[Log version] 1
[Session] ff96c1d0-cb8d-4dbb-9d48-ddc1e5edc828
UTC time stamps
18:12:04.679 [Application] STARTUP: setup_crash_report, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2793
18:12:04.679 [Application] STARTUP: DLCList::setup, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2805
18:12:04.679 [Application] STARTUP: setup_timer, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2808
18:12:04.679 [Application] STARTUP: make system_info, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2813
18:12:04.679 [Application] STARTUP: setup_jobs, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2816
18:12:04.679 [Application] STARTUP: setup_resources, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2818
18:12:04.698 [RazerChroma] Setup Razer Chroma resources
18:12:04.698 [Application] STARTUP: setup_window, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2826
18:12:04.717 [Window] Window => active
18:12:04.778 [Application] STARTUP: make game, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2849
18:12:04.809 [Application] STARTUP: init steam, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2854
18:12:05.818 [EAC] Init client 1100001034ed953
18:12:05.818 [EAC] EAC client initialized
18:12:05.818 warning: [EAC] Failed to initialize localization
18:12:05.819 [Application] STARTUP: setup renderer, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2863
18:12:05.826 [D3D12_RENDER_DEVICE] choosing adapter: 0 (NVIDIA GeForce GTX 970)
18:12:08.656 [Application] STARTUP: setup input, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2865
18:12:08.811 [Application] STARTUP: config renderer, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2871
18:12:09.219 [Application] STARTUP: setup physics, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2873
18:12:09.221 [Application] STARTUP: setup boot packages, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2876
18:12:09.328 [Application] STARTUP: setup physics properties, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2878
18:12:09.328 [Application] STARTUP: setup network, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2880
18:12:09.329 [Save] Save dir: `C:\Users\Ian\AppData\Roaming\fatshark\Vermintide 2`
18:12:09.329 [Application] STARTUP: setup entities, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2894
18:12:09.329 [Application] STARTUP: game init, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2913
18:12:09.467 [RazerChroma] Setup Razer Chroma
18:12:09.552 [LightFX ] Loaded DLL.
18:12:09.552 [LightFX ] Init()
18:12:09.571 [Lua] boot.lua start, os clock: 7.0570000000000004
18:12:09.571 [Lua] LUA IS STRIPPED!
18:12:09.571 [Lua] Boot:setup() entered. time: 0 os-clock: 7.0579999999999998
18:12:09.571 [Lua] --- CPU
CPU: Intel(R) Core(TM) i5-7600K CPU @ 3.80GHz
Vendor: GenuineIntel
Logical processors: 4
Family: 0:6, Model: 9:14
Type: 0, Stepping: 9
Features: SSE SSE2 SSE3 SSSE3 SSE4.1 SSE4.2
Feature bits:
EBX: 00000000 00010000 00001000 00000000
ECX: 01111111 11111010 11111011 10111111
EDX: 10111111 11101011 11111011 11111111
--- Memory
Physical Total: 16309MB
Available: 10529MB
--- OS
Windows version 10.0 build 19041, 64 bit
Windows 10
Machine ID 4b1e2b08-05e9-41a6-adc5-bd2703cfb342
--- Graphics
Graphics card: NVIDIA GeForce GTX 970 (DirectX 12.1, 4043MB) Driver version: 45671
Graphics card: Microsoft Basic Render Driver (DirectX 12.1, 0MB)
--- Network
Network interface: Intel(R) Ethernet Connection (2) I219-V (IPv4, IPv6)
Network interface: Qualcomm Atheros QCA61x4A Wireless Network Adapter (IPv4, IPv6)
Network interface: Microsoft Wi-Fi Direct Virtual Adapter #3 (IPv4, IPv6)
Network interface: Microsoft Wi-Fi Direct Virtual Adapter #4 (IPv4, IPv6)
--- Input
Input device: Mouse (18.1): Mouse
Input device: Keyboard (19.4): Keyboard
Input device: Generic (17.0): G533 Gaming Headset
Input device: Generic (17.0): ROCCAT Kone Aimo 16K
Input device: Generic (17.0): CORSAIR STRAFE RGB MK.2 Mechanical Gaming Keyboard
18:12:09.572 [Application] STARTUP: pre update loop, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 3269
18:12:09.607 [SteamStats] RequestCurrentStats success: true
18:12:09.640 [LightFX ] LightFX failed to initialize
18:12:10.996 [Lua] Boot:booting_update() reports boot packages loaded, initializing scripts. time: 3.2048087737057358 os-clock: 8.4830000000000005
18:12:10.996 [Lua] Flushing: resource_packages/boot_assets [ResourcePackage]
18:12:10.997 [Lua] Flushing: resource_packages/fonts [ResourcePackage]
18:12:10.997 [Lua] Flushing: resource_packages/strings [ResourcePackage]
18:12:10.997 [Lua] Flushing: resource_packages/foundation_scripts [ResourcePackage]
18:12:10.998 [Lua] Flushing: resource_packages/game_scripts [ResourcePackage]
18:12:10.998 [Lua] Flushing: backend/local_backend/local_backend [ResourcePackage]
18:12:10.998 [Lua] Flushing: resource_packages/level_scripts [ResourcePackage]
18:12:10.998 [Lua] Flushing: resource_packages/levels/debug_levels [ResourcePackage]
18:12:10.998 [Lua] Flushing: resource_packages/levels/benchmark_levels [ResourcePackage]
18:12:10.998 [Lua] Flushing: resource_packages/levels/honduras_levels [ResourcePackage]
18:12:10.998 [Lua] Flushing: resource_packages/fat_ui [ResourcePackage]
18:12:10.998 [Lua] Flushing: resource_packages/breeds [ResourcePackage]
18:12:10.999 [Lua] Flushing: resource_packages/breeds_common_resources [ResourcePackage]
18:12:10.999 [Lua] Development.init_application_parameters
18:12:10.999 [Lua] -----------------------------------------------------------------
18:12:10.999 [Lua] -- Application parameters --
18:12:10.999 [Lua] -----------------------------------------------------------------
18:12:10.999 [Lua] *****************************************************************
18:12:10.999 [Lua] ** Initial contents of script_data **
18:12:10.999 [Lua] script_data.beta_level_progression = false
18:12:10.999 [Lua] script_data.build_identifier = 142279ec06cd
18:12:10.999 [Lua] script_data.debug_interactions = false
18:12:10.999 [Lua] script_data.disable_debug_draw = true
18:12:10.999 [Lua] script_data.disable_intro_trailer = false
18:12:10.999 [Lua] script_data.disable_store = false
18:12:10.999 [Lua] script_data.disable_tutorial_at_start = true
18:12:10.999 [Lua] script_data.eac-untrusted = false
18:12:10.999 [Lua] script_data.enable_detailed_tooltips = false
18:12:10.999 [Lua] script_data.force_debug_disabled = true
18:12:10.999 [Lua] script_data.force_steam = true
18:12:10.999 [Lua] script_data.hide_fps = true
18:12:10.999 [Lua] script_data.hide_version_info = true
18:12:10.999 [Lua] script_data.matchmaking_debug = true
18:12:10.999 [Lua] script_data.network_debug = true
18:12:10.999 [Lua] script_data.package_debug = true
18:12:10.999 [Lua] script_data.packaged_build = true
18:12:10.999 [Lua] script_data.settings = { }
18:12:10.999 [Lua] script_data.show_fps = false
18:12:10.999 [Lua] script_data.spawn_empty_chest = true
18:12:10.999 [Lua] script_data.telemetry_log_interval = 600
18:12:10.999 [Lua] script_data.tobii_button = false
18:12:10.999 [Lua] script_data.use_beta_overlay = false
18:12:10.999 [Lua] script_data.use_local_backend = false
18:12:10.999 [Lua] script_data.use_tech_telemetry = true
18:12:10.999 [Lua] script_data.use_telemetry = true
18:12:10.999 [Lua] *****************************************************************
18:12:10.999 [Lua] [Boot] use baked enemy meshes: false
18:12:10.999 [Lua] [PackageManager] Load: resource_packages/dlcs/bogenhafen, boot, async-read,
18:12:10.999 [Lua] [PackageManager] Load: resource_packages/dlcs/anvil, boot, async-read,
18:12:10.999 [Lua] [PackageManager] Load: resource_packages/dlcs/cog, boot, async-read,
18:12:10.999 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_01, boot, async-read,
18:12:10.999 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_1, boot, async-read,
18:12:10.999 [Lua] [PackageManager] Load: resource_packages/dlcs/store, boot, async-read,
18:12:10.999 [Lua] [PackageManager] Load: resource_packages/dlcs/steak, boot, async-read,
18:12:10.999 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_04, boot, async-read,
18:12:10.999 [Lua] [PackageManager] Load: resource_packages/dlcs/morris, boot, async-read,
18:12:10.999 [Lua] [PackageManager] Load: resource_packages/dlcs/morris_platform_specific, boot, async-read,
18:12:10.999 [Lua] [PackageManager] Load: resource_packages/dlcs/celebrate, boot, async-read,
18:12:10.999 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_3, boot, async-read,
18:12:10.999 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_02, boot, async-read,
18:12:10.999 [Lua] [PackageManager] Load: resource_packages/dlcs/paperweight, boot, async-read,
18:12:10.999 [Lua] [PackageManager] Load: resource_packages/dlcs/lake, boot, async-read,
18:12:10.999 [Lua] [PackageManager] Load: resource_packages/dlcs/eight_ball, boot, async-read,
18:12:10.999 [Lua] [PackageManager] Load: resource_packages/dlcs/gecko, boot, async-read,
18:12:10.999 [Lua] [PackageManager] Load: resource_packages/dlcs/holly, boot, async-read,
18:12:10.999 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna, boot, async-read,
18:12:10.999 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_2, boot, async-read,
18:12:10.999 [Lua] [PackageManager] Load: resource_packages/dlcs/scorpion, boot, async-read,
18:12:11.005 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/bogenhafen
18:12:11.005 [Lua] [PackageManager] Force_load: resource_packages/dlcs/bogenhafen
18:12:11.005 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/anvil
18:12:11.038 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/anvil
18:12:11.038 [Lua] [PackageManager] Force_load: resource_packages/dlcs/anvil
18:12:11.039 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/cog
18:12:11.065 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/cog
18:12:11.065 [Lua] [PackageManager] Force_load: resource_packages/dlcs/cog
18:12:11.065 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_01
18:12:11.169 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_01
18:12:11.169 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_01
18:12:11.169 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_1
18:12:11.198 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_1
18:12:11.198 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_1
18:12:11.198 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/store
18:12:11.376 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/store
18:12:11.376 [Lua] [PackageManager] Force_load: resource_packages/dlcs/store
18:12:11.377 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/steak
18:12:11.403 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/steak
18:12:11.403 [Lua] [PackageManager] Force_load: resource_packages/dlcs/steak
18:12:11.403 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_04
18:12:11.470 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_04
18:12:11.470 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_04
18:12:11.471 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/morris
18:12:11.718 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/morris
18:12:11.718 [Lua] [PackageManager] Force_load: resource_packages/dlcs/morris
18:12:11.719 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/morris_platform_specific
18:12:11.721 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/morris_platform_specific
18:12:11.721 [Lua] [PackageManager] Force_load: resource_packages/dlcs/morris_platform_specific
18:12:11.721 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/celebrate
18:12:11.730 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/celebrate
18:12:11.730 [Lua] [PackageManager] Force_load: resource_packages/dlcs/celebrate
18:12:11.730 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_3
18:12:11.772 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_3
18:12:11.772 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_3
18:12:11.772 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_02
18:12:11.969 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_02
18:12:11.969 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_02
18:12:11.969 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/paperweight
18:12:11.975 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/paperweight
18:12:11.975 [Lua] [PackageManager] Force_load: resource_packages/dlcs/paperweight
18:12:11.975 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/lake
18:12:11.980 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/lake
18:12:11.980 [Lua] [PackageManager] Force_load: resource_packages/dlcs/lake
18:12:11.980 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/eight_ball
18:12:11.988 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/eight_ball
18:12:11.988 [Lua] [PackageManager] Force_load: resource_packages/dlcs/eight_ball
18:12:11.988 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/gecko
18:12:12.005 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/gecko
18:12:12.005 [Lua] [PackageManager] Force_load: resource_packages/dlcs/gecko
18:12:12.005 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/holly
18:12:12.012 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/holly
18:12:12.012 [Lua] [PackageManager] Force_load: resource_packages/dlcs/holly
18:12:12.012 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna
18:12:12.094 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna
18:12:12.094 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna
18:12:12.094 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_2
18:12:12.125 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_2
18:12:12.125 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_2
18:12:12.125 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/scorpion
18:12:12.142 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/scorpion
18:12:12.142 [Lua] [PackageManager] Force_load: resource_packages/dlcs/scorpion
18:12:12.167 [Lua] settings.steam: nil
18:12:12.167 [Lua] Steam: table: 00000000000625C0
18:12:12.167 [Lua] force_steam: true
18:12:12.167 [Lua] BUILD: release
18:12:12.167 [Lua] test_backend: nil
18:12:12.167 [Lua] DEDICATED_SERVER: false
18:12:12.167 [Lua] Using app_id '552500' to define backend
18:12:12.167 [Lua] PlayFab Title ID: 5107
18:12:12.226 [Lua] [1] = chaos_dummy_troll (string)
18:12:12.226 [Lua] [2] = chaos_dummy_exalted_sorcerer_drachenfels (string)
18:12:12.226 [Lua] [3] = skaven_rat_ogre (string)
18:12:12.226 [Lua] [4] = critter_rat (string)
18:12:12.226 [Lua] [5] = chaos_troll (string)
18:12:12.226 [Lua] [6] = beastmen_minotaur (string)
18:12:12.226 [Lua] [7] = skaven_storm_vermin_warlord (string)
18:12:12.226 [Lua] [8] = skaven_stormfiend (string)
18:12:12.226 [Lua] [9] = chaos_greed_pinata (string)
18:12:12.226 [Lua] [10] = skaven_stormfiend_demo (string)
18:12:12.226 [Lua] [11] = chaos_plague_wave_spawner (string)
18:12:12.226 [Lua] [12] = chaos_vortex (string)
18:12:12.226 [Lua] [13] = skaven_stormfiend_boss (string)
18:12:12.226 [Lua] [14] = chaos_spawn (string)
18:12:12.226 [Lua] [15] = skaven_storm_vermin_champion (string)
18:12:12.226 [Lua] [16] = chaos_tentacle (string)
18:12:12.226 [Lua] [17] = chaos_spawn_exalted_champion_norsca (string)
18:12:12.226 [Lua] [18] = skaven_grey_seer (string)
18:12:12.226 [Lua] [19] = skaven_explosive_loot_rat (string)
18:12:12.226 [Lua] [20] = skaven_loot_rat (string)
18:12:12.226 [Lua] [21] = critter_pig (string)
18:12:12.226 [Lua] [22] = chaos_dummy_sorcerer (string)
18:12:12.226 [Lua] [23] = chaos_mutator_sorcerer (string)
18:12:12.226 [Lua] [24] = skaven_gutter_runner (string)
18:12:12.226 [Lua] [25] = skaven_pack_master (string)
18:12:12.226 [Lua] [26] = chaos_exalted_sorcerer (string)
18:12:12.226 [Lua] [27] = chaos_vortex_sorcerer (string)
18:12:12.226 [Lua] [28] = skaven_poison_wind_globadier (string)
18:12:12.226 [Lua] [29] = chaos_corruptor_sorcerer (string)
18:12:12.226 [Lua] [30] = chaos_warrior (string)
18:12:12.226 [Lua] [31] = skaven_warpfire_thrower (string)
18:12:12.226 [Lua] [32] = chaos_exalted_sorcerer_drachenfels (string)
18:12:12.226 [Lua] [33] = chaos_plague_sorcerer (string)
18:12:12.226 [Lua] [34] = curse_mutator_sorcerer (string)
18:12:12.226 [Lua] [35] = chaos_exalted_champion_warcamp (string)
18:12:12.226 [Lua] [36] = chaos_tentacle_sorcerer (string)
18:12:12.226 [Lua] [37] = skaven_ratling_gunner (string)
18:12:12.226 [Lua] [38] = chaos_exalted_champion_norsca (string)
18:12:12.226 [Lua] [39] = chaos_raider (string)
18:12:12.226 [Lua] [40] = chaos_berzerker (string)
18:12:12.226 [Lua] [41] = beastmen_ungor_dummy (string)
18:12:12.226 [Lua] [42] = skaven_storm_vermin (string)
18:12:12.226 [Lua] [43] = beastmen_standard_bearer_crater (string)
18:12:12.226 [Lua] [44] = chaos_raider_tutorial (string)
18:12:12.226 [Lua] [45] = beastmen_gor_dummy (string)
18:12:12.226 [Lua] [46] = beastmen_bestigor_dummy (string)
18:12:12.226 [Lua] [47] = skaven_storm_vermin_with_shield (string)
18:12:12.226 [Lua] [48] = beastmen_ungor (string)
18:12:12.226 [Lua] [49] = skaven_storm_vermin_commander (string)
18:12:12.226 [Lua] [50] = beastmen_ungor_archer (string)
18:12:12.226 [Lua] [51] = beastmen_standard_bearer (string)
18:12:12.226 [Lua] [52] = beastmen_gor (string)
18:12:12.226 [Lua] [53] = beastmen_bestigor (string)
18:12:12.226 [Lua] [54] = skaven_plague_monk (string)
18:12:12.226 [Lua] [55] = chaos_marauder (string)
18:12:12.226 [Lua] [56] = skaven_dummy_clan_rat (string)
18:12:12.226 [Lua] [57] = chaos_marauder_tutorial (string)
18:12:12.226 [Lua] [58] = skaven_clan_rat (string)
18:12:12.226 [Lua] [59] = chaos_zombie (string)
18:12:12.226 [Lua] [60] = chaos_fanatic (string)
18:12:12.226 [Lua] [61] = skaven_clan_rat_tutorial (string)
18:12:12.226 [Lua] [62] = chaos_marauder_with_shield (string)
18:12:12.226 [Lua] [63] = skaven_clan_rat_with_shield (string)
18:12:12.226 [Lua] [64] = skaven_slave (string)
18:12:12.226 [Lua] [65] = skaven_dummy_slave (string)
18:12:12.268 [Lua] [UIRenderer] Loading
18:12:12.271 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_minotaur (DLC steak) to category bosses.
18:12:12.271 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_exalted_sorcerer_drachenfels (DLC penny_part_3) to category level_specific.
18:12:12.271 [Lua] [EnemyPackageLoaderSettings] Added DLC breed skaven_explosive_loot_rat (DLC mutators_batch_02) to category level_specific.
18:12:12.271 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_mutator_sorcerer (DLC mutators_batch_02) to category level_specific.
18:12:12.271 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_standard_bearer (DLC belladonna) to category specials.
18:12:12.271 [Lua] [EnemyPackageLoaderSettings] enemy_package_loader_policy: default
18:12:12.284 [Lua] level display name warcamp
18:12:12.284 [Lua] level display name prologue
18:12:12.284 [Lua] level display name military
18:12:12.284 [Lua] level display name skaven_stronghold
18:12:12.284 [Lua] level display name ussingen
18:12:12.284 [Lua] level display name fort
18:12:12.284 [Lua] level display name ground_zero
18:12:12.284 [Lua] level display name elven_ruins
18:12:12.284 [Lua] level display name farmlands
18:12:12.284 [Lua] level display name plaza
18:12:12.284 [Lua] level display name mines
18:12:12.284 [Lua] level display name magnus
18:12:12.284 [Lua] level display name crater
18:12:12.284 [Lua] level display name bell
18:12:12.284 [Lua] level display name dlc_bastion
18:12:12.284 [Lua] level display name skittergate
18:12:12.284 [Lua] level display name dlc_bogenhafen_city
18:12:12.284 [Lua] level display name dlc_bogenhafen_slum
18:12:12.284 [Lua] level display name cemetery
18:12:12.284 [Lua] level display name dlc_castle
18:12:12.284 [Lua] level display name forest_ambush
18:12:12.284 [Lua] level display name nurgle
18:12:12.284 [Lua] level display name catacombs
18:12:12.284 [Lua] level display name dlc_portals
18:12:12.333 [Lua] TIME: 0.026
18:12:13.444 [Lua] [ConflictSettings] Contained breeds generated in: 1.0620000000000012
18:12:13.529 [Lua] <>realm = official<>
18:12:13.887 [Lua]
18:12:13.887 [Lua] [1] = table
18:12:13.887 [Lua] [download_pending] = false (boolean)
18:12:13.887 [Lua] [id] = 1369573612 (string)
18:12:13.887 [Lua] [banned] = false (boolean)
18:12:13.887 [Lua] [author_id] = 58813412 (number)
18:12:13.887 [Lua] [tags] = table
18:12:13.887 [Lua] [1] = Tools (string)
18:12:13.887 [Lua] [2] = approved (string)
18:12:13.887 [Lua] [author] = bIbIbI(rus) (string)
18:12:13.887 [Lua] [sanctioned] = true (boolean)
18:12:13.887 [Lua] [out_of_date] = false (boolean)
18:12:13.887 [Lua] [downloading] = false (boolean)
18:12:13.887 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/930435675449532743/7127648A7F1DCB321D639DAC844BA9A59ED9A6F5/ (string)
18:12:13.887 [Lua] [num_children] = 0 (number)
18:12:13.887 [Lua] [ugc_status] = 3 (number)
18:12:13.887 [Lua] [description] = The Vermintide Mod Framework (VMF) is an open-source, community-run framework of modules that provides enhanced modding capabilities and support. The framework is designed to be both independent and lightweight; making no changes to gameplay on its own.
Mods created for the project may utilize:
[list]
[*]Mod options (opened from the main menu or by pressing F4)
[*]Shared function hooks
[*]Chat commands
[*]Keybinds
[*]Mutator support (only available in Vermintide 1 at this time)
[*]Network calls
[*]Rewritten, lightweight mod functions
[*]An on-event call system
[/list]
The Vermintide Mod Framework originally started in Warhammer End Times: Vermintide as an unofficial modding platform. In the time since, VMF has been rewritten and redesigned with contributions from many unique members of the community; culminating in this unified project made for the arrival of official mod support.
If you're interested in creating mods with VMF, please check out [url=https://vmf-docs.verminti.de/]the project's wiki[/url].
If you'd like to contribute to the code behind VMF, visit [url=https://github.com/Vermintide-Mod-Framework/Vermintide-Mod-Framework]the project's GitHub repository[/url]. (string)
18:12:13.887 [Lua] [last_updated] = 1/24/2021 2:43:35 PM (string)
18:12:13.887 [Lua] [installed] = true (boolean)
18:12:13.887 [Lua] [enabled] = true (boolean)
18:12:13.887 [Lua] [name] = Vermintide Mod Framework (string)
18:12:13.887 [Lua] [dependency_error] = (string)
18:12:13.887 [Lua] [2] = table
18:12:13.887 [Lua] [download_pending] = false (boolean)
18:12:13.887 [Lua] [id] = 1389872347 (string)
18:12:13.887 [Lua] [children] = table
18:12:13.887 [Lua] [1] = 1369573612 (string)
18:12:13.887 [Lua] [banned] = false (boolean)
18:12:13.887 [Lua] [author_id] = 4821406 (number)
18:12:13.887 [Lua] [tags] = table
18:12:13.887 [Lua] [1] = approved (string)
18:12:13.887 [Lua] [2] = UI (string)
18:12:13.887 [Lua] [author] = grasmann (string)
18:12:13.887 [Lua] [sanctioned] = true (boolean)
18:12:13.887 [Lua] [out_of_date] = false (boolean)
18:12:13.887 [Lua] [downloading] = false (boolean)
18:12:13.887 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932687475277931862/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string)
18:12:13.887 [Lua] [num_children] = 1 (number)
18:12:13.887 [Lua] [ugc_status] = 3 (number)
18:12:13.887 [Lua] [description] = [b]Provides functionalities to create simple windows / widgets.[/b]
Version: 2.1.2
This mod doesn't have a purpose on its own.
It allows other mods to create and show simple windows to control something.
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Credits[/h1]
[url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/wiki/Simple-UI-Reference][h1]Reference[/h1][/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/simple_ui/readme.txt][h1]Changelog[/h1][/url] (string)
18:12:13.887 [Lua] [last_updated] = 10/31/2019 9:17:26 AM (string)
18:12:13.887 [Lua] [installed] = true (boolean)
18:12:13.887 [Lua] [enabled] = true (boolean)
18:12:13.887 [Lua] [name] = Simple UI (string)
18:12:13.887 [Lua] [dependency_error] = (string)
18:12:13.887 [Lua] [3] = table
18:12:13.887 [Lua] [download_pending] = false (boolean)
18:12:13.887 [Lua] [id] = 1395655171 (string)
18:12:13.887 [Lua] [children] = table
18:12:13.887 [Lua] [1] = 1369573612 (string)
18:12:13.887 [Lua] [banned] = false (boolean)
18:12:13.887 [Lua] [author_id] = 59593500 (number)
18:12:13.887 [Lua] [tags] = table
18:12:13.887 [Lua] [1] = QoL (string)
18:12:13.887 [Lua] [2] = Balance/Tweaks (string)
18:12:13.887 [Lua] [3] = Approved (string)
18:12:13.887 [Lua] [author] = Grimalackt (string)
18:12:13.887 [Lua] [sanctioned] = true (boolean)
18:12:13.887 [Lua] [out_of_date] = false (boolean)
18:12:13.887 [Lua] [downloading] = false (boolean)
18:12:13.887 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/923681338630353273/E11D78215356A81EEB644CA53C121DE3A0099035/ (string)
18:12:13.887 [Lua] [num_children] = 1 (number)
18:12:13.887 [Lua] [ugc_status] = 3 (number)
18:12:13.887 [Lua] [description] = A set of various tweaks that empower the fighting capabilities of bots in a fair manner.
The mod currently features 3 modifications :
[b]1 - Better Melee Choices:[/b] The bots will now favor normal attacks over charged much more, unless their target would not be damaged by normal attacks.
[b]2 - Stay Closer:[/b] Whenever enemies are nearby, the bots will stay much closer to human players, making them more reliable during hordes.
[b]3 - Ping Elites:[/b] The bots will ping any elites that attack them, within the same limits of what a player could do. This will trigger appropriate voicelines and Witch-Hunt buffs.
Each of these features can be independantly toggled on and off in the mod options. (string)
18:12:13.887 [Lua] [last_updated] = 8/15/2019 7:18:06 PM (string)
18:12:13.887 [Lua] [installed] = true (boolean)
18:12:13.887 [Lua] [enabled] = true (boolean)
18:12:13.887 [Lua] [name] = Bot Improvements - Combat (string)
18:12:13.887 [Lua] [dependency_error] = (string)
18:12:13.887 [Lua] [4] = table
18:12:13.887 [Lua] [download_pending] = false (boolean)
18:12:13.887 [Lua] [id] = 1445717962 (string)
18:12:13.887 [Lua] [children] = table
18:12:13.887 [Lua] [1] = 1369573612 (string)
18:12:13.887 [Lua] [2] = 1389872347 (string)
18:12:13.887 [Lua] [banned] = false (boolean)
18:12:13.887 [Lua] [author_id] = 38895286 (number)
18:12:13.887 [Lua] [tags] = table
18:12:13.888 [Lua] [1] = UI (string)
18:12:13.888 [Lua] [2] = QoL (string)
18:12:13.888 [Lua] [3] = Approved (string)
18:12:13.888 [Lua] [author] = Squatting Bear (string)
18:12:13.888 [Lua] [sanctioned] = true (boolean)
18:12:13.888 [Lua] [out_of_date] = false (boolean)
18:12:13.888 [Lua] [downloading] = false (boolean)
18:12:13.888 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/994618220849696873/E5F51504EF268BD99C1B2C6A86E9C9F7260BB374/ (string)
18:12:13.888 [Lua] [num_children] = 2 (number)
18:12:13.888 [Lua] [ugc_status] = 3 (number)
18:12:13.888 [Lua] [description] = [b]Allows you to save multiple configurations of equipment and talents for each hero career, so that you can restore an entire configuration with a couple of mouse clicks.[/b]
Some things that might not be obvious:
[list]
[*] You can right-click on a loadout number to restore that loadout without having to open the loadout details panel.
[*] You can rename a loadout by clicking on its current name at the top of the loadout details panel.
[*] Loadouts are saved to a Steam cloud file, so if you play Vermintide 2 on multiple PCs using the same account, your loadouts should be automatically kept up to date on all of them without having to manually copy files.
[/list]
Version: 1.1.3
Changelist:
1.1.3: Fix to allow equipping a melee weapon in the ranged slot for Grail Knight.
1.1.2: Fix for loadouts with Throwing Axes not working.
1.1.1: Fixes for breakage from changes in v2.0 of the game.
1.1.0: Added a few new features: bot override loadouts, right-click loadout number to restore it, and restore loadouts on hero-select screen when joining games.
1.0.6: Fix for another exploit which allowed items to be equipped in the wrong slots.
1.0.5: Fix for exploits which allowed items to be equipped on the wrong careers.
1.0.4: Don't rely on deprecated behaviour of hook library (repeatedly hooking same function).
1.0.3: Fix for breakage from changes in v1.2 of the game.
1.0.2: Fixes to work with hero/career switch in UI Improvements mod
1.0.1: Fixes for UI scaling
1.0.0: Initial release
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1389872347]Simple UI[/url]
[h1]Acknowledgments[/h1]
Special thanks to [url=http://steamcommunity.com/profiles/76561197965087134/]grasmann[/url] for his excellent Simple UI mod.
General thanks to everyone who worked on the Vermintide Mod Framework.
(string)
18:12:13.888 [Lua] [last_updated] = 6/26/2020 5:19:49 AM (string)
18:12:13.888 [Lua] [installed] = true (boolean)
18:12:13.888 [Lua] [enabled] = true (boolean)
18:12:13.888 [Lua] [name] = Loadout Manager (string)
18:12:13.888 [Lua] [dependency_error] = (string)
18:12:13.888 [Lua] [5] = table
18:12:13.888 [Lua] [download_pending] = false (boolean)
18:12:13.888 [Lua] [id] = 1487862316 (string)
18:12:13.888 [Lua] [children] = table
18:12:13.888 [Lua] [1] = 1369573612 (string)
18:12:13.888 [Lua] [banned] = false (boolean)
18:12:13.888 [Lua] [author_id] = 45268594 (number)
18:12:13.888 [Lua] [tags] = table
18:12:13.888 [Lua] [1] = approved (string)
18:12:13.888 [Lua] [2] = UI (string)
18:12:13.888 [Lua] [3] = QoL (string)
18:12:13.888 [Lua] [author] = prop joe (string)
18:12:13.888 [Lua] [sanctioned] = true (boolean)
18:12:13.888 [Lua] [out_of_date] = false (boolean)
18:12:13.888 [Lua] [downloading] = false (boolean)
18:12:13.888 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/2475178968651778310/6CCEE8FC0CDDD486E7EE2DC4B7B4363C54EAD183/ (string)
18:12:13.888 [Lua] [num_children] = 1 (number)
18:12:13.888 [Lua] [ugc_status] = 3 (number)
18:12:13.888 [Lua] [description] = Show properties and trait on respective reroll screens and keep the same item slotted after reroll.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/RerollImprovements]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
18:12:13.888 [Lua] [last_updated] = 12/11/2018 6:10:34 PM (string)
18:12:13.888 [Lua] [installed] = true (boolean)
18:12:13.888 [Lua] [enabled] = true (boolean)
18:12:13.888 [Lua] [name] = Reroll Improvements (string)
18:12:13.888 [Lua] [dependency_error] = (string)
18:12:13.888 [Lua] [6] = table
18:12:13.888 [Lua] [download_pending] = false (boolean)
18:12:13.888 [Lua] [id] = 1593460250 (string)
18:12:13.888 [Lua] [children] = table
18:12:13.888 [Lua] [1] = 1369573612 (string)
18:12:13.888 [Lua] [banned] = false (boolean)
18:12:13.888 [Lua] [author_id] = 84308322 (number)
18:12:13.888 [Lua] [tags] = table
18:12:13.888 [Lua] [1] = approved (string)
18:12:13.888 [Lua] [2] = UI (string)
18:12:13.888 [Lua] [3] = QoL (string)
18:12:13.888 [Lua] [author] = pixaal (string)
18:12:13.888 [Lua] [sanctioned] = true (boolean)
18:12:13.888 [Lua] [out_of_date] = false (boolean)
18:12:13.888 [Lua] [downloading] = false (boolean)
18:12:13.888 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/954099122944255913/BB691C1D6004A447058FF9831D642893BA80BABC/ (string)
18:12:13.888 [Lua] [num_children] = 1 (number)
18:12:13.888 [Lua] [ugc_status] = 3 (number)
18:12:13.888 [Lua] [description] = Shows an additional indicator around the crosshair when you kill something, or assist in killing something.
Uses separate shapes for regular enemies, elites and specials to make it more immediately obvious what you've killed in the heat of battle without needing to glance up at the kill feed.
Compatible with all other crosshair mods, as this does not modify the default crosshairs in any way.
Source: https://github.com/pixaal-vt/Vermintide-Mods (string)
18:12:13.888 [Lua] [last_updated] = 5/14/2020 11:01:46 AM (string)
18:12:13.888 [Lua] [installed] = true (boolean)
18:12:13.888 [Lua] [enabled] = true (boolean)
18:12:13.888 [Lua] [name] = Crosshair Kill Confirmation (string)
18:12:13.888 [Lua] [dependency_error] = (string)
18:12:13.888 [Lua] [7] = table
18:12:13.888 [Lua] [download_pending] = false (boolean)
18:12:13.888 [Lua] [id] = 1395453301 (string)
18:12:13.888 [Lua] [children] = table
18:12:13.888 [Lua] [1] = 1369573612 (string)
18:12:13.888 [Lua] [banned] = false (boolean)
18:12:13.888 [Lua] [author_id] = 58813412 (number)
18:12:13.888 [Lua] [tags] = table
18:12:13.888 [Lua] [1] = Approved (string)
18:12:13.888 [Lua] [2] = QoL (string)
18:12:13.888 [Lua] [author] = bIbIbI(rus) (string)
18:12:13.888 [Lua] [sanctioned] = true (boolean)
18:12:13.888 [Lua] [out_of_date] = false (boolean)
18:12:13.888 [Lua] [downloading] = false (boolean)
18:12:13.888 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932688426797061472/E0183A7D3791BEDC8C898CA04BF3FFE6F67870D9/ (string)
18:12:13.888 [Lua] [num_children] = 1 (number)
18:12:13.888 [Lua] [ugc_status] = 3 (number)
18:12:13.888 [Lua] [description] = We all appreciate Fatshark's work, but seeing their intro for the 100th time is just annoying. This mod completely disables it. (string)
18:12:13.888 [Lua] [last_updated] = 12/6/2019 11:35:09 AM (string)
18:12:13.888 [Lua] [installed] = true (boolean)
18:12:13.888 [Lua] [enabled] = true (boolean)
18:12:13.888 [Lua] [name] = Skip Intro (string)
18:12:13.888 [Lua] [dependency_error] = (string)
18:12:13.888 [Lua] [8] = table
18:12:13.888 [Lua] [download_pending] = false (boolean)
18:12:13.888 [Lua] [version] = unversioned (string)
18:12:13.888 [Lua] [id] = 1388911015 (string)
18:12:13.888 [Lua] [children] = table
18:12:13.888 [Lua] [1] = 1369573612 (string)
18:12:13.888 [Lua] [banned] = false (boolean)
18:12:13.888 [Lua] [author_id] = 4821406 (number)
18:12:13.888 [Lua] [tags] = table
18:12:13.888 [Lua] [1] = approved (string)
18:12:13.888 [Lua] [author] = grasmann (string)
18:12:13.888 [Lua] [sanctioned] = true (boolean)
18:12:13.888 [Lua] [out_of_date] = false (boolean)
18:12:13.888 [Lua] [downloading] = false (boolean)
18:12:13.888 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1010402472060830028/0DF6024049792444D3A4BF4C0852F685073D5A80/ (string)
18:12:13.888 [Lua] [num_children] = 1 (number)
18:12:13.888 [Lua] [ugc_status] = 3 (number)
18:12:13.888 [Lua] [description] = [b]Automatic block with melee weapon when typing in chat and opening menus.[/b]
Version: 2.0.3
[h1]Settings[/h1]
[u]Animation[/u]
Blocks with melee weapon when using ui elements.
[b]Stamina still counts.[/b]
[u]Animation and Push[/u]
Additionally executes a push when block ends.
[b]If enough stamina available.[/b]
[h1]Compatibility[/h1]
Load after: [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1385428571]Weapon Switch Fix[/url]
[h1]Languages[/h1]
English, Russian, German
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Credits[/h1]
[url=http://steamcommunity.com/profiles/76561198069012995/]IamLupo[/url]
[url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url]
[url=http://steamcommunity.com/profiles/76561198019079140/]bIbIbI[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/chat_block/readme.txt][h1]Changelog[/h1][/url] (string)
18:12:13.888 [Lua] [last_updated] = 4/6/2019 11:15:24 AM (string)
18:12:13.888 [Lua] [installed] = true (boolean)
18:12:13.888 [Lua] [enabled] = true (boolean)
18:12:13.888 [Lua] [name] = Chat Block (string)
18:12:13.888 [Lua] [dependency_error] = (string)
18:12:13.888 [Lua] [9] = table
18:12:13.888 [Lua] [download_pending] = false (boolean)
18:12:13.888 [Lua] [id] = 1391228174 (string)
18:12:13.888 [Lua] [children] = table
18:12:13.888 [Lua] [1] = 1369573612 (string)
18:12:13.888 [Lua] [banned] = false (boolean)
18:12:13.888 [Lua] [author_id] = 4821406 (number)
18:12:13.888 [Lua] [tags] = table
18:12:13.888 [Lua] [1] = UI (string)
18:12:13.888 [Lua] [2] = QoL (string)
18:12:13.888 [Lua] [3] = Approved (string)
18:12:13.888 [Lua] [author] = grasmann (string)
18:12:13.888 [Lua] [sanctioned] = true (boolean)
18:12:13.888 [Lua] [out_of_date] = false (boolean)
18:12:13.888 [Lua] [downloading] = false (boolean)
18:12:13.888 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/975501093278670129/5C859571A3639629991210879951105E9AAC27F7/ (string)
18:12:13.888 [Lua] [num_children] = 1 (number)
18:12:13.888 [Lua] [ugc_status] = 3 (number)
18:12:13.888 [Lua] [description] = [b]A collection of improvements to the game menus for better usability.[/b]
Version: 2.1.1
[h1]Features[/h1]
[u]Character / Career switch in inventory[/u]
Just like in Vermintide 1 you can switch through characters and careers in your inventory.
[u]Crafting Buttons[/u]
Optionally replaces the crafting description with seperate buttons for every crafting option.
[u]UI remembers opened categories[/u]
Optionally lets UI remember opened inventory / crafting / cosmetics categories.
[u]Deed Filter[/u]
Deeds can be filtered by difficulty, rarity, mutator and mission.
[u]No Crafting Material Limit[/u]
Instead of stopping at '+999' the full amount of crafting materials will be shown.
[u]Exotic Background[/u]
Optionally uses alternative background for exotic items in inventory.
[u]Achievments Filter[/u]
Achievements and quests can be filter to quickly find completed and unfinished entries.
[u]2.0 Ready[/u]
Updated for v2.0 update
[h1]Languages[/h1]
English, German, Polish, Russian
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Credits[/h1]
[url=http://steamcommunity.com/profiles/76561197965087134/]grasmann[/url]
[url=https://steamcommunity.com/id/skacikpl/]Polish translation[/url]
[url=https://steamcommunity.com/profiles/76561198152731813/]Russian translation[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/ui_improvements/readme.txt][h1]Changelog[/h1][/url] (string)
18:12:13.888 [Lua] [last_updated] = 8/20/2020 5:36:56 PM (string)
18:12:13.888 [Lua] [installed] = true (boolean)
18:12:13.888 [Lua] [enabled] = true (boolean)
18:12:13.888 [Lua] [name] = UI Improvements (string)
18:12:13.888 [Lua] [dependency_error] = (string)
18:12:13.888 [Lua] [10] = table
18:12:13.888 [Lua] [download_pending] = false (boolean)
18:12:13.888 [Lua] [id] = 1397265260 (string)
18:12:13.888 [Lua] [children] = table
18:12:13.888 [Lua] [1] = 1369573612 (string)
18:12:13.888 [Lua] [banned] = false (boolean)
18:12:13.888 [Lua] [author_id] = 26572404 (number)
18:12:13.888 [Lua] [tags] = table
18:12:13.888 [Lua] [1] = UI (string)
18:12:13.888 [Lua] [2] = QoL (string)
18:12:13.888 [Lua] [3] = approved (string)
18:12:13.888 [Lua] [author] = Necrossin (string)
18:12:13.888 [Lua] [sanctioned] = true (boolean)
18:12:13.888 [Lua] [out_of_date] = false (boolean)
18:12:13.888 [Lua] [downloading] = false (boolean)
18:12:13.888 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/956340376236224287/44E980F005ECCB128AC4DA8D99A22BE05A14337E/ (string)
18:12:13.888 [Lua] [num_children] = 1 (number)
18:12:13.888 [Lua] [ugc_status] = 3 (number)
18:12:13.888 [Lua] [description] = [b]This mod aims to make default HUD more informative, descriptive and customizable.[/b]
Features include:
[list]
[*]Numeric health values
[*]Detailed ammo counters
[*]Career skill cooldown timers
[*]Icons indicating "last life" and "Natural Bond" presence
[/list]
[h1][b]NOTE ON OPTIONS[/b][/h1]
Most of the features are customizable and every single one can be disabled. So, if you find anything that's not useful for you, feel like HUD is a bit cluttered or just want to find out how different numeric health representations look like - make sure to check out "Mod Options" and make everything look just like you see fit.
[h1][b]DEPENDENCY WARNING[/b][/h1]
[b][url=steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] is required to use this mod. Make sure to subscribe and place it above this mod in launcher's load order menu.[/b]
[b]Source code on GitHub:[/b] https://github.com/Necrossin/NumericUI
(string)
18:12:13.888 [Lua] [last_updated] = 2/5/2021 3:14:50 PM (string)
18:12:13.888 [Lua] [installed] = true (boolean)
18:12:13.888 [Lua] [enabled] = true (boolean)
18:12:13.888 [Lua] [name] = Numeric UI (string)
18:12:13.888 [Lua] [dependency_error] = (string)
18:12:13.888 [Lua] [11] = table
18:12:13.888 [Lua] [download_pending] = false (boolean)
18:12:13.888 [Lua] [id] = 1448714756 (string)
18:12:13.888 [Lua] [children] = table
18:12:13.888 [Lua] [1] = 1369573612 (string)
18:12:13.888 [Lua] [banned] = false (boolean)
18:12:13.888 [Lua] [author_id] = 18741013 (number)
18:12:13.888 [Lua] [tags] = table
18:12:13.888 [Lua] [1] = approved (string)
18:12:13.888 [Lua] [2] = QoL (string)
18:12:13.888 [Lua] [3] = Misc (string)
18:12:13.888 [Lua] [author] = SkacikPL (string)
18:12:13.888 [Lua] [sanctioned] = true (boolean)
18:12:13.888 [Lua] [out_of_date] = false (boolean)
18:12:13.888 [Lua] [downloading] = false (boolean)
18:12:13.888 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/936071182599470315/0607ADCCA19A282C8347019E50FFA5E4751C4EF7/ (string)
18:12:13.888 [Lua] [num_children] = 1 (number)
18:12:13.888 [Lua] [ugc_status] = 3 (number)
18:12:13.888 [Lua] [description] = [h1][b]This mod removes the camera movement ("wobble") when performing attacks[/b][/h1]
With this mod enabled the camera will not be affected by weapon swing animations.
[i]Please note that option to scale down ranged weapon recoil (with minimum of 33% original recoil) [b]is only available on Modded Realm.[/b][/i] (string)
18:12:13.888 [Lua] [last_updated] = 8/29/2018 10:34:14 AM (string)
18:12:13.888 [Lua] [installed] = true (boolean)
18:12:13.888 [Lua] [enabled] = true (boolean)
18:12:13.888 [Lua] [name] = No Wobble (string)
18:12:13.888 [Lua] [dependency_error] = (string)
18:12:13.888 [Lua] [12] = table
18:12:13.888 [Lua] [download_pending] = false (boolean)
18:12:13.888 [Lua] [id] = 1459917022 (string)
18:12:13.888 [Lua] [children] = table
18:12:13.888 [Lua] [1] = 1369573612 (string)
18:12:13.888 [Lua] [banned] = false (boolean)
18:12:13.888 [Lua] [author_id] = 155839973 (number)
18:12:13.888 [Lua] [tags] = table
18:12:13.888 [Lua] [1] = approved (string)
18:12:13.888 [Lua] [2] = UI (string)
18:12:13.888 [Lua] [3] = QoL (string)
18:12:13.888 [Lua] [author] = Gohas (string)
18:12:13.888 [Lua] [sanctioned] = true (boolean)
18:12:13.888 [Lua] [out_of_date] = false (boolean)
18:12:13.888 [Lua] [downloading] = false (boolean)
18:12:13.888 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/954086548525195100/A92264ABDB8649BB5CAF86FC96D0FAC98798C37B/ (string)
18:12:13.888 [Lua] [num_children] = 1 (number)
18:12:13.888 [Lua] [ugc_status] = 3 (number)
18:12:13.888 [Lua] [description] = Provides a color-customizable visual cue via stamina shields when a timed block for the parry trait is active. This does not change the functionality of the parry trait itself.
>>[b]NOTE:[/b] This reflects the client-side timing of your block. Playing on high ping will result in unsynced animations as usual.<< (string)
18:12:13.888 [Lua] [last_updated] = 2/22/2019 8:04:07 AM (string)
18:12:13.888 [Lua] [installed] = true (boolean)
18:12:13.888 [Lua] [enabled] = true (boolean)
18:12:13.888 [Lua] [name] = Parry Indicator (string)
18:12:13.888 [Lua] [dependency_error] = (string)
18:12:13.888 [Lua] [13] = table
18:12:13.888 [Lua] [download_pending] = false (boolean)
18:12:13.888 [Lua] [id] = 1383433646 (string)
18:12:13.888 [Lua] [children] = table
18:12:13.888 [Lua] [1] = 1369573612 (string)
18:12:13.888 [Lua] [banned] = false (boolean)
18:12:13.888 [Lua] [author_id] = 45268594 (number)
18:12:13.888 [Lua] [tags] = table
18:12:13.888 [Lua] [1] = approved (string)
18:12:13.888 [Lua] [2] = UI (string)
18:12:13.888 [Lua] [3] = QoL (string)
18:12:13.888 [Lua] [author] = prop joe (string)
18:12:13.888 [Lua] [sanctioned] = true (boolean)
18:12:13.888 [Lua] [out_of_date] = false (boolean)
18:12:13.888 [Lua] [downloading] = false (boolean)
18:12:13.888 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921427929446433329/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string)
18:12:13.888 [Lua] [num_children] = 1 (number)
18:12:13.888 [Lua] [ugc_status] = 3 (number)
18:12:13.888 [Lua] [description] = Make the ammo counter stay visible when using a melee weapon.
This mod is included in UI Tweaks, if you use UI Tweaks you don't need this.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/VisibleAmmo]Source[/url] (string)
18:12:13.888 [Lua] [last_updated] = 8/29/2018 10:32:45 PM (string)
18:12:13.888 [Lua] [installed] = true (boolean)
18:12:13.888 [Lua] [enabled] = true (boolean)
18:12:13.888 [Lua] [name] = Persistent Ammo Counter (string)
18:12:13.888 [Lua] [dependency_error] = (string)
18:12:13.888 [Lua] [14] = table
18:12:13.888 [Lua] [download_pending] = false (boolean)
18:12:13.888 [Lua] [id] = 1516618647 (string)
18:12:13.888 [Lua] [children] = table
18:12:13.888 [Lua] [1] = 1369573612 (string)
18:12:13.888 [Lua] [banned] = false (boolean)
18:12:13.888 [Lua] [author_id] = 96578995 (number)
18:12:13.888 [Lua] [tags] = table
18:12:13.888 [Lua] [1] = approved (string)
18:12:13.888 [Lua] [2] = UI (string)
18:12:13.888 [Lua] [3] = QoL (string)
18:12:13.888 [Lua] [author] = NonzeroGeoduck7 (string)
18:12:13.888 [Lua] [sanctioned] = true (boolean)
18:12:13.888 [Lua] [out_of_date] = false (boolean)
18:12:13.888 [Lua] [downloading] = false (boolean)
18:12:13.888 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/956356471980237709/5CC2920FAC6E841ECBA2D4074790C6B1F5BAF197/ (string)
18:12:13.888 [Lua] [num_children] = 1 (number)
18:12:13.888 [Lua] [ugc_status] = 3 (number)
18:12:13.888 [Lua] [description] = Allows you to change the color of the damage indicator in the UI to green when you receive friendly fire.
You can also disable the indicator if you take damage from hagbane ticks or if you vent your fire-guns. Check the options for a complete list of possiblilities.
[h1] Known issues [/h1]
* Bounty hunter and Pyromancer skill shot is not shown as friendly fire.
[h1] Update [Aug 9] [/h1]
* Fixed a crash that was introduced with Vermintide 2 patch 2.0
Source: [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/ffindicator]GitHub[/url]
(string)
18:12:13.888 [Lua] [last_updated] = 8/9/2019 11:15:28 AM (string)
18:12:13.888 [Lua] [installed] = true (boolean)
18:12:13.888 [Lua] [enabled] = true (boolean)
18:12:13.888 [Lua] [name] = Friendly Fire Indicator (string)
18:12:13.888 [Lua] [dependency_error] = (string)
18:12:13.888 [Lua] [15] = table
18:12:13.888 [Lua] [download_pending] = false (boolean)
18:12:13.888 [Lua] [id] = 1464907434 (string)
18:12:13.888 [Lua] [children] = table
18:12:13.888 [Lua] [1] = 1369573612 (string)
18:12:13.888 [Lua] [banned] = false (boolean)
18:12:13.888 [Lua] [author_id] = 14284923 (number)
18:12:13.888 [Lua] [tags] = table
18:12:13.888 [Lua] [1] = UI (string)
18:12:13.888 [Lua] [2] = Misc (string)
18:12:13.888 [Lua] [3] = Approved (string)
18:12:13.888 [Lua] [author] = Fracticality (string)
18:12:13.888 [Lua] [sanctioned] = true (boolean)
18:12:13.888 [Lua] [out_of_date] = false (boolean)
18:12:13.888 [Lua] [downloading] = false (boolean)
18:12:13.888 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1461932727947607480/2B9160E0DBF0BF7C9ACD4B75DA496B17F814B990/ (string)
18:12:13.888 [Lua] [num_children] = 1 (number)
18:12:13.888 [Lua] [ugc_status] = 3 (number)
18:12:13.888 [Lua] [description] = Added support for Bardin's premium career weapons: Cog Hammer and Masterwork Pistol
---------------------------------------------------------------------------------
Armory provides an in-game weapon browser, complete with:
- Basic weapon attributes;
- Model & illusion previews;
- In-depth attack attributes & bonuses (coming soon)
Open with /armory or set a keybind using the Mod Options menu (F4 by default) (string)
18:12:13.888 [Lua] [last_updated] = 11/24/2020 12:12:26 AM (string)
18:12:13.888 [Lua] [installed] = true (boolean)
18:12:13.888 [Lua] [enabled] = true (boolean)
18:12:13.888 [Lua] [name] = Armory (string)
18:12:13.888 [Lua] [dependency_error] = (string)
18:12:13.888 [Lua] [16] = table
18:12:13.888 [Lua] [download_pending] = false (boolean)
18:12:13.888 [Lua] [id] = 1421155919 (string)
18:12:13.888 [Lua] [children] = table
18:12:13.888 [Lua] [1] = 1369573612 (string)
18:12:13.888 [Lua] [banned] = false (boolean)
18:12:13.888 [Lua] [author_id] = 75308424 (number)
18:12:13.888 [Lua] [tags] = table
18:12:13.888 [Lua] [1] = Approved (string)
18:12:13.888 [Lua] [author] = th-om (string)
18:12:13.888 [Lua] [sanctioned] = true (boolean)
18:12:13.888 [Lua] [out_of_date] = false (boolean)
18:12:13.888 [Lua] [downloading] = false (boolean)
18:12:13.888 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/937194633964082797/801BB12A459171FEEF4FA51E0E951C14724B7AE4/ (string)
18:12:13.888 [Lua] [num_children] = 1 (number)
18:12:13.889 [Lua] [ugc_status] = 3 (number)
18:12:13.889 [Lua] [description] = Displays mission time during and/or after mission on the bottom right of the screen. Visibility during mission can be toggled. (string)
18:12:13.889 [Lua] [last_updated] = 10/29/2019 7:17:56 PM (string)
18:12:13.889 [Lua] [installed] = true (boolean)
18:12:13.889 [Lua] [enabled] = true (boolean)
18:12:13.889 [Lua] [name] = Mission timer (string)
18:12:13.889 [Lua] [dependency_error] = (string)
18:12:13.889 [Lua] [17] = table
18:12:13.889 [Lua] [download_pending] = false (boolean)
18:12:13.889 [Lua] [id] = 1502859403 (string)
18:12:13.889 [Lua] [children] = table
18:12:13.889 [Lua] [1] = 1369573612 (string)
18:12:13.889 [Lua] [banned] = false (boolean)
18:12:13.889 [Lua] [author_id] = 96578995 (number)
18:12:13.889 [Lua] [tags] = table
18:12:13.889 [Lua] [1] = QoL (string)
18:12:13.889 [Lua] [2] = approved (string)
18:12:13.889 [Lua] [author] = NonzeroGeoduck7 (string)
18:12:13.889 [Lua] [sanctioned] = true (boolean)
18:12:13.889 [Lua] [out_of_date] = false (boolean)
18:12:13.889 [Lua] [downloading] = false (boolean)
18:12:13.889 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/958596576354784638/C23E516D54460E463336BC496571FA45A972D075/ (string)
18:12:13.889 [Lua] [num_children] = 1 (number)
18:12:13.889 [Lua] [ugc_status] = 3 (number)
18:12:13.889 [Lua] [description] =
Multiple levels contain hidden keys that unlock grimoire chests or start a level event.
A short message will be shown in the chat when someone in your game picks up one of these keys so you know when you can stop searching.
The message only shows up for the player that has the mod installed.
This also works when lighting candles and pushing bricks in certain levels. Check the options for customizations.
[h1] Update [Jun 25, 2020] [/h1]
* Fixed an issue where this mod blocked the weather effects introduced with 3.0.0.0
[h1] Update [Feb 02, 2020] [/h1]
* Added optional notification when Drachenfels wine bottles are picked up
* Added a counter to the notification when picking up loot dice
* Pickups that count towards the grimoire puzzles have a distinct notification message (candles, bricks below paintings, bricks in athel)
* Pickups during the blightreaper end event will not be shown in the chat as they are mentioned in the mission objective.
Source: [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/keyPickupMessage]GitHub[/url] (string)
18:12:13.889 [Lua] [last_updated] = 6/25/2020 11:55:26 AM (string)
18:12:13.889 [Lua] [installed] = true (boolean)
18:12:13.889 [Lua] [enabled] = true (boolean)
18:12:13.889 [Lua] [name] = Notice Key Pickup (string)
18:12:13.889 [Lua] [dependency_error] = (string)
18:12:13.889 [Lua] [18] = table
18:12:13.889 [Lua] [download_pending] = false (boolean)
18:12:13.889 [Lua] [id] = 1455893647 (string)
18:12:13.889 [Lua] [banned] = false (boolean)
18:12:13.889 [Lua] [author_id] = 38895286 (number)
18:12:13.889 [Lua] [tags] = table
18:12:13.889 [Lua] [1] = UI (string)
18:12:13.889 [Lua] [2] = QoL (string)
18:12:13.889 [Lua] [3] = Approved (string)
18:12:13.889 [Lua] [author] = Squatting Bear (string)
18:12:13.889 [Lua] [sanctioned] = true (boolean)
18:12:13.889 [Lua] [out_of_date] = false (boolean)
18:12:13.889 [Lua] [downloading] = false (boolean)
18:12:13.889 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/973227205247837337/794D2CB83E41CA6140A4416AD5049797030A4C9F/ (string)
18:12:13.889 [Lua] [num_children] = 0 (number)
18:12:13.889 [Lua] [ugc_status] = 3 (number)
18:12:13.889 [Lua] [description] = [b]On the player list shown when you press the Tab key, shows the equipment and talents each player is using.[/b]
Note: item traits and properties, and talents, will only be shown for connected players if they are also using this mod.
[h1]IMPORTANT![/h1]
There seems to be a bug in the game launcher at the moment, and the mod may be marked as unsanctioned even though it's actually sanctioned. Enabling the '[b]Auto-Disable Unsanctioned Mods in Official Realm[/b]' setting in the launcher (in the 'Mods' dialog) may work around this problem.
Version: 1.0.5
Changelist:
1.0.5: Fix for breakage caused by version 3.0 of the game.
1.0.4: Add support for Weave mode.
1.0.3: Disable the mod during Weaves so it doesn't crash the game, and avoid spewing error messages when the game claims there are more than 4 players.
1.0.2: Update for patch 2.0 of the game (support 6th talent for level 35 heroes).
1.0.1: Possible fix for network problems, and small adjustment of vertical positioning of widgets
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Known Issues[/h1]
[list]
[*]The game setting 'Small Network Packets' (on the Network tab in the Options menu) may cause issues if enabled while using this mod. I recommend leaving that setting OFF if you are using this mod.
[*]People have reported that the host sometimes does not show the extra info (talents and item properties/traits) for connected clients. I haven't been able to reproduce this, so if someone finds a reproducible test case, let me know.
[/list]
(string)
18:12:13.889 [Lua] [last_updated] = 7/25/2020 12:24:21 AM (string)
18:12:13.889 [Lua] [installed] = true (boolean)
18:12:13.889 [Lua] [enabled] = true (boolean)
18:12:13.889 [Lua] [name] = Player List Plus (string)
18:12:13.889 [Lua] [dependency_error] = (string)
18:12:13.889 [Lua] [19] = table
18:12:13.889 [Lua] [download_pending] = false (boolean)
18:12:13.889 [Lua] [id] = 1431393962 (string)
18:12:13.889 [Lua] [children] = table
18:12:13.889 [Lua] [1] = 1369573612 (string)
18:12:13.889 [Lua] [banned] = false (boolean)
18:12:13.889 [Lua] [author_id] = 14284923 (number)
18:12:13.889 [Lua] [tags] = table
18:12:13.889 [Lua] [1] = UI (string)
18:12:13.889 [Lua] [2] = Misc (string)
18:12:13.889 [Lua] [3] = Approved (string)
18:12:13.889 [Lua] [author] = Fracticality (string)
18:12:13.889 [Lua] [sanctioned] = true (boolean)
18:12:13.889 [Lua] [out_of_date] = false (boolean)
18:12:13.889 [Lua] [downloading] = false (boolean)
18:12:13.889 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1646592730554615127/5EBFDA54344FFA370394369867E60FAD83A7CCD7/ (string)
18:12:13.889 [Lua] [num_children] = 1 (number)
18:12:13.889 [Lua] [ugc_status] = 3 (number)
18:12:13.889 [Lua] [description] = Until the rewrite has been approved, I've reverted the workshop to the latest sanctioned update.
Bestiary has been rebranded! Now under the umbrella of "Vermitannica", Bestiary has been
rewritten and will soon be joined by others.
Please keep in mind this update has not yet been submitted for sanctioning and should be treated as a beta.
-----------------------------------------------------------------------------------------------
Vermitannica provides an in-game method of viewing the models, attributes, statistics, and more
for the enemies, careers, and weapons in the game.
Open with /vermitannica or set a keybind using VMF's Mod Options (F4 by default).
Additionally, keybinds can be set to jump straight to a module within Vermitannica, such as Bestiary.
(string)
18:12:13.889 [Lua] [last_updated] = 12/7/2020 12:22:07 PM (string)
18:12:13.889 [Lua] [installed] = true (boolean)
18:12:13.889 [Lua] [enabled] = true (boolean)
18:12:13.889 [Lua] [name] = Vermitannica (string)
18:12:13.889 [Lua] [dependency_error] = (string)
18:12:13.889 [Lua]
18:12:13.889 [Lua]
18:12:13.889 [Lua] [1459917022] = 11 (number)
18:12:13.889 [Lua] [1388911015] = 12 (number)
18:12:13.889 [Lua] [1516618647] = 16 (number)
18:12:13.889 [Lua] [1395655171] = 0 (number)
18:12:13.889 [Lua] [1421155919] = 13 (number)
18:12:13.889 [Lua] [1431393962] = 10 (number)
18:12:13.889 [Lua] [1389872347] = 18 (number)
18:12:13.889 [Lua] [1487862316] = 15 (number)
18:12:13.889 [Lua] [1445717962] = 17 (number)
18:12:13.889 [Lua] [1502859403] = 14 (number)
18:12:13.889 [Lua] [1448714756] = 3 (number)
18:12:13.889 [Lua] [1464907434] = 2 (number)
18:12:13.889 [Lua] [1395453301] = 6 (number)
18:12:13.889 [Lua] [1593460250] = 5 (number)
18:12:13.889 [Lua] [1369573612] = 1 (number)
18:12:13.889 [Lua] [1455893647] = 7 (number)
18:12:13.889 [Lua] [1397265260] = 4 (number)
18:12:13.889 [Lua] [1383433646] = 9 (number)
18:12:13.889 [Lua] [1391228174] = 8 (number)
18:12:13.889 [Lua]
18:12:13.898 [Lua]
18:12:13.898 [Lua] [1459917022] = 11 (number)
18:12:13.898 [Lua] [1388911015] = 12 (number)
18:12:13.898 [Lua] [1516618647] = 16 (number)
18:12:13.898 [Lua] [1395655171] = 0 (number)
18:12:13.898 [Lua] [1421155919] = 13 (number)
18:12:13.898 [Lua] [1431393962] = 10 (number)
18:12:13.898 [Lua] [1389872347] = 18 (number)
18:12:13.898 [Lua] [1487862316] = 15 (number)
18:12:13.898 [Lua] [1445717962] = 17 (number)
18:12:13.898 [Lua] [1502859403] = 14 (number)
18:12:13.898 [Lua] [1448714756] = 3 (number)
18:12:13.898 [Lua] [1464907434] = 2 (number)
18:12:13.898 [Lua] [1395453301] = 6 (number)
18:12:13.898 [Lua] [1593460250] = 5 (number)
18:12:13.898 [Lua] [1369573612] = 1 (number)
18:12:13.898 [Lua] [1455893647] = 7 (number)
18:12:13.898 [Lua] [1397265260] = 4 (number)
18:12:13.898 [Lua] [1383433646] = 9 (number)
18:12:13.898 [Lua] [1391228174] = 8 (number)
18:12:13.898 [Lua]
18:12:13.898 [Lua] <>modded = true<>
18:12:13.898 [Lua] <>Mod:1369573612:Vermintide Mod Framework = true<>
18:12:13.965 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[a57ff6074d476914]`
18:12:13.989 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[a57ff6074d476914].#ID[3fcdd69156a46417]`
18:12:13.990 [Lua] Init VMF mod 'VMF' [workshop_name: 'Vermintide Mod Framework', workshop_id: 1369573612]
18:12:13.990 [Lua] [MOD][VMF][INFO] (hook): Hooking 'add_remote_player' from [PlayerManager] (Origin: function: 0x18d15ab0)
18:12:13.990 [Lua] [MOD][VMF][INFO] (hook): Hooking 'remove_player' from [PlayerManager] (Origin: function: 0x18d15bd0)
18:12:13.991 [Lua] [MOD][VMF][INFO] (hook): Hooking 'create' from [UIRenderer] (Origin: function: 0x0318e620)
18:12:13.991 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [UIRenderer] (Origin: function: 0x0318e7b0)
18:12:13.991 [Lua] [MOD][VMF][INFO] (hook): Hooking 'has_atlas_settings_by_texture_name' from [UIAtlasHelper] (Origin: function: 0x006390f0)
18:12:13.991 [Lua] [MOD][VMF][INFO] (hook): Hooking 'get_atlas_settings_by_texture_name' from [UIAtlasHelper] (Origin: function: 0x00647130)
18:12:13.991 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [IngameUI] (Origin: function: 0x1ad254e0)
18:12:13.991 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [IngameUI] (Origin: function: 0x1ad25810)
18:12:13.991 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'update' from [IngameUI] (Origin: function: 0x1ad256c0)
18:12:13.991 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'create_world' from [WorldManager] (Origin: function: 0x000d98b0)
18:12:13.991 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed.
18:12:13.991 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed.
18:12:13.991 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [IngameView] (Origin: function: 0x18fcddc0)
18:12:13.991 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'setup_button_layout' from [IngameViewLayoutLogic] (Origin: function: 0x18fc0170)
18:12:13.991 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [HeroWindowIngameView] (Origin: function: 0x19c3fa60)
18:12:13.991 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking '_update_menu_options_enabled_states' from [IngameViewLayoutLogic] (Origin: function: 0x18fc01b0)
18:12:13.991 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [IngameViewLayoutLogic] (Origin: function: 0x18fc0150)
18:12:13.991 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed.
18:12:13.991 [Lua] [MOD][VMF][INFO] (hook): Hooking 'destroy' from [ModManager] (Origin: function: 0x1b0fbfb0)
18:12:13.992 [Lua] <>modded = true<>
18:12:13.992 [Lua] <>Mod:1389872347:Simple UI = true<>
18:12:14.015 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2da66ed93b933c8c]`
18:12:14.044 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2da66ed93b933c8c].#ID[3fcdd69156a46417]`
18:12:14.044 [Lua] Init VMF mod 'BasicUI' [workshop_name: 'Simple UI', workshop_id: 1389872347]
18:12:14.044 [Lua] Init VMF mod 'SimpleUI' [workshop_name: 'Simple UI', workshop_id: 1389872347]
18:12:14.046 [Lua] [MOD][SimpleUI][INFO] (hook): Hooking 'update' from [MatchmakingManager] (Origin: function: 0x1896a5f0)
18:12:14.047 [Lua] <>modded = true<>
18:12:14.047 [Lua] <>Mod:1395655171:Bot Improvements - Combat = true<>
18:12:14.070 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[190f9f24f4a64cb0]`
18:12:14.083 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[190f9f24f4a64cb0].#ID[3fcdd69156a46417]`
18:12:14.083 [Lua] Init VMF mod 'BotImprovements_Combat' [workshop_name: 'Bot Improvements - Combat', workshop_id: 1395655171]
18:12:14.083 [Lua] [MOD][BotImprovements_Combat][INFO] Using deprecated widget definitions. Please, update your mod.
18:12:14.083 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'update_brains' from [AISystem] (Origin: function: 0x00b95030)
18:12:14.084 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'bot_in_melee_range' from [BTConditions] (Origin: function: 0x02646d00)
18:12:14.084 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking '_choose_attack' from [BTBotMeleeAction] (Origin: function: 0x02731a90)
18:12:14.084 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'set_pinged' from [PingTargetExtension] (Origin: function: 0x025a1c80)
18:12:14.084 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'run' from [BTBotMeleeAction] (Origin: function: 0x027318e0)
18:12:14.084 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'run' from [BTBotShootAction] (Origin: function: 0x0272c3a0)
18:12:14.085 [Lua] <>modded = true<>
18:12:14.085 [Lua] <>Mod:1445717962:Loadout Manager = true<>
18:12:14.106 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[762e3b713f1711ab]`
18:12:14.121 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[762e3b713f1711ab].#ID[3fcdd69156a46417]`
18:12:14.121 [Lua] Init VMF mod 'loadout_manager_vt2' [workshop_name: 'Loadout Manager', workshop_id: 1445717962]
18:12:14.121 [Lua] [MOD][loadout_manager_vt2][INFO] Using deprecated widget definitions. Please, update your mod.
18:12:14.121 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking '_setup_menu_layout' from [HeroViewStateOverview] (Origin: function: 0x19cb0770)
18:12:14.121 [Lua] [MOD][loadout_manager_vt2][ERROR] (hook_safe): argument 'obj' should have the 'string/table' type, not 'nil'
18:12:14.121 [Lua] [MOD][loadout_manager_vt2][ERROR] (hook_safe): argument 'obj' should have the 'string/table' type, not 'nil'
18:12:14.121 [Lua] [MOD][loadout_manager_vt2][ERROR] (hook_safe): argument 'obj' should have the 'string/table' type, not 'nil'
18:12:14.122 [Lua] [MOD][loadout_manager_vt2][ERROR] (hook): argument 'obj' should have the 'string/table' type, not 'nil'
18:12:14.122 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'post_update' from [HeroViewStateOverview] (Origin: function: 0x19cb0be0)
18:12:14.122 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking '_get_first_available_bot_profile' from [GameModeAdventure] (Origin: function: 0x0499d900)
18:12:14.122 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking '_clear_bots' from [GameModeAdventure] (Origin: function: 0x0499d9c0)
18:12:14.122 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking 'get_loadout_item' from [BackendUtils] (Origin: function: 0x011d5140)
18:12:14.122 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking 'get_talents' from [BackendInterfaceTalentsPlayfab] (Origin: function: 0x00e9b2a0)
18:12:14.122 [Lua] [MOD][loadout_manager_vt2][INFO] (hooks): Enabling all hooks for mod: loadout_manager_vt2
18:12:14.124 [Lua] <>modded = true<>
18:12:14.124 [Lua] <>Mod:1487862316:Reroll Improvements = true<>
18:12:14.148 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[ef35b3bfa37b391b]`
18:12:14.161 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[ef35b3bfa37b391b].#ID[3fcdd69156a46417]`
18:12:14.161 [Lua] Init VMF mod 'RerollImprovements' [workshop_name: 'Reroll Improvements', workshop_id: 1487862316]
18:12:14.161 [Lua] [MOD][RerollImprovements][INFO] Using deprecated widget definitions. Please, update your mod.
18:12:14.161 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_add_craft_item' from [CraftPageRollProperties] (Origin: function: 0x1966d6c0)
18:12:14.161 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_remove_craft_item' from [CraftPageRollProperties] (Origin: function: 0x1966d6a0)
18:12:14.161 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'on_craft_completed' from [CraftPageRollProperties] (Origin: function: 0x1966d640)
18:12:14.161 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'create_ui_elements' from [CraftPageRollProperties] (Origin: function: 0x1966d480)
18:12:14.161 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_add_craft_item' from [CraftPageRollTrait] (Origin: function: 0x19650eb0)
18:12:14.162 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_remove_craft_item' from [CraftPageRollTrait] (Origin: function: 0x19650e90)
18:12:14.162 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'on_craft_completed' from [CraftPageRollTrait] (Origin: function: 0x19650e30)
18:12:14.162 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'create_ui_elements' from [CraftPageRollTrait] (Origin: function: 0x19650c70)
18:12:14.163 [Lua] <>modded = true<>
18:12:14.163 [Lua] <>Mod:1593460250:Crosshair Kill Confirmation = true<>
18:12:14.184 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[b2e131a6e70dc57c]`
18:12:14.207 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[b2e131a6e70dc57c].#ID[3fcdd69156a46417]`
18:12:14.207 [Lua] Init VMF mod 'Crosshair Kill Confirmation' [workshop_name: 'Crosshair Kill Confirmation', workshop_id: 1593460250]
18:12:14.207 [Lua] [MOD][Crosshair Kill Confirmation][INFO] (hook): Hooking '_execute_effect' from [GenericHitReactionExtension] (Origin: function: 0x030425b0)
18:12:14.207 [Lua] [MOD][Crosshair Kill Confirmation][INFO] (hook_safe): Hooking 'on_exit' from [StateInGameRunning] (Origin: function: 0x18bda1c0)
18:12:14.207 [Lua] [MOD][Crosshair Kill Confirmation][INFO] (hook_safe): Hooking 'update_hit_markers' from [CrosshairUI] (Origin: function: 0x191fb540)
18:12:14.207 [Lua] [MOD][Crosshair Kill Confirmation][INFO] (hooks): Enabling all hooks for mod: Crosshair Kill Confirmation
18:12:14.208 [Lua] <>modded = true<>
18:12:14.208 [Lua] <>Mod:1395453301:Skip Intro = true<>
18:12:14.210 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[9314753ee7ffc55f]`
18:12:14.211 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[9314753ee7ffc55f].#ID[3fcdd69156a46417]`
18:12:14.211 [Lua] Init VMF mod 'skip_intro' [workshop_name: 'Skip Intro', workshop_id: 1395453301]
18:12:14.211 [Lua] [MOD][skip_intro][INFO] (hook): Hooking 'on_enter' from [StateSplashScreen] (Origin: function: 0x03155280)
18:12:14.211 [Lua] [MOD][skip_intro][INFO] (hook_safe): Hooking 'setup_splash_screen_view' from [StateSplashScreen] (Origin: function: 0x03155330)
18:12:14.211 [Lua] [MOD][skip_intro][INFO] (hooks): Enabling all hooks for mod: skip_intro
18:12:14.211 [Lua] <>modded = true<>
18:12:14.211 [Lua] <>Mod:1388911015:Chat Block = true<>
18:12:14.213 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[9387eb34038c12da]`
18:12:14.215 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[9387eb34038c12da].#ID[3fcdd69156a46417]`
18:12:14.215 [Lua] Init VMF mod 'ChatBlock' [workshop_name: 'Chat Block', workshop_id: 1388911015]
18:12:14.215 [Lua] [MOD][ChatBlock][INFO] (hook): Hooking 'update_weapon_actions' from [CharacterStateHelper] (Origin: function: 0x028622e0)
18:12:14.215 [Lua] [MOD][ChatBlock][INFO] (hooks): Enabling all hooks for mod: ChatBlock
18:12:14.215 [Lua] <>modded = true<>
18:12:14.215 [Lua] <>Mod:1391228174:UI Improvements = true<>
18:12:14.218 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[3250f4dbe7afe79c]`
18:12:14.219 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[3250f4dbe7afe79c].#ID[3fcdd69156a46417]`
18:12:14.219 [Lua] Init VMF mod 'ui_improvements' [workshop_name: 'UI Improvements', workshop_id: 1391228174]
18:12:14.219 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_update_hero_portrait_frame' from [HeroWindowOptions] (Origin: function: 0x19600460)
18:12:14.219 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [HeroWindowOptions] (Origin: function: 0x195ffd30)
18:12:14.219 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [HeroWindowOptions] (Origin: function: 0x19600480)
18:12:14.219 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'update' from [HeroWindowOptions] (Origin: function: 0x195ffeb0)
18:12:14.219 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'post_update' from [HeroWindowOptions] (Origin: function: 0x195ffdc0)
18:12:14.219 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'update_skin_sync' from [HeroViewStateOverview] (Origin: function: 0x19cb0ff0)
18:12:14.219 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_set_loadout_item' from [HeroViewStateOverview] (Origin: function: 0x19cb0f90)
18:12:14.219 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'draw' from [table: 0x03216d90] (Origin: function: 0x03216f00)
18:12:14.220 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_get_items_by_filter' from [ItemGridUI] (Origin: function: 0x194fc970)
18:12:14.220 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroWindowLoadoutInventory] (Origin: function: 0x198b9190)
18:12:14.220 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_category_by_index' from [HeroWindowLoadoutInventory] (Origin: function: 0x198b95a0)
18:12:14.220 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [HeroWindowCrafting] (Origin: function: 0x197064d0)
18:12:14.220 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [HeroWindowCrafting] (Origin: function: 0x19706860)
18:12:14.220 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_recipe_page' from [HeroWindowCrafting] (Origin: function: 0x197066b0)
18:12:14.220 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'post_update' from [HeroWindowCrafting] (Origin: function: 0x19706560)
18:12:14.220 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'update' from [HeroWindowCrafting] (Origin: function: 0x19706650)
18:12:14.220 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroWindowCrafting] (Origin: function: 0x197064b0)
18:12:14.220 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'craft' from [HeroWindowCrafting] (Origin: function: 0x19706b90)
18:12:14.220 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_update_craft_end_time' from [HeroWindowCrafting] (Origin: function: 0x197067e0)
18:12:14.220 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_update_crafting_material_panel' from [HeroWindowInventory] (Origin: function: 0x197a5970)
18:12:14.220 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroWindowCosmeticsInventory] (Origin: function: 0x198336b0)
18:12:14.220 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_category_by_index' from [HeroWindowCosmeticsInventory] (Origin: function: 0x19833980)
18:12:14.220 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroViewStateLoot] (Origin: function: 0x19d52a50)
18:12:14.220 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'on_enter' from [StartGameWindowMutatorGrid] (Origin: function: 0x1a448010)
18:12:14.220 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [StartGameWindowMutatorGrid] (Origin: function: 0x1a448170)
18:12:14.220 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [StartGameWindowMutatorGrid] (Origin: function: 0x1a448390)
18:12:14.220 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'update' from [StartGameWindowMutatorGrid] (Origin: function: 0x1a4481e0)
18:12:14.220 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_handle_input' from [HeroViewStateAchievements] (Origin: function: 0x19eeb280)
18:12:14.220 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_on_tab_list_pressed' from [HeroViewStateAchievements] (Origin: function: 0x19eeb2a0)
18:12:14.220 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_activate_tab' from [HeroViewStateAchievements] (Origin: function: 0x19eeb2e0)
18:12:14.220 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [HeroViewStateAchievements] (Origin: function: 0x19eeaa10)
18:12:14.221 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [HeroViewStateAchievements] (Origin: function: 0x19eeb340)
18:12:14.221 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_on_layout_button_pressed' from [HeroViewStateAchievements] (Origin: function: 0x19ee3cd0)
18:12:14.221 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_change_screen_by_name' from [HeroView] (Origin: function: 0x1a17d0e0)
18:12:14.221 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_window' from [HeroViewStateOverview] (Origin: function: 0x19cb0aa0)
18:12:14.221 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroView] (Origin: function: 0x1a17cc20)
18:12:14.221 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_exit' from [HeroView] (Origin: function: 0x1a17cdb0)
18:12:14.221 [Lua] [MOD][ui_improvements][INFO] (hooks): Enabling all hooks for mod: ui_improvements
18:12:14.221 [Lua] <>modded = true<>
18:12:14.221 [Lua] <>Mod:1397265260:Numeric UI = true<>
18:12:14.225 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2942e98ecd9727cc]`
18:12:14.227 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2942e98ecd9727cc].#ID[3fcdd69156a46417]`
18:12:14.227 [Lua] Init VMF mod 'NumericUI' [workshop_name: 'Numeric UI', workshop_id: 1397265260]
18:12:14.227 [Lua] [MOD][NumericUI][INFO] Using deprecated widget definitions. Please, update your mod.
18:12:14.228 [Lua] [MOD][NumericUI][INFO] (hook): Hooking '_create_unit_frame_by_type' from [UnitFramesHandler] (Origin: function: 0x190a8cf0)
18:12:14.228 [Lua] [MOD][NumericUI][INFO] (hook): Hooking '_sync_player_stats' from [UnitFramesHandler] (Origin: function: 0x190a9080)
18:12:14.228 [Lua] <>modded = true<>
18:12:14.228 [Lua] <>Mod:1448714756:No Wobble = true<>
18:12:14.230 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2f1968262a4ed8a7]`
18:12:14.231 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2f1968262a4ed8a7].#ID[3fcdd69156a46417]`
18:12:14.231 [Lua] Init VMF mod 'NoWobble' [workshop_name: 'No Wobble', workshop_id: 1448714756]
18:12:14.231 [Lua] [MOD][NoWobble][INFO] Using deprecated widget definitions. Please, update your mod.
18:12:14.231 [Lua] [MOD][NoWobble][INFO] (hook): Hooking 'weapon_recoil' from [CameraManager] (Origin: function: 0x0495c2f0)
18:12:14.231 [Lua] [MOD][NoWobble][INFO] (hooks): Enabling all hooks for mod: NoWobble
18:12:14.231 [Lua] <>modded = true<>
18:12:14.231 [Lua] <>Mod:1459917022:Parry Indicator = true<>
18:12:14.233 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[ab95e3b4a9e482be]`
18:12:14.234 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[ab95e3b4a9e482be].#ID[3fcdd69156a46417]`
18:12:14.234 [Lua] Init VMF mod 'Parry Indicator' [workshop_name: 'Parry Indicator', workshop_id: 1459917022]
18:12:14.234 [Lua] [MOD][Parry Indicator][INFO] Using deprecated widget definitions. Please, update your mod.
18:12:14.234 [Lua] [MOD][Parry Indicator][INFO] (hook): Hooking 'update_shields' from [FatigueUI] (Origin: function: 0x19207480)
18:12:14.234 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking '_add_stat_buff' from [BuffExtension] (Origin: function: 0x01b31db0)
18:12:14.234 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [BuffExtension] (Origin: function: 0x01b31c40)
18:12:14.234 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking '_remove_stat_buff' from [BuffExtension] (Origin: function: 0x01b31cc0)
18:12:14.234 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'client_owner_start_action' from [ActionPushStagger] (Origin: function: 0x02505bb0)
18:12:14.234 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'client_owner_post_update' from [ActionPushStagger] (Origin: function: 0x02505e80)
18:12:14.234 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'finish' from [ActionPushStagger] (Origin: function: 0x02505eb0)
18:12:14.235 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'client_owner_start_action' from [ActionSweep] (Origin: function: 0x02510e90)
18:12:14.235 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'finish' from [ActionSweep] (Origin: function: 0x02511660)
18:12:14.235 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'start' from [table: 0x0126f910] (Origin: function: 0x0126f840)
18:12:14.235 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [table: 0x0126f910] (Origin: function: 0x0126f980)
18:12:14.235 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'stop' from [table: 0x0126f910] (Origin: function: 0x0126f9a0)
18:12:14.235 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'start' from [table: 0x0126fda0] (Origin: function: 0x0126fcd0)
18:12:14.235 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [table: 0x0126fda0] (Origin: function: 0x0126fe10)
18:12:14.235 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'stop' from [table: 0x0126fda0] (Origin: function: 0x0126fe30)
18:12:14.235 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'start' from [table: 0x012706f0] (Origin: function: 0x01270620)
18:12:14.235 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [table: 0x012706f0] (Origin: function: 0x01270760)
18:12:14.235 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'stop' from [table: 0x012706f0] (Origin: function: 0x01270780)
18:12:14.235 [Lua] [MOD][Parry Indicator][INFO] (hooks): Enabling all hooks for mod: Parry Indicator
18:12:14.235 [Lua] <>modded = true<>
18:12:14.235 [Lua] <>Mod:1383433646:Persistent Ammo Counter = true<>
18:12:14.237 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[ddde0155039df42c]`
18:12:14.238 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[ddde0155039df42c].#ID[3fcdd69156a46417]`
18:12:14.238 [Lua] Init VMF mod 'VisibleAmmo' [workshop_name: 'Persistent Ammo Counter', workshop_id: 1383433646]
18:12:14.238 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_animate_ammo_counter' from [EquipmentUI] (Origin: function: 0x190d94d0)
18:12:14.238 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_animate_ammo_counter' from [GamePadEquipmentUI] (Origin: function: 0x19109f10)
18:12:14.238 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_set_ammo_text_focus' from [EquipmentUI] (Origin: function: 0x190d9200)
18:12:14.238 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_set_ammo_text_focus' from [GamePadEquipmentUI] (Origin: function: 0x19109f70)
18:12:14.238 [Lua] [MOD][VisibleAmmo][INFO] (hooks): Enabling all hooks for mod: VisibleAmmo
18:12:14.239 [Lua] <>modded = true<>
18:12:14.239 [Lua] <>Mod:1516618647:Friendly Fire Indicator = true<>
18:12:14.242 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[e163e8016cc2bbea]`
18:12:14.243 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[e163e8016cc2bbea].#ID[3fcdd69156a46417]`
18:12:14.243 [Lua] Init VMF mod 'ffindicator' [workshop_name: 'Friendly Fire Indicator', workshop_id: 1516618647]
18:12:14.243 [Lua] [MOD][ffindicator][INFO] (hook): Hooking 'update' from [DamageIndicatorGui] (Origin: function: 0x191962f0)
18:12:14.243 [Lua] [MOD][ffindicator][INFO] (hooks): Enabling all hooks for mod: ffindicator
18:12:14.243 [Lua] [MOD][ffindicator][INFO] (hooks): Enabling all hooks for mod: ffindicator
18:12:14.243 [Lua] <>modded = true<>
18:12:14.243 [Lua] <>Mod:1464907434:Armory = true<>
18:12:14.246 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[e53b451b0790188b]`
18:12:14.248 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[e53b451b0790188b].#ID[3fcdd69156a46417]`
18:12:14.248 [Lua] Init VMF mod 'armory' [workshop_name: 'Armory', workshop_id: 1464907434]
18:12:14.250 [Lua] [MOD][armory][INFO] (hook_safe): Hooking 'on_enter' from [MenuWorldPreviewer] (Origin: function: 0x194f4570)
18:12:14.250 [Lua] [MOD][armory][INFO] (hook): Hooking 'init' from [HeroView] (Origin: function: 0x1a17ca40)
18:12:14.250 [Lua] [MOD][armory][INFO] (hook_safe): Hooking 'update' from [StateInGameRunning] (Origin: function: 0x18bd9d00)
18:12:14.250 [Lua] [MOD][armory][INFO] (hook): Hooking 'scale_power_levels' from [ActionUtils] (Origin: function: 0x18973370)
18:12:14.250 [Lua] [MOD][armory][INFO] (hook_safe): Hooking '_handle_input' from [HeroViewStateOverview] (Origin: function: 0x19cb0c40)
18:12:14.250 [Lua] [MOD][armory][INFO] (hook): Hooking 'create_ui_elements' from [HeroViewStateOverview] (Origin: function: 0x19cb0790)
18:12:14.250 [Lua] [MOD][armory][INFO] (hook): Hooking 'init_scenegraph' from [UISceneGraph] (Origin: function: 0x03188130)
18:12:14.251 [Lua] <>modded = true<>
18:12:14.251 [Lua] <>Mod:1421155919:Mission timer = true<>
18:12:14.252 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[6779ba34eb170ca5]`
18:12:14.253 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[6779ba34eb170ca5].#ID[3fcdd69156a46417]`
18:12:14.253 [Lua] Init VMF mod 'Mission timer' [workshop_name: 'Mission timer', workshop_id: 1421155919]
18:12:14.253 [Lua] [MOD][Mission timer][INFO] (hook_safe): Hooking 'flow_cb_deactivate_cutscene_cameras' from [CutsceneSystem] (Origin: function: 0x01d4f370)
18:12:14.253 [Lua] [MOD][Mission timer][INFO] (hook_safe): Hooking 'gm_event_end_conditions_met' from [StateIngame] (Origin: function: 0x18cf9e00)
18:12:14.253 [Lua] [MOD][Mission timer][INFO] (hook_safe): Hooking 'on_exit' from [EndViewStateScore] (Origin: function: 0x1ade98d0)
18:12:14.253 [Lua] [MOD][Mission timer][ERROR] (hook_safe): trying to hook function or method that doesn't exist: [LevelTransitionHandler.load_level]
18:12:14.253 [Lua] [MOD][Mission timer][INFO] (hooks): Enabling all hooks for mod: Mission timer
18:12:14.254 [Lua] <>modded = true<>
18:12:14.254 [Lua] <>Mod:1502859403:Notice Key Pickup = true<>
18:12:14.256 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[1e3aace6fd5739a3]`
18:12:14.258 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[1e3aace6fd5739a3].#ID[3fcdd69156a46417]`
18:12:14.258 [Lua] Init VMF mod 'keyPickupMessage' [workshop_name: 'Notice Key Pickup', workshop_id: 1502859403]
18:12:14.258 [Lua] [MOD][keyPickupMessage][INFO] Using deprecated widget definitions. Please, update your mod.
18:12:14.258 [Lua] [MOD][keyPickupMessage][ERROR] (hook_safe): trying to hook function or method that doesn't exist: [LevelTransitionHandler.load_level]
18:12:14.258 [Lua] [MOD][keyPickupMessage][INFO] (hook): Hooking 'complete_interaction' from [InteractionHelper] (Origin: function: 0x01dd1d40)
18:12:14.258 [Lua] [MOD][keyPickupMessage][INFO] (hook): Hooking 'interaction_completed' from [InteractionHelper] (Origin: function: 0x01dd1c70)
18:12:14.258 [Lua] [MOD][keyPickupMessage][INFO] (hook): [ChatManager.add_local_system_message] needs to be delayed.
18:12:14.258 [Lua] [MOD][keyPickupMessage][INFO] (hook): Hooking 'add_mission_objective' from [MissionObjectiveUI] (Origin: function: 0x191ee7d0)
18:12:14.258 [Lua] [MOD][keyPickupMessage][INFO] (hooks): Enabling all hooks for mod: keyPickupMessage
18:12:14.259 [Lua] <>modded = true<>
18:12:14.259 [Lua] <>Mod:1455893647:Player List Plus = true<>
18:12:14.260 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[1564030dce9df1b9]`
18:12:14.261 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[1564030dce9df1b9].#ID[3fcdd69156a46417]`
18:12:14.261 [Lua] Init VMF mod 'player_list_show_loadout' [workshop_name: 'Player List Plus', workshop_id: 1455893647]
18:12:14.262 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'update_widgets' from [IngamePlayerListUI] (Origin: function: 0x19245700)
18:12:14.262 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'update_player_information' from [IngamePlayerListUI] (Origin: function: 0x192457f0)
18:12:14.262 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'draw' from [IngamePlayerListUI] (Origin: function: 0x19245a20)
18:12:14.262 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'set_active' from [IngamePlayerListUI] (Origin: function: 0x19245930)
18:12:14.262 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking '_spawn_resynced_loadout' from [SimpleInventoryExtension] (Origin: function: 0x01deded0)
18:12:14.262 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'spawn_resynced_loadout' from [PlayerUnitAttachmentExtension] (Origin: function: 0x00dd72c0)
18:12:14.262 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'spawn' from [BulldozerPlayer] (Origin: function: 0x18d0e1a0)
18:12:14.262 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'talents_changed' from [TalentExtension] (Origin: function: 0x030a8b60)
18:12:14.262 [Lua] [MOD][player_list_show_loadout][INFO] (hooks): Enabling all hooks for mod: player_list_show_loadout
18:12:14.262 [Lua] <>modded = true<>
18:12:14.262 [Lua] <>Mod:1431393962:Vermitannica = true<>
18:12:14.266 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[450e101a401e8ec7]`
18:12:14.270 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[450e101a401e8ec7].#ID[3fcdd69156a46417]`
18:12:14.270 [Lua] Init VMF mod 'bestiary' [workshop_name: 'Vermitannica', workshop_id: 1431393962]
18:12:14.272 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'on_enter' from [MenuWorldPreviewer] (Origin: function: 0x194f4570)
18:12:14.272 [Lua] [MOD][bestiary][INFO] (hook): Hooking 'init' from [HeroView] (Origin: function: 0x1a17ca40)
18:12:14.272 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'increment_stat' from [StatisticsDatabase] (Origin: function: 0x036a7630)
18:12:14.272 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'decrement_stat' from [StatisticsDatabase] (Origin: function: 0x036b2470)
18:12:14.272 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'modify_stat_by_amount' from [StatisticsDatabase] (Origin: function: 0x036a1e90)
18:12:14.272 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'check_num_enemies_killed_by_poison' from [QuestSettings] (Origin: function: 0x18c0b710)
18:12:14.272 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'check_num_enemies_killed_by_warpfire' from [QuestSettings] (Origin: function: 0x18c0b790)
18:12:14.272 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'kill_unit' from [DeathSystem] (Origin: function: 0x01d556c0)
18:12:14.272 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'knock_down' from [PlayerUnitHealthExtension] (Origin: function: 0x01d70a20)
18:12:14.272 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'register_kill' from [StatisticsUtil] (Origin: function: 0x0355e1f0)
18:12:14.272 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'register_damage' from [StatisticsUtil] (Origin: function: 0x0355e2f0)
18:12:14.272 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'update' from [StateInGameRunning] (Origin: function: 0x18bd9d00)
18:12:14.272 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking '_handle_input' from [HeroViewStateOverview] (Origin: function: 0x19cb0c40)
18:12:14.272 [Lua] [MOD][bestiary][INFO] (hook): Hooking 'create_ui_elements' from [HeroViewStateOverview] (Origin: function: 0x19cb0790)
18:12:14.272 [Lua] [MOD][bestiary][INFO] (hook): Hooking 'init_scenegraph' from [UISceneGraph] (Origin: function: 0x03188130)
18:12:14.273 [Lua] <>project = vermintide 2<>
18:12:14.273 [Lua] <>build = release<>
18:12:14.273 [Lua] <>platform = win32<>
18:12:14.273 [Lua] <>dedicated_server = false<>
18:12:14.273 [Lua] <>title_id = 5107<>
18:12:14.273 [Lua] <>content_revision = 22491<>
18:12:14.273 [Lua] <>engine_revision = 142279ec06cd<>
18:12:14.273 [Lua] <>release_version = 4.3.0<>
18:12:14.273 [Lua] <>rendering_backend = dx12<>
18:12:14.273 [Lua] <>teamcity_build_id = 93509<>
18:12:14.273 [Lua] <>steam_id = 1100001034ed953<>
18:12:14.274 [Lua] <>steam_profile_name = Xanoth<>
18:12:14.274 [Lua] <>machine_id = 4b1e2b08-05e9-41a6-adc5-bd2703cfb342<>
18:12:14.274 [Lua] [Boot] Application build: release
18:12:14.274 [Lua] [Boot] Content revision: 22491
18:12:14.274 [Lua] [Boot] Engine revision: 142279ec06cd
18:12:14.274 [Lua] [Boot] Release version: 4.3.0
18:12:14.274 [Lua] [Boot] User ID: 1100001034ed953 Xanoth
18:12:14.277 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `unmute_all` for object id: 0, name: `unknown`
18:12:14.280 [Lua] initializing mechanism to: adventure
18:12:14.280 [Lua] Game:setup() total time: 0.0059999999999985
18:12:14.280 [Lua] handle rev info: 0
18:12:14.280 [Lua] handle gfx quality: 0
18:12:14.280 [Lua] default settings: 0
18:12:14.280 [Lua] user settings: 0
18:12:14.280 [Lua] set frame times: 0
18:12:14.280 [Lua] init random: 0
18:12:14.280 [Lua] managers: 0.005999999999998451
18:12:14.280 [Lua]
18:12:14.280 [Lua] unaccounted: 0
18:12:14.280 [Lua] [PackageManager] Load: resource_packages/start_menu_splash, StateSplashScreen, async-read, prioritized
18:12:14.280 [Lua] [PackageManager] Load: resource_packages/title_screen, state_splash_screen, async-read,
18:12:14.280 [Lua] [PackageManager] Load: resource_packages/menu, state_splash_screen, async-read,
18:12:14.280 [Lua] [PackageManager] Load: resource_packages/platform_specific/platform_specific, state_splash_screen, async-read,
18:12:14.280 [Lua] [PackageManager] Load: resource_packages/menu_assets, state_splash_screen, async-read,
18:12:14.280 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_default, state_splash_screen, async-read,
18:12:14.280 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateSplashScreen
18:12:14.280 [Lua] [MOD][VMF][INFO] Attempt to hook 4 delayed hooks
18:12:14.280 [Lua] [MOD][keyPickupMessage][INFO] (hook): [ChatManager.add_local_system_message] needs to be delayed.
18:12:14.280 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed.
18:12:14.280 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed.
18:12:14.280 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed.
18:12:14.280 [Lua] [Testify] Ready!
18:12:14.282 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'update' from [TokenManager] (Origin: function: 0x000ed480)
18:12:14.392 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/start_menu_splash
18:12:14.392 [Lua] [PackageManager] Force_load: resource_packages/start_menu_splash
18:12:14.393 [Lua] [PackageManager] Queueing new asynch package: resource_packages/title_screen
18:12:14.645 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/title_screen
18:12:14.645 [Lua] [PackageManager] Force_load: resource_packages/title_screen
18:12:14.645 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu
18:12:14.695 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu
18:12:14.695 [Lua] [PackageManager] Force_load: resource_packages/menu
18:12:14.695 [Lua] [PackageManager] Queueing new asynch package: resource_packages/platform_specific/platform_specific
18:12:14.763 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/platform_specific/platform_specific
18:12:14.763 [Lua] [PackageManager] Force_load: resource_packages/platform_specific/platform_specific
18:12:14.763 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu_assets
18:12:15.120 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets
18:12:15.120 [Lua] [PackageManager] Force_load: resource_packages/menu_assets
18:12:15.120 [Lua] [PackageManager] Queueing new asynch package: resource_packages/loading_screens/loading_screen_default
18:12:15.223 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_default
18:12:15.223 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_default
18:12:15.224 [Lua] [PackageManager] Load: resource_packages/menu_assets_common, global, async-read,
18:12:15.224 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_one, global, async-read,
18:12:15.224 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_two, global, async-read,
18:12:15.224 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_three, global, async-read,
18:12:15.224 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_weapon_general, global, async-read,
18:12:15.224 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_enemy_clan_rat_vce, global, async-read,
18:12:15.224 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_player_foley_common, global, async-read,
18:12:15.224 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_hud_dice_game, global, async-read,
18:12:15.224 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_general_props, global, async-read,
18:12:15.224 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_honduras, global, async-read,
18:12:15.224 [Lua] [PackageManager] Load: resource_packages/inventory, global, async-read,
18:12:15.224 [Lua] [PackageManager] Load: resource_packages/careers, global, async-read,
18:12:15.224 [Lua] [PackageManager] Load: resource_packages/decals, global, async-read,
18:12:15.224 [Lua] [PackageManager] Load: resource_packages/levels/ui_loot_preview, global, async-read,
18:12:15.224 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen, global, async-read,
18:12:15.224 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen_victory, global, async-read,
18:12:15.224 [Lua] [PackageManager] Load: resource_packages/ingame, global, async-read,
18:12:15.224 [Lua] [PackageManager] Load: resource_packages/pickups, global, async-read,
18:12:15.224 [Lua] [PackageManager] Load: resource_packages/projection_decals, global, async-read,
18:12:15.224 [Lua] [PackageManager] Load: resource_packages/slug_core_materials, global, async-read,
18:12:15.224 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna_ingame, global, async-read,
18:12:15.271 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets_common
18:12:15.271 [Lua] [PackageManager] Force_load: resource_packages/menu_assets_common
18:12:15.271 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_one
18:12:15.519 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_one
18:12:15.519 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_one
18:12:15.519 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_two
18:12:15.740 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_two
18:12:15.740 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_two
18:12:15.741 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_three
18:12:16.028 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_three
18:12:16.028 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_three
18:12:16.028 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_weapon_general
18:12:16.333 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_weapon_general
18:12:16.333 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_weapon_general
18:12:16.333 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_enemy_clan_rat_vce
18:12:16.485 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_enemy_clan_rat_vce
18:12:16.485 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_enemy_clan_rat_vce
18:12:16.485 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_player_foley_common
18:12:16.619 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_player_foley_common
18:12:16.619 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_player_foley_common
18:12:16.620 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_hud_dice_game
18:12:16.705 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_hud_dice_game
18:12:16.705 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_hud_dice_game
18:12:16.706 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_general_props
18:12:16.772 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_general_props
18:12:16.772 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_general_props
18:12:16.772 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_honduras
18:12:17.281 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_honduras
18:12:17.281 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_honduras
18:12:17.282 [Lua] [PackageManager] Queueing new asynch package: resource_packages/inventory
18:12:17.343 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/inventory
18:12:17.343 [Lua] [PackageManager] Force_load: resource_packages/inventory
18:12:17.344 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers
18:12:17.383 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers
18:12:17.383 [Lua] [PackageManager] Force_load: resource_packages/careers
18:12:17.383 [Lua] [PackageManager] Queueing new asynch package: resource_packages/decals
18:12:17.434 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/decals
18:12:17.434 [Lua] [PackageManager] Force_load: resource_packages/decals
18:12:17.434 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_loot_preview
18:12:17.468 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateSplashScreen
18:12:17.468 [Lua] [MOD][skip_intro][INFO] (hooks): Disabling all hooks for mod: skip_intro
18:12:17.468 [Lua] [MOD][VMF][INFO] Attempt to hook 4 delayed hooks
18:12:17.469 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'block_input' from [ChatGui] (Origin: function: 0x00534990)
18:12:17.469 [Lua] [MOD][VMF][INFO] (hook): Hooking '_update_input' from [ChatGui] (Origin: function: 0x00d74d80)
18:12:17.469 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'register_channel' from [ChatManager] (Origin: function: 0x1ad5f070)
18:12:17.469 [Lua] [MOD][keyPickupMessage][INFO] (hook): Hooking 'add_local_system_message' from [ChatManager] (Origin: function: 0x1a84b880)
18:12:17.479 [Lua] [PackageManager] Unload: resource_packages/start_menu_splash, StateSplashScreen
18:12:17.479 [Lua] [Gamestate] Enter StateTitleScreen
18:12:17.480 [Lua] [Gamestate] Enter Substate StateTitleScreenMain
18:12:17.480 warning: [Lua] [InputService] No mapped input called Xbox Controller 0 for input service Player
18:12:17.480 warning: [Lua] [InputService] No mapped input called Xbox Controller 1 for input service Player
18:12:17.480 warning: [Lua] [InputService] No mapped input called Xbox Controller 2 for input service Player
18:12:17.480 warning: [Lua] [InputService] No mapped input called Xbox Controller 3 for input service Player
18:12:17.482 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateTitleScreen
18:12:17.487 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_loot_preview
18:12:17.487 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_loot_preview
18:12:17.487 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen
18:12:17.487 [Lua] [Gamestate] Enter Substate StateTitleScreenInitNetwork
18:12:17.487 [Lua] [StateTitleScreenInitNetwork] SaveFileName save_data
18:12:17.487 [Save] Loading `save_data`
18:12:17.488 [Save] Load done
18:12:17.503 [Lua] [BackendManagerPlayFab] Backend Enabled
18:12:18.076 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen
18:12:18.076 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen
18:12:18.077 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen_victory
18:12:18.997 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen_victory
18:12:18.997 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen_victory
18:12:18.998 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame
18:12:19.291 [Lua] <>playfab_id = AEED4A946184C194<>
18:12:19.488 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateDLCOwnership 1
18:12:19.489 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateDLCOwnership 1
18:12:19.731 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame
18:12:19.731 [Lua] [PackageManager] Force_load: resource_packages/ingame
18:12:19.732 [Lua] [PackageManager] Queueing new asynch package: resource_packages/pickups
18:12:19.734 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateDLCOwnership 1
18:12:19.736 [Save] Saving `save_data`
18:12:19.737 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request executeDLCLogic 2
18:12:19.746 [Save] Save done
18:12:19.746 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request executeDLCLogic 2 1
18:12:19.915 [Lua] [PlayFabRequestQueue] EAC Enabled! 2
18:12:19.915 [Lua] [PlayFabRequestQueue] Sending Request executeDLCLogic 2
18:12:20.422 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript executeDLCLogic 2
18:12:20.422 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request bestPowerLevels 3
18:12:20.438 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript bestPowerLevels 3
18:12:20.525 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/pickups
18:12:20.525 [Lua] [PackageManager] Force_load: resource_packages/pickups
18:12:20.526 [Lua] [PackageManager] Queueing new asynch package: resource_packages/projection_decals
18:12:20.607 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/projection_decals
18:12:20.607 [Lua] [PackageManager] Force_load: resource_packages/projection_decals
18:12:20.607 [Lua] [PackageManager] Queueing new asynch package: resource_packages/slug_core_materials
18:12:20.608 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript bestPowerLevels 3
18:12:20.608 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request signInRewards 4
18:12:20.623 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript signInRewards 4
18:12:20.658 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/slug_core_materials
18:12:20.658 [Lua] [PackageManager] Force_load: resource_packages/slug_core_materials
18:12:20.658 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna_ingame
18:12:20.707 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna_ingame
18:12:20.707 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna_ingame
18:12:20.861 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript signInRewards 4
18:12:20.861 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getQuests 5
18:12:20.877 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getQuests 5
18:12:21.081 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getQuests 5
18:12:21.081 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request fixInventoryData1 6
18:12:21.098 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript fixInventoryData1 6
18:12:21.506 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript fixInventoryData1 6
18:12:21.506 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request fixInventoryData2 7
18:12:21.523 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript fixInventoryData2 7
18:12:21.794 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript fixInventoryData2 7
18:12:21.794 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request removeExcessBogenhafenChests 8
18:12:21.810 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript removeExcessBogenhafenChests 8
18:12:21.980 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript removeExcessBogenhafenChests 8
18:12:21.980 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request removeDuplicateBogenhafenCosmetics 9
18:12:21.997 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript removeDuplicateBogenhafenCosmetics 9
18:12:22.167 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript removeDuplicateBogenhafenCosmetics 9
18:12:22.167 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getReadOnlyData 10
18:12:22.184 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getReadOnlyData 10
18:12:22.410 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getReadOnlyData 10
18:12:22.411 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetUserData 11
18:12:22.422 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetUserData nil 11
18:12:22.575 [Lua] [PlayFabRequestQueue] Request Success GetUserData nil 11
18:12:22.575 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request weavesPlayerSetup 12
18:12:22.591 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript weavesPlayerSetup 12
18:12:22.914 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript weavesPlayerSetup 12
18:12:22.914 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request deusPlayerSetup 13
18:12:22.931 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript deusPlayerSetup 13
18:12:23.117 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript deusPlayerSetup 13
18:12:23.117 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request additionalAccountDataSetUp 14
18:12:23.134 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript additionalAccountDataSetUp 14
18:12:23.288 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript additionalAccountDataSetUp 14
18:12:23.288 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetUserInventory 15
18:12:23.303 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetUserInventory nil 15
18:12:23.575 [Lua] [PlayFabRequestQueue] Request Success GetUserInventory nil 15
18:12:23.579 [Lua] steam item server: requesting user inventory
18:12:24.089 [Lua] [SteamManager] on_inventory_result, result= 1 handle= 1
18:12:24.089 [Lua] ISI-> GET_ALL_ITEMS!
18:12:24.089 [Lua] [PlayFabMirrorBase] _request_steam_user_inventory got results
18:12:24.089 [Lua] [PlayFabMirrorBase] -> retrieval of steam user inventory, SUCCESS
18:12:24.089 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request verifyDlcCareers 16
18:12:24.089 [Lua]
18:12:24.089 [Lua]
18:12:24.105 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript verifyDlcCareers 16
18:12:24.275 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript verifyDlcCareers 16
18:12:24.292 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request loadPlayerStatistics 17
18:12:24.292 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getResourceURL 18
18:12:24.292 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 19
18:12:24.292 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetStoreItems 20
18:12:24.292 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getUserChips 21
18:12:24.292 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getSteamAppPriceInfo 22
18:12:24.292 [Lua] [BackendInterfacePeddlerPlayFab] refresh steam item prices
18:12:24.292 [Lua] [SteamManager] request_item_prices
18:12:24.293 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript loadPlayerStatistics 17
18:12:24.600 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript loadPlayerStatistics 17
18:12:24.600 [Lua] Player statistics loaded!
18:12:24.614 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getResourceURL 18
18:12:24.767 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getResourceURL 18
18:12:24.783 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 19
18:12:24.886 [Lua] [SteamManager] on_price_result 1 GBP
18:12:24.886 [Lua] _refresh_steam_item_prices_cb
18:12:24.886 [Lua] Missing item masterlist item for steam_itemdefid: 30
18:12:24.954 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 19
18:12:24.970 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetStoreItems nil 20
18:12:25.144 [Lua] [PlayFabRequestQueue] Request Success GetStoreItems nil 20
18:12:25.152 [Lua] [BackendInterfacePeddlerPlayFab] _refresh_stock_cb -> Added 499 item(s) to the peddler stock
18:12:25.157 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getUserChips 21
18:12:25.394 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getUserChips 21
18:12:25.411 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getSteamAppPriceInfo 22
18:12:25.632 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getSteamAppPriceInfo 22
18:12:25.648 [Lua] [Gamestate] Enter Substate StateTitleScreenLoadSave
18:12:26.680 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateTitleScreen
18:12:26.681 [Lua] [Managers] Destroying manager group:
18:12:26.681 [Lua] [Gamestate] Enter state StateLoading
18:12:26.682 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork
18:12:26.682 [Lua] [LobbyManager] Setting up network options
18:12:26.682 [Lua] server_port -> cmd-line: nil, settings.ini: nil, mechanism-settings: 27015
18:12:26.682 [Lua] query_port -> cmd-line: nil, settings.ini: 27016, mechanism-settings: nil
18:12:26.682 [Lua] steam_port -> cmd-line: nil, settings.ini: 8766, mechanism-settings: nil
18:12:26.682 [Lua] rcon_port -> cmd-line: nil, settings.ini: 27015, mechanism-settings: nil
18:12:26.682 [Lua] All ports: server_port 27015 query_port: 27016, steam_port: 8766, rcon_port: 27015
18:12:26.682 [Lua] LobbyManager:setup_network_options server_port: 27015
18:12:26.682 [Lua] state_loading_restart_network JOIN VIA STEAM 0
18:12:26.687 [Lua] registering RPCs
18:12:26.687 [Lua] [StateLoadingRestartNetwork] Selecting loadout_resync_state... false nil nil nil nil nil nil win32
18:12:26.687 [Lua] StateLoading:setup_lobby_host - creating lobby_host with network_options: {
rcon_port=27015,
query_port=27016,
config_file_name="global",
max_members=4,
lobby_port=27015,
ip_address="0.0.0.0",
project_hash="bulldozer",
server_port=27015,
steam_port=8766,
map="None",
} platform_lobby: nil
18:12:26.688 [Lua] [LobbyAux] Making combined_hash: 5d7fd2e0a62500a8 from network_hash=6008fdba086dc331, trunk_revision=22491, engine_revision=142279ec06cd, project_hash=bulldozer, lobby_data_version=2
18:12:26.688 [Lua] GameServerAux.create_network_hash network_hash: 6008fdba086dc331, trunk_revision/content_revision: 22491, ignore_engine_revision: nil, engine_revision: 142279ec06cd, , concatenated_dlc_string , use_trunk_revision true, combined_hash 5d7fd2e0a62500a8, lobby_data_version=2
18:12:26.688 [Lua] [LevelTransitionHandler] set_next_level( lvl:inn_level, mc:adventure, gm:inn, env:0, seed:0, conflict:inn_level, lckd_director_funcs:{}, diff:normal diff_tweak:0 id:340111936 lt:load_next_level)
18:12:26.688 [Lua] [LevelTransitionHandler] promote_next_level_data
18:12:26.688 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized
18:12:26.688 [Lua] [PackageManager] Load: resource_packages/menu_assets, menu_assets, async-read, prioritized
18:12:26.688 [SteamVoip] Creating room a4c3df367196cd1d
18:12:26.688 [SteamVoip] Joining room a4c3df367196cd1d
18:12:26.689 [EAC] EAC server 1100001034ed953 is initializing
18:12:26.693 [EAC] Server is also client 1100001034ed953
18:12:26.693 [EACServer] [19:12:26:693][Windows][EAC Server] [Info][SetLogCallback] Procedure: 00007FF6BC1F7410 LogLevel: Info.
18:12:26.693 [Lua] ### Created peer state machine for 1100001034ed953
18:12:26.693 [Lua] [PeerSM] 1100001034ed953 :: on_enter Connecting
18:12:26.693 [Lua] [StateLoadingRestartNetwork] loadout_resync_state IDLE -> check_resync
18:12:26.693 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
18:12:26.694 warning: [Application] Application.update_render_world is deprecated.
18:12:26.698 [Lua] [LevelTransitionHandler] Level load completed!
18:12:26.699 [Lua] [Gamestate] Enter Substate StateLoadingRunning
18:12:26.699 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
18:12:26.699 [Lua] [StateLoadingRunning] Ignoring selected loadout_resync_state, wasn't IDLE
18:12:26.699 [Lua] Set lobby begin:
18:12:26.699 [Lua] Set lobby end.
18:12:26.699 [Lua] [PSM] Peer 1100001034ed953 joined. Want to use profile index "2" and join party "nil"
18:12:26.699 [Lua] [LobbyHost] Changed state from 0 to creating
18:12:26.715 [Lua] [StateLoading] load_current_level
18:12:26.715 [Lua] [LevelTransitionHandler] load_current_level, loading inn_level 0
18:12:26.715 [Lua] [PackageManager] Load: resource_packages/levels/inn_dependencies, inn_level, async-read,
18:12:26.715 [Lua] [PackageManager] Load: resource_packages/levels/inn, inn_level, async-read,
18:12:26.715 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, inn_level, async-read,
18:12:26.715 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, inn_level, async-read,
18:12:26.731 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15
18:12:26.731 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15
18:12:26.732 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn_dependencies
18:12:26.932 [Lua] [LobbyHost] Changed state from creating to joined
18:12:26.933 [Lua] [PartyManager] Leader is set to 1100001034ed953
18:12:26.933 [Lua] [ChatManager] Setting up network context, host_peer_id:1100001034ed953 my_peer_id:1100001034ed953
18:12:26.933 [Lua] [ChatManager] Registering channel 1
18:12:26.933 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=1100001034ed953, own_peer_id=1100001034ed953)
18:12:26.933 [Lua] [GameMechanismManager] network_context_created (server_peer_id=1100001034ed953, own_peer_id=1100001034ed953)
18:12:26.933 [Lua] [PartyManager] network_context_created (server_peer_id=1100001034ed953, own_peer_id=1100001034ed953)
18:12:26.948 [Lua] [NetworkServer] Changing num_players from nil to 1
18:12:26.948 [Lua] Players: 1
18:12:26.948 [Lua] Set lobby begin:
18:12:26.948 [Lua] Lobby data mission_id = inn_level
18:12:26.948 [Lua] Lobby data mechanism = adventure
18:12:26.948 [Lua] Lobby data matchmaking_type = 3
18:12:26.949 [Lua] Lobby data eac_authorized = true
18:12:26.949 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
18:12:26.949 [Lua] Lobby data selected_mission_id = inn_level
18:12:26.949 [Lua] Lobby data num_players = 1
18:12:26.949 [Lua] Lobby data matchmaking = false
18:12:26.949 [Lua] Set lobby end.
18:12:28.258 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn_dependencies
18:12:28.259 [Lua] [PackageManager] Force_load: resource_packages/levels/inn_dependencies
18:12:28.259 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn
18:12:28.714 [Lua] player (1100001034ed953,1) was put into party 0
18:12:28.714 [Lua] [ProfileSynchronizer] Peer 1100001034ed953 entered session
18:12:28.714 [Lua] [ProfileSynchronizer] Running hot_join_sync for peer 1100001034ed953
18:12:28.714 [Lua] [PeerSM] 1100001034ed953 :: on_exit Connecting
18:12:28.714 [Lua] [PeerSM] 1100001034ed953 :: on_enter Loading
18:12:32.923 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn
18:12:32.923 [Lua] [PackageManager] Force_load: resource_packages/levels/inn
18:12:32.924 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome
18:12:32.957 [Umbra] Loading umbra tome '#ID[b387475a70e35986]'
18:12:33.008 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome
18:12:33.008 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome
18:12:33.008 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
18:12:33.109 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
18:12:33.109 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
18:12:33.126 [Lua] [LevelTransitionHandler] Level load completed!
18:12:33.126 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 0 - use_random_directors: true - conflict_director_name: inn_level
18:12:33.129 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
18:12:33.129 [Lua] checking dlc's against conflict directors
18:12:33.129 [Lua] number of factions to include 2
18:12:33.129 [Lua] Updated list weights for random:
18:12:33.129 [Lua] skaven, 0.42 (0.00-0.42)
18:12:33.129 [Lua] chaos, 0.42 (0.42-0.83)
18:12:33.129 [Lua] beastmen, 0.17 (0.83-1.00)
18:12:33.129 [Lua] Rolled random faction: 0.27856689691543579 skaven
18:12:33.129 [Lua] Updated list weights for random:
18:12:33.129 [Lua] beastmen, 0.29 (0.00-0.29)
18:12:33.129 [Lua] chaos, 0.71 (0.29-1.00)
18:12:33.129 [Lua] Rolled random faction: 0.81953376531600952 chaos
18:12:33.129 [Lua] number of factions added 2
18:12:33.129 [Lua] --- --- ---
18:12:33.129 [Lua] Starting... difficulty 'normal'
18:12:33.129 [Lua] These are the starting conflict directors:
18:12:33.129 [Lua] inn_level
18:12:33.129 [Lua] --- --- ---
18:12:33.129 [Lua]
18:12:33.129 [Lua] DONE! Found the following directors:
18:12:33.129 [Lua] (free: 35), Master hash is:
18:12:33.129 [Lua] [EnemyPackageLoader] breed_lookup: {
}
18:12:33.129 [Lua] load_startup_enemy_packages: --------------
18:12:33.129 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
18:12:33.129 [Lua] critter_rat
18:12:33.143 [Lua] ### Received rpc_level_loaded
18:12:33.143 [Lua] #### Has state machine: true, peer_id: 1100001034ed953, level_id: 78
18:12:33.143 [Lua] Peer 1100001034ed953 has loaded the level and all enemies are loaded
18:12:33.160 [Lua] [PeerSM] 1100001034ed953 :: on_exit Loading
18:12:33.160 [Lua] [PeerSM] 1100001034ed953 :: on_enter LoadingProfilePackages
18:12:33.177 [Lua] [PeerSM] 1100001034ed953 :: on_exit LoadingProfilePackages
18:12:33.177 [Lua] [PeerSM] 1100001034ed953 :: on_enter WaitingForEnterGame
18:12:33.177 [Lua] ### Received rpc_level_loaded
18:12:33.177 [Lua] #### Has state machine: false, peer_id: 1100001034ed953, level_id: 78
18:12:33.193 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
18:12:33.193 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
18:12:33.194 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn
18:12:33.194 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
18:12:33.194 [Lua] Starting async level spawning of levels/inn/world
18:12:33.195 [Umbra] Init version: 3.4.15 :: 16 threads
18:12:33.437 [Lua] Async level spawning done
18:12:33.437 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
18:12:34.426 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
18:12:34.426 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
18:12:34.427 [Lua] Set lobby begin:
18:12:34.427 [Lua] Lobby data selected_mission_id = inn_level
18:12:34.427 [Lua] Lobby data num_players = 1
18:12:34.427 [Lua] Lobby data matchmaking = false
18:12:34.427 [Lua] Lobby data host = 1100001034ed953
18:12:34.427 [Lua] Lobby data mission_id = inn_level
18:12:34.427 [Lua] Lobby data matchmaking_type = 3
18:12:34.427 [Lua] Lobby data country_code = GB
18:12:34.427 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
18:12:34.427 [Lua] Lobby data unique_server_name = Xanoth
18:12:34.427 [Lua] Lobby data mechanism = adventure
18:12:34.427 [Lua] Lobby data eac_authorized = true
18:12:34.427 [Lua] Set lobby end.
18:12:34.427 [Lua] [Managers] Destroying manager group:
18:12:34.428 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens
18:12:34.428 [Lua] [Gamestate] Enter StateIngame HOST
18:12:34.428 [Lua] [Managers] Calling function on all managers:
18:12:34.428 [Lua] <>level = inn_level<>
18:12:34.428 [Lua] Set lobby begin:
18:12:34.428 [Lua] Lobby data selected_mission_id = inn_level
18:12:34.428 [Lua] Lobby data num_players = 1
18:12:34.428 [Lua] Lobby data matchmaking = false
18:12:34.429 [Lua] Lobby data host = 1100001034ed953
18:12:34.429 [Lua] Lobby data mission_id = inn_level
18:12:34.429 [Lua] Lobby data matchmaking_type = 3
18:12:34.429 [Lua] Lobby data country_code = GB
18:12:34.429 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
18:12:34.429 [Lua] Lobby data unique_server_name = Xanoth
18:12:34.429 [Lua] Lobby data mechanism = adventure
18:12:34.429 [Lua] Lobby data eac_authorized = true
18:12:34.429 [Lua] Set lobby end.
18:12:34.429 [Lua] [StateIngame] Server ingame
18:12:34.434 [Lua] Set lobby begin:
18:12:34.434 [Lua] Lobby data difficulty = normal
18:12:34.434 [Lua] Lobby data selected_mission_id = inn_level
18:12:34.434 [Lua] Lobby data difficulty_tweak = 0
18:12:34.434 [Lua] Lobby data num_players = 1
18:12:34.434 [Lua] Lobby data matchmaking = false
18:12:34.434 [Lua] Lobby data host = 1100001034ed953
18:12:34.434 [Lua] Lobby data mission_id = inn_level
18:12:34.434 [Lua] Lobby data matchmaking_type = 3
18:12:34.434 [Lua] Lobby data country_code = GB
18:12:34.434 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
18:12:34.434 [Lua] Lobby data unique_server_name = Xanoth
18:12:34.434 [Lua] Lobby data mechanism = adventure
18:12:34.434 [Lua] Lobby data eac_authorized = true
18:12:34.434 [Lua] Set lobby end.
18:12:34.434 [Lua] [LobbyAux] Making combined_hash: 5d7fd2e0a62500a8 from network_hash=6008fdba086dc331, trunk_revision=22491, engine_revision=142279ec06cd, project_hash=bulldozer, lobby_data_version=2
18:12:34.434 [Lua] GameServerAux.create_network_hash network_hash: 6008fdba086dc331, trunk_revision/content_revision: 22491, ignore_engine_revision: nil, engine_revision: 142279ec06cd, , concatenated_dlc_string , use_trunk_revision true, combined_hash 5d7fd2e0a62500a8, lobby_data_version=2
18:12:34.434 [Lua] ===========Lobbyfinder CREATED [SteamLobbyBrowser]
18:12:34.434 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
18:12:34.434 [Lua] [Matchmaking] initializing
18:12:34.434 [Lua] [Matchmaking] my_peer_id: 1100001034ed953, I am server
18:12:34.434 [Lua] [Matchmaking] register rpcs
18:12:34.434 [Lua] GameNetworkManager:init... creating game session
18:12:34.434 [Lua] Host GameSession.make_game_session_host with session:
18:12:34.434 [Lua] [GameNetworkManager] Setting pong timeout to 60
18:12:34.435 [Lua] [GameNetworkManager] My own peer_id = 1100001034ed953
18:12:34.435 [Lua] [GameNetworkManager] self.is_server = true
18:12:34.435 [Network] Setting artificial MTU limit to 65536
18:12:34.445 [Lua] Switching ConflictSettings: to: inn_level
18:12:34.445 [Lua] pacing=disabled
18:12:34.445 [Lua] roaming=nil
18:12:34.445 [Lua] disabled=false
18:12:34.445 [Lua] pack_spawning=disabled
18:12:34.445 [Lua] contained_breeds=nil
18:12:34.445 [Lua] boss=disabled
18:12:34.445 [Lua] horde=disabled
18:12:34.445 [Lua] specials=disabled
18:12:34.445 [Lua] name=inn_level
18:12:34.445 [Lua] intensity=disabled
18:12:34.445 [Lua] ---
18:12:34.445 [Lua] [LevelAnalysis] set_random_seed( 0)
18:12:34.464 [Lua] [AIInterestPointSystem] Level Seed: 0
18:12:34.464 [Lua]
18:12:34.464 [Lua] [entity_system_bag] = table
18:12:34.464 [Lua] [entity_system_bag] = metatable
18:12:34.464 [Lua] [startup_data] = table
18:12:34.464 [Lua] [entity_manager] = table
18:12:34.464 [Lua] [entity_manager] = metatable
18:12:34.464 [Lua] [unit_spawner] = table
18:12:34.464 [Lua] [unit_spawner] = metatable
18:12:34.464 [Lua] [unit_storage] = table
18:12:34.464 [Lua] [unit_storage] = metatable
18:12:34.464 [Lua] [dice_keeper] = table
18:12:34.464 [Lua] [dice_keeper] = metatable
18:12:34.465 [Lua] [is_server] = true (boolean)
18:12:34.465 [Lua] [world] = [World]
18:12:34.465 [Lua] [system_api] = table
18:12:34.465 [Lua] [entity_system] = table
18:12:34.465 [Lua] [entity_system] = metatable
18:12:34.465 [Lua] [network_lobby] = table
18:12:34.465 [Lua] [network_lobby] = metatable
18:12:34.465 [Lua] [profile_synchronizer] = table
18:12:34.465 [Lua] [profile_synchronizer] = metatable
18:12:34.465 [Lua] [level_transition_handler] = table
18:12:34.465 [Lua] [level_transition_handler] = metatable
18:12:34.465 [Lua] [num_local_human_players] = 1 (number)
18:12:34.465 [Lua] [statistics_db] = table
18:12:34.465 [Lua] [statistics_db] = metatable
18:12:34.465 [Lua] [network_server] = table
18:12:34.465 [Lua] [network_server] = metatable
18:12:34.465 [Lua] [input_manager] = table
18:12:34.465 [Lua] [input_manager] = metatable
18:12:34.465 [Lua] [network_clock] = table
18:12:34.465 [Lua] [network_clock] = metatable
18:12:34.465 [Lua] [network_transmit] = table
18:12:34.465 [Lua] [network_transmit] = metatable
18:12:34.465 [Lua] [free_flight_manager] = table
18:12:34.465 [Lua] [free_flight_manager] = metatable
18:12:34.465 [Lua] [network_manager] = table
18:12:34.465 [Lua] [network_manager] = metatable
18:12:34.465 [Lua] [network_event_delegate] = table
18:12:34.465 [Lua] [network_event_delegate] = metatable
18:12:34.465 [Lua]
18:12:34.465 [Lua] ignoring extension VersusVolumeObjectiveExtension
18:12:34.465 [Lua] ignoring extension VersusInteractObjectiveExtension
18:12:34.465 [Lua] ignoring extension VersusPayloadObjectiveExtension
18:12:34.465 [Lua] ignoring extension VersusSocketObjectiveExtension
18:12:34.465 [Lua] ignoring extension VersusTargetObjectiveExtension
18:12:34.465 [Lua] ignoring extension VersusMissionObjectiveExtension
18:12:34.465 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
18:12:34.471 [Lua] [AchievementManager] Achievements using the steam platform
18:12:34.472 [Lua] PlayerManager:add_player player_1
18:12:34.517 [Lua] [StateIngame] Level seed: 0
18:12:34.530 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_sienna_painting_wood_base_2, async-read,
18:12:34.530 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_wom, keep_sienna_painting_wood_base_1, async-read,
18:12:34.530 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0
18:12:34.530 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_groundzero01, keep_salty_painting_wood_base_1, async-read,
18:12:34.530 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_2, async-read,
18:12:34.530 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_kruber_painting_wood_base_1, async-read,
18:12:34.530 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_2, async-read,
18:12:34.530 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_kerillian_painting_wood_base_1, async-read,
18:12:34.530 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1
18:12:34.530 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2
18:12:34.530 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3
18:12:34.530 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_TD033_BL_Drachenfels_newedition, keep_hall_painting_wood_base_5, async-read,
18:12:34.530 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels, keep_hall_painting_wood_base_4, async-read,
18:12:34.530 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_2, async-read,
18:12:34.530 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military01, keep_hall_painting_wood_base_1, async-read,
18:12:34.530 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_bardin_painting_wood_base_2, async-read,
18:12:34.530 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_bardin_painting_wood_base_1, async-read,
18:12:34.531 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_bugmans_painting_wood_base_1, async-read,
18:12:34.532 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box, keep_hall_painting_wood_base_3, async-read,
18:12:34.534 [Lua] [LevelAnalysis] set_random_seed( 0)
18:12:34.539 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=4
18:12:34.539 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=5
18:12:34.539 [Lua] [IngameUI] init
18:12:34.557 [SteamVoipClient] select_out(1100001034ed953, off)
18:12:34.562 [Lua] cb_razer_chroma_setup
18:12:34.584 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_aligner"]["scale"]
[0] =[C]: in function callstack
[1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override
[2] @scripts/ui/ui_scenegraph.lua:154: in function scenegraph_visit_node
[3] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node
[4] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node
[5] @scripts/ui/ui_scenegraph.lua:176: in function hook_chain
[6] @scripts/mods/vmf/modules/core/hooks.lua:180: in function init_scenegraph
[7] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2841: in function create_ui_elements
[8] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init
[9] @foundation/scripts/util/class.lua:62:in function
[10] =[C]: in function xpcall
[11] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call
[12] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function
[13] =[C]: in function pcall
[14] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc
[15] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function
[16] =[C]: in function xpcall
[17] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr
[18] @scripts/mods/vmf/modules/core/hooks.lua:165:in function
[19] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init
[20] @foundation/scripts/util/class.lua:62: in function new
[21] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui
[22] @scripts/game_state/state_ingame_running.lua:173: in function on_enter
[23] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[24] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[25] @foundation/scripts/util/state_machine.lua:95: in function init
[26] @scripts/game_state/game_state_machine.lua:7: in function init
[27] @foundation/scripts/util/class.lua:62: in function new
[28] @scripts/game_state/state_ingame.lua:426: in function on_enter
[29] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[30] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[31] @foundation/scripts/util/state_machine.lua:144: in function update
[32] @scripts/boot.lua:865: in function game_update
[33] @scripts/boot.lua:628:in function
[1] node = table: 000000000B12C970; node_def = table: 00000000193AF5A0; k = "scale"; v = "fit"
[2] scenegraph = table: 000000000B12C4F0; scenegraph_def = table: 00000000193D3300; name = "sg_aligner"; node_def = table: 00000000193AF5A0; parent_name = "sg_root"; parent = table: 000000000B12C5E0; parent_world_position = table: 000000000B12C610; local_position = table: 000000000B12C8E0; size = table: 000000000B12C930; node = table: 000000000B12C970
[3] scenegraph = table: 000000000B12C4F0; scenegraph_def = table: 00000000193D3300; name = "sg_background_settings_list"; node_def = table: 00000000196043D0; parent_name = "sg_aligner"; parent = nil
[4] scenegraph = table: 000000000B12C4F0; scenegraph_def = table: 00000000193D3300; name = "sg_settings_list_mask"; node_def = table: 00000000196047C0; parent_name = "sg_background_settings_list"; parent = nil
[5] scenegraph_def = table: 00000000193D3300; scenegraph = table: 000000000B12C4F0; name = "sg_settings_list_mask"; node = table: 00000000196047C0
[6] hook_chain = [function]
[7] self = table: 00000000036F1A20
[8] self = table: 00000000036F1A20; ingame_ui_context = table: 00000000023127F0; input_manager = table: 0000000004553410; world = [World]
[9] self = table: 000000001ACFAC40; object = table: 00000000036F1A20
[11] mod = table: 0000000000DE1B00; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function]
[12] view_name = "vmf_options_view"; view_settings = table: 000000001AD44110; mod = table: 0000000000DE1B00; init_view_function = [function]; transitions = table: 000000001AD6A270; blocked_transitions = table: 000000001AD6A2E0
[14] mod = table: 0000000002312B30; error_prefix_data = table: 00000000036F19E0; func = [function]
[15] self = table: 0000000002312B30; view_name = "vmf_options_view"; _ = table: 000000001ADF4770
[17] mod = table: 0000000000DE1B00; error_prefix_data = "(safe_hook)"; func = [function]
[19] hook_chain = [function]; num_values = 0; values = table: 00000000036F19A0; safe_hooks = table: 0000000002FB6D50; i = 1
[20] self = table: 000000001AD25390; object = table: 0000000002312B30
[21] self = table: 000000001A151710; ingame_ui_context = table: 00000000023127F0
[22] self = table: 000000001A151710; params = table: 00000000014D4730; viewport_name = "player_1"; input_manager = table: 0000000004553410; input_source = table: 000000001AFC3560; player_manager = table: 0000000003561AF0; peer_id = "1100001034ed953"; local_player_id = 1; player = table: 0000000001EBC5A0; stats_id = "1100001034ed953:1"; entity_manager = table: 00000000039169D0; camera_system = table: 00000000022E2630; outline_system = table: 0000000001627D60; fade_system = table: 00000000022E3840; sound_sector_system = table: 000000000228EF60; sound_environment_system = table: 0000000001987B40; event_manager = table: 000000000286B300; level_key = "inn_level"; world_manager = table: 0000000002F40560; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 00000000023127F0
[23] self = table: 000000001A151590; new_state = table: 0000000018BD9720; params = table: 00000000014D4730; scope_name = "StateInGameRunning:on_enter"
[24] self = table: 000000001A151590; new_state = table: 0000000018BD9720; notify = nil; old_state = nil
[25] self = table: 000000001A151590; parent = table: 0000000004557900; start_state = table: 0000000018BD9720; params = table: 00000000014D4730; profiling_debugging_enabled = true
...
[7] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 00000000018B73E0; ingame_ui = table: 0000000002312B30; definitions = table: 00000000036EBC50; input_manager = table: 0000000004553410; max_setting_list_offset_y = 3640; wwise_world = [WwiseWorld]; render_settings = table: 00000000036FEAB0; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 4640; settings_list_size_y = 4640; settings_list_widgets = table: 00000000189B8200; menu_widgets = table: 00000000036EAE70; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true;
[8] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 00000000018B73E0; ingame_ui = table: 0000000002312B30; definitions = table: 00000000036EBC50; input_manager = table: 0000000004553410; max_setting_list_offset_y = 3640; wwise_world = [WwiseWorld]; render_settings = table: 00000000036FEAB0; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 4640; settings_list_size_y = 4640; settings_list_widgets = table: 00000000189B8200; menu_widgets = table: 00000000036EAE70; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true;
[9] ___is_class_metatable___ = true; __index = table: 000000001ACFAC40;
[15] fps = 0; world_manager = table: 0000000002F40560; ingame_hud = table: 0000000002205870; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 00000000018B73E0; telemetry_time_view_enter = 0; input_manager = table: 0000000004553410; profile_synchronizer = table: 000000000080CFB0; blocked_transitions = table: 000000001AD25220; motd_ui = table: 00000000036F85C0; cutscene_system = table: 0000000001654250; text_popup_ui = table: 0000000002D4BD30; local_player_id = 1; unlock_manager = table: 00000000033ACEB0; last_resolution_y = 1080; motd_loading = false; end_screen = table: 00000000029242C0; world = [World]; camera_manager = table: 000000000100A9B0; _profile_requester = table: 0000000000826BD0; ingame_ui_context = table: 00000000023127F0; _fps_cooldown = 0; views = table: 000000001A1DBF50; wwise_world = [WwiseWorld]; mean_dt = 0; ui_top_renderer = table: 0000000004DD2130; is_in_inn = true; hotkey_mapping = table: 000000001AD24140; _player = table: 0000000001EBC5A0; weave_onboarding = table: 0000000002925580; popup_handler = table: 0000000002D4BB80; peer_id = "1100001034ed953"; network_event_delegate = table: 00000000010D6050;
[20] ___is_class_metatable___ = true; __index = table: 000000001AD25390;
[21] world_name = "level_world"; network_server = table: 0000000000763610; local_player_id = 1; parent = table: 0000000004557900; _booted_eac_untrusted = false; statistics_db = table: 0000000004554B20; is_server = true; _lobby_host = table: 000000000075D290; world = [World]; _network_options = table: 0000000018D2DE00; is_in_tutorial = false; input_manager = table: 0000000004553410; profile_synchronizer = table: 000000000080CFB0; is_in_inn = true; ingame_ui_context = table: 00000000023127F0; end_conditions_met = false; player = table: 0000000001EBC5A0; free_flight_manager = table: 0000000003561E10; viewport_name = "player_1"; network_event_delegate = table: 00000000010D6050;
[22] world_name = "level_world"; network_server = table: 0000000000763610; local_player_id = 1; parent = table: 0000000004557900; _booted_eac_untrusted = false; statistics_db = table: 0000000004554B20; is_server = true; _lobby_host = table: 000000000075D290; world = [World]; _network_options = table: 0000000018D2DE00; is_in_tutorial = false; input_manager = table: 0000000004553410; profile_synchronizer = table: 000000000080CFB0; is_in_inn = true; ingame_ui_context = table: 00000000023127F0; end_conditions_met = false; player = table: 0000000001EBC5A0; free_flight_manager = table: 0000000003561E10; viewport_name = "player_1"; network_event_delegate = table: 00000000010D6050;
[23] _params = table: 00000000014D4730; _profiling_debugging_enabled = true; _parent = table: 0000000004557900; _state = table: 000000001A151710;
[24] _params = table: 00000000014D4730; _profiling_debugging_enabled = true; _parent = table: 0000000004557900; _state = table: 000000001A151710;
[25] _params = table: 00000000014D4730; _profiling_debugging_enabled = true; _parent = table: 0000000004557900; _state = table: 000000001A151710;
[26] _params = table: 00000000014D4730; _profiling_debugging_enabled = true; _parent = table: 0000000004557900; _state = table: 000000001A151710;
[27] ___is_class_metatable___ = true; __index = table: 000000000312C220; super = table: 00000000000B2CB0;
[28] world_name = "level_world"; entity_system_bag = table: 0000000000E3A0A0; network_server = table: 0000000000763610; entity_system = table: 0000000000B11CC0; parent = table: 0000000000094F10; _level_flow_events = table: 000000001A0E2590; viewport_name = "player_1"; is_server = true; _called_level_flow_events = false; is_in_tutorial = false; input_manager = table: 0000000004553410; profile_synchronizer = table: 000000000080CFB0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "1100001034ed953"; level = [Level]; network_timer_handler = table: 00000000015A5280; machines = table: 000000001A151520; network_event_delegate = table: 00000000010D6050; free_flight_manager = table: 0000000003561E10; network_transmit = table: 00000000008291A0; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; statistics_db = table: 0000000004554B20; _lobby_host = table: 000000000075D290; dice_keeper = table: 0000000002616620; network_clock = table: 0000000003AEB5E0; _debug_gui_immediate = [Gui]; _quit_game = false;
[29] _params = table: 0000000004B4B610; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094F10; _state = table: 0000000004557900;
[30] _params = table: 0000000004B4B610; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094F10; _state = table: 0000000004557900;
[31] _params = table: 0000000004B4B610; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094F10; _state = table: 0000000004557900;
[32] startup_package_handles = table: 00000000000994D0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000098BC0; flow_return_table = table: 0000000000094F40; _machine = table: 0000000004B4D1A0; startup_timer = 4.5389176594326273; has_booted = true; loading_context = table: 000000000455A860;
18:12:34.584 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_settings_list_start_2nd_layer"]["offset"]
[0] =[C]: in function callstack
[1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override
[2] @scripts/ui/ui_scenegraph.lua:116: in function scenegraph_visit_node
[3] @scripts/ui/ui_scenegraph.lua:176: in function hook_chain
[4] @scripts/mods/vmf/modules/core/hooks.lua:180: in function init_scenegraph
[5] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2842: in function create_ui_elements
[6] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init
[7] @foundation/scripts/util/class.lua:62:in function
[8] =[C]: in function xpcall
[9] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call
[10] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function
[11] =[C]: in function pcall
[12] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc
[13] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function
[14] =[C]: in function xpcall
[15] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr
[16] @scripts/mods/vmf/modules/core/hooks.lua:165:in function
[17] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init
[18] @foundation/scripts/util/class.lua:62: in function new
[19] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui
[20] @scripts/game_state/state_ingame_running.lua:173: in function on_enter
[21] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[22] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[23] @foundation/scripts/util/state_machine.lua:95: in function init
[24] @scripts/game_state/game_state_machine.lua:7: in function init
[25] @foundation/scripts/util/class.lua:62: in function new
[26] @scripts/game_state/state_ingame.lua:426: in function on_enter
[27] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[28] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[29] @foundation/scripts/util/state_machine.lua:144: in function update
[30] @scripts/boot.lua:865: in function game_update
[31] @scripts/boot.lua:628:in function
[1] node = table: 000000000B1397D0; node_def = table: 000000000B12C310; k = "offset"; v = table: 000000000B12C3D0
[2] scenegraph = table: 000000000B139710; scenegraph_def = table: 00000000036EB250; name = "sg_settings_list_start_2nd_layer"; node_def = table: 000000000B12C310; parent_name = nil; local_position = table: 000000000B139780; node = table: 000000000B1397D0
[3] scenegraph_def = table: 00000000036EB250; scenegraph = table: 000000000B139710; name = "sg_settings_list_start_2nd_layer"; node = table: 000000000B12C310
[4] hook_chain = [function]
[5] self = table: 00000000036F1A20
[6] self = table: 00000000036F1A20; ingame_ui_context = table: 00000000023127F0; input_manager = table: 0000000004553410; world = [World]
[7] self = table: 000000001ACFAC40; object = table: 00000000036F1A20
[9] mod = table: 0000000000DE1B00; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function]
[10] view_name = "vmf_options_view"; view_settings = table: 000000001AD44110; mod = table: 0000000000DE1B00; init_view_function = [function]; transitions = table: 000000001AD6A270; blocked_transitions = table: 000000001AD6A2E0
[12] mod = table: 0000000002312B30; error_prefix_data = table: 00000000036F19E0; func = [function]
[13] self = table: 0000000002312B30; view_name = "vmf_options_view"; _ = table: 000000001ADF4770
[15] mod = table: 0000000000DE1B00; error_prefix_data = "(safe_hook)"; func = [function]
[17] hook_chain = [function]; num_values = 0; values = table: 00000000036F19A0; safe_hooks = table: 0000000002FB6D50; i = 1
[18] self = table: 000000001AD25390; object = table: 0000000002312B30
[19] self = table: 000000001A151710; ingame_ui_context = table: 00000000023127F0
[20] self = table: 000000001A151710; params = table: 00000000014D4730; viewport_name = "player_1"; input_manager = table: 0000000004553410; input_source = table: 000000001AFC3560; player_manager = table: 0000000003561AF0; peer_id = "1100001034ed953"; local_player_id = 1; player = table: 0000000001EBC5A0; stats_id = "1100001034ed953:1"; entity_manager = table: 00000000039169D0; camera_system = table: 00000000022E2630; outline_system = table: 0000000001627D60; fade_system = table: 00000000022E3840; sound_sector_system = table: 000000000228EF60; sound_environment_system = table: 0000000001987B40; event_manager = table: 000000000286B300; level_key = "inn_level"; world_manager = table: 0000000002F40560; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 00000000023127F0
[21] self = table: 000000001A151590; new_state = table: 0000000018BD9720; params = table: 00000000014D4730; scope_name = "StateInGameRunning:on_enter"
[22] self = table: 000000001A151590; new_state = table: 0000000018BD9720; notify = nil; old_state = nil
[23] self = table: 000000001A151590; parent = table: 0000000004557900; start_state = table: 0000000018BD9720; params = table: 00000000014D4730; profiling_debugging_enabled = true
[24] self = table: 000000001A151590; parent = table: 0000000004557900; start_state = table: 0000000018BD9720; params = table: 00000000014D4730; profiling_debugging_enabled = true
[25] self = table: 000000000312C220; object = table: 000000001A151590
...
[5] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 00000000036EAE70; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 00000000018B73E0; ingame_ui = table: 0000000002312B30; definitions = table: 00000000036EBC50; input_manager = table: 0000000004553410; wwise_world = [WwiseWorld]; render_settings = table: 00000000036FEAB0; original_settings_list_size_y = 4640; max_setting_list_offset_y = 3640; current_setting_list_offset_y = 0; settings_list_widgets = table: 00000000189B8200; settings_list_size_y = 4640; ui_scenegraph = table: 000000000B12C4F0; is_setting_changes_applied_immidiately = true;
[6] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 00000000036EAE70; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 00000000018B73E0; ingame_ui = table: 0000000002312B30; definitions = table: 00000000036EBC50; input_manager = table: 0000000004553410; wwise_world = [WwiseWorld]; render_settings = table: 00000000036FEAB0; original_settings_list_size_y = 4640; max_setting_list_offset_y = 3640; current_setting_list_offset_y = 0; settings_list_widgets = table: 00000000189B8200; settings_list_size_y = 4640; ui_scenegraph = table: 000000000B12C4F0; is_setting_changes_applied_immidiately = true;
[7] ___is_class_metatable___ = true; __index = table: 000000001ACFAC40;
[13] fps = 0; world_manager = table: 0000000002F40560; ingame_hud = table: 0000000002205870; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 00000000018B73E0; telemetry_time_view_enter = 0; input_manager = table: 0000000004553410; profile_synchronizer = table: 000000000080CFB0; blocked_transitions = table: 000000001AD25220; motd_ui = table: 00000000036F85C0; cutscene_system = table: 0000000001654250; text_popup_ui = table: 0000000002D4BD30; local_player_id = 1; unlock_manager = table: 00000000033ACEB0; last_resolution_y = 1080; motd_loading = false; end_screen = table: 00000000029242C0; world = [World]; camera_manager = table: 000000000100A9B0; _profile_requester = table: 0000000000826BD0; ingame_ui_context = table: 00000000023127F0; _fps_cooldown = 0; views = table: 000000001A1DBF50; wwise_world = [WwiseWorld]; mean_dt = 0; ui_top_renderer = table: 0000000004DD2130; is_in_inn = true; hotkey_mapping = table: 000000001AD24140; _player = table: 0000000001EBC5A0; weave_onboarding = table: 0000000002925580; popup_handler = table: 0000000002D4BB80; peer_id = "1100001034ed953"; network_event_delegate = table: 00000000010D6050;
[18] ___is_class_metatable___ = true; __index = table: 000000001AD25390;
[19] world_name = "level_world"; network_server = table: 0000000000763610; local_player_id = 1; parent = table: 0000000004557900; _booted_eac_untrusted = false; statistics_db = table: 0000000004554B20; is_server = true; _lobby_host = table: 000000000075D290; world = [World]; _network_options = table: 0000000018D2DE00; is_in_tutorial = false; input_manager = table: 0000000004553410; profile_synchronizer = table: 000000000080CFB0; is_in_inn = true; ingame_ui_context = table: 00000000023127F0; end_conditions_met = false; player = table: 0000000001EBC5A0; free_flight_manager = table: 0000000003561E10; viewport_name = "player_1"; network_event_delegate = table: 00000000010D6050;
[20] world_name = "level_world"; network_server = table: 0000000000763610; local_player_id = 1; parent = table: 0000000004557900; _booted_eac_untrusted = false; statistics_db = table: 0000000004554B20; is_server = true; _lobby_host = table: 000000000075D290; world = [World]; _network_options = table: 0000000018D2DE00; is_in_tutorial = false; input_manager = table: 0000000004553410; profile_synchronizer = table: 000000000080CFB0; is_in_inn = true; ingame_ui_context = table: 00000000023127F0; end_conditions_met = false; player = table: 0000000001EBC5A0; free_flight_manager = table: 0000000003561E10; viewport_name = "player_1"; network_event_delegate = table: 00000000010D6050;
[21] _params = table: 00000000014D4730; _profiling_debugging_enabled = true; _parent = table: 0000000004557900; _state = table: 000000001A151710;
[22] _params = table: 00000000014D4730; _profiling_debugging_enabled = true; _parent = table: 0000000004557900; _state = table: 000000001A151710;
[23] _params = table: 00000000014D4730; _profiling_debugging_enabled = true; _parent = table: 0000000004557900; _state = table: 000000001A151710;
[24] _params = table: 00000000014D4730; _profiling_debugging_enabled = true; _parent = table: 0000000004557900; _state = table: 000000001A151710;
[25] ___is_class_metatable___ = true; __index = table: 000000000312C220; super = table: 00000000000B2CB0;
[26] world_name = "level_world"; entity_system_bag = table: 0000000000E3A0A0; network_server = table: 0000000000763610; entity_system = table: 0000000000B11CC0; parent = table: 0000000000094F10; _level_flow_events = table: 000000001A0E2590; viewport_name = "player_1"; is_server = true; _called_level_flow_events = false; is_in_tutorial = false; input_manager = table: 0000000004553410; profile_synchronizer = table: 000000000080CFB0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "1100001034ed953"; level = [Level]; network_timer_handler = table: 00000000015A5280; machines = table: 000000001A151520; network_event_delegate = table: 00000000010D6050; free_flight_manager = table: 0000000003561E10; network_transmit = table: 00000000008291A0; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; statistics_db = table: 0000000004554B20; _lobby_host = table: 000000000075D290; dice_keeper = table: 0000000002616620; network_clock = table: 0000000003AEB5E0; _debug_gui_immediate = [Gui]; _quit_game = false;
[27] _params = table: 0000000004B4B610; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094F10; _state = table: 0000000004557900;
[28] _params = table: 0000000004B4B610; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094F10; _state = table: 0000000004557900;
[29] _params = table: 0000000004B4B610; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094F10; _state = table: 0000000004557900;
[30] startup_package_handles = table: 00000000000994D0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000098BC0; flow_return_table = table: 0000000000094F40; _machine = table: 0000000004B4D1A0; startup_timer = 4.5389176594326273; has_booted = true; loading_context = table: 000000000455A860;
18:12:34.597 [Lua] [Matchmaking] Cancelling matchmaking
18:12:34.597 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
18:12:34.597 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
18:12:34.597 [Lua] Set lobby begin:
18:12:34.597 [Lua] Lobby data difficulty = normal
18:12:34.597 [Lua] Lobby data selected_mission_id = inn_level
18:12:34.597 [Lua] Lobby data power_level = 0
18:12:34.597 [Lua] Lobby data difficulty_tweak = 0
18:12:34.597 [Lua] Lobby data num_players = 1
18:12:34.597 [Lua] Lobby data matchmaking = false
18:12:34.597 [Lua] Lobby data host = 1100001034ed953
18:12:34.597 [Lua] Lobby data mission_id = inn_level
18:12:34.598 [Lua] Lobby data matchmaking_type = 3
18:12:34.598 [Lua] Lobby data country_code = GB
18:12:34.598 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
18:12:34.598 [Lua] Lobby data unique_server_name = Xanoth
18:12:34.598 [Lua] Lobby data mechanism = adventure
18:12:34.598 [Lua] Lobby data eac_authorized = true
18:12:34.598 [Lua] Set lobby end.
18:12:34.598 [Flow] complete_skittergate_legend true
18:12:34.598 [Flow] complete_all_helmgart_levels_recruit true
18:12:34.600 [Flow] WitchHunterLevel:35
18:12:34.600 [Flow] LeaderYes
18:12:34.600 [Flow] ALL PC XP:304250
18:12:34.600 [Flow] Has "bogenhafen" DLC:true
18:12:34.600 [Flow] WH XP:60850
18:12:34.600 [Flow] Number of crafted items:1495
18:12:34.600 [Flow] Has "pre_order" DLC:true
18:12:34.600 [Flow] Sum of Powe Levels:1500
18:12:34.600 [Flow] lodestone diff 1:false
18:12:34.600 [Flow] magnus and forest activated
18:12:34.600 [Flow] magnus and forest activated
18:12:34.600 [Flow] cemetery and forest activated
18:12:34.600 [Flow] magnus and cemetery
18:12:34.600 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
18:12:34.600 [Flow] ALL RUNES ACTIVATED
18:12:34.600 [Flow] magnus and forest activated
18:12:34.600 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
18:12:34.600 [Flow] ALL RUNES ACTIVATED
18:12:34.600 [Flow] cemetery and forest activated
18:12:34.600 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
18:12:34.600 [Flow] ALL RUNES ACTIVATED
18:12:34.600 [Flow] magnus and forest activated
18:12:34.600 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
18:12:34.600 [Flow] ALL RUNES ACTIVATED
18:12:34.600 [Flow] magnus and cemetery
18:12:34.600 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
18:12:34.600 [Flow] ALL RUNES ACTIVATED
18:12:34.600 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
18:12:34.602 [Lua] CurrentConflictSettings inn_level
18:12:34.602 [Lua] [ConflictDirector] conflict_director is ai_ready
18:12:34.603 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
18:12:34.603 [Lua] [MainPathSpawningGenerator] Injecting travel distances
18:12:34.605 [Lua] SpecialsPacing:remove_unwanted_breeds:
18:12:34.605 [Lua] Forming navigation groups in one frame
18:12:34.605 [Lua] Forming navigation groups
18:12:34.625 [Lua] NavigationGroupManager -> calulation time A: 0.020000000000003126
18:12:34.626 [Lua] NavigationGroupManager -> calulation time B: 0.00099999999999766942
18:12:34.626 [Lua] number of nav groups: 42
18:12:34.626 [Lua] number of refined nav groups : 23
18:12:34.628 [Lua] NavigationGroupManager -> calulation time C: 0.0020000000000024443
18:12:34.628 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all.
18:12:34.628 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
18:12:34.629 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY
18:12:34.632 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
18:12:34.632 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
18:12:34.632 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
18:12:34.632 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=26
18:12:34.632 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered
18:12:34.632 [Lua] [Managers] Calling function on all managers:
18:12:34.632 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
18:12:34.657 [Save] Saving `save_data`
18:12:34.659 [Lua] [PeerSM] 1100001034ed953 :: on_exit WaitingForEnterGame
18:12:34.659 [Lua] [PeerSM] 1100001034ed953 :: on_enter WaitingForGameObjectSync
18:12:34.665 [Save] Save done
18:12:34.669 [Lua] [UnlockManager] All unlocks ready
18:12:35.132 [Lua] player (1100001034ed953,1) was put into party 1
18:12:35.132 [Lua] [IngamePlayerListUI] - Destroy
18:12:35.132 [Lua] [GamePadEquipmentUI] - Destroy
18:12:35.132 [Lua] [EquipmentUI] - Destroy
18:12:35.132 [Lua] [GamePadAbilityUI] - Destroy
18:12:35.132 [Lua] [AbilityUI] - Destroy
18:12:35.140 [Lua] [ProfileSynchronizer] Reserving profile index 2 to peer 1100001034ed953
18:12:35.140 [Lua] Set lobby begin:
18:12:35.140 [Lua] Lobby data selected_mission_id = inn_level
18:12:35.140 [Lua] Lobby data num_players = 1
18:12:35.141 [Lua] Lobby data difficulty_tweak = 0
18:12:35.141 [Lua] Lobby data host = 1100001034ed953
18:12:35.141 [Lua] Lobby data matchmaking_type = 3
18:12:35.141 [Lua] Lobby data difficulty = normal
18:12:35.141 [Lua] Lobby data player_slot_1 = 0:0
18:12:35.141 [Lua] Lobby data unique_server_name = Xanoth
18:12:35.141 [Lua] Lobby data player_slot_4 = 0:0
18:12:35.141 [Lua] Lobby data country_code = GB
18:12:35.141 [Lua] Lobby data matchmaking = false
18:12:35.141 [Lua] Lobby data power_level = 0
18:12:35.141 [Lua] Lobby data mission_id = inn_level
18:12:35.141 [Lua] Lobby data mechanism = adventure
18:12:35.141 [Lua] Lobby data player_slot_5 = 0:0
18:12:35.141 [Lua] Lobby data player_slot_2 = 1100001034ed953:1
18:12:35.141 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
18:12:35.141 [Lua] Lobby data player_slot_3 = 0:0
18:12:35.141 [Lua] Lobby data eac_authorized = true
18:12:35.141 [Lua] Set lobby end.
18:12:35.141 [Lua] [ProfileSynchronizer] Assigning peer(1100001034ed953:1) to profile(2) career(1)
18:12:35.142 [Lua] [PeerSM] 1100001034ed953 :: on_exit WaitingForGameObjectSync
18:12:35.142 [Lua] [PeerSM] 1100001034ed953 :: on_enter WaitingForPlayers
18:12:35.142 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mansion01
18:12:35.142 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mansion01
18:12:35.142 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=27
18:12:35.142 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_wom
18:12:35.147 [Lua] [PackageManager] Load: wwise/one_handed_swords, ProfileSynchronizer, async-read,
18:12:35.147 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball, ProfileSynchronizer, async-read,
18:12:35.147 [Lua] [PackageManager] Load: resource_packages/careers/bw_adept, ProfileSynchronizer, async-read,
18:12:35.147 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_02_t1/wpn_brw_flaming_sword_02_t1_3p, ProfileSynchronizer, async-read,
18:12:35.147 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read,
18:12:35.147 [Lua] [PackageManager] Load: wwise/staff, ProfileSynchronizer, async-read,
18:12:35.147 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_beam_staff_03/wpn_brw_beam_staff_03, ProfileSynchronizer, async-read,
18:12:35.147 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_beam_staff_03/wpn_brw_beam_staff_03_3p, ProfileSynchronizer, async-read,
18:12:35.147 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/skins/black_and_gold/chr_bright_wizard_adept_black_and_gold, ProfileSynchronizer, async-read,
18:12:35.147 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_02_t1/wpn_brw_flaming_sword_02_t1, ProfileSynchronizer, async-read,
18:12:35.147 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, ProfileSynchronizer, async-read,
18:12:35.147 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, ProfileSynchronizer, async-read,
18:12:35.147 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_04, ProfileSynchronizer, async-read,
18:12:35.147 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read,
18:12:35.147 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, ProfileSynchronizer, async-read,
18:12:35.147 [Lua] [PeerSM] 1100001034ed953 :: on_exit WaitingForPlayers
18:12:35.147 [Lua] [PeerSM] 1100001034ed953 :: on_enter InGame
18:12:35.315 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_wom
18:12:35.315 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_wom
18:12:35.315 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=28
18:12:35.315 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_groundzero01
18:12:35.412 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_groundzero01
18:12:35.412 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_groundzero01
18:12:35.412 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=29
18:12:35.412 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military02
18:12:35.476 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military02
18:12:35.476 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military02
18:12:35.476 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=30
18:12:35.476 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_marauder
18:12:35.506 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_marauder
18:12:35.506 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_marauder
18:12:35.506 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=31
18:12:35.506 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_entrance01
18:12:35.560 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_entrance01
18:12:35.560 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_entrance01
18:12:35.560 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=32
18:12:35.560 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_fort01
18:12:35.591 [Flow] DISABLE
18:12:35.599 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_fort01
18:12:35.599 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_fort01
18:12:35.599 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=33
18:12:35.599 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_TD033_BL_Drachenfels_newedition
18:12:35.663 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_TD033_BL_Drachenfels_newedition
18:12:35.663 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_TD033_BL_Drachenfels_newedition
18:12:35.663 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=34
18:12:35.663 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels
18:12:35.701 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels
18:12:35.701 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels
18:12:35.701 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35
18:12:35.701 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_victor01
18:12:35.737 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01
18:12:35.737 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01
18:12:35.737 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36
18:12:35.737 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military01
18:12:35.791 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military01
18:12:35.791 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military01
18:12:35.791 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37
18:12:35.791 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mines03
18:12:35.810 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mines03
18:12:35.810 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mines03
18:12:35.810 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38
18:12:35.810 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_prologue01
18:12:35.837 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_prologue01
18:12:35.837 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_prologue01
18:12:35.837 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39
18:12:35.837 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_shallya01
18:12:35.862 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_shallya01
18:12:35.862 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_shallya01
18:12:35.862 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40
18:12:35.862 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box
18:12:35.884 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box
18:12:35.884 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box
18:12:35.884 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41
18:12:35.884 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_swords
18:12:35.936 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords
18:12:35.936 [Lua] [PackageManager] Force_load: wwise/one_handed_swords
18:12:35.936 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball
18:12:36.015 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball
18:12:36.015 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball
18:12:36.015 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/bw_adept
18:12:36.228 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/bw_adept
18:12:36.228 [Lua] [PackageManager] Force_load: resource_packages/careers/bw_adept
18:12:36.229 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_02_t1/wpn_brw_flaming_sword_02_t1_3p
18:12:36.273 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_02_t1/wpn_brw_flaming_sword_02_t1_3p
18:12:36.273 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_02_t1/wpn_brw_flaming_sword_02_t1_3p
18:12:36.273 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_base
18:12:36.614 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_base
18:12:36.614 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_base
18:12:36.615 [Lua] [PackageManager] Queueing new asynch package: wwise/staff
18:12:36.694 [Lua] [PackageManager] Finished loading asynchronous package: wwise/staff
18:12:36.694 [Lua] [PackageManager] Force_load: wwise/staff
18:12:36.694 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_beam_staff_03/wpn_brw_beam_staff_03
18:12:36.833 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_beam_staff_03/wpn_brw_beam_staff_03
18:12:36.833 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_beam_staff_03/wpn_brw_beam_staff_03
18:12:36.833 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_beam_staff_03/wpn_brw_beam_staff_03_3p
18:12:36.916 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_beam_staff_03/wpn_brw_beam_staff_03_3p
18:12:36.916 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_beam_staff_03/wpn_brw_beam_staff_03_3p
18:12:36.917 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_adept/skins/black_and_gold/chr_bright_wizard_adept_black_and_gold
18:12:37.020 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/skins/black_and_gold/chr_bright_wizard_adept_black_and_gold
18:12:37.020 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/skins/black_and_gold/chr_bright_wizard_adept_black_and_gold
18:12:37.021 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_02_t1/wpn_brw_flaming_sword_02_t1
18:12:37.113 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_02_t1/wpn_brw_flaming_sword_02_t1
18:12:37.113 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_02_t1/wpn_brw_flaming_sword_02_t1
18:12:37.114 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base
18:12:37.597 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base
18:12:37.597 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base
18:12:37.597 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base
18:12:37.850 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base
18:12:37.850 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base
18:12:37.850 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_04
18:12:37.897 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_04
18:12:37.897 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_04
18:12:37.897 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_adept/first_person_base/chr_first_person_mesh
18:12:38.001 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_adept/first_person_base/chr_first_person_mesh
18:12:38.001 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_adept/first_person_base/chr_first_person_mesh
18:12:38.002 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball_3p
18:12:38.077 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball_3p
18:12:38.077 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball_3p
18:12:38.090 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 2, Vector3(-18.9997, -0.243822, 6.138), Vector4(0, 0, 0.707106, -0.707107))
18:12:38.097 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
18:12:38.098 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
18:12:38.098 [Lua] PlayerManager:assign_unit_ownership Xanoth 1100001034ed953 1
18:12:38.098 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43
18:12:38.129 [Lua] Players are leaving the safe zone
18:12:38.398 [Lua] StateInGameRunning:_game_actually_starts()
18:12:38.398 [Lua] [IngameUI] menu view on_enter start_menu_view
18:12:38.398 [Lua] hero_fullscreen_menu_on_enter
18:12:38.398 [Lua] #################################################################################################################
18:12:38.398 [Lua] [Loading Time]: 00:00:12 [Transition]: none-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true
18:12:38.398 [Lua] #################################################################################################################
18:12:38.398 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 23
18:12:38.400 [Lua] [IngameUI] menu view post_update_on_enter table: 0x03e4c670
18:12:38.401 [Lua] [HeroViewState] Enter Substate StartMenuStateOverview
18:12:38.405 [SteamVoipClient] select_out(1100001034ed953, off)
18:12:38.410 [Lua] cb_razer_chroma_setup
18:12:38.415 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 23
18:12:38.420 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_base, MenuWorldPreviewerStartMenuView, async-read, prioritized
18:12:38.420 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/skins/black_and_gold/chr_bright_wizard_adept_black_and_gold, MenuWorldPreviewerStartMenuView, async-read, prioritized
18:12:38.421 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized
18:12:38.421 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized
18:12:38.421 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_01, MenuWorldPreviewerStartMenuView, async-read, prioritized
18:12:38.421 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded:
18:12:38.438 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_01
18:12:38.438 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p, MenuWorldPreviewerStartMenuView
18:12:38.438 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized
18:12:38.438 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized
18:12:38.443 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p
18:12:38.443 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_01, MenuWorldPreviewerStartMenuView
18:12:38.443 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_04, MenuWorldPreviewerStartMenuView, async-read, prioritized
18:12:38.526 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p
18:12:38.526 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p
18:12:38.586 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 23
18:12:38.586 [Lua] Commit load time data
18:12:39.414 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x3d8, position: 0
18:12:39.548 [Lua] PlayFabMirrorBase:_commit_internal 1
18:12:39.548 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
18:12:39.550 [Lua] generate_backend_stats 1100001034ed953:1
18:12:39.581 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
18:12:39.581 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
18:12:39.581 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 24
18:12:39.581 [Lua] Set lobby begin:
18:12:39.581 [Lua] Lobby data selected_mission_id = inn_level
18:12:39.581 [Lua] Lobby data num_players = 1
18:12:39.581 [Lua] Lobby data difficulty_tweak = 0
18:12:39.581 [Lua] Lobby data host = 1100001034ed953
18:12:39.581 [Lua] Lobby data matchmaking_type = 3
18:12:39.581 [Lua] Lobby data difficulty = normal
18:12:39.581 [Lua] Lobby data player_slot_1 = 0:0
18:12:39.581 [Lua] Lobby data unique_server_name = Xanoth
18:12:39.581 [Lua] Lobby data player_slot_4 = 0:0
18:12:39.581 [Lua] Lobby data country_code = GB
18:12:39.581 [Lua] Lobby data matchmaking = false
18:12:39.581 [Lua] Lobby data power_level = 835
18:12:39.581 [Lua] Lobby data mission_id = inn_level
18:12:39.581 [Lua] Lobby data mechanism = adventure
18:12:39.581 [Lua] Lobby data player_slot_5 = 0:0
18:12:39.581 [Lua] Lobby data player_slot_2 = 1100001034ed953:1
18:12:39.581 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
18:12:39.582 [Lua] Lobby data player_slot_3 = 0:0
18:12:39.582 [Lua] Lobby data eac_authorized = true
18:12:39.582 [Lua] Set lobby end.
18:12:39.588 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 24
18:12:39.930 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 24
18:12:39.938 [Lua] commit result success 1
18:12:39.938 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 25
18:12:39.949 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 25
18:12:39.994 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x3d8, position: 27249
18:12:40.113 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 25
18:12:41.450 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_sienna_painting_wood_base_2, async-read,
18:12:41.450 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded:
18:12:41.461 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_wom, keep_sienna_painting_wood_base_1, async-read,
18:12:41.461 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_wom, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded:
18:12:41.484 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_groundzero01, keep_salty_painting_wood_base_1, async-read,
18:12:41.484 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_groundzero01, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded:
18:12:41.496 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_2, async-read,
18:12:41.496 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded:
18:12:41.509 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_kruber_painting_wood_base_1, async-read,
18:12:41.509 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded:
18:12:41.519 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_2, async-read,
18:12:41.519 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded:
18:12:41.530 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_kerillian_painting_wood_base_1, async-read,
18:12:41.530 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded:
18:12:41.620 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_bardin_painting_wood_base_2, async-read,
18:12:41.620 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_bardin_painting_wood_base_2 -> Package still referenced, NOT unloaded:
18:12:41.632 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_bardin_painting_wood_base_1, async-read,
18:12:41.632 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded:
18:12:46.135 [Lua] [IngameUI] menu view on_exit start_menu_view
18:12:46.135 [Lua] [HeroViewState] Exit Substate StartMenuStateOverview
18:12:46.135 [Lua] hero_fullscreen_menu_on_exit
18:12:46.138 [Lua] [IngameUI] menu view post_update_on_exit table: 0x03e4c670
18:12:46.139 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_base, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded:
18:12:46.139 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/skins/black_and_gold/chr_bright_wizard_adept_black_and_gold, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded:
18:12:46.139 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_04, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded:
18:12:46.139 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded:
18:12:46.139 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p, MenuWorldPreviewerStartMenuView
18:12:49.732 [Lua] [IngameUI] menu view on_enter character_selection
18:12:49.732 [Lua] hero_fullscreen_menu_on_enter
18:12:49.734 [Lua] [IngameUI] menu view post_update_on_enter table: 0x03e4da90
18:12:49.735 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter
18:12:49.747 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
18:12:49.747 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/skins/black_and_gold/chr_bright_wizard_adept_black_and_gold, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
18:12:49.747 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
18:12:49.747 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
18:12:49.747 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
18:12:49.747 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
18:12:49.759 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_01
18:12:49.759 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p, MenuWorldPreviewerCharacterSelectionView
18:12:49.759 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
18:12:49.759 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
18:12:49.762 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p
18:12:49.762 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_01, MenuWorldPreviewerCharacterSelectionView
18:12:49.762 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_04, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
18:12:49.831 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p
18:12:49.831 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p
18:12:50.422 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
18:12:50.422 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/skins/black_and_gold/chr_bright_wizard_adept_black_and_gold, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
18:12:50.422 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_04, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
18:12:50.422 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
18:12:50.423 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_3p, MenuWorldPreviewerCharacterSelectionView
18:12:50.423 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
18:12:50.423 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
18:12:50.785 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base
18:12:50.785 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base
18:12:50.785 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold
18:12:50.877 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold
18:12:50.877 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold
18:12:50.883 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
18:12:50.883 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
18:12:50.887 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01
18:12:50.887 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewerCharacterSelectionView
18:12:50.887 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
18:12:50.891 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p
18:12:50.891 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewerCharacterSelectionView
18:12:50.891 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
18:12:50.915 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p
18:12:50.915 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p
18:12:50.915 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01
18:12:50.937 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01
18:12:50.937 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01
18:12:51.040 [Lua] [ProfileSynchronizer] Reserving profile index 4 to peer 1100001034ed953
18:12:51.040 [Lua] Set lobby begin:
18:12:51.040 [Lua] Lobby data selected_mission_id = inn_level
18:12:51.041 [Lua] Lobby data num_players = 1
18:12:51.041 [Lua] Lobby data difficulty_tweak = 0
18:12:51.041 [Lua] Lobby data host = 1100001034ed953
18:12:51.041 [Lua] Lobby data matchmaking_type = 3
18:12:51.041 [Lua] Lobby data difficulty = normal
18:12:51.041 [Lua] Lobby data player_slot_1 = 0:0
18:12:51.041 [Lua] Lobby data unique_server_name = Xanoth
18:12:51.041 [Lua] Lobby data player_slot_4 = 1100001034ed953:1
18:12:51.041 [Lua] Lobby data country_code = GB
18:12:51.041 [Lua] Lobby data matchmaking = false
18:12:51.041 [Lua] Lobby data power_level = 835
18:12:51.041 [Lua] Lobby data mission_id = inn_level
18:12:51.041 [Lua] Lobby data mechanism = adventure
18:12:51.041 [Lua] Lobby data player_slot_5 = 0:0
18:12:51.041 [Lua] Lobby data player_slot_2 = 0:0
18:12:51.041 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
18:12:51.041 [Lua] Lobby data player_slot_3 = 0:0
18:12:51.041 [Lua] Lobby data eac_authorized = true
18:12:51.042 [Lua] Set lobby end.
18:12:51.042 [Lua] [ProfileSynchronizer] Assigning peer(1100001034ed953:1) to profile(4) career(2)
18:12:51.050 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold, ProfileSynchronizer, async-read,
18:12:51.050 [Lua] [PackageManager] Load: wwise/two_handed_axes, ProfileSynchronizer, async-read,
18:12:51.050 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p, ProfileSynchronizer, async-read,
18:12:51.050 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01, ProfileSynchronizer, async-read,
18:12:51.050 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, ProfileSynchronizer, async-read,
18:12:51.050 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01_3p, ProfileSynchronizer, async-read,
18:12:51.050 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read,
18:12:51.050 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p, ProfileSynchronizer, async-read,
18:12:51.050 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01, ProfileSynchronizer, async-read,
18:12:51.050 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p, ProfileSynchronizer, async-read,
18:12:51.050 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed, ProfileSynchronizer, async-read,
18:12:51.050 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read,
18:12:51.050 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03, ProfileSynchronizer, async-read,
18:12:51.050 [Lua] [PackageManager] Load: wwise/we_deus_01, ProfileSynchronizer, async-read,
18:12:51.050 [Lua] [PackageManager] Load: resource_packages/careers/we_maidenguard, ProfileSynchronizer, async-read,
18:12:51.054 [Lua] [PackageManager] Unload: resource_packages/careers/bw_adept, ProfileSynchronizer
18:12:51.059 [Lua] [PackageManager] Unload: wwise/staff, ProfileSynchronizer
18:12:51.059 [Lua] [GameNetworkManager] destroying game object with go_id=43
18:12:51.061 [Save] Saving `save_data`
18:12:51.064 [Save] Save done
18:12:51.073 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/third_person_base/chr_third_person_base, ProfileSynchronizer
18:12:51.074 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_beam_staff_03/wpn_brw_beam_staff_03_3p, ProfileSynchronizer
18:12:51.074 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_02_t1/wpn_brw_flaming_sword_02_t1, ProfileSynchronizer
18:12:51.074 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, ProfileSynchronizer
18:12:51.074 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/first_person_base/chr_first_person_mesh, ProfileSynchronizer
18:12:51.075 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_beam_staff_03/wpn_brw_beam_staff_03, ProfileSynchronizer
18:12:51.076 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball, ProfileSynchronizer
18:12:51.076 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/headpiece/bw_a_hat_04, ProfileSynchronizer
18:12:51.077 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_02_t1/wpn_brw_flaming_sword_02_t1_3p, ProfileSynchronizer
18:12:51.077 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_adept/skins/black_and_gold/chr_bright_wizard_adept_black_and_gold, ProfileSynchronizer
18:12:51.106 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_axes
18:12:51.106 [Lua] [PackageManager] Force_load: wwise/two_handed_axes
18:12:51.106 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p
18:12:51.128 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p
18:12:51.128 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p
18:12:51.129 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01
18:12:51.163 [Lua] [IngameUI] menu view on_exit character_selection
18:12:51.163 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter
18:12:51.163 [Lua] hero_fullscreen_menu_on_exit
18:12:51.165 [Lua] [IngameUI] menu view post_update_on_exit table: 0x03e4da90
18:12:51.165 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
18:12:51.165 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
18:12:51.165 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
18:12:51.166 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewerCharacterSelectionView
18:12:51.185 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01
18:12:51.185 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01
18:12:51.185 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01_3p
18:12:51.244 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01_3p
18:12:51.244 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01_3p
18:12:51.244 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p
18:12:51.317 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p
18:12:51.317 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p
18:12:51.318 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01
18:12:51.475 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01
18:12:51.475 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01
18:12:51.476 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p
18:12:51.544 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p
18:12:51.544 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p
18:12:51.544 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed
18:12:51.840 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed
18:12:51.840 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed
18:12:51.840 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh
18:12:51.957 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh
18:12:51.958 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh
18:12:51.958 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03
18:12:52.060 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03
18:12:52.060 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03
18:12:52.060 [Lua] [PackageManager] Queueing new asynch package: wwise/we_deus_01
18:12:52.106 [Lua] [PackageManager] Finished loading asynchronous package: wwise/we_deus_01
18:12:52.106 [Lua] [PackageManager] Force_load: wwise/we_deus_01
18:12:52.107 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_maidenguard
18:12:52.178 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_maidenguard
18:12:52.178 [Lua] [PackageManager] Force_load: resource_packages/careers/we_maidenguard
18:12:52.192 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 4, Vector3(-6.62708, 0.383551, 5.31433), Vector4(0, 0, 0.692504, -0.721414))
18:12:52.195 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
18:12:52.196 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
18:12:52.196 [Lua] PlayerManager:assign_unit_ownership Xanoth 1100001034ed953 1
18:12:52.196 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=45
18:13:45.925 [Lua] [IngameUI] menu view on_enter character_selection
18:13:45.925 [Lua] hero_fullscreen_menu_on_enter
18:13:45.927 [Lua] [IngameUI] menu view post_update_on_enter table: 0x03e4da90
18:13:45.929 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter
18:13:45.941 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
18:13:45.941 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
18:13:45.941 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
18:13:45.941 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
18:13:45.944 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewerCharacterSelectionView
18:13:45.944 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
18:13:45.945 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
18:13:45.945 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
18:13:45.970 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p
18:13:45.970 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p
18:13:48.003 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
18:13:48.003 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
18:13:48.003 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
18:13:48.004 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewerCharacterSelectionView
18:13:48.004 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
18:13:48.004 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/skins/black_and_gold/chr_way_watcher_upgraded_black_and_gold, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
18:13:48.380 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base
18:13:48.380 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base
18:13:48.380 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/skins/black_and_gold/chr_way_watcher_upgraded_black_and_gold
18:13:48.492 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/skins/black_and_gold/chr_way_watcher_upgraded_black_and_gold
18:13:48.492 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/skins/black_and_gold/chr_way_watcher_upgraded_black_and_gold
18:13:48.498 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
18:13:48.498 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
18:13:48.519 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01
18:13:48.519 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewerCharacterSelectionView
18:13:48.519 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
18:13:48.525 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p
18:13:48.525 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01, MenuWorldPreviewerCharacterSelectionView
18:13:48.525 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_09, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
18:13:48.549 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p
18:13:48.549 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p
18:13:48.549 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_09
18:13:48.589 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_09
18:13:48.589 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_09
18:13:49.052 [Lua] [ProfileSynchronizer] Assigning peer(1100001034ed953:1) to profile(4) career(1)
18:13:49.063 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/skins/black_and_gold/chr_way_watcher_upgraded_black_and_gold, ProfileSynchronizer, async-read,
18:13:49.063 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_runed_01, ProfileSynchronizer, async-read,
18:13:49.063 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read,
18:13:49.063 [Lua] [PackageManager] Load: wwise/one_handed_daggers, ProfileSynchronizer, async-read,
18:13:49.063 [Lua] [PackageManager] Load: wwise/bow, ProfileSynchronizer, async-read,
18:13:49.063 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1, ProfileSynchronizer, async-read,
18:13:49.063 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01, ProfileSynchronizer, async-read,
18:13:49.063 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_runed_01_3p, ProfileSynchronizer, async-read,
18:13:49.063 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p, ProfileSynchronizer, async-read,
18:13:49.063 [Lua] [PackageManager] Load: resource_packages/careers/we_waywatcher, ProfileSynchronizer, async-read,
18:13:49.063 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_09, ProfileSynchronizer, async-read,
18:13:49.063 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read,
18:13:49.063 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_runed_01_3p, ProfileSynchronizer, async-read,
18:13:49.063 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_runed_01, ProfileSynchronizer, async-read,
18:13:49.063 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, ProfileSynchronizer, async-read,
18:13:49.064 [Lua] [PackageManager] Unload: wwise/we_deus_01, ProfileSynchronizer
18:13:49.065 [Lua] [PackageManager] Unload: wwise/two_handed_axes, ProfileSynchronizer
18:13:49.066 [Lua] [PackageManager] Unload: resource_packages/careers/we_maidenguard, ProfileSynchronizer
18:13:49.066 [Lua] [GameNetworkManager] destroying game object with go_id=45
18:13:49.066 [Lua] [UnitSpawner] [nil] failed to remove listener [interactable_unit] from unit [[Unit '#ID[8620638146b66e26]']]
18:13:49.066 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `stop_weapon_we_deus_01_overheat` for object id: 57, name: `unknown`
18:13:49.068 [Save] Saving `save_data`
18:13:49.072 [Save] Save done
18:13:49.077 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p, ProfileSynchronizer
18:13:49.077 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01_3p, ProfileSynchronizer
18:13:49.077 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01, ProfileSynchronizer
18:13:49.078 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, ProfileSynchronizer
18:13:49.079 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, ProfileSynchronizer
18:13:49.080 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_shield_01/wpn_we_shield_01_runed_01, ProfileSynchronizer
18:13:49.080 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh, ProfileSynchronizer
18:13:49.080 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03, ProfileSynchronizer
18:13:49.080 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p, ProfileSynchronizer
18:13:49.080 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold, ProfileSynchronizer
18:13:49.081 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed, ProfileSynchronizer
18:13:49.081 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p, ProfileSynchronizer
18:13:49.142 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_runed_01
18:13:49.142 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_runed_01
18:13:49.143 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/first_person_base/chr_first_person_mesh
18:13:49.165 [Lua] [IngameUI] menu view on_exit character_selection
18:13:49.166 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter
18:13:49.166 [Lua] hero_fullscreen_menu_on_exit
18:13:49.168 [Lua] [IngameUI] menu view post_update_on_exit table: 0x03e4da90
18:13:49.168 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
18:13:49.168 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/skins/black_and_gold/chr_way_watcher_upgraded_black_and_gold, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
18:13:49.168 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_09, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
18:13:49.168 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewerCharacterSelectionView
18:13:49.298 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/first_person_base/chr_first_person_mesh
18:13:49.298 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/first_person_base/chr_first_person_mesh
18:13:49.298 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_daggers
18:13:49.332 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_daggers
18:13:49.332 [Lua] [PackageManager] Force_load: wwise/one_handed_daggers
18:13:49.332 [Lua] [PackageManager] Queueing new asynch package: wwise/bow
18:13:49.407 [Lua] [PackageManager] Finished loading asynchronous package: wwise/bow
18:13:49.407 [Lua] [PackageManager] Force_load: wwise/bow
18:13:49.407 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1
18:13:49.488 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1
18:13:49.488 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1
18:13:49.489 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01
18:13:49.584 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01
18:13:49.584 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01
18:13:49.584 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_runed_01_3p
18:13:49.620 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_runed_01_3p
18:13:49.620 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_runed_01_3p
18:13:49.620 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p
18:13:49.653 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p
18:13:49.653 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p
18:13:49.653 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_waywatcher
18:13:49.745 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_waywatcher
18:13:49.745 [Lua] [PackageManager] Force_load: resource_packages/careers/we_waywatcher
18:13:49.746 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_runed_01_3p
18:13:49.803 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_runed_01_3p
18:13:49.803 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_runed_01_3p
18:13:49.803 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_runed_01
18:13:49.893 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_runed_01
18:13:49.893 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_runed_01
18:13:49.894 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p
18:13:49.929 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p
18:13:49.929 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p
18:13:49.942 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 4, Vector3(1.70895, -0.307586, 5.01989), Vector4(0, 0, -0.636519, -0.771261))
18:13:49.944 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
18:13:49.945 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
18:13:49.945 [Lua] PlayerManager:assign_unit_ownership Xanoth 1100001034ed953 1
18:13:49.945 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=49
18:14:09.337 [Lua] [IngameUI] menu view on_enter character_selection
18:14:09.337 [Lua] hero_fullscreen_menu_on_enter
18:14:09.338 [Lua] [IngameUI] menu view post_update_on_enter table: 0x03e4da90
18:14:09.339 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter
18:14:09.352 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
18:14:09.352 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/skins/black_and_gold/chr_way_watcher_upgraded_black_and_gold, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
18:14:09.353 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
18:14:09.353 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
18:14:09.356 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01
18:14:09.356 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewerCharacterSelectionView
18:14:09.356 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
18:14:09.359 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p
18:14:09.359 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01, MenuWorldPreviewerCharacterSelectionView
18:14:09.359 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_09, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
18:14:09.383 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p
18:14:09.383 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p
18:14:09.896 [Lua] [IngameUI] menu view on_exit character_selection
18:14:09.900 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter
18:14:09.900 [Lua] hero_fullscreen_menu_on_exit
18:14:09.904 [Lua] [IngameUI] menu view post_update_on_exit table: 0x03e4da90
18:14:09.904 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
18:14:09.904 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/skins/black_and_gold/chr_way_watcher_upgraded_black_and_gold, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
18:14:09.904 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_09, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
18:14:09.905 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewerCharacterSelectionView
18:14:10.324 [Lua] [IngameUI] menu view on_enter hero_view
18:14:10.331 [Lua] [IngameUI] menu view post_update_on_enter table: 0x03e4ca50
18:14:10.331 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
18:14:10.331 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'on_enter' from [HeroWindowCharacterPreview] (Origin: function: 0x19c93f80)
18:14:10.331 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'on_exit' from [HeroWindowCharacterPreview] (Origin: function: 0x19c8ada0)
18:14:10.331 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'draw' from [HeroWindowCharacterPreview] (Origin: function: 0x19c73fe0)
18:14:10.343 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
18:14:10.344 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
18:14:10.345 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
18:14:10.345 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
18:14:10.350 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
18:14:11.010 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
18:14:11.010 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
18:14:11.032 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
18:14:11.032 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/skins/black_and_gold/chr_way_watcher_upgraded_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
18:14:11.054 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
18:14:11.054 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
18:14:11.054 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
18:14:11.054 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_09, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
18:14:11.054 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
18:14:11.054 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
18:14:11.054 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
18:14:11.054 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
18:14:11.054 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
18:14:11.054 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
18:14:12.023 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
18:14:12.023 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
18:14:12.023 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
18:14:12.023 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
18:14:12.023 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
18:14:12.023 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
18:14:18.206 [Lua] [IngameUI] menu view on_exit hero_view
18:14:18.209 [Lua] [IngameUI] menu view post_update_on_exit table: 0x03e4ca50
18:14:18.209 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
18:14:18.209 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
18:14:18.209 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
18:14:18.209 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
18:14:18.209 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/skins/black_and_gold/chr_way_watcher_upgraded_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
18:14:18.209 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_09, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
18:14:18.209 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
18:14:18.209 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
18:14:18.209 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
18:14:18.223 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
18:14:18.223 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
18:14:18.223 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
18:14:23.267 [Lua] PlayFabMirrorBase:_commit_internal 2
18:14:23.267 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
18:14:23.270 [Lua] generate_backend_stats 1100001034ed953:1
18:14:23.297 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 26
18:14:23.298 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
18:14:23.298 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 27
18:14:23.303 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 26 2
18:14:24.020 [Lua] [PlayFabRequestQueue] EAC Enabled! 26
18:14:24.020 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 26
18:14:24.391 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 26
18:14:24.397 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 27
18:14:24.875 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 27
18:14:24.883 [Lua] commit result success 2
18:14:24.883 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 28
18:14:24.894 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 28
18:14:25.056 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 28
18:15:29.894 [Lua] [IngameUI] menu view on_enter hero_view
18:15:29.899 [Lua] [IngameUI] menu view post_update_on_enter table: 0x03e4ca50
18:15:29.899 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
18:15:29.911 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
18:15:29.912 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
18:15:29.913 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
18:15:29.913 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
18:15:29.918 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
18:15:30.506 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
18:15:30.506 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
18:15:30.527 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
18:15:30.527 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/skins/black_and_gold/chr_way_watcher_upgraded_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
18:15:30.560 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
18:15:30.560 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
18:15:30.560 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
18:15:30.560 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_09, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
18:15:30.560 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
18:15:30.560 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
18:15:30.560 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
18:15:30.560 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
18:15:30.560 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
18:15:30.560 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
18:15:54.147 [Lua] [IngameUI] menu view on_exit hero_view
18:15:54.154 [Lua] [IngameUI] menu view post_update_on_exit table: 0x03e4ca50
18:15:54.154 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
18:15:54.154 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
18:15:54.154 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
18:15:54.154 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
18:15:54.154 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/skins/black_and_gold/chr_way_watcher_upgraded_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
18:15:54.154 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_09, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
18:15:54.154 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
18:15:54.154 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
18:15:54.154 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
18:15:54.161 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
18:15:54.161 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
18:15:54.161 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
18:15:59.227 [Lua] PlayFabMirrorBase:_commit_internal 3
18:15:59.227 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
18:15:59.229 [Lua] generate_backend_stats 1100001034ed953:1
18:15:59.261 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
18:15:59.261 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
18:15:59.267 [Lua] commit result success 3
18:15:59.267 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 29
18:15:59.282 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 29
18:15:59.934 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 29
18:17:31.657 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"]
18:18:46.782 [Lua] [IngameUI] menu view on_enter character_selection
18:18:46.782 [Lua] hero_fullscreen_menu_on_enter
18:18:46.783 [Lua] [IngameUI] menu view post_update_on_enter table: 0x03e4da90
18:18:46.784 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter
18:18:46.797 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
18:18:46.797 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/skins/black_and_gold/chr_way_watcher_upgraded_black_and_gold, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
18:18:46.797 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
18:18:46.797 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
18:18:46.801 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01
18:18:46.801 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewerCharacterSelectionView
18:18:46.801 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
18:18:46.803 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p
18:18:46.803 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01, MenuWorldPreviewerCharacterSelectionView
18:18:46.803 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_09, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
18:18:46.828 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p
18:18:46.828 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p
18:18:47.288 [Lua] [IngameUI] menu view on_exit character_selection
18:18:47.289 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter
18:18:47.289 [Lua] hero_fullscreen_menu_on_exit
18:18:47.291 [Lua] [IngameUI] menu view post_update_on_exit table: 0x03e4da90
18:18:47.291 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
18:18:47.291 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/skins/black_and_gold/chr_way_watcher_upgraded_black_and_gold, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
18:18:47.291 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_09, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
18:18:47.292 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewerCharacterSelectionView
18:18:47.672 [Lua] [IngameUI] menu view on_enter hero_view
18:18:47.677 [Lua] [IngameUI] menu view post_update_on_enter table: 0x03e4ca50
18:18:47.678 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
18:18:47.690 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
18:18:47.690 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
18:18:47.692 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
18:18:47.692 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
18:18:47.697 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
18:18:48.194 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
18:18:48.194 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
18:18:48.216 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
18:18:48.216 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/skins/black_and_gold/chr_way_watcher_upgraded_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
18:18:48.236 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
18:18:48.236 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
18:18:48.236 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
18:18:48.236 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_09, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
18:18:48.236 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
18:18:48.236 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
18:18:48.236 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
18:18:48.236 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
18:18:48.236 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
18:18:48.236 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
18:18:49.089 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
18:18:49.089 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
18:18:49.089 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/skins/black_and_gold/chr_way_watcher_upgraded_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
18:18:49.089 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_09, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
18:18:49.089 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
18:18:49.089 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
18:18:49.089 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
18:18:49.093 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
18:18:49.093 [Lua] [HeroViewWindow] Enter Substate HeroWindowTalents
18:18:49.095 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
18:18:49.095 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
18:18:56.523 [Lua] [IngameUI] menu view on_exit hero_view
18:18:56.527 [Lua] [IngameUI] menu view post_update_on_exit table: 0x03e4ca50
18:18:56.527 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
18:18:56.527 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
18:18:56.527 [Lua] [HeroViewWindow] Exit Substate HeroWindowTalents
18:19:01.598 [Lua] PlayFabMirrorBase:_commit_internal 4
18:19:01.598 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
18:19:01.601 [Lua] generate_backend_stats 1100001034ed953:1
18:19:01.629 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 30
18:19:01.630 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
18:19:01.637 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 30 3
18:19:02.299 [Lua] [PlayFabRequestQueue] EAC Enabled! 30
18:19:02.299 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 30
18:19:02.680 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 30
18:19:02.688 [Lua] commit result success 4
18:19:02.688 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 31
18:19:02.700 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 31
18:19:02.865 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 31
18:19:07.391 warning: [Flow] Animation state machine does not have event `#ID[67c6cbe2]`
18:19:08.420 [Lua] [Matchmaking] Cancelling matchmaking
18:19:08.420 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
18:19:08.432 [Lua] [LevelTransitionHandler] set_next_level( lvl:morris_hub, mc:deus, gm:inn_deus, env:0, seed:0, conflict:disabled, lckd_director_funcs:{}, diff:normal diff_tweak:0 id:939894208 lt:load_next_level)
18:19:08.432 [Lua] [LevelTransitionHandler] promote_next_level_data
18:19:08.433 [Lua] TRANSITION nil nil load_next_level
18:19:08.433 [Lua] Transition type "load_next_level", is server: true
18:19:08.433 [Lua] [GameNetworkManager] Leaving game...
18:19:08.433 [Lua] [GameNetworkManager] Shutting down game session host.
18:19:08.433 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
18:19:08.433 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
18:19:08.433 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=385.48
18:19:08.447 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
18:19:10.499 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
18:19:10.499 [Lua] [Managers] Calling function on all managers:
18:19:10.500 [Lua] PlayerManager:remove_player peer_id=1100001034ed953 1
18:19:10.500 [Lua] Clearing all global lookup lists
18:19:10.500 [Lua] [IngamePlayerListUI] - Destroy
18:19:10.500 [Lua] [GamePadEquipmentUI] - Destroy
18:19:10.500 [Lua] [EquipmentUI] - Destroy
18:19:10.500 [Lua] [GamePadAbilityUI] - Destroy
18:19:10.500 [Lua] [AbilityUI] - Destroy
18:19:10.500 [Lua] [IngameUI] destroy
18:19:10.505 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_sienna_painting_wood_base_2
18:19:10.505 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_wom, keep_sienna_painting_wood_base_1
18:19:10.505 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_groundzero01, keep_salty_painting_wood_base_1
18:19:10.506 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_2
18:19:10.506 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_marauder, keep_kruber_painting_wood_base_1
18:19:10.506 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_2
18:19:10.506 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_kerillian_painting_wood_base_1
18:19:10.506 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_TD033_BL_Drachenfels_newedition, keep_hall_painting_wood_base_5
18:19:10.506 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels, keep_hall_painting_wood_base_4
18:19:10.506 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_2
18:19:10.506 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military01, keep_hall_painting_wood_base_1
18:19:10.506 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_bardin_painting_wood_base_2
18:19:10.507 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_prologue01, keep_bardin_painting_wood_base_1
18:19:10.507 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_bugmans_painting_wood_base_1
18:19:10.507 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box, keep_hall_painting_wood_base_3
18:19:10.539 [Lua] [Managers] Destroying manager group:
18:19:10.544 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
18:19:10.595 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
18:19:10.595 [Lua] [PeerSM] 1100001034ed953 :: on_exit InGame
18:19:10.595 [Lua] [PeerSM] 1100001034ed953 :: on_enter Loading
18:19:10.595 [Lua] [Matchmaking] unregister rpcs
18:19:10.596 [Lua] ############### UNLOADING PACKAGES ###############
18:19:10.596 [Lua] [Managers] Calling function on all managers:
18:19:10.596 [Lua] [Managers] Destroying manager group:
18:19:10.596 [Lua] [Gamestate] Enter state StateLoading
18:19:10.598 [Lua] [Gamestate] Enter Substate StateLoadingRunning
18:19:10.598 [Lua] [Matchmaking] register rpcs
18:19:10.598 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
18:19:10.598 [Lua] Set lobby begin:
18:19:10.598 [Lua] Lobby data selected_mission_id = inn_level
18:19:10.598 [Lua] Lobby data num_players = 1
18:19:10.598 [Lua] Lobby data difficulty_tweak = 0
18:19:10.598 [Lua] Lobby data host = 1100001034ed953
18:19:10.598 [Lua] Lobby data matchmaking_type = 3
18:19:10.598 [Lua] Lobby data difficulty = normal
18:19:10.598 [Lua] Lobby data player_slot_1 = 0:0
18:19:10.598 [Lua] Lobby data unique_server_name = Xanoth
18:19:10.598 [Lua] Lobby data player_slot_4 = 1100001034ed953:1
18:19:10.598 [Lua] Lobby data country_code = GB
18:19:10.598 [Lua] Lobby data matchmaking = false
18:19:10.598 [Lua] Lobby data power_level = 0
18:19:10.598 [Lua] Lobby data mission_id = inn_level
18:19:10.598 [Lua] Lobby data mechanism = adventure
18:19:10.598 [Lua] Lobby data player_slot_5 = 0:0
18:19:10.598 [Lua] Lobby data player_slot_2 = 0:0
18:19:10.598 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
18:19:10.598 [Lua] Lobby data player_slot_3 = 0:0
18:19:10.599 [Lua] Lobby data eac_authorized = true
18:19:10.599 [Lua] Set lobby end.
18:19:10.599 [Lua] registering RPCs
18:19:10.599 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
18:19:10.599 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
18:19:10.599 [Lua] Set lobby begin:
18:19:10.599 [Lua] Lobby data selected_mission_id = morris_hub
18:19:10.599 [Lua] Lobby data num_players = 1
18:19:10.599 [Lua] Lobby data difficulty_tweak = 0
18:19:10.599 [Lua] Lobby data host = 1100001034ed953
18:19:10.599 [Lua] Lobby data matchmaking_type = 3
18:19:10.599 [Lua] Lobby data difficulty = normal
18:19:10.599 [Lua] Lobby data player_slot_1 = 0:0
18:19:10.599 [Lua] Lobby data unique_server_name = Xanoth
18:19:10.599 [Lua] Lobby data player_slot_4 = 1100001034ed953:1
18:19:10.599 [Lua] Lobby data country_code = GB
18:19:10.599 [Lua] Lobby data matchmaking = false
18:19:10.599 [Lua] Lobby data power_level = 0
18:19:10.599 [Lua] Lobby data mission_id = morris_hub
18:19:10.599 [Lua] Lobby data mechanism = deus
18:19:10.599 [Lua] Lobby data player_slot_5 = 0:0
18:19:10.599 [Lua] Lobby data player_slot_2 = 0:0
18:19:10.599 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
18:19:10.599 [Lua] Lobby data player_slot_3 = 0:0
18:19:10.599 [Lua] Lobby data eac_authorized = true
18:19:10.599 [Lua] Set lobby end.
18:19:10.600 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
18:19:10.602 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens, async-read, prioritized
18:19:10.602 [Lua] [StateLoading] load_current_level
18:19:10.602 [Lua] initializing mechanism to: deus
18:19:10.602 [Lua] FORCE COMMIT 5
18:19:10.602 [Lua] PlayFabMirrorBase:_commit_internal 5
18:19:10.602 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
18:19:10.602 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
18:19:10.602 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request verifyDlcCareers 32
18:19:10.602 [Lua] [LevelTransitionHandler] load_current_level, loading morris_hub 0
18:19:10.603 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, inn_level
18:19:10.604 [Umbra] Unload tome
18:19:10.604 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, inn_level
18:19:10.670 [Lua] [PackageManager] Unload: resource_packages/levels/inn, inn_level
18:19:10.683 [Lua] [PackageManager] Unload: resource_packages/levels/inn_dependencies, inn_level
18:19:10.683 [Lua] [PackageManager] Load: resource_packages/levels/inn_dependencies, morris_hub, async-read,
18:19:10.683 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/morris_hub, morris_hub, async-read,
18:19:10.695 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript verifyDlcCareers 32
18:19:10.695 [Lua] commit result success 5
18:19:10.695 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 33
18:19:10.747 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_1
18:19:10.747 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_1
18:19:10.747 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn_dependencies
18:19:10.864 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript verifyDlcCareers 32
18:19:10.880 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 33
18:19:11.065 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 33
18:19:12.110 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn_dependencies
18:19:12.110 [Lua] [PackageManager] Force_load: resource_packages/levels/inn_dependencies
18:19:12.111 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/morris_hub
18:19:14.831 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/morris_hub
18:19:14.831 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/morris_hub
18:19:14.843 [Lua] [LevelTransitionHandler] Level load completed!
18:19:14.844 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: morris_hub - level_seed: 0 - use_random_directors: false - conflict_director_name: disabled
18:19:14.844 [Lua] [EnemyPackageLoader] Load no enemies on this level
18:19:14.844 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: morris_hub game_mode: inn_deus
18:19:14.844 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
18:19:14.844 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/morris_hub/world
18:19:14.863 [Lua] Async level spawning done
18:19:14.865 [Lua] ### Received rpc_level_loaded
18:19:14.865 [Lua] #### Has state machine: true, peer_id: 1100001034ed953, level_id: 228
18:19:14.865 [Lua] Peer 1100001034ed953 has loaded the level and all enemies are loaded
18:19:14.887 [Lua] [PeerSM] 1100001034ed953 :: on_exit Loading
18:19:14.887 [Lua] [PeerSM] 1100001034ed953 :: on_enter LoadingProfilePackages
18:19:14.899 [Lua] [PeerSM] 1100001034ed953 :: on_exit LoadingProfilePackages
18:19:14.899 [Lua] [PeerSM] 1100001034ed953 :: on_enter WaitingForEnterGame
18:19:14.900 [Lua] ### Received rpc_level_loaded
18:19:14.900 [Lua] #### Has state machine: false, peer_id: 1100001034ed953, level_id: 228
18:19:14.900 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
18:19:15.903 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
18:19:15.903 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
18:19:15.903 [Lua] [Matchmaking] unregister rpcs
18:19:15.903 [Lua] Set lobby begin:
18:19:15.903 [Lua] Lobby data selected_mission_id = morris_hub
18:19:15.903 [Lua] Lobby data num_players = 1
18:19:15.903 [Lua] Lobby data difficulty_tweak = 0
18:19:15.903 [Lua] Lobby data host = 1100001034ed953
18:19:15.903 [Lua] Lobby data matchmaking_type = 3
18:19:15.903 [Lua] Lobby data difficulty = normal
18:19:15.903 [Lua] Lobby data player_slot_1 = 0:0
18:19:15.904 [Lua] Lobby data unique_server_name = Xanoth
18:19:15.904 [Lua] Lobby data player_slot_4 = 1100001034ed953:1
18:19:15.904 [Lua] Lobby data country_code = GB
18:19:15.904 [Lua] Lobby data matchmaking = false
18:19:15.904 [Lua] Lobby data power_level = 0
18:19:15.904 [Lua] Lobby data mission_id = morris_hub
18:19:15.904 [Lua] Lobby data mechanism = deus
18:19:15.904 [Lua] Lobby data player_slot_5 = 0:0
18:19:15.904 [Lua] Lobby data player_slot_2 = 0:0
18:19:15.904 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
18:19:15.904 [Lua] Lobby data player_slot_3 = 0:0
18:19:15.904 [Lua] Lobby data eac_authorized = true
18:19:15.904 [Lua] Set lobby end.
18:19:15.904 [Lua] [Managers] Destroying manager group:
18:19:15.905 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens
18:19:15.905 [Lua] [Gamestate] Enter StateIngame HOST
18:19:15.905 [Lua] [Managers] Calling function on all managers:
18:19:15.905 [Lua] <>level = morris_hub<>
18:19:15.905 [Lua] [StateIngame] Server ingame
18:19:15.908 [Lua] Set lobby begin:
18:19:15.908 [Lua] Lobby data selected_mission_id = morris_hub
18:19:15.908 [Lua] Lobby data num_players = 1
18:19:15.908 [Lua] Lobby data difficulty_tweak = 0
18:19:15.909 [Lua] Lobby data host = 1100001034ed953
18:19:15.909 [Lua] Lobby data matchmaking_type = 3
18:19:15.909 [Lua] Lobby data difficulty = normal
18:19:15.909 [Lua] Lobby data player_slot_1 = 0:0
18:19:15.909 [Lua] Lobby data unique_server_name = Xanoth
18:19:15.909 [Lua] Lobby data player_slot_4 = 1100001034ed953:1
18:19:15.909 [Lua] Lobby data country_code = GB
18:19:15.909 [Lua] Lobby data matchmaking = false
18:19:15.909 [Lua] Lobby data power_level = 0
18:19:15.909 [Lua] Lobby data mission_id = morris_hub
18:19:15.909 [Lua] Lobby data mechanism = deus
18:19:15.909 [Lua] Lobby data player_slot_5 = 0:0
18:19:15.909 [Lua] Lobby data player_slot_2 = 0:0
18:19:15.910 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
18:19:15.910 [Lua] Lobby data player_slot_3 = 0:0
18:19:15.910 [Lua] Lobby data eac_authorized = true
18:19:15.910 [Lua] Set lobby end.
18:19:15.910 [Lua] [Matchmaking] register rpcs
18:19:15.910 [Lua] GameNetworkManager:init... creating game session
18:19:15.910 [Lua] Host GameSession.make_game_session_host with session:
18:19:15.910 [Lua] [GameNetworkManager] Setting pong timeout to 60
18:19:15.910 [Lua] [GameNetworkManager] My own peer_id = 1100001034ed953
18:19:15.910 [Lua] [GameNetworkManager] self.is_server = true
18:19:15.910 [Network] Setting artificial MTU limit to 65536
18:19:15.920 [Lua] Switching ConflictSettings: to: disabled
18:19:15.920 [Lua] pacing=disabled
18:19:15.920 [Lua] roaming=nil
18:19:15.920 [Lua] specials=disabled
18:19:15.920 [Lua] debug_color=black
18:19:15.920 [Lua] pack_spawning=disabled
18:19:15.920 [Lua] contained_breeds=nil
18:19:15.920 [Lua] disabled=true
18:19:15.920 [Lua] boss=disabled
18:19:15.920 [Lua] horde=disabled
18:19:15.920 [Lua] name=disabled
18:19:15.920 [Lua] intensity=disabled
18:19:15.920 [Lua] ---
18:19:15.920 [Lua] [LevelAnalysis] set_random_seed( 0)
18:19:15.923 [Lua] [AIInterestPointSystem] Level Seed: 0
18:19:15.923 [Lua]
18:19:15.923 [Lua] [entity_system_bag] = table
18:19:15.923 [Lua] [entity_system_bag] = metatable
18:19:15.923 [Lua] [startup_data] = table
18:19:15.923 [Lua] [entity_manager] = table
18:19:15.923 [Lua] [entity_manager] = metatable
18:19:15.923 [Lua] [unit_spawner] = table
18:19:15.923 [Lua] [unit_spawner] = metatable
18:19:15.923 [Lua] [unit_storage] = table
18:19:15.923 [Lua] [unit_storage] = metatable
18:19:15.923 [Lua] [dice_keeper] = table
18:19:15.923 [Lua] [dice_keeper] = metatable
18:19:15.923 [Lua] [is_server] = true (boolean)
18:19:15.923 [Lua] [world] = [World]
18:19:15.923 [Lua] [system_api] = table
18:19:15.923 [Lua] [entity_system] = table
18:19:15.923 [Lua] [entity_system] = metatable
18:19:15.923 [Lua] [network_lobby] = table
18:19:15.923 [Lua] [network_lobby] = metatable
18:19:15.923 [Lua] [profile_synchronizer] = table
18:19:15.923 [Lua] [profile_synchronizer] = metatable
18:19:15.923 [Lua] [level_transition_handler] = table
18:19:15.923 [Lua] [level_transition_handler] = metatable
18:19:15.923 [Lua] [num_local_human_players] = 1 (number)
18:19:15.923 [Lua] [statistics_db] = table
18:19:15.923 [Lua] [statistics_db] = metatable
18:19:15.923 [Lua] [network_server] = table
18:19:15.923 [Lua] [network_server] = metatable
18:19:15.923 [Lua] [input_manager] = table
18:19:15.923 [Lua] [input_manager] = metatable
18:19:15.923 [Lua] [network_clock] = table
18:19:15.923 [Lua] [network_clock] = metatable
18:19:15.923 [Lua] [network_transmit] = table
18:19:15.923 [Lua] [network_transmit] = metatable
18:19:15.923 [Lua] [free_flight_manager] = table
18:19:15.923 [Lua] [free_flight_manager] = metatable
18:19:15.923 [Lua] [network_manager] = table
18:19:15.923 [Lua] [network_manager] = metatable
18:19:15.923 [Lua] [network_event_delegate] = table
18:19:15.923 [Lua] [network_event_delegate] = metatable
18:19:15.923 [Lua]
18:19:15.923 [Lua] ignoring extension VersusVolumeObjectiveExtension
18:19:15.923 [Lua] ignoring extension VersusInteractObjectiveExtension
18:19:15.923 [Lua] ignoring extension VersusPayloadObjectiveExtension
18:19:15.923 [Lua] ignoring extension VersusSocketObjectiveExtension
18:19:15.923 [Lua] ignoring extension VersusTargetObjectiveExtension
18:19:15.923 [Lua] ignoring extension VersusMissionObjectiveExtension
18:19:15.924 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
18:19:15.928 [Lua] [AchievementManager] Achievements using the steam platform
18:19:15.928 [Lua] PlayerManager:add_player player_1
18:19:15.953 [Lua] [StateIngame] Level seed: 0
18:19:15.955 [Lua] [LevelAnalysis] set_random_seed( 0)
18:19:15.956 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0
18:19:15.956 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1
18:19:15.956 [Lua] [IngameUI] init
18:19:15.971 [SteamVoipClient] select_out(1100001034ed953, off)
18:19:15.976 [Lua] cb_razer_chroma_setup
18:19:15.997 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_aligner"]["scale"]
[0] =[C]: in function callstack
[1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override
[2] @scripts/ui/ui_scenegraph.lua:154: in function scenegraph_visit_node
[3] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node
[4] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node
[5] @scripts/ui/ui_scenegraph.lua:176: in function hook_chain
[6] @scripts/mods/vmf/modules/core/hooks.lua:180: in function init_scenegraph
[7] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2841: in function create_ui_elements
[8] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init
[9] @foundation/scripts/util/class.lua:62:in function
[10] =[C]: in function xpcall
[11] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call
[12] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function
[13] =[C]: in function pcall
[14] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc
[15] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function
[16] =[C]: in function xpcall
[17] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr
[18] @scripts/mods/vmf/modules/core/hooks.lua:165:in function
[19] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init
[20] @foundation/scripts/util/class.lua:62: in function new
[21] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui
[22] @scripts/game_state/state_ingame_running.lua:173: in function on_enter
[23] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[24] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[25] @foundation/scripts/util/state_machine.lua:95: in function init
[26] @scripts/game_state/game_state_machine.lua:7: in function init
[27] @foundation/scripts/util/class.lua:62: in function new
[28] @scripts/game_state/state_ingame.lua:426: in function on_enter
[29] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[30] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[31] @foundation/scripts/util/state_machine.lua:144: in function update
[32] @scripts/boot.lua:865: in function game_update
[33] @scripts/boot.lua:628:in function
[1] node = table: 0000000011D56D40; node_def = table: 00000000193AF5A0; k = "scale"; v = "fit"
[2] scenegraph = table: 0000000011D568C0; scenegraph_def = table: 00000000193D3300; name = "sg_aligner"; node_def = table: 00000000193AF5A0; parent_name = "sg_root"; parent = table: 0000000011D569B0; parent_world_position = table: 0000000011D569E0; local_position = table: 0000000011D56CB0; size = table: 0000000011D56D00; node = table: 0000000011D56D40
[3] scenegraph = table: 0000000011D568C0; scenegraph_def = table: 00000000193D3300; name = "sg_background_settings_list"; node_def = table: 00000000196043D0; parent_name = "sg_aligner"; parent = nil
[4] scenegraph = table: 0000000011D568C0; scenegraph_def = table: 00000000193D3300; name = "sg_settings_list_mask"; node_def = table: 00000000196047C0; parent_name = "sg_background_settings_list"; parent = nil
[5] scenegraph_def = table: 00000000193D3300; scenegraph = table: 0000000011D568C0; name = "sg_settings_list_mask"; node = table: 00000000196047C0
[6] hook_chain = [function]
[7] self = table: 000000000FB0EC10
[8] self = table: 000000000FB0EC10; ingame_ui_context = table: 000000000B1DF3E0; input_manager = table: 0000000003A25350; world = [World]
[9] self = table: 000000001ACFAC40; object = table: 000000000FB0EC10
[11] mod = table: 0000000000DE1B00; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function]
[12] view_name = "vmf_options_view"; view_settings = table: 000000001AD44110; mod = table: 0000000000DE1B00; init_view_function = [function]; transitions = table: 000000001AD6A270; blocked_transitions = table: 000000001AD6A2E0
[14] mod = table: 0000000018A42100; error_prefix_data = table: 000000000FB0EBD0; func = [function]
[15] self = table: 0000000018A42100; view_name = "vmf_options_view"; _ = table: 000000001ADF4770
[17] mod = table: 0000000000DE1B00; error_prefix_data = "(safe_hook)"; func = [function]
[19] hook_chain = [function]; num_values = 0; values = table: 000000000FB0EB90; safe_hooks = table: 0000000002FB6D50; i = 1
[20] self = table: 000000001AD25390; object = table: 0000000018A42100
[21] self = table: 000000001A6AF700; ingame_ui_context = table: 000000000B1DF3E0
[22] self = table: 000000001A6AF700; params = table: 000000001A6AF660; viewport_name = "player_1"; input_manager = table: 0000000003A25350; input_source = table: 0000000004124450; player_manager = table: 0000000003561AF0; peer_id = "1100001034ed953"; local_player_id = 1; player = table: 0000000001A40E00; stats_id = "1100001034ed953:1"; entity_manager = table: 00000000019C7F30; camera_system = table: 0000000000E24C00; outline_system = table: 0000000016AB74F0; fade_system = table: 0000000001A24630; sound_sector_system = table: 00000000019A54C0; sound_environment_system = table: 000000000B227E50; event_manager = table: 000000000080C430; level_key = "morris_hub"; world_manager = table: 0000000002F40560; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 000000000B1DF3E0
[23] self = table: 000000001A6AF690; new_state = table: 0000000018BD9720; params = table: 000000001A6AF660; scope_name = "StateInGameRunning:on_enter"
[24] self = table: 000000001A6AF690; new_state = table: 0000000018BD9720; notify = nil; old_state = nil
[25] self = table: 000000001A6AF690; parent = table: 00000000023AD360; start_state = table: 0000000018BD9720; params = table: 000000001A6AF660; profiling_debugging_enabled = true
...
[7] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 000000000B113AD0; ingame_ui = table: 0000000018A42100; definitions = table: 000000000FB0EC80; input_manager = table: 0000000003A25350; max_setting_list_offset_y = 3640; wwise_world = [WwiseWorld]; render_settings = table: 000000000FB0ED50; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 4640; settings_list_size_y = 4640; settings_list_widgets = table: 000000000FB12AA0; menu_widgets = table: 000000000FB0FA00; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true;
[8] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 000000000B113AD0; ingame_ui = table: 0000000018A42100; definitions = table: 000000000FB0EC80; input_manager = table: 0000000003A25350; max_setting_list_offset_y = 3640; wwise_world = [WwiseWorld]; render_settings = table: 000000000FB0ED50; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 4640; settings_list_size_y = 4640; settings_list_widgets = table: 000000000FB12AA0; menu_widgets = table: 000000000FB0FA00; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true;
[9] ___is_class_metatable___ = true; __index = table: 000000001ACFAC40;
[15] fps = 0; world_manager = table: 0000000002F40560; ingame_hud = table: 000000000B104C20; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 000000000B113AD0; telemetry_time_view_enter = 0; input_manager = table: 0000000003A25350; profile_synchronizer = table: 000000000080CFB0; blocked_transitions = table: 000000001AD25220; motd_ui = table: 000000000FB07C50; cutscene_system = table: 0000000016AB73C0; text_popup_ui = table: 000000000FAF0950; local_player_id = 1; unlock_manager = table: 00000000033ACEB0; last_resolution_y = 1080; motd_loading = false; end_screen = table: 0000000012236610; world = [World]; camera_manager = table: 000000000219D2E0; _profile_requester = table: 0000000000826BD0; ingame_ui_context = table: 000000000B1DF3E0; _fps_cooldown = 0; views = table: 000000001AF07770; wwise_world = [WwiseWorld]; mean_dt = 0; ui_top_renderer = table: 000000000B117850; is_in_inn = true; hotkey_mapping = table: 000000001AD24140; _player = table: 0000000001A40E00; weave_onboarding = table: 0000000012237930; popup_handler = table: 000000000FAF07A0; peer_id = "1100001034ed953"; network_event_delegate = table: 00000000005A4560;
[20] ___is_class_metatable___ = true; __index = table: 000000001AD25390;
[21] world_name = "level_world"; network_server = table: 0000000000763610; local_player_id = 1; parent = table: 00000000023AD360; _booted_eac_untrusted = false; statistics_db = table: 000000000156C470; is_server = true; _lobby_host = table: 000000000075D290; world = [World]; _network_options = table: 0000000018D2DE00; is_in_tutorial = false; input_manager = table: 0000000003A25350; profile_synchronizer = table: 000000000080CFB0; is_in_inn = true; ingame_ui_context = table: 000000000B1DF3E0; end_conditions_met = false; player = table: 0000000001A40E00; free_flight_manager = table: 0000000003561E10; viewport_name = "player_1"; network_event_delegate = table: 00000000005A4560;
[22] world_name = "level_world"; network_server = table: 0000000000763610; local_player_id = 1; parent = table: 00000000023AD360; _booted_eac_untrusted = false; statistics_db = table: 000000000156C470; is_server = true; _lobby_host = table: 000000000075D290; world = [World]; _network_options = table: 0000000018D2DE00; is_in_tutorial = false; input_manager = table: 0000000003A25350; profile_synchronizer = table: 000000000080CFB0; is_in_inn = true; ingame_ui_context = table: 000000000B1DF3E0; end_conditions_met = false; player = table: 0000000001A40E00; free_flight_manager = table: 0000000003561E10; viewport_name = "player_1"; network_event_delegate = table: 00000000005A4560;
[23] _params = table: 000000001A6AF660; _profiling_debugging_enabled = true; _parent = table: 00000000023AD360; _state = table: 000000001A6AF700;
[24] _params = table: 000000001A6AF660; _profiling_debugging_enabled = true; _parent = table: 00000000023AD360; _state = table: 000000001A6AF700;
[25] _params = table: 000000001A6AF660; _profiling_debugging_enabled = true; _parent = table: 00000000023AD360; _state = table: 000000001A6AF700;
[26] _params = table: 000000001A6AF660; _profiling_debugging_enabled = true; _parent = table: 00000000023AD360; _state = table: 000000001A6AF700;
[27] ___is_class_metatable___ = true; __index = table: 000000000312C220; super = table: 00000000000B2CB0;
[28] world_name = "level_world"; entity_system_bag = table: 000000000B060020; network_server = table: 0000000000763610; entity_system = table: 000000000B186280; parent = table: 0000000000094F10; _level_flow_events = table: 0000000001C52E40; viewport_name = "player_1"; is_server = true; _called_level_flow_events = false; is_in_tutorial = false; input_manager = table: 0000000003A25350; profile_synchronizer = table: 000000000080CFB0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "1100001034ed953"; level = [Level]; network_timer_handler = table: 0000000018EC9120; machines = table: 000000001A6AF4F0; network_event_delegate = table: 00000000005A4560; free_flight_manager = table: 0000000003561E10; network_transmit = table: 00000000008291A0; level_key = "morris_hub"; game_mode_key = "inn_deus"; is_in_inn = true; statistics_db = table: 000000000156C470; _lobby_host = table: 000000000075D290; dice_keeper = table: 0000000001A66000; network_clock = table: 000000000ADF1930; _debug_gui_immediate = [Gui]; _quit_game = false;
[29] _params = table: 0000000004B4B610; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094F10; _state = table: 00000000023AD360;
[30] _params = table: 0000000004B4B610; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094F10; _state = table: 00000000023AD360;
[31] _params = table: 0000000004B4B610; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094F10; _state = table: 00000000023AD360;
[32] startup_package_handles = table: 00000000000994D0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000098BC0; flow_return_table = table: 0000000000094F40; _machine = table: 0000000004B4D1A0; startup_timer = 4.5389176594326273; has_booted = true; loading_context = table: 0000000019F6C960;
18:19:15.998 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_settings_list_start_2nd_layer"]["offset"]
[0] =[C]: in function callstack
[1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override
[2] @scripts/ui/ui_scenegraph.lua:116: in function scenegraph_visit_node
[3] @scripts/ui/ui_scenegraph.lua:176: in function hook_chain
[4] @scripts/mods/vmf/modules/core/hooks.lua:180: in function init_scenegraph
[5] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2842: in function create_ui_elements
[6] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init
[7] @foundation/scripts/util/class.lua:62:in function
[8] =[C]: in function xpcall
[9] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call
[10] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function
[11] =[C]: in function pcall
[12] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc
[13] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function
[14] =[C]: in function xpcall
[15] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr
[16] @scripts/mods/vmf/modules/core/hooks.lua:165:in function
[17] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init
[18] @foundation/scripts/util/class.lua:62: in function new
[19] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui
[20] @scripts/game_state/state_ingame_running.lua:173: in function on_enter
[21] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[22] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[23] @foundation/scripts/util/state_machine.lua:95: in function init
[24] @scripts/game_state/game_state_machine.lua:7: in function init
[25] @foundation/scripts/util/class.lua:62: in function new
[26] @scripts/game_state/state_ingame.lua:426: in function on_enter
[27] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[28] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[29] @foundation/scripts/util/state_machine.lua:144: in function update
[30] @scripts/boot.lua:865: in function game_update
[31] @scripts/boot.lua:628:in function
[1] node = table: 0000000011D63B70; node_def = table: 0000000011D566E0; k = "offset"; v = table: 0000000011D567A0
[2] scenegraph = table: 0000000011D63B00; scenegraph_def = table: 000000000FB0ECB0; name = "sg_settings_list_start_2nd_layer"; node_def = table: 0000000011D566E0; parent_name = nil; local_position = table: 0000000003929F20; node = table: 0000000011D63B70
[3] scenegraph_def = table: 000000000FB0ECB0; scenegraph = table: 0000000011D63B00; name = "sg_settings_list_start_2nd_layer"; node = table: 0000000011D566E0
[4] hook_chain = [function]
[5] self = table: 000000000FB0EC10
[6] self = table: 000000000FB0EC10; ingame_ui_context = table: 000000000B1DF3E0; input_manager = table: 0000000003A25350; world = [World]
[7] self = table: 000000001ACFAC40; object = table: 000000000FB0EC10
[9] mod = table: 0000000000DE1B00; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function]
[10] view_name = "vmf_options_view"; view_settings = table: 000000001AD44110; mod = table: 0000000000DE1B00; init_view_function = [function]; transitions = table: 000000001AD6A270; blocked_transitions = table: 000000001AD6A2E0
[12] mod = table: 0000000018A42100; error_prefix_data = table: 000000000FB0EBD0; func = [function]
[13] self = table: 0000000018A42100; view_name = "vmf_options_view"; _ = table: 000000001ADF4770
[15] mod = table: 0000000000DE1B00; error_prefix_data = "(safe_hook)"; func = [function]
[17] hook_chain = [function]; num_values = 0; values = table: 000000000FB0EB90; safe_hooks = table: 0000000002FB6D50; i = 1
[18] self = table: 000000001AD25390; object = table: 0000000018A42100
[19] self = table: 000000001A6AF700; ingame_ui_context = table: 000000000B1DF3E0
[20] self = table: 000000001A6AF700; params = table: 000000001A6AF660; viewport_name = "player_1"; input_manager = table: 0000000003A25350; input_source = table: 0000000004124450; player_manager = table: 0000000003561AF0; peer_id = "1100001034ed953"; local_player_id = 1; player = table: 0000000001A40E00; stats_id = "1100001034ed953:1"; entity_manager = table: 00000000019C7F30; camera_system = table: 0000000000E24C00; outline_system = table: 0000000016AB74F0; fade_system = table: 0000000001A24630; sound_sector_system = table: 00000000019A54C0; sound_environment_system = table: 000000000B227E50; event_manager = table: 000000000080C430; level_key = "morris_hub"; world_manager = table: 0000000002F40560; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 000000000B1DF3E0
[21] self = table: 000000001A6AF690; new_state = table: 0000000018BD9720; params = table: 000000001A6AF660; scope_name = "StateInGameRunning:on_enter"
[22] self = table: 000000001A6AF690; new_state = table: 0000000018BD9720; notify = nil; old_state = nil
[23] self = table: 000000001A6AF690; parent = table: 00000000023AD360; start_state = table: 0000000018BD9720; params = table: 000000001A6AF660; profiling_debugging_enabled = true
[24] self = table: 000000001A6AF690; parent = table: 00000000023AD360; start_state = table: 0000000018BD9720; params = table: 000000001A6AF660; profiling_debugging_enabled = true
[25] self = table: 000000000312C220; object = table: 000000001A6AF690
...
[5] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 000000000FB0FA00; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 000000000B113AD0; ingame_ui = table: 0000000018A42100; definitions = table: 000000000FB0EC80; input_manager = table: 0000000003A25350; wwise_world = [WwiseWorld]; render_settings = table: 000000000FB0ED50; original_settings_list_size_y = 4640; max_setting_list_offset_y = 3640; current_setting_list_offset_y = 0; settings_list_widgets = table: 000000000FB12AA0; settings_list_size_y = 4640; ui_scenegraph = table: 0000000011D568C0; is_setting_changes_applied_immidiately = true;
[6] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 000000000FB0FA00; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 000000000B113AD0; ingame_ui = table: 0000000018A42100; definitions = table: 000000000FB0EC80; input_manager = table: 0000000003A25350; wwise_world = [WwiseWorld]; render_settings = table: 000000000FB0ED50; original_settings_list_size_y = 4640; max_setting_list_offset_y = 3640; current_setting_list_offset_y = 0; settings_list_widgets = table: 000000000FB12AA0; settings_list_size_y = 4640; ui_scenegraph = table: 0000000011D568C0; is_setting_changes_applied_immidiately = true;
[7] ___is_class_metatable___ = true; __index = table: 000000001ACFAC40;
[13] fps = 0; world_manager = table: 0000000002F40560; ingame_hud = table: 000000000B104C20; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 000000000B113AD0; telemetry_time_view_enter = 0; input_manager = table: 0000000003A25350; profile_synchronizer = table: 000000000080CFB0; blocked_transitions = table: 000000001AD25220; motd_ui = table: 000000000FB07C50; cutscene_system = table: 0000000016AB73C0; text_popup_ui = table: 000000000FAF0950; local_player_id = 1; unlock_manager = table: 00000000033ACEB0; last_resolution_y = 1080; motd_loading = false; end_screen = table: 0000000012236610; world = [World]; camera_manager = table: 000000000219D2E0; _profile_requester = table: 0000000000826BD0; ingame_ui_context = table: 000000000B1DF3E0; _fps_cooldown = 0; views = table: 000000001AF07770; wwise_world = [WwiseWorld]; mean_dt = 0; ui_top_renderer = table: 000000000B117850; is_in_inn = true; hotkey_mapping = table: 000000001AD24140; _player = table: 0000000001A40E00; weave_onboarding = table: 0000000012237930; popup_handler = table: 000000000FAF07A0; peer_id = "1100001034ed953"; network_event_delegate = table: 00000000005A4560;
[18] ___is_class_metatable___ = true; __index = table: 000000001AD25390;
[19] world_name = "level_world"; network_server = table: 0000000000763610; local_player_id = 1; parent = table: 00000000023AD360; _booted_eac_untrusted = false; statistics_db = table: 000000000156C470; is_server = true; _lobby_host = table: 000000000075D290; world = [World]; _network_options = table: 0000000018D2DE00; is_in_tutorial = false; input_manager = table: 0000000003A25350; profile_synchronizer = table: 000000000080CFB0; is_in_inn = true; ingame_ui_context = table: 000000000B1DF3E0; end_conditions_met = false; player = table: 0000000001A40E00; free_flight_manager = table: 0000000003561E10; viewport_name = "player_1"; network_event_delegate = table: 00000000005A4560;
[20] world_name = "level_world"; network_server = table: 0000000000763610; local_player_id = 1; parent = table: 00000000023AD360; _booted_eac_untrusted = false; statistics_db = table: 000000000156C470; is_server = true; _lobby_host = table: 000000000075D290; world = [World]; _network_options = table: 0000000018D2DE00; is_in_tutorial = false; input_manager = table: 0000000003A25350; profile_synchronizer = table: 000000000080CFB0; is_in_inn = true; ingame_ui_context = table: 000000000B1DF3E0; end_conditions_met = false; player = table: 0000000001A40E00; free_flight_manager = table: 0000000003561E10; viewport_name = "player_1"; network_event_delegate = table: 00000000005A4560;
[21] _params = table: 000000001A6AF660; _profiling_debugging_enabled = true; _parent = table: 00000000023AD360; _state = table: 000000001A6AF700;
[22] _params = table: 000000001A6AF660; _profiling_debugging_enabled = true; _parent = table: 00000000023AD360; _state = table: 000000001A6AF700;
[23] _params = table: 000000001A6AF660; _profiling_debugging_enabled = true; _parent = table: 00000000023AD360; _state = table: 000000001A6AF700;
[24] _params = table: 000000001A6AF660; _profiling_debugging_enabled = true; _parent = table: 00000000023AD360; _state = table: 000000001A6AF700;
[25] ___is_class_metatable___ = true; __index = table: 000000000312C220; super = table: 00000000000B2CB0;
[26] world_name = "level_world"; entity_system_bag = table: 000000000B060020; network_server = table: 0000000000763610; entity_system = table: 000000000B186280; parent = table: 0000000000094F10; _level_flow_events = table: 0000000001C52E40; viewport_name = "player_1"; is_server = true; _called_level_flow_events = false; is_in_tutorial = false; input_manager = table: 0000000003A25350; profile_synchronizer = table: 000000000080CFB0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "1100001034ed953"; level = [Level]; network_timer_handler = table: 0000000018EC9120; machines = table: 000000001A6AF4F0; network_event_delegate = table: 00000000005A4560; free_flight_manager = table: 0000000003561E10; network_transmit = table: 00000000008291A0; level_key = "morris_hub"; game_mode_key = "inn_deus"; is_in_inn = true; statistics_db = table: 000000000156C470; _lobby_host = table: 000000000075D290; dice_keeper = table: 0000000001A66000; network_clock = table: 000000000ADF1930; _debug_gui_immediate = [Gui]; _quit_game = false;
[27] _params = table: 0000000004B4B610; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094F10; _state = table: 00000000023AD360;
[28] _params = table: 0000000004B4B610; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094F10; _state = table: 00000000023AD360;
[29] _params = table: 0000000004B4B610; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094F10; _state = table: 00000000023AD360;
[30] startup_package_handles = table: 00000000000994D0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000098BC0; flow_return_table = table: 0000000000094F40; _machine = table: 0000000004B4D1A0; startup_timer = 4.5389176594326273; has_booted = true; loading_context = table: 0000000019F6C960;
18:19:16.009 [Lua] [Matchmaking] Cancelling matchmaking
18:19:16.009 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
18:19:16.009 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
18:19:16.009 [Lua] Set lobby begin:
18:19:16.009 [Lua] Lobby data selected_mission_id = morris_hub
18:19:16.009 [Lua] Lobby data num_players = 1
18:19:16.010 [Lua] Lobby data difficulty_tweak = 0
18:19:16.010 [Lua] Lobby data host = 1100001034ed953
18:19:16.010 [Lua] Lobby data matchmaking_type = 3
18:19:16.010 [Lua] Lobby data difficulty = normal
18:19:16.010 [Lua] Lobby data player_slot_1 = 0:0
18:19:16.010 [Lua] Lobby data unique_server_name = Xanoth
18:19:16.010 [Lua] Lobby data player_slot_4 = 1100001034ed953:1
18:19:16.010 [Lua] Lobby data country_code = GB
18:19:16.010 [Lua] Lobby data matchmaking = false
18:19:16.010 [Lua] Lobby data power_level = 835
18:19:16.010 [Lua] Lobby data mission_id = morris_hub
18:19:16.011 [Lua] Lobby data mechanism = deus
18:19:16.011 [Lua] Lobby data player_slot_5 = 0:0
18:19:16.011 [Lua] Lobby data player_slot_2 = 0:0
18:19:16.011 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
18:19:16.011 [Lua] Lobby data player_slot_3 = 0:0
18:19:16.011 [Lua] Lobby data eac_authorized = true
18:19:16.011 [Lua] Set lobby end.
18:19:16.012 [Lua] CurrentConflictSettings disabled
18:19:16.012 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY
18:19:16.012 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
18:19:16.012 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn deus_potions pickups
18:19:16.012 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=3
18:19:16.012 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered
18:19:16.012 [Lua] [Managers] Calling function on all managers:
18:19:16.012 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
18:19:16.019 [Lua] [PeerSM] 1100001034ed953 :: on_exit WaitingForEnterGame
18:19:16.019 [Lua] [PeerSM] 1100001034ed953 :: on_enter WaitingForGameObjectSync
18:19:16.084 [Lua] [PeerSM] 1100001034ed953 :: on_exit WaitingForGameObjectSync
18:19:16.084 [Lua] [PeerSM] 1100001034ed953 :: on_enter WaitingForPlayers
18:19:16.089 [Lua] [PeerSM] 1100001034ed953 :: on_exit WaitingForPlayers
18:19:16.089 [Lua] [PeerSM] 1100001034ed953 :: on_enter InGame
18:19:16.091 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 4, Vector3(1.70637, -12.3293, 3.92367), Vector4(0, 0, 0.969236, 0.246134))
18:19:16.094 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
18:19:16.094 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
18:19:16.094 [Lua] PlayerManager:assign_unit_ownership Xanoth 1100001034ed953 1
18:19:16.095 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=5
18:19:16.315 [Lua] StateInGameRunning:_game_actually_starts()
18:19:16.315 [Lua] #################################################################################################################
18:19:16.315 [Lua] [Loading Time]: 00:00:06 [Transition]: inn_level-morris_hub [Members joined]: 0 [Members Left]: 0 [Is Server]: true
18:19:16.315 [Lua] #################################################################################################################
18:19:16.315 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 34
18:19:16.326 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 34
18:19:16.506 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 34
18:19:16.506 [Lua] Commit load time data
18:19:28.210 [Lua] [IngameUI] menu view on_enter start_game_view
18:19:28.211 [Lua] [IngameUI] menu view post_update_on_enter table: 0x1239f570
18:19:28.211 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview
18:19:28.234 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - deus_quickplay
18:19:28.234 [Lua] [HeroViewWindow] Enter Substate StartGameWindowPanelConsole
18:19:28.234 [Lua] [StartGameViewWindow] Enter Substate StartGameWindowBackgroundConsole
18:19:28.234 [Lua] [StartGameViewWindow] Enter Substate StartGameWindowDeusQuickplay
18:19:31.037 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - deus_custom_game
18:19:31.037 [Lua] [StartGameViewWindow] Exit Substate StartGameWindowDeusQuickplay
18:19:31.037 [Lua] [StartGameViewWindow] Enter Substate StartGameWindowDeusCustomGame
18:19:31.037 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdditionalSettingsConsole
18:19:33.286 [Lua] [StartGameStateSettingsOverview:play() - vote_type(deus_custom)
18:19:33.286 [Lua] ............................................................................................................
18:19:33.286 [Lua] ............................................................................................................
18:19:33.286 [Lua] GAME START SETTINGS -> Level: journey_citadel | Difficulty: hardest | Private: yes | Always Host: yes | Strict Matchmaking: no | Quick Game: no | Matchmaking Type: custom | Twitch: No
18:19:33.286 [Lua] ............................................................................................................
18:19:33.286 [Lua] ............................................................................................................
18:19:33.286 [Lua] [Matchmaking] Cancelling matchmaking
18:19:33.286 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
18:19:33.293 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit()
18:19:33.293 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter()
18:19:33.295 [Lua] Set lobby begin:
18:19:33.295 [Lua] Lobby data selected_mission_id = morris_hub
18:19:33.295 [Lua] Lobby data num_players = 1
18:19:33.295 [Lua] Lobby data difficulty_tweak = 0
18:19:33.296 [Lua] Lobby data host = 1100001034ed953
18:19:33.296 [Lua] Lobby data matchmaking_type = 3
18:19:33.296 [Lua] Lobby data difficulty = hardest
18:19:33.296 [Lua] Lobby data player_slot_1 = 0:0
18:19:33.296 [Lua] Lobby data unique_server_name = Xanoth
18:19:33.296 [Lua] Lobby data player_slot_4 = 1100001034ed953:1
18:19:33.296 [Lua] Lobby data country_code = GB
18:19:33.296 [Lua] Lobby data matchmaking = false
18:19:33.296 [Lua] Lobby data power_level = 835
18:19:33.296 [Lua] Lobby data mission_id = morris_hub
18:19:33.296 [Lua] Lobby data mechanism = deus
18:19:33.296 [Lua] Lobby data player_slot_5 = 0:0
18:19:33.296 [Lua] Lobby data player_slot_2 = 0:0
18:19:33.296 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
18:19:33.296 [Lua] Lobby data player_slot_3 = 0:0
18:19:33.296 [Lua] Lobby data eac_authorized = true
18:19:33.296 [Lua] Set lobby end.
18:19:33.297 [Lua] [PartyManager] Leader is set to 1100001034ed953
18:19:33.297 [Lua] [MATCHMAKING] - Hosting game on mission: morris_hub journey_citadel 0
18:19:33.297 [Lua] Set lobby begin:
18:19:33.297 [Lua] Lobby data twitch_enabled = false
18:19:33.297 [Lua] Lobby data selected_mission_id = journey_citadel
18:19:33.297 [Lua] Lobby data num_players = 1
18:19:33.297 [Lua] Lobby data difficulty_tweak = 0
18:19:33.297 [Lua] Lobby data host = 1100001034ed953
18:19:33.297 [Lua] Lobby data matchmaking_type = 2
18:19:33.297 [Lua] Lobby data match_started = true
18:19:33.297 [Lua] Lobby data difficulty = hardest
18:19:33.297 [Lua] Lobby data player_slot_1 = 0:0
18:19:33.297 [Lua] Lobby data player_slot_4 = 1100001034ed953:1
18:19:33.297 [Lua] Lobby data unique_server_name = Xanoth
18:19:33.297 [Lua] Lobby data quick_game = false
18:19:33.297 [Lua] Lobby data country_code = GB
18:19:33.297 [Lua] Lobby data matchmaking = false
18:19:33.298 [Lua] Lobby data power_level = 835
18:19:33.298 [Lua] Lobby data mission_id = morris_hub
18:19:33.298 [Lua] Lobby data mechanism = deus
18:19:33.298 [Lua] Lobby data player_slot_5 = 0:0
18:19:33.298 [Lua] Lobby data player_slot_2 = 0:0
18:19:33.298 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
18:19:33.298 [Lua] Lobby data player_slot_3 = 0:0
18:19:33.298 [Lua] Lobby data eac_authorized = true
18:19:33.298 [Lua] Set lobby end.
18:19:33.298 [Lua] Set lobby begin:
18:19:33.298 [Lua] Lobby data twitch_enabled = false
18:19:33.298 [Lua] Lobby data selected_mission_id = journey_citadel
18:19:33.298 [Lua] Lobby data num_players = 1
18:19:33.298 [Lua] Lobby data difficulty_tweak = 0
18:19:33.298 [Lua] Lobby data host = 1100001034ed953
18:19:33.298 [Lua] Lobby data matchmaking_type = 2
18:19:33.298 [Lua] Lobby data is_private = true
18:19:33.298 [Lua] Lobby data match_started = true
18:19:33.298 [Lua] Lobby data difficulty = hardest
18:19:33.299 [Lua] Lobby data player_slot_1 = 0:0
18:19:33.299 [Lua] Lobby data player_slot_4 = 1100001034ed953:1
18:19:33.299 [Lua] Lobby data unique_server_name = Xanoth
18:19:33.299 [Lua] Lobby data quick_game = false
18:19:33.299 [Lua] Lobby data country_code = GB
18:19:33.299 [Lua] Lobby data matchmaking = false
18:19:33.299 [Lua] Lobby data power_level = 835
18:19:33.299 [Lua] Lobby data mission_id = morris_hub
18:19:33.299 [Lua] Lobby data mechanism = deus
18:19:33.299 [Lua] Lobby data player_slot_5 = 0:0
18:19:33.299 [Lua] Lobby data player_slot_2 = 0:0
18:19:33.299 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
18:19:33.299 [Lua] Lobby data player_slot_3 = 0:0
18:19:33.299 [Lua] Lobby data eac_authorized = true
18:19:33.299 [Lua] Set lobby end.
18:19:33.299 [Lua] [ChatManager][1]System: Starting hosted game...
18:19:33.299 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit()
18:19:33.299 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter()
18:19:33.418 [Lua] [IngameUI] menu view on_exit start_game_view
18:19:33.418 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview
18:19:33.419 [Save] Saving `save_data`
18:19:33.419 [Lua] [HeroViewWindow] Exit Substate StartGameWindowPanelConsole
18:19:33.419 [Lua] [StartGameViewWindow] Exit Substate StartGameWindowBackgroundConsole
18:19:33.419 [Lua] [StartGameViewWindow] Exit Substate StartGameWindowDeusCustomGame
18:19:33.419 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdditionalSettingsConsole
18:19:33.426 [Save] Save done
18:19:33.432 [Lua] [IngameUI] menu view post_update_on_exit table: 0x1239f570
18:19:40.637 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit()
18:19:40.637 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter()
18:19:40.637 [Lua] [MATCHMAKING] - Hosting game on mission: morris_hub journey_citadel 0
18:19:40.637 [Lua] Set lobby begin:
18:19:40.637 [Lua] Lobby data twitch_enabled = false
18:19:40.637 [Lua] Lobby data selected_mission_id = journey_citadel
18:19:40.637 [Lua] Lobby data num_players = 1
18:19:40.637 [Lua] Lobby data difficulty_tweak = 0
18:19:40.637 [Lua] Lobby data host = 1100001034ed953
18:19:40.637 [Lua] Lobby data matchmaking_type = 2
18:19:40.637 [Lua] Lobby data is_private = true
18:19:40.637 [Lua] Lobby data match_started = true
18:19:40.638 [Lua] Lobby data difficulty = hardest
18:19:40.638 [Lua] Lobby data player_slot_1 = 0:0
18:19:40.638 [Lua] Lobby data player_slot_4 = 1100001034ed953:1
18:19:40.638 [Lua] Lobby data unique_server_name = Xanoth
18:19:40.638 [Lua] Lobby data quick_game = false
18:19:40.638 [Lua] Lobby data country_code = GB
18:19:40.638 [Lua] Lobby data matchmaking = false
18:19:40.638 [Lua] Lobby data power_level = 835
18:19:40.638 [Lua] Lobby data mission_id = morris_hub
18:19:40.638 [Lua] Lobby data mechanism = deus
18:19:40.638 [Lua] Lobby data player_slot_5 = 0:0
18:19:40.638 [Lua] Lobby data player_slot_2 = 0:0
18:19:40.638 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
18:19:40.638 [Lua] Lobby data player_slot_3 = 0:0
18:19:40.638 [Lua] Lobby data eac_authorized = true
18:19:40.638 [Lua] Set lobby end.
18:19:40.638 [Lua] [LevelTransitionHandler] set_next_level( lvl:journey_citadel, mc:adventure, gm:deus, env:0, seed:0, conflict:disabled, lckd_director_funcs:{}, diff:hardest diff_tweak:0 id:2124254592 lt:load_next_level)
18:19:40.638 [Lua] [NetworkServer] Entering post game
18:19:40.638 [Lua] [PeerSM] 1100001034ed953 :: on_exit InGame
18:19:40.638 [Lua] [PeerSM] 1100001034ed953 :: on_enter InPostGame
18:19:40.640 [Lua] Complete level triggered.
18:19:40.642 [Lua] Generated node with: Level , level_seed <-1175438260>, Run progress <0.3333>
18:19:40.642 [Lua] Generated node with: Level , level_seed <1226066747>, Run progress <0.3333>
18:19:40.642 [Lua] Generated node with: Level , level_seed <1630750558>, Run progress <0.6666>
18:19:40.642 [Lua] Generated node with: Level , level_seed <-1834547419>, Run progress <0.16665>
18:19:40.642 [Lua] Generated node with: Level , level_seed <-295694784>, Run progress <0>
18:19:40.642 [Lua] Generated node with: Level , level_seed <20786335>, Run progress <0.9999>
18:19:40.642 [Lua] Generated node with: Level , level_seed <131633522>, Run progress <0>
18:19:40.642 [Lua] Generated node with: Level , level_seed <545505833>, Run progress <0.83325>
18:19:40.642 [Lua] Generated node with: Level , level_seed <1484596596>, Run progress <0>
18:19:40.642 [Lua] Generated node with: Level , level_seed <1074401859>, Run progress <0.49995>
18:19:40.642 [Lua] Generated node with: Level , level_seed <1220776646>, Run progress <0.16665>
18:19:40.642 [Lua] Generated node with: Level , level_seed <808340333>, Run progress <0.6666>
18:19:40.642 [Lua] Generated node with: Level , level_seed <2122003944>, Run progress <0.3333>
18:19:40.642 [Lua] Generated node with: Level , level_seed <64167975>, Run progress <0.16665>
18:19:40.642 [Lua] [DeusRunController] starting with seed <153844496> on difficulty and dominant god
18:19:40.642 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request deusRunStarted 35
18:19:40.642 [Lua] [LevelTransitionHandler] set_next_level( lvl:dlc_morris_map, mc:deus, gm:map_deus, env:0, seed:131633522, conflict:disabled, lckd_director_funcs:{}, diff:hardest diff_tweak:-10 id:95008304 lt:load_next_level)
18:19:40.642 [Lua] [LevelTransitionHandler] promote_next_level_data
18:19:40.642 [Lua] [NetworkServer] Entering post game
18:19:40.643 [Save] Saving `save_data`
18:19:40.643 [Lua] gm_event_end_conditions_met false false
18:19:40.643 [Lua] PlayFabMirrorBase:_commit_internal nil
18:19:40.643 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
18:19:40.643 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
18:19:40.644 [Lua] TRANSITION nil nil load_next_level
18:19:40.644 [Lua] Transition type "load_next_level", is server: true
18:19:40.644 [Lua] [GameNetworkManager] Leaving game...
18:19:40.644 [Lua] [GameNetworkManager] Shutting down game session host.
18:19:40.644 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
18:19:40.644 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
18:19:40.644 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=25.29
18:19:40.650 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
18:19:40.650 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript deusRunStarted 35
18:19:40.650 [Lua] commit result success 6
18:19:40.650 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 36
18:19:40.650 [Save] Save done
18:19:40.650 [Save] Saving `save_data`
18:19:40.654 [Save] Save done
18:19:40.654 [Save] Saving `save_data`
18:19:40.657 [Save] Save done
18:19:40.822 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript deusRunStarted 35
18:19:40.835 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 36
18:19:40.991 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 36
18:19:42.437 [Lua] Set lobby begin:
18:19:42.437 [Lua] Lobby data twitch_enabled = false
18:19:42.437 [Lua] Lobby data selected_mission_id = journey_citadel
18:19:42.437 [Lua] Lobby data num_players = 1
18:19:42.437 [Lua] Lobby data difficulty_tweak = 0
18:19:42.437 [Lua] Lobby data host = 1100001034ed953
18:19:42.437 [Lua] Lobby data matchmaking_type = 2
18:19:42.438 [Lua] Lobby data is_private = true
18:19:42.438 [Lua] Lobby data match_started = true
18:19:42.438 [Lua] Lobby data difficulty = hardest
18:19:42.438 [Lua] Lobby data player_slot_1 = 0:0
18:19:42.438 [Lua] Lobby data player_slot_4 = 1100001034ed953:1
18:19:42.438 [Lua] Lobby data unique_server_name = Xanoth
18:19:42.438 [Lua] Lobby data quick_game = false
18:19:42.439 [Lua] Lobby data country_code = GB
18:19:42.439 [Lua] Lobby data matchmaking = false
18:19:42.439 [Lua] Lobby data power_level = 0
18:19:42.439 [Lua] Lobby data mission_id = morris_hub
18:19:42.439 [Lua] Lobby data mechanism = deus
18:19:42.439 [Lua] Lobby data player_slot_5 = 0:0
18:19:42.439 [Lua] Lobby data player_slot_2 = 0:0
18:19:42.440 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
18:19:42.440 [Lua] Lobby data player_slot_3 = 0:0
18:19:42.440 [Lua] Lobby data eac_authorized = true
18:19:42.440 [Lua] Set lobby end.
18:19:42.688 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
18:19:42.689 [Lua] [Managers] Calling function on all managers:
18:19:42.689 [Lua] PlayerManager:remove_player peer_id=1100001034ed953 1
18:19:42.689 [Lua] Clearing all global lookup lists
18:19:42.690 [Lua] [IngamePlayerListUI] - Destroy
18:19:42.690 [Lua] [GamePadEquipmentUI] - Destroy
18:19:42.690 [Lua] [EquipmentUI] - Destroy
18:19:42.690 [Lua] [AbilityUI] - Destroy
18:19:42.690 [Lua] [GamePadAbilityUI] - Destroy
18:19:42.692 [Lua] [IngameUI] destroy
18:19:42.716 [Lua] [Managers] Destroying manager group:
18:19:42.719 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
18:19:42.719 [Lua] [PeerSM] 1100001034ed953 :: on_exit InPostGame
18:19:42.719 [Lua] [PeerSM] 1100001034ed953 :: on_enter Loading
18:19:42.719 [Lua] [Matchmaking] unregister rpcs
18:19:42.719 [Lua] ############### UNLOADING PACKAGES ###############
18:19:42.719 [Lua] [Managers] Calling function on all managers:
18:19:42.719 [Lua] [Managers] Destroying manager group:
18:19:42.719 [Lua] [Gamestate] Enter state StateLoading
18:19:42.723 [Lua] [Gamestate] Enter Substate StateLoadingRunning
18:19:42.723 [Lua] [Matchmaking] register rpcs
18:19:42.723 [Lua] [Matchmaking] Exiting MatchmakingStateStartGame
18:19:42.723 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
18:19:42.723 [Lua] registering RPCs
18:19:42.723 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
18:19:42.723 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
18:19:42.723 [Lua] Set lobby begin:
18:19:42.723 [Lua] Lobby data twitch_enabled = false
18:19:42.723 [Lua] Lobby data selected_mission_id = journey_citadel
18:19:42.723 [Lua] Lobby data num_players = 1
18:19:42.724 [Lua] Lobby data difficulty_tweak = 0
18:19:42.724 [Lua] Lobby data host = 1100001034ed953
18:19:42.724 [Lua] Lobby data matchmaking_type = 2
18:19:42.724 [Lua] Lobby data is_private = true
18:19:42.724 [Lua] Lobby data match_started = true
18:19:42.724 [Lua] Lobby data difficulty = hardest
18:19:42.724 [Lua] Lobby data player_slot_1 = 0:0
18:19:42.724 [Lua] Lobby data player_slot_4 = 1100001034ed953:1
18:19:42.724 [Lua] Lobby data unique_server_name = Xanoth
18:19:42.724 [Lua] Lobby data quick_game = false
18:19:42.724 [Lua] Lobby data country_code = GB
18:19:42.725 [Lua] Lobby data matchmaking = false
18:19:42.725 [Lua] Lobby data power_level = 0
18:19:42.725 [Lua] Lobby data mission_id = dlc_morris_map
18:19:42.725 [Lua] Lobby data mechanism = deus
18:19:42.725 [Lua] Lobby data player_slot_5 = 0:0
18:19:42.725 [Lua] Lobby data player_slot_2 = 0:0
18:19:42.725 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
18:19:42.725 [Lua] Lobby data player_slot_3 = 0:0
18:19:42.725 [Lua] Lobby data eac_authorized = true
18:19:42.725 [Lua] Set lobby end.
