_boar_spear_01/wpn_emp_boar_spear_01_3p 20:47:32.310 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_boar_spear_01/wpn_emp_boar_spear_01_3p 20:47:32.310 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_axes 20:47:32.344 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_axes 20:47:32.344 [Lua] [PackageManager] Force_load: wwise/two_handed_axes 20:47:34.503 [Flow] timexyz 20:47:37.334 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_runed_01_3p, DeusChestPreloadSystem, async-read, 20:47:37.334 [Lua] [PackageManager] Load: wwise/throwing_axe, DeusChestPreloadSystem, async-read, 20:47:37.334 [Lua] [PackageManager] Load: units/weapons/player/wpn_invisible_weapon_3p, DeusChestPreloadSystem, async-read, 20:47:37.334 [Lua] [PackageManager] Unload: wwise/pistol, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 20:47:37.334 [Lua] [PackageManager] Unload: wwise/one_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 20:47:37.335 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_02_t1/wpn_fencingsword_02_t1_3p, DeusChestPreloadSystem 20:47:37.367 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_runed_01_3p 20:47:37.367 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_runed_01_3p 20:47:37.367 [Lua] [PackageManager] Queueing new asynch package: wwise/throwing_axe 20:47:37.390 [Lua] [PackageManager] Finished loading asynchronous package: wwise/throwing_axe 20:47:37.390 [Lua] [PackageManager] Force_load: wwise/throwing_axe 20:47:37.390 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_invisible_weapon_3p 20:47:37.412 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_invisible_weapon_3p 20:47:37.412 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_invisible_weapon_3p 20:47:40.959 [Flow] timexyz 20:47:41.789 [Flow] timexyz 20:47:42.386 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, DeusChestPreloadSystem, async-read, 20:47:42.386 [Lua] [PackageManager] Load: wwise/handgun, DeusChestPreloadSystem, async-read, 20:47:42.386 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_repeater_crossbow_t3/wpn_wh_repeater_crossbow_t3_runed_01_3p, DeusChestPreloadSystem, async-read, 20:47:42.386 [Lua] [PackageManager] Load: wwise/repeating_crossbow, DeusChestPreloadSystem, async-read, 20:47:42.386 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, DeusChestPreloadSystem, async-read, 20:47:42.386 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_boar_spear_01/wpn_emp_boar_spear_01_3p, DeusChestPreloadSystem 20:47:42.387 [Lua] [PackageManager] Unload: wwise/two_handed_axes, DeusChestPreloadSystem 20:47:42.418 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p 20:47:42.418 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p 20:47:42.418 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_repeater_crossbow_t3/wpn_wh_repeater_crossbow_t3_runed_01_3p 20:47:42.443 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_repeater_crossbow_t3/wpn_wh_repeater_crossbow_t3_runed_01_3p 20:47:42.443 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_repeater_crossbow_t3/wpn_wh_repeater_crossbow_t3_runed_01_3p 20:47:42.443 [Lua] [PackageManager] Queueing new asynch package: wwise/repeating_crossbow 20:47:42.475 [Lua] [PackageManager] Finished loading asynchronous package: wwise/repeating_crossbow 20:47:42.475 [Lua] [PackageManager] Force_load: wwise/repeating_crossbow 20:47:47.579 [Flow] timexyz 20:47:48.451 [Lua] Time for new HOOORDE! multi_first_wave 20:47:48.451 [Lua] HORDE: Spawning hordes while 13 other ai are spawned 20:47:48.451 [Lua] horde requested: vector_blob 20:47:48.451 [Lua] wants to spawn ahead within distance: 60 20:47:48.451 [Lua] horde crated with id 19 of type vector_blob 20:47:48.451 [Lua] managed to spawn 27/27 horde enemies 20:47:48.451 [Lua] vector blob horde has started 20:47:48.754 [Lua] Init group template: horde 20:47:49.674 [Flow] timexyz 20:47:52.518 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed_3p, DeusChestPreloadSystem, async-read, 20:47:52.518 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p, DeusChestPreloadSystem, async-read, 20:47:52.518 [Lua] [PackageManager] Load: wwise/we_deus_01, DeusChestPreloadSystem, async-read, 20:47:52.569 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed_3p 20:47:52.569 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed_3p 20:47:52.569 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p 20:47:52.645 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p 20:47:52.645 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p 20:47:52.646 [Lua] [PackageManager] Queueing new asynch package: wwise/we_deus_01 20:47:52.682 [Lua] [PackageManager] Finished loading asynchronous package: wwise/we_deus_01 20:47:52.682 [Lua] [PackageManager] Force_load: wwise/we_deus_01 20:47:56.834 [Flow] timexyz 20:47:57.547 [Lua] 1 20:47:57.548 [Lua] 2 20:47:57.548 [Lua] 3 20:47:57.611 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 11 20:47:57.611 [Lua] Time for new HOOORDE! multi_consecutive_wave 20:47:57.611 [Lua] HORDE: Spawning hordes while 39 other ai are spawned 20:47:57.611 [Lua] horde requested: vector_blob 20:47:57.611 [Lua] wants to spawn ahead within distance: 60 20:47:57.611 [Lua] horde crated with id 20 of type vector_blob 20:47:57.611 [Lua] managed to spawn 29/29 horde enemies 20:47:57.611 [Lua] vector blob horde has started 20:47:57.975 [Lua] Init group template: horde 20:47:58.014 [Lua] 1 20:47:58.035 [Flow] current health: 5 20:47:58.035 [Flow] DEBUG *******************************************************Initialize ritual 20:47:58.035 [Lua] Override Player Respawning terror_respawn true 20:47:58.035 [Lua] Override Player Respawning terror_respawn true 20:47:58.044 [Lua] TerrorEventMixer.start_event: deus_generic_terror_event_long (seed: 469632256) 20:47:58.246 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 20:47:58.246 [Flow] current health: 6 20:47:58.695 [Lua] 2 20:47:58.695 [Lua] 3 20:47:58.695 [Lua] 4 20:47:59.103 [Lua] 1 20:47:59.103 [Lua] 2 20:47:59.454 [Flow] 0/12 20:47:59.454 [Flow] current health: 7 20:47:59.512 [Flow] timexyz 20:48:00.304 [Lua] 1 20:48:00.681 [Flow] current health: 8 20:48:01.734 [Lua] 1 20:48:01.734 [Lua] 2 20:48:01.734 [Lua] 3 20:48:01.879 [Flow] current health: 9 20:48:02.207 [Lua] 2 20:48:02.208 [Lua] 3 20:48:02.254 [Lua] 4 20:48:02.485 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xa9d91, position: 0 20:48:02.671 [Lua] 2 20:48:03.089 [Flow] current health: 10 20:48:04.326 [Flow] current health: 11 20:48:05.530 [Flow] current health: 12 20:48:06.008 [Flow] timexyz 20:48:06.751 [Flow] 1/12 20:48:06.751 [Flow] current health: 13 20:48:06.751 [Flow] current health: 13 20:48:07.427 [Lua] Horde killed: ? 20:48:07.982 [Flow] timexyz 20:48:07.983 [Flow] current health: 14 20:48:07.983 [Flow] current health: 14 20:48:08.906 [Lua] [GameNetworkManager] game object created go_id=3104, owner_id=110000105469d02 go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit 20:48:08.906 [Lua] [GameNetworkManager] game object created go_id=3105, owner_id=110000105469d02 go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit 20:48:08.909 [Lua] nil 20:48:08.909 [Lua] nil 20:48:08.910 [Lua] nil 20:48:08.910 [Lua] nil 20:48:08.910 [Lua] nil 20:48:08.910 [Lua] nil 20:48:08.911 [Lua] nil 20:48:08.911 [Lua] nil 20:48:08.911 [Lua] nil 20:48:08.911 [Lua] nil 20:48:08.911 [Lua] nil 20:48:08.912 [Lua] nil 20:48:08.912 [Lua] nil 20:48:09.247 [Flow] current health: 15 20:48:09.247 [Flow] current health: 15 20:48:09.573 [Lua] 1 20:48:09.607 [Lua] 3 20:48:09.607 [Lua] 4 20:48:09.986 [Lua] 1 20:48:09.986 [Lua] 2 20:48:09.987 [Lua] 3 20:48:09.987 [Lua] 4 20:48:10.427 [Lua] 2 20:48:10.480 [Flow] current health: 16 20:48:10.480 [Flow] current health: 16 20:48:11.082 [Lua] 1 20:48:11.083 [Lua] 2 20:48:11.115 [Lua] 3 20:48:11.475 [Lua] 1 20:48:11.518 [Lua] 2 20:48:11.518 [Lua] 3 20:48:11.518 [Lua] 4 20:48:11.692 [Flow] timexyz 20:48:11.706 [Flow] current health: 17 20:48:11.706 [Flow] current health: 17 20:48:11.975 [Lua] 3 20:48:11.975 [Lua] 4 20:48:12.734 [Lua] 1 20:48:12.735 [Lua] 2 20:48:12.914 [Flow] current health: 18 20:48:12.914 [Flow] current health: 18 20:48:13.142 [Lua] 1 20:48:13.142 [Lua] 2 20:48:13.174 [Lua] 3 20:48:13.592 [Lua] 1 20:48:13.593 [Lua] 2 20:48:13.593 [Lua] 3 20:48:13.593 [Lua] 4 20:48:14.154 [Flow] current health: 19 20:48:14.154 [Flow] current health: 19 20:48:14.229 [Lua] 2 20:48:14.261 [Lua] 3 20:48:14.261 [Lua] 4 20:48:14.732 [Lua] 2 20:48:14.766 [Lua] 3 20:48:15.376 [Flow] current health: 20 20:48:15.376 [Flow] current health: 20 20:48:15.717 [Flow] timexyz 20:48:15.761 [Lua] 1 20:48:16.186 [Lua] 1 20:48:16.589 [Flow] current health: 21 20:48:16.589 [Flow] current health: 21 20:48:16.621 [Lua] 1 20:48:17.290 [Lua] 2 20:48:17.320 [Lua] 3 20:48:17.815 [Flow] current health: 22 20:48:17.815 [Flow] current health: 22 20:48:18.743 [Lua] 1 20:48:18.953 [Lua] [GameNetworkManager] game object was destroyed id=3105 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105469d02 20:48:18.953 [Lua] [GameNetworkManager] game object was destroyed id=3104 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105469d02 20:48:19.030 [Flow] current health: 23 20:48:19.030 [Flow] current health: 23 20:48:20.395 [Flow] current health: 24 20:48:20.395 [Flow] current health: 24 20:48:20.547 [Lua] 1 20:48:20.548 [Lua] 2 20:48:21.412 [Flow] timexyz 20:48:21.615 [Flow] 2/12 20:48:21.615 [Flow] current health: 25 20:48:21.615 [Flow] current health: 25 20:48:21.837 [Lua] Horde killed: ? 20:48:22.623 [Lua] event horde ends! 20:48:22.817 [Flow] current health: 26 20:48:22.817 [Flow] current health: 26 20:48:24.025 [Flow] current health: 27 20:48:24.025 [Flow] current health: 27 20:48:24.806 [Lua] 2 20:48:24.806 [Lua] 3 20:48:25.241 [Flow] current health: 28 20:48:25.241 [Flow] current health: 28 20:48:25.889 [Flow] timexyz 20:48:26.470 [Flow] current health: 29 20:48:26.470 [Flow] current health: 29 20:48:26.739 [EACServer] [21:48:26:738][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 20:48:27.357 [Lua] 1 20:48:27.680 [Flow] current health: 30 20:48:27.680 [Flow] current health: 30 20:48:28.741 [Flow] timexyz 20:48:28.906 [Flow] current health: 31 20:48:28.906 [Flow] current health: 31 20:48:30.130 [Flow] current health: 32 20:48:30.130 [Flow] current health: 32 20:48:30.552 [Lua] 1 20:48:30.729 [Lua] event horde ends! 20:48:30.839 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 122 will change to a manual source. 20:48:30.854 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 43 will change to a manual source. 20:48:31.011 [Lua] 1 20:48:31.368 [Flow] current health: 33 20:48:31.368 [Flow] current health: 33 20:48:32.561 [Flow] current health: 34 20:48:32.561 [Flow] current health: 34 20:48:32.586 [Lua] 1 20:48:32.668 [Flow] timexyz 20:48:33.799 [Flow] current health: 35 20:48:33.799 [Flow] current health: 35 20:48:35.020 [Flow] current health: 36 20:48:35.020 [Flow] current health: 36 20:48:36.238 [Flow] current health: 37 20:48:36.238 [Flow] current health: 37 20:48:37.463 [Flow] 3/12 20:48:37.463 [Flow] current health: 38 20:48:37.463 [Flow] current health: 38 20:48:38.109 [Flow] timexyz 20:48:38.331 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 20:48:38.712 [Flow] current health: 39 20:48:38.712 [Flow] current health: 39 20:48:38.887 [Lua] event horde ends! 20:48:39.052 [Flow] timexyz 20:48:39.903 [Flow] current health: 40 20:48:39.903 [Flow] current health: 40 20:48:41.128 [Flow] current health: 41 20:48:41.128 [Flow] current health: 41 20:48:42.343 [Flow] current health: 42 20:48:42.343 [Flow] current health: 42 20:48:42.677 [Lua] [PackageManager] Load: wwise/repeating_crossbow, ProfileSynchronizer, async-read, 20:48:42.677 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_repeater_crossbow_t3/wpn_wh_repeater_crossbow_t3_runed_01_3p, ProfileSynchronizer, async-read, 20:48:42.683 [Lua] [PackageManager] Unload: wwise/wh_deus_01, ProfileSynchronizer 20:48:42.702 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_deus_02/wpn_wh_deus_02_3p, ProfileSynchronizer 20:48:43.587 [Flow] current health: 43 20:48:43.587 [Flow] current health: 43 20:48:44.544 [Flow] timexyz 20:48:44.818 [Flow] current health: 44 20:48:44.818 [Flow] current health: 44 20:48:45.545 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[6f5fad76] 20:48:45.545 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[6f5fad76] 20:48:46.032 [Flow] current health: 45 20:48:46.032 [Flow] current health: 45 20:48:47.037 [Lua] event horde ends! 20:48:47.260 [Flow] current health: 46 20:48:47.260 [Flow] current health: 46 20:48:47.789 [Flow] timexyz 20:48:48.494 [Flow] current health: 47 20:48:48.494 [Flow] current health: 47 20:48:48.508 [Lua] Set lobby begin: 20:48:48.508 [Lua] Lobby data twitch_enabled = false 20:48:48.508 [Lua] Lobby data selected_mission_id = journey_citadel 20:48:48.508 [Lua] Lobby data num_players = 4 20:48:48.508 [Lua] Lobby data difficulty_tweak = 0 20:48:48.509 [Lua] Lobby data host = 1100001034ed953 20:48:48.509 [Lua] Lobby data matchmaking_type = 2 20:48:48.509 [Lua] Lobby data is_private = true 20:48:48.509 [Lua] Lobby data match_started = true 20:48:48.509 [Lua] Lobby data difficulty = harder 20:48:48.509 [Lua] Lobby data player_slot_1 = 110000101765a0b:1 20:48:48.509 [Lua] Lobby data player_slot_4 = 1100001034ed953:1 20:48:48.509 [Lua] Lobby data unique_server_name = Xanoth 20:48:48.509 [Lua] Lobby data quick_game = false 20:48:48.509 [Lua] Lobby data country_code = GB 20:48:48.509 [Lua] Lobby data matchmaking = false 20:48:48.509 [Lua] Lobby data power_level = 685 20:48:48.509 [Lua] Lobby data mission_id = pat_mountain_slaanesh_path4 20:48:48.509 [Lua] Lobby data mechanism = deus 20:48:48.509 [Lua] Lobby data player_slot_5 = 110000102b3d4b7:1 20:48:48.509 [Lua] Lobby data player_slot_2 = 0:0 20:48:48.509 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 20:48:48.509 [Lua] Lobby data player_slot_3 = 110000105469d02:1 20:48:48.510 [Lua] Lobby data eac_authorized = true 20:48:48.510 [Lua] Set lobby end. 20:48:49.717 [Flow] current health: 48 20:48:49.717 [Flow] current health: 48 20:48:50.940 [Flow] current health: 49 20:48:50.940 [Flow] current health: 49 20:48:52.179 [Flow] 4/12 20:48:52.179 [Flow] current health: 50 20:48:52.179 [Flow] current health: 50 20:48:53.010 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:48:53.417 [Flow] current health: 51 20:48:53.417 [Flow] current health: 51 20:48:53.484 [Lua] 1 20:48:53.496 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 20:48:53.528 [Flow] timexyz 20:48:54.635 [Flow] current health: 52 20:48:54.635 [Flow] current health: 52 20:48:55.849 [Flow] current health: 53 20:48:55.849 [Flow] current health: 53 20:48:56.256 [Flow] timexyz 20:48:57.082 [Flow] current health: 54 20:48:57.082 [Flow] current health: 54 20:48:58.296 [Flow] current health: 55 20:48:58.296 [Flow] current health: 55 20:48:59.510 [Flow] current health: 56 20:48:59.510 [Flow] current health: 56 20:49:00.732 [Flow] current health: 57 20:49:00.732 [Flow] current health: 57 20:49:01.967 [Flow] current health: 58 20:49:01.967 [Flow] current health: 58 20:49:02.994 [Lua] [GameNetworkManager] game object created go_id=1028, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:49:02.994 [Lua] [GameNetworkManager] game object created go_id=1029, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:49:02.994 [Lua] [GameNetworkManager] game object created go_id=1030, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:49:03.196 [Flow] current health: 59 20:49:03.196 [Flow] current health: 59 20:49:03.220 [Flow] timexyz 20:49:03.375 [Lua] event horde ends! 20:49:03.515 [Lua] [GameNetworkManager] game object was destroyed id=1030 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 20:49:03.515 [Lua] [GameNetworkManager] game object was destroyed id=1028 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 20:49:03.515 [Lua] [GameNetworkManager] game object was destroyed id=1029 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 20:49:04.210 [Lua] [GameNetworkManager] game object created go_id=1031, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:49:04.210 [Lua] [GameNetworkManager] game object created go_id=1032, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:49:04.210 [Lua] [GameNetworkManager] game object created go_id=1033, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:49:04.418 [Flow] current health: 60 20:49:04.418 [Flow] current health: 60 20:49:04.759 [Lua] [GameNetworkManager] game object was destroyed id=1031 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 20:49:04.759 [Lua] [GameNetworkManager] game object was destroyed id=1033 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 20:49:04.759 [Lua] [GameNetworkManager] game object was destroyed id=1032 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 20:49:05.320 [Lua] [GameNetworkManager] game object created go_id=1034, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:49:05.642 [Flow] current health: 61 20:49:05.642 [Flow] current health: 61 20:49:05.770 [Lua] [GameNetworkManager] game object was destroyed id=1034 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 20:49:06.860 [Flow] current health: 62 20:49:06.860 [Flow] current health: 62 20:49:07.302 [Flow] timexyz 20:49:08.131 [Flow] current health: 63 20:49:08.131 [Flow] current health: 63 20:49:08.399 [Lua] 1 20:49:09.363 [Flow] current health: 64 20:49:09.363 [Flow] current health: 64 20:49:10.579 [Flow] current health: 65 20:49:10.579 [Flow] current health: 65 20:49:11.385 [Flow] timexyz 20:49:11.801 [Flow] current health: 66 20:49:11.801 [Flow] current health: 66 20:49:13.022 [Flow] current health: 67 20:49:13.022 [Flow] current health: 67 20:49:14.239 [Flow] current health: 68 20:49:14.239 [Flow] current health: 68 20:49:15.473 [Flow] current health: 69 20:49:15.473 [Flow] current health: 69 20:49:16.689 [Flow] current health: 70 20:49:16.689 [Flow] current health: 70 20:49:17.493 [Lua] event horde ends! 20:49:17.863 [Lua] Boss gave [Unit '#ID[768b29aacaba867e]'] initial aggro 20:49:17.923 [Flow] current health: 71 20:49:17.923 [Flow] current health: 71 20:49:17.947 [Flow] timexyz 20:49:19.139 [Flow] current health: 72 20:49:19.139 [Flow] current health: 72 20:49:19.269 [Flow] timexyz 20:49:20.370 [Flow] current health: 73 20:49:20.370 [Flow] current health: 73 20:49:21.197 [Lua] 1 20:49:21.572 [Flow] current health: 74 20:49:21.572 [Flow] current health: 74 20:49:22.784 [Flow] current health: 75 20:49:22.784 [Flow] current health: 75 20:49:24.021 [Flow] current health: 76 20:49:24.021 [Flow] current health: 76 20:49:25.256 [Flow] current health: 77 20:49:25.256 [Flow] current health: 77 20:49:25.635 [Lua] event horde ends! 20:49:26.480 [Flow] current health: 78 20:49:26.480 [Flow] current health: 78 20:49:27.704 [Flow] current health: 79 20:49:27.704 [Flow] current health: 79 20:49:27.934 [Lua] [GameNetworkManager] game object created go_id=1035, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:49:28.107 [Flow] timexyz 20:49:28.327 [Lua] [GameNetworkManager] game object was destroyed id=1035 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 20:49:28.926 [Flow] current health: 80 20:49:28.926 [Flow] current health: 80 20:49:29.174 [Lua] [GameNetworkManager] game object created go_id=1036, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:49:29.174 [Lua] [GameNetworkManager] game object created go_id=1037, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:49:29.174 [Lua] [GameNetworkManager] game object created go_id=1038, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:49:29.520 [Lua] [GameNetworkManager] game object was destroyed id=1038 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 20:49:29.520 [Lua] [GameNetworkManager] game object was destroyed id=1036 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 20:49:29.520 [Lua] [GameNetworkManager] game object was destroyed id=1037 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 20:49:29.692 [Flow] timexyz 20:49:29.732 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xa9d91, position: 0 20:49:29.733 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xa9d91, position: 4189091 20:49:29.742 [Lua] [GameNetworkManager] game object created go_id=1039, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:49:29.742 [Lua] [GameNetworkManager] game object created go_id=1040, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:49:29.742 [Lua] [GameNetworkManager] game object created go_id=1041, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:49:30.122 [Lua] [GameNetworkManager] game object was destroyed id=1041 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 20:49:30.122 [Lua] [GameNetworkManager] game object was destroyed id=1039 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 20:49:30.122 [Lua] [GameNetworkManager] game object was destroyed id=1040 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 20:49:30.155 [Flow] current health: 81 20:49:30.155 [Flow] current health: 81 20:49:30.315 [Lua] [GameNetworkManager] game object created go_id=1042, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:49:30.315 [Lua] [GameNetworkManager] game object created go_id=1043, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:49:30.315 [Lua] [GameNetworkManager] game object created go_id=1044, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:49:30.684 [Lua] [GameNetworkManager] game object was destroyed id=1043 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 20:49:30.746 [Lua] [GameNetworkManager] game object was destroyed id=1044 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 20:49:30.807 [Lua] [GameNetworkManager] game