[Log version] 1 [Session] 92e5336a-14a7-4af8-a8d8-bfea87343ae6 UTC time stamps 14:10:18.184 [Application] STARTUP: setup_crash_report, File: D:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2616 14:10:18.184 [Application] STARTUP: DLCList::setup, File: D:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2628 14:10:18.184 [Application] STARTUP: setup_timer, File: D:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2631 14:10:18.184 [Application] STARTUP: make system_info, File: D:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2636 14:10:18.184 [Application] STARTUP: setup_jobs, File: D:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2639 14:10:18.185 [Application] STARTUP: setup_resources, File: D:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2641 14:10:18.216 [RazerChroma] Setup Razer Chroma resources 14:10:18.216 [Application] STARTUP: setup_window, File: D:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2665 14:10:18.228 [Window] Window => active 14:10:18.234 [Application] STARTUP: make game, File: D:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2684 14:10:18.250 [Application] STARTUP: init steam, File: D:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2689 14:10:18.566 [EAC] Init client 110000106697298 14:10:18.566 [EAC] EAC client initialized 14:10:18.566 warning: [EAC] Failed to initialize localization 14:10:18.567 [Application] STARTUP: setup renderer, File: D:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2698 14:10:18.571 [D3DRenderDevice] choosing adapter: 0 (AMD Radeon RX 5700 XT) 14:10:18.706 [Application] STARTUP: setup input, File: D:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2703 14:10:19.042 [Application] STARTUP: config renderer, File: D:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2709 14:10:19.621 [Application] STARTUP: setup physics, File: D:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2711 14:10:19.622 [Application] STARTUP: setup boot packages, File: D:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2714 14:10:19.947 [Application] STARTUP: setup physics properties, File: D:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2716 14:10:19.947 [Application] STARTUP: setup network, File: D:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2718 14:10:19.948 [Save] Save dir: `C:\Users\Admin\AppData\Roaming\fatshark\Vermintide 2` 14:10:19.948 [Application] STARTUP: setup entities, File: D:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2732 14:10:19.948 [Application] STARTUP: game init, File: D:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2751 14:10:20.050 [RazerChroma] Setup Razer Chroma 14:10:20.094 [LightFX ] Loaded DLL. 14:10:20.094 [LightFX ] Init() 14:10:20.098 [LightFX ] LightFX failed to initialize 14:10:20.118 [Lua] boot.lua start, os clock: 3.1139999999999999 14:10:20.118 [Lua] Boot:setup() entered. time: 0 os-clock: 3.1139999999999999 14:10:20.118 [Lua] --- CPU CPU: AMD Ryzen 7 3700X 8-Core Processor Vendor: AuthenticAMD Logical processors: 16 Family: 8:15, Model: 7:1 Type: 0, Stepping: 0 Features: SSE SSE2 SSE3 SSSE3 SSE4.1 Feature bits: EBX: 00001000 00010000 00001000 00000000 ECX: 01111110 11011000 00110010 00001011 EDX: 00010111 10001011 11111011 11111111 --- Memory Physical Total: 16315MB Available: 11863MB --- OS Windows version 10.0 build 18363, 64 bit Windows 10 Machine ID b5b74227-111d-49e5-b003-6086647be8b9 --- Graphics Graphics card: AMD Radeon RX 5700 XT (DirectX 11.0, 8151MB) Graphics card: Microsoft Basic Render Driver (DirectX 11.0, 0MB) --- Network Network interface: Realtek PCIe GbE Family Controller (IPv4, IPv6) Network interface: TAP-NordVPN Windows Adapter V9 (IPv4, IPv6) --- Input Input device: Mouse (18.1): Maus Input device: Keyboard (19.4): Tastatur Input device: Generic (17.0): USB Gaming Mouse Input device: Generic (17.0): Gaming Keyboard G910 Input device: Generic (17.0): AMD SR4 lamplight Control Input device: Generic (17.0): CYRM02p0303h00E0r0100 14:10:20.118 [Application] STARTUP: pre update loop, File: D:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 3101 14:10:20.122 [SteamStats] RequestCurrentStats success: true 14:10:21.844 [Lua] Boot:booting_update() reports boot packages loaded, initializing scripts. time: 3.549790037854109 os-clock: 4.8399999999999999 14:10:21.844 [Lua] Flushing: resource_packages/boot_assets [ResourcePackage] 14:10:21.845 [Lua] Flushing: resource_packages/strings [ResourcePackage] 14:10:21.845 [Lua] Flushing: resource_packages/foundation_scripts [ResourcePackage] 14:10:21.847 [Lua] Flushing: resource_packages/game_scripts [ResourcePackage] 14:10:21.847 [Lua] Flushing: backend/local_backend/local_backend [ResourcePackage] 14:10:21.847 [Lua] Flushing: resource_packages/level_scripts [ResourcePackage] 14:10:21.847 [Lua] Flushing: resource_packages/levels/debug_levels [ResourcePackage] 14:10:21.847 [Lua] Flushing: resource_packages/levels/benchmark_levels [ResourcePackage] 14:10:21.848 [Lua] Flushing: resource_packages/levels/honduras_levels [ResourcePackage] 14:10:21.849 [Lua] Flushing: resource_packages/breeds [ResourcePackage] 14:10:21.849 [Lua] Flushing: resource_packages/breeds_common_resources [ResourcePackage] 14:10:21.850 [Lua] ***************************************************************** 14:10:21.850 [Lua] ** Initial contents of script_data ** 14:10:21.850 [Lua] script_data.beta_level_progression = false 14:10:21.850 [Lua] script_data.build_identifier = 75756469c168 14:10:21.850 [Lua] script_data.debug_interactions = false 14:10:21.850 [Lua] script_data.disable_debug_draw = true 14:10:21.850 [Lua] script_data.disable_intro_trailer = false 14:10:21.850 [Lua] script_data.disable_tutorial_at_start = false 14:10:21.850 [Lua] script_data.enable_detailed_tooltips = false 14:10:21.850 [Lua] script_data.force_debug_disabled = true 14:10:21.850 [Lua] script_data.force_steam = true 14:10:21.850 [Lua] script_data.hide_fps = true 14:10:21.850 [Lua] script_data.hide_version_info = true 14:10:21.850 [Lua] script_data.matchmaking_debug = true 14:10:21.850 [Lua] script_data.network_debug = true 14:10:21.850 [Lua] script_data.package_debug = true 14:10:21.850 [Lua] script_data.packaged_build = true 14:10:21.850 [Lua] script_data.settings = { } 14:10:21.850 [Lua] script_data.show_fps = false 14:10:21.850 [Lua] script_data.spawn_empty_chest = true 14:10:21.850 [Lua] script_data.telemetry_log_interval = 600 14:10:21.850 [Lua] script_data.test_backend = stage_steam_playfab 14:10:21.850 [Lua] script_data.tobii_button = false 14:10:21.850 [Lua] script_data.use_beta_overlay = false 14:10:21.850 [Lua] script_data.use_local_backend = false 14:10:21.850 [Lua] script_data.use_tech_telemetry = true 14:10:21.850 [Lua] script_data.use_telemetry = true 14:10:21.850 [Lua] ***************************************************************** 14:10:21.850 [Lua] [PackageManager] Load: resource_packages/dlcs/bogenhafen, boot, async-read, 14:10:21.850 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna, boot, async-read, 14:10:21.850 [Lua] [PackageManager] Load: resource_packages/dlcs/celebrate, boot, async-read, 14:10:21.850 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_01, boot, async-read, 14:10:21.850 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_02, boot, async-read, 14:10:21.850 [Lua] [PackageManager] Load: resource_packages/dlcs/anvil, boot, async-read, 14:10:21.850 [Lua] [PackageManager] Load: resource_packages/dlcs/gecko, boot, async-read, 14:10:21.850 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_1, boot, async-read, 14:10:21.850 [Lua] [PackageManager] Load: resource_packages/dlcs/paperweight, boot, async-read, 14:10:21.850 [Lua] [PackageManager] Load: resource_packages/dlcs/scorpion, boot, async-read, 14:10:21.850 [Lua] [PackageManager] Load: resource_packages/dlcs/store, boot, async-read, 14:10:21.850 [Lua] [PackageManager] Load: resource_packages/dlcs/holly, boot, async-read, 14:10:21.850 [Lua] [PackageManager] Load: resource_packages/dlcs/steak, boot, async-read, 14:10:21.850 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_2, boot, async-read, 14:10:21.850 [Lua] [PackageManager] Load: resource_packages/dlcs/eight_ball, boot, async-read, 14:10:21.923 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/bogenhafen 14:10:21.923 [Lua] [PackageManager] Force_load: resource_packages/dlcs/bogenhafen 14:10:21.924 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna 14:10:22.125 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna 14:10:22.125 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna 14:10:22.126 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/celebrate 14:10:22.210 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/celebrate 14:10:22.210 [Lua] [PackageManager] Force_load: resource_packages/dlcs/celebrate 14:10:22.211 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_01 14:10:22.362 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_01 14:10:22.362 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_01 14:10:22.362 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_02 14:10:22.606 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_02 14:10:22.606 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_02 14:10:22.606 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/anvil 14:10:22.837 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/anvil 14:10:22.837 [Lua] [PackageManager] Force_load: resource_packages/dlcs/anvil 14:10:22.837 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/gecko 14:10:22.991 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/gecko 14:10:22.991 [Lua] [PackageManager] Force_load: resource_packages/dlcs/gecko 14:10:22.992 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_1 14:10:23.108 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_1 14:10:23.108 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_1 14:10:23.108 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/paperweight 14:10:23.169 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/paperweight 14:10:23.169 [Lua] [PackageManager] Force_load: resource_packages/dlcs/paperweight 14:10:23.170 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/scorpion 14:10:23.318 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/scorpion 14:10:23.318 [Lua] [PackageManager] Force_load: resource_packages/dlcs/scorpion 14:10:23.319 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/store 14:10:23.383 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/store 14:10:23.383 [Lua] [PackageManager] Force_load: resource_packages/dlcs/store 14:10:23.384 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/holly 14:10:23.526 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/holly 14:10:23.526 [Lua] [PackageManager] Force_load: resource_packages/dlcs/holly 14:10:23.528 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/steak 14:10:23.642 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/steak 14:10:23.642 [Lua] [PackageManager] Force_load: resource_packages/dlcs/steak 14:10:23.643 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_2 14:10:23.718 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_2 14:10:23.718 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_2 14:10:23.719 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/eight_ball 14:10:23.743 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/eight_ball 14:10:23.743 [Lua] [PackageManager] Force_load: resource_packages/dlcs/eight_ball 14:10:23.746 [Lua] Using test backend: stage_steam_playfab 14:10:23.746 [Lua] nil 14:10:23.746 [Lua] table: 000000000005F9F0 14:10:23.787 [Lua] [1] = beastmen_minotaur (string) 14:10:23.787 [Lua] [2] = critter_rat (string) 14:10:23.787 [Lua] [3] = skaven_stormfiend_demo (string) 14:10:23.787 [Lua] [4] = chaos_dummy_troll (string) 14:10:23.787 [Lua] [5] = skaven_storm_vermin_warlord (string) 14:10:23.787 [Lua] [6] = chaos_vortex (string) 14:10:23.787 [Lua] [7] = skaven_loot_rat (string) 14:10:23.787 [Lua] [8] = chaos_spawn_exalted_champion_norsca (string) 14:10:23.787 [Lua] [9] = chaos_dummy_sorcerer (string) 14:10:23.787 [Lua] [10] = chaos_tentacle (string) 14:10:23.787 [Lua] [11] = skaven_rat_ogre (string) 14:10:23.787 [Lua] [12] = skaven_grey_seer (string) 14:10:23.787 [Lua] [13] = skaven_stormfiend (string) 14:10:23.787 [Lua] [14] = skaven_storm_vermin_champion (string) 14:10:23.787 [Lua] [15] = chaos_spawn (string) 14:10:23.787 [Lua] [16] = skaven_stormfiend_boss (string) 14:10:23.787 [Lua] [17] = critter_pig (string) 14:10:23.787 [Lua] [18] = chaos_plague_wave_spawner (string) 14:10:23.787 [Lua] [19] = skaven_explosive_loot_rat (string) 14:10:23.787 [Lua] [20] = chaos_troll (string) 14:10:23.787 [Lua] [21] = chaos_dummy_exalted_sorcerer_drachenfels (string) 14:10:23.787 [Lua] [22] = skaven_warpfire_thrower (string) 14:10:23.787 [Lua] [23] = chaos_exalted_champion_warcamp (string) 14:10:23.787 [Lua] [24] = chaos_plague_sorcerer (string) 14:10:23.787 [Lua] [25] = skaven_pack_master (string) 14:10:23.787 [Lua] [26] = chaos_exalted_sorcerer (string) 14:10:23.787 [Lua] [27] = chaos_tentacle_sorcerer (string) 14:10:23.787 [Lua] [28] = chaos_mutator_sorcerer (string) 14:10:23.787 [Lua] [29] = skaven_poison_wind_globadier (string) 14:10:23.787 [Lua] [30] = skaven_gutter_runner (string) 14:10:23.787 [Lua] [31] = skaven_ratling_gunner (string) 14:10:23.787 [Lua] [32] = chaos_vortex_sorcerer (string) 14:10:23.787 [Lua] [33] = chaos_warrior (string) 14:10:23.787 [Lua] [34] = chaos_corruptor_sorcerer (string) 14:10:23.787 [Lua] [35] = chaos_exalted_champion_norsca (string) 14:10:23.787 [Lua] [36] = skaven_plague_monk (string) 14:10:23.787 [Lua] [37] = chaos_berzerker (string) 14:10:23.787 [Lua] [38] = beastmen_gor (string) 14:10:23.787 [Lua] [39] = beastmen_standard_bearer (string) 14:10:23.787 [Lua] [40] = beastmen_ungor (string) 14:10:23.787 [Lua] [41] = beastmen_ungor_archer (string) 14:10:23.787 [Lua] [42] = skaven_storm_vermin_commander (string) 14:10:23.787 [Lua] [43] = beastmen_standard_bearer_crater (string) 14:10:23.787 [Lua] [44] = skaven_storm_vermin (string) 14:10:23.787 [Lua] [45] = beastmen_ungor_dummy (string) 14:10:23.787 [Lua] [46] = beastmen_bestigor (string) 14:10:23.787 [Lua] [47] = chaos_raider (string) 14:10:23.787 [Lua] [48] = beastmen_bestigor_dummy (string) 14:10:23.787 [Lua] [49] = skaven_storm_vermin_with_shield (string) 14:10:23.787 [Lua] [50] = beastmen_gor_dummy (string) 14:10:23.787 [Lua] [51] = chaos_raider_tutorial (string) 14:10:23.787 [Lua] [52] = skaven_clan_rat_tutorial (string) 14:10:23.787 [Lua] [53] = chaos_marauder (string) 14:10:23.787 [Lua] [54] = skaven_dummy_clan_rat (string) 14:10:23.787 [Lua] [55] = chaos_fanatic (string) 14:10:23.787 [Lua] [56] = chaos_marauder_with_shield (string) 14:10:23.787 [Lua] [57] = chaos_zombie (string) 14:10:23.787 [Lua] [58] = skaven_clan_rat (string) 14:10:23.787 [Lua] [59] = skaven_clan_rat_with_shield (string) 14:10:23.787 [Lua] [60] = chaos_marauder_tutorial (string) 14:10:23.787 [Lua] [61] = skaven_dummy_slave (string) 14:10:23.787 [Lua] [62] = skaven_slave (string) 14:10:23.821 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_standard_bearer (DLC belladonna) to category specials. 14:10:23.821 [Lua] [EnemyPackageLoaderSettings] Added DLC breed skaven_explosive_loot_rat (DLC mutators_batch_02) to category level_specific. 14:10:23.821 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_mutator_sorcerer (DLC mutators_batch_02) to category level_specific. 14:10:23.821 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_minotaur (DLC steak) to category bosses. 14:10:23.821 [Lua] [EnemyPackageLoaderSettings] enemy_package_loader_policy: default 14:10:23.826 [Lua] level display name dlc_bogenhafen_city 14:10:23.826 [Lua] level display name cemetery 14:10:23.826 [Lua] level display name forest_ambush 14:10:23.826 [Lua] level display name mines 14:10:23.826 [Lua] level display name nurgle 14:10:23.826 [Lua] level display name warcamp 14:10:23.826 [Lua] level display name bell 14:10:23.826 [Lua] level display name dlc_celebrate_crawl 14:10:23.826 [Lua] level display name skittergate 14:10:23.826 [Lua] level display name magnus 14:10:23.826 [Lua] level display name prologue 14:10:23.826 [Lua] level display name military 14:10:23.826 [Lua] level display name skaven_stronghold 14:10:23.826 [Lua] level display name fort 14:10:23.826 [Lua] level display name ground_zero 14:10:23.826 [Lua] level display name elven_ruins 14:10:23.826 [Lua] level display name farmlands 14:10:23.826 [Lua] level display name crater 14:10:23.826 [Lua] level display name plaza 14:10:23.826 [Lua] level display name ussingen 14:10:23.826 [Lua] level display name dlc_portals 14:10:23.826 [Lua] level display name catacombs 14:10:23.826 [Lua] level display name dlc_bogenhafen_slum 14:10:23.826 [Lua] level display name dlc_bastion 14:10:23.853 [Lua] TIME: 0.02 14:10:24.263 [Lua] [ConflictSettings] Contained breeds generated in: 0.38300000000000001 14:10:24.263 [Lua] ####### Testing HordeCompositions ######## 14:10:24.263 [Lua] ####### Testing HordeCompositionsPacing ######## 14:10:24.330 [Lua] <>realm = official<> 14:10:24.341 warning: [ModManager] Mod with id 1652076803ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1652076803\mod.bin can't be added as mod hash catalog to EAC, skipping 14:10:24.341 warning: [ModManager] Mod with id 1391113873ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1391113873\mod.bin can't be added as mod hash catalog to EAC, skipping 14:10:24.341 warning: [ModManager] Mod with id 1497861728ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1497861728\mod.bin can't be added as mod hash catalog to EAC, skipping 14:10:24.379 warning: [ModManager] Mod with id 1498748049ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1498748049\mod.bin can't be added as mod hash catalog to EAC, skipping 14:10:24.478 warning: [ModManager] Mod with id 1385428571ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1385428571\mod.bin can't be added as mod hash catalog to EAC, skipping 14:10:24.494 warning: [ModManager] Mod with id 1381145345ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1381145345\mod.bin can't be added as mod hash catalog to EAC, skipping 14:10:24.517 warning: [ModManager] Mod with id 1409485499ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1409485499\mod.bin can't be added as mod hash catalog to EAC, skipping 14:10:24.518 warning: [ModManager] Mod with id 1405221659ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1405221659\mod.bin can't be added as mod hash catalog to EAC, skipping 14:10:24.518 warning: [ModManager] Mod with id 1393694530ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1393694530\mod.bin can't be added as mod hash catalog to EAC, skipping 14:10:24.518 warning: [ModManager] Mod with id 1401098416ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1401098416\mod.bin can't be added as mod hash catalog to EAC, skipping 14:10:24.518 warning: [ModManager] Mod with id 1384087820ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1384087820\mod.bin can't be added as mod hash catalog to EAC, skipping 14:10:24.525 warning: [ModManager] Mod with id 1395132559ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1395132559\mod.bin can't be added as mod hash catalog to EAC, skipping 14:10:24.525 warning: [ModManager] Mod with id 1391114686ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1391114686\mod.bin can't be added as mod hash catalog to EAC, skipping 14:10:24.525 warning: [ModManager] Mod with id 1387894846ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1387894846\mod.bin can't be added as mod hash catalog to EAC, skipping 14:10:24.533 warning: [ModManager] Mod with id 1388991228ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1388991228\mod.bin can't be added as mod hash catalog to EAC, skipping 14:10:24.533 warning: [ModManager] Mod with id 1388882435ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1388882435\mod.bin can't be added as mod hash catalog to EAC, skipping 14:10:24.548 warning: [ModManager] Mod with id 1694820325ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1694820325\mod.bin can't be added as mod hash catalog to EAC, skipping 14:10:24.618 [Lua] 14:10:24.618 [Lua] [1] = table 14:10:24.618 [Lua] [download_pending] = false (boolean) 14:10:24.618 [Lua] [id] = 1369573612 (string) 14:10:24.618 [Lua] [banned] = false (boolean) 14:10:24.618 [Lua] [author_id] = 58813412 (number) 14:10:24.618 [Lua] [tags] = table 14:10:24.618 [Lua] [1] = Tools (string) 14:10:24.618 [Lua] [2] = approved (string) 14:10:24.618 [Lua] [author] = fetching... (string) 14:10:24.618 [Lua] [sanctioned] = true (boolean) 14:10:24.618 [Lua] [out_of_date] = false (boolean) 14:10:24.618 [Lua] [downloading] = false (boolean) 14:10:24.618 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/930435675449532743/7127648A7F1DCB321D639DAC844BA9A59ED9A6F5/ (string) 14:10:24.618 [Lua] [num_children] = 0 (number) 14:10:24.618 [Lua] [ugc_status] = 3 (number) 14:10:24.618 [Lua] [description] = The Vermintide Mod Framework (VMF) is an open-source, community-run framework of modules that provides enhanced modding capabilities and support. The framework is designed to be both independent and lightweight; making no changes to gameplay on its own. Mods created for the project may utilize: [list] [*]Mod options [*]Shared function hooks [*]Chat commands [*]Keybinds [*]Mutator support (only available in Vermintide 1 at this time) [*]Network calls [*]Rewritten, lightweight mod functions [*]An on-event call system [/list] The Vermintide Mod Framework originally started in Warhammer End Times: Vermintide as an unofficial modding platform. In the time since, VMF has been rewritten and redesigned with contributions from many unique members of the community; culminating in this unified project made for the arrival of official mod support. If you're interested in creating mods with VMF, please check out [url=https://vmf-docs.verminti.de/]the project's wiki[/url]. If you'd like to contribute to the code behind VMF, visit [url=https://github.com/Vermintide-Mod-Framework/Vermintide-Mod-Framework]the project's GitHub repository[/url]. (string) 14:10:24.618 [Lua] [last_updated] = 10/23/2019 12:36:46 PM (string) 14:10:24.618 [Lua] [installed] = true (boolean) 14:10:24.618 [Lua] [enabled] = true (boolean) 14:10:24.618 [Lua] [name] = Vermintide Mod Framework (string) 14:10:24.618 [Lua] [dependency_error] = (string) 14:10:24.618 [Lua] [2] = table 14:10:24.618 [Lua] [download_pending] = false (boolean) 14:10:24.618 [Lua] [id] = 1374248490 (string) 14:10:24.618 [Lua] [children] = table 14:10:24.618 [Lua] [1] = 1369573612 (string) 14:10:24.618 [Lua] [banned] = false (boolean) 14:10:24.618 [Lua] [author_id] = 45268594 (number) 14:10:24.618 [Lua] [tags] = table 14:10:24.618 [Lua] [1] = approved (string) 14:10:24.618 [Lua] [author] = fetching... (string) 14:10:24.618 [Lua] [sanctioned] = true (boolean) 14:10:24.618 [Lua] [out_of_date] = false (boolean) 14:10:24.618 [Lua] [downloading] = false (boolean) 14:10:24.618 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560288886539/0C3507B376C574070BAB06A5785E44CDFFF7B563/ (string) 14:10:24.618 [Lua] [num_children] = 1 (number) 14:10:24.618 [Lua] [ugc_status] = 3 (number) 14:10:24.618 [Lua] [description] = A collection of resources that help in coding mods. https://github.com/stevedonovan/Penlight Docs: http://stevedonovan.github.io/Penlight/api/index.html Use: local pl = require'pl.import_into'() pl.tablex.deepcompare(t1, t2) Or to require individual modules: local tablex = require'pl.tablex' tablex.deepcompare(t1, t2) Please DO NOT use require 'pl', this pollutes the global table. Some modules have been removed due to security concerns: sip and lapp, and those related to file access. Note that using the pretty module to print tables can cause a stack overflow due to it not handling recursion in table members. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/Penlight%20Lua%20Libraries]Source[/url] (string) 14:10:24.618 [Lua] [last_updated] = 8/29/2018 8:03:32 PM (string) 14:10:24.618 [Lua] [installed] = true (boolean) 14:10:24.618 [Lua] [enabled] = true (boolean) 14:10:24.618 [Lua] [name] = Penlight Lua Libraries (string) 14:10:24.618 [Lua] [dependency_error] = (string) 14:10:24.618 [Lua] [3] = table 14:10:24.618 [Lua] [download_pending] = false (boolean) 14:10:24.618 [Lua] [id] = 1389872347 (string) 14:10:24.618 [Lua] [children] = table 14:10:24.618 [Lua] [1] = 1369573612 (string) 14:10:24.618 [Lua] [banned] = false (boolean) 14:10:24.618 [Lua] [author_id] = 4821406 (number) 14:10:24.618 [Lua] [tags] = table 14:10:24.618 [Lua] [1] = UI (string) 14:10:24.618 [Lua] [2] = approved (string) 14:10:24.618 [Lua] [author] = fetching... (string) 14:10:24.618 [Lua] [sanctioned] = true (boolean) 14:10:24.618 [Lua] [out_of_date] = false (boolean) 14:10:24.618 [Lua] [downloading] = false (boolean) 14:10:24.618 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932687475277931862/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string) 14:10:24.618 [Lua] [num_children] = 1 (number) 14:10:24.618 [Lua] [ugc_status] = 3 (number) 14:10:24.618 [Lua] [description] = [b]Provides functionalities to create simple windows / widgets.[/b] Version: 2.1.2 This mod doesn't have a purpose on its own. It allows other mods to create and show simple windows to control something. [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/wiki/Simple-UI-Reference][h1]Reference[/h1][/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/simple_ui/readme.txt][h1]Changelog[/h1][/url] (string) 14:10:24.618 [Lua] [last_updated] = 10/31/2019 9:17:26 AM (string) 14:10:24.618 [Lua] [installed] = true (boolean) 14:10:24.618 [Lua] [enabled] = true (boolean) 14:10:24.618 [Lua] [name] = Simple UI (string) 14:10:24.618 [Lua] [dependency_error] = (string) 14:10:24.618 [Lua] [4] = table 14:10:24.618 [Lua] [download_pending] = false (boolean) 14:10:24.618 [Lua] [id] = 1652076803 (string) 14:10:24.618 [Lua] [banned] = false (boolean) 14:10:24.618 [Lua] [author_id] = 108747267 (number) 14:10:24.618 [Lua] [tags] = table 14:10:24.618 [Lua] [1] = applied (string) 14:10:24.618 [Lua] [author] = IamLupo (string) 14:10:24.618 [Lua] [sanctioned] = false (boolean) 14:10:24.618 [Lua] [out_of_date] = false (boolean) 14:10:24.618 [Lua] [downloading] = false (boolean) 14:10:24.618 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/938341408317341515/2836B008DFA69F809B69246A0562887530DD951B/ (string) 14:10:24.618 [Lua] [num_children] = 0 (number) 14:10:24.618 [Lua] [ugc_status] = 3 (number) 14:10:24.618 [Lua] [description] = The 'Deal With It' meme glasses for all your classes. Hope you like it! (string) 14:10:24.618 [Lua] [last_updated] = 8/14/2019 8:12:19 PM (string) 14:10:24.618 [Lua] [installed] = true (boolean) 14:10:24.618 [Lua] [enabled] = false (boolean) 14:10:24.618 [Lua] [name] = DealWithIt (string) 14:10:24.618 [Lua] [dependency_error] = (string) 14:10:24.618 [Lua] [5] = table 14:10:24.618 [Lua] [download_pending] = false (boolean) 14:10:24.618 [Lua] [id] = 1391113873 (string) 14:10:24.618 [Lua] [children] = table 14:10:24.618 [Lua] [1] = 1369573612 (string) 14:10:24.618 [Lua] [banned] = false (boolean) 14:10:24.618 [Lua] [author_id] = 65038749 (number) 14:10:24.618 [Lua] [tags] = table 14:10:24.618 [Lua] [1] = applied (string) 14:10:24.618 [Lua] [author] = fetching... (string) 14:10:24.618 [Lua] [sanctioned] = false (boolean) 14:10:24.618 [Lua] [out_of_date] = false (boolean) 14:10:24.618 [Lua] [downloading] = false (boolean) 14:10:24.618 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/931561830309176878/B4CE4AAD0197F532416F0A6F7DC225C5976977FF/ (string) 14:10:24.618 [Lua] [num_children] = 1 (number) 14:10:24.618 [Lua] [ugc_status] = 3 (number) 14:10:24.618 [Lua] [description] = Certain hats and frames are safely-equippable by other heroes. This mod adds unlocked cosmetics to those characters' equipment lists, and allows you to unequip both hats and frames by attempting to equip them again. Equipped (and unequipped) hats and frames are visible to unmodded players in the lobby without issue. Some hats may display strangely on other characters. [url=https://github.com/Aussiemon/Vermintide-2-JHF-Mods]Project Source [Git][/url] (string) 14:10:24.618 [Lua] [last_updated] = 2/21/2019 2:38:18 AM (string) 14:10:24.618 [Lua] [installed] = true (boolean) 14:10:24.618 [Lua] [enabled] = false (boolean) 14:10:24.618 [Lua] [name] = More Hats and Frames (string) 14:10:24.618 [Lua] [dependency_error] = (string) 14:10:24.618 [Lua] [6] = table 14:10:24.618 [Lua] [download_pending] = false (boolean) 14:10:24.618 [Lua] [id] = 1460327284 (string) 14:10:24.618 [Lua] [children] = table 14:10:24.618 [Lua] [1] = 1369573612 (string) 14:10:24.618 [Lua] [banned] = false (boolean) 14:10:24.618 [Lua] [author_id] = 96578995 (number) 14:10:24.618 [Lua] [tags] = table 14:10:24.618 [Lua] [1] = UI (string) 14:10:24.618 [Lua] [2] = applied (string) 14:10:24.618 [Lua] [3] = approved (string) 14:10:24.618 [Lua] [author] = fetching... (string) 14:10:24.618 [Lua] [sanctioned] = true (boolean) 14:10:24.618 [Lua] [out_of_date] = false (boolean) 14:10:24.618 [Lua] [downloading] = false (boolean) 14:10:24.618 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/964220916265799900/26EE27D261FCE358D8EFA314DEF3BF25CB55B3CF/ (string) 14:10:24.618 [Lua] [num_children] = 1 (number) 14:10:24.618 [Lua] [ugc_status] = 3 (number) 14:10:24.618 [Lua] [description] = Times the lifespan of monsters and lords and shows it in the chat. The message will also be shown on the Ingame HUD for a few seconds. Monsters: time from spawn to death Lords: time from the start of the fight to their death (intro sequence excluded) [h1] Update [Feb 02, 2020] [/h1] * updated for game version 2.1.0 [h1] Update [Aug 09, 2019] [/h1] * Fixed a crash that was introduced with patch 2.0 (when playing weaves modus) * Minotaur fight time will now be tracked. [h1] Project Source [/h1] [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/BossTimer] GitHub [/url] (string) 14:10:24.618 [Lua] [last_updated] = 2/15/2020 9:39:18 PM (string) 14:10:24.618 [Lua] [installed] = true (boolean) 14:10:24.618 [Lua] [enabled] = false (boolean) 14:10:24.618 [Lua] [name] = BossKillTimer (string) 14:10:24.618 [Lua] [dependency_error] = (string) 14:10:24.618 [Lua] [7] = table 14:10:24.618 [Lua] [download_pending] = false (boolean) 14:10:24.618 [Lua] [id] = 1497861728 (string) 14:10:24.618 [Lua] [children] = table 14:10:24.618 [Lua] [1] = 1369573612 (string) 14:10:24.618 [Lua] [banned] = false (boolean) 14:10:24.618 [Lua] [author_id] = 18741013 (number) 14:10:24.618 [Lua] [tags] = table 14:10:24.618 [Lua] [1] = Art (string) 14:10:24.618 [Lua] [2] = Tools (string) 14:10:24.618 [Lua] [3] = Misc (string) 14:10:24.618 [Lua] [author] = fetching... (string) 14:10:24.618 [Lua] [sanctioned] = false (boolean) 14:10:24.618 [Lua] [out_of_date] = false (boolean) 14:10:24.618 [Lua] [downloading] = false (boolean) 14:10:24.618 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/959718584256937821/2DFF59E319AC72AEEC3B33B8D7E29572E4279A8B/ (string) 14:10:24.618 [Lua] [num_children] = 1 (number) 14:10:24.618 [Lua] [ugc_status] = 3 (number) 14:10:24.618 [Lua] [description] = [h1][b]This mod adds a "photo-mode" to the game[/b][/h1] By pressing F9(default hotkey) in game you will enter Photomode allowing you to take HUD-less first or third person screenshots. Feature set includes (but is not limited to): [list] [*]Freezing time [*]Depth of Field adjustment [*]Playing animations on player characters [*]Hiding weapon models [*]Loading levels without bots or enemies [*]Changing environment parameters [*]Disabling in-game hud via a hotkey. [*]Spawning and removing custom lights. [*]Loading resource packages. [*]Spawning/removing particle effects. [/list] [b]List of available animations can be found: [url=https://pastebin.com/YM2FYhBN]HERE(CLICK)[/url][/b] [b]List of available environment parameters can be found: [url=https://pastebin.com/FYyUpHUi]HERE(CLICK)[/url][/b] [b][u]In order to ensure you will not crash upon saving a screenshot, make sure to create folder named "Warhammer Vermintide 2" in your "Pictures" library folder.[/u][/b] [b]Chat command list:[/b] /pmauthor - Opens my website /pmplayanim - Plays animation on given player Usage: /pmplayanim user:id,anim_name /pmplayerindex - Print player IDs to chat, needed to use with other commands. /pmanimlist - Open animation list /pmadjustpos - Adjusts local player position. \n Usage: /pmadjustpos x,y,z /pmlockbots - Prevents bots from moving. \n Usage: /pmlockbots botid,true / false /pmsetenvparam - Set environment parameter, use 'reset' to remove all overrides. Usage: /pmsetenvparam param_name,value1,value2,value3 /pmshadowson - Increases quality of all shadows. /pmshadowsoff - Reverts shadows to default quality. /pmprepareparticles - Set name and scale of particle effect to be spawned in photomode (bear in mind that trying to spawn an effect from currently not loaded package will crash the game). Usage: /pmprepareparticles effect_name,scale /pmloadpackage - Forces the game to load specified resource package. Usage: /pmloadpackage package_name. Please note that loading multiple big resource packages will have negative effect on performance. /pmspectate - Despawn player and enter photomode. [u]All of the Photomode specific controls are explained in the default tab of Photomode HUD that is visible in bottom left corner of the screen while Photomode is active.[/u] [i]If you need help understanding values that control Depth Of Field, i recommend taking a look at [url=https://www.skacikpl.pl/images/Vermintide/dof.png]this graph(CLICK)[/url][/i] [b]Recommended mods to use with Photomode:[/b] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1387440934]Third Person Equipment by Grasmann[/url] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1423536193]Give All Hats And Skins by prop joe[/url] [b][u][url=https://steamcommunity.com/sharedfiles/filedetails/?id=1524365529]Console mod[/url] is also now compatible with Photomode, if it's loaded before Photomode all chat commands are moved to the console (and aditionally console can be used while in Photomode)[/u][/b] (string) 14:10:24.618 [Lua] [last_updated] = 11/13/2019 9:31:35 PM (string) 14:10:24.618 [Lua] [installed] = true (boolean) 14:10:24.618 [Lua] [enabled] = true (boolean) 14:10:24.618 [Lua] [name] = Photomode (string) 14:10:24.618 [Lua] [dependency_error] = (string) 14:10:24.618 [Lua] [8] = table 14:10:24.618 [Lua] [download_pending] = false (boolean) 14:10:24.618 [Lua] [id] = 1395655171 (string) 14:10:24.618 [Lua] [children] = table 14:10:24.618 [Lua] [1] = 1369573612 (string) 14:10:24.618 [Lua] [banned] = false (boolean) 14:10:24.618 [Lua] [author_id] = 59593500 (number) 14:10:24.618 [Lua] [tags] = table 14:10:24.618 [Lua] [1] = QoL (string) 14:10:24.618 [Lua] [2] = Balance/Tweaks (string) 14:10:24.618 [Lua] [3] = approved (string) 14:10:24.618 [Lua] [author] = fetching... (string) 14:10:24.618 [Lua] [sanctioned] = true (boolean) 14:10:24.618 [Lua] [out_of_date] = false (boolean) 14:10:24.618 [Lua] [downloading] = false (boolean) 14:10:24.618 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/923681338630353273/E11D78215356A81EEB644CA53C121DE3A0099035/ (string) 14:10:24.618 [Lua] [num_children] = 1 (number) 14:10:24.618 [Lua] [ugc_status] = 3 (number) 14:10:24.618 [Lua] [description] = A set of various tweaks that empower the fighting capabilities of bots in a fair manner. The mod currently features 3 modifications : [b]1 - Better Melee Choices:[/b] The bots will now favor normal attacks over charged much more, unless their target would not be damaged by normal attacks. [b]2 - Stay Closer:[/b] Whenever enemies are nearby, the bots will stay much closer to human players, making them more reliable during hordes. [b]3 - Ping Elites:[/b] The bots will ping any elites that attack them, within the same limits of what a player could do. This will trigger appropriate voicelines and Witch-Hunt buffs. Each of these features can be independantly toggled on and off in the mod options. (string) 14:10:24.618 [Lua] [last_updated] = 8/15/2019 7:18:06 PM (string) 14:10:24.618 [Lua] [installed] = true (boolean) 14:10:24.618 [Lua] [enabled] = true (boolean) 14:10:24.618 [Lua] [name] = Bot Improvements - Combat (string) 14:10:24.618 [Lua] [dependency_error] = (string) 14:10:24.618 [Lua] [9] = table 14:10:24.618 [Lua] [download_pending] = false (boolean) 14:10:24.618 [Lua] [id] = 1487862316 (string) 14:10:24.618 [Lua] [children] = table 14:10:24.618 [Lua] [1] = 1369573612 (string) 14:10:24.618 [Lua] [banned] = false (boolean) 14:10:24.618 [Lua] [author_id] = 45268594 (number) 14:10:24.618 [Lua] [tags] = table 14:10:24.618 [Lua] [1] = approved (string) 14:10:24.618 [Lua] [2] = UI (string) 14:10:24.618 [Lua] [3] = QoL (string) 14:10:24.618 [Lua] [author] = fetching... (string) 14:10:24.618 [Lua] [sanctioned] = true (boolean) 14:10:24.618 [Lua] [out_of_date] = false (boolean) 14:10:24.618 [Lua] [downloading] = false (boolean) 14:10:24.618 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/2475178968651778310/6CCEE8FC0CDDD486E7EE2DC4B7B4363C54EAD183/ (string) 14:10:24.618 [Lua] [num_children] = 1 (number) 14:10:24.618 [Lua] [ugc_status] = 3 (number) 14:10:24.618 [Lua] [description] = Show properties and trait on respective reroll screens and keep the same item slotted after reroll. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/RerollImprovements]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 14:10:24.618 [Lua] [last_updated] = 12/11/2018 6:10:34 PM (string) 14:10:24.618 [Lua] [installed] = true (boolean) 14:10:24.618 [Lua] [enabled] = true (boolean) 14:10:24.618 [Lua] [name] = Reroll Improvements (string) 14:10:24.618 [Lua] [dependency_error] = (string) 14:10:24.618 [Lua] [10] = table 14:10:24.618 [Lua] [download_pending] = false (boolean) 14:10:24.618 [Lua] [id] = 1495937978 (string) 14:10:24.618 [Lua] [children] = table 14:10:24.618 [Lua] [1] = 1369573612 (string) 14:10:24.618 [Lua] [banned] = false (boolean) 14:10:24.618 [Lua] [author_id] = 96578995 (number) 14:10:24.618 [Lua] [tags] = table 14:10:24.618 [Lua] [1] = QoL (string) 14:10:24.618 [Lua] [2] = approved (string) 14:10:24.618 [Lua] [author] = fetching... (string) 14:10:24.618 [Lua] [sanctioned] = true (boolean) 14:10:24.618 [Lua] [out_of_date] = false (boolean) 14:10:24.618 [Lua] [downloading] = false (boolean) 14:10:24.618 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/966473983707406343/276207279EC4FC799C69603F569DBAEDEA0DC6CF/ (string) 14:10:24.618 [Lua] [num_children] = 1 (number) 14:10:24.618 [Lua] [ugc_status] = 3 (number) 14:10:24.619 [Lua] [description] = =============================================== Private quick play games can only be hosted in modded realm =============================================== Allows you to host quick play games and games with the weekly mutator. Adds UI elements to the quickplay menu screen to host a game. This mod has been tested for game version 2.1.0 [h1] Update [May 05, 2019] [/h1] * Added Checkboxes in the mission Start Menu to host the game. Check the options to show or hide these checkboxes. [h1] Project Source [/h1] [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/hostQuickPlay]GitHub[/url] (string) 14:10:24.619 [Lua] [last_updated] = 8/9/2019 11:14:12 AM (string) 14:10:24.619 [Lua] [installed] = true (boolean) 14:10:24.619 [Lua] [enabled] = true (boolean) 14:10:24.619 [Lua] [name] = Host your own game (string) 14:10:24.619 [Lua] [dependency_error] = (string) 14:10:24.619 [Lua] [11] = table 14:10:24.619 [Lua] [download_pending] = false (boolean) 14:10:24.619 [Lua] [id] = 1497664830 (string) 14:10:24.619 [Lua] [children] = table 14:10:24.619 [Lua] [1] = 1369573612 (string) 14:10:24.619 [Lua] [2] = 1389872347 (string) 14:10:24.619 [Lua] [banned] = false (boolean) 14:10:24.619 [Lua] [author_id] = 155839973 (number) 14:10:24.619 [Lua] [tags] = table 14:10:24.619 [Lua] [1] = UI (string) 14:10:24.619 [Lua] [2] = QoL (string) 14:10:24.619 [Lua] [3] = approved (string) 14:10:24.619 [Lua] [author] = fetching... (string) 14:10:24.619 [Lua] [sanctioned] = true (boolean) 14:10:24.619 [Lua] [out_of_date] = false (boolean) 14:10:24.619 [Lua] [downloading] = false (boolean) 14:10:24.619 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/950711384992742985/A57D05D7E96F0B194567165CF82FB2F57F9769B0/ (string) 14:10:24.619 [Lua] [num_children] = 2 (number) 14:10:24.619 [Lua] [ugc_status] = 3 (number) 14:10:24.619 [Lua] [description] = Provides advanced filtering options for your character inventory. This mod currently contains filtering widgets for your hero equipment loadout inventory, heroic deeds, salvaging menu, and rerolling menus. This mod allows you to filter your inventory equipment by: - Rarity - Weapon Type - Properties - Traits * It also enables you to hide the default power level 5 weapons. It allows you to further filter your deeds by: - Mission - Mutators - Rewards It allows you to filter your salvage menu by: - Weapon Category - Rarity - Power Level - Illusion * It also enables you to completely hide hats from the salvage screen. It allows you to filter your property and trait reroll crafting menus by: - Weapon Category - Rarity - Power Level - Weapon Type It is compatible with the Controller Menu Layout (Console UI) >>Difficulty filtering for deeds has been left off since the UI improvements mod provides an integrated difficulty filter<< [b]Required Mods:[/b] Vermintide Mod Framework SimpleUI [b]Recommended Mods:[/b] UI Improvements for deed difficulty filtering [b]Acknowledgements:[/b] Thanks to Grasmann and Prop Joe! (string) 14:10:24.619 [Lua] [last_updated] = 9/2/2019 6:03:44 PM (string) 14:10:24.619 [Lua] [installed] = true (boolean) 14:10:24.619 [Lua] [enabled] = true (boolean) 14:10:24.619 [Lua] [name] = Item Filter (string) 14:10:24.619 [Lua] [dependency_error] = (string) 14:10:24.619 [Lua] [12] = table 14:10:24.619 [Lua] [download_pending] = false (boolean) 14:10:24.619 [Lua] [id] = 1502859403 (string) 14:10:24.619 [Lua] [children] = table 14:10:24.619 [Lua] [1] = 1369573612 (string) 14:10:24.619 [Lua] [banned] = false (boolean) 14:10:24.619 [Lua] [author_id] = 96578995 (number) 14:10:24.619 [Lua] [tags] = table 14:10:24.619 [Lua] [1] = QoL (string) 14:10:24.619 [Lua] [2] = approved (string) 14:10:24.619 [Lua] [author] = fetching... (string) 14:10:24.619 [Lua] [sanctioned] = true (boolean) 14:10:24.619 [Lua] [out_of_date] = false (boolean) 14:10:24.619 [Lua] [downloading] = false (boolean) 14:10:24.619 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/958596576354784638/C23E516D54460E463336BC496571FA45A972D075/ (string) 14:10:24.619 [Lua] [num_children] = 1 (number) 14:10:24.619 [Lua] [ugc_status] = 3 (number) 14:10:24.619 [Lua] [description] = Multiple levels contain hidden keys that unlock grimoire chests or start a level event. A short message will be shown in the chat when someone in your game picks up one of these keys so you know when you can stop searching. The message only shows up for the player that has the mod installed. This also works when lighting candles and pushing bricks in certain levels. Check the options for customizations. [h1] Update [Feb 02, 2020] [/h1] * Added optional notification when Drachenfels wine bottles are picked up * Added a counter to the notification when picking up loot dice * Pickups that count towards the grimoire puzzles have a distinct notification message (candles, bricks below paintings, bricks in athel) * Pickups during the blightreaper end event will not be shown in the chat as they are mentioned in the mission objective. Source: [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/keyPickupMessage]GitHub[/url] (string) 14:10:24.619 [Lua] [last_updated] = 2/15/2020 9:46:25 PM (string) 14:10:24.619 [Lua] [installed] = true (boolean) 14:10:24.619 [Lua] [enabled] = true (boolean) 14:10:24.619 [Lua] [name] = Notice Key Pickup (string) 14:10:24.619 [Lua] [dependency_error] = (string) 14:10:24.619 [Lua] [13] = table 14:10:24.619 [Lua] [download_pending] = false (boolean) 14:10:24.619 [Lua] [id] = 1516618647 (string) 14:10:24.619 [Lua] [children] = table 14:10:24.619 [Lua] [1] = 1369573612 (string) 14:10:24.619 [Lua] [banned] = false (boolean) 14:10:24.619 [Lua] [author_id] = 96578995 (number) 14:10:24.619 [Lua] [tags] = table 14:10:24.619 [Lua] [1] = UI (string) 14:10:24.619 [Lua] [2] = QoL (string) 14:10:24.619 [Lua] [3] = approved (string) 14:10:24.619 [Lua] [author] = fetching... (string) 14:10:24.619 [Lua] [sanctioned] = true (boolean) 14:10:24.619 [Lua] [out_of_date] = false (boolean) 14:10:24.619 [Lua] [downloading] = false (boolean) 14:10:24.619 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/956356471980237709/5CC2920FAC6E841ECBA2D4074790C6B1F5BAF197/ (string) 14:10:24.619 [Lua] [num_children] = 1 (number) 14:10:24.619 [Lua] [ugc_status] = 3 (number) 14:10:24.619 [Lua] [description] = Allows you to change the color of the damage indicator in the UI to green when you receive friendly fire. You can also disable the indicator if you take damage from hagbane ticks or if you vent your fire-guns. Check the options for a complete list of possiblilities. [h1] Known issues [/h1] * Bounty hunter and Pyromancer skill shot is not shown as friendly fire. [h1] Update [Aug 9] [/h1] * Fixed a crash that was introduced with Vermintide 2 patch 2.0 Source: [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/ffindicator]GitHub[/url] (string) 14:10:24.619 [Lua] [last_updated] = 8/9/2019 11:15:28 AM (string) 14:10:24.619 [Lua] [installed] = true (boolean) 14:10:24.619 [Lua] [enabled] = true (boolean) 14:10:24.619 [Lua] [name] = Friendly Fire Indicator (string) 14:10:24.619 [Lua] [dependency_error] = (string) 14:10:24.619 [Lua] [14] = table 14:10:24.619 [Lua] [download_pending] = false (boolean) 14:10:24.619 [Lua] [id] = 1397265260 (string) 14:10:24.619 [Lua] [children] = table 14:10:24.619 [Lua] [1] = 1369573612 (string) 14:10:24.619 [Lua] [banned] = false (boolean) 14:10:24.619 [Lua] [author_id] = 26572404 (number) 14:10:24.619 [Lua] [tags] = table 14:10:24.619 [Lua] [1] = UI (string) 14:10:24.619 [Lua] [2] = QoL (string) 14:10:24.619 [Lua] [3] = approved (string) 14:10:24.619 [Lua] [author] = fetching... (string) 14:10:24.619 [Lua] [sanctioned] = true (boolean) 14:10:24.619 [Lua] [out_of_date] = false (boolean) 14:10:24.619 [Lua] [downloading] = false (boolean) 14:10:24.619 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/956340376236224287/44E980F005ECCB128AC4DA8D99A22BE05A14337E/ (string) 14:10:24.619 [Lua] [num_children] = 1 (number) 14:10:24.619 [Lua] [ugc_status] = 3 (number) 14:10:24.619 [Lua] [description] = [b]This mod aims to make default HUD more informative, descriptive and customizable.