18:19:42.725 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
18:19:42.728 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens, async-read, prioritized
18:19:42.728 [Lua] [StateLoading] load_current_level
18:19:42.728 [Lua] [LevelTransitionHandler] load_current_level, loading dlc_morris_map 0
18:19:42.764 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/morris_hub, morris_hub
18:19:42.775 [Lua] [PackageManager] Unload: resource_packages/levels/inn_dependencies, morris_hub
18:19:42.775 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/map, dlc_morris_map, async-read,
18:19:42.823 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_1
18:19:42.823 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_1
18:19:42.823 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/map
18:19:42.861 [Umbra] Loading umbra tome '#ID[b2bd0ee1e3284f61]'
18:19:43.907 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/map
18:19:43.907 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/map
18:19:43.924 [Lua] [LevelTransitionHandler] Level load completed!
18:19:43.924 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: dlc_morris_map - level_seed: 131633522 - use_random_directors: false - conflict_director_name: disabled
18:19:43.924 [Lua] [EnemyPackageLoader] Load no enemies on this level
18:19:43.925 [Lua] [StateLoading] loadout_changed: true old_loadout: nil new_loadout: map_deus level_key: dlc_morris_map game_mode: map_deus
18:19:43.925 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC
18:19:43.925 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(1100001034ed953:1)
18:19:43.932 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING
18:19:43.940 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, ProfileSynchronizer, async-read,
18:19:43.940 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1, ProfileSynchronizer, async-read,
18:19:43.940 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1, ProfileSynchronizer, async-read,
18:19:43.940 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, ProfileSynchronizer, async-read,
18:19:43.940 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, ProfileSynchronizer, async-read,
18:19:43.940 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01, ProfileSynchronizer, async-read,
18:19:43.940 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_runed_01_3p, ProfileSynchronizer
18:19:43.941 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_runed_01, ProfileSynchronizer
18:19:43.941 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_runed_01_3p, ProfileSynchronizer
18:19:43.941 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01, ProfileSynchronizer
18:19:43.941 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_runed_01, ProfileSynchronizer
18:19:43.941 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, ProfileSynchronizer
18:19:43.942 [Lua] ### Received rpc_level_loaded
18:19:43.942 [Lua] #### Has state machine: true, peer_id: 1100001034ed953, level_id: 327
18:19:43.942 [Lua] Peer 1100001034ed953 has loaded the level and all enemies are loaded
18:19:43.957 [Lua] [PeerSM] 1100001034ed953 :: on_exit Loading
18:19:43.957 [Lua] [PeerSM] 1100001034ed953 :: on_enter LoadingProfilePackages
18:19:43.973 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p
18:19:43.973 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p
18:19:43.973 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1
18:19:44.058 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1
18:19:44.058 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1
18:19:44.058 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1
18:19:44.142 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1
18:19:44.142 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1
18:19:44.142 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p
18:19:44.208 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p
18:19:44.208 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p
18:19:44.208 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p
18:19:44.258 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p
18:19:44.258 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p
18:19:44.258 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01
18:19:44.342 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01
18:19:44.342 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01
18:19:44.343 [Lua] [PeerSM] 1100001034ed953 :: on_exit LoadingProfilePackages
18:19:44.343 [Lua] [PeerSM] 1100001034ed953 :: on_enter WaitingForEnterGame
18:19:44.344 [Lua] ### Received rpc_level_loaded
18:19:44.344 [Lua] #### Has state machine: false, peer_id: 1100001034ed953, level_id: 327
18:19:44.344 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE
18:19:44.344 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/map_scene/world
18:19:44.344 [Umbra] Init version: 3.4.15 :: 16 threads
18:19:44.345 [Lua] Async level spawning done
18:19:44.345 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
18:19:45.347 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
18:19:45.347 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
18:19:45.347 [Lua] [Matchmaking] unregister rpcs
18:19:45.347 [Lua] Set lobby begin:
18:19:45.347 [Lua] Lobby data twitch_enabled = false
18:19:45.348 [Lua] Lobby data selected_mission_id = journey_citadel
18:19:45.348 [Lua] Lobby data num_players = 1
18:19:45.348 [Lua] Lobby data difficulty_tweak = 0
18:19:45.348 [Lua] Lobby data host = 1100001034ed953
18:19:45.348 [Lua] Lobby data matchmaking_type = 2
18:19:45.348 [Lua] Lobby data is_private = true
18:19:45.348 [Lua] Lobby data match_started = true
18:19:45.348 [Lua] Lobby data difficulty = hardest
18:19:45.348 [Lua] Lobby data player_slot_1 = 0:0
18:19:45.348 [Lua] Lobby data player_slot_4 = 1100001034ed953:1
18:19:45.348 [Lua] Lobby data unique_server_name = Xanoth
18:19:45.348 [Lua] Lobby data quick_game = false
18:19:45.348 [Lua] Lobby data country_code = GB
18:19:45.348 [Lua] Lobby data matchmaking = false
18:19:45.349 [Lua] Lobby data power_level = 0
18:19:45.349 [Lua] Lobby data mission_id = dlc_morris_map
18:19:45.349 [Lua] Lobby data mechanism = deus
18:19:45.349 [Lua] Lobby data player_slot_5 = 0:0
18:19:45.349 [Lua] Lobby data player_slot_2 = 0:0
18:19:45.349 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
18:19:45.349 [Lua] Lobby data player_slot_3 = 0:0
18:19:45.349 [Lua] Lobby data eac_authorized = true
18:19:45.349 [Lua] Set lobby end.
18:19:45.349 [Lua] [Managers] Destroying manager group:
18:19:45.350 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens
18:19:45.350 [Lua] [Gamestate] Enter StateIngame HOST
18:19:45.350 [Lua] [Managers] Calling function on all managers:
18:19:45.350 [Lua] <>level = dlc_morris_map<>
18:19:45.350 [Lua] [StateIngame] Server ingame
18:19:45.353 [Lua] Set lobby begin:
18:19:45.353 [Lua] Lobby data twitch_enabled = false
18:19:45.353 [Lua] Lobby data selected_mission_id = journey_citadel
18:19:45.353 [Lua] Lobby data num_players = 1
18:19:45.353 [Lua] Lobby data difficulty_tweak = -10
18:19:45.354 [Lua] Lobby data host = 1100001034ed953
18:19:45.354 [Lua] Lobby data matchmaking_type = 2
18:19:45.354 [Lua] Lobby data is_private = true
18:19:45.354 [Lua] Lobby data match_started = true
18:19:45.354 [Lua] Lobby data difficulty = hardest
18:19:45.354 [Lua] Lobby data player_slot_1 = 0:0
18:19:45.354 [Lua] Lobby data player_slot_4 = 1100001034ed953:1
18:19:45.354 [Lua] Lobby data unique_server_name = Xanoth
18:19:45.354 [Lua] Lobby data quick_game = false
18:19:45.354 [Lua] Lobby data country_code = GB
18:19:45.354 [Lua] Lobby data matchmaking = false
18:19:45.354 [Lua] Lobby data power_level = 0
18:19:45.355 [Lua] Lobby data mission_id = dlc_morris_map
18:19:45.355 [Lua] Lobby data mechanism = deus
18:19:45.355 [Lua] Lobby data player_slot_5 = 0:0
18:19:45.355 [Lua] Lobby data player_slot_2 = 0:0
18:19:45.355 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
18:19:45.355 [Lua] Lobby data player_slot_3 = 0:0
18:19:45.355 [Lua] Lobby data eac_authorized = true
18:19:45.355 [Lua] Set lobby end.
18:19:45.355 [Lua] [Matchmaking] register rpcs
18:19:45.355 [Lua] GameNetworkManager:init... creating game session
18:19:45.355 [Lua] Host GameSession.make_game_session_host with session:
18:19:45.355 [Lua] [GameNetworkManager] Setting pong timeout to 60
18:19:45.355 [Lua] [GameNetworkManager] My own peer_id = 1100001034ed953
18:19:45.355 [Lua] [GameNetworkManager] self.is_server = true
18:19:45.355 [Network] Setting artificial MTU limit to 65536
18:19:45.367 [Lua] Switching ConflictSettings: to: disabled
18:19:45.367 [Lua] pacing=disabled
18:19:45.367 [Lua] roaming=nil
18:19:45.367 [Lua] specials=disabled
18:19:45.367 [Lua] debug_color=black
18:19:45.367 [Lua] pack_spawning=disabled
18:19:45.367 [Lua] contained_breeds=nil
18:19:45.367 [Lua] disabled=true
18:19:45.367 [Lua] boss=disabled
18:19:45.367 [Lua] horde=disabled
18:19:45.367 [Lua] name=disabled
18:19:45.367 [Lua] intensity=disabled
18:19:45.367 [Lua] ---
18:19:45.367 [Lua] [LevelAnalysis] set_random_seed( 131633522)
18:19:45.371 [Lua] [AIInterestPointSystem] Level Seed: 131633522
18:19:45.371 [Lua]
18:19:45.371 [Lua] [entity_system_bag] = table
18:19:45.371 [Lua] [entity_system_bag] = metatable
18:19:45.371 [Lua] [startup_data] = table
18:19:45.371 [Lua] [entity_manager] = table
18:19:45.371 [Lua] [entity_manager] = metatable
18:19:45.371 [Lua] [unit_spawner] = table
18:19:45.371 [Lua] [unit_spawner] = metatable
18:19:45.371 [Lua] [unit_storage] = table
18:19:45.371 [Lua] [unit_storage] = metatable
18:19:45.371 [Lua] [dice_keeper] = table
18:19:45.371 [Lua] [dice_keeper] = metatable
18:19:45.371 [Lua] [is_server] = true (boolean)
18:19:45.371 [Lua] [world] = [World]
18:19:45.371 [Lua] [system_api] = table
18:19:45.371 [Lua] [entity_system] = table
18:19:45.371 [Lua] [entity_system] = metatable
18:19:45.371 [Lua] [network_lobby] = table
18:19:45.371 [Lua] [network_lobby] = metatable
18:19:45.371 [Lua] [profile_synchronizer] = table
18:19:45.371 [Lua] [profile_synchronizer] = metatable
18:19:45.371 [Lua] [level_transition_handler] = table
18:19:45.371 [Lua] [level_transition_handler] = metatable
18:19:45.371 [Lua] [num_local_human_players] = 1 (number)
18:19:45.371 [Lua] [statistics_db] = table
18:19:45.371 [Lua] [statistics_db] = metatable
18:19:45.371 [Lua] [network_server] = table
18:19:45.371 [Lua] [network_server] = metatable
18:19:45.371 [Lua] [input_manager] = table
18:19:45.371 [Lua] [input_manager] = metatable
18:19:45.371 [Lua] [network_clock] = table
18:19:45.371 [Lua] [network_clock] = metatable
18:19:45.371 [Lua] [network_transmit] = table
18:19:45.371 [Lua] [network_transmit] = metatable
18:19:45.371 [Lua] [free_flight_manager] = table
18:19:45.371 [Lua] [free_flight_manager] = metatable
18:19:45.371 [Lua] [network_manager] = table
18:19:45.371 [Lua] [network_manager] = metatable
18:19:45.371 [Lua] [network_event_delegate] = table
18:19:45.371 [Lua] [network_event_delegate] = metatable
18:19:45.371 [Lua]
18:19:45.371 [Lua] ignoring extension VersusVolumeObjectiveExtension
18:19:45.371 [Lua] ignoring extension VersusInteractObjectiveExtension
18:19:45.371 [Lua] ignoring extension VersusPayloadObjectiveExtension
18:19:45.371 [Lua] ignoring extension VersusSocketObjectiveExtension
18:19:45.371 [Lua] ignoring extension VersusTargetObjectiveExtension
18:19:45.371 [Lua] ignoring extension VersusMissionObjectiveExtension
18:19:45.406 [Lua] [AchievementManager] Achievements using the steam platform
18:19:45.406 [Lua] PlayerManager:add_player player_1
18:19:45.427 [Lua] [StateIngame] Level seed: 131633522
18:19:45.428 [Lua] [LevelAnalysis] set_random_seed( 131633522)
18:19:45.428 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0
18:19:45.428 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1
18:19:45.428 [Lua] [IngameUI] init
18:19:45.435 [SteamVoipClient] select_out(1100001034ed953, off)
18:19:45.440 [Lua] cb_razer_chroma_setup
18:19:45.461 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_aligner"]["scale"]
[0] =[C]: in function callstack
[1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override
[2] @scripts/ui/ui_scenegraph.lua:154: in function scenegraph_visit_node
[3] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node
[4] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node
[5] @scripts/ui/ui_scenegraph.lua:176: in function hook_chain
[6] @scripts/mods/vmf/modules/core/hooks.lua:180: in function init_scenegraph
[7] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2841: in function create_ui_elements
[8] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init
[9] @foundation/scripts/util/class.lua:62:in function
[10] =[C]: in function xpcall
[11] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call
[12] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function
[13] =[C]: in function pcall
[14] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc
[15] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function
[16] =[C]: in function xpcall
[17] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr
[18] @scripts/mods/vmf/modules/core/hooks.lua:165:in function
[19] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init
[20] @foundation/scripts/util/class.lua:62: in function new
[21] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui
[22] @scripts/game_state/state_ingame_running.lua:173: in function on_enter
[23] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[24] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[25] @foundation/scripts/util/state_machine.lua:95: in function init
[26] @scripts/game_state/game_state_machine.lua:7: in function init
[27] @foundation/scripts/util/class.lua:62: in function new
[28] @scripts/game_state/state_ingame.lua:426: in function on_enter
[29] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[30] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[31] @foundation/scripts/util/state_machine.lua:144: in function update
[32] @scripts/boot.lua:865: in function game_update
[33] @scripts/boot.lua:628:in function
[1] node = table: 000000000D465290; node_def = table: 00000000193AF5A0; k = "scale"; v = "fit"
[2] scenegraph = table: 000000000D464E10; scenegraph_def = table: 00000000193D3300; name = "sg_aligner"; node_def = table: 00000000193AF5A0; parent_name = "sg_root"; parent = table: 000000000D464F00; parent_world_position = table: 000000000D464F30; local_position = table: 000000000D465200; size = table: 000000000D465250; node = table: 000000000D465290
[3] scenegraph = table: 000000000D464E10; scenegraph_def = table: 00000000193D3300; name = "sg_background_settings_list"; node_def = table: 00000000196043D0; parent_name = "sg_aligner"; parent = nil
[4] scenegraph = table: 000000000D464E10; scenegraph_def = table: 00000000193D3300; name = "sg_settings_list_mask"; node_def = table: 00000000196047C0; parent_name = "sg_background_settings_list"; parent = nil
[5] scenegraph_def = table: 00000000193D3300; scenegraph = table: 000000000D464E10; name = "sg_settings_list_mask"; node = table: 00000000196047C0
[6] hook_chain = [function]
[7] self = table: 0000000011F0EF70
[8] self = table: 0000000011F0EF70; ingame_ui_context = table: 000000000AE8FB20; input_manager = table: 00000000005B1250; world = [World]
[9] self = table: 000000001ACFAC40; object = table: 0000000011F0EF70
[11] mod = table: 0000000000DE1B00; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function]
[12] view_name = "vmf_options_view"; view_settings = table: 000000001AD44110; mod = table: 0000000000DE1B00; init_view_function = [function]; transitions = table: 000000001AD6A270; blocked_transitions = table: 000000001ADF4740
[14] mod = table: 000000000AE8FE60; error_prefix_data = table: 0000000011F0EF30; func = [function]
[15] self = table: 000000000AE8FE60; view_name = "vmf_options_view"; _ = table: 000000001ADF4770
[17] mod = table: 0000000000DE1B00; error_prefix_data = "(safe_hook)"; func = [function]
[19] hook_chain = [function]; num_values = 0; values = table: 0000000011F0EEF0; safe_hooks = table: 0000000002FB6D50; i = 1
[20] self = table: 000000001AD25390; object = table: 000000000AE8FE60
[21] self = table: 00000000028F9500; ingame_ui_context = table: 000000000AE8FB20
[22] self = table: 00000000028F9500; params = table: 000000000B064F40; viewport_name = "player_1"; input_manager = table: 00000000005B1250; input_source = table: 00000000118947B0; player_manager = table: 0000000003561AF0; peer_id = "1100001034ed953"; local_player_id = 1; player = table: 000000000B16AAF0; stats_id = "1100001034ed953:1"; entity_manager = table: 000000000F9AD190; camera_system = table: 00000000194D3C10; outline_system = table: 0000000002CDAF10; fade_system = table: 00000000042FA440; sound_sector_system = table: 00000000196D7C90; sound_environment_system = table: 0000000000CDE310; event_manager = table: 00000000023440B0; level_key = "dlc_morris_map"; world_manager = table: 0000000002F40560; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 000000000AE8FB20
[23] self = table: 000000000B064F70; new_state = table: 0000000018BD9720; params = table: 000000000B064F40; scope_name = "StateInGameRunning:on_enter"
[24] self = table: 000000000B064F70; new_state = table: 0000000018BD9720; notify = nil; old_state = nil
[25] self = table: 000000000B064F70; parent = table: 0000000000194090; start_state = table: 0000000018BD9720; params = table: 000000000B064F40; profiling_debugging_enabled = true
...
[7] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 000000000AE92390; ingame_ui = table: 000000000AE8FE60; definitions = table: 0000000011F0EFE0; input_manager = table: 00000000005B1250; max_setting_list_offset_y = 3640; wwise_world = [WwiseWorld]; render_settings = table: 0000000011F0F0B0; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 4640; settings_list_size_y = 4640; settings_list_widgets = table: 0000000011F12E00; menu_widgets = table: 0000000011F0FD60; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true;
[8] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 000000000AE92390; ingame_ui = table: 000000000AE8FE60; definitions = table: 0000000011F0EFE0; input_manager = table: 00000000005B1250; max_setting_list_offset_y = 3640; wwise_world = [WwiseWorld]; render_settings = table: 0000000011F0F0B0; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 4640; settings_list_size_y = 4640; settings_list_widgets = table: 0000000011F12E00; menu_widgets = table: 0000000011F0FD60; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true;
[9] ___is_class_metatable___ = true; __index = table: 000000001ACFAC40;
[15] fps = 0; world_manager = table: 0000000002F40560; ingame_hud = table: 0000000017C09A60; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 000000000AE92390; telemetry_time_view_enter = 0; input_manager = table: 00000000005B1250; profile_synchronizer = table: 000000000080CFB0; blocked_transitions = table: 000000001AD25220; motd_ui = table: 0000000011F08020; cutscene_system = table: 000000001A723FF0; text_popup_ui = table: 0000000011EF0310; local_player_id = 1; unlock_manager = table: 00000000033ACEB0; last_resolution_y = 1080; motd_loading = false; end_screen = table: 0000000011ED61C0; ui_top_renderer = table: 00000000040181E0; camera_manager = table: 000000000D7B43E0; _profile_requester = table: 0000000000826BD0; ingame_ui_context = table: 000000000AE8FB20; views = table: 00000000022AA050; wwise_world = [WwiseWorld]; _fps_cooldown = 0; mean_dt = 0; world = [World]; hotkey_mapping = table: 000000001AD24140; _player = table: 000000000B16AAF0; weave_onboarding = table: 0000000011ED74E0; popup_handler = table: 0000000011EF01D0; peer_id = "1100001034ed953"; network_event_delegate = table: 00000000015A9170;
[20] ___is_class_metatable___ = true; __index = table: 000000001AD25390;
[21] world_name = "level_world"; network_server = table: 0000000000763610; local_player_id = 1; parent = table: 0000000000194090; _booted_eac_untrusted = false; statistics_db = table: 0000000001A594C0; is_server = true; _lobby_host = table: 000000000075D290; world = [World]; _network_options = table: 0000000018D2DE00; is_in_tutorial = false; input_manager = table: 00000000005B1250; profile_synchronizer = table: 000000000080CFB0; ingame_ui_context = table: 000000000AE8FB20; end_conditions_met = false; player = table: 000000000B16AAF0; free_flight_manager = table: 0000000003561E10; viewport_name = "player_1"; network_event_delegate = table: 00000000015A9170;
[22] world_name = "level_world"; network_server = table: 0000000000763610; local_player_id = 1; parent = table: 0000000000194090; _booted_eac_untrusted = false; statistics_db = table: 0000000001A594C0; is_server = true; _lobby_host = table: 000000000075D290; world = [World]; _network_options = table: 0000000018D2DE00; is_in_tutorial = false; input_manager = table: 00000000005B1250; profile_synchronizer = table: 000000000080CFB0; ingame_ui_context = table: 000000000AE8FB20; end_conditions_met = false; player = table: 000000000B16AAF0; free_flight_manager = table: 0000000003561E10; viewport_name = "player_1"; network_event_delegate = table: 00000000015A9170;
[23] _params = table: 000000000B064F40; _profiling_debugging_enabled = true; _parent = table: 0000000000194090; _state = table: 00000000028F9500;
[24] _params = table: 000000000B064F40; _profiling_debugging_enabled = true; _parent = table: 0000000000194090; _state = table: 00000000028F9500;
[25] _params = table: 000000000B064F40; _profiling_debugging_enabled = true; _parent = table: 0000000000194090; _state = table: 00000000028F9500;
[26] _params = table: 000000000B064F40; _profiling_debugging_enabled = true; _parent = table: 0000000000194090; _state = table: 00000000028F9500;
[27] ___is_class_metatable___ = true; __index = table: 000000000312C220; super = table: 00000000000B2CB0;
[28] world_name = "level_world"; entity_system_bag = table: 0000000001EB0BA0; network_server = table: 0000000000763610; entity_system = table: 000000000D7D8BE0; parent = table: 0000000000094F10; _level_flow_events = table: 00000000028F8F40; viewport_name = "player_1"; is_server = true; _called_level_flow_events = false; is_in_tutorial = false; input_manager = table: 00000000005B1250; profile_synchronizer = table: 000000000080CFB0; _debug_gui = [Gui]; network_transmit = table: 00000000008291A0; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "1100001034ed953"; level = [Level]; network_timer_handler = table: 0000000003052670; machines = table: 000000000B064430; _quit_game = false; network_clock = table: 000000000AE578F0; _onclose_called = false; _lobby_host = table: 000000000075D290; statistics_db = table: 0000000001A594C0; game_mode_key = "map_deus"; level_key = "dlc_morris_map"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 0000000003561E10; dice_keeper = table: 000000000FB53080; network_event_delegate = table: 00000000015A9170;
[29] _params = table: 0000000004B4B610; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094F10; _state = table: 0000000000194090;
[30] _params = table: 0000000004B4B610; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094F10; _state = table: 0000000000194090;
[31] _params = table: 0000000004B4B610; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094F10; _state = table: 0000000000194090;
[32] startup_package_handles = table: 00000000000994D0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000098BC0; flow_return_table = table: 0000000000094F40; _machine = table: 0000000004B4D1A0; startup_timer = 4.5389176594326273; has_booted = true; loading_context = table: 0000000002EEF430;
18:19:45.461 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_settings_list_start_2nd_layer"]["offset"]
[0] =[C]: in function callstack
[1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override
[2] @scripts/ui/ui_scenegraph.lua:116: in function scenegraph_visit_node
[3] @scripts/ui/ui_scenegraph.lua:176: in function hook_chain
[4] @scripts/mods/vmf/modules/core/hooks.lua:180: in function init_scenegraph
[5] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2842: in function create_ui_elements
[6] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init
[7] @foundation/scripts/util/class.lua:62:in function
[8] =[C]: in function xpcall
[9] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call
[10] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function
[11] =[C]: in function pcall
[12] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc
[13] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function
[14] =[C]: in function xpcall
[15] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr
[16] @scripts/mods/vmf/modules/core/hooks.lua:165:in function
[17] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init
[18] @foundation/scripts/util/class.lua:62: in function new
[19] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui
[20] @scripts/game_state/state_ingame_running.lua:173: in function on_enter
[21] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[22] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[23] @foundation/scripts/util/state_machine.lua:95: in function init
[24] @scripts/game_state/game_state_machine.lua:7: in function init
[25] @foundation/scripts/util/class.lua:62: in function new
[26] @scripts/game_state/state_ingame.lua:426: in function on_enter
[27] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[28] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[29] @foundation/scripts/util/state_machine.lua:144: in function update
[30] @scripts/boot.lua:865: in function game_update
[31] @scripts/boot.lua:628:in function
[1] node = table: 000000000D472090; node_def = table: 000000000D464C30; k = "offset"; v = table: 000000000D464CF0
[2] scenegraph = table: 000000000D471FD0; scenegraph_def = table: 0000000011F0F010; name = "sg_settings_list_start_2nd_layer"; node_def = table: 000000000D464C30; parent_name = nil; local_position = table: 000000000D472040; node = table: 000000000D472090
[3] scenegraph_def = table: 0000000011F0F010; scenegraph = table: 000000000D471FD0; name = "sg_settings_list_start_2nd_layer"; node = table: 000000000D464C30
[4] hook_chain = [function]
[5] self = table: 0000000011F0EF70
[6] self = table: 0000000011F0EF70; ingame_ui_context = table: 000000000AE8FB20; input_manager = table: 00000000005B1250; world = [World]
[7] self = table: 000000001ACFAC40; object = table: 0000000011F0EF70
[9] mod = table: 0000000000DE1B00; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function]
[10] view_name = "vmf_options_view"; view_settings = table: 000000001AD44110; mod = table: 0000000000DE1B00; init_view_function = [function]; transitions = table: 000000001AD6A270; blocked_transitions = table: 000000001ADF4740
[12] mod = table: 000000000AE8FE60; error_prefix_data = table: 0000000011F0EF30; func = [function]
[13] self = table: 000000000AE8FE60; view_name = "vmf_options_view"; _ = table: 000000001ADF4770
[15] mod = table: 0000000000DE1B00; error_prefix_data = "(safe_hook)"; func = [function]
[17] hook_chain = [function]; num_values = 0; values = table: 0000000011F0EEF0; safe_hooks = table: 0000000002FB6D50; i = 1
[18] self = table: 000000001AD25390; object = table: 000000000AE8FE60
[19] self = table: 00000000028F9500; ingame_ui_context = table: 000000000AE8FB20
[20] self = table: 00000000028F9500; params = table: 000000000B064F40; viewport_name = "player_1"; input_manager = table: 00000000005B1250; input_source = table: 00000000118947B0; player_manager = table: 0000000003561AF0; peer_id = "1100001034ed953"; local_player_id = 1; player = table: 000000000B16AAF0; stats_id = "1100001034ed953:1"; entity_manager = table: 000000000F9AD190; camera_system = table: 00000000194D3C10; outline_system = table: 0000000002CDAF10; fade_system = table: 00000000042FA440; sound_sector_system = table: 00000000196D7C90; sound_environment_system = table: 0000000000CDE310; event_manager = table: 00000000023440B0; level_key = "dlc_morris_map"; world_manager = table: 0000000002F40560; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 000000000AE8FB20
[21] self = table: 000000000B064F70; new_state = table: 0000000018BD9720; params = table: 000000000B064F40; scope_name = "StateInGameRunning:on_enter"
[22] self = table: 000000000B064F70; new_state = table: 0000000018BD9720; notify = nil; old_state = nil
[23] self = table: 000000000B064F70; parent = table: 0000000000194090; start_state = table: 0000000018BD9720; params = table: 000000000B064F40; profiling_debugging_enabled = true
[24] self = table: 000000000B064F70; parent = table: 0000000000194090; start_state = table: 0000000018BD9720; params = table: 000000000B064F40; profiling_debugging_enabled = true
[25] self = table: 000000000312C220; object = table: 000000000B064F70
...
[5] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 0000000011F0FD60; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 000000000AE92390; ingame_ui = table: 000000000AE8FE60; definitions = table: 0000000011F0EFE0; input_manager = table: 00000000005B1250; wwise_world = [WwiseWorld]; render_settings = table: 0000000011F0F0B0; original_settings_list_size_y = 4640; max_setting_list_offset_y = 3640; current_setting_list_offset_y = 0; settings_list_widgets = table: 0000000011F12E00; settings_list_size_y = 4640; ui_scenegraph = table: 000000000D464E10; is_setting_changes_applied_immidiately = true;
[6] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 0000000011F0FD60; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 000000000AE92390; ingame_ui = table: 000000000AE8FE60; definitions = table: 0000000011F0EFE0; input_manager = table: 00000000005B1250; wwise_world = [WwiseWorld]; render_settings = table: 0000000011F0F0B0; original_settings_list_size_y = 4640; max_setting_list_offset_y = 3640; current_setting_list_offset_y = 0; settings_list_widgets = table: 0000000011F12E00; settings_list_size_y = 4640; ui_scenegraph = table: 000000000D464E10; is_setting_changes_applied_immidiately = true;
[7] ___is_class_metatable___ = true; __index = table: 000000001ACFAC40;
[13] fps = 0; world_manager = table: 0000000002F40560; ingame_hud = table: 0000000017C09A60; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 000000000AE92390; telemetry_time_view_enter = 0; input_manager = table: 00000000005B1250; profile_synchronizer = table: 000000000080CFB0; blocked_transitions = table: 000000001AD25220; motd_ui = table: 0000000011F08020; cutscene_system = table: 000000001A723FF0; text_popup_ui = table: 0000000011EF0310; local_player_id = 1; unlock_manager = table: 00000000033ACEB0; last_resolution_y = 1080; motd_loading = false; end_screen = table: 0000000011ED61C0; ui_top_renderer = table: 00000000040181E0; camera_manager = table: 000000000D7B43E0; _profile_requester = table: 0000000000826BD0; ingame_ui_context = table: 000000000AE8FB20; views = table: 00000000022AA050; wwise_world = [WwiseWorld]; _fps_cooldown = 0; mean_dt = 0; world = [World]; hotkey_mapping = table: 000000001AD24140; _player = table: 000000000B16AAF0; weave_onboarding = table: 0000000011ED74E0; popup_handler = table: 0000000011EF01D0; peer_id = "1100001034ed953"; network_event_delegate = table: 00000000015A9170;
[18] ___is_class_metatable___ = true; __index = table: 000000001AD25390;
[19] world_name = "level_world"; network_server = table: 0000000000763610; local_player_id = 1; parent = table: 0000000000194090; _booted_eac_untrusted = false; statistics_db = table: 0000000001A594C0; is_server = true; _lobby_host = table: 000000000075D290; world = [World]; _network_options = table: 0000000018D2DE00; is_in_tutorial = false; input_manager = table: 00000000005B1250; profile_synchronizer = table: 000000000080CFB0; ingame_ui_context = table: 000000000AE8FB20; end_conditions_met = false; player = table: 000000000B16AAF0; free_flight_manager = table: 0000000003561E10; viewport_name = "player_1"; network_event_delegate = table: 00000000015A9170;
[20] world_name = "level_world"; network_server = table: 0000000000763610; local_player_id = 1; parent = table: 0000000000194090; _booted_eac_untrusted = false; statistics_db = table: 0000000001A594C0; is_server = true; _lobby_host = table: 000000000075D290; world = [World]; _network_options = table: 0000000018D2DE00; is_in_tutorial = false; input_manager = table: 00000000005B1250; profile_synchronizer = table: 000000000080CFB0; ingame_ui_context = table: 000000000AE8FB20; end_conditions_met = false; player = table: 000000000B16AAF0; free_flight_manager = table: 0000000003561E10; viewport_name = "player_1"; network_event_delegate = table: 00000000015A9170;
[21] _params = table: 000000000B064F40; _profiling_debugging_enabled = true; _parent = table: 0000000000194090; _state = table: 00000000028F9500;
[22] _params = table: 000000000B064F40; _profiling_debugging_enabled = true; _parent = table: 0000000000194090; _state = table: 00000000028F9500;
[23] _params = table: 000000000B064F40; _profiling_debugging_enabled = true; _parent = table: 0000000000194090; _state = table: 00000000028F9500;
[24] _params = table: 000000000B064F40; _profiling_debugging_enabled = true; _parent = table: 0000000000194090; _state = table: 00000000028F9500;
[25] ___is_class_metatable___ = true; __index = table: 000000000312C220; super = table: 00000000000B2CB0;
[26] world_name = "level_world"; entity_system_bag = table: 0000000001EB0BA0; network_server = table: 0000000000763610; entity_system = table: 000000000D7D8BE0; parent = table: 0000000000094F10; _level_flow_events = table: 00000000028F8F40; viewport_name = "player_1"; is_server = true; _called_level_flow_events = false; is_in_tutorial = false; input_manager = table: 00000000005B1250; profile_synchronizer = table: 000000000080CFB0; _debug_gui = [Gui]; network_transmit = table: 00000000008291A0; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "1100001034ed953"; level = [Level]; network_timer_handler = table: 0000000003052670; machines = table: 000000000B064430; _quit_game = false; network_clock = table: 000000000AE578F0; _onclose_called = false; _lobby_host = table: 000000000075D290; statistics_db = table: 0000000001A594C0; game_mode_key = "map_deus"; level_key = "dlc_morris_map"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 0000000003561E10; dice_keeper = table: 000000000FB53080; network_event_delegate = table: 00000000015A9170;
[27] _params = table: 0000000004B4B610; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094F10; _state = table: 0000000000194090;
[28] _params = table: 0000000004B4B610; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094F10; _state = table: 0000000000194090;
[29] _params = table: 0000000004B4B610; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094F10; _state = table: 0000000000194090;
[30] startup_package_handles = table: 00000000000994D0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000098BC0; flow_return_table = table: 0000000000094F40; _machine = table: 0000000004B4D1A0; startup_timer = 4.5389176594326273; has_booted = true; loading_context = table: 0000000002EEF430;
18:19:45.463 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
18:19:45.464 [Lua] Set lobby begin:
18:19:45.464 [Lua] Lobby data twitch_enabled = false
18:19:45.464 [Lua] Lobby data selected_mission_id = journey_citadel
18:19:45.464 [Lua] Lobby data num_players = 1
18:19:45.464 [Lua] Lobby data difficulty_tweak = -10
18:19:45.464 [Lua] Lobby data host = 1100001034ed953
18:19:45.464 [Lua] Lobby data matchmaking_type = 2
18:19:45.464 [Lua] Lobby data is_private = true
18:19:45.464 [Lua] Lobby data match_started = true
18:19:45.464 [Lua] Lobby data difficulty = hardest
18:19:45.464 [Lua] Lobby data player_slot_1 = 0:0
18:19:45.464 [Lua] Lobby data player_slot_4 = 1100001034ed953:1
18:19:45.464 [Lua] Lobby data unique_server_name = Xanoth
18:19:45.464 [Lua] Lobby data quick_game = false
18:19:45.464 [Lua] Lobby data country_code = GB
18:19:45.465 [Lua] Lobby data matchmaking = false
18:19:45.465 [Lua] Lobby data power_level = 715
18:19:45.465 [Lua] Lobby data mission_id = dlc_morris_map
18:19:45.465 [Lua] Lobby data mechanism = deus
18:19:45.465 [Lua] Lobby data player_slot_5 = 0:0
18:19:45.465 [Lua] Lobby data player_slot_2 = 0:0
18:19:45.465 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
18:19:45.465 [Lua] Lobby data player_slot_3 = 0:0
18:19:45.465 [Lua] Lobby data eac_authorized = true
18:19:45.465 [Lua] Set lobby end.
18:19:45.465 [Lua] CurrentConflictSettings disabled
18:19:45.465 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA IN ITS SETTINGS, NO PICKUPS WILL SPAWN
18:19:45.465 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=2
18:19:45.466 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered
18:19:45.466 [Lua] [Managers] Calling function on all managers:
18:19:45.466 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
18:19:45.471 [Lua] [PeerSM] 1100001034ed953 :: on_exit WaitingForEnterGame
18:19:45.471 [Lua] [PeerSM] 1100001034ed953 :: on_enter WaitingForGameObjectSync
18:19:45.519 [Lua] [PeerSM] 1100001034ed953 :: on_exit WaitingForGameObjectSync
18:19:45.519 [Lua] [PeerSM] 1100001034ed953 :: on_enter WaitingForPlayers
18:19:45.525 [Lua] [PeerSM] 1100001034ed953 :: on_exit WaitingForPlayers
18:19:45.525 [Lua] [PeerSM] 1100001034ed953 :: on_enter InGame
18:19:45.714 [Lua] StateInGameRunning:_game_actually_starts()
18:19:45.714 [Lua] #################################################################################################################
18:19:45.714 [Lua] [Loading Time]: 00:00:03 [Transition]: morris_hub-dlc_morris_map [Members joined]: 0 [Members Left]: 0 [Is Server]: true
18:19:45.714 [Lua] #################################################################################################################
18:19:45.714 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 37
18:19:45.725 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 37
18:19:45.896 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 37
18:19:45.896 [Lua] Commit load time data
18:20:02.361 [Lua] [LevelTransitionHandler] set_next_level( lvl:pat_mountain_tzeentch_path5, mc:deus, gm:deus, env:0, seed:1484596596, conflict:deus_skaven_chaos, lckd_director_funcs:{}, diff:hardest diff_tweak:-10 id:66437216 lt:load_next_level)
18:20:02.361 [Lua] [LevelTransitionHandler] promote_next_level_data
18:20:02.361 [Lua] [NetworkServer] Entering post game
18:20:02.361 [Lua] [PeerSM] 1100001034ed953 :: on_exit InGame
18:20:02.361 [Lua] [PeerSM] 1100001034ed953 :: on_enter InPostGame
18:20:02.362 [Lua] gm_event_end_conditions_met true false
18:20:02.363 [Save] Saving `save_data`
18:20:02.363 [Lua] Game won
18:20:02.363 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
18:20:02.367 [Lua] generate_backend_stats 1100001034ed953:1
18:20:02.370 [Save] Save done
18:20:02.370 [Save] Saving `save_data`
18:20:02.380 [Save] Save done
18:20:02.402 [Lua] PlayFabMirrorBase:_commit_internal nil
18:20:02.402 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
18:20:02.402 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
18:20:02.403 [Save] Saving `save_data`
18:20:02.403 [Lua] TRANSITION nil nil load_next_level
18:20:02.403 [Lua] Transition type "load_next_level", is server: true
18:20:02.403 [Lua] [GameNetworkManager] Leaving game...
18:20:02.403 [Lua] [GameNetworkManager] Shutting down game session host.
18:20:02.403 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
18:20:02.403 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
18:20:02.403 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=18.69
18:20:02.405 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
18:20:02.405 [Lua] commit result success 7
18:20:02.405 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 38
18:20:02.405 [Lua] none table: 0000000018DFC510 nil
18:20:02.408 [Save] Save done
18:20:02.417 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 38
18:20:02.577 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 38
18:20:04.413 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
18:20:04.413 [Lua] [Managers] Calling function on all managers:
18:20:04.414 [Lua] PlayerManager:remove_player peer_id=1100001034ed953 1
18:20:04.414 [Lua] Clearing all global lookup lists
18:20:04.414 [Lua] [IngamePlayerListUI] - Destroy
18:20:04.414 [Lua] [IngameUI] destroy
18:20:04.418 [Lua] [Managers] Destroying manager group:
18:20:04.419 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
18:20:04.419 [Lua] [PeerSM] 1100001034ed953 :: on_exit InPostGame
18:20:04.419 [Lua] [PeerSM] 1100001034ed953 :: on_enter Loading
18:20:04.419 [Lua] [Matchmaking] unregister rpcs
18:20:04.419 [Lua] ############### UNLOADING PACKAGES ###############
18:20:04.419 [Lua] [Gamestate] Enter state StateLoading
18:20:04.422 [Lua] [Gamestate] Enter Substate StateLoadingRunning
18:20:04.422 [Lua] [Matchmaking] register rpcs
18:20:04.422 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
18:20:04.422 [Lua] Set lobby begin:
18:20:04.422 [Lua] Lobby data twitch_enabled = false
18:20:04.422 [Lua] Lobby data selected_mission_id = journey_citadel
18:20:04.422 [Lua] Lobby data num_players = 1
18:20:04.422 [Lua] Lobby data difficulty_tweak = -10
18:20:04.422 [Lua] Lobby data host = 1100001034ed953
18:20:04.422 [Lua] Lobby data matchmaking_type = 2
18:20:04.422 [Lua] Lobby data is_private = true
18:20:04.423 [Lua] Lobby data match_started = true
18:20:04.423 [Lua] Lobby data difficulty = hardest
18:20:04.423 [Lua] Lobby data player_slot_1 = 0:0
18:20:04.423 [Lua] Lobby data player_slot_4 = 1100001034ed953:1
18:20:04.423 [Lua] Lobby data unique_server_name = Xanoth
18:20:04.423 [Lua] Lobby data quick_game = false
18:20:04.423 [Lua] Lobby data country_code = GB
18:20:04.423 [Lua] Lobby data matchmaking = false
18:20:04.423 [Lua] Lobby data power_level = 0
18:20:04.423 [Lua] Lobby data mission_id = dlc_morris_map
18:20:04.423 [Lua] Lobby data mechanism = deus
18:20:04.423 [Lua] Lobby data player_slot_5 = 0:0
18:20:04.423 [Lua] Lobby data player_slot_2 = 0:0
18:20:04.423 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
18:20:04.423 [Lua] Lobby data player_slot_3 = 0:0
18:20:04.424 [Lua] Lobby data eac_authorized = true
18:20:04.424 [Lua] Set lobby end.
18:20:04.424 [Lua] registering RPCs
18:20:04.424 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
18:20:04.424 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
18:20:04.424 [Lua] Set lobby begin:
18:20:04.424 [Lua] Lobby data twitch_enabled = false
18:20:04.424 [Lua] Lobby data selected_mission_id = journey_citadel
18:20:04.424 [Lua] Lobby data num_players = 1
18:20:04.424 [Lua] Lobby data difficulty_tweak = -10
18:20:04.424 [Lua] Lobby data host = 1100001034ed953
18:20:04.424 [Lua] Lobby data matchmaking_type = 2
18:20:04.424 [Lua] Lobby data is_private = true
18:20:04.424 [Lua] Lobby data match_started = true
18:20:04.424 [Lua] Lobby data difficulty = hardest
18:20:04.424 [Lua] Lobby data player_slot_1 = 0:0
18:20:04.424 [Lua] Lobby data player_slot_4 = 1100001034ed953:1
18:20:04.425 [Lua] Lobby data unique_server_name = Xanoth
18:20:04.425 [Lua] Lobby data quick_game = false
18:20:04.425 [Lua] Lobby data country_code = GB
18:20:04.425 [Lua] Lobby data matchmaking = false
18:20:04.425 [Lua] Lobby data power_level = 0
18:20:04.425 [Lua] Lobby data mission_id = pat_mountain_tzeentch_path5
18:20:04.425 [Lua] Lobby data mechanism = deus
18:20:04.425 [Lua] Lobby data player_slot_5 = 0:0
18:20:04.425 [Lua] Lobby data player_slot_2 = 0:0
18:20:04.425 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
18:20:04.425 [Lua] Lobby data player_slot_3 = 0:0
18:20:04.425 [Lua] Lobby data eac_authorized = true
18:20:04.425 [Lua] Set lobby end.
18:20:04.425 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
18:20:04.430 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_mountain, global_loading_screens, async-read, prioritized
18:20:04.430 [Lua] [StateLoading] load_current_level
18:20:04.430 [Lua] [LevelTransitionHandler] load_current_level, loading pat_mountain_tzeentch_path5 0
18:20:04.431 [Umbra] Unload tome
18:20:04.452 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/map, dlc_morris_map
18:20:04.452 [Lua] [PackageManager] Load: resource_packages/dlcs/morris_ingame, pat_mountain_tzeentch_path5, async-read,
18:20:04.452 [Lua] [PackageManager] Load: units/props/inn/deus/deus_chest_01, pat_mountain_tzeentch_path5, async-read,
18:20:04.452 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/pat_mountain, pat_mountain_tzeentch_path5, async-read,
18:20:04.452 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/pat_mountain/path_common, pat_mountain_tzeentch_path5, async-read,
18:20:04.452 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/tzeentch_common, pat_mountain_tzeentch_path5, async-read,
18:20:04.452 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/pat_mountain/tzeentch_common, pat_mountain_tzeentch_path5, async-read,
18:20:04.452 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/pat_mountain/tzeentch_path5, pat_mountain_tzeentch_path5, async-read,
18:20:04.513 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_mountain
18:20:04.513 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_mountain
18:20:04.514 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/morris_ingame
18:20:05.764 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/morris_ingame
18:20:05.764 [Lua] [PackageManager] Force_load: resource_packages/dlcs/morris_ingame
18:20:05.766 [Lua] [PackageManager] Queueing new asynch package: units/props/inn/deus/deus_chest_01
18:20:06.066 [Lua] [PackageManager] Finished loading asynchronous package: units/props/inn/deus/deus_chest_01
18:20:06.066 [Lua] [PackageManager] Force_load: units/props/inn/deus/deus_chest_01
18:20:06.066 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/pat_mountain
18:20:08.811 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/pat_mountain
18:20:08.811 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/pat_mountain
18:20:08.811 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/pat_mountain/path_common
18:20:09.117 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/pat_mountain/path_common
18:20:09.117 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/pat_mountain/path_common
18:20:09.118 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/tzeentch_common
18:20:09.468 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/tzeentch_common
18:20:09.468 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/tzeentch_common
18:20:09.468 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/pat_mountain/tzeentch_common
18:20:09.586 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/pat_mountain/tzeentch_common
18:20:09.586 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/pat_mountain/tzeentch_common
18:20:09.587 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/pat_mountain/tzeentch_path5
18:20:09.624 [Umbra] Loading umbra tome '#ID[8c1570046d6192d1]'
18:20:09.669 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/pat_mountain/tzeentch_path5
18:20:09.669 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/pat_mountain/tzeentch_path5
18:20:09.686 [Lua] [LevelTransitionHandler] Level load completed!
18:20:09.686 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: pat_mountain_tzeentch_path5 - level_seed: 1484596596 - use_random_directors: false - conflict_director_name: deus_skaven_chaos
18:20:09.700 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
18:20:09.700 [Lua] [EnemyPackageLoader] breed_lookup: {
skaven_storm_vermin_with_shield=true,
skaven_storm_vermin=true,
chaos_vortex_sorcerer=true,
chaos_corruptor_sorcerer=true,
chaos_spawn=true,
chaos_troll=true,
skaven_rat_ogre=true,
chaos_warrior=true,
chaos_raider=true,
skaven_stormfiend=true,
skaven_clan_rat=true,
chaos_marauder=true,
skaven_pack_master=true,
skaven_slave=true,
chaos_fanatic=true,
skaven_ratling_gunner=true,
chaos_marauder_with_shield=true,
skaven_gutter_runner=true,
chaos_berzerker=true,
skaven_clan_rat_with_shield=true,
skaven_poison_wind_globadier=true,
skaven_storm_vermin_commander=true,
skaven_loot_rat=true,
skaven_plague_monk=true,
skaven_warpfire_thrower=true,
}
18:20:09.700 [Lua] load_startup_enemy_packages: --------------
18:20:09.700 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read,
18:20:09.700 [Lua] chaos_spawn
18:20:09.700 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read,
18:20:09.700 [Lua] chaos_troll
18:20:09.700 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read,
18:20:09.700 [Lua] skaven_rat_ogre
18:20:09.700 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read,
18:20:09.700 [Lua] skaven_stormfiend
18:20:09.700 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read,
18:20:09.700 [Lua] beastmen_minotaur
18:20:09.700 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read,
18:20:09.700 [Lua] chaos_plague_sorcerer
18:20:09.700 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read,
18:20:09.700 [Lua] chaos_corruptor_sorcerer
18:20:09.700 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read,
18:20:09.700 [Lua] skaven_gutter_runner
18:20:09.700 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read,
18:20:09.700 [Lua] skaven_pack_master
18:20:09.700 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read,
18:20:09.700 [Lua] skaven_poison_wind_globadier
18:20:09.700 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read,
18:20:09.700 [Lua] skaven_ratling_gunner
18:20:09.700 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read,
18:20:09.700 [Lua] skaven_warpfire_thrower
18:20:09.700 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read,
18:20:09.700 [Lua] chaos_vortex_sorcerer
18:20:09.700 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read,
18:20:09.700 [Lua] beastmen_standard_bearer
18:20:09.700 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read,
18:20:09.700 [Lua] chaos_vortex
18:20:09.700 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
18:20:09.700 [Lua] critter_rat
18:20:09.700 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read,
18:20:09.700 [Lua] critter_pig
18:20:09.700 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read,
18:20:09.700 [Lua] skaven_storm_vermin_with_shield
18:20:09.700 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read,
18:20:09.700 [Lua] skaven_storm_vermin
18:20:09.700 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read,
18:20:09.700 [Lua] chaos_warrior
18:20:09.700 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read,
18:20:09.700 [Lua] chaos_raider
18:20:09.700 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read,
18:20:09.700 [Lua] skaven_clan_rat
18:20:09.700 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read,
18:20:09.700 [Lua] chaos_marauder
18:20:09.700 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read,
18:20:09.700 [Lua] skaven_slave
18:20:09.700 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read,
18:20:09.700 [Lua] chaos_fanatic
18:20:09.700 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read,
18:20:09.700 [Lua] chaos_marauder_with_shield
18:20:09.700 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read,
18:20:09.700 [Lua] chaos_berzerker
18:20:09.700 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read,
18:20:09.700 [Lua] skaven_clan_rat_with_shield
18:20:09.700 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read,
18:20:09.700 [Lua] skaven_loot_rat
18:20:09.700 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read,
18:20:09.700 [Lua] skaven_plague_monk
18:20:09.703 [Lua] ### Received rpc_level_loaded
18:20:09.703 [Lua] #### Has state machine: true, peer_id: 1100001034ed953, level_id: 238
18:20:09.703 [Lua] Peer 1100001034ed953 has loaded the level and all enemies are loaded
18:20:09.720 [Lua] [PeerSM] 1100001034ed953 :: on_exit Loading
18:20:09.720 [Lua] [PeerSM] 1100001034ed953 :: on_enter LoadingProfilePackages
18:20:09.737 [Lua] [PeerSM] 1100001034ed953 :: on_exit LoadingProfilePackages
18:20:09.737 [Lua] [PeerSM] 1100001034ed953 :: on_enter WaitingForEnterGame
18:20:09.737 [Lua] ### Received rpc_level_loaded
18:20:09.737 [Lua] #### Has state machine: false, peer_id: 1100001034ed953, level_id: 238
18:20:09.906 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn
18:20:09.906 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn
18:20:09.906 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll
18:20:10.090 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll
18:20:10.090 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll
18:20:10.090 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre
18:20:10.276 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre
18:20:10.276 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre
18:20:10.277 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend
18:20:10.494 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend
18:20:10.494 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend
18:20:10.494 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur
18:20:10.796 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur
18:20:10.796 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur
18:20:10.796 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer
18:20:10.931 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer
18:20:10.931 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer
18:20:10.931 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer
18:20:11.050 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer
18:20:11.050 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer
18:20:11.050 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner
18:20:11.186 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner
18:20:11.186 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner
18:20:11.186 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master
18:20:11.389 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master
18:20:11.389 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master
18:20:11.389 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier
18:20:11.608 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier
18:20:11.608 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier
18:20:11.610 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner
18:20:11.742 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner
18:20:11.742 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner
18:20:11.743 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower
18:20:11.963 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower
18:20:11.963 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower
18:20:11.964 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer
18:20:12.114 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer
18:20:12.114 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer
18:20:12.116 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer
18:20:12.415 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer
18:20:12.415 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer
18:20:12.416 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex
18:20:12.480 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex
18:20:12.480 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex
18:20:12.481 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat
18:20:12.549 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
18:20:12.549 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
18:20:12.550 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig
18:20:12.616 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig
18:20:12.616 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig
18:20:12.616 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield
18:20:12.904 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield
18:20:12.904 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield
18:20:12.905 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin
18:20:13.191 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin
18:20:13.191 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin
18:20:13.191 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior
18:20:13.359 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior
18:20:13.359 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior
18:20:13.359 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider
18:20:13.545 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider
18:20:13.545 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider
18:20:13.545 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat
18:20:13.897 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat
18:20:13.897 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat
18:20:13.898 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder
18:20:14.159 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder
18:20:14.159 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder
18:20:14.159 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave
18:20:14.530 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave
18:20:14.530 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave
18:20:14.530 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic
18:20:14.767 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic
18:20:14.767 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic
18:20:14.768 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield
18:20:15.005 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield
18:20:15.005 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield
18:20:15.006 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker
18:20:15.206 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker
18:20:15.206 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker
18:20:15.206 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield
18:20:15.526 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield
18:20:15.526 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield
18:20:15.527 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat
18:20:15.662 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat
18:20:15.662 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat
18:20:15.663 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk
18:20:15.896 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk
18:20:15.896 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk
18:20:15.898 [Lua] [StateLoading] loadout_changed: true old_loadout: map_deus new_loadout: deus level_key: pat_mountain_tzeentch_path5 game_mode: deus
18:20:15.898 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC
18:20:15.898 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(1100001034ed953:1)
18:20:15.902 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING
18:20:15.913 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE
18:20:15.913 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/pat_mountain/generated/tzeentch_path5/world
18:20:15.913 [Umbra] Init version: 3.4.15 :: 16 threads
18:20:16.219 [Lua] Async level spawning done
18:20:16.219 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
18:20:17.195 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
18:20:17.195 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
18:20:17.195 [Lua] [Matchmaking] unregister rpcs
18:20:17.195 [Lua] Set lobby begin:
18:20:17.195 [Lua] Lobby data twitch_enabled = false
18:20:17.195 [Lua] Lobby data selected_mission_id = journey_citadel
18:20:17.195 [Lua] Lobby data num_players = 1
18:20:17.195 [Lua] Lobby data difficulty_tweak = -10
18:20:17.195 [Lua] Lobby data host = 1100001034ed953
18:20:17.195 [Lua] Lobby data matchmaking_type = 2
18:20:17.196 [Lua] Lobby data is_private = true
18:20:17.196 [Lua] Lobby data match_started = true
18:20:17.196 [Lua] Lobby data difficulty = hardest
18:20:17.196 [Lua] Lobby data player_slot_1 = 0:0
18:20:17.196 [Lua] Lobby data player_slot_4 = 1100001034ed953:1
18:20:17.196 [Lua] Lobby data unique_server_name = Xanoth
18:20:17.196 [Lua] Lobby data quick_game = false
18:20:17.196 [Lua] Lobby data country_code = GB
18:20:17.196 [Lua] Lobby data matchmaking = false
18:20:17.196 [Lua] Lobby data power_level = 0
18:20:17.196 [Lua] Lobby data mission_id = pat_mountain_tzeentch_path5
18:20:17.196 [Lua] Lobby data mechanism = deus
18:20:17.196 [Lua] Lobby data player_slot_5 = 0:0
18:20:17.196 [Lua] Lobby data player_slot_2 = 0:0
18:20:17.196 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
18:20:17.197 [Lua] Lobby data player_slot_3 = 0:0
18:20:17.197 [Lua] Lobby data eac_authorized = true
18:20:17.197 [Lua] Set lobby end.
18:20:17.197 [Lua] [Managers] Destroying manager group:
18:20:17.197 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_mountain, global_loading_screens
18:20:17.197 [Lua] [Gamestate] Enter StateIngame HOST
18:20:17.197 [Lua] <>level = pat_mountain_tzeentch_path5<>
18:20:17.198 [Lua] [StateIngame] Server ingame
18:20:17.200 [Lua] Set lobby begin:
18:20:17.200 [Lua] Lobby data twitch_enabled = false
18:20:17.201 [Lua] Lobby data selected_mission_id = journey_citadel
18:20:17.201 [Lua] Lobby data num_players = 1
18:20:17.201 [Lua] Lobby data difficulty_tweak = -10
18:20:17.201 [Lua] Lobby data host = 1100001034ed953
18:20:17.201 [Lua] Lobby data matchmaking_type = 2
18:20:17.201 [Lua] Lobby data is_private = true
18:20:17.201 [Lua] Lobby data match_started = true
18:20:17.201 [Lua] Lobby data difficulty = hardest
18:20:17.201 [Lua] Lobby data player_slot_1 = 0:0
18:20:17.201 [Lua] Lobby data player_slot_4 = 1100001034ed953:1
18:20:17.202 [Lua] Lobby data unique_server_name = Xanoth
18:20:17.202 [Lua] Lobby data quick_game = false
18:20:17.202 [Lua] Lobby data country_code = GB
18:20:17.202 [Lua] Lobby data matchmaking = false
18:20:17.202 [Lua] Lobby data power_level = 0
18:20:17.202 [Lua] Lobby data mission_id = pat_mountain_tzeentch_path5
18:20:17.202 [Lua] Lobby data mechanism = deus
18:20:17.202 [Lua] Lobby data player_slot_5 = 0:0
18:20:17.202 [Lua] Lobby data player_slot_2 = 0:0
18:20:17.202 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
18:20:17.202 [Lua] Lobby data player_slot_3 = 0:0
18:20:17.202 [Lua] Lobby data eac_authorized = true
18:20:17.202 [Lua] Set lobby end.
18:20:17.202 [Lua] [Matchmaking] register rpcs
18:20:17.202 [Lua] GameNetworkManager:init... creating game session
18:20:17.202 [Lua] Host GameSession.make_game_session_host with session:
18:20:17.202 [Lua] [GameNetworkManager] Setting pong timeout to 60
18:20:17.203 [Lua] [GameNetworkManager] My own peer_id = 1100001034ed953
18:20:17.203 [Lua] [GameNetworkManager] self.is_server = true
18:20:17.203 [Network] Setting artificial MTU limit to 65536
18:20:17.208 [Lua] Switching ConflictSettings: to: deus_skaven_chaos
18:20:17.208 [Lua] pacing=deus_default
18:20:17.208 [Lua] roaming=nil
18:20:17.208 [Lua] specials=deus_default
18:20:17.208 [Lua] contained_breeds=nil
18:20:17.208 [Lua] debug_color=maroon
18:20:17.208 [Lua] disabled=false
18:20:17.208 [Lua] pack_spawning=deus_default
18:20:17.208 [Lua] factions=nil
18:20:17.208 [Lua] description=deus_conflict_director_skaven_chaos_name
18:20:17.208 [Lua] boss=deus_default
18:20:17.208 [Lua] horde=deus_default
18:20:17.208 [Lua] name=deus_skaven_chaos
18:20:17.208 [Lua] intensity=deus_default
18:20:17.208 [Lua] ---
18:20:17.208 [Lua] [LevelAnalysis] set_random_seed( 1484596596)
18:20:17.214 [Lua] [AIInterestPointSystem] Level Seed: 1484596596
18:20:17.214 [Lua]
18:20:17.214 [Lua] [entity_system_bag] = table
18:20:17.214 [Lua] [entity_system_bag] = metatable
18:20:17.214 [Lua] [startup_data] = table
18:20:17.214 [Lua] [entity_manager] = table
18:20:17.214 [Lua] [entity_manager] = metatable
18:20:17.214 [Lua] [unit_spawner] = table
18:20:17.214 [Lua] [unit_spawner] = metatable
18:20:17.214 [Lua] [unit_storage] = table
18:20:17.214 [Lua] [unit_storage] = metatable
18:20:17.214 [Lua] [dice_keeper] = table
18:20:17.214 [Lua] [dice_keeper] = metatable
18:20:17.214 [Lua] [is_server] = true (boolean)
18:20:17.214 [Lua] [world] = [World]
18:20:17.214 [Lua] [system_api] = table
18:20:17.214 [Lua] [entity_system] = table
18:20:17.214 [Lua] [entity_system] = metatable
18:20:17.214 [Lua] [network_lobby] = table
18:20:17.214 [Lua] [network_lobby] = metatable
18:20:17.214 [Lua] [profile_synchronizer] = table
18:20:17.214 [Lua] [profile_synchronizer] = metatable
18:20:17.214 [Lua] [level_transition_handler] = table
18:20:17.214 [Lua] [level_transition_handler] = metatable
18:20:17.214 [Lua] [num_local_human_players] = 1 (number)
18:20:17.214 [Lua] [statistics_db] = table
18:20:17.214 [Lua] [statistics_db] = metatable
18:20:17.214 [Lua] [network_server] = table
18:20:17.214 [Lua] [network_server] = metatable
18:20:17.214 [Lua] [input_manager] = table
18:20:17.214 [Lua] [input_manager] = metatable
18:20:17.214 [Lua] [network_clock] = table
18:20:17.214 [Lua] [network_clock] = metatable
18:20:17.214 [Lua] [network_transmit] = table
18:20:17.214 [Lua] [network_transmit] = metatable
18:20:17.214 [Lua] [free_flight_manager] = table
18:20:17.214 [Lua] [free_flight_manager] = metatable
18:20:17.214 [Lua] [network_manager] = table
18:20:17.214 [Lua] [network_manager] = metatable
18:20:17.214 [Lua] [network_event_delegate] = table
18:20:17.214 [Lua] [network_event_delegate] = metatable
18:20:17.214 [Lua]
18:20:17.214 [Lua] ignoring extension VersusVolumeObjectiveExtension
18:20:17.214 [Lua] ignoring extension VersusInteractObjectiveExtension
18:20:17.214 [Lua] ignoring extension VersusPayloadObjectiveExtension
18:20:17.214 [Lua] ignoring extension VersusSocketObjectiveExtension
18:20:17.214 [Lua] ignoring extension VersusTargetObjectiveExtension
18:20:17.214 [Lua] ignoring extension VersusMissionObjectiveExtension
18:20:17.215 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
18:20:17.234 [Lua] [AchievementManager] Achievements using the steam platform
18:20:17.234 [Lua] PlayerManager:add_player player_1
18:20:17.291 [Lua] respawn_unit_spawned with group id: terror_respawn
18:20:17.291 [Lua] respawn_unit_spawned with group id: terror_respawn
18:20:17.291 [Lua] respawn_unit_spawned with group id: terror_respawn
18:20:17.292 [Lua] [StateIngame] Level seed: 1484596596
18:20:17.311 [Lua] [LevelAnalysis] set_random_seed( 1484596596)
18:20:17.315 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0
18:20:17.315 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1
18:20:17.315 [Lua] [IngameUI] init
18:20:17.329 [SteamVoipClient] select_out(1100001034ed953, off)
18:20:17.334 [Lua] cb_razer_chroma_setup
18:20:17.356 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_aligner"]["scale"]
[0] =[C]: in function callstack
[1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override
[2] @scripts/ui/ui_scenegraph.lua:154: in function scenegraph_visit_node
[3] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node
[4] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node
[5] @scripts/ui/ui_scenegraph.lua:176: in function hook_chain
[6] @scripts/mods/vmf/modules/core/hooks.lua:180: in function init_scenegraph
[7] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2841: in function create_ui_elements
[8] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init
[9] @foundation/scripts/util/class.lua:62:in function
[10] =[C]: in function xpcall
[11] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call
[12] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function
[13] =[C]: in function pcall
[14] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc
[15] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function
[16] =[C]: in function xpcall
[17] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr
[18] @scripts/mods/vmf/modules/core/hooks.lua:165:in function
[19] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init
[20] @foundation/scripts/util/class.lua:62: in function new
[21] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui
[22] @scripts/game_state/state_ingame_running.lua:173: in function on_enter
[23] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[24] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[25] @foundation/scripts/util/state_machine.lua:95: in function init
[26] @scripts/game_state/game_state_machine.lua:7: in function init
[27] @foundation/scripts/util/class.lua:62: in function new
[28] @scripts/game_state/state_ingame.lua:426: in function on_enter
[29] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[30] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[31] @foundation/scripts/util/state_machine.lua:144: in function update
[32] @scripts/boot.lua:865: in function game_update
[33] @scripts/boot.lua:628:in function
[1] node = table: 0000000017BFDE90; node_def = table: 00000000193AF5A0; k = "scale"; v = "fit"
[2] scenegraph = table: 0000000017BFDA10; scenegraph_def = table: 00000000193D3300; name = "sg_aligner"; node_def = table: 00000000193AF5A0; parent_name = "sg_root"; parent = table: 0000000017BFDB00; parent_world_position = table: 0000000017BFDB30; local_position = table: 0000000017BFDE00; size = table: 0000000017BFDE50; node = table: 0000000017BFDE90
[3] scenegraph = table: 0000000017BFDA10; scenegraph_def = table: 00000000193D3300; name = "sg_background_settings_list"; node_def = table: 00000000196043D0; parent_name = "sg_aligner"; parent = nil
[4] scenegraph = table: 0000000017BFDA10; scenegraph_def = table: 00000000193D3300; name = "sg_settings_list_mask"; node_def = table: 00000000196047C0; parent_name = "sg_background_settings_list"; parent = nil
[5] scenegraph_def = table: 00000000193D3300; scenegraph = table: 0000000017BFDA10; name = "sg_settings_list_mask"; node = table: 00000000196047C0
[6] hook_chain = [function]
[7] self = table: 000000000D647310
[8] self = table: 000000000D647310; ingame_ui_context = table: 000000000CAEAAF0; input_manager = table: 000000001AE9B460; world = [World]
[9] self = table: 000000001ACFAC40; object = table: 000000000D647310
[11] mod = table: 0000000000DE1B00; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function]
[12] view_name = "vmf_options_view"; view_settings = table: 000000001AD44110; mod = table: 0000000000DE1B00; init_view_function = [function]; transitions = table: 000000001AD6A270; blocked_transitions = table: 000000001ADF4740
[14] mod = table: 000000000CAEAB20; error_prefix_data = table: 000000000D6472D0; func = [function]
[15] self = table: 000000000CAEAB20; view_name = "vmf_options_view"; _ = table: 000000001ADF4770
[17] mod = table: 0000000000DE1B00; error_prefix_data = "(safe_hook)"; func = [function]
[19] hook_chain = [function]; num_values = 0; values = table: 000000000D647290; safe_hooks = table: 0000000002FB6D50; i = 1
[20] self = table: 000000001AD25390; object = table: 000000000CAEAB20
[21] self = table: 000000000CADA900; ingame_ui_context = table: 000000000CAEAAF0
[22] self = table: 000000000CADA900; params = table: 000000000CADA8A0; viewport_name = "player_1"; input_manager = table: 000000001AE9B460; input_source = table: 000000000CAE4FD0; player_manager = table: 0000000003561AF0; peer_id = "1100001034ed953"; local_player_id = 1; player = table: 00000000018D12C0; stats_id = "1100001034ed953:1"; entity_manager = table: 0000000003F9B780; camera_system = table: 0000000004A5A1C0; outline_system = table: 0000000002B58BF0; fade_system = table: 0000000011F30790; sound_sector_system = table: 0000000002D595A0; sound_environment_system = table: 0000000018D4AA80; event_manager = table: 00000000189D6570; level_key = "pat_mountain_tzeentch_path5"; world_manager = table: 0000000002F40560; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 000000000CAEAAF0
[23] self = table: 000000000CADA8D0; new_state = table: 0000000018BD9720; params = table: 000000000CADA8A0; scope_name = "StateInGameRunning:on_enter"
[24] self = table: 000000000CADA8D0; new_state = table: 0000000018BD9720; notify = nil; old_state = nil
[25] self = table: 000000000CADA8D0; parent = table: 000000001AE9B1E0; start_state = table: 0000000018BD9720; params = table: 000000000CADA8A0; profiling_debugging_enabled = true
...
[7] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 000000000CAEB4E0; ingame_ui = table: 000000000CAEAB20; definitions = table: 000000000D647380; input_manager = table: 000000001AE9B460; max_setting_list_offset_y = 3640; wwise_world = [WwiseWorld]; render_settings = table: 000000000D647450; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 4640; settings_list_size_y = 4640; settings_list_widgets = table: 000000000D64B1A0; menu_widgets = table: 000000000D648100; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true;
[8] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 000000000CAEB4E0; ingame_ui = table: 000000000CAEAB20; definitions = table: 000000000D647380; input_manager = table: 000000001AE9B460; max_setting_list_offset_y = 3640; wwise_world = [WwiseWorld]; render_settings = table: 000000000D647450; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 4640; settings_list_size_y = 4640; settings_list_widgets = table: 000000000D64B1A0; menu_widgets = table: 000000000D648100; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true;
[9] ___is_class_metatable___ = true; __index = table: 000000001ACFAC40;
[15] fps = 0; world_manager = table: 0000000002F40560; ingame_hud = table: 000000000CAED900; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 000000000CAEB4E0; telemetry_time_view_enter = 0; input_manager = table: 000000001AE9B460; profile_synchronizer = table: 000000000080CFB0; blocked_transitions = table: 000000001AD25220; motd_ui = table: 000000000D6403C0; cutscene_system = table: 0000000003D54890; text_popup_ui = table: 000000000D6286B0; local_player_id = 1; unlock_manager = table: 00000000033ACEB0; last_resolution_y = 1080; motd_loading = false; end_screen = table: 000000000D60E560; ui_top_renderer = table: 000000000CAEC9A0; camera_manager = table: 00000000017D6080; _profile_requester = table: 0000000000826BD0; ingame_ui_context = table: 000000000CAEAAF0; views = table: 000000000C785A70; wwise_world = [WwiseWorld]; _fps_cooldown = 0; mean_dt = 0; world = [World]; hotkey_mapping = table: 000000001AD24140; _player = table: 00000000018D12C0; weave_onboarding = table: 000000000D60F880; popup_handler = table: 000000000D628570; peer_id = "1100001034ed953"; network_event_delegate = table: 0000000012326C10;
[20] ___is_class_metatable___ = true; __index = table: 000000001AD25390;
[21] world_name = "level_world"; network_server = table: 0000000000763610; local_player_id = 1; parent = table: 000000001AE9B1E0; _booted_eac_untrusted = false; statistics_db = table: 0000000001A594C0; is_server = true; _lobby_host = table: 000000000075D290; world = [World]; _network_options = table: 0000000018D2DE00; is_in_tutorial = false; input_manager = table: 000000001AE9B460; profile_synchronizer = table: 000000000080CFB0; ingame_ui_context = table: 000000000CAEAAF0; end_conditions_met = false; player = table: 00000000018D12C0; free_flight_manager = table: 0000000003561E10; viewport_name = "player_1"; network_event_delegate = table: 0000000012326C10;
[22] world_name = "level_world"; network_server = table: 0000000000763610; local_player_id = 1; parent = table: 000000001AE9B1E0; _booted_eac_untrusted = false; statistics_db = table: 0000000001A594C0; is_server = true; _lobby_host = table: 000000000075D290; world = [World]; _network_options = table: 0000000018D2DE00; is_in_tutorial = false; input_manager = table: 000000001AE9B460; profile_synchronizer = table: 000000000080CFB0; ingame_ui_context = table: 000000000CAEAAF0; end_conditions_met = false; player = table: 00000000018D12C0; free_flight_manager = table: 0000000003561E10; viewport_name = "player_1"; network_event_delegate = table: 0000000012326C10;
[23] _params = table: 000000000CADA8A0; _profiling_debugging_enabled = true; _parent = table: 000000001AE9B1E0; _state = table: 000000000CADA900;
[24] _params = table: 000000000CADA8A0; _profiling_debugging_enabled = true; _parent = table: 000000001AE9B1E0; _state = table: 000000000CADA900;
[25] _params = table: 000000000CADA8A0; _profiling_debugging_enabled = true; _parent = table: 000000001AE9B1E0; _state = table: 000000000CADA900;
[26] _params = table: 000000000CADA8A0; _profiling_debugging_enabled = true; _parent = table: 000000001AE9B1E0; _state = table: 000000000CADA900;
[27] ___is_class_metatable___ = true; __index = table: 000000000312C220; super = table: 00000000000B2CB0;
[28] world_name = "level_world"; entity_system_bag = table: 0000000000280320; network_server = table: 0000000000763610; entity_system = table: 000000000B1920A0; parent = table: 0000000000094F10; _level_flow_events = table: 000000000CABC750; viewport_name = "player_1"; is_server = true; _called_level_flow_events = false; is_in_tutorial = false; input_manager = table: 000000001AE9B460; profile_synchronizer = table: 000000000080CFB0; _debug_gui = [Gui]; network_transmit = table: 00000000008291A0; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "1100001034ed953"; level = [Level]; network_timer_handler = table: 000000000B145250; machines = table: 000000000CADA870; _quit_game = false; network_clock = table: 000000000B0FE420; _onclose_called = false; _lobby_host = table: 000000000075D290; statistics_db = table: 0000000001A594C0; game_mode_key = "deus"; level_key = "pat_mountain_tzeentch_path5"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 0000000003561E10; dice_keeper = table: 000000000B14C960; network_event_delegate = table: 0000000012326C10;
[29] _params = table: 0000000004B4B610; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094F10; _state = table: 000000001AE9B1E0;
[30] _params = table: 0000000004B4B610; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094F10; _state = table: 000000001AE9B1E0;
[31] _params = table: 0000000004B4B610; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094F10; _state = table: 000000001AE9B1E0;
[32] startup_package_handles = table: 00000000000994D0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000098BC0; flow_return_table = table: 0000000000094F40; _machine = table: 0000000004B4D1A0; startup_timer = 4.5389176594326273; has_booted = true; loading_context = table: 0000000002C21AF0;
18:20:17.357 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_settings_list_start_2nd_layer"]["offset"]
[0] =[C]: in function callstack
[1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override
[2] @scripts/ui/ui_scenegraph.lua:116: in function scenegraph_visit_node
[3] @scripts/ui/ui_scenegraph.lua:176: in function hook_chain
[4] @scripts/mods/vmf/modules/core/hooks.lua:180: in function init_scenegraph
[5] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2842: in function create_ui_elements
[6] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init
[7] @foundation/scripts/util/class.lua:62:in function
[8] =[C]: in function xpcall
[9] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call
[10] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function
[11] =[C]: in function pcall
[12] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc
[13] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function
[14] =[C]: in function xpcall
[15] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr
[16] @scripts/mods/vmf/modules/core/hooks.lua:165:in function
[17] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init
[18] @foundation/scripts/util/class.lua:62: in function new
[19] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui
[20] @scripts/game_state/state_ingame_running.lua:173: in function on_enter
[21] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[22] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[23] @foundation/scripts/util/state_machine.lua:95: in function init
[24] @scripts/game_state/game_state_machine.lua:7: in function init
[25] @foundation/scripts/util/class.lua:62: in function new
[26] @scripts/game_state/state_ingame.lua:426: in function on_enter
[27] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[28] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[29] @foundation/scripts/util/state_machine.lua:144: in function update
[30] @scripts/boot.lua:865: in function game_update
[31] @scripts/boot.lua:628:in function
[1] node = table: 0000000017C07D60; node_def = table: 0000000017BFD830; k = "offset"; v = table: 0000000017BFD8F0
[2] scenegraph = table: 0000000017C07CA0; scenegraph_def = table: 000000000D6473B0; name = "sg_settings_list_start_2nd_layer"; node_def = table: 0000000017BFD830; parent_name = nil; local_position = table: 0000000017C07D10; node = table: 0000000017C07D60
[3] scenegraph_def = table: 000000000D6473B0; scenegraph = table: 0000000017C07CA0; name = "sg_settings_list_start_2nd_layer"; node = table: 0000000017BFD830
[4] hook_chain = [function]
[5] self = table: 000000000D647310
[6] self = table: 000000000D647310; ingame_ui_context = table: 000000000CAEAAF0; input_manager = table: 000000001AE9B460; world = [World]
[7] self = table: 000000001ACFAC40; object = table: 000000000D647310
[9] mod = table: 0000000000DE1B00; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function]
[10] view_name = "vmf_options_view"; view_settings = table: 000000001AD44110; mod = table: 0000000000DE1B00; init_view_function = [function]; transitions = table: 000000001AD6A270; blocked_transitions = table: 000000001ADF4740
[12] mod = table: 000000000CAEAB20; error_prefix_data = table: 000000000D6472D0; func = [function]
[13] self = table: 000000000CAEAB20; view_name = "vmf_options_view"; _ = table: 000000001ADF4770
[15] mod = table: 0000000000DE1B00; error_prefix_data = "(safe_hook)"; func = [function]
[17] hook_chain = [function]; num_values = 0; values = table: 000000000D647290; safe_hooks = table: 0000000002FB6D50; i = 1
[18] self = table: 000000001AD25390; object = table: 000000000CAEAB20
[19] self = table: 000000000CADA900; ingame_ui_context = table: 000000000CAEAAF0
[20] self = table: 000000000CADA900; params = table: 000000000CADA8A0; viewport_name = "player_1"; input_manager = table: 000000001AE9B460; input_source = table: 000000000CAE4FD0; player_manager = table: 0000000003561AF0; peer_id = "1100001034ed953"; local_player_id = 1; player = table: 00000000018D12C0; stats_id = "1100001034ed953:1"; entity_manager = table: 0000000003F9B780; camera_system = table: 0000000004A5A1C0; outline_system = table: 0000000002B58BF0; fade_system = table: 0000000011F30790; sound_sector_system = table: 0000000002D595A0; sound_environment_system = table: 0000000018D4AA80; event_manager = table: 00000000189D6570; level_key = "pat_mountain_tzeentch_path5"; world_manager = table: 0000000002F40560; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 000000000CAEAAF0
[21] self = table: 000000000CADA8D0; new_state = table: 0000000018BD9720; params = table: 000000000CADA8A0; scope_name = "StateInGameRunning:on_enter"
[22] self = table: 000000000CADA8D0; new_state = table: 0000000018BD9720; notify = nil; old_state = nil
[23] self = table: 000000000CADA8D0; parent = table: 000000001AE9B1E0; start_state = table: 0000000018BD9720; params = table: 000000000CADA8A0; profiling_debugging_enabled = true
[24] self = table: 000000000CADA8D0; parent = table: 000000001AE9B1E0; start_state = table: 0000000018BD9720; params = table: 000000000CADA8A0; profiling_debugging_enabled = true
[25] self = table: 000000000312C220; object = table: 000000000CADA8D0
...
[5] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 000000000D648100; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 000000000CAEB4E0; ingame_ui = table: 000000000CAEAB20; definitions = table: 000000000D647380; input_manager = table: 000000001AE9B460; wwise_world = [WwiseWorld]; render_settings = table: 000000000D647450; original_settings_list_size_y = 4640; max_setting_list_offset_y = 3640; current_setting_list_offset_y = 0; settings_list_widgets = table: 000000000D64B1A0; settings_list_size_y = 4640; ui_scenegraph = table: 0000000017BFDA10; is_setting_changes_applied_immidiately = true;
[6] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 000000000D648100; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 000000000CAEB4E0; ingame_ui = table: 000000000CAEAB20; definitions = table: 000000000D647380; input_manager = table: 000000001AE9B460; wwise_world = [WwiseWorld]; render_settings = table: 000000000D647450; original_settings_list_size_y = 4640; max_setting_list_offset_y = 3640; current_setting_list_offset_y = 0; settings_list_widgets = table: 000000000D64B1A0; settings_list_size_y = 4640; ui_scenegraph = table: 0000000017BFDA10; is_setting_changes_applied_immidiately = true;
[7] ___is_class_metatable___ = true; __index = table: 000000001ACFAC40;
[13] fps = 0; world_manager = table: 0000000002F40560; ingame_hud = table: 000000000CAED900; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 000000000CAEB4E0; telemetry_time_view_enter = 0; input_manager = table: 000000001AE9B460; profile_synchronizer = table: 000000000080CFB0; blocked_transitions = table: 000000001AD25220; motd_ui = table: 000000000D6403C0; cutscene_system = table: 0000000003D54890; text_popup_ui = table: 000000000D6286B0; local_player_id = 1; unlock_manager = table: 00000000033ACEB0; last_resolution_y = 1080; motd_loading = false; end_screen = table: 000000000D60E560; ui_top_renderer = table: 000000000CAEC9A0; camera_manager = table: 00000000017D6080; _profile_requester = table: 0000000000826BD0; ingame_ui_context = table: 000000000CAEAAF0; views = table: 000000000C785A70; wwise_world = [WwiseWorld]; _fps_cooldown = 0; mean_dt = 0; world = [World]; hotkey_mapping = table: 000000001AD24140; _player = table: 00000000018D12C0; weave_onboarding = table: 000000000D60F880; popup_handler = table: 000000000D628570; peer_id = "1100001034ed953"; network_event_delegate = table: 0000000012326C10;
[18] ___is_class_metatable___ = true; __index = table: 000000001AD25390;
[19] world_name = "level_world"; network_server = table: 0000000000763610; local_player_id = 1; parent = table: 000000001AE9B1E0; _booted_eac_untrusted = false; statistics_db = table: 0000000001A594C0; is_server = true; _lobby_host = table: 000000000075D290; world = [World]; _network_options = table: 0000000018D2DE00; is_in_tutorial = false; input_manager = table: 000000001AE9B460; profile_synchronizer = table: 000000000080CFB0; ingame_ui_context = table: 000000000CAEAAF0; end_conditions_met = false; player = table: 00000000018D12C0; free_flight_manager = table: 0000000003561E10; viewport_name = "player_1"; network_event_delegate = table: 0000000012326C10;
[20] world_name = "level_world"; network_server = table: 0000000000763610; local_player_id = 1; parent = table: 000000001AE9B1E0; _booted_eac_untrusted = false; statistics_db = table: 0000000001A594C0; is_server = true; _lobby_host = table: 000000000075D290; world = [World]; _network_options = table: 0000000018D2DE00; is_in_tutorial = false; input_manager = table: 000000001AE9B460; profile_synchronizer = table: 000000000080CFB0; ingame_ui_context = table: 000000000CAEAAF0; end_conditions_met = false; player = table: 00000000018D12C0; free_flight_manager = table: 0000000003561E10; viewport_name = "player_1"; network_event_delegate = table: 0000000012326C10;
[21] _params = table: 000000000CADA8A0; _profiling_debugging_enabled = true; _parent = table: 000000001AE9B1E0; _state = table: 000000000CADA900;
[22] _params = table: 000000000CADA8A0; _profiling_debugging_enabled = true; _parent = table: 000000001AE9B1E0; _state = table: 000000000CADA900;
[23] _params = table: 000000000CADA8A0; _profiling_debugging_enabled = true; _parent = table: 000000001AE9B1E0; _state = table: 000000000CADA900;
[24] _params = table: 000000000CADA8A0; _profiling_debugging_enabled = true; _parent = table: 000000001AE9B1E0; _state = table: 000000000CADA900;
[25] ___is_class_metatable___ = true; __index = table: 000000000312C220; super = table: 00000000000B2CB0;
[26] world_name = "level_world"; entity_system_bag = table: 0000000000280320; network_server = table: 0000000000763610; entity_system = table: 000000000B1920A0; parent = table: 0000000000094F10; _level_flow_events = table: 000000000CABC750; viewport_name = "player_1"; is_server = true; _called_level_flow_events = false; is_in_tutorial = false; input_manager = table: 000000001AE9B460; profile_synchronizer = table: 000000000080CFB0; _debug_gui = [Gui]; network_transmit = table: 00000000008291A0; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "1100001034ed953"; level = [Level]; network_timer_handler = table: 000000000B145250; machines = table: 000000000CADA870; _quit_game = false; network_clock = table: 000000000B0FE420; _onclose_called = false; _lobby_host = table: 000000000075D290; statistics_db = table: 0000000001A594C0; game_mode_key = "deus"; level_key = "pat_mountain_tzeentch_path5"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 0000000003561E10; dice_keeper = table: 000000000B14C960; network_event_delegate = table: 0000000012326C10;
[27] _params = table: 0000000004B4B610; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094F10; _state = table: 000000001AE9B1E0;
[28] _params = table: 0000000004B4B610; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094F10; _state = table: 000000001AE9B1E0;
[29] _params = table: 0000000004B4B610; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094F10; _state = table: 000000001AE9B1E0;
[30] startup_package_handles = table: 00000000000994D0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000098BC0; flow_return_table = table: 0000000000094F40; _machine = table: 0000000004B4D1A0; startup_timer = 4.5389176594326273; has_booted = true; loading_context = table: 0000000002C21AF0;
18:20:17.359 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
18:20:17.359 [Lua] Set lobby begin:
18:20:17.359 [Lua] Lobby data twitch_enabled = false
18:20:17.359 [Lua] Lobby data selected_mission_id = journey_citadel
18:20:17.359 [Lua] Lobby data num_players = 1
18:20:17.359 [Lua] Lobby data difficulty_tweak = -10
18:20:17.359 [Lua] Lobby data host = 1100001034ed953
18:20:17.359 [Lua] Lobby data matchmaking_type = 2
18:20:17.360 [Lua] Lobby data is_private = true
18:20:17.360 [Lua] Lobby data match_started = true
18:20:17.360 [Lua] Lobby data difficulty = hardest
18:20:17.360 [Lua] Lobby data player_slot_1 = 0:0
18:20:17.360 [Lua] Lobby data player_slot_4 = 1100001034ed953:1
18:20:17.360 [Lua] Lobby data unique_server_name = Xanoth
18:20:17.360 [Lua] Lobby data quick_game = false
18:20:17.360 [Lua] Lobby data country_code = GB
18:20:17.360 [Lua] Lobby data matchmaking = false
18:20:17.360 [Lua] Lobby data power_level = 715
18:20:17.360 [Lua] Lobby data mission_id = pat_mountain_tzeentch_path5
18:20:17.360 [Lua] Lobby data mechanism = deus
18:20:17.360 [Lua] Lobby data player_slot_5 = 0:0
18:20:17.361 [Lua] Lobby data player_slot_2 = 0:0
18:20:17.361 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
18:20:17.361 [Lua] Lobby data player_slot_3 = 0:0
18:20:17.361 [Lua] Lobby data eac_authorized = true
18:20:17.361 [Lua] Set lobby end.
18:20:17.361 [Lua] CurrentConflictSettings deus_skaven_chaos
18:20:17.361 [Lua] [ConflictDirector] conflict_director is ai_ready
18:20:17.362 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
18:20:17.362 [Lua] [MainPathSpawningGenerator] Injecting travel distances
18:20:17.364 [Lua] NORMAL PATROL MAIN PATH 84.248077392578125
18:20:17.364 [Lua] [waypoints] = table
18:20:17.364 [Lua] [astar_points] = table
18:20:17.364 [Lua] [travel_dist] = 84.248076021671295 (number)
18:20:17.364 [Lua] [one_directional] = false (boolean)
18:20:17.364 [Lua] [id] = boss_2 (string)
18:20:17.364 [Lua] NORMAL PATROL MAIN PATH 478.75384521484375
18:20:17.364 [Lua] [waypoints] = table
18:20:17.364 [Lua] [astar_points] = table
18:20:17.364 [Lua] [travel_dist] = 478.75384950637817 (number)
18:20:17.364 [Lua] [one_directional] = false (boolean)
18:20:17.364 [Lua] [id] = boss_3 (string)
18:20:17.364 [Lua] SpecialsPacing:remove_unwanted_breeds:
18:20:17.364 [Lua] Forming navigation groups in one frame
18:20:17.364 [Lua] Forming navigation groups
18:20:17.379 [Lua] NavigationGroupManager -> calulation time A: 0.014999999999986358
18:20:17.477 [Lua] NavigationGroupManager -> calulation time B: 0.098000000000013188
18:20:17.477 [Lua] number of nav groups: 112
18:20:17.478 [Lua] number of refined nav groups : 76
18:20:17.481 [Lua] NavigationGroupManager -> calulation time C: 0.0029999999999859028
18:20:17.481 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 14.052689936757082 Normalized coefficient: 1.1207818624677202
18:20:17.484 [Lua] -------------> JOW Perfect-density 13.499999999999993 Sum density 10.75030860900879 Normalized coefficient: 1.2557779028489426
18:20:17.491 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
18:20:17.495 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: hardest, USING SETTINGS FOR EASY
18:20:17.497 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
18:20:17.502 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn healing pickups
18:20:17.502 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
18:20:17.502 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn deus_potions pickups
18:20:17.502 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
18:20:17.502 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=44
18:20:17.502 [Lua] NORMAL PATROL MAIN PATH 84.248077392578125
18:20:17.502 [Lua] [waypoints] = table
18:20:17.502 [Lua] [astar_points] = table
18:20:17.502 [Lua] [travel_dist] = 84.248076021671295 (number)
18:20:17.502 [Lua] [one_directional] = false (boolean)
18:20:17.502 [Lua] [id] = boss_2 (string)
18:20:17.502 [Lua] Adding main path event: Vector3Box(127.824, -198.901, 300.102) boss_event_spline_patrol 45 table: 00000000167C8680
18:20:17.502 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered
18:20:17.502 [Lua] [Managers] Calling function on all managers:
18:20:17.502 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
18:20:17.511 [Lua] [PeerSM] 1100001034ed953 :: on_exit WaitingForEnterGame
18:20:17.511 [Lua] [PeerSM] 1100001034ed953 :: on_enter WaitingForGameObjectSync
18:20:17.514 [Lua] FIRST UPDATE @0.046512763947248
18:20:17.514 [Lua] player (1100001034ed953,2) was put into party 1
18:20:17.528 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=45
18:20:17.528 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=46
18:20:17.528 [Lua] [ProfileSynchronizer] Assigning peer(1100001034ed953:2) to profile(5) career(1)
18:20:17.531 [Lua] player (1100001034ed953,3) was put into party 1
18:20:17.546 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=47
18:20:17.546 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=48
18:20:17.546 [Lua] [ProfileSynchronizer] Assigning peer(1100001034ed953:3) to profile(3) career(2)
18:20:17.550 [Lua] player (1100001034ed953,4) was put into party 1
18:20:17.565 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=49
18:20:17.565 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=50
18:20:17.565 [Lua] [ProfileSynchronizer] Assigning peer(1100001034ed953:4) to profile(1) career(1)
18:20:17.595 [Lua] [PackageManager] Load: units/weapons/player/wpn_es_deus_shield_01/wpn_es_deus_shield_01, ProfileSynchronizer, async-read,
18:20:17.595 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, ProfileSynchronizer, async-read,
18:20:17.595 [Lua] [PackageManager] Load: wwise/pistol, ProfileSynchronizer, async-read,
18:20:17.595 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read,
18:20:17.595 [Lua] [PackageManager] Load: units/weapons/player/wpn_es_deus_spear_01/wpn_es_deus_spear_01_3p, ProfileSynchronizer, async-read,
18:20:17.595 [Lua] [PackageManager] Load: wwise/one_handed_hammers, ProfileSynchronizer, async-read,
18:20:17.595 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, ProfileSynchronizer, async-read,
18:20:17.595 [Lua] [PackageManager] Load: resource_packages/careers/dr_ironbreaker, ProfileSynchronizer, async-read,
18:20:17.595 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read,
18:20:17.595 [Lua] [PackageManager] Load: resource_packages/careers/es_mercenary, ProfileSynchronizer, async-read,
18:20:17.595 [Lua] [PackageManager] Load: wwise/repeating_handgun_pistol, ProfileSynchronizer, async-read,
18:20:17.595 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold, ProfileSynchronizer, async-read,
18:20:17.595 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1, ProfileSynchronizer, async-read,
18:20:17.595 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, ProfileSynchronizer, async-read,
18:20:17.595 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1, ProfileSynchronizer, async-read,
18:20:17.595 [Lua] [PackageManager] Load: wwise/two_handed_hammers, ProfileSynchronizer, async-read,
18:20:17.595 [Lua] [PackageManager] Load: resource_packages/careers/wh_captain, ProfileSynchronizer, async-read,
18:20:17.595 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_02, ProfileSynchronizer, async-read,
18:20:17.595 [Lua] [PackageManager] Load: wwise/handgun, ProfileSynchronizer, async-read,
18:20:17.595 [Lua] [PackageManager] Load: units/weapons/player/wpn_es_deus_shield_01/wpn_es_deus_shield_01_3p, ProfileSynchronizer, async-read,
18:20:17.595 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read,
18:20:17.595 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read,
18:20:17.595 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold, ProfileSynchronizer, async-read,
18:20:17.595 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1, ProfileSynchronizer, async-read,
18:20:17.595 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_08, ProfileSynchronizer, async-read,
18:20:17.595 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01, ProfileSynchronizer, async-read,
18:20:17.595 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, ProfileSynchronizer, async-read,
18:20:17.595 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read,
18:20:17.595 [Lua] [PackageManager] Load: wwise/es_deus_01, ProfileSynchronizer, async-read,
18:20:17.595 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/skins/blue/chr_dwarf_ranger_ironbreaker_blue, ProfileSynchronizer, async-read,
18:20:17.595 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1, ProfileSynchronizer, async-read,
18:20:17.595 [Lua] [PackageManager] Load: units/weapons/player/wpn_es_deus_spear_01/wpn_es_deus_spear_01, ProfileSynchronizer, async-read,
18:20:17.595 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1, ProfileSynchronizer, async-read,
18:20:17.595 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1_3p, ProfileSynchronizer, async-read,
18:20:17.595 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read,
18:20:17.595 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1_3p, ProfileSynchronizer, async-read,
18:20:17.595 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01, ProfileSynchronizer, async-read,
18:20:17.596 [Lua] [PeerSM] 1100001034ed953 :: on_exit WaitingForGameObjectSync
18:20:17.596 [Lua] [PeerSM] 1100001034ed953 :: on_enter WaitingForPlayers
18:20:17.610 [Lua] [PeerSM] 1100001034ed953 :: on_exit WaitingForPlayers
18:20:17.610 [Lua] [PeerSM] 1100001034ed953 :: on_enter InGame
18:20:17.684 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_es_deus_shield_01/wpn_es_deus_shield_01
18:20:17.684 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_es_deus_shield_01/wpn_es_deus_shield_01
18:20:17.684 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p
18:20:17.731 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p
18:20:17.731 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p
18:20:17.732 [Lua] [PackageManager] Queueing new asynch package: wwise/pistol
18:20:17.783 [Lua] [PackageManager] Finished loading asynchronous package: wwise/pistol
18:20:17.783 [Lua] [PackageManager] Force_load: wwise/pistol
18:20:17.783 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh
18:20:17.875 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh
18:20:17.875 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh
18:20:17.875 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_es_deus_spear_01/wpn_es_deus_spear_01_3p
18:20:17.915 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_es_deus_spear_01/wpn_es_deus_spear_01_3p
18:20:17.915 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_es_deus_spear_01/wpn_es_deus_spear_01_3p
18:20:17.915 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_hammers
18:20:17.948 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_hammers
18:20:17.948 [Lua] [PackageManager] Force_load: wwise/one_handed_hammers
18:20:17.948 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p
18:20:17.992 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p
18:20:17.992 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p
18:20:17.993 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ironbreaker
18:20:18.096 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ironbreaker
18:20:18.096 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ironbreaker
18:20:18.097 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base
18:20:18.505 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base
18:20:18.505 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base
18:20:18.506 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_mercenary
18:20:18.538 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_mercenary
18:20:18.538 [Lua] [PackageManager] Force_load: resource_packages/careers/es_mercenary
18:20:18.538 [Lua] [PackageManager] Queueing new asynch package: wwise/repeating_handgun_pistol
18:20:18.625 [Lua] [PackageManager] Finished loading asynchronous package: wwise/repeating_handgun_pistol
18:20:18.625 [Lua] [PackageManager] Force_load: wwise/repeating_handgun_pistol
18:20:18.626 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold
18:20:18.715 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold
18:20:18.715 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold
18:20:18.715 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1
18:20:18.805 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1
18:20:18.805 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1
18:20:18.805 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p
18:20:18.827 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p
18:20:18.827 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p
18:20:18.827 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1
18:20:18.948 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1
18:20:18.948 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1
18:20:18.949 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_hammers
18:20:18.982 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_hammers
18:20:18.982 [Lua] [PackageManager] Force_load: wwise/two_handed_hammers
18:20:18.983 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_captain
18:20:19.017 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_captain
18:20:19.017 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_captain
18:20:19.017 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_02
18:20:19.051 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_02
18:20:19.051 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_02
18:20:19.051 [Lua] [PackageManager] Queueing new asynch package: wwise/handgun
18:20:19.097 [Lua] [PackageManager] Finished loading asynchronous package: wwise/handgun
18:20:19.097 [Lua] [PackageManager] Force_load: wwise/handgun
18:20:19.097 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_es_deus_shield_01/wpn_es_deus_shield_01_3p
18:20:19.152 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_es_deus_shield_01/wpn_es_deus_shield_01_3p
18:20:19.152 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_es_deus_shield_01/wpn_es_deus_shield_01_3p
18:20:19.153 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh
18:20:19.267 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh
18:20:19.267 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh
18:20:19.267 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base
18:20:19.631 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base
18:20:19.631 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base
18:20:19.631 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold
18:20:19.732 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold
18:20:19.732 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold
18:20:19.733 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1
18:20:19.835 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1
18:20:19.835 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1
18:20:19.835 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_08
18:20:19.868 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_08
18:20:19.868 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_08
18:20:19.868 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01
18:20:19.936 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01
18:20:19.936 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01
18:20:19.936 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p
18:20:19.960 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p
18:20:19.960 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p
18:20:19.960 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh
18:20:20.061 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh
18:20:20.061 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh
18:20:20.062 [Lua] [PackageManager] Queueing new asynch package: wwise/es_deus_01
18:20:20.122 [Lua] [PackageManager] Finished loading asynchronous package: wwise/es_deus_01
18:20:20.122 [Lua] [PackageManager] Force_load: wwise/es_deus_01
18:20:20.123 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/skins/blue/chr_dwarf_ranger_ironbreaker_blue
18:20:20.267 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/skins/blue/chr_dwarf_ranger_ironbreaker_blue
18:20:20.267 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/skins/blue/chr_dwarf_ranger_ironbreaker_blue
18:20:20.268 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1
18:20:20.347 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1
18:20:20.347 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1
18:20:20.347 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_es_deus_spear_01/wpn_es_deus_spear_01
18:20:20.448 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_es_deus_spear_01/wpn_es_deus_spear_01
18:20:20.448 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_es_deus_spear_01/wpn_es_deus_spear_01
18:20:20.449 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1
18:20:20.552 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1
18:20:20.552 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1
18:20:20.552 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1_3p
18:20:20.608 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1_3p
18:20:20.608 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1_3p
18:20:20.608 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base
18:20:21.020 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base
18:20:21.020 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base
18:20:21.021 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1_3p
18:20:21.075 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1_3p
18:20:21.075 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1_3p
18:20:21.076 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01
18:20:21.122 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01
18:20:21.122 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01
18:20:21.135 [Lua] test
18:20:21.135 [Lua] PlayerManager:assign_unit_ownership Markus Kruber 1100001034ed953 2
18:20:21.137 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
18:20:21.137 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=52
18:20:21.138 [Lua] test
18:20:21.138 [Lua] PlayerManager:assign_unit_ownership Bardin Goreksson 1100001034ed953 3
18:20:21.140 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
18:20:21.140 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=54
18:20:21.140 [Lua] test
18:20:21.140 [Lua] PlayerManager:assign_unit_ownership Victor Saltzpyre 1100001034ed953 4
18:20:21.143 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
18:20:21.143 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=56
18:20:21.145 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 4, Vector3(174.121, -224.691, 309.793), Vector4(0, 0, 0, -1))
18:20:21.148 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
18:20:21.148 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
18:20:21.148 [Lua] PlayerManager:assign_unit_ownership Xanoth 1100001034ed953 1
18:20:21.148 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=58
18:20:21.150 [Lua] [GameNetworkManager] destroying game object with go_id=56
18:20:21.156 [Lua] Switching ConflictSettings: to: deus_skaven
18:20:21.156 [Lua] pacing=deus_default
18:20:21.156 [Lua] roaming=nil
18:20:21.156 [Lua] specials=deus_skaven
18:20:21.156 [Lua] contained_breeds=nil
18:20:21.156 [Lua] debug_color=orange
18:20:21.156 [Lua] disabled=false
18:20:21.156 [Lua] pack_spawning=skaven
18:20:21.156 [Lua] description=deus_conflict_director_skaven_chaos_name
18:20:21.156 [Lua] factions=nil
18:20:21.156 [Lua] boss=deus_skaven
18:20:21.156 [Lua] horde=deus_default
18:20:21.156 [Lua] name=deus_skaven
18:20:21.156 [Lua] intensity=deus_default
18:20:21.156 [Lua] ---
18:20:21.157 [Lua] updating bot weapon metadata for weapon: one_handed_hammer_shield_template_2
18:20:21.157 [Lua] updating bot weapon metadata for weapon: handgun_template_2
18:20:21.157 [Lua] updating bot weapon metadata for weapon: es_deus_01_template
18:20:21.157 [Lua] updating bot weapon metadata for weapon: repeating_handgun_template_1
18:20:21.159 [Lua] PlayerManager:remove_player peer_id=1100001034ed953 4
18:20:21.159 [Lua] [GameNetworkManager] destroying game object with go_id=49
18:20:21.159 [Lua] player (1100001034ed953,4) was put into party 1
18:20:21.175 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=59
18:20:21.176 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=60
18:20:21.176 [Lua] [ProfileSynchronizer] Assigning peer(1100001034ed953:4) to profile(1) career(1)
18:20:21.185 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
18:20:21.187 [Lua] test
18:20:21.187 [Lua] PlayerManager:assign_unit_ownership Victor Saltzpyre 1100001034ed953 4
18:20:21.189 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
18:20:21.189 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=62
18:20:21.202 [Lua] Spline already found!
18:20:21.207 [Lua] updating bot weapon metadata for weapon: fencing_sword_template_1
18:20:21.207 [Lua] updating bot weapon metadata for weapon: brace_of_pistols_template_1
18:20:21.295 [Lua] Init group template: spline_patrol
18:20:21.479 [Lua] StateInGameRunning:_game_actually_starts()
18:20:21.480 [Lua] #################################################################################################################
18:20:21.480 [Lua] [Loading Time]: 00:00:17 [Transition]: dlc_morris_map-pat_mountain_tzeentch_path5 [Members joined]: 0 [Members Left]: 0 [Is Server]: true
18:20:21.480 [Lua] #################################################################################################################
18:20:21.480 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 39
18:20:21.490 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 39
18:20:21.668 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 39
18:20:21.668 [Lua] Commit load time data
18:20:22.365 [Lua] [PackageManager] Load: wwise/bow, DeusChestPreloadSystem, async-read,
18:20:22.365 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, DeusChestPreloadSystem, async-read,
18:20:22.365 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_02/wpn_we_bow_short_02_3p, DeusChestPreloadSystem, async-read,
18:20:22.397 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
18:20:22.397 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
18:20:22.397 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_short_02/wpn_we_bow_short_02_3p
18:20:22.431 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_02/wpn_we_bow_short_02_3p
18:20:22.431 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_02/wpn_we_bow_short_02_3p
18:20:25.281 [Flow] timexyz
18:20:26.701 [Flow] timexyz
18:20:34.941 [Flow] timexyz
18:20:36.088 [Lua] Players are leaving the safe zone
18:20:36.934 [Flow] timexyz
18:20:37.762 [Lua] [PackageManager] Unload: wwise/bow, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
18:20:37.763 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, DeusChestPreloadSystem
18:20:37.763 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_02/wpn_we_bow_short_02_3p, DeusChestPreloadSystem
18:20:42.813 [Flow] timexyz
18:20:43.202 [Flow] timexyz
18:20:48.617 [Flow] timexyz
18:20:51.287 [Flow] timexyz
18:20:57.513 [Flow] timexyz
18:20:58.191 [Flow] timexyz
18:21:03.836 [Flow] timexyz
18:21:08.841 [Flow] timexyz
18:21:10.896 [Lua] main path terror event triggered: boss_event_spline_patrol
18:21:10.896 [Lua] TerrorEventMixer.start_event: boss_event_spline_patrol (seed: 0)
18:21:10.910 [Lua] > starting new spline, using new navbot: standard , id: boss_2
18:21:10.949 [Lua] > continuing spline boss_2 index: 2 retries: 0
18:21:10.973 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_2
18:21:10.973 [Lua] > continuing spline boss_2 index: 3 retries: 0
18:21:10.983 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_2
18:21:10.983 [Lua] > continuing spline boss_2 index: 4 retries: 0
18:21:10.994 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_2
18:21:10.994 [Lua] > continuing spline boss_2 index: 5 retries: 0
18:21:11.006 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_2
18:21:11.006 [Lua] > continuing spline boss_2 index: 6 retries: 0
18:21:11.016 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_2
18:21:11.016 [Lua] > continuing spline boss_2 index: 7 retries: 0
18:21:11.028 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_2
18:21:11.028 [Lua] > continuing spline boss_2 index: 8 retries: 0
18:21:11.044 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_2
18:21:11.044 [Lua] > continuing spline boss_2 index: 9 retries: 0
18:21:11.052 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_2
18:21:11.052 [Lua] > spline completed boss_2 retries: 0
18:21:11.266 [Lua] Init group template: spline_patrol
18:21:13.364 [Lua] [PackageManager] Load: wwise/bow, DeusChestPreloadSystem, async-read,
18:21:13.364 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, DeusChestPreloadSystem, async-read,
18:21:13.364 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_02/wpn_we_bow_short_02_3p, DeusChestPreloadSystem, async-read,
18:21:13.385 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
18:21:13.385 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
18:21:13.385 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_short_02/wpn_we_bow_short_02_3p
18:21:13.408 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_02/wpn_we_bow_short_02_3p
18:21:13.408 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_02/wpn_we_bow_short_02_3p
18:21:13.950 [Flow] timexyz
18:21:17.863 [Flow] timexyz
18:21:19.621 [Flow] timexyz
18:21:23.375 [Flow] timexyz
18:21:24.821 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
18:21:24.832 [Lua] Spline already found!
18:21:24.874 [Lua] Init group template: spline_patrol
18:21:26.154 [Lua] 1
18:21:27.213 [Flow] timexyz
18:21:33.804 [Flow] timexyz
18:21:36.316 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
18:21:36.329 [Lua] Spline already found!
18:21:36.363 [Lua] Init group template: spline_patrol
18:21:37.297 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 46 will change to a manual source.
18:21:37.511 [Flow] timexyz
18:21:42.654 [Flow] timexyz
18:21:43.392 [Flow] timexyz
18:21:50.032 [Flow] timexyz
18:21:50.904 [Flow] timexyz
18:21:54.154 [Lua] [PackageManager] Load: wwise/one_handed_swords, DeusChestPreloadSystem, async-read,
18:21:54.154 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_03/wpn_we_bow_short_03_3p, DeusChestPreloadSystem, async-read,
18:21:54.154 [Lua] [PackageManager] Load: wwise/one_handed_daggers, DeusChestPreloadSystem, async-read,
18:21:54.154 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_03_t1/wpn_we_sword_03_t1_3p, DeusChestPreloadSystem, async-read,
18:21:54.154 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_03_t1/wpn_we_dagger_03_t1_3p, DeusChestPreloadSystem, async-read,
18:21:54.154 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p, DeusChestPreloadSystem, async-read,
18:21:54.199 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_03/wpn_we_bow_short_03_3p
18:21:54.199 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_03/wpn_we_bow_short_03_3p
18:21:54.199 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_03_t1/wpn_we_sword_03_t1_3p
18:21:54.226 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_03_t1/wpn_we_sword_03_t1_3p
18:21:54.226 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_03_t1/wpn_we_sword_03_t1_3p
18:21:54.226 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_03_t1/wpn_we_dagger_03_t1_3p
18:21:54.249 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_03_t1/wpn_we_dagger_03_t1_3p
18:21:54.249 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_03_t1/wpn_we_dagger_03_t1_3p
18:21:56.671 [Flow] timexyz
18:21:56.825 [Flow] timexyz
18:21:57.178 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
18:21:57.188 [Lua] Spline already found!
18:21:57.218 [Lua] Init group template: spline_patrol
18:21:57.843 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
18:21:57.853 [Lua] Spline already found!
18:21:57.886 [Lua] Init group template: spline_patrol
18:22:05.945 [Flow] timexyz
18:22:06.400 [Flow] timexyz
18:22:16.236 [Flow] timexyz
18:22:17.120 [Flow] timexyz
18:22:22.116 [Lua] Time for new HOOORDE! multi_first_wave
18:22:22.116 [Lua] HORDE: Spawning hordes while 45 other ai are spawned
18:22:22.116 [Lua] horde requested: vector_blob
18:22:22.116 [Lua] wants to spawn behind within distance: 60
18:22:22.116 [Lua] horde crated with id 7 of type vector_blob
18:22:22.116 [Lua] managed to spawn 40/40 horde enemies
18:22:22.116 [Lua] vector blob horde has started
18:22:22.627 [Lua] Init group template: horde
18:22:25.732 [Flow] timexyz
18:22:28.315 [Flow] timexyz
18:22:32.400 [Lua] HORDE: Pushing horde in time; too many units out 84
18:22:34.051 [Flow] timexyz
18:22:34.535 [Lua] 1
18:22:34.753 [Flow] timexyz
18:22:37.534 [Lua] HORDE: Pushing horde in time; too many units out 87
18:22:38.193 [Lua] 1
18:22:42.429 [Lua] 1
18:22:42.429 [Lua] 4
18:22:42.430 [Lua] 2
18:22:42.430 [Lua] 3
18:22:42.502 [Lua] 1
18:22:42.502 [Lua] 4
18:22:42.502 [Lua] 1
18:22:42.502 [Lua] 3
18:22:42.503 [Lua] 2
18:22:42.551 [Lua] 1
18:22:42.551 [Lua] 4
18:22:42.551 [Lua] 1
18:22:42.551 [Lua] 3
18:22:42.551 [Lua] 2
18:22:42.599 [Lua] HORDE: Pushing horde in time; too many units out 86
18:22:43.495 [Lua] 5
18:22:43.495 [Lua] 2
18:22:43.495 [Lua] 1
18:22:43.495 [Lua] 4
18:22:43.495 [Lua] 6
18:22:43.495 [Lua] 3
18:22:44.139 [Flow] timexyz
18:22:44.336 [Lua] 2
18:22:44.337 [Lua] 3
18:22:45.255 [Flow] timexyz
18:22:45.430 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_02/wpn_we_bow_short_02_3p, DeusChestPreloadSystem
18:22:45.430 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, DeusChestPreloadSystem
18:22:45.441 [Lua] 2
18:22:47.717 [Lua] HORDE: Pushing horde in time; too many units out 84
18:22:47.927 [Lua] 3
18:22:47.927 [Lua] 1
18:22:47.927 [Lua] 13
18:22:47.928 [Lua] 9
18:22:47.928 [Lua] 11
18:22:47.928 [Lua] 7
18:22:47.928 [Lua] 12
18:22:47.928 [Lua] 2
18:22:47.928 [Lua] 10
18:22:47.928 [Lua] 5
18:22:47.929 [Lua] 6
18:22:47.929 [Lua] 8
18:22:47.929 [Lua] 4
18:22:48.712 [Lua] 1
18:22:50.046 [Lua] 1
18:22:50.046 [Lua] 3
18:22:50.046 [Lua] 2
18:22:50.859 [Lua] 2
18:22:52.068 [Lua] 1
18:22:52.068 [Lua] 4
18:22:52.068 [Lua] 6
18:22:52.069 [Lua] 7
18:22:52.069 [Lua] 2
18:22:52.069 [Lua] 5
18:22:52.069 [Lua] 3
18:22:52.816 [Lua] HORDE: Pushing horde in time; too many units out 83
18:22:53.628 [Flow] timexyz
18:22:54.034 [Lua] 2
18:22:54.034 [Lua] 3
18:22:54.034 [Lua] 1
18:22:54.082 [Lua] 2
18:22:54.082 [Lua] 3
18:22:54.082 [Lua] 1
18:22:54.083 [Lua] 1
18:22:54.637 [Flow] timexyz
18:22:54.823 [Lua] 1
18:22:54.849 [Lua] 2
18:22:56.732 [Lua] 3
18:22:56.732 [Lua] 2
18:22:56.732 [Lua] 1
18:22:57.853 [Lua] HORDE: Pushing horde in time; too many units out 76
18:22:58.557 [Lua] 1
18:22:58.571 [Lua] 2
18:22:59.612 [Lua] 4
18:22:59.613 [Lua] 7
18:22:59.613 [Lua] 3
18:22:59.613 [Lua] 6
18:22:59.613 [Lua] 5
18:22:59.613 [Lua] 1
18:22:59.613 [Lua] 2
18:22:59.668 [Lua] 1
18:22:59.668 [Lua] 4
18:22:59.668 [Lua] 5
18:22:59.668 [Lua] 1
18:22:59.668 [Lua] 7
18:22:59.669 [Lua] 6
18:22:59.669 [Lua] 2
18:22:59.669 [Lua] 3
18:22:59.724 [Lua] 4
18:22:59.725 [Lua] 6
18:22:59.725 [Lua] 5
18:22:59.725 [Lua] 1
18:22:59.725 [Lua] 2
18:22:59.725 [Lua] 3
18:22:59.725 [Lua] 1
18:22:59.726 [Lua] 1
18:22:59.760 [Lua] 4
18:22:59.760 [Lua] 1
18:22:59.760 [Lua] 6
18:22:59.760 [Lua] 5
18:22:59.761 [Lua] 1
18:22:59.761 [Lua] 2
18:22:59.761 [Lua] 3
18:22:59.761 [Lua] 1
18:22:59.761 [Lua] 1
18:23:00.403 [Lua] 1
18:23:00.403 [Lua] 2
18:23:00.417 [Lua] 3
18:23:01.566 [Flow] timexyz
18:23:01.860 [Lua] 2
18:23:01.860 [Lua] 1
18:23:01.891 [Lua] 2
18:23:01.892 [Lua] 1
18:23:01.892 [Lua] 1
18:23:02.876 [Lua] 2
18:23:02.876 [Lua] 3
18:23:02.876 [Lua] 4
18:23:02.901 [Lua] 5
18:23:02.924 [Lua] HORDE: Pushing horde in time; too many units out 78
18:23:03.025 [Flow] timexyz
18:23:03.812 [Lua] 2
18:23:03.813 [Lua] 3
18:23:03.813 [Lua] 4
18:23:03.813 [Lua] 5
18:23:04.486 [Lua] 1
18:23:04.486 [Lua] 3
18:23:04.487 [Lua] 2
18:23:05.308 [Lua] 1
18:23:06.396 [Lua] 9
18:23:06.396 [Lua] 5
18:23:06.396 [Lua] 1
18:23:06.396 [Lua] 6
18:23:06.396 [Lua] 7
18:23:06.396 [Lua] 3
18:23:06.397 [Lua] 2
18:23:06.397 [Lua] 4
18:23:06.397 [Lua] 8
18:23:07.195 [Lua] 1
18:23:07.240 [Lua] 3
18:23:07.240 [Lua] 4
18:23:07.946 [Lua] 2
18:23:08.063 [Lua] HORDE: Pushing horde in time; too many units out 73
18:23:08.514 [Lua] 2
18:23:09.370 [Lua] 3
18:23:09.403 [Lua] 5
18:23:09.698 [Flow] timexyz
18:23:10.248 [Lua] 1
18:23:10.248 [Lua] 4
18:23:10.248 [Lua] 7
18:23:10.248 [Lua] 6
18:23:10.248 [Lua] 2
18:23:10.248 [Lua] 3
18:23:10.249 [Lua] 5
18:23:10.897 [Lua] 2
18:23:10.898 [Lua] 3
18:23:10.898 [Lua] 1
18:23:12.544 [Flow] timexyz
18:23:13.105 [Lua] HORDE: Pushing horde in time; too many units out 65
18:23:13.249 [Lua] 1
18:23:15.239 [Flow] timexyz
18:23:15.931 [Lua] [PackageManager] Unload: wwise/one_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
18:23:15.931 [Lua] [PackageManager] Unload: wwise/one_handed_daggers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
18:23:15.932 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_03_t1/wpn_we_sword_03_t1_3p, DeusChestPreloadSystem
18:23:15.932 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_03/wpn_we_bow_short_03_3p, DeusChestPreloadSystem
18:23:15.932 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_03_t1/wpn_we_dagger_03_t1_3p, DeusChestPreloadSystem
18:23:15.932 [Lua] [PackageManager] Unload: wwise/bow, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
18:23:15.932 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
18:23:18.195 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x1cedc, position: 0
18:23:18.978 [Lua] 2
18:23:20.699 [Flow] timexyz
18:23:23.156 [Flow] timexyz
18:23:24.639 [Lua] PlayerManager:assign_unit_ownership Xanoth 1100001034ed953 1
18:23:26.133 [Lua] [PackageManager] Load: wwise/one_handed_swords, DeusChestPreloadSystem, async-read,
18:23:26.133 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_03/wpn_we_bow_short_03_3p, DeusChestPreloadSystem, async-read,
18:23:26.133 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_03_t1/wpn_we_dagger_03_t1_3p, DeusChestPreloadSystem, async-read,
18:23:26.133 [Lua] [PackageManager] Load: wwise/one_handed_daggers, DeusChestPreloadSystem, async-read,
18:23:26.133 [Lua] [PackageManager] Load: wwise/bow, DeusChestPreloadSystem, async-read,
18:23:26.133 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_03_t1/wpn_we_sword_03_t1_3p, DeusChestPreloadSystem, async-read,
18:23:26.133 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p, DeusChestPreloadSystem, async-read,
18:23:26.156 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_03/wpn_we_bow_short_03_3p
18:23:26.156 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_03/wpn_we_bow_short_03_3p
18:23:26.156 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_03_t1/wpn_we_dagger_03_t1_3p
18:23:26.181 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_03_t1/wpn_we_dagger_03_t1_3p
18:23:26.181 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_03_t1/wpn_we_dagger_03_t1_3p
18:23:26.181 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_03_t1/wpn_we_sword_03_t1_3p
18:23:26.206 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_03_t1/wpn_we_sword_03_t1_3p
18:23:26.206 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_03_t1/wpn_we_sword_03_t1_3p
18:23:28.274 [Lua] 2
18:23:28.289 [Lua] 3
18:23:28.319 [Lua] 5
18:23:28.679 [Flow] timexyz
18:23:29.229 [Lua] 1
18:23:29.230 [Lua] 1
18:23:29.230 [Lua] 1
18:23:29.887 [Lua] 3
18:23:30.820 [Lua] 1
18:23:30.821 [Lua] 1
18:23:30.821 [Lua] 1
18:23:32.419 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10
18:23:32.419 [Lua] Time for new HOOORDE! multi_consecutive_wave
18:23:32.419 [Lua] HORDE: Spawning hordes while 28 other ai are spawned
18:23:32.419 [Lua] horde requested: vector_blob
18:23:32.419 [Lua] wants to spawn ahead within distance: 60
18:23:32.419 [Lua] horde crated with id 8 of type vector_blob
18:23:32.419 [Lua] managed to spawn 40/40 horde enemies
18:23:32.419 [Lua] vector blob horde has started
18:23:32.931 [Lua] Init group template: horde
18:23:33.601 [Flow] timexyz
18:23:35.010 [Lua] Horde killed: ?
18:23:38.055 [Flow] timexyz
18:23:39.346 [Flow] timexyz
18:23:47.760 [Lua] 2
18:23:47.760 [Lua] 1
18:23:49.307 [Flow] timexyz
18:23:49.397 [Flow] timexyz
18:23:50.489 [Lua] 1
18:23:50.525 [Lua] 2
18:23:50.525 [Lua] 3
18:23:50.540 [Lua] 5
18:23:50.541 [Lua] 6
18:23:50.570 [Lua] 7
18:23:51.276 [Lua] 1
18:23:51.290 [Lua] 2
18:23:51.616 [Lua] 4
18:23:51.616 [Lua] 6
18:23:51.616 [Lua] 1
18:23:51.617 [Lua] 2
18:23:51.617 [Lua] 5
18:23:51.617 [Lua] 3
18:23:51.717 [Lua] 1
18:23:51.717 [Lua] 4
18:23:51.717 [Lua] 6
18:23:51.717 [Lua] 3
18:23:51.718 [Lua] 1
18:23:51.718 [Lua] 5
18:23:51.718 [Lua] 2
18:23:51.840 [Lua] [PackageManager] Unload: wwise/one_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
18:23:51.840 [Lua] [PackageManager] Unload: wwise/one_handed_daggers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
18:23:51.841 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_03_t1/wpn_we_sword_03_t1_3p, DeusChestPreloadSystem
18:23:51.841 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_03/wpn_we_bow_short_03_3p, DeusChestPreloadSystem
18:23:51.841 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_03_t1/wpn_we_dagger_03_t1_3p, DeusChestPreloadSystem
18:23:51.841 [Lua] [PackageManager] Unload: wwise/bow, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
18:23:51.841 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
18:23:52.449 [Lua] 5
18:23:52.449 [Lua] 3
18:23:52.449 [Lua] 2
18:23:52.449 [Lua] 1
18:23:52.449 [Lua] 4
18:23:52.450 [Lua] 7
18:23:52.450 [Lua] 6
18:23:53.231 [Lua] 2
18:23:56.872 [Flow] timexyz
18:23:58.869 [Flow] timexyz
18:24:04.577 [Flow] timexyz
18:24:08.678 [Flow] timexyz
18:24:09.747 [Flow] timexyz
18:24:15.684 [Lua] Horde killed: ?
18:24:15.765 [Flow] timexyz
18:24:17.501 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, DeusChestPreloadSystem, async-read,
18:24:17.501 [Lua] [PackageManager] Load: wwise/bow, DeusChestPreloadSystem, async-read,
18:24:17.501 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_02/wpn_we_bow_short_02_3p, DeusChestPreloadSystem, async-read,
18:24:17.521 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
18:24:17.521 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
18:24:17.521 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_short_02/wpn_we_bow_short_02_3p
18:24:17.546 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_02/wpn_we_bow_short_02_3p
18:24:17.546 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_02/wpn_we_bow_short_02_3p
18:24:18.321 [Flow] timexyz
18:24:24.391 [Flow] timexyz
18:24:24.827 [Flow] timexyz
18:24:32.867 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_02/wpn_we_bow_short_02_3p, DeusChestPreloadSystem
18:24:32.867 [Lua] [PackageManager] Unload: wwise/bow, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
18:24:32.867 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, DeusChestPreloadSystem
18:24:34.090 [Flow] timexyz
18:24:35.597 [Flow] timexyz
18:24:41.985 [Flow] timexyz
18:24:46.829 [Flow] timexyz
18:24:50.396 [Flow] timexyz
18:24:53.302 [Lua] 1
18:24:53.331 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, DeusChestPreloadSystem, async-read,
18:24:53.331 [Lua] [PackageManager] Load: wwise/bow, DeusChestPreloadSystem, async-read,
18:24:53.331 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_02/wpn_we_bow_short_02_3p, DeusChestPreloadSystem, async-read,
18:24:53.352 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
18:24:53.352 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
18:24:53.352 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_short_02/wpn_we_bow_short_02_3p
18:24:53.379 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_02/wpn_we_bow_short_02_3p
18:24:53.379 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_02/wpn_we_bow_short_02_3p
18:24:57.475 [Flow] timexyz
18:24:58.642 [Lua] 1
18:25:01.569 [Flow] timexyz
18:25:06.227 [Flow] timexyz
18:25:08.021 [Flow] timexyz
18:25:13.411 [Flow] timexyz
18:25:13.763 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_02/wpn_we_bow_short_02_3p, DeusChestPreloadSystem
18:25:13.763 [Lua] [PackageManager] Unload: wwise/bow, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
18:25:13.763 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, DeusChestPreloadSystem
18:25:17.251 [Flow] timexyz
18:25:20.461 [Flow] timexyz
18:25:23.058 [Flow] timexyz
18:25:24.498 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 11 27
18:25:24.647 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 12 26
18:25:26.560 [Lua] 1
18:25:27.350 [Flow] timexyz
18:25:27.515 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
18:25:27.528 [Lua] Spline already found!
18:25:27.558 [Lua] Init group template: spline_patrol
18:25:27.919 [Lua] Switching ConflictSettings: to: deus_chaos
18:25:27.919 [Lua] pacing=deus_chaos
18:25:27.919 [Lua] roaming=nil
18:25:27.919 [Lua] specials=deus_chaos
18:25:27.919 [Lua] debug_color=purple
18:25:27.919 [Lua] contained_breeds=nil
18:25:27.919 [Lua] pack_spawning=deus_chaos
18:25:27.919 [Lua] disabled=false
18:25:27.919 [Lua] factions=nil
18:25:27.919 [Lua] boss=deus_chaos
18:25:27.919 [Lua] horde=deus_chaos
18:25:27.919 [Lua] name=deus_chaos
18:25:27.919 [Lua] intensity=deus_default
18:25:27.919 [Lua] ---
18:25:29.056 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 5 29
18:25:30.355 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 9 27
18:25:30.519 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 8 24
18:25:30.813 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 13 23
18:25:32.249 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 7 20
18:25:32.792 [Flow] timexyz
18:25:34.676 [Flow] timexyz
18:25:41.292 [Flow] timexyz
18:25:41.645 [Flow] timexyz
18:25:49.813 [Flow] timexyz
18:25:50.923 [Flow] timexyz
18:25:52.049 [Lua] Time for new HOOORDE! multi_first_wave
18:25:52.049 [Lua] HORDE: Spawning hordes while 23 other ai are spawned
18:25:52.049 [Lua] horde requested: vector_blob
18:25:52.049 [Lua] wants to spawn ahead within distance: 60
18:25:52.049 [Lua] horde crated with id 10 of type vector_blob
18:25:52.049 [Lua] managed to spawn 21/21 horde enemies
18:25:52.049 [Lua] vector blob horde has started
18:25:52.295 [Lua] Init group template: horde
18:25:56.274 [Flow] timexyz
18:25:58.098 [Lua] 1
18:25:58.840 [Lua] 1
18:25:58.863 [Lua] 2
18:26:00.447 [Flow] timexyz
18:26:01.067 [Lua] 1
18:26:02.354 [Lua] 1
18:26:03.548 [Flow] timexyz
18:26:04.434 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 11
18:26:04.434 [Lua] Time for new HOOORDE! multi_consecutive_wave
18:26:04.434 [Lua] HORDE: Spawning hordes while 38 other ai are spawned
18:26:04.434 [Lua] horde requested: vector_blob
18:26:04.434 [Lua] wants to spawn behind within distance: 60
18:26:04.434 [Lua] horde crated with id 11 of type vector_blob
18:26:04.434 [Lua] managed to spawn 21/21 horde enemies
18:26:04.434 [Lua] vector blob horde has started
18:26:04.714 [Lua] Init group template: horde
18:26:05.279 [Lua] 1
18:26:05.290 [Lua] 2
18:26:05.314 [Lua] 3
18:26:05.328 [Lua] 4
18:26:05.667 [Lua] 5
18:26:05.667 [Lua] 4
18:26:05.667 [Lua] 1
18:26:05.667 [Lua] 3
18:26:07.108 [Lua] 1
18:26:07.175 [Flow] timexyz
18:26:09.664 [Flow] timexyz
18:26:10.523 [Lua] 2
18:26:10.539 [Lua] 3
18:26:11.862 [Lua] 4
18:26:11.862 [Lua] 5
18:26:11.862 [Lua] 3
18:26:11.862 [Lua] 1
18:26:11.863 [Lua] 2
18:26:12.700 [Lua] 2
18:26:12.715 [Lua] 3
18:26:13.857 [Lua] 2
18:26:13.857 [Lua] 7
18:26:13.858 [Lua] 6
18:26:13.858 [Lua] 4
18:26:13.858 [Lua] 5
18:26:14.641 [Lua] 3
18:26:14.659 [Lua] 4
18:26:15.731 [Lua] HORDE: last wave, reset to standard horde delay
18:26:15.731 [Lua] Time for new HOOORDE! multi_last_wave
18:26:15.731 [Lua] HORDE: Spawning hordes while 39 other ai are spawned
18:26:15.731 [Lua] horde requested: vector_blob
18:26:15.731 [Lua] wants to spawn ahead within distance: 60
18:26:15.731 [Lua] horde crated with id 12 of type vector_blob
18:26:15.731 [Lua] managed to spawn 21/21 horde enemies
18:26:15.731 [Lua] vector blob horde has started
18:26:16.022 [Lua] Init group template: horde
18:26:16.773 [Flow] timexyz
18:26:17.175 [Lua] Horde killed: ?
18:26:18.129 [Flow] timexyz
18:26:25.956 [Lua] 4
18:26:25.956 [Lua] 2
18:26:25.956 [Lua] 1
18:26:25.956 [Lua] 5
18:26:25.956 [Lua] 3
18:26:26.199 [Flow] timexyz
18:26:26.750 [Lua] 1
18:26:27.501 [Flow] timexyz
18:26:29.410 [Lua] 2
18:26:29.411 [Lua] 1
18:26:29.411 [Lua] 5
18:26:29.411 [Lua] 3
18:26:30.198 [Lua] 1
18:26:30.893 [Lua] 1
18:26:30.918 [Lua] 2
18:26:30.919 [Lua] 3
18:26:30.919 [Lua] 4
18:26:32.040 [Lua] 1
18:26:32.054 [Lua] 2
18:26:32.071 [Lua] 3
18:26:32.071 [Lua] 4
18:26:33.212 [Flow] timexyz
18:26:34.063 [Flow] timexyz
18:26:36.584 [Lua] 3
18:26:36.584 [Lua] 2
18:26:36.584 [Lua] 4
18:26:36.585 [Lua] 1
18:26:37.345 [Lua] 2
18:26:38.927 [Flow] timexyz
18:26:40.635 [Lua] Horde killed: ?
18:26:42.775 [Lua] Horde killed: ?
18:26:43.369 [Flow] timexyz
18:26:44.808 [Flow] timexyz
18:26:53.682 [Flow] timexyz
18:26:55.195 [Flow] timexyz
18:27:01.715 [Flow] timexyz
18:27:04.479 [Flow] timexyz
18:27:11.004 [Flow] timexyz
18:27:11.790 [Flow] timexyz
18:27:17.353 [Flow] timexyz
18:27:19.111 [Flow] timexyz
18:27:25.333 [Flow] timexyz
18:27:27.693 [Flow] timexyz
18:27:31.181 [Lua] 1
18:27:32.980 [Lua] 1
18:27:34.160 [Flow] timexyz
18:27:34.487 [Lua] 1
18:27:35.500 [Lua] 1
18:27:36.390 [Flow] timexyz
18:27:40.313 [Flow] timexyz
18:27:44.724 [Flow] timexyz
18:27:45.415 [Flow] timexyz
18:27:50.751 [Lua] Time for new HOOORDE! multi_first_wave
18:27:50.751 [Lua] HORDE: Spawning hordes while 13 other ai are spawned
18:27:50.751 [Lua] horde requested: vector_blob
18:27:50.751 [Lua] wants to spawn ahead within distance: 60
18:27:50.751 [Lua] horde crated with id 13 of type vector_blob
18:27:50.751 [Lua] managed to spawn 21/21 horde enemies
18:27:50.751 [Lua] vector blob horde has started
18:27:50.981 [Lua] Init group template: horde
18:27:54.444 [Flow] timexyz
18:27:55.155 [Flow] timexyz
18:28:01.337 [Lua] 1
18:28:01.337 [Lua] 1
18:28:01.337 [Lua] 1
18:28:01.338 [Lua] 1
18:28:01.338 [Lua] 1
18:28:02.125 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 4 30
18:28:02.525 [Flow] timexyz
18:28:02.798 [Lua] 2
18:28:04.000 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 12
18:28:04.000 [Lua] Time for new HOOORDE! multi_consecutive_wave
18:28:04.000 [Lua] HORDE: Spawning hordes while 26 other ai are spawned
18:28:04.000 [Lua] horde requested: vector_blob
18:28:04.000 [Lua] wants to spawn ahead within distance: 60
18:28:04.000 [Lua] horde crated with id 14 of type vector_blob
18:28:04.000 [Lua] managed to spawn 21/21 horde enemies
18:28:04.000 [Lua] vector blob horde has started
18:28:04.246 [Lua] Init group template: horde
18:28:04.695 [Flow] timexyz
18:28:08.248 [Flow] timexyz
18:28:09.039 [Lua] 1
18:28:11.738 [Lua] Horde killed: ?
18:28:11.747 [Lua] HORDE: last wave, reset to standard horde delay
18:28:11.747 [Lua] Time for new HOOORDE! multi_last_wave
18:28:11.747 [Lua] HORDE: Spawning hordes while 28 other ai are spawned
18:28:11.747 [Lua] horde requested: vector_blob
18:28:11.747 [Lua] wants to spawn ahead within distance: 60
18:28:11.747 [Lua] horde crated with id 15 of type vector_blob
18:28:11.747 [Lua] managed to spawn 21/21 horde enemies
18:28:11.747 [Lua] vector blob horde has started
18:28:12.004 [Lua] Init group template: horde
18:28:12.460 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
18:28:12.473 [Lua] Spline already found!
18:28:12.503 [Lua] Init group template: spline_patrol
18:28:13.429 [Flow] timexyz
18:28:13.988 [Lua] 1
18:28:14.003 [Lua] 2
18:28:14.003 [Lua] 3
18:28:14.041 [Lua] 4
18:28:14.041 [Lua] 5
18:28:14.412 [Flow] timexyz
18:28:14.562 [Lua] nil
18:28:14.562 [Lua] nil
18:28:14.563 [Lua] nil
18:28:14.563 [Lua] nil
18:28:14.563 [Lua] nil
18:28:14.563 [Lua] nil
18:28:14.563 [Lua] nil
18:28:15.739 [Lua] FAIL INTEREST POINT SPAWN UNIT
18:28:16.295 [Lua] 2
18:28:16.295 [Lua] 3
18:28:16.296 [Lua] 1
18:28:17.026 [Lua] 1
18:28:18.499 [Lua] 1
18:28:19.100 [Flow] timexyz
18:28:19.174 [Lua] 1
18:28:19.175 [Lua] 2
18:28:19.200 [Lua] 3
18:28:19.211 [Lua] 4
18:28:19.883 [Lua] 1
18:28:20.402 [Lua] 1
18:28:21.294 [Flow] timexyz
18:28:21.440 [Lua] 4
18:28:21.440 [Lua] 3
18:28:21.440 [Lua] 5
18:28:21.440 [Lua] 1
18:28:21.440 [Lua] 2
18:28:24.418 [Lua] 2
18:28:24.418 [Lua] 4
18:28:24.418 [Lua] 3
18:28:24.419 [Lua] 1
18:28:27.808 [Flow] timexyz
18:28:27.898 [Lua] 1
18:28:28.375 [Lua] 1
18:28:28.375 [Lua] 3
18:28:28.375 [Lua] 6
18:28:28.376 [Lua] 4
18:28:28.376 [Lua] 2
18:28:28.536 [Flow] timexyz
18:28:29.501 [Lua] Horde killed: ?
18:28:29.538 [Lua] 2
18:28:29.550 [Lua] 3
18:28:29.589 [Lua] 4
18:28:30.861 [Lua] 1
18:28:30.888 [Lua] 2
18:28:33.028 [Lua] [PackageManager] Load: wwise/one_handed_daggers, DeusChestPreloadSystem, async-read,
18:28:33.028 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_03_t1/wpn_we_dagger_03_t1_3p, DeusChestPreloadSystem, async-read,
18:28:33.047 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_03_t1/wpn_we_dagger_03_t1_3p
18:28:33.047 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_03_t1/wpn_we_dagger_03_t1_3p
18:28:33.708 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
18:28:33.721 [Lua] Spline already found!
18:28:33.754 [Lua] Init group template: spline_patrol
18:28:34.382 [Lua] Horde killed: ?
18:28:35.986 [Flow] timexyz
18:28:38.160 [Lua] [PackageManager] Unload: wwise/one_handed_daggers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
18:28:38.163 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_03_t1/wpn_we_dagger_03_t1_3p, DeusChestPreloadSystem
18:28:38.563 [Flow] timexyz
18:28:39.766 [Lua] TerrorEventMixer.start_event: cursed_chest_prototype (seed: 0)
18:28:39.788 [Lua] Boss gave [Unit '#ID[603456073f7ec0ee]'] initial aggro
18:28:41.279 [Flow] timexyz
18:28:44.559 [Flow] timexyz
18:28:47.532 [Flow] timexyz
18:28:48.792 [Lua] nil
18:28:50.819 [Flow] timexyz
18:28:54.563 [Flow] timexyz
18:28:56.457 [Flow] timexyz
18:29:02.359 [Flow] timexyz
18:29:03.617 [Lua] [PackageManager] Load: wwise/one_handed_daggers, DeusChestPreloadSystem, async-read,
18:29:03.617 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_03_t1/wpn_we_dagger_03_t1_3p, DeusChestPreloadSystem, async-read,
18:29:03.640 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_03_t1/wpn_we_dagger_03_t1_3p
18:29:03.640 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_03_t1/wpn_we_dagger_03_t1_3p
18:29:05.024 [Flow] timexyz
18:29:05.800 [Lua] rat ogre died!
18:29:08.613 [Flow] timexyz
18:29:08.710 [Lua] [PackageManager] Unload: wwise/one_handed_daggers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
18:29:08.713 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_03_t1/wpn_we_dagger_03_t1_3p, DeusChestPreloadSystem
18:29:08.975 [Lua] [IngameUI] menu view on_enter deus_cursed_chest
18:29:08.982 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0d60d6e0
18:29:12.539 [Lua] min_height 160
18:29:12.539 [Lua] [IngameUI] menu view on_exit deus_cursed_chest
18:29:12.545 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0d60d6e0
18:29:14.575 [Flow] timexyz
18:29:18.042 [Flow] timexyz
18:29:18.834 [Lua] [PackageManager] Load: wwise/one_handed_daggers, DeusChestPreloadSystem, async-read,
18:29:18.834 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_03_t1/wpn_we_dagger_03_t1_3p, DeusChestPreloadSystem, async-read,
18:29:18.851 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_03_t1/wpn_we_dagger_03_t1_3p
18:29:18.851 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_03_t1/wpn_we_dagger_03_t1_3p
18:29:22.985 [Flow] timexyz
18:29:27.180 [Flow] timexyz
18:29:32.432 [Flow] timexyz
18:29:34.429 [Lua] nil
18:29:35.887 [Lua] CACHED ASTAR FAIL
18:29:36.914 [Lua] CACHED ASTAR FAIL
18:29:37.361 [Flow] timexyz
18:29:37.598 [Flow] timexyz
18:29:37.940 [Lua] CACHED ASTAR FAIL
18:29:38.969 [Lua] CACHED ASTAR FAIL
18:29:40.010 [Lua] CACHED ASTAR FAIL
18:29:41.065 [Lua] CACHED ASTAR FAIL
18:29:42.090 [Lua] CACHED ASTAR FAIL
18:29:42.653 [Flow] timexyz
18:29:43.131 [Lua] CACHED ASTAR FAIL
18:29:44.147 [Lua] CACHED ASTAR FAIL
18:29:45.183 [Lua] CACHED ASTAR FAIL
18:29:46.211 [Lua] CACHED ASTAR FAIL
18:29:47.244 [Lua] CACHED ASTAR FAIL
18:29:47.515 [Flow] timexyz
18:29:48.262 [Lua] CACHED ASTAR FAIL
18:29:49.294 [Lua] CACHED ASTAR FAIL
18:29:50.319 [Lua] CACHED ASTAR FAIL
18:29:51.347 [Lua] CACHED ASTAR FAIL
18:29:52.369 [Lua] CACHED ASTAR FAIL
18:29:53.393 [Lua] CACHED ASTAR FAIL
18:29:53.442 [Flow] timexyz
18:29:53.465 [Flow] timexyz
18:29:54.410 [Lua] CACHED ASTAR FAIL
18:29:55.440 [Lua] CACHED ASTAR FAIL
18:29:56.482 [Lua] CACHED ASTAR FAIL
18:29:57.519 [Lua] CACHED ASTAR FAIL
18:29:58.560 [Lua] CACHED ASTAR FAIL
18:29:59.582 [Lua] CACHED ASTAR FAIL
18:30:00.601 [Lua] CACHED ASTAR FAIL
18:30:00.740 [Flow] timexyz
18:30:01.624 [Lua] CACHED ASTAR FAIL
18:30:02.692 [Lua] CACHED ASTAR FAIL
18:30:03.723 [Lua] CACHED ASTAR FAIL
18:30:04.172 [Flow] timexyz
18:30:04.750 [Lua] CACHED ASTAR FAIL
18:30:05.780 [Lua] CACHED ASTAR FAIL
18:30:06.801 [Lua] CACHED ASTAR FAIL
18:30:07.822 [Lua] CACHED ASTAR FAIL
18:30:08.302 [Flow] timexyz
18:30:08.841 [Lua] CACHED ASTAR FAIL
18:30:09.861 [Lua] CACHED ASTAR FAIL
18:30:10.883 [Lua] CACHED ASTAR FAIL
18:30:11.114 [Flow] timexyz
18:30:11.910 [Lua] CACHED ASTAR FAIL
18:30:12.931 [Lua] CACHED ASTAR FAIL
18:30:13.960 [Lua] CACHED ASTAR FAIL
18:30:14.988 [Lua] CACHED ASTAR FAIL
18:30:16.017 [Lua] CACHED ASTAR FAIL
18:30:16.793 [Lua] chaos troll died!
18:30:17.051 [Lua] CACHED ASTAR FAIL
18:30:17.110 [Flow] timexyz
18:30:18.090 [Lua] CACHED ASTAR FAIL
18:30:19.116 [Lua] CACHED ASTAR FAIL
18:30:20.140 [Lua] CACHED ASTAR FAIL
18:30:21.171 [Lua] CACHED ASTAR FAIL
18:30:21.492 [Flow] timexyz
18:30:22.194 [Lua] CACHED ASTAR FAIL
18:30:24.230 [Flow] timexyz
18:30:30.044 [Flow] timexyz
18:30:35.008 [Flow] timexyz
18:30:38.065 [Flow] timexyz
18:30:43.854 [Flow] timexyz
18:30:47.112 [Flow] timexyz
18:30:51.008 [Flow] timexyz
18:30:54.727 [Flow] timexyz
18:30:58.209 [Flow] timexyz
18:31:00.144 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_02_t2/wpn_we_bow_02_t2_3p, DeusChestPreloadSystem, async-read,
18:31:00.144 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, DeusChestPreloadSystem, async-read,
18:31:00.144 [Lua] [PackageManager] Load: wwise/bow, DeusChestPreloadSystem, async-read,
18:31:00.175 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_02_t2/wpn_we_bow_02_t2_3p
18:31:00.175 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_02_t2/wpn_we_bow_02_t2_3p
18:31:00.176 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
18:31:00.198 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
18:31:00.198 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
18:31:00.878 [Lua] 1
18:31:02.297 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 1 1 1
18:31:04.927 [Flow] timexyz
18:31:05.730 [Flow] timexyz
18:31:10.155 [Flow] timexyz
18:31:10.277 [Lua] [PackageManager] Unload: wwise/one_handed_daggers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
18:31:10.277 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_03_t1/wpn_we_dagger_03_t1_3p, DeusChestPreloadSystem
18:31:10.917 [Flow] timexyz
18:31:17.323 [Flow] timexyz
18:31:21.717 [Flow] timexyz
18:31:26.889 [Flow] timexyz
18:31:28.025 [Flow] timexyz
18:31:31.348 [Flow] current health: 5
18:31:31.348 [Flow] DEBUG *******************************************************Initialize ritual
18:31:31.348 [Lua] Override Player Respawning terror_respawn true
18:31:31.348 [Lua] Override Player Respawning terror_respawn true
18:31:31.355 [Lua] TerrorEventMixer.start_event: deus_generic_terror_event_long (seed: 1484596608)
18:31:32.551 [Flow] current health: 4
18:31:33.765 [Flow] Overcharge unit cooled off
18:31:33.765 [Flow] current health: 7
18:31:33.806 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
18:31:33.806 [Flow] current health: 8
18:31:34.215 [Lua] Switching ConflictSettings: to: deus_skaven_chaos
18:31:34.215 [Lua] pacing=deus_default
18:31:34.215 [Lua] roaming=nil
18:31:34.215 [Lua] specials=deus_default
18:31:34.215 [Lua] contained_breeds=nil
18:31:34.215 [Lua] debug_color=maroon
18:31:34.215 [Lua] disabled=false
18:31:34.215 [Lua] pack_spawning=deus_default
18:31:34.215 [Lua] factions=nil
18:31:34.215 [Lua] description=deus_conflict_director_skaven_chaos_name
18:31:34.215 [Lua] boss=deus_default
18:31:34.215 [Lua] horde=deus_default
18:31:34.215 [Lua] name=deus_skaven_chaos
18:31:34.215 [Lua] intensity=deus_default
18:31:34.215 [Lua] ---
18:31:35.014 [Flow] 0/12
18:31:35.014 [Flow] current health: 9
18:31:35.435 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x18321, position: 0
18:31:35.525 [Lua] rat ogre was despawned!
18:31:36.231 [Flow] current health: 10
18:31:37.463 [Flow] current health: 11
18:31:37.881 [Flow] timexyz
18:31:38.113 [Flow] timexyz
18:31:38.689 [Flow] current health: 12
18:31:38.799 [Flow] current health: 11
18:31:40.034 [Flow] current health: 10
18:31:40.819 [Flow] current health: 11
18:31:42.028 [Flow] current health: 12
18:31:43.244 [Flow] 1/12
18:31:43.244 [Flow] current health: 13
18:31:43.244 [Flow] current health: 13
18:31:44.460 [Flow] current health: 14
18:31:44.460 [Flow] current health: 14
18:31:44.537 [Flow] timexyz
18:31:45.185 [Lua] chaos troll was despawned!
18:31:45.680 [Flow] current health: 15
18:31:45.680 [Flow] current health: 15
18:31:46.219 [Flow] timexyz
18:31:46.907 [Flow] current health: 16
18:31:46.907 [Flow] current health: 16
18:31:48.129 [Flow] current health: 17
18:31:48.129 [Flow] current health: 17
18:31:48.614 [Flow] current health: 17
18:31:48.614 [Flow] current health: 16
18:31:49.818 [Flow] current health: 16
18:31:49.818 [Flow] current health: 15
18:31:51.037 [Flow] current health: 15
18:31:51.037 [Flow] current health: 14
18:31:51.221 [Flow] timexyz
18:31:52.256 [Flow] current health: 14
18:31:52.256 [Flow] current health: 13
18:31:53.178 [Flow] timexyz
18:31:53.489 [Flow] current health: 13
18:31:53.489 [Flow] current health: 12
18:31:54.716 [Flow] 0/12
18:31:54.716 [Flow] current health: 11
18:31:55.753 [Lua] event horde ends!
18:31:55.881 [Flow] current health: 12
18:31:57.100 [Flow] 1/12
18:31:57.100 [Flow] current health: 13
18:31:57.100 [Flow] current health: 13
18:31:58.318 [Flow] current health: 14
18:31:58.318 [Flow] current health: 14
18:31:59.558 [Flow] current health: 15
18:31:59.558 [Flow] current health: 15
18:32:00.437 [Flow] timexyz
18:32:00.725 [Flow] timexyz
18:32:00.782 [Flow] current health: 16
18:32:00.782 [Flow] current health: 16
18:32:02.008 [Flow] current health: 17
18:32:02.008 [Flow] current health: 17
18:32:03.233 [Flow] current health: 18
18:32:03.233 [Flow] current health: 18
18:32:03.929 [Lua] event horde ends!
18:32:04.465 [Flow] current health: 19
18:32:04.465 [Flow] current health: 19
18:32:05.686 [Flow] current health: 20
18:32:05.686 [Flow] current health: 20
18:32:06.255 [Flow] timexyz
18:32:06.904 [Flow] current health: 21
18:32:06.904 [Flow] current health: 21
18:32:08.047 [Flow] timexyz
18:32:08.114 [Flow] current health: 22
18:32:08.114 [Flow] current health: 22
18:32:09.331 [Flow] current health: 23
18:32:09.331 [Flow] current health: 23
18:32:10.550 [Flow] current health: 24
18:32:10.550 [Flow] current health: 24
18:32:11.774 [Flow] 2/12
18:32:11.774 [Flow] current health: 25
18:32:11.774 [Flow] current health: 25
18:32:12.432 [Flow] timexyz
18:32:12.993 [Flow] current health: 26
18:32:12.993 [Flow] current health: 26
18:32:14.204 [Flow] current health: 27
18:32:14.204 [Flow] current health: 27
18:32:15.119 [Flow] timexyz
18:32:15.427 [Flow] current health: 28
18:32:15.427 [Flow] current health: 28
18:32:16.644 [Flow] current health: 29
18:32:16.644 [Flow] current health: 29
18:32:17.855 [Flow] current health: 30
18:32:17.855 [Flow] current health: 30
18:32:18.253 [Flow] timexyz
18:32:19.079 [Flow] current health: 31
18:32:19.079 [Flow] current health: 31
18:32:20.301 [Flow] current health: 32
18:32:20.301 [Flow] current health: 32
18:32:21.513 [Flow] current health: 33
18:32:21.513 [Flow] current health: 33
18:32:22.725 [Flow] current health: 34
18:32:22.725 [Flow] current health: 34
18:32:23.221 [Flow] timexyz
18:32:23.937 [Flow] current health: 35
18:32:23.937 [Flow] current health: 35
18:32:24.675 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x18321, position: 0
18:32:25.154 [Flow] current health: 36
18:32:25.154 [Flow] current health: 36
18:32:26.372 [Flow] current health: 37
18:32:26.372 [Flow] current health: 37
18:32:27.584 [Flow] 3/12
18:32:27.584 [Flow] current health: 38
18:32:27.584 [Flow] current health: 38
18:32:28.800 [Flow] current health: 39
18:32:28.800 [Flow] current health: 39
18:32:29.167 [Flow] timexyz
18:32:30.015 [Flow] current health: 40
18:32:30.015 [Flow] current health: 40
18:32:31.227 [Flow] current health: 41
18:32:31.227 [Flow] current health: 41
18:32:32.443 [Flow] current health: 42
18:32:32.443 [Flow] current health: 42
18:32:33.661 [Flow] current health: 43
18:32:33.661 [Flow] current health: 43
18:32:33.766 [Flow] timexyz
18:32:34.872 [Flow] current health: 44
18:32:34.872 [Flow] current health: 44
18:32:36.087 [Flow] current health: 45
18:32:36.087 [Flow] current health: 45
18:32:37.295 [Flow] current health: 46
18:32:37.295 [Flow] current health: 46
18:32:38.297 [Flow] timexyz
18:32:38.504 [Flow] current health: 47
18:32:38.504 [Flow] current health: 47
18:32:39.030 [Flow] timexyz
18:32:39.722 [Flow] current health: 48
18:32:39.722 [Flow] current health: 48
18:32:40.938 [Flow] current health: 49
18:32:40.938 [Flow] current health: 49
18:32:42.149 [Flow] 4/12
18:32:42.149 [Flow] current health: 50
18:32:42.149 [Flow] current health: 50
18:32:43.356 [Flow] current health: 51
18:32:43.356 [Flow] current health: 51
18:32:44.588 [Flow] current health: 52
18:32:44.588 [Flow] current health: 52
18:32:45.794 [Flow] current health: 53
18:32:45.794 [Flow] current health: 53
18:32:45.976 [Flow] timexyz
18:32:46.218 [Flow] timexyz
18:32:47.018 [Flow] current health: 54
18:32:47.018 [Flow] current health: 54
18:32:48.226 [Flow] current health: 55
18:32:48.226 [Flow] current health: 55
18:32:49.445 [Flow] current health: 56
18:32:49.445 [Flow] current health: 56
18:32:50.653 [Flow] current health: 57
18:32:50.653 [Flow] current health: 57
18:32:51.872 [Flow] current health: 58
18:32:51.872 [Flow] current health: 58
18:32:52.782 [Flow] timexyz
18:32:53.089 [Flow] current health: 59
18:32:53.089 [Flow] current health: 59
18:32:54.307 [Flow] current health: 60
18:32:54.307 [Flow] current health: 60
18:32:54.865 [Flow] timexyz
18:32:55.528 [Flow] current health: 61
18:32:55.528 [Flow] current health: 61
18:32:56.750 [Flow] current health: 62
18:32:56.750 [Flow] current health: 62
18:32:57.962 [Flow] current health: 63
18:32:57.962 [Flow] current health: 63
18:32:59.187 [Flow] current health: 64
18:32:59.187 [Flow] current health: 64
18:32:59.798 [Flow] timexyz
18:32:59.932 [Lua] 1
18:33:00.023 [Lua] 1
18:33:00.024 [Lua] 1
18:33:00.416 [Flow] current health: 65
18:33:00.416 [Flow] current health: 65
18:33:01.647 [Flow] current health: 66
18:33:01.647 [Flow] current health: 66
18:33:02.121 [Flow] timexyz
18:33:02.875 [Flow] current health: 67
18:33:02.875 [Flow] current health: 67
18:33:04.103 [Flow] current health: 68
18:33:04.103 [Flow] current health: 68
18:33:04.144 [Lua] 2
18:33:04.144 [Lua] 1
18:33:04.829 [Lua] 4
18:33:04.829 [Lua] 2
18:33:04.830 [Lua] 5
18:33:04.830 [Lua] 3
18:33:04.830 [Lua] 1
18:33:04.972 [Lua] 4
18:33:04.973 [Lua] 5
18:33:04.973 [Lua] 1
18:33:04.973 [Lua] 1
18:33:05.330 [Flow] current health: 69
18:33:05.330 [Flow] current health: 69
18:33:05.571 [Lua] 1
18:33:05.618 [Lua] 2
18:33:05.992 [Flow] timexyz
18:33:06.023 [Flow] current health: 69
18:33:06.023 [Flow] current health: 68
18:33:06.255 [Lua] 1
18:33:06.279 [Lua] 3
18:33:06.812 [Lua] 1
18:33:07.158 [Flow] current health: 69
18:33:07.158 [Flow] current health: 69
18:33:07.556 [Lua] 1
18:33:07.579 [Lua] 2
18:33:07.579 [Lua] 3
18:33:07.616 [Lua] 4
18:33:08.253 [Lua] 1
18:33:08.253 [Lua] 2
18:33:08.278 [Lua] 3
18:33:08.371 [Flow] current health: 70
18:33:08.371 [Flow] current health: 70
18:33:08.774 [Lua] 1
18:33:09.167 [Flow] timexyz
18:33:09.481 [Lua] nil
18:33:09.481 [Lua] nil
18:33:09.481 [Lua] nil
18:33:09.481 [Lua] nil
18:33:09.481 [Lua] nil
18:33:09.481 [Lua] nil
18:33:09.481 [Lua] nil
18:33:09.482 [Lua] nil
18:33:09.482 [Lua] nil
18:33:09.482 [Lua] nil
18:33:09.482 [Lua] nil
18:33:09.482 [Lua] nil
18:33:09.482 [Lua] nil
18:33:09.581 [Lua] 1
18:33:09.593 [Lua] 2
18:33:09.612 [Flow] current health: 71
18:33:09.612 [Flow] current health: 71
18:33:10.790 [Lua] 1
18:33:10.821 [Flow] current health: 72
18:33:10.821 [Flow] current health: 72
18:33:11.721 [Flow] current health: 72
18:33:11.721 [Flow] current health: 71
18:33:11.960 [Lua] 1
18:33:11.961 [Lua] 2
18:33:12.081 [Lua] 1
18:33:12.082 [Lua] 2
18:33:12.105 [Lua] 1
18:33:12.668 [Lua] event horde ends!
18:33:12.697 [Flow] current health: 72
18:33:12.697 [Flow] current health: 72
18:33:13.538 [Lua] 2
18:33:13.581 [Flow] timexyz
18:33:13.885 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x18321, position: 0
18:33:13.922 [Flow] current health: 73
18:33:13.922 [Flow] current health: 73
18:33:14.075 [Lua] 2
18:33:14.608 [Lua] 3
18:33:14.608 [Lua] 4
18:33:14.608 [Lua] 1
18:33:15.150 [Flow] current health: 74
18:33:15.150 [Flow] current health: 74
18:33:15.394 [Lua] 1
18:33:16.385 [Flow] current health: 75
18:33:16.385 [Flow] current health: 75
18:33:16.468 [Flow] timexyz
18:33:16.978 [Flow] current health: 75
18:33:16.978 [Flow] current health: 74
18:33:18.207 [Flow] current health: 74
18:33:18.207 [Flow] current health: 73
18:33:18.917 [Lua] 1
18:33:19.431 [Flow] current health: 73
18:33:19.431 [Flow] current health: 72
18:33:19.904 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 48 will change to a manual source.
18:33:20.680 [Flow] current health: 72
18:33:20.680 [Flow] current health: 71
18:33:20.859 [Lua] event horde ends!
18:33:20.873 [Flow] current health: 72
18:33:20.873 [Flow] current health: 72
18:33:21.900 [Flow] timexyz
18:33:22.110 [Flow] current health: 73
18:33:22.110 [Flow] current health: 73
18:33:23.343 [Flow] current health: 74
18:33:23.343 [Flow] current health: 74
18:33:23.572 [Flow] timexyz
18:33:24.568 [Flow] current health: 75
18:33:24.568 [Flow] current health: 75
18:33:25.807 [Flow] current health: 76
18:33:25.807 [Flow] current health: 76
18:33:26.974 [Lua] 1
18:33:27.051 [Flow] current health: 77
18:33:27.051 [Flow] current health: 77
18:33:27.995 [Flow] timexyz
18:33:28.275 [Flow] current health: 78
18:33:28.275 [Flow] current health: 78
18:33:29.506 [Flow] current health: 79
18:33:29.506 [Flow] current health: 79
18:33:30.728 [Flow] current health: 80
18:33:30.728 [Flow] current health: 80
18:33:31.144 [Flow] timexyz
18:33:31.944 [Flow] current health: 81
18:33:31.944 [Flow] current health: 81
18:33:32.650 [Flow] current health: 81
18:33:32.650 [Flow] current health: 80
18:33:32.790 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 122 will change to a manual source.
18:33:33.862 [Flow] current health: 80
18:33:33.862 [Flow] current health: 79
18:33:34.896 [Flow] timexyz
18:33:35.090 [Flow] current health: 79
18:33:35.090 [Flow] current health: 78
18:33:36.304 [Flow] current health: 78
18:33:36.304 [Flow] current health: 77
18:33:36.518 [Lua] Switching ConflictSettings: to: deus_chaos
18:33:36.518 [Lua] pacing=deus_chaos
18:33:36.518 [Lua] roaming=nil
18:33:36.518 [Lua] specials=deus_chaos
18:33:36.518 [Lua] debug_color=purple
18:33:36.518 [Lua] contained_breeds=nil
18:33:36.518 [Lua] pack_spawning=deus_chaos
18:33:36.518 [Lua] disabled=false
18:33:36.518 [Lua] factions=nil
18:33:36.518 [Lua] boss=deus_chaos
18:33:36.518 [Lua] horde=deus_chaos
18:33:36.518 [Lua] name=deus_chaos
18:33:36.518 [Lua] intensity=deus_default
18:33:36.518 [Lua] ---
18:33:36.534 [Lua] Switching ConflictSettings: to: deus_skaven_chaos
18:33:36.534 [Lua] pacing=deus_default
18:33:36.534 [Lua] roaming=nil
18:33:36.534 [Lua] specials=deus_default
18:33:36.534 [Lua] contained_breeds=nil
18:33:36.534 [Lua] debug_color=maroon
18:33:36.534 [Lua] disabled=false
18:33:36.534 [Lua] pack_spawning=deus_default
18:33:36.534 [Lua] factions=nil
18:33:36.534 [Lua] description=deus_conflict_director_skaven_chaos_name
18:33:36.534 [Lua] boss=deus_default
18:33:36.534 [Lua] horde=deus_default
18:33:36.534 [Lua] name=deus_skaven_chaos
18:33:36.534 [Lua] intensity=deus_default
18:33:36.534 [Lua] ---
18:33:37.522 [Flow] current health: 77
18:33:37.522 [Flow] current health: 76
18:33:38.741 [Flow] current health: 76
18:33:38.741 [Flow] current health: 75
18:33:39.079 [Flow] current health: 76
18:33:39.079 [Flow] current health: 76
18:33:40.292 [Flow] current health: 77
18:33:40.292 [Flow] current health: 77
18:33:41.531 [Flow] current health: 78
18:33:41.531 [Flow] current health: 78
18:33:41.890 [Flow] timexyz
18:33:41.905 [Flow] timexyz
18:33:42.754 [Flow] current health: 79
18:33:42.754 [Flow] current health: 79
18:33:43.994 [Flow] current health: 80
18:33:43.994 [Flow] current health: 80
18:33:45.237 [Flow] current health: 81
18:33:45.237 [Flow] current health: 81
18:33:45.805 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x18321, position: 0
18:33:46.096 [Lua] 1
18:33:46.456 [Flow] current health: 82
18:33:46.456 [Flow] current health: 82
18:33:47.686 [Flow] current health: 83
18:33:47.686 [Flow] current health: 83
18:33:47.893 [Lua] 3
18:33:47.893 [Lua] 2
18:33:47.894 [Lua] 1
18:33:48.691 [Lua] 1
18:33:48.901 [Flow] current health: 84
18:33:48.901 [Flow] current health: 84
18:33:49.420 [Flow] current health: 84
18:33:49.420 [Flow] current health: 83
18:33:49.470 [Flow] timexyz
18:33:50.651 [Flow] current health: 83
18:33:50.651 [Flow] current health: 82
18:33:50.786 [Flow] current health: 83
18:33:50.786 [Flow] current health: 83
18:33:52.022 [Flow] current health: 84
18:33:52.022 [Flow] current health: 84
18:33:52.980 [Flow] timexyz
18:33:53.245 [Flow] current health: 85
18:33:53.245 [Flow] current health: 85
18:33:53.504 [Lua] event horde ends!
18:33:54.487 [Flow] current health: 86
18:33:54.487 [Flow] current health: 86
18:33:54.983 [Flow] current health: 86
18:33:54.983 [Flow] current health: 85
18:33:55.392 [Flow] current health: 86
18:33:55.392 [Flow] current health: 86
18:33:55.566 [Flow] timexyz
18:33:56.597 [Flow] current health: 87
18:33:56.597 [Flow] current health: 87
18:33:57.811 [Flow] current health: 88
18:33:57.811 [Flow] current health: 88
18:33:59.032 [Flow] current health: 89
18:33:59.032 [Flow] current health: 89
18:34:00.111 [Flow] timexyz
18:34:00.248 [Flow] current health: 90
18:34:00.248 [Flow] current health: 90
18:34:00.665 [Flow] timexyz
18:34:01.468 [Flow] current health: 91
18:34:01.468 [Flow] current health: 91
18:34:02.688 [Flow] current health: 92
18:34:02.688 [Flow] current health: 92
18:34:03.898 [Flow] current health: 93
18:34:03.898 [Flow] current health: 93
18:34:05.124 [Flow] current health: 94
18:34:05.124 [Flow] current health: 94
18:34:06.341 [Lua] [ProjectileTrueFlightLocomotionExtension] position is not valid, outside of NetworkConstants.position
18:34:06.346 [Flow] current health: 95
18:34:06.346 [Flow] current health: 95
18:34:07.150 [Lua] [ProjectileTrueFlightLocomotionExtension] position is not valid, outside of NetworkConstants.position
18:34:07.564 [Flow] current health: 96
18:34:07.564 [Flow] current health: 96
18:34:08.786 [Flow] current health: 97
18:34:08.786 [Flow] current health: 97
18:34:09.375 [Flow] timexyz
18:34:10.001 [Flow] current health: 98
18:34:10.001 [Flow] current health: 98
18:34:11.207 [Flow] timexyz
18:34:11.207 [Flow] current health: 99
18:34:11.207 [Flow] current health: 99
18:34:12.424 [Flow] current health: 100
18:34:12.424 [Flow] current health: 100
18:34:13.646 [Flow] current health: 101
18:34:13.646 [Flow] current health: 101
18:34:14.866 [Flow] current health: 102
18:34:14.866 [Flow] current health: 102
18:34:16.076 [Flow] current health: 103
18:34:16.076 [Flow] current health: 103
18:34:17.288 [Flow] current health: 104
18:34:17.288 [Flow] current health: 104
18:34:18.501 [Flow] current health: 105
18:34:18.501 [Flow] current health: 105
18:34:19.489 [Flow] timexyz
18:34:19.715 [Flow] current health: 106
18:34:19.715 [Flow] current health: 106
18:34:19.750 [Flow] timexyz
18:34:20.948 [Flow] current health: 107
18:34:20.948 [Flow] current health: 107
18:34:22.163 [Flow] current health: 108
18:34:22.163 [Flow] current health: 108
18:34:23.370 [Flow] current health: 109
18:34:23.370 [Flow] current health: 109
18:34:24.582 [Flow] current health: 110
18:34:24.582 [Flow] current health: 110
18:34:25.796 [Flow] current health: 111
18:34:25.796 [Flow] current health: 111
18:34:25.990 [Flow] timexyz
18:34:27.019 [Flow] current health: 112
18:34:27.019 [Flow] current health: 112
18:34:27.995 [Flow] timexyz
18:34:28.232 [Flow] current health: 113
18:34:28.232 [Flow] current health: 113
18:34:29.447 [Flow] current health: 114
18:34:29.447 [Flow] current health: 114
18:34:30.661 [Flow] current health: 115
18:34:30.661 [Flow] current health: 115
18:34:31.881 [Flow] current health: 116
18:34:31.881 [Flow] current health: 116
18:34:33.098 [Flow] current health: 117
18:34:33.098 [Flow] current health: 117
18:34:33.268 [Flow] timexyz
18:34:33.424 [Flow] timexyz
18:34:34.316 [Flow] current health: 118
18:34:34.316 [Flow] current health: 118
18:34:35.046 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x18321, position: 0
18:34:35.539 [Flow] current health: 119
18:34:35.539 [Flow] current health: 119
18:34:36.764 [Flow] current health: 120
18:34:36.764 [Flow] current health: 120
18:34:37.972 [Flow] current health: 121
18:34:37.972 [Flow] current health: 121
18:34:39.132 [Flow] timexyz
18:34:39.187 [Flow] current health: 122
18:34:39.187 [Flow] current health: 122
18:34:40.397 [Flow] current health: 123
18:34:40.397 [Flow] current health: 123
18:34:41.615 [Flow] current health: 124
18:34:41.616 [Flow] current health: 124
18:34:42.723 [Flow] timexyz
18:34:42.837 [Flow] current health: 125
18:34:42.837 [Flow] current health: 125
18:34:44.062 [Flow] current health: 126
18:34:44.062 [Flow] current health: 126
18:34:45.279 [Flow] current health: 127
18:34:45.279 [Flow] current health: 127
18:34:45.905 [Flow] timexyz
18:34:46.494 [Flow] current health: 128
18:34:46.494 [Flow] current health: 128
18:34:47.708 [Flow] current health: 129
18:34:47.708 [Flow] current health: 129
18:34:48.921 [Flow] current health: 130
18:34:48.921 [Flow] current health: 130
18:34:49.639 [Lua] Error: scripts/ui/views/hero_view/windows/hero_window_talents.lua:261: attempt to index local 'talents' (a nil value)
[0] =[C]: in function callstack
[1] @scripts/mods/vmf/modules/core/safe_calls.lua:16: in function __index
[2] @scripts/ui/views/hero_view/windows/hero_window_talents.lua:261: in function _populate_talents_by_hero
[3] @scripts/mods/player_list_show_loadout/player_list_show_loadout.lua:364: in function populate_talents
[4] @scripts/mods/player_list_show_loadout/player_list_show_loadout.lua:420:in function <...ds/player_list_show_loadout/player_list_show_loadout.lua:377>
[5] =[C]: in function xpcall
[6] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr
[7] @scripts/mods/vmf/modules/core/hooks.lua:165:in function
[8] @scripts/mods/vmf/modules/core/hooks.lua:184: in function update_player_information
[9] @scripts/ui/views/ingame_player_list_ui.lua:1011: in function update_player_list
[10] @scripts/ui/views/ingame_player_list_ui.lua:776: in function update
[11] @scripts/ui/views/ingame_hud.lua:380: in function update
[12] @scripts/ui/views/ingame_ui.lua:657: in function hook_chain
[13] @scripts/mods/vmf/modules/core/hooks.lua:180: in function update
[14] @scripts/game_state/state_ingame_running.lua:1010: in function update_ui
[15] @scripts/game_state/state_ingame.lua:694:in function
[16] =[C]: in function update_animations_with_callback
[17] @foundation/scripts/util/script_world.lua:361: in function update
[18] @foundation/scripts/managers/world/world_manager.lua:102: in function update
[19] @scripts/boot.lua:873: in function game_update
[20] @scripts/boot.lua:628:in function
[1] error_message = "scripts/ui/views/hero_view/windows/hero_window_talents.lua:261: attempt to index local \'talents\' (a nil value)"
[2] self = table: 00000000122C5C10; initialize = false; widgets_by_name = table: 00000000179DFB50; hero_name = "empire_soldier"; career_index = 1; profile_index = 5; profile = table: 0000000003416D90; career_settings = table: 00000000012C1F10; start_index = 0; tree = table: 0000000001BC49C0; talents = nil; all_talents = table: 0000000001BC4C00; i = 1; widget = table: 00000000177AACB0; content = table: 0000000016E78930; style = table: 000000000B1DC7E0
[3] self = table: 00000000122C5C10; hero_name = "empire_soldier"; career_index = 1; selected_talents = nil
[4] self = table: 000000000CB37230; profiles = table: 000000000341A920; profile_synchronizer = table: 000000000080CFB0; players = table: 000000000CB3AC30; working_area_x_offset = -250; i = 1; player_data = table: 000000000AF9FC40; loadout_display = table: 00000000122C5C10; player = table: 00000000167E7710; player_unit = [Unit \'#ID[fce42f915cd697bd]\']; inventory_extn = table: 0000000016E66070; attachment_extn = table: 0000000016EC2040; is_human = false; item_custom_data = nil; selected_talents = nil
[6] mod = table: 000000001907A950; error_prefix_data = "(safe_hook)"; func = [function]
[8] hook_chain = [function]; num_values = 0; values = table: 000000001652F3D0; safe_hooks = table: 0000000019395B00; i = 1
[9] self = table: 000000000CB37230; dt = 0.011404197663068771; game_session = [GameSession]; player_manager = table: 0000000003561AF0; update_widgets = true; players = table: 000000000CB3AC30; num_players = 0; removed_players = 0; human_and_bot_players = table: 0000000003561C80
[10] self = table: 000000000CB37230; dt = 0.011404197663068771; input_manager = table: 000000001AE9B460; in_fade_active = false; input_service = table: 000000000CB3A5D0; is_matchmaking = nil
[11] self = table: 000000000CAED900; dt = 0.011404197663068771; t = 1337.5008834200562; peer_id = "1100001034ed953"; player_manager = table: 0000000003561AF0; player = table: 00000000018D12C0; currently_visible_components = table: 000000000CAED930; components_array = table: 000000000CB2E740; use_custom_hud_scale = false; hud_scale_applied = false; resolution_modified = nil; i = 2; component = table: 000000000CB37230; component_name = "IngamePlayerListUI"
[12] self = table: 000000000CAEAB20; dt = 0.011404197663068771; t = 1337.5008834200562; disable_ingame_ui = nil; end_of_level_ui = nil; views = table: 000000000C785A70; is_in_inn = nil; input_service = table: 000000000CAED0F0; end_screen_active = nil; ingame_hud = table: 000000000CAED900; transition_manager = table: 000000000026B5A0; end_screen = table: 000000000D60E560
[13] hook_chain = [function]
[14] self = table: 000000000CADA900; t = 1337.5008834200562; dt = 0.011404197663068771; disable_ingame_ui = nil; ingame_ui = table: 000000000CAEAB20; level_end_view_wrapper = nil; level_end_view = nil
[15] i = 1; machine = table: 000000000CADA8D0
[17] world = [World]; dt = 0.011404197663068771; anim_callback = [function]; scene_callback = [function]
[18] self = table: 0000000002F40560; dt = 0.011404197663068771; t = 1327.9069617891219; _ = 1; world = [World]
[19] self = table: 0000000000094F10; real_world_dt = 0.011404197663068771; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; dt = 0.011404197663068771; t = 1327.9069617891219
[20] dt = 0.011404197663068771
[2] widgets = table: 000000001A18E480; _widgets_by_name = table: 00000000179DFB50; career_index = 1; _equipment_items = table: 0000000009C727F0; scenegraph = table: 000000000B1999F0; hero_name = "empire_soldier"; gear_widgets = table: 0000000016EB2B50; hero_level = 35;
[3] widgets = table: 000000001A18E480; _widgets_by_name = table: 00000000179DFB50; career_index = 1; _equipment_items = table: 0000000009C727F0; scenegraph = table: 000000000B1999F0; hero_name = "empire_soldier"; gear_widgets = table: 0000000016EB2B50; hero_level = 35;
[4] active = true; network_server = table: 0000000000763610; private_checkbox_widget = table: 000000000CB4E950; map_save_data = table: 00000000027227C0; local_player = table: 00000000018D12C0; host_peer_id = "1100001034ed953"; is_server = true; voip = table: 000000000080CFE0; ingame_ui_context = table: 000000000CAEAAF0; ui_renderer = table: 000000000CAEB4E0; input_manager = table: 000000001AE9B460; profile_synchronizer = table: 000000000080CFB0; render_settings = table: 000000000CB37330; _player_portrait_widget = table: 000000001650E2A0; private_setting_enabled = true; _console_cursor = table: 000000000CB96FD0; background = table: 000000000CB4CA00; players = table: 000000000CB3AC30; popup_list = table: 000000000CB96A10; _mission_system = table: 000000001A534CC0; ui_top_renderer = table: 000000000CAEC9A0; _fade_in_duration = 0; name = "IngamePlayerListUI"; _show_difficulty = true; player_list_widgets = table: 000000000CB4EDB0; ingame_ui = table: 000000000CAEAB20; network_lobby = table: 000000000075D290; _parent = table: 000000000CAED900; wwise_world = [WwiseWorld]; _widgets = table: 000000000CB44090; num_players = 4; player_manager = table: 0000000003561AF0; input_description_text_widget = table: 000000000CB4C660; platform = "win32"; _static_widgets = table: 000000000CB40440; _static_widgets_by_name = table: 000000000CB40470; ui_scenegraph = table: 000000000CB3AC60; _widgets_by_name = table: 000000000CB440C0;
[9] active = true; network_server = table: 0000000000763610; private_checkbox_widget = table: 000000000CB4E950; map_save_data = table: 00000000027227C0; local_player = table: 00000000018D12C0; host_peer_id = "1100001034ed953"; is_server = true; voip = table: 000000000080CFE0; ingame_ui_context = table: 000000000CAEAAF0; ui_renderer = table: 000000000CAEB4E0; input_manager = table: 000000001AE9B460; profile_synchronizer = table: 000000000080CFB0; render_settings = table: 000000000CB37330; _player_portrait_widget = table: 000000001650E2A0; private_setting_enabled = true; _console_cursor = table: 000000000CB96FD0; background = table: 000000000CB4CA00; players = table: 000000000CB3AC30; popup_list = table: 000000000CB96A10; _mission_system = table: 000000001A534CC0; ui_top_renderer = table: 000000000CAEC9A0; _fade_in_duration = 0; name = "IngamePlayerListUI"; _show_difficulty = true; player_list_widgets = table: 000000000CB4EDB0; ingame_ui = table: 000000000CAEAB20; network_lobby = table: 000000000075D290; _parent = table: 000000000CAED900; wwise_world = [WwiseWorld]; _widgets = table: 000000000CB44090; num_players = 4; player_manager = table: 0000000003561AF0; input_description_text_widget = table: 000000000CB4C660; platform = "win32"; _static_widgets = table: 000000000CB40440; _static_widgets_by_name = table: 000000000CB40470; ui_scenegraph = table: 000000000CB3AC60; _widgets_by_name = table: 000000000CB440C0;
[10] active = true; network_server = table: 0000000000763610; private_checkbox_widget = table: 000000000CB4E950; map_save_data = table: 00000000027227C0; local_player = table: 00000000018D12C0; host_peer_id = "1100001034ed953"; is_server = true; voip = table: 000000000080CFE0; ingame_ui_context = table: 000000000CAEAAF0; ui_renderer = table: 000000000CAEB4E0; input_manager = table: 000000001AE9B460; profile_synchronizer = table: 000000000080CFB0; render_settings = table: 000000000CB37330; _player_portrait_widget = table: 000000001650E2A0; private_setting_enabled = true; _console_cursor = table: 000000000CB96FD0; background = table: 000000000CB4CA00; players = table: 000000000CB3AC30; popup_list = table: 000000000CB96A10; _mission_system = table: 000000001A534CC0; ui_top_renderer = table: 000000000CAEC9A0; _fade_in_duration = 0; name = "IngamePlayerListUI"; _show_difficulty = true; player_list_widgets = table: 000000000CB4EDB0; ingame_ui = table: 000000000CAEAB20; network_lobby = table: 000000000075D290; _parent = table: 000000000CAED900; wwise_world = [WwiseWorld]; _widgets = table: 000000000CB44090; num_players = 4; player_manager = table: 0000000003561AF0; input_description_text_widget = table: 000000000CB4C660; platform = "win32"; _static_widgets = table: 000000000CB40440; _static_widgets_by_name = table: 000000000CB40470; ui_scenegraph = table: 000000000CB3AC60; _widgets_by_name = table: 000000000CB440C0;
[11] _definitions = table: 000000000CB2E6B0; _currently_visible_components = table: 000000000CAED930; _parent = table: 000000000CAEAB20; _components = table: 000000000CB2E710; _current_group_name = "alive"; _ingame_ui_context = table: 000000000CAEAAF0; _components_hud_scale_lookup = table: 000000000CB2D210; _crosshair_position_y = false; _update_post_visibility = false; _component_list = table: 000000000CB2E6E0; _is_own_player_dead = false; _scale_modified = false; _components_array = table: 000000000CB2E740; _components_array_id_lookup = table: 000000000CB2E770; _peer_id = "1100001034ed953"; _resolution_modified = false; _crosshair_position_x = false;
[12] fps = 0; world_manager = table: 0000000002F40560; ingame_hud = table: 000000000CAED900; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 000000000CAEB4E0; telemetry_time_view_enter = 0; input_manager = table: 000000001AE9B460; profile_synchronizer = table: 000000000080CFB0; blocked_transitions = table: 000000001AD25220; motd_ui = table: 000000000D6403C0; cutscene_system = table: 0000000003D54890; text_popup_ui = table: 000000000D6286B0; local_player_id = 1; unlock_manager = table: 00000000033ACEB0; popup_handler = table: 000000000D628570; last_resolution_y = 1080; _previous_transition = "exit_menu"; mean_dt = 0; motd_loading = false; end_screen = table: 000000000D60E560; ui_top_renderer = table: 000000000CAEC9A0; camera_manager = table: 00000000017D6080; ingame_ui_context = table: 000000000CAEAAF0; _profile_requester = table: 0000000000826BD0; hotkey_mapping = table: 000000001AD24140; views = table: 000000000C785A70; wwise_world = [WwiseWorld]; _fps_cooldown = 0; transition_params = table: 000000000B1743F0; world = [World]; _player = table: 00000000018D12C0; weave_onboarding = table: 000000000D60F880; menu_active = false; peer_id = "1100001034ed953"; network_event_delegate = table: 0000000012326C10;
[14] world_name = "level_world"; network_server = table: 0000000000763610; _t = 1337.4894792223931; parent = table: 000000001AE9B1E0; _booted_eac_untrusted = false; statistics_db = table: 0000000001A594C0; is_server = true; _network_options = table: 0000000018D2DE00; is_in_tutorial = false; _ui_update_initialized = true; mood_timers = table: 0000000017C08180; profile_synchronizer = table: 000000000080CFB0; _has_started_framerate_catchup = true; end_conditions_met = false; _transitioned_from_black_screen = true; local_player_id = 1; rewards = table: 0000000017C080E0; player = table: 00000000018D12C0; _game_mode_ready_to_start = true; world = [World]; ingame_ui = table: 000000000CAEAB20; game_mode_key = "deus"; _conflict_directory_is_ready = true; _lobby_host = table: 000000000075D290; ingame_ui_context = table: 000000000CAEAAF0; _game_started_current_frame = false; input_manager = table: 000000001AE9B460; is_quickplay = false; _game_has_started = true; free_flight_manager = table: 0000000003561E10; viewport_name = "player_1"; network_event_delegate = table: 0000000012326C10;
[18] locked = true; _scene_update_callbacks = table: 0000000002F41F50; _worlds = table: 0000000002F40590; _update_queue = table: 0000000002C21CD0; _disabled_worlds = table: 0000000002F405C0; _wwise_worlds = table: 0000000002F41FB0; _queued_worlds_to_release = table: 0000000002F41F80; _anim_update_callbacks = table: 0000000002F408A0;
[19] startup_package_handles = table: 00000000000994D0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000098BC0; flow_return_table = table: 0000000000094F40; _machine = table: 0000000004B4D1A0; startup_timer = 4.5389176594326273; has_booted = true; loading_context = table: 0000000002C21AF0;
18:34:49.640 [Lua] [MOD][player_list_show_loadout][ERROR] (safe_hook): scripts/ui/views/hero_view/windows/hero_window_talents.lua:261: attempt to index local 'talents' (a nil value)
18:34:50.161 [Flow] current health: 131
18:34:50.161 [Flow] current health: 131
18:34:51.375 [Flow] current health: 132
18:34:51.375 [Flow] current health: 132
18:34:51.604 [Flow] timexyz
18:34:51.842 [Lua] Error: scripts/ui/views/hero_view/windows/hero_window_talents.lua:261: attempt to index local 'talents' (a nil value)
[0] =[C]: in function callstack
[1] @scripts/mods/vmf/modules/core/safe_calls.lua:16: in function __index
[2] @scripts/ui/views/hero_view/windows/hero_window_talents.lua:261: in function _populate_talents_by_hero
[3] @scripts/mods/player_list_show_loadout/player_list_show_loadout.lua:364: in function populate_talents
[4] @scripts/mods/player_list_show_loadout/player_list_show_loadout.lua:420:in function <...ds/player_list_show_loadout/player_list_show_loadout.lua:377>
[5] =[C]: in function xpcall
[6] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr
[7] @scripts/mods/vmf/modules/core/hooks.lua:165:in function
[8] @scripts/mods/vmf/modules/core/hooks.lua:184: in function update_player_information
[9] @scripts/ui/views/ingame_player_list_ui.lua:1011: in function update_player_list
[10] @scripts/ui/views/ingame_player_list_ui.lua:776: in function update
[11] @scripts/ui/views/ingame_hud.lua:380: in function update
[12] @scripts/ui/views/ingame_ui.lua:657: in function hook_chain
[13] @scripts/mods/vmf/modules/core/hooks.lua:180: in function update
[14] @scripts/game_state/state_ingame_running.lua:1010: in function update_ui
[15] @scripts/game_state/state_ingame.lua:694:in function
[16] =[C]: in function update_animations_with_callback
[17] @foundation/scripts/util/script_world.lua:361: in function update
[18] @foundation/scripts/managers/world/world_manager.lua:102: in function update
[19] @scripts/boot.lua:873: in function game_update
[20] @scripts/boot.lua:628:in function
[1] error_message = "scripts/ui/views/hero_view/windows/hero_window_talents.lua:261: attempt to index local \'talents\' (a nil value)"
[2] self = table: 00000000122C5C10; initialize = false; widgets_by_name = table: 00000000179DFB50; hero_name = "empire_soldier"; career_index = 1; profile_index = 5; profile = table: 0000000003416D90; career_settings = table: 00000000012C1F10; start_index = 0; tree = table: 0000000001BC49C0; talents = nil; all_talents = table: 0000000001BC4C00; i = 1; widget = table: 00000000177AACB0; content = table: 0000000016E78930; style = table: 000000000B1DC7E0
[3] self = table: 00000000122C5C10; hero_name = "empire_soldier"; career_index = 1; selected_talents = nil
[4] self = table: 000000000CB37230; profiles = table: 000000000341A920; profile_synchronizer = table: 000000000080CFB0; players = table: 000000000CB3AC30; working_area_x_offset = -250; i = 1; player_data = table: 000000000AF9FC40; loadout_display = table: 00000000122C5C10; player = table: 00000000167E7710; player_unit = [Unit \'#ID[fce42f915cd697bd]\']; inventory_extn = table: 0000000016E66070; attachment_extn = table: 0000000016EC2040; is_human = false; item_custom_data = nil; selected_talents = nil
[6] mod = table: 000000001907A950; error_prefix_data = "(safe_hook)"; func = [function]
[8] hook_chain = [function]; num_values = 0; values = table: 0000000012D787E0; safe_hooks = table: 0000000019395B00; i = 1
[9] self = table: 000000000CB37230; dt = 0.011257218196988106; game_session = [GameSession]; player_manager = table: 0000000003561AF0; update_widgets = false; players = table: 000000000CB3AC30; num_players = 4; removed_players = 0; human_and_bot_players = table: 0000000003561C80
[10] self = table: 000000000CB37230; dt = 0.011257218196988106; input_manager = table: 000000001AE9B460; in_fade_active = false; input_service = table: 000000000CB3A5D0; is_matchmaking = nil
[11] self = table: 000000000CAED900; dt = 0.011257218196988106; t = 1339.6776861399994; peer_id = "1100001034ed953"; player_manager = table: 0000000003561AF0; player = table: 00000000018D12C0; currently_visible_components = table: 000000000CAED930; components_array = table: 000000000CB2E740; use_custom_hud_scale = false; hud_scale_applied = false; resolution_modified = nil; i = 2; component = table: 000000000CB37230; component_name = "IngamePlayerListUI"
[12] self = table: 000000000CAEAB20; dt = 0.011257218196988106; t = 1339.6776861399994; disable_ingame_ui = nil; end_of_level_ui = nil; views = table: 000000000C785A70; is_in_inn = nil; input_service = table: 000000000CAED0F0; end_screen_active = nil; ingame_hud = table: 000000000CAED900; transition_manager = table: 000000000026B5A0; end_screen = table: 000000000D60E560
[13] hook_chain = [function]
[14] self = table: 000000000CADA900; t = 1339.6776861399994; dt = 0.011257218196988106; disable_ingame_ui = nil; ingame_ui = table: 000000000CAEAB20; level_end_view_wrapper = nil; level_end_view = nil
[15] i = 1; machine = table: 000000000CADA8D0
[17] world = [World]; dt = 0.011257218196988106; anim_callback = [function]; scene_callback = [function]
[18] self = table: 0000000002F40560; dt = 0.011257218196988106; t = 1330.0837645090651; _ = 1; world = [World]
[19] self = table: 0000000000094F10; real_world_dt = 0.011257218196988106; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; dt = 0.011257218196988106; t = 1330.0837645090651
[20] dt = 0.011257218196988106
[2] widgets = table: 000000001A18E480; _widgets_by_name = table: 00000000179DFB50; career_index = 1; _equipment_items = table: 0000000009C727F0; scenegraph = table: 000000000B1999F0; hero_name = "empire_soldier"; gear_widgets = table: 0000000016EB2B50; hero_level = 35;
[3] widgets = table: 000000001A18E480; _widgets_by_name = table: 00000000179DFB50; career_index = 1; _equipment_items = table: 0000000009C727F0; scenegraph = table: 000000000B1999F0; hero_name = "empire_soldier"; gear_widgets = table: 0000000016EB2B50; hero_level = 35;
[4] active = true; network_server = table: 0000000000763610; private_checkbox_widget = table: 000000000CB4E950; map_save_data = table: 00000000027227C0; local_player = table: 00000000018D12C0; host_peer_id = "1100001034ed953"; is_server = true; voip = table: 000000000080CFE0; ingame_ui_context = table: 000000000CAEAAF0; ui_renderer = table: 000000000CAEB4E0; current_difficulty_name = "difficulty_hardest"; input_manager = table: 000000001AE9B460; profile_synchronizer = table: 000000000080CFB0; render_settings = table: 000000000CB37330; _player_portrait_widget = table: 0000000012D76EE0; private_setting_enabled = true; _console_cursor = table: 000000000CB96FD0; background = table: 000000000CB4CA00; players = table: 000000000CB3AC30; popup_list = table: 000000000CB96A10; _mission_system = table: 000000001A534CC0; ui_top_renderer = table: 000000000CAEC9A0; _fade_in_duration = 0; name = "IngamePlayerListUI"; _show_difficulty = true; player_list_widgets = table: 000000000CB4EDB0; ingame_ui = table: 000000000CAEAB20; network_lobby = table: 000000000075D290; _parent = table: 000000000CAED900; wwise_world = [WwiseWorld]; _widgets = table: 000000000CB44090; num_players = 4; player_manager = table: 0000000003561AF0; input_description_text_widget = table: 000000000CB4C660; platform = "win32"; _static_widgets = table: 000000000CB40440; _static_widgets_by_name = table: 000000000CB40470; ui_scenegraph = table: 000000000CB3AC60; _widgets_by_name = table: 000000000CB440C0;
[9] active = true; network_server = table: 0000000000763610; private_checkbox_widget = table: 000000000CB4E950; map_save_data = table: 00000000027227C0; local_player = table: 00000000018D12C0; host_peer_id = "1100001034ed953"; is_server = true; voip = table: 000000000080CFE0; ingame_ui_context = table: 000000000CAEAAF0; ui_renderer = table: 000000000CAEB4E0; current_difficulty_name = "difficulty_hardest"; input_manager = table: 000000001AE9B460; profile_synchronizer = table: 000000000080CFB0; render_settings = table: 000000000CB37330; _player_portrait_widget = table: 0000000012D76EE0; private_setting_enabled = true; _console_cursor = table: 000000000CB96FD0; background = table: 000000000CB4CA00; players = table: 000000000CB3AC30; popup_list = table: 000000000CB96A10; _mission_system = table: 000000001A534CC0; ui_top_renderer = table: 000000000CAEC9A0; _fade_in_duration = 0; name = "IngamePlayerListUI"; _show_difficulty = true; player_list_widgets = table: 000000000CB4EDB0; ingame_ui = table: 000000000CAEAB20; network_lobby = table: 000000000075D290; _parent = table: 000000000CAED900; wwise_world = [WwiseWorld]; _widgets = table: 000000000CB44090; num_players = 4; player_manager = table: 0000000003561AF0; input_description_text_widget = table: 000000000CB4C660; platform = "win32"; _static_widgets = table: 000000000CB40440; _static_widgets_by_name = table: 000000000CB40470; ui_scenegraph = table: 000000000CB3AC60; _widgets_by_name = table: 000000000CB440C0;
[10] active = true; network_server = table: 0000000000763610; private_checkbox_widget = table: 000000000CB4E950; map_save_data = table: 00000000027227C0; local_player = table: 00000000018D12C0; host_peer_id = "1100001034ed953"; is_server = true; voip = table: 000000000080CFE0; ingame_ui_context = table: 000000000CAEAAF0; ui_renderer = table: 000000000CAEB4E0; current_difficulty_name = "difficulty_hardest"; input_manager = table: 000000001AE9B460; profile_synchronizer = table: 000000000080CFB0; render_settings = table: 000000000CB37330; _player_portrait_widget = table: 0000000012D76EE0; private_setting_enabled = true; _console_cursor = table: 000000000CB96FD0; background = table: 000000000CB4CA00; players = table: 000000000CB3AC30; popup_list = table: 000000000CB96A10; _mission_system = table: 000000001A534CC0; ui_top_renderer = table: 000000000CAEC9A0; _fade_in_duration = 0; name = "IngamePlayerListUI"; _show_difficulty = true; player_list_widgets = table: 000000000CB4EDB0; ingame_ui = table: 000000000CAEAB20; network_lobby = table: 000000000075D290; _parent = table: 000000000CAED900; wwise_world = [WwiseWorld]; _widgets = table: 000000000CB44090; num_players = 4; player_manager = table: 0000000003561AF0; input_description_text_widget = table: 000000000CB4C660; platform = "win32"; _static_widgets = table: 000000000CB40440; _static_widgets_by_name = table: 000000000CB40470; ui_scenegraph = table: 000000000CB3AC60; _widgets_by_name = table: 000000000CB440C0;
[11] _definitions = table: 000000000CB2E6B0; _currently_visible_components = table: 000000000CAED930; _parent = table: 000000000CAEAB20; _components = table: 000000000CB2E710; _current_group_name = "alive"; _ingame_ui_context = table: 000000000CAEAAF0; _components_hud_scale_lookup = table: 000000000CB2D210; _crosshair_position_y = false; _update_post_visibility = false; _component_list = table: 000000000CB2E6E0; _is_own_player_dead = false; _scale_modified = false; _components_array = table: 000000000CB2E740; _components_array_id_lookup = table: 000000000CB2E770; _peer_id = "1100001034ed953"; _resolution_modified = false; _crosshair_position_x = false;
[12] fps = 0; world_manager = table: 0000000002F40560; ingame_hud = table: 000000000CAED900; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 000000000CAEB4E0; telemetry_time_view_enter = 0; input_manager = table: 000000001AE9B460; profile_synchronizer = table: 000000000080CFB0; blocked_transitions = table: 000000001AD25220; motd_ui = table: 000000000D6403C0; cutscene_system = table: 0000000003D54890; text_popup_ui = table: 000000000D6286B0; local_player_id = 1; unlock_manager = table: 00000000033ACEB0; popup_handler = table: 000000000D628570; last_resolution_y = 1080; _previous_transition = "exit_menu"; mean_dt = 0; motd_loading = false; end_screen = table: 000000000D60E560; ui_top_renderer = table: 000000000CAEC9A0; camera_manager = table: 00000000017D6080; ingame_ui_context = table: 000000000CAEAAF0; _profile_requester = table: 0000000000826BD0; hotkey_mapping = table: 000000001AD24140; views = table: 000000000C785A70; wwise_world = [WwiseWorld]; _fps_cooldown = 0; transition_params = table: 000000000B1743F0; world = [World]; _player = table: 00000000018D12C0; weave_onboarding = table: 000000000D60F880; menu_active = false; peer_id = "1100001034ed953"; network_event_delegate = table: 0000000012326C10;
[14] world_name = "level_world"; network_server = table: 0000000000763610; _t = 1339.6664289218024; parent = table: 000000001AE9B1E0; _booted_eac_untrusted = false; statistics_db = table: 0000000001A594C0; is_server = true; _network_options = table: 0000000018D2DE00; is_in_tutorial = false; _ui_update_initialized = true; mood_timers = table: 0000000017C08180; profile_synchronizer = table: 000000000080CFB0; _has_started_framerate_catchup = true; end_conditions_met = false; _transitioned_from_black_screen = true; local_player_id = 1; rewards = table: 0000000017C080E0; player = table: 00000000018D12C0; _game_mode_ready_to_start = true; world = [World]; ingame_ui = table: 000000000CAEAB20; game_mode_key = "deus"; _conflict_directory_is_ready = true; _lobby_host = table: 000000000075D290; ingame_ui_context = table: 000000000CAEAAF0; _game_started_current_frame = false; input_manager = table: 000000001AE9B460; is_quickplay = false; _game_has_started = true; free_flight_manager = table: 0000000003561E10; viewport_name = "player_1"; network_event_delegate = table: 0000000012326C10;
[18] locked = true; _scene_update_callbacks = table: 0000000002F41F50; _worlds = table: 0000000002F40590; _update_queue = table: 0000000002C21CD0; _disabled_worlds = table: 0000000002F405C0; _wwise_worlds = table: 0000000002F41FB0; _queued_worlds_to_release = table: 0000000002F41F80; _anim_update_callbacks = table: 0000000002F408A0;
[19] startup_package_handles = table: 00000000000994D0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000098BC0; flow_return_table = table: 0000000000094F40; _machine = table: 0000000004B4D1A0; startup_timer = 4.5389176594326273; has_booted = true; loading_context = table: 0000000002C21AF0;
18:34:51.842 [Lua] [MOD][player_list_show_loadout][ERROR] (safe_hook): scripts/ui/views/hero_view/windows/hero_window_talents.lua:261: attempt to index local 'talents' (a nil value)
18:34:52.017 [Flow] timexyz
18:34:52.607 [Flow] current health: 133
18:34:52.607 [Flow] current health: 133
18:34:53.390 [Lua] Error: scripts/ui/views/hero_view/windows/hero_window_talents.lua:261: attempt to index local 'talents' (a nil value)
[0] =[C]: in function callstack
[1] @scripts/mods/vmf/modules/core/safe_calls.lua:16: in function __index
[2] @scripts/ui/views/hero_view/windows/hero_window_talents.lua:261: in function _populate_talents_by_hero
[3] @scripts/mods/player_list_show_loadout/player_list_show_loadout.lua:364: in function populate_talents
[4] @scripts/mods/player_list_show_loadout/player_list_show_loadout.lua:420:in function <...ds/player_list_show_loadout/player_list_show_loadout.lua:377>
[5] =[C]: in function xpcall
[6] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr
[7] @scripts/mods/vmf/modules/core/hooks.lua:165:in function
[8] @scripts/mods/vmf/modules/core/hooks.lua:184: in function update_player_information
[9] @scripts/ui/views/ingame_player_list_ui.lua:1011: in function update_player_list
[10] @scripts/ui/views/ingame_player_list_ui.lua:776: in function update
[11] @scripts/ui/views/ingame_hud.lua:380: in function update
[12] @scripts/ui/views/ingame_ui.lua:657: in function hook_chain
[13] @scripts/mods/vmf/modules/core/hooks.lua:180: in function update
[14] @scripts/game_state/state_ingame_running.lua:1010: in function update_ui
[15] @scripts/game_state/state_ingame.lua:694:in function
[16] =[C]: in function update_animations_with_callback
[17] @foundation/scripts/util/script_world.lua:361: in function update
[18] @foundation/scripts/managers/world/world_manager.lua:102: in function update
[19] @scripts/boot.lua:873: in function game_update
[20] @scripts/boot.lua:628:in function
[1] error_message = "scripts/ui/views/hero_view/windows/hero_window_talents.lua:261: attempt to index local \'talents\' (a nil value)"
[2] self = table: 00000000122C5C10; initialize = false; widgets_by_name = table: 00000000179DFB50; hero_name = "empire_soldier"; career_index = 1; profile_index = 5; profile = table: 0000000003416D90; career_settings = table: 00000000012C1F10; start_index = 0; tree = table: 0000000001BC49C0; talents = nil; all_talents = table: 0000000001BC4C00; i = 1; widget = table: 00000000177AACB0; content = table: 0000000016E78930; style = table: 000000000B1DC7E0
[3] self = table: 00000000122C5C10; hero_name = "empire_soldier"; career_index = 1; selected_talents = nil
[4] self = table: 000000000CB37230; profiles = table: 000000000341A920; profile_synchronizer = table: 000000000080CFB0; players = table: 000000000CB3AC30; working_area_x_offset = -250; i = 1; player_data = table: 000000000AF9FC40; loadout_display = table: 00000000122C5C10; player = table: 00000000167E7710; player_unit = [Unit \'#ID[fce42f915cd697bd]\']; inventory_extn = table: 0000000016E66070; attachment_extn = table: 0000000016EC2040; is_human = false; item_custom_data = nil; selected_talents = nil
[6] mod = table: 000000001907A950; error_prefix_data = "(safe_hook)"; func = [function]
[8] hook_chain = [function]; num_values = 0; values = table: 000000000382FFB0; safe_hooks = table: 0000000019395B00; i = 1
[9] self = table: 000000000CB37230; dt = 0.011285906657576561; game_session = [GameSession]; player_manager = table: 0000000003561AF0; update_widgets = false; players = table: 000000000CB3AC30; num_players = 4; removed_players = 0; human_and_bot_players = table: 0000000003561C80
[10] self = table: 000000000CB37230; dt = 0.011285906657576561; input_manager = table: 000000001AE9B460; in_fade_active = false; input_service = table: 000000000CB3A5D0; is_matchmaking = nil
[11] self = table: 000000000CAED900; dt = 0.011285906657576561; t = 1341.2052643383504; peer_id = "1100001034ed953"; player_manager = table: 0000000003561AF0; player = table: 00000000018D12C0; currently_visible_components = table: 000000000CAED930; components_array = table: 000000000CB2E740; use_custom_hud_scale = false; hud_scale_applied = false; resolution_modified = nil; i = 2; component = table: 000000000CB37230; component_name = "IngamePlayerListUI"
[12] self = table: 000000000CAEAB20; dt = 0.011285906657576561; t = 1341.2052643383504; disable_ingame_ui = nil; end_of_level_ui = nil; views = table: 000000000C785A70; is_in_inn = nil; input_service = table: 000000000CAED0F0; end_screen_active = nil; ingame_hud = table: 000000000CAED900; transition_manager = table: 000000000026B5A0; end_screen = table: 000000000D60E560
[13] hook_chain = [function]
[14] self = table: 000000000CADA900; t = 1341.2052643383504; dt = 0.011285906657576561; disable_ingame_ui = nil; ingame_ui = table: 000000000CAEAB20; level_end_view_wrapper = nil; level_end_view = nil
[15] i = 1; machine = table: 000000000CADA8D0
[17] world = [World]; dt = 0.011285906657576561; anim_callback = [function]; scene_callback = [function]
[18] self = table: 0000000002F40560; dt = 0.011285906657576561; t = 1331.611342707416; _ = 1; world = [World]
[19] self = table: 0000000000094F10; real_world_dt = 0.011285906657576561; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; dt = 0.011285906657576561; t = 1331.611342707416
[20] dt = 0.011285906657576561
[2] widgets = table: 000000001A18E480; _widgets_by_name = table: 00000000179DFB50; career_index = 1; _equipment_items = table: 0000000009C727F0; scenegraph = table: 000000000B1999F0; hero_name = "empire_soldier"; gear_widgets = table: 0000000016EB2B50; hero_level = 35;
[3] widgets = table: 000000001A18E480; _widgets_by_name = table: 00000000179DFB50; career_index = 1; _equipment_items = table: 0000000009C727F0; scenegraph = table: 000000000B1999F0; hero_name = "empire_soldier"; gear_widgets = table: 0000000016EB2B50; hero_level = 35;
[4] active = true; network_server = table: 0000000000763610; private_checkbox_widget = table: 000000000CB4E950; map_save_data = table: 00000000027227C0; local_player = table: 00000000018D12C0; host_peer_id = "1100001034ed953"; is_server = true; voip = table: 000000000080CFE0; ingame_ui_context = table: 000000000CAEAAF0; ui_renderer = table: 000000000CAEB4E0; current_difficulty_name = "difficulty_hardest"; input_manager = table: 000000001AE9B460; profile_synchronizer = table: 000000000080CFB0; render_settings = table: 000000000CB37330; _player_portrait_widget = table: 0000000016018470; private_setting_enabled = true; _console_cursor = table: 000000000CB96FD0; background = table: 000000000CB4CA00; players = table: 000000000CB3AC30; popup_list = table: 000000000CB96A10; _mission_system = table: 000000001A534CC0; ui_top_renderer = table: 000000000CAEC9A0; _fade_in_duration = 0; name = "IngamePlayerListUI"; _show_difficulty = true; player_list_widgets = table: 000000000CB4EDB0; ingame_ui = table: 000000000CAEAB20; network_lobby = table: 000000000075D290; _parent = table: 000000000CAED900; wwise_world = [WwiseWorld]; _widgets = table: 000000000CB44090; num_players = 4; player_manager = table: 0000000003561AF0; input_description_text_widget = table: 000000000CB4C660; platform = "win32"; _static_widgets = table: 000000000CB40440; _static_widgets_by_name = table: 000000000CB40470; ui_scenegraph = table: 000000000CB3AC60; _widgets_by_name = table: 000000000CB440C0;
[9] active = true; network_server = table: 0000000000763610; private_checkbox_widget = table: 000000000CB4E950; map_save_data = table: 00000000027227C0; local_player = table: 00000000018D12C0; host_peer_id = "1100001034ed953"; is_server = true; voip = table: 000000000080CFE0; ingame_ui_context = table: 000000000CAEAAF0; ui_renderer = table: 000000000CAEB4E0; current_difficulty_name = "difficulty_hardest"; input_manager = table: 000000001AE9B460; profile_synchronizer = table: 000000000080CFB0; render_settings = table: 000000000CB37330; _player_portrait_widget = table: 0000000016018470; private_setting_enabled = true; _console_cursor = table: 000000000CB96FD0; background = table: 000000000CB4CA00; players = table: 000000000CB3AC30; popup_list = table: 000000000CB96A10; _mission_system = table: 000000001A534CC0; ui_top_renderer = table: 000000000CAEC9A0; _fade_in_duration = 0; name = "IngamePlayerListUI"; _show_difficulty = true; player_list_widgets = table: 000000000CB4EDB0; ingame_ui = table: 000000000CAEAB20; network_lobby = table: 000000000075D290; _parent = table: 000000000CAED900; wwise_world = [WwiseWorld]; _widgets = table: 000000000CB44090; num_players = 4; player_manager = table: 0000000003561AF0; input_description_text_widget = table: 000000000CB4C660; platform = "win32"; _static_widgets = table: 000000000CB40440; _static_widgets_by_name = table: 000000000CB40470; ui_scenegraph = table: 000000000CB3AC60; _widgets_by_name = table: 000000000CB440C0;
[10] active = true; network_server = table: 0000000000763610; private_checkbox_widget = table: 000000000CB4E950; map_save_data = table: 00000000027227C0; local_player = table: 00000000018D12C0; host_peer_id = "1100001034ed953"; is_server = true; voip = table: 000000000080CFE0; ingame_ui_context = table: 000000000CAEAAF0; ui_renderer = table: 000000000CAEB4E0; current_difficulty_name = "difficulty_hardest"; input_manager = table: 000000001AE9B460; profile_synchronizer = table: 000000000080CFB0; render_settings = table: 000000000CB37330; _player_portrait_widget = table: 0000000016018470; private_setting_enabled = true; _console_cursor = table: 000000000CB96FD0; background = table: 000000000CB4CA00; players = table: 000000000CB3AC30; popup_list = table: 000000000CB96A10; _mission_system = table: 000000001A534CC0; ui_top_renderer = table: 000000000CAEC9A0; _fade_in_duration = 0; name = "IngamePlayerListUI"; _show_difficulty = true; player_list_widgets = table: 000000000CB4EDB0; ingame_ui = table: 000000000CAEAB20; network_lobby = table: 000000000075D290; _parent = table: 000000000CAED900; wwise_world = [WwiseWorld]; _widgets = table: 000000000CB44090; num_players = 4; player_manager = table: 0000000003561AF0; input_description_text_widget = table: 000000000CB4C660; platform = "win32"; _static_widgets = table: 000000000CB40440; _static_widgets_by_name = table: 000000000CB40470; ui_scenegraph = table: 000000000CB3AC60; _widgets_by_name = table: 000000000CB440C0;
[11] _definitions = table: 000000000CB2E6B0; _currently_visible_components = table: 000000000CAED930; _parent = table: 000000000CAEAB20; _components = table: 000000000CB2E710; _current_group_name = "alive"; _ingame_ui_context = table: 000000000CAEAAF0; _components_hud_scale_lookup = table: 000000000CB2D210; _crosshair_position_y = false; _update_post_visibility = false; _component_list = table: 000000000CB2E6E0; _is_own_player_dead = false; _scale_modified = false; _components_array = table: 000000000CB2E740; _components_array_id_lookup = table: 000000000CB2E770; _peer_id = "1100001034ed953"; _resolution_modified = false; _crosshair_position_x = false;
[12] fps = 0; world_manager = table: 0000000002F40560; ingame_hud = table: 000000000CAED900; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 000000000CAEB4E0; telemetry_time_view_enter = 0; input_manager = table: 000000001AE9B460; profile_synchronizer = table: 000000000080CFB0; blocked_transitions = table: 000000001AD25220; motd_ui = table: 000000000D6403C0; cutscene_system = table: 0000000003D54890; text_popup_ui = table: 000000000D6286B0; local_player_id = 1; unlock_manager = table: 00000000033ACEB0; popup_handler = table: 000000000D628570; last_resolution_y = 1080; _previous_transition = "exit_menu"; mean_dt = 0; motd_loading = false; end_screen = table: 000000000D60E560; ui_top_renderer = table: 000000000CAEC9A0; camera_manager = table: 00000000017D6080; ingame_ui_context = table: 000000000CAEAAF0; _profile_requester = table: 0000000000826BD0; hotkey_mapping = table: 000000001AD24140; views = table: 000000000C785A70; wwise_world = [WwiseWorld]; _fps_cooldown = 0; transition_params = table: 000000000B1743F0; world = [World]; _player = table: 00000000018D12C0; weave_onboarding = table: 000000000D60F880; menu_active = false; peer_id = "1100001034ed953"; network_event_delegate = table: 0000000012326C10;
[14] world_name = "level_world"; network_server = table: 0000000000763610; _t = 1341.1939784316928; parent = table: 000000001AE9B1E0; _booted_eac_untrusted = false; statistics_db = table: 0000000001A594C0; is_server = true; _network_options = table: 0000000018D2DE00; is_in_tutorial = false; _ui_update_initialized = true; mood_timers = table: 0000000017C08180; profile_synchronizer = table: 000000000080CFB0; _has_started_framerate_catchup = true; end_conditions_met = false; _transitioned_from_black_screen = true; local_player_id = 1; rewards = table: 0000000017C080E0; player = table: 00000000018D12C0; _game_mode_ready_to_start = true; world = [World]; ingame_ui = table: 000000000CAEAB20; game_mode_key = "deus"; _conflict_directory_is_ready = true; _lobby_host = table: 000000000075D290; ingame_ui_context = table: 000000000CAEAAF0; _game_started_current_frame = false; input_manager = table: 000000001AE9B460; is_quickplay = false; _game_has_started = true; free_flight_manager = table: 0000000003561E10; viewport_name = "player_1"; network_event_delegate = table: 0000000012326C10;
[18] locked = true; _scene_update_callbacks = table: 0000000002F41F50; _worlds = table: 0000000002F40590; _update_queue = table: 0000000002C21CD0; _disabled_worlds = table: 0000000002F405C0; _wwise_worlds = table: 0000000002F41FB0; _queued_worlds_to_release = table: 0000000002F41F80; _anim_update_callbacks = table: 0000000002F408A0;
[19] startup_package_handles = table: 00000000000994D0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000098BC0; flow_return_table = table: 0000000000094F40; _machine = table: 0000000004B4D1A0; startup_timer = 4.5389176594326273; has_booted = true; loading_context = table: 0000000002C21AF0;
18:34:53.390 [Lua] [MOD][player_list_show_loadout][ERROR] (safe_hook): scripts/ui/views/hero_view/windows/hero_window_talents.lua:261: attempt to index local 'talents' (a nil value)
18:34:53.821 [Flow] current health: 134
18:34:53.821 [Flow] current health: 134
18:34:55.039 [Flow] current health: 135
18:34:55.039 [Flow] current health: 135
18:34:56.248 [Flow] current health: 136
18:34:56.248 [Flow] current health: 136
18:34:57.285 [Flow] timexyz
18:34:57.466 [Flow] current health: 137
18:34:57.466 [Flow] current health: 137
18:34:58.682 [Flow] current health: 138
18:34:58.682 [Flow] current health: 138
18:34:59.893 [Flow] current health: 139
18:34:59.893 [Flow] current health: 139
18:35:01.109 [Flow] current health: 140
18:35:01.109 [Flow] current health: 140
18:35:01.350 [Flow] timexyz
18:35:02.328 [Flow] current health: 141
18:35:02.328 [Flow] current health: 141
18:35:03.534 [Flow] current health: 142
18:35:03.534 [Flow] current health: 142
18:35:04.750 [Flow] current health: 143
18:35:04.750 [Flow] current health: 143
18:35:05.970 [Flow] current health: 144
18:35:05.970 [Flow] current health: 144
18:35:07.191 [Flow] current health: 145
18:35:07.191 [Flow] current health: 145
18:35:08.412 [Flow] timexyz
18:35:08.458 [Flow] current health: 146
18:35:08.458 [Flow] current health: 146
18:35:08.517 [Flow] timexyz
18:35:09.667 [Flow] current health: 147
18:35:09.667 [Flow] current health: 147
18:35:10.891 [Flow] current health: 148
18:35:10.891 [Flow] current health: 148
18:35:12.110 [Flow] current health: 149
18:35:12.110 [Flow] current health: 149
18:35:13.333 [Flow] current health: 150
18:35:13.333 [Flow] current health: 150
18:35:14.108 [Flow] timexyz
18:35:16.359 [Flow] Overcharge unit overheated
18:35:16.359 [Lua] Override Player Respawning terror_respawn false
18:35:16.359 [Lua] Override Player Respawning terror_respawn false
18:35:16.359 [Lua] TerrorEventMixer.stop_event: deus_generic_terror_event_long
18:35:16.359 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
18:35:16.363 [Lua] TerrorEventMixer.start_event: deus_generic_terror_event_end (seed: 0)
18:35:16.813 [Lua] 2
18:35:17.523 [Lua] 1
18:35:24.255 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x18321, position: 0
18:35:24.255 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x18321, position: 0
18:35:24.255 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x18321, position: 0
18:35:24.256 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x18321, position: 0
18:35:24.765 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x18321, position: 0
18:35:24.765 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x18321, position: 0
18:35:24.765 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x18321, position: 0
18:35:25.235 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x18321, position: 0
18:35:25.235 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x18321, position: 0
18:35:25.235 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x18321, position: 0
18:35:25.784 [Lua] event horde ends!
18:35:27.922 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
18:35:27.990 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
18:35:28.195 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
18:35:28.781 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_02_t2/wpn_we_bow_02_t2_3p, DeusChestPreloadSystem
18:35:28.781 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, DeusChestPreloadSystem
18:35:28.781 [Lua] [PackageManager] Unload: wwise/bow, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
18:35:29.143 [Lua] [ProjectileTrueFlightLocomotionExtension] position is not valid, outside of NetworkConstants.position
18:35:34.322 [Flow] DEBUG******************************Ritual failsafe active
18:35:38.902 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_02_t2/wpn_we_bow_02_t2_3p, DeusChestPreloadSystem, async-read,
18:35:38.902 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, DeusChestPreloadSystem, async-read,
18:35:38.902 [Lua] [PackageManager] Load: wwise/bow, DeusChestPreloadSystem, async-read,
18:35:38.924 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_02_t2/wpn_we_bow_02_t2_3p
18:35:38.924 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_02_t2/wpn_we_bow_02_t2_3p
18:35:38.924 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
18:35:38.945 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
18:35:38.945 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
18:35:43.989 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_02_t2/wpn_we_bow_02_t2_3p, DeusChestPreloadSystem
18:35:43.989 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, DeusChestPreloadSystem
18:35:43.989 [Lua] [PackageManager] Unload: wwise/bow, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
18:35:49.737 [Lua] Destroying unit - ai too far away from all players. chaos_marauder_with_shield 5 6 21
18:35:49.933 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 2 5 20
18:35:50.152 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 1 4 19
18:35:52.508 [Lua] Complete level triggered.
18:35:52.508 [Lua] [LevelTransitionHandler] set_next_level( lvl:dlc_morris_map, mc:deus, gm:map_deus, env:0, seed:0, conflict:disabled, lckd_director_funcs:{}, diff:normal diff_tweak:0 id:922521280 lt:load_next_level)
18:35:52.508 [Lua] [NetworkServer] Entering post game
18:35:52.508 [Lua] [PeerSM] 1100001034ed953 :: on_exit InGame
18:35:52.508 [Lua] [PeerSM] 1100001034ed953 :: on_enter InPostGame
18:35:52.509 [Save] Saving `save_data`
18:35:52.509 [Lua] gm_event_end_conditions_met true false
18:35:52.509 [Lua] Game won
18:35:52.509 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
18:35:52.511 [Lua] generate_backend_stats 1100001034ed953:1
18:35:52.512 [Save] Save done
18:35:52.512 [Save] Saving `save_data`
18:35:52.526 [Save] Save done
18:35:52.540 [Lua] PlayFabMirrorBase:_commit_internal nil
18:35:52.540 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 40
18:35:52.543 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
18:35:52.544 [Save] Saving `save_data`
18:35:52.549 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 40 4
18:35:52.552 [Lua] Complete level triggered.
18:35:52.552 [Save] Save done
18:35:52.563 [Lua] Complete level triggered.
18:35:52.575 [Lua] Complete level triggered.
18:35:52.586 [Lua] Complete level triggered.
18:35:52.598 [Lua] Complete level triggered.
18:35:52.609 [Lua] Complete level triggered.
18:35:52.620 [Lua] Complete level triggered.
18:35:52.633 [Lua] Complete level triggered.
18:35:52.643 [Lua] Complete level triggered.
18:35:52.654 [Lua] Complete level triggered.
18:35:52.665 [Lua] Complete level triggered.
18:35:52.676 [Lua] Complete level triggered.
18:35:52.687 [Lua] Complete level triggered.
18:35:52.699 [Lua] Complete level triggered.
18:35:52.710 [Lua] Complete level triggered.
18:35:52.721 [Lua] Complete level triggered.
18:35:52.732 [Lua] Complete level triggered.
18:35:52.746 [Lua] Complete level triggered.
18:35:53.225 [Lua] [PlayFabRequestQueue] EAC Enabled! 40
18:35:53.225 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 40
18:35:53.620 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 40
18:35:53.627 [Lua] commit result success 8
18:35:53.627 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 41
18:35:53.627 [Lua] none table: 0000000001BB5B50 table: 000000000B00B6C0
18:35:53.627 [Lua] min_height 160
18:35:53.638 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 41
18:35:53.799 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 41
18:35:54.292 [Lua] THIS IS A FUNCTION
18:36:02.820 [Lua] ConflictDirector - destroy all units
18:36:02.832 [Lua] [LevelTransitionHandler] promote_next_level_data
18:36:02.832 [Lua] TRANSITION nil nil load_next_level
18:36:02.832 [Lua] Transition type "load_next_level", is server: true
18:36:02.832 [Lua] [GameNetworkManager] Leaving game...
18:36:02.832 [Lua] [GameNetworkManager] Shutting down game session host.
18:36:02.832 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
18:36:02.832 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
18:36:02.832 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=931.33
18:36:02.843 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
18:36:04.765 [Lua] Set lobby begin:
18:36:04.765 [Lua] Lobby data twitch_enabled = false
18:36:04.765 [Lua] Lobby data selected_mission_id = journey_citadel
18:36:04.765 [Lua] Lobby data num_players = 1
18:36:04.765 [Lua] Lobby data difficulty_tweak = -10
18:36:04.765 [Lua] Lobby data host = 1100001034ed953
18:36:04.765 [Lua] Lobby data matchmaking_type = 2
18:36:04.766 [Lua] Lobby data is_private = true
18:36:04.766 [Lua] Lobby data match_started = true
18:36:04.766 [Lua] Lobby data difficulty = hardest
18:36:04.766 [Lua] Lobby data player_slot_1 = 0:0
18:36:04.766 [Lua] Lobby data player_slot_4 = 1100001034ed953:1
18:36:04.766 [Lua] Lobby data unique_server_name = Xanoth
18:36:04.766 [Lua] Lobby data quick_game = false
18:36:04.766 [Lua] Lobby data country_code = GB
18:36:04.766 [Lua] Lobby data matchmaking = false
18:36:04.766 [Lua] Lobby data power_level = 0
18:36:04.766 [Lua] Lobby data mission_id = pat_mountain_tzeentch_path5
18:36:04.766 [Lua] Lobby data mechanism = deus
18:36:04.766 [Lua] Lobby data player_slot_5 = 0:0
18:36:04.766 [Lua] Lobby data player_slot_2 = 0:0
18:36:04.766 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
18:36:04.766 [Lua] Lobby data player_slot_3 = 0:0
18:36:04.767 [Lua] Lobby data eac_authorized = true
18:36:04.767 [Lua] Set lobby end.
18:36:04.942 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
18:36:04.942 [Lua] [Managers] Calling function on all managers:
18:36:04.942 [Lua] PlayerManager:remove_player peer_id=1100001034ed953 1
18:36:04.942 [Lua] Clearing all global lookup lists
18:36:04.943 [Lua] [IngamePlayerListUI] - Destroy
18:36:04.943 [Lua] [EquipmentUI] - Destroy
18:36:04.943 [Lua] [AbilityUI] - Destroy
18:36:04.943 [Lua] [GamePadEquipmentUI] - Destroy
18:36:04.943 [Lua] [GamePadAbilityUI] - Destroy
18:36:04.943 [Lua] [IngameUI] destroy
18:36:04.944 [Lua] PlayerManager:remove_player peer_id=1100001034ed953 4
18:36:04.944 [Lua] PlayerManager:remove_player peer_id=1100001034ed953 3
18:36:04.944 [Lua] PlayerManager:remove_player peer_id=1100001034ed953 2
18:36:05.023 [Lua] [Managers] Destroying manager group:
18:36:05.032 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
18:36:05.144 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader
18:36:05.144 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader
18:36:05.146 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader
18:36:05.146 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader
18:36:05.148 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader
18:36:05.151 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader
18:36:05.153 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader
18:36:05.154 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader
18:36:05.154 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
18:36:05.154 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader
18:36:05.156 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader
18:36:05.157 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader
18:36:05.160 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader
18:36:05.161 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader
18:36:05.162 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader
18:36:05.166 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader
18:36:05.167 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader
18:36:05.168 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader
18:36:05.172 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader
18:36:05.175 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader
18:36:05.178 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader
18:36:05.181 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader
18:36:05.182 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader
18:36:05.183 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader
18:36:05.185 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader
18:36:05.186 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader
18:36:05.188 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader
18:36:05.189 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader
18:36:05.191 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader
18:36:05.201 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader
18:36:05.201 [Lua] [PeerSM] 1100001034ed953 :: on_exit InPostGame
18:36:05.201 [Lua] [PeerSM] 1100001034ed953 :: on_enter Loading
18:36:05.201 [Lua] [Matchmaking] unregister rpcs
18:36:05.201 [Lua] ############### UNLOADING PACKAGES ###############
18:36:05.201 [Lua] [Gamestate] Enter state StateLoading
18:36:05.203 [Lua] [Gamestate] Enter Substate StateLoadingRunning
18:36:05.203 [Lua] [Matchmaking] register rpcs
18:36:05.203 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
18:36:05.203 [Lua] registering RPCs
18:36:05.203 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
18:36:05.203 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
18:36:05.203 [Lua] Set lobby begin:
18:36:05.203 [Lua] Lobby data twitch_enabled = false
18:36:05.203 [Lua] Lobby data selected_mission_id = journey_citadel
18:36:05.203 [Lua] Lobby data num_players = 1
18:36:05.203 [Lua] Lobby data difficulty_tweak = -10
18:36:05.203 [Lua] Lobby data host = 1100001034ed953
18:36:05.204 [Lua] Lobby data matchmaking_type = 2
18:36:05.204 [Lua] Lobby data is_private = true
18:36:05.204 [Lua] Lobby data match_started = true
18:36:05.204 [Lua] Lobby data difficulty = hardest
18:36:05.204 [Lua] Lobby data player_slot_1 = 0:0
18:36:05.204 [Lua] Lobby data player_slot_4 = 1100001034ed953:1
18:36:05.204 [Lua] Lobby data unique_server_name = Xanoth
18:36:05.204 [Lua] Lobby data quick_game = false
18:36:05.204 [Lua] Lobby data country_code = GB
18:36:05.204 [Lua] Lobby data matchmaking = false
18:36:05.205 [Lua] Lobby data power_level = 0
18:36:05.205 [Lua] Lobby data mission_id = dlc_morris_map
18:36:05.205 [Lua] Lobby data mechanism = deus
18:36:05.205 [Lua] Lobby data player_slot_5 = 0:0
18:36:05.205 [Lua] Lobby data player_slot_2 = 0:0
18:36:05.205 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
18:36:05.205 [Lua] Lobby data player_slot_3 = 0:0
18:36:05.205 [Lua] Lobby data eac_authorized = true
18:36:05.205 [Lua] Set lobby end.
18:36:05.205 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
18:36:05.207 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, ProfileSynchronizer
18:36:05.208 [Lua] [PackageManager] Unload: wwise/pistol, ProfileSynchronizer
18:36:05.209 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh, ProfileSynchronizer
18:36:05.209 [Lua] [PackageManager] Unload: units/weapons/player/wpn_es_deus_spear_01/wpn_es_deus_spear_01_3p, ProfileSynchronizer
18:36:05.209 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh, ProfileSynchronizer
18:36:05.212 [Lua] [PackageManager] Unload: resource_packages/careers/dr_ironbreaker, ProfileSynchronizer
18:36:05.212 [Lua] [PackageManager] Unload: wwise/repeating_handgun_pistol, ProfileSynchronizer
18:36:05.213 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, ProfileSynchronizer
18:36:05.213 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1, ProfileSynchronizer
18:36:05.213 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_08, ProfileSynchronizer
18:36:05.213 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold, ProfileSynchronizer
18:36:05.213 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold, ProfileSynchronizer
18:36:05.213 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1, ProfileSynchronizer
18:36:05.220 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, ProfileSynchronizer
18:36:05.220 [Lua] [PackageManager] Unload: wwise/es_deus_01, ProfileSynchronizer
18:36:05.220 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/skins/blue/chr_dwarf_ranger_ironbreaker_blue, ProfileSynchronizer
18:36:05.220 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1, ProfileSynchronizer
18:36:05.220 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, ProfileSynchronizer
18:36:05.221 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, ProfileSynchronizer
18:36:05.223 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, ProfileSynchronizer
18:36:05.223 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_02, ProfileSynchronizer
18:36:05.223 [Lua] [PackageManager] Unload: wwise/handgun, ProfileSynchronizer
18:36:05.225 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1_3p, ProfileSynchronizer
18:36:05.225 [Lua] [PackageManager] Unload: resource_packages/careers/wh_captain, ProfileSynchronizer
18:36:05.225 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh, ProfileSynchronizer
18:36:05.225 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, ProfileSynchronizer
18:36:05.225 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01, ProfileSynchronizer
18:36:05.226 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1, ProfileSynchronizer
18:36:05.227 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1_3p, ProfileSynchronizer
18:36:05.227 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, ProfileSynchronizer
18:36:05.227 [Lua] [PackageManager] Unload: units/weapons/player/wpn_es_deus_shield_01/wpn_es_deus_shield_01, ProfileSynchronizer
18:36:05.227 [Lua] [PackageManager] Unload: units/weapons/player/wpn_es_deus_shield_01/wpn_es_deus_shield_01_3p, ProfileSynchronizer
18:36:05.227 [Lua] [PackageManager] Unload: units/weapons/player/wpn_es_deus_spear_01/wpn_es_deus_spear_01, ProfileSynchronizer
18:36:05.228 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1, ProfileSynchronizer
18:36:05.229 [Lua] [PackageManager] Unload: resource_packages/careers/es_mercenary, ProfileSynchronizer
18:36:05.235 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, ProfileSynchronizer
18:36:05.236 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01, ProfileSynchronizer
18:36:05.236 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens, async-read, prioritized
18:36:05.236 [Lua] [StateLoading] load_current_level
18:36:05.236 [Lua] [LevelTransitionHandler] load_current_level, loading dlc_morris_map 0
18:36:05.236 [Umbra] Unload tome
18:36:05.237 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/pat_mountain/tzeentch_path5, pat_mountain_tzeentch_path5
18:36:05.238 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/pat_mountain/tzeentch_common, pat_mountain_tzeentch_path5
18:36:05.242 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/tzeentch_common, pat_mountain_tzeentch_path5
18:36:05.247 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/pat_mountain/path_common, pat_mountain_tzeentch_path5
18:36:05.280 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/pat_mountain, pat_mountain_tzeentch_path5
18:36:05.281 [Lua] [PackageManager] Unload: units/props/inn/deus/deus_chest_01, pat_mountain_tzeentch_path5
18:36:05.303 [Lua] [PackageManager] Unload: resource_packages/dlcs/morris_ingame, pat_mountain_tzeentch_path5
18:36:05.303 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/map, dlc_morris_map, async-read,
18:36:05.365 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_1
18:36:05.365 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_1
18:36:05.365 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/map
18:36:05.386 [Umbra] Loading umbra tome '#ID[b2bd0ee1e3284f61]'
18:36:06.393 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/map
18:36:06.393 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/map
18:36:06.410 [Lua] [LevelTransitionHandler] Level load completed!
18:36:06.410 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: dlc_morris_map - level_seed: 0 - use_random_directors: false - conflict_director_name: disabled
18:36:06.410 [Lua] [EnemyPackageLoader] Load no enemies on this level
18:36:06.410 [Lua] [StateLoading] loadout_changed: true old_loadout: deus new_loadout: map_deus level_key: dlc_morris_map game_mode: map_deus
18:36:06.410 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC
18:36:06.410 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(1100001034ed953:1)
18:36:06.414 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING
18:36:06.427 [Lua] ### Received rpc_level_loaded
18:36:06.427 [Lua] #### Has state machine: true, peer_id: 1100001034ed953, level_id: 327
18:36:06.427 [Lua] Peer 1100001034ed953 has loaded the level and all enemies are loaded
18:36:06.427 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE
18:36:06.427 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/map_scene/world
18:36:06.427 [Umbra] Init version: 3.4.15 :: 16 threads
18:36:06.429 [Lua] Async level spawning done
18:36:06.444 [Lua] [PeerSM] 1100001034ed953 :: on_exit Loading
18:36:06.444 [Lua] [PeerSM] 1100001034ed953 :: on_enter LoadingProfilePackages
18:36:06.460 [Lua] [PeerSM] 1100001034ed953 :: on_exit LoadingProfilePackages
18:36:06.460 [Lua] [PeerSM] 1100001034ed953 :: on_enter WaitingForEnterGame
18:36:06.461 [Lua] ### Received rpc_level_loaded
18:36:06.461 [Lua] #### Has state machine: false, peer_id: 1100001034ed953, level_id: 327
18:36:06.461 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
18:36:07.471 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
18:36:07.471 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
18:36:07.471 [Lua] [Matchmaking] unregister rpcs
18:36:07.471 [Lua] Set lobby begin:
18:36:07.471 [Lua] Lobby data twitch_enabled = false
18:36:07.471 [Lua] Lobby data selected_mission_id = journey_citadel
18:36:07.471 [Lua] Lobby data num_players = 1
18:36:07.471 [Lua] Lobby data difficulty_tweak = -10
18:36:07.471 [Lua] Lobby data host = 1100001034ed953
18:36:07.472 [Lua] Lobby data matchmaking_type = 2
18:36:07.472 [Lua] Lobby data is_private = true
18:36:07.472 [Lua] Lobby data match_started = true
18:36:07.472 [Lua] Lobby data difficulty = hardest
18:36:07.472 [Lua] Lobby data player_slot_1 = 0:0
18:36:07.472 [Lua] Lobby data player_slot_4 = 1100001034ed953:1
18:36:07.472 [Lua] Lobby data unique_server_name = Xanoth
18:36:07.473 [Lua] Lobby data quick_game = false
18:36:07.473 [Lua] Lobby data country_code = GB
18:36:07.473 [Lua] Lobby data matchmaking = false
18:36:07.473 [Lua] Lobby data power_level = 0
18:36:07.473 [Lua] Lobby data mission_id = dlc_morris_map
18:36:07.473 [Lua] Lobby data mechanism = deus
18:36:07.473 [Lua] Lobby data player_slot_5 = 0:0
18:36:07.473 [Lua] Lobby data player_slot_2 = 0:0
18:36:07.473 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
18:36:07.474 [Lua] Lobby data player_slot_3 = 0:0
18:36:07.474 [Lua] Lobby data eac_authorized = true
18:36:07.474 [Lua] Set lobby end.
18:36:07.474 [Lua] [Managers] Destroying manager group:
18:36:07.474 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens
18:36:07.474 [Lua] [Gamestate] Enter StateIngame HOST
18:36:07.475 [Lua] <>level = dlc_morris_map<>
18:36:07.475 [Lua] [StateIngame] Server ingame
18:36:07.477 [Lua] Set lobby begin:
18:36:07.477 [Lua] Lobby data twitch_enabled = false
18:36:07.478 [Lua] Lobby data selected_mission_id = journey_citadel
18:36:07.478 [Lua] Lobby data num_players = 1
18:36:07.478 [Lua] Lobby data difficulty_tweak = 0
18:36:07.478 [Lua] Lobby data host = 1100001034ed953
18:36:07.478 [Lua] Lobby data matchmaking_type = 2
18:36:07.478 [Lua] Lobby data is_private = true
18:36:07.478 [Lua] Lobby data match_started = true
18:36:07.478 [Lua] Lobby data difficulty = normal
18:36:07.478 [Lua] Lobby data player_slot_1 = 0:0
18:36:07.479 [Lua] Lobby data player_slot_4 = 1100001034ed953:1
18:36:07.479 [Lua] Lobby data unique_server_name = Xanoth
18:36:07.479 [Lua] Lobby data quick_game = false
18:36:07.479 [Lua] Lobby data country_code = GB
18:36:07.479 [Lua] Lobby data matchmaking = false
18:36:07.479 [Lua] Lobby data power_level = 0
18:36:07.479 [Lua] Lobby data mission_id = dlc_morris_map
18:36:07.479 [Lua] Lobby data mechanism = deus
18:36:07.479 [Lua] Lobby data player_slot_5 = 0:0
18:36:07.479 [Lua] Lobby data player_slot_2 = 0:0
18:36:07.479 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
18:36:07.479 [Lua] Lobby data player_slot_3 = 0:0
18:36:07.479 [Lua] Lobby data eac_authorized = true
18:36:07.479 [Lua] Set lobby end.
18:36:07.479 [Lua] [Matchmaking] register rpcs
18:36:07.479 [Lua] GameNetworkManager:init... creating game session
18:36:07.479 [Lua] Host GameSession.make_game_session_host with session:
18:36:07.479 [Lua] [GameNetworkManager] Setting pong timeout to 60
18:36:07.480 [Lua] [GameNetworkManager] My own peer_id = 1100001034ed953
18:36:07.480 [Lua] [GameNetworkManager] self.is_server = true
18:36:07.480 [Network] Setting artificial MTU limit to 65536
18:36:07.491 [Lua] Switching ConflictSettings: to: disabled
18:36:07.491 [Lua] pacing=disabled
18:36:07.491 [Lua] roaming=nil
18:36:07.491 [Lua] specials=disabled
18:36:07.491 [Lua] debug_color=black
18:36:07.491 [Lua] pack_spawning=disabled
18:36:07.491 [Lua] contained_breeds=nil
18:36:07.491 [Lua] disabled=true
18:36:07.491 [Lua] boss=disabled
18:36:07.491 [Lua] horde=disabled
18:36:07.491 [Lua] name=disabled
18:36:07.491 [Lua] intensity=disabled
18:36:07.491 [Lua] ---
18:36:07.491 [Lua] [LevelAnalysis] set_random_seed( 0)
18:36:07.495 [Lua] [AIInterestPointSystem] Level Seed: 1484596596
18:36:07.495 [Lua]
18:36:07.495 [Lua] [entity_system_bag] = table
18:36:07.495 [Lua] [entity_system_bag] = metatable
18:36:07.495 [Lua] [startup_data] = table
18:36:07.495 [Lua] [entity_manager] = table
18:36:07.495 [Lua] [entity_manager] = metatable
18:36:07.495 [Lua] [unit_spawner] = table
18:36:07.495 [Lua] [unit_spawner] = metatable
18:36:07.495 [Lua] [unit_storage] = table
18:36:07.495 [Lua] [unit_storage] = metatable
18:36:07.495 [Lua] [dice_keeper] = table
18:36:07.495 [Lua] [dice_keeper] = metatable
18:36:07.495 [Lua] [is_server] = true (boolean)
18:36:07.495 [Lua] [world] = [World]
18:36:07.495 [Lua] [system_api] = table
18:36:07.495 [Lua] [entity_system] = table
18:36:07.495 [Lua] [entity_system] = metatable
18:36:07.495 [Lua] [network_lobby] = table
18:36:07.495 [Lua] [network_lobby] = metatable
18:36:07.495 [Lua] [profile_synchronizer] = table
18:36:07.495 [Lua] [profile_synchronizer] = metatable
18:36:07.495 [Lua] [level_transition_handler] = table
18:36:07.495 [Lua] [level_transition_handler] = metatable
18:36:07.495 [Lua] [num_local_human_players] = 1 (number)
18:36:07.495 [Lua] [statistics_db] = table
18:36:07.495 [Lua] [statistics_db] = metatable
18:36:07.495 [Lua] [network_server] = table
18:36:07.495 [Lua] [network_server] = metatable
18:36:07.495 [Lua] [input_manager] = table
18:36:07.495 [Lua] [input_manager] = metatable
18:36:07.495 [Lua] [network_clock] = table
18:36:07.495 [Lua] [network_clock] = metatable
18:36:07.495 [Lua] [network_transmit] = table
18:36:07.495 [Lua] [network_transmit] = metatable
18:36:07.495 [Lua] [free_flight_manager] = table
18:36:07.495 [Lua] [free_flight_manager] = metatable
18:36:07.495 [Lua] [network_manager] = table
18:36:07.495 [Lua] [network_manager] = metatable
18:36:07.495 [Lua] [network_event_delegate] = table
18:36:07.495 [Lua] [network_event_delegate] = metatable
18:36:07.495 [Lua]
18:36:07.495 [Lua] ignoring extension VersusVolumeObjectiveExtension
18:36:07.495 [Lua] ignoring extension VersusInteractObjectiveExtension
18:36:07.495 [Lua] ignoring extension VersusPayloadObjectiveExtension
18:36:07.495 [Lua] ignoring extension VersusSocketObjectiveExtension
18:36:07.495 [Lua] ignoring extension VersusTargetObjectiveExtension
18:36:07.495 [Lua] ignoring extension VersusMissionObjectiveExtension
18:36:07.509 [Lua] [AchievementManager] Achievements using the steam platform
18:36:07.509 [Lua] PlayerManager:add_player player_1
18:36:07.530 [Lua] [StateIngame] Level seed: 0
18:36:07.530 [Lua] [LevelAnalysis] set_random_seed( 1484596596)
18:36:07.531 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0
18:36:07.531 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1
18:36:07.531 [Lua] [IngameUI] init
18:36:07.537 [SteamVoipClient] select_out(1100001034ed953, off)
18:36:07.542 [Lua] cb_razer_chroma_setup
18:36:07.563 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_aligner"]["scale"]
[0] =[C]: in function callstack
[1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override
[2] @scripts/ui/ui_scenegraph.lua:154: in function scenegraph_visit_node
[3] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node
[4] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node
[5] @scripts/ui/ui_scenegraph.lua:176: in function hook_chain
[6] @scripts/mods/vmf/modules/core/hooks.lua:180: in function init_scenegraph
[7] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2841: in function create_ui_elements
[8] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init
[9] @foundation/scripts/util/class.lua:62:in function
[10] =[C]: in function xpcall
[11] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call
[12] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function
[13] =[C]: in function pcall
[14] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc
[15] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function
[16] =[C]: in function xpcall
[17] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr
[18] @scripts/mods/vmf/modules/core/hooks.lua:165:in function
[19] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init
[20] @foundation/scripts/util/class.lua:62: in function new
[21] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui
[22] @scripts/game_state/state_ingame_running.lua:173: in function on_enter
[23] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[24] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[25] @foundation/scripts/util/state_machine.lua:95: in function init
[26] @scripts/game_state/game_state_machine.lua:7: in function init
[27] @foundation/scripts/util/class.lua:62: in function new
[28] @scripts/game_state/state_ingame.lua:426: in function on_enter
[29] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[30] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[31] @foundation/scripts/util/state_machine.lua:144: in function update
[32] @scripts/boot.lua:865: in function game_update
[33] @scripts/boot.lua:628:in function
[1] node = table: 000000000A08B2E0; node_def = table: 00000000193AF5A0; k = "scale"; v = "fit"
[2] scenegraph = table: 000000000A08AE60; scenegraph_def = table: 00000000193D3300; name = "sg_aligner"; node_def = table: 00000000193AF5A0; parent_name = "sg_root"; parent = table: 000000000A08AF50; parent_world_position = table: 000000000A08AF80; local_position = table: 000000000A08B250; size = table: 000000000A08B2A0; node = table: 000000000A08B2E0
[3] scenegraph = table: 000000000A08AE60; scenegraph_def = table: 00000000193D3300; name = "sg_background_settings_list"; node_def = table: 00000000196043D0; parent_name = "sg_aligner"; parent = nil
[4] scenegraph = table: 000000000A08AE60; scenegraph_def = table: 00000000193D3300; name = "sg_settings_list_mask"; node_def = table: 00000000196047C0; parent_name = "sg_background_settings_list"; parent = nil
[5] scenegraph_def = table: 00000000193D3300; scenegraph = table: 000000000A08AE60; name = "sg_settings_list_mask"; node = table: 00000000196047C0
[6] hook_chain = [function]
[7] self = table: 000000000A1BFE80
[8] self = table: 000000000A1BFE80; ingame_ui_context = table: 0000000012C1FC10; input_manager = table: 0000000019F62160; world = [World]
[9] self = table: 000000001ACFAC40; object = table: 000000000A1BFE80
[11] mod = table: 0000000000DE1B00; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function]
[12] view_name = "vmf_options_view"; view_settings = table: 000000001AD44110; mod = table: 0000000000DE1B00; init_view_function = [function]; transitions = table: 000000001AD6A270; blocked_transitions = table: 000000001ADF4740
[14] mod = table: 0000000012C1FF50; error_prefix_data = table: 000000000A1BFE40; func = [function]
[15] self = table: 0000000012C1FF50; view_name = "vmf_options_view"; _ = table: 000000001ADF4770
[17] mod = table: 0000000000DE1B00; error_prefix_data = "(safe_hook)"; func = [function]
[19] hook_chain = [function]; num_values = 0; values = table: 000000000A1BFE00; safe_hooks = table: 0000000002FB6D50; i = 1
[20] self = table: 000000001AD25390; object = table: 0000000012C1FF50
[21] self = table: 0000000012C03F10; ingame_ui_context = table: 0000000012C1FC10
[22] self = table: 0000000012C03F10; params = table: 0000000012C03EB0; viewport_name = "player_1"; input_manager = table: 0000000019F62160; input_source = table: 0000000012C12870; player_manager = table: 0000000003561AF0; peer_id = "1100001034ed953"; local_player_id = 1; player = table: 000000000D24B4B0; stats_id = "1100001034ed953:1"; entity_manager = table: 000000000FACB570; camera_system = table: 0000000011E1FB70; outline_system = table: 0000000011E22060; fade_system = table: 0000000011E1ECA0; sound_sector_system = table: 0000000011E202F0; sound_environment_system = table: 000000000FC81E00; event_manager = table: 0000000017AE3500; level_key = "dlc_morris_map"; world_manager = table: 0000000002F40560; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 0000000012C1FC10
[23] self = table: 0000000012C03EE0; new_state = table: 0000000018BD9720; params = table: 0000000012C03EB0; scope_name = "StateInGameRunning:on_enter"
[24] self = table: 0000000012C03EE0; new_state = table: 0000000018BD9720; notify = nil; old_state = nil
[25] self = table: 0000000012C03EE0; parent = table: 00000000007544B0; start_state = table: 0000000018BD9720; params = table: 0000000012C03EB0; profiling_debugging_enabled = true
...
[7] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 0000000012C237A0; ingame_ui = table: 0000000012C1FF50; definitions = table: 000000000A1BFEF0; input_manager = table: 0000000019F62160; max_setting_list_offset_y = 3640; wwise_world = [WwiseWorld]; render_settings = table: 000000000A1BFFC0; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 4640; settings_list_size_y = 4640; settings_list_widgets = table: 000000000A1C3D10; menu_widgets = table: 000000000A1C0C70; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true;
[8] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 0000000012C237A0; ingame_ui = table: 0000000012C1FF50; definitions = table: 000000000A1BFEF0; input_manager = table: 0000000019F62160; max_setting_list_offset_y = 3640; wwise_world = [WwiseWorld]; render_settings = table: 000000000A1BFFC0; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 4640; settings_list_size_y = 4640; settings_list_widgets = table: 000000000A1C3D10; menu_widgets = table: 000000000A1C0C70; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true;
[9] ___is_class_metatable___ = true; __index = table: 000000001ACFAC40;
[15] fps = 0; world_manager = table: 0000000002F40560; ingame_hud = table: 0000000012C25A60; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 0000000012C237A0; telemetry_time_view_enter = 0; input_manager = table: 0000000019F62160; profile_synchronizer = table: 000000000080CFB0; blocked_transitions = table: 000000001AD25220; motd_ui = table: 000000000A1B8F30; cutscene_system = table: 0000000011E218D0; text_popup_ui = table: 000000000A1A1250; local_player_id = 1; unlock_manager = table: 00000000033ACEB0; last_resolution_y = 1080; motd_loading = false; end_screen = table: 000000000A187120; ui_top_renderer = table: 0000000012C24A50; camera_manager = table: 0000000002DDC660; _profile_requester = table: 0000000000826BD0; ingame_ui_context = table: 0000000012C1FC10; views = table: 0000000012C9AB30; wwise_world = [WwiseWorld]; _fps_cooldown = 0; mean_dt = 0; world = [World]; hotkey_mapping = table: 000000001AD24140; _player = table: 000000000D24B4B0; weave_onboarding = table: 000000000A188440; popup_handler = table: 000000000A1A1110; peer_id = "1100001034ed953"; network_event_delegate = table: 0000000018DA66B0;
[20] ___is_class_metatable___ = true; __index = table: 000000001AD25390;
[21] world_name = "level_world"; network_server = table: 0000000000763610; local_player_id = 1; parent = table: 00000000007544B0; _booted_eac_untrusted = false; statistics_db = table: 0000000001A594C0; is_server = true; _lobby_host = table: 000000000075D290; world = [World]; _network_options = table: 0000000018D2DE00; is_in_tutorial = false; input_manager = table: 0000000019F62160; profile_synchronizer = table: 000000000080CFB0; ingame_ui_context = table: 0000000012C1FC10; end_conditions_met = false; player = table: 000000000D24B4B0; free_flight_manager = table: 0000000003561E10; viewport_name = "player_1"; network_event_delegate = table: 0000000018DA66B0;
[22] world_name = "level_world"; network_server = table: 0000000000763610; local_player_id = 1; parent = table: 00000000007544B0; _booted_eac_untrusted = false; statistics_db = table: 0000000001A594C0; is_server = true; _lobby_host = table: 000000000075D290; world = [World]; _network_options = table: 0000000018D2DE00; is_in_tutorial = false; input_manager = table: 0000000019F62160; profile_synchronizer = table: 000000000080CFB0; ingame_ui_context = table: 0000000012C1FC10; end_conditions_met = false; player = table: 000000000D24B4B0; free_flight_manager = table: 0000000003561E10; viewport_name = "player_1"; network_event_delegate = table: 0000000018DA66B0;
[23] _params = table: 0000000012C03EB0; _profiling_debugging_enabled = true; _parent = table: 00000000007544B0; _state = table: 0000000012C03F10;
[24] _params = table: 0000000012C03EB0; _profiling_debugging_enabled = true; _parent = table: 00000000007544B0; _state = table: 0000000012C03F10;
[25] _params = table: 0000000012C03EB0; _profiling_debugging_enabled = true; _parent = table: 00000000007544B0; _state = table: 0000000012C03F10;
[26] _params = table: 0000000012C03EB0; _profiling_debugging_enabled = true; _parent = table: 00000000007544B0; _state = table: 0000000012C03F10;
[27] ___is_class_metatable___ = true; __index = table: 000000000312C220; super = table: 00000000000B2CB0;
[28] world_name = "level_world"; entity_system_bag = table: 00000000014314A0; network_server = table: 0000000000763610; entity_system = table: 00000000014319D0; parent = table: 0000000000094F10; _level_flow_events = table: 0000000012C03DA0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = false; is_in_tutorial = false; input_manager = table: 0000000019F62160; profile_synchronizer = table: 000000000080CFB0; _debug_gui = [Gui]; network_transmit = table: 00000000008291A0; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "1100001034ed953"; level = [Level]; network_timer_handler = table: 000000000142FF80; machines = table: 0000000012C03E80; _quit_game = false; network_clock = table: 000000000B173F60; _onclose_called = false; _lobby_host = table: 000000000075D290; statistics_db = table: 0000000001A594C0; game_mode_key = "map_deus"; level_key = "dlc_morris_map"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 0000000003561E10; dice_keeper = table: 000000000FACEB20; network_event_delegate = table: 0000000018DA66B0;
[29] _params = table: 0000000004B4B610; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094F10; _state = table: 00000000007544B0;
[30] _params = table: 0000000004B4B610; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094F10; _state = table: 00000000007544B0;
[31] _params = table: 0000000004B4B610; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094F10; _state = table: 00000000007544B0;
[32] startup_package_handles = table: 00000000000994D0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000098BC0; flow_return_table = table: 0000000000094F40; _machine = table: 0000000004B4D1A0; startup_timer = 4.5389176594326273; has_booted = true; loading_context = table: 000000000AE0DDE0;
18:36:07.564 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_settings_list_start_2nd_layer"]["offset"]
[0] =[C]: in function callstack
[1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override
[2] @scripts/ui/ui_scenegraph.lua:116: in function scenegraph_visit_node
[3] @scripts/ui/ui_scenegraph.lua:176: in function hook_chain
[4] @scripts/mods/vmf/modules/core/hooks.lua:180: in function init_scenegraph
[5] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2842: in function create_ui_elements
[6] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init
[7] @foundation/scripts/util/class.lua:62:in function
[8] =[C]: in function xpcall
[9] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call
[10] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function
[11] =[C]: in function pcall
[12] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc
[13] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function
[14] =[C]: in function xpcall
[15] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr
[16] @scripts/mods/vmf/modules/core/hooks.lua:165:in function
[17] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init
[18] @foundation/scripts/util/class.lua:62: in function new
[19] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui
[20] @scripts/game_state/state_ingame_running.lua:173: in function on_enter
[21] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[22] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[23] @foundation/scripts/util/state_machine.lua:95: in function init
[24] @scripts/game_state/game_state_machine.lua:7: in function init
[25] @foundation/scripts/util/class.lua:62: in function new
[26] @scripts/game_state/state_ingame.lua:426: in function on_enter
[27] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[28] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[29] @foundation/scripts/util/state_machine.lua:144: in function update
[30] @scripts/boot.lua:865: in function game_update
[31] @scripts/boot.lua:628:in function
[1] node = table: 000000000A094890; node_def = table: 000000000A08AC80; k = "offset"; v = table: 000000000A08AD40
[2] scenegraph = table: 000000000A0947D0; scenegraph_def = table: 000000000A1BFF20; name = "sg_settings_list_start_2nd_layer"; node_def = table: 000000000A08AC80; parent_name = nil; local_position = table: 000000000A094840; node = table: 000000000A094890
[3] scenegraph_def = table: 000000000A1BFF20; scenegraph = table: 000000000A0947D0; name = "sg_settings_list_start_2nd_layer"; node = table: 000000000A08AC80
[4] hook_chain = [function]
[5] self = table: 000000000A1BFE80
[6] self = table: 000000000A1BFE80; ingame_ui_context = table: 0000000012C1FC10; input_manager = table: 0000000019F62160; world = [World]
[7] self = table: 000000001ACFAC40; object = table: 000000000A1BFE80
[9] mod = table: 0000000000DE1B00; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function]
[10] view_name = "vmf_options_view"; view_settings = table: 000000001AD44110; mod = table: 0000000000DE1B00; init_view_function = [function]; transitions = table: 000000001AD6A270; blocked_transitions = table: 000000001ADF4740
[12] mod = table: 0000000012C1FF50; error_prefix_data = table: 000000000A1BFE40; func = [function]
[13] self = table: 0000000012C1FF50; view_name = "vmf_options_view"; _ = table: 000000001ADF4770
[15] mod = table: 0000000000DE1B00; error_prefix_data = "(safe_hook)"; func = [function]
[17] hook_chain = [function]; num_values = 0; values = table: 000000000A1BFE00; safe_hooks = table: 0000000002FB6D50; i = 1
[18] self = table: 000000001AD25390; object = table: 0000000012C1FF50
[19] self = table: 0000000012C03F10; ingame_ui_context = table: 0000000012C1FC10
[20] self = table: 0000000012C03F10; params = table: 0000000012C03EB0; viewport_name = "player_1"; input_manager = table: 0000000019F62160; input_source = table: 0000000012C12870; player_manager = table: 0000000003561AF0; peer_id = "1100001034ed953"; local_player_id = 1; player = table: 000000000D24B4B0; stats_id = "1100001034ed953:1"; entity_manager = table: 000000000FACB570; camera_system = table: 0000000011E1FB70; outline_system = table: 0000000011E22060; fade_system = table: 0000000011E1ECA0; sound_sector_system = table: 0000000011E202F0; sound_environment_system = table: 000000000FC81E00; event_manager = table: 0000000017AE3500; level_key = "dlc_morris_map"; world_manager = table: 0000000002F40560; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 0000000012C1FC10
[21] self = table: 0000000012C03EE0; new_state = table: 0000000018BD9720; params = table: 0000000012C03EB0; scope_name = "StateInGameRunning:on_enter"
[22] self = table: 0000000012C03EE0; new_state = table: 0000000018BD9720; notify = nil; old_state = nil
[23] self = table: 0000000012C03EE0; parent = table: 00000000007544B0; start_state = table: 0000000018BD9720; params = table: 0000000012C03EB0; profiling_debugging_enabled = true
[24] self = table: 0000000012C03EE0; parent = table: 00000000007544B0; start_state = table: 0000000018BD9720; params = table: 0000000012C03EB0; profiling_debugging_enabled = true
[25] self = table: 000000000312C220; object = table: 0000000012C03EE0
...