object was destroyed id=1042 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 20:49:30.967 [Lua] [GameNetworkManager] game object created go_id=1045, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:49:30.967 [Lua] [GameNetworkManager] game object created go_id=1046, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:49:30.967 [Lua] [GameNetworkManager] game object created go_id=1047, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:49:31.370 [Lua] [GameNetworkManager] game object was destroyed id=1046 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 20:49:31.379 [Flow] current health: 82 20:49:31.379 [Flow] current health: 82 20:49:31.455 [Lua] [GameNetworkManager] game object was destroyed id=1045 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 20:49:31.455 [Lua] [GameNetworkManager] game object was destroyed id=1047 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 20:49:31.612 [Lua] [GameNetworkManager] game object created go_id=1048, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:49:31.613 [Lua] [GameNetworkManager] game object created go_id=1049, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:49:31.994 [Lua] [GameNetworkManager] game object was destroyed id=1049 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 20:49:32.163 [Lua] [GameNetworkManager] game object was destroyed id=1048 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 20:49:32.273 [Lua] [GameNetworkManager] game object created go_id=3106, owner_id=110000105469d02 go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit 20:49:32.273 [Lua] [GameNetworkManager] game object created go_id=3107, owner_id=110000105469d02 go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit 20:49:32.276 [Lua] nil 20:49:32.276 [Lua] nil 20:49:32.276 [Lua] nil 20:49:32.276 [Lua] nil 20:49:32.621 [Flow] current health: 83 20:49:32.621 [Flow] current health: 83 20:49:33.524 [Lua] [GameNetworkManager] game object created go_id=2057, owner_id=110000102b3d4b7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:49:33.865 [Flow] current health: 84 20:49:33.865 [Flow] current health: 84 20:49:34.322 [Lua] [GameNetworkManager] game object was destroyed id=2057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102b3d4b7 20:49:34.993 [Lua] [GameNetworkManager] game object created go_id=2058, owner_id=110000102b3d4b7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:49:35.102 [Flow] current health: 85 20:49:35.102 [Flow] current health: 85 20:49:35.860 [Lua] [GameNetworkManager] game object was destroyed id=2058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102b3d4b7 20:49:36.043 [Flow] timexyz 20:49:36.304 [Flow] current health: 86 20:49:36.304 [Flow] current health: 86 20:49:36.388 [Lua] [GameNetworkManager] game object created go_id=2059, owner_id=110000102b3d4b7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:49:37.358 [Lua] [GameNetworkManager] game object was destroyed id=2059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102b3d4b7 20:49:37.525 [Flow] current health: 87 20:49:37.525 [Flow] current health: 87 20:49:37.706 [Flow] timexyz 20:49:37.895 [Lua] [GameNetworkManager] game object created go_id=2060, owner_id=110000102b3d4b7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:49:38.758 [Flow] current health: 88 20:49:38.758 [Flow] current health: 88 20:49:38.898 [Lua] [GameNetworkManager] game object was destroyed id=2060 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102b3d4b7 20:49:39.295 [Lua] [GameNetworkManager] game object created go_id=2061, owner_id=110000102b3d4b7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:49:39.628 [Lua] rat ogre died! 20:49:39.924 [Lua] [GameNetworkManager] game object was destroyed id=2061 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102b3d4b7 20:49:40.005 [Flow] current health: 89 20:49:40.005 [Flow] current health: 89 20:49:40.728 [Lua] [GameNetworkManager] game object created go_id=2062, owner_id=110000102b3d4b7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:49:41.214 [Flow] current health: 90 20:49:41.214 [Flow] current health: 90 20:49:41.392 [Lua] [GameNetworkManager] game object was destroyed id=2062 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102b3d4b7 20:49:42.284 [Lua] event horde ends! 20:49:42.410 [Lua] [GameNetworkManager] game object was destroyed id=3107 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105469d02 20:49:42.410 [Lua] [GameNetworkManager] game object was destroyed id=3106 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105469d02 20:49:42.449 [Flow] current health: 91 20:49:42.449 [Flow] current health: 91 20:49:43.500 [Flow] timexyz 20:49:43.654 [Flow] current health: 92 20:49:43.654 [Flow] current health: 92 20:49:44.893 [Flow] current health: 93 20:49:44.893 [Flow] current health: 93 20:49:46.130 [Flow] current health: 94 20:49:46.130 [Flow] current health: 94 20:49:47.333 [Flow] current health: 95 20:49:47.333 [Flow] current health: 95 20:49:47.746 [Flow] timexyz 20:49:48.557 [Flow] current health: 96 20:49:48.557 [Flow] current health: 96 20:49:49.783 [Flow] current health: 97 20:49:49.783 [Flow] current health: 97 20:49:50.137 [Lua] [GameNetworkManager] game object created go_id=1050, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:49:50.521 [Lua] [GameNetworkManager] game object was destroyed id=1050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 20:49:51.014 [Lua] [GameNetworkManager] game object created go_id=1051, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:49:51.027 [Flow] current health: 98 20:49:51.027 [Flow] current health: 98 20:49:51.169 [Lua] [GameNetworkManager] game object created go_id=3108, owner_id=110000105469d02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:49:51.227 [Flow] timexyz 20:49:51.517 [Lua] [GameNetworkManager] game object was destroyed id=1051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 20:49:51.553 [Lua] [GameNetworkManager] game object was destroyed id=3108 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105469d02 20:49:52.234 [Flow] current health: 99 20:49:52.234 [Flow] current health: 99 20:49:52.388 [Lua] [ProjectileTrueFlightLocomotionExtension] position is not valid, outside of NetworkConstants.position 20:49:53.453 [Flow] current health: 100 20:49:53.453 [Flow] current health: 100 20:49:53.540 [Flow] timexyz 20:49:53.558 [Lua] rat ogre was despawned! 20:49:54.668 [Flow] current health: 101 20:49:54.668 [Flow] current health: 101 20:49:55.891 [Flow] current health: 102 20:49:55.891 [Flow] current health: 102 20:49:57.128 [Flow] current health: 103 20:49:57.128 [Flow] current health: 103 20:49:58.353 [Flow] current health: 104 20:49:58.353 [Flow] current health: 104 20:49:58.558 [Lua] event horde ends! 20:49:59.368 [Flow] timexyz 20:49:59.593 [Flow] current health: 105 20:49:59.593 [Flow] current health: 105 20:50:00.823 [Flow] current health: 106 20:50:00.823 [Flow] current health: 106 20:50:01.097 [Flow] timexyz 20:50:02.046 [Flow] current health: 107 20:50:02.046 [Flow] current health: 107 20:50:03.272 [Flow] current health: 108 20:50:03.272 [Flow] current health: 108 20:50:04.506 [Flow] current health: 109 20:50:04.506 [Flow] current health: 109 20:50:04.786 [Flow] timexyz 20:50:05.749 [Flow] current health: 110 20:50:05.749 [Flow] current health: 110 20:50:06.280 [Flow] timexyz 20:50:06.971 [Flow] current health: 111 20:50:06.971 [Flow] current health: 111 20:50:08.186 [Flow] current health: 112 20:50:08.186 [Flow] current health: 112 20:50:09.428 [Flow] current health: 113 20:50:09.428 [Flow] current health: 113 20:50:10.667 [Flow] current health: 114 20:50:10.667 [Flow] current health: 114 20:50:11.023 [Flow] timexyz 20:50:11.461 [Flow] timexyz 20:50:11.905 [Flow] current health: 115 20:50:11.905 [Flow] current health: 115 20:50:13.137 [Flow] current health: 116 20:50:13.137 [Flow] current health: 116 20:50:14.378 [Flow] current health: 117 20:50:14.378 [Flow] current health: 117 20:50:14.994 [Lua] event horde ends! 20:50:15.634 [Flow] current health: 118 20:50:15.634 [Flow] current health: 118 20:50:16.862 [Flow] current health: 119 20:50:16.862 [Flow] current health: 119 20:50:18.102 [Flow] current health: 120 20:50:18.102 [Flow] current health: 120 20:50:18.481 [Flow] timexyz 20:50:19.338 [Flow] current health: 121 20:50:19.338 [Flow] current health: 121 20:50:20.609 [Flow] current health: 122 20:50:20.609 [Flow] current health: 122 20:50:21.789 [Flow] timexyz 20:50:21.838 [Flow] current health: 123 20:50:21.838 [Flow] current health: 123 20:50:23.090 [Flow] current health: 124 20:50:23.090 [Flow] current health: 124 20:50:23.286 [Lua] event horde ends! 20:50:24.355 [Flow] current health: 125 20:50:24.355 [Flow] current health: 125 20:50:25.114 [Flow] timexyz 20:50:25.573 [Flow] current health: 126 20:50:25.573 [Flow] current health: 126 20:50:26.739 [EACServer] [21:50:26:739][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 20:50:26.820 [Flow] current health: 127 20:50:26.820 [Flow] current health: 127 20:50:27.149 [Flow] timexyz 20:50:28.039 [Lua] 1 20:50:28.040 [Lua] 2 20:50:28.050 [Flow] current health: 128 20:50:28.050 [Flow] current health: 128 20:50:29.272 [Flow] current health: 129 20:50:29.272 [Flow] current health: 129 20:50:29.551 [Lua] 1 20:50:29.551 [Lua] 2 20:50:29.551 [Lua] 3 20:50:29.901 [Lua] 1 20:50:30.373 [Lua] 1 20:50:30.518 [Flow] current health: 130 20:50:30.518 [Flow] current health: 130 20:50:31.746 [Flow] current health: 131 20:50:31.746 [Flow] current health: 131 20:50:32.190 [Flow] timexyz 20:50:32.967 [Flow] current health: 132 20:50:32.967 [Flow] current health: 132 20:50:34.205 [Flow] current health: 133 20:50:34.205 [Flow] current health: 133 20:50:35.451 [Flow] current health: 134 20:50:35.451 [Flow] current health: 134 20:50:36.654 [Flow] current health: 135 20:50:36.654 [Flow] current health: 135 20:50:36.995 [Lua] 1 20:50:37.180 [Flow] timexyz 20:50:37.337 [Lua] 1 20:50:37.877 [Flow] current health: 136 20:50:37.877 [Flow] current health: 136 20:50:38.421 [Lua] 1 20:50:38.459 [Lua] 2 20:50:39.120 [Flow] current health: 137 20:50:39.120 [Flow] current health: 137 20:50:39.309 [Lua] event horde ends! 20:50:40.325 [Flow] current health: 138 20:50:40.325 [Flow] current health: 138 20:50:41.456 [Lua] 2 20:50:41.571 [Flow] current health: 139 20:50:41.571 [Flow] current health: 139 20:50:42.808 [Flow] current health: 140 20:50:42.808 [Flow] current health: 140 20:50:42.851 [Flow] timexyz 20:50:43.260 [Flow] timexyz 20:50:44.033 [Flow] current health: 141 20:50:44.033 [Flow] current health: 141 20:50:45.235 [Flow] current health: 142 20:50:45.235 [Flow] current health: 142 20:50:46.477 [Flow] current health: 143 20:50:46.477 [Flow] current health: 143 20:50:47.478 [Lua] event horde ends! 20:50:47.702 [Flow] current health: 144 20:50:47.702 [Flow] current health: 144 20:50:48.505 [Flow] timexyz 20:50:48.935 [Flow] current health: 145 20:50:48.935 [Flow] current health: 145 20:50:50.183 [Flow] current health: 146 20:50:50.183 [Flow] current health: 146 20:50:51.419 [Flow] current health: 147 20:50:51.419 [Flow] current health: 147 20:50:52.636 [Flow] current health: 148 20:50:52.636 [Flow] current health: 148 20:50:52.677 [Lua] simple los failed 20:50:53.856 [Flow] current health: 149 20:50:53.856 [Flow] current health: 149 20:50:54.051 [Flow] timexyz 20:50:55.081 [Flow] current health: 150 20:50:55.081 [Flow] current health: 150 20:50:55.658 [Lua] event horde ends! 20:50:56.345 [Lua] [GameNetworkManager] game object created go_id=1052, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:50:56.957 [Lua] [GameNetworkManager] game object was destroyed id=1052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 20:50:57.012 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xa9d91, position: 0 20:50:57.013 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xa9d91, position: 4189091 20:50:58.145 [Flow] Overcharge unit overheated 20:50:58.145 [Lua] Override Player Respawning terror_respawn false 20:50:58.145 [Lua] Override Player Respawning terror_respawn false 20:50:58.145 [Lua] TerrorEventMixer.stop_event: deus_generic_terror_event_long 20:50:58.146 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 20:50:58.148 [Lua] TerrorEventMixer.start_event: deus_generic_terror_event_end (seed: 0) 20:51:00.366 [Lua] [GameNetworkManager] game object created go_id=3109, owner_id=110000105469d02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:51:00.773 [Lua] [GameNetworkManager] game object was destroyed id=3109 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105469d02 20:51:01.142 [Lua] [GameNetworkManager] game object created go_id=1053, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:51:01.639 [Lua] [GameNetworkManager] game object was destroyed id=1053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 20:51:04.053 [Lua] 1 20:51:04.231 [Lua] [ProjectileTrueFlightLocomotionExtension] position is not valid, outside of NetworkConstants.position 20:51:05.780 [Lua] [GameNetworkManager] game object created go_id=3110, owner_id=110000105469d02 go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit 20:51:05.780 [Lua] [GameNetworkManager] game object created go_id=3111, owner_id=110000105469d02 go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit 20:51:07.212 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xa9d91, position: 0 20:51:07.212 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xa9d91, position: 0 20:51:07.212 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xa9d91, position: 0 20:51:08.684 [Lua] event horde ends! 20:51:08.698 [Lua] event horde ends! 20:51:15.831 [Lua] [GameNetworkManager] game object was destroyed id=3111 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105469d02 20:51:15.831 [Lua] [GameNetworkManager] game object was destroyed id=3110 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105469d02 20:51:16.842 [Lua] event horde ends! 20:51:26.471 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 20:51:26.597 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed_3p, DeusChestPreloadSystem 20:51:26.597 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p, DeusChestPreloadSystem 20:51:26.597 [Lua] [PackageManager] Unload: wwise/we_deus_01, DeusChestPreloadSystem 20:51:28.166 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 20:51:31.214 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 20:51:31.657 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed_3p, DeusChestPreloadSystem, async-read, 20:51:31.657 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p, DeusChestPreloadSystem, async-read, 20:51:31.657 [Lua] [PackageManager] Load: wwise/we_deus_01, DeusChestPreloadSystem, async-read, 20:51:31.657 [Lua] [PackageManager] Unload: wwise/handgun, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 20:51:31.657 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, DeusChestPreloadSystem 20:51:31.702 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed_3p 20:51:31.702 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed_3p 20:51:31.703 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p 20:51:31.748 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p 20:51:31.748 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p 20:51:31.749 [Lua] [PackageManager] Queueing new asynch package: wwise/we_deus_01 20:51:31.785 [Lua] [PackageManager] Finished loading asynchronous package: wwise/we_deus_01 20:51:31.785 [Lua] [PackageManager] Force_load: wwise/we_deus_01 20:51:36.708 [Lua] [PackageManager] Unload: wwise/throwing_axe, DeusChestPreloadSystem 20:51:36.709 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_runed_01_3p, DeusChestPreloadSystem 20:51:36.709 [Lua] [PackageManager] Unload: units/weapons/player/wpn_invisible_weapon_3p, DeusChestPreloadSystem 20:51:40.173 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false" 20:51:41.757 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed_3p, DeusChestPreloadSystem 20:51:41.757 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p, DeusChestPreloadSystem 20:51:41.758 [Lua] [PackageManager] Unload: wwise/we_deus_01, DeusChestPreloadSystem 20:51:43.901 [Lua] [GameNetworkManager] game object created go_id=1054, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:51:44.375 [Lua] [GameNetworkManager] game object was destroyed id=1054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 20:51:45.102 [Lua] [GameNetworkManager] game object created go_id=3112, owner_id=110000105469d02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:51:45.275 [Lua] [GameNetworkManager] game object created go_id=1055, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 20:51:45.598 [Lua] [GameNetworkManager] game object was destroyed id=3112 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105469d02 20:51:45.792 [Lua] [GameNetworkManager] game object was destroyed id=1055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b 20:51:46.817 [Lua] [PackageManager] Unload: wwise/repeating_crossbow, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 20:51:46.817 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 20:51:50.836 [Lua] [ProjectileTrueFlightLocomotionExtension] position is not valid, outside of NetworkConstants.position 20:51:51.874 [Lua] [PackageManager] Load: wwise/repeating_crossbow, DeusChestPreloadSystem, async-read, 20:51:51.874 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, DeusChestPreloadSystem, async-read, 20:51:53.876 [Window] Window => inactive 20:51:56.750 [Lua] Complete level triggered. 20:51:56.750 [Lua] [LevelTransitionHandler] set_next_level( lvl:dlc_morris_map, mc:deus, gm:map_deus, env:0, seed:0, conflict:disabled, lckd_director_funcs:{}, diff:normal diff_tweak:0 id:768378944 lt:load_next_level) 20:51:56.750 [Lua] [NetworkServer] Entering post game 20:51:56.750 [Lua] [PeerSM] 1100001034ed953 :: on_exit InGame 20:51:56.750 [Lua] [PeerSM] 1100001034ed953 :: on_enter InPostGame 20:51:56.750 [Lua] [PeerSM] 110000105469d02 :: on_exit InGame 20:51:56.750 [Lua] [PeerSM] 110000105469d02 :: on_enter InPostGame 20:51:56.750 [Lua] [PeerSM] 110000101765a0b :: on_exit InGame 20:51:56.750 [Lua] [PeerSM] 110000101765a0b :: on_enter InPostGame 20:51:56.750 [Lua] [PeerSM] 110000102b3d4b7 :: on_exit InGame 20:51:56.750 [Lua] [PeerSM] 110000102b3d4b7 :: on_enter InPostGame 20:51:56.751 [Lua] gm_event_end_conditions_met true false 20:51:56.751 [Save] Saving `save_data` 20:51:56.752 [Lua] Game won 20:51:56.752 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 20:51:56.755 [Save] Save done 20:51:56.755 [Save] Saving `save_data` 20:51:56.756 [Lua] generate_backend_stats 1100001034ed953:1 20:51:56.765 [Save] Save done 20:51:56.789 [Lua] PlayFabMirrorBase:_commit_internal nil 20:51:56.789 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 77 20:51:56.793 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 20:51:56.794 [Save] Saving `save_data` 20:51:56.799 [Save] Save done 20:51:56.802 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 77 10 20:51:56.805 [Lua] Complete level triggered. 20:51:56.817 [Lua] Complete level triggered. 20:51:56.830 [Lua] Complete level triggered. 20:51:56.842 [Lua] Complete level triggered. 20:51:56.856 [Lua] Complete level triggered. 20:51:56.865 [Lua] Complete level triggered. 20:51:56.879 [Lua] Complete level triggered. 20:51:56.892 [Lua] Complete level triggered. 20:51:56.905 [Lua] Complete level triggered. 20:51:56.920 [Lua] Complete level triggered. 20:51:56.928 [Lua] Complete level triggered. 20:51:56.939 [Lua] Complete level triggered. 20:51:56.952 [Lua] Complete level triggered. 20:51:56.965 [Lua] Complete level triggered. 20:51:56.974 [Lua] Complete level triggered. 20:51:56.986 [Lua] Complete level triggered. 20:51:56.997 [Lua] Complete level triggered. 20:51:57.500 [Lua] [PlayFabRequestQueue] EAC Enabled! 