[/b] Features include: [list] [*]Numeric health values [*]Detailed ammo counters [*]Career skill cooldown timers [*]Icons indicating "last life" and "Natural Bond" presence [/list] [h1][b]NOTE ON OPTIONS[/b][/h1] Most of the features are customizable and every single one can be disabled. So, if you find anything that's not useful for you, feel like HUD is a bit cluttered or just want to find out how different numeric health representations look like - make sure to check out "Mod Options" and make everything look just like you see fit. [h1][b]DEPENDENCY WARNING[/b][/h1] [b][url=steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] is required to use this mod. Make sure to subscribe and place it above this mod in launcher's load order menu.[/b] [b]Source code on GitHub:[/b] https://github.com/Necrossin/NumericUI (string) 14:10:24.619 [Lua] [last_updated] = 8/12/2019 4:32:46 PM (string) 14:10:24.619 [Lua] [installed] = true (boolean) 14:10:24.619 [Lua] [enabled] = true (boolean) 14:10:24.619 [Lua] [name] = Numeric UI (string) 14:10:24.619 [Lua] [dependency_error] = (string) 14:10:24.619 [Lua] [15] = table 14:10:24.619 [Lua] [download_pending] = false (boolean) 14:10:24.619 [Lua] [id] = 1498748049 (string) 14:10:24.619 [Lua] [children] = table 14:10:24.619 [Lua] [1] = 1369573612 (string) 14:10:24.619 [Lua] [banned] = false (boolean) 14:10:24.619 [Lua] [author_id] = 140415807 (number) 14:10:24.619 [Lua] [tags] = table 14:10:24.619 [Lua] [1] = denied (string) 14:10:24.619 [Lua] [author] = fetching... (string) 14:10:24.619 [Lua] [sanctioned] = false (boolean) 14:10:24.619 [Lua] [out_of_date] = false (boolean) 14:10:24.619 [Lua] [downloading] = false (boolean) 14:10:24.619 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/961970384068530103/77DBF2EBF86E0B92B15C329BF27C8B2325E955A7/ (string) 14:10:24.619 [Lua] [num_children] = 1 (number) 14:10:24.619 [Lua] [ugc_status] = 3 (number) 14:10:24.619 [Lua] [description] = You can change the color of red weapons in this mod. At the moment other players will not see the changes but this will one day not be the case. I may add a toggle for the purple version of any unique weapon that will be visible to other players. (string) 14:10:24.619 [Lua] [last_updated] = 9/8/2018 8:52:33 AM (string) 14:10:24.619 [Lua] [installed] = true (boolean) 14:10:24.619 [Lua] [enabled] = false (boolean) 14:10:24.619 [Lua] [name] = Colorful Unique Weapons (Version 1.5) Sanction this plz (string) 14:10:24.619 [Lua] [dependency_error] = (string) 14:10:24.619 [Lua] [16] = table 14:10:24.619 [Lua] [download_pending] = false (boolean) 14:10:24.619 [Lua] [id] = 1431393962 (string) 14:10:24.619 [Lua] [children] = table 14:10:24.619 [Lua] [1] = 1369573612 (string) 14:10:24.619 [Lua] [banned] = false (boolean) 14:10:24.619 [Lua] [author_id] = 14284923 (number) 14:10:24.619 [Lua] [tags] = table 14:10:24.619 [Lua] [1] = UI (string) 14:10:24.619 [Lua] [2] = Misc (string) 14:10:24.619 [Lua] [3] = approved (string) 14:10:24.619 [Lua] [author] = fetching... (string) 14:10:24.619 [Lua] [sanctioned] = true (boolean) 14:10:24.619 [Lua] [out_of_date] = false (boolean) 14:10:24.619 [Lua] [downloading] = false (boolean) 14:10:24.619 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/924811883706289494/FA8CA57073843E1A9A55D50608DC659BC1688267/ (string) 14:10:24.619 [Lua] [num_children] = 1 (number) 14:10:24.619 [Lua] [ugc_status] = 3 (number) 14:10:24.619 [Lua] [description] = Bestiary provides an in-game method of viewing enemy models, attributes, and statistics. Compatible with Deathwish! Open with /bestiary or set a keybind using the Mod Options menu (F4 by default) ------------------------------------------------------------------------------------ Updated for Game Version 2.1.0 (string) 14:10:24.619 [Lua] [last_updated] = 1/14/2020 8:07:35 PM (string) 14:10:24.619 [Lua] [installed] = true (boolean) 14:10:24.619 [Lua] [enabled] = true (boolean) 14:10:24.619 [Lua] [name] = Bestiary (string) 14:10:24.619 [Lua] [dependency_error] = (string) 14:10:24.619 [Lua] [17] = table 14:10:24.619 [Lua] [download_pending] = false (boolean) 14:10:24.619 [Lua] [id] = 1448714756 (string) 14:10:24.619 [Lua] [children] = table 14:10:24.619 [Lua] [1] = 1369573612 (string) 14:10:24.619 [Lua] [banned] = false (boolean) 14:10:24.619 [Lua] [author_id] = 18741013 (number) 14:10:24.619 [Lua] [tags] = table 14:10:24.619 [Lua] [1] = approved (string) 14:10:24.619 [Lua] [2] = QoL (string) 14:10:24.619 [Lua] [3] = Misc (string) 14:10:24.619 [Lua] [author] = fetching... (string) 14:10:24.619 [Lua] [sanctioned] = true (boolean) 14:10:24.619 [Lua] [out_of_date] = false (boolean) 14:10:24.619 [Lua] [downloading] = false (boolean) 14:10:24.619 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/936071182599470315/0607ADCCA19A282C8347019E50FFA5E4751C4EF7/ (string) 14:10:24.619 [Lua] [num_children] = 1 (number) 14:10:24.619 [Lua] [ugc_status] = 3 (number) 14:10:24.619 [Lua] [description] = [h1][b]This mod removes the camera movement ("wobble") when performing attacks[/b][/h1] With this mod enabled the camera will not be affected by weapon swing animations. [i]Please note that option to scale down ranged weapon recoil (with minimum of 33% original recoil) [b]is only available on Modded Realm.[/b][/i] (string) 14:10:24.619 [Lua] [last_updated] = 8/29/2018 10:34:14 AM (string) 14:10:24.619 [Lua] [installed] = true (boolean) 14:10:24.619 [Lua] [enabled] = true (boolean) 14:10:24.619 [Lua] [name] = No Wobble (string) 14:10:24.619 [Lua] [dependency_error] = (string) 14:10:24.619 [Lua] [18] = table 14:10:24.619 [Lua] [download_pending] = false (boolean) 14:10:24.619 [Lua] [id] = 1464907434 (string) 14:10:24.619 [Lua] [children] = table 14:10:24.619 [Lua] [1] = 1369573612 (string) 14:10:24.619 [Lua] [banned] = false (boolean) 14:10:24.619 [Lua] [author_id] = 14284923 (number) 14:10:24.619 [Lua] [tags] = table 14:10:24.619 [Lua] [1] = approved (string) 14:10:24.619 [Lua] [2] = UI (string) 14:10:24.619 [Lua] [3] = Misc (string) 14:10:24.619 [Lua] [author] = fetching... (string) 14:10:24.619 [Lua] [sanctioned] = true (boolean) 14:10:24.619 [Lua] [out_of_date] = false (boolean) 14:10:24.619 [Lua] [downloading] = false (boolean) 14:10:24.619 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/946207409567313080/035D9FBDF6859DBC7FC3747910735F65FE910993/ (string) 14:10:24.619 [Lua] [num_children] = 1 (number) 14:10:24.619 [Lua] [ugc_status] = 3 (number) 14:10:24.619 [Lua] [description] = - Updated for 2.0 (Winds of Magic) - Note: Damage numbers are based on body hits and do not account for stagger. Simply multiply these values by 1.2, 1.4, or 1.6 as necessary - Note: Bardin's Dual Hammers "Light Attack 4" is actually the followup attack after the push attack. This will be fixed to be more intuitive in a future update. --------------------------------------------------------------------------------- Armory provides an in-game weapon browser, complete with: - Basic weapon attributes; - Model & illusion previews; - In-depth attack attributes & bonuses (coming soon) Open with /armory or set a keybind using the Mod Options menu (F4 by default) (string) 14:10:24.619 [Lua] [last_updated] = 8/17/2019 7:28:18 PM (string) 14:10:24.619 [Lua] [installed] = true (boolean) 14:10:24.619 [Lua] [enabled] = true (boolean) 14:10:24.619 [Lua] [name] = Armory (string) 14:10:24.619 [Lua] [dependency_error] = (string) 14:10:24.619 [Lua] [19] = table 14:10:24.619 [Lua] [download_pending] = false (boolean) 14:10:24.619 [Lua] [id] = 1459917022 (string) 14:10:24.619 [Lua] [children] = table 14:10:24.619 [Lua] [1] = 1369573612 (string) 14:10:24.619 [Lua] [banned] = false (boolean) 14:10:24.619 [Lua] [author_id] = 155839973 (number) 14:10:24.619 [Lua] [tags] = table 14:10:24.619 [Lua] [1] = approved (string) 14:10:24.619 [Lua] [2] = UI (string) 14:10:24.619 [Lua] [3] = QoL (string) 14:10:24.619 [Lua] [author] = fetching... (string) 14:10:24.619 [Lua] [sanctioned] = true (boolean) 14:10:24.619 [Lua] [out_of_date] = false (boolean) 14:10:24.619 [Lua] [downloading] = false (boolean) 14:10:24.619 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/954086548525195100/A92264ABDB8649BB5CAF86FC96D0FAC98798C37B/ (string) 14:10:24.619 [Lua] [num_children] = 1 (number) 14:10:24.619 [Lua] [ugc_status] = 3 (number) 14:10:24.619 [Lua] [description] = Provides a color-customizable visual cue via stamina shields when a timed block for the parry trait is active. This does not change the functionality of the parry trait itself. >>[b]NOTE:[/b] This reflects the client-side timing of your block. Playing on high ping will result in unsynced animations as usual.<< (string) 14:10:24.619 [Lua] [last_updated] = 2/22/2019 8:04:07 AM (string) 14:10:24.619 [Lua] [installed] = true (boolean) 14:10:24.619 [Lua] [enabled] = true (boolean) 14:10:24.619 [Lua] [name] = Parry Indicator (string) 14:10:24.619 [Lua] [dependency_error] = (string) 14:10:24.619 [Lua] [20] = table 14:10:24.619 [Lua] [download_pending] = false (boolean) 14:10:24.619 [Lua] [id] = 1455893647 (string) 14:10:24.619 [Lua] [banned] = false (boolean) 14:10:24.619 [Lua] [author_id] = 38895286 (number) 14:10:24.619 [Lua] [tags] = table 14:10:24.619 [Lua] [1] = UI (string) 14:10:24.619 [Lua] [2] = QoL (string) 14:10:24.619 [Lua] [3] = applied (string) 14:10:24.619 [Lua] [4] = approved (string) 14:10:24.619 [Lua] [author] = fetching... (string) 14:10:24.619 [Lua] [sanctioned] = true (boolean) 14:10:24.619 [Lua] [out_of_date] = false (boolean) 14:10:24.619 [Lua] [downloading] = false (boolean) 14:10:24.619 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/973227205247837337/794D2CB83E41CA6140A4416AD5049797030A4C9F/ (string) 14:10:24.619 [Lua] [num_children] = 0 (number) 14:10:24.619 [Lua] [ugc_status] = 3 (number) 14:10:24.619 [Lua] [description] = [b]On the player list shown when you press the Tab key, shows the equipment and talents each player is using.[/b] Note: item traits and properties, and talents, will only be shown for connected players if they are also using this mod. Version: 1.0.4 Changelist: 1.0.4: Add support for Weave mode. 1.0.3: Disable the mod during Weaves so it doesn't crash the game, and avoid spewing error messages when the game claims there are more than 4 players. 1.0.2: Update for patch 2.0 of the game (support 6th talent for level 35 heroes). 1.0.1: Possible fix for network problems, and small adjustment of vertical positioning of widgets [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Known Issues[/h1] [list] [*]The game setting "Small Network Packets" (on the Network tab in the Options menu) may cause issues if enabled while using this mod. I recommend leaving that setting OFF if you are using this mod. [*]People have reported that the host sometimes does not show the extra info (talents and item properties/traits) for connected clients. I haven't been able to reproduce this, so if someone finds a reproducible test case, let me know. [/list] (string) 14:10:24.619 [Lua] [last_updated] = 10/22/2019 11:12:36 AM (string) 14:10:24.619 [Lua] [installed] = true (boolean) 14:10:24.619 [Lua] [enabled] = false (boolean) 14:10:24.619 [Lua] [name] = Player List Plus (string) 14:10:24.619 [Lua] [dependency_error] = (string) 14:10:24.619 [Lua] [21] = table 14:10:24.619 [Lua] [download_pending] = false (boolean) 14:10:24.619 [Lua] [id] = 1445717962 (string) 14:10:24.619 [Lua] [children] = table 14:10:24.619 [Lua] [1] = 1369573612 (string) 14:10:24.619 [Lua] [2] = 1389872347 (string) 14:10:24.619 [Lua] [banned] = false (boolean) 14:10:24.619 [Lua] [author_id] = 38895286 (number) 14:10:24.619 [Lua] [tags] = table 14:10:24.619 [Lua] [1] = UI (string) 14:10:24.619 [Lua] [2] = QoL (string) 14:10:24.619 [Lua] [3] = applied (string) 14:10:24.619 [Lua] [4] = approved (string) 14:10:24.619 [Lua] [author] = fetching... (string) 14:10:24.619 [Lua] [sanctioned] = true (boolean) 14:10:24.619 [Lua] [out_of_date] = false (boolean) 14:10:24.619 [Lua] [downloading] = false (boolean) 14:10:24.619 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/994618220849696873/E5F51504EF268BD99C1B2C6A86E9C9F7260BB374/ (string) 14:10:24.619 [Lua] [num_children] = 2 (number) 14:10:24.619 [Lua] [ugc_status] = 3 (number) 14:10:24.619 [Lua] [description] = [b]Allows you to save multiple configurations of equipment and talents for each hero career, so that you can restore an entire configuration with a couple of mouse clicks.[/b] Some things that might not be obvious: [list] [*] You can right-click on a loadout number to restore that loadout without having to open the loadout details panel. [*] You can rename a loadout by clicking on its current name at the top of the loadout details panel. [*] Loadouts are saved to a Steam cloud file, so if you play Vermintide 2 on multiple PCs using the same account, your loadouts should be automatically kept up to date on all of them without having to manually copy files. [/list] Version: 1.1.2 Changelist: 1.1.2: Fix for loadouts with Throwing Axes not working. 1.1.1: Fixes for breakage from changes in v2.0 of the game. 1.1.0: Added a few new features: bot override loadouts, right-click loadout number to restore it, and restore loadouts on hero-select screen when joining games. 1.0.6: Fix for another exploit which allowed items to be equipped in the wrong slots. 1.0.5: Fix for exploits which allowed items to be equipped on the wrong careers. 1.0.4: Don't rely on deprecated behaviour of hook library (repeatedly hooking same function). 1.0.3: Fix for breakage from changes in v1.2 of the game. 1.0.2: Fixes to work with hero/career switch in UI Improvements mod 1.0.1: Fixes for UI scaling 1.0.0: Initial release [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1389872347]Simple UI[/url] [h1]Acknowledgments[/h1] Special thanks to [url=http://steamcommunity.com/profiles/76561197965087134/]grasmann[/url] for his excellent Simple UI mod. General thanks to everyone who worked on the Vermintide Mod Framework. (string) 14:10:24.619 [Lua] [last_updated] = 10/5/2019 12:32:54 PM (string) 14:10:24.619 [Lua] [installed] = true (boolean) 14:10:24.619 [Lua] [enabled] = true (boolean) 14:10:24.619 [Lua] [name] = Loadout Manager (string) 14:10:24.619 [Lua] [dependency_error] = (string) 14:10:24.619 [Lua] [22] = table 14:10:24.619 [Lua] [download_pending] = false (boolean) 14:10:24.619 [Lua] [id] = 1383452616 (string) 14:10:24.619 [Lua] [children] = table 14:10:24.619 [Lua] [1] = 1369573612 (string) 14:10:24.619 [Lua] [2] = 1374248490 (string) 14:10:24.619 [Lua] [banned] = false (boolean) 14:10:24.619 [Lua] [author_id] = 45268594 (number) 14:10:24.619 [Lua] [tags] = table 14:10:24.619 [Lua] [1] = UI (string) 14:10:24.619 [Lua] [2] = QoL (string) 14:10:24.619 [Lua] [3] = approved (string) 14:10:24.619 [Lua] [author] = fetching... (string) 14:10:24.619 [Lua] [sanctioned] = true (boolean) 14:10:24.619 [Lua] [out_of_date] = false (boolean) 14:10:24.619 [Lua] [downloading] = false (boolean) 14:10:24.619 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/919177062070538752/DD801687CA1DFE4A5CD1E10E94869928BC5B5E7C/ (string) 14:10:24.619 [Lua] [num_children] = 2 (number) 14:10:24.619 [Lua] [ugc_status] = 3 (number) 14:10:24.619 [Lua] [description] = Adds a counter for duplicate kills and allows you to reposition the kill feed wherever you want. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url] [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/PositiveReinforcementTweaks]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 14:10:24.619 [Lua] [last_updated] = 8/19/2019 8:58:36 AM (string) 14:10:24.619 [Lua] [installed] = true (boolean) 14:10:24.619 [Lua] [enabled] = true (boolean) 14:10:24.619 [Lua] [name] = Killfeed Tweaks (string) 14:10:24.619 [Lua] [dependency_error] = (string) 14:10:24.619 [Lua] [23] = table 14:10:24.619 [Lua] [download_pending] = false (boolean) 14:10:24.619 [Lua] [id] = 1383542440 (string) 14:10:24.619 [Lua] [children] = table 14:10:24.619 [Lua] [1] = 1369573612 (string) 14:10:24.619 [Lua] [banned] = false (boolean) 14:10:24.619 [Lua] [author_id] = 45268594 (number) 14:10:24.619 [Lua] [tags] = table 14:10:24.619 [Lua] [1] = UI (string) 14:10:24.619 [Lua] [2] = approved (string) 14:10:24.619 [Lua] [author] = fetching... (string) 14:10:24.619 [Lua] [sanctioned] = true (boolean) 14:10:24.619 [Lua] [out_of_date] = false (boolean) 14:10:24.619 [Lua] [downloading] = false (boolean) 14:10:24.619 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921427929446975537/69ED16F594DAFEA95D481AEDD199E7200EBD2D6C/ (string) 14:10:24.619 [Lua] [num_children] = 1 (number) 14:10:24.619 [Lua] [ugc_status] = 3 (number) 14:10:24.619 [Lua] [description] = Track kills done with a weapon. Can only work from the point when you install the mod, since the mod adds the actual code for tracking kills. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/WeaponKillCounter]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 14:10:24.619 [Lua] [last_updated] = 10/24/2019 1:57:30 PM (string) 14:10:24.619 [Lua] [installed] = true (boolean) 14:10:24.619 [Lua] [enabled] = true (boolean) 14:10:24.619 [Lua] [name] = Weapon Kill Counter (string) 14:10:24.619 [Lua] [dependency_error] = (string) 14:10:24.619 [Lua] [24] = table 14:10:24.619 [Lua] [download_pending] = false (boolean) 14:10:24.619 [Lua] [id] = 1431627364 (string) 14:10:24.619 [Lua] [installed] = false (boolean) 14:10:24.619 [Lua] [ugc_status] = 2 (number) 14:10:24.619 [Lua] [downloading] = false (boolean) 14:10:24.619 [Lua] [out_of_date] = false (boolean) 14:10:24.619 [Lua] [banned] = true (boolean) 14:10:24.619 [Lua] [dependency_error] = (string) 14:10:24.619 [Lua] [name] = ... (string) 14:10:24.619 [Lua] [description] = (string) 14:10:24.619 [Lua] [url] = (string) 14:10:24.619 [Lua] [enabled] = false (boolean) 14:10:24.619 [Lua] [last_updated] = (string) 14:10:24.619 [Lua] [author] = unknown (string) 14:10:24.619 [Lua] [25] = table 14:10:24.619 [Lua] [download_pending] = false (boolean) 14:10:24.619 [Lua] [id] = 1391228174 (string) 14:10:24.619 [Lua] [children] = table 14:10:24.619 [Lua] [1] = 1369573612 (string) 14:10:24.619 [Lua] [banned] = false (boolean) 14:10:24.619 [Lua] [author_id] = 4821406 (number) 14:10:24.619 [Lua] [tags] = table 14:10:24.619 [Lua] [1] = UI (string) 14:10:24.619 [Lua] [2] = QoL (string) 14:10:24.619 [Lua] [3] = approved (string) 14:10:24.619 [Lua] [author] = fetching... (string) 14:10:24.619 [Lua] [sanctioned] = true (boolean) 14:10:24.619 [Lua] [out_of_date] = false (boolean) 14:10:24.619 [Lua] [downloading] = false (boolean) 14:10:24.619 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/975501093278670129/5C859571A3639629991210879951105E9AAC27F7/ (string) 14:10:24.619 [Lua] [num_children] = 1 (number) 14:10:24.619 [Lua] [ugc_status] = 3 (number) 14:10:24.619 [Lua] [description] = [b]A collection of improvements to the game menus for better usability.[/b] Version: 2.0.0 [h1]Features[/h1] [u]Character / Career switch in inventory[/u] Just like in Vermintide 1 you can switch through characters and careers in your inventory. [u]Crafting Buttons[/u] Optionally replaces the crafting description with seperate buttons for every crafting option. [u]UI remembers opened categories[/u] Optionally lets UI remember opened inventory / crafting / cosmetics categories. [u]Deed Filter[/u] Deeds can be filtered by difficulty, rarity, mutator and mission. [u]No Crafting Material Limit[/u] Instead of stopping at '+999' the full amount of crafting materials will be shown. [u]Exotic Background[/u] Optionally uses alternative background for exotic items in inventory. [u]Achievments Filter[/u] Achievements and quests can be filter to quickly find completed and unfinished entries. [u]2.0 Ready[/u] Updated for v2.0 update [h1]Languages[/h1] English, German, Polish, Russian [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=http://steamcommunity.com/profiles/76561197965087134/]grasmann[/url] [url=https://steamcommunity.com/id/skacikpl/]Polish translation[/url] [url=https://steamcommunity.com/profiles/76561198152731813/]Russian translation[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/ui_improvements/readme.txt][h1]Changelog[/h1][/url] (string) 14:10:24.619 [Lua] [last_updated] = 8/12/2019 4:51:27 PM (string) 14:10:24.619 [Lua] [installed] = true (boolean) 14:10:24.619 [Lua] [enabled] = true (boolean) 14:10:24.619 [Lua] [name] = UI Improvements (string) 14:10:24.619 [Lua] [dependency_error] = (string) 14:10:24.619 [Lua] [26] = table 14:10:24.619 [Lua] [download_pending] = false (boolean) 14:10:24.619 [Lua] [id] = 1399181123 (string) 14:10:24.619 [Lua] [installed] = false (boolean) 14:10:24.619 [Lua] [ugc_status] = 2 (number) 14:10:24.619 [Lua] [downloading] = false (boolean) 14:10:24.619 [Lua] [out_of_date] = false (boolean) 14:10:24.619 [Lua] [banned] = true (boolean) 14:10:24.619 [Lua] [dependency_error] = (string) 14:10:24.619 [Lua] [name] = ... (string) 14:10:24.619 [Lua] [description] = (string) 14:10:24.619 [Lua] [url] = (string) 14:10:24.619 [Lua] [enabled] = false (boolean) 14:10:24.619 [Lua] [last_updated] = (string) 14:10:24.619 [Lua] [author] = unknown (string) 14:10:24.619 [Lua] [27] = table 14:10:24.619 [Lua] [download_pending] = false (boolean) 14:10:24.619 [Lua] [id] = 1402962846 (string) 14:10:24.619 [Lua] [installed] = false (boolean) 14:10:24.619 [Lua] [ugc_status] = 2 (number) 14:10:24.619 [Lua] [downloading] = false (boolean) 14:10:24.619 [Lua] [out_of_date] = false (boolean) 14:10:24.619 [Lua] [banned] = true (boolean) 14:10:24.619 [Lua] [dependency_error] = (string) 14:10:24.619 [Lua] [name] = ... (string) 14:10:24.619 [Lua] [description] = (string) 14:10:24.619 [Lua] [url] = (string) 14:10:24.619 [Lua] [enabled] = false (boolean) 14:10:24.619 [Lua] [last_updated] = (string) 14:10:24.619 [Lua] [author] = unknown (string) 14:10:24.619 [Lua] [28] = table 14:10:24.619 [Lua] [download_pending] = false (boolean) 14:10:24.619 [Lua] [id] = 1421155919 (string) 14:10:24.619 [Lua] [children] = table 14:10:24.619 [Lua] [1] = 1369573612 (string) 14:10:24.619 [Lua] [banned] = false (boolean) 14:10:24.619 [Lua] [author_id] = 75308424 (number) 14:10:24.619 [Lua] [tags] = table 14:10:24.619 [Lua] [1] = applied (string) 14:10:24.619 [Lua] [2] = approved (string) 14:10:24.619 [Lua] [author] = fetching... (string) 14:10:24.619 [Lua] [sanctioned] = true (boolean) 14:10:24.619 [Lua] [out_of_date] = false (boolean) 14:10:24.619 [Lua] [downloading] = false (boolean) 14:10:24.619 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/937194633964082797/801BB12A459171FEEF4FA51E0E951C14724B7AE4/ (string) 14:10:24.619 [Lua] [num_children] = 1 (number) 14:10:24.619 [Lua] [ugc_status] = 3 (number) 14:10:24.619 [Lua] [description] = Displays mission time during and/or after mission on the bottom right of the screen. Visibility during mission can be toggled. (string) 14:10:24.619 [Lua] [last_updated] = 10/29/2019 7:17:56 PM (string) 14:10:24.619 [Lua] [installed] = true (boolean) 14:10:24.619 [Lua] [enabled] = true (boolean) 14:10:24.619 [Lua] [name] = Mission timer (string) 14:10:24.619 [Lua] [dependency_error] = (string) 14:10:24.619 [Lua] [29] = table 14:10:24.619 [Lua] [download_pending] = false (boolean) 14:10:24.619 [Lua] [id] = 1385428571 (string) 14:10:24.619 [Lua] [children] = table 14:10:24.619 [Lua] [1] = 1369573612 (string) 14:10:24.619 [Lua] [banned] = false (boolean) 14:10:24.619 [Lua] [author_id] = 45268594 (number) 14:10:24.619 [Lua] [tags] = table 14:10:24.619 [Lua] [1] = denied (string) 14:10:24.619 [Lua] [author] = fetching... (string) 14:10:24.619 [Lua] [sanctioned] = false (boolean) 14:10:24.619 [Lua] [out_of_date] = false (boolean) 14:10:24.619 [Lua] [downloading] = false (boolean) 14:10:24.619 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921428223739025344/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string) 14:10:24.619 [Lua] [num_children] = 1 (number) 14:10:24.619 [Lua] [ugc_status] = 3 (number) 14:10:24.619 [Lua] [description] = Fix for all the weapon switching foibles. Some disclosure: This does bring back the Bounty Hunter swap to melee abuse, but this is actually fixable by checking if a melee weapon dealt the killing blow, not the equipped weapon. It also introduces some animation cancelling for faster attacks, this could be fixed by allowing you to do q->q quicly, but introducing a cooldown q->q->cooldown->q. These are things you'd have to consciously abuse, so I'm not bothered about it on the mod realm. But all this means the mod isn't getting sanctioned in its current state. I want to see how receptive Fatshark is to bugfix mods first before spending time making any of the changes above. And this really is something Fatshark should fix themselves, it's a pretty big deal gameplay-wise. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. (string) 14:10:24.619 [Lua] [last_updated] = 3/2/2019 12:55:34 AM (string) 14:10:24.619 [Lua] [installed] = true (boolean) 14:10:24.619 [Lua] [enabled] = false (boolean) 14:10:24.619 [Lua] [name] = Weapon Switch Fix (string) 14:10:24.620 [Lua] [dependency_error] = (string) 14:10:24.620 [Lua] [30] = table 14:10:24.620 [Lua] [download_pending] = false (boolean) 14:10:24.620 [Lua] [id] = 1402971136 (string) 14:10:24.620 [Lua] [children] = table 14:10:24.620 [Lua] [1] = 1369573612 (string) 14:10:24.620 [Lua] [banned] = false (boolean) 14:10:24.620 [Lua] [author_id] = 38300192 (number) 14:10:24.620 [Lua] [tags] = table 14:10:24.620 [Lua] [1] = approved (string) 14:10:24.620 [Lua] [2] = UI (string) 14:10:24.620 [Lua] [3] = QoL (string) 14:10:24.620 [Lua] [author] = fetching... (string) 14:10:24.620 [Lua] [sanctioned] = true (boolean) 14:10:24.620 [Lua] [out_of_date] = false (boolean) 14:10:24.620 [Lua] [downloading] = false (boolean) 14:10:24.620 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/918053400345108084/21DFB0975A194B68D5AF1CBF2E8D762CC1A3F88F/ (string) 14:10:24.620 [Lua] [num_children] = 1 (number) 14:10:24.620 [Lua] [ugc_status] = 3 (number) 14:10:24.620 [Lua] [description] = [WIP] Shows class icons on pick ups in the order of those who need them the most. Eg, if Bardin is the lowest on health then you, then the icon when you look at a hp pot would be Bardin, You, Sienna, Kruber. Currently shows for * Bombs * Hp Pots and Medpacks, * Ammo drops * Potions * Tomes * Grimes TODO: * More advance needs, eg take into account traits and trinkets, eg a waywatcher with ammo regen is less in need of ammo that saltz * Weight hp pots more toward grim carriers * Greed discouragement, eg if that Saltz keeps taking all the hp pots favor him less * More adjustable options for the above. * Show when you are trying to give the item to some one. If you have any sugestions that I may have missed above please feel free to share with me :> (string) 14:10:24.620 [Lua] [last_updated] = 7/27/2018 5:38:16 PM (string) 14:10:24.620 [Lua] [installed] = true (boolean) 14:10:24.620 [Lua] [enabled] = true (boolean) 14:10:24.620 [Lua] [name] = Needii (string) 14:10:24.620 [Lua] [dependency_error] = (string) 14:10:24.620 [Lua] [31] = table 14:10:24.620 [Lua] [download_pending] = false (boolean) 14:10:24.620 [Lua] [id] = 1393343095 (string) 14:10:24.620 [Lua] [children] = table 14:10:24.620 [Lua] [1] = 1369573612 (string) 14:10:24.620 [Lua] [2] = 1374248490 (string) 14:10:24.620 [Lua] [banned] = false (boolean) 14:10:24.620 [Lua] [author_id] = 45268594 (number) 14:10:24.620 [Lua] [tags] = table 14:10:24.620 [Lua] [1] = approved (string) 14:10:24.620 [Lua] [2] = UI (string) 14:10:24.620 [Lua] [author] = fetching... (string) 14:10:24.620 [Lua] [sanctioned] = true (boolean) 14:10:24.620 [Lua] [out_of_date] = false (boolean) 14:10:24.620 [Lua] [downloading] = false (boolean) 14:10:24.620 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921429109913899795/2C77DF1EC72B9D9FC5F8E59F489BD1373C7FD446/ (string) 14:10:24.620 [Lua] [num_children] = 2 (number) 14:10:24.620 [Lua] [ugc_status] = 3 (number) 14:10:24.620 [Lua] [description] = Adds a "Friendly Fire" category to the scoreboard. Friendly Fire and Damage Taken now award circles to the lowest score. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/Scoreboard]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 14:10:24.620 [Lua] [last_updated] = 9/6/2018 9:26:51 AM (string) 14:10:24.620 [Lua] [installed] = true (boolean) 14:10:24.620 [Lua] [enabled] = true (boolean) 14:10:24.620 [Lua] [name] = Scoreboard Tweaks (string) 14:10:24.620 [Lua] [dependency_error] = (string) 14:10:24.620 [Lua] [32] = table 14:10:24.620 [Lua] [download_pending] = false (boolean) 14:10:24.620 [Lua] [id] = 1381145345 (string) 14:10:24.620 [Lua] [children] = table 14:10:24.620 [Lua] [1] = 1369573612 (string) 14:10:24.620 [Lua] [banned] = false (boolean) 14:10:24.620 [Lua] [author_id] = 4821406 (number) 14:10:24.620 [Lua] [tags] = table 14:10:24.620 [Lua] [1] = applied (string) 14:10:24.620 [Lua] [author] = fetching... (string) 14:10:24.620 [Lua] [sanctioned] = false (boolean) 14:10:24.620 [Lua] [out_of_date] = false (boolean) 14:10:24.620 [Lua] [downloading] = false (boolean) 14:10:24.620 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1011528195168818636/F39D91652BB2A1D86058472BD7344D9BE5608511/ (string) 14:10:24.620 [Lua] [num_children] = 1 (number) 14:10:24.620 [Lua] [ugc_status] = 3 (number) 14:10:24.620 [Lua] [description] = [b]Lets you play the game in third person mode.[/b] Version 2.1.1 [h1]Settings[/h1] [u]Third Person[/u] Changes game to third person view. [u]Automatic[/u] Allows setting specific camera view for specific situations. [u]Camera Sway[/u] Lets camera sway left / right in third person. [u]Animation Fixes[/u] Stop third person reload animations at the correct time. Extend third person reload animations that are too short. [h1]Languages[/h1] English, German [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url] [url=http://steamcommunity.com/profiles/76561198069012995/]IamLupo[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/third_person/readme.txt][h1]Changelog[/h1][/url] (string) 14:10:24.620 [Lua] [last_updated] = 3/19/2019 10:53:23 PM (string) 14:10:24.620 [Lua] [installed] = true (boolean) 14:10:24.620 [Lua] [enabled] = false (boolean) 14:10:24.620 [Lua] [name] = Third Person (string) 14:10:24.620 [Lua] [dependency_error] = (string) 14:10:24.620 [Lua] [33] = table 14:10:24.620 [Lua] [download_pending] = false (boolean) 14:10:24.620 [Lua] [id] = 1402835022 (string) 14:10:24.620 [Lua] [children] = table 14:10:24.620 [Lua] [1] = 1369573612 (string) 14:10:24.620 [Lua] [banned] = true (boolean) 14:10:24.620 [Lua] [author_id] = 33103900 (number) 14:10:24.620 [Lua] [tags] = table 14:10:24.620 [Lua] [1] = applied (string) 14:10:24.620 [Lua] [2] = approved (string) 14:10:24.620 [Lua] [3] = QoL (string) 14:10:24.620 [Lua] [author] = unknown (string) 14:10:24.620 [Lua] [sanctioned] = true (boolean) 14:10:24.620 [Lua] [out_of_date] = false (boolean) 14:10:24.620 [Lua] [downloading] = false (boolean) 14:10:24.620 [Lua] [url] = (string) 14:10:24.620 [Lua] [num_children] = 1 (number) 14:10:24.620 [Lua] [ugc_status] = 2 (number) 14:10:24.620 [Lua] [description] = (string) 14:10:24.620 [Lua] [last_updated] = (string) 14:10:24.620 [Lua] [installed] = true (boolean) 14:10:24.620 [Lua] [enabled] = false (boolean) 14:10:24.620 [Lua] [name] = StickyGrim (string) 14:10:24.620 [Lua] [dependency_error] = (string) 14:10:24.620 [Lua] [34] = table 14:10:24.620 [Lua] [download_pending] = false (boolean) 14:10:24.620 [Lua] [id] = 1388911015 (string) 14:10:24.620 [Lua] [children] = table 14:10:24.620 [Lua] [1] = 1369573612 (string) 14:10:24.620 [Lua] [banned] = false (boolean) 14:10:24.620 [Lua] [author_id] = 4821406 (number) 14:10:24.620 [Lua] [tags] = table 14:10:24.620 [Lua] [1] = approved (string) 14:10:24.620 [Lua] [author] = fetching... (string) 14:10:24.620 [Lua] [sanctioned] = true (boolean) 14:10:24.620 [Lua] [out_of_date] = false (boolean) 14:10:24.620 [Lua] [downloading] = false (boolean) 14:10:24.620 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1010402472060830028/0DF6024049792444D3A4BF4C0852F685073D5A80/ (string) 14:10:24.620 [Lua] [num_children] = 1 (number) 14:10:24.620 [Lua] [ugc_status] = 3 (number) 14:10:24.620 [Lua] [description] = [b]Automatic block with melee weapon when typing in chat and opening menus.[/b] Version: 2.0.3 [h1]Settings[/h1] [u]Animation[/u] Blocks with melee weapon when using ui elements. [b]Stamina still counts.[/b] [u]Animation and Push[/u] Additionally executes a push when block ends. [b]If enough stamina available.[/b] [h1]Compatibility[/h1] Load after: [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1385428571]Weapon Switch Fix[/url] [h1]Languages[/h1] English, Russian, German [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=http://steamcommunity.com/profiles/76561198069012995/]IamLupo[/url] [url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url] [url=http://steamcommunity.com/profiles/76561198019079140/]bIbIbI[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/chat_block/readme.txt][h1]Changelog[/h1][/url] (string) 14:10:24.620 [Lua] [last_updated] = 4/6/2019 11:15:24 AM (string) 14:10:24.620 [Lua] [installed] = true (boolean) 14:10:24.620 [Lua] [enabled] = true (boolean) 14:10:24.620 [Lua] [name] = Chat Block (string) 14:10:24.620 [Lua] [dependency_error] = (string) 14:10:24.620 [Lua] [35] = table 14:10:24.620 [Lua] [download_pending] = false (boolean) 14:10:24.620 [Lua] [id] = 1387440934 (string) 14:10:24.620 [Lua] [children] = table 14:10:24.620 [Lua] [1] = 1369573612 (string) 14:10:24.620 [Lua] [banned] = false (boolean) 14:10:24.620 [Lua] [author_id] = 4821406 (number) 14:10:24.620 [Lua] [tags] = table 14:10:24.620 [Lua] [1] = applied (string) 14:10:24.620 [Lua] [2] = approved (string) 14:10:24.620 [Lua] [3] = QoL (string) 14:10:24.620 [Lua] [4] = Cosmetic (string) 14:10:24.620 [Lua] [author] = fetching... (string) 14:10:24.620 [Lua] [sanctioned] = true (boolean) 14:10:24.620 [Lua] [out_of_date] = false (boolean) 14:10:24.620 [Lua] [downloading] = false (boolean) 14:10:24.620 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/934940089771443487/C4C71687C95B3BC0A785B2981F736AB82BCECE00/ (string) 14:10:24.620 [Lua] [num_children] = 1 (number) 14:10:24.620 [Lua] [ugc_status] = 3 (number) 14:10:24.620 [Lua] [description] = [b]Shows equipped items and pickups on characters.[/b] Version: 2.1.0 [h1]Settings[/h1] [u]One Handed Weapon Position[/u] One handed weapons can be shown on the back or the hip. [u]Waywatcher Dual Weapon Position[/u] Dual weapons can be shown on the back or the hip. [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/third_person_equipment/readme.txt][h1]Changelog[/h1][/url] (string) 14:10:24.620 [Lua] [last_updated] = 11/8/2018 5:28:49 PM (string) 14:10:24.620 [Lua] [installed] = true (boolean) 14:10:24.620 [Lua] [enabled] = true (boolean) 14:10:24.620 [Lua] [name] = Third Person Equipment (string) 14:10:24.620 [Lua] [dependency_error] = (string) 14:10:24.620 [Lua] [36] = table 14:10:24.620 [Lua] [download_pending] = false (boolean) 14:10:24.620 [Lua] [id] = 1409485499 (string) 14:10:24.620 [Lua] [children] = table 14:10:24.620 [Lua] [1] = 1369573612 (string) 14:10:24.620 [Lua] [banned] = false (boolean) 14:10:24.620 [Lua] [author_id] = 65038749 (number) 14:10:24.620 [Lua] [tags] = table 14:10:24.620 [Lua] [1] = applied (string) 14:10:24.620 [Lua] [author] = fetching... (string) 14:10:24.620 [Lua] [sanctioned] = false (boolean) 14:10:24.620 [Lua] [out_of_date] = false (boolean) 14:10:24.620 [Lua] [downloading] = false (boolean) 14:10:24.620 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932689722224812068/9573FC9C060CE42EA5211027138613A5F441795E/ (string) 14:10:24.620 [Lua] [num_children] = 1 (number) 14:10:24.620 [Lua] [ugc_status] = 3 (number) 14:10:24.620 [Lua] [description] = If you haven't looked through the game code, you might not know that there are references to early versions of systems now in Vermintide 2. For instance, there are references to 'stances' that players could activate and unlock, that would presumably change your character's skills and stats. There are also references to a 'prestige' system that sounds similar to arena shooter games. One of these unused features was a series of dialogue events that would play when your character switched from offensive to defensive stances, and vice versa. This mod plays offensive sound events when drinking a strength, defensive sound events when drinking a speed potion, and random offensive / defensive sound events when drinking a concentration potion. The voicelines play for unmodded players, even when not hosting the lobby. No sound events play in the Keep. Who doesn't like unused voice lines? [url=https://github.com/Aussiemon/Vermintide-2-JHF-Mods]Project Source [Git][/url] (string) 14:10:24.620 [Lua] [last_updated] = 2/21/2019 2:40:32 AM (string) 14:10:24.620 [Lua] [installed] = true (boolean) 14:10:24.620 [Lua] [enabled] = false (boolean) 14:10:24.620 [Lua] [name] = Extra Potion Dialogue (string) 14:10:24.620 [Lua] [dependency_error] = (string) 14:10:24.620 [Lua] [37] = table 14:10:24.620 [Lua] [download_pending] = false (boolean) 14:10:24.620 [Lua] [id] = 1405221659 (string) 14:10:24.620 [Lua] [children] = table 14:10:24.620 [Lua] [1] = 1369573612 (string) 14:10:24.620 [Lua] [banned] = false (boolean) 14:10:24.620 [Lua] [author_id] = 84308322 (number) 14:10:24.620 [Lua] [tags] = table 14:10:24.620 [Lua] [1] = applied (string) 14:10:24.620 [Lua] [2] = UI (string) 14:10:24.620 [Lua] [3] = QoL (string) 14:10:24.620 [Lua] [author] = fetching... (string) 14:10:24.620 [Lua] [sanctioned] = false (boolean) 14:10:24.620 [Lua] [out_of_date] = false (boolean) 14:10:24.620 [Lua] [downloading] = false (boolean) 14:10:24.620 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/941700781401113066/AA2EF20434DF0820CF4A564F89E1662301DCB094/ (string) 14:10:24.620 [Lua] [num_children] = 1 (number) 14:10:24.620 [Lua] [ugc_status] = 3 (number) 14:10:24.620 [Lua] [description] = A lot of friendly fire damage is actually very small and usually negligible (e.g. hagbane poison or burning ticks), but the fact that they make the screen flash red (in exactly the same way as if a rat hit you) can become quite distracting and confusing. This mod removes the red arrow indicator and instead displays friendly fire as a red background behind the portrait of the player who damaged you, making it obvious that it came from a player and not a sneaky rat behind you. The transparency and duration of the red background is determined by the amount of damage dealt to you. So tiny hagbane ticks will be short and feint, while a grudge-raker to the back will be bright and highlight that bastard dwarf's portrait for a good second or two. Damage you do to yourself (AoE, venting...) is also hidden, instead highlighting your healthbar area at the bottom. Optionally, the indicators when stormvermin or chaos warriors push you (which deals 0 damage) are also hidden, making it clear that you're not being hurt by their push. Recommended companion mod: [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1448714756]No wobble[/url] - so that the camera is not jolted around when you are hit, or hit yourself. Inspired by the VT1 mod by walterr & iamlupo Source: https://github.com/pixaal-vt/Vermintide-Mods (string) 14:10:24.620 [Lua] [last_updated] = 12/13/2018 3:18:44 PM (string) 14:10:24.620 [Lua] [installed] = true (boolean) 14:10:24.620 [Lua] [enabled] = false (boolean) 14:10:24.620 [Lua] [name] = Less Annoying Friendly Fire (string) 14:10:24.620 [Lua] [dependency_error] = (string) 14:10:24.620 [Lua] [38] = table 14:10:24.620 [Lua] [download_pending] = false (boolean) 14:10:24.620 [Lua] [id] = 1401098416 (string) 14:10:24.620 [Lua] [children] = table 14:10:24.620 [Lua] [1] = 1369573612 (string) 14:10:24.620 [Lua] [banned] = false (boolean) 14:10:24.620 [Lua] [author_id] = 45268594 (number) 14:10:24.620 [Lua] [tags] = table 14:10:24.620 [Lua] [author] = fetching... (string) 14:10:24.620 [Lua] [sanctioned] = false (boolean) 14:10:24.620 [Lua] [out_of_date] = false (boolean) 14:10:24.620 [Lua] [downloading] = false (boolean) 14:10:24.620 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921430008394123377/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string) 14:10:24.620 [Lua] [num_children] = 1 (number) 14:10:24.620 [Lua] [ugc_status] = 3 (number) 14:10:24.620 [Lua] [description] = Makes the game use the maximum possible roll on all your properties. So +6.5% Power vs Chaos will actually be +10% for all in-game calculations. Note: there is no in-game mod toggle because this is actually calculated on weapon equip. UI will still show the roll your weapon normally has server-side! (string) 14:10:24.620 [Lua] [last_updated] = 2/21/2019 9:55:25 PM (string) 14:10:24.620 [Lua] [installed] = true (boolean) 14:10:24.620 [Lua] [enabled] = false (boolean) 14:10:24.620 [Lua] [name] = Max Property Rolls (string) 14:10:24.620 [Lua] [dependency_error] = (string) 14:10:24.620 [Lua] [39] = table 14:10:24.620 [Lua] [download_pending] = false (boolean) 14:10:24.620 [Lua] [id] = 1384087820 (string) 14:10:24.620 [Lua] [children] = table 14:10:24.620 [Lua] [1] = 1369573612 (string) 14:10:24.620 [Lua] [2] = 1374248490 (string) 14:10:24.620 [Lua] [banned] = false (boolean) 14:10:24.620 [Lua] [author_id] = 45268594 (number) 14:10:24.620 [Lua] [tags] = table 14:10:24.620 [Lua] [author] = fetching... (string) 14:10:24.620 [Lua] [sanctioned] = false (boolean) 14:10:24.620 [Lua] [out_of_date] = false (boolean) 14:10:24.620 [Lua] [downloading] = false (boolean) 14:10:24.620 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921427929449737920/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string) 14:10:24.620 [Lua] [num_children] = 2 (number) 14:10:24.620 [Lua] [ugc_status] = 3 (number) 14:10:24.620 [Lua] [description] = True Solo is the challenge of winning a map solo, without other players or bots. If you just want to play True Solo Spawn Tweaks are all you need. This was the original mod for playing True Solo, and has some options like warnings on special spawn and disable fog. Remove bots, hide UI of dead bots and restart level on defeat. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. (string) 14:10:24.620 [Lua] [last_updated] = 9/23/2019 8:49:05 PM (string) 14:10:24.620 [Lua] [installed] = true (boolean) 14:10:24.620 [Lua] [enabled] = false (boolean) 14:10:24.620 [Lua] [name] = True Solo QoL Tweaks (string) 14:10:24.620 [Lua] [dependency_error] = (string) 14:10:24.620 [Lua] [40] = table 14:10:24.620 [Lua] [download_pending] = false (boolean) 14:10:24.620 [Lua] [id] = 1383433646 (string) 14:10:24.620 [Lua] [children] = table 14:10:24.620 [Lua] [1] = 1369573612 (string) 14:10:24.620 [Lua] [banned] = false (boolean) 14:10:24.620 [Lua] [author_id] = 45268594 (number) 14:10:24.620 [Lua] [tags] = table 14:10:24.620 [Lua] [1] = approved (string) 14:10:24.620 [Lua] [2] = UI (string) 14:10:24.620 [Lua] [3] = QoL (string) 14:10:24.620 [Lua] [author] = fetching... (string) 14:10:24.620 [Lua] [sanctioned] = true (boolean) 14:10:24.620 [Lua] [out_of_date] = false (boolean) 14:10:24.620 [Lua] [downloading] = false (boolean) 14:10:24.620 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921427929446433329/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string) 14:10:24.620 [Lua] [num_children] = 1 (number) 14:10:24.620 [Lua] [ugc_status] = 3 (number) 14:10:24.620 [Lua] [description] = Make the ammo counter stay visible when using a melee weapon. This mod is included in UI Tweaks, if you use UI Tweaks you don't need this. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/VisibleAmmo]Source[/url] (string) 14:10:24.620 [Lua] [last_updated] = 8/29/2018 10:32:45 PM (string) 14:10:24.620 [Lua] [installed] = true (boolean) 14:10:24.620 [Lua] [enabled] = true (boolean) 14:10:24.620 [Lua] [name] = Persistent Ammo Counter (string) 14:10:24.620 [Lua] [dependency_error] = (string) 14:10:24.620 [Lua] [41] = table 14:10:24.620 [Lua] [download_pending] = false (boolean) 14:10:24.620 [Lua] [id] = 1395132559 (string) 14:10:24.620 [Lua] [children] = table 14:10:24.620 [Lua] [1] = 1369573612 (string) 14:10:24.620 [Lua] [banned] = false (boolean) 14:10:24.620 [Lua] [author_id] = 65038749 (number) 14:10:24.620 [Lua] [tags] = table 14:10:24.620 [Lua] [author] = fetching... (string) 14:10:24.620 [Lua] [sanctioned] = false (boolean) 14:10:24.620 [Lua] [out_of_date] = false (boolean) 14:10:24.620 [Lua] [downloading] = false (boolean) 14:10:24.620 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/933814189866641168/39DE58E65E96872AFABB35DEA8A1FC9DFC48A1DD/ (string) 14:10:24.620 [Lua] [num_children] = 1 (number) 14:10:24.620 [Lua] [ugc_status] = 3 (number) 14:10:24.620 [Lua] [description] = This mod lets hosting players spawn enemy and ambient units, both in missions and the keep. To start using the mod, open the Vermintide Mod Framework's options menu (default key: F4), and set keybinds for the various features. In the keep, enemies will spawn at the last-selected difficulty level. Start a level at the difficulty level you want to test, then return to the keep. Added commands are: [list] [*] [b]/save_unit <1-3>[/b] [*] [b]/selected_units[/b] [/list] Creature Spawner is currently in development, so expect some instability. [url=https://github.com/Aussiemon/Vermintide-2-JHF-Mods]Project Source [Git][/url] (string) 14:10:24.620 [Lua] [last_updated] = 8/14/2019 4:37:58 AM (string) 14:10:24.620 [Lua] [installed] = true (boolean) 14:10:24.620 [Lua] [enabled] = true (boolean) 14:10:24.620 [Lua] [name] = Creature Spawner (string) 14:10:24.620 [Lua] [dependency_error] = (string) 14:10:24.620 [Lua] [42] = table 14:10:24.620 [Lua] [download_pending] = false (boolean) 14:10:24.620 [Lua] [id] = 1391114686 (string) 14:10:24.620 [Lua] [children] = table 14:10:24.620 [Lua] [1] = 1369573612 (string) 14:10:24.620 [Lua] [banned] = false (boolean) 14:10:24.620 [Lua] [author_id] = 65038749 (number) 14:10:24.620 [Lua] [tags] = table 14:10:24.620 [Lua] [1] = denied (string) 14:10:24.620 [Lua] [author] = fetching... (string) 14:10:24.620 [Lua] [sanctioned] = false (boolean) 14:10:24.620 [Lua] [out_of_date] = false (boolean) 14:10:24.620 [Lua] [downloading] = false (boolean) 14:10:24.620 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/931561830308815795/8A8D45CF26F54601D1EB41A5FCFF89FC3D782D6C/ (string) 14:10:24.620 [Lua] [num_children] = 1 (number) 14:10:24.620 [Lua] [ugc_status] = 3 (number) 14:10:24.620 [Lua] [description] = [b]There is now a version that aims to be more sanctionable: [url]https://steamcommunity.com/sharedfiles/filedetails/?id=1619611242&searchtext=[/url][/b] This mod allows players to skip all cutscenes, either manually or automatically. [url=https://github.com/Aussiemon/Vermintide-2-JHF-Mods]Project Source [Git][/url] (string) 14:10:24.620 [Lua] [last_updated] = 2/21/2019 2:40:43 AM (string) 14:10:24.620 [Lua] [installed] = true (boolean) 14:10:24.620 [Lua] [enabled] = false (boolean) 14:10:24.620 [Lua] [name] = Skip Cutscenes (string) 14:10:24.620 [Lua] [dependency_error] = (string) 14:10:24.620 [Lua] [43] = table 14:10:24.620 [Lua] [download_pending] = false (boolean) 14:10:24.620 [Lua] [id] = 1387894846 (string) 14:10:24.620 [Lua] [children] = table 14:10:24.620 [Lua] [1] = 1369573612 (string) 14:10:24.620 [Lua] [banned] = false (boolean) 14:10:24.620 [Lua] [author_id] = 45268594 (number) 14:10:24.620 [Lua] [tags] = table 14:10:24.620 [Lua] [1] = applied (string) 14:10:24.620 [Lua] [2] = QoL (string) 14:10:24.620 [Lua] [author] = fetching... (string) 14:10:24.620 [Lua] [sanctioned] = false (boolean) 14:10:24.620 [Lua] [out_of_date] = false (boolean) 14:10:24.620 [Lua] [downloading] = false (boolean) 14:10:24.620 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/919176676387387341/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string) 14:10:24.620 [Lua] [num_children] = 1 (number) 14:10:24.620 [Lua] [ugc_status] = 3 (number) 14:10:24.620 [Lua] [description] = /killbots in chat to kill the bots. Also bindable to a hotkey. (string) 14:10:24.620 [Lua] [last_updated] = 9/8/2018 4:16:14 PM (string) 14:10:24.620 [Lua] [installed] = true (boolean) 14:10:24.620 [Lua] [enabled] = true (boolean) 14:10:24.620 [Lua] [name] = Killbots (string) 14:10:24.620 [Lua] [dependency_error] = (string) 14:10:24.620 [Lua] [44] = table 14:10:24.620 [Lua] [download_pending] = false (boolean) 14:10:24.620 [Lua] [id] = 1388991228 (string) 14:10:24.620 [Lua] [children] = table 14:10:24.620 [Lua] [1] = 1369573612 (string) 14:10:24.620 [Lua] [banned] = false (boolean) 14:10:24.620 [Lua] [author_id] = 4821406 (number) 14:10:24.620 [Lua] [tags] = table 14:10:24.620 [Lua] [1] = applied (string) 14:10:24.620 [Lua] [author] = fetching... (string) 14:10:24.620 [Lua] [sanctioned] = false (boolean) 14:10:24.620 [Lua] [out_of_date] = false (boolean) 14:10:24.620 [Lua] [downloading] = false (boolean) 14:10:24.620 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1010402472060411177/680E278A2D358BAC4052ECE2F047FFD8702C70D1/ (string) 14:10:24.620 [Lua] [num_children] = 1 (number) 14:10:24.620 [Lua] [ugc_status] = 3 (number) 14:10:24.620 [Lua] [description] = [b]Shows healthbars for all or specific enemies.[/b] Version: 2.1.1 [h1]Settings[/h1] [u]Different Modi[/u] Choose to show healthbars for all enemies, specials and elite enemies, bosses or custom specified enemies. [u]Healthbar Position[/u] Choose to show healthbars below or above enemies. [h1]Languages[/h1] English, German [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url] [url=http://steamcommunity.com/profiles/76561198069012995/]IamLupo[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/healthbars/readme.txt][h1]Changelog[/h1][/url] (string) 14:10:24.620 [Lua] [last_updated] = 3/21/2019 8:21:47 AM (string) 14:10:24.620 [Lua] [installed] = true (boolean) 14:10:24.620 [Lua] [enabled] = true (boolean) 14:10:24.620 [Lua] [name] = Healthbars (string) 14:10:24.620 [Lua] [dependency_error] = (string) 14:10:24.620 [Lua] [45] = table 14:10:24.620 [Lua] [download_pending] = false (boolean) 14:10:24.620 [Lua] [id] = 1388882435 (string) 14:10:24.620 [Lua] [children] = table 14:10:24.620 [Lua] [1] = 1369573612 (string) 14:10:24.620 [Lua] [banned] = false (boolean) 14:10:24.620 [Lua] [author_id] = 4821406 (number) 14:10:24.620 [Lua] [tags] = table 14:10:24.620 [Lua] [1] = applied (string) 14:10:24.620 [Lua] [author] = fetching... (string) 14:10:24.620 [Lua] [sanctioned] = false (boolean) 14:10:24.620 [Lua] [out_of_date] = false (boolean) 14:10:24.620 [Lua] [downloading] = false (boolean) 14:10:24.620 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1010402472054763300/3FBD92042B3DB78D6A8AD0C57C704C287C714079/ (string) 14:10:24.620 [Lua] [num_children] = 1 (number) 14:10:24.620 [Lua] [ugc_status] = 3 (number) 14:10:24.620 [Lua] [description] = [b]Shows damage dealt by players in chat and as floating numbers.[/b] Version: 2.2.0 [h1]Settings[/h1] [u]Floating Numbers[/u] Shows damage as numbers on the screen. Different colors and icons for different damage types and hit zones. [u]Chat Output[/u] Posts damage dealt to the chat. [h1]Languages[/h1] English, German [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/show_damage/readme.txt][h1]Changelog[/h1][/url] (string) 14:10:24.620 [Lua] [last_updated] = 3/21/2019 8:57:05 PM (string) 14:10:24.620 [Lua] [installed] = true (boolean) 14:10:24.620 [Lua] [enabled] = true (boolean) 14:10:24.620 [Lua] [name] = Show Damage (string) 14:10:24.620 [Lua] [dependency_error] = (string) 14:10:24.620 [Lua] [46] = table 14:10:24.620 [Lua] [download_pending] = false (boolean) 14:10:24.620 [Lua] [id] = 1479520507 (string) 14:10:24.620 [Lua] [children] = table 14:10:24.620 [Lua] [1] = 1369573612 (string) 14:10:24.620 [Lua] [banned] = false (boolean) 14:10:24.620 [Lua] [author_id] = 18741013 (number) 14:10:24.620 [Lua] [tags] = table 14:10:24.620 [Lua] [1] = UI (string) 14:10:24.620 [Lua] [2] = QoL (string) 14:10:24.620 [Lua] [3] = Misc (string) 14:10:24.620 [Lua] [4] = applied (string) 14:10:24.620 [Lua] [5] = approved (string) 14:10:24.620 [Lua] [author] = fetching... (string) 14:10:24.620 [Lua] [sanctioned] = true (boolean) 14:10:24.620 [Lua] [out_of_date] = false (boolean) 14:10:24.620 [Lua] [downloading] = false (boolean) 14:10:24.620 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/957465516820149182/2CB45882A598AC00519429286FF762A76C448260/ (string) 14:10:24.620 [Lua] [num_children] = 1 (number) 14:10:24.620 [Lua] [ugc_status] = 3 (number) 14:10:24.620 [Lua] [description] = [h1][b]This mod forces hero select and start menu to show your currently applied cosmetics on heroes instead of their default starting gear.[/b][/h1] [b]What this mod WILL do:[/b] [list] [*]Show your currently applied hero skin and headgear on the hero visible in start menu and hero selection menu. [*]Apply your weapon skin to the hero in both menus IF your currently selected weapon for that hero matches one used in the preview (eg halberd on mercenary, spear on handmaiden, etc). [/list] [b]What this mod [u]WILL NOT[/u] do:[/b] [list] [*]Apply any non-equipped or not obtained skins to the hero and weapon in both menus. [*]Give you an option to select separate customization for heroes in both menus. [*]Apply weapon skin IF your currently selected weapon for the class is not of the same type as the one in preview (eg halberd on mercenary, spear on handmaiden, etc). [/list] [i]Additionally, there is an option to enable classic Vermintide 1 class selection animations for Mercenary, Ironbreaker, Waywatcher, Witch Hunter Captain, Pyromancer and Bright Wizard.[/i] [h1]New feature - Hero share screen![/h1] While in keep, now you can access a hero share screen via [i]/sharemyhero[/i] chat command! What is more, you can specify up to three animation events that will be played on your character in that menu separated via space, eg: [i]/sharemyhero select_hover_loop face_happy dialogue_talk[/i]. Animation list can be found [url=https://pastebin.com/YM2FYhBN]HERE(CLICK)[/url]. On top of that, you can choose from 9 different background item sets for the share menu (available in mod options menu). Last but not least, you can press F5 key to dump high quality .DDS screenshot of the share menu to your game installation folder. (string) 14:10:24.620 [Lua] [last_updated] = 11/19/2019 4:36:23 PM (string) 14:10:24.620 [Lua] [installed] = true (boolean) 14:10:24.620 [Lua] [enabled] = true (boolean) 14:10:24.620 [Lua] [name] = My Hero (string) 14:10:24.620 [Lua] [dependency_error] = (string) 14:10:24.620 [Lua] [47] = table 14:10:24.620 [Lua] [download_pending] = false (boolean) 14:10:24.620 [Lua] [id] = 1384094638 (string) 14:10:24.620 [Lua] [children] = table 14:10:24.620 [Lua] [1] = 1369573612 (string) 14:10:24.620 [Lua] [2] = 1374248490 (string) 14:10:24.620 [Lua] [banned] = false (boolean) 14:10:24.620 [Lua] [author_id] = 45268594 (number) 14:10:24.620 [Lua] [tags] = table 14:10:24.620 [Lua] [1] = UI (string) 14:10:24.620 [Lua] [2] = QoL (string) 14:10:24.620 [Lua] [3] = approved (string) 14:10:24.620 [Lua] [author] = fetching... (string) 14:10:24.620 [Lua] [sanctioned] = true (boolean) 14:10:24.620 [Lua] [out_of_date] = false (boolean) 14:10:24.620 [Lua] [downloading] = false (boolean) 14:10:24.620 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921428223738547037/F68B21CF94514D73AB8CF4FD3E04620666EEDA18/ (string) 14:10:24.620 [Lua] [num_children] = 2 (number) 14:10:24.620 [Lua] [ugc_status] = 3 (number) 14:10:24.620 [Lua] [description] = Change the color and size of your crosshair. Some other options like dot-only on ranged weapons. The mod does not introduce new crosshair types! MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/CrosshairCustomization]Source[/url] Support me so I can buy some V2 P2W lootboxes: [url=paypal.me/propjoe123][img]https://i.imgur.com/2dPIXB6.png[/img][/url] [url=https://www.patreon.com/propjoe][img]https://c5.patreon.com/external/logo/become_a_patron_button.png[/img][/url] (string) 14:10:24.620 [Lua] [last_updated] = 11/22/2019 6:31:06 PM (string) 14:10:24.620 [Lua] [installed] = true (boolean) 14:10:24.620 [Lua] [enabled] = true (boolean) 14:10:24.620 [Lua] [name] = Crosshair Customization (string) 14:10:24.620 [Lua] [dependency_error] = (string) 14:10:24.620 [Lua] [48] = table 14:10:24.620 [Lua] [download_pending] = false (boolean) 14:10:24.620 [Lua] [id] = 1384066089 (string) 14:10:24.620 [Lua] [children] = table 14:10:24.620 [Lua] [1] = 1369573612 (string) 14:10:24.620 [Lua] [2] = 1374248490 (string) 14:10:24.620 [Lua] [banned] = false (boolean) 14:10:24.620 [Lua] [author_id] = 45268594 (number) 14:10:24.620 [Lua] [tags] = table 14:10:24.620 [Lua] [1] = QoL (string) 14:10:24.620 [Lua] [2] = approved (string) 14:10:24.620 [Lua] [author] = fetching... (string) 14:10:24.620 [Lua] [sanctioned] = true (boolean) 14:10:24.620 [Lua] [out_of_date] = false (boolean) 14:10:24.620 [Lua] [downloading] = false (boolean) 14:10:24.620 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560287699061/BCF43D7942224864451F2723D344A1310EAAD7E8/ (string) 14:10:24.620 [Lua] [num_children] = 2 (number) 14:10:24.620 [Lua] [ugc_status] = 3 (number) 14:10:24.620 [Lua] [description] = Cut down on visual and audio effects during ults, also potion effects. Affects: - huntsman, ranger, slayer, zealot and shade screen filters - slayer audio distortions Options to disable the red downed filter, about-to-die wash-out filter and HUD blood splatters. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/NeuterUltEffects]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 14:10:24.620 [Lua] [last_updated] = 11/20/2019 1:48:34 PM (string) 14:10:24.620 [Lua] [installed] = true (boolean) 14:10:24.620 [Lua] [enabled] = true (boolean) 14:10:24.620 [Lua] [name] = Neuter Ult Effects (string) 14:10:24.620 [Lua] [dependency_error] = (string) 14:10:24.620 [Lua] [49] = table 14:10:24.620 [Lua] [download_pending] = false (boolean) 14:10:24.620 [Lua] [id] = 1393694530 (string) 14:10:24.620 [Lua] [children] = table 14:10:24.620 [Lua] [1] = 1369573612 (string) 14:10:24.620 [Lua] [2] = 1374248490 (string) 14:10:24.620 [Lua] [3] = 1389872347 (string) 14:10:24.620 [Lua] [banned] = false (boolean) 14:10:24.620 [Lua] [author_id] = 45268594 (number) 14:10:24.621 [Lua] [tags] = table 14:10:24.621 [Lua] [author] = fetching... (string) 14:10:24.621 [Lua] [sanctioned] = false (boolean) 14:10:24.621 [Lua] [out_of_date] = false (boolean) 14:10:24.621 [Lua] [downloading] = false (boolean) 14:10:24.621 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/946222434087730076/CCE4D485CEE00DCC63502BDA44680076489AE27D/ (string) 14:10:24.621 [Lua] [num_children] = 3 (number) 14:10:24.621 [Lua] [ugc_status] = 3 (number) 14:10:24.621 [Lua] [description] = Adds a bevy of options to customize game difficulty and modify game logic. Expanded the scope of the mod to include mutator options as a way to empower users to create their own mutators and game modes, as well as offering some built-in mutators. When using with Onslaught Spawn Tweaks changes will usually take priority over anything Onslaught sets. After disabling Spawn Tweaks or changing any Spawn Tweaks settings while Onslaught is active it is recommended to restart Onslaught. Since Onslaught only applies its changes when you activate it. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. Added rudimentary support for saving SpawnTweaks mod settings into presets. To save your settings into a new true_solo preset: /st_save_preset true_solo /st_load_preset true_solo To delete the preset: /st_delete_preset true_solo [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url] [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/SpawnTweaks]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 14:10:24.621 [Lua] [last_updated] = 11/21/2019 8:18:27 PM (string) 14:10:24.621 [Lua] [installed] = true (boolean) 14:10:24.621 [Lua] [enabled] = true (boolean) 14:10:24.621 [Lua] [name] = Spawn Tweaks (string) 14:10:24.621 [Lua] [dependency_error] = (string) 14:10:24.621 [Lua] [50] = table 14:10:24.621 [Lua] [download_pending] = false (boolean) 14:10:24.621 [Lua] [id] = 1395453301 (string) 14:10:24.621 [Lua] [children] = table 14:10:24.621 [Lua] [1] = 1369573612 (string) 14:10:24.621 [Lua] [banned] = false (boolean) 14:10:24.621 [Lua] [author_id] = 58813412 (number) 14:10:24.621 [Lua] [tags] = table 14:10:24.621 [Lua] [1] = QoL (string) 14:10:24.621 [Lua] [2] = applied (string) 14:10:24.621 [Lua] [3] = approved (string) 14:10:24.621 [Lua] [author] = fetching... (string) 14:10:24.621 [Lua] [sanctioned] = true (boolean) 14:10:24.621 [Lua] [out_of_date] = false (boolean) 14:10:24.621 [Lua] [downloading] = false (boolean) 14:10:24.621 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932688426797061472/E0183A7D3791BEDC8C898CA04BF3FFE6F67870D9/ (string) 14:10:24.621 [Lua] [num_children] = 1 (number) 14:10:24.621 [Lua] [ugc_status] = 3 (number) 14:10:24.621 [Lua] [description] = We all appreciate Fatshark's work, but seeing their intro for the 100th time is just annoying. This mod completely disables it. (string) 14:10:24.621 [Lua] [last_updated] = 12/6/2019 11:35:09 AM (string) 14:10:24.621 [Lua] [installed] = true (boolean) 14:10:24.621 [Lua] [enabled] = true (boolean) 14:10:24.621 [Lua] [name] = Skip Intro (string) 14:10:24.621 [Lua] [dependency_error] = (string) 14:10:24.621 [Lua] [51] = table 14:10:24.621 [Lua] [download_pending] = false (boolean) 14:10:24.621 [Lua] [id] = 1694820325 (string) 14:10:24.621 [Lua] [children] = table 14:10:24.621 [Lua] [1] = 1369573612 (string) 14:10:24.621 [Lua] [banned] = false (boolean) 14:10:24.621 [Lua] [author_id] = 40660875 (number) 14:10:24.621 [Lua] [tags] = table 14:10:24.621 [Lua] [1] = Area (string) 14:10:24.621 [Lua] [2] = Level (string) 14:10:24.621 [Lua] [3] = Misc (string) 14:10:24.621 [Lua] [4] = applied (string) 14:10:24.621 [Lua] [author] = fetching... (string) 14:10:24.621 [Lua] [sanctioned] = false (boolean) 14:10:24.621 [Lua] [out_of_date] = false (boolean) 14:10:24.621 [Lua] [downloading] = false (boolean) 14:10:24.621 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/910198451085104456/142B61722758884E96BF3F2142B9F9A2436EE66F/ (string) 14:10:24.621 [Lua] [num_children] = 1 (number) 14:10:24.621 [Lua] [ugc_status] = 3 (number) 14:10:24.621 [Lua] [description] = [b]Note: This level crashes on Cataclysm difficulty[/b] Makes [b]A Quiet Drink[/b] available in the mission menu. Also comes with a custom area video background but no music. [strike]Note: Reloading mods while in the keep crashes the game.[/strike] Fixed (string) 14:10:24.621 [Lua] [last_updated] = 9/5/2019 7:09:36 PM (string) 14:10:24.621 [Lua] [installed] = true (boolean) 14:10:24.621 [Lua] [enabled] = true (boolean) 14:10:24.621 [Lua] [name] = A Quiet Drink (string) 14:10:24.621 [Lua] [dependency_error] = (string) 14:10:24.621 [Lua] 14:10:24.621 [Lua] 14:10:24.621 [Lua] [1479520507] = 0 (number) 14:10:24.621 [Lua] [1502859403] = 30 (number) 14:10:24.621 [Lua] [1384066089] = 13 (number) 14:10:24.621 [Lua] [1383452616] = 11 (number) 14:10:24.621 [Lua] [1459917022] = 8 (number) 14:10:24.621 [Lua] [1391228174] = 16 (number) 14:10:24.621 [Lua] [1516618647] = 5 (number) 14:10:24.621 [Lua] [1395453301] = 24 (number) 14:10:24.621 [Lua] [1369573612] = 26 (number) 14:10:24.621 [Lua] [1374248490] = 25 (number) 14:10:24.621 [Lua] [1389872347] = 15 (number) 14:10:24.621 [Lua] [1455893647] = 9 (number) 14:10:24.621 [Lua] [1402971136] = 18 (number) 14:10:24.621 [Lua] [1431393962] = 27 (number) 14:10:24.621 [Lua] [1383542440] = 14 (number) 14:10:24.621 [Lua] [1495937978] = 3 (number) 14:10:24.621 [Lua] [1383433646] = 23 (number) 14:10:24.621 [Lua] [1393343095] = 19 (number) 14:10:24.621 [Lua] [1388911015] = 21 (number) 14:10:24.621 [Lua] [1487862316] = 2 (number) 14:10:24.621 [Lua] [1402835022] = 20 (number) 14:10:24.621 [Lua] [1497664830] = 4 (number) 14:10:24.621 [Lua] [1448714756] = 6 (number) 14:10:24.621 [Lua] [1464907434] = 7 (number) 14:10:24.621 [Lua] [1384094638] = 12 (number) 14:10:24.621 [Lua] [1387440934] = 22 (number) 14:10:24.621 [Lua] [1445717962] = 10 (number) 14:10:24.621 [Lua] [1421155919] = 17 (number) 14:10:24.621 [Lua] [1397265260] = 28 (number) 14:10:24.621 [Lua] [1395655171] = 1 (number) 14:10:24.621 [Lua] [1460327284] = 29 (number) 14:10:24.621 [Lua] 14:10:24.639 [Lua] 14:10:24.639 [Lua] [1479520507] = 0 (number) 14:10:24.639 [Lua] [1502859403] = 30 (number) 14:10:24.639 [Lua] [1384066089] = 13 (number) 14:10:24.639 [Lua] [1383452616] = 11 (number) 14:10:24.639 [Lua] [1459917022] = 8 (number) 14:10:24.639 [Lua] [1391228174] = 16 (number) 14:10:24.639 [Lua] [1516618647] = 5 (number) 14:10:24.639 [Lua] [1395453301] = 24 (number) 14:10:24.639 [Lua] [1369573612] = 26 (number) 14:10:24.639 [Lua] [1374248490] = 25 (number) 14:10:24.639 [Lua] [1389872347] = 15 (number) 14:10:24.639 [Lua] [1455893647] = 9 (number) 14:10:24.639 [Lua] [1402971136] = 18 (number) 14:10:24.639 [Lua] [1431393962] = 27 (number) 14:10:24.639 [Lua] [1383542440] = 14 (number) 14:10:24.639 [Lua] [1495937978] = 3 (number) 14:10:24.639 [Lua] [1383433646] = 23 (number) 14:10:24.639 [Lua] [1393343095] = 19 (number) 14:10:24.639 [Lua] [1388911015] = 21 (number) 14:10:24.639 [Lua] [1487862316] = 2 (number) 14:10:24.639 [Lua] [1402835022] = 20 (number) 14:10:24.639 [Lua] [1497664830] = 4 (number) 14:10:24.639 [Lua] [1448714756] = 6 (number) 14:10:24.639 [Lua] [1464907434] = 7 (number) 14:10:24.639 [Lua] [1384094638] = 12 (number) 14:10:24.639 [Lua] [1387440934] = 22 (number) 14:10:24.639 [Lua] [1445717962] = 10 (number) 14:10:24.639 [Lua] [1421155919] = 17 (number) 14:10:24.639 [Lua] [1397265260] = 28 (number) 14:10:24.639 [Lua] [1395655171] = 1 (number) 14:10:24.639 [Lua] [1460327284] = 29 (number) 14:10:24.639 [Lua] 14:10:24.642 [Lua] <>modded = true<> 14:10:24.643 [Lua] <>Mod:1369573612:Vermintide Mod Framework = true<> 14:10:24.649 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[a57ff6074d476914]` 14:10:24.658 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[a57ff6074d476914].#ID[3fcdd69156a46417]` 14:10:24.658 [Lua] Init VMF mod 'VMF' [workshop_name: 'Vermintide Mod Framework', workshop_id: 1369573612] 14:10:24.660 [Lua] [MOD][VMF][INFO] (hook): [ChatManager.rpc_chat_message] needs to be delayed. 14:10:24.660 [Lua] [MOD][VMF][INFO] (hook): Hooking 'add_remote_player' from [PlayerManager] (Origin: function: 0x0c808d60) 14:10:24.660 [Lua] [MOD][VMF][INFO] (hook): Hooking 'remove_player' from [PlayerManager] (Origin: function: 0x0c808e80) 14:10:24.660 [Lua] [MOD][VMF][INFO] (hook): Hooking 'create' from [UIRenderer] (Origin: function: 0x02522060) 14:10:24.660 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [UIRenderer] (Origin: function: 0x025221f0) 14:10:24.660 [Lua] [MOD][VMF][INFO] (hook): Hooking 'has_atlas_settings_by_texture_name' from [UIAtlasHelper] (Origin: function: 0x0cc8b500) 14:10:24.660 [Lua] [MOD][VMF][INFO] (hook): Hooking 'get_atlas_settings_by_texture_name' from [UIAtlasHelper] (Origin: function: 0x0cc8b7f0) 14:10:24.660 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [IngameUI] (Origin: function: 0x0e9efce0) 14:10:24.660 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [IngameUI] (Origin: function: 0x0e9efe30) 14:10:24.660 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'update' from [IngameUI] (Origin: function: 0x0ceb4000) 14:10:24.660 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'create_world' from [WorldManager] (Origin: function: 0x000ce8e0) 14:10:24.660 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed. 14:10:24.660 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed. 14:10:24.660 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [IngameView] (Origin: function: 0x0cf05b70) 14:10:24.660 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'setup_button_layout' from [IngameViewLayoutLogic] (Origin: function: 0x0cef87f0) 14:10:24.660 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [HeroWindowIngameView] (Origin: function: 0x0da891f0) 14:10:24.660 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking '_update_menu_options_enabled_states' from [IngameViewLayoutLogic] (Origin: function: 0x0cef8830) 14:10:24.660 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [IngameViewLayoutLogic] (Origin: function: 0x0cef87d0) 14:10:24.660 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed. 14:10:24.660 [Lua] [MOD][VMF][INFO] (hook): Hooking 'destroy' from [ModManager] (Origin: function: 0x0ed800e0) 14:10:24.664 [Lua] <>modded = true<> 14:10:24.664 [Lua] <>Mod:1374248490:Penlight Lua Libraries = true<> 14:10:24.669 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[921464e9f9fa80ce]` 14:10:24.670 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[921464e9f9fa80ce].#ID[3fcdd69156a46417]` 14:10:24.670 [Lua] Init VMF mod 'Penlight Lua Libraries' [workshop_name: 'Penlight Lua Libraries', workshop_id: 1374248490] 14:10:24.674 [Lua] <>modded = true<> 14:10:24.674 [Lua] <>Mod:1389872347:Simple UI = true<> 14:10:24.679 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2da66ed93b933c8c]` 14:10:24.680 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2da66ed93b933c8c].#ID[3fcdd69156a46417]` 14:10:24.680 [Lua] Init VMF mod 'BasicUI' [workshop_name: 'Simple UI', workshop_id: 1389872347] 14:10:24.680 [Lua] Init VMF mod 'SimpleUI' [workshop_name: 'Simple UI', workshop_id: 1389872347] 14:10:24.680 [Lua] [MOD][SimpleUI][INFO] (hook): Hooking 'update' from [MatchmakingManager] (Origin: function: 0x0c4a42b0) 14:10:24.683 [Lua] <>modded = true<> 14:10:24.683 [Lua] <>Mod:1395655171:Bot Improvements - Combat = true<> 14:10:24.688 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[190f9f24f4a64cb0]` 14:10:24.688 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[190f9f24f4a64cb0].#ID[3fcdd69156a46417]` 14:10:24.688 [Lua] Init VMF mod 'BotImprovements_Combat' [workshop_name: 'Bot Improvements - Combat', workshop_id: 1395655171] 14:10:24.688 [Lua] [MOD][BotImprovements_Combat][INFO] Using deprecated widget definitions. Please, update your mod. 14:10:24.689 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'update_brains' from [AISystem] (Origin: function: 0x003066b0) 14:10:24.689 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'bot_in_melee_range' from [BTConditions] (Origin: function: 0x01a7e5c0) 14:10:24.689 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking '_choose_attack' from [BTBotMeleeAction] (Origin: function: 0x01b6c840) 14:10:24.689 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'set_pinged' from [PingTargetExtension] (Origin: function: 0x019fb2e0) 14:10:24.689 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'run' from [BTBotMeleeAction] (Origin: function: 0x01b6c690) 14:10:24.689 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'run' from [BTBotShootAction] (Origin: function: 0x01b671a0) 14:10:24.692 [Lua] <>modded = true<> 14:10:24.692 [Lua] <>Mod:1487862316:Reroll Improvements = true<> 14:10:24.697 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[ef35b3bfa37b391b]` 14:10:24.697 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[ef35b3bfa37b391b].#ID[3fcdd69156a46417]` 14:10:24.697 [Lua] Init VMF mod 'RerollImprovements' [workshop_name: 'Reroll Improvements', workshop_id: 1487862316] 14:10:24.697 [Lua] [MOD][RerollImprovements][INFO] Using deprecated widget definitions. Please, update your mod. 14:10:24.697 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_add_craft_item' from [CraftPageRollProperties] (Origin: function: 0x0d4c8060) 14:10:24.697 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_remove_craft_item' from [CraftPageRollProperties] (Origin: function: 0x0d4c8040) 14:10:24.697 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'on_craft_completed' from [CraftPageRollProperties] (Origin: function: 0x0d4c7fe0) 14:10:24.697 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'create_ui_elements' from [CraftPageRollProperties] (Origin: function: 0x0d4c7e20) 14:10:24.697 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_add_craft_item' from [CraftPageRollTrait] (Origin: function: 0x0d4abda0) 14:10:24.697 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_remove_craft_item' from [CraftPageRollTrait] (Origin: function: 0x0d4abd80) 14:10:24.697 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'on_craft_completed' from [CraftPageRollTrait] (Origin: function: 0x0d4abd20) 14:10:24.697 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'create_ui_elements' from [CraftPageRollTrait] (Origin: function: 0x0d4abb60) 14:10:24.701 [Lua] <>modded = true<> 14:10:24.701 [Lua] <>Mod:1495937978:Host your own game = true<> 14:10:24.705 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[5d25582d808cdb4f]` 14:10:24.705 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[5d25582d808cdb4f].#ID[3fcdd69156a46417]` 14:10:24.706 [Lua] Init VMF mod 'hostQuickPlay' [workshop_name: 'Host your own game', workshop_id: 1495937978] 14:10:24.706 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'find_game' from [MatchmakingManager] (Origin: function: 0x0c4a4540) 14:10:24.706 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'create_ui_elements' from [StartGameWindowAdventureSettings] (Origin: function: 0x0df90c50) 14:10:24.706 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'draw' from [StartGameWindowAdventureSettings] (Origin: function: 0x0df90e10) 14:10:24.706 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'update' from [StartGameWindowAdventureSettings] (Origin: function: 0x0df90dd0) 14:10:24.706 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking '_handle_input' from [StartGameWindowAdventureSettings] (Origin: function: 0x0df90d80) 14:10:24.706 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'create_ui_elements' from [StartGameWindowEventSettings] (Origin: function: 0x0e3fe750) 14:10:24.706 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'draw' from [StartGameWindowEventSettings] (Origin: function: 0x0e3fe930) 14:10:24.707 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking '_handle_input' from [StartGameWindowEventSettings] (Origin: function: 0x0e3fea80) 14:10:24.707 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'update' from [StartGameWindowEventSettings] (Origin: function: 0x0e3fe7e0) 14:10:24.707 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'create_ui_elements' from [StartGameWindowSettings] (Origin: function: 0x0dfc22d0) 14:10:24.707 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking '_update_additional_options' from [StartGameWindowSettings] (Origin: function: 0x0dfc2510) 14:10:24.707 [Lua] [MOD][hostQuickPlay][INFO] (hooks): Enabling all hooks for mod: hostQuickPlay 14:10:24.710 [Lua] <>modded = true<> 14:10:24.711 [Lua] <>Mod:1497664830:Item Filter = true<> 14:10:24.715 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[39104af62f60b71b]` 14:10:24.715 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[39104af62f60b71b].#ID[3fcdd69156a46417]` 14:10:24.715 [Lua] Init VMF mod 'item_filter' [workshop_name: 'Item Filter', workshop_id: 1497664830] 14:10:24.715 [Lua] [MOD][item_filter][INFO] Using deprecated widget definitions. Please, update your mod. 14:10:24.715 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'on_enter' from [HeroWindowLoadoutInventory] (Origin: function: 0x0d7115c0) 14:10:24.715 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'update' from [HeroWindowLoadoutInventory] (Origin: function: 0x0d711620) 14:10:24.715 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'on_exit' from [HeroWindowLoadoutInventory] (Origin: function: 0x0d711600) 14:10:24.715 [Lua] [MOD][item_filter][INFO] (hook): Hooking '_update_selected_loadout_slot_index' from [HeroWindowLoadoutInventory] (Origin: function: 0x0d711930) 14:10:24.715 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking '_is_inventory_tab_hovered' from [HeroWindowLoadoutInventory] (Origin: function: 0x0d711a40) 14:10:24.715 [Lua] [MOD][item_filter][INFO] (hook): Hooking '_is_inventory_tab_pressed' from [HeroWindowLoadoutInventory] (Origin: function: 0x0d711a60) 14:10:24.715 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'on_enter' from [HeroWindowLoadoutInventoryConsole] (Origin: function: 0x0d81e9c0) 14:10:24.716 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'update' from [HeroWindowLoadoutInventoryConsole] (Origin: function: 0x0d81ea90) 14:10:24.716 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'on_exit' from [HeroWindowLoadoutInventoryConsole] (Origin: function: 0x0d81ea70) 14:10:24.716 [Lua] [MOD][item_filter][INFO] (hook): Hooking '_update_selected_loadout_slot_index' from [HeroWindowLoadoutInventoryConsole] (Origin: function: 0x0d81ece0) 14:10:24.716 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'on_enter' from [StartGameWindowMutatorGrid] (Origin: function: 0x0e1fc9d0) 14:10:24.716 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'update' from [StartGameWindowMutatorGrid] (Origin: function: 0x0e1fcbb0) 14:10:24.716 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'on_exit' from [StartGameWindowMutatorGrid] (Origin: function: 0x0e1fcb90) 14:10:24.716 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'on_enter' from [StartGameWindowMutatorGridConsole] (Origin: function: 0x0e377b70) 14:10:24.716 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'update' from [StartGameWindowMutatorGridConsole] (Origin: function: 0x0e377c40) 14:10:24.716 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'on_exit' from [StartGameWindowMutatorGridConsole] (Origin: function: 0x0e377d60) 14:10:24.716 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'on_enter' from [HeroWindowInventory] (Origin: function: 0x0d5fdae0) 14:10:24.716 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'update' from [HeroWindowInventory] (Origin: function: 0x0d5fdca0) 14:10:24.716 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'on_exit' from [HeroWindowInventory] (Origin: function: 0x0d5fdc80) 14:10:24.716 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking '_change_category_by_name' from [HeroWindowInventory] (Origin: function: 0x0d5fdd60) 14:10:24.716 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'update' from [HeroWindowCrafting] (Origin: function: 0x0d55f360) 14:10:24.716 [Lua] [MOD][item_filter][INFO] (hook): Hooking '_is_button_pressed' from [HeroWindowCrafting] (Origin: function: 0x0d55f2b0) 14:10:24.716 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'on_enter' from [HeroWindowCraftingInventoryConsole] (Origin: function: 0x0d9e7e30) 14:10:24.716 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'update' from [HeroWindowCraftingInventoryConsole] (Origin: function: 0x0d9e7f00) 14:10:24.716 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'on_exit' from [HeroWindowCraftingInventoryConsole] (Origin: function: 0x0d9e7ff0) 14:10:24.716 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking '_change_category_by_name' from [HeroWindowCraftingInventoryConsole] (Origin: function: 0x0d9e8110) 14:10:24.716 [Lua] [MOD][item_filter][INFO] (hooks): Enabling all hooks for mod: item_filter 14:10:24.719 [Lua] <>modded = true<> 14:10:24.719 [Lua] <>Mod:1502859403:Notice Key Pickup = true<> 14:10:24.723 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[1e3aace6fd5739a3]` 14:10:24.723 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[1e3aace6fd5739a3].#ID[3fcdd69156a46417]` 14:10:24.723 [Lua] Init VMF mod 'keyPickupMessage' [workshop_name: 'Notice Key Pickup', workshop_id: 1502859403] 14:10:24.723 [Lua] [MOD][keyPickupMessage][INFO] Using deprecated widget definitions. Please, update your mod. 14:10:24.724 [Lua] [MOD][keyPickupMessage][INFO] (hook): Hooking 'load_level' from [LevelTransitionHandler] (Origin: function: 0x0277f570) 14:10:24.724 [Lua] [MOD][keyPickupMessage][INFO] (hook): Hooking 'complete_interaction' from [InteractionHelper] (Origin: function: 0x013173f0) 14:10:24.724 [Lua] [MOD][keyPickupMessage][INFO] (hook): Hooking 'interaction_completed' from [InteractionHelper] (Origin: function: 0x01317320) 14:10:24.724 [Lua] [MOD][keyPickupMessage][INFO] (hook): [ChatManager.add_local_system_message] needs to be delayed. 14:10:24.724 [Lua] [MOD][keyPickupMessage][INFO] (hook): Hooking 'add_mission_objective' from [MissionObjectiveUI] (Origin: function: 0x0cff27a0) 14:10:24.724 [Lua] [MOD][keyPickupMessage][INFO] (hooks): Enabling all hooks for mod: keyPickupMessage 14:10:24.728 [Lua] <>modded = true<> 14:10:24.728 [Lua] <>Mod:1516618647:Friendly Fire Indicator = true<> 14:10:24.732 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[e163e8016cc2bbea]` 14:10:24.733 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[e163e8016cc2bbea].#ID[3fcdd69156a46417]` 14:10:24.733 [Lua] Init VMF mod 'ffindicator' [workshop_name: 'Friendly Fire Indicator', workshop_id: 1516618647] 14:10:24.733 [Lua] [MOD][ffindicator][INFO] (hook): Hooking 'update' from [DamageIndicatorGui] (Origin: function: 0x0d0f6f60) 14:10:24.733 [Lua] [MOD][ffindicator][INFO] (hooks): Enabling all hooks for mod: ffindicator 14:10:24.733 [Lua] [MOD][ffindicator][INFO] (hooks): Enabling all hooks for mod: ffindicator 14:10:24.736 [Lua] <>modded = true<> 14:10:24.736 [Lua] <>Mod:1397265260:Numeric UI = true<> 14:10:24.740 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2942e98ecd9727cc]` 14:10:24.740 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2942e98ecd9727cc].#ID[3fcdd69156a46417]` 14:10:24.740 [Lua] Init VMF mod 'NumericUI' [workshop_name: 'Numeric UI', workshop_id: 1397265260] 14:10:24.740 [Lua] [MOD][NumericUI][INFO] Using deprecated widget definitions. Please, update your mod. 14:10:24.741 [Lua] [MOD][NumericUI][INFO] (hook): Hooking '_create_unit_frame_by_type' from [UnitFramesHandler] (Origin: function: 0x0d13d040) 14:10:24.741 [Lua] [MOD][NumericUI][INFO] (hook): Hooking '_sync_player_stats' from [UnitFramesHandler] (Origin: function: 0x0d13e2c0) 14:10:24.745 [Lua] <>modded = true<> 14:10:24.745 [Lua] <>Mod:1431393962:Bestiary = true<> 14:10:24.750 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[450e101a401e8ec7]` 14:10:24.754 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[450e101a401e8ec7].#ID[3fcdd69156a46417]` 14:10:24.754 [Lua] Init VMF mod 'bestiary' [workshop_name: 'Bestiary', workshop_id: 1431393962] 14:10:24.756 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'on_enter' from [MenuWorldPreviewer] (Origin: function: 0x0d35a430) 14:10:24.756 [Lua] [MOD][bestiary][INFO] (hook): Hooking 'init' from [HeroView] (Origin: function: 0x0df62470) 14:10:24.756 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'increment_stat' from [StatisticsDatabase] (Origin: function: 0x029dc280) 14:10:24.756 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'decrement_stat' from [StatisticsDatabase] (Origin: function: 0x029dc2a0) 14:10:24.756 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'modify_stat_by_amount' from [StatisticsDatabase] (Origin: function: 0x029e1ca0) 14:10:24.756 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'check_num_enemies_killed_by_poison' from [QuestSettings] (Origin: function: 0x0c733170) 14:10:24.756 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'check_num_enemies_killed_by_warpfire' from [QuestSettings] (Origin: function: 0x0c7331f0) 14:10:24.756 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'kill_unit' from [DeathSystem] (Origin: function: 0x012a4780) 14:10:24.756 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'knock_down' from [PlayerUnitHealthExtension] (Origin: function: 0x012be730) 14:10:24.756 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'register_kill' from [StatisticsUtil] (Origin: function: 0x028fb8a0) 14:10:24.756 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'register_damage' from [StatisticsUtil] (Origin: function: 0x028fb980) 14:10:24.756 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'update' from [StateInGameRunning] (Origin: function: 0x0c6f7f30) 14:10:24.756 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking '_handle_input' from [HeroViewStateOverview] (Origin: function: 0x0daf8880) 14:10:24.756 [Lua] [MOD][bestiary][INFO] (hook): Hooking 'create_ui_elements' from [HeroViewStateOverview] (Origin: function: 0x0daf83d0) 14:10:24.756 [Lua] [MOD][bestiary][INFO] (hook): Hooking 'init_scenegraph' from [UISceneGraph] (Origin: function: 0x0254fc10) 14:10:24.759 [Lua] <>modded = true<> 14:10:24.759 [Lua] <>Mod:1448714756:No Wobble = true<> 14:10:24.763 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2f1968262a4ed8a7]` 14:10:24.764 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2f1968262a4ed8a7].#ID[3fcdd69156a46417]` 14:10:24.764 [Lua] Init VMF mod 'NoWobble' [workshop_name: 'No Wobble', workshop_id: 1448714756] 14:10:24.764 [Lua] [MOD][NoWobble][INFO] Using deprecated widget definitions. Please, update your mod. 14:10:24.764 [Lua] [MOD][NoWobble][INFO] (hook): Hooking 'weapon_recoil' from [CameraManager] (Origin: function: 0x031d6fd0) 14:10:24.764 [Lua] [MOD][NoWobble][INFO] (hooks): Enabling all hooks for mod: NoWobble 14:10:24.767 [Lua] <>modded = true<> 14:10:24.767 [Lua] <>Mod:1464907434:Armory = true<> 14:10:24.772 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[e53b451b0790188b]` 14:10:24.773 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[e53b451b0790188b].#ID[3fcdd69156a46417]` 14:10:24.773 [Lua] Init VMF mod 'armory' [workshop_name: 'Armory', workshop_id: 1464907434] 14:10:24.773 [Lua] [MOD][armory][INFO] Using deprecated widget definitions. Please, update your mod. 14:10:24.775 [Lua] [MOD][armory][INFO] (hook_safe): Hooking 'on_enter' from [MenuWorldPreviewer] (Origin: function: 0x0d35a430) 14:10:24.775 [Lua] [MOD][armory][INFO] (hook): Hooking 'init' from [HeroView] (Origin: function: 0x0df62470) 14:10:24.775 [Lua] [MOD][armory][INFO] (hook_safe): Hooking 'update' from [StateInGameRunning] (Origin: function: 0x0c6f7f30) 14:10:24.775 [Lua] [MOD][armory][INFO] (hook): Hooking 'scale_power_levels' from [ActionUtils] (Origin: function: 0x0c46d470) 14:10:24.775 [Lua] [MOD][armory][INFO] (hook_safe): Hooking '_handle_input' from [HeroViewStateOverview] (Origin: function: 0x0daf8880) 14:10:24.775 [Lua] [MOD][armory][INFO] (hook): Hooking 'create_ui_elements' from [HeroViewStateOverview] (Origin: function: 0x0daf83d0) 14:10:24.775 [Lua] [MOD][armory][INFO] (hook): Hooking 'init_scenegraph' from [UISceneGraph] (Origin: function: 0x0254fc10) 14:10:24.779 [Lua] <>modded = true<> 14:10:24.779 [Lua] <>Mod:1459917022:Parry Indicator = true<> 14:10:24.783 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[ab95e3b4a9e482be]` 14:10:24.784 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[ab95e3b4a9e482be].#ID[3fcdd69156a46417]` 14:10:24.784 [Lua] Init VMF mod 'Parry Indicator' [workshop_name: 'Parry Indicator', workshop_id: 1459917022] 14:10:24.784 [Lua] [MOD][Parry Indicator][INFO] Using deprecated widget definitions. Please, update your mod. 14:10:24.784 [Lua] [MOD][Parry Indicator][INFO] (hook): Hooking 'update_shields' from [FatigueUI] (Origin: function: 0x0d0032d0) 14:10:24.784 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking '_add_stat_buff' from [BuffExtension] (Origin: function: 0x00467f20) 14:10:24.784 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [BuffExtension] (Origin: function: 0x00467db0) 14:10:24.784 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking '_remove_stat_buff' from [BuffExtension] (Origin: function: 0x00467e30) 14:10:24.784 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'client_owner_start_action' from [ActionPushStagger] (Origin: function: 0x0197a940) 14:10:24.784 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'client_owner_post_update' from [ActionPushStagger] (Origin: function: 0x0197ac10) 14:10:24.784 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'finish' from [ActionPushStagger] (Origin: function: 0x0197ac40) 14:10:24.784 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'client_owner_start_action' from [ActionSweep] (Origin: function: 0x01985910) 14:10:24.784 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'finish' from [ActionSweep] (Origin: function: 0x019860e0) 14:10:24.784 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'start' from [table: 0x009458c0] (Origin: function: 0x009457f0) 14:10:24.784 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [table: 0x009458c0] (Origin: function: 0x00945930) 14:10:24.784 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'stop' from [table: 0x009458c0] (Origin: function: 0x00945950) 14:10:24.784 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'start' from [table: 0x00945d50] (Origin: function: 0x00945c80) 14:10:24.784 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [table: 0x00945d50] (Origin: function: 0x00945dc0) 14:10:24.784 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'stop' from [table: 0x00945d50] (Origin: function: 0x00945de0) 14:10:24.784 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'start' from [table: 0x009466a0] (Origin: function: 0x009465d0) 14:10:24.784 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [table: 0x009466a0] (Origin: function: 0x00946710) 14:10:24.784 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'stop' from [table: 0x009466a0] (Origin: function: 0x00946730) 14:10:24.784 [Lua] [MOD][Parry Indicator][INFO] (hooks): Enabling all hooks for mod: Parry Indicator 14:10:24.787 [Lua] <>modded = true<> 14:10:24.787 [Lua] <>Mod:1445717962:Loadout Manager = true<> 14:10:24.793 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[762e3b713f1711ab]` 14:10:24.793 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[762e3b713f1711ab].