[5] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 000000000A1C0C70; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 0000000012C237A0; ingame_ui = table: 0000000012C1FF50; definitions = table: 000000000A1BFEF0; input_manager = table: 0000000019F62160; wwise_world = [WwiseWorld]; render_settings = table: 000000000A1BFFC0; original_settings_list_size_y = 4640; max_setting_list_offset_y = 3640; current_setting_list_offset_y = 0; settings_list_widgets = table: 000000000A1C3D10; settings_list_size_y = 4640; ui_scenegraph = table: 000000000A08AE60; is_setting_changes_applied_immidiately = true;
[6] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 000000000A1C0C70; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 0000000012C237A0; ingame_ui = table: 0000000012C1FF50; definitions = table: 000000000A1BFEF0; input_manager = table: 0000000019F62160; wwise_world = [WwiseWorld]; render_settings = table: 000000000A1BFFC0; original_settings_list_size_y = 4640; max_setting_list_offset_y = 3640; current_setting_list_offset_y = 0; settings_list_widgets = table: 000000000A1C3D10; settings_list_size_y = 4640; ui_scenegraph = table: 000000000A08AE60; is_setting_changes_applied_immidiately = true;
[7] ___is_class_metatable___ = true; __index = table: 000000001ACFAC40;
[13] fps = 0; world_manager = table: 0000000002F40560; ingame_hud = table: 0000000012C25A60; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 0000000012C237A0; telemetry_time_view_enter = 0; input_manager = table: 0000000019F62160; profile_synchronizer = table: 000000000080CFB0; blocked_transitions = table: 000000001AD25220; motd_ui = table: 000000000A1B8F30; cutscene_system = table: 0000000011E218D0; text_popup_ui = table: 000000000A1A1250; local_player_id = 1; unlock_manager = table: 00000000033ACEB0; last_resolution_y = 1080; motd_loading = false; end_screen = table: 000000000A187120; ui_top_renderer = table: 0000000012C24A50; camera_manager = table: 0000000002DDC660; _profile_requester = table: 0000000000826BD0; ingame_ui_context = table: 0000000012C1FC10; views = table: 0000000012C9AB30; wwise_world = [WwiseWorld]; _fps_cooldown = 0; mean_dt = 0; world = [World]; hotkey_mapping = table: 000000001AD24140; _player = table: 000000000D24B4B0; weave_onboarding = table: 000000000A188440; popup_handler = table: 000000000A1A1110; peer_id = "1100001034ed953"; network_event_delegate = table: 0000000018DA66B0;
[18] ___is_class_metatable___ = true; __index = table: 000000001AD25390;
[19] world_name = "level_world"; network_server = table: 0000000000763610; local_player_id = 1; parent = table: 00000000007544B0; _booted_eac_untrusted = false; statistics_db = table: 0000000001A594C0; is_server = true; _lobby_host = table: 000000000075D290; world = [World]; _network_options = table: 0000000018D2DE00; is_in_tutorial = false; input_manager = table: 0000000019F62160; profile_synchronizer = table: 000000000080CFB0; ingame_ui_context = table: 0000000012C1FC10; end_conditions_met = false; player = table: 000000000D24B4B0; free_flight_manager = table: 0000000003561E10; viewport_name = "player_1"; network_event_delegate = table: 0000000018DA66B0;
[20] world_name = "level_world"; network_server = table: 0000000000763610; local_player_id = 1; parent = table: 00000000007544B0; _booted_eac_untrusted = false; statistics_db = table: 0000000001A594C0; is_server = true; _lobby_host = table: 000000000075D290; world = [World]; _network_options = table: 0000000018D2DE00; is_in_tutorial = false; input_manager = table: 0000000019F62160; profile_synchronizer = table: 000000000080CFB0; ingame_ui_context = table: 0000000012C1FC10; end_conditions_met = false; player = table: 000000000D24B4B0; free_flight_manager = table: 0000000003561E10; viewport_name = "player_1"; network_event_delegate = table: 0000000018DA66B0;
[21] _params = table: 0000000012C03EB0; _profiling_debugging_enabled = true; _parent = table: 00000000007544B0; _state = table: 0000000012C03F10;
[22] _params = table: 0000000012C03EB0; _profiling_debugging_enabled = true; _parent = table: 00000000007544B0; _state = table: 0000000012C03F10;
[23] _params = table: 0000000012C03EB0; _profiling_debugging_enabled = true; _parent = table: 00000000007544B0; _state = table: 0000000012C03F10;
[24] _params = table: 0000000012C03EB0; _profiling_debugging_enabled = true; _parent = table: 00000000007544B0; _state = table: 0000000012C03F10;
[25] ___is_class_metatable___ = true; __index = table: 000000000312C220; super = table: 00000000000B2CB0;
[26] world_name = "level_world"; entity_system_bag = table: 00000000014314A0; network_server = table: 0000000000763610; entity_system = table: 00000000014319D0; parent = table: 0000000000094F10; _level_flow_events = table: 0000000012C03DA0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = false; is_in_tutorial = false; input_manager = table: 0000000019F62160; profile_synchronizer = table: 000000000080CFB0; _debug_gui = [Gui]; network_transmit = table: 00000000008291A0; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "1100001034ed953"; level = [Level]; network_timer_handler = table: 000000000142FF80; machines = table: 0000000012C03E80; _quit_game = false; network_clock = table: 000000000B173F60; _onclose_called = false; _lobby_host = table: 000000000075D290; statistics_db = table: 0000000001A594C0; game_mode_key = "map_deus"; level_key = "dlc_morris_map"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 0000000003561E10; dice_keeper = table: 000000000FACEB20; network_event_delegate = table: 0000000018DA66B0;
[27] _params = table: 0000000004B4B610; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094F10; _state = table: 00000000007544B0;
[28] _params = table: 0000000004B4B610; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094F10; _state = table: 00000000007544B0;
[29] _params = table: 0000000004B4B610; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094F10; _state = table: 00000000007544B0;
[30] startup_package_handles = table: 00000000000994D0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000098BC0; flow_return_table = table: 0000000000094F40; _machine = table: 0000000004B4D1A0; startup_timer = 4.5389176594326273; has_booted = true; loading_context = table: 000000000AE0DDE0;
18:36:07.566 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
18:36:07.566 [Lua] Set lobby begin:
18:36:07.566 [Lua] Lobby data twitch_enabled = false
18:36:07.566 [Lua] Lobby data selected_mission_id = journey_citadel
18:36:07.566 [Lua] Lobby data num_players = 1
18:36:07.566 [Lua] Lobby data difficulty_tweak = 0
18:36:07.566 [Lua] Lobby data host = 1100001034ed953
18:36:07.567 [Lua] Lobby data matchmaking_type = 2
18:36:07.567 [Lua] Lobby data is_private = true
18:36:07.567 [Lua] Lobby data match_started = true
18:36:07.567 [Lua] Lobby data difficulty = normal
18:36:07.567 [Lua] Lobby data player_slot_1 = 0:0
18:36:07.567 [Lua] Lobby data player_slot_4 = 1100001034ed953:1
18:36:07.567 [Lua] Lobby data unique_server_name = Xanoth
18:36:07.567 [Lua] Lobby data quick_game = false
18:36:07.567 [Lua] Lobby data country_code = GB
18:36:07.567 [Lua] Lobby data matchmaking = false
18:36:07.567 [Lua] Lobby data power_level = 715
18:36:07.568 [Lua] Lobby data mission_id = dlc_morris_map
18:36:07.568 [Lua] Lobby data mechanism = deus
18:36:07.568 [Lua] Lobby data player_slot_5 = 0:0
18:36:07.568 [Lua] Lobby data player_slot_2 = 0:0
18:36:07.568 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
18:36:07.568 [Lua] Lobby data player_slot_3 = 0:0
18:36:07.568 [Lua] Lobby data eac_authorized = true
18:36:07.568 [Lua] Set lobby end.
18:36:07.568 [Lua] CurrentConflictSettings disabled
18:36:07.568 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA IN ITS SETTINGS, NO PICKUPS WILL SPAWN
18:36:07.568 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=2
18:36:07.568 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered
18:36:07.568 [Lua] [Managers] Calling function on all managers:
18:36:07.569 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
18:36:07.572 [Lua] [PeerSM] 1100001034ed953 :: on_exit WaitingForEnterGame
18:36:07.572 [Lua] [PeerSM] 1100001034ed953 :: on_enter WaitingForGameObjectSync
18:36:07.583 [Lua] [PeerSM] 1100001034ed953 :: on_exit WaitingForGameObjectSync
18:36:07.583 [Lua] [PeerSM] 1100001034ed953 :: on_enter WaitingForPlayers
18:36:07.594 [Lua] [PeerSM] 1100001034ed953 :: on_exit WaitingForPlayers
18:36:07.594 [Lua] [PeerSM] 1100001034ed953 :: on_enter InGame
18:36:07.801 [Lua] StateInGameRunning:_game_actually_starts()
18:36:07.801 [Lua] #################################################################################################################
18:36:07.801 [Lua] [Loading Time]: 00:00:03 [Transition]: pat_mountain_tzeentch_path5-dlc_morris_map [Members joined]: 0 [Members Left]: 0 [Is Server]: true
18:36:07.801 [Lua] #################################################################################################################
18:36:07.801 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 42
18:36:07.813 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 42
18:36:07.982 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 42
18:36:07.982 [Lua] Commit load time data
18:36:20.867 [Window] Window => inactive
18:36:22.405 [Window] Window => active
18:36:33.245 [Window] Window => inactive
18:36:37.655 [Lua] [LevelTransitionHandler] set_next_level( lvl:sig_snare_b_khorne_path1, mc:deus, gm:deus, env:0, seed:1220776646, conflict:deus_skaven_chaos, lckd_director_funcs:{}, diff:hardest diff_tweak:-7 id:2089535744 lt:load_next_level)
18:36:37.655 [Lua] [LevelTransitionHandler] promote_next_level_data
18:36:37.655 [Lua] [NetworkServer] Entering post game
18:36:37.655 [Lua] [PeerSM] 1100001034ed953 :: on_exit InGame
18:36:37.655 [Lua] [PeerSM] 1100001034ed953 :: on_enter InPostGame
18:36:37.656 [Save] Saving `save_data`
18:36:37.656 [Lua] gm_event_end_conditions_met true false
18:36:37.657 [Lua] Game won
18:36:37.657 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
18:36:37.661 [Lua] generate_backend_stats 1100001034ed953:1
18:36:37.667 [Save] Save done
18:36:37.667 [Save] Saving `save_data`
18:36:37.682 [Save] Save done
18:36:37.695 [Lua] PlayFabMirrorBase:_commit_internal nil
18:36:37.695 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
18:36:37.695 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
18:36:37.695 [Save] Saving `save_data`
18:36:37.695 [Lua] TRANSITION nil nil load_next_level
18:36:37.695 [Lua] Transition type "load_next_level", is server: true
18:36:37.695 [Lua] [GameNetworkManager] Leaving game...
18:36:37.695 [Lua] [GameNetworkManager] Shutting down game session host.
18:36:37.695 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
18:36:37.695 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
18:36:37.695 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=31.74
18:36:37.697 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
18:36:37.697 [Lua] commit result success 9
18:36:37.697 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 43
18:36:37.697 [Lua] none table: 000000000CC082B0 nil
18:36:37.703 [Save] Save done
18:36:37.709 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 43
18:36:37.863 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 43
18:36:38.028 [Lua] Set lobby begin:
18:36:38.028 [Lua] Lobby data twitch_enabled = false
18:36:38.028 [Lua] Lobby data selected_mission_id = journey_citadel
18:36:38.028 [Lua] Lobby data num_players = 1
18:36:38.028 [Lua] Lobby data difficulty_tweak = 0
18:36:38.028 [Lua] Lobby data host = 1100001034ed953
18:36:38.028 [Lua] Lobby data matchmaking_type = 2
18:36:38.028 [Lua] Lobby data is_private = true
18:36:38.028 [Lua] Lobby data match_started = true
18:36:38.028 [Lua] Lobby data difficulty = normal
18:36:38.028 [Lua] Lobby data player_slot_1 = 0:0
18:36:38.028 [Lua] Lobby data player_slot_4 = 1100001034ed953:1
18:36:38.028 [Lua] Lobby data unique_server_name = Xanoth
18:36:38.029 [Lua] Lobby data quick_game = false
18:36:38.029 [Lua] Lobby data country_code = GB
18:36:38.029 [Lua] Lobby data matchmaking = false
18:36:38.029 [Lua] Lobby data power_level = 0
18:36:38.029 [Lua] Lobby data mission_id = dlc_morris_map
18:36:38.029 [Lua] Lobby data mechanism = deus
18:36:38.029 [Lua] Lobby data player_slot_5 = 0:0
18:36:38.029 [Lua] Lobby data player_slot_2 = 0:0
18:36:38.029 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
18:36:38.029 [Lua] Lobby data player_slot_3 = 0:0
18:36:38.029 [Lua] Lobby data eac_authorized = true
18:36:38.029 [Lua] Set lobby end.
18:36:39.723 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
18:36:39.723 [Lua] [Managers] Calling function on all managers:
18:36:39.724 [Lua] PlayerManager:remove_player peer_id=1100001034ed953 1
18:36:39.724 [Lua] Clearing all global lookup lists
18:36:39.724 [Lua] [IngamePlayerListUI] - Destroy
18:36:39.724 [Lua] [IngameUI] destroy
18:36:39.727 [Lua] [Managers] Destroying manager group:
18:36:39.728 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
18:36:39.728 [Lua] [PeerSM] 1100001034ed953 :: on_exit InPostGame
18:36:39.728 [Lua] [PeerSM] 1100001034ed953 :: on_enter Loading
18:36:39.728 [Lua] [Matchmaking] unregister rpcs
18:36:39.728 [Lua] ############### UNLOADING PACKAGES ###############
18:36:39.728 [Lua] [Gamestate] Enter state StateLoading
18:36:39.731 [Lua] [Gamestate] Enter Substate StateLoadingRunning
18:36:39.731 [Lua] [Matchmaking] register rpcs
18:36:39.731 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
18:36:39.731 [Lua] registering RPCs
18:36:39.731 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
18:36:39.731 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
18:36:39.731 [Lua] Set lobby begin:
18:36:39.731 [Lua] Lobby data twitch_enabled = false
18:36:39.732 [Lua] Lobby data selected_mission_id = journey_citadel
18:36:39.732 [Lua] Lobby data num_players = 1
18:36:39.732 [Lua] Lobby data difficulty_tweak = 0
18:36:39.732 [Lua] Lobby data host = 1100001034ed953
18:36:39.732 [Lua] Lobby data matchmaking_type = 2
18:36:39.732 [Lua] Lobby data is_private = true
18:36:39.732 [Lua] Lobby data match_started = true
18:36:39.732 [Lua] Lobby data difficulty = normal
18:36:39.732 [Lua] Lobby data player_slot_1 = 0:0
18:36:39.732 [Lua] Lobby data player_slot_4 = 1100001034ed953:1
18:36:39.733 [Lua] Lobby data unique_server_name = Xanoth
18:36:39.733 [Lua] Lobby data quick_game = false
18:36:39.733 [Lua] Lobby data country_code = GB
18:36:39.733 [Lua] Lobby data matchmaking = false
18:36:39.733 [Lua] Lobby data power_level = 0
18:36:39.733 [Lua] Lobby data mission_id = sig_snare_b_khorne_path1
18:36:39.733 [Lua] Lobby data mechanism = deus
18:36:39.733 [Lua] Lobby data player_slot_5 = 0:0
18:36:39.733 [Lua] Lobby data player_slot_2 = 0:0
18:36:39.733 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
18:36:39.733 [Lua] Lobby data player_slot_3 = 0:0
18:36:39.733 [Lua] Lobby data eac_authorized = true
18:36:39.734 [Lua] Set lobby end.
18:36:39.734 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
18:36:39.745 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_snare, global_loading_screens, async-read, prioritized
18:36:39.745 [Lua] [StateLoading] load_current_level
18:36:39.745 [Lua] [LevelTransitionHandler] load_current_level, loading sig_snare_b_khorne_path1 0
18:36:39.745 [Umbra] Unload tome
18:36:39.761 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/map, dlc_morris_map
18:36:39.761 [Lua] [PackageManager] Load: resource_packages/levels/honduras/ground_zero_common, sig_snare_b_khorne_path1, async-read,
18:36:39.761 [Lua] [PackageManager] Load: resource_packages/levels/honduras/ussingen_common, sig_snare_b_khorne_path1, async-read,
18:36:39.761 [Lua] [PackageManager] Load: resource_packages/dlcs/morris_ingame, sig_snare_b_khorne_path1, async-read,
18:36:39.761 [Lua] [PackageManager] Load: units/props/inn/deus/deus_chest_01, sig_snare_b_khorne_path1, async-read,
18:36:39.761 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/sig_snare_b, sig_snare_b_khorne_path1, async-read,
18:36:39.761 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/sig_snare/path_common, sig_snare_b_khorne_path1, async-read,
18:36:39.761 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/sig_snare_b/path_common, sig_snare_b_khorne_path1, async-read,
18:36:39.761 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/khorne_common, sig_snare_b_khorne_path1, async-read,
18:36:39.761 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/sig_snare/khorne_common, sig_snare_b_khorne_path1, async-read,
18:36:39.761 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/sig_snare_b/khorne_path1, sig_snare_b_khorne_path1, async-read,
18:36:39.797 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_snare
18:36:39.797 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_snare
18:36:39.798 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/ground_zero_common
18:36:41.461 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/ground_zero_common
18:36:41.461 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/ground_zero_common
18:36:41.461 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/ussingen_common
18:36:43.158 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/ussingen_common
18:36:43.158 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/ussingen_common
18:36:43.159 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/morris_ingame
18:36:44.421 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/morris_ingame
18:36:44.421 [Lua] [PackageManager] Force_load: resource_packages/dlcs/morris_ingame
18:36:44.423 [Lua] [PackageManager] Queueing new asynch package: units/props/inn/deus/deus_chest_01
18:36:44.726 [Lua] [PackageManager] Finished loading asynchronous package: units/props/inn/deus/deus_chest_01
18:36:44.726 [Lua] [PackageManager] Force_load: units/props/inn/deus/deus_chest_01
18:36:44.727 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/sig_snare_b
18:36:45.028 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/sig_snare_b
18:36:45.028 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/sig_snare_b
18:36:45.028 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/sig_snare/path_common
18:36:45.569 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/sig_snare/path_common
18:36:45.569 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/sig_snare/path_common
18:36:45.569 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/sig_snare_b/path_common
18:36:46.851 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/sig_snare_b/path_common
18:36:46.851 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/sig_snare_b/path_common
18:36:46.852 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/khorne_common
18:36:47.455 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/khorne_common
18:36:47.455 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/khorne_common
18:36:47.455 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/sig_snare/khorne_common
18:36:47.505 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/sig_snare/khorne_common
18:36:47.505 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/sig_snare/khorne_common
18:36:47.505 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/sig_snare_b/khorne_path1
18:36:47.542 [Umbra] Loading umbra tome '#ID[9376fe8d70b67241]'
18:36:47.639 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/sig_snare_b/khorne_path1
18:36:47.639 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/sig_snare_b/khorne_path1
18:36:47.656 [Lua] [LevelTransitionHandler] Level load completed!
18:36:47.656 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: sig_snare_b_khorne_path1 - level_seed: 1220776646 - use_random_directors: false - conflict_director_name: deus_skaven_chaos
18:36:47.670 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
18:36:47.670 [Lua] [EnemyPackageLoader] breed_lookup: {
skaven_ratling_gunner=true,
skaven_storm_vermin=true,
chaos_vortex_sorcerer=true,
chaos_corruptor_sorcerer=true,
chaos_spawn=true,
chaos_troll=true,
skaven_rat_ogre=true,
chaos_warrior=true,
skaven_plague_monk=true,
skaven_stormfiend=true,
skaven_clan_rat=true,
skaven_poison_wind_globadier=true,
skaven_pack_master=true,
skaven_slave=true,
chaos_fanatic=true,
skaven_loot_rat=true,
chaos_marauder_with_shield=true,
skaven_gutter_runner=true,
skaven_storm_vermin_with_shield=true,
skaven_clan_rat_with_shield=true,
chaos_berzerker=true,
skaven_storm_vermin_commander=true,
chaos_marauder=true,
chaos_raider=true,
skaven_warpfire_thrower=true,
}
18:36:47.670 [Lua] load_startup_enemy_packages: --------------
18:36:47.670 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read,
18:36:47.670 [Lua] chaos_spawn
18:36:47.670 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read,
18:36:47.670 [Lua] chaos_troll
18:36:47.670 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read,
18:36:47.670 [Lua] skaven_rat_ogre
18:36:47.670 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read,
18:36:47.670 [Lua] skaven_stormfiend
18:36:47.670 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read,
18:36:47.670 [Lua] beastmen_minotaur
18:36:47.670 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read,
18:36:47.670 [Lua] chaos_plague_sorcerer
18:36:47.670 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read,
18:36:47.670 [Lua] chaos_corruptor_sorcerer
18:36:47.670 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read,
18:36:47.670 [Lua] skaven_gutter_runner
18:36:47.670 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read,
18:36:47.670 [Lua] skaven_pack_master
18:36:47.670 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read,
18:36:47.670 [Lua] skaven_poison_wind_globadier
18:36:47.670 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read,
18:36:47.670 [Lua] skaven_ratling_gunner
18:36:47.670 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read,
18:36:47.670 [Lua] skaven_warpfire_thrower
18:36:47.671 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read,
18:36:47.671 [Lua] chaos_vortex_sorcerer
18:36:47.671 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read,
18:36:47.671 [Lua] beastmen_standard_bearer
18:36:47.671 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read,
18:36:47.671 [Lua] chaos_vortex
18:36:47.671 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
18:36:47.671 [Lua] critter_rat
18:36:47.671 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read,
18:36:47.671 [Lua] critter_pig
18:36:47.671 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read,
18:36:47.671 [Lua] skaven_storm_vermin
18:36:47.671 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read,
18:36:47.671 [Lua] chaos_warrior
18:36:47.671 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read,
18:36:47.671 [Lua] skaven_plague_monk
18:36:47.671 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read,
18:36:47.671 [Lua] skaven_clan_rat
18:36:47.671 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read,
18:36:47.671 [Lua] skaven_slave
18:36:47.671 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read,
18:36:47.671 [Lua] chaos_fanatic
18:36:47.671 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read,
18:36:47.671 [Lua] skaven_loot_rat
18:36:47.671 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read,
18:36:47.671 [Lua] chaos_marauder_with_shield
18:36:47.671 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read,
18:36:47.671 [Lua] skaven_storm_vermin_with_shield
18:36:47.671 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read,
18:36:47.671 [Lua] skaven_clan_rat_with_shield
18:36:47.671 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read,
18:36:47.671 [Lua] chaos_berzerker
18:36:47.671 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read,
18:36:47.671 [Lua] chaos_marauder
18:36:47.671 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read,
18:36:47.671 [Lua] chaos_raider
18:36:47.673 [Lua] ### Received rpc_level_loaded
18:36:47.673 [Lua] #### Has state machine: true, peer_id: 1100001034ed953, level_id: 217
18:36:47.673 [Lua] Peer 1100001034ed953 has loaded the level and all enemies are loaded
18:36:47.689 [Lua] [PeerSM] 1100001034ed953 :: on_exit Loading
18:36:47.689 [Lua] [PeerSM] 1100001034ed953 :: on_enter LoadingProfilePackages
18:36:47.707 [Lua] [PeerSM] 1100001034ed953 :: on_exit LoadingProfilePackages
18:36:47.707 [Lua] [PeerSM] 1100001034ed953 :: on_enter WaitingForEnterGame
18:36:47.707 [Lua] ### Received rpc_level_loaded
18:36:47.707 [Lua] #### Has state machine: false, peer_id: 1100001034ed953, level_id: 217
18:36:47.891 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn
18:36:47.891 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn
18:36:47.891 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll
18:36:48.059 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll
18:36:48.059 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll
18:36:48.059 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre
18:36:48.244 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre
18:36:48.244 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre
18:36:48.244 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend
18:36:48.448 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend
18:36:48.448 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend
18:36:48.449 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur
18:36:48.749 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur
18:36:48.749 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur
18:36:48.750 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer
18:36:48.866 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer
18:36:48.866 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer
18:36:48.867 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer
18:36:49.001 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer
18:36:49.001 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer
18:36:49.001 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner
18:36:49.135 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner
18:36:49.135 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner
18:36:49.136 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master
18:36:49.357 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master
18:36:49.357 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master
18:36:49.358 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier
18:36:49.612 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier
18:36:49.612 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier
18:36:49.612 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner
18:36:49.748 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner
18:36:49.748 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner
18:36:49.749 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower
18:36:49.967 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower
18:36:49.967 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower
18:36:49.967 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer
18:36:50.120 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer
18:36:50.120 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer
18:36:50.121 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer
18:36:50.443 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer
18:36:50.443 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer
18:36:50.443 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex
18:36:50.527 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex
18:36:50.527 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex
18:36:50.528 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat
18:36:50.594 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
18:36:50.594 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
18:36:50.594 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig
18:36:50.662 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig
18:36:50.662 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig
18:36:50.663 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin
18:36:50.930 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin
18:36:50.930 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin
18:36:50.930 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior
18:36:51.115 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior
18:36:51.115 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior
18:36:51.116 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk
18:36:51.367 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk
18:36:51.367 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk
18:36:51.367 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat
18:36:51.754 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat
18:36:51.754 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat
18:36:51.755 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave
18:36:52.092 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave
18:36:52.092 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave
18:36:52.093 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic
18:36:52.346 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic
18:36:52.346 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic
18:36:52.347 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat
18:36:52.464 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat
18:36:52.464 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat
18:36:52.465 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield
18:36:52.736 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield
18:36:52.736 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield
18:36:52.738 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield
18:36:52.988 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield
18:36:52.988 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield
18:36:52.988 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield
18:36:53.308 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield
18:36:53.308 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield
18:36:53.308 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker
18:36:53.511 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker
18:36:53.511 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker
18:36:53.511 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder
18:36:53.747 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder
18:36:53.747 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder
18:36:53.748 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider
18:36:53.934 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider
18:36:53.934 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider
18:36:53.940 [Lua] [StateLoading] loadout_changed: true old_loadout: map_deus new_loadout: deus level_key: sig_snare_b_khorne_path1 game_mode: deus
18:36:53.940 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC
18:36:53.940 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(1100001034ed953:1)
18:36:53.956 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING
18:36:53.960 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE
18:36:53.960 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/sig_snare_b/generated/khorne_path1/world
18:36:53.960 [Umbra] Init version: 3.4.15 :: 16 threads
18:36:54.230 [Lua] Async level spawning done
18:36:54.230 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
18:36:55.200 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
18:36:55.200 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
18:36:55.200 [Lua] [Matchmaking] unregister rpcs
18:36:55.200 [Lua] Set lobby begin:
18:36:55.200 [Lua] Lobby data twitch_enabled = false
18:36:55.200 [Lua] Lobby data selected_mission_id = journey_citadel
18:36:55.200 [Lua] Lobby data num_players = 1
18:36:55.200 [Lua] Lobby data difficulty_tweak = 0
18:36:55.200 [Lua] Lobby data host = 1100001034ed953
18:36:55.200 [Lua] Lobby data matchmaking_type = 2
18:36:55.200 [Lua] Lobby data is_private = true
18:36:55.200 [Lua] Lobby data match_started = true
18:36:55.200 [Lua] Lobby data difficulty = normal
18:36:55.200 [Lua] Lobby data player_slot_1 = 0:0
18:36:55.200 [Lua] Lobby data player_slot_4 = 1100001034ed953:1
18:36:55.200 [Lua] Lobby data unique_server_name = Xanoth
18:36:55.200 [Lua] Lobby data quick_game = false
18:36:55.200 [Lua] Lobby data country_code = GB
18:36:55.201 [Lua] Lobby data matchmaking = false
18:36:55.201 [Lua] Lobby data power_level = 0
18:36:55.201 [Lua] Lobby data mission_id = sig_snare_b_khorne_path1
18:36:55.201 [Lua] Lobby data mechanism = deus
18:36:55.201 [Lua] Lobby data player_slot_5 = 0:0
18:36:55.201 [Lua] Lobby data player_slot_2 = 0:0
18:36:55.201 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
18:36:55.201 [Lua] Lobby data player_slot_3 = 0:0
18:36:55.201 [Lua] Lobby data eac_authorized = true
18:36:55.201 [Lua] Set lobby end.
18:36:55.201 [Lua] [Managers] Destroying manager group:
18:36:55.202 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_snare, global_loading_screens
18:36:55.202 [Lua] [Gamestate] Enter StateIngame HOST
18:36:55.202 [Lua] <>level = sig_snare_b_khorne_path1<>
18:36:55.202 [Lua] [StateIngame] Server ingame
18:36:55.205 [Lua] Set lobby begin:
18:36:55.205 [Lua] Lobby data twitch_enabled = false
18:36:55.205 [Lua] Lobby data selected_mission_id = journey_citadel
18:36:55.205 [Lua] Lobby data num_players = 1
18:36:55.205 [Lua] Lobby data difficulty_tweak = -7
18:36:55.205 [Lua] Lobby data host = 1100001034ed953
18:36:55.205 [Lua] Lobby data matchmaking_type = 2
18:36:55.205 [Lua] Lobby data is_private = true
18:36:55.205 [Lua] Lobby data match_started = true
18:36:55.205 [Lua] Lobby data difficulty = hardest
18:36:55.206 [Lua] Lobby data player_slot_1 = 0:0
18:36:55.206 [Lua] Lobby data player_slot_4 = 1100001034ed953:1
18:36:55.206 [Lua] Lobby data unique_server_name = Xanoth
18:36:55.206 [Lua] Lobby data quick_game = false
18:36:55.206 [Lua] Lobby data country_code = GB
18:36:55.206 [Lua] Lobby data matchmaking = false
18:36:55.206 [Lua] Lobby data power_level = 0
18:36:55.206 [Lua] Lobby data mission_id = sig_snare_b_khorne_path1
18:36:55.206 [Lua] Lobby data mechanism = deus
18:36:55.206 [Lua] Lobby data player_slot_5 = 0:0
18:36:55.206 [Lua] Lobby data player_slot_2 = 0:0
18:36:55.206 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
18:36:55.206 [Lua] Lobby data player_slot_3 = 0:0
18:36:55.206 [Lua] Lobby data eac_authorized = true
18:36:55.206 [Lua] Set lobby end.
18:36:55.206 [Lua] [Matchmaking] register rpcs
18:36:55.206 [Lua] GameNetworkManager:init... creating game session
18:36:55.206 [Lua] Host GameSession.make_game_session_host with session:
18:36:55.206 [Lua] [GameNetworkManager] Setting pong timeout to 60
18:36:55.207 [Lua] [GameNetworkManager] My own peer_id = 1100001034ed953
18:36:55.207 [Lua] [GameNetworkManager] self.is_server = true
18:36:55.207 [Network] Setting artificial MTU limit to 65536
18:36:55.213 [Lua] Switching ConflictSettings: to: deus_skaven_chaos
18:36:55.213 [Lua] pacing=deus_default
18:36:55.213 [Lua] roaming=nil
18:36:55.213 [Lua] specials=deus_default
18:36:55.213 [Lua] contained_breeds=nil
18:36:55.213 [Lua] debug_color=maroon
18:36:55.213 [Lua] disabled=false
18:36:55.213 [Lua] pack_spawning=deus_default
18:36:55.213 [Lua] factions=nil
18:36:55.213 [Lua] description=deus_conflict_director_skaven_chaos_name
18:36:55.213 [Lua] boss=deus_default
18:36:55.213 [Lua] horde=deus_default
18:36:55.213 [Lua] name=deus_skaven_chaos
18:36:55.213 [Lua] intensity=deus_default
18:36:55.213 [Lua] ---
18:36:55.213 [Lua] [LevelAnalysis] set_random_seed( 1220776646)
18:36:55.219 [Lua] [AIInterestPointSystem] Level Seed: 1220776646
18:36:55.219 [Lua]
18:36:55.219 [Lua] [entity_system_bag] = table
18:36:55.219 [Lua] [entity_system_bag] = metatable
18:36:55.219 [Lua] [startup_data] = table
18:36:55.219 [Lua] [entity_manager] = table
18:36:55.219 [Lua] [entity_manager] = metatable
18:36:55.219 [Lua] [unit_spawner] = table
18:36:55.219 [Lua] [unit_spawner] = metatable
18:36:55.219 [Lua] [unit_storage] = table
18:36:55.219 [Lua] [unit_storage] = metatable
18:36:55.219 [Lua] [dice_keeper] = table
18:36:55.219 [Lua] [dice_keeper] = metatable
18:36:55.219 [Lua] [is_server] = true (boolean)
18:36:55.219 [Lua] [world] = [World]
18:36:55.219 [Lua] [system_api] = table
18:36:55.219 [Lua] [entity_system] = table
18:36:55.219 [Lua] [entity_system] = metatable
18:36:55.219 [Lua] [network_lobby] = table
18:36:55.219 [Lua] [network_lobby] = metatable
18:36:55.219 [Lua] [profile_synchronizer] = table
18:36:55.219 [Lua] [profile_synchronizer] = metatable
18:36:55.219 [Lua] [level_transition_handler] = table
18:36:55.219 [Lua] [level_transition_handler] = metatable
18:36:55.219 [Lua] [num_local_human_players] = 1 (number)
18:36:55.219 [Lua] [statistics_db] = table
18:36:55.219 [Lua] [statistics_db] = metatable
18:36:55.219 [Lua] [network_server] = table
18:36:55.219 [Lua] [network_server] = metatable
18:36:55.219 [Lua] [input_manager] = table
18:36:55.219 [Lua] [input_manager] = metatable
18:36:55.219 [Lua] [network_clock] = table
18:36:55.219 [Lua] [network_clock] = metatable
18:36:55.219 [Lua] [network_transmit] = table
18:36:55.219 [Lua] [network_transmit] = metatable
18:36:55.219 [Lua] [free_flight_manager] = table
18:36:55.220 [Lua] [free_flight_manager] = metatable
18:36:55.220 [Lua] [network_manager] = table
18:36:55.220 [Lua] [network_manager] = metatable
18:36:55.220 [Lua] [network_event_delegate] = table
18:36:55.220 [Lua] [network_event_delegate] = metatable
18:36:55.220 [Lua]
18:36:55.220 [Lua] ignoring extension VersusVolumeObjectiveExtension
18:36:55.220 [Lua] ignoring extension VersusInteractObjectiveExtension
18:36:55.220 [Lua] ignoring extension VersusPayloadObjectiveExtension
18:36:55.220 [Lua] ignoring extension VersusSocketObjectiveExtension
18:36:55.220 [Lua] ignoring extension VersusTargetObjectiveExtension
18:36:55.220 [Lua] ignoring extension VersusMissionObjectiveExtension
18:36:55.221 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
18:36:55.242 [Lua] [AchievementManager] Achievements using the steam platform
18:36:55.242 [Lua] PlayerManager:add_player player_1
18:36:55.292 [Lua] respawn_unit_spawned with group id: terror_respawn
18:36:55.292 [Lua] respawn_unit_spawned with group id: terror_respawn
18:36:55.292 [Lua] respawn_unit_spawned with group id: terror_respawn
18:36:55.299 [Lua] [StateIngame] Level seed: 1220776646
18:36:55.311 [Lua] [LevelAnalysis] set_random_seed( 1220776646)
18:36:55.315 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0
18:36:55.315 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1
18:36:55.315 [Lua] [IngameUI] init
18:36:55.329 [SteamVoipClient] select_out(1100001034ed953, off)
18:36:55.334 [Lua] cb_razer_chroma_setup
18:36:55.357 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_aligner"]["scale"]
[0] =[C]: in function callstack
[1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override
[2] @scripts/ui/ui_scenegraph.lua:154: in function scenegraph_visit_node
[3] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node
[4] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node
[5] @scripts/ui/ui_scenegraph.lua:176: in function hook_chain
[6] @scripts/mods/vmf/modules/core/hooks.lua:180: in function init_scenegraph
[7] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2841: in function create_ui_elements
[8] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init
[9] @foundation/scripts/util/class.lua:62:in function
[10] =[C]: in function xpcall
[11] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call
[12] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function
[13] =[C]: in function pcall
[14] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc
[15] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function
[16] =[C]: in function xpcall
[17] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr
[18] @scripts/mods/vmf/modules/core/hooks.lua:165:in function
[19] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init
[20] @foundation/scripts/util/class.lua:62: in function new
[21] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui
[22] @scripts/game_state/state_ingame_running.lua:173: in function on_enter
[23] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[24] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[25] @foundation/scripts/util/state_machine.lua:95: in function init
[26] @scripts/game_state/game_state_machine.lua:7: in function init
[27] @foundation/scripts/util/class.lua:62: in function new
[28] @scripts/game_state/state_ingame.lua:426: in function on_enter
[29] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[30] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[31] @foundation/scripts/util/state_machine.lua:144: in function update
[32] @scripts/boot.lua:865: in function game_update
[33] @scripts/boot.lua:628:in function
[1] node = table: 0000000012212EB0; node_def = table: 00000000193AF5A0; k = "scale"; v = "fit"
[2] scenegraph = table: 0000000011E73770; scenegraph_def = table: 00000000193D3300; name = "sg_aligner"; node_def = table: 00000000193AF5A0; parent_name = "sg_root"; parent = table: 0000000011E73860; parent_world_position = table: 0000000011E73890; local_position = table: 0000000012212E20; size = table: 0000000012212E70; node = table: 0000000012212EB0
[3] scenegraph = table: 0000000011E73770; scenegraph_def = table: 00000000193D3300; name = "sg_background_settings_list"; node_def = table: 00000000196043D0; parent_name = "sg_aligner"; parent = nil
[4] scenegraph = table: 0000000011E73770; scenegraph_def = table: 00000000193D3300; name = "sg_settings_list_mask"; node_def = table: 00000000196047C0; parent_name = "sg_background_settings_list"; parent = nil
[5] scenegraph_def = table: 00000000193D3300; scenegraph = table: 0000000011E73770; name = "sg_settings_list_mask"; node = table: 00000000196047C0
[6] hook_chain = [function]
[7] self = table: 000000000A1EAD90
[8] self = table: 000000000A1EAD90; ingame_ui_context = table: 0000000019B04070; input_manager = table: 0000000012B5C000; world = [World]
[9] self = table: 000000001ACFAC40; object = table: 000000000A1EAD90
[11] mod = table: 0000000000DE1B00; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function]
[12] view_name = "vmf_options_view"; view_settings = table: 000000001AD44110; mod = table: 0000000000DE1B00; init_view_function = [function]; transitions = table: 000000001AD6A270; blocked_transitions = table: 000000001ADF4740
[14] mod = table: 0000000004111140; error_prefix_data = table: 000000000A1EAD50; func = [function]
[15] self = table: 0000000004111140; view_name = "vmf_options_view"; _ = table: 000000001ADF4770
[17] mod = table: 0000000000DE1B00; error_prefix_data = "(safe_hook)"; func = [function]
[19] hook_chain = [function]; num_values = 0; values = table: 000000000A1EAD10; safe_hooks = table: 0000000002FB6D50; i = 1
[20] self = table: 000000001AD25390; object = table: 0000000004111140
[21] self = table: 00000000168991E0; ingame_ui_context = table: 0000000019B04070
[22] self = table: 00000000168991E0; params = table: 00000000164B87C0; viewport_name = "player_1"; input_manager = table: 0000000012B5C000; input_source = table: 0000000017A80740; player_manager = table: 0000000003561AF0; peer_id = "1100001034ed953"; local_player_id = 1; player = table: 000000000CEBF170; stats_id = "1100001034ed953:1"; entity_manager = table: 000000000F9FB650; camera_system = table: 0000000016E235B0; outline_system = table: 00000000028D0E10; fade_system = table: 0000000017A7B380; sound_sector_system = table: 00000000014D9020; sound_environment_system = table: 00000000013664B0; event_manager = table: 000000001626FE50; level_key = "sig_snare_b_khorne_path1"; world_manager = table: 0000000002F40560; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 0000000019B04070
[23] self = table: 0000000016F509F0; new_state = table: 0000000018BD9720; params = table: 00000000164B87C0; scope_name = "StateInGameRunning:on_enter"
[24] self = table: 0000000016F509F0; new_state = table: 0000000018BD9720; notify = nil; old_state = nil
[25] self = table: 0000000016F509F0; parent = table: 0000000012B5BD80; start_state = table: 0000000018BD9720; params = table: 00000000164B87C0; profiling_debugging_enabled = true
...
[7] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 0000000017860410; ingame_ui = table: 0000000004111140; definitions = table: 000000000A1EAE00; input_manager = table: 0000000012B5C000; max_setting_list_offset_y = 3640; wwise_world = [WwiseWorld]; render_settings = table: 000000000A1EAED0; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 4640; settings_list_size_y = 4640; settings_list_widgets = table: 000000000CCE33E0; menu_widgets = table: 0000000016E6B730; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true;
[8] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 0000000017860410; ingame_ui = table: 0000000004111140; definitions = table: 000000000A1EAE00; input_manager = table: 0000000012B5C000; max_setting_list_offset_y = 3640; wwise_world = [WwiseWorld]; render_settings = table: 000000000A1EAED0; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 4640; settings_list_size_y = 4640; settings_list_widgets = table: 000000000CCE33E0; menu_widgets = table: 0000000016E6B730; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true;
[9] ___is_class_metatable___ = true; __index = table: 000000001ACFAC40;
[15] fps = 0; world_manager = table: 0000000002F40560; ingame_hud = table: 00000000017863A0; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 0000000017860410; telemetry_time_view_enter = 0; input_manager = table: 0000000012B5C000; profile_synchronizer = table: 000000000080CFB0; blocked_transitions = table: 000000001AD25220; motd_ui = table: 000000000A240DF0; cutscene_system = table: 0000000000196EE0; text_popup_ui = table: 00000000168F96D0; local_player_id = 1; unlock_manager = table: 00000000033ACEB0; last_resolution_y = 1080; motd_loading = false; end_screen = table: 0000000009FE49C0; ui_top_renderer = table: 000000000D3EA580; camera_manager = table: 0000000018C9F9E0; _profile_requester = table: 0000000000826BD0; ingame_ui_context = table: 0000000019B04070; views = table: 0000000016F45A80; wwise_world = [WwiseWorld]; _fps_cooldown = 0; mean_dt = 0; world = [World]; hotkey_mapping = table: 000000001AD24140; _player = table: 000000000CEBF170; weave_onboarding = table: 000000000D7E5E60; popup_handler = table: 00000000168F9590; peer_id = "1100001034ed953"; network_event_delegate = table: 000000000D709BD0;
[20] ___is_class_metatable___ = true; __index = table: 000000001AD25390;
[21] world_name = "level_world"; network_server = table: 0000000000763610; local_player_id = 1; parent = table: 0000000012B5BD80; _booted_eac_untrusted = false; statistics_db = table: 0000000001A594C0; is_server = true; _lobby_host = table: 000000000075D290; world = [World]; _network_options = table: 0000000018D2DE00; is_in_tutorial = false; input_manager = table: 0000000012B5C000; profile_synchronizer = table: 000000000080CFB0; ingame_ui_context = table: 0000000019B04070; end_conditions_met = false; player = table: 000000000CEBF170; free_flight_manager = table: 0000000003561E10; viewport_name = "player_1"; network_event_delegate = table: 000000000D709BD0;
[22] world_name = "level_world"; network_server = table: 0000000000763610; local_player_id = 1; parent = table: 0000000012B5BD80; _booted_eac_untrusted = false; statistics_db = table: 0000000001A594C0; is_server = true; _lobby_host = table: 000000000075D290; world = [World]; _network_options = table: 0000000018D2DE00; is_in_tutorial = false; input_manager = table: 0000000012B5C000; profile_synchronizer = table: 000000000080CFB0; ingame_ui_context = table: 0000000019B04070; end_conditions_met = false; player = table: 000000000CEBF170; free_flight_manager = table: 0000000003561E10; viewport_name = "player_1"; network_event_delegate = table: 000000000D709BD0;
[23] _params = table: 00000000164B87C0; _profiling_debugging_enabled = true; _parent = table: 0000000012B5BD80; _state = table: 00000000168991E0;
[24] _params = table: 00000000164B87C0; _profiling_debugging_enabled = true; _parent = table: 0000000012B5BD80; _state = table: 00000000168991E0;
[25] _params = table: 00000000164B87C0; _profiling_debugging_enabled = true; _parent = table: 0000000012B5BD80; _state = table: 00000000168991E0;
[26] _params = table: 00000000164B87C0; _profiling_debugging_enabled = true; _parent = table: 0000000012B5BD80; _state = table: 00000000168991E0;
[27] ___is_class_metatable___ = true; __index = table: 000000000312C220; super = table: 00000000000B2CB0;
[28] world_name = "level_world"; entity_system_bag = table: 0000000017769010; network_server = table: 0000000000763610; entity_system = table: 0000000017826480; parent = table: 0000000000094F10; _level_flow_events = table: 00000000168CE230; viewport_name = "player_1"; is_server = true; _called_level_flow_events = false; is_in_tutorial = false; input_manager = table: 0000000012B5C000; profile_synchronizer = table: 000000000080CFB0; _debug_gui = [Gui]; network_transmit = table: 00000000008291A0; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "1100001034ed953"; level = [Level]; network_timer_handler = table: 0000000017A6B1D0; machines = table: 00000000164B8790; _quit_game = false; network_clock = table: 0000000016269730; _onclose_called = false; _lobby_host = table: 000000000075D290; statistics_db = table: 0000000001A594C0; game_mode_key = "deus"; level_key = "sig_snare_b_khorne_path1"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 0000000003561E10; dice_keeper = table: 00000000118D4F00; network_event_delegate = table: 000000000D709BD0;
[29] _params = table: 0000000004B4B610; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094F10; _state = table: 0000000012B5BD80;
[30] _params = table: 0000000004B4B610; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094F10; _state = table: 0000000012B5BD80;
[31] _params = table: 0000000004B4B610; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094F10; _state = table: 0000000012B5BD80;
[32] startup_package_handles = table: 00000000000994D0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000098BC0; flow_return_table = table: 0000000000094F40; _machine = table: 0000000004B4D1A0; startup_timer = 4.5389176594326273; has_booted = true; loading_context = table: 0000000012B5B740;
18:36:55.358 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_settings_list_start_2nd_layer"]["offset"]
[0] =[C]: in function callstack
[1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override
[2] @scripts/ui/ui_scenegraph.lua:116: in function scenegraph_visit_node
[3] @scripts/ui/ui_scenegraph.lua:176: in function hook_chain
[4] @scripts/mods/vmf/modules/core/hooks.lua:180: in function init_scenegraph
[5] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2842: in function create_ui_elements
[6] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init
[7] @foundation/scripts/util/class.lua:62:in function
[8] =[C]: in function xpcall
[9] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call
[10] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function
[11] =[C]: in function pcall
[12] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc
[13] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function
[14] =[C]: in function xpcall
[15] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr
[16] @scripts/mods/vmf/modules/core/hooks.lua:165:in function
[17] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init
[18] @foundation/scripts/util/class.lua:62: in function new
[19] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui
[20] @scripts/game_state/state_ingame_running.lua:173: in function on_enter
[21] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[22] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[23] @foundation/scripts/util/state_machine.lua:95: in function init
[24] @scripts/game_state/game_state_machine.lua:7: in function init
[25] @foundation/scripts/util/class.lua:62: in function new
[26] @scripts/game_state/state_ingame.lua:426: in function on_enter
[27] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[28] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[29] @foundation/scripts/util/state_machine.lua:144: in function update
[30] @scripts/boot.lua:865: in function game_update
[31] @scripts/boot.lua:628:in function
[1] node = table: 0000000012215B10; node_def = table: 0000000011E73590; k = "offset"; v = table: 0000000011E73650
[2] scenegraph = table: 0000000012215A50; scenegraph_def = table: 000000000A1EAE30; name = "sg_settings_list_start_2nd_layer"; node_def = table: 0000000011E73590; parent_name = nil; local_position = table: 0000000012215AC0; node = table: 0000000012215B10
[3] scenegraph_def = table: 000000000A1EAE30; scenegraph = table: 0000000012215A50; name = "sg_settings_list_start_2nd_layer"; node = table: 0000000011E73590
[4] hook_chain = [function]
[5] self = table: 000000000A1EAD90
[6] self = table: 000000000A1EAD90; ingame_ui_context = table: 0000000019B04070; input_manager = table: 0000000012B5C000; world = [World]
[7] self = table: 000000001ACFAC40; object = table: 000000000A1EAD90
[9] mod = table: 0000000000DE1B00; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function]
[10] view_name = "vmf_options_view"; view_settings = table: 000000001AD44110; mod = table: 0000000000DE1B00; init_view_function = [function]; transitions = table: 000000001AD6A270; blocked_transitions = table: 000000001ADF4740
[12] mod = table: 0000000004111140; error_prefix_data = table: 000000000A1EAD50; func = [function]
[13] self = table: 0000000004111140; view_name = "vmf_options_view"; _ = table: 000000001ADF4770
[15] mod = table: 0000000000DE1B00; error_prefix_data = "(safe_hook)"; func = [function]
[17] hook_chain = [function]; num_values = 0; values = table: 000000000A1EAD10; safe_hooks = table: 0000000002FB6D50; i = 1
[18] self = table: 000000001AD25390; object = table: 0000000004111140
[19] self = table: 00000000168991E0; ingame_ui_context = table: 0000000019B04070
[20] self = table: 00000000168991E0; params = table: 00000000164B87C0; viewport_name = "player_1"; input_manager = table: 0000000012B5C000; input_source = table: 0000000017A80740; player_manager = table: 0000000003561AF0; peer_id = "1100001034ed953"; local_player_id = 1; player = table: 000000000CEBF170; stats_id = "1100001034ed953:1"; entity_manager = table: 000000000F9FB650; camera_system = table: 0000000016E235B0; outline_system = table: 00000000028D0E10; fade_system = table: 0000000017A7B380; sound_sector_system = table: 00000000014D9020; sound_environment_system = table: 00000000013664B0; event_manager = table: 000000001626FE50; level_key = "sig_snare_b_khorne_path1"; world_manager = table: 0000000002F40560; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 0000000019B04070
[21] self = table: 0000000016F509F0; new_state = table: 0000000018BD9720; params = table: 00000000164B87C0; scope_name = "StateInGameRunning:on_enter"
[22] self = table: 0000000016F509F0; new_state = table: 0000000018BD9720; notify = nil; old_state = nil
[23] self = table: 0000000016F509F0; parent = table: 0000000012B5BD80; start_state = table: 0000000018BD9720; params = table: 00000000164B87C0; profiling_debugging_enabled = true
[24] self = table: 0000000016F509F0; parent = table: 0000000012B5BD80; start_state = table: 0000000018BD9720; params = table: 00000000164B87C0; profiling_debugging_enabled = true
[25] self = table: 000000000312C220; object = table: 0000000016F509F0
...
[5] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 0000000016E6B730; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 0000000017860410; ingame_ui = table: 0000000004111140; definitions = table: 000000000A1EAE00; input_manager = table: 0000000012B5C000; wwise_world = [WwiseWorld]; render_settings = table: 000000000A1EAED0; original_settings_list_size_y = 4640; max_setting_list_offset_y = 3640; current_setting_list_offset_y = 0; settings_list_widgets = table: 000000000CCE33E0; settings_list_size_y = 4640; ui_scenegraph = table: 0000000011E73770; is_setting_changes_applied_immidiately = true;
[6] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 0000000016E6B730; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 0000000017860410; ingame_ui = table: 0000000004111140; definitions = table: 000000000A1EAE00; input_manager = table: 0000000012B5C000; wwise_world = [WwiseWorld]; render_settings = table: 000000000A1EAED0; original_settings_list_size_y = 4640; max_setting_list_offset_y = 3640; current_setting_list_offset_y = 0; settings_list_widgets = table: 000000000CCE33E0; settings_list_size_y = 4640; ui_scenegraph = table: 0000000011E73770; is_setting_changes_applied_immidiately = true;
[7] ___is_class_metatable___ = true; __index = table: 000000001ACFAC40;
[13] fps = 0; world_manager = table: 0000000002F40560; ingame_hud = table: 00000000017863A0; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 0000000017860410; telemetry_time_view_enter = 0; input_manager = table: 0000000012B5C000; profile_synchronizer = table: 000000000080CFB0; blocked_transitions = table: 000000001AD25220; motd_ui = table: 000000000A240DF0; cutscene_system = table: 0000000000196EE0; text_popup_ui = table: 00000000168F96D0; local_player_id = 1; unlock_manager = table: 00000000033ACEB0; last_resolution_y = 1080; motd_loading = false; end_screen = table: 0000000009FE49C0; ui_top_renderer = table: 000000000D3EA580; camera_manager = table: 0000000018C9F9E0; _profile_requester = table: 0000000000826BD0; ingame_ui_context = table: 0000000019B04070; views = table: 0000000016F45A80; wwise_world = [WwiseWorld]; _fps_cooldown = 0; mean_dt = 0; world = [World]; hotkey_mapping = table: 000000001AD24140; _player = table: 000000000CEBF170; weave_onboarding = table: 000000000D7E5E60; popup_handler = table: 00000000168F9590; peer_id = "1100001034ed953"; network_event_delegate = table: 000000000D709BD0;
[18] ___is_class_metatable___ = true; __index = table: 000000001AD25390;
[19] world_name = "level_world"; network_server = table: 0000000000763610; local_player_id = 1; parent = table: 0000000012B5BD80; _booted_eac_untrusted = false; statistics_db = table: 0000000001A594C0; is_server = true; _lobby_host = table: 000000000075D290; world = [World]; _network_options = table: 0000000018D2DE00; is_in_tutorial = false; input_manager = table: 0000000012B5C000; profile_synchronizer = table: 000000000080CFB0; ingame_ui_context = table: 0000000019B04070; end_conditions_met = false; player = table: 000000000CEBF170; free_flight_manager = table: 0000000003561E10; viewport_name = "player_1"; network_event_delegate = table: 000000000D709BD0;
[20] world_name = "level_world"; network_server = table: 0000000000763610; local_player_id = 1; parent = table: 0000000012B5BD80; _booted_eac_untrusted = false; statistics_db = table: 0000000001A594C0; is_server = true; _lobby_host = table: 000000000075D290; world = [World]; _network_options = table: 0000000018D2DE00; is_in_tutorial = false; input_manager = table: 0000000012B5C000; profile_synchronizer = table: 000000000080CFB0; ingame_ui_context = table: 0000000019B04070; end_conditions_met = false; player = table: 000000000CEBF170; free_flight_manager = table: 0000000003561E10; viewport_name = "player_1"; network_event_delegate = table: 000000000D709BD0;
[21] _params = table: 00000000164B87C0; _profiling_debugging_enabled = true; _parent = table: 0000000012B5BD80; _state = table: 00000000168991E0;
[22] _params = table: 00000000164B87C0; _profiling_debugging_enabled = true; _parent = table: 0000000012B5BD80; _state = table: 00000000168991E0;
[23] _params = table: 00000000164B87C0; _profiling_debugging_enabled = true; _parent = table: 0000000012B5BD80; _state = table: 00000000168991E0;
[24] _params = table: 00000000164B87C0; _profiling_debugging_enabled = true; _parent = table: 0000000012B5BD80; _state = table: 00000000168991E0;
[25] ___is_class_metatable___ = true; __index = table: 000000000312C220; super = table: 00000000000B2CB0;
[26] world_name = "level_world"; entity_system_bag = table: 0000000017769010; network_server = table: 0000000000763610; entity_system = table: 0000000017826480; parent = table: 0000000000094F10; _level_flow_events = table: 00000000168CE230; viewport_name = "player_1"; is_server = true; _called_level_flow_events = false; is_in_tutorial = false; input_manager = table: 0000000012B5C000; profile_synchronizer = table: 000000000080CFB0; _debug_gui = [Gui]; network_transmit = table: 00000000008291A0; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "1100001034ed953"; level = [Level]; network_timer_handler = table: 0000000017A6B1D0; machines = table: 00000000164B8790; _quit_game = false; network_clock = table: 0000000016269730; _onclose_called = false; _lobby_host = table: 000000000075D290; statistics_db = table: 0000000001A594C0; game_mode_key = "deus"; level_key = "sig_snare_b_khorne_path1"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 0000000003561E10; dice_keeper = table: 00000000118D4F00; network_event_delegate = table: 000000000D709BD0;
[27] _params = table: 0000000004B4B610; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094F10; _state = table: 0000000012B5BD80;
[28] _params = table: 0000000004B4B610; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094F10; _state = table: 0000000012B5BD80;
[29] _params = table: 0000000004B4B610; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094F10; _state = table: 0000000012B5BD80;
[30] startup_package_handles = table: 00000000000994D0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000098BC0; flow_return_table = table: 0000000000094F40; _machine = table: 0000000004B4D1A0; startup_timer = 4.5389176594326273; has_booted = true; loading_context = table: 0000000012B5B740;
18:36:55.360 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
18:36:55.360 [Lua] Set lobby begin:
18:36:55.360 [Lua] Lobby data twitch_enabled = false
18:36:55.360 [Lua] Lobby data selected_mission_id = journey_citadel
18:36:55.360 [Lua] Lobby data num_players = 1
18:36:55.360 [Lua] Lobby data difficulty_tweak = -7
18:36:55.360 [Lua] Lobby data host = 1100001034ed953
18:36:55.360 [Lua] Lobby data matchmaking_type = 2
18:36:55.360 [Lua] Lobby data is_private = true
18:36:55.360 [Lua] Lobby data match_started = true
18:36:55.361 [Lua] Lobby data difficulty = hardest
18:36:55.361 [Lua] Lobby data player_slot_1 = 0:0
18:36:55.361 [Lua] Lobby data player_slot_4 = 1100001034ed953:1
18:36:55.361 [Lua] Lobby data unique_server_name = Xanoth
18:36:55.361 [Lua] Lobby data quick_game = false
18:36:55.361 [Lua] Lobby data country_code = GB
18:36:55.361 [Lua] Lobby data matchmaking = false
18:36:55.361 [Lua] Lobby data power_level = 715
18:36:55.361 [Lua] Lobby data mission_id = sig_snare_b_khorne_path1
18:36:55.361 [Lua] Lobby data mechanism = deus
18:36:55.361 [Lua] Lobby data player_slot_5 = 0:0
18:36:55.361 [Lua] Lobby data player_slot_2 = 0:0
18:36:55.361 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
18:36:55.361 [Lua] Lobby data player_slot_3 = 0:0
18:36:55.361 [Lua] Lobby data eac_authorized = true
18:36:55.361 [Lua] Set lobby end.
18:36:55.362 [Lua] CurrentConflictSettings deus_skaven_chaos
18:36:55.362 [Lua] [ConflictDirector] conflict_director is ai_ready
18:36:55.362 [Lua] Removing patrol of type: 'boss', called: 'boss_3' because it is too short: 12.734988212585m, which is less then 15m.
18:36:55.362 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
18:36:55.362 [Lua] [MainPathSpawningGenerator] Injecting travel distances
18:36:55.364 [Lua] NORMAL PATROL MAIN PATH 576.4195556640625
18:36:55.364 [Lua] [waypoints] = table
18:36:55.364 [Lua] [astar_points] = table
18:36:55.364 [Lua] [travel_dist] = 576.41956287622452 (number)
18:36:55.364 [Lua] [one_directional] = false (boolean)
18:36:55.364 [Lua] [id] = boss_1 (string)
18:36:55.364 [Lua] NORMAL PATROL MAIN PATH 624.8624267578125
18:36:55.364 [Lua] [waypoints] = table
18:36:55.364 [Lua] [astar_points] = table
18:36:55.364 [Lua] [travel_dist] = 624.86241148412228 (number)
18:36:55.364 [Lua] [one_directional] = false (boolean)
18:36:55.364 [Lua] [id] = boss_2 (string)
18:36:55.364 [Lua] NORMAL PATROL MAIN PATH 833.90802001953125
18:36:55.364 [Lua] [waypoints] = table
18:36:55.364 [Lua] [astar_points] = table
18:36:55.364 [Lua] [travel_dist] = 833.90800611674786 (number)
18:36:55.364 [Lua] [one_directional] = false (boolean)
18:36:55.364 [Lua] [id] = boss_5 (string)
18:36:55.364 [Lua] SpecialsPacing:remove_unwanted_breeds:
18:36:55.364 [Lua] Forming navigation groups in one frame
18:36:55.364 [Lua] Forming navigation groups
18:36:55.365 [Lua] NavigationGroupManager -> calulation time A: 0.00099999999997635314
18:36:55.479 [Lua] NavigationGroupManager -> calulation time B: 0.11400000000003274
18:36:55.479 [Lua] number of nav groups: 118
18:36:55.481 [Lua] number of refined nav groups : 79
18:36:55.481 [Lua] NavigationGroupManager -> calulation time C: 0.0019999999999527063
18:36:55.482 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 11.398033509962262 Normalized coefficient: 1.3818173096467881
18:36:55.484 [Lua] -------------> JOW Perfect-density 6.7500000000000018 Sum density 6.4770498454570786 Normalized coefficient: 1.0421411230506998
18:36:55.486 [Lua] Layer named: 20 , id: 20 has cost 0 --> removed all roaming spawns found inside
18:36:55.487 [Lua] [LevelAnalysis] Generating boss paths for level: sig_snare_b_khorne_path1
18:36:55.487 [Lua] [LevelAnalysis] This level has a total main-path length of 549.333 meters.
18:36:55.487 [Lua] [LevelAnalysis] num_event_places_f: 0.33288850911458334 , num_event_places: 0 , trailing_event_fraction: 0.33288850911458334 , num_events: 1
18:36:55.487 [Lua] [LevelAnalysis] Level path distance: 549.332763671875
18:36:55.487 [Lua] [LevelAnalysis] path_dist1: 50 , path_dist2: 549.332763671875 forbidden_dist: -449.332763671875
18:36:55.487 [Lua] [LevelAnalysis] wanted_distance: 296.70411503504147
18:36:55.487 [Lua] [LevelAnalysis] Terror events added:
18:36:55.487 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss
18:36:55.487 [Lua] Adding main path event: Vector3Box(195.03, 41.31, -2.88151) rare_event_loot_rat 45 table: 000000000CCF92F0
18:36:55.487 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
18:36:55.491 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: hardest, USING SETTINGS FOR EASY
18:36:55.498 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
18:36:55.498 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn healing pickups
18:36:55.498 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
18:36:55.498 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn deus_potions pickups
18:36:55.498 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
18:36:55.498 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=58
18:36:55.498 [Lua] Adding main path event: Vector3Box(218.18, -1.65999, 2.384) boss_event_storm_fiend 45 table: 0000000002D189E0
18:36:55.498 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered
18:36:55.499 [Lua] [Managers] Calling function on all managers:
18:36:55.499 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
18:36:55.508 [Lua] [PeerSM] 1100001034ed953 :: on_exit WaitingForEnterGame
18:36:55.508 [Lua] [PeerSM] 1100001034ed953 :: on_enter WaitingForGameObjectSync
18:36:55.511 [Lua] player (1100001034ed953,2) was put into party 1
18:36:55.525 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=59
18:36:55.525 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=60
18:36:55.525 [Lua] [ProfileSynchronizer] Assigning peer(1100001034ed953:2) to profile(5) career(1)
18:36:55.528 [Lua] player (1100001034ed953,3) was put into party 1
18:36:55.543 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=61
18:36:55.543 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=62
18:36:55.543 [Lua] [ProfileSynchronizer] Assigning peer(1100001034ed953:3) to profile(3) career(2)
18:36:55.546 [Lua] player (1100001034ed953,4) was put into party 1
18:36:55.562 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=63
18:36:55.562 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=64
18:36:55.562 [Lua] [ProfileSynchronizer] Assigning peer(1100001034ed953:4) to profile(1) career(1)
18:36:55.584 [Lua] [PackageManager] Load: units/weapons/player/wpn_es_deus_shield_01/wpn_es_deus_shield_01, ProfileSynchronizer, async-read,
18:36:55.584 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, ProfileSynchronizer, async-read,
18:36:55.584 [Lua] [PackageManager] Load: wwise/pistol, ProfileSynchronizer, async-read,
18:36:55.584 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read,
18:36:55.584 [Lua] [PackageManager] Load: units/weapons/player/wpn_es_deus_spear_01/wpn_es_deus_spear_01_3p, ProfileSynchronizer, async-read,
18:36:55.584 [Lua] [PackageManager] Load: wwise/one_handed_hammers, ProfileSynchronizer, async-read,
18:36:55.584 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, ProfileSynchronizer, async-read,
18:36:55.585 [Lua] [PackageManager] Load: resource_packages/careers/dr_ironbreaker, ProfileSynchronizer, async-read,
18:36:55.585 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read,
18:36:55.585 [Lua] [PackageManager] Load: resource_packages/careers/es_mercenary, ProfileSynchronizer, async-read,
18:36:55.585 [Lua] [PackageManager] Load: wwise/repeating_handgun_pistol, ProfileSynchronizer, async-read,
18:36:55.585 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold, ProfileSynchronizer, async-read,
18:36:55.585 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1, ProfileSynchronizer, async-read,
18:36:55.585 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/skins/blue/chr_dwarf_ranger_ironbreaker_blue, ProfileSynchronizer, async-read,
18:36:55.585 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1, ProfileSynchronizer, async-read,
18:36:55.585 [Lua] [PackageManager] Load: wwise/two_handed_hammers, ProfileSynchronizer, async-read,
18:36:55.585 [Lua] [PackageManager] Load: wwise/es_deus_01, ProfileSynchronizer, async-read,
18:36:55.585 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_02, ProfileSynchronizer, async-read,
18:36:55.585 [Lua] [PackageManager] Load: wwise/handgun, ProfileSynchronizer, async-read,
18:36:55.585 [Lua] [PackageManager] Load: units/weapons/player/wpn_es_deus_shield_01/wpn_es_deus_shield_01_3p, ProfileSynchronizer, async-read,
18:36:55.585 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read,
18:36:55.585 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read,
18:36:55.585 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold, ProfileSynchronizer, async-read,
18:36:55.585 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1, ProfileSynchronizer, async-read,
18:36:55.585 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_08, ProfileSynchronizer, async-read,
18:36:55.585 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1_3p, ProfileSynchronizer, async-read,
18:36:55.585 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, ProfileSynchronizer, async-read,
18:36:55.585 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read,
18:36:55.585 [Lua] [PackageManager] Load: resource_packages/careers/wh_captain, ProfileSynchronizer, async-read,
18:36:55.585 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1, ProfileSynchronizer, async-read,
18:36:55.585 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, ProfileSynchronizer, async-read,
18:36:55.585 [Lua] [PackageManager] Load: units/weapons/player/wpn_es_deus_spear_01/wpn_es_deus_spear_01, ProfileSynchronizer, async-read,
18:36:55.585 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read,
18:36:55.585 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1_3p, ProfileSynchronizer, async-read,
18:36:55.585 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1, ProfileSynchronizer, async-read,
18:36:55.585 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01, ProfileSynchronizer, async-read,
18:36:55.585 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01, ProfileSynchronizer, async-read,
18:36:55.585 [Lua] [PeerSM] 1100001034ed953 :: on_exit WaitingForGameObjectSync
18:36:55.585 [Lua] [PeerSM] 1100001034ed953 :: on_enter WaitingForPlayers
18:36:55.603 [Lua] [PeerSM] 1100001034ed953 :: on_exit WaitingForPlayers
18:36:55.603 [Lua] [PeerSM] 1100001034ed953 :: on_enter InGame
18:36:55.669 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_es_deus_shield_01/wpn_es_deus_shield_01
18:36:55.669 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_es_deus_shield_01/wpn_es_deus_shield_01
18:36:55.670 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p
18:36:55.720 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p
18:36:55.720 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p
18:36:55.720 [Lua] [PackageManager] Queueing new asynch package: wwise/pistol
18:36:55.782 [Lua] [PackageManager] Finished loading asynchronous package: wwise/pistol
18:36:55.782 [Lua] [PackageManager] Force_load: wwise/pistol
18:36:55.783 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh
18:36:55.928 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh
18:36:55.928 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh
18:36:55.928 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_es_deus_spear_01/wpn_es_deus_spear_01_3p
18:36:55.961 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_es_deus_spear_01/wpn_es_deus_spear_01_3p
18:36:55.961 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_es_deus_spear_01/wpn_es_deus_spear_01_3p
18:36:55.961 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_hammers
18:36:55.995 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_hammers
18:36:55.995 [Lua] [PackageManager] Force_load: wwise/one_handed_hammers
18:36:55.995 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p
18:36:56.040 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p
18:36:56.040 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p
18:36:56.041 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ironbreaker
18:36:56.226 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ironbreaker
18:36:56.226 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ironbreaker
18:36:56.228 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base
18:36:56.679 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base
18:36:56.679 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base
18:36:56.679 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_mercenary
18:36:56.713 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_mercenary
18:36:56.713 [Lua] [PackageManager] Force_load: resource_packages/careers/es_mercenary
18:36:56.713 [Lua] [PackageManager] Queueing new asynch package: wwise/repeating_handgun_pistol
18:36:56.750 [Lua] [PackageManager] Finished loading asynchronous package: wwise/repeating_handgun_pistol
18:36:56.750 [Lua] [PackageManager] Force_load: wwise/repeating_handgun_pistol
18:36:56.750 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold
18:36:56.862 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold
18:36:56.862 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold
18:36:56.862 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1
18:36:56.936 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1
18:36:56.936 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1
18:36:56.936 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/skins/blue/chr_dwarf_ranger_ironbreaker_blue
18:36:57.112 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/skins/blue/chr_dwarf_ranger_ironbreaker_blue
18:36:57.112 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/skins/blue/chr_dwarf_ranger_ironbreaker_blue
18:36:57.113 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1
18:36:57.207 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1
18:36:57.207 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1
18:36:57.209 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_hammers
18:36:57.252 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_hammers
18:36:57.252 [Lua] [PackageManager] Force_load: wwise/two_handed_hammers
18:36:57.252 [Lua] [PackageManager] Queueing new asynch package: wwise/es_deus_01
18:36:57.298 [Lua] [PackageManager] Finished loading asynchronous package: wwise/es_deus_01
18:36:57.298 [Lua] [PackageManager] Force_load: wwise/es_deus_01
18:36:57.298 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_02
18:36:57.325 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_02
18:36:57.325 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_02
18:36:57.325 [Lua] [PackageManager] Queueing new asynch package: wwise/handgun
18:36:57.381 [Lua] [PackageManager] Finished loading asynchronous package: wwise/handgun
18:36:57.381 [Lua] [PackageManager] Force_load: wwise/handgun
18:36:57.381 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_es_deus_shield_01/wpn_es_deus_shield_01_3p
18:36:57.409 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_es_deus_shield_01/wpn_es_deus_shield_01_3p
18:36:57.409 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_es_deus_shield_01/wpn_es_deus_shield_01_3p
18:36:57.410 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh
18:36:57.523 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh
18:36:57.523 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh
18:36:57.523 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base
18:36:57.892 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base
18:36:57.892 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base
18:36:57.893 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold
18:36:58.002 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold
18:36:58.002 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold
18:36:58.002 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1
18:36:58.102 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1
18:36:58.102 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1
18:36:58.103 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_08
18:36:58.139 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_08
18:36:58.139 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_08
18:36:58.139 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1_3p
18:36:58.201 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1_3p
18:36:58.201 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1_3p
18:36:58.202 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p
18:36:58.232 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p
18:36:58.232 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p
18:36:58.232 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh
18:36:58.351 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh
18:36:58.351 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh
18:36:58.352 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_captain
18:36:58.389 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_captain
18:36:58.389 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_captain
18:36:58.390 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1
18:36:58.493 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1
18:36:58.493 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1
18:36:58.494 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p
18:36:58.513 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p
18:36:58.513 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p
18:36:58.513 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_es_deus_spear_01/wpn_es_deus_spear_01
18:36:58.615 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_es_deus_spear_01/wpn_es_deus_spear_01
18:36:58.615 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_es_deus_spear_01/wpn_es_deus_spear_01
18:36:58.615 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base
18:36:59.034 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base
18:36:59.034 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base
18:36:59.035 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1_3p
18:36:59.092 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1_3p
18:36:59.092 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1_3p
18:36:59.092 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1
18:36:59.163 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1
18:36:59.163 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1
18:36:59.164 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01
18:36:59.257 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01
18:36:59.257 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01
18:36:59.257 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01
18:36:59.329 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01
18:36:59.329 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01
18:36:59.340 [Lua] test
18:36:59.340 [Lua] PlayerManager:assign_unit_ownership Markus Kruber 1100001034ed953 2
18:36:59.343 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.69599999999999995) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (0.875)
18:36:59.343 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=66
18:36:59.344 [Lua] test
18:36:59.344 [Lua] PlayerManager:assign_unit_ownership Bardin Goreksson 1100001034ed953 3
18:36:59.347 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.505) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (0.875)
18:36:59.347 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=68
18:36:59.347 [Lua] test
18:36:59.347 [Lua] PlayerManager:assign_unit_ownership Victor Saltzpyre 1100001034ed953 4
18:36:59.350 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.51800000000000002) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (0.76666666666666672)
18:36:59.350 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=70
18:36:59.352 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 4, Vector3(-214.034, 292.656, 138.917), Vector4(0.050855, -0.023036, 0.590596, -0.805034))
18:36:59.356 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.5) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (0.8529411764705882)
18:36:59.356 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.5) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (0.8529411764705882)
18:36:59.356 [Lua] PlayerManager:assign_unit_ownership Xanoth 1100001034ed953 1
18:36:59.356 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=72
18:36:59.358 [Lua] [GameNetworkManager] destroying game object with go_id=70
18:36:59.365 [Lua] Switching ConflictSettings: to: deus_skaven
18:36:59.365 [Lua] pacing=deus_default
18:36:59.365 [Lua] roaming=nil
18:36:59.365 [Lua] specials=deus_skaven
18:36:59.365 [Lua] contained_breeds=nil
18:36:59.365 [Lua] debug_color=orange
18:36:59.365 [Lua] disabled=false
18:36:59.365 [Lua] pack_spawning=skaven
18:36:59.365 [Lua] description=deus_conflict_director_skaven_chaos_name
18:36:59.365 [Lua] factions=nil
18:36:59.365 [Lua] boss=deus_skaven
18:36:59.365 [Lua] horde=deus_default
18:36:59.365 [Lua] name=deus_skaven
18:36:59.365 [Lua] intensity=deus_default
18:36:59.365 [Lua] ---
18:36:59.368 [Lua] PlayerManager:remove_player peer_id=1100001034ed953 4
18:36:59.368 [Lua] [GameNetworkManager] destroying game object with go_id=63
18:36:59.368 [Lua] player (1100001034ed953,4) was put into party 1
18:36:59.385 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=73
18:36:59.385 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=74
18:36:59.385 [Lua] [ProfileSynchronizer] Assigning peer(1100001034ed953:4) to profile(1) career(1)
18:36:59.398 [Lua] test
18:36:59.398 [Lua] PlayerManager:assign_unit_ownership Victor Saltzpyre 1100001034ed953 4
18:36:59.400 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.51800000000000002) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (0.76666666666666672)
18:36:59.400 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=76
18:36:59.605 [Lua] StateInGameRunning:_game_actually_starts()
18:36:59.606 [Lua] #################################################################################################################
18:36:59.606 [Lua] [Loading Time]: 00:00:20 [Transition]: dlc_morris_map-sig_snare_b_khorne_path1 [Members joined]: 0 [Members Left]: 0 [Is Server]: true
18:36:59.606 [Lua] #################################################################################################################
18:36:59.607 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 44
18:36:59.615 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 44
18:36:59.790 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 44
18:36:59.790 [Lua] Commit load time data
18:37:01.869 [Window] Window => active
18:37:08.403 [Lua] Players are leaving the safe zone
18:37:08.417 [Lua] main_path_player_far_away_check started
18:37:08.429 [Lua] main_path_player_far_away_check started
18:37:08.441 [Lua] main_path_player_far_away_check started
18:37:08.454 [Lua] main_path_player_far_away_check started
18:37:08.463 [Lua] main path terror event triggered: rare_event_loot_rat
18:37:08.463 [Lua] TerrorEventMixer.start_event: rare_event_loot_rat (seed: 0)
18:37:10.771 [Lua] [PackageManager] Load: wwise/one_handed_axes, DeusChestPreloadSystem, async-read,
18:37:10.771 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_axe_01_t2/wpn_we_axe_01_t2_3p, DeusChestPreloadSystem, async-read,
18:37:10.803 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_axes
18:37:10.803 [Lua] [PackageManager] Force_load: wwise/one_handed_axes
18:37:10.804 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_axe_01_t2/wpn_we_axe_01_t2_3p
18:37:10.837 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_axe_01_t2/wpn_we_axe_01_t2_3p
18:37:10.837 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_axe_01_t2/wpn_we_axe_01_t2_3p
18:37:25.856 [Lua] main path terror event triggered: boss_event_storm_fiend
18:37:25.856 [Lua] TerrorEventMixer.start_event: boss_event_storm_fiend (seed: 0)
18:37:25.879 [Lua] Boss gave [Unit '#ID[768b29aacaba867e]'] initial aggro
18:37:25.881 [Lua] Init group template: boss_door_closers
18:37:45.514 [Lua] nil
18:38:01.889 [Lua] ERROR: REMOVE UNIT FROM SPAWNED:(traceback) "[Unit '#ID[2ece63855280fb09]']"
18:38:12.293 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
18:38:12.304 [Lua] Spline already found!
18:38:12.332 [Lua] Init group template: spline_patrol
18:38:20.166 [Lua] 1
18:38:22.457 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 84 will change to a manual source.
18:38:31.524 [Lua] nil
18:38:49.586 [Lua] 1
18:38:50.256 [Lua] 1
18:38:50.304 [Lua] 2
18:38:53.791 [Lua] Time for new HOOORDE! multi_first_wave
18:38:53.791 [Lua] HORDE: Spawning hordes while 15 other ai are spawned
18:38:53.791 [Lua] horde requested: ambush
18:38:53.791 [Lua] setting up ambush-horde
18:38:53.791 [Lua] Composing horde 'large' .. using variant 'plain'
18:38:53.791 [Lua] -> spawning: 57
18:38:53.791 [Lua] horde crated with id 3 of type ambush
18:38:53.791 [Lua] ambush horde has started
18:38:54.256 [Lua] 1
18:38:58.490 [Lua] [ProjectileTrueFlightLocomotionExtension] position is not valid, outside of NetworkConstants.position
18:38:58.984 [Lua] [ProjectileTrueFlightLocomotionExtension] position is not valid, outside of NetworkConstants.position
18:38:59.044 [Lua] Init group template: horde
18:38:59.876 [Lua] [ProjectileTrueFlightLocomotionExtension] position is not valid, outside of NetworkConstants.position
18:39:07.538 [Lua] HORDE: Pushing horde in time; too many units out 63
18:39:07.589 [Lua] 1
18:39:08.431 [Lua] 3
18:39:08.431 [Lua] 4
18:39:08.431 [Lua] 5
18:39:08.448 [Lua] 6
18:39:10.501 [Lua] 1
18:39:10.579 [Lua] 3
18:39:10.580 [Lua] 4
18:39:12.495 [Lua] 1
18:39:12.771 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9
18:39:12.771 [Lua] Time for new HOOORDE! multi_consecutive_wave
18:39:12.771 [Lua] HORDE: Spawning hordes while 38 other ai are spawned
18:39:12.771 [Lua] horde requested: ambush
18:39:12.771 [Lua] setting up ambush-horde
18:39:12.771 [Lua] Composing horde 'large' .. using variant 'plain'
18:39:12.771 [Lua] -> spawning: 57
18:39:12.771 [Lua] horde crated with id 4 of type ambush
18:39:12.771 [Lua] ambush horde has started
18:39:14.090 [Lua] 1
18:39:14.132 [Lua] 2
18:39:14.132 [Lua] 3
18:39:14.133 [Lua] 4
18:39:15.459 [Lua] 1
18:39:15.472 [Lua] 2
18:39:15.472 [Lua] 3
18:39:16.198 [Lua] 2
18:39:16.492 [Lua] 2
18:39:16.492 [Lua] 1
18:39:18.203 [Lua] 1
18:39:19.741 [Lua] 1
18:39:20.545 [Lua] 1
18:39:22.218 [Lua] HORDE: last wave, reset to standard horde delay
18:39:22.218 [Lua] Time for new HOOORDE! multi_last_wave
18:39:22.218 [Lua] HORDE: Spawning hordes while 57 other ai are spawned
18:39:22.218 [Lua] horde requested: ambush
18:39:22.218 [Lua] setting up ambush-horde
18:39:22.218 [Lua] Composing horde 'large' .. using variant 'plain'
18:39:22.218 [Lua] -> spawning: 54
18:39:22.218 [Lua] horde crated with id 5 of type ambush
18:39:22.218 [Lua] ambush horde has started
18:39:22.899 [Lua] 1
18:39:23.750 [Lua] 1
18:39:25.282 [Lua] 1
18:39:25.924 [Lua] replace_hidden_spawners -> first try found: 5 cover points
18:39:25.924 [Lua] replace_hidden_spawners -> replacing hidden spawners!
18:39:25.924 [Lua] ->moving spawner
18:39:25.924 [Lua] ->moving spawner
18:39:25.924 [Lua] ->moving spawner
18:39:25.924 [Lua] ->moving spawner
18:39:25.924 [Lua] ->moving spawner
18:39:25.924 [Lua] ->moving spawner
18:39:25.924 [Lua] ->moving spawner
18:39:25.924 [Lua] ->moving spawner
18:39:25.924 [Lua] ->moving spawner
18:39:25.924 [Lua] ->moving spawner
18:39:25.924 [Lua] ->moving spawner
18:39:25.924 [Lua] ->moving spawner
18:39:25.924 [Lua] ->moving spawner
18:39:33.967 [Lua] 1
18:39:35.357 [Lua] 2
18:39:37.025 [Lua] ready to jump failed
18:39:38.696 [Lua] 1
18:39:38.778 [Lua] 2
18:39:38.779 [Lua] 1
18:39:38.780 [Lua] 1
18:39:40.302 [Lua] 1
18:39:40.303 [Lua] 2
18:39:40.856 [Lua] Horde killed: ?
18:39:40.869 [Lua] 2
18:39:43.445 [Lua] FAIL INTEREST POINT SPAWN UNIT
18:39:43.445 [Lua] FAIL INTEREST POINT SPAWN UNIT
18:39:43.975 [Lua] 1
18:39:43.987 [Lua] 2
18:39:45.480 [Lua] 1
18:39:45.480 [Lua] 7
18:39:45.480 [Lua] 4
18:39:45.480 [Lua] 5
18:39:45.480 [Lua] 2
18:39:45.480 [Lua] 3
18:39:45.480 [Lua] 8
18:39:45.481 [Lua] 6
18:39:46.191 [Lua] 2
18:39:46.241 [Lua] 3
18:39:46.260 [Lua] 4
18:39:48.228 [Lua] 1
18:39:48.228 [Lua] 2
18:39:48.622 [Lua] fence jumping
18:39:50.015 [Lua] ready to jump failed
18:39:51.153 [Lua] Coordinated attack!
18:39:56.128 [Lua] nil
18:39:56.165 [Lua] [ProjectileTrueFlightLocomotionExtension] position is not valid, outside of NetworkConstants.position
18:40:11.324 [Lua] [PackageManager] Unload: wwise/one_handed_axes, DeusChestPreloadSystem
18:40:11.324 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_axe_01_t2/wpn_we_axe_01_t2_3p, DeusChestPreloadSystem
18:40:26.761 [Lua] [PackageManager] Load: wwise/one_handed_axes, DeusChestPreloadSystem, async-read,
18:40:26.761 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_axe_01_t2/wpn_we_axe_01_t2_3p, DeusChestPreloadSystem, async-read,
18:40:26.793 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_axes
18:40:26.793 [Lua] [PackageManager] Force_load: wwise/one_handed_axes
18:40:26.793 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_axe_01_t2/wpn_we_axe_01_t2_3p
18:40:26.821 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_axe_01_t2/wpn_we_axe_01_t2_3p
18:40:26.821 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_axe_01_t2/wpn_we_axe_01_t2_3p
18:40:31.922 [Lua] [PackageManager] Unload: wwise/one_handed_axes, DeusChestPreloadSystem
18:40:31.922 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_axe_01_t2/wpn_we_axe_01_t2_3p, DeusChestPreloadSystem
18:40:43.791 [Lua] simple los failed
18:40:47.225 [Lua] [PackageManager] Load: wwise/one_handed_swords, DeusChestPreloadSystem, async-read,
18:40:47.225 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_03/wpn_we_bow_short_03_3p, DeusChestPreloadSystem, async-read,
18:40:47.225 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_03_t1/wpn_we_dagger_03_t1_3p, DeusChestPreloadSystem, async-read,
18:40:47.225 [Lua] [PackageManager] Load: wwise/one_handed_daggers, DeusChestPreloadSystem, async-read,
18:40:47.225 [Lua] [PackageManager] Load: wwise/bow, DeusChestPreloadSystem, async-read,
18:40:47.225 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_03_t1/wpn_we_sword_03_t1_3p, DeusChestPreloadSystem, async-read,
18:40:47.225 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p, DeusChestPreloadSystem, async-read,
18:40:47.258 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_03/wpn_we_bow_short_03_3p
18:40:47.258 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_03/wpn_we_bow_short_03_3p
18:40:47.258 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_03_t1/wpn_we_dagger_03_t1_3p
18:40:47.282 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_03_t1/wpn_we_dagger_03_t1_3p
18:40:47.282 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_03_t1/wpn_we_dagger_03_t1_3p
18:40:47.282 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_03_t1/wpn_we_sword_03_t1_3p
18:40:47.305 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_03_t1/wpn_we_sword_03_t1_3p
18:40:47.305 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_03_t1/wpn_we_sword_03_t1_3p
18:40:50.289 [Lua] fence jumping
18:40:52.211 [Lua] fence jumping
18:40:53.658 [Lua] ready to jump failed
18:40:54.739 [Lua] ready to jump failed
18:40:59.720 [Lua] simple los failed
18:41:05.202 [Window] Window => inactive
18:41:05.518 [Lua] simple los failed
18:41:10.153 [Window] Window => active
18:41:29.290 [Lua] Time for new HOOORDE! multi_first_wave
18:41:29.290 [Lua] HORDE: Spawning hordes while 9 other ai are spawned
18:41:29.290 [Lua] horde requested: vector
18:41:29.290 [Lua] setting up vector-horde
18:41:29.290 [Lua] Composing horde 'large' .. using variant 'plain'
18:41:29.290 [Lua] --> horde wants to spawn behind players (0.84025781070335/0.67
18:41:29.290 [Lua] -> spawning: 54
18:41:29.290 [Lua] horde crated with id 6 of type vector
18:41:29.290 [Lua] vector horde has started
18:41:39.957 [Lua] Switching ConflictSettings: to: deus_chaos
18:41:39.957 [Lua] pacing=deus_chaos
18:41:39.957 [Lua] roaming=nil
18:41:39.957 [Lua] specials=deus_chaos
18:41:39.957 [Lua] debug_color=purple
18:41:39.957 [Lua] contained_breeds=nil
18:41:39.957 [Lua] pack_spawning=deus_chaos
18:41:39.957 [Lua] disabled=false
18:41:39.957 [Lua] factions=nil
18:41:39.957 [Lua] boss=deus_chaos
18:41:39.957 [Lua] horde=deus_chaos
18:41:39.957 [Lua] name=deus_chaos
18:41:39.957 [Lua] intensity=deus_default
18:41:39.957 [Lua] ---
18:41:40.487 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 12
18:41:40.487 [Lua] Time for new HOOORDE! multi_consecutive_wave
18:41:40.487 [Lua] HORDE: Spawning hordes while 40 other ai are spawned
18:41:40.487 [Lua] horde requested: vector
18:41:40.487 [Lua] setting up vector-horde
18:41:40.487 [Lua] Composing horde 'chaos_large' .. using variant 'plain'
18:41:40.487 [Lua] --> horde wants to spawn behind players (0.82052875263397/0.67
18:41:40.487 [Lua] -> spawning: 27
18:41:40.487 [Lua] horde crated with id 7 of type vector
18:41:40.487 [Lua] vector horde has started
18:41:46.110 [Lua] 1
18:41:46.965 [Lua] 2
18:41:51.554 [Lua] Init group template: horde
18:41:52.900 [Lua] HORDE: last wave, reset to standard horde delay
18:41:52.900 [Lua] Time for new HOOORDE! multi_last_wave
18:41:52.900 [Lua] HORDE: Spawning hordes while 57 other ai are spawned
18:41:52.900 [Lua] horde requested: vector
18:41:52.900 [Lua] setting up vector-horde
18:41:52.900 [Lua] Composing horde 'chaos_large' .. using variant 'plain'
18:41:52.900 [Lua] --> horde wants to spawn behind players (0.85369039663628/0.67
18:41:52.900 [Lua] -> spawning: 25
18:41:52.900 [Lua] horde crated with id 8 of type vector
18:41:52.900 [Lua] vector horde has started
18:41:53.649 [Lua] 2
18:41:53.649 [Lua] 1
18:41:55.253 [Lua] 1
18:41:55.254 [Lua] 3
18:41:55.254 [Lua] 2
18:41:57.213 [Lua] Switching ConflictSettings: to: deus_skaven
18:41:57.214 [Lua] pacing=deus_default
18:41:57.214 [Lua] roaming=nil
18:41:57.214 [Lua] specials=deus_skaven
18:41:57.214 [Lua] contained_breeds=nil
18:41:57.214 [Lua] debug_color=orange
18:41:57.214 [Lua] disabled=false
18:41:57.214 [Lua] pack_spawning=skaven
18:41:57.214 [Lua] description=deus_conflict_director_skaven_chaos_name
18:41:57.214 [Lua] factions=nil
18:41:57.214 [Lua] boss=deus_skaven
18:41:57.214 [Lua] horde=deus_default
18:41:57.214 [Lua] name=deus_skaven
18:41:57.214 [Lua] intensity=deus_default
18:41:57.214 [Lua] ---
18:42:08.624 [Lua] Horde killed: ?
18:42:09.575 [Lua] 1
18:42:09.575 [Lua] 1
18:42:13.415 [Lua] Switching ConflictSettings: to: deus_chaos
18:42:13.415 [Lua] pacing=deus_chaos
18:42:13.415 [Lua] roaming=nil
18:42:13.415 [Lua] specials=deus_chaos
18:42:13.415 [Lua] debug_color=purple
18:42:13.415 [Lua] contained_breeds=nil
18:42:13.415 [Lua] pack_spawning=deus_chaos
18:42:13.415 [Lua] disabled=false
18:42:13.415 [Lua] factions=nil
18:42:13.415 [Lua] boss=deus_chaos
18:42:13.415 [Lua] horde=deus_chaos
18:42:13.415 [Lua] name=deus_chaos
18:42:13.415 [Lua] intensity=deus_default
18:42:13.415 [Lua] ---
18:42:24.264 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 85 will change to a manual source.
18:42:32.989 [Lua] 1
18:42:39.135 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 93 will change to a manual source.
18:42:39.986 [Lua] [PackageManager] Unload: wwise/one_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
18:42:39.986 [Lua] [PackageManager] Unload: wwise/one_handed_daggers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
18:42:39.986 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_03_t1/wpn_we_sword_03_t1_3p, DeusChestPreloadSystem
18:42:39.987 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_03/wpn_we_bow_short_03_3p, DeusChestPreloadSystem
18:42:39.987 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_03_t1/wpn_we_dagger_03_t1_3p, DeusChestPreloadSystem
18:42:39.987 [Lua] [PackageManager] Unload: wwise/bow, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
18:42:39.987 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
18:42:42.713 [Lua] 20
18:43:12.815 [Lua] 1
18:43:15.921 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p, DeusChestPreloadSystem, async-read,
18:43:15.921 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_3p, DeusChestPreloadSystem, async-read,
18:43:15.921 [Lua] [PackageManager] Load: wwise/bow, DeusChestPreloadSystem, async-read,
18:43:15.987 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_3p
18:43:15.987 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_3p
18:43:46.918 [Lua] 1
18:43:55.916 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
18:43:55.926 [Lua] Spline already found!
18:43:55.951 [Lua] Init group template: spline_patrol
18:44:49.849 [Lua] TerrorEventMixer.start_event: cursed_chest_prototype (seed: 0)
18:44:55.254 [Lua] nil
18:45:17.847 [Lua] nil
18:45:18.129 [Lua] Time for new HOOORDE! multi_first_wave
18:45:18.129 [Lua] HORDE: Spawning hordes while 7 other ai are spawned
18:45:18.129 [Lua] horde requested: vector_blob
18:45:18.129 [Lua] wants to spawn ahead within distance: 60
18:45:18.129 [Lua] horde crated with id 10 of type vector_blob
18:45:18.129 [Lua] managed to spawn 32/32 horde enemies
18:45:18.129 [Lua] vector blob horde has started
18:45:18.521 [Lua] Init group template: horde
18:45:27.759 [Lua] chaos troll died!
18:45:28.463 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9
18:45:28.463 [Lua] Time for new HOOORDE! multi_consecutive_wave
18:45:28.463 [Lua] HORDE: Spawning hordes while 40 other ai are spawned
18:45:28.463 [Lua] horde requested: vector_blob
18:45:28.463 [Lua] wants to spawn ahead within distance: 60
18:45:28.463 [Lua] horde crated with id 11 of type vector_blob
18:45:28.463 [Lua] managed to spawn 28/28 horde enemies
18:45:28.463 [Lua] vector blob horde has started
18:45:28.834 [Lua] Init group template: horde
18:45:38.241 [Lua] 1
18:45:38.840 [Lua] chaos troll was despawned!
18:45:39.488 [Lua] 1
18:45:45.694 [Lua] 3
18:45:45.707 [Lua] 4
18:45:45.708 [Lua] 5
18:45:46.419 [Lua] 2
18:45:46.432 [Lua] 3
18:45:46.445 [Lua] 4
18:45:46.445 [Lua] 5
18:45:46.967 [Lua] 2
18:45:47.151 [Lua] HORDE: last wave, reset to standard horde delay
18:45:47.151 [Lua] Time for new HOOORDE! multi_last_wave
18:45:47.151 [Lua] HORDE: Spawning hordes while 42 other ai are spawned
18:45:47.151 [Lua] horde requested: vector_blob
18:45:47.151 [Lua] wants to spawn ahead within distance: 60
18:45:47.151 [Lua] horde crated with id 12 of type vector_blob
18:45:47.151 [Lua] managed to spawn 31/31 horde enemies
18:45:47.151 [Lua] vector blob horde has started
18:45:47.649 [Lua] Init group template: horde
18:45:48.497 [Lua] 1
18:45:48.511 [Lua] 2
18:45:48.525 [Lua] 3
18:45:48.525 [Lua] 4
18:45:48.552 [Lua] 5
18:45:49.236 [Lua] 2
18:45:49.736 [Lua] 2
18:45:50.515 [Lua] Horde killed: ?
18:45:50.573 [Lua] 3
18:45:50.591 [Lua] 4
18:45:51.390 [Lua] 7
18:45:51.391 [Lua] 6
18:45:51.391 [Lua] 5
18:45:51.391 [Lua] 2
18:45:51.391 [Lua] 4
18:45:52.126 [Lua] 1
18:45:52.150 [Lua] 2
18:45:52.150 [Lua] 3
18:45:52.167 [Lua] 4
18:45:52.195 [Lua] 6
18:45:52.821 [Lua] 1
18:45:52.822 [Lua] 2
18:45:52.835 [Lua] 3
18:45:52.836 [Lua] 5
18:45:53.346 [Lua] 1
18:45:54.151 [Lua] 2
18:45:54.178 [Lua] 3
18:45:54.179 [Lua] 4
18:45:54.196 [Lua] 5
18:45:54.212 [Lua] 6
18:45:54.814 [Lua] 1
18:45:54.814 [Lua] 2
18:45:54.828 [Lua] 4
18:45:54.891 [Lua] 6
18:45:55.357 [Lua] 1
18:45:56.914 [Lua] 2
18:45:56.944 [Lua] 3
18:45:56.957 [Lua] 4
18:46:00.314 [Lua] 1
18:46:01.029 [Lua] 1
18:46:01.710 [Lua] 1
18:46:01.734 [Lua] 2
18:46:02.532 [Lua] Horde killed: ?
18:46:07.480 [Lua] [IngameUI] menu view on_enter deus_cursed_chest
18:46:07.487 [Lua] [IngameUI] menu view post_update_on_enter table: 0x09fe3b80
18:46:12.930 [Lua] 1
18:46:13.081 [Lua] min_height 160
18:46:13.081 [Lua] [IngameUI] menu view on_exit deus_cursed_chest
18:46:13.088 [Lua] [IngameUI] menu view post_update_on_exit table: 0x09fe3b80
18:46:13.840 [Lua] 1
18:46:13.966 [Lua] 1
18:46:13.966 [Lua] 1
18:46:14.592 [Lua] 1
18:46:14.592 [Lua] 2
18:46:18.197 [Lua] 1
18:46:20.509 [Lua] Horde killed: ?
18:46:34.441 [Lua] 1
18:46:46.182 [Lua] [PackageManager] Unload: wwise/bow, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
18:46:46.182 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
18:46:46.183 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_3p, DeusChestPreloadSystem
18:46:51.244 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p, DeusChestPreloadSystem, async-read,
18:46:51.244 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_3p, DeusChestPreloadSystem, async-read,
18:46:51.244 [Lua] [PackageManager] Load: wwise/bow, DeusChestPreloadSystem, async-read,
18:46:51.275 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_3p
18:46:51.275 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_3p
18:47:06.400 [Lua] [PackageManager] Unload: wwise/bow, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
18:47:06.400 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
18:47:06.402 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_3p, DeusChestPreloadSystem
18:47:06.701 [Lua] Override Player Respawning terror_respawn true
18:47:09.195 [Lua] TerrorEventMixer.start_event: deus_generic_terror_event (seed: 1220776704)
18:47:13.276 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2c4a8, position: 0
18:47:29.489 [Lua] min_height 160
18:47:33.653 [Lua] event horde ends!
18:47:33.885 [Lua] 1
18:47:33.897 [Lua] 2
18:47:34.845 [Lua] 1
18:47:38.864 [Lua] 1
18:47:38.875 [Lua] 2
18:47:38.875 [Lua] 3
18:47:41.853 [Lua] event horde ends!
18:47:47.038 [Lua] [PackageManager] Load: wwise/one_handed_swords, DeusChestPreloadSystem, async-read,
18:47:47.038 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_3p, DeusChestPreloadSystem, async-read,
18:47:47.081 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_3p
18:47:47.081 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_3p
18:47:47.720 [Lua] 8
18:47:50.153 [Lua] Destroying unit - ai got stuck breed: critter_rat index: 1 size: 21 action: flee
18:47:57.166 [Lua] [PackageManager] Unload: wwise/one_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
18:47:57.166 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_3p, DeusChestPreloadSystem
18:47:58.813 [Lua] 1
18:48:01.804 [Lua] 1
18:48:02.259 [Lua] [PackageManager] Load: wwise/one_handed_swords, DeusChestPreloadSystem, async-read,
18:48:02.259 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_3p, DeusChestPreloadSystem, async-read,
18:48:02.276 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_3p
18:48:02.276 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_3p
18:48:02.507 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2c4a8, position: 0
18:48:03.232 [Lua] event horde ends!
18:48:03.243 [Lua] event horde ends!
18:48:03.254 [Lua] event horde ends!
18:48:03.321 [Lua] 1
18:48:19.570 [Lua] event horde ends!
18:48:19.581 [Lua] event horde ends!
18:48:19.594 [Lua] event horde ends!
18:48:22.628 [Lua] [PackageManager] Unload: wwise/one_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
18:48:22.628 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_3p, DeusChestPreloadSystem
18:48:24.837 [Lua] 8
18:48:24.837 [Lua] 15
18:48:27.707 [Lua] [PackageManager] Load: wwise/one_handed_swords, DeusChestPreloadSystem, async-read,
18:48:27.707 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_3p, DeusChestPreloadSystem, async-read,
18:48:27.726 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_3p
18:48:27.726 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_3p
18:48:32.005 [Lua] 2
18:48:32.743 [Lua] 1
18:48:35.920 [Lua] event horde ends!
18:48:35.932 [Lua] event horde ends!
18:48:35.943 [Lua] event horde ends!
18:48:37.921 [Lua] [PackageManager] Unload: wwise/one_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
18:48:37.921 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_3p, DeusChestPreloadSystem
18:48:51.726 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2c4a8, position: 0
18:48:52.176 [Lua] event horde ends!
18:48:52.187 [Lua] event horde ends!
18:48:52.203 [Lua] event horde ends!
18:49:13.297 [Lua] event horde ends!
18:49:17.247 [Lua] 1
18:49:27.165 [Lua] 1
18:49:27.303 [Lua] 1
18:49:27.312 [Window] Window => inactive
18:49:28.529 [Window] Window => active
18:49:30.642 [Lua] nil
18:49:30.642 [Lua] nil
18:49:30.642 [Lua] nil
18:49:30.642 [Lua] nil
18:49:30.642 [Lua] nil
18:49:30.642 [Lua] nil
18:49:35.801 [Lua] 4
18:49:35.801 [Lua] 3
18:49:35.874 [Lua] 4
18:49:35.875 [Lua] 3
18:49:37.431 [Lua] 1
18:49:38.175 [Lua] event horde ends!
18:49:38.186 [Lua] event horde ends!
18:49:39.388 [Lua] 1
18:49:40.966 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2c4a8, position: 0
18:49:41.382 [Lua] 1
18:49:44.023 [Lua] [PackageManager] Load: wwise/one_handed_swords, DeusChestPreloadSystem, async-read,
18:49:44.023 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_3p, DeusChestPreloadSystem, async-read,
18:49:44.043 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_3p
18:49:44.043 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_3p
18:49:46.110 [Lua] 1
18:49:46.336 [Lua] event horde ends!
18:49:46.914 [Lua] 1
18:49:49.110 [Lua] [PackageManager] Unload: wwise/one_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
18:49:49.112 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_3p, DeusChestPreloadSystem
18:49:49.637 [Lua] 2
18:49:49.638 [Lua] 4
18:49:50.240 [Lua] 2
18:49:51.114 [Lua] 3
18:49:51.114 [Lua] 2
18:49:51.114 [Lua] 1
18:49:54.240 [Lua] [PackageManager] Load: wwise/one_handed_swords, DeusChestPreloadSystem, async-read,
18:49:54.240 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_3p, DeusChestPreloadSystem, async-read,
18:49:54.259 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_3p
18:49:54.259 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_3p
18:49:59.317 [Lua] [PackageManager] Unload: wwise/one_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
18:49:59.319 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_3p, DeusChestPreloadSystem
18:50:00.552 [Lua] 1
18:50:02.026 [Lua] 1
18:50:24.666 [Lua] [PackageManager] Load: wwise/one_handed_swords, DeusChestPreloadSystem, async-read,
18:50:24.666 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_3p, DeusChestPreloadSystem, async-read,
18:50:24.685 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_3p
18:50:24.685 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_3p
18:50:26.157 [Lua] 1
18:50:29.780 [Lua] [PackageManager] Unload: wwise/one_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
18:50:29.783 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_3p, DeusChestPreloadSystem
18:50:30.053 [Lua] 1
18:50:34.907 [Lua] 1
18:50:34.916 [Lua] event horde ends!
18:50:34.931 [Lua] 2
18:50:35.620 [Lua] 1
18:50:37.020 [Lua] 2
18:50:37.048 [Lua] 4
18:50:39.963 [Lua] [PackageManager] Load: wwise/one_handed_swords, DeusChestPreloadSystem, async-read,
18:50:39.963 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_3p, DeusChestPreloadSystem, async-read,
18:50:39.984 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_3p
18:50:39.984 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_3p
18:50:42.251 [Lua] 2
18:50:42.263 [Lua] 3
18:50:42.997 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2c4a8, position: 0
18:50:43.068 [Lua] event horde ends!
18:50:44.468 [Lua] 1
18:50:45.070 [Lua] [PackageManager] Unload: wwise/one_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
18:50:45.071 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_3p, DeusChestPreloadSystem
18:50:48.060 [Lua] 1
18:50:48.874 [Lua] 1
18:51:00.365 [Lua] [PackageManager] Load: wwise/one_handed_swords, DeusChestPreloadSystem, async-read,
18:51:00.365 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_3p, DeusChestPreloadSystem, async-read,
18:51:00.386 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_3p
18:51:00.386 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_3p
18:51:02.265 [Lua] 1
18:51:03.315 [Lua] 1
18:51:05.408 [Lua] [PackageManager] Unload: wwise/one_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
18:51:05.408 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_3p, DeusChestPreloadSystem
18:51:07.301 [Lua] Override Player Respawning terror_respawn false
18:51:07.617 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2c4a8, position: 0
18:51:07.617 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2c4a8, position: 0
18:51:07.617 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2c4a8, position: 0
18:51:08.127 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2c4a8, position: 0
18:51:08.127 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2c4a8, position: 0
18:51:08.127 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2c4a8, position: 0
18:51:08.577 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2c4a8, position: 0
18:51:08.577 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2c4a8, position: 0
18:51:08.577 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x2c4a8, position: 0
18:51:10.511 [Lua] [PackageManager] Load: wwise/one_handed_swords, DeusChestPreloadSystem, async-read,
18:51:10.511 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_3p, DeusChestPreloadSystem, async-read,
18:51:10.532 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_3p
18:51:10.532 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_3p
18:51:23.782 [Lua] players are progressing too fast, leave relax
18:51:25.709 [Lua] [PackageManager] Unload: wwise/one_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
18:51:25.709 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_3p, DeusChestPreloadSystem
18:51:51.155 [Lua] [PackageManager] Load: wwise/one_handed_swords, DeusChestPreloadSystem, async-read,
18:51:51.155 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_3p, DeusChestPreloadSystem, async-read,
18:51:51.175 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_3p
18:51:51.175 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_3p
18:52:11.411 [Lua] [PackageManager] Unload: wwise/one_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
18:52:11.411 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_3p, DeusChestPreloadSystem
18:52:14.554 [Lua] 1
18:52:15.300 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 111 will change to a manual source.
18:52:15.505 [Lua] Time for new HOOORDE! multi_first_wave
18:52:15.505 [Lua] HORDE: Spawning hordes while 4 other ai are spawned
18:52:15.505 [Lua] horde requested: vector_blob
18:52:15.505 [Lua] wants to spawn behind within distance: 60
18:52:15.505 [Lua] horde crated with id 13 of type vector_blob
18:52:15.505 [Lua] managed to spawn 33/33 horde enemies
18:52:15.505 [Lua] vector blob horde has started
18:52:15.880 [Lua] Init group template: horde
18:52:16.488 [Lua] [PackageManager] Load: wwise/one_handed_swords, DeusChestPreloadSystem, async-read,
18:52:16.488 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_3p, DeusChestPreloadSystem, async-read,
18:52:16.507 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_3p
18:52:16.507 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_3p
18:52:25.662 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 8
18:52:25.662 [Lua] Time for new HOOORDE! multi_consecutive_wave
18:52:25.662 [Lua] HORDE: Spawning hordes while 34 other ai are spawned
18:52:25.662 [Lua] horde requested: vector_blob
18:52:25.662 [Lua] wants to spawn behind within distance: 60
18:52:25.662 [Lua] horde crated with id 14 of type vector_blob
18:52:25.662 [Lua] managed to spawn 30/30 horde enemies
18:52:25.662 [Lua] vector blob horde has started
18:52:26.019 [Lua] Init group template: horde
18:52:50.042 [Lua] 1
18:52:50.752 [Lua] 1
18:52:50.752 [Lua] 2
18:52:51.289 [Lua] 2
18:52:51.714 [Lua] HORDE: last wave, reset to standard horde delay
18:52:51.714 [Lua] Time for new HOOORDE! multi_last_wave
18:52:51.714 [Lua] HORDE: Spawning hordes while 37 other ai are spawned
18:52:51.714 [Lua] horde requested: vector_blob
18:52:51.714 [Lua] wants to spawn ahead within distance: 60
18:52:51.714 [Lua] horde crated with id 15 of type vector_blob
18:52:51.714 [Lua] managed to spawn 22/27 horde enemies
18:52:51.714 [Lua] vector blob horde has started
18:52:51.727 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 3 38 39
18:52:51.802 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 5 38 44
18:52:51.803 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 6 39 43
18:52:51.816 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 1 40 43
18:52:51.816 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 2 41 42
18:52:51.928 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 4 38 46
18:52:51.928 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 5 39 45
18:52:51.928 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 6 40 44
18:52:51.942 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 1 41 44
18:52:51.942 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 2 42 43
18:52:51.957 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 4 8 42
18:52:51.973 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 3 13 42
18:52:52.022 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 4 38 45
18:52:52.022 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 5 39 44
18:52:52.022 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 6 40 43
18:52:52.036 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 1 41 42
18:52:52.049 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 3 8 41
18:52:52.061 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 2 13 40
18:52:52.109 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 3 38 39
18:52:52.120 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 5 8 38
18:52:52.132 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 4 13 37
18:52:52.172 [Lua] 1
18:52:52.184 [Lua] 2
18:52:52.185 [Lua] 3
18:52:52.194 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 5 8 36
18:52:52.842 [Lua] 1
18:52:52.854 [Lua] 2
18:53:03.176 [Lua] Horde killed: ?
18:53:07.635 [Lua] Horde killed: ?
18:53:27.839 [Lua] main_path_player_far_away_check started
18:53:28.137 [Lua] main_path_player_far_away_check started
18:53:28.214 [Lua] main_path_player_far_away_check started
18:53:28.214 [Lua] Destroying unit - ai too far away from all players. chaos_warrior 1 1 2
18:53:28.238 [Lua] main_path_player_far_away_check started
18:53:29.191 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
18:53:30.420 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
18:53:31.057 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
18:53:32.971 [Lua] [PackageManager] Unload: wwise/one_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
18:53:32.972 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_3p, DeusChestPreloadSystem
18:53:33.690 [Window] Window => inactive
18:53:34.593 [Lua] Complete level triggered.
18:53:34.594 [Lua] [LevelTransitionHandler] set_next_level( lvl:dlc_morris_map, mc:deus, gm:map_deus, env:0, seed:0, conflict:disabled, lckd_director_funcs:{}, diff:normal diff_tweak:0 id:1009720256 lt:load_next_level)
18:53:34.594 [Lua] [NetworkServer] Entering post game
18:53:34.594 [Lua] [PeerSM] 1100001034ed953 :: on_exit InGame
18:53:34.594 [Lua] [PeerSM] 1100001034ed953 :: on_enter InPostGame
18:53:34.595 [Lua] gm_event_end_conditions_met true false
18:53:34.595 [Lua] Game won
18:53:34.595 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
18:53:34.596 [Save] Saving `save_data`
18:53:34.599 [Lua] generate_backend_stats 1100001034ed953:1
18:53:34.602 [Save] Save done
18:53:34.602 [Save] Saving `save_data`
18:53:34.610 [Save] Save done
18:53:34.638 [Lua] PlayFabMirrorBase:_commit_internal nil
18:53:34.638 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 45
18:53:34.644 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
18:53:34.645 [Save] Saving `save_data`
18:53:34.652 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 45 5
18:53:34.654 [Lua] Complete level triggered.
18:53:34.655 [Save] Save done
18:53:34.665 [Lua] Complete level triggered.
18:53:34.677 [Lua] Complete level triggered.
18:53:34.690 [Lua] Complete level triggered.
18:53:34.704 [Lua] Complete level triggered.
18:53:34.711 [Lua] Complete level triggered.
18:53:34.723 [Lua] Complete level triggered.
18:53:34.734 [Lua] Complete level triggered.
18:53:34.746 [Lua] Complete level triggered.
18:53:34.757 [Lua] Complete level triggered.
18:53:34.770 [Lua] Complete level triggered.
18:53:34.782 [Lua] Complete level triggered.
18:53:34.798 [Lua] Complete level triggered.
18:53:34.806 [Lua] Complete level triggered.
18:53:34.818 [Lua] Complete level triggered.
18:53:34.830 [Lua] Complete level triggered.
18:53:34.843 [Lua] Complete level triggered.
18:53:35.352 [Lua] [PlayFabRequestQueue] EAC Enabled! 45
18:53:35.352 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 45
18:53:35.735 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 45
18:53:35.749 [Lua] commit result success 10
18:53:35.749 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 46
18:53:35.749 [Lua] none table: 000000000194C630 table: 000000000B0A9150
18:53:35.750 [Lua] min_height 160
18:53:35.765 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 46
18:53:35.932 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 46
18:53:36.404 [Lua] THIS IS A FUNCTION
18:53:45.000 [Lua] ConflictDirector - destroy all units
18:53:45.024 [Lua] [LevelTransitionHandler] promote_next_level_data
18:53:45.025 [Lua] TRANSITION nil nil load_next_level
18:53:45.025 [Lua] Transition type "load_next_level", is server: true
18:53:45.025 [Lua] [GameNetworkManager] Leaving game...
18:53:45.025 [Lua] [GameNetworkManager] Shutting down game session host.
18:53:45.025 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
18:53:45.025 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
18:53:45.025 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=989.63
18:53:45.045 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
18:53:47.154 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
18:53:47.154 [Lua] [Managers] Calling function on all managers:
18:53:47.156 [Lua] PlayerManager:remove_player peer_id=1100001034ed953 1
18:53:47.156 [Lua] Clearing all global lookup lists
18:53:47.156 [Lua] [IngamePlayerListUI] - Destroy
18:53:47.157 [Lua] [EquipmentUI] - Destroy
18:53:47.157 [Lua] [AbilityUI] - Destroy
18:53:47.157 [Lua] [GamePadEquipmentUI] - Destroy
18:53:47.157 [Lua] [GamePadAbilityUI] - Destroy
18:53:47.159 [Lua] [IngameUI] destroy
18:53:47.160 [Lua] PlayerManager:remove_player peer_id=1100001034ed953 4
18:53:47.161 [Lua] PlayerManager:remove_player peer_id=1100001034ed953 3
18:53:47.161 [Lua] PlayerManager:remove_player peer_id=1100001034ed953 2
18:53:47.274 [Lua] [Managers] Destroying manager group:
18:53:47.283 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
18:53:47.383 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader
18:53:47.383 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader
18:53:47.384 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader
18:53:47.385 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader
18:53:47.386 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader
18:53:47.389 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader
18:53:47.390 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader
18:53:47.391 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader
18:53:47.391 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
18:53:47.392 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader
18:53:47.394 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader
18:53:47.395 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader
18:53:47.397 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader
18:53:47.398 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader
18:53:47.400 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader
18:53:47.403 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader
18:53:47.404 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader
18:53:47.405 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader
18:53:47.409 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader
18:53:47.413 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader
18:53:47.414 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader
18:53:47.417 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader
18:53:47.418 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader
18:53:47.418 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader
18:53:47.420 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader
18:53:47.421 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader
18:53:47.423 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader
18:53:47.425 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader
18:53:47.428 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader
18:53:47.436 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader
18:53:47.436 [Lua] [PeerSM] 1100001034ed953 :: on_exit InPostGame
18:53:47.436 [Lua] [PeerSM] 1100001034ed953 :: on_enter Loading
18:53:47.437 [Lua] [Matchmaking] unregister rpcs
18:53:47.437 [Lua] ############### UNLOADING PACKAGES ###############
18:53:47.437 [Lua] [Gamestate] Enter state StateLoading
18:53:47.438 [Lua] [Gamestate] Enter Substate StateLoadingRunning
18:53:47.438 [Lua] [Matchmaking] register rpcs
18:53:47.439 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
18:53:47.439 [Lua] Set lobby begin:
18:53:47.439 [Lua] Lobby data twitch_enabled = false
18:53:47.439 [Lua] Lobby data selected_mission_id = journey_citadel
18:53:47.439 [Lua] Lobby data num_players = 1
18:53:47.439 [Lua] Lobby data difficulty_tweak = -7
18:53:47.439 [Lua] Lobby data host = 1100001034ed953
18:53:47.439 [Lua] Lobby data matchmaking_type = 2
18:53:47.439 [Lua] Lobby data is_private = true
18:53:47.439 [Lua] Lobby data match_started = true
18:53:47.439 [Lua] Lobby data difficulty = hardest
18:53:47.439 [Lua] Lobby data player_slot_1 = 0:0
18:53:47.440 [Lua] Lobby data player_slot_4 = 1100001034ed953:1
18:53:47.440 [Lua] Lobby data unique_server_name = Xanoth
18:53:47.440 [Lua] Lobby data quick_game = false
18:53:47.440 [Lua] Lobby data country_code = GB
18:53:47.440 [Lua] Lobby data matchmaking = false
18:53:47.440 [Lua] Lobby data power_level = 0
18:53:47.440 [Lua] Lobby data mission_id = sig_snare_b_khorne_path1
18:53:47.440 [Lua] Lobby data mechanism = deus
18:53:47.440 [Lua] Lobby data player_slot_5 = 0:0
18:53:47.440 [Lua] Lobby data player_slot_2 = 0:0
18:53:47.440 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
18:53:47.440 [Lua] Lobby data player_slot_3 = 0:0
18:53:47.440 [Lua] Lobby data eac_authorized = true
18:53:47.440 [Lua] Set lobby end.
18:53:47.440 [Lua] registering RPCs
18:53:47.440 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
18:53:47.440 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
18:53:47.441 [Lua] Set lobby begin:
18:53:47.441 [Lua] Lobby data twitch_enabled = false
18:53:47.441 [Lua] Lobby data selected_mission_id = journey_citadel
18:53:47.441 [Lua] Lobby data num_players = 1
18:53:47.441 [Lua] Lobby data difficulty_tweak = -7
18:53:47.441 [Lua] Lobby data host = 1100001034ed953
18:53:47.441 [Lua] Lobby data matchmaking_type = 2
18:53:47.441 [Lua] Lobby data is_private = true
18:53:47.441 [Lua] Lobby data match_started = true
18:53:47.441 [Lua] Lobby data difficulty = hardest
18:53:47.441 [Lua] Lobby data player_slot_1 = 0:0
18:53:47.441 [Lua] Lobby data player_slot_4 = 1100001034ed953:1
18:53:47.441 [Lua] Lobby data unique_server_name = Xanoth
18:53:47.441 [Lua] Lobby data quick_game = false
18:53:47.441 [Lua] Lobby data country_code = GB
18:53:47.441 [Lua] Lobby data matchmaking = false
18:53:47.441 [Lua] Lobby data power_level = 0
18:53:47.441 [Lua] Lobby data mission_id = dlc_morris_map
18:53:47.441 [Lua] Lobby data mechanism = deus
18:53:47.441 [Lua] Lobby data player_slot_5 = 0:0
18:53:47.442 [Lua] Lobby data player_slot_2 = 0:0
18:53:47.442 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
18:53:47.442 [Lua] Lobby data player_slot_3 = 0:0
18:53:47.442 [Lua] Lobby data eac_authorized = true
18:53:47.442 [Lua] Set lobby end.
18:53:47.442 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
18:53:47.454 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, ProfileSynchronizer
18:53:47.454 [Lua] [PackageManager] Unload: wwise/pistol, ProfileSynchronizer
18:53:47.455 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh, ProfileSynchronizer
18:53:47.455 [Lua] [PackageManager] Unload: units/weapons/player/wpn_es_deus_spear_01/wpn_es_deus_spear_01_3p, ProfileSynchronizer
18:53:47.455 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh, ProfileSynchronizer
18:53:47.457 [Lua] [PackageManager] Unload: resource_packages/careers/dr_ironbreaker, ProfileSynchronizer
18:53:47.458 [Lua] [PackageManager] Unload: wwise/repeating_handgun_pistol, ProfileSynchronizer
18:53:47.458 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, ProfileSynchronizer
18:53:47.458 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1, ProfileSynchronizer
18:53:47.459 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_08, ProfileSynchronizer
18:53:47.459 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold, ProfileSynchronizer
18:53:47.459 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold, ProfileSynchronizer
18:53:47.459 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1, ProfileSynchronizer
18:53:47.465 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, ProfileSynchronizer
18:53:47.466 [Lua] [PackageManager] Unload: wwise/es_deus_01, ProfileSynchronizer
18:53:47.466 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/skins/blue/chr_dwarf_ranger_ironbreaker_blue, ProfileSynchronizer
18:53:47.466 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1, ProfileSynchronizer
18:53:47.466 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, ProfileSynchronizer
18:53:47.466 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, ProfileSynchronizer
18:53:47.468 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, ProfileSynchronizer
18:53:47.468 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_02, ProfileSynchronizer
18:53:47.468 [Lua] [PackageManager] Unload: wwise/handgun, ProfileSynchronizer
18:53:47.470 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1_3p, ProfileSynchronizer
18:53:47.470 [Lua] [PackageManager] Unload: resource_packages/careers/wh_captain, ProfileSynchronizer
18:53:47.470 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh, ProfileSynchronizer
18:53:47.470 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, ProfileSynchronizer
18:53:47.470 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01, ProfileSynchronizer
18:53:47.472 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1, ProfileSynchronizer
18:53:47.472 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1_3p, ProfileSynchronizer
18:53:47.472 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, ProfileSynchronizer
18:53:47.472 [Lua] [PackageManager] Unload: units/weapons/player/wpn_es_deus_shield_01/wpn_es_deus_shield_01, ProfileSynchronizer
18:53:47.473 [Lua] [PackageManager] Unload: units/weapons/player/wpn_es_deus_shield_01/wpn_es_deus_shield_01_3p, ProfileSynchronizer
18:53:47.473 [Lua] [PackageManager] Unload: units/weapons/player/wpn_es_deus_spear_01/wpn_es_deus_spear_01, ProfileSynchronizer
18:53:47.473 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1, ProfileSynchronizer
18:53:47.474 [Lua] [PackageManager] Unload: resource_packages/careers/es_mercenary, ProfileSynchronizer
18:53:47.481 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, ProfileSynchronizer
18:53:47.481 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01, ProfileSynchronizer
18:53:47.482 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens, async-read, prioritized
18:53:47.482 [Lua] [StateLoading] load_current_level
18:53:47.482 [Lua] [LevelTransitionHandler] load_current_level, loading dlc_morris_map 0
18:53:47.482 [Umbra] Unload tome
18:53:47.483 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/sig_snare_b/khorne_path1, sig_snare_b_khorne_path1
18:53:47.483 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/sig_snare/khorne_common, sig_snare_b_khorne_path1
18:53:47.486 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/khorne_common, sig_snare_b_khorne_path1
18:53:47.500 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/sig_snare_b/path_common, sig_snare_b_khorne_path1
18:53:47.503 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/sig_snare/path_common, sig_snare_b_khorne_path1
18:53:47.508 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/sig_snare_b, sig_snare_b_khorne_path1
18:53:47.509 [Lua] [PackageManager] Unload: units/props/inn/deus/deus_chest_01, sig_snare_b_khorne_path1
18:53:47.533 [Lua] [PackageManager] Unload: resource_packages/dlcs/morris_ingame, sig_snare_b_khorne_path1
18:53:47.542 [Lua] [PackageManager] Unload: resource_packages/levels/honduras/ussingen_common, sig_snare_b_khorne_path1
18:53:47.553 [Lua] [PackageManager] Unload: resource_packages/levels/honduras/ground_zero_common, sig_snare_b_khorne_path1
18:53:47.553 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/map, dlc_morris_map, async-read,
18:53:47.636 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_1
18:53:47.636 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_1
18:53:47.636 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/map
18:53:47.661 [Umbra] Loading umbra tome '#ID[b2bd0ee1e3284f61]'
18:53:48.697 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/map
18:53:48.697 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/map
18:53:48.714 [Lua] [LevelTransitionHandler] Level load completed!
18:53:48.715 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: dlc_morris_map - level_seed: 0 - use_random_directors: false - conflict_director_name: disabled
18:53:48.715 [Lua] [EnemyPackageLoader] Load no enemies on this level
18:53:48.715 [Lua] [StateLoading] loadout_changed: true old_loadout: deus new_loadout: map_deus level_key: dlc_morris_map game_mode: map_deus
18:53:48.716 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC
18:53:48.716 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(1100001034ed953:1)
18:53:48.724 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING
18:53:48.730 [Lua] ### Received rpc_level_loaded
18:53:48.730 [Lua] #### Has state machine: true, peer_id: 1100001034ed953, level_id: 327
18:53:48.730 [Lua] Peer 1100001034ed953 has loaded the level and all enemies are loaded
18:53:48.730 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE
18:53:48.730 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/map_scene/world
18:53:48.730 [Umbra] Init version: 3.4.15 :: 16 threads
18:53:48.732 [Lua] Async level spawning done
18:53:48.747 [Lua] [PeerSM] 1100001034ed953 :: on_exit Loading
18:53:48.747 [Lua] [PeerSM] 1100001034ed953 :: on_enter LoadingProfilePackages
18:53:48.771 [Lua] [PeerSM] 1100001034ed953 :: on_exit LoadingProfilePackages
18:53:48.771 [Lua] [PeerSM] 1100001034ed953 :: on_enter WaitingForEnterGame
18:53:48.772 [Lua] ### Received rpc_level_loaded
18:53:48.772 [Lua] #### Has state machine: false, peer_id: 1100001034ed953, level_id: 327
18:53:48.772 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
18:53:49.771 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
18:53:49.771 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
18:53:49.771 [Lua] [Matchmaking] unregister rpcs
18:53:49.771 [Lua] Set lobby begin:
18:53:49.771 [Lua] Lobby data twitch_enabled = false
18:53:49.771 [Lua] Lobby data selected_mission_id = journey_citadel
18:53:49.771 [Lua] Lobby data num_players = 1
18:53:49.772 [Lua] Lobby data difficulty_tweak = -7
18:53:49.772 [Lua] Lobby data host = 1100001034ed953
18:53:49.772 [Lua] Lobby data matchmaking_type = 2
18:53:49.772 [Lua] Lobby data is_private = true
18:53:49.772 [Lua] Lobby data match_started = true
18:53:49.772 [Lua] Lobby data difficulty = hardest
18:53:49.772 [Lua] Lobby data player_slot_1 = 0:0
18:53:49.772 [Lua] Lobby data player_slot_4 = 1100001034ed953:1
18:53:49.772 [Lua] Lobby data unique_server_name = Xanoth
18:53:49.772 [Lua] Lobby data quick_game = false
18:53:49.772 [Lua] Lobby data country_code = GB
18:53:49.773 [Lua] Lobby data matchmaking = false
18:53:49.773 [Lua] Lobby data power_level = 0
18:53:49.773 [Lua] Lobby data mission_id = dlc_morris_map
18:53:49.773 [Lua] Lobby data mechanism = deus
18:53:49.773 [Lua] Lobby data player_slot_5 = 0:0
18:53:49.773 [Lua] Lobby data player_slot_2 = 0:0
18:53:49.773 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
18:53:49.773 [Lua] Lobby data player_slot_3 = 0:0
18:53:49.773 [Lua] Lobby data eac_authorized = true
18:53:49.773 [Lua] Set lobby end.
18:53:49.773 [Lua] [Managers] Destroying manager group:
18:53:49.774 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens
18:53:49.774 [Lua] [Gamestate] Enter StateIngame HOST
18:53:49.774 [Lua] <>level = dlc_morris_map<>
18:53:49.774 [Lua] [StateIngame] Server ingame
18:53:49.777 [Lua] Set lobby begin:
18:53:49.777 [Lua] Lobby data twitch_enabled = false
18:53:49.777 [Lua] Lobby data selected_mission_id = journey_citadel
18:53:49.777 [Lua] Lobby data num_players = 1
18:53:49.777 [Lua] Lobby data difficulty_tweak = 0
18:53:49.777 [Lua] Lobby data host = 1100001034ed953
18:53:49.777 [Lua] Lobby data matchmaking_type = 2
18:53:49.777 [Lua] Lobby data is_private = true
18:53:49.778 [Lua] Lobby data match_started = true
18:53:49.778 [Lua] Lobby data difficulty = normal
18:53:49.778 [Lua] Lobby data player_slot_1 = 0:0
18:53:49.778 [Lua] Lobby data player_slot_4 = 1100001034ed953:1
18:53:49.778 [Lua] Lobby data unique_server_name = Xanoth
18:53:49.778 [Lua] Lobby data quick_game = false
18:53:49.778 [Lua] Lobby data country_code = GB
18:53:49.778 [Lua] Lobby data matchmaking = false
18:53:49.778 [Lua] Lobby data power_level = 0
18:53:49.778 [Lua] Lobby data mission_id = dlc_morris_map
18:53:49.778 [Lua] Lobby data mechanism = deus
18:53:49.778 [Lua] Lobby data player_slot_5 = 0:0
18:53:49.778 [Lua] Lobby data player_slot_2 = 0:0
18:53:49.778 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
18:53:49.778 [Lua] Lobby data player_slot_3 = 0:0
18:53:49.778 [Lua] Lobby data eac_authorized = true
18:53:49.778 [Lua] Set lobby end.
18:53:49.778 [Lua] [Matchmaking] register rpcs
18:53:49.778 [Lua] GameNetworkManager:init... creating game session
18:53:49.778 [Lua] Host GameSession.make_game_session_host with session:
18:53:49.778 [Lua] [GameNetworkManager] Setting pong timeout to 60
18:53:49.779 [Lua] [GameNetworkManager] My own peer_id = 1100001034ed953
18:53:49.779 [Lua] [GameNetworkManager] self.is_server = true
18:53:49.779 [Network] Setting artificial MTU limit to 65536
18:53:49.791 [Lua] Switching ConflictSettings: to: disabled
18:53:49.791 [Lua] pacing=disabled
18:53:49.791 [Lua] roaming=nil
18:53:49.791 [Lua] specials=disabled
18:53:49.791 [Lua] debug_color=black
18:53:49.791 [Lua] pack_spawning=disabled
18:53:49.791 [Lua] contained_breeds=nil
18:53:49.791 [Lua] disabled=true
18:53:49.791 [Lua] boss=disabled
18:53:49.791 [Lua] horde=disabled
18:53:49.791 [Lua] name=disabled
18:53:49.791 [Lua] intensity=disabled
18:53:49.791 [Lua] ---
18:53:49.791 [Lua] [LevelAnalysis] set_random_seed( 0)
18:53:49.795 [Lua] [AIInterestPointSystem] Level Seed: 1220776646
18:53:49.795 [Lua]
18:53:49.795 [Lua] [entity_system_bag] = table
18:53:49.795 [Lua] [entity_system_bag] = metatable
18:53:49.795 [Lua] [startup_data] = table
18:53:49.795 [Lua] [entity_manager] = table
18:53:49.795 [Lua] [entity_manager] = metatable
18:53:49.795 [Lua] [unit_spawner] = table
18:53:49.795 [Lua] [unit_spawner] = metatable
18:53:49.795 [Lua] [unit_storage] = table
18:53:49.795 [Lua] [unit_storage] = metatable
18:53:49.795 [Lua] [dice_keeper] = table
18:53:49.795 [Lua] [dice_keeper] = metatable
18:53:49.795 [Lua] [is_server] = true (boolean)
18:53:49.795 [Lua] [world] = [World]
18:53:49.795 [Lua] [system_api] = table
18:53:49.795 [Lua] [entity_system] = table
18:53:49.795 [Lua] [entity_system] = metatable
18:53:49.795 [Lua] [network_lobby] = table
18:53:49.795 [Lua] [network_lobby] = metatable
18:53:49.795 [Lua] [profile_synchronizer] = table
18:53:49.795 [Lua] [profile_synchronizer] = metatable
18:53:49.795 [Lua] [level_transition_handler] = table
18:53:49.795 [Lua] [level_transition_handler] = metatable
18:53:49.795 [Lua] [num_local_human_players] = 1 (number)
18:53:49.795 [Lua] [statistics_db] = table
18:53:49.795 [Lua] [statistics_db] = metatable
18:53:49.795 [Lua] [network_server] = table
18:53:49.795 [Lua] [network_server] = metatable
18:53:49.795 [Lua] [input_manager] = table
18:53:49.795 [Lua] [input_manager] = metatable
18:53:49.795 [Lua] [network_clock] = table
18:53:49.795 [Lua] [network_clock] = metatable
18:53:49.795 [Lua] [network_transmit] = table
18:53:49.795 [Lua] [network_transmit] = metatable
18:53:49.795 [Lua] [free_flight_manager] = table
18:53:49.795 [Lua] [free_flight_manager] = metatable
18:53:49.795 [Lua] [network_manager] = table
18:53:49.795 [Lua] [network_manager] = metatable
18:53:49.795 [Lua] [network_event_delegate] = table
18:53:49.795 [Lua] [network_event_delegate] = metatable
18:53:49.795 [Lua]
18:53:49.795 [Lua] ignoring extension VersusVolumeObjectiveExtension
18:53:49.795 [Lua] ignoring extension VersusInteractObjectiveExtension
18:53:49.795 [Lua] ignoring extension VersusPayloadObjectiveExtension
18:53:49.795 [Lua] ignoring extension VersusSocketObjectiveExtension
18:53:49.795 [Lua] ignoring extension VersusTargetObjectiveExtension
18:53:49.795 [Lua] ignoring extension VersusMissionObjectiveExtension
18:53:49.809 [Lua] [AchievementManager] Achievements using the steam platform
18:53:49.809 [Lua] PlayerManager:add_player player_1
18:53:49.831 [Lua] [StateIngame] Level seed: 0
18:53:49.831 [Lua] [LevelAnalysis] set_random_seed( 1220776646)
18:53:49.832 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0
18:53:49.832 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1
18:53:49.832 [Lua] [IngameUI] init
18:53:49.838 [SteamVoipClient] select_out(1100001034ed953, off)
18:53:49.843 [Lua] cb_razer_chroma_setup
18:53:49.866 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_aligner"]["scale"]
[0] =[C]: in function callstack
[1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override
[2] @scripts/ui/ui_scenegraph.lua:154: in function scenegraph_visit_node
[3] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node
[4] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node
[5] @scripts/ui/ui_scenegraph.lua:176: in function hook_chain
[6] @scripts/mods/vmf/modules/core/hooks.lua:180: in function init_scenegraph
[7] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2841: in function create_ui_elements
[8] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init
[9] @foundation/scripts/util/class.lua:62:in function
[10] =[C]: in function xpcall
[11] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call
[12] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function
[13] =[C]: in function pcall
[14] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc
[15] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function
[16] =[C]: in function xpcall
[17] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr
[18] @scripts/mods/vmf/modules/core/hooks.lua:165:in function
[19] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init
[20] @foundation/scripts/util/class.lua:62: in function new
[21] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui
[22] @scripts/game_state/state_ingame_running.lua:173: in function on_enter
[23] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[24] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[25] @foundation/scripts/util/state_machine.lua:95: in function init
[26] @scripts/game_state/game_state_machine.lua:7: in function init
[27] @foundation/scripts/util/class.lua:62: in function new
[28] @scripts/game_state/state_ingame.lua:426: in function on_enter
[29] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[30] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[31] @foundation/scripts/util/state_machine.lua:144: in function update
[32] @scripts/boot.lua:865: in function game_update
[33] @scripts/boot.lua:628:in function
[1] node = table: 000000000BBB7CD0; node_def = table: 00000000193AF5A0; k = "scale"; v = "fit"
[2] scenegraph = table: 000000000BBB7850; scenegraph_def = table: 00000000193D3300; name = "sg_aligner"; node_def = table: 00000000193AF5A0; parent_name = "sg_root"; parent = table: 000000000BBB7940; parent_world_position = table: 000000000BBB7970; local_position = table: 000000000BBB7C40; size = table: 000000000BBB7C90; node = table: 000000000BBB7CD0
[3] scenegraph = table: 000000000BBB7850; scenegraph_def = table: 00000000193D3300; name = "sg_background_settings_list"; node_def = table: 00000000196043D0; parent_name = "sg_aligner"; parent = nil
[4] scenegraph = table: 000000000BBB7850; scenegraph_def = table: 00000000193D3300; name = "sg_settings_list_mask"; node_def = table: 00000000196047C0; parent_name = "sg_background_settings_list"; parent = nil
[5] scenegraph_def = table: 00000000193D3300; scenegraph = table: 000000000BBB7850; name = "sg_settings_list_mask"; node = table: 00000000196047C0
[6] hook_chain = [function]
[7] self = table: 00000000163D47E0
[8] self = table: 00000000163D47E0; ingame_ui_context = table: 000000000CAC0D00; input_manager = table: 000000000C7087C0; world = [World]
[9] self = table: 000000001ACFAC40; object = table: 00000000163D47E0
[11] mod = table: 0000000000DE1B00; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function]
[12] view_name = "vmf_options_view"; view_settings = table: 000000001AD44110; mod = table: 0000000000DE1B00; init_view_function = [function]; transitions = table: 000000001AD6A270; blocked_transitions = table: 000000001ADF4740
[14] mod = table: 000000000CAC10C0; error_prefix_data = table: 00000000163D47A0; func = [function]
[15] self = table: 000000000CAC10C0; view_name = "vmf_options_view"; _ = table: 000000001ADF4770
[17] mod = table: 0000000000DE1B00; error_prefix_data = "(safe_hook)"; func = [function]
[19] hook_chain = [function]; num_values = 0; values = table: 00000000163D4760; safe_hooks = table: 0000000002FB6D50; i = 1
[20] self = table: 000000001AD25390; object = table: 000000000CAC10C0
[21] self = table: 000000000A2A1AD0; ingame_ui_context = table: 000000000CAC0D00
[22] self = table: 000000000A2A1AD0; params = table: 000000000A2A1D80; viewport_name = "player_1"; input_manager = table: 000000000C7087C0; input_source = table: 000000000D60AA50; player_manager = table: 0000000003561AF0; peer_id = "1100001034ed953"; local_player_id = 1; player = table: 000000000BE4BBF0; stats_id = "1100001034ed953:1"; entity_manager = table: 000000000013A780; camera_system = table: 0000000002BD37F0; outline_system = table: 000000000F9CEC30; fade_system = table: 00000000038913C0; sound_sector_system = table: 0000000002BD3850; sound_environment_system = table: 000000000A13BEC0; event_manager = table: 000000000B255AD0; level_key = "dlc_morris_map"; world_manager = table: 0000000002F40560; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 000000000CAC0D00
[23] self = table: 000000000A2A1C10; new_state = table: 0000000018BD9720; params = table: 000000000A2A1D80; scope_name = "StateInGameRunning:on_enter"
[24] self = table: 000000000A2A1C10; new_state = table: 0000000018BD9720; notify = nil; old_state = nil
[25] self = table: 000000000A2A1C10; parent = table: 000000000FD441B0; start_state = table: 0000000018BD9720; params = table: 000000000A2A1D80; profiling_debugging_enabled = true
...
[7] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 000000000CAC06A0; ingame_ui = table: 000000000CAC10C0; definitions = table: 00000000163D4850; input_manager = table: 000000000C7087C0; max_setting_list_offset_y = 3640; wwise_world = [WwiseWorld]; render_settings = table: 00000000163D4920; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 4640; settings_list_size_y = 4640; settings_list_widgets = table: 00000000163D8670; menu_widgets = table: 00000000163D55D0; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true;
[8] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 000000000CAC06A0; ingame_ui = table: 000000000CAC10C0; definitions = table: 00000000163D4850; input_manager = table: 000000000C7087C0; max_setting_list_offset_y = 3640; wwise_world = [WwiseWorld]; render_settings = table: 00000000163D4920; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 4640; settings_list_size_y = 4640; settings_list_widgets = table: 00000000163D8670; menu_widgets = table: 00000000163D55D0; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true;
[9] ___is_class_metatable___ = true; __index = table: 000000001ACFAC40;
[15] fps = 0; world_manager = table: 0000000002F40560; ingame_hud = table: 000000000BE14AA0; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 000000000CAC06A0; telemetry_time_view_enter = 0; input_manager = table: 000000000C7087C0; profile_synchronizer = table: 000000000080CFB0; blocked_transitions = table: 000000001AD25220; motd_ui = table: 00000000163CD890; cutscene_system = table: 000000000F9CF250; text_popup_ui = table: 00000000163B5BB0; local_player_id = 1; unlock_manager = table: 00000000033ACEB0; last_resolution_y = 1080; motd_loading = false; end_screen = table: 000000001639BA80; ui_top_renderer = table: 000000000CABFAA0; camera_manager = table: 0000000016A5D500; _profile_requester = table: 0000000000826BD0; ingame_ui_context = table: 000000000CAC0D00; views = table: 0000000016164700; wwise_world = [WwiseWorld]; _fps_cooldown = 0; mean_dt = 0; world = [World]; hotkey_mapping = table: 000000001AD24140; _player = table: 000000000BE4BBF0; weave_onboarding = table: 000000001639CDA0; popup_handler = table: 00000000163B5A70; peer_id = "1100001034ed953"; network_event_delegate = table: 00000000167F5FB0;
[20] ___is_class_metatable___ = true; __index = table: 000000001AD25390;
[21] world_name = "level_world"; network_server = table: 0000000000763610; local_player_id = 1; parent = table: 000000000FD441B0; _booted_eac_untrusted = false; statistics_db = table: 0000000001A594C0; is_server = true; _lobby_host = table: 000000000075D290; world = [World]; _network_options = table: 0000000018D2DE00; is_in_tutorial = false; input_manager = table: 000000000C7087C0; profile_synchronizer = table: 000000000080CFB0; ingame_ui_context = table: 000000000CAC0D00; end_conditions_met = false; player = table: 000000000BE4BBF0; free_flight_manager = table: 0000000003561E10; viewport_name = "player_1"; network_event_delegate = table: 00000000167F5FB0;
[22] world_name = "level_world"; network_server = table: 0000000000763610; local_player_id = 1; parent = table: 000000000FD441B0; _booted_eac_untrusted = false; statistics_db = table: 0000000001A594C0; is_server = true; _lobby_host = table: 000000000075D290; world = [World]; _network_options = table: 0000000018D2DE00; is_in_tutorial = false; input_manager = table: 000000000C7087C0; profile_synchronizer = table: 000000000080CFB0; ingame_ui_context = table: 000000000CAC0D00; end_conditions_met = false; player = table: 000000000BE4BBF0; free_flight_manager = table: 0000000003561E10; viewport_name = "player_1"; network_event_delegate = table: 00000000167F5FB0;
[23] _params = table: 000000000A2A1D80; _profiling_debugging_enabled = true; _parent = table: 000000000FD441B0; _state = table: 000000000A2A1AD0;
[24] _params = table: 000000000A2A1D80; _profiling_debugging_enabled = true; _parent = table: 000000000FD441B0; _state = table: 000000000A2A1AD0;
[25] _params = table: 000000000A2A1D80; _profiling_debugging_enabled = true; _parent = table: 000000000FD441B0; _state = table: 000000000A2A1AD0;
[26] _params = table: 000000000A2A1D80; _profiling_debugging_enabled = true; _parent = table: 000000000FD441B0; _state = table: 000000000A2A1AD0;
[27] ___is_class_metatable___ = true; __index = table: 000000000312C220; super = table: 00000000000B2CB0;
[28] world_name = "level_world"; entity_system_bag = table: 0000000009FE97E0; network_server = table: 0000000000763610; entity_system = table: 000000000B143430; parent = table: 0000000000094F10; _level_flow_events = table: 000000000A2A1DF0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = false; is_in_tutorial = false; input_manager = table: 000000000C7087C0; profile_synchronizer = table: 000000000080CFB0; _debug_gui = [Gui]; network_transmit = table: 00000000008291A0; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "1100001034ed953"; level = [Level]; network_timer_handler = table: 000000000AEFB910; machines = table: 000000000A2A1CE0; _quit_game = false; network_clock = table: 0000000004A64A40; _onclose_called = false; _lobby_host = table: 000000000075D290; statistics_db = table: 0000000001A594C0; game_mode_key = "map_deus"; level_key = "dlc_morris_map"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 0000000003561E10; dice_keeper = table: 000000000297EAE0; network_event_delegate = table: 00000000167F5FB0;
[29] _params = table: 0000000004B4B610; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094F10; _state = table: 000000000FD441B0;
[30] _params = table: 0000000004B4B610; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094F10; _state = table: 000000000FD441B0;
[31] _params = table: 0000000004B4B610; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094F10; _state = table: 000000000FD441B0;
[32] startup_package_handles = table: 00000000000994D0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000098BC0; flow_return_table = table: 0000000000094F40; _machine = table: 0000000004B4D1A0; startup_timer = 4.5389176594326273; has_booted = true; loading_context = table: 000000000D76CBB0;
18:53:49.867 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_settings_list_start_2nd_layer"]["offset"]
[0] =[C]: in function callstack
[1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override
[2] @scripts/ui/ui_scenegraph.lua:116: in function scenegraph_visit_node
[3] @scripts/ui/ui_scenegraph.lua:176: in function hook_chain
[4] @scripts/mods/vmf/modules/core/hooks.lua:180: in function init_scenegraph
[5] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2842: in function create_ui_elements
[6] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init
[7] @foundation/scripts/util/class.lua:62:in function
[8] =[C]: in function xpcall
[9] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call
[10] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function
[11] =[C]: in function pcall
[12] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc
[13] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function
[14] =[C]: in function xpcall
[15] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr
[16] @scripts/mods/vmf/modules/core/hooks.lua:165:in function
[17] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init
[18] @foundation/scripts/util/class.lua:62: in function new
[19] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui
[20] @scripts/game_state/state_ingame_running.lua:173: in function on_enter
[21] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[22] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[23] @foundation/scripts/util/state_machine.lua:95: in function init
[24] @scripts/game_state/game_state_machine.lua:7: in function init
[25] @foundation/scripts/util/class.lua:62: in function new
[26] @scripts/game_state/state_ingame.lua:426: in function on_enter
[27] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[28] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[29] @foundation/scripts/util/state_machine.lua:144: in function update
[30] @scripts/boot.lua:865: in function game_update
[31] @scripts/boot.lua:628:in function
[1] node = table: 000000000BBC1280; node_def = table: 000000000BBB7670; k = "offset"; v = table: 000000000BBB7730
[2] scenegraph = table: 000000000BBC11C0; scenegraph_def = table: 00000000163D4880; name = "sg_settings_list_start_2nd_layer"; node_def = table: 000000000BBB7670; parent_name = nil; local_position = table: 000000000BBC1230; node = table: 000000000BBC1280
[3] scenegraph_def = table: 00000000163D4880; scenegraph = table: 000000000BBC11C0; name = "sg_settings_list_start_2nd_layer"; node = table: 000000000BBB7670
[4] hook_chain = [function]
[5] self = table: 00000000163D47E0
[6] self = table: 00000000163D47E0; ingame_ui_context = table: 000000000CAC0D00; input_manager = table: 000000000C7087C0; world = [World]
[7] self = table: 000000001ACFAC40; object = table: 00000000163D47E0
[9] mod = table: 0000000000DE1B00; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function]
[10] view_name = "vmf_options_view"; view_settings = table: 000000001AD44110; mod = table: 0000000000DE1B00; init_view_function = [function]; transitions = table: 000000001AD6A270; blocked_transitions = table: 000000001ADF4740
[12] mod = table: 000000000CAC10C0; error_prefix_data = table: 00000000163D47A0; func = [function]
[13] self = table: 000000000CAC10C0; view_name = "vmf_options_view"; _ = table: 000000001ADF4770
[15] mod = table: 0000000000DE1B00; error_prefix_data = "(safe_hook)"; func = [function]
[17] hook_chain = [function]; num_values = 0; values = table: 00000000163D4760; safe_hooks = table: 0000000002FB6D50; i = 1
[18] self = table: 000000001AD25390; object = table: 000000000CAC10C0
[19] self = table: 000000000A2A1AD0; ingame_ui_context = table: 000000000CAC0D00
[20] self = table: 000000000A2A1AD0; params = table: 000000000A2A1D80; viewport_name = "player_1"; input_manager = table: 000000000C7087C0; input_source = table: 000000000D60AA50; player_manager = table: 0000000003561AF0; peer_id = "1100001034ed953"; local_player_id = 1; player = table: 000000000BE4BBF0; stats_id = "1100001034ed953:1"; entity_manager = table: 000000000013A780; camera_system = table: 0000000002BD37F0; outline_system = table: 000000000F9CEC30; fade_system = table: 00000000038913C0; sound_sector_system = table: 0000000002BD3850; sound_environment_system = table: 000000000A13BEC0; event_manager = table: 000000000B255AD0; level_key = "dlc_morris_map"; world_manager = table: 0000000002F40560; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 000000000CAC0D00
[21] self = table: 000000000A2A1C10; new_state = table: 0000000018BD9720; params = table: 000000000A2A1D80; scope_name = "StateInGameRunning:on_enter"
[22] self = table: 000000000A2A1C10; new_state = table: 0000000018BD9720; notify = nil; old_state = nil
[23] self = table: 000000000A2A1C10; parent = table: 000000000FD441B0; start_state = table: 0000000018BD9720; params = table: 000000000A2A1D80; profiling_debugging_enabled = true
[24] self = table: 000000000A2A1C10; parent = table: 000000000FD441B0; start_state = table: 0000000018BD9720; params = table: 000000000A2A1D80; profiling_debugging_enabled = true
[25] self = table: 000000000312C220; object = table: 000000000A2A1C10
...
[5] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 00000000163D55D0; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 000000000CAC06A0; ingame_ui = table: 000000000CAC10C0; definitions = table: 00000000163D4850; input_manager = table: 000000000C7087C0; wwise_world = [WwiseWorld]; render_settings = table: 00000000163D4920; original_settings_list_size_y = 4640; max_setting_list_offset_y = 3640; current_setting_list_offset_y = 0; settings_list_widgets = table: 00000000163D8670; settings_list_size_y = 4640; ui_scenegraph = table: 000000000BBB7850; is_setting_changes_applied_immidiately = true;
[6] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 00000000163D55D0; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 000000000CAC06A0; ingame_ui = table: 000000000CAC10C0; definitions = table: 00000000163D4850; input_manager = table: 000000000C7087C0; wwise_world = [WwiseWorld]; render_settings = table: 00000000163D4920; original_settings_list_size_y = 4640; max_setting_list_offset_y = 3640; current_setting_list_offset_y = 0; settings_list_widgets = table: 00000000163D8670; settings_list_size_y = 4640; ui_scenegraph = table: 000000000BBB7850; is_setting_changes_applied_immidiately = true;
[7] ___is_class_metatable___ = true; __index = table: 000000001ACFAC40;
[13] fps = 0; world_manager = table: 0000000002F40560; ingame_hud = table: 000000000BE14AA0; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 000000000CAC06A0; telemetry_time_view_enter = 0; input_manager = table: 000000000C7087C0; profile_synchronizer = table: 000000000080CFB0; blocked_transitions = table: 000000001AD25220; motd_ui = table: 00000000163CD890; cutscene_system = table: 000000000F9CF250; text_popup_ui = table: 00000000163B5BB0; local_player_id = 1; unlock_manager = table: 00000000033ACEB0; last_resolution_y = 1080; motd_loading = false; end_screen = table: 000000001639BA80; ui_top_renderer = table: 000000000CABFAA0; camera_manager = table: 0000000016A5D500; _profile_requester = table: 0000000000826BD0; ingame_ui_context = table: 000000000CAC0D00; views = table: 0000000016164700; wwise_world = [WwiseWorld]; _fps_cooldown = 0; mean_dt = 0; world = [World]; hotkey_mapping = table: 000000001AD24140; _player = table: 000000000BE4BBF0; weave_onboarding = table: 000000001639CDA0; popup_handler = table: 00000000163B5A70; peer_id = "1100001034ed953"; network_event_delegate = table: 00000000167F5FB0;
[18] ___is_class_metatable___ = true; __index = table: 000000001AD25390;
[19] world_name = "level_world"; network_server = table: 0000000000763610; local_player_id = 1; parent = table: 000000000FD441B0; _booted_eac_untrusted = false; statistics_db = table: 0000000001A594C0; is_server = true; _lobby_host = table: 000000000075D290; world = [World]; _network_options = table: 0000000018D2DE00; is_in_tutorial = false; input_manager = table: 000000000C7087C0; profile_synchronizer = table: 000000000080CFB0; ingame_ui_context = table: 000000000CAC0D00; end_conditions_met = false; player = table: 000000000BE4BBF0; free_flight_manager = table: 0000000003561E10; viewport_name = "player_1"; network_event_delegate = table: 00000000167F5FB0;
[20] world_name = "level_world"; network_server = table: 0000000000763610; local_player_id = 1; parent = table: 000000000FD441B0; _booted_eac_untrusted = false; statistics_db = table: 0000000001A594C0; is_server = true; _lobby_host = table: 000000000075D290; world = [World]; _network_options = table: 0000000018D2DE00; is_in_tutorial = false; input_manager = table: 000000000C7087C0; profile_synchronizer = table: 000000000080CFB0; ingame_ui_context = table: 000000000CAC0D00; end_conditions_met = false; player = table: 000000000BE4BBF0; free_flight_manager = table: 0000000003561E10; viewport_name = "player_1"; network_event_delegate = table: 00000000167F5FB0;
[21] _params = table: 000000000A2A1D80; _profiling_debugging_enabled = true; _parent = table: 000000000FD441B0; _state = table: 000000000A2A1AD0;
[22] _params = table: 000000000A2A1D80; _profiling_debugging_enabled = true; _parent = table: 000000000FD441B0; _state = table: 000000000A2A1AD0;
[23] _params = table: 000000000A2A1D80; _profiling_debugging_enabled = true; _parent = table: 000000000FD441B0; _state = table: 000000000A2A1AD0;
[24] _params = table: 000000000A2A1D80; _profiling_debugging_enabled = true; _parent = table: 000000000FD441B0; _state = table: 000000000A2A1AD0;
[25] ___is_class_metatable___ = true; __index = table: 000000000312C220; super = table: 00000000000B2CB0;
[26] world_name = "level_world"; entity_system_bag = table: 0000000009FE97E0; network_server = table: 0000000000763610; entity_system = table: 000000000B143430; parent = table: 0000000000094F10; _level_flow_events = table: 000000000A2A1DF0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = false; is_in_tutorial = false; input_manager = table: 000000000C7087C0; profile_synchronizer = table: 000000000080CFB0; _debug_gui = [Gui]; network_transmit = table: 00000000008291A0; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "1100001034ed953"; level = [Level]; network_timer_handler = table: 000000000AEFB910; machines = table: 000000000A2A1CE0; _quit_game = false; network_clock = table: 0000000004A64A40; _onclose_called = false; _lobby_host = table: 000000000075D290; statistics_db = table: 0000000001A594C0; game_mode_key = "map_deus"; level_key = "dlc_morris_map"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 0000000003561E10; dice_keeper = table: 000000000297EAE0; network_event_delegate = table: 00000000167F5FB0;
[27] _params = table: 0000000004B4B610; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094F10; _state = table: 000000000FD441B0;
[28] _params = table: 0000000004B4B610; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094F10; _state = table: 000000000FD441B0;
[29] _params = table: 0000000004B4B610; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094F10; _state = table: 000000000FD441B0;
[30] startup_package_handles = table: 00000000000994D0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000098BC0; flow_return_table = table: 0000000000094F40; _machine = table: 0000000004B4D1A0; startup_timer = 4.5389176594326273; has_booted = true; loading_context = table: 000000000D76CBB0;
18:53:49.869 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
18:53:49.869 [Lua] Set lobby begin:
18:53:49.869 [Lua] Lobby data twitch_enabled = false
18:53:49.869 [Lua] Lobby data selected_mission_id = journey_citadel
18:53:49.869 [Lua] Lobby data num_players = 1
18:53:49.870 [Lua] Lobby data difficulty_tweak = 0
18:53:49.870 [Lua] Lobby data host = 1100001034ed953
18:53:49.870 [Lua] Lobby data matchmaking_type = 2
18:53:49.870 [Lua] Lobby data is_private = true
18:53:49.870 [Lua] Lobby data match_started = true
18:53:49.870 [Lua] Lobby data difficulty = normal
18:53:49.870 [Lua] Lobby data player_slot_1 = 0:0
18:53:49.870 [Lua] Lobby data player_slot_4 = 1100001034ed953:1
18:53:49.870 [Lua] Lobby data unique_server_name = Xanoth
18:53:49.871 [Lua] Lobby data quick_game = false
18:53:49.871 [Lua] Lobby data country_code = GB
18:53:49.871 [Lua] Lobby data matchmaking = false
18:53:49.871 [Lua] Lobby data power_level = 715
18:53:49.871 [Lua] Lobby data mission_id = dlc_morris_map
18:53:49.871 [Lua] Lobby data mechanism = deus
18:53:49.871 [Lua] Lobby data player_slot_5 = 0:0
18:53:49.871 [Lua] Lobby data player_slot_2 = 0:0
18:53:49.871 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
18:53:49.871 [Lua] Lobby data player_slot_3 = 0:0
18:53:49.871 [Lua] Lobby data eac_authorized = true
18:53:49.871 [Lua] Set lobby end.
18:53:49.871 [Lua] CurrentConflictSettings disabled
18:53:49.871 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA IN ITS SETTINGS, NO PICKUPS WILL SPAWN
18:53:49.871 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=2
18:53:49.871 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered
18:53:49.871 [Lua] [Managers] Calling function on all managers:
18:53:49.871 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
18:53:49.875 [Lua] [PeerSM] 1100001034ed953 :: on_exit WaitingForEnterGame
18:53:49.875 [Lua] [PeerSM] 1100001034ed953 :: on_enter WaitingForGameObjectSync
18:53:49.887 [Lua] [PeerSM] 1100001034ed953 :: on_exit WaitingForGameObjectSync
18:53:49.888 [Lua] [PeerSM] 1100001034ed953 :: on_enter WaitingForPlayers
18:53:49.897 [Lua] [PeerSM] 1100001034ed953 :: on_exit WaitingForPlayers
18:53:49.897 [Lua] [PeerSM] 1100001034ed953 :: on_enter InGame
18:53:50.090 [Lua] StateInGameRunning:_game_actually_starts()
18:53:50.090 [Lua] #################################################################################################################
18:53:50.090 [Lua] [Loading Time]: 00:00:03 [Transition]: sig_snare_b_khorne_path1-dlc_morris_map [Members joined]: 0 [Members Left]: 0 [Is Server]: true
18:53:50.090 [Lua] #################################################################################################################
18:53:50.090 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 47
18:53:50.101 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 47
18:53:50.302 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 47
18:53:50.302 [Lua] Commit load time data
19:02:11.600 [Window] Window => active
19:02:21.409 [Lua] [PackageManager] Load: units/props/deus_idol/deus_lileath_01, UIUnitPreviewer, async-read,
19:02:21.451 [Lua] [PackageManager] Finished loading asynchronous package: units/props/deus_idol/deus_lileath_01
19:02:21.451 [Lua] [PackageManager] Force_load: units/props/deus_idol/deus_lileath_01
19:03:01.407 [Window] Window => inactive
19:03:02.770 [Lua] [PackageManager] Unload: units/props/deus_idol/deus_lileath_01, UIUnitPreviewer
19:03:20.059 [Window] Window => active
19:03:21.394 [Window] Window => inactive
19:10:38.633 [Window] Window => active
19:10:42.230 [Window] Window => inactive
19:10:43.555 [Window] Window => active
19:10:51.287 [Window] Window => inactive
19:10:53.012 [Lua] [LevelTransitionHandler] set_next_level( lvl:pat_town_khorne_path2, mc:deus, gm:deus, env:0, seed:1074401859, conflict:deus_skaven_chaos, lckd_director_funcs:{}, diff:hardest diff_tweak:0 id:246529408 lt:load_next_level)
19:10:53.012 [Lua] [LevelTransitionHandler] promote_next_level_data
19:10:53.013 [Lua] [NetworkServer] Entering post game
19:10:53.013 [Lua] [PeerSM] 1100001034ed953 :: on_exit InGame
19:10:53.013 [Lua] [PeerSM] 1100001034ed953 :: on_enter InPostGame
19:10:53.014 [Save] Saving `save_data`
19:10:53.014 [Lua] gm_event_end_conditions_met true false
19:10:53.015 [Lua] Game won
19:10:53.015 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
19:10:53.019 [Lua] generate_backend_stats 1100001034ed953:1
19:10:53.022 [Save] Save done
19:10:53.022 [Save] Saving `save_data`
19:10:53.035 [Save] Save done
19:10:53.061 [Lua] PlayFabMirrorBase:_commit_internal nil
19:10:53.061 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
19:10:53.061 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
19:10:53.061 [Save] Saving `save_data`
19:10:53.061 [Lua] TRANSITION nil nil load_next_level
19:10:53.061 [Lua] Transition type "load_next_level", is server: true
19:10:53.061 [Lua] [GameNetworkManager] Leaving game...
19:10:53.061 [Lua] [GameNetworkManager] Shutting down game session host.
19:10:53.061 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
19:10:53.061 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
19:10:53.061 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=1011.48
19:10:53.063 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
19:10:53.064 [Lua] commit result success 11
19:10:53.064 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 48
19:10:53.064 [Lua] none table: 000000001A6CC250 nil
19:10:53.071 [Save] Save done
19:10:53.074 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 48
19:10:53.718 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 48
19:10:54.792 [Lua] Set lobby begin:
19:10:54.792 [Lua] Lobby data twitch_enabled = false
19:10:54.792 [Lua] Lobby data selected_mission_id = journey_citadel
19:10:54.793 [Lua] Lobby data num_players = 1
19:10:54.793 [Lua] Lobby data difficulty_tweak = 0
19:10:54.793 [Lua] Lobby data host = 1100001034ed953
19:10:54.793 [Lua] Lobby data matchmaking_type = 2
19:10:54.793 [Lua] Lobby data is_private = true
19:10:54.793 [Lua] Lobby data match_started = true
19:10:54.793 [Lua] Lobby data difficulty = normal
19:10:54.793 [Lua] Lobby data player_slot_1 = 0:0
19:10:54.793 [Lua] Lobby data player_slot_4 = 1100001034ed953:1
19:10:54.793 [Lua] Lobby data unique_server_name = Xanoth
19:10:54.793 [Lua] Lobby data quick_game = false
19:10:54.793 [Lua] Lobby data country_code = GB
19:10:54.793 [Lua] Lobby data matchmaking = false
19:10:54.793 [Lua] Lobby data power_level = 0
19:10:54.793 [Lua] Lobby data mission_id = dlc_morris_map
19:10:54.794 [Lua] Lobby data mechanism = deus
19:10:54.794 [Lua] Lobby data player_slot_5 = 0:0
19:10:54.794 [Lua] Lobby data player_slot_2 = 0:0
19:10:54.794 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
19:10:54.794 [Lua] Lobby data player_slot_3 = 0:0
19:10:54.794 [Lua] Lobby data eac_authorized = true
19:10:54.794 [Lua] Set lobby end.
19:10:55.092 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
19:10:55.092 [Lua] [Managers] Calling function on all managers:
19:10:55.093 [Lua] PlayerManager:remove_player peer_id=1100001034ed953 1
19:10:55.093 [Lua] Clearing all global lookup lists
19:10:55.093 [Lua] [IngamePlayerListUI] - Destroy
19:10:55.093 [Lua] [IngameUI] destroy
19:10:55.095 [Lua] [Managers] Destroying manager group:
19:10:55.097 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
19:10:55.097 [Lua] [PeerSM] 1100001034ed953 :: on_exit InPostGame
19:10:55.097 [Lua] [PeerSM] 1100001034ed953 :: on_enter Loading
19:10:55.097 [Lua] [Matchmaking] unregister rpcs
19:10:55.097 [Lua] ############### UNLOADING PACKAGES ###############
19:10:55.097 [Lua] [Gamestate] Enter state StateLoading
19:10:55.100 [Lua] [Gamestate] Enter Substate StateLoadingRunning
19:10:55.100 [Lua] [Matchmaking] register rpcs
19:10:55.100 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
19:10:55.100 [Lua] registering RPCs
19:10:55.100 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
19:10:55.100 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
19:10:55.100 [Lua] Set lobby begin:
19:10:55.100 [Lua] Lobby data twitch_enabled = false
19:10:55.100 [Lua] Lobby data selected_mission_id = journey_citadel
19:10:55.100 [Lua] Lobby data num_players = 1
19:10:55.100 [Lua] Lobby data difficulty_tweak = 0
19:10:55.100 [Lua] Lobby data host = 1100001034ed953
19:10:55.101 [Lua] Lobby data matchmaking_type = 2
19:10:55.101 [Lua] Lobby data is_private = true
19:10:55.101 [Lua] Lobby data match_started = true
19:10:55.101 [Lua] Lobby data difficulty = normal
19:10:55.101 [Lua] Lobby data player_slot_1 = 0:0
19:10:55.101 [Lua] Lobby data player_slot_4 = 1100001034ed953:1
19:10:55.101 [Lua] Lobby data unique_server_name = Xanoth
19:10:55.101 [Lua] Lobby data quick_game = false
19:10:55.101 [Lua] Lobby data country_code = GB
19:10:55.101 [Lua] Lobby data matchmaking = false
19:10:55.101 [Lua] Lobby data power_level = 0
19:10:55.101 [Lua] Lobby data mission_id = pat_town_khorne_path2
19:10:55.101 [Lua] Lobby data mechanism = deus
19:10:55.102 [Lua] Lobby data player_slot_5 = 0:0
19:10:55.102 [Lua] Lobby data player_slot_2 = 0:0
19:10:55.102 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
19:10:55.102 [Lua] Lobby data player_slot_3 = 0:0
19:10:55.102 [Lua] Lobby data eac_authorized = true
19:10:55.102 [Lua] Set lobby end.
19:10:55.102 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
19:10:55.110 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_town, global_loading_screens, async-read, prioritized
19:10:55.110 [Lua] [StateLoading] load_current_level
19:10:55.110 [Lua] [LevelTransitionHandler] load_current_level, loading pat_town_khorne_path2 0
19:10:55.111 [Umbra] Unload tome
19:10:55.131 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/map, dlc_morris_map
19:10:55.131 [Lua] [PackageManager] Load: resource_packages/dlcs/morris_ingame, pat_town_khorne_path2, async-read,
19:10:55.131 [Lua] [PackageManager] Load: units/props/inn/deus/deus_chest_01, pat_town_khorne_path2, async-read,
19:10:55.131 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/pat_town, pat_town_khorne_path2, async-read,
19:10:55.131 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/pat_town/path_common, pat_town_khorne_path2, async-read,
19:10:55.131 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/khorne_common, pat_town_khorne_path2, async-read,
19:10:55.131 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/pat_town/khorne_common, pat_town_khorne_path2, async-read,
19:10:55.131 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/pat_town/khorne_path2, pat_town_khorne_path2, async-read,
19:10:55.217 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_town
19:10:55.217 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_town
19:10:55.217 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/morris_ingame
19:10:56.485 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/morris_ingame
19:10:56.485 [Lua] [PackageManager] Force_load: resource_packages/dlcs/morris_ingame
19:10:56.486 [Lua] [PackageManager] Queueing new asynch package: units/props/inn/deus/deus_chest_01
19:10:56.791 [Lua] [PackageManager] Finished loading asynchronous package: units/props/inn/deus/deus_chest_01
19:10:56.791 [Lua] [PackageManager] Force_load: units/props/inn/deus/deus_chest_01
19:10:56.791 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/pat_town
19:10:59.873 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/pat_town
19:10:59.873 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/pat_town
19:10:59.874 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/pat_town/path_common
19:11:00.040 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/pat_town/path_common
19:11:00.040 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/pat_town/path_common
19:11:00.042 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/khorne_common
19:11:00.579 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/khorne_common
19:11:00.579 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/khorne_common
19:11:00.581 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/pat_town/khorne_common
19:11:00.796 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/pat_town/khorne_common
19:11:00.796 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/pat_town/khorne_common
19:11:00.796 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/pat_town/khorne_path2
19:11:00.838 [Umbra] Loading umbra tome '#ID[5e202358f5459bfa]'
19:11:00.879 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/pat_town/khorne_path2
19:11:00.879 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/pat_town/khorne_path2
19:11:00.897 [Lua] [LevelTransitionHandler] Level load completed!
19:11:00.897 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: pat_town_khorne_path2 - level_seed: 1074401859 - use_random_directors: false - conflict_director_name: deus_skaven_chaos
19:11:00.914 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
19:11:00.914 [Lua] [EnemyPackageLoader] breed_lookup: {
chaos_marauder=true,
skaven_storm_vermin=true,
chaos_vortex_sorcerer=true,
chaos_corruptor_sorcerer=true,
chaos_spawn=true,
chaos_troll=true,
skaven_rat_ogre=true,
chaos_warrior=true,
skaven_clan_rat_with_shield=true,
skaven_stormfiend=true,
skaven_clan_rat=true,
skaven_storm_vermin_commander=true,
skaven_pack_master=true,
skaven_slave=true,
chaos_fanatic=true,
skaven_loot_rat=true,
chaos_marauder_with_shield=true,
skaven_gutter_runner=true,
chaos_raider=true,
skaven_warpfire_thrower=true,
skaven_poison_wind_globadier=true,
chaos_berzerker=true,
skaven_ratling_gunner=true,
skaven_plague_monk=true,
skaven_storm_vermin_with_shield=true,
}
19:11:00.914 [Lua] load_startup_enemy_packages: --------------
19:11:00.914 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read,
19:11:00.914 [Lua] chaos_spawn
19:11:00.914 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read,
19:11:00.914 [Lua] chaos_troll
19:11:00.914 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read,
19:11:00.914 [Lua] skaven_rat_ogre
19:11:00.914 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read,
19:11:00.914 [Lua] skaven_stormfiend
19:11:00.914 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read,
19:11:00.914 [Lua] beastmen_minotaur
19:11:00.914 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read,
19:11:00.914 [Lua] chaos_plague_sorcerer
19:11:00.914 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read,
19:11:00.914 [Lua] chaos_corruptor_sorcerer
19:11:00.914 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read,
19:11:00.914 [Lua] skaven_gutter_runner
19:11:00.914 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read,
19:11:00.914 [Lua] skaven_pack_master
19:11:00.914 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read,
19:11:00.914 [Lua] skaven_poison_wind_globadier
19:11:00.914 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read,
19:11:00.914 [Lua] skaven_ratling_gunner
19:11:00.914 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read,
19:11:00.914 [Lua] skaven_warpfire_thrower
19:11:00.914 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read,
19:11:00.914 [Lua] chaos_vortex_sorcerer
19:11:00.914 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read,
19:11:00.914 [Lua] beastmen_standard_bearer
19:11:00.914 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read,
19:11:00.914 [Lua] chaos_vortex
19:11:00.914 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
19:11:00.914 [Lua] critter_rat
19:11:00.914 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read,
19:11:00.914 [Lua] critter_pig
19:11:00.914 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read,
19:11:00.914 [Lua] chaos_marauder
19:11:00.914 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read,
19:11:00.914 [Lua] skaven_storm_vermin
19:11:00.914 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read,
19:11:00.914 [Lua] chaos_warrior
19:11:00.914 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read,
19:11:00.914 [Lua] skaven_clan_rat_with_shield
19:11:00.914 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read,
19:11:00.914 [Lua] skaven_clan_rat
19:11:00.914 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read,
19:11:00.914 [Lua] skaven_slave
19:11:00.914 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read,
19:11:00.914 [Lua] chaos_fanatic
19:11:00.914 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read,
19:11:00.914 [Lua] skaven_loot_rat
19:11:00.914 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read,
19:11:00.914 [Lua] chaos_marauder_with_shield
19:11:00.914 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read,
19:11:00.914 [Lua] chaos_raider
19:11:00.914 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read,
19:11:00.914 [Lua] chaos_berzerker
19:11:00.914 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read,
19:11:00.914 [Lua] skaven_plague_monk
19:11:00.914 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read,
19:11:00.914 [Lua] skaven_storm_vermin_with_shield
19:11:00.916 [Lua] ### Received rpc_level_loaded
19:11:00.916 [Lua] #### Has state machine: true, peer_id: 1100001034ed953, level_id: 472
19:11:00.916 [Lua] Peer 1100001034ed953 has loaded the level and all enemies are loaded
19:11:00.933 [Lua] [PeerSM] 1100001034ed953 :: on_exit Loading
19:11:00.933 [Lua] [PeerSM] 1100001034ed953 :: on_enter LoadingProfilePackages
19:11:00.950 [Lua] [PeerSM] 1100001034ed953 :: on_exit LoadingProfilePackages
19:11:00.950 [Lua] [PeerSM] 1100001034ed953 :: on_enter WaitingForEnterGame
19:11:00.951 [Lua] ### Received rpc_level_loaded
19:11:00.951 [Lua] #### Has state machine: false, peer_id: 1100001034ed953, level_id: 472
19:11:01.118 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn
19:11:01.118 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn
19:11:01.119 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll
19:11:01.302 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll
19:11:01.302 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll
19:11:01.303 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre
19:11:01.471 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre
19:11:01.471 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre
19:11:01.471 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend
19:11:01.673 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend
19:11:01.673 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend
19:11:01.674 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur
19:11:01.978 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur
19:11:01.978 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur
19:11:01.979 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer
19:11:02.112 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer
19:11:02.112 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer
19:11:02.113 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer
19:11:02.228 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer
19:11:02.228 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer
19:11:02.229 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner
19:11:02.363 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner
19:11:02.363 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner
19:11:02.363 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master
19:11:02.564 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master
19:11:02.564 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master
19:11:02.565 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier
19:11:02.802 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier
19:11:02.802 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier
19:11:02.804 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner
19:11:02.954 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner
19:11:02.954 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner
19:11:02.954 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower
19:11:03.157 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower
19:11:03.157 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower
19:11:03.158 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer
19:11:03.307 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer
19:11:03.307 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer
19:11:03.307 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer
19:11:03.594 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer
19:11:03.594 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer
19:11:03.594 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex
19:11:03.661 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex
19:11:03.661 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex
19:11:03.661 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat
19:11:03.728 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
19:11:03.728 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
19:11:03.728 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig
19:11:03.795 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig
19:11:03.795 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig
19:11:03.796 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder
19:11:04.031 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder
19:11:04.031 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder
19:11:04.031 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin
19:11:04.284 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin
19:11:04.284 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin
19:11:04.284 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior
19:11:04.454 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior
19:11:04.454 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior
19:11:04.455 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield
19:11:04.805 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield
19:11:04.805 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield
19:11:04.805 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat
19:11:05.124 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat
19:11:05.124 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat
19:11:05.124 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave
19:11:05.444 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave
19:11:05.444 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave
19:11:05.445 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic
19:11:05.678 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic
19:11:05.678 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic
19:11:05.678 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat
19:11:05.780 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat
19:11:05.780 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat
19:11:05.780 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield
19:11:06.015 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield
19:11:06.015 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield
19:11:06.015 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider
19:11:06.201 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider
19:11:06.201 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider
19:11:06.201 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker
19:11:06.388 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker
19:11:06.388 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker
19:11:06.389 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk
19:11:06.622 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk
19:11:06.622 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk
19:11:06.622 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield
19:11:06.874 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield
19:11:06.874 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield
19:11:06.876 [Lua] [StateLoading] loadout_changed: true old_loadout: map_deus new_loadout: deus level_key: pat_town_khorne_path2 game_mode: deus
19:11:06.876 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC
19:11:06.876 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(1100001034ed953:1)
19:11:06.879 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING
19:11:06.892 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE
19:11:06.892 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/pat_town/generated/khorne_path2/world
19:11:06.892 [Umbra] Init version: 3.4.15 :: 16 threads
19:11:07.177 [Lua] Async level spawning done
19:11:07.177 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
19:11:08.147 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
19:11:08.147 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
19:11:08.148 [Lua] [Matchmaking] unregister rpcs
19:11:08.148 [Lua] Set lobby begin:
19:11:08.148 [Lua] Lobby data twitch_enabled = false
19:11:08.148 [Lua] Lobby data selected_mission_id = journey_citadel
19:11:08.148 [Lua] Lobby data num_players = 1
19:11:08.148 [Lua] Lobby data difficulty_tweak = 0
19:11:08.148 [Lua] Lobby data host = 1100001034ed953
19:11:08.148 [Lua] Lobby data matchmaking_type = 2
19:11:08.148 [Lua] Lobby data is_private = true
19:11:08.148 [Lua] Lobby data match_started = true
19:11:08.148 [Lua] Lobby data difficulty = normal
19:11:08.148 [Lua] Lobby data player_slot_1 = 0:0
19:11:08.148 [Lua] Lobby data player_slot_4 = 1100001034ed953:1
19:11:08.149 [Lua] Lobby data unique_server_name = Xanoth
19:11:08.149 [Lua] Lobby data quick_game = false
19:11:08.149 [Lua] Lobby data country_code = GB
19:11:08.149 [Lua] Lobby data matchmaking = false
19:11:08.149 [Lua] Lobby data power_level = 0
19:11:08.149 [Lua] Lobby data mission_id = pat_town_khorne_path2
19:11:08.149 [Lua] Lobby data mechanism = deus
19:11:08.149 [Lua] Lobby data player_slot_5 = 0:0
19:11:08.149 [Lua] Lobby data player_slot_2 = 0:0
19:11:08.149 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
19:11:08.149 [Lua] Lobby data player_slot_3 = 0:0
19:11:08.149 [Lua] Lobby data eac_authorized = true
19:11:08.149 [Lua] Set lobby end.
19:11:08.149 [Lua] [Managers] Destroying manager group:
19:11:08.150 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_town, global_loading_screens
19:11:08.150 [Lua] [Gamestate] Enter StateIngame HOST
19:11:08.150 [Lua] <>level = pat_town_khorne_path2<>
19:11:08.150 [Lua] [StateIngame] Server ingame
19:11:08.153 [Lua] Set lobby begin:
19:11:08.153 [Lua] Lobby data twitch_enabled = false
19:11:08.153 [Lua] Lobby data selected_mission_id = journey_citadel
19:11:08.153 [Lua] Lobby data num_players = 1
19:11:08.153 [Lua] Lobby data difficulty_tweak = 0
19:11:08.153 [Lua] Lobby data host = 1100001034ed953
19:11:08.153 [Lua] Lobby data matchmaking_type = 2
19:11:08.153 [Lua] Lobby data is_private = true
19:11:08.153 [Lua] Lobby data match_started = true
19:11:08.154 [Lua] Lobby data difficulty = hardest
19:11:08.154 [Lua] Lobby data player_slot_1 = 0:0
19:11:08.154 [Lua] Lobby data player_slot_4 = 1100001034ed953:1
19:11:08.154 [Lua] Lobby data unique_server_name = Xanoth
19:11:08.154 [Lua] Lobby data quick_game = false
19:11:08.154 [Lua] Lobby data country_code = GB
19:11:08.154 [Lua] Lobby data matchmaking = false
19:11:08.154 [Lua] Lobby data power_level = 0
19:11:08.154 [Lua] Lobby data mission_id = pat_town_khorne_path2
19:11:08.154 [Lua] Lobby data mechanism = deus
19:11:08.154 [Lua] Lobby data player_slot_5 = 0:0
19:11:08.154 [Lua] Lobby data player_slot_2 = 0:0
19:11:08.154 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
19:11:08.154 [Lua] Lobby data player_slot_3 = 0:0
19:11:08.155 [Lua] Lobby data eac_authorized = true
19:11:08.155 [Lua] Set lobby end.
19:11:08.155 [Lua] [Matchmaking] register rpcs
19:11:08.155 [Lua] GameNetworkManager:init... creating game session
19:11:08.155 [Lua] Host GameSession.make_game_session_host with session:
19:11:08.155 [Lua] [GameNetworkManager] Setting pong timeout to 60
19:11:08.155 [Lua] [GameNetworkManager] My own peer_id = 1100001034ed953
19:11:08.155 [Lua] [GameNetworkManager] self.is_server = true
19:11:08.155 [Network] Setting artificial MTU limit to 65536
19:11:08.162 [Lua] Switching ConflictSettings: to: deus_skaven_chaos
19:11:08.162 [Lua] pacing=deus_default
19:11:08.162 [Lua] roaming=nil
19:11:08.162 [Lua] specials=deus_default
19:11:08.162 [Lua] contained_breeds=nil
19:11:08.162 [Lua] debug_color=maroon
19:11:08.162 [Lua] disabled=false
19:11:08.162 [Lua] pack_spawning=deus_default
19:11:08.162 [Lua] factions=nil
19:11:08.162 [Lua] description=deus_conflict_director_skaven_chaos_name
19:11:08.162 [Lua] boss=deus_default
19:11:08.162 [Lua] horde=deus_default
19:11:08.162 [Lua] name=deus_skaven_chaos
19:11:08.162 [Lua] intensity=deus_default
19:11:08.162 [Lua] ---
19:11:08.162 [Lua] [LevelAnalysis] set_random_seed( 1074401859)
19:11:08.168 [Lua] [AIInterestPointSystem] Level Seed: 1074401859
19:11:08.168 [Lua]
19:11:08.168 [Lua] [entity_system_bag] = table
19:11:08.168 [Lua] [entity_system_bag] = metatable
19:11:08.168 [Lua] [startup_data] = table
19:11:08.168 [Lua] [entity_manager] = table
19:11:08.168 [Lua] [entity_manager] = metatable
19:11:08.168 [Lua] [unit_spawner] = table
19:11:08.168 [Lua] [unit_spawner] = metatable
19:11:08.168 [Lua] [unit_storage] = table
19:11:08.168 [Lua] [unit_storage] = metatable
19:11:08.168 [Lua] [dice_keeper] = table
19:11:08.168 [Lua] [dice_keeper] = metatable
19:11:08.168 [Lua] [is_server] = true (boolean)
19:11:08.168 [Lua] [world] = [World]
19:11:08.168 [Lua] [system_api] = table
19:11:08.168 [Lua] [entity_system] = table
19:11:08.168 [Lua] [entity_system] = metatable
19:11:08.168 [Lua] [network_lobby] = table
19:11:08.168 [Lua] [network_lobby] = metatable
19:11:08.168 [Lua] [profile_synchronizer] = table
19:11:08.168 [Lua] [profile_synchronizer] = metatable
19:11:08.168 [Lua] [level_transition_handler] = table
19:11:08.168 [Lua] [level_transition_handler] = metatable
19:11:08.168 [Lua] [num_local_human_players] = 1 (number)
19:11:08.168 [Lua] [statistics_db] = table
19:11:08.168 [Lua] [statistics_db] = metatable
19:11:08.168 [Lua] [network_server] = table
19:11:08.168 [Lua] [network_server] = metatable
19:11:08.168 [Lua] [input_manager] = table
19:11:08.168 [Lua] [input_manager] = metatable
19:11:08.168 [Lua] [network_clock] = table
19:11:08.168 [Lua] [network_clock] = metatable
19:11:08.168 [Lua] [network_transmit] = table
19:11:08.168 [Lua] [network_transmit] = metatable
19:11:08.168 [Lua] [free_flight_manager] = table
19:11:08.168 [Lua] [free_flight_manager] = metatable
19:11:08.168 [Lua] [network_manager] = table
19:11:08.168 [Lua] [network_manager] = metatable
19:11:08.168 [Lua] [network_event_delegate] = table
19:11:08.168 [Lua] [network_event_delegate] = metatable
19:11:08.168 [Lua]
19:11:08.168 [Lua] ignoring extension VersusVolumeObjectiveExtension
19:11:08.168 [Lua] ignoring extension VersusInteractObjectiveExtension
19:11:08.168 [Lua] ignoring extension VersusPayloadObjectiveExtension
19:11:08.168 [Lua] ignoring extension VersusSocketObjectiveExtension
19:11:08.168 [Lua] ignoring extension VersusTargetObjectiveExtension
19:11:08.168 [Lua] ignoring extension VersusMissionObjectiveExtension
19:11:08.170 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
19:11:08.188 [Lua] [AchievementManager] Achievements using the steam platform
19:11:08.189 [Lua] PlayerManager:add_player player_1
19:11:08.229 [Lua] respawn_unit_spawned with group id: Terror_event_respawn
19:11:08.229 [Lua] respawn_unit_spawned with group id: Terror_event_respawn
19:11:08.229 [Lua] respawn_unit_spawned with group id: Terror_event_respawn
19:11:08.243 [Lua] [StateIngame] Level seed: 1074401859
19:11:08.259 [Lua] [LevelAnalysis] set_random_seed( 1074401859)
19:11:08.262 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0
19:11:08.262 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1
19:11:08.262 [Lua] [IngameUI] init
19:11:08.276 [SteamVoipClient] select_out(1100001034ed953, off)
19:11:08.282 [Lua] cb_razer_chroma_setup
19:11:08.304 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_aligner"]["scale"]
[0] =[C]: in function callstack
[1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override
[2] @scripts/ui/ui_scenegraph.lua:154: in function scenegraph_visit_node
[3] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node
[4] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node
[5] @scripts/ui/ui_scenegraph.lua:176: in function hook_chain
[6] @scripts/mods/vmf/modules/core/hooks.lua:180: in function init_scenegraph
[7] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2841: in function create_ui_elements
[8] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init
[9] @foundation/scripts/util/class.lua:62:in function
[10] =[C]: in function xpcall
[11] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call
[12] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function
[13] =[C]: in function pcall
[14] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc
[15] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function
[16] =[C]: in function xpcall
[17] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr
[18] @scripts/mods/vmf/modules/core/hooks.lua:165:in function
[19] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init
[20] @foundation/scripts/util/class.lua:62: in function new
[21] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui
[22] @scripts/game_state/state_ingame_running.lua:173: in function on_enter
[23] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[24] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[25] @foundation/scripts/util/state_machine.lua:95: in function init
[26] @scripts/game_state/game_state_machine.lua:7: in function init
[27] @foundation/scripts/util/class.lua:62: in function new
[28] @scripts/game_state/state_ingame.lua:426: in function on_enter
[29] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[30] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[31] @foundation/scripts/util/state_machine.lua:144: in function update
[32] @scripts/boot.lua:865: in function game_update
[33] @scripts/boot.lua:628:in function
[1] node = table: 0000000017C01630; node_def = table: 00000000193AF5A0; k = "scale"; v = "fit"
[2] scenegraph = table: 0000000017C011B0; scenegraph_def = table: 00000000193D3300; name = "sg_aligner"; node_def = table: 00000000193AF5A0; parent_name = "sg_root"; parent = table: 0000000017C012A0; parent_world_position = table: 0000000017C012D0; local_position = table: 0000000017C015A0; size = table: 0000000017C015F0; node = table: 0000000017C01630
[3] scenegraph = table: 0000000017C011B0; scenegraph_def = table: 00000000193D3300; name = "sg_background_settings_list"; node_def = table: 00000000196043D0; parent_name = "sg_aligner"; parent = nil
[4] scenegraph = table: 0000000017C011B0; scenegraph_def = table: 00000000193D3300; name = "sg_settings_list_mask"; node_def = table: 00000000196047C0; parent_name = "sg_background_settings_list"; parent = nil
[5] scenegraph_def = table: 00000000193D3300; scenegraph = table: 0000000017C011B0; name = "sg_settings_list_mask"; node = table: 00000000196047C0
[6] hook_chain = [function]
[7] self = table: 000000000BD16780
[8] self = table: 000000000BD16780; ingame_ui_context = table: 0000000012298F80; input_manager = table: 0000000016538470; world = [World]
[9] self = table: 000000001ACFAC40; object = table: 000000000BD16780
[11] mod = table: 0000000000DE1B00; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function]
[12] view_name = "vmf_options_view"; view_settings = table: 000000001AD44110; mod = table: 0000000000DE1B00; init_view_function = [function]; transitions = table: 000000001AD6A270; blocked_transitions = table: 000000001ADF4740
[14] mod = table: 0000000015F40CF0; error_prefix_data = table: 000000000BD16740; func = [function]
[15] self = table: 0000000015F40CF0; view_name = "vmf_options_view"; _ = table: 000000001ADF4770
[17] mod = table: 0000000000DE1B00; error_prefix_data = "(safe_hook)"; func = [function]
[19] hook_chain = [function]; num_values = 0; values = table: 000000000BD16700; safe_hooks = table: 0000000002FB6D50; i = 1
[20] self = table: 000000001AD25390; object = table: 0000000015F40CF0
[21] self = table: 00000000117A3BC0; ingame_ui_context = table: 0000000012298F80
[22] self = table: 00000000117A3BC0; params = table: 00000000118DEA50; viewport_name = "player_1"; input_manager = table: 0000000016538470; input_source = table: 000000000CA6FC50; player_manager = table: 0000000003561AF0; peer_id = "1100001034ed953"; local_player_id = 1; player = table: 00000000167F62B0; stats_id = "1100001034ed953:1"; entity_manager = table: 000000000371A9F0; camera_system = table: 000000000AF09BB0; outline_system = table: 0000000016D448B0; fade_system = table: 000000000AE02620; sound_sector_system = table: 000000000FB18B50; sound_environment_system = table: 00000000193843E0; event_manager = table: 0000000016D9A790; level_key = "pat_town_khorne_path2"; world_manager = table: 0000000002F40560; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 0000000012298F80
[23] self = table: 0000000016556FC0; new_state = table: 0000000018BD9720; params = table: 00000000118DEA50; scope_name = "StateInGameRunning:on_enter"
[24] self = table: 0000000016556FC0; new_state = table: 0000000018BD9720; notify = nil; old_state = nil
[25] self = table: 0000000016556FC0; parent = table: 000000000FD5EEA0; start_state = table: 0000000018BD9720; params = table: 00000000118DEA50; profiling_debugging_enabled = true
...
[7] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 000000000CC565C0; ingame_ui = table: 0000000015F40CF0; definitions = table: 000000000BD167F0; input_manager = table: 0000000016538470; max_setting_list_offset_y = 3640; wwise_world = [WwiseWorld]; render_settings = table: 000000000BD168C0; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 4640; settings_list_size_y = 4640; settings_list_widgets = table: 000000000D583990; menu_widgets = table: 000000000BD10A60; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true;
[8] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 000000000CC565C0; ingame_ui = table: 0000000015F40CF0; definitions = table: 000000000BD167F0; input_manager = table: 0000000016538470; max_setting_list_offset_y = 3640; wwise_world = [WwiseWorld]; render_settings = table: 000000000BD168C0; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 4640; settings_list_size_y = 4640; settings_list_widgets = table: 000000000D583990; menu_widgets = table: 000000000BD10A60; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true;
[9] ___is_class_metatable___ = true; __index = table: 000000001ACFAC40;
[15] fps = 0; world_manager = table: 0000000002F40560; ingame_hud = table: 0000000003E68AC0; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 000000000CC565C0; telemetry_time_view_enter = 0; input_manager = table: 0000000016538470; profile_synchronizer = table: 000000000080CFB0; blocked_transitions = table: 000000001AD25220; motd_ui = table: 000000000BD30850; cutscene_system = table: 0000000011E448B0; text_popup_ui = table: 0000000012A27CA0; local_player_id = 1; unlock_manager = table: 00000000033ACEB0; last_resolution_y = 1080; motd_loading = false; end_screen = table: 000000000D121A40; ui_top_renderer = table: 000000000FA4E3F0; camera_manager = table: 0000000016DEC440; _profile_requester = table: 0000000000826BD0; ingame_ui_context = table: 0000000012298F80; views = table: 000000000CBFB7C0; wwise_world = [WwiseWorld]; _fps_cooldown = 0; mean_dt = 0; world = [World]; hotkey_mapping = table: 000000001AD24140; _player = table: 00000000167F62B0; weave_onboarding = table: 000000000D121B50; popup_handler = table: 0000000012A27AF0; peer_id = "1100001034ed953"; network_event_delegate = table: 0000000016DC1BB0;
[20] ___is_class_metatable___ = true; __index = table: 000000001AD25390;
[21] world_name = "level_world"; network_server = table: 0000000000763610; local_player_id = 1; parent = table: 000000000FD5EEA0; _booted_eac_untrusted = false; statistics_db = table: 0000000001A594C0; is_server = true; _lobby_host = table: 000000000075D290; world = [World]; _network_options = table: 0000000018D2DE00; is_in_tutorial = false; input_manager = table: 0000000016538470; profile_synchronizer = table: 000000000080CFB0; ingame_ui_context = table: 0000000012298F80; end_conditions_met = false; player = table: 00000000167F62B0; free_flight_manager = table: 0000000003561E10; viewport_name = "player_1"; network_event_delegate = table: 0000000016DC1BB0;
[22] world_name = "level_world"; network_server = table: 0000000000763610; local_player_id = 1; parent = table: 000000000FD5EEA0; _booted_eac_untrusted = false; statistics_db = table: 0000000001A594C0; is_server = true; _lobby_host = table: 000000000075D290; world = [World]; _network_options = table: 0000000018D2DE00; is_in_tutorial = false; input_manager = table: 0000000016538470; profile_synchronizer = table: 000000000080CFB0; ingame_ui_context = table: 0000000012298F80; end_conditions_met = false; player = table: 00000000167F62B0; free_flight_manager = table: 0000000003561E10; viewport_name = "player_1"; network_event_delegate = table: 0000000016DC1BB0;
[23] _params = table: 00000000118DEA50; _profiling_debugging_enabled = true; _parent = table: 000000000FD5EEA0; _state = table: 00000000117A3BC0;
[24] _params = table: 00000000118DEA50; _profiling_debugging_enabled = true; _parent = table: 000000000FD5EEA0; _state = table: 00000000117A3BC0;
[25] _params = table: 00000000118DEA50; _profiling_debugging_enabled = true; _parent = table: 000000000FD5EEA0; _state = table: 00000000117A3BC0;
[26] _params = table: 00000000118DEA50; _profiling_debugging_enabled = true; _parent = table: 000000000FD5EEA0; _state = table: 00000000117A3BC0;
[27] ___is_class_metatable___ = true; __index = table: 000000000312C220; super = table: 00000000000B2CB0;
[28] world_name = "level_world"; entity_system_bag = table: 000000000AEA6C90; network_server = table: 0000000000763610; entity_system = table: 000000000ADEEB80; parent = table: 0000000000094F10; _level_flow_events = table: 00000000165571E0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = false; is_in_tutorial = false; input_manager = table: 0000000016538470; profile_synchronizer = table: 000000000080CFB0; _debug_gui = [Gui]; network_transmit = table: 00000000008291A0; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "1100001034ed953"; level = [Level]; network_timer_handler = table: 0000000017973F50; machines = table: 00000000165570D0; _quit_game = false; network_clock = table: 000000000D5EAB50; _onclose_called = false; _lobby_host = table: 000000000075D290; statistics_db = table: 0000000001A594C0; game_mode_key = "deus"; level_key = "pat_town_khorne_path2"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 0000000003561E10; dice_keeper = table: 000000000B0CF820; network_event_delegate = table: 0000000016DC1BB0;
[29] _params = table: 0000000004B4B610; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094F10; _state = table: 000000000FD5EEA0;
[30] _params = table: 0000000004B4B610; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094F10; _state = table: 000000000FD5EEA0;
[31] _params = table: 0000000004B4B610; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094F10; _state = table: 000000000FD5EEA0;
[32] startup_package_handles = table: 00000000000994D0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000098BC0; flow_return_table = table: 0000000000094F40; _machine = table: 0000000004B4D1A0; startup_timer = 4.5389176594326273; has_booted = true; loading_context = table: 00000000168205D0;
19:11:08.305 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_settings_list_start_2nd_layer"]["offset"]
[0] =[C]: in function callstack
[1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override
[2] @scripts/ui/ui_scenegraph.lua:116: in function scenegraph_visit_node
[3] @scripts/ui/ui_scenegraph.lua:176: in function hook_chain
[4] @scripts/mods/vmf/modules/core/hooks.lua:180: in function init_scenegraph
[5] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2842: in function create_ui_elements
[6] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init
[7] @foundation/scripts/util/class.lua:62:in function
[8] =[C]: in function xpcall
[9] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call
[10] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function
[11] =[C]: in function pcall
[12] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc
[13] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function
[14] =[C]: in function xpcall
[15] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr
[16] @scripts/mods/vmf/modules/core/hooks.lua:165:in function
[17] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init
[18] @foundation/scripts/util/class.lua:62: in function new
[19] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui
[20] @scripts/game_state/state_ingame_running.lua:173: in function on_enter
[21] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[22] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[23] @foundation/scripts/util/state_machine.lua:95: in function init
[24] @scripts/game_state/game_state_machine.lua:7: in function init
[25] @foundation/scripts/util/class.lua:62: in function new
[26] @scripts/game_state/state_ingame.lua:426: in function on_enter
[27] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[28] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[29] @foundation/scripts/util/state_machine.lua:144: in function update
[30] @scripts/boot.lua:865: in function game_update
[31] @scripts/boot.lua:628:in function
[1] node = table: 000000001235D150; node_def = table: 0000000017C00FD0; k = "offset"; v = table: 0000000017C01090
[2] scenegraph = table: 000000001235D090; scenegraph_def = table: 000000000BD16820; name = "sg_settings_list_start_2nd_layer"; node_def = table: 0000000017C00FD0; parent_name = nil; local_position = table: 000000001235D100; node = table: 000000001235D150
[3] scenegraph_def = table: 000000000BD16820; scenegraph = table: 000000001235D090; name = "sg_settings_list_start_2nd_layer"; node = table: 0000000017C00FD0
[4] hook_chain = [function]
[5] self = table: 000000000BD16780
[6] self = table: 000000000BD16780; ingame_ui_context = table: 0000000012298F80; input_manager = table: 0000000016538470; world = [World]
[7] self = table: 000000001ACFAC40; object = table: 000000000BD16780
[9] mod = table: 0000000000DE1B00; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function]
[10] view_name = "vmf_options_view"; view_settings = table: 000000001AD44110; mod = table: 0000000000DE1B00; init_view_function = [function]; transitions = table: 000000001AD6A270; blocked_transitions = table: 000000001ADF4740
[12] mod = table: 0000000015F40CF0; error_prefix_data = table: 000000000BD16740; func = [function]
[13] self = table: 0000000015F40CF0; view_name = "vmf_options_view"; _ = table: 000000001ADF4770
[15] mod = table: 0000000000DE1B00; error_prefix_data = "(safe_hook)"; func = [function]
[17] hook_chain = [function]; num_values = 0; values = table: 000000000BD16700; safe_hooks = table: 0000000002FB6D50; i = 1
[18] self = table: 000000001AD25390; object = table: 0000000015F40CF0
[19] self = table: 00000000117A3BC0; ingame_ui_context = table: 0000000012298F80
[20] self = table: 00000000117A3BC0; params = table: 00000000118DEA50; viewport_name = "player_1"; input_manager = table: 0000000016538470; input_source = table: 000000000CA6FC50; player_manager = table: 0000000003561AF0; peer_id = "1100001034ed953"; local_player_id = 1; player = table: 00000000167F62B0; stats_id = "1100001034ed953:1"; entity_manager = table: 000000000371A9F0; camera_system = table: 000000000AF09BB0; outline_system = table: 0000000016D448B0; fade_system = table: 000000000AE02620; sound_sector_system = table: 000000000FB18B50; sound_environment_system = table: 00000000193843E0; event_manager = table: 0000000016D9A790; level_key = "pat_town_khorne_path2"; world_manager = table: 0000000002F40560; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 0000000012298F80
[21] self = table: 0000000016556FC0; new_state = table: 0000000018BD9720; params = table: 00000000118DEA50; scope_name = "StateInGameRunning:on_enter"
[22] self = table: 0000000016556FC0; new_state = table: 0000000018BD9720; notify = nil; old_state = nil
[23] self = table: 0000000016556FC0; parent = table: 000000000FD5EEA0; start_state = table: 0000000018BD9720; params = table: 00000000118DEA50; profiling_debugging_enabled = true
[24] self = table: 0000000016556FC0; parent = table: 000000000FD5EEA0; start_state = table: 0000000018BD9720; params = table: 00000000118DEA50; profiling_debugging_enabled = true
[25] self = table: 000000000312C220; object = table: 0000000016556FC0
...
[5] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 000000000BD10A60; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 000000000CC565C0; ingame_ui = table: 0000000015F40CF0; definitions = table: 000000000BD167F0; input_manager = table: 0000000016538470; wwise_world = [WwiseWorld]; render_settings = table: 000000000BD168C0; original_settings_list_size_y = 4640; max_setting_list_offset_y = 3640; current_setting_list_offset_y = 0; settings_list_widgets = table: 000000000D583990; settings_list_size_y = 4640; ui_scenegraph = table: 0000000017C011B0; is_setting_changes_applied_immidiately = true;
[6] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 000000000BD10A60; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 000000000CC565C0; ingame_ui = table: 0000000015F40CF0; definitions = table: 000000000BD167F0; input_manager = table: 0000000016538470; wwise_world = [WwiseWorld]; render_settings = table: 000000000BD168C0; original_settings_list_size_y = 4640; max_setting_list_offset_y = 3640; current_setting_list_offset_y = 0; settings_list_widgets = table: 000000000D583990; settings_list_size_y = 4640; ui_scenegraph = table: 0000000017C011B0; is_setting_changes_applied_immidiately = true;
[7] ___is_class_metatable___ = true; __index = table: 000000001ACFAC40;
[13] fps = 0; world_manager = table: 0000000002F40560; ingame_hud = table: 0000000003E68AC0; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 000000000CC565C0; telemetry_time_view_enter = 0; input_manager = table: 0000000016538470; profile_synchronizer = table: 000000000080CFB0; blocked_transitions = table: 000000001AD25220; motd_ui = table: 000000000BD30850; cutscene_system = table: 0000000011E448B0; text_popup_ui = table: 0000000012A27CA0; local_player_id = 1; unlock_manager = table: 00000000033ACEB0; last_resolution_y = 1080; motd_loading = false; end_screen = table: 000000000D121A40; ui_top_renderer = table: 000000000FA4E3F0; camera_manager = table: 0000000016DEC440; _profile_requester = table: 0000000000826BD0; ingame_ui_context = table: 0000000012298F80; views = table: 000000000CBFB7C0; wwise_world = [WwiseWorld]; _fps_cooldown = 0; mean_dt = 0; world = [World]; hotkey_mapping = table: 000000001AD24140; _player = table: 00000000167F62B0; weave_onboarding = table: 000000000D121B50; popup_handler = table: 0000000012A27AF0; peer_id = "1100001034ed953"; network_event_delegate = table: 0000000016DC1BB0;
[18] ___is_class_metatable___ = true; __index = table: 000000001AD25390;
[19] world_name = "level_world"; network_server = table: 0000000000763610; local_player_id = 1; parent = table: 000000000FD5EEA0; _booted_eac_untrusted = false; statistics_db = table: 0000000001A594C0; is_server = true; _lobby_host = table: 000000000075D290; world = [World]; _network_options = table: 0000000018D2DE00; is_in_tutorial = false; input_manager = table: 0000000016538470; profile_synchronizer = table: 000000000080CFB0; ingame_ui_context = table: 0000000012298F80; end_conditions_met = false; player = table: 00000000167F62B0; free_flight_manager = table: 0000000003561E10; viewport_name = "player_1"; network_event_delegate = table: 0000000016DC1BB0;
[20] world_name = "level_world"; network_server = table: 0000000000763610; local_player_id = 1; parent = table: 000000000FD5EEA0; _booted_eac_untrusted = false; statistics_db = table: 0000000001A594C0; is_server = true; _lobby_host = table: 000000000075D290; world = [World]; _network_options = table: 0000000018D2DE00; is_in_tutorial = false; input_manager = table: 0000000016538470; profile_synchronizer = table: 000000000080CFB0; ingame_ui_context = table: 0000000012298F80; end_conditions_met = false; player = table: 00000000167F62B0; free_flight_manager = table: 0000000003561E10; viewport_name = "player_1"; network_event_delegate = table: 0000000016DC1BB0;
[21] _params = table: 00000000118DEA50; _profiling_debugging_enabled = true; _parent = table: 000000000FD5EEA0; _state = table: 00000000117A3BC0;
[22] _params = table: 00000000118DEA50; _profiling_debugging_enabled = true; _parent = table: 000000000FD5EEA0; _state = table: 00000000117A3BC0;
[23] _params = table: 00000000118DEA50; _profiling_debugging_enabled = true; _parent = table: 000000000FD5EEA0; _state = table: 00000000117A3BC0;
[24] _params = table: 00000000118DEA50; _profiling_debugging_enabled = true; _parent = table: 000000000FD5EEA0; _state = table: 00000000117A3BC0;
[25] ___is_class_metatable___ = true; __index = table: 000000000312C220; super = table: 00000000000B2CB0;
[26] world_name = "level_world"; entity_system_bag = table: 000000000AEA6C90; network_server = table: 0000000000763610; entity_system = table: 000000000ADEEB80; parent = table: 0000000000094F10; _level_flow_events = table: 00000000165571E0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = false; is_in_tutorial = false; input_manager = table: 0000000016538470; profile_synchronizer = table: 000000000080CFB0; _debug_gui = [Gui]; network_transmit = table: 00000000008291A0; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "1100001034ed953"; level = [Level]; network_timer_handler = table: 0000000017973F50; machines = table: 00000000165570D0; _quit_game = false; network_clock = table: 000000000D5EAB50; _onclose_called = false; _lobby_host = table: 000000000075D290; statistics_db = table: 0000000001A594C0; game_mode_key = "deus"; level_key = "pat_town_khorne_path2"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 0000000003561E10; dice_keeper = table: 000000000B0CF820; network_event_delegate = table: 0000000016DC1BB0;
[27] _params = table: 0000000004B4B610; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094F10; _state = table: 000000000FD5EEA0;
[28] _params = table: 0000000004B4B610; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094F10; _state = table: 000000000FD5EEA0;
[29] _params = table: 0000000004B4B610; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094F10; _state = table: 000000000FD5EEA0;
[30] startup_package_handles = table: 00000000000994D0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000098BC0; flow_return_table = table: 0000000000094F40; _machine = table: 0000000004B4D1A0; startup_timer = 4.5389176594326273; has_booted = true; loading_context = table: 00000000168205D0;
19:11:08.307 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
19:11:08.307 [Lua] Set lobby begin:
19:11:08.308 [Lua] Lobby data twitch_enabled = false
19:11:08.308 [Lua] Lobby data selected_mission_id = journey_citadel
19:11:08.308 [Lua] Lobby data num_players = 1
19:11:08.308 [Lua] Lobby data difficulty_tweak = 0
19:11:08.308 [Lua] Lobby data host = 1100001034ed953
19:11:08.308 [Lua] Lobby data matchmaking_type = 2
19:11:08.308 [Lua] Lobby data is_private = true
19:11:08.308 [Lua] Lobby data match_started = true
19:11:08.308 [Lua] Lobby data difficulty = hardest
19:11:08.308 [Lua] Lobby data player_slot_1 = 0:0
19:11:08.308 [Lua] Lobby data player_slot_4 = 1100001034ed953:1
19:11:08.309 [Lua] Lobby data unique_server_name = Xanoth
19:11:08.309 [Lua] Lobby data quick_game = false
19:11:08.309 [Lua] Lobby data country_code = GB
19:11:08.309 [Lua] Lobby data matchmaking = false
19:11:08.309 [Lua] Lobby data power_level = 715
19:11:08.309 [Lua] Lobby data mission_id = pat_town_khorne_path2
19:11:08.309 [Lua] Lobby data mechanism = deus
19:11:08.309 [Lua] Lobby data player_slot_5 = 0:0
19:11:08.309 [Lua] Lobby data player_slot_2 = 0:0
19:11:08.309 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
19:11:08.309 [Lua] Lobby data player_slot_3 = 0:0
19:11:08.309 [Lua] Lobby data eac_authorized = true
19:11:08.309 [Lua] Set lobby end.
19:11:08.310 [Lua] CurrentConflictSettings deus_skaven_chaos
19:11:08.310 [Lua] [ConflictDirector] conflict_director is ai_ready
19:11:08.310 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
19:11:08.310 [Lua] [MainPathSpawningGenerator] Injecting travel distances
19:11:08.312 [Lua] NORMAL PATROL MAIN PATH 154.87724304199219
19:11:08.312 [Lua] [waypoints] = table
19:11:08.312 [Lua] [astar_points] = table
19:11:08.312 [Lua] [travel_dist] = 154.87723618745804 (number)
19:11:08.312 [Lua] [one_directional] = false (boolean)
19:11:08.312 [Lua] [id] = boss_1 (string)
19:11:08.312 [Lua] NORMAL PATROL MAIN PATH 271.434326171875
19:11:08.312 [Lua] [waypoints] = table
19:11:08.312 [Lua] [astar_points] = table
19:11:08.312 [Lua] [travel_dist] = 271.43431666493416 (number)
19:11:08.312 [Lua] [one_directional] = false (boolean)
19:11:08.312 [Lua] [id] = boss_2 (string)
19:11:08.312 [Lua] NORMAL PATROL MAIN PATH 439.6539306640625
19:11:08.312 [Lua] [waypoints] = table
19:11:08.312 [Lua] [astar_points] = table
19:11:08.312 [Lua] [travel_dist] = 439.65392823517323 (number)
19:11:08.312 [Lua] [one_directional] = false (boolean)
19:11:08.312 [Lua] [id] = boss_3 (string)
19:11:08.312 [Lua] NORMAL PATROL MAIN PATH 556.50115966796875
19:11:08.312 [Lua] [waypoints] = table
19:11:08.312 [Lua] [astar_points] = table
19:11:08.312 [Lua] [travel_dist] = 556.50114448368549 (number)
19:11:08.312 [Lua] [one_directional] = false (boolean)
19:11:08.312 [Lua] [id] = boss_4 (string)
19:11:08.313 [Lua] SpecialsPacing:remove_unwanted_breeds:
19:11:08.313 [Lua] Forming navigation groups in one frame
19:11:08.313 [Lua] Forming navigation groups
19:11:08.347 [Lua] NavigationGroupManager -> calulation time A: 0.034000000000105501
19:11:08.445 [Lua] NavigationGroupManager -> calulation time B: 0.096999999999752617
19:11:08.445 [Lua] number of nav groups: 119
19:11:08.445 [Lua] number of refined nav groups : 92
19:11:08.450 [Lua] NavigationGroupManager -> calulation time C: 0.0059999999998581188
19:11:08.451 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 12.057456278800966 Normalized coefficient: 1.3062456654054915
19:11:08.454 [Lua] -------------> JOW Perfect-density 7.200000000000002 Sum density 6.8646527767181409 Normalized coefficient: 1.0488513016156054
19:11:08.465 [Lua] [LevelAnalysis] Generating boss paths for level: pat_town_khorne_path2
19:11:08.465 [Lua] [LevelAnalysis] This level has a total main-path length of 556.613 meters.
19:11:08.465 [Lua] [LevelAnalysis] num_event_places_f: 0.33774202315012614 , num_event_places: 0 , trailing_event_fraction: 0.33774202315012614 , num_events: 1
19:11:08.465 [Lua] [LevelAnalysis] Level path distance: 556.61303472518921
19:11:08.465 [Lua] [LevelAnalysis] path_dist1: 50 , path_dist2: 556.61303472518921 forbidden_dist: -456.61303472518921
19:11:08.465 [Lua] [LevelAnalysis] wanted_distance: 145.34781771189245
19:11:08.465 [Lua] [LevelAnalysis] Terror events added:
19:11:08.465 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss
19:11:08.465 [Lua] Adding main path event: Vector3Box(-60.3626, 47.4124, -15.1767) rare_event_loot_rat 45 table: 0000000015E98B30
19:11:08.465 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
19:11:08.468 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: hardest, USING SETTINGS FOR EASY
19:11:08.474 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn deus_soft_currency pickups
19:11:08.474 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn healing pickups
19:11:08.474 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
19:11:08.474 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn deus_potions pickups
19:11:08.474 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
19:11:08.474 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=41
19:11:08.474 [Lua] NORMAL PATROL MAIN PATH 154.87724304199219
19:11:08.474 [Lua] [waypoints] = table
19:11:08.474 [Lua] [astar_points] = table
19:11:08.474 [Lua] [travel_dist] = 154.87723618745804 (number)
19:11:08.474 [Lua] [one_directional] = false (boolean)
19:11:08.474 [Lua] [id] = boss_1 (string)
19:11:08.474 [Lua] Adding main path event: Vector3Box(-47.2707, 76.2951, -17.102) boss_event_spline_patrol 45 table: 0000000011DDFB10
19:11:08.474 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered
19:11:08.474 [Lua] [Managers] Calling function on all managers:
19:11:08.474 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
19:11:08.492 [Lua] [PeerSM] 1100001034ed953 :: on_exit WaitingForEnterGame
19:11:08.492 [Lua] [PeerSM] 1100001034ed953 :: on_enter WaitingForGameObjectSync
19:11:08.495 [Lua] player (1100001034ed953,2) was put into party 1
19:11:08.509 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=42
19:11:08.509 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=43
19:11:08.509 [Lua] [ProfileSynchronizer] Assigning peer(1100001034ed953:2) to profile(5) career(1)
19:11:08.512 [Lua] player (1100001034ed953,3) was put into party 1
19:11:08.527 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=44
19:11:08.527 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=45
19:11:08.527 [Lua] [ProfileSynchronizer] Assigning peer(1100001034ed953:3) to profile(3) career(2)
19:11:08.530 [Lua] player (1100001034ed953,4) was put into party 1
19:11:08.547 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=46
19:11:08.547 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=47
19:11:08.547 [Lua] [ProfileSynchronizer] Assigning peer(1100001034ed953:4) to profile(1) career(1)
19:11:08.629 [Lua] [PackageManager] Load: units/weapons/player/wpn_es_deus_shield_01/wpn_es_deus_shield_01, ProfileSynchronizer, async-read,
19:11:08.629 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, ProfileSynchronizer, async-read,
19:11:08.629 [Lua] [PackageManager] Load: wwise/pistol, ProfileSynchronizer, async-read,
19:11:08.629 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read,
19:11:08.629 [Lua] [PackageManager] Load: units/weapons/player/wpn_es_deus_spear_01/wpn_es_deus_spear_01_3p, ProfileSynchronizer, async-read,
19:11:08.629 [Lua] [PackageManager] Load: wwise/one_handed_hammers, ProfileSynchronizer, async-read,
19:11:08.629 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, ProfileSynchronizer, async-read,
19:11:08.629 [Lua] [PackageManager] Load: resource_packages/careers/dr_ironbreaker, ProfileSynchronizer, async-read,
19:11:08.629 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read,
19:11:08.629 [Lua] [PackageManager] Load: resource_packages/careers/es_mercenary, ProfileSynchronizer, async-read,
19:11:08.629 [Lua] [PackageManager] Load: wwise/repeating_handgun_pistol, ProfileSynchronizer, async-read,
19:11:08.629 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold, ProfileSynchronizer, async-read,
19:11:08.629 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1, ProfileSynchronizer, async-read,
19:11:08.629 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/skins/blue/chr_dwarf_ranger_ironbreaker_blue, ProfileSynchronizer, async-read,
19:11:08.629 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1, ProfileSynchronizer, async-read,
19:11:08.629 [Lua] [PackageManager] Load: wwise/two_handed_hammers, ProfileSynchronizer, async-read,
19:11:08.629 [Lua] [PackageManager] Load: wwise/es_deus_01, ProfileSynchronizer, async-read,
19:11:08.629 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_02, ProfileSynchronizer, async-read,
19:11:08.629 [Lua] [PackageManager] Load: wwise/handgun, ProfileSynchronizer, async-read,
19:11:08.629 [Lua] [PackageManager] Load: units/weapons/player/wpn_es_deus_shield_01/wpn_es_deus_shield_01_3p, ProfileSynchronizer, async-read,
19:11:08.629 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read,
19:11:08.629 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read,
19:11:08.629 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold, ProfileSynchronizer, async-read,
19:11:08.629 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1, ProfileSynchronizer, async-read,
19:11:08.629 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_08, ProfileSynchronizer, async-read,
19:11:08.629 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1_3p, ProfileSynchronizer, async-read,
19:11:08.629 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, ProfileSynchronizer, async-read,
19:11:08.629 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read,
19:11:08.629 [Lua] [PackageManager] Load: resource_packages/careers/wh_captain, ProfileSynchronizer, async-read,
19:11:08.629 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1, ProfileSynchronizer, async-read,
19:11:08.629 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, ProfileSynchronizer, async-read,
19:11:08.629 [Lua] [PackageManager] Load: units/weapons/player/wpn_es_deus_spear_01/wpn_es_deus_spear_01, ProfileSynchronizer, async-read,
19:11:08.629 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read,
19:11:08.629 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1_3p, ProfileSynchronizer, async-read,
19:11:08.629 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1, ProfileSynchronizer, async-read,
19:11:08.629 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01, ProfileSynchronizer, async-read,
19:11:08.629 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01, ProfileSynchronizer, async-read,
19:11:08.629 [Lua] [PeerSM] 1100001034ed953 :: on_exit WaitingForGameObjectSync
19:11:08.629 [Lua] [PeerSM] 1100001034ed953 :: on_enter WaitingForPlayers
19:11:08.655 [Lua] [PeerSM] 1100001034ed953 :: on_exit WaitingForPlayers
19:11:08.655 [Lua] [PeerSM] 1100001034ed953 :: on_enter InGame
19:11:08.818 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_es_deus_shield_01/wpn_es_deus_shield_01
19:11:08.818 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_es_deus_shield_01/wpn_es_deus_shield_01
19:11:08.818 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p
19:11:08.844 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p
19:11:08.844 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p
19:11:08.844 [Lua] [PackageManager] Queueing new asynch package: wwise/pistol
19:11:08.864 [Lua] [PackageManager] Finished loading asynchronous package: wwise/pistol
19:11:08.864 [Lua] [PackageManager] Force_load: wwise/pistol
19:11:08.864 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh
19:11:08.979 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh
19:11:08.979 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh
19:11:08.980 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_es_deus_spear_01/wpn_es_deus_spear_01_3p
19:11:09.013 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_es_deus_spear_01/wpn_es_deus_spear_01_3p
19:11:09.013 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_es_deus_spear_01/wpn_es_deus_spear_01_3p
19:11:09.014 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_hammers
19:11:09.047 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_hammers
19:11:09.047 [Lua] [PackageManager] Force_load: wwise/one_handed_hammers
19:11:09.047 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p
19:11:09.093 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p
19:11:09.093 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p
19:11:09.093 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ironbreaker
19:11:09.211 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ironbreaker
19:11:09.211 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ironbreaker
19:11:09.212 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base
19:11:09.685 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base
19:11:09.685 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base
19:11:09.685 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_mercenary
19:11:09.708 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_mercenary
19:11:09.708 [Lua] [PackageManager] Force_load: resource_packages/careers/es_mercenary
19:11:09.708 [Lua] [PackageManager] Queueing new asynch package: wwise/repeating_handgun_pistol
19:11:09.744 [Lua] [PackageManager] Finished loading asynchronous package: wwise/repeating_handgun_pistol
19:11:09.744 [Lua] [PackageManager] Force_load: wwise/repeating_handgun_pistol
19:11:09.744 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold
19:11:09.869 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold
19:11:09.869 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold
19:11:09.869 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1
19:11:09.937 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1
19:11:09.937 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1
19:11:09.938 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/skins/blue/chr_dwarf_ranger_ironbreaker_blue
19:11:10.085 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/skins/blue/chr_dwarf_ranger_ironbreaker_blue
19:11:10.085 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/skins/blue/chr_dwarf_ranger_ironbreaker_blue
19:11:10.085 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1
19:11:10.166 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1
19:11:10.166 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1
19:11:10.166 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_hammers
19:11:10.200 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_hammers
19:11:10.200 [Lua] [PackageManager] Force_load: wwise/two_handed_hammers
19:11:10.200 [Lua] [PackageManager] Queueing new asynch package: wwise/es_deus_01
19:11:10.235 [Lua] [PackageManager] Finished loading asynchronous package: wwise/es_deus_01
19:11:10.235 [Lua] [PackageManager] Force_load: wwise/es_deus_01
19:11:10.235 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_02
19:11:10.256 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_02
19:11:10.256 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_02
19:11:10.256 [Lua] [PackageManager] Queueing new asynch package: wwise/handgun
19:11:10.290 [Lua] [PackageManager] Finished loading asynchronous package: wwise/handgun
19:11:10.290 [Lua] [PackageManager] Force_load: wwise/handgun
19:11:10.290 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_es_deus_shield_01/wpn_es_deus_shield_01_3p
19:11:10.325 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_es_deus_shield_01/wpn_es_deus_shield_01_3p
19:11:10.325 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_es_deus_shield_01/wpn_es_deus_shield_01_3p
19:11:10.325 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh
19:11:10.426 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh
19:11:10.426 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh
19:11:10.426 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base
19:11:10.779 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base
19:11:10.779 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base
19:11:10.779 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold
19:11:10.873 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold
19:11:10.873 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold
19:11:10.873 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1
19:11:10.980 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1
19:11:10.980 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1
19:11:10.980 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_08
19:11:11.003 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_08
19:11:11.003 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_08
19:11:11.003 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1_3p
19:11:11.047 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1_3p
19:11:11.047 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1_3p
19:11:11.047 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p
19:11:11.069 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p
19:11:11.069 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p
19:11:11.069 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh
19:11:11.160 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh
19:11:11.160 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh
19:11:11.160 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_captain
19:11:11.182 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_captain
19:11:11.182 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_captain
19:11:11.182 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1
19:11:11.251 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1
19:11:11.251 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1
19:11:11.251 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p
19:11:11.274 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p
19:11:11.274 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p
19:11:11.274 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_es_deus_spear_01/wpn_es_deus_spear_01
19:11:11.375 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_es_deus_spear_01/wpn_es_deus_spear_01
19:11:11.375 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_es_deus_spear_01/wpn_es_deus_spear_01
19:11:11.375 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base
19:11:11.801 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base
19:11:11.801 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base
19:11:11.801 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1_3p
19:11:11.857 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1_3p
19:11:11.857 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1_3p
19:11:11.857 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1
19:11:11.915 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1
19:11:11.915 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1
19:11:11.915 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01
19:11:11.971 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01
19:11:11.971 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01
19:11:11.972 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01
19:11:12.005 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01
19:11:12.005 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01
19:11:12.017 [Lua] test
19:11:12.017 [Lua] PlayerManager:assign_unit_ownership Markus Kruber 1100001034ed953 2
19:11:12.019 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.5) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
19:11:12.020 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=49
19:11:12.020 [Lua] test
19:11:12.020 [Lua] PlayerManager:assign_unit_ownership Bardin Goreksson 1100001034ed953 3
19:11:12.023 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.5) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (0.9375)
19:11:12.023 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=51
19:11:12.023 [Lua] test
19:11:12.023 [Lua] PlayerManager:assign_unit_ownership Victor Saltzpyre 1100001034ed953 4
19:11:12.026 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.5) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
19:11:12.026 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=53
19:11:12.028 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 4, Vector3(-121.895, -39.5528, 6.40262), Vector4(0, 0, 0, -1))
19:11:12.031 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.84499999999999997) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
19:11:12.031 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.84499999999999997) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
19:11:12.031 [Lua] PlayerManager:assign_unit_ownership Xanoth 1100001034ed953 1
19:11:12.031 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=55
19:11:12.033 [Lua] [GameNetworkManager] destroying game object with go_id=53
19:11:12.040 [Lua] Switching ConflictSettings: to: deus_chaos
19:11:12.040 [Lua] pacing=deus_chaos
19:11:12.040 [Lua] roaming=nil
19:11:12.040 [Lua] specials=deus_chaos
19:11:12.040 [Lua] debug_color=purple
19:11:12.040 [Lua] contained_breeds=nil
19:11:12.040 [Lua] pack_spawning=deus_chaos
19:11:12.040 [Lua] disabled=false
19:11:12.040 [Lua] factions=nil
19:11:12.040 [Lua] boss=deus_chaos
19:11:12.040 [Lua] horde=deus_chaos
19:11:12.040 [Lua] name=deus_chaos
19:11:12.040 [Lua] intensity=deus_default
19:11:12.040 [Lua] ---
19:11:12.043 [Lua] PlayerManager:remove_player peer_id=1100001034ed953 4
19:11:12.043 [Lua] [GameNetworkManager] destroying game object with go_id=46
19:11:12.043 [Lua] player (1100001034ed953,4) was put into party 1
19:11:12.060 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=56
19:11:12.060 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=57
19:11:12.060 [Lua] [ProfileSynchronizer] Assigning peer(1100001034ed953:4) to profile(1) career(1)
19:11:12.072 [Lua] test
19:11:12.072 [Lua] PlayerManager:assign_unit_ownership Victor Saltzpyre 1100001034ed953 4
19:11:12.075 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.5) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
19:11:12.075 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=63
19:11:12.281 [Lua] StateInGameRunning:_game_actually_starts()
19:11:12.281 [Lua] #################################################################################################################
19:11:12.281 [Lua] [Loading Time]: 00:00:17 [Transition]: dlc_morris_map-pat_town_khorne_path2 [Members joined]: 0 [Members Left]: 0 [Is Server]: true
19:11:12.281 [Lua] #################################################################################################################
19:11:12.281 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 49
19:11:12.291 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 49
19:11:12.469 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 49
19:11:12.469 [Lua] Commit load time data
19:11:13.117 [Window] Window => active
19:11:24.594 [Lua] Players are leaving the safe zone
19:11:33.515 [Lua] Error: scripts/ui/views/hero_view/windows/hero_window_talents.lua:261: attempt to index local 'talents' (a nil value)
[0] =[C]: in function callstack
[1] @scripts/mods/vmf/modules/core/safe_calls.lua:16: in function __index
[2] @scripts/ui/views/hero_view/windows/hero_window_talents.lua:261: in function _populate_talents_by_hero
[3] @scripts/mods/player_list_show_loadout/player_list_show_loadout.lua:364: in function populate_talents
[4] @scripts/mods/player_list_show_loadout/player_list_show_loadout.lua:420:in function <...ds/player_list_show_loadout/player_list_show_loadout.lua:377>
[5] =[C]: in function xpcall
[6] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr
[7] @scripts/mods/vmf/modules/core/hooks.lua:165:in function
[8] @scripts/mods/vmf/modules/core/hooks.lua:184: in function update_player_information
[9] @scripts/ui/views/ingame_player_list_ui.lua:1011: in function update_player_list
[10] @scripts/ui/views/ingame_player_list_ui.lua:776: in function update
[11] @scripts/ui/views/ingame_hud.lua:380: in function update
[12] @scripts/ui/views/ingame_ui.lua:657: in function hook_chain
[13] @scripts/mods/vmf/modules/core/hooks.lua:180: in function update
[14] @scripts/game_state/state_ingame_running.lua:1010: in function update_ui
[15] @scripts/game_state/state_ingame.lua:694:in function
[16] =[C]: in function update_animations_with_callback
[17] @foundation/scripts/util/script_world.lua:361: in function update
[18] @foundation/scripts/managers/world/world_manager.lua:102: in function update
[19] @scripts/boot.lua:873: in function game_update
[20] @scripts/boot.lua:628:in function
[1] error_message = "scripts/ui/views/hero_view/windows/hero_window_talents.lua:261: attempt to index local \'talents\' (a nil value)"
[2] self = table: 00000000122C5C10; initialize = false; widgets_by_name = table: 00000000179DFB50; hero_name = "empire_soldier"; career_index = 1; profile_index = 5; profile = table: 0000000003416D90; career_settings = table: 00000000012C1F10; start_index = 0; tree = table: 0000000001BC49C0; talents = nil; all_talents = table: 0000000001BC4C00; i = 1; widget = table: 00000000177AACB0; content = table: 0000000016E78930; style = table: 000000000B1DC7E0
[3] self = table: 00000000122C5C10; hero_name = "empire_soldier"; career_index = 1; selected_talents = nil
[4] self = table: 000000000187D720; profiles = table: 000000000341A920; profile_synchronizer = table: 000000000080CFB0; players = table: 000000001607D7D0; working_area_x_offset = -250; i = 1; player_data = table: 0000000017B4A5B0; loadout_display = table: 00000000122C5C10; player = table: 0000000012B0F3D0; player_unit = [Unit \'#ID[fce42f915cd697bd]\']; inventory_extn = table: 000000000F9FB650; attachment_extn = table: 0000000003F5D480; is_human = false; item_custom_data = nil; selected_talents = nil
[6] mod = table: 000000001907A950; error_prefix_data = "(safe_hook)"; func = [function]
[8] hook_chain = [function]; num_values = 0; values = table: 000000000E473000; safe_hooks = table: 0000000019395B00; i = 1
[9] self = table: 000000000187D720; dt = 0.011238988488912582; game_session = [GameSession]; player_manager = table: 0000000003561AF0; update_widgets = true; players = table: 000000001607D7D0; num_players = 0; removed_players = 0; human_and_bot_players = table: 0000000003561C80
[10] self = table: 000000000187D720; dt = 0.011238988488912582; input_manager = table: 0000000016538470; in_fade_active = false; input_service = table: 0000000019AE48E0; is_matchmaking = nil
[11] self = table: 0000000003E68AC0; dt = 0.011238988488912582; t = 3502.7943480853573; peer_id = "1100001034ed953"; player_manager = table: 0000000003561AF0; player = table: 00000000167F62B0; currently_visible_components = table: 000000000334CBD0; components_array = table: 0000000000E1D170; use_custom_hud_scale = false; hud_scale_applied = false; resolution_modified = nil; i = 2; component = table: 000000000187D720; component_name = "IngamePlayerListUI"
[12] self = table: 0000000015F40CF0; dt = 0.011238988488912582; t = 3502.7943480853573; disable_ingame_ui = nil; end_of_level_ui = nil; views = table: 000000000CBFB7C0; is_in_inn = nil; input_service = table: 000000000CD70B50; end_screen_active = nil; ingame_hud = table: 0000000003E68AC0; transition_manager = table: 000000000026B5A0; end_screen = table: 000000000D121A40
[13] hook_chain = [function]
[14] self = table: 00000000117A3BC0; t = 3502.7943480853573; dt = 0.011238988488912582; disable_ingame_ui = nil; ingame_ui = table: 0000000015F40CF0; level_end_view_wrapper = nil; level_end_view = nil
[15] i = 1; machine = table: 0000000016556FC0
[17] world = [World]; dt = 0.011238988488912582; anim_callback = [function]; scene_callback = [function]
[18] self = table: 0000000002F40560; dt = 0.011238988488912582; t = 3493.200426454423; _ = 1; world = [World]
[19] self = table: 0000000000094F10; real_world_dt = 0.011238988488912582; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; dt = 0.011238988488912582; t = 3493.200426454423
[20] dt = 0.011238988488912582
[2] widgets = table: 000000001A18E480; _widgets_by_name = table: 00000000179DFB50; career_index = 1; _equipment_items = table: 0000000009C727F0; scenegraph = table: 000000000B1999F0; hero_name = "empire_soldier"; gear_widgets = table: 0000000016EB2B50; hero_level = 35;
[3] widgets = table: 000000001A18E480; _widgets_by_name = table: 00000000179DFB50; career_index = 1; _equipment_items = table: 0000000009C727F0; scenegraph = table: 000000000B1999F0; hero_name = "empire_soldier"; gear_widgets = table: 0000000016EB2B50; hero_level = 35;
[4] active = true; network_server = table: 0000000000763610; private_checkbox_widget = table: 0000000016901ED0; map_save_data = table: 00000000027227C0; local_player = table: 00000000167F62B0; host_peer_id = "1100001034ed953"; is_server = true; voip = table: 000000000080CFE0; ingame_ui_context = table: 0000000012298F80; ui_renderer = table: 000000000CC565C0; input_manager = table: 0000000016538470; profile_synchronizer = table: 000000000080CFB0; render_settings = table: 0000000016550EC0; _player_portrait_widget = table: 0000000011FC7990; private_setting_enabled = true; _console_cursor = table: 0000000003835910; background = table: 0000000012683510; players = table: 000000001607D7D0; popup_list = table: 0000000001A51E20; _mission_system = table: 0000000000F18FB0; ui_top_renderer = table: 000000000FA4E3F0; _fade_in_duration = 0; name = "IngamePlayerListUI"; _show_difficulty = true; player_list_widgets = table: 000000001658D5A0; ingame_ui = table: 0000000015F40CF0; network_lobby = table: 000000000075D290; _parent = table: 0000000003E68AC0; wwise_world = [WwiseWorld]; _widgets = table: 000000000BDD5C90; num_players = 4; player_manager = table: 0000000003561AF0; input_description_text_widget = table: 0000000012A69F70; platform = "win32"; _static_widgets = table: 000000000CC9AD70; _static_widgets_by_name = table: 000000000B0A8720; ui_scenegraph = table: 000000001607D870; _widgets_by_name = table: 000000000BDD5CC0;
[9] active = true; network_server = table: 0000000000763610; private_checkbox_widget = table: 0000000016901ED0; map_save_data = table: 00000000027227C0; local_player = table: 00000000167F62B0; host_peer_id = "1100001034ed953"; is_server = true; voip = table: 000000000080CFE0; ingame_ui_context = table: 0000000012298F80; ui_renderer = table: 000000000CC565C0; input_manager = table: 0000000016538470; profile_synchronizer = table: 000000000080CFB0; render_settings = table: 0000000016550EC0; _player_portrait_widget = table: 0000000011FC7990; private_setting_enabled = true; _console_cursor = table: 0000000003835910; background = table: 0000000012683510; players = table: 000000001607D7D0; popup_list = table: 0000000001A51E20; _mission_system = table: 0000000000F18FB0; ui_top_renderer = table: 000000000FA4E3F0; _fade_in_duration = 0; name = "IngamePlayerListUI"; _show_difficulty = true; player_list_widgets = table: 000000001658D5A0; ingame_ui = table: 0000000015F40CF0; network_lobby = table: 000000000075D290; _parent = table: 0000000003E68AC0; wwise_world = [WwiseWorld]; _widgets = table: 000000000BDD5C90; num_players = 4; player_manager = table: 0000000003561AF0; input_description_text_widget = table: 0000000012A69F70; platform = "win32"; _static_widgets = table: 000000000CC9AD70; _static_widgets_by_name = table: 000000000B0A8720; ui_scenegraph = table: 000000001607D870; _widgets_by_name = table: 000000000BDD5CC0;
[10] active = true; network_server = table: 0000000000763610; private_checkbox_widget = table: 0000000016901ED0; map_save_data = table: 00000000027227C0; local_player = table: 00000000167F62B0; host_peer_id = "1100001034ed953"; is_server = true; voip = table: 000000000080CFE0; ingame_ui_context = table: 0000000012298F80; ui_renderer = table: 000000000CC565C0; input_manager = table: 0000000016538470; profile_synchronizer = table: 000000000080CFB0; render_settings = table: 0000000016550EC0; _player_portrait_widget = table: 0000000011FC7990; private_setting_enabled = true; _console_cursor = table: 0000000003835910; background = table: 0000000012683510; players = table: 000000001607D7D0; popup_list = table: 0000000001A51E20; _mission_system = table: 0000000000F18FB0; ui_top_renderer = table: 000000000FA4E3F0; _fade_in_duration = 0; name = "IngamePlayerListUI"; _show_difficulty = true; player_list_widgets = table: 000000001658D5A0; ingame_ui = table: 0000000015F40CF0; network_lobby = table: 000000000075D290; _parent = table: 0000000003E68AC0; wwise_world = [WwiseWorld]; _widgets = table: 000000000BDD5C90; num_players = 4; player_manager = table: 0000000003561AF0; input_description_text_widget = table: 0000000012A69F70; platform = "win32"; _static_widgets = table: 000000000CC9AD70; _static_widgets_by_name = table: 000000000B0A8720; ui_scenegraph = table: 000000001607D870; _widgets_by_name = table: 000000000BDD5CC0;
[11] _definitions = table: 0000000000E1D010; _currently_visible_components = table: 000000000334CBD0; _parent = table: 0000000015F40CF0; _components = table: 0000000000E1D140; _current_group_name = "alive"; _ingame_ui_context = table: 0000000012298F80; _components_hud_scale_lookup = table: 0000000000E1CFE0; _crosshair_position_y = false; _update_post_visibility = false; _component_list = table: 0000000000E1D110; _is_own_player_dead = false; _scale_modified = false; _components_array = table: 0000000000E1D170; _components_array_id_lookup = table: 000000000133EDE0; _peer_id = "1100001034ed953"; _resolution_modified = false; _crosshair_position_x = false;
[12] fps = 0; world_manager = table: 0000000002F40560; ingame_hud = table: 0000000003E68AC0; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 000000000CC565C0; telemetry_time_view_enter = 0; input_manager = table: 0000000016538470; profile_synchronizer = table: 000000000080CFB0; blocked_transitions = table: 000000001AD25220; motd_ui = table: 000000000BD30850; cutscene_system = table: 0000000011E448B0; text_popup_ui = table: 0000000012A27CA0; local_player_id = 1; unlock_manager = table: 00000000033ACEB0; last_resolution_y = 1080; motd_loading = false; end_screen = table: 000000000D121A40; ui_top_renderer = table: 000000000FA4E3F0; camera_manager = table: 0000000016DEC440; _profile_requester = table: 0000000000826BD0; hotkey_mapping = table: 000000001AD24140; ingame_ui_context = table: 0000000012298F80; views = table: 000000000CBFB7C0; wwise_world = [WwiseWorld]; _fps_cooldown = 0; mean_dt = 0; world = [World]; _player = table: 00000000167F62B0; weave_onboarding = table: 000000000D121B50; popup_handler = table: 0000000012A27AF0; peer_id = "1100001034ed953"; network_event_delegate = table: 0000000016DC1BB0;
[14] world_name = "level_world"; network_server = table: 0000000000763610; _t = 3502.7831090968684; parent = table: 000000000FD5EEA0; _booted_eac_untrusted = false; statistics_db = table: 0000000001A594C0; is_server = true; _network_options = table: 0000000018D2DE00; is_in_tutorial = false; _ui_update_initialized = true; mood_timers = table: 000000000AF11140; profile_synchronizer = table: 000000000080CFB0; _has_started_framerate_catchup = true; end_conditions_met = false; _transitioned_from_black_screen = true; local_player_id = 1; rewards = table: 000000000AF11030; player = table: 00000000167F62B0; _game_mode_ready_to_start = true; world = [World]; ingame_ui = table: 0000000015F40CF0; game_mode_key = "deus"; _conflict_directory_is_ready = true; _lobby_host = table: 000000000075D290; ingame_ui_context = table: 0000000012298F80; _game_started_current_frame = false; input_manager = table: 0000000016538470; is_quickplay = false; _game_has_started = true; free_flight_manager = table: 0000000003561E10; viewport_name = "player_1"; network_event_delegate = table: 0000000016DC1BB0;
[18] locked = true; _scene_update_callbacks = table: 0000000002F41F50; _worlds = table: 0000000002F40590; _update_queue = table: 00000000020BE160; _disabled_worlds = table: 0000000002F405C0; _wwise_worlds = table: 0000000002F41FB0; _queued_worlds_to_release = table: 0000000002F41F80; _anim_update_callbacks = table: 0000000002F408A0;
[19] startup_package_handles = table: 00000000000994D0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000098BC0; flow_return_table = table: 0000000000094F40; _machine = table: 0000000004B4D1A0; startup_timer = 4.5389176594326273; has_booted = true; loading_context = table: 00000000168205D0;
19:11:33.515 [Lua] [MOD][player_list_show_loadout][ERROR] (safe_hook): scripts/ui/views/hero_view/windows/hero_window_talents.lua:261: attempt to index local 'talents' (a nil value)
19:11:48.214 [Lua] main path terror event triggered: rare_event_loot_rat
19:11:48.214 [Lua] TerrorEventMixer.start_event: rare_event_loot_rat (seed: 0)
19:11:49.113 [Lua] [PackageManager] Load: wwise/one_handed_swords, DeusChestPreloadSystem, async-read,
19:11:49.113 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p, DeusChestPreloadSystem, async-read,
19:11:49.113 [Lua] [PackageManager] Load: wwise/one_handed_daggers, DeusChestPreloadSystem, async-read,
19:11:49.113 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_05/wpn_we_bow_short_05_3p, DeusChestPreloadSystem, async-read,
19:11:49.113 [Lua] [PackageManager] Load: wwise/bow, DeusChestPreloadSystem, async-read,
19:11:49.113 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_3p, DeusChestPreloadSystem, async-read,
19:11:49.113 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_03_t2/wpn_we_sword_03_t2_3p, DeusChestPreloadSystem, async-read,
19:11:49.168 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_05/wpn_we_bow_short_05_3p
19:11:49.168 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_05/wpn_we_bow_short_05_3p
19:11:49.168 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_3p
19:11:49.203 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_3p
19:11:49.203 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_3p
19:11:49.203 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_03_t2/wpn_we_sword_03_t2_3p
19:11:49.237 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_03_t2/wpn_we_sword_03_t2_3p
19:11:49.237 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_03_t2/wpn_we_sword_03_t2_3p
19:11:50.150 [Lua] main path terror event triggered: boss_event_spline_patrol
19:11:50.150 [Lua] TerrorEventMixer.start_event: boss_event_spline_patrol (seed: 0)
19:11:50.162 [Lua] > starting new spline, using new navbot: standard , id: boss_1
19:11:50.185 [Lua] > continuing spline boss_1 index: 2 retries: 0
19:11:50.207 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_1
19:11:50.207 [Lua] > continuing spline boss_1 index: 3 retries: 0
19:11:50.219 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_1
19:11:50.219 [Lua] > continuing spline boss_1 index: 4 retries: 0
19:11:50.231 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_1
19:11:50.231 [Lua] > continuing spline boss_1 index: 5 retries: 0
19:11:50.242 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_1
19:11:50.242 [Lua] > continuing spline boss_1 index: 6 retries: 0
19:11:50.264 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0.0032901293598115444 boss_1
19:11:50.264 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0.0046185418032109737 boss_1
19:11:50.264 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_1
19:11:50.264 [Lua] > continuing spline boss_1 index: 7 retries: 0
19:11:50.276 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_1
19:11:50.276 [Lua] > spline completed boss_1 retries: 0
19:11:50.482 [Lua] Init group template: spline_patrol
19:11:50.762 [Lua] Time for new HOOORDE! multi_first_wave
19:11:50.762 [Lua] HORDE: Spawning hordes while 54 other ai are spawned
19:11:50.762 [Lua] horde requested: vector_blob
19:11:50.762 [Lua] wants to spawn behind within distance: 60
19:11:50.762 [Lua] horde crated with id 2 of type vector_blob
19:11:50.762 [Lua] managed to spawn 28/28 horde enemies
19:11:50.762 [Lua] vector blob horde has started
19:11:51.080 [Lua] Init group template: horde
19:11:54.267 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
19:11:54.279 [Lua] Spline already found!
19:11:54.325 [Lua] Init group template: spline_patrol
19:11:58.940 [Lua] HORDE: Pushing horde in time; too many units out 66
19:12:04.060 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 8
19:12:04.060 [Lua] Time for new HOOORDE! multi_consecutive_wave
19:12:04.060 [Lua] HORDE: Spawning hordes while 51 other ai are spawned
19:12:04.060 [Lua] horde requested: vector_blob
19:12:04.060 [Lua] wants to spawn ahead within distance: 60
19:12:04.060 [Lua] horde crated with id 4 of type vector_blob
19:12:04.060 [Lua] managed to spawn 31/31 horde enemies
19:12:04.060 [Lua] vector blob horde has started
19:12:04.177 [Lua] Destroying unit - ai got stuck breed: chaos_marauder index: 30 size: 59 action: fallback_idle
19:12:04.177 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 32 size: 58 action: fallback_idle
19:12:04.284 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 27 size: 66 action: fallback_idle
19:12:04.295 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 29 size: 66 action: fallback_idle
19:12:04.295 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 33 size: 65 action: fallback_idle
19:12:04.308 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 35 size: 65 action: fallback_idle
19:12:04.308 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 37 size: 64 action: fallback_idle
19:12:04.380 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 2 size: 69 action: fallback_idle
19:12:04.380 [Lua] Destroying unit - ai got stuck breed: chaos_marauder index: 3 size: 68 action: fallback_idle
19:12:04.380 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 6 size: 67 action: fallback_idle
19:12:04.392 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 8 size: 67 action: fallback_idle
19:12:04.392 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 9 size: 66 action: fallback_idle
19:12:04.392 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 11 size: 65 action: fallback_idle
19:12:04.392 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 12 size: 64 action: fallback_idle
19:12:04.392 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 13 size: 63 action: fallback_idle
19:12:04.404 [Lua] Destroying unit - ai got stuck breed: chaos_marauder index: 15 size: 63 action: fallback_idle
19:12:04.420 [Lua] Init group template: horde
19:12:04.500 [Lua] Destroying unit - ai got stuck breed: chaos_marauder index: 10 size: 57 action: fallback_idle
19:12:04.535 [Lua] Destroying unit - ai got stuck breed: chaos_marauder index: 28 size: 56 action: fallback_idle
19:12:04.549 [Lua] Destroying unit - ai got stuck breed: chaos_marauder index: 31 size: 55 action: fallback_idle
19:12:04.559 [Lua] Horde killed: ?