77 20:51:57.500 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 77 20:51:57.876 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 77 20:51:57.883 [Lua] commit result success 24 20:51:57.883 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 78 20:51:57.883 [Lua] none table: 0000000012039700 table: 000000000D63A890 20:51:57.883 [Lua] min_height 160 20:51:57.894 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 78 20:51:58.050 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 78 20:51:58.629 [Lua] THIS IS A FUNCTION 20:52:02.305 [Flow] DEBUG******************************Ritual failsafe active 20:52:06.865 [Lua] ConflictDirector - destroy all units 20:52:06.876 [Lua] [LevelTransitionHandler] promote_next_level_data 20:52:06.876 [Lua] TRANSITION nil nil load_next_level 20:52:06.876 [Lua] Transition type "load_next_level", is server: true 20:52:06.876 [Lua] [GameNetworkManager] Leaving game... 20:52:06.876 [Lua] [GameNetworkManager] Shutting down game session host. 20:52:06.876 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 20:52:06.876 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 20:52:06.876 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=1052.80 20:52:06.886 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 20:52:07.307 [Lua] [PlayerSyncData] Game session is not initialized 20:52:07.307 [Lua] [PlayerSyncData] Game session is not initialized 20:52:07.307 [Lua] [PlayerSyncData] Game session is not initialized 20:52:07.307 [Lua] Set lobby begin: 20:52:07.307 [Lua] Lobby data twitch_enabled = false 20:52:07.307 [Lua] Lobby data selected_mission_id = journey_citadel 20:52:07.307 [Lua] Lobby data num_players = 4 20:52:07.307 [Lua] Lobby data difficulty_tweak = 0 20:52:07.307 [Lua] Lobby data host = 1100001034ed953 20:52:07.307 [Lua] Lobby data matchmaking_type = 2 20:52:07.308 [Lua] Lobby data is_private = true 20:52:07.308 [Lua] Lobby data match_started = true 20:52:07.308 [Lua] Lobby data difficulty = harder 20:52:07.308 [Lua] Lobby data player_slot_1 = 110000101765a0b:1 20:52:07.308 [Lua] Lobby data player_slot_4 = 1100001034ed953:1 20:52:07.308 [Lua] Lobby data unique_server_name = Xanoth 20:52:07.308 [Lua] Lobby data quick_game = false 20:52:07.308 [Lua] Lobby data country_code = GB 20:52:07.308 [Lua] Lobby data matchmaking = false 20:52:07.308 [Lua] Lobby data power_level = 0 20:52:07.308 [Lua] Lobby data mission_id = pat_mountain_slaanesh_path4 20:52:07.308 [Lua] Lobby data mechanism = deus 20:52:07.308 [Lua] Lobby data player_slot_5 = 110000102b3d4b7:1 20:52:07.308 [Lua] Lobby data player_slot_2 = 0:0 20:52:07.308 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 20:52:07.308 [Lua] Lobby data player_slot_3 = 110000105469d02:1 20:52:07.308 [Lua] Lobby data eac_authorized = true 20:52:07.308 [Lua] Set lobby end. 20:52:08.905 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 20:52:08.905 [Lua] [Managers] Calling function on all managers: 20:52:08.906 [Lua] PlayerManager:remove_player peer_id=1100001034ed953 1 20:52:08.906 [Lua] Clearing all global lookup lists 20:52:08.906 [Lua] [IngamePlayerListUI] - Destroy 20:52:08.906 [Lua] [EquipmentUI] - Destroy 20:52:08.906 [Lua] [AbilityUI] - Destroy 20:52:08.906 [Lua] [GamePadEquipmentUI] - Destroy 20:52:08.906 [Lua] [GamePadAbilityUI] - Destroy 20:52:08.906 [Lua] [IngameUI] destroy 20:52:08.928 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_repeater_crossbow_t3/wpn_wh_repeater_crossbow_t3_runed_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 20:52:08.928 [Lua] [PackageManager] Unload: wwise/repeating_crossbow, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 20:52:08.928 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded: 20:52:08.928 [Lua] [MOD][VMF][INFO] Removed 110000101765a0b from the VMF users list. 20:52:08.928 [Lua] PlayerManager:remove_player peer_id=110000101765a0b 1 20:52:08.928 [Lua] PlayerManager:remove_player peer_id=110000105469d02 1 20:52:08.928 [Lua] [MOD][VMF][INFO] Removed 110000102b3d4b7 from the VMF users list. 20:52:08.928 [Lua] PlayerManager:remove_player peer_id=110000102b3d4b7 1 20:52:08.992 [Lua] [Managers] Destroying manager group: 20:52:09.001 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 20:52:09.104 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader 20:52:09.105 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader 20:52:09.106 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader 20:52:09.106 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader 20:52:09.108 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader 20:52:09.111 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader 20:52:09.112 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader 20:52:09.113 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader 20:52:09.113 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 20:52:09.114 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader 20:52:09.116 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader 20:52:09.117 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader 20:52:09.120 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader 20:52:09.121 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader 20:52:09.123 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader 20:52:09.126 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader 20:52:09.127 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader 20:52:09.129 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader 20:52:09.133 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader 20:52:09.136 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader 20:52:09.139 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader 20:52:09.142 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader 20:52:09.143 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader 20:52:09.144 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader 20:52:09.146 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader 20:52:09.147 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader 20:52:09.149 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader 20:52:09.150 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader 20:52:09.153 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader 20:52:09.163 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader 20:52:09.163 [Lua] [PeerSM] 1100001034ed953 :: on_exit InPostGame 20:52:09.163 [Lua] [PeerSM] 1100001034ed953 :: on_enter Loading 20:52:09.163 [Lua] [PeerSM] 110000105469d02 :: on_exit InPostGame 20:52:09.163 [Lua] [PeerSM] 110000105469d02 :: on_enter Loading 20:52:09.163 [Lua] [PeerSM] 110000101765a0b :: on_exit InPostGame 20:52:09.163 [Lua] [PeerSM] 110000101765a0b :: on_enter Loading 20:52:09.163 [Lua] [PeerSM] 110000102b3d4b7 :: on_exit InPostGame 20:52:09.163 [Lua] [PeerSM] 110000102b3d4b7 :: on_enter Loading 20:52:09.163 [Lua] [Matchmaking] unregister rpcs 20:52:09.163 [Lua] ############### UNLOADING PACKAGES ############### 20:52:09.163 [Lua] [Gamestate] Enter state StateLoading 20:52:09.164 [Lua] [Gamestate] Enter Substate StateLoadingRunning 20:52:09.165 [Lua] [Matchmaking] register rpcs 20:52:09.165 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 20:52:09.165 [Lua] registering RPCs 20:52:09.165 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 20:52:09.165 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 20:52:09.165 [Lua] Set lobby begin: 20:52:09.165 [Lua] Lobby data twitch_enabled = false 20:52:09.165 [Lua] Lobby data selected_mission_id = journey_citadel 20:52:09.165 [Lua] Lobby data num_players = 4 20:52:09.165 [Lua] Lobby data difficulty_tweak = 0 20:52:09.165 [Lua] Lobby data host = 1100001034ed953 20:52:09.165 [Lua] Lobby data matchmaking_type = 2 20:52:09.165 [Lua] Lobby data is_private = true 20:52:09.165 [Lua] Lobby data match_started = true 20:52:09.165 [Lua] Lobby data difficulty = harder 20:52:09.165 [Lua] Lobby data player_slot_1 = 110000101765a0b:1 20:52:09.165 [Lua] Lobby data player_slot_4 = 1100001034ed953:1 20:52:09.165 [Lua] Lobby data unique_server_name = Xanoth 20:52:09.165 [Lua] Lobby data quick_game = false 20:52:09.165 [Lua] Lobby data country_code = GB 20:52:09.165 [Lua] Lobby data matchmaking = false 20:52:09.166 [Lua] Lobby data power_level = 0 20:52:09.166 [Lua] Lobby data mission_id = dlc_morris_map 20:52:09.166 [Lua] Lobby data mechanism = deus 20:52:09.166 [Lua] Lobby data player_slot_5 = 110000102b3d4b7:1 20:52:09.166 [Lua] Lobby data player_slot_2 = 0:0 20:52:09.166 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 20:52:09.166 [Lua] Lobby data player_slot_3 = 110000105469d02:1 20:52:09.166 [Lua] Lobby data eac_authorized = true 20:52:09.166 [Lua] Set lobby end. 20:52:09.166 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 20:52:09.168 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens, async-read, prioritized 20:52:09.168 [Lua] [StateLoading] load_current_level 20:52:09.168 [Lua] [LevelTransitionHandler] load_current_level, loading dlc_morris_map 0 20:52:09.178 [Umbra] Unload tome 20:52:09.179 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/pat_mountain/slaanesh_path4, pat_mountain_slaanesh_path4 20:52:09.180 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/pat_mountain/slaanesh_common, pat_mountain_slaanesh_path4 20:52:09.183 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/slaanesh_common, pat_mountain_slaanesh_path4 20:52:09.188 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/pat_mountain/path_common, pat_mountain_slaanesh_path4 20:52:09.220 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/pat_mountain, pat_mountain_slaanesh_path4 20:52:09.221 [Lua] [PackageManager] Unload: units/props/inn/deus/deus_chest_01, pat_mountain_slaanesh_path4 20:52:09.242 [Lua] [PackageManager] Unload: resource_packages/dlcs/morris_ingame, pat_mountain_slaanesh_path4 20:52:09.242 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/map, dlc_morris_map, async-read, 20:52:09.255 [Lua] Mechanism says: a client has initialized the mechanism! 110000102b3d4b7 20:52:09.255 [Lua] ### Received rpc_level_load_started 20:52:09.255 [Lua] #### Has state machine: true, peer_id: 110000102b3d4b7, level_session_id: 768378944 20:52:09.325 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_1 20:52:09.325 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_1 20:52:09.325 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/map 20:52:09.334 [Umbra] Loading umbra tome '#ID[b2bd0ee1e3284f61]' 20:52:09.346 [Lua] Mechanism says: a client has initialized the mechanism! 110000105469d02 20:52:09.346 [Lua] ### Received rpc_level_load_started 20:52:09.346 [Lua] #### Has state machine: true, peer_id: 110000105469d02, level_session_id: 768378944 20:52:09.363 [Lua] Mechanism says: a client has initialized the mechanism! 110000101765a0b 20:52:09.363 [Lua] ### Received rpc_level_load_started 20:52:09.363 [Lua] #### Has state machine: true, peer_id: 110000101765a0b, level_session_id: 768378944 20:52:10.121 [Lua] ### Received rpc_level_loaded 20:52:10.121 [Lua] #### Has state machine: true, peer_id: 110000102b3d4b7, level_id: 327 20:52:10.121 [Lua] Peer 110000102b3d4b7 has loaded the level and all enemies are loaded 20:52:10.121 [Lua] [PeerSM] 110000102b3d4b7 :: on_exit Loading 20:52:10.121 [Lua] [PeerSM] 110000102b3d4b7 :: on_enter LoadingProfilePackages 20:52:10.206 [Lua] [PeerSM] 110000102b3d4b7 :: on_exit LoadingProfilePackages 20:52:10.206 [Lua] [PeerSM] 110000102b3d4b7 :: on_enter WaitingForEnterGame 20:52:10.391 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/map 20:52:10.391 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/map 20:52:10.408 [Lua] [LevelTransitionHandler] Level load completed! 20:52:10.408 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: dlc_morris_map - level_seed: 0 - use_random_directors: false - conflict_director_name: disabled 20:52:10.408 [Lua] [EnemyPackageLoader] Load no enemies on this level 20:52:10.409 [Lua] [StateLoading] loadout_changed: true old_loadout: deus new_loadout: map_deus level_key: dlc_morris_map game_mode: map_deus 20:52:10.409 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC 20:52:10.409 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(1100001034ed953:1) 20:52:10.413 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING 20:52:10.425 [Lua] ### Received rpc_level_loaded 20:52:10.425 [Lua] #### Has state machine: true, peer_id: 1100001034ed953, level_id: 327 20:52:10.425 [Lua] Peer 1100001034ed953 has loaded the level and all enemies are loaded 20:52:10.444 [Lua] [PeerSM] 1100001034ed953 :: on_exit Loading 20:52:10.444 [Lua] [PeerSM] 1100001034ed953 :: on_enter LoadingProfilePackages 20:52:10.478 [Lua] ### Received rpc_level_loaded 20:52:10.478 [Lua] #### Has state machine: true, peer_id: 110000101765a0b, level_id: 327 20:52:10.479 [Lua] Peer 110000101765a0b has loaded the level and all enemies are loaded 20:52:10.479 [Lua] [PeerSM] 110000101765a0b :: on_exit Loading 20:52:10.479 [Lua] [PeerSM] 110000101765a0b :: on_enter LoadingProfilePackages 20:52:10.544 [Lua] [PeerSM] 1100001034ed953 :: on_exit LoadingProfilePackages 20:52:10.544 [Lua] [PeerSM] 1100001034ed953 :: on_enter WaitingForEnterGame 20:52:10.544 [Lua] [PeerSM] 110000101765a0b :: on_exit LoadingProfilePackages 20:52:10.544 [Lua] [PeerSM] 110000101765a0b :: on_enter WaitingForEnterGame 20:52:10.544 [Lua] ### Received rpc_level_loaded 20:52:10.544 [Lua] #### Has state machine: false, peer_id: 1100001034ed953, level_id: 327 20:52:10.544 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE 20:52:10.544 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/map_scene/world 20:52:10.544 [Umbra] Init version: 3.4.15 :: 16 threads 20:52:10.546 [Lua] Async level spawning done 20:52:10.546 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 20:52:10.561 [Lua] ### Received rpc_level_loaded 20:52:10.561 [Lua] #### Has state machine: true, peer_id: 110000105469d02, level_id: 327 20:52:10.561 [Lua] Peer 110000105469d02 has loaded the level and all enemies are loaded 20:52:10.561 [Lua] [PeerSM] 110000105469d02 :: on_exit Loading 20:52:10.561 [Lua] [PeerSM] 110000105469d02 :: on_enter LoadingProfilePackages 20:52:10.628 [Lua] [PeerSM] 110000105469d02 :: on_exit LoadingProfilePackages 20:52:10.628 [Lua] [PeerSM] 110000105469d02 :: on_enter WaitingForEnterGame 20:52:11.545 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 20:52:11.545 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 20:52:11.545 [Lua] [Matchmaking] unregister rpcs 20:52:11.545 [Lua] Set lobby begin: 20:52:11.545 [Lua] Lobby data twitch_enabled = false 20:52:11.545 [Lua] Lobby data selected_mission_id = journey_citadel 20:52:11.545 [Lua] Lobby data num_players = 4 20:52:11.545 [Lua] Lobby data difficulty_tweak = 0 20:52:11.545 [Lua] Lobby data host = 1100001034ed953 20:52:11.545 [Lua] Lobby data matchmaking_type = 2 20:52:11.545 [Lua] Lobby data is_private = true 20:52:11.546 [Lua] Lobby data match_started = true 20:52:11.546 [Lua] Lobby data difficulty = harder 20:52:11.546 [Lua] Lobby data player_slot_1 = 110000101765a0b:1 20:52:11.546 [Lua] Lobby data player_slot_4 = 1100001034ed953:1 20:52:11.546 [Lua] Lobby data unique_server_name = Xanoth 20:52:11.546 [Lua] Lobby data quick_game = false 20:52:11.546 [Lua] Lobby data country_code = GB 20:52:11.546 [Lua] Lobby data matchmaking = false 20:52:11.546 [Lua] Lobby data power_level = 0 20:52:11.546 [Lua] Lobby data mission_id = dlc_morris_map 20:52:11.546 [Lua] Lobby data mechanism = deus 20:52:11.546 [Lua] Lobby data player_slot_5 = 110000102b3d4b7:1 20:52:11.546 [Lua] Lobby data player_slot_2 = 0:0 20:52:11.546 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 20:52:11.546 [Lua] Lobby data player_slot_3 = 110000105469d02:1 20:52:11.547 [Lua] Lobby data eac_authorized = true 20:52:11.547 [Lua] Set lobby end. 20:52:11.547 [Lua] [Managers] Destroying manager group: 20:52:11.547 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens 20:52:11.547 [Lua] [Gamestate] Enter StateIngame HOST 20:52:11.547 [Lua] <>level = dlc_morris_map<> 20:52:11.548 [Lua] [StateIngame] Server ingame 20:52:11.550 [Lua] Set lobby begin: 20:52:11.550 [Lua] Lobby data twitch_enabled = false 20:52:11.550 [Lua] Lobby data selected_mission_id = journey_citadel 20:52:11.551 [Lua] Lobby data num_players = 4 20:52:11.551 [Lua] Lobby data difficulty_tweak = 0 20:52:11.551 [Lua] Lobby data host = 1100001034ed953 20:52:11.551 [Lua] Lobby data matchmaking_type = 2 20:52:11.551 [Lua] Lobby data is_private = true 20:52:11.551 [Lua] Lobby data match_started = true 20:52:11.551 [Lua] Lobby data difficulty = normal 20:52:11.551 [Lua] Lobby data player_slot_1 = 110000101765a0b:1 20:52:11.551 [Lua] Lobby data player_slot_4 = 1100001034ed953:1 20:52:11.551 [Lua] Lobby data unique_server_name = Xanoth 20:52:11.551 [Lua] Lobby data quick_game = false 20:52:11.552 [Lua] Lobby data country_code = GB 20:52:11.552 [Lua] Lobby data matchmaking = false 20:52:11.552 [Lua] Lobby data power_level = 0 20:52:11.552 [Lua] Lobby data mission_id = dlc_morris_map 20:52:11.552 [Lua] Lobby data mechanism = deus 20:52:11.552 [Lua] Lobby data player_slot_5 = 110000102b3d4b7:1 20:52:11.552 [Lua] Lobby data player_slot_2 = 0:0 20:52:11.552 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 20:52:11.552 [Lua] Lobby data player_slot_3 = 110000105469d02:1 20:52:11.552 [Lua] Lobby data eac_authorized = true 20:52:11.552 [Lua] Set lobby end. 20:52:11.552 [Lua] [Matchmaking] register rpcs 20:52:11.552 [Lua] GameNetworkManager:init... creating game session 20:52:11.552 [Lua] Host GameSession.make_game_session_host with session: 20:52:11.553 [Lua] [GameNetworkManager] Setting pong timeout to 60 20:52:11.553 [Lua] [GameNetworkManager] My own peer_id = 1100001034ed953 20:52:11.553 [Lua] [GameNetworkManager] self.is_server = true 20:52:11.553 [Network] Setting artificial MTU limit to 65536 20:52:11.566 [Lua] Switching ConflictSettings: to: disabled 20:52:11.566 [Lua] pacing=disabled 20:52:11.566 [Lua] roaming=nil 20:52:11.566 [Lua] specials=disabled 20:52:11.566 [Lua] debug_color=black 20:52:11.566 [Lua] pack_spawning=disabled 20:52:11.566 [Lua] contained_breeds=nil 20:52:11.566 [Lua] disabled=true 20:52:11.566 [Lua] boss=disabled 20:52:11.566 [Lua] horde=disabled 20:52:11.566 [Lua] name=disabled 20:52:11.566 [Lua] intensity=disabled 20:52:11.566 [Lua] --- 20:52:11.567 [Lua] [LevelAnalysis] set_random_seed( 0) 20:52:11.570 [Lua] [AIInterestPointSystem] Level Seed: 469632271 20:52:11.570 [Lua] 20:52:11.570 [Lua] [entity_system_bag] = table 20:52:11.570 [Lua] [entity_system_bag] = metatable 20:52:11.570 [Lua] [startup_data] = table 20:52:11.570 [Lua] [entity_manager] = table 20:52:11.570 [Lua] [entity_manager] = metatable 20:52:11.570 [Lua] [unit_spawner] = table 20:52:11.570 [Lua] [unit_spawner] = metatable 20:52:11.570 [Lua] [unit_storage] = table 20:52:11.570 [Lua] [unit_storage] = metatable 20:52:11.570 [Lua] [dice_keeper] = table 20:52:11.570 [Lua] [dice_keeper] = metatable 20:52:11.570 [Lua] [is_server] = true (boolean) 20:52:11.571 [Lua] [world] = [World] 20:52:11.571 [Lua] [system_api] = table 20:52:11.571 [Lua] [entity_system] = table 20:52:11.571 [Lua] [entity_system] = metatable 20:52:11.571 [Lua] [network_lobby] = table 20:52:11.571 [Lua] [network_lobby] = metatable 20:52:11.571 [Lua] [profile_synchronizer] = table 20:52:11.571 [Lua] [profile_synchronizer] = metatable 20:52:11.571 [Lua] [level_transition_handler] = table 20:52:11.571 [Lua] [level_transition_handler] = metatable 20:52:11.571 [Lua] [num_local_human_players] = 1 (number) 20:52:11.571 [Lua] [statistics_db] = table 20:52:11.571 [Lua] [statistics_db] = metatable 20:52:11.571 [Lua] [network_server] = table 20:52:11.571 [Lua] [network_server] = metatable 20:52:11.571 [Lua] [input_manager] = table 20:52:11.571 [Lua] [input_manager] = metatable 20:52:11.571 [Lua] [network_clock] = table 20:52:11.571 [Lua] [network_clock] = metatable 20:52:11.571 [Lua] [network_transmit] = table 20:52:11.571 [Lua] [network_transmit] = metatable 20:52:11.571 [Lua] [free_flight_manager] = table 20:52:11.571 [Lua] [free_flight_manager] = metatable 20:52:11.571 [Lua] [network_manager] = table 20:52:11.571 [Lua] [network_manager] = metatable 20:52:11.571 [Lua] [network_event_delegate] = table 20:52:11.571 [Lua] [network_event_delegate] = metatable 20:52:11.571 [Lua] 20:52:11.571 [Lua] ignoring extension VersusVolumeObjectiveExtension 20:52:11.571 [Lua] ignoring extension VersusInteractObjectiveExtension 20:52:11.571 [Lua] ignoring extension VersusPayloadObjectiveExtension 20:52:11.571 [Lua] ignoring extension VersusSocketObjectiveExtension 20:52:11.571 [Lua] ignoring extension VersusTargetObjectiveExtension 20:52:11.571 [Lua] ignoring extension VersusMissionObjectiveExtension 20:52:11.587 [Lua] [AchievementManager] Achievements using the steam platform 20:52:11.587 [Lua] PlayerManager:add_player player_1 20:52:11.610 [Lua] [StateIngame] Level seed: 0 20:52:11.610 [Lua] [LevelAnalysis] set_random_seed( 469632271) 20:52:11.611 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 20:52:11.611 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 20:52:11.611 [Lua] [IngameUI] init 20:52:11.618 [SteamVoipClient] select_out(110000102b3d4b7, off) 20:52:11.618 [SteamVoipClient] select_out(1100001034ed953, off) 20:52:11.618 [SteamVoipClient] select_out(110000105469d02, off) 20:52:11.624 [Lua] cb_razer_chroma_setup 20:52:11.647 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_aligner"]["scale"] [0] =[C]: in function callstack [1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override [2] @scripts/ui/ui_scenegraph.lua:154: in function scenegraph_visit_node [3] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node [4] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node [5] @scripts/ui/ui_scenegraph.lua:176: in function hook_chain [6] @scripts/mods/vmf/modules/core/hooks.lua:180: in function init_scenegraph [7] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2841: in function create_ui_elements [8] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init [9] @foundation/scripts/util/class.lua:62:in function [10] =[C]: in function xpcall [11] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call [12] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function [13] =[C]: in function pcall [14] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc [15] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function [16] =[C]: in function xpcall [17] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr [18] @scripts/mods/vmf/modules/core/hooks.lua:165:in function [19] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init [20] @foundation/scripts/util/class.lua:62: in function new [21] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui [22] @scripts/game_state/state_ingame_running.lua:173: in function on_enter [23] @foundation/scripts/util/state_machine.lua:127: in function _change_state [24] @scripts/game_state/game_state_machine.lua:18: in function _change_state [25] @foundation/scripts/util/state_machine.lua:95: in function init [26] @scripts/game_state/game_state_machine.lua:7: in function init [27] @foundation/scripts/util/class.lua:62: in function new [28] @scripts/game_state/state_ingame.lua:426: in function on_enter [29] @foundation/scripts/util/state_machine.lua:127: in function _change_state [30] @scripts/game_state/game_state_machine.lua:18: in function _change_state [31] @foundation/scripts/util/state_machine.lua:144: in function update [32] @scripts/boot.lua:865: in function game_update [33] @scripts/boot.lua:628:in function [1] node = table: 000000000D950750; node_def = table: 00000000193AF5A0; k = "scale"; v = "fit" [2] scenegraph = table: 000000000D9502D0; scenegraph_def = table: 00000000193D3300; name = "sg_aligner"; node_def = table: 00000000193AF5A0; parent_name = "sg_root"; parent = table: 000000000D9503C0; parent_world_position = table: 000000000D9503F0; local_position = table: 000000000D9506C0; size = table: 000000000D950710; node = table: 000000000D950750 [3] scenegraph = table: 000000000D9502D0; scenegraph_def = table: 00000000193D3300; name = "sg_background_settings_list"; node_def = table: 00000000196043D0; parent_name = "sg_aligner"; parent = nil [4] scenegraph = table: 000000000D9502D0; scenegraph_def = table: 00000000193D3300; name = "sg_settings_list_mask"; node_def = table: 00000000196047C0; parent_name = "sg_background_settings_list"; parent = nil [5] scenegraph_def = table: 00000000193D3300; scenegraph = table: 000000000D9502D0; name = "sg_settings_list_mask"; node = table: 00000000196047C0 [6] hook_chain = [function] [7] self = table: 0000000016C3AAE0 [8] self = table: 0000000016C3AAE0; ingame_ui_context = table: 000000001840A750; input_manager = table: 000000001A267DF0; world = [World] [9] self = table: 000000001ACFAC40; object = table: 0000000016C3AAE0 [11] mod = table: 0000000000DE1B00; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function] [12] view_name = "vmf_options_view"; view_settings = table: 000000001AD44110; mod = table: 0000000000DE1B00; init_view_function = [function]; transitions = table: 000000001AD6A270; blocked_transitions = table: 000000001ADF4740 [14] mod = table: 000000000D1A8FC0; error_prefix_data = table: 0000000016C3AAA0; func = [function] [15] self = table: 000000000D1A8FC0; view_name = "vmf_options_view"; _ = table: 000000001ADF4770 [17] mod = table: 0000000000DE1B00; error_prefix_data = "(safe_hook)"; func = [function] [19] hook_chain = [function]; num_values = 0; values = table: 0000000016C3AA60; safe_hooks = table: 0000000002FB6D50; i = 1 [20] self = table: 000000001AD25390; object = table: 000000000D1A8FC0 [21] self = table: 00000000153FA680; ingame_ui_context = table: 000000001840A750 [22] self = table: 00000000153FA680; params = table: 00000000151E24F0; viewport_name = "player_1"; input_manager = table: 000000001A267DF0; input_source = table: 0000000011E1C830; player_manager = table: 0000000003561AF0; peer_id = "1100001034ed953"; local_player_id = 1; player = table: 000000001AF7FB20; stats_id = "1100001034ed953:1"; entity_manager = table: 00000000129C5420; camera_system = table: 000000000D329ED0; outline_system = table: 00000000036211D0; fade_system = table: 000000000363F9A0; sound_sector_system = table: 000000000E12CB10; sound_environment_system = table: 000000001509A140; event_manager = table: 000000000AEE9F40; level_key = "dlc_morris_map"; world_manager = table: 0000000002F40560; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 000000001840A750 [23] self = table: 00000000153FA650; new_state = table: 0000000018BD9720; params = table: 00000000151E24F0; scope_name = "StateInGameRunning:on_enter" [24] self = table: 00000000153FA650; new_state = table: 0000000018BD9720; notify = nil; old_state = nil [25] self = table: 00000000153FA650; parent = table: 000000000A365340; start_state = table: 0000000018BD9720; params = table: 00000000151E24F0; profiling_debugging_enabled = true ... [7] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 000000001840A830; ingame_ui = table: 000000000D1A8FC0; definitions = table: 0000000016C3AB50; input_manager = table: 000000001A267DF0; max_setting_list_offset_y = 3640; wwise_world = [WwiseWorld]; render_settings = table: 0000000016C3AC20; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 4640; settings_list_size_y = 4640; settings_list_widgets = table: 0000000016929A70; menu_widgets = table: 0000000016C3B8D0; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true; [8] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 000000001840A830; ingame_ui = table: 000000000D1A8FC0; definitions = table: 0000000016C3AB50; input_manager = table: 000000001A267DF0; max_setting_list_offset_y = 3640; wwise_world = [WwiseWorld]; render_settings = table: 0000000016C3AC20; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 4640; settings_list_size_y = 4640; settings_list_widgets = table: 0000000016929A70; menu_widgets = table: 0000000016C3B8D0; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true; [9] ___is_class_metatable___ = true; __index = table: 000000001ACFAC40; [15] fps = 0; world_manager = table: 0000000002F40560; ingame_hud = table: 000000000D6276C0; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 000000001840A830; telemetry_time_view_enter = 0; input_manager = table: 000000001A267DF0; profile_synchronizer = table: 000000000080CFB0; blocked_transitions = table: 000000001AD25220; motd_ui = table: 0000000016C33B80; cutscene_system = table: 00000000165476B0; text_popup_ui = table: 000000000D301E80; local_player_id = 1; unlock_manager = table: 00000000033ACEB0; last_resolution_y = 1080; motd_loading = false; end_screen = table: 000000000A2FAC30; ui_top_renderer = table: 00000000120FBD30; camera_manager = table: 000000000C72EFF0; _profile_requester = table: 0000000000826BD0; ingame_ui_context = table: 000000001840A750; views = table: 000000000A238C80; wwise_world = [WwiseWorld]; _fps_cooldown = 0; mean_dt = 0; world = [World]; hotkey_mapping = table: 000000001AD24140; _player = table: 000000001AF7FB20; weave_onboarding = table: 000000000A2FBEE0; popup_handler = table: 000000000D301CD0; peer_id = "1100001034ed953"; network_event_delegate = table: 000000000E0B12A0; [20] ___is_class_metatable___ = true; __index = table: 000000001AD25390; [21] world_name = "level_world"; network_server = table: 0000000000763610; local_player_id = 1; parent = table: 000000000A365340; _booted_eac_untrusted = false; statistics_db = table: 0000000016B1BFB0; is_server = true; _lobby_host = table: 000000000075D290; world = [World]; _network_options = table: 0000000018D2DE00; is_in_tutorial = false; input_manager = table: 000000001A267DF0; profile_synchronizer = table: 000000000080CFB0; ingame_ui_context = table: 000000001840A750; end_conditions_met = false; player = table: 000000001AF7FB20; free_flight_manager = table: 0000000003561E10; viewport_name = "player_1"; network_event_delegate = table: 000000000E0B12A0; [22] world_name = "level_world"; network_server = table: 0000000000763610; local_player_id = 1; parent = table: 000000000A365340; _booted_eac_untrusted = false; statistics_db = table: 0000000016B1BFB0; is_server = true; _lobby_host = table: 000000000075D290; world = [World]; _network_options = table: 0000000018D2DE00; is_in_tutorial = false; input_manager = table: 000000001A267DF0; profile_synchronizer = table: 000000000080CFB0; ingame_ui_context = table: 000000001840A750; end_conditions_met = false; player = table: 000000001AF7FB20; free_flight_manager = table: 0000000003561E10; viewport_name = "player_1"; network_event_delegate = table: 000000000E0B12A0; [23] _params = table: 00000000151E24F0; _profiling_debugging_enabled = true; _parent = table: 000000000A365340; _state = table: 00000000153FA680; [24] _params = table: 00000000151E24F0; _profiling_debugging_enabled = true; _parent = table: 000000000A365340; _state = table: 00000000153FA680; [25] _params = table: 00000000151E24F0; _profiling_debugging_enabled = true; _parent = table: 000000000A365340; _state = table: 00000000153FA680; [26] _params = table: 00000000151E24F0; _profiling_debugging_enabled = true; _parent = table: 000000000A365340; _state = table: 00000000153FA680; [27] ___is_class_metatable___ = true; __index = table: 000000000312C220; super = table: 00000000000B2CB0; [28] world_name = "level_world"; entity_system_bag = table: 0000000016814670; network_server = table: 0000000000763610; entity_system = table: 000000000FD06A70; parent = table: 0000000000094F10; _level_flow_events = table: 000000000D669760; viewport_name = "player_1"; is_server = true; _called_level_flow_events = false; is_in_tutorial = false; input_manager = table: 000000001A267DF0; profile_synchronizer = table: 000000000080CFB0; _debug_gui = [Gui]; network_transmit = table: 00000000008291A0; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "1100001034ed953"; level = [Level]; network_timer_handler = table: 0000000002C398E0; machines = table: 00000000151E24C0; _quit_game = false; network_clock = table: 0000000016068230; _onclose_called = false; _lobby_host = table: 000000000075D290; statistics_db = table: 0000000016B1BFB0; game_mode_key = "map_deus"; level_key = "dlc_morris_map"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 0000000003561E10; dice_keeper = table: 000000000CD3EAD0; network_event_delegate = table: 000000000E0B12A0; [29] _params = table: 0000000004B4B610; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094F10; _state = table: 000000000A365340; [30] _params = table: 0000000004B4B610; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094F10; _state = table: 000000000A365340; [31] _params = table: 0000000004B4B610; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094F10; _state = table: 000000000A365340; [32] startup_package_handles = table: 00000000000994D0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000098BC0; flow_return_table = table: 0000000000094F40; _machine = table: 0000000004B4D1A0; startup_timer = 4.5389176594326273; has_booted = true; loading_context = table: 000000001639ACF0; 20:52:11.649 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_settings_list_start_2nd_layer"]["offset"] [0] =[C]: in function callstack [1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override [2] @scripts/ui/ui_scenegraph.lua:116: in function scenegraph_visit_node [3] @scripts/ui/ui_scenegraph.lua:176: in function hook_chain [4] @scripts/mods/vmf/modules/core/hooks.lua:180: in function init_scenegraph [5] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2842: in function create_ui_elements [6] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init [7] @foundation/scripts/util/class.lua:62:in function [8] =[C]: in function xpcall [9] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call [10] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function [11] =[C]: in function pcall [12] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc [13] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function [14] =[C]: in function xpcall [15] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr [16] @scripts/mods/vmf/modules/core/hooks.lua:165:in function [17] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init [18] @foundation/scripts/util/class.lua:62: in function new [19] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui [20] @scripts/game_state/state_ingame_running.lua:173: in function on_enter [21] @foundation/scripts/util/state_machine.lua:127: in function _change_state [22] @scripts/game_state/game_state_machine.lua:18: in function _change_state [23] @foundation/scripts/util/state_machine.lua:95: in function init [24] @scripts/game_state/game_state_machine.lua:7: in function init [25] @foundation/scripts/util/class.lua:62: in function new [26] @scripts/game_state/state_ingame.lua:426: in function on_enter [27] @foundation/scripts/util/state_machine.lua:127: in function _change_state [28] @scripts/game_state/game_state_machine.lua:18: in function _change_state [29] @foundation/scripts/util/state_machine.lua:144: in function update [30] @scripts/boot.lua:865: in function game_update [31] @scripts/boot.lua:628:in function [1] node = table: 000000000D959D00; node_def = table: 000000000D9500F0; k = "offset"; v = table: 000000000D9501B0 [2] scenegraph = table: 000000000D959C40; scenegraph_def = table: 0000000016C3AB80; name = "sg_settings_list_start_2nd_layer"; node_def = table: 000000000D9500F0; parent_name = nil; local_position = table: 000000000D959CB0; node = table: 000000000D959D00 [3] scenegraph_def = table: 0000000016C3AB80; scenegraph = table: 000000000D959C40; name = "sg_settings_list_start_2nd_layer"; node = table: 000000000D9500F0 [4] hook_chain = [function] [5] self = table: 0000000016C3AAE0 [6] self = table: 0000000016C3AAE0; ingame_ui_context = table: 000000001840A750; input_manager = table: 000000001A267DF0; world = [World] [7] self = table: 000000001ACFAC40; object = table: 0000000016C3AAE0 [9] mod = table: 0000000000DE1B00; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function] [10] view_name = "vmf_options_view"; view_settings = table: 000000001AD44110; mod = table: 0000000000DE1B00; init_view_function = [function]; transitions = table: 000000001AD6A270; blocked_transitions = table: 000000001ADF4740 [12] mod = table: 000000000D1A8FC0; error_prefix_data = table: 0000000016C3AAA0; func = [function] [13] self = table: 000000000D1A8FC0; view_name = "vmf_options_view"; _ = table: 000000001ADF4770 [15] mod = table: 0000000000DE1B00; error_prefix_data = "(safe_hook)"; func = [function] [17] hook_chain = [function]; num_values = 0; values = table: 0000000016C3AA60; safe_hooks = table: 0000000002FB6D50; i = 1 [18] self = table: 000000001AD25390; object = table: 000000000D1A8FC0 [19] self = table: 00000000153FA680; ingame_ui_context = table: 000000001840A750 [20] self = table: 00000000153FA680; params = table: 00000000151E24F0; viewport_name = "player_1"; input_manager = table: 000000001A267DF0; input_source = table: 0000000011E1C830; player_manager = table: 0000000003561AF0; peer_id = "1100001034ed953"; local_player_id = 1; player = table: 000000001AF7FB20; stats_id = "1100001034ed953:1"; entity_manager = table: 00000000129C5420; camera_system = table: 000000000D329ED0; outline_system = table: 00000000036211D0; fade_system = table: 000000000363F9A0; sound_sector_system = table: 000000000E12CB10; sound_environment_system = table: 000000001509A140; event_manager = table: 000000000AEE9F40; level_key = "dlc_morris_map"; world_manager = table: 0000000002F40560; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 000000001840A750 [21] self = table: 00000000153FA650; new_state = table: 0000000018BD9720; params = table: 00000000151E24F0; scope_name = "StateInGameRunning:on_enter" [22] self = table: 00000000153FA650; new_state = table: 0000000018BD9720; notify = nil; old_state = nil [23] self = table: 00000000153FA650; parent = table: 000000000A365340; start_state = table: 0000000018BD9720; params = table: 00000000151E24F0; profiling_debugging_enabled = true [24] self = table: 00000000153FA650; parent = table: 000000000A365340; start_state = table: 0000000018BD9720; params = table: 00000000151E24F0; profiling_debugging_enabled = true [25] self = table: 000000000312C220; object = table: 00000000153FA650 ... [5] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 0000000016C3B8D0; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 000000001840A830; ingame_ui = table: 000000000D1A8FC0; definitions = table: 0000000016C3AB50; input_manager = table: 000000001A267DF0; wwise_world = [WwiseWorld]; render_settings = table: 0000000016C3AC20; original_settings_list_size_y = 4640; max_setting_list_offset_y = 3640; current_setting_list_offset_y = 0; settings_list_widgets = table: 0000000016929A70; settings_list_size_y = 4640; ui_scenegraph = table: 000000000D9502D0; is_setting_changes_applied_immidiately = true; [6] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 0000000016C3B8D0; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 000000001840A830; ingame_ui = table: 000000000D1A8FC0; definitions = table: 0000000016C3AB50; input_manager = table: 000000001A267DF0; wwise_world = [WwiseWorld]; render_settings = table: 0000000016C3AC20; original_settings_list_size_y = 4640; max_setting_list_offset_y = 3640; current_setting_list_offset_y = 0; settings_list_widgets = table: 0000000016929A70; settings_list_size_y = 4640; ui_scenegraph = table: 000000000D9502D0; is_setting_changes_applied_immidiately = true; [7] ___is_class_metatable___ = true; __index = table: 000000001ACFAC40; [13] fps = 0; world_manager = table: 0000000002F40560; ingame_hud = table: 000000000D6276C0; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 000000001840A830; telemetry_time_view_enter = 0; input_manager = table: 000000001A267DF0; profile_synchronizer = table: 000000000080CFB0; blocked_transitions = table: 000000001AD25220; motd_ui = table: 0000000016C33B80; cutscene_system = table: 00000000165476B0; text_popup_ui = table: 000000000D301E80; local_player_id = 1; unlock_manager = table: 00000000033ACEB0; last_resolution_y = 1080; motd_loading = false; end_screen = table: 000000000A2FAC30; ui_top_renderer = table: 00000000120FBD30; camera_manager = table: 000000000C72EFF0; _profile_requester = table: 0000000000826BD0; ingame_ui_context = table: 000000001840A750; views = table: 000000000A238C80; wwise_world = [WwiseWorld]; _fps_cooldown = 0; mean_dt = 0; world = [World]; hotkey_mapping = table: 000000001AD24140; _player = table: 000000001AF7FB20; weave_onboarding = table: 000000000A2FBEE0; popup_handler = table: 000000000D301CD0; peer_id = "1100001034ed953"; network_event_delegate = table: 000000000E0B12A0; [18] ___is_class_metatable___ = true; __index = table: 000000001AD25390; [19] world_name = "level_world"; network_server = table: 0000000000763610; local_player_id = 1; parent = table: 000000000A365340; _booted_eac_untrusted = false; statistics_db = table: 0000000016B1BFB0; is_server = true; _lobby_host = table: 000000000075D290; world = [World]; _network_options = table: 0000000018D2DE00; is_in_tutorial = false; input_manager = table: 000000001A267DF0; profile_synchronizer = table: 000000000080CFB0; ingame_ui_context = table: 000000001840A750; end_conditions_met = false; player = table: 000000001AF7FB20; free_flight_manager = table: 0000000003561E10; viewport_name = "player_1"; network_event_delegate = table: 000000000E0B12A0; [20] world_name = "level_world"; network_server = table: 0000000000763610; local_player_id = 1; parent = table: 000000000A365340; _booted_eac_untrusted = false; statistics_db = table: 0000000016B1BFB0; is_server = true; _lobby_host = table: 000000000075D290; world = [World]; _network_options = table: 0000000018D2DE00; is_in_tutorial = false; input_manager = table: 000000001A267DF0; profile_synchronizer = table: 000000000080CFB0; ingame_ui_context = table: 000000001840A750; end_conditions_met = false; player = table: 000000001AF7FB20; free_flight_manager = table: 0000000003561E10; viewport_name = "player_1"; network_event_delegate = table: 000000000E0B12A0; [21] _params = table: 00000000151E24F0; _profiling_debugging_enabled = true; _parent = table: 000000000A365340; _state = table: 00000000153FA680; [22] _params = table: 00000000151E24F0; _profiling_debugging_enabled = true; _parent = table: 000000000A365340; _state = table: 00000000153FA680; [23] _params = table: 00000000151E24F0; _profiling_debugging_enabled = true; _parent = table: 000000000A365340; _state = table: 00000000153FA680; [24] _params = table: 00000000151E24F0; _profiling_debugging_enabled = true; _parent = table: 000000000A365340; _state = table: 00000000153FA680; [25] ___is_class_metatable___ = true; __index = table: 000000000312C220; super = table: 00000000000B2CB0; [26] world_name = "level_world"; entity_system_bag = table: 0000000016814670; network_server = table: 0000000000763610; entity_system = table: 000000000FD06A70; parent = table: 0000000000094F10; _level_flow_events = table: 000000000D669760; viewport_name = "player_1"; is_server = true; _called_level_flow_events = false; is_in_tutorial = false; input_manager = table: 000000001A267DF0; profile_synchronizer = table: 000000000080CFB0; _debug_gui = [Gui]; network_transmit = table: 00000000008291A0; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "1100001034ed953"; level = [Level]; network_timer_handler = table: 0000000002C398E0; machines = table: 00000000151E24C0; _quit_game = false; network_clock = table: 0000000016068230; _onclose_called = false; _lobby_host = table: 000000000075D290; statistics_db = table: 0000000016B1BFB0; game_mode_key = "map_deus"; level_key = "dlc_morris_map"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 0000000003561E10; dice_keeper = table: 000000000CD3EAD0; network_event_delegate = table: 000000000E0B12A0; [27] _params = table: 0000000004B4B610; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094F10; _state = table: 000000000A365340; [28] _params = table: 0000000004B4B610; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094F10; _state = table: 000000000A365340; [29] _params = table: 0000000004B4B610; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094F10; _state = table: 000000000A365340; [30] startup_package_handles = table: 00000000000994D0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000098BC0; flow_return_table = table: 0000000000094F40; _machine = table: 0000000004B4D1A0; startup_timer = 4.5389176594326273; has_booted = true; loading_context = table: 000000001639ACF0; 20:52:11.651 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 20:52:11.651 [Lua] Set lobby begin: 20:52:11.651 [Lua] Lobby data twitch_enabled = false 20:52:11.651 [Lua] Lobby data selected_mission_id = journey_citadel 20:52:11.651 [Lua] Lobby data num_players = 4 20:52:11.651 [Lua] Lobby data difficulty_tweak = 0 20:52:11.651 [Lua] Lobby data host = 1100001034ed953 20:52:11.651 [Lua] Lobby data matchmaking_type = 2 20:52:11.652 [Lua] Lobby data is_private = true 20:52:11.652 [Lua] Lobby data match_started = true 20:52:11.652 [Lua] Lobby data difficulty = normal 20:52:11.652 [Lua] Lobby data player_slot_1 = 110000101765a0b:1 20:52:11.652 [Lua] Lobby data player_slot_4 = 1100001034ed953:1 20:52:11.652 [Lua] Lobby data unique_server_name = Xanoth 20:52:11.652 [Lua] Lobby data quick_game = false 20:52:11.652 [Lua] Lobby data country_code = GB 20:52:11.652 [Lua] Lobby data matchmaking = false 20:52:11.652 [Lua] Lobby data power_level = 635 20:52:11.652 [Lua] Lobby data mission_id = dlc_morris_map 20:52:11.653 [Lua] Lobby data mechanism = deus 20:52:11.653 [Lua] Lobby data player_slot_5 = 110000102b3d4b7:1 20:52:11.653 [Lua] Lobby data player_slot_2 = 0:0 20:52:11.653 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 20:52:11.653 [Lua] Lobby data player_slot_3 = 110000105469d02:1 20:52:11.653 [Lua] Lobby data eac_authorized = true 20:52:11.653 [Lua] Set lobby end. 20:52:11.653 [Lua] CurrentConflictSettings disabled 20:52:11.653 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA IN ITS SETTINGS, NO PICKUPS WILL SPAWN 20:52:11.653 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=2 20:52:11.653 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 20:52:11.653 [Lua] [Managers] Calling function on all managers: 20:52:11.654 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 20:52:11.656 [Lua] [PeerSM] 1100001034ed953 :: on_exit WaitingForEnterGame 20:52:11.656 [Lua] [PeerSM] 1100001034ed953 :: on_enter WaitingForGameObjectSync 20:52:11.656 [Lua] [PeerSM] 110000102b3d4b7 :: on_exit WaitingForEnterGame 20:52:11.656 [Lua] [PeerSM] 110000102b3d4b7 :: on_enter WaitingForGameObjectSync 20:52:11.668 [Lua] [NetworkServer] Game_object_sync_done for peer 110000102b3d4b7 20:52:11.670 [Lua] [PeerSM] 1100001034ed953 :: on_exit WaitingForGameObjectSync 20:52:11.670 [Lua] [PeerSM] 1100001034ed953 :: on_enter WaitingForPlayers 20:52:11.670 [Lua] PlayerManager:add_remote_player 110000102b3d4b7 20:52:11.670 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=3 20:52:11.670 [Lua] RemotePlayer:create_game_object( ) 3 20:52:11.685 [Lua] [PeerSM] 110000102b3d4b7 :: on_exit WaitingForGameObjectSync 20:52:11.685 [Lua] [PeerSM] 110000102b3d4b7 :: on_enter WaitingForPlayers 20:52:11.757 [Lua] [MOD][VMF][INFO] Added 110000102b3d4b7 to the VMF users list. 20:52:11.826 [Lua] [PeerSM] 110000105469d02 :: on_exit WaitingForEnterGame 20:52:11.826 [Lua] [PeerSM] 110000105469d02 :: on_enter WaitingForGameObjectSync 20:52:11.835 [Lua] [NetworkServer] Game_object_sync_done for peer 110000105469d02 20:52:11.837 [Lua] PlayerManager:add_remote_player 110000105469d02 20:52:11.837 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=4 20:52:11.837 [Lua] RemotePlayer:create_game_object( ) 4 20:52:11.851 [Lua] [PeerSM] 110000105469d02 :: on_exit WaitingForGameObjectSync 20:52:11.851 [Lua] [PeerSM] 110000105469d02 :: on_enter WaitingForPlayers 20:52:11.868 [Lua] [PeerSM] 110000101765a0b :: on_exit WaitingForEnterGame 20:52:11.868 [Lua] [PeerSM] 110000101765a0b :: on_enter WaitingForGameObjectSync 20:52:11.877 [Lua] [NetworkServer] Game_object_sync_done for peer 110000101765a0b 20:52:11.880 [Lua] PlayerManager:add_remote_player 110000101765a0b 20:52:11.880 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=5 20:52:11.880 [Lua] RemotePlayer:create_game_object( ) 5 20:52:11.899 [Lua] [PeerSM] 110000101765a0b :: on_exit WaitingForGameObjectSync 20:52:11.899 [Lua] [PeerSM] 110000101765a0b :: on_enter WaitingForPlayers 20:52:11.899 [Lua] [PeerSM] 110000102b3d4b7 :: on_exit WaitingForPlayers 20:52:11.899 [Lua] [PeerSM] 110000102b3d4b7 :: on_enter InGame 20:52:11.901 [Lua] [PeerSM] 1100001034ed953 :: on_exit WaitingForPlayers 20:52:11.901 [Lua] [PeerSM] 1100001034ed953 :: on_enter InGame 20:52:11.901 [Lua] [PeerSM] 110000105469d02 :: on_exit WaitingForPlayers 20:52:11.901 [Lua] [PeerSM] 110000105469d02 :: on_enter InGame 20:52:11.901 [Lua] [PeerSM] 110000101765a0b :: on_exit WaitingForPlayers 20:52:11.901 [Lua] [PeerSM] 110000101765a0b :: on_enter InGame 20:52:11.901 [Lua] StateInGameRunning:_game_actually_starts() 20:52:11.902 [Lua] ################################################################################################################# 20:52:11.902 [Lua] [Loading Time]: 00:00:03 [Transition]: pat_mountain_slaanesh_path4-dlc_morris_map [Members joined]: 0 [Members Left]: 0 [Is Server]: true 20:52:11.902 [Lua] ################################################################################################################# 20:52:11.902 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 79 20:52:11.913 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 79 20:52:12.015 [Lua] [MOD][VMF][INFO] Added 110000101765a0b to the VMF users list. 20:52:20.122 [Window] Window => active 20:52:22.950 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 79 20:52:22.950 [Lua] Commit load time data 20:52:26.739 [EACServer] [21:52:26:739][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 20:52:34.801 [Lua] [PackageManager] Load: units/props/deus_idol/deus_lileath_01, UIUnitPreviewer, async-read, 20:52:34.828 [Lua] [PackageManager] Finished loading asynchronous package: units/props/deus_idol/deus_lileath_01 20:52:34.828 [Lua] [PackageManager] Force_load: units/props/deus_idol/deus_lileath_01 20:53:16.960 [Connection] Dropped voip chunk from 110000105469d02 because channel 4 can't communicate 20:53:17.975 [SteamVoipClient] select_out(110000105469d02, off) 20:53:17.975 [SteamVoipClient] select_in(110000105469d02, off) 20:53:27.270 [Window] Window => inactive 20:53:30.844 [Steam] Connection 8c28ccbb to remote 110000105469d02 rejected, reason 4001, local problems most likely a timeout 20:53:30.845 [Lua] CHANNEL_STATE changed: connected -> disconnecting for peer_id: '110000105469d02' 20:53:31.847 [Handshaker] Lost connection 67 to 110000105469d02 20:53:31.847 [Lua] CHANNEL_STATE changed: disconnecting -> disconnected for peer_id: '110000105469d02' 20:53:31.847 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=110000105469d02) 20:53:31.847 [Lua] [PeerSM] 110000105469d02 :: on_exit InGame 20:53:31.847 [Lua] [PeerSM] 110000105469d02 :: on_enter Disconnecting 20:53:31.847 [Lua] [PSM] Disconnecting peer 110000105469d02 20:53:31.847 [Lua] [PSM] Disconnected peer 110000105469d02 is being removed from session. 20:53:31.847 [Lua] PlayerManager:remove_player peer_id=110000105469d02 1 20:53:31.847 [Lua] [GameNetworkManager] destroying game object with go_id=4 20:53:31.847 [Lua] [ChatManager][1]System: Arconis has left the game 20:53:31.847 [Lua] [PeerSM] 110000105469d02 :: on_exit Disconnecting 20:53:31.847 [Lua] [PeerSM] 110000105469d02 :: on_enter Disconnected 20:53:31.847 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=110000105469d02) 20:53:31.847 [Lua] [ProfileSynchronizer] Peer 110000105469d02 left session 20:53:31.847 [Lua] Set lobby begin: 20:53:31.847 [Lua] Lobby data twitch_enabled = false 20:53:31.848 [Lua] Lobby data selected_mission_id = journey_citadel 20:53:31.848 [Lua] Lobby data num_players = 4 20:53:31.848 [Lua] Lobby data difficulty_tweak = 0 20:53:31.848 [Lua] Lobby data host = 1100001034ed953 20:53:31.848 [Lua] Lobby data matchmaking_type = 2 20:53:31.848 [Lua] Lobby data is_private = true 20:53:31.848 [Lua] Lobby data match_started = true 20:53:31.848 [Lua] Lobby data difficulty = normal 20:53:31.848 [Lua] Lobby data player_slot_1 = 110000101765a0b:1 20:53:31.848 [Lua] Lobby data player_slot_4 = 1100001034ed953:1 20:53:31.848 [Lua] Lobby data unique_server_name = Xanoth 20:53:31.848 [Lua] Lobby data quick_game = false 20:53:31.848 [Lua] Lobby data country_code = GB 20:53:31.848 [Lua] Lobby data matchmaking = false 20:53:31.848 [Lua] Lobby data power_level = 635 20:53:31.848 [Lua] Lobby data mission_id = dlc_morris_map 20:53:31.849 [Lua] Lobby data mechanism = deus 20:53:31.849 [Lua] Lobby data player_slot_5 = 110000102b3d4b7:1 20:53:31.849 [Lua] Lobby data player_slot_2 = 0:0 20:53:31.849 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 20:53:31.849 [Lua] Lobby data player_slot_3 = 0:0 20:53:31.849 [Lua] Lobby data eac_authorized = true 20:53:31.849 [Lua] Set lobby end. 20:53:31.849 [EAC] EAC server lost client 110000105469d02 20:53:31.849 [EACServer] [21:53:31:848][Windows][EAC Server] [Info][UnregisterClient] Client: 0110000105469D02 PlayerGUID: 76561198048779522 20:53:31.849 [Lua] LobbyInternal.close_channel lobby: userdata: 0x0075b198, channel: 2 20:53:31.939 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_husk_base, ProfileSynchronizer 20:53:31.939 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, ProfileSynchronizer 20:53:31.939 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p, ProfileSynchronizer 20:53:31.939 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01, ProfileSynchronizer 20:53:31.940 [Lua] [PackageManager] Unload: wwise/crossbow, ProfileSynchronizer 20:53:31.940 [Lua] [PackageManager] Unload: resource_packages/careers/dr_ranger, ProfileSynchronizer 20:53:35.603 [Window] Window => active 20:54:21.544 [Window] Window => inactive 20:54:25.277 [Lua] [PackageManager] Unload: units/props/deus_idol/deus_lileath_01, UIUnitPreviewer 20:54:26.739 [EACServer] [21:54:26:739][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 20:55:20.028 [Window] Window => active 20:55:29.588 [Lua] [LevelTransitionHandler] set_next_level( lvl:sig_citadel_nurgle_path3, mc:deus, gm:deus, env:0, seed:785912925, conflict:deus_skaven_beastmen, lckd_director_funcs:{}, diff:harder diff_tweak:7 id:1407493760 lt:load_next_level) 20:55:29.588 [Lua] [LevelTransitionHandler] promote_next_level_data 20:55:29.588 [Lua] [NetworkServer] Entering post game 20:55:29.588 [Lua] [PeerSM] 1100001034ed953 :: on_exit InGame 20:55:29.588 [Lua] [PeerSM] 1100001034ed953 :: on_enter InPostGame 20:55:29.588 [Lua] [PeerSM] 110000101765a0b :: on_exit InGame 20:55:29.588 [Lua] [PeerSM] 110000101765a0b :: on_enter InPostGame 20:55:29.588 [Lua] [PeerSM] 110000102b3d4b7 :: on_exit InGame 20:55:29.588 [Lua] [PeerSM] 110000102b3d4b7 :: on_enter InPostGame 20:55:29.590 [Save] Saving `save_data` 20:55:29.591 [Lua] gm_event_end_conditions_met true false 20:55:29.591 [Lua] Game won 20:55:29.591 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 20:55:29.594 [Lua] generate_backend_stats 1100001034ed953:1 20:55:29.595 [Save] Save done 20:55:29.595 [Save] Saving `save_data` 20:55:29.598 [Save] Save done 20:55:29.624 [Lua] PlayFabMirrorBase:_commit_internal nil 20:55:29.624 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 20:55:29.624 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 20:55:29.625 [Save] Saving `save_data` 20:55:29.625 [Lua] TRANSITION nil nil load_next_level 20:55:29.625 [Lua] Transition type "load_next_level", is server: true 20:55:29.625 [Lua] [GameNetworkManager] Leaving game... 20:55:29.625 [Lua] [GameNetworkManager] Shutting down game session host. 20:55:29.625 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 20:55:29.625 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 20:55:29.625 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=198.34 20:55:29.626 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 20:55:29.626 [Lua] commit result success 25 20:55:29.626 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 80 20:55:29.626 [Lua] none table: 00000000185D6AB0 nil 20:55:29.629 [Save] Save done 20:55:29.637 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 80 20:55:30.285 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 80 20:55:31.636 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 20:55:31.636 [Lua] [Managers] Calling function on all managers: 20:55:31.636 [Lua] PlayerManager:remove_player peer_id=1100001034ed953 1 20:55:31.636 [Lua] Clearing all global lookup lists 20:55:31.636 [Lua] [IngamePlayerListUI] - Destroy 20:55:31.636 [Lua] [IngameUI] destroy 20:55:31.637 [Lua] [MOD][VMF][INFO] Removed 110000101765a0b from the VMF users list. 20:55:31.637 [Lua] PlayerManager:remove_player peer_id=110000101765a0b 1 20:55:31.637 [Lua] [MOD][VMF][INFO] Removed 110000102b3d4b7 from the VMF users list. 20:55:31.637 [Lua] PlayerManager:remove_player peer_id=110000102b3d4b7 1 20:55:31.638 [Lua] [Managers] Destroying manager group: 20:55:31.639 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 20:55:31.639 [Lua] [PeerSM] 1100001034ed953 :: on_exit InPostGame 20:55:31.639 [Lua] [PeerSM] 1100001034ed953 :: on_enter Loading 20:55:31.639 [Lua] [PeerSM] 110000101765a0b :: on_exit InPostGame 20:55:31.639 [Lua] [PeerSM] 110000101765a0b :: on_enter Loading 20:55:31.639 [Lua] [PeerSM] 110000102b3d4b7 :: on_exit InPostGame 20:55:31.639 [Lua] [PeerSM] 110000102b3d4b7 :: on_enter Loading 20:55:31.639 [Lua] [Matchmaking] unregister rpcs 20:55:31.639 [Lua] ############### UNLOADING PACKAGES ############### 20:55:31.639 [Lua] [Gamestate] Enter state StateLoading 20:55:31.641 [Lua] [Gamestate] Enter Substate StateLoadingRunning 20:55:31.641 [Lua] [Matchmaking] register rpcs 20:55:31.641 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 20:55:31.641 [Lua] Set lobby begin: 20:55:31.641 [Lua] Lobby data twitch_enabled = false 20:55:31.642 [Lua] Lobby data selected_mission_id = journey_citadel 20:55:31.642 [Lua] Lobby data num_players = 4 20:55:31.642 [Lua] Lobby data difficulty_tweak = 0 20:55:31.642 [Lua] Lobby data host = 1100001034ed953 20:55:31.642 [Lua] Lobby data matchmaking_type = 2 20:55:31.642 [Lua] Lobby data is_private = true 20:55:31.642 [Lua] Lobby data match_started = true 20:55:31.642 [Lua] Lobby data difficulty = normal 20:55:31.642 [Lua] Lobby data player_slot_1 = 110000101765a0b:1 20:55:31.642 [Lua] Lobby data player_slot_4 = 1100001034ed953:1 20:55:31.642 [Lua] Lobby data unique_server_name = Xanoth 20:55:31.642 [Lua] Lobby data quick_game = false 20:55:31.642 [Lua] Lobby data country_code = GB 20:55:31.642 [Lua] Lobby data matchmaking = false 20:55:31.642 [Lua] Lobby data power_level = 0 20:55:31.642 [Lua] Lobby data mission_id = dlc_morris_map 20:55:31.642 [Lua] Lobby data mechanism = deus 20:55:31.642 [Lua] Lobby data player_slot_5 = 110000102b3d4b7:1 20:55:31.642 [Lua] Lobby data player_slot_2 = 0:0 20:55:31.642 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 20:55:31.642 [Lua] Lobby data player_slot_3 = 0:0 20:55:31.643 [Lua] Lobby data eac_authorized = true 20:55:31.643 [Lua] Set lobby end. 20:55:31.643 [Lua] registering RPCs 20:55:31.643 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 20:55:31.643 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 20:55:31.643 [Lua] Set lobby begin: 20:55:31.643 [Lua] Lobby data twitch_enabled = false 20:55:31.643 [Lua] Lobby data selected_mission_id = journey_citadel 20:55:31.643 [Lua] Lobby data num_players = 4 20:55:31.643 [Lua] Lobby data difficulty_tweak = 0 20:55:31.643 [Lua] Lobby data host = 1100001034ed953 20:55:31.643 [Lua] Lobby data matchmaking_type = 2 20:55:31.643 [Lua] Lobby data is_private = true 20:55:31.643 [Lua] Lobby data match_started = true 20:55:31.643 [Lua] Lobby data difficulty = normal 20:55:31.643 [Lua] Lobby data player_slot_1 = 110000101765a0b:1 20:55:31.643 [Lua] Lobby data player_slot_4 = 1100001034ed953:1 20:55:31.643 [Lua] Lobby data unique_server_name = Xanoth 20:55:31.643 [Lua] Lobby data quick_game = false 20:55:31.643 [Lua] Lobby data country_code = GB 20:55:31.643 [Lua] Lobby data matchmaking = false 20:55:31.644 [Lua] Lobby data power_level = 0 20:55:31.644 [Lua] Lobby data mission_id = sig_citadel_nurgle_path3 20:55:31.644 [Lua] Lobby data mechanism = deus 20:55:31.644 [Lua] Lobby data player_slot_5 = 110000102b3d4b7:1 20:55:31.644 [Lua] Lobby data player_slot_2 = 0:0 20:55:31.644 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 20:55:31.644 [Lua] Lobby data player_slot_3 = 0:0 20:55:31.644 [Lua] Lobby data eac_authorized = true 20:55:31.644 [Lua] Set lobby end. 20:55:31.644 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 20:55:31.653 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_citadel, global_loading_screens, async-read, prioritized 20:55:31.653 [Lua] [StateLoading] load_current_level 20:55:31.653 [Lua] [LevelTransitionHandler] load_current_level, loading sig_citadel_nurgle_path3 0 20:55:31.654 [Umbra] Unload tome 20:55:31.662 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/map, dlc_morris_map 20:55:31.662 [Lua] [PackageManager] Load: resource_packages/dlcs/morris_ingame, sig_citadel_nurgle_path3, async-read, 20:55:31.662 [Lua] [PackageManager] Load: units/props/inn/deus/deus_chest_01, sig_citadel_nurgle_path3, async-read, 20:55:31.662 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/sig_citadel, sig_citadel_nurgle_path3, async-read, 20:55:31.662 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/sig_citadel/path_common, sig_citadel_nurgle_path3, async-read, 20:55:31.662 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/nurgle_common, sig_citadel_nurgle_path3, async-read, 20:55:31.662 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/sig_citadel/nurgle_common, sig_citadel_nurgle_path3, async-read, 20:55:31.662 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/sig_citadel/nurgle_path3, sig_citadel_nurgle_path3, async-read, 20:55:31.703 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_citadel 20:55:31.704 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_citadel 20:55:31.704 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/morris_ingame 20:55:31.755 [Lua] Mechanism says: a client has initialized the mechanism! 110000101765a0b 20:55:31.755 [Lua] ### Received rpc_level_load_started 20:55:31.755 [Lua] #### Has state machine: true, peer_id: 110000101765a0b, level_session_id: 1407493760 20:55:31.755 [Lua] Mechanism says: a client has initialized the mechanism! 110000102b3d4b7 20:55:31.755 [Lua] ### Received rpc_level_load_started 20:55:31.755 [Lua] #### Has state machine: true, peer_id: 110000102b3d4b7, level_session_id: 1407493760 20:55:32.970 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/morris_ingame 20:55:32.970 [Lua] [PackageManager] Force_load: resource_packages/dlcs/morris_ingame 20:55:32.971 [Lua] [PackageManager] Queueing new asynch package: units/props/inn/deus/deus_chest_01 20:55:33.295 [Lua] [PackageManager] Finished loading asynchronous package: units/props/inn/deus/deus_chest_01 20:55:33.295 [Lua] [PackageManager] Force_load: units/props/inn/deus/deus_chest_01 20:55:33.295 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/sig_citadel 20:55:36.157 [Lua] ### Received rpc_level_loaded 20:55:36.157 [Lua] #### Has state machine: true, peer_id: 110000102b3d4b7, level_id: 243 20:55:36.157 [Lua] Peer 110000102b3d4b7 has loaded the level and all enemies are loaded 20:55:36.157 [Lua] [PeerSM] 110000102b3d4b7 :: on_exit Loading 20:55:36.157 [Lua] [PeerSM] 110000102b3d4b7 :: on_enter LoadingProfilePackages 20:55:36.174 [Lua] [PeerSM] 110000102b3d4b7 :: on_exit LoadingProfilePackages 20:55:36.174 [Lua] [PeerSM] 110000102b3d4b7 :: on_enter WaitingForEnterGame 20:55:36.530 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/sig_citadel 20:55:36.530 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/sig_citadel 20:55:36.531 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/sig_citadel/path_common 20:55:36.697 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/sig_citadel/path_common 20:55:36.697 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/sig_citadel/path_common 20:55:36.698 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/nurgle_common 20:55:36.714 [Lua] ### Received rpc_level_loaded 20:55:36.714 [Lua] #### Has state machine: true, peer_id: 110000101765a0b, level_id: 243 20:55:36.714 [Lua] Peer 110000101765a0b has loaded the level and all enemies are loaded 20:55:36.714 [Lua] [PeerSM] 110000101765a0b :: on_exit Loading 20:55:36.714 [Lua] [PeerSM] 110000101765a0b :: on_enter LoadingProfilePackages 20:55:36.732 [Lua] [PeerSM] 110000101765a0b :: on_exit LoadingProfilePackages 20:55:36.732 [Lua] [PeerSM] 110000101765a0b :: on_enter WaitingForEnterGame 20:55:37.034 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/nurgle_common 20:55:37.034 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/nurgle_common 20:55:37.034 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/sig_citadel/nurgle_common 20:55:37.219 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/sig_citadel/nurgle_common 20:55:37.219 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/sig_citadel/nurgle_common 20:55:37.219 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/sig_citadel/nurgle_path3 20:55:37.254 [Umbra] Loading umbra tome '#ID[1e59f12fd1e7bc8a]' 20:55:37.303 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/sig_citadel/nurgle_path3 20:55:37.303 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/sig_citadel/nurgle_path3 20:55:37.320 [Lua] [LevelTransitionHandler] Level load completed! 