#ID[3fcdd69156a46417]` 14:10:24.793 [Lua] Init VMF mod 'loadout_manager_vt2' [workshop_name: 'Loadout Manager', workshop_id: 1445717962] 14:10:24.793 [Lua] [MOD][loadout_manager_vt2][INFO] Using deprecated widget definitions. Please, update your mod. 14:10:24.794 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking '_setup_menu_layout' from [HeroViewStateOverview] (Origin: function: 0x0daf83b0) 14:10:24.794 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking '_select_hero' from [PopupJoinLobbyHandler] (Origin: function: 0x0d22aa80) 14:10:24.794 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'hide' from [PopupJoinLobbyHandler] (Origin: function: 0x0d22a970) 14:10:24.794 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'draw' from [PopupJoinLobbyHandler] (Origin: function: 0x0d22a9b0) 14:10:24.794 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking '_handle_input' from [PopupJoinLobbyHandler] (Origin: function: 0x0d22abf0) 14:10:24.794 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'post_update' from [HeroViewStateOverview] (Origin: function: 0x0daf8820) 14:10:24.794 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking '_get_first_available_bot_profile' from [GameModeAdventure] (Origin: function: 0x0174f970) 14:10:24.794 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking '_clear_bots' from [GameModeAdventure] (Origin: function: 0x0174fa30) 14:10:24.794 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking 'get_loadout_item' from [BackendUtils] (Origin: function: 0x008d2c90) 14:10:24.794 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking 'get_talents' from [BackendInterfaceTalentsPlayfab] (Origin: function: 0x005c59a0) 14:10:24.794 [Lua] [MOD][loadout_manager_vt2][INFO] (hooks): Enabling all hooks for mod: loadout_manager_vt2 14:10:24.797 [Lua] <>modded = true<> 14:10:24.798 [Lua] <>Mod:1383452616:Killfeed Tweaks = true<> 14:10:24.802 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[921270473c4dde7f]` 14:10:24.802 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[921270473c4dde7f].#ID[3fcdd69156a46417]` 14:10:24.802 [Lua] Init VMF mod 'PositiveReinforcementTweaks' [workshop_name: 'Killfeed Tweaks', workshop_id: 1383452616] 14:10:24.802 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'Localize' from [_G] (Origin: function: 0x000e98a0) 14:10:24.802 [Lua] [MOD][PositiveReinforcementTweaks][INFO] Using deprecated widget definitions. Please, update your mod. 14:10:24.803 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'create_ui_elements' from [PositiveReinforcementUI] (Origin: function: 0x0d01a800) 14:10:24.803 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook_safe): Hooking 'add_event' from [PositiveReinforcementUI] (Origin: function: 0x0d01a960) 14:10:24.803 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'draw_widget' from [UIRenderer] (Origin: function: 0x02522020) 14:10:24.803 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'update' from [PositiveReinforcementUI] (Origin: function: 0x0d01ac10) 14:10:24.803 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'event_add_positive_enforcement_kill' from [PositiveReinforcementUI] (Origin: function: 0x0d01ab30) 14:10:24.805 [Lua] <>modded = true<> 14:10:24.806 [Lua] <>Mod:1383542440:Weapon Kill Counter = true<> 14:10:24.811 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[0916d6dd805f048d]` 14:10:24.812 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[0916d6dd805f048d].#ID[3fcdd69156a46417]` 14:10:24.812 [Lua] Init VMF mod 'WeaponKillCounter' [workshop_name: 'Weapon Kill Counter', workshop_id: 1383542440] 14:10:24.812 [Lua] [MOD][WeaponKillCounter][INFO] (hook): Hooking 'register_kill' from [StatisticsUtil] (Origin: function: 0x028fb8a0) 14:10:24.812 [Lua] [MOD][WeaponKillCounter][INFO] (hook): Hooking 'init' from [table: 0x025ea510] (Origin: function: 0x025ea600) 14:10:24.812 [Lua] [MOD][WeaponKillCounter][INFO] (hooks): Enabling all hooks for mod: WeaponKillCounter 14:10:24.815 [Lua] <>modded = true<> 14:10:24.815 [Lua] <>Mod:1391228174:UI Improvements = true<> 14:10:24.820 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[3250f4dbe7afe79c]` 14:10:24.821 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[3250f4dbe7afe79c].#ID[3fcdd69156a46417]` 14:10:24.821 [Lua] Init VMF mod 'ui_improvements' [workshop_name: 'UI Improvements', workshop_id: 1391228174] 14:10:24.821 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_update_hero_portrait_frame' from [HeroWindowOptions] (Origin: function: 0x0d464660) 14:10:24.821 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [HeroWindowOptions] (Origin: function: 0x0d463f30) 14:10:24.821 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [HeroWindowOptions] (Origin: function: 0x0d464680) 14:10:24.821 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'update' from [HeroWindowOptions] (Origin: function: 0x0d4640b0) 14:10:24.821 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'post_update' from [HeroWindowOptions] (Origin: function: 0x0d463fc0) 14:10:24.821 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'update_skin_sync' from [HeroViewStateOverview] (Origin: function: 0x0daf8b70) 14:10:24.821 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_set_loadout_item' from [HeroViewStateOverview] (Origin: function: 0x0daf8b10) 14:10:24.821 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'draw' from [table: 0x025ea510] (Origin: function: 0x025ea680) 14:10:24.821 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_get_items_by_filter' from [ItemGridUI] (Origin: function: 0x0d361650) 14:10:24.821 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroWindowLoadoutInventory] (Origin: function: 0x0d7115c0) 14:10:24.821 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_category_by_index' from [HeroWindowLoadoutInventory] (Origin: function: 0x0d7119d0) 14:10:24.822 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [HeroWindowCrafting] (Origin: function: 0x0d55f1e0) 14:10:24.822 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [HeroWindowCrafting] (Origin: function: 0x0d55f570) 14:10:24.822 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_recipe_page' from [HeroWindowCrafting] (Origin: function: 0x0d55f3c0) 14:10:24.822 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'post_update' from [HeroWindowCrafting] (Origin: function: 0x0d55f270) 14:10:24.822 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'update' from [HeroWindowCrafting] (Origin: function: 0x0d55f360) 14:10:24.822 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroWindowCrafting] (Origin: function: 0x0d55f1c0) 14:10:24.822 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_update_craft_end_time' from [HeroWindowCrafting] (Origin: function: 0x0d55f4f0) 14:10:24.822 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_update_crafting_material_panel' from [HeroWindowInventory] (Origin: function: 0x0d5fde70) 14:10:24.822 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroWindowCosmeticsInventory] (Origin: function: 0x0d68bb50) 14:10:24.822 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_category_by_index' from [HeroWindowCosmeticsInventory] (Origin: function: 0x0d68be20) 14:10:24.822 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroViewStateLoot] (Origin: function: 0x0db9a080) 14:10:24.822 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'on_enter' from [StartGameWindowMutatorGrid] (Origin: function: 0x0e1fc9d0) 14:10:24.822 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [StartGameWindowMutatorGrid] (Origin: function: 0x0e1fca40) 14:10:24.822 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [StartGameWindowMutatorGrid] (Origin: function: 0x0e1fcd60) 14:10:24.822 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'update' from [StartGameWindowMutatorGrid] (Origin: function: 0x0e1fcbb0) 14:10:24.822 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_handle_input' from [HeroViewStateAchievements] (Origin: function: 0x0dd306b0) 14:10:24.822 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_on_tab_list_pressed' from [HeroViewStateAchievements] (Origin: function: 0x0dd306e0) 14:10:24.822 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_activate_tab' from [HeroViewStateAchievements] (Origin: function: 0x0dd30720) 14:10:24.822 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [HeroViewStateAchievements] (Origin: function: 0x0dd2ff30) 14:10:24.822 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [HeroViewStateAchievements] (Origin: function: 0x0dd30780) 14:10:24.822 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_on_layout_button_pressed' from [HeroViewStateAchievements] (Origin: function: 0x0dd2ff70) 14:10:24.822 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_change_screen_by_name' from [HeroView] (Origin: function: 0x0df62b50) 14:10:24.822 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_window' from [HeroViewStateOverview] (Origin: function: 0x0daf86e0) 14:10:24.822 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroView] (Origin: function: 0x0df62690) 14:10:24.822 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_exit' from [HeroView] (Origin: function: 0x0df62820) 14:10:24.822 [Lua] [MOD][ui_improvements][INFO] (hooks): Enabling all hooks for mod: ui_improvements 14:10:24.826 [Lua] <>modded = true<> 14:10:24.826 [Lua] <>Mod:1421155919:Mission timer = true<> 14:10:24.830 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[6779ba34eb170ca5]` 14:10:24.831 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[6779ba34eb170ca5].#ID[3fcdd69156a46417]` 14:10:24.831 [Lua] Init VMF mod 'Mission timer' [workshop_name: 'Mission timer', workshop_id: 1421155919] 14:10:24.831 [Lua] [MOD][Mission timer][INFO] (hook_safe): Hooking 'flow_cb_deactivate_cutscene_cameras' from [CutsceneSystem] (Origin: function: 0x0129e450) 14:10:24.831 [Lua] [MOD][Mission timer][INFO] (hook_safe): Hooking 'gm_event_end_conditions_met' from [StateIngame] (Origin: function: 0x0c7ed8f0) 14:10:24.831 [Lua] [MOD][Mission timer][INFO] (hook_safe): Hooking 'on_exit' from [EndViewStateScore] (Origin: function: 0x0ead6460) 14:10:24.831 [Lua] [MOD][Mission timer][INFO] (hook_safe): Hooking 'load_level' from [LevelTransitionHandler] (Origin: function: 0x0277f570) 14:10:24.831 [Lua] [MOD][Mission timer][INFO] (hooks): Enabling all hooks for mod: Mission timer 14:10:24.834 [Lua] <>modded = true<> 14:10:24.834 [Lua] <>Mod:1402971136:Needii = true<> 14:10:24.839 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[1c6f19b92296972d]` 14:10:24.839 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[1c6f19b92296972d].#ID[3fcdd69156a46417]` 14:10:24.839 [Lua] Init VMF mod 'Needii' [workshop_name: 'Needii', workshop_id: 1402971136] 14:10:24.839 [Lua] [MOD][Needii][INFO] Using deprecated widget definitions. Please, update your mod. 14:10:24.840 [Lua] [MOD][Needii][INFO] (hook): Hooking 'update' from [InteractionUI] (Origin: function: 0x0d1676e0) 14:10:24.840 [Lua] [MOD][Needii][INFO] (hooks): Enabling all hooks for mod: Needii 14:10:24.840 [Lua] [MOD][Needii][INFO] (hooks): Enabling all hooks for mod: Needii 14:10:24.844 [Lua] <>modded = true<> 14:10:24.844 [Lua] <>Mod:1393343095:Scoreboard Tweaks = true<> 14:10:24.848 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[c051ce0d9e80db30]` 14:10:24.848 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[c051ce0d9e80db30].#ID[3fcdd69156a46417]` 14:10:24.849 [Lua] Init VMF mod 'Scoreboard' [workshop_name: 'Scoreboard Tweaks', workshop_id: 1393343095] 14:10:24.849 [Lua] [MOD][Scoreboard][INFO] (hook): Hooking 'Localize' from [_G] (Origin: function: 0x000e98a0) 14:10:24.849 [Lua] [MOD][Scoreboard][INFO] (hook): Hooking 'draw' from [EndViewStateScore] (Origin: function: 0x0ead6670) 14:10:24.849 [Lua] [MOD][Scoreboard][INFO] (hook): Hooking 'add_damage' from [PlayerUnitHealthExtension] (Origin: function: 0x012be820) 14:10:24.849 [Lua] [MOD][Scoreboard][INFO] (hook_origin): Hooking '_setup_score_panel' from [EndViewStateScore] (Origin: function: 0x0ead6940) 14:10:24.852 [Lua] <>modded = true<> 14:10:24.852 [Lua] <>Mod:1388911015:Chat Block = true<> 14:10:24.861 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[9387eb34038c12da]` 14:10:24.862 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[9387eb34038c12da].#ID[3fcdd69156a46417]` 14:10:24.862 [Lua] Init VMF mod 'ChatBlock' [workshop_name: 'Chat Block', workshop_id: 1388911015] 14:10:24.862 [Lua] [MOD][ChatBlock][INFO] (hook): Hooking 'update_weapon_actions' from [CharacterStateHelper] (Origin: function: 0x01c88050) 14:10:24.862 [Lua] [MOD][ChatBlock][INFO] (hooks): Enabling all hooks for mod: ChatBlock 14:10:24.867 [Lua] <>modded = true<> 14:10:24.867 [Lua] <>Mod:1387440934:Third Person Equipment = true<> 14:10:24.872 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[bbd9f46541811a16]` 14:10:24.873 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[bbd9f46541811a16].#ID[3fcdd69156a46417]` 14:10:24.873 [Lua] Init VMF mod 'ThirdPersonEquipment' [workshop_name: 'Third Person Equipment', workshop_id: 1387440934] 14:10:24.873 [Lua] [MOD][ThirdPersonEquipment][INFO] Using deprecated widget definitions. Please, update your mod. 14:10:24.874 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'set_first_person_mode' from [PlayerUnitFirstPerson] (Origin: function: 0x01308940) 14:10:24.874 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'wield' from [SimpleInventoryExtension] (Origin: function: 0x0132e4e0) 14:10:24.874 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'wield' from [SimpleHuskInventoryExtension] (Origin: function: 0x013334d0) 14:10:24.874 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'destroy_slot' from [SimpleInventoryExtension] (Origin: function: 0x0132e630) 14:10:24.874 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'destroy' from [SimpleInventoryExtension] (Origin: function: 0x0132e370) 14:10:24.874 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'destroy_slot' from [SimpleHuskInventoryExtension] (Origin: function: 0x013335b0) 14:10:24.874 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'destroy' from [SimpleHuskInventoryExtension] (Origin: function: 0x013332e0) 14:10:24.874 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'die' from [PlayerUnitHealthExtension] (Origin: function: 0x012be8b0) 14:10:24.874 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook): Hooking 'unload' from [PackageManager] (Origin: function: 0x000933c0) 14:10:24.874 [Lua] [MOD][ThirdPersonEquipment][INFO] (hooks): Enabling all hooks for mod: ThirdPersonEquipment 14:10:24.878 [Lua] <>modded = true<> 14:10:24.878 [Lua] <>Mod:1383433646:Persistent Ammo Counter = true<> 14:10:24.881 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[ddde0155039df42c]` 14:10:24.882 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[ddde0155039df42c].#ID[3fcdd69156a46417]` 14:10:24.882 [Lua] Init VMF mod 'VisibleAmmo' [workshop_name: 'Persistent Ammo Counter', workshop_id: 1383433646] 14:10:24.882 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_animate_ammo_counter' from [EquipmentUI] (Origin: function: 0x0d1e8bc0) 14:10:24.882 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_animate_ammo_counter' from [GamePadEquipmentUI] (Origin: function: 0x0d190cb0) 14:10:24.882 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_set_ammo_text_focus' from [EquipmentUI] (Origin: function: 0x0d1e88d0) 14:10:24.882 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_set_ammo_text_focus' from [GamePadEquipmentUI] (Origin: function: 0x0d190d10) 14:10:24.882 [Lua] [MOD][VisibleAmmo][INFO] (hooks): Enabling all hooks for mod: VisibleAmmo 14:10:24.885 [Lua] <>modded = true<> 14:10:24.885 [Lua] <>Mod:1479520507:My Hero = true<> 14:10:24.889 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[02203d74f690e896]` 14:10:24.890 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[02203d74f690e896].#ID[3fcdd69156a46417]` 14:10:24.890 [Lua] Init VMF mod 'MyHero' [workshop_name: 'My Hero', workshop_id: 1479520507] 14:10:24.890 [Lua] [MOD][MyHero][INFO] (hook): Hooking '_load_hero_unit' from [MenuWorldPreviewer] (Origin: function: 0x0d35ad60) 14:10:24.890 [Lua] [MOD][MyHero][INFO] (hook): Hooking '_spawn_hero_unit' from [CharacterSelectionStateCharacter] (Origin: function: 0x0e51eb80) 14:10:24.890 [Lua] [MOD][MyHero][INFO] (hook): Hooking 'cb_hero_unit_spawned' from [CharacterSelectionStateCharacter] (Origin: function: 0x0e51eba0) 14:10:24.890 [Lua] [MOD][MyHero][INFO] (hook): Hooking 'cb_hero_unit_spawned' from [StartMenuStateOverview] (Origin: function: 0x0e5c6a40) 14:10:24.890 [Lua] [MOD][MyHero][INFO] (hook): Hooking 'draw' from [CharacterSelectionStateCharacter] (Origin: function: 0x0e51eb40) 14:10:24.890 [Lua] [MOD][MyHero][INFO] (hooks): Enabling all hooks for mod: MyHero 14:10:24.893 [Lua] <>modded = true<> 14:10:24.893 [Lua] <>Mod:1384094638:Crosshair Customization = true<> 14:10:24.897 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[1426fb60505fa7e3]` 14:10:24.898 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[1426fb60505fa7e3].#ID[3fcdd69156a46417]` 14:10:24.898 [Lua] Init VMF mod 'CrosshairCustomization' [workshop_name: 'Crosshair Customization', workshop_id: 1384094638] 14:10:24.898 [Lua] [MOD][CrosshairCustomization][INFO] Using deprecated widget definitions. Please, update your mod. 14:10:24.898 [Lua] [MOD][CrosshairCustomization][INFO] (hook_safe): Hooking 'configure_hit_marker_color_and_size' from [CrosshairUI] (Origin: function: 0x0cfff430) 14:10:24.898 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_circle_style_crosshair' from [CrosshairUI] (Origin: function: 0x0cfff600) 14:10:24.898 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_dot_style_crosshair' from [CrosshairUI] (Origin: function: 0x0cfff5e0) 14:10:24.898 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_default_style_crosshair' from [CrosshairUI] (Origin: function: 0x0cfff560) 14:10:24.898 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_shotgun_style_crosshair' from [CrosshairUI] (Origin: function: 0x0cfff5a0) 14:10:24.899 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_arrows_style_crosshair' from [CrosshairUI] (Origin: function: 0x0cfff580) 14:10:24.899 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_projectile_style_crosshair' from [CrosshairUI] (Origin: function: 0x0cfff5c0) 14:10:24.899 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'set_hit_marker_animation' from [CrosshairUI] (Origin: function: 0x0cfff410) 14:10:24.899 [Lua] [MOD][CrosshairCustomization][INFO] (hook_safe): Hooking 'buff_on_attack' from [DamageUtils] (Origin: function: 0x0242da30) 14:10:24.899 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'update_hit_markers' from [CrosshairUI] (Origin: function: 0x0cfff3f0) 14:10:24.902 [Lua] <>modded = true<> 14:10:24.902 [Lua] <>Mod:1384066089:Neuter Ult Effects = true<> 14:10:24.906 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[c21555f608a48674]` 14:10:24.907 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[c21555f608a48674].#ID[3fcdd69156a46417]` 14:10:24.907 [Lua] Init VMF mod 'NeuterUltEffects' [workshop_name: 'Neuter Ult Effects', workshop_id: 1384066089] 14:10:24.907 [Lua] [MOD][NeuterUltEffects][INFO] Using deprecated widget definitions. Please, update your mod. 14:10:24.908 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'create_particles' from [World] (Origin: function: 0x00024b90) 14:10:24.908 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'trigger_event' from [WwiseWorld] (Origin: function: 0x000715f0) 14:10:24.908 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'apply_huntsman_activated_ability' from [table: 0x0127a990] (Origin: function: 0x0127b930) 14:10:24.908 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'update_mood' from [StateInGameRunning] (Origin: function: 0x0c6f8010) 14:10:24.908 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'play_hud_sound_event' from [PlayerUnitFirstPerson] (Origin: function: 0x01308b60) 14:10:24.908 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking '_play_screen_effect' from [BuffExtension] (Origin: function: 0x0128e140) 14:10:24.908 [Lua] [MOD][NeuterUltEffects][INFO] (hook_safe): Hooking 'init' from [PickupUnitExtension] (Origin: function: 0x01370c10) 14:10:24.908 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'spawn_inventory_unit' from [GearUtils] (Origin: function: 0x0132dc30) 14:10:24.908 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'rpc_play_dialogue_event' from [DialogueSystem] (Origin: function: 0x012ef330) 14:10:24.908 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'hud_sound' from [PlayerUnitOverchargeExtension] (Origin: function: 0x024e3490) 14:10:24.908 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'parameter' from [Development] (Origin: function: 0x00098310) 14:10:24.908 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'update' from [PlayerUnitOverchargeExtension] (Origin: function: 0x024e3420) 14:10:24.908 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'get_anim_blend_overcharge' from [PlayerUnitOverchargeExtension] (Origin: function: 0x024e3990) 14:10:24.908 [Lua] [MOD][NeuterUltEffects][INFO] (hooks): Enabling all hooks for mod: NeuterUltEffects 14:10:24.912 [Lua] <>modded = true<> 14:10:24.912 [Lua] <>Mod:1395453301:Skip Intro = true<> 14:10:24.916 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[9314753ee7ffc55f]` 14:10:24.917 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[9314753ee7ffc55f].#ID[3fcdd69156a46417]` 14:10:24.917 [Lua] Init VMF mod 'skip_intro' [workshop_name: 'Skip Intro', workshop_id: 1395453301] 14:10:24.917 [Lua] [MOD][skip_intro][INFO] (hook): Hooking 'on_enter' from [StateSplashScreen] (Origin: function: 0x025235f0) 14:10:24.917 [Lua] [MOD][skip_intro][INFO] (hook_safe): Hooking 'setup_splash_screen_view' from [StateSplashScreen] (Origin: function: 0x025236a0) 14:10:24.917 [Lua] [MOD][skip_intro][INFO] (hooks): Enabling all hooks for mod: skip_intro 14:10:24.917 [Lua] <>project = vermintide 2<> 14:10:24.917 [Lua] <>build = release<> 14:10:24.917 [Lua] <>platform = win32<> 14:10:24.917 [Lua] <>title_id = 5107<> 14:10:24.917 [Lua] <>content_revision = 7770<> 14:10:24.917 [Lua] <>engine_revision = 75756469c168<> 14:10:24.917 [Lua] <>release_version = 2.2<> 14:10:24.917 [Lua] <>rendering_backend = dx11<> 14:10:24.917 [Lua] <>teamcity_build_id = 58776<> 14:10:24.917 [Lua] <>steam_id = 110000106697298<> 14:10:24.917 [Lua] <>steam_profile_name = JayJay<> 14:10:24.917 [Lua] <>machine_id = b5b74227-111d-49e5-b003-6086647be8b9<> 14:10:24.918 [Lua] [Boot] Application build: release 14:10:24.918 [Lua] [Boot] Content revision: 7770 14:10:24.918 [Lua] [Boot] Engine revision: 75756469c168 14:10:24.918 [Lua] [Boot] Release version: 2.2 14:10:24.918 [Lua] Diff in user_setting: render_settings local_probes_enabled false true 14:10:24.918 [Lua] Diff in user_setting: ambient_light_quality low high 14:10:24.918 [Application] apply_user_settings 14:10:25.207 [Lua] Game:_handle_win32_graphics_quality() total time: 0.289 14:10:25.207 [Lua] apply: 0.27400000000000002 14:10:25.207 [Lua] save: 0.014999999999998792 14:10:25.207 [Lua] 14:10:25.207 [Lua] unaccounted: 0 14:10:25.207 [Lua] [Boot] User ID: 110000106697298 JayJay 14:10:25.212 [Lua] [SmokeTest] Disabled 14:10:25.212 [Lua] initializing mechanism to: adventure 14:10:25.212 [Lua] Game:setup() total time: 0.295 14:10:25.212 [Lua] handle rev info: 0 14:10:25.212 [Lua] handle gfx quality: 0.28899999999999881 14:10:25.212 [Lua] default settings: 0 14:10:25.212 [Lua] user settings: 0 14:10:25.212 [Lua] set frame times: 0 14:10:25.212 [Lua] init random: 0 14:10:25.212 [Lua] managers: 0.0060000000000002274 14:10:25.212 [Lua] 14:10:25.212 [Lua] unaccounted: 0 14:10:25.212 [Lua] [Boot] use baked enemy meshes: false 14:10:25.213 [Lua] [PackageManager] Load: resource_packages/start_menu_splash, StateSplashScreen, async-read, prioritized 14:10:25.213 [Lua] [PackageManager] Load: resource_packages/title_screen, state_splash_screen, async-read, 14:10:25.213 [Lua] [PackageManager] Load: resource_packages/menu, state_splash_screen, async-read, 14:10:25.213 [Lua] [PackageManager] Load: resource_packages/platform_specific/platform_specific, state_splash_screen, async-read, 14:10:25.213 [Lua] [PackageManager] Load: resource_packages/menu_assets, state_splash_screen, async-read, 14:10:25.213 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_default, state_splash_screen, async-read, 14:10:25.213 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateSplashScreen 14:10:25.230 [Lua] [MOD][VMF][INFO] Attempt to hook 5 delayed hooks 14:10:25.230 [Lua] [MOD][keyPickupMessage][INFO] (hook): [ChatManager.add_local_system_message] needs to be delayed. 14:10:25.230 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed. 14:10:25.230 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed. 14:10:25.230 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed. 14:10:25.230 [Lua] [MOD][VMF][INFO] (hook): [ChatManager.rpc_chat_message] needs to be delayed. 14:10:25.231 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'update' from [TokenManager] (Origin: function: 0x000e6180) 14:10:25.399 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/start_menu_splash 14:10:25.399 [Lua] [PackageManager] Force_load: resource_packages/start_menu_splash 14:10:25.400 [Lua] [PackageManager] Queueing new asynch package: resource_packages/title_screen 14:10:25.735 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/title_screen 14:10:25.735 [Lua] [PackageManager] Force_load: resource_packages/title_screen 14:10:25.736 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu 14:10:25.802 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu 14:10:25.802 [Lua] [PackageManager] Force_load: resource_packages/menu 14:10:25.802 [Lua] [PackageManager] Queueing new asynch package: resource_packages/platform_specific/platform_specific 14:10:25.869 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/platform_specific/platform_specific 14:10:25.869 [Lua] [PackageManager] Force_load: resource_packages/platform_specific/platform_specific 14:10:25.869 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu_assets 14:10:26.391 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets 14:10:26.391 [Lua] [PackageManager] Force_load: resource_packages/menu_assets 14:10:26.392 [Lua] [PackageManager] Queueing new asynch package: resource_packages/loading_screens/loading_screen_default 14:10:26.491 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_default 14:10:26.491 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_default 14:10:26.492 [Lua] [PackageManager] Load: resource_packages/menu_assets_common, global, async-read, 14:10:26.492 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_one, global, async-read, 14:10:26.492 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_two, global, async-read, 14:10:26.492 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_three, global, async-read, 14:10:26.492 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_weapon_general, global, async-read, 14:10:26.492 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_enemy_clan_rat_vce, global, async-read, 14:10:26.492 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_player_foley_common, global, async-read, 14:10:26.492 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_hud_dice_game, global, async-read, 14:10:26.492 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_general_props, global, async-read, 14:10:26.492 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_honduras, global, async-read, 14:10:26.492 [Lua] [PackageManager] Load: resource_packages/inventory, global, async-read, 14:10:26.492 [Lua] [PackageManager] Load: resource_packages/careers, global, async-read, 14:10:26.492 [Lua] [PackageManager] Load: resource_packages/decals, global, async-read, 14:10:26.492 [Lua] [PackageManager] Load: resource_packages/levels/ui_loot_preview, global, async-read, 14:10:26.492 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen, global, async-read, 14:10:26.492 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen_victory, global, async-read, 14:10:26.492 [Lua] [PackageManager] Load: resource_packages/ingame, global, async-read, 14:10:26.492 [Lua] [PackageManager] Load: resource_packages/pickups, global, async-read, 14:10:26.492 [Lua] [PackageManager] Load: resource_packages/projection_decals, global, async-read, 14:10:26.492 [Lua] [PackageManager] Load: resource_packages/slug_core_materials, global, async-read, 14:10:26.492 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna_ingame, global, async-read, 14:10:26.557 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets_common 14:10:26.557 [Lua] [PackageManager] Force_load: resource_packages/menu_assets_common 14:10:26.558 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_one 14:10:26.894 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_one 14:10:26.894 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_one 14:10:26.895 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_two 14:10:27.432 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_two 14:10:27.432 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_two 14:10:27.432 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_three 14:10:27.984 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_three 14:10:27.984 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_three 14:10:27.984 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_weapon_general 14:10:28.485 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_weapon_general 14:10:28.485 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_weapon_general 14:10:28.486 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_enemy_clan_rat_vce 14:10:28.503 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateSplashScreen 14:10:28.503 [Lua] [MOD][skip_intro][INFO] (hooks): Disabling all hooks for mod: skip_intro 14:10:28.503 [Lua] [MOD][VMF][INFO] Attempt to hook 5 delayed hooks 14:10:28.503 [Lua] [MOD][VMF][INFO] (hook): Hooking 'rpc_chat_message' from [ChatManager] (Origin: function: 0x02345b00) 14:10:28.503 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'block_input' from [ChatGui] (Origin: function: 0x009cf100) 14:10:28.503 [Lua] [MOD][VMF][INFO] (hook): Hooking '_update_input' from [ChatGui] (Origin: function: 0x0129bd30) 14:10:28.503 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'register_channel' from [ChatManager] (Origin: function: 0x0e048f90) 14:10:28.503 [Lua] [MOD][keyPickupMessage][INFO] (hook): Hooking 'add_local_system_message' from [ChatManager] (Origin: function: 0x0d25ce20) 14:10:28.503 [Lua] [PackageManager] Unload: resource_packages/start_menu_splash, StateSplashScreen 14:10:28.503 [Lua] [Gamestate] Enter StateTitleScreen 14:10:28.510 [Lua] [Gamestate] Enter Substate StateTitleScreenMain 14:10:28.510 warning: [Lua] [InputService] No mapped input called Xbox Controller 0 for input service Player 14:10:28.510 warning: [Lua] [InputService] No mapped input called Xbox Controller 1 for input service Player 14:10:28.510 warning: [Lua] [InputService] No mapped input called Xbox Controller 2 for input service Player 14:10:28.510 warning: [Lua] [InputService] No mapped input called Xbox Controller 3 for input service Player 14:10:28.511 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateTitleScreen 14:10:28.519 [Lua] [Gamestate] Enter Substate StateTitleScreenInitNetwork 14:10:28.519 [Lua] [StateTitleScreenInitNetwork] SaveFileName save_data 14:10:28.519 [Save] Loading `save_data` 14:10:28.524 [Save] Load done 14:10:28.536 [Lua] [BackendManagerPlayFab] Backend Enabled 14:10:28.756 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_enemy_clan_rat_vce 14:10:28.756 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_enemy_clan_rat_vce 14:10:28.756 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_player_foley_common 14:10:29.010 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_player_foley_common 14:10:29.010 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_player_foley_common 14:10:29.010 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_hud_dice_game 14:10:29.145 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_hud_dice_game 14:10:29.145 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_hud_dice_game 14:10:29.145 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_general_props 14:10:29.263 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_general_props 14:10:29.263 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_general_props 14:10:29.263 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_honduras 14:10:29.518 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_honduras 14:10:29.518 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_honduras 14:10:29.519 [Lua] [PackageManager] Queueing new asynch package: resource_packages/inventory 14:10:29.674 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/inventory 14:10:29.674 [Lua] [PackageManager] Force_load: resource_packages/inventory 14:10:29.675 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers 14:10:29.807 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers 14:10:29.807 [Lua] [PackageManager] Force_load: resource_packages/careers 14:10:29.808 [Lua] [PackageManager] Queueing new asynch package: resource_packages/decals 14:10:29.857 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/decals 14:10:29.857 [Lua] [PackageManager] Force_load: resource_packages/decals 14:10:29.857 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_loot_preview 14:10:29.959 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_loot_preview 14:10:29.959 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_loot_preview 14:10:29.960 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen 14:10:30.482 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen 14:10:30.482 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen 14:10:30.483 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen_victory 14:10:30.709 [Lua] <>playfab_id = 2AF7C8F67D10584B<> 14:10:31.229 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen_victory 14:10:31.229 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen_victory 14:10:31.230 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame 14:10:32.082 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame 14:10:32.082 [Lua] [PackageManager] Force_load: resource_packages/ingame 14:10:32.083 [Lua] [PackageManager] Queueing new asynch package: resource_packages/pickups 14:10:32.812 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/pickups 14:10:32.812 [Lua] [PackageManager] Force_load: resource_packages/pickups 14:10:32.812 [Lua] [PackageManager] Queueing new asynch package: resource_packages/projection_decals 14:10:32.896 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/projection_decals 14:10:32.896 [Lua] [PackageManager] Force_load: resource_packages/projection_decals 14:10:32.896 [Lua] [PackageManager] Queueing new asynch package: resource_packages/slug_core_materials 14:10:33.014 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/slug_core_materials 14:10:33.014 [Lua] [PackageManager] Force_load: resource_packages/slug_core_materials 14:10:33.014 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna_ingame 14:10:33.064 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna_ingame 14:10:33.064 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna_ingame 14:10:37.174 [Lua] Populating data for character 1 15 14:10:37.409 [Lua] Requesting character data for index 2 15 14:10:37.409 [Lua] Populating data for character 2 15 14:10:37.660 [Lua] Requesting character data for index 3 15 14:10:37.660 [Lua] Populating data for character 3 15 14:10:37.895 [Lua] Requesting character data for index 4 15 14:10:37.895 [Lua] Populating data for character 4 15 14:10:38.129 [Lua] Requesting character data for index 5 15 14:10:38.129 [Lua] Populating data for character 5 15 14:10:38.364 [Lua] Requesting character data for index 6 15 14:10:38.364 [Lua] Populating data for character 6 15 14:10:38.598 [Lua] Requesting character data for index 7 15 14:10:38.598 [Lua] Populating data for character 7 15 14:10:38.833 [Lua] Requesting character data for index 8 15 14:10:38.833 [Lua] Populating data for character 8 15 14:10:39.067 [Lua] Requesting character data for index 9 15 14:10:39.067 [Lua] Populating data for character 9 15 14:10:39.302 [Lua] Requesting character data for index 10 15 14:10:39.302 [Lua] Populating data for character 10 15 14:10:39.536 [Lua] Requesting character data for index 11 15 14:10:39.536 [Lua] Populating data for character 11 15 14:10:39.754 [Lua] Requesting character data for index 12 15 14:10:39.754 [Lua] Populating data for character 12 15 14:10:39.974 [Lua] Requesting character data for index 13 15 14:10:39.974 [Lua] Populating data for character 13 15 14:10:40.209 [Lua] Requesting character data for index 14 15 14:10:40.209 [Lua] Populating data for character 14 15 14:10:40.443 [Lua] Requesting character data for index 15 15 14:10:40.443 [Lua] Populating data for character 15 15 14:10:40.696 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 1 14:10:40.696 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getResourceURL 2 14:10:40.697 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetStoreItems 3 14:10:40.697 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getUserChips 4 14:10:40.697 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getSteamAppPriceInfo 5 14:10:40.697 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 1 14:10:41.203 [Lua] Player statistics loaded! 14:10:41.502 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 1 14:10:41.519 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getResourceURL 2 14:10:41.719 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getResourceURL 2 14:10:41.736 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetStoreItems nil 3 14:10:41.973 [Lua] [PlayFabRequestQueue] Request Success GetStoreItems nil 3 14:10:41.979 [Lua] [BackendInterfacePeddlerPlayFab] Added 334 item(s) to the peddler stock 14:10:41.987 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getUserChips 4 14:10:42.339 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getUserChips 4 14:10:42.356 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getSteamAppPriceInfo 5 14:10:42.693 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getSteamAppPriceInfo 5 14:10:42.693 [Lua] [UnlockManager] All unlocks ready 14:10:42.710 [Lua] [Gamestate] Enter Substate StateTitleScreenLoadSave 14:10:43.729 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateTitleScreen 14:10:43.730 [Lua] [Managers] Destroying state managers... 14:10:43.731 [Lua] MUSIC MANAGER Stop_menu_screen_music 1 0 14:10:43.731 [Lua] [Gamestate] Enter state StateLoading 14:10:43.732 [Lua] [LevelTransitionHandler] set_next_level( inn_level ) 14:10:43.732 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork 14:10:43.732 [Lua] [LobbyManager] Setting up network options 14:10:43.732 [Lua] state_loading_restart_network JOIN VIA STEAM 0 14:10:43.732 [Lua] registering RPCs 14:10:43.732 [Lua] [StateLoadingRestartNetwork] Selecting loadout_resync_state... false nil nil nil nil nil nil win32 14:10:43.732 [Lua] [LobbyAux] Making combined_hash: 66acb5ed284115da from network_hash=ae5bde694011be7b, trunk_revision=7770, engine_revision=75756469c168, project_hash=bulldozer 14:10:43.732 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 14:10:43.732 [Lua] [PackageManager] Load: resource_packages/menu_assets, menu_assets, async-read, prioritized 14:10:43.732 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 14:10:43.732 [Lua] [LevelTransitionHandler] load_level inn_level 14:10:43.732 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read, 14:10:43.732 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, tome_package_inn_level, async-read, 14:10:43.732 [Lua] [LevelTransitionHandler] Loading level: "inn_level" 14:10:43.732 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/inn" 14:10:43.732 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read, 14:10:43.732 [SteamVoipRoom] Creating room 16207c707499e50f 14:10:43.732 [SteamVoipRoom] Joining room 16207c707499e50f 14:10:43.736 [EAC] EAC server 110000106697298 is initializing 14:10:43.743 [EAC] Server is also client 110000106697298 14:10:43.743 [Lua] ### Created peer state machine for 110000106697298 14:10:43.743 [EACServer] [15:10:43:743][Windows][EAC Server] [Info][SetLogCallback] Procedure: 00007FF605F84300 LogLevel: Info. 14:10:43.743 [Lua] [StateLoadingRestartNetwork] loadout_resync_state IDLE -> check_resync 14:10:43.744 [Lua] MUSIC MANAGER unmute_all_world_sounds 2 0 14:10:43.744 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 14:10:43.744 warning: [Application] Application.update_render_world is deprecated. 14:10:43.747 [Lua] [Gamestate] Enter Substate StateLoadingRunning 14:10:43.747 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 14:10:43.747 [Lua] [StateLoadingRunning] Ignoring selected loadout_resync_state, wasn't IDLE 14:10:43.747 [Lua] Set lobby begin: 14:10:43.747 [Lua] Set lobby end. 14:10:43.747 [Lua] [PSM] Peer 110000106697298 joined. Want to use profile index "3" 14:10:43.747 [Lua] [LobbyHost] Changed state from 0 to creating 14:10:43.779 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 14:10:43.779 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 14:10:43.779 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 14:10:43.797 [Lua] MUSIC MANAGER Play_loading_screen_music 3 0 14:10:43.947 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 14:10:43.947 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 14:10:43.948 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome 14:10:43.981 [SteamLobby] Detected added member 110000106697298 14:10:43.981 [Lua] [LobbyHost] Changed state from creating to joined 14:10:43.981 [Lua] [PartyManager] Leader is set to 110000106697298 14:10:43.982 [Lua] [ChatManager] Setting up network context, host_peer_id:110000106697298 my_peer_id:110000106697298 14:10:43.982 [Lua] [ChatManager] Registering channel 1 14:10:43.982 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=110000106697298, own_peer_id=110000106697298) 14:10:43.982 [Lua] [GameMechanismManager] network_context_created (server_peer_id=110000106697298, own_peer_id=110000106697298) 14:10:43.982 [Lua] [PartyManager] network_context_created (server_peer_id=110000106697298, own_peer_id=110000106697298) 14:10:43.997 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome 14:10:43.997 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome 14:10:43.997 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 14:10:43.998 [Lua] [NetworkServer] Changing num_players from nil to 1 14:10:43.998 [Lua] Players: 1 14:10:43.998 [Lua] Set lobby begin: 14:10:43.998 [Lua] Lobby data num_players = 1 14:10:43.998 [Lua] Lobby data level_key = inn_level 14:10:43.998 [Lua] Lobby data game_mode = 3 14:10:43.998 [Lua] Lobby data matchmaking = false 14:10:43.998 [Lua] Set lobby end. 14:10:45.760 [Lua] player (110000106697298,1) was put into party 0 14:10:45.760 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000106697298 14:10:45.760 [Lua] [StateLoading] got rpc_load_level 50 inn_level 14:10:49.835 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 14:10:49.835 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 14:10:49.851 [Lua] [LevelTransitionHandler] Level load completed! 