19:12:04.561 [Lua] HORDE: last wave, reset to standard horde delay
19:12:04.561 [Lua] Time for new HOOORDE! multi_last_wave
19:12:04.561 [Lua] HORDE: Spawning hordes while 54 other ai are spawned
19:12:04.561 [Lua] horde requested: vector_blob
19:12:04.561 [Lua] wants to spawn behind within distance: 60
19:12:04.561 [Lua] horde crated with id 5 of type vector_blob
19:12:04.561 [Lua] managed to spawn 30/30 horde enemies
19:12:04.561 [Lua] vector blob horde has started
19:12:04.920 [Lua] Init group template: horde
19:12:16.342 [Lua] 1
19:12:18.145 [Lua] Destroying unit - ai got stuck breed: chaos_fanatic index: 61 size: 78 action: fallback_idle
19:12:21.172 [Lua] 1
19:12:25.782 [Lua] Coordinated attack!
19:12:26.609 [Lua] 1
19:12:28.791 [Lua] 1
19:12:28.791 [Lua] 2
19:12:29.500 [Lua] 2
19:12:29.500 [Lua] 4
19:12:29.548 [Lua] 4
19:12:30.179 [Lua] 1
19:12:30.192 [Lua] 2
19:12:30.207 [Lua] 3
19:12:30.917 [Lua] 1
19:12:30.917 [Lua] 3
19:12:30.942 [Lua] 4
19:12:32.245 [Lua] 2
19:12:32.257 [Lua] 3
19:12:32.914 [Lua] 1
19:12:33.298 [Lua] Horde killed: ?
19:12:34.078 [Lua] Horde killed: ?
19:12:42.174 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 100 will change to a manual source.
19:12:47.590 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 4 4 40
19:12:52.334 [Lua] simple los failed
19:12:56.493 [Lua] Time for new HOOORDE! multi_first_wave
19:12:56.493 [Lua] HORDE: Spawning hordes while 51 other ai are spawned
19:12:56.493 [Lua] horde requested: vector_blob
19:12:56.493 [Lua] wants to spawn behind within distance: 60
19:12:56.493 [Lua] horde crated with id 6 of type vector_blob
19:12:56.493 [Lua] managed to spawn 30/30 horde enemies
19:12:56.493 [Lua] vector blob horde has started
19:12:56.839 [Lua] Init group template: horde
19:12:58.896 [Lua] ready to jump failed
19:13:03.318 [Lua] Destroying unit - ai too far away from all players. skaven_gutter_runner 5 4 89
19:13:03.793 [Lua] HORDE: Pushing horde in time; too many units out 82
19:13:06.416 [Lua] Destroying unit - ai too far away from all players. skaven_warpfire_thrower 1 36 79
19:13:07.310 [Lua] Coordinated attack!
19:13:08.882 [Lua] HORDE: Pushing horde in time; too many units out 81
19:13:13.992 [Lua] HORDE: Pushing horde in time; too many units out 71
19:13:16.080 [Lua] 1
19:13:18.078 [Lua] 3
19:13:19.131 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 7
19:13:19.131 [Lua] Time for new HOOORDE! multi_consecutive_wave
19:13:19.131 [Lua] HORDE: Spawning hordes while 52 other ai are spawned
19:13:19.131 [Lua] horde requested: vector_blob
19:13:19.131 [Lua] wants to spawn ahead within distance: 60
19:13:19.131 [Lua] horde crated with id 7 of type vector_blob
19:13:19.131 [Lua] managed to spawn 30/30 horde enemies
19:13:19.131 [Lua] vector blob horde has started
19:13:19.388 [Lua] 2
19:13:19.565 [Lua] Init group template: horde
19:13:20.013 [Lua] 2
19:13:20.014 [Lua] 3
19:13:20.728 [Lua] 1
19:13:21.027 [Lua] Destroying unit since outside mesh or world
19:13:21.467 [Lua] 3
19:13:22.753 [Lua] 1
19:13:23.527 [Lua] 2
19:13:25.999 [Lua] Horde killed: ?
19:13:26.009 [Lua] HORDE: Pushing horde in time; too many units out 67
19:13:30.823 [Lua] 1
19:13:30.837 [Lua] 2
19:13:31.122 [Lua] HORDE: Pushing horde in time; too many units out 79
19:13:31.764 [Lua] 1
19:13:33.184 [Lua] 1
19:13:33.184 [Lua] 2
19:13:33.217 [Lua] 4
19:13:33.867 [Lua] 1
19:13:35.358 [Lua] 4
19:13:35.358 [Lua] 3
19:13:35.358 [Lua] 1
19:13:35.358 [Lua] 2
19:13:35.496 [Lua] 1
19:13:35.497 [Lua] 1
19:13:35.497 [Lua] 2
19:13:36.103 [Lua] 1
19:13:36.201 [Lua] HORDE: Pushing horde in time; too many units out 63
19:13:41.275 [Lua] HORDE: Pushing horde in time; too many units out 62
19:13:43.115 [Lua] Horde killed: ?
19:13:43.123 [Lua] HORDE: Pushing horde in time; too many units out 79
19:13:47.611 [Lua] simple los failed
19:13:48.250 [Lua] HORDE: Pushing horde in time; too many units out 75
19:13:51.260 [Lua] 1
19:13:52.432 [Lua] 1
19:13:52.432 [Lua] 2
19:13:53.035 [Lua] 1
19:13:53.328 [Lua] HORDE: Pushing horde in time; too many units out 78
19:13:53.837 [Lua] 1
19:13:54.026 [Lua] ready to jump failed
19:13:58.443 [Lua] HORDE: Pushing horde in time; too many units out 71
19:13:59.796 [Lua] Destroying unit - ai too far away from all players. skaven_gutter_runner 3 50 63
19:14:03.550 [Lua] HORDE: Pushing horde in time; too many units out 65
19:14:04.613 [Lua] Destroying unit - ai got stuck breed: skaven_clan_rat index: 44 size: 65 action: nil
19:14:08.623 [Lua] HORDE: Pushing horde in time; too many units out 78
19:14:11.255 [Lua] 1
19:14:13.720 [Lua] HORDE: Pushing horde in time; too many units out 70
19:14:16.798 [Lua] 1
19:14:16.964 [Lua] Destroying unit - ai too far away from all players. chaos_warrior 6 38 64
19:14:18.837 [Lua] HORDE: last wave, reset to standard horde delay
19:14:18.837 [Lua] Time for new HOOORDE! multi_last_wave
19:14:18.837 [Lua] HORDE: Spawning hordes while 46 other ai are spawned
19:14:18.837 [Lua] horde requested: vector_blob
19:14:18.837 [Lua] wants to spawn ahead within distance: 60
19:14:18.837 [Lua] horde crated with id 8 of type vector_blob
19:14:18.837 [Lua] managed to spawn 31/31 horde enemies
19:14:18.837 [Lua] vector blob horde has started
19:14:19.233 [Lua] Init group template: horde
19:14:32.070 [Lua] 1
19:14:36.316 [Lua] Destroying unit - ai too far away from all players. chaos_warrior 5 26 92
19:14:36.415 [Lua] 1
19:14:36.429 [Lua] 2
19:14:36.430 [Lua] 3
19:14:36.446 [Lua] 4
19:14:37.012 [Lua] Coordinated attack!
19:14:38.184 [Lua] 1
19:14:38.218 [Lua] 3
19:14:38.218 [Lua] 4
19:14:38.233 [Lua] 5
19:14:38.249 [Lua] 6
19:14:38.902 [Lua] 2
19:14:38.902 [Lua] 3
19:14:38.902 [Lua] 4
19:14:39.415 [Lua] 2
19:14:40.182 [Lua] 1
19:14:43.655 [Lua] Horde killed: ?
19:14:48.868 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 6 1 62
19:14:48.993 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 5 5 61
19:14:58.024 [Lua] [PackageManager] Unload: wwise/one_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
19:14:58.024 [Lua] [PackageManager] Unload: wwise/one_handed_daggers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
19:14:58.024 [Lua] [PackageManager] Unload: wwise/bow, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
19:14:58.025 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_3p, DeusChestPreloadSystem
19:14:58.025 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
19:14:58.025 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_05/wpn_we_bow_short_05_3p, DeusChestPreloadSystem
19:14:58.025 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_03_t2/wpn_we_sword_03_t2_3p, DeusChestPreloadSystem
19:15:04.977 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 6 40 43
19:15:06.019 [Lua] Time for new HOOORDE! multi_first_wave
19:15:06.019 [Lua] HORDE: Spawning hordes while 42 other ai are spawned
19:15:06.019 [Lua] horde requested: vector_blob
19:15:06.019 [Lua] wants to spawn ahead within distance: 60
19:15:06.019 [Lua] horde crated with id 9 of type vector_blob
19:15:06.019 [Lua] managed to spawn 27/27 horde enemies
19:15:06.019 [Lua] vector blob horde has started
19:15:06.385 [Lua] Init group template: horde
19:15:06.432 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 23 69
19:15:08.228 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p, DeusChestPreloadSystem, async-read,
19:15:08.228 [Lua] [PackageManager] Load: wwise/we_deus_01, DeusChestPreloadSystem, async-read,
19:15:08.228 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_3p, DeusChestPreloadSystem, async-read,
19:15:08.291 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p
19:15:08.291 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p
19:15:08.291 [Lua] [PackageManager] Queueing new asynch package: wwise/we_deus_01
19:15:08.328 [Lua] [PackageManager] Finished loading asynchronous package: wwise/we_deus_01
19:15:08.328 [Lua] [PackageManager] Force_load: wwise/we_deus_01
19:15:08.328 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_3p
19:15:08.389 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_3p
19:15:08.389 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_3p
19:15:08.945 [Lua] Switching ConflictSettings: to: deus_skaven
19:15:08.945 [Lua] pacing=deus_default
19:15:08.945 [Lua] roaming=nil
19:15:08.945 [Lua] specials=deus_skaven
19:15:08.945 [Lua] contained_breeds=nil
19:15:08.945 [Lua] debug_color=orange
19:15:08.945 [Lua] disabled=false
19:15:08.945 [Lua] pack_spawning=skaven
19:15:08.945 [Lua] description=deus_conflict_director_skaven_chaos_name
19:15:08.945 [Lua] factions=nil
19:15:08.945 [Lua] boss=deus_skaven
19:15:08.945 [Lua] horde=deus_default
19:15:08.945 [Lua] name=deus_skaven
19:15:08.945 [Lua] intensity=deus_default
19:15:08.945 [Lua] ---
19:15:12.740 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
19:15:12.752 [Lua] Spline already found!
19:15:12.783 [Lua] Init group template: spline_patrol
19:15:18.942 [Lua] 1
19:15:18.960 [Lua] 2
19:15:19.059 [Lua] 4
19:15:19.726 [Lua] 1
19:15:21.098 [Lua] HORDE: Pushing horde in time; too many units out 66
19:15:26.197 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10
19:15:26.198 [Lua] Time for new HOOORDE! multi_consecutive_wave
19:15:26.198 [Lua] HORDE: Spawning hordes while 56 other ai are spawned
19:15:26.198 [Lua] horde requested: vector_blob
19:15:26.198 [Lua] wants to spawn ahead within distance: 60
19:15:26.198 [Lua] horde crated with id 11 of type vector_blob
19:15:26.198 [Lua] managed to spawn 55/55 horde enemies
19:15:26.198 [Lua] vector blob horde has started
19:15:26.903 [Lua] Init group template: horde
19:15:27.360 [Lua] 1
19:15:28.681 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p, DeusChestPreloadSystem
19:15:28.682 [Lua] [PackageManager] Unload: wwise/we_deus_01, DeusChestPreloadSystem
19:15:28.683 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_3p, DeusChestPreloadSystem
19:15:36.122 [Lua] Switching ConflictSettings: to: deus_chaos
19:15:36.122 [Lua] pacing=deus_chaos
19:15:36.122 [Lua] roaming=nil
19:15:36.122 [Lua] specials=deus_chaos
19:15:36.122 [Lua] debug_color=purple
19:15:36.122 [Lua] contained_breeds=nil
19:15:36.122 [Lua] pack_spawning=deus_chaos
19:15:36.122 [Lua] disabled=false
19:15:36.122 [Lua] factions=nil
19:15:36.122 [Lua] boss=deus_chaos
19:15:36.122 [Lua] horde=deus_chaos
19:15:36.122 [Lua] name=deus_chaos
19:15:36.122 [Lua] intensity=deus_default
19:15:36.122 [Lua] ---
19:15:45.196 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 91 94
19:15:45.379 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 93 93
19:15:45.932 [Lua] [NetworkServer] Changing num_players from 1 to 2
19:15:45.932 [Lua] Players: 2
19:15:45.932 [Lua] Set lobby begin:
19:15:45.932 [Lua] Lobby data twitch_enabled = false
19:15:45.932 [Lua] Lobby data selected_mission_id = journey_citadel
19:15:45.932 [Lua] Lobby data num_players = 2
19:15:45.932 [Lua] Lobby data difficulty_tweak = 0
19:15:45.932 [Lua] Lobby data host = 1100001034ed953
19:15:45.932 [Lua] Lobby data matchmaking_type = 2
19:15:45.932 [Lua] Lobby data is_private = true
19:15:45.932 [Lua] Lobby data match_started = true
19:15:45.932 [Lua] Lobby data difficulty = hardest
19:15:45.932 [Lua] Lobby data player_slot_1 = 0:0
19:15:45.932 [Lua] Lobby data player_slot_4 = 1100001034ed953:1
19:15:45.932 [Lua] Lobby data unique_server_name = Xanoth
19:15:45.932 [Lua] Lobby data quick_game = false
19:15:45.932 [Lua] Lobby data country_code = GB
19:15:45.932 [Lua] Lobby data matchmaking = false
19:15:45.932 [Lua] Lobby data power_level = 715
19:15:45.932 [Lua] Lobby data mission_id = pat_town_khorne_path2
19:15:45.933 [Lua] Lobby data mechanism = deus
19:15:45.933 [Lua] Lobby data player_slot_5 = 0:0
19:15:45.933 [Lua] Lobby data player_slot_2 = 0:0
19:15:45.933 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
19:15:45.933 [Lua] Lobby data player_slot_3 = 0:0
19:15:45.933 [Lua] Lobby data eac_authorized = true
19:15:45.933 [Lua] Set lobby end.
19:15:45.933 [Lua] [LobbyMembers] Member joined 110000101765a0b
19:15:48.139 [Lua] GOT approve_channel 1 110000101765a0b 18600000168f676
19:15:48.139 [EAC] EAC server has client 110000101765a0b and channel 1 (and owner 110000101765a0b)
19:15:48.139 [Lua] Client with peer_id 110000101765a0b got APPROVED by server
19:15:48.139 [EACServer] [20:15:48:138][Windows][EAC Server] [Info][RegisterClient] Client: 0110000101765A0B PlayerGUID: 76561197984799243 PlayerIP: 0.0.0.0 OwnerGUID: 76561197984799243 PlayerName: Vallochar
19:15:48.140 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '110000101765a0b'
19:15:48.140 [Lua] [ChatManager][1]System: Vallochar is joining the game
19:15:48.140 [Lua] [NetworkServer] Peer 110000101765a0b joined server lobby.
19:15:48.140 [Lua] [NetworkServer] Creating peer info.
19:15:48.140 [Lua] [PeerSM] 110000101765a0b :: on_enter Connecting
19:15:48.183 [EACServer] [20:15:48:182][Windows][EAC Server] [Info][Cerberus] [Backend] Connection established.
19:15:48.260 [Lua] [Matchmaking] Got request to join matchmaking lobby 18600000168f676 from 110000101765a0b, replying lobby_ok
19:15:48.336 [Lua] [Matchmaking] PROFILES REQUESTED BY 110000101765a0b REPLY wh:0 | we:1100001034ed953 | dr:0 | bw:0 | es:0
19:15:48.402 [Lua] [ProfileSynchronizer] Reserving profile index 1 to peer 110000101765a0b
19:15:48.402 [Lua] Set lobby begin:
19:15:48.402 [Lua] Lobby data twitch_enabled = false
19:15:48.402 [Lua] Lobby data selected_mission_id = journey_citadel
19:15:48.402 [Lua] Lobby data num_players = 2
19:15:48.402 [Lua] Lobby data difficulty_tweak = 0
19:15:48.402 [Lua] Lobby data host = 1100001034ed953
19:15:48.402 [Lua] Lobby data matchmaking_type = 2
19:15:48.402 [Lua] Lobby data is_private = true
19:15:48.402 [Lua] Lobby data match_started = true
19:15:48.403 [Lua] Lobby data difficulty = hardest
19:15:48.403 [Lua] Lobby data player_slot_1 = 110000101765a0b:1
19:15:48.403 [Lua] Lobby data player_slot_4 = 1100001034ed953:1
19:15:48.403 [Lua] Lobby data unique_server_name = Xanoth
19:15:48.403 [Lua] Lobby data quick_game = false
19:15:48.403 [Lua] Lobby data country_code = GB
19:15:48.403 [Lua] Lobby data matchmaking = false
19:15:48.403 [Lua] Lobby data power_level = 715
19:15:48.403 [Lua] Lobby data mission_id = pat_town_khorne_path2
19:15:48.403 [Lua] Lobby data mechanism = deus
19:15:48.403 [Lua] Lobby data player_slot_5 = 0:0
19:15:48.403 [Lua] Lobby data player_slot_2 = 0:0
19:15:48.403 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
19:15:48.403 [Lua] Lobby data player_slot_3 = 0:0
19:15:48.403 [Lua] Lobby data eac_authorized = true
19:15:48.403 [Lua] Set lobby end.
19:15:49.852 [Lua] [PackageManager] Load: wwise/one_handed_swords, DeusChestPreloadSystem, async-read,
19:15:49.852 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p, DeusChestPreloadSystem, async-read,
19:15:49.852 [Lua] [PackageManager] Load: wwise/one_handed_daggers, DeusChestPreloadSystem, async-read,
19:15:49.852 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_05/wpn_we_bow_short_05_3p, DeusChestPreloadSystem, async-read,
19:15:49.852 [Lua] [PackageManager] Load: wwise/bow, DeusChestPreloadSystem, async-read,
19:15:49.852 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_3p, DeusChestPreloadSystem, async-read,
19:15:49.852 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_03_t2/wpn_we_sword_03_t2_3p, DeusChestPreloadSystem, async-read,
19:15:49.874 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_05/wpn_we_bow_short_05_3p
19:15:49.874 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_05/wpn_we_bow_short_05_3p
19:15:49.874 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_3p
19:15:49.902 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_3p
19:15:49.902 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_3p
19:15:49.902 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_03_t2/wpn_we_sword_03_t2_3p
19:15:49.927 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_03_t2/wpn_we_sword_03_t2_3p
19:15:49.927 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_03_t2/wpn_we_sword_03_t2_3p
19:15:50.207 [Lua] 2
19:15:50.626 [Lua] ### CLEARING PEER STATE FOR 110000101765a0b
19:15:50.626 [Lua] [PeerSM] 110000101765a0b :: on_exit Connecting
19:15:50.626 [Lua] [PeerSM] 110000101765a0b :: on_enter Connecting
19:15:50.691 [Lua] [NetworkServer] Peer 110000101765a0b has sent rpc_notify_lobby_joined
19:15:50.691 [Lua] [PSM] Peer 110000101765a0b joined. Want to use profile index "1" and join party "0"
19:15:50.691 [Lua] [EnemyPackageLoader] client_connected (peer_id=110000101765a0b, connection_key=0)
19:15:50.691 [Lua] Sync dynamic to client:
19:15:50.850 [Lua] ### Received rpc_level_load_started
19:15:50.850 [Lua] #### Has state machine: true, peer_id: 110000101765a0b, level_session_id: 246529408
19:15:50.850 [Lua] player (110000101765a0b,1) was put into party 0
19:15:50.850 [Lua] [ProfileSynchronizer] Peer 110000101765a0b entered session
19:15:50.850 [Lua] [ProfileSynchronizer] Running hot_join_sync for peer 110000101765a0b
19:15:50.850 [Lua] Mechanism says: a client has initialized the mechanism! 110000101765a0b
19:15:51.467 [Lua] 1
19:15:51.467 [Lua] 2
19:15:51.702 [EACServer] [20:15:51:701][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000101765A0B Session: 1 Status: Client Authenticated Message: Client authenticated.
19:15:51.702 [EAC] Peer 110000101765a0b switched EAC state to ClientAuthenticatedLocal
19:15:52.154 [Lua] 2
19:15:52.234 [Lua] 3
19:15:52.435 [EACServer] [20:15:52:433][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 0110000101765A0B.
19:15:52.654 [Lua] 1
19:15:52.654 [Lua] 2
19:15:52.737 [EACServer] [20:15:52:737][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 0110000101765A0B
19:15:52.737 [EACServer] [20:15:52:737][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000101765A0B Session: 1 Status: Client Authenticated Remotely Message: Client authenticated remotely.
19:15:52.737 [EAC] Peer 110000101765a0b switched EAC state to ClientAuthenticatedRemote
19:15:52.752 [Lua] [NetworkServer] Peer 110000101765a0b has sent rpc_post_game_notified
19:15:52.752 [Lua] [PeerSM] 110000101765a0b :: on_exit Connecting
19:15:52.752 [Lua] [PeerSM] 110000101765a0b :: on_enter Loading
19:15:53.392 [Lua] 1
19:15:54.072 [Lua] 1
19:15:54.209 [Lua] nil
19:15:54.209 [Lua] nil
19:15:54.209 [Lua] nil
19:15:54.209 [Lua] nil
19:15:54.209 [Lua] nil
19:15:54.209 [Lua] nil
19:15:54.209 [Lua] nil
19:15:54.209 [Lua] nil
19:15:54.210 [Lua] nil
19:15:54.210 [Lua] nil
19:15:54.210 [Lua] nil
19:15:54.210 [Lua] nil
19:15:54.210 [Lua] nil
19:15:54.210 [Lua] nil
19:15:54.226 [Lua] nil
19:15:54.226 [Lua] nil
19:15:54.226 [Lua] nil
19:15:54.671 [Lua] 1
19:15:55.465 [Lua] 1
19:15:55.466 [Lua] 2
19:15:55.480 [Lua] 3
19:15:58.804 [Lua] 1
19:16:00.129 [Lua] ### Received rpc_level_loaded
19:16:00.130 [Lua] #### Has state machine: true, peer_id: 110000101765a0b, level_id: 472
19:16:00.130 [Lua] Peer 110000101765a0b has loaded the level but not all enemies, so we wait
19:16:00.503 [Lua] 1
19:16:00.504 [Lua] 1
19:16:02.149 [Lua] 4
19:16:02.149 [Lua] 2
19:16:02.149 [Lua] 3
19:16:02.149 [Lua] 6
19:16:02.149 [Lua] 5
19:16:02.149 [Lua] 1
19:16:03.561 [Lua] 1
19:16:03.577 [Lua] 2
19:16:04.646 [Lua] 1
19:16:05.272 [Lua] 1
19:16:05.739 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=110000101765a0b, connection_key=0)
19:16:05.740 [Lua] [PeerSM] 110000101765a0b :: on_exit Loading
19:16:05.740 [Lua] [PeerSM] 110000101765a0b :: on_enter LoadingProfilePackages
19:16:05.754 [Lua] [PeerSM] 110000101765a0b :: on_exit LoadingProfilePackages
19:16:05.754 [Lua] [PeerSM] 110000101765a0b :: on_enter WaitingForEnterGame
19:16:05.942 [Lua] 1
19:16:06.495 [Lua] 2
19:16:06.868 [Lua] Horde killed: ?
19:16:07.302 [Lua] [PeerSM] 110000101765a0b :: on_exit WaitingForEnterGame
19:16:07.302 [Lua] [PeerSM] 110000101765a0b :: on_enter WaitingForGameObjectSync
19:16:07.316 [Lua] [NetworkServer] Game_object_sync_done for peer 110000101765a0b
19:16:07.322 [Lua] Breedfreezer (server) starting a hot join sync
19:16:07.322 [Lua] packing 11 units of breed chaos_marauder
19:16:07.322 [Lua] packing 26 units of breed skaven_clan_rat
19:16:07.322 [Lua] packing 0 units of breed skaven_storm_vermin
19:16:07.322 [Lua] packing 5 units of breed skaven_slave
19:16:07.322 [Lua] packing 46 units of breed chaos_fanatic
19:16:07.322 [Lua] packing 7 units of breed chaos_raider
19:16:07.322 [Lua] packing 1 units of breed chaos_warrior
19:16:07.323 [Lua] packing 0 units of breed chaos_berzerker
19:16:07.323 [Lua] packing 0 units of breed skaven_plague_monk
19:16:07.323 [Lua] --> rpc-package size reached, sending rpc now (last package)
19:16:07.323 [Lua]
19:16:07.323 [Lua] [1] = 17 (number)
19:16:07.323 [Lua] [2] = 11 (number)
19:16:07.323 [Lua] [3] = 13 (number)
19:16:07.323 [Lua] [4] = 26 (number)
19:16:07.323 [Lua] [5] = 1 (number)
19:16:07.323 [Lua] [6] = 0 (number)
19:16:07.323 [Lua] [7] = 1 (number)
19:16:07.323 [Lua] [8] = 5 (number)
19:16:07.323 [Lua] [9] = 36 (number)
19:16:07.323 [Lua] [10] = 46 (number)
19:16:07.323 [Lua] [11] = 7 (number)
19:16:07.323 [Lua] [12] = 7 (number)
19:16:07.323 [Lua] [13] = 3 (number)
19:16:07.323 [Lua] [14] = 1 (number)
19:16:07.323 [Lua] [15] = 1 (number)
19:16:07.323 [Lua] [16] = 0 (number)
19:16:07.323 [Lua] [17] = 1 (number)
19:16:07.323 [Lua] [18] = 0 (number)
19:16:07.323 [Lua]
19:16:07.323 [Lua]
19:16:07.323 [Lua] [1] = 73 (number)
19:16:07.323 [Lua] [2] = 188 (number)
19:16:07.323 [Lua] [3] = 350 (number)
19:16:07.323 [Lua] [4] = 186 (number)
19:16:07.323 [Lua] [5] = 183 (number)
19:16:07.323 [Lua] [6] = 170 (number)
19:16:07.323 [Lua] [7] = 329 (number)
19:16:07.323 [Lua] [8] = 195 (number)
19:16:07.323 [Lua] [9] = 174 (number)
19:16:07.323 [Lua] [10] = 349 (number)
19:16:07.323 [Lua] [11] = 345 (number)
19:16:07.323 [Lua] [12] = 77 (number)
19:16:07.323 [Lua] [13] = 116 (number)
19:16:07.323 [Lua] [14] = 106 (number)
19:16:07.323 [Lua] [15] = 94 (number)
19:16:07.323 [Lua] [16] = 112 (number)
19:16:07.323 [Lua] [17] = 98 (number)
19:16:07.323 [Lua] [18] = 72 (number)
19:16:07.323 [Lua] [19] = 96 (number)
19:16:07.323 [Lua] [20] = 99 (number)
19:16:07.323 [Lua] [21] = 102 (number)
19:16:07.323 [Lua] [22] = 67 (number)
19:16:07.323 [Lua] [23] = 105 (number)
19:16:07.323 [Lua] [24] = 75 (number)
19:16:07.323 [Lua] [25] = 84 (number)
19:16:07.323 [Lua] [26] = 78 (number)
19:16:07.323 [Lua] [27] = 370 (number)
19:16:07.323 [Lua] [28] = 83 (number)
19:16:07.323 [Lua] [29] = 124 (number)
19:16:07.323 [Lua] [30] = 369 (number)
19:16:07.323 [Lua] [31] = 371 (number)
19:16:07.323 [Lua] [32] = 82 (number)
19:16:07.323 [Lua] [33] = 117 (number)
19:16:07.323 [Lua] [34] = 103 (number)
19:16:07.323 [Lua] [35] = 85 (number)
19:16:07.323 [Lua] [36] = 107 (number)
19:16:07.323 [Lua] [37] = 76 (number)
19:16:07.323 [Lua] [38] = 523 (number)
19:16:07.323 [Lua] [39] = 525 (number)
19:16:07.323 [Lua] [40] = 542 (number)
19:16:07.323 [Lua] [41] = 541 (number)
19:16:07.323 [Lua] [42] = 536 (number)
19:16:07.323 [Lua] [43] = 162 (number)
19:16:07.323 [Lua] [44] = 223 (number)
19:16:07.323 [Lua] [45] = 160 (number)
19:16:07.323 [Lua] [46] = 184 (number)
19:16:07.323 [Lua] [47] = 214 (number)
19:16:07.323 [Lua] [48] = 196 (number)
19:16:07.323 [Lua] [49] = 169 (number)
19:16:07.323 [Lua] [50] = 216 (number)
19:16:07.323 [Lua] [51] = 194 (number)
19:16:07.323 [Lua] [52] = 232 (number)
19:16:07.323 [Lua] [53] = 217 (number)
19:16:07.323 [Lua] [54] = 222 (number)
19:16:07.323 [Lua] [55] = 178 (number)
19:16:07.323 [Lua] [56] = 167 (number)
19:16:07.323 [Lua] [57] = 238 (number)
19:16:07.323 [Lua] [58] = 172 (number)
19:16:07.323 [Lua] [59] = 180 (number)
19:16:07.323 [Lua] [60] = 227 (number)
19:16:07.323 [Lua] [61] = 230 (number)
19:16:07.323 [Lua] [62] = 168 (number)
19:16:07.323 [Lua] [63] = 221 (number)
19:16:07.323 [Lua] [64] = 225 (number)
19:16:07.323 [Lua] [65] = 161 (number)
19:16:07.323 [Lua] [66] = 173 (number)
19:16:07.323 [Lua] [67] = 185 (number)
19:16:07.323 [Lua] [68] = 219 (number)
19:16:07.323 [Lua] [69] = 166 (number)
19:16:07.323 [Lua] [70] = 218 (number)
19:16:07.323 [Lua] [71] = 241 (number)
19:16:07.323 [Lua] [72] = 224 (number)
19:16:07.323 [Lua] [73] = 226 (number)
19:16:07.323 [Lua] [74] = 175 (number)
19:16:07.323 [Lua] [75] = 234 (number)
19:16:07.323 [Lua] [76] = 187 (number)
19:16:07.323 [Lua] [77] = 237 (number)
19:16:07.323 [Lua] [78] = 236 (number)
19:16:07.323 [Lua] [79] = 228 (number)
19:16:07.323 [Lua] [80] = 181 (number)
19:16:07.323 [Lua] [81] = 164 (number)
19:16:07.323 [Lua] [82] = 215 (number)
19:16:07.323 [Lua] [83] = 240 (number)
19:16:07.323 [Lua] [84] = 165 (number)
19:16:07.323 [Lua] [85] = 231 (number)
19:16:07.323 [Lua] [86] = 176 (number)
19:16:07.323 [Lua] [87] = 233 (number)
19:16:07.323 [Lua] [88] = 242 (number)
19:16:07.323 [Lua] [89] = 309 (number)
19:16:07.323 [Lua] [90] = 139 (number)
19:16:07.323 [Lua] [91] = 295 (number)
19:16:07.323 [Lua] [92] = 308 (number)
19:16:07.323 [Lua] [93] = 289 (number)
19:16:07.323 [Lua] [94] = 348 (number)
19:16:07.323 [Lua] [95] = 347 (number)
19:16:07.323 [Lua] [96] = 354 (number)
19:16:07.323 [Lua]
19:16:07.323 [Lua] PlayerManager:add_remote_player 110000101765a0b
19:16:07.323 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=566
19:16:07.323 [Lua] RemotePlayer:create_game_object( ) 566
19:16:07.338 [Lua] [ProfileSynchronizer] Assigning peer(110000101765a0b:1) to profile(1) career(1)
19:16:07.339 [Lua] [PeerSM] 110000101765a0b :: on_exit WaitingForGameObjectSync
19:16:07.339 [Lua] [PeerSM] 110000101765a0b :: on_enter WaitingForPlayers
19:16:07.341 [Lua] 2
19:16:07.341 [Lua] 5
19:16:07.342 [Lua] 1
19:16:07.352 [Lua] [PeerSM] 110000101765a0b :: on_exit WaitingForPlayers
19:16:07.352 [Lua] [PeerSM] 110000101765a0b :: on_enter InGame
19:16:07.404 [Lua] 2
19:16:07.404 [Lua] 5
19:16:07.405 [Lua] 1
19:16:07.441 [Lua] 2
19:16:07.442 [Lua] 5
19:16:07.442 [Lua] 1
19:16:07.442 [Lua] 1
19:16:07.737 [Lua] [MOD][VMF][INFO] Added 110000101765a0b to the VMF users list.
19:16:07.741 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000101765a0b go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
19:16:07.741 [Lua] Adding player sync data to peer=110000101765a0b local_player_id=1
19:16:07.743 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04, ProfileSynchronizer, async-read,
19:16:07.743 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/skins/middenland/chr_witch_hunter_captain_middenland, ProfileSynchronizer, async-read,
19:16:07.743 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base, ProfileSynchronizer, async-read,
19:16:07.778 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04
19:16:07.778 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04
19:16:07.778 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/skins/middenland/chr_witch_hunter_captain_middenland
19:16:07.884 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/skins/middenland/chr_witch_hunter_captain_middenland
19:16:07.884 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/skins/middenland/chr_witch_hunter_captain_middenland
19:16:07.884 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base
19:16:08.220 [Lua] 3
19:16:08.220 [Lua] 7
19:16:08.220 [Lua] 9
19:16:08.221 [Lua] 2
19:16:08.221 [Lua] 10
19:16:08.221 [Lua] 8
19:16:08.221 [Lua] 1
19:16:08.221 [Lua] 6
19:16:08.300 [Lua] 3
19:16:08.300 [Lua] 7
19:16:08.301 [Lua] 9
19:16:08.301 [Lua] 2
19:16:08.301 [Lua] 1
19:16:08.301 [Lua] 10
19:16:08.301 [Lua] 8
19:16:08.301 [Lua] 1
19:16:08.301 [Lua] 6
19:16:08.340 [Lua] 3
19:16:08.340 [Lua] 7
19:16:08.340 [Lua] 9
19:16:08.340 [Lua] 2
19:16:08.341 [Lua] 1
19:16:08.341 [Lua] 1
19:16:08.341 [Lua] 10
19:16:08.341 [Lua] 8
19:16:08.341 [Lua] 6
19:16:08.416 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base
19:16:08.416 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base
19:16:09.378 [Lua] player (110000101765a0b,1) was put into party 1
19:16:09.389 [Lua] [GameNetworkManager] destroying game object with go_id=63
19:16:09.395 [Lua] PlayerManager:remove_player peer_id=1100001034ed953 4
19:16:09.395 [Lua] [GameNetworkManager] destroying game object with go_id=56
19:16:09.416 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh, ProfileSynchronizer
19:16:09.417 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_08, ProfileSynchronizer
19:16:09.417 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold, ProfileSynchronizer
19:16:09.418 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, ProfileSynchronizer
19:16:09.418 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1, ProfileSynchronizer
19:16:09.419 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1, ProfileSynchronizer
19:16:09.507 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000101765a0b go_type=player_unit go_created_func_name=game_object_created_player_unit
19:16:09.507 [Lua] [NetworkServer] Peer 110000101765a0b spawned player.
19:16:09.508 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=567
19:16:09.508 [Lua] PlayerManager:assign_unit_ownership Vallochar 110000101765a0b 1
19:16:09.509 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
19:16:09.714 [Lua] 5
19:16:09.714 [Lua] 8
19:16:09.714 [Lua] 4
19:16:09.715 [Lua] 2
19:16:09.715 [Lua] 1
19:16:09.758 [Lua] 5
19:16:09.758 [Lua] 1
19:16:09.758 [Lua] 8
19:16:09.758 [Lua] 1
19:16:09.759 [Lua] 4
19:16:09.759 [Lua] 2
19:16:10.297 [Lua] Set lobby begin:
19:16:10.297 [Lua] Lobby data twitch_enabled = false
19:16:10.297 [Lua] Lobby data selected_mission_id = journey_citadel
19:16:10.297 [Lua] Lobby data num_players = 2
19:16:10.297 [Lua] Lobby data difficulty_tweak = 0
19:16:10.297 [Lua] Lobby data host = 1100001034ed953
19:16:10.297 [Lua] Lobby data matchmaking_type = 2
19:16:10.297 [Lua] Lobby data is_private = true
19:16:10.297 [Lua] Lobby data match_started = true
19:16:10.297 [Lua] Lobby data difficulty = hardest
19:16:10.298 [Lua] Lobby data player_slot_1 = 110000101765a0b:1
19:16:10.298 [Lua] Lobby data player_slot_4 = 1100001034ed953:1
19:16:10.298 [Lua] Lobby data unique_server_name = Xanoth
19:16:10.298 [Lua] Lobby data quick_game = false
19:16:10.298 [Lua] Lobby data country_code = GB
19:16:10.298 [Lua] Lobby data matchmaking = false
19:16:10.298 [Lua] Lobby data power_level = 357
19:16:10.298 [Lua] Lobby data mission_id = pat_town_khorne_path2
19:16:10.298 [Lua] Lobby data mechanism = deus
19:16:10.300 [Lua] Lobby data player_slot_5 = 0:0
19:16:10.301 [Lua] Lobby data player_slot_2 = 0:0
19:16:10.301 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
19:16:10.301 [Lua] Lobby data player_slot_3 = 0:0
19:16:10.301 [Lua] Lobby data eac_authorized = true
19:16:10.301 [Lua] Set lobby end.
19:16:12.297 [Lua] 1
19:16:12.297 [Lua] 1
19:16:12.297 [Lua] 1
19:16:12.298 [Lua] 1
19:16:12.298 [Lua] 1
19:16:12.299 [Lua] 1
19:16:12.300 [Lua] 1
19:16:12.300 [Lua] 1
19:16:12.300 [Lua] 1
19:16:12.300 [Lua] 1
19:16:13.478 [Lua] 1
19:16:14.784 [Lua] nil
19:16:14.784 [Lua] nil
19:16:14.784 [Lua] nil
19:16:14.784 [Lua] nil
19:16:14.784 [Lua] nil
19:16:14.784 [Lua] nil
19:16:14.784 [Lua] nil
19:16:14.784 [Lua] nil
19:16:14.785 [Lua] nil
19:16:14.785 [Lua] nil
19:16:14.785 [Lua] nil
19:16:14.785 [Lua] nil
19:16:14.785 [Lua] nil
19:16:14.785 [Lua] nil
19:16:14.801 [Lua] nil
19:16:14.801 [Lua] nil
19:16:14.801 [Lua] nil
19:16:14.801 [Lua] nil
19:16:14.801 [Lua] nil
19:16:14.801 [Lua] nil
19:16:14.801 [Lua] nil
19:16:14.801 [Lua] nil
19:16:14.802 [Lua] nil
19:16:14.802 [Lua] nil
19:16:14.820 [Lua] nil
19:16:14.820 [Lua] nil
19:16:14.821 [Lua] nil
19:16:14.821 [Lua] nil
19:16:14.821 [Lua] nil
19:16:14.821 [Lua] nil
19:16:14.821 [Lua] nil
19:16:15.390 [Lua] Set lobby begin:
19:16:15.390 [Lua] Lobby data twitch_enabled = false
19:16:15.390 [Lua] Lobby data selected_mission_id = journey_citadel
19:16:15.390 [Lua] Lobby data num_players = 2
19:16:15.390 [Lua] Lobby data difficulty_tweak = 0
19:16:15.391 [Lua] Lobby data host = 1100001034ed953
19:16:15.391 [Lua] Lobby data matchmaking_type = 2
19:16:15.391 [Lua] Lobby data is_private = true
19:16:15.391 [Lua] Lobby data match_started = true
19:16:15.391 [Lua] Lobby data difficulty = hardest
19:16:15.391 [Lua] Lobby data player_slot_1 = 110000101765a0b:1
19:16:15.391 [Lua] Lobby data player_slot_4 = 1100001034ed953:1
19:16:15.392 [Lua] Lobby data unique_server_name = Xanoth
19:16:15.392 [Lua] Lobby data quick_game = false
19:16:15.392 [Lua] Lobby data country_code = GB
19:16:15.392 [Lua] Lobby data matchmaking = false
19:16:15.392 [Lua] Lobby data power_level = 715
19:16:15.392 [Lua] Lobby data mission_id = pat_town_khorne_path2
19:16:15.392 [Lua] Lobby data mechanism = deus
19:16:15.392 [Lua] Lobby data player_slot_5 = 0:0
19:16:15.392 [Lua] Lobby data player_slot_2 = 0:0
19:16:15.392 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
19:16:15.392 [Lua] Lobby data player_slot_3 = 0:0
19:16:15.393 [Lua] Lobby data eac_authorized = true
19:16:15.393 [Lua] Set lobby end.
19:16:15.445 [Lua] 1
19:16:16.563 [Lua] 5
19:16:16.563 [Lua] 4
19:16:17.585 [Lua] 4
19:16:17.585 [Lua] 5
19:16:17.707 [Lua] 4
19:16:17.708 [Lua] 5
19:16:17.708 [Lua] 1
19:16:18.215 [Lua] 2
19:16:18.216 [Lua] 7
19:16:18.216 [Lua] 4
19:16:18.216 [Lua] 5
19:16:18.216 [Lua] 1
19:16:18.305 [Lua] 2
19:16:18.305 [Lua] 5
19:16:18.305 [Lua] 1
19:16:18.305 [Lua] 4
19:16:18.306 [Lua] 1
19:16:18.306 [Lua] 7
19:16:18.838 [Lua] 2
19:16:20.448 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_3p, DeusChestPreloadSystem, async-read,
19:16:20.448 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, DeusChestPreloadSystem, async-read,
19:16:20.448 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_04_t2/wpn_fencingsword_04_t2_3p, DeusChestPreloadSystem, async-read,
19:16:20.448 [Lua] [PackageManager] Load: wwise/pistol, DeusChestPreloadSystem, async-read,
19:16:20.525 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_3p
19:16:20.525 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_3p
19:16:20.525 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_04_t2/wpn_fencingsword_04_t2_3p
19:16:20.570 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_04_t2/wpn_fencingsword_04_t2_3p
19:16:20.570 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_04_t2/wpn_fencingsword_04_t2_3p
19:16:25.546 [Lua] [PackageManager] Unload: wwise/pistol, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
19:16:25.549 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_3p, DeusChestPreloadSystem
19:16:25.550 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_04_t2/wpn_fencingsword_04_t2_3p, DeusChestPreloadSystem
19:16:31.698 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:16:31.707 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[96f06c2b]
19:16:32.367 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
19:16:32.440 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:16:33.170 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
19:16:33.458 [Lua] state dead despawn
19:16:33.468 [Lua] [GameNetworkManager] destroying game object with go_id=51
19:16:35.760 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_3p, DeusChestPreloadSystem, async-read,
19:16:35.760 [Lua] [PackageManager] Load: wwise/pistol, DeusChestPreloadSystem, async-read,
19:16:35.760 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_04_t2/wpn_fencingsword_04_t2_3p, DeusChestPreloadSystem, async-read,
19:16:35.804 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_3p
19:16:35.804 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_3p
19:16:35.804 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_04_t2/wpn_fencingsword_04_t2_3p
19:16:35.830 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_04_t2/wpn_fencingsword_04_t2_3p
19:16:35.830 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_04_t2/wpn_fencingsword_04_t2_3p
19:16:39.761 [Lua] [GameNetworkManager] game object created go_id=1028, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:16:39.858 [Lua] Horde killed: ?
19:16:40.267 [Lua] [GameNetworkManager] game object was destroyed id=1028 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
19:16:40.874 [Lua] HORDE: last wave, reset to standard horde delay
19:16:40.874 [Lua] Time for new HOOORDE! multi_last_wave
19:16:40.874 [Lua] HORDE: Spawning hordes while 17 other ai are spawned
19:16:40.874 [Lua] horde requested: vector_blob
19:16:40.874 [Lua] wants to spawn ahead within distance: 60
19:16:40.874 [Lua] horde crated with id 12 of type vector_blob
19:16:40.874 [Lua] managed to spawn 26/26 horde enemies
19:16:40.874 [Lua] vector blob horde has started
19:16:41.170 [Lua] Init group template: horde
19:16:42.066 [Lua] PlayerManager:assign_unit_ownership Xanoth 1100001034ed953 1
19:16:42.169 [Lua] state dead despawn
19:16:42.178 [Lua] [GameNetworkManager] destroying game object with go_id=49
19:16:55.425 [Lua] [GameNetworkManager] game object created go_id=1029, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:16:55.804 [Lua] [GameNetworkManager] game object was destroyed id=1029 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
19:16:57.438 [Lua] [GameNetworkManager] game object created go_id=1030, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:16:57.800 [Lua] [GameNetworkManager] game object was destroyed id=1030 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
19:16:58.607 [Lua] [GameNetworkManager] game object created go_id=1031, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:16:58.923 [Lua] test
19:16:58.923 [Lua] PlayerManager:assign_unit_ownership Bardin Goreksson 1100001034ed953 3
19:16:58.925 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (0.9375)
19:16:58.925 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=606
19:16:58.955 [Lua] [GameNetworkManager] game object was destroyed id=1031 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
19:16:59.305 [Lua] [GameNetworkManager] game object created go_id=1032, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:16:59.724 [Lua] [GameNetworkManager] game object was destroyed id=1032 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
19:16:59.823 [Lua] Coordinated attack!
19:17:00.025 [Lua] [GameNetworkManager] game object created go_id=1033, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:17:00.407 [Lua] [GameNetworkManager] game object was destroyed id=1033 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
19:17:07.653 [Lua] test
19:17:07.653 [Lua] PlayerManager:assign_unit_ownership Markus Kruber 1100001034ed953 2
19:17:07.655 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (0.97499999999999998)
19:17:07.655 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=611
19:17:10.779 [Lua] Horde killed: ?
19:17:32.047 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 2 10
19:17:32.114 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 3 9
19:17:33.278 [Lua] Time for new HOOORDE! multi_first_wave
19:17:33.278 [Lua] HORDE: Spawning hordes while 8 other ai are spawned
19:17:33.278 [Lua] horde requested: vector_blob
19:17:33.278 [Lua] wants to spawn behind within distance: 60
19:17:33.278 [Lua] horde crated with id 13 of type vector_blob
19:17:33.278 [Lua] managed to spawn 30/30 horde enemies
19:17:33.278 [Lua] vector blob horde has started
19:17:33.615 [Lua] Init group template: horde
19:17:35.783 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, ProfileSynchronizer, async-read,
19:17:35.841 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p
19:17:35.841 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p
19:17:40.010 [Window] Window => inactive
19:17:42.297 [Lua] Set lobby begin:
19:17:42.297 [Lua] Lobby data twitch_enabled = false
19:17:42.297 [Lua] Lobby data selected_mission_id = journey_citadel
19:17:42.297 [Lua] Lobby data num_players = 2
19:17:42.297 [Lua] Lobby data difficulty_tweak = 0
19:17:42.297 [Lua] Lobby data host = 1100001034ed953
19:17:42.297 [Lua] Lobby data matchmaking_type = 2
19:17:42.297 [Lua] Lobby data is_private = true
19:17:42.297 [Lua] Lobby data match_started = true
19:17:42.297 [Lua] Lobby data difficulty = hardest
19:17:42.298 [Lua] Lobby data player_slot_1 = 110000101765a0b:1
19:17:42.298 [Lua] Lobby data player_slot_4 = 1100001034ed953:1
19:17:42.298 [Lua] Lobby data unique_server_name = Xanoth
19:17:42.298 [Lua] Lobby data quick_game = false
19:17:42.298 [Lua] Lobby data country_code = GB
19:17:42.298 [Lua] Lobby data matchmaking = false
19:17:42.298 [Lua] Lobby data power_level = 730
19:17:42.298 [Lua] Lobby data mission_id = pat_town_khorne_path2
19:17:42.298 [Lua] Lobby data mechanism = deus
19:17:42.298 [Lua] Lobby data player_slot_5 = 0:0
19:17:42.298 [Lua] Lobby data player_slot_2 = 0:0
19:17:42.298 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
19:17:42.298 [Lua] Lobby data player_slot_3 = 0:0
19:17:42.298 [Lua] Lobby data eac_authorized = true
19:17:42.298 [Lua] Set lobby end.
19:17:42.748 [Lua] Destroying unit - ai too far away from all players. skaven_pack_master 4 8 38
19:17:45.141 [Window] Window => active
19:17:46.011 [Window] Window => inactive
19:17:46.217 [Lua] Destroying unit - ai too far away from all players. skaven_pack_master 5 3 37
19:17:46.769 [Window] Window => active
19:17:46.908 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9
19:17:46.908 [Lua] Time for new HOOORDE! multi_consecutive_wave
19:17:46.908 [Lua] HORDE: Spawning hordes while 36 other ai are spawned
19:17:46.908 [Lua] horde requested: vector_blob
19:17:46.908 [Lua] wants to spawn behind within distance: 60
19:17:46.908 [Lua] horde crated with id 14 of type vector_blob
19:17:46.908 [Lua] managed to spawn 31/31 horde enemies
19:17:46.908 [Lua] vector blob horde has started
19:17:47.401 [Lua] Init group template: horde
19:17:55.364 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 1 54
19:18:01.478 [Lua] HORDE: last wave, reset to standard horde delay
19:18:01.478 [Lua] Time for new HOOORDE! multi_last_wave
19:18:01.478 [Lua] HORDE: Spawning hordes while 44 other ai are spawned
19:18:01.478 [Lua] horde requested: vector_blob
19:18:01.478 [Lua] wants to spawn ahead within distance: 60
19:18:01.478 [Lua] horde crated with id 15 of type vector_blob
19:18:01.478 [Lua] managed to spawn 31/31 horde enemies
19:18:01.478 [Lua] vector blob horde has started
19:18:01.898 [Lua] Init group template: horde
19:18:07.897 [Lua] Horde killed: ?
19:18:15.728 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 5 6 37
19:18:16.580 [Lua] Horde killed: ?
19:18:31.971 [Lua] Time for new HOOORDE! multi_first_wave
19:18:31.971 [Lua] HORDE: Spawning hordes while 4 other ai are spawned
19:18:31.971 [Lua] horde requested: vector_blob
19:18:31.971 [Lua] wants to spawn ahead within distance: 60
19:18:31.971 [Lua] horde crated with id 16 of type vector_blob
19:18:31.971 [Lua] managed to spawn 29/29 horde enemies
19:18:31.971 [Lua] vector blob horde has started
19:18:32.190 [Lua] Horde killed: ?
19:18:32.201 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 7
19:18:32.201 [Lua] Time for new HOOORDE! multi_consecutive_wave
19:18:32.201 [Lua] HORDE: Spawning hordes while 18 other ai are spawned
19:18:32.201 [Lua] horde requested: vector_blob
19:18:32.201 [Lua] wants to spawn ahead within distance: 60
19:18:32.201 [Lua] horde crated with id 17 of type vector_blob
19:18:32.201 [Lua] managed to spawn 30/30 horde enemies
19:18:32.201 [Lua] vector blob horde has started
19:18:32.374 [Lua] Init group template: horde
19:18:32.736 [Lua] Init group template: horde
19:18:52.087 [Lua] HORDE: last wave, reset to standard horde delay
19:18:52.087 [Lua] Time for new HOOORDE! multi_last_wave
19:18:52.087 [Lua] HORDE: Spawning hordes while 36 other ai are spawned
19:18:52.087 [Lua] horde requested: vector_blob
19:18:52.087 [Lua] wants to spawn ahead within distance: 60
19:18:52.087 [Lua] horde crated with id 18 of type vector_blob
19:18:52.087 [Lua] managed to spawn 31/31 horde enemies
19:18:52.087 [Lua] vector blob horde has started
19:18:52.613 [Lua] Init group template: horde
19:18:58.861 [Lua] Horde killed: ?
19:18:59.838 [Lua] Horde killed: ?
19:19:18.092 [Lua] Horde killed: ?
19:19:45.446 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p, DeusChestPreloadSystem, async-read,
19:19:45.446 [Lua] [PackageManager] Load: wwise/we_deus_01, DeusChestPreloadSystem, async-read,
19:19:45.446 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_3p, DeusChestPreloadSystem, async-read,
19:19:45.446 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_03_t2/wpn_we_sword_03_t2_3p, DeusChestPreloadSystem
19:19:45.446 [Lua] [PackageManager] Unload: wwise/one_handed_daggers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
19:19:45.446 [Lua] [PackageManager] Unload: wwise/bow, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
19:19:45.446 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_3p, DeusChestPreloadSystem
19:19:45.446 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_05/wpn_we_bow_short_05_3p, DeusChestPreloadSystem
19:19:45.446 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
19:19:45.513 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p
19:19:45.513 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p
19:19:45.513 [Lua] [PackageManager] Queueing new asynch package: wwise/we_deus_01
19:19:45.550 [Lua] [PackageManager] Finished loading asynchronous package: wwise/we_deus_01
19:19:45.550 [Lua] [PackageManager] Force_load: wwise/we_deus_01
19:19:45.550 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_3p
19:19:45.595 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_3p
19:19:45.595 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_3p
19:19:47.964 [Lua] Switching ConflictSettings: to: deus_skaven
19:19:47.964 [Lua] pacing=deus_default
19:19:47.964 [Lua] roaming=nil
19:19:47.964 [Lua] specials=deus_skaven
19:19:47.964 [Lua] contained_breeds=nil
19:19:47.964 [Lua] debug_color=orange
19:19:47.964 [Lua] disabled=false
19:19:47.964 [Lua] pack_spawning=skaven
19:19:47.964 [Lua] description=deus_conflict_director_skaven_chaos_name
19:19:47.964 [Lua] factions=nil
19:19:47.964 [Lua] boss=deus_skaven
19:19:47.964 [Lua] horde=deus_default
19:19:47.964 [Lua] name=deus_skaven
19:19:47.964 [Lua] intensity=deus_default
19:19:47.964 [Lua] ---
19:19:50.516 [Lua] [PackageManager] Unload: wwise/one_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
19:19:50.516 [Lua] [PackageManager] Unload: wwise/pistol, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
19:19:50.516 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_3p, DeusChestPreloadSystem
19:19:50.516 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_04_t2/wpn_fencingsword_04_t2_3p, DeusChestPreloadSystem
19:19:55.598 [Lua] [PackageManager] Load: wwise/wh_deus_01, DeusChestPreloadSystem, async-read,
19:19:55.598 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_deus_02/wpn_wh_deus_02_3p, DeusChestPreloadSystem, async-read,
19:19:55.598 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
19:19:55.641 [Lua] [PackageManager] Finished loading asynchronous package: wwise/wh_deus_01
19:19:55.641 [Lua] [PackageManager] Force_load: wwise/wh_deus_01
19:19:55.641 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_deus_02/wpn_wh_deus_02_3p
19:19:55.724 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_deus_02/wpn_wh_deus_02_3p
19:19:55.724 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_deus_02/wpn_wh_deus_02_3p
19:20:10.694 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 5 2 25
19:20:12.838 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 5 4 24
19:20:13.703 [Lua] Time for new HOOORDE! multi_first_wave
19:20:13.703 [Lua] HORDE: Spawning hordes while 22 other ai are spawned
19:20:13.703 [Lua] horde requested: vector_blob
19:20:13.703 [Lua] wants to spawn behind within distance: 60
19:20:13.703 [Lua] horde crated with id 19 of type vector_blob
19:20:13.704 [Lua] managed to spawn 57/57 horde enemies
19:20:13.704 [Lua] vector blob horde has started
19:20:14.347 [Lua] Init group template: horde
19:20:18.923 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[3eb32d44]
19:20:18.923 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[3eb32d44]
19:20:24.801 [Flow] destructible planks state 1
19:20:24.802 [Flow] destructible planks state 1
19:20:25.132 [Flow] destructible planks state 2
19:20:25.132 [Flow] destructible planks state 2
19:20:25.133 [Flow] destructible planks state 3 - destroyed
19:20:25.170 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[344117b1502b1bad]']"]
19:20:25.401 [Flow] destructible planks state 3 - destroyed
19:20:25.440 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[344117b1502b1bad]']"]
19:20:33.544 [Lua] HORDE: Pushing horde in time; too many units out 67
19:20:38.837 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10
19:20:38.837 [Lua] Time for new HOOORDE! multi_consecutive_wave
19:20:38.837 [Lua] HORDE: Spawning hordes while 46 other ai are spawned
19:20:38.837 [Lua] horde requested: vector_blob
19:20:38.837 [Lua] wants to spawn ahead within distance: 60
19:20:38.837 [Lua] horde crated with id 20 of type vector_blob
19:20:38.837 [Lua] managed to spawn 54/54 horde enemies
19:20:38.837 [Lua] vector blob horde has started
19:20:39.602 [Lua] Init group template: horde
19:20:46.196 [Lua] Horde killed: ?
19:20:50.135 [Lua] HORDE: Pushing horde in time; too many units out 70
19:20:55.245 [Lua] HORDE: last wave, reset to standard horde delay
19:20:55.245 [Lua] Time for new HOOORDE! multi_last_wave
19:20:55.245 [Lua] HORDE: Spawning hordes while 53 other ai are spawned
19:20:55.245 [Lua] horde requested: vector_blob
19:20:55.245 [Lua] wants to spawn ahead within distance: 60
19:20:55.245 [Lua] horde crated with id 21 of type vector_blob
19:20:55.245 [Lua] managed to spawn 57/57 horde enemies
19:20:55.245 [Lua] vector blob horde has started
19:20:56.064 [Lua] Init group template: horde
19:21:12.310 [Lua] [PackageManager] Load: wwise/one_handed_axes, DeusChestPreloadSystem, async-read,
19:21:12.310 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_axe_03_t1/wpn_we_axe_03_t1_runed_01_3p, DeusChestPreloadSystem, async-read,
19:21:12.310 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p, DeusChestPreloadSystem
19:21:12.312 [Lua] [PackageManager] Unload: wwise/we_deus_01, DeusChestPreloadSystem
19:21:12.313 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_3p, DeusChestPreloadSystem
19:21:12.338 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_axes
19:21:12.338 [Lua] [PackageManager] Force_load: wwise/one_handed_axes
19:21:12.338 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_axe_03_t1/wpn_we_axe_03_t1_runed_01_3p
19:21:12.379 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_axe_03_t1/wpn_we_axe_03_t1_runed_01_3p
19:21:12.379 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_axe_03_t1/wpn_we_axe_03_t1_runed_01_3p
19:21:14.731 [Lua] ERROR: REMOVE UNIT FROM SPAWNED:(traceback) "[Unit '#ID[2ece63855280fb09]']"
19:21:14.731 [Lua] ERROR: Tried to freeze unit twice in the same frame.
19:21:14.731 [Lua] ERROR: REMOVE UNIT FROM SPAWNED:(traceback) "[Unit '#ID[2ece63855280fb09]']"
19:21:14.731 [Lua] ERROR: Tried to freeze unit twice in the same frame.
19:21:16.485 [Lua] Horde killed: ?
19:21:17.432 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_02_t2/wpn_axe_02_t2_runed_01_3p, DeusChestPreloadSystem, async-read,
19:21:17.432 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p, DeusChestPreloadSystem, async-read,
19:21:17.432 [Lua] [PackageManager] Load: wwise/we_deus_01, DeusChestPreloadSystem, async-read,
19:21:17.432 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_3p, DeusChestPreloadSystem, async-read,
19:21:17.475 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_02_t2/wpn_axe_02_t2_runed_01_3p
19:21:17.475 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_02_t2/wpn_axe_02_t2_runed_01_3p
19:21:17.475 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p
19:21:17.537 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p
19:21:17.537 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p
19:21:17.537 [Lua] [PackageManager] Queueing new asynch package: wwise/we_deus_01
19:21:17.574 [Lua] [PackageManager] Finished loading asynchronous package: wwise/we_deus_01
19:21:17.574 [Lua] [PackageManager] Force_load: wwise/we_deus_01
19:21:17.574 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_3p
19:21:17.641 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_3p
19:21:17.641 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_3p
19:21:22.485 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_02_t2/wpn_axe_02_t2_runed_01_3p, DeusChestPreloadSystem
19:21:27.611 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_axe_03_t1/wpn_we_axe_03_t1_runed_01_3p, DeusChestPreloadSystem
19:21:27.612 [Lua] [PackageManager] Unload: wwise/one_handed_axes, DeusChestPreloadSystem
19:21:30.635 [Lua] Horde killed: ?
19:21:32.729 [Lua] [PackageManager] Load: wwise/one_handed_axes, DeusChestPreloadSystem, async-read,
19:21:32.729 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_02_t2/wpn_axe_02_t2_runed_01_3p, DeusChestPreloadSystem, async-read,
19:21:32.733 [Lua] [PackageManager] Unload: wwise/wh_deus_01, DeusChestPreloadSystem
19:21:32.733 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_deus_02/wpn_wh_deus_02_3p, DeusChestPreloadSystem
19:21:32.754 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_axes
19:21:32.754 [Lua] [PackageManager] Force_load: wwise/one_handed_axes
19:21:32.755 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_axe_02_t2/wpn_axe_02_t2_runed_01_3p
19:21:32.780 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_02_t2/wpn_axe_02_t2_runed_01_3p
19:21:32.780 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_02_t2/wpn_axe_02_t2_runed_01_3p
19:21:42.954 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_axe_03_t1/wpn_we_axe_03_t1_runed_01_3p, DeusChestPreloadSystem, async-read,
19:21:42.954 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_deus_02/wpn_wh_deus_02_3p, DeusChestPreloadSystem, async-read,
19:21:42.954 [Lua] [PackageManager] Load: wwise/wh_deus_01, DeusChestPreloadSystem, async-read,
19:21:42.977 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_axe_03_t1/wpn_we_axe_03_t1_runed_01_3p
19:21:42.977 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_axe_03_t1/wpn_we_axe_03_t1_runed_01_3p
19:21:42.977 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_deus_02/wpn_wh_deus_02_3p
19:21:43.038 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_deus_02/wpn_wh_deus_02_3p
19:21:43.038 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_deus_02/wpn_wh_deus_02_3p
19:21:43.038 [Lua] [PackageManager] Queueing new asynch package: wwise/wh_deus_01
19:21:43.060 [Lua] [PackageManager] Finished loading asynchronous package: wwise/wh_deus_01
19:21:43.060 [Lua] [PackageManager] Force_load: wwise/wh_deus_01
19:21:48.055 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_deus_02/wpn_wh_deus_02_3p, DeusChestPreloadSystem
19:21:48.055 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p, DeusChestPreloadSystem
19:21:48.056 [Lua] [PackageManager] Unload: wwise/wh_deus_01, DeusChestPreloadSystem
19:21:48.058 [Lua] [PackageManager] Unload: wwise/we_deus_01, DeusChestPreloadSystem
19:21:48.059 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_3p, DeusChestPreloadSystem
19:21:50.855 [Lua] [GameNetworkManager] game object created go_id=1034, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:21:51.258 [Lua] [GameNetworkManager] game object was destroyed id=1034 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
19:21:51.557 [Lua] [GameNetworkManager] game object created go_id=1035, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:21:51.911 [Lua] [GameNetworkManager] game object was destroyed id=1035 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
19:22:04.424 [Lua] [GameNetworkManager] game object created go_id=1036, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:22:04.438 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 141 will change to a manual source.
19:22:04.878 [Lua] [GameNetworkManager] game object was destroyed id=1036 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
19:22:05.120 [Lua] [GameNetworkManager] game object created go_id=1037, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:22:05.396 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x5fee9, position: 0
19:22:05.560 [Lua] [GameNetworkManager] game object was destroyed id=1037 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
19:22:09.092 [Lua] [GameNetworkManager] game object created go_id=1038, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:22:09.488 [Lua] [GameNetworkManager] game object was destroyed id=1038 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
19:22:09.852 [Lua] [GameNetworkManager] game object created go_id=1039, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:22:10.259 [Lua] [GameNetworkManager] game object was destroyed id=1039 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
19:22:10.808 [Lua] [GameNetworkManager] game object created go_id=1040, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:22:11.216 [Lua] [GameNetworkManager] game object was destroyed id=1040 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
19:22:12.798 [Lua] [GameNetworkManager] game object created go_id=1041, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:22:13.233 [Lua] [GameNetworkManager] game object was destroyed id=1041 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
19:22:13.461 [Lua] [GameNetworkManager] game object created go_id=1042, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:22:13.894 [Lua] [GameNetworkManager] game object was destroyed id=1042 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
19:22:14.179 [Lua] [GameNetworkManager] game object created go_id=1043, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:22:14.576 [Lua] [GameNetworkManager] game object was destroyed id=1043 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
19:22:14.773 [Lua] simple los failed
19:22:15.911 [Lua] [GameNetworkManager] game object created go_id=1044, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:22:16.323 [Lua] [GameNetworkManager] game object was destroyed id=1044 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
19:22:16.608 [Lua] [GameNetworkManager] game object created go_id=1045, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:22:17.002 [Lua] ready to jump failed
19:22:17.011 [Lua] [GameNetworkManager] game object was destroyed id=1045 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
19:22:17.290 [Lua] [GameNetworkManager] game object created go_id=1046, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:22:17.704 [Lua] [GameNetworkManager] game object was destroyed id=1046 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
19:22:18.162 [Lua] Time for new HOOORDE! multi_first_wave
19:22:18.162 [Lua] HORDE: Spawning hordes while 24 other ai are spawned
19:22:18.162 [Lua] horde requested: ambush
19:22:18.162 [Lua] setting up ambush-horde
19:22:18.162 [Lua] Composing horde 'large' .. using variant 'plain'
19:22:18.162 [Lua] -> spawning: 56
19:22:18.162 [Lua] horde crated with id 22 of type ambush
19:22:18.162 [Lua] ambush horde has started
19:22:19.523 [Lua] simple los failed
19:22:24.827 [Lua] Init group template: horde
19:22:25.811 [Lua] simple los failed
19:22:28.870 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p, DeusChestPreloadSystem, async-read,
19:22:28.870 [Lua] [PackageManager] Load: wwise/wh_deus_01, DeusChestPreloadSystem, async-read,
19:22:28.870 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_deus_02/wpn_wh_deus_02_3p, DeusChestPreloadSystem, async-read,
19:22:28.870 [Lua] [PackageManager] Load: wwise/we_deus_01, DeusChestPreloadSystem, async-read,
19:22:28.870 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_3p, DeusChestPreloadSystem, async-read,
19:22:28.871 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_axe_03_t1/wpn_we_axe_03_t1_runed_01_3p, DeusChestPreloadSystem
19:22:28.871 [Lua] [PackageManager] Unload: wwise/one_handed_axes, DeusChestPreloadSystem
19:22:28.872 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_02_t2/wpn_axe_02_t2_runed_01_3p, DeusChestPreloadSystem
19:22:28.937 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p
19:22:28.937 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p
19:22:28.937 [Lua] [PackageManager] Queueing new asynch package: wwise/wh_deus_01
19:22:28.981 [Lua] [PackageManager] Finished loading asynchronous package: wwise/wh_deus_01
19:22:28.981 [Lua] [PackageManager] Force_load: wwise/wh_deus_01
19:22:28.981 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_deus_02/wpn_wh_deus_02_3p
19:22:29.050 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_deus_02/wpn_wh_deus_02_3p
19:22:29.050 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_deus_02/wpn_wh_deus_02_3p
19:22:29.050 [Lua] [PackageManager] Queueing new asynch package: wwise/we_deus_01
19:22:29.092 [Lua] [PackageManager] Finished loading asynchronous package: wwise/we_deus_01
19:22:29.092 [Lua] [PackageManager] Force_load: wwise/we_deus_01
19:22:29.093 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_3p
19:22:29.154 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_3p
19:22:29.154 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_3p
19:22:32.532 [Lua] fence jumping
19:22:33.598 [Lua] ready to jump failed
19:22:33.977 [Lua] [PackageManager] Load: wwise/one_handed_axes, DeusChestPreloadSystem, async-read,
19:22:33.977 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_02_t2/wpn_axe_02_t2_runed_01_3p, DeusChestPreloadSystem, async-read,
19:22:33.977 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_axe_03_t1/wpn_we_axe_03_t1_runed_01_3p, DeusChestPreloadSystem, async-read,
19:22:33.983 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_deus_02/wpn_wh_deus_02_3p, DeusChestPreloadSystem
19:22:33.983 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p, DeusChestPreloadSystem
19:22:33.983 [Lua] [PackageManager] Unload: wwise/wh_deus_01, DeusChestPreloadSystem
19:22:33.984 [Lua] [PackageManager] Unload: wwise/we_deus_01, DeusChestPreloadSystem
19:22:33.985 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_3p, DeusChestPreloadSystem
19:22:34.010 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_axes
19:22:34.010 [Lua] [PackageManager] Force_load: wwise/one_handed_axes
19:22:34.010 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_axe_02_t2/wpn_axe_02_t2_runed_01_3p
19:22:34.038 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_02_t2/wpn_axe_02_t2_runed_01_3p
19:22:34.038 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_02_t2/wpn_axe_02_t2_runed_01_3p
19:22:34.038 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_axe_03_t1/wpn_we_axe_03_t1_runed_01_3p
19:22:34.060 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_axe_03_t1/wpn_we_axe_03_t1_runed_01_3p
19:22:34.060 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_axe_03_t1/wpn_we_axe_03_t1_runed_01_3p
19:22:34.122 [Lua] fence jumping
19:22:47.010 [Lua] Horde killed: ?
19:22:50.883 [Lua] Override Player Respawning Terror_event_respawn true
19:23:20.091 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_axe_03_t1/wpn_we_axe_03_t1_runed_01_3p, DeusChestPreloadSystem
19:23:20.092 [Lua] [PackageManager] Unload: wwise/one_handed_axes, DeusChestPreloadSystem
19:23:20.092 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_02_t2/wpn_axe_02_t2_runed_01_3p, DeusChestPreloadSystem
19:23:30.248 [Lua] [PackageManager] Load: wwise/one_handed_axes, DeusChestPreloadSystem, async-read,
19:23:30.248 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_axe_03_t1/wpn_we_axe_03_t1_runed_01_3p, DeusChestPreloadSystem, async-read,
19:23:30.278 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_axes
19:23:30.278 [Lua] [PackageManager] Force_load: wwise/one_handed_axes
19:23:30.278 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_axe_03_t1/wpn_we_axe_03_t1_runed_01_3p
19:23:30.292 [Lua] 1
19:23:30.300 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_axe_03_t1/wpn_we_axe_03_t1_runed_01_3p
19:23:30.300 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_axe_03_t1/wpn_we_axe_03_t1_runed_01_3p
19:23:35.330 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_02_t2/wpn_axe_02_t2_runed_01_3p, DeusChestPreloadSystem, async-read,
19:23:35.348 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_02_t2/wpn_axe_02_t2_runed_01_3p
19:23:35.348 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_02_t2/wpn_axe_02_t2_runed_01_3p
19:23:49.770 [Lua] 1
19:23:50.717 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_axe_03_t1/wpn_we_axe_03_t1_runed_01_3p, DeusChestPreloadSystem
19:24:01.006 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_axe_03_t1/wpn_we_axe_03_t1_runed_01_3p, DeusChestPreloadSystem, async-read,
19:24:01.012 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_02_t2/wpn_axe_02_t2_runed_01_3p, DeusChestPreloadSystem
19:24:01.031 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_axe_03_t1/wpn_we_axe_03_t1_runed_01_3p
19:24:01.031 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_axe_03_t1/wpn_we_axe_03_t1_runed_01_3p
19:24:04.420 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 7
19:24:04.420 [Lua] Time for new HOOORDE! multi_consecutive_wave
19:24:04.420 [Lua] HORDE: Spawning hordes while 46 other ai are spawned
19:24:04.420 [Lua] horde requested: ambush
19:24:04.420 [Lua] setting up ambush-horde
19:24:04.420 [Lua] Composing horde 'large' .. using variant 'plain'
19:24:04.420 [Lua] -> spawning: 56
19:24:04.420 [Lua] horde crated with id 23 of type ambush
19:24:04.420 [Lua] ambush horde has started
19:24:06.140 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_02_t2/wpn_axe_02_t2_runed_01_3p, DeusChestPreloadSystem, async-read,
19:24:06.159 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_02_t2/wpn_axe_02_t2_runed_01_3p
19:24:06.159 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_02_t2/wpn_axe_02_t2_runed_01_3p
19:24:08.079 [Lua] TerrorEventMixer.start_event: deus_generic_terror_event_with_door (seed: 1074401920)
19:24:09.239 [Lua] Switching ConflictSettings: to: deus_skaven_chaos
19:24:09.239 [Lua] pacing=deus_default
19:24:09.239 [Lua] roaming=nil
19:24:09.239 [Lua] specials=deus_default
19:24:09.239 [Lua] contained_breeds=nil
19:24:09.239 [Lua] debug_color=maroon
19:24:09.239 [Lua] disabled=false
19:24:09.239 [Lua] pack_spawning=deus_default
19:24:09.239 [Lua] factions=nil
19:24:09.239 [Lua] description=deus_conflict_director_skaven_chaos_name
19:24:09.239 [Lua] boss=deus_default
19:24:09.239 [Lua] horde=deus_default
19:24:09.239 [Lua] name=deus_skaven_chaos
19:24:09.239 [Lua] intensity=deus_default
19:24:09.239 [Lua] ---
19:24:10.412 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 5 3 103
19:24:11.117 [Lua] Init group template: horde
19:24:12.169 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x449f9, position: 0
19:24:14.849 [Lua] nil
19:24:14.849 [Lua] nil
19:24:14.849 [Lua] nil
19:24:14.849 [Lua] nil
19:24:15.171 [Lua] 2
19:24:20.301 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 9 113
19:24:20.619 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 5 6 114
19:24:20.641 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 8 113
19:24:21.426 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 4 114
19:24:21.426 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 4 7 113
19:24:30.064 [Lua] 1
19:24:30.064 [Lua] 2
19:24:32.231 [Lua] 1
19:24:32.252 [Lua] 2
19:24:32.835 [Lua] event horde ends!
19:24:40.962 [Lua] event horde ends!
19:24:43.658 [Lua] 1
19:24:43.658 [Lua] 2
19:24:44.383 [Lua] 2
19:24:44.383 [Lua] 3
19:24:44.383 [Lua] 4
19:24:44.384 [Lua] 5
19:24:44.422 [Lua] 6
19:24:45.052 [Lua] 2
19:24:45.052 [Lua] 3
19:24:45.071 [Lua] 4
19:24:45.543 [Lua] 5
19:24:45.543 [Lua] 6
19:24:45.544 [Lua] 3
19:24:45.544 [Lua] 2
19:24:45.544 [Lua] 4
19:24:45.579 [Lua] 1
19:24:45.579 [Lua] 5
19:24:45.579 [Lua] 3
19:24:45.580 [Lua] 2
19:24:46.219 [Lua] 2
19:24:46.220 [Lua] 3
19:24:46.260 [Lua] 4
19:24:46.890 [Lua] 1
19:24:46.911 [Lua] 2
19:24:48.351 [Lua] 1
19:24:48.375 [Lua] 2
19:24:48.400 [Lua] 3
19:24:48.401 [Lua] 4
19:24:48.415 [Lua] 5
19:24:49.103 [Lua] 2
19:24:49.149 [Lua] event horde ends!
19:24:49.646 [Lua] 2
19:24:50.367 [Lua] 2
19:24:55.787 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x449f9, position: 2094545
19:24:56.842 [Lua] Horde killed: ?
19:25:06.329 [Lua] 2
19:25:06.329 [Lua] 1
19:25:06.329 [Lua] 3
19:25:06.403 [Lua] 2
19:25:06.403 [Lua] 1
19:25:06.404 [Lua] 1
19:25:06.404 [Lua] 3
19:25:07.017 [Lua] 1
19:25:07.017 [Lua] 2
19:25:07.755 [Lua] 1
19:25:07.780 [Lua] 2
19:25:09.014 [Lua] 1
19:25:09.015 [Lua] 2
19:25:09.033 [Lua] 3
19:25:09.057 [Lua] 4
19:25:09.665 [Lua] 1
19:25:09.665 [Lua] 3
19:25:09.666 [Lua] 4
19:25:09.666 [Lua] 2
19:25:09.706 [Lua] 3
19:25:09.707 [Lua] 1
19:25:09.707 [Lua] 2
19:25:10.343 [Lua] 1
19:25:10.361 [Lua] 2
19:25:10.362 [Lua] 3
19:25:11.080 [Lua] 1
19:25:11.097 [Lua] 2
19:25:11.098 [Lua] 3
19:25:11.128 [Lua] 4
19:25:11.128 [Lua] 5
19:25:11.670 [Lua] 1
19:25:12.180 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x449f9, position: 0
19:25:12.181 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x449f9, position: 2880005
19:25:12.460 [Lua] 4
19:25:12.461 [Lua] 2
19:25:12.461 [Lua] 3
19:25:12.461 [Lua] 1
19:25:12.496 [Lua] 2
19:25:12.496 [Lua] 4
19:25:12.496 [Lua] 1
19:25:12.497 [Lua] 1
19:25:12.533 [Lua] 1
19:25:12.533 [Lua] 4
19:25:12.533 [Lua] 1
19:25:12.576 [Lua] 1
19:25:12.576 [Lua] 1
19:25:12.577 [Lua] 4
19:25:12.962 [Lua] event horde ends!
19:25:13.166 [Lua] 1
19:25:13.202 [Lua] 2
19:25:15.739 [Lua] 2
19:25:16.547 [Lua] 1
19:25:17.688 [Lua] 1
19:25:18.289 [Lua] 1
19:25:19.480 [Lua] 1
19:25:19.480 [Lua] 3
19:25:19.481 [Lua] 4
19:25:21.027 [Lua] 1
19:25:21.058 [Lua] 2
19:25:21.118 [Lua] event horde ends!
19:25:21.217 [Lua] [GameNetworkManager] game object created go_id=1047, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:25:21.682 [Lua] 2
19:25:22.225 [Lua] [GameNetworkManager] game object was destroyed id=1047 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
19:25:22.874 [Lua] [GameNetworkManager] game object created go_id=1048, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:25:22.881 [Lua] 1
19:25:23.234 [Lua] [GameNetworkManager] game object was destroyed id=1048 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
19:25:23.787 [Lua] [GameNetworkManager] game object created go_id=1049, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:25:24.129 [Lua] [GameNetworkManager] game object was destroyed id=1049 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
19:25:24.528 [Lua] [GameNetworkManager] game object created go_id=1050, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:25:24.874 [Lua] [GameNetworkManager] game object was destroyed id=1050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
19:25:25.411 [Lua] [GameNetworkManager] game object created go_id=1051, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:25:25.974 [Lua] [GameNetworkManager] game object was destroyed id=1051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
19:25:26.109 [Lua] [GameNetworkManager] game object created go_id=1052, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:25:26.473 [Lua] [GameNetworkManager] game object was destroyed id=1052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
19:25:26.822 [Lua] [GameNetworkManager] game object created go_id=1053, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:25:27.144 [Lua] [GameNetworkManager] game object was destroyed id=1053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
19:25:28.870 [Lua] nil
19:25:29.961 [Lua] 1
19:25:29.977 [Lua] nil
19:25:29.977 [Lua] nil
19:25:29.977 [Lua] nil
19:25:29.977 [Lua] nil
19:25:29.977 [Lua] nil
19:25:29.977 [Lua] nil
19:25:29.978 [Lua] nil
19:25:30.823 [Lua] 1
19:25:48.182 [Lua] 1
19:25:48.182 [Lua] 2
19:25:48.202 [Lua] 3
19:25:48.848 [Lua] 2
19:25:48.874 [Lua] 3
19:25:49.473 [Lua] 1
19:25:49.473 [Lua] 2
19:25:49.474 [Lua] 3
19:25:49.501 [Lua] 4
19:25:49.556 [Lua] 5
19:25:50.181 [Lua] 1
19:25:52.881 [Lua] 1
19:25:53.959 [Lua] event horde ends!
19:26:12.167 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x449f9, position: 0
19:26:12.168 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x449f9, position: 2880000
19:26:15.092 [Lua] event horde ends!
19:26:18.595 [Lua] 1
19:26:19.310 [Lua] 1
19:26:23.219 [Lua] event horde ends!
19:26:24.734 [Lua] 1
19:26:25.527 [Lua] 2
19:26:36.276 [Lua] 1
19:26:36.277 [Lua] 2
19:26:45.199 [Lua] event horde ends!
19:26:48.325 [Lua] 1
19:26:49.288 [Lua] 1
19:26:49.308 [Lua] 2
19:26:51.438 [Lua] 1
19:26:52.132 [Lua] 1
19:26:53.313 [Lua] event horde ends!
19:26:53.501 [Lua] 1
19:26:54.701 [Lua] 1
19:26:55.392 [Lua] 1
19:26:55.788 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x449f9, position: 2094545
19:26:56.030 [Lua] 1
19:26:59.620 [Lua] 1
19:27:04.230 [Lua] [GameNetworkManager] game object created go_id=1054, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:27:04.616 [Lua] [GameNetworkManager] game object was destroyed id=1054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
19:27:04.927 [Lua] [GameNetworkManager] game object created go_id=1055, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:27:05.273 [Lua] [GameNetworkManager] game object was destroyed id=1055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
19:27:05.610 [Lua] [GameNetworkManager] game object created go_id=1056, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:27:06.042 [Lua] [GameNetworkManager] game object was destroyed id=1056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
19:27:07.648 [Lua] 1
19:27:07.804 [Lua] [GameNetworkManager] game object created go_id=1057, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:27:08.212 [Lua] [GameNetworkManager] game object was destroyed id=1057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
19:27:08.372 [Lua] 1
19:27:08.474 [Lua] [GameNetworkManager] game object created go_id=1058, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:27:08.903 [Lua] [GameNetworkManager] game object was destroyed id=1058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
19:27:09.123 [Lua] 1
19:27:10.035 [Lua] [GameNetworkManager] game object created go_id=1059, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:27:10.439 [Lua] [GameNetworkManager] game object was destroyed id=1059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
19:27:10.509 [Lua] 1
19:27:10.673 [Lua] [GameNetworkManager] game object created go_id=1060, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:27:11.061 [Lua] [GameNetworkManager] game object was destroyed id=1060 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
19:27:11.182 [Lua] 1
19:27:11.277 [Lua] [GameNetworkManager] game object created go_id=1061, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:27:11.624 [Lua] [GameNetworkManager] game object was destroyed id=1061 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
19:27:11.689 [Lua] 1
19:27:11.946 [Lua] [GameNetworkManager] game object created go_id=1062, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:27:12.177 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x449f9, position: 0
19:27:12.178 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x449f9, position: 2880005
19:27:12.258 [Lua] [GameNetworkManager] game object was destroyed id=1062 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
19:27:13.024 [Lua] nil
19:27:13.024 [Lua] nil
19:27:13.024 [Lua] nil
19:27:13.024 [Lua] nil
19:27:13.024 [Lua] nil
19:27:13.024 [Lua] nil
19:27:13.047 [Lua] nil
19:27:13.809 [Lua] 1
19:27:13.927 [Lua] [GameNetworkManager] game object created go_id=1063, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:27:14.298 [Lua] [GameNetworkManager] game object was destroyed id=1063 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
19:27:14.547 [Lua] [GameNetworkManager] game object created go_id=1064, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:27:14.665 [Lua] event horde ends!
19:27:14.680 [Lua] event horde ends!
19:27:14.917 [Lua] [GameNetworkManager] game object was destroyed id=1064 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
19:27:15.445 [Lua] [GameNetworkManager] game object created go_id=1065, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:27:15.720 [Lua] 1
19:27:15.843 [Lua] [GameNetworkManager] game object was destroyed id=1065 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
19:27:16.462 [Lua] 2
19:27:16.462 [Lua] 3
19:27:16.462 [Lua] 1
19:27:17.172 [Lua] 2
19:27:17.854 [Lua] 1
19:27:17.931 [Lua] [GameNetworkManager] game object created go_id=1066, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:27:18.341 [Lua] [GameNetworkManager] game object was destroyed id=1066 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
19:27:19.629 [Lua] 1
19:27:19.642 [Lua] 2
19:27:20.324 [Lua] 1
19:27:20.610 [Lua] 2
19:27:20.676 [Lua] [GameNetworkManager] game object created go_id=1067, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:27:21.084 [Lua] [GameNetworkManager] game object was destroyed id=1067 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
19:27:21.339 [Lua] 1
19:27:21.362 [Lua] 2
19:27:21.953 [Lua] 1
19:27:22.767 [Lua] event horde ends!
19:27:33.658 [Lua] 1
19:27:33.659 [Lua] 2
19:27:34.404 [Lua] 1
19:27:34.404 [Lua] 2
19:27:35.021 [Lua] 1
19:27:35.836 [Lua] 1
19:27:35.868 [Lua] 2
19:27:36.600 [Lua] 1
19:27:36.631 [Lua] 2
19:27:37.170 [Lua] 1
19:27:40.788 [Lua] 1
19:27:40.788 [Lua] 2
19:27:41.500 [Lua] 1
19:27:41.501 [Lua] 2
19:27:41.710 [Lua] event horde ends!
19:27:42.180 [Lua] 1
19:27:49.791 [Lua] [GameNetworkManager] game object created go_id=1068, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:27:49.885 [Lua] event horde ends!
19:27:50.143 [Lua] PlayerManager:assign_unit_ownership Vallochar 110000101765a0b 1
19:27:50.456 [Lua] [GameNetworkManager] game object was destroyed id=1068 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
19:27:51.126 [Lua] [GameNetworkManager] game object created go_id=1069, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:27:51.684 [Lua] [GameNetworkManager] game object was destroyed id=1069 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
19:27:51.754 [Lua] [GameNetworkManager] game object created go_id=1070, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:27:51.910 [Lua] 1
19:27:52.305 [Lua] [GameNetworkManager] game object was destroyed id=1070 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
19:27:52.386 [Lua] [GameNetworkManager] game object created go_id=1071, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:27:53.001 [Lua] [GameNetworkManager] game object was destroyed id=1071 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
19:27:54.167 [Lua] 1
19:27:54.167 [Lua] 2
19:27:58.070 [Lua] event horde ends!
19:27:59.187 [Lua] nil
19:27:59.187 [Lua] nil
19:27:59.187 [Lua] nil
19:27:59.187 [Lua] nil
19:27:59.656 [Lua] 1
19:28:04.585 [Lua] 1
19:28:04.694 [Lua] Override Player Respawning Terror_event_respawn false
19:28:14.002 [Lua] 1
19:28:14.003 [Lua] 1
19:28:14.340 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 2 41
19:28:14.727 [Lua] 1
19:28:14.750 [Lua] 2
19:28:21.903 [Lua] Destroying unit - ai too far away from all players. chaos_warrior 1 11 38
19:28:33.520 [Lua] HORDE: last wave, reset to standard horde delay
19:28:33.520 [Lua] Time for new HOOORDE! multi_last_wave
19:28:33.520 [Lua] HORDE: Spawning hordes while 30 other ai are spawned
19:28:33.520 [Lua] horde requested: ambush
19:28:33.520 [Lua] setting up ambush-horde
19:28:33.520 [Lua] Composing horde 'large' .. using variant 'plain'
19:28:33.520 [Lua] -> spawning: 56
19:28:33.520 [Lua] horde crated with id 24 of type ambush
19:28:33.520 [Lua] ambush horde has started
19:28:38.199 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_02_t2/wpn_axe_02_t2_runed_01_3p, ProfileSynchronizer, async-read,
19:28:38.199 [Lua] [PackageManager] Load: wwise/one_handed_axes, ProfileSynchronizer, async-read,
19:28:38.220 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, ProfileSynchronizer
19:28:38.220 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, ProfileSynchronizer
19:28:42.440 [Lua] Set lobby begin:
19:28:42.440 [Lua] Lobby data twitch_enabled = false
19:28:42.440 [Lua] Lobby data selected_mission_id = journey_citadel
19:28:42.440 [Lua] Lobby data num_players = 2
19:28:42.440 [Lua] Lobby data difficulty_tweak = 0
19:28:42.440 [Lua] Lobby data host = 1100001034ed953
19:28:42.441 [Lua] Lobby data matchmaking_type = 2
19:28:42.441 [Lua] Lobby data is_private = true
19:28:42.441 [Lua] Lobby data match_started = true
19:28:42.441 [Lua] Lobby data difficulty = hardest
19:28:42.441 [Lua] Lobby data player_slot_1 = 110000101765a0b:1
19:28:42.441 [Lua] Lobby data player_slot_4 = 1100001034ed953:1
19:28:42.441 [Lua] Lobby data unique_server_name = Xanoth
19:28:42.441 [Lua] Lobby data quick_game = false
19:28:42.441 [Lua] Lobby data country_code = GB
19:28:42.441 [Lua] Lobby data matchmaking = false
19:28:42.441 [Lua] Lobby data power_level = 755
19:28:42.441 [Lua] Lobby data mission_id = pat_town_khorne_path2
19:28:42.441 [Lua] Lobby data mechanism = deus
19:28:42.442 [Lua] Lobby data player_slot_5 = 0:0
19:28:42.442 [Lua] Lobby data player_slot_2 = 0:0
19:28:42.442 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
19:28:42.442 [Lua] Lobby data player_slot_3 = 0:0
19:28:42.442 [Lua] Lobby data eac_authorized = true
19:28:42.442 [Lua] Set lobby end.
19:28:42.813 [Lua] Init group template: horde
19:28:44.713 [Lua] 3
19:28:44.713 [Lua] 2
19:28:44.713 [Lua] 1
19:28:45.461 [Lua] 2
19:28:47.981 [Lua] 1
19:28:48.686 [Lua] 1
19:28:48.706 [Lua] 2
19:28:48.707 [Lua] 3
19:28:49.667 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x6ca54, position: 0
19:28:49.783 [Lua] 2
19:28:49.783 [Lua] 4
19:28:49.783 [Lua] 1
19:28:49.783 [Lua] 3
19:28:51.516 [Lua] 2
19:28:51.516 [Lua] 3
19:28:51.517 [Lua] 1
19:28:54.629 [Lua] 1
19:28:54.807 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x6cd4f, position: 0
19:28:55.364 [Lua] 1
19:28:57.062 [Lua] 1
19:28:58.152 [Lua] 1
19:29:03.175 [Lua] Horde killed: ?
19:29:09.536 [Lua] Error: scripts/ui/views/hero_view/windows/hero_window_talents.lua:261: attempt to index local 'talents' (a nil value)
[0] =[C]: in function callstack
[1] @scripts/mods/vmf/modules/core/safe_calls.lua:16: in function __index
[2] @scripts/ui/views/hero_view/windows/hero_window_talents.lua:261: in function _populate_talents_by_hero
[3] @scripts/mods/player_list_show_loadout/player_list_show_loadout.lua:364: in function populate_talents
[4] @scripts/mods/player_list_show_loadout/player_list_show_loadout.lua:420:in function <...ds/player_list_show_loadout/player_list_show_loadout.lua:377>
[5] =[C]: in function xpcall
[6] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr
[7] @scripts/mods/vmf/modules/core/hooks.lua:165:in function
[8] @scripts/mods/vmf/modules/core/hooks.lua:184: in function update_player_information
[9] @scripts/ui/views/ingame_player_list_ui.lua:1011: in function update_player_list
[10] @scripts/ui/views/ingame_player_list_ui.lua:776: in function update
[11] @scripts/ui/views/ingame_hud.lua:380: in function update
[12] @scripts/ui/views/ingame_ui.lua:657: in function hook_chain
[13] @scripts/mods/vmf/modules/core/hooks.lua:180: in function update
[14] @scripts/game_state/state_ingame_running.lua:1010: in function update_ui
[15] @scripts/game_state/state_ingame.lua:694:in function
[16] =[C]: in function update_animations_with_callback
[17] @foundation/scripts/util/script_world.lua:361: in function update
[18] @foundation/scripts/managers/world/world_manager.lua:102: in function update
[19] @scripts/boot.lua:873: in function game_update
[20] @scripts/boot.lua:628:in function
[1] error_message = "scripts/ui/views/hero_view/windows/hero_window_talents.lua:261: attempt to index local \'talents\' (a nil value)"
[2] self = table: 00000000122C5C10; initialize = false; widgets_by_name = table: 00000000179DFB50; hero_name = "empire_soldier"; career_index = 1; profile_index = 5; profile = table: 0000000003416D90; career_settings = table: 00000000012C1F10; start_index = 0; tree = table: 0000000001BC49C0; talents = nil; all_talents = table: 0000000001BC4C00; i = 1; widget = table: 00000000177AACB0; content = table: 0000000016E78930; style = table: 000000000B1DC7E0
[3] self = table: 00000000122C5C10; hero_name = "empire_soldier"; career_index = 1; selected_talents = nil
[4] self = table: 000000000187D720; profiles = table: 000000000341A920; profile_synchronizer = table: 000000000080CFB0; players = table: 000000001607D7D0; working_area_x_offset = -250; i = 1; player_data = table: 0000000017B4A5B0; loadout_display = table: 00000000122C5C10; player = table: 0000000012B0F3D0; player_unit = [Unit \'#ID[fce42f915cd697bd]\']; inventory_extn = table: 0000000009FA0CD0; attachment_extn = table: 000000000FC9E310; is_human = false; item_custom_data = nil; selected_talents = nil
[6] mod = table: 000000001907A950; error_prefix_data = "(safe_hook)"; func = [function]
[8] hook_chain = [function]; num_values = 0; values = table: 00000000122DDE70; safe_hooks = table: 0000000019395B00; i = 1
[9] self = table: 000000000187D720; dt = 0.011307424865663052; game_session = [GameSession]; player_manager = table: 0000000003561AF0; update_widgets = true; players = table: 000000001607D7D0; num_players = 4; removed_players = 1; human_and_bot_players = table: 0000000003561C80
[10] self = table: 000000000187D720; dt = 0.011307424865663052; input_manager = table: 0000000016538470; in_fade_active = false; input_service = table: 0000000019AE48E0; is_matchmaking = nil
[11] self = table: 0000000003E68AC0; dt = 0.011307424865663052; t = 4536.0564130992279; peer_id = "1100001034ed953"; player_manager = table: 0000000003561AF0; player = table: 00000000167F62B0; currently_visible_components = table: 000000000334CBD0; components_array = table: 0000000000E1D170; use_custom_hud_scale = false; hud_scale_applied = false; resolution_modified = nil; i = 2; component = table: 000000000187D720; component_name = "IngamePlayerListUI"
[12] self = table: 0000000015F40CF0; dt = 0.011307424865663052; t = 4536.0564130992279; disable_ingame_ui = nil; end_of_level_ui = nil; views = table: 000000000CBFB7C0; is_in_inn = nil; input_service = table: 000000000CD70B50; end_screen_active = nil; ingame_hud = table: 0000000003E68AC0; transition_manager = table: 000000000026B5A0; end_screen = table: 000000000D121A40
[13] hook_chain = [function]
[14] self = table: 00000000117A3BC0; t = 4536.0564130992279; dt = 0.011307424865663052; disable_ingame_ui = nil; ingame_ui = table: 0000000015F40CF0; level_end_view_wrapper = nil; level_end_view = nil
[15] i = 1; machine = table: 0000000016556FC0
[17] world = [World]; dt = 0.011307424865663052; anim_callback = [function]; scene_callback = [function]
[18] self = table: 0000000002F40560; dt = 0.011307424865663052; t = 4526.4624914682936; _ = 1; world = [World]
[19] self = table: 0000000000094F10; real_world_dt = 0.011307424865663052; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; dt = 0.011307424865663052; t = 4526.4624914682936
[20] dt = 0.011307424865663052
[2] widgets = table: 000000001A18E480; _widgets_by_name = table: 00000000179DFB50; career_index = 1; _equipment_items = table: 0000000009C727F0; scenegraph = table: 000000000B1999F0; hero_name = "empire_soldier"; gear_widgets = table: 0000000016EB2B50; hero_level = 35;
[3] widgets = table: 000000001A18E480; _widgets_by_name = table: 00000000179DFB50; career_index = 1; _equipment_items = table: 0000000009C727F0; scenegraph = table: 000000000B1999F0; hero_name = "empire_soldier"; gear_widgets = table: 0000000016EB2B50; hero_level = 35;
[4] active = true; network_server = table: 0000000000763610; private_checkbox_widget = table: 0000000016901ED0; map_save_data = table: 00000000027227C0; local_player = table: 00000000167F62B0; host_peer_id = "1100001034ed953"; is_server = true; voip = table: 000000000080CFE0; ingame_ui_context = table: 0000000012298F80; ui_renderer = table: 000000000CC565C0; current_difficulty_name = "difficulty_hardest"; input_manager = table: 0000000016538470; profile_synchronizer = table: 000000000080CFB0; render_settings = table: 0000000016550EC0; _player_portrait_widget = table: 0000000012C12340; private_setting_enabled = true; _console_cursor = table: 0000000003835910; background = table: 0000000012683510; players = table: 000000001607D7D0; popup_list = table: 0000000001A51E20; _mission_system = table: 0000000000F18FB0; ui_top_renderer = table: 000000000FA4E3F0; _fade_in_duration = 0; name = "IngamePlayerListUI"; _show_difficulty = true; player_list_widgets = table: 000000001658D5A0; ingame_ui = table: 0000000015F40CF0; network_lobby = table: 000000000075D290; _parent = table: 0000000003E68AC0; wwise_world = [WwiseWorld]; _widgets = table: 000000000BDD5C90; num_players = 4; player_manager = table: 0000000003561AF0; input_description_text_widget = table: 0000000012A69F70; platform = "win32"; _static_widgets = table: 000000000CC9AD70; _static_widgets_by_name = table: 000000000B0A8720; ui_scenegraph = table: 000000001607D870; _widgets_by_name = table: 000000000BDD5CC0;
[9] active = true; network_server = table: 0000000000763610; private_checkbox_widget = table: 0000000016901ED0; map_save_data = table: 00000000027227C0; local_player = table: 00000000167F62B0; host_peer_id = "1100001034ed953"; is_server = true; voip = table: 000000000080CFE0; ingame_ui_context = table: 0000000012298F80; ui_renderer = table: 000000000CC565C0; current_difficulty_name = "difficulty_hardest"; input_manager = table: 0000000016538470; profile_synchronizer = table: 000000000080CFB0; render_settings = table: 0000000016550EC0; _player_portrait_widget = table: 0000000012C12340; private_setting_enabled = true; _console_cursor = table: 0000000003835910; background = table: 0000000012683510; players = table: 000000001607D7D0; popup_list = table: 0000000001A51E20; _mission_system = table: 0000000000F18FB0; ui_top_renderer = table: 000000000FA4E3F0; _fade_in_duration = 0; name = "IngamePlayerListUI"; _show_difficulty = true; player_list_widgets = table: 000000001658D5A0; ingame_ui = table: 0000000015F40CF0; network_lobby = table: 000000000075D290; _parent = table: 0000000003E68AC0; wwise_world = [WwiseWorld]; _widgets = table: 000000000BDD5C90; num_players = 4; player_manager = table: 0000000003561AF0; input_description_text_widget = table: 0000000012A69F70; platform = "win32"; _static_widgets = table: 000000000CC9AD70; _static_widgets_by_name = table: 000000000B0A8720; ui_scenegraph = table: 000000001607D870; _widgets_by_name = table: 000000000BDD5CC0;
[10] active = true; network_server = table: 0000000000763610; private_checkbox_widget = table: 0000000016901ED0; map_save_data = table: 00000000027227C0; local_player = table: 00000000167F62B0; host_peer_id = "1100001034ed953"; is_server = true; voip = table: 000000000080CFE0; ingame_ui_context = table: 0000000012298F80; ui_renderer = table: 000000000CC565C0; current_difficulty_name = "difficulty_hardest"; input_manager = table: 0000000016538470; profile_synchronizer = table: 000000000080CFB0; render_settings = table: 0000000016550EC0; _player_portrait_widget = table: 0000000012C12340; private_setting_enabled = true; _console_cursor = table: 0000000003835910; background = table: 0000000012683510; players = table: 000000001607D7D0; popup_list = table: 0000000001A51E20; _mission_system = table: 0000000000F18FB0; ui_top_renderer = table: 000000000FA4E3F0; _fade_in_duration = 0; name = "IngamePlayerListUI"; _show_difficulty = true; player_list_widgets = table: 000000001658D5A0; ingame_ui = table: 0000000015F40CF0; network_lobby = table: 000000000075D290; _parent = table: 0000000003E68AC0; wwise_world = [WwiseWorld]; _widgets = table: 000000000BDD5C90; num_players = 4; player_manager = table: 0000000003561AF0; input_description_text_widget = table: 0000000012A69F70; platform = "win32"; _static_widgets = table: 000000000CC9AD70; _static_widgets_by_name = table: 000000000B0A8720; ui_scenegraph = table: 000000001607D870; _widgets_by_name = table: 000000000BDD5CC0;
[11] _definitions = table: 0000000000E1D010; _currently_visible_components = table: 000000000334CBD0; _parent = table: 0000000015F40CF0; _components = table: 0000000000E1D140; _current_group_name = "alive"; _ingame_ui_context = table: 0000000012298F80; _components_hud_scale_lookup = table: 0000000000E1CFE0; _crosshair_position_y = false; _update_post_visibility = false; _component_list = table: 0000000000E1D110; _is_own_player_dead = false; _scale_modified = false; _components_array = table: 0000000000E1D170; _components_array_id_lookup = table: 000000000133EDE0; _peer_id = "1100001034ed953"; _resolution_modified = false; _crosshair_position_x = false;
[12] fps = 0; world_manager = table: 0000000002F40560; ingame_hud = table: 0000000003E68AC0; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 000000000CC565C0; telemetry_time_view_enter = 0; input_manager = table: 0000000016538470; profile_synchronizer = table: 000000000080CFB0; blocked_transitions = table: 000000001AD25220; motd_ui = table: 000000000BD30850; cutscene_system = table: 0000000011E448B0; text_popup_ui = table: 0000000012A27CA0; local_player_id = 1; unlock_manager = table: 00000000033ACEB0; last_resolution_y = 1080; motd_loading = false; end_screen = table: 000000000D121A40; ui_top_renderer = table: 000000000FA4E3F0; camera_manager = table: 0000000016DEC440; _profile_requester = table: 0000000000826BD0; hotkey_mapping = table: 000000001AD24140; ingame_ui_context = table: 0000000012298F80; views = table: 000000000CBFB7C0; wwise_world = [WwiseWorld]; _fps_cooldown = 0; mean_dt = 0; world = [World]; _player = table: 00000000167F62B0; weave_onboarding = table: 000000000D121B50; popup_handler = table: 0000000012A27AF0; peer_id = "1100001034ed953"; network_event_delegate = table: 0000000016DC1BB0;
[14] world_name = "level_world"; network_server = table: 0000000000763610; _t = 4536.0451056743623; parent = table: 000000000FD5EEA0; _booted_eac_untrusted = false; statistics_db = table: 0000000001A594C0; is_server = true; _network_options = table: 0000000018D2DE00; is_in_tutorial = false; _ui_update_initialized = true; mood_timers = table: 000000000AF11140; profile_synchronizer = table: 000000000080CFB0; _has_started_framerate_catchup = true; end_conditions_met = false; _transitioned_from_black_screen = true; local_player_id = 1; rewards = table: 000000000AF11030; player = table: 00000000167F62B0; _game_mode_ready_to_start = true; world = [World]; ingame_ui = table: 0000000015F40CF0; game_mode_key = "deus"; _conflict_directory_is_ready = true; _lobby_host = table: 000000000075D290; ingame_ui_context = table: 0000000012298F80; _game_started_current_frame = false; input_manager = table: 0000000016538470; is_quickplay = false; _game_has_started = true; free_flight_manager = table: 0000000003561E10; viewport_name = "player_1"; network_event_delegate = table: 0000000016DC1BB0;
[18] locked = true; _scene_update_callbacks = table: 0000000002F41F50; _worlds = table: 0000000002F40590; _update_queue = table: 00000000020BE160; _disabled_worlds = table: 0000000002F405C0; _wwise_worlds = table: 0000000002F41FB0; _queued_worlds_to_release = table: 0000000002F41F80; _anim_update_callbacks = table: 0000000002F408A0;
[19] startup_package_handles = table: 00000000000994D0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000098BC0; flow_return_table = table: 0000000000094F40; _machine = table: 0000000004B4D1A0; startup_timer = 4.5389176594326273; has_booted = true; loading_context = table: 00000000168205D0;
19:29:09.536 [Lua] [MOD][player_list_show_loadout][ERROR] (safe_hook): scripts/ui/views/hero_view/windows/hero_window_talents.lua:261: attempt to index local 'talents' (a nil value)
19:29:18.157 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_axe_03_t1/wpn_we_axe_03_t1_runed_01_3p, DeusChestPreloadSystem
19:29:18.513 [Lua] Time for new HOOORDE! multi_first_wave
19:29:18.513 [Lua] HORDE: Spawning hordes while 43 other ai are spawned
19:29:18.513 [Lua] horde requested: vector
19:29:18.513 [Lua] setting up vector-horde
19:29:18.513 [Lua] Composing horde 'large' .. using variant 'plain'
19:29:18.513 [Lua] --> horde wants to spawn ahead of players (0.29728871792979/0.67
19:29:18.513 [Lua] -> spawning: 57
19:29:18.513 [Lua] horde crated with id 25 of type vector
19:29:18.513 [Lua] vector horde has started
19:29:19.637 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
19:29:19.648 [Lua] Spline already found!
19:29:19.689 [Lua] Init group template: spline_patrol
19:29:23.260 [Lua] [PackageManager] Load: wwise/one_handed_swords, DeusChestPreloadSystem, async-read,
19:29:23.260 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p, DeusChestPreloadSystem, async-read,
19:29:23.260 [Lua] [PackageManager] Load: wwise/one_handed_daggers, DeusChestPreloadSystem, async-read,
19:29:23.260 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_05/wpn_we_bow_short_05_3p, DeusChestPreloadSystem, async-read,
19:29:23.260 [Lua] [PackageManager] Load: wwise/bow, DeusChestPreloadSystem, async-read,
19:29:23.260 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_3p, DeusChestPreloadSystem, async-read,
19:29:23.260 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_03_t2/wpn_we_sword_03_t2_3p, DeusChestPreloadSystem, async-read,
19:29:23.279 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_05/wpn_we_bow_short_05_3p
19:29:23.279 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_05/wpn_we_bow_short_05_3p
19:29:23.280 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_3p
19:29:23.302 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_3p
19:29:23.302 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_3p
19:29:23.302 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_03_t2/wpn_we_sword_03_t2_3p
19:29:23.326 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_03_t2/wpn_we_sword_03_t2_3p
19:29:23.326 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_03_t2/wpn_we_sword_03_t2_3p
19:29:28.440 [Lua] [PackageManager] Unload: wwise/one_handed_axes, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
19:29:28.877 [Lua] Init group template: horde
19:29:30.047 [Lua] 2
19:29:30.548 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 5 20 85
19:29:30.724 [Lua] HORDE: Pushing horde in time; too many units out 84
19:29:31.118 [Lua] 2
19:29:31.136 [Lua] 3
19:29:31.136 [Lua] 4
19:29:31.232 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 2 82
19:29:31.249 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 8 81
19:29:31.888 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 13 76
19:29:32.052 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 4 5 75
19:29:33.291 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 4 75
19:29:33.466 [Lua] [PackageManager] Load: wwise/one_handed_axes, DeusChestPreloadSystem, async-read,
19:29:33.466 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_axe_03_t1/wpn_we_axe_03_t1_runed_01_3p, DeusChestPreloadSystem, async-read,
19:29:33.466 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t1/wpn_emp_pistol_03_t1_3p, DeusChestPreloadSystem, async-read,
19:29:33.466 [Lua] [PackageManager] Load: wwise/pistol, DeusChestPreloadSystem, async-read,
19:29:33.466 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_02_t1/wpn_axe_02_t1_3p, DeusChestPreloadSystem, async-read,
19:29:33.493 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_axe_03_t1/wpn_we_axe_03_t1_runed_01_3p
19:29:33.493 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_axe_03_t1/wpn_we_axe_03_t1_runed_01_3p
19:29:33.493 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_03_t1/wpn_emp_pistol_03_t1_3p
19:29:33.542 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_03_t1/wpn_emp_pistol_03_t1_3p
19:29:33.542 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_03_t1/wpn_emp_pistol_03_t1_3p
19:29:33.543 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_axe_02_t1/wpn_axe_02_t1_3p
19:29:33.582 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_02_t1/wpn_axe_02_t1_3p
19:29:33.582 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_02_t1/wpn_axe_02_t1_3p
19:29:34.038 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
19:29:34.052 [Lua] Spline already found!
19:29:34.085 [Lua] Init group template: spline_patrol
19:29:35.773 [Lua] HORDE: Pushing horde in time; too many units out 75
19:29:37.153 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 6 17 74
19:29:37.167 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 18 73
19:29:37.167 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 4 21 72
19:29:37.183 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 24 71
19:29:37.644 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 6 11 70
19:29:37.679 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 5 22 69
19:29:38.178 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 5 15 66
19:29:38.964 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 6 65
19:29:40.849 [Lua] HORDE: Pushing horde in time; too many units out 62
19:29:45.932 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10
19:29:45.932 [Lua] Time for new HOOORDE! multi_consecutive_wave
19:29:45.932 [Lua] HORDE: Spawning hordes while 58 other ai are spawned
19:29:45.932 [Lua] horde requested: vector
19:29:45.932 [Lua] setting up vector-horde
19:29:45.932 [Lua] Composing horde 'large' .. using variant 'plain'
19:29:45.932 [Lua] --> horde wants to spawn behind players (0.97247843387748/0.67
19:29:45.932 [Lua] -> spawning: 52
19:29:45.932 [Lua] horde crated with id 28 of type vector
19:29:45.933 [Lua] vector horde has started
19:29:46.396 [Lua] 1
19:29:48.192 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 5 7 49
19:29:49.762 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 6 40 46
19:29:49.774 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 41 45
19:29:51.608 [Lua] nil
19:29:51.608 [Lua] nil
19:29:51.608 [Lua] nil
19:29:51.608 [Lua] nil
19:29:53.050 [Lua] 4
19:29:53.050 [Lua] 1
19:29:53.050 [Lua] 3
19:29:53.050 [Lua] 2
19:29:53.717 [Lua] 5
19:29:53.854 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_axe_03_t1/wpn_we_axe_03_t1_runed_01_3p, DeusChestPreloadSystem
19:29:56.147 [Lua] HORDE: Pushing horde in time; too many units out 70
19:29:56.763 [Lua] Init group template: horde
19:29:57.861 [Lua] Horde killed: ?
19:29:57.873 [Lua] HORDE: Pushing horde in time; too many units out 69
19:29:58.981 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_02_t2/wpn_axe_02_t2_runed_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
19:29:59.237 [Lua] 1
19:29:59.773 [Lua] 1
19:29:59.852 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[3934adca]
19:29:59.852 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[3934adca]
19:30:02.163 [Lua] [DeusChestExtension] equipped:
19:30:02.163 [Lua]
19:30:02.163 [Lua] [backend_id] = ww_sword_and_daggerd3ebd38c-115d-4d52-bbad-21dff7105e02 (string)
19:30:02.163 [Lua] [power_level] = 600 (number)
19:30:02.163 [Lua] [deus_item_key] = deus_we_dual_wield_sword_dagger (string)
19:30:02.163 [Lua] [traits] = table
19:30:02.163 [Lua] [skin] = we_dual_sword_dagger_skin_05 (string)
19:30:02.163 [Lua] [bypass_skin_ownership_check] = true (boolean)
19:30:02.163 [Lua] [properties] = table
19:30:02.163 [Lua] [key] = we_dual_wield_sword_dagger (string)
19:30:02.163 [Lua] [rarity] = exotic (string)
19:30:02.163 [Lua] [data] = table
19:30:02.163 [Lua]
19:30:02.164 [Lua] min_height 401.16799926757812
19:30:02.180 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(1100001034ed953:1)
19:30:02.195 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_02_t2/wpn_we_dagger_02_t2_3p, ProfileSynchronizer, async-read,
19:30:02.195 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_02_t2/wpn_we_dagger_02_t2, ProfileSynchronizer, async-read,
19:30:02.195 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2, ProfileSynchronizer, async-read,
19:30:02.195 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_3p, ProfileSynchronizer, async-read,
19:30:02.201 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1, ProfileSynchronizer
19:30:02.201 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1, ProfileSynchronizer
19:30:02.202 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, ProfileSynchronizer
19:30:02.202 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, ProfileSynchronizer
19:30:02.233 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_02_t2/wpn_we_dagger_02_t2_3p
19:30:02.233 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_02_t2/wpn_we_dagger_02_t2_3p
19:30:02.233 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_02_t2/wpn_we_dagger_02_t2
19:30:02.296 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_02_t2/wpn_we_dagger_02_t2
19:30:02.296 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_02_t2/wpn_we_dagger_02_t2
19:30:02.296 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2
19:30:02.387 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2
19:30:02.387 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2
19:30:02.387 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_3p
19:30:02.424 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_3p
19:30:02.424 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_3p
19:30:02.981 [Lua] HORDE: Pushing horde in time; too many units out 64
19:30:04.014 [Lua] Set lobby begin:
19:30:04.014 [Lua] Lobby data twitch_enabled = false
19:30:04.014 [Lua] Lobby data selected_mission_id = journey_citadel
19:30:04.014 [Lua] Lobby data num_players = 2
19:30:04.014 [Lua] Lobby data difficulty_tweak = 0
19:30:04.015 [Lua] Lobby data host = 1100001034ed953
19:30:04.015 [Lua] Lobby data matchmaking_type = 2
19:30:04.018 [Lua] Lobby data is_private = true
19:30:04.018 [Lua] Lobby data match_started = true
19:30:04.018 [Lua] Lobby data difficulty = hardest
19:30:04.018 [Lua] Lobby data player_slot_1 = 110000101765a0b:1
19:30:04.018 [Lua] Lobby data player_slot_4 = 1100001034ed953:1
19:30:04.018 [Lua] Lobby data unique_server_name = Xanoth
19:30:04.018 [Lua] Lobby data quick_game = false
19:30:04.018 [Lua] Lobby data country_code = GB
19:30:04.018 [Lua] Lobby data matchmaking = false
19:30:04.018 [Lua] Lobby data power_level = 770
19:30:04.018 [Lua] Lobby data mission_id = pat_town_khorne_path2
19:30:04.018 [Lua] Lobby data mechanism = deus
19:30:04.018 [Lua] Lobby data player_slot_5 = 0:0
19:30:04.018 [Lua] Lobby data player_slot_2 = 0:0
19:30:04.018 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
19:30:04.018 [Lua] Lobby data player_slot_3 = 0:0
19:30:04.019 [Lua] Lobby data eac_authorized = true
19:30:04.019 [Lua] Set lobby end.
19:30:04.022 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_03_t1/wpn_we_dagger_03_t1_3p, DeusChestPreloadSystem, async-read,
19:30:04.022 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_03_t1/wpn_we_sword_03_t1_3p, DeusChestPreloadSystem, async-read,
19:30:04.023 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_03_t2/wpn_we_dagger_03_t2_3p, DeusChestPreloadSystem
19:30:04.023 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_03_t2/wpn_we_sword_03_t2_3p, DeusChestPreloadSystem
19:30:04.056 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_03_t1/wpn_we_dagger_03_t1_3p
19:30:04.056 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_03_t1/wpn_we_dagger_03_t1_3p
19:30:04.056 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_03_t1/wpn_we_sword_03_t1_3p
19:30:04.056 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 4 1 64
19:30:04.094 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_03_t1/wpn_we_sword_03_t1_3p
19:30:04.094 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_03_t1/wpn_we_sword_03_t1_3p
19:30:04.453 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 5 14 63
19:30:04.796 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 5 16 62
19:30:04.990 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 23 61
19:30:05.004 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 31 60
19:30:05.097 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 4 9 59
19:30:05.252 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 5 12 58
19:30:05.817 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 6 30 59
19:30:06.189 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 5 33 58
19:30:06.189 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 6 34 57
19:30:06.209 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 37 56
19:30:06.323 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 5 20 54
19:30:06.379 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 35 53
19:30:06.517 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 32 52
19:30:06.533 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 36 51
19:30:06.764 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 21 50
19:30:06.858 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 4 10 49
19:30:08.018 [Lua] HORDE: last wave, reset to standard horde delay
19:30:08.018 [Lua] Time for new HOOORDE! multi_last_wave
19:30:08.018 [Lua] HORDE: Spawning hordes while 47 other ai are spawned
19:30:08.018 [Lua] horde requested: vector
19:30:08.018 [Lua] setting up vector-horde
19:30:08.018 [Lua] Composing horde 'large' .. using variant 'plain'
19:30:08.018 [Lua] --> horde wants to spawn ahead of players (0.35104569798651/0.67
19:30:08.018 [Lua] -> spawning: 56
19:30:08.018 [Lua] horde crated with id 29 of type vector
19:30:08.018 [Lua] vector horde has started
19:30:10.020 [Flow] destructible planks state 1
19:30:10.021 [Flow] destructible planks state 2
19:30:10.021 [Flow] destructible planks state 3 - destroyed
19:30:10.064 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[344117b1502b1bad]']"]
19:30:12.127 [Lua] Destroying unit - ai too far away from all players. chaos_warrior 6 25 43
19:30:16.637 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 5 51
19:30:16.827 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 23 53
19:30:16.855 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 36 52
19:30:16.855 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 37 51
19:30:16.914 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 13 50
19:30:22.098 [Lua] Destroying unit - ai too far away from all players. chaos_warrior 3 27 63
19:30:26.270 [Lua] 1
19:30:31.305 [Lua] 1
19:30:31.305 [Lua] 3
19:30:31.306 [Lua] 4
19:30:31.306 [Lua] 2
19:30:32.713 [Lua] 2
19:30:32.714 [Lua] 3
19:30:33.212 [Lua] nil
19:30:33.212 [Lua] nil
19:30:33.212 [Lua] nil
19:30:33.212 [Lua] nil
19:30:33.212 [Lua] nil
19:30:33.213 [Lua] nil
19:30:33.227 [Lua] nil
19:30:33.227 [Lua] nil
19:30:33.228 [Lua] nil
19:30:37.028 [Lua] Coordinated attack!
19:30:39.086 [Lua] Horde killed: ?
19:30:45.954 [Lua] TerrorEventMixer.start_event: cursed_chest_prototype (seed: 0)
19:30:50.867 [Lua] [GameNetworkManager] game object created go_id=1072, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:30:51.262 [Lua] PlayerManager:assign_unit_ownership Vallochar 110000101765a0b 1
19:30:51.535 [Lua] [GameNetworkManager] game object was destroyed id=1072 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
19:30:53.011 [Lua] [GameNetworkManager] game object created go_id=1073, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:30:53.792 [Lua] [GameNetworkManager] game object was destroyed id=1073 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
19:30:55.141 [Lua] [GameNetworkManager] game object created go_id=1074, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:30:56.022 [Lua] [GameNetworkManager] game object was destroyed id=1074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
19:30:57.341 [Lua] [GameNetworkManager] game object created go_id=1075, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:30:58.015 [Lua] [GameNetworkManager] game object was destroyed id=1075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
19:30:59.315 [Lua] [GameNetworkManager] game object created go_id=1076, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:30:59.510 [Lua] nil
19:30:59.814 [Lua] [GameNetworkManager] game object was destroyed id=1076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
19:31:14.872 [Lua] chaos troll died!
19:31:15.143 [Lua] Time for new HOOORDE! multi_first_wave
19:31:15.143 [Lua] HORDE: Spawning hordes while 0 other ai are spawned
19:31:15.143 [Lua] horde requested: vector
19:31:15.143 [Lua] setting up vector-horde
19:31:15.143 [Lua] Composing horde 'large' .. using variant 'plain'
19:31:15.143 [Lua] --> horde wants to spawn ahead of players (0.23344826810986/0.67
19:31:15.143 [Lua] --> can't find spawners in this direction, switching to behind
19:31:15.143 [Lua] -> spawning: 56
19:31:15.143 [Lua] horde crated with id 30 of type vector
19:31:15.143 [Lua] vector horde has started
19:31:17.321 [Lua] [IngameUI] menu view on_enter deus_cursed_chest
19:31:17.330 [Lua] [IngameUI] menu view post_update_on_enter table: 0x09e0d350
19:31:21.559 [Lua] min_height 160
19:31:21.559 [Lua] [IngameUI] menu view on_exit deus_cursed_chest
19:31:21.569 [Lua] [IngameUI] menu view post_update_on_exit table: 0x09e0d350
19:31:22.101 [Lua] simple los failed
19:31:30.635 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9
19:31:30.635 [Lua] Time for new HOOORDE! multi_consecutive_wave
19:31:30.635 [Lua] HORDE: Spawning hordes while 18 other ai are spawned
19:31:30.635 [Lua] horde requested: vector
19:31:30.635 [Lua] setting up vector-horde
19:31:30.635 [Lua] Composing horde 'large' .. using variant 'plain'
19:31:30.635 [Lua] --> horde wants to spawn ahead of players (0.0027715177905547/0.67
19:31:30.635 [Lua] --> can't find spawners in this direction, switching to behind
19:31:30.635 [Lua] -> spawning: 56
19:31:30.635 [Lua] horde crated with id 31 of type vector
19:31:30.635 [Lua] vector horde has started
19:31:33.204 [Lua] chaos troll was despawned!
19:31:40.955 [Lua] [PackageManager] Unload: wwise/one_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
19:31:40.959 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_03_t1/wpn_we_sword_03_t1_3p, DeusChestPreloadSystem
19:31:40.959 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
19:31:40.959 [Lua] [PackageManager] Unload: wwise/one_handed_daggers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
19:31:40.959 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_03_t1/wpn_we_dagger_03_t1_3p, DeusChestPreloadSystem
19:31:40.959 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_05/wpn_we_bow_short_05_3p, DeusChestPreloadSystem
19:31:40.959 [Lua] [PackageManager] Unload: wwise/bow, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
19:31:46.068 [Lua] [PackageManager] Unload: wwise/pistol, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
19:31:46.071 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_02_t1/wpn_axe_02_t1_3p, DeusChestPreloadSystem
19:31:46.071 [Lua] [PackageManager] Unload: wwise/one_handed_axes, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
19:31:46.071 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t1/wpn_emp_pistol_03_t1_3p, DeusChestPreloadSystem
19:31:46.143 [Lua] Init group template: horde
19:31:47.740 [Lua] nil
19:31:47.740 [Lua] nil
19:31:47.740 [Lua] nil
19:31:53.973 [Lua] Horde killed: ?
19:31:58.061 [Window] Window => inactive
19:31:58.141 [Lua] Init group template: horde
19:32:04.515 [Lua] HORDE: last wave, reset to standard horde delay
19:32:04.515 [Lua] Time for new HOOORDE! multi_last_wave
19:32:04.515 [Lua] HORDE: Spawning hordes while 19 other ai are spawned
19:32:04.515 [Lua] horde requested: vector
19:32:04.515 [Lua] setting up vector-horde
19:32:04.515 [Lua] Composing horde 'large' .. using variant 'plain'
19:32:04.515 [Lua] --> horde wants to spawn ahead of players (0.60946795490125/0.67
19:32:04.515 [Lua] --> can't find spawners in this direction, switching to behind
19:32:04.515 [Lua] -> spawning: 56
19:32:04.515 [Lua] horde crated with id 32 of type vector
19:32:04.515 [Lua] vector horde has started
19:32:08.227 [Lua] Complete level triggered.
19:32:08.227 [Lua] [LevelTransitionHandler] set_next_level( lvl:dlc_morris_map, mc:deus, gm:map_deus, env:0, seed:0, conflict:disabled, lckd_director_funcs:{}, diff:normal diff_tweak:0 id:1893533696 lt:load_next_level)
19:32:08.227 [Lua] [NetworkServer] Entering post game
19:32:08.227 [Lua] [PeerSM] 1100001034ed953 :: on_exit InGame
19:32:08.227 [Lua] [PeerSM] 1100001034ed953 :: on_enter InPostGame
19:32:08.227 [Lua] [PeerSM] 110000101765a0b :: on_exit InGame
19:32:08.227 [Lua] [PeerSM] 110000101765a0b :: on_enter InPostGame
19:32:08.228 [Save] Saving `save_data`
19:32:08.228 [Lua] gm_event_end_conditions_met true false
19:32:08.229 [Lua] Game won
19:32:08.229 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
19:32:08.231 [Save] Save done
19:32:08.231 [Save] Saving `save_data`
19:32:08.232 [Lua] generate_backend_stats 1100001034ed953:1
19:32:08.235 [Save] Save done
19:32:08.261 [Lua] PlayFabMirrorBase:_commit_internal nil
19:32:08.261 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 50
19:32:08.265 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
19:32:08.265 [Save] Saving `save_data`
19:32:08.269 [Save] Save done
19:32:08.285 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 50 6
19:32:08.305 [Lua] Complete level triggered.
19:32:08.316 [Lua] Complete level triggered.
19:32:08.338 [Lua] Complete level triggered.
19:32:08.355 [Lua] Complete level triggered.
19:32:08.365 [Lua] Complete level triggered.
19:32:08.489 [Lua] Complete level triggered.
19:32:08.501 [Lua] Complete level triggered.
19:32:08.515 [Lua] Complete level triggered.
19:32:08.533 [Lua] Complete level triggered.
19:32:08.549 [Lua] Complete level triggered.
19:32:08.563 [Lua] Complete level triggered.
19:32:08.573 [Lua] Complete level triggered.
19:32:08.584 [Lua] Complete level triggered.
19:32:08.595 [Lua] Complete level triggered.
19:32:08.606 [Lua] Complete level triggered.
19:32:09.002 [Lua] [PlayFabRequestQueue] EAC Enabled! 50
19:32:09.002 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 50
19:32:09.411 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 50
19:32:09.418 [Lua] commit result success 12
19:32:09.418 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 51
19:32:09.418 [Lua] none table: 0000000011D43DA0 table: 0000000011D43DD0
19:32:09.418 [Lua] min_height 160
19:32:09.429 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 51
19:32:09.591 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 51
19:32:10.036 [Lua] THIS IS A FUNCTION
19:32:13.480 [Window] Window => active
19:32:18.261 [Lua] ConflictDirector - destroy all units
19:32:18.266 [Lua] Horde killed: ?
19:32:18.288 [Lua] [LevelTransitionHandler] promote_next_level_data
19:32:18.288 [Lua] TRANSITION nil nil load_next_level
19:32:18.288 [Lua] Transition type "load_next_level", is server: true
19:32:18.288 [Lua] [GameNetworkManager] Leaving game...
19:32:18.288 [Lua] [GameNetworkManager] Shutting down game session host.
19:32:18.288 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
19:32:18.289 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
19:32:18.289 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=1245.28
19:32:18.294 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
19:32:20.304 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
19:32:20.304 [Lua] [Managers] Calling function on all managers:
19:32:20.305 [Lua] PlayerManager:remove_player peer_id=1100001034ed953 1
19:32:20.305 [Lua] Clearing all global lookup lists
19:32:20.305 [Lua] [IngamePlayerListUI] - Destroy
19:32:20.305 [Lua] [EquipmentUI] - Destroy
19:32:20.305 [Lua] [AbilityUI] - Destroy
19:32:20.305 [Lua] [GamePadEquipmentUI] - Destroy
19:32:20.305 [Lua] [GamePadAbilityUI] - Destroy
19:32:20.305 [Lua] [IngameUI] destroy
19:32:20.306 [Lua] PlayerManager:remove_player peer_id=1100001034ed953 3
19:32:20.306 [Lua] PlayerManager:remove_player peer_id=1100001034ed953 2
19:32:20.329 [Lua] [MOD][VMF][INFO] Removed 110000101765a0b from the VMF users list.
19:32:20.329 [Lua] PlayerManager:remove_player peer_id=110000101765a0b 1
19:32:20.375 [Lua] [Managers] Destroying manager group:
19:32:20.384 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
19:32:20.486 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader
19:32:20.486 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader
19:32:20.487 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader
19:32:20.488 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader
19:32:20.489 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader
19:32:20.492 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader
19:32:20.493 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader
19:32:20.494 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader
19:32:20.494 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
19:32:20.495 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader
19:32:20.497 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader
19:32:20.498 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader
19:32:20.501 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader
19:32:20.502 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader
19:32:20.503 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader
19:32:20.507 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader
19:32:20.508 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader
19:32:20.509 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader
19:32:20.513 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader
19:32:20.516 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader
19:32:20.519 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader
19:32:20.522 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader
19:32:20.523 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader
19:32:20.523 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader
19:32:20.525 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader
19:32:20.526 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader
19:32:20.528 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader
19:32:20.530 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader
19:32:20.532 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader
19:32:20.543 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader
19:32:20.543 [Lua] [PeerSM] 1100001034ed953 :: on_exit InPostGame
19:32:20.543 [Lua] [PeerSM] 1100001034ed953 :: on_enter Loading
19:32:20.543 [Lua] [PeerSM] 110000101765a0b :: on_exit InPostGame
19:32:20.543 [Lua] [PeerSM] 110000101765a0b :: on_enter Loading
19:32:20.543 [Lua] [Matchmaking] unregister rpcs
19:32:20.543 [Lua] ############### UNLOADING PACKAGES ###############
19:32:20.543 [Lua] [Gamestate] Enter state StateLoading
19:32:20.545 [Lua] [Gamestate] Enter Substate StateLoadingRunning
19:32:20.545 [Lua] [Matchmaking] register rpcs
19:32:20.545 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
19:32:20.545 [Lua] Set lobby begin:
19:32:20.545 [Lua] Lobby data twitch_enabled = false
19:32:20.545 [Lua] Lobby data selected_mission_id = journey_citadel
19:32:20.545 [Lua] Lobby data num_players = 2
19:32:20.545 [Lua] Lobby data difficulty_tweak = 0
19:32:20.545 [Lua] Lobby data host = 1100001034ed953
19:32:20.545 [Lua] Lobby data matchmaking_type = 2
19:32:20.546 [Lua] Lobby data is_private = true
19:32:20.546 [Lua] Lobby data match_started = true
19:32:20.546 [Lua] Lobby data difficulty = hardest
19:32:20.546 [Lua] Lobby data player_slot_1 = 110000101765a0b:1
19:32:20.546 [Lua] Lobby data player_slot_4 = 1100001034ed953:1
19:32:20.546 [Lua] Lobby data unique_server_name = Xanoth
19:32:20.546 [Lua] Lobby data quick_game = false
19:32:20.546 [Lua] Lobby data country_code = GB
19:32:20.546 [Lua] Lobby data matchmaking = false
19:32:20.546 [Lua] Lobby data power_level = 0
19:32:20.546 [Lua] Lobby data mission_id = pat_town_khorne_path2
19:32:20.546 [Lua] Lobby data mechanism = deus
19:32:20.546 [Lua] Lobby data player_slot_5 = 0:0
19:32:20.546 [Lua] Lobby data player_slot_2 = 0:0
19:32:20.546 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
19:32:20.546 [Lua] Lobby data player_slot_3 = 0:0
19:32:20.546 [Lua] Lobby data eac_authorized = true
19:32:20.546 [Lua] Set lobby end.
19:32:20.546 [Lua] registering RPCs
19:32:20.546 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
19:32:20.546 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
19:32:20.546 [Lua] Set lobby begin:
19:32:20.546 [Lua] Lobby data twitch_enabled = false
19:32:20.546 [Lua] Lobby data selected_mission_id = journey_citadel
19:32:20.546 [Lua] Lobby data num_players = 2
19:32:20.547 [Lua] Lobby data difficulty_tweak = 0
19:32:20.547 [Lua] Lobby data host = 1100001034ed953
19:32:20.547 [Lua] Lobby data matchmaking_type = 2
19:32:20.547 [Lua] Lobby data is_private = true
19:32:20.547 [Lua] Lobby data match_started = true
19:32:20.547 [Lua] Lobby data difficulty = hardest
19:32:20.547 [Lua] Lobby data player_slot_1 = 110000101765a0b:1
19:32:20.547 [Lua] Lobby data player_slot_4 = 1100001034ed953:1
19:32:20.547 [Lua] Lobby data unique_server_name = Xanoth
19:32:20.547 [Lua] Lobby data quick_game = false
19:32:20.547 [Lua] Lobby data country_code = GB
19:32:20.547 [Lua] Lobby data matchmaking = false
19:32:20.547 [Lua] Lobby data power_level = 0
19:32:20.547 [Lua] Lobby data mission_id = dlc_morris_map
19:32:20.547 [Lua] Lobby data mechanism = deus
19:32:20.547 [Lua] Lobby data player_slot_5 = 0:0
19:32:20.547 [Lua] Lobby data player_slot_2 = 0:0
19:32:20.547 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
19:32:20.547 [Lua] Lobby data player_slot_3 = 0:0
19:32:20.547 [Lua] Lobby data eac_authorized = true
19:32:20.547 [Lua] Set lobby end.
19:32:20.547 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
19:32:20.560 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, ProfileSynchronizer
19:32:20.560 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh, ProfileSynchronizer
19:32:20.560 [Lua] [PackageManager] Unload: units/weapons/player/wpn_es_deus_spear_01/wpn_es_deus_spear_01_3p, ProfileSynchronizer
19:32:20.561 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, ProfileSynchronizer
19:32:20.563 [Lua] [PackageManager] Unload: resource_packages/careers/dr_ironbreaker, ProfileSynchronizer
19:32:20.565 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, ProfileSynchronizer
19:32:20.566 [Lua] [PackageManager] Unload: wwise/repeating_handgun_pistol, ProfileSynchronizer
19:32:20.566 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold, ProfileSynchronizer
19:32:20.566 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01, ProfileSynchronizer
19:32:20.566 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1, ProfileSynchronizer
19:32:20.566 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/skins/blue/chr_dwarf_ranger_ironbreaker_blue, ProfileSynchronizer
19:32:20.573 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, ProfileSynchronizer
19:32:20.573 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1, ProfileSynchronizer
19:32:20.575 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1_3p, ProfileSynchronizer
19:32:20.575 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, ProfileSynchronizer
19:32:20.575 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, ProfileSynchronizer
19:32:20.575 [Lua] [PackageManager] Unload: wwise/es_deus_01, ProfileSynchronizer
19:32:20.575 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_02, ProfileSynchronizer
19:32:20.576 [Lua] [PackageManager] Unload: wwise/handgun, ProfileSynchronizer
19:32:20.576 [Lua] [PackageManager] Unload: units/weapons/player/wpn_es_deus_shield_01/wpn_es_deus_shield_01_3p, ProfileSynchronizer
19:32:20.576 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh, ProfileSynchronizer
19:32:20.576 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01, ProfileSynchronizer
19:32:20.577 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1_3p, ProfileSynchronizer
19:32:20.577 [Lua] [PackageManager] Unload: units/weapons/player/wpn_es_deus_shield_01/wpn_es_deus_shield_01, ProfileSynchronizer
19:32:20.577 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1, ProfileSynchronizer
19:32:20.577 [Lua] [PackageManager] Unload: resource_packages/careers/es_mercenary, ProfileSynchronizer
19:32:20.578 [Lua] [PackageManager] Unload: units/weapons/player/wpn_es_deus_spear_01/wpn_es_deus_spear_01, ProfileSynchronizer
19:32:20.578 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens, async-read, prioritized
19:32:20.578 [Lua] [StateLoading] load_current_level
19:32:20.578 [Lua] [LevelTransitionHandler] load_current_level, loading dlc_morris_map 0
19:32:20.578 [Umbra] Unload tome
19:32:20.579 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/pat_town/khorne_path2, pat_town_khorne_path2
19:32:20.581 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/pat_town/khorne_common, pat_town_khorne_path2
19:32:20.583 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/khorne_common, pat_town_khorne_path2
19:32:20.587 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/pat_town/path_common, pat_town_khorne_path2
19:32:20.621 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/pat_town, pat_town_khorne_path2
19:32:20.623 [Lua] [PackageManager] Unload: units/props/inn/deus/deus_chest_01, pat_town_khorne_path2
19:32:20.644 [Lua] [PackageManager] Unload: resource_packages/dlcs/morris_ingame, pat_town_khorne_path2
19:32:20.644 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/map, dlc_morris_map, async-read,
19:32:20.705 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_1
19:32:20.705 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_1
19:32:20.705 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/map
19:32:20.721 [Lua] Mechanism says: a client has initialized the mechanism! 110000101765a0b
19:32:20.721 [Lua] ### Received rpc_level_load_started
19:32:20.721 [Lua] #### Has state machine: true, peer_id: 110000101765a0b, level_session_id: 1893533696
19:32:20.741 [Umbra] Loading umbra tome '#ID[b2bd0ee1e3284f61]'
19:32:21.786 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/map
19:32:21.786 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/map
19:32:21.803 [Lua] [LevelTransitionHandler] Level load completed!
19:32:21.803 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: dlc_morris_map - level_seed: 0 - use_random_directors: false - conflict_director_name: disabled
19:32:21.803 [Lua] [EnemyPackageLoader] Load no enemies on this level
19:32:21.803 [Lua] [StateLoading] loadout_changed: true old_loadout: deus new_loadout: map_deus level_key: dlc_morris_map game_mode: map_deus
19:32:21.803 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC
19:32:21.803 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(1100001034ed953:1)
19:32:21.807 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING
19:32:21.819 [Lua] ### Received rpc_level_loaded
19:32:21.819 [Lua] #### Has state machine: true, peer_id: 110000101765a0b, level_id: 327
19:32:21.819 [Lua] Peer 110000101765a0b has loaded the level and all enemies are loaded
19:32:21.820 [Lua] [PeerSM] 110000101765a0b :: on_exit Loading
19:32:21.820 [Lua] [PeerSM] 110000101765a0b :: on_enter LoadingProfilePackages
19:32:21.820 [Lua] ### Received rpc_level_loaded
19:32:21.820 [Lua] #### Has state machine: true, peer_id: 1100001034ed953, level_id: 327
19:32:21.820 [Lua] Peer 1100001034ed953 has loaded the level and all enemies are loaded
19:32:21.836 [Lua] [PeerSM] 1100001034ed953 :: on_exit Loading
19:32:21.836 [Lua] [PeerSM] 1100001034ed953 :: on_enter LoadingProfilePackages
19:32:21.872 [Lua] [PeerSM] 1100001034ed953 :: on_exit LoadingProfilePackages
19:32:21.872 [Lua] [PeerSM] 1100001034ed953 :: on_enter WaitingForEnterGame
19:32:21.872 [Lua] [PeerSM] 110000101765a0b :: on_exit LoadingProfilePackages
19:32:21.872 [Lua] [PeerSM] 110000101765a0b :: on_enter WaitingForEnterGame
19:32:21.873 [Lua] ### Received rpc_level_loaded
19:32:21.873 [Lua] #### Has state machine: false, peer_id: 1100001034ed953, level_id: 327
19:32:21.873 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE
19:32:21.873 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/map_scene/world
19:32:21.873 [Umbra] Init version: 3.4.15 :: 16 threads
19:32:21.874 [Lua] Async level spawning done
19:32:21.874 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
19:32:22.884 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
19:32:22.884 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
19:32:22.884 [Lua] [Matchmaking] unregister rpcs
19:32:22.884 [Lua] Set lobby begin:
19:32:22.884 [Lua] Lobby data twitch_enabled = false
19:32:22.884 [Lua] Lobby data selected_mission_id = journey_citadel
19:32:22.884 [Lua] Lobby data num_players = 2
19:32:22.884 [Lua] Lobby data difficulty_tweak = 0
19:32:22.884 [Lua] Lobby data host = 1100001034ed953
19:32:22.884 [Lua] Lobby data matchmaking_type = 2
19:32:22.885 [Lua] Lobby data is_private = true
19:32:22.885 [Lua] Lobby data match_started = true
19:32:22.885 [Lua] Lobby data difficulty = hardest
19:32:22.885 [Lua] Lobby data player_slot_1 = 110000101765a0b:1
19:32:22.885 [Lua] Lobby data player_slot_4 = 1100001034ed953:1
19:32:22.885 [Lua] Lobby data unique_server_name = Xanoth
19:32:22.885 [Lua] Lobby data quick_game = false
19:32:22.885 [Lua] Lobby data country_code = GB
19:32:22.885 [Lua] Lobby data matchmaking = false
19:32:22.885 [Lua] Lobby data power_level = 0
19:32:22.885 [Lua] Lobby data mission_id = dlc_morris_map
19:32:22.885 [Lua] Lobby data mechanism = deus
19:32:22.885 [Lua] Lobby data player_slot_5 = 0:0
19:32:22.885 [Lua] Lobby data player_slot_2 = 0:0
19:32:22.885 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
19:32:22.885 [Lua] Lobby data player_slot_3 = 0:0
19:32:22.885 [Lua] Lobby data eac_authorized = true
19:32:22.885 [Lua] Set lobby end.
19:32:22.886 [Lua] [Managers] Destroying manager group:
19:32:22.886 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens
19:32:22.886 [Lua] [Gamestate] Enter StateIngame HOST
19:32:22.887 [Lua] <>level = dlc_morris_map<>
19:32:22.887 [Lua] [StateIngame] Server ingame
19:32:22.890 [Lua] Set lobby begin:
19:32:22.890 [Lua] Lobby data twitch_enabled = false
19:32:22.890 [Lua] Lobby data selected_mission_id = journey_citadel
19:32:22.890 [Lua] Lobby data num_players = 2
19:32:22.890 [Lua] Lobby data difficulty_tweak = 0
19:32:22.890 [Lua] Lobby data host = 1100001034ed953
19:32:22.890 [Lua] Lobby data matchmaking_type = 2
19:32:22.890 [Lua] Lobby data is_private = true
19:32:22.890 [Lua] Lobby data match_started = true
19:32:22.891 [Lua] Lobby data difficulty = normal
19:32:22.891 [Lua] Lobby data player_slot_1 = 110000101765a0b:1
19:32:22.891 [Lua] Lobby data player_slot_4 = 1100001034ed953:1
19:32:22.891 [Lua] Lobby data unique_server_name = Xanoth
19:32:22.891 [Lua] Lobby data quick_game = false
19:32:22.891 [Lua] Lobby data country_code = GB
19:32:22.891 [Lua] Lobby data matchmaking = false
19:32:22.891 [Lua] Lobby data power_level = 0
19:32:22.891 [Lua] Lobby data mission_id = dlc_morris_map
19:32:22.891 [Lua] Lobby data mechanism = deus
19:32:22.891 [Lua] Lobby data player_slot_5 = 0:0
19:32:22.891 [Lua] Lobby data player_slot_2 = 0:0
19:32:22.891 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
19:32:22.891 [Lua] Lobby data player_slot_3 = 0:0
19:32:22.892 [Lua] Lobby data eac_authorized = true
19:32:22.892 [Lua] Set lobby end.
19:32:22.892 [Lua] [Matchmaking] register rpcs
19:32:22.892 [Lua] GameNetworkManager:init... creating game session
19:32:22.892 [Lua] Host GameSession.make_game_session_host with session:
19:32:22.892 [Lua] [GameNetworkManager] Setting pong timeout to 60
19:32:22.892 [Lua] [GameNetworkManager] My own peer_id = 1100001034ed953
19:32:22.892 [Lua] [GameNetworkManager] self.is_server = true
19:32:22.892 [Network] Setting artificial MTU limit to 65536
19:32:22.907 [Lua] Switching ConflictSettings: to: disabled
19:32:22.907 [Lua] pacing=disabled
19:32:22.907 [Lua] roaming=nil
19:32:22.907 [Lua] specials=disabled
19:32:22.907 [Lua] debug_color=black
19:32:22.907 [Lua] pack_spawning=disabled
19:32:22.907 [Lua] contained_breeds=nil
19:32:22.907 [Lua] disabled=true
19:32:22.907 [Lua] boss=disabled
19:32:22.907 [Lua] horde=disabled
19:32:22.907 [Lua] name=disabled
19:32:22.907 [Lua] intensity=disabled
19:32:22.907 [Lua] ---
19:32:22.907 [Lua] [LevelAnalysis] set_random_seed( 0)
19:32:22.911 [Lua] [AIInterestPointSystem] Level Seed: 1074401859
19:32:22.911 [Lua]
19:32:22.911 [Lua] [entity_system_bag] = table
19:32:22.911 [Lua] [entity_system_bag] = metatable
19:32:22.911 [Lua] [startup_data] = table
19:32:22.911 [Lua] [entity_manager] = table
19:32:22.911 [Lua] [entity_manager] = metatable
19:32:22.911 [Lua] [unit_spawner] = table
19:32:22.911 [Lua] [unit_spawner] = metatable
19:32:22.911 [Lua] [unit_storage] = table
19:32:22.911 [Lua] [unit_storage] = metatable
19:32:22.911 [Lua] [dice_keeper] = table
19:32:22.911 [Lua] [dice_keeper] = metatable
19:32:22.911 [Lua] [is_server] = true (boolean)
19:32:22.911 [Lua] [world] = [World]
19:32:22.911 [Lua] [system_api] = table
19:32:22.911 [Lua] [entity_system] = table
19:32:22.911 [Lua] [entity_system] = metatable
19:32:22.911 [Lua] [network_lobby] = table
19:32:22.911 [Lua] [network_lobby] = metatable
19:32:22.911 [Lua] [profile_synchronizer] = table
19:32:22.911 [Lua] [profile_synchronizer] = metatable
19:32:22.911 [Lua] [level_transition_handler] = table
19:32:22.911 [Lua] [level_transition_handler] = metatable
19:32:22.911 [Lua] [num_local_human_players] = 1 (number)
19:32:22.911 [Lua] [statistics_db] = table
19:32:22.911 [Lua] [statistics_db] = metatable
19:32:22.911 [Lua] [network_server] = table
19:32:22.911 [Lua] [network_server] = metatable
19:32:22.911 [Lua] [input_manager] = table
19:32:22.911 [Lua] [input_manager] = metatable
19:32:22.911 [Lua] [network_clock] = table
19:32:22.911 [Lua] [network_clock] = metatable
19:32:22.911 [Lua] [network_transmit] = table
19:32:22.911 [Lua] [network_transmit] = metatable
19:32:22.911 [Lua] [free_flight_manager] = table
19:32:22.911 [Lua] [free_flight_manager] = metatable
19:32:22.911 [Lua] [network_manager] = table
19:32:22.911 [Lua] [network_manager] = metatable
19:32:22.911 [Lua] [network_event_delegate] = table
19:32:22.911 [Lua] [network_event_delegate] = metatable
19:32:22.911 [Lua]
19:32:22.912 [Lua] ignoring extension VersusVolumeObjectiveExtension
19:32:22.912 [Lua] ignoring extension VersusInteractObjectiveExtension
19:32:22.912 [Lua] ignoring extension VersusPayloadObjectiveExtension
19:32:22.912 [Lua] ignoring extension VersusSocketObjectiveExtension
19:32:22.912 [Lua] ignoring extension VersusTargetObjectiveExtension
19:32:22.912 [Lua] ignoring extension VersusMissionObjectiveExtension
19:32:22.926 [Lua] [AchievementManager] Achievements using the steam platform
19:32:22.926 [Lua] PlayerManager:add_player player_1
19:32:22.949 [Lua] [StateIngame] Level seed: 0
19:32:22.949 [Lua] [LevelAnalysis] set_random_seed( 1074401859)
19:32:22.950 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0
19:32:22.950 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1
19:32:22.950 [Lua] [IngameUI] init
19:32:22.958 [SteamVoipClient] select_out(1100001034ed953, off)
19:32:22.964 [Lua] cb_razer_chroma_setup
19:32:22.997 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_aligner"]["scale"]
[0] =[C]: in function callstack
[1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override
[2] @scripts/ui/ui_scenegraph.lua:154: in function scenegraph_visit_node
[3] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node
[4] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node
[5] @scripts/ui/ui_scenegraph.lua:176: in function hook_chain
[6] @scripts/mods/vmf/modules/core/hooks.lua:180: in function init_scenegraph
[7] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2841: in function create_ui_elements
[8] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init
[9] @foundation/scripts/util/class.lua:62:in function
[10] =[C]: in function xpcall
[11] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call
[12] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function
[13] =[C]: in function pcall
[14] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc
[15] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function
[16] =[C]: in function xpcall
[17] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr
[18] @scripts/mods/vmf/modules/core/hooks.lua:165:in function
[19] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init
[20] @foundation/scripts/util/class.lua:62: in function new
[21] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui
[22] @scripts/game_state/state_ingame_running.lua:173: in function on_enter
[23] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[24] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[25] @foundation/scripts/util/state_machine.lua:95: in function init
[26] @scripts/game_state/game_state_machine.lua:7: in function init
[27] @foundation/scripts/util/class.lua:62: in function new
[28] @scripts/game_state/state_ingame.lua:426: in function on_enter
[29] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[30] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[31] @foundation/scripts/util/state_machine.lua:144: in function update
[32] @scripts/boot.lua:865: in function game_update
[33] @scripts/boot.lua:628:in function
[1] node = table: 000000001518F380; node_def = table: 00000000193AF5A0; k = "scale"; v = "fit"
[2] scenegraph = table: 000000001518EF00; scenegraph_def = table: 00000000193D3300; name = "sg_aligner"; node_def = table: 00000000193AF5A0; parent_name = "sg_root"; parent = table: 000000001518EFF0; parent_world_position = table: 000000001518F020; local_position = table: 000000001518F2F0; size = table: 000000001518F340; node = table: 000000001518F380
[3] scenegraph = table: 000000001518EF00; scenegraph_def = table: 00000000193D3300; name = "sg_background_settings_list"; node_def = table: 00000000196043D0; parent_name = "sg_aligner"; parent = nil
[4] scenegraph = table: 000000001518EF00; scenegraph_def = table: 00000000193D3300; name = "sg_settings_list_mask"; node_def = table: 00000000196047C0; parent_name = "sg_background_settings_list"; parent = nil
[5] scenegraph_def = table: 00000000193D3300; scenegraph = table: 000000001518EF00; name = "sg_settings_list_mask"; node = table: 00000000196047C0
[6] hook_chain = [function]
[7] self = table: 000000000E2EE990
[8] self = table: 000000000E2EE990; ingame_ui_context = table: 000000000DF71FB0; input_manager = table: 0000000000F08AD0; world = [World]
[9] self = table: 000000001ACFAC40; object = table: 000000000E2EE990
[11] mod = table: 0000000000DE1B00; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function]
[12] view_name = "vmf_options_view"; view_settings = table: 000000001AD44110; mod = table: 0000000000DE1B00; init_view_function = [function]; transitions = table: 000000001AD6A270; blocked_transitions = table: 000000001ADF4740
[14] mod = table: 000000000DF722F0; error_prefix_data = table: 000000000E2EE950; func = [function]
[15] self = table: 000000000DF722F0; view_name = "vmf_options_view"; _ = table: 000000001ADF4770
[17] mod = table: 0000000000DE1B00; error_prefix_data = "(safe_hook)"; func = [function]
[19] hook_chain = [function]; num_values = 0; values = table: 000000000E2EE910; safe_hooks = table: 0000000002FB6D50; i = 1
[20] self = table: 000000001AD25390; object = table: 000000000DF722F0
[21] self = table: 000000000DF56B90; ingame_ui_context = table: 000000000DF71FB0
[22] self = table: 000000000DF56B90; params = table: 000000000DF56B30; viewport_name = "player_1"; input_manager = table: 0000000000F08AD0; input_source = table: 000000000DF65090; player_manager = table: 0000000003561AF0; peer_id = "1100001034ed953"; local_player_id = 1; player = table: 0000000011E2F830; stats_id = "1100001034ed953:1"; entity_manager = table: 000000000B1C16C0; camera_system = table: 0000000002A12800; outline_system = table: 000000001643A650; fade_system = table: 00000000122FC4B0; sound_sector_system = table: 0000000011DFE320; sound_environment_system = table: 00000000124668B0; event_manager = table: 0000000002ADC3F0; level_key = "dlc_morris_map"; world_manager = table: 0000000002F40560; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 000000000DF71FB0
[23] self = table: 000000000DF56B60; new_state = table: 0000000018BD9720; params = table: 000000000DF56B30; scope_name = "StateInGameRunning:on_enter"
[24] self = table: 000000000DF56B60; new_state = table: 0000000018BD9720; notify = nil; old_state = nil
[25] self = table: 000000000DF56B60; parent = table: 000000001245BE30; start_state = table: 0000000018BD9720; params = table: 000000000DF56B30; profiling_debugging_enabled = true
...
[7] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 000000000DF75620; ingame_ui = table: 000000000DF722F0; definitions = table: 000000000E2EEA00; input_manager = table: 0000000000F08AD0; max_setting_list_offset_y = 3640; wwise_world = [WwiseWorld]; render_settings = table: 000000000E2EEAD0; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 4640; settings_list_size_y = 4640; settings_list_widgets = table: 000000000E2F2820; menu_widgets = table: 000000000E2EF780; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true;
[8] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 000000000DF75620; ingame_ui = table: 000000000DF722F0; definitions = table: 000000000E2EEA00; input_manager = table: 0000000000F08AD0; max_setting_list_offset_y = 3640; wwise_world = [WwiseWorld]; render_settings = table: 000000000E2EEAD0; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 4640; settings_list_size_y = 4640; settings_list_widgets = table: 000000000E2F2820; menu_widgets = table: 000000000E2EF780; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true;
[9] ___is_class_metatable___ = true; __index = table: 000000001ACFAC40;
[15] fps = 0; world_manager = table: 0000000002F40560; ingame_hud = table: 000000000DF77CB0; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 000000000DF75620; telemetry_time_view_enter = 0; input_manager = table: 0000000000F08AD0; profile_synchronizer = table: 000000000080CFB0; blocked_transitions = table: 000000001AD25220; motd_ui = table: 000000000E2E7A40; cutscene_system = table: 0000000012632490; text_popup_ui = table: 000000000E2CFD60; local_player_id = 1; unlock_manager = table: 00000000033ACEB0; last_resolution_y = 1080; motd_loading = false; end_screen = table: 000000000E2B5C30; ui_top_renderer = table: 000000000DF76AA0; camera_manager = table: 000000000A157CD0; _profile_requester = table: 0000000000826BD0; ingame_ui_context = table: 000000000DF71FB0; views = table: 000000000DFE8D00; wwise_world = [WwiseWorld]; _fps_cooldown = 0; mean_dt = 0; world = [World]; hotkey_mapping = table: 000000001AD24140; _player = table: 0000000011E2F830; weave_onboarding = table: 000000000E2B6F50; popup_handler = table: 000000000E2CFC20; peer_id = "1100001034ed953"; network_event_delegate = table: 00000000035F70B0;
[20] ___is_class_metatable___ = true; __index = table: 000000001AD25390;
[21] world_name = "level_world"; network_server = table: 0000000000763610; local_player_id = 1; parent = table: 000000001245BE30; _booted_eac_untrusted = false; statistics_db = table: 0000000001A594C0; is_server = true; _lobby_host = table: 000000000075D290; world = [World]; _network_options = table: 0000000018D2DE00; is_in_tutorial = false; input_manager = table: 0000000000F08AD0; profile_synchronizer = table: 000000000080CFB0; ingame_ui_context = table: 000000000DF71FB0; end_conditions_met = false; player = table: 0000000011E2F830; free_flight_manager = table: 0000000003561E10; viewport_name = "player_1"; network_event_delegate = table: 00000000035F70B0;
[22] world_name = "level_world"; network_server = table: 0000000000763610; local_player_id = 1; parent = table: 000000001245BE30; _booted_eac_untrusted = false; statistics_db = table: 0000000001A594C0; is_server = true; _lobby_host = table: 000000000075D290; world = [World]; _network_options = table: 0000000018D2DE00; is_in_tutorial = false; input_manager = table: 0000000000F08AD0; profile_synchronizer = table: 000000000080CFB0; ingame_ui_context = table: 000000000DF71FB0; end_conditions_met = false; player = table: 0000000011E2F830; free_flight_manager = table: 0000000003561E10; viewport_name = "player_1"; network_event_delegate = table: 00000000035F70B0;
[23] _params = table: 000000000DF56B30; _profiling_debugging_enabled = true; _parent = table: 000000001245BE30; _state = table: 000000000DF56B90;
[24] _params = table: 000000000DF56B30; _profiling_debugging_enabled = true; _parent = table: 000000001245BE30; _state = table: 000000000DF56B90;
[25] _params = table: 000000000DF56B30; _profiling_debugging_enabled = true; _parent = table: 000000001245BE30; _state = table: 000000000DF56B90;
[26] _params = table: 000000000DF56B30; _profiling_debugging_enabled = true; _parent = table: 000000001245BE30; _state = table: 000000000DF56B90;
[27] ___is_class_metatable___ = true; __index = table: 000000000312C220; super = table: 00000000000B2CB0;
[28] world_name = "level_world"; entity_system_bag = table: 000000001693A280; network_server = table: 0000000000763610; entity_system = table: 000000000C9DE060; parent = table: 0000000000094F10; _level_flow_events = table: 000000000DF56430; viewport_name = "player_1"; is_server = true; _called_level_flow_events = false; is_in_tutorial = false; input_manager = table: 0000000000F08AD0; profile_synchronizer = table: 000000000080CFB0; _debug_gui = [Gui]; network_transmit = table: 00000000008291A0; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "1100001034ed953"; level = [Level]; network_timer_handler = table: 000000000BB26D90; machines = table: 000000000DF564F0; _quit_game = false; network_clock = table: 0000000012DF3570; _onclose_called = false; _lobby_host = table: 000000000075D290; statistics_db = table: 0000000001A594C0; game_mode_key = "map_deus"; level_key = "dlc_morris_map"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 0000000003561E10; dice_keeper = table: 000000000FA98D80; network_event_delegate = table: 00000000035F70B0;
[29] _params = table: 0000000004B4B610; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094F10; _state = table: 000000001245BE30;
[30] _params = table: 0000000004B4B610; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094F10; _state = table: 000000001245BE30;
[31] _params = table: 0000000004B4B610; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094F10; _state = table: 000000001245BE30;
[32] startup_package_handles = table: 00000000000994D0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000098BC0; flow_return_table = table: 0000000000094F40; _machine = table: 0000000004B4D1A0; startup_timer = 4.5389176594326273; has_booted = true; loading_context = table: 000000000FD9F750;
19:32:22.998 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_settings_list_start_2nd_layer"]["offset"]
[0] =[C]: in function callstack
[1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override
[2] @scripts/ui/ui_scenegraph.lua:116: in function scenegraph_visit_node
[3] @scripts/ui/ui_scenegraph.lua:176: in function hook_chain
[4] @scripts/mods/vmf/modules/core/hooks.lua:180: in function init_scenegraph
[5] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2842: in function create_ui_elements
[6] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init
[7] @foundation/scripts/util/class.lua:62:in function
[8] =[C]: in function xpcall
[9] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call
[10] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function
[11] =[C]: in function pcall
[12] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc
[13] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function
[14] =[C]: in function xpcall
[15] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr
[16] @scripts/mods/vmf/modules/core/hooks.lua:165:in function
[17] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init
[18] @foundation/scripts/util/class.lua:62: in function new
[19] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui
[20] @scripts/game_state/state_ingame_running.lua:173: in function on_enter
[21] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[22] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[23] @foundation/scripts/util/state_machine.lua:95: in function init
[24] @scripts/game_state/game_state_machine.lua:7: in function init
[25] @foundation/scripts/util/class.lua:62: in function new
[26] @scripts/game_state/state_ingame.lua:426: in function on_enter
[27] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[28] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[29] @foundation/scripts/util/state_machine.lua:144: in function update
[30] @scripts/boot.lua:865: in function game_update
[31] @scripts/boot.lua:628:in function
[1] node = table: 0000000015198930; node_def = table: 000000001518ED20; k = "offset"; v = table: 000000001518EDE0
[2] scenegraph = table: 0000000015198870; scenegraph_def = table: 000000000E2EEA30; name = "sg_settings_list_start_2nd_layer"; node_def = table: 000000001518ED20; parent_name = nil; local_position = table: 00000000151988E0; node = table: 0000000015198930
[3] scenegraph_def = table: 000000000E2EEA30; scenegraph = table: 0000000015198870; name = "sg_settings_list_start_2nd_layer"; node = table: 000000001518ED20
[4] hook_chain = [function]
[5] self = table: 000000000E2EE990
[6] self = table: 000000000E2EE990; ingame_ui_context = table: 000000000DF71FB0; input_manager = table: 0000000000F08AD0; world = [World]
[7] self = table: 000000001ACFAC40; object = table: 000000000E2EE990
[9] mod = table: 0000000000DE1B00; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function]
[10] view_name = "vmf_options_view"; view_settings = table: 000000001AD44110; mod = table: 0000000000DE1B00; init_view_function = [function]; transitions = table: 000000001AD6A270; blocked_transitions = table: 000000001ADF4740
[12] mod = table: 000000000DF722F0; error_prefix_data = table: 000000000E2EE950; func = [function]
[13] self = table: 000000000DF722F0; view_name = "vmf_options_view"; _ = table: 000000001ADF4770
[15] mod = table: 0000000000DE1B00; error_prefix_data = "(safe_hook)"; func = [function]
[17] hook_chain = [function]; num_values = 0; values = table: 000000000E2EE910; safe_hooks = table: 0000000002FB6D50; i = 1
[18] self = table: 000000001AD25390; object = table: 000000000DF722F0
[19] self = table: 000000000DF56B90; ingame_ui_context = table: 000000000DF71FB0
[20] self = table: 000000000DF56B90; params = table: 000000000DF56B30; viewport_name = "player_1"; input_manager = table: 0000000000F08AD0; input_source = table: 000000000DF65090; player_manager = table: 0000000003561AF0; peer_id = "1100001034ed953"; local_player_id = 1; player = table: 0000000011E2F830; stats_id = "1100001034ed953:1"; entity_manager = table: 000000000B1C16C0; camera_system = table: 0000000002A12800; outline_system = table: 000000001643A650; fade_system = table: 00000000122FC4B0; sound_sector_system = table: 0000000011DFE320; sound_environment_system = table: 00000000124668B0; event_manager = table: 0000000002ADC3F0; level_key = "dlc_morris_map"; world_manager = table: 0000000002F40560; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 000000000DF71FB0
[21] self = table: 000000000DF56B60; new_state = table: 0000000018BD9720; params = table: 000000000DF56B30; scope_name = "StateInGameRunning:on_enter"
[22] self = table: 000000000DF56B60; new_state = table: 0000000018BD9720; notify = nil; old_state = nil
[23] self = table: 000000000DF56B60; parent = table: 000000001245BE30; start_state = table: 0000000018BD9720; params = table: 000000000DF56B30; profiling_debugging_enabled = true
[24] self = table: 000000000DF56B60; parent = table: 000000001245BE30; start_state = table: 0000000018BD9720; params = table: 000000000DF56B30; profiling_debugging_enabled = true
[25] self = table: 000000000312C220; object = table: 000000000DF56B60
...
[5] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 000000000E2EF780; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 000000000DF75620; ingame_ui = table: 000000000DF722F0; definitions = table: 000000000E2EEA00; input_manager = table: 0000000000F08AD0; wwise_world = [WwiseWorld]; render_settings = table: 000000000E2EEAD0; original_settings_list_size_y = 4640; max_setting_list_offset_y = 3640; current_setting_list_offset_y = 0; settings_list_widgets = table: 000000000E2F2820; settings_list_size_y = 4640; ui_scenegraph = table: 000000001518EF00; is_setting_changes_applied_immidiately = true;
[6] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 000000000E2EF780; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 000000000DF75620; ingame_ui = table: 000000000DF722F0; definitions = table: 000000000E2EEA00; input_manager = table: 0000000000F08AD0; wwise_world = [WwiseWorld]; render_settings = table: 000000000E2EEAD0; original_settings_list_size_y = 4640; max_setting_list_offset_y = 3640; current_setting_list_offset_y = 0; settings_list_widgets = table: 000000000E2F2820; settings_list_size_y = 4640; ui_scenegraph = table: 000000001518EF00; is_setting_changes_applied_immidiately = true;
[7] ___is_class_metatable___ = true; __index = table: 000000001ACFAC40;
[13] fps = 0; world_manager = table: 0000000002F40560; ingame_hud = table: 000000000DF77CB0; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 000000000DF75620; telemetry_time_view_enter = 0; input_manager = table: 0000000000F08AD0; profile_synchronizer = table: 000000000080CFB0; blocked_transitions = table: 000000001AD25220; motd_ui = table: 000000000E2E7A40; cutscene_system = table: 0000000012632490; text_popup_ui = table: 000000000E2CFD60; local_player_id = 1; unlock_manager = table: 00000000033ACEB0; last_resolution_y = 1080; motd_loading = false; end_screen = table: 000000000E2B5C30; ui_top_renderer = table: 000000000DF76AA0; camera_manager = table: 000000000A157CD0; _profile_requester = table: 0000000000826BD0; ingame_ui_context = table: 000000000DF71FB0; views = table: 000000000DFE8D00; wwise_world = [WwiseWorld]; _fps_cooldown = 0; mean_dt = 0; world = [World]; hotkey_mapping = table: 000000001AD24140; _player = table: 0000000011E2F830; weave_onboarding = table: 000000000E2B6F50; popup_handler = table: 000000000E2CFC20; peer_id = "1100001034ed953"; network_event_delegate = table: 00000000035F70B0;
[18] ___is_class_metatable___ = true; __index = table: 000000001AD25390;
[19] world_name = "level_world"; network_server = table: 0000000000763610; local_player_id = 1; parent = table: 000000001245BE30; _booted_eac_untrusted = false; statistics_db = table: 0000000001A594C0; is_server = true; _lobby_host = table: 000000000075D290; world = [World]; _network_options = table: 0000000018D2DE00; is_in_tutorial = false; input_manager = table: 0000000000F08AD0; profile_synchronizer = table: 000000000080CFB0; ingame_ui_context = table: 000000000DF71FB0; end_conditions_met = false; player = table: 0000000011E2F830; free_flight_manager = table: 0000000003561E10; viewport_name = "player_1"; network_event_delegate = table: 00000000035F70B0;
[20] world_name = "level_world"; network_server = table: 0000000000763610; local_player_id = 1; parent = table: 000000001245BE30; _booted_eac_untrusted = false; statistics_db = table: 0000000001A594C0; is_server = true; _lobby_host = table: 000000000075D290; world = [World]; _network_options = table: 0000000018D2DE00; is_in_tutorial = false; input_manager = table: 0000000000F08AD0; profile_synchronizer = table: 000000000080CFB0; ingame_ui_context = table: 000000000DF71FB0; end_conditions_met = false; player = table: 0000000011E2F830; free_flight_manager = table: 0000000003561E10; viewport_name = "player_1"; network_event_delegate = table: 00000000035F70B0;
[21] _params = table: 000000000DF56B30; _profiling_debugging_enabled = true; _parent = table: 000000001245BE30; _state = table: 000000000DF56B90;
[22] _params = table: 000000000DF56B30; _profiling_debugging_enabled = true; _parent = table: 000000001245BE30; _state = table: 000000000DF56B90;
[23] _params = table: 000000000DF56B30; _profiling_debugging_enabled = true; _parent = table: 000000001245BE30; _state = table: 000000000DF56B90;
[24] _params = table: 000000000DF56B30; _profiling_debugging_enabled = true; _parent = table: 000000001245BE30; _state = table: 000000000DF56B90;
[25] ___is_class_metatable___ = true; __index = table: 000000000312C220; super = table: 00000000000B2CB0;
[26] world_name = "level_world"; entity_system_bag = table: 000000001693A280; network_server = table: 0000000000763610; entity_system = table: 000000000C9DE060; parent = table: 0000000000094F10; _level_flow_events = table: 000000000DF56430; viewport_name = "player_1"; is_server = true; _called_level_flow_events = false; is_in_tutorial = false; input_manager = table: 0000000000F08AD0; profile_synchronizer = table: 000000000080CFB0; _debug_gui = [Gui]; network_transmit = table: 00000000008291A0; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "1100001034ed953"; level = [Level]; network_timer_handler = table: 000000000BB26D90; machines = table: 000000000DF564F0; _quit_game = false; network_clock = table: 0000000012DF3570; _onclose_called = false; _lobby_host = table: 000000000075D290; statistics_db = table: 0000000001A594C0; game_mode_key = "map_deus"; level_key = "dlc_morris_map"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 0000000003561E10; dice_keeper = table: 000000000FA98D80; network_event_delegate = table: 00000000035F70B0;
[27] _params = table: 0000000004B4B610; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094F10; _state = table: 000000001245BE30;
[28] _params = table: 0000000004B4B610; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094F10; _state = table: 000000001245BE30;
[29] _params = table: 0000000004B4B610; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094F10; _state = table: 000000001245BE30;
[30] startup_package_handles = table: 00000000000994D0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000098BC0; flow_return_table = table: 0000000000094F40; _machine = table: 0000000004B4D1A0; startup_timer = 4.5389176594326273; has_booted = true; loading_context = table: 000000000FD9F750;
19:32:23.000 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
19:32:23.000 [Lua] Set lobby begin:
19:32:23.000 [Lua] Lobby data twitch_enabled = false
19:32:23.000 [Lua] Lobby data selected_mission_id = journey_citadel
19:32:23.000 [Lua] Lobby data num_players = 2
19:32:23.000 [Lua] Lobby data difficulty_tweak = 0
19:32:23.001 [Lua] Lobby data host = 1100001034ed953
19:32:23.001 [Lua] Lobby data matchmaking_type = 2
19:32:23.001 [Lua] Lobby data is_private = true
19:32:23.001 [Lua] Lobby data match_started = true
19:32:23.001 [Lua] Lobby data difficulty = normal
19:32:23.001 [Lua] Lobby data player_slot_1 = 110000101765a0b:1
19:32:23.001 [Lua] Lobby data player_slot_4 = 1100001034ed953:1
19:32:23.001 [Lua] Lobby data unique_server_name = Xanoth
19:32:23.001 [Lua] Lobby data quick_game = false
19:32:23.001 [Lua] Lobby data country_code = GB
19:32:23.001 [Lua] Lobby data matchmaking = false
19:32:23.002 [Lua] Lobby data power_level = 745
19:32:23.002 [Lua] Lobby data mission_id = dlc_morris_map
19:32:23.002 [Lua] Lobby data mechanism = deus
19:32:23.002 [Lua] Lobby data player_slot_5 = 0:0
19:32:23.002 [Lua] Lobby data player_slot_2 = 0:0
19:32:23.002 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
19:32:23.002 [Lua] Lobby data player_slot_3 = 0:0
19:32:23.002 [Lua] Lobby data eac_authorized = true
19:32:23.002 [Lua] Set lobby end.
19:32:23.002 [Lua] CurrentConflictSettings disabled
19:32:23.002 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA IN ITS SETTINGS, NO PICKUPS WILL SPAWN
19:32:23.002 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=2
19:32:23.002 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered
19:32:23.002 [Lua] [Managers] Calling function on all managers:
19:32:23.002 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
19:32:23.005 [Lua] [PeerSM] 1100001034ed953 :: on_exit WaitingForEnterGame
19:32:23.005 [Lua] [PeerSM] 1100001034ed953 :: on_enter WaitingForGameObjectSync
19:32:23.018 [Lua] [PeerSM] 1100001034ed953 :: on_exit WaitingForGameObjectSync
19:32:23.018 [Lua] [PeerSM] 1100001034ed953 :: on_enter WaitingForPlayers
19:32:23.133 [Lua] [PeerSM] 110000101765a0b :: on_exit WaitingForEnterGame
19:32:23.133 [Lua] [PeerSM] 110000101765a0b :: on_enter WaitingForGameObjectSync
19:32:23.142 [Lua] [NetworkServer] Game_object_sync_done for peer 110000101765a0b
19:32:23.143 [Lua] PlayerManager:add_remote_player 110000101765a0b
19:32:23.143 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=3
19:32:23.143 [Lua] RemotePlayer:create_game_object( ) 3
19:32:23.165 [Lua] [PeerSM] 110000101765a0b :: on_exit WaitingForGameObjectSync
19:32:23.165 [Lua] [PeerSM] 110000101765a0b :: on_enter WaitingForPlayers
19:32:23.169 [Lua] [PeerSM] 1100001034ed953 :: on_exit WaitingForPlayers
19:32:23.169 [Lua] [PeerSM] 1100001034ed953 :: on_enter InGame
19:32:23.169 [Lua] [PeerSM] 110000101765a0b :: on_exit WaitingForPlayers
19:32:23.169 [Lua] [PeerSM] 110000101765a0b :: on_enter InGame
19:32:23.238 [Lua] StateInGameRunning:_game_actually_starts()
19:32:23.238 [Lua] #################################################################################################################
19:32:23.238 [Lua] [Loading Time]: 00:00:03 [Transition]: pat_town_khorne_path2-dlc_morris_map [Members joined]: 0 [Members Left]: 0 [Is Server]: true
19:32:23.238 [Lua] #################################################################################################################
19:32:23.238 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 52
19:32:23.248 [Lua] [MOD][VMF][INFO] Added 110000101765a0b to the VMF users list.
19:32:23.248 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000101765a0b go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
19:32:23.248 [Lua] Adding player sync data to peer=110000101765a0b local_player_id=1
19:32:23.248 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 52
19:32:23.418 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 52
19:32:23.418 [Lua] Commit load time data
19:32:28.034 [Lua] Set lobby begin:
19:32:28.034 [Lua] Lobby data twitch_enabled = false
19:32:28.034 [Lua] Lobby data selected_mission_id = journey_citadel
19:32:28.034 [Lua] Lobby data num_players = 2
19:32:28.034 [Lua] Lobby data difficulty_tweak = 0
19:32:28.034 [Lua] Lobby data host = 1100001034ed953
19:32:28.034 [Lua] Lobby data matchmaking_type = 2
19:32:28.034 [Lua] Lobby data is_private = true
19:32:28.034 [Lua] Lobby data match_started = true
19:32:28.034 [Lua] Lobby data difficulty = normal
19:32:28.034 [Lua] Lobby data player_slot_1 = 110000101765a0b:1
19:32:28.034 [Lua] Lobby data player_slot_4 = 1100001034ed953:1
19:32:28.034 [Lua] Lobby data unique_server_name = Xanoth
19:32:28.034 [Lua] Lobby data quick_game = false
19:32:28.035 [Lua] Lobby data country_code = GB
19:32:28.035 [Lua] Lobby data matchmaking = false
19:32:28.035 [Lua] Lobby data power_level = 372
19:32:28.035 [Lua] Lobby data mission_id = dlc_morris_map
19:32:28.035 [Lua] Lobby data mechanism = deus
19:32:28.035 [Lua] Lobby data player_slot_5 = 0:0
19:32:28.035 [Lua] Lobby data player_slot_2 = 0:0
19:32:28.035 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
19:32:28.035 [Lua] Lobby data player_slot_3 = 0:0
19:32:28.035 [Lua] Lobby data eac_authorized = true
19:32:28.035 [Lua] Set lobby end.
19:32:33.068 [Lua] Set lobby begin:
19:32:33.068 [Lua] Lobby data twitch_enabled = false
19:32:33.068 [Lua] Lobby data selected_mission_id = journey_citadel
19:32:33.068 [Lua] Lobby data num_players = 2
19:32:33.068 [Lua] Lobby data difficulty_tweak = 0
19:32:33.068 [Lua] Lobby data host = 1100001034ed953
19:32:33.068 [Lua] Lobby data matchmaking_type = 2
19:32:33.068 [Lua] Lobby data is_private = true
19:32:33.069 [Lua] Lobby data match_started = true
19:32:33.069 [Lua] Lobby data difficulty = normal
19:32:33.069 [Lua] Lobby data player_slot_1 = 110000101765a0b:1
19:32:33.069 [Lua] Lobby data player_slot_4 = 1100001034ed953:1
19:32:33.069 [Lua] Lobby data unique_server_name = Xanoth
19:32:33.069 [Lua] Lobby data quick_game = false
19:32:33.069 [Lua] Lobby data country_code = GB
19:32:33.069 [Lua] Lobby data matchmaking = false
19:32:33.069 [Lua] Lobby data power_level = 770
19:32:33.069 [Lua] Lobby data mission_id = dlc_morris_map
19:32:33.069 [Lua] Lobby data mechanism = deus
19:32:33.069 [Lua] Lobby data player_slot_5 = 0:0
19:32:33.069 [Lua] Lobby data player_slot_2 = 0:0
19:32:33.069 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
19:32:33.069 [Lua] Lobby data player_slot_3 = 0:0
19:32:33.070 [Lua] Lobby data eac_authorized = true
19:32:33.070 [Lua] Set lobby end.
19:32:35.509 [Lua] [NetworkServer] Changing num_players from 2 to 3
19:32:35.509 [Lua] Players: 3
19:32:35.509 [Lua] Set lobby begin:
19:32:35.509 [Lua] Lobby data twitch_enabled = false
19:32:35.509 [Lua] Lobby data selected_mission_id = journey_citadel
19:32:35.509 [Lua] Lobby data num_players = 3
19:32:35.509 [Lua] Lobby data difficulty_tweak = 0
19:32:35.509 [Lua] Lobby data host = 1100001034ed953
19:32:35.509 [Lua] Lobby data matchmaking_type = 2
19:32:35.509 [Lua] Lobby data is_private = true
19:32:35.509 [Lua] Lobby data match_started = true
19:32:35.509 [Lua] Lobby data difficulty = normal
19:32:35.509 [Lua] Lobby data player_slot_1 = 110000101765a0b:1
19:32:35.509 [Lua] Lobby data player_slot_4 = 1100001034ed953:1
19:32:35.509 [Lua] Lobby data unique_server_name = Xanoth
19:32:35.510 [Lua] Lobby data quick_game = false
19:32:35.510 [Lua] Lobby data country_code = GB
19:32:35.510 [Lua] Lobby data matchmaking = false
19:32:35.510 [Lua] Lobby data power_level = 770
19:32:35.510 [Lua] Lobby data mission_id = dlc_morris_map
19:32:35.510 [Lua] Lobby data mechanism = deus
19:32:35.510 [Lua] Lobby data player_slot_5 = 0:0
19:32:35.510 [Lua] Lobby data player_slot_2 = 0:0
19:32:35.510 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
19:32:35.510 [Lua] Lobby data player_slot_3 = 0:0
19:32:35.510 [Lua] Lobby data eac_authorized = true
19:32:35.510 [Lua] Set lobby end.
19:32:35.510 [Lua] [LobbyMembers] Member joined 110000105469d02
19:32:36.920 [Lua] GOT approve_channel 2 110000105469d02 18600000168f676
19:32:36.921 [EAC] EAC server has client 110000105469d02 and channel 2 (and owner 110000105469d02)
19:32:36.921 [Lua] Client with peer_id 110000105469d02 got APPROVED by server
19:32:36.921 [EACServer] [20:32:36:920][Windows][EAC Server] [Info][RegisterClient] Client: 0110000105469D02 PlayerGUID: 76561198048779522 PlayerIP: 0.0.0.0 OwnerGUID: 76561198048779522 PlayerName: Arconis
19:32:36.922 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '110000105469d02'
19:32:36.922 [Lua] [ChatManager][1]System: Arconis is joining the game
19:32:36.922 [Lua] [NetworkServer] Peer 110000105469d02 joined server lobby.
19:32:36.922 [Lua] [NetworkServer] Creating peer info.
19:32:36.922 [Lua] [PeerSM] 110000105469d02 :: on_enter Connecting
19:32:37.024 [Lua] [Matchmaking] Got request to join matchmaking lobby 18600000168f676 from 110000105469d02, replying lobby_ok
19:32:37.080 [Lua] [Matchmaking] PROFILES REQUESTED BY 110000105469d02 REPLY wh:110000101765a0b | we:1100001034ed953 | dr:0 | bw:0 | es:0
19:32:46.508 [Lua] [ProfileSynchronizer] Reserving profile index 3 to peer 110000105469d02
19:32:46.508 [Lua] Set lobby begin:
19:32:46.508 [Lua] Lobby data twitch_enabled = false
19:32:46.509 [Lua] Lobby data selected_mission_id = journey_citadel
19:32:46.509 [Lua] Lobby data num_players = 3
19:32:46.509 [Lua] Lobby data difficulty_tweak = 0
19:32:46.509 [Lua] Lobby data host = 1100001034ed953
19:32:46.509 [Lua] Lobby data matchmaking_type = 2
19:32:46.509 [Lua] Lobby data is_private = true
19:32:46.509 [Lua] Lobby data match_started = true
19:32:46.509 [Lua] Lobby data difficulty = normal
19:32:46.509 [Lua] Lobby data player_slot_1 = 110000101765a0b:1
19:32:46.509 [Lua] Lobby data player_slot_4 = 1100001034ed953:1
19:32:46.509 [Lua] Lobby data unique_server_name = Xanoth
19:32:46.509 [Lua] Lobby data quick_game = false
19:32:46.510 [Lua] Lobby data country_code = GB
19:32:46.510 [Lua] Lobby data matchmaking = false
19:32:46.510 [Lua] Lobby data power_level = 770
19:32:46.510 [Lua] Lobby data mission_id = dlc_morris_map
19:32:46.510 [Lua] Lobby data mechanism = deus
19:32:46.510 [Lua] Lobby data player_slot_5 = 0:0
19:32:46.510 [Lua] Lobby data player_slot_2 = 0:0
19:32:46.510 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
19:32:46.510 [Lua] Lobby data player_slot_3 = 110000105469d02:1
19:32:46.510 [Lua] Lobby data eac_authorized = true
19:32:46.510 [Lua] Set lobby end.
19:32:48.743 [Lua] ### CLEARING PEER STATE FOR 110000105469d02
19:32:48.743 [Lua] [PeerSM] 110000105469d02 :: on_exit Connecting
19:32:48.743 [Lua] [PeerSM] 110000105469d02 :: on_enter Connecting
19:32:48.822 [Lua] [NetworkServer] Peer 110000105469d02 has sent rpc_notify_lobby_joined
19:32:48.822 [Lua] [PSM] Peer 110000105469d02 joined. Want to use profile index "3" and join party "0"
19:32:48.822 [Lua] [EnemyPackageLoader] client_connected (peer_id=110000105469d02, connection_key=1)
19:32:48.822 [Lua] Sync dynamic to client:
19:32:48.969 [Lua] ### Received rpc_level_load_started
19:32:48.969 [Lua] #### Has state machine: true, peer_id: 110000105469d02, level_session_id: 1893533696
19:32:48.969 [Lua] player (110000105469d02,1) was put into party 0
19:32:48.969 [Lua] [ProfileSynchronizer] Peer 110000105469d02 entered session
19:32:48.969 [Lua] [ProfileSynchronizer] Running hot_join_sync for peer 110000105469d02
19:32:48.969 [Lua] Mechanism says: a client has initialized the mechanism! 110000105469d02
19:32:49.106 [SteamVoipClient] select_out(110000105469d02, on)
19:32:49.147 [SteamVoipClient] select_out(110000105469d02, on)
19:32:49.147 [SteamVoipClient] select_in(110000105469d02, on)
19:32:49.147 [SteamVoipClient] select_out(110000105469d02, off)
19:32:50.098 [EACServer] [20:32:50:098][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000105469D02 Session: 2 Status: Client Authenticated Message: Client authenticated.
19:32:50.099 [EAC] Peer 110000105469d02 switched EAC state to ClientAuthenticatedLocal
19:32:50.268 [EACServer] [20:32:50:267][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 0110000105469D02.
19:32:50.569 [EACServer] [20:32:50:568][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 0110000105469D02
19:32:50.569 [EACServer] [20:32:50:568][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000105469D02 Session: 2 Status: Client Authenticated Remotely Message: Client authenticated remotely.
19:32:50.579 [EAC] Peer 110000105469d02 switched EAC state to ClientAuthenticatedRemote
19:32:50.870 [Lua] [NetworkServer] Peer 110000105469d02 has sent rpc_post_game_notified
19:32:50.871 [Lua] [PeerSM] 110000105469d02 :: on_exit Connecting
19:32:50.871 [Lua] [PeerSM] 110000105469d02 :: on_enter Loading
19:32:52.483 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=110000105469d02, connection_key=1)
19:32:52.484 [Lua] ### Received rpc_level_loaded
19:32:52.484 [Lua] #### Has state machine: true, peer_id: 110000105469d02, level_id: 327
19:32:52.484 [Lua] Peer 110000105469d02 has loaded the level and all enemies are loaded
19:32:52.484 [Lua] [PeerSM] 110000105469d02 :: on_exit Loading
19:32:52.484 [Lua] [PeerSM] 110000105469d02 :: on_enter LoadingProfilePackages
19:32:52.496 [Lua] [PeerSM] 110000105469d02 :: on_exit LoadingProfilePackages
19:32:52.496 [Lua] [PeerSM] 110000105469d02 :: on_enter WaitingForEnterGame
19:32:53.672 [Lua] [PeerSM] 110000105469d02 :: on_exit WaitingForEnterGame
19:32:53.672 [Lua] [PeerSM] 110000105469d02 :: on_enter WaitingForGameObjectSync
19:32:53.680 [Lua] [NetworkServer] Game_object_sync_done for peer 110000105469d02
19:32:53.683 [Lua] PlayerManager:add_remote_player 110000105469d02
19:32:53.683 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=4
19:32:53.683 [Lua] RemotePlayer:create_game_object( ) 4
19:32:53.702 [Lua] player (110000105469d02,1) was put into party 1
19:32:53.702 [Lua] [ProfileSynchronizer] Assigning peer(110000105469d02:1) to profile(3) career(1)
19:32:53.702 [Lua] [PeerSM] 110000105469d02 :: on_exit WaitingForGameObjectSync
19:32:53.702 [Lua] [PeerSM] 110000105469d02 :: on_enter WaitingForPlayers
19:32:53.706 [Lua] [PeerSM] 110000105469d02 :: on_exit WaitingForPlayers
19:32:53.706 [Lua] [PeerSM] 110000105469d02 :: on_enter InGame
19:32:53.838 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000105469d02 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
19:32:53.838 [Lua] Adding player sync data to peer=110000105469d02 local_player_id=1
19:32:53.840 [Lua] [PackageManager] Load: wwise/crossbow, ProfileSynchronizer, async-read,
19:32:53.840 [Lua] [PackageManager] Load: wwise/one_handed_hammers, ProfileSynchronizer, async-read,
19:32:53.840 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_husk_base, ProfileSynchronizer, async-read,
19:32:53.840 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, ProfileSynchronizer, async-read,
19:32:53.840 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p, ProfileSynchronizer, async-read,
19:32:53.840 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01, ProfileSynchronizer, async-read,
19:32:53.840 [Lua] [PackageManager] Load: resource_packages/careers/dr_ranger, ProfileSynchronizer, async-read,
19:32:53.840 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, ProfileSynchronizer, async-read,
19:32:53.885 [Lua] [PackageManager] Finished loading asynchronous package: wwise/crossbow
19:32:53.885 [Lua] [PackageManager] Force_load: wwise/crossbow
19:32:53.885 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_hammers
19:32:53.919 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_hammers
19:32:53.919 [Lua] [PackageManager] Force_load: wwise/one_handed_hammers
19:32:53.919 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_husk_base
19:32:54.326 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_husk_base
19:32:54.326 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_husk_base
19:32:54.327 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p
19:32:54.367 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p
19:32:54.367 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p
19:32:54.368 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p
19:32:54.390 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p
19:32:54.390 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p
19:32:54.390 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01
19:32:54.436 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01
19:32:54.436 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01
19:32:54.436 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ranger
19:32:54.537 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ranger
19:32:54.537 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ranger
19:32:54.537 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
19:32:54.559 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
19:32:54.559 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
19:32:58.309 [Lua] Set lobby begin:
19:32:58.309 [Lua] Lobby data twitch_enabled = false
19:32:58.309 [Lua] Lobby data selected_mission_id = journey_citadel
19:32:58.309 [Lua] Lobby data num_players = 3
19:32:58.309 [Lua] Lobby data difficulty_tweak = 0
19:32:58.310 [Lua] Lobby data host = 1100001034ed953
19:32:58.310 [Lua] Lobby data matchmaking_type = 2
19:32:58.310 [Lua] Lobby data is_private = true
19:32:58.310 [Lua] Lobby data match_started = true
19:32:58.310 [Lua] Lobby data difficulty = normal
19:32:58.310 [Lua] Lobby data player_slot_1 = 110000101765a0b:1
19:32:58.310 [Lua] Lobby data player_slot_4 = 1100001034ed953:1
19:32:58.310 [Lua] Lobby data unique_server_name = Xanoth
19:32:58.310 [Lua] Lobby data quick_game = false
19:32:58.310 [Lua] Lobby data country_code = GB
19:32:58.310 [Lua] Lobby data matchmaking = false
19:32:58.310 [Lua] Lobby data power_level = 513
19:32:58.310 [Lua] Lobby data mission_id = dlc_morris_map
19:32:58.310 [Lua] Lobby data mechanism = deus
19:32:58.310 [Lua] Lobby data player_slot_5 = 0:0
19:32:58.310 [Lua] Lobby data player_slot_2 = 0:0
19:32:58.311 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
19:32:58.311 [Lua] Lobby data player_slot_3 = 110000105469d02:1
19:32:58.311 [Lua] Lobby data eac_authorized = true
19:32:58.311 [Lua] Set lobby end.
19:33:03.340 [Lua] Set lobby begin:
19:33:03.340 [Lua] Lobby data twitch_enabled = false
19:33:03.340 [Lua] Lobby data selected_mission_id = journey_citadel
19:33:03.340 [Lua] Lobby data num_players = 3
19:33:03.340 [Lua] Lobby data difficulty_tweak = 0
19:33:03.340 [Lua] Lobby data host = 1100001034ed953
19:33:03.340 [Lua] Lobby data matchmaking_type = 2
19:33:03.340 [Lua] Lobby data is_private = true
19:33:03.340 [Lua] Lobby data match_started = true
19:33:03.340 [Lua] Lobby data difficulty = normal
19:33:03.340 [Lua] Lobby data player_slot_1 = 110000101765a0b:1
19:33:03.340 [Lua] Lobby data player_slot_4 = 1100001034ed953:1
19:33:03.340 [Lua] Lobby data unique_server_name = Xanoth
19:33:03.340 [Lua] Lobby data quick_game = false
19:33:03.340 [Lua] Lobby data country_code = GB
19:33:03.340 [Lua] Lobby data matchmaking = false
19:33:03.340 [Lua] Lobby data power_level = 701
19:33:03.340 [Lua] Lobby data mission_id = dlc_morris_map
19:33:03.341 [Lua] Lobby data mechanism = deus
19:33:03.341 [Lua] Lobby data player_slot_5 = 0:0
19:33:03.341 [Lua] Lobby data player_slot_2 = 0:0
19:33:03.341 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
19:33:03.341 [Lua] Lobby data player_slot_3 = 110000105469d02:1
19:33:03.341 [Lua] Lobby data eac_authorized = true
19:33:03.341 [Lua] Set lobby end.
19:33:15.256 [Lua] [PackageManager] Load: units/props/deus_idol/deus_lileath_01, UIUnitPreviewer, async-read,
19:33:15.287 [Lua] [PackageManager] Finished loading asynchronous package: units/props/deus_idol/deus_lileath_01
19:33:15.287 [Lua] [PackageManager] Force_load: units/props/deus_idol/deus_lileath_01
19:35:04.267 [Window] Window => inactive
19:35:06.105 [Window] Window => active
19:35:23.516 [Lua] [PackageManager] Unload: units/props/deus_idol/deus_lileath_01, UIUnitPreviewer
19:35:38.837 [Lua] [LevelTransitionHandler] set_next_level( lvl:sig_citadel_nurgle_path1, mc:deus, gm:deus, env:0, seed:545505833, conflict:deus_skaven_chaos, lckd_director_funcs:{}, diff:hardest diff_tweak:7 id:1304506240 lt:load_next_level)
19:35:38.837 [Lua] [LevelTransitionHandler] promote_next_level_data
19:35:38.838 [Lua] [NetworkServer] Entering post game
19:35:38.838 [Lua] [PeerSM] 1100001034ed953 :: on_exit InGame
19:35:38.838 [Lua] [PeerSM] 1100001034ed953 :: on_enter InPostGame
19:35:38.838 [Lua] [PeerSM] 110000105469d02 :: on_exit InGame
19:35:38.838 [Lua] [PeerSM] 110000105469d02 :: on_enter InPostGame
19:35:38.838 [Lua] [PeerSM] 110000101765a0b :: on_exit InGame
19:35:38.838 [Lua] [PeerSM] 110000101765a0b :: on_enter InPostGame
19:35:38.838 [Lua] gm_event_end_conditions_met true false
19:35:38.838 [Save] Saving `save_data`
19:35:38.838 [Lua] Game won
19:35:38.838 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
19:35:38.841 [Lua] generate_backend_stats 1100001034ed953:1
19:35:38.841 [Save] Save done
19:35:38.841 [Save] Saving `save_data`
19:35:38.844 [Save] Save done
19:35:38.869 [Lua] PlayFabMirrorBase:_commit_internal nil
19:35:38.869 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
19:35:38.869 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
19:35:38.869 [Save] Saving `save_data`
19:35:38.869 [Lua] TRANSITION nil nil load_next_level
19:35:38.869 [Lua] Transition type "load_next_level", is server: true
19:35:38.869 [Lua] [GameNetworkManager] Leaving game...
19:35:38.869 [Lua] [GameNetworkManager] Shutting down game session host.
19:35:38.869 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
19:35:38.869 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
19:35:38.869 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=196.17
19:35:38.872 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
19:35:38.872 [Lua] commit result success 13
19:35:38.872 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 53
19:35:38.872 [Lua] none table: 0000000011A699D0 nil
19:35:38.874 [Save] Save done
19:35:38.883 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 53
19:35:39.525 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 53
19:35:39.941 [Lua] [PlayerSyncData] Game session is not initialized
19:35:39.941 [Lua] [PlayerSyncData] Game session is not initialized
19:35:39.941 [Lua] Set lobby begin:
19:35:39.941 [Lua] Lobby data twitch_enabled = false
19:35:39.941 [Lua] Lobby data selected_mission_id = journey_citadel
19:35:39.941 [Lua] Lobby data num_players = 3
19:35:39.941 [Lua] Lobby data difficulty_tweak = 0
19:35:39.941 [Lua] Lobby data host = 1100001034ed953
19:35:39.941 [Lua] Lobby data matchmaking_type = 2
19:35:39.941 [Lua] Lobby data is_private = true
19:35:39.941 [Lua] Lobby data match_started = true
19:35:39.941 [Lua] Lobby data difficulty = normal
19:35:39.941 [Lua] Lobby data player_slot_1 = 110000101765a0b:1
19:35:39.941 [Lua] Lobby data player_slot_4 = 1100001034ed953:1
19:35:39.941 [Lua] Lobby data unique_server_name = Xanoth
19:35:39.941 [Lua] Lobby data quick_game = false
19:35:39.942 [Lua] Lobby data country_code = GB
19:35:39.942 [Lua] Lobby data matchmaking = false
19:35:39.942 [Lua] Lobby data power_level = 0
19:35:39.942 [Lua] Lobby data mission_id = dlc_morris_map
19:35:39.942 [Lua] Lobby data mechanism = deus
19:35:39.942 [Lua] Lobby data player_slot_5 = 0:0
19:35:39.942 [Lua] Lobby data player_slot_2 = 0:0
19:35:39.942 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
19:35:39.942 [Lua] Lobby data player_slot_3 = 110000105469d02:1
19:35:39.942 [Lua] Lobby data eac_authorized = true
19:35:39.942 [Lua] Set lobby end.
19:35:40.873 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
19:35:40.873 [Lua] [Managers] Calling function on all managers:
19:35:40.874 [Lua] PlayerManager:remove_player peer_id=1100001034ed953 1
19:35:40.874 [Lua] Clearing all global lookup lists
19:35:40.874 [Lua] [IngamePlayerListUI] - Destroy
19:35:40.874 [Lua] [IngameUI] destroy
19:35:40.875 [Lua] [MOD][VMF][INFO] Removed 110000101765a0b from the VMF users list.
19:35:40.875 [Lua] PlayerManager:remove_player peer_id=110000101765a0b 1
19:35:40.875 [Lua] PlayerManager:remove_player peer_id=110000105469d02 1
19:35:40.876 [Lua] [Managers] Destroying manager group:
19:35:40.876 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
19:35:40.876 [Lua] [PeerSM] 1100001034ed953 :: on_exit InPostGame
19:35:40.876 [Lua] [PeerSM] 1100001034ed953 :: on_enter Loading
19:35:40.876 [Lua] [PeerSM] 110000105469d02 :: on_exit InPostGame
19:35:40.876 [Lua] [PeerSM] 110000105469d02 :: on_enter Loading
19:35:40.876 [Lua] [PeerSM] 110000101765a0b :: on_exit InPostGame
19:35:40.876 [Lua] [PeerSM] 110000101765a0b :: on_enter Loading
19:35:40.876 [Lua] [Matchmaking] unregister rpcs
19:35:40.877 [Lua] ############### UNLOADING PACKAGES ###############
19:35:40.877 [Lua] [Gamestate] Enter state StateLoading
19:35:40.878 [Lua] [Gamestate] Enter Substate StateLoadingRunning
19:35:40.878 [Lua] [Matchmaking] register rpcs
19:35:40.879 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
19:35:40.879 [Lua] registering RPCs
19:35:40.879 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
19:35:40.879 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
19:35:40.879 [Lua] Set lobby begin:
19:35:40.879 [Lua] Lobby data twitch_enabled = false
19:35:40.879 [Lua] Lobby data selected_mission_id = journey_citadel
19:35:40.879 [Lua] Lobby data num_players = 3
19:35:40.879 [Lua] Lobby data difficulty_tweak = 0
19:35:40.879 [Lua] Lobby data host = 1100001034ed953
19:35:40.879 [Lua] Lobby data matchmaking_type = 2
19:35:40.879 [Lua] Lobby data is_private = true
19:35:40.879 [Lua] Lobby data match_started = true
19:35:40.879 [Lua] Lobby data difficulty = normal
19:35:40.879 [Lua] Lobby data player_slot_1 = 110000101765a0b:1
19:35:40.879 [Lua] Lobby data player_slot_4 = 1100001034ed953:1
19:35:40.880 [Lua] Lobby data unique_server_name = Xanoth
19:35:40.880 [Lua] Lobby data quick_game = false
19:35:40.880 [Lua] Lobby data country_code = GB
19:35:40.880 [Lua] Lobby data matchmaking = false
19:35:40.880 [Lua] Lobby data power_level = 0
19:35:40.880 [Lua] Lobby data mission_id = sig_citadel_nurgle_path1
19:35:40.880 [Lua] Lobby data mechanism = deus
19:35:40.880 [Lua] Lobby data player_slot_5 = 0:0
19:35:40.880 [Lua] Lobby data player_slot_2 = 0:0
19:35:40.880 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
19:35:40.880 [Lua] Lobby data player_slot_3 = 110000105469d02:1
19:35:40.880 [Lua] Lobby data eac_authorized = true
19:35:40.881 [Lua] Set lobby end.
19:35:40.881 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
19:35:40.890 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_citadel, global_loading_screens, async-read, prioritized
19:35:40.890 [Lua] [StateLoading] load_current_level
19:35:40.890 [Lua] [LevelTransitionHandler] load_current_level, loading sig_citadel_nurgle_path1 0
19:35:40.891 [Umbra] Unload tome
19:35:40.899 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/map, dlc_morris_map
19:35:40.899 [Lua] [PackageManager] Load: resource_packages/dlcs/morris_ingame, sig_citadel_nurgle_path1, async-read,
19:35:40.899 [Lua] [PackageManager] Load: units/props/inn/deus/deus_chest_01, sig_citadel_nurgle_path1, async-read,
19:35:40.899 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/sig_citadel, sig_citadel_nurgle_path1, async-read,
19:35:40.899 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/sig_citadel/path_common, sig_citadel_nurgle_path1, async-read,
19:35:40.899 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/nurgle_common, sig_citadel_nurgle_path1, async-read,
19:35:40.899 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/sig_citadel/nurgle_common, sig_citadel_nurgle_path1, async-read,
19:35:40.899 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/sig_citadel/nurgle_path1, sig_citadel_nurgle_path1, async-read,
19:35:40.974 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_citadel
19:35:40.974 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_citadel
19:35:40.974 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/morris_ingame
19:35:40.990 [Lua] Mechanism says: a client has initialized the mechanism! 110000101765a0b
19:35:40.990 [Lua] ### Received rpc_level_load_started
19:35:40.990 [Lua] #### Has state machine: true, peer_id: 110000101765a0b, level_session_id: 1304506240
19:35:41.062 [Lua] Mechanism says: a client has initialized the mechanism! 110000105469d02
19:35:41.062 [Lua] ### Received rpc_level_load_started
19:35:41.062 [Lua] #### Has state machine: true, peer_id: 110000105469d02, level_session_id: 1304506240
19:35:42.220 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/morris_ingame
19:35:42.220 [Lua] [PackageManager] Force_load: resource_packages/dlcs/morris_ingame
19:35:42.220 [Lua] [PackageManager] Queueing new asynch package: units/props/inn/deus/deus_chest_01
19:35:42.524 [Lua] [PackageManager] Finished loading asynchronous package: units/props/inn/deus/deus_chest_01
19:35:42.524 [Lua] [PackageManager] Force_load: units/props/inn/deus/deus_chest_01
19:35:42.524 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/sig_citadel
19:35:45.691 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/sig_citadel
19:35:45.691 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/sig_citadel
19:35:45.691 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/sig_citadel/path_common
19:35:45.859 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/sig_citadel/path_common
19:35:45.859 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/sig_citadel/path_common
19:35:45.859 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/nurgle_common
19:35:45.994 [Lua] ### Received rpc_level_loaded
19:35:45.994 [Lua] #### Has state machine: true, peer_id: 110000101765a0b, level_id: 71
19:35:45.994 [Lua] Peer 110000101765a0b has loaded the level and all enemies are loaded
19:35:45.995 [Lua] [PeerSM] 110000101765a0b :: on_exit Loading
19:35:45.995 [Lua] [PeerSM] 110000101765a0b :: on_enter LoadingProfilePackages
19:35:46.012 [Lua] [PeerSM] 110000101765a0b :: on_exit LoadingProfilePackages
19:35:46.012 [Lua] [PeerSM] 110000101765a0b :: on_enter WaitingForEnterGame
19:35:46.181 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/nurgle_common
19:35:46.181 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/nurgle_common
19:35:46.182 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/sig_citadel/nurgle_common
19:35:46.366 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/sig_citadel/nurgle_common
19:35:46.366 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/sig_citadel/nurgle_common
19:35:46.367 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/sig_citadel/nurgle_path1
19:35:46.403 [Umbra] Loading umbra tome '#ID[314cb9d597264966]'
19:35:46.485 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/sig_citadel/nurgle_path1
19:35:46.485 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/sig_citadel/nurgle_path1
19:35:46.503 [Lua] [LevelTransitionHandler] Level load completed!
19:35:46.503 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: sig_citadel_nurgle_path1 - level_seed: 545505833 - use_random_directors: false - conflict_director_name: deus_skaven_chaos
19:35:46.513 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
19:35:46.513 [Lua] [EnemyPackageLoader] breed_lookup: {
skaven_storm_vermin_with_shield=true,
skaven_storm_vermin=true,
chaos_vortex_sorcerer=true,
chaos_corruptor_sorcerer=true,
chaos_spawn=true,
chaos_troll=true,
skaven_rat_ogre=true,
chaos_warrior=true,
skaven_ratling_gunner=true,
skaven_stormfiend=true,
skaven_clan_rat=true,
chaos_raider=true,
skaven_pack_master=true,
skaven_slave=true,
chaos_fanatic=true,
skaven_loot_rat=true,
chaos_marauder_with_shield=true,
skaven_gutter_runner=true,
chaos_berzerker=true,
skaven_clan_rat_with_shield=true,
skaven_poison_wind_globadier=true,
skaven_warpfire_thrower=true,
chaos_marauder=true,
skaven_plague_monk=true,
skaven_storm_vermin_commander=true,
}
19:35:46.513 [Lua] load_startup_enemy_packages: --------------
19:35:46.513 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read,
19:35:46.513 [Lua] chaos_spawn
19:35:46.513 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read,
19:35:46.513 [Lua] chaos_troll
19:35:46.513 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read,
19:35:46.513 [Lua] skaven_rat_ogre
19:35:46.513 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read,
19:35:46.513 [Lua] skaven_stormfiend
19:35:46.513 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read,
19:35:46.513 [Lua] beastmen_minotaur
19:35:46.513 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read,
19:35:46.513 [Lua] chaos_plague_sorcerer
19:35:46.513 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read,
19:35:46.513 [Lua] chaos_corruptor_sorcerer
19:35:46.513 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read,
19:35:46.513 [Lua] skaven_gutter_runner
19:35:46.513 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read,
19:35:46.513 [Lua] skaven_pack_master
19:35:46.513 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read,
19:35:46.513 [Lua] skaven_poison_wind_globadier
19:35:46.513 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read,
19:35:46.513 [Lua] skaven_ratling_gunner
19:35:46.513 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read,
19:35:46.513 [Lua] skaven_warpfire_thrower
19:35:46.513 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read,
19:35:46.513 [Lua] chaos_vortex_sorcerer
19:35:46.513 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read,
19:35:46.513 [Lua] beastmen_standard_bearer
19:35:46.513 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read,
19:35:46.513 [Lua] chaos_vortex
19:35:46.513 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
19:35:46.513 [Lua] critter_rat
19:35:46.513 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read,
19:35:46.513 [Lua] critter_pig
19:35:46.513 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read,
19:35:46.513 [Lua] skaven_storm_vermin_with_shield
19:35:46.513 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read,
19:35:46.513 [Lua] skaven_storm_vermin
19:35:46.513 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read,
19:35:46.513 [Lua] chaos_warrior
19:35:46.513 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read,
19:35:46.513 [Lua] skaven_clan_rat
19:35:46.513 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read,
19:35:46.513 [Lua] chaos_raider
19:35:46.513 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read,
19:35:46.513 [Lua] skaven_slave
19:35:46.513 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read,
19:35:46.513 [Lua] chaos_fanatic
19:35:46.513 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read,
19:35:46.513 [Lua] skaven_loot_rat
19:35:46.513 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read,
19:35:46.513 [Lua] chaos_marauder_with_shield
19:35:46.513 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read,
19:35:46.513 [Lua] chaos_berzerker
19:35:46.513 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read,
19:35:46.513 [Lua] skaven_clan_rat_with_shield
19:35:46.513 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read,
19:35:46.513 [Lua] chaos_marauder
19:35:46.513 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read,
19:35:46.513 [Lua] skaven_plague_monk
19:35:46.520 [Lua] ### Received rpc_level_loaded
19:35:46.520 [Lua] #### Has state machine: true, peer_id: 1100001034ed953, level_id: 71
19:35:46.520 [Lua] Peer 1100001034ed953 has loaded the level and all enemies are loaded
19:35:46.537 [Lua] [PeerSM] 1100001034ed953 :: on_exit Loading
19:35:46.537 [Lua] [PeerSM] 1100001034ed953 :: on_enter LoadingProfilePackages
19:35:46.555 [Lua] [PeerSM] 1100001034ed953 :: on_exit LoadingProfilePackages
19:35:46.555 [Lua] [PeerSM] 1100001034ed953 :: on_enter WaitingForEnterGame
19:35:46.555 [Lua] ### Received rpc_level_loaded
19:35:46.555 [Lua] #### Has state machine: false, peer_id: 1100001034ed953, level_id: 71
19:35:46.739 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn
19:35:46.739 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn
19:35:46.739 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll
19:35:46.855 [Lua] ### Received rpc_level_loaded
19:35:46.855 [Lua] #### Has state machine: true, peer_id: 110000105469d02, level_id: 71
19:35:46.855 [Lua] Peer 110000105469d02 has loaded the level and all enemies are loaded
19:35:46.856 [Lua] [PeerSM] 110000105469d02 :: on_exit Loading
19:35:46.856 [Lua] [PeerSM] 110000105469d02 :: on_enter LoadingProfilePackages
19:35:46.873 [Lua] [PeerSM] 110000105469d02 :: on_exit LoadingProfilePackages
19:35:46.873 [Lua] [PeerSM] 110000105469d02 :: on_enter WaitingForEnterGame
19:35:46.907 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll
19:35:46.908 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll
19:35:46.908 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre
19:35:47.092 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre
19:35:47.092 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre
19:35:47.092 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend
19:35:47.311 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend
19:35:47.311 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend
19:35:47.311 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur
19:35:47.600 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur
19:35:47.600 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur
19:35:47.601 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer
19:35:47.718 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer
19:35:47.718 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer
19:35:47.718 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer
19:35:47.836 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer
19:35:47.836 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer
19:35:47.836 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner
19:35:47.971 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner
19:35:47.971 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner
19:35:47.971 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master
19:35:48.173 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master
19:35:48.173 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master
19:35:48.174 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier
19:35:48.392 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier
19:35:48.392 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier
19:35:48.392 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner
19:35:48.528 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner
19:35:48.528 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner
19:35:48.528 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower
19:35:48.731 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower
19:35:48.731 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower
19:35:48.731 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer
19:35:48.883 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer
19:35:48.883 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer
19:35:48.883 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer
19:35:49.189 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer
19:35:49.189 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer
19:35:49.189 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex
19:35:49.256 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex
19:35:49.256 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex
19:35:49.257 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat
19:35:49.323 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
19:35:49.323 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
19:35:49.323 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig
19:35:49.390 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig
19:35:49.390 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig
19:35:49.390 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield
19:35:49.661 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield
19:35:49.661 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield
19:35:49.661 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin
19:35:49.913 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin
19:35:49.913 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin
19:35:49.913 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior
19:35:50.101 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior
19:35:50.101 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior
19:35:50.101 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat
19:35:50.457 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat
19:35:50.457 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat
19:35:50.458 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider
19:35:50.659 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider
19:35:50.659 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider
19:35:50.659 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave
19:35:50.998 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave
19:35:50.998 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave
19:35:50.998 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic
19:35:51.234 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic
19:35:51.234 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic
19:35:51.234 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat
19:35:51.351 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat
19:35:51.351 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat
19:35:51.352 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield
19:35:51.590 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield
19:35:51.590 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield
19:35:51.591 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker
19:35:51.777 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker
19:35:51.777 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker
19:35:51.778 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield
19:35:52.099 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield
19:35:52.099 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield
19:35:52.100 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder
19:35:52.317 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder
19:35:52.317 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder
19:35:52.317 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk
19:35:52.552 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk
19:35:52.552 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk
19:35:52.554 [Lua] [StateLoading] loadout_changed: true old_loadout: map_deus new_loadout: deus level_key: sig_citadel_nurgle_path1 game_mode: deus
19:35:52.554 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC
19:35:52.554 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(1100001034ed953:1)
19:35:52.558 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING
19:35:52.655 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE
19:35:52.655 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/sig_citadel/generated/nurgle_path1/world
19:35:52.655 [Umbra] Init version: 3.4.15 :: 16 threads
19:35:53.812 [Lua] Async level spawning done
19:35:53.813 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
19:35:54.784 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
19:35:54.784 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
19:35:54.784 [Lua] [Matchmaking] unregister rpcs
19:35:54.784 [Lua] Set lobby begin:
19:35:54.784 [Lua] Lobby data twitch_enabled = false
19:35:54.784 [Lua] Lobby data selected_mission_id = journey_citadel
19:35:54.784 [Lua] Lobby data num_players = 3
19:35:54.784 [Lua] Lobby data difficulty_tweak = 0
19:35:54.784 [Lua] Lobby data host = 1100001034ed953
19:35:54.784 [Lua] Lobby data matchmaking_type = 2
19:35:54.784 [Lua] Lobby data is_private = true
19:35:54.784 [Lua] Lobby data match_started = true
19:35:54.785 [Lua] Lobby data difficulty = normal
19:35:54.785 [Lua] Lobby data player_slot_1 = 110000101765a0b:1
19:35:54.785 [Lua] Lobby data player_slot_4 = 1100001034ed953:1
19:35:54.785 [Lua] Lobby data unique_server_name = Xanoth
19:35:54.785 [Lua] Lobby data quick_game = false
19:35:54.785 [Lua] Lobby data country_code = GB
19:35:54.785 [Lua] Lobby data matchmaking = false
19:35:54.785 [Lua] Lobby data power_level = 0
19:35:54.785 [Lua] Lobby data mission_id = sig_citadel_nurgle_path1
19:35:54.785 [Lua] Lobby data mechanism = deus
19:35:54.785 [Lua] Lobby data player_slot_5 = 0:0
19:35:54.785 [Lua] Lobby data player_slot_2 = 0:0
19:35:54.785 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
19:35:54.785 [Lua] Lobby data player_slot_3 = 110000105469d02:1
19:35:54.785 [Lua] Lobby data eac_authorized = true
19:35:54.785 [Lua] Set lobby end.
19:35:54.785 [Lua] [Managers] Destroying manager group:
19:35:54.786 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_citadel, global_loading_screens
19:35:54.786 [Lua] [Gamestate] Enter StateIngame HOST
19:35:54.786 [Lua] <>level = sig_citadel_nurgle_path1<>
19:35:54.786 [Lua] [StateIngame] Server ingame
19:35:54.789 [Lua] Set lobby begin:
19:35:54.789 [Lua] Lobby data twitch_enabled = false
19:35:54.790 [Lua] Lobby data selected_mission_id = journey_citadel
19:35:54.790 [Lua] Lobby data num_players = 3
19:35:54.790 [Lua] Lobby data difficulty_tweak = 7
19:35:54.790 [Lua] Lobby data host = 1100001034ed953
19:35:54.790 [Lua] Lobby data matchmaking_type = 2
19:35:54.790 [Lua] Lobby data is_private = true
19:35:54.790 [Lua] Lobby data match_started = true
19:35:54.790 [Lua] Lobby data difficulty = hardest
19:35:54.790 [Lua] Lobby data player_slot_1 = 110000101765a0b:1
19:35:54.790 [Lua] Lobby data player_slot_4 = 1100001034ed953:1
19:35:54.790 [Lua] Lobby data unique_server_name = Xanoth
19:35:54.790 [Lua] Lobby data quick_game = false
19:35:54.790 [Lua] Lobby data country_code = GB
19:35:54.790 [Lua] Lobby data matchmaking = false
19:35:54.790 [Lua] Lobby data power_level = 0
19:35:54.790 [Lua] Lobby data mission_id = sig_citadel_nurgle_path1
19:35:54.790 [Lua] Lobby data mechanism = deus
19:35:54.791 [Lua] Lobby data player_slot_5 = 0:0
19:35:54.791 [Lua] Lobby data player_slot_2 = 0:0
19:35:54.791 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
19:35:54.791 [Lua] Lobby data player_slot_3 = 110000105469d02:1
19:35:54.791 [Lua] Lobby data eac_authorized = true
19:35:54.791 [Lua] Set lobby end.
19:35:54.791 [Lua] [Matchmaking] register rpcs
19:35:54.791 [Lua] GameNetworkManager:init... creating game session
19:35:54.791 [Lua] Host GameSession.make_game_session_host with session:
19:35:54.791 [Lua] [GameNetworkManager] Setting pong timeout to 60
19:35:54.791 [Lua] [GameNetworkManager] My own peer_id = 1100001034ed953
19:35:54.791 [Lua] [GameNetworkManager] self.is_server = true
19:35:54.791 [Network] Setting artificial MTU limit to 65536
19:35:54.798 [Lua] Switching ConflictSettings: to: deus_skaven_chaos
19:35:54.798 [Lua] pacing=deus_default
19:35:54.798 [Lua] roaming=nil
19:35:54.798 [Lua] specials=deus_default
19:35:54.798 [Lua] contained_breeds=nil
19:35:54.798 [Lua] debug_color=maroon
19:35:54.798 [Lua] disabled=false
19:35:54.798 [Lua] pack_spawning=deus_default
19:35:54.798 [Lua] factions=nil
19:35:54.798 [Lua] description=deus_conflict_director_skaven_chaos_name
19:35:54.798 [Lua] boss=deus_default
19:35:54.798 [Lua] horde=deus_default
19:35:54.798 [Lua] name=deus_skaven_chaos
19:35:54.798 [Lua] intensity=deus_default
19:35:54.798 [Lua] ---
19:35:54.798 [Lua] [LevelAnalysis] set_random_seed( 545505833)
19:35:54.805 [Lua] [AIInterestPointSystem] Level Seed: 545505833
19:35:54.805 [Lua]
19:35:54.805 [Lua] [entity_system_bag] = table
19:35:54.805 [Lua] [entity_system_bag] = metatable
19:35:54.805 [Lua] [startup_data] = table
19:35:54.805 [Lua] [entity_manager] = table
19:35:54.805 [Lua] [entity_manager] = metatable
19:35:54.805 [Lua] [unit_spawner] = table
19:35:54.805 [Lua] [unit_spawner] = metatable
19:35:54.805 [Lua] [unit_storage] = table
19:35:54.805 [Lua] [unit_storage] = metatable
19:35:54.805 [Lua] [dice_keeper] = table
19:35:54.805 [Lua] [dice_keeper] = metatable
19:35:54.805 [Lua] [is_server] = true (boolean)
19:35:54.805 [Lua] [world] = [World]
19:35:54.805 [Lua] [system_api] = table
19:35:54.805 [Lua] [entity_system] = table
19:35:54.805 [Lua] [entity_system] = metatable
19:35:54.805 [Lua] [network_lobby] = table
19:35:54.805 [Lua] [network_lobby] = metatable
19:35:54.805 [Lua] [profile_synchronizer] = table
19:35:54.805 [Lua] [profile_synchronizer] = metatable
19:35:54.805 [Lua] [level_transition_handler] = table
19:35:54.805 [Lua] [level_transition_handler] = metatable
19:35:54.805 [Lua] [num_local_human_players] = 1 (number)
19:35:54.805 [Lua] [statistics_db] = table
19:35:54.805 [Lua] [statistics_db] = metatable
19:35:54.805 [Lua] [network_server] = table
19:35:54.805 [Lua] [network_server] = metatable
19:35:54.805 [Lua] [input_manager] = table
19:35:54.805 [Lua] [input_manager] = metatable
19:35:54.805 [Lua] [network_clock] = table
19:35:54.805 [Lua] [network_clock] = metatable
19:35:54.805 [Lua] [network_transmit] = table
19:35:54.805 [Lua] [network_transmit] = metatable
19:35:54.805 [Lua] [free_flight_manager] = table
19:35:54.805 [Lua] [free_flight_manager] = metatable
19:35:54.805 [Lua] [network_manager] = table
19:35:54.805 [Lua] [network_manager] = metatable
19:35:54.805 [Lua] [network_event_delegate] = table
19:35:54.805 [Lua] [network_event_delegate] = metatable
19:35:54.805 [Lua]
19:35:54.805 [Lua] ignoring extension VersusVolumeObjectiveExtension
19:35:54.805 [Lua] ignoring extension VersusInteractObjectiveExtension
19:35:54.805 [Lua] ignoring extension VersusPayloadObjectiveExtension
19:35:54.805 [Lua] ignoring extension VersusSocketObjectiveExtension
19:35:54.805 [Lua] ignoring extension VersusTargetObjectiveExtension
19:35:54.805 [Lua] ignoring extension VersusMissionObjectiveExtension
19:35:54.806 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
19:35:54.826 [Lua] [AchievementManager] Achievements using the steam platform
19:35:54.827 [Lua] PlayerManager:add_player player_1
19:35:54.894 [Lua] [StateIngame] Level seed: 545505833
19:35:54.906 [Lua] [LevelAnalysis] set_random_seed( 545505833)
19:35:54.912 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0
19:35:54.913 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1
19:35:54.913 [Lua] [IngameUI] init
19:35:54.928 [SteamVoipClient] select_out(1100001034ed953, off)
19:35:54.928 [SteamVoipClient] select_out(110000105469d02, off)
19:35:54.933 [Lua] cb_razer_chroma_setup
19:35:54.957 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_aligner"]["scale"]
[0] =[C]: in function callstack
[1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override
[2] @scripts/ui/ui_scenegraph.lua:154: in function scenegraph_visit_node
[3] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node
[4] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node
[5] @scripts/ui/ui_scenegraph.lua:176: in function hook_chain
[6] @scripts/mods/vmf/modules/core/hooks.lua:180: in function init_scenegraph
[7] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2841: in function create_ui_elements
[8] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init
[9] @foundation/scripts/util/class.lua:62:in function
[10] =[C]: in function xpcall
[11] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call
[12] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function
[13] =[C]: in function pcall
[14] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc
[15] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function
[16] =[C]: in function xpcall
[17] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr
[18] @scripts/mods/vmf/modules/core/hooks.lua:165:in function
[19] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init
[20] @foundation/scripts/util/class.lua:62: in function new
[21] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui
[22] @scripts/game_state/state_ingame_running.lua:173: in function on_enter
[23] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[24] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[25] @foundation/scripts/util/state_machine.lua:95: in function init
[26] @scripts/game_state/game_state_machine.lua:7: in function init
[27] @foundation/scripts/util/class.lua:62: in function new
[28] @scripts/game_state/state_ingame.lua:426: in function on_enter
[29] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[30] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[31] @foundation/scripts/util/state_machine.lua:144: in function update
[32] @scripts/boot.lua:865: in function game_update
[33] @scripts/boot.lua:628:in function
[1] node = table: 000000001AFEF2A0; node_def = table: 00000000193AF5A0; k = "scale"; v = "fit"
[2] scenegraph = table: 000000001AFEEE20; scenegraph_def = table: 00000000193D3300; name = "sg_aligner"; node_def = table: 00000000193AF5A0; parent_name = "sg_root"; parent = table: 000000001AFEEF10; parent_world_position = table: 000000001AFEEF40; local_position = table: 000000001AFEF210; size = table: 000000001AFEF260; node = table: 000000001AFEF2A0
[3] scenegraph = table: 000000001AFEEE20; scenegraph_def = table: 00000000193D3300; name = "sg_background_settings_list"; node_def = table: 00000000196043D0; parent_name = "sg_aligner"; parent = nil
[4] scenegraph = table: 000000001AFEEE20; scenegraph_def = table: 00000000193D3300; name = "sg_settings_list_mask"; node_def = table: 00000000196047C0; parent_name = "sg_background_settings_list"; parent = nil
[5] scenegraph_def = table: 00000000193D3300; scenegraph = table: 000000001AFEEE20; name = "sg_settings_list_mask"; node = table: 00000000196047C0
[6] hook_chain = [function]
[7] self = table: 00000000177FC8D0
[8] self = table: 00000000177FC8D0; ingame_ui_context = table: 0000000015F4BC40; input_manager = table: 000000000C8867E0; world = [World]
[9] self = table: 000000001ACFAC40; object = table: 00000000177FC8D0
[11] mod = table: 0000000000DE1B00; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function]
[12] view_name = "vmf_options_view"; view_settings = table: 000000001AD44110; mod = table: 0000000000DE1B00; init_view_function = [function]; transitions = table: 000000001AD6A270; blocked_transitions = table: 000000001ADF4740
[14] mod = table: 00000000018CA770; error_prefix_data = table: 00000000177FC890; func = [function]
[15] self = table: 00000000018CA770; view_name = "vmf_options_view"; _ = table: 000000001ADF4770
[17] mod = table: 0000000000DE1B00; error_prefix_data = "(safe_hook)"; func = [function]
[19] hook_chain = [function]; num_values = 0; values = table: 00000000177FC850; safe_hooks = table: 0000000002FB6D50; i = 1
[20] self = table: 000000001AD25390; object = table: 00000000018CA770
[21] self = table: 000000000D763680; ingame_ui_context = table: 0000000015F4BC40
[22] self = table: 000000000D763680; params = table: 000000000D763560; viewport_name = "player_1"; input_manager = table: 000000000C8867E0; input_source = table: 000000001609BDF0; player_manager = table: 0000000003561AF0; peer_id = "1100001034ed953"; local_player_id = 1; player = table: 0000000017B87A90; stats_id = "1100001034ed953:1"; entity_manager = table: 00000000150C16E0; camera_system = table: 00000000177E3A20; outline_system = table: 000000000AE02580; fade_system = table: 0000000012E4D920; sound_sector_system = table: 0000000011F82310; sound_environment_system = table: 0000000016A24850; event_manager = table: 0000000016A967F0; level_key = "sig_citadel_nurgle_path1"; world_manager = table: 0000000002F40560; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 0000000015F4BC40
[23] self = table: 0000000012C31EC0; new_state = table: 0000000018BD9720; params = table: 000000000D763560; scope_name = "StateInGameRunning:on_enter"
[24] self = table: 0000000012C31EC0; new_state = table: 0000000018BD9720; notify = nil; old_state = nil
[25] self = table: 0000000012C31EC0; parent = table: 00000000177BCAD0; start_state = table: 0000000018BD9720; params = table: 000000000D763560; profiling_debugging_enabled = true
...
[7] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 000000000CC080C0; ingame_ui = table: 00000000018CA770; definitions = table: 00000000177FC940; input_manager = table: 000000000C8867E0; max_setting_list_offset_y = 3640; wwise_world = [WwiseWorld]; render_settings = table: 00000000177FCA10; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 4640; settings_list_size_y = 4640; settings_list_widgets = table: 000000000F95B980; menu_widgets = table: 000000000CD20C80; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true;
[8] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 000000000CC080C0; ingame_ui = table: 00000000018CA770; definitions = table: 00000000177FC940; input_manager = table: 000000000C8867E0; max_setting_list_offset_y = 3640; wwise_world = [WwiseWorld]; render_settings = table: 00000000177FCA10; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 4640; settings_list_size_y = 4640; settings_list_widgets = table: 000000000F95B980; menu_widgets = table: 000000000CD20C80; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true;
[9] ___is_class_metatable___ = true; __index = table: 000000001ACFAC40;
[15] fps = 0; world_manager = table: 0000000002F40560; ingame_hud = table: 0000000012D6BB00; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 000000000CC080C0; telemetry_time_view_enter = 0; input_manager = table: 000000000C8867E0; profile_synchronizer = table: 000000000080CFB0; blocked_transitions = table: 000000001AD25220; motd_ui = table: 00000000179B9EB0; cutscene_system = table: 000000000B0E39E0; text_popup_ui = table: 000000000D781360; local_player_id = 1; unlock_manager = table: 00000000033ACEB0; last_resolution_y = 1080; motd_loading = false; end_screen = table: 000000000BBACDB0; ui_top_renderer = table: 000000000CD02F30; camera_manager = table: 0000000015098140; _profile_requester = table: 0000000000826BD0; ingame_ui_context = table: 0000000015F4BC40; views = table: 000000000CDCB490; wwise_world = [WwiseWorld]; _fps_cooldown = 0; mean_dt = 0; world = [World]; hotkey_mapping = table: 000000001AD24140; _player = table: 0000000017B87A90; weave_onboarding = table: 00000000152332D0; popup_handler = table: 000000000D7811B0; peer_id = "1100001034ed953"; network_event_delegate = table: 0000000016590AA0;
[20] ___is_class_metatable___ = true; __index = table: 000000001AD25390;
[21] world_name = "level_world"; network_server = table: 0000000000763610; local_player_id = 1; parent = table: 00000000177BCAD0; _booted_eac_untrusted = false; statistics_db = table: 0000000001A594C0; is_server = true; _lobby_host = table: 000000000075D290; world = [World]; _network_options = table: 0000000018D2DE00; is_in_tutorial = false; input_manager = table: 000000000C8867E0; profile_synchronizer = table: 000000000080CFB0; ingame_ui_context = table: 0000000015F4BC40; end_conditions_met = false; player = table: 0000000017B87A90; free_flight_manager = table: 0000000003561E10; viewport_name = "player_1"; network_event_delegate = table: 0000000016590AA0;
[22] world_name = "level_world"; network_server = table: 0000000000763610; local_player_id = 1; parent = table: 00000000177BCAD0; _booted_eac_untrusted = false; statistics_db = table: 0000000001A594C0; is_server = true; _lobby_host = table: 000000000075D290; world = [World]; _network_options = table: 0000000018D2DE00; is_in_tutorial = false; input_manager = table: 000000000C8867E0; profile_synchronizer = table: 000000000080CFB0; ingame_ui_context = table: 0000000015F4BC40; end_conditions_met = false; player = table: 0000000017B87A90; free_flight_manager = table: 0000000003561E10; viewport_name = "player_1"; network_event_delegate = table: 0000000016590AA0;
[23] _params = table: 000000000D763560; _profiling_debugging_enabled = true; _parent = table: 00000000177BCAD0; _state = table: 000000000D763680;
[24] _params = table: 000000000D763560; _profiling_debugging_enabled = true; _parent = table: 00000000177BCAD0; _state = table: 000000000D763680;
[25] _params = table: 000000000D763560; _profiling_debugging_enabled = true; _parent = table: 00000000177BCAD0; _state = table: 000000000D763680;
[26] _params = table: 000000000D763560; _profiling_debugging_enabled = true; _parent = table: 00000000177BCAD0; _state = table: 000000000D763680;
[27] ___is_class_metatable___ = true; __index = table: 000000000312C220; super = table: 00000000000B2CB0;
[28] world_name = "level_world"; entity_system_bag = table: 000000001514EED0; network_server = table: 0000000000763610; entity_system = table: 000000001514F790; parent = table: 0000000000094F10; _level_flow_events = table: 000000000D763470; viewport_name = "player_1"; is_server = true; _called_level_flow_events = false; is_in_tutorial = false; input_manager = table: 000000000C8867E0; profile_synchronizer = table: 000000000080CFB0; _debug_gui = [Gui]; network_transmit = table: 00000000008291A0; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "1100001034ed953"; level = [Level]; network_timer_handler = table: 00000000151391E0; machines = table: 000000000D763530; _quit_game = false; network_clock = table: 000000000CDF8D80; _onclose_called = false; _lobby_host = table: 000000000075D290; statistics_db = table: 0000000001A594C0; game_mode_key = "deus"; level_key = "sig_citadel_nurgle_path1"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 0000000003561E10; dice_keeper = table: 00000000150CFC20; network_event_delegate = table: 0000000016590AA0;
[29] _params = table: 0000000004B4B610; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094F10; _state = table: 00000000177BCAD0;
[30] _params = table: 0000000004B4B610; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094F10; _state = table: 00000000177BCAD0;
[31] _params = table: 0000000004B4B610; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094F10; _state = table: 00000000177BCAD0;
[32] startup_package_handles = table: 00000000000994D0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000098BC0; flow_return_table = table: 0000000000094F40; _machine = table: 0000000004B4D1A0; startup_timer = 4.5389176594326273; has_booted = true; loading_context = table: 0000000003BCCD50;
19:35:54.958 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_settings_list_start_2nd_layer"]["offset"]
[0] =[C]: in function callstack
[1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override
[2] @scripts/ui/ui_scenegraph.lua:116: in function scenegraph_visit_node
[3] @scripts/ui/ui_scenegraph.lua:176: in function hook_chain
[4] @scripts/mods/vmf/modules/core/hooks.lua:180: in function init_scenegraph
[5] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2842: in function create_ui_elements
[6] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init
[7] @foundation/scripts/util/class.lua:62:in function
[8] =[C]: in function xpcall
[9] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call
[10] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function
[11] =[C]: in function pcall
[12] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc
[13] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function
[14] =[C]: in function xpcall
[15] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr
[16] @scripts/mods/vmf/modules/core/hooks.lua:165:in function
[17] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init
[18] @foundation/scripts/util/class.lua:62: in function new
[19] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui
[20] @scripts/game_state/state_ingame_running.lua:173: in function on_enter
[21] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[22] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[23] @foundation/scripts/util/state_machine.lua:95: in function init
[24] @scripts/game_state/game_state_machine.lua:7: in function init
[25] @foundation/scripts/util/class.lua:62: in function new
[26] @scripts/game_state/state_ingame.lua:426: in function on_enter
[27] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[28] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[29] @foundation/scripts/util/state_machine.lua:144: in function update
[30] @scripts/boot.lua:865: in function game_update
[31] @scripts/boot.lua:628:in function
[1] node = table: 00000000029DA0C0; node_def = table: 000000001AFEEC40; k = "offset"; v = table: 000000001AFEED00
[2] scenegraph = table: 000000000D34E500; scenegraph_def = table: 00000000177FC970; name = "sg_settings_list_start_2nd_layer"; node_def = table: 000000001AFEEC40; parent_name = nil; local_position = table: 00000000029D9C60; node = table: 00000000029DA0C0
[3] scenegraph_def = table: 00000000177FC970; scenegraph = table: 000000000D34E500; name = "sg_settings_list_start_2nd_layer"; node = table: 000000001AFEEC40
[4] hook_chain = [function]
[5] self = table: 00000000177FC8D0
[6] self = table: 00000000177FC8D0; ingame_ui_context = table: 0000000015F4BC40; input_manager = table: 000000000C8867E0; world = [World]
[7] self = table: 000000001ACFAC40; object = table: 00000000177FC8D0
[9] mod = table: 0000000000DE1B00; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function]
[10] view_name = "vmf_options_view"; view_settings = table: 000000001AD44110; mod = table: 0000000000DE1B00; init_view_function = [function]; transitions = table: 000000001AD6A270; blocked_transitions = table: 000000001ADF4740
[12] mod = table: 00000000018CA770; error_prefix_data = table: 00000000177FC890; func = [function]
[13] self = table: 00000000018CA770; view_name = "vmf_options_view"; _ = table: 000000001ADF4770
[15] mod = table: 0000000000DE1B00; error_prefix_data = "(safe_hook)"; func = [function]
[17] hook_chain = [function]; num_values = 0; values = table: 00000000177FC850; safe_hooks = table: 0000000002FB6D50; i = 1
[18] self = table: 000000001AD25390; object = table: 00000000018CA770
[19] self = table: 000000000D763680; ingame_ui_context = table: 0000000015F4BC40
[20] self = table: 000000000D763680; params = table: 000000000D763560; viewport_name = "player_1"; input_manager = table: 000000000C8867E0; input_source = table: 000000001609BDF0; player_manager = table: 0000000003561AF0; peer_id = "1100001034ed953"; local_player_id = 1; player = table: 0000000017B87A90; stats_id = "1100001034ed953:1"; entity_manager = table: 00000000150C16E0; camera_system = table: 00000000177E3A20; outline_system = table: 000000000AE02580; fade_system = table: 0000000012E4D920; sound_sector_system = table: 0000000011F82310; sound_environment_system = table: 0000000016A24850; event_manager = table: 0000000016A967F0; level_key = "sig_citadel_nurgle_path1"; world_manager = table: 0000000002F40560; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 0000000015F4BC40
[21] self = table: 0000000012C31EC0; new_state = table: 0000000018BD9720; params = table: 000000000D763560; scope_name = "StateInGameRunning:on_enter"
[22] self = table: 0000000012C31EC0; new_state = table: 0000000018BD9720; notify = nil; old_state = nil
[23] self = table: 0000000012C31EC0; parent = table: 00000000177BCAD0; start_state = table: 0000000018BD9720; params = table: 000000000D763560; profiling_debugging_enabled = true
[24] self = table: 0000000012C31EC0; parent = table: 00000000177BCAD0; start_state = table: 0000000018BD9720; params = table: 000000000D763560; profiling_debugging_enabled = true
[25] self = table: 000000000312C220; object = table: 0000000012C31EC0
...
[5] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 000000000CD20C80; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 000000000CC080C0; ingame_ui = table: 00000000018CA770; definitions = table: 00000000177FC940; input_manager = table: 000000000C8867E0; wwise_world = [WwiseWorld]; render_settings = table: 00000000177FCA10; original_settings_list_size_y = 4640; max_setting_list_offset_y = 3640; current_setting_list_offset_y = 0; settings_list_widgets = table: 000000000F95B980; settings_list_size_y = 4640; ui_scenegraph = table: 000000001AFEEE20; is_setting_changes_applied_immidiately = true;
[6] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 000000000CD20C80; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 000000000CC080C0; ingame_ui = table: 00000000018CA770; definitions = table: 00000000177FC940; input_manager = table: 000000000C8867E0; wwise_world = [WwiseWorld]; render_settings = table: 00000000177FCA10; original_settings_list_size_y = 4640; max_setting_list_offset_y = 3640; current_setting_list_offset_y = 0; settings_list_widgets = table: 000000000F95B980; settings_list_size_y = 4640; ui_scenegraph = table: 000000001AFEEE20; is_setting_changes_applied_immidiately = true;
[7] ___is_class_metatable___ = true; __index = table: 000000001ACFAC40;
[13] fps = 0; world_manager = table: 0000000002F40560; ingame_hud = table: 0000000012D6BB00; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 000000000CC080C0; telemetry_time_view_enter = 0; input_manager = table: 000000000C8867E0; profile_synchronizer = table: 000000000080CFB0; blocked_transitions = table: 000000001AD25220; motd_ui = table: 00000000179B9EB0; cutscene_system = table: 000000000B0E39E0; text_popup_ui = table: 000000000D781360; local_player_id = 1; unlock_manager = table: 00000000033ACEB0; last_resolution_y = 1080; motd_loading = false; end_screen = table: 000000000BBACDB0; ui_top_renderer = table: 000000000CD02F30; camera_manager = table: 0000000015098140; _profile_requester = table: 0000000000826BD0; ingame_ui_context = table: 0000000015F4BC40; views = table: 000000000CDCB490; wwise_world = [WwiseWorld]; _fps_cooldown = 0; mean_dt = 0; world = [World]; hotkey_mapping = table: 000000001AD24140; _player = table: 0000000017B87A90; weave_onboarding = table: 00000000152332D0; popup_handler = table: 000000000D7811B0; peer_id = "1100001034ed953"; network_event_delegate = table: 0000000016590AA0;
[18] ___is_class_metatable___ = true; __index = table: 000000001AD25390;
[19] world_name = "level_world"; network_server = table: 0000000000763610; local_player_id = 1; parent = table: 00000000177BCAD0; _booted_eac_untrusted = false; statistics_db = table: 0000000001A594C0; is_server = true; _lobby_host = table: 000000000075D290; world = [World]; _network_options = table: 0000000018D2DE00; is_in_tutorial = false; input_manager = table: 000000000C8867E0; profile_synchronizer = table: 000000000080CFB0; ingame_ui_context = table: 0000000015F4BC40; end_conditions_met = false; player = table: 0000000017B87A90; free_flight_manager = table: 0000000003561E10; viewport_name = "player_1"; network_event_delegate = table: 0000000016590AA0;
[20] world_name = "level_world"; network_server = table: 0000000000763610; local_player_id = 1; parent = table: 00000000177BCAD0; _booted_eac_untrusted = false; statistics_db = table: 0000000001A594C0; is_server = true; _lobby_host = table: 000000000075D290; world = [World]; _network_options = table: 0000000018D2DE00; is_in_tutorial = false; input_manager = table: 000000000C8867E0; profile_synchronizer = table: 000000000080CFB0; ingame_ui_context = table: 0000000015F4BC40; end_conditions_met = false; player = table: 0000000017B87A90; free_flight_manager = table: 0000000003561E10; viewport_name = "player_1"; network_event_delegate = table: 0000000016590AA0;
[21] _params = table: 000000000D763560; _profiling_debugging_enabled = true; _parent = table: 00000000177BCAD0; _state = table: 000000000D763680;
[22] _params = table: 000000000D763560; _profiling_debugging_enabled = true; _parent = table: 00000000177BCAD0; _state = table: 000000000D763680;
[23] _params = table: 000000000D763560; _profiling_debugging_enabled = true; _parent = table: 00000000177BCAD0; _state = table: 000000000D763680;
[24] _params = table: 000000000D763560; _profiling_debugging_enabled = true; _parent = table: 00000000177BCAD0; _state = table: 000000000D763680;
[25] ___is_class_metatable___ = true; __index = table: 000000000312C220; super = table: 00000000000B2CB0;
[26] world_name = "level_world"; entity_system_bag = table: 000000001514EED0; network_server = table: 0000000000763610; entity_system = table: 000000001514F790; parent = table: 0000000000094F10; _level_flow_events = table: 000000000D763470; viewport_name = "player_1"; is_server = true; _called_level_flow_events = false; is_in_tutorial = false; input_manager = table: 000000000C8867E0; profile_synchronizer = table: 000000000080CFB0; _debug_gui = [Gui]; network_transmit = table: 00000000008291A0; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "1100001034ed953"; level = [Level]; network_timer_handler = table: 00000000151391E0; machines = table: 000000000D763530; _quit_game = false; network_clock = table: 000000000CDF8D80; _onclose_called = false; _lobby_host = table: 000000000075D290; statistics_db = table: 0000000001A594C0; game_mode_key = "deus"; level_key = "sig_citadel_nurgle_path1"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 0000000003561E10; dice_keeper = table: 00000000150CFC20; network_event_delegate = table: 0000000016590AA0;
[27] _params = table: 0000000004B4B610; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094F10; _state = table: 00000000177BCAD0;
[28] _params = table: 0000000004B4B610; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094F10; _state = table: 00000000177BCAD0;
[29] _params = table: 0000000004B4B610; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094F10; _state = table: 00000000177BCAD0;
[30] startup_package_handles = table: 00000000000994D0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000098BC0; flow_return_table = table: 0000000000094F40; _machine = table: 0000000004B4D1A0; startup_timer = 4.5389176594326273; has_booted = true; loading_context = table: 0000000003BCCD50;
19:35:54.960 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
19:35:54.960 [Lua] Set lobby begin:
19:35:54.960 [Lua] Lobby data twitch_enabled = false
19:35:54.961 [Lua] Lobby data selected_mission_id = journey_citadel
19:35:54.961 [Lua] Lobby data num_players = 3
19:35:54.961 [Lua] Lobby data difficulty_tweak = 7
19:35:54.961 [Lua] Lobby data host = 1100001034ed953
19:35:54.961 [Lua] Lobby data matchmaking_type = 2
19:35:54.961 [Lua] Lobby data is_private = true
19:35:54.961 [Lua] Lobby data match_started = true
19:35:54.961 [Lua] Lobby data difficulty = hardest
19:35:54.961 [Lua] Lobby data player_slot_1 = 110000101765a0b:1
19:35:54.961 [Lua] Lobby data player_slot_4 = 1100001034ed953:1
19:35:54.962 [Lua] Lobby data unique_server_name = Xanoth
19:35:54.962 [Lua] Lobby data quick_game = false
19:35:54.962 [Lua] Lobby data country_code = GB
19:35:54.962 [Lua] Lobby data matchmaking = false
19:35:54.962 [Lua] Lobby data power_level = 745
19:35:54.962 [Lua] Lobby data mission_id = sig_citadel_nurgle_path1
19:35:54.962 [Lua] Lobby data mechanism = deus
19:35:54.962 [Lua] Lobby data player_slot_5 = 0:0
19:35:54.962 [Lua] Lobby data player_slot_2 = 0:0
19:35:54.962 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
19:35:54.962 [Lua] Lobby data player_slot_3 = 110000105469d02:1
19:35:54.962 [Lua] Lobby data eac_authorized = true
19:35:54.962 [Lua] Set lobby end.
19:35:54.963 [Lua] CurrentConflictSettings deus_skaven_chaos
19:35:54.963 [Lua] [ConflictDirector] conflict_director is ai_ready
19:35:54.963 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
19:35:54.963 [Lua] [MainPathSpawningGenerator] Injecting travel distances
19:35:54.964 [Lua] NORMAL PATROL MAIN PATH 1109.6348876953125
19:35:54.964 [Lua] [waypoints] = table
19:35:54.964 [Lua] [astar_points] = table
19:35:54.964 [Lua] [travel_dist] = 1109.63490909338 (number)
19:35:54.964 [Lua] [one_directional] = false (boolean)
19:35:54.964 [Lua] [id] = boss_1 (string)
19:35:54.964 [Lua] NORMAL PATROL MAIN PATH 1336.656494140625
19:35:54.964 [Lua] [waypoints] = table
19:35:54.964 [Lua] [astar_points] = table
19:35:54.964 [Lua] [travel_dist] = 1336.6564825177193 (number)
19:35:54.964 [Lua] [one_directional] = false (boolean)
19:35:54.964 [Lua] [id] = boss_2 (string)
19:35:54.964 [Lua] SpecialsPacing:remove_unwanted_breeds:
19:35:54.964 [Lua] Forming navigation groups in one frame
19:35:54.964 [Lua] Forming navigation groups
19:35:54.971 [Lua] NavigationGroupManager -> calulation time A: 0.0060000000003128662
19:35:55.032 [Lua] NavigationGroupManager -> calulation time B: 0.061999999999898137
19:35:55.032 [Lua] number of nav groups: 51
19:35:55.032 [Lua] number of refined nav groups : 46
19:35:55.033 [Lua] NavigationGroupManager -> calulation time C: 0.0010000000002037268
19:35:55.034 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 11.613782447576522 Normalized coefficient: 1.3561473250505551
19:35:55.039 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 11.729612930119035 Normalized coefficient: 1.3427553060644903
19:35:55.045 [Lua] -------------> JOW Perfect-density 4.9500000000000011 Sum density 3.6048479922115799 Normalized coefficient: 1.3731508265243573
19:35:55.049 [Lua] [LevelAnalysis] Generating boss paths for level: sig_citadel_nurgle_path1
19:35:55.049 [Lua] [LevelAnalysis] This level has a total main-path length of 836.070 meters.
19:35:55.049 [Lua] [LevelAnalysis] num_event_places_f: 0.5240463562011719 , num_event_places: 0 , trailing_event_fraction: 0.5240463562011719 , num_events: 1
19:35:55.049 [Lua] [LevelAnalysis] Level path distance: 836.06953430175781
19:35:55.049 [Lua] [LevelAnalysis] path_dist1: 50 , path_dist2: 836.06953430175781 forbidden_dist: -736.06953430175781
19:35:55.049 [Lua] [LevelAnalysis] wanted_distance: 246.63819505537731
19:35:55.049 [Lua] [LevelAnalysis] Terror events added:
19:35:55.049 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss
19:35:55.049 [Lua] Adding main path event: Vector3Box(-151.09, 555.99, -35.9196) rare_event_loot_rat 45 table: 0000000017B58FC0
19:35:55.049 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
19:35:55.052 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: hardest, USING SETTINGS FOR EASY
19:35:55.053 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
19:35:55.055 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
19:35:55.060 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn healing pickups
19:35:55.060 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
19:35:55.060 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn deus_potions pickups
19:35:55.060 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
19:35:55.060 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=55
19:35:55.060 [Lua] NORMAL PATROL MAIN PATH 1109.6348876953125
19:35:55.060 [Lua] [waypoints] = table
19:35:55.060 [Lua] [astar_points] = table
19:35:55.060 [Lua] [travel_dist] = 1109.63490909338 (number)
19:35:55.060 [Lua] [one_directional] = false (boolean)
19:35:55.060 [Lua] [id] = boss_1 (string)
19:35:55.060 [Lua] Adding main path event: Vector3Box(-234.04, 476.47, -12.05) boss_event_spline_patrol 45 table: 0000000012EB9320
19:35:55.060 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered
19:35:55.060 [Lua] [Managers] Calling function on all managers:
19:35:55.061 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
19:35:55.073 [Lua] [PeerSM] 1100001034ed953 :: on_exit WaitingForEnterGame
19:35:55.073 [Lua] [PeerSM] 1100001034ed953 :: on_enter WaitingForGameObjectSync
19:35:55.073 [Lua] [PeerSM] 110000101765a0b :: on_exit WaitingForEnterGame
19:35:55.073 [Lua] [PeerSM] 110000101765a0b :: on_enter WaitingForGameObjectSync
19:35:55.080 [Lua] player (1100001034ed953,2) was put into party 1
19:35:55.094 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=56
19:35:55.094 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=57
19:35:55.094 [Lua] [ProfileSynchronizer] Assigning peer(1100001034ed953:2) to profile(5) career(1)
19:35:55.349 [Lua] [NetworkServer] Game_object_sync_done for peer 110000101765a0b
19:35:55.353 [Lua] Breedfreezer (server) starting a hot join sync
19:35:55.353 [Lua] packing 0 units of breed chaos_marauder
19:35:55.353 [Lua] packing 0 units of breed skaven_clan_rat
19:35:55.353 [Lua] packing 0 units of breed skaven_storm_vermin
19:35:55.353 [Lua] packing 0 units of breed skaven_slave
19:35:55.353 [Lua] packing 0 units of breed chaos_fanatic
19:35:55.353 [Lua] packing 0 units of breed chaos_raider
19:35:55.353 [Lua] packing 0 units of breed chaos_warrior
19:35:55.353 [Lua] packing 0 units of breed chaos_berzerker
19:35:55.353 [Lua] packing 0 units of breed skaven_plague_monk
19:35:55.353 [Lua] --> rpc-package size reached, sending rpc now (last package)
19:35:55.353 [Lua]
19:35:55.353 [Lua] [1] = 1 (number)
19:35:55.353 [Lua] [2] = 0 (number)
19:35:55.353 [Lua] [3] = 1 (number)
19:35:55.353 [Lua] [4] = 0 (number)
19:35:55.353 [Lua] [5] = 1 (number)
19:35:55.353 [Lua] [6] = 0 (number)
19:35:55.353 [Lua] [7] = 1 (number)
19:35:55.353 [Lua] [8] = 0 (number)
19:35:55.353 [Lua] [9] = 1 (number)
19:35:55.353 [Lua] [10] = 0 (number)
19:35:55.353 [Lua] [11] = 1 (number)
19:35:55.353 [Lua] [12] = 0 (number)
19:35:55.353 [Lua] [13] = 1 (number)
19:35:55.353 [Lua] [14] = 0 (number)
19:35:55.353 [Lua] [15] = 1 (number)
19:35:55.353 [Lua] [16] = 0 (number)
19:35:55.353 [Lua] [17] = 1 (number)
19:35:55.353 [Lua] [18] = 0 (number)
19:35:55.353 [Lua]
19:35:55.353 [Lua]
19:35:55.353 [Lua]
19:35:55.353 [Lua] [PackageManager] Load: units/weapons/player/wpn_es_deus_shield_01/wpn_es_deus_shield_01, ProfileSynchronizer, async-read,
19:35:55.353 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read,
19:35:55.353 [Lua] [PackageManager] Load: units/weapons/player/wpn_es_deus_spear_01/wpn_es_deus_spear_01_3p, ProfileSynchronizer, async-read,
19:35:55.353 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read,
19:35:55.353 [Lua] [PackageManager] Load: resource_packages/careers/es_mercenary, ProfileSynchronizer, async-read,
19:35:55.353 [Lua] [PackageManager] Load: wwise/repeating_handgun_pistol, ProfileSynchronizer, async-read,
19:35:55.353 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold, ProfileSynchronizer, async-read,
19:35:55.353 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1, ProfileSynchronizer, async-read,
19:35:55.353 [Lua] [PackageManager] Load: wwise/es_deus_01, ProfileSynchronizer, async-read,
19:35:55.353 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_02, ProfileSynchronizer, async-read,
19:35:55.353 [Lua] [PackageManager] Load: units/weapons/player/wpn_es_deus_shield_01/wpn_es_deus_shield_01_3p, ProfileSynchronizer, async-read,
19:35:55.353 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1_3p, ProfileSynchronizer, async-read,
19:35:55.353 [Lua] [PackageManager] Load: units/weapons/player/wpn_es_deus_spear_01/wpn_es_deus_spear_01, ProfileSynchronizer, async-read,
19:35:55.353 [Lua] [PeerSM] 1100001034ed953 :: on_exit WaitingForGameObjectSync
19:35:55.353 [Lua] [PeerSM] 1100001034ed953 :: on_enter WaitingForPlayers
19:35:55.353 [Lua] PlayerManager:add_remote_player 110000101765a0b
19:35:55.353 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=58
19:35:55.353 [Lua] RemotePlayer:create_game_object( ) 58
19:35:55.369 [Lua] [PeerSM] 110000101765a0b :: on_exit WaitingForGameObjectSync
19:35:55.369 [Lua] [PeerSM] 110000101765a0b :: on_enter WaitingForPlayers
19:35:55.463 [Lua] [MOD][VMF][INFO] Added 110000101765a0b to the VMF users list.