20:55:37.320 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: sig_citadel_nurgle_path3 - level_seed: 785912925 - use_random_directors: false - conflict_director_name: deus_skaven_beastmen 20:55:37.328 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 20:55:37.328 [Lua] [EnemyPackageLoader] breed_lookup: { beastmen_standard_bearer=true, beastmen_gor=true, skaven_storm_vermin=true, skaven_storm_vermin_commander=true, chaos_corruptor_sorcerer=true, chaos_spawn=true, beastmen_ungor_archer=true, skaven_ratling_gunner=true, beastmen_ungor=true, skaven_clan_rat=true, skaven_plague_monk=true, skaven_pack_master=true, skaven_loot_rat=true, skaven_storm_vermin_with_shield=true, beastmen_minotaur=true, skaven_warpfire_thrower=true, skaven_gutter_runner=true, skaven_poison_wind_globadier=true, skaven_clan_rat_with_shield=true, chaos_berzerker=true, beastmen_bestigor=true, skaven_stormfiend=true, chaos_raider=true, chaos_marauder=true, } 20:55:37.328 [Lua] load_startup_enemy_packages: -------------- 20:55:37.328 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 20:55:37.328 [Lua] chaos_spawn 20:55:37.328 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 20:55:37.328 [Lua] chaos_troll 20:55:37.328 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 20:55:37.328 [Lua] skaven_rat_ogre 20:55:37.328 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 20:55:37.329 [Lua] skaven_stormfiend 20:55:37.329 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read, 20:55:37.329 [Lua] beastmen_minotaur 20:55:37.329 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 20:55:37.329 [Lua] chaos_plague_sorcerer 20:55:37.329 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 20:55:37.329 [Lua] chaos_corruptor_sorcerer 20:55:37.329 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 20:55:37.329 [Lua] skaven_gutter_runner 20:55:37.329 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 20:55:37.329 [Lua] skaven_pack_master 20:55:37.329 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 20:55:37.329 [Lua] skaven_poison_wind_globadier 20:55:37.329 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 20:55:37.329 [Lua] skaven_ratling_gunner 20:55:37.329 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 20:55:37.329 [Lua] skaven_warpfire_thrower 20:55:37.329 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 20:55:37.329 [Lua] chaos_vortex_sorcerer 20:55:37.329 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read, 20:55:37.329 [Lua] beastmen_standard_bearer 20:55:37.329 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 20:55:37.329 [Lua] chaos_vortex 20:55:37.329 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 20:55:37.329 [Lua] critter_rat 20:55:37.329 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 20:55:37.329 [Lua] critter_pig 20:55:37.329 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_gor, EnemyPackageLoader, async-read, 20:55:37.329 [Lua] beastmen_gor 20:55:37.329 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read, 20:55:37.329 [Lua] skaven_storm_vermin 20:55:37.329 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader, async-read, 20:55:37.329 [Lua] beastmen_ungor_archer 20:55:37.329 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader, async-read, 20:55:37.329 [Lua] beastmen_ungor 20:55:37.329 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read, 20:55:37.329 [Lua] skaven_clan_rat 20:55:37.329 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read, 20:55:37.329 [Lua] skaven_plague_monk 20:55:37.329 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read, 20:55:37.329 [Lua] skaven_loot_rat 20:55:37.329 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read, 20:55:37.329 [Lua] skaven_storm_vermin_with_shield 20:55:37.329 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read, 20:55:37.329 [Lua] skaven_clan_rat_with_shield 20:55:37.329 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read, 20:55:37.329 [Lua] chaos_berzerker 20:55:37.329 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader, async-read, 20:55:37.329 [Lua] beastmen_bestigor 20:55:37.329 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read, 20:55:37.329 [Lua] chaos_raider 20:55:37.329 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read, 20:55:37.329 [Lua] chaos_marauder 20:55:37.337 [Lua] ### Received rpc_level_loaded 20:55:37.337 [Lua] #### Has state machine: true, peer_id: 1100001034ed953, level_id: 243 20:55:37.337 [Lua] Peer 1100001034ed953 has loaded the level and all enemies are loaded 20:55:37.356 [Lua] [PeerSM] 1100001034ed953 :: on_exit Loading 20:55:37.356 [Lua] [PeerSM] 1100001034ed953 :: on_enter LoadingProfilePackages 20:55:37.371 [Lua] [PeerSM] 1100001034ed953 :: on_exit LoadingProfilePackages 20:55:37.371 [Lua] [PeerSM] 1100001034ed953 :: on_enter WaitingForEnterGame 20:55:37.371 [Lua] ### Received rpc_level_loaded 20:55:37.371 [Lua] #### Has state machine: false, peer_id: 1100001034ed953, level_id: 243 20:55:37.542 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 20:55:37.543 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 20:55:37.544 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 20:55:37.708 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 20:55:37.708 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 20:55:37.708 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 20:55:37.895 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 20:55:37.895 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 20:55:37.896 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 20:55:38.097 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 20:55:38.097 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 20:55:38.097 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur 20:55:38.401 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur 20:55:38.401 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur 20:55:38.402 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 20:55:38.521 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 20:55:38.521 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 20:55:38.522 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 20:55:38.637 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 20:55:38.637 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 20:55:38.638 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 20:55:38.774 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 20:55:38.774 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 20:55:38.774 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 20:55:38.975 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 20:55:38.975 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 20:55:38.975 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 20:55:39.213 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 20:55:39.213 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 20:55:39.213 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 20:55:39.332 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 20:55:39.332 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 20:55:39.333 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 20:55:39.533 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 20:55:39.533 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 20:55:39.533 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 20:55:39.684 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 20:55:39.684 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 20:55:39.684 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer 20:55:39.987 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer 20:55:39.987 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer 20:55:39.988 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 20:55:40.055 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 20:55:40.055 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 20:55:40.055 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 20:55:40.123 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 20:55:40.123 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 20:55:40.123 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 20:55:40.190 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 20:55:40.190 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 20:55:40.190 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_gor 20:55:40.526 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_gor 20:55:40.526 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_gor 20:55:40.527 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin 20:55:40.801 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin 20:55:40.801 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin 20:55:40.802 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor_archer 20:55:41.136 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor_archer 20:55:41.136 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor_archer 20:55:41.136 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor 20:55:41.471 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor 20:55:41.471 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor 20:55:41.471 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat 20:55:41.822 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat 20:55:41.822 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat 20:55:41.823 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk 20:55:42.059 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk 20:55:42.059 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk 20:55:42.059 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat 20:55:42.177 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat 20:55:42.177 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat 20:55:42.177 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield 20:55:42.430 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield 20:55:42.430 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield 20:55:42.430 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield 20:55:42.749 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield 20:55:42.749 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield 20:55:42.749 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker 20:55:42.952 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker 20:55:42.952 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker 20:55:42.952 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_bestigor 20:55:43.306 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_bestigor 20:55:43.306 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_bestigor 20:55:43.306 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider 20:55:43.492 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider 20:55:43.492 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider 20:55:43.493 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder 20:55:43.712 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder 20:55:43.712 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder 20:55:43.713 [Lua] [StateLoading] loadout_changed: true old_loadout: map_deus new_loadout: deus level_key: sig_citadel_nurgle_path3 game_mode: deus 20:55:43.713 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC 20:55:43.713 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(1100001034ed953:1) 20:55:43.717 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING 20:55:43.797 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE 20:55:43.797 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/sig_citadel/generated/nurgle_path3/world 20:55:43.797 [Umbra] Init version: 3.4.15 :: 16 threads 20:55:44.700 [Lua] Async level spawning done 20:55:44.700 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 20:55:45.669 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 20:55:45.669 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 20:55:45.669 [Lua] [Matchmaking] unregister rpcs 20:55:45.669 [Lua] Set lobby begin: 20:55:45.669 [Lua] Lobby data twitch_enabled = false 20:55:45.669 [Lua] Lobby data selected_mission_id = journey_citadel 20:55:45.670 [Lua] Lobby data num_players = 4 20:55:45.670 [Lua] Lobby data difficulty_tweak = 0 20:55:45.670 [Lua] Lobby data host = 1100001034ed953 20:55:45.670 [Lua] Lobby data matchmaking_type = 2 20:55:45.670 [Lua] Lobby data is_private = true 20:55:45.670 [Lua] Lobby data match_started = true 20:55:45.670 [Lua] Lobby data difficulty = normal 20:55:45.670 [Lua] Lobby data player_slot_1 = 110000101765a0b:1 20:55:45.670 [Lua] Lobby data player_slot_4 = 1100001034ed953:1 20:55:45.670 [Lua] Lobby data unique_server_name = Xanoth 20:55:45.670 [Lua] Lobby data quick_game = false 20:55:45.671 [Lua] Lobby data country_code = GB 20:55:45.671 [Lua] Lobby data matchmaking = false 20:55:45.671 [Lua] Lobby data power_level = 0 20:55:45.671 [Lua] Lobby data mission_id = sig_citadel_nurgle_path3 20:55:45.671 [Lua] Lobby data mechanism = deus 20:55:45.671 [Lua] Lobby data player_slot_5 = 110000102b3d4b7:1 20:55:45.671 [Lua] Lobby data player_slot_2 = 0:0 20:55:45.671 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 20:55:45.671 [Lua] Lobby data player_slot_3 = 0:0 20:55:45.671 [Lua] Lobby data eac_authorized = true 20:55:45.671 [Lua] Set lobby end. 20:55:45.671 [Lua] [Managers] Destroying manager group: 20:55:45.672 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_citadel, global_loading_screens 20:55:45.672 [Lua] [Gamestate] Enter StateIngame HOST 20:55:45.672 [Lua] <>level = sig_citadel_nurgle_path3<> 20:55:45.672 [Lua] [StateIngame] Server ingame 20:55:45.675 [Lua] Set lobby begin: 20:55:45.675 [Lua] Lobby data twitch_enabled = false 20:55:45.675 [Lua] Lobby data selected_mission_id = journey_citadel 20:55:45.676 [Lua] Lobby data num_players = 4 20:55:45.676 [Lua] Lobby data difficulty_tweak = 7 20:55:45.676 [Lua] Lobby data host = 1100001034ed953 20:55:45.676 [Lua] Lobby data matchmaking_type = 2 20:55:45.676 [Lua] Lobby data is_private = true 20:55:45.676 [Lua] Lobby data match_started = true 20:55:45.676 [Lua] Lobby data difficulty = harder 20:55:45.676 [Lua] Lobby data player_slot_1 = 110000101765a0b:1 20:55:45.676 [Lua] Lobby data player_slot_4 = 1100001034ed953:1 20:55:45.676 [Lua] Lobby data unique_server_name = Xanoth 20:55:45.676 [Lua] Lobby data quick_game = false 20:55:45.676 [Lua] Lobby data country_code = GB 20:55:45.676 [Lua] Lobby data matchmaking = false 20:55:45.677 [Lua] Lobby data power_level = 0 20:55:45.677 [Lua] Lobby data mission_id = sig_citadel_nurgle_path3 20:55:45.677 [Lua] Lobby data mechanism = deus 20:55:45.677 [Lua] Lobby data player_slot_5 = 110000102b3d4b7:1 20:55:45.677 [Lua] Lobby data player_slot_2 = 0:0 20:55:45.677 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 20:55:45.677 [Lua] Lobby data player_slot_3 = 0:0 20:55:45.677 [Lua] Lobby data eac_authorized = true 20:55:45.677 [Lua] Set lobby end. 20:55:45.677 [Lua] [Matchmaking] register rpcs 20:55:45.677 [Lua] GameNetworkManager:init... creating game session 20:55:45.677 [Lua] Host GameSession.make_game_session_host with session: 20:55:45.677 [Lua] [GameNetworkManager] Setting pong timeout to 60 20:55:45.677 [Lua] [GameNetworkManager] My own peer_id = 1100001034ed953 20:55:45.677 [Lua] [GameNetworkManager] self.is_server = true 20:55:45.677 [Network] Setting artificial MTU limit to 65536 20:55:45.695 [Lua] Switching ConflictSettings: to: deus_skaven_beastmen 20:55:45.696 [Lua] pacing=deus_default 20:55:45.696 [Lua] locked_func_name=beastmen 20:55:45.696 [Lua] roaming=nil 20:55:45.696 [Lua] specials=deus_skaven_beastmen 20:55:45.696 [Lua] contained_breeds=nil 20:55:45.696 [Lua] debug_color=orange 20:55:45.696 [Lua] disabled=false 20:55:45.696 [Lua] pack_spawning=deus_skaven_beastmen 20:55:45.696 [Lua] factions=nil 20:55:45.696 [Lua] description=deus_conflict_director_skaven_beastmen_name 20:55:45.696 [Lua] boss=deus_skaven_beastmen 20:55:45.696 [Lua] horde=deus_beastmen 20:55:45.696 [Lua] name=deus_skaven_beastmen 20:55:45.696 [Lua] intensity=deus_default 20:55:45.696 [Lua] --- 20:55:45.696 [Lua] [LevelAnalysis] set_random_seed( 785912925) 20:55:45.702 [Lua] [AIInterestPointSystem] Level Seed: 785912925 20:55:45.702 [Lua] 20:55:45.702 [Lua] [entity_system_bag] = table 20:55:45.702 [Lua] [entity_system_bag] = metatable 20:55:45.702 [Lua] [startup_data] = table 20:55:45.702 [Lua] [entity_manager] = table 20:55:45.702 [Lua] [entity_manager] = metatable 20:55:45.702 [Lua] [unit_spawner] = table 20:55:45.702 [Lua] [unit_spawner] = metatable 20:55:45.702 [Lua] [unit_storage] = table 20:55:45.702 [Lua] [unit_storage] = metatable 20:55:45.702 [Lua] [dice_keeper] = table 20:55:45.702 [Lua] [dice_keeper] = metatable 20:55:45.702 [Lua] [is_server] = true (boolean) 20:55:45.702 [Lua] [world] = [World] 20:55:45.702 [Lua] [system_api] = table 20:55:45.702 [Lua] [entity_system] = table 20:55:45.702 [Lua] [entity_system] = metatable 20:55:45.702 [Lua] [network_lobby] = table 20:55:45.702 [Lua] [network_lobby] = metatable 20:55:45.702 [Lua] [profile_synchronizer] = table 20:55:45.702 [Lua] [profile_synchronizer] = metatable 20:55:45.702 [Lua] [level_transition_handler] = table 20:55:45.702 [Lua] [level_transition_handler] = metatable 20:55:45.702 [Lua] [num_local_human_players] = 1 (number) 20:55:45.702 [Lua] [statistics_db] = table 20:55:45.702 [Lua] [statistics_db] = metatable 20:55:45.702 [Lua] [network_server] = table 20:55:45.702 [Lua] [network_server] = metatable 20:55:45.702 [Lua] [input_manager] = table 20:55:45.702 [Lua] [input_manager] = metatable 20:55:45.702 [Lua] [network_clock] = table 20:55:45.702 [Lua] [network_clock] = metatable 20:55:45.702 [Lua] [network_transmit] = table 20:55:45.702 [Lua] [network_transmit] = metatable 20:55:45.702 [Lua] [free_flight_manager] = table 20:55:45.702 [Lua] [free_flight_manager] = metatable 20:55:45.702 [Lua] [network_manager] = table 20:55:45.702 [Lua] [network_manager] = metatable 20:55:45.702 [Lua] [network_event_delegate] = table 20:55:45.702 [Lua] [network_event_delegate] = metatable 20:55:45.702 [Lua] 20:55:45.702 [Lua] ignoring extension VersusVolumeObjectiveExtension 20:55:45.702 [Lua] ignoring extension VersusInteractObjectiveExtension 20:55:45.702 [Lua] ignoring extension VersusPayloadObjectiveExtension 20:55:45.702 [Lua] ignoring extension VersusSocketObjectiveExtension 20:55:45.702 [Lua] ignoring extension VersusTargetObjectiveExtension 20:55:45.702 [Lua] ignoring extension VersusMissionObjectiveExtension 20:55:45.703 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 20:55:45.724 [Lua] [AchievementManager] Achievements using the steam platform 20:55:45.724 [Lua] PlayerManager:add_player player_1 20:55:45.783 [Lua] [StateIngame] Level seed: 785912925 20:55:45.794 [Lua] [LevelAnalysis] set_random_seed( 785912925) 20:55:45.800 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 20:55:45.800 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 20:55:45.800 [Lua] [IngameUI] init 20:55:45.815 [SteamVoipClient] select_out(110000102b3d4b7, off) 20:55:45.815 [SteamVoipClient] select_out(1100001034ed953, off) 20:55:45.821 [Lua] cb_razer_chroma_setup 20:55:45.844 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_aligner"]["scale"] [0] =[C]: in function callstack [1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override [2] @scripts/ui/ui_scenegraph.lua:154: in function scenegraph_visit_node [3] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node [4] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node [5] @scripts/ui/ui_scenegraph.lua:176: in function hook_chain [6] @scripts/mods/vmf/modules/core/hooks.lua:180: in function init_scenegraph [7] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2841: in function create_ui_elements [8] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init [9] @foundation/scripts/util/class.lua:62:in function [10] =[C]: in function xpcall [11] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call [12] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function [13] =[C]: in function pcall [14] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc [15] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function [16] =[C]: in function xpcall [17] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr [18] @scripts/mods/vmf/modules/core/hooks.lua:165:in function [19] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init [20] @foundation/scripts/util/class.lua:62: in function new [21] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui [22] @scripts/game_state/state_ingame_running.lua:173: in function on_enter [23] @foundation/scripts/util/state_machine.lua:127: in function _change_state [24] @scripts/game_state/game_state_machine.lua:18: in function _change_state [25] @foundation/scripts/util/state_machine.lua:95: in function init [26] @scripts/game_state/game_state_machine.lua:7: in function init [27] @foundation/scripts/util/class.lua:62: in function new [28] @scripts/game_state/state_ingame.lua:426: in function on_enter [29] @foundation/scripts/util/state_machine.lua:127: in function _change_state [30] @scripts/game_state/game_state_machine.lua:18: in function _change_state [31] @foundation/scripts/util/state_machine.lua:144: in function update [32] @scripts/boot.lua:865: in function game_update [33] @scripts/boot.lua:628:in function [1] node = table: 000000001507C830; node_def = table: 00000000193AF5A0; k = "scale"; v = "fit" [2] scenegraph = table: 000000001507C3B0; scenegraph_def = table: 00000000193D3300; name = "sg_aligner"; node_def = table: 00000000193AF5A0; parent_name = "sg_root"; parent = table: 000000001507C4A0; parent_world_position = table: 000000001507C4D0; local_position = table: 000000001507C7A0; size = table: 000000001507C7F0; node = table: 000000001507C830 [3] scenegraph = table: 000000001507C3B0; scenegraph_def = table: 00000000193D3300; name = "sg_background_settings_list"; node_def = table: 00000000196043D0; parent_name = "sg_aligner"; parent = nil [4] scenegraph = table: 000000001507C3B0; scenegraph_def = table: 00000000193D3300; name = "sg_settings_list_mask"; node_def = table: 00000000196047C0; parent_name = "sg_background_settings_list"; parent = nil [5] scenegraph_def = table: 00000000193D3300; scenegraph = table: 000000001507C3B0; name = "sg_settings_list_mask"; node = table: 00000000196047C0 [6] hook_chain = [function] [7] self = table: 000000000A295970 [8] self = table: 000000000A295970; ingame_ui_context = table: 000000000CDD0800; input_manager = table: 0000000012587210; world = [World] [9] self = table: 000000001ACFAC40; object = table: 000000000A295970 [11] mod = table: 