14:10:49.851 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 607871 - weave: nil 14:10:49.853 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 14:10:49.853 [Lua] checking dlc's against conflict directors 14:10:49.853 [Lua] number of factions to include 1 14:10:49.853 [Lua] Updated list weights for random: 14:10:49.853 [Lua] skaven, 0.42 (0.00-0.42) 14:10:49.853 [Lua] chaos, 0.42 (0.42-0.83) 14:10:49.853 [Lua] beastmen, 0.17 (0.83-1.00) 14:10:49.853 [Lua] Rolled random faction: 0.46700042486190796 chaos 14:10:49.853 [Lua] number of factions added 1 14:10:49.853 [Lua] --- --- --- 14:10:49.853 [Lua] Starting... difficulty 'normal' 14:10:49.853 [Lua] These are the starting conflict directors: 14:10:49.853 [Lua] inn_level 14:10:49.853 [Lua] --- --- --- 14:10:49.853 [Lua] 14:10:49.853 [Lua] DONE! Found the following directors: 14:10:49.853 [Lua] (free: 35), Master hash is: 14:10:49.853 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 14:10:49.853 [Lua] ### Sending rpc_level_loaded 14:10:49.853 [Lua] #### Has state machine: true, sender: 110000106697298, level_id: 50 14:10:49.854 [Lua] Peer 110000106697298 has loaded the level and all enemies are loaded 14:10:49.868 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:0 my_peer_id:110000106697298 14:10:49.869 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:0 my_peer_id:110000106697298 14:10:49.885 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 0 14:10:49.885 [Lua] ### Sending rpc_level_loaded 14:10:49.885 [Lua] #### Has state machine: false, sender: 110000106697298, level_id: 50 14:10:49.936 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 14:10:49.936 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 14:10:49.937 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn 14:10:49.937 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 14:10:49.937 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 14:10:50.948 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 14:10:50.948 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 14:10:50.948 [Lua] Set lobby begin: 14:10:50.948 [Lua] Lobby data host = 110000106697298 14:10:50.948 [Lua] Lobby data level_key = inn_level 14:10:50.949 [Lua] Lobby data game_mode = 3 14:10:50.949 [Lua] Lobby data country_code = DE 14:10:50.949 [Lua] Lobby data unique_server_name = JayJay 14:10:50.949 [Lua] Lobby data num_players = 1 14:10:50.949 [Lua] Lobby data matchmaking = false 14:10:50.949 [Lua] Set lobby end. 14:10:50.949 [Lua] [Managers] Destroying state managers... 14:10:50.949 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 14:10:50.949 [Lua] MUSIC MANAGER Stop_loading_screen_music 4 0 14:10:50.949 [Lua] [Gamestate] Enter StateIngame HOST 14:10:50.950 [Lua] <>level = inn_level<> 14:10:50.950 [Lua] Set lobby begin: 14:10:50.950 [Lua] Lobby data host = 110000106697298 14:10:50.950 [Lua] Lobby data level_key = inn_level 14:10:50.950 [Lua] Lobby data game_mode = 3 14:10:50.950 [Lua] Lobby data selected_level_key = inn_level 14:10:50.950 [Lua] Lobby data country_code = DE 14:10:50.950 [Lua] Lobby data unique_server_name = JayJay 14:10:50.950 [Lua] Lobby data num_players = 1 14:10:50.950 [Lua] Lobby data matchmaking = false 14:10:50.950 [Lua] Set lobby end. 14:10:50.950 [Lua] [StateIngame] Server ingame 14:10:50.953 [Lua] Set lobby begin: 14:10:50.953 [Lua] Lobby data level_key = inn_level 14:10:50.954 [Lua] Lobby data selected_level_key = inn_level 14:10:50.954 [Lua] Lobby data unique_server_name = JayJay 14:10:50.954 [Lua] Lobby data matchmaking = false 14:10:50.954 [Lua] Lobby data host = 110000106697298 14:10:50.954 [Lua] Lobby data country_code = DE 14:10:50.954 [Lua] Lobby data game_mode = 3 14:10:50.954 [Lua] Lobby data difficulty = normal 14:10:50.954 [Lua] Lobby data num_players = 1 14:10:50.954 [Lua] Set lobby end. 14:10:50.954 [Lua] [LobbyAux] Making combined_hash: 66acb5ed284115da from network_hash=ae5bde694011be7b, trunk_revision=7770, engine_revision=75756469c168, project_hash=bulldozer 14:10:50.954 [Lua] [LobbyAux] Making combined_hash: 66acb5ed284115da from network_hash=ae5bde694011be7b, trunk_revision=7770, engine_revision=75756469c168, project_hash=bulldozer 14:10:50.954 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 14:10:50.954 [Lua] [Matchmaking] initializing 14:10:50.954 [Lua] [Matchmaking] my_peer_id: 110000106697298, I am server 14:10:50.954 [Lua] [Matchmaking] register rpcs 14:10:50.954 [Lua] [GameNetworkManager] Setting pong timeout to 60 14:10:50.954 [Lua] [GameNetworkManager] My own peer_id = 110000106697298 14:10:50.954 [Lua] [GameNetworkManager] self.is_server = true 14:10:50.954 [Lua] [GameNetworkManager] Network caps: min/peer 170 kbps, total 512 kbps 14:10:50.954 [Network] Setting artificial MTU limit to 65536 14:10:50.959 [Lua] Switching ConflictSettings: to: inn_level 14:10:50.959 [Lua] pacing=disabled 14:10:50.959 [Lua] roaming=nil 14:10:50.959 [Lua] disabled=false 14:10:50.959 [Lua] pack_spawning=disabled 14:10:50.959 [Lua] contained_breeds=nil 14:10:50.959 [Lua] boss=disabled 14:10:50.959 [Lua] horde=disabled 14:10:50.959 [Lua] specials=disabled 14:10:50.959 [Lua] name=inn_level 14:10:50.959 [Lua] intensity=disabled 14:10:50.959 [Lua] --- 14:10:50.959 [Lua] [LevelAnalysis] set_random_seed( 607871) 14:10:50.981 [Lua] [AIInterestPointSystem] Level Seed: 607871 14:10:50.982 [Lua] 14:10:50.982 [Lua] [entity_system_bag] = table 14:10:50.982 [Lua] [entity_system_bag] = metatable 14:10:50.982 [Lua] [startup_data] = table 14:10:50.982 [Lua] [entity_manager] = table 14:10:50.982 [Lua] [entity_manager] = metatable 14:10:50.982 [Lua] [unit_spawner] = table 14:10:50.982 [Lua] [unit_spawner] = metatable 14:10:50.982 [Lua] [unit_storage] = table 14:10:50.982 [Lua] [unit_storage] = metatable 14:10:50.982 [Lua] [dice_keeper] = table 14:10:50.982 [Lua] [dice_keeper] = metatable 14:10:50.982 [Lua] [is_server] = true (boolean) 14:10:50.982 [Lua] [world] = [World] 14:10:50.982 [Lua] [system_api] = table 14:10:50.982 [Lua] [entity_system] = table 14:10:50.982 [Lua] [entity_system] = metatable 14:10:50.982 [Lua] [network_lobby] = table 14:10:50.982 [Lua] [network_lobby] = metatable 14:10:50.982 [Lua] [profile_synchronizer] = table 14:10:50.982 [Lua] [profile_synchronizer] = metatable 14:10:50.982 [Lua] [level_transition_handler] = table 14:10:50.982 [Lua] [level_transition_handler] = metatable 14:10:50.982 [Lua] [num_local_human_players] = 1 (number) 14:10:50.982 [Lua] [statistics_db] = table 14:10:50.982 [Lua] [statistics_db] = metatable 14:10:50.982 [Lua] [network_server] = table 14:10:50.982 [Lua] [network_server] = metatable 14:10:50.982 [Lua] [input_manager] = table 14:10:50.982 [Lua] [input_manager] = metatable 14:10:50.982 [Lua] [network_clock] = table 14:10:50.982 [Lua] [network_clock] = metatable 14:10:50.982 [Lua] [network_transmit] = table 14:10:50.982 [Lua] [network_transmit] = metatable 14:10:50.982 [Lua] [free_flight_manager] = table 14:10:50.982 [Lua] [free_flight_manager] = metatable 14:10:50.982 [Lua] [network_manager] = table 14:10:50.982 [Lua] [network_manager] = metatable 14:10:50.982 [Lua] [network_event_delegate] = table 14:10:50.982 [Lua] [network_event_delegate] = metatable 14:10:50.982 [Lua] 14:10:50.982 [Lua] ignoring extension VersusVolumeObjectiveExtension 14:10:50.982 [Lua] ignoring extension VersusInteractObjectiveExtension 14:10:50.982 [Lua] ignoring extension VersusPayloadObjectiveExtension 14:10:50.982 [Lua] ignoring extension VersusSocketObjectiveExtension 14:10:50.982 [Lua] ignoring extension VersusTargetObjectiveExtension 14:10:50.982 [Lua] ignoring extension VersusMissionObjectiveExtension 14:10:50.983 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 14:10:50.985 [Lua] [AchievementManager] Achievements using the steam platform 14:10:50.985 [Lua] [StateIngame] Level seed: 607871 14:10:50.986 [World] Spawning level. 14:10:51.097 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_sienna_painting_wood_base_2, async-read, 14:10:51.097 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1, async-read, 14:10:51.097 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2, async-read, 14:10:51.097 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1, async-read, 14:10:51.097 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kruber_painting_wood_base_2, async-read, 14:10:51.097 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_1, async-read, 14:10:51.097 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2, async-read, 14:10:51.097 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read, 14:10:51.097 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 14:10:51.097 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 14:10:51.097 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 14:10:51.098 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_5, async-read, 14:10:51.098 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle07, keep_hall_painting_wood_base_4, async-read, 14:10:51.098 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle06, keep_hall_painting_wood_base_2, async-read, 14:10:51.098 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_1, async-read, 14:10:51.098 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne06, keep_bardin_painting_wood_base_2, async-read, 14:10:51.098 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_bardin_painting_wood_base_1, async-read, 14:10:51.098 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt, keep_bugmans_painting_wood_base_1, async-read, 14:10:51.099 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle08, keep_hall_painting_wood_base_3, async-read, 14:10:51.100 [Lua] [LevelAnalysis] set_random_seed( 607871) 14:10:51.101 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 6 14:10:51.116 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=3 14:10:51.116 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=4 14:10:51.117 [Lua] [IngameUI] init 14:10:51.127 [SteamVoipClient] select_out(110000106697298, off) 14:10:51.130 [Lua] cb_razer_chroma_setup 14:10:51.170 [Lua] [Matchmaking] Cancelling matchmaking 14:10:51.170 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 14:10:51.170 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 14:10:51.170 [Lua] Set lobby begin: 14:10:51.170 [Lua] Lobby data level_key = inn_level 14:10:51.170 [Lua] Lobby data power_level = 0 14:10:51.170 [Lua] Lobby data selected_level_key = inn_level 14:10:51.170 [Lua] Lobby data unique_server_name = JayJay 14:10:51.170 [Lua] Lobby data matchmaking = false 14:10:51.170 [Lua] Lobby data host = 110000106697298 14:10:51.170 [Lua] Lobby data country_code = DE 14:10:51.170 [Lua] Lobby data game_mode = 3 14:10:51.170 [Lua] Lobby data difficulty = normal 14:10:51.170 [Lua] Lobby data num_players = 1 14:10:51.170 [Lua] Set lobby end. 14:10:51.171 [Flow] complete_skittergate_legend true 14:10:51.172 [Flow] complete_all_helmgart_levels_recruit true 14:10:51.172 [Flow] WitchHunterLevel:35 14:10:51.172 [Flow] LeaderYes 14:10:51.172 [Flow] ALL PC XP:304250 14:10:51.172 [Flow] Has "bogenhafen" DLC:true 14:10:51.172 [Flow] WH XP:60850 14:10:51.172 [Flow] Number of crafted items:11003 14:10:51.172 [Flow] Has "pre_order" DLC:true 14:10:51.172 [Flow] Sum of Powe Levels:1500 14:10:51.172 [Flow] lodestone diff 1:false 14:10:51.173 [Flow] magnus and forest activated 14:10:51.173 [Flow] magnus and forest activated 14:10:51.173 [Flow] cemetery and forest activated 14:10:51.173 [Flow] magnus and cemetery 14:10:51.173 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 14:10:51.173 [Flow] ALL RUNES ACTIVATED 14:10:51.173 [Flow] magnus and forest activated 14:10:51.173 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 14:10:51.173 [Flow] ALL RUNES ACTIVATED 14:10:51.173 [Flow] cemetery and forest activated 14:10:51.173 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 14:10:51.173 [Flow] ALL RUNES ACTIVATED 14:10:51.173 [Flow] magnus and forest activated 14:10:51.173 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 14:10:51.173 [Flow] ALL RUNES ACTIVATED 14:10:51.173 [Flow] magnus and cemetery 14:10:51.173 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 14:10:51.173 [Flow] ALL RUNES ACTIVATED 14:10:51.173 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 14:10:51.174 [Lua] CurrentConflictSettings inn_level 14:10:51.174 [Lua] [ConflictDirector] conflict_director is ai_ready 14:10:51.174 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 14:10:51.174 [Lua] [MainPathSpawningGenerator] Injecting travel distances 14:10:51.176 [Lua] SpecialsPacing:remove_unwanted_breeds: 14:10:51.176 [Lua] Forming navigation groups in one frame 14:10:51.176 [Lua] Forming navigation groups 14:10:51.195 [Lua] NavigationGroupManager -> calulation time A: 0.018999999999998352 14:10:51.196 [Lua] NavigationGroupManager -> calulation time B: 0.00099999999999766942 14:10:51.196 [Lua] number of nav groups: 45 14:10:51.197 [Lua] number of refined nav groups : 25 14:10:51.198 [Lua] NavigationGroupManager -> calulation time C: 0.0020000000000024443 14:10:51.198 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all. 14:10:51.198 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 14:10:51.198 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY 14:10:51.200 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 14:10:51.200 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 14:10:51.200 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 14:10:51.200 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=25 14:10:51.201 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 14:10:51.222 [Lua] MUSIC: nil -> explore 14:10:51.252 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 6 14:10:52.006 [Lua] player (110000106697298,1) was put into party 1 14:10:52.006 [Lua] Assigning peer(110000106697298:1) to profile(3) career(2) 14:10:52.006 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000106697298) local_player_id(1) profile_index(3) career_index(2) 14:10:52.006 [Lua] Set lobby begin: 14:10:52.006 [Lua] Lobby data level_key = inn_level 14:10:52.006 [Lua] Lobby data power_level = 0 14:10:52.006 [Lua] Lobby data selected_level_key = inn_level 14:10:52.006 [Lua] Lobby data difficulty = normal 14:10:52.006 [Lua] Lobby data player_slot_4 = 0:0 14:10:52.006 [Lua] Lobby data unique_server_name = JayJay 14:10:52.006 [Lua] Lobby data matchmaking = false 14:10:52.006 [Lua] Lobby data host = 110000106697298 14:10:52.006 [Lua] Lobby data country_code = DE 14:10:52.006 [Lua] Lobby data game_mode = 3 14:10:52.006 [Lua] Lobby data player_slot_5 = 0:0 14:10:52.007 [Lua] Lobby data player_slot_2 = 0:0 14:10:52.007 [Lua] Lobby data player_slot_1 = 0:0 14:10:52.007 [Lua] Lobby data player_slot_3 = 110000106697298:1 14:10:52.007 [Lua] Lobby data num_players = 1 14:10:52.007 [Lua] Set lobby end. 14:10:52.007 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:110000106697298 | bw:0 | es:0 14:10:52.007 [Lua] 14:10:52.007 [Lua] [units/weapons/player/wpn_dw_2h_axe_02_t2/wpn_dw_2h_axe_02_t2_3p] = false (boolean) 14:10:52.007 [Lua] [wwise/handgun_rifle] = false (boolean) 14:10:52.007 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base] = false (boolean) 14:10:52.007 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15] = false (boolean) 14:10:52.007 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/skins/green/chr_dwarf_ranger_ironbreaker_green] = false (boolean) 14:10:52.007 [Lua] [resource_packages/careers/dr_ironbreaker] = false (boolean) 14:10:52.007 [Lua] [units/weapons/player/wpn_dw_handgun_02_t2/wpn_dw_handgun_02_t2_3p] = false (boolean) 14:10:52.007 [Lua] [wwise/two_handed_axes] = false (boolean) 14:10:52.007 [Lua] 14:10:52.007 [Lua] 14:10:52.007 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base] = false (boolean) 14:10:52.007 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/skins/green/chr_dwarf_ranger_ironbreaker_green] = false (boolean) 14:10:52.007 [Lua] [units/weapons/player/wpn_dw_2h_axe_02_t2/wpn_dw_2h_axe_02_t2] = false (boolean) 14:10:52.007 [Lua] [units/weapons/player/wpn_dw_handgun_02_t2/wpn_dw_handgun_02_t2_3p] = false (boolean) 14:10:52.007 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 14:10:52.007 [Lua] [units/weapons/player/wpn_dw_2h_axe_02_t2/wpn_dw_2h_axe_02_t2_3p] = false (boolean) 14:10:52.007 [Lua] [units/weapons/player/wpn_dw_handgun_02_t2/wpn_dw_handgun_02_t2] = false (boolean) 14:10:52.007 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh] = false (boolean) 14:10:52.007 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 14:10:52.007 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15] = false (boolean) 14:10:52.007 [Lua] [resource_packages/careers/dr_ironbreaker] = false (boolean) 14:10:52.007 [Lua] [wwise/handgun_rifle] = false (boolean) 14:10:52.007 [Lua] [wwise/two_handed_axes] = false (boolean) 14:10:52.007 [Lua] 14:10:52.007 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bw01 14:10:52.007 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bw01 14:10:52.008 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=26 14:10:52.008 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_shallya01 14:10:52.015 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 6 14:10:52.016 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:1 my_peer_id:110000106697298 14:10:52.040 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:1 my_peer_id:110000106697298 14:10:52.040 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 14:10:52.040 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/skins/green/chr_dwarf_ranger_ironbreaker_green, InventoryPackageSynchronizerClient, async-read, 14:10:52.040 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_axe_02_t2/wpn_dw_2h_axe_02_t2, InventoryPackageSynchronizerClient, async-read, 14:10:52.040 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_02_t2/wpn_dw_handgun_02_t2_3p, InventoryPackageSynchronizerClient, async-read, 14:10:52.040 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient, async-read, 14:10:52.040 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_02_t2/wpn_dw_handgun_02_t2, InventoryPackageSynchronizerClient, async-read, 14:10:52.040 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_axe_02_t2/wpn_dw_2h_axe_02_t2_3p, InventoryPackageSynchronizerClient, async-read, 14:10:52.040 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 14:10:52.040 [Lua] [PackageManager] Load: wwise/handgun_rifle, InventoryPackageSynchronizerClient, async-read, 14:10:52.040 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15, InventoryPackageSynchronizerClient, async-read, 14:10:52.040 [Lua] [PackageManager] Load: resource_packages/careers/dr_ironbreaker, InventoryPackageSynchronizerClient, async-read, 14:10:52.040 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient, async-read, 14:10:52.040 [Lua] [PackageManager] Load: wwise/two_handed_axes, InventoryPackageSynchronizerClient, async-read, 14:10:52.217 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_shallya01 14:10:52.217 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_shallya01 14:10:52.221 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=27 14:10:52.221 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mines03 14:10:52.296 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mines03 14:10:52.296 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mines03 14:10:52.296 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=28 14:10:52.296 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_victor01 14:10:52.364 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01 14:10:52.364 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01 14:10:52.365 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=29 14:10:52.365 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mansion01 14:10:52.395 [Flow] DISABLE 14:10:52.431 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mansion01 14:10:52.431 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mansion01 14:10:52.432 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=30 14:10:52.432 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military02 14:10:52.507 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military02 14:10:52.507 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military02 14:10:52.508 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=31 14:10:52.508 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle10 14:10:52.570 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle10 14:10:52.570 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle10 14:10:52.571 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=32 14:10:52.571 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_entrance01 14:10:52.674 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_entrance01 14:10:52.674 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_entrance01 14:10:52.675 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=33 14:10:52.675 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle02 14:10:52.748 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle02 14:10:52.748 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle02 14:10:52.749 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=34 14:10:52.749 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_nurgle07 14:10:52.804 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle07 14:10:52.804 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle07 14:10:52.805 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35 14:10:52.805 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_nurgle06 14:10:52.860 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle06 14:10:52.860 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle06 14:10:52.860 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36 14:10:52.860 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_nurgle04 14:10:52.926 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle04 14:10:52.926 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle04 14:10:52.927 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37 14:10:52.927 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_khorne06 14:10:52.981 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_khorne06 14:10:52.981 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_khorne06 14:10:52.982 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38 14:10:52.982 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dragon01 14:10:53.036 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dragon01 14:10:53.036 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dragon01 14:10:53.036 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39 14:10:53.036 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt 14:10:53.093 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt 14:10:53.093 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt 14:10:53.094 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40 14:10:53.094 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_nurgle08 14:10:53.155 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle08 14:10:53.155 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle08 14:10:53.155 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41 14:10:53.155 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base 14:10:53.570 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base 14:10:53.570 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base 14:10:53.571 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/skins/green/chr_dwarf_ranger_ironbreaker_green 14:10:53.763 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/skins/green/chr_dwarf_ranger_ironbreaker_green 14:10:53.763 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/skins/green/chr_dwarf_ranger_ironbreaker_green 14:10:53.763 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_axe_02_t2/wpn_dw_2h_axe_02_t2 14:10:53.929 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_axe_02_t2/wpn_dw_2h_axe_02_t2 14:10:53.929 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_axe_02_t2/wpn_dw_2h_axe_02_t2 14:10:53.931 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_handgun_02_t2/wpn_dw_handgun_02_t2_3p 14:10:54.141 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_handgun_02_t2/wpn_dw_handgun_02_t2_3p 14:10:54.141 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_handgun_02_t2/wpn_dw_handgun_02_t2_3p 14:10:54.142 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base 14:10:54.515 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base 14:10:54.515 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base 14:10:54.515 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_handgun_02_t2/wpn_dw_handgun_02_t2 14:10:54.729 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_handgun_02_t2/wpn_dw_handgun_02_t2 14:10:54.729 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_handgun_02_t2/wpn_dw_handgun_02_t2 14:10:54.731 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_axe_02_t2/wpn_dw_2h_axe_02_t2_3p 14:10:54.856 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_axe_02_t2/wpn_dw_2h_axe_02_t2_3p 14:10:54.856 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_axe_02_t2/wpn_dw_2h_axe_02_t2_3p 14:10:54.858 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh 14:10:54.993 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh 14:10:54.993 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh 14:10:54.994 [Lua] [PackageManager] Queueing new asynch package: wwise/handgun_rifle 14:10:55.123 [Lua] [PackageManager] Finished loading asynchronous package: wwise/handgun_rifle 14:10:55.123 [Lua] [PackageManager] Force_load: wwise/handgun_rifle 14:10:55.124 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15 14:10:55.203 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15 14:10:55.203 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15 14:10:55.203 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ironbreaker 14:10:55.504 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ironbreaker 14:10:55.504 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ironbreaker 14:10:55.505 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base 14:10:55.662 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base 14:10:55.662 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base 14:10:55.663 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_axes 14:10:55.731 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_axes 14:10:55.731 [Lua] [PackageManager] Force_load: wwise/two_handed_axes 14:10:55.748 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 1 14:10:55.777 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 14:10:55.777 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 14:10:55.777 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43 14:10:55.804 [Lua] Players are leaving the safe zone 14:10:56.121 [Lua] PlayFabMirror:_commit_internal 1 14:10:56.121 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 14:10:56.125 [Lua] generate_backend_stats 110000106697298:1 14:10:56.137 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 14:10:56.137 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 7 14:10:56.138 [Lua] Set lobby begin: 14:10:56.138 [Lua] Lobby data level_key = inn_level 14:10:56.138 [Lua] Lobby data power_level = 835 14:10:56.138 [Lua] Lobby data selected_level_key = inn_level 14:10:56.138 [Lua] Lobby data difficulty = normal 14:10:56.138 [Lua] Lobby data player_slot_4 = 0:0 14:10:56.138 [Lua] Lobby data unique_server_name = JayJay 14:10:56.138 [Lua] Lobby data matchmaking = false 14:10:56.138 [Lua] Lobby data host = 110000106697298 14:10:56.138 [Lua] Lobby data country_code = DE 14:10:56.138 [Lua] Lobby data game_mode = 3 14:10:56.138 [Lua] Lobby data player_slot_5 = 0:0 14:10:56.138 [Lua] Lobby data player_slot_2 = 0:0 14:10:56.138 [Lua] Lobby data player_slot_1 = 0:0 14:10:56.138 [Lua] Lobby data player_slot_3 = 110000106697298:1 14:10:56.138 [Lua] Lobby data num_players = 1 14:10:56.138 [Lua] Set lobby end. 14:10:56.146 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 7 14:10:56.186 [Lua] StateInGameRunning:_game_actually_starts() 14:10:56.186 [Lua] [IngameUI] menu view on_enter start_menu_view 14:10:56.186 [Lua] hero_fullscreen_menu_on_enter 14:10:56.186 [Lua] ################################################################################################################# 14:10:56.186 [Lua] [Loading Time]: 00:00:12 [Transition]: none-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true 14:10:56.186 [Lua] ################################################################################################################# 14:10:56.186 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 8 14:10:56.193 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0160bd10 14:10:56.193 [World] Spawning level. 14:10:56.199 [Lua] [HeroViewState] Enter Substate StartMenuStateOverview 14:10:56.202 [SteamVoipClient] select_out(110000106697298, off) 14:10:56.206 [Lua] cb_razer_chroma_setup 14:10:56.216 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 0000000002598640, async-read, prioritized 14:10:56.216 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/skins/green/chr_dwarf_ranger_ironbreaker_green, MenuWorldPreviewertable: 0000000002598640, async-read, prioritized 14:10:56.217 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewertable: 0000000002598640, async-read, prioritized 14:10:56.217 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, MenuWorldPreviewertable: 0000000002598640, async-read, prioritized 14:10:56.275 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p 14:10:56.275 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewertable: 0000000002598640 14:10:56.326 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, MenuWorldPreviewertable: 0000000002598640 14:10:56.326 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewertable: 0000000002598640, async-read, prioritized 14:10:56.326 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, MenuWorldPreviewertable: 0000000002598640, async-read, prioritized 14:10:56.411 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p 14:10:56.411 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p 14:10:56.412 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p 14:10:56.479 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p 14:10:56.479 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p 14:10:56.601 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 7 14:10:56.614 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 8 14:10:56.614 [Lua] commit result success 1 14:10:56.836 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 8 14:10:56.836 [Lua] Commit load time data 14:10:57.204 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x32c, position: 0 14:10:57.784 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x32c, position: 27249 14:11:01.253 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_sienna_painting_wood_base_2, async-read, 14:11:01.253 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded: 14:11:01.269 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1, async-read, 14:11:01.269 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded: 14:11:01.286 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2, async-read, 14:11:01.286 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded: 14:11:01.303 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1, async-read, 14:11:01.303 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded: 14:11:01.320 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kruber_painting_wood_base_2, async-read, 14:11:01.320 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded: 14:11:01.337 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_1, async-read, 14:11:01.337 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded: 14:11:01.353 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2, async-read, 14:11:01.353 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded: 14:11:01.370 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read, 14:11:01.370 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded: 14:11:01.504 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne06, keep_bardin_painting_wood_base_2, async-read, 14:11:01.504 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne06, keep_bardin_painting_wood_base_2 -> Package still referenced, NOT unloaded: 14:11:01.520 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_bardin_painting_wood_base_1, async-read, 14:11:01.520 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded: 14:11:48.697 [Lua] [IngameUI] menu view on_exit start_menu_view 14:11:48.697 [Lua] [HeroViewState] Exit Substate StartMenuStateOverview 14:11:48.697 [Lua] hero_fullscreen_menu_on_exit 14:11:48.701 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0160bd10 14:11:48.701 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 0000000002598640 -> Package still referenced, NOT unloaded: 14:11:48.701 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/skins/green/chr_dwarf_ranger_ironbreaker_green, MenuWorldPreviewertable: 0000000002598640 -> Package still referenced, NOT unloaded: 14:11:48.702 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewertable: 0000000002598640 14:11:48.702 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, MenuWorldPreviewertable: 0000000002598640 14:11:48.932 [Window] Window => inactive 14:11:50.852 [Window] Window => active 14:11:53.570 [Lua] [IngameUI] menu view on_enter hero_view 14:11:53.574 [Lua] [IngameUI] menu view post_update_on_enter table: 0x01608bf0 14:11:53.574 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 14:11:53.574 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'on_enter' from [HeroWindowCharacterPreview] (Origin: function: 0x0dadca70) 14:11:53.574 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'on_exit' from [HeroWindowCharacterPreview] (Origin: function: 0x0dad3890) 14:11:53.574 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'draw' from [HeroWindowCharacterPreview] (Origin: function: 0x0dabcad0) 14:11:53.587 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 14:11:53.588 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 14:11:53.589 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 14:11:53.589 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 14:11:53.622 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 14:11:53.904 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 14:11:53.904 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 14:11:53.915 [World] Spawning level. 14:11:53.934 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000DA952D0, async-read, prioritized 14:11:53.934 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/skins/green/chr_dwarf_ranger_ironbreaker_green, MenuWorldPreviewertable: 000000000DA952D0, async-read, prioritized 14:11:53.959 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_axe_02_t2/wpn_dw_2h_axe_02_t2_3p, MenuWorldPreviewertable: 000000000DA952D0, async-read, prioritized 14:11:53.959 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_02_t2/wpn_dw_handgun_02_t2_3p, MenuWorldPreviewertable: 000000000DA952D0, async-read, prioritized 14:11:53.959 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15, MenuWorldPreviewertable: 000000000DA952D0, async-read, prioritized 14:11:53.959 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_axe_02_t2/wpn_dw_2h_axe_02_t2_3p, MenuWorldPreviewertable: 000000000DA952D0 -> Package still referenced, NOT unloaded: 14:11:53.959 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_axe_02_t2/wpn_dw_2h_axe_02_t2_3p, MenuWorldPreviewertable: 000000000DA952D0, async-read, prioritized 14:11:53.959 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_02_t2/wpn_dw_handgun_02_t2_3p, MenuWorldPreviewertable: 000000000DA952D0 -> Package still referenced, NOT unloaded: 14:11:53.959 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_02_t2/wpn_dw_handgun_02_t2_3p, MenuWorldPreviewertable: 000000000DA952D0, async-read, prioritized 14:11:54.110 [Window] Window => inactive 14:24:04.580 [Window] Window => active 14:24:05.781 [Lua] [IngameUI] menu view on_exit hero_view 14:24:05.786 [Lua] [IngameUI] menu view post_update_on_exit table: 0x01608bf0 14:24:05.786 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 14:24:05.786 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 14:24:05.786 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 14:24:05.786 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000DA952D0 -> Package still referenced, NOT unloaded: 14:24:05.786 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/skins/green/chr_dwarf_ranger_ironbreaker_green, MenuWorldPreviewertable: 000000000DA952D0 -> Package still referenced, NOT unloaded: 14:24:05.786 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15, MenuWorldPreviewertable: 000000000DA952D0 -> Package still referenced, NOT unloaded: 14:24:05.786 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_axe_02_t2/wpn_dw_2h_axe_02_t2_3p, MenuWorldPreviewertable: 000000000DA952D0 -> Package still referenced, NOT unloaded: 14:24:05.786 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_02_t2/wpn_dw_handgun_02_t2_3p, MenuWorldPreviewertable: 000000000DA952D0 -> Package still referenced, NOT unloaded: 14:24:05.793 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 14:24:05.793 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 14:24:05.793 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 14:24:07.367 [Window] Window => inactive 14:24:10.862 [Lua] PlayFabMirror:_commit_internal 2 14:24:10.862 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 14:24:10.866 [Lua] generate_backend_stats 110000106697298:1 14:24:10.875 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 14:24:10.882 [Lua] commit result success 2 14:30:58.403 [Window] Window => active 14:31:01.340 [Window] Window => inactive 14:31:16.869 [Window] Window => active 14:31:32.439 [SteamLobby] Detected added member 110000103ffc13d 14:31:32.439 [Lua] [NetworkServer] Changing num_players from 1 to 2 14:31:32.439 [Lua] Players: 2 14:31:32.439 [Lua] Set lobby begin: 14:31:32.439 [Lua] Lobby data level_key = inn_level 14:31:32.439 [Lua] Lobby data power_level = 835 14:31:32.439 [Lua] Lobby data selected_level_key = inn_level 14:31:32.439 [Lua] Lobby data difficulty = normal 14:31:32.439 [Lua] Lobby data player_slot_4 = 0:0 14:31:32.439 [Lua] Lobby data unique_server_name = JayJay 14:31:32.439 [Lua] Lobby data matchmaking = false 14:31:32.439 [Lua] Lobby data host = 110000106697298 14:31:32.439 [Lua] Lobby data country_code = DE 14:31:32.439 [Lua] Lobby data game_mode = 3 14:31:32.439 [Lua] Lobby data player_slot_5 = 0:0 14:31:32.439 [Lua] Lobby data player_slot_2 = 0:0 14:31:32.439 [Lua] Lobby data player_slot_1 = 0:0 14:31:32.439 [Lua] Lobby data player_slot_3 = 110000106697298:1 14:31:32.439 [Lua] Lobby data num_players = 2 14:31:32.439 [Lua] Set lobby end. 14:31:32.440 [Lua] [LobbyMembers] Member joined 110000103ffc13d 14:31:32.455 [Connection] Creating endpoint 110000103ffc13d - reliable message sent 14:31:32.455 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s 14:31:32.473 [SteamAuthenticator] Sent ticket request to 110000103ffc13d 14:31:32.473 [Lua] [ChatManager][1]System: Lucas is joining the game 14:31:36.923 [SteamAuthenticator] Got ticket from 110000103ffc13d 14:31:36.923 [SteamAuthenticator] BeginAuthSession 110000103ffc13d 14:31:36.923 [SteamAuthenticator] Authenticating 110000103ffc13d 14:31:36.923 [SteamAuthenticator] Got ticket request from 110000103ffc13d 14:31:36.923 [SteamAuthenticator] GetAuthSessionTicket 110000103ffc13d 14:31:36.923 [SteamAuthenticator] Sent ticket to 110000103ffc13d 14:31:37.240 [SteamAuthenticator] Steam validation for 110000103ffc13d with response 0 14:31:37.309 [Connection] New session id 140 to 110000103ffc13d. 14:31:37.359 [Connection] Established a connection <84.140> to 110000103ffc13d 14:31:37.359 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 14:31:37.359 [Lua] [Matchmaking] Got a handshake request from 110000103ffc13d with user name 'Lucas' 14:31:37.461 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001740cce from 110000103ffc13d, replying lobby_ok 14:31:37.561 [Lua] [Matchmaking] PROFILES REQUESTED BY 110000103ffc13d REPLY wh:0 | we:0 | dr:110000106697298 | bw:0 | es:0 14:31:37.663 [Lua] Set lobby begin: 14:31:37.663 [Lua] Lobby data level_key = inn_level 14:31:37.663 [Lua] Lobby data power_level = 835 14:31:37.663 [Lua] Lobby data selected_level_key = inn_level 14:31:37.663 [Lua] Lobby data difficulty = normal 14:31:37.663 [Lua] Lobby data player_slot_4 = 0:0 14:31:37.663 [Lua] Lobby data unique_server_name = JayJay 14:31:37.663 [Lua] Lobby data matchmaking = false 14:31:37.663 [Lua] Lobby data host = 110000106697298 14:31:37.663 [Lua] Lobby data country_code = DE 14:31:37.663 [Lua] Lobby data game_mode = 3 14:31:37.663 [Lua] Lobby data player_slot_5 = 110000103ffc13d:1 14:31:37.664 [Lua] Lobby data player_slot_2 = 0:0 14:31:37.664 [Lua] Lobby data player_slot_1 = 0:0 14:31:37.664 [Lua] Lobby data player_slot_3 = 110000106697298:1 14:31:37.664 [Lua] Lobby data num_players = 2 14:31:37.664 [Lua] Set lobby end. 14:31:37.664 [Lua] [Matchmaking] Assigning profile slot 5 to 110000103ffc13d 14:31:37.664 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:110000106697298 | bw:0 | es:110000103ffc13d 14:31:39.600 [Lua] [IngameUI] menu view on_enter character_selection 14:31:39.601 [Lua] hero_fullscreen_menu_on_enter 14:31:39.602 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0160ad70 14:31:39.602 [World] Spawning level. 14:31:39.607 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter 14:31:39.621 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 0000000002598640, async-read, prioritized 14:31:39.621 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/skins/green/chr_dwarf_ranger_ironbreaker_green, MenuWorldPreviewertable: 0000000002598640, async-read, prioritized 14:31:39.622 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewertable: 0000000002598640, async-read, prioritized 14:31:39.622 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, MenuWorldPreviewertable: 0000000002598640, async-read, prioritized 14:31:39.622 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15, MenuWorldPreviewertable: 0000000002598640, async-read, prioritized 14:31:39.641 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p 14:31:39.641 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewertable: 0000000002598640 14:31:39.649 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, MenuWorldPreviewertable: 0000000002598640 14:31:39.649 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewertable: 0000000002598640, async-read, prioritized 14:31:39.649 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, MenuWorldPreviewertable: 0000000002598640, async-read, prioritized 14:31:39.719 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p 14:31:39.719 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p 14:31:39.720 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p 14:31:39.787 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p 14:31:39.787 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p 14:31:39.939 [Lua] ### CLEARING PEER STATE FOR 110000103ffc13d 14:31:40.040 [Lua] [PSM] Peer 110000103ffc13d joined. Want to use profile index "5" 14:31:40.040 [Lua] Mechanism says: a client joined the game! 110000103ffc13d 14:31:40.040 [EAC] EAC server has client 110000103ffc13d (and owner 110000103ffc13d) 14:31:40.040 [EACServer] [15:31:40:040][Windows][EAC Server] [Info][RegisterClient] Client: 0110000103FFC13D PlayerGUID: 76561198027358525 PlayerIP: 0.0.0.0 OwnerGUID: 76561198027358525 PlayerName: JayJay 14:31:40.040 [Lua] [EnemyPackageLoader] client_connected (peer_id=110000103ffc13d, connection_key=0) 14:31:40.244 [EACServer] [15:31:40:243][Windows][EAC Server] [Info][Cerberus] [Backend] Connection established. 14:31:40.276 [EACServer] [15:31:40:275][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000103FFC13D Session: 1 Status: Client Authenticated Message: Client authenticated. 14:31:40.277 [EAC] Peer 110000103ffc13d switched EAC state to ClientAuthenticatedLocal 14:31:40.420 [EACServer] [15:31:40:419][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 0110000103FFC13D. 14:31:40.512 [Lua] [IngameUI] menu view on_exit character_selection 14:31:40.512 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter 14:31:40.512 [Lua] hero_fullscreen_menu_on_exit 14:31:40.516 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0160ad70 14:31:40.517 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 0000000002598640 -> Package still referenced, NOT unloaded: 14:31:40.517 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/skins/green/chr_dwarf_ranger_ironbreaker_green, MenuWorldPreviewertable: 0000000002598640 -> Package still referenced, NOT unloaded: 14:31:40.517 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15, MenuWorldPreviewertable: 0000000002598640 -> Package still referenced, NOT unloaded: 14:31:40.517 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewertable: 0000000002598640 14:31:40.517 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, MenuWorldPreviewertable: 0000000002598640 14:31:40.620 [EACServer] [15:31:40:620][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 0110000103FFC13D 14:31:40.620 [EACServer] [15:31:40:620][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000103FFC13D Session: 1 Status: Client Authenticated Remotely Message: Client authenticated remotely. 14:31:40.629 [EAC] Peer 110000103ffc13d switched EAC state to ClientAuthenticatedRemote 14:31:40.918 [Lua] [IngameUI] menu view on_enter hero_view 14:31:40.921 [Lua] [IngameUI] menu view post_update_on_enter table: 0x01608bf0 14:31:40.921 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 14:31:40.932 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 14:31:40.933 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 14:31:40.934 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 14:31:40.934 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 14:31:40.959 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 14:31:41.229 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 14:31:41.229 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 14:31:41.237 [World] Spawning level. 