19:35:55.463 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000101765a0b go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
19:35:55.463 [Lua] Adding player sync data to peer=110000101765a0b local_player_id=1
19:35:55.465 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_es_deus_shield_01/wpn_es_deus_shield_01
19:35:55.465 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_es_deus_shield_01/wpn_es_deus_shield_01
19:35:55.465 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh
19:35:55.651 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh
19:35:55.651 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh
19:35:55.651 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_es_deus_spear_01/wpn_es_deus_spear_01_3p
19:35:55.695 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_es_deus_spear_01/wpn_es_deus_spear_01_3p
19:35:55.695 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_es_deus_spear_01/wpn_es_deus_spear_01_3p
19:35:55.695 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base
19:35:56.547 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base
19:35:56.547 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base
19:35:56.547 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_mercenary
19:35:56.581 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_mercenary
19:35:56.581 [Lua] [PackageManager] Force_load: resource_packages/careers/es_mercenary
19:35:56.582 [Lua] [PackageManager] Queueing new asynch package: wwise/repeating_handgun_pistol
19:35:56.643 [Lua] [PackageManager] Finished loading asynchronous package: wwise/repeating_handgun_pistol
19:35:56.643 [Lua] [PackageManager] Force_load: wwise/repeating_handgun_pistol
19:35:56.643 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold
19:35:56.793 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold
19:35:56.793 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold
19:35:56.793 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1
19:35:56.991 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1
19:35:56.991 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1
19:35:56.992 [Lua] [PackageManager] Queueing new asynch package: wwise/es_deus_01
19:35:57.025 [Lua] [PackageManager] Finished loading asynchronous package: wwise/es_deus_01
19:35:57.025 [Lua] [PackageManager] Force_load: wwise/es_deus_01
19:35:57.025 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_02
19:35:57.054 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_02
19:35:57.054 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_02
19:35:57.054 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_es_deus_shield_01/wpn_es_deus_shield_01_3p
19:35:57.086 [Lua] [PeerSM] 110000105469d02 :: on_exit WaitingForEnterGame
19:35:57.086 [Lua] [PeerSM] 110000105469d02 :: on_enter WaitingForGameObjectSync
19:35:57.086 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_es_deus_shield_01/wpn_es_deus_shield_01_3p
19:35:57.086 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_es_deus_shield_01/wpn_es_deus_shield_01_3p
19:35:57.086 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1_3p
19:35:57.104 [Lua] [NetworkServer] Game_object_sync_done for peer 110000105469d02
19:35:57.113 [Lua] Breedfreezer (server) starting a hot join sync
19:35:57.113 [Lua] packing 0 units of breed chaos_marauder
19:35:57.113 [Lua] packing 0 units of breed skaven_clan_rat
19:35:57.113 [Lua] packing 0 units of breed skaven_storm_vermin
19:35:57.113 [Lua] packing 0 units of breed skaven_slave
19:35:57.113 [Lua] packing 0 units of breed chaos_fanatic
19:35:57.113 [Lua] packing 0 units of breed chaos_raider
19:35:57.113 [Lua] packing 0 units of breed chaos_warrior
19:35:57.113 [Lua] packing 0 units of breed chaos_berzerker
19:35:57.113 [Lua] packing 0 units of breed skaven_plague_monk
19:35:57.113 [Lua] --> rpc-package size reached, sending rpc now (last package)
19:35:57.113 [Lua]
19:35:57.113 [Lua] [1] = 1 (number)
19:35:57.113 [Lua] [2] = 0 (number)
19:35:57.113 [Lua] [3] = 1 (number)
19:35:57.113 [Lua] [4] = 0 (number)
19:35:57.113 [Lua] [5] = 1 (number)
19:35:57.113 [Lua] [6] = 0 (number)
19:35:57.113 [Lua] [7] = 1 (number)
19:35:57.113 [Lua] [8] = 0 (number)
19:35:57.113 [Lua] [9] = 1 (number)
19:35:57.113 [Lua] [10] = 0 (number)
19:35:57.113 [Lua] [11] = 1 (number)
19:35:57.113 [Lua] [12] = 0 (number)
19:35:57.113 [Lua] [13] = 1 (number)
19:35:57.113 [Lua] [14] = 0 (number)
19:35:57.113 [Lua] [15] = 1 (number)
19:35:57.113 [Lua] [16] = 0 (number)
19:35:57.113 [Lua] [17] = 1 (number)
19:35:57.113 [Lua] [18] = 0 (number)
19:35:57.113 [Lua]
19:35:57.113 [Lua]
19:35:57.113 [Lua]
19:35:57.114 [Lua] PlayerManager:add_remote_player 110000105469d02
19:35:57.114 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=59
19:35:57.114 [Lua] RemotePlayer:create_game_object( ) 59
19:35:57.134 [Lua] [PeerSM] 110000105469d02 :: on_exit WaitingForGameObjectSync
19:35:57.134 [Lua] [PeerSM] 110000105469d02 :: on_enter WaitingForPlayers
19:35:57.134 [Lua] [PeerSM] 110000101765a0b :: on_exit WaitingForPlayers
19:35:57.134 [Lua] [PeerSM] 110000101765a0b :: on_enter InGame
19:35:57.141 [Lua] [PeerSM] 1100001034ed953 :: on_exit WaitingForPlayers
19:35:57.141 [Lua] [PeerSM] 1100001034ed953 :: on_enter InGame
19:35:57.141 [Lua] [PeerSM] 110000105469d02 :: on_exit WaitingForPlayers
19:35:57.141 [Lua] [PeerSM] 110000105469d02 :: on_enter InGame
19:35:57.161 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1_3p
19:35:57.161 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1_3p
19:35:57.161 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_es_deus_spear_01/wpn_es_deus_spear_01
19:35:57.256 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000105469d02 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
19:35:57.256 [Lua] Adding player sync data to peer=110000105469d02 local_player_id=1
19:35:57.316 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_es_deus_spear_01/wpn_es_deus_spear_01
19:35:57.316 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_es_deus_spear_01/wpn_es_deus_spear_01
19:35:57.336 [Lua] test
19:35:57.336 [Lua] PlayerManager:assign_unit_ownership Markus Kruber 1100001034ed953 2
19:35:57.338 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (0.5)
19:35:57.338 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=61
19:35:57.344 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 4, Vector3(403.294, -184.956, 57.807), Vector4(0, 0, 0, -1))
19:35:57.348 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (0.70588235294117652)
19:35:57.349 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (0.70588235294117652)
19:35:57.349 [Lua] PlayerManager:assign_unit_ownership Xanoth 1100001034ed953 1
19:35:57.349 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=63
19:35:57.351 [Lua] [GameNetworkManager] destroying game object with go_id=61
19:35:57.360 [Lua] Switching ConflictSettings: to: deus_skaven
19:35:57.360 [Lua] pacing=deus_default
19:35:57.360 [Lua] roaming=nil
19:35:57.360 [Lua] specials=deus_skaven
19:35:57.360 [Lua] contained_breeds=nil
19:35:57.360 [Lua] debug_color=orange
19:35:57.360 [Lua] disabled=false
19:35:57.360 [Lua] pack_spawning=skaven
19:35:57.360 [Lua] description=deus_conflict_director_skaven_chaos_name
19:35:57.360 [Lua] factions=nil
19:35:57.360 [Lua] boss=deus_skaven
19:35:57.360 [Lua] horde=deus_default
19:35:57.360 [Lua] name=deus_skaven
19:35:57.360 [Lua] intensity=deus_default
19:35:57.360 [Lua] ---
19:35:57.361 [Lua] PlayerManager:remove_player peer_id=1100001034ed953 2
19:35:57.361 [Lua] [GameNetworkManager] destroying game object with go_id=56
19:35:57.361 [Lua] player (1100001034ed953,2) was put into party 1
19:35:57.380 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=64
19:35:57.380 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=65
19:35:57.380 [Lua] [ProfileSynchronizer] Assigning peer(1100001034ed953:2) to profile(5) career(1)
19:35:57.468 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000105469d02 go_type=player_unit go_created_func_name=game_object_created_player_unit
19:35:57.468 [Lua] [NetworkServer] Peer 110000105469d02 spawned player.
19:35:57.469 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=66
19:35:57.469 [Lua] PlayerManager:assign_unit_ownership Arconis 110000105469d02 1
19:35:57.469 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
19:35:57.480 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000101765a0b go_type=player_unit go_created_func_name=game_object_created_player_unit
19:35:57.480 [Lua] [NetworkServer] Peer 110000101765a0b spawned player.
19:35:57.482 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=67
19:35:57.482 [Lua] PlayerManager:assign_unit_ownership Vallochar 110000101765a0b 1
19:35:57.482 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.96399999999999997) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
19:35:57.486 [Lua] test
19:35:57.486 [Lua] PlayerManager:assign_unit_ownership Markus Kruber 1100001034ed953 2
19:35:57.489 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (0.5)
19:35:57.489 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=69
19:35:57.672 [Lua] StateInGameRunning:_game_actually_starts()
19:35:57.674 [Lua] #################################################################################################################
19:35:57.674 [Lua] [Loading Time]: 00:00:17 [Transition]: dlc_morris_map-sig_citadel_nurgle_path1 [Members joined]: 0 [Members Left]: 0 [Is Server]: true
19:35:57.674 [Lua] #################################################################################################################
19:35:57.674 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 54
19:35:57.689 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 54
19:35:57.871 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 54
19:35:57.871 [Lua] Commit load time data
19:35:59.989 [Lua] Set lobby begin:
19:35:59.989 [Lua] Lobby data twitch_enabled = false
19:35:59.989 [Lua] Lobby data selected_mission_id = journey_citadel
19:35:59.989 [Lua] Lobby data num_players = 3
19:35:59.989 [Lua] Lobby data difficulty_tweak = 7
19:35:59.989 [Lua] Lobby data host = 1100001034ed953
19:35:59.989 [Lua] Lobby data matchmaking_type = 2
19:35:59.989 [Lua] Lobby data is_private = true
19:35:59.989 [Lua] Lobby data match_started = true
19:35:59.989 [Lua] Lobby data difficulty = hardest
19:35:59.989 [Lua] Lobby data player_slot_1 = 110000101765a0b:1
19:35:59.989 [Lua] Lobby data player_slot_4 = 1100001034ed953:1
19:35:59.989 [Lua] Lobby data unique_server_name = Xanoth
19:35:59.990 [Lua] Lobby data quick_game = false
19:35:59.990 [Lua] Lobby data country_code = GB
19:35:59.990 [Lua] Lobby data matchmaking = false
19:35:59.990 [Lua] Lobby data power_level = 513
19:35:59.990 [Lua] Lobby data mission_id = sig_citadel_nurgle_path1
19:35:59.990 [Lua] Lobby data mechanism = deus
19:35:59.990 [Lua] Lobby data player_slot_5 = 0:0
19:35:59.990 [Lua] Lobby data player_slot_2 = 0:0
19:35:59.990 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
19:35:59.990 [Lua] Lobby data player_slot_3 = 110000105469d02:1
19:35:59.990 [Lua] Lobby data eac_authorized = true
19:35:59.990 [Lua] Set lobby end.
19:35:59.993 [Lua] [PackageManager] Load: wwise/one_handed_swords, DeusChestPreloadSystem, async-read,
19:35:59.993 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p, DeusChestPreloadSystem, async-read,
19:35:59.993 [Lua] [PackageManager] Load: wwise/bow, DeusChestPreloadSystem, async-read,
19:35:59.993 [Lua] [PackageManager] Load: wwise/one_handed_daggers, DeusChestPreloadSystem, async-read,
19:35:59.993 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p, DeusChestPreloadSystem, async-read,
19:35:59.993 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, DeusChestPreloadSystem, async-read,
19:35:59.993 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, DeusChestPreloadSystem, async-read,
19:36:00.040 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p
19:36:00.040 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p
19:36:00.040 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p
19:36:00.071 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p
19:36:00.071 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p
19:36:00.071 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p
19:36:00.094 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p
19:36:00.094 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p
19:36:05.035 [Lua] Set lobby begin:
19:36:05.035 [Lua] Lobby data twitch_enabled = false
19:36:05.036 [Lua] Lobby data selected_mission_id = journey_citadel
19:36:05.036 [Lua] Lobby data num_players = 3
19:36:05.036 [Lua] Lobby data difficulty_tweak = 7
19:36:05.036 [Lua] Lobby data host = 1100001034ed953
19:36:05.036 [Lua] Lobby data matchmaking_type = 2
19:36:05.036 [Lua] Lobby data is_private = true
19:36:05.036 [Lua] Lobby data match_started = true
19:36:05.036 [Lua] Lobby data difficulty = hardest
19:36:05.036 [Lua] Lobby data player_slot_1 = 110000101765a0b:1
19:36:05.036 [Lua] Lobby data player_slot_4 = 1100001034ed953:1
19:36:05.036 [Lua] Lobby data unique_server_name = Xanoth
19:36:05.036 [Lua] Lobby data quick_game = false
19:36:05.036 [Lua] Lobby data country_code = GB
19:36:05.036 [Lua] Lobby data matchmaking = false
19:36:05.036 [Lua] Lobby data power_level = 701
19:36:05.036 [Lua] Lobby data mission_id = sig_citadel_nurgle_path1
19:36:05.036 [Lua] Lobby data mechanism = deus
19:36:05.036 [Lua] Lobby data player_slot_5 = 0:0
19:36:05.036 [Lua] Lobby data player_slot_2 = 0:0
19:36:05.036 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
19:36:05.036 [Lua] Lobby data player_slot_3 = 110000105469d02:1
19:36:05.037 [Lua] Lobby data eac_authorized = true
19:36:05.037 [Lua] Set lobby end.
19:36:05.041 [Lua] [PackageManager] Load: wwise/crossbow, DeusChestPreloadSystem, async-read,
19:36:05.041 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p, DeusChestPreloadSystem, async-read,
19:36:05.041 [Lua] [PackageManager] Load: wwise/pistol, DeusChestPreloadSystem, async-read,
19:36:05.041 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p, DeusChestPreloadSystem, async-read,
19:36:05.041 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, DeusChestPreloadSystem, async-read,
19:36:05.041 [Lua] [PackageManager] Load: wwise/one_handed_axes, DeusChestPreloadSystem, async-read,
19:36:05.041 [Lua] [PackageManager] Load: wwise/one_handed_hammers, DeusChestPreloadSystem, async-read,
19:36:05.041 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, DeusChestPreloadSystem, async-read,
19:36:05.041 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p, DeusChestPreloadSystem, async-read,
19:36:05.041 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_02_t2/wpn_dw_xbow_02_t2_runed_01_3p, DeusChestPreloadSystem, async-read,
19:36:05.041 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, DeusChestPreloadSystem, async-read,
19:36:05.042 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, DeusChestPreloadSystem
19:36:05.042 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, DeusChestPreloadSystem
19:36:05.081 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p
19:36:05.081 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p
19:36:05.081 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p
19:36:05.103 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p
19:36:05.103 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p
19:36:05.103 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p
19:36:05.160 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p
19:36:05.160 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p
19:36:05.160 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p
19:36:05.195 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p
19:36:05.195 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p
19:36:05.195 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_xbow_02_t2/wpn_dw_xbow_02_t2_runed_01_3p
19:36:05.229 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_xbow_02_t2/wpn_dw_xbow_02_t2_runed_01_3p
19:36:05.229 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_xbow_02_t2/wpn_dw_xbow_02_t2_runed_01_3p
19:36:05.229 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p
19:36:05.251 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p
19:36:05.251 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p
19:36:26.715 [EACServer] [20:36:26:714][Windows][EAC Server] [Err!][Cerberus] [Backend] Receive operation failed, disconnecting.
19:36:26.715 [EACServer] [20:36:26:714][Windows][EAC Server] [Info][Cerberus] [Backend] Scheduling disconnect task.
19:36:26.715 [EACServer] [20:36:26:715][Windows][EAC Server] [Info][Cerberus] [Backend] Disconnected.
19:36:45.492 [Lua] [PackageManager] Unload: wwise/one_handed_daggers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
19:36:45.492 [Lua] [PackageManager] Unload: wwise/one_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
19:36:45.492 [Lua] [PackageManager] Unload: wwise/bow, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
19:36:45.492 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p, DeusChestPreloadSystem
19:36:45.492 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
19:36:45.493 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_runed_01_3p, DeusChestPreloadSystem
19:36:45.493 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, DeusChestPreloadSystem
19:36:50.544 [Lua] [PackageManager] Unload: wwise/crossbow, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
19:36:50.544 [Lua] [PackageManager] Unload: wwise/pistol, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
19:36:50.544 [Lua] [PackageManager] Unload: wwise/one_handed_axes, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
19:36:50.544 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
19:36:50.544 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p, DeusChestPreloadSystem
19:36:50.545 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_02_t2/wpn_dw_xbow_02_t2_runed_01_3p, DeusChestPreloadSystem
19:36:50.545 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t2/wpn_emp_pistol_03_t2_runed_01_3p, DeusChestPreloadSystem
19:36:50.546 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p, DeusChestPreloadSystem
19:36:50.546 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
19:37:18.408 [Lua] Players are leaving the safe zone
19:37:18.791 [Lua] main_path_player_far_away_check started
19:37:18.836 [Lua] main path terror event triggered: rare_event_loot_rat
19:37:18.836 [Lua] TerrorEventMixer.start_event: rare_event_loot_rat (seed: 0)
19:37:18.862 [Lua] main_path_player_far_away_check started
19:37:18.897 [Lua] main_path_player_far_away_check started
19:37:19.654 [Lua] main_path_player_far_away_check started
19:37:34.762 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=110000101765a0b go_type=aoe_unit go_created_func_name=game_object_created_network_unit
19:37:34.778 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=110000105469d02 go_type=aoe_unit go_created_func_name=game_object_created_network_unit
19:37:34.811 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=110000101765a0b go_type=aoe_unit go_created_func_name=game_object_created_network_unit
19:37:34.811 [Lua] [GameNetworkManager] game object created go_id=1028, owner_id=110000101765a0b go_type=aoe_unit go_created_func_name=game_object_created_network_unit
19:37:34.847 [Lua] [GameNetworkManager] game object created go_id=2051, owner_id=110000105469d02 go_type=aoe_unit go_created_func_name=game_object_created_network_unit
19:37:34.847 [Lua] [GameNetworkManager] game object created go_id=2052, owner_id=110000105469d02 go_type=aoe_unit go_created_func_name=game_object_created_network_unit
19:37:36.110 [Lua] [PackageManager] Load: wwise/one_handed_swords, DeusChestPreloadSystem, async-read,
19:37:36.110 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, DeusChestPreloadSystem, async-read,
19:37:36.129 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p
19:37:36.129 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p
19:37:41.271 [Lua] [PackageManager] Load: wwise/two_handed_hammers, DeusChestPreloadSystem, async-read,
19:37:41.271 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p, DeusChestPreloadSystem, async-read,
19:37:41.271 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, DeusChestPreloadSystem, async-read,
19:37:41.271 [Lua] [PackageManager] Load: wwise/one_handed_axes, DeusChestPreloadSystem, async-read,
19:37:41.271 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_runed_01_3p, DeusChestPreloadSystem, async-read,
19:37:41.271 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p, DeusChestPreloadSystem, async-read,
19:37:41.294 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_hammers
19:37:41.294 [Lua] [PackageManager] Force_load: wwise/two_handed_hammers
19:37:41.295 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p
19:37:41.324 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p
19:37:41.324 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p
19:37:41.324 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p
19:37:41.354 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p
19:37:41.354 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p
19:37:41.355 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_runed_01_3p
19:37:41.401 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_runed_01_3p
19:37:41.401 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_runed_01_3p
19:37:41.401 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p
19:37:41.447 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p
19:37:41.447 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p
19:37:45.573 [Lua] [GameNetworkManager] game object created go_id=2053, owner_id=110000105469d02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:37:46.141 [Lua] [GameNetworkManager] game object was destroyed id=2053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105469d02
19:37:47.485 [Lua] [GameNetworkManager] game object created go_id=2054, owner_id=110000105469d02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:37:48.035 [Lua] [GameNetworkManager] game object was destroyed id=2054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105469d02
19:38:26.721 [EACServer] [20:38:26:720][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
19:38:34.652 [Lua] [GameNetworkManager] game object created go_id=1029, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:38:35.083 [Lua] [GameNetworkManager] game object was destroyed id=1029 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
19:38:35.472 [Lua] [GameNetworkManager] game object created go_id=1030, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:38:35.899 [Lua] [GameNetworkManager] game object was destroyed id=1030 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
19:38:36.215 [Lua] [GameNetworkManager] game object created go_id=1031, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:38:36.645 [Lua] [GameNetworkManager] game object was destroyed id=1031 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
19:38:37.288 [Lua] [GameNetworkManager] game object created go_id=1032, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:38:37.727 [Lua] [GameNetworkManager] game object was destroyed id=1032 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
19:38:38.525 [Lua] [GameNetworkManager] game object created go_id=1033, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:38:38.974 [Lua] [GameNetworkManager] game object was destroyed id=1033 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
19:38:39.252 [Lua] [GameNetworkManager] game object created go_id=1034, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:38:39.438 [Lua] [GameNetworkManager] game object created go_id=1035, owner_id=110000101765a0b go_type=aoe_unit go_created_func_name=game_object_created_network_unit
19:38:39.438 [Lua] [GameNetworkManager] game object created go_id=2055, owner_id=110000105469d02 go_type=aoe_unit go_created_func_name=game_object_created_network_unit
19:38:39.664 [Lua] [GameNetworkManager] game object was destroyed id=1034 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
19:38:47.502 [Lua] main path terror event triggered: boss_event_spline_patrol
19:38:47.502 [Lua] TerrorEventMixer.start_event: boss_event_spline_patrol (seed: 0)
19:38:47.515 [Lua] > starting new spline, using new navbot: standard , id: boss_1
19:38:47.530 [Lua] > continuing spline boss_1 index: 2 retries: 0
19:38:47.551 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_1
19:38:47.551 [Lua] > continuing spline boss_1 index: 3 retries: 0
19:38:47.576 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_1
19:38:47.576 [Lua] > spline completed boss_1 retries: 0
19:38:47.803 [Lua] Init group template: spline_patrol
19:38:48.979 [Lua] Error: scripts/ui/views/hero_view/windows/hero_window_talents.lua:261: attempt to index local 'talents' (a nil value)
[0] =[C]: in function callstack
[1] @scripts/mods/vmf/modules/core/safe_calls.lua:16: in function __index
[2] @scripts/ui/views/hero_view/windows/hero_window_talents.lua:261: in function _populate_talents_by_hero
[3] @scripts/mods/player_list_show_loadout/player_list_show_loadout.lua:364: in function populate_talents
[4] @scripts/mods/player_list_show_loadout/player_list_show_loadout.lua:420:in function <...ds/player_list_show_loadout/player_list_show_loadout.lua:377>
[5] =[C]: in function xpcall
[6] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr
[7] @scripts/mods/vmf/modules/core/hooks.lua:165:in function
[8] @scripts/mods/vmf/modules/core/hooks.lua:184: in function update_player_information
[9] @scripts/ui/views/ingame_player_list_ui.lua:1011: in function update_player_list
[10] @scripts/ui/views/ingame_player_list_ui.lua:776: in function update
[11] @scripts/ui/views/ingame_hud.lua:380: in function update
[12] @scripts/ui/views/ingame_ui.lua:657: in function hook_chain
[13] @scripts/mods/vmf/modules/core/hooks.lua:180: in function update
[14] @scripts/game_state/state_ingame_running.lua:1010: in function update_ui
[15] @scripts/game_state/state_ingame.lua:694:in function
[16] =[C]: in function update_animations_with_callback
[17] @foundation/scripts/util/script_world.lua:361: in function update
[18] @foundation/scripts/managers/world/world_manager.lua:102: in function update
[19] @scripts/boot.lua:873: in function game_update
[20] @scripts/boot.lua:628:in function
[1] error_message = "scripts/ui/views/hero_view/windows/hero_window_talents.lua:261: attempt to index local \'talents\' (a nil value)"
[2] self = table: 00000000122C5C10; initialize = false; widgets_by_name = table: 00000000179DFB50; hero_name = "empire_soldier"; career_index = 1; profile_index = 5; profile = table: 0000000003416D90; career_settings = table: 00000000012C1F10; start_index = 0; tree = table: 0000000001BC49C0; talents = nil; all_talents = table: 0000000001BC4C00; i = 1; widget = table: 00000000177AACB0; content = table: 0000000016E78930; style = table: 000000000B1DC7E0
[3] self = table: 00000000122C5C10; hero_name = "empire_soldier"; career_index = 1; selected_talents = nil
[4] self = table: 000000000CD0CD80; profiles = table: 000000000341A920; profile_synchronizer = table: 000000000080CFB0; players = table: 000000000B0A2F70; working_area_x_offset = -250; i = 1; player_data = table: 0000000016A7F120; loadout_display = table: 00000000122C5C10; player = table: 000000000CB4DBC0; player_unit = [Unit \'#ID[fce42f915cd697bd]\']; inventory_extn = table: 000000000A1B83C0; attachment_extn = table: 0000000016164AE0; is_human = false; item_custom_data = nil; selected_talents = nil
[6] mod = table: 000000001907A950; error_prefix_data = "(safe_hook)"; func = [function]
[8] hook_chain = [function]; num_values = 0; values = table: 0000000003B91CB0; safe_hooks = table: 0000000019395B00; i = 1
[9] self = table: 000000000CD0CD80; dt = 0.011978658847510815; game_session = [GameSession]; player_manager = table: 0000000003561AF0; update_widgets = true; players = table: 000000000B0A2F70; num_players = 0; removed_players = 0; human_and_bot_players = table: 0000000003561C80
[10] self = table: 000000000CD0CD80; dt = 0.011978658847510815; input_manager = table: 000000000C8867E0; in_fade_active = false; input_service = table: 00000000165121C0; is_matchmaking = nil
[11] self = table: 0000000012D6BB00; dt = 0.011978658847510815; t = 5107.4569291668595; peer_id = "1100001034ed953"; player_manager = table: 0000000003561AF0; player = table: 0000000017B87A90; currently_visible_components = table: 00000000179996E0; components_array = table: 000000000CD13C40; use_custom_hud_scale = false; hud_scale_applied = false; resolution_modified = nil; i = 2; component = table: 000000000CD0CD80; component_name = "IngamePlayerListUI"
[12] self = table: 00000000018CA770; dt = 0.011978658847510815; t = 5107.4569291668595; disable_ingame_ui = nil; end_of_level_ui = nil; views = table: 000000000CDCB490; is_in_inn = nil; input_service = table: 000000001AFAEB90; end_screen_active = nil; ingame_hud = table: 0000000012D6BB00; transition_manager = table: 000000000026B5A0; end_screen = table: 000000000BBACDB0
[13] hook_chain = [function]
[14] self = table: 000000000D763680; t = 5107.4569291668595; dt = 0.011978658847510815; disable_ingame_ui = nil; ingame_ui = table: 00000000018CA770; level_end_view_wrapper = nil; level_end_view = nil
[15] i = 1; machine = table: 0000000012C31EC0
[17] world = [World]; dt = 0.011978658847510815; anim_callback = [function]; scene_callback = [function]
[18] self = table: 0000000002F40560; dt = 0.011978658847510815; t = 5097.8630075359251; _ = 1; world = [World]
[19] self = table: 0000000000094F10; real_world_dt = 0.011978658847510815; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; dt = 0.011978658847510815; t = 5097.8630075359251
[20] dt = 0.011978658847510815
[2] widgets = table: 000000001A18E480; _widgets_by_name = table: 00000000179DFB50; career_index = 1; _equipment_items = table: 0000000009C727F0; scenegraph = table: 000000000B1999F0; hero_name = "empire_soldier"; gear_widgets = table: 0000000016EB2B50; hero_level = 35;
[3] widgets = table: 000000001A18E480; _widgets_by_name = table: 00000000179DFB50; career_index = 1; _equipment_items = table: 0000000009C727F0; scenegraph = table: 000000000B1999F0; hero_name = "empire_soldier"; gear_widgets = table: 0000000016EB2B50; hero_level = 35;
[4] active = true; network_server = table: 0000000000763610; private_checkbox_widget = table: 00000000039EE7B0; map_save_data = table: 00000000027227C0; local_player = table: 0000000017B87A90; host_peer_id = "1100001034ed953"; is_server = true; voip = table: 000000000080CFE0; ingame_ui_context = table: 0000000015F4BC40; ui_renderer = table: 000000000CC080C0; input_manager = table: 000000000C8867E0; profile_synchronizer = table: 000000000080CFB0; render_settings = table: 000000000FA88A30; _player_portrait_widget = table: 0000000011E8DFA0; private_setting_enabled = true; _console_cursor = table: 00000000162ABE40; background = table: 00000000001E1E60; players = table: 000000000B0A2F70; popup_list = table: 000000001A281160; _mission_system = table: 0000000002DFE990; ui_top_renderer = table: 000000000CD02F30; _fade_in_duration = 0; name = "IngamePlayerListUI"; _show_difficulty = true; player_list_widgets = table: 0000000002358100; ingame_ui = table: 00000000018CA770; network_lobby = table: 000000000075D290; _parent = table: 0000000012D6BB00; wwise_world = [WwiseWorld]; _widgets = table: 000000000D7EA9E0; num_players = 4; player_manager = table: 0000000003561AF0; input_description_text_widget = table: 000000001A4CEDA0; platform = "win32"; _static_widgets = table: 00000000189B1050; _static_widgets_by_name = table: 00000000189B1080; ui_scenegraph = table: 000000000496DEB0; _widgets_by_name = table: 000000000D7EAA10;
[9] active = true; network_server = table: 0000000000763610; private_checkbox_widget = table: 00000000039EE7B0; map_save_data = table: 00000000027227C0; local_player = table: 0000000017B87A90; host_peer_id = "1100001034ed953"; is_server = true; voip = table: 000000000080CFE0; ingame_ui_context = table: 0000000015F4BC40; ui_renderer = table: 000000000CC080C0; input_manager = table: 000000000C8867E0; profile_synchronizer = table: 000000000080CFB0; render_settings = table: 000000000FA88A30; _player_portrait_widget = table: 0000000011E8DFA0; private_setting_enabled = true; _console_cursor = table: 00000000162ABE40; background = table: 00000000001E1E60; players = table: 000000000B0A2F70; popup_list = table: 000000001A281160; _mission_system = table: 0000000002DFE990; ui_top_renderer = table: 000000000CD02F30; _fade_in_duration = 0; name = "IngamePlayerListUI"; _show_difficulty = true; player_list_widgets = table: 0000000002358100; ingame_ui = table: 00000000018CA770; network_lobby = table: 000000000075D290; _parent = table: 0000000012D6BB00; wwise_world = [WwiseWorld]; _widgets = table: 000000000D7EA9E0; num_players = 4; player_manager = table: 0000000003561AF0; input_description_text_widget = table: 000000001A4CEDA0; platform = "win32"; _static_widgets = table: 00000000189B1050; _static_widgets_by_name = table: 00000000189B1080; ui_scenegraph = table: 000000000496DEB0; _widgets_by_name = table: 000000000D7EAA10;
[10] active = true; network_server = table: 0000000000763610; private_checkbox_widget = table: 00000000039EE7B0; map_save_data = table: 00000000027227C0; local_player = table: 0000000017B87A90; host_peer_id = "1100001034ed953"; is_server = true; voip = table: 000000000080CFE0; ingame_ui_context = table: 0000000015F4BC40; ui_renderer = table: 000000000CC080C0; input_manager = table: 000000000C8867E0; profile_synchronizer = table: 000000000080CFB0; render_settings = table: 000000000FA88A30; _player_portrait_widget = table: 0000000011E8DFA0; private_setting_enabled = true; _console_cursor = table: 00000000162ABE40; background = table: 00000000001E1E60; players = table: 000000000B0A2F70; popup_list = table: 000000001A281160; _mission_system = table: 0000000002DFE990; ui_top_renderer = table: 000000000CD02F30; _fade_in_duration = 0; name = "IngamePlayerListUI"; _show_difficulty = true; player_list_widgets = table: 0000000002358100; ingame_ui = table: 00000000018CA770; network_lobby = table: 000000000075D290; _parent = table: 0000000012D6BB00; wwise_world = [WwiseWorld]; _widgets = table: 000000000D7EA9E0; num_players = 4; player_manager = table: 0000000003561AF0; input_description_text_widget = table: 000000001A4CEDA0; platform = "win32"; _static_widgets = table: 00000000189B1050; _static_widgets_by_name = table: 00000000189B1080; ui_scenegraph = table: 000000000496DEB0; _widgets_by_name = table: 000000000D7EAA10;
[11] _definitions = table: 00000000010701E0; _currently_visible_components = table: 00000000179996E0; _parent = table: 00000000018CA770; _components = table: 000000000CD13C10; _current_group_name = "alive"; _ingame_ui_context = table: 0000000015F4BC40; _components_hud_scale_lookup = table: 000000000CE197A0; _crosshair_position_y = false; _update_post_visibility = false; _component_list = table: 000000000CDD2D40; _is_own_player_dead = false; _scale_modified = false; _components_array = table: 000000000CD13C40; _components_array_id_lookup = table: 00000000015A6180; _peer_id = "1100001034ed953"; _resolution_modified = false; _crosshair_position_x = false;
[12] fps = 0; world_manager = table: 0000000002F40560; ingame_hud = table: 0000000012D6BB00; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 000000000CC080C0; telemetry_time_view_enter = 0; input_manager = table: 000000000C8867E0; profile_synchronizer = table: 000000000080CFB0; blocked_transitions = table: 000000001AD25220; motd_ui = table: 00000000179B9EB0; cutscene_system = table: 000000000B0E39E0; text_popup_ui = table: 000000000D781360; local_player_id = 1; unlock_manager = table: 00000000033ACEB0; last_resolution_y = 1080; motd_loading = false; end_screen = table: 000000000BBACDB0; ui_top_renderer = table: 000000000CD02F30; camera_manager = table: 0000000015098140; _profile_requester = table: 0000000000826BD0; hotkey_mapping = table: 000000001AD24140; ingame_ui_context = table: 0000000015F4BC40; views = table: 000000000CDCB490; wwise_world = [WwiseWorld]; _fps_cooldown = 0; mean_dt = 0; world = [World]; _player = table: 0000000017B87A90; weave_onboarding = table: 00000000152332D0; popup_handler = table: 000000000D7811B0; peer_id = "1100001034ed953"; network_event_delegate = table: 0000000016590AA0;
[14] world_name = "level_world"; network_server = table: 0000000000763610; _t = 5107.444950508012; parent = table: 00000000177BCAD0; _booted_eac_untrusted = false; statistics_db = table: 0000000001A594C0; is_server = true; _network_options = table: 0000000018D2DE00; is_in_tutorial = false; _ui_update_initialized = true; mood_timers = table: 0000000011A58A60; profile_synchronizer = table: 000000000080CFB0; _has_started_framerate_catchup = true; end_conditions_met = false; _transitioned_from_black_screen = true; local_player_id = 1; rewards = table: 0000000011A58950; player = table: 0000000017B87A90; _game_mode_ready_to_start = true; world = [World]; ingame_ui = table: 00000000018CA770; game_mode_key = "deus"; _conflict_directory_is_ready = true; _lobby_host = table: 000000000075D290; ingame_ui_context = table: 0000000015F4BC40; _game_started_current_frame = false; input_manager = table: 000000000C8867E0; is_quickplay = false; _game_has_started = true; free_flight_manager = table: 0000000003561E10; viewport_name = "player_1"; network_event_delegate = table: 0000000016590AA0;
[18] locked = true; _scene_update_callbacks = table: 0000000002F41F50; _worlds = table: 0000000002F40590; _update_queue = table: 000000001AFBEDB0; _disabled_worlds = table: 0000000002F405C0; _wwise_worlds = table: 0000000002F41FB0; _queued_worlds_to_release = table: 0000000002F41F80; _anim_update_callbacks = table: 0000000002F408A0;
[19] startup_package_handles = table: 00000000000994D0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000098BC0; flow_return_table = table: 0000000000094F40; _machine = table: 0000000004B4D1A0; startup_timer = 4.5389176594326273; has_booted = true; loading_context = table: 0000000003BCCD50;
19:38:48.979 [Lua] [MOD][player_list_show_loadout][ERROR] (safe_hook): scripts/ui/views/hero_view/windows/hero_window_talents.lua:261: attempt to index local 'talents' (a nil value)
19:38:49.043 [Lua] Switching ConflictSettings: to: deus_chaos
19:38:49.043 [Lua] pacing=deus_chaos
19:38:49.043 [Lua] roaming=nil
19:38:49.043 [Lua] specials=deus_chaos
19:38:49.043 [Lua] debug_color=purple
19:38:49.043 [Lua] contained_breeds=nil
19:38:49.043 [Lua] pack_spawning=deus_chaos
19:38:49.043 [Lua] disabled=false
19:38:49.043 [Lua] factions=nil
19:38:49.043 [Lua] boss=deus_chaos
19:38:49.043 [Lua] horde=deus_chaos
19:38:49.043 [Lua] name=deus_chaos
19:38:49.043 [Lua] intensity=deus_default
19:38:49.043 [Lua] ---
19:39:00.072 [Lua] [GameNetworkManager] game object created go_id=1036, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:39:00.469 [Lua] [GameNetworkManager] game object was destroyed id=1036 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
19:39:03.316 [Lua] [GameNetworkManager] game object created go_id=1037, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:39:03.526 [Lua] [GameNetworkManager] game object created go_id=2056, owner_id=110000105469d02 go_type=aoe_unit go_created_func_name=game_object_created_network_unit
19:39:03.527 [Lua] [GameNetworkManager] game object created go_id=1038, owner_id=110000101765a0b go_type=aoe_unit go_created_func_name=game_object_created_network_unit
19:39:03.712 [Lua] [GameNetworkManager] game object was destroyed id=1037 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
19:39:09.783 [Lua] HORDE: Chosing horde wave composition chaos_huge_armor
19:39:09.783 [Lua] Time for new HOOORDE! multi_first_wave
19:39:09.783 [Lua] HORDE: Spawning hordes while 34 other ai are spawned
19:39:09.783 [Lua] horde requested: vector_blob
19:39:09.783 [Lua] wants to spawn behind within distance: 60
19:39:09.783 [Lua] horde crated with id 2 of type vector_blob
19:39:09.783 [Lua] managed to spawn 37/38 horde enemies
19:39:09.783 [Lua] vector blob horde has started
19:39:15.748 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
19:39:15.762 [Lua] Spline already found!
19:39:15.802 [Lua] Init group template: spline_patrol
19:39:18.518 [Lua] [PackageManager] Unload: wwise/one_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
19:39:18.530 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p, DeusChestPreloadSystem
19:39:18.530 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, DeusChestPreloadSystem
19:39:18.531 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p, DeusChestPreloadSystem
19:39:19.581 [Lua] [GameNetworkManager] game object created go_id=2057, owner_id=110000105469d02 go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit
19:39:19.581 [Lua] [GameNetworkManager] game object created go_id=2058, owner_id=110000105469d02 go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit
19:39:19.894 [Lua] [GameNetworkManager] game object created go_id=2059, owner_id=110000105469d02 go_type=aoe_unit go_created_func_name=game_object_created_network_unit
19:39:19.894 [Lua] [GameNetworkManager] game object created go_id=1039, owner_id=110000101765a0b go_type=aoe_unit go_created_func_name=game_object_created_network_unit
19:39:23.223 [Lua] Coordinated attack!
19:39:23.742 [Lua] [PackageManager] Load: wwise/one_handed_swords, DeusChestPreloadSystem, async-read,
19:39:23.742 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, DeusChestPreloadSystem, async-read,
19:39:23.750 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, DeusChestPreloadSystem
19:39:23.750 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, DeusChestPreloadSystem
19:39:23.750 [Lua] [PackageManager] Unload: wwise/one_handed_axes, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
19:39:23.751 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_02_t1/wpn_dw_shield_02_runed_01_3p, DeusChestPreloadSystem
19:39:23.776 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p
19:39:23.776 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p
19:39:27.785 [Lua] [GameNetworkManager] game object created go_id=1040, owner_id=110000101765a0b go_type=aoe_unit go_created_func_name=game_object_created_network_unit
19:39:27.804 [Lua] [GameNetworkManager] game object created go_id=2060, owner_id=110000105469d02 go_type=aoe_unit go_created_func_name=game_object_created_network_unit
19:39:29.394 [Lua] HORDE: Pushing horde in time; too many units out 62
19:39:29.651 [Lua] [GameNetworkManager] game object was destroyed id=2058 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105469d02
19:39:29.651 [Lua] [GameNetworkManager] game object was destroyed id=2057 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105469d02
19:39:30.499 [Lua] [ProjectileTrueFlightLocomotionExtension] position is not valid, outside of NetworkConstants.position
19:39:32.945 [Lua] [ProjectileTrueFlightLocomotionExtension] position is not valid, outside of NetworkConstants.position
19:39:34.010 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p, DeusChestPreloadSystem, async-read,
19:39:34.010 [Lua] [PackageManager] Load: wwise/one_handed_axes, DeusChestPreloadSystem, async-read,
19:39:34.010 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p, DeusChestPreloadSystem, async-read,
19:39:34.040 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p
19:39:34.040 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p
19:39:34.040 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p
19:39:34.074 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p
19:39:34.074 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p
19:39:34.454 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 8
19:39:34.454 [Lua] Time for new HOOORDE! multi_consecutive_wave
19:39:34.454 [Lua] HORDE: Spawning hordes while 45 other ai are spawned
19:39:34.454 [Lua] horde requested: vector_blob
19:39:34.454 [Lua] wants to spawn ahead within distance: 60
19:39:34.454 [Lua] horde crated with id 4 of type vector_blob
19:39:34.454 [Lua] managed to spawn 38/38 horde enemies
19:39:34.454 [Lua] vector blob horde has started
19:39:35.132 [Lua] Init group template: horde
19:39:42.568 [Lua] HORDE: Pushing horde in time; too many units out 67
19:39:42.950 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 115 will change to a manual source.
19:39:44.152 [Lua] [PackageManager] Unload: wwise/one_handed_axes, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
19:39:44.152 [Lua] [PackageManager] Unload: wwise/one_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
19:39:44.158 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p, DeusChestPreloadSystem
19:39:44.159 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, DeusChestPreloadSystem
19:39:44.160 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p, DeusChestPreloadSystem
19:39:46.269 [Lua] [GameNetworkManager] game object created go_id=2061, owner_id=110000105469d02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:39:46.709 [Lua] [GameNetworkManager] game object was destroyed id=2061 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105469d02
19:39:48.088 [Lua] [GameNetworkManager] game object created go_id=2062, owner_id=110000105469d02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:39:48.458 [Lua] [GameNetworkManager] game object was destroyed id=2062 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105469d02
19:39:49.821 [Lua] [GameNetworkManager] game object created go_id=2063, owner_id=110000105469d02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:39:50.196 [Lua] [GameNetworkManager] game object was destroyed id=2063 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105469d02
19:39:51.178 [Lua] [GameNetworkManager] game object created go_id=2064, owner_id=110000105469d02 go_type=aoe_unit go_created_func_name=game_object_created_network_unit
19:39:51.195 [Lua] [GameNetworkManager] game object created go_id=1041, owner_id=110000101765a0b go_type=aoe_unit go_created_func_name=game_object_created_network_unit
19:39:51.574 [Lua] [GameNetworkManager] game object created go_id=1042, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:39:51.747 [Lua] [GameNetworkManager] game object created go_id=1043, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:39:51.861 [Lua] [GameNetworkManager] game object was destroyed id=1042 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
19:39:51.971 [Lua] [GameNetworkManager] game object created go_id=1044, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:39:52.107 [Lua] [GameNetworkManager] game object was destroyed id=1043 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
19:39:52.175 [Lua] [GameNetworkManager] game object created go_id=1045, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:39:52.327 [Lua] [GameNetworkManager] game object created go_id=2065, owner_id=110000105469d02 go_type=aoe_unit go_created_func_name=game_object_created_network_unit
19:39:52.328 [Lua] [GameNetworkManager] game object created go_id=1046, owner_id=110000101765a0b go_type=aoe_unit go_created_func_name=game_object_created_network_unit
19:39:52.404 [Lua] [GameNetworkManager] game object created go_id=1047, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:39:52.532 [Lua] [GameNetworkManager] game object was destroyed id=1044 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
19:39:52.581 [Lua] [GameNetworkManager] game object created go_id=1048, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:39:52.725 [Lua] [GameNetworkManager] game object was destroyed id=1045 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
19:39:52.770 [Lua] [GameNetworkManager] game object was destroyed id=1047 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
19:39:52.931 [Lua] [GameNetworkManager] game object was destroyed id=1048 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
19:39:55.003 [Lua] HORDE: last wave, reset to standard horde delay
19:39:55.003 [Lua] Time for new HOOORDE! multi_last_wave
19:39:55.003 [Lua] HORDE: Spawning hordes while 36 other ai are spawned
19:39:55.003 [Lua] horde requested: vector_blob
19:39:55.003 [Lua] wants to spawn behind within distance: 60
19:39:55.003 [Lua] horde crated with id 5 of type vector_blob
19:39:55.003 [Lua] managed to spawn 36/36 horde enemies
19:39:55.003 [Lua] vector blob horde has started
19:39:55.589 [Lua] Init group template: horde
19:39:59.789 [Lua] Horde killed: ?
19:40:03.353 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 68 will change to a manual source.
19:40:03.640 [Lua] [GameNetworkManager] game object created go_id=2066, owner_id=110000105469d02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:40:04.166 [Lua] [GameNetworkManager] game object was destroyed id=2066 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105469d02
19:40:05.296 [Lua] [GameNetworkManager] game object created go_id=2067, owner_id=110000105469d02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:40:05.782 [Lua] [GameNetworkManager] game object was destroyed id=2067 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105469d02
19:40:06.931 [Lua] [GameNetworkManager] game object created go_id=2068, owner_id=110000105469d02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:40:06.931 [Lua] [GameNetworkManager] game object created go_id=2069, owner_id=110000105469d02 go_type=aoe_unit go_created_func_name=game_object_created_network_unit
19:40:06.932 [Lua] [GameNetworkManager] game object created go_id=1049, owner_id=110000101765a0b go_type=aoe_unit go_created_func_name=game_object_created_network_unit
19:40:07.260 [Lua] [GameNetworkManager] game object was destroyed id=2068 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105469d02
19:40:09.257 [Lua] [GameNetworkManager] game object created go_id=1050, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:40:09.425 [Lua] [GameNetworkManager] game object created go_id=2070, owner_id=110000105469d02 go_type=aoe_unit go_created_func_name=game_object_created_network_unit
19:40:09.426 [Lua] [GameNetworkManager] game object created go_id=1051, owner_id=110000101765a0b go_type=aoe_unit go_created_func_name=game_object_created_network_unit
19:40:09.728 [Lua] [GameNetworkManager] game object was destroyed id=1050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
19:40:10.008 [Lua] [GameNetworkManager] game object created go_id=2071, owner_id=110000105469d02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:40:10.484 [Lua] [GameNetworkManager] game object was destroyed id=2071 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105469d02
19:40:11.275 [Lua] [GameNetworkManager] game object created go_id=1052, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:40:11.608 [Lua] [GameNetworkManager] game object was destroyed id=1052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
19:40:11.952 [Lua] [GameNetworkManager] game object created go_id=1053, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:40:12.047 [Lua] [GameNetworkManager] game object created go_id=2072, owner_id=110000105469d02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:40:12.470 [Lua] [GameNetworkManager] game object was destroyed id=2072 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105469d02
19:40:12.485 [Lua] [GameNetworkManager] game object was destroyed id=1053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
19:40:12.591 [Lua] [GameNetworkManager] game object created go_id=1054, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:40:13.120 [Lua] [GameNetworkManager] game object was destroyed id=1054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
19:40:13.234 [Lua] [GameNetworkManager] game object created go_id=1055, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:40:13.796 [Lua] [GameNetworkManager] game object was destroyed id=1055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
19:40:14.789 [Lua] [GameNetworkManager] game object created go_id=2073, owner_id=110000105469d02 go_type=aoe_unit go_created_func_name=game_object_created_network_unit
19:40:14.824 [Lua] [GameNetworkManager] game object created go_id=1056, owner_id=110000101765a0b go_type=aoe_unit go_created_func_name=game_object_created_network_unit
19:40:17.342 [Lua] Horde killed: ?
19:40:21.103 [Lua] [GameNetworkManager] game object created go_id=2074, owner_id=110000105469d02 go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit
19:40:21.103 [Lua] [GameNetworkManager] game object created go_id=2075, owner_id=110000105469d02 go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit
19:40:26.728 [EACServer] [20:40:26:727][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
19:40:30.553 [Lua] [GameNetworkManager] game object created go_id=1057, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:40:31.152 [Lua] [GameNetworkManager] game object was destroyed id=1057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
19:40:31.201 [Lua] [GameNetworkManager] game object was destroyed id=2075 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105469d02
19:40:31.201 [Lua] [GameNetworkManager] game object was destroyed id=2074 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105469d02
19:40:40.521 [Lua] [PackageManager] Load: wwise/one_handed_swords, DeusChestPreloadSystem, async-read,
19:40:40.521 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p, DeusChestPreloadSystem, async-read,
19:40:40.521 [Lua] [PackageManager] Load: wwise/one_handed_axes, DeusChestPreloadSystem, async-read,
19:40:40.521 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p, DeusChestPreloadSystem, async-read,
19:40:40.545 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p
19:40:40.545 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p
19:40:40.545 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p
19:40:40.580 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p
19:40:40.580 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p
19:40:41.054 [Lua] state dead despawn
19:40:41.072 [Lua] [GameNetworkManager] destroying game object with go_id=69
19:40:44.931 [Lua] [NetworkServer] Peer 110000105469d02 despawned player.
19:40:44.931 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000105469d02
19:40:44.932 [Lua] [GameNetworkManager] destroying game object with go_id=66
19:40:46.490 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x73156, position: 0
19:40:46.490 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x73156, position: 0
19:40:48.218 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x73156, position: 83264
19:40:55.741 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, DeusChestPreloadSystem, async-read,
19:40:55.764 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p
19:40:55.764 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p
19:41:06.477 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x73156, position: 0
19:41:06.477 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x73156, position: 0
19:41:06.703 [Lua] test
19:41:06.703 [Lua] PlayerManager:assign_unit_ownership Markus Kruber 1100001034ed953 2
19:41:06.705 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (0.94999999999999996)
19:41:06.705 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=391
19:41:07.859 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 16 will change to a manual source.
19:41:08.188 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x73156, position: 1042353
19:41:08.208 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x73156, position: 83264
19:41:08.248 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x73156, position: 1044609
19:41:10.654 [Lua] [GameNetworkManager] game object created go_id=2076, owner_id=110000105469d02 go_type=player_unit go_created_func_name=game_object_created_player_unit
19:41:10.654 [Lua] [NetworkServer] Peer 110000105469d02 spawned player.
19:41:10.655 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=396
19:41:10.655 [Lua] PlayerManager:assign_unit_ownership Arconis 110000105469d02 1
19:41:10.656 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0.25) melee slot ammo (1) ranged slot ammo (0.9370078444480896)
19:41:11.310 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_runed_01_3p, DeusChestPreloadSystem, async-read,
19:41:11.310 [Lua] [PackageManager] Load: wwise/throwing_axe, DeusChestPreloadSystem, async-read,
19:41:11.310 [Lua] [PackageManager] Load: units/weapons/player/wpn_invisible_weapon_3p, DeusChestPreloadSystem, async-read,
19:41:11.361 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_runed_01_3p
19:41:11.361 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_runed_01_3p
19:41:11.362 [Lua] [PackageManager] Queueing new asynch package: wwise/throwing_axe
19:41:11.399 [Lua] [PackageManager] Finished loading asynchronous package: wwise/throwing_axe
19:41:11.399 [Lua] [PackageManager] Force_load: wwise/throwing_axe
19:41:11.400 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_invisible_weapon_3p
19:41:11.425 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_invisible_weapon_3p
19:41:11.425 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_invisible_weapon_3p
19:41:22.290 [Lua] [NetworkServer] Peer 110000101765a0b despawned player.
19:41:22.290 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000101765a0b
19:41:22.291 [Lua] [GameNetworkManager] destroying game object with go_id=67
19:41:22.307 [Lua] Switching ConflictSettings: to: deus_skaven
19:41:22.307 [Lua] pacing=deus_default
19:41:22.307 [Lua] roaming=nil
19:41:22.307 [Lua] specials=deus_skaven
19:41:22.307 [Lua] contained_breeds=nil
19:41:22.307 [Lua] debug_color=orange
19:41:22.307 [Lua] disabled=false
19:41:22.307 [Lua] pack_spawning=skaven
19:41:22.307 [Lua] description=deus_conflict_director_skaven_chaos_name
19:41:22.307 [Lua] factions=nil
19:41:22.307 [Lua] boss=deus_skaven
19:41:22.307 [Lua] horde=deus_default
19:41:22.307 [Lua] name=deus_skaven
19:41:22.307 [Lua] intensity=deus_default
19:41:22.307 [Lua] ---
19:41:28.008 [Lua] [LevelTransitionHandler] set_next_level( lvl:morris_hub, mc:deus, gm:inn_deus, env:0, seed:0, conflict:disabled, lckd_director_funcs:{}, diff:normal diff_tweak:0 id:1862262400 lt:load_next_level)
19:41:28.008 [Lua] [NetworkServer] Entering post game
19:41:28.008 [Lua] [PeerSM] 1100001034ed953 :: on_exit InGame
19:41:28.008 [Lua] [PeerSM] 1100001034ed953 :: on_enter InPostGame
19:41:28.008 [Lua] [PeerSM] 110000105469d02 :: on_exit InGame
19:41:28.008 [Lua] [PeerSM] 110000105469d02 :: on_enter InPostGame
19:41:28.008 [Lua] [PeerSM] 110000101765a0b :: on_exit InGame
19:41:28.008 [Lua] [PeerSM] 110000101765a0b :: on_enter InPostGame
19:41:28.009 [Lua] gm_event_end_conditions_met false true
19:41:28.009 [Save] Saving `save_data`
19:41:28.009 [Lua] Game lost
19:41:28.012 [Save] Save done
19:41:28.012 [Save] Saving `save_data`
19:41:28.016 [Save] Save done
19:41:28.016 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
19:41:28.019 [Lua] generate_backend_stats 1100001034ed953:1
19:41:28.049 [Lua] PlayFabMirrorBase:_commit_internal nil
19:41:28.049 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
19:41:28.049 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
19:41:28.049 [Save] Saving `save_data`
19:41:28.052 [Save] Save done
19:41:28.055 [Lua] commit result success 14
19:41:28.055 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 55
19:41:28.055 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
19:41:28.055 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateEndOfLevelLoot 56
19:41:28.055 [Lua] [PackageManager] Load: resource_packages/chests_d4, global, sync-read,
19:41:28.150 [Lua] defeat table: 0000000009FED2A0 nil
19:41:28.158 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 55
19:41:28.800 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 55
19:41:28.809 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 56 7
19:41:28.980 [Lua] [PlayFabRequestQueue] EAC Enabled! 56
19:41:28.980 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 56
19:41:29.580 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateEndOfLevelLoot 56
19:41:29.580 [Save] Saving `save_data`
19:41:29.580 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 57
19:41:29.584 [Save] Save done
19:41:29.584 [Save] Saving `save_data`
19:41:29.589 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 57
19:41:29.590 [Save] Save done
19:41:29.750 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 57
19:41:35.906 [Lua] ConflictDirector - destroy all units
19:41:36.045 [Lua] [LevelTransitionHandler] promote_next_level_data
19:41:36.045 [Lua] TRANSITION nil nil load_next_level
19:41:36.045 [Lua] Transition type "load_next_level", is server: true
19:41:36.045 [Lua] [GameNetworkManager] Leaving game...
19:41:36.045 [Lua] [GameNetworkManager] Shutting down game session host.
19:41:36.045 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
19:41:36.045 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
19:41:36.046 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=336.66
19:41:36.054 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
19:41:36.836 [Lua] [PlayerSyncData] Game session is not initialized
19:41:36.836 [Lua] [PlayerSyncData] Game session is not initialized
19:41:36.836 [Lua] Set lobby begin:
19:41:36.836 [Lua] Lobby data twitch_enabled = false
19:41:36.836 [Lua] Lobby data selected_mission_id = journey_citadel
19:41:36.836 [Lua] Lobby data num_players = 3
19:41:36.836 [Lua] Lobby data difficulty_tweak = 7
19:41:36.836 [Lua] Lobby data host = 1100001034ed953
19:41:36.836 [Lua] Lobby data matchmaking_type = 2
19:41:36.836 [Lua] Lobby data is_private = true
19:41:36.836 [Lua] Lobby data match_started = true
19:41:36.836 [Lua] Lobby data difficulty = hardest
19:41:36.836 [Lua] Lobby data player_slot_1 = 110000101765a0b:1
19:41:36.837 [Lua] Lobby data player_slot_4 = 1100001034ed953:1
19:41:36.837 [Lua] Lobby data unique_server_name = Xanoth
19:41:36.837 [Lua] Lobby data quick_game = false
19:41:36.837 [Lua] Lobby data country_code = GB
19:41:36.837 [Lua] Lobby data matchmaking = false
19:41:36.837 [Lua] Lobby data power_level = 0
19:41:36.837 [Lua] Lobby data mission_id = sig_citadel_nurgle_path1
19:41:36.837 [Lua] Lobby data mechanism = deus
19:41:36.837 [Lua] Lobby data player_slot_5 = 0:0
19:41:36.837 [Lua] Lobby data player_slot_2 = 0:0
19:41:36.837 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
19:41:36.837 [Lua] Lobby data player_slot_3 = 110000105469d02:1
19:41:36.837 [Lua] Lobby data eac_authorized = true
19:41:36.837 [Lua] Set lobby end.
19:41:38.063 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
19:41:38.063 [Lua] [Managers] Calling function on all managers:
19:41:38.064 [Lua] PlayerManager:remove_player peer_id=1100001034ed953 1
19:41:38.064 [Lua] Clearing all global lookup lists
19:41:38.064 [Lua] [IngamePlayerListUI] - Destroy
19:41:38.064 [Lua] [EquipmentUI] - Destroy
19:41:38.064 [Lua] [AbilityUI] - Destroy
19:41:38.064 [Lua] [GamePadEquipmentUI] - Destroy
19:41:38.064 [Lua] [GamePadAbilityUI] - Destroy
19:41:38.065 [Lua] [IngameUI] destroy
19:41:38.065 [Lua] PlayerManager:remove_player peer_id=1100001034ed953 2
19:41:38.102 [Lua] [PackageManager] Unload: wwise/one_handed_axes, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
19:41:38.124 [Lua] [PackageManager] Unload: wwise/throwing_axe, DeusChestPreloadSystem
19:41:38.125 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_runed_01_3p, DeusChestPreloadSystem
19:41:38.125 [Lua] [PackageManager] Unload: wwise/one_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
19:41:38.125 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p, DeusChestPreloadSystem
19:41:38.126 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, DeusChestPreloadSystem
19:41:38.126 [Lua] [PackageManager] Unload: units/weapons/player/wpn_invisible_weapon_3p, DeusChestPreloadSystem
19:41:38.126 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p, DeusChestPreloadSystem
19:41:38.126 [Lua] [MOD][VMF][INFO] Removed 110000101765a0b from the VMF users list.
19:41:38.126 [Lua] PlayerManager:remove_player peer_id=110000101765a0b 1
19:41:38.127 [Lua] PlayerManager:remove_player peer_id=110000105469d02 1
19:41:38.205 [Lua] [Managers] Destroying manager group:
19:41:38.216 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
19:41:38.428 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader
19:41:38.429 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader
19:41:38.439 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader
19:41:38.439 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader
19:41:38.441 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader
19:41:38.444 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader
19:41:38.445 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader
19:41:38.446 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader
19:41:38.446 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
19:41:38.447 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader
19:41:38.449 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader
19:41:38.449 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader
19:41:38.452 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader
19:41:38.453 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader
19:41:38.454 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader
19:41:38.458 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader
19:41:38.459 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader
19:41:38.460 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader
19:41:38.464 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader
19:41:38.468 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader
19:41:38.470 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader
19:41:38.473 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader
19:41:38.474 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader
19:41:38.475 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader
19:41:38.477 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader
19:41:38.478 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader
19:41:38.480 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader
19:41:38.481 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader
19:41:38.484 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader
19:41:38.492 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader
19:41:38.493 [Lua] [PeerSM] 1100001034ed953 :: on_exit InPostGame
19:41:38.493 [Lua] [PeerSM] 1100001034ed953 :: on_enter Loading
19:41:38.493 [Lua] [PeerSM] 110000105469d02 :: on_exit InPostGame
19:41:38.493 [Lua] [PeerSM] 110000105469d02 :: on_enter Loading
19:41:38.493 [Lua] [PeerSM] 110000101765a0b :: on_exit InPostGame
19:41:38.493 [Lua] [PeerSM] 110000101765a0b :: on_enter Loading
19:41:38.493 [Lua] [Matchmaking] unregister rpcs
19:41:38.493 [Lua] ############### UNLOADING PACKAGES ###############
19:41:38.493 [Lua] [Managers] Calling function on all managers:
19:41:38.493 [Lua] [Managers] Destroying manager group:
19:41:38.493 [Lua] [Gamestate] Enter state StateLoading
19:41:38.500 [Lua] Found camera: end_screen_camera
19:41:38.500 [Lua] Found camera: end_screen_camera
19:41:38.500 [Lua] Found camera: end_screen_camera
19:41:38.500 [Lua] Found camera: end_screen_camera
19:41:38.500 [Lua] Found camera: end_screen_camera
19:41:38.500 [Lua] Found camera: end_screen_camera
19:41:38.500 [Lua] Found camera: end_screen_camera
19:41:38.500 [Lua] Found camera: end_screen_camera
19:41:38.500 [Lua] Found camera: end_screen_camera
19:41:38.500 [Lua] Found camera: end_screen_camera
19:41:38.500 [Lua] Found camera: end_screen_camera
19:41:38.500 [Lua] [EndViewState] Enter Substate EndViewStateSummary
19:41:38.502 [Lua] [Gamestate] Enter Substate StateLoadingRunning
19:41:38.502 [Lua] [Matchmaking] register rpcs
19:41:38.503 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
19:41:38.503 [Lua] registering RPCs
19:41:38.503 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
19:41:38.503 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
19:41:38.503 [Lua] Set lobby begin:
19:41:38.503 [Lua] Lobby data twitch_enabled = false
19:41:38.503 [Lua] Lobby data selected_mission_id = morris_hub
19:41:38.503 [Lua] Lobby data num_players = 3
19:41:38.503 [Lua] Lobby data difficulty_tweak = 7
19:41:38.503 [Lua] Lobby data host = 1100001034ed953
19:41:38.503 [Lua] Lobby data matchmaking_type = 3
19:41:38.503 [Lua] Lobby data is_private = true
19:41:38.503 [Lua] Lobby data match_started = true
19:41:38.504 [Lua] Lobby data difficulty = hardest
19:41:38.504 [Lua] Lobby data player_slot_1 = 110000101765a0b:1
19:41:38.504 [Lua] Lobby data player_slot_4 = 1100001034ed953:1
19:41:38.504 [Lua] Lobby data unique_server_name = Xanoth
19:41:38.504 [Lua] Lobby data quick_game = false
19:41:38.504 [Lua] Lobby data country_code = GB
19:41:38.504 [Lua] Lobby data matchmaking = false
19:41:38.504 [Lua] Lobby data power_level = 0
19:41:38.504 [Lua] Lobby data mission_id = morris_hub
19:41:38.504 [Lua] Lobby data mechanism = deus
19:41:38.504 [Lua] Lobby data player_slot_5 = 0:0
19:41:38.504 [Lua] Lobby data player_slot_2 = 0:0
19:41:38.504 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
19:41:38.504 [Lua] Lobby data player_slot_3 = 110000105469d02:1
19:41:38.504 [Lua] Lobby data eac_authorized = true
19:41:38.504 [Lua] Set lobby end.
19:41:38.504 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
19:41:38.531 [Lua] [PackageManager] Unload: units/weapons/player/wpn_es_deus_spear_01/wpn_es_deus_spear_01_3p, ProfileSynchronizer
19:41:38.532 [Lua] [PackageManager] Unload: wwise/repeating_handgun_pistol, ProfileSynchronizer
19:41:38.532 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold, ProfileSynchronizer
19:41:38.533 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1, ProfileSynchronizer
19:41:38.533 [Lua] [PackageManager] Unload: units/weapons/player/wpn_es_deus_shield_01/wpn_es_deus_shield_01_3p, ProfileSynchronizer
19:41:38.533 [Lua] [PackageManager] Unload: wwise/es_deus_01, ProfileSynchronizer
19:41:38.533 [Lua] [PackageManager] Unload: resource_packages/careers/es_mercenary, ProfileSynchronizer
19:41:38.535 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, ProfileSynchronizer
19:41:38.536 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1_3p, ProfileSynchronizer
19:41:38.536 [Lua] [PackageManager] Unload: units/weapons/player/wpn_es_deus_shield_01/wpn_es_deus_shield_01, ProfileSynchronizer
19:41:38.536 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh, ProfileSynchronizer
19:41:38.536 [Lua] [PackageManager] Unload: units/weapons/player/wpn_es_deus_spear_01/wpn_es_deus_spear_01, ProfileSynchronizer
19:41:38.536 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_02, ProfileSynchronizer
19:41:38.538 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens, async-read, prioritized
19:41:38.538 [Lua] [StateLoading] load_current_level
19:41:38.538 [Lua] [LevelTransitionHandler] load_current_level, loading morris_hub 0
19:41:38.538 [Umbra] Unload tome
19:41:38.538 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/sig_citadel/nurgle_path1, sig_citadel_nurgle_path1
19:41:38.543 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/sig_citadel/nurgle_common, sig_citadel_nurgle_path1
19:41:38.546 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/nurgle_common, sig_citadel_nurgle_path1
19:41:38.548 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/sig_citadel/path_common, sig_citadel_nurgle_path1
19:41:38.573 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/sig_citadel, sig_citadel_nurgle_path1
19:41:38.575 [Lua] [PackageManager] Unload: units/props/inn/deus/deus_chest_01, sig_citadel_nurgle_path1
19:41:38.596 [Lua] [PackageManager] Unload: resource_packages/dlcs/morris_ingame, sig_citadel_nurgle_path1
19:41:38.596 [Lua] [PackageManager] Load: resource_packages/levels/inn_dependencies, morris_hub, async-read,
19:41:38.596 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/morris_hub, morris_hub, async-read,
19:41:38.691 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_1
19:41:38.691 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_1
19:41:38.692 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn_dependencies
19:41:38.692 [Lua] Mechanism says: a client has initialized the mechanism! 110000105469d02
19:41:38.692 [Lua] ### Received rpc_level_load_started
19:41:38.692 [Lua] #### Has state machine: true, peer_id: 110000105469d02, level_session_id: 1862262400
19:41:38.767 [Lua] Mechanism says: a client has initialized the mechanism! 110000101765a0b
19:41:38.767 [Lua] ### Received rpc_level_load_started
19:41:38.767 [Lua] #### Has state machine: true, peer_id: 110000101765a0b, level_session_id: 1862262400
19:41:40.057 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn_dependencies
19:41:40.057 [Lua] [PackageManager] Force_load: resource_packages/levels/inn_dependencies
19:41:40.058 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/morris_hub
19:41:42.574 [Lua] ### Received rpc_level_loaded
19:41:42.574 [Lua] #### Has state machine: true, peer_id: 110000101765a0b, level_id: 228
19:41:42.574 [Lua] Peer 110000101765a0b has loaded the level and all enemies are loaded
19:41:42.575 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, ProfileSynchronizer, async-read,
19:41:42.575 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p, ProfileSynchronizer, async-read,
19:41:42.575 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p, ProfileSynchronizer, async-read,
19:41:42.575 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_02_t2/wpn_axe_02_t2_runed_01_3p, ProfileSynchronizer
19:41:42.575 [Lua] [PackageManager] Unload: wwise/one_handed_axes, ProfileSynchronizer
19:41:42.575 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, ProfileSynchronizer
19:41:42.576 [Lua] [PeerSM] 110000101765a0b :: on_exit Loading
19:41:42.576 [Lua] [PeerSM] 110000101765a0b :: on_enter LoadingProfilePackages
19:41:42.744 [Lua] ### Received rpc_level_loaded
19:41:42.744 [Lua] #### Has state machine: true, peer_id: 110000105469d02, level_id: 228
19:41:42.744 [Lua] Peer 110000105469d02 has loaded the level and all enemies are loaded
19:41:42.745 [Lua] [PeerSM] 110000105469d02 :: on_exit Loading
19:41:42.745 [Lua] [PeerSM] 110000105469d02 :: on_enter LoadingProfilePackages
19:41:42.846 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/morris_hub
19:41:42.846 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/morris_hub
19:41:42.847 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p
19:41:42.863 [Lua] [LevelTransitionHandler] Level load completed!
19:41:42.863 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: morris_hub - level_seed: 0 - use_random_directors: false - conflict_director_name: disabled
19:41:42.863 [Lua] [EnemyPackageLoader] Load no enemies on this level
19:41:42.864 [Lua] [StateLoading] loadout_changed: true old_loadout: deus new_loadout: nil level_key: morris_hub game_mode: inn_deus
19:41:42.864 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC
19:41:42.864 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(1100001034ed953:1)
19:41:42.865 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING
19:41:42.881 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01, ProfileSynchronizer, async-read,
19:41:42.881 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_runed_01_3p, ProfileSynchronizer, async-read,
19:41:42.881 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_runed_01, ProfileSynchronizer, async-read,
19:41:42.881 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_runed_01_3p, ProfileSynchronizer, async-read,
19:41:42.881 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_runed_01, ProfileSynchronizer, async-read,
19:41:42.881 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, ProfileSynchronizer, async-read,
19:41:42.881 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_02_t2/wpn_we_dagger_02_t2_3p, ProfileSynchronizer
19:41:42.881 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_02_t2/wpn_we_dagger_02_t2, ProfileSynchronizer
19:41:42.881 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_3p, ProfileSynchronizer
19:41:42.882 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2, ProfileSynchronizer
19:41:42.882 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, ProfileSynchronizer
19:41:42.882 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01, ProfileSynchronizer
19:41:42.883 [Lua] ### Received rpc_level_loaded
19:41:42.883 [Lua] #### Has state machine: true, peer_id: 1100001034ed953, level_id: 228
19:41:42.883 [Lua] Peer 1100001034ed953 has loaded the level and all enemies are loaded
19:41:42.896 [Lua] [PeerSM] 1100001034ed953 :: on_exit Loading
19:41:42.896 [Lua] [PeerSM] 1100001034ed953 :: on_enter LoadingProfilePackages
19:41:42.932 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p
19:41:42.932 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p
19:41:42.932 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p
19:41:42.980 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p
19:41:42.980 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p
19:41:42.980 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p
19:41:43.068 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p
19:41:43.068 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p
19:41:43.070 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01
19:41:43.166 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01
19:41:43.166 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01
19:41:43.166 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_runed_01_3p
19:41:43.233 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_runed_01_3p
19:41:43.233 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_runed_01_3p
19:41:43.233 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_runed_01
19:41:43.334 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_runed_01
19:41:43.334 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_runed_01
19:41:43.334 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_runed_01_3p
19:41:43.369 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_runed_01_3p
19:41:43.369 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_runed_01_3p
19:41:43.369 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_runed_01
19:41:43.469 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_runed_01
19:41:43.469 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_runed_01
19:41:43.470 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p
19:41:43.503 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p
19:41:43.503 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p
19:41:43.504 [Lua] [PeerSM] 1100001034ed953 :: on_exit LoadingProfilePackages
19:41:43.504 [Lua] [PeerSM] 1100001034ed953 :: on_enter WaitingForEnterGame
19:41:43.504 [Lua] [PeerSM] 110000105469d02 :: on_exit LoadingProfilePackages
19:41:43.504 [Lua] [PeerSM] 110000105469d02 :: on_enter WaitingForEnterGame
19:41:43.504 [Lua] [PeerSM] 110000101765a0b :: on_exit LoadingProfilePackages
19:41:43.504 [Lua] [PeerSM] 110000101765a0b :: on_enter WaitingForEnterGame
19:41:43.505 [Lua] ### Received rpc_level_loaded
19:41:43.505 [Lua] #### Has state machine: false, peer_id: 1100001034ed953, level_id: 228
19:41:43.505 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE
19:41:43.505 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/morris_hub/world
19:41:43.518 [Lua] Async level spawning done
19:41:47.901 [Lua] min_height 91.160001754760742
19:41:54.450 [Lua] [EndViewState] Exit Substate EndViewStateSummary
19:41:54.450 [Lua] [PlayState] Enter Substate EndViewStateChest
19:42:04.279 [Lua] min_height 91.160001754760742
19:42:06.777 [Lua] [PlayState] Exit Substate EndViewStateChest
19:42:06.777 [Lua] [PlayState] Enter Substate EndViewStateScore
19:42:12.349 [Lua] [PlayState] Exit Substate EndViewStateScore
19:42:12.350 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
19:42:13.360 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
19:42:13.360 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
19:42:13.360 [Lua] [Matchmaking] unregister rpcs
19:42:13.360 [Lua] Set lobby begin:
19:42:13.360 [Lua] Lobby data twitch_enabled = false
19:42:13.360 [Lua] Lobby data selected_mission_id = morris_hub
19:42:13.361 [Lua] Lobby data num_players = 3
19:42:13.361 [Lua] Lobby data difficulty_tweak = 7
19:42:13.361 [Lua] Lobby data host = 1100001034ed953
19:42:13.361 [Lua] Lobby data matchmaking_type = 3
19:42:13.361 [Lua] Lobby data is_private = true
19:42:13.361 [Lua] Lobby data match_started = true
19:42:13.361 [Lua] Lobby data difficulty = hardest
19:42:13.361 [Lua] Lobby data player_slot_1 = 110000101765a0b:1
19:42:13.361 [Lua] Lobby data player_slot_4 = 1100001034ed953:1
19:42:13.361 [Lua] Lobby data unique_server_name = Xanoth
19:42:13.361 [Lua] Lobby data quick_game = false
19:42:13.361 [Lua] Lobby data country_code = GB
19:42:13.361 [Lua] Lobby data matchmaking = false
19:42:13.361 [Lua] Lobby data power_level = 0
19:42:13.361 [Lua] Lobby data mission_id = morris_hub
19:42:13.361 [Lua] Lobby data mechanism = deus
19:42:13.361 [Lua] Lobby data player_slot_5 = 0:0
19:42:13.361 [Lua] Lobby data player_slot_2 = 0:0
19:42:13.361 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
19:42:13.361 [Lua] Lobby data player_slot_3 = 110000105469d02:1
19:42:13.362 [Lua] Lobby data eac_authorized = true
19:42:13.362 [Lua] Set lobby end.
19:42:13.362 [Lua] [Managers] Destroying manager group:
19:42:13.362 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens
19:42:13.362 [Lua] [Gamestate] Enter StateIngame HOST
19:42:13.362 [Lua] [Managers] Calling function on all managers:
19:42:13.362 [Lua] <>level = morris_hub<>
19:42:13.363 [Lua] [StateIngame] Server ingame
19:42:13.365 [Lua] Set lobby begin:
19:42:13.365 [Lua] Lobby data twitch_enabled = false
19:42:13.366 [Lua] Lobby data selected_mission_id = morris_hub
19:42:13.366 [Lua] Lobby data num_players = 3
19:42:13.366 [Lua] Lobby data difficulty_tweak = 0
19:42:13.366 [Lua] Lobby data host = 1100001034ed953
19:42:13.366 [Lua] Lobby data matchmaking_type = 3
19:42:13.366 [Lua] Lobby data is_private = true
19:42:13.366 [Lua] Lobby data match_started = true
19:42:13.366 [Lua] Lobby data difficulty = normal
19:42:13.366 [Lua] Lobby data player_slot_1 = 110000101765a0b:1
19:42:13.366 [Lua] Lobby data player_slot_4 = 1100001034ed953:1
19:42:13.366 [Lua] Lobby data unique_server_name = Xanoth
19:42:13.366 [Lua] Lobby data quick_game = false
19:42:13.367 [Lua] Lobby data country_code = GB
19:42:13.367 [Lua] Lobby data matchmaking = false
19:42:13.367 [Lua] Lobby data power_level = 0
19:42:13.367 [Lua] Lobby data mission_id = morris_hub
19:42:13.367 [Lua] Lobby data mechanism = deus
19:42:13.367 [Lua] Lobby data player_slot_5 = 0:0
19:42:13.367 [Lua] Lobby data player_slot_2 = 0:0
19:42:13.367 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
19:42:13.367 [Lua] Lobby data player_slot_3 = 110000105469d02:1
19:42:13.367 [Lua] Lobby data eac_authorized = true
19:42:13.367 [Lua] Set lobby end.
19:42:13.367 [Lua] [Matchmaking] register rpcs
19:42:13.367 [Lua] GameNetworkManager:init... creating game session
19:42:13.367 [Lua] Host GameSession.make_game_session_host with session:
19:42:13.367 [Lua] [GameNetworkManager] Setting pong timeout to 60
19:42:13.368 [Lua] [GameNetworkManager] My own peer_id = 1100001034ed953
19:42:13.368 [Lua] [GameNetworkManager] self.is_server = true
19:42:13.368 [Network] Setting artificial MTU limit to 65536
19:42:13.379 [Lua] Switching ConflictSettings: to: disabled
19:42:13.379 [Lua] pacing=disabled
19:42:13.379 [Lua] roaming=nil
19:42:13.379 [Lua] specials=disabled
19:42:13.379 [Lua] debug_color=black
19:42:13.380 [Lua] pack_spawning=disabled
19:42:13.380 [Lua] contained_breeds=nil
19:42:13.380 [Lua] disabled=true
19:42:13.380 [Lua] boss=disabled
19:42:13.380 [Lua] horde=disabled
19:42:13.380 [Lua] name=disabled
19:42:13.380 [Lua] intensity=disabled
19:42:13.380 [Lua] ---
19:42:13.380 [Lua] [LevelAnalysis] set_random_seed( 0)
19:42:13.383 [Lua] [AIInterestPointSystem] Level Seed: 0
19:42:13.383 [Lua]
19:42:13.383 [Lua] [entity_system_bag] = table
19:42:13.383 [Lua] [entity_system_bag] = metatable
19:42:13.383 [Lua] [startup_data] = table
19:42:13.383 [Lua] [entity_manager] = table
19:42:13.383 [Lua] [entity_manager] = metatable
19:42:13.383 [Lua] [unit_spawner] = table
19:42:13.383 [Lua] [unit_spawner] = metatable
19:42:13.383 [Lua] [unit_storage] = table
19:42:13.383 [Lua] [unit_storage] = metatable
19:42:13.383 [Lua] [dice_keeper] = table
19:42:13.383 [Lua] [dice_keeper] = metatable
19:42:13.383 [Lua] [is_server] = true (boolean)
19:42:13.383 [Lua] [world] = [World]
19:42:13.383 [Lua] [system_api] = table
19:42:13.383 [Lua] [entity_system] = table
19:42:13.383 [Lua] [entity_system] = metatable
19:42:13.383 [Lua] [network_lobby] = table
19:42:13.383 [Lua] [network_lobby] = metatable
19:42:13.383 [Lua] [profile_synchronizer] = table
19:42:13.383 [Lua] [profile_synchronizer] = metatable
19:42:13.383 [Lua] [level_transition_handler] = table
19:42:13.383 [Lua] [level_transition_handler] = metatable
19:42:13.383 [Lua] [num_local_human_players] = 1 (number)
19:42:13.383 [Lua] [statistics_db] = table
19:42:13.383 [Lua] [statistics_db] = metatable
19:42:13.383 [Lua] [network_server] = table
19:42:13.383 [Lua] [network_server] = metatable
19:42:13.383 [Lua] [input_manager] = table
19:42:13.383 [Lua] [input_manager] = metatable
19:42:13.383 [Lua] [network_clock] = table
19:42:13.383 [Lua] [network_clock] = metatable
19:42:13.383 [Lua] [network_transmit] = table
19:42:13.383 [Lua] [network_transmit] = metatable
19:42:13.383 [Lua] [free_flight_manager] = table
19:42:13.383 [Lua] [free_flight_manager] = metatable
19:42:13.383 [Lua] [network_manager] = table
19:42:13.383 [Lua] [network_manager] = metatable
19:42:13.383 [Lua] [network_event_delegate] = table
19:42:13.383 [Lua] [network_event_delegate] = metatable
19:42:13.383 [Lua]
19:42:13.383 [Lua] ignoring extension VersusVolumeObjectiveExtension
19:42:13.383 [Lua] ignoring extension VersusInteractObjectiveExtension
19:42:13.383 [Lua] ignoring extension VersusPayloadObjectiveExtension
19:42:13.383 [Lua] ignoring extension VersusSocketObjectiveExtension
19:42:13.383 [Lua] ignoring extension VersusTargetObjectiveExtension
19:42:13.383 [Lua] ignoring extension VersusMissionObjectiveExtension
19:42:13.384 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
19:42:13.389 [Lua] [AchievementManager] Achievements using the steam platform
19:42:13.389 [Lua] PlayerManager:add_player player_1
19:42:13.417 [Lua] [StateIngame] Level seed: 0
19:42:13.419 [Lua] [LevelAnalysis] set_random_seed( 0)
19:42:13.420 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0
19:42:13.420 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1
19:42:13.421 [Lua] [IngameUI] init
19:42:13.436 [SteamVoipClient] select_out(1100001034ed953, off)
19:42:13.436 [SteamVoipClient] select_out(110000105469d02, off)
19:42:13.442 [Lua] cb_razer_chroma_setup
19:42:13.466 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_aligner"]["scale"]
[0] =[C]: in function callstack
[1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override
[2] @scripts/ui/ui_scenegraph.lua:154: in function scenegraph_visit_node
[3] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node
[4] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node
[5] @scripts/ui/ui_scenegraph.lua:176: in function hook_chain
[6] @scripts/mods/vmf/modules/core/hooks.lua:180: in function init_scenegraph
[7] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2841: in function create_ui_elements
[8] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init
[9] @foundation/scripts/util/class.lua:62:in function
[10] =[C]: in function xpcall
[11] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call
[12] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function
[13] =[C]: in function pcall
[14] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc
[15] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function
[16] =[C]: in function xpcall
[17] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr
[18] @scripts/mods/vmf/modules/core/hooks.lua:165:in function
[19] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init
[20] @foundation/scripts/util/class.lua:62: in function new
[21] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui
[22] @scripts/game_state/state_ingame_running.lua:173: in function on_enter
[23] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[24] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[25] @foundation/scripts/util/state_machine.lua:95: in function init
[26] @scripts/game_state/game_state_machine.lua:7: in function init
[27] @foundation/scripts/util/class.lua:62: in function new
[28] @scripts/game_state/state_ingame.lua:426: in function on_enter
[29] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[30] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[31] @foundation/scripts/util/state_machine.lua:144: in function update
[32] @scripts/boot.lua:865: in function game_update
[33] @scripts/boot.lua:628:in function
[1] node = table: 000000000D3FEAD0; node_def = table: 00000000193AF5A0; k = "scale"; v = "fit"
[2] scenegraph = table: 000000000D5EC430; scenegraph_def = table: 00000000193D3300; name = "sg_aligner"; node_def = table: 00000000193AF5A0; parent_name = "sg_root"; parent = table: 000000000D5EC520; parent_world_position = table: 000000000D5EC550; local_position = table: 000000000D3FEA40; size = table: 000000000D3FEA90; node = table: 000000000D3FEAD0
[3] scenegraph = table: 000000000D5EC430; scenegraph_def = table: 00000000193D3300; name = "sg_background_settings_list"; node_def = table: 00000000196043D0; parent_name = "sg_aligner"; parent = nil
[4] scenegraph = table: 000000000D5EC430; scenegraph_def = table: 00000000193D3300; name = "sg_settings_list_mask"; node_def = table: 00000000196047C0; parent_name = "sg_background_settings_list"; parent = nil
[5] scenegraph_def = table: 00000000193D3300; scenegraph = table: 000000000D5EC430; name = "sg_settings_list_mask"; node = table: 00000000196047C0
[6] hook_chain = [function]
[7] self = table: 0000000012F3F730
[8] self = table: 0000000012F3F730; ingame_ui_context = table: 000000000E2DF9E0; input_manager = table: 000000001257A060; world = [World]
[9] self = table: 000000001ACFAC40; object = table: 0000000012F3F730
[11] mod = table: 0000000000DE1B00; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function]
[12] view_name = "vmf_options_view"; view_settings = table: 000000001AD44110; mod = table: 0000000000DE1B00; init_view_function = [function]; transitions = table: 000000001AD6A270; blocked_transitions = table: 000000001AD6A2E0
[14] mod = table: 0000000012E16F80; error_prefix_data = table: 0000000012F3F6F0; func = [function]
[15] self = table: 0000000012E16F80; view_name = "vmf_options_view"; _ = table: 000000001ADF4770
[17] mod = table: 0000000000DE1B00; error_prefix_data = "(safe_hook)"; func = [function]
[19] hook_chain = [function]; num_values = 0; values = table: 0000000012F3F6B0; safe_hooks = table: 0000000002FB6D50; i = 1
[20] self = table: 000000001AD25390; object = table: 0000000012E16F80
[21] self = table: 0000000012529750; ingame_ui_context = table: 000000000E2DF9E0
[22] self = table: 0000000012529750; params = table: 0000000016504190; viewport_name = "player_1"; input_manager = table: 000000001257A060; input_source = table: 000000000A223670; player_manager = table: 0000000003561AF0; peer_id = "1100001034ed953"; local_player_id = 1; player = table: 0000000017825CC0; stats_id = "1100001034ed953:1"; entity_manager = table: 00000000192A7E10; camera_system = table: 000000000FA32B20; outline_system = table: 000000000AF06E00; fade_system = table: 0000000000FDEA40; sound_sector_system = table: 00000000161C39F0; sound_environment_system = table: 0000000011D144C0; event_manager = table: 000000000CB5F660; level_key = "morris_hub"; world_manager = table: 0000000002F40560; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 000000000E2DF9E0
[23] self = table: 00000000165041C0; new_state = table: 0000000018BD9720; params = table: 0000000016504190; scope_name = "StateInGameRunning:on_enter"
[24] self = table: 00000000165041C0; new_state = table: 0000000018BD9720; notify = nil; old_state = nil
[25] self = table: 00000000165041C0; parent = table: 000000000CB87F40; start_state = table: 0000000018BD9720; params = table: 0000000016504190; profiling_debugging_enabled = true
...
[7] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 000000000BE26C80; ingame_ui = table: 0000000012E16F80; definitions = table: 0000000012F3F7A0; input_manager = table: 000000001257A060; max_setting_list_offset_y = 3640; wwise_world = [WwiseWorld]; render_settings = table: 0000000012F3F870; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 4640; settings_list_size_y = 4640; settings_list_widgets = table: 0000000017853510; menu_widgets = table: 000000000297AAE0; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true;
[8] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 000000000BE26C80; ingame_ui = table: 0000000012E16F80; definitions = table: 0000000012F3F7A0; input_manager = table: 000000001257A060; max_setting_list_offset_y = 3640; wwise_world = [WwiseWorld]; render_settings = table: 0000000012F3F870; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 4640; settings_list_size_y = 4640; settings_list_widgets = table: 0000000017853510; menu_widgets = table: 000000000297AAE0; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true;
[9] ___is_class_metatable___ = true; __index = table: 000000001ACFAC40;
[15] fps = 0; world_manager = table: 0000000002F40560; ingame_hud = table: 00000000035FA9D0; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 000000000BE26C80; telemetry_time_view_enter = 0; input_manager = table: 000000001257A060; profile_synchronizer = table: 000000000080CFB0; blocked_transitions = table: 000000001AD25220; motd_ui = table: 00000000168ADA10; cutscene_system = table: 0000000002BD5690; text_popup_ui = table: 0000000018B1F890; local_player_id = 1; unlock_manager = table: 00000000033ACEB0; last_resolution_y = 1080; motd_loading = false; end_screen = table: 000000000BEBAD20; world = [World]; camera_manager = table: 0000000015F4D980; _profile_requester = table: 0000000000826BD0; ingame_ui_context = table: 000000000E2DF9E0; _fps_cooldown = 0; views = table: 00000000154808D0; wwise_world = [WwiseWorld]; mean_dt = 0; ui_top_renderer = table: 0000000012031D30; is_in_inn = true; hotkey_mapping = table: 000000001AD24140; _player = table: 0000000017825CC0; weave_onboarding = table: 0000000015382C90; popup_handler = table: 0000000018B1F6E0; peer_id = "1100001034ed953"; network_event_delegate = table: 00000000163BFB50;
[20] ___is_class_metatable___ = true; __index = table: 000000001AD25390;
[21] world_name = "level_world"; network_server = table: 0000000000763610; local_player_id = 1; parent = table: 000000000CB87F40; _booted_eac_untrusted = false; statistics_db = table: 00000000177FD1A0; is_server = true; _lobby_host = table: 000000000075D290; world = [World]; _network_options = table: 0000000018D2DE00; is_in_tutorial = false; input_manager = table: 000000001257A060; profile_synchronizer = table: 000000000080CFB0; is_in_inn = true; ingame_ui_context = table: 000000000E2DF9E0; end_conditions_met = false; player = table: 0000000017825CC0; free_flight_manager = table: 0000000003561E10; viewport_name = "player_1"; network_event_delegate = table: 00000000163BFB50;
[22] world_name = "level_world"; network_server = table: 0000000000763610; local_player_id = 1; parent = table: 000000000CB87F40; _booted_eac_untrusted = false; statistics_db = table: 00000000177FD1A0; is_server = true; _lobby_host = table: 000000000075D290; world = [World]; _network_options = table: 0000000018D2DE00; is_in_tutorial = false; input_manager = table: 000000001257A060; profile_synchronizer = table: 000000000080CFB0; is_in_inn = true; ingame_ui_context = table: 000000000E2DF9E0; end_conditions_met = false; player = table: 0000000017825CC0; free_flight_manager = table: 0000000003561E10; viewport_name = "player_1"; network_event_delegate = table: 00000000163BFB50;
[23] _params = table: 0000000016504190; _profiling_debugging_enabled = true; _parent = table: 000000000CB87F40; _state = table: 0000000012529750;
[24] _params = table: 0000000016504190; _profiling_debugging_enabled = true; _parent = table: 000000000CB87F40; _state = table: 0000000012529750;
[25] _params = table: 0000000016504190; _profiling_debugging_enabled = true; _parent = table: 000000000CB87F40; _state = table: 0000000012529750;
[26] _params = table: 0000000016504190; _profiling_debugging_enabled = true; _parent = table: 000000000CB87F40; _state = table: 0000000012529750;
[27] ___is_class_metatable___ = true; __index = table: 000000000312C220; super = table: 00000000000B2CB0;
[28] world_name = "level_world"; entity_system_bag = table: 0000000016D00770; network_server = table: 0000000000763610; entity_system = table: 0000000011797460; parent = table: 0000000000094F10; _level_flow_events = table: 0000000003646620; viewport_name = "player_1"; is_server = true; _called_level_flow_events = false; is_in_tutorial = false; input_manager = table: 000000001257A060; profile_synchronizer = table: 000000000080CFB0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "1100001034ed953"; level = [Level]; network_timer_handler = table: 0000000001DC66F0; machines = table: 0000000016E62130; network_event_delegate = table: 00000000163BFB50; free_flight_manager = table: 0000000003561E10; network_transmit = table: 00000000008291A0; level_key = "morris_hub"; game_mode_key = "inn_deus"; is_in_inn = true; statistics_db = table: 00000000177FD1A0; _lobby_host = table: 000000000075D290; dice_keeper = table: 000000000D404A60; network_clock = table: 000000000D712090; _debug_gui_immediate = [Gui]; _quit_game = false;
[29] _params = table: 0000000004B4B610; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094F10; _state = table: 000000000CB87F40;
[30] _params = table: 0000000004B4B610; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094F10; _state = table: 000000000CB87F40;
[31] _params = table: 0000000004B4B610; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094F10; _state = table: 000000000CB87F40;
[32] startup_package_handles = table: 00000000000994D0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000098BC0; flow_return_table = table: 0000000000094F40; _machine = table: 0000000004B4D1A0; startup_timer = 4.5389176594326273; has_booted = true; loading_context = table: 00000000122EC980;
19:42:13.468 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_settings_list_start_2nd_layer"]["offset"]
[0] =[C]: in function callstack
[1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override
[2] @scripts/ui/ui_scenegraph.lua:116: in function scenegraph_visit_node
[3] @scripts/ui/ui_scenegraph.lua:176: in function hook_chain
[4] @scripts/mods/vmf/modules/core/hooks.lua:180: in function init_scenegraph
[5] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2842: in function create_ui_elements
[6] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init
[7] @foundation/scripts/util/class.lua:62:in function
[8] =[C]: in function xpcall
[9] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call
[10] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function
[11] =[C]: in function pcall
[12] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc
[13] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function
[14] =[C]: in function xpcall
[15] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr
[16] @scripts/mods/vmf/modules/core/hooks.lua:165:in function
[17] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init
[18] @foundation/scripts/util/class.lua:62: in function new
[19] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui
[20] @scripts/game_state/state_ingame_running.lua:173: in function on_enter
[21] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[22] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[23] @foundation/scripts/util/state_machine.lua:95: in function init
[24] @scripts/game_state/game_state_machine.lua:7: in function init
[25] @foundation/scripts/util/class.lua:62: in function new
[26] @scripts/game_state/state_ingame.lua:426: in function on_enter
[27] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[28] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[29] @foundation/scripts/util/state_machine.lua:144: in function update
[30] @scripts/boot.lua:865: in function game_update
[31] @scripts/boot.lua:628:in function
[1] node = table: 000000001778AD30; node_def = table: 000000000D5EC250; k = "offset"; v = table: 000000000D5EC310
[2] scenegraph = table: 000000001778AC70; scenegraph_def = table: 0000000012F3F7D0; name = "sg_settings_list_start_2nd_layer"; node_def = table: 000000000D5EC250; parent_name = nil; local_position = table: 000000001778ACE0; node = table: 000000001778AD30
[3] scenegraph_def = table: 0000000012F3F7D0; scenegraph = table: 000000001778AC70; name = "sg_settings_list_start_2nd_layer"; node = table: 000000000D5EC250
[4] hook_chain = [function]
[5] self = table: 0000000012F3F730
[6] self = table: 0000000012F3F730; ingame_ui_context = table: 000000000E2DF9E0; input_manager = table: 000000001257A060; world = [World]
[7] self = table: 000000001ACFAC40; object = table: 0000000012F3F730
[9] mod = table: 0000000000DE1B00; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function]
[10] view_name = "vmf_options_view"; view_settings = table: 000000001AD44110; mod = table: 0000000000DE1B00; init_view_function = [function]; transitions = table: 000000001AD6A270; blocked_transitions = table: 000000001AD6A2E0
[12] mod = table: 0000000012E16F80; error_prefix_data = table: 0000000012F3F6F0; func = [function]
[13] self = table: 0000000012E16F80; view_name = "vmf_options_view"; _ = table: 000000001ADF4770
[15] mod = table: 0000000000DE1B00; error_prefix_data = "(safe_hook)"; func = [function]
[17] hook_chain = [function]; num_values = 0; values = table: 0000000012F3F6B0; safe_hooks = table: 0000000002FB6D50; i = 1
[18] self = table: 000000001AD25390; object = table: 0000000012E16F80
[19] self = table: 0000000012529750; ingame_ui_context = table: 000000000E2DF9E0
[20] self = table: 0000000012529750; params = table: 0000000016504190; viewport_name = "player_1"; input_manager = table: 000000001257A060; input_source = table: 000000000A223670; player_manager = table: 0000000003561AF0; peer_id = "1100001034ed953"; local_player_id = 1; player = table: 0000000017825CC0; stats_id = "1100001034ed953:1"; entity_manager = table: 00000000192A7E10; camera_system = table: 000000000FA32B20; outline_system = table: 000000000AF06E00; fade_system = table: 0000000000FDEA40; sound_sector_system = table: 00000000161C39F0; sound_environment_system = table: 0000000011D144C0; event_manager = table: 000000000CB5F660; level_key = "morris_hub"; world_manager = table: 0000000002F40560; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 000000000E2DF9E0
[21] self = table: 00000000165041C0; new_state = table: 0000000018BD9720; params = table: 0000000016504190; scope_name = "StateInGameRunning:on_enter"
[22] self = table: 00000000165041C0; new_state = table: 0000000018BD9720; notify = nil; old_state = nil
[23] self = table: 00000000165041C0; parent = table: 000000000CB87F40; start_state = table: 0000000018BD9720; params = table: 0000000016504190; profiling_debugging_enabled = true
[24] self = table: 00000000165041C0; parent = table: 000000000CB87F40; start_state = table: 0000000018BD9720; params = table: 0000000016504190; profiling_debugging_enabled = true
[25] self = table: 000000000312C220; object = table: 00000000165041C0
...
[5] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 000000000297AAE0; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 000000000BE26C80; ingame_ui = table: 0000000012E16F80; definitions = table: 0000000012F3F7A0; input_manager = table: 000000001257A060; wwise_world = [WwiseWorld]; render_settings = table: 0000000012F3F870; original_settings_list_size_y = 4640; max_setting_list_offset_y = 3640; current_setting_list_offset_y = 0; settings_list_widgets = table: 0000000017853510; settings_list_size_y = 4640; ui_scenegraph = table: 000000000D5EC430; is_setting_changes_applied_immidiately = true;
[6] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 000000000297AAE0; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 000000000BE26C80; ingame_ui = table: 0000000012E16F80; definitions = table: 0000000012F3F7A0; input_manager = table: 000000001257A060; wwise_world = [WwiseWorld]; render_settings = table: 0000000012F3F870; original_settings_list_size_y = 4640; max_setting_list_offset_y = 3640; current_setting_list_offset_y = 0; settings_list_widgets = table: 0000000017853510; settings_list_size_y = 4640; ui_scenegraph = table: 000000000D5EC430; is_setting_changes_applied_immidiately = true;
[7] ___is_class_metatable___ = true; __index = table: 000000001ACFAC40;
[13] fps = 0; world_manager = table: 0000000002F40560; ingame_hud = table: 00000000035FA9D0; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 000000000BE26C80; telemetry_time_view_enter = 0; input_manager = table: 000000001257A060; profile_synchronizer = table: 000000000080CFB0; blocked_transitions = table: 000000001AD25220; motd_ui = table: 00000000168ADA10; cutscene_system = table: 0000000002BD5690; text_popup_ui = table: 0000000018B1F890; local_player_id = 1; unlock_manager = table: 00000000033ACEB0; last_resolution_y = 1080; motd_loading = false; end_screen = table: 000000000BEBAD20; world = [World]; camera_manager = table: 0000000015F4D980; _profile_requester = table: 0000000000826BD0; ingame_ui_context = table: 000000000E2DF9E0; _fps_cooldown = 0; views = table: 00000000154808D0; wwise_world = [WwiseWorld]; mean_dt = 0; ui_top_renderer = table: 0000000012031D30; is_in_inn = true; hotkey_mapping = table: 000000001AD24140; _player = table: 0000000017825CC0; weave_onboarding = table: 0000000015382C90; popup_handler = table: 0000000018B1F6E0; peer_id = "1100001034ed953"; network_event_delegate = table: 00000000163BFB50;
[18] ___is_class_metatable___ = true; __index = table: 000000001AD25390;
[19] world_name = "level_world"; network_server = table: 0000000000763610; local_player_id = 1; parent = table: 000000000CB87F40; _booted_eac_untrusted = false; statistics_db = table: 00000000177FD1A0; is_server = true; _lobby_host = table: 000000000075D290; world = [World]; _network_options = table: 0000000018D2DE00; is_in_tutorial = false; input_manager = table: 000000001257A060; profile_synchronizer = table: 000000000080CFB0; is_in_inn = true; ingame_ui_context = table: 000000000E2DF9E0; end_conditions_met = false; player = table: 0000000017825CC0; free_flight_manager = table: 0000000003561E10; viewport_name = "player_1"; network_event_delegate = table: 00000000163BFB50;
[20] world_name = "level_world"; network_server = table: 0000000000763610; local_player_id = 1; parent = table: 000000000CB87F40; _booted_eac_untrusted = false; statistics_db = table: 00000000177FD1A0; is_server = true; _lobby_host = table: 000000000075D290; world = [World]; _network_options = table: 0000000018D2DE00; is_in_tutorial = false; input_manager = table: 000000001257A060; profile_synchronizer = table: 000000000080CFB0; is_in_inn = true; ingame_ui_context = table: 000000000E2DF9E0; end_conditions_met = false; player = table: 0000000017825CC0; free_flight_manager = table: 0000000003561E10; viewport_name = "player_1"; network_event_delegate = table: 00000000163BFB50;
[21] _params = table: 0000000016504190; _profiling_debugging_enabled = true; _parent = table: 000000000CB87F40; _state = table: 0000000012529750;
[22] _params = table: 0000000016504190; _profiling_debugging_enabled = true; _parent = table: 000000000CB87F40; _state = table: 0000000012529750;
[23] _params = table: 0000000016504190; _profiling_debugging_enabled = true; _parent = table: 000000000CB87F40; _state = table: 0000000012529750;
[24] _params = table: 0000000016504190; _profiling_debugging_enabled = true; _parent = table: 000000000CB87F40; _state = table: 0000000012529750;
[25] ___is_class_metatable___ = true; __index = table: 000000000312C220; super = table: 00000000000B2CB0;
[26] world_name = "level_world"; entity_system_bag = table: 0000000016D00770; network_server = table: 0000000000763610; entity_system = table: 0000000011797460; parent = table: 0000000000094F10; _level_flow_events = table: 0000000003646620; viewport_name = "player_1"; is_server = true; _called_level_flow_events = false; is_in_tutorial = false; input_manager = table: 000000001257A060; profile_synchronizer = table: 000000000080CFB0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "1100001034ed953"; level = [Level]; network_timer_handler = table: 0000000001DC66F0; machines = table: 0000000016E62130; network_event_delegate = table: 00000000163BFB50; free_flight_manager = table: 0000000003561E10; network_transmit = table: 00000000008291A0; level_key = "morris_hub"; game_mode_key = "inn_deus"; is_in_inn = true; statistics_db = table: 00000000177FD1A0; _lobby_host = table: 000000000075D290; dice_keeper = table: 000000000D404A60; network_clock = table: 000000000D712090; _debug_gui_immediate = [Gui]; _quit_game = false;
[27] _params = table: 0000000004B4B610; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094F10; _state = table: 000000000CB87F40;
[28] _params = table: 0000000004B4B610; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094F10; _state = table: 000000000CB87F40;
[29] _params = table: 0000000004B4B610; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094F10; _state = table: 000000000CB87F40;
[30] startup_package_handles = table: 00000000000994D0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000098BC0; flow_return_table = table: 0000000000094F40; _machine = table: 0000000004B4D1A0; startup_timer = 4.5389176594326273; has_booted = true; loading_context = table: 00000000122EC980;
19:42:13.481 [Lua] [Matchmaking] Cancelling matchmaking
19:42:13.481 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
19:42:13.482 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
19:42:13.482 [Lua] Set lobby begin:
19:42:13.482 [Lua] Lobby data twitch_enabled = false
19:42:13.482 [Lua] Lobby data selected_mission_id = morris_hub
19:42:13.482 [Lua] Lobby data num_players = 3
19:42:13.482 [Lua] Lobby data difficulty_tweak = 0
19:42:13.482 [Lua] Lobby data host = 1100001034ed953
19:42:13.482 [Lua] Lobby data matchmaking_type = 3
19:42:13.482 [Lua] Lobby data is_private = true
19:42:13.482 [Lua] Lobby data match_started = true
19:42:13.483 [Lua] Lobby data difficulty = normal
19:42:13.483 [Lua] Lobby data player_slot_1 = 110000101765a0b:1
19:42:13.483 [Lua] Lobby data player_slot_4 = 1100001034ed953:1
19:42:13.483 [Lua] Lobby data unique_server_name = Xanoth
19:42:13.483 [Lua] Lobby data quick_game = false
19:42:13.483 [Lua] Lobby data country_code = GB
19:42:13.483 [Lua] Lobby data matchmaking = false
19:42:13.483 [Lua] Lobby data power_level = 835
19:42:13.483 [Lua] Lobby data mission_id = morris_hub
19:42:13.483 [Lua] Lobby data mechanism = deus
19:42:13.483 [Lua] Lobby data player_slot_5 = 0:0
19:42:13.483 [Lua] Lobby data player_slot_2 = 0:0
19:42:13.483 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
19:42:13.483 [Lua] Lobby data player_slot_3 = 110000105469d02:1
19:42:13.484 [Lua] Lobby data eac_authorized = true
19:42:13.484 [Lua] Set lobby end.
19:42:13.484 [Lua] CurrentConflictSettings disabled
19:42:13.484 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY
19:42:13.485 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
19:42:13.485 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn deus_potions pickups
19:42:13.485 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=3
19:42:13.485 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered
19:42:13.485 [Lua] [Managers] Calling function on all managers:
19:42:13.485 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
19:42:13.493 [Lua] [PeerSM] 1100001034ed953 :: on_exit WaitingForEnterGame
19:42:13.493 [Lua] [PeerSM] 1100001034ed953 :: on_enter WaitingForGameObjectSync
19:42:13.510 [Lua] [PeerSM] 1100001034ed953 :: on_exit WaitingForGameObjectSync
19:42:13.510 [Lua] [PeerSM] 1100001034ed953 :: on_enter WaitingForPlayers
19:42:13.552 [Lua] [PeerSM] 110000105469d02 :: on_exit WaitingForEnterGame
19:42:13.552 [Lua] [PeerSM] 110000105469d02 :: on_enter WaitingForGameObjectSync
19:42:13.561 [Lua] [NetworkServer] Game_object_sync_done for peer 110000105469d02
19:42:13.563 [Lua] PlayerManager:add_remote_player 110000105469d02
19:42:13.563 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=4
19:42:13.563 [Lua] RemotePlayer:create_game_object( ) 4
19:42:13.577 [Lua] [PeerSM] 110000105469d02 :: on_exit WaitingForGameObjectSync
19:42:13.577 [Lua] [PeerSM] 110000105469d02 :: on_enter WaitingForPlayers
19:42:13.595 [Lua] [PeerSM] 110000101765a0b :: on_exit WaitingForEnterGame
19:42:13.595 [Lua] [PeerSM] 110000101765a0b :: on_enter WaitingForGameObjectSync
19:42:13.603 [Lua] [NetworkServer] Game_object_sync_done for peer 110000101765a0b
19:42:13.606 [Lua] PlayerManager:add_remote_player 110000101765a0b
19:42:13.606 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=5
19:42:13.606 [Lua] RemotePlayer:create_game_object( ) 5
19:42:13.622 [Lua] [PeerSM] 110000101765a0b :: on_exit WaitingForGameObjectSync
19:42:13.622 [Lua] [PeerSM] 110000101765a0b :: on_enter WaitingForPlayers
19:42:13.627 [Lua] [PeerSM] 1100001034ed953 :: on_exit WaitingForPlayers
19:42:13.627 [Lua] [PeerSM] 1100001034ed953 :: on_enter InGame
19:42:13.627 [Lua] [PeerSM] 110000105469d02 :: on_exit WaitingForPlayers
19:42:13.627 [Lua] [PeerSM] 110000105469d02 :: on_enter InGame
19:42:13.627 [Lua] [PeerSM] 110000101765a0b :: on_exit WaitingForPlayers
19:42:13.627 [Lua] [PeerSM] 110000101765a0b :: on_enter InGame
19:42:13.629 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 4, Vector3(-1.30468, 14.7464, -4.87484), Vector4(0, 0, 1, -0))
19:42:13.632 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
19:42:13.632 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
19:42:13.632 [Lua] PlayerManager:assign_unit_ownership Xanoth 1100001034ed953 1
19:42:13.632 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=7
19:42:13.662 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000105469d02 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
19:42:13.662 [Lua] Adding player sync data to peer=110000105469d02 local_player_id=1
19:42:13.710 [Lua] [MOD][VMF][INFO] Added 110000101765a0b to the VMF users list.
19:42:13.710 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000101765a0b go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
19:42:13.710 [Lua] Adding player sync data to peer=110000101765a0b local_player_id=1
19:42:13.710 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000105469d02 go_type=player_unit go_created_func_name=game_object_created_player_unit
19:42:13.710 [Lua] [NetworkServer] Peer 110000105469d02 spawned player.
19:42:13.711 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=8
19:42:13.711 [Lua] PlayerManager:assign_unit_ownership Arconis 110000105469d02 1
19:42:13.712 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
19:42:13.713 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000101765a0b go_type=player_unit go_created_func_name=game_object_created_player_unit
19:42:13.713 [Lua] [NetworkServer] Peer 110000101765a0b spawned player.
19:42:13.714 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=9
19:42:13.714 [Lua] PlayerManager:assign_unit_ownership Vallochar 110000101765a0b 1
19:42:13.714 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
19:42:13.861 [Lua] StateInGameRunning:_game_actually_starts()
19:42:13.861 [Lua] #################################################################################################################
19:42:13.861 [Lua] [Loading Time]: 00:00:36 [Transition]: sig_citadel_nurgle_path1-morris_hub [Members joined]: 0 [Members Left]: 0 [Is Server]: true
19:42:13.861 [Lua] #################################################################################################################
19:42:13.861 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 58
19:42:13.872 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 58
19:42:14.053 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 58
19:42:14.053 [Lua] Commit load time data
19:42:18.447 [Lua] Set lobby begin:
19:42:18.447 [Lua] Lobby data twitch_enabled = false
19:42:18.447 [Lua] Lobby data selected_mission_id = morris_hub
19:42:18.447 [Lua] Lobby data num_players = 3
19:42:18.447 [Lua] Lobby data difficulty_tweak = 0
19:42:18.447 [Lua] Lobby data host = 1100001034ed953
19:42:18.447 [Lua] Lobby data matchmaking_type = 3
19:42:18.447 [Lua] Lobby data is_private = true
19:42:18.447 [Lua] Lobby data match_started = true
19:42:18.447 [Lua] Lobby data difficulty = normal
19:42:18.447 [Lua] Lobby data player_slot_1 = 110000101765a0b:1
19:42:18.447 [Lua] Lobby data player_slot_4 = 1100001034ed953:1
19:42:18.448 [Lua] Lobby data unique_server_name = Xanoth
19:42:18.448 [Lua] Lobby data quick_game = false
19:42:18.448 [Lua] Lobby data country_code = GB
19:42:18.448 [Lua] Lobby data matchmaking = false
19:42:18.448 [Lua] Lobby data power_level = 506
19:42:18.448 [Lua] Lobby data mission_id = morris_hub
19:42:18.448 [Lua] Lobby data mechanism = deus
19:42:18.448 [Lua] Lobby data player_slot_5 = 0:0
19:42:18.448 [Lua] Lobby data player_slot_2 = 0:0
19:42:18.448 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
19:42:18.448 [Lua] Lobby data player_slot_3 = 110000105469d02:1
19:42:18.448 [Lua] Lobby data eac_authorized = true
19:42:18.448 [Lua] Set lobby end.
19:42:23.504 [Lua] Set lobby begin:
19:42:23.504 [Lua] Lobby data twitch_enabled = false
19:42:23.504 [Lua] Lobby data selected_mission_id = morris_hub
19:42:23.504 [Lua] Lobby data num_players = 3
19:42:23.504 [Lua] Lobby data difficulty_tweak = 0
19:42:23.504 [Lua] Lobby data host = 1100001034ed953
19:42:23.504 [Lua] Lobby data matchmaking_type = 3
19:42:23.504 [Lua] Lobby data is_private = true
19:42:23.504 [Lua] Lobby data match_started = true
19:42:23.504 [Lua] Lobby data difficulty = normal
19:42:23.504 [Lua] Lobby data player_slot_1 = 110000101765a0b:1
19:42:23.504 [Lua] Lobby data player_slot_4 = 1100001034ed953:1
19:42:23.504 [Lua] Lobby data unique_server_name = Xanoth
19:42:23.504 [Lua] Lobby data quick_game = false
19:42:23.504 [Lua] Lobby data country_code = GB
19:42:23.504 [Lua] Lobby data matchmaking = false
19:42:23.504 [Lua] Lobby data power_level = 785
19:42:23.505 [Lua] Lobby data mission_id = morris_hub
19:42:23.505 [Lua] Lobby data mechanism = deus
19:42:23.505 [Lua] Lobby data player_slot_5 = 0:0
19:42:23.505 [Lua] Lobby data player_slot_2 = 0:0
19:42:23.505 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
19:42:23.505 [Lua] Lobby data player_slot_3 = 110000105469d02:1
19:42:23.505 [Lua] Lobby data eac_authorized = true
19:42:23.505 [Lua] Set lobby end.
19:42:26.728 [EACServer] [20:42:26:727][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
19:42:27.349 [Lua] [IngameUI] menu view on_enter start_game_view
19:42:27.352 [Lua] [IngameUI] menu view post_update_on_enter table: 0x15eaf680
19:42:27.352 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview
19:42:27.369 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - deus_custom_game
19:42:27.369 [Lua] [HeroViewWindow] Enter Substate StartGameWindowPanelConsole
19:42:27.370 [Lua] [StartGameViewWindow] Enter Substate StartGameWindowBackgroundConsole
19:42:27.370 [Lua] [StartGameViewWindow] Enter Substate StartGameWindowDeusCustomGame
19:42:27.370 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdditionalSettingsConsole
19:42:30.192 [Lua] [StartGameStateSettingsOverview:play() - vote_type(deus_custom)
19:42:30.192 [Lua] ............................................................................................................
19:42:30.192 [Lua] ............................................................................................................
19:42:30.192 [Lua] GAME START SETTINGS -> Level: journey_citadel | Difficulty: harder | Private: yes | Always Host: yes | Strict Matchmaking: no | Quick Game: no | Matchmaking Type: custom | Twitch: No
19:42:30.192 [Lua] ............................................................................................................
19:42:30.192 [Lua] ............................................................................................................
19:42:30.192 [Lua] [Matchmaking] Cancelling matchmaking
19:42:30.192 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
19:42:30.293 [Lua] [IngameUI] menu view on_exit start_game_view
19:42:30.293 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview
19:42:30.294 [Lua] [HeroViewWindow] Exit Substate StartGameWindowPanelConsole
19:42:30.294 [Lua] [StartGameViewWindow] Exit Substate StartGameWindowBackgroundConsole
19:42:30.294 [Save] Saving `save_data`
19:42:30.294 [Lua] [StartGameViewWindow] Exit Substate StartGameWindowDeusCustomGame
19:42:30.294 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdditionalSettingsConsole
19:42:30.297 [Save] Save done
19:42:30.300 [Lua] [IngameUI] menu view post_update_on_exit table: 0x15eaf680
19:42:33.354 [Lua] [IngameUI] menu view on_enter hero_view
19:42:33.359 [Lua] [IngameUI] menu view post_update_on_enter table: 0x12a74c10
19:42:33.359 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
19:42:33.374 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
19:42:33.374 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
19:42:33.375 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
19:42:33.376 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
19:42:33.382 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
19:42:33.779 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
19:42:33.779 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
19:42:33.800 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
19:42:33.800 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/skins/black_and_gold/chr_way_watcher_upgraded_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
19:42:33.816 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
19:42:33.816 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
19:42:33.816 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
19:42:33.816 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_09, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
19:42:33.816 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
19:42:33.816 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
19:42:33.816 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
19:42:33.816 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
19:42:33.816 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
19:42:33.816 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
19:42:34.412 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
19:42:34.412 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
19:42:34.412 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/skins/black_and_gold/chr_way_watcher_upgraded_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
19:42:34.412 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_09, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
19:42:34.412 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
19:42:34.412 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
19:42:34.412 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
19:42:34.416 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
19:42:34.416 [Lua] [HeroViewWindow] Enter Substate HeroWindowTalents
19:42:34.417 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
19:42:34.417 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
19:42:36.983 [Lua] [IngameUI] menu view on_exit hero_view
19:42:36.986 [Lua] [IngameUI] menu view post_update_on_exit table: 0x12a74c10
19:42:36.986 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
19:42:36.986 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
19:42:36.986 [Lua] [HeroViewWindow] Exit Substate HeroWindowTalents
19:42:42.025 [Lua] PlayFabMirrorBase:_commit_internal 15
19:42:42.025 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
19:42:42.025 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
19:42:42.037 [Lua] commit result success 15
19:42:42.037 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 59
19:42:42.048 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 59
19:42:42.213 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 59
19:42:46.820 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit()
19:42:46.820 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter()
19:42:46.822 [Lua] Set lobby begin:
19:42:46.822 [Lua] Lobby data twitch_enabled = false
19:42:46.822 [Lua] Lobby data selected_mission_id = morris_hub
19:42:46.822 [Lua] Lobby data num_players = 3
19:42:46.822 [Lua] Lobby data difficulty_tweak = 0
19:42:46.822 [Lua] Lobby data host = 1100001034ed953
19:42:46.822 [Lua] Lobby data matchmaking_type = 3
19:42:46.823 [Lua] Lobby data is_private = true
19:42:46.823 [Lua] Lobby data match_started = true
19:42:46.823 [Lua] Lobby data difficulty = harder
19:42:46.823 [Lua] Lobby data player_slot_1 = 110000101765a0b:1
19:42:46.823 [Lua] Lobby data player_slot_4 = 1100001034ed953:1
19:42:46.823 [Lua] Lobby data unique_server_name = Xanoth
19:42:46.823 [Lua] Lobby data quick_game = false
19:42:46.823 [Lua] Lobby data country_code = GB
19:42:46.823 [Lua] Lobby data matchmaking = false
19:42:46.823 [Lua] Lobby data power_level = 785
19:42:46.823 [Lua] Lobby data mission_id = morris_hub
19:42:46.823 [Lua] Lobby data mechanism = deus
19:42:46.823 [Lua] Lobby data player_slot_5 = 0:0
19:42:46.823 [Lua] Lobby data player_slot_2 = 0:0
19:42:46.823 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
19:42:46.823 [Lua] Lobby data player_slot_3 = 110000105469d02:1
19:42:46.823 [Lua] Lobby data eac_authorized = true
19:42:46.823 [Lua] Set lobby end.
19:42:46.823 [Lua] [PartyManager] Leader is set to 1100001034ed953
19:42:46.824 [Lua] [MATCHMAKING] - Hosting game on mission: morris_hub journey_citadel 0
19:42:46.824 [Lua] Set lobby begin:
19:42:46.824 [Lua] Lobby data twitch_enabled = false
19:42:46.824 [Lua] Lobby data selected_mission_id = journey_citadel
19:42:46.824 [Lua] Lobby data num_players = 3
19:42:46.824 [Lua] Lobby data difficulty_tweak = 0
19:42:46.824 [Lua] Lobby data host = 1100001034ed953
19:42:46.824 [Lua] Lobby data matchmaking_type = 2
19:42:46.824 [Lua] Lobby data is_private = true
19:42:46.824 [Lua] Lobby data match_started = true
19:42:46.824 [Lua] Lobby data difficulty = harder
19:42:46.824 [Lua] Lobby data player_slot_1 = 110000101765a0b:1
19:42:46.824 [Lua] Lobby data player_slot_4 = 1100001034ed953:1
19:42:46.824 [Lua] Lobby data unique_server_name = Xanoth
19:42:46.824 [Lua] Lobby data quick_game = false
19:42:46.824 [Lua] Lobby data country_code = GB
19:42:46.824 [Lua] Lobby data matchmaking = false
19:42:46.824 [Lua] Lobby data power_level = 785
19:42:46.824 [Lua] Lobby data mission_id = morris_hub
19:42:46.824 [Lua] Lobby data mechanism = deus
19:42:46.824 [Lua] Lobby data player_slot_5 = 0:0
19:42:46.825 [Lua] Lobby data player_slot_2 = 0:0
19:42:46.825 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
19:42:46.825 [Lua] Lobby data player_slot_3 = 110000105469d02:1
19:42:46.825 [Lua] Lobby data eac_authorized = true
19:42:46.825 [Lua] Set lobby end.
19:42:46.825 [Lua] Set lobby begin:
19:42:46.825 [Lua] Lobby data twitch_enabled = false
19:42:46.825 [Lua] Lobby data selected_mission_id = journey_citadel
19:42:46.825 [Lua] Lobby data num_players = 3
19:42:46.825 [Lua] Lobby data difficulty_tweak = 0
19:42:46.825 [Lua] Lobby data host = 1100001034ed953
19:42:46.825 [Lua] Lobby data matchmaking_type = 2
19:42:46.825 [Lua] Lobby data is_private = true
19:42:46.825 [Lua] Lobby data match_started = true
19:42:46.825 [Lua] Lobby data difficulty = harder
19:42:46.825 [Lua] Lobby data player_slot_1 = 110000101765a0b:1
19:42:46.825 [Lua] Lobby data player_slot_4 = 1100001034ed953:1
19:42:46.825 [Lua] Lobby data unique_server_name = Xanoth
19:42:46.825 [Lua] Lobby data quick_game = false
19:42:46.825 [Lua] Lobby data country_code = GB
19:42:46.825 [Lua] Lobby data matchmaking = false
19:42:46.825 [Lua] Lobby data power_level = 785
19:42:46.825 [Lua] Lobby data mission_id = morris_hub
19:42:46.825 [Lua] Lobby data mechanism = deus
19:42:46.826 [Lua] Lobby data player_slot_5 = 0:0
19:42:46.826 [Lua] Lobby data player_slot_2 = 0:0
19:42:46.826 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
19:42:46.826 [Lua] Lobby data player_slot_3 = 110000105469d02:1
19:42:46.826 [Lua] Lobby data eac_authorized = true
19:42:46.826 [Lua] Set lobby end.
19:42:46.826 [Lua] [ChatManager][1]System: Starting hosted game...
19:42:46.826 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit()
19:42:46.826 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter()
19:42:49.712 [Lua] [IngameUI] menu view on_enter hero_view
19:42:49.716 [Lua] [IngameUI] menu view post_update_on_enter table: 0x12a74c10
19:42:49.716 [Lua] [HeroViewState] Enter Substate HeroViewStateLoot
19:42:49.730 [Lua] [PackageManager] Load: resource_packages/chests_level_up, HeroViewStateLoot, async-read,
19:42:49.836 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/chests_level_up
19:42:49.836 [Lua] [PackageManager] Force_load: resource_packages/chests_level_up
19:42:51.044 [Lua] [PackageManager] Unload: resource_packages/chests_level_up, HeroViewStateLoot
19:42:51.044 [Lua] [PackageManager] Load: resource_packages/individual_chests/loot_chest_d4_t5, HeroViewStateLoot, async-read,
19:42:51.073 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/individual_chests/loot_chest_d4_t5
19:42:51.073 [Lua] [PackageManager] Force_load: resource_packages/individual_chests/loot_chest_d4_t5
19:42:51.556 [Lua] [PackageManager] Unload: resource_packages/individual_chests/loot_chest_d4_t5, HeroViewStateLoot
19:42:51.556 [Lua] [PackageManager] Load: resource_packages/individual_chests/loot_chest_d1_t2, HeroViewStateLoot, async-read,
19:42:51.653 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/individual_chests/loot_chest_d1_t2
19:42:51.653 [Lua] [PackageManager] Force_load: resource_packages/individual_chests/loot_chest_d1_t2
19:42:51.828 [Lua] [PackageManager] Unload: resource_packages/individual_chests/loot_chest_d1_t2, HeroViewStateLoot
19:42:51.828 [Lua] [PackageManager] Load: resource_packages/chests_level_up, HeroViewStateLoot, async-read,
19:42:51.936 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/chests_level_up
19:42:51.936 [Lua] [PackageManager] Force_load: resource_packages/chests_level_up
19:42:52.040 [Lua] [IngameUI] menu view on_exit hero_view
19:42:52.044 [Lua] [IngameUI] menu view post_update_on_exit table: 0x12a74c10
19:42:52.044 [Lua] [HeroViewState] Exit Substate HeroViewStateLoot
19:42:52.044 [Lua] [PackageManager] Unload: resource_packages/chests_level_up, HeroViewStateLoot
19:42:54.333 [Lua] [IngameUI] menu view on_enter hero_view
19:42:54.340 [Lua] [IngameUI] menu view post_update_on_enter table: 0x12a74c10
19:42:54.340 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
19:42:54.354 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
19:42:54.355 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
19:42:54.356 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
19:42:54.356 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
19:42:54.362 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
19:42:54.798 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
19:42:54.798 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
19:42:54.819 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
19:42:54.819 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/skins/black_and_gold/chr_way_watcher_upgraded_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
19:42:54.836 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
19:42:54.836 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
19:42:54.836 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
19:42:54.836 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_09, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
19:42:54.836 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
19:42:54.836 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
19:42:54.836 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
19:42:54.836 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
19:42:54.836 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
19:42:54.836 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
19:42:55.199 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
19:42:55.199 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
19:42:55.199 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/skins/black_and_gold/chr_way_watcher_upgraded_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
19:42:55.199 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_09, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
19:42:55.199 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
19:42:55.199 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
19:42:55.199 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
19:42:55.203 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
19:42:55.203 [Lua] [HeroViewWindow] Enter Substate HeroWindowTalents
19:42:55.204 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
19:42:55.204 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
19:43:02.180 [Lua] PlayFabMirrorBase:_commit_internal 16
19:43:02.180 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
19:43:02.180 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
19:43:02.194 [Lua] commit result success 16
19:43:02.194 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 60
19:43:02.203 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 60
19:43:02.369 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 60
19:43:16.542 [Lua] [IngameUI] menu view on_exit hero_view
19:43:16.545 [Lua] [IngameUI] menu view post_update_on_exit table: 0x12a74c10
19:43:16.545 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
19:43:16.545 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
19:43:16.545 [Lua] [HeroViewWindow] Exit Substate HeroWindowTalents
19:43:19.953 [Lua] [IngameUI] menu view on_enter hero_view
19:43:19.957 [Lua] [IngameUI] menu view post_update_on_enter table: 0x12a74c10
19:43:19.957 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
19:43:19.971 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
19:43:19.972 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
19:43:19.973 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
19:43:19.973 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
19:43:19.978 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
19:43:20.404 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
19:43:20.404 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
19:43:20.426 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
19:43:20.426 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/skins/black_and_gold/chr_way_watcher_upgraded_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
19:43:20.444 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
19:43:20.444 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
19:43:20.444 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
19:43:20.444 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_09, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
19:43:20.444 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
19:43:20.444 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
19:43:20.444 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
19:43:20.444 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
19:43:20.444 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
19:43:20.444 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
19:43:20.664 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
19:43:20.664 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
19:43:20.664 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/skins/black_and_gold/chr_way_watcher_upgraded_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
19:43:20.664 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_09, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
19:43:20.664 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
19:43:20.664 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
19:43:20.664 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
19:43:20.667 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
19:43:20.667 [Lua] [HeroViewWindow] Enter Substate HeroWindowTalents
19:43:20.669 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
19:43:20.669 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
19:43:24.720 [Lua] [IngameUI] menu view on_exit hero_view
19:43:24.724 [Lua] [IngameUI] menu view post_update_on_exit table: 0x12a74c10
19:43:24.724 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
19:43:24.724 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
19:43:24.724 [Lua] [HeroViewWindow] Exit Substate HeroWindowTalents
19:43:26.700 [Lua] PlayFabMirrorBase:_commit_internal 17
19:43:26.700 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
19:43:26.700 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
19:43:26.712 [Lua] commit result success 17
19:43:26.712 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 61
19:43:26.722 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 61
19:43:26.883 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 61
19:43:52.508 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit()
19:43:52.508 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter()
19:43:52.508 [Lua] [MATCHMAKING] - Hosting game on mission: morris_hub journey_citadel 0
19:43:52.508 [Lua] Set lobby begin:
19:43:52.508 [Lua] Lobby data twitch_enabled = false
19:43:52.508 [Lua] Lobby data selected_mission_id = journey_citadel
19:43:52.508 [Lua] Lobby data num_players = 3
19:43:52.508 [Lua] Lobby data difficulty_tweak = 0
19:43:52.508 [Lua] Lobby data host = 1100001034ed953
19:43:52.508 [Lua] Lobby data matchmaking_type = 2
19:43:52.509 [Lua] Lobby data is_private = true
19:43:52.509 [Lua] Lobby data match_started = true
19:43:52.509 [Lua] Lobby data difficulty = harder
19:43:52.509 [Lua] Lobby data player_slot_1 = 110000101765a0b:1
19:43:52.509 [Lua] Lobby data player_slot_4 = 1100001034ed953:1
19:43:52.509 [Lua] Lobby data unique_server_name = Xanoth
19:43:52.509 [Lua] Lobby data quick_game = false
19:43:52.509 [Lua] Lobby data country_code = GB
19:43:52.510 [Lua] Lobby data matchmaking = false
19:43:52.510 [Lua] Lobby data power_level = 785
19:43:52.510 [Lua] Lobby data mission_id = morris_hub
19:43:52.510 [Lua] Lobby data mechanism = deus
19:43:52.510 [Lua] Lobby data player_slot_5 = 0:0
19:43:52.510 [Lua] Lobby data player_slot_2 = 0:0
19:43:52.510 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
19:43:52.511 [Lua] Lobby data player_slot_3 = 110000105469d02:1
19:43:52.511 [Lua] Lobby data eac_authorized = true
19:43:52.511 [Lua] Set lobby end.
19:43:52.511 [Lua] [LevelTransitionHandler] set_next_level( lvl:journey_citadel, mc:adventure, gm:deus, env:0, seed:0, conflict:disabled, lckd_director_funcs:{}, diff:harder diff_tweak:0 id:231184432 lt:load_next_level)
19:43:52.511 [Lua] [NetworkServer] Entering post game
19:43:52.511 [Lua] [PeerSM] 1100001034ed953 :: on_exit InGame
19:43:52.511 [Lua] [PeerSM] 1100001034ed953 :: on_enter InPostGame
19:43:52.511 [Lua] [PeerSM] 110000105469d02 :: on_exit InGame
19:43:52.511 [Lua] [PeerSM] 110000105469d02 :: on_enter InPostGame
19:43:52.511 [Lua] [PeerSM] 110000101765a0b :: on_exit InGame
19:43:52.511 [Lua] [PeerSM] 110000101765a0b :: on_enter InPostGame
19:43:52.511 [Lua] Complete level triggered.
19:43:52.513 [Lua] Generated node with: Level , level_seed <581177870>, Run progress <0.3333>
19:43:52.513 [Lua] Generated node with: Level , level_seed <559116821>, Run progress <0.3333>
19:43:52.513 [Lua] Generated node with: Level , level_seed <1361910896>, Run progress <0>
19:43:52.513 [Lua] Generated node with: Level , level_seed <469632271>, Run progress <0.49995>
19:43:52.513 [Lua] Generated node with: Level , level_seed <1557147426>, Run progress <0.6666>
19:43:52.513 [Lua] Generated node with: Level , level_seed <-2145721319>, Run progress <0.6666>
19:43:52.513 [Lua] Generated node with: Level , level_seed <-1155563868>, Run progress <0.3333>
19:43:52.513 [Lua] Generated node with: Level , level_seed <-1484670541>, Run progress <0.9999>
19:43:52.513 [Lua] Generated node with: Level , level_seed <-1870810250>, Run progress <0.49995>
19:43:52.513 [Lua] Generated node with: Level , level_seed <785912925>, Run progress <0.83325>
19:43:52.513 [Lua] Generated node with: Level , level_seed <-1298527720>, Run progress <0>
19:43:52.513 [Lua] Generated node with: Level , level_seed <-1432418665>, Run progress <0.49995>
19:43:52.513 [Lua] Generated node with: Level , level_seed <-404655350>, Run progress <0.16665>
19:43:52.513 [Lua] Generated node with: Level , level_seed <313640673>, Run progress <0.6666>
19:43:52.513 [Lua] Generated node with: Level , level_seed <1890366156>, Run progress <0>
19:43:52.513 [Lua] Generated node with: Level , level_seed <979193787>, Run progress <0.16665>
19:43:52.514 [Lua] [DeusRunController] starting with seed <105554000> on difficulty and dominant god
19:43:52.514 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request deusRunStarted 62
19:43:52.514 [Lua] [LevelTransitionHandler] set_next_level( lvl:dlc_morris_map, mc:deus, gm:map_deus, env:0, seed:1890366156, conflict:disabled, lckd_director_funcs:{}, diff:harder diff_tweak:-10 id:1589451264 lt:load_next_level)
19:43:52.514 [Lua] [LevelTransitionHandler] promote_next_level_data
19:43:52.514 [Lua] [NetworkServer] Entering post game
19:43:52.514 [Lua] gm_event_end_conditions_met false false
19:43:52.514 [Save] Saving `save_data`
19:43:52.515 [Lua] PlayFabMirrorBase:_commit_internal nil
19:43:52.515 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
19:43:52.515 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
19:43:52.515 [Lua] TRANSITION nil nil load_next_level
19:43:52.515 [Lua] Transition type "load_next_level", is server: true
19:43:52.515 [Lua] [GameNetworkManager] Leaving game...
19:43:52.515 [Lua] [GameNetworkManager] Shutting down game session host.
19:43:52.515 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
19:43:52.515 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
19:43:52.515 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=100.05
19:43:52.519 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
19:43:52.519 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript deusRunStarted 62
19:43:52.519 [Lua] commit result success 18
19:43:52.519 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 63
19:43:52.520 [Save] Save done
19:43:52.520 [Save] Saving `save_data`
19:43:52.524 [Save] Save done
19:43:52.524 [Save] Saving `save_data`
19:43:52.541 [Connection] Packet 19282 chunk for system game_session from 110000105469d02 had no listener
19:43:52.542 [Save] Save done
19:43:52.691 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript deusRunStarted 62
19:43:52.698 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 63
19:43:52.861 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 63
19:43:54.527 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
19:43:54.527 [Lua] [Managers] Calling function on all managers:
19:43:54.527 [Lua] PlayerManager:remove_player peer_id=1100001034ed953 1
19:43:54.527 [Lua] Clearing all global lookup lists
19:43:54.527 [Lua] [IngamePlayerListUI] - Destroy
19:43:54.528 [Lua] [GamePadEquipmentUI] - Destroy
19:43:54.528 [Lua] [EquipmentUI] - Destroy
19:43:54.528 [Lua] [AbilityUI] - Destroy
19:43:54.528 [Lua] [GamePadAbilityUI] - Destroy
19:43:54.528 [Lua] [IngameUI] destroy
19:43:54.531 [Lua] [MOD][VMF][INFO] Removed 110000101765a0b from the VMF users list.
19:43:54.531 [Lua] PlayerManager:remove_player peer_id=110000101765a0b 1
19:43:54.531 [Lua] PlayerManager:remove_player peer_id=110000105469d02 1
19:43:54.534 [Lua] [Managers] Destroying manager group:
19:43:54.536 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
19:43:54.536 [Lua] [PeerSM] 1100001034ed953 :: on_exit InPostGame
19:43:54.536 [Lua] [PeerSM] 1100001034ed953 :: on_enter Loading
19:43:54.536 [Lua] [PeerSM] 110000105469d02 :: on_exit InPostGame
19:43:54.536 [Lua] [PeerSM] 110000105469d02 :: on_enter Loading
19:43:54.536 [Lua] [PeerSM] 110000101765a0b :: on_exit InPostGame
19:43:54.536 [Lua] [PeerSM] 110000101765a0b :: on_enter Loading
19:43:54.536 [Lua] [Matchmaking] unregister rpcs
19:43:54.536 [Lua] ############### UNLOADING PACKAGES ###############
19:43:54.536 [Lua] [Managers] Calling function on all managers:
19:43:54.536 [Lua] [Managers] Destroying manager group:
19:43:54.536 [Lua] [Gamestate] Enter state StateLoading
19:43:54.538 [Lua] [Gamestate] Enter Substate StateLoadingRunning
19:43:54.538 [Lua] [Matchmaking] register rpcs
19:43:54.538 [Lua] [Matchmaking] Exiting MatchmakingStateStartGame
19:43:54.538 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
19:43:54.538 [Lua] Set lobby begin:
19:43:54.538 [Lua] Lobby data twitch_enabled = false
19:43:54.538 [Lua] Lobby data selected_mission_id = journey_citadel
19:43:54.538 [Lua] Lobby data num_players = 3
19:43:54.538 [Lua] Lobby data difficulty_tweak = 0
19:43:54.539 [Lua] Lobby data host = 1100001034ed953
19:43:54.539 [Lua] Lobby data matchmaking_type = 2
19:43:54.539 [Lua] Lobby data is_private = true
19:43:54.539 [Lua] Lobby data match_started = true
19:43:54.539 [Lua] Lobby data difficulty = harder
19:43:54.539 [Lua] Lobby data player_slot_1 = 110000101765a0b:1
19:43:54.539 [Lua] Lobby data player_slot_4 = 1100001034ed953:1
19:43:54.539 [Lua] Lobby data unique_server_name = Xanoth
19:43:54.539 [Lua] Lobby data quick_game = false
19:43:54.539 [Lua] Lobby data country_code = GB
19:43:54.539 [Lua] Lobby data matchmaking = false
19:43:54.539 [Lua] Lobby data power_level = 0
19:43:54.539 [Lua] Lobby data mission_id = morris_hub
19:43:54.539 [Lua] Lobby data mechanism = deus
19:43:54.540 [Lua] Lobby data player_slot_5 = 0:0
19:43:54.540 [Lua] Lobby data player_slot_2 = 0:0
19:43:54.540 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
19:43:54.540 [Lua] Lobby data player_slot_3 = 110000105469d02:1
19:43:54.540 [Lua] Lobby data eac_authorized = true
19:43:54.540 [Lua] Set lobby end.
19:43:54.540 [Lua] registering RPCs
19:43:54.540 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
19:43:54.540 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
19:43:54.540 [Lua] Set lobby begin:
19:43:54.540 [Lua] Lobby data twitch_enabled = false
19:43:54.540 [Lua] Lobby data selected_mission_id = journey_citadel
19:43:54.540 [Lua] Lobby data num_players = 3
19:43:54.540 [Lua] Lobby data difficulty_tweak = 0
19:43:54.540 [Lua] Lobby data host = 1100001034ed953
19:43:54.540 [Lua] Lobby data matchmaking_type = 2
19:43:54.540 [Lua] Lobby data is_private = true
19:43:54.540 [Lua] Lobby data match_started = true
19:43:54.541 [Lua] Lobby data difficulty = harder
19:43:54.541 [Lua] Lobby data player_slot_1 = 110000101765a0b:1
19:43:54.541 [Lua] Lobby data player_slot_4 = 1100001034ed953:1
19:43:54.541 [Lua] Lobby data unique_server_name = Xanoth
19:43:54.541 [Lua] Lobby data quick_game = false
19:43:54.541 [Lua] Lobby data country_code = GB
19:43:54.541 [Lua] Lobby data matchmaking = false
19:43:54.541 [Lua] Lobby data power_level = 0
19:43:54.541 [Lua] Lobby data mission_id = dlc_morris_map
19:43:54.541 [Lua] Lobby data mechanism = deus
19:43:54.541 [Lua] Lobby data player_slot_5 = 0:0
19:43:54.541 [Lua] Lobby data player_slot_2 = 0:0
19:43:54.541 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
19:43:54.541 [Lua] Lobby data player_slot_3 = 110000105469d02:1
19:43:54.541 [Lua] Lobby data eac_authorized = true
19:43:54.541 [Lua] Set lobby end.
19:43:54.541 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
19:43:54.547 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens, async-read, prioritized
19:43:54.547 [Lua] [StateLoading] load_current_level
19:43:54.547 [Lua] [LevelTransitionHandler] load_current_level, loading dlc_morris_map 0
19:43:54.574 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/morris_hub, morris_hub
19:43:54.581 [Lua] [PackageManager] Unload: resource_packages/levels/inn_dependencies, morris_hub
19:43:54.581 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/map, dlc_morris_map, async-read,
19:43:54.600 [Window] Window => inactive
19:43:54.655 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_1
19:43:54.655 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_1
19:43:54.656 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/map
19:43:54.656 [Lua] Mechanism says: a client has initialized the mechanism! 110000101765a0b
19:43:54.656 [Lua] ### Received rpc_level_load_started
19:43:54.656 [Lua] #### Has state machine: true, peer_id: 110000101765a0b, level_session_id: 1589451264
19:43:54.656 [Lua] Mechanism says: a client has initialized the mechanism! 110000105469d02
19:43:54.656 [Lua] ### Received rpc_level_load_started
19:43:54.656 [Lua] #### Has state machine: true, peer_id: 110000105469d02, level_session_id: 1589451264
19:43:54.678 [Umbra] Loading umbra tome '#ID[b2bd0ee1e3284f61]'
19:43:55.669 [Lua] ### Received rpc_level_loaded
19:43:55.669 [Lua] #### Has state machine: true, peer_id: 110000101765a0b, level_id: 327
19:43:55.669 [Lua] Peer 110000101765a0b has loaded the level and all enemies are loaded
19:43:55.669 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, ProfileSynchronizer, async-read,
19:43:55.669 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p, ProfileSynchronizer
19:43:55.670 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p, ProfileSynchronizer
19:43:55.670 [Lua] [PeerSM] 110000101765a0b :: on_exit Loading
19:43:55.670 [Lua] [PeerSM] 110000101765a0b :: on_enter LoadingProfilePackages
19:43:55.803 [Lua] ### Received rpc_level_loaded
19:43:55.803 [Lua] #### Has state machine: true, peer_id: 110000105469d02, level_id: 327
19:43:55.803 [Lua] Peer 110000105469d02 has loaded the level and all enemies are loaded
19:43:55.804 [Lua] [PeerSM] 110000105469d02 :: on_exit Loading
19:43:55.804 [Lua] [PeerSM] 110000105469d02 :: on_enter LoadingProfilePackages
19:43:56.091 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/map
19:43:56.091 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/map
19:43:56.091 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p
19:43:56.109 [Lua] [LevelTransitionHandler] Level load completed!
19:43:56.109 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: dlc_morris_map - level_seed: 1890366156 - use_random_directors: false - conflict_director_name: disabled
19:43:56.109 [Lua] [EnemyPackageLoader] Load no enemies on this level
19:43:56.109 [Lua] [StateLoading] loadout_changed: true old_loadout: nil new_loadout: map_deus level_key: dlc_morris_map game_mode: map_deus
19:43:56.109 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC
19:43:56.109 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(1100001034ed953:1)
19:43:56.114 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING
19:43:56.125 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1, ProfileSynchronizer, async-read,
19:43:56.125 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1, ProfileSynchronizer, async-read,
19:43:56.125 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, ProfileSynchronizer, async-read,
19:43:56.125 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, ProfileSynchronizer, async-read,
19:43:56.125 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01, ProfileSynchronizer, async-read,
19:43:56.125 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, ProfileSynchronizer, async-read,
19:43:56.125 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_runed_01_3p, ProfileSynchronizer
19:43:56.125 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_runed_01, ProfileSynchronizer
19:43:56.125 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_runed_01_3p, ProfileSynchronizer
19:43:56.125 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01, ProfileSynchronizer
19:43:56.125 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t1/wpn_we_sword_02_t1_runed_01, ProfileSynchronizer
19:43:56.126 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, ProfileSynchronizer
19:43:56.126 [Lua] ### Received rpc_level_loaded
19:43:56.126 [Lua] #### Has state machine: true, peer_id: 1100001034ed953, level_id: 327
19:43:56.126 [Lua] Peer 1100001034ed953 has loaded the level and all enemies are loaded
19:43:56.141 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p
19:43:56.141 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p
19:43:56.141 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1
19:43:56.142 [Lua] [PeerSM] 1100001034ed953 :: on_exit Loading
19:43:56.142 [Lua] [PeerSM] 1100001034ed953 :: on_enter LoadingProfilePackages
19:43:56.226 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1
19:43:56.226 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1
19:43:56.226 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1
19:43:56.310 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1
19:43:56.310 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1
19:43:56.310 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p
19:43:56.360 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p
19:43:56.360 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p
19:43:56.360 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p
19:43:56.428 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p
19:43:56.428 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p
19:43:56.428 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01
19:43:56.514 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01
19:43:56.514 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01
19:43:56.514 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p
19:43:56.564 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p
19:43:56.564 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p
19:43:56.565 [Lua] [PeerSM] 1100001034ed953 :: on_exit LoadingProfilePackages
19:43:56.565 [Lua] [PeerSM] 1100001034ed953 :: on_enter WaitingForEnterGame
19:43:56.565 [Lua] [PeerSM] 110000105469d02 :: on_exit LoadingProfilePackages
19:43:56.565 [Lua] [PeerSM] 110000105469d02 :: on_enter WaitingForEnterGame
19:43:56.565 [Lua] [PeerSM] 110000101765a0b :: on_exit LoadingProfilePackages
19:43:56.565 [Lua] [PeerSM] 110000101765a0b :: on_enter WaitingForEnterGame
19:43:56.565 [Lua] ### Received rpc_level_loaded
19:43:56.565 [Lua] #### Has state machine: false, peer_id: 1100001034ed953, level_id: 327
19:43:56.565 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE
19:43:56.565 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/map_scene/world
19:43:56.565 [Umbra] Init version: 3.4.15 :: 16 threads
19:43:56.567 [Lua] Async level spawning done
19:43:56.567 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
19:43:57.566 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
19:43:57.566 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
19:43:57.566 [Lua] [Matchmaking] unregister rpcs
19:43:57.566 [Lua] Set lobby begin:
19:43:57.566 [Lua] Lobby data twitch_enabled = false
19:43:57.566 [Lua] Lobby data selected_mission_id = journey_citadel
19:43:57.567 [Lua] Lobby data num_players = 3
19:43:57.567 [Lua] Lobby data difficulty_tweak = 0
19:43:57.567 [Lua] Lobby data host = 1100001034ed953
19:43:57.567 [Lua] Lobby data matchmaking_type = 2
19:43:57.567 [Lua] Lobby data is_private = true
19:43:57.567 [Lua] Lobby data match_started = true
19:43:57.567 [Lua] Lobby data difficulty = harder
19:43:57.567 [Lua] Lobby data player_slot_1 = 110000101765a0b:1
19:43:57.567 [Lua] Lobby data player_slot_4 = 1100001034ed953:1
19:43:57.567 [Lua] Lobby data unique_server_name = Xanoth
19:43:57.567 [Lua] Lobby data quick_game = false
19:43:57.567 [Lua] Lobby data country_code = GB
19:43:57.567 [Lua] Lobby data matchmaking = false
19:43:57.567 [Lua] Lobby data power_level = 0
19:43:57.568 [Lua] Lobby data mission_id = dlc_morris_map
19:43:57.568 [Lua] Lobby data mechanism = deus
19:43:57.568 [Lua] Lobby data player_slot_5 = 0:0
19:43:57.568 [Lua] Lobby data player_slot_2 = 0:0
19:43:57.568 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
19:43:57.568 [Lua] Lobby data player_slot_3 = 110000105469d02:1
19:43:57.568 [Lua] Lobby data eac_authorized = true
19:43:57.568 [Lua] Set lobby end.
19:43:57.568 [Lua] [Managers] Destroying manager group:
19:43:57.569 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens
19:43:57.569 [Lua] [Gamestate] Enter StateIngame HOST
19:43:57.569 [Lua] [Managers] Calling function on all managers:
19:43:57.569 [Lua] <>level = dlc_morris_map<>
19:43:57.569 [Lua] [StateIngame] Server ingame
19:43:57.572 [Lua] Set lobby begin:
19:43:57.572 [Lua] Lobby data twitch_enabled = false
19:43:57.572 [Lua] Lobby data selected_mission_id = journey_citadel
19:43:57.572 [Lua] Lobby data num_players = 3
19:43:57.572 [Lua] Lobby data difficulty_tweak = -10
19:43:57.572 [Lua] Lobby data host = 1100001034ed953
19:43:57.573 [Lua] Lobby data matchmaking_type = 2
19:43:57.573 [Lua] Lobby data is_private = true
19:43:57.573 [Lua] Lobby data match_started = true
19:43:57.573 [Lua] Lobby data difficulty = harder
19:43:57.573 [Lua] Lobby data player_slot_1 = 110000101765a0b:1
19:43:57.573 [Lua] Lobby data player_slot_4 = 1100001034ed953:1
19:43:57.573 [Lua] Lobby data unique_server_name = Xanoth
19:43:57.573 [Lua] Lobby data quick_game = false
19:43:57.573 [Lua] Lobby data country_code = GB
19:43:57.573 [Lua] Lobby data matchmaking = false
19:43:57.573 [Lua] Lobby data power_level = 0
19:43:57.573 [Lua] Lobby data mission_id = dlc_morris_map
19:43:57.573 [Lua] Lobby data mechanism = deus
19:43:57.574 [Lua] Lobby data player_slot_5 = 0:0
19:43:57.574 [Lua] Lobby data player_slot_2 = 0:0
19:43:57.574 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
19:43:57.574 [Lua] Lobby data player_slot_3 = 110000105469d02:1
19:43:57.574 [Lua] Lobby data eac_authorized = true
19:43:57.574 [Lua] Set lobby end.
19:43:57.574 [Lua] [Matchmaking] register rpcs
19:43:57.574 [Lua] GameNetworkManager:init... creating game session
19:43:57.574 [Lua] Host GameSession.make_game_session_host with session:
19:43:57.574 [Lua] [GameNetworkManager] Setting pong timeout to 60
19:43:57.574 [Lua] [GameNetworkManager] My own peer_id = 1100001034ed953
19:43:57.574 [Lua] [GameNetworkManager] self.is_server = true
19:43:57.574 [Network] Setting artificial MTU limit to 65536
19:43:57.588 [Lua] Switching ConflictSettings: to: disabled
19:43:57.588 [Lua] pacing=disabled
19:43:57.588 [Lua] roaming=nil
19:43:57.588 [Lua] specials=disabled
19:43:57.588 [Lua] debug_color=black
19:43:57.588 [Lua] pack_spawning=disabled
19:43:57.588 [Lua] contained_breeds=nil
19:43:57.588 [Lua] disabled=true
19:43:57.588 [Lua] boss=disabled
19:43:57.588 [Lua] horde=disabled
19:43:57.588 [Lua] name=disabled
19:43:57.588 [Lua] intensity=disabled
19:43:57.588 [Lua] ---
19:43:57.589 [Lua] [LevelAnalysis] set_random_seed( 1890366156)
19:43:57.594 [Lua] [AIInterestPointSystem] Level Seed: 1890366156
19:43:57.594 [Lua]
19:43:57.594 [Lua] [entity_system_bag] = table
19:43:57.594 [Lua] [entity_system_bag] = metatable
19:43:57.594 [Lua] [startup_data] = table
19:43:57.594 [Lua] [entity_manager] = table
19:43:57.594 [Lua] [entity_manager] = metatable
19:43:57.594 [Lua] [unit_spawner] = table
19:43:57.594 [Lua] [unit_spawner] = metatable
19:43:57.594 [Lua] [unit_storage] = table
19:43:57.594 [Lua] [unit_storage] = metatable
19:43:57.594 [Lua] [dice_keeper] = table
19:43:57.594 [Lua] [dice_keeper] = metatable
19:43:57.594 [Lua] [is_server] = true (boolean)
19:43:57.594 [Lua] [world] = [World]
19:43:57.594 [Lua] [system_api] = table
19:43:57.594 [Lua] [entity_system] = table
19:43:57.594 [Lua] [entity_system] = metatable
19:43:57.594 [Lua] [network_lobby] = table
19:43:57.594 [Lua] [network_lobby] = metatable
19:43:57.594 [Lua] [profile_synchronizer] = table
19:43:57.594 [Lua] [profile_synchronizer] = metatable
19:43:57.594 [Lua] [level_transition_handler] = table
19:43:57.594 [Lua] [level_transition_handler] = metatable
19:43:57.594 [Lua] [num_local_human_players] = 1 (number)
19:43:57.594 [Lua] [statistics_db] = table
19:43:57.594 [Lua] [statistics_db] = metatable
19:43:57.594 [Lua] [network_server] = table
19:43:57.594 [Lua] [network_server] = metatable
19:43:57.594 [Lua] [input_manager] = table
19:43:57.594 [Lua] [input_manager] = metatable
19:43:57.594 [Lua] [network_clock] = table
19:43:57.594 [Lua] [network_clock] = metatable
19:43:57.594 [Lua] [network_transmit] = table
19:43:57.594 [Lua] [network_transmit] = metatable
19:43:57.594 [Lua] [free_flight_manager] = table
19:43:57.594 [Lua] [free_flight_manager] = metatable
19:43:57.594 [Lua] [network_manager] = table
19:43:57.594 [Lua] [network_manager] = metatable
19:43:57.594 [Lua] [network_event_delegate] = table
19:43:57.594 [Lua] [network_event_delegate] = metatable
19:43:57.594 [Lua]
19:43:57.594 [Lua] ignoring extension VersusVolumeObjectiveExtension
19:43:57.594 [Lua] ignoring extension VersusInteractObjectiveExtension
19:43:57.594 [Lua] ignoring extension VersusPayloadObjectiveExtension
19:43:57.594 [Lua] ignoring extension VersusSocketObjectiveExtension
19:43:57.594 [Lua] ignoring extension VersusTargetObjectiveExtension
19:43:57.594 [Lua] ignoring extension VersusMissionObjectiveExtension
19:43:57.611 [Lua] [AchievementManager] Achievements using the steam platform
19:43:57.611 [Lua] PlayerManager:add_player player_1
19:43:57.634 [Lua] [StateIngame] Level seed: 1890366156
19:43:57.635 [Lua] [LevelAnalysis] set_random_seed( 1890366156)
19:43:57.635 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0
19:43:57.635 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1
19:43:57.636 [Lua] [IngameUI] init
19:43:57.643 [SteamVoipClient] select_out(1100001034ed953, off)
19:43:57.643 [SteamVoipClient] select_out(110000105469d02, off)
19:43:57.649 [Lua] cb_razer_chroma_setup
19:43:57.672 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_aligner"]["scale"]
[0] =[C]: in function callstack
[1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override
[2] @scripts/ui/ui_scenegraph.lua:154: in function scenegraph_visit_node
[3] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node
[4] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node
[5] @scripts/ui/ui_scenegraph.lua:176: in function hook_chain
[6] @scripts/mods/vmf/modules/core/hooks.lua:180: in function init_scenegraph
[7] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2841: in function create_ui_elements
[8] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init
[9] @foundation/scripts/util/class.lua:62:in function
[10] =[C]: in function xpcall
[11] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call
[12] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function
[13] =[C]: in function pcall
[14] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc
[15] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function
[16] =[C]: in function xpcall
[17] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr
[18] @scripts/mods/vmf/modules/core/hooks.lua:165:in function
[19] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init
[20] @foundation/scripts/util/class.lua:62: in function new
[21] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui
[22] @scripts/game_state/state_ingame_running.lua:173: in function on_enter
[23] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[24] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[25] @foundation/scripts/util/state_machine.lua:95: in function init
[26] @scripts/game_state/game_state_machine.lua:7: in function init
[27] @foundation/scripts/util/class.lua:62: in function new
[28] @scripts/game_state/state_ingame.lua:426: in function on_enter
[29] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[30] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[31] @foundation/scripts/util/state_machine.lua:144: in function update
[32] @scripts/boot.lua:865: in function game_update
[33] @scripts/boot.lua:628:in function
[1] node = table: 00000000017FAFD0; node_def = table: 00000000193AF5A0; k = "scale"; v = "fit"
[2] scenegraph = table: 000000000C90F110; scenegraph_def = table: 00000000193D3300; name = "sg_aligner"; node_def = table: 00000000193AF5A0; parent_name = "sg_root"; parent = table: 00000000017FAC40; parent_world_position = table: 00000000017FAC70; local_position = table: 00000000017FAF40; size = table: 00000000017FAF90; node = table: 00000000017FAFD0
[3] scenegraph = table: 000000000C90F110; scenegraph_def = table: 00000000193D3300; name = "sg_background_settings_list"; node_def = table: 00000000196043D0; parent_name = "sg_aligner"; parent = nil
[4] scenegraph = table: 000000000C90F110; scenegraph_def = table: 00000000193D3300; name = "sg_settings_list_mask"; node_def = table: 00000000196047C0; parent_name = "sg_background_settings_list"; parent = nil
[5] scenegraph_def = table: 00000000193D3300; scenegraph = table: 000000000C90F110; name = "sg_settings_list_mask"; node = table: 00000000196047C0
[6] hook_chain = [function]
[7] self = table: 000000000CA8B0F0
[8] self = table: 000000000CA8B0F0; ingame_ui_context = table: 000000000B16DFA0; input_manager = table: 0000000012E959E0; world = [World]
[9] self = table: 000000001ACFAC40; object = table: 000000000CA8B0F0
[11] mod = table: 0000000000DE1B00; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function]
[12] view_name = "vmf_options_view"; view_settings = table: 000000001AD44110; mod = table: 0000000000DE1B00; init_view_function = [function]; transitions = table: 000000001AD6A270; blocked_transitions = table: 000000001ADF4740
[14] mod = table: 000000000E456EB0; error_prefix_data = table: 000000000CA8B1E0; func = [function]
[15] self = table: 000000000E456EB0; view_name = "vmf_options_view"; _ = table: 000000001ADF4770
[17] mod = table: 0000000000DE1B00; error_prefix_data = "(safe_hook)"; func = [function]
[19] hook_chain = [function]; num_values = 0; values = table: 00000000161D6CE0; safe_hooks = table: 0000000002FB6D50; i = 1
[20] self = table: 000000001AD25390; object = table: 000000000E456EB0
[21] self = table: 00000000129D8C40; ingame_ui_context = table: 000000000B16DFA0
[22] self = table: 00000000129D8C40; params = table: 00000000178B0AA0; viewport_name = "player_1"; input_manager = table: 0000000012E959E0; input_source = table: 000000001794B500; player_manager = table: 0000000003561AF0; peer_id = "1100001034ed953"; local_player_id = 1; player = table: 000000001925BB30; stats_id = "1100001034ed953:1"; entity_manager = table: 0000000012ED3960; camera_system = table: 0000000018C5A2A0; outline_system = table: 00000000006BA570; fade_system = table: 000000000025C350; sound_sector_system = table: 00000000028C9710; sound_environment_system = table: 000000000FB13C90; event_manager = table: 0000000012DD4020; level_key = "dlc_morris_map"; world_manager = table: 0000000002F40560; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 000000000B16DFA0
[23] self = table: 000000000AEC26C0; new_state = table: 0000000018BD9720; params = table: 00000000178B0AA0; scope_name = "StateInGameRunning:on_enter"
[24] self = table: 000000000AEC26C0; new_state = table: 0000000018BD9720; notify = nil; old_state = nil
[25] self = table: 000000000AEC26C0; parent = table: 0000000003E55A90; start_state = table: 0000000018BD9720; params = table: 00000000178B0AA0; profiling_debugging_enabled = true
...
[7] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 000000000D749820; ingame_ui = table: 000000000E456EB0; definitions = table: 000000000CA8B610; input_manager = table: 0000000012E959E0; max_setting_list_offset_y = 3640; wwise_world = [WwiseWorld]; render_settings = table: 0000000017A0ABB0; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 4640; settings_list_size_y = 4640; settings_list_widgets = table: 0000000012636910; menu_widgets = table: 0000000016D634E0; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true;
[8] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 000000000D749820; ingame_ui = table: 000000000E456EB0; definitions = table: 000000000CA8B610; input_manager = table: 0000000012E959E0; max_setting_list_offset_y = 3640; wwise_world = [WwiseWorld]; render_settings = table: 0000000017A0ABB0; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 4640; settings_list_size_y = 4640; settings_list_widgets = table: 0000000012636910; menu_widgets = table: 0000000016D634E0; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true;
[9] ___is_class_metatable___ = true; __index = table: 000000001ACFAC40;
[15] fps = 0; world_manager = table: 0000000002F40560; ingame_hud = table: 0000000015ED69A0; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 000000000D749820; telemetry_time_view_enter = 0; input_manager = table: 0000000012E959E0; profile_synchronizer = table: 000000000080CFB0; blocked_transitions = table: 000000001AD25220; motd_ui = table: 0000000003B8EEF0; cutscene_system = table: 0000000003C7F720; text_popup_ui = table: 0000000016965400; local_player_id = 1; unlock_manager = table: 00000000033ACEB0; last_resolution_y = 1080; motd_loading = false; end_screen = table: 000000000C803450; ui_top_renderer = table: 0000000011776F40; camera_manager = table: 00000000123666D0; _profile_requester = table: 0000000000826BD0; ingame_ui_context = table: 000000000B16DFA0; views = table: 0000000012A2CAB0; wwise_world = [WwiseWorld]; _fps_cooldown = 0; mean_dt = 0; world = [World]; hotkey_mapping = table: 000000001AD24140; _player = table: 000000001925BB30; weave_onboarding = table: 000000001508EEB0; popup_handler = table: 0000000016965250; peer_id = "1100001034ed953"; network_event_delegate = table: 0000000015C8E1B0;
[20] ___is_class_metatable___ = true; __index = table: 000000001AD25390;
[21] world_name = "level_world"; network_server = table: 0000000000763610; local_player_id = 1; parent = table: 0000000003E55A90; _booted_eac_untrusted = false; statistics_db = table: 0000000016B1BFB0; is_server = true; _lobby_host = table: 000000000075D290; world = [World]; _network_options = table: 0000000018D2DE00; is_in_tutorial = false; input_manager = table: 0000000012E959E0; profile_synchronizer = table: 000000000080CFB0; ingame_ui_context = table: 000000000B16DFA0; end_conditions_met = false; player = table: 000000001925BB30; free_flight_manager = table: 0000000003561E10; viewport_name = "player_1"; network_event_delegate = table: 0000000015C8E1B0;
[22] world_name = "level_world"; network_server = table: 0000000000763610; local_player_id = 1; parent = table: 0000000003E55A90; _booted_eac_untrusted = false; statistics_db = table: 0000000016B1BFB0; is_server = true; _lobby_host = table: 000000000075D290; world = [World]; _network_options = table: 0000000018D2DE00; is_in_tutorial = false; input_manager = table: 0000000012E959E0; profile_synchronizer = table: 000000000080CFB0; ingame_ui_context = table: 000000000B16DFA0; end_conditions_met = false; player = table: 000000001925BB30; free_flight_manager = table: 0000000003561E10; viewport_name = "player_1"; network_event_delegate = table: 0000000015C8E1B0;
[23] _params = table: 00000000178B0AA0; _profiling_debugging_enabled = true; _parent = table: 0000000003E55A90; _state = table: 00000000129D8C40;
[24] _params = table: 00000000178B0AA0; _profiling_debugging_enabled = true; _parent = table: 0000000003E55A90; _state = table: 00000000129D8C40;
[25] _params = table: 00000000178B0AA0; _profiling_debugging_enabled = true; _parent = table: 0000000003E55A90; _state = table: 00000000129D8C40;
[26] _params = table: 00000000178B0AA0; _profiling_debugging_enabled = true; _parent = table: 0000000003E55A90; _state = table: 00000000129D8C40;
[27] ___is_class_metatable___ = true; __index = table: 000000000312C220; super = table: 00000000000B2CB0;
[28] world_name = "level_world"; entity_system_bag = table: 00000000020340F0; network_server = table: 0000000000763610; entity_system = table: 0000000001870FB0; parent = table: 0000000000094F10; _level_flow_events = table: 0000000018E77930; viewport_name = "player_1"; is_server = true; _called_level_flow_events = false; is_in_tutorial = false; input_manager = table: 0000000012E959E0; profile_synchronizer = table: 000000000080CFB0; _debug_gui = [Gui]; network_transmit = table: 00000000008291A0; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "1100001034ed953"; level = [Level]; network_timer_handler = table: 0000000016ED6700; machines = table: 000000000CC67500; _quit_game = false; network_clock = table: 000000001AF8F510; _onclose_called = false; _lobby_host = table: 000000000075D290; statistics_db = table: 0000000016B1BFB0; game_mode_key = "map_deus"; level_key = "dlc_morris_map"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 0000000003561E10; dice_keeper = table: 000000000BAD4BC0; network_event_delegate = table: 0000000015C8E1B0;
[29] _params = table: 0000000004B4B610; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094F10; _state = table: 0000000003E55A90;
[30] _params = table: 0000000004B4B610; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094F10; _state = table: 0000000003E55A90;
[31] _params = table: 0000000004B4B610; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094F10; _state = table: 0000000003E55A90;
[32] startup_package_handles = table: 00000000000994D0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000098BC0; flow_return_table = table: 0000000000094F40; _machine = table: 0000000004B4D1A0; startup_timer = 4.5389176594326273; has_booted = true; loading_context = table: 000000000CAE2B90;
19:43:57.674 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_settings_list_start_2nd_layer"]["offset"]
[0] =[C]: in function callstack
[1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override
[2] @scripts/ui/ui_scenegraph.lua:116: in function scenegraph_visit_node
[3] @scripts/ui/ui_scenegraph.lua:176: in function hook_chain
[4] @scripts/mods/vmf/modules/core/hooks.lua:180: in function init_scenegraph
[5] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2842: in function create_ui_elements
[6] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init
[7] @foundation/scripts/util/class.lua:62:in function
[8] =[C]: in function xpcall
[9] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call
[10] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function
[11] =[C]: in function pcall
[12] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc
[13] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function
[14] =[C]: in function xpcall
[15] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr
[16] @scripts/mods/vmf/modules/core/hooks.lua:165:in function
[17] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init
[18] @foundation/scripts/util/class.lua:62: in function new
[19] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui
[20] @scripts/game_state/state_ingame_running.lua:173: in function on_enter
[21] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[22] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[23] @foundation/scripts/util/state_machine.lua:95: in function init
[24] @scripts/game_state/game_state_machine.lua:7: in function init
[25] @foundation/scripts/util/class.lua:62: in function new
[26] @scripts/game_state/state_ingame.lua:426: in function on_enter
[27] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[28] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[29] @foundation/scripts/util/state_machine.lua:144: in function update
[30] @scripts/boot.lua:865: in function game_update
[31] @scripts/boot.lua:628:in function
[1] node = table: 0000000011EC9670; node_def = table: 000000000C90F860; k = "offset"; v = table: 00000000017FAA60
[2] scenegraph = table: 0000000011EC95B0; scenegraph_def = table: 0000000017A0AB10; name = "sg_settings_list_start_2nd_layer"; node_def = table: 000000000C90F860; parent_name = nil; local_position = table: 0000000011EC9620; node = table: 0000000011EC9670
[3] scenegraph_def = table: 0000000017A0AB10; scenegraph = table: 0000000011EC95B0; name = "sg_settings_list_start_2nd_layer"; node = table: 000000000C90F860
[4] hook_chain = [function]
[5] self = table: 000000000CA8B0F0
[6] self = table: 000000000CA8B0F0; ingame_ui_context = table: 000000000B16DFA0; input_manager = table: 0000000012E959E0; world = [World]
[7] self = table: 000000001ACFAC40; object = table: 000000000CA8B0F0
[9] mod = table: 0000000000DE1B00; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function]
[10] view_name = "vmf_options_view"; view_settings = table: 000000001AD44110; mod = table: 0000000000DE1B00; init_view_function = [function]; transitions = table: 000000001AD6A270; blocked_transitions = table: 000000001ADF4740
[12] mod = table: 000000000E456EB0; error_prefix_data = table: 000000000CA8B1E0; func = [function]
[13] self = table: 000000000E456EB0; view_name = "vmf_options_view"; _ = table: 000000001ADF4770
[15] mod = table: 0000000000DE1B00; error_prefix_data = "(safe_hook)"; func = [function]
[17] hook_chain = [function]; num_values = 0; values = table: 00000000161D6CE0; safe_hooks = table: 0000000002FB6D50; i = 1
[18] self = table: 000000001AD25390; object = table: 000000000E456EB0
[19] self = table: 00000000129D8C40; ingame_ui_context = table: 000000000B16DFA0
[20] self = table: 00000000129D8C40; params = table: 00000000178B0AA0; viewport_name = "player_1"; input_manager = table: 0000000012E959E0; input_source = table: 000000001794B500; player_manager = table: 0000000003561AF0; peer_id = "1100001034ed953"; local_player_id = 1; player = table: 000000001925BB30; stats_id = "1100001034ed953:1"; entity_manager = table: 0000000012ED3960; camera_system = table: 0000000018C5A2A0; outline_system = table: 00000000006BA570; fade_system = table: 000000000025C350; sound_sector_system = table: 00000000028C9710; sound_environment_system = table: 000000000FB13C90; event_manager = table: 0000000012DD4020; level_key = "dlc_morris_map"; world_manager = table: 0000000002F40560; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 000000000B16DFA0
[21] self = table: 000000000AEC26C0; new_state = table: 0000000018BD9720; params = table: 00000000178B0AA0; scope_name = "StateInGameRunning:on_enter"
[22] self = table: 000000000AEC26C0; new_state = table: 0000000018BD9720; notify = nil; old_state = nil
[23] self = table: 000000000AEC26C0; parent = table: 0000000003E55A90; start_state = table: 0000000018BD9720; params = table: 00000000178B0AA0; profiling_debugging_enabled = true
[24] self = table: 000000000AEC26C0; parent = table: 0000000003E55A90; start_state = table: 0000000018BD9720; params = table: 00000000178B0AA0; profiling_debugging_enabled = true
[25] self = table: 000000000312C220; object = table: 000000000AEC26C0
...
[5] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 0000000016D634E0; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 000000000D749820; ingame_ui = table: 000000000E456EB0; definitions = table: 000000000CA8B610; input_manager = table: 0000000012E959E0; wwise_world = [WwiseWorld]; render_settings = table: 0000000017A0ABB0; original_settings_list_size_y = 4640; max_setting_list_offset_y = 3640; current_setting_list_offset_y = 0; settings_list_widgets = table: 0000000012636910; settings_list_size_y = 4640; ui_scenegraph = table: 000000000C90F110; is_setting_changes_applied_immidiately = true;
[6] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 0000000016D634E0; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 000000000D749820; ingame_ui = table: 000000000E456EB0; definitions = table: 000000000CA8B610; input_manager = table: 0000000012E959E0; wwise_world = [WwiseWorld]; render_settings = table: 0000000017A0ABB0; original_settings_list_size_y = 4640; max_setting_list_offset_y = 3640; current_setting_list_offset_y = 0; settings_list_widgets = table: 0000000012636910; settings_list_size_y = 4640; ui_scenegraph = table: 000000000C90F110; is_setting_changes_applied_immidiately = true;
[7] ___is_class_metatable___ = true; __index = table: 000000001ACFAC40;
[13] fps = 0; world_manager = table: 0000000002F40560; ingame_hud = table: 0000000015ED69A0; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 000000000D749820; telemetry_time_view_enter = 0; input_manager = table: 0000000012E959E0; profile_synchronizer = table: 000000000080CFB0; blocked_transitions = table: 000000001AD25220; motd_ui = table: 0000000003B8EEF0; cutscene_system = table: 0000000003C7F720; text_popup_ui = table: 0000000016965400; local_player_id = 1; unlock_manager = table: 00000000033ACEB0; last_resolution_y = 1080; motd_loading = false; end_screen = table: 000000000C803450; ui_top_renderer = table: 0000000011776F40; camera_manager = table: 00000000123666D0; _profile_requester = table: 0000000000826BD0; ingame_ui_context = table: 000000000B16DFA0; views = table: 0000000012A2CAB0; wwise_world = [WwiseWorld]; _fps_cooldown = 0; mean_dt = 0; world = [World]; hotkey_mapping = table: 000000001AD24140; _player = table: 000000001925BB30; weave_onboarding = table: 000000001508EEB0; popup_handler = table: 0000000016965250; peer_id = "1100001034ed953"; network_event_delegate = table: 0000000015C8E1B0;
[18] ___is_class_metatable___ = true; __index = table: 000000001AD25390;
[19] world_name = "level_world"; network_server = table: 0000000000763610; local_player_id = 1; parent = table: 0000000003E55A90; _booted_eac_untrusted = false; statistics_db = table: 0000000016B1BFB0; is_server = true; _lobby_host = table: 000000000075D290; world = [World]; _network_options = table: 0000000018D2DE00; is_in_tutorial = false; input_manager = table: 0000000012E959E0; profile_synchronizer = table: 000000000080CFB0; ingame_ui_context = table: 000000000B16DFA0; end_conditions_met = false; player = table: 000000001925BB30; free_flight_manager = table: 0000000003561E10; viewport_name = "player_1"; network_event_delegate = table: 0000000015C8E1B0;
[20] world_name = "level_world"; network_server = table: 0000000000763610; local_player_id = 1; parent = table: 0000000003E55A90; _booted_eac_untrusted = false; statistics_db = table: 0000000016B1BFB0; is_server = true; _lobby_host = table: 000000000075D290; world = [World]; _network_options = table: 0000000018D2DE00; is_in_tutorial = false; input_manager = table: 0000000012E959E0; profile_synchronizer = table: 000000000080CFB0; ingame_ui_context = table: 000000000B16DFA0; end_conditions_met = false; player = table: 000000001925BB30; free_flight_manager = table: 0000000003561E10; viewport_name = "player_1"; network_event_delegate = table: 0000000015C8E1B0;
[21] _params = table: 00000000178B0AA0; _profiling_debugging_enabled = true; _parent = table: 0000000003E55A90; _state = table: 00000000129D8C40;
[22] _params = table: 00000000178B0AA0; _profiling_debugging_enabled = true; _parent = table: 0000000003E55A90; _state = table: 00000000129D8C40;
[23] _params = table: 00000000178B0AA0; _profiling_debugging_enabled = true; _parent = table: 0000000003E55A90; _state = table: 00000000129D8C40;
[24] _params = table: 00000000178B0AA0; _profiling_debugging_enabled = true; _parent = table: 0000000003E55A90; _state = table: 00000000129D8C40;
[25] ___is_class_metatable___ = true; __index = table: 000000000312C220; super = table: 00000000000B2CB0;
[26] world_name = "level_world"; entity_system_bag = table: 00000000020340F0; network_server = table: 0000000000763610; entity_system = table: 0000000001870FB0; parent = table: 0000000000094F10; _level_flow_events = table: 0000000018E77930; viewport_name = "player_1"; is_server = true; _called_level_flow_events = false; is_in_tutorial = false; input_manager = table: 0000000012E959E0; profile_synchronizer = table: 000000000080CFB0; _debug_gui = [Gui]; network_transmit = table: 00000000008291A0; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "1100001034ed953"; level = [Level]; network_timer_handler = table: 0000000016ED6700; machines = table: 000000000CC67500; _quit_game = false; network_clock = table: 000000001AF8F510; _onclose_called = false; _lobby_host = table: 000000000075D290; statistics_db = table: 0000000016B1BFB0; game_mode_key = "map_deus"; level_key = "dlc_morris_map"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 0000000003561E10; dice_keeper = table: 000000000BAD4BC0; network_event_delegate = table: 0000000015C8E1B0;
[27] _params = table: 0000000004B4B610; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094F10; _state = table: 0000000003E55A90;
[28] _params = table: 0000000004B4B610; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094F10; _state = table: 0000000003E55A90;
[29] _params = table: 0000000004B4B610; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094F10; _state = table: 0000000003E55A90;
[30] startup_package_handles = table: 00000000000994D0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000098BC0; flow_return_table = table: 0000000000094F40; _machine = table: 0000000004B4D1A0; startup_timer = 4.5389176594326273; has_booted = true; loading_context = table: 000000000CAE2B90;
19:43:57.676 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
19:43:57.676 [Lua] Set lobby begin:
19:43:57.676 [Lua] Lobby data twitch_enabled = false
19:43:57.676 [Lua] Lobby data selected_mission_id = journey_citadel
19:43:57.676 [Lua] Lobby data num_players = 3
19:43:57.676 [Lua] Lobby data difficulty_tweak = -10
19:43:57.676 [Lua] Lobby data host = 1100001034ed953
19:43:57.677 [Lua] Lobby data matchmaking_type = 2
19:43:57.677 [Lua] Lobby data is_private = true
19:43:57.677 [Lua] Lobby data match_started = true
19:43:57.677 [Lua] Lobby data difficulty = harder
19:43:57.677 [Lua] Lobby data player_slot_1 = 110000101765a0b:1
19:43:57.677 [Lua] Lobby data player_slot_4 = 1100001034ed953:1
19:43:57.677 [Lua] Lobby data unique_server_name = Xanoth
19:43:57.677 [Lua] Lobby data quick_game = false
19:43:57.677 [Lua] Lobby data country_code = GB
19:43:57.677 [Lua] Lobby data matchmaking = false
19:43:57.677 [Lua] Lobby data power_level = 715
19:43:57.677 [Lua] Lobby data mission_id = dlc_morris_map
19:43:57.677 [Lua] Lobby data mechanism = deus
19:43:57.678 [Lua] Lobby data player_slot_5 = 0:0
19:43:57.678 [Lua] Lobby data player_slot_2 = 0:0
19:43:57.678 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
19:43:57.678 [Lua] Lobby data player_slot_3 = 110000105469d02:1
19:43:57.678 [Lua] Lobby data eac_authorized = true
19:43:57.678 [Lua] Set lobby end.
19:43:57.678 [Lua] CurrentConflictSettings disabled
19:43:57.678 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA IN ITS SETTINGS, NO PICKUPS WILL SPAWN
19:43:57.678 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=2
19:43:57.678 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered
19:43:57.678 [Lua] [Managers] Calling function on all managers:
19:43:57.678 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
19:43:57.682 [Lua] [PeerSM] 1100001034ed953 :: on_exit WaitingForEnterGame
19:43:57.682 [Lua] [PeerSM] 1100001034ed953 :: on_enter WaitingForGameObjectSync
19:43:57.696 [Lua] [PeerSM] 1100001034ed953 :: on_exit WaitingForGameObjectSync
19:43:57.696 [Lua] [PeerSM] 1100001034ed953 :: on_enter WaitingForPlayers
19:43:57.719 [Lua] [PeerSM] 110000105469d02 :: on_exit WaitingForEnterGame
19:43:57.719 [Lua] [PeerSM] 110000105469d02 :: on_enter WaitingForGameObjectSync
19:43:57.726 [Lua] [NetworkServer] Game_object_sync_done for peer 110000105469d02
19:43:57.729 [Lua] PlayerManager:add_remote_player 110000105469d02
19:43:57.729 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=3
19:43:57.729 [Lua] RemotePlayer:create_game_object( ) 3
19:43:57.745 [Lua] [PeerSM] 110000105469d02 :: on_exit WaitingForGameObjectSync
19:43:57.745 [Lua] [PeerSM] 110000105469d02 :: on_enter WaitingForPlayers
19:43:57.806 [Lua] [PeerSM] 110000101765a0b :: on_exit WaitingForEnterGame
19:43:57.806 [Lua] [PeerSM] 110000101765a0b :: on_enter WaitingForGameObjectSync
19:43:57.816 [Lua] [NetworkServer] Game_object_sync_done for peer 110000101765a0b
19:43:57.819 [Lua] PlayerManager:add_remote_player 110000101765a0b
19:43:57.819 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=4
19:43:57.819 [Lua] RemotePlayer:create_game_object( ) 4
19:43:57.834 [Lua] [PeerSM] 110000101765a0b :: on_exit WaitingForGameObjectSync
19:43:57.834 [Lua] [PeerSM] 110000101765a0b :: on_enter WaitingForPlayers
19:43:57.839 [Lua] [PeerSM] 1100001034ed953 :: on_exit WaitingForPlayers
19:43:57.839 [Lua] [PeerSM] 1100001034ed953 :: on_enter InGame
19:43:57.839 [Lua] [PeerSM] 110000105469d02 :: on_exit WaitingForPlayers
19:43:57.839 [Lua] [PeerSM] 110000105469d02 :: on_enter InGame
19:43:57.839 [Lua] [PeerSM] 110000101765a0b :: on_exit WaitingForPlayers
19:43:57.839 [Lua] [PeerSM] 110000101765a0b :: on_enter InGame
19:43:57.861 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000105469d02 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
19:43:57.861 [Lua] Adding player sync data to peer=110000105469d02 local_player_id=1
19:43:57.904 [Lua] [MOD][VMF][INFO] Added 110000101765a0b to the VMF users list.
19:43:57.904 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000101765a0b go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
19:43:57.904 [Lua] Adding player sync data to peer=110000101765a0b local_player_id=1
19:43:57.918 [Lua] StateInGameRunning:_game_actually_starts()
19:43:57.918 [Lua] #################################################################################################################
19:43:57.918 [Lua] [Loading Time]: 00:00:03 [Transition]: morris_hub-dlc_morris_map [Members joined]: 0 [Members Left]: 0 [Is Server]: true
19:43:57.918 [Lua] #################################################################################################################
19:43:57.918 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 64
19:43:57.930 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 64
19:43:58.109 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 64
19:43:58.109 [Lua] Commit load time data
19:44:01.968 [Window] Window => active
19:44:02.760 [Lua] Set lobby begin:
19:44:02.760 [Lua] Lobby data twitch_enabled = false
19:44:02.760 [Lua] Lobby data selected_mission_id = journey_citadel
19:44:02.760 [Lua] Lobby data num_players = 3
19:44:02.760 [Lua] Lobby data difficulty_tweak = -10
19:44:02.760 [Lua] Lobby data host = 1100001034ed953
19:44:02.760 [Lua] Lobby data matchmaking_type = 2
19:44:02.761 [Lua] Lobby data is_private = true
19:44:02.761 [Lua] Lobby data match_started = true
19:44:02.761 [Lua] Lobby data difficulty = harder
19:44:02.761 [Lua] Lobby data player_slot_1 = 110000101765a0b:1
19:44:02.761 [Lua] Lobby data player_slot_4 = 1100001034ed953:1
19:44:02.761 [Lua] Lobby data unique_server_name = Xanoth
19:44:02.761 [Lua] Lobby data quick_game = false
19:44:02.761 [Lua] Lobby data country_code = GB
19:44:02.761 [Lua] Lobby data matchmaking = false
19:44:02.761 [Lua] Lobby data power_level = 426
19:44:02.761 [Lua] Lobby data mission_id = dlc_morris_map
19:44:02.761 [Lua] Lobby data mechanism = deus
19:44:02.761 [Lua] Lobby data player_slot_5 = 0:0
19:44:02.761 [Lua] Lobby data player_slot_2 = 0:0
19:44:02.761 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
19:44:02.761 [Lua] Lobby data player_slot_3 = 110000105469d02:1
19:44:02.761 [Lua] Lobby data eac_authorized = true
19:44:02.761 [Lua] Set lobby end.
19:44:07.803 [Lua] Set lobby begin:
19:44:07.803 [Lua] Lobby data twitch_enabled = false
19:44:07.803 [Lua] Lobby data selected_mission_id = journey_citadel
19:44:07.803 [Lua] Lobby data num_players = 3
19:44:07.803 [Lua] Lobby data difficulty_tweak = -10
19:44:07.803 [Lua] Lobby data host = 1100001034ed953
19:44:07.803 [Lua] Lobby data matchmaking_type = 2
19:44:07.803 [Lua] Lobby data is_private = true
19:44:07.804 [Lua] Lobby data match_started = true
19:44:07.804 [Lua] Lobby data difficulty = harder
19:44:07.804 [Lua] Lobby data player_slot_1 = 110000101765a0b:1
19:44:07.804 [Lua] Lobby data player_slot_4 = 1100001034ed953:1
19:44:07.804 [Lua] Lobby data unique_server_name = Xanoth
19:44:07.804 [Lua] Lobby data quick_game = false
19:44:07.804 [Lua] Lobby data country_code = GB
19:44:07.804 [Lua] Lobby data matchmaking = false
19:44:07.804 [Lua] Lobby data power_level = 665
19:44:07.804 [Lua] Lobby data mission_id = dlc_morris_map
19:44:07.804 [Lua] Lobby data mechanism = deus
19:44:07.804 [Lua] Lobby data player_slot_5 = 0:0
19:44:07.804 [Lua] Lobby data player_slot_2 = 0:0
19:44:07.804 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
19:44:07.804 [Lua] Lobby data player_slot_3 = 110000105469d02:1
19:44:07.804 [Lua] Lobby data eac_authorized = true
19:44:07.804 [Lua] Set lobby end.
19:44:26.728 [EACServer] [20:44:26:727][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
19:44:27.415 [Lua] [LevelTransitionHandler] set_next_level( lvl:sig_crag_khorne_path4, mc:deus, gm:deus, env:0, seed:-1298527720, conflict:deus_skaven_chaos, lckd_director_funcs:{}, diff:harder diff_tweak:-10 id:460556320 lt:load_next_level)
19:44:27.415 [Lua] [LevelTransitionHandler] promote_next_level_data
19:44:27.415 [Lua] [NetworkServer] Entering post game
19:44:27.415 [Lua] [PeerSM] 1100001034ed953 :: on_exit InGame
19:44:27.415 [Lua] [PeerSM] 1100001034ed953 :: on_enter InPostGame
19:44:27.415 [Lua] [PeerSM] 110000105469d02 :: on_exit InGame
19:44:27.415 [Lua] [PeerSM] 110000105469d02 :: on_enter InPostGame
19:44:27.415 [Lua] [PeerSM] 110000101765a0b :: on_exit InGame
19:44:27.415 [Lua] [PeerSM] 110000101765a0b :: on_enter InPostGame
19:44:27.415 [Save] Saving `save_data`
19:44:27.415 [Lua] gm_event_end_conditions_met true false
19:44:27.416 [Lua] Game won
19:44:27.416 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
19:44:27.418 [Save] Save done
19:44:27.418 [Save] Saving `save_data`
19:44:27.419 [Lua] generate_backend_stats 1100001034ed953:1
19:44:27.421 [Save] Save done
19:44:27.448 [Lua] PlayFabMirrorBase:_commit_internal nil
19:44:27.448 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
19:44:27.448 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
19:44:27.449 [Save] Saving `save_data`
19:44:27.449 [Lua] TRANSITION nil nil load_next_level
19:44:27.449 [Lua] Transition type "load_next_level", is server: true
19:44:27.449 [Lua] [GameNetworkManager] Leaving game...
19:44:27.449 [Lua] [GameNetworkManager] Shutting down game session host.
19:44:27.449 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
19:44:27.449 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
19:44:27.449 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=31.43
19:44:27.451 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
19:44:27.451 [Lua] commit result success 19
19:44:27.451 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 65
19:44:27.451 [Lua] none table: 0000000015EAE040 nil
19:44:27.453 [Save] Save done
19:44:27.462 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 65
19:44:27.619 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 65
19:44:28.077 [Lua] [PlayerSyncData] Game session is not initialized
19:44:28.077 [Lua] [PlayerSyncData] Game session is not initialized
19:44:28.077 [Lua] Set lobby begin:
19:44:28.077 [Lua] Lobby data twitch_enabled = false
19:44:28.078 [Lua] Lobby data selected_mission_id = journey_citadel
19:44:28.078 [Lua] Lobby data num_players = 3
19:44:28.078 [Lua] Lobby data difficulty_tweak = -10
19:44:28.078 [Lua] Lobby data host = 1100001034ed953
19:44:28.078 [Lua] Lobby data matchmaking_type = 2
19:44:28.078 [Lua] Lobby data is_private = true
19:44:28.078 [Lua] Lobby data match_started = true
19:44:28.078 [Lua] Lobby data difficulty = harder
19:44:28.078 [Lua] Lobby data player_slot_1 = 110000101765a0b:1
19:44:28.078 [Lua] Lobby data player_slot_4 = 1100001034ed953:1
19:44:28.078 [Lua] Lobby data unique_server_name = Xanoth
19:44:28.078 [Lua] Lobby data quick_game = false
19:44:28.078 [Lua] Lobby data country_code = GB
19:44:28.078 [Lua] Lobby data matchmaking = false
19:44:28.078 [Lua] Lobby data power_level = 0
19:44:28.078 [Lua] Lobby data mission_id = dlc_morris_map
19:44:28.078 [Lua] Lobby data mechanism = deus
19:44:28.079 [Lua] Lobby data player_slot_5 = 0:0
19:44:28.079 [Lua] Lobby data player_slot_2 = 0:0
19:44:28.079 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
19:44:28.079 [Lua] Lobby data player_slot_3 = 110000105469d02:1
19:44:28.079 [Lua] Lobby data eac_authorized = true
19:44:28.079 [Lua] Set lobby end.
19:44:29.459 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
19:44:29.459 [Lua] [Managers] Calling function on all managers:
19:44:29.459 [Lua] PlayerManager:remove_player peer_id=1100001034ed953 1
19:44:29.459 [Lua] Clearing all global lookup lists
19:44:29.459 [Lua] [IngamePlayerListUI] - Destroy
19:44:29.460 [Lua] [IngameUI] destroy
19:44:29.461 [Lua] [MOD][VMF][INFO] Removed 110000101765a0b from the VMF users list.
19:44:29.461 [Lua] PlayerManager:remove_player peer_id=110000101765a0b 1
19:44:29.461 [Lua] PlayerManager:remove_player peer_id=110000105469d02 1
19:44:29.461 [Lua] [Managers] Destroying manager group:
19:44:29.462 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
19:44:29.462 [Lua] [PeerSM] 1100001034ed953 :: on_exit InPostGame
19:44:29.462 [Lua] [PeerSM] 1100001034ed953 :: on_enter Loading
19:44:29.462 [Lua] [PeerSM] 110000105469d02 :: on_exit InPostGame
19:44:29.462 [Lua] [PeerSM] 110000105469d02 :: on_enter Loading
19:44:29.462 [Lua] [PeerSM] 110000101765a0b :: on_exit InPostGame
19:44:29.462 [Lua] [PeerSM] 110000101765a0b :: on_enter Loading
19:44:29.462 [Lua] [Matchmaking] unregister rpcs
19:44:29.462 [Lua] ############### UNLOADING PACKAGES ###############
19:44:29.462 [Lua] [Gamestate] Enter state StateLoading
19:44:29.464 [Lua] [Gamestate] Enter Substate StateLoadingRunning
19:44:29.464 [Lua] [Matchmaking] register rpcs
19:44:29.464 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
19:44:29.464 [Lua] registering RPCs
19:44:29.464 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
19:44:29.464 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
19:44:29.464 [Lua] Set lobby begin:
19:44:29.464 [Lua] Lobby data twitch_enabled = false
19:44:29.464 [Lua] Lobby data selected_mission_id = journey_citadel
19:44:29.464 [Lua] Lobby data num_players = 3
19:44:29.464 [Lua] Lobby data difficulty_tweak = -10
19:44:29.465 [Lua] Lobby data host = 1100001034ed953
19:44:29.465 [Lua] Lobby data matchmaking_type = 2
19:44:29.465 [Lua] Lobby data is_private = true
19:44:29.465 [Lua] Lobby data match_started = true
19:44:29.465 [Lua] Lobby data difficulty = harder
19:44:29.465 [Lua] Lobby data player_slot_1 = 110000101765a0b:1
19:44:29.465 [Lua] Lobby data player_slot_4 = 1100001034ed953:1
19:44:29.465 [Lua] Lobby data unique_server_name = Xanoth
19:44:29.465 [Lua] Lobby data quick_game = false
19:44:29.466 [Lua] Lobby data country_code = GB
19:44:29.466 [Lua] Lobby data matchmaking = false
19:44:29.466 [Lua] Lobby data power_level = 0
19:44:29.466 [Lua] Lobby data mission_id = sig_crag_khorne_path4
19:44:29.466 [Lua] Lobby data mechanism = deus
19:44:29.466 [Lua] Lobby data player_slot_5 = 0:0
19:44:29.466 [Lua] Lobby data player_slot_2 = 0:0
19:44:29.466 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
19:44:29.466 [Lua] Lobby data player_slot_3 = 110000105469d02:1
19:44:29.466 [Lua] Lobby data eac_authorized = true
19:44:29.466 [Lua] Set lobby end.
19:44:29.466 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
19:44:29.475 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_crag, global_loading_screens, async-read, prioritized
19:44:29.475 [Lua] [StateLoading] load_current_level
19:44:29.475 [Lua] [LevelTransitionHandler] load_current_level, loading sig_crag_khorne_path4 0
19:44:29.476 [Umbra] Unload tome
19:44:29.484 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/map, dlc_morris_map
19:44:29.484 [Lua] [PackageManager] Load: resource_packages/dlcs/morris_ingame, sig_crag_khorne_path4, async-read,
19:44:29.484 [Lua] [PackageManager] Load: units/props/inn/deus/deus_chest_01, sig_crag_khorne_path4, async-read,
19:44:29.484 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/sig_crag, sig_crag_khorne_path4, async-read,
19:44:29.484 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/sig_crag/path_common, sig_crag_khorne_path4, async-read,
19:44:29.484 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/khorne_common, sig_crag_khorne_path4, async-read,
19:44:29.484 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/sig_crag/khorne_common, sig_crag_khorne_path4, async-read,
19:44:29.484 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/sig_crag/khorne_path4, sig_crag_khorne_path4, async-read,
19:44:29.542 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_crag
19:44:29.542 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_crag
19:44:29.542 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/morris_ingame
19:44:29.542 [Lua] Mechanism says: a client has initialized the mechanism! 110000101765a0b
19:44:29.542 [Lua] ### Received rpc_level_load_started
19:44:29.542 [Lua] #### Has state machine: true, peer_id: 110000101765a0b, level_session_id: 460556320
19:44:29.590 [Lua] Mechanism says: a client has initialized the mechanism! 110000105469d02
19:44:29.590 [Lua] ### Received rpc_level_load_started
19:44:29.590 [Lua] #### Has state machine: true, peer_id: 110000105469d02, level_session_id: 460556320
19:44:30.770 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/morris_ingame
19:44:30.770 [Lua] [PackageManager] Force_load: resource_packages/dlcs/morris_ingame
19:44:30.771 [Lua] [PackageManager] Queueing new asynch package: units/props/inn/deus/deus_chest_01
19:44:31.074 [Lua] [PackageManager] Finished loading asynchronous package: units/props/inn/deus/deus_chest_01
19:44:31.074 [Lua] [PackageManager] Force_load: units/props/inn/deus/deus_chest_01
19:44:31.075 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/sig_crag
19:44:35.399 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/sig_crag
19:44:35.399 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/sig_crag
19:44:35.401 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/sig_crag/path_common
19:44:35.565 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/sig_crag/path_common
19:44:35.565 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/sig_crag/path_common
19:44:35.566 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/khorne_common
19:44:35.649 [Lua] ### Received rpc_level_loaded
19:44:35.649 [Lua] #### Has state machine: true, peer_id: 110000101765a0b, level_id: 328
19:44:35.649 [Lua] Peer 110000101765a0b has loaded the level and all enemies are loaded
19:44:35.649 [Lua] [PeerSM] 110000101765a0b :: on_exit Loading
19:44:35.649 [Lua] [PeerSM] 110000101765a0b :: on_enter LoadingProfilePackages
19:44:35.666 [Lua] [PeerSM] 110000101765a0b :: on_exit LoadingProfilePackages
19:44:35.666 [Lua] [PeerSM] 110000101765a0b :: on_enter WaitingForEnterGame
19:44:36.104 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/khorne_common
19:44:36.104 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/khorne_common
19:44:36.104 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/sig_crag/khorne_common
19:44:36.192 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/sig_crag/khorne_common
19:44:36.192 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/sig_crag/khorne_common
19:44:36.192 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/sig_crag/khorne_path4
19:44:36.229 [Umbra] Loading umbra tome '#ID[6e126aca318395c3]'
19:44:36.306 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/sig_crag/khorne_path4
19:44:36.306 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/sig_crag/khorne_path4
19:44:36.324 [Lua] [LevelTransitionHandler] Level load completed!
19:44:36.324 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: sig_crag_khorne_path4 - level_seed: -1298527720 - use_random_directors: false - conflict_director_name: deus_skaven_chaos
19:44:36.345 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
19:44:36.345 [Lua] [EnemyPackageLoader] breed_lookup: {
skaven_storm_vermin_with_shield=true,
skaven_storm_vermin=true,
skaven_storm_vermin_commander=true,
chaos_corruptor_sorcerer=true,
chaos_spawn=true,
chaos_troll=true,
skaven_rat_ogre=true,
chaos_warrior=true,
chaos_raider=true,
skaven_stormfiend=true,
skaven_clan_rat=true,
chaos_marauder=true,
skaven_pack_master=true,
skaven_slave=true,
chaos_fanatic=true,
skaven_ratling_gunner=true,
chaos_marauder_with_shield=true,
skaven_gutter_runner=true,
chaos_berzerker=true,
skaven_warpfire_thrower=true,
skaven_poison_wind_globadier=true,
skaven_loot_rat=true,
skaven_clan_rat_with_shield=true,
skaven_plague_monk=true,
chaos_vortex_sorcerer=true,
}
19:44:36.345 [Lua] load_startup_enemy_packages: --------------
19:44:36.345 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read,
19:44:36.345 [Lua] chaos_spawn
19:44:36.345 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read,
19:44:36.345 [Lua] chaos_troll
19:44:36.345 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read,
19:44:36.345 [Lua] skaven_rat_ogre
19:44:36.345 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read,
19:44:36.345 [Lua] skaven_stormfiend
19:44:36.345 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read,
19:44:36.345 [Lua] beastmen_minotaur
19:44:36.345 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read,
19:44:36.345 [Lua] chaos_plague_sorcerer
19:44:36.345 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read,
19:44:36.345 [Lua] chaos_corruptor_sorcerer
19:44:36.345 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read,
19:44:36.346 [Lua] skaven_gutter_runner
19:44:36.346 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read,
19:44:36.346 [Lua] skaven_pack_master
19:44:36.346 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read,
19:44:36.346 [Lua] skaven_poison_wind_globadier
19:44:36.346 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read,
19:44:36.346 [Lua] skaven_ratling_gunner
19:44:36.346 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read,
19:44:36.346 [Lua] skaven_warpfire_thrower
19:44:36.346 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read,
19:44:36.346 [Lua] chaos_vortex_sorcerer
19:44:36.346 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read,
19:44:36.346 [Lua] beastmen_standard_bearer
19:44:36.346 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read,
19:44:36.346 [Lua] chaos_vortex
19:44:36.346 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
19:44:36.346 [Lua] critter_rat
19:44:36.346 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read,
19:44:36.346 [Lua] critter_pig
19:44:36.346 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read,
19:44:36.346 [Lua] skaven_storm_vermin_with_shield
19:44:36.346 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read,
19:44:36.346 [Lua] skaven_storm_vermin
19:44:36.346 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read,
19:44:36.346 [Lua] chaos_warrior
19:44:36.346 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read,
19:44:36.346 [Lua] chaos_raider
19:44:36.346 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read,
19:44:36.346 [Lua] skaven_clan_rat
19:44:36.346 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read,
19:44:36.346 [Lua] chaos_marauder
19:44:36.346 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read,
19:44:36.346 [Lua] skaven_slave
19:44:36.346 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read,
19:44:36.346 [Lua] chaos_fanatic
19:44:36.346 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read,
19:44:36.346 [Lua] chaos_marauder_with_shield
19:44:36.346 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read,
19:44:36.346 [Lua] chaos_berzerker
19:44:36.346 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read,
19:44:36.346 [Lua] skaven_loot_rat
19:44:36.346 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read,
19:44:36.346 [Lua] skaven_clan_rat_with_shield
19:44:36.346 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read,
19:44:36.346 [Lua] skaven_plague_monk
19:44:36.349 [Lua] ### Received rpc_level_loaded
19:44:36.349 [Lua] #### Has state machine: true, peer_id: 1100001034ed953, level_id: 328
19:44:36.349 [Lua] Peer 1100001034ed953 has loaded the level and all enemies are loaded
19:44:36.366 [Lua] [PeerSM] 1100001034ed953 :: on_exit Loading
19:44:36.366 [Lua] [PeerSM] 1100001034ed953 :: on_enter LoadingProfilePackages
19:44:36.382 [Lua] [PeerSM] 1100001034ed953 :: on_exit LoadingProfilePackages
19:44:36.382 [Lua] [PeerSM] 1100001034ed953 :: on_enter WaitingForEnterGame
19:44:36.383 [Lua] ### Received rpc_level_loaded
19:44:36.383 [Lua] #### Has state machine: false, peer_id: 1100001034ed953, level_id: 328
19:44:36.500 [Lua] ### Received rpc_level_loaded
19:44:36.500 [Lua] #### Has state machine: true, peer_id: 110000105469d02, level_id: 328
19:44:36.500 [Lua] Peer 110000105469d02 has loaded the level and all enemies are loaded
19:44:36.501 [Lua] [PeerSM] 110000105469d02 :: on_exit Loading
19:44:36.501 [Lua] [PeerSM] 110000105469d02 :: on_enter LoadingProfilePackages
19:44:36.518 [Lua] [PeerSM] 110000105469d02 :: on_exit LoadingProfilePackages
19:44:36.518 [Lua] [PeerSM] 110000105469d02 :: on_enter WaitingForEnterGame
19:44:36.534 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn
19:44:36.534 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn
19:44:36.535 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll
19:44:36.702 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll
19:44:36.702 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll
19:44:36.702 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre
19:44:36.871 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre
19:44:36.871 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre
19:44:36.871 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend
19:44:37.074 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend
19:44:37.074 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend
19:44:37.075 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur
19:44:37.361 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur
19:44:37.361 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur
19:44:37.361 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer
19:44:37.480 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer
19:44:37.480 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer
19:44:37.480 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer
19:44:37.595 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer
19:44:37.595 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer
19:44:37.595 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner
19:44:37.732 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner
19:44:37.732 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner
19:44:37.732 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master
19:44:37.916 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master
19:44:37.916 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master
19:44:37.916 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier
19:44:38.135 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier
19:44:38.135 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier
19:44:38.136 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner
19:44:38.254 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner
19:44:38.254 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner
19:44:38.254 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower
19:44:38.455 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower
19:44:38.455 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower
19:44:38.456 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer
19:44:38.608 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer
19:44:38.608 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer
19:44:38.608 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer
19:44:38.913 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer
19:44:38.913 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer
19:44:38.914 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex
19:44:38.981 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex
19:44:38.981 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex
19:44:38.981 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat
19:44:39.049 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
19:44:39.049 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
19:44:39.049 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig
19:44:39.100 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig
19:44:39.100 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig
19:44:39.100 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield
19:44:39.355 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield
19:44:39.355 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield
19:44:39.357 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin
19:44:39.609 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin
19:44:39.609 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin
19:44:39.610 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior
19:44:39.794 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior
19:44:39.794 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior
19:44:39.794 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider
19:44:39.980 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider
19:44:39.980 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider
19:44:39.981 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat
19:44:40.335 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat
19:44:40.335 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat
19:44:40.335 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder
19:44:40.573 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder
19:44:40.573 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder
19:44:40.574 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave
19:44:40.896 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave
19:44:40.896 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave
19:44:40.897 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic
19:44:41.132 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic
19:44:41.132 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic
19:44:41.133 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield
19:44:41.368 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield
19:44:41.368 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield
19:44:41.368 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker
19:44:41.556 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker
19:44:41.556 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker
19:44:41.558 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat
19:44:41.655 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat
19:44:41.655 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat
19:44:41.655 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield
19:44:41.959 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield
19:44:41.959 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield
19:44:41.959 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk
19:44:42.194 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk
19:44:42.194 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk
19:44:42.195 [Lua] [StateLoading] loadout_changed: true old_loadout: map_deus new_loadout: deus level_key: sig_crag_khorne_path4 game_mode: deus
19:44:42.195 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC
19:44:42.195 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(1100001034ed953:1)
19:44:42.199 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING
19:44:42.297 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE
19:44:42.297 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/sig_crag/generated/khorne_path4/world
19:44:42.297 [Umbra] Init version: 3.4.15 :: 16 threads
19:44:43.810 [Lua] Async level spawning done
19:44:43.810 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
19:44:44.772 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
19:44:44.772 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
19:44:44.772 [Lua] [Matchmaking] unregister rpcs
19:44:44.772 [Lua] Set lobby begin:
19:44:44.772 [Lua] Lobby data twitch_enabled = false
19:44:44.772 [Lua] Lobby data selected_mission_id = journey_citadel
19:44:44.772 [Lua] Lobby data num_players = 3
19:44:44.772 [Lua] Lobby data difficulty_tweak = -10
19:44:44.772 [Lua] Lobby data host = 1100001034ed953
19:44:44.772 [Lua] Lobby data matchmaking_type = 2
19:44:44.773 [Lua] Lobby data is_private = true
19:44:44.773 [Lua] Lobby data match_started = true
19:44:44.773 [Lua] Lobby data difficulty = harder
19:44:44.773 [Lua] Lobby data player_slot_1 = 110000101765a0b:1
19:44:44.773 [Lua] Lobby data player_slot_4 = 1100001034ed953:1
19:44:44.773 [Lua] Lobby data unique_server_name = Xanoth
19:44:44.773 [Lua] Lobby data quick_game = false
19:44:44.773 [Lua] Lobby data country_code = GB
19:44:44.773 [Lua] Lobby data matchmaking = false
19:44:44.773 [Lua] Lobby data power_level = 0
19:44:44.773 [Lua] Lobby data mission_id = sig_crag_khorne_path4
19:44:44.773 [Lua] Lobby data mechanism = deus
19:44:44.773 [Lua] Lobby data player_slot_5 = 0:0
19:44:44.773 [Lua] Lobby data player_slot_2 = 0:0
19:44:44.773 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
19:44:44.773 [Lua] Lobby data player_slot_3 = 110000105469d02:1
19:44:44.773 [Lua] Lobby data eac_authorized = true
19:44:44.774 [Lua] Set lobby end.
19:44:44.774 [Lua] [Managers] Destroying manager group:
19:44:44.774 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_crag, global_loading_screens
19:44:44.774 [Lua] [Gamestate] Enter StateIngame HOST
19:44:44.775 [Lua] <>level = sig_crag_khorne_path4<>
19:44:44.775 [Lua] [StateIngame] Server ingame
19:44:44.778 [Lua] Set lobby begin:
19:44:44.778 [Lua] Lobby data twitch_enabled = false
19:44:44.778 [Lua] Lobby data selected_mission_id = journey_citadel
19:44:44.778 [Lua] Lobby data num_players = 3
19:44:44.778 [Lua] Lobby data difficulty_tweak = -10
19:44:44.778 [Lua] Lobby data host = 1100001034ed953
19:44:44.778 [Lua] Lobby data matchmaking_type = 2
19:44:44.779 [Lua] Lobby data is_private = true
19:44:44.779 [Lua] Lobby data match_started = true
19:44:44.779 [Lua] Lobby data difficulty = harder
19:44:44.779 [Lua] Lobby data player_slot_1 = 110000101765a0b:1
19:44:44.779 [Lua] Lobby data player_slot_4 = 1100001034ed953:1
19:44:44.779 [Lua] Lobby data unique_server_name = Xanoth
19:44:44.779 [Lua] Lobby data quick_game = false
19:44:44.779 [Lua] Lobby data country_code = GB
19:44:44.779 [Lua] Lobby data matchmaking = false
19:44:44.779 [Lua] Lobby data power_level = 0
19:44:44.779 [Lua] Lobby data mission_id = sig_crag_khorne_path4
19:44:44.780 [Lua] Lobby data mechanism = deus
19:44:44.780 [Lua] Lobby data player_slot_5 = 0:0
19:44:44.780 [Lua] Lobby data player_slot_2 = 0:0
19:44:44.780 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
19:44:44.780 [Lua] Lobby data player_slot_3 = 110000105469d02:1
19:44:44.780 [Lua] Lobby data eac_authorized = true
19:44:44.780 [Lua] Set lobby end.
19:44:44.780 [Lua] [Matchmaking] register rpcs
19:44:44.780 [Lua] GameNetworkManager:init... creating game session
19:44:44.780 [Lua] Host GameSession.make_game_session_host with session:
19:44:44.780 [Lua] [GameNetworkManager] Setting pong timeout to 60
19:44:44.780 [Lua] [GameNetworkManager] My own peer_id = 1100001034ed953
19:44:44.780 [Lua] [GameNetworkManager] self.is_server = true
19:44:44.780 [Network] Setting artificial MTU limit to 65536
19:44:44.787 [Lua] Switching ConflictSettings: to: deus_skaven_chaos
19:44:44.787 [Lua] pacing=deus_default
19:44:44.787 [Lua] roaming=nil
19:44:44.787 [Lua] specials=deus_default
19:44:44.787 [Lua] contained_breeds=nil
19:44:44.787 [Lua] debug_color=maroon
19:44:44.787 [Lua] disabled=false
19:44:44.787 [Lua] pack_spawning=deus_default
19:44:44.787 [Lua] factions=nil
19:44:44.787 [Lua] description=deus_conflict_director_skaven_chaos_name
19:44:44.787 [Lua] boss=deus_default
19:44:44.787 [Lua] horde=deus_default
19:44:44.787 [Lua] name=deus_skaven_chaos
19:44:44.787 [Lua] intensity=deus_default
19:44:44.787 [Lua] ---
19:44:44.787 [Lua] [LevelAnalysis] set_random_seed( -1298527720)
19:44:44.794 [Lua] [AIInterestPointSystem] Level Seed: -1298527720
19:44:44.794 [Lua]
19:44:44.794 [Lua] [entity_system_bag] = table
19:44:44.794 [Lua] [entity_system_bag] = metatable
19:44:44.794 [Lua] [startup_data] = table
19:44:44.794 [Lua] [entity_manager] = table
19:44:44.794 [Lua] [entity_manager] = metatable
19:44:44.794 [Lua] [unit_spawner] = table
19:44:44.794 [Lua] [unit_spawner] = metatable
19:44:44.794 [Lua] [unit_storage] = table
19:44:44.794 [Lua] [unit_storage] = metatable
19:44:44.794 [Lua] [dice_keeper] = table
19:44:44.794 [Lua] [dice_keeper] = metatable
19:44:44.794 [Lua] [is_server] = true (boolean)
19:44:44.794 [Lua] [world] = [World]
19:44:44.794 [Lua] [system_api] = table
19:44:44.794 [Lua] [entity_system] = table
19:44:44.794 [Lua] [entity_system] = metatable
19:44:44.794 [Lua] [network_lobby] = table
19:44:44.794 [Lua] [network_lobby] = metatable
19:44:44.794 [Lua] [profile_synchronizer] = table
19:44:44.794 [Lua] [profile_synchronizer] = metatable
19:44:44.794 [Lua] [level_transition_handler] = table
19:44:44.794 [Lua] [level_transition_handler] = metatable
19:44:44.794 [Lua] [num_local_human_players] = 1 (number)
19:44:44.794 [Lua] [statistics_db] = table
19:44:44.794 [Lua] [statistics_db] = metatable
19:44:44.794 [Lua] [network_server] = table
19:44:44.794 [Lua] [network_server] = metatable
19:44:44.794 [Lua] [input_manager] = table
19:44:44.794 [Lua] [input_manager] = metatable
19:44:44.794 [Lua] [network_clock] = table
19:44:44.794 [Lua] [network_clock] = metatable
19:44:44.794 [Lua] [network_transmit] = table
19:44:44.794 [Lua] [network_transmit] = metatable
19:44:44.794 [Lua] [free_flight_manager] = table
19:44:44.794 [Lua] [free_flight_manager] = metatable
19:44:44.794 [Lua] [network_manager] = table
19:44:44.794 [Lua] [network_manager] = metatable
19:44:44.794 [Lua] [network_event_delegate] = table
19:44:44.794 [Lua] [network_event_delegate] = metatable
19:44:44.794 [Lua]
19:44:44.795 [Lua] ignoring extension VersusVolumeObjectiveExtension
19:44:44.795 [Lua] ignoring extension VersusInteractObjectiveExtension
19:44:44.795 [Lua] ignoring extension VersusPayloadObjectiveExtension
19:44:44.795 [Lua] ignoring extension VersusSocketObjectiveExtension
19:44:44.795 [Lua] ignoring extension VersusTargetObjectiveExtension
19:44:44.795 [Lua] ignoring extension VersusMissionObjectiveExtension
19:44:44.796 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
19:44:44.815 [Lua] [AchievementManager] Achievements using the steam platform
19:44:44.815 [Lua] PlayerManager:add_player player_1
19:44:44.879 [Lua] respawn_unit_spawned with group id: terror_respawn
19:44:44.879 [Lua] respawn_unit_spawned with group id: terror_respawn
19:44:44.879 [Lua] respawn_unit_spawned with group id: terror_respawn
19:44:44.882 [Lua] [StateIngame] Level seed: -1298527720
19:44:44.911 [Lua] [LevelAnalysis] set_random_seed( -1298527720)
19:44:44.918 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0
19:44:44.918 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1
19:44:44.919 [Lua] [IngameUI] init
19:44:44.933 [SteamVoipClient] select_out(1100001034ed953, off)
19:44:44.933 [SteamVoipClient] select_out(110000105469d02, off)
19:44:44.938 [Lua] cb_razer_chroma_setup
19:44:44.961 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_aligner"]["scale"]
[0] =[C]: in function callstack
[1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override
[2] @scripts/ui/ui_scenegraph.lua:154: in function scenegraph_visit_node
[3] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node
[4] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node
[5] @scripts/ui/ui_scenegraph.lua:176: in function hook_chain
[6] @scripts/mods/vmf/modules/core/hooks.lua:180: in function init_scenegraph
[7] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2841: in function create_ui_elements
[8] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init
[9] @foundation/scripts/util/class.lua:62:in function
[10] =[C]: in function xpcall
[11] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call
[12] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function
[13] =[C]: in function pcall
[14] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc
[15] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function
[16] =[C]: in function xpcall
[17] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr
[18] @scripts/mods/vmf/modules/core/hooks.lua:165:in function
[19] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init
[20] @foundation/scripts/util/class.lua:62: in function new
[21] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui
[22] @scripts/game_state/state_ingame_running.lua:173: in function on_enter
[23] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[24] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[25] @foundation/scripts/util/state_machine.lua:95: in function init
[26] @scripts/game_state/game_state_machine.lua:7: in function init
[27] @foundation/scripts/util/class.lua:62: in function new
[28] @scripts/game_state/state_ingame.lua:426: in function on_enter
[29] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[30] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[31] @foundation/scripts/util/state_machine.lua:144: in function update
[32] @scripts/boot.lua:865: in function game_update
[33] @scripts/boot.lua:628:in function
[1] node = table: 000000000DD73AA0; node_def = table: 00000000193AF5A0; k = "scale"; v = "fit"
[2] scenegraph = table: 000000000DD73620; scenegraph_def = table: 00000000193D3300; name = "sg_aligner"; node_def = table: 00000000193AF5A0; parent_name = "sg_root"; parent = table: 000000000DD73710; parent_world_position = table: 000000000DD73740; local_position = table: 000000000DD73A10; size = table: 000000000DD73A60; node = table: 000000000DD73AA0
[3] scenegraph = table: 000000000DD73620; scenegraph_def = table: 00000000193D3300; name = "sg_background_settings_list"; node_def = table: 00000000196043D0; parent_name = "sg_aligner"; parent = nil
[4] scenegraph = table: 000000000DD73620; scenegraph_def = table: 00000000193D3300; name = "sg_settings_list_mask"; node_def = table: 00000000196047C0; parent_name = "sg_background_settings_list"; parent = nil
[5] scenegraph_def = table: 00000000193D3300; scenegraph = table: 000000000DD73620; name = "sg_settings_list_mask"; node = table: 00000000196047C0
[6] hook_chain = [function]
[7] self = table: 000000000419DBB0
[8] self = table: 000000000419DBB0; ingame_ui_context = table: 0000000011FCDC80; input_manager = table: 000000001265B130; world = [World]
[9] self = table: 000000001ACFAC40; object = table: 000000000419DBB0
[11] mod = table: 0000000000DE1B00; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function]
[12] view_name = "vmf_options_view"; view_settings = table: 000000001AD44110; mod = table: 0000000000DE1B00; init_view_function = [function]; transitions = table: 000000001AD6A270; blocked_transitions = table: 000000001ADF4740
[14] mod = table: 00000000119FB250; error_prefix_data = table: 000000000419DB70; func = [function]
[15] self = table: 00000000119FB250; view_name = "vmf_options_view"; _ = table: 000000001ADF4770
[17] mod = table: 0000000000DE1B00; error_prefix_data = "(safe_hook)"; func = [function]
[19] hook_chain = [function]; num_values = 0; values = table: 000000000419DB30; safe_hooks = table: 0000000002FB6D50; i = 1
[20] self = table: 000000001AD25390; object = table: 00000000119FB250
[21] self = table: 000000000CAE7760; ingame_ui_context = table: 0000000011FCDC80
[22] self = table: 000000000CAE7760; params = table: 000000000CAE73F0; viewport_name = "player_1"; input_manager = table: 000000001265B130; input_source = table: 0000000017804330; player_manager = table: 0000000003561AF0; peer_id = "1100001034ed953"; local_player_id = 1; player = table: 000000000E29F550; stats_id = "1100001034ed953:1"; entity_manager = table: 00000000165692E0; camera_system = table: 0000000004050E70; outline_system = table: 000000000E426A90; fade_system = table: 00000000194AAEF0; sound_sector_system = table: 000000001526AD90; sound_environment_system = table: 0000000011FB42A0; event_manager = table: 00000000162C8C70; level_key = "sig_crag_khorne_path4"; world_manager = table: 0000000002F40560; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 0000000011FCDC80
[23] self = table: 000000000CAE7730; new_state = table: 0000000018BD9720; params = table: 000000000CAE73F0; scope_name = "StateInGameRunning:on_enter"
[24] self = table: 000000000CAE7730; new_state = table: 0000000018BD9720; notify = nil; old_state = nil
[25] self = table: 000000000CAE7730; parent = table: 000000000BCADA30; start_state = table: 0000000018BD9720; params = table: 000000000CAE73F0; profiling_debugging_enabled = true
...
[7] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 00000000122C7390; ingame_ui = table: 00000000119FB250; definitions = table: 000000000A0150D0; input_manager = table: 000000001265B130; max_setting_list_offset_y = 3640; wwise_world = [WwiseWorld]; render_settings = table: 000000000419B730; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 4640; settings_list_size_y = 4640; settings_list_widgets = table: 00000000005CD040; menu_widgets = table: 00000000163432F0; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true;
[8] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 00000000122C7390; ingame_ui = table: 00000000119FB250; definitions = table: 000000000A0150D0; input_manager = table: 000000001265B130; max_setting_list_offset_y = 3640; wwise_world = [WwiseWorld]; render_settings = table: 000000000419B730; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 4640; settings_list_size_y = 4640; settings_list_widgets = table: 00000000005CD040; menu_widgets = table: 00000000163432F0; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true;
[9] ___is_class_metatable___ = true; __index = table: 000000001ACFAC40;
[15] fps = 0; world_manager = table: 0000000002F40560; ingame_hud = table: 0000000015E86740; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 00000000122C7390; telemetry_time_view_enter = 0; input_manager = table: 000000001265B130; profile_synchronizer = table: 000000000080CFB0; blocked_transitions = table: 000000001AD25220; motd_ui = table: 000000000FCB42C0; cutscene_system = table: 00000000152A74D0; text_popup_ui = table: 000000000A1B7750; local_player_id = 1; unlock_manager = table: 00000000033ACEB0; last_resolution_y = 1080; motd_loading = false; end_screen = table: 000000000425C2E0; ui_top_renderer = table: 00000000122C7540; camera_manager = table: 000000000C7E59A0; _profile_requester = table: 0000000000826BD0; ingame_ui_context = table: 0000000011FCDC80; views = table: 000000000D0BE050; wwise_world = [WwiseWorld]; _fps_cooldown = 0; mean_dt = 0; world = [World]; hotkey_mapping = table: 000000001AD24140; _player = table: 000000000E29F550; weave_onboarding = table: 000000000D28B470; popup_handler = table: 000000000A1B75A0; peer_id = "1100001034ed953"; network_event_delegate = table: 00000000017B6430;
[20] ___is_class_metatable___ = true; __index = table: 000000001AD25390;
[21] world_name = "level_world"; network_server = table: 0000000000763610; local_player_id = 1; parent = table: 000000000BCADA30; _booted_eac_untrusted = false; statistics_db = table: 0000000016B1BFB0; is_server = true; _lobby_host = table: 000000000075D290; world = [World]; _network_options = table: 0000000018D2DE00; is_in_tutorial = false; input_manager = table: 000000001265B130; profile_synchronizer = table: 000000000080CFB0; ingame_ui_context = table: 0000000011FCDC80; end_conditions_met = false; player = table: 000000000E29F550; free_flight_manager = table: 0000000003561E10; viewport_name = "player_1"; network_event_delegate = table: 00000000017B6430;
[22] world_name = "level_world"; network_server = table: 0000000000763610; local_player_id = 1; parent = table: 000000000BCADA30; _booted_eac_untrusted = false; statistics_db = table: 0000000016B1BFB0; is_server = true; _lobby_host = table: 000000000075D290; world = [World]; _network_options = table: 0000000018D2DE00; is_in_tutorial = false; input_manager = table: 000000001265B130; profile_synchronizer = table: 000000000080CFB0; ingame_ui_context = table: 0000000011FCDC80; end_conditions_met = false; player = table: 000000000E29F550; free_flight_manager = table: 0000000003561E10; viewport_name = "player_1"; network_event_delegate = table: 00000000017B6430;
[23] _params = table: 000000000CAE73F0; _profiling_debugging_enabled = true; _parent = table: 000000000BCADA30; _state = table: 000000000CAE7760;
[24] _params = table: 000000000CAE73F0; _profiling_debugging_enabled = true; _parent = table: 000000000BCADA30; _state = table: 000000000CAE7760;
[25] _params = table: 000000000CAE73F0; _profiling_debugging_enabled = true; _parent = table: 000000000BCADA30; _state = table: 000000000CAE7760;
[26] _params = table: 000000000CAE73F0; _profiling_debugging_enabled = true; _parent = table: 000000000BCADA30; _state = table: 000000000CAE7760;
[27] ___is_class_metatable___ = true; __index = table: 000000000312C220; super = table: 00000000000B2CB0;
[28] world_name = "level_world"; entity_system_bag = table: 0000000016EA3BC0; network_server = table: 0000000000763610; entity_system = table: 00000000038B13F0; parent = table: 0000000000094F10; _level_flow_events = table: 000000000CAE7300; viewport_name = "player_1"; is_server = true; _called_level_flow_events = false; is_in_tutorial = false; input_manager = table: 000000001265B130; profile_synchronizer = table: 000000000080CFB0; _debug_gui = [Gui]; network_transmit = table: 00000000008291A0; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "1100001034ed953"; level = [Level]; network_timer_handler = table: 0000000012B45D70; machines = table: 000000000CAE73C0; _quit_game = false; network_clock = table: 00000000168742A0; _onclose_called = false; _lobby_host = table: 000000000075D290; statistics_db = table: 0000000016B1BFB0; game_mode_key = "deus"; level_key = "sig_crag_khorne_path4"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 0000000003561E10; dice_keeper = table: 000000000A210850; network_event_delegate = table: 00000000017B6430;
[29] _params = table: 0000000004B4B610; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094F10; _state = table: 000000000BCADA30;
[30] _params = table: 0000000004B4B610; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094F10; _state = table: 000000000BCADA30;
[31] _params = table: 0000000004B4B610; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094F10; _state = table: 000000000BCADA30;
[32] startup_package_handles = table: 00000000000994D0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000098BC0; flow_return_table = table: 0000000000094F40; _machine = table: 0000000004B4D1A0; startup_timer = 4.5389176594326273; has_booted = true; loading_context = table: 000000000BA82600;
19:44:44.962 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_settings_list_start_2nd_layer"]["offset"]
[0] =[C]: in function callstack
[1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override
[2] @scripts/ui/ui_scenegraph.lua:116: in function scenegraph_visit_node
[3] @scripts/ui/ui_scenegraph.lua:176: in function hook_chain
[4] @scripts/mods/vmf/modules/core/hooks.lua:180: in function init_scenegraph
[5] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2842: in function create_ui_elements
[6] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init
[7] @foundation/scripts/util/class.lua:62:in function
[8] =[C]: in function xpcall
[9] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call
[10] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function
[11] =[C]: in function pcall
[12] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc
[13] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function
[14] =[C]: in function xpcall
[15] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr
[16] @scripts/mods/vmf/modules/core/hooks.lua:165:in function
[17] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init
[18] @foundation/scripts/util/class.lua:62: in function new
[19] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui
[20] @scripts/game_state/state_ingame_running.lua:173: in function on_enter
[21] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[22] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[23] @foundation/scripts/util/state_machine.lua:95: in function init
[24] @scripts/game_state/game_state_machine.lua:7: in function init
[25] @foundation/scripts/util/class.lua:62: in function new
[26] @scripts/game_state/state_ingame.lua:426: in function on_enter
[27] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[28] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[29] @foundation/scripts/util/state_machine.lua:144: in function update
[30] @scripts/boot.lua:865: in function game_update
[31] @scripts/boot.lua:628:in function
[1] node = table: 000000000BB5C870; node_def = table: 000000000DD73440; k = "offset"; v = table: 000000000DD73500
[2] scenegraph = table: 000000000BB5C7B0; scenegraph_def = table: 000000000419B700; name = "sg_settings_list_start_2nd_layer"; node_def = table: 000000000DD73440; parent_name = nil; local_position = table: 000000000BB5C820; node = table: 000000000BB5C870
[3] scenegraph_def = table: 000000000419B700; scenegraph = table: 000000000BB5C7B0; name = "sg_settings_list_start_2nd_layer"; node = table: 000000000DD73440
[4] hook_chain = [function]
[5] self = table: 000000000419DBB0
[6] self = table: 000000000419DBB0; ingame_ui_context = table: 0000000011FCDC80; input_manager = table: 000000001265B130; world = [World]
[7] self = table: 000000001ACFAC40; object = table: 000000000419DBB0
[9] mod = table: 0000000000DE1B00; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function]
[10] view_name = "vmf_options_view"; view_settings = table: 000000001AD44110; mod = table: 0000000000DE1B00; init_view_function = [function]; transitions = table: 000000001AD6A270; blocked_transitions = table: 000000001ADF4740
[12] mod = table: 00000000119FB250; error_prefix_data = table: 000000000419DB70; func = [function]
[13] self = table: 00000000119FB250; view_name = "vmf_options_view"; _ = table: 000000001ADF4770
[15] mod = table: 0000000000DE1B00; error_prefix_data = "(safe_hook)"; func = [function]
[17] hook_chain = [function]; num_values = 0; values = table: 000000000419DB30; safe_hooks = table: 0000000002FB6D50; i = 1
[18] self = table: 000000001AD25390; object = table: 00000000119FB250
[19] self = table: 000000000CAE7760; ingame_ui_context = table: 0000000011FCDC80
[20] self = table: 000000000CAE7760; params = table: 000000000CAE73F0; viewport_name = "player_1"; input_manager = table: 000000001265B130; input_source = table: 0000000017804330; player_manager = table: 0000000003561AF0; peer_id = "1100001034ed953"; local_player_id = 1; player = table: 000000000E29F550; stats_id = "1100001034ed953:1"; entity_manager = table: 00000000165692E0; camera_system = table: 0000000004050E70; outline_system = table: 000000000E426A90; fade_system = table: 00000000194AAEF0; sound_sector_system = table: 000000001526AD90; sound_environment_system = table: 0000000011FB42A0; event_manager = table: 00000000162C8C70; level_key = "sig_crag_khorne_path4"; world_manager = table: 0000000002F40560; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 0000000011FCDC80
[21] self = table: 000000000CAE7730; new_state = table: 0000000018BD9720; params = table: 000000000CAE73F0; scope_name = "StateInGameRunning:on_enter"
[22] self = table: 000000000CAE7730; new_state = table: 0000000018BD9720; notify = nil; old_state = nil
[23] self = table: 000000000CAE7730; parent = table: 000000000BCADA30; start_state = table: 0000000018BD9720; params = table: 000000000CAE73F0; profiling_debugging_enabled = true
[24] self = table: 000000000CAE7730; parent = table: 000000000BCADA30; start_state = table: 0000000018BD9720; params = table: 000000000CAE73F0; profiling_debugging_enabled = true
[25] self = table: 000000000312C220; object = table: 000000000CAE7730
...
[5] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 00000000163432F0; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 00000000122C7390; ingame_ui = table: 00000000119FB250; definitions = table: 000000000A0150D0; input_manager = table: 000000001265B130; wwise_world = [WwiseWorld]; render_settings = table: 000000000419B730; original_settings_list_size_y = 4640; max_setting_list_offset_y = 3640; current_setting_list_offset_y = 0; settings_list_widgets = table: 00000000005CD040; settings_list_size_y = 4640; ui_scenegraph = table: 000000000DD73620; is_setting_changes_applied_immidiately = true;
[6] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 00000000163432F0; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 00000000122C7390; ingame_ui = table: 00000000119FB250; definitions = table: 000000000A0150D0; input_manager = table: 000000001265B130; wwise_world = [WwiseWorld]; render_settings = table: 000000000419B730; original_settings_list_size_y = 4640; max_setting_list_offset_y = 3640; current_setting_list_offset_y = 0; settings_list_widgets = table: 00000000005CD040; settings_list_size_y = 4640; ui_scenegraph = table: 000000000DD73620; is_setting_changes_applied_immidiately = true;
[7] ___is_class_metatable___ = true; __index = table: 000000001ACFAC40;
[13] fps = 0; world_manager = table: 0000000002F40560; ingame_hud = table: 0000000015E86740; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 00000000122C7390; telemetry_time_view_enter = 0; input_manager = table: 000000001265B130; profile_synchronizer = table: 000000000080CFB0; blocked_transitions = table: 000000001AD25220; motd_ui = table: 000000000FCB42C0; cutscene_system = table: 00000000152A74D0; text_popup_ui = table: 000000000A1B7750; local_player_id = 1; unlock_manager = table: 00000000033ACEB0; last_resolution_y = 1080; motd_loading = false; end_screen = table: 000000000425C2E0; ui_top_renderer = table: 00000000122C7540; camera_manager = table: 000000000C7E59A0; _profile_requester = table: 0000000000826BD0; ingame_ui_context = table: 0000000011FCDC80; views = table: 000000000D0BE050; wwise_world = [WwiseWorld]; _fps_cooldown = 0; mean_dt = 0; world = [World]; hotkey_mapping = table: 000000001AD24140; _player = table: 000000000E29F550; weave_onboarding = table: 000000000D28B470; popup_handler = table: 000000000A1B75A0; peer_id = "1100001034ed953"; network_event_delegate = table: 00000000017B6430;
[18] ___is_class_metatable___ = true; __index = table: 000000001AD25390;
[19] world_name = "level_world"; network_server = table: 0000000000763610; local_player_id = 1; parent = table: 000000000BCADA30; _booted_eac_untrusted = false; statistics_db = table: 0000000016B1BFB0; is_server = true; _lobby_host = table: 000000000075D290; world = [World]; _network_options = table: 0000000018D2DE00; is_in_tutorial = false; input_manager = table: 000000001265B130; profile_synchronizer = table: 000000000080CFB0; ingame_ui_context = table: 0000000011FCDC80; end_conditions_met = false; player = table: 000000000E29F550; free_flight_manager = table: 0000000003561E10; viewport_name = "player_1"; network_event_delegate = table: 00000000017B6430;
[20] world_name = "level_world"; network_server = table: 0000000000763610; local_player_id = 1; parent = table: 000000000BCADA30; _booted_eac_untrusted = false; statistics_db = table: 0000000016B1BFB0; is_server = true; _lobby_host = table: 000000000075D290; world = [World]; _network_options = table: 0000000018D2DE00; is_in_tutorial = false; input_manager = table: 000000001265B130; profile_synchronizer = table: 000000000080CFB0; ingame_ui_context = table: 0000000011FCDC80; end_conditions_met = false; player = table: 000000000E29F550; free_flight_manager = table: 0000000003561E10; viewport_name = "player_1"; network_event_delegate = table: 00000000017B6430;
[21] _params = table: 000000000CAE73F0; _profiling_debugging_enabled = true; _parent = table: 000000000BCADA30; _state = table: 000000000CAE7760;
[22] _params = table: 000000000CAE73F0; _profiling_debugging_enabled = true; _parent = table: 000000000BCADA30; _state = table: 000000000CAE7760;
[23] _params = table: 000000000CAE73F0; _profiling_debugging_enabled = true; _parent = table: 000000000BCADA30; _state = table: 000000000CAE7760;
[24] _params = table: 000000000CAE73F0; _profiling_debugging_enabled = true; _parent = table: 000000000BCADA30; _state = table: 000000000CAE7760;
[25] ___is_class_metatable___ = true; __index = table: 000000000312C220; super = table: 00000000000B2CB0;
[26] world_name = "level_world"; entity_system_bag = table: 0000000016EA3BC0; network_server = table: 0000000000763610; entity_system = table: 00000000038B13F0; parent = table: 0000000000094F10; _level_flow_events = table: 000000000CAE7300; viewport_name = "player_1"; is_server = true; _called_level_flow_events = false; is_in_tutorial = false; input_manager = table: 000000001265B130; profile_synchronizer = table: 000000000080CFB0; _debug_gui = [Gui]; network_transmit = table: 00000000008291A0; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "1100001034ed953"; level = [Level]; network_timer_handler = table: 0000000012B45D70; machines = table: 000000000CAE73C0; _quit_game = false; network_clock = table: 00000000168742A0; _onclose_called = false; _lobby_host = table: 000000000075D290; statistics_db = table: 0000000016B1BFB0; game_mode_key = "deus"; level_key = "sig_crag_khorne_path4"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 0000000003561E10; dice_keeper = table: 000000000A210850; network_event_delegate = table: 00000000017B6430;
[27] _params = table: 0000000004B4B610; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094F10; _state = table: 000000000BCADA30;
[28] _params = table: 0000000004B4B610; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094F10; _state = table: 000000000BCADA30;
[29] _params = table: 0000000004B4B610; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094F10; _state = table: 000000000BCADA30;
[30] startup_package_handles = table: 00000000000994D0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000098BC0; flow_return_table = table: 0000000000094F40; _machine = table: 0000000004B4D1A0; startup_timer = 4.5389176594326273; has_booted = true; loading_context = table: 000000000BA82600;
19:44:44.965 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
19:44:44.965 [Lua] Set lobby begin:
19:44:44.965 [Lua] Lobby data twitch_enabled = false
19:44:44.965 [Lua] Lobby data selected_mission_id = journey_citadel
19:44:44.965 [Lua] Lobby data num_players = 3
19:44:44.965 [Lua] Lobby data difficulty_tweak = -10
19:44:44.965 [Lua] Lobby data host = 1100001034ed953
19:44:44.965 [Lua] Lobby data matchmaking_type = 2
19:44:44.965 [Lua] Lobby data is_private = true
19:44:44.965 [Lua] Lobby data match_started = true
19:44:44.965 [Lua] Lobby data difficulty = harder
19:44:44.965 [Lua] Lobby data player_slot_1 = 110000101765a0b:1
19:44:44.965 [Lua] Lobby data player_slot_4 = 1100001034ed953:1
19:44:44.965 [Lua] Lobby data unique_server_name = Xanoth
19:44:44.966 [Lua] Lobby data quick_game = false
19:44:44.966 [Lua] Lobby data country_code = GB
19:44:44.966 [Lua] Lobby data matchmaking = false
19:44:44.966 [Lua] Lobby data power_level = 715
19:44:44.966 [Lua] Lobby data mission_id = sig_crag_khorne_path4
19:44:44.966 [Lua] Lobby data mechanism = deus
19:44:44.966 [Lua] Lobby data player_slot_5 = 0:0
19:44:44.966 [Lua] Lobby data player_slot_2 = 0:0
19:44:44.966 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
19:44:44.966 [Lua] Lobby data player_slot_3 = 110000105469d02:1
19:44:44.966 [Lua] Lobby data eac_authorized = true
19:44:44.967 [Lua] Set lobby end.
19:44:44.967 [Lua] CurrentConflictSettings deus_skaven_chaos
19:44:44.967 [Lua] [ConflictDirector] conflict_director is ai_ready
19:44:44.968 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
19:44:44.968 [Lua] [MainPathSpawningGenerator] Injecting travel distances
19:44:44.970 [Lua] NORMAL PATROL MAIN PATH 233.81838989257812
19:44:44.970 [Lua] [waypoints] = table
19:44:44.970 [Lua] [astar_points] = table
19:44:44.970 [Lua] [travel_dist] = 233.81838494539261 (number)
19:44:44.970 [Lua] [one_directional] = false (boolean)
19:44:44.970 [Lua] [id] = boss_1 (string)
19:44:44.970 [Lua] NORMAL PATROL MAIN PATH 525.2969970703125
19:44:44.970 [Lua] [waypoints] = table
19:44:44.970 [Lua] [astar_points] = table
19:44:44.970 [Lua] [travel_dist] = 525.29698348045349 (number)
19:44:44.970 [Lua] [one_directional] = false (boolean)
19:44:44.970 [Lua] [id] = boss_2 (string)
19:44:44.970 [Lua] NORMAL PATROL MAIN PATH 1007.2748413085938
19:44:44.970 [Lua] [waypoints] = table
19:44:44.970 [Lua] [astar_points] = table
19:44:44.970 [Lua] [travel_dist] = 1007.2748447060585 (number)
19:44:44.970 [Lua] [one_directional] = false (boolean)
19:44:44.970 [Lua] [id] = boss_3 (string)
19:44:44.970 [Lua] SpecialsPacing:remove_unwanted_breeds:
19:44:44.970 [Lua] Forming navigation groups in one frame
19:44:44.970 [Lua] Forming navigation groups
19:44:44.976 [Lua] NavigationGroupManager -> calulation time A: 0.0059999999994033715
19:44:45.145 [Lua] NavigationGroupManager -> calulation time B: 0.16900000000077853
19:44:45.145 [Lua] number of nav groups: 155
19:44:45.146 [Lua] number of refined nav groups : 103
19:44:45.148 [Lua] NavigationGroupManager -> calulation time C: 0.0029999999997016857
19:44:45.149 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 8.922647222876547 Normalized coefficient: 1.7651712105818738
19:44:45.151 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 12.463305721804506 Normalized coefficient: 1.2637096731443749
19:44:45.154 [Lua] -------------> JOW Perfect-density 10.799999999999997 Sum density 7.7125088632106786 Normalized coefficient: 1.4003225398568957
19:44:45.160 [Lua] [LevelAnalysis] Generating boss paths for level: sig_crag_khorne_path4
19:44:45.160 [Lua] [LevelAnalysis] This level has a total main-path length of 1039.077 meters.
19:44:45.160 [Lua] [LevelAnalysis] num_event_places_f: 0.65938482793172204 , num_event_places: 0 , trailing_event_fraction: 0.65938482793172204 , num_events: 0
19:44:45.160 [Lua] [LevelAnalysis] Level path distance: 1039.077241897583
19:44:45.161 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
19:44:45.163 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: harder, USING SETTINGS FOR EASY
19:44:45.170 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
19:44:45.172 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn healing pickups
19:44:45.172 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
19:44:45.172 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn deus_potions pickups
19:44:45.172 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
19:44:45.172 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=61
19:44:45.172 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered
19:44:45.172 [Lua] [Managers] Calling function on all managers:
19:44:45.172 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
19:44:45.190 [Lua] [PeerSM] 1100001034ed953 :: on_exit WaitingForEnterGame
19:44:45.190 [Lua] [PeerSM] 1100001034ed953 :: on_enter WaitingForGameObjectSync
19:44:45.190 [Lua] [PeerSM] 110000105469d02 :: on_exit WaitingForEnterGame
19:44:45.190 [Lua] [PeerSM] 110000105469d02 :: on_enter WaitingForGameObjectSync
19:44:45.190 [Lua] [PeerSM] 110000101765a0b :: on_exit WaitingForEnterGame
19:44:45.190 [Lua] [PeerSM] 110000101765a0b :: on_enter WaitingForGameObjectSync
19:44:45.194 [Lua] player (1100001034ed953,2) was put into party 1
19:44:45.208 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=62
19:44:45.208 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=63
19:44:45.208 [Lua] [ProfileSynchronizer] Assigning peer(1100001034ed953:2) to profile(5) career(1)
19:44:45.351 [Lua] [NetworkServer] Game_object_sync_done for peer 110000105469d02
19:44:45.354 [Lua] Breedfreezer (server) starting a hot join sync
19:44:45.354 [Lua] packing 0 units of breed chaos_marauder
19:44:45.354 [Lua] packing 0 units of breed skaven_clan_rat
19:44:45.354 [Lua] packing 0 units of breed skaven_storm_vermin
19:44:45.354 [Lua] packing 0 units of breed skaven_slave
19:44:45.354 [Lua] packing 0 units of breed chaos_fanatic
19:44:45.354 [Lua] packing 0 units of breed chaos_raider
19:44:45.354 [Lua] packing 0 units of breed chaos_warrior
19:44:45.354 [Lua] packing 0 units of breed chaos_berzerker
19:44:45.354 [Lua] packing 0 units of breed skaven_plague_monk
19:44:45.354 [Lua] --> rpc-package size reached, sending rpc now (last package)
19:44:45.354 [Lua]
19:44:45.354 [Lua] [1] = 1 (number)
19:44:45.354 [Lua] [2] = 0 (number)
19:44:45.354 [Lua] [3] = 1 (number)
19:44:45.354 [Lua] [4] = 0 (number)
19:44:45.354 [Lua] [5] = 1 (number)
19:44:45.354 [Lua] [6] = 0 (number)
19:44:45.354 [Lua] [7] = 1 (number)
19:44:45.354 [Lua] [8] = 0 (number)
19:44:45.354 [Lua] [9] = 1 (number)
19:44:45.354 [Lua] [10] = 0 (number)
19:44:45.354 [Lua] [11] = 1 (number)
19:44:45.354 [Lua] [12] = 0 (number)
19:44:45.354 [Lua] [13] = 1 (number)
19:44:45.354 [Lua] [14] = 0 (number)
19:44:45.354 [Lua] [15] = 1 (number)
19:44:45.354 [Lua] [16] = 0 (number)
19:44:45.354 [Lua] [17] = 1 (number)
19:44:45.354 [Lua] [18] = 0 (number)
19:44:45.354 [Lua]
19:44:45.354 [Lua]
19:44:45.354 [Lua]
19:44:45.354 [Lua] [NetworkServer] Game_object_sync_done for peer 110000101765a0b
19:44:45.356 [Lua] Breedfreezer (server) starting a hot join sync
19:44:45.356 [Lua] packing 0 units of breed chaos_marauder
19:44:45.356 [Lua] packing 0 units of breed skaven_clan_rat
19:44:45.356 [Lua] packing 0 units of breed skaven_storm_vermin
19:44:45.356 [Lua] packing 0 units of breed skaven_slave
19:44:45.356 [Lua] packing 0 units of breed chaos_fanatic
19:44:45.356 [Lua] packing 0 units of breed chaos_raider
19:44:45.356 [Lua] packing 0 units of breed chaos_warrior
19:44:45.356 [Lua] packing 0 units of breed chaos_berzerker
19:44:45.356 [Lua] packing 0 units of breed skaven_plague_monk
19:44:45.356 [Lua] --> rpc-package size reached, sending rpc now (last package)
19:44:45.356 [Lua]
19:44:45.356 [Lua] [1] = 1 (number)
19:44:45.356 [Lua] [2] = 0 (number)
19:44:45.356 [Lua] [3] = 1 (number)
19:44:45.356 [Lua] [4] = 0 (number)
19:44:45.356 [Lua] [5] = 1 (number)
19:44:45.356 [Lua] [6] = 0 (number)
19:44:45.356 [Lua] [7] = 1 (number)
19:44:45.356 [Lua] [8] = 0 (number)
19:44:45.356 [Lua] [9] = 1 (number)
19:44:45.356 [Lua] [10] = 0 (number)
19:44:45.356 [Lua] [11] = 1 (number)
19:44:45.356 [Lua] [12] = 0 (number)
19:44:45.356 [Lua] [13] = 1 (number)
19:44:45.356 [Lua] [14] = 0 (number)
19:44:45.356 [Lua] [15] = 1 (number)
19:44:45.356 [Lua] [16] = 0 (number)
19:44:45.356 [Lua] [17] = 1 (number)
19:44:45.356 [Lua] [18] = 0 (number)
19:44:45.356 [Lua]
19:44:45.356 [Lua]
19:44:45.356 [Lua]
19:44:45.357 [Lua] [PackageManager] Load: units/weapons/player/wpn_es_deus_shield_01/wpn_es_deus_shield_01, ProfileSynchronizer, async-read,
19:44:45.357 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read,
19:44:45.357 [Lua] [PackageManager] Load: units/weapons/player/wpn_es_deus_spear_01/wpn_es_deus_spear_01_3p, ProfileSynchronizer, async-read,
19:44:45.357 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read,
19:44:45.357 [Lua] [PackageManager] Load: resource_packages/careers/es_mercenary, ProfileSynchronizer, async-read,
19:44:45.357 [Lua] [PackageManager] Load: wwise/repeating_handgun_pistol, ProfileSynchronizer, async-read,
19:44:45.357 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold, ProfileSynchronizer, async-read,
19:44:45.357 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1, ProfileSynchronizer, async-read,
19:44:45.357 [Lua] [PackageManager] Load: wwise/es_deus_01, ProfileSynchronizer, async-read,
19:44:45.357 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_02, ProfileSynchronizer, async-read,
19:44:45.357 [Lua] [PackageManager] Load: units/weapons/player/wpn_es_deus_shield_01/wpn_es_deus_shield_01_3p, ProfileSynchronizer, async-read,
19:44:45.357 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1_3p, ProfileSynchronizer, async-read,
19:44:45.357 [Lua] [PackageManager] Load: units/weapons/player/wpn_es_deus_spear_01/wpn_es_deus_spear_01, ProfileSynchronizer, async-read,
19:44:45.357 [Lua] [PeerSM] 1100001034ed953 :: on_exit WaitingForGameObjectSync
19:44:45.357 [Lua] [PeerSM] 1100001034ed953 :: on_enter WaitingForPlayers
19:44:45.357 [Lua] PlayerManager:add_remote_player 110000105469d02
19:44:45.357 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=64
19:44:45.357 [Lua] RemotePlayer:create_game_object( ) 64
19:44:45.372 [Lua] [PeerSM] 110000105469d02 :: on_exit WaitingForGameObjectSync
19:44:45.372 [Lua] [PeerSM] 110000105469d02 :: on_enter WaitingForPlayers
19:44:45.372 [Lua] PlayerManager:add_remote_player 110000101765a0b
19:44:45.372 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=65
19:44:45.372 [Lua] RemotePlayer:create_game_object( ) 65
19:44:45.387 [Lua] [PeerSM] 110000101765a0b :: on_exit WaitingForGameObjectSync
19:44:45.387 [Lua] [PeerSM] 110000101765a0b :: on_enter WaitingForPlayers
19:44:45.395 [Lua] [PeerSM] 1100001034ed953 :: on_exit WaitingForPlayers
19:44:45.395 [Lua] [PeerSM] 1100001034ed953 :: on_enter InGame
19:44:45.395 [Lua] [PeerSM] 110000105469d02 :: on_exit WaitingForPlayers
19:44:45.395 [Lua] [PeerSM] 110000105469d02 :: on_enter InGame
19:44:45.395 [Lua] [PeerSM] 110000101765a0b :: on_exit WaitingForPlayers
19:44:45.395 [Lua] [PeerSM] 110000101765a0b :: on_enter InGame
19:44:45.509 [Lua] [MOD][VMF][INFO] Added 110000101765a0b to the VMF users list.