0000000000DE1B00; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function] [12] view_name = "vmf_options_view"; view_settings = table: 000000001AD44110; mod = table: 0000000000DE1B00; init_view_function = [function]; transitions = table: 000000001AD6A270; blocked_transitions = table: 000000001ADF4740 [14] mod = table: 000000000BBAB720; error_prefix_data = table: 000000000A295930; func = [function] [15] self = table: 000000000BBAB720; view_name = "vmf_options_view"; _ = table: 000000001ADF4770 [17] mod = table: 0000000000DE1B00; error_prefix_data = "(safe_hook)"; func = [function] [19] hook_chain = [function]; num_values = 0; values = table: 000000000A2958F0; safe_hooks = table: 0000000002FB6D50; i = 1 [20] self = table: 000000001AD25390; object = table: 000000000BBAB720 [21] self = table: 000000000BDA4700; ingame_ui_context = table: 000000000CDD0800 [22] self = table: 000000000BDA4700; params = table: 0000000004A66DE0; viewport_name = "player_1"; input_manager = table: 0000000012587210; input_source = table: 0000000011FC2C00; player_manager = table: 0000000003561AF0; peer_id = "1100001034ed953"; local_player_id = 1; player = table: 0000000016F61C40; stats_id = "1100001034ed953:1"; entity_manager = table: 0000000016B07A50; camera_system = table: 000000000BE649B0; outline_system = table: 0000000016AF79D0; fade_system = table: 0000000000737AD0; sound_sector_system = table: 0000000001E95820; sound_environment_system = table: 000000001A7D0510; event_manager = table: 00000000128F4500; level_key = "sig_citadel_nurgle_path3"; world_manager = table: 0000000002F40560; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 000000000CDD0800 [23] self = table: 000000000BDA46D0; new_state = table: 0000000018BD9720; params = table: 0000000004A66DE0; scope_name = "StateInGameRunning:on_enter" [24] self = table: 000000000BDA46D0; new_state = table: 0000000018BD9720; notify = nil; old_state = nil [25] self = table: 000000000BDA46D0; parent = table: 000000001AF7C160; start_state = table: 0000000018BD9720; params = table: 0000000004A66DE0; profiling_debugging_enabled = true ... [7] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 0000000012207910; ingame_ui = table: 000000000BBAB720; definitions = table: 000000000A2959E0; input_manager = table: 0000000012587210; max_setting_list_offset_y = 3640; wwise_world = [WwiseWorld]; render_settings = table: 000000000A295AB0; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 4640; settings_list_size_y = 4640; settings_list_widgets = table: 000000000FC39400; menu_widgets = table: 00000000153C3FA0; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true; [8] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 0000000012207910; ingame_ui = table: 000000000BBAB720; definitions = table: 000000000A2959E0; input_manager = table: 0000000012587210; max_setting_list_offset_y = 3640; wwise_world = [WwiseWorld]; render_settings = table: 000000000A295AB0; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 4640; settings_list_size_y = 4640; settings_list_widgets = table: 000000000FC39400; menu_widgets = table: 00000000153C3FA0; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true; [9] ___is_class_metatable___ = true; __index = table: 000000001ACFAC40; [15] fps = 0; world_manager = table: 0000000002F40560; ingame_hud = table: 00000000184128F0; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 0000000012207910; telemetry_time_view_enter = 0; input_manager = table: 0000000012587210; profile_synchronizer = table: 000000000080CFB0; blocked_transitions = table: 000000001AD25220; motd_ui = table: 0000000011855E80; cutscene_system = table: 000000001616A740; text_popup_ui = table: 000000000DE40330; local_player_id = 1; unlock_manager = table: 00000000033ACEB0; last_resolution_y = 1080; motd_loading = false; end_screen = table: 000000000BEDCC40; ui_top_renderer = table: 00000000154A1D90; camera_manager = table: 000000000CA77C10; _profile_requester = table: 0000000000826BD0; ingame_ui_context = table: 000000000CDD0800; views = table: 0000000002002330; wwise_world = [WwiseWorld]; _fps_cooldown = 0; mean_dt = 0; world = [World]; hotkey_mapping = table: 000000001AD24140; _player = table: 0000000016F61C40; weave_onboarding = table: 0000000017D2ED50; popup_handler = table: 000000000DE40180; peer_id = "1100001034ed953"; network_event_delegate = table: 000000001A5F3A40; [20] ___is_class_metatable___ = true; __index = table: 000000001AD25390; [21] world_name = "level_world"; network_server = table: 0000000000763610; local_player_id = 1; parent = table: 000000001AF7C160; _booted_eac_untrusted = false; statistics_db = table: 0000000016B1BFB0; is_server = true; _lobby_host = table: 000000000075D290; world = [World]; _network_options = table: 0000000018D2DE00; is_in_tutorial = false; input_manager = table: 0000000012587210; profile_synchronizer = table: 000000000080CFB0; ingame_ui_context = table: 000000000CDD0800; end_conditions_met = false; player = table: 0000000016F61C40; free_flight_manager = table: 0000000003561E10; viewport_name = "player_1"; network_event_delegate = table: 000000001A5F3A40; [22] world_name = "level_world"; network_server = table: 0000000000763610; local_player_id = 1; parent = table: 000000001AF7C160; _booted_eac_untrusted = false; statistics_db = table: 0000000016B1BFB0; is_server = true; _lobby_host = table: 000000000075D290; world = [World]; _network_options = table: 0000000018D2DE00; is_in_tutorial = false; input_manager = table: 0000000012587210; profile_synchronizer = table: 000000000080CFB0; ingame_ui_context = table: 000000000CDD0800; end_conditions_met = false; player = table: 0000000016F61C40; free_flight_manager = table: 0000000003561E10; viewport_name = "player_1"; network_event_delegate = table: 000000001A5F3A40; [23] _params = table: 0000000004A66DE0; _profiling_debugging_enabled = true; _parent = table: 000000001AF7C160; _state = table: 000000000BDA4700; [24] _params = table: 0000000004A66DE0; _profiling_debugging_enabled = true; _parent = table: 000000001AF7C160; _state = table: 000000000BDA4700; [25] _params = table: 0000000004A66DE0; _profiling_debugging_enabled = true; _parent = table: 000000001AF7C160; _state = table: 000000000BDA4700; [26] _params = table: 0000000004A66DE0; _profiling_debugging_enabled = true; _parent = table: 000000001AF7C160; _state = table: 000000000BDA4700; [27] ___is_class_metatable___ = true; __index = table: 000000000312C220; super = table: 00000000000B2CB0; [28] world_name = "level_world"; entity_system_bag = table: 000000000AF22570; network_server = table: 0000000000763610; entity_system = table: 000000000D0DED00; parent = table: 0000000000094F10; _level_flow_events = table: 000000000BDFCA00; viewport_name = "player_1"; is_server = true; _called_level_flow_events = false; is_in_tutorial = false; input_manager = table: 0000000012587210; profile_synchronizer = table: 000000000080CFB0; _debug_gui = [Gui]; network_transmit = table: 00000000008291A0; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "1100001034ed953"; level = [Level]; network_timer_handler = table: 000000000CACAE90; machines = table: 0000000004A66DB0; _quit_game = false; network_clock = table: 0000000009B7AC80; _onclose_called = false; _lobby_host = table: 000000000075D290; statistics_db = table: 0000000016B1BFB0; game_mode_key = "deus"; level_key = "sig_citadel_nurgle_path3"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 0000000003561E10; dice_keeper = table: 000000001545A1E0; network_event_delegate = table: 000000001A5F3A40; [29] _params = table: 0000000004B4B610; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094F10; _state = table: 000000001AF7C160; [30] _params = table: 0000000004B4B610; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094F10; _state = table: 000000001AF7C160; [31] _params = table: 0000000004B4B610; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094F10; _state = table: 000000001AF7C160; [32] startup_package_handles = table: 00000000000994D0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000098BC0; flow_return_table = table: 0000000000094F40; _machine = table: 0000000004B4D1A0; startup_timer = 4.5389176594326273; has_booted = true; loading_context = table: 000000000E190D20; 20:55:45.845 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_settings_list_start_2nd_layer"]["offset"] [0] =[C]: in function callstack [1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override [2] @scripts/ui/ui_scenegraph.lua:116: in function scenegraph_visit_node [3] @scripts/ui/ui_scenegraph.lua:176: in function hook_chain [4] @scripts/mods/vmf/modules/core/hooks.lua:180: in function init_scenegraph [5] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2842: in function create_ui_elements [6] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init [7] @foundation/scripts/util/class.lua:62:in function [8] =[C]: in function xpcall [9] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call [10] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function [11] =[C]: in function pcall [12] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc [13] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function [14] =[C]: in function xpcall [15] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr [16] @scripts/mods/vmf/modules/core/hooks.lua:165:in function [17] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init [18] @foundation/scripts/util/class.lua:62: in function new [19] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui [20] @scripts/game_state/state_ingame_running.lua:173: in function on_enter [21] @foundation/scripts/util/state_machine.lua:127: in function _change_state [22] @scripts/game_state/game_state_machine.lua:18: in function _change_state [23] @foundation/scripts/util/state_machine.lua:95: in function init [24] @scripts/game_state/game_state_machine.lua:7: in function init [25] @foundation/scripts/util/class.lua:62: in function new [26] @scripts/game_state/state_ingame.lua:426: in function on_enter [27] @foundation/scripts/util/state_machine.lua:127: in function _change_state [28] @scripts/game_state/game_state_machine.lua:18: in function _change_state [29] @foundation/scripts/util/state_machine.lua:144: in function update [30] @scripts/boot.lua:865: in function game_update [31] @scripts/boot.lua:628:in function [1] node = table: 000000000DFD5160; node_def = table: 000000000D0CE200; k = "offset"; v = table: 000000000D0CE2C0 [2] scenegraph = table: 000000000DFD4E80; scenegraph_def = table: 000000000A295A10; name = "sg_settings_list_start_2nd_layer"; node_def = table: 000000000D0CE200; parent_name = nil; local_position = table: 000000000DFD5110; node = table: 000000000DFD5160 [3] scenegraph_def = table: 000000000A295A10; scenegraph = table: 000000000DFD4E80; name = "sg_settings_list_start_2nd_layer"; node = table: 000000000D0CE200 [4] hook_chain = [function] [5] self = table: 000000000A295970 [6] self = table: 000000000A295970; ingame_ui_context = table: 000000000CDD0800; input_manager = table: 0000000012587210; world = [World] [7] self = table: 000000001ACFAC40; object = table: 000000000A295970 [9] mod = table: 0000000000DE1B00; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function] [10] view_name = "vmf_options_view"; view_settings = table: 000000001AD44110; mod = table: 0000000000DE1B00; init_view_function = [function]; transitions = table: 000000001AD6A270; blocked_transitions = table: 000000001ADF4740 [12] mod = table: 000000000BBAB720; error_prefix_data = table: 000000000A295930; func = [function] [13] self = table: 000000000BBAB720; view_name = "vmf_options_view"; _ = table: 000000001ADF4770 [15] mod = table: 0000000000DE1B00; error_prefix_data = "(safe_hook)"; func = [function] [17] hook_chain = [function]; num_values = 0; values = table: 000000000A2958F0; safe_hooks = table: 0000000002FB6D50; i = 1 [18] self = table: 000000001AD25390; object = table: 000000000BBAB720 [19] self = table: 000000000BDA4700; ingame_ui_context = table: 000000000CDD0800 [20] self = table: 000000000BDA4700; params = table: 0000000004A66DE0; viewport_name = "player_1"; input_manager = table: 0000000012587210; input_source = table: 0000000011FC2C00; player_manager = table: 0000000003561AF0; peer_id = "1100001034ed953"; local_player_id = 1; player = table: 0000000016F61C40; stats_id = "1100001034ed953:1"; entity_manager = table: 0000000016B07A50; camera_system = table: 000000000BE649B0; outline_system = table: 0000000016AF79D0; fade_system = table: 0000000000737AD0; sound_sector_system = table: 0000000001E95820; sound_environment_system = table: 000000001A7D0510; event_manager = table: 00000000128F4500; level_key = "sig_citadel_nurgle_path3"; world_manager = table: 0000000002F40560; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 000000000CDD0800 [21] self = table: 000000000BDA46D0; new_state = table: 0000000018BD9720; params = table: 0000000004A66DE0; scope_name = "StateInGameRunning:on_enter" [22] self = table: 000000000BDA46D0; new_state = table: 0000000018BD9720; notify = nil; old_state = nil [23] self = table: 000000000BDA46D0; parent = table: 000000001AF7C160; start_state = table: 0000000018BD9720; params = table: 0000000004A66DE0; profiling_debugging_enabled = true [24] self = table: 000000000BDA46D0; parent = table: 000000001AF7C160; start_state = table: 0000000018BD9720; params = table: 0000000004A66DE0; profiling_debugging_enabled = true [25] self = table: 000000000312C220; object = table: 000000000BDA46D0 ... [5] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 00000000153C3FA0; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 0000000012207910; ingame_ui = table: 000000000BBAB720; definitions = table: 000000000A2959E0; input_manager = table: 0000000012587210; wwise_world = [WwiseWorld]; render_settings = table: 000000000A295AB0; original_settings_list_size_y = 4640; max_setting_list_offset_y = 3640; current_setting_list_offset_y = 0; settings_list_widgets = table: 000000000FC39400; settings_list_size_y = 4640; ui_scenegraph = table: 000000001507C3B0; is_setting_changes_applied_immidiately = true; [6] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 00000000153C3FA0; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 0000000012207910; ingame_ui = table: 000000000BBAB720; definitions = table: 000000000A2959E0; input_manager = table: 0000000012587210; wwise_world = [WwiseWorld]; render_settings = table: 000000000A295AB0; original_settings_list_size_y = 4640; max_setting_list_offset_y = 3640; current_setting_list_offset_y = 0; settings_list_widgets = table: 000000000FC39400; settings_list_size_y = 4640; ui_scenegraph = table: 000000001507C3B0; is_setting_changes_applied_immidiately = true; [7] ___is_class_metatable___ = true; __index = table: 000000001ACFAC40; [13] fps = 0; world_manager = table: 0000000002F40560; ingame_hud = table: 00000000184128F0; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 0000000012207910; telemetry_time_view_enter = 0; input_manager = table: 0000000012587210; profile_synchronizer = table: 000000000080CFB0; blocked_transitions = table: 000000001AD25220; motd_ui = table: 0000000011855E80; cutscene_system = table: 000000001616A740; text_popup_ui = table: 000000000DE40330; local_player_id = 1; unlock_manager = table: 00000000033ACEB0; last_resolution_y = 1080; motd_loading = false; end_screen = table: 000000000BEDCC40; ui_top_renderer = table: 00000000154A1D90; camera_manager = table: 000000000CA77C10; _profile_requester = table: 0000000000826BD0; ingame_ui_context = table: 000000000CDD0800; views = table: 0000000002002330; wwise_world = [WwiseWorld]; _fps_cooldown = 0; mean_dt = 0; world = [World]; hotkey_mapping = table: 000000001AD24140; _player = table: 0000000016F61C40; weave_onboarding = table: 0000000017D2ED50; popup_handler = table: 000000000DE40180; peer_id = "1100001034ed953"; network_event_delegate = table: 000000001A5F3A40; [18] ___is_class_metatable___ = true; __index = table: 000000001AD25390; [19] world_name = "level_world"; network_server = table: 0000000000763610; local_player_id = 1; parent = table: 000000001AF7C160; _booted_eac_untrusted = false; statistics_db = table: 0000000016B1BFB0; is_server = true; _lobby_host = table: 000000000075D290; world = [World]; _network_options = table: 0000000018D2DE00; is_in_tutorial = false; input_manager = table: 0000000012587210; profile_synchronizer = table: 000000000080CFB0; ingame_ui_context = table: 000000000CDD0800; end_conditions_met = false; player = table: 0000000016F61C40; free_flight_manager = table: 0000000003561E10; viewport_name = "player_1"; network_event_delegate = table: 000000001A5F3A40; [20] world_name = "level_world"; network_server = table: 0000000000763610; local_player_id = 1; parent = table: 000000001AF7C160; _booted_eac_untrusted = false; statistics_db = table: 0000000016B1BFB0; is_server = true; _lobby_host = table: 000000000075D290; world = [World]; _network_options = table: 0000000018D2DE00; is_in_tutorial = false; input_manager = table: 0000000012587210; profile_synchronizer = table: 000000000080CFB0; ingame_ui_context = table: 000000000CDD0800; end_conditions_met = false; player = table: 0000000016F61C40; free_flight_manager = table: 0000000003561E10; viewport_name = "player_1"; network_event_delegate = table: 000000001A5F3A40; [21] _params = table: 0000000004A66DE0; _profiling_debugging_enabled = true; _parent = table: 000000001AF7C160; _state = table: 000000000BDA4700; [22] _params = table: 0000000004A66DE0; _profiling_debugging_enabled = true; _parent = table: 000000001AF7C160; _state = table: 000000000BDA4700; [23] _params = table: 0000000004A66DE0; _profiling_debugging_enabled = true; _parent = table: 000000001AF7C160; _state = table: 000000000BDA4700; [24] _params = table: 0000000004A66DE0; _profiling_debugging_enabled = true; _parent = table: 000000001AF7C160; _state = table: 000000000BDA4700; [25] ___is_class_metatable___ = true; __index = table: 000000000312C220; super = table: 00000000000B2CB0; [26] world_name = "level_world"; entity_system_bag = table: 000000000AF22570; network_server = table: 0000000000763610; entity_system = table: 000000000D0DED00; parent = table: 0000000000094F10; _level_flow_events = table: 000000000BDFCA00; viewport_name = "player_1"; is_server = true; _called_level_flow_events = false; is_in_tutorial = false; input_manager = table: 0000000012587210; profile_synchronizer = table: 000000000080CFB0; _debug_gui = [Gui]; network_transmit = table: 00000000008291A0; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "1100001034ed953"; level = [Level]; network_timer_handler = table: 000000000CACAE90; machines = table: 0000000004A66DB0; _quit_game = false; network_clock = table: 0000000009B7AC80; _onclose_called = false; _lobby_host = table: 000000000075D290; statistics_db = table: 0000000016B1BFB0; game_mode_key = "deus"; level_key = "sig_citadel_nurgle_path3"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 0000000003561E10; dice_keeper = table: 000000001545A1E0; network_event_delegate = table: 000000001A5F3A40; [27] _params = table: 0000000004B4B610; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094F10; _state = table: 000000001AF7C160; [28] _params = table: 0000000004B4B610; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094F10; _state = table: 000000001AF7C160; [29] _params = table: 0000000004B4B610; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094F10; _state = table: 000000001AF7C160; [30] startup_package_handles = table: 00000000000994D0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000098BC0; flow_return_table = table: 0000000000094F40; _machine = table: 0000000004B4D1A0; startup_timer = 4.5389176594326273; has_booted = true; loading_context = table: 000000000E190D20; 20:55:45.848 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 20:55:45.848 [Lua] Set lobby begin: 20:55:45.848 [Lua] Lobby data twitch_enabled = false 20:55:45.848 [Lua] Lobby data selected_mission_id = journey_citadel 20:55:45.848 [Lua] Lobby data num_players = 4 20:55:45.848 [Lua] Lobby data difficulty_tweak = 7 20:55:45.848 [Lua] Lobby data host = 1100001034ed953 20:55:45.848 [Lua] Lobby data matchmaking_type = 2 20:55:45.849 [Lua] Lobby data is_private = true 20:55:45.849 [Lua] Lobby data match_started = true 20:55:45.849 [Lua] Lobby data difficulty = harder 20:55:45.849 [Lua] Lobby data player_slot_1 = 110000101765a0b:1 20:55:45.849 [Lua] Lobby data player_slot_4 = 1100001034ed953:1 20:55:45.849 [Lua] Lobby data unique_server_name = Xanoth 20:55:45.849 [Lua] Lobby data quick_game = false 20:55:45.849 [Lua] Lobby data country_code = GB 20:55:45.849 [Lua] Lobby data matchmaking = false 20:55:45.849 [Lua] Lobby data power_level = 635 20:55:45.849 [Lua] Lobby data mission_id = sig_citadel_nurgle_path3 20:55:45.849 [Lua] Lobby data mechanism = deus 20:55:45.849 [Lua] Lobby data player_slot_5 = 110000102b3d4b7:1 20:55:45.849 [Lua] Lobby data player_slot_2 = 0:0 20:55:45.850 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8 20:55:45.850 [Lua] Lobby data player_slot_3 = 0:0 20:55:45.850 [Lua] Lobby data eac_authorized = true 20:55:45.850 [Lua] Set lobby end. 20:55:45.850 [Lua] CurrentConflictSettings deus_skaven_beastmen 20:55:45.850 [Lua] [ConflictDirector] conflict_director is ai_ready 20:55:45.850 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 20:55:45.850 [Lua] [MainPathSpawningGenerator] Injecting travel distances 20:55:45.851 [Lua] NORMAL PATROL MAIN PATH 1145.8023681640625 20:55:45.851 [Lua] [waypoints] = table 20:55:45.851 [Lua] [astar_points] = table 20:55:45.851 [Lua] [travel_dist] = 1145.8024204969406 (number) 20:55:45.851 [Lua] [one_directional] = false (boolean) 20:55:45.851 [Lua] [id] = boss_2 (string) 20:55:45.851 [Lua] NORMAL PATROL MAIN PATH 1299.365966796875 20:55:45.851 [Lua] [waypoints] = table 20:55:45.851 [Lua] [astar_points] = table 20:55:45.851 [Lua] [travel_dist] = 1299.3659415543079 (number) 20:55:45.851 [Lua] [one_directional] = false (boolean) 20:55:45.851 [Lua] [id] = boss_1 (string) 20:55:45.852 [Lua] SpecialsPacing:remove_unwanted_breeds: 20:55:45.852 [Lua] Forming navigation groups in one frame 20:55:45.852 [Lua] Forming navigation groups 20:55:45.858 [Lua] NavigationGroupManager -> calulation time A: 0.0059999999994033715 20:55:45.907 [Lua] NavigationGroupManager -> calulation time B: 0.049000000000887667 20:55:45.907 [Lua] number of nav groups: 46 20:55:45.907 [Lua] number of refined nav groups : 43 20:55:45.909 [Lua] NavigationGroupManager -> calulation time C: 0.0010000000002037268 20:55:45.909 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 11.080896143615242 Normalized coefficient: 1.4213651852585103 20:55:45.915 [Lua] -------------> JOW Perfect-density 8.1000000000000014 Sum density 4.0281926989555359 Normalized coefficient: 2.0108273375551864 20:55:45.920 [Lua] [LevelAnalysis] Generating boss paths for level: sig_citadel_nurgle_path3 20:55:45.920 [Lua] [LevelAnalysis] This level has a total main-path length of 565.444 meters. 