14:31:41.257 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000DA952D0, async-read, prioritized 14:31:41.257 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/skins/green/chr_dwarf_ranger_ironbreaker_green, MenuWorldPreviewertable: 000000000DA952D0, async-read, prioritized 14:31:41.289 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_axe_02_t2/wpn_dw_2h_axe_02_t2_3p, MenuWorldPreviewertable: 000000000DA952D0, async-read, prioritized 14:31:41.289 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_02_t2/wpn_dw_handgun_02_t2_3p, MenuWorldPreviewertable: 000000000DA952D0, async-read, prioritized 14:31:41.289 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15, MenuWorldPreviewertable: 000000000DA952D0, async-read, prioritized 14:31:41.289 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_axe_02_t2/wpn_dw_2h_axe_02_t2_3p, MenuWorldPreviewertable: 000000000DA952D0 -> Package still referenced, NOT unloaded: 14:31:41.289 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_axe_02_t2/wpn_dw_2h_axe_02_t2_3p, MenuWorldPreviewertable: 000000000DA952D0, async-read, prioritized 14:31:41.289 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_02_t2/wpn_dw_handgun_02_t2_3p, MenuWorldPreviewertable: 000000000DA952D0 -> Package still referenced, NOT unloaded: 14:31:41.289 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_02_t2/wpn_dw_handgun_02_t2_3p, MenuWorldPreviewertable: 000000000DA952D0, async-read, prioritized 14:31:42.056 [Lua] player (110000103ffc13d,1) was put into party 0 14:31:42.056 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000103ffc13d 14:31:42.124 [Lua] ### Sending rpc_level_loaded 14:31:42.124 [Lua] #### Has state machine: true, sender: 110000103ffc13d, level_id: 50 14:31:42.124 [Lua] Peer 110000103ffc13d has loaded the level but not all enemies, so we wait 14:31:42.225 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (sender=110000103ffc13d, connection_key=0) 14:31:42.226 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103ffc13d inventory_sync_id:1 my_peer_id:110000106697298 14:31:44.052 [SteamVoipClient] select_out(110000103ffc13d, on) 14:31:44.052 [SteamVoipClient] select_in(110000103ffc13d, on) 14:31:44.052 [SteamVoipClient] select_out(110000103ffc13d, off) 14:31:44.887 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 14:31:44.887 [Lua] [Matchmaking] Got a handshake request from 110000103ffc13d with user name 'Lucas' 14:31:44.905 [Lua] Breedfreezer (server) starting a hot join sync 14:31:44.906 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=44 14:31:44.906 [Lua] RemotePlayer:create_game_object( ) 44 14:31:44.914 [Lua] player (110000103ffc13d,1) was put into party 1 14:31:44.914 [Lua] Assigning peer(110000103ffc13d:1) to profile(5) career(2) 14:31:44.914 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000103ffc13d) local_player_id(1) profile_index(5) career_index(2) 14:31:44.914 [Lua] Set lobby begin: 14:31:44.914 [Lua] Lobby data level_key = inn_level 14:31:44.914 [Lua] Lobby data power_level = 835 14:31:44.914 [Lua] Lobby data selected_level_key = inn_level 14:31:44.914 [Lua] Lobby data difficulty = normal 14:31:44.914 [Lua] Lobby data player_slot_4 = 0:0 14:31:44.914 [Lua] Lobby data unique_server_name = JayJay 14:31:44.914 [Lua] Lobby data matchmaking = false 14:31:44.914 [Lua] Lobby data host = 110000106697298 14:31:44.914 [Lua] Lobby data country_code = DE 14:31:44.914 [Lua] Lobby data game_mode = 3 14:31:44.914 [Lua] Lobby data player_slot_5 = 110000103ffc13d:1 14:31:44.914 [Lua] Lobby data player_slot_2 = 0:0 14:31:44.914 [Lua] Lobby data player_slot_1 = 0:0 14:31:44.914 [Lua] Lobby data player_slot_3 = 110000106697298:1 14:31:44.914 [Lua] Lobby data num_players = 2 14:31:44.914 [Lua] Set lobby end. 14:31:44.914 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:110000106697298 | bw:0 | es:110000103ffc13d 14:31:45.075 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_client_3, async-read, 14:31:45.075 [Lua] [MOD][VMF][INFO] Added 110000103ffc13d to the VMF users list. 14:31:45.075 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000103ffc13d go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 14:31:45.075 [Lua] Adding player sync data to peer=110000103ffc13d local_player_id=1 14:31:45.076 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:2 my_peer_id:110000106697298 14:31:45.076 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103ffc13d inventory_sync_id:2 my_peer_id:110000106697298 14:31:45.076 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000103ffc13d 14:31:45.083 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:2 my_peer_id:110000106697298 14:31:45.083 [Lua] [PackageManager] Load: resource_packages/careers/es_huntsman, InventoryPackageSynchronizerClient, async-read, 14:31:45.083 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p, InventoryPackageSynchronizerClient, async-read, 14:31:45.084 [Lua] [PackageManager] Load: wwise/repeating_handgun_pistol, InventoryPackageSynchronizerClient, async-read, 14:31:45.084 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/skins/yellow_and_green/chr_empire_soldier_huntsman_yellow_and_green, InventoryPackageSynchronizerClient, async-read, 14:31:45.084 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 14:31:45.084 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read, 14:31:45.084 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_05, InventoryPackageSynchronizerClient, async-read, 14:31:45.160 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_huntsman 14:31:45.160 [Lua] [PackageManager] Force_load: resource_packages/careers/es_huntsman 14:31:45.161 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p 14:31:45.262 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p 14:31:45.262 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p 14:31:45.262 [Lua] [PackageManager] Queueing new asynch package: wwise/repeating_handgun_pistol 14:31:45.379 [Lua] [PackageManager] Finished loading asynchronous package: wwise/repeating_handgun_pistol 14:31:45.379 [Lua] [PackageManager] Force_load: wwise/repeating_handgun_pistol 14:31:45.380 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_huntsman/skins/yellow_and_green/chr_empire_soldier_huntsman_yellow_and_green 14:31:45.480 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_huntsman/skins/yellow_and_green/chr_empire_soldier_huntsman_yellow_and_green 14:31:45.480 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_huntsman/skins/yellow_and_green/chr_empire_soldier_huntsman_yellow_and_green 14:31:45.481 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p 14:31:45.615 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p 14:31:45.615 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p 14:31:45.616 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_husk_base 14:31:45.891 [Lua] [IngameUI] menu view on_exit hero_view 14:31:45.896 [Lua] [IngameUI] menu view post_update_on_exit table: 0x01608bf0 14:31:45.896 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 14:31:45.896 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 14:31:45.896 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 14:31:45.896 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000DA952D0 -> Package still referenced, NOT unloaded: 14:31:45.896 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/skins/green/chr_dwarf_ranger_ironbreaker_green, MenuWorldPreviewertable: 000000000DA952D0 -> Package still referenced, NOT unloaded: 14:31:45.896 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15, MenuWorldPreviewertable: 000000000DA952D0 -> Package still referenced, NOT unloaded: 14:31:45.896 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_axe_02_t2/wpn_dw_2h_axe_02_t2_3p, MenuWorldPreviewertable: 000000000DA952D0 -> Package still referenced, NOT unloaded: 14:31:45.896 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_02_t2/wpn_dw_handgun_02_t2_3p, MenuWorldPreviewertable: 000000000DA952D0 -> Package still referenced, NOT unloaded: 14:31:45.904 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 14:31:45.904 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 14:31:45.904 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 14:31:46.068 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_husk_base 14:31:46.068 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_husk_base 14:31:46.069 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_05 14:31:46.151 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_05 14:31:46.151 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_05 14:31:46.167 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 2 14:31:48.730 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000103ffc13d go_type=player_unit go_created_func_name=game_object_created_player_unit 14:31:48.731 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=45 14:31:48.731 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 14:31:49.284 [Lua] Set lobby begin: 14:31:49.284 [Lua] Lobby data level_key = inn_level 14:31:49.284 [Lua] Lobby data power_level = 417 14:31:49.284 [Lua] Lobby data selected_level_key = inn_level 14:31:49.284 [Lua] Lobby data difficulty = normal 14:31:49.284 [Lua] Lobby data player_slot_4 = 0:0 14:31:49.284 [Lua] Lobby data unique_server_name = JayJay 14:31:49.284 [Lua] Lobby data matchmaking = false 14:31:49.284 [Lua] Lobby data host = 110000106697298 14:31:49.284 [Lua] Lobby data country_code = DE 14:31:49.284 [Lua] Lobby data game_mode = 3 14:31:49.284 [Lua] Lobby data player_slot_5 = 110000103ffc13d:1 14:31:49.284 [Lua] Lobby data player_slot_2 = 0:0 14:31:49.284 [Lua] Lobby data player_slot_1 = 0:0 14:31:49.284 [Lua] Lobby data player_slot_3 = 110000106697298:1 14:31:49.284 [Lua] Lobby data num_players = 2 14:31:49.284 [Lua] Set lobby end. 14:31:49.986 [Lua] PlayFabMirror:_commit_internal 3 14:31:49.986 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 14:31:49.988 [Lua] generate_backend_stats 110000106697298:1 14:31:49.996 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 9 14:31:49.996 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 10 14:31:50.003 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 9 1 14:31:50.938 [Lua] [PlayFabRequestQueue] EAC Enabled! 9 14:31:50.938 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 9 14:31:51.412 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 9 14:31:51.424 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 10 14:31:51.852 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 10 14:31:51.863 [Lua] commit result success 3 14:31:54.272 [Lua] Set lobby begin: 14:31:54.272 [Lua] Lobby data level_key = inn_level 14:31:54.272 [Lua] Lobby data power_level = 835 14:31:54.272 [Lua] Lobby data selected_level_key = inn_level 14:31:54.272 [Lua] Lobby data difficulty = normal 14:31:54.272 [Lua] Lobby data player_slot_4 = 0:0 14:31:54.272 [Lua] Lobby data unique_server_name = JayJay 14:31:54.272 [Lua] Lobby data matchmaking = false 14:31:54.272 [Lua] Lobby data host = 110000106697298 14:31:54.272 [Lua] Lobby data country_code = DE 14:31:54.272 [Lua] Lobby data game_mode = 3 14:31:54.272 [Lua] Lobby data player_slot_5 = 110000103ffc13d:1 14:31:54.272 [Lua] Lobby data player_slot_2 = 0:0 14:31:54.272 [Lua] Lobby data player_slot_1 = 0:0 14:31:54.272 [Lua] Lobby data player_slot_3 = 110000106697298:1 14:31:54.272 [Lua] Lobby data num_players = 2 14:31:54.272 [Lua] Set lobby end. 14:32:14.020 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `player_foley_map_interaction` for object id: 48, name: `unknown` 14:32:15.906 [Lua] [IngameUI] menu view on_enter hero_view 14:32:15.910 [Lua] [IngameUI] menu view post_update_on_enter table: 0x01608bf0 14:32:15.910 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 14:32:15.922 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 14:32:15.923 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 14:32:15.924 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 14:32:15.924 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 14:32:15.949 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 14:32:16.238 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 14:32:16.238 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 14:32:16.247 [World] Spawning level. 14:32:16.265 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000DA952D0, async-read, prioritized 14:32:16.265 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/skins/green/chr_dwarf_ranger_ironbreaker_green, MenuWorldPreviewertable: 000000000DA952D0, async-read, prioritized 14:32:16.318 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_axe_02_t2/wpn_dw_2h_axe_02_t2_3p, MenuWorldPreviewertable: 000000000DA952D0, async-read, prioritized 14:32:16.318 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_02_t2/wpn_dw_handgun_02_t2_3p, MenuWorldPreviewertable: 000000000DA952D0, async-read, prioritized 14:32:16.318 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15, MenuWorldPreviewertable: 000000000DA952D0, async-read, prioritized 14:32:16.318 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_axe_02_t2/wpn_dw_2h_axe_02_t2_3p, MenuWorldPreviewertable: 000000000DA952D0 -> Package still referenced, NOT unloaded: 14:32:16.318 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_axe_02_t2/wpn_dw_2h_axe_02_t2_3p, MenuWorldPreviewertable: 000000000DA952D0, async-read, prioritized 14:32:16.318 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_02_t2/wpn_dw_handgun_02_t2_3p, MenuWorldPreviewertable: 000000000DA952D0 -> Package still referenced, NOT unloaded: 14:32:16.318 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_02_t2/wpn_dw_handgun_02_t2_3p, MenuWorldPreviewertable: 000000000DA952D0, async-read, prioritized 14:32:18.333 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_axe_02_t2/wpn_dw_2h_axe_02_t2_3p, MenuWorldPreviewertable: 000000000DA952D0 -> Package still referenced, NOT unloaded: 14:32:18.333 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_hammer_03_t2/wpn_dw_2h_hammer_03_t2_3p, MenuWorldPreviewertable: 000000000DA952D0, async-read, prioritized 14:32:18.333 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_02_t2/wpn_dw_handgun_02_t2_3p, MenuWorldPreviewertable: 000000000DA952D0 -> Package still referenced, NOT unloaded: 14:32:18.333 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_02_t2/wpn_dw_handgun_02_t2_3p, MenuWorldPreviewertable: 000000000DA952D0, async-read, prioritized 14:32:18.350 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:3 my_peer_id:110000106697298 14:32:18.350 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103ffc13d inventory_sync_id:3 my_peer_id:110000106697298 14:32:18.368 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:3 my_peer_id:110000106697298 14:32:18.368 [Lua] [PackageManager] Load: wwise/two_handed_hammers, InventoryPackageSynchronizerClient, async-read, 14:32:18.368 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_hammer_03_t2/wpn_dw_2h_hammer_03_t2, InventoryPackageSynchronizerClient, async-read, 14:32:18.368 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_hammer_03_t2/wpn_dw_2h_hammer_03_t2_3p, InventoryPackageSynchronizerClient, async-read, 14:32:18.425 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_axe_02_t2/wpn_dw_2h_axe_02_t2, InventoryPackageSynchronizerClient 14:32:18.426 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_axe_02_t2/wpn_dw_2h_axe_02_t2_3p, InventoryPackageSynchronizerClient 14:32:18.473 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_hammer_03_t2/wpn_dw_2h_hammer_03_t2_3p 14:32:18.473 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_hammer_03_t2/wpn_dw_2h_hammer_03_t2_3p 14:32:18.475 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_hammers 14:32:18.548 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_hammers 14:32:18.548 [Lua] [PackageManager] Force_load: wwise/two_handed_hammers 14:32:18.548 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_hammer_03_t2/wpn_dw_2h_hammer_03_t2 14:32:18.679 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_hammer_03_t2/wpn_dw_2h_hammer_03_t2 14:32:18.679 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_hammer_03_t2/wpn_dw_2h_hammer_03_t2 14:32:18.700 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 3 14:32:18.794 [Lua] [IngameUI] menu view on_exit hero_view 14:32:18.800 [Lua] [IngameUI] menu view post_update_on_exit table: 0x01608bf0 14:32:18.800 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 14:32:18.800 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 14:32:18.800 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 14:32:18.801 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000DA952D0 -> Package still referenced, NOT unloaded: 14:32:18.801 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/skins/green/chr_dwarf_ranger_ironbreaker_green, MenuWorldPreviewertable: 000000000DA952D0 -> Package still referenced, NOT unloaded: 14:32:18.801 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15, MenuWorldPreviewertable: 000000000DA952D0 -> Package still referenced, NOT unloaded: 14:32:18.801 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_hammer_03_t2/wpn_dw_2h_hammer_03_t2_3p, MenuWorldPreviewertable: 000000000DA952D0 -> Package still referenced, NOT unloaded: 14:32:18.801 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_02_t2/wpn_dw_handgun_02_t2_3p, MenuWorldPreviewertable: 000000000DA952D0 -> Package still referenced, NOT unloaded: 14:32:18.808 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 14:32:18.808 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 14:32:18.808 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 14:32:22.087 [Lua] [Matchmaking] Cancelling matchmaking 14:32:22.087 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 14:32:23.542 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 14:32:23.542 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter() 14:32:23.544 [Lua] Set lobby begin: 14:32:23.544 [Lua] Lobby data level_key = inn_level 14:32:23.544 [Lua] Lobby data power_level = 835 14:32:23.544 [Lua] Lobby data selected_level_key = inn_level 14:32:23.544 [Lua] Lobby data difficulty = hardest 14:32:23.544 [Lua] Lobby data player_slot_4 = 0:0 14:32:23.544 [Lua] Lobby data unique_server_name = JayJay 14:32:23.544 [Lua] Lobby data matchmaking = false 14:32:23.544 [Lua] Lobby data host = 110000106697298 14:32:23.544 [Lua] Lobby data country_code = DE 14:32:23.544 [Lua] Lobby data game_mode = 3 14:32:23.544 [Lua] Lobby data player_slot_5 = 110000103ffc13d:1 14:32:23.544 [Lua] Lobby data player_slot_2 = 0:0 14:32:23.544 [Lua] Lobby data player_slot_1 = 0:0 14:32:23.544 [Lua] Lobby data player_slot_3 = 110000106697298:1 14:32:23.544 [Lua] Lobby data num_players = 2 14:32:23.544 [Lua] Set lobby end. 14:32:23.544 [Lua] [PartyManager] Leader is set to 110000106697298 14:32:23.544 [Lua] [MATCHMAKING] - Hosting game on level: inn_level skaven_stronghold 14:32:23.544 [Lua] [LevelTransitionHandler] set_next_level( skaven_stronghold ) 14:32:23.544 [Lua] Set lobby begin: 14:32:23.544 [Lua] Lobby data twitch_enabled = false 14:32:23.544 [Lua] Lobby data power_level = 835 14:32:23.544 [Lua] Lobby data num_players = 2 14:32:23.544 [Lua] Lobby data weave_name = false 14:32:23.544 [Lua] Lobby data game_mode = 2 14:32:23.544 [Lua] Lobby data mechanism = adventure 14:32:23.544 [Lua] Lobby data level_key = inn_level 14:32:23.544 [Lua] Lobby data player_slot_1 = 0:0 14:32:23.544 [Lua] Lobby data selected_level_key = skaven_stronghold 14:32:23.544 [Lua] Lobby data unique_server_name = JayJay 14:32:23.544 [Lua] Lobby data quick_game = false 14:32:23.544 [Lua] Lobby data matchmaking = true 14:32:23.544 [Lua] Lobby data difficulty = hardest 14:32:23.544 [Lua] Lobby data country_code = DE 14:32:23.544 [Lua] Lobby data host = 110000106697298 14:32:23.544 [Lua] Lobby data player_slot_5 = 110000103ffc13d:1 14:32:23.544 [Lua] Lobby data player_slot_2 = 0:0 14:32:23.544 [Lua] Lobby data player_slot_4 = 0:0 14:32:23.544 [Lua] Lobby data player_slot_3 = 110000106697298:1 14:32:23.544 [Lua] Lobby data eac_authorized = true 14:32:23.544 [Lua] Set lobby end. 14:32:23.544 [Lua] Set lobby begin: 14:32:23.544 [Lua] Lobby data twitch_enabled = false 14:32:23.544 [Lua] Lobby data power_level = 835 14:32:23.544 [Lua] Lobby data num_players = 2 14:32:23.544 [Lua] Lobby data weave_name = false 14:32:23.544 [Lua] Lobby data game_mode = 2 14:32:23.544 [Lua] Lobby data is_private = false 14:32:23.544 [Lua] Lobby data mechanism = adventure 14:32:23.544 [Lua] Lobby data level_key = inn_level 14:32:23.545 [Lua] Lobby data player_slot_1 = 0:0 14:32:23.545 [Lua] Lobby data selected_level_key = skaven_stronghold 14:32:23.545 [Lua] Lobby data unique_server_name = JayJay 14:32:23.545 [Lua] Lobby data quick_game = false 14:32:23.545 [Lua] Lobby data matchmaking = true 14:32:23.545 [Lua] Lobby data difficulty = hardest 14:32:23.545 [Lua] Lobby data country_code = DE 14:32:23.545 [Lua] Lobby data host = 110000106697298 14:32:23.545 [Lua] Lobby data player_slot_5 = 110000103ffc13d:1 14:32:23.545 [Lua] Lobby data player_slot_2 = 0:0 14:32:23.545 [Lua] Lobby data player_slot_4 = 0:0 14:32:23.545 [Lua] Lobby data player_slot_3 = 110000106697298:1 14:32:23.545 [Lua] Lobby data eac_authorized = true 14:32:23.545 [Lua] Set lobby end. 14:32:23.547 [Lua] [ChatManager][1]System: Starting hosted game... 14:32:23.547 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit() 14:32:23.547 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter() 14:32:23.777 [Lua] PlayFabMirror:_commit_internal 4 14:32:23.777 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateCharacterData 11 14:32:23.777 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 14:32:23.779 [Lua] generate_backend_stats 110000106697298:1 14:32:23.787 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 12 14:32:23.794 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateCharacterData 11 14:32:24.137 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateCharacterData 11 14:32:24.149 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 12 2 14:32:24.390 [Lua] [PlayFabRequestQueue] EAC Enabled! 12 14:32:24.390 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 12 14:32:24.776 [Lua] [IngameUI] menu view on_enter hero_view 14:32:24.781 [Lua] [IngameUI] menu view post_update_on_enter table: 0x01608bf0 14:32:24.781 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 14:32:24.792 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 14:32:24.792 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 14:32:24.793 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 14:32:24.794 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 14:32:24.819 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 14:32:24.864 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 12 14:32:24.872 [Lua] commit result success 4 14:32:25.111 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 14:32:25.111 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 14:32:25.120 [World] Spawning level. 14:32:25.140 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000DA952D0, async-read, prioritized 14:32:25.140 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/skins/green/chr_dwarf_ranger_ironbreaker_green, MenuWorldPreviewertable: 000000000DA952D0, async-read, prioritized 14:32:25.192 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_hammer_03_t2/wpn_dw_2h_hammer_03_t2_3p, MenuWorldPreviewertable: 000000000DA952D0, async-read, prioritized 14:32:25.192 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_02_t2/wpn_dw_handgun_02_t2_3p, MenuWorldPreviewertable: 000000000DA952D0, async-read, prioritized 14:32:25.192 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15, MenuWorldPreviewertable: 000000000DA952D0, async-read, prioritized 14:32:25.192 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_hammer_03_t2/wpn_dw_2h_hammer_03_t2_3p, MenuWorldPreviewertable: 000000000DA952D0 -> Package still referenced, NOT unloaded: 14:32:25.192 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_hammer_03_t2/wpn_dw_2h_hammer_03_t2_3p, MenuWorldPreviewertable: 000000000DA952D0, async-read, prioritized 14:32:25.192 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_02_t2/wpn_dw_handgun_02_t2_3p, MenuWorldPreviewertable: 000000000DA952D0 -> Package still referenced, NOT unloaded: 14:32:25.192 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_02_t2/wpn_dw_handgun_02_t2_3p, MenuWorldPreviewertable: 000000000DA952D0, async-read, prioritized 14:32:28.417 [Lua] [IngameUI] menu view on_exit hero_view 14:32:28.423 [Lua] [IngameUI] menu view post_update_on_exit table: 0x01608bf0 14:32:28.423 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 14:32:28.423 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 14:32:28.423 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 14:32:28.423 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000DA952D0 -> Package still referenced, NOT unloaded: 14:32:28.423 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/skins/green/chr_dwarf_ranger_ironbreaker_green, MenuWorldPreviewertable: 000000000DA952D0 -> Package still referenced, NOT unloaded: 14:32:28.423 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15, MenuWorldPreviewertable: 000000000DA952D0 -> Package still referenced, NOT unloaded: 14:32:28.423 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_hammer_03_t2/wpn_dw_2h_hammer_03_t2_3p, MenuWorldPreviewertable: 000000000DA952D0 -> Package still referenced, NOT unloaded: 14:32:28.423 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_02_t2/wpn_dw_handgun_02_t2_3p, MenuWorldPreviewertable: 000000000DA952D0 -> Package still referenced, NOT unloaded: 14:32:28.430 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 14:32:28.430 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 14:32:28.430 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 14:32:30.591 [SteamLobby] Detected added member 110000103b58da7 14:32:30.591 [Lua] [NetworkServer] Changing num_players from 2 to 3 14:32:30.591 [Lua] Players: 3 14:32:30.591 [Lua] Set lobby begin: 14:32:30.591 [Lua] Lobby data twitch_enabled = false 14:32:30.591 [Lua] Lobby data power_level = 835 14:32:30.591 [Lua] Lobby data num_players = 3 14:32:30.591 [Lua] Lobby data weave_name = false 14:32:30.591 [Lua] Lobby data game_mode = 2 14:32:30.591 [Lua] Lobby data is_private = false 14:32:30.591 [Lua] Lobby data mechanism = adventure 14:32:30.591 [Lua] Lobby data level_key = inn_level 14:32:30.591 [Lua] Lobby data player_slot_1 = 0:0 14:32:30.591 [Lua] Lobby data selected_level_key = skaven_stronghold 14:32:30.591 [Lua] Lobby data unique_server_name = JayJay 14:32:30.591 [Lua] Lobby data quick_game = false 14:32:30.591 [Lua] Lobby data matchmaking = true 14:32:30.591 [Lua] Lobby data difficulty = hardest 14:32:30.591 [Lua] Lobby data country_code = DE 14:32:30.591 [Lua] Lobby data host = 110000106697298 14:32:30.591 [Lua] Lobby data player_slot_5 = 110000103ffc13d:1 14:32:30.591 [Lua] Lobby data player_slot_2 = 0:0 14:32:30.591 [Lua] Lobby data player_slot_4 = 0:0 14:32:30.591 [Lua] Lobby data player_slot_3 = 110000106697298:1 14:32:30.591 [Lua] Lobby data eac_authorized = true 14:32:30.591 [Lua] Set lobby end. 14:32:30.592 [Lua] [LobbyMembers] Member joined 110000103b58da7 14:32:30.608 [Connection] Creating endpoint 110000103b58da7 - reliable message sent 14:32:30.608 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s 14:32:30.625 [SteamAuthenticator] Sent ticket request to 110000103b58da7 14:32:30.626 [Lua] [ChatManager][1]System: Bill Duck is joining the game 14:32:34.982 [SteamAuthenticator] Got ticket from 110000103b58da7 14:32:34.982 [SteamAuthenticator] BeginAuthSession 110000103b58da7 14:32:34.982 [SteamAuthenticator] Authenticating 110000103b58da7 14:32:35.016 [SteamAuthenticator] Got ticket request from 110000103b58da7 14:32:35.016 [SteamAuthenticator] GetAuthSessionTicket 110000103b58da7 14:32:35.016 [SteamAuthenticator] Sent ticket to 110000103b58da7 14:32:35.321 [SteamAuthenticator] Steam validation for 110000103b58da7 with response 0 14:32:35.389 [Connection] New session id 239 to 110000103b58da7. 14:32:35.490 [Connection] Established a connection <49.239> to 110000103b58da7 14:32:35.490 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 14:32:35.490 [Lua] [Matchmaking] Got a handshake request from 110000103b58da7 with user name 'Bill Duck' 14:32:35.574 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001740cce from 110000103b58da7, replying lobby_ok 14:32:35.675 [Lua] [Matchmaking] PROFILES REQUESTED BY 110000103b58da7 REPLY wh:0 | we:0 | dr:110000106697298 | bw:0 | es:110000103ffc13d 14:32:35.809 [Lua] Set lobby begin: 14:32:35.809 [Lua] Lobby data twitch_enabled = false 14:32:35.809 [Lua] Lobby data power_level = 835 14:32:35.809 [Lua] Lobby data num_players = 3 14:32:35.809 [Lua] Lobby data weave_name = false 14:32:35.809 [Lua] Lobby data game_mode = 2 14:32:35.809 [Lua] Lobby data is_private = false 14:32:35.809 [Lua] Lobby data mechanism = adventure 14:32:35.809 [Lua] Lobby data level_key = inn_level 14:32:35.809 [Lua] Lobby data player_slot_1 = 0:0 14:32:35.809 [Lua] Lobby data selected_level_key = skaven_stronghold 14:32:35.809 [Lua] Lobby data unique_server_name = JayJay 14:32:35.809 [Lua] Lobby data quick_game = false 14:32:35.809 [Lua] Lobby data matchmaking = true 14:32:35.809 [Lua] Lobby data difficulty = hardest 14:32:35.809 [Lua] Lobby data country_code = DE 14:32:35.809 [Lua] Lobby data host = 110000106697298 14:32:35.809 [Lua] Lobby data player_slot_5 = 110000103ffc13d:1 14:32:35.809 [Lua] Lobby data player_slot_2 = 0:0 14:32:35.810 [Lua] Lobby data player_slot_4 = 110000103b58da7:1 14:32:35.810 [Lua] Lobby data player_slot_3 = 110000106697298:1 14:32:35.810 [Lua] Lobby data eac_authorized = true 14:32:35.810 [Lua] Set lobby end. 14:32:35.810 [Lua] [Matchmaking] Assigning profile slot 4 to 110000103b58da7 14:32:35.810 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:110000103b58da7 | dr:110000106697298 | bw:0 | es:110000103ffc13d 14:32:38.181 [Lua] ### CLEARING PEER STATE FOR 110000103b58da7 14:32:38.248 [Lua] [PSM] Peer 110000103b58da7 joined. Want to use profile index "4" 14:32:38.248 [Lua] Mechanism says: a client joined the game! 110000103b58da7 14:32:38.248 [EAC] EAC server has client 110000103b58da7 (and owner 110000103b58da7) 14:32:38.248 [EACServer] [15:32:38:247][Windows][EAC Server] [Info][RegisterClient] Client: 0110000103B58DA7 PlayerGUID: 76561198022495655 PlayerIP: 0.0.0.0 OwnerGUID: 76561198022495655 PlayerName: JayJay 14:32:38.248 [Lua] [EnemyPackageLoader] client_connected (peer_id=110000103b58da7, connection_key=1) 14:32:38.435 [Lua] PlayFabMirror:_commit_internal 5 14:32:38.435 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 14:32:38.436 [Lua] generate_backend_stats 110000106697298:1 14:32:38.444 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 14:32:38.452 [Lua] commit result success 5 14:32:38.467 [EACServer] [15:32:38:466][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000103B58DA7 Session: 2 Status: Client Authenticated Message: Client authenticated. 14:32:38.469 [EAC] Peer 110000103b58da7 switched EAC state to ClientAuthenticatedLocal 14:32:38.649 [EACServer] [15:32:38:648][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 0110000103B58DA7. 14:32:38.849 [EACServer] [15:32:38:848][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 0110000103B58DA7 14:32:38.849 [EACServer] [15:32:38:848][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000103B58DA7 Session: 2 Status: Client Authenticated Remotely Message: Client authenticated remotely. 14:32:38.856 [EAC] Peer 110000103b58da7 switched EAC state to ClientAuthenticatedRemote 14:32:40.266 [Lua] player (110000103b58da7,1) was put into party 0 14:32:40.266 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000103b58da7 14:32:40.333 [Lua] ### Sending rpc_level_loaded 14:32:40.333 [Lua] #### Has state machine: true, sender: 110000103b58da7, level_id: 50 14:32:40.333 [Lua] Peer 110000103b58da7 has loaded the level but not all enemies, so we wait 14:32:40.434 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (sender=110000103b58da7, connection_key=1) 14:32:40.435 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103b58da7 inventory_sync_id:3 my_peer_id:110000106697298 14:32:41.647 [SteamVoipClient] select_out(110000103b58da7, on) 14:32:41.647 [SteamVoipClient] select_in(110000103b58da7, on) 14:32:41.647 [SteamVoipClient] select_out(110000103b58da7, off) 14:32:46.035 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 14:32:46.036 [Lua] [Matchmaking] Got a handshake request from 110000103b58da7 with user name 'Bill Duck' 14:32:46.055 [Lua] Breedfreezer (server) starting a hot join sync 14:32:46.055 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=46 14:32:46.055 [Lua] RemotePlayer:create_game_object( ) 46 14:32:46.065 [Lua] player (110000103b58da7,1) was put into party 1 14:32:46.065 [Lua] Assigning peer(110000103b58da7:1) to profile(4) career(2) 14:32:46.065 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000103b58da7) local_player_id(1) profile_index(4) career_index(2) 14:32:46.065 [Lua] Set lobby begin: 14:32:46.065 [Lua] Lobby data twitch_enabled = false 14:32:46.065 [Lua] Lobby data power_level = 835 14:32:46.065 [Lua] Lobby data num_players = 3 14:32:46.065 [Lua] Lobby data weave_name = false 14:32:46.066 [Lua] Lobby data game_mode = 2 14:32:46.066 [Lua] Lobby data is_private = false 14:32:46.066 [Lua] Lobby data mechanism = adventure 14:32:46.066 [Lua] Lobby data level_key = inn_level 14:32:46.066 [Lua] Lobby data player_slot_1 = 0:0 14:32:46.066 [Lua] Lobby data selected_level_key = skaven_stronghold 14:32:46.067 [Lua] Lobby data unique_server_name = JayJay 14:32:46.067 [Lua] Lobby data quick_game = false 14:32:46.067 [Lua] Lobby data matchmaking = true 14:32:46.067 [Lua] Lobby data difficulty = hardest 14:32:46.067 [Lua] Lobby data country_code = DE 14:32:46.067 [Lua] Lobby data host = 110000106697298 14:32:46.067 [Lua] Lobby data player_slot_5 = 110000103ffc13d:1 14:32:46.067 [Lua] Lobby data player_slot_2 = 0:0 14:32:46.067 [Lua] Lobby data player_slot_4 = 110000103b58da7:1 14:32:46.067 [Lua] Lobby data player_slot_3 = 110000106697298:1 14:32:46.067 [Lua] Lobby data eac_authorized = true 14:32:46.067 [Lua] Set lobby end. 14:32:46.067 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:110000103b58da7 | dr:110000106697298 | bw:0 | es:110000103ffc13d 14:32:46.068 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_client_3, async-read, 14:32:46.068 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded: 14:32:46.210 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_client_3, async-read, 14:32:46.210 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded: 14:32:46.210 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_hall_painting_wood_base_client_2, async-read, 14:32:46.210 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000103b58da7 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 14:32:46.210 [Lua] Adding player sync data to peer=110000103b58da7 local_player_id=1 14:32:46.210 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:4 my_peer_id:110000106697298 14:32:46.210 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103ffc13d inventory_sync_id:4 my_peer_id:110000106697298 14:32:46.210 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103b58da7 inventory_sync_id:4 my_peer_id:110000106697298 14:32:46.211 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000103b58da7 14:32:46.218 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:4 my_peer_id:110000106697298 14:32:46.218 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient, async-read, 14:32:46.218 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t1/wpn_we_bow_03_t1_3p, InventoryPackageSynchronizerClient, async-read, 14:32:46.218 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read, 14:32:46.218 [Lua] [PackageManager] Load: resource_packages/careers/we_maidenguard, InventoryPackageSynchronizerClient, async-read, 14:32:46.218 [Lua] [PackageManager] Load: wwise/one_handed_daggers, InventoryPackageSynchronizerClient, async-read, 14:32:46.218 [Lua] [PackageManager] Load: wwise/one_handed_swords, InventoryPackageSynchronizerClient, async-read, 14:32:46.218 [Lua] [PackageManager] Load: wwise/bow, InventoryPackageSynchronizerClient, async-read, 14:32:46.218 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 14:32:46.218 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_03, InventoryPackageSynchronizerClient, async-read, 14:32:46.218 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/skins/red_and_yellow/chr_way_watcher_maiden_guard_red_and_yellow, InventoryPackageSynchronizerClient, async-read, 14:32:46.218 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 14:32:46.260 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_tzeentch01 14:32:46.260 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_tzeentch01 14:32:46.260 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 14:32:46.328 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 14:32:46.328 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 14:32:46.328 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_03_t1/wpn_we_bow_03_t1_3p 14:32:46.480 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_03_t1/wpn_we_bow_03_t1_3p 14:32:46.480 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_03_t1/wpn_we_bow_03_t1_3p 14:32:46.481 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_husk_base 14:32:46.838 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_husk_base 14:32:46.838 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_husk_base 14:32:46.839 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_maidenguard 14:32:46.936 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_maidenguard 14:32:46.936 [Lua] [PackageManager] Force_load: resource_packages/careers/we_maidenguard 14:32:46.936 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_daggers 14:32:47.004 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_daggers 14:32:47.004 [Lua] [PackageManager] Force_load: wwise/one_handed_daggers 14:32:47.004 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_swords 14:32:47.105 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords 14:32:47.105 [Lua] [PackageManager] Force_load: wwise/one_handed_swords 14:32:47.105 [Lua] [PackageManager] Queueing new asynch package: wwise/bow 14:32:47.156 [Lua] [PackageManager] Finished loading asynchronous package: wwise/bow 14:32:47.156 [Lua] [PackageManager] Force_load: wwise/bow 14:32:47.156 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p 14:32:47.291 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p 14:32:47.291 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p 14:32:47.292 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_03 14:32:47.359 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_03 14:32:47.359 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_03 14:32:47.360 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/skins/red_and_yellow/chr_way_watcher_maiden_guard_red_and_yellow 14:32:47.460 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/skins/red_and_yellow/chr_way_watcher_maiden_guard_red_and_yellow 14:32:47.460 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/skins/red_and_yellow/chr_way_watcher_maiden_guard_red_and_yellow 14:32:47.461 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p 14:32:47.561 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p 14:32:47.561 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p 14:32:47.578 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 4 14:32:49.683 [Lua] Set lobby begin: 14:32:49.683 [Lua] Lobby data twitch_enabled = false 14:32:49.683 [Lua] Lobby data power_level = 556 14:32:49.683 [Lua] Lobby data num_players = 3 14:32:49.683 [Lua] Lobby data weave_name = false 14:32:49.683 [Lua] Lobby data game_mode = 2 14:32:49.683 [Lua] Lobby data is_private = false 14:32:49.683 [Lua] Lobby data mechanism = adventure 14:32:49.683 [Lua] Lobby data level_key = inn_level 14:32:49.683 [Lua] Lobby data player_slot_1 = 0:0 14:32:49.683 [Lua] Lobby data selected_level_key = skaven_stronghold 14:32:49.683 [Lua] Lobby data unique_server_name = JayJay 14:32:49.683 [Lua] Lobby data quick_game = false 14:32:49.683 [Lua] Lobby data matchmaking = true 14:32:49.683 [Lua] Lobby data difficulty = hardest 14:32:49.683 [Lua] Lobby data country_code = DE 14:32:49.684 [Lua] Lobby data host = 110000106697298 14:32:49.684 [Lua] Lobby data player_slot_5 = 110000103ffc13d:1 14:32:49.684 [Lua] Lobby data player_slot_2 = 0:0 14:32:49.684 [Lua] Lobby data player_slot_4 = 110000103b58da7:1 14:32:49.684 [Lua] Lobby data player_slot_3 = 110000106697298:1 14:32:49.684 [Lua] Lobby data eac_authorized = true 14:32:49.684 [Lua] Set lobby end. 14:32:51.537 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000103b58da7 go_type=player_unit go_created_func_name=game_object_created_player_unit 14:32:51.537 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=47 14:32:51.538 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 14:32:54.718 [Lua] Set lobby begin: 14:32:54.718 [Lua] Lobby data twitch_enabled = false 14:32:54.718 [Lua] Lobby data power_level = 835 14:32:54.718 [Lua] Lobby data num_players = 3 14:32:54.718 [Lua] Lobby data weave_name = false 14:32:54.718 [Lua] Lobby data game_mode = 2 14:32:54.718 [Lua] Lobby data is_private = false 14:32:54.718 [Lua] Lobby data mechanism = adventure 14:32:54.718 [Lua] Lobby data level_key = inn_level 14:32:54.718 [Lua] Lobby data player_slot_1 = 0:0 14:32:54.718 [Lua] Lobby data selected_level_key = skaven_stronghold 14:32:54.718 [Lua] Lobby data unique_server_name = JayJay 14:32:54.718 [Lua] Lobby data quick_game = false 14:32:54.718 [Lua] Lobby data matchmaking = true 14:32:54.718 [Lua] Lobby data difficulty = hardest 14:32:54.718 [Lua] Lobby data country_code = DE 14:32:54.718 [Lua] Lobby data host = 110000106697298 14:32:54.719 [Lua] Lobby data player_slot_5 = 110000103ffc13d:1 14:32:54.719 [Lua] Lobby data player_slot_2 = 0:0 14:32:54.719 [Lua] Lobby data player_slot_4 = 110000103b58da7:1 14:32:54.719 [Lua] Lobby data player_slot_3 = 110000106697298:1 14:32:54.719 [Lua] Lobby data eac_authorized = true 14:32:54.719 [Lua] Set lobby end. 14:32:57.631 [SteamLobby] Detected added member 110000106d1b76c 14:32:57.631 [Lua] [NetworkServer] Changing num_players from 3 to 4 14:32:57.631 [Lua] Players: 4 14:32:57.631 [Lua] Set lobby begin: 14:32:57.631 [Lua] Lobby data twitch_enabled = false 14:32:57.631 [Lua] Lobby data power_level = 835 14:32:57.631 [Lua] Lobby data num_players = 4 14:32:57.631 [Lua] Lobby data weave_name = false 14:32:57.631 [Lua] Lobby data game_mode = 2 14:32:57.631 [Lua] Lobby data is_private = false 14:32:57.631 [Lua] Lobby data mechanism = adventure 14:32:57.631 [Lua] Lobby data level_key = inn_level 14:32:57.631 [Lua] Lobby data player_slot_1 = 0:0 14:32:57.631 [Lua] Lobby data selected_level_key = skaven_stronghold 14:32:57.631 [Lua] Lobby data unique_server_name = JayJay 14:32:57.631 [Lua] Lobby data quick_game = false 14:32:57.631 [Lua] Lobby data matchmaking = true 14:32:57.631 [Lua] Lobby data difficulty = hardest 14:32:57.631 [Lua] Lobby data country_code = DE 14:32:57.631 [Lua] Lobby data host = 110000106697298 14:32:57.631 [Lua] Lobby data player_slot_5 = 110000103ffc13d:1 14:32:57.632 [Lua] Lobby data player_slot_2 = 0:0 14:32:57.632 [Lua] Lobby data player_slot_4 = 110000103b58da7:1 14:32:57.632 [Lua] Lobby data player_slot_3 = 110000106697298:1 14:32:57.632 [Lua] Lobby data eac_authorized = true 14:32:57.632 [Lua] Set lobby end. 14:32:57.632 [Lua] [LobbyMembers] Member joined 110000106d1b76c 14:32:57.648 [Connection] Creating endpoint 110000106d1b76c - reliable message sent 14:32:57.648 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s 14:32:57.664 [SteamAuthenticator] Sent ticket request to 110000106d1b76c 14:32:57.664 [Lua] [ChatManager][1]System: Dagobert is joining the game 14:33:01.107 [Lua] PlayFabMirror:_commit_internal 6 14:33:01.107 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 14:33:01.108 [Lua] generate_backend_stats 110000106697298:1 14:33:01.117 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 14:33:01.117 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 13 14:33:01.126 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 13 14:33:01.968 [SteamAuthenticator] Got ticket from 110000106d1b76c 14:33:01.968 [SteamAuthenticator] BeginAuthSession 110000106d1b76c 14:33:01.968 [SteamAuthenticator] Authenticating 110000106d1b76c 14:33:01.968 [SteamAuthenticator] Got ticket request from 110000106d1b76c 14:33:01.968 [SteamAuthenticator] GetAuthSessionTicket 110000106d1b76c 14:33:01.968 [SteamAuthenticator] Sent ticket to 110000106d1b76c 14:33:02.288 [SteamAuthenticator] Steam validation for 110000106d1b76c with response 0 14:33:02.373 [Connection] New session id 210 to 110000106d1b76c. 14:33:02.441 [Connection] Established a connection <23.210> to 110000106d1b76c 14:33:02.441 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 14:33:02.441 [Lua] [Matchmaking] Got a handshake request from 110000106d1b76c with user name 'Dagobert' 14:33:02.509 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001740cce from 110000106d1b76c, replying lobby_ok 14:33:02.576 [Lua] [Matchmaking] PROFILES REQUESTED BY 110000106d1b76c REPLY wh:0 | we:110000103b58da7 | dr:110000106697298 | bw:0 | es:110000103ffc13d 14:33:02.643 [Lua] Set lobby begin: 14:33:02.643 [Lua] Lobby data twitch_enabled = false 14:33:02.643 [Lua] Lobby data power_level = 835 14:33:02.643 [Lua] Lobby data num_players = 4 14:33:02.643 [Lua] Lobby data weave_name = false 14:33:02.643 [Lua] Lobby data game_mode = 2 14:33:02.643 [Lua] Lobby data is_private = false 14:33:02.643 [Lua] Lobby data mechanism = adventure 14:33:02.643 [Lua] Lobby data level_key = inn_level 14:33:02.643 [Lua] Lobby data player_slot_1 = 110000106d1b76c:1 14:33:02.643 [Lua] Lobby data selected_level_key = skaven_stronghold 14:33:02.643 [Lua] Lobby data unique_server_name = JayJay 14:33:02.643 [Lua] Lobby data quick_game = false 14:33:02.643 [Lua] Lobby data matchmaking = true 14:33:02.643 [Lua] Lobby data difficulty = hardest 14:33:02.643 [Lua] Lobby data country_code = DE 14:33:02.643 [Lua] Lobby data host = 110000106697298 14:33:02.643 [Lua] Lobby data player_slot_5 = 110000103ffc13d:1 14:33:02.643 [Lua] Lobby data player_slot_2 = 0:0 14:33:02.643 [Lua] Lobby data player_slot_4 = 110000103b58da7:1 14:33:02.643 [Lua] Lobby data player_slot_3 = 110000106697298:1 14:33:02.643 [Lua] Lobby data eac_authorized = true 14:33:02.643 [Lua] Set lobby end. 14:33:02.643 [Lua] [Matchmaking] Assigning profile slot 1 to 110000106d1b76c 14:33:02.643 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000106d1b76c | we:110000103b58da7 | dr:110000106697298 | bw:0 | es:110000103ffc13d 14:33:03.478 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 13 14:33:03.489 [Lua] commit result success 6 14:33:04.848 [Lua] ### CLEARING PEER STATE FOR 110000106d1b76c 14:33:04.902 [Lua] [PSM] Peer 110000106d1b76c joined. Want to use profile index "1" 14:33:04.902 [Lua] Mechanism says: a client joined the game! 110000106d1b76c 14:33:04.902 [EAC] EAC server has client 110000106d1b76c (and owner 110000106d1b76c) 14:33:04.902 [EACServer] [15:33:04:902][Windows][EAC Server] [Info][RegisterClient] Client: 0110000106D1B76C PlayerGUID: 76561198074673004 PlayerIP: 0.0.0.0 OwnerGUID: 76561198074673004 PlayerName: JayJay 14:33:04.902 [Lua] [EnemyPackageLoader] client_connected (peer_id=110000106d1b76c, connection_key=2) 14:33:05.081 [EACServer] [15:33:05:081][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000106D1B76C Session: 3 Status: Client Authenticated Message: Client authenticated. 