19:44:45.509 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000101765a0b go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
19:44:45.509 [Lua] Adding player sync data to peer=110000101765a0b local_player_id=1
19:44:45.537 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000105469d02 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
19:44:45.537 [Lua] Adding player sync data to peer=110000105469d02 local_player_id=1
19:44:45.539 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_es_deus_shield_01/wpn_es_deus_shield_01
19:44:45.539 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_es_deus_shield_01/wpn_es_deus_shield_01
19:44:45.539 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh
19:44:45.636 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh
19:44:45.636 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh
19:44:45.636 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_es_deus_spear_01/wpn_es_deus_spear_01_3p
19:44:45.680 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_es_deus_spear_01/wpn_es_deus_spear_01_3p
19:44:45.680 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_es_deus_spear_01/wpn_es_deus_spear_01_3p
19:44:45.681 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base
19:44:46.445 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base
19:44:46.445 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base
19:44:46.445 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_mercenary
19:44:46.469 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_mercenary
19:44:46.469 [Lua] [PackageManager] Force_load: resource_packages/careers/es_mercenary
19:44:46.469 [Lua] [PackageManager] Queueing new asynch package: wwise/repeating_handgun_pistol
19:44:46.510 [Lua] [PackageManager] Finished loading asynchronous package: wwise/repeating_handgun_pistol
19:44:46.510 [Lua] [PackageManager] Force_load: wwise/repeating_handgun_pistol
19:44:46.510 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold
19:44:46.596 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold
19:44:46.596 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold
19:44:46.596 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1
19:44:46.682 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1
19:44:46.682 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1
19:44:46.683 [Lua] [PackageManager] Queueing new asynch package: wwise/es_deus_01
19:44:46.709 [Lua] [PackageManager] Finished loading asynchronous package: wwise/es_deus_01
19:44:46.709 [Lua] [PackageManager] Force_load: wwise/es_deus_01
19:44:46.709 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_02
19:44:46.731 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_02
19:44:46.731 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_02
19:44:46.731 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_es_deus_shield_01/wpn_es_deus_shield_01_3p
19:44:46.755 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_es_deus_shield_01/wpn_es_deus_shield_01_3p
19:44:46.755 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_es_deus_shield_01/wpn_es_deus_shield_01_3p
19:44:46.755 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1_3p
19:44:46.809 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1_3p
19:44:46.809 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1_3p
19:44:46.809 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_es_deus_spear_01/wpn_es_deus_spear_01
19:44:46.975 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_es_deus_spear_01/wpn_es_deus_spear_01
19:44:46.975 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_es_deus_spear_01/wpn_es_deus_spear_01
19:44:46.987 [Lua] test
19:44:46.987 [Lua] PlayerManager:assign_unit_ownership Markus Kruber 1100001034ed953 2
19:44:46.990 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
19:44:46.990 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=67
19:44:46.994 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 4, Vector3(251.824, -14.0073, 15.185), Vector4(0, 0, 0.966978, 0.254858))
19:44:46.998 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
19:44:46.998 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
19:44:46.998 [Lua] PlayerManager:assign_unit_ownership Xanoth 1100001034ed953 1
19:44:46.998 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=69
19:44:47.000 [Lua] [GameNetworkManager] destroying game object with go_id=67
19:44:47.007 [Lua] Switching ConflictSettings: to: deus_skaven
19:44:47.007 [Lua] pacing=deus_default
19:44:47.007 [Lua] roaming=nil
19:44:47.007 [Lua] specials=deus_skaven
19:44:47.007 [Lua] contained_breeds=nil
19:44:47.007 [Lua] debug_color=orange
19:44:47.007 [Lua] disabled=false
19:44:47.007 [Lua] pack_spawning=skaven
19:44:47.007 [Lua] description=deus_conflict_director_skaven_chaos_name
19:44:47.007 [Lua] factions=nil
19:44:47.007 [Lua] boss=deus_skaven
19:44:47.007 [Lua] horde=deus_default
19:44:47.007 [Lua] name=deus_skaven
19:44:47.007 [Lua] intensity=deus_default
19:44:47.007 [Lua] ---
19:44:47.010 [Lua] PlayerManager:remove_player peer_id=1100001034ed953 2
19:44:47.010 [Lua] [GameNetworkManager] destroying game object with go_id=62
19:44:47.010 [Lua] player (1100001034ed953,2) was put into party 1
19:44:47.027 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=70
19:44:47.027 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=71
19:44:47.027 [Lua] [ProfileSynchronizer] Assigning peer(1100001034ed953:2) to profile(5) career(1)
19:44:47.077 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000101765a0b go_type=player_unit go_created_func_name=game_object_created_player_unit
19:44:47.077 [Lua] [NetworkServer] Peer 110000101765a0b spawned player.
19:44:47.079 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=72
19:44:47.079 [Lua] PlayerManager:assign_unit_ownership Vallochar 110000101765a0b 1
19:44:47.079 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
19:44:47.135 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000105469d02 go_type=player_unit go_created_func_name=game_object_created_player_unit
19:44:47.135 [Lua] [NetworkServer] Peer 110000105469d02 spawned player.
19:44:47.136 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=73
19:44:47.136 [Lua] PlayerManager:assign_unit_ownership Arconis 110000105469d02 1
19:44:47.136 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
19:44:47.140 [Lua] test
19:44:47.140 [Lua] PlayerManager:assign_unit_ownership Markus Kruber 1100001034ed953 2
19:44:47.143 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
19:44:47.143 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=75
19:44:47.271 [Lua] StateInGameRunning:_game_actually_starts()
19:44:47.274 [Lua] #################################################################################################################
19:44:47.274 [Lua] [Loading Time]: 00:00:18 [Transition]: dlc_morris_map-sig_crag_khorne_path4 [Members joined]: 0 [Members Left]: 0 [Is Server]: true
19:44:47.274 [Lua] #################################################################################################################
19:44:47.274 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 66
19:44:47.286 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 66
19:44:47.461 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 66
19:44:47.461 [Lua] Commit load time data
19:44:49.856 [Lua] Set lobby begin:
19:44:49.856 [Lua] Lobby data twitch_enabled = false
19:44:49.856 [Lua] Lobby data selected_mission_id = journey_citadel
19:44:49.856 [Lua] Lobby data num_players = 3
19:44:49.856 [Lua] Lobby data difficulty_tweak = -10
19:44:49.856 [Lua] Lobby data host = 1100001034ed953
19:44:49.856 [Lua] Lobby data matchmaking_type = 2
19:44:49.856 [Lua] Lobby data is_private = true
19:44:49.856 [Lua] Lobby data match_started = true
19:44:49.856 [Lua] Lobby data difficulty = harder
19:44:49.856 [Lua] Lobby data player_slot_1 = 110000101765a0b:1
19:44:49.856 [Lua] Lobby data player_slot_4 = 1100001034ed953:1
19:44:49.856 [Lua] Lobby data unique_server_name = Xanoth
19:44:49.856 [Lua] Lobby data quick_game = false
19:44:49.856 [Lua] Lobby data country_code = GB
19:44:49.856 [Lua] Lobby data matchmaking = false
19:44:49.856 [Lua] Lobby data power_level = 476
19:44:49.857 [Lua] Lobby data mission_id = sig_crag_khorne_path4
19:44:49.857 [Lua] Lobby data mechanism = deus
19:44:49.857 [Lua] Lobby data player_slot_5 = 0:0
19:44:49.857 [Lua] Lobby data player_slot_2 = 0:0
19:44:49.857 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
19:44:49.857 [Lua] Lobby data player_slot_3 = 110000105469d02:1
19:44:49.857 [Lua] Lobby data eac_authorized = true
19:44:49.857 [Lua] Set lobby end.
19:44:49.859 [Lua] [PackageManager] Load: wwise/one_handed_swords, DeusChestPreloadSystem, async-read,
19:44:49.859 [Lua] [PackageManager] Load: wwise/one_handed_daggers, DeusChestPreloadSystem, async-read,
19:44:49.859 [Lua] [PackageManager] Load: wwise/bow, DeusChestPreloadSystem, async-read,
19:44:49.859 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p, DeusChestPreloadSystem, async-read,
19:44:49.859 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_03_t1/wpn_we_dagger_03_t1_3p, DeusChestPreloadSystem, async-read,
19:44:49.859 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_03/wpn_we_bow_short_03_3p, DeusChestPreloadSystem, async-read,
19:44:49.859 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_03_t1/wpn_we_sword_03_t1_3p, DeusChestPreloadSystem, async-read,
19:44:49.878 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_03_t1/wpn_we_dagger_03_t1_3p
19:44:49.878 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_03_t1/wpn_we_dagger_03_t1_3p
19:44:49.878 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_short_03/wpn_we_bow_short_03_3p
19:44:49.911 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_03/wpn_we_bow_short_03_3p
19:44:49.911 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_03/wpn_we_bow_short_03_3p
19:44:49.911 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_03_t1/wpn_we_sword_03_t1_3p
19:44:49.934 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_03_t1/wpn_we_sword_03_t1_3p
19:44:49.934 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_03_t1/wpn_we_sword_03_t1_3p
19:44:54.899 [Lua] Set lobby begin:
19:44:54.899 [Lua] Lobby data twitch_enabled = false
19:44:54.899 [Lua] Lobby data selected_mission_id = journey_citadel
19:44:54.899 [Lua] Lobby data num_players = 3
19:44:54.899 [Lua] Lobby data difficulty_tweak = -10
19:44:54.900 [Lua] Lobby data host = 1100001034ed953
19:44:54.900 [Lua] Lobby data matchmaking_type = 2
19:44:54.900 [Lua] Lobby data is_private = true
19:44:54.900 [Lua] Lobby data match_started = true
19:44:54.900 [Lua] Lobby data difficulty = harder
19:44:54.900 [Lua] Lobby data player_slot_1 = 110000101765a0b:1
19:44:54.900 [Lua] Lobby data player_slot_4 = 1100001034ed953:1
19:44:54.900 [Lua] Lobby data unique_server_name = Xanoth
19:44:54.900 [Lua] Lobby data quick_game = false
19:44:54.900 [Lua] Lobby data country_code = GB
19:44:54.900 [Lua] Lobby data matchmaking = false
19:44:54.900 [Lua] Lobby data power_level = 665
19:44:54.900 [Lua] Lobby data mission_id = sig_crag_khorne_path4
19:44:54.900 [Lua] Lobby data mechanism = deus
19:44:54.900 [Lua] Lobby data player_slot_5 = 0:0
19:44:54.900 [Lua] Lobby data player_slot_2 = 0:0
19:44:54.900 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
19:44:54.900 [Lua] Lobby data player_slot_3 = 110000105469d02:1
19:44:54.900 [Lua] Lobby data eac_authorized = true
19:44:54.900 [Lua] Set lobby end.
19:44:54.902 [Lua] [PackageManager] Load: wwise/crossbow, DeusChestPreloadSystem, async-read,
19:44:54.902 [Lua] [PackageManager] Load: wwise/pistol, DeusChestPreloadSystem, async-read,
19:44:54.902 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_02_t1/wpn_fencingsword_02_t1_3p, DeusChestPreloadSystem, async-read,
19:44:54.902 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, DeusChestPreloadSystem, async-read,
19:44:54.902 [Lua] [PackageManager] Load: wwise/one_handed_hammers, DeusChestPreloadSystem, async-read,
19:44:54.902 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t1/wpn_emp_pistol_03_t1_3p, DeusChestPreloadSystem, async-read,
19:44:54.902 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, DeusChestPreloadSystem, async-read,
19:44:54.902 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p, DeusChestPreloadSystem, async-read,
19:44:54.902 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, DeusChestPreloadSystem, async-read,
19:44:54.946 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_02_t1/wpn_fencingsword_02_t1_3p
19:44:54.946 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_02_t1/wpn_fencingsword_02_t1_3p
19:44:54.946 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_03_t1/wpn_emp_pistol_03_t1_3p
19:44:54.994 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_03_t1/wpn_emp_pistol_03_t1_3p
19:44:54.994 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_03_t1/wpn_emp_pistol_03_t1_3p
19:44:54.994 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p
19:44:55.041 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p
19:44:55.041 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p
19:45:05.861 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
19:45:05.871 [Lua] Spline already found!
19:45:05.912 [Lua] Init group template: spline_patrol
19:45:20.064 [Lua] Players are leaving the safe zone
19:45:45.710 [Lua] [PackageManager] Unload: wwise/one_handed_daggers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
19:45:45.710 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_03_t1/wpn_we_sword_03_t1_3p, DeusChestPreloadSystem
19:45:45.710 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_03/wpn_we_bow_short_03_3p, DeusChestPreloadSystem
19:45:45.710 [Lua] [PackageManager] Unload: wwise/bow, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
19:45:45.710 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
19:45:45.711 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_03_t1/wpn_we_dagger_03_t1_3p, DeusChestPreloadSystem
19:45:51.650 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=110000105469d02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:45:52.244 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105469d02
19:45:53.502 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=110000105469d02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:45:53.943 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105469d02
19:45:55.141 [Lua] [GameNetworkManager] game object created go_id=1028, owner_id=110000105469d02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:45:55.162 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:45:55.571 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
19:45:55.876 [Lua] [PackageManager] Unload: wwise/crossbow, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
19:45:55.876 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
19:45:55.876 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
19:45:55.876 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
19:45:56.128 [Lua] [GameNetworkManager] game object was destroyed id=1028 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105469d02
19:45:57.287 [Lua] [GameNetworkManager] game object created go_id=1029, owner_id=110000105469d02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:45:57.670 [Lua] [GameNetworkManager] game object was destroyed id=1029 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105469d02
19:45:58.993 [Lua] [GameNetworkManager] game object created go_id=1030, owner_id=110000105469d02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:45:59.975 [Lua] [GameNetworkManager] game object was destroyed id=1030 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105469d02
19:46:00.966 [Lua] [PackageManager] Unload: wwise/pistol, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
19:46:00.969 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t1/wpn_emp_pistol_03_t1_3p, DeusChestPreloadSystem
19:46:00.969 [Lua] [PackageManager] Unload: wwise/one_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
19:46:00.969 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_02_t1/wpn_fencingsword_02_t1_3p, DeusChestPreloadSystem
19:46:00.969 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, DeusChestPreloadSystem
19:46:02.119 [Lua] [GameNetworkManager] game object created go_id=1031, owner_id=110000105469d02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:46:02.610 [Lua] [GameNetworkManager] game object was destroyed id=1031 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105469d02
19:46:04.771 [Lua] [GameNetworkManager] game object created go_id=1032, owner_id=110000105469d02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:46:05.278 [Lua] [GameNetworkManager] game object was destroyed id=1032 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105469d02
19:46:07.005 [Lua] [GameNetworkManager] game object created go_id=1033, owner_id=110000105469d02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:46:07.560 [Lua] [GameNetworkManager] game object was destroyed id=1033 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105469d02
19:46:09.058 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 82 will change to a manual source.
19:46:09.909 [Lua] [GameNetworkManager] game object created go_id=1034, owner_id=110000105469d02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:46:10.795 [Lua] [GameNetworkManager] game object was destroyed id=1034 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105469d02
19:46:11.545 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[cd1bc565]
19:46:11.545 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[cd1bc565]
19:46:16.328 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
19:46:23.165 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[854f517c]
19:46:23.165 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[854f517c]
19:46:26.728 [EACServer] [20:46:26:728][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
19:46:29.561 [Lua] [GameNetworkManager] game object created go_id=2051, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:46:29.966 [Lua] [GameNetworkManager] game object created go_id=1035, owner_id=110000105469d02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:46:29.966 [Lua] [GameNetworkManager] game object was destroyed id=2051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
19:46:30.471 [Lua] [GameNetworkManager] game object was destroyed id=1035 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105469d02
19:46:30.482 [Lua] [GameNetworkManager] game object created go_id=2052, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:46:31.020 [Lua] [GameNetworkManager] game object was destroyed id=2052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
19:46:36.341 [Lua] [GameNetworkManager] game object created go_id=1036, owner_id=110000105469d02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:46:36.861 [Lua] [GameNetworkManager] game object was destroyed id=1036 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105469d02
19:46:37.010 [Lua] [GameNetworkManager] game object created go_id=2053, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:46:37.387 [Lua] [GameNetworkManager] game object was destroyed id=2053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
19:46:37.771 [Lua] [GameNetworkManager] game object created go_id=1037, owner_id=110000105469d02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:46:37.886 [Lua] [GameNetworkManager] game object created go_id=2054, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:46:38.122 [Lua] [GameNetworkManager] game object was destroyed id=1037 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105469d02
19:46:38.274 [Lua] [GameNetworkManager] game object was destroyed id=2054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
19:46:46.849 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p, DeusChestPreloadSystem, async-read,
19:46:46.849 [Lua] [PackageManager] Load: wwise/two_handed_axes, DeusChestPreloadSystem, async-read,
19:46:46.879 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p
19:46:46.879 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p
19:46:46.879 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_axes
19:46:46.912 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_axes
19:46:46.912 [Lua] [PackageManager] Force_load: wwise/two_handed_axes
19:46:50.805 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
19:46:50.819 [Lua] Spline already found!
19:46:50.846 [Lua] Init group template: spline_patrol
19:46:57.057 [Lua] [PackageManager] Load: wwise/one_handed_swords, DeusChestPreloadSystem, async-read,
19:46:57.057 [Lua] [PackageManager] Load: wwise/one_handed_hammers, DeusChestPreloadSystem, async-read,
19:46:57.057 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p, DeusChestPreloadSystem, async-read,
19:46:57.057 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_3p, DeusChestPreloadSystem, async-read,
19:46:57.089 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_3p
19:46:57.089 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_3p
19:47:01.009 [Lua] [GameNetworkManager] game object created go_id=2055, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:47:01.249 [Lua] [GameNetworkManager] game object created go_id=2056, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:47:01.365 [Lua] [GameNetworkManager] game object was destroyed id=2055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
19:47:01.510 [Lua] [GameNetworkManager] game object created go_id=2057, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:47:01.631 [Lua] [GameNetworkManager] game object was destroyed id=2056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
19:47:01.759 [Lua] [GameNetworkManager] game object created go_id=2058, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:47:01.864 [Lua] [GameNetworkManager] game object was destroyed id=2057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
19:47:02.239 [Lua] [GameNetworkManager] game object was destroyed id=2058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
19:47:07.330 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p, DeusChestPreloadSystem
19:47:07.331 [Lua] [PackageManager] Unload: wwise/two_handed_axes, DeusChestPreloadSystem
19:47:12.451 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
19:47:12.452 [Lua] [PackageManager] Unload: wwise/one_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
19:47:12.452 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
19:47:12.453 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_3p, DeusChestPreloadSystem
19:47:17.586 [Lua] [PackageManager] Load: wwise/one_handed_swords, DeusChestPreloadSystem, async-read,
19:47:17.586 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p, DeusChestPreloadSystem, async-read,
19:47:17.586 [Lua] [PackageManager] Load: wwise/one_handed_hammers, DeusChestPreloadSystem, async-read,
19:47:17.586 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_3p, DeusChestPreloadSystem, async-read,
19:47:17.586 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p, DeusChestPreloadSystem, async-read,
19:47:17.586 [Lua] [PackageManager] Load: wwise/two_handed_axes, DeusChestPreloadSystem, async-read,
19:47:17.606 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p
19:47:17.606 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p
19:47:17.606 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_3p
19:47:17.629 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_3p
19:47:17.629 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_3p
19:47:17.629 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_axes
19:47:17.690 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_axes
19:47:17.690 [Lua] [PackageManager] Force_load: wwise/two_handed_axes
19:47:18.897 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[cd1bc565]
19:47:18.897 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[cd1bc565]
19:47:29.048 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x7cc7b, position: 0
19:47:32.515 [Lua] Time for new HOOORDE! multi_first_wave
19:47:32.515 [Lua] HORDE: Spawning hordes while 12 other ai are spawned
19:47:32.515 [Lua] horde requested: ambush
19:47:32.515 [Lua] setting up ambush-horde
19:47:32.515 [Lua] Composing horde 'medium' .. using variant 'plain'
19:47:32.515 [Lua] -> spawning: 37
19:47:32.515 [Lua] horde crated with id 3 of type ambush
19:47:32.515 [Lua] ambush horde has started
19:47:40.729 [Lua] Init group template: horde
19:48:03.486 [Lua] Horde killed: ?
19:48:03.671 [Lua] [PackageManager] Unload: wwise/one_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
19:48:03.678 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p, DeusChestPreloadSystem
19:48:03.681 [Lua] [PackageManager] Unload: wwise/two_handed_axes, DeusChestPreloadSystem
19:48:03.681 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_3p, DeusChestPreloadSystem
19:48:08.800 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
19:48:14.595 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 14
19:48:14.595 [Lua] Time for new HOOORDE! multi_consecutive_wave
19:48:14.595 [Lua] HORDE: Spawning hordes while 9 other ai are spawned
19:48:14.595 [Lua] horde requested: ambush
19:48:14.595 [Lua] setting up ambush-horde
19:48:14.595 [Lua] Composing horde 'medium' .. using variant 'plain'
19:48:14.595 [Lua] -> spawning: 37
19:48:14.595 [Lua] horde crated with id 4 of type ambush
19:48:14.595 [Lua] ambush horde has started
19:48:19.022 [Lua] [PackageManager] Load: wwise/one_handed_swords, DeusChestPreloadSystem, async-read,
19:48:19.022 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p, DeusChestPreloadSystem, async-read,
19:48:19.024 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_3p, DeusChestPreloadSystem, async-read,
19:48:19.024 [Lua] [PackageManager] Load: wwise/two_handed_axes, DeusChestPreloadSystem, async-read,
19:48:19.045 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p
19:48:19.045 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p
19:48:19.045 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_3p
19:48:19.080 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_3p
19:48:19.080 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_3p
19:48:19.080 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_axes
19:48:19.119 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_axes
19:48:19.119 [Lua] [PackageManager] Force_load: wwise/two_handed_axes
19:48:24.108 [Lua] [PackageManager] Load: wwise/one_handed_hammers, DeusChestPreloadSystem, async-read,
19:48:26.728 [EACServer] [20:48:26:728][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
19:48:28.951 [Lua] HORDE: last wave, reset to standard horde delay
19:48:28.951 [Lua] Time for new HOOORDE! multi_last_wave
19:48:28.951 [Lua] HORDE: Spawning hordes while 15 other ai are spawned
19:48:28.951 [Lua] horde requested: ambush
19:48:28.951 [Lua] setting up ambush-horde
19:48:28.951 [Lua] Composing horde 'medium' .. using variant 'plain'
19:48:28.951 [Lua] -> spawning: 39
19:48:28.951 [Lua] horde crated with id 5 of type ambush
19:48:28.951 [Lua] ambush horde has started
19:48:32.361 [Lua] [GameNetworkManager] game object created go_id=1038, owner_id=110000105469d02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:48:32.500 [Lua] replace_hidden_spawners -> first try found: 0 cover points
19:48:32.500 [Lua] replace_hidden_spawners -> second try try found: 1 cover points
19:48:32.500 [Lua] replace_hidden_spawners -> replacing hidden spawners!
19:48:32.500 [Lua] ->moving spawner
19:48:32.500 [Lua] ->moving spawner
19:48:32.500 [Lua] ->moving spawner
19:48:32.500 [Lua] ->moving spawner
19:48:32.500 [Lua] ->moving spawner
19:48:32.500 [Lua] ->moving spawner
19:48:32.500 [Lua] ->moving spawner
19:48:32.500 [Lua] ->moving spawner
19:48:32.500 [Lua] ->moving spawner
19:48:32.500 [Lua] ->moving spawner
19:48:32.500 [Lua] ->moving spawner
19:48:32.500 [Lua] ->moving spawner
19:48:32.500 [Lua] ->moving spawner
19:48:32.500 [Lua] ->moving spawner
19:48:32.500 [Lua] ->moving spawner
19:48:32.500 [Lua] ->moving spawner
19:48:32.500 [Lua] ->moving spawner
19:48:32.500 [Lua] ->moving spawner
19:48:32.500 [Lua] ->moving spawner
19:48:32.500 [Lua] ->moving spawner
19:48:32.500 [Lua] ->moving spawner
19:48:32.500 [Lua] ->moving spawner
19:48:32.500 [Lua] ->moving spawner
19:48:32.500 [Lua] ->moving spawner
19:48:32.500 [Lua] ->moving spawner
19:48:32.500 [Lua] ->moving spawner
19:48:32.500 [Lua] ->moving spawner
19:48:32.849 [Lua] [GameNetworkManager] game object was destroyed id=1038 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105469d02
19:48:38.213 [Lua] Init group template: horde
19:48:58.454 [Lua] [GameNetworkManager] game object created go_id=1039, owner_id=110000105469d02 go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit
19:48:58.454 [Lua] [GameNetworkManager] game object created go_id=1040, owner_id=110000105469d02 go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit
19:49:08.532 [Lua] [GameNetworkManager] game object was destroyed id=1040 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105469d02
19:49:08.532 [Lua] [GameNetworkManager] game object was destroyed id=1039 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105469d02
19:49:10.141 [Lua] [GameNetworkManager] game object created go_id=2059, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:49:10.607 [Lua] [GameNetworkManager] game object was destroyed id=2059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
19:49:12.214 [Lua] [GameNetworkManager] game object created go_id=2060, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:49:12.713 [Lua] [GameNetworkManager] game object was destroyed id=2060 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
19:49:13.235 [Lua] [GameNetworkManager] game object created go_id=2061, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:49:13.741 [Lua] [GameNetworkManager] game object was destroyed id=2061 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
19:49:16.402 [Lua] Horde killed: ?
19:49:36.175 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p, DeusChestPreloadSystem
19:49:36.175 [Lua] [PackageManager] Unload: wwise/two_handed_axes, DeusChestPreloadSystem
19:49:41.291 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p, DeusChestPreloadSystem, async-read,
19:49:41.291 [Lua] [PackageManager] Load: wwise/two_handed_axes, DeusChestPreloadSystem, async-read,
19:49:41.318 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p
19:49:41.318 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p
19:49:41.318 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_axes
19:49:41.346 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_axes
19:49:41.346 [Lua] [PackageManager] Force_load: wwise/two_handed_axes
19:49:52.220 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
19:49:52.231 [Lua] Spline already found!
19:49:52.274 [Lua] Init group template: spline_patrol
19:49:56.686 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p, DeusChestPreloadSystem
19:49:56.686 [Lua] [PackageManager] Unload: wwise/two_handed_axes, DeusChestPreloadSystem
19:50:00.293 [Lua] [GameNetworkManager] game object created go_id=2062, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:50:00.730 [Lua] [GameNetworkManager] game object created go_id=2063, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:50:00.850 [Lua] [GameNetworkManager] game object was destroyed id=2062 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
19:50:01.118 [Lua] [GameNetworkManager] game object created go_id=2064, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:50:01.208 [Lua] [GameNetworkManager] game object was destroyed id=2063 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
19:50:01.553 [Lua] [GameNetworkManager] game object created go_id=2065, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:50:01.553 [Lua] [GameNetworkManager] game object was destroyed id=2064 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
19:50:01.786 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
19:50:01.786 [Lua] [PackageManager] Unload: wwise/one_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
19:50:01.786 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
19:50:01.792 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_3p, DeusChestPreloadSystem
19:50:01.976 [Lua] [GameNetworkManager] game object was destroyed id=2065 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
19:50:02.061 [Lua] [GameNetworkManager] game object created go_id=2066, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:50:02.463 [Lua] [GameNetworkManager] game object was destroyed id=2066 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
19:50:08.809 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 37 will change to a manual source.
19:50:16.291 [Lua] [GameNetworkManager] game object created go_id=2067, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:50:16.670 [Lua] [GameNetworkManager] game object was destroyed id=2067 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
19:50:16.946 [Lua] [GameNetworkManager] game object created go_id=2068, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:50:17.387 [Lua] [GameNetworkManager] game object was destroyed id=2068 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
19:50:18.555 [Lua] [GameNetworkManager] game object created go_id=2069, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:50:18.983 [Lua] [GameNetworkManager] game object was destroyed id=2069 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
19:50:21.137 [Lua] fence jumping
19:50:22.612 [Lua] [GameNetworkManager] game object created go_id=1041, owner_id=110000105469d02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:50:23.114 [Lua] [GameNetworkManager] game object was destroyed id=1041 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105469d02
19:50:24.652 [Lua] [GameNetworkManager] game object created go_id=1042, owner_id=110000105469d02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:50:25.042 [Lua] [GameNetworkManager] game object was destroyed id=1042 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105469d02
19:50:26.111 [Lua] [GameNetworkManager] game object created go_id=1043, owner_id=110000105469d02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:50:26.490 [Lua] [GameNetworkManager] game object created go_id=2070, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:50:26.518 [Lua] [GameNetworkManager] game object was destroyed id=1043 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105469d02
19:50:26.728 [EACServer] [20:50:26:728][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
19:50:27.167 [Lua] [GameNetworkManager] game object was destroyed id=2070 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
19:50:42.582 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_player_drink_beer` for object id: 99, name: `unknown`
19:50:50.386 [Lua] Time for new HOOORDE! multi_first_wave
19:50:50.386 [Lua] HORDE: Spawning hordes while 14 other ai are spawned
19:50:50.386 [Lua] horde requested: vector
19:50:50.386 [Lua] setting up vector-horde
19:50:50.386 [Lua] Composing horde 'medium' .. using variant 'plain'
19:50:50.386 [Lua] --> horde wants to spawn ahead of players (0.19012935431021/0.67
19:50:50.386 [Lua] -> spawning: 40
19:50:50.386 [Lua] horde crated with id 7 of type vector
19:50:50.386 [Lua] vector horde has started
19:50:51.015 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
19:50:51.031 [Lua] Spline already found!
19:50:51.061 [Lua] Init group template: spline_patrol
19:50:53.389 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[cd1bc565]
19:50:53.389 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[cd1bc565]
19:51:03.690 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 13
19:51:03.690 [Lua] Time for new HOOORDE! multi_consecutive_wave
19:51:03.690 [Lua] HORDE: Spawning hordes while 20 other ai are spawned
19:51:03.690 [Lua] horde requested: vector
19:51:03.690 [Lua] setting up vector-horde
19:51:03.690 [Lua] Composing horde 'medium' .. using variant 'plain'
19:51:03.690 [Lua] --> horde wants to spawn behind players (0.86954418716076/0.67
19:51:03.690 [Lua] -> spawning: 37
19:51:03.690 [Lua] horde crated with id 9 of type vector
19:51:03.690 [Lua] vector horde has started
19:51:16.962 [Lua] HORDE: last wave, reset to standard horde delay
19:51:16.962 [Lua] Time for new HOOORDE! multi_last_wave
19:51:16.962 [Lua] HORDE: Spawning hordes while 39 other ai are spawned
19:51:16.962 [Lua] horde requested: vector
19:51:16.962 [Lua] setting up vector-horde
19:51:16.962 [Lua] Composing horde 'medium' .. using variant 'plain'
19:51:16.962 [Lua] --> horde wants to spawn ahead of players (0.63413699194183/0.67
19:51:16.962 [Lua] -> spawning: 35
19:51:16.962 [Lua] horde crated with id 10 of type vector
19:51:16.962 [Lua] vector horde has started
19:51:25.341 [Lua] Init group template: horde
19:51:51.236 [Lua] Horde killed: ?
19:51:57.712 [Lua] [GameNetworkManager] game object created go_id=2071, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:51:58.171 [Lua] [GameNetworkManager] game object was destroyed id=2071 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
19:51:58.381 [Lua] [GameNetworkManager] game object created go_id=2072, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:51:58.707 [Lua] [GameNetworkManager] game object created go_id=1044, owner_id=110000105469d02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:51:58.805 [Lua] [GameNetworkManager] game object was destroyed id=2072 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
19:51:59.081 [Lua] [GameNetworkManager] game object created go_id=2073, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:51:59.119 [Lua] [GameNetworkManager] game object was destroyed id=1044 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105469d02
19:51:59.531 [Lua] [GameNetworkManager] game object was destroyed id=2073 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
19:52:07.786 [Lua] Switching ConflictSettings: to: deus_chaos
19:52:07.786 [Lua] pacing=deus_chaos
19:52:07.786 [Lua] roaming=nil
19:52:07.786 [Lua] specials=deus_chaos
19:52:07.786 [Lua] debug_color=purple
19:52:07.786 [Lua] contained_breeds=nil
19:52:07.786 [Lua] pack_spawning=deus_chaos
19:52:07.786 [Lua] disabled=false
19:52:07.786 [Lua] factions=nil
19:52:07.786 [Lua] boss=deus_chaos
19:52:07.786 [Lua] horde=deus_chaos
19:52:07.786 [Lua] name=deus_chaos
19:52:07.786 [Lua] intensity=deus_default
19:52:07.786 [Lua] ---
19:52:08.951 [Lua] Switching ConflictSettings: to: deus_skaven
19:52:08.951 [Lua] pacing=deus_default
19:52:08.951 [Lua] roaming=nil
19:52:08.951 [Lua] specials=deus_skaven
19:52:08.951 [Lua] contained_breeds=nil
19:52:08.951 [Lua] debug_color=orange
19:52:08.951 [Lua] disabled=false
19:52:08.951 [Lua] pack_spawning=skaven
19:52:08.951 [Lua] description=deus_conflict_director_skaven_chaos_name
19:52:08.951 [Lua] factions=nil
19:52:08.951 [Lua] boss=deus_skaven
19:52:08.951 [Lua] horde=deus_default
19:52:08.951 [Lua] name=deus_skaven
19:52:08.951 [Lua] intensity=deus_default
19:52:08.951 [Lua] ---
19:52:19.472 [Lua] [GameNetworkManager] game object created go_id=1045, owner_id=110000105469d02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:52:19.944 [Lua] [GameNetworkManager] game object was destroyed id=1045 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105469d02
19:52:26.728 [EACServer] [20:52:26:728][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
19:52:33.351 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 1 12 18
19:52:49.660 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 3 15
19:53:11.366 [Lua] Switching ConflictSettings: to: deus_chaos
19:53:11.366 [Lua] pacing=deus_chaos
19:53:11.366 [Lua] roaming=nil
19:53:11.366 [Lua] specials=deus_chaos
19:53:11.366 [Lua] debug_color=purple
19:53:11.366 [Lua] contained_breeds=nil
19:53:11.366 [Lua] pack_spawning=deus_chaos
19:53:11.366 [Lua] disabled=false
19:53:11.366 [Lua] factions=nil
19:53:11.366 [Lua] boss=deus_chaos
19:53:11.366 [Lua] horde=deus_chaos
19:53:11.366 [Lua] name=deus_chaos
19:53:11.366 [Lua] intensity=deus_default
19:53:11.366 [Lua] ---
19:53:17.062 [Lua] Time for new HOOORDE! multi_first_wave
19:53:17.062 [Lua] HORDE: Spawning hordes while 6 other ai are spawned
19:53:17.062 [Lua] horde requested: vector_blob
19:53:17.062 [Lua] wants to spawn ahead within distance: 60
19:53:17.062 [Lua] horde crated with id 11 of type vector_blob
19:53:17.063 [Lua] managed to spawn 21/21 horde enemies
19:53:17.063 [Lua] vector blob horde has started
19:53:17.382 [Lua] Init group template: horde
19:53:22.094 [Lua] [GameNetworkManager] game object created go_id=2074, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:53:22.650 [Lua] [GameNetworkManager] game object was destroyed id=2074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
19:53:22.668 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 60 will change to a manual source.
19:53:22.798 [Lua] [GameNetworkManager] game object created go_id=2075, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:53:22.924 [Lua] [GameNetworkManager] game object created go_id=1046, owner_id=110000105469d02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:53:23.322 [Lua] [GameNetworkManager] game object was destroyed id=2075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
19:53:23.502 [Lua] [GameNetworkManager] game object was destroyed id=1046 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105469d02
19:53:28.406 [Lua] HORDE: last wave, reset to standard horde delay
19:53:28.406 [Lua] Time for new HOOORDE! multi_last_wave
19:53:28.406 [Lua] HORDE: Spawning hordes while 24 other ai are spawned
19:53:28.406 [Lua] horde requested: vector_blob
19:53:28.406 [Lua] wants to spawn ahead within distance: 60
19:53:28.406 [Lua] horde crated with id 12 of type vector_blob
19:53:28.406 [Lua] managed to spawn 21/21 horde enemies
19:53:28.406 [Lua] vector blob horde has started
19:53:28.827 [Lua] Init group template: horde
19:53:32.350 [Lua] [GameNetworkManager] game object created go_id=2076, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:53:32.735 [Lua] [GameNetworkManager] game object was destroyed id=2076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
19:53:32.994 [Lua] [GameNetworkManager] game object created go_id=2077, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:53:33.391 [Lua] [GameNetworkManager] game object was destroyed id=2077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
19:53:40.203 [Lua] Horde killed: ?
19:53:52.455 [Lua] Horde killed: ?
19:54:26.729 [EACServer] [20:54:26:728][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
19:54:32.613 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, DeusChestPreloadSystem, async-read,
19:54:32.613 [Lua] [PackageManager] Load: wwise/bow, DeusChestPreloadSystem, async-read,
19:54:32.613 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_3p, DeusChestPreloadSystem, async-read,
19:54:32.613 [Lua] [PackageManager] Load: wwise/handgun, DeusChestPreloadSystem, async-read,
19:54:32.613 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_02/wpn_we_bow_short_02_3p, DeusChestPreloadSystem, async-read,
19:54:32.644 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
19:54:32.644 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
19:54:32.644 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_3p
19:54:32.711 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_3p
19:54:32.711 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_3p
19:54:32.711 [Lua] [PackageManager] Queueing new asynch package: wwise/handgun
19:54:32.734 [Lua] [PackageManager] Finished loading asynchronous package: wwise/handgun
19:54:32.734 [Lua] [PackageManager] Force_load: wwise/handgun
19:54:32.734 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_short_02/wpn_we_bow_short_02_3p
19:54:32.772 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_02/wpn_we_bow_short_02_3p
19:54:32.772 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_02/wpn_we_bow_short_02_3p
19:54:42.918 [Lua] [PackageManager] Load: wwise/wh_deus_01, DeusChestPreloadSystem, async-read,
19:54:42.918 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_deus_01/wpn_wh_deus_01_3p, DeusChestPreloadSystem, async-read,
19:54:42.941 [Lua] [PackageManager] Finished loading asynchronous package: wwise/wh_deus_01
19:54:42.941 [Lua] [PackageManager] Force_load: wwise/wh_deus_01
19:54:42.941 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_deus_01/wpn_wh_deus_01_3p
19:54:43.021 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_deus_01/wpn_wh_deus_01_3p
19:54:43.021 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_deus_01/wpn_wh_deus_01_3p
19:55:09.515 [Lua] [GameNetworkManager] game object created go_id=1047, owner_id=110000105469d02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:55:09.981 [Lua] [GameNetworkManager] game object was destroyed id=1047 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105469d02
19:55:12.081 [Lua] [GameNetworkManager] game object created go_id=1048, owner_id=110000105469d02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:55:12.516 [Lua] [GameNetworkManager] game object was destroyed id=1048 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105469d02
19:55:13.624 [Lua] [GameNetworkManager] game object created go_id=2078, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:55:14.074 [Lua] [GameNetworkManager] game object was destroyed id=2078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
19:55:14.210 [Lua] [GameNetworkManager] game object created go_id=1049, owner_id=110000105469d02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:55:14.575 [Lua] [GameNetworkManager] game object was destroyed id=1049 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105469d02
19:55:15.180 [Lua] [GameNetworkManager] game object created go_id=2079, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:55:15.899 [Lua] [GameNetworkManager] game object created go_id=2080, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:55:16.487 [Lua] [GameNetworkManager] game object created go_id=1050, owner_id=110000105469d02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:55:16.587 [Lua] [GameNetworkManager] game object created go_id=2081, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:55:16.721 [Lua] [GameNetworkManager] game object was destroyed id=2079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
19:55:16.841 [Lua] [GameNetworkManager] game object was destroyed id=1050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105469d02
19:55:16.876 [Lua] [GameNetworkManager] game object was destroyed id=2080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
19:55:17.942 [Lua] [GameNetworkManager] game object was destroyed id=2081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
19:55:48.025 [Lua] Time for new HOOORDE! multi_first_wave
19:55:48.025 [Lua] HORDE: Spawning hordes while 14 other ai are spawned
19:55:48.025 [Lua] horde requested: vector_blob
19:55:48.025 [Lua] wants to spawn ahead within distance: 60
19:55:48.025 [Lua] horde crated with id 13 of type vector_blob
19:55:48.026 [Lua] managed to spawn 21/21 horde enemies
19:55:48.026 [Lua] vector blob horde has started
19:55:48.274 [Lua] Init group template: horde
19:55:59.271 [Lua] HORDE: last wave, reset to standard horde delay
19:55:59.271 [Lua] Time for new HOOORDE! multi_last_wave
19:55:59.271 [Lua] HORDE: Spawning hordes while 30 other ai are spawned
19:55:59.271 [Lua] horde requested: vector_blob
19:55:59.271 [Lua] wants to spawn behind within distance: 60
19:55:59.271 [Lua] could not, tries to spawnahead
19:55:59.271 [Lua] horde crated with id 14 of type vector_blob
19:55:59.271 [Lua] managed to spawn 20/20 horde enemies
19:55:59.271 [Lua] vector blob horde has started
19:55:59.535 [Lua] Init group template: horde
19:56:04.724 [Lua] Horde killed: ?
19:56:18.756 [Lua] Horde killed: ?
19:56:20.194 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 2 10
19:56:22.513 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 131 will change to a manual source.
19:56:26.729 [EACServer] [20:56:26:728][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
19:56:36.825 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_player_drink_beer` for object id: 25, name: `unknown`
19:57:12.186 [Lua] TerrorEventMixer.start_event: cursed_chest_prototype (seed: 0)
19:57:18.476 [Lua] [GameNetworkManager] game object created go_id=2082, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:57:19.222 [Lua] [GameNetworkManager] game object was destroyed id=2082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
19:57:20.403 [Lua] [GameNetworkManager] game object created go_id=2083, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:57:21.144 [Lua] [GameNetworkManager] game object was destroyed id=2083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
19:57:22.437 [Lua] [GameNetworkManager] game object created go_id=2084, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:57:23.155 [Lua] [GameNetworkManager] game object was destroyed id=2084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
19:57:24.402 [Lua] [GameNetworkManager] game object created go_id=2085, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:57:25.217 [Lua] [GameNetworkManager] game object was destroyed id=2085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
19:57:26.378 [Lua] [GameNetworkManager] game object created go_id=2086, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:57:27.154 [Lua] [GameNetworkManager] game object was destroyed id=2086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
19:57:28.376 [Lua] [GameNetworkManager] game object created go_id=2087, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:57:29.156 [Lua] [GameNetworkManager] game object was destroyed id=2087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
19:57:39.907 [Lua] [GameNetworkManager] game object created go_id=2088, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:57:40.290 [Lua] [GameNetworkManager] game object was destroyed id=2088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
19:57:53.502 [Lua] ready to jump failed
19:57:54.832 [Lua] chaos troll died!
19:58:08.840 [Lua] Time for new HOOORDE! multi_first_wave
19:58:08.840 [Lua] HORDE: Spawning hordes while 7 other ai are spawned
19:58:08.840 [Lua] horde requested: vector_blob
19:58:08.840 [Lua] wants to spawn ahead within distance: 60
19:58:08.840 [Lua] horde crated with id 15 of type vector_blob
19:58:08.840 [Lua] managed to spawn 19/22 horde enemies
19:58:08.840 [Lua] vector blob horde has started
19:58:19.808 [Lua] chaos troll was despawned!
19:58:21.329 [Lua] HORDE: last wave, reset to standard horde delay
19:58:21.329 [Lua] Time for new HOOORDE! multi_last_wave
19:58:21.329 [Lua] HORDE: Spawning hordes while 10 other ai are spawned
19:58:21.329 [Lua] horde requested: vector_blob
19:58:21.329 [Lua] wants to spawn ahead within distance: 60
19:58:21.330 [Lua] horde crated with id 16 of type vector_blob
19:58:21.330 [Lua] managed to spawn 21/21 horde enemies
19:58:21.330 [Lua] vector blob horde has started
19:58:21.723 [Lua] Init group template: horde
19:58:26.731 [EACServer] [20:58:26:730][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
19:58:35.858 [Lua] Horde killed: ?
19:58:57.433 [Lua] [IngameUI] menu view on_enter deus_cursed_chest
19:58:57.447 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0425caa0
19:59:07.513 [Lua] min_height 160
19:59:07.513 [Lua] [IngameUI] menu view on_exit deus_cursed_chest
19:59:07.523 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0425caa0
19:59:21.950 [Lua] [GameNetworkManager] game object created go_id=1051, owner_id=110000105469d02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:59:22.145 [Lua] [GameNetworkManager] game object created go_id=2089, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:59:22.354 [Lua] [GameNetworkManager] game object was destroyed id=1051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105469d02
19:59:22.556 [Lua] [GameNetworkManager] game object was destroyed id=2089 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
19:59:23.448 [Lua] [GameNetworkManager] game object created go_id=2090, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:59:23.841 [Lua] [GameNetworkManager] game object was destroyed id=2090 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
19:59:24.951 [Lua] [GameNetworkManager] game object created go_id=2091, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:59:25.361 [Lua] [GameNetworkManager] game object was destroyed id=2091 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
19:59:25.911 [Lua] [GameNetworkManager] game object created go_id=1052, owner_id=110000105469d02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:59:26.272 [Lua] [GameNetworkManager] game object was destroyed id=1052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105469d02
19:59:41.685 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 3 7
19:59:47.712 [Lua] [GameNetworkManager] game object created go_id=1053, owner_id=110000105469d02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:59:47.756 [Lua] 20
19:59:48.103 [Lua] [GameNetworkManager] game object was destroyed id=1053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105469d02
19:59:49.268 [Lua] [GameNetworkManager] game object created go_id=1054, owner_id=110000105469d02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
19:59:49.690 [Lua] [GameNetworkManager] game object was destroyed id=1054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105469d02
20:00:04.879 [Lua] [PackageManager] Load: wwise/one_handed_swords, DeusChestPreloadSystem, async-read,
20:00:04.879 [Lua] [PackageManager] Load: wwise/one_handed_daggers, DeusChestPreloadSystem, async-read,
20:00:04.879 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_03_t1/wpn_we_sword_03_t1_3p, DeusChestPreloadSystem, async-read,
20:00:04.879 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p, DeusChestPreloadSystem, async-read,
20:00:04.879 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_03_t1/wpn_we_dagger_03_t1_3p, DeusChestPreloadSystem, async-read,
20:00:04.879 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_03/wpn_we_bow_short_03_3p, DeusChestPreloadSystem, async-read,
20:00:04.897 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_03_t1/wpn_we_sword_03_t1_3p
20:00:04.897 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_03_t1/wpn_we_sword_03_t1_3p
20:00:04.897 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_03_t1/wpn_we_dagger_03_t1_3p
20:00:04.921 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_03_t1/wpn_we_dagger_03_t1_3p
20:00:04.921 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_03_t1/wpn_we_dagger_03_t1_3p
20:00:04.921 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_short_03/wpn_we_bow_short_03_3p
20:00:04.945 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_03/wpn_we_bow_short_03_3p
20:00:04.945 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_03/wpn_we_bow_short_03_3p
20:00:06.100 [Lua] 1
20:00:09.981 [Lua] [PackageManager] Load: wwise/crossbow, DeusChestPreloadSystem, async-read,
20:00:09.982 [Lua] [PackageManager] Load: wwise/pistol, DeusChestPreloadSystem, async-read,
20:00:09.982 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_02_t1/wpn_fencingsword_02_t1_3p, DeusChestPreloadSystem, async-read,
20:00:09.982 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, DeusChestPreloadSystem, async-read,
20:00:09.982 [Lua] [PackageManager] Load: wwise/one_handed_hammers, DeusChestPreloadSystem, async-read,
20:00:09.982 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t1/wpn_emp_pistol_03_t1_3p, DeusChestPreloadSystem, async-read,
20:00:09.982 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, DeusChestPreloadSystem, async-read,
20:00:09.982 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p, DeusChestPreloadSystem, async-read,
20:00:09.982 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, DeusChestPreloadSystem, async-read,
20:00:10.000 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_02_t1/wpn_fencingsword_02_t1_3p
20:00:10.000 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_02_t1/wpn_fencingsword_02_t1_3p
20:00:10.000 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_03_t1/wpn_emp_pistol_03_t1_3p
20:00:10.095 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_03_t1/wpn_emp_pistol_03_t1_3p
20:00:10.095 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_03_t1/wpn_emp_pistol_03_t1_3p
20:00:10.095 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p
20:00:10.140 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p
20:00:10.140 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p
20:00:15.098 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_02/wpn_we_bow_short_02_3p, DeusChestPreloadSystem
20:00:15.098 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, DeusChestPreloadSystem
20:00:20.280 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_deus_01/wpn_wh_deus_01_3p, DeusChestPreloadSystem
20:00:20.281 [Lua] [PackageManager] Unload: wwise/wh_deus_01, DeusChestPreloadSystem
20:00:25.326 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_01_t2/wpn_dw_handgun_01_t2_3p, DeusChestPreloadSystem
20:00:25.326 [Lua] [PackageManager] Unload: wwise/handgun, DeusChestPreloadSystem
20:00:26.731 [EACServer] [21:00:26:731][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
20:00:55.024 [Flow] current health: 5
20:00:55.024 [Lua] Override Player Respawning terror_respawn true
20:00:55.881 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
20:00:55.882 [Flow] current health: 6
20:00:56.116 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_03_t1/wpn_we_sword_03_t1_3p, DeusChestPreloadSystem
20:00:56.116 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_03/wpn_we_bow_short_03_3p, DeusChestPreloadSystem
20:00:56.116 [Lua] [PackageManager] Unload: wwise/bow, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
20:00:56.116 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
20:00:56.116 [Lua] [PackageManager] Unload: wwise/one_handed_daggers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
20:00:56.116 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_03_t1/wpn_we_dagger_03_t1_3p, DeusChestPreloadSystem
20:00:56.526 [Lua] Override Player Respawning terror_respawn true
20:00:56.530 [Lua] TerrorEventMixer.start_event: deus_generic_terror_event_long (seed: -1298527744)
20:00:56.905 [Flow] 0/12
20:00:56.905 [Flow] current health: 7
20:00:57.958 [Flow] current health: 8
20:00:59.028 [Flow] current health: 9
20:01:00.109 [Flow] current health: 10
20:01:01.134 [Lua] [PackageManager] Unload: wwise/crossbow, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
20:01:01.134 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
20:01:01.134 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
20:01:01.134 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
20:01:01.183 [Flow] current health: 11
20:01:02.261 [Flow] current health: 12
20:01:03.351 [Flow] 1/12
20:01:03.351 [Flow] current health: 13
20:01:03.351 [Flow] current health: 13
20:01:04.455 [Flow] current health: 14
20:01:04.455 [Flow] current health: 14
20:01:05.509 [Flow] current health: 15
20:01:05.509 [Flow] current health: 15
20:01:06.635 [Flow] current health: 16
20:01:06.635 [Flow] current health: 16
20:01:06.942 [Lua] 1
20:01:07.613 [Lua] 1
20:01:07.613 [Lua] 2
20:01:07.613 [Lua] 3
20:01:07.681 [Flow] current health: 17
20:01:07.681 [Flow] current health: 17
20:01:08.130 [Lua] 1
20:01:08.130 [Lua] 2
20:01:08.764 [Flow] current health: 18
20:01:08.764 [Flow] current health: 18
20:01:09.134 [Lua] 1
20:01:09.135 [Lua] 1
20:01:09.872 [Flow] current health: 19
20:01:09.872 [Flow] current health: 19
20:01:10.029 [Lua] 1
20:01:10.052 [Lua] 2
20:01:10.053 [Lua] 3
20:01:10.521 [Lua] 1
20:01:10.957 [Flow] current health: 20
20:01:10.957 [Flow] current health: 20
20:01:11.423 [Lua] [PackageManager] Unload: wwise/pistol, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
20:01:11.424 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t1/wpn_emp_pistol_03_t1_3p, DeusChestPreloadSystem
20:01:11.424 [Lua] [PackageManager] Unload: wwise/one_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
20:01:11.424 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_02_t1/wpn_fencingsword_02_t1_3p, DeusChestPreloadSystem
20:01:11.424 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, DeusChestPreloadSystem
20:01:12.097 [Flow] current health: 21
20:01:12.097 [Flow] current health: 21
20:01:13.182 [Flow] current health: 22
20:01:13.182 [Flow] current health: 22
20:01:14.261 [Flow] current health: 23
20:01:14.261 [Flow] current health: 23
20:01:15.338 [Flow] current health: 24
20:01:15.338 [Flow] current health: 24
20:01:15.815 [Lua] 1
20:01:16.390 [Flow] 2/12
20:01:16.390 [Flow] current health: 25
20:01:16.390 [Flow] current health: 25
20:01:17.435 [Flow] current health: 26
20:01:17.435 [Flow] current health: 26
20:01:18.462 [Flow] current health: 27
20:01:18.462 [Flow] current health: 27
20:01:19.595 [Flow] current health: 28
20:01:19.595 [Flow] current health: 28
20:01:20.676 [Flow] current health: 29
20:01:20.676 [Flow] current health: 29
20:01:21.149 [Lua] event horde ends!
20:01:21.728 [Flow] current health: 30
20:01:21.728 [Flow] current health: 30
20:01:22.791 [Flow] current health: 31
20:01:22.791 [Flow] current health: 31
20:01:23.862 [Flow] current health: 32
20:01:23.862 [Flow] current health: 32
20:01:24.774 [Lua] 1
20:01:24.949 [Flow] current health: 33
20:01:24.949 [Flow] current health: 33
20:01:25.491 [Lua] 1
20:01:26.009 [Flow] current health: 34
20:01:26.009 [Flow] current health: 34
20:01:27.134 [Flow] current health: 35
20:01:27.134 [Flow] current health: 35
20:01:27.495 [Lua] [GameNetworkManager] game object created go_id=2092, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:01:27.684 [Lua] [GameNetworkManager] game object created go_id=2093, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:01:27.923 [Lua] [GameNetworkManager] game object was destroyed id=2092 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
20:01:27.976 [Lua] [GameNetworkManager] game object created go_id=2094, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:01:28.144 [Lua] [GameNetworkManager] game object was destroyed id=2093 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
20:01:28.193 [Flow] current health: 36
20:01:28.193 [Flow] current health: 36
20:01:28.195 [Lua] [GameNetworkManager] game object created go_id=2095, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:01:28.327 [Lua] [GameNetworkManager] game object was destroyed id=2094 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
20:01:28.476 [Lua] [GameNetworkManager] game object created go_id=2096, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:01:28.574 [Lua] [GameNetworkManager] game object was destroyed id=2095 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
20:01:28.718 [Lua] [GameNetworkManager] game object created go_id=2097, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:01:28.758 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[854f517c]
20:01:28.758 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[854f517c]
20:01:28.850 [Lua] [GameNetworkManager] game object was destroyed id=2096 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
20:01:28.928 [Lua] [GameNetworkManager] game object created go_id=2098, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:01:29.114 [Lua] [GameNetworkManager] game object was destroyed id=2097 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
20:01:29.288 [Flow] current health: 37
20:01:29.288 [Flow] current health: 37
20:01:29.353 [Lua] event horde ends!
20:01:29.728 [Lua] [GameNetworkManager] game object was destroyed id=2098 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
20:01:30.362 [Flow] 3/12
20:01:30.362 [Flow] current health: 38
20:01:30.362 [Flow] current health: 38
20:01:31.421 [Flow] current health: 39
20:01:31.421 [Flow] current health: 39
20:01:32.489 [Flow] current health: 40
20:01:32.489 [Flow] current health: 40
20:01:33.526 [Flow] current health: 41
20:01:33.526 [Flow] current health: 41
20:01:34.614 [Flow] current health: 42
20:01:34.614 [Flow] current health: 42
20:01:35.703 [Flow] current health: 43
20:01:35.703 [Flow] current health: 43
20:01:36.759 [Flow] current health: 44
20:01:36.759 [Flow] current health: 44
20:01:37.807 [Flow] current health: 45
20:01:37.807 [Flow] current health: 45
20:01:38.052 [Lua] 1
20:01:38.882 [Flow] current health: 46
20:01:38.882 [Flow] current health: 46
20:01:39.990 [Flow] current health: 47
20:01:39.990 [Flow] current health: 47
20:01:41.055 [Flow] current health: 48
20:01:41.055 [Flow] current health: 48
20:01:42.138 [Flow] current health: 49
20:01:42.138 [Flow] current health: 49
20:01:42.758 [Lua] event horde ends!
20:01:42.771 [Lua] event horde ends!
20:01:42.790 [Lua] event horde ends!
20:01:43.192 [Flow] 4/12
20:01:43.192 [Flow] current health: 50
20:01:43.192 [Flow] current health: 50
20:01:44.227 [Flow] current health: 51
20:01:44.227 [Flow] current health: 51
20:01:45.308 [Flow] current health: 52
20:01:45.308 [Flow] current health: 52
20:01:45.355 [Lua] [GameNetworkManager] game object created go_id=2099, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:01:46.117 [Lua] [GameNetworkManager] game object created go_id=2100, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:01:46.377 [Flow] current health: 53
20:01:46.377 [Flow] current health: 53
20:01:46.392 [Lua] [GameNetworkManager] game object was destroyed id=2099 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
20:01:46.553 [Lua] [GameNetworkManager] game object was destroyed id=2100 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
20:01:47.461 [Flow] current health: 54
20:01:47.461 [Flow] current health: 54
20:01:47.822 [Lua] 1
20:01:48.200 [Lua] [GameNetworkManager] game object created go_id=2101, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:01:48.560 [Flow] current health: 55
20:01:48.560 [Flow] current health: 55
20:01:48.576 [Lua] [GameNetworkManager] game object was destroyed id=2101 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
20:01:48.770 [Lua] 1
20:01:48.796 [Lua] 2
20:01:49.652 [Flow] current health: 56
20:01:49.652 [Flow] current health: 56
20:01:50.734 [Flow] current health: 57
20:01:50.734 [Flow] current health: 57
20:01:51.815 [Flow] current health: 58
20:01:51.815 [Flow] current health: 58
20:01:52.935 [Flow] current health: 59
20:01:52.935 [Flow] current health: 59
20:01:53.944 [Flow] current health: 60
20:01:53.944 [Flow] current health: 60
20:01:55.039 [Flow] current health: 61
20:01:55.039 [Flow] current health: 61
20:01:56.065 [Flow] current health: 62
20:01:56.065 [Flow] current health: 62
20:01:57.220 [Flow] current health: 63
20:01:57.220 [Flow] current health: 63
20:01:58.264 [Flow] current health: 64
20:01:58.264 [Flow] current health: 64
20:01:59.132 [Lua] event horde ends!
20:01:59.144 [Lua] event horde ends!
20:01:59.159 [Lua] event horde ends!
20:01:59.327 [Flow] current health: 65
20:01:59.327 [Flow] current health: 65
20:02:00.397 [Flow] current health: 66
20:02:00.397 [Flow] current health: 66
20:02:00.865 [Lua] [GameNetworkManager] game object created go_id=2102, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:02:01.298 [Lua] [GameNetworkManager] game object was destroyed id=2102 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
20:02:01.483 [Flow] current health: 67
20:02:01.483 [Flow] current health: 67
20:02:02.414 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
20:02:02.566 [Flow] current health: 68
20:02:02.566 [Flow] current health: 68
20:02:02.889 [Lua] [GameNetworkManager] game object created go_id=1055, owner_id=110000105469d02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:02:03.297 [Lua] [GameNetworkManager] game object was destroyed id=1055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105469d02
20:02:03.647 [Flow] current health: 69
20:02:03.647 [Flow] current health: 69
20:02:04.733 [Flow] current health: 70
20:02:04.733 [Flow] current health: 70
20:02:04.741 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[cd1bc565]
20:02:04.741 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[cd1bc565]
20:02:05.545 [Lua] 1
20:02:05.546 [Lua] 2
20:02:05.546 [Lua] 3
20:02:05.857 [Flow] current health: 71
20:02:05.857 [Flow] current health: 71
20:02:05.998 [Lua] 2
20:02:05.998 [Lua] 3
20:02:06.556 [Lua] [GameNetworkManager] game object created go_id=2103, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:02:06.915 [Lua] [GameNetworkManager] game object was destroyed id=2103 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
20:02:06.947 [Flow] current health: 72
20:02:06.947 [Flow] current health: 72
20:02:07.308 [Lua] [GameNetworkManager] game object created go_id=2104, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:02:07.577 [Lua] 1
20:02:07.674 [Lua] [GameNetworkManager] game object was destroyed id=2104 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
20:02:08.032 [Flow] current health: 73
20:02:08.032 [Flow] current health: 73
20:02:08.716 [Lua] 1
20:02:09.071 [Flow] current health: 74
20:02:09.071 [Flow] current health: 74
20:02:10.140 [Flow] current health: 75
20:02:10.140 [Flow] current health: 75
20:02:10.803 [Lua] 1
20:02:10.803 [Lua] 2
20:02:11.206 [Flow] current health: 76
20:02:11.206 [Flow] current health: 76
20:02:12.281 [Flow] current health: 77
20:02:12.281 [Flow] current health: 77
20:02:12.522 [Lua] 1
20:02:13.370 [Flow] current health: 78
20:02:13.370 [Flow] current health: 78
20:02:14.510 [Flow] current health: 79
20:02:14.510 [Flow] current health: 79
20:02:15.559 [Lua] event horde ends!
20:02:15.559 [Lua] event horde ends!
20:02:15.575 [Lua] event horde ends!
20:02:15.591 [Flow] current health: 80
20:02:15.591 [Flow] current health: 80
20:02:16.598 [Flow] current health: 81
20:02:16.598 [Flow] current health: 81
20:02:17.674 [Flow] current health: 82
20:02:17.674 [Flow] current health: 82
20:02:17.961 [Lua] 3
20:02:18.746 [Flow] current health: 83
20:02:18.746 [Flow] current health: 83
20:02:19.831 [Flow] current health: 84
20:02:19.831 [Flow] current health: 84
20:02:19.893 [Lua] [GameNetworkManager] game object created go_id=1056, owner_id=110000105469d02 go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit
20:02:19.893 [Lua] [GameNetworkManager] game object created go_id=1057, owner_id=110000105469d02 go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit
20:02:19.896 [Lua] nil
20:02:19.896 [Lua] nil
20:02:20.176 [Lua] [GameNetworkManager] game object created go_id=2105, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:02:20.519 [Lua] [GameNetworkManager] game object was destroyed id=2105 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
20:02:20.911 [Flow] current health: 85
20:02:20.911 [Flow] current health: 85
20:02:20.963 [Lua] 1
20:02:21.016 [Lua] 2
20:02:21.016 [Lua] 3
20:02:21.016 [Lua] 4
20:02:21.046 [Lua] [GameNetworkManager] game object created go_id=2106, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:02:21.374 [Lua] [GameNetworkManager] game object was destroyed id=2106 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
20:02:22.044 [Flow] current health: 86
20:02:22.044 [Flow] current health: 86
20:02:22.098 [Lua] 1
20:02:23.094 [Flow] current health: 87
20:02:23.094 [Flow] current health: 87
20:02:24.144 [Flow] current health: 88
20:02:24.144 [Flow] current health: 88
20:02:25.305 [Flow] current health: 89
20:02:25.305 [Flow] current health: 89
20:02:26.350 [Flow] current health: 90
20:02:26.350 [Flow] current health: 90
20:02:26.732 [EACServer] [21:02:26:732][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
20:02:27.421 [Flow] current health: 91
20:02:27.421 [Flow] current health: 91
20:02:28.502 [Flow] current health: 92
20:02:28.502 [Flow] current health: 92
20:02:29.565 [Flow] current health: 93
20:02:29.565 [Flow] current health: 93
20:02:30.086 [Lua] [GameNetworkManager] game object was destroyed id=1057 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105469d02
20:02:30.086 [Lua] [GameNetworkManager] game object was destroyed id=1056 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105469d02
20:02:30.671 [Flow] current health: 94
20:02:30.671 [Flow] current health: 94
20:02:31.727 [Flow] current health: 95
20:02:31.727 [Flow] current health: 95
20:02:31.897 [Lua] event horde ends!
20:02:31.923 [Lua] event horde ends!
20:02:31.936 [Lua] event horde ends!
20:02:32.767 [Flow] current health: 96
20:02:32.767 [Flow] current health: 96
20:02:33.886 [Flow] current health: 97
20:02:33.886 [Flow] current health: 97
20:02:34.953 [Flow] current health: 98
20:02:34.953 [Flow] current health: 98
20:02:36.025 [Flow] current health: 99
20:02:36.025 [Flow] current health: 99
20:02:36.153 [Lua] 1
20:02:36.154 [Lua] 2
20:02:36.639 [Lua] Boss gave [Unit '#ID[fce42f915cd697bd]'] initial aggro
20:02:37.120 [Flow] current health: 100
20:02:37.120 [Flow] current health: 100
20:02:38.169 [Flow] current health: 101
20:02:38.169 [Flow] current health: 101
20:02:39.284 [Flow] current health: 102
20:02:39.284 [Flow] current health: 102
20:02:40.242 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 857.413818359375 [Unit '#ID[a9b416aa2fc562b7]']
20:02:40.340 [Flow] current health: 103
20:02:40.340 [Flow] current health: 103
20:02:41.413 [Flow] current health: 104
20:02:41.413 [Flow] current health: 104
20:02:41.911 [Lua] 1
20:02:42.517 [Flow] current health: 105
20:02:42.517 [Flow] current health: 105
20:02:42.979 [Lua] 1
20:02:43.608 [Flow] current health: 106
20:02:43.608 [Flow] current health: 106
20:02:44.662 [Flow] current health: 107
20:02:44.663 [Flow] current health: 107
20:02:45.716 [Flow] current health: 108
20:02:45.716 [Flow] current health: 108
20:02:45.744 [Lua] event horde ends!
20:02:46.798 [Flow] current health: 109
20:02:46.798 [Flow] current health: 109
20:02:47.881 [Flow] current health: 110
20:02:47.881 [Flow] current health: 110
20:02:48.944 [Flow] current health: 111
20:02:48.944 [Flow] current health: 111
20:02:49.695 [Lua] [GameNetworkManager] game object created go_id=2107, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:02:50.041 [Flow] current health: 112
20:02:50.041 [Flow] current health: 112
20:02:50.100 [Lua] [GameNetworkManager] game object was destroyed id=2107 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
20:02:51.108 [Flow] current health: 113
20:02:51.108 [Flow] current health: 113
20:02:51.161 [Lua] [GameNetworkManager] game object created go_id=2108, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:02:51.192 [Lua] [GameNetworkManager] game object created go_id=1058, owner_id=110000105469d02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:02:51.417 [Lua] [GameNetworkManager] game object created go_id=2109, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:02:51.639 [Lua] [GameNetworkManager] game object created go_id=2110, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:02:51.750 [Lua] [GameNetworkManager] game object was destroyed id=2108 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
20:02:51.750 [Lua] [GameNetworkManager] game object was destroyed id=2109 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
20:02:51.881 [Lua] [GameNetworkManager] game object created go_id=2111, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:02:51.973 [Lua] [GameNetworkManager] game object was destroyed id=2110 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
20:02:52.179 [Flow] current health: 114
20:02:52.179 [Flow] current health: 114
20:02:52.204 [Lua] [GameNetworkManager] game object was destroyed id=1058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105469d02
20:02:52.216 [Lua] [GameNetworkManager] game object was destroyed id=2111 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
20:02:53.264 [Flow] current health: 115
20:02:53.264 [Flow] current health: 115
20:02:54.345 [Flow] current health: 116
20:02:54.345 [Flow] current health: 116
20:02:55.415 [Flow] current health: 117
20:02:55.415 [Flow] current health: 117
20:02:55.584 [Lua] [GameNetworkManager] game object created go_id=1059, owner_id=110000105469d02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:02:56.152 [Lua] nil
20:02:56.485 [Lua] [GameNetworkManager] game object was destroyed id=1059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105469d02
20:02:56.527 [Flow] current health: 118
20:02:56.527 [Flow] current health: 118
20:02:57.561 [Flow] current health: 119
20:02:57.561 [Flow] current health: 119
20:02:58.643 [Flow] current health: 120
20:02:58.643 [Flow] current health: 120
20:02:58.827 [Lua] GO TO UNREACHABLE IDLE, DIST_SQ= 25.357002258300781 [Unit '#ID[a9b416aa2fc562b7]']
20:02:59.731 [Flow] current health: 121
20:02:59.731 [Flow] current health: 121
20:03:00.815 [Flow] current health: 122
20:03:00.815 [Flow] current health: 122
20:03:01.904 [Flow] current health: 123
20:03:01.904 [Flow] current health: 123
20:03:03.043 [Flow] current health: 124
20:03:03.043 [Flow] current health: 124
20:03:04.112 [Flow] current health: 125
20:03:04.112 [Flow] current health: 125
20:03:05.022 [Lua] [GameNetworkManager] game object created go_id=1060, owner_id=110000105469d02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:03:05.163 [Flow] current health: 126
20:03:05.163 [Flow] current health: 126
20:03:05.307 [Lua] nil
20:03:05.307 [Lua] nil
20:03:05.308 [Lua] nil
20:03:05.591 [Lua] [GameNetworkManager] game object was destroyed id=1060 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105469d02
20:03:06.236 [Flow] current health: 127
20:03:06.236 [Flow] current health: 127
20:03:07.360 [Flow] current health: 128
20:03:07.361 [Flow] current health: 128
20:03:08.392 [Flow] current health: 129
20:03:08.392 [Flow] current health: 129
20:03:09.298 [Lua] event horde ends!
20:03:09.458 [Flow] current health: 130
20:03:09.458 [Flow] current health: 130
20:03:10.527 [Flow] current health: 131
20:03:10.527 [Flow] current health: 131
20:03:11.669 [Flow] current health: 132
20:03:11.669 [Flow] current health: 132
20:03:12.761 [Flow] current health: 133
20:03:12.761 [Flow] current health: 133
20:03:13.854 [Flow] current health: 134
20:03:13.854 [Flow] current health: 134
20:03:14.858 [Flow] current health: 135
20:03:14.858 [Flow] current health: 135
20:03:15.955 [Flow] current health: 136
20:03:15.955 [Flow] current health: 136
20:03:17.036 [Flow] current health: 137
20:03:17.036 [Flow] current health: 137
20:03:18.128 [Flow] current health: 138
20:03:18.128 [Flow] current health: 138
20:03:19.211 [Flow] current health: 139
20:03:19.211 [Flow] current health: 139
20:03:19.652 [Flow] current health: 139
20:03:19.652 [Flow] current health: 138
20:03:20.673 [Flow] current health: 139
20:03:20.673 [Flow] current health: 139
20:03:21.729 [Flow] current health: 140
20:03:21.729 [Flow] current health: 140
20:03:22.406 [Flow] current health: 140
20:03:22.406 [Flow] current health: 139
20:03:23.482 [Flow] current health: 139
20:03:23.482 [Flow] current health: 138
20:03:24.595 [Flow] current health: 138
20:03:24.595 [Flow] current health: 137
20:03:25.683 [Flow] current health: 137
20:03:25.683 [Flow] current health: 136
20:03:26.754 [Flow] current health: 136
20:03:26.754 [Flow] current health: 135
20:03:27.793 [Flow] current health: 135
20:03:27.793 [Flow] current health: 134
20:03:28.919 [Flow] current health: 134
20:03:28.919 [Flow] current health: 133
20:03:29.970 [Flow] current health: 133
20:03:29.970 [Flow] current health: 132
20:03:31.050 [Flow] current health: 132
20:03:31.050 [Flow] current health: 131
20:03:32.122 [Flow] current health: 131
20:03:32.122 [Flow] current health: 130
20:03:33.224 [Flow] current health: 130
20:03:33.224 [Flow] current health: 129
20:03:34.305 [Flow] current health: 129
20:03:34.305 [Flow] current health: 128
20:03:35.392 [Flow] current health: 128
20:03:35.392 [Flow] current health: 127
20:03:36.468 [Flow] current health: 127
20:03:36.468 [Flow] current health: 126
20:03:37.550 [Flow] current health: 126
20:03:37.550 [Flow] current health: 125
20:03:38.653 [Flow] current health: 125
20:03:38.653 [Flow] current health: 124
20:03:39.717 [Flow] current health: 124
20:03:39.717 [Flow] current health: 123
20:03:40.790 [Flow] current health: 123
20:03:40.790 [Flow] current health: 122
20:03:41.867 [Flow] current health: 122
20:03:41.867 [Flow] current health: 121
20:03:42.963 [Flow] current health: 121
20:03:42.963 [Flow] current health: 120
20:03:44.033 [Flow] current health: 120
20:03:44.033 [Flow] current health: 119
20:03:45.112 [Flow] current health: 119
20:03:45.112 [Flow] current health: 118
20:03:46.195 [Flow] current health: 118
20:03:46.195 [Flow] current health: 117
20:03:47.300 [Flow] current health: 117
20:03:47.300 [Flow] current health: 116
20:03:48.439 [Flow] current health: 116
20:03:48.439 [Flow] current health: 115
20:03:49.501 [Flow] current health: 115
20:03:49.501 [Flow] current health: 114
20:03:50.592 [Flow] current health: 114
20:03:50.592 [Flow] current health: 113
20:03:51.601 [Lua] 2
20:03:51.631 [Lua] 3
20:03:51.660 [Flow] current health: 113
20:03:51.660 [Flow] current health: 112
20:03:52.191 [Lua] [NetworkServer] Peer 110000101765a0b despawned player.
20:03:52.191 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000101765a0b
20:03:52.192 [Lua] [GameNetworkManager] destroying game object with go_id=72
20:03:52.700 [Flow] current health: 112
20:03:52.700 [Flow] current health: 111
20:03:53.772 [Flow] current health: 111
20:03:53.772 [Flow] current health: 110
20:03:54.890 [Flow] current health: 110
20:03:54.890 [Flow] current health: 109
20:03:55.963 [Flow] current health: 109
20:03:55.963 [Flow] current health: 108
20:03:57.053 [Flow] current health: 108
20:03:57.053 [Flow] current health: 107
20:03:57.057 [Lua] event horde ends!
20:03:57.575 [Flow] current health: 108
20:03:57.575 [Flow] current health: 108
20:03:57.717 [Flow] current health: 108
20:03:57.717 [Flow] current health: 107
20:03:58.822 [Flow] current health: 107
20:03:58.822 [Flow] current health: 106
20:03:59.196 [Flow] current health: 107
20:03:59.196 [Flow] current health: 107
20:04:00.354 [Flow] current health: 108
20:04:00.354 [Flow] current health: 108
20:04:01.370 [Flow] current health: 109
20:04:01.370 [Flow] current health: 109
20:04:02.440 [Flow] current health: 110
20:04:02.440 [Flow] current health: 110
20:04:03.503 [Flow] current health: 111
20:04:03.503 [Flow] current health: 111
20:04:04.606 [Flow] current health: 112
20:04:04.606 [Flow] current health: 112
20:04:05.729 [Flow] current health: 113
20:04:05.729 [Flow] current health: 113
20:04:06.775 [Flow] current health: 114
20:04:06.775 [Flow] current health: 114
20:04:06.993 [Flow] current health: 114
20:04:06.993 [Flow] current health: 113
20:04:08.096 [Flow] current health: 113
20:04:08.096 [Flow] current health: 112
20:04:09.159 [Flow] current health: 112
20:04:09.159 [Flow] current health: 111
20:04:10.202 [Flow] current health: 111
20:04:10.202 [Flow] current health: 110
20:04:11.279 [Flow] current health: 110
20:04:11.279 [Flow] current health: 109
20:04:12.450 [Flow] current health: 109
20:04:12.450 [Flow] current health: 108
20:04:13.523 [Flow] current health: 108
20:04:13.523 [Flow] current health: 107
20:04:14.647 [Flow] current health: 107
20:04:14.647 [Flow] current health: 106
20:04:15.687 [Flow] current health: 106
20:04:15.687 [Flow] current health: 105
20:04:15.803 [Flow] current health: 106
20:04:15.803 [Flow] current health: 106
20:04:16.891 [Flow] current health: 107
20:04:16.891 [Flow] current health: 107
20:04:17.765 [Lua] 2
20:04:17.782 [Lua] [RespawnHandler] Found available override unit
20:04:17.863 [Lua] [GameNetworkManager] game object created go_id=2112, owner_id=110000101765a0b go_type=player_unit go_created_func_name=game_object_created_player_unit
20:04:17.863 [Lua] [NetworkServer] Peer 110000101765a0b spawned player.
20:04:17.863 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=624
20:04:17.864 [Lua] PlayerManager:assign_unit_ownership Vallochar 110000101765a0b 1
20:04:17.864 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (respawning) health_percentage (0.5) temporary_health_percentage (0) melee slot ammo (0.16535432636737823) ranged slot ammo (0.16535432636737823)
20:04:17.952 [Flow] current health: 108
20:04:17.952 [Flow] current health: 108
20:04:19.014 [Flow] current health: 109
20:04:19.014 [Flow] current health: 109
20:04:20.145 [Flow] current health: 110
20:04:20.145 [Flow] current health: 110
20:04:20.704 [Lua] [PackageManager] Load: wwise/one_handed_swords, DeusChestPreloadSystem, async-read,
20:04:20.704 [Lua] [PackageManager] Load: wwise/pistol, DeusChestPreloadSystem, async-read,
20:04:20.704 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_02_t1/wpn_fencingsword_02_t1_3p, DeusChestPreloadSystem, async-read,
20:04:20.704 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, DeusChestPreloadSystem, async-read,
20:04:20.704 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_03_t1/wpn_emp_pistol_03_t1_3p, DeusChestPreloadSystem, async-read,
20:04:20.725 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_02_t1/wpn_fencingsword_02_t1_3p
20:04:20.725 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_02_t1/wpn_fencingsword_02_t1_3p
20:04:20.725 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p
20:04:20.771 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p
20:04:20.771 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p
20:04:20.771 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_03_t1/wpn_emp_pistol_03_t1_3p
20:04:20.823 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_03_t1/wpn_emp_pistol_03_t1_3p
20:04:20.823 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_03_t1/wpn_emp_pistol_03_t1_3p
20:04:21.167 [Flow] current health: 111
20:04:21.167 [Flow] current health: 111
20:04:22.227 [Flow] current health: 112
20:04:22.227 [Flow] current health: 112
20:04:23.333 [Flow] current health: 113
20:04:23.333 [Flow] current health: 113
20:04:24.426 [Flow] current health: 114
20:04:24.426 [Flow] current health: 114
20:04:25.477 [Flow] current health: 115
20:04:25.477 [Flow] current health: 115
20:04:25.772 [Lua] [PackageManager] Load: wwise/one_handed_daggers, DeusChestPreloadSystem, async-read,
20:04:25.772 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_03_t1/wpn_we_sword_03_t1_3p, DeusChestPreloadSystem, async-read,
20:04:25.772 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p, DeusChestPreloadSystem, async-read,
20:04:25.772 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_03_t1/wpn_we_dagger_03_t1_3p, DeusChestPreloadSystem, async-read,
20:04:25.772 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_03/wpn_we_bow_short_03_3p, DeusChestPreloadSystem, async-read,
20:04:25.772 [Lua] [PackageManager] Load: wwise/bow, DeusChestPreloadSystem, async-read,
20:04:25.799 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_03_t1/wpn_we_sword_03_t1_3p
20:04:25.799 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_03_t1/wpn_we_sword_03_t1_3p
20:04:25.800 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_03_t1/wpn_we_dagger_03_t1_3p
20:04:25.833 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_03_t1/wpn_we_dagger_03_t1_3p
20:04:25.833 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_03_t1/wpn_we_dagger_03_t1_3p
20:04:25.833 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_short_03/wpn_we_bow_short_03_3p
20:04:25.886 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_03/wpn_we_bow_short_03_3p
20:04:25.886 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_03/wpn_we_bow_short_03_3p
20:04:26.538 [Flow] current health: 116
20:04:26.538 [Flow] current health: 116
20:04:26.732 [EACServer] [21:04:26:732][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
20:04:27.606 [Flow] current health: 117
20:04:27.606 [Flow] current health: 117
20:04:28.671 [Flow] current health: 118
20:04:28.671 [Flow] current health: 118
20:04:29.750 [Flow] current health: 119
20:04:29.750 [Flow] current health: 119
20:04:29.905 [Lua] event horde ends!
20:04:30.054 [Lua] 1
20:04:30.835 [Flow] current health: 120
20:04:30.835 [Flow] current health: 120
20:04:30.838 [Lua] 1
20:04:31.957 [Flow] current health: 121
20:04:31.957 [Flow] current health: 121
20:04:33.016 [Flow] current health: 122
20:04:33.016 [Flow] current health: 122
20:04:34.106 [Flow] current health: 123
20:04:34.106 [Flow] current health: 123
20:04:35.186 [Flow] current health: 124
20:04:35.186 [Flow] current health: 124
20:04:36.020 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_03_t1/wpn_we_sword_03_t1_3p, DeusChestPreloadSystem
20:04:36.021 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_03/wpn_we_bow_short_03_3p, DeusChestPreloadSystem
20:04:36.021 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
20:04:36.021 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_03_t1/wpn_we_dagger_03_t1_3p, DeusChestPreloadSystem
20:04:36.021 [Lua] [PackageManager] Unload: wwise/one_handed_daggers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
20:04:36.021 [Lua] [PackageManager] Unload: wwise/bow, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
20:04:36.274 [Flow] current health: 125
20:04:36.274 [Flow] current health: 125
20:04:37.394 [Flow] current health: 126
20:04:37.394 [Flow] current health: 126
20:04:38.206 [Lua] event horde ends!
20:04:38.448 [Flow] current health: 127
20:04:38.448 [Flow] current health: 127
20:04:38.956 [Lua] 2
20:04:38.957 [Lua] 3
20:04:38.957 [Lua] 4
20:04:39.502 [Flow] current health: 128
20:04:39.502 [Flow] current health: 128
20:04:40.533 [Flow] current health: 129
20:04:40.533 [Flow] current health: 129
20:04:40.571 [Lua] 1
20:04:40.571 [Lua] 2
20:04:41.109 [Lua] [PackageManager] Load: wwise/crossbow, DeusChestPreloadSystem, async-read,
20:04:41.109 [Lua] [PackageManager] Load: wwise/one_handed_daggers, DeusChestPreloadSystem, async-read,
20:04:41.109 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_03_t1/wpn_we_sword_03_t1_3p, DeusChestPreloadSystem, async-read,
20:04:41.109 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_03/wpn_we_bow_short_03_3p, DeusChestPreloadSystem, async-read,
20:04:41.109 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, DeusChestPreloadSystem, async-read,
20:04:41.109 [Lua] [PackageManager] Load: wwise/bow, DeusChestPreloadSystem, async-read,
20:04:41.109 [Lua] [PackageManager] Load: wwise/one_handed_hammers, DeusChestPreloadSystem, async-read,
20:04:41.109 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_03_t1/wpn_we_dagger_03_t1_3p, DeusChestPreloadSystem, async-read,
20:04:41.109 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p, DeusChestPreloadSystem, async-read,
20:04:41.109 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p, DeusChestPreloadSystem, async-read,
20:04:41.109 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, DeusChestPreloadSystem, async-read,
20:04:41.141 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_03_t1/wpn_we_sword_03_t1_3p
20:04:41.141 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_03_t1/wpn_we_sword_03_t1_3p
20:04:41.141 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_short_03/wpn_we_bow_short_03_3p
20:04:41.185 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_03/wpn_we_bow_short_03_3p
20:04:41.185 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_03/wpn_we_bow_short_03_3p
20:04:41.185 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_03_t1/wpn_we_dagger_03_t1_3p
20:04:41.218 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_03_t1/wpn_we_dagger_03_t1_3p
20:04:41.218 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_03_t1/wpn_we_dagger_03_t1_3p
20:04:41.689 [Flow] current health: 130
20:04:41.689 [Flow] current health: 130
20:04:42.703 [Flow] current health: 131
20:04:42.703 [Flow] current health: 131
20:04:43.777 [Flow] current health: 132
20:04:43.777 [Flow] current health: 132
20:04:44.848 [Flow] current health: 133
20:04:44.848 [Flow] current health: 133
20:04:45.921 [Flow] current health: 134
20:04:45.921 [Flow] current health: 134
20:04:47.003 [Flow] current health: 135
20:04:47.003 [Flow] current health: 135
20:04:48.102 [Flow] current health: 136
20:04:48.102 [Flow] current health: 136
20:04:49.172 [Flow] current health: 137
20:04:49.172 [Flow] current health: 137
20:04:50.220 [Flow] current health: 138
20:04:50.220 [Flow] current health: 138
20:04:51.391 [Flow] current health: 139
20:04:51.391 [Flow] current health: 139
20:04:52.453 [Flow] current health: 140
20:04:52.453 [Flow] current health: 140
20:04:53.297 [Lua] 1
20:04:53.572 [Flow] current health: 141
20:04:53.572 [Flow] current health: 141
20:04:54.123 [Lua] 1
20:04:54.641 [Flow] current health: 142
20:04:54.641 [Flow] current health: 142
20:04:55.264 [Lua] 1
20:04:55.734 [Flow] current health: 143
20:04:55.734 [Flow] current health: 143
20:04:56.274 [Lua] 1
20:04:56.828 [Flow] current health: 144
20:04:56.828 [Flow] current health: 144
20:04:56.852 [Lua] 1
20:04:57.850 [Flow] current health: 145
20:04:57.850 [Flow] current health: 145
20:04:58.946 [Flow] current health: 146
20:04:58.946 [Flow] current health: 146
20:05:00.087 [Flow] current health: 147
20:05:00.087 [Flow] current health: 147
20:05:00.201 [Lua] Override Player Respawning terror_respawn false
20:05:00.201 [Lua] Override Player Respawning terror_respawn false
20:05:00.201 [Lua] TerrorEventMixer.stop_event: deus_generic_terror_event_long
20:05:00.202 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
20:05:00.202 [Flow] ***************************DEBUG************************Ritual force end timer
20:05:00.202 [Lua] TerrorEventMixer.start_event: deus_generic_terror_event_end (seed: 0)
20:05:02.776 [Lua] event horde ends!
20:05:06.685 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_03_t1/wpn_we_sword_03_t1_3p, DeusChestPreloadSystem
20:05:06.686 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_03/wpn_we_bow_short_03_3p, DeusChestPreloadSystem
20:05:06.686 [Lua] [PackageManager] Unload: wwise/bow, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
20:05:06.686 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
20:05:06.686 [Lua] [PackageManager] Unload: wwise/one_handed_daggers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
20:05:06.690 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_03_t1/wpn_we_dagger_03_t1_3p, DeusChestPreloadSystem
20:05:11.903 [Lua] [PackageManager] Unload: wwise/crossbow, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
20:05:11.903 [Lua] [PackageManager] Unload: wwise/pistol, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
20:05:11.903 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
20:05:11.904 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_03_t1/wpn_emp_pistol_03_t1_3p, DeusChestPreloadSystem
20:05:11.904 [Lua] [PackageManager] Unload: wwise/one_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
20:05:11.904 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_02_t1/wpn_fencingsword_02_t1_3p, DeusChestPreloadSystem
20:05:11.904 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
20:05:11.904 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, DeusChestPreloadSystem
20:05:11.904 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
20:05:19.827 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
20:05:20.252 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
20:05:21.139 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
20:05:37.672 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 2 8 10
20:05:38.716 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 2 5 9
20:05:38.797 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 2 7 8
20:05:38.831 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 3 5 7
20:05:38.854 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 6 2 6
20:05:38.968 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 4 4 5
20:05:39.026 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 3 3 4
20:05:39.071 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 2 2 3
20:05:40.739 [Lua] specialspawn: rule: only_ahead -->
20:05:40.739 [Lua] FAIL: Special spawn no hidden pos found :/
20:05:41.747 [Lua] specialspawn: rule: only_ahead -->
20:05:41.747 [Lua] FAIL: Special spawn no hidden pos found :/
20:05:42.772 [Lua] specialspawn: rule: only_ahead -->
20:05:42.772 [Lua] FAIL: Special spawn no hidden pos found :/
20:05:42.972 [Lua] Destroying unit - ai too far away from all players. chaos_warrior 1 1 2
20:05:43.791 [Lua] specialspawn: rule: only_ahead -->
20:05:43.791 [Lua] FAIL: Special spawn no hidden pos found :/
20:05:44.904 [Lua] specialspawn: rule: only_ahead -->
20:05:44.904 [Lua] FAIL: Special spawn no hidden pos found :/
20:05:45.934 [Lua] specialspawn: rule: only_ahead -->
20:05:45.934 [Lua] FAIL: Special spawn no hidden pos found :/
20:05:46.951 [Lua] specialspawn: rule: only_ahead -->
20:05:46.951 [Lua] FAIL: Special spawn no hidden pos found :/
20:05:47.976 [Lua] specialspawn: rule: only_ahead -->
20:05:47.976 [Lua] FAIL: Special spawn no hidden pos found :/
20:05:48.984 [Lua] specialspawn: rule: only_ahead -->
20:05:48.984 [Lua] FAIL: Special spawn no hidden pos found :/
20:05:49.991 [Lua] specialspawn: rule: only_ahead -->
20:05:49.991 [Lua] FAIL: Special spawn no hidden pos found :/
20:05:51.005 [Lua] specialspawn: rule: only_ahead -->
20:05:51.005 [Lua] FAIL: Special spawn no hidden pos found :/
20:05:52.011 [Lua] specialspawn: rule: only_ahead -->
20:05:52.011 [Lua] FAIL: Special spawn no hidden pos found :/
20:05:53.024 [Lua] specialspawn: rule: only_ahead -->
20:05:53.024 [Lua] FAIL: Special spawn no hidden pos found :/
20:05:54.037 [Lua] specialspawn: rule: only_ahead -->
20:05:54.037 [Lua] FAIL: Special spawn no hidden pos found :/
20:05:55.046 [Lua] specialspawn: rule: only_ahead -->
20:05:55.046 [Lua] FAIL: Special spawn no hidden pos found :/
20:05:56.065 [Lua] specialspawn: rule: only_ahead -->
20:05:56.065 [Lua] FAIL: Special spawn no hidden pos found :/
20:05:57.156 [Lua] specialspawn: rule: only_ahead -->
20:05:57.156 [Lua] FAIL: Special spawn no hidden pos found :/
20:05:58.140 [Lua] specialspawn: rule: only_ahead -->
20:05:58.140 [Lua] FAIL: Special spawn no hidden pos found :/
20:05:59.152 [Lua] specialspawn: rule: only_ahead -->
20:05:59.152 [Lua] FAIL: Special spawn no hidden pos found :/
20:06:00.182 [Lua] specialspawn: rule: only_ahead -->
20:06:00.182 [Lua] FAIL: Special spawn no hidden pos found :/
20:06:01.202 [Lua] specialspawn: rule: only_ahead -->
20:06:01.202 [Lua] FAIL: Special spawn no hidden pos found :/
20:06:02.231 [Lua] specialspawn: rule: only_ahead -->
20:06:02.231 [Lua] FAIL: Special spawn no hidden pos found :/
20:06:02.296 [Lua] Complete level triggered.
20:06:02.296 [Lua] [LevelTransitionHandler] set_next_level( lvl:dlc_morris_map, mc:deus, gm:map_deus, env:0, seed:0, conflict:disabled, lckd_director_funcs:{}, diff:normal diff_tweak:0 id:1051810304 lt:load_next_level)
20:06:02.296 [Lua] [NetworkServer] Entering post game
20:06:02.296 [Lua] [PeerSM] 1100001034ed953 :: on_exit InGame
20:06:02.296 [Lua] [PeerSM] 1100001034ed953 :: on_enter InPostGame
20:06:02.296 [Lua] [PeerSM] 110000105469d02 :: on_exit InGame
20:06:02.296 [Lua] [PeerSM] 110000105469d02 :: on_enter InPostGame
20:06:02.296 [Lua] [PeerSM] 110000101765a0b :: on_exit InGame
20:06:02.296 [Lua] [PeerSM] 110000101765a0b :: on_enter InPostGame
20:06:02.297 [Lua] gm_event_end_conditions_met true false
20:06:02.297 [Lua] Game won
20:06:02.297 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
20:06:02.300 [Save] Saving `save_data`
20:06:02.301 [Lua] generate_backend_stats 1100001034ed953:1
20:06:02.306 [Save] Save done
20:06:02.306 [Save] Saving `save_data`
20:06:02.310 [Save] Save done
20:06:02.330 [Lua] PlayFabMirrorBase:_commit_internal nil
20:06:02.330 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 67
20:06:02.334 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
20:06:02.335 [Save] Saving `save_data`
20:06:02.341 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 67 8
20:06:02.343 [Lua] Complete level triggered.
20:06:02.354 [Lua] Complete level triggered.
20:06:02.367 [Lua] Complete level triggered.
20:06:02.379 [Lua] Complete level triggered.
20:06:02.386 [Save] Save done
20:06:02.391 [Lua] Complete level triggered.
20:06:02.406 [Lua] Complete level triggered.
20:06:02.422 [Lua] Complete level triggered.
20:06:02.434 [Lua] Complete level triggered.
20:06:02.450 [Lua] Complete level triggered.
20:06:02.462 [Lua] Complete level triggered.
20:06:02.474 [Lua] Complete level triggered.
20:06:02.486 [Lua] Complete level triggered.
20:06:02.501 [Lua] Complete level triggered.
20:06:02.515 [Lua] Complete level triggered.
20:06:02.532 [Lua] Complete level triggered.
20:06:02.542 [Lua] Complete level triggered.
20:06:03.011 [Lua] [PlayFabRequestQueue] EAC Enabled! 67
20:06:03.011 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 67
20:06:03.414 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 67
20:06:03.417 [Lua] commit result success 20
20:06:03.417 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 68
20:06:03.417 [Lua] none table: 000000000E22ABC0 table: 000000000CA5EFC0
20:06:03.418 [Lua] min_height 160
20:06:03.430 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 68
20:06:03.594 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 68
20:06:04.062 [Lua] THIS IS A FUNCTION
20:06:12.333 [Lua] ConflictDirector - destroy all units
20:06:12.842 [Lua] [LevelTransitionHandler] promote_next_level_data
20:06:12.843 [Lua] TRANSITION nil nil load_next_level
20:06:12.843 [Lua] Transition type "load_next_level", is server: true
20:06:12.843 [Lua] [GameNetworkManager] Leaving game...
20:06:12.843 [Lua] [GameNetworkManager] Shutting down game session host.
20:06:12.843 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
20:06:12.843 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
20:06:12.843 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=1263.58
20:06:12.851 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
20:06:13.025 [Lua] [PlayerSyncData] Game session is not initialized
20:06:13.025 [Lua] [PlayerSyncData] Game session is not initialized
20:06:13.025 [Lua] Set lobby begin:
20:06:13.025 [Lua] Lobby data twitch_enabled = false
20:06:13.025 [Lua] Lobby data selected_mission_id = journey_citadel
20:06:13.025 [Lua] Lobby data num_players = 3
20:06:13.025 [Lua] Lobby data difficulty_tweak = -10
20:06:13.025 [Lua] Lobby data host = 1100001034ed953
20:06:13.025 [Lua] Lobby data matchmaking_type = 2
20:06:13.025 [Lua] Lobby data is_private = true
20:06:13.025 [Lua] Lobby data match_started = true
20:06:13.025 [Lua] Lobby data difficulty = harder
20:06:13.025 [Lua] Lobby data player_slot_1 = 110000101765a0b:1
20:06:13.025 [Lua] Lobby data player_slot_4 = 1100001034ed953:1
20:06:13.026 [Lua] Lobby data unique_server_name = Xanoth
20:06:13.026 [Lua] Lobby data quick_game = false
20:06:13.026 [Lua] Lobby data country_code = GB
20:06:13.026 [Lua] Lobby data matchmaking = false
20:06:13.026 [Lua] Lobby data power_level = 0
20:06:13.026 [Lua] Lobby data mission_id = sig_crag_khorne_path4
20:06:13.026 [Lua] Lobby data mechanism = deus
20:06:13.026 [Lua] Lobby data player_slot_5 = 0:0
20:06:13.026 [Lua] Lobby data player_slot_2 = 0:0
20:06:13.026 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
20:06:13.026 [Lua] Lobby data player_slot_3 = 110000105469d02:1
20:06:13.026 [Lua] Lobby data eac_authorized = true
20:06:13.026 [Lua] Set lobby end.
20:06:14.890 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
20:06:14.890 [Lua] [Managers] Calling function on all managers:
20:06:14.891 [Lua] PlayerManager:remove_player peer_id=1100001034ed953 1
20:06:14.891 [Lua] Clearing all global lookup lists
20:06:14.891 [Lua] [IngamePlayerListUI] - Destroy
20:06:14.891 [Lua] [EquipmentUI] - Destroy
20:06:14.891 [Lua] [AbilityUI] - Destroy
20:06:14.891 [Lua] [GamePadEquipmentUI] - Destroy
20:06:14.891 [Lua] [GamePadAbilityUI] - Destroy
20:06:14.892 [Lua] [IngameUI] destroy
20:06:14.892 [Lua] PlayerManager:remove_player peer_id=1100001034ed953 2
20:06:14.931 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
20:06:14.931 [Lua] [MOD][VMF][INFO] Removed 110000101765a0b from the VMF users list.
20:06:14.931 [Lua] PlayerManager:remove_player peer_id=110000101765a0b 1
20:06:14.931 [Lua] PlayerManager:remove_player peer_id=110000105469d02 1
20:06:15.071 [Lua] [Managers] Destroying manager group:
20:06:15.084 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
20:06:15.271 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader
20:06:15.271 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader
20:06:15.273 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader
20:06:15.273 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader
20:06:15.275 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader
20:06:15.278 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader
20:06:15.279 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader
20:06:15.280 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader
20:06:15.280 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
20:06:15.281 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader
20:06:15.283 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader
20:06:15.284 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader
20:06:15.287 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader
20:06:15.288 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader
20:06:15.289 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader
20:06:15.293 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader
20:06:15.294 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader
20:06:15.295 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader
20:06:15.299 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader
20:06:15.302 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader
20:06:15.305 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader
20:06:15.308 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader
20:06:15.309 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader
20:06:15.310 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader
20:06:15.312 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader
20:06:15.313 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader
20:06:15.316 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader
20:06:15.317 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader
20:06:15.319 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader
20:06:15.330 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader
20:06:15.330 [Lua] [PeerSM] 1100001034ed953 :: on_exit InPostGame
20:06:15.330 [Lua] [PeerSM] 1100001034ed953 :: on_enter Loading
20:06:15.330 [Lua] [PeerSM] 110000105469d02 :: on_exit InPostGame
20:06:15.330 [Lua] [PeerSM] 110000105469d02 :: on_enter Loading
20:06:15.330 [Lua] [PeerSM] 110000101765a0b :: on_exit InPostGame
20:06:15.330 [Lua] [PeerSM] 110000101765a0b :: on_enter Loading
20:06:15.330 [Lua] [Matchmaking] unregister rpcs
20:06:15.330 [Lua] ############### UNLOADING PACKAGES ###############
20:06:15.330 [Lua] [Gamestate] Enter state StateLoading
20:06:15.332 [Lua] [Gamestate] Enter Substate StateLoadingRunning
20:06:15.332 [Lua] [Matchmaking] register rpcs
20:06:15.332 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
20:06:15.332 [Lua] registering RPCs
20:06:15.332 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
20:06:15.332 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
20:06:15.332 [Lua] Set lobby begin:
20:06:15.332 [Lua] Lobby data twitch_enabled = false
20:06:15.332 [Lua] Lobby data selected_mission_id = journey_citadel
20:06:15.332 [Lua] Lobby data num_players = 3
20:06:15.332 [Lua] Lobby data difficulty_tweak = -10
20:06:15.332 [Lua] Lobby data host = 1100001034ed953
20:06:15.332 [Lua] Lobby data matchmaking_type = 2
20:06:15.332 [Lua] Lobby data is_private = true
20:06:15.332 [Lua] Lobby data match_started = true
20:06:15.333 [Lua] Lobby data difficulty = harder
20:06:15.333 [Lua] Lobby data player_slot_1 = 110000101765a0b:1
20:06:15.333 [Lua] Lobby data player_slot_4 = 1100001034ed953:1
20:06:15.333 [Lua] Lobby data unique_server_name = Xanoth
20:06:15.333 [Lua] Lobby data quick_game = false
20:06:15.333 [Lua] Lobby data country_code = GB
20:06:15.333 [Lua] Lobby data matchmaking = false
20:06:15.333 [Lua] Lobby data power_level = 0
20:06:15.333 [Lua] Lobby data mission_id = dlc_morris_map
20:06:15.333 [Lua] Lobby data mechanism = deus
20:06:15.333 [Lua] Lobby data player_slot_5 = 0:0
20:06:15.333 [Lua] Lobby data player_slot_2 = 0:0
20:06:15.333 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
20:06:15.333 [Lua] Lobby data player_slot_3 = 110000105469d02:1
20:06:15.333 [Lua] Lobby data eac_authorized = true
20:06:15.334 [Lua] Set lobby end.
20:06:15.334 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
20:06:15.345 [Lua] [PackageManager] Unload: units/weapons/player/wpn_es_deus_spear_01/wpn_es_deus_spear_01_3p, ProfileSynchronizer
20:06:15.346 [Lua] [PackageManager] Unload: wwise/repeating_handgun_pistol, ProfileSynchronizer
20:06:15.346 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/skins/black_and_gold/chr_empire_soldier_mercenary_black_and_gold, ProfileSynchronizer
20:06:15.347 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1, ProfileSynchronizer
20:06:15.347 [Lua] [PackageManager] Unload: units/weapons/player/wpn_es_deus_shield_01/wpn_es_deus_shield_01_3p, ProfileSynchronizer
20:06:15.347 [Lua] [PackageManager] Unload: units/weapons/player/wpn_es_deus_shield_01/wpn_es_deus_shield_01, ProfileSynchronizer
20:06:15.347 [Lua] [PackageManager] Unload: resource_packages/careers/es_mercenary, ProfileSynchronizer
20:06:15.347 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh, ProfileSynchronizer
20:06:15.347 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t1/wpn_emp_handgun_repeater_t1_3p, ProfileSynchronizer
20:06:15.350 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, ProfileSynchronizer
20:06:15.350 [Lua] [PackageManager] Unload: wwise/es_deus_01, ProfileSynchronizer
20:06:15.350 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_02, ProfileSynchronizer
20:06:15.350 [Lua] [PackageManager] Unload: units/weapons/player/wpn_es_deus_spear_01/wpn_es_deus_spear_01, ProfileSynchronizer
20:06:15.351 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens, async-read, prioritized
20:06:15.351 [Lua] [StateLoading] load_current_level
20:06:15.351 [Lua] [LevelTransitionHandler] load_current_level, loading dlc_morris_map 0
20:06:15.351 [Umbra] Unload tome
20:06:15.352 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/sig_crag/khorne_path4, sig_crag_khorne_path4
20:06:15.353 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/sig_crag/khorne_common, sig_crag_khorne_path4
20:06:15.355 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/khorne_common, sig_crag_khorne_path4
20:06:15.358 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/sig_crag/path_common, sig_crag_khorne_path4
20:06:15.398 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/sig_crag, sig_crag_khorne_path4
20:06:15.400 [Lua] [PackageManager] Unload: units/props/inn/deus/deus_chest_01, sig_crag_khorne_path4
20:06:15.420 [Lua] [PackageManager] Unload: resource_packages/dlcs/morris_ingame, sig_crag_khorne_path4
20:06:15.420 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/map, dlc_morris_map, async-read,
20:06:15.506 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_1
20:06:15.506 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_1
20:06:15.506 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/map
20:06:15.520 [Umbra] Loading umbra tome '#ID[b2bd0ee1e3284f61]'
20:06:15.593 [Lua] Mechanism says: a client has initialized the mechanism! 110000101765a0b
20:06:15.593 [Lua] ### Received rpc_level_load_started
20:06:15.593 [Lua] #### Has state machine: true, peer_id: 110000101765a0b, level_session_id: 1051810304
20:06:15.813 [Lua] Mechanism says: a client has initialized the mechanism! 110000105469d02
20:06:15.813 [Lua] ### Received rpc_level_load_started
20:06:15.813 [Lua] #### Has state machine: true, peer_id: 110000105469d02, level_session_id: 1051810304
20:06:16.559 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/map
20:06:16.559 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/map
20:06:16.576 [Lua] [LevelTransitionHandler] Level load completed!
20:06:16.576 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: dlc_morris_map - level_seed: 0 - use_random_directors: false - conflict_director_name: disabled
20:06:16.576 [Lua] [EnemyPackageLoader] Load no enemies on this level
20:06:16.577 [Lua] [StateLoading] loadout_changed: true old_loadout: deus new_loadout: map_deus level_key: dlc_morris_map game_mode: map_deus
20:06:16.577 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC
20:06:16.577 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(1100001034ed953:1)
20:06:16.581 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING
20:06:16.593 [Lua] ### Received rpc_level_loaded
20:06:16.593 [Lua] #### Has state machine: true, peer_id: 1100001034ed953, level_id: 327
20:06:16.593 [Lua] Peer 1100001034ed953 has loaded the level and all enemies are loaded
20:06:16.614 [Lua] [PeerSM] 1100001034ed953 :: on_exit Loading
20:06:16.614 [Lua] [PeerSM] 1100001034ed953 :: on_enter LoadingProfilePackages
20:06:16.646 [Lua] [PeerSM] 1100001034ed953 :: on_exit LoadingProfilePackages
20:06:16.646 [Lua] [PeerSM] 1100001034ed953 :: on_enter WaitingForEnterGame
20:06:16.646 [Lua] ### Received rpc_level_loaded
20:06:16.646 [Lua] #### Has state machine: false, peer_id: 1100001034ed953, level_id: 327
20:06:16.646 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE
20:06:16.646 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/map_scene/world
20:06:16.646 [Umbra] Init version: 3.4.15 :: 16 threads
20:06:16.648 [Lua] Async level spawning done
20:06:16.648 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
20:06:16.713 [Lua] ### Received rpc_level_loaded
20:06:16.713 [Lua] #### Has state machine: true, peer_id: 110000101765a0b, level_id: 327
20:06:16.713 [Lua] Peer 110000101765a0b has loaded the level and all enemies are loaded
20:06:16.714 [Lua] [PeerSM] 110000101765a0b :: on_exit Loading
20:06:16.714 [Lua] [PeerSM] 110000101765a0b :: on_enter LoadingProfilePackages
20:06:16.781 [Lua] [PeerSM] 110000101765a0b :: on_exit LoadingProfilePackages
20:06:16.781 [Lua] [PeerSM] 110000101765a0b :: on_enter WaitingForEnterGame
20:06:16.984 [Lua] ### Received rpc_level_loaded
20:06:16.984 [Lua] #### Has state machine: true, peer_id: 110000105469d02, level_id: 327
20:06:16.984 [Lua] Peer 110000105469d02 has loaded the level and all enemies are loaded
20:06:16.985 [Lua] [PeerSM] 110000105469d02 :: on_exit Loading
20:06:16.985 [Lua] [PeerSM] 110000105469d02 :: on_enter LoadingProfilePackages
20:06:17.053 [Lua] [PeerSM] 110000105469d02 :: on_exit LoadingProfilePackages
20:06:17.053 [Lua] [PeerSM] 110000105469d02 :: on_enter WaitingForEnterGame
20:06:17.663 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
20:06:17.663 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
20:06:17.663 [Lua] [Matchmaking] unregister rpcs
20:06:17.663 [Lua] Set lobby begin:
20:06:17.663 [Lua] Lobby data twitch_enabled = false
20:06:17.663 [Lua] Lobby data selected_mission_id = journey_citadel
20:06:17.663 [Lua] Lobby data num_players = 3
20:06:17.663 [Lua] Lobby data difficulty_tweak = -10
20:06:17.663 [Lua] Lobby data host = 1100001034ed953
20:06:17.663 [Lua] Lobby data matchmaking_type = 2
20:06:17.664 [Lua] Lobby data is_private = true
20:06:17.664 [Lua] Lobby data match_started = true
20:06:17.664 [Lua] Lobby data difficulty = harder
20:06:17.664 [Lua] Lobby data player_slot_1 = 110000101765a0b:1
20:06:17.664 [Lua] Lobby data player_slot_4 = 1100001034ed953:1
20:06:17.664 [Lua] Lobby data unique_server_name = Xanoth
20:06:17.664 [Lua] Lobby data quick_game = false
20:06:17.664 [Lua] Lobby data country_code = GB
20:06:17.664 [Lua] Lobby data matchmaking = false
20:06:17.664 [Lua] Lobby data power_level = 0
20:06:17.664 [Lua] Lobby data mission_id = dlc_morris_map
20:06:17.664 [Lua] Lobby data mechanism = deus
20:06:17.664 [Lua] Lobby data player_slot_5 = 0:0
20:06:17.664 [Lua] Lobby data player_slot_2 = 0:0
20:06:17.664 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
20:06:17.664 [Lua] Lobby data player_slot_3 = 110000105469d02:1
20:06:17.664 [Lua] Lobby data eac_authorized = true
20:06:17.664 [Lua] Set lobby end.
20:06:17.664 [Lua] [Managers] Destroying manager group:
20:06:17.665 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens
20:06:17.665 [Lua] [Gamestate] Enter StateIngame HOST
20:06:17.665 [Lua] <>level = dlc_morris_map<>
20:06:17.665 [Lua] [StateIngame] Server ingame
20:06:17.668 [Lua] Set lobby begin:
20:06:17.668 [Lua] Lobby data twitch_enabled = false
20:06:17.668 [Lua] Lobby data selected_mission_id = journey_citadel
20:06:17.669 [Lua] Lobby data num_players = 3
20:06:17.669 [Lua] Lobby data difficulty_tweak = 0
20:06:17.669 [Lua] Lobby data host = 1100001034ed953
20:06:17.669 [Lua] Lobby data matchmaking_type = 2
20:06:17.669 [Lua] Lobby data is_private = true
20:06:17.669 [Lua] Lobby data match_started = true
20:06:17.669 [Lua] Lobby data difficulty = normal
20:06:17.669 [Lua] Lobby data player_slot_1 = 110000101765a0b:1
20:06:17.669 [Lua] Lobby data player_slot_4 = 1100001034ed953:1
20:06:17.669 [Lua] Lobby data unique_server_name = Xanoth
20:06:17.669 [Lua] Lobby data quick_game = false
20:06:17.669 [Lua] Lobby data country_code = GB
20:06:17.669 [Lua] Lobby data matchmaking = false
20:06:17.669 [Lua] Lobby data power_level = 0
20:06:17.670 [Lua] Lobby data mission_id = dlc_morris_map
20:06:17.670 [Lua] Lobby data mechanism = deus
20:06:17.670 [Lua] Lobby data player_slot_5 = 0:0
20:06:17.670 [Lua] Lobby data player_slot_2 = 0:0
20:06:17.670 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
20:06:17.670 [Lua] Lobby data player_slot_3 = 110000105469d02:1
20:06:17.670 [Lua] Lobby data eac_authorized = true
20:06:17.670 [Lua] Set lobby end.
20:06:17.670 [Lua] [Matchmaking] register rpcs
20:06:17.670 [Lua] GameNetworkManager:init... creating game session
20:06:17.670 [Lua] Host GameSession.make_game_session_host with session:
20:06:17.670 [Lua] [GameNetworkManager] Setting pong timeout to 60
20:06:17.670 [Lua] [GameNetworkManager] My own peer_id = 1100001034ed953
20:06:17.670 [Lua] [GameNetworkManager] self.is_server = true
20:06:17.670 [Network] Setting artificial MTU limit to 65536
20:06:17.684 [Lua] Switching ConflictSettings: to: disabled
20:06:17.684 [Lua] pacing=disabled
20:06:17.684 [Lua] roaming=nil
20:06:17.684 [Lua] specials=disabled
20:06:17.684 [Lua] debug_color=black
20:06:17.684 [Lua] pack_spawning=disabled
20:06:17.684 [Lua] contained_breeds=nil
20:06:17.684 [Lua] disabled=true
20:06:17.684 [Lua] boss=disabled
20:06:17.684 [Lua] horde=disabled
20:06:17.684 [Lua] name=disabled
20:06:17.684 [Lua] intensity=disabled
20:06:17.684 [Lua] ---
20:06:17.684 [Lua] [LevelAnalysis] set_random_seed( 0)
20:06:17.687 [Lua] [AIInterestPointSystem] Level Seed: -1298527720
20:06:17.688 [Lua]
20:06:17.688 [Lua] [entity_system_bag] = table
20:06:17.688 [Lua] [entity_system_bag] = metatable
20:06:17.688 [Lua] [startup_data] = table
20:06:17.688 [Lua] [entity_manager] = table
20:06:17.688 [Lua] [entity_manager] = metatable
20:06:17.688 [Lua] [unit_spawner] = table
20:06:17.688 [Lua] [unit_spawner] = metatable
20:06:17.688 [Lua] [unit_storage] = table
20:06:17.688 [Lua] [unit_storage] = metatable
20:06:17.688 [Lua] [dice_keeper] = table
20:06:17.688 [Lua] [dice_keeper] = metatable
20:06:17.688 [Lua] [is_server] = true (boolean)
20:06:17.688 [Lua] [world] = [World]
20:06:17.688 [Lua] [system_api] = table
20:06:17.688 [Lua] [entity_system] = table
20:06:17.688 [Lua] [entity_system] = metatable
20:06:17.688 [Lua] [network_lobby] = table
20:06:17.688 [Lua] [network_lobby] = metatable
20:06:17.688 [Lua] [profile_synchronizer] = table
20:06:17.688 [Lua] [profile_synchronizer] = metatable
20:06:17.688 [Lua] [level_transition_handler] = table
20:06:17.688 [Lua] [level_transition_handler] = metatable
20:06:17.688 [Lua] [num_local_human_players] = 1 (number)
20:06:17.688 [Lua] [statistics_db] = table
20:06:17.688 [Lua] [statistics_db] = metatable
20:06:17.688 [Lua] [network_server] = table
20:06:17.688 [Lua] [network_server] = metatable
20:06:17.688 [Lua] [input_manager] = table
20:06:17.688 [Lua] [input_manager] = metatable
20:06:17.688 [Lua] [network_clock] = table
20:06:17.688 [Lua] [network_clock] = metatable
20:06:17.688 [Lua] [network_transmit] = table
20:06:17.688 [Lua] [network_transmit] = metatable
20:06:17.688 [Lua] [free_flight_manager] = table
20:06:17.688 [Lua] [free_flight_manager] = metatable
20:06:17.688 [Lua] [network_manager] = table
20:06:17.688 [Lua] [network_manager] = metatable
20:06:17.688 [Lua] [network_event_delegate] = table
20:06:17.688 [Lua] [network_event_delegate] = metatable
20:06:17.688 [Lua]
20:06:17.688 [Lua] ignoring extension VersusVolumeObjectiveExtension
20:06:17.688 [Lua] ignoring extension VersusInteractObjectiveExtension
20:06:17.688 [Lua] ignoring extension VersusPayloadObjectiveExtension
20:06:17.688 [Lua] ignoring extension VersusSocketObjectiveExtension
20:06:17.688 [Lua] ignoring extension VersusTargetObjectiveExtension
20:06:17.688 [Lua] ignoring extension VersusMissionObjectiveExtension
20:06:17.704 [Lua] [AchievementManager] Achievements using the steam platform
20:06:17.704 [Lua] PlayerManager:add_player player_1
20:06:17.727 [Lua] [StateIngame] Level seed: 0
20:06:17.727 [Lua] [LevelAnalysis] set_random_seed( -1298527720)
20:06:17.727 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0
20:06:17.727 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1
20:06:17.728 [Lua] [IngameUI] init
20:06:17.735 [SteamVoipClient] select_out(1100001034ed953, off)
20:06:17.735 [SteamVoipClient] select_out(110000105469d02, off)
20:06:17.739 [Lua] cb_razer_chroma_setup
20:06:17.762 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_aligner"]["scale"]
[0] =[C]: in function callstack
[1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override
[2] @scripts/ui/ui_scenegraph.lua:154: in function scenegraph_visit_node
[3] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node
[4] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node
[5] @scripts/ui/ui_scenegraph.lua:176: in function hook_chain
[6] @scripts/mods/vmf/modules/core/hooks.lua:180: in function init_scenegraph
[7] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2841: in function create_ui_elements
[8] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init
[9] @foundation/scripts/util/class.lua:62:in function
[10] =[C]: in function xpcall
[11] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call
[12] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function
[13] =[C]: in function pcall
[14] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc
[15] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function
[16] =[C]: in function xpcall
[17] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr
[18] @scripts/mods/vmf/modules/core/hooks.lua:165:in function
[19] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init
[20] @foundation/scripts/util/class.lua:62: in function new
[21] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui
[22] @scripts/game_state/state_ingame_running.lua:173: in function on_enter
[23] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[24] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[25] @foundation/scripts/util/state_machine.lua:95: in function init
[26] @scripts/game_state/game_state_machine.lua:7: in function init
[27] @foundation/scripts/util/class.lua:62: in function new
[28] @scripts/game_state/state_ingame.lua:426: in function on_enter
[29] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[30] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[31] @foundation/scripts/util/state_machine.lua:144: in function update
[32] @scripts/boot.lua:865: in function game_update
[33] @scripts/boot.lua:628:in function
[1] node = table: 000000000DA635A0; node_def = table: 00000000193AF5A0; k = "scale"; v = "fit"
[2] scenegraph = table: 000000000DA63120; scenegraph_def = table: 00000000193D3300; name = "sg_aligner"; node_def = table: 00000000193AF5A0; parent_name = "sg_root"; parent = table: 000000000DA63210; parent_world_position = table: 000000000DA63240; local_position = table: 000000000DA63510; size = table: 000000000DA63560; node = table: 000000000DA635A0
[3] scenegraph = table: 000000000DA63120; scenegraph_def = table: 00000000193D3300; name = "sg_background_settings_list"; node_def = table: 00000000196043D0; parent_name = "sg_aligner"; parent = nil
[4] scenegraph = table: 000000000DA63120; scenegraph_def = table: 00000000193D3300; name = "sg_settings_list_mask"; node_def = table: 00000000196047C0; parent_name = "sg_background_settings_list"; parent = nil
[5] scenegraph_def = table: 00000000193D3300; scenegraph = table: 000000000DA63120; name = "sg_settings_list_mask"; node = table: 00000000196047C0
[6] hook_chain = [function]
[7] self = table: 000000000FB87060
[8] self = table: 000000000FB87060; ingame_ui_context = table: 000000000A284D30; input_manager = table: 000000000F9ECAE0; world = [World]
[9] self = table: 000000001ACFAC40; object = table: 000000000FB87060
[11] mod = table: 0000000000DE1B00; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function]
[12] view_name = "vmf_options_view"; view_settings = table: 000000001AD44110; mod = table: 0000000000DE1B00; init_view_function = [function]; transitions = table: 000000001AD6A270; blocked_transitions = table: 000000001ADF4740
[14] mod = table: 00000000168D5CC0; error_prefix_data = table: 000000000FB87020; func = [function]
[15] self = table: 00000000168D5CC0; view_name = "vmf_options_view"; _ = table: 000000001ADF4770
[17] mod = table: 0000000000DE1B00; error_prefix_data = "(safe_hook)"; func = [function]
[19] hook_chain = [function]; num_values = 0; values = table: 000000000FB86FE0; safe_hooks = table: 0000000002FB6D50; i = 1
[20] self = table: 000000001AD25390; object = table: 00000000168D5CC0
[21] self = table: 0000000012258740; ingame_ui_context = table: 000000000A284D30
[22] self = table: 0000000012258740; params = table: 0000000017B431C0; viewport_name = "player_1"; input_manager = table: 000000000F9ECAE0; input_source = table: 000000000243B4E0; player_manager = table: 0000000003561AF0; peer_id = "1100001034ed953"; local_player_id = 1; player = table: 0000000004969FC0; stats_id = "1100001034ed953:1"; entity_manager = table: 0000000012E9B420; camera_system = table: 000000000E457260; outline_system = table: 0000000003FC9DF0; fade_system = table: 0000000002DAA350; sound_sector_system = table: 0000000002B3C090; sound_environment_system = table: 0000000012013590; event_manager = table: 0000000012A0DC60; level_key = "dlc_morris_map"; world_manager = table: 0000000002F40560; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 000000000A284D30
[23] self = table: 0000000012258710; new_state = table: 0000000018BD9720; params = table: 0000000017B431C0; scope_name = "StateInGameRunning:on_enter"
[24] self = table: 0000000012258710; new_state = table: 0000000018BD9720; notify = nil; old_state = nil
[25] self = table: 0000000012258710; parent = table: 0000000019212900; start_state = table: 0000000018BD9720; params = table: 0000000017B431C0; profiling_debugging_enabled = true
...
[7] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 000000001AF7E940; ingame_ui = table: 00000000168D5CC0; definitions = table: 000000000FB870D0; input_manager = table: 000000000F9ECAE0; max_setting_list_offset_y = 3640; wwise_world = [WwiseWorld]; render_settings = table: 000000000FB871A0; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 4640; settings_list_size_y = 4640; settings_list_widgets = table: 000000000FB8AEF0; menu_widgets = table: 000000000FB87E50; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true;
[8] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 000000001AF7E940; ingame_ui = table: 00000000168D5CC0; definitions = table: 000000000FB870D0; input_manager = table: 000000000F9ECAE0; max_setting_list_offset_y = 3640; wwise_world = [WwiseWorld]; render_settings = table: 000000000FB871A0; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 4640; settings_list_size_y = 4640; settings_list_widgets = table: 000000000FB8AEF0; menu_widgets = table: 000000000FB87E50; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true;
[9] ___is_class_metatable___ = true; __index = table: 000000001ACFAC40;
[15] fps = 0; world_manager = table: 0000000002F40560; ingame_hud = table: 000000000CE2B640; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 000000001AF7E940; telemetry_time_view_enter = 0; input_manager = table: 000000000F9ECAE0; profile_synchronizer = table: 000000000080CFB0; blocked_transitions = table: 000000001AD25220; motd_ui = table: 000000000FB801B0; cutscene_system = table: 000000001902CEE0; text_popup_ui = table: 0000000011CCA010; local_player_id = 1; unlock_manager = table: 00000000033ACEB0; last_resolution_y = 1080; motd_loading = false; end_screen = table: 0000000011CAFEE0; ui_top_renderer = table: 0000000015FF8BF0; camera_manager = table: 00000000006C33E0; _profile_requester = table: 0000000000826BD0; ingame_ui_context = table: 000000000A284D30; views = table: 00000000124357C0; wwise_world = [WwiseWorld]; _fps_cooldown = 0; mean_dt = 0; world = [World]; hotkey_mapping = table: 000000001AD24140; _player = table: 0000000004969FC0; weave_onboarding = table: 0000000011CB1200; popup_handler = table: 0000000011CC9ED0; peer_id = "1100001034ed953"; network_event_delegate = table: 000000000E1F9960;
[20] ___is_class_metatable___ = true; __index = table: 000000001AD25390;
[21] world_name = "level_world"; network_server = table: 0000000000763610; local_player_id = 1; parent = table: 0000000019212900; _booted_eac_untrusted = false; statistics_db = table: 0000000016B1BFB0; is_server = true; _lobby_host = table: 000000000075D290; world = [World]; _network_options = table: 0000000018D2DE00; is_in_tutorial = false; input_manager = table: 000000000F9ECAE0; profile_synchronizer = table: 000000000080CFB0; ingame_ui_context = table: 000000000A284D30; end_conditions_met = false; player = table: 0000000004969FC0; free_flight_manager = table: 0000000003561E10; viewport_name = "player_1"; network_event_delegate = table: 000000000E1F9960;
[22] world_name = "level_world"; network_server = table: 0000000000763610; local_player_id = 1; parent = table: 0000000019212900; _booted_eac_untrusted = false; statistics_db = table: 0000000016B1BFB0; is_server = true; _lobby_host = table: 000000000075D290; world = [World]; _network_options = table: 0000000018D2DE00; is_in_tutorial = false; input_manager = table: 000000000F9ECAE0; profile_synchronizer = table: 000000000080CFB0; ingame_ui_context = table: 000000000A284D30; end_conditions_met = false; player = table: 0000000004969FC0; free_flight_manager = table: 0000000003561E10; viewport_name = "player_1"; network_event_delegate = table: 000000000E1F9960;
[23] _params = table: 0000000017B431C0; _profiling_debugging_enabled = true; _parent = table: 0000000019212900; _state = table: 0000000012258740;
[24] _params = table: 0000000017B431C0; _profiling_debugging_enabled = true; _parent = table: 0000000019212900; _state = table: 0000000012258740;
[25] _params = table: 0000000017B431C0; _profiling_debugging_enabled = true; _parent = table: 0000000019212900; _state = table: 0000000012258740;
[26] _params = table: 0000000017B431C0; _profiling_debugging_enabled = true; _parent = table: 0000000019212900; _state = table: 0000000012258740;
[27] ___is_class_metatable___ = true; __index = table: 000000000312C220; super = table: 00000000000B2CB0;
[28] world_name = "level_world"; entity_system_bag = table: 0000000011FE6050; network_server = table: 0000000000763610; entity_system = table: 0000000012F16980; parent = table: 0000000000094F10; _level_flow_events = table: 0000000012C60EC0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = false; is_in_tutorial = false; input_manager = table: 000000000F9ECAE0; profile_synchronizer = table: 000000000080CFB0; _debug_gui = [Gui]; network_transmit = table: 00000000008291A0; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "1100001034ed953"; level = [Level]; network_timer_handler = table: 00000000125827B0; machines = table: 000000000CE56050; _quit_game = false; network_clock = table: 00000000195D8300; _onclose_called = false; _lobby_host = table: 000000000075D290; statistics_db = table: 0000000016B1BFB0; game_mode_key = "map_deus"; level_key = "dlc_morris_map"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 0000000003561E10; dice_keeper = table: 0000000016C8FF80; network_event_delegate = table: 000000000E1F9960;
[29] _params = table: 0000000004B4B610; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094F10; _state = table: 0000000019212900;
[30] _params = table: 0000000004B4B610; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094F10; _state = table: 0000000019212900;
[31] _params = table: 0000000004B4B610; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094F10; _state = table: 0000000019212900;
[32] startup_package_handles = table: 00000000000994D0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000098BC0; flow_return_table = table: 0000000000094F40; _machine = table: 0000000004B4D1A0; startup_timer = 4.5389176594326273; has_booted = true; loading_context = table: 0000000002A82210;
20:06:17.763 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_settings_list_start_2nd_layer"]["offset"]
[0] =[C]: in function callstack
[1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override
[2] @scripts/ui/ui_scenegraph.lua:116: in function scenegraph_visit_node
[3] @scripts/ui/ui_scenegraph.lua:176: in function hook_chain
[4] @scripts/mods/vmf/modules/core/hooks.lua:180: in function init_scenegraph
[5] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2842: in function create_ui_elements
[6] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init
[7] @foundation/scripts/util/class.lua:62:in function
[8] =[C]: in function xpcall
[9] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call
[10] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function
[11] =[C]: in function pcall
[12] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc
[13] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function
[14] =[C]: in function xpcall
[15] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr
[16] @scripts/mods/vmf/modules/core/hooks.lua:165:in function
[17] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init
[18] @foundation/scripts/util/class.lua:62: in function new
[19] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui
[20] @scripts/game_state/state_ingame_running.lua:173: in function on_enter
[21] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[22] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[23] @foundation/scripts/util/state_machine.lua:95: in function init
[24] @scripts/game_state/game_state_machine.lua:7: in function init
[25] @foundation/scripts/util/class.lua:62: in function new
[26] @scripts/game_state/state_ingame.lua:426: in function on_enter
[27] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[28] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[29] @foundation/scripts/util/state_machine.lua:144: in function update
[30] @scripts/boot.lua:865: in function game_update
[31] @scripts/boot.lua:628:in function
[1] node = table: 000000000DA6CB50; node_def = table: 000000000DA62F40; k = "offset"; v = table: 000000000DA63000
[2] scenegraph = table: 000000000DA6CA90; scenegraph_def = table: 000000000FB87100; name = "sg_settings_list_start_2nd_layer"; node_def = table: 000000000DA62F40; parent_name = nil; local_position = table: 000000000DA6CB00; node = table: 000000000DA6CB50
[3] scenegraph_def = table: 000000000FB87100; scenegraph = table: 000000000DA6CA90; name = "sg_settings_list_start_2nd_layer"; node = table: 000000000DA62F40
[4] hook_chain = [function]
[5] self = table: 000000000FB87060
[6] self = table: 000000000FB87060; ingame_ui_context = table: 000000000A284D30; input_manager = table: 000000000F9ECAE0; world = [World]
[7] self = table: 000000001ACFAC40; object = table: 000000000FB87060
[9] mod = table: 0000000000DE1B00; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function]
[10] view_name = "vmf_options_view"; view_settings = table: 000000001AD44110; mod = table: 0000000000DE1B00; init_view_function = [function]; transitions = table: 000000001AD6A270; blocked_transitions = table: 000000001ADF4740
[12] mod = table: 00000000168D5CC0; error_prefix_data = table: 000000000FB87020; func = [function]
[13] self = table: 00000000168D5CC0; view_name = "vmf_options_view"; _ = table: 000000001ADF4770
[15] mod = table: 0000000000DE1B00; error_prefix_data = "(safe_hook)"; func = [function]
[17] hook_chain = [function]; num_values = 0; values = table: 000000000FB86FE0; safe_hooks = table: 0000000002FB6D50; i = 1
[18] self = table: 000000001AD25390; object = table: 00000000168D5CC0
[19] self = table: 0000000012258740; ingame_ui_context = table: 000000000A284D30
[20] self = table: 0000000012258740; params = table: 0000000017B431C0; viewport_name = "player_1"; input_manager = table: 000000000F9ECAE0; input_source = table: 000000000243B4E0; player_manager = table: 0000000003561AF0; peer_id = "1100001034ed953"; local_player_id = 1; player = table: 0000000004969FC0; stats_id = "1100001034ed953:1"; entity_manager = table: 0000000012E9B420; camera_system = table: 000000000E457260; outline_system = table: 0000000003FC9DF0; fade_system = table: 0000000002DAA350; sound_sector_system = table: 0000000002B3C090; sound_environment_system = table: 0000000012013590; event_manager = table: 0000000012A0DC60; level_key = "dlc_morris_map"; world_manager = table: 0000000002F40560; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 000000000A284D30
[21] self = table: 0000000012258710; new_state = table: 0000000018BD9720; params = table: 0000000017B431C0; scope_name = "StateInGameRunning:on_enter"
[22] self = table: 0000000012258710; new_state = table: 0000000018BD9720; notify = nil; old_state = nil
[23] self = table: 0000000012258710; parent = table: 0000000019212900; start_state = table: 0000000018BD9720; params = table: 0000000017B431C0; profiling_debugging_enabled = true
[24] self = table: 0000000012258710; parent = table: 0000000019212900; start_state = table: 0000000018BD9720; params = table: 0000000017B431C0; profiling_debugging_enabled = true
[25] self = table: 000000000312C220; object = table: 0000000012258710
...
[5] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 000000000FB87E50; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 000000001AF7E940; ingame_ui = table: 00000000168D5CC0; definitions = table: 000000000FB870D0; input_manager = table: 000000000F9ECAE0; wwise_world = [WwiseWorld]; render_settings = table: 000000000FB871A0; original_settings_list_size_y = 4640; max_setting_list_offset_y = 3640; current_setting_list_offset_y = 0; settings_list_widgets = table: 000000000FB8AEF0; settings_list_size_y = 4640; ui_scenegraph = table: 000000000DA63120; is_setting_changes_applied_immidiately = true;
[6] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 000000000FB87E50; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 000000001AF7E940; ingame_ui = table: 00000000168D5CC0; definitions = table: 000000000FB870D0; input_manager = table: 000000000F9ECAE0; wwise_world = [WwiseWorld]; render_settings = table: 000000000FB871A0; original_settings_list_size_y = 4640; max_setting_list_offset_y = 3640; current_setting_list_offset_y = 0; settings_list_widgets = table: 000000000FB8AEF0; settings_list_size_y = 4640; ui_scenegraph = table: 000000000DA63120; is_setting_changes_applied_immidiately = true;
[7] ___is_class_metatable___ = true; __index = table: 000000001ACFAC40;
[13] fps = 0; world_manager = table: 0000000002F40560; ingame_hud = table: 000000000CE2B640; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 000000001AF7E940; telemetry_time_view_enter = 0; input_manager = table: 000000000F9ECAE0; profile_synchronizer = table: 000000000080CFB0; blocked_transitions = table: 000000001AD25220; motd_ui = table: 000000000FB801B0; cutscene_system = table: 000000001902CEE0; text_popup_ui = table: 0000000011CCA010; local_player_id = 1; unlock_manager = table: 00000000033ACEB0; last_resolution_y = 1080; motd_loading = false; end_screen = table: 0000000011CAFEE0; ui_top_renderer = table: 0000000015FF8BF0; camera_manager = table: 00000000006C33E0; _profile_requester = table: 0000000000826BD0; ingame_ui_context = table: 000000000A284D30; views = table: 00000000124357C0; wwise_world = [WwiseWorld]; _fps_cooldown = 0; mean_dt = 0; world = [World]; hotkey_mapping = table: 000000001AD24140; _player = table: 0000000004969FC0; weave_onboarding = table: 0000000011CB1200; popup_handler = table: 0000000011CC9ED0; peer_id = "1100001034ed953"; network_event_delegate = table: 000000000E1F9960;
[18] ___is_class_metatable___ = true; __index = table: 000000001AD25390;
[19] world_name = "level_world"; network_server = table: 0000000000763610; local_player_id = 1; parent = table: 0000000019212900; _booted_eac_untrusted = false; statistics_db = table: 0000000016B1BFB0; is_server = true; _lobby_host = table: 000000000075D290; world = [World]; _network_options = table: 0000000018D2DE00; is_in_tutorial = false; input_manager = table: 000000000F9ECAE0; profile_synchronizer = table: 000000000080CFB0; ingame_ui_context = table: 000000000A284D30; end_conditions_met = false; player = table: 0000000004969FC0; free_flight_manager = table: 0000000003561E10; viewport_name = "player_1"; network_event_delegate = table: 000000000E1F9960;
[20] world_name = "level_world"; network_server = table: 0000000000763610; local_player_id = 1; parent = table: 0000000019212900; _booted_eac_untrusted = false; statistics_db = table: 0000000016B1BFB0; is_server = true; _lobby_host = table: 000000000075D290; world = [World]; _network_options = table: 0000000018D2DE00; is_in_tutorial = false; input_manager = table: 000000000F9ECAE0; profile_synchronizer = table: 000000000080CFB0; ingame_ui_context = table: 000000000A284D30; end_conditions_met = false; player = table: 0000000004969FC0; free_flight_manager = table: 0000000003561E10; viewport_name = "player_1"; network_event_delegate = table: 000000000E1F9960;
[21] _params = table: 0000000017B431C0; _profiling_debugging_enabled = true; _parent = table: 0000000019212900; _state = table: 0000000012258740;
[22] _params = table: 0000000017B431C0; _profiling_debugging_enabled = true; _parent = table: 0000000019212900; _state = table: 0000000012258740;
[23] _params = table: 0000000017B431C0; _profiling_debugging_enabled = true; _parent = table: 0000000019212900; _state = table: 0000000012258740;
[24] _params = table: 0000000017B431C0; _profiling_debugging_enabled = true; _parent = table: 0000000019212900; _state = table: 0000000012258740;
[25] ___is_class_metatable___ = true; __index = table: 000000000312C220; super = table: 00000000000B2CB0;
[26] world_name = "level_world"; entity_system_bag = table: 0000000011FE6050; network_server = table: 0000000000763610; entity_system = table: 0000000012F16980; parent = table: 0000000000094F10; _level_flow_events = table: 0000000012C60EC0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = false; is_in_tutorial = false; input_manager = table: 000000000F9ECAE0; profile_synchronizer = table: 000000000080CFB0; _debug_gui = [Gui]; network_transmit = table: 00000000008291A0; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "1100001034ed953"; level = [Level]; network_timer_handler = table: 00000000125827B0; machines = table: 000000000CE56050; _quit_game = false; network_clock = table: 00000000195D8300; _onclose_called = false; _lobby_host = table: 000000000075D290; statistics_db = table: 0000000016B1BFB0; game_mode_key = "map_deus"; level_key = "dlc_morris_map"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 0000000003561E10; dice_keeper = table: 0000000016C8FF80; network_event_delegate = table: 000000000E1F9960;
[27] _params = table: 0000000004B4B610; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094F10; _state = table: 0000000019212900;
[28] _params = table: 0000000004B4B610; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094F10; _state = table: 0000000019212900;
[29] _params = table: 0000000004B4B610; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094F10; _state = table: 0000000019212900;
[30] startup_package_handles = table: 00000000000994D0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000098BC0; flow_return_table = table: 0000000000094F40; _machine = table: 0000000004B4D1A0; startup_timer = 4.5389176594326273; has_booted = true; loading_context = table: 0000000002A82210;
20:06:17.766 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
20:06:17.766 [Lua] Set lobby begin:
20:06:17.766 [Lua] Lobby data twitch_enabled = false
20:06:17.766 [Lua] Lobby data selected_mission_id = journey_citadel
20:06:17.766 [Lua] Lobby data num_players = 3
20:06:17.766 [Lua] Lobby data difficulty_tweak = 0
20:06:17.766 [Lua] Lobby data host = 1100001034ed953
20:06:17.766 [Lua] Lobby data matchmaking_type = 2
20:06:17.766 [Lua] Lobby data is_private = true
20:06:17.766 [Lua] Lobby data match_started = true
20:06:17.767 [Lua] Lobby data difficulty = normal
20:06:17.767 [Lua] Lobby data player_slot_1 = 110000101765a0b:1
20:06:17.767 [Lua] Lobby data player_slot_4 = 1100001034ed953:1
20:06:17.767 [Lua] Lobby data unique_server_name = Xanoth
20:06:17.767 [Lua] Lobby data quick_game = false
20:06:17.767 [Lua] Lobby data country_code = GB
20:06:17.767 [Lua] Lobby data matchmaking = false
20:06:17.767 [Lua] Lobby data power_level = 715
20:06:17.767 [Lua] Lobby data mission_id = dlc_morris_map
20:06:17.767 [Lua] Lobby data mechanism = deus
20:06:17.767 [Lua] Lobby data player_slot_5 = 0:0
20:06:17.767 [Lua] Lobby data player_slot_2 = 0:0
20:06:17.767 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
20:06:17.767 [Lua] Lobby data player_slot_3 = 110000105469d02:1
20:06:17.767 [Lua] Lobby data eac_authorized = true
20:06:17.767 [Lua] Set lobby end.
20:06:17.767 [Lua] CurrentConflictSettings disabled
20:06:17.767 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA IN ITS SETTINGS, NO PICKUPS WILL SPAWN
20:06:17.767 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=2
20:06:17.768 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered
20:06:17.768 [Lua] [Managers] Calling function on all managers:
20:06:17.768 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
20:06:17.775 [Lua] [PeerSM] 1100001034ed953 :: on_exit WaitingForEnterGame
20:06:17.775 [Lua] [PeerSM] 1100001034ed953 :: on_enter WaitingForGameObjectSync
20:06:17.784 [Lua] [PeerSM] 1100001034ed953 :: on_exit WaitingForGameObjectSync
20:06:17.784 [Lua] [PeerSM] 1100001034ed953 :: on_enter WaitingForPlayers
20:06:17.990 [Lua] StateInGameRunning:_game_actually_starts()
20:06:17.990 [Lua] #################################################################################################################
20:06:17.990 [Lua] [Loading Time]: 00:00:03 [Transition]: sig_crag_khorne_path4-dlc_morris_map [Members joined]: 0 [Members Left]: 0 [Is Server]: true
20:06:17.990 [Lua] #################################################################################################################
20:06:17.990 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 69
20:06:18.001 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 69
20:06:18.048 [Lua] [PeerSM] 110000101765a0b :: on_exit WaitingForEnterGame
20:06:18.048 [Lua] [PeerSM] 110000101765a0b :: on_enter WaitingForGameObjectSync
20:06:18.057 [Lua] [NetworkServer] Game_object_sync_done for peer 110000101765a0b
20:06:18.059 [Lua] PlayerManager:add_remote_player 110000101765a0b
20:06:18.059 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=3
20:06:18.059 [Lua] RemotePlayer:create_game_object( ) 3
20:06:18.074 [Lua] [PeerSM] 110000101765a0b :: on_exit WaitingForGameObjectSync
20:06:18.074 [Lua] [PeerSM] 110000101765a0b :: on_enter WaitingForPlayers
20:06:18.180 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 69
20:06:18.180 [Lua] Commit load time data
20:06:18.259 [Lua] [PeerSM] 110000105469d02 :: on_exit WaitingForEnterGame
20:06:18.259 [Lua] [PeerSM] 110000105469d02 :: on_enter WaitingForGameObjectSync
20:06:18.268 [Lua] [NetworkServer] Game_object_sync_done for peer 110000105469d02
20:06:18.272 [Lua] PlayerManager:add_remote_player 110000105469d02
20:06:18.272 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=4
20:06:18.272 [Lua] RemotePlayer:create_game_object( ) 4
20:06:18.294 [Lua] [PeerSM] 110000105469d02 :: on_exit WaitingForGameObjectSync
20:06:18.294 [Lua] [PeerSM] 110000105469d02 :: on_enter WaitingForPlayers
20:06:18.294 [Lua] [PeerSM] 110000101765a0b :: on_exit WaitingForPlayers
20:06:18.294 [Lua] [PeerSM] 110000101765a0b :: on_enter InGame
20:06:18.298 [Lua] [PeerSM] 1100001034ed953 :: on_exit WaitingForPlayers
20:06:18.298 [Lua] [PeerSM] 1100001034ed953 :: on_enter InGame
20:06:18.298 [Lua] [PeerSM] 110000105469d02 :: on_exit WaitingForPlayers
20:06:18.298 [Lua] [PeerSM] 110000105469d02 :: on_enter InGame
20:06:18.412 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000105469d02 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
20:06:18.412 [Lua] Adding player sync data to peer=110000105469d02 local_player_id=1
20:06:18.921 [Lua] [MOD][VMF][INFO] Added 110000101765a0b to the VMF users list.
20:06:18.922 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000101765a0b go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
20:06:18.922 [Lua] Adding player sync data to peer=110000101765a0b local_player_id=1
20:06:22.807 [Lua] Set lobby begin:
20:06:22.807 [Lua] Lobby data twitch_enabled = false
20:06:22.808 [Lua] Lobby data selected_mission_id = journey_citadel
20:06:22.808 [Lua] Lobby data num_players = 3
20:06:22.808 [Lua] Lobby data difficulty_tweak = 0
20:06:22.808 [Lua] Lobby data host = 1100001034ed953
20:06:22.808 [Lua] Lobby data matchmaking_type = 2
20:06:22.808 [Lua] Lobby data is_private = true
20:06:22.808 [Lua] Lobby data match_started = true
20:06:22.808 [Lua] Lobby data difficulty = normal
20:06:22.808 [Lua] Lobby data player_slot_1 = 110000101765a0b:1
20:06:22.808 [Lua] Lobby data player_slot_4 = 1100001034ed953:1
20:06:22.808 [Lua] Lobby data unique_server_name = Xanoth
20:06:22.808 [Lua] Lobby data quick_game = false
20:06:22.808 [Lua] Lobby data country_code = GB
20:06:22.808 [Lua] Lobby data matchmaking = false
20:06:22.808 [Lua] Lobby data power_level = 238
20:06:22.809 [Lua] Lobby data mission_id = dlc_morris_map
20:06:22.809 [Lua] Lobby data mechanism = deus
20:06:22.809 [Lua] Lobby data player_slot_5 = 0:0
20:06:22.809 [Lua] Lobby data player_slot_2 = 0:0
20:06:22.809 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
20:06:22.809 [Lua] Lobby data player_slot_3 = 110000105469d02:1
20:06:22.809 [Lua] Lobby data eac_authorized = true
20:06:22.809 [Lua] Set lobby end.
20:06:26.732 [EACServer] [21:06:26:732][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
20:06:27.847 [Lua] Set lobby begin:
20:06:27.847 [Lua] Lobby data twitch_enabled = false
20:06:27.847 [Lua] Lobby data selected_mission_id = journey_citadel
20:06:27.847 [Lua] Lobby data num_players = 3
20:06:27.847 [Lua] Lobby data difficulty_tweak = 0
20:06:27.847 [Lua] Lobby data host = 1100001034ed953
20:06:27.847 [Lua] Lobby data matchmaking_type = 2
20:06:27.847 [Lua] Lobby data is_private = true
20:06:27.848 [Lua] Lobby data match_started = true
20:06:27.848 [Lua] Lobby data difficulty = normal
20:06:27.848 [Lua] Lobby data player_slot_1 = 110000101765a0b:1
20:06:27.848 [Lua] Lobby data player_slot_4 = 1100001034ed953:1
20:06:27.848 [Lua] Lobby data unique_server_name = Xanoth
20:06:27.848 [Lua] Lobby data quick_game = false
20:06:27.848 [Lua] Lobby data country_code = GB
20:06:27.848 [Lua] Lobby data matchmaking = false
20:06:27.848 [Lua] Lobby data power_level = 665
20:06:27.848 [Lua] Lobby data mission_id = dlc_morris_map
20:06:27.848 [Lua] Lobby data mechanism = deus
20:06:27.848 [Lua] Lobby data player_slot_5 = 0:0
20:06:27.848 [Lua] Lobby data player_slot_2 = 0:0
20:06:27.848 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
20:06:27.848 [Lua] Lobby data player_slot_3 = 110000105469d02:1
20:06:27.848 [Lua] Lobby data eac_authorized = true
20:06:27.848 [Lua] Set lobby end.
20:08:26.733 [EACServer] [21:08:26:733][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
20:09:14.212 [Window] Window => inactive
20:10:26.733 [EACServer] [21:10:26:733][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
20:10:57.898 [Window] Window => active
20:11:01.819 [Lua] [IngameUI] menu view on_enter ingame_menu
20:11:02.663 [Lua] [IngameUI] menu view on_exit ingame_menu
20:11:02.909 [Lua] [IngameUI] menu view on_enter ingame_menu
20:11:06.539 [Lua] [IngameUI] menu view on_exit ingame_menu
20:11:07.161 [Lua] [IngameUI] menu view on_enter ingame_menu
20:11:07.401 [Lua] [IngameUI] menu view on_exit ingame_menu
20:11:10.761 [Window] Window => inactive
20:12:26.733 [EACServer] [21:12:26:732][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
20:13:50.840 [Window] Window => active
20:13:51.223 [Lua] [IngameUI] menu view on_enter ingame_menu
20:13:57.934 [Lua] [IngameUI] menu view on_exit ingame_menu
20:14:26.734 [EACServer] [21:14:26:734][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
20:14:31.042 [Window] Window => inactive
20:14:50.526 [Lua] [NetworkServer] Changing num_players from 3 to 4
20:14:50.526 [Lua] Players: 4
20:14:50.526 [Lua] Set lobby begin:
20:14:50.526 [Lua] Lobby data twitch_enabled = false
20:14:50.526 [Lua] Lobby data selected_mission_id = journey_citadel
20:14:50.526 [Lua] Lobby data num_players = 4
20:14:50.526 [Lua] Lobby data difficulty_tweak = 0
20:14:50.526 [Lua] Lobby data host = 1100001034ed953
20:14:50.526 [Lua] Lobby data matchmaking_type = 2
20:14:50.526 [Lua] Lobby data is_private = true
20:14:50.526 [Lua] Lobby data match_started = true
20:14:50.527 [Lua] Lobby data difficulty = normal
20:14:50.527 [Lua] Lobby data player_slot_1 = 110000101765a0b:1
20:14:50.527 [Lua] Lobby data player_slot_4 = 1100001034ed953:1
20:14:50.527 [Lua] Lobby data unique_server_name = Xanoth
20:14:50.527 [Lua] Lobby data quick_game = false
20:14:50.527 [Lua] Lobby data country_code = GB
20:14:50.527 [Lua] Lobby data matchmaking = false
20:14:50.527 [Lua] Lobby data power_level = 665
20:14:50.527 [Lua] Lobby data mission_id = dlc_morris_map
20:14:50.527 [Lua] Lobby data mechanism = deus
20:14:50.527 [Lua] Lobby data player_slot_5 = 0:0
20:14:50.527 [Lua] Lobby data player_slot_2 = 0:0
20:14:50.527 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
20:14:50.527 [Lua] Lobby data player_slot_3 = 110000105469d02:1
20:14:50.527 [Lua] Lobby data eac_authorized = true
20:14:50.527 [Lua] Set lobby end.
20:14:50.527 [Lua] [LobbyMembers] Member joined 110000102b3d4b7
20:14:52.103 [Lua] GOT approve_channel 5 110000102b3d4b7 18600000168f676
20:14:52.103 [EAC] EAC server has client 110000102b3d4b7 and channel 5 (and owner 110000102b3d4b7)
20:14:52.103 [EACServer] [21:14:52:103][Windows][EAC Server] [Info][RegisterClient] Client: 0110000102B3D4B7 PlayerGUID: 76561198005605559 PlayerIP: 0.0.0.0 OwnerGUID: 76561198005605559 PlayerName: Slacka
20:14:52.103 [Lua] Client with peer_id 110000102b3d4b7 got APPROVED by server
20:14:52.104 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '110000102b3d4b7'
20:14:52.104 [Lua] [ChatManager][1]System: Slacka is joining the game
20:14:52.104 [Lua] [NetworkServer] Peer 110000102b3d4b7 joined server lobby.
20:14:52.104 [Lua] [NetworkServer] Creating peer info.
20:14:52.104 [Lua] [PeerSM] 110000102b3d4b7 :: on_enter Connecting
20:14:52.182 [Lua] [Matchmaking] Got request to join matchmaking lobby 18600000168f676 from 110000102b3d4b7, replying lobby_ok
20:14:52.239 [Lua] [Matchmaking] PROFILES REQUESTED BY 110000102b3d4b7 REPLY wh:110000101765a0b | we:1100001034ed953 | dr:110000105469d02 | bw:0 | es:0
20:15:01.347 [Lua] [ProfileSynchronizer] Reserving profile index 5 to peer 110000102b3d4b7
20:15:01.347 [Lua] Set lobby begin:
20:15:01.347 [Lua] Lobby data twitch_enabled = false
20:15:01.347 [Lua] Lobby data selected_mission_id = journey_citadel
20:15:01.348 [Lua] Lobby data num_players = 4
20:15:01.348 [Lua] Lobby data difficulty_tweak = 0
20:15:01.348 [Lua] Lobby data host = 1100001034ed953
20:15:01.348 [Lua] Lobby data matchmaking_type = 2
20:15:01.348 [Lua] Lobby data is_private = true
20:15:01.348 [Lua] Lobby data match_started = true
20:15:01.348 [Lua] Lobby data difficulty = normal
20:15:01.348 [Lua] Lobby data player_slot_1 = 110000101765a0b:1
20:15:01.348 [Lua] Lobby data player_slot_4 = 1100001034ed953:1
20:15:01.348 [Lua] Lobby data unique_server_name = Xanoth
20:15:01.348 [Lua] Lobby data quick_game = false
20:15:01.348 [Lua] Lobby data country_code = GB
20:15:01.348 [Lua] Lobby data matchmaking = false
20:15:01.348 [Lua] Lobby data power_level = 665
20:15:01.348 [Lua] Lobby data mission_id = dlc_morris_map
20:15:01.348 [Lua] Lobby data mechanism = deus
20:15:01.348 [Lua] Lobby data player_slot_5 = 110000102b3d4b7:1
20:15:01.348 [Lua] Lobby data player_slot_2 = 0:0
20:15:01.349 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
20:15:01.349 [Lua] Lobby data player_slot_3 = 110000105469d02:1
20:15:01.349 [Lua] Lobby data eac_authorized = true
20:15:01.349 [Lua] Set lobby end.
20:15:02.199 [Window] Window => active
20:15:03.617 [Lua] ### CLEARING PEER STATE FOR 110000102b3d4b7
20:15:03.617 [Lua] [PeerSM] 110000102b3d4b7 :: on_exit Connecting
20:15:03.617 [Lua] [PeerSM] 110000102b3d4b7 :: on_enter Connecting
20:15:03.672 [Lua] [NetworkServer] Peer 110000102b3d4b7 has sent rpc_notify_lobby_joined
20:15:03.673 [Lua] [PSM] Peer 110000102b3d4b7 joined. Want to use profile index "5" and join party "0"
20:15:03.673 [Lua] [EnemyPackageLoader] client_connected (peer_id=110000102b3d4b7, connection_key=2)
20:15:03.673 [Lua] Sync dynamic to client:
20:15:03.787 [Lua] ### Received rpc_level_load_started
20:15:03.787 [Lua] #### Has state machine: true, peer_id: 110000102b3d4b7, level_session_id: 1051810304
20:15:03.787 [Lua] player (110000102b3d4b7,1) was put into party 0
20:15:03.787 [Lua] [ProfileSynchronizer] Peer 110000102b3d4b7 entered session
20:15:03.787 [Lua] [ProfileSynchronizer] Running hot_join_sync for peer 110000102b3d4b7
20:15:03.787 [Lua] Mechanism says: a client has initialized the mechanism! 110000102b3d4b7
20:15:03.925 [SteamVoipClient] select_out(110000102b3d4b7, on)
20:15:03.933 [SteamVoipClient] select_out(110000102b3d4b7, on)
20:15:03.933 [SteamVoipClient] select_in(110000102b3d4b7, on)
20:15:03.933 [SteamVoipClient] select_out(110000102b3d4b7, off)
20:15:04.891 [EACServer] [21:15:04:890][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000102B3D4B7 Session: 3 Status: Client Authenticated Message: Client authenticated.
20:15:04.892 [EAC] Peer 110000102b3d4b7 switched EAC state to ClientAuthenticatedLocal
20:15:05.063 [EACServer] [21:15:05:062][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 0110000102B3D4B7.
20:15:05.363 [EACServer] [21:15:05:362][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 0110000102B3D4B7
20:15:05.363 [EACServer] [21:15:05:362][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000102B3D4B7 Session: 3 Status: Client Authenticated Remotely Message: Client authenticated remotely.
20:15:05.366 [EAC] Peer 110000102b3d4b7 switched EAC state to ClientAuthenticatedRemote
20:15:05.696 [Lua] [NetworkServer] Peer 110000102b3d4b7 has sent rpc_post_game_notified
20:15:05.697 [Lua] [PeerSM] 110000102b3d4b7 :: on_exit Connecting
20:15:05.697 [Lua] [PeerSM] 110000102b3d4b7 :: on_enter Loading
20:15:06.899 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=110000102b3d4b7, connection_key=2)
20:15:06.899 [Lua] ### Received rpc_level_loaded
20:15:06.899 [Lua] #### Has state machine: true, peer_id: 110000102b3d4b7, level_id: 327
20:15:06.899 [Lua] Peer 110000102b3d4b7 has loaded the level and all enemies are loaded
20:15:06.900 [Lua] [PeerSM] 110000102b3d4b7 :: on_exit Loading
20:15:06.900 [Lua] [PeerSM] 110000102b3d4b7 :: on_enter LoadingProfilePackages
20:15:06.913 [Lua] [PeerSM] 110000102b3d4b7 :: on_exit LoadingProfilePackages
20:15:06.913 [Lua] [PeerSM] 110000102b3d4b7 :: on_enter WaitingForEnterGame
20:15:08.036 [Lua] [PeerSM] 110000102b3d4b7 :: on_exit WaitingForEnterGame
20:15:08.036 [Lua] [PeerSM] 110000102b3d4b7 :: on_enter WaitingForGameObjectSync
20:15:08.046 [Lua] [NetworkServer] Game_object_sync_done for peer 110000102b3d4b7
20:15:08.050 [Lua] PlayerManager:add_remote_player 110000102b3d4b7
20:15:08.050 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=5
20:15:08.050 [Lua] RemotePlayer:create_game_object( ) 5
20:15:08.068 [Lua] player (110000102b3d4b7,1) was put into party 1
20:15:08.068 [Lua] [ProfileSynchronizer] Assigning peer(110000102b3d4b7:1) to profile(5) career(1)
20:15:08.068 [Lua] [PeerSM] 110000102b3d4b7 :: on_exit WaitingForGameObjectSync
20:15:08.068 [Lua] [PeerSM] 110000102b3d4b7 :: on_enter WaitingForPlayers
20:15:08.072 [Lua] [PeerSM] 110000102b3d4b7 :: on_exit WaitingForPlayers
20:15:08.072 [Lua] [PeerSM] 110000102b3d4b7 :: on_enter InGame
20:15:08.386 [Lua] [MOD][VMF][INFO] Added 110000102b3d4b7 to the VMF users list.
20:15:08.386 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000102b3d4b7 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
20:15:08.386 [Lua] Adding player sync data to peer=110000102b3d4b7 local_player_id=1
20:15:08.387 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_04_t2/wpn_emp_mace_04_t2_3p, ProfileSynchronizer, async-read,
20:15:08.387 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base, ProfileSynchronizer, async-read,
20:15:08.387 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_06_t1/wpn_emp_sword_06_t1_3p, ProfileSynchronizer, async-read,
20:15:08.387 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_07, ProfileSynchronizer, async-read,
20:15:08.387 [Lua] [PackageManager] Load: wwise/handgun, ProfileSynchronizer, async-read,
20:15:08.387 [Lua] [PackageManager] Load: resource_packages/careers/es_mercenary, ProfileSynchronizer, async-read,
20:15:08.387 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p, ProfileSynchronizer, async-read,
20:15:08.448 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_mace_04_t2/wpn_emp_mace_04_t2_3p
20:15:08.448 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_mace_04_t2/wpn_emp_mace_04_t2_3p
20:15:08.448 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base
20:15:08.880 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base
20:15:08.880 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base
20:15:08.881 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_06_t1/wpn_emp_sword_06_t1_3p
20:15:08.910 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_06_t1/wpn_emp_sword_06_t1_3p
20:15:08.910 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_06_t1/wpn_emp_sword_06_t1_3p
20:15:08.910 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_07
20:15:08.943 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_07
20:15:08.943 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_07
20:15:08.943 [Lua] [PackageManager] Queueing new asynch package: wwise/handgun
20:15:08.977 [Lua] [PackageManager] Finished loading asynchronous package: wwise/handgun
20:15:08.977 [Lua] [PackageManager] Force_load: wwise/handgun
20:15:08.977 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_mercenary
20:15:08.999 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_mercenary
20:15:08.999 [Lua] [PackageManager] Force_load: resource_packages/careers/es_mercenary
20:15:08.999 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p
20:15:09.044 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p
20:15:09.044 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_t1/wpn_empire_handgun_t1_3p
20:15:12.809 [Lua] Set lobby begin:
20:15:12.809 [Lua] Lobby data twitch_enabled = false
20:15:12.809 [Lua] Lobby data selected_mission_id = journey_citadel
20:15:12.809 [Lua] Lobby data num_players = 4
20:15:12.810 [Lua] Lobby data difficulty_tweak = 0
20:15:12.810 [Lua] Lobby data host = 1100001034ed953
20:15:12.810 [Lua] Lobby data matchmaking_type = 2
20:15:12.810 [Lua] Lobby data is_private = true
20:15:12.810 [Lua] Lobby data match_started = true
20:15:12.810 [Lua] Lobby data difficulty = normal
20:15:12.810 [Lua] Lobby data player_slot_1 = 110000101765a0b:1
20:15:12.810 [Lua] Lobby data player_slot_4 = 1100001034ed953:1
20:15:12.810 [Lua] Lobby data unique_server_name = Xanoth
20:15:12.810 [Lua] Lobby data quick_game = false
20:15:12.810 [Lua] Lobby data country_code = GB
20:15:12.810 [Lua] Lobby data matchmaking = false
20:15:12.810 [Lua] Lobby data power_level = 498
20:15:12.811 [Lua] Lobby data mission_id = dlc_morris_map
20:15:12.811 [Lua] Lobby data mechanism = deus
20:15:12.811 [Lua] Lobby data player_slot_5 = 110000102b3d4b7:1
20:15:12.811 [Lua] Lobby data player_slot_2 = 0:0
20:15:12.811 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
20:15:12.811 [Lua] Lobby data player_slot_3 = 110000105469d02:1
20:15:12.811 [Lua] Lobby data eac_authorized = true
20:15:12.811 [Lua] Set lobby end.
20:15:17.843 [Lua] Set lobby begin:
20:15:17.843 [Lua] Lobby data twitch_enabled = false
20:15:17.843 [Lua] Lobby data selected_mission_id = journey_citadel
20:15:17.843 [Lua] Lobby data num_players = 4
20:15:17.843 [Lua] Lobby data difficulty_tweak = 0
20:15:17.843 [Lua] Lobby data host = 1100001034ed953
20:15:17.843 [Lua] Lobby data matchmaking_type = 2
20:15:17.843 [Lua] Lobby data is_private = true
20:15:17.843 [Lua] Lobby data match_started = true
20:15:17.843 [Lua] Lobby data difficulty = normal
20:15:17.843 [Lua] Lobby data player_slot_1 = 110000101765a0b:1
20:15:17.844 [Lua] Lobby data player_slot_4 = 1100001034ed953:1
20:15:17.844 [Lua] Lobby data unique_server_name = Xanoth
20:15:17.844 [Lua] Lobby data quick_game = false
20:15:17.844 [Lua] Lobby data country_code = GB
20:15:17.844 [Lua] Lobby data matchmaking = false
20:15:17.844 [Lua] Lobby data power_level = 677
20:15:17.844 [Lua] Lobby data mission_id = dlc_morris_map
20:15:17.844 [Lua] Lobby data mechanism = deus
20:15:17.844 [Lua] Lobby data player_slot_5 = 110000102b3d4b7:1
20:15:17.844 [Lua] Lobby data player_slot_2 = 0:0
20:15:17.844 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
20:15:17.844 [Lua] Lobby data player_slot_3 = 110000105469d02:1
20:15:17.844 [Lua] Lobby data eac_authorized = true
20:15:17.844 [Lua] Set lobby end.
20:15:53.037 [Window] Window => inactive
20:15:54.169 [Window] Window => active
20:15:54.691 [Lua] [LevelTransitionHandler] set_next_level( lvl:pat_mines_khorne_path5, mc:deus, gm:deus, env:0, seed:-404655350, conflict:deus_skaven_chaos, lckd_director_funcs:{}, diff:harder diff_tweak:-7 id:1318646144 lt:load_next_level)
20:15:54.691 [Lua] [LevelTransitionHandler] promote_next_level_data
20:15:54.691 [Lua] [NetworkServer] Entering post game
20:15:54.691 [Lua] [PeerSM] 1100001034ed953 :: on_exit InGame
20:15:54.691 [Lua] [PeerSM] 1100001034ed953 :: on_enter InPostGame
20:15:54.691 [Lua] [PeerSM] 110000105469d02 :: on_exit InGame
20:15:54.691 [Lua] [PeerSM] 110000105469d02 :: on_enter InPostGame
20:15:54.691 [Lua] [PeerSM] 110000101765a0b :: on_exit InGame
20:15:54.691 [Lua] [PeerSM] 110000101765a0b :: on_enter InPostGame
20:15:54.691 [Lua] [PeerSM] 110000102b3d4b7 :: on_exit InGame
20:15:54.691 [Lua] [PeerSM] 110000102b3d4b7 :: on_enter InPostGame
20:15:54.692 [Save] Saving `save_data`
20:15:54.692 [Lua] gm_event_end_conditions_met true false
20:15:54.692 [Lua] Game won
20:15:54.692 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
20:15:54.695 [Lua] generate_backend_stats 1100001034ed953:1
20:15:54.695 [Save] Save done
20:15:54.695 [Save] Saving `save_data`
20:15:54.700 [Save] Save done
20:15:54.725 [Lua] PlayFabMirrorBase:_commit_internal nil
20:15:54.725 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
20:15:54.725 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
20:15:54.726 [Save] Saving `save_data`
20:15:54.726 [Lua] TRANSITION nil nil load_next_level
20:15:54.726 [Lua] Transition type "load_next_level", is server: true
20:15:54.726 [Lua] [GameNetworkManager] Leaving game...
20:15:54.726 [Lua] [GameNetworkManager] Shutting down game session host.
20:15:54.726 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
20:15:54.726 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
20:15:54.726 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=574.22
20:15:54.729 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
20:15:54.729 [Lua] commit result success 21
20:15:54.729 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 70
20:15:54.729 [Lua] none table: 0000000002C4B2E0 nil
20:15:54.732 [Save] Save done
20:15:54.740 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 70
20:15:55.416 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 70
20:15:56.320 [Window] Window => inactive
20:15:56.762 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
20:15:56.762 [Lua] [Managers] Calling function on all managers:
20:15:56.762 [Lua] PlayerManager:remove_player peer_id=1100001034ed953 1
20:15:56.763 [Lua] Clearing all global lookup lists
20:15:56.763 [Lua] [IngamePlayerListUI] - Destroy
20:15:56.763 [Lua] [IngameUI] destroy
20:15:56.764 [Lua] [MOD][VMF][INFO] Removed 110000101765a0b from the VMF users list.
20:15:56.764 [Lua] PlayerManager:remove_player peer_id=110000101765a0b 1
20:15:56.764 [Lua] PlayerManager:remove_player peer_id=110000105469d02 1
20:15:56.764 [Lua] [MOD][VMF][INFO] Removed 110000102b3d4b7 from the VMF users list.
20:15:56.764 [Lua] PlayerManager:remove_player peer_id=110000102b3d4b7 1
20:15:56.765 [Lua] [Managers] Destroying manager group:
20:15:56.766 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
20:15:56.766 [Lua] [PeerSM] 1100001034ed953 :: on_exit InPostGame
20:15:56.766 [Lua] [PeerSM] 1100001034ed953 :: on_enter Loading
20:15:56.766 [Lua] [PeerSM] 110000105469d02 :: on_exit InPostGame
20:15:56.766 [Lua] [PeerSM] 110000105469d02 :: on_enter Loading
20:15:56.766 [Lua] [PeerSM] 110000101765a0b :: on_exit InPostGame
20:15:56.766 [Lua] [PeerSM] 110000101765a0b :: on_enter Loading
20:15:56.766 [Lua] [PeerSM] 110000102b3d4b7 :: on_exit InPostGame
20:15:56.766 [Lua] [PeerSM] 110000102b3d4b7 :: on_enter Loading
20:15:56.766 [Lua] [Matchmaking] unregister rpcs
20:15:56.766 [Lua] ############### UNLOADING PACKAGES ###############
20:15:56.766 [Lua] [Gamestate] Enter state StateLoading
20:15:56.768 [Lua] [Gamestate] Enter Substate StateLoadingRunning
20:15:56.768 [Lua] [Matchmaking] register rpcs
20:15:56.769 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
20:15:56.769 [Lua] Set lobby begin:
20:15:56.769 [Lua] Lobby data twitch_enabled = false
20:15:56.769 [Lua] Lobby data selected_mission_id = journey_citadel
20:15:56.769 [Lua] Lobby data num_players = 4
20:15:56.769 [Lua] Lobby data difficulty_tweak = 0
20:15:56.769 [Lua] Lobby data host = 1100001034ed953
20:15:56.769 [Lua] Lobby data matchmaking_type = 2
20:15:56.769 [Lua] Lobby data is_private = true
20:15:56.769 [Lua] Lobby data match_started = true
20:15:56.769 [Lua] Lobby data difficulty = normal
20:15:56.769 [Lua] Lobby data player_slot_1 = 110000101765a0b:1
20:15:56.769 [Lua] Lobby data player_slot_4 = 1100001034ed953:1
20:15:56.769 [Lua] Lobby data unique_server_name = Xanoth
20:15:56.769 [Lua] Lobby data quick_game = false
20:15:56.769 [Lua] Lobby data country_code = GB
20:15:56.770 [Lua] Lobby data matchmaking = false
20:15:56.770 [Lua] Lobby data power_level = 0
20:15:56.770 [Lua] Lobby data mission_id = dlc_morris_map
20:15:56.770 [Lua] Lobby data mechanism = deus
20:15:56.770 [Lua] Lobby data player_slot_5 = 110000102b3d4b7:1
20:15:56.770 [Lua] Lobby data player_slot_2 = 0:0
20:15:56.770 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
20:15:56.770 [Lua] Lobby data player_slot_3 = 110000105469d02:1
20:15:56.770 [Lua] Lobby data eac_authorized = true
20:15:56.770 [Lua] Set lobby end.
20:15:56.770 [Lua] registering RPCs
20:15:56.770 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
20:15:56.770 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
20:15:56.770 [Lua] Set lobby begin:
20:15:56.770 [Lua] Lobby data twitch_enabled = false
20:15:56.770 [Lua] Lobby data selected_mission_id = journey_citadel
20:15:56.770 [Lua] Lobby data num_players = 4
20:15:56.770 [Lua] Lobby data difficulty_tweak = 0
20:15:56.770 [Lua] Lobby data host = 1100001034ed953
20:15:56.770 [Lua] Lobby data matchmaking_type = 2
20:15:56.770 [Lua] Lobby data is_private = true
20:15:56.770 [Lua] Lobby data match_started = true
20:15:56.770 [Lua] Lobby data difficulty = normal
20:15:56.771 [Lua] Lobby data player_slot_1 = 110000101765a0b:1
20:15:56.771 [Lua] Lobby data player_slot_4 = 1100001034ed953:1
20:15:56.771 [Lua] Lobby data unique_server_name = Xanoth
20:15:56.771 [Lua] Lobby data quick_game = false
20:15:56.771 [Lua] Lobby data country_code = GB
20:15:56.771 [Lua] Lobby data matchmaking = false
20:15:56.771 [Lua] Lobby data power_level = 0
20:15:56.771 [Lua] Lobby data mission_id = pat_mines_khorne_path5
20:15:56.771 [Lua] Lobby data mechanism = deus
20:15:56.771 [Lua] Lobby data player_slot_5 = 110000102b3d4b7:1
20:15:56.771 [Lua] Lobby data player_slot_2 = 0:0
20:15:56.771 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
20:15:56.771 [Lua] Lobby data player_slot_3 = 110000105469d02:1
20:15:56.771 [Lua] Lobby data eac_authorized = true
20:15:56.771 [Lua] Set lobby end.
20:15:56.771 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
20:15:56.774 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_mines, global_loading_screens, async-read, prioritized
20:15:56.774 [Lua] [StateLoading] load_current_level
20:15:56.774 [Lua] [LevelTransitionHandler] load_current_level, loading pat_mines_khorne_path5 0
20:15:56.774 [Umbra] Unload tome
20:15:56.790 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/map, dlc_morris_map
20:15:56.790 [Lua] [PackageManager] Load: resource_packages/dlcs/morris_ingame, pat_mines_khorne_path5, async-read,
20:15:56.790 [Lua] [PackageManager] Load: units/props/inn/deus/deus_chest_01, pat_mines_khorne_path5, async-read,
20:15:56.790 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/pat_mines, pat_mines_khorne_path5, async-read,
20:15:56.790 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/pat_mines/path_common, pat_mines_khorne_path5, async-read,
20:15:56.790 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/khorne_common, pat_mines_khorne_path5, async-read,
20:15:56.790 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/pat_mines/khorne_common, pat_mines_khorne_path5, async-read,
20:15:56.790 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/pat_mines/khorne_path5, pat_mines_khorne_path5, async-read,
20:15:56.809 [Lua] Mechanism says: a client has initialized the mechanism! 110000101765a0b
20:15:56.809 [Lua] ### Received rpc_level_load_started
20:15:56.809 [Lua] #### Has state machine: true, peer_id: 110000101765a0b, level_session_id: 1318646144
20:15:56.826 [Lua] Mechanism says: a client has initialized the mechanism! 110000102b3d4b7
20:15:56.826 [Lua] ### Received rpc_level_load_started
20:15:56.826 [Lua] #### Has state machine: true, peer_id: 110000102b3d4b7, level_session_id: 1318646144
20:15:56.866 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_mines
20:15:56.867 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_mines
20:15:56.867 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/morris_ingame
20:15:56.920 [Lua] Mechanism says: a client has initialized the mechanism! 110000105469d02
20:15:56.920 [Lua] ### Received rpc_level_load_started
20:15:56.920 [Lua] #### Has state machine: true, peer_id: 110000105469d02, level_session_id: 1318646144
20:15:58.455 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/morris_ingame
20:15:58.455 [Lua] [PackageManager] Force_load: resource_packages/dlcs/morris_ingame
20:15:58.456 [Lua] [PackageManager] Queueing new asynch package: units/props/inn/deus/deus_chest_01
20:15:58.816 [Lua] [PackageManager] Finished loading asynchronous package: units/props/inn/deus/deus_chest_01
20:15:58.816 [Lua] [PackageManager] Force_load: units/props/inn/deus/deus_chest_01
20:15:58.816 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/pat_mines
20:16:02.222 [Lua] ### Received rpc_level_loaded
20:16:02.222 [Lua] #### Has state machine: true, peer_id: 110000102b3d4b7, level_id: 12
20:16:02.222 [Lua] Peer 110000102b3d4b7 has loaded the level and all enemies are loaded
20:16:02.223 [Lua] [PeerSM] 110000102b3d4b7 :: on_exit Loading
20:16:02.223 [Lua] [PeerSM] 110000102b3d4b7 :: on_enter LoadingProfilePackages
20:16:02.240 [Lua] [PeerSM] 110000102b3d4b7 :: on_exit LoadingProfilePackages
20:16:02.240 [Lua] [PeerSM] 110000102b3d4b7 :: on_enter WaitingForEnterGame
20:16:02.749 [Lua] ### Received rpc_level_loaded
20:16:02.749 [Lua] #### Has state machine: true, peer_id: 110000101765a0b, level_id: 12
20:16:02.749 [Lua] Peer 110000101765a0b has loaded the level and all enemies are loaded
20:16:02.749 [Lua] [PeerSM] 110000101765a0b :: on_exit Loading
20:16:02.749 [Lua] [PeerSM] 110000101765a0b :: on_enter LoadingProfilePackages
20:16:02.766 [Lua] [PeerSM] 110000101765a0b :: on_exit LoadingProfilePackages
20:16:02.766 [Lua] [PeerSM] 110000101765a0b :: on_enter WaitingForEnterGame
20:16:03.496 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/pat_mines
20:16:03.496 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/pat_mines
20:16:03.497 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/pat_mines/path_common
20:16:03.714 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/pat_mines/path_common
20:16:03.714 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/pat_mines/path_common
20:16:03.715 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/khorne_common
20:16:03.782 [Lua] ### Received rpc_level_loaded
20:16:03.782 [Lua] #### Has state machine: true, peer_id: 110000105469d02, level_id: 12
20:16:03.782 [Lua] Peer 110000105469d02 has loaded the level and all enemies are loaded
20:16:03.783 [Lua] [PeerSM] 110000105469d02 :: on_exit Loading
20:16:03.783 [Lua] [PeerSM] 110000105469d02 :: on_enter LoadingProfilePackages
20:16:03.799 [Lua] [PeerSM] 110000105469d02 :: on_exit LoadingProfilePackages
20:16:03.799 [Lua] [PeerSM] 110000105469d02 :: on_enter WaitingForEnterGame
20:16:04.286 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/khorne_common
20:16:04.286 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/khorne_common
20:16:04.286 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/pat_mines/khorne_common
20:16:04.403 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/pat_mines/khorne_common
20:16:04.403 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/pat_mines/khorne_common
20:16:04.403 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/pat_mines/khorne_path5
20:16:04.442 [Umbra] Loading umbra tome '#ID[455ef15bfacbdccf]'
20:16:04.521 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/pat_mines/khorne_path5
20:16:04.521 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/pat_mines/khorne_path5
20:16:04.539 [Lua] [LevelTransitionHandler] Level load completed!
20:16:04.539 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: pat_mines_khorne_path5 - level_seed: -404655350 - use_random_directors: false - conflict_director_name: deus_skaven_chaos
20:16:04.554 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
20:16:04.554 [Lua] [EnemyPackageLoader] breed_lookup: {
chaos_marauder=true,
skaven_storm_vermin=true,
chaos_vortex_sorcerer=true,
chaos_corruptor_sorcerer=true,
chaos_spawn=true,
chaos_troll=true,
skaven_rat_ogre=true,
chaos_warrior=true,
skaven_ratling_gunner=true,
skaven_stormfiend=true,
skaven_clan_rat=true,
skaven_plague_monk=true,
skaven_pack_master=true,
skaven_slave=true,
chaos_fanatic=true,
skaven_poison_wind_globadier=true,
chaos_marauder_with_shield=true,
skaven_gutter_runner=true,
skaven_warpfire_thrower=true,
skaven_clan_rat_with_shield=true,
chaos_berzerker=true,
skaven_storm_vermin_commander=true,
skaven_loot_rat=true,
chaos_raider=true,
skaven_storm_vermin_with_shield=true,
}
20:16:04.554 [Lua] load_startup_enemy_packages: --------------
20:16:04.554 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read,
20:16:04.554 [Lua] chaos_spawn
20:16:04.554 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read,
20:16:04.554 [Lua] chaos_troll
20:16:04.554 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read,
20:16:04.554 [Lua] skaven_rat_ogre
20:16:04.554 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read,
20:16:04.554 [Lua] skaven_stormfiend
20:16:04.554 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read,
20:16:04.554 [Lua] beastmen_minotaur
20:16:04.554 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read,
20:16:04.554 [Lua] chaos_plague_sorcerer
20:16:04.554 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read,
20:16:04.554 [Lua] chaos_corruptor_sorcerer
20:16:04.554 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read,
20:16:04.554 [Lua] skaven_gutter_runner
20:16:04.554 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read,
20:16:04.554 [Lua] skaven_pack_master
20:16:04.554 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read,
20:16:04.554 [Lua] skaven_poison_wind_globadier
20:16:04.554 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read,
20:16:04.554 [Lua] skaven_ratling_gunner
20:16:04.554 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read,
20:16:04.554 [Lua] skaven_warpfire_thrower
20:16:04.554 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read,
20:16:04.554 [Lua] chaos_vortex_sorcerer
20:16:04.554 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read,
20:16:04.554 [Lua] beastmen_standard_bearer
20:16:04.554 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read,
20:16:04.554 [Lua] chaos_vortex
20:16:04.554 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
20:16:04.554 [Lua] critter_rat
20:16:04.554 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read,
20:16:04.554 [Lua] critter_pig
20:16:04.554 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read,
20:16:04.554 [Lua] chaos_marauder
20:16:04.554 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read,
20:16:04.554 [Lua] skaven_storm_vermin
20:16:04.554 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read,
20:16:04.554 [Lua] chaos_warrior
20:16:04.554 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read,
20:16:04.554 [Lua] skaven_clan_rat
20:16:04.554 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read,
20:16:04.554 [Lua] skaven_plague_monk
20:16:04.554 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read,
20:16:04.554 [Lua] skaven_slave
20:16:04.554 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read,
20:16:04.554 [Lua] chaos_fanatic
20:16:04.554 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read,
20:16:04.554 [Lua] chaos_marauder_with_shield
20:16:04.554 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read,
20:16:04.554 [Lua] skaven_clan_rat_with_shield
20:16:04.554 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read,
20:16:04.554 [Lua] chaos_berzerker
20:16:04.554 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read,
20:16:04.554 [Lua] skaven_loot_rat
20:16:04.554 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read,
20:16:04.554 [Lua] chaos_raider
20:16:04.554 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read,
20:16:04.554 [Lua] skaven_storm_vermin_with_shield
20:16:04.557 [Lua] ### Received rpc_level_loaded
20:16:04.557 [Lua] #### Has state machine: true, peer_id: 1100001034ed953, level_id: 12
20:16:04.557 [Lua] Peer 1100001034ed953 has loaded the level and all enemies are loaded
20:16:04.575 [Lua] [PeerSM] 1100001034ed953 :: on_exit Loading
20:16:04.575 [Lua] [PeerSM] 1100001034ed953 :: on_enter LoadingProfilePackages
20:16:04.591 [Lua] [PeerSM] 1100001034ed953 :: on_exit LoadingProfilePackages
20:16:04.591 [Lua] [PeerSM] 1100001034ed953 :: on_enter WaitingForEnterGame
20:16:04.592 [Lua] ### Received rpc_level_loaded
20:16:04.592 [Lua] #### Has state machine: false, peer_id: 1100001034ed953, level_id: 12
20:16:04.793 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn
20:16:04.793 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn
20:16:04.794 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll
20:16:04.978 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll
20:16:04.978 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll
20:16:04.979 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre
20:16:05.199 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre
20:16:05.199 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre
20:16:05.199 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend
20:16:05.436 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend
20:16:05.436 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend
20:16:05.436 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur
20:16:05.670 [Window] Window => active
20:16:05.758 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur
20:16:05.758 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur
20:16:05.758 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer
20:16:05.876 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer
20:16:05.876 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer
20:16:05.876 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer
20:16:05.994 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer
20:16:05.994 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer
20:16:05.994 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner
20:16:06.129 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner
20:16:06.129 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner
20:16:06.129 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master
20:16:06.332 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master
20:16:06.332 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master
20:16:06.332 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier
20:16:06.552 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier
20:16:06.552 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier
20:16:06.552 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner
20:16:06.687 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner
20:16:06.687 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner
20:16:06.688 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower
20:16:06.894 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower
20:16:06.894 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower
20:16:06.894 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer
20:16:07.042 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer
20:16:07.042 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer
20:16:07.042 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer
20:16:07.346 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer
20:16:07.346 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer
20:16:07.346 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex
20:16:07.397 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex
20:16:07.397 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex
20:16:07.397 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat
20:16:07.465 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
20:16:07.465 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
20:16:07.465 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig
20:16:07.516 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig
20:16:07.516 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig
20:16:07.516 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder
20:16:07.752 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder
20:16:07.752 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder
20:16:07.753 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin
20:16:08.023 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin
20:16:08.023 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin
20:16:08.023 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior
20:16:08.209 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior
20:16:08.209 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior
20:16:08.210 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat
20:16:08.581 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat
20:16:08.581 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat
20:16:08.582 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk
20:16:08.819 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk
20:16:08.819 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk
20:16:08.819 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave
20:16:09.157 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave
20:16:09.157 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave
20:16:09.157 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic
20:16:09.393 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic
20:16:09.393 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic
20:16:09.394 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield
20:16:09.630 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield
20:16:09.630 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield
20:16:09.631 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield
20:16:09.952 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield
20:16:09.952 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield
20:16:09.952 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker
20:16:10.153 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker
20:16:10.153 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker
20:16:10.153 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat
20:16:10.271 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat
20:16:10.271 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat
20:16:10.271 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider
20:16:10.455 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider
20:16:10.455 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider
20:16:10.456 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield
20:16:10.693 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield
20:16:10.693 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield
20:16:10.694 [Lua] [StateLoading] loadout_changed: true old_loadout: map_deus new_loadout: deus level_key: pat_mines_khorne_path5 game_mode: deus
20:16:10.696 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC
20:16:10.696 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(1100001034ed953:1)
20:16:10.700 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING
20:16:10.813 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE
20:16:10.813 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/pat_mines/generated/khorne_path5/world
20:16:10.813 [Umbra] Init version: 3.4.15 :: 16 threads
20:16:11.123 [Lua] Async level spawning done
20:16:11.123 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
20:16:12.112 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
20:16:12.112 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
20:16:12.112 [Lua] [Matchmaking] unregister rpcs
20:16:12.113 [Lua] Set lobby begin:
20:16:12.113 [Lua] Lobby data twitch_enabled = false
20:16:12.113 [Lua] Lobby data selected_mission_id = journey_citadel
20:16:12.113 [Lua] Lobby data num_players = 4
20:16:12.113 [Lua] Lobby data difficulty_tweak = 0
20:16:12.113 [Lua] Lobby data host = 1100001034ed953
20:16:12.113 [Lua] Lobby data matchmaking_type = 2
20:16:12.113 [Lua] Lobby data is_private = true
20:16:12.113 [Lua] Lobby data match_started = true
20:16:12.113 [Lua] Lobby data difficulty = normal
20:16:12.113 [Lua] Lobby data player_slot_1 = 110000101765a0b:1
20:16:12.113 [Lua] Lobby data player_slot_4 = 1100001034ed953:1
20:16:12.113 [Lua] Lobby data unique_server_name = Xanoth
20:16:12.114 [Lua] Lobby data quick_game = false
20:16:12.114 [Lua] Lobby data country_code = GB
20:16:12.114 [Lua] Lobby data matchmaking = false
20:16:12.114 [Lua] Lobby data power_level = 0
20:16:12.114 [Lua] Lobby data mission_id = pat_mines_khorne_path5
20:16:12.114 [Lua] Lobby data mechanism = deus
20:16:12.114 [Lua] Lobby data player_slot_5 = 110000102b3d4b7:1
20:16:12.114 [Lua] Lobby data player_slot_2 = 0:0
20:16:12.114 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
20:16:12.114 [Lua] Lobby data player_slot_3 = 110000105469d02:1
20:16:12.114 [Lua] Lobby data eac_authorized = true
20:16:12.114 [Lua] Set lobby end.
20:16:12.114 [Lua] [Managers] Destroying manager group:
20:16:12.115 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_mines, global_loading_screens
20:16:12.115 [Lua] [Gamestate] Enter StateIngame HOST
20:16:12.115 [Lua] <>level = pat_mines_khorne_path5<>
20:16:12.115 [Lua] [StateIngame] Server ingame
20:16:12.118 [Lua] Set lobby begin:
20:16:12.118 [Lua] Lobby data twitch_enabled = false
20:16:12.118 [Lua] Lobby data selected_mission_id = journey_citadel
20:16:12.118 [Lua] Lobby data num_players = 4
20:16:12.118 [Lua] Lobby data difficulty_tweak = -7
20:16:12.118 [Lua] Lobby data host = 1100001034ed953
20:16:12.118 [Lua] Lobby data matchmaking_type = 2
20:16:12.118 [Lua] Lobby data is_private = true
20:16:12.118 [Lua] Lobby data match_started = true
20:16:12.118 [Lua] Lobby data difficulty = harder
20:16:12.119 [Lua] Lobby data player_slot_1 = 110000101765a0b:1
20:16:12.119 [Lua] Lobby data player_slot_4 = 1100001034ed953:1
20:16:12.119 [Lua] Lobby data unique_server_name = Xanoth
20:16:12.119 [Lua] Lobby data quick_game = false
20:16:12.119 [Lua] Lobby data country_code = GB
20:16:12.119 [Lua] Lobby data matchmaking = false
20:16:12.119 [Lua] Lobby data power_level = 0
20:16:12.119 [Lua] Lobby data mission_id = pat_mines_khorne_path5
20:16:12.119 [Lua] Lobby data mechanism = deus
20:16:12.119 [Lua] Lobby data player_slot_5 = 110000102b3d4b7:1
20:16:12.119 [Lua] Lobby data player_slot_2 = 0:0
20:16:12.119 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
20:16:12.119 [Lua] Lobby data player_slot_3 = 110000105469d02:1
20:16:12.119 [Lua] Lobby data eac_authorized = true
20:16:12.119 [Lua] Set lobby end.
20:16:12.119 [Lua] [Matchmaking] register rpcs
20:16:12.119 [Lua] GameNetworkManager:init... creating game session
20:16:12.119 [Lua] Host GameSession.make_game_session_host with session:
20:16:12.119 [Lua] [GameNetworkManager] Setting pong timeout to 60
20:16:12.119 [Lua] [GameNetworkManager] My own peer_id = 1100001034ed953
20:16:12.119 [Lua] [GameNetworkManager] self.is_server = true
20:16:12.119 [Network] Setting artificial MTU limit to 65536
20:16:12.127 [Lua] Switching ConflictSettings: to: deus_skaven_chaos
20:16:12.127 [Lua] pacing=deus_default
20:16:12.127 [Lua] roaming=nil
20:16:12.127 [Lua] specials=deus_default
20:16:12.127 [Lua] contained_breeds=nil
20:16:12.127 [Lua] debug_color=maroon
20:16:12.127 [Lua] disabled=false
20:16:12.127 [Lua] pack_spawning=deus_default
20:16:12.127 [Lua] factions=nil
20:16:12.127 [Lua] description=deus_conflict_director_skaven_chaos_name
20:16:12.127 [Lua] boss=deus_default
20:16:12.127 [Lua] horde=deus_default
20:16:12.127 [Lua] name=deus_skaven_chaos
20:16:12.127 [Lua] intensity=deus_default
20:16:12.127 [Lua] ---
20:16:12.127 [Lua] [LevelAnalysis] set_random_seed( -404655350)
20:16:12.132 [Lua] [AIInterestPointSystem] Level Seed: -404655350
20:16:12.132 [Lua]
20:16:12.132 [Lua] [entity_system_bag] = table
20:16:12.132 [Lua] [entity_system_bag] = metatable
20:16:12.132 [Lua] [startup_data] = table
20:16:12.132 [Lua] [entity_manager] = table
20:16:12.132 [Lua] [entity_manager] = metatable
20:16:12.132 [Lua] [unit_spawner] = table
20:16:12.132 [Lua] [unit_spawner] = metatable
20:16:12.132 [Lua] [unit_storage] = table
20:16:12.132 [Lua] [unit_storage] = metatable
20:16:12.132 [Lua] [dice_keeper] = table
20:16:12.132 [Lua] [dice_keeper] = metatable
20:16:12.132 [Lua] [is_server] = true (boolean)
20:16:12.132 [Lua] [world] = [World]
20:16:12.132 [Lua] [system_api] = table
20:16:12.132 [Lua] [entity_system] = table
20:16:12.132 [Lua] [entity_system] = metatable
20:16:12.132 [Lua] [network_lobby] = table
20:16:12.132 [Lua] [network_lobby] = metatable
20:16:12.132 [Lua] [profile_synchronizer] = table
20:16:12.132 [Lua] [profile_synchronizer] = metatable
20:16:12.132 [Lua] [level_transition_handler] = table
20:16:12.132 [Lua] [level_transition_handler] = metatable
20:16:12.132 [Lua] [num_local_human_players] = 1 (number)
20:16:12.132 [Lua] [statistics_db] = table
20:16:12.132 [Lua] [statistics_db] = metatable
20:16:12.132 [Lua] [network_server] = table
20:16:12.132 [Lua] [network_server] = metatable
20:16:12.132 [Lua] [input_manager] = table
20:16:12.132 [Lua] [input_manager] = metatable
20:16:12.132 [Lua] [network_clock] = table
20:16:12.132 [Lua] [network_clock] = metatable
20:16:12.132 [Lua] [network_transmit] = table
20:16:12.132 [Lua] [network_transmit] = metatable
20:16:12.132 [Lua] [free_flight_manager] = table
20:16:12.132 [Lua] [free_flight_manager] = metatable
20:16:12.132 [Lua] [network_manager] = table
20:16:12.132 [Lua] [network_manager] = metatable
20:16:12.132 [Lua] [network_event_delegate] = table
20:16:12.132 [Lua] [network_event_delegate] = metatable
20:16:12.132 [Lua]
20:16:12.132 [Lua] ignoring extension VersusVolumeObjectiveExtension
20:16:12.132 [Lua] ignoring extension VersusInteractObjectiveExtension
20:16:12.132 [Lua] ignoring extension VersusPayloadObjectiveExtension
20:16:12.132 [Lua] ignoring extension VersusSocketObjectiveExtension
20:16:12.132 [Lua] ignoring extension VersusTargetObjectiveExtension
20:16:12.132 [Lua] ignoring extension VersusMissionObjectiveExtension
20:16:12.134 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
20:16:12.154 [Lua] [AchievementManager] Achievements using the steam platform
20:16:12.155 [Lua] PlayerManager:add_player player_1
20:16:12.230 [Lua] respawn_unit_spawned with group id: terror_respawn
20:16:12.230 [Lua] respawn_unit_spawned with group id: terror_respawn
20:16:12.230 [Lua] respawn_unit_spawned with group id: terror_respawn
20:16:12.232 [Lua] [StateIngame] Level seed: -404655350
20:16:12.246 [Lua] [LevelAnalysis] set_random_seed( -404655350)
20:16:12.250 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0
20:16:12.250 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1
20:16:12.250 [Lua] [IngameUI] init
20:16:12.265 [SteamVoipClient] select_out(110000102b3d4b7, off)
20:16:12.265 [SteamVoipClient] select_out(1100001034ed953, off)
20:16:12.265 [SteamVoipClient] select_out(110000105469d02, off)
20:16:12.270 [Lua] cb_razer_chroma_setup
20:16:12.294 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_aligner"]["scale"]
[0] =[C]: in function callstack
[1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override
[2] @scripts/ui/ui_scenegraph.lua:154: in function scenegraph_visit_node
[3] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node
[4] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node
[5] @scripts/ui/ui_scenegraph.lua:176: in function hook_chain
[6] @scripts/mods/vmf/modules/core/hooks.lua:180: in function init_scenegraph
[7] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2841: in function create_ui_elements
[8] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init
[9] @foundation/scripts/util/class.lua:62:in function
[10] =[C]: in function xpcall
[11] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call
[12] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function
[13] =[C]: in function pcall
[14] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc
[15] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function
[16] =[C]: in function xpcall
[17] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr
[18] @scripts/mods/vmf/modules/core/hooks.lua:165:in function
[19] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init
[20] @foundation/scripts/util/class.lua:62: in function new
[21] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui
[22] @scripts/game_state/state_ingame_running.lua:173: in function on_enter
[23] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[24] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[25] @foundation/scripts/util/state_machine.lua:95: in function init
[26] @scripts/game_state/game_state_machine.lua:7: in function init
[27] @foundation/scripts/util/class.lua:62: in function new
[28] @scripts/game_state/state_ingame.lua:426: in function on_enter
[29] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[30] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[31] @foundation/scripts/util/state_machine.lua:144: in function update
[32] @scripts/boot.lua:865: in function game_update
[33] @scripts/boot.lua:628:in function
[1] node = table: 000000000AEE4480; node_def = table: 00000000193AF5A0; k = "scale"; v = "fit"
[2] scenegraph = table: 000000001226F070; scenegraph_def = table: 00000000193D3300; name = "sg_aligner"; node_def = table: 00000000193AF5A0; parent_name = "sg_root"; parent = table: 000000001226F160; parent_world_position = table: 000000001226F190; local_position = table: 000000000AEE43F0; size = table: 000000000AEE4440; node = table: 000000000AEE4480
[3] scenegraph = table: 000000001226F070; scenegraph_def = table: 00000000193D3300; name = "sg_background_settings_list"; node_def = table: 00000000196043D0; parent_name = "sg_aligner"; parent = nil
[4] scenegraph = table: 000000001226F070; scenegraph_def = table: 00000000193D3300; name = "sg_settings_list_mask"; node_def = table: 00000000196047C0; parent_name = "sg_background_settings_list"; parent = nil
[5] scenegraph_def = table: 00000000193D3300; scenegraph = table: 000000001226F070; name = "sg_settings_list_mask"; node = table: 00000000196047C0
[6] hook_chain = [function]
[7] self = table: 000000000BC846F0
[8] self = table: 000000000BC846F0; ingame_ui_context = table: 0000000016DB21A0; input_manager = table: 00000000177538A0; world = [World]
[9] self = table: 000000001ACFAC40; object = table: 000000000BC846F0
[11] mod = table: 0000000000DE1B00; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function]
[12] view_name = "vmf_options_view"; view_settings = table: 000000001AD44110; mod = table: 0000000000DE1B00; init_view_function = [function]; transitions = table: 000000001AD6A270; blocked_transitions = table: 000000001ADF4740
[14] mod = table: 000000001653C3E0; error_prefix_data = table: 0000000002E05600; func = [function]
[15] self = table: 000000001653C3E0; view_name = "vmf_options_view"; _ = table: 000000001ADF4770
[17] mod = table: 0000000000DE1B00; error_prefix_data = "(safe_hook)"; func = [function]
[19] hook_chain = [function]; num_values = 0; values = table: 0000000002E055C0; safe_hooks = table: 0000000002FB6D50; i = 1
[20] self = table: 000000001AD25390; object = table: 000000001653C3E0
[21] self = table: 0000000012B7B250; ingame_ui_context = table: 0000000016DB21A0
[22] self = table: 0000000012B7B250; params = table: 0000000012B7B100; viewport_name = "player_1"; input_manager = table: 00000000177538A0; input_source = table: 000000001912B0B0; player_manager = table: 0000000003561AF0; peer_id = "1100001034ed953"; local_player_id = 1; player = table: 00000000021D97D0; stats_id = "1100001034ed953:1"; entity_manager = table: 0000000002AB0CB0; camera_system = table: 000000000D704530; outline_system = table: 000000000A1A9140; fade_system = table: 0000000012F8F3E0; sound_sector_system = table: 00000000029A9380; sound_environment_system = table: 0000000002E0A6D0; event_manager = table: 000000000AF9B950; level_key = "pat_mines_khorne_path5"; world_manager = table: 0000000002F40560; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 0000000016DB21A0
[23] self = table: 0000000012B7B130; new_state = table: 0000000018BD9720; params = table: 0000000012B7B100; scope_name = "StateInGameRunning:on_enter"
[24] self = table: 0000000012B7B130; new_state = table: 0000000018BD9720; notify = nil; old_state = nil
[25] self = table: 0000000012B7B130; parent = table: 00000000162AD360; start_state = table: 0000000018BD9720; params = table: 0000000012B7B100; profiling_debugging_enabled = true
...
[7] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 000000000BCBD150; ingame_ui = table: 000000001653C3E0; definitions = table: 000000000BC84760; input_manager = table: 00000000177538A0; max_setting_list_offset_y = 3640; wwise_world = [WwiseWorld]; render_settings = table: 000000000A5619B0; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 4640; settings_list_size_y = 4640; settings_list_widgets = table: 0000000012295080; menu_widgets = table: 000000000ADE2B80; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true;
[8] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 000000000BCBD150; ingame_ui = table: 000000001653C3E0; definitions = table: 000000000BC84760; input_manager = table: 00000000177538A0; max_setting_list_offset_y = 3640; wwise_world = [WwiseWorld]; render_settings = table: 000000000A5619B0; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 4640; settings_list_size_y = 4640; settings_list_widgets = table: 0000000012295080; menu_widgets = table: 000000000ADE2B80; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true;
[9] ___is_class_metatable___ = true; __index = table: 000000001ACFAC40;
[15] fps = 0; world_manager = table: 0000000002F40560; ingame_hud = table: 0000000009F437D0; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 000000000BCBD150; telemetry_time_view_enter = 0; input_manager = table: 00000000177538A0; profile_synchronizer = table: 000000000080CFB0; blocked_transitions = table: 000000001AD25220; motd_ui = table: 0000000001050BD0; cutscene_system = table: 00000000161FC060; text_popup_ui = table: 0000000009FF3200; local_player_id = 1; unlock_manager = table: 00000000033ACEB0; last_resolution_y = 1080; motd_loading = false; end_screen = table: 000000000FB43D40; ui_top_renderer = table: 000000000BCBD4E0; camera_manager = table: 0000000002D03100; _profile_requester = table: 0000000000826BD0; ingame_ui_context = table: 0000000016DB21A0; views = table: 000000000D0F5CF0; wwise_world = [WwiseWorld]; _fps_cooldown = 0; mean_dt = 0; world = [World]; hotkey_mapping = table: 000000001AD24140; _player = table: 00000000021D97D0; weave_onboarding = table: 000000000BA7E9F0; popup_handler = table: 0000000015E8E140; peer_id = "1100001034ed953"; network_event_delegate = table: 000000000B20C770;
[20] ___is_class_metatable___ = true; __index = table: 000000001AD25390;
[21] world_name = "level_world"; network_server = table: 0000000000763610; local_player_id = 1; parent = table: 00000000162AD360; _booted_eac_untrusted = false; statistics_db = table: 0000000016B1BFB0; is_server = true; _lobby_host = table: 000000000075D290; world = [World]; _network_options = table: 0000000018D2DE00; is_in_tutorial = false; input_manager = table: 00000000177538A0; profile_synchronizer = table: 000000000080CFB0; ingame_ui_context = table: 0000000016DB21A0; end_conditions_met = false; player = table: 00000000021D97D0; free_flight_manager = table: 0000000003561E10; viewport_name = "player_1"; network_event_delegate = table: 000000000B20C770;
[22] world_name = "level_world"; network_server = table: 0000000000763610; local_player_id = 1; parent = table: 00000000162AD360; _booted_eac_untrusted = false; statistics_db = table: 0000000016B1BFB0; is_server = true; _lobby_host = table: 000000000075D290; world = [World]; _network_options = table: 0000000018D2DE00; is_in_tutorial = false; input_manager = table: 00000000177538A0; profile_synchronizer = table: 000000000080CFB0; ingame_ui_context = table: 0000000016DB21A0; end_conditions_met = false; player = table: 00000000021D97D0; free_flight_manager = table: 0000000003561E10; viewport_name = "player_1"; network_event_delegate = table: 000000000B20C770;
[23] _params = table: 0000000012B7B100; _profiling_debugging_enabled = true; _parent = table: 00000000162AD360; _state = table: 0000000012B7B250;
[24] _params = table: 0000000012B7B100; _profiling_debugging_enabled = true; _parent = table: 00000000162AD360; _state = table: 0000000012B7B250;
[25] _params = table: 0000000012B7B100; _profiling_debugging_enabled = true; _parent = table: 00000000162AD360; _state = table: 0000000012B7B250;
[26] _params = table: 0000000012B7B100; _profiling_debugging_enabled = true; _parent = table: 00000000162AD360; _state = table: 0000000012B7B250;
[27] ___is_class_metatable___ = true; __index = table: 000000000312C220; super = table: 00000000000B2CB0;
[28] world_name = "level_world"; entity_system_bag = table: 000000000E39B310; network_server = table: 0000000000763610; entity_system = table: 0000000012661540; parent = table: 0000000000094F10; _level_flow_events = table: 000000001649A710; viewport_name = "player_1"; is_server = true; _called_level_flow_events = false; is_in_tutorial = false; input_manager = table: 00000000177538A0; profile_synchronizer = table: 000000000080CFB0; _debug_gui = [Gui]; network_transmit = table: 00000000008291A0; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "1100001034ed953"; level = [Level]; network_timer_handler = table: 000000000C9BCAD0; machines = table: 0000000012B7B0D0; _quit_game = false; network_clock = table: 000000000AE564D0; _onclose_called = false; _lobby_host = table: 000000000075D290; statistics_db = table: 0000000016B1BFB0; game_mode_key = "deus"; level_key = "pat_mines_khorne_path5"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 0000000003561E10; dice_keeper = table: 00000000126C8A70; network_event_delegate = table: 000000000B20C770;
[29] _params = table: 0000000004B4B610; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094F10; _state = table: 00000000162AD360;
[30] _params = table: 0000000004B4B610; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094F10; _state = table: 00000000162AD360;
[31] _params = table: 0000000004B4B610; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094F10; _state = table: 00000000162AD360;
[32] startup_package_handles = table: 00000000000994D0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000098BC0; flow_return_table = table: 0000000000094F40; _machine = table: 0000000004B4D1A0; startup_timer = 4.5389176594326273; has_booted = true; loading_context = table: 0000000016F02B90;
20:16:12.295 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_settings_list_start_2nd_layer"]["offset"]
[0] =[C]: in function callstack
[1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override
[2] @scripts/ui/ui_scenegraph.lua:116: in function scenegraph_visit_node
[3] @scripts/ui/ui_scenegraph.lua:176: in function hook_chain
[4] @scripts/mods/vmf/modules/core/hooks.lua:180: in function init_scenegraph
[5] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2842: in function create_ui_elements
[6] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init
[7] @foundation/scripts/util/class.lua:62:in function
[8] =[C]: in function xpcall
[9] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call
[10] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function
[11] =[C]: in function pcall
[12] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc
[13] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function
[14] =[C]: in function xpcall
[15] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr
[16] @scripts/mods/vmf/modules/core/hooks.lua:165:in function
[17] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init
[18] @foundation/scripts/util/class.lua:62: in function new
[19] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui
[20] @scripts/game_state/state_ingame_running.lua:173: in function on_enter
[21] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[22] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[23] @foundation/scripts/util/state_machine.lua:95: in function init
[24] @scripts/game_state/game_state_machine.lua:7: in function init
[25] @foundation/scripts/util/class.lua:62: in function new
[26] @scripts/game_state/state_ingame.lua:426: in function on_enter
[27] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[28] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[29] @foundation/scripts/util/state_machine.lua:144: in function update
[30] @scripts/boot.lua:865: in function game_update
[31] @scripts/boot.lua:628:in function
[1] node = table: 0000000012935FA0; node_def = table: 000000001226EE90; k = "offset"; v = table: 000000001226EF50
[2] scenegraph = table: 0000000012935EE0; scenegraph_def = table: 000000000BC84800; name = "sg_settings_list_start_2nd_layer"; node_def = table: 000000001226EE90; parent_name = nil; local_position = table: 0000000012935F50; node = table: 0000000012935FA0
[3] scenegraph_def = table: 000000000BC84800; scenegraph = table: 0000000012935EE0; name = "sg_settings_list_start_2nd_layer"; node = table: 000000001226EE90
[4] hook_chain = [function]
[5] self = table: 000000000BC846F0
[6] self = table: 000000000BC846F0; ingame_ui_context = table: 0000000016DB21A0; input_manager = table: 00000000177538A0; world = [World]
[7] self = table: 000000001ACFAC40; object = table: 000000000BC846F0
[9] mod = table: 0000000000DE1B00; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function]
[10] view_name = "vmf_options_view"; view_settings = table: 000000001AD44110; mod = table: 0000000000DE1B00; init_view_function = [function]; transitions = table: 000000001AD6A270; blocked_transitions = table: 000000001ADF4740
[12] mod = table: 000000001653C3E0; error_prefix_data = table: 0000000002E05600; func = [function]
[13] self = table: 000000001653C3E0; view_name = "vmf_options_view"; _ = table: 000000001ADF4770
[15] mod = table: 0000000000DE1B00; error_prefix_data = "(safe_hook)"; func = [function]
[17] hook_chain = [function]; num_values = 0; values = table: 0000000002E055C0; safe_hooks = table: 0000000002FB6D50; i = 1
[18] self = table: 000000001AD25390; object = table: 000000001653C3E0
[19] self = table: 0000000012B7B250; ingame_ui_context = table: 0000000016DB21A0
[20] self = table: 0000000012B7B250; params = table: 0000000012B7B100; viewport_name = "player_1"; input_manager = table: 00000000177538A0; input_source = table: 000000001912B0B0; player_manager = table: 0000000003561AF0; peer_id = "1100001034ed953"; local_player_id = 1; player = table: 00000000021D97D0; stats_id = "1100001034ed953:1"; entity_manager = table: 0000000002AB0CB0; camera_system = table: 000000000D704530; outline_system = table: 000000000A1A9140; fade_system = table: 0000000012F8F3E0; sound_sector_system = table: 00000000029A9380; sound_environment_system = table: 0000000002E0A6D0; event_manager = table: 000000000AF9B950; level_key = "pat_mines_khorne_path5"; world_manager = table: 0000000002F40560; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 0000000016DB21A0
[21] self = table: 0000000012B7B130; new_state = table: 0000000018BD9720; params = table: 0000000012B7B100; scope_name = "StateInGameRunning:on_enter"
[22] self = table: 0000000012B7B130; new_state = table: 0000000018BD9720; notify = nil; old_state = nil
[23] self = table: 0000000012B7B130; parent = table: 00000000162AD360; start_state = table: 0000000018BD9720; params = table: 0000000012B7B100; profiling_debugging_enabled = true
[24] self = table: 0000000012B7B130; parent = table: 00000000162AD360; start_state = table: 0000000018BD9720; params = table: 0000000012B7B100; profiling_debugging_enabled = true
[25] self = table: 000000000312C220; object = table: 0000000012B7B130
...
[5] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 000000000ADE2B80; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 000000000BCBD150; ingame_ui = table: 000000001653C3E0; definitions = table: 000000000BC84760; input_manager = table: 00000000177538A0; wwise_world = [WwiseWorld]; render_settings = table: 000000000A5619B0; original_settings_list_size_y = 4640; max_setting_list_offset_y = 3640; current_setting_list_offset_y = 0; settings_list_widgets = table: 0000000012295080; settings_list_size_y = 4640; ui_scenegraph = table: 000000001226F070; is_setting_changes_applied_immidiately = true;
[6] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 000000000ADE2B80; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 000000000BCBD150; ingame_ui = table: 000000001653C3E0; definitions = table: 000000000BC84760; input_manager = table: 00000000177538A0; wwise_world = [WwiseWorld]; render_settings = table: 000000000A5619B0; original_settings_list_size_y = 4640; max_setting_list_offset_y = 3640; current_setting_list_offset_y = 0; settings_list_widgets = table: 0000000012295080; settings_list_size_y = 4640; ui_scenegraph = table: 000000001226F070; is_setting_changes_applied_immidiately = true;
[7] ___is_class_metatable___ = true; __index = table: 000000001ACFAC40;
[13] fps = 0; world_manager = table: 0000000002F40560; ingame_hud = table: 0000000009F437D0; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 000000000BCBD150; telemetry_time_view_enter = 0; input_manager = table: 00000000177538A0; profile_synchronizer = table: 000000000080CFB0; blocked_transitions = table: 000000001AD25220; motd_ui = table: 0000000001050BD0; cutscene_system = table: 00000000161FC060; text_popup_ui = table: 0000000009FF3200; local_player_id = 1; unlock_manager = table: 00000000033ACEB0; last_resolution_y = 1080; motd_loading = false; end_screen = table: 000000000FB43D40; ui_top_renderer = table: 000000000BCBD4E0; camera_manager = table: 0000000002D03100; _profile_requester = table: 0000000000826BD0; ingame_ui_context = table: 0000000016DB21A0; views = table: 000000000D0F5CF0; wwise_world = [WwiseWorld]; _fps_cooldown = 0; mean_dt = 0; world = [World]; hotkey_mapping = table: 000000001AD24140; _player = table: 00000000021D97D0; weave_onboarding = table: 000000000BA7E9F0; popup_handler = table: 0000000015E8E140; peer_id = "1100001034ed953"; network_event_delegate = table: 000000000B20C770;
[18] ___is_class_metatable___ = true; __index = table: 000000001AD25390;
[19] world_name = "level_world"; network_server = table: 0000000000763610; local_player_id = 1; parent = table: 00000000162AD360; _booted_eac_untrusted = false; statistics_db = table: 0000000016B1BFB0; is_server = true; _lobby_host = table: 000000000075D290; world = [World]; _network_options = table: 0000000018D2DE00; is_in_tutorial = false; input_manager = table: 00000000177538A0; profile_synchronizer = table: 000000000080CFB0; ingame_ui_context = table: 0000000016DB21A0; end_conditions_met = false; player = table: 00000000021D97D0; free_flight_manager = table: 0000000003561E10; viewport_name = "player_1"; network_event_delegate = table: 000000000B20C770;
[20] world_name = "level_world"; network_server = table: 0000000000763610; local_player_id = 1; parent = table: 00000000162AD360; _booted_eac_untrusted = false; statistics_db = table: 0000000016B1BFB0; is_server = true; _lobby_host = table: 000000000075D290; world = [World]; _network_options = table: 0000000018D2DE00; is_in_tutorial = false; input_manager = table: 00000000177538A0; profile_synchronizer = table: 000000000080CFB0; ingame_ui_context = table: 0000000016DB21A0; end_conditions_met = false; player = table: 00000000021D97D0; free_flight_manager = table: 0000000003561E10; viewport_name = "player_1"; network_event_delegate = table: 000000000B20C770;
[21] _params = table: 0000000012B7B100; _profiling_debugging_enabled = true; _parent = table: 00000000162AD360; _state = table: 0000000012B7B250;
[22] _params = table: 0000000012B7B100; _profiling_debugging_enabled = true; _parent = table: 00000000162AD360; _state = table: 0000000012B7B250;
[23] _params = table: 0000000012B7B100; _profiling_debugging_enabled = true; _parent = table: 00000000162AD360; _state = table: 0000000012B7B250;
[24] _params = table: 0000000012B7B100; _profiling_debugging_enabled = true; _parent = table: 00000000162AD360; _state = table: 0000000012B7B250;
[25] ___is_class_metatable___ = true; __index = table: 000000000312C220; super = table: 00000000000B2CB0;
[26] world_name = "level_world"; entity_system_bag = table: 000000000E39B310; network_server = table: 0000000000763610; entity_system = table: 0000000012661540; parent = table: 0000000000094F10; _level_flow_events = table: 000000001649A710; viewport_name = "player_1"; is_server = true; _called_level_flow_events = false; is_in_tutorial = false; input_manager = table: 00000000177538A0; profile_synchronizer = table: 000000000080CFB0; _debug_gui = [Gui]; network_transmit = table: 00000000008291A0; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "1100001034ed953"; level = [Level]; network_timer_handler = table: 000000000C9BCAD0; machines = table: 0000000012B7B0D0; _quit_game = false; network_clock = table: 000000000AE564D0; _onclose_called = false; _lobby_host = table: 000000000075D290; statistics_db = table: 0000000016B1BFB0; game_mode_key = "deus"; level_key = "pat_mines_khorne_path5"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 0000000003561E10; dice_keeper = table: 00000000126C8A70; network_event_delegate = table: 000000000B20C770;
[27] _params = table: 0000000004B4B610; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094F10; _state = table: 00000000162AD360;
[28] _params = table: 0000000004B4B610; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094F10; _state = table: 00000000162AD360;
[29] _params = table: 0000000004B4B610; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094F10; _state = table: 00000000162AD360;
[30] startup_package_handles = table: 00000000000994D0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000098BC0; flow_return_table = table: 0000000000094F40; _machine = table: 0000000004B4D1A0; startup_timer = 4.5389176594326273; has_booted = true; loading_context = table: 0000000016F02B90;
20:16:12.297 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
20:16:12.298 [Lua] Set lobby begin:
20:16:12.298 [Lua] Lobby data twitch_enabled = false
20:16:12.298 [Lua] Lobby data selected_mission_id = journey_citadel
20:16:12.298 [Lua] Lobby data num_players = 4
20:16:12.298 [Lua] Lobby data difficulty_tweak = -7
20:16:12.298 [Lua] Lobby data host = 1100001034ed953
20:16:12.298 [Lua] Lobby data matchmaking_type = 2
20:16:12.298 [Lua] Lobby data is_private = true
20:16:12.298 [Lua] Lobby data match_started = true
20:16:12.298 [Lua] Lobby data difficulty = harder
20:16:12.298 [Lua] Lobby data player_slot_1 = 110000101765a0b:1
20:16:12.299 [Lua] Lobby data player_slot_4 = 1100001034ed953:1
20:16:12.299 [Lua] Lobby data unique_server_name = Xanoth
20:16:12.299 [Lua] Lobby data quick_game = false
20:16:12.299 [Lua] Lobby data country_code = GB
20:16:12.299 [Lua] Lobby data matchmaking = false
20:16:12.299 [Lua] Lobby data power_level = 715
20:16:12.299 [Lua] Lobby data mission_id = pat_mines_khorne_path5
20:16:12.299 [Lua] Lobby data mechanism = deus
20:16:12.299 [Lua] Lobby data player_slot_5 = 110000102b3d4b7:1
20:16:12.299 [Lua] Lobby data player_slot_2 = 0:0
20:16:12.299 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
20:16:12.299 [Lua] Lobby data player_slot_3 = 110000105469d02:1
20:16:12.299 [Lua] Lobby data eac_authorized = true
20:16:12.299 [Lua] Set lobby end.
20:16:12.300 [Lua] CurrentConflictSettings deus_skaven_chaos
20:16:12.300 [Lua] [ConflictDirector] conflict_director is ai_ready
20:16:12.301 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
20:16:12.301 [Lua] [MainPathSpawningGenerator] Injecting travel distances
20:16:12.302 [Lua] NORMAL PATROL MAIN PATH 241.12913513183594
20:16:12.302 [Lua] [waypoints] = table
20:16:12.302 [Lua] [astar_points] = table
20:16:12.302 [Lua] [travel_dist] = 241.12912851572037 (number)
20:16:12.302 [Lua] [one_directional] = false (boolean)
20:16:12.302 [Lua] [id] = boss_1 (string)
20:16:12.302 [Lua] NORMAL PATROL MAIN PATH 504.58261108398438
20:16:12.302 [Lua] [waypoints] = table
20:16:12.302 [Lua] [astar_points] = table
20:16:12.302 [Lua] [travel_dist] = 504.58261838555336 (number)
20:16:12.302 [Lua] [one_directional] = false (boolean)
20:16:12.302 [Lua] [id] = boss_2 (string)
20:16:12.302 [Lua] SpecialsPacing:remove_unwanted_breeds:
20:16:12.302 [Lua] Forming navigation groups in one frame
20:16:12.302 [Lua] Forming navigation groups
20:16:12.311 [Lua] NavigationGroupManager -> calulation time A: 0.0090000000000145519
20:16:12.380 [Lua] NavigationGroupManager -> calulation time B: 0.06900000000041473
20:16:12.380 [Lua] number of nav groups: 82
20:16:12.381 [Lua] number of refined nav groups : 64
20:16:12.383 [Lua] NavigationGroupManager -> calulation time C: 0.0029999999997016857
20:16:12.383 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 11.772568590939043 Normalized coefficient: 1.3378558704786179
20:16:12.386 [Lua] Warning: missing nodes! in zones
20:16:12.386 [Lua] -------------> JOW Perfect-density 3.1500000000000004 Sum density 0.59651975631713872 Normalized coefficient: 5.2806297974904091
20:16:12.389 [Lua] [LevelAnalysis] Generating boss paths for level: pat_mines_khorne_path5
20:16:12.389 [Lua] [LevelAnalysis] This level has a total main-path length of 493.217 meters.
20:16:12.389 [Lua] [LevelAnalysis] num_event_places_f: 0.29547809314727785 , num_event_places: 0 , trailing_event_fraction: 0.29547809314727785 , num_events: 1
20:16:12.389 [Lua] [LevelAnalysis] Level path distance: 493.21713972091675
20:16:12.389 [Lua] [LevelAnalysis] path_dist1: 50 , path_dist2: 493.21713972091675 forbidden_dist: -393.21713972091675
20:16:12.389 [Lua] [LevelAnalysis] wanted_distance: 245.07545599128017
20:16:12.389 [Lua] [LevelAnalysis] Terror events added:
20:16:12.389 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss
20:16:12.389 [Lua] Adding main path event: Vector3Box(-113.128, 362.051, 81.7237) rare_event_loot_rat 45 table: 000000000BB504A0
20:16:12.389 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
20:16:12.392 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: harder, USING SETTINGS FOR EASY
20:16:12.399 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn healing pickups
20:16:12.399 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
20:16:12.399 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn deus_potions pickups
20:16:12.399 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
20:16:12.399 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=46
20:16:12.399 [Lua] NORMAL PATROL MAIN PATH 241.12913513183594
20:16:12.399 [Lua] [waypoints] = table
20:16:12.399 [Lua] [astar_points] = table
20:16:12.399 [Lua] [travel_dist] = 241.12912851572037 (number)
20:16:12.399 [Lua] [one_directional] = false (boolean)
20:16:12.399 [Lua] [id] = boss_1 (string)
20:16:12.399 [Lua] Adding main path event: Vector3Box(-44.2559, 352.547, 81.051) boss_event_spline_patrol 45 table: 0000000011C8F210
20:16:12.400 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered
20:16:12.400 [Lua] [Managers] Calling function on all managers:
20:16:12.400 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
20:16:12.412 [Lua] [PeerSM] 1100001034ed953 :: on_exit WaitingForEnterGame
20:16:12.412 [Lua] [PeerSM] 1100001034ed953 :: on_enter WaitingForGameObjectSync
20:16:12.412 [Lua] [PeerSM] 110000105469d02 :: on_exit WaitingForEnterGame
20:16:12.412 [Lua] [PeerSM] 110000105469d02 :: on_enter WaitingForGameObjectSync
20:16:12.412 [Lua] [PeerSM] 110000101765a0b :: on_exit WaitingForEnterGame
20:16:12.412 [Lua] [PeerSM] 110000101765a0b :: on_enter WaitingForGameObjectSync
20:16:12.412 [Lua] [PeerSM] 110000102b3d4b7 :: on_exit WaitingForEnterGame
20:16:12.412 [Lua] [PeerSM] 110000102b3d4b7 :: on_enter WaitingForGameObjectSync
20:16:12.472 error: [Umbra] Error 5 from queryPortalVisibility.
20:16:12.472 error: [Umbra] Error 5 from queryPortalVisibility.
20:16:12.473 error: [Umbra] Error 5 from queryPortalVisibility.
20:16:12.473 error: [Umbra] Error 5 from queryPortalVisibility.
20:16:12.473 error: [Umbra] Error 5 from queryPortalVisibility.
20:16:12.473 error: [Umbra] Error 5 from queryPortalVisibility.
20:16:12.473 error: [Umbra] Error 5 from queryPortalVisibility.
20:16:12.473 error: [Umbra] Error 5 from queryPortalVisibility.
20:16:12.473 error: [Umbra] Error 5 from queryPortalVisibility.
20:16:12.473 error: [Umbra] Error 5 from queryPortalVisibility.
20:16:12.473 error: [Umbra] Error 5 from queryPortalVisibility.
20:16:12.473 error: [Umbra] Error 5 from queryPortalVisibility.
20:16:12.473 error: [Umbra] Error 5 from queryPortalVisibility.
20:16:12.473 error: [Umbra] Error 5 from queryPortalVisibility.
20:16:12.473 error: [Umbra] Error 5 from queryPortalVisibility.
20:16:12.473 error: [Umbra] Error 5 from queryPortalVisibility.
20:16:12.504 error: [Umbra] Error 5 from queryPortalVisibility.
20:16:12.504 error: [Umbra] Error 5 from queryPortalVisibility.
20:16:12.504 error: [Umbra] Error 5 from queryPortalVisibility.
20:16:12.504 error: [Umbra] Error 5 from queryPortalVisibility.
20:16:12.504 error: [Umbra] Error 5 from queryPortalVisibility.
20:16:12.504 error: [Umbra] Error 5 from queryPortalVisibility.
20:16:12.504 error: [Umbra] Error 5 from queryPortalVisibility.
20:16:12.504 error: [Umbra] Error 5 from queryPortalVisibility.
20:16:12.504 error: [Umbra] Error 5 from queryPortalVisibility.
20:16:12.504 error: [Umbra] Error 5 from queryPortalVisibility.
20:16:12.504 error: [Umbra] Error 5 from queryPortalVisibility.
20:16:12.504 error: [Umbra] Error 5 from queryPortalVisibility.
20:16:12.504 error: [Umbra] Error 5 from queryPortalVisibility.
20:16:12.504 error: [Umbra] Error 5 from queryPortalVisibility.
20:16:12.504 error: [Umbra] Error 5 from queryPortalVisibility.
20:16:12.504 error: [Umbra] Error 5 from queryPortalVisibility.
20:16:12.507 [Lua] [NetworkServer] Game_object_sync_done for peer 110000105469d02
20:16:12.508 [Lua] Breedfreezer (server) starting a hot join sync
20:16:12.508 [Lua] packing 0 units of breed chaos_marauder
20:16:12.508 [Lua] packing 0 units of breed skaven_clan_rat
20:16:12.508 [Lua] packing 0 units of breed skaven_storm_vermin
20:16:12.508 [Lua] packing 0 units of breed skaven_slave
20:16:12.508 [Lua] packing 0 units of breed chaos_fanatic
20:16:12.508 [Lua] packing 0 units of breed chaos_raider
20:16:12.508 [Lua] packing 0 units of breed chaos_warrior
20:16:12.508 [Lua] packing 0 units of breed chaos_berzerker
20:16:12.508 [Lua] packing 0 units of breed skaven_plague_monk
20:16:12.508 [Lua] --> rpc-package size reached, sending rpc now (last package)
20:16:12.509 [Lua]
20:16:12.509 [Lua] [1] = 1 (number)
20:16:12.509 [Lua] [2] = 0 (number)
20:16:12.509 [Lua] [3] = 1 (number)
20:16:12.509 [Lua] [4] = 0 (number)
20:16:12.509 [Lua] [5] = 1 (number)
20:16:12.509 [Lua] [6] = 0 (number)
20:16:12.509 [Lua] [7] = 1 (number)
20:16:12.509 [Lua] [8] = 0 (number)
20:16:12.509 [Lua] [9] = 1 (number)
20:16:12.509 [Lua] [10] = 0 (number)
20:16:12.509 [Lua] [11] = 1 (number)
20:16:12.509 [Lua] [12] = 0 (number)
20:16:12.509 [Lua] [13] = 1 (number)
20:16:12.509 [Lua] [14] = 0 (number)
20:16:12.509 [Lua] [15] = 1 (number)
20:16:12.509 [Lua] [16] = 0 (number)
20:16:12.509 [Lua] [17] = 1 (number)
20:16:12.509 [Lua] [18] = 0 (number)
20:16:12.509 [Lua]
20:16:12.509 [Lua]
20:16:12.509 [Lua]
20:16:12.509 [Lua] [NetworkServer] Game_object_sync_done for peer 110000101765a0b
20:16:12.511 [Lua] Breedfreezer (server) starting a hot join sync
20:16:12.511 [Lua] packing 0 units of breed chaos_marauder
20:16:12.511 [Lua] packing 0 units of breed skaven_clan_rat
20:16:12.511 [Lua] packing 0 units of breed skaven_storm_vermin
20:16:12.511 [Lua] packing 0 units of breed skaven_slave
20:16:12.511 [Lua] packing 0 units of breed chaos_fanatic
20:16:12.511 [Lua] packing 0 units of breed chaos_raider
20:16:12.511 [Lua] packing 0 units of breed chaos_warrior
20:16:12.511 [Lua] packing 0 units of breed chaos_berzerker
20:16:12.511 [Lua] packing 0 units of breed skaven_plague_monk
20:16:12.511 [Lua] --> rpc-package size reached, sending rpc now (last package)
20:16:12.511 [Lua]
20:16:12.511 [Lua] [1] = 1 (number)
20:16:12.511 [Lua] [2] = 0 (number)
20:16:12.511 [Lua] [3] = 1 (number)
20:16:12.511 [Lua] [4] = 0 (number)
20:16:12.511 [Lua] [5] = 1 (number)
20:16:12.511 [Lua] [6] = 0 (number)
20:16:12.511 [Lua] [7] = 1 (number)
20:16:12.511 [Lua] [8] = 0 (number)
20:16:12.511 [Lua] [9] = 1 (number)
20:16:12.511 [Lua] [10] = 0 (number)
20:16:12.511 [Lua] [11] = 1 (number)
20:16:12.511 [Lua] [12] = 0 (number)
20:16:12.511 [Lua] [13] = 1 (number)
20:16:12.511 [Lua] [14] = 0 (number)
20:16:12.511 [Lua] [15] = 1 (number)
20:16:12.511 [Lua] [16] = 0 (number)
20:16:12.511 [Lua] [17] = 1 (number)
20:16:12.511 [Lua] [18] = 0 (number)
20:16:12.511 [Lua]
20:16:12.511 [Lua]
20:16:12.511 [Lua]
20:16:12.511 [Lua] [NetworkServer] Game_object_sync_done for peer 110000102b3d4b7
20:16:12.512 [Lua] Breedfreezer (server) starting a hot join sync
20:16:12.512 [Lua] packing 0 units of breed chaos_marauder
20:16:12.512 [Lua] packing 0 units of breed skaven_clan_rat
20:16:12.512 [Lua] packing 0 units of breed skaven_storm_vermin
20:16:12.512 [Lua] packing 0 units of breed skaven_slave
20:16:12.512 [Lua] packing 0 units of breed chaos_fanatic
20:16:12.512 [Lua] packing 0 units of breed chaos_raider
20:16:12.512 [Lua] packing 0 units of breed chaos_warrior
20:16:12.512 [Lua] packing 0 units of breed chaos_berzerker
20:16:12.512 [Lua] packing 0 units of breed skaven_plague_monk
20:16:12.512 [Lua] --> rpc-package size reached, sending rpc now (last package)
20:16:12.512 [Lua]
20:16:12.512 [Lua] [1] = 1 (number)
20:16:12.512 [Lua] [2] = 0 (number)
20:16:12.512 [Lua] [3] = 1 (number)
20:16:12.512 [Lua] [4] = 0 (number)
20:16:12.512 [Lua] [5] = 1 (number)
20:16:12.512 [Lua] [6] = 0 (number)
20:16:12.512 [Lua] [7] = 1 (number)
20:16:12.512 [Lua] [8] = 0 (number)
20:16:12.512 [Lua] [9] = 1 (number)
20:16:12.512 [Lua] [10] = 0 (number)
20:16:12.512 [Lua] [11] = 1 (number)
20:16:12.512 [Lua] [12] = 0 (number)
20:16:12.512 [Lua] [13] = 1 (number)
20:16:12.512 [Lua] [14] = 0 (number)
20:16:12.512 [Lua] [15] = 1 (number)
20:16:12.512 [Lua] [16] = 0 (number)
20:16:12.512 [Lua] [17] = 1 (number)
20:16:12.512 [Lua] [18] = 0 (number)
20:16:12.512 [Lua]
20:16:12.512 [Lua]
20:16:12.512 [Lua]
20:16:12.513 [Lua] [PeerSM] 1100001034ed953 :: on_exit WaitingForGameObjectSync
20:16:12.513 [Lua] [PeerSM] 1100001034ed953 :: on_enter WaitingForPlayers
20:16:12.513 [Lua] PlayerManager:add_remote_player 110000105469d02
20:16:12.513 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=47
20:16:12.513 [Lua] RemotePlayer:create_game_object( ) 47
20:16:12.527 [Lua] [PeerSM] 110000105469d02 :: on_exit WaitingForGameObjectSync
20:16:12.527 [Lua] [PeerSM] 110000105469d02 :: on_enter WaitingForPlayers
20:16:12.527 [Lua] PlayerManager:add_remote_player 110000101765a0b
20:16:12.527 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=48
20:16:12.527 [Lua] RemotePlayer:create_game_object( ) 48
20:16:12.543 [Lua] [PeerSM] 110000101765a0b :: on_exit WaitingForGameObjectSync
20:16:12.543 [Lua] [PeerSM] 110000101765a0b :: on_enter WaitingForPlayers
20:16:12.543 [Lua] PlayerManager:add_remote_player 110000102b3d4b7
20:16:12.543 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=49
20:16:12.543 [Lua] RemotePlayer:create_game_object( ) 49
20:16:12.558 [Lua] [PeerSM] 110000102b3d4b7 :: on_exit WaitingForGameObjectSync
20:16:12.558 [Lua] [PeerSM] 110000102b3d4b7 :: on_enter WaitingForPlayers
20:16:12.564 error: [Umbra] Error 5 from queryPortalVisibility.
20:16:12.564 error: [Umbra] Error 5 from queryPortalVisibility.
20:16:12.564 error: [Umbra] Error 5 from queryPortalVisibility.
20:16:12.564 error: [Umbra] Error 5 from queryPortalVisibility.
20:16:12.564 error: [Umbra] Error 5 from queryPortalVisibility.
20:16:12.564 error: [Umbra] Error 5 from queryPortalVisibility.
20:16:12.564 error: [Umbra] Error 5 from queryPortalVisibility.
20:16:12.564 error: [Umbra] Error 5 from queryPortalVisibility.
20:16:12.564 error: [Umbra] Error 5 from queryPortalVisibility.
20:16:12.564 error: [Umbra] Error 5 from queryPortalVisibility.
20:16:12.564 error: [Umbra] Error 5 from queryPortalVisibility.
20:16:12.564 error: [Umbra] Error 5 from queryPortalVisibility.
20:16:12.564 error: [Umbra] Error 5 from queryPortalVisibility.
20:16:12.564 error: [Umbra] Error 5 from queryPortalVisibility.
20:16:12.564 error: [Umbra] Error 5 from queryPortalVisibility.
20:16:12.564 error: [Umbra] Error 5 from queryPortalVisibility.
20:16:12.569 [Lua] [PeerSM] 1100001034ed953 :: on_exit WaitingForPlayers
20:16:12.569 [Lua] [PeerSM] 1100001034ed953 :: on_enter InGame
20:16:12.569 [Lua] [PeerSM] 110000105469d02 :: on_exit WaitingForPlayers
20:16:12.569 [Lua] [PeerSM] 110000105469d02 :: on_enter InGame
20:16:12.569 [Lua] [PeerSM] 110000101765a0b :: on_exit WaitingForPlayers
20:16:12.569 [Lua] [PeerSM] 110000101765a0b :: on_enter InGame
20:16:12.569 [Lua] [PeerSM] 110000102b3d4b7 :: on_exit WaitingForPlayers
20:16:12.569 [Lua] [PeerSM] 110000102b3d4b7 :: on_enter InGame
20:16:12.574 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 4, Vector3(-47.7171, 506.003, 114.16), Vector4(0, 0, 0.990539, -0.137229))
20:16:12.580 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.64249999999999996) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (0.23529411764705882)
20:16:12.581 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.64249999999999996) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (0.23529411764705882)
20:16:12.581 [Lua] PlayerManager:assign_unit_ownership Xanoth 1100001034ed953 1
20:16:12.581 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=51
20:16:12.584 error: [Umbra] Error 5 from queryPortalVisibility.
20:16:12.584 error: [Umbra] Error 5 from queryPortalVisibility.
20:16:12.584 error: [Umbra] Error 5 from queryPortalVisibility.
20:16:12.584 error: [Umbra] Error 5 from queryPortalVisibility.
20:16:12.584 error: [Umbra] Error 5 from queryPortalVisibility.
20:16:12.584 error: [Umbra] Error 5 from queryPortalVisibility.
20:16:12.584 error: [Umbra] Error 5 from queryPortalVisibility.
20:16:12.584 error: [Umbra] Error 5 from queryPortalVisibility.
20:16:12.584 error: [Umbra] Error 5 from queryPortalVisibility.
20:16:12.584 error: [Umbra] Error 5 from queryPortalVisibility.
20:16:12.584 error: [Umbra] Error 5 from queryPortalVisibility.
20:16:12.584 error: [Umbra] Error 5 from queryPortalVisibility.
20:16:12.584 error: [Umbra] Error 5 from queryPortalVisibility.
20:16:12.584 error: [Umbra] Error 5 from queryPortalVisibility.
20:16:12.584 error: [Umbra] Error 5 from queryPortalVisibility.
20:16:12.584 error: [Umbra] Error 5 from queryPortalVisibility.
20:16:12.593 [Lua] Switching ConflictSettings: to: deus_chaos
20:16:12.593 [Lua] pacing=deus_chaos
20:16:12.593 [Lua] roaming=nil
20:16:12.593 [Lua] specials=deus_chaos
20:16:12.593 [Lua] debug_color=purple
20:16:12.593 [Lua] contained_breeds=nil
20:16:12.593 [Lua] pack_spawning=deus_chaos
20:16:12.593 [Lua] disabled=false
20:16:12.593 [Lua] factions=nil
20:16:12.593 [Lua] boss=deus_chaos
20:16:12.593 [Lua] horde=deus_chaos
20:16:12.593 [Lua] name=deus_chaos
20:16:12.593 [Lua] intensity=deus_default
20:16:12.593 [Lua] ---
20:16:12.600 error: [Umbra] Error 5 from queryPortalVisibility.
20:16:12.600 error: [Umbra] Error 5 from queryPortalVisibility.
20:16:12.600 error: [Umbra] Error 5 from queryPortalVisibility.
20:16:12.600 error: [Umbra] Error 5 from queryPortalVisibility.
20:16:12.600 error: [Umbra] Error 5 from queryPortalVisibility.
20:16:12.600 error: [Umbra] Error 5 from queryPortalVisibility.
20:16:12.600 error: [Umbra] Error 5 from queryPortalVisibility.
20:16:12.600 error: [Umbra] Error 5 from queryPortalVisibility.
20:16:12.600 error: [Umbra] Error 5 from queryPortalVisibility.
20:16:12.600 error: [Umbra] Error 5 from queryPortalVisibility.
20:16:12.600 error: [Umbra] Error 5 from queryPortalVisibility.
20:16:12.600 error: [Umbra] Error 5 from queryPortalVisibility.
20:16:12.600 error: [Umbra] Error 5 from queryPortalVisibility.
20:16:12.600 error: [Umbra] Error 5 from queryPortalVisibility.
20:16:12.600 error: [Umbra] Error 5 from queryPortalVisibility.
20:16:12.600 error: [Umbra] Error 5 from queryPortalVisibility.
20:16:12.679 [Lua] [MOD][VMF][INFO] Added 110000102b3d4b7 to the VMF users list.
20:16:12.680 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000102b3d4b7 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
20:16:12.680 [Lua] Adding player sync data to peer=110000102b3d4b7 local_player_id=1
20:16:12.680 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=110000102b3d4b7 go_type=player_unit go_created_func_name=game_object_created_player_unit
20:16:12.680 [Lua] [NetworkServer] Peer 110000102b3d4b7 spawned player.
20:16:12.681 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=52
20:16:12.681 [Lua] PlayerManager:assign_unit_ownership Slacka 110000102b3d4b7 1
20:16:12.681 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
20:16:12.767 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000105469d02 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
20:16:12.767 [Lua] Adding player sync data to peer=110000105469d02 local_player_id=1
20:16:12.767 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000105469d02 go_type=player_unit go_created_func_name=game_object_created_player_unit
20:16:12.767 [Lua] [NetworkServer] Peer 110000105469d02 spawned player.
20:16:12.768 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=53
20:16:12.768 [Lua] PlayerManager:assign_unit_ownership Arconis 110000105469d02 1
20:16:12.769 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.8175) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (0.83464568853378296)
20:16:12.894 [Lua] StateInGameRunning:_game_actually_starts()
20:16:12.895 [Lua] #################################################################################################################
20:16:12.895 [Lua] [Loading Time]: 00:00:16 [Transition]: dlc_morris_map-pat_mines_khorne_path5 [Members joined]: 0 [Members Left]: 0 [Is Server]: true
20:16:12.895 [Lua] #################################################################################################################
20:16:12.895 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 71
20:16:12.905 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 71
20:16:12.970 [Lua] [MOD][VMF][INFO] Added 110000101765a0b to the VMF users list.
20:16:12.970 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000101765a0b go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
20:16:12.970 [Lua] Adding player sync data to peer=110000101765a0b local_player_id=1
20:16:12.970 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000101765a0b go_type=player_unit go_created_func_name=game_object_created_player_unit
20:16:12.970 [Lua] [NetworkServer] Peer 110000101765a0b spawned player.
20:16:12.971 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=54
20:16:12.971 [Lua] PlayerManager:assign_unit_ownership Vallochar 110000101765a0b 1
20:16:12.972 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.66800000000000004) temporary_health_percentage (0) melee slot ammo (0.5039370059967041) ranged slot ammo (0.5039370059967041)
20:16:13.080 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 71
20:16:13.080 [Lua] Commit load time data
20:16:17.414 [Lua] Set lobby begin:
20:16:17.414 [Lua] Lobby data twitch_enabled = false
20:16:17.414 [Lua] Lobby data selected_mission_id = journey_citadel
20:16:17.414 [Lua] Lobby data num_players = 4
20:16:17.414 [Lua] Lobby data difficulty_tweak = -7
20:16:17.414 [Lua] Lobby data host = 1100001034ed953
20:16:17.414 [Lua] Lobby data matchmaking_type = 2
20:16:17.414 [Lua] Lobby data is_private = true
20:16:17.414 [Lua] Lobby data match_started = true
20:16:17.414 [Lua] Lobby data difficulty = harder
20:16:17.414 [Lua] Lobby data player_slot_1 = 110000101765a0b:1
20:16:17.414 [Lua] Lobby data player_slot_4 = 1100001034ed953:1
20:16:17.414 [Lua] Lobby data unique_server_name = Xanoth
20:16:17.415 [Lua] Lobby data quick_game = false
20:16:17.415 [Lua] Lobby data country_code = GB
20:16:17.415 [Lua] Lobby data matchmaking = false
20:16:17.415 [Lua] Lobby data power_level = 677
20:16:17.415 [Lua] Lobby data mission_id = pat_mines_khorne_path5
20:16:17.415 [Lua] Lobby data mechanism = deus
20:16:17.415 [Lua] Lobby data player_slot_5 = 110000102b3d4b7:1
20:16:17.415 [Lua] Lobby data player_slot_2 = 0:0
20:16:17.415 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
20:16:17.415 [Lua] Lobby data player_slot_3 = 110000105469d02:1
20:16:17.415 [Lua] Lobby data eac_authorized = true
20:16:17.415 [Lua] Set lobby end.
20:16:17.417 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p, DeusChestPreloadSystem, async-read,
20:16:17.417 [Lua] [PackageManager] Load: wwise/two_handed_axes, DeusChestPreloadSystem, async-read,
20:16:17.434 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p
20:16:17.434 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p
20:16:17.435 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_axes
20:16:17.470 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_axes
20:16:17.470 [Lua] [PackageManager] Force_load: wwise/two_handed_axes
20:16:22.480 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_03_t1/wpn_emp_sword_03_t1_3p, DeusChestPreloadSystem, async-read,
20:16:22.480 [Lua] [PackageManager] Load: wwise/two_handed_hammers, DeusChestPreloadSystem, async-read,
20:16:22.480 [Lua] [PackageManager] Load: wwise/one_handed_hammers, DeusChestPreloadSystem, async-read,
20:16:22.480 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_3p, DeusChestPreloadSystem, async-read,
20:16:22.480 [Lua] [PackageManager] Load: wwise/one_handed_swords, DeusChestPreloadSystem, async-read,
20:16:22.480 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p, DeusChestPreloadSystem, async-read,
20:16:22.480 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_3p, DeusChestPreloadSystem, async-read,
20:16:22.513 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_03_t1/wpn_emp_sword_03_t1_3p
20:16:22.513 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_03_t1/wpn_emp_sword_03_t1_3p
20:16:22.513 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_hammers
20:16:22.536 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_hammers
20:16:22.536 [Lua] [PackageManager] Force_load: wwise/two_handed_hammers
20:16:22.536 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_3p
20:16:22.601 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_3p
20:16:22.601 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_3p
20:16:22.601 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_3p
20:16:22.622 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_3p
20:16:22.622 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_3p
20:16:26.734 [EACServer] [21:16:26:734][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
20:16:35.465 [Lua] Players are leaving the safe zone
20:16:35.466 [Lua] GameModeDeus:players_left_safe_zone - no unit for curse intro vo
20:16:46.539 [Lua] Time for new HOOORDE! multi_first_wave
20:16:46.539 [Lua] HORDE: Spawning hordes while 9 other ai are spawned
20:16:46.539 [Lua] horde requested: vector_blob
20:16:46.539 [Lua] wants to spawn behind within distance: 60
20:16:46.539 [Lua] could not, tries to spawnahead
20:16:46.539 [Lua] horde crated with id 1 of type vector_blob
20:16:46.539 [Lua] managed to spawn 21/21 horde enemies
20:16:46.539 [Lua] vector blob horde has started
20:16:46.772 [Lua] Init group template: horde
20:16:59.676 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 8
20:16:59.676 [Lua] Time for new HOOORDE! multi_consecutive_wave
20:16:59.676 [Lua] HORDE: Spawning hordes while 31 other ai are spawned
20:16:59.676 [Lua] horde requested: vector_blob
20:16:59.676 [Lua] wants to spawn ahead within distance: 60
20:16:59.676 [Lua] horde crated with id 2 of type vector_blob
20:16:59.676 [Lua] managed to spawn 26/26 horde enemies
20:16:59.676 [Lua] vector blob horde has started
20:16:59.973 [Lua] Init group template: horde
20:17:17.461 [Lua] HORDE: last wave, reset to standard horde delay
20:17:17.461 [Lua] Time for new HOOORDE! multi_last_wave
20:17:17.461 [Lua] HORDE: Spawning hordes while 43 other ai are spawned
20:17:17.461 [Lua] horde requested: vector_blob
20:17:17.461 [Lua] wants to spawn behind within distance: 60
20:17:17.461 [Lua] horde crated with id 3 of type vector_blob
20:17:17.461 [Lua] managed to spawn 21/21 horde enemies
20:17:17.461 [Lua] vector blob horde has started
20:17:17.780 [Lua] Init group template: horde
20:17:24.184 [Lua] 1
20:17:24.185 [Lua] 2
20:17:24.185 [Lua] 3
20:17:24.223 [Lua] 4
20:17:24.797 [Lua] 2
20:17:25.607 [Lua] 1
20:17:25.607 [Lua] 2
20:17:25.607 [Lua] 3
20:17:26.097 [Lua] 2
20:17:26.098 [Lua] 3
20:17:27.222 [Lua] 2
20:17:27.246 [Lua] 3
20:17:28.144 [Lua] 1
20:17:28.144 [Lua] 2
20:17:28.764 [Lua] 1
20:17:31.664 [Lua] Horde killed: ?
20:17:34.338 [Lua] Horde killed: ?
20:17:35.151 [Lua] ready to jump failed
20:17:39.872 [Lua] simple los failed
20:17:42.782 [Lua] ready to jump failed
20:17:44.273 [Lua] 1
20:17:46.185 [Lua] 1
20:17:46.729 [Lua] 1
20:17:47.257 [Lua] 1
20:17:47.827 [Lua] 1
20:17:48.630 [Lua] Time for new HOOORDE! multi_first_wave
20:17:48.630 [Lua] HORDE: Spawning hordes while 24 other ai are spawned
20:17:48.630 [Lua] horde requested: vector_blob
20:17:48.630 [Lua] wants to spawn ahead within distance: 60
20:17:48.630 [Lua] could not, tries to spawnbehind
20:17:48.630 [Lua] horde crated with id 4 of type vector_blob
20:17:48.630 [Lua] managed to spawn 23/23 horde enemies
20:17:48.631 [Lua] vector blob horde has started
20:17:48.899 [Lua] Init group template: horde
20:17:50.509 [Lua] 1
20:17:51.169 [Lua] 1
20:17:51.604 [Lua] Horde killed: ?
20:17:52.732 [Lua] fence jumping
20:17:54.447 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10
20:17:54.448 [Lua] Time for new HOOORDE! multi_consecutive_wave
20:17:54.448 [Lua] HORDE: Spawning hordes while 33 other ai are spawned
20:17:54.448 [Lua] horde requested: vector_blob
20:17:54.448 [Lua] wants to spawn behind within distance: 60
20:17:54.448 [Lua] could not, tries to spawnahead
20:17:54.448 [Lua]
o spawn position found at all, failing horde
20:18:04.637 [Lua] HORDE: last wave, reset to standard horde delay
20:18:04.637 [Lua] Time for new HOOORDE! multi_last_wave
20:18:04.637 [Lua] HORDE: Spawning hordes while 32 other ai are spawned
20:18:04.637 [Lua] horde requested: vector_blob
20:18:04.637 [Lua] wants to spawn ahead within distance: 60
20:18:04.637 [Lua] horde crated with id 5 of type vector_blob
20:18:04.637 [Lua] managed to spawn 21/21 horde enemies
20:18:04.637 [Lua] vector blob horde has started
20:18:04.876 [Lua] Init group template: horde
20:18:10.905 [Lua] 1
20:18:11.835 [Lua] 1
20:18:11.835 [Lua] 2
20:18:11.836 [Lua] 3
20:18:11.880 [Lua] 4
20:18:11.881 [Lua] 5
20:18:11.881 [Lua] 6
20:18:11.936 [Lua] 3
20:18:11.937 [Lua] 4
20:18:15.210 [Lua] 1
20:18:15.211 [Lua] 2
20:18:15.211 [Lua] 3
20:18:15.291 [Lua] 2
20:18:19.807 [Lua] Horde killed: ?