20:55:45.920 [Lua] [LevelAnalysis] num_event_places_f: 0.34362911637624105 , num_event_places: 0 , trailing_event_fraction: 0.34362911637624105 , num_events: 0 20:55:45.920 [Lua] [LevelAnalysis] Level path distance: 565.44367456436157 20:55:45.920 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 20:55:45.924 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: harder, USING SETTINGS FOR EASY 20:55:45.924 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 20:55:45.932 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn healing pickups 20:55:45.932 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 20:55:45.932 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn deus_potions pickups 20:55:45.932 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 20:55:45.932 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=57 20:55:45.932 [Lua] NORMAL PATROL MAIN PATH 1145.8023681640625 20:55:45.932 [Lua] [waypoints] = table 20:55:45.932 [Lua] [astar_points] = table 20:55:45.932 [Lua] [travel_dist] = 1145.8024204969406 (number) 20:55:45.932 [Lua] [one_directional] = false (boolean) 20:55:45.932 [Lua] [id] = boss_2 (string) 20:55:45.932 [Lua] Adding main path event: Vector3Box(-268.22, 385.27, 55.5) boss_event_skaven_beastmen_spline_patrol 45 table: 00000000127147D0 20:55:45.932 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 20:55:45.932 [Lua] [Managers] Calling function on all managers: 20:55:45.932 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 20:55:45.943 [Lua] [PeerSM] 1100001034ed953 :: on_exit WaitingForEnterGame 20:55:45.943 [Lua] [PeerSM] 1100001034ed953 :: on_enter WaitingForGameObjectSync 20:55:45.943 [Lua] [PeerSM] 110000101765a0b :: on_exit WaitingForEnterGame 20:55:45.943 [Lua] [PeerSM] 110000101765a0b :: on_enter WaitingForGameObjectSync 20:55:45.943 [Lua] [PeerSM] 110000102b3d4b7 :: on_exit WaitingForEnterGame 20:55:45.943 [Lua] [PeerSM] 110000102b3d4b7 :: on_enter WaitingForGameObjectSync 20:55:45.950 [Lua] player (1100001034ed953,2) was put into party 1 20:55:45.964 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=58 20:55:45.964 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=59 20:55:45.964 [Lua] [ProfileSynchronizer] Assigning peer(1100001034ed953:2) to profile(3) career(2) 20:55:46.108 [Lua] [NetworkServer] Game_object_sync_done for peer 110000101765a0b 20:55:46.111 [Lua] Breedfreezer (server) starting a hot join sync 20:55:46.111 [Lua] packing 0 units of breed chaos_marauder 20:55:46.111 [Lua] packing 0 units of breed skaven_clan_rat 20:55:46.111 [Lua] packing 0 units of breed skaven_storm_vermin 20:55:46.111 [Lua] packing 0 units of breed beastmen_ungor_archer 20:55:46.111 [Lua] packing 0 units of breed chaos_raider 20:55:46.111 [Lua] packing 0 units of breed chaos_berzerker 20:55:46.111 [Lua] packing 0 units of breed beastmen_bestigor 20:55:46.111 [Lua] packing 0 units of breed beastmen_ungor 20:55:46.111 [Lua] packing 0 units of breed skaven_plague_monk 20:55:46.111 [Lua] packing 0 units of breed beastmen_gor 20:55:46.111 [Lua] --> rpc-package size reached, sending rpc now (last package) 20:55:46.111 [Lua] 20:55:46.111 [Lua] [1] = 1 (number) 20:55:46.111 [Lua] [2] = 0 (number) 20:55:46.111 [Lua] [3] = 1 (number) 20:55:46.111 [Lua] [4] = 0 (number) 20:55:46.111 [Lua] [5] = 1 (number) 20:55:46.111 [Lua] [6] = 0 (number) 20:55:46.111 [Lua] [7] = 1 (number) 20:55:46.111 [Lua] [8] = 0 (number) 20:55:46.111 [Lua] [9] = 1 (number) 20:55:46.111 [Lua] [10] = 0 (number) 20:55:46.111 [Lua] [11] = 1 (number) 20:55:46.111 [Lua] [12] = 0 (number) 20:55:46.111 [Lua] [13] = 1 (number) 20:55:46.111 [Lua] [14] = 0 (number) 20:55:46.111 [Lua] [15] = 1 (number) 20:55:46.112 [Lua] [16] = 0 (number) 20:55:46.112 [Lua] [17] = 1 (number) 20:55:46.112 [Lua] [18] = 0 (number) 20:55:46.112 [Lua] [19] = 1 (number) 20:55:46.112 [Lua] [20] = 0 (number) 20:55:46.112 [Lua] 20:55:46.112 [Lua] 20:55:46.112 [Lua] 20:55:46.112 [Lua] [NetworkServer] Game_object_sync_done for peer 110000102b3d4b7 20:55:46.115 [Lua] Breedfreezer (server) starting a hot join sync 20:55:46.115 [Lua] packing 0 units of breed chaos_marauder 20:55:46.115 [Lua] packing 0 units of breed skaven_clan_rat 20:55:46.115 [Lua] packing 0 units of breed skaven_storm_vermin 20:55:46.115 [Lua] packing 0 units of breed beastmen_ungor_archer 20:55:46.115 [Lua] packing 0 units of breed chaos_raider 20:55:46.115 [Lua] packing 0 units of breed chaos_berzerker 20:55:46.115 [Lua] packing 0 units of breed beastmen_bestigor 20:55:46.115 [Lua] packing 0 units of breed beastmen_ungor 20:55:46.115 [Lua] packing 0 units of breed skaven_plague_monk 20:55:46.115 [Lua] packing 0 units of breed beastmen_gor 20:55:46.115 [Lua] --> rpc-package size reached, sending rpc now (last package) 20:55:46.115 [Lua] 20:55:46.115 [Lua] [1] = 1 (number) 20:55:46.115 [Lua] [2] = 0 (number) 20:55:46.115 [Lua] [3] = 1 (number) 20:55:46.115 [Lua] [4] = 0 (number) 20:55:46.115 [Lua] [5] = 1 (number) 20:55:46.115 [Lua] [6] = 0 (number) 20:55:46.115 [Lua] [7] = 1 (number) 20:55:46.115 [Lua] [8] = 0 (number) 20:55:46.115 [Lua] [9] = 1 (number) 20:55:46.115 [Lua] [10] = 0 (number) 20:55:46.115 [Lua] [11] = 1 (number) 20:55:46.115 [Lua] [12] = 0 (number) 20:55:46.115 [Lua] [13] = 1 (number) 20:55:46.115 [Lua] [14] = 0 (number) 20:55:46.115 [Lua] [15] = 1 (number) 20:55:46.115 [Lua] [16] = 0 (number) 20:55:46.115 [Lua] [17] = 1 (number) 20:55:46.115 [Lua] [18] = 0 (number) 20:55:46.115 [Lua] [19] = 1 (number) 20:55:46.115 [Lua] [20] = 0 (number) 20:55:46.115 [Lua] 20:55:46.115 [Lua] 20:55:46.115 [Lua] 20:55:46.115 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read, 20:55:46.115 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, ProfileSynchronizer, async-read, 20:55:46.115 [Lua] [PackageManager] Load: resource_packages/careers/dr_ironbreaker, ProfileSynchronizer, async-read, 20:55:46.115 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1, ProfileSynchronizer, async-read, 20:55:46.115 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/skins/blue/chr_dwarf_ranger_ironbreaker_blue, ProfileSynchronizer, async-read, 20:55:46.115 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1, ProfileSynchronizer, async-read, 20:55:46.115 [Lua] [PackageManager] Load: wwise/two_handed_hammers, ProfileSynchronizer, async-read, 20:55:46.115 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1_3p, ProfileSynchronizer, async-read, 20:55:46.115 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 20:55:46.115 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01, ProfileSynchronizer, async-read, 20:55:46.115 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, ProfileSynchronizer, async-read, 20:55:46.115 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01, ProfileSynchronizer, async-read, 20:55:46.115 [Lua] [PeerSM] 1100001034ed953 :: on_exit WaitingForGameObjectSync 20:55:46.115 [Lua] [PeerSM] 1100001034ed953 :: on_enter WaitingForPlayers 20:55:46.115 [Lua] PlayerManager:add_remote_player 110000101765a0b 20:55:46.115 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=60 20:55:46.115 [Lua] RemotePlayer:create_game_object( ) 60 20:55:46.130 [Lua] [PeerSM] 110000101765a0b :: on_exit WaitingForGameObjectSync 20:55:46.130 [Lua] [PeerSM] 110000101765a0b :: on_enter WaitingForPlayers 20:55:46.130 [Lua] PlayerManager:add_remote_player 110000102b3d4b7 20:55:46.130 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=61 20:55:46.130 [Lua] RemotePlayer:create_game_object( ) 61 20:55:46.145 [Lua] [PeerSM] 110000102b3d4b7 :: on_exit WaitingForGameObjectSync 20:55:46.145 [Lua] [PeerSM] 110000102b3d4b7 :: on_enter WaitingForPlayers 20:55:46.155 [Lua] [PeerSM] 1100001034ed953 :: on_exit WaitingForPlayers 20:55:46.155 [Lua] [PeerSM] 1100001034ed953 :: on_enter InGame 20:55:46.155 [Lua] [PeerSM] 110000101765a0b :: on_exit WaitingForPlayers 20:55:46.155 [Lua] [PeerSM] 110000101765a0b :: on_enter InGame 20:55:46.155 [Lua] [PeerSM] 110000102b3d4b7 :: on_exit WaitingForPlayers 20:55:46.155 [Lua] [PeerSM] 110000102b3d4b7 :: on_enter InGame 20:55:46.234 [Lua] [MOD][VMF][INFO] Added 110000101765a0b to the VMF users list. 20:55:46.314 [Lua] [MOD][VMF][INFO] Added 110000102b3d4b7 to the VMF users list. 20:55:46.688 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base 20:55:46.688 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base 20:55:46.688 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p 20:55:46.712 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p 20:55:46.712 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p 20:55:46.712 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ironbreaker 20:55:46.837 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ironbreaker 20:55:46.837 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ironbreaker 20:55:46.837 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1 20:55:46.940 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1 20:55:46.940 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1 20:55:46.941 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/skins/blue/chr_dwarf_ranger_ironbreaker_blue 20:55:47.109 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/skins/blue/chr_dwarf_ranger_ironbreaker_blue 20:55:47.109 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/skins/blue/chr_dwarf_ranger_ironbreaker_blue 20:55:47.110 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1 20:55:47.200 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1 20:55:47.200 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1 20:55:47.200 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_hammers 20:55:47.238 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_hammers 20:55:47.238 [Lua] [PackageManager] Force_load: wwise/two_handed_hammers 20:55:47.238 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1_3p 20:55:47.312 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1_3p 20:55:47.312 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1_3p 20:55:47.313 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh 20:55:47.416 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh 20:55:47.416 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh 20:55:47.417 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01 20:55:47.513 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01 20:55:47.513 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01 20:55:47.514 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p 20:55:47.535 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p 20:55:47.535 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p 20:55:47.535 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01 20:55:47.574 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01 20:55:47.574 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01 20:55:47.585 [Lua] test 20:55:47.585 [Lua] PlayerManager:assign_unit_ownership Bardin Goreksson 1100001034ed953 2 20:55:47.588 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 20:55:47.588 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=63 20:55:47.590 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 4, Vector3(401.624, -184.558, 57.624), Vector4(0, 0, 0, -1)) 20:55:47.594 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.55441176470588238) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (0.94117647058823528) 20:55:47.594 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.55441176470588238) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (0.94117647058823528) 20:55:47.594 [Lua] PlayerManager:assign_unit_ownership Xanoth 1100001034ed953 1 20:55:47.594 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=65 20:55:47.601 [Lua] [GameNetworkManager] destroying game object with go_id=63 20:55:47.609 [Lua] Switching ConflictSettings: to: deus_skaven 20:55:47.609 [Lua] pacing=deus_default 20:55:47.609 [Lua] roaming=nil 20:55:47.609 [Lua] specials=deus_skaven 20:55:47.609 [Lua] contained_breeds=nil 20:55:47.609 [Lua] debug_color=orange 20:55:47.609 [Lua] disabled=false 20:55:47.609 [Lua] pack_spawning=skaven 20:55:47.609 [Lua] description=deus_conflict_director_skaven_chaos_name 20:55:47.609 [Lua] factions=nil 20:55:47.609 [Lua] boss=deus_skaven 20:55:47.609 [Lua] horde=deus_default 20:55:47.609 [Lua] name=deus_skaven 20:55:47.609 [Lua] intensity=deus_default 20:55:47.609 [Lua] --- 20:55:47.611 [Lua] PlayerManager:remove_player peer_id=1100001034ed953 2 20:55:47.611 [Lua] [GameNetworkManager] destroying game object with go_id=58 20:55:47.611 [Lua] player (1100001034ed953,2) was put into party 1 20:55:47.629 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=66 20:55:47.629 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=67 20:55:47.629 [Lua] [ProfileSynchronizer] Assigning peer(1100001034ed953:2) to profile(3) career(2) 20:55:48.133 <>scripts/entity_system/systems/talents/talent_system.lua:39: attempt to index local 'talent_extension' (a nil value)<> <> {00007ff6bbe30000, 00cfa000, 6086a8ba, c2dd5345-ba72-423c-90cb-df3d81f168de, 00000001, E:\agent-work\tmp-builds\engine_vt2\release\chaos_wastes_2021_03_08\engine\win64_dx12\release\vermintide2_dx12.pdb} {00007ffcfb6e0000, 0009c000, 5b9ff4cd, 99fcf842-aee8-4713-ba31-7eb0c01164d4, 00000001, E:\projects\engine\tools\luajit\src\lua51.pdb} 0x00007ff6bbe30000:0x00000000002d9e3d 0x00007ff6bbe30000:0x000000000032b07b 0x00007ff6bbe30000:0x00000000000bb734 0x00007ff6bbe30000:0x00000000001a0f05 0x00007ff6bbe30000:0x00000000000d8a40 0x00007ff6bbe30000:0x00000000000d89c4 0x00007ff6bbe30000:0x00000000000d133b 0x00007ff6bbe30000:0x00000000000d1869 0x00007ff6bbe30000:0x00000000000cebb4 0x00007ff6bbe30000:0x00000000000d894d 0x00007ff6bbe30000:0x00000000000d7883 0x00007ff6bbe30000:0x00000000001a1c06 0x00007ffcfb6e0000:0x000000000000286e 0x00007ffcfb6e0000:0x000000000000bb8d lua_pcall 0x00007ff6bbe30000:0x000000000032aa19 0x00007ff6bbe30000:0x0000000000030fee 0x00007ff6bbe30000:0x00000000000309b8 0x00007ff6bbe30000:0x0000000000021d55 0x00007ff6bbe30000:0x00000000000223e9 0x00007ff6bbe30000:0x00000000000225a2 <> <>1<> <>main<> <>win32<> <>142279ec06cd<> <>release<> <>Developer Build (1.3.6726.0)<> <>ff96c1d0-cb8d-4dbb-9d48-ddc1e5edc828<> <>--- CPU CPU: Intel(R) Core(TM) i5-7600K CPU @ 3.80GHz Vendor: GenuineIntel Logical processors: 4 Family: 0:6, Model: 9:14 Type: 0, Stepping: 9 Features: SSE SSE2 SSE3 SSSE3 SSE4.1 SSE4.2 Feature bits: EBX: 00000000 00010000 00001000 00000000 ECX: 01111111 11111010 11111011 10111111 EDX: 10111111 11101011 11111011 11111111 --- Memory Physical Total: 16309MB Available: 10529MB --- OS Windows version 10.0 build 19041, 64 bit Windows 10 Machine ID 4b1e2b08-05e9-41a6-adc5-bd2703cfb342 --- Graphics Graphics card: NVIDIA GeForce GTX 970 (DirectX 12.1, 4043MB) Driver version: 45671 Graphics card: Microsoft Basic Render Driver (DirectX 12.1, 0MB) --- Network Network interface: Intel(R) Ethernet Connection (2) I219-V (IPv4, IPv6) Network interface: Qualcomm Atheros QCA61x4A Wireless Network Adapter (IPv4, IPv6) Network interface: Microsoft Wi-Fi Direct Virtual Adapter #3 (IPv4, IPv6) Network interface: Microsoft Wi-Fi Direct Virtual Adapter #4 (IPv4, IPv6) --- Input Input device: Mouse (18.1): Mouse Input device: Keyboard (19.4): Keyboard Input device: Generic (17.0): G533 Gaming Headset Input device: Generic (17.0): ROCCAT Kone Aimo 16K Input device: Generic (17.0): CORSAIR STRAFE RGB MK.2 Mechanical Gaming Keyboard <> <>C:\Users\Ian\AppData\Roaming\fatshark\Vermintide 2\console_logs\console-2021-05-05-18.12.04-ff96c1d0-cb8d-4dbb-9d48-ddc1e5edc828.log<> <>C:\Users\Ian\AppData\Roaming\fatshark\Vermintide 2\crash_dumps\crash_dump-2021-05-05-18.12.04-ff96c1d0-cb8d-4dbb-9d48-ddc1e5edc828.dmp<> <> RazerChroma CrashMonitor navigation cjson lcurl rule database tobii_eyetracking_plugin wwise_plugin <> <> RPC rpc_sync_talents <> <> <> [1] @scripts/entity_system/systems/talents/talent_system.lua:39:in function [2] @scripts/network/network_event_delegate.lua:52:in function [3] =[C]: in function update_receive [4] @scripts/managers/network/game_network_manager.lua:178: in function update_receive [5] @scripts/game_state/state_ingame.lua:857: in function pre_update [6] @scripts/game_state/game_state_machine.lua:28: in function pre_update [7] @scripts/boot.lua:843: in function game_update [8] @scripts/boot.lua:628:in function <> <> [1] self = table: 000000000B021850; channel_id = 1; unit_game_object_id = 1025; talent_ids = table: 00000000123D9C10; unit = nil; talent_extension = nil [2] event_table = table: 0000000017B82270; registered_objects = table: 000000000E3812E0; num_registered_objects = 1; i = 1; object = table: 000000000B021850 [4] self = table: 00000000187F2030; dt = 0.012137288227677345 [5] self = table: 000000001AF7C160; dt = 0.012137288227677345; t = 2.0164877343922853; network_manager = table: 00000000187F2030 [6] self = table: 0000000004B4D1A0; dt = 0.012137288227677345; t = 9642.3451584109571 [7] self = table: 0000000000094F10; real_world_dt = 0.012137288227677345; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; dt = 0.012137288227677345; t = 9642.3451584109571 [8] dt = 0.012137288227677345 <> <> [1] network_event_delegate = table: 000000001A5F3A40; profiler_names = table: 0000000016C7F3E0; entity_manager = table: 0000000016B07A50; extension_init_context = table: 0000000011E26A70; NAME = "talent_system"; unit_storage = table: 0000000016442B90; update_list = table: 0000000016C7F380; statistics_db = table: 0000000016B1BFB0; is_server = true; extensions = table: 0000000016C7F3B0; network_transmit = table: 00000000008291A0; world = [World]; name = "talent_system"; system_api = table: 0000000015F956B0; [4] _left_game = false; unit_spawner = table: 0000000011E33B90; _world = [World]; unit_storage = table: 0000000016442B90; _game_object_disconnect_callbacks = table: 000000000D336BF0; entity_system = table: 000000000D0DED00; game_session = [GameSession]; matchmaking_manager = table: 0000000003FE55F0; _lobby = table: 000000000075D290; game_mode = table: 00000000015D3980; _lobby_host = "0"; _leaving_game = false; is_server = true; _object_synchronizing_clients = table: 000000000AF4CF50; peer_id = "1100001034ed953"; network_server = table: 0000000000763610; _session_id = "66c5e8ef-b3ce-4106-a093-25d98f12ee2d"; _event_delegate = table: 000000001A5F3A40; statistics_db = table: 0000000016B1BFB0; profile_synchronizer = table: 000000000080CFB0; voting_manager = table: 000000001632A4B0; _game_session_host = "1100001034ed953"; player_manager = table: 0000000003561AF0; _game_object_types = table: 00000000187F8E30; spawn_manager = table: 0000000009E0DB70; networked_flow_state = table: 0000000012DE2AF0; network_transmit = table: 00000000008291A0; network_clock = table: 0000000009B7AC80; difficulty_manager = table: 0000000016F292B0; weave_manager = table: 00000000035618C0; [5] world_name = "level_world"; entity_system_bag = table: 000000000AF22570; network_server = table: 0000000000763610; entity_system = table: 000000000D0DED00; parent = table: 0000000000094F10; _level_flow_events = table: 000000000BDFCA00; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 0000000012587210; profile_synchronizer = table: 000000000080CFB0; _debug_gui = [Gui]; network_transmit = table: 00000000008291A0; _max_local_players = 4; _fps_reporter = table: 000000000D784E80; num_local_human_players = 1; _ping_reporter = table: 0000000012715100; _gm_event_end_conditions_met = false; world = [World]; dt = 0.01205647736787796; peer_id = "1100001034ed953"; level = [Level]; network_timer_handler = table: 000000000CACAE90; machines = table: 0000000004A66DB0; _camera_carrier = table: 0000000012715060; _quit_game = false; network_clock = table: 0000000009B7AC80; _onclose_called = false; _lobby_host = table: 000000000075D290; statistics_db = table: 0000000016B1BFB0; game_mode_key = "deus"; level_key = "sig_citadel_nurgle_path3"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 0000000003561E10; dice_keeper = table: 000000001545A1E0; network_event_delegate = table: 000000001A5F3A40; [6] _params = table: 0000000004B4B610; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094F10; _state = table: 000000001AF7C160; [7] startup_package_handles = table: 00000000000994D0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000098BC0; flow_return_table = table: 0000000000094F40; _machine = table: 0000000004B4D1A0; startup_timer = 4.5389176594326273; has_booted = true; loading_context = table: 000000000E190D20; <> [Log end]