14:33:05.084 [EAC] Peer 110000106d1b76c switched EAC state to ClientAuthenticatedLocal 14:33:05.276 [EACServer] [15:33:05:276][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 0110000106D1B76C. 14:33:05.477 [EACServer] [15:33:05:476][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 0110000106D1B76C 14:33:05.477 [EACServer] [15:33:05:476][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000106D1B76C Session: 3 Status: Client Authenticated Remotely Message: Client authenticated remotely. 14:33:05.489 [EAC] Peer 110000106d1b76c switched EAC state to ClientAuthenticatedRemote 14:33:06.921 [Lua] player (110000106d1b76c,1) was put into party 0 14:33:06.921 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000106d1b76c 14:33:06.988 [Lua] ### Sending rpc_level_loaded 14:33:06.988 [Lua] #### Has state machine: true, sender: 110000106d1b76c, level_id: 50 14:33:06.988 [Lua] Peer 110000106d1b76c has loaded the level but not all enemies, so we wait 14:33:07.122 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (sender=110000106d1b76c, connection_key=2) 14:33:07.122 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106d1b76c inventory_sync_id:4 my_peer_id:110000106697298 14:33:12.152 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 14:33:12.152 [Lua] [Matchmaking] Got a handshake request from 110000106d1b76c with user name 'Dagobert' 14:33:12.173 [Lua] Breedfreezer (server) starting a hot join sync 14:33:12.173 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=48 14:33:12.173 [Lua] RemotePlayer:create_game_object( ) 48 14:33:12.182 [Lua] player (110000106d1b76c,1) was put into party 1 14:33:12.182 [Lua] Assigning peer(110000106d1b76c:1) to profile(1) career(2) 14:33:12.182 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000106d1b76c) local_player_id(1) profile_index(1) career_index(2) 14:33:12.182 [Lua] Set lobby begin: 14:33:12.182 [Lua] Lobby data twitch_enabled = false 14:33:12.182 [Lua] Lobby data power_level = 835 14:33:12.182 [Lua] Lobby data num_players = 4 14:33:12.182 [Lua] Lobby data weave_name = false 14:33:12.182 [Lua] Lobby data game_mode = 2 14:33:12.182 [Lua] Lobby data is_private = false 14:33:12.182 [Lua] Lobby data mechanism = adventure 14:33:12.182 [Lua] Lobby data level_key = inn_level 14:33:12.182 [Lua] Lobby data player_slot_1 = 110000106d1b76c:1 14:33:12.182 [Lua] Lobby data selected_level_key = skaven_stronghold 14:33:12.182 [Lua] Lobby data unique_server_name = JayJay 14:33:12.182 [Lua] Lobby data quick_game = false 14:33:12.182 [Lua] Lobby data matchmaking = true 14:33:12.182 [Lua] Lobby data difficulty = hardest 14:33:12.182 [Lua] Lobby data country_code = DE 14:33:12.182 [Lua] Lobby data host = 110000106697298 14:33:12.182 [Lua] Lobby data player_slot_5 = 110000103ffc13d:1 14:33:12.182 [Lua] Lobby data player_slot_2 = 0:0 14:33:12.182 [Lua] Lobby data player_slot_4 = 110000103b58da7:1 14:33:12.182 [Lua] Lobby data player_slot_3 = 110000106697298:1 14:33:12.182 [Lua] Lobby data eac_authorized = true 14:33:12.182 [Lua] Set lobby end. 14:33:12.182 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000106d1b76c | we:110000103b58da7 | dr:110000106697298 | bw:0 | es:110000103ffc13d 14:33:12.183 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_client_3, async-read, 14:33:12.183 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded: 14:33:12.183 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_hall_painting_wood_base_client_2, async-read, 14:33:12.183 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_hall_painting_wood_base_client_2 -> Package still referenced, NOT unloaded: 14:33:12.292 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_client_3, async-read, 14:33:12.292 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded: 14:33:12.292 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_hall_painting_wood_base_client_2, async-read, 14:33:12.297 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_hall_painting_wood_base_client_2 14:33:12.297 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_hall_painting_wood_base_client_1, async-read, 14:33:12.297 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000106d1b76c go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 14:33:12.297 [Lua] Adding player sync data to peer=110000106d1b76c local_player_id=1 14:33:12.297 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:5 my_peer_id:110000106697298 14:33:12.297 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106d1b76c inventory_sync_id:5 my_peer_id:110000106697298 14:33:12.297 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103ffc13d inventory_sync_id:5 my_peer_id:110000106697298 14:33:12.297 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103b58da7 inventory_sync_id:5 my_peer_id:110000106697298 14:33:12.298 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000106d1b76c 14:33:12.303 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:5 my_peer_id:110000106697298 14:33:12.303 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_crossbow_t2/wpn_empire_crossbow_tier2_3p, InventoryPackageSynchronizerClient, async-read, 14:33:12.303 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 14:33:12.303 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read, 14:33:12.303 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_03, InventoryPackageSynchronizerClient, async-read, 14:33:12.303 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read, 14:33:12.303 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient, async-read, 14:33:12.303 [Lua] [PackageManager] Load: wwise/crossbow, InventoryPackageSynchronizerClient, async-read, 14:33:12.303 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/skins/black_and_gold/chr_witch_hunter_bounty_hunter_black_and_gold, InventoryPackageSynchronizerClient, async-read, 14:33:12.303 [Lua] [PackageManager] Load: resource_packages/careers/wh_bountyhunter, InventoryPackageSynchronizerClient, async-read, 14:33:12.326 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_tzeentch01 14:33:12.326 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_tzeentch01 14:33:12.327 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_crossbow_t2/wpn_empire_crossbow_tier2_3p 14:33:12.461 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_crossbow_t2/wpn_empire_crossbow_tier2_3p 14:33:12.461 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_crossbow_t2/wpn_empire_crossbow_tier2_3p 14:33:12.463 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 14:33:12.646 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 14:33:12.646 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 14:33:12.647 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p 14:33:12.766 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p 14:33:12.766 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p 14:33:12.767 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_03 14:33:12.821 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_03 14:33:12.821 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_03 14:33:12.822 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_husk_base 14:33:13.235 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_husk_base 14:33:13.235 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_husk_base 14:33:13.237 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 14:33:13.311 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 14:33:13.311 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 14:33:13.311 [Lua] [PackageManager] Queueing new asynch package: wwise/crossbow 14:33:13.390 [Lua] [PackageManager] Finished loading asynchronous package: wwise/crossbow 14:33:13.390 [Lua] [PackageManager] Force_load: wwise/crossbow 14:33:13.390 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_bounty_hunter/skins/black_and_gold/chr_witch_hunter_bounty_hunter_black_and_gold 14:33:13.507 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_bounty_hunter/skins/black_and_gold/chr_witch_hunter_bounty_hunter_black_and_gold 14:33:13.508 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_bounty_hunter/skins/black_and_gold/chr_witch_hunter_bounty_hunter_black_and_gold 14:33:13.508 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_bountyhunter 14:33:13.658 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_bountyhunter 14:33:13.658 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_bountyhunter 14:33:13.674 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 5 14:33:14.838 [Lua] Set lobby begin: 14:33:14.838 [Lua] Lobby data twitch_enabled = false 14:33:14.838 [Lua] Lobby data power_level = 626 14:33:14.838 [Lua] Lobby data num_players = 4 14:33:14.838 [Lua] Lobby data weave_name = false 14:33:14.838 [Lua] Lobby data game_mode = 2 14:33:14.838 [Lua] Lobby data is_private = false 14:33:14.838 [Lua] Lobby data mechanism = adventure 14:33:14.838 [Lua] Lobby data level_key = inn_level 14:33:14.838 [Lua] Lobby data player_slot_1 = 110000106d1b76c:1 14:33:14.838 [Lua] Lobby data selected_level_key = skaven_stronghold 14:33:14.838 [Lua] Lobby data unique_server_name = JayJay 14:33:14.838 [Lua] Lobby data quick_game = false 14:33:14.838 [Lua] Lobby data matchmaking = true 14:33:14.838 [Lua] Lobby data difficulty = hardest 14:33:14.838 [Lua] Lobby data country_code = DE 14:33:14.838 [Lua] Lobby data host = 110000106697298 14:33:14.838 [Lua] Lobby data player_slot_5 = 110000103ffc13d:1 14:33:14.838 [Lua] Lobby data player_slot_2 = 0:0 14:33:14.839 [Lua] Lobby data player_slot_4 = 110000103b58da7:1 14:33:14.839 [Lua] Lobby data player_slot_3 = 110000106697298:1 14:33:14.839 [Lua] Lobby data eac_authorized = true 14:33:14.839 [Lua] Set lobby end. 14:33:15.492 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=110000106d1b76c go_type=player_unit go_created_func_name=game_object_created_player_unit 14:33:15.493 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=49 14:33:15.494 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 14:33:19.862 [Lua] Set lobby begin: 14:33:19.862 [Lua] Lobby data twitch_enabled = false 14:33:19.862 [Lua] Lobby data power_level = 835 14:33:19.862 [Lua] Lobby data num_players = 4 14:33:19.862 [Lua] Lobby data weave_name = false 14:33:19.862 [Lua] Lobby data game_mode = 2 14:33:19.862 [Lua] Lobby data is_private = false 14:33:19.862 [Lua] Lobby data mechanism = adventure 14:33:19.862 [Lua] Lobby data level_key = inn_level 14:33:19.862 [Lua] Lobby data player_slot_1 = 110000106d1b76c:1 14:33:19.862 [Lua] Lobby data selected_level_key = skaven_stronghold 14:33:19.862 [Lua] Lobby data unique_server_name = JayJay 14:33:19.862 [Lua] Lobby data quick_game = false 14:33:19.862 [Lua] Lobby data matchmaking = true 14:33:19.863 [Lua] Lobby data difficulty = hardest 14:33:19.863 [Lua] Lobby data country_code = DE 14:33:19.863 [Lua] Lobby data host = 110000106697298 14:33:19.863 [Lua] Lobby data player_slot_5 = 110000103ffc13d:1 14:33:19.863 [Lua] Lobby data player_slot_2 = 0:0 14:33:19.863 [Lua] Lobby data player_slot_4 = 110000103b58da7:1 14:33:19.863 [Lua] Lobby data player_slot_3 = 110000106697298:1 14:33:19.863 [Lua] Lobby data eac_authorized = true 14:33:19.863 [Lua] Set lobby end. 14:33:27.277 [Lua] PlayFabMirror:_commit_internal 7 14:33:27.277 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 14:33:27.278 [Lua] generate_backend_stats 110000106697298:1 14:33:27.285 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 14:33:27.285 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 14 14:33:27.294 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 14 14:33:27.753 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 14 14:33:27.765 [Lua] commit result success 7 14:33:34.946 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit() 14:33:34.948 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter() 14:33:34.948 [Lua] [MATCHMAKING] - Hosting game on level: inn_level skaven_stronghold 14:33:34.948 [Lua] [LevelTransitionHandler] set_next_level( skaven_stronghold ) 14:33:34.948 [Lua] Set lobby begin: 14:33:34.948 [Lua] Lobby data twitch_enabled = false 14:33:34.948 [Lua] Lobby data power_level = 835 14:33:34.948 [Lua] Lobby data num_players = 4 14:33:34.948 [Lua] Lobby data weave_name = false 14:33:34.948 [Lua] Lobby data game_mode = 2 14:33:34.948 [Lua] Lobby data is_private = false 14:33:34.948 [Lua] Lobby data mechanism = adventure 14:33:34.948 [Lua] Lobby data level_key = inn_level 14:33:34.948 [Lua] Lobby data player_slot_1 = 110000106d1b76c:1 14:33:34.948 [Lua] Lobby data selected_level_key = skaven_stronghold 14:33:34.948 [Lua] Lobby data unique_server_name = JayJay 14:33:34.948 [Lua] Lobby data quick_game = false 14:33:34.948 [Lua] Lobby data matchmaking = true 14:33:34.948 [Lua] Lobby data difficulty = hardest 14:33:34.948 [Lua] Lobby data country_code = DE 14:33:34.948 [Lua] Lobby data host = 110000106697298 14:33:34.948 [Lua] Lobby data player_slot_5 = 110000103ffc13d:1 14:33:34.948 [Lua] Lobby data player_slot_2 = 0:0 14:33:34.948 [Lua] Lobby data player_slot_4 = 110000103b58da7:1 14:33:34.949 [Lua] Lobby data player_slot_3 = 110000106697298:1 14:33:34.949 [Lua] Lobby data eac_authorized = true 14:33:34.949 [Lua] Set lobby end. 14:33:34.950 [Lua] Set lobby begin: 14:33:34.950 [Lua] Lobby data twitch_enabled = false 14:33:34.951 [Lua] Lobby data power_level = 835 14:33:34.951 [Lua] Lobby data num_players = 4 14:33:34.951 [Lua] Lobby data weave_name = false 14:33:34.951 [Lua] Lobby data game_mode = 2 14:33:34.951 [Lua] Lobby data is_private = false 14:33:34.951 [Lua] Lobby data mechanism = adventure 14:33:34.951 [Lua] Lobby data level_key = inn_level 14:33:34.951 [Lua] Lobby data player_slot_1 = 110000106d1b76c:1 14:33:34.951 [Lua] Lobby data selected_level_key = skaven_stronghold 14:33:34.951 [Lua] Lobby data unique_server_name = JayJay 14:33:34.951 [Lua] Lobby data quick_game = false 14:33:34.951 [Lua] Lobby data matchmaking = true 14:33:34.951 [Lua] Lobby data difficulty = hardest 14:33:34.951 [Lua] Lobby data country_code = DE 14:33:34.951 [Lua] Lobby data host = 110000106697298 14:33:34.951 [Lua] Lobby data player_slot_5 = 110000103ffc13d:1 14:33:34.951 [Lua] Lobby data player_slot_2 = 0:0 14:33:34.951 [Lua] Lobby data player_slot_4 = 110000103b58da7:1 14:33:34.951 [Lua] Lobby data player_slot_3 = 110000106697298:1 14:33:34.951 [Lua] Lobby data eac_authorized = true 14:33:34.951 [Lua] Set lobby end. 14:33:34.951 [Lua] Complete level triggered. 14:33:34.953 [Save] Saving `save_data` 14:33:34.953 [Lua] gm_event_end_conditions_met false false 14:33:34.953 [Lua] PlayFabMirror:_commit_internal nil 14:33:34.953 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 14:33:34.954 [Lua] generate_backend_stats 110000106697298:1 14:33:34.959 [Save] Save done 14:33:34.959 [Save] Saving `save_data` 14:33:34.961 [Save] Save done 14:33:34.962 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 14:33:34.963 [Save] Saving `save_data` 14:33:34.963 [Lua] TRANSITION nil nil skaven_stronghold 14:33:34.963 [Lua] Transition type "skaven_stronghold", is server: true 14:33:34.963 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 14:33:34.963 [Lua] [GameNetworkManager] Leaving game... 14:33:34.963 [Lua] [GameNetworkManager] Shutting down game session host. 14:33:34.963 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 14:33:34.963 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 14:33:34.963 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=1359.26 14:33:34.969 [Save] Save done 14:33:34.973 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 14:33:34.973 [Lua] commit result success 8 14:33:35.006 [Lua] [PlayerSyncData] Game session is not initialized 14:33:35.006 [Lua] [PlayerSyncData] Game session is not initialized 14:33:35.006 [Lua] [PlayerSyncData] Game session is not initialized 14:33:35.006 [Lua] Set lobby begin: 14:33:35.007 [Lua] Lobby data twitch_enabled = false 14:33:35.007 [Lua] Lobby data power_level = 0 14:33:35.007 [Lua] Lobby data num_players = 4 14:33:35.007 [Lua] Lobby data weave_name = false 14:33:35.007 [Lua] Lobby data game_mode = 2 14:33:35.007 [Lua] Lobby data is_private = false 14:33:35.007 [Lua] Lobby data mechanism = adventure 14:33:35.007 [Lua] Lobby data level_key = inn_level 14:33:35.007 [Lua] Lobby data player_slot_1 = 110000106d1b76c:1 14:33:35.007 [Lua] Lobby data selected_level_key = skaven_stronghold 14:33:35.007 [Lua] Lobby data unique_server_name = JayJay 14:33:35.007 [Lua] Lobby data quick_game = false 14:33:35.007 [Lua] Lobby data matchmaking = true 14:33:35.007 [Lua] Lobby data difficulty = hardest 14:33:35.007 [Lua] Lobby data country_code = DE 14:33:35.007 [Lua] Lobby data host = 110000106697298 14:33:35.007 [Lua] Lobby data player_slot_5 = 110000103ffc13d:1 14:33:35.007 [Lua] Lobby data player_slot_2 = 0:0 14:33:35.007 [Lua] Lobby data player_slot_4 = 110000103b58da7:1 14:33:35.007 [Lua] Lobby data player_slot_3 = 110000106697298:1 14:33:35.007 [Lua] Lobby data eac_authorized = true 14:33:35.007 [Lua] Set lobby end. 14:33:36.954 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 14:33:36.955 [Lua] Clearing all global lookup lists 14:33:36.955 [Lua] [IngamePlayerListUI] - Destroy 14:33:36.955 [Lua] [EquipmentUI] - Destroy 14:33:36.955 [Lua] [GamePadEquipmentUI] - Destroy 14:33:36.955 [Lua] [AbilityUI] - Destroy 14:33:36.955 [Lua] [GamePadAbilityUI] - Destroy 14:33:36.955 [Lua] [IngameUI] destroy 14:33:36.960 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_sienna_painting_wood_base_2 14:33:36.960 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1 14:33:36.960 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded: 14:33:36.960 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded: 14:33:36.960 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kruber_painting_wood_base_2 14:33:36.960 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_1 14:33:36.960 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2 14:33:36.960 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1 14:33:36.960 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_client_3 14:33:36.960 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_hall_painting_wood_base_client_2 14:33:36.960 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_hall_painting_wood_base_client_1 14:33:36.960 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_5 14:33:36.960 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle07, keep_hall_painting_wood_base_4 14:33:36.960 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle06, keep_hall_painting_wood_base_2 14:33:36.961 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_1 14:33:36.961 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne06, keep_bardin_painting_wood_base_2 14:33:36.961 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_bardin_painting_wood_base_1 14:33:36.961 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt, keep_bugmans_painting_wood_base_1 14:33:36.961 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle08, keep_hall_painting_wood_base_3 14:33:36.977 [Lua] [MOD][VMF][INFO] Removed 110000103ffc13d from the VMF users list. 14:33:37.021 [Lua] [Managers] Destroying state managers... 14:33:37.026 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 14:33:37.092 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 14:33:37.093 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000106697298 14:33:37.093 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000106d1b76c 14:33:37.093 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000103ffc13d 14:33:37.093 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000103b58da7 14:33:37.093 [Lua] [Matchmaking] unregister rpcs 14:33:37.093 [Lua] ############### UNLOADING PACKAGES ############### 14:33:37.093 [Lua] [Gamestate] Enter state StateLoading 14:33:37.094 [Lua] [Gamestate] Enter Substate StateLoadingRunning 14:33:37.094 [Lua] [Matchmaking] register rpcs 14:33:37.094 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit() 14:33:37.094 [Lua] [Matchmaking] Entering MatchmakingStateIngame on_enter() 14:33:37.095 [Lua] registering RPCs 14:33:37.095 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 14:33:37.095 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 14:33:37.095 [Lua] Set lobby begin: 14:33:37.095 [Lua] Lobby data twitch_enabled = false 14:33:37.095 [Lua] Lobby data power_level = 0 14:33:37.095 [Lua] Lobby data num_players = 4 14:33:37.095 [Lua] Lobby data weave_name = false 14:33:37.095 [Lua] Lobby data game_mode = 2 14:33:37.095 [Lua] Lobby data is_private = false 14:33:37.095 [Lua] Lobby data mechanism = adventure 14:33:37.095 [Lua] Lobby data level_key = skaven_stronghold 14:33:37.095 [Lua] Lobby data player_slot_1 = 110000106d1b76c:1 14:33:37.095 [Lua] Lobby data selected_level_key = skaven_stronghold 14:33:37.095 [Lua] Lobby data unique_server_name = JayJay 14:33:37.095 [Lua] Lobby data quick_game = false 14:33:37.095 [Lua] Lobby data matchmaking = true 14:33:37.095 [Lua] Lobby data difficulty = hardest 14:33:37.095 [Lua] Lobby data country_code = DE 14:33:37.095 [Lua] Lobby data host = 110000106697298 14:33:37.095 [Lua] Lobby data player_slot_5 = 110000103ffc13d:1 14:33:37.095 [Lua] Lobby data player_slot_2 = 0:0 14:33:37.095 [Lua] Lobby data player_slot_4 = 110000103b58da7:1 14:33:37.095 [Lua] Lobby data player_slot_3 = 110000106697298:1 14:33:37.095 [Lua] Lobby data eac_authorized = true 14:33:37.095 [Lua] Set lobby end. 14:33:37.095 [Lua] MUSIC MANAGER unmute_all_world_sounds 206290 0 14:33:37.095 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 14:33:37.098 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_3, global_loading_screens, async-read, prioritized 14:33:37.098 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[skaven_stronghold] self.picked_level_key=[nil] 14:33:37.098 [Lua] [LevelTransitionHandler] load_level skaven_stronghold 14:33:37.212 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler 14:33:37.212 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level 14:33:37.212 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, tome_package_inn_level 14:33:37.212 [Lua] [LevelTransitionHandler] Loading level: "skaven_stronghold" 14:33:37.212 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/honduras/skaven_stronghold" 14:33:37.212 [Lua] [PackageManager] Load: resource_packages/levels/honduras/skaven_stronghold, LevelTransitionHandler, async-read, 14:33:37.212 [Lua] [StateLoading] got rpc_load_level 74 skaven_stronghold 14:33:37.850 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_3 14:33:37.850 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_3 14:33:37.851 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/skaven_stronghold 14:33:37.861 [Lua] MUSIC MANAGER nik_loading_screen_skaven_stronghold_02 206291 0 14:33:37.866 [Lua] MUSIC MANAGER Play_loading_screen_music 206292 0 14:33:37.947 [Umbra] Loading umbra tome '#ID[08cd0b6569b80a76]' 14:33:41.024 [Lua] ### Sending rpc_level_loaded 14:33:41.024 [Lua] #### Has state machine: true, sender: 110000106d1b76c, level_id: 74 14:33:41.024 [Lua] Peer 110000106d1b76c has loaded the level and all enemies are loaded 14:33:41.613 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/skaven_stronghold 14:33:41.613 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/skaven_stronghold 14:33:41.630 [Lua] [LevelTransitionHandler] Level load completed! 14:33:41.630 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: skaven_stronghold - level_seed: 14394281 - weave: nil 14:33:41.638 [Lua] [MainPathSpawningGenerator] Using path: 2 at crossroad: A. (1/2 paths). 14:33:41.638 [Lua] [MainPathSpawningGenerator] ->preparing to stitch road: 2 that has main path index: 11 14:33:41.638 [Lua] [MainPathSpawningGenerator] ->removing road: 1 from crossroad: A with main path index: 10 14:33:41.638 [Lua] checking dlc's against conflict directors 14:33:41.638 [Lua] number of factions to include 2 14:33:41.638 [Lua] Updated list weights for random: 14:33:41.638 [Lua] chaos, 0.71 (0.00-0.71) 14:33:41.638 [Lua] beastmen, 0.29 (0.71-1.00) 14:33:41.638 [Lua] Rolled random faction: 0.76208400726318359 beastmen 14:33:41.638 [Lua] number of factions added 2 14:33:41.638 [Lua] --- --- --- 14:33:41.638 [Lua] Starting... difficulty 'hardest' 14:33:41.638 [Lua] These are the starting conflict directors: 14:33:41.638 [Lua] skaven 14:33:41.638 [Lua] --- --- --- 14:33:41.638 [Lua] 14:33:41.638 [Lua] DONE! Found the following directors: 14:33:41.638 [Lua] (free: 15), Master hash is: skaven_storm_vermin_with_shield skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer skaven_rat_ogre skaven_stormfiend skaven_clan_rat skaven_pack_master skaven_slave chaos_marauder chaos_raider skaven_poison_wind_globadier skaven_gutter_runner skaven_storm_vermin_warlord skaven_warpfire_thrower chaos_berzerker skaven_loot_rat skaven_clan_rat_with_shield skaven_plague_monk skaven_ratling_gunner 14:33:41.638 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 14:33:41.638 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 14:33:41.638 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 14:33:41.638 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 14:33:41.638 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read, 14:33:41.638 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 14:33:41.638 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 14:33:41.638 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 14:33:41.638 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 14:33:41.638 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 14:33:41.638 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 14:33:41.638 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 14:33:41.638 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 14:33:41.638 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read, 14:33:41.638 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 14:33:41.638 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 14:33:41.638 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 14:33:41.638 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read, 14:33:41.638 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read, 14:33:41.638 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read, 14:33:41.638 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read, 14:33:41.638 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read, 14:33:41.638 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read, 14:33:41.638 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read, 14:33:41.638 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read, 14:33:41.638 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read, 14:33:41.638 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read, 14:33:41.639 [Lua] ### Sending rpc_level_loaded 14:33:41.639 [Lua] #### Has state machine: true, sender: 110000106697298, level_id: 74 14:33:41.639 [Lua] Peer 110000106697298 has loaded the level and all enemies are loaded 14:33:41.665 [Lua] ### Sending rpc_level_loaded 14:33:41.665 [Lua] #### Has state machine: false, sender: 110000106697298, level_id: 74 14:33:42.002 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 14:33:42.002 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 14:33:42.003 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 14:33:42.240 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 14:33:42.240 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 14:33:42.241 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 14:33:42.410 [Lua] ### Sending rpc_level_loaded 14:33:42.410 [Lua] #### Has state machine: true, sender: 110000103ffc13d, level_id: 74 14:33:42.410 [Lua] Peer 110000103ffc13d has loaded the level and all enemies are loaded 14:33:42.512 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 14:33:42.512 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 14:33:42.513 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 14:33:42.817 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 14:33:42.818 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 14:33:42.818 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur 14:33:43.489 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur 14:33:43.489 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur 14:33:43.490 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 14:33:43.675 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 14:33:43.675 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 14:33:43.676 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 14:33:43.827 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 14:33:43.827 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 14:33:43.828 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 14:33:44.029 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 14:33:44.029 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 14:33:44.030 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 14:33:44.283 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 14:33:44.283 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 14:33:44.284 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 14:33:44.520 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 14:33:44.520 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 14:33:44.521 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 14:33:44.723 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 14:33:44.723 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 14:33:44.724 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 14:33:45.046 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 14:33:45.046 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 14:33:45.047 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 14:33:45.299 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 14:33:45.299 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 14:33:45.300 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer 14:33:45.959 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer 14:33:45.959 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer 14:33:45.960 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 14:33:46.027 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 14:33:46.027 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 14:33:46.027 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 14:33:46.095 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 14:33:46.095 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 14:33:46.096 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 14:33:46.163 [Lua] ### Sending rpc_level_loaded 14:33:46.163 [Lua] #### Has state machine: true, sender: 110000103b58da7, level_id: 74 14:33:46.163 [Lua] Peer 110000103b58da7 has loaded the level and all enemies are loaded 14:33:46.180 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 14:33:46.180 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 14:33:46.181 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield 14:33:46.519 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield 14:33:46.519 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield 14:33:46.520 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin 14:33:46.773 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin 14:33:46.773 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin 14:33:46.773 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat 14:33:47.211 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat 14:33:47.211 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat 14:33:47.211 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave 14:33:47.566 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave 14:33:47.566 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave 14:33:47.567 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder 14:33:47.870 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder 14:33:47.870 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder 14:33:47.871 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider 14:33:48.090 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider 14:33:48.090 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider 14:33:48.091 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker 14:33:48.295 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker 14:33:48.295 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker 14:33:48.295 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat 14:33:48.447 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat 14:33:48.447 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat 14:33:48.448 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield 14:33:48.752 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield 14:33:48.752 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield 14:33:48.753 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk 14:33:49.022 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk 14:33:49.022 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk 14:33:49.024 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: skaven_stronghold game_mode: custom 14:33:49.024 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 14:33:49.024 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 14:33:50.024 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 14:33:50.024 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 14:33:50.024 [Lua] [Matchmaking] unregister rpcs 14:33:50.024 [Lua] Set lobby begin: 14:33:50.024 [Lua] Lobby data twitch_enabled = false 14:33:50.024 [Lua] Lobby data power_level = 0 14:33:50.024 [Lua] Lobby data num_players = 4 14:33:50.024 [Lua] Lobby data weave_name = false 14:33:50.025 [Lua] Lobby data game_mode = 2 14:33:50.025 [Lua] Lobby data is_private = false 14:33:50.025 [Lua] Lobby data mechanism = adventure 14:33:50.025 [Lua] Lobby data level_key = skaven_stronghold 14:33:50.025 [Lua] Lobby data player_slot_1 = 110000106d1b76c:1 14:33:50.025 [Lua] Lobby data selected_level_key = skaven_stronghold 14:33:50.025 [Lua] Lobby data unique_server_name = JayJay 14:33:50.025 [Lua] Lobby data quick_game = false 14:33:50.025 [Lua] Lobby data matchmaking = true 14:33:50.025 [Lua] Lobby data difficulty = hardest 14:33:50.025 [Lua] Lobby data country_code = DE 14:33:50.025 [Lua] Lobby data host = 110000106697298 14:33:50.025 [Lua] Lobby data player_slot_5 = 110000103ffc13d:1 14:33:50.025 [Lua] Lobby data player_slot_2 = 0:0 14:33:50.025 [Lua] Lobby data player_slot_4 = 110000103b58da7:1 14:33:50.025 [Lua] Lobby data player_slot_3 = 110000106697298:1 14:33:50.025 [Lua] Lobby data eac_authorized = true 14:33:50.025 [Lua] Set lobby end. 14:33:50.025 [Lua] [Managers] Destroying state managers... 14:33:50.025 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_3, global_loading_screens 14:33:50.025 [Lua] MUSIC MANAGER Stop_loading_screen_music 206293 0 14:33:50.025 [Lua] [Gamestate] Enter StateIngame HOST 14:33:50.026 [Lua] <>level = skaven_stronghold<> 14:33:50.026 [Lua] Set lobby begin: 14:33:50.026 [Lua] Lobby data twitch_enabled = false 14:33:50.026 [Lua] Lobby data power_level = 0 14:33:50.026 [Lua] Lobby data num_players = 4 14:33:50.026 [Lua] Lobby data weave_name = false 14:33:50.026 [Lua] Lobby data game_mode = 2 14:33:50.026 [Lua] Lobby data is_private = false 14:33:50.026 [Lua] Lobby data mechanism = adventure 14:33:50.026 [Lua] Lobby data level_key = skaven_stronghold 14:33:50.026 [Lua] Lobby data player_slot_1 = 110000106d1b76c:1 14:33:50.026 [Lua] Lobby data selected_level_key = skaven_stronghold 14:33:50.026 [Lua] Lobby data unique_server_name = JayJay 14:33:50.026 [Lua] Lobby data quick_game = false 14:33:50.026 [Lua] Lobby data matchmaking = true 14:33:50.026 [Lua] Lobby data difficulty = hardest 14:33:50.026 [Lua] Lobby data country_code = DE 14:33:50.026 [Lua] Lobby data host = 110000106697298 14:33:50.026 [Lua] Lobby data player_slot_5 = 110000103ffc13d:1 14:33:50.026 [Lua] Lobby data player_slot_2 = 0:0 14:33:50.026 [Lua] Lobby data player_slot_4 = 110000103b58da7:1 14:33:50.026 [Lua] Lobby data player_slot_3 = 110000106697298:1 14:33:50.026 [Lua] Lobby data eac_authorized = true 14:33:50.026 [Lua] Set lobby end. 14:33:50.026 [Umbra] Init version: 3.4.15 :: 16 threads 14:33:50.026 [Lua] [StateIngame] Server ingame 14:33:50.029 [Lua] Set lobby begin: 14:33:50.029 [Lua] Lobby data twitch_enabled = false 14:33:50.029 [Lua] Lobby data power_level = 0 14:33:50.029 [Lua] Lobby data num_players = 4 14:33:50.029 [Lua] Lobby data weave_name = false 14:33:50.029 [Lua] Lobby data game_mode = 2 14:33:50.029 [Lua] Lobby data is_private = false 14:33:50.029 [Lua] Lobby data mechanism = adventure 14:33:50.029 [Lua] Lobby data level_key = skaven_stronghold 14:33:50.029 [Lua] Lobby data player_slot_1 = 110000106d1b76c:1 14:33:50.029 [Lua] Lobby data selected_level_key = skaven_stronghold 14:33:50.029 [Lua] Lobby data unique_server_name = JayJay 14:33:50.029 [Lua] Lobby data quick_game = false 14:33:50.029 [Lua] Lobby data matchmaking = true 14:33:50.029 [Lua] Lobby data difficulty = hardest 14:33:50.029 [Lua] Lobby data country_code = DE 14:33:50.029 [Lua] Lobby data host = 110000106697298 14:33:50.029 [Lua] Lobby data player_slot_5 = 110000103ffc13d:1 14:33:50.029 [Lua] Lobby data player_slot_2 = 0:0 14:33:50.029 [Lua] Lobby data player_slot_4 = 110000103b58da7:1 14:33:50.029 [Lua] Lobby data player_slot_3 = 110000106697298:1 14:33:50.030 [Lua] Lobby data eac_authorized = true 14:33:50.030 [Lua] Set lobby end. 14:33:50.030 [Lua] [Matchmaking] register rpcs 14:33:50.030 [Lua] [GameNetworkManager] Setting pong timeout to 60 14:33:50.030 [Lua] [GameNetworkManager] My own peer_id = 110000106697298 14:33:50.030 [Lua] [GameNetworkManager] self.is_server = true 14:33:50.030 [Lua] [GameNetworkManager] Network caps: min/peer 170 kbps, total 512 kbps 14:33:50.030 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s 14:33:50.030 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s 14:33:50.030 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s 14:33:50.030 [Network] Setting artificial MTU limit to 65536 14:33:50.036 [Lua] Switching ConflictSettings: to: skaven 14:33:50.036 [Lua] pacing=default 14:33:50.036 [Lua] roaming=nil 14:33:50.036 [Lua] specials=skaven 14:33:50.036 [Lua] debug_color=orange 14:33:50.036 [Lua] contained_breeds=nil 14:33:50.036 [Lua] pack_spawning=skaven 14:33:50.036 [Lua] disabled=false 14:33:50.036 [Lua] factions=nil 14:33:50.036 [Lua] boss=skaven 14:33:50.036 [Lua] horde=default 14:33:50.036 [Lua] name=skaven 14:33:50.036 [Lua] intensity=default 14:33:50.036 [Lua] --- 14:33:50.036 [Lua] [LevelAnalysis] set_random_seed( 14394281) 14:33:50.039 [Lua] [AIInterestPointSystem] Level Seed: 14394281 14:33:50.039 [Lua] 14:33:50.039 [Lua] [entity_system_bag] = table 14:33:50.039 [Lua] [entity_system_bag] = metatable 14:33:50.039 [Lua] [startup_data] = table 14:33:50.039 [Lua] [entity_manager] = table 14:33:50.039 [Lua] [entity_manager] = metatable 14:33:50.039 [Lua] [unit_spawner] = table 14:33:50.039 [Lua] [unit_spawner] = metatable 14:33:50.039 [Lua] [unit_storage] = table 14:33:50.039 [Lua] [unit_storage] = metatable 14:33:50.039 [Lua] [dice_keeper] = table 14:33:50.039 [Lua] [dice_keeper] = metatable 14:33:50.039 [Lua] [is_server] = true (boolean) 14:33:50.039 [Lua] [world] = [World] 14:33:50.039 [Lua] [system_api] = table 14:33:50.039 [Lua] [entity_system] = table 14:33:50.039 [Lua] [entity_system] = metatable 14:33:50.039 [Lua] [network_lobby] = table 14:33:50.039 [Lua] [network_lobby] = metatable 14:33:50.039 [Lua] [profile_synchronizer] = table 14:33:50.039 [Lua] [profile_synchronizer] = metatable 14:33:50.039 [Lua] [level_transition_handler] = table 14:33:50.039 [Lua] [level_transition_handler] = metatable 14:33:50.039 [Lua] [num_local_human_players] = 1 (number) 14:33:50.039 [Lua] [statistics_db] = table 14:33:50.039 [Lua] [statistics_db] = metatable 14:33:50.039 [Lua] [network_server] = table 14:33:50.039 [Lua] [network_server] = metatable 14:33:50.039 [Lua] [input_manager] = table 14:33:50.039 [Lua] [input_manager] = metatable 14:33:50.039 [Lua] [network_clock] = table 14:33:50.039 [Lua] [network_clock] = metatable 14:33:50.039 [Lua] [network_transmit] = table 14:33:50.039 [Lua] [network_transmit] = metatable 14:33:50.039 [Lua] [free_flight_manager] = table 14:33:50.039 [Lua] [free_flight_manager] = metatable 14:33:50.039 [Lua] [network_manager] = table 14:33:50.039 [Lua] [network_manager] = metatable 14:33:50.039 [Lua] [network_event_delegate] = table 14:33:50.039 [Lua] [network_event_delegate] = metatable 14:33:50.039 [Lua] 14:33:50.039 [Lua] ignoring extension VersusVolumeObjectiveExtension 14:33:50.039 [Lua] ignoring extension VersusInteractObjectiveExtension 14:33:50.039 [Lua] ignoring extension VersusPayloadObjectiveExtension 14:33:50.039 [Lua] ignoring extension VersusSocketObjectiveExtension 14:33:50.039 [Lua] ignoring extension VersusTargetObjectiveExtension 14:33:50.039 [Lua] ignoring extension VersusMissionObjectiveExtension 14:33:50.041 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 14:33:50.056 [Lua] [AchievementManager] Achievements using the steam platform 14:33:50.056 [Lua] [StateIngame] Level seed: 14394281 14:33:50.056 [World] Spawning level. 