20:18:23.589 [Lua] 1
20:18:23.590 [Lua] 2
20:18:26.234 [Lua] 1
20:18:26.734 [EACServer] [21:18:26:734][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
20:18:34.156 [Lua] Time for new HOOORDE! multi_first_wave
20:18:34.156 [Lua] HORDE: Spawning hordes while 8 other ai are spawned
20:18:34.156 [Lua] horde requested: vector_blob
20:18:34.156 [Lua] wants to spawn ahead within distance: 60
20:18:34.156 [Lua] could not, tries to spawnbehind
20:18:34.156 [Lua]
o spawn position found at all, failing horde
20:18:37.168 [Lua] Horde killed: ?
20:19:31.439 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p, DeusChestPreloadSystem
20:19:31.440 [Lua] [PackageManager] Unload: wwise/two_handed_axes, DeusChestPreloadSystem
20:19:31.440 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_3p, DeusChestPreloadSystem
20:19:34.231 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[854f517c]
20:19:34.231 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[854f517c]
20:19:45.502 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
20:19:45.513 [Lua] Spline already found!
20:19:45.547 [Lua] Init group template: spline_patrol
20:19:51.692 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, DeusChestPreloadSystem
20:19:51.692 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
20:19:51.692 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_shield_03/wpn_emp_shield_03_3p, DeusChestPreloadSystem
20:19:51.692 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_03_t1/wpn_emp_sword_03_t1_3p, DeusChestPreloadSystem
20:19:51.692 [Lua] [PackageManager] Unload: wwise/one_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
20:19:56.393 [Lua] 1
20:19:56.430 [Lua] 1
20:19:59.319 [Lua] 1
20:19:59.393 [Lua] 1
20:20:01.151 [Lua] main path terror event triggered: boss_event_spline_patrol
20:20:01.151 [Lua] TerrorEventMixer.start_event: boss_event_spline_patrol (seed: 0)
20:20:01.166 [Lua] > starting new spline, using new navbot: standard , id: boss_1
20:20:01.190 [Lua] > continuing spline boss_1 index: 2 retries: 0
20:20:01.214 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_1
20:20:01.214 [Lua] > continuing spline boss_1 index: 3 retries: 0
20:20:01.231 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_1
20:20:01.231 [Lua] > continuing spline boss_1 index: 4 retries: 0
20:20:01.246 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_1
20:20:01.246 [Lua] > continuing spline boss_1 index: 5 retries: 0
20:20:01.438 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_1
20:20:01.438 [Lua] > spline completed boss_1 retries: 0
20:20:01.608 [Lua] Init group template: spline_patrol
20:20:01.801 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10
20:20:01.801 [Lua] Time for new HOOORDE! multi_consecutive_wave
20:20:01.801 [Lua] HORDE: Spawning hordes while 18 other ai are spawned
20:20:01.801 [Lua] horde requested: vector_blob
20:20:01.801 [Lua] wants to spawn ahead within distance: 60
20:20:01.801 [Lua] horde crated with id 8 of type vector_blob
20:20:01.801 [Lua] managed to spawn 21/22 horde enemies
20:20:01.801 [Lua] vector blob horde has started
20:20:04.229 [Lua] main path terror event triggered: rare_event_loot_rat
20:20:04.229 [Lua] TerrorEventMixer.start_event: rare_event_loot_rat (seed: 0)
20:20:07.062 [Lua] [PackageManager] Load: wwise/one_handed_swords, DeusChestPreloadSystem, async-read,
20:20:07.062 [Lua] [PackageManager] Load: wwise/one_handed_daggers, DeusChestPreloadSystem, async-read,
20:20:07.062 [Lua] [PackageManager] Load: wwise/bow, DeusChestPreloadSystem, async-read,
20:20:07.062 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_3p, DeusChestPreloadSystem, async-read,
20:20:07.062 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_03/wpn_we_bow_short_03_3p, DeusChestPreloadSystem, async-read,
20:20:07.062 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p, DeusChestPreloadSystem, async-read,
20:20:07.062 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_3p, DeusChestPreloadSystem, async-read,
20:20:07.105 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_3p
20:20:07.105 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_3p
20:20:07.105 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_short_03/wpn_we_bow_short_03_3p
20:20:07.133 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_03/wpn_we_bow_short_03_3p
20:20:07.133 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_03/wpn_we_bow_short_03_3p
20:20:07.133 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_3p
20:20:07.161 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_3p
20:20:07.161 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_3p
20:20:12.091 [Lua] HORDE: last wave, reset to standard horde delay
20:20:12.091 [Lua] Time for new HOOORDE! multi_last_wave
20:20:12.091 [Lua] HORDE: Spawning hordes while 40 other ai are spawned
20:20:12.091 [Lua] horde requested: vector_blob
20:20:12.091 [Lua] wants to spawn ahead within distance: 60
20:20:12.091 [Lua] horde crated with id 9 of type vector_blob
20:20:12.091 [Lua] managed to spawn 20/21 horde enemies
20:20:12.091 [Lua] vector blob horde has started
20:20:12.219 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_t1/wpn_fencingsword_t1_3p, DeusChestPreloadSystem, async-read,
20:20:12.220 [Lua] [PackageManager] Load: wwise/pistol, DeusChestPreloadSystem, async-read,
20:20:12.220 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, DeusChestPreloadSystem, async-read,
20:20:12.254 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_t1/wpn_fencingsword_t1_3p
20:20:12.254 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_t1/wpn_fencingsword_t1_3p
20:20:12.254 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p
20:20:12.299 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p
20:20:12.299 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p
20:20:16.786 [Lua] 1
20:20:16.829 [Lua] 2
20:20:16.829 [Lua] 3
20:20:16.829 [Lua] 4
20:20:17.343 [Lua] 1
20:20:17.361 [Lua] [PackageManager] Load: wwise/crossbow, DeusChestPreloadSystem, async-read,
20:20:17.361 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, DeusChestPreloadSystem, async-read,
20:20:17.361 [Lua] [PackageManager] Load: wwise/one_handed_hammers, DeusChestPreloadSystem, async-read,
20:20:17.361 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, DeusChestPreloadSystem, async-read,
20:20:20.006 [Lua] 1
20:20:22.480 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_06_t1/wpn_emp_sword_06_t1_3p, DeusChestPreloadSystem, async-read,
20:20:22.480 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_04_t2/wpn_emp_mace_04_t2_3p, DeusChestPreloadSystem, async-read,
20:20:22.480 [Lua] [PackageManager] Load: wwise/handgun, DeusChestPreloadSystem, async-read,
20:20:22.480 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t1/wpn_empire_handgun_02_t1_3p, DeusChestPreloadSystem, async-read,
20:20:22.516 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_02_t1/wpn_empire_handgun_02_t1_3p
20:20:22.516 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_02_t1/wpn_empire_handgun_02_t1_3p
20:20:23.838 [Lua] 2
20:20:24.547 [Lua] 1
20:20:24.548 [Lua] 2
20:20:24.548 [Lua] 3
20:20:24.961 [Lua] 2
20:20:25.488 [Lua] 1
20:20:25.489 [Lua] 2
20:20:26.735 [EACServer] [21:20:26:734][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
20:20:27.195 [Lua] 1
20:20:27.833 [Lua] 1
20:20:28.758 [Lua] 1
20:20:30.229 [Lua] 1
20:20:30.229 [Lua] 2
20:20:30.229 [Lua] 3
20:20:30.230 [Lua] 4
20:20:30.441 [Lua] 1
20:20:30.441 [Lua] 4
20:20:31.529 [Lua] 1
20:20:31.529 [Lua] 2
20:20:31.529 [Lua] 3
20:20:43.051 [Lua] Destroying unit - ai too far away from all players. skaven_loot_rat 3 19 22
20:20:53.904 [Lua] 1
20:21:04.682 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=110000105469d02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:21:05.294 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105469d02
20:21:28.715 [Lua] Time for new HOOORDE! multi_first_wave
20:21:28.715 [Lua] HORDE: Spawning hordes while 14 other ai are spawned
20:21:28.715 [Lua] horde requested: vector_blob
20:21:28.715 [Lua] wants to spawn behind within distance: 60
20:21:28.715 [Lua] horde crated with id 10 of type vector_blob
20:21:28.715 [Lua] managed to spawn 21/21 horde enemies
20:21:28.715 [Lua] vector blob horde has started
20:21:28.947 [Lua] Init group template: horde
20:21:30.789 [Lua] Error: scripts/ui/views/hero_view/windows/hero_window_talents.lua:261: attempt to index local 'talents' (a nil value)
[0] =[C]: in function callstack
[1] @scripts/mods/vmf/modules/core/safe_calls.lua:16: in function __index
[2] @scripts/ui/views/hero_view/windows/hero_window_talents.lua:261: in function _populate_talents_by_hero
[3] @scripts/mods/player_list_show_loadout/player_list_show_loadout.lua:364: in function populate_talents
[4] @scripts/mods/player_list_show_loadout/player_list_show_loadout.lua:420:in function <...ds/player_list_show_loadout/player_list_show_loadout.lua:377>
[5] =[C]: in function xpcall
[6] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr
[7] @scripts/mods/vmf/modules/core/hooks.lua:165:in function
[8] @scripts/mods/vmf/modules/core/hooks.lua:184: in function update_player_information
[9] @scripts/ui/views/ingame_player_list_ui.lua:1011: in function update_player_list
[10] @scripts/ui/views/ingame_player_list_ui.lua:776: in function update
[11] @scripts/ui/views/ingame_hud.lua:380: in function update
[12] @scripts/ui/views/ingame_ui.lua:657: in function hook_chain
[13] @scripts/mods/vmf/modules/core/hooks.lua:180: in function update
[14] @scripts/game_state/state_ingame_running.lua:1010: in function update_ui
[15] @scripts/game_state/state_ingame.lua:694:in function
[16] =[C]: in function update_animations_with_callback
[17] @foundation/scripts/util/script_world.lua:361: in function update
[18] @foundation/scripts/managers/world/world_manager.lua:102: in function update
[19] @scripts/boot.lua:873: in function game_update
[20] @scripts/boot.lua:628:in function
[1] error_message = "scripts/ui/views/hero_view/windows/hero_window_talents.lua:261: attempt to index local \'talents\' (a nil value)"
[2] self = table: 0000000002DC3250; initialize = false; widgets_by_name = table: 000000000B0359B0; hero_name = "wood_elf"; career_index = 1; profile_index = 4; profile = table: 0000000003420A80; career_settings = table: 00000000012C3A80; start_index = 0; tree = table: 0000000001B9C930; talents = nil; all_talents = table: 0000000001B53600; i = 1; widget = table: 0000000002C336A0; content = table: 000000000AEAFAE0; style = table: 00000000010790D0
[3] self = table: 0000000002DC3250; hero_name = "wood_elf"; career_index = 1; selected_talents = nil
[4] self = table: 0000000014FCC850; profiles = table: 000000000341A920; profile_synchronizer = table: 000000000080CFB0; players = table: 000000001514BFA0; working_area_x_offset = -250; i = 3; player_data = table: 000000000D0ECE20; loadout_display = table: 0000000002DC3250; player = table: 00000000021D97D0; player_unit = [Unit \'#ID[768b29aacaba867e]\']; inventory_extn = table: 000000000E1730B0; attachment_extn = table: 000000000E178A70; is_human = true; item_custom_data = nil; selected_talents = nil
[6] mod = table: 000000001907A950; error_prefix_data = "(safe_hook)"; func = [function]
[8] hook_chain = [function]; num_values = 0; values = table: 000000000C74D270; safe_hooks = table: 0000000019395B00; i = 1
[9] self = table: 0000000014FCC850; dt = 0.011403968557715416; game_session = [GameSession]; player_manager = table: 0000000003561AF0; update_widgets = true; players = table: 000000001514BFA0; num_players = 0; removed_players = 0; human_and_bot_players = table: 0000000003561C80
[10] self = table: 0000000014FCC850; dt = 0.011403968557715416; input_manager = table: 00000000177538A0; in_fade_active = false; input_service = table: 00000000129FAC70; is_matchmaking = nil
[11] self = table: 0000000009F437D0; dt = 0.011403968557715416; t = 7625.8838326847763; peer_id = "1100001034ed953"; player_manager = table: 0000000003561AF0; player = table: 00000000021D97D0; currently_visible_components = table: 0000000009F43800; components_array = table: 000000000E01B080; use_custom_hud_scale = false; hud_scale_applied = false; resolution_modified = nil; i = 2; component = table: 0000000014FCC850; component_name = "IngamePlayerListUI"
[12] self = table: 000000001653C3E0; dt = 0.011403968557715416; t = 7625.8838326847763; disable_ingame_ui = nil; end_of_level_ui = nil; views = table: 000000000D0F5CF0; is_in_inn = nil; input_service = table: 000000000FD59EA0; end_screen_active = nil; ingame_hud = table: 0000000009F437D0; transition_manager = table: 000000000026B5A0; end_screen = table: 000000000FB43D40
[13] hook_chain = [function]
[14] self = table: 0000000012B7B250; t = 7625.8838326847763; dt = 0.011403968557715416; disable_ingame_ui = nil; ingame_ui = table: 000000001653C3E0; level_end_view_wrapper = nil; level_end_view = nil
[15] i = 1; machine = table: 0000000012B7B130
[17] world = [World]; dt = 0.011403968557715416; anim_callback = [function]; scene_callback = [function]
[18] self = table: 0000000002F40560; dt = 0.011403968557715416; t = 7616.2899110538419; _ = 1; world = [World]
[19] self = table: 0000000000094F10; real_world_dt = 0.011403968557715416; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; dt = 0.011403968557715416; t = 7616.2899110538419
[20] dt = 0.011403968557715416
[2] widgets = table: 0000000005D996A0; _widgets_by_name = table: 000000000B0359B0; career_index = 1; _equipment_items = table: 000000000CAF5ED0; scenegraph = table: 0000000002DC32C0; hero_name = "wood_elf"; gear_widgets = table: 0000000012E99430; hero_level = 35;
[3] widgets = table: 0000000005D996A0; _widgets_by_name = table: 000000000B0359B0; career_index = 1; _equipment_items = table: 000000000CAF5ED0; scenegraph = table: 0000000002DC32C0; hero_name = "wood_elf"; gear_widgets = table: 0000000012E99430; hero_level = 35;
[4] active = true; network_server = table: 0000000000763610; private_checkbox_widget = table: 000000001952DFE0; map_save_data = table: 00000000027227C0; local_player = table: 00000000021D97D0; host_peer_id = "1100001034ed953"; is_server = true; voip = table: 000000000080CFE0; ingame_ui_context = table: 0000000016DB21A0; ui_renderer = table: 000000000BCBD150; input_manager = table: 00000000177538A0; profile_synchronizer = table: 000000000080CFB0; render_settings = table: 0000000014FCC950; _player_portrait_widget = table: 000000000BCFB1A0; private_setting_enabled = true; _console_cursor = table: 0000000015208B80; background = table: 000000000FCD64F0; players = table: 000000001514BFA0; popup_list = table: 0000000015F5CF60; _mission_system = table: 000000000DF386C0; ui_top_renderer = table: 000000000BCBD4E0; _fade_in_duration = 0; name = "IngamePlayerListUI"; _show_difficulty = true; player_list_widgets = table: 000000001203C5E0; ingame_ui = table: 000000001653C3E0; network_lobby = table: 000000000075D290; _parent = table: 0000000009F437D0; wwise_world = [WwiseWorld]; _widgets = table: 0000000014C4ADF0; num_players = 4; player_manager = table: 0000000003561AF0; input_description_text_widget = table: 000000000C741C80; platform = "win32"; _static_widgets = table: 000000000BB89950; _static_widgets_by_name = table: 000000000BB89980; ui_scenegraph = table: 000000001514BFD0; _widgets_by_name = table: 0000000014C4AE20;
[9] active = true; network_server = table: 0000000000763610; private_checkbox_widget = table: 000000001952DFE0; map_save_data = table: 00000000027227C0; local_player = table: 00000000021D97D0; host_peer_id = "1100001034ed953"; is_server = true; voip = table: 000000000080CFE0; ingame_ui_context = table: 0000000016DB21A0; ui_renderer = table: 000000000BCBD150; input_manager = table: 00000000177538A0; profile_synchronizer = table: 000000000080CFB0; render_settings = table: 0000000014FCC950; _player_portrait_widget = table: 000000000BCFB1A0; private_setting_enabled = true; _console_cursor = table: 0000000015208B80; background = table: 000000000FCD64F0; players = table: 000000001514BFA0; popup_list = table: 0000000015F5CF60; _mission_system = table: 000000000DF386C0; ui_top_renderer = table: 000000000BCBD4E0; _fade_in_duration = 0; name = "IngamePlayerListUI"; _show_difficulty = true; player_list_widgets = table: 000000001203C5E0; ingame_ui = table: 000000001653C3E0; network_lobby = table: 000000000075D290; _parent = table: 0000000009F437D0; wwise_world = [WwiseWorld]; _widgets = table: 0000000014C4ADF0; num_players = 4; player_manager = table: 0000000003561AF0; input_description_text_widget = table: 000000000C741C80; platform = "win32"; _static_widgets = table: 000000000BB89950; _static_widgets_by_name = table: 000000000BB89980; ui_scenegraph = table: 000000001514BFD0; _widgets_by_name = table: 0000000014C4AE20;
[10] active = true; network_server = table: 0000000000763610; private_checkbox_widget = table: 000000001952DFE0; map_save_data = table: 00000000027227C0; local_player = table: 00000000021D97D0; host_peer_id = "1100001034ed953"; is_server = true; voip = table: 000000000080CFE0; ingame_ui_context = table: 0000000016DB21A0; ui_renderer = table: 000000000BCBD150; input_manager = table: 00000000177538A0; profile_synchronizer = table: 000000000080CFB0; render_settings = table: 0000000014FCC950; _player_portrait_widget = table: 000000000BCFB1A0; private_setting_enabled = true; _console_cursor = table: 0000000015208B80; background = table: 000000000FCD64F0; players = table: 000000001514BFA0; popup_list = table: 0000000015F5CF60; _mission_system = table: 000000000DF386C0; ui_top_renderer = table: 000000000BCBD4E0; _fade_in_duration = 0; name = "IngamePlayerListUI"; _show_difficulty = true; player_list_widgets = table: 000000001203C5E0; ingame_ui = table: 000000001653C3E0; network_lobby = table: 000000000075D290; _parent = table: 0000000009F437D0; wwise_world = [WwiseWorld]; _widgets = table: 0000000014C4ADF0; num_players = 4; player_manager = table: 0000000003561AF0; input_description_text_widget = table: 000000000C741C80; platform = "win32"; _static_widgets = table: 000000000BB89950; _static_widgets_by_name = table: 000000000BB89980; ui_scenegraph = table: 000000001514BFD0; _widgets_by_name = table: 0000000014C4AE20;
[11] _definitions = table: 000000000E01AFF0; _currently_visible_components = table: 0000000009F43800; _parent = table: 000000001653C3E0; _components = table: 000000000E01B050; _current_group_name = "alive"; _ingame_ui_context = table: 0000000016DB21A0; _components_hud_scale_lookup = table: 000000000E01AFC0; _crosshair_position_y = false; _update_post_visibility = false; _component_list = table: 000000000E01B020; _is_own_player_dead = false; _scale_modified = false; _components_array = table: 000000000E01B080; _components_array_id_lookup = table: 000000000E01B0B0; _peer_id = "1100001034ed953"; _resolution_modified = false; _crosshair_position_x = false;
[12] fps = 0; world_manager = table: 0000000002F40560; ingame_hud = table: 0000000009F437D0; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 000000000BCBD150; telemetry_time_view_enter = 0; input_manager = table: 00000000177538A0; profile_synchronizer = table: 000000000080CFB0; blocked_transitions = table: 000000001AD25220; motd_ui = table: 0000000001050BD0; cutscene_system = table: 00000000161FC060; text_popup_ui = table: 0000000009FF3200; local_player_id = 1; unlock_manager = table: 00000000033ACEB0; last_resolution_y = 1080; motd_loading = false; end_screen = table: 000000000FB43D40; ui_top_renderer = table: 000000000BCBD4E0; camera_manager = table: 0000000002D03100; _profile_requester = table: 0000000000826BD0; hotkey_mapping = table: 000000001AD24140; ingame_ui_context = table: 0000000016DB21A0; views = table: 000000000D0F5CF0; wwise_world = [WwiseWorld]; _fps_cooldown = 0; mean_dt = 0; world = [World]; _player = table: 00000000021D97D0; weave_onboarding = table: 000000000BA7E9F0; popup_handler = table: 0000000015E8E140; peer_id = "1100001034ed953"; network_event_delegate = table: 000000000B20C770;
[14] world_name = "level_world"; network_server = table: 0000000000763610; _t = 7625.8724287162186; parent = table: 00000000162AD360; _booted_eac_untrusted = false; statistics_db = table: 0000000016B1BFB0; is_server = true; _network_options = table: 0000000018D2DE00; is_in_tutorial = false; _ui_update_initialized = true; mood_timers = table: 000000000CD75CD0; profile_synchronizer = table: 000000000080CFB0; _has_started_framerate_catchup = true; end_conditions_met = false; _transitioned_from_black_screen = true; local_player_id = 1; rewards = table: 000000000CD75B80; player = table: 00000000021D97D0; _game_mode_ready_to_start = true; world = [World]; ingame_ui = table: 000000001653C3E0; game_mode_key = "deus"; _conflict_directory_is_ready = true; _lobby_host = table: 000000000075D290; ingame_ui_context = table: 0000000016DB21A0; _game_started_current_frame = false; input_manager = table: 00000000177538A0; is_quickplay = false; _game_has_started = true; free_flight_manager = table: 0000000003561E10; viewport_name = "player_1"; network_event_delegate = table: 000000000B20C770;
[18] locked = true; _scene_update_callbacks = table: 0000000002F41F50; _worlds = table: 0000000002F40590; _update_queue = table: 0000000016D9BEB0; _disabled_worlds = table: 0000000002F405C0; _wwise_worlds = table: 0000000002F41FB0; _queued_worlds_to_release = table: 0000000002F41F80; _anim_update_callbacks = table: 0000000002F408A0;
[19] startup_package_handles = table: 00000000000994D0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000098BC0; flow_return_table = table: 0000000000094F40; _machine = table: 0000000004B4D1A0; startup_timer = 4.5389176594326273; has_booted = true; loading_context = table: 0000000016F02B90;
20:21:30.789 [Lua] [MOD][player_list_show_loadout][ERROR] (safe_hook): scripts/ui/views/hero_view/windows/hero_window_talents.lua:261: attempt to index local 'talents' (a nil value)
20:21:39.712 [Lua] Switching ConflictSettings: to: deus_skaven
20:21:39.712 [Lua] pacing=deus_default
20:21:39.712 [Lua] roaming=nil
20:21:39.712 [Lua] specials=deus_skaven
20:21:39.712 [Lua] contained_breeds=nil
20:21:39.712 [Lua] debug_color=orange
20:21:39.712 [Lua] disabled=false
20:21:39.712 [Lua] pack_spawning=skaven
20:21:39.712 [Lua] description=deus_conflict_director_skaven_chaos_name
20:21:39.712 [Lua] factions=nil
20:21:39.712 [Lua] boss=deus_skaven
20:21:39.712 [Lua] horde=deus_default
20:21:39.712 [Lua] name=deus_skaven
20:21:39.712 [Lua] intensity=deus_default
20:21:39.712 [Lua] ---
20:21:40.958 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 11
20:21:40.958 [Lua] Time for new HOOORDE! multi_consecutive_wave
20:21:40.958 [Lua] HORDE: Spawning hordes while 45 other ai are spawned
20:21:40.958 [Lua] horde requested: vector_blob
20:21:40.958 [Lua] wants to spawn behind within distance: 60
20:21:40.958 [Lua] horde crated with id 11 of type vector_blob
20:21:40.958 [Lua] managed to spawn 37/39 horde enemies
20:21:40.958 [Lua] vector blob horde has started
20:21:49.392 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p, DeusChestPreloadSystem, async-read,
20:21:49.392 [Lua] [PackageManager] Load: wwise/we_deus_01, DeusChestPreloadSystem, async-read,
20:21:49.392 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_3p, DeusChestPreloadSystem, async-read,
20:21:49.486 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p
20:21:49.486 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p
20:21:49.487 [Lua] [PackageManager] Queueing new asynch package: wwise/we_deus_01
20:21:49.528 [Lua] [PackageManager] Finished loading asynchronous package: wwise/we_deus_01
20:21:49.528 [Lua] [PackageManager] Force_load: wwise/we_deus_01
20:21:49.528 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_3p
20:21:49.576 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_3p
20:21:49.576 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_3p
20:21:53.174 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:21:53.453 [Lua] [GameNetworkManager] game object created go_id=2051, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:21:53.719 [Lua] [GameNetworkManager] game object created go_id=2052, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:21:53.825 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
20:21:53.933 [Lua] [GameNetworkManager] game object was destroyed id=2051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
20:21:53.971 [Lua] [GameNetworkManager] game object created go_id=2053, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:21:54.115 [Lua] [GameNetworkManager] game object was destroyed id=2052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
20:21:54.211 [Lua] [GameNetworkManager] game object created go_id=2054, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:21:54.478 [Lua] [GameNetworkManager] game object was destroyed id=2053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
20:21:54.502 [Lua] [PackageManager] Load: wwise/repeating_crossbow, DeusChestPreloadSystem, async-read,
20:21:54.502 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_repeater_crossbow_t2/wpn_wh_repeater_crossbow_t2_3p, DeusChestPreloadSystem, async-read,
20:21:54.502 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p, DeusChestPreloadSystem, async-read,
20:21:54.502 [Lua] [PackageManager] Load: units/weapons/player/wpn_invisible_weapon_3p, DeusChestPreloadSystem, async-read,
20:21:54.502 [Lua] [PackageManager] Load: wwise/throwing_axe, DeusChestPreloadSystem, async-read,
20:21:54.510 [Lua] [GameNetworkManager] game object created go_id=2055, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:21:54.546 [Lua] [PackageManager] Finished loading asynchronous package: wwise/repeating_crossbow
20:21:54.546 [Lua] [PackageManager] Force_load: wwise/repeating_crossbow
20:21:54.546 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_repeater_crossbow_t2/wpn_wh_repeater_crossbow_t2_3p
20:21:54.592 [Lua] [GameNetworkManager] game object was destroyed id=2054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
20:21:54.592 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_repeater_crossbow_t2/wpn_wh_repeater_crossbow_t2_3p
20:21:54.592 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_repeater_crossbow_t2/wpn_wh_repeater_crossbow_t2_3p
20:21:54.593 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p
20:21:54.643 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p
20:21:54.643 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p
20:21:54.643 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_invisible_weapon_3p
20:21:54.673 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_invisible_weapon_3p
20:21:54.673 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_invisible_weapon_3p
20:21:54.673 [Lua] [PackageManager] Queueing new asynch package: wwise/throwing_axe
20:21:54.705 [Lua] [PackageManager] Finished loading asynchronous package: wwise/throwing_axe
20:21:54.705 [Lua] [PackageManager] Force_load: wwise/throwing_axe
20:21:54.733 [Lua] [GameNetworkManager] game object created go_id=2056, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:21:54.839 [Lua] [GameNetworkManager] game object was destroyed id=2055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
20:21:55.000 [Lua] [GameNetworkManager] game object created go_id=2057, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:21:55.061 [Lua] [GameNetworkManager] game object was destroyed id=2056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
20:21:55.260 [Lua] [GameNetworkManager] game object created go_id=2058, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:21:55.537 [Lua] [GameNetworkManager] game object created go_id=2059, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:21:55.637 [Lua] [GameNetworkManager] game object was destroyed id=2057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
20:21:55.721 [Lua] 1
20:21:55.758 [Lua] [GameNetworkManager] game object created go_id=2060, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:21:55.824 [Lua] [GameNetworkManager] game object was destroyed id=2058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
20:21:56.039 [Lua] [GameNetworkManager] game object created go_id=2061, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:21:56.104 [Lua] [GameNetworkManager] game object was destroyed id=2059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
20:21:56.140 [Lua] [GameNetworkManager] game object was destroyed id=2060 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
20:21:56.290 [Lua] 1
20:21:56.324 [Lua] 2
20:21:56.371 [Lua] [GameNetworkManager] game object was destroyed id=2061 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
20:21:59.579 [Lua] [PackageManager] Unload: wwise/one_handed_daggers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
20:21:59.579 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_3p, DeusChestPreloadSystem
20:21:59.580 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_03/wpn_we_bow_short_03_3p, DeusChestPreloadSystem
20:21:59.580 [Lua] [PackageManager] Unload: wwise/repeating_crossbow, DeusChestPreloadSystem
20:21:59.580 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
20:21:59.580 [Lua] [PackageManager] Unload: wwise/bow, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
20:21:59.581 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_repeater_crossbow_t2/wpn_wh_repeater_crossbow_t2_3p, DeusChestPreloadSystem
20:21:59.581 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_3p, DeusChestPreloadSystem
20:21:59.996 [Lua] HORDE: last wave, reset to standard horde delay
20:21:59.996 [Lua] Time for new HOOORDE! multi_last_wave
20:21:59.996 [Lua] HORDE: Spawning hordes while 58 other ai are spawned
20:21:59.996 [Lua] horde requested: vector_blob
20:21:59.996 [Lua] wants to spawn behind within distance: 60
20:21:59.996 [Lua] horde crated with id 12 of type vector_blob
20:21:59.997 [Lua] managed to spawn 39/39 horde enemies
20:21:59.997 [Lua] vector blob horde has started
20:22:00.517 [Lua] Init group template: horde
20:22:01.634 [Lua] 2
20:22:01.634 [Lua] 3
20:22:01.634 [Lua] 4
20:22:01.634 [Lua] 5
20:22:02.032 [Lua] 2
20:22:02.032 [Lua] 3
20:22:02.032 [Lua] 4
20:22:02.033 [Lua] 5
20:22:02.033 [Lua] 6
20:22:05.226 [Lua] Horde killed: ?
20:22:13.386 [Lua] Time for new HOOORDE! multi_first_wave
20:22:13.386 [Lua] HORDE: Spawning hordes while 55 other ai are spawned
20:22:13.386 [Lua] horde requested: vector
20:22:13.386 [Lua] setting up vector-horde
20:22:13.386 [Lua] Composing horde 'medium' .. using variant 'plain'
20:22:13.386 [Lua] --> horde wants to spawn ahead of players (0.45174519682237/0.67
20:22:13.386 [Lua] -> spawning: 37
20:22:13.386 [Lua] horde crated with id 13 of type vector
20:22:13.386 [Lua] vector horde has started
20:22:14.897 [Lua] [PackageManager] Load: wwise/one_handed_daggers, DeusChestPreloadSystem, async-read,
20:22:14.897 [Lua] [PackageManager] Load: wwise/bow, DeusChestPreloadSystem, async-read,
20:22:14.897 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_3p, DeusChestPreloadSystem, async-read,
20:22:14.897 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p, DeusChestPreloadSystem, async-read,
20:22:14.897 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_03/wpn_we_bow_short_03_3p, DeusChestPreloadSystem, async-read,
20:22:14.897 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_3p, DeusChestPreloadSystem, async-read,
20:22:14.901 [Lua] [PackageManager] Unload: units/weapons/player/wpn_invisible_weapon_3p, DeusChestPreloadSystem
20:22:14.904 [Lua] [PackageManager] Unload: wwise/throwing_axe, DeusChestPreloadSystem
20:22:14.905 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p, DeusChestPreloadSystem
20:22:14.928 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_3p
20:22:14.928 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_3p
20:22:14.928 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_short_03/wpn_we_bow_short_03_3p
20:22:14.957 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_03/wpn_we_bow_short_03_3p
20:22:14.957 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_03/wpn_we_bow_short_03_3p
20:22:14.957 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_3p
20:22:14.984 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_3p
20:22:14.984 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_3p
20:22:16.402 [Lua] 2
20:22:16.403 [Lua] 3
20:22:18.062 [Lua] 1
20:22:18.062 [Lua] 2
20:22:18.479 [Lua] 3
20:22:18.516 [Lua] 4
20:22:19.717 [Lua] 1
20:22:20.022 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p, DeusChestPreloadSystem, async-read,
20:22:20.022 [Lua] [PackageManager] Load: units/weapons/player/wpn_invisible_weapon_3p, DeusChestPreloadSystem, async-read,
20:22:20.022 [Lua] [PackageManager] Load: wwise/throwing_axe, DeusChestPreloadSystem, async-read,
20:22:20.065 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p
20:22:20.065 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p
20:22:20.066 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_invisible_weapon_3p
20:22:20.090 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_invisible_weapon_3p
20:22:20.090 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_invisible_weapon_3p
20:22:20.091 [Lua] [PackageManager] Queueing new asynch package: wwise/throwing_axe
20:22:20.115 [Lua] [PackageManager] Finished loading asynchronous package: wwise/throwing_axe
20:22:20.115 [Lua] [PackageManager] Force_load: wwise/throwing_axe
20:22:22.548 [Lua] Init group template: horde
20:22:22.596 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 12
20:22:22.596 [Lua] Time for new HOOORDE! multi_consecutive_wave
20:22:22.596 [Lua] HORDE: Spawning hordes while 55 other ai are spawned
20:22:22.596 [Lua] horde requested: vector
20:22:22.596 [Lua] setting up vector-horde
20:22:22.596 [Lua] Composing horde 'medium' .. using variant 'plain'
20:22:22.596 [Lua] --> horde wants to spawn ahead of players (0.31366278884006/0.67
20:22:22.596 [Lua] -> spawning: 35
20:22:22.596 [Lua] horde crated with id 14 of type vector
20:22:22.596 [Lua] vector horde has started
20:22:24.995 [Lua] Horde killed: ?
20:22:25.003 [Lua] HORDE: last wave, reset to standard horde delay
20:22:25.003 [Lua] Time for new HOOORDE! multi_last_wave
20:22:25.003 [Lua] HORDE: Spawning hordes while 54 other ai are spawned
20:22:25.003 [Lua] horde requested: vector
20:22:25.003 [Lua] setting up vector-horde
20:22:25.003 [Lua] Composing horde 'medium' .. using variant 'plain'
20:22:25.003 [Lua] --> horde wants to spawn ahead of players (0.52119013893833/0.67
20:22:25.003 [Lua] -> spawning: 39
20:22:25.003 [Lua] horde crated with id 15 of type vector
20:22:25.003 [Lua] vector horde has started
20:22:25.134 [Lua] [PackageManager] Unload: wwise/one_handed_daggers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
20:22:25.135 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_3p, DeusChestPreloadSystem
20:22:25.135 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_03/wpn_we_bow_short_03_3p, DeusChestPreloadSystem
20:22:25.135 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
20:22:25.135 [Lua] [PackageManager] Unload: wwise/bow, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
20:22:25.135 [Lua] [PackageManager] Unload: units/weapons/player/wpn_invisible_weapon_3p, DeusChestPreloadSystem
20:22:25.136 [Lua] [PackageManager] Unload: wwise/throwing_axe, DeusChestPreloadSystem
20:22:25.136 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p, DeusChestPreloadSystem
20:22:25.136 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_3p, DeusChestPreloadSystem
20:22:26.735 [EACServer] [21:22:26:734][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
20:22:30.752 [Lua] replace_hidden_spawners -> first try found: 0 cover points
20:22:30.752 [Lua] replace_hidden_spawners -> second try try found: 0 cover points
20:22:30.752 [Lua] replace_hidden_spawners -> no alternate cover found. failed!
20:22:30.752 [Lua] Spawner visible and can't replace it. Using the next spawner in the list
20:22:34.349 [Lua] Init group template: horde
20:22:35.349 [Lua] [PackageManager] Load: wwise/repeating_crossbow, DeusChestPreloadSystem, async-read,
20:22:35.349 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_repeater_crossbow_t2/wpn_wh_repeater_crossbow_t2_3p, DeusChestPreloadSystem, async-read,
20:22:35.349 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p, DeusChestPreloadSystem, async-read,
20:22:35.349 [Lua] [PackageManager] Load: units/weapons/player/wpn_invisible_weapon_3p, DeusChestPreloadSystem, async-read,
20:22:35.349 [Lua] [PackageManager] Load: wwise/throwing_axe, DeusChestPreloadSystem, async-read,
20:22:35.371 [Lua] [PackageManager] Finished loading asynchronous package: wwise/repeating_crossbow
20:22:35.371 [Lua] [PackageManager] Force_load: wwise/repeating_crossbow
20:22:35.371 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_repeater_crossbow_t2/wpn_wh_repeater_crossbow_t2_3p
20:22:35.396 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_repeater_crossbow_t2/wpn_wh_repeater_crossbow_t2_3p
20:22:35.396 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_repeater_crossbow_t2/wpn_wh_repeater_crossbow_t2_3p
20:22:35.397 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p
20:22:35.441 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p
20:22:35.441 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p
20:22:35.442 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_invisible_weapon_3p
20:22:35.468 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_invisible_weapon_3p
20:22:35.468 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_invisible_weapon_3p
20:22:35.468 [Lua] [PackageManager] Queueing new asynch package: wwise/throwing_axe
20:22:35.495 [Lua] [PackageManager] Finished loading asynchronous package: wwise/throwing_axe
20:22:35.495 [Lua] [PackageManager] Force_load: wwise/throwing_axe
20:22:35.932 [Lua] Init group template: horde
20:22:37.198 [Lua] 1
20:22:39.137 [Lua] 1
20:22:39.137 [Lua] 2
20:22:39.137 [Lua] 3
20:22:39.185 [Lua] 5
20:22:39.667 [Lua] 3
20:22:39.667 [Lua] 4
20:22:39.667 [Lua] 5
20:22:40.172 [Lua] 5
20:22:40.172 [Lua] 6
20:22:40.469 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_t1/wpn_fencingsword_t1_3p, DeusChestPreloadSystem
20:22:40.469 [Lua] [PackageManager] Unload: wwise/pistol, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
20:22:40.470 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, DeusChestPreloadSystem
20:22:41.408 [Lua] 3
20:22:42.662 [Lua] 2
20:22:42.662 [Lua] 3
20:22:42.663 [Lua] 5
20:22:43.131 [Lua] 1
20:22:43.131 [Lua] 2
20:22:43.132 [Lua] 3
20:22:43.132 [Lua] 4
20:22:43.132 [Lua] 5
20:22:43.132 [Lua] 6
20:22:43.659 [Lua] 2
20:22:43.659 [Lua] 3
20:22:44.356 [Lua] 4
20:22:44.759 [Lua] 1
20:22:44.759 [Lua] 2
20:22:44.760 [Lua] 3
20:22:44.760 [Lua] 4
20:22:44.800 [Lua] 5
20:22:45.362 [Lua] 1
20:22:45.362 [Lua] 2
20:22:45.400 [Lua] 3
20:22:45.400 [Lua] 4
20:22:45.400 [Lua] 5
20:22:45.401 [Lua] 6
20:22:45.401 [Lua] 7
20:22:45.559 [Lua] [PackageManager] Unload: wwise/crossbow, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
20:22:45.559 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
20:22:46.132 [Lua] 2
20:22:46.133 [Lua] 3
20:22:46.133 [Lua] 5
20:22:46.171 [Lua] 6
20:22:46.598 [Lua] 2
20:22:47.881 [Lua] 1
20:22:47.882 [Lua] 2
20:22:47.912 [Lua] 3
20:22:47.912 [Lua] 4
20:22:48.397 [Lua] 1
20:22:48.397 [Lua] 2
20:22:55.634 [Lua] Horde killed: ?
20:22:55.695 [Lua] [PackageManager] Load: wwise/crossbow, DeusChestPreloadSystem, async-read,
20:22:55.695 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, DeusChestPreloadSystem, async-read,
20:22:55.695 [Lua] [PackageManager] Unload: wwise/one_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
20:22:55.783 [Lua] 4
20:22:55.815 [Lua] 5
20:22:55.815 [Lua] 6
20:22:55.816 [Lua] 7
20:22:56.174 [Lua] 2
20:22:56.174 [Lua] 3
20:22:56.175 [Lua] 4
20:22:56.175 [Lua] 5
20:22:56.214 [Lua] 6
20:22:57.776 [Lua] 2
20:22:57.812 [Lua] 3
20:22:57.812 [Lua] 4
20:22:58.229 [Lua] 2
20:22:58.229 [Lua] 4
20:22:58.871 [Lua] Horde killed: ?
20:22:59.607 [Lua] Horde killed: ?
20:23:00.783 [Lua] [PackageManager] Unload: wwise/crossbow, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
20:23:00.783 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
20:23:00.783 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
20:23:34.832 [Lua] TerrorEventMixer.start_event: cursed_chest_prototype (seed: 0)
20:23:34.855 [Lua] Boss gave [Unit '#ID[d78222d536b56c5b]'] initial aggro
20:23:36.609 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_04_t2/wpn_emp_mace_04_t2_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
20:23:36.609 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_06_t1/wpn_emp_sword_06_t1_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
20:23:37.696 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[854f517c]
20:23:37.696 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[854f517c]
20:23:38.889 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=110000105469d02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:23:39.071 [Lua] [GameNetworkManager] game object created go_id=3074, owner_id=110000102b3d4b7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:23:39.071 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[3cf70b56]
20:23:39.071 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[3cf70b56]
20:23:39.071 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[a60ed0a4]
20:23:39.071 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[a60ed0a4]
20:23:39.238 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105469d02
20:23:39.827 [Lua] [GameNetworkManager] game object was destroyed id=3074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102b3d4b7
20:23:40.647 [Lua] [GameNetworkManager] game object created go_id=1028, owner_id=110000105469d02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:23:41.021 [Lua] [GameNetworkManager] game object was destroyed id=1028 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105469d02
20:23:41.740 [Lua] [PackageManager] Load: wwise/one_handed_swords, DeusChestPreloadSystem, async-read,
20:23:41.740 [Lua] [PackageManager] Load: wwise/one_handed_daggers, DeusChestPreloadSystem, async-read,
20:23:41.740 [Lua] [PackageManager] Load: wwise/bow, DeusChestPreloadSystem, async-read,
20:23:41.740 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_3p, DeusChestPreloadSystem, async-read,
20:23:41.740 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p, DeusChestPreloadSystem, async-read,
20:23:41.740 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_03/wpn_we_bow_short_03_3p, DeusChestPreloadSystem, async-read,
20:23:41.740 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_3p, DeusChestPreloadSystem, async-read,
20:23:41.740 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
20:23:41.761 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_3p
20:23:41.761 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_3p
20:23:41.762 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_short_03/wpn_we_bow_short_03_3p
20:23:41.792 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_03/wpn_we_bow_short_03_3p
20:23:41.792 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_03/wpn_we_bow_short_03_3p
20:23:41.792 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_3p
20:23:41.815 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_3p
20:23:41.815 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_3p
20:23:42.267 [Lua] [GameNetworkManager] game object created go_id=1029, owner_id=110000105469d02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:23:42.668 [Lua] [GameNetworkManager] game object was destroyed id=1029 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105469d02
20:23:43.788 [Lua] [GameNetworkManager] game object created go_id=1030, owner_id=110000105469d02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:23:44.121 [Lua] [GameNetworkManager] game object was destroyed id=1030 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105469d02
20:23:44.212 [Lua] [GameNetworkManager] game object created go_id=2062, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:23:44.233 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[cd1bc565]
20:23:44.233 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[cd1bc565]
20:23:44.928 [Lua] [GameNetworkManager] game object was destroyed id=2062 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
20:23:46.127 [Lua] [GameNetworkManager] game object created go_id=2063, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:23:46.329 [Lua] [GameNetworkManager] game object created go_id=2064, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:23:46.591 [Lua] [GameNetworkManager] game object was destroyed id=2063 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
20:23:46.591 [Lua] [GameNetworkManager] game object created go_id=2065, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:23:46.696 [Lua] [GameNetworkManager] game object was destroyed id=2064 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
20:23:46.810 [Lua] [GameNetworkManager] game object created go_id=2066, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:23:46.943 [Lua] [GameNetworkManager] game object was destroyed id=2065 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
20:23:47.046 [Lua] [GameNetworkManager] game object created go_id=2067, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:23:47.167 [Lua] [GameNetworkManager] game object was destroyed id=2066 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
20:23:47.262 [Lua] [GameNetworkManager] game object created go_id=2068, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:23:47.406 [Lua] [GameNetworkManager] game object was destroyed id=2067 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
20:23:47.468 [Lua] [GameNetworkManager] game object created go_id=2069, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:23:47.609 [Lua] [GameNetworkManager] game object was destroyed id=2068 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
20:23:47.714 [Lua] [GameNetworkManager] game object created go_id=2070, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:23:47.859 [Lua] [GameNetworkManager] game object was destroyed id=2069 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
20:23:47.966 [Lua] [GameNetworkManager] game object created go_id=2071, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:23:48.072 [Lua] [GameNetworkManager] game object was destroyed id=2070 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
20:23:48.175 [Lua] [GameNetworkManager] game object created go_id=2072, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:23:48.325 [Lua] [GameNetworkManager] game object was destroyed id=2071 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
20:23:48.399 [Lua] [GameNetworkManager] game object created go_id=2073, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:23:48.579 [Lua] [GameNetworkManager] game object was destroyed id=2072 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
20:23:48.661 [Lua] [GameNetworkManager] game object created go_id=2074, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:23:48.796 [Lua] [GameNetworkManager] game object was destroyed id=2073 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
20:23:49.085 [Lua] [GameNetworkManager] game object was destroyed id=2074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
20:23:52.090 [Lua] [PackageManager] Unload: wwise/one_handed_daggers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
20:23:52.090 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_3p, DeusChestPreloadSystem
20:23:52.091 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_03/wpn_we_bow_short_03_3p, DeusChestPreloadSystem
20:23:52.091 [Lua] [PackageManager] Unload: wwise/one_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
20:23:52.091 [Lua] [PackageManager] Unload: wwise/bow, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
20:23:52.091 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
20:23:52.091 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_3p, DeusChestPreloadSystem
20:23:55.122 [Lua] [GameNetworkManager] game object created go_id=2075, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:23:55.351 [Lua] [GameNetworkManager] game object created go_id=2076, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:23:55.479 [Lua] [GameNetworkManager] game object was destroyed id=2075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
20:23:55.582 [Lua] [GameNetworkManager] game object created go_id=2077, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:23:55.699 [Lua] [GameNetworkManager] game object was destroyed id=2076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
20:23:55.804 [Lua] [GameNetworkManager] game object created go_id=2078, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:23:55.922 [Lua] [GameNetworkManager] game object was destroyed id=2077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
20:23:56.163 [Lua] [GameNetworkManager] game object was destroyed id=2078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
20:24:07.744 [Lua] [IngameUI] menu view on_enter deus_cursed_chest
20:24:07.750 [Lua] [IngameUI] menu view post_update_on_enter table: 0x17a94b10
20:24:07.943 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `player_foley_map_interaction` for object id: 98, name: `unknown`
20:24:12.367 [Lua] min_height 160
20:24:12.367 [Lua] [IngameUI] menu view on_exit deus_cursed_chest
20:24:12.373 [Lua] [IngameUI] menu view post_update_on_exit table: 0x17a94b10
20:24:18.819 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `player_foley_map_interaction` for object id: 98, name: `unknown`
20:24:26.735 [EACServer] [21:24:26:734][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
20:24:43.845 [Lua] Time for new HOOORDE! multi_first_wave
20:24:43.845 [Lua] HORDE: Spawning hordes while 20 other ai are spawned
20:24:43.845 [Lua] horde requested: ambush
20:24:43.845 [Lua] setting up ambush-horde
20:24:43.845 [Lua] Composing horde 'medium' .. using variant 'plain'
20:24:43.845 [Lua] -> spawning: 36
20:24:43.845 [Lua] horde crated with id 16 of type ambush
20:24:43.845 [Lua] ambush horde has started
20:24:47.332 [Lua] replace_hidden_spawners -> first try found: 2 cover points
20:24:47.332 [Lua] replace_hidden_spawners -> replacing hidden spawners!
20:24:47.332 [Lua] ->moving spawner
20:24:47.332 [Lua] ->moving spawner
20:24:47.332 [Lua] ->moving spawner
20:24:47.332 [Lua] ->moving spawner
20:24:47.332 [Lua] ->moving spawner
20:24:47.332 [Lua] ->moving spawner
20:24:47.332 [Lua] ->moving spawner
20:24:47.332 [Lua] ->moving spawner
20:24:47.332 [Lua] ->moving spawner
20:24:47.332 [Lua] ->moving spawner
20:24:47.332 [Lua] ->moving spawner
20:24:48.944 [Lua] Init group template: horde
20:24:51.051 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 106 will change to a manual source.
20:24:51.986 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 11
20:24:51.986 [Lua] Time for new HOOORDE! multi_consecutive_wave
20:24:51.986 [Lua] HORDE: Spawning hordes while 54 other ai are spawned
20:24:51.986 [Lua] horde requested: ambush
20:24:51.986 [Lua] setting up ambush-horde
20:24:51.986 [Lua] Composing horde 'medium' .. using variant 'plain'
20:24:51.986 [Lua] -> spawning: 38
20:24:51.986 [Lua] horde crated with id 17 of type ambush
20:24:51.986 [Lua] ambush horde has started
20:24:57.682 [Lua] Init group template: horde
20:24:58.417 [Lua] [GameNetworkManager] game object created go_id=2079, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:24:58.453 [Lua] [GameNetworkManager] game object created go_id=1031, owner_id=110000105469d02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:24:58.758 [Lua] [GameNetworkManager] game object created go_id=2080, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:24:58.794 [Lua] [GameNetworkManager] game object was destroyed id=2079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
20:24:58.853 [Lua] [GameNetworkManager] game object was destroyed id=1031 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105469d02
20:24:59.186 [Lua] [GameNetworkManager] game object was destroyed id=2080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
20:24:59.186 [Lua] [GameNetworkManager] game object created go_id=2081, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:24:59.592 [Lua] [GameNetworkManager] game object created go_id=2082, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:24:59.593 [Lua] [GameNetworkManager] game object was destroyed id=2081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
20:24:59.901 [Lua] [GameNetworkManager] game object created go_id=1032, owner_id=110000105469d02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:25:00.006 [Lua] [GameNetworkManager] game object was destroyed id=2082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
20:25:00.006 [Lua] [GameNetworkManager] game object created go_id=2083, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:25:00.411 [Lua] [GameNetworkManager] game object was destroyed id=1032 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105469d02
20:25:00.493 [Lua] [GameNetworkManager] game object was destroyed id=2083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
20:25:02.693 [Lua] 1
20:25:02.693 [Lua] 2
20:25:02.693 [Lua] 3
20:25:03.114 [Lua] 2
20:25:03.227 [Lua] HORDE: last wave, reset to standard horde delay
20:25:03.227 [Lua] Time for new HOOORDE! multi_last_wave
20:25:03.227 [Lua] HORDE: Spawning hordes while 54 other ai are spawned
20:25:03.227 [Lua] horde requested: ambush
20:25:03.227 [Lua] setting up ambush-horde
20:25:03.227 [Lua] Composing horde 'medium' .. using variant 'plain'
20:25:03.227 [Lua] -> spawning: 38
20:25:03.227 [Lua] horde crated with id 18 of type ambush
20:25:03.227 [Lua] ambush horde has started
20:25:04.021 [Lua] fence jumping
20:25:05.495 [Lua] ready to jump failed
20:25:06.905 [Lua] 2
20:25:07.396 [Lua] Horde killed: ?
20:25:07.553 [Lua] 1
20:25:07.553 [Lua] 2
20:25:07.593 [Lua] 3
20:25:07.593 [Lua] 4
20:25:07.593 [Lua] 5
20:25:07.594 [Lua] 6
20:25:07.625 [Lua] 7
20:25:08.016 [Lua] 3
20:25:08.430 [Lua] Init group template: horde
20:25:08.508 [Lua] 2
20:25:09.188 [Lua] 2
20:25:09.188 [Lua] 4
20:25:09.221 [Lua] 5
20:25:09.346 [Lua] ready to jump failed
20:25:12.396 [Lua] Horde killed: ?
20:25:13.308 [Lua] 1
20:25:13.308 [Lua] 2
20:25:13.977 [Lua] 2
20:25:13.977 [Lua] 3
20:25:14.435 [Lua] 2
20:25:15.515 [Lua] 1
20:25:17.724 [Lua] 2
20:25:18.165 [Lua] 3
20:25:18.165 [Lua] 4
20:25:18.750 [Lua] 1
20:25:18.751 [Lua] 2
20:25:18.751 [Lua] 3
20:25:18.781 [Lua] 4
20:25:18.781 [Lua] 5
20:25:18.962 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_player_drink_beer` for object id: 56, name: `unknown`
20:25:19.203 [Lua] 2
20:25:19.204 [Lua] 4
20:25:19.236 [Lua] 5
20:25:19.704 [Lua] 2
20:25:19.704 [Lua] 3
20:25:19.705 [Lua] 4
20:25:20.311 [Lua] 1
20:25:20.348 [Lua] 3
20:25:20.728 [Lua] 2
20:25:21.144 [Lua] 1
20:25:21.182 [Lua] 3
20:25:21.612 [Lua] Time for new HOOORDE! multi_first_wave
20:25:21.612 [Lua] HORDE: Spawning hordes while 33 other ai are spawned
20:25:21.612 [Lua] horde requested: ambush
20:25:21.612 [Lua] setting up ambush-horde
20:25:21.612 [Lua] Composing horde 'medium' .. using variant 'plain'
20:25:21.612 [Lua] -> spawning: 40
20:25:21.612 [Lua] horde crated with id 19 of type ambush
20:25:21.612 [Lua] ambush horde has started
20:25:21.862 [Lua] 1
20:25:21.862 [Lua] 2
20:25:21.863 [Lua] 4
20:25:24.993 [Lua] Horde killed: ?
20:25:25.003 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9
20:25:25.003 [Lua] Time for new HOOORDE! multi_consecutive_wave
20:25:25.003 [Lua] HORDE: Spawning hordes while 18 other ai are spawned
20:25:25.003 [Lua] horde requested: ambush
20:25:25.003 [Lua] setting up ambush-horde
20:25:25.003 [Lua] Composing horde 'medium' .. using variant 'plain'
20:25:25.003 [Lua] -> spawning: 38
20:25:25.003 [Lua] horde crated with id 20 of type ambush
20:25:25.003 [Lua] ambush horde has started
20:25:27.228 [Lua] Init group template: horde
20:25:32.201 [Lua] Init group template: horde
20:25:36.401 [Lua] HORDE: Pushing horde in time; too many units out 66
20:25:37.312 [Lua] 3
20:25:37.353 [Lua] 4
20:25:38.011 [Lua] 3
20:25:38.011 [Lua] 4
20:25:38.448 [Lua] 2
20:25:38.448 [Lua] 3
20:25:38.887 [Lua] 2
20:25:39.586 [Lua] 2
20:25:39.586 [Lua] 4
20:25:40.304 [Lua] Horde killed: ?
20:25:40.315 [Lua] HORDE: last wave, reset to standard horde delay
20:25:40.315 [Lua] Time for new HOOORDE! multi_last_wave
20:25:40.315 [Lua] HORDE: Spawning hordes while 30 other ai are spawned
20:25:40.315 [Lua] horde requested: ambush
20:25:40.315 [Lua] setting up ambush-horde
20:25:40.315 [Lua] Composing horde 'medium' .. using variant 'plain'
20:25:40.316 [Lua] -> spawning: 35
20:25:40.316 [Lua] horde crated with id 21 of type ambush
20:25:40.316 [Lua] ambush horde has started
20:25:44.947 [Lua] Horde killed: ?
20:25:51.543 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
20:25:51.556 [Lua] Spline already found!
20:25:51.592 [Lua] Init group template: spline_patrol
20:25:53.563 [Lua] 1
20:25:54.017 [Lua] 1
20:25:54.057 [Lua] 2
20:25:55.316 [Lua] 2
20:25:55.316 [Lua] 3
20:25:55.765 [Lua] 2
20:25:55.765 [Lua] 3
20:25:56.240 [Lua] 2
20:25:56.240 [Lua] 3
20:25:56.240 [Lua] 4
20:25:56.240 [Lua] 5
20:25:58.896 [Lua] 1
20:25:59.993 [Lua] 1
20:26:00.042 [Lua] 2
20:26:00.042 [Lua] 3
20:26:01.888 [Lua] 1
20:26:01.889 [Lua] 2
20:26:01.935 [Lua] 3
20:26:02.366 [Lua] 2
20:26:26.736 [EACServer] [21:26:26:735][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
20:26:29.909 [Lua] Error: scripts/ui/views/hero_view/windows/hero_window_talents.lua:261: attempt to index local 'talents' (a nil value)
[0] =[C]: in function callstack
[1] @scripts/mods/vmf/modules/core/safe_calls.lua:16: in function __index
[2] @scripts/ui/views/hero_view/windows/hero_window_talents.lua:261: in function _populate_talents_by_hero
[3] @scripts/mods/player_list_show_loadout/player_list_show_loadout.lua:364: in function populate_talents
[4] @scripts/mods/player_list_show_loadout/player_list_show_loadout.lua:420:in function <...ds/player_list_show_loadout/player_list_show_loadout.lua:377>
[5] =[C]: in function xpcall
[6] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr
[7] @scripts/mods/vmf/modules/core/hooks.lua:165:in function
[8] @scripts/mods/vmf/modules/core/hooks.lua:184: in function update_player_information
[9] @scripts/ui/views/ingame_player_list_ui.lua:1011: in function update_player_list
[10] @scripts/ui/views/ingame_player_list_ui.lua:776: in function update
[11] @scripts/ui/views/ingame_hud.lua:380: in function update
[12] @scripts/ui/views/ingame_ui.lua:657: in function hook_chain
[13] @scripts/mods/vmf/modules/core/hooks.lua:180: in function update
[14] @scripts/game_state/state_ingame_running.lua:1010: in function update_ui
[15] @scripts/game_state/state_ingame.lua:694:in function
[16] =[C]: in function update_animations_with_callback
[17] @foundation/scripts/util/script_world.lua:361: in function update
[18] @foundation/scripts/managers/world/world_manager.lua:102: in function update
[19] @scripts/boot.lua:873: in function game_update
[20] @scripts/boot.lua:628:in function
[1] error_message = "scripts/ui/views/hero_view/windows/hero_window_talents.lua:261: attempt to index local \'talents\' (a nil value)"
[2] self = table: 0000000002DC3250; initialize = false; widgets_by_name = table: 000000000B0359B0; hero_name = "wood_elf"; career_index = 1; profile_index = 4; profile = table: 0000000003420A80; career_settings = table: 00000000012C3A80; start_index = 0; tree = table: 0000000001B9C930; talents = nil; all_talents = table: 0000000001B53600; i = 1; widget = table: 0000000002C336A0; content = table: 000000000AEAFAE0; style = table: 00000000010790D0
[3] self = table: 0000000002DC3250; hero_name = "wood_elf"; career_index = 1; selected_talents = nil
[4] self = table: 0000000014FCC850; profiles = table: 000000000341A920; profile_synchronizer = table: 000000000080CFB0; players = table: 000000001514BFA0; working_area_x_offset = -250; i = 3; player_data = table: 000000000D0ECE20; loadout_display = table: 0000000002DC3250; player = table: 00000000021D97D0; player_unit = [Unit \'#ID[768b29aacaba867e]\']; inventory_extn = table: 000000000E1730B0; attachment_extn = table: 000000000E178A70; is_human = true; item_custom_data = nil; selected_talents = nil
[6] mod = table: 000000001907A950; error_prefix_data = "(safe_hook)"; func = [function]
[8] hook_chain = [function]; num_values = 0; values = table: 000000000A452360; safe_hooks = table: 0000000019395B00; i = 1
[9] self = table: 0000000014FCC850; dt = 0.011426667682826519; game_session = [GameSession]; player_manager = table: 0000000003561AF0; update_widgets = false; players = table: 000000001514BFA0; num_players = 4; removed_players = 0; human_and_bot_players = table: 0000000003561C80
[10] self = table: 0000000014FCC850; dt = 0.011426667682826519; input_manager = table: 00000000177538A0; in_fade_active = false; input_service = table: 00000000129FAC70; is_matchmaking = nil
[11] self = table: 0000000009F437D0; dt = 0.011426667682826519; t = 7919.1812763922499; peer_id = "1100001034ed953"; player_manager = table: 0000000003561AF0; player = table: 00000000021D97D0; currently_visible_components = table: 0000000009F43800; components_array = table: 000000000E01B080; use_custom_hud_scale = false; hud_scale_applied = false; resolution_modified = nil; i = 2; component = table: 0000000014FCC850; component_name = "IngamePlayerListUI"
[12] self = table: 000000001653C3E0; dt = 0.011426667682826519; t = 7919.1812763922499; disable_ingame_ui = nil; end_of_level_ui = nil; views = table: 000000000D0F5CF0; is_in_inn = nil; input_service = table: 000000000FD59EA0; end_screen_active = nil; ingame_hud = table: 0000000009F437D0; transition_manager = table: 000000000026B5A0; end_screen = table: 000000000FB43D40
[13] hook_chain = [function]
[14] self = table: 0000000012B7B250; t = 7919.1812763922499; dt = 0.011426667682826519; disable_ingame_ui = nil; ingame_ui = table: 000000001653C3E0; level_end_view_wrapper = nil; level_end_view = nil
[15] i = 1; machine = table: 0000000012B7B130
[17] world = [World]; dt = 0.011426667682826519; anim_callback = [function]; scene_callback = [function]
[18] self = table: 0000000002F40560; dt = 0.011426667682826519; t = 7909.5873547613155; _ = 1; world = [World]
[19] self = table: 0000000000094F10; real_world_dt = 0.011426667682826519; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; dt = 0.011426667682826519; t = 7909.5873547613155
[20] dt = 0.011426667682826519
[2] widgets = table: 0000000005D996A0; _widgets_by_name = table: 000000000B0359B0; career_index = 1; _equipment_items = table: 000000000CAF5ED0; scenegraph = table: 0000000002DC32C0; hero_name = "wood_elf"; gear_widgets = table: 0000000012E99430; hero_level = 35;
[3] widgets = table: 0000000005D996A0; _widgets_by_name = table: 000000000B0359B0; career_index = 1; _equipment_items = table: 000000000CAF5ED0; scenegraph = table: 0000000002DC32C0; hero_name = "wood_elf"; gear_widgets = table: 0000000012E99430; hero_level = 35;
[4] active = true; network_server = table: 0000000000763610; private_checkbox_widget = table: 000000001952DFE0; map_save_data = table: 00000000027227C0; local_player = table: 00000000021D97D0; host_peer_id = "1100001034ed953"; is_server = true; voip = table: 000000000080CFE0; ingame_ui_context = table: 0000000016DB21A0; ui_renderer = table: 000000000BCBD150; current_difficulty_name = "difficulty_harder"; input_manager = table: 00000000177538A0; profile_synchronizer = table: 000000000080CFB0; render_settings = table: 0000000014FCC950; _player_portrait_widget = table: 0000000002D37D60; private_setting_enabled = true; _console_cursor = table: 0000000015208B80; background = table: 000000000FCD64F0; players = table: 000000001514BFA0; popup_list = table: 0000000015F5CF60; _mission_system = table: 000000000DF386C0; ui_top_renderer = table: 000000000BCBD4E0; _fade_in_duration = 0; name = "IngamePlayerListUI"; _show_difficulty = true; player_list_widgets = table: 000000001203C5E0; ingame_ui = table: 000000001653C3E0; network_lobby = table: 000000000075D290; _parent = table: 0000000009F437D0; wwise_world = [WwiseWorld]; _widgets = table: 0000000014C4ADF0; num_players = 4; player_manager = table: 0000000003561AF0; input_description_text_widget = table: 000000000C741C80; platform = "win32"; _static_widgets = table: 000000000BB89950; _static_widgets_by_name = table: 000000000BB89980; ui_scenegraph = table: 000000001514BFD0; _widgets_by_name = table: 0000000014C4AE20;
[9] active = true; network_server = table: 0000000000763610; private_checkbox_widget = table: 000000001952DFE0; map_save_data = table: 00000000027227C0; local_player = table: 00000000021D97D0; host_peer_id = "1100001034ed953"; is_server = true; voip = table: 000000000080CFE0; ingame_ui_context = table: 0000000016DB21A0; ui_renderer = table: 000000000BCBD150; current_difficulty_name = "difficulty_harder"; input_manager = table: 00000000177538A0; profile_synchronizer = table: 000000000080CFB0; render_settings = table: 0000000014FCC950; _player_portrait_widget = table: 0000000002D37D60; private_setting_enabled = true; _console_cursor = table: 0000000015208B80; background = table: 000000000FCD64F0; players = table: 000000001514BFA0; popup_list = table: 0000000015F5CF60; _mission_system = table: 000000000DF386C0; ui_top_renderer = table: 000000000BCBD4E0; _fade_in_duration = 0; name = "IngamePlayerListUI"; _show_difficulty = true; player_list_widgets = table: 000000001203C5E0; ingame_ui = table: 000000001653C3E0; network_lobby = table: 000000000075D290; _parent = table: 0000000009F437D0; wwise_world = [WwiseWorld]; _widgets = table: 0000000014C4ADF0; num_players = 4; player_manager = table: 0000000003561AF0; input_description_text_widget = table: 000000000C741C80; platform = "win32"; _static_widgets = table: 000000000BB89950; _static_widgets_by_name = table: 000000000BB89980; ui_scenegraph = table: 000000001514BFD0; _widgets_by_name = table: 0000000014C4AE20;
[10] active = true; network_server = table: 0000000000763610; private_checkbox_widget = table: 000000001952DFE0; map_save_data = table: 00000000027227C0; local_player = table: 00000000021D97D0; host_peer_id = "1100001034ed953"; is_server = true; voip = table: 000000000080CFE0; ingame_ui_context = table: 0000000016DB21A0; ui_renderer = table: 000000000BCBD150; current_difficulty_name = "difficulty_harder"; input_manager = table: 00000000177538A0; profile_synchronizer = table: 000000000080CFB0; render_settings = table: 0000000014FCC950; _player_portrait_widget = table: 0000000002D37D60; private_setting_enabled = true; _console_cursor = table: 0000000015208B80; background = table: 000000000FCD64F0; players = table: 000000001514BFA0; popup_list = table: 0000000015F5CF60; _mission_system = table: 000000000DF386C0; ui_top_renderer = table: 000000000BCBD4E0; _fade_in_duration = 0; name = "IngamePlayerListUI"; _show_difficulty = true; player_list_widgets = table: 000000001203C5E0; ingame_ui = table: 000000001653C3E0; network_lobby = table: 000000000075D290; _parent = table: 0000000009F437D0; wwise_world = [WwiseWorld]; _widgets = table: 0000000014C4ADF0; num_players = 4; player_manager = table: 0000000003561AF0; input_description_text_widget = table: 000000000C741C80; platform = "win32"; _static_widgets = table: 000000000BB89950; _static_widgets_by_name = table: 000000000BB89980; ui_scenegraph = table: 000000001514BFD0; _widgets_by_name = table: 0000000014C4AE20;
[11] _definitions = table: 000000000E01AFF0; _currently_visible_components = table: 0000000009F43800; _parent = table: 000000001653C3E0; _components = table: 000000000E01B050; _current_group_name = "alive"; _ingame_ui_context = table: 0000000016DB21A0; _components_hud_scale_lookup = table: 000000000E01AFC0; _crosshair_position_y = false; _update_post_visibility = false; _component_list = table: 000000000E01B020; _is_own_player_dead = false; _scale_modified = false; _components_array = table: 000000000E01B080; _components_array_id_lookup = table: 000000000E01B0B0; _peer_id = "1100001034ed953"; _resolution_modified = false; _crosshair_position_x = false;
[12] fps = 0; world_manager = table: 0000000002F40560; ingame_hud = table: 0000000009F437D0; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 000000000BCBD150; telemetry_time_view_enter = 0; input_manager = table: 00000000177538A0; profile_synchronizer = table: 000000000080CFB0; blocked_transitions = table: 000000001AD25220; motd_ui = table: 0000000001050BD0; cutscene_system = table: 00000000161FC060; text_popup_ui = table: 0000000009FF3200; local_player_id = 1; unlock_manager = table: 00000000033ACEB0; popup_handler = table: 0000000015E8E140; last_resolution_y = 1080; _previous_transition = "exit_menu"; mean_dt = 0; motd_loading = false; end_screen = table: 000000000FB43D40; ui_top_renderer = table: 000000000BCBD4E0; camera_manager = table: 0000000002D03100; ingame_ui_context = table: 0000000016DB21A0; _profile_requester = table: 0000000000826BD0; hotkey_mapping = table: 000000001AD24140; views = table: 000000000D0F5CF0; wwise_world = [WwiseWorld]; _fps_cooldown = 0; transition_params = table: 0000000016DBF880; world = [World]; _player = table: 00000000021D97D0; weave_onboarding = table: 000000000BA7E9F0; menu_active = false; peer_id = "1100001034ed953"; network_event_delegate = table: 000000000B20C770;
[14] world_name = "level_world"; network_server = table: 0000000000763610; _t = 7919.169849724567; parent = table: 00000000162AD360; _booted_eac_untrusted = false; statistics_db = table: 0000000016B1BFB0; is_server = true; _network_options = table: 0000000018D2DE00; is_in_tutorial = false; _ui_update_initialized = true; mood_timers = table: 000000000CD75CD0; profile_synchronizer = table: 000000000080CFB0; _has_started_framerate_catchup = true; end_conditions_met = false; _transitioned_from_black_screen = true; local_player_id = 1; rewards = table: 000000000CD75B80; player = table: 00000000021D97D0; _game_mode_ready_to_start = true; world = [World]; ingame_ui = table: 000000001653C3E0; game_mode_key = "deus"; _conflict_directory_is_ready = true; _lobby_host = table: 000000000075D290; ingame_ui_context = table: 0000000016DB21A0; _game_started_current_frame = false; input_manager = table: 00000000177538A0; is_quickplay = false; _game_has_started = true; free_flight_manager = table: 0000000003561E10; viewport_name = "player_1"; network_event_delegate = table: 000000000B20C770;
[18] locked = true; _scene_update_callbacks = table: 0000000002F41F50; _worlds = table: 0000000002F40590; _update_queue = table: 0000000016D9BEB0; _disabled_worlds = table: 0000000002F405C0; _wwise_worlds = table: 0000000002F41FB0; _queued_worlds_to_release = table: 0000000002F41F80; _anim_update_callbacks = table: 0000000002F408A0;
[19] startup_package_handles = table: 00000000000994D0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000098BC0; flow_return_table = table: 0000000000094F40; _machine = table: 0000000004B4D1A0; startup_timer = 4.5389176594326273; has_booted = true; loading_context = table: 0000000016F02B90;
20:26:29.909 [Lua] [MOD][player_list_show_loadout][ERROR] (safe_hook): scripts/ui/views/hero_view/windows/hero_window_talents.lua:261: attempt to index local 'talents' (a nil value)
20:26:33.225 [Lua] 1
20:26:33.249 [Lua] 2
20:26:33.273 [Lua] 3
20:26:33.715 [Lua] 1
20:26:33.715 [Lua] 2
20:26:33.715 [Lua] 3
20:26:33.731 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0xa2511, position: 0
20:26:34.846 [Lua] 1
20:26:35.250 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p, DeusChestPreloadSystem
20:26:35.254 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_3p, DeusChestPreloadSystem
20:26:35.256 [Lua] [PackageManager] Unload: wwise/we_deus_01, DeusChestPreloadSystem
20:26:35.300 [Lua] 1
20:26:40.349 [Lua] [PackageManager] Unload: wwise/handgun, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
20:26:40.350 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t1/wpn_empire_handgun_02_t1_3p, DeusChestPreloadSystem
20:26:42.143 [Lua] Time for new HOOORDE! multi_first_wave
20:26:42.143 [Lua] HORDE: Spawning hordes while 13 other ai are spawned
20:26:42.143 [Lua] horde requested: vector
20:26:42.143 [Lua] setting up vector-horde
20:26:42.143 [Lua] Composing horde 'medium' .. using variant 'plain'
20:26:42.143 [Lua] --> horde wants to spawn ahead of players (0.47005137997216/0.67
20:26:42.143 [Lua] -> spawning: 35
20:26:42.143 [Lua] horde crated with id 23 of type vector
20:26:42.143 [Lua] vector horde has started
20:26:45.468 [Lua] [PackageManager] Load: wwise/handgun, DeusChestPreloadSystem, async-read,
20:26:45.468 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t1/wpn_empire_handgun_02_t1_3p, DeusChestPreloadSystem, async-read,
20:26:45.470 [Lua] [PackageManager] Unload: wwise/repeating_crossbow, DeusChestPreloadSystem
20:26:45.471 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_repeater_crossbow_t2/wpn_wh_repeater_crossbow_t2_3p, DeusChestPreloadSystem
20:26:45.471 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
20:26:45.502 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_02_t1/wpn_empire_handgun_02_t1_3p
20:26:45.502 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_02_t1/wpn_empire_handgun_02_t1_3p
20:26:50.528 [Lua] [PackageManager] Unload: wwise/handgun, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
20:26:50.531 [Lua] [PackageManager] Unload: wwise/throwing_axe, DeusChestPreloadSystem
20:26:50.531 [Lua] [PackageManager] Unload: units/weapons/player/wpn_invisible_weapon_3p, DeusChestPreloadSystem
20:26:50.531 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t1/wpn_empire_handgun_02_t1_3p, DeusChestPreloadSystem
20:26:50.531 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_3p, DeusChestPreloadSystem
20:26:51.376 [Lua] Init group template: horde
20:26:55.633 [Lua] [PackageManager] Load: wwise/repeating_crossbow, DeusChestPreloadSystem, async-read,
20:26:55.633 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_repeater_crossbow_t2/wpn_wh_repeater_crossbow_t2_3p, DeusChestPreloadSystem, async-read,
20:26:55.633 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, DeusChestPreloadSystem, async-read,
20:26:55.654 [Lua] [PackageManager] Finished loading asynchronous package: wwise/repeating_crossbow
20:26:55.654 [Lua] [PackageManager] Force_load: wwise/repeating_crossbow
20:26:55.654 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_repeater_crossbow_t2/wpn_wh_repeater_crossbow_t2_3p
20:26:55.678 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_repeater_crossbow_t2/wpn_wh_repeater_crossbow_t2_3p
20:26:55.678 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_repeater_crossbow_t2/wpn_wh_repeater_crossbow_t2_3p
20:26:59.289 [Lua] 2
20:26:59.289 [Lua] 3
20:27:00.517 [Lua] 1
20:27:00.765 [Lua] [PackageManager] Unload: wwise/repeating_crossbow, DeusChestPreloadSystem
20:27:00.766 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_repeater_crossbow_t2/wpn_wh_repeater_crossbow_t2_3p, DeusChestPreloadSystem
20:27:00.766 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
20:27:01.440 [Lua] 2
20:27:05.748 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 13
20:27:05.748 [Lua] Time for new HOOORDE! multi_consecutive_wave
20:27:05.748 [Lua] HORDE: Spawning hordes while 34 other ai are spawned
20:27:05.748 [Lua] horde requested: vector
20:27:05.748 [Lua] setting up vector-horde
20:27:05.748 [Lua] Composing horde 'medium' .. using variant 'plain'
20:27:05.748 [Lua] --> horde wants to spawn behind players (0.71758851163738/0.67
20:27:05.748 [Lua] -> spawning: 37
20:27:05.748 [Lua] horde crated with id 24 of type vector
20:27:05.748 [Lua] vector horde has started
20:27:05.892 [Lua] [PackageManager] Load: wwise/repeating_crossbow, DeusChestPreloadSystem, async-read,
20:27:05.892 [Lua] [PackageManager] Load: wwise/handgun, DeusChestPreloadSystem, async-read,
20:27:05.892 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t1/wpn_empire_handgun_02_t1_3p, DeusChestPreloadSystem, async-read,
20:27:05.892 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_repeater_crossbow_t2/wpn_wh_repeater_crossbow_t2_3p, DeusChestPreloadSystem, async-read,
20:27:05.892 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, DeusChestPreloadSystem, async-read,
20:27:05.923 [Lua] [PackageManager] Finished loading asynchronous package: wwise/repeating_crossbow
20:27:05.923 [Lua] [PackageManager] Force_load: wwise/repeating_crossbow
20:27:05.924 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_handgun_02_t1/wpn_empire_handgun_02_t1_3p
20:27:05.961 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_02_t1/wpn_empire_handgun_02_t1_3p
20:27:05.961 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_02_t1/wpn_empire_handgun_02_t1_3p
20:27:05.961 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_repeater_crossbow_t2/wpn_wh_repeater_crossbow_t2_3p
20:27:05.987 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_repeater_crossbow_t2/wpn_wh_repeater_crossbow_t2_3p
20:27:05.987 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_repeater_crossbow_t2/wpn_wh_repeater_crossbow_t2_3p
20:27:07.337 [Lua] 1
20:27:15.603 [Lua] Horde killed: ?
20:27:15.613 [Lua] HORDE: last wave, reset to standard horde delay
20:27:15.613 [Lua] Time for new HOOORDE! multi_last_wave
20:27:15.613 [Lua] HORDE: Spawning hordes while 45 other ai are spawned
20:27:15.613 [Lua] horde requested: vector
20:27:15.613 [Lua] setting up vector-horde
20:27:15.613 [Lua] Composing horde 'medium' .. using variant 'plain'
20:27:15.613 [Lua] --> horde wants to spawn behind players (0.77078048828643/0.67
20:27:15.614 [Lua] -> spawning: 36
20:27:15.614 [Lua] horde crated with id 25 of type vector
20:27:15.614 [Lua] vector horde has started
20:27:16.149 [Lua] [PackageManager] Unload: wwise/handgun, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
20:27:16.153 [Lua] [PackageManager] Unload: wwise/repeating_crossbow, DeusChestPreloadSystem
20:27:16.154 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_repeater_crossbow_t2/wpn_wh_repeater_crossbow_t2_3p, DeusChestPreloadSystem
20:27:16.154 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t1/wpn_empire_handgun_02_t1_3p, DeusChestPreloadSystem
20:27:16.154 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
20:27:17.596 [Lua] Init group template: horde
20:27:24.412 [Lua] Init group template: horde
20:27:26.554 [Lua] 2
20:27:30.367 [Lua] 3
20:27:31.327 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 50 will change to a manual source.
20:27:36.341 [Lua] [GameNetworkManager] game object created go_id=2084, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:27:36.760 [Lua] [GameNetworkManager] game object was destroyed id=2084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
20:27:37.983 [Lua] [GameNetworkManager] game object created go_id=2085, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:27:38.197 [Lua] [GameNetworkManager] game object created go_id=1033, owner_id=110000105469d02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:27:38.441 [Lua] [GameNetworkManager] game object was destroyed id=2085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
20:27:38.725 [Lua] [GameNetworkManager] game object was destroyed id=1033 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105469d02
20:27:41.433 [Lua] Horde killed: ?
20:27:46.387 [Lua] 1
20:27:46.387 [Lua] 2
20:27:53.678 [Lua] Time for new HOOORDE! multi_first_wave
20:27:53.678 [Lua] HORDE: Spawning hordes while 24 other ai are spawned
20:27:53.678 [Lua] horde requested: ambush
20:27:53.678 [Lua] setting up ambush-horde
20:27:53.678 [Lua] Composing horde 'medium' .. using variant 'plain'
20:27:53.678 [Lua] -> spawning: 40
20:27:53.678 [Lua] horde crated with id 26 of type ambush
20:27:53.678 [Lua] ambush horde has started
20:27:58.794 [Lua] [GameNetworkManager] game object created go_id=2086, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:27:59.199 [Lua] [GameNetworkManager] game object was destroyed id=2086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
20:27:59.620 [Lua] [GameNetworkManager] game object created go_id=2087, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:27:59.977 [Lua] [GameNetworkManager] game object was destroyed id=2087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
20:28:00.132 [Lua] Horde killed: ?
20:28:00.142 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 12
20:28:00.142 [Lua] Time for new HOOORDE! multi_consecutive_wave
20:28:00.142 [Lua] HORDE: Spawning hordes while 51 other ai are spawned
20:28:00.142 [Lua] horde requested: ambush
20:28:00.142 [Lua] setting up ambush-horde
20:28:00.142 [Lua] Composing horde 'medium' .. using variant 'plain'
20:28:00.142 [Lua] -> spawning: 38
20:28:00.142 [Lua] horde crated with id 27 of type ambush
20:28:00.142 [Lua] ambush horde has started
20:28:00.340 [Lua] Init group template: horde
20:28:05.232 [Lua] Init group template: horde
20:28:11.238 [Lua] 3
20:28:11.265 [Lua] 4
20:28:12.454 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_axe_02_t1/wpn_dw_2h_axe_02_t1_3p, DeusChestPreloadSystem, async-read,
20:28:12.454 [Lua] [PackageManager] Load: wwise/two_handed_axes, DeusChestPreloadSystem, async-read,
20:28:12.491 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_axe_02_t1/wpn_dw_2h_axe_02_t1_3p
20:28:12.491 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_axe_02_t1/wpn_dw_2h_axe_02_t1_3p
20:28:12.491 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_axes
20:28:12.522 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_axes
20:28:12.522 [Lua] [PackageManager] Force_load: wwise/two_handed_axes
20:28:13.631 [Lua] HORDE: last wave, reset to standard horde delay
20:28:13.631 [Lua] Time for new HOOORDE! multi_last_wave
20:28:13.631 [Lua] HORDE: Spawning hordes while 60 other ai are spawned
20:28:13.631 [Lua] horde requested: ambush
20:28:13.631 [Lua] setting up ambush-horde
20:28:13.631 [Lua] Composing horde 'medium' .. using variant 'plain'
20:28:13.631 [Lua] -> spawning: 36
20:28:13.632 [Lua] horde crated with id 28 of type ambush
20:28:13.632 [Lua] ambush horde has started
20:28:14.031 [Lua] 3
20:28:16.790 [Lua] 3
20:28:16.790 [Lua] 4
20:28:19.671 [Lua] Horde killed: ?
20:28:26.736 [EACServer] [21:28:26:735][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
20:28:28.863 [Lua] HORDE: Pushing horde in time; too many units out 64
20:28:32.417 [Lua] 3
20:28:32.868 [Lua] [PackageManager] Load: wwise/one_handed_swords, DeusChestPreloadSystem, async-read,
20:28:32.868 [Lua] [PackageManager] Load: wwise/one_handed_daggers, DeusChestPreloadSystem, async-read,
20:28:32.868 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_3p, DeusChestPreloadSystem, async-read,
20:28:32.868 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p, DeusChestPreloadSystem, async-read,
20:28:32.893 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_3p
20:28:32.893 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_3p
20:28:32.893 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p
20:28:32.916 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p
20:28:32.916 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p
20:28:33.993 [Lua] HORDE: Pushing horde in time; too many units out 62
20:28:34.636 [Lua] Switching ConflictSettings: to: deus_skaven_chaos
20:28:34.636 [Lua] pacing=deus_default
20:28:34.636 [Lua] roaming=nil
20:28:34.636 [Lua] specials=deus_default
20:28:34.636 [Lua] contained_breeds=nil
20:28:34.636 [Lua] debug_color=maroon
20:28:34.636 [Lua] disabled=false
20:28:34.636 [Lua] pack_spawning=deus_default
20:28:34.636 [Lua] factions=nil
20:28:34.636 [Lua] description=deus_conflict_director_skaven_chaos_name
20:28:34.636 [Lua] boss=deus_default
20:28:34.636 [Lua] horde=deus_default
20:28:34.636 [Lua] name=deus_skaven_chaos
20:28:34.636 [Lua] intensity=deus_default
20:28:34.636 [Lua] ---
20:28:35.472 [Lua] 2
20:28:35.472 [Lua] 3
20:28:35.472 [Lua] 4
20:28:35.472 [Lua] 5
20:28:35.472 [Lua] 6
20:28:35.473 [Lua] 7
20:28:35.842 [Lua] 2
20:28:35.889 [Lua] 3
20:28:35.889 [Lua] 4
20:28:36.340 [Lua] 3
20:28:37.148 [Lua] 3
20:28:37.148 [Lua] 4
20:28:37.361 [Lua] 3
20:28:37.955 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_flail_03_t1/wpn_emp_flail_03_t1_3p, DeusChestPreloadSystem, async-read,
20:28:37.955 [Lua] [PackageManager] Load: wwise/flail, DeusChestPreloadSystem, async-read,
20:28:38.001 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_flail_03_t1/wpn_emp_flail_03_t1_3p
20:28:38.001 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_flail_03_t1/wpn_emp_flail_03_t1_3p
20:28:38.001 [Lua] [PackageManager] Queueing new asynch package: wwise/flail
20:28:38.031 [Lua] [PackageManager] Finished loading asynchronous package: wwise/flail
20:28:38.031 [Lua] [PackageManager] Force_load: wwise/flail
20:28:39.083 [Lua] Time for new HOOORDE! multi_first_wave
20:28:39.083 [Lua] HORDE: Spawning hordes while 30 other ai are spawned
20:28:39.083 [Lua] horde requested: vector
20:28:39.083 [Lua] setting up vector-horde
20:28:39.083 [Lua] Composing horde 'medium' .. using variant 'plain'
20:28:39.083 [Lua] --> horde wants to spawn ahead of players (0.073958867580901/0.67
20:28:39.083 [Lua] -> spawning: 40
20:28:39.083 [Lua] horde crated with id 29 of type vector
20:28:39.083 [Lua] vector horde has started
20:28:46.899 [Lua] 1
20:28:46.900 [Lua] 2
20:28:47.492 [Lua] 2
20:28:50.872 [Lua] Init group template: horde
20:28:51.305 [Lua] HORDE: Pushing horde in time; too many units out 64
20:28:53.949 [Lua] Horde killed: ?
20:28:53.958 [Lua] HORDE: Pushing horde in time; too many units out 62
20:28:56.583 [Lua] 1
20:28:56.583 [Lua] 2
20:28:57.117 [Lua] 4
20:28:57.117 [Lua] 5
20:28:58.195 [Lua] 2
20:28:58.196 [Lua] 3
20:28:59.097 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10
20:28:59.097 [Lua] Time for new HOOORDE! multi_consecutive_wave
20:28:59.097 [Lua] HORDE: Spawning hordes while 43 other ai are spawned
20:28:59.097 [Lua] horde requested: vector
20:28:59.097 [Lua] setting up vector-horde
20:28:59.097 [Lua] Composing horde 'medium' .. using variant 'plain'
20:28:59.097 [Lua] --> horde wants to spawn ahead of players (0.28614725146826/0.67
20:28:59.097 [Lua] -> spawning: 37
20:28:59.097 [Lua] horde crated with id 30 of type vector
20:28:59.097 [Lua] vector horde has started
20:29:03.709 [Lua] [GameNetworkManager] game object created go_id=1034, owner_id=110000105469d02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:29:04.047 [Lua] [GameNetworkManager] game object was destroyed id=1034 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105469d02
20:29:08.298 [Lua] Horde killed: ?
20:29:08.307 [Lua] HORDE: last wave, reset to standard horde delay
20:29:08.307 [Lua] Time for new HOOORDE! multi_last_wave
20:29:08.307 [Lua] HORDE: Spawning hordes while 36 other ai are spawned
20:29:08.307 [Lua] horde requested: vector
20:29:08.307 [Lua] setting up vector-horde
20:29:08.307 [Lua] Composing horde 'medium' .. using variant 'plain'
20:29:08.307 [Lua] --> horde wants to spawn behind players (0.95906530254818/0.67
20:29:08.308 [Lua] -> spawning: 39
20:29:08.308 [Lua] horde crated with id 31 of type vector
20:29:08.308 [Lua] vector horde has started
20:29:10.357 [Lua] Init group template: horde
20:29:18.080 [Lua] Init group template: horde
20:29:23.371 [Lua] 2
20:29:23.372 [Lua] 3
20:29:25.975 [Lua] Horde killed: ?
20:29:26.931 [Lua] 1
20:29:44.174 [Lua] Horde killed: ?
20:29:54.542 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_axe_02_t1/wpn_dw_2h_axe_02_t1_3p, DeusChestPreloadSystem
20:29:54.542 [Lua] [PackageManager] Unload: wwise/two_handed_axes, DeusChestPreloadSystem
20:29:59.593 [Lua] [PackageManager] Unload: wwise/one_handed_daggers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
20:29:59.594 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_3p, DeusChestPreloadSystem
20:30:04.645 [Lua] [PackageManager] Unload: wwise/flail, DeusChestPreloadSystem
20:30:04.646 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_flail_03_t1/wpn_emp_flail_03_t1_3p, DeusChestPreloadSystem
20:30:04.646 [Lua] [PackageManager] Unload: wwise/one_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
20:30:04.646 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_02_t2/wpn_emp_sword_02_t2_3p, DeusChestPreloadSystem
20:30:07.396 [Lua] Error: scripts/ui/views/hero_view/windows/hero_window_talents.lua:261: attempt to index local 'talents' (a nil value)
[0] =[C]: in function callstack
[1] @scripts/mods/vmf/modules/core/safe_calls.lua:16: in function __index
[2] @scripts/ui/views/hero_view/windows/hero_window_talents.lua:261: in function _populate_talents_by_hero
[3] @scripts/mods/player_list_show_loadout/player_list_show_loadout.lua:364: in function populate_talents
[4] @scripts/mods/player_list_show_loadout/player_list_show_loadout.lua:420:in function <...ds/player_list_show_loadout/player_list_show_loadout.lua:377>
[5] =[C]: in function xpcall
[6] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr
[7] @scripts/mods/vmf/modules/core/hooks.lua:165:in function
[8] @scripts/mods/vmf/modules/core/hooks.lua:184: in function update_player_information
[9] @scripts/ui/views/ingame_player_list_ui.lua:1011: in function update_player_list
[10] @scripts/ui/views/ingame_player_list_ui.lua:776: in function update
[11] @scripts/ui/views/ingame_hud.lua:380: in function update
[12] @scripts/ui/views/ingame_ui.lua:657: in function hook_chain
[13] @scripts/mods/vmf/modules/core/hooks.lua:180: in function update
[14] @scripts/game_state/state_ingame_running.lua:1010: in function update_ui
[15] @scripts/game_state/state_ingame.lua:694:in function
[16] =[C]: in function update_animations_with_callback
[17] @foundation/scripts/util/script_world.lua:361: in function update
[18] @foundation/scripts/managers/world/world_manager.lua:102: in function update
[19] @scripts/boot.lua:873: in function game_update
[20] @scripts/boot.lua:628:in function
[1] error_message = "scripts/ui/views/hero_view/windows/hero_window_talents.lua:261: attempt to index local \'talents\' (a nil value)"
[2] self = table: 0000000002DC3250; initialize = false; widgets_by_name = table: 000000000B0359B0; hero_name = "wood_elf"; career_index = 1; profile_index = 4; profile = table: 0000000003420A80; career_settings = table: 00000000012C3A80; start_index = 0; tree = table: 0000000001B9C930; talents = nil; all_talents = table: 0000000001B53600; i = 1; widget = table: 0000000002C336A0; content = table: 000000000AEAFAE0; style = table: 00000000010790D0
[3] self = table: 0000000002DC3250; hero_name = "wood_elf"; career_index = 1; selected_talents = nil
[4] self = table: 0000000014FCC850; profiles = table: 000000000341A920; profile_synchronizer = table: 000000000080CFB0; players = table: 000000001514BFA0; working_area_x_offset = -250; i = 3; player_data = table: 000000000D0ECE20; loadout_display = table: 0000000002DC3250; player = table: 00000000021D97D0; player_unit = [Unit \'#ID[768b29aacaba867e]\']; inventory_extn = table: 000000000E1730B0; attachment_extn = table: 000000000E178A70; is_human = true; item_custom_data = nil; selected_talents = nil
[6] mod = table: 000000001907A950; error_prefix_data = "(safe_hook)"; func = [function]
[8] hook_chain = [function]; num_values = 0; values = table: 000000000E49CEE0; safe_hooks = table: 0000000019395B00; i = 1
[9] self = table: 0000000014FCC850; dt = 0.011250284500420094; game_session = [GameSession]; player_manager = table: 0000000003561AF0; update_widgets = false; players = table: 000000001514BFA0; num_players = 4; removed_players = 0; human_and_bot_players = table: 0000000003561C80
[10] self = table: 0000000014FCC850; dt = 0.011250284500420094; input_manager = table: 00000000177538A0; in_fade_active = false; input_service = table: 00000000129FAC70; is_matchmaking = nil
[11] self = table: 0000000009F437D0; dt = 0.011250284500420094; t = 8132.3787257131771; peer_id = "1100001034ed953"; player_manager = table: 0000000003561AF0; player = table: 00000000021D97D0; currently_visible_components = table: 0000000009F43800; components_array = table: 000000000E01B080; use_custom_hud_scale = false; hud_scale_applied = false; resolution_modified = nil; i = 2; component = table: 0000000014FCC850; component_name = "IngamePlayerListUI"
[12] self = table: 000000001653C3E0; dt = 0.011250284500420094; t = 8132.3787257131771; disable_ingame_ui = nil; end_of_level_ui = nil; views = table: 000000000D0F5CF0; is_in_inn = nil; input_service = table: 000000000FD59EA0; end_screen_active = nil; ingame_hud = table: 0000000009F437D0; transition_manager = table: 000000000026B5A0; end_screen = table: 000000000FB43D40
[13] hook_chain = [function]
[14] self = table: 0000000012B7B250; t = 8132.3787257131771; dt = 0.011250284500420094; disable_ingame_ui = nil; ingame_ui = table: 000000001653C3E0; level_end_view_wrapper = nil; level_end_view = nil
[15] i = 1; machine = table: 0000000012B7B130
[17] world = [World]; dt = 0.011250284500420094; anim_callback = [function]; scene_callback = [function]
[18] self = table: 0000000002F40560; dt = 0.011250284500420094; t = 8122.7848040822428; _ = 1; world = [World]
[19] self = table: 0000000000094F10; real_world_dt = 0.011250284500420094; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; dt = 0.011250284500420094; t = 8122.7848040822428
[20] dt = 0.011250284500420094
[2] widgets = table: 0000000005D996A0; _widgets_by_name = table: 000000000B0359B0; career_index = 1; _equipment_items = table: 000000000CAF5ED0; scenegraph = table: 0000000002DC32C0; hero_name = "wood_elf"; gear_widgets = table: 0000000012E99430; hero_level = 35;
[3] widgets = table: 0000000005D996A0; _widgets_by_name = table: 000000000B0359B0; career_index = 1; _equipment_items = table: 000000000CAF5ED0; scenegraph = table: 0000000002DC32C0; hero_name = "wood_elf"; gear_widgets = table: 0000000012E99430; hero_level = 35;
[4] active = true; network_server = table: 0000000000763610; private_checkbox_widget = table: 000000001952DFE0; map_save_data = table: 00000000027227C0; local_player = table: 00000000021D97D0; host_peer_id = "1100001034ed953"; is_server = true; voip = table: 000000000080CFE0; ingame_ui_context = table: 0000000016DB21A0; ui_renderer = table: 000000000BCBD150; current_difficulty_name = "difficulty_harder"; input_manager = table: 00000000177538A0; profile_synchronizer = table: 000000000080CFB0; render_settings = table: 0000000014FCC950; _player_portrait_widget = table: 000000000DB3F660; private_setting_enabled = true; _console_cursor = table: 0000000015208B80; background = table: 000000000FCD64F0; players = table: 000000001514BFA0; popup_list = table: 0000000015F5CF60; _mission_system = table: 000000000DF386C0; ui_top_renderer = table: 000000000BCBD4E0; _fade_in_duration = 0; name = "IngamePlayerListUI"; _show_difficulty = true; player_list_widgets = table: 000000001203C5E0; ingame_ui = table: 000000001653C3E0; network_lobby = table: 000000000075D290; _parent = table: 0000000009F437D0; wwise_world = [WwiseWorld]; _widgets = table: 0000000014C4ADF0; num_players = 4; player_manager = table: 0000000003561AF0; input_description_text_widget = table: 000000000C741C80; platform = "win32"; _static_widgets = table: 000000000BB89950; _static_widgets_by_name = table: 000000000BB89980; ui_scenegraph = table: 000000001514BFD0; _widgets_by_name = table: 0000000014C4AE20;
[9] active = true; network_server = table: 0000000000763610; private_checkbox_widget = table: 000000001952DFE0; map_save_data = table: 00000000027227C0; local_player = table: 00000000021D97D0; host_peer_id = "1100001034ed953"; is_server = true; voip = table: 000000000080CFE0; ingame_ui_context = table: 0000000016DB21A0; ui_renderer = table: 000000000BCBD150; current_difficulty_name = "difficulty_harder"; input_manager = table: 00000000177538A0; profile_synchronizer = table: 000000000080CFB0; render_settings = table: 0000000014FCC950; _player_portrait_widget = table: 000000000DB3F660; private_setting_enabled = true; _console_cursor = table: 0000000015208B80; background = table: 000000000FCD64F0; players = table: 000000001514BFA0; popup_list = table: 0000000015F5CF60; _mission_system = table: 000000000DF386C0; ui_top_renderer = table: 000000000BCBD4E0; _fade_in_duration = 0; name = "IngamePlayerListUI"; _show_difficulty = true; player_list_widgets = table: 000000001203C5E0; ingame_ui = table: 000000001653C3E0; network_lobby = table: 000000000075D290; _parent = table: 0000000009F437D0; wwise_world = [WwiseWorld]; _widgets = table: 0000000014C4ADF0; num_players = 4; player_manager = table: 0000000003561AF0; input_description_text_widget = table: 000000000C741C80; platform = "win32"; _static_widgets = table: 000000000BB89950; _static_widgets_by_name = table: 000000000BB89980; ui_scenegraph = table: 000000001514BFD0; _widgets_by_name = table: 0000000014C4AE20;
[10] active = true; network_server = table: 0000000000763610; private_checkbox_widget = table: 000000001952DFE0; map_save_data = table: 00000000027227C0; local_player = table: 00000000021D97D0; host_peer_id = "1100001034ed953"; is_server = true; voip = table: 000000000080CFE0; ingame_ui_context = table: 0000000016DB21A0; ui_renderer = table: 000000000BCBD150; current_difficulty_name = "difficulty_harder"; input_manager = table: 00000000177538A0; profile_synchronizer = table: 000000000080CFB0; render_settings = table: 0000000014FCC950; _player_portrait_widget = table: 000000000DB3F660; private_setting_enabled = true; _console_cursor = table: 0000000015208B80; background = table: 000000000FCD64F0; players = table: 000000001514BFA0; popup_list = table: 0000000015F5CF60; _mission_system = table: 000000000DF386C0; ui_top_renderer = table: 000000000BCBD4E0; _fade_in_duration = 0; name = "IngamePlayerListUI"; _show_difficulty = true; player_list_widgets = table: 000000001203C5E0; ingame_ui = table: 000000001653C3E0; network_lobby = table: 000000000075D290; _parent = table: 0000000009F437D0; wwise_world = [WwiseWorld]; _widgets = table: 0000000014C4ADF0; num_players = 4; player_manager = table: 0000000003561AF0; input_description_text_widget = table: 000000000C741C80; platform = "win32"; _static_widgets = table: 000000000BB89950; _static_widgets_by_name = table: 000000000BB89980; ui_scenegraph = table: 000000001514BFD0; _widgets_by_name = table: 0000000014C4AE20;
[11] _definitions = table: 000000000E01AFF0; _currently_visible_components = table: 0000000009F43800; _parent = table: 000000001653C3E0; _components = table: 000000000E01B050; _current_group_name = "alive"; _ingame_ui_context = table: 0000000016DB21A0; _components_hud_scale_lookup = table: 000000000E01AFC0; _crosshair_position_y = false; _update_post_visibility = false; _component_list = table: 000000000E01B020; _is_own_player_dead = false; _scale_modified = false; _components_array = table: 000000000E01B080; _components_array_id_lookup = table: 000000000E01B0B0; _peer_id = "1100001034ed953"; _resolution_modified = false; _crosshair_position_x = false;
[12] fps = 0; world_manager = table: 0000000002F40560; ingame_hud = table: 0000000009F437D0; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 000000000BCBD150; telemetry_time_view_enter = 0; input_manager = table: 00000000177538A0; profile_synchronizer = table: 000000000080CFB0; blocked_transitions = table: 000000001AD25220; motd_ui = table: 0000000001050BD0; cutscene_system = table: 00000000161FC060; text_popup_ui = table: 0000000009FF3200; local_player_id = 1; unlock_manager = table: 00000000033ACEB0; popup_handler = table: 0000000015E8E140; last_resolution_y = 1080; _previous_transition = "exit_menu"; mean_dt = 0; motd_loading = false; end_screen = table: 000000000FB43D40; ui_top_renderer = table: 000000000BCBD4E0; camera_manager = table: 0000000002D03100; ingame_ui_context = table: 0000000016DB21A0; _profile_requester = table: 0000000000826BD0; hotkey_mapping = table: 000000001AD24140; views = table: 000000000D0F5CF0; wwise_world = [WwiseWorld]; _fps_cooldown = 0; transition_params = table: 0000000016DBF880; world = [World]; _player = table: 00000000021D97D0; weave_onboarding = table: 000000000BA7E9F0; menu_active = false; peer_id = "1100001034ed953"; network_event_delegate = table: 000000000B20C770;
[14] world_name = "level_world"; network_server = table: 0000000000763610; _t = 8132.3674754286767; parent = table: 00000000162AD360; _booted_eac_untrusted = false; statistics_db = table: 0000000016B1BFB0; is_server = true; _network_options = table: 0000000018D2DE00; is_in_tutorial = false; _ui_update_initialized = true; mood_timers = table: 000000000CD75CD0; profile_synchronizer = table: 000000000080CFB0; _has_started_framerate_catchup = true; end_conditions_met = false; _transitioned_from_black_screen = true; local_player_id = 1; rewards = table: 000000000CD75B80; player = table: 00000000021D97D0; _game_mode_ready_to_start = true; world = [World]; ingame_ui = table: 000000001653C3E0; game_mode_key = "deus"; _conflict_directory_is_ready = true; _lobby_host = table: 000000000075D290; ingame_ui_context = table: 0000000016DB21A0; _game_started_current_frame = false; input_manager = table: 00000000177538A0; is_quickplay = false; _game_has_started = true; free_flight_manager = table: 0000000003561E10; viewport_name = "player_1"; network_event_delegate = table: 000000000B20C770;
[18] locked = true; _scene_update_callbacks = table: 0000000002F41F50; _worlds = table: 0000000002F40590; _update_queue = table: 0000000016D9BEB0; _disabled_worlds = table: 0000000002F405C0; _wwise_worlds = table: 0000000002F41FB0; _queued_worlds_to_release = table: 0000000002F41F80; _anim_update_callbacks = table: 0000000002F408A0;
[19] startup_package_handles = table: 00000000000994D0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000098BC0; flow_return_table = table: 0000000000094F40; _machine = table: 0000000004B4D1A0; startup_timer = 4.5389176594326273; has_booted = true; loading_context = table: 0000000016F02B90;
20:30:07.396 [Lua] [MOD][player_list_show_loadout][ERROR] (safe_hook): scripts/ui/views/hero_view/windows/hero_window_talents.lua:261: attempt to index local 'talents' (a nil value)
20:30:22.671 [Lua] Complete level triggered.
20:30:22.671 [Lua] [LevelTransitionHandler] set_next_level( lvl:dlc_morris_map, mc:deus, gm:map_deus, env:0, seed:0, conflict:disabled, lckd_director_funcs:{}, diff:normal diff_tweak:0 id:803399808 lt:load_next_level)
20:30:22.671 [Lua] [NetworkServer] Entering post game
20:30:22.671 [Lua] [PeerSM] 1100001034ed953 :: on_exit InGame
20:30:22.671 [Lua] [PeerSM] 1100001034ed953 :: on_enter InPostGame
20:30:22.671 [Lua] [PeerSM] 110000105469d02 :: on_exit InGame
20:30:22.671 [Lua] [PeerSM] 110000105469d02 :: on_enter InPostGame
20:30:22.671 [Lua] [PeerSM] 110000101765a0b :: on_exit InGame
20:30:22.671 [Lua] [PeerSM] 110000101765a0b :: on_enter InPostGame
20:30:22.671 [Lua] [PeerSM] 110000102b3d4b7 :: on_exit InGame
20:30:22.671 [Lua] [PeerSM] 110000102b3d4b7 :: on_enter InPostGame
20:30:22.672 [Save] Saving `save_data`
20:30:22.672 [Lua] gm_event_end_conditions_met true false
20:30:22.673 [Lua] Game won
20:30:22.673 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
20:30:22.676 [Save] Save done
20:30:22.676 [Save] Saving `save_data`
20:30:22.676 [Lua] generate_backend_stats 1100001034ed953:1
20:30:22.679 [Save] Save done
20:30:22.706 [Lua] PlayFabMirrorBase:_commit_internal nil
20:30:22.706 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 72
20:30:22.710 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
20:30:22.710 [Save] Saving `save_data`
20:30:22.714 [Save] Save done
20:30:22.716 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 72 9
20:30:22.718 [Lua] Complete level triggered.
20:30:22.728 [Lua] Complete level triggered.
20:30:22.740 [Lua] Complete level triggered.
20:30:22.752 [Lua] Complete level triggered.
20:30:22.763 [Lua] Complete level triggered.
20:30:22.774 [Lua] Complete level triggered.
20:30:22.785 [Lua] Complete level triggered.
20:30:22.796 [Lua] Complete level triggered.
20:30:22.807 [Lua] Complete level triggered.
20:30:22.819 [Lua] Complete level triggered.
20:30:22.830 [Lua] Complete level triggered.
20:30:22.843 [Lua] Complete level triggered.
20:30:22.854 [Lua] Complete level triggered.
20:30:22.864 [Lua] Complete level triggered.
20:30:22.875 [Lua] Complete level triggered.
20:30:22.886 [Lua] Complete level triggered.
20:30:22.897 [Lua] Complete level triggered.
20:30:22.910 [Lua] Complete level triggered.
20:30:23.472 [Lua] [PlayFabRequestQueue] EAC Enabled! 72
20:30:23.472 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 72
20:30:23.890 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 72
20:30:23.899 [Lua] commit result success 22
20:30:23.899 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 73
20:30:23.899 [Lua] none table: 0000000003FB1030 table: 0000000016C8F5A0
20:30:23.899 [Lua] min_height 160
20:30:23.911 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 73
20:30:24.073 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 73
20:30:24.524 [Lua] THIS IS A FUNCTION
20:30:26.737 [EACServer] [21:30:26:737][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
20:30:32.733 [Lua] ConflictDirector - destroy all units
20:30:32.759 [Lua] [LevelTransitionHandler] promote_next_level_data
20:30:32.761 [Lua] TRANSITION nil nil load_next_level
20:30:32.761 [Lua] Transition type "load_next_level", is server: true
20:30:32.761 [Lua] [GameNetworkManager] Leaving game...
20:30:32.761 [Lua] [GameNetworkManager] Shutting down game session host.
20:30:32.761 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
20:30:32.761 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
20:30:32.761 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=845.79
20:30:32.767 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
20:30:34.780 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
20:30:34.780 [Lua] [Managers] Calling function on all managers:
20:30:34.781 [Lua] PlayerManager:remove_player peer_id=1100001034ed953 1
20:30:34.781 [Lua] Clearing all global lookup lists
20:30:34.781 [Lua] [IngamePlayerListUI] - Destroy
20:30:34.781 [Lua] [EquipmentUI] - Destroy
20:30:34.781 [Lua] [AbilityUI] - Destroy
20:30:34.781 [Lua] [GamePadEquipmentUI] - Destroy
20:30:34.781 [Lua] [GamePadAbilityUI] - Destroy
20:30:34.781 [Lua] [IngameUI] destroy
20:30:34.802 [Lua] [MOD][VMF][INFO] Removed 110000101765a0b from the VMF users list.
20:30:34.802 [Lua] PlayerManager:remove_player peer_id=110000101765a0b 1
20:30:34.802 [Lua] PlayerManager:remove_player peer_id=110000105469d02 1
20:30:34.802 [Lua] [MOD][VMF][INFO] Removed 110000102b3d4b7 from the VMF users list.
20:30:34.802 [Lua] PlayerManager:remove_player peer_id=110000102b3d4b7 1
20:30:34.864 [Lua] [Managers] Destroying manager group:
20:30:34.873 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
20:30:34.986 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader
20:30:34.986 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader
20:30:34.987 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader
20:30:34.988 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader
20:30:34.990 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader
20:30:34.992 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader
20:30:34.994 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader
20:30:34.994 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader
20:30:34.994 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
20:30:34.995 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader
20:30:34.997 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader
20:30:34.998 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader
20:30:35.000 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader
20:30:35.001 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader
20:30:35.003 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader
20:30:35.006 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader
20:30:35.007 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader
20:30:35.008 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader
20:30:35.012 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader
20:30:35.015 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader
20:30:35.018 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader
20:30:35.021 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader
20:30:35.022 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader
20:30:35.022 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader
20:30:35.024 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader
20:30:35.025 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader
20:30:35.027 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader
20:30:35.028 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader
20:30:35.030 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader
20:30:35.039 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader
20:30:35.039 [Lua] [PeerSM] 1100001034ed953 :: on_exit InPostGame
20:30:35.039 [Lua] [PeerSM] 1100001034ed953 :: on_enter Loading
20:30:35.039 [Lua] [PeerSM] 110000105469d02 :: on_exit InPostGame
20:30:35.039 [Lua] [PeerSM] 110000105469d02 :: on_enter Loading
20:30:35.039 [Lua] [PeerSM] 110000101765a0b :: on_exit InPostGame
20:30:35.039 [Lua] [PeerSM] 110000101765a0b :: on_enter Loading
20:30:35.039 [Lua] [PeerSM] 110000102b3d4b7 :: on_exit InPostGame
20:30:35.039 [Lua] [PeerSM] 110000102b3d4b7 :: on_enter Loading
20:30:35.039 [Lua] [Matchmaking] unregister rpcs
20:30:35.039 [Lua] ############### UNLOADING PACKAGES ###############
20:30:35.039 [Lua] [Gamestate] Enter state StateLoading
20:30:35.041 [Lua] [Gamestate] Enter Substate StateLoadingRunning
20:30:35.041 [Lua] [Matchmaking] register rpcs
20:30:35.041 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
20:30:35.041 [Lua] Set lobby begin:
20:30:35.041 [Lua] Lobby data twitch_enabled = false
20:30:35.041 [Lua] Lobby data selected_mission_id = journey_citadel
20:30:35.041 [Lua] Lobby data num_players = 4
20:30:35.041 [Lua] Lobby data difficulty_tweak = -7
20:30:35.041 [Lua] Lobby data host = 1100001034ed953
20:30:35.041 [Lua] Lobby data matchmaking_type = 2
20:30:35.042 [Lua] Lobby data is_private = true
20:30:35.042 [Lua] Lobby data match_started = true
20:30:35.042 [Lua] Lobby data difficulty = harder
20:30:35.042 [Lua] Lobby data player_slot_1 = 110000101765a0b:1
20:30:35.042 [Lua] Lobby data player_slot_4 = 1100001034ed953:1
20:30:35.042 [Lua] Lobby data unique_server_name = Xanoth
20:30:35.042 [Lua] Lobby data quick_game = false
20:30:35.042 [Lua] Lobby data country_code = GB
20:30:35.042 [Lua] Lobby data matchmaking = false
20:30:35.042 [Lua] Lobby data power_level = 0
20:30:35.042 [Lua] Lobby data mission_id = pat_mines_khorne_path5
20:30:35.042 [Lua] Lobby data mechanism = deus
20:30:35.042 [Lua] Lobby data player_slot_5 = 110000102b3d4b7:1
20:30:35.042 [Lua] Lobby data player_slot_2 = 0:0
20:30:35.042 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
20:30:35.042 [Lua] Lobby data player_slot_3 = 110000105469d02:1
20:30:35.042 [Lua] Lobby data eac_authorized = true
20:30:35.042 [Lua] Set lobby end.
20:30:35.042 [Lua] registering RPCs
20:30:35.042 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
20:30:35.042 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
20:30:35.042 [Lua] Set lobby begin:
20:30:35.042 [Lua] Lobby data twitch_enabled = false
20:30:35.043 [Lua] Lobby data selected_mission_id = journey_citadel
20:30:35.043 [Lua] Lobby data num_players = 4
20:30:35.043 [Lua] Lobby data difficulty_tweak = -7
20:30:35.043 [Lua] Lobby data host = 1100001034ed953
20:30:35.043 [Lua] Lobby data matchmaking_type = 2
20:30:35.043 [Lua] Lobby data is_private = true
20:30:35.043 [Lua] Lobby data match_started = true
20:30:35.043 [Lua] Lobby data difficulty = harder
20:30:35.043 [Lua] Lobby data player_slot_1 = 110000101765a0b:1
20:30:35.043 [Lua] Lobby data player_slot_4 = 1100001034ed953:1
20:30:35.043 [Lua] Lobby data unique_server_name = Xanoth
20:30:35.043 [Lua] Lobby data quick_game = false
20:30:35.043 [Lua] Lobby data country_code = GB
20:30:35.043 [Lua] Lobby data matchmaking = false
20:30:35.043 [Lua] Lobby data power_level = 0
20:30:35.043 [Lua] Lobby data mission_id = dlc_morris_map
20:30:35.043 [Lua] Lobby data mechanism = deus
20:30:35.043 [Lua] Lobby data player_slot_5 = 110000102b3d4b7:1
20:30:35.043 [Lua] Lobby data player_slot_2 = 0:0
20:30:35.043 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
20:30:35.043 [Lua] Lobby data player_slot_3 = 110000105469d02:1
20:30:35.043 [Lua] Lobby data eac_authorized = true
20:30:35.043 [Lua] Set lobby end.
20:30:35.044 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
20:30:35.046 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens, async-read, prioritized
20:30:35.046 [Lua] [StateLoading] load_current_level
20:30:35.046 [Lua] [LevelTransitionHandler] load_current_level, loading dlc_morris_map 0
20:30:35.056 [Umbra] Unload tome
20:30:35.056 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/pat_mines/khorne_path5, pat_mines_khorne_path5
20:30:35.057 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/pat_mines/khorne_common, pat_mines_khorne_path5
20:30:35.059 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/khorne_common, pat_mines_khorne_path5
20:30:35.064 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/pat_mines/path_common, pat_mines_khorne_path5
20:30:35.104 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/pat_mines, pat_mines_khorne_path5
20:30:35.106 [Lua] [PackageManager] Unload: units/props/inn/deus/deus_chest_01, pat_mines_khorne_path5
20:30:35.127 [Lua] [PackageManager] Unload: resource_packages/dlcs/morris_ingame, pat_mines_khorne_path5
20:30:35.127 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/map, dlc_morris_map, async-read,
20:30:35.152 [Lua] Mechanism says: a client has initialized the mechanism! 110000102b3d4b7
20:30:35.152 [Lua] ### Received rpc_level_load_started
20:30:35.152 [Lua] #### Has state machine: true, peer_id: 110000102b3d4b7, level_session_id: 803399808
20:30:35.214 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_1
20:30:35.214 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_1
20:30:35.215 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/map
20:30:35.228 [Lua] Mechanism says: a client has initialized the mechanism! 110000105469d02
20:30:35.228 [Lua] ### Received rpc_level_load_started
20:30:35.228 [Lua] #### Has state machine: true, peer_id: 110000105469d02, level_session_id: 803399808
20:30:35.241 [Umbra] Loading umbra tome '#ID[b2bd0ee1e3284f61]'
20:30:35.268 [Lua] Mechanism says: a client has initialized the mechanism! 110000101765a0b
20:30:35.268 [Lua] ### Received rpc_level_load_started
20:30:35.268 [Lua] #### Has state machine: true, peer_id: 110000101765a0b, level_session_id: 803399808
20:30:36.099 [Lua] ### Received rpc_level_loaded
20:30:36.099 [Lua] #### Has state machine: true, peer_id: 110000102b3d4b7, level_id: 327
20:30:36.099 [Lua] Peer 110000102b3d4b7 has loaded the level and all enemies are loaded
20:30:36.100 [Lua] [PeerSM] 110000102b3d4b7 :: on_exit Loading
20:30:36.100 [Lua] [PeerSM] 110000102b3d4b7 :: on_enter LoadingProfilePackages
20:30:36.169 [Lua] [PeerSM] 110000102b3d4b7 :: on_exit LoadingProfilePackages
20:30:36.169 [Lua] [PeerSM] 110000102b3d4b7 :: on_enter WaitingForEnterGame
20:30:36.285 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/map
20:30:36.285 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/map
20:30:36.302 [Lua] [LevelTransitionHandler] Level load completed!
20:30:36.303 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: dlc_morris_map - level_seed: 0 - use_random_directors: false - conflict_director_name: disabled
20:30:36.303 [Lua] [EnemyPackageLoader] Load no enemies on this level
20:30:36.303 [Lua] [StateLoading] loadout_changed: true old_loadout: deus new_loadout: map_deus level_key: dlc_morris_map game_mode: map_deus
20:30:36.303 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC
20:30:36.303 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(1100001034ed953:1)
20:30:36.307 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING
20:30:36.318 [Lua] ### Received rpc_level_loaded
20:30:36.318 [Lua] #### Has state machine: true, peer_id: 110000101765a0b, level_id: 327
20:30:36.318 [Lua] Peer 110000101765a0b has loaded the level and all enemies are loaded
20:30:36.319 [Lua] [PeerSM] 110000101765a0b :: on_exit Loading
20:30:36.319 [Lua] [PeerSM] 110000101765a0b :: on_enter LoadingProfilePackages
20:30:36.319 [Lua] ### Received rpc_level_loaded
20:30:36.319 [Lua] #### Has state machine: true, peer_id: 1100001034ed953, level_id: 327
20:30:36.319 [Lua] Peer 1100001034ed953 has loaded the level and all enemies are loaded
20:30:36.336 [Lua] [PeerSM] 1100001034ed953 :: on_exit Loading
20:30:36.336 [Lua] [PeerSM] 1100001034ed953 :: on_enter LoadingProfilePackages
20:30:36.438 [Lua] [PeerSM] 1100001034ed953 :: on_exit LoadingProfilePackages
20:30:36.438 [Lua] [PeerSM] 1100001034ed953 :: on_enter WaitingForEnterGame
20:30:36.438 [Lua] [PeerSM] 110000101765a0b :: on_exit LoadingProfilePackages
20:30:36.438 [Lua] [PeerSM] 110000101765a0b :: on_enter WaitingForEnterGame
20:30:36.439 [Lua] ### Received rpc_level_loaded
20:30:36.439 [Lua] #### Has state machine: false, peer_id: 1100001034ed953, level_id: 327
20:30:36.439 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE
20:30:36.439 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/map_scene/world
20:30:36.439 [Umbra] Init version: 3.4.15 :: 16 threads
20:30:36.441 [Lua] Async level spawning done
20:30:36.441 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
20:30:36.455 [Lua] ### Received rpc_level_loaded
20:30:36.455 [Lua] #### Has state machine: true, peer_id: 110000105469d02, level_id: 327
20:30:36.455 [Lua] Peer 110000105469d02 has loaded the level and all enemies are loaded
20:30:36.456 [Lua] [PeerSM] 110000105469d02 :: on_exit Loading
20:30:36.456 [Lua] [PeerSM] 110000105469d02 :: on_enter LoadingProfilePackages
20:30:36.523 [Lua] [PeerSM] 110000105469d02 :: on_exit LoadingProfilePackages
20:30:36.523 [Lua] [PeerSM] 110000105469d02 :: on_enter WaitingForEnterGame
20:30:37.455 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
20:30:37.455 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
20:30:37.455 [Lua] [Matchmaking] unregister rpcs
20:30:37.455 [Lua] Set lobby begin:
20:30:37.455 [Lua] Lobby data twitch_enabled = false
20:30:37.455 [Lua] Lobby data selected_mission_id = journey_citadel
20:30:37.455 [Lua] Lobby data num_players = 4
20:30:37.455 [Lua] Lobby data difficulty_tweak = -7
20:30:37.455 [Lua] Lobby data host = 1100001034ed953
20:30:37.456 [Lua] Lobby data matchmaking_type = 2
20:30:37.456 [Lua] Lobby data is_private = true
20:30:37.456 [Lua] Lobby data match_started = true
20:30:37.456 [Lua] Lobby data difficulty = harder
20:30:37.456 [Lua] Lobby data player_slot_1 = 110000101765a0b:1
20:30:37.456 [Lua] Lobby data player_slot_4 = 1100001034ed953:1
20:30:37.456 [Lua] Lobby data unique_server_name = Xanoth
20:30:37.456 [Lua] Lobby data quick_game = false
20:30:37.456 [Lua] Lobby data country_code = GB
20:30:37.456 [Lua] Lobby data matchmaking = false
20:30:37.456 [Lua] Lobby data power_level = 0
20:30:37.456 [Lua] Lobby data mission_id = dlc_morris_map
20:30:37.456 [Lua] Lobby data mechanism = deus
20:30:37.456 [Lua] Lobby data player_slot_5 = 110000102b3d4b7:1
20:30:37.456 [Lua] Lobby data player_slot_2 = 0:0
20:30:37.456 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
20:30:37.456 [Lua] Lobby data player_slot_3 = 110000105469d02:1
20:30:37.456 [Lua] Lobby data eac_authorized = true
20:30:37.456 [Lua] Set lobby end.
20:30:37.456 [Lua] [Managers] Destroying manager group:
20:30:37.457 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens
20:30:37.457 [Lua] [Gamestate] Enter StateIngame HOST
20:30:37.457 [Lua] <>level = dlc_morris_map<>
20:30:37.457 [Lua] [StateIngame] Server ingame
20:30:37.461 [Lua] Set lobby begin:
20:30:37.461 [Lua] Lobby data twitch_enabled = false
20:30:37.461 [Lua] Lobby data selected_mission_id = journey_citadel
20:30:37.461 [Lua] Lobby data num_players = 4
20:30:37.461 [Lua] Lobby data difficulty_tweak = 0
20:30:37.461 [Lua] Lobby data host = 1100001034ed953
20:30:37.461 [Lua] Lobby data matchmaking_type = 2
20:30:37.461 [Lua] Lobby data is_private = true
20:30:37.461 [Lua] Lobby data match_started = true
20:30:37.462 [Lua] Lobby data difficulty = normal
20:30:37.462 [Lua] Lobby data player_slot_1 = 110000101765a0b:1
20:30:37.462 [Lua] Lobby data player_slot_4 = 1100001034ed953:1
20:30:37.462 [Lua] Lobby data unique_server_name = Xanoth
20:30:37.462 [Lua] Lobby data quick_game = false
20:30:37.462 [Lua] Lobby data country_code = GB
20:30:37.462 [Lua] Lobby data matchmaking = false
20:30:37.462 [Lua] Lobby data power_level = 0
20:30:37.462 [Lua] Lobby data mission_id = dlc_morris_map
20:30:37.462 [Lua] Lobby data mechanism = deus
20:30:37.463 [Lua] Lobby data player_slot_5 = 110000102b3d4b7:1
20:30:37.463 [Lua] Lobby data player_slot_2 = 0:0
20:30:37.463 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
20:30:37.463 [Lua] Lobby data player_slot_3 = 110000105469d02:1
20:30:37.463 [Lua] Lobby data eac_authorized = true
20:30:37.463 [Lua] Set lobby end.
20:30:37.463 [Lua] [Matchmaking] register rpcs
20:30:37.463 [Lua] GameNetworkManager:init... creating game session
20:30:37.463 [Lua] Host GameSession.make_game_session_host with session:
20:30:37.463 [Lua] [GameNetworkManager] Setting pong timeout to 60
20:30:37.463 [Lua] [GameNetworkManager] My own peer_id = 1100001034ed953
20:30:37.463 [Lua] [GameNetworkManager] self.is_server = true
20:30:37.463 [Network] Setting artificial MTU limit to 65536
20:30:37.477 [Lua] Switching ConflictSettings: to: disabled
20:30:37.477 [Lua] pacing=disabled
20:30:37.477 [Lua] roaming=nil
20:30:37.477 [Lua] specials=disabled
20:30:37.477 [Lua] debug_color=black
20:30:37.477 [Lua] pack_spawning=disabled
20:30:37.477 [Lua] contained_breeds=nil
20:30:37.477 [Lua] disabled=true
20:30:37.477 [Lua] boss=disabled
20:30:37.477 [Lua] horde=disabled
20:30:37.477 [Lua] name=disabled
20:30:37.477 [Lua] intensity=disabled
20:30:37.477 [Lua] ---
20:30:37.477 [Lua] [LevelAnalysis] set_random_seed( 0)
20:30:37.482 [Lua] [AIInterestPointSystem] Level Seed: -404655350
20:30:37.482 [Lua]
20:30:37.482 [Lua] [entity_system_bag] = table
20:30:37.482 [Lua] [entity_system_bag] = metatable
20:30:37.482 [Lua] [startup_data] = table
20:30:37.482 [Lua] [entity_manager] = table
20:30:37.482 [Lua] [entity_manager] = metatable
20:30:37.482 [Lua] [unit_spawner] = table
20:30:37.482 [Lua] [unit_spawner] = metatable
20:30:37.482 [Lua] [unit_storage] = table
20:30:37.482 [Lua] [unit_storage] = metatable
20:30:37.482 [Lua] [dice_keeper] = table
20:30:37.482 [Lua] [dice_keeper] = metatable
20:30:37.482 [Lua] [is_server] = true (boolean)
20:30:37.482 [Lua] [world] = [World]
20:30:37.482 [Lua] [system_api] = table
20:30:37.482 [Lua] [entity_system] = table
20:30:37.482 [Lua] [entity_system] = metatable
20:30:37.482 [Lua] [network_lobby] = table
20:30:37.482 [Lua] [network_lobby] = metatable
20:30:37.482 [Lua] [profile_synchronizer] = table
20:30:37.482 [Lua] [profile_synchronizer] = metatable
20:30:37.482 [Lua] [level_transition_handler] = table
20:30:37.482 [Lua] [level_transition_handler] = metatable
20:30:37.482 [Lua] [num_local_human_players] = 1 (number)
20:30:37.482 [Lua] [statistics_db] = table
20:30:37.482 [Lua] [statistics_db] = metatable
20:30:37.482 [Lua] [network_server] = table
20:30:37.482 [Lua] [network_server] = metatable
20:30:37.482 [Lua] [input_manager] = table
20:30:37.482 [Lua] [input_manager] = metatable
20:30:37.482 [Lua] [network_clock] = table
20:30:37.482 [Lua] [network_clock] = metatable
20:30:37.482 [Lua] [network_transmit] = table
20:30:37.482 [Lua] [network_transmit] = metatable
20:30:37.482 [Lua] [free_flight_manager] = table
20:30:37.482 [Lua] [free_flight_manager] = metatable
20:30:37.482 [Lua] [network_manager] = table
20:30:37.482 [Lua] [network_manager] = metatable
20:30:37.482 [Lua] [network_event_delegate] = table
20:30:37.482 [Lua] [network_event_delegate] = metatable
20:30:37.482 [Lua]
20:30:37.482 [Lua] ignoring extension VersusVolumeObjectiveExtension
20:30:37.482 [Lua] ignoring extension VersusInteractObjectiveExtension
20:30:37.482 [Lua] ignoring extension VersusPayloadObjectiveExtension
20:30:37.482 [Lua] ignoring extension VersusSocketObjectiveExtension
20:30:37.482 [Lua] ignoring extension VersusTargetObjectiveExtension
20:30:37.482 [Lua] ignoring extension VersusMissionObjectiveExtension
20:30:37.496 [Lua] [AchievementManager] Achievements using the steam platform
20:30:37.496 [Lua] PlayerManager:add_player player_1
20:30:37.518 [Lua] [StateIngame] Level seed: 0
20:30:37.518 [Lua] [LevelAnalysis] set_random_seed( -404655350)
20:30:37.519 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0
20:30:37.519 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1
20:30:37.519 [Lua] [IngameUI] init
20:30:37.526 [SteamVoipClient] select_out(110000102b3d4b7, off)
20:30:37.526 [SteamVoipClient] select_out(1100001034ed953, off)
20:30:37.526 [SteamVoipClient] select_out(110000105469d02, off)
20:30:37.531 [Lua] cb_razer_chroma_setup
20:30:37.556 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_aligner"]["scale"]
[0] =[C]: in function callstack
[1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override
[2] @scripts/ui/ui_scenegraph.lua:154: in function scenegraph_visit_node
[3] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node
[4] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node
[5] @scripts/ui/ui_scenegraph.lua:176: in function hook_chain
[6] @scripts/mods/vmf/modules/core/hooks.lua:180: in function init_scenegraph
[7] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2841: in function create_ui_elements
[8] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init
[9] @foundation/scripts/util/class.lua:62:in function
[10] =[C]: in function xpcall
[11] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call
[12] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function
[13] =[C]: in function pcall
[14] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc
[15] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function
[16] =[C]: in function xpcall
[17] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr
[18] @scripts/mods/vmf/modules/core/hooks.lua:165:in function
[19] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init
[20] @foundation/scripts/util/class.lua:62: in function new
[21] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui
[22] @scripts/game_state/state_ingame_running.lua:173: in function on_enter
[23] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[24] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[25] @foundation/scripts/util/state_machine.lua:95: in function init
[26] @scripts/game_state/game_state_machine.lua:7: in function init
[27] @foundation/scripts/util/class.lua:62: in function new
[28] @scripts/game_state/state_ingame.lua:426: in function on_enter
[29] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[30] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[31] @foundation/scripts/util/state_machine.lua:144: in function update
[32] @scripts/boot.lua:865: in function game_update
[33] @scripts/boot.lua:628:in function
[1] node = table: 000000000A461980; node_def = table: 00000000193AF5A0; k = "scale"; v = "fit"
[2] scenegraph = table: 000000000A461500; scenegraph_def = table: 00000000193D3300; name = "sg_aligner"; node_def = table: 00000000193AF5A0; parent_name = "sg_root"; parent = table: 000000000A4615F0; parent_world_position = table: 000000000A461620; local_position = table: 000000000A4618F0; size = table: 000000000A461940; node = table: 000000000A461980
[3] scenegraph = table: 000000000A461500; scenegraph_def = table: 00000000193D3300; name = "sg_background_settings_list"; node_def = table: 00000000196043D0; parent_name = "sg_aligner"; parent = nil
[4] scenegraph = table: 000000000A461500; scenegraph_def = table: 00000000193D3300; name = "sg_settings_list_mask"; node_def = table: 00000000196047C0; parent_name = "sg_background_settings_list"; parent = nil
[5] scenegraph_def = table: 00000000193D3300; scenegraph = table: 000000000A461500; name = "sg_settings_list_mask"; node = table: 00000000196047C0
[6] hook_chain = [function]
[7] self = table: 0000000014B9A890
[8] self = table: 0000000014B9A890; ingame_ui_context = table: 0000000012D74F50; input_manager = table: 000000000A0DE660; world = [World]
[9] self = table: 000000001ACFAC40; object = table: 0000000014B9A890
[11] mod = table: 0000000000DE1B00; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function]
[12] view_name = "vmf_options_view"; view_settings = table: 000000001AD44110; mod = table: 0000000000DE1B00; init_view_function = [function]; transitions = table: 000000001AD6A270; blocked_transitions = table: 000000001ADF4740
[14] mod = table: 0000000012D75290; error_prefix_data = table: 0000000014B9A850; func = [function]
[15] self = table: 0000000012D75290; view_name = "vmf_options_view"; _ = table: 000000001ADF4770
[17] mod = table: 0000000000DE1B00; error_prefix_data = "(safe_hook)"; func = [function]
[19] hook_chain = [function]; num_values = 0; values = table: 0000000014B9A810; safe_hooks = table: 0000000002FB6D50; i = 1
[20] self = table: 000000001AD25390; object = table: 0000000012D75290
[21] self = table: 00000000016DD350; ingame_ui_context = table: 0000000012D74F50
[22] self = table: 00000000016DD350; params = table: 0000000017AA9AA0; viewport_name = "player_1"; input_manager = table: 000000000A0DE660; input_source = table: 0000000012283F20; player_manager = table: 0000000003561AF0; peer_id = "1100001034ed953"; local_player_id = 1; player = table: 000000001257A2C0; stats_id = "1100001034ed953:1"; entity_manager = table: 00000000179E5740; camera_system = table: 0000000016564780; outline_system = table: 000000000BCB3090; fade_system = table: 0000000003B5F9F0; sound_sector_system = table: 000000000C9AAB70; sound_environment_system = table: 0000000011C99470; event_manager = table: 0000000003638FE0; level_key = "dlc_morris_map"; world_manager = table: 0000000002F40560; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 0000000012D74F50
[23] self = table: 0000000017AA9CF0; new_state = table: 0000000018BD9720; params = table: 0000000017AA9AA0; scope_name = "StateInGameRunning:on_enter"
[24] self = table: 0000000017AA9CF0; new_state = table: 0000000018BD9720; notify = nil; old_state = nil
[25] self = table: 0000000017AA9CF0; parent = table: 000000000291C810; start_state = table: 0000000018BD9720; params = table: 0000000017AA9AA0; profiling_debugging_enabled = true
...
[7] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 000000000A2D04D0; ingame_ui = table: 0000000012D75290; definitions = table: 0000000014B9A900; input_manager = table: 000000000A0DE660; max_setting_list_offset_y = 3640; wwise_world = [WwiseWorld]; render_settings = table: 0000000014B9A9D0; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 4640; settings_list_size_y = 4640; settings_list_widgets = table: 0000000014B9E720; menu_widgets = table: 0000000014B9B680; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true;
[8] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 000000000A2D04D0; ingame_ui = table: 0000000012D75290; definitions = table: 0000000014B9A900; input_manager = table: 000000000A0DE660; max_setting_list_offset_y = 3640; wwise_world = [WwiseWorld]; render_settings = table: 0000000014B9A9D0; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 4640; settings_list_size_y = 4640; settings_list_widgets = table: 0000000014B9E720; menu_widgets = table: 0000000014B9B680; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true;
[9] ___is_class_metatable___ = true; __index = table: 000000001ACFAC40;
[15] fps = 0; world_manager = table: 0000000002F40560; ingame_hud = table: 0000000012251270; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 000000000A2D04D0; telemetry_time_view_enter = 0; input_manager = table: 000000000A0DE660; profile_synchronizer = table: 000000000080CFB0; blocked_transitions = table: 000000001AD25220; motd_ui = table: 0000000014B93940; cutscene_system = table: 0000000015F3FB10; text_popup_ui = table: 000000000E15ECC0; local_player_id = 1; unlock_manager = table: 00000000033ACEB0; last_resolution_y = 1080; motd_loading = false; end_screen = table: 000000000E144B90; ui_top_renderer = table: 0000000016EBA860; camera_manager = table: 0000000016D2ACE0; _profile_requester = table: 0000000000826BD0; ingame_ui_context = table: 0000000012D74F50; views = table: 00000000162A2810; wwise_world = [WwiseWorld]; _fps_cooldown = 0; mean_dt = 0; world = [World]; hotkey_mapping = table: 000000001AD24140; _player = table: 000000001257A2C0; weave_onboarding = table: 000000000E145EB0; popup_handler = table: 000000000E15EB80; peer_id = "1100001034ed953"; network_event_delegate = table: 0000000002C92660;
[20] ___is_class_metatable___ = true; __index = table: 000000001AD25390;
[21] world_name = "level_world"; network_server = table: 0000000000763610; local_player_id = 1; parent = table: 000000000291C810; _booted_eac_untrusted = false; statistics_db = table: 0000000016B1BFB0; is_server = true; _lobby_host = table: 000000000075D290; world = [World]; _network_options = table: 0000000018D2DE00; is_in_tutorial = false; input_manager = table: 000000000A0DE660; profile_synchronizer = table: 000000000080CFB0; ingame_ui_context = table: 0000000012D74F50; end_conditions_met = false; player = table: 000000001257A2C0; free_flight_manager = table: 0000000003561E10; viewport_name = "player_1"; network_event_delegate = table: 0000000002C92660;
[22] world_name = "level_world"; network_server = table: 0000000000763610; local_player_id = 1; parent = table: 000000000291C810; _booted_eac_untrusted = false; statistics_db = table: 0000000016B1BFB0; is_server = true; _lobby_host = table: 000000000075D290; world = [World]; _network_options = table: 0000000018D2DE00; is_in_tutorial = false; input_manager = table: 000000000A0DE660; profile_synchronizer = table: 000000000080CFB0; ingame_ui_context = table: 0000000012D74F50; end_conditions_met = false; player = table: 000000001257A2C0; free_flight_manager = table: 0000000003561E10; viewport_name = "player_1"; network_event_delegate = table: 0000000002C92660;
[23] _params = table: 0000000017AA9AA0; _profiling_debugging_enabled = true; _parent = table: 000000000291C810; _state = table: 00000000016DD350;
[24] _params = table: 0000000017AA9AA0; _profiling_debugging_enabled = true; _parent = table: 000000000291C810; _state = table: 00000000016DD350;
[25] _params = table: 0000000017AA9AA0; _profiling_debugging_enabled = true; _parent = table: 000000000291C810; _state = table: 00000000016DD350;
[26] _params = table: 0000000017AA9AA0; _profiling_debugging_enabled = true; _parent = table: 000000000291C810; _state = table: 00000000016DD350;
[27] ___is_class_metatable___ = true; __index = table: 000000000312C220; super = table: 00000000000B2CB0;
[28] world_name = "level_world"; entity_system_bag = table: 0000000017876B20; network_server = table: 0000000000763610; entity_system = table: 000000000CD95900; parent = table: 0000000000094F10; _level_flow_events = table: 000000000DD06F80; viewport_name = "player_1"; is_server = true; _called_level_flow_events = false; is_in_tutorial = false; input_manager = table: 000000000A0DE660; profile_synchronizer = table: 000000000080CFB0; _debug_gui = [Gui]; network_transmit = table: 00000000008291A0; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "1100001034ed953"; level = [Level]; network_timer_handler = table: 000000001293CF80; machines = table: 00000000016DD420; _quit_game = false; network_clock = table: 00000000125E9BD0; _onclose_called = false; _lobby_host = table: 000000000075D290; statistics_db = table: 0000000016B1BFB0; game_mode_key = "map_deus"; level_key = "dlc_morris_map"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 0000000003561E10; dice_keeper = table: 0000000016A8A220; network_event_delegate = table: 0000000002C92660;
[29] _params = table: 0000000004B4B610; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094F10; _state = table: 000000000291C810;
[30] _params = table: 0000000004B4B610; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094F10; _state = table: 000000000291C810;
[31] _params = table: 0000000004B4B610; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094F10; _state = table: 000000000291C810;
[32] startup_package_handles = table: 00000000000994D0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000098BC0; flow_return_table = table: 0000000000094F40; _machine = table: 0000000004B4D1A0; startup_timer = 4.5389176594326273; has_booted = true; loading_context = table: 0000000004B21340;
20:30:37.558 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_settings_list_start_2nd_layer"]["offset"]
[0] =[C]: in function callstack
[1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override
[2] @scripts/ui/ui_scenegraph.lua:116: in function scenegraph_visit_node
[3] @scripts/ui/ui_scenegraph.lua:176: in function hook_chain
[4] @scripts/mods/vmf/modules/core/hooks.lua:180: in function init_scenegraph
[5] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2842: in function create_ui_elements
[6] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init
[7] @foundation/scripts/util/class.lua:62:in function
[8] =[C]: in function xpcall
[9] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call
[10] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function
[11] =[C]: in function pcall
[12] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc
[13] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function
[14] =[C]: in function xpcall
[15] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr
[16] @scripts/mods/vmf/modules/core/hooks.lua:165:in function
[17] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init
[18] @foundation/scripts/util/class.lua:62: in function new
[19] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui
[20] @scripts/game_state/state_ingame_running.lua:173: in function on_enter
[21] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[22] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[23] @foundation/scripts/util/state_machine.lua:95: in function init
[24] @scripts/game_state/game_state_machine.lua:7: in function init
[25] @foundation/scripts/util/class.lua:62: in function new
[26] @scripts/game_state/state_ingame.lua:426: in function on_enter
[27] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[28] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[29] @foundation/scripts/util/state_machine.lua:144: in function update
[30] @scripts/boot.lua:865: in function game_update
[31] @scripts/boot.lua:628:in function
[1] node = table: 000000000A46AF30; node_def = table: 000000000A461320; k = "offset"; v = table: 000000000A4613E0
[2] scenegraph = table: 000000000A46AE70; scenegraph_def = table: 0000000014B9A930; name = "sg_settings_list_start_2nd_layer"; node_def = table: 000000000A461320; parent_name = nil; local_position = table: 000000000A46AEE0; node = table: 000000000A46AF30
[3] scenegraph_def = table: 0000000014B9A930; scenegraph = table: 000000000A46AE70; name = "sg_settings_list_start_2nd_layer"; node = table: 000000000A461320
[4] hook_chain = [function]
[5] self = table: 0000000014B9A890
[6] self = table: 0000000014B9A890; ingame_ui_context = table: 0000000012D74F50; input_manager = table: 000000000A0DE660; world = [World]
[7] self = table: 000000001ACFAC40; object = table: 0000000014B9A890
[9] mod = table: 0000000000DE1B00; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function]
[10] view_name = "vmf_options_view"; view_settings = table: 000000001AD44110; mod = table: 0000000000DE1B00; init_view_function = [function]; transitions = table: 000000001AD6A270; blocked_transitions = table: 000000001ADF4740
[12] mod = table: 0000000012D75290; error_prefix_data = table: 0000000014B9A850; func = [function]
[13] self = table: 0000000012D75290; view_name = "vmf_options_view"; _ = table: 000000001ADF4770
[15] mod = table: 0000000000DE1B00; error_prefix_data = "(safe_hook)"; func = [function]
[17] hook_chain = [function]; num_values = 0; values = table: 0000000014B9A810; safe_hooks = table: 0000000002FB6D50; i = 1
[18] self = table: 000000001AD25390; object = table: 0000000012D75290
[19] self = table: 00000000016DD350; ingame_ui_context = table: 0000000012D74F50
[20] self = table: 00000000016DD350; params = table: 0000000017AA9AA0; viewport_name = "player_1"; input_manager = table: 000000000A0DE660; input_source = table: 0000000012283F20; player_manager = table: 0000000003561AF0; peer_id = "1100001034ed953"; local_player_id = 1; player = table: 000000001257A2C0; stats_id = "1100001034ed953:1"; entity_manager = table: 00000000179E5740; camera_system = table: 0000000016564780; outline_system = table: 000000000BCB3090; fade_system = table: 0000000003B5F9F0; sound_sector_system = table: 000000000C9AAB70; sound_environment_system = table: 0000000011C99470; event_manager = table: 0000000003638FE0; level_key = "dlc_morris_map"; world_manager = table: 0000000002F40560; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 0000000012D74F50
[21] self = table: 0000000017AA9CF0; new_state = table: 0000000018BD9720; params = table: 0000000017AA9AA0; scope_name = "StateInGameRunning:on_enter"
[22] self = table: 0000000017AA9CF0; new_state = table: 0000000018BD9720; notify = nil; old_state = nil
[23] self = table: 0000000017AA9CF0; parent = table: 000000000291C810; start_state = table: 0000000018BD9720; params = table: 0000000017AA9AA0; profiling_debugging_enabled = true
[24] self = table: 0000000017AA9CF0; parent = table: 000000000291C810; start_state = table: 0000000018BD9720; params = table: 0000000017AA9AA0; profiling_debugging_enabled = true
[25] self = table: 000000000312C220; object = table: 0000000017AA9CF0
...
[5] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 0000000014B9B680; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 000000000A2D04D0; ingame_ui = table: 0000000012D75290; definitions = table: 0000000014B9A900; input_manager = table: 000000000A0DE660; wwise_world = [WwiseWorld]; render_settings = table: 0000000014B9A9D0; original_settings_list_size_y = 4640; max_setting_list_offset_y = 3640; current_setting_list_offset_y = 0; settings_list_widgets = table: 0000000014B9E720; settings_list_size_y = 4640; ui_scenegraph = table: 000000000A461500; is_setting_changes_applied_immidiately = true;
[6] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 0000000014B9B680; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 000000000A2D04D0; ingame_ui = table: 0000000012D75290; definitions = table: 0000000014B9A900; input_manager = table: 000000000A0DE660; wwise_world = [WwiseWorld]; render_settings = table: 0000000014B9A9D0; original_settings_list_size_y = 4640; max_setting_list_offset_y = 3640; current_setting_list_offset_y = 0; settings_list_widgets = table: 0000000014B9E720; settings_list_size_y = 4640; ui_scenegraph = table: 000000000A461500; is_setting_changes_applied_immidiately = true;
[7] ___is_class_metatable___ = true; __index = table: 000000001ACFAC40;
[13] fps = 0; world_manager = table: 0000000002F40560; ingame_hud = table: 0000000012251270; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 000000000A2D04D0; telemetry_time_view_enter = 0; input_manager = table: 000000000A0DE660; profile_synchronizer = table: 000000000080CFB0; blocked_transitions = table: 000000001AD25220; motd_ui = table: 0000000014B93940; cutscene_system = table: 0000000015F3FB10; text_popup_ui = table: 000000000E15ECC0; local_player_id = 1; unlock_manager = table: 00000000033ACEB0; last_resolution_y = 1080; motd_loading = false; end_screen = table: 000000000E144B90; ui_top_renderer = table: 0000000016EBA860; camera_manager = table: 0000000016D2ACE0; _profile_requester = table: 0000000000826BD0; ingame_ui_context = table: 0000000012D74F50; views = table: 00000000162A2810; wwise_world = [WwiseWorld]; _fps_cooldown = 0; mean_dt = 0; world = [World]; hotkey_mapping = table: 000000001AD24140; _player = table: 000000001257A2C0; weave_onboarding = table: 000000000E145EB0; popup_handler = table: 000000000E15EB80; peer_id = "1100001034ed953"; network_event_delegate = table: 0000000002C92660;
[18] ___is_class_metatable___ = true; __index = table: 000000001AD25390;
[19] world_name = "level_world"; network_server = table: 0000000000763610; local_player_id = 1; parent = table: 000000000291C810; _booted_eac_untrusted = false; statistics_db = table: 0000000016B1BFB0; is_server = true; _lobby_host = table: 000000000075D290; world = [World]; _network_options = table: 0000000018D2DE00; is_in_tutorial = false; input_manager = table: 000000000A0DE660; profile_synchronizer = table: 000000000080CFB0; ingame_ui_context = table: 0000000012D74F50; end_conditions_met = false; player = table: 000000001257A2C0; free_flight_manager = table: 0000000003561E10; viewport_name = "player_1"; network_event_delegate = table: 0000000002C92660;
[20] world_name = "level_world"; network_server = table: 0000000000763610; local_player_id = 1; parent = table: 000000000291C810; _booted_eac_untrusted = false; statistics_db = table: 0000000016B1BFB0; is_server = true; _lobby_host = table: 000000000075D290; world = [World]; _network_options = table: 0000000018D2DE00; is_in_tutorial = false; input_manager = table: 000000000A0DE660; profile_synchronizer = table: 000000000080CFB0; ingame_ui_context = table: 0000000012D74F50; end_conditions_met = false; player = table: 000000001257A2C0; free_flight_manager = table: 0000000003561E10; viewport_name = "player_1"; network_event_delegate = table: 0000000002C92660;
[21] _params = table: 0000000017AA9AA0; _profiling_debugging_enabled = true; _parent = table: 000000000291C810; _state = table: 00000000016DD350;
[22] _params = table: 0000000017AA9AA0; _profiling_debugging_enabled = true; _parent = table: 000000000291C810; _state = table: 00000000016DD350;
[23] _params = table: 0000000017AA9AA0; _profiling_debugging_enabled = true; _parent = table: 000000000291C810; _state = table: 00000000016DD350;
[24] _params = table: 0000000017AA9AA0; _profiling_debugging_enabled = true; _parent = table: 000000000291C810; _state = table: 00000000016DD350;
[25] ___is_class_metatable___ = true; __index = table: 000000000312C220; super = table: 00000000000B2CB0;
[26] world_name = "level_world"; entity_system_bag = table: 0000000017876B20; network_server = table: 0000000000763610; entity_system = table: 000000000CD95900; parent = table: 0000000000094F10; _level_flow_events = table: 000000000DD06F80; viewport_name = "player_1"; is_server = true; _called_level_flow_events = false; is_in_tutorial = false; input_manager = table: 000000000A0DE660; profile_synchronizer = table: 000000000080CFB0; _debug_gui = [Gui]; network_transmit = table: 00000000008291A0; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "1100001034ed953"; level = [Level]; network_timer_handler = table: 000000001293CF80; machines = table: 00000000016DD420; _quit_game = false; network_clock = table: 00000000125E9BD0; _onclose_called = false; _lobby_host = table: 000000000075D290; statistics_db = table: 0000000016B1BFB0; game_mode_key = "map_deus"; level_key = "dlc_morris_map"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 0000000003561E10; dice_keeper = table: 0000000016A8A220; network_event_delegate = table: 0000000002C92660;
[27] _params = table: 0000000004B4B610; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094F10; _state = table: 000000000291C810;
[28] _params = table: 0000000004B4B610; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094F10; _state = table: 000000000291C810;
[29] _params = table: 0000000004B4B610; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094F10; _state = table: 000000000291C810;
[30] startup_package_handles = table: 00000000000994D0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000098BC0; flow_return_table = table: 0000000000094F40; _machine = table: 0000000004B4D1A0; startup_timer = 4.5389176594326273; has_booted = true; loading_context = table: 0000000004B21340;
20:30:37.561 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
20:30:37.561 [Lua] Set lobby begin:
20:30:37.561 [Lua] Lobby data twitch_enabled = false
20:30:37.561 [Lua] Lobby data selected_mission_id = journey_citadel
20:30:37.561 [Lua] Lobby data num_players = 4
20:30:37.561 [Lua] Lobby data difficulty_tweak = 0
20:30:37.561 [Lua] Lobby data host = 1100001034ed953
20:30:37.561 [Lua] Lobby data matchmaking_type = 2
20:30:37.561 [Lua] Lobby data is_private = true
20:30:37.561 [Lua] Lobby data match_started = true
20:30:37.561 [Lua] Lobby data difficulty = normal
20:30:37.562 [Lua] Lobby data player_slot_1 = 110000101765a0b:1
20:30:37.562 [Lua] Lobby data player_slot_4 = 1100001034ed953:1
20:30:37.562 [Lua] Lobby data unique_server_name = Xanoth
20:30:37.562 [Lua] Lobby data quick_game = false
20:30:37.562 [Lua] Lobby data country_code = GB
20:30:37.562 [Lua] Lobby data matchmaking = false
20:30:37.562 [Lua] Lobby data power_level = 715
20:30:37.562 [Lua] Lobby data mission_id = dlc_morris_map
20:30:37.562 [Lua] Lobby data mechanism = deus
20:30:37.562 [Lua] Lobby data player_slot_5 = 110000102b3d4b7:1
20:30:37.563 [Lua] Lobby data player_slot_2 = 0:0
20:30:37.563 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
20:30:37.563 [Lua] Lobby data player_slot_3 = 110000105469d02:1
20:30:37.563 [Lua] Lobby data eac_authorized = true
20:30:37.563 [Lua] Set lobby end.
20:30:37.563 [Lua] CurrentConflictSettings disabled
20:30:37.563 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA IN ITS SETTINGS, NO PICKUPS WILL SPAWN
20:30:37.563 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=2
20:30:37.563 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered
20:30:37.563 [Lua] [Managers] Calling function on all managers:
20:30:37.563 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
20:30:37.566 [Lua] [PeerSM] 1100001034ed953 :: on_exit WaitingForEnterGame
20:30:37.566 [Lua] [PeerSM] 1100001034ed953 :: on_enter WaitingForGameObjectSync
20:30:37.566 [Lua] [PeerSM] 110000102b3d4b7 :: on_exit WaitingForEnterGame
20:30:37.566 [Lua] [PeerSM] 110000102b3d4b7 :: on_enter WaitingForGameObjectSync
20:30:37.578 [Lua] [NetworkServer] Game_object_sync_done for peer 110000102b3d4b7
20:30:37.580 [Lua] [PeerSM] 1100001034ed953 :: on_exit WaitingForGameObjectSync
20:30:37.580 [Lua] [PeerSM] 1100001034ed953 :: on_enter WaitingForPlayers
20:30:37.580 [Lua] PlayerManager:add_remote_player 110000102b3d4b7
20:30:37.580 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=3
20:30:37.580 [Lua] RemotePlayer:create_game_object( ) 3
20:30:37.594 [Lua] [PeerSM] 110000102b3d4b7 :: on_exit WaitingForGameObjectSync
20:30:37.594 [Lua] [PeerSM] 110000102b3d4b7 :: on_enter WaitingForPlayers
20:30:37.701 [Lua] [MOD][VMF][INFO] Added 110000102b3d4b7 to the VMF users list.
20:30:37.701 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000102b3d4b7 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
20:30:37.701 [Lua] Adding player sync data to peer=110000102b3d4b7 local_player_id=1
20:30:37.702 [Lua] [PeerSM] 110000101765a0b :: on_exit WaitingForEnterGame
20:30:37.702 [Lua] [PeerSM] 110000101765a0b :: on_enter WaitingForGameObjectSync
20:30:37.712 [Lua] [NetworkServer] Game_object_sync_done for peer 110000101765a0b
20:30:37.715 [Lua] [PeerSM] 110000105469d02 :: on_exit WaitingForEnterGame
20:30:37.715 [Lua] [PeerSM] 110000105469d02 :: on_enter WaitingForGameObjectSync
20:30:37.715 [Lua] PlayerManager:add_remote_player 110000101765a0b
20:30:37.715 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=4
20:30:37.715 [Lua] RemotePlayer:create_game_object( ) 4
20:30:37.734 [Lua] [PeerSM] 110000101765a0b :: on_exit WaitingForGameObjectSync
20:30:37.734 [Lua] [PeerSM] 110000101765a0b :: on_enter WaitingForPlayers
20:30:37.737 [Lua] [NetworkServer] Game_object_sync_done for peer 110000105469d02
20:30:37.740 [Lua] PlayerManager:add_remote_player 110000105469d02
20:30:37.740 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=5
20:30:37.740 [Lua] RemotePlayer:create_game_object( ) 5
20:30:37.762 [Lua] [PeerSM] 110000105469d02 :: on_exit WaitingForGameObjectSync
20:30:37.762 [Lua] [PeerSM] 110000105469d02 :: on_enter WaitingForPlayers
20:30:37.762 [Lua] [PeerSM] 110000101765a0b :: on_exit WaitingForPlayers
20:30:37.762 [Lua] [PeerSM] 110000101765a0b :: on_enter InGame
20:30:37.762 [Lua] [PeerSM] 110000102b3d4b7 :: on_exit WaitingForPlayers
20:30:37.762 [Lua] [PeerSM] 110000102b3d4b7 :: on_enter InGame
20:30:37.765 [Lua] [PeerSM] 1100001034ed953 :: on_exit WaitingForPlayers
20:30:37.765 [Lua] [PeerSM] 1100001034ed953 :: on_enter InGame
20:30:37.765 [Lua] [PeerSM] 110000105469d02 :: on_exit WaitingForPlayers
20:30:37.765 [Lua] [PeerSM] 110000105469d02 :: on_enter InGame
20:30:37.823 [Lua] StateInGameRunning:_game_actually_starts()
20:30:37.823 [Lua] #################################################################################################################
20:30:37.823 [Lua] [Loading Time]: 00:00:03 [Transition]: pat_mines_khorne_path5-dlc_morris_map [Members joined]: 0 [Members Left]: 0 [Is Server]: true
20:30:37.823 [Lua] #################################################################################################################
20:30:37.823 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 74
20:30:37.833 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 74
20:30:37.868 [Lua] [MOD][VMF][INFO] Added 110000101765a0b to the VMF users list.
20:30:37.868 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000101765a0b go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
20:30:37.868 [Lua] Adding player sync data to peer=110000101765a0b local_player_id=1
20:30:37.890 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000105469d02 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
20:30:37.890 [Lua] Adding player sync data to peer=110000105469d02 local_player_id=1
20:30:38.004 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 74
20:30:38.004 [Lua] Commit load time data
20:30:42.582 [Lua] Set lobby begin:
20:30:42.582 [Lua] Lobby data twitch_enabled = false
20:30:42.582 [Lua] Lobby data selected_mission_id = journey_citadel
20:30:42.582 [Lua] Lobby data num_players = 4
20:30:42.582 [Lua] Lobby data difficulty_tweak = 0
20:30:42.582 [Lua] Lobby data host = 1100001034ed953
20:30:42.582 [Lua] Lobby data matchmaking_type = 2
20:30:42.582 [Lua] Lobby data is_private = true
20:30:42.582 [Lua] Lobby data match_started = true
20:30:42.582 [Lua] Lobby data difficulty = normal
20:30:42.582 [Lua] Lobby data player_slot_1 = 110000101765a0b:1
20:30:42.582 [Lua] Lobby data player_slot_4 = 1100001034ed953:1
20:30:42.582 [Lua] Lobby data unique_server_name = Xanoth
20:30:42.582 [Lua] Lobby data quick_game = false
20:30:42.582 [Lua] Lobby data country_code = GB
20:30:42.582 [Lua] Lobby data matchmaking = false
20:30:42.582 [Lua] Lobby data power_level = 357
20:30:42.582 [Lua] Lobby data mission_id = dlc_morris_map
20:30:42.582 [Lua] Lobby data mechanism = deus
20:30:42.582 [Lua] Lobby data player_slot_5 = 110000102b3d4b7:1
20:30:42.583 [Lua] Lobby data player_slot_2 = 0:0
20:30:42.583 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
20:30:42.583 [Lua] Lobby data player_slot_3 = 110000105469d02:1
20:30:42.583 [Lua] Lobby data eac_authorized = true
20:30:42.583 [Lua] Set lobby end.
20:30:47.625 [Lua] Set lobby begin:
20:30:47.625 [Lua] Lobby data twitch_enabled = false
20:30:47.625 [Lua] Lobby data selected_mission_id = journey_citadel
20:30:47.625 [Lua] Lobby data num_players = 4
20:30:47.625 [Lua] Lobby data difficulty_tweak = 0
20:30:47.625 [Lua] Lobby data host = 1100001034ed953
20:30:47.625 [Lua] Lobby data matchmaking_type = 2
20:30:47.625 [Lua] Lobby data is_private = true
20:30:47.625 [Lua] Lobby data match_started = true
20:30:47.625 [Lua] Lobby data difficulty = normal
20:30:47.625 [Lua] Lobby data player_slot_1 = 110000101765a0b:1
20:30:47.625 [Lua] Lobby data player_slot_4 = 1100001034ed953:1
20:30:47.625 [Lua] Lobby data unique_server_name = Xanoth
20:30:47.625 [Lua] Lobby data quick_game = false
20:30:47.625 [Lua] Lobby data country_code = GB
20:30:47.625 [Lua] Lobby data matchmaking = false
20:30:47.625 [Lua] Lobby data power_level = 677
20:30:47.625 [Lua] Lobby data mission_id = dlc_morris_map
20:30:47.625 [Lua] Lobby data mechanism = deus
20:30:47.625 [Lua] Lobby data player_slot_5 = 110000102b3d4b7:1
20:30:47.625 [Lua] Lobby data player_slot_2 = 0:0
20:30:47.626 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
20:30:47.626 [Lua] Lobby data player_slot_3 = 110000105469d02:1
20:30:47.626 [Lua] Lobby data eac_authorized = true
20:30:47.626 [Lua] Set lobby end.
20:31:26.349 [Lua] [PackageManager] Load: units/props/deus_idol/deus_lileath_01, UIUnitPreviewer, async-read,
20:31:26.379 [Lua] [PackageManager] Finished loading asynchronous package: units/props/deus_idol/deus_lileath_01
20:31:26.379 [Lua] [PackageManager] Force_load: units/props/deus_idol/deus_lileath_01
20:32:26.737 [EACServer] [21:32:26:737][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
20:33:45.736 [Lua] [PackageManager] Unload: units/props/deus_idol/deus_lileath_01, UIUnitPreviewer
20:34:04.505 [Lua] [LevelTransitionHandler] set_next_level( lvl:pat_mountain_slaanesh_path4, mc:deus, gm:deus, env:0, seed:469632271, conflict:deus_skaven_chaos, lckd_director_funcs:{}, diff:harder diff_tweak:0 id:1788964224 lt:load_next_level)
20:34:04.505 [Lua] [LevelTransitionHandler] promote_next_level_data
20:34:04.505 [Lua] [NetworkServer] Entering post game
20:34:04.505 [Lua] [PeerSM] 1100001034ed953 :: on_exit InGame
20:34:04.505 [Lua] [PeerSM] 1100001034ed953 :: on_enter InPostGame
20:34:04.505 [Lua] [PeerSM] 110000105469d02 :: on_exit InGame
20:34:04.505 [Lua] [PeerSM] 110000105469d02 :: on_enter InPostGame
20:34:04.505 [Lua] [PeerSM] 110000101765a0b :: on_exit InGame
20:34:04.505 [Lua] [PeerSM] 110000101765a0b :: on_enter InPostGame
20:34:04.505 [Lua] [PeerSM] 110000102b3d4b7 :: on_exit InGame
20:34:04.505 [Lua] [PeerSM] 110000102b3d4b7 :: on_enter InPostGame
20:34:04.506 [Save] Saving `save_data`
20:34:04.506 [Lua] gm_event_end_conditions_met true false
20:34:04.506 [Lua] Game won
20:34:04.506 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
20:34:04.508 [Lua] generate_backend_stats 1100001034ed953:1
20:34:04.509 [Save] Save done
20:34:04.509 [Save] Saving `save_data`
20:34:04.512 [Save] Save done
20:34:04.537 [Lua] PlayFabMirrorBase:_commit_internal nil
20:34:04.537 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
20:34:04.537 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
20:34:04.538 [Save] Saving `save_data`
20:34:04.538 [Lua] TRANSITION nil nil load_next_level
20:34:04.538 [Lua] Transition type "load_next_level", is server: true
20:34:04.538 [Lua] [GameNetworkManager] Leaving game...
20:34:04.538 [Lua] [GameNetworkManager] Shutting down game session host.
20:34:04.538 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
20:34:04.538 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
20:34:04.538 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=207.43
20:34:04.541 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
20:34:04.541 [Lua] commit result success 23
20:34:04.541 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 75
20:34:04.541 [Lua] none table: 000000001682DEC0 nil
20:34:04.544 [Save] Save done
20:34:04.552 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 75
20:34:05.196 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 75
20:34:06.545 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
20:34:06.545 [Lua] [Managers] Calling function on all managers:
20:34:06.545 [Lua] PlayerManager:remove_player peer_id=1100001034ed953 1
20:34:06.545 [Lua] Clearing all global lookup lists
20:34:06.545 [Lua] [IngamePlayerListUI] - Destroy
20:34:06.545 [Lua] [IngameUI] destroy
20:34:06.546 [Lua] [MOD][VMF][INFO] Removed 110000101765a0b from the VMF users list.
20:34:06.546 [Lua] PlayerManager:remove_player peer_id=110000101765a0b 1
20:34:06.546 [Lua] PlayerManager:remove_player peer_id=110000105469d02 1
20:34:06.546 [Lua] [MOD][VMF][INFO] Removed 110000102b3d4b7 from the VMF users list.
20:34:06.547 [Lua] PlayerManager:remove_player peer_id=110000102b3d4b7 1
20:34:06.547 [Lua] [Managers] Destroying manager group:
20:34:06.548 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
20:34:06.548 [Lua] [PeerSM] 1100001034ed953 :: on_exit InPostGame
20:34:06.548 [Lua] [PeerSM] 1100001034ed953 :: on_enter Loading
20:34:06.548 [Lua] [PeerSM] 110000105469d02 :: on_exit InPostGame
20:34:06.548 [Lua] [PeerSM] 110000105469d02 :: on_enter Loading
20:34:06.548 [Lua] [PeerSM] 110000101765a0b :: on_exit InPostGame
20:34:06.548 [Lua] [PeerSM] 110000101765a0b :: on_enter Loading
20:34:06.548 [Lua] [PeerSM] 110000102b3d4b7 :: on_exit InPostGame
20:34:06.548 [Lua] [PeerSM] 110000102b3d4b7 :: on_enter Loading
20:34:06.548 [Lua] [Matchmaking] unregister rpcs
20:34:06.548 [Lua] ############### UNLOADING PACKAGES ###############
20:34:06.548 [Lua] [Gamestate] Enter state StateLoading
20:34:06.550 [Lua] [Gamestate] Enter Substate StateLoadingRunning
20:34:06.550 [Lua] [Matchmaking] register rpcs
20:34:06.550 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
20:34:06.550 [Lua] Set lobby begin:
20:34:06.550 [Lua] Lobby data twitch_enabled = false
20:34:06.550 [Lua] Lobby data selected_mission_id = journey_citadel
20:34:06.550 [Lua] Lobby data num_players = 4
20:34:06.550 [Lua] Lobby data difficulty_tweak = 0
20:34:06.550 [Lua] Lobby data host = 1100001034ed953
20:34:06.550 [Lua] Lobby data matchmaking_type = 2
20:34:06.550 [Lua] Lobby data is_private = true
20:34:06.550 [Lua] Lobby data match_started = true
20:34:06.550 [Lua] Lobby data difficulty = normal
20:34:06.550 [Lua] Lobby data player_slot_1 = 110000101765a0b:1
20:34:06.550 [Lua] Lobby data player_slot_4 = 1100001034ed953:1
20:34:06.551 [Lua] Lobby data unique_server_name = Xanoth
20:34:06.551 [Lua] Lobby data quick_game = false
20:34:06.551 [Lua] Lobby data country_code = GB
20:34:06.551 [Lua] Lobby data matchmaking = false
20:34:06.551 [Lua] Lobby data power_level = 0
20:34:06.551 [Lua] Lobby data mission_id = dlc_morris_map
20:34:06.551 [Lua] Lobby data mechanism = deus
20:34:06.551 [Lua] Lobby data player_slot_5 = 110000102b3d4b7:1
20:34:06.551 [Lua] Lobby data player_slot_2 = 0:0
20:34:06.551 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
20:34:06.551 [Lua] Lobby data player_slot_3 = 110000105469d02:1
20:34:06.551 [Lua] Lobby data eac_authorized = true
20:34:06.552 [Lua] Set lobby end.
20:34:06.552 [Lua] registering RPCs
20:34:06.552 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
20:34:06.552 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
20:34:06.552 [Lua] Set lobby begin:
20:34:06.552 [Lua] Lobby data twitch_enabled = false
20:34:06.552 [Lua] Lobby data selected_mission_id = journey_citadel
20:34:06.552 [Lua] Lobby data num_players = 4
20:34:06.552 [Lua] Lobby data difficulty_tweak = 0
20:34:06.552 [Lua] Lobby data host = 1100001034ed953
20:34:06.552 [Lua] Lobby data matchmaking_type = 2
20:34:06.552 [Lua] Lobby data is_private = true
20:34:06.552 [Lua] Lobby data match_started = true
20:34:06.552 [Lua] Lobby data difficulty = normal
20:34:06.553 [Lua] Lobby data player_slot_1 = 110000101765a0b:1
20:34:06.553 [Lua] Lobby data player_slot_4 = 1100001034ed953:1
20:34:06.553 [Lua] Lobby data unique_server_name = Xanoth
20:34:06.553 [Lua] Lobby data quick_game = false
20:34:06.553 [Lua] Lobby data country_code = GB
20:34:06.553 [Lua] Lobby data matchmaking = false
20:34:06.553 [Lua] Lobby data power_level = 0
20:34:06.553 [Lua] Lobby data mission_id = pat_mountain_slaanesh_path4
20:34:06.553 [Lua] Lobby data mechanism = deus
20:34:06.553 [Lua] Lobby data player_slot_5 = 110000102b3d4b7:1
20:34:06.553 [Lua] Lobby data player_slot_2 = 0:0
20:34:06.553 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
20:34:06.553 [Lua] Lobby data player_slot_3 = 110000105469d02:1
20:34:06.554 [Lua] Lobby data eac_authorized = true
20:34:06.554 [Lua] Set lobby end.
20:34:06.554 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
20:34:06.562 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_mountain, global_loading_screens, async-read, prioritized
20:34:06.562 [Lua] [StateLoading] load_current_level
20:34:06.562 [Lua] [LevelTransitionHandler] load_current_level, loading pat_mountain_slaanesh_path4 0
20:34:06.562 [Umbra] Unload tome
20:34:06.570 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/map, dlc_morris_map
20:34:06.570 [Lua] [PackageManager] Load: resource_packages/dlcs/morris_ingame, pat_mountain_slaanesh_path4, async-read,
20:34:06.570 [Lua] [PackageManager] Load: units/props/inn/deus/deus_chest_01, pat_mountain_slaanesh_path4, async-read,
20:34:06.570 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/pat_mountain, pat_mountain_slaanesh_path4, async-read,
20:34:06.570 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/pat_mountain/path_common, pat_mountain_slaanesh_path4, async-read,
20:34:06.570 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/slaanesh_common, pat_mountain_slaanesh_path4, async-read,
20:34:06.570 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/pat_mountain/slaanesh_common, pat_mountain_slaanesh_path4, async-read,
20:34:06.570 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/pat_mountain/slaanesh_path4, pat_mountain_slaanesh_path4, async-read,
20:34:06.611 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_mountain
20:34:06.611 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_mountain
20:34:06.611 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/morris_ingame
20:34:06.629 [Lua] Mechanism says: a client has initialized the mechanism! 110000101765a0b
20:34:06.629 [Lua] ### Received rpc_level_load_started
20:34:06.629 [Lua] #### Has state machine: true, peer_id: 110000101765a0b, level_session_id: 1788964224
20:34:06.660 [Lua] Mechanism says: a client has initialized the mechanism! 110000102b3d4b7
20:34:06.660 [Lua] ### Received rpc_level_load_started
20:34:06.660 [Lua] #### Has state machine: true, peer_id: 110000102b3d4b7, level_session_id: 1788964224
20:34:06.663 [Lua] Mechanism says: a client has initialized the mechanism! 110000105469d02
20:34:06.663 [Lua] ### Received rpc_level_load_started
20:34:06.663 [Lua] #### Has state machine: true, peer_id: 110000105469d02, level_session_id: 1788964224
20:34:07.861 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/morris_ingame
20:34:07.861 [Lua] [PackageManager] Force_load: resource_packages/dlcs/morris_ingame
20:34:07.862 [Lua] [PackageManager] Queueing new asynch package: units/props/inn/deus/deus_chest_01
20:34:08.164 [Lua] [PackageManager] Finished loading asynchronous package: units/props/inn/deus/deus_chest_01
20:34:08.164 [Lua] [PackageManager] Force_load: units/props/inn/deus/deus_chest_01
20:34:08.164 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/pat_mountain
20:34:10.877 [Lua] ### Received rpc_level_loaded
20:34:10.877 [Lua] #### Has state machine: true, peer_id: 110000102b3d4b7, level_id: 402
20:34:10.877 [Lua] Peer 110000102b3d4b7 has loaded the level and all enemies are loaded
20:34:10.877 [Lua] [PeerSM] 110000102b3d4b7 :: on_exit Loading
20:34:10.877 [Lua] [PeerSM] 110000102b3d4b7 :: on_enter LoadingProfilePackages
20:34:10.894 [Lua] [PeerSM] 110000102b3d4b7 :: on_exit LoadingProfilePackages
20:34:10.894 [Lua] [PeerSM] 110000102b3d4b7 :: on_enter WaitingForEnterGame
20:34:10.929 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/pat_mountain
20:34:10.929 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/pat_mountain
20:34:10.932 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/pat_mountain/path_common
20:34:11.249 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/pat_mountain/path_common
20:34:11.249 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/pat_mountain/path_common
20:34:11.249 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/slaanesh_common
20:34:11.467 [Lua] ### Received rpc_level_loaded
20:34:11.467 [Lua] #### Has state machine: true, peer_id: 110000101765a0b, level_id: 402
20:34:11.467 [Lua] Peer 110000101765a0b has loaded the level and all enemies are loaded
20:34:11.468 [Lua] [PeerSM] 110000101765a0b :: on_exit Loading
20:34:11.468 [Lua] [PeerSM] 110000101765a0b :: on_enter LoadingProfilePackages
20:34:11.484 [Lua] [PeerSM] 110000101765a0b :: on_exit LoadingProfilePackages
20:34:11.484 [Lua] [PeerSM] 110000101765a0b :: on_enter WaitingForEnterGame
20:34:11.637 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/slaanesh_common
20:34:11.637 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/slaanesh_common
20:34:11.637 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/pat_mountain/slaanesh_common
20:34:11.857 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/pat_mountain/slaanesh_common
20:34:11.857 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/pat_mountain/slaanesh_common
20:34:11.857 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/pat_mountain/slaanesh_path4
20:34:11.894 [Umbra] Loading umbra tome '#ID[045778ed4dab8bb5]'
20:34:11.941 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/pat_mountain/slaanesh_path4
20:34:11.941 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/pat_mountain/slaanesh_path4
20:34:11.958 [Lua] [LevelTransitionHandler] Level load completed!
20:34:11.958 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: pat_mountain_slaanesh_path4 - level_seed: 469632271 - use_random_directors: false - conflict_director_name: deus_skaven_chaos
20:34:11.976 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
20:34:11.976 [Lua] [EnemyPackageLoader] breed_lookup: {
skaven_storm_vermin_with_shield=true,
skaven_storm_vermin=true,
chaos_vortex_sorcerer=true,
chaos_corruptor_sorcerer=true,
chaos_spawn=true,
chaos_troll=true,
skaven_rat_ogre=true,
chaos_warrior=true,
chaos_raider=true,
skaven_stormfiend=true,
skaven_clan_rat=true,
skaven_ratling_gunner=true,
skaven_pack_master=true,
skaven_slave=true,
chaos_fanatic=true,
chaos_berzerker=true,
chaos_marauder_with_shield=true,
skaven_gutter_runner=true,
chaos_marauder=true,
skaven_clan_rat_with_shield=true,
skaven_poison_wind_globadier=true,
skaven_storm_vermin_commander=true,
skaven_loot_rat=true,
skaven_plague_monk=true,
skaven_warpfire_thrower=true,
}
20:34:11.976 [Lua] load_startup_enemy_packages: --------------
20:34:11.976 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read,
20:34:11.976 [Lua] chaos_spawn
20:34:11.976 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read,
20:34:11.976 [Lua] chaos_troll
20:34:11.976 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read,
20:34:11.976 [Lua] skaven_rat_ogre
20:34:11.976 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read,
20:34:11.976 [Lua] skaven_stormfiend
20:34:11.976 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read,
20:34:11.976 [Lua] beastmen_minotaur
20:34:11.976 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read,
20:34:11.976 [Lua] chaos_plague_sorcerer
20:34:11.976 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read,
20:34:11.976 [Lua] chaos_corruptor_sorcerer
20:34:11.976 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read,
20:34:11.976 [Lua] skaven_gutter_runner
20:34:11.976 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read,
20:34:11.976 [Lua] skaven_pack_master
20:34:11.976 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read,
20:34:11.976 [Lua] skaven_poison_wind_globadier
20:34:11.976 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read,
20:34:11.976 [Lua] skaven_ratling_gunner
20:34:11.976 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read,
20:34:11.976 [Lua] skaven_warpfire_thrower
20:34:11.976 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read,
20:34:11.976 [Lua] chaos_vortex_sorcerer
20:34:11.976 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read,
20:34:11.976 [Lua] beastmen_standard_bearer
20:34:11.976 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read,
20:34:11.976 [Lua] chaos_vortex
20:34:11.976 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
20:34:11.976 [Lua] critter_rat
20:34:11.976 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read,
20:34:11.976 [Lua] critter_pig
20:34:11.976 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read,
20:34:11.976 [Lua] skaven_storm_vermin_with_shield
20:34:11.976 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read,
20:34:11.976 [Lua] skaven_storm_vermin
20:34:11.976 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read,
20:34:11.976 [Lua] chaos_warrior
20:34:11.976 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read,
20:34:11.976 [Lua] chaos_raider
20:34:11.976 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read,
20:34:11.976 [Lua] skaven_clan_rat
20:34:11.976 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read,
20:34:11.976 [Lua] skaven_slave
20:34:11.976 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read,
20:34:11.976 [Lua] chaos_fanatic
20:34:11.976 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read,
20:34:11.976 [Lua] chaos_berzerker
20:34:11.976 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read,
20:34:11.976 [Lua] chaos_marauder_with_shield
20:34:11.976 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read,
20:34:11.976 [Lua] chaos_marauder
20:34:11.976 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read,
20:34:11.976 [Lua] skaven_clan_rat_with_shield
20:34:11.976 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read,
20:34:11.976 [Lua] skaven_loot_rat
20:34:11.976 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read,
20:34:11.976 [Lua] skaven_plague_monk
20:34:11.978 [Lua] ### Received rpc_level_loaded
20:34:11.978 [Lua] #### Has state machine: true, peer_id: 1100001034ed953, level_id: 402
20:34:11.978 [Lua] Peer 1100001034ed953 has loaded the level and all enemies are loaded
20:34:11.995 [Lua] [PeerSM] 1100001034ed953 :: on_exit Loading
20:34:11.995 [Lua] [PeerSM] 1100001034ed953 :: on_enter LoadingProfilePackages
20:34:12.015 [Lua] [PeerSM] 1100001034ed953 :: on_exit LoadingProfilePackages
20:34:12.015 [Lua] [PeerSM] 1100001034ed953 :: on_enter WaitingForEnterGame
20:34:12.015 [Lua] ### Received rpc_level_loaded
20:34:12.015 [Lua] #### Has state machine: false, peer_id: 1100001034ed953, level_id: 402
20:34:12.196 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn
20:34:12.196 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn
20:34:12.196 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll
20:34:12.366 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll
20:34:12.366 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll
20:34:12.366 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre
20:34:12.450 [Lua] ### Received rpc_level_loaded
20:34:12.450 [Lua] #### Has state machine: true, peer_id: 110000105469d02, level_id: 402
20:34:12.450 [Lua] Peer 110000105469d02 has loaded the level and all enemies are loaded
20:34:12.450 [Lua] [PeerSM] 110000105469d02 :: on_exit Loading
20:34:12.450 [Lua] [PeerSM] 110000105469d02 :: on_enter LoadingProfilePackages
20:34:12.467 [Lua] [PeerSM] 110000105469d02 :: on_exit LoadingProfilePackages
20:34:12.467 [Lua] [PeerSM] 110000105469d02 :: on_enter WaitingForEnterGame
20:34:12.555 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre
20:34:12.555 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre
20:34:12.555 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend
20:34:12.755 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend
20:34:12.755 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend
20:34:12.756 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur
20:34:13.058 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur
20:34:13.058 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur
20:34:13.058 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer
20:34:13.158 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer
20:34:13.158 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer
20:34:13.159 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer
20:34:13.264 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer
20:34:13.264 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer
20:34:13.264 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner
20:34:13.376 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner
20:34:13.376 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner
20:34:13.376 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master
20:34:13.577 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master
20:34:13.577 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master
20:34:13.578 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier
20:34:13.786 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier
20:34:13.786 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier
20:34:13.786 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner
20:34:13.916 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner
20:34:13.916 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner
20:34:13.916 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower
20:34:14.100 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower
20:34:14.100 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower
20:34:14.100 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer
20:34:14.251 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer
20:34:14.251 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer
20:34:14.252 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer
20:34:14.538 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer
20:34:14.538 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer
20:34:14.539 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex
20:34:14.591 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex
20:34:14.591 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex
20:34:14.592 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat
20:34:14.657 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
20:34:14.657 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
20:34:14.657 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig
20:34:14.710 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig
20:34:14.710 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig
20:34:14.711 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield
20:34:14.977 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield
20:34:14.977 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield
20:34:14.977 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin
20:34:15.214 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin
20:34:15.214 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin
20:34:15.214 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior
20:34:15.384 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior
20:34:15.384 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior
20:34:15.384 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider
20:34:15.569 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider
20:34:15.569 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider
20:34:15.570 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat
20:34:15.907 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat
20:34:15.907 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat
20:34:15.908 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave
20:34:16.211 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave
20:34:16.211 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave
20:34:16.212 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic
20:34:16.446 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic
20:34:16.446 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic
20:34:16.447 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker
20:34:16.634 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker
20:34:16.634 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker
20:34:16.634 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield
20:34:16.870 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield
20:34:16.870 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield
20:34:16.870 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder
20:34:17.075 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder
20:34:17.075 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder
20:34:17.075 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield
20:34:17.395 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield
20:34:17.395 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield
20:34:17.395 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat
20:34:17.510 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat
20:34:17.510 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat
20:34:17.511 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk
20:34:17.746 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk
20:34:17.746 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk
20:34:17.748 [Lua] [StateLoading] loadout_changed: true old_loadout: map_deus new_loadout: deus level_key: pat_mountain_slaanesh_path4 game_mode: deus
20:34:17.748 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC
20:34:17.748 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(1100001034ed953:1)
20:34:17.752 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING
20:34:17.849 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE
20:34:17.849 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/pat_mountain/generated/slaanesh_path4/world
20:34:17.849 [Umbra] Init version: 3.4.15 :: 16 threads
20:34:18.106 [Lua] Async level spawning done
20:34:18.106 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
20:34:19.076 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
20:34:19.076 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
20:34:19.076 [Lua] [Matchmaking] unregister rpcs
20:34:19.076 [Lua] Set lobby begin:
20:34:19.076 [Lua] Lobby data twitch_enabled = false
20:34:19.076 [Lua] Lobby data selected_mission_id = journey_citadel
20:34:19.076 [Lua] Lobby data num_players = 4
20:34:19.076 [Lua] Lobby data difficulty_tweak = 0
20:34:19.076 [Lua] Lobby data host = 1100001034ed953
20:34:19.076 [Lua] Lobby data matchmaking_type = 2
20:34:19.076 [Lua] Lobby data is_private = true
20:34:19.077 [Lua] Lobby data match_started = true
20:34:19.077 [Lua] Lobby data difficulty = normal
20:34:19.077 [Lua] Lobby data player_slot_1 = 110000101765a0b:1
20:34:19.077 [Lua] Lobby data player_slot_4 = 1100001034ed953:1
20:34:19.077 [Lua] Lobby data unique_server_name = Xanoth
20:34:19.077 [Lua] Lobby data quick_game = false
20:34:19.077 [Lua] Lobby data country_code = GB
20:34:19.077 [Lua] Lobby data matchmaking = false
20:34:19.077 [Lua] Lobby data power_level = 0
20:34:19.077 [Lua] Lobby data mission_id = pat_mountain_slaanesh_path4
20:34:19.077 [Lua] Lobby data mechanism = deus
20:34:19.077 [Lua] Lobby data player_slot_5 = 110000102b3d4b7:1
20:34:19.077 [Lua] Lobby data player_slot_2 = 0:0
20:34:19.078 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
20:34:19.078 [Lua] Lobby data player_slot_3 = 110000105469d02:1
20:34:19.078 [Lua] Lobby data eac_authorized = true
20:34:19.078 [Lua] Set lobby end.
20:34:19.078 [Lua] [Managers] Destroying manager group:
20:34:19.078 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_mountain, global_loading_screens
20:34:19.078 [Lua] [Gamestate] Enter StateIngame HOST
20:34:19.079 [Lua] <>level = pat_mountain_slaanesh_path4<>
20:34:19.079 [Lua] [StateIngame] Server ingame
20:34:19.082 [Lua] Set lobby begin:
20:34:19.082 [Lua] Lobby data twitch_enabled = false
20:34:19.082 [Lua] Lobby data selected_mission_id = journey_citadel
20:34:19.082 [Lua] Lobby data num_players = 4
20:34:19.082 [Lua] Lobby data difficulty_tweak = 0
20:34:19.082 [Lua] Lobby data host = 1100001034ed953
20:34:19.082 [Lua] Lobby data matchmaking_type = 2
20:34:19.082 [Lua] Lobby data is_private = true
20:34:19.083 [Lua] Lobby data match_started = true
20:34:19.083 [Lua] Lobby data difficulty = harder
20:34:19.083 [Lua] Lobby data player_slot_1 = 110000101765a0b:1
20:34:19.083 [Lua] Lobby data player_slot_4 = 1100001034ed953:1
20:34:19.083 [Lua] Lobby data unique_server_name = Xanoth
20:34:19.083 [Lua] Lobby data quick_game = false
20:34:19.083 [Lua] Lobby data country_code = GB
20:34:19.083 [Lua] Lobby data matchmaking = false
20:34:19.083 [Lua] Lobby data power_level = 0
20:34:19.083 [Lua] Lobby data mission_id = pat_mountain_slaanesh_path4
20:34:19.083 [Lua] Lobby data mechanism = deus
20:34:19.083 [Lua] Lobby data player_slot_5 = 110000102b3d4b7:1
20:34:19.083 [Lua] Lobby data player_slot_2 = 0:0
20:34:19.084 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
20:34:19.084 [Lua] Lobby data player_slot_3 = 110000105469d02:1
20:34:19.084 [Lua] Lobby data eac_authorized = true
20:34:19.084 [Lua] Set lobby end.
20:34:19.084 [Lua] [Matchmaking] register rpcs
20:34:19.084 [Lua] GameNetworkManager:init... creating game session
20:34:19.084 [Lua] Host GameSession.make_game_session_host with session:
20:34:19.084 [Lua] [GameNetworkManager] Setting pong timeout to 60
20:34:19.084 [Lua] [GameNetworkManager] My own peer_id = 1100001034ed953
20:34:19.084 [Lua] [GameNetworkManager] self.is_server = true
20:34:19.084 [Network] Setting artificial MTU limit to 65536
20:34:19.091 [Lua] Switching ConflictSettings: to: deus_skaven_chaos
20:34:19.091 [Lua] pacing=deus_default
20:34:19.091 [Lua] roaming=nil
20:34:19.091 [Lua] specials=deus_default
20:34:19.091 [Lua] contained_breeds=nil
20:34:19.091 [Lua] debug_color=maroon
20:34:19.091 [Lua] disabled=false
20:34:19.091 [Lua] pack_spawning=deus_default
20:34:19.091 [Lua] factions=nil
20:34:19.091 [Lua] description=deus_conflict_director_skaven_chaos_name
20:34:19.091 [Lua] boss=deus_default
20:34:19.091 [Lua] horde=deus_default
20:34:19.091 [Lua] name=deus_skaven_chaos
20:34:19.091 [Lua] intensity=deus_default
20:34:19.091 [Lua] ---
20:34:19.092 [Lua] [LevelAnalysis] set_random_seed( 469632271)
20:34:19.097 [Lua] [AIInterestPointSystem] Level Seed: 469632271
20:34:19.097 [Lua]
20:34:19.097 [Lua] [entity_system_bag] = table
20:34:19.097 [Lua] [entity_system_bag] = metatable
20:34:19.097 [Lua] [startup_data] = table
20:34:19.097 [Lua] [entity_manager] = table
20:34:19.097 [Lua] [entity_manager] = metatable
20:34:19.097 [Lua] [unit_spawner] = table
20:34:19.097 [Lua] [unit_spawner] = metatable
20:34:19.097 [Lua] [unit_storage] = table
20:34:19.097 [Lua] [unit_storage] = metatable
20:34:19.097 [Lua] [dice_keeper] = table
20:34:19.097 [Lua] [dice_keeper] = metatable
20:34:19.097 [Lua] [is_server] = true (boolean)
20:34:19.097 [Lua] [world] = [World]
20:34:19.097 [Lua] [system_api] = table
20:34:19.097 [Lua] [entity_system] = table
20:34:19.097 [Lua] [entity_system] = metatable
20:34:19.097 [Lua] [network_lobby] = table
20:34:19.097 [Lua] [network_lobby] = metatable
20:34:19.097 [Lua] [profile_synchronizer] = table
20:34:19.097 [Lua] [profile_synchronizer] = metatable
20:34:19.097 [Lua] [level_transition_handler] = table
20:34:19.097 [Lua] [level_transition_handler] = metatable
20:34:19.097 [Lua] [num_local_human_players] = 1 (number)
20:34:19.097 [Lua] [statistics_db] = table
20:34:19.097 [Lua] [statistics_db] = metatable
20:34:19.097 [Lua] [network_server] = table
20:34:19.097 [Lua] [network_server] = metatable
20:34:19.097 [Lua] [input_manager] = table
20:34:19.097 [Lua] [input_manager] = metatable
20:34:19.097 [Lua] [network_clock] = table
20:34:19.097 [Lua] [network_clock] = metatable
20:34:19.097 [Lua] [network_transmit] = table
20:34:19.097 [Lua] [network_transmit] = metatable
20:34:19.097 [Lua] [free_flight_manager] = table
20:34:19.097 [Lua] [free_flight_manager] = metatable
20:34:19.097 [Lua] [network_manager] = table
20:34:19.097 [Lua] [network_manager] = metatable
20:34:19.097 [Lua] [network_event_delegate] = table
20:34:19.097 [Lua] [network_event_delegate] = metatable
20:34:19.097 [Lua]
20:34:19.097 [Lua] ignoring extension VersusVolumeObjectiveExtension
20:34:19.097 [Lua] ignoring extension VersusInteractObjectiveExtension
20:34:19.097 [Lua] ignoring extension VersusPayloadObjectiveExtension
20:34:19.097 [Lua] ignoring extension VersusSocketObjectiveExtension
20:34:19.097 [Lua] ignoring extension VersusTargetObjectiveExtension
20:34:19.097 [Lua] ignoring extension VersusMissionObjectiveExtension
20:34:19.099 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
20:34:19.119 [Lua] [AchievementManager] Achievements using the steam platform
20:34:19.119 [Lua] PlayerManager:add_player player_1
20:34:19.181 [Lua] respawn_unit_spawned with group id: terror_respawn
20:34:19.181 [Lua] respawn_unit_spawned with group id: terror_respawn
20:34:19.181 [Lua] respawn_unit_spawned with group id: terror_respawn
20:34:19.184 [Lua] [StateIngame] Level seed: 469632271
20:34:19.201 [Lua] [LevelAnalysis] set_random_seed( 469632271)
20:34:19.205 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0
20:34:19.205 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1
20:34:19.205 [Lua] [IngameUI] init
20:34:19.219 [SteamVoipClient] select_out(110000102b3d4b7, off)
20:34:19.219 [SteamVoipClient] select_out(1100001034ed953, off)
20:34:19.219 [SteamVoipClient] select_out(110000105469d02, off)
20:34:19.225 [Lua] cb_razer_chroma_setup
20:34:19.248 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_aligner"]["scale"]
[0] =[C]: in function callstack
[1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override
[2] @scripts/ui/ui_scenegraph.lua:154: in function scenegraph_visit_node
[3] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node
[4] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node
[5] @scripts/ui/ui_scenegraph.lua:176: in function hook_chain
[6] @scripts/mods/vmf/modules/core/hooks.lua:180: in function init_scenegraph
[7] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2841: in function create_ui_elements
[8] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init
[9] @foundation/scripts/util/class.lua:62:in function
[10] =[C]: in function xpcall
[11] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call
[12] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function
[13] =[C]: in function pcall
[14] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc
[15] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function
[16] =[C]: in function xpcall
[17] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr
[18] @scripts/mods/vmf/modules/core/hooks.lua:165:in function
[19] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init
[20] @foundation/scripts/util/class.lua:62: in function new
[21] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui
[22] @scripts/game_state/state_ingame_running.lua:173: in function on_enter
[23] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[24] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[25] @foundation/scripts/util/state_machine.lua:95: in function init
[26] @scripts/game_state/game_state_machine.lua:7: in function init
[27] @foundation/scripts/util/class.lua:62: in function new
[28] @scripts/game_state/state_ingame.lua:426: in function on_enter
[29] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[30] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[31] @foundation/scripts/util/state_machine.lua:144: in function update
[32] @scripts/boot.lua:865: in function game_update
[33] @scripts/boot.lua:628:in function
[1] node = table: 0000000011E44510; node_def = table: 00000000193AF5A0; k = "scale"; v = "fit"
[2] scenegraph = table: 0000000011E44100; scenegraph_def = table: 00000000193D3300; name = "sg_aligner"; node_def = table: 00000000193AF5A0; parent_name = "sg_root"; parent = table: 0000000011E44180; parent_world_position = table: 0000000011E441B0; local_position = table: 0000000011E44480; size = table: 0000000011E444D0; node = table: 0000000011E44510
[3] scenegraph = table: 0000000011E44100; scenegraph_def = table: 00000000193D3300; name = "sg_background_settings_list"; node_def = table: 00000000196043D0; parent_name = "sg_aligner"; parent = nil
[4] scenegraph = table: 0000000011E44100; scenegraph_def = table: 00000000193D3300; name = "sg_settings_list_mask"; node_def = table: 00000000196047C0; parent_name = "sg_background_settings_list"; parent = nil
[5] scenegraph_def = table: 00000000193D3300; scenegraph = table: 0000000011E44100; name = "sg_settings_list_mask"; node = table: 00000000196047C0
[6] hook_chain = [function]
[7] self = table: 00000000119F8A70
[8] self = table: 00000000119F8A70; ingame_ui_context = table: 000000000B05F080; input_manager = table: 0000000012E27BC0; world = [World]
[9] self = table: 000000001ACFAC40; object = table: 00000000119F8A70
[11] mod = table: 0000000000DE1B00; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function]
[12] view_name = "vmf_options_view"; view_settings = table: 000000001AD44110; mod = table: 0000000000DE1B00; init_view_function = [function]; transitions = table: 000000001AD6A270; blocked_transitions = table: 000000001ADF4740
[14] mod = table: 000000000CB7F1A0; error_prefix_data = table: 0000000003F631F0; func = [function]
[15] self = table: 000000000CB7F1A0; view_name = "vmf_options_view"; _ = table: 000000001ADF4770
[17] mod = table: 0000000000DE1B00; error_prefix_data = "(safe_hook)"; func = [function]
[19] hook_chain = [function]; num_values = 0; values = table: 0000000003F631B0; safe_hooks = table: 0000000002FB6D50; i = 1
[20] self = table: 000000001AD25390; object = table: 000000000CB7F1A0
[21] self = table: 0000000002D35690; ingame_ui_context = table: 000000000B05F080
[22] self = table: 0000000002D35690; params = table: 0000000002D35540; viewport_name = "player_1"; input_manager = table: 0000000012E27BC0; input_source = table: 000000000FA2A300; player_manager = table: 0000000003561AF0; peer_id = "1100001034ed953"; local_player_id = 1; player = table: 0000000011C6AE70; stats_id = "1100001034ed953:1"; entity_manager = table: 000000001AF13880; camera_system = table: 00000000125DB630; outline_system = table: 00000000151D0700; fade_system = table: 000000000E1A2A50; sound_sector_system = table: 000000000CE2AED0; sound_environment_system = table: 000000000AE89210; event_manager = table: 00000000017EC3E0; level_key = "pat_mountain_slaanesh_path4"; world_manager = table: 0000000002F40560; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 000000000B05F080
[23] self = table: 0000000002D35570; new_state = table: 0000000018BD9720; params = table: 0000000002D35540; scope_name = "StateInGameRunning:on_enter"
[24] self = table: 0000000002D35570; new_state = table: 0000000018BD9720; notify = nil; old_state = nil
[25] self = table: 0000000002D35570; parent = table: 00000000189C3510; start_state = table: 0000000018BD9720; params = table: 0000000002D35540; profiling_debugging_enabled = true
...
[7] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 0000000017757A50; ingame_ui = table: 000000000CB7F1A0; definitions = table: 0000000003F63270; input_manager = table: 0000000012E27BC0; max_setting_list_offset_y = 3640; wwise_world = [WwiseWorld]; render_settings = table: 0000000003F633B0; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 4640; settings_list_size_y = 4640; settings_list_widgets = table: 000000001788CB80; menu_widgets = table: 000000000BC7B210; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true;
[8] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 0000000017757A50; ingame_ui = table: 000000000CB7F1A0; definitions = table: 0000000003F63270; input_manager = table: 0000000012E27BC0; max_setting_list_offset_y = 3640; wwise_world = [WwiseWorld]; render_settings = table: 0000000003F633B0; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 4640; settings_list_size_y = 4640; settings_list_widgets = table: 000000001788CB80; menu_widgets = table: 000000000BC7B210; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true;
[9] ___is_class_metatable___ = true; __index = table: 000000001ACFAC40;
[15] fps = 0; world_manager = table: 0000000002F40560; ingame_hud = table: 000000000104E7C0; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 0000000017757A50; telemetry_time_view_enter = 0; input_manager = table: 0000000012E27BC0; profile_synchronizer = table: 000000000080CFB0; blocked_transitions = table: 000000001AD25220; motd_ui = table: 000000000D152FF0; cutscene_system = table: 00000000122B8D20; text_popup_ui = table: 0000000012E02230; local_player_id = 1; unlock_manager = table: 00000000033ACEB0; last_resolution_y = 1080; motd_loading = false; end_screen = table: 0000000011A101E0; ui_top_renderer = table: 000000000A022E30; camera_manager = table: 00000000049F8DD0; _profile_requester = table: 0000000000826BD0; ingame_ui_context = table: 000000000B05F080; views = table: 000000000C7AA7B0; wwise_world = [WwiseWorld]; _fps_cooldown = 0; mean_dt = 0; world = [World]; hotkey_mapping = table: 000000001AD24140; _player = table: 0000000011C6AE70; weave_onboarding = table: 000000000BB71280; popup_handler = table: 0000000012E02080; peer_id = "1100001034ed953"; network_event_delegate = table: 00000000038FA1B0;
[20] ___is_class_metatable___ = true; __index = table: 000000001AD25390;
[21] world_name = "level_world"; network_server = table: 0000000000763610; local_player_id = 1; parent = table: 00000000189C3510; _booted_eac_untrusted = false; statistics_db = table: 0000000016B1BFB0; is_server = true; _lobby_host = table: 000000000075D290; world = [World]; _network_options = table: 0000000018D2DE00; is_in_tutorial = false; input_manager = table: 0000000012E27BC0; profile_synchronizer = table: 000000000080CFB0; ingame_ui_context = table: 000000000B05F080; end_conditions_met = false; player = table: 0000000011C6AE70; free_flight_manager = table: 0000000003561E10; viewport_name = "player_1"; network_event_delegate = table: 00000000038FA1B0;
[22] world_name = "level_world"; network_server = table: 0000000000763610; local_player_id = 1; parent = table: 00000000189C3510; _booted_eac_untrusted = false; statistics_db = table: 0000000016B1BFB0; is_server = true; _lobby_host = table: 000000000075D290; world = [World]; _network_options = table: 0000000018D2DE00; is_in_tutorial = false; input_manager = table: 0000000012E27BC0; profile_synchronizer = table: 000000000080CFB0; ingame_ui_context = table: 000000000B05F080; end_conditions_met = false; player = table: 0000000011C6AE70; free_flight_manager = table: 0000000003561E10; viewport_name = "player_1"; network_event_delegate = table: 00000000038FA1B0;
[23] _params = table: 0000000002D35540; _profiling_debugging_enabled = true; _parent = table: 00000000189C3510; _state = table: 0000000002D35690;
[24] _params = table: 0000000002D35540; _profiling_debugging_enabled = true; _parent = table: 00000000189C3510; _state = table: 0000000002D35690;
[25] _params = table: 0000000002D35540; _profiling_debugging_enabled = true; _parent = table: 00000000189C3510; _state = table: 0000000002D35690;
[26] _params = table: 0000000002D35540; _profiling_debugging_enabled = true; _parent = table: 00000000189C3510; _state = table: 0000000002D35690;
[27] ___is_class_metatable___ = true; __index = table: 000000000312C220; super = table: 00000000000B2CB0;
[28] world_name = "level_world"; entity_system_bag = table: 000000000E0B6950; network_server = table: 0000000000763610; entity_system = table: 000000000A219AB0; parent = table: 0000000000094F10; _level_flow_events = table: 000000000C8FAE10; viewport_name = "player_1"; is_server = true; _called_level_flow_events = false; is_in_tutorial = false; input_manager = table: 0000000012E27BC0; profile_synchronizer = table: 000000000080CFB0; _debug_gui = [Gui]; network_transmit = table: 00000000008291A0; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "1100001034ed953"; level = [Level]; network_timer_handler = table: 00000000124A27F0; machines = table: 0000000002D35510; _quit_game = false; network_clock = table: 0000000012F4E3F0; _onclose_called = false; _lobby_host = table: 000000000075D290; statistics_db = table: 0000000016B1BFB0; game_mode_key = "deus"; level_key = "pat_mountain_slaanesh_path4"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 0000000003561E10; dice_keeper = table: 000000001782C1B0; network_event_delegate = table: 00000000038FA1B0;
[29] _params = table: 0000000004B4B610; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094F10; _state = table: 00000000189C3510;
[30] _params = table: 0000000004B4B610; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094F10; _state = table: 00000000189C3510;
[31] _params = table: 0000000004B4B610; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094F10; _state = table: 00000000189C3510;
[32] startup_package_handles = table: 00000000000994D0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000098BC0; flow_return_table = table: 0000000000094F40; _machine = table: 0000000004B4D1A0; startup_timer = 4.5389176594326273; has_booted = true; loading_context = table: 000000000BDE6010;
20:34:19.250 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_settings_list_start_2nd_layer"]["offset"]
[0] =[C]: in function callstack
[1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override
[2] @scripts/ui/ui_scenegraph.lua:116: in function scenegraph_visit_node
[3] @scripts/ui/ui_scenegraph.lua:176: in function hook_chain
[4] @scripts/mods/vmf/modules/core/hooks.lua:180: in function init_scenegraph
[5] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2842: in function create_ui_elements
[6] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init
[7] @foundation/scripts/util/class.lua:62:in function
[8] =[C]: in function xpcall
[9] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call
[10] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function
[11] =[C]: in function pcall
[12] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc
[13] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function
[14] =[C]: in function xpcall
[15] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr
[16] @scripts/mods/vmf/modules/core/hooks.lua:165:in function
[17] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init
[18] @foundation/scripts/util/class.lua:62: in function new
[19] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui
[20] @scripts/game_state/state_ingame_running.lua:173: in function on_enter
[21] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[22] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[23] @foundation/scripts/util/state_machine.lua:95: in function init
[24] @scripts/game_state/game_state_machine.lua:7: in function init
[25] @foundation/scripts/util/class.lua:62: in function new
[26] @scripts/game_state/state_ingame.lua:426: in function on_enter
[27] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[28] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[29] @foundation/scripts/util/state_machine.lua:144: in function update
[30] @scripts/boot.lua:865: in function game_update
[31] @scripts/boot.lua:628:in function
[1] node = table: 0000000016C6CAE0; node_def = table: 0000000011E43EE0; k = "offset"; v = table: 0000000011E43FE0
[2] scenegraph = table: 0000000016C6CA20; scenegraph_def = table: 0000000003F63310; name = "sg_settings_list_start_2nd_layer"; node_def = table: 0000000011E43EE0; parent_name = nil; local_position = table: 0000000016C6CA90; node = table: 0000000016C6CAE0
[3] scenegraph_def = table: 0000000003F63310; scenegraph = table: 0000000016C6CA20; name = "sg_settings_list_start_2nd_layer"; node = table: 0000000011E43EE0
[4] hook_chain = [function]
[5] self = table: 00000000119F8A70
[6] self = table: 00000000119F8A70; ingame_ui_context = table: 000000000B05F080; input_manager = table: 0000000012E27BC0; world = [World]
[7] self = table: 000000001ACFAC40; object = table: 00000000119F8A70
[9] mod = table: 0000000000DE1B00; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function]
[10] view_name = "vmf_options_view"; view_settings = table: 000000001AD44110; mod = table: 0000000000DE1B00; init_view_function = [function]; transitions = table: 000000001AD6A270; blocked_transitions = table: 000000001ADF4740
[12] mod = table: 000000000CB7F1A0; error_prefix_data = table: 0000000003F631F0; func = [function]
[13] self = table: 000000000CB7F1A0; view_name = "vmf_options_view"; _ = table: 000000001ADF4770
[15] mod = table: 0000000000DE1B00; error_prefix_data = "(safe_hook)"; func = [function]
[17] hook_chain = [function]; num_values = 0; values = table: 0000000003F631B0; safe_hooks = table: 0000000002FB6D50; i = 1
[18] self = table: 000000001AD25390; object = table: 000000000CB7F1A0
[19] self = table: 0000000002D35690; ingame_ui_context = table: 000000000B05F080
[20] self = table: 0000000002D35690; params = table: 0000000002D35540; viewport_name = "player_1"; input_manager = table: 0000000012E27BC0; input_source = table: 000000000FA2A300; player_manager = table: 0000000003561AF0; peer_id = "1100001034ed953"; local_player_id = 1; player = table: 0000000011C6AE70; stats_id = "1100001034ed953:1"; entity_manager = table: 000000001AF13880; camera_system = table: 00000000125DB630; outline_system = table: 00000000151D0700; fade_system = table: 000000000E1A2A50; sound_sector_system = table: 000000000CE2AED0; sound_environment_system = table: 000000000AE89210; event_manager = table: 00000000017EC3E0; level_key = "pat_mountain_slaanesh_path4"; world_manager = table: 0000000002F40560; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 000000000B05F080
[21] self = table: 0000000002D35570; new_state = table: 0000000018BD9720; params = table: 0000000002D35540; scope_name = "StateInGameRunning:on_enter"
[22] self = table: 0000000002D35570; new_state = table: 0000000018BD9720; notify = nil; old_state = nil
[23] self = table: 0000000002D35570; parent = table: 00000000189C3510; start_state = table: 0000000018BD9720; params = table: 0000000002D35540; profiling_debugging_enabled = true
[24] self = table: 0000000002D35570; parent = table: 00000000189C3510; start_state = table: 0000000018BD9720; params = table: 0000000002D35540; profiling_debugging_enabled = true
[25] self = table: 000000000312C220; object = table: 0000000002D35570
...
[5] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 000000000BC7B210; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 0000000017757A50; ingame_ui = table: 000000000CB7F1A0; definitions = table: 0000000003F63270; input_manager = table: 0000000012E27BC0; wwise_world = [WwiseWorld]; render_settings = table: 0000000003F633B0; original_settings_list_size_y = 4640; max_setting_list_offset_y = 3640; current_setting_list_offset_y = 0; settings_list_widgets = table: 000000001788CB80; settings_list_size_y = 4640; ui_scenegraph = table: 0000000011E44100; is_setting_changes_applied_immidiately = true;
[6] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 000000000BC7B210; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 0000000017757A50; ingame_ui = table: 000000000CB7F1A0; definitions = table: 0000000003F63270; input_manager = table: 0000000012E27BC0; wwise_world = [WwiseWorld]; render_settings = table: 0000000003F633B0; original_settings_list_size_y = 4640; max_setting_list_offset_y = 3640; current_setting_list_offset_y = 0; settings_list_widgets = table: 000000001788CB80; settings_list_size_y = 4640; ui_scenegraph = table: 0000000011E44100; is_setting_changes_applied_immidiately = true;
[7] ___is_class_metatable___ = true; __index = table: 000000001ACFAC40;
[13] fps = 0; world_manager = table: 0000000002F40560; ingame_hud = table: 000000000104E7C0; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 0000000017757A50; telemetry_time_view_enter = 0; input_manager = table: 0000000012E27BC0; profile_synchronizer = table: 000000000080CFB0; blocked_transitions = table: 000000001AD25220; motd_ui = table: 000000000D152FF0; cutscene_system = table: 00000000122B8D20; text_popup_ui = table: 0000000012E02230; local_player_id = 1; unlock_manager = table: 00000000033ACEB0; last_resolution_y = 1080; motd_loading = false; end_screen = table: 0000000011A101E0; ui_top_renderer = table: 000000000A022E30; camera_manager = table: 00000000049F8DD0; _profile_requester = table: 0000000000826BD0; ingame_ui_context = table: 000000000B05F080; views = table: 000000000C7AA7B0; wwise_world = [WwiseWorld]; _fps_cooldown = 0; mean_dt = 0; world = [World]; hotkey_mapping = table: 000000001AD24140; _player = table: 0000000011C6AE70; weave_onboarding = table: 000000000BB71280; popup_handler = table: 0000000012E02080; peer_id = "1100001034ed953"; network_event_delegate = table: 00000000038FA1B0;
[18] ___is_class_metatable___ = true; __index = table: 000000001AD25390;
[19] world_name = "level_world"; network_server = table: 0000000000763610; local_player_id = 1; parent = table: 00000000189C3510; _booted_eac_untrusted = false; statistics_db = table: 0000000016B1BFB0; is_server = true; _lobby_host = table: 000000000075D290; world = [World]; _network_options = table: 0000000018D2DE00; is_in_tutorial = false; input_manager = table: 0000000012E27BC0; profile_synchronizer = table: 000000000080CFB0; ingame_ui_context = table: 000000000B05F080; end_conditions_met = false; player = table: 0000000011C6AE70; free_flight_manager = table: 0000000003561E10; viewport_name = "player_1"; network_event_delegate = table: 00000000038FA1B0;
[20] world_name = "level_world"; network_server = table: 0000000000763610; local_player_id = 1; parent = table: 00000000189C3510; _booted_eac_untrusted = false; statistics_db = table: 0000000016B1BFB0; is_server = true; _lobby_host = table: 000000000075D290; world = [World]; _network_options = table: 0000000018D2DE00; is_in_tutorial = false; input_manager = table: 0000000012E27BC0; profile_synchronizer = table: 000000000080CFB0; ingame_ui_context = table: 000000000B05F080; end_conditions_met = false; player = table: 0000000011C6AE70; free_flight_manager = table: 0000000003561E10; viewport_name = "player_1"; network_event_delegate = table: 00000000038FA1B0;
[21] _params = table: 0000000002D35540; _profiling_debugging_enabled = true; _parent = table: 00000000189C3510; _state = table: 0000000002D35690;
[22] _params = table: 0000000002D35540; _profiling_debugging_enabled = true; _parent = table: 00000000189C3510; _state = table: 0000000002D35690;
[23] _params = table: 0000000002D35540; _profiling_debugging_enabled = true; _parent = table: 00000000189C3510; _state = table: 0000000002D35690;
[24] _params = table: 0000000002D35540; _profiling_debugging_enabled = true; _parent = table: 00000000189C3510; _state = table: 0000000002D35690;
[25] ___is_class_metatable___ = true; __index = table: 000000000312C220; super = table: 00000000000B2CB0;
[26] world_name = "level_world"; entity_system_bag = table: 000000000E0B6950; network_server = table: 0000000000763610; entity_system = table: 000000000A219AB0; parent = table: 0000000000094F10; _level_flow_events = table: 000000000C8FAE10; viewport_name = "player_1"; is_server = true; _called_level_flow_events = false; is_in_tutorial = false; input_manager = table: 0000000012E27BC0; profile_synchronizer = table: 000000000080CFB0; _debug_gui = [Gui]; network_transmit = table: 00000000008291A0; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "1100001034ed953"; level = [Level]; network_timer_handler = table: 00000000124A27F0; machines = table: 0000000002D35510; _quit_game = false; network_clock = table: 0000000012F4E3F0; _onclose_called = false; _lobby_host = table: 000000000075D290; statistics_db = table: 0000000016B1BFB0; game_mode_key = "deus"; level_key = "pat_mountain_slaanesh_path4"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 0000000003561E10; dice_keeper = table: 000000001782C1B0; network_event_delegate = table: 00000000038FA1B0;
[27] _params = table: 0000000004B4B610; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094F10; _state = table: 00000000189C3510;
[28] _params = table: 0000000004B4B610; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094F10; _state = table: 00000000189C3510;
[29] _params = table: 0000000004B4B610; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094F10; _state = table: 00000000189C3510;
[30] startup_package_handles = table: 00000000000994D0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000098BC0; flow_return_table = table: 0000000000094F40; _machine = table: 0000000004B4D1A0; startup_timer = 4.5389176594326273; has_booted = true; loading_context = table: 000000000BDE6010;
20:34:19.253 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
20:34:19.253 [Lua] Set lobby begin:
20:34:19.253 [Lua] Lobby data twitch_enabled = false
20:34:19.253 [Lua] Lobby data selected_mission_id = journey_citadel
20:34:19.253 [Lua] Lobby data num_players = 4
20:34:19.253 [Lua] Lobby data difficulty_tweak = 0
20:34:19.253 [Lua] Lobby data host = 1100001034ed953
20:34:19.253 [Lua] Lobby data matchmaking_type = 2
20:34:19.253 [Lua] Lobby data is_private = true
20:34:19.254 [Lua] Lobby data match_started = true
20:34:19.254 [Lua] Lobby data difficulty = harder
20:34:19.254 [Lua] Lobby data player_slot_1 = 110000101765a0b:1
20:34:19.254 [Lua] Lobby data player_slot_4 = 1100001034ed953:1
20:34:19.254 [Lua] Lobby data unique_server_name = Xanoth
20:34:19.254 [Lua] Lobby data quick_game = false
20:34:19.254 [Lua] Lobby data country_code = GB
20:34:19.254 [Lua] Lobby data matchmaking = false
20:34:19.254 [Lua] Lobby data power_level = 715
20:34:19.254 [Lua] Lobby data mission_id = pat_mountain_slaanesh_path4
20:34:19.254 [Lua] Lobby data mechanism = deus
20:34:19.254 [Lua] Lobby data player_slot_5 = 110000102b3d4b7:1
20:34:19.254 [Lua] Lobby data player_slot_2 = 0:0
20:34:19.254 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
20:34:19.254 [Lua] Lobby data player_slot_3 = 110000105469d02:1
20:34:19.255 [Lua] Lobby data eac_authorized = true
20:34:19.255 [Lua] Set lobby end.
20:34:19.255 [Lua] CurrentConflictSettings deus_skaven_chaos
20:34:19.255 [Lua] [ConflictDirector] conflict_director is ai_ready
20:34:19.255 [Lua] Removing patrol of type: 'boss', called: 'boss_1' because it is too short: 14.088621616364m, which is less then 15m.
20:34:19.255 [Lua] Removing patrol of type: 'roaming', called: 'roaming_8' because it is too short: 12.867055892944m, which is less then 15m.
20:34:19.256 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
20:34:19.256 [Lua] [MainPathSpawningGenerator] Injecting travel distances
20:34:19.257 [Lua] NORMAL PATROL MAIN PATH 422.698974609375
20:34:19.257 [Lua] [waypoints] = table
20:34:19.257 [Lua] [astar_points] = table
20:34:19.257 [Lua] [travel_dist] = 422.69899734854698 (number)
20:34:19.257 [Lua] [one_directional] = false (boolean)
20:34:19.257 [Lua] [id] = boss_2 (string)
20:34:19.257 [Lua] NORMAL PATROL MAIN PATH 446.4095458984375
20:34:19.257 [Lua] [waypoints] = table
20:34:19.257 [Lua] [astar_points] = table
20:34:19.257 [Lua] [travel_dist] = 446.40954330563545 (number)
20:34:19.257 [Lua] [one_directional] = false (boolean)
20:34:19.257 [Lua] [id] = boss_3 (string)
20:34:19.258 [Lua] SpecialsPacing:remove_unwanted_breeds:
20:34:19.258 [Lua] Forming navigation groups in one frame
20:34:19.258 [Lua] Forming navigation groups
20:34:19.274 [Lua] NavigationGroupManager -> calulation time A: 0.01599999999962165
20:34:19.370 [Lua] NavigationGroupManager -> calulation time B: 0.095999999999548891
20:34:19.370 [Lua] number of nav groups: 115
20:34:19.371 [Lua] number of refined nav groups : 80
20:34:19.374 [Lua] NavigationGroupManager -> calulation time C: 0.0040000000008149073
20:34:19.375 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 12.531482397019854 Normalized coefficient: 1.2568345468645865
20:34:19.377 [Lua] -------------> JOW Perfect-density 11.249999999999996 Sum density 7.2537338022142643 Normalized coefficient: 1.5509254001802268
20:34:19.378 [Lua] Warning: missing nodes! in zones
20:34:19.379 [Lua] [LevelAnalysis] Generating boss paths for level: pat_mountain_slaanesh_path4
20:34:19.379 [Lua] [LevelAnalysis] This level has a total main-path length of 629.255 meters.
20:34:19.379 [Lua] [LevelAnalysis] num_event_places_f: 0.3861697622934977 , num_event_places: 0 , trailing_event_fraction: 0.3861697622934977 , num_events: 1
20:34:19.379 [Lua] [LevelAnalysis] Level path distance: 629.25464344024658
20:34:19.379 [Lua] [LevelAnalysis] path_dist1: 50 , path_dist2: 629.25464344024658 forbidden_dist: -529.25464344024658
20:34:19.379 [Lua] [LevelAnalysis] wanted_distance: 339.86500054391877
20:34:19.379 [Lua] [LevelAnalysis] Terror events added:
20:34:19.379 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss
20:34:19.380 [Lua] Adding main path event: Vector3Box(92.9519, -35.8779, 324.364) rare_event_loot_rat 45 table: 0000000012B2DB80
20:34:19.380 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
20:34:19.383 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: harder, USING SETTINGS FOR EASY
20:34:19.390 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn deus_soft_currency pickups
20:34:19.390 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
20:34:19.390 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn deus_potions pickups
20:34:19.390 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
20:34:19.390 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=51
20:34:19.390 [Lua] NORMAL PATROL MAIN PATH 422.698974609375
20:34:19.390 [Lua] [waypoints] = table
20:34:19.390 [Lua] [astar_points] = table
20:34:19.390 [Lua] [travel_dist] = 422.69899734854698 (number)
20:34:19.390 [Lua] [one_directional] = false (boolean)
20:34:19.390 [Lua] [id] = boss_2 (string)
20:34:19.390 [Lua] Adding main path event: Vector3Box(85.7838, -25.0663, 331.779) boss_event_spline_patrol 45 table: 00000000169CA190
20:34:19.390 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered
20:34:19.390 [Lua] [Managers] Calling function on all managers:
20:34:19.390 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
20:34:19.401 [Lua] [PeerSM] 1100001034ed953 :: on_exit WaitingForEnterGame
20:34:19.401 [Lua] [PeerSM] 1100001034ed953 :: on_enter WaitingForGameObjectSync
20:34:19.401 [Lua] [PeerSM] 110000101765a0b :: on_exit WaitingForEnterGame
20:34:19.401 [Lua] [PeerSM] 110000101765a0b :: on_enter WaitingForGameObjectSync
20:34:19.401 [Lua] [PeerSM] 110000102b3d4b7 :: on_exit WaitingForEnterGame
20:34:19.401 [Lua] [PeerSM] 110000102b3d4b7 :: on_enter WaitingForGameObjectSync
20:34:19.477 [Lua] [NetworkServer] Game_object_sync_done for peer 110000101765a0b
20:34:19.479 [Lua] Breedfreezer (server) starting a hot join sync
20:34:19.479 [Lua] packing 0 units of breed chaos_marauder
20:34:19.479 [Lua] packing 0 units of breed skaven_clan_rat
20:34:19.479 [Lua] packing 0 units of breed skaven_storm_vermin
20:34:19.479 [Lua] packing 0 units of breed skaven_slave
20:34:19.479 [Lua] packing 0 units of breed chaos_fanatic
20:34:19.479 [Lua] packing 0 units of breed chaos_raider
20:34:19.479 [Lua] packing 0 units of breed chaos_warrior
20:34:19.479 [Lua] packing 0 units of breed chaos_berzerker
20:34:19.479 [Lua] packing 0 units of breed skaven_plague_monk
20:34:19.479 [Lua] --> rpc-package size reached, sending rpc now (last package)
20:34:19.479 [Lua]
20:34:19.479 [Lua] [1] = 1 (number)
20:34:19.479 [Lua] [2] = 0 (number)
20:34:19.479 [Lua] [3] = 1 (number)
20:34:19.479 [Lua] [4] = 0 (number)
20:34:19.479 [Lua] [5] = 1 (number)
20:34:19.479 [Lua] [6] = 0 (number)
20:34:19.479 [Lua] [7] = 1 (number)
20:34:19.479 [Lua] [8] = 0 (number)
20:34:19.479 [Lua] [9] = 1 (number)
20:34:19.479 [Lua] [10] = 0 (number)
20:34:19.479 [Lua] [11] = 1 (number)
20:34:19.479 [Lua] [12] = 0 (number)
20:34:19.479 [Lua] [13] = 1 (number)
20:34:19.479 [Lua] [14] = 0 (number)
20:34:19.479 [Lua] [15] = 1 (number)
20:34:19.479 [Lua] [16] = 0 (number)
20:34:19.480 [Lua] [17] = 1 (number)
20:34:19.480 [Lua] [18] = 0 (number)
20:34:19.480 [Lua]
20:34:19.480 [Lua]
20:34:19.480 [Lua]
20:34:19.480 [Lua] [NetworkServer] Game_object_sync_done for peer 110000102b3d4b7
20:34:19.482 [Lua] Breedfreezer (server) starting a hot join sync
20:34:19.482 [Lua] packing 0 units of breed chaos_marauder
20:34:19.482 [Lua] packing 0 units of breed skaven_clan_rat
20:34:19.482 [Lua] packing 0 units of breed skaven_storm_vermin
20:34:19.482 [Lua] packing 0 units of breed skaven_slave
20:34:19.482 [Lua] packing 0 units of breed chaos_fanatic
20:34:19.482 [Lua] packing 0 units of breed chaos_raider
20:34:19.482 [Lua] packing 0 units of breed chaos_warrior
20:34:19.482 [Lua] packing 0 units of breed chaos_berzerker
20:34:19.482 [Lua] packing 0 units of breed skaven_plague_monk
20:34:19.482 [Lua] --> rpc-package size reached, sending rpc now (last package)
20:34:19.482 [Lua]
20:34:19.482 [Lua] [1] = 1 (number)
20:34:19.482 [Lua] [2] = 0 (number)
20:34:19.482 [Lua] [3] = 1 (number)
20:34:19.482 [Lua] [4] = 0 (number)
20:34:19.482 [Lua] [5] = 1 (number)
20:34:19.482 [Lua] [6] = 0 (number)
20:34:19.482 [Lua] [7] = 1 (number)
20:34:19.482 [Lua] [8] = 0 (number)
20:34:19.482 [Lua] [9] = 1 (number)
20:34:19.482 [Lua] [10] = 0 (number)
20:34:19.482 [Lua] [11] = 1 (number)
20:34:19.482 [Lua] [12] = 0 (number)
20:34:19.482 [Lua] [13] = 1 (number)
20:34:19.482 [Lua] [14] = 0 (number)
20:34:19.482 [Lua] [15] = 1 (number)
20:34:19.482 [Lua] [16] = 0 (number)
20:34:19.482 [Lua] [17] = 1 (number)
20:34:19.482 [Lua] [18] = 0 (number)
20:34:19.482 [Lua]
20:34:19.482 [Lua]
20:34:19.482 [Lua]
20:34:19.483 [Lua] [PeerSM] 1100001034ed953 :: on_exit WaitingForGameObjectSync
20:34:19.483 [Lua] [PeerSM] 1100001034ed953 :: on_enter WaitingForPlayers
20:34:19.483 [Lua] PlayerManager:add_remote_player 110000101765a0b
20:34:19.483 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=52
20:34:19.483 [Lua] RemotePlayer:create_game_object( ) 52
20:34:19.497 [Lua] [PeerSM] 110000101765a0b :: on_exit WaitingForGameObjectSync
20:34:19.497 [Lua] [PeerSM] 110000101765a0b :: on_enter WaitingForPlayers
20:34:19.497 [Lua] PlayerManager:add_remote_player 110000102b3d4b7
20:34:19.497 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=53
20:34:19.497 [Lua] RemotePlayer:create_game_object( ) 53
20:34:19.512 [Lua] [PeerSM] 110000102b3d4b7 :: on_exit WaitingForGameObjectSync
20:34:19.512 [Lua] [PeerSM] 110000102b3d4b7 :: on_enter WaitingForPlayers
20:34:19.588 [Lua] [MOD][VMF][INFO] Added 110000101765a0b to the VMF users list.
20:34:19.588 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000101765a0b go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
20:34:19.588 [Lua] Adding player sync data to peer=110000101765a0b local_player_id=1
20:34:19.602 [Lua] [MOD][VMF][INFO] Added 110000102b3d4b7 to the VMF users list.
20:34:19.602 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000102b3d4b7 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
20:34:19.602 [Lua] Adding player sync data to peer=110000102b3d4b7 local_player_id=1
20:34:20.068 [Lua] [PeerSM] 110000105469d02 :: on_exit WaitingForEnterGame
20:34:20.068 [Lua] [PeerSM] 110000105469d02 :: on_enter WaitingForGameObjectSync
20:34:20.077 [Lua] [NetworkServer] Game_object_sync_done for peer 110000105469d02
20:34:20.081 [Lua] Breedfreezer (server) starting a hot join sync
20:34:20.081 [Lua] packing 0 units of breed chaos_marauder
20:34:20.081 [Lua] packing 0 units of breed skaven_clan_rat
20:34:20.081 [Lua] packing 0 units of breed skaven_storm_vermin
20:34:20.081 [Lua] packing 0 units of breed skaven_slave
20:34:20.081 [Lua] packing 0 units of breed chaos_fanatic
20:34:20.081 [Lua] packing 0 units of breed chaos_raider
20:34:20.081 [Lua] packing 0 units of breed chaos_warrior
20:34:20.081 [Lua] packing 0 units of breed chaos_berzerker
20:34:20.081 [Lua] packing 0 units of breed skaven_plague_monk
20:34:20.081 [Lua] --> rpc-package size reached, sending rpc now (last package)
20:34:20.081 [Lua]
20:34:20.081 [Lua] [1] = 1 (number)
20:34:20.081 [Lua] [2] = 0 (number)
20:34:20.081 [Lua] [3] = 1 (number)
20:34:20.081 [Lua] [4] = 0 (number)
20:34:20.081 [Lua] [5] = 1 (number)
20:34:20.081 [Lua] [6] = 0 (number)
20:34:20.081 [Lua] [7] = 1 (number)
20:34:20.081 [Lua] [8] = 0 (number)
20:34:20.081 [Lua] [9] = 1 (number)
20:34:20.081 [Lua] [10] = 0 (number)
20:34:20.081 [Lua] [11] = 1 (number)
20:34:20.081 [Lua] [12] = 0 (number)
20:34:20.081 [Lua] [13] = 1 (number)
20:34:20.081 [Lua] [14] = 0 (number)
20:34:20.081 [Lua] [15] = 1 (number)
20:34:20.081 [Lua] [16] = 0 (number)
20:34:20.081 [Lua] [17] = 1 (number)
20:34:20.081 [Lua] [18] = 0 (number)
20:34:20.081 [Lua]
20:34:20.081 [Lua]
20:34:20.081 [Lua]
20:34:20.082 [Lua] PlayerManager:add_remote_player 110000105469d02
20:34:20.082 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=54
20:34:20.082 [Lua] RemotePlayer:create_game_object( ) 54
20:34:20.096 [Lua] [PeerSM] 110000105469d02 :: on_exit WaitingForGameObjectSync
20:34:20.096 [Lua] [PeerSM] 110000105469d02 :: on_enter WaitingForPlayers
20:34:20.096 [Lua] [PeerSM] 110000101765a0b :: on_exit WaitingForPlayers
20:34:20.096 [Lua] [PeerSM] 110000101765a0b :: on_enter InGame
20:34:20.097 [Lua] [PeerSM] 110000102b3d4b7 :: on_exit WaitingForPlayers
20:34:20.097 [Lua] [PeerSM] 110000102b3d4b7 :: on_enter InGame
20:34:20.103 [Lua] [PeerSM] 1100001034ed953 :: on_exit WaitingForPlayers
20:34:20.103 [Lua] [PeerSM] 1100001034ed953 :: on_enter InGame
20:34:20.103 [Lua] [PeerSM] 110000105469d02 :: on_exit WaitingForPlayers
20:34:20.103 [Lua] [PeerSM] 110000105469d02 :: on_enter InGame
20:34:20.106 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 4, Vector3(140.858, -143.043, 286.202), Vector4(0, 0, 0.984468, 0.175566))
20:34:20.112 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.5083333333333333) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (0.55882352941176472)
20:34:20.112 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.5083333333333333) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (0.55882352941176472)
20:34:20.112 [Lua] PlayerManager:assign_unit_ownership Xanoth 1100001034ed953 1
20:34:20.112 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=56
20:34:20.120 [Lua] Switching ConflictSettings: to: deus_chaos
20:34:20.120 [Lua] pacing=deus_chaos
20:34:20.120 [Lua] roaming=nil
20:34:20.120 [Lua] specials=deus_chaos
20:34:20.120 [Lua] debug_color=purple
20:34:20.120 [Lua] contained_breeds=nil
20:34:20.120 [Lua] pack_spawning=deus_chaos
20:34:20.120 [Lua] disabled=false
20:34:20.120 [Lua] factions=nil
20:34:20.120 [Lua] boss=deus_chaos
20:34:20.120 [Lua] horde=deus_chaos
20:34:20.120 [Lua] name=deus_chaos
20:34:20.120 [Lua] intensity=deus_default
20:34:20.120 [Lua] ---
20:34:20.200 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000102b3d4b7 go_type=player_unit go_created_func_name=game_object_created_player_unit
20:34:20.200 [Lua] [NetworkServer] Peer 110000102b3d4b7 spawned player.
20:34:20.201 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=57
20:34:20.201 [Lua] PlayerManager:assign_unit_ownership Slacka 110000102b3d4b7 1
20:34:20.202 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.52000000000000002) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
20:34:20.202 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000101765a0b go_type=player_unit go_created_func_name=game_object_created_player_unit
20:34:20.202 [Lua] [NetworkServer] Peer 110000101765a0b spawned player.
20:34:20.203 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=58
20:34:20.203 [Lua] PlayerManager:assign_unit_ownership Vallochar 110000101765a0b 1
20:34:20.204 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.60588235294117643) temporary_health_percentage (0) melee slot ammo (0.96850395202636719) ranged slot ammo (0.96850395202636719)
20:34:20.260 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000105469d02 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
20:34:20.260 [Lua] Adding player sync data to peer=110000105469d02 local_player_id=1
20:34:20.260 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=110000105469d02 go_type=player_unit go_created_func_name=game_object_created_player_unit
20:34:20.260 [Lua] [NetworkServer] Peer 110000105469d02 spawned player.
20:34:20.262 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=59
20:34:20.262 [Lua] PlayerManager:assign_unit_ownership Arconis 110000105469d02 1
20:34:20.262 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.50208333333333333) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (0.9370078444480896)
20:34:20.353 [Lua] StateInGameRunning:_game_actually_starts()
20:34:20.354 [Lua] #################################################################################################################
20:34:20.354 [Lua] [Loading Time]: 00:00:14 [Transition]: dlc_morris_map-pat_mountain_slaanesh_path4 [Members joined]: 0 [Members Left]: 0 [Is Server]: true
20:34:20.354 [Lua] #################################################################################################################
20:34:20.354 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 76
20:34:20.364 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 76
20:34:20.542 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 76
20:34:20.542 [Lua] Commit load time data
20:34:24.118 [Lua] Set lobby begin:
20:34:24.118 [Lua] Lobby data twitch_enabled = false
20:34:24.118 [Lua] Lobby data selected_mission_id = journey_citadel
20:34:24.118 [Lua] Lobby data num_players = 4
20:34:24.118 [Lua] Lobby data difficulty_tweak = 0
20:34:24.118 [Lua] Lobby data host = 1100001034ed953
20:34:24.118 [Lua] Lobby data matchmaking_type = 2
20:34:24.118 [Lua] Lobby data is_private = true
20:34:24.118 [Lua] Lobby data match_started = true
20:34:24.118 [Lua] Lobby data difficulty = harder
20:34:24.118 [Lua] Lobby data player_slot_1 = 110000101765a0b:1
20:34:24.118 [Lua] Lobby data player_slot_4 = 1100001034ed953:1
20:34:24.119 [Lua] Lobby data unique_server_name = Xanoth
20:34:24.119 [Lua] Lobby data quick_game = false
20:34:24.119 [Lua] Lobby data country_code = GB
20:34:24.119 [Lua] Lobby data matchmaking = false
20:34:24.119 [Lua] Lobby data power_level = 536
20:34:24.119 [Lua] Lobby data mission_id = pat_mountain_slaanesh_path4
20:34:24.119 [Lua] Lobby data mechanism = deus
20:34:24.119 [Lua] Lobby data player_slot_5 = 110000102b3d4b7:1
20:34:24.119 [Lua] Lobby data player_slot_2 = 0:0
20:34:24.119 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
20:34:24.119 [Lua] Lobby data player_slot_3 = 110000105469d02:1
20:34:24.119 [Lua] Lobby data eac_authorized = true
20:34:24.119 [Lua] Set lobby end.
20:34:26.737 [EACServer] [21:34:26:737][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
20:34:27.966 [Flow] timexyz
20:34:28.050 [Flow] timexyz
20:34:29.174 [Lua] Set lobby begin:
20:34:29.174 [Lua] Lobby data twitch_enabled = false
20:34:29.174 [Lua] Lobby data selected_mission_id = journey_citadel
20:34:29.174 [Lua] Lobby data num_players = 4
20:34:29.174 [Lua] Lobby data difficulty_tweak = 0
20:34:29.174 [Lua] Lobby data host = 1100001034ed953
20:34:29.174 [Lua] Lobby data matchmaking_type = 2
20:34:29.174 [Lua] Lobby data is_private = true
20:34:29.174 [Lua] Lobby data match_started = true
20:34:29.174 [Lua] Lobby data difficulty = harder
20:34:29.174 [Lua] Lobby data player_slot_1 = 110000101765a0b:1
20:34:29.174 [Lua] Lobby data player_slot_4 = 1100001034ed953:1
20:34:29.174 [Lua] Lobby data unique_server_name = Xanoth
20:34:29.174 [Lua] Lobby data quick_game = false
20:34:29.175 [Lua] Lobby data country_code = GB
20:34:29.175 [Lua] Lobby data matchmaking = false
20:34:29.175 [Lua] Lobby data power_level = 677
20:34:29.175 [Lua] Lobby data mission_id = pat_mountain_slaanesh_path4
20:34:29.175 [Lua] Lobby data mechanism = deus
20:34:29.175 [Lua] Lobby data player_slot_5 = 110000102b3d4b7:1
20:34:29.175 [Lua] Lobby data player_slot_2 = 0:0
20:34:29.175 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
20:34:29.175 [Lua] Lobby data player_slot_3 = 110000105469d02:1
20:34:29.175 [Lua] Lobby data eac_authorized = true
20:34:29.175 [Lua] Set lobby end.
20:34:29.676 [Lua] Players are leaving the safe zone
20:34:34.474 [Flow] timexyz
20:34:35.471 [Flow] timexyz
20:34:39.270 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p, DeusChestPreloadSystem, async-read,
20:34:39.273 [Lua] [PackageManager] Load: wwise/repeating_handgun_pistol, DeusChestPreloadSystem, async-read,
20:34:39.273 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, DeusChestPreloadSystem, async-read,
20:34:39.273 [Lua] [PackageManager] Load: wwise/bow, DeusChestPreloadSystem, async-read,
20:34:39.273 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_02_t2/wpn_dw_handgun_02_t2_3p, DeusChestPreloadSystem, async-read,
20:34:39.273 [Lua] [PackageManager] Load: wwise/handgun, DeusChestPreloadSystem, async-read,
20:34:39.273 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_3p, DeusChestPreloadSystem, async-read,
20:34:39.338 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p
20:34:39.338 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p
20:34:39.339 [Lua] [PackageManager] Queueing new asynch package: wwise/repeating_handgun_pistol
20:34:39.375 [Lua] [PackageManager] Finished loading asynchronous package: wwise/repeating_handgun_pistol
20:34:39.375 [Lua] [PackageManager] Force_load: wwise/repeating_handgun_pistol
20:34:39.375 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
20:34:39.397 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
20:34:39.397 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
20:34:39.398 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_handgun_02_t2/wpn_dw_handgun_02_t2_3p
20:34:39.450 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_handgun_02_t2/wpn_dw_handgun_02_t2_3p
20:34:39.450 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_handgun_02_t2/wpn_dw_handgun_02_t2_3p
20:34:39.450 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_3p
20:34:39.479 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_3p
20:34:39.479 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_3p
20:34:41.721 [Flow] timexyz
20:34:44.328 [Lua] [PackageManager] Load: wwise/wh_deus_01, DeusChestPreloadSystem, async-read,
20:34:44.328 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_deus_02/wpn_wh_deus_02_3p, DeusChestPreloadSystem, async-read,
20:34:44.362 [Lua] [PackageManager] Finished loading asynchronous package: wwise/wh_deus_01
20:34:44.362 [Lua] [PackageManager] Force_load: wwise/wh_deus_01
20:34:44.362 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_deus_02/wpn_wh_deus_02_3p
20:34:44.377 [Flow] timexyz
20:34:44.431 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_deus_02/wpn_wh_deus_02_3p
20:34:44.431 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_deus_02/wpn_wh_deus_02_3p
20:34:49.816 [Flow] timexyz
20:34:54.196 [Flow] timexyz
20:34:55.989 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
20:34:56.000 [Lua] Spline already found!
20:34:56.025 [Lua] Init group template: spline_patrol
20:34:58.369 [Flow] timexyz
20:35:01.884 [Lua] 1
20:35:01.885 [Lua] 1
20:35:04.284 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 119 will change to a manual source.
20:35:05.246 [Flow] timexyz
20:35:07.364 [Flow] timexyz
20:35:08.828 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:35:09.350 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
20:35:10.688 [Flow] timexyz
20:35:14.159 [Flow] timexyz
20:35:16.834 [Lua] 1
20:35:16.835 [Lua] 1
20:35:17.047 [Flow] timexyz
20:35:17.924 [Lua] 1
20:35:18.616 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_deus_02/wpn_wh_deus_02_3p, ProfileSynchronizer, async-read,
20:35:18.616 [Lua] [PackageManager] Load: wwise/wh_deus_01, ProfileSynchronizer, async-read,
20:35:19.460 [Lua] 1
20:35:19.649 [Flow] timexyz
20:35:19.810 [Lua] Set lobby begin:
20:35:19.810 [Lua] Lobby data twitch_enabled = false
20:35:19.810 [Lua] Lobby data selected_mission_id = journey_citadel
20:35:19.810 [Lua] Lobby data num_players = 4
20:35:19.811 [Lua] Lobby data difficulty_tweak = 0
20:35:19.811 [Lua] Lobby data host = 1100001034ed953
20:35:19.811 [Lua] Lobby data matchmaking_type = 2
20:35:19.811 [Lua] Lobby data is_private = true
20:35:19.811 [Lua] Lobby data match_started = true
20:35:19.811 [Lua] Lobby data difficulty = harder
20:35:19.811 [Lua] Lobby data player_slot_1 = 110000101765a0b:1
20:35:19.811 [Lua] Lobby data player_slot_4 = 1100001034ed953:1
20:35:19.811 [Lua] Lobby data unique_server_name = Xanoth
20:35:19.811 [Lua] Lobby data quick_game = false
20:35:19.811 [Lua] Lobby data country_code = GB
20:35:19.811 [Lua] Lobby data matchmaking = false
20:35:19.811 [Lua] Lobby data power_level = 685
20:35:19.811 [Lua] Lobby data mission_id = pat_mountain_slaanesh_path4
20:35:19.811 [Lua] Lobby data mechanism = deus
20:35:19.811 [Lua] Lobby data player_slot_5 = 110000102b3d4b7:1
20:35:19.811 [Lua] Lobby data player_slot_2 = 0:0
20:35:19.811 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
20:35:19.811 [Lua] Lobby data player_slot_3 = 110000105469d02:1
20:35:19.811 [Lua] Lobby data eac_authorized = true
20:35:19.811 [Lua] Set lobby end.
20:35:20.540 [Lua] 1
20:35:20.540 [Lua] 1
20:35:21.624 [Lua] 1
20:35:23.416 [Lua] 1
20:35:24.597 [Lua] 1
20:35:25.310 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 106 will change to a manual source.
20:35:25.346 [Flow] timexyz
20:35:29.817 [Lua] [GameNetworkManager] game object created go_id=3074, owner_id=110000105469d02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:35:30.200 [Flow] timexyz
20:35:30.216 [Lua] [GameNetworkManager] game object was destroyed id=3074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105469d02
20:35:32.826 [Lua] [GameNetworkManager] game object created go_id=3075, owner_id=110000105469d02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:35:33.416 [Lua] [GameNetworkManager] game object was destroyed id=3075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105469d02
20:35:35.103 [Flow] timexyz
20:35:35.152 [Lua] [GameNetworkManager] game object created go_id=3076, owner_id=110000105469d02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:35:35.622 [Lua] [GameNetworkManager] game object was destroyed id=3076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105469d02
20:35:39.124 [Lua] [GameNetworkManager] game object created go_id=3077, owner_id=110000105469d02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:35:39.298 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 54 will change to a manual source.
20:35:39.586 [Lua] [GameNetworkManager] game object was destroyed id=3077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105469d02
20:35:41.226 [Flow] timexyz
20:35:41.327 [Flow] timexyz
20:35:41.331 [Lua] [GameNetworkManager] game object created go_id=3078, owner_id=110000105469d02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:35:41.819 [Lua] [GameNetworkManager] game object was destroyed id=3078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105469d02
20:35:47.590 [Lua] [GameNetworkManager] game object created go_id=3079, owner_id=110000105469d02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:35:48.063 [Lua] [GameNetworkManager] game object was destroyed id=3079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105469d02
20:35:48.128 [Flow] timexyz
20:35:48.552 [Flow] timexyz
20:35:49.514 [Lua] [GameNetworkManager] game object created go_id=3080, owner_id=110000105469d02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:35:49.963 [Lua] [GameNetworkManager] game object was destroyed id=3080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105469d02
20:35:55.229 [Flow] timexyz
20:35:55.896 [Flow] timexyz
20:36:02.422 [Flow] timexyz
20:36:03.084 [Flow] timexyz
20:36:11.313 [Flow] timexyz
20:36:13.320 [Lua] [GameNetworkManager] game object created go_id=3081, owner_id=110000105469d02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:36:13.590 [Lua] Coordinated attack!
20:36:13.663 [Flow] timexyz
20:36:13.851 [Lua] [GameNetworkManager] game object was destroyed id=3081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105469d02
20:36:17.516 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_player_drink_beer` for object id: 123, name: `unknown`
20:36:18.499 [Flow] timexyz
20:36:22.688 [Lua] Time for new HOOORDE! multi_first_wave
20:36:22.688 [Lua] HORDE: Spawning hordes while 8 other ai are spawned
20:36:22.688 [Lua] horde requested: vector_blob
20:36:22.688 [Lua] wants to spawn ahead within distance: 60
20:36:22.688 [Lua] horde crated with id 2 of type vector_blob
20:36:22.688 [Lua] managed to spawn 29/29 horde enemies
20:36:22.688 [Lua] vector blob horde has started
20:36:23.015 [Lua] Init group template: horde
20:36:24.646 [Flow] timexyz
20:36:26.737 [EACServer] [21:36:26:736][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
20:36:28.656 [Flow] timexyz
20:36:32.796 [Lua] 1
20:36:33.526 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 12
20:36:33.526 [Lua] Time for new HOOORDE! multi_consecutive_wave
20:36:33.526 [Lua] HORDE: Spawning hordes while 24 other ai are spawned
20:36:33.526 [Lua] horde requested: vector_blob
20:36:33.526 [Lua] wants to spawn behind within distance: 60
20:36:33.526 [Lua] horde crated with id 3 of type vector_blob
20:36:33.526 [Lua] managed to spawn 31/31 horde enemies
20:36:33.526 [Lua] vector blob horde has started
20:36:33.985 [Lua] Init group template: horde
20:36:35.271 [Flow] timexyz
20:36:35.426 [Lua] [GameNetworkManager] game object created go_id=3082, owner_id=110000105469d02 go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit
20:36:35.426 [Lua] [GameNetworkManager] game object created go_id=3083, owner_id=110000105469d02 go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit
20:36:35.431 [Lua] nil
20:36:35.431 [Lua] nil
20:36:35.431 [Lua] nil
20:36:35.431 [Lua] nil
20:36:35.431 [Lua] nil
20:36:35.431 [Lua] nil
20:36:35.431 [Lua] nil
20:36:35.432 [Lua] nil
20:36:35.446 [Lua] nil
20:36:35.446 [Lua] nil
20:36:38.958 [Lua] 4
20:36:39.391 [Lua] 1
20:36:39.391 [Lua] 2
20:36:39.391 [Lua] 3
20:36:39.838 [Flow] timexyz
20:36:39.842 [Lua] 1
20:36:40.208 [Lua] Horde killed: ?
20:36:40.223 [Lua] HORDE: last wave, reset to standard horde delay
20:36:40.223 [Lua] Time for new HOOORDE! multi_last_wave
20:36:40.223 [Lua] HORDE: Spawning hordes while 33 other ai are spawned
20:36:40.223 [Lua] horde requested: vector_blob
20:36:40.223 [Lua] wants to spawn ahead within distance: 60
20:36:40.223 [Lua] horde crated with id 4 of type vector_blob
20:36:40.223 [Lua] managed to spawn 28/28 horde enemies
20:36:40.223 [Lua] vector blob horde has started
20:36:40.645 [Lua] Init group template: horde
20:36:43.143 [Flow] timexyz
20:36:45.530 [Lua] [GameNetworkManager] game object was destroyed id=3083 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105469d02
20:36:45.530 [Lua] [GameNetworkManager] game object was destroyed id=3082 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105469d02
20:36:46.852 [Lua] 1
20:36:47.554 [Lua] 1
20:36:47.554 [Lua] 2
20:36:47.555 [Lua] 3
20:36:47.959 [Lua] 2
20:36:47.960 [Lua] 3
20:36:48.473 [Lua] 1
20:36:48.473 [Lua] 2
20:36:48.527 [Lua] 3
20:36:48.527 [Lua] 4
20:36:49.168 [Lua] 3
20:36:49.168 [Lua] 4
20:36:49.439 [Flow] timexyz
20:36:49.575 [Lua] 1
20:36:50.142 [Lua] 1
20:36:50.142 [Lua] 2
20:36:50.142 [Lua] 3
20:36:50.286 [Flow] timexyz
20:36:50.755 [Lua] 2
20:36:54.582 [Lua] Horde killed: ?
20:36:55.149 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 122 will change to a manual source.
20:36:55.227 [Flow] timexyz
20:36:56.562 [Lua] 1
20:36:57.124 [Lua] 2
20:36:57.788 [Lua] 2
20:36:58.197 [Lua] 1
20:36:58.625 [Lua] 1
20:36:59.262 [Lua] 1
20:36:59.262 [Lua] 2
20:36:59.292 [Lua] 3
20:36:59.662 [Lua] 1
20:36:59.663 [Lua] 2
20:36:59.707 [Lua] 3
20:37:00.925 [Lua] 1
20:37:01.398 [Flow] timexyz
20:37:01.768 [Lua] 1
20:37:02.935 [Flow] timexyz
20:37:03.596 [Lua] Horde killed: ?
20:37:05.248 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 33 will change to a manual source.
20:37:07.931 [Lua] [GameNetworkManager] game object created go_id=3084, owner_id=110000105469d02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:37:08.025 [Lua] 1
20:37:08.058 [Lua] 2
20:37:08.102 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 145 will change to a manual source.
20:37:08.404 [Lua] [GameNetworkManager] game object was destroyed id=3084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105469d02
20:37:11.563 [Lua] [GameNetworkManager] game object created go_id=3085, owner_id=110000105469d02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:37:11.799 [Flow] timexyz
20:37:12.062 [Flow] timexyz
20:37:12.170 [Lua] [GameNetworkManager] game object was destroyed id=3085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105469d02
20:37:17.437 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p, DeusChestPreloadSystem
20:37:17.437 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, DeusChestPreloadSystem
20:37:17.438 [Lua] [PackageManager] Unload: wwise/repeating_handgun_pistol, DeusChestPreloadSystem
20:37:17.438 [Lua] [PackageManager] Unload: wwise/bow, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
20:37:17.438 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_3p, DeusChestPreloadSystem
20:37:18.634 [Flow] timexyz
20:37:19.663 [Flow] timexyz
20:37:22.492 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p, DeusChestPreloadSystem, async-read,
20:37:22.492 [Lua] [PackageManager] Load: wwise/repeating_handgun_pistol, DeusChestPreloadSystem, async-read,
20:37:22.492 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, DeusChestPreloadSystem, async-read,
20:37:22.492 [Lua] [PackageManager] Load: wwise/bow, DeusChestPreloadSystem, async-read,
20:37:22.492 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_3p, DeusChestPreloadSystem, async-read,
20:37:22.551 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p
20:37:22.551 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p
20:37:22.551 [Lua] [PackageManager] Queueing new asynch package: wwise/repeating_handgun_pistol
20:37:22.600 [Lua] [PackageManager] Finished loading asynchronous package: wwise/repeating_handgun_pistol
20:37:22.600 [Lua] [PackageManager] Force_load: wwise/repeating_handgun_pistol
20:37:22.600 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
20:37:22.622 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
20:37:22.622 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
20:37:22.623 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_3p
20:37:22.658 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_3p
20:37:22.658 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_3p
20:37:25.119 [Flow] timexyz
20:37:27.545 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p, DeusChestPreloadSystem
20:37:27.545 [Lua] [PackageManager] Unload: wwise/repeating_handgun_pistol, DeusChestPreloadSystem
20:37:28.063 [Flow] timexyz
20:37:32.609 [Lua] [PackageManager] Unload: wwise/wh_deus_01, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
20:37:35.166 [Flow] timexyz
20:37:37.657 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p, DeusChestPreloadSystem, async-read,
20:37:37.657 [Lua] [PackageManager] Load: wwise/repeating_handgun_pistol, DeusChestPreloadSystem, async-read,
20:37:37.657 [Lua] [PackageManager] Load: wwise/wh_deus_01, DeusChestPreloadSystem, async-read,
20:37:37.688 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p
20:37:37.689 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p
20:37:37.689 [Lua] [PackageManager] Queueing new asynch package: wwise/repeating_handgun_pistol
20:37:37.723 [Lua] [PackageManager] Finished loading asynchronous package: wwise/repeating_handgun_pistol
20:37:37.723 [Lua] [PackageManager] Force_load: wwise/repeating_handgun_pistol
20:37:37.930 [Flow] timexyz
20:37:43.202 [Flow] timexyz
20:37:43.892 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 2 1 6
20:37:44.460 [Flow] timexyz
20:37:47.092 [Lua] Destroying unit - ai too far away from all players. chaos_vortex_sorcerer 1 2 6
20:37:47.684 [Lua] Coordinated attack!
20:37:47.813 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, DeusChestPreloadSystem
20:37:47.813 [Lua] [PackageManager] Unload: wwise/bow, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
20:37:47.813 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_3p, DeusChestPreloadSystem
20:37:48.319 [Flow] timexyz
20:37:51.601 [Flow] timexyz
20:37:52.904 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, DeusChestPreloadSystem, async-read,
20:37:52.904 [Lua] [PackageManager] Load: wwise/bow, DeusChestPreloadSystem, async-read,
20:37:52.904 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_3p, DeusChestPreloadSystem, async-read,
20:37:52.905 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p, DeusChestPreloadSystem
20:37:52.907 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_02_t2/wpn_dw_handgun_02_t2_3p, DeusChestPreloadSystem
20:37:52.907 [Lua] [PackageManager] Unload: wwise/handgun, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
20:37:52.908 [Lua] [PackageManager] Unload: wwise/repeating_handgun_pistol, DeusChestPreloadSystem
20:37:52.926 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
20:37:52.926 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
20:37:52.926 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_3p
20:37:52.959 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_3p
20:37:52.959 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_3p
20:37:54.508 [Flow] timexyz
20:37:57.990 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, DeusChestPreloadSystem
20:37:57.990 [Lua] [PackageManager] Unload: wwise/bow, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
20:37:57.990 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_04/wpn_we_bow_short_04_3p, DeusChestPreloadSystem
20:37:59.895 [Flow] timexyz
20:38:00.057 [Flow] timexyz
20:38:03.029 [Lua] [PackageManager] Load: wwise/one_handed_swords, DeusChestPreloadSystem, async-read,
20:38:03.029 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_3p, DeusChestPreloadSystem, async-read,
20:38:03.029 [Lua] [PackageManager] Load: wwise/handgun, DeusChestPreloadSystem, async-read,
20:38:03.029 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3_3p, DeusChestPreloadSystem, async-read,
20:38:03.029 [Lua] [PackageManager] Load: wwise/one_handed_hammers, DeusChestPreloadSystem, async-read,
20:38:03.029 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_3p, DeusChestPreloadSystem, async-read,
20:38:03.062 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_3p
20:38:03.062 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_3p
20:38:03.063 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3_3p
20:38:03.109 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3_3p
20:38:03.109 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3_3p
20:38:03.109 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_3p
20:38:03.153 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_3p
20:38:03.153 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_3p
20:38:05.762 [Flow] timexyz
20:38:08.138 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_3p, DeusChestPreloadSystem
20:38:08.138 [Lua] [PackageManager] Unload: wwise/handgun, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
20:38:08.138 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
20:38:08.138 [Lua] [PackageManager] Unload: wwise/one_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
20:38:08.138 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3_3p, DeusChestPreloadSystem
20:38:08.138 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_3p, DeusChestPreloadSystem
20:38:10.475 [Lua] Time for new HOOORDE! multi_first_wave
20:38:10.475 [Lua] HORDE: Spawning hordes while 6 other ai are spawned
20:38:10.475 [Lua] horde requested: vector_blob
20:38:10.475 [Lua] wants to spawn ahead within distance: 60
20:38:10.475 [Lua] horde crated with id 5 of type vector_blob
20:38:10.475 [Lua] managed to spawn 30/30 horde enemies
20:38:10.476 [Lua] vector blob horde has started
20:38:10.634 [Flow] timexyz
20:38:10.811 [Lua] Init group template: horde
20:38:13.223 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p, DeusChestPreloadSystem, async-read,
20:38:13.223 [Lua] [PackageManager] Load: wwise/repeating_handgun_pistol, DeusChestPreloadSystem, async-read,
20:38:13.223 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_02_t2/wpn_dw_handgun_02_t2_3p, DeusChestPreloadSystem, async-read,
20:38:13.223 [Lua] [PackageManager] Load: wwise/handgun, DeusChestPreloadSystem, async-read,
20:38:13.269 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p
20:38:13.269 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p
20:38:13.269 [Lua] [PackageManager] Queueing new asynch package: wwise/repeating_handgun_pistol
20:38:13.306 [Lua] [PackageManager] Finished loading asynchronous package: wwise/repeating_handgun_pistol
20:38:13.306 [Lua] [PackageManager] Force_load: wwise/repeating_handgun_pistol
20:38:13.306 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_handgun_02_t2/wpn_dw_handgun_02_t2_3p
20:38:13.342 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_handgun_02_t2/wpn_dw_handgun_02_t2_3p
20:38:13.342 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_handgun_02_t2/wpn_dw_handgun_02_t2_3p
20:38:16.560 [Flow] timexyz
20:38:17.813 [Lua] specialspawn: random infront
20:38:17.813 [Lua] FAIL: Special spawn no hidden pos found :/
20:38:18.307 [Lua] [PackageManager] Load: wwise/one_handed_swords, DeusChestPreloadSystem, async-read,
20:38:18.307 [Lua] [PackageManager] Load: wwise/pistol, DeusChestPreloadSystem, async-read,
20:38:18.307 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_04_t1/wpn_fencingsword_04_t1_3p, DeusChestPreloadSystem, async-read,
20:38:18.307 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, DeusChestPreloadSystem, async-read,
20:38:18.354 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_04_t1/wpn_fencingsword_04_t1_3p
20:38:18.354 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_04_t1/wpn_fencingsword_04_t1_3p
20:38:18.355 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p
20:38:18.414 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p
20:38:18.414 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p
20:38:18.619 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 11
20:38:18.619 [Lua] Time for new HOOORDE! multi_consecutive_wave
20:38:18.619 [Lua] HORDE: Spawning hordes while 35 other ai are spawned
20:38:18.619 [Lua] horde requested: vector_blob
20:38:18.619 [Lua] wants to spawn behind within distance: 60
20:38:18.619 [Lua] horde crated with id 6 of type vector_blob
20:38:18.619 [Lua] managed to spawn 27/27 horde enemies
20:38:18.619 [Lua] vector blob horde has started
20:38:18.946 [Lua] Init group template: horde
20:38:20.356 [Flow] timexyz
20:38:23.427 [Lua] [PackageManager] Load: wwise/crossbow, DeusChestPreloadSystem, async-read,
20:38:23.427 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p, DeusChestPreloadSystem, async-read,
20:38:23.427 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_02_t1/wpn_dw_xbow_02_t1_3p, DeusChestPreloadSystem, async-read,
20:38:23.427 [Lua] [PackageManager] Load: wwise/one_handed_hammers, DeusChestPreloadSystem, async-read,
20:38:23.427 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, DeusChestPreloadSystem, async-read,
20:38:23.429 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_3p, DeusChestPreloadSystem
20:38:23.431 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_02_t2/wpn_dw_handgun_02_t2_3p, DeusChestPreloadSystem
20:38:23.431 [Lua] [PackageManager] Unload: wwise/handgun, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
20:38:23.432 [Lua] [PackageManager] Unload: wwise/repeating_handgun_pistol, DeusChestPreloadSystem
20:38:23.453 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p
20:38:23.453 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p
20:38:23.453 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_xbow_02_t1/wpn_dw_xbow_02_t1_3p
20:38:23.491 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_xbow_02_t1/wpn_dw_xbow_02_t1_3p
20:38:23.491 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_xbow_02_t1/wpn_dw_xbow_02_t1_3p
20:38:25.211 [Flow] timexyz
20:38:26.738 [EACServer] [21:38:26:738][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
20:38:27.233 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=110000102b3d4b7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:38:28.015 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102b3d4b7
20:38:28.578 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_3p, DeusChestPreloadSystem, async-read,
20:38:28.578 [Lua] [PackageManager] Load: wwise/handgun, DeusChestPreloadSystem, async-read,
20:38:28.578 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3_3p, DeusChestPreloadSystem, async-read,
20:38:28.578 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_3p, DeusChestPreloadSystem, async-read,
20:38:28.601 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_3p
20:38:28.601 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_3p
20:38:28.601 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3_3p
20:38:28.647 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3_3p
20:38:28.647 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3_3p
20:38:28.647 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_3p
20:38:28.680 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_3p
20:38:28.680 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_3p
20:38:29.719 [Lua] 2
20:38:30.557 [Flow] timexyz
20:38:30.628 [Lua] 1
20:38:30.628 [Lua] 2
20:38:30.628 [Lua] 3
20:38:30.628 [Lua] 4
20:38:30.657 [Lua] 1
20:38:30.699 [Lua] 2
20:38:30.700 [Lua] 4
20:38:31.609 [Lua] 1
20:38:32.592 [Lua] 2
20:38:32.593 [Lua] 3
20:38:33.646 [Lua] [PackageManager] Unload: wwise/pistol, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
20:38:33.646 [Lua] [PackageManager] Unload: wwise/wh_deus_01, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
20:38:33.647 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_04_t1/wpn_fencingsword_04_t1_3p, DeusChestPreloadSystem
20:38:33.647 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, DeusChestPreloadSystem
20:38:34.473 [Flow] timexyz
20:38:35.222 [Lua] HORDE: last wave, reset to standard horde delay
20:38:35.222 [Lua] Time for new HOOORDE! multi_last_wave
20:38:35.222 [Lua] HORDE: Spawning hordes while 30 other ai are spawned
20:38:35.222 [Lua] horde requested: vector_blob
20:38:35.222 [Lua] wants to spawn ahead within distance: 60
20:38:35.222 [Lua] horde crated with id 7 of type vector_blob
20:38:35.222 [Lua] managed to spawn 27/27 horde enemies
20:38:35.222 [Lua] vector blob horde has started
20:38:35.599 [Lua] Init group template: horde
20:38:35.765 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 85 will change to a manual source.
20:38:36.085 [Flow] timexyz
20:38:36.894 [Lua] 1
20:38:37.698 [Lua] 1
20:38:39.907 [Lua] Horde killed: ?
20:38:40.986 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[37258ce4]
20:38:44.394 [Flow] timexyz
20:38:45.146 [Flow] timexyz
20:38:45.920 [Lua] Horde killed: ?
20:38:48.228 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[37258ce4]
20:38:53.385 [Flow] timexyz
20:38:54.133 [Lua] [PackageManager] Load: wwise/one_handed_daggers, DeusChestPreloadSystem, async-read,
20:38:54.133 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_03_t1/wpn_we_sword_03_t1_3p, DeusChestPreloadSystem, async-read,
20:38:54.133 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p, DeusChestPreloadSystem, async-read,
20:38:54.133 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_03_t1/wpn_we_dagger_03_t1_3p, DeusChestPreloadSystem, async-read,
20:38:54.133 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_03/wpn_we_bow_short_03_3p, DeusChestPreloadSystem, async-read,
20:38:54.133 [Lua] [PackageManager] Load: wwise/bow, DeusChestPreloadSystem, async-read,
20:38:54.152 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_03_t1/wpn_we_sword_03_t1_3p
20:38:54.152 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_03_t1/wpn_we_sword_03_t1_3p
20:38:54.152 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_03_t1/wpn_we_dagger_03_t1_3p
20:38:54.173 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_03_t1/wpn_we_dagger_03_t1_3p
20:38:54.173 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_03_t1/wpn_we_dagger_03_t1_3p
20:38:54.174 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_short_03/wpn_we_bow_short_03_3p
20:38:54.197 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_03/wpn_we_bow_short_03_3p
20:38:54.197 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_03/wpn_we_bow_short_03_3p
20:38:54.789 [Flow] timexyz
20:38:55.463 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_player_drink_beer` for object id: 13, name: `unknown`
20:38:59.278 [Lua] [PackageManager] Load: wwise/pistol, DeusChestPreloadSystem, async-read,
20:38:59.278 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_04_t1/wpn_fencingsword_04_t1_3p, DeusChestPreloadSystem, async-read,
20:38:59.278 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, DeusChestPreloadSystem, async-read,
20:38:59.278 [Lua] [PackageManager] Load: wwise/wh_deus_01, DeusChestPreloadSystem, async-read,
20:38:59.302 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_04_t1/wpn_fencingsword_04_t1_3p
20:38:59.302 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_04_t1/wpn_fencingsword_04_t1_3p
20:38:59.303 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p
20:38:59.429 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p
20:38:59.429 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p
20:39:00.112 [Lua] 2
20:39:00.461 [Lua] 1
20:39:01.702 [Flow] timexyz
20:39:01.824 [Flow] timexyz
20:39:01.964 [Lua] 2
20:39:03.049 [Lua] 2
20:39:03.049 [Lua] 3
20:39:03.532 [Lua] 2
20:39:03.845 [Lua] Horde killed: ?
20:39:07.247 [Flow] timexyz
20:39:10.597 [Flow] timexyz
20:39:11.105 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_player_drink_beer` for object id: 130, name: `unknown`
20:39:13.536 [Flow] timexyz
20:39:17.321 [Flow] timexyz
20:39:20.023 [Flow] timexyz
20:39:23.459 [Flow] timexyz
20:39:29.679 [Flow] timexyz
20:39:32.412 [Flow] timexyz
20:39:34.600 [Lua] [ProjectileTrueFlightLocomotionExtension] position is not valid, outside of NetworkConstants.position
20:39:37.583 [Flow] timexyz
20:39:40.742 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_03_t1/wpn_fencingsword_03_t1_3p, ProfileSynchronizer, async-read,
20:39:40.742 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, ProfileSynchronizer, async-read,
20:39:40.754 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, ProfileSynchronizer
20:39:40.754 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, ProfileSynchronizer
20:39:40.787 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_03_t1/wpn_fencingsword_03_t1_3p
20:39:40.787 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_03_t1/wpn_fencingsword_03_t1_3p
20:39:42.715 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_3p, ProfileSynchronizer, async-read,
20:39:42.715 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_3p, ProfileSynchronizer, async-read,
20:39:42.726 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_04_t2/wpn_emp_mace_04_t2_3p, ProfileSynchronizer
20:39:42.727 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_06_t1/wpn_emp_sword_06_t1_3p, ProfileSynchronizer
20:39:42.787 [Flow] timexyz
20:39:44.530 [Flow] timexyz
20:39:45.164 [Lua] Set lobby begin:
20:39:45.164 [Lua] Lobby data twitch_enabled = false
20:39:45.164 [Lua] Lobby data selected_mission_id = journey_citadel
20:39:45.164 [Lua] Lobby data num_players = 4
20:39:45.164 [Lua] Lobby data difficulty_tweak = 0
20:39:45.164 [Lua] Lobby data host = 1100001034ed953
20:39:45.164 [Lua] Lobby data matchmaking_type = 2
20:39:45.164 [Lua] Lobby data is_private = true
20:39:45.164 [Lua] Lobby data match_started = true
20:39:45.164 [Lua] Lobby data difficulty = harder
20:39:45.164 [Lua] Lobby data player_slot_1 = 110000101765a0b:1
20:39:45.165 [Lua] Lobby data player_slot_4 = 1100001034ed953:1
20:39:45.165 [Lua] Lobby data unique_server_name = Xanoth
20:39:45.165 [Lua] Lobby data quick_game = false
20:39:45.165 [Lua] Lobby data country_code = GB
20:39:45.165 [Lua] Lobby data matchmaking = false
20:39:45.165 [Lua] Lobby data power_level = 700
20:39:45.165 [Lua] Lobby data mission_id = pat_mountain_slaanesh_path4
20:39:45.165 [Lua] Lobby data mechanism = deus
20:39:45.165 [Lua] Lobby data player_slot_5 = 110000102b3d4b7:1
20:39:45.165 [Lua] Lobby data player_slot_2 = 0:0
20:39:45.165 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
20:39:45.165 [Lua] Lobby data player_slot_3 = 110000105469d02:1
20:39:45.165 [Lua] Lobby data eac_authorized = true
20:39:45.165 [Lua] Set lobby end.
20:39:45.167 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, DeusChestPreloadSystem, async-read,
20:39:45.167 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_04_t2/wpn_fencingsword_04_t2_3p, DeusChestPreloadSystem, async-read,
20:39:45.167 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_04_t1/wpn_fencingsword_04_t1_3p, DeusChestPreloadSystem
20:39:45.167 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
20:39:45.221 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p
20:39:45.221 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p
20:39:45.221 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_04_t2/wpn_fencingsword_04_t2_3p
20:39:45.244 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_04_t2/wpn_fencingsword_04_t2_3p
20:39:45.244 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_04_t2/wpn_fencingsword_04_t2_3p
20:39:53.348 [Flow] timexyz
20:39:53.792 [Flow] timexyz
20:39:57.338 [Lua] [GameNetworkManager] game object created go_id=3086, owner_id=110000105469d02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:39:57.746 [Lua] [GameNetworkManager] game object was destroyed id=3086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105469d02
20:39:58.599 [Lua] Time for new HOOORDE! multi_first_wave
20:39:58.599 [Lua] HORDE: Spawning hordes while 3 other ai are spawned
20:39:58.599 [Lua] horde requested: vector_blob
20:39:58.599 [Lua] wants to spawn behind within distance: 60
20:39:58.599 [Lua] horde crated with id 8 of type vector_blob
20:39:58.599 [Lua] managed to spawn 28/28 horde enemies
20:39:58.599 [Lua] vector blob horde has started
20:39:58.912 [Lua] Init group template: horde
20:40:00.400 [Flow] timexyz
20:40:01.700 [Flow] timexyz
20:40:06.967 [Lua] [GameNetworkManager] game object created go_id=3087, owner_id=110000105469d02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:40:07.460 [Flow] timexyz
20:40:08.622 [Lua] [GameNetworkManager] game object created go_id=3088, owner_id=110000105469d02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:40:08.666 [Lua] 20
20:40:08.975 [Lua] [GameNetworkManager] game object was destroyed id=3088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105469d02
20:40:10.066 [Lua] [GameNetworkManager] game object created go_id=3089, owner_id=110000105469d02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:40:10.458 [Lua] [GameNetworkManager] game object was destroyed id=3089 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105469d02
20:40:11.424 [Flow] timexyz
20:40:13.737 [Lua] [GameNetworkManager] game object was destroyed id=3087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105469d02
20:40:14.489 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 11
20:40:14.489 [Lua] Time for new HOOORDE! multi_consecutive_wave
20:40:14.489 [Lua] HORDE: Spawning hordes while 28 other ai are spawned
20:40:14.489 [Lua] horde requested: vector_blob
20:40:14.489 [Lua] wants to spawn behind within distance: 60
20:40:14.489 [Lua] horde crated with id 9 of type vector_blob
20:40:14.489 [Lua] managed to spawn 31/31 horde enemies
20:40:14.489 [Lua] vector blob horde has started
20:40:14.855 [Lua] Init group template: horde
20:40:15.935 [Lua] [GameNetworkManager] game object created go_id=3090, owner_id=110000105469d02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:40:16.233 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[6f5fad76]
20:40:16.233 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[6f5fad76]
20:40:16.277 [Lua] [GameNetworkManager] game object was destroyed id=3090 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105469d02
20:40:17.961 [Flow] timexyz
20:40:22.341 [Flow] timexyz
20:40:23.062 [Flow] timexyz
20:40:24.670 [Lua] Horde killed: ?
20:40:25.320 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 13 will change to a manual source.
20:40:26.738 [EACServer] [21:40:26:738][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
20:40:32.223 [Flow] timexyz
20:40:33.468 [Flow] timexyz
20:40:33.860 [Lua] HORDE: last wave, reset to standard horde delay
20:40:33.860 [Lua] Time for new HOOORDE! multi_last_wave
20:40:33.860 [Lua] HORDE: Spawning hordes while 33 other ai are spawned
20:40:33.860 [Lua] horde requested: vector_blob
20:40:33.860 [Lua] wants to spawn behind within distance: 60
20:40:33.860 [Lua] horde crated with id 10 of type vector_blob
20:40:33.860 [Lua] managed to spawn 26/26 horde enemies
20:40:33.860 [Lua] vector blob horde has started
20:40:34.189 [Lua] Init group template: horde
20:40:38.759 [Flow] timexyz
20:40:39.553 [Lua] Horde killed: ?
20:40:41.153 [Flow] timexyz
20:40:47.059 [Flow] timexyz
20:40:47.641 [Flow] timexyz
20:40:53.264 [Lua] main path terror event triggered: rare_event_loot_rat
20:40:53.264 [Lua] TerrorEventMixer.start_event: rare_event_loot_rat (seed: 0)
20:40:58.073 [Flow] timexyz
20:40:58.743 [Flow] timexyz
20:41:01.695 [Lua] Horde killed: ?
20:41:04.856 [Flow] timexyz
20:41:08.878 [Flow] timexyz
20:41:11.997 [Lua] [ProjectileTrueFlightLocomotionExtension] position is not valid, outside of NetworkConstants.position
20:41:15.978 [Flow] timexyz
20:41:18.329 [Flow] timexyz
20:41:21.013 [Lua] TerrorEventMixer.start_event: cursed_chest_prototype (seed: 0)
20:41:25.049 [Flow] timexyz
20:41:25.349 [Flow] timexyz
20:41:28.832 [Lua] [GameNetworkManager] game object created go_id=3091, owner_id=110000105469d02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:41:29.164 [Lua] PlayerManager:assign_unit_ownership Arconis 110000105469d02 1
20:41:29.166 [Lua] nil
20:41:29.490 [Lua] [GameNetworkManager] game object was destroyed id=3091 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105469d02
20:41:31.286 [Flow] timexyz
20:41:33.501 [Lua] [GameNetworkManager] game object created go_id=3092, owner_id=110000105469d02 go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit
20:41:33.501 [Lua] [GameNetworkManager] game object created go_id=3093, owner_id=110000105469d02 go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit
20:41:33.506 [Lua] nil
20:41:35.314 [Flow] timexyz
20:41:35.788 [Lua] [GameNetworkManager] game object created go_id=2051, owner_id=110000102b3d4b7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:41:36.522 [Lua] [GameNetworkManager] game object was destroyed id=2051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102b3d4b7
20:41:37.497 [Lua] [GameNetworkManager] game object created go_id=2052, owner_id=110000102b3d4b7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:41:38.223 [Lua] [GameNetworkManager] game object was destroyed id=2052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102b3d4b7
20:41:39.196 [Lua] [GameNetworkManager] game object created go_id=2053, owner_id=110000102b3d4b7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:41:39.936 [Lua] [GameNetworkManager] game object was destroyed id=2053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102b3d4b7
20:41:41.027 [Lua] [GameNetworkManager] game object created go_id=2054, owner_id=110000102b3d4b7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:41:41.367 [Flow] timexyz
20:41:41.666 [Lua] [GameNetworkManager] game object was destroyed id=2054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102b3d4b7
20:41:41.912 [Flow] timexyz
20:41:42.565 [Lua] [GameNetworkManager] game object created go_id=2055, owner_id=110000102b3d4b7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:41:43.333 [Lua] [GameNetworkManager] game object was destroyed id=2055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102b3d4b7
20:41:43.540 [Lua] [GameNetworkManager] game object was destroyed id=3093 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105469d02
20:41:43.540 [Lua] [GameNetworkManager] game object was destroyed id=3092 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105469d02
20:41:43.903 [Lua] [GameNetworkManager] game object created go_id=2056, owner_id=110000102b3d4b7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:41:44.236 [Lua] chaos troll died!
20:41:44.533 [Lua] [GameNetworkManager] game object was destroyed id=2056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102b3d4b7
20:41:48.230 [Flow] timexyz
20:41:48.901 [Flow] timexyz
20:41:49.851 [Lua] [IngameUI] menu view on_enter deus_cursed_chest
20:41:49.858 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0bd9ed20
20:41:53.362 [Lua] min_height 160
20:41:53.362 [Lua] [IngameUI] menu view on_exit deus_cursed_chest
20:41:53.369 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0bd9ed20
20:41:56.671 [Flow] timexyz
20:41:59.117 [Flow] timexyz
20:42:07.451 [Flow] timexyz
20:42:07.590 [Flow] timexyz
20:42:15.847 [Flow] timexyz
20:42:16.141 [Flow] timexyz
20:42:16.835 [Lua] [ProjectileTrueFlightLocomotionExtension] position is not valid, outside of NetworkConstants.position
20:42:17.263 [Lua] [ProjectileTrueFlightLocomotionExtension] position is not valid, outside of NetworkConstants.position
20:42:18.507 [Lua] [ProjectileTrueFlightLocomotionExtension] position is not valid, outside of NetworkConstants.position
20:42:22.006 [Flow] timexyz
20:42:22.823 [Flow] timexyz
20:42:26.738 [EACServer] [21:42:26:738][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
20:42:27.889 [Lua] Time for new HOOORDE! multi_first_wave
20:42:27.889 [Lua] HORDE: Spawning hordes while 7 other ai are spawned
20:42:27.889 [Lua] horde requested: vector_blob
20:42:27.889 [Lua] wants to spawn behind within distance: 60
20:42:27.889 [Lua] horde crated with id 11 of type vector_blob
20:42:27.890 [Lua] managed to spawn 31/31 horde enemies
20:42:27.890 [Lua] vector blob horde has started
20:42:28.239 [Lua] Init group template: horde
20:42:30.682 [Flow] timexyz
20:42:31.758 [Flow] timexyz
20:42:35.860 [Flow] timexyz
20:42:37.018 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 12
20:42:37.018 [Lua] Time for new HOOORDE! multi_consecutive_wave
20:42:37.018 [Lua] HORDE: Spawning hordes while 38 other ai are spawned
20:42:37.018 [Lua] horde requested: vector_blob
20:42:37.018 [Lua] wants to spawn behind within distance: 60
20:42:37.018 [Lua] horde crated with id 12 of type vector_blob
20:42:37.018 [Lua] managed to spawn 29/29 horde enemies
20:42:37.018 [Lua] vector blob horde has started
20:42:37.338 [Lua] Init group template: horde
20:42:40.951 [Flow] timexyz
20:42:41.391 [Flow] timexyz
20:42:42.879 [Lua] chaos troll was despawned!
20:42:47.903 [Flow] timexyz
20:42:48.004 [Flow] timexyz
20:42:49.210 [Lua] HORDE: last wave, reset to standard horde delay
20:42:49.210 [Lua] Time for new HOOORDE! multi_last_wave
20:42:49.210 [Lua] HORDE: Spawning hordes while 37 other ai are spawned
20:42:49.210 [Lua] horde requested: vector_blob
20:42:49.210 [Lua] wants to spawn ahead within distance: 60
20:42:49.210 [Lua] horde crated with id 13 of type vector_blob
20:42:49.210 [Lua] managed to spawn 29/29 horde enemies
20:42:49.210 [Lua] vector blob horde has started
20:42:49.634 [Lua] Init group template: horde
20:42:50.371 [Lua] 2
20:42:50.372 [Lua] 3
20:42:50.372 [Lua] 4
20:42:50.966 [Lua] 2
20:42:51.009 [Lua] 3
20:42:51.009 [Lua] 4
20:42:51.009 [Lua] 5
20:42:52.886 [Lua] 3
20:42:52.886 [Lua] 4
20:42:53.387 [Lua] 2
20:42:53.500 [Lua] Horde killed: ?
20:42:53.936 [Flow] timexyz
20:42:54.017 [Flow] timexyz
20:42:54.679 [Lua] Horde killed: ?
20:43:00.049 [Lua] Coordinated attack!
20:43:00.105 [Flow] timexyz
20:43:00.346 [Flow] timexyz
20:43:01.477 [Lua] [GameNetworkManager] game object created go_id=3094, owner_id=110000105469d02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:43:01.956 [Lua] [GameNetworkManager] game object was destroyed id=3094 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105469d02
20:43:02.929 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, DeusChestPreloadSystem
20:43:02.929 [Lua] [PackageManager] Unload: wwise/wh_deus_01, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
20:43:02.929 [Lua] [PackageManager] Unload: wwise/pistol, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
20:43:02.930 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_04_t2/wpn_fencingsword_04_t2_3p, DeusChestPreloadSystem
20:43:04.306 [Lua] Horde killed: ?
20:43:06.336 [Flow] timexyz
20:43:06.468 [Lua] 1
20:43:06.506 [Lua] 2
20:43:06.786 [Flow] timexyz
20:43:06.919 [Lua] 1
20:43:06.919 [Lua] 2
20:43:06.959 [Lua] 3
20:43:07.415 [Lua] 3
20:43:08.011 [Lua] [PackageManager] Unload: wwise/crossbow, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
20:43:08.011 [Lua] [PackageManager] Unload: wwise/handgun, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
20:43:08.011 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
20:43:08.014 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_3p, DeusChestPreloadSystem
20:43:08.014 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_02_t1/wpn_dw_xbow_02_t1_3p, DeusChestPreloadSystem
20:43:08.014 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
20:43:08.015 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_t3/wpn_empire_handgun_t3_3p, DeusChestPreloadSystem
20:43:08.044 [Lua] 1
20:43:09.583 [Lua] 1
20:43:10.427 [Lua] 1
20:43:12.933 [Flow] timexyz
20:43:13.111 [Lua] [PackageManager] Unload: wwise/one_handed_daggers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
20:43:13.114 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_03_t1/wpn_we_sword_03_t1_3p, DeusChestPreloadSystem
20:43:13.114 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_03/wpn_we_bow_short_03_3p, DeusChestPreloadSystem
20:43:13.114 [Lua] [PackageManager] Unload: wwise/one_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
20:43:13.114 [Lua] [PackageManager] Unload: wwise/bow, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
20:43:13.114 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
20:43:13.114 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_03_t1/wpn_we_dagger_03_t1_3p, DeusChestPreloadSystem
20:43:13.114 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_deus_02/wpn_wh_deus_02_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
20:43:14.069 [Lua] 1
20:43:17.427 [Flow] timexyz
20:43:22.027 [Flow] timexyz
20:43:22.502 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 156 will change to a manual source.
20:43:25.563 [Flow] timexyz
20:43:28.613 [Lua] 1
20:43:29.824 [Lua] 1
20:43:29.869 [Lua] 2
20:43:30.241 [Lua] 1
20:43:30.242 [Lua] 2
20:43:30.953 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 36 will change to a manual source.
20:43:31.033 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[37258ce4]
20:43:31.033 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[37258ce4]
20:43:32.676 [Flow] timexyz
20:43:32.766 [Lua] ready to jump failed
20:43:33.035 [Flow] timexyz
20:43:33.418 [Lua] Set lobby begin:
20:43:33.418 [Lua] Lobby data twitch_enabled = false
20:43:33.418 [Lua] Lobby data selected_mission_id = journey_citadel
20:43:33.418 [Lua] Lobby data num_players = 4
20:43:33.418 [Lua] Lobby data difficulty_tweak = 0
20:43:33.418 [Lua] Lobby data host = 1100001034ed953
20:43:33.418 [Lua] Lobby data matchmaking_type = 2
20:43:33.418 [Lua] Lobby data is_private = true
20:43:33.418 [Lua] Lobby data match_started = true
20:43:33.418 [Lua] Lobby data difficulty = harder
20:43:33.418 [Lua] Lobby data player_slot_1 = 110000101765a0b:1
20:43:33.418 [Lua] Lobby data player_slot_4 = 1100001034ed953:1
20:43:33.419 [Lua] Lobby data unique_server_name = Xanoth
20:43:33.419 [Lua] Lobby data quick_game = false
20:43:33.419 [Lua] Lobby data country_code = GB
20:43:33.419 [Lua] Lobby data matchmaking = false
20:43:33.419 [Lua] Lobby data power_level = 717
20:43:33.419 [Lua] Lobby data mission_id = pat_mountain_slaanesh_path4
20:43:33.419 [Lua] Lobby data mechanism = deus
20:43:33.419 [Lua] Lobby data player_slot_5 = 110000102b3d4b7:1
20:43:33.419 [Lua] Lobby data player_slot_2 = 0:0
20:43:33.419 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
20:43:33.419 [Lua] Lobby data player_slot_3 = 110000105469d02:1
20:43:33.419 [Lua] Lobby data eac_authorized = true
20:43:33.419 [Lua] Set lobby end.
20:43:37.569 [Lua] simple los failed
20:43:38.504 [Lua] Set lobby begin:
20:43:38.504 [Lua] Lobby data twitch_enabled = false
20:43:38.504 [Lua] Lobby data selected_mission_id = journey_citadel
20:43:38.505 [Lua] Lobby data num_players = 4
20:43:38.505 [Lua] Lobby data difficulty_tweak = 0
20:43:38.505 [Lua] Lobby data host = 1100001034ed953
20:43:38.505 [Lua] Lobby data matchmaking_type = 2
20:43:38.505 [Lua] Lobby data is_private = true
20:43:38.505 [Lua] Lobby data match_started = true
20:43:38.505 [Lua] Lobby data difficulty = harder
20:43:38.505 [Lua] Lobby data player_slot_1 = 110000101765a0b:1
20:43:38.505 [Lua] Lobby data player_slot_4 = 1100001034ed953:1
20:43:38.505 [Lua] Lobby data unique_server_name = Xanoth
20:43:38.505 [Lua] Lobby data quick_game = false
20:43:38.505 [Lua] Lobby data country_code = GB
20:43:38.505 [Lua] Lobby data matchmaking = false
20:43:38.505 [Lua] Lobby data power_level = 702
20:43:38.505 [Lua] Lobby data mission_id = pat_mountain_slaanesh_path4
20:43:38.505 [Lua] Lobby data mechanism = deus
20:43:38.505 [Lua] Lobby data player_slot_5 = 110000102b3d4b7:1
20:43:38.505 [Lua] Lobby data player_slot_2 = 0:0
20:43:38.506 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
20:43:38.506 [Lua] Lobby data player_slot_3 = 110000105469d02:1
20:43:38.506 [Lua] Lobby data eac_authorized = true
20:43:38.506 [Lua] Set lobby end.
20:43:39.863 [Lua] [GameNetworkManager] game object created go_id=3095, owner_id=110000105469d02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:43:40.002 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[84039fe1]
20:43:40.218 [Lua] [GameNetworkManager] game object was destroyed id=3095 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105469d02
20:43:40.344 [Flow] timexyz
20:43:41.174 [Lua] ready to jump failed
20:43:43.062 [Flow] timexyz
20:43:43.584 [Lua] Set lobby begin:
20:43:43.584 [Lua] Lobby data twitch_enabled = false
20:43:43.584 [Lua] Lobby data selected_mission_id = journey_citadel
20:43:43.584 [Lua] Lobby data num_players = 4
20:43:43.584 [Lua] Lobby data difficulty_tweak = 0
20:43:43.584 [Lua] Lobby data host = 1100001034ed953
20:43:43.585 [Lua] Lobby data matchmaking_type = 2
20:43:43.585 [Lua] Lobby data is_private = true
20:43:43.585 [Lua] Lobby data match_started = true
20:43:43.585 [Lua] Lobby data difficulty = harder
20:43:43.585 [Lua] Lobby data player_slot_1 = 110000101765a0b:1
20:43:43.585 [Lua] Lobby data player_slot_4 = 1100001034ed953:1
20:43:43.585 [Lua] Lobby data unique_server_name = Xanoth
20:43:43.585 [Lua] Lobby data quick_game = false
20:43:43.585 [Lua] Lobby data country_code = GB
20:43:43.585 [Lua] Lobby data matchmaking = false
20:43:43.585 [Lua] Lobby data power_level = 700
20:43:43.585 [Lua] Lobby data mission_id = pat_mountain_slaanesh_path4
20:43:43.585 [Lua] Lobby data mechanism = deus
20:43:43.585 [Lua] Lobby data player_slot_5 = 110000102b3d4b7:1
20:43:43.585 [Lua] Lobby data player_slot_2 = 0:0
20:43:43.585 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
20:43:43.585 [Lua] Lobby data player_slot_3 = 110000105469d02:1
20:43:43.585 [Lua] Lobby data eac_authorized = true
20:43:43.585 [Lua] Set lobby end.
20:43:49.275 [Flow] timexyz
20:43:50.690 [Lua] ready to jump failed
20:43:51.343 [Flow] timexyz
20:43:56.598 [Flow] timexyz
20:43:57.016 [Lua] [GameNetworkManager] game object created go_id=3096, owner_id=110000105469d02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:43:57.406 [Lua] [GameNetworkManager] game object was destroyed id=3096 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105469d02
20:43:58.356 [Flow] timexyz
20:43:58.673 [Lua] [GameNetworkManager] game object created go_id=3097, owner_id=110000105469d02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:43:59.051 [Lua] [GameNetworkManager] game object was destroyed id=3097 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105469d02
20:44:03.056 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_player_drink_beer` for object id: 138, name: `unknown`
20:44:04.069 [Flow] timexyz
20:44:07.946 [Lua] [GameNetworkManager] game object created go_id=3098, owner_id=110000105469d02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:44:07.968 [Flow] timexyz
20:44:08.500 [Lua] [GameNetworkManager] game object was destroyed id=3098 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105469d02
20:44:11.741 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_player_drink_beer` for object id: 5, name: `unknown`
20:44:14.402 [Flow] timexyz
20:44:14.773 [Flow] timexyz
20:44:22.327 [Flow] timexyz
20:44:23.918 [Flow] timexyz
20:44:24.978 [Lua] main path terror event triggered: boss_event_spline_patrol
20:44:24.978 [Lua] TerrorEventMixer.start_event: boss_event_spline_patrol (seed: 0)
20:44:24.988 [Lua] > starting new spline, using new navbot: standard , id: boss_2
20:44:25.000 [Lua] > continuing spline boss_2 index: 2 retries: 0
20:44:25.057 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0.0042436444200575352 boss_2
20:44:25.057 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_2
20:44:25.057 [Lua] > continuing spline boss_2 index: 3 retries: 0
20:44:25.081 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_2
20:44:25.081 [Lua] > continuing spline boss_2 index: 4 retries: 0
20:44:25.114 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_2
20:44:25.114 [Lua] > continuing spline boss_2 index: 5 retries: 0
20:44:25.136 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0.004311748780310154 boss_2
20:44:25.136 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_2
20:44:25.136 [Lua] > continuing spline boss_2 index: 6 retries: 0
20:44:25.172 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_2
20:44:25.172 [Lua] > continuing spline boss_2 index: 7 retries: 0
20:44:25.182 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_2
20:44:25.182 [Lua] > continuing spline boss_2 index: 8 retries: 0
20:44:25.205 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_2
20:44:25.205 [Lua] > continuing spline boss_2 index: 9 retries: 0
20:44:25.227 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_2
20:44:25.227 [Lua] > spline completed boss_2 retries: 0
20:44:25.417 [Lua] Init group template: spline_patrol
20:44:26.739 [EACServer] [21:44:26:739][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
20:44:28.651 [Flow] timexyz
20:44:34.608 [Flow] timexyz
20:44:36.960 [Flow] timexyz
20:44:40.726 [Lua] Time for new HOOORDE! multi_first_wave
20:44:40.726 [Lua] HORDE: Spawning hordes while 17 other ai are spawned
20:44:40.726 [Lua] horde requested: vector_blob
20:44:40.726 [Lua] wants to spawn ahead within distance: 60
20:44:40.726 [Lua] horde crated with id 15 of type vector_blob
20:44:40.726 [Lua] managed to spawn 30/30 horde enemies
20:44:40.727 [Lua] vector blob horde has started
20:44:41.107 [Lua] Init group template: horde
20:44:42.101 [Flow] timexyz
20:44:47.422 [Flow] timexyz
20:44:49.619 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed_3p, DeusChestPreloadSystem, async-read,
20:44:49.619 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p, DeusChestPreloadSystem, async-read,
20:44:49.619 [Lua] [PackageManager] Load: wwise/we_deus_01, DeusChestPreloadSystem, async-read,
20:44:49.708 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed_3p
20:44:49.708 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed_3p
20:44:49.709 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p
20:44:49.757 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p
20:44:49.757 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p
20:44:49.757 [Lua] [PackageManager] Queueing new asynch package: wwise/we_deus_01
20:44:49.793 [Lua] [PackageManager] Finished loading asynchronous package: wwise/we_deus_01
20:44:49.793 [Lua] [PackageManager] Force_load: wwise/we_deus_01
20:44:50.839 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 5 will change to a manual source.
20:44:50.874 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9
20:44:50.874 [Lua] Time for new HOOORDE! multi_consecutive_wave
20:44:50.874 [Lua] HORDE: Spawning hordes while 46 other ai are spawned
20:44:50.874 [Lua] horde requested: vector_blob
20:44:50.874 [Lua] wants to spawn ahead within distance: 60
20:44:50.874 [Lua] horde crated with id 16 of type vector_blob
20:44:50.874 [Lua] managed to spawn 27/27 horde enemies
20:44:50.874 [Lua] vector blob horde has started
20:44:51.186 [Lua] Init group template: horde
20:44:51.620 [Flow] timexyz
20:44:53.350 [Lua] 1
20:44:54.242 [Lua] [GameNetworkManager] game object created go_id=3099, owner_id=110000105469d02 go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit
20:44:54.242 [Lua] [GameNetworkManager] game object created go_id=3100, owner_id=110000105469d02 go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit
20:44:54.246 [Lua] nil
20:44:54.246 [Lua] nil
20:44:54.246 [Lua] nil
20:44:54.246 [Lua] nil
20:44:54.246 [Lua] nil
20:44:54.246 [Lua] nil
20:44:54.263 [Lua] nil
20:44:54.263 [Lua] nil
20:44:54.263 [Lua] nil
20:44:54.263 [Lua] nil
20:44:54.263 [Lua] nil
20:44:54.263 [Lua] nil
20:44:54.263 [Lua] nil
20:44:54.263 [Lua] nil
20:44:54.721 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, DeusChestPreloadSystem, async-read,
20:44:54.721 [Lua] [PackageManager] Load: wwise/handgun, DeusChestPreloadSystem, async-read,
20:44:54.721 [Lua] [PackageManager] Load: wwise/throwing_axe, DeusChestPreloadSystem, async-read,
20:44:54.721 [Lua] [PackageManager] Load: units/weapons/player/wpn_invisible_weapon_3p, DeusChestPreloadSystem, async-read,
20:44:54.721 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_runed_01_3p, DeusChestPreloadSystem, async-read,
20:44:54.767 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p
20:44:54.767 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p
20:44:54.767 [Lua] [PackageManager] Queueing new asynch package: wwise/throwing_axe
20:44:54.799 [Lua] [PackageManager] Finished loading asynchronous package: wwise/throwing_axe
20:44:54.799 [Lua] [PackageManager] Force_load: wwise/throwing_axe
20:44:54.799 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_invisible_weapon_3p
20:44:54.827 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_invisible_weapon_3p
20:44:54.827 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_invisible_weapon_3p
20:44:54.827 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_runed_01_3p
20:44:54.859 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_runed_01_3p
20:44:54.859 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_runed_01_3p
20:44:55.495 [Flow] timexyz
20:44:57.665 [Lua] 1
20:44:58.282 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
20:44:58.296 [Lua] Spline already found!
20:44:58.328 [Lua] Init group template: spline_patrol
20:44:59.759 [Lua] Horde killed: ?
20:44:59.770 [Lua] HORDE: last wave, reset to standard horde delay
20:44:59.770 [Lua] Time for new HOOORDE! multi_last_wave
20:44:59.770 [Lua] HORDE: Spawning hordes while 48 other ai are spawned
20:44:59.770 [Lua] horde requested: vector_blob
20:44:59.770 [Lua] wants to spawn behind within distance: 60
20:44:59.770 [Lua] horde crated with id 18 of type vector_blob
20:44:59.770 [Lua] managed to spawn 30/30 horde enemies
20:44:59.770 [Lua] vector blob horde has started
20:44:59.787 [Lua] [PackageManager] Load: wwise/repeating_crossbow, DeusChestPreloadSystem, async-read,
20:44:59.787 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_repeater_crossbow_t3/wpn_wh_repeater_crossbow_t3_runed_01_3p, DeusChestPreloadSystem, async-read,
20:44:59.787 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, DeusChestPreloadSystem, async-read,
20:44:59.815 [Lua] [PackageManager] Finished loading asynchronous package: wwise/repeating_crossbow
20:44:59.815 [Lua] [PackageManager] Force_load: wwise/repeating_crossbow
20:44:59.815 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_repeater_crossbow_t3/wpn_wh_repeater_crossbow_t3_runed_01_3p
20:44:59.885 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_repeater_crossbow_t3/wpn_wh_repeater_crossbow_t3_runed_01_3p
20:44:59.885 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_repeater_crossbow_t3/wpn_wh_repeater_crossbow_t3_runed_01_3p
20:45:00.213 [Lua] Init group template: horde
20:45:01.272 [Flow] timexyz
20:45:02.421 [Flow] timexyz
20:45:04.263 [Lua] [GameNetworkManager] game object was destroyed id=3100 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105469d02
20:45:04.263 [Lua] [GameNetworkManager] game object was destroyed id=3099 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105469d02
20:45:08.423 [Flow] timexyz
20:45:08.708 [Flow] timexyz
20:45:11.181 [Lua] 2
20:45:11.227 [Lua] 3
20:45:13.097 [Lua] Horde killed: ?
20:45:15.982 [Lua] [GameNetworkManager] game object created go_id=3101, owner_id=110000105469d02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:45:16.303 [Flow] timexyz
20:45:16.500 [Lua] [GameNetworkManager] game object was destroyed id=3101 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105469d02
20:45:19.728 [Flow] timexyz
20:45:20.263 [Lua] 1
20:45:20.280 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_boar_spear_01/wpn_emp_boar_spear_01_3p, DeusChestPreloadSystem, async-read,
20:45:20.280 [Lua] [PackageManager] Load: wwise/two_handed_axes, DeusChestPreloadSystem, async-read,
20:45:20.325 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_boar_spear_01/wpn_emp_boar_spear_01_3p
20:45:20.325 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_boar_spear_01/wpn_emp_boar_spear_01_3p
20:45:20.325 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_axes
20:45:20.363 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_axes
20:45:20.363 [Lua] [PackageManager] Force_load: wwise/two_handed_axes
20:45:22.050 [Lua] 1
20:45:22.083 [Lua] 2
20:45:22.614 [Lua] 1
20:45:22.614 [Lua] 2
20:45:23.030 [Lua] 1
20:45:23.613 [Lua] Horde killed: ?
20:45:25.138 [Flow] timexyz
20:45:25.356 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_boar_spear_01/wpn_emp_boar_spear_01_3p, DeusChestPreloadSystem
20:45:25.357 [Lua] [PackageManager] Unload: wwise/two_handed_axes, DeusChestPreloadSystem
20:45:27.297 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 73 will change to a manual source.
20:45:30.451 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
20:45:30.451 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
20:45:30.665 [Flow] timexyz
20:45:31.255 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[e671ba1f]
20:45:31.255 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[e671ba1f]
20:45:31.255 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[3af6ffcc]
20:45:31.255 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[3af6ffcc]
20:45:31.897 [Lua] [GameNetworkManager] game object created go_id=3102, owner_id=110000105469d02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:45:32.259 [Lua] [GameNetworkManager] game object was destroyed id=3102 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105469d02
20:45:34.489 [Flow] timexyz
20:45:35.521 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_boar_spear_01/wpn_emp_boar_spear_01_3p, DeusChestPreloadSystem, async-read,
20:45:35.521 [Lua] [PackageManager] Load: wwise/two_handed_hammers, DeusChestPreloadSystem, async-read,
20:45:35.521 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_03_t1/wpn_we_sword_03_t1_3p, DeusChestPreloadSystem, async-read,
20:45:35.521 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_03_t1/wpn_dw_shield_03_3p, DeusChestPreloadSystem, async-read,
20:45:35.521 [Lua] [PackageManager] Load: wwise/one_handed_hammers, DeusChestPreloadSystem, async-read,
20:45:35.521 [Lua] [PackageManager] Load: wwise/one_handed_swords, DeusChestPreloadSystem, async-read,
20:45:35.521 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_3p, DeusChestPreloadSystem, async-read,
20:45:35.521 [Lua] [PackageManager] Load: wwise/two_handed_axes, DeusChestPreloadSystem, async-read,
20:45:35.544 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_boar_spear_01/wpn_emp_boar_spear_01_3p
20:45:35.544 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_boar_spear_01/wpn_emp_boar_spear_01_3p
20:45:35.545 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_hammers
20:45:35.566 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_hammers
20:45:35.566 [Lua] [PackageManager] Force_load: wwise/two_handed_hammers
20:45:35.566 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_03_t1/wpn_we_sword_03_t1_3p
20:45:35.589 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_03_t1/wpn_we_sword_03_t1_3p
20:45:35.589 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_03_t1/wpn_we_sword_03_t1_3p
20:45:35.589 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_03_t1/wpn_dw_shield_03_3p
20:45:35.625 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_03_t1/wpn_dw_shield_03_3p
20:45:35.625 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_03_t1/wpn_dw_shield_03_3p
20:45:35.625 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_3p
20:45:35.662 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_3p
20:45:35.662 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_3p
20:45:35.662 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_axes
20:45:35.695 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_axes
20:45:35.695 [Lua] [PackageManager] Force_load: wwise/two_handed_axes
20:45:39.280 [Flow] timexyz
20:45:40.618 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_boar_spear_01/wpn_emp_boar_spear_01_3p, DeusChestPreloadSystem
20:45:40.618 [Lua] [PackageManager] Unload: wwise/two_handed_axes, DeusChestPreloadSystem
20:45:44.846 [Flow] timexyz
20:45:45.709 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_boar_spear_01/wpn_emp_boar_spear_01_3p, DeusChestPreloadSystem, async-read,
20:45:45.709 [Lua] [PackageManager] Load: wwise/two_handed_axes, DeusChestPreloadSystem, async-read,
20:45:45.730 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_boar_spear_01/wpn_emp_boar_spear_01_3p
20:45:45.730 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_boar_spear_01/wpn_emp_boar_spear_01_3p
20:45:45.730 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_axes
20:45:45.764 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_axes
20:45:45.764 [Lua] [PackageManager] Force_load: wwise/two_handed_axes
20:45:47.768 [Flow] timexyz
20:45:49.961 [Flow] timexyz
20:45:50.782 [Lua] [PackageManager] Load: wwise/pistol, DeusChestPreloadSystem, async-read,
20:45:50.782 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_02_t1/wpn_fencingsword_02_t1_3p, DeusChestPreloadSystem, async-read,
20:45:50.782 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, DeusChestPreloadSystem, async-read,
20:45:50.803 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_02_t1/wpn_fencingsword_02_t1_3p
20:45:50.803 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_02_t1/wpn_fencingsword_02_t1_3p
20:45:54.113 [Flow] timexyz
20:45:59.391 [Lua] 1
20:45:59.722 [Flow] timexyz
20:45:59.900 [Flow] timexyz
20:46:00.704 [Lua] 1
20:46:00.969 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed_3p, DeusChestPreloadSystem
20:46:00.970 [Lua] [PackageManager] Unload: wwise/we_deus_01, DeusChestPreloadSystem
20:46:00.970 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p, DeusChestPreloadSystem
20:46:01.126 [Lua] 1
20:46:06.043 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_repeater_crossbow_t3/wpn_wh_repeater_crossbow_t3_runed_01_3p, DeusChestPreloadSystem
20:46:06.043 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
20:46:06.043 [Lua] [PackageManager] Unload: wwise/repeating_crossbow, DeusChestPreloadSystem
20:46:09.566 [Flow] timexyz
20:46:10.539 [Flow] timexyz
20:46:11.132 [Lua] [PackageManager] Unload: wwise/handgun, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
20:46:11.133 [Lua] [PackageManager] Unload: wwise/throwing_axe, DeusChestPreloadSystem
20:46:11.133 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_runed_01_3p, DeusChestPreloadSystem
20:46:11.133 [Lua] [PackageManager] Unload: units/weapons/player/wpn_invisible_weapon_3p, DeusChestPreloadSystem
20:46:11.133 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, DeusChestPreloadSystem
20:46:18.316 [Flow] timexyz
20:46:19.037 [Flow] timexyz
20:46:19.055 [Lua] [ProjectileTrueFlightLocomotionExtension] position is not valid, outside of NetworkConstants.position
20:46:20.133 [Lua] [ProjectileTrueFlightLocomotionExtension] position is not valid, outside of NetworkConstants.position
20:46:25.223 [Flow] timexyz
20:46:26.739 [EACServer] [21:46:26:739][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
20:46:28.643 [Flow] timexyz
20:46:33.511 [Flow] timexyz
20:46:39.268 [Flow] timexyz
20:46:44.324 [Flow] timexyz
20:46:49.767 [Flow] timexyz
20:46:53.495 [Flow] timexyz
20:46:57.544 [Flow] timexyz
20:46:59.325 [Flow] timexyz
20:47:06.263 [Flow] timexyz
20:47:06.523 [Flow] timexyz
20:47:06.984 [Lua] Set lobby begin:
20:47:06.984 [Lua] Lobby data twitch_enabled = false
20:47:06.984 [Lua] Lobby data selected_mission_id = journey_citadel
20:47:06.984 [Lua] Lobby data num_players = 4
20:47:06.984 [Lua] Lobby data difficulty_tweak = 0
20:47:06.985 [Lua] Lobby data host = 1100001034ed953
20:47:06.985 [Lua] Lobby data matchmaking_type = 2
20:47:06.985 [Lua] Lobby data is_private = true
20:47:06.985 [Lua] Lobby data match_started = true
20:47:06.985 [Lua] Lobby data difficulty = harder
20:47:06.985 [Lua] Lobby data player_slot_1 = 110000101765a0b:1
20:47:06.985 [Lua] Lobby data player_slot_4 = 1100001034ed953:1
20:47:06.985 [Lua] Lobby data unique_server_name = Xanoth
20:47:06.985 [Lua] Lobby data quick_game = false
20:47:06.985 [Lua] Lobby data country_code = GB
20:47:06.985 [Lua] Lobby data matchmaking = false
20:47:06.985 [Lua] Lobby data power_level = 680
20:47:06.985 [Lua] Lobby data mission_id = pat_mountain_slaanesh_path4
20:47:06.985 [Lua] Lobby data mechanism = deus
20:47:06.985 [Lua] Lobby data player_slot_5 = 110000102b3d4b7:1
20:47:06.985 [Lua] Lobby data player_slot_2 = 0:0
20:47:06.985 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
20:47:06.985 [Lua] Lobby data player_slot_3 = 110000105469d02:1
20:47:06.985 [Lua] Lobby data eac_authorized = true
20:47:06.985 [Lua] Set lobby end.
20:47:12.019 [Flow] timexyz
20:47:12.044 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, DeusChestPreloadSystem
20:47:12.044 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_03_t1/wpn_we_sword_03_t1_3p, DeusChestPreloadSystem
20:47:12.044 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_03_t1/wpn_dw_shield_03_3p, DeusChestPreloadSystem
20:47:12.044 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
20:47:12.044 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_3p, DeusChestPreloadSystem
20:47:15.146 [Flow] timexyz
20:47:17.090 [Lua] [PackageManager] Load: wwise/two_handed_hammers, DeusChestPreloadSystem, async-read,
20:47:17.090 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_03_t1/wpn_dw_shield_03_3p, DeusChestPreloadSystem, async-read,
20:47:17.090 [Lua] [PackageManager] Load: wwise/one_handed_hammers, DeusChestPreloadSystem, async-read,
20:47:17.090 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_3p, DeusChestPreloadSystem, async-read,
20:47:17.091 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_boar_spear_01/wpn_emp_boar_spear_01_3p, DeusChestPreloadSystem
20:47:17.091 [Lua] [PackageManager] Unload: wwise/pistol, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
20:47:17.091 [Lua] [PackageManager] Unload: wwise/one_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
20:47:17.091 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_02_t1/wpn_fencingsword_02_t1_3p, DeusChestPreloadSystem
20:47:17.091 [Lua] [PackageManager] Unload: wwise/two_handed_axes, DeusChestPreloadSystem
20:47:17.124 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_hammers
20:47:17.124 [Lua] [PackageManager] Force_load: wwise/two_handed_hammers
20:47:17.124 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_03_t1/wpn_dw_shield_03_3p
20:47:17.145 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_03_t1/wpn_dw_shield_03_3p
20:47:17.145 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_03_t1/wpn_dw_shield_03_3p
20:47:17.145 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_3p
20:47:17.168 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_3p
20:47:17.168 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_3p
20:47:18.157 [Lua] [GameNetworkManager] game object created go_id=3103, owner_id=110000105469d02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:47:18.597 [Lua] [GameNetworkManager] game object was destroyed id=3103 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105469d02
20:47:18.677 [Flow] timexyz
20:47:22.186 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_boar_spear_01/wpn_emp_boar_spear_01_3p, DeusChestPreloadSystem, async-read,
20:47:22.186 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_03_t1/wpn_we_sword_03_t1_3p, DeusChestPreloadSystem, async-read,
20:47:22.186 [Lua] [PackageManager] Load: wwise/one_handed_swords, DeusChestPreloadSystem, async-read,
20:47:22.186 [Lua] [PackageManager] Load: wwise/two_handed_axes, DeusChestPreloadSystem, async-read,
20:47:22.205 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_boar_spear_01/wpn_emp_boar_spear_01_3p
20:47:22.205 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_boar_spear_01/wpn_emp_boar_spear_01_3p
20:47:22.205 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_03_t1/wpn_we_sword_03_t1_3p
20:47:22.228 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_03_t1/wpn_we_sword_03_t1_3p
20:47:22.228 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_03_t1/wpn_we_sword_03_t1_3p
20:47:22.228 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_axes
20:47:22.261 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_axes
20:47:22.261 [Lua] [PackageManager] Force_load: wwise/two_handed_axes
20:47:23.940 [Flow] timexyz
20:47:25.510 [Lua] Error: scripts/ui/views/hero_view/windows/hero_window_talents.lua:261: attempt to index local 'talents' (a nil value)
[0] =[C]: in function callstack
[1] @scripts/mods/vmf/modules/core/safe_calls.lua:16: in function __index
[2] @scripts/ui/views/hero_view/windows/hero_window_talents.lua:261: in function _populate_talents_by_hero
[3] @scripts/mods/player_list_show_loadout/player_list_show_loadout.lua:364: in function populate_talents
[4] @scripts/mods/player_list_show_loadout/player_list_show_loadout.lua:420:in function <...ds/player_list_show_loadout/player_list_show_loadout.lua:377>
[5] =[C]: in function xpcall
[6] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr
[7] @scripts/mods/vmf/modules/core/hooks.lua:165:in function
[8] @scripts/mods/vmf/modules/core/hooks.lua:184: in function update_player_information
[9] @scripts/ui/views/ingame_player_list_ui.lua:1011: in function update_player_list
[10] @scripts/ui/views/ingame_player_list_ui.lua:776: in function update
[11] @scripts/ui/views/ingame_hud.lua:380: in function update
[12] @scripts/ui/views/ingame_ui.lua:657: in function hook_chain
[13] @scripts/mods/vmf/modules/core/hooks.lua:180: in function update
[14] @scripts/game_state/state_ingame_running.lua:1010: in function update_ui
[15] @scripts/game_state/state_ingame.lua:694:in function
[16] =[C]: in function update_animations_with_callback
[17] @foundation/scripts/util/script_world.lua:361: in function update
[18] @foundation/scripts/managers/world/world_manager.lua:102: in function update
[19] @scripts/boot.lua:873: in function game_update
[20] @scripts/boot.lua:628:in function
[1] error_message = "scripts/ui/views/hero_view/windows/hero_window_talents.lua:261: attempt to index local \'talents\' (a nil value)"
[2] self = table: 0000000002DC3250; initialize = false; widgets_by_name = table: 000000000B0359B0; hero_name = "wood_elf"; career_index = 1; profile_index = 4; profile = table: 0000000003420A80; career_settings = table: 00000000012C3A80; start_index = 0; tree = table: 0000000001B9C930; talents = nil; all_talents = table: 0000000001B53600; i = 1; widget = table: 0000000002C336A0; content = table: 000000000AEAFAE0; style = table: 00000000010790D0
[3] self = table: 0000000002DC3250; hero_name = "wood_elf"; career_index = 1; selected_talents = nil
[4] self = table: 0000000012E6CE00; profiles = table: 000000000341A920; profile_synchronizer = table: 000000000080CFB0; players = table: 0000000016ED0360; working_area_x_offset = -250; i = 3; player_data = table: 0000000016F653B0; loadout_display = table: 0000000002DC3250; player = table: 0000000011C6AE70; player_unit = [Unit \'#ID[768b29aacaba867e]\']; inventory_extn = table: 000000000BB7EB80; attachment_extn = table: 000000000DB57890; is_human = true; item_custom_data = nil; selected_talents = nil
[6] mod = table: 000000001907A950; error_prefix_data = "(safe_hook)"; func = [function]
[8] hook_chain = [function]; num_values = 0; values = table: 00000000189E5B40; safe_hooks = table: 0000000019395B00; i = 1
[9] self = table: 0000000012E6CE00; dt = 0.011341985315084457; game_session = [GameSession]; player_manager = table: 0000000003561AF0; update_widgets = true; players = table: 0000000016ED0360; num_players = 0; removed_players = 0; human_and_bot_players = table: 0000000003561C80
[10] self = table: 0000000012E6CE00; dt = 0.011341985315084457; input_manager = table: 0000000012E27BC0; in_fade_active = false; input_service = table: 00000000177C7FF0; is_matchmaking = nil
[11] self = table: 000000000104E7C0; dt = 0.011341985315084457; t = 9156.2976383502246; peer_id = "1100001034ed953"; player_manager = table: 0000000003561AF0; player = table: 0000000011C6AE70; currently_visible_components = table: 000000000104E750; components_array = table: 00000000125E6F60; use_custom_hud_scale = false; hud_scale_applied = false; resolution_modified = nil; i = 2; component = table: 0000000012E6CE00; component_name = "IngamePlayerListUI"
[12] self = table: 000000000CB7F1A0; dt = 0.011341985315084457; t = 9156.2976383502246; disable_ingame_ui = nil; end_of_level_ui = nil; views = table: 000000000C7AA7B0; is_in_inn = nil; input_service = table: 000000000C92B3A0; end_screen_active = nil; ingame_hud = table: 000000000104E7C0; transition_manager = table: 000000000026B5A0; end_screen = table: 0000000011A101E0
[13] hook_chain = [function]
[14] self = table: 0000000002D35690; t = 9156.2976383502246; dt = 0.011341985315084457; disable_ingame_ui = nil; ingame_ui = table: 000000000CB7F1A0; level_end_view_wrapper = nil; level_end_view = nil
[15] i = 1; machine = table: 0000000002D35570
[17] world = [World]; dt = 0.011341985315084457; anim_callback = [function]; scene_callback = [function]
[18] self = table: 0000000002F40560; dt = 0.011341985315084457; t = 9146.7037167192902; _ = 1; world = [World]
[19] self = table: 0000000000094F10; real_world_dt = 0.011341985315084457; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; dt = 0.011341985315084457; t = 9146.7037167192902
[20] dt = 0.011341985315084457
[2] widgets = table: 0000000005D996A0; _widgets_by_name = table: 000000000B0359B0; career_index = 1; _equipment_items = table: 000000000CAF5ED0; scenegraph = table: 0000000002DC32C0; hero_name = "wood_elf"; gear_widgets = table: 0000000012E99430; hero_level = 35;
[3] widgets = table: 0000000005D996A0; _widgets_by_name = table: 000000000B0359B0; career_index = 1; _equipment_items = table: 000000000CAF5ED0; scenegraph = table: 0000000002DC32C0; hero_name = "wood_elf"; gear_widgets = table: 0000000012E99430; hero_level = 35;
[4] active = true; network_server = table: 0000000000763610; private_checkbox_widget = table: 000000000C9189D0; map_save_data = table: 00000000027227C0; local_player = table: 0000000011C6AE70; host_peer_id = "1100001034ed953"; is_server = true; voip = table: 000000000080CFE0; ingame_ui_context = table: 000000000B05F080; ui_renderer = table: 0000000017757A50; input_manager = table: 0000000012E27BC0; profile_synchronizer = table: 000000000080CFB0; render_settings = table: 000000000FA2A430; _player_portrait_widget = table: 0000000018EFFE10; private_setting_enabled = true; _console_cursor = table: 00000000017CC340; background = table: 0000000009BB1240; players = table: 0000000016ED0360; popup_list = table: 00000000150A4C10; _mission_system = table: 0000000001D4B180; ui_top_renderer = table: 000000000A022E30; _fade_in_duration = 0; name = "IngamePlayerListUI"; _show_difficulty = true; player_list_widgets = table: 0000000012696F70; ingame_ui = table: 000000000CB7F1A0; network_lobby = table: 000000000075D290; _parent = table: 000000000104E7C0; wwise_world = [WwiseWorld]; _widgets = table: 0000000016808460; num_players = 4; player_manager = table: 0000000003561AF0; input_description_text_widget = table: 000000001840D3D0; platform = "win32"; _static_widgets = table: 000000000BBFD910; _static_widgets_by_name = table: 000000000BBFD940; ui_scenegraph = table: 0000000016ED0540; _widgets_by_name = table: 000000000A222CE0;
[9] active = true; network_server = table: 0000000000763610; private_checkbox_widget = table: 000000000C9189D0; map_save_data = table: 00000000027227C0; local_player = table: 0000000011C6AE70; host_peer_id = "1100001034ed953"; is_server = true; voip = table: 000000000080CFE0; ingame_ui_context = table: 000000000B05F080; ui_renderer = table: 0000000017757A50; input_manager = table: 0000000012E27BC0; profile_synchronizer = table: 000000000080CFB0; render_settings = table: 000000000FA2A430; _player_portrait_widget = table: 0000000018EFFE10; private_setting_enabled = true; _console_cursor = table: 00000000017CC340; background = table: 0000000009BB1240; players = table: 0000000016ED0360; popup_list = table: 00000000150A4C10; _mission_system = table: 0000000001D4B180; ui_top_renderer = table: 000000000A022E30; _fade_in_duration = 0; name = "IngamePlayerListUI"; _show_difficulty = true; player_list_widgets = table: 0000000012696F70; ingame_ui = table: 000000000CB7F1A0; network_lobby = table: 000000000075D290; _parent = table: 000000000104E7C0; wwise_world = [WwiseWorld]; _widgets = table: 0000000016808460; num_players = 4; player_manager = table: 0000000003561AF0; input_description_text_widget = table: 000000001840D3D0; platform = "win32"; _static_widgets = table: 000000000BBFD910; _static_widgets_by_name = table: 000000000BBFD940; ui_scenegraph = table: 0000000016ED0540; _widgets_by_name = table: 000000000A222CE0;
[10] active = true; network_server = table: 0000000000763610; private_checkbox_widget = table: 000000000C9189D0; map_save_data = table: 00000000027227C0; local_player = table: 0000000011C6AE70; host_peer_id = "1100001034ed953"; is_server = true; voip = table: 000000000080CFE0; ingame_ui_context = table: 000000000B05F080; ui_renderer = table: 0000000017757A50; input_manager = table: 0000000012E27BC0; profile_synchronizer = table: 000000000080CFB0; render_settings = table: 000000000FA2A430; _player_portrait_widget = table: 0000000018EFFE10; private_setting_enabled = true; _console_cursor = table: 00000000017CC340; background = table: 0000000009BB1240; players = table: 0000000016ED0360; popup_list = table: 00000000150A4C10; _mission_system = table: 0000000001D4B180; ui_top_renderer = table: 000000000A022E30; _fade_in_duration = 0; name = "IngamePlayerListUI"; _show_difficulty = true; player_list_widgets = table: 0000000012696F70; ingame_ui = table: 000000000CB7F1A0; network_lobby = table: 000000000075D290; _parent = table: 000000000104E7C0; wwise_world = [WwiseWorld]; _widgets = table: 0000000016808460; num_players = 4; player_manager = table: 0000000003561AF0; input_description_text_widget = table: 000000001840D3D0; platform = "win32"; _static_widgets = table: 000000000BBFD910; _static_widgets_by_name = table: 000000000BBFD940; ui_scenegraph = table: 0000000016ED0540; _widgets_by_name = table: 000000000A222CE0;
[11] _definitions = table: 00000000125E6F00; _currently_visible_components = table: 000000000104E750; _parent = table: 000000000CB7F1A0; _components = table: 00000000125E6F30; _current_group_name = "alive"; _ingame_ui_context = table: 000000000B05F080; _components_hud_scale_lookup = table: 00000000125E6ED0; _crosshair_position_y = false; _update_post_visibility = false; _component_list = table: 0000000012BCD4D0; _is_own_player_dead = false; _scale_modified = false; _components_array = table: 00000000125E6F60; _components_array_id_lookup = table: 0000000017993FE0; _peer_id = "1100001034ed953"; _resolution_modified = false; _crosshair_position_x = false;
[12] fps = 0; world_manager = table: 0000000002F40560; ingame_hud = table: 000000000104E7C0; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 0000000017757A50; telemetry_time_view_enter = 0; input_manager = table: 0000000012E27BC0; profile_synchronizer = table: 000000000080CFB0; blocked_transitions = table: 000000001AD25220; motd_ui = table: 000000000D152FF0; cutscene_system = table: 00000000122B8D20; text_popup_ui = table: 0000000012E02230; local_player_id = 1; unlock_manager = table: 00000000033ACEB0; popup_handler = table: 0000000012E02080; last_resolution_y = 1080; _previous_transition = "exit_menu"; mean_dt = 0; motd_loading = false; end_screen = table: 0000000011A101E0; ui_top_renderer = table: 000000000A022E30; camera_manager = table: 00000000049F8DD0; ingame_ui_context = table: 000000000B05F080; _profile_requester = table: 0000000000826BD0; hotkey_mapping = table: 000000001AD24140; views = table: 000000000C7AA7B0; wwise_world = [WwiseWorld]; _fps_cooldown = 0; transition_params = table: 000000001625E5D0; world = [World]; _player = table: 0000000011C6AE70; weave_onboarding = table: 000000000BB71280; menu_active = false; peer_id = "1100001034ed953"; network_event_delegate = table: 00000000038FA1B0;
[14] world_name = "level_world"; network_server = table: 0000000000763610; _t = 9156.2862963649095; parent = table: 00000000189C3510; _booted_eac_untrusted = false; statistics_db = table: 0000000016B1BFB0; is_server = true; _network_options = table: 0000000018D2DE00; is_in_tutorial = false; _ui_update_initialized = true; mood_timers = table: 0000000012D81C60; profile_synchronizer = table: 000000000080CFB0; _has_started_framerate_catchup = true; end_conditions_met = false; _transitioned_from_black_screen = true; local_player_id = 1; rewards = table: 0000000012D81B50; player = table: 0000000011C6AE70; _game_mode_ready_to_start = true; world = [World]; ingame_ui = table: 000000000CB7F1A0; game_mode_key = "deus"; _conflict_directory_is_ready = true; _lobby_host = table: 000000000075D290; ingame_ui_context = table: 000000000B05F080; _game_started_current_frame = false; input_manager = table: 0000000012E27BC0; is_quickplay = false; _game_has_started = true; free_flight_manager = table: 0000000003561E10; viewport_name = "player_1"; network_event_delegate = table: 00000000038FA1B0;
[18] locked = true; _scene_update_callbacks = table: 0000000002F41F50; _worlds = table: 0000000002F40590; _update_queue = table: 00000000129F81C0; _disabled_worlds = table: 0000000002F405C0; _wwise_worlds = table: 0000000002F41FB0; _queued_worlds_to_release = table: 0000000002F41F80; _anim_update_callbacks = table: 0000000002F408A0;
[19] startup_package_handles = table: 00000000000994D0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000098BC0; flow_return_table = table: 0000000000094F40; _machine = table: 0000000004B4D1A0; startup_timer = 4.5389176594326273; has_booted = true; loading_context = table: 000000000BDE6010;
20:47:25.510 [Lua] [MOD][player_list_show_loadout][ERROR] (safe_hook): scripts/ui/views/hero_view/windows/hero_window_talents.lua:261: attempt to index local 'talents' (a nil value)
20:47:26.147 [Flow] timexyz
20:47:27.240 [Lua] [PackageManager] Load: wwise/pistol, DeusChestPreloadSystem, async-read,
20:47:27.240 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_02_t1/wpn_fencingsword_02_t1_3p, DeusChestPreloadSystem, async-read,
20:47:27.240 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_boar_spear_01/wpn_emp_boar_spear_01_3p, DeusChestPreloadSystem
20:47:27.240 [Lua] [PackageManager] Unload: wwise/two_handed_axes, DeusChestPreloadSystem
20:47:27.261 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_02_t1/wpn_fencingsword_02_t1_3p
20:47:27.261 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_02_t1/wpn_fencingsword_02_t1_3p
20:47:32.204 [Flow] timexyz
20:47:32.289 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_boar_spear_01/wpn_emp_boar_spear_01_3p, DeusChestPreloadSystem, async-read,
20:47:32.289 [Lua] [PackageManager] Load: wwise/two_handed_axes, DeusChestPreloadSystem, async-read,
20:47:32.289 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, DeusChestPreloadSystem
20:47:32.289 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_03_t1/wpn_we_sword_03_t1_3p, DeusChestPreloadSystem
20:47:32.289 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_03_t1/wpn_dw_shield_03_3p, DeusChestPreloadSystem
20:47:32.289 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
20:47:32.290 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_02_t1/wpn_dw_hammer_02_t1_3p, DeusChestPreloadSystem
20:47:32.310 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_boar_spear_01/wpn_emp_boar_spear_01_3p
20:47:32.310 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_boar_spear_01/wpn_emp_boar_spear_01_3p
20:47:32.310 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_axes
20:47:32.344 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_axes
20:47:32.344 [Lua] [PackageManager] Force_load: wwise/two_handed_axes
20:47:34.503 [Flow] timexyz
20:47:37.334 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_runed_01_3p, DeusChestPreloadSystem, async-read,
20:47:37.334 [Lua] [PackageManager] Load: wwise/throwing_axe, DeusChestPreloadSystem, async-read,
20:47:37.334 [Lua] [PackageManager] Load: units/weapons/player/wpn_invisible_weapon_3p, DeusChestPreloadSystem, async-read,
20:47:37.334 [Lua] [PackageManager] Unload: wwise/pistol, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
20:47:37.334 [Lua] [PackageManager] Unload: wwise/one_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
20:47:37.335 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_02_t1/wpn_fencingsword_02_t1_3p, DeusChestPreloadSystem
20:47:37.367 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_runed_01_3p
20:47:37.367 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_runed_01_3p
20:47:37.367 [Lua] [PackageManager] Queueing new asynch package: wwise/throwing_axe
20:47:37.390 [Lua] [PackageManager] Finished loading asynchronous package: wwise/throwing_axe
20:47:37.390 [Lua] [PackageManager] Force_load: wwise/throwing_axe
20:47:37.390 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_invisible_weapon_3p
20:47:37.412 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_invisible_weapon_3p
20:47:37.412 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_invisible_weapon_3p
20:47:40.959 [Flow] timexyz
20:47:41.789 [Flow] timexyz
20:47:42.386 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, DeusChestPreloadSystem, async-read,
20:47:42.386 [Lua] [PackageManager] Load: wwise/handgun, DeusChestPreloadSystem, async-read,
20:47:42.386 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_repeater_crossbow_t3/wpn_wh_repeater_crossbow_t3_runed_01_3p, DeusChestPreloadSystem, async-read,
20:47:42.386 [Lua] [PackageManager] Load: wwise/repeating_crossbow, DeusChestPreloadSystem, async-read,
20:47:42.386 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, DeusChestPreloadSystem, async-read,
20:47:42.386 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_boar_spear_01/wpn_emp_boar_spear_01_3p, DeusChestPreloadSystem
20:47:42.387 [Lua] [PackageManager] Unload: wwise/two_handed_axes, DeusChestPreloadSystem
20:47:42.418 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p
20:47:42.418 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p
20:47:42.418 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_repeater_crossbow_t3/wpn_wh_repeater_crossbow_t3_runed_01_3p
20:47:42.443 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_repeater_crossbow_t3/wpn_wh_repeater_crossbow_t3_runed_01_3p
20:47:42.443 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_repeater_crossbow_t3/wpn_wh_repeater_crossbow_t3_runed_01_3p
20:47:42.443 [Lua] [PackageManager] Queueing new asynch package: wwise/repeating_crossbow
20:47:42.475 [Lua] [PackageManager] Finished loading asynchronous package: wwise/repeating_crossbow
20:47:42.475 [Lua] [PackageManager] Force_load: wwise/repeating_crossbow
20:47:47.579 [Flow] timexyz
20:47:48.451 [Lua] Time for new HOOORDE! multi_first_wave
20:47:48.451 [Lua] HORDE: Spawning hordes while 13 other ai are spawned
20:47:48.451 [Lua] horde requested: vector_blob
20:47:48.451 [Lua] wants to spawn ahead within distance: 60
20:47:48.451 [Lua] horde crated with id 19 of type vector_blob
20:47:48.451 [Lua] managed to spawn 27/27 horde enemies
20:47:48.451 [Lua] vector blob horde has started
20:47:48.754 [Lua] Init group template: horde
20:47:49.674 [Flow] timexyz
20:47:52.518 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed_3p, DeusChestPreloadSystem, async-read,
20:47:52.518 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p, DeusChestPreloadSystem, async-read,
20:47:52.518 [Lua] [PackageManager] Load: wwise/we_deus_01, DeusChestPreloadSystem, async-read,
20:47:52.569 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed_3p
20:47:52.569 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed_3p
20:47:52.569 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p
20:47:52.645 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p
20:47:52.645 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p
20:47:52.646 [Lua] [PackageManager] Queueing new asynch package: wwise/we_deus_01
20:47:52.682 [Lua] [PackageManager] Finished loading asynchronous package: wwise/we_deus_01
20:47:52.682 [Lua] [PackageManager] Force_load: wwise/we_deus_01
20:47:56.834 [Flow] timexyz
20:47:57.547 [Lua] 1
20:47:57.548 [Lua] 2
20:47:57.548 [Lua] 3
20:47:57.611 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 11
20:47:57.611 [Lua] Time for new HOOORDE! multi_consecutive_wave
20:47:57.611 [Lua] HORDE: Spawning hordes while 39 other ai are spawned
20:47:57.611 [Lua] horde requested: vector_blob
20:47:57.611 [Lua] wants to spawn ahead within distance: 60
20:47:57.611 [Lua] horde crated with id 20 of type vector_blob
20:47:57.611 [Lua] managed to spawn 29/29 horde enemies
20:47:57.611 [Lua] vector blob horde has started
20:47:57.975 [Lua] Init group template: horde
20:47:58.014 [Lua] 1
20:47:58.035 [Flow] current health: 5
20:47:58.035 [Flow] DEBUG *******************************************************Initialize ritual
20:47:58.035 [Lua] Override Player Respawning terror_respawn true
20:47:58.035 [Lua] Override Player Respawning terror_respawn true
20:47:58.044 [Lua] TerrorEventMixer.start_event: deus_generic_terror_event_long (seed: 469632256)
20:47:58.246 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
20:47:58.246 [Flow] current health: 6
20:47:58.695 [Lua] 2
20:47:58.695 [Lua] 3
20:47:58.695 [Lua] 4
20:47:59.103 [Lua] 1
20:47:59.103 [Lua] 2
20:47:59.454 [Flow] 0/12
20:47:59.454 [Flow] current health: 7
20:47:59.512 [Flow] timexyz
20:48:00.304 [Lua] 1
20:48:00.681 [Flow] current health: 8
20:48:01.734 [Lua] 1
20:48:01.734 [Lua] 2
20:48:01.734 [Lua] 3
20:48:01.879 [Flow] current health: 9
20:48:02.207 [Lua] 2
20:48:02.208 [Lua] 3
20:48:02.254 [Lua] 4
20:48:02.485 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xa9d91, position: 0
20:48:02.671 [Lua] 2
20:48:03.089 [Flow] current health: 10
20:48:04.326 [Flow] current health: 11
20:48:05.530 [Flow] current health: 12
20:48:06.008 [Flow] timexyz
20:48:06.751 [Flow] 1/12
20:48:06.751 [Flow] current health: 13
20:48:06.751 [Flow] current health: 13
20:48:07.427 [Lua] Horde killed: ?
20:48:07.982 [Flow] timexyz
20:48:07.983 [Flow] current health: 14
20:48:07.983 [Flow] current health: 14
20:48:08.906 [Lua] [GameNetworkManager] game object created go_id=3104, owner_id=110000105469d02 go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit
20:48:08.906 [Lua] [GameNetworkManager] game object created go_id=3105, owner_id=110000105469d02 go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit
20:48:08.909 [Lua] nil
20:48:08.909 [Lua] nil
20:48:08.910 [Lua] nil
20:48:08.910 [Lua] nil
20:48:08.910 [Lua] nil
20:48:08.910 [Lua] nil
20:48:08.911 [Lua] nil
20:48:08.911 [Lua] nil
20:48:08.911 [Lua] nil
20:48:08.911 [Lua] nil
20:48:08.911 [Lua] nil
20:48:08.912 [Lua] nil
20:48:08.912 [Lua] nil
20:48:09.247 [Flow] current health: 15
20:48:09.247 [Flow] current health: 15
20:48:09.573 [Lua] 1
20:48:09.607 [Lua] 3
20:48:09.607 [Lua] 4
20:48:09.986 [Lua] 1
20:48:09.986 [Lua] 2
20:48:09.987 [Lua] 3
20:48:09.987 [Lua] 4
20:48:10.427 [Lua] 2
20:48:10.480 [Flow] current health: 16
20:48:10.480 [Flow] current health: 16
20:48:11.082 [Lua] 1
20:48:11.083 [Lua] 2
20:48:11.115 [Lua] 3
20:48:11.475 [Lua] 1
20:48:11.518 [Lua] 2
20:48:11.518 [Lua] 3
20:48:11.518 [Lua] 4
20:48:11.692 [Flow] timexyz
20:48:11.706 [Flow] current health: 17
20:48:11.706 [Flow] current health: 17
20:48:11.975 [Lua] 3
20:48:11.975 [Lua] 4
20:48:12.734 [Lua] 1
20:48:12.735 [Lua] 2
20:48:12.914 [Flow] current health: 18
20:48:12.914 [Flow] current health: 18
20:48:13.142 [Lua] 1
20:48:13.142 [Lua] 2
20:48:13.174 [Lua] 3
20:48:13.592 [Lua] 1
20:48:13.593 [Lua] 2
20:48:13.593 [Lua] 3
20:48:13.593 [Lua] 4
20:48:14.154 [Flow] current health: 19
20:48:14.154 [Flow] current health: 19
20:48:14.229 [Lua] 2
20:48:14.261 [Lua] 3
20:48:14.261 [Lua] 4
20:48:14.732 [Lua] 2
20:48:14.766 [Lua] 3
20:48:15.376 [Flow] current health: 20
20:48:15.376 [Flow] current health: 20
20:48:15.717 [Flow] timexyz
20:48:15.761 [Lua] 1
20:48:16.186 [Lua] 1
20:48:16.589 [Flow] current health: 21
20:48:16.589 [Flow] current health: 21
20:48:16.621 [Lua] 1
20:48:17.290 [Lua] 2
20:48:17.320 [Lua] 3
20:48:17.815 [Flow] current health: 22
20:48:17.815 [Flow] current health: 22
20:48:18.743 [Lua] 1
20:48:18.953 [Lua] [GameNetworkManager] game object was destroyed id=3105 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105469d02
20:48:18.953 [Lua] [GameNetworkManager] game object was destroyed id=3104 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105469d02
20:48:19.030 [Flow] current health: 23
20:48:19.030 [Flow] current health: 23
20:48:20.395 [Flow] current health: 24
20:48:20.395 [Flow] current health: 24
20:48:20.547 [Lua] 1
20:48:20.548 [Lua] 2
20:48:21.412 [Flow] timexyz
20:48:21.615 [Flow] 2/12
20:48:21.615 [Flow] current health: 25
20:48:21.615 [Flow] current health: 25
20:48:21.837 [Lua] Horde killed: ?
20:48:22.623 [Lua] event horde ends!
20:48:22.817 [Flow] current health: 26
20:48:22.817 [Flow] current health: 26
20:48:24.025 [Flow] current health: 27
20:48:24.025 [Flow] current health: 27
20:48:24.806 [Lua] 2
20:48:24.806 [Lua] 3
20:48:25.241 [Flow] current health: 28
20:48:25.241 [Flow] current health: 28
20:48:25.889 [Flow] timexyz
20:48:26.470 [Flow] current health: 29
20:48:26.470 [Flow] current health: 29
20:48:26.739 [EACServer] [21:48:26:738][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
20:48:27.357 [Lua] 1
20:48:27.680 [Flow] current health: 30
20:48:27.680 [Flow] current health: 30
20:48:28.741 [Flow] timexyz
20:48:28.906 [Flow] current health: 31
20:48:28.906 [Flow] current health: 31
20:48:30.130 [Flow] current health: 32
20:48:30.130 [Flow] current health: 32
20:48:30.552 [Lua] 1
20:48:30.729 [Lua] event horde ends!
20:48:30.839 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 122 will change to a manual source.
20:48:30.854 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 43 will change to a manual source.
20:48:31.011 [Lua] 1
20:48:31.368 [Flow] current health: 33
20:48:31.368 [Flow] current health: 33
20:48:32.561 [Flow] current health: 34
20:48:32.561 [Flow] current health: 34
20:48:32.586 [Lua] 1
20:48:32.668 [Flow] timexyz
20:48:33.799 [Flow] current health: 35
20:48:33.799 [Flow] current health: 35
20:48:35.020 [Flow] current health: 36
20:48:35.020 [Flow] current health: 36
20:48:36.238 [Flow] current health: 37
20:48:36.238 [Flow] current health: 37
20:48:37.463 [Flow] 3/12
20:48:37.463 [Flow] current health: 38
20:48:37.463 [Flow] current health: 38
20:48:38.109 [Flow] timexyz
20:48:38.331 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
20:48:38.712 [Flow] current health: 39
20:48:38.712 [Flow] current health: 39
20:48:38.887 [Lua] event horde ends!
20:48:39.052 [Flow] timexyz
20:48:39.903 [Flow] current health: 40
20:48:39.903 [Flow] current health: 40
20:48:41.128 [Flow] current health: 41
20:48:41.128 [Flow] current health: 41
20:48:42.343 [Flow] current health: 42
20:48:42.343 [Flow] current health: 42
20:48:42.677 [Lua] [PackageManager] Load: wwise/repeating_crossbow, ProfileSynchronizer, async-read,
20:48:42.677 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_repeater_crossbow_t3/wpn_wh_repeater_crossbow_t3_runed_01_3p, ProfileSynchronizer, async-read,
20:48:42.683 [Lua] [PackageManager] Unload: wwise/wh_deus_01, ProfileSynchronizer
20:48:42.702 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_deus_02/wpn_wh_deus_02_3p, ProfileSynchronizer
20:48:43.587 [Flow] current health: 43
20:48:43.587 [Flow] current health: 43
20:48:44.544 [Flow] timexyz
20:48:44.818 [Flow] current health: 44
20:48:44.818 [Flow] current health: 44
20:48:45.545 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[6f5fad76]
20:48:45.545 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[6f5fad76]
20:48:46.032 [Flow] current health: 45
20:48:46.032 [Flow] current health: 45
20:48:47.037 [Lua] event horde ends!
20:48:47.260 [Flow] current health: 46
20:48:47.260 [Flow] current health: 46
20:48:47.789 [Flow] timexyz
20:48:48.494 [Flow] current health: 47
20:48:48.494 [Flow] current health: 47
20:48:48.508 [Lua] Set lobby begin:
20:48:48.508 [Lua] Lobby data twitch_enabled = false
20:48:48.508 [Lua] Lobby data selected_mission_id = journey_citadel
20:48:48.508 [Lua] Lobby data num_players = 4
20:48:48.508 [Lua] Lobby data difficulty_tweak = 0
20:48:48.509 [Lua] Lobby data host = 1100001034ed953
20:48:48.509 [Lua] Lobby data matchmaking_type = 2
20:48:48.509 [Lua] Lobby data is_private = true
20:48:48.509 [Lua] Lobby data match_started = true
20:48:48.509 [Lua] Lobby data difficulty = harder
20:48:48.509 [Lua] Lobby data player_slot_1 = 110000101765a0b:1
20:48:48.509 [Lua] Lobby data player_slot_4 = 1100001034ed953:1
20:48:48.509 [Lua] Lobby data unique_server_name = Xanoth
20:48:48.509 [Lua] Lobby data quick_game = false
20:48:48.509 [Lua] Lobby data country_code = GB
20:48:48.509 [Lua] Lobby data matchmaking = false
20:48:48.509 [Lua] Lobby data power_level = 685
20:48:48.509 [Lua] Lobby data mission_id = pat_mountain_slaanesh_path4
20:48:48.509 [Lua] Lobby data mechanism = deus
20:48:48.509 [Lua] Lobby data player_slot_5 = 110000102b3d4b7:1
20:48:48.509 [Lua] Lobby data player_slot_2 = 0:0
20:48:48.509 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
20:48:48.509 [Lua] Lobby data player_slot_3 = 110000105469d02:1
20:48:48.510 [Lua] Lobby data eac_authorized = true
20:48:48.510 [Lua] Set lobby end.
20:48:49.717 [Flow] current health: 48
20:48:49.717 [Flow] current health: 48
20:48:50.940 [Flow] current health: 49
20:48:50.940 [Flow] current health: 49
20:48:52.179 [Flow] 4/12
20:48:52.179 [Flow] current health: 50
20:48:52.179 [Flow] current health: 50
20:48:53.010 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:48:53.417 [Flow] current health: 51
20:48:53.417 [Flow] current health: 51
20:48:53.484 [Lua] 1
20:48:53.496 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
20:48:53.528 [Flow] timexyz
20:48:54.635 [Flow] current health: 52
20:48:54.635 [Flow] current health: 52
20:48:55.849 [Flow] current health: 53
20:48:55.849 [Flow] current health: 53
20:48:56.256 [Flow] timexyz
20:48:57.082 [Flow] current health: 54
20:48:57.082 [Flow] current health: 54
20:48:58.296 [Flow] current health: 55
20:48:58.296 [Flow] current health: 55
20:48:59.510 [Flow] current health: 56
20:48:59.510 [Flow] current health: 56
20:49:00.732 [Flow] current health: 57
20:49:00.732 [Flow] current health: 57
20:49:01.967 [Flow] current health: 58
20:49:01.967 [Flow] current health: 58
20:49:02.994 [Lua] [GameNetworkManager] game object created go_id=1028, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:49:02.994 [Lua] [GameNetworkManager] game object created go_id=1029, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:49:02.994 [Lua] [GameNetworkManager] game object created go_id=1030, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:49:03.196 [Flow] current health: 59
20:49:03.196 [Flow] current health: 59
20:49:03.220 [Flow] timexyz
20:49:03.375 [Lua] event horde ends!
20:49:03.515 [Lua] [GameNetworkManager] game object was destroyed id=1030 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
20:49:03.515 [Lua] [GameNetworkManager] game object was destroyed id=1028 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
20:49:03.515 [Lua] [GameNetworkManager] game object was destroyed id=1029 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
20:49:04.210 [Lua] [GameNetworkManager] game object created go_id=1031, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:49:04.210 [Lua] [GameNetworkManager] game object created go_id=1032, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:49:04.210 [Lua] [GameNetworkManager] game object created go_id=1033, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:49:04.418 [Flow] current health: 60
20:49:04.418 [Flow] current health: 60
20:49:04.759 [Lua] [GameNetworkManager] game object was destroyed id=1031 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
20:49:04.759 [Lua] [GameNetworkManager] game object was destroyed id=1033 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
20:49:04.759 [Lua] [GameNetworkManager] game object was destroyed id=1032 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
20:49:05.320 [Lua] [GameNetworkManager] game object created go_id=1034, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:49:05.642 [Flow] current health: 61
20:49:05.642 [Flow] current health: 61
20:49:05.770 [Lua] [GameNetworkManager] game object was destroyed id=1034 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
20:49:06.860 [Flow] current health: 62
20:49:06.860 [Flow] current health: 62
20:49:07.302 [Flow] timexyz
20:49:08.131 [Flow] current health: 63
20:49:08.131 [Flow] current health: 63
20:49:08.399 [Lua] 1
20:49:09.363 [Flow] current health: 64
20:49:09.363 [Flow] current health: 64
20:49:10.579 [Flow] current health: 65
20:49:10.579 [Flow] current health: 65
20:49:11.385 [Flow] timexyz
20:49:11.801 [Flow] current health: 66
20:49:11.801 [Flow] current health: 66
20:49:13.022 [Flow] current health: 67
20:49:13.022 [Flow] current health: 67
20:49:14.239 [Flow] current health: 68
20:49:14.239 [Flow] current health: 68
20:49:15.473 [Flow] current health: 69
20:49:15.473 [Flow] current health: 69
20:49:16.689 [Flow] current health: 70
20:49:16.689 [Flow] current health: 70
20:49:17.493 [Lua] event horde ends!
20:49:17.863 [Lua] Boss gave [Unit '#ID[768b29aacaba867e]'] initial aggro
20:49:17.923 [Flow] current health: 71
20:49:17.923 [Flow] current health: 71
20:49:17.947 [Flow] timexyz
20:49:19.139 [Flow] current health: 72
20:49:19.139 [Flow] current health: 72
20:49:19.269 [Flow] timexyz
20:49:20.370 [Flow] current health: 73
20:49:20.370 [Flow] current health: 73
20:49:21.197 [Lua] 1
20:49:21.572 [Flow] current health: 74
20:49:21.572 [Flow] current health: 74
20:49:22.784 [Flow] current health: 75
20:49:22.784 [Flow] current health: 75
20:49:24.021 [Flow] current health: 76
20:49:24.021 [Flow] current health: 76
20:49:25.256 [Flow] current health: 77
20:49:25.256 [Flow] current health: 77
20:49:25.635 [Lua] event horde ends!
20:49:26.480 [Flow] current health: 78
20:49:26.480 [Flow] current health: 78
20:49:27.704 [Flow] current health: 79
20:49:27.704 [Flow] current health: 79
20:49:27.934 [Lua] [GameNetworkManager] game object created go_id=1035, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:49:28.107 [Flow] timexyz
20:49:28.327 [Lua] [GameNetworkManager] game object was destroyed id=1035 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
20:49:28.926 [Flow] current health: 80
20:49:28.926 [Flow] current health: 80
20:49:29.174 [Lua] [GameNetworkManager] game object created go_id=1036, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:49:29.174 [Lua] [GameNetworkManager] game object created go_id=1037, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:49:29.174 [Lua] [GameNetworkManager] game object created go_id=1038, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:49:29.520 [Lua] [GameNetworkManager] game object was destroyed id=1038 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
20:49:29.520 [Lua] [GameNetworkManager] game object was destroyed id=1036 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
20:49:29.520 [Lua] [GameNetworkManager] game object was destroyed id=1037 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
20:49:29.692 [Flow] timexyz
20:49:29.732 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xa9d91, position: 0
20:49:29.733 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xa9d91, position: 4189091
20:49:29.742 [Lua] [GameNetworkManager] game object created go_id=1039, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:49:29.742 [Lua] [GameNetworkManager] game object created go_id=1040, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:49:29.742 [Lua] [GameNetworkManager] game object created go_id=1041, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:49:30.122 [Lua] [GameNetworkManager] game object was destroyed id=1041 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
20:49:30.122 [Lua] [GameNetworkManager] game object was destroyed id=1039 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
20:49:30.122 [Lua] [GameNetworkManager] game object was destroyed id=1040 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
20:49:30.155 [Flow] current health: 81
20:49:30.155 [Flow] current health: 81
20:49:30.315 [Lua] [GameNetworkManager] game object created go_id=1042, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:49:30.315 [Lua] [GameNetworkManager] game object created go_id=1043, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:49:30.315 [Lua] [GameNetworkManager] game object created go_id=1044, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:49:30.684 [Lua] [GameNetworkManager] game object was destroyed id=1043 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
20:49:30.746 [Lua] [GameNetworkManager] game object was destroyed id=1044 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
20:49:30.807 [Lua] [GameNetworkManager] game object was destroyed id=1042 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
20:49:30.967 [Lua] [GameNetworkManager] game object created go_id=1045, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:49:30.967 [Lua] [GameNetworkManager] game object created go_id=1046, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:49:30.967 [Lua] [GameNetworkManager] game object created go_id=1047, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:49:31.370 [Lua] [GameNetworkManager] game object was destroyed id=1046 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
20:49:31.379 [Flow] current health: 82
20:49:31.379 [Flow] current health: 82
20:49:31.455 [Lua] [GameNetworkManager] game object was destroyed id=1045 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
20:49:31.455 [Lua] [GameNetworkManager] game object was destroyed id=1047 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
20:49:31.612 [Lua] [GameNetworkManager] game object created go_id=1048, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:49:31.613 [Lua] [GameNetworkManager] game object created go_id=1049, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:49:31.994 [Lua] [GameNetworkManager] game object was destroyed id=1049 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
20:49:32.163 [Lua] [GameNetworkManager] game object was destroyed id=1048 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
20:49:32.273 [Lua] [GameNetworkManager] game object created go_id=3106, owner_id=110000105469d02 go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit
20:49:32.273 [Lua] [GameNetworkManager] game object created go_id=3107, owner_id=110000105469d02 go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit
20:49:32.276 [Lua] nil
20:49:32.276 [Lua] nil
20:49:32.276 [Lua] nil
20:49:32.276 [Lua] nil
20:49:32.621 [Flow] current health: 83
20:49:32.621 [Flow] current health: 83
20:49:33.524 [Lua] [GameNetworkManager] game object created go_id=2057, owner_id=110000102b3d4b7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:49:33.865 [Flow] current health: 84
20:49:33.865 [Flow] current health: 84
20:49:34.322 [Lua] [GameNetworkManager] game object was destroyed id=2057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102b3d4b7
20:49:34.993 [Lua] [GameNetworkManager] game object created go_id=2058, owner_id=110000102b3d4b7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:49:35.102 [Flow] current health: 85
20:49:35.102 [Flow] current health: 85
20:49:35.860 [Lua] [GameNetworkManager] game object was destroyed id=2058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102b3d4b7
20:49:36.043 [Flow] timexyz
20:49:36.304 [Flow] current health: 86
20:49:36.304 [Flow] current health: 86
20:49:36.388 [Lua] [GameNetworkManager] game object created go_id=2059, owner_id=110000102b3d4b7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:49:37.358 [Lua] [GameNetworkManager] game object was destroyed id=2059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102b3d4b7
20:49:37.525 [Flow] current health: 87
20:49:37.525 [Flow] current health: 87
20:49:37.706 [Flow] timexyz
20:49:37.895 [Lua] [GameNetworkManager] game object created go_id=2060, owner_id=110000102b3d4b7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:49:38.758 [Flow] current health: 88
20:49:38.758 [Flow] current health: 88
20:49:38.898 [Lua] [GameNetworkManager] game object was destroyed id=2060 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102b3d4b7
20:49:39.295 [Lua] [GameNetworkManager] game object created go_id=2061, owner_id=110000102b3d4b7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:49:39.628 [Lua] rat ogre died!
20:49:39.924 [Lua] [GameNetworkManager] game object was destroyed id=2061 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102b3d4b7
20:49:40.005 [Flow] current health: 89
20:49:40.005 [Flow] current health: 89
20:49:40.728 [Lua] [GameNetworkManager] game object created go_id=2062, owner_id=110000102b3d4b7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:49:41.214 [Flow] current health: 90
20:49:41.214 [Flow] current health: 90
20:49:41.392 [Lua] [GameNetworkManager] game object was destroyed id=2062 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000102b3d4b7
20:49:42.284 [Lua] event horde ends!
20:49:42.410 [Lua] [GameNetworkManager] game object was destroyed id=3107 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105469d02
20:49:42.410 [Lua] [GameNetworkManager] game object was destroyed id=3106 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105469d02
20:49:42.449 [Flow] current health: 91
20:49:42.449 [Flow] current health: 91
20:49:43.500 [Flow] timexyz
20:49:43.654 [Flow] current health: 92
20:49:43.654 [Flow] current health: 92
20:49:44.893 [Flow] current health: 93
20:49:44.893 [Flow] current health: 93
20:49:46.130 [Flow] current health: 94
20:49:46.130 [Flow] current health: 94
20:49:47.333 [Flow] current health: 95
20:49:47.333 [Flow] current health: 95
20:49:47.746 [Flow] timexyz
20:49:48.557 [Flow] current health: 96
20:49:48.557 [Flow] current health: 96
20:49:49.783 [Flow] current health: 97
20:49:49.783 [Flow] current health: 97
20:49:50.137 [Lua] [GameNetworkManager] game object created go_id=1050, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:49:50.521 [Lua] [GameNetworkManager] game object was destroyed id=1050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
20:49:51.014 [Lua] [GameNetworkManager] game object created go_id=1051, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:49:51.027 [Flow] current health: 98
20:49:51.027 [Flow] current health: 98
20:49:51.169 [Lua] [GameNetworkManager] game object created go_id=3108, owner_id=110000105469d02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:49:51.227 [Flow] timexyz
20:49:51.517 [Lua] [GameNetworkManager] game object was destroyed id=1051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
20:49:51.553 [Lua] [GameNetworkManager] game object was destroyed id=3108 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105469d02
20:49:52.234 [Flow] current health: 99
20:49:52.234 [Flow] current health: 99
20:49:52.388 [Lua] [ProjectileTrueFlightLocomotionExtension] position is not valid, outside of NetworkConstants.position
20:49:53.453 [Flow] current health: 100
20:49:53.453 [Flow] current health: 100
20:49:53.540 [Flow] timexyz
20:49:53.558 [Lua] rat ogre was despawned!
20:49:54.668 [Flow] current health: 101
20:49:54.668 [Flow] current health: 101
20:49:55.891 [Flow] current health: 102
20:49:55.891 [Flow] current health: 102
20:49:57.128 [Flow] current health: 103
20:49:57.128 [Flow] current health: 103
20:49:58.353 [Flow] current health: 104
20:49:58.353 [Flow] current health: 104
20:49:58.558 [Lua] event horde ends!
20:49:59.368 [Flow] timexyz
20:49:59.593 [Flow] current health: 105
20:49:59.593 [Flow] current health: 105
20:50:00.823 [Flow] current health: 106
20:50:00.823 [Flow] current health: 106
20:50:01.097 [Flow] timexyz
20:50:02.046 [Flow] current health: 107
20:50:02.046 [Flow] current health: 107
20:50:03.272 [Flow] current health: 108
20:50:03.272 [Flow] current health: 108
20:50:04.506 [Flow] current health: 109
20:50:04.506 [Flow] current health: 109
20:50:04.786 [Flow] timexyz
20:50:05.749 [Flow] current health: 110
20:50:05.749 [Flow] current health: 110
20:50:06.280 [Flow] timexyz
20:50:06.971 [Flow] current health: 111
20:50:06.971 [Flow] current health: 111
20:50:08.186 [Flow] current health: 112
20:50:08.186 [Flow] current health: 112
20:50:09.428 [Flow] current health: 113
20:50:09.428 [Flow] current health: 113
20:50:10.667 [Flow] current health: 114
20:50:10.667 [Flow] current health: 114
20:50:11.023 [Flow] timexyz
20:50:11.461 [Flow] timexyz
20:50:11.905 [Flow] current health: 115
20:50:11.905 [Flow] current health: 115
20:50:13.137 [Flow] current health: 116
20:50:13.137 [Flow] current health: 116
20:50:14.378 [Flow] current health: 117
20:50:14.378 [Flow] current health: 117
20:50:14.994 [Lua] event horde ends!
20:50:15.634 [Flow] current health: 118
20:50:15.634 [Flow] current health: 118
20:50:16.862 [Flow] current health: 119
20:50:16.862 [Flow] current health: 119
20:50:18.102 [Flow] current health: 120
20:50:18.102 [Flow] current health: 120
20:50:18.481 [Flow] timexyz
20:50:19.338 [Flow] current health: 121
20:50:19.338 [Flow] current health: 121
20:50:20.609 [Flow] current health: 122
20:50:20.609 [Flow] current health: 122
20:50:21.789 [Flow] timexyz
20:50:21.838 [Flow] current health: 123
20:50:21.838 [Flow] current health: 123
20:50:23.090 [Flow] current health: 124
20:50:23.090 [Flow] current health: 124
20:50:23.286 [Lua] event horde ends!
20:50:24.355 [Flow] current health: 125
20:50:24.355 [Flow] current health: 125
20:50:25.114 [Flow] timexyz
20:50:25.573 [Flow] current health: 126
20:50:25.573 [Flow] current health: 126
20:50:26.739 [EACServer] [21:50:26:739][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
20:50:26.820 [Flow] current health: 127
20:50:26.820 [Flow] current health: 127
20:50:27.149 [Flow] timexyz
20:50:28.039 [Lua] 1
20:50:28.040 [Lua] 2
20:50:28.050 [Flow] current health: 128
20:50:28.050 [Flow] current health: 128
20:50:29.272 [Flow] current health: 129
20:50:29.272 [Flow] current health: 129
20:50:29.551 [Lua] 1
20:50:29.551 [Lua] 2
20:50:29.551 [Lua] 3
20:50:29.901 [Lua] 1
20:50:30.373 [Lua] 1
20:50:30.518 [Flow] current health: 130
20:50:30.518 [Flow] current health: 130
20:50:31.746 [Flow] current health: 131
20:50:31.746 [Flow] current health: 131
20:50:32.190 [Flow] timexyz
20:50:32.967 [Flow] current health: 132
20:50:32.967 [Flow] current health: 132
20:50:34.205 [Flow] current health: 133
20:50:34.205 [Flow] current health: 133
20:50:35.451 [Flow] current health: 134
20:50:35.451 [Flow] current health: 134
20:50:36.654 [Flow] current health: 135
20:50:36.654 [Flow] current health: 135
20:50:36.995 [Lua] 1
20:50:37.180 [Flow] timexyz
20:50:37.337 [Lua] 1
20:50:37.877 [Flow] current health: 136
20:50:37.877 [Flow] current health: 136
20:50:38.421 [Lua] 1
20:50:38.459 [Lua] 2
20:50:39.120 [Flow] current health: 137
20:50:39.120 [Flow] current health: 137
20:50:39.309 [Lua] event horde ends!
20:50:40.325 [Flow] current health: 138
20:50:40.325 [Flow] current health: 138
20:50:41.456 [Lua] 2
20:50:41.571 [Flow] current health: 139
20:50:41.571 [Flow] current health: 139
20:50:42.808 [Flow] current health: 140
20:50:42.808 [Flow] current health: 140
20:50:42.851 [Flow] timexyz
20:50:43.260 [Flow] timexyz
20:50:44.033 [Flow] current health: 141
20:50:44.033 [Flow] current health: 141
20:50:45.235 [Flow] current health: 142
20:50:45.235 [Flow] current health: 142
20:50:46.477 [Flow] current health: 143
20:50:46.477 [Flow] current health: 143
20:50:47.478 [Lua] event horde ends!
20:50:47.702 [Flow] current health: 144
20:50:47.702 [Flow] current health: 144
20:50:48.505 [Flow] timexyz
20:50:48.935 [Flow] current health: 145
20:50:48.935 [Flow] current health: 145
20:50:50.183 [Flow] current health: 146
20:50:50.183 [Flow] current health: 146
20:50:51.419 [Flow] current health: 147
20:50:51.419 [Flow] current health: 147
20:50:52.636 [Flow] current health: 148
20:50:52.636 [Flow] current health: 148
20:50:52.677 [Lua] simple los failed
20:50:53.856 [Flow] current health: 149
20:50:53.856 [Flow] current health: 149
20:50:54.051 [Flow] timexyz
20:50:55.081 [Flow] current health: 150
20:50:55.081 [Flow] current health: 150
20:50:55.658 [Lua] event horde ends!
20:50:56.345 [Lua] [GameNetworkManager] game object created go_id=1052, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:50:56.957 [Lua] [GameNetworkManager] game object was destroyed id=1052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
20:50:57.012 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xa9d91, position: 0
20:50:57.013 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xa9d91, position: 4189091
20:50:58.145 [Flow] Overcharge unit overheated
20:50:58.145 [Lua] Override Player Respawning terror_respawn false
20:50:58.145 [Lua] Override Player Respawning terror_respawn false
20:50:58.145 [Lua] TerrorEventMixer.stop_event: deus_generic_terror_event_long
20:50:58.146 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
20:50:58.148 [Lua] TerrorEventMixer.start_event: deus_generic_terror_event_end (seed: 0)
20:51:00.366 [Lua] [GameNetworkManager] game object created go_id=3109, owner_id=110000105469d02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:51:00.773 [Lua] [GameNetworkManager] game object was destroyed id=3109 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105469d02
20:51:01.142 [Lua] [GameNetworkManager] game object created go_id=1053, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:51:01.639 [Lua] [GameNetworkManager] game object was destroyed id=1053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
20:51:04.053 [Lua] 1
20:51:04.231 [Lua] [ProjectileTrueFlightLocomotionExtension] position is not valid, outside of NetworkConstants.position
20:51:05.780 [Lua] [GameNetworkManager] game object created go_id=3110, owner_id=110000105469d02 go_type=network_synched_dummy_unit go_created_func_name=game_object_created_network_unit
20:51:05.780 [Lua] [GameNetworkManager] game object created go_id=3111, owner_id=110000105469d02 go_type=buff_aoe_unit go_created_func_name=game_object_created_network_unit
20:51:07.212 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xa9d91, position: 0
20:51:07.212 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xa9d91, position: 0
20:51:07.212 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0xa9d91, position: 0
20:51:08.684 [Lua] event horde ends!
20:51:08.698 [Lua] event horde ends!
20:51:15.831 [Lua] [GameNetworkManager] game object was destroyed id=3111 with type=buff_aoe_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105469d02
20:51:15.831 [Lua] [GameNetworkManager] game object was destroyed id=3110 with type=network_synched_dummy_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105469d02
20:51:16.842 [Lua] event horde ends!
20:51:26.471 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
20:51:26.597 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed_3p, DeusChestPreloadSystem
20:51:26.597 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p, DeusChestPreloadSystem
20:51:26.597 [Lua] [PackageManager] Unload: wwise/we_deus_01, DeusChestPreloadSystem
20:51:28.166 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
20:51:31.214 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
20:51:31.657 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed_3p, DeusChestPreloadSystem, async-read,
20:51:31.657 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p, DeusChestPreloadSystem, async-read,
20:51:31.657 [Lua] [PackageManager] Load: wwise/we_deus_01, DeusChestPreloadSystem, async-read,
20:51:31.657 [Lua] [PackageManager] Unload: wwise/handgun, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
20:51:31.657 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, DeusChestPreloadSystem
20:51:31.702 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed_3p
20:51:31.702 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed_3p
20:51:31.703 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p
20:51:31.748 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p
20:51:31.748 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p
20:51:31.749 [Lua] [PackageManager] Queueing new asynch package: wwise/we_deus_01
20:51:31.785 [Lua] [PackageManager] Finished loading asynchronous package: wwise/we_deus_01
20:51:31.785 [Lua] [PackageManager] Force_load: wwise/we_deus_01
20:51:36.708 [Lua] [PackageManager] Unload: wwise/throwing_axe, DeusChestPreloadSystem
20:51:36.709 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_thrown_axe_01_t1/wpn_dw_thrown_axe_01_t1_runed_01_3p, DeusChestPreloadSystem
20:51:36.709 [Lua] [PackageManager] Unload: units/weapons/player/wpn_invisible_weapon_3p, DeusChestPreloadSystem
20:51:40.173 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
20:51:41.757 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_02/wpn_we_deus_02_runed_3p, DeusChestPreloadSystem
20:51:41.757 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_02_3p, DeusChestPreloadSystem
20:51:41.758 [Lua] [PackageManager] Unload: wwise/we_deus_01, DeusChestPreloadSystem
20:51:43.901 [Lua] [GameNetworkManager] game object created go_id=1054, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:51:44.375 [Lua] [GameNetworkManager] game object was destroyed id=1054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
20:51:45.102 [Lua] [GameNetworkManager] game object created go_id=3112, owner_id=110000105469d02 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:51:45.275 [Lua] [GameNetworkManager] game object created go_id=1055, owner_id=110000101765a0b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
20:51:45.598 [Lua] [GameNetworkManager] game object was destroyed id=3112 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105469d02
20:51:45.792 [Lua] [GameNetworkManager] game object was destroyed id=1055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101765a0b
20:51:46.817 [Lua] [PackageManager] Unload: wwise/repeating_crossbow, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
20:51:46.817 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
20:51:50.836 [Lua] [ProjectileTrueFlightLocomotionExtension] position is not valid, outside of NetworkConstants.position
20:51:51.874 [Lua] [PackageManager] Load: wwise/repeating_crossbow, DeusChestPreloadSystem, async-read,
20:51:51.874 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, DeusChestPreloadSystem, async-read,
20:51:53.876 [Window] Window => inactive
20:51:56.750 [Lua] Complete level triggered.
20:51:56.750 [Lua] [LevelTransitionHandler] set_next_level( lvl:dlc_morris_map, mc:deus, gm:map_deus, env:0, seed:0, conflict:disabled, lckd_director_funcs:{}, diff:normal diff_tweak:0 id:768378944 lt:load_next_level)
20:51:56.750 [Lua] [NetworkServer] Entering post game
20:51:56.750 [Lua] [PeerSM] 1100001034ed953 :: on_exit InGame
20:51:56.750 [Lua] [PeerSM] 1100001034ed953 :: on_enter InPostGame
20:51:56.750 [Lua] [PeerSM] 110000105469d02 :: on_exit InGame
20:51:56.750 [Lua] [PeerSM] 110000105469d02 :: on_enter InPostGame
20:51:56.750 [Lua] [PeerSM] 110000101765a0b :: on_exit InGame
20:51:56.750 [Lua] [PeerSM] 110000101765a0b :: on_enter InPostGame
20:51:56.750 [Lua] [PeerSM] 110000102b3d4b7 :: on_exit InGame
20:51:56.750 [Lua] [PeerSM] 110000102b3d4b7 :: on_enter InPostGame
20:51:56.751 [Lua] gm_event_end_conditions_met true false
20:51:56.751 [Save] Saving `save_data`
20:51:56.752 [Lua] Game won
20:51:56.752 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
20:51:56.755 [Save] Save done
20:51:56.755 [Save] Saving `save_data`
20:51:56.756 [Lua] generate_backend_stats 1100001034ed953:1
20:51:56.765 [Save] Save done
20:51:56.789 [Lua] PlayFabMirrorBase:_commit_internal nil
20:51:56.789 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 77
20:51:56.793 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
20:51:56.794 [Save] Saving `save_data`
20:51:56.799 [Save] Save done
20:51:56.802 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 77 10
20:51:56.805 [Lua] Complete level triggered.
20:51:56.817 [Lua] Complete level triggered.
20:51:56.830 [Lua] Complete level triggered.
20:51:56.842 [Lua] Complete level triggered.
20:51:56.856 [Lua] Complete level triggered.
20:51:56.865 [Lua] Complete level triggered.
20:51:56.879 [Lua] Complete level triggered.
20:51:56.892 [Lua] Complete level triggered.
20:51:56.905 [Lua] Complete level triggered.
20:51:56.920 [Lua] Complete level triggered.
20:51:56.928 [Lua] Complete level triggered.
20:51:56.939 [Lua] Complete level triggered.
20:51:56.952 [Lua] Complete level triggered.
20:51:56.965 [Lua] Complete level triggered.
20:51:56.974 [Lua] Complete level triggered.
20:51:56.986 [Lua] Complete level triggered.
20:51:56.997 [Lua] Complete level triggered.
20:51:57.500 [Lua] [PlayFabRequestQueue] EAC Enabled! 77
20:51:57.500 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 77
20:51:57.876 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 77
20:51:57.883 [Lua] commit result success 24
20:51:57.883 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 78
20:51:57.883 [Lua] none table: 0000000012039700 table: 000000000D63A890
20:51:57.883 [Lua] min_height 160
20:51:57.894 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 78
20:51:58.050 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 78
20:51:58.629 [Lua] THIS IS A FUNCTION
20:52:02.305 [Flow] DEBUG******************************Ritual failsafe active
20:52:06.865 [Lua] ConflictDirector - destroy all units
20:52:06.876 [Lua] [LevelTransitionHandler] promote_next_level_data
20:52:06.876 [Lua] TRANSITION nil nil load_next_level
20:52:06.876 [Lua] Transition type "load_next_level", is server: true
20:52:06.876 [Lua] [GameNetworkManager] Leaving game...
20:52:06.876 [Lua] [GameNetworkManager] Shutting down game session host.
20:52:06.876 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
20:52:06.876 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
20:52:06.876 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=1052.80
20:52:06.886 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
20:52:07.307 [Lua] [PlayerSyncData] Game session is not initialized
20:52:07.307 [Lua] [PlayerSyncData] Game session is not initialized
20:52:07.307 [Lua] [PlayerSyncData] Game session is not initialized
20:52:07.307 [Lua] Set lobby begin:
20:52:07.307 [Lua] Lobby data twitch_enabled = false
20:52:07.307 [Lua] Lobby data selected_mission_id = journey_citadel
20:52:07.307 [Lua] Lobby data num_players = 4
20:52:07.307 [Lua] Lobby data difficulty_tweak = 0
20:52:07.307 [Lua] Lobby data host = 1100001034ed953
20:52:07.307 [Lua] Lobby data matchmaking_type = 2
20:52:07.308 [Lua] Lobby data is_private = true
20:52:07.308 [Lua] Lobby data match_started = true
20:52:07.308 [Lua] Lobby data difficulty = harder
20:52:07.308 [Lua] Lobby data player_slot_1 = 110000101765a0b:1
20:52:07.308 [Lua] Lobby data player_slot_4 = 1100001034ed953:1
20:52:07.308 [Lua] Lobby data unique_server_name = Xanoth
20:52:07.308 [Lua] Lobby data quick_game = false
20:52:07.308 [Lua] Lobby data country_code = GB
20:52:07.308 [Lua] Lobby data matchmaking = false
20:52:07.308 [Lua] Lobby data power_level = 0
20:52:07.308 [Lua] Lobby data mission_id = pat_mountain_slaanesh_path4
20:52:07.308 [Lua] Lobby data mechanism = deus
20:52:07.308 [Lua] Lobby data player_slot_5 = 110000102b3d4b7:1
20:52:07.308 [Lua] Lobby data player_slot_2 = 0:0
20:52:07.308 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
20:52:07.308 [Lua] Lobby data player_slot_3 = 110000105469d02:1
20:52:07.308 [Lua] Lobby data eac_authorized = true
20:52:07.308 [Lua] Set lobby end.
20:52:08.905 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
20:52:08.905 [Lua] [Managers] Calling function on all managers:
20:52:08.906 [Lua] PlayerManager:remove_player peer_id=1100001034ed953 1
20:52:08.906 [Lua] Clearing all global lookup lists
20:52:08.906 [Lua] [IngamePlayerListUI] - Destroy
20:52:08.906 [Lua] [EquipmentUI] - Destroy
20:52:08.906 [Lua] [AbilityUI] - Destroy
20:52:08.906 [Lua] [GamePadEquipmentUI] - Destroy
20:52:08.906 [Lua] [GamePadAbilityUI] - Destroy
20:52:08.906 [Lua] [IngameUI] destroy
20:52:08.928 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_repeater_crossbow_t3/wpn_wh_repeater_crossbow_t3_runed_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
20:52:08.928 [Lua] [PackageManager] Unload: wwise/repeating_crossbow, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
20:52:08.928 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
20:52:08.928 [Lua] [MOD][VMF][INFO] Removed 110000101765a0b from the VMF users list.
20:52:08.928 [Lua] PlayerManager:remove_player peer_id=110000101765a0b 1
20:52:08.928 [Lua] PlayerManager:remove_player peer_id=110000105469d02 1
20:52:08.928 [Lua] [MOD][VMF][INFO] Removed 110000102b3d4b7 from the VMF users list.
20:52:08.928 [Lua] PlayerManager:remove_player peer_id=110000102b3d4b7 1
20:52:08.992 [Lua] [Managers] Destroying manager group:
20:52:09.001 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
20:52:09.104 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader
20:52:09.105 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader
20:52:09.106 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader
20:52:09.106 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader
20:52:09.108 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader
20:52:09.111 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader
20:52:09.112 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader
20:52:09.113 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader
20:52:09.113 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
20:52:09.114 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader
20:52:09.116 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_warrior, EnemyPackageLoader
20:52:09.117 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader
20:52:09.120 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader
20:52:09.121 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader
20:52:09.123 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader
20:52:09.126 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader
20:52:09.127 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader
20:52:09.129 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader
20:52:09.133 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader
20:52:09.136 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader
20:52:09.139 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader
20:52:09.142 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader
20:52:09.143 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader
20:52:09.144 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader
20:52:09.146 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader
20:52:09.147 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader
20:52:09.149 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader
20:52:09.150 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader
20:52:09.153 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader
20:52:09.163 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader
20:52:09.163 [Lua] [PeerSM] 1100001034ed953 :: on_exit InPostGame
20:52:09.163 [Lua] [PeerSM] 1100001034ed953 :: on_enter Loading
20:52:09.163 [Lua] [PeerSM] 110000105469d02 :: on_exit InPostGame
20:52:09.163 [Lua] [PeerSM] 110000105469d02 :: on_enter Loading
20:52:09.163 [Lua] [PeerSM] 110000101765a0b :: on_exit InPostGame
20:52:09.163 [Lua] [PeerSM] 110000101765a0b :: on_enter Loading
20:52:09.163 [Lua] [PeerSM] 110000102b3d4b7 :: on_exit InPostGame
20:52:09.163 [Lua] [PeerSM] 110000102b3d4b7 :: on_enter Loading
20:52:09.163 [Lua] [Matchmaking] unregister rpcs
20:52:09.163 [Lua] ############### UNLOADING PACKAGES ###############
20:52:09.163 [Lua] [Gamestate] Enter state StateLoading
20:52:09.164 [Lua] [Gamestate] Enter Substate StateLoadingRunning
20:52:09.165 [Lua] [Matchmaking] register rpcs
20:52:09.165 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
20:52:09.165 [Lua] registering RPCs
20:52:09.165 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
20:52:09.165 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
20:52:09.165 [Lua] Set lobby begin:
20:52:09.165 [Lua] Lobby data twitch_enabled = false
20:52:09.165 [Lua] Lobby data selected_mission_id = journey_citadel
20:52:09.165 [Lua] Lobby data num_players = 4
20:52:09.165 [Lua] Lobby data difficulty_tweak = 0
20:52:09.165 [Lua] Lobby data host = 1100001034ed953
20:52:09.165 [Lua] Lobby data matchmaking_type = 2
20:52:09.165 [Lua] Lobby data is_private = true
20:52:09.165 [Lua] Lobby data match_started = true
20:52:09.165 [Lua] Lobby data difficulty = harder
20:52:09.165 [Lua] Lobby data player_slot_1 = 110000101765a0b:1
20:52:09.165 [Lua] Lobby data player_slot_4 = 1100001034ed953:1
20:52:09.165 [Lua] Lobby data unique_server_name = Xanoth
20:52:09.165 [Lua] Lobby data quick_game = false
20:52:09.165 [Lua] Lobby data country_code = GB
20:52:09.165 [Lua] Lobby data matchmaking = false
20:52:09.166 [Lua] Lobby data power_level = 0
20:52:09.166 [Lua] Lobby data mission_id = dlc_morris_map
20:52:09.166 [Lua] Lobby data mechanism = deus
20:52:09.166 [Lua] Lobby data player_slot_5 = 110000102b3d4b7:1
20:52:09.166 [Lua] Lobby data player_slot_2 = 0:0
20:52:09.166 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
20:52:09.166 [Lua] Lobby data player_slot_3 = 110000105469d02:1
20:52:09.166 [Lua] Lobby data eac_authorized = true
20:52:09.166 [Lua] Set lobby end.
20:52:09.166 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
20:52:09.168 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens, async-read, prioritized
20:52:09.168 [Lua] [StateLoading] load_current_level
20:52:09.168 [Lua] [LevelTransitionHandler] load_current_level, loading dlc_morris_map 0
20:52:09.178 [Umbra] Unload tome
20:52:09.179 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/pat_mountain/slaanesh_path4, pat_mountain_slaanesh_path4
20:52:09.180 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/pat_mountain/slaanesh_common, pat_mountain_slaanesh_path4
20:52:09.183 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/slaanesh_common, pat_mountain_slaanesh_path4
20:52:09.188 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/pat_mountain/path_common, pat_mountain_slaanesh_path4
20:52:09.220 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/pat_mountain, pat_mountain_slaanesh_path4
20:52:09.221 [Lua] [PackageManager] Unload: units/props/inn/deus/deus_chest_01, pat_mountain_slaanesh_path4
20:52:09.242 [Lua] [PackageManager] Unload: resource_packages/dlcs/morris_ingame, pat_mountain_slaanesh_path4
20:52:09.242 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/map, dlc_morris_map, async-read,
20:52:09.255 [Lua] Mechanism says: a client has initialized the mechanism! 110000102b3d4b7
20:52:09.255 [Lua] ### Received rpc_level_load_started
20:52:09.255 [Lua] #### Has state machine: true, peer_id: 110000102b3d4b7, level_session_id: 768378944
20:52:09.325 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_1
20:52:09.325 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_1
20:52:09.325 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/map
20:52:09.334 [Umbra] Loading umbra tome '#ID[b2bd0ee1e3284f61]'
20:52:09.346 [Lua] Mechanism says: a client has initialized the mechanism! 110000105469d02
20:52:09.346 [Lua] ### Received rpc_level_load_started
20:52:09.346 [Lua] #### Has state machine: true, peer_id: 110000105469d02, level_session_id: 768378944
20:52:09.363 [Lua] Mechanism says: a client has initialized the mechanism! 110000101765a0b
20:52:09.363 [Lua] ### Received rpc_level_load_started
20:52:09.363 [Lua] #### Has state machine: true, peer_id: 110000101765a0b, level_session_id: 768378944
20:52:10.121 [Lua] ### Received rpc_level_loaded
20:52:10.121 [Lua] #### Has state machine: true, peer_id: 110000102b3d4b7, level_id: 327
20:52:10.121 [Lua] Peer 110000102b3d4b7 has loaded the level and all enemies are loaded
20:52:10.121 [Lua] [PeerSM] 110000102b3d4b7 :: on_exit Loading
20:52:10.121 [Lua] [PeerSM] 110000102b3d4b7 :: on_enter LoadingProfilePackages
20:52:10.206 [Lua] [PeerSM] 110000102b3d4b7 :: on_exit LoadingProfilePackages
20:52:10.206 [Lua] [PeerSM] 110000102b3d4b7 :: on_enter WaitingForEnterGame
20:52:10.391 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/map
20:52:10.391 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/map
20:52:10.408 [Lua] [LevelTransitionHandler] Level load completed!
20:52:10.408 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: dlc_morris_map - level_seed: 0 - use_random_directors: false - conflict_director_name: disabled
20:52:10.408 [Lua] [EnemyPackageLoader] Load no enemies on this level
20:52:10.409 [Lua] [StateLoading] loadout_changed: true old_loadout: deus new_loadout: map_deus level_key: dlc_morris_map game_mode: map_deus
20:52:10.409 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC
20:52:10.409 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(1100001034ed953:1)
20:52:10.413 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING
20:52:10.425 [Lua] ### Received rpc_level_loaded
20:52:10.425 [Lua] #### Has state machine: true, peer_id: 1100001034ed953, level_id: 327
20:52:10.425 [Lua] Peer 1100001034ed953 has loaded the level and all enemies are loaded
20:52:10.444 [Lua] [PeerSM] 1100001034ed953 :: on_exit Loading
20:52:10.444 [Lua] [PeerSM] 1100001034ed953 :: on_enter LoadingProfilePackages
20:52:10.478 [Lua] ### Received rpc_level_loaded
20:52:10.478 [Lua] #### Has state machine: true, peer_id: 110000101765a0b, level_id: 327
20:52:10.479 [Lua] Peer 110000101765a0b has loaded the level and all enemies are loaded
20:52:10.479 [Lua] [PeerSM] 110000101765a0b :: on_exit Loading
20:52:10.479 [Lua] [PeerSM] 110000101765a0b :: on_enter LoadingProfilePackages
20:52:10.544 [Lua] [PeerSM] 1100001034ed953 :: on_exit LoadingProfilePackages
20:52:10.544 [Lua] [PeerSM] 1100001034ed953 :: on_enter WaitingForEnterGame
20:52:10.544 [Lua] [PeerSM] 110000101765a0b :: on_exit LoadingProfilePackages
20:52:10.544 [Lua] [PeerSM] 110000101765a0b :: on_enter WaitingForEnterGame
20:52:10.544 [Lua] ### Received rpc_level_loaded
20:52:10.544 [Lua] #### Has state machine: false, peer_id: 1100001034ed953, level_id: 327
20:52:10.544 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE
20:52:10.544 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/map_scene/world
20:52:10.544 [Umbra] Init version: 3.4.15 :: 16 threads
20:52:10.546 [Lua] Async level spawning done
20:52:10.546 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
20:52:10.561 [Lua] ### Received rpc_level_loaded
20:52:10.561 [Lua] #### Has state machine: true, peer_id: 110000105469d02, level_id: 327
20:52:10.561 [Lua] Peer 110000105469d02 has loaded the level and all enemies are loaded
20:52:10.561 [Lua] [PeerSM] 110000105469d02 :: on_exit Loading
20:52:10.561 [Lua] [PeerSM] 110000105469d02 :: on_enter LoadingProfilePackages
20:52:10.628 [Lua] [PeerSM] 110000105469d02 :: on_exit LoadingProfilePackages
20:52:10.628 [Lua] [PeerSM] 110000105469d02 :: on_enter WaitingForEnterGame
20:52:11.545 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
20:52:11.545 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
20:52:11.545 [Lua] [Matchmaking] unregister rpcs
20:52:11.545 [Lua] Set lobby begin:
20:52:11.545 [Lua] Lobby data twitch_enabled = false
20:52:11.545 [Lua] Lobby data selected_mission_id = journey_citadel
20:52:11.545 [Lua] Lobby data num_players = 4
20:52:11.545 [Lua] Lobby data difficulty_tweak = 0
20:52:11.545 [Lua] Lobby data host = 1100001034ed953
20:52:11.545 [Lua] Lobby data matchmaking_type = 2
20:52:11.545 [Lua] Lobby data is_private = true
20:52:11.546 [Lua] Lobby data match_started = true
20:52:11.546 [Lua] Lobby data difficulty = harder
20:52:11.546 [Lua] Lobby data player_slot_1 = 110000101765a0b:1
20:52:11.546 [Lua] Lobby data player_slot_4 = 1100001034ed953:1
20:52:11.546 [Lua] Lobby data unique_server_name = Xanoth
20:52:11.546 [Lua] Lobby data quick_game = false
20:52:11.546 [Lua] Lobby data country_code = GB
20:52:11.546 [Lua] Lobby data matchmaking = false
20:52:11.546 [Lua] Lobby data power_level = 0
20:52:11.546 [Lua] Lobby data mission_id = dlc_morris_map
20:52:11.546 [Lua] Lobby data mechanism = deus
20:52:11.546 [Lua] Lobby data player_slot_5 = 110000102b3d4b7:1
20:52:11.546 [Lua] Lobby data player_slot_2 = 0:0
20:52:11.546 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
20:52:11.546 [Lua] Lobby data player_slot_3 = 110000105469d02:1
20:52:11.547 [Lua] Lobby data eac_authorized = true
20:52:11.547 [Lua] Set lobby end.
20:52:11.547 [Lua] [Managers] Destroying manager group:
20:52:11.547 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens
20:52:11.547 [Lua] [Gamestate] Enter StateIngame HOST
20:52:11.547 [Lua] <>level = dlc_morris_map<>
20:52:11.548 [Lua] [StateIngame] Server ingame
20:52:11.550 [Lua] Set lobby begin:
20:52:11.550 [Lua] Lobby data twitch_enabled = false
20:52:11.550 [Lua] Lobby data selected_mission_id = journey_citadel
20:52:11.551 [Lua] Lobby data num_players = 4
20:52:11.551 [Lua] Lobby data difficulty_tweak = 0
20:52:11.551 [Lua] Lobby data host = 1100001034ed953
20:52:11.551 [Lua] Lobby data matchmaking_type = 2
20:52:11.551 [Lua] Lobby data is_private = true
20:52:11.551 [Lua] Lobby data match_started = true
20:52:11.551 [Lua] Lobby data difficulty = normal
20:52:11.551 [Lua] Lobby data player_slot_1 = 110000101765a0b:1
20:52:11.551 [Lua] Lobby data player_slot_4 = 1100001034ed953:1
20:52:11.551 [Lua] Lobby data unique_server_name = Xanoth
20:52:11.551 [Lua] Lobby data quick_game = false
20:52:11.552 [Lua] Lobby data country_code = GB
20:52:11.552 [Lua] Lobby data matchmaking = false
20:52:11.552 [Lua] Lobby data power_level = 0
20:52:11.552 [Lua] Lobby data mission_id = dlc_morris_map
20:52:11.552 [Lua] Lobby data mechanism = deus
20:52:11.552 [Lua] Lobby data player_slot_5 = 110000102b3d4b7:1
20:52:11.552 [Lua] Lobby data player_slot_2 = 0:0
20:52:11.552 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
20:52:11.552 [Lua] Lobby data player_slot_3 = 110000105469d02:1
20:52:11.552 [Lua] Lobby data eac_authorized = true
20:52:11.552 [Lua] Set lobby end.
20:52:11.552 [Lua] [Matchmaking] register rpcs
20:52:11.552 [Lua] GameNetworkManager:init... creating game session
20:52:11.552 [Lua] Host GameSession.make_game_session_host with session:
20:52:11.553 [Lua] [GameNetworkManager] Setting pong timeout to 60
20:52:11.553 [Lua] [GameNetworkManager] My own peer_id = 1100001034ed953
20:52:11.553 [Lua] [GameNetworkManager] self.is_server = true
20:52:11.553 [Network] Setting artificial MTU limit to 65536
20:52:11.566 [Lua] Switching ConflictSettings: to: disabled
20:52:11.566 [Lua] pacing=disabled
20:52:11.566 [Lua] roaming=nil
20:52:11.566 [Lua] specials=disabled
20:52:11.566 [Lua] debug_color=black
20:52:11.566 [Lua] pack_spawning=disabled
20:52:11.566 [Lua] contained_breeds=nil
20:52:11.566 [Lua] disabled=true
20:52:11.566 [Lua] boss=disabled
20:52:11.566 [Lua] horde=disabled
20:52:11.566 [Lua] name=disabled
20:52:11.566 [Lua] intensity=disabled
20:52:11.566 [Lua] ---
20:52:11.567 [Lua] [LevelAnalysis] set_random_seed( 0)
20:52:11.570 [Lua] [AIInterestPointSystem] Level Seed: 469632271
20:52:11.570 [Lua]
20:52:11.570 [Lua] [entity_system_bag] = table
20:52:11.570 [Lua] [entity_system_bag] = metatable
20:52:11.570 [Lua] [startup_data] = table
20:52:11.570 [Lua] [entity_manager] = table
20:52:11.570 [Lua] [entity_manager] = metatable
20:52:11.570 [Lua] [unit_spawner] = table
20:52:11.570 [Lua] [unit_spawner] = metatable
20:52:11.570 [Lua] [unit_storage] = table
20:52:11.570 [Lua] [unit_storage] = metatable
20:52:11.570 [Lua] [dice_keeper] = table
20:52:11.570 [Lua] [dice_keeper] = metatable
20:52:11.570 [Lua] [is_server] = true (boolean)
20:52:11.571 [Lua] [world] = [World]
20:52:11.571 [Lua] [system_api] = table
20:52:11.571 [Lua] [entity_system] = table
20:52:11.571 [Lua] [entity_system] = metatable
20:52:11.571 [Lua] [network_lobby] = table
20:52:11.571 [Lua] [network_lobby] = metatable
20:52:11.571 [Lua] [profile_synchronizer] = table
20:52:11.571 [Lua] [profile_synchronizer] = metatable
20:52:11.571 [Lua] [level_transition_handler] = table
20:52:11.571 [Lua] [level_transition_handler] = metatable
20:52:11.571 [Lua] [num_local_human_players] = 1 (number)
20:52:11.571 [Lua] [statistics_db] = table
20:52:11.571 [Lua] [statistics_db] = metatable
20:52:11.571 [Lua] [network_server] = table
20:52:11.571 [Lua] [network_server] = metatable
20:52:11.571 [Lua] [input_manager] = table
20:52:11.571 [Lua] [input_manager] = metatable
20:52:11.571 [Lua] [network_clock] = table
20:52:11.571 [Lua] [network_clock] = metatable
20:52:11.571 [Lua] [network_transmit] = table
20:52:11.571 [Lua] [network_transmit] = metatable
20:52:11.571 [Lua] [free_flight_manager] = table
20:52:11.571 [Lua] [free_flight_manager] = metatable
20:52:11.571 [Lua] [network_manager] = table
20:52:11.571 [Lua] [network_manager] = metatable
20:52:11.571 [Lua] [network_event_delegate] = table
20:52:11.571 [Lua] [network_event_delegate] = metatable
20:52:11.571 [Lua]
20:52:11.571 [Lua] ignoring extension VersusVolumeObjectiveExtension
20:52:11.571 [Lua] ignoring extension VersusInteractObjectiveExtension
20:52:11.571 [Lua] ignoring extension VersusPayloadObjectiveExtension
20:52:11.571 [Lua] ignoring extension VersusSocketObjectiveExtension
20:52:11.571 [Lua] ignoring extension VersusTargetObjectiveExtension
20:52:11.571 [Lua] ignoring extension VersusMissionObjectiveExtension
20:52:11.587 [Lua] [AchievementManager] Achievements using the steam platform
20:52:11.587 [Lua] PlayerManager:add_player player_1
20:52:11.610 [Lua] [StateIngame] Level seed: 0
20:52:11.610 [Lua] [LevelAnalysis] set_random_seed( 469632271)
20:52:11.611 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0
20:52:11.611 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1
20:52:11.611 [Lua] [IngameUI] init
20:52:11.618 [SteamVoipClient] select_out(110000102b3d4b7, off)
20:52:11.618 [SteamVoipClient] select_out(1100001034ed953, off)
20:52:11.618 [SteamVoipClient] select_out(110000105469d02, off)
20:52:11.624 [Lua] cb_razer_chroma_setup
20:52:11.647 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_aligner"]["scale"]
[0] =[C]: in function callstack
[1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override
[2] @scripts/ui/ui_scenegraph.lua:154: in function scenegraph_visit_node
[3] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node
[4] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node
[5] @scripts/ui/ui_scenegraph.lua:176: in function hook_chain
[6] @scripts/mods/vmf/modules/core/hooks.lua:180: in function init_scenegraph
[7] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2841: in function create_ui_elements
[8] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init
[9] @foundation/scripts/util/class.lua:62:in function
[10] =[C]: in function xpcall
[11] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call
[12] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function
[13] =[C]: in function pcall
[14] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc
[15] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function
[16] =[C]: in function xpcall
[17] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr
[18] @scripts/mods/vmf/modules/core/hooks.lua:165:in function
[19] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init
[20] @foundation/scripts/util/class.lua:62: in function new
[21] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui
[22] @scripts/game_state/state_ingame_running.lua:173: in function on_enter
[23] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[24] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[25] @foundation/scripts/util/state_machine.lua:95: in function init
[26] @scripts/game_state/game_state_machine.lua:7: in function init
[27] @foundation/scripts/util/class.lua:62: in function new
[28] @scripts/game_state/state_ingame.lua:426: in function on_enter
[29] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[30] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[31] @foundation/scripts/util/state_machine.lua:144: in function update
[32] @scripts/boot.lua:865: in function game_update
[33] @scripts/boot.lua:628:in function
[1] node = table: 000000000D950750; node_def = table: 00000000193AF5A0; k = "scale"; v = "fit"
[2] scenegraph = table: 000000000D9502D0; scenegraph_def = table: 00000000193D3300; name = "sg_aligner"; node_def = table: 00000000193AF5A0; parent_name = "sg_root"; parent = table: 000000000D9503C0; parent_world_position = table: 000000000D9503F0; local_position = table: 000000000D9506C0; size = table: 000000000D950710; node = table: 000000000D950750
[3] scenegraph = table: 000000000D9502D0; scenegraph_def = table: 00000000193D3300; name = "sg_background_settings_list"; node_def = table: 00000000196043D0; parent_name = "sg_aligner"; parent = nil
[4] scenegraph = table: 000000000D9502D0; scenegraph_def = table: 00000000193D3300; name = "sg_settings_list_mask"; node_def = table: 00000000196047C0; parent_name = "sg_background_settings_list"; parent = nil
[5] scenegraph_def = table: 00000000193D3300; scenegraph = table: 000000000D9502D0; name = "sg_settings_list_mask"; node = table: 00000000196047C0
[6] hook_chain = [function]
[7] self = table: 0000000016C3AAE0
[8] self = table: 0000000016C3AAE0; ingame_ui_context = table: 000000001840A750; input_manager = table: 000000001A267DF0; world = [World]
[9] self = table: 000000001ACFAC40; object = table: 0000000016C3AAE0
[11] mod = table: 0000000000DE1B00; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function]
[12] view_name = "vmf_options_view"; view_settings = table: 000000001AD44110; mod = table: 0000000000DE1B00; init_view_function = [function]; transitions = table: 000000001AD6A270; blocked_transitions = table: 000000001ADF4740
[14] mod = table: 000000000D1A8FC0; error_prefix_data = table: 0000000016C3AAA0; func = [function]
[15] self = table: 000000000D1A8FC0; view_name = "vmf_options_view"; _ = table: 000000001ADF4770
[17] mod = table: 0000000000DE1B00; error_prefix_data = "(safe_hook)"; func = [function]
[19] hook_chain = [function]; num_values = 0; values = table: 0000000016C3AA60; safe_hooks = table: 0000000002FB6D50; i = 1
[20] self = table: 000000001AD25390; object = table: 000000000D1A8FC0
[21] self = table: 00000000153FA680; ingame_ui_context = table: 000000001840A750
[22] self = table: 00000000153FA680; params = table: 00000000151E24F0; viewport_name = "player_1"; input_manager = table: 000000001A267DF0; input_source = table: 0000000011E1C830; player_manager = table: 0000000003561AF0; peer_id = "1100001034ed953"; local_player_id = 1; player = table: 000000001AF7FB20; stats_id = "1100001034ed953:1"; entity_manager = table: 00000000129C5420; camera_system = table: 000000000D329ED0; outline_system = table: 00000000036211D0; fade_system = table: 000000000363F9A0; sound_sector_system = table: 000000000E12CB10; sound_environment_system = table: 000000001509A140; event_manager = table: 000000000AEE9F40; level_key = "dlc_morris_map"; world_manager = table: 0000000002F40560; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 000000001840A750
[23] self = table: 00000000153FA650; new_state = table: 0000000018BD9720; params = table: 00000000151E24F0; scope_name = "StateInGameRunning:on_enter"
[24] self = table: 00000000153FA650; new_state = table: 0000000018BD9720; notify = nil; old_state = nil
[25] self = table: 00000000153FA650; parent = table: 000000000A365340; start_state = table: 0000000018BD9720; params = table: 00000000151E24F0; profiling_debugging_enabled = true
...
[7] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 000000001840A830; ingame_ui = table: 000000000D1A8FC0; definitions = table: 0000000016C3AB50; input_manager = table: 000000001A267DF0; max_setting_list_offset_y = 3640; wwise_world = [WwiseWorld]; render_settings = table: 0000000016C3AC20; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 4640; settings_list_size_y = 4640; settings_list_widgets = table: 0000000016929A70; menu_widgets = table: 0000000016C3B8D0; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true;
[8] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 000000001840A830; ingame_ui = table: 000000000D1A8FC0; definitions = table: 0000000016C3AB50; input_manager = table: 000000001A267DF0; max_setting_list_offset_y = 3640; wwise_world = [WwiseWorld]; render_settings = table: 0000000016C3AC20; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 4640; settings_list_size_y = 4640; settings_list_widgets = table: 0000000016929A70; menu_widgets = table: 0000000016C3B8D0; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true;
[9] ___is_class_metatable___ = true; __index = table: 000000001ACFAC40;
[15] fps = 0; world_manager = table: 0000000002F40560; ingame_hud = table: 000000000D6276C0; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 000000001840A830; telemetry_time_view_enter = 0; input_manager = table: 000000001A267DF0; profile_synchronizer = table: 000000000080CFB0; blocked_transitions = table: 000000001AD25220; motd_ui = table: 0000000016C33B80; cutscene_system = table: 00000000165476B0; text_popup_ui = table: 000000000D301E80; local_player_id = 1; unlock_manager = table: 00000000033ACEB0; last_resolution_y = 1080; motd_loading = false; end_screen = table: 000000000A2FAC30; ui_top_renderer = table: 00000000120FBD30; camera_manager = table: 000000000C72EFF0; _profile_requester = table: 0000000000826BD0; ingame_ui_context = table: 000000001840A750; views = table: 000000000A238C80; wwise_world = [WwiseWorld]; _fps_cooldown = 0; mean_dt = 0; world = [World]; hotkey_mapping = table: 000000001AD24140; _player = table: 000000001AF7FB20; weave_onboarding = table: 000000000A2FBEE0; popup_handler = table: 000000000D301CD0; peer_id = "1100001034ed953"; network_event_delegate = table: 000000000E0B12A0;
[20] ___is_class_metatable___ = true; __index = table: 000000001AD25390;
[21] world_name = "level_world"; network_server = table: 0000000000763610; local_player_id = 1; parent = table: 000000000A365340; _booted_eac_untrusted = false; statistics_db = table: 0000000016B1BFB0; is_server = true; _lobby_host = table: 000000000075D290; world = [World]; _network_options = table: 0000000018D2DE00; is_in_tutorial = false; input_manager = table: 000000001A267DF0; profile_synchronizer = table: 000000000080CFB0; ingame_ui_context = table: 000000001840A750; end_conditions_met = false; player = table: 000000001AF7FB20; free_flight_manager = table: 0000000003561E10; viewport_name = "player_1"; network_event_delegate = table: 000000000E0B12A0;
[22] world_name = "level_world"; network_server = table: 0000000000763610; local_player_id = 1; parent = table: 000000000A365340; _booted_eac_untrusted = false; statistics_db = table: 0000000016B1BFB0; is_server = true; _lobby_host = table: 000000000075D290; world = [World]; _network_options = table: 0000000018D2DE00; is_in_tutorial = false; input_manager = table: 000000001A267DF0; profile_synchronizer = table: 000000000080CFB0; ingame_ui_context = table: 000000001840A750; end_conditions_met = false; player = table: 000000001AF7FB20; free_flight_manager = table: 0000000003561E10; viewport_name = "player_1"; network_event_delegate = table: 000000000E0B12A0;
[23] _params = table: 00000000151E24F0; _profiling_debugging_enabled = true; _parent = table: 000000000A365340; _state = table: 00000000153FA680;
[24] _params = table: 00000000151E24F0; _profiling_debugging_enabled = true; _parent = table: 000000000A365340; _state = table: 00000000153FA680;
[25] _params = table: 00000000151E24F0; _profiling_debugging_enabled = true; _parent = table: 000000000A365340; _state = table: 00000000153FA680;
[26] _params = table: 00000000151E24F0; _profiling_debugging_enabled = true; _parent = table: 000000000A365340; _state = table: 00000000153FA680;
[27] ___is_class_metatable___ = true; __index = table: 000000000312C220; super = table: 00000000000B2CB0;
[28] world_name = "level_world"; entity_system_bag = table: 0000000016814670; network_server = table: 0000000000763610; entity_system = table: 000000000FD06A70; parent = table: 0000000000094F10; _level_flow_events = table: 000000000D669760; viewport_name = "player_1"; is_server = true; _called_level_flow_events = false; is_in_tutorial = false; input_manager = table: 000000001A267DF0; profile_synchronizer = table: 000000000080CFB0; _debug_gui = [Gui]; network_transmit = table: 00000000008291A0; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "1100001034ed953"; level = [Level]; network_timer_handler = table: 0000000002C398E0; machines = table: 00000000151E24C0; _quit_game = false; network_clock = table: 0000000016068230; _onclose_called = false; _lobby_host = table: 000000000075D290; statistics_db = table: 0000000016B1BFB0; game_mode_key = "map_deus"; level_key = "dlc_morris_map"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 0000000003561E10; dice_keeper = table: 000000000CD3EAD0; network_event_delegate = table: 000000000E0B12A0;
[29] _params = table: 0000000004B4B610; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094F10; _state = table: 000000000A365340;
[30] _params = table: 0000000004B4B610; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094F10; _state = table: 000000000A365340;
[31] _params = table: 0000000004B4B610; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094F10; _state = table: 000000000A365340;
[32] startup_package_handles = table: 00000000000994D0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000098BC0; flow_return_table = table: 0000000000094F40; _machine = table: 0000000004B4D1A0; startup_timer = 4.5389176594326273; has_booted = true; loading_context = table: 000000001639ACF0;
20:52:11.649 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_settings_list_start_2nd_layer"]["offset"]
[0] =[C]: in function callstack
[1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override
[2] @scripts/ui/ui_scenegraph.lua:116: in function scenegraph_visit_node
[3] @scripts/ui/ui_scenegraph.lua:176: in function hook_chain
[4] @scripts/mods/vmf/modules/core/hooks.lua:180: in function init_scenegraph
[5] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2842: in function create_ui_elements
[6] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init
[7] @foundation/scripts/util/class.lua:62:in function
[8] =[C]: in function xpcall
[9] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call
[10] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function
[11] =[C]: in function pcall
[12] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc
[13] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function
[14] =[C]: in function xpcall
[15] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr
[16] @scripts/mods/vmf/modules/core/hooks.lua:165:in function
[17] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init
[18] @foundation/scripts/util/class.lua:62: in function new
[19] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui
[20] @scripts/game_state/state_ingame_running.lua:173: in function on_enter
[21] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[22] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[23] @foundation/scripts/util/state_machine.lua:95: in function init
[24] @scripts/game_state/game_state_machine.lua:7: in function init
[25] @foundation/scripts/util/class.lua:62: in function new
[26] @scripts/game_state/state_ingame.lua:426: in function on_enter
[27] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[28] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[29] @foundation/scripts/util/state_machine.lua:144: in function update
[30] @scripts/boot.lua:865: in function game_update
[31] @scripts/boot.lua:628:in function
[1] node = table: 000000000D959D00; node_def = table: 000000000D9500F0; k = "offset"; v = table: 000000000D9501B0
[2] scenegraph = table: 000000000D959C40; scenegraph_def = table: 0000000016C3AB80; name = "sg_settings_list_start_2nd_layer"; node_def = table: 000000000D9500F0; parent_name = nil; local_position = table: 000000000D959CB0; node = table: 000000000D959D00
[3] scenegraph_def = table: 0000000016C3AB80; scenegraph = table: 000000000D959C40; name = "sg_settings_list_start_2nd_layer"; node = table: 000000000D9500F0
[4] hook_chain = [function]
[5] self = table: 0000000016C3AAE0
[6] self = table: 0000000016C3AAE0; ingame_ui_context = table: 000000001840A750; input_manager = table: 000000001A267DF0; world = [World]
[7] self = table: 000000001ACFAC40; object = table: 0000000016C3AAE0
[9] mod = table: 0000000000DE1B00; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function]
[10] view_name = "vmf_options_view"; view_settings = table: 000000001AD44110; mod = table: 0000000000DE1B00; init_view_function = [function]; transitions = table: 000000001AD6A270; blocked_transitions = table: 000000001ADF4740
[12] mod = table: 000000000D1A8FC0; error_prefix_data = table: 0000000016C3AAA0; func = [function]
[13] self = table: 000000000D1A8FC0; view_name = "vmf_options_view"; _ = table: 000000001ADF4770
[15] mod = table: 0000000000DE1B00; error_prefix_data = "(safe_hook)"; func = [function]
[17] hook_chain = [function]; num_values = 0; values = table: 0000000016C3AA60; safe_hooks = table: 0000000002FB6D50; i = 1
[18] self = table: 000000001AD25390; object = table: 000000000D1A8FC0
[19] self = table: 00000000153FA680; ingame_ui_context = table: 000000001840A750
[20] self = table: 00000000153FA680; params = table: 00000000151E24F0; viewport_name = "player_1"; input_manager = table: 000000001A267DF0; input_source = table: 0000000011E1C830; player_manager = table: 0000000003561AF0; peer_id = "1100001034ed953"; local_player_id = 1; player = table: 000000001AF7FB20; stats_id = "1100001034ed953:1"; entity_manager = table: 00000000129C5420; camera_system = table: 000000000D329ED0; outline_system = table: 00000000036211D0; fade_system = table: 000000000363F9A0; sound_sector_system = table: 000000000E12CB10; sound_environment_system = table: 000000001509A140; event_manager = table: 000000000AEE9F40; level_key = "dlc_morris_map"; world_manager = table: 0000000002F40560; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 000000001840A750
[21] self = table: 00000000153FA650; new_state = table: 0000000018BD9720; params = table: 00000000151E24F0; scope_name = "StateInGameRunning:on_enter"
[22] self = table: 00000000153FA650; new_state = table: 0000000018BD9720; notify = nil; old_state = nil
[23] self = table: 00000000153FA650; parent = table: 000000000A365340; start_state = table: 0000000018BD9720; params = table: 00000000151E24F0; profiling_debugging_enabled = true
[24] self = table: 00000000153FA650; parent = table: 000000000A365340; start_state = table: 0000000018BD9720; params = table: 00000000151E24F0; profiling_debugging_enabled = true
[25] self = table: 000000000312C220; object = table: 00000000153FA650
...
[5] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 0000000016C3B8D0; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 000000001840A830; ingame_ui = table: 000000000D1A8FC0; definitions = table: 0000000016C3AB50; input_manager = table: 000000001A267DF0; wwise_world = [WwiseWorld]; render_settings = table: 0000000016C3AC20; original_settings_list_size_y = 4640; max_setting_list_offset_y = 3640; current_setting_list_offset_y = 0; settings_list_widgets = table: 0000000016929A70; settings_list_size_y = 4640; ui_scenegraph = table: 000000000D9502D0; is_setting_changes_applied_immidiately = true;
[6] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 0000000016C3B8D0; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 000000001840A830; ingame_ui = table: 000000000D1A8FC0; definitions = table: 0000000016C3AB50; input_manager = table: 000000001A267DF0; wwise_world = [WwiseWorld]; render_settings = table: 0000000016C3AC20; original_settings_list_size_y = 4640; max_setting_list_offset_y = 3640; current_setting_list_offset_y = 0; settings_list_widgets = table: 0000000016929A70; settings_list_size_y = 4640; ui_scenegraph = table: 000000000D9502D0; is_setting_changes_applied_immidiately = true;
[7] ___is_class_metatable___ = true; __index = table: 000000001ACFAC40;
[13] fps = 0; world_manager = table: 0000000002F40560; ingame_hud = table: 000000000D6276C0; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 000000001840A830; telemetry_time_view_enter = 0; input_manager = table: 000000001A267DF0; profile_synchronizer = table: 000000000080CFB0; blocked_transitions = table: 000000001AD25220; motd_ui = table: 0000000016C33B80; cutscene_system = table: 00000000165476B0; text_popup_ui = table: 000000000D301E80; local_player_id = 1; unlock_manager = table: 00000000033ACEB0; last_resolution_y = 1080; motd_loading = false; end_screen = table: 000000000A2FAC30; ui_top_renderer = table: 00000000120FBD30; camera_manager = table: 000000000C72EFF0; _profile_requester = table: 0000000000826BD0; ingame_ui_context = table: 000000001840A750; views = table: 000000000A238C80; wwise_world = [WwiseWorld]; _fps_cooldown = 0; mean_dt = 0; world = [World]; hotkey_mapping = table: 000000001AD24140; _player = table: 000000001AF7FB20; weave_onboarding = table: 000000000A2FBEE0; popup_handler = table: 000000000D301CD0; peer_id = "1100001034ed953"; network_event_delegate = table: 000000000E0B12A0;
[18] ___is_class_metatable___ = true; __index = table: 000000001AD25390;
[19] world_name = "level_world"; network_server = table: 0000000000763610; local_player_id = 1; parent = table: 000000000A365340; _booted_eac_untrusted = false; statistics_db = table: 0000000016B1BFB0; is_server = true; _lobby_host = table: 000000000075D290; world = [World]; _network_options = table: 0000000018D2DE00; is_in_tutorial = false; input_manager = table: 000000001A267DF0; profile_synchronizer = table: 000000000080CFB0; ingame_ui_context = table: 000000001840A750; end_conditions_met = false; player = table: 000000001AF7FB20; free_flight_manager = table: 0000000003561E10; viewport_name = "player_1"; network_event_delegate = table: 000000000E0B12A0;
[20] world_name = "level_world"; network_server = table: 0000000000763610; local_player_id = 1; parent = table: 000000000A365340; _booted_eac_untrusted = false; statistics_db = table: 0000000016B1BFB0; is_server = true; _lobby_host = table: 000000000075D290; world = [World]; _network_options = table: 0000000018D2DE00; is_in_tutorial = false; input_manager = table: 000000001A267DF0; profile_synchronizer = table: 000000000080CFB0; ingame_ui_context = table: 000000001840A750; end_conditions_met = false; player = table: 000000001AF7FB20; free_flight_manager = table: 0000000003561E10; viewport_name = "player_1"; network_event_delegate = table: 000000000E0B12A0;
[21] _params = table: 00000000151E24F0; _profiling_debugging_enabled = true; _parent = table: 000000000A365340; _state = table: 00000000153FA680;
[22] _params = table: 00000000151E24F0; _profiling_debugging_enabled = true; _parent = table: 000000000A365340; _state = table: 00000000153FA680;
[23] _params = table: 00000000151E24F0; _profiling_debugging_enabled = true; _parent = table: 000000000A365340; _state = table: 00000000153FA680;
[24] _params = table: 00000000151E24F0; _profiling_debugging_enabled = true; _parent = table: 000000000A365340; _state = table: 00000000153FA680;
[25] ___is_class_metatable___ = true; __index = table: 000000000312C220; super = table: 00000000000B2CB0;
[26] world_name = "level_world"; entity_system_bag = table: 0000000016814670; network_server = table: 0000000000763610; entity_system = table: 000000000FD06A70; parent = table: 0000000000094F10; _level_flow_events = table: 000000000D669760; viewport_name = "player_1"; is_server = true; _called_level_flow_events = false; is_in_tutorial = false; input_manager = table: 000000001A267DF0; profile_synchronizer = table: 000000000080CFB0; _debug_gui = [Gui]; network_transmit = table: 00000000008291A0; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "1100001034ed953"; level = [Level]; network_timer_handler = table: 0000000002C398E0; machines = table: 00000000151E24C0; _quit_game = false; network_clock = table: 0000000016068230; _onclose_called = false; _lobby_host = table: 000000000075D290; statistics_db = table: 0000000016B1BFB0; game_mode_key = "map_deus"; level_key = "dlc_morris_map"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 0000000003561E10; dice_keeper = table: 000000000CD3EAD0; network_event_delegate = table: 000000000E0B12A0;
[27] _params = table: 0000000004B4B610; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094F10; _state = table: 000000000A365340;
[28] _params = table: 0000000004B4B610; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094F10; _state = table: 000000000A365340;
[29] _params = table: 0000000004B4B610; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094F10; _state = table: 000000000A365340;
[30] startup_package_handles = table: 00000000000994D0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000098BC0; flow_return_table = table: 0000000000094F40; _machine = table: 0000000004B4D1A0; startup_timer = 4.5389176594326273; has_booted = true; loading_context = table: 000000001639ACF0;
20:52:11.651 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
20:52:11.651 [Lua] Set lobby begin:
20:52:11.651 [Lua] Lobby data twitch_enabled = false
20:52:11.651 [Lua] Lobby data selected_mission_id = journey_citadel
20:52:11.651 [Lua] Lobby data num_players = 4
20:52:11.651 [Lua] Lobby data difficulty_tweak = 0
20:52:11.651 [Lua] Lobby data host = 1100001034ed953
20:52:11.651 [Lua] Lobby data matchmaking_type = 2
20:52:11.652 [Lua] Lobby data is_private = true
20:52:11.652 [Lua] Lobby data match_started = true
20:52:11.652 [Lua] Lobby data difficulty = normal
20:52:11.652 [Lua] Lobby data player_slot_1 = 110000101765a0b:1
20:52:11.652 [Lua] Lobby data player_slot_4 = 1100001034ed953:1
20:52:11.652 [Lua] Lobby data unique_server_name = Xanoth
20:52:11.652 [Lua] Lobby data quick_game = false
20:52:11.652 [Lua] Lobby data country_code = GB
20:52:11.652 [Lua] Lobby data matchmaking = false
20:52:11.652 [Lua] Lobby data power_level = 635
20:52:11.652 [Lua] Lobby data mission_id = dlc_morris_map
20:52:11.653 [Lua] Lobby data mechanism = deus
20:52:11.653 [Lua] Lobby data player_slot_5 = 110000102b3d4b7:1
20:52:11.653 [Lua] Lobby data player_slot_2 = 0:0
20:52:11.653 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
20:52:11.653 [Lua] Lobby data player_slot_3 = 110000105469d02:1
20:52:11.653 [Lua] Lobby data eac_authorized = true
20:52:11.653 [Lua] Set lobby end.
20:52:11.653 [Lua] CurrentConflictSettings disabled
20:52:11.653 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA IN ITS SETTINGS, NO PICKUPS WILL SPAWN
20:52:11.653 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=2
20:52:11.653 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered
20:52:11.653 [Lua] [Managers] Calling function on all managers:
20:52:11.654 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
20:52:11.656 [Lua] [PeerSM] 1100001034ed953 :: on_exit WaitingForEnterGame
20:52:11.656 [Lua] [PeerSM] 1100001034ed953 :: on_enter WaitingForGameObjectSync
20:52:11.656 [Lua] [PeerSM] 110000102b3d4b7 :: on_exit WaitingForEnterGame
20:52:11.656 [Lua] [PeerSM] 110000102b3d4b7 :: on_enter WaitingForGameObjectSync
20:52:11.668 [Lua] [NetworkServer] Game_object_sync_done for peer 110000102b3d4b7
20:52:11.670 [Lua] [PeerSM] 1100001034ed953 :: on_exit WaitingForGameObjectSync
20:52:11.670 [Lua] [PeerSM] 1100001034ed953 :: on_enter WaitingForPlayers
20:52:11.670 [Lua] PlayerManager:add_remote_player 110000102b3d4b7
20:52:11.670 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=3
20:52:11.670 [Lua] RemotePlayer:create_game_object( ) 3
20:52:11.685 [Lua] [PeerSM] 110000102b3d4b7 :: on_exit WaitingForGameObjectSync
20:52:11.685 [Lua] [PeerSM] 110000102b3d4b7 :: on_enter WaitingForPlayers
20:52:11.757 [Lua] [MOD][VMF][INFO] Added 110000102b3d4b7 to the VMF users list.
20:52:11.826 [Lua] [PeerSM] 110000105469d02 :: on_exit WaitingForEnterGame
20:52:11.826 [Lua] [PeerSM] 110000105469d02 :: on_enter WaitingForGameObjectSync
20:52:11.835 [Lua] [NetworkServer] Game_object_sync_done for peer 110000105469d02
20:52:11.837 [Lua] PlayerManager:add_remote_player 110000105469d02
20:52:11.837 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=4
20:52:11.837 [Lua] RemotePlayer:create_game_object( ) 4
20:52:11.851 [Lua] [PeerSM] 110000105469d02 :: on_exit WaitingForGameObjectSync
20:52:11.851 [Lua] [PeerSM] 110000105469d02 :: on_enter WaitingForPlayers
20:52:11.868 [Lua] [PeerSM] 110000101765a0b :: on_exit WaitingForEnterGame
20:52:11.868 [Lua] [PeerSM] 110000101765a0b :: on_enter WaitingForGameObjectSync
20:52:11.877 [Lua] [NetworkServer] Game_object_sync_done for peer 110000101765a0b
20:52:11.880 [Lua] PlayerManager:add_remote_player 110000101765a0b
20:52:11.880 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=5
20:52:11.880 [Lua] RemotePlayer:create_game_object( ) 5
20:52:11.899 [Lua] [PeerSM] 110000101765a0b :: on_exit WaitingForGameObjectSync
20:52:11.899 [Lua] [PeerSM] 110000101765a0b :: on_enter WaitingForPlayers
20:52:11.899 [Lua] [PeerSM] 110000102b3d4b7 :: on_exit WaitingForPlayers
20:52:11.899 [Lua] [PeerSM] 110000102b3d4b7 :: on_enter InGame
20:52:11.901 [Lua] [PeerSM] 1100001034ed953 :: on_exit WaitingForPlayers
20:52:11.901 [Lua] [PeerSM] 1100001034ed953 :: on_enter InGame
20:52:11.901 [Lua] [PeerSM] 110000105469d02 :: on_exit WaitingForPlayers
20:52:11.901 [Lua] [PeerSM] 110000105469d02 :: on_enter InGame
20:52:11.901 [Lua] [PeerSM] 110000101765a0b :: on_exit WaitingForPlayers
20:52:11.901 [Lua] [PeerSM] 110000101765a0b :: on_enter InGame
20:52:11.901 [Lua] StateInGameRunning:_game_actually_starts()
20:52:11.902 [Lua] #################################################################################################################
20:52:11.902 [Lua] [Loading Time]: 00:00:03 [Transition]: pat_mountain_slaanesh_path4-dlc_morris_map [Members joined]: 0 [Members Left]: 0 [Is Server]: true
20:52:11.902 [Lua] #################################################################################################################
20:52:11.902 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 79
20:52:11.913 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 79
20:52:12.015 [Lua] [MOD][VMF][INFO] Added 110000101765a0b to the VMF users list.
20:52:20.122 [Window] Window => active
20:52:22.950 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 79
20:52:22.950 [Lua] Commit load time data
20:52:26.739 [EACServer] [21:52:26:739][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
20:52:34.801 [Lua] [PackageManager] Load: units/props/deus_idol/deus_lileath_01, UIUnitPreviewer, async-read,
20:52:34.828 [Lua] [PackageManager] Finished loading asynchronous package: units/props/deus_idol/deus_lileath_01
20:52:34.828 [Lua] [PackageManager] Force_load: units/props/deus_idol/deus_lileath_01
20:53:16.960 [Connection] Dropped voip chunk from 110000105469d02 because channel 4 can't communicate
20:53:17.975 [SteamVoipClient] select_out(110000105469d02, off)
20:53:17.975 [SteamVoipClient] select_in(110000105469d02, off)
20:53:27.270 [Window] Window => inactive
20:53:30.844 [Steam] Connection 8c28ccbb to remote 110000105469d02 rejected, reason 4001, local problems most likely a timeout
20:53:30.845 [Lua] CHANNEL_STATE changed: connected -> disconnecting for peer_id: '110000105469d02'
20:53:31.847 [Handshaker] Lost connection 67 to 110000105469d02
20:53:31.847 [Lua] CHANNEL_STATE changed: disconnecting -> disconnected for peer_id: '110000105469d02'
20:53:31.847 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=110000105469d02)
20:53:31.847 [Lua] [PeerSM] 110000105469d02 :: on_exit InGame
20:53:31.847 [Lua] [PeerSM] 110000105469d02 :: on_enter Disconnecting
20:53:31.847 [Lua] [PSM] Disconnecting peer 110000105469d02
20:53:31.847 [Lua] [PSM] Disconnected peer 110000105469d02 is being removed from session.
20:53:31.847 [Lua] PlayerManager:remove_player peer_id=110000105469d02 1
20:53:31.847 [Lua] [GameNetworkManager] destroying game object with go_id=4
20:53:31.847 [Lua] [ChatManager][1]System: Arconis has left the game
20:53:31.847 [Lua] [PeerSM] 110000105469d02 :: on_exit Disconnecting
20:53:31.847 [Lua] [PeerSM] 110000105469d02 :: on_enter Disconnected
20:53:31.847 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=110000105469d02)
20:53:31.847 [Lua] [ProfileSynchronizer] Peer 110000105469d02 left session
20:53:31.847 [Lua] Set lobby begin:
20:53:31.847 [Lua] Lobby data twitch_enabled = false
20:53:31.848 [Lua] Lobby data selected_mission_id = journey_citadel
20:53:31.848 [Lua] Lobby data num_players = 4
20:53:31.848 [Lua] Lobby data difficulty_tweak = 0
20:53:31.848 [Lua] Lobby data host = 1100001034ed953
20:53:31.848 [Lua] Lobby data matchmaking_type = 2
20:53:31.848 [Lua] Lobby data is_private = true
20:53:31.848 [Lua] Lobby data match_started = true
20:53:31.848 [Lua] Lobby data difficulty = normal
20:53:31.848 [Lua] Lobby data player_slot_1 = 110000101765a0b:1
20:53:31.848 [Lua] Lobby data player_slot_4 = 1100001034ed953:1
20:53:31.848 [Lua] Lobby data unique_server_name = Xanoth
20:53:31.848 [Lua] Lobby data quick_game = false
20:53:31.848 [Lua] Lobby data country_code = GB
20:53:31.848 [Lua] Lobby data matchmaking = false
20:53:31.848 [Lua] Lobby data power_level = 635
20:53:31.848 [Lua] Lobby data mission_id = dlc_morris_map
20:53:31.849 [Lua] Lobby data mechanism = deus
20:53:31.849 [Lua] Lobby data player_slot_5 = 110000102b3d4b7:1
20:53:31.849 [Lua] Lobby data player_slot_2 = 0:0
20:53:31.849 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
20:53:31.849 [Lua] Lobby data player_slot_3 = 0:0
20:53:31.849 [Lua] Lobby data eac_authorized = true
20:53:31.849 [Lua] Set lobby end.
20:53:31.849 [EAC] EAC server lost client 110000105469d02
20:53:31.849 [EACServer] [21:53:31:848][Windows][EAC Server] [Info][UnregisterClient] Client: 0110000105469D02 PlayerGUID: 76561198048779522
20:53:31.849 [Lua] LobbyInternal.close_channel lobby: userdata: 0x0075b198, channel: 2
20:53:31.939 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_husk_base, ProfileSynchronizer
20:53:31.939 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, ProfileSynchronizer
20:53:31.939 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_03_t1/wpn_dw_hammer_03_t1_3p, ProfileSynchronizer
20:53:31.939 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01, ProfileSynchronizer
20:53:31.940 [Lua] [PackageManager] Unload: wwise/crossbow, ProfileSynchronizer
20:53:31.940 [Lua] [PackageManager] Unload: resource_packages/careers/dr_ranger, ProfileSynchronizer
20:53:35.603 [Window] Window => active
20:54:21.544 [Window] Window => inactive
20:54:25.277 [Lua] [PackageManager] Unload: units/props/deus_idol/deus_lileath_01, UIUnitPreviewer
20:54:26.739 [EACServer] [21:54:26:739][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
20:55:20.028 [Window] Window => active
20:55:29.588 [Lua] [LevelTransitionHandler] set_next_level( lvl:sig_citadel_nurgle_path3, mc:deus, gm:deus, env:0, seed:785912925, conflict:deus_skaven_beastmen, lckd_director_funcs:{}, diff:harder diff_tweak:7 id:1407493760 lt:load_next_level)
20:55:29.588 [Lua] [LevelTransitionHandler] promote_next_level_data
20:55:29.588 [Lua] [NetworkServer] Entering post game
20:55:29.588 [Lua] [PeerSM] 1100001034ed953 :: on_exit InGame
20:55:29.588 [Lua] [PeerSM] 1100001034ed953 :: on_enter InPostGame
20:55:29.588 [Lua] [PeerSM] 110000101765a0b :: on_exit InGame
20:55:29.588 [Lua] [PeerSM] 110000101765a0b :: on_enter InPostGame
20:55:29.588 [Lua] [PeerSM] 110000102b3d4b7 :: on_exit InGame
20:55:29.588 [Lua] [PeerSM] 110000102b3d4b7 :: on_enter InPostGame
20:55:29.590 [Save] Saving `save_data`
20:55:29.591 [Lua] gm_event_end_conditions_met true false
20:55:29.591 [Lua] Game won
20:55:29.591 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
20:55:29.594 [Lua] generate_backend_stats 1100001034ed953:1
20:55:29.595 [Save] Save done
20:55:29.595 [Save] Saving `save_data`
20:55:29.598 [Save] Save done
20:55:29.624 [Lua] PlayFabMirrorBase:_commit_internal nil
20:55:29.624 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
20:55:29.624 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
20:55:29.625 [Save] Saving `save_data`
20:55:29.625 [Lua] TRANSITION nil nil load_next_level
20:55:29.625 [Lua] Transition type "load_next_level", is server: true
20:55:29.625 [Lua] [GameNetworkManager] Leaving game...
20:55:29.625 [Lua] [GameNetworkManager] Shutting down game session host.
20:55:29.625 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
20:55:29.625 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
20:55:29.625 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=198.34
20:55:29.626 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
20:55:29.626 [Lua] commit result success 25
20:55:29.626 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 80
20:55:29.626 [Lua] none table: 00000000185D6AB0 nil
20:55:29.629 [Save] Save done
20:55:29.637 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 80
20:55:30.285 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 80
20:55:31.636 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
20:55:31.636 [Lua] [Managers] Calling function on all managers:
20:55:31.636 [Lua] PlayerManager:remove_player peer_id=1100001034ed953 1
20:55:31.636 [Lua] Clearing all global lookup lists
20:55:31.636 [Lua] [IngamePlayerListUI] - Destroy
20:55:31.636 [Lua] [IngameUI] destroy
20:55:31.637 [Lua] [MOD][VMF][INFO] Removed 110000101765a0b from the VMF users list.
20:55:31.637 [Lua] PlayerManager:remove_player peer_id=110000101765a0b 1
20:55:31.637 [Lua] [MOD][VMF][INFO] Removed 110000102b3d4b7 from the VMF users list.
20:55:31.637 [Lua] PlayerManager:remove_player peer_id=110000102b3d4b7 1
20:55:31.638 [Lua] [Managers] Destroying manager group:
20:55:31.639 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
20:55:31.639 [Lua] [PeerSM] 1100001034ed953 :: on_exit InPostGame
20:55:31.639 [Lua] [PeerSM] 1100001034ed953 :: on_enter Loading
20:55:31.639 [Lua] [PeerSM] 110000101765a0b :: on_exit InPostGame
20:55:31.639 [Lua] [PeerSM] 110000101765a0b :: on_enter Loading
20:55:31.639 [Lua] [PeerSM] 110000102b3d4b7 :: on_exit InPostGame
20:55:31.639 [Lua] [PeerSM] 110000102b3d4b7 :: on_enter Loading
20:55:31.639 [Lua] [Matchmaking] unregister rpcs
20:55:31.639 [Lua] ############### UNLOADING PACKAGES ###############
20:55:31.639 [Lua] [Gamestate] Enter state StateLoading
20:55:31.641 [Lua] [Gamestate] Enter Substate StateLoadingRunning
20:55:31.641 [Lua] [Matchmaking] register rpcs
20:55:31.641 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
20:55:31.641 [Lua] Set lobby begin:
20:55:31.641 [Lua] Lobby data twitch_enabled = false
20:55:31.642 [Lua] Lobby data selected_mission_id = journey_citadel
20:55:31.642 [Lua] Lobby data num_players = 4
20:55:31.642 [Lua] Lobby data difficulty_tweak = 0
20:55:31.642 [Lua] Lobby data host = 1100001034ed953
20:55:31.642 [Lua] Lobby data matchmaking_type = 2
20:55:31.642 [Lua] Lobby data is_private = true
20:55:31.642 [Lua] Lobby data match_started = true
20:55:31.642 [Lua] Lobby data difficulty = normal
20:55:31.642 [Lua] Lobby data player_slot_1 = 110000101765a0b:1
20:55:31.642 [Lua] Lobby data player_slot_4 = 1100001034ed953:1
20:55:31.642 [Lua] Lobby data unique_server_name = Xanoth
20:55:31.642 [Lua] Lobby data quick_game = false
20:55:31.642 [Lua] Lobby data country_code = GB
20:55:31.642 [Lua] Lobby data matchmaking = false
20:55:31.642 [Lua] Lobby data power_level = 0
20:55:31.642 [Lua] Lobby data mission_id = dlc_morris_map
20:55:31.642 [Lua] Lobby data mechanism = deus
20:55:31.642 [Lua] Lobby data player_slot_5 = 110000102b3d4b7:1
20:55:31.642 [Lua] Lobby data player_slot_2 = 0:0
20:55:31.642 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
20:55:31.642 [Lua] Lobby data player_slot_3 = 0:0
20:55:31.643 [Lua] Lobby data eac_authorized = true
20:55:31.643 [Lua] Set lobby end.
20:55:31.643 [Lua] registering RPCs
20:55:31.643 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
20:55:31.643 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
20:55:31.643 [Lua] Set lobby begin:
20:55:31.643 [Lua] Lobby data twitch_enabled = false
20:55:31.643 [Lua] Lobby data selected_mission_id = journey_citadel
20:55:31.643 [Lua] Lobby data num_players = 4
20:55:31.643 [Lua] Lobby data difficulty_tweak = 0
20:55:31.643 [Lua] Lobby data host = 1100001034ed953
20:55:31.643 [Lua] Lobby data matchmaking_type = 2
20:55:31.643 [Lua] Lobby data is_private = true
20:55:31.643 [Lua] Lobby data match_started = true
20:55:31.643 [Lua] Lobby data difficulty = normal
20:55:31.643 [Lua] Lobby data player_slot_1 = 110000101765a0b:1
20:55:31.643 [Lua] Lobby data player_slot_4 = 1100001034ed953:1
20:55:31.643 [Lua] Lobby data unique_server_name = Xanoth
20:55:31.643 [Lua] Lobby data quick_game = false
20:55:31.643 [Lua] Lobby data country_code = GB
20:55:31.643 [Lua] Lobby data matchmaking = false
20:55:31.644 [Lua] Lobby data power_level = 0
20:55:31.644 [Lua] Lobby data mission_id = sig_citadel_nurgle_path3
20:55:31.644 [Lua] Lobby data mechanism = deus
20:55:31.644 [Lua] Lobby data player_slot_5 = 110000102b3d4b7:1
20:55:31.644 [Lua] Lobby data player_slot_2 = 0:0
20:55:31.644 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
20:55:31.644 [Lua] Lobby data player_slot_3 = 0:0
20:55:31.644 [Lua] Lobby data eac_authorized = true
20:55:31.644 [Lua] Set lobby end.
20:55:31.644 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
20:55:31.653 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_citadel, global_loading_screens, async-read, prioritized
20:55:31.653 [Lua] [StateLoading] load_current_level
20:55:31.653 [Lua] [LevelTransitionHandler] load_current_level, loading sig_citadel_nurgle_path3 0
20:55:31.654 [Umbra] Unload tome
20:55:31.662 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/map, dlc_morris_map
20:55:31.662 [Lua] [PackageManager] Load: resource_packages/dlcs/morris_ingame, sig_citadel_nurgle_path3, async-read,
20:55:31.662 [Lua] [PackageManager] Load: units/props/inn/deus/deus_chest_01, sig_citadel_nurgle_path3, async-read,
20:55:31.662 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/sig_citadel, sig_citadel_nurgle_path3, async-read,
20:55:31.662 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/sig_citadel/path_common, sig_citadel_nurgle_path3, async-read,
20:55:31.662 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/nurgle_common, sig_citadel_nurgle_path3, async-read,
20:55:31.662 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/sig_citadel/nurgle_common, sig_citadel_nurgle_path3, async-read,
20:55:31.662 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/sig_citadel/nurgle_path3, sig_citadel_nurgle_path3, async-read,
20:55:31.703 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_citadel
20:55:31.704 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_citadel
20:55:31.704 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/morris_ingame
20:55:31.755 [Lua] Mechanism says: a client has initialized the mechanism! 110000101765a0b
20:55:31.755 [Lua] ### Received rpc_level_load_started
20:55:31.755 [Lua] #### Has state machine: true, peer_id: 110000101765a0b, level_session_id: 1407493760
20:55:31.755 [Lua] Mechanism says: a client has initialized the mechanism! 110000102b3d4b7
20:55:31.755 [Lua] ### Received rpc_level_load_started
20:55:31.755 [Lua] #### Has state machine: true, peer_id: 110000102b3d4b7, level_session_id: 1407493760
20:55:32.970 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/morris_ingame
20:55:32.970 [Lua] [PackageManager] Force_load: resource_packages/dlcs/morris_ingame
20:55:32.971 [Lua] [PackageManager] Queueing new asynch package: units/props/inn/deus/deus_chest_01
20:55:33.295 [Lua] [PackageManager] Finished loading asynchronous package: units/props/inn/deus/deus_chest_01
20:55:33.295 [Lua] [PackageManager] Force_load: units/props/inn/deus/deus_chest_01
20:55:33.295 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/sig_citadel
20:55:36.157 [Lua] ### Received rpc_level_loaded
20:55:36.157 [Lua] #### Has state machine: true, peer_id: 110000102b3d4b7, level_id: 243
20:55:36.157 [Lua] Peer 110000102b3d4b7 has loaded the level and all enemies are loaded
20:55:36.157 [Lua] [PeerSM] 110000102b3d4b7 :: on_exit Loading
20:55:36.157 [Lua] [PeerSM] 110000102b3d4b7 :: on_enter LoadingProfilePackages
20:55:36.174 [Lua] [PeerSM] 110000102b3d4b7 :: on_exit LoadingProfilePackages
20:55:36.174 [Lua] [PeerSM] 110000102b3d4b7 :: on_enter WaitingForEnterGame
20:55:36.530 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/sig_citadel
20:55:36.530 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/sig_citadel
20:55:36.531 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/sig_citadel/path_common
20:55:36.697 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/sig_citadel/path_common
20:55:36.697 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/sig_citadel/path_common
20:55:36.698 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/nurgle_common
20:55:36.714 [Lua] ### Received rpc_level_loaded
20:55:36.714 [Lua] #### Has state machine: true, peer_id: 110000101765a0b, level_id: 243
20:55:36.714 [Lua] Peer 110000101765a0b has loaded the level and all enemies are loaded
20:55:36.714 [Lua] [PeerSM] 110000101765a0b :: on_exit Loading
20:55:36.714 [Lua] [PeerSM] 110000101765a0b :: on_enter LoadingProfilePackages
20:55:36.732 [Lua] [PeerSM] 110000101765a0b :: on_exit LoadingProfilePackages
20:55:36.732 [Lua] [PeerSM] 110000101765a0b :: on_enter WaitingForEnterGame
20:55:37.034 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/nurgle_common
20:55:37.034 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/nurgle_common
20:55:37.034 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/sig_citadel/nurgle_common
20:55:37.219 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/sig_citadel/nurgle_common
20:55:37.219 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/sig_citadel/nurgle_common
20:55:37.219 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/sig_citadel/nurgle_path3
20:55:37.254 [Umbra] Loading umbra tome '#ID[1e59f12fd1e7bc8a]'
20:55:37.303 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/sig_citadel/nurgle_path3
20:55:37.303 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/sig_citadel/nurgle_path3
20:55:37.320 [Lua] [LevelTransitionHandler] Level load completed!
20:55:37.320 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: sig_citadel_nurgle_path3 - level_seed: 785912925 - use_random_directors: false - conflict_director_name: deus_skaven_beastmen
20:55:37.328 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
20:55:37.328 [Lua] [EnemyPackageLoader] breed_lookup: {
beastmen_standard_bearer=true,
beastmen_gor=true,
skaven_storm_vermin=true,
skaven_storm_vermin_commander=true,
chaos_corruptor_sorcerer=true,
chaos_spawn=true,
beastmen_ungor_archer=true,
skaven_ratling_gunner=true,
beastmen_ungor=true,
skaven_clan_rat=true,
skaven_plague_monk=true,
skaven_pack_master=true,
skaven_loot_rat=true,
skaven_storm_vermin_with_shield=true,
beastmen_minotaur=true,
skaven_warpfire_thrower=true,
skaven_gutter_runner=true,
skaven_poison_wind_globadier=true,
skaven_clan_rat_with_shield=true,
chaos_berzerker=true,
beastmen_bestigor=true,
skaven_stormfiend=true,
chaos_raider=true,
chaos_marauder=true,
}
20:55:37.328 [Lua] load_startup_enemy_packages: --------------
20:55:37.328 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read,
20:55:37.328 [Lua] chaos_spawn
20:55:37.328 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read,
20:55:37.328 [Lua] chaos_troll
20:55:37.328 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read,
20:55:37.328 [Lua] skaven_rat_ogre
20:55:37.328 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read,
20:55:37.329 [Lua] skaven_stormfiend
20:55:37.329 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read,
20:55:37.329 [Lua] beastmen_minotaur
20:55:37.329 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read,
20:55:37.329 [Lua] chaos_plague_sorcerer
20:55:37.329 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read,
20:55:37.329 [Lua] chaos_corruptor_sorcerer
20:55:37.329 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read,
20:55:37.329 [Lua] skaven_gutter_runner
20:55:37.329 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read,
20:55:37.329 [Lua] skaven_pack_master
20:55:37.329 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read,
20:55:37.329 [Lua] skaven_poison_wind_globadier
20:55:37.329 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read,
20:55:37.329 [Lua] skaven_ratling_gunner
20:55:37.329 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read,
20:55:37.329 [Lua] skaven_warpfire_thrower
20:55:37.329 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read,
20:55:37.329 [Lua] chaos_vortex_sorcerer
20:55:37.329 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read,
20:55:37.329 [Lua] beastmen_standard_bearer
20:55:37.329 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read,
20:55:37.329 [Lua] chaos_vortex
20:55:37.329 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
20:55:37.329 [Lua] critter_rat
20:55:37.329 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read,
20:55:37.329 [Lua] critter_pig
20:55:37.329 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_gor, EnemyPackageLoader, async-read,
20:55:37.329 [Lua] beastmen_gor
20:55:37.329 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read,
20:55:37.329 [Lua] skaven_storm_vermin
20:55:37.329 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader, async-read,
20:55:37.329 [Lua] beastmen_ungor_archer
20:55:37.329 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader, async-read,
20:55:37.329 [Lua] beastmen_ungor
20:55:37.329 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read,
20:55:37.329 [Lua] skaven_clan_rat
20:55:37.329 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read,
20:55:37.329 [Lua] skaven_plague_monk
20:55:37.329 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read,
20:55:37.329 [Lua] skaven_loot_rat
20:55:37.329 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read,
20:55:37.329 [Lua] skaven_storm_vermin_with_shield
20:55:37.329 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read,
20:55:37.329 [Lua] skaven_clan_rat_with_shield
20:55:37.329 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read,
20:55:37.329 [Lua] chaos_berzerker
20:55:37.329 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader, async-read,
20:55:37.329 [Lua] beastmen_bestigor
20:55:37.329 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read,
20:55:37.329 [Lua] chaos_raider
20:55:37.329 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read,
20:55:37.329 [Lua] chaos_marauder
20:55:37.337 [Lua] ### Received rpc_level_loaded
20:55:37.337 [Lua] #### Has state machine: true, peer_id: 1100001034ed953, level_id: 243
20:55:37.337 [Lua] Peer 1100001034ed953 has loaded the level and all enemies are loaded
20:55:37.356 [Lua] [PeerSM] 1100001034ed953 :: on_exit Loading
20:55:37.356 [Lua] [PeerSM] 1100001034ed953 :: on_enter LoadingProfilePackages
20:55:37.371 [Lua] [PeerSM] 1100001034ed953 :: on_exit LoadingProfilePackages
20:55:37.371 [Lua] [PeerSM] 1100001034ed953 :: on_enter WaitingForEnterGame
20:55:37.371 [Lua] ### Received rpc_level_loaded
20:55:37.371 [Lua] #### Has state machine: false, peer_id: 1100001034ed953, level_id: 243
20:55:37.542 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn
20:55:37.543 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn
20:55:37.544 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll
20:55:37.708 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll
20:55:37.708 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll
20:55:37.708 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre
20:55:37.895 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre
20:55:37.895 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre
20:55:37.896 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend
20:55:38.097 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend
20:55:38.097 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend
20:55:38.097 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur
20:55:38.401 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur
20:55:38.401 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur
20:55:38.402 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer
20:55:38.521 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer
20:55:38.521 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer
20:55:38.522 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer
20:55:38.637 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer
20:55:38.637 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer
20:55:38.638 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner
20:55:38.774 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner
20:55:38.774 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner
20:55:38.774 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master
20:55:38.975 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master
20:55:38.975 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master
20:55:38.975 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier
20:55:39.213 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier
20:55:39.213 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier
20:55:39.213 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner
20:55:39.332 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner
20:55:39.332 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner
20:55:39.333 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower
20:55:39.533 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower
20:55:39.533 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower
20:55:39.533 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer
20:55:39.684 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer
20:55:39.684 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer
20:55:39.684 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer
20:55:39.987 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer
20:55:39.987 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer
20:55:39.988 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex
20:55:40.055 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex
20:55:40.055 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex
20:55:40.055 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat
20:55:40.123 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
20:55:40.123 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
20:55:40.123 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig
20:55:40.190 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig
20:55:40.190 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig
20:55:40.190 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_gor
20:55:40.526 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_gor
20:55:40.526 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_gor
20:55:40.527 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin
20:55:40.801 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin
20:55:40.801 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin
20:55:40.802 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor_archer
20:55:41.136 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor_archer
20:55:41.136 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor_archer
20:55:41.136 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor
20:55:41.471 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor
20:55:41.471 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor
20:55:41.471 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat
20:55:41.822 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat
20:55:41.822 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat
20:55:41.823 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk
20:55:42.059 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk
20:55:42.059 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk
20:55:42.059 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat
20:55:42.177 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat
20:55:42.177 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat
20:55:42.177 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield
20:55:42.430 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield
20:55:42.430 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield
20:55:42.430 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield
20:55:42.749 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield
20:55:42.749 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield
20:55:42.749 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker
20:55:42.952 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker
20:55:42.952 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker
20:55:42.952 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_bestigor
20:55:43.306 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_bestigor
20:55:43.306 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_bestigor
20:55:43.306 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider
20:55:43.492 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider
20:55:43.492 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider
20:55:43.493 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder
20:55:43.712 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder
20:55:43.712 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder
20:55:43.713 [Lua] [StateLoading] loadout_changed: true old_loadout: map_deus new_loadout: deus level_key: sig_citadel_nurgle_path3 game_mode: deus
20:55:43.713 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC
20:55:43.713 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(1100001034ed953:1)
20:55:43.717 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING
20:55:43.797 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE
20:55:43.797 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/sig_citadel/generated/nurgle_path3/world
20:55:43.797 [Umbra] Init version: 3.4.15 :: 16 threads
20:55:44.700 [Lua] Async level spawning done
20:55:44.700 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
20:55:45.669 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
20:55:45.669 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
20:55:45.669 [Lua] [Matchmaking] unregister rpcs
20:55:45.669 [Lua] Set lobby begin:
20:55:45.669 [Lua] Lobby data twitch_enabled = false
20:55:45.669 [Lua] Lobby data selected_mission_id = journey_citadel
20:55:45.670 [Lua] Lobby data num_players = 4
20:55:45.670 [Lua] Lobby data difficulty_tweak = 0
20:55:45.670 [Lua] Lobby data host = 1100001034ed953
20:55:45.670 [Lua] Lobby data matchmaking_type = 2
20:55:45.670 [Lua] Lobby data is_private = true
20:55:45.670 [Lua] Lobby data match_started = true
20:55:45.670 [Lua] Lobby data difficulty = normal
20:55:45.670 [Lua] Lobby data player_slot_1 = 110000101765a0b:1
20:55:45.670 [Lua] Lobby data player_slot_4 = 1100001034ed953:1
20:55:45.670 [Lua] Lobby data unique_server_name = Xanoth
20:55:45.670 [Lua] Lobby data quick_game = false
20:55:45.671 [Lua] Lobby data country_code = GB
20:55:45.671 [Lua] Lobby data matchmaking = false
20:55:45.671 [Lua] Lobby data power_level = 0
20:55:45.671 [Lua] Lobby data mission_id = sig_citadel_nurgle_path3
20:55:45.671 [Lua] Lobby data mechanism = deus
20:55:45.671 [Lua] Lobby data player_slot_5 = 110000102b3d4b7:1
20:55:45.671 [Lua] Lobby data player_slot_2 = 0:0
20:55:45.671 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
20:55:45.671 [Lua] Lobby data player_slot_3 = 0:0
20:55:45.671 [Lua] Lobby data eac_authorized = true
20:55:45.671 [Lua] Set lobby end.
20:55:45.671 [Lua] [Managers] Destroying manager group:
20:55:45.672 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_citadel, global_loading_screens
20:55:45.672 [Lua] [Gamestate] Enter StateIngame HOST
20:55:45.672 [Lua] <>level = sig_citadel_nurgle_path3<>
20:55:45.672 [Lua] [StateIngame] Server ingame
20:55:45.675 [Lua] Set lobby begin:
20:55:45.675 [Lua] Lobby data twitch_enabled = false
20:55:45.675 [Lua] Lobby data selected_mission_id = journey_citadel
20:55:45.676 [Lua] Lobby data num_players = 4
20:55:45.676 [Lua] Lobby data difficulty_tweak = 7
20:55:45.676 [Lua] Lobby data host = 1100001034ed953
20:55:45.676 [Lua] Lobby data matchmaking_type = 2
20:55:45.676 [Lua] Lobby data is_private = true
20:55:45.676 [Lua] Lobby data match_started = true
20:55:45.676 [Lua] Lobby data difficulty = harder
20:55:45.676 [Lua] Lobby data player_slot_1 = 110000101765a0b:1
20:55:45.676 [Lua] Lobby data player_slot_4 = 1100001034ed953:1
20:55:45.676 [Lua] Lobby data unique_server_name = Xanoth
20:55:45.676 [Lua] Lobby data quick_game = false
20:55:45.676 [Lua] Lobby data country_code = GB
20:55:45.676 [Lua] Lobby data matchmaking = false
20:55:45.677 [Lua] Lobby data power_level = 0
20:55:45.677 [Lua] Lobby data mission_id = sig_citadel_nurgle_path3
20:55:45.677 [Lua] Lobby data mechanism = deus
20:55:45.677 [Lua] Lobby data player_slot_5 = 110000102b3d4b7:1
20:55:45.677 [Lua] Lobby data player_slot_2 = 0:0
20:55:45.677 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
20:55:45.677 [Lua] Lobby data player_slot_3 = 0:0
20:55:45.677 [Lua] Lobby data eac_authorized = true
20:55:45.677 [Lua] Set lobby end.
20:55:45.677 [Lua] [Matchmaking] register rpcs
20:55:45.677 [Lua] GameNetworkManager:init... creating game session
20:55:45.677 [Lua] Host GameSession.make_game_session_host with session:
20:55:45.677 [Lua] [GameNetworkManager] Setting pong timeout to 60
20:55:45.677 [Lua] [GameNetworkManager] My own peer_id = 1100001034ed953
20:55:45.677 [Lua] [GameNetworkManager] self.is_server = true
20:55:45.677 [Network] Setting artificial MTU limit to 65536
20:55:45.695 [Lua] Switching ConflictSettings: to: deus_skaven_beastmen
20:55:45.696 [Lua] pacing=deus_default
20:55:45.696 [Lua] locked_func_name=beastmen
20:55:45.696 [Lua] roaming=nil
20:55:45.696 [Lua] specials=deus_skaven_beastmen
20:55:45.696 [Lua] contained_breeds=nil
20:55:45.696 [Lua] debug_color=orange
20:55:45.696 [Lua] disabled=false
20:55:45.696 [Lua] pack_spawning=deus_skaven_beastmen
20:55:45.696 [Lua] factions=nil
20:55:45.696 [Lua] description=deus_conflict_director_skaven_beastmen_name
20:55:45.696 [Lua] boss=deus_skaven_beastmen
20:55:45.696 [Lua] horde=deus_beastmen
20:55:45.696 [Lua] name=deus_skaven_beastmen
20:55:45.696 [Lua] intensity=deus_default
20:55:45.696 [Lua] ---
20:55:45.696 [Lua] [LevelAnalysis] set_random_seed( 785912925)
20:55:45.702 [Lua] [AIInterestPointSystem] Level Seed: 785912925
20:55:45.702 [Lua]
20:55:45.702 [Lua] [entity_system_bag] = table
20:55:45.702 [Lua] [entity_system_bag] = metatable
20:55:45.702 [Lua] [startup_data] = table
20:55:45.702 [Lua] [entity_manager] = table
20:55:45.702 [Lua] [entity_manager] = metatable
20:55:45.702 [Lua] [unit_spawner] = table
20:55:45.702 [Lua] [unit_spawner] = metatable
20:55:45.702 [Lua] [unit_storage] = table
20:55:45.702 [Lua] [unit_storage] = metatable
20:55:45.702 [Lua] [dice_keeper] = table
20:55:45.702 [Lua] [dice_keeper] = metatable
20:55:45.702 [Lua] [is_server] = true (boolean)
20:55:45.702 [Lua] [world] = [World]
20:55:45.702 [Lua] [system_api] = table
20:55:45.702 [Lua] [entity_system] = table
20:55:45.702 [Lua] [entity_system] = metatable
20:55:45.702 [Lua] [network_lobby] = table
20:55:45.702 [Lua] [network_lobby] = metatable
20:55:45.702 [Lua] [profile_synchronizer] = table
20:55:45.702 [Lua] [profile_synchronizer] = metatable
20:55:45.702 [Lua] [level_transition_handler] = table
20:55:45.702 [Lua] [level_transition_handler] = metatable
20:55:45.702 [Lua] [num_local_human_players] = 1 (number)
20:55:45.702 [Lua] [statistics_db] = table
20:55:45.702 [Lua] [statistics_db] = metatable
20:55:45.702 [Lua] [network_server] = table
20:55:45.702 [Lua] [network_server] = metatable
20:55:45.702 [Lua] [input_manager] = table
20:55:45.702 [Lua] [input_manager] = metatable
20:55:45.702 [Lua] [network_clock] = table
20:55:45.702 [Lua] [network_clock] = metatable
20:55:45.702 [Lua] [network_transmit] = table
20:55:45.702 [Lua] [network_transmit] = metatable
20:55:45.702 [Lua] [free_flight_manager] = table
20:55:45.702 [Lua] [free_flight_manager] = metatable
20:55:45.702 [Lua] [network_manager] = table
20:55:45.702 [Lua] [network_manager] = metatable
20:55:45.702 [Lua] [network_event_delegate] = table
20:55:45.702 [Lua] [network_event_delegate] = metatable
20:55:45.702 [Lua]
20:55:45.702 [Lua] ignoring extension VersusVolumeObjectiveExtension
20:55:45.702 [Lua] ignoring extension VersusInteractObjectiveExtension
20:55:45.702 [Lua] ignoring extension VersusPayloadObjectiveExtension
20:55:45.702 [Lua] ignoring extension VersusSocketObjectiveExtension
20:55:45.702 [Lua] ignoring extension VersusTargetObjectiveExtension
20:55:45.702 [Lua] ignoring extension VersusMissionObjectiveExtension
20:55:45.703 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
20:55:45.724 [Lua] [AchievementManager] Achievements using the steam platform
20:55:45.724 [Lua] PlayerManager:add_player player_1
20:55:45.783 [Lua] [StateIngame] Level seed: 785912925
20:55:45.794 [Lua] [LevelAnalysis] set_random_seed( 785912925)
20:55:45.800 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0
20:55:45.800 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1
20:55:45.800 [Lua] [IngameUI] init
20:55:45.815 [SteamVoipClient] select_out(110000102b3d4b7, off)
20:55:45.815 [SteamVoipClient] select_out(1100001034ed953, off)
20:55:45.821 [Lua] cb_razer_chroma_setup
20:55:45.844 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_aligner"]["scale"]
[0] =[C]: in function callstack
[1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override
[2] @scripts/ui/ui_scenegraph.lua:154: in function scenegraph_visit_node
[3] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node
[4] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node
[5] @scripts/ui/ui_scenegraph.lua:176: in function hook_chain
[6] @scripts/mods/vmf/modules/core/hooks.lua:180: in function init_scenegraph
[7] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2841: in function create_ui_elements
[8] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init
[9] @foundation/scripts/util/class.lua:62:in function
[10] =[C]: in function xpcall
[11] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call
[12] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function
[13] =[C]: in function pcall
[14] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc
[15] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function
[16] =[C]: in function xpcall
[17] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr
[18] @scripts/mods/vmf/modules/core/hooks.lua:165:in function
[19] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init
[20] @foundation/scripts/util/class.lua:62: in function new
[21] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui
[22] @scripts/game_state/state_ingame_running.lua:173: in function on_enter
[23] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[24] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[25] @foundation/scripts/util/state_machine.lua:95: in function init
[26] @scripts/game_state/game_state_machine.lua:7: in function init
[27] @foundation/scripts/util/class.lua:62: in function new
[28] @scripts/game_state/state_ingame.lua:426: in function on_enter
[29] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[30] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[31] @foundation/scripts/util/state_machine.lua:144: in function update
[32] @scripts/boot.lua:865: in function game_update
[33] @scripts/boot.lua:628:in function
[1] node = table: 000000001507C830; node_def = table: 00000000193AF5A0; k = "scale"; v = "fit"
[2] scenegraph = table: 000000001507C3B0; scenegraph_def = table: 00000000193D3300; name = "sg_aligner"; node_def = table: 00000000193AF5A0; parent_name = "sg_root"; parent = table: 000000001507C4A0; parent_world_position = table: 000000001507C4D0; local_position = table: 000000001507C7A0; size = table: 000000001507C7F0; node = table: 000000001507C830
[3] scenegraph = table: 000000001507C3B0; scenegraph_def = table: 00000000193D3300; name = "sg_background_settings_list"; node_def = table: 00000000196043D0; parent_name = "sg_aligner"; parent = nil
[4] scenegraph = table: 000000001507C3B0; scenegraph_def = table: 00000000193D3300; name = "sg_settings_list_mask"; node_def = table: 00000000196047C0; parent_name = "sg_background_settings_list"; parent = nil
[5] scenegraph_def = table: 00000000193D3300; scenegraph = table: 000000001507C3B0; name = "sg_settings_list_mask"; node = table: 00000000196047C0
[6] hook_chain = [function]
[7] self = table: 000000000A295970
[8] self = table: 000000000A295970; ingame_ui_context = table: 000000000CDD0800; input_manager = table: 0000000012587210; world = [World]
[9] self = table: 000000001ACFAC40; object = table: 000000000A295970
[11] mod = table: 0000000000DE1B00; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function]
[12] view_name = "vmf_options_view"; view_settings = table: 000000001AD44110; mod = table: 0000000000DE1B00; init_view_function = [function]; transitions = table: 000000001AD6A270; blocked_transitions = table: 000000001ADF4740
[14] mod = table: 000000000BBAB720; error_prefix_data = table: 000000000A295930; func = [function]
[15] self = table: 000000000BBAB720; view_name = "vmf_options_view"; _ = table: 000000001ADF4770
[17] mod = table: 0000000000DE1B00; error_prefix_data = "(safe_hook)"; func = [function]
[19] hook_chain = [function]; num_values = 0; values = table: 000000000A2958F0; safe_hooks = table: 0000000002FB6D50; i = 1
[20] self = table: 000000001AD25390; object = table: 000000000BBAB720
[21] self = table: 000000000BDA4700; ingame_ui_context = table: 000000000CDD0800
[22] self = table: 000000000BDA4700; params = table: 0000000004A66DE0; viewport_name = "player_1"; input_manager = table: 0000000012587210; input_source = table: 0000000011FC2C00; player_manager = table: 0000000003561AF0; peer_id = "1100001034ed953"; local_player_id = 1; player = table: 0000000016F61C40; stats_id = "1100001034ed953:1"; entity_manager = table: 0000000016B07A50; camera_system = table: 000000000BE649B0; outline_system = table: 0000000016AF79D0; fade_system = table: 0000000000737AD0; sound_sector_system = table: 0000000001E95820; sound_environment_system = table: 000000001A7D0510; event_manager = table: 00000000128F4500; level_key = "sig_citadel_nurgle_path3"; world_manager = table: 0000000002F40560; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 000000000CDD0800
[23] self = table: 000000000BDA46D0; new_state = table: 0000000018BD9720; params = table: 0000000004A66DE0; scope_name = "StateInGameRunning:on_enter"
[24] self = table: 000000000BDA46D0; new_state = table: 0000000018BD9720; notify = nil; old_state = nil
[25] self = table: 000000000BDA46D0; parent = table: 000000001AF7C160; start_state = table: 0000000018BD9720; params = table: 0000000004A66DE0; profiling_debugging_enabled = true
...
[7] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 0000000012207910; ingame_ui = table: 000000000BBAB720; definitions = table: 000000000A2959E0; input_manager = table: 0000000012587210; max_setting_list_offset_y = 3640; wwise_world = [WwiseWorld]; render_settings = table: 000000000A295AB0; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 4640; settings_list_size_y = 4640; settings_list_widgets = table: 000000000FC39400; menu_widgets = table: 00000000153C3FA0; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true;
[8] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 0000000012207910; ingame_ui = table: 000000000BBAB720; definitions = table: 000000000A2959E0; input_manager = table: 0000000012587210; max_setting_list_offset_y = 3640; wwise_world = [WwiseWorld]; render_settings = table: 000000000A295AB0; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 4640; settings_list_size_y = 4640; settings_list_widgets = table: 000000000FC39400; menu_widgets = table: 00000000153C3FA0; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true;
[9] ___is_class_metatable___ = true; __index = table: 000000001ACFAC40;
[15] fps = 0; world_manager = table: 0000000002F40560; ingame_hud = table: 00000000184128F0; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 0000000012207910; telemetry_time_view_enter = 0; input_manager = table: 0000000012587210; profile_synchronizer = table: 000000000080CFB0; blocked_transitions = table: 000000001AD25220; motd_ui = table: 0000000011855E80; cutscene_system = table: 000000001616A740; text_popup_ui = table: 000000000DE40330; local_player_id = 1; unlock_manager = table: 00000000033ACEB0; last_resolution_y = 1080; motd_loading = false; end_screen = table: 000000000BEDCC40; ui_top_renderer = table: 00000000154A1D90; camera_manager = table: 000000000CA77C10; _profile_requester = table: 0000000000826BD0; ingame_ui_context = table: 000000000CDD0800; views = table: 0000000002002330; wwise_world = [WwiseWorld]; _fps_cooldown = 0; mean_dt = 0; world = [World]; hotkey_mapping = table: 000000001AD24140; _player = table: 0000000016F61C40; weave_onboarding = table: 0000000017D2ED50; popup_handler = table: 000000000DE40180; peer_id = "1100001034ed953"; network_event_delegate = table: 000000001A5F3A40;
[20] ___is_class_metatable___ = true; __index = table: 000000001AD25390;
[21] world_name = "level_world"; network_server = table: 0000000000763610; local_player_id = 1; parent = table: 000000001AF7C160; _booted_eac_untrusted = false; statistics_db = table: 0000000016B1BFB0; is_server = true; _lobby_host = table: 000000000075D290; world = [World]; _network_options = table: 0000000018D2DE00; is_in_tutorial = false; input_manager = table: 0000000012587210; profile_synchronizer = table: 000000000080CFB0; ingame_ui_context = table: 000000000CDD0800; end_conditions_met = false; player = table: 0000000016F61C40; free_flight_manager = table: 0000000003561E10; viewport_name = "player_1"; network_event_delegate = table: 000000001A5F3A40;
[22] world_name = "level_world"; network_server = table: 0000000000763610; local_player_id = 1; parent = table: 000000001AF7C160; _booted_eac_untrusted = false; statistics_db = table: 0000000016B1BFB0; is_server = true; _lobby_host = table: 000000000075D290; world = [World]; _network_options = table: 0000000018D2DE00; is_in_tutorial = false; input_manager = table: 0000000012587210; profile_synchronizer = table: 000000000080CFB0; ingame_ui_context = table: 000000000CDD0800; end_conditions_met = false; player = table: 0000000016F61C40; free_flight_manager = table: 0000000003561E10; viewport_name = "player_1"; network_event_delegate = table: 000000001A5F3A40;
[23] _params = table: 0000000004A66DE0; _profiling_debugging_enabled = true; _parent = table: 000000001AF7C160; _state = table: 000000000BDA4700;
[24] _params = table: 0000000004A66DE0; _profiling_debugging_enabled = true; _parent = table: 000000001AF7C160; _state = table: 000000000BDA4700;
[25] _params = table: 0000000004A66DE0; _profiling_debugging_enabled = true; _parent = table: 000000001AF7C160; _state = table: 000000000BDA4700;
[26] _params = table: 0000000004A66DE0; _profiling_debugging_enabled = true; _parent = table: 000000001AF7C160; _state = table: 000000000BDA4700;
[27] ___is_class_metatable___ = true; __index = table: 000000000312C220; super = table: 00000000000B2CB0;
[28] world_name = "level_world"; entity_system_bag = table: 000000000AF22570; network_server = table: 0000000000763610; entity_system = table: 000000000D0DED00; parent = table: 0000000000094F10; _level_flow_events = table: 000000000BDFCA00; viewport_name = "player_1"; is_server = true; _called_level_flow_events = false; is_in_tutorial = false; input_manager = table: 0000000012587210; profile_synchronizer = table: 000000000080CFB0; _debug_gui = [Gui]; network_transmit = table: 00000000008291A0; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "1100001034ed953"; level = [Level]; network_timer_handler = table: 000000000CACAE90; machines = table: 0000000004A66DB0; _quit_game = false; network_clock = table: 0000000009B7AC80; _onclose_called = false; _lobby_host = table: 000000000075D290; statistics_db = table: 0000000016B1BFB0; game_mode_key = "deus"; level_key = "sig_citadel_nurgle_path3"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 0000000003561E10; dice_keeper = table: 000000001545A1E0; network_event_delegate = table: 000000001A5F3A40;
[29] _params = table: 0000000004B4B610; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094F10; _state = table: 000000001AF7C160;
[30] _params = table: 0000000004B4B610; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094F10; _state = table: 000000001AF7C160;
[31] _params = table: 0000000004B4B610; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094F10; _state = table: 000000001AF7C160;
[32] startup_package_handles = table: 00000000000994D0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000098BC0; flow_return_table = table: 0000000000094F40; _machine = table: 0000000004B4D1A0; startup_timer = 4.5389176594326273; has_booted = true; loading_context = table: 000000000E190D20;
20:55:45.845 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_settings_list_start_2nd_layer"]["offset"]
[0] =[C]: in function callstack
[1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override
[2] @scripts/ui/ui_scenegraph.lua:116: in function scenegraph_visit_node
[3] @scripts/ui/ui_scenegraph.lua:176: in function hook_chain
[4] @scripts/mods/vmf/modules/core/hooks.lua:180: in function init_scenegraph
[5] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2842: in function create_ui_elements
[6] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init
[7] @foundation/scripts/util/class.lua:62:in function
[8] =[C]: in function xpcall
[9] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call
[10] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function
[11] =[C]: in function pcall
[12] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc
[13] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function
[14] =[C]: in function xpcall
[15] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr
[16] @scripts/mods/vmf/modules/core/hooks.lua:165:in function
[17] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init
[18] @foundation/scripts/util/class.lua:62: in function new
[19] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui
[20] @scripts/game_state/state_ingame_running.lua:173: in function on_enter
[21] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[22] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[23] @foundation/scripts/util/state_machine.lua:95: in function init
[24] @scripts/game_state/game_state_machine.lua:7: in function init
[25] @foundation/scripts/util/class.lua:62: in function new
[26] @scripts/game_state/state_ingame.lua:426: in function on_enter
[27] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[28] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[29] @foundation/scripts/util/state_machine.lua:144: in function update
[30] @scripts/boot.lua:865: in function game_update
[31] @scripts/boot.lua:628:in function
[1] node = table: 000000000DFD5160; node_def = table: 000000000D0CE200; k = "offset"; v = table: 000000000D0CE2C0
[2] scenegraph = table: 000000000DFD4E80; scenegraph_def = table: 000000000A295A10; name = "sg_settings_list_start_2nd_layer"; node_def = table: 000000000D0CE200; parent_name = nil; local_position = table: 000000000DFD5110; node = table: 000000000DFD5160
[3] scenegraph_def = table: 000000000A295A10; scenegraph = table: 000000000DFD4E80; name = "sg_settings_list_start_2nd_layer"; node = table: 000000000D0CE200
[4] hook_chain = [function]
[5] self = table: 000000000A295970
[6] self = table: 000000000A295970; ingame_ui_context = table: 000000000CDD0800; input_manager = table: 0000000012587210; world = [World]
[7] self = table: 000000001ACFAC40; object = table: 000000000A295970
[9] mod = table: 0000000000DE1B00; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function]
[10] view_name = "vmf_options_view"; view_settings = table: 000000001AD44110; mod = table: 0000000000DE1B00; init_view_function = [function]; transitions = table: 000000001AD6A270; blocked_transitions = table: 000000001ADF4740
[12] mod = table: 000000000BBAB720; error_prefix_data = table: 000000000A295930; func = [function]
[13] self = table: 000000000BBAB720; view_name = "vmf_options_view"; _ = table: 000000001ADF4770
[15] mod = table: 0000000000DE1B00; error_prefix_data = "(safe_hook)"; func = [function]
[17] hook_chain = [function]; num_values = 0; values = table: 000000000A2958F0; safe_hooks = table: 0000000002FB6D50; i = 1
[18] self = table: 000000001AD25390; object = table: 000000000BBAB720
[19] self = table: 000000000BDA4700; ingame_ui_context = table: 000000000CDD0800
[20] self = table: 000000000BDA4700; params = table: 0000000004A66DE0; viewport_name = "player_1"; input_manager = table: 0000000012587210; input_source = table: 0000000011FC2C00; player_manager = table: 0000000003561AF0; peer_id = "1100001034ed953"; local_player_id = 1; player = table: 0000000016F61C40; stats_id = "1100001034ed953:1"; entity_manager = table: 0000000016B07A50; camera_system = table: 000000000BE649B0; outline_system = table: 0000000016AF79D0; fade_system = table: 0000000000737AD0; sound_sector_system = table: 0000000001E95820; sound_environment_system = table: 000000001A7D0510; event_manager = table: 00000000128F4500; level_key = "sig_citadel_nurgle_path3"; world_manager = table: 0000000002F40560; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 000000000CDD0800
[21] self = table: 000000000BDA46D0; new_state = table: 0000000018BD9720; params = table: 0000000004A66DE0; scope_name = "StateInGameRunning:on_enter"
[22] self = table: 000000000BDA46D0; new_state = table: 0000000018BD9720; notify = nil; old_state = nil
[23] self = table: 000000000BDA46D0; parent = table: 000000001AF7C160; start_state = table: 0000000018BD9720; params = table: 0000000004A66DE0; profiling_debugging_enabled = true
[24] self = table: 000000000BDA46D0; parent = table: 000000001AF7C160; start_state = table: 0000000018BD9720; params = table: 0000000004A66DE0; profiling_debugging_enabled = true
[25] self = table: 000000000312C220; object = table: 000000000BDA46D0
...
[5] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 00000000153C3FA0; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 0000000012207910; ingame_ui = table: 000000000BBAB720; definitions = table: 000000000A2959E0; input_manager = table: 0000000012587210; wwise_world = [WwiseWorld]; render_settings = table: 000000000A295AB0; original_settings_list_size_y = 4640; max_setting_list_offset_y = 3640; current_setting_list_offset_y = 0; settings_list_widgets = table: 000000000FC39400; settings_list_size_y = 4640; ui_scenegraph = table: 000000001507C3B0; is_setting_changes_applied_immidiately = true;
[6] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 00000000153C3FA0; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 0000000012207910; ingame_ui = table: 000000000BBAB720; definitions = table: 000000000A2959E0; input_manager = table: 0000000012587210; wwise_world = [WwiseWorld]; render_settings = table: 000000000A295AB0; original_settings_list_size_y = 4640; max_setting_list_offset_y = 3640; current_setting_list_offset_y = 0; settings_list_widgets = table: 000000000FC39400; settings_list_size_y = 4640; ui_scenegraph = table: 000000001507C3B0; is_setting_changes_applied_immidiately = true;
[7] ___is_class_metatable___ = true; __index = table: 000000001ACFAC40;
[13] fps = 0; world_manager = table: 0000000002F40560; ingame_hud = table: 00000000184128F0; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 0000000012207910; telemetry_time_view_enter = 0; input_manager = table: 0000000012587210; profile_synchronizer = table: 000000000080CFB0; blocked_transitions = table: 000000001AD25220; motd_ui = table: 0000000011855E80; cutscene_system = table: 000000001616A740; text_popup_ui = table: 000000000DE40330; local_player_id = 1; unlock_manager = table: 00000000033ACEB0; last_resolution_y = 1080; motd_loading = false; end_screen = table: 000000000BEDCC40; ui_top_renderer = table: 00000000154A1D90; camera_manager = table: 000000000CA77C10; _profile_requester = table: 0000000000826BD0; ingame_ui_context = table: 000000000CDD0800; views = table: 0000000002002330; wwise_world = [WwiseWorld]; _fps_cooldown = 0; mean_dt = 0; world = [World]; hotkey_mapping = table: 000000001AD24140; _player = table: 0000000016F61C40; weave_onboarding = table: 0000000017D2ED50; popup_handler = table: 000000000DE40180; peer_id = "1100001034ed953"; network_event_delegate = table: 000000001A5F3A40;
[18] ___is_class_metatable___ = true; __index = table: 000000001AD25390;
[19] world_name = "level_world"; network_server = table: 0000000000763610; local_player_id = 1; parent = table: 000000001AF7C160; _booted_eac_untrusted = false; statistics_db = table: 0000000016B1BFB0; is_server = true; _lobby_host = table: 000000000075D290; world = [World]; _network_options = table: 0000000018D2DE00; is_in_tutorial = false; input_manager = table: 0000000012587210; profile_synchronizer = table: 000000000080CFB0; ingame_ui_context = table: 000000000CDD0800; end_conditions_met = false; player = table: 0000000016F61C40; free_flight_manager = table: 0000000003561E10; viewport_name = "player_1"; network_event_delegate = table: 000000001A5F3A40;
[20] world_name = "level_world"; network_server = table: 0000000000763610; local_player_id = 1; parent = table: 000000001AF7C160; _booted_eac_untrusted = false; statistics_db = table: 0000000016B1BFB0; is_server = true; _lobby_host = table: 000000000075D290; world = [World]; _network_options = table: 0000000018D2DE00; is_in_tutorial = false; input_manager = table: 0000000012587210; profile_synchronizer = table: 000000000080CFB0; ingame_ui_context = table: 000000000CDD0800; end_conditions_met = false; player = table: 0000000016F61C40; free_flight_manager = table: 0000000003561E10; viewport_name = "player_1"; network_event_delegate = table: 000000001A5F3A40;
[21] _params = table: 0000000004A66DE0; _profiling_debugging_enabled = true; _parent = table: 000000001AF7C160; _state = table: 000000000BDA4700;
[22] _params = table: 0000000004A66DE0; _profiling_debugging_enabled = true; _parent = table: 000000001AF7C160; _state = table: 000000000BDA4700;
[23] _params = table: 0000000004A66DE0; _profiling_debugging_enabled = true; _parent = table: 000000001AF7C160; _state = table: 000000000BDA4700;
[24] _params = table: 0000000004A66DE0; _profiling_debugging_enabled = true; _parent = table: 000000001AF7C160; _state = table: 000000000BDA4700;
[25] ___is_class_metatable___ = true; __index = table: 000000000312C220; super = table: 00000000000B2CB0;
[26] world_name = "level_world"; entity_system_bag = table: 000000000AF22570; network_server = table: 0000000000763610; entity_system = table: 000000000D0DED00; parent = table: 0000000000094F10; _level_flow_events = table: 000000000BDFCA00; viewport_name = "player_1"; is_server = true; _called_level_flow_events = false; is_in_tutorial = false; input_manager = table: 0000000012587210; profile_synchronizer = table: 000000000080CFB0; _debug_gui = [Gui]; network_transmit = table: 00000000008291A0; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "1100001034ed953"; level = [Level]; network_timer_handler = table: 000000000CACAE90; machines = table: 0000000004A66DB0; _quit_game = false; network_clock = table: 0000000009B7AC80; _onclose_called = false; _lobby_host = table: 000000000075D290; statistics_db = table: 0000000016B1BFB0; game_mode_key = "deus"; level_key = "sig_citadel_nurgle_path3"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 0000000003561E10; dice_keeper = table: 000000001545A1E0; network_event_delegate = table: 000000001A5F3A40;
[27] _params = table: 0000000004B4B610; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094F10; _state = table: 000000001AF7C160;
[28] _params = table: 0000000004B4B610; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094F10; _state = table: 000000001AF7C160;
[29] _params = table: 0000000004B4B610; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094F10; _state = table: 000000001AF7C160;
[30] startup_package_handles = table: 00000000000994D0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000098BC0; flow_return_table = table: 0000000000094F40; _machine = table: 0000000004B4D1A0; startup_timer = 4.5389176594326273; has_booted = true; loading_context = table: 000000000E190D20;
20:55:45.848 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
20:55:45.848 [Lua] Set lobby begin:
20:55:45.848 [Lua] Lobby data twitch_enabled = false
20:55:45.848 [Lua] Lobby data selected_mission_id = journey_citadel
20:55:45.848 [Lua] Lobby data num_players = 4
20:55:45.848 [Lua] Lobby data difficulty_tweak = 7
20:55:45.848 [Lua] Lobby data host = 1100001034ed953
20:55:45.848 [Lua] Lobby data matchmaking_type = 2
20:55:45.849 [Lua] Lobby data is_private = true
20:55:45.849 [Lua] Lobby data match_started = true
20:55:45.849 [Lua] Lobby data difficulty = harder
20:55:45.849 [Lua] Lobby data player_slot_1 = 110000101765a0b:1
20:55:45.849 [Lua] Lobby data player_slot_4 = 1100001034ed953:1
20:55:45.849 [Lua] Lobby data unique_server_name = Xanoth
20:55:45.849 [Lua] Lobby data quick_game = false
20:55:45.849 [Lua] Lobby data country_code = GB
20:55:45.849 [Lua] Lobby data matchmaking = false
20:55:45.849 [Lua] Lobby data power_level = 635
20:55:45.849 [Lua] Lobby data mission_id = sig_citadel_nurgle_path3
20:55:45.849 [Lua] Lobby data mechanism = deus
20:55:45.849 [Lua] Lobby data player_slot_5 = 110000102b3d4b7:1
20:55:45.849 [Lua] Lobby data player_slot_2 = 0:0
20:55:45.850 [Lua] Lobby data network_hash = 5d7fd2e0a62500a8
20:55:45.850 [Lua] Lobby data player_slot_3 = 0:0
20:55:45.850 [Lua] Lobby data eac_authorized = true
20:55:45.850 [Lua] Set lobby end.
20:55:45.850 [Lua] CurrentConflictSettings deus_skaven_beastmen
20:55:45.850 [Lua] [ConflictDirector] conflict_director is ai_ready
20:55:45.850 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
20:55:45.850 [Lua] [MainPathSpawningGenerator] Injecting travel distances
20:55:45.851 [Lua] NORMAL PATROL MAIN PATH 1145.8023681640625
20:55:45.851 [Lua] [waypoints] = table
20:55:45.851 [Lua] [astar_points] = table
20:55:45.851 [Lua] [travel_dist] = 1145.8024204969406 (number)
20:55:45.851 [Lua] [one_directional] = false (boolean)
20:55:45.851 [Lua] [id] = boss_2 (string)
20:55:45.851 [Lua] NORMAL PATROL MAIN PATH 1299.365966796875
20:55:45.851 [Lua] [waypoints] = table
20:55:45.851 [Lua] [astar_points] = table
20:55:45.851 [Lua] [travel_dist] = 1299.3659415543079 (number)
20:55:45.851 [Lua] [one_directional] = false (boolean)
20:55:45.851 [Lua] [id] = boss_1 (string)
20:55:45.852 [Lua] SpecialsPacing:remove_unwanted_breeds:
20:55:45.852 [Lua] Forming navigation groups in one frame
20:55:45.852 [Lua] Forming navigation groups
20:55:45.858 [Lua] NavigationGroupManager -> calulation time A: 0.0059999999994033715
20:55:45.907 [Lua] NavigationGroupManager -> calulation time B: 0.049000000000887667
20:55:45.907 [Lua] number of nav groups: 46
20:55:45.907 [Lua] number of refined nav groups : 43
20:55:45.909 [Lua] NavigationGroupManager -> calulation time C: 0.0010000000002037268
20:55:45.909 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 11.080896143615242 Normalized coefficient: 1.4213651852585103
20:55:45.915 [Lua] -------------> JOW Perfect-density 8.1000000000000014 Sum density 4.0281926989555359 Normalized coefficient: 2.0108273375551864
20:55:45.920 [Lua] [LevelAnalysis] Generating boss paths for level: sig_citadel_nurgle_path3
20:55:45.920 [Lua] [LevelAnalysis] This level has a total main-path length of 565.444 meters.
20:55:45.920 [Lua] [LevelAnalysis] num_event_places_f: 0.34362911637624105 , num_event_places: 0 , trailing_event_fraction: 0.34362911637624105 , num_events: 0
20:55:45.920 [Lua] [LevelAnalysis] Level path distance: 565.44367456436157
20:55:45.920 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
20:55:45.924 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: harder, USING SETTINGS FOR EASY
20:55:45.924 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
20:55:45.932 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn healing pickups
20:55:45.932 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
20:55:45.932 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn deus_potions pickups
20:55:45.932 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
20:55:45.932 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=57
20:55:45.932 [Lua] NORMAL PATROL MAIN PATH 1145.8023681640625
20:55:45.932 [Lua] [waypoints] = table
20:55:45.932 [Lua] [astar_points] = table
20:55:45.932 [Lua] [travel_dist] = 1145.8024204969406 (number)
20:55:45.932 [Lua] [one_directional] = false (boolean)
20:55:45.932 [Lua] [id] = boss_2 (string)
20:55:45.932 [Lua] Adding main path event: Vector3Box(-268.22, 385.27, 55.5) boss_event_skaven_beastmen_spline_patrol 45 table: 00000000127147D0
20:55:45.932 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered
20:55:45.932 [Lua] [Managers] Calling function on all managers:
20:55:45.932 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
20:55:45.943 [Lua] [PeerSM] 1100001034ed953 :: on_exit WaitingForEnterGame
20:55:45.943 [Lua] [PeerSM] 1100001034ed953 :: on_enter WaitingForGameObjectSync
20:55:45.943 [Lua] [PeerSM] 110000101765a0b :: on_exit WaitingForEnterGame
20:55:45.943 [Lua] [PeerSM] 110000101765a0b :: on_enter WaitingForGameObjectSync
20:55:45.943 [Lua] [PeerSM] 110000102b3d4b7 :: on_exit WaitingForEnterGame
20:55:45.943 [Lua] [PeerSM] 110000102b3d4b7 :: on_enter WaitingForGameObjectSync
20:55:45.950 [Lua] player (1100001034ed953,2) was put into party 1
20:55:45.964 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=58
20:55:45.964 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=59
20:55:45.964 [Lua] [ProfileSynchronizer] Assigning peer(1100001034ed953:2) to profile(3) career(2)
20:55:46.108 [Lua] [NetworkServer] Game_object_sync_done for peer 110000101765a0b
20:55:46.111 [Lua] Breedfreezer (server) starting a hot join sync
20:55:46.111 [Lua] packing 0 units of breed chaos_marauder
20:55:46.111 [Lua] packing 0 units of breed skaven_clan_rat
20:55:46.111 [Lua] packing 0 units of breed skaven_storm_vermin
20:55:46.111 [Lua] packing 0 units of breed beastmen_ungor_archer
20:55:46.111 [Lua] packing 0 units of breed chaos_raider
20:55:46.111 [Lua] packing 0 units of breed chaos_berzerker
20:55:46.111 [Lua] packing 0 units of breed beastmen_bestigor
20:55:46.111 [Lua] packing 0 units of breed beastmen_ungor
20:55:46.111 [Lua] packing 0 units of breed skaven_plague_monk
20:55:46.111 [Lua] packing 0 units of breed beastmen_gor
20:55:46.111 [Lua] --> rpc-package size reached, sending rpc now (last package)
20:55:46.111 [Lua]
20:55:46.111 [Lua] [1] = 1 (number)
20:55:46.111 [Lua] [2] = 0 (number)
20:55:46.111 [Lua] [3] = 1 (number)
20:55:46.111 [Lua] [4] = 0 (number)
20:55:46.111 [Lua] [5] = 1 (number)
20:55:46.111 [Lua] [6] = 0 (number)
20:55:46.111 [Lua] [7] = 1 (number)
20:55:46.111 [Lua] [8] = 0 (number)
20:55:46.111 [Lua] [9] = 1 (number)
20:55:46.111 [Lua] [10] = 0 (number)
20:55:46.111 [Lua] [11] = 1 (number)
20:55:46.111 [Lua] [12] = 0 (number)
20:55:46.111 [Lua] [13] = 1 (number)
20:55:46.111 [Lua] [14] = 0 (number)
20:55:46.111 [Lua] [15] = 1 (number)
20:55:46.112 [Lua] [16] = 0 (number)
20:55:46.112 [Lua] [17] = 1 (number)
20:55:46.112 [Lua] [18] = 0 (number)
20:55:46.112 [Lua] [19] = 1 (number)
20:55:46.112 [Lua] [20] = 0 (number)
20:55:46.112 [Lua]
20:55:46.112 [Lua]
20:55:46.112 [Lua]
20:55:46.112 [Lua] [NetworkServer] Game_object_sync_done for peer 110000102b3d4b7
20:55:46.115 [Lua] Breedfreezer (server) starting a hot join sync
20:55:46.115 [Lua] packing 0 units of breed chaos_marauder
20:55:46.115 [Lua] packing 0 units of breed skaven_clan_rat
20:55:46.115 [Lua] packing 0 units of breed skaven_storm_vermin
20:55:46.115 [Lua] packing 0 units of breed beastmen_ungor_archer
20:55:46.115 [Lua] packing 0 units of breed chaos_raider
20:55:46.115 [Lua] packing 0 units of breed chaos_berzerker
20:55:46.115 [Lua] packing 0 units of breed beastmen_bestigor
20:55:46.115 [Lua] packing 0 units of breed beastmen_ungor
20:55:46.115 [Lua] packing 0 units of breed skaven_plague_monk
20:55:46.115 [Lua] packing 0 units of breed beastmen_gor
20:55:46.115 [Lua] --> rpc-package size reached, sending rpc now (last package)
20:55:46.115 [Lua]
20:55:46.115 [Lua] [1] = 1 (number)
20:55:46.115 [Lua] [2] = 0 (number)
20:55:46.115 [Lua] [3] = 1 (number)
20:55:46.115 [Lua] [4] = 0 (number)
20:55:46.115 [Lua] [5] = 1 (number)
20:55:46.115 [Lua] [6] = 0 (number)
20:55:46.115 [Lua] [7] = 1 (number)
20:55:46.115 [Lua] [8] = 0 (number)
20:55:46.115 [Lua] [9] = 1 (number)
20:55:46.115 [Lua] [10] = 0 (number)
20:55:46.115 [Lua] [11] = 1 (number)
20:55:46.115 [Lua] [12] = 0 (number)
20:55:46.115 [Lua] [13] = 1 (number)
20:55:46.115 [Lua] [14] = 0 (number)
20:55:46.115 [Lua] [15] = 1 (number)
20:55:46.115 [Lua] [16] = 0 (number)
20:55:46.115 [Lua] [17] = 1 (number)
20:55:46.115 [Lua] [18] = 0 (number)
20:55:46.115 [Lua] [19] = 1 (number)
20:55:46.115 [Lua] [20] = 0 (number)
20:55:46.115 [Lua]
20:55:46.115 [Lua]
20:55:46.115 [Lua]
20:55:46.115 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read,
20:55:46.115 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, ProfileSynchronizer, async-read,
20:55:46.115 [Lua] [PackageManager] Load: resource_packages/careers/dr_ironbreaker, ProfileSynchronizer, async-read,
20:55:46.115 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1, ProfileSynchronizer, async-read,
20:55:46.115 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/skins/blue/chr_dwarf_ranger_ironbreaker_blue, ProfileSynchronizer, async-read,
20:55:46.115 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1, ProfileSynchronizer, async-read,
20:55:46.115 [Lua] [PackageManager] Load: wwise/two_handed_hammers, ProfileSynchronizer, async-read,
20:55:46.115 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1_3p, ProfileSynchronizer, async-read,
20:55:46.115 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read,
20:55:46.115 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01, ProfileSynchronizer, async-read,
20:55:46.115 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, ProfileSynchronizer, async-read,
20:55:46.115 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01, ProfileSynchronizer, async-read,
20:55:46.115 [Lua] [PeerSM] 1100001034ed953 :: on_exit WaitingForGameObjectSync
20:55:46.115 [Lua] [PeerSM] 1100001034ed953 :: on_enter WaitingForPlayers
20:55:46.115 [Lua] PlayerManager:add_remote_player 110000101765a0b
20:55:46.115 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=60
20:55:46.115 [Lua] RemotePlayer:create_game_object( ) 60
20:55:46.130 [Lua] [PeerSM] 110000101765a0b :: on_exit WaitingForGameObjectSync
20:55:46.130 [Lua] [PeerSM] 110000101765a0b :: on_enter WaitingForPlayers
20:55:46.130 [Lua] PlayerManager:add_remote_player 110000102b3d4b7
20:55:46.130 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=61
20:55:46.130 [Lua] RemotePlayer:create_game_object( ) 61
20:55:46.145 [Lua] [PeerSM] 110000102b3d4b7 :: on_exit WaitingForGameObjectSync
20:55:46.145 [Lua] [PeerSM] 110000102b3d4b7 :: on_enter WaitingForPlayers
20:55:46.155 [Lua] [PeerSM] 1100001034ed953 :: on_exit WaitingForPlayers
20:55:46.155 [Lua] [PeerSM] 1100001034ed953 :: on_enter InGame
20:55:46.155 [Lua] [PeerSM] 110000101765a0b :: on_exit WaitingForPlayers
20:55:46.155 [Lua] [PeerSM] 110000101765a0b :: on_enter InGame
20:55:46.155 [Lua] [PeerSM] 110000102b3d4b7 :: on_exit WaitingForPlayers
20:55:46.155 [Lua] [PeerSM] 110000102b3d4b7 :: on_enter InGame
20:55:46.234 [Lua] [MOD][VMF][INFO] Added 110000101765a0b to the VMF users list.
20:55:46.314 [Lua] [MOD][VMF][INFO] Added 110000102b3d4b7 to the VMF users list.
20:55:46.688 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base
20:55:46.688 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base
20:55:46.688 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p
20:55:46.712 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p
20:55:46.712 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p
20:55:46.712 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ironbreaker
20:55:46.837 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ironbreaker
20:55:46.837 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ironbreaker
20:55:46.837 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1
20:55:46.940 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1
20:55:46.940 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1
20:55:46.941 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/skins/blue/chr_dwarf_ranger_ironbreaker_blue
20:55:47.109 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/skins/blue/chr_dwarf_ranger_ironbreaker_blue
20:55:47.109 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/skins/blue/chr_dwarf_ranger_ironbreaker_blue
20:55:47.110 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1
20:55:47.200 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1
20:55:47.200 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1
20:55:47.200 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_hammers
20:55:47.238 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_hammers
20:55:47.238 [Lua] [PackageManager] Force_load: wwise/two_handed_hammers
20:55:47.238 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1_3p
20:55:47.312 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1_3p
20:55:47.312 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_handgun_01_t1/wpn_dw_handgun_01_t1_3p
20:55:47.313 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh
20:55:47.416 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh
20:55:47.416 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh
20:55:47.417 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01
20:55:47.513 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01
20:55:47.513 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01
20:55:47.514 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p
20:55:47.535 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p
20:55:47.535 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p
20:55:47.535 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01
20:55:47.574 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01
20:55:47.574 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01
20:55:47.585 [Lua] test
20:55:47.585 [Lua] PlayerManager:assign_unit_ownership Bardin Goreksson 1100001034ed953 2
20:55:47.588 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
20:55:47.588 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=63
20:55:47.590 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 4, Vector3(401.624, -184.558, 57.624), Vector4(0, 0, 0, -1))
20:55:47.594 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.55441176470588238) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (0.94117647058823528)
20:55:47.594 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.55441176470588238) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (0.94117647058823528)
20:55:47.594 [Lua] PlayerManager:assign_unit_ownership Xanoth 1100001034ed953 1
20:55:47.594 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=65
20:55:47.601 [Lua] [GameNetworkManager] destroying game object with go_id=63
20:55:47.609 [Lua] Switching ConflictSettings: to: deus_skaven
20:55:47.609 [Lua] pacing=deus_default
20:55:47.609 [Lua] roaming=nil
20:55:47.609 [Lua] specials=deus_skaven
20:55:47.609 [Lua] contained_breeds=nil
20:55:47.609 [Lua] debug_color=orange
20:55:47.609 [Lua] disabled=false
20:55:47.609 [Lua] pack_spawning=skaven
20:55:47.609 [Lua] description=deus_conflict_director_skaven_chaos_name
20:55:47.609 [Lua] factions=nil
20:55:47.609 [Lua] boss=deus_skaven
20:55:47.609 [Lua] horde=deus_default
20:55:47.609 [Lua] name=deus_skaven
20:55:47.609 [Lua] intensity=deus_default
20:55:47.609 [Lua] ---
20:55:47.611 [Lua] PlayerManager:remove_player peer_id=1100001034ed953 2
20:55:47.611 [Lua] [GameNetworkManager] destroying game object with go_id=58
20:55:47.611 [Lua] player (1100001034ed953,2) was put into party 1
20:55:47.629 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=66
20:55:47.629 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=67
20:55:47.629 [Lua] [ProfileSynchronizer] Assigning peer(1100001034ed953:2) to profile(3) career(2)
20:55:48.133 <>scripts/entity_system/systems/talents/talent_system.lua:39: attempt to index local 'talent_extension' (a nil value)<>
<>
{00007ff6bbe30000, 00cfa000, 6086a8ba, c2dd5345-ba72-423c-90cb-df3d81f168de, 00000001, E:\agent-work\tmp-builds\engine_vt2\release\chaos_wastes_2021_03_08\engine\win64_dx12\release\vermintide2_dx12.pdb}
{00007ffcfb6e0000, 0009c000, 5b9ff4cd, 99fcf842-aee8-4713-ba31-7eb0c01164d4, 00000001, E:\projects\engine\tools\luajit\src\lua51.pdb}
0x00007ff6bbe30000:0x00000000002d9e3d
0x00007ff6bbe30000:0x000000000032b07b
0x00007ff6bbe30000:0x00000000000bb734
0x00007ff6bbe30000:0x00000000001a0f05
0x00007ff6bbe30000:0x00000000000d8a40
0x00007ff6bbe30000:0x00000000000d89c4
0x00007ff6bbe30000:0x00000000000d133b
0x00007ff6bbe30000:0x00000000000d1869
0x00007ff6bbe30000:0x00000000000cebb4
0x00007ff6bbe30000:0x00000000000d894d
0x00007ff6bbe30000:0x00000000000d7883
0x00007ff6bbe30000:0x00000000001a1c06
0x00007ffcfb6e0000:0x000000000000286e
0x00007ffcfb6e0000:0x000000000000bb8d lua_pcall
0x00007ff6bbe30000:0x000000000032aa19
0x00007ff6bbe30000:0x0000000000030fee
0x00007ff6bbe30000:0x00000000000309b8
0x00007ff6bbe30000:0x0000000000021d55
0x00007ff6bbe30000:0x00000000000223e9
0x00007ff6bbe30000:0x00000000000225a2
<>
<>1<>
<>main<>
<>win32<>
<>142279ec06cd<>
<>release<>
<>Developer Build (1.3.6726.0)<>
<>ff96c1d0-cb8d-4dbb-9d48-ddc1e5edc828<>
<>--- CPU
CPU: Intel(R) Core(TM) i5-7600K CPU @ 3.80GHz
Vendor: GenuineIntel
Logical processors: 4
Family: 0:6, Model: 9:14
Type: 0, Stepping: 9
Features: SSE SSE2 SSE3 SSSE3 SSE4.1 SSE4.2
Feature bits:
EBX: 00000000 00010000 00001000 00000000
ECX: 01111111 11111010 11111011 10111111
EDX: 10111111 11101011 11111011 11111111
--- Memory
Physical Total: 16309MB
Available: 10529MB
--- OS
Windows version 10.0 build 19041, 64 bit
Windows 10
Machine ID 4b1e2b08-05e9-41a6-adc5-bd2703cfb342
--- Graphics
Graphics card: NVIDIA GeForce GTX 970 (DirectX 12.1, 4043MB) Driver version: 45671
Graphics card: Microsoft Basic Render Driver (DirectX 12.1, 0MB)
--- Network
Network interface: Intel(R) Ethernet Connection (2) I219-V (IPv4, IPv6)
Network interface: Qualcomm Atheros QCA61x4A Wireless Network Adapter (IPv4, IPv6)
Network interface: Microsoft Wi-Fi Direct Virtual Adapter #3 (IPv4, IPv6)
Network interface: Microsoft Wi-Fi Direct Virtual Adapter #4 (IPv4, IPv6)
--- Input
Input device: Mouse (18.1): Mouse
Input device: Keyboard (19.4): Keyboard
Input device: Generic (17.0): G533 Gaming Headset
Input device: Generic (17.0): ROCCAT Kone Aimo 16K
Input device: Generic (17.0): CORSAIR STRAFE RGB MK.2 Mechanical Gaming Keyboard
<>
<>C:\Users\Ian\AppData\Roaming\fatshark\Vermintide 2\console_logs\console-2021-05-05-18.12.04-ff96c1d0-cb8d-4dbb-9d48-ddc1e5edc828.log<>
<>C:\Users\Ian\AppData\Roaming\fatshark\Vermintide 2\crash_dumps\crash_dump-2021-05-05-18.12.04-ff96c1d0-cb8d-4dbb-9d48-ddc1e5edc828.dmp<>
<>
RazerChroma
CrashMonitor
navigation
cjson
lcurl
rule database
tobii_eyetracking_plugin
wwise_plugin
<>
<>
RPC rpc_sync_talents
<>
<>
<> [1] @scripts/entity_system/systems/talents/talent_system.lua:39:in function
[2] @scripts/network/network_event_delegate.lua:52:in function
[3] =[C]: in function update_receive
[4] @scripts/managers/network/game_network_manager.lua:178: in function update_receive
[5] @scripts/game_state/state_ingame.lua:857: in function pre_update
[6] @scripts/game_state/game_state_machine.lua:28: in function pre_update
[7] @scripts/boot.lua:843: in function game_update
[8] @scripts/boot.lua:628:in function
<>
<> [1] self = table: 000000000B021850; channel_id = 1; unit_game_object_id = 1025; talent_ids = table: 00000000123D9C10; unit = nil; talent_extension = nil
[2] event_table = table: 0000000017B82270; registered_objects = table: 000000000E3812E0; num_registered_objects = 1; i = 1; object = table: 000000000B021850
[4] self = table: 00000000187F2030; dt = 0.012137288227677345
[5] self = table: 000000001AF7C160; dt = 0.012137288227677345; t = 2.0164877343922853; network_manager = table: 00000000187F2030
[6] self = table: 0000000004B4D1A0; dt = 0.012137288227677345; t = 9642.3451584109571
[7] self = table: 0000000000094F10; real_world_dt = 0.012137288227677345; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; dt = 0.012137288227677345; t = 9642.3451584109571
[8] dt = 0.012137288227677345
<>
<> [1] network_event_delegate = table: 000000001A5F3A40; profiler_names = table: 0000000016C7F3E0; entity_manager = table: 0000000016B07A50; extension_init_context = table: 0000000011E26A70; NAME = "talent_system"; unit_storage = table: 0000000016442B90; update_list = table: 0000000016C7F380; statistics_db = table: 0000000016B1BFB0; is_server = true; extensions = table: 0000000016C7F3B0; network_transmit = table: 00000000008291A0; world = [World]; name = "talent_system"; system_api = table: 0000000015F956B0;
[4] _left_game = false; unit_spawner = table: 0000000011E33B90; _world = [World]; unit_storage = table: 0000000016442B90; _game_object_disconnect_callbacks = table: 000000000D336BF0; entity_system = table: 000000000D0DED00; game_session = [GameSession]; matchmaking_manager = table: 0000000003FE55F0; _lobby = table: 000000000075D290; game_mode = table: 00000000015D3980; _lobby_host = "0"; _leaving_game = false; is_server = true; _object_synchronizing_clients = table: 000000000AF4CF50; peer_id = "1100001034ed953"; network_server = table: 0000000000763610; _session_id = "66c5e8ef-b3ce-4106-a093-25d98f12ee2d"; _event_delegate = table: 000000001A5F3A40; statistics_db = table: 0000000016B1BFB0; profile_synchronizer = table: 000000000080CFB0; voting_manager = table: 000000001632A4B0; _game_session_host = "1100001034ed953"; player_manager = table: 0000000003561AF0; _game_object_types = table: 00000000187F8E30; spawn_manager = table: 0000000009E0DB70; networked_flow_state = table: 0000000012DE2AF0; network_transmit = table: 00000000008291A0; network_clock = table: 0000000009B7AC80; difficulty_manager = table: 0000000016F292B0; weave_manager = table: 00000000035618C0;
[5] world_name = "level_world"; entity_system_bag = table: 000000000AF22570; network_server = table: 0000000000763610; entity_system = table: 000000000D0DED00; parent = table: 0000000000094F10; _level_flow_events = table: 000000000BDFCA00; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 0000000012587210; profile_synchronizer = table: 000000000080CFB0; _debug_gui = [Gui]; network_transmit = table: 00000000008291A0; _max_local_players = 4; _fps_reporter = table: 000000000D784E80; num_local_human_players = 1; _ping_reporter = table: 0000000012715100; _gm_event_end_conditions_met = false; world = [World]; dt = 0.01205647736787796; peer_id = "1100001034ed953"; level = [Level]; network_timer_handler = table: 000000000CACAE90; machines = table: 0000000004A66DB0; _camera_carrier = table: 0000000012715060; _quit_game = false; network_clock = table: 0000000009B7AC80; _onclose_called = false; _lobby_host = table: 000000000075D290; statistics_db = table: 0000000016B1BFB0; game_mode_key = "deus"; level_key = "sig_citadel_nurgle_path3"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 0000000003561E10; dice_keeper = table: 000000001545A1E0; network_event_delegate = table: 000000001A5F3A40;
[6] _params = table: 0000000004B4B610; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094F10; _state = table: 000000001AF7C160;
[7] startup_package_handles = table: 00000000000994D0; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000098BC0; flow_return_table = table: 0000000000094F40; _machine = table: 0000000004B4D1A0; startup_timer = 4.5389176594326273; has_booted = true; loading_context = table: 000000000E190D20;
<>
[Log end]