14:33:50.657 [Lua] respawn_unit_spawned with group id: exit_respawns 14:33:50.657 [Lua] respawn_unit_spawned with group id: exit_respawns 14:33:50.657 [Lua] respawn_unit_spawned with group id: exit_respawns 14:33:50.660 [Lua] respawn_unit_spawned with group id: respawns_arena 14:33:50.660 [Lua] respawn_unit_spawned with group id: respawns_arena 14:33:50.660 [Lua] respawn_unit_spawned with group id: respawns_arena 14:33:50.716 [Lua] [LevelAnalysis] set_random_seed( 14394281) 14:33:50.716 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 15 14:33:50.732 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 14:33:50.732 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 14:33:50.732 [Lua] [IngameUI] init 14:33:50.740 [SteamVoipClient] select_out(110000103b58da7, off) 14:33:50.740 [SteamVoipClient] select_out(110000103ffc13d, off) 14:33:50.740 [SteamVoipClient] select_out(110000106697298, off) 14:33:50.742 [Lua] cb_razer_chroma_setup 14:33:50.769 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there 14:33:50.769 [Lua] Set lobby begin: 14:33:50.769 [Lua] Lobby data twitch_enabled = false 14:33:50.769 [Lua] Lobby data power_level = 835 14:33:50.769 [Lua] Lobby data num_players = 4 14:33:50.769 [Lua] Lobby data weave_name = false 14:33:50.769 [Lua] Lobby data game_mode = 2 14:33:50.769 [Lua] Lobby data is_private = false 14:33:50.769 [Lua] Lobby data mechanism = adventure 14:33:50.769 [Lua] Lobby data level_key = skaven_stronghold 14:33:50.769 [Lua] Lobby data player_slot_1 = 110000106d1b76c:1 14:33:50.769 [Lua] Lobby data selected_level_key = skaven_stronghold 14:33:50.769 [Lua] Lobby data unique_server_name = JayJay 14:33:50.769 [Lua] Lobby data quick_game = false 14:33:50.769 [Lua] Lobby data matchmaking = true 14:33:50.769 [Lua] Lobby data difficulty = hardest 14:33:50.769 [Lua] Lobby data country_code = DE 14:33:50.769 [Lua] Lobby data host = 110000106697298 14:33:50.769 [Lua] Lobby data player_slot_5 = 110000103ffc13d:1 14:33:50.769 [Lua] Lobby data player_slot_2 = 0:0 14:33:50.770 [Lua] Lobby data player_slot_4 = 110000103b58da7:1 14:33:50.770 [Lua] Lobby data player_slot_3 = 110000106697298:1 14:33:50.770 [Lua] Lobby data eac_authorized = true 14:33:50.770 [Lua] Set lobby end. 14:33:50.770 [Flow] SSM bake 14:33:50.770 [Flow] Path A2 14:33:50.771 [Lua] CurrentConflictSettings skaven 14:33:50.771 [Lua] [ConflictDirector] conflict_director is ai_ready 14:33:50.772 [Lua] [MainPathSpawningGenerator] Using path: 2 at crossroad: A. (1/2 paths). 14:33:50.772 [Lua] [MainPathSpawningGenerator] ->preparing to stitch road: 2 that has main path index: 11 14:33:50.772 [Lua] [MainPathSpawningGenerator] ->removing road: 1 from crossroad: A with main path index: 10 14:33:50.772 [Lua] [1] = table 14:33:50.772 [Lua] [2] = table 14:33:50.772 [Lua] [1] = table 14:33:50.772 [Lua] [1] = table 14:33:50.772 [Lua] [2] = table 14:33:50.772 [Lua] [MainPathSpawningGenerator] Injecting travel distances 14:33:50.779 [Lua] SpecialsPacing:remove_unwanted_breeds: 14:33:50.779 [Lua] Forming navigation groups in one frame 14:33:50.779 [Lua] Forming navigation groups 14:33:50.779 [Lua] NavigationGroupManager -> calulation time A: 0.00099999999997635314 14:33:50.852 [Lua] NavigationGroupManager -> calulation time B: 0.071999999999889042 14:33:50.852 [Lua] number of nav groups: 245 14:33:50.853 [Lua] number of refined nav groups : 190 14:33:50.856 [Lua] NavigationGroupManager -> calulation time C: 0.0040000000001327862 14:33:50.856 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 12.383304900676013 Normalized coefficient: 1.2718737143539272 14:33:50.858 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 11.998885497450834 Normalized coefficient: 1.3126219100387349 14:33:50.860 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 11.504617880657314 Normalized coefficient: 1.3690154825985508 14:33:50.862 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 10.015842520445586 Normalized coefficient: 1.572508749798045 14:33:50.864 [Lua] -------------> JOW Perfect-density 3.1500000000000004 Sum density 2.2284658372402193 Normalized coefficient: 1.4135285124680346 14:33:50.867 [Lua] Layer named: 20 , id: 20 has cost 0 --> removed all roaming spawns found inside 14:33:50.867 [Lua] Layer named: 26 , id: 26 has cost 0 --> removed all roaming spawns found inside 14:33:50.867 [Lua] Layer named: 27 , id: 27 has cost 0 --> removed all roaming spawns found inside 14:33:50.867 [Lua] Layer named: 28 , id: 28 has cost 0 --> removed all roaming spawns found inside 14:33:50.867 [Lua] Layer named: 29 , id: 29 has cost 0 --> removed all roaming spawns found inside 14:33:50.868 [Lua] [LevelAnalysis] Generating boss paths for level: skaven_stronghold 14:33:50.868 [Lua] [LevelAnalysis] This level has a total main-path length of 1567.545 meters. 14:33:50.868 [Lua] [LevelAnalysis] grouping spawners for event_patrol 14:33:50.868 [Lua] [LevelAnalysis] 14:33:50.868 [Lua] [LevelAnalysis] grouping spawners for event_boss 14:33:50.868 [Lua] [LevelAnalysis] 14:33:50.868 [Lua] [LevelAnalysis] Terror events added: 14:33:50.868 [Lua] [LevelAnalysis] 1 -->Added boss/special event: nothing 14:33:50.868 [Lua] [LevelAnalysis] 2 -->Added boss/special event: event_boss 14:33:50.868 [Lua] [LevelAnalysis] 3 -->Added boss/special event: event_patrol 14:33:50.868 [Lua] ----> using boss gizmo! 14:33:50.868 [Lua] [LevelAnalysis] section: 2, start-index: 4, end-index: 5, forbidden-dist: -364.4 start-travel-dist: 773.4, end-travel-dist: 829.2 spawn_distance 399.0 14:33:50.868 [Lua] Adding main path event: Vector3Box(-54, 224, 0.642) boss_event_rat_ogre 45 table: 00000000090A2720 14:33:50.868 [Lua] NORMAL PATROL MAIN PATH 1045.18701171875 14:33:50.868 [Lua] [waypoints] = table 14:33:50.868 [Lua] [astar_points] = table 14:33:50.868 [Lua] [travel_dist] = 1044.9166284650564 (number) 14:33:50.868 [Lua] [one_directional] = false (boolean) 14:33:50.868 [Lua] [id] = boss_7 (string) 14:33:50.868 [Lua] ----> using boss spline path! 14:33:50.868 [Lua] Adding main path event: Vector3Box(98.5196, 234.524, -25.5697) boss_event_skaven_spline_patrol 45 table: 00000000090A2A70 14:33:50.868 [Lua] [LevelAnalysis] num_event_places_f: 1.0116965227127075 , num_event_places: 1 , trailing_event_fraction: 0.011696522712707491 , num_events: 1 14:33:50.868 [Lua] [LevelAnalysis] Level path distance: 1567.5447840690613 14:33:50.868 [Lua] [LevelAnalysis] path_dist1: 50 , path_dist2: 1550 forbidden_dist: -1450 14:33:50.868 [Lua] [LevelAnalysis] wanted_distance: 561.46578788757324 14:33:50.868 [Lua] [LevelAnalysis] Terror events added: 14:33:50.868 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss 14:33:50.868 [Lua] Adding main path event: Vector3Box(-167.573, 108.886, 24.3515) rare_event_loot_rat 45 table: 00000000090A3400 14:33:50.869 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 14:33:50.871 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: hardest, USING SETTINGS FOR EASY 14:33:50.873 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 14:33:50.873 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn potions pickups 14:33:50.874 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 14:33:50.874 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 14:33:50.874 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=51 14:33:50.875 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 14:33:50.918 [Flow] SSM bake 14:33:50.925 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 15 14:33:51.410 [Lua] Set lobby begin: 14:33:51.410 [Lua] Lobby data twitch_enabled = false 14:33:51.410 [Lua] Lobby data power_level = 835 14:33:51.410 [Lua] Lobby data num_players = 4 14:33:51.410 [Lua] Lobby data weave_name = false 14:33:51.410 [Lua] Lobby data game_mode = 2 14:33:51.410 [Lua] Lobby data is_private = false 14:33:51.410 [Lua] Lobby data mechanism = adventure 14:33:51.410 [Lua] Lobby data level_key = skaven_stronghold 14:33:51.410 [Lua] Lobby data player_slot_1 = 110000106d1b76c:1 14:33:51.410 [Lua] Lobby data selected_level_key = skaven_stronghold 14:33:51.410 [Lua] Lobby data unique_server_name = JayJay 14:33:51.410 [Lua] Lobby data quick_game = false 14:33:51.410 [Lua] Lobby data matchmaking = true 14:33:51.410 [Lua] Lobby data difficulty = hardest 14:33:51.410 [Lua] Lobby data country_code = DE 14:33:51.410 [Lua] Lobby data host = 110000106697298 14:33:51.410 [Lua] Lobby data player_slot_5 = 110000103ffc13d:1 14:33:51.410 [Lua] Lobby data player_slot_2 = 0:0 14:33:51.410 [Lua] Lobby data player_slot_4 = 110000103b58da7:1 14:33:51.410 [Lua] Lobby data player_slot_3 = 110000106697298:1 14:33:51.410 [Lua] Lobby data eac_authorized = true 14:33:51.410 [Lua] Set lobby end. 14:33:51.411 [Lua] [Matchmaking] Assigned player 110000106d1b76c to slot 1 when hot join syncing 14:33:51.411 [Lua] Breedfreezer (server) starting a hot join sync 14:33:51.411 [Lua] packing 0 units of breed chaos_marauder 14:33:51.411 [Lua] packing 0 units of breed skaven_clan_rat 14:33:51.411 [Lua] packing 0 units of breed skaven_storm_vermin 14:33:51.411 [Lua] packing 0 units of breed skaven_slave 14:33:51.411 [Lua] packing 0 units of breed chaos_raider 14:33:51.411 [Lua] packing 0 units of breed chaos_berzerker 14:33:51.411 [Lua] packing 0 units of breed skaven_plague_monk 14:33:51.411 [Lua] --> rpc-package size reached, sending rpc now (last package) 14:33:51.411 [Lua] 14:33:51.411 [Lua] [1] = 1 (number) 14:33:51.411 [Lua] [2] = 0 (number) 14:33:51.411 [Lua] [3] = 1 (number) 14:33:51.411 [Lua] [4] = 0 (number) 14:33:51.411 [Lua] [5] = 1 (number) 14:33:51.411 [Lua] [6] = 0 (number) 14:33:51.411 [Lua] [7] = 1 (number) 14:33:51.411 [Lua] [8] = 0 (number) 14:33:51.411 [Lua] [9] = 1 (number) 14:33:51.411 [Lua] [10] = 0 (number) 14:33:51.411 [Lua] [11] = 1 (number) 14:33:51.411 [Lua] [12] = 0 (number) 14:33:51.411 [Lua] [13] = 1 (number) 14:33:51.411 [Lua] [14] = 0 (number) 14:33:51.411 [Lua] 14:33:51.411 [Lua] 14:33:51.411 [Lua] 14:33:51.411 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=52 14:33:51.411 [Lua] RemotePlayer:create_game_object( ) 52 14:33:51.420 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000106d1b76c 14:33:51.424 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 15 14:33:51.436 [Flow] SSM bake 14:33:51.498 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000106d1b76c go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 14:33:51.498 [Lua] Adding player sync data to peer=110000106d1b76c local_player_id=1 14:33:52.530 [Lua] Set lobby begin: 14:33:52.530 [Lua] Lobby data twitch_enabled = false 14:33:52.530 [Lua] Lobby data power_level = 835 14:33:52.530 [Lua] Lobby data num_players = 4 14:33:52.530 [Lua] Lobby data weave_name = false 14:33:52.530 [Lua] Lobby data game_mode = 2 14:33:52.530 [Lua] Lobby data is_private = false 14:33:52.530 [Lua] Lobby data mechanism = adventure 14:33:52.530 [Lua] Lobby data level_key = skaven_stronghold 14:33:52.530 [Lua] Lobby data player_slot_1 = 110000106d1b76c:1 14:33:52.530 [Lua] Lobby data selected_level_key = skaven_stronghold 14:33:52.530 [Lua] Lobby data unique_server_name = JayJay 14:33:52.530 [Lua] Lobby data quick_game = false 14:33:52.530 [Lua] Lobby data matchmaking = true 14:33:52.530 [Lua] Lobby data difficulty = hardest 14:33:52.530 [Lua] Lobby data country_code = DE 14:33:52.530 [Lua] Lobby data host = 110000106697298 14:33:52.530 [Lua] Lobby data player_slot_5 = 110000103ffc13d:1 14:33:52.530 [Lua] Lobby data player_slot_2 = 0:0 14:33:52.530 [Lua] Lobby data player_slot_4 = 110000103b58da7:1 14:33:52.531 [Lua] Lobby data player_slot_3 = 110000106697298:1 14:33:52.531 [Lua] Lobby data eac_authorized = true 14:33:52.531 [Lua] Set lobby end. 14:33:52.531 [Lua] [Matchmaking] Assigned player 110000103ffc13d to slot 5 when hot join syncing 14:33:52.531 [Lua] Breedfreezer (server) starting a hot join sync 14:33:52.531 [Lua] packing 0 units of breed chaos_marauder 14:33:52.531 [Lua] packing 0 units of breed skaven_clan_rat 14:33:52.531 [Lua] packing 0 units of breed skaven_storm_vermin 14:33:52.531 [Lua] packing 0 units of breed skaven_slave 14:33:52.531 [Lua] packing 0 units of breed chaos_raider 14:33:52.531 [Lua] packing 0 units of breed chaos_berzerker 14:33:52.531 [Lua] packing 0 units of breed skaven_plague_monk 14:33:52.531 [Lua] --> rpc-package size reached, sending rpc now (last package) 14:33:52.531 [Lua] 14:33:52.531 [Lua] [1] = 1 (number) 14:33:52.531 [Lua] [2] = 0 (number) 14:33:52.531 [Lua] [3] = 1 (number) 14:33:52.531 [Lua] [4] = 0 (number) 14:33:52.531 [Lua] [5] = 1 (number) 14:33:52.531 [Lua] [6] = 0 (number) 14:33:52.531 [Lua] [7] = 1 (number) 14:33:52.531 [Lua] [8] = 0 (number) 14:33:52.531 [Lua] [9] = 1 (number) 14:33:52.531 [Lua] [10] = 0 (number) 14:33:52.531 [Lua] [11] = 1 (number) 14:33:52.531 [Lua] [12] = 0 (number) 14:33:52.531 [Lua] [13] = 1 (number) 14:33:52.531 [Lua] [14] = 0 (number) 14:33:52.531 [Lua] 14:33:52.531 [Lua] 14:33:52.531 [Lua] 14:33:52.531 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=53 14:33:52.531 [Lua] RemotePlayer:create_game_object( ) 53 14:33:52.540 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000103ffc13d 14:33:52.950 [Lua] [MOD][VMF][INFO] Added 110000103ffc13d to the VMF users list. 14:33:52.950 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000103ffc13d go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 14:33:52.950 [Lua] Adding player sync data to peer=110000103ffc13d local_player_id=1 14:33:55.131 [Lua] Set lobby begin: 14:33:55.131 [Lua] Lobby data twitch_enabled = false 14:33:55.131 [Lua] Lobby data power_level = 556 14:33:55.131 [Lua] Lobby data num_players = 4 14:33:55.131 [Lua] Lobby data weave_name = false 14:33:55.131 [Lua] Lobby data game_mode = 2 14:33:55.131 [Lua] Lobby data is_private = false 14:33:55.131 [Lua] Lobby data mechanism = adventure 14:33:55.131 [Lua] Lobby data level_key = skaven_stronghold 14:33:55.131 [Lua] Lobby data player_slot_1 = 110000106d1b76c:1 14:33:55.131 [Lua] Lobby data selected_level_key = skaven_stronghold 14:33:55.131 [Lua] Lobby data unique_server_name = JayJay 14:33:55.131 [Lua] Lobby data quick_game = false 14:33:55.131 [Lua] Lobby data matchmaking = true 14:33:55.131 [Lua] Lobby data difficulty = hardest 14:33:55.131 [Lua] Lobby data country_code = DE 14:33:55.131 [Lua] Lobby data host = 110000106697298 14:33:55.131 [Lua] Lobby data player_slot_5 = 110000103ffc13d:1 14:33:55.132 [Lua] Lobby data player_slot_2 = 0:0 14:33:55.132 [Lua] Lobby data player_slot_4 = 110000103b58da7:1 14:33:55.132 [Lua] Lobby data player_slot_3 = 110000106697298:1 14:33:55.132 [Lua] Lobby data eac_authorized = true 14:33:55.132 [Lua] Set lobby end. 14:33:56.474 [Lua] Set lobby begin: 14:33:56.474 [Lua] Lobby data twitch_enabled = false 14:33:56.474 [Lua] Lobby data power_level = 556 14:33:56.474 [Lua] Lobby data num_players = 4 14:33:56.474 [Lua] Lobby data weave_name = false 14:33:56.474 [Lua] Lobby data game_mode = 2 14:33:56.474 [Lua] Lobby data is_private = false 14:33:56.474 [Lua] Lobby data mechanism = adventure 14:33:56.474 [Lua] Lobby data level_key = skaven_stronghold 14:33:56.474 [Lua] Lobby data player_slot_1 = 110000106d1b76c:1 14:33:56.474 [Lua] Lobby data selected_level_key = skaven_stronghold 14:33:56.475 [Lua] Lobby data unique_server_name = JayJay 14:33:56.475 [Lua] Lobby data quick_game = false 14:33:56.475 [Lua] Lobby data matchmaking = true 14:33:56.475 [Lua] Lobby data difficulty = hardest 14:33:56.475 [Lua] Lobby data country_code = DE 14:33:56.475 [Lua] Lobby data host = 110000106697298 14:33:56.475 [Lua] Lobby data player_slot_5 = 110000103ffc13d:1 14:33:56.475 [Lua] Lobby data player_slot_2 = 0:0 14:33:56.475 [Lua] Lobby data player_slot_4 = 110000103b58da7:1 14:33:56.475 [Lua] Lobby data player_slot_3 = 110000106697298:1 14:33:56.475 [Lua] Lobby data eac_authorized = true 14:33:56.475 [Lua] Set lobby end. 14:33:56.475 [Lua] [Matchmaking] Assigned player 110000103b58da7 to slot 4 when hot join syncing 14:33:56.475 [Lua] Breedfreezer (server) starting a hot join sync 14:33:56.475 [Lua] packing 0 units of breed chaos_marauder 14:33:56.475 [Lua] packing 0 units of breed skaven_clan_rat 14:33:56.475 [Lua] packing 0 units of breed skaven_storm_vermin 14:33:56.475 [Lua] packing 0 units of breed skaven_slave 14:33:56.475 [Lua] packing 0 units of breed chaos_raider 14:33:56.475 [Lua] packing 0 units of breed chaos_berzerker 14:33:56.475 [Lua] packing 0 units of breed skaven_plague_monk 14:33:56.475 [Lua] --> rpc-package size reached, sending rpc now (last package) 14:33:56.475 [Lua] 14:33:56.475 [Lua] [1] = 1 (number) 14:33:56.475 [Lua] [2] = 0 (number) 14:33:56.475 [Lua] [3] = 1 (number) 14:33:56.475 [Lua] [4] = 0 (number) 14:33:56.475 [Lua] [5] = 1 (number) 14:33:56.475 [Lua] [6] = 0 (number) 14:33:56.475 [Lua] [7] = 1 (number) 14:33:56.475 [Lua] [8] = 0 (number) 14:33:56.475 [Lua] [9] = 1 (number) 14:33:56.475 [Lua] [10] = 0 (number) 14:33:56.475 [Lua] [11] = 1 (number) 14:33:56.475 [Lua] [12] = 0 (number) 14:33:56.475 [Lua] [13] = 1 (number) 14:33:56.475 [Lua] [14] = 0 (number) 14:33:56.475 [Lua] 14:33:56.475 [Lua] 14:33:56.475 [Lua] 14:33:56.475 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=54 14:33:56.475 [Lua] RemotePlayer:create_game_object( ) 54 14:33:56.485 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000103b58da7 14:33:56.509 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 14:33:56.510 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 14:33:56.510 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=56 14:33:56.581 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000106d1b76c go_type=player_unit go_created_func_name=game_object_created_player_unit 14:33:56.582 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=57 14:33:56.583 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 14:33:56.598 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000103ffc13d go_type=player_unit go_created_func_name=game_object_created_player_unit 14:33:56.599 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=58 14:33:56.600 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 14:33:56.834 [Lua] StateInGameRunning:_game_actually_starts() 14:33:56.834 [Lua] ################################################################################################################# 14:33:56.834 [Lua] [Loading Time]: 00:00:20 [Transition]: inn_level-skaven_stronghold [Members joined]: 0 [Members Left]: 0 [Is Server]: true 14:33:56.834 [Lua] ################################################################################################################# 14:33:56.834 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 16 14:33:56.835 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_twitch_mode, twitch, async-read, 14:33:56.851 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 16 14:33:56.951 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_twitch_mode 14:33:56.951 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_twitch_mode 14:33:57.088 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 16 14:33:57.088 [Lua] Commit load time data 14:33:57.118 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000103b58da7 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 14:33:57.118 [Lua] Adding player sync data to peer=110000103b58da7 local_player_id=1 14:33:57.118 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=110000103b58da7 go_type=player_unit go_created_func_name=game_object_created_player_unit 14:33:57.119 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=59 14:33:57.120 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 14:33:57.826 [Flow] SSM bake 14:34:00.143 [Lua] Set lobby begin: 14:34:00.143 [Lua] Lobby data twitch_enabled = false 14:34:00.143 [Lua] Lobby data power_level = 626 14:34:00.143 [Lua] Lobby data num_players = 4 14:34:00.143 [Lua] Lobby data weave_name = false 14:34:00.143 [Lua] Lobby data game_mode = 2 14:34:00.143 [Lua] Lobby data is_private = false 14:34:00.143 [Lua] Lobby data mechanism = adventure 14:34:00.143 [Lua] Lobby data level_key = skaven_stronghold 14:34:00.143 [Lua] Lobby data player_slot_1 = 110000106d1b76c:1 14:34:00.143 [Lua] Lobby data selected_level_key = skaven_stronghold 14:34:00.143 [Lua] Lobby data unique_server_name = JayJay 14:34:00.143 [Lua] Lobby data quick_game = false 14:34:00.143 [Lua] Lobby data matchmaking = true 14:34:00.143 [Lua] Lobby data difficulty = hardest 14:34:00.143 [Lua] Lobby data country_code = DE 14:34:00.143 [Lua] Lobby data host = 110000106697298 14:34:00.143 [Lua] Lobby data player_slot_5 = 110000103ffc13d:1 14:34:00.143 [Lua] Lobby data player_slot_2 = 0:0 14:34:00.143 [Lua] Lobby data player_slot_4 = 110000103b58da7:1 14:34:00.143 [Lua] Lobby data player_slot_3 = 110000106697298:1 14:34:00.143 [Lua] Lobby data eac_authorized = true 14:34:00.143 [Lua] Set lobby end. 14:34:05.156 [Lua] Set lobby begin: 14:34:05.156 [Lua] Lobby data twitch_enabled = false 14:34:05.156 [Lua] Lobby data power_level = 835 14:34:05.156 [Lua] Lobby data num_players = 4 14:34:05.156 [Lua] Lobby data weave_name = false 14:34:05.156 [Lua] Lobby data game_mode = 2 14:34:05.156 [Lua] Lobby data is_private = false 14:34:05.156 [Lua] Lobby data mechanism = adventure 14:34:05.156 [Lua] Lobby data level_key = skaven_stronghold 14:34:05.157 [Lua] Lobby data player_slot_1 = 110000106d1b76c:1 14:34:05.157 [Lua] Lobby data selected_level_key = skaven_stronghold 14:34:05.157 [Lua] Lobby data unique_server_name = JayJay 14:34:05.157 [Lua] Lobby data quick_game = false 14:34:05.157 [Lua] Lobby data matchmaking = true 14:34:05.157 [Lua] Lobby data difficulty = hardest 14:34:05.157 [Lua] Lobby data country_code = DE 14:34:05.157 [Lua] Lobby data host = 110000106697298 14:34:05.157 [Lua] Lobby data player_slot_5 = 110000103ffc13d:1 14:34:05.157 [Lua] Lobby data player_slot_2 = 0:0 14:34:05.157 [Lua] Lobby data player_slot_4 = 110000103b58da7:1 14:34:05.157 [Lua] Lobby data player_slot_3 = 110000106697298:1 14:34:05.157 [Lua] Lobby data eac_authorized = true 14:34:05.157 [Lua] Set lobby end. 14:34:18.604 [Flow] SSM bake 14:34:23.811 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[344117b1502b1bad]']"] 14:34:26.035 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[344117b1502b1bad]']"] 14:34:28.294 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[344117b1502b1bad]']"] 14:34:31.362 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[344117b1502b1bad]']"] 14:34:31.900 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=110000106d1b76c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:34:32.170 [Lua] TerrorEventMixer.start_event: roaming_patrol 14:34:32.187 [Lua] Spline already found! 14:34:32.239 [Lua] Init group template: spline_patrol 14:34:32.456 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d1b76c 14:34:33.754 [Lua] Players are leaving the safe zone 14:34:38.650 [Lua] [GameNetworkManager] game object created go_id=3074, owner_id=110000103b58da7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:34:39.104 [Lua] [GameNetworkManager] game object was destroyed id=3074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103b58da7 14:34:39.530 [Flow] SSM bake 14:34:39.609 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=110000106d1b76c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:34:40.063 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d1b76c 14:34:41.143 [Lua] [GameNetworkManager] game object created go_id=1028, owner_id=110000106d1b76c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:34:41.599 [Lua] [GameNetworkManager] game object was destroyed id=1028 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d1b76c 14:34:42.607 [Lua] [GameNetworkManager] game object created go_id=1029, owner_id=110000106d1b76c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:34:42.658 [Lua] [GameNetworkManager] game object created go_id=3075, owner_id=110000103b58da7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:34:42.977 [Lua] [GameNetworkManager] game object was destroyed id=1029 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d1b76c 14:34:43.061 [Lua] [GameNetworkManager] game object was destroyed id=3075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103b58da7 14:34:43.832 [Lua] [GameNetworkManager] game object created go_id=3076, owner_id=110000103b58da7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:34:44.219 [Lua] [GameNetworkManager] game object was destroyed id=3076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103b58da7 14:35:18.307 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 105 will change to a manual source. 14:35:19.801 [Lua] [GameNetworkManager] game object created go_id=1030, owner_id=110000106d1b76c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:35:20.274 [Lua] [GameNetworkManager] game object was destroyed id=1030 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d1b76c 14:35:22.202 [Lua] [GameNetworkManager] game object created go_id=3077, owner_id=110000103b58da7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:35:22.675 [Lua] [GameNetworkManager] game object was destroyed id=3077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103b58da7 14:35:24.594 [Lua] [GameNetworkManager] game object created go_id=1031, owner_id=110000106d1b76c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:35:25.032 [Lua] [GameNetworkManager] game object was destroyed id=1031 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d1b76c 14:35:26.358 [Lua] [GameNetworkManager] game object created go_id=3078, owner_id=110000103b58da7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:35:26.727 [Lua] [GameNetworkManager] game object was destroyed id=3078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103b58da7 14:35:27.233 [Lua] [GameNetworkManager] game object created go_id=1032, owner_id=110000106d1b76c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:35:27.725 [Lua] [GameNetworkManager] game object was destroyed id=1032 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d1b76c 14:35:29.069 [Lua] [GameNetworkManager] game object created go_id=1033, owner_id=110000106d1b76c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:35:29.557 [Lua] [GameNetworkManager] game object was destroyed id=1033 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d1b76c 14:35:29.932 [Lua] ready to jump failed 14:35:32.738 [Lua] [GameNetworkManager] game object created go_id=3079, owner_id=110000103b58da7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:35:33.160 [Lua] [GameNetworkManager] game object was destroyed id=3079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103b58da7 14:35:33.601 [Lua] [GameNetworkManager] game object created go_id=1034, owner_id=110000106d1b76c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:35:34.024 [Lua] [GameNetworkManager] game object was destroyed id=1034 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d1b76c 14:35:34.075 [Lua] fence jumping 14:35:35.088 [Lua] ready to jump failed 14:35:36.523 [Lua] Coordinated attack! 14:35:37.213 [Lua] [GameNetworkManager] game object created go_id=1035, owner_id=110000106d1b76c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:35:37.566 [Lua] [ChatManager][1]System: JayJay picked up a Tome 14:35:37.631 [Lua] [GameNetworkManager] game object was destroyed id=1035 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d1b76c 14:35:49.309 [Lua] TerrorEventMixer.start_event: roaming_patrol 14:35:49.325 [Lua] Spline already found! 14:35:49.378 [Lua] Init group template: spline_patrol 14:35:52.824 [Lua] [GameNetworkManager] game object created go_id=1036, owner_id=110000106d1b76c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:35:53.279 [Lua] [GameNetworkManager] game object was destroyed id=1036 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d1b76c 14:36:00.311 [Lua] [GameNetworkManager] game object created go_id=1037, owner_id=110000106d1b76c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:36:00.634 [Lua] [GameNetworkManager] game object was destroyed id=1037 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d1b76c 14:36:01.736 [Lua] [GameNetworkManager] game object created go_id=1038, owner_id=110000106d1b76c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:36:02.105 [Lua] [GameNetworkManager] game object was destroyed id=1038 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d1b76c 14:36:04.042 [Lua] [GameNetworkManager] game object created go_id=1039, owner_id=110000106d1b76c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:36:04.478 [Lua] [GameNetworkManager] game object was destroyed id=1039 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d1b76c 14:36:06.468 [Lua] [GameNetworkManager] game object created go_id=1040, owner_id=110000106d1b76c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:36:07.009 [Lua] [GameNetworkManager] game object was destroyed id=1040 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d1b76c 14:36:08.037 [Lua] [GameNetworkManager] game object created go_id=1041, owner_id=110000106d1b76c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:36:08.526 [Lua] [GameNetworkManager] game object was destroyed id=1041 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d1b76c 14:36:10.420 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 9 will change to a manual source. 14:36:11.094 [Lua] [GameNetworkManager] game object created go_id=1042, owner_id=110000106d1b76c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:36:11.516 [Lua] [GameNetworkManager] game object was destroyed id=1042 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d1b76c 14:36:11.935 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 20 will change to a manual source. 14:36:16.965 [Lua] [GameNetworkManager] game object created go_id=1043, owner_id=110000106d1b76c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:36:16.982 [Lua] fence jumping 14:36:17.453 [Lua] [GameNetworkManager] game object was destroyed id=1043 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d1b76c 14:36:19.439 [Lua] [GameNetworkManager] game object created go_id=1044, owner_id=110000106d1b76c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:36:19.828 [Lua] [GameNetworkManager] game object was destroyed id=1044 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d1b76c 14:36:20.301 [Lua] [GameNetworkManager] game object created go_id=3080, owner_id=110000103b58da7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:36:20.723 [Lua] [GameNetworkManager] game object was destroyed id=3080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103b58da7 14:36:20.907 [Lua] [GameNetworkManager] game object created go_id=1045, owner_id=110000106d1b76c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:36:21.344 [Lua] [GameNetworkManager] game object was destroyed id=1045 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d1b76c 14:36:21.648 [Lua] [GameNetworkManager] game object created go_id=3081, owner_id=110000103b58da7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:36:21.919 [Lua] Time for new HOOORDE! multi_first_wave 14:36:21.919 [Lua] horde requested: vector 14:36:21.919 [Lua] setting up vector-horde 14:36:21.919 [Lua] Composing horde 'large' .. using variant 'plain' 14:36:21.919 [Lua] --> horde wants to spawn ahead of players (0.626671272807/0.67 14:36:21.919 [Lua] -> spawning: 52 14:36:21.919 [Lua] horde crated with id 3 of type vector 14:36:21.919 [Lua] vector horde has started 14:36:21.922 [Lua] MUSIC: explore -> pre_horde 14:36:22.102 [Lua] [GameNetworkManager] game object was destroyed id=3081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103b58da7 14:36:22.238 [Lua] [GameNetworkManager] game object created go_id=1046, owner_id=110000106d1b76c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:36:22.593 [Lua] [GameNetworkManager] game object was destroyed id=1046 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d1b76c 14:36:23.066 [Lua] Coordinated attack! 14:36:25.221 [Lua] [GameNetworkManager] game object created go_id=1047, owner_id=110000106d1b76c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:36:25.727 [Lua] [GameNetworkManager] game object was destroyed id=1047 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d1b76c 14:36:27.159 [Lua] [GameNetworkManager] game object created go_id=1048, owner_id=110000106d1b76c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:36:27.697 [Lua] [GameNetworkManager] game object was destroyed id=1048 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d1b76c 14:36:28.269 [Lua] [GameNetworkManager] game object created go_id=1049, owner_id=110000106d1b76c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:36:28.792 [Lua] [GameNetworkManager] game object was destroyed id=1049 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d1b76c 14:36:28.894 [Lua] [GameNetworkManager] game object created go_id=3082, owner_id=110000103b58da7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:36:29.334 [Lua] [GameNetworkManager] game object was destroyed id=3082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103b58da7 14:36:29.944 [Lua] MUSIC: pre_horde -> horde 14:36:30.143 [Lua] [GameNetworkManager] game object created go_id=1050, owner_id=110000106d1b76c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:36:30.579 [Lua] [GameNetworkManager] game object was destroyed id=1050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d1b76c 14:36:30.804 [Lua] Init group template: horde 14:36:30.936 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10 14:36:30.936 [Lua] Time for new HOOORDE! multi_consecutive_wave 14:36:30.936 [Lua] horde requested: vector 14:36:30.936 [Lua] setting up vector-horde 14:36:30.936 [Lua] Composing horde 'large' .. using variant 'plain' 14:36:30.936 [Lua] --> horde wants to spawn behind players (0.78025134011199/0.67 14:36:30.936 [Lua] -> spawning: 57 14:36:30.936 [Lua] horde crated with id 4 of type vector 14:36:30.936 [Lua] vector horde has started 14:36:31.174 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x325db, position: 0 14:36:39.969 [Lua] Init group template: horde 14:36:51.217 [Lua] [GameNetworkManager] game object created go_id=1051, owner_id=110000106d1b76c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:36:51.791 [Lua] [GameNetworkManager] game object was destroyed id=1051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d1b76c 14:36:52.092 [Lua] [GameNetworkManager] game object created go_id=1052, owner_id=110000106d1b76c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:36:52.615 [Lua] [GameNetworkManager] game object was destroyed id=1052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d1b76c 14:36:54.907 [Lua] Horde killed: ? 14:36:55.343 [Lua] HORDE: last wave, reset to standard horde delay 14:36:55.343 [Lua] Time for new HOOORDE! multi_last_wave 14:36:55.343 [Lua] horde requested: vector 14:36:55.343 [Lua] setting up vector-horde 14:36:55.343 [Lua] Composing horde 'large' .. using variant 'plain' 14:36:55.343 [Lua] --> horde wants to spawn ahead of players (0.31570611692613/0.67 14:36:55.343 [Lua] -> spawning: 55 14:36:55.343 [Lua] horde crated with id 5 of type vector 14:36:55.343 [Lua] vector horde has started 14:36:56.434 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x325db, position: 0 14:36:56.434 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x325db, position: 1212304 14:37:00.554 [Lua] [ChatManager][1]System: JayJay picked up a Grimoire 14:37:08.534 [Lua] Init group template: horde 14:37:21.695 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x325db, position: 0 14:37:21.695 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x325db, position: 1212304 14:37:25.369 [Lua] Horde killed: ? 14:37:32.754 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 226826 0 14:37:33.601 [Lua] MUSIC: horde -> explore 14:37:34.324 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x325db, position: 0 14:37:34.324 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x325db, position: 0 14:37:34.324 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x325db, position: 0 14:37:34.324 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x325db, position: 0 14:37:34.557 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 227074 0 14:37:36.724 [Lua] [GameNetworkManager] game object created go_id=3083, owner_id=110000103b58da7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:37:37.150 [Lua] [GameNetworkManager] game object was destroyed id=3083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103b58da7 14:37:37.500 [Lua] [GameNetworkManager] game object created go_id=3084, owner_id=110000103b58da7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:37:37.872 [Lua] [GameNetworkManager] game object was destroyed id=3084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103b58da7 14:37:38.142 [Lua] [GameNetworkManager] game object created go_id=3085, owner_id=110000103b58da7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:37:38.497 [Lua] [GameNetworkManager] game object was destroyed id=3085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103b58da7 14:37:41.585 [Lua] Horde killed: ? 14:37:42.559 [Lua] TerrorEventMixer.start_event: roaming_patrol 14:37:42.576 [Lua] Spline already found! 14:37:42.645 [Lua] Init group template: spline_patrol 14:37:47.029 [Lua] [GameNetworkManager] game object created go_id=1053, owner_id=110000106d1b76c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:37:47.671 [Lua] [GameNetworkManager] game object was destroyed id=1053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d1b76c 14:37:48.365 [Lua] [GameNetworkManager] game object created go_id=1054, owner_id=110000106d1b76c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:37:48.954 [Lua] [GameNetworkManager] game object was destroyed id=1054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d1b76c 14:37:50.709 [Lua] [GameNetworkManager] game object created go_id=3086, owner_id=110000103b58da7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:37:51.197 [Lua] [GameNetworkManager] game object was destroyed id=3086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103b58da7 14:37:53.068 [Lua] [GameNetworkManager] game object created go_id=3087, owner_id=110000103b58da7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:37:53.471 [Lua] [GameNetworkManager] game object was destroyed id=3087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103b58da7 14:37:55.161 [Lua] [GameNetworkManager] game object created go_id=3088, owner_id=110000103b58da7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:37:55.582 [Lua] [GameNetworkManager] game object was destroyed id=3088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103b58da7 14:37:56.661 [Lua] [GameNetworkManager] game object created go_id=1055, owner_id=110000106d1b76c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:37:57.031 [Lua] [GameNetworkManager] game object was destroyed id=1055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d1b76c 14:37:59.545 [Lua] [GameNetworkManager] game object created go_id=1056, owner_id=110000106d1b76c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:37:59.545 [Lua] [GameNetworkManager] game object created go_id=1057, owner_id=110000106d1b76c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:37:59.898 [Lua] [GameNetworkManager] game object was destroyed id=1056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d1b76c 14:38:00.187 [Lua] [GameNetworkManager] game object was destroyed id=1057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d1b76c 14:38:03.493 [Lua] [GameNetworkManager] game object created go_id=3089, owner_id=110000103b58da7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:38:03.933 [Lua] [GameNetworkManager] game object was destroyed id=3089 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103b58da7 14:38:04.828 [Lua] [GameNetworkManager] game object created go_id=1058, owner_id=110000106d1b76c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:38:05.284 [Lua] [GameNetworkManager] game object was destroyed id=1058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d1b76c 14:38:05.536 [Lua] [GameNetworkManager] game object created go_id=3090, owner_id=110000103b58da7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:38:06.025 [Lua] [GameNetworkManager] game object was destroyed id=3090 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103b58da7 14:38:14.418 [Lua] TerrorEventMixer.start_event: roaming_patrol 14:38:14.436 [Lua] Spline already found! 14:38:14.469 [Lua] TerrorEventMixer.start_event: roaming_patrol 14:38:14.486 [Lua] Spline already found! 14:38:14.489 [Lua] Init group template: spline_patrol 14:38:14.584 [Lua] Init group template: spline_patrol 14:38:27.861 [Lua] [GameNetworkManager] game object created go_id=3091, owner_id=110000103b58da7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:38:28.047 [Lua] [GameNetworkManager] game object created go_id=1059, owner_id=110000106d1b76c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:38:28.266 [Lua] [GameNetworkManager] game object was destroyed id=3091 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103b58da7 14:38:28.453 [Lua] [GameNetworkManager] game object was destroyed id=1059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d1b76c 14:38:29.077 [Lua] [GameNetworkManager] game object created go_id=3092, owner_id=110000103b58da7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:38:29.093 [Lua] [GameNetworkManager] game object created go_id=1060, owner_id=110000106d1b76c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:38:29.214 [Lua] TerrorEventMixer.start_event: roaming_patrol 14:38:29.230 [Lua] Spline already found! 14:38:29.334 [Lua] Init group template: spline_patrol 14:38:29.534 [Lua] [GameNetworkManager] game object was destroyed id=3092 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103b58da7 14:38:29.602 [Lua] [GameNetworkManager] game object was destroyed id=1060 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d1b76c 14:38:31.153 [Lua] ERROR: REMOVE UNIT FROM SPAWNED:(traceback) "[Unit '#ID[2ece63855280fb09]']" 14:38:31.153 [Lua] ERROR: Tried to freeze unit twice in the same frame. 14:38:32.352 [Lua] [GameNetworkManager] game object created go_id=1061, owner_id=110000106d1b76c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:38:32.740 [Lua] [GameNetworkManager] game object was destroyed id=1061 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d1b76c 14:38:32.977 [Lua] ERROR: REMOVE UNIT FROM SPAWNED:(traceback) "[Unit '#ID[2ece63855280fb09]']" 14:38:32.977 [Lua] ERROR: Tried to freeze unit twice in the same frame. 14:38:33.970 [Lua] [GameNetworkManager] game object created go_id=1062, owner_id=110000106d1b76c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:38:34.410 [Lua] [GameNetworkManager] game object was destroyed id=1062 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d1b76c 14:38:35.706 [Lua] [GameNetworkManager] game object created go_id=1063, owner_id=110000106d1b76c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:38:36.161 [Lua] [GameNetworkManager] game object was destroyed id=1063 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d1b76c 14:38:37.122 [Lua] [GameNetworkManager] game object created go_id=1064, owner_id=110000106d1b76c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:38:37.559 [Lua] [GameNetworkManager] game object was destroyed id=1064 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d1b76c 14:38:38.301 [Lua] [GameNetworkManager] game object created go_id=3093, owner_id=110000103b58da7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:38:38.675 [Lua] [GameNetworkManager] game object was destroyed id=3093 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103b58da7 14:38:39.589 [Lua] [GameNetworkManager] game object created go_id=1065, owner_id=110000106d1b76c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:38:40.097 [Lua] [GameNetworkManager] game object was destroyed id=1065 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d1b76c 14:38:40.264 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x38697, position: 0 14:38:41.670 [Lua] Time for new HOOORDE! multi_first_wave 14:38:41.670 [Lua] horde requested: ambush 14:38:41.670 [Lua] setting up ambush-horde 14:38:41.670 [Lua] Composing horde 'large' .. using variant 'plain' 14:38:41.670 [Lua] -> spawning: 52 14:38:41.670 [Lua] horde crated with id 10 of type ambush 14:38:41.670 [Lua] ambush horde has started 14:38:41.673 [Lua] MUSIC: explore -> pre_ambush 14:38:42.718 [Lua] Coordinated attack! 14:38:44.808 [Lua] [GameNetworkManager] game object created go_id=1066, owner_id=110000106d1b76c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:38:45.129 [Lua] replace_hidden_spawners -> first try found: 1 cover points 14:38:45.129 [Lua] replace_hidden_spawners -> replacing hidden spawners! 14:38:45.129 [Lua] ->moving spawner 14:38:45.129 [Lua] ->moving spawner 14:38:45.129 [Lua] ->moving spawner 14:38:45.129 [Lua] ->moving spawner 14:38:45.129 [Lua] ->moving spawner 14:38:45.129 [Lua] ->moving spawner 14:38:45.129 [Lua] ->moving spawner 14:38:45.129 [Lua] ->moving spawner 14:38:45.129 [Lua] ->moving spawner 14:38:45.129 [Lua] ->moving spawner 14:38:45.129 [Lua] ->moving spawner 14:38:45.129 [Lua] ->moving spawner 14:38:45.129 [Lua] ->moving spawner 14:38:45.129 [Lua] ->moving spawner 14:38:45.129 [Lua] ->moving spawner 14:38:45.129 [Lua] ->moving spawner 14:38:45.129 [Lua] ->moving spawner 14:38:45.129 [Lua] ->moving spawner 14:38:45.129 [Lua] ->moving spawner 14:38:45.129 [Lua] ->moving spawner 14:38:45.129 [Lua] ->moving spawner 14:38:45.129 [Lua] ->moving spawner 14:38:45.129 [Lua] ->moving spawner 14:38:45.129 [Lua] ->moving spawner 14:38:45.129 [Lua] ->moving spawner 14:38:45.129 [Lua] ->moving spawner 14:38:45.129 [Lua] ->moving spawner 14:38:45.129 [Lua] ->moving spawner 14:38:45.129 [Lua] ->moving spawner 14:38:45.129 [Lua] ->moving spawner 14:38:45.129 [Lua] ->moving spawner 14:38:45.129 [Lua] ->moving spawner 14:38:45.129 [Lua] ->moving spawner 14:38:45.129 [Lua] ->moving spawner 14:38:45.129 [Lua] ->moving spawner 14:38:45.129 [Lua] ->moving spawner 14:38:45.129 [Lua] ->moving spawner 14:38:45.129 [Lua] ->moving spawner 14:38:45.129 [Lua] ->moving spawner 14:38:45.129 [Lua] ->moving spawner 14:38:45.129 [Lua] ->moving spawner 14:38:45.129 [Lua] ->moving spawner 14:38:45.129 [Lua] ->moving spawner 14:38:45.145 [Lua] replace_hidden_spawners -> first try found: 3 cover points 14:38:45.145 [Lua] replace_hidden_spawners -> replacing hidden spawners! 14:38:45.145 [Lua] ->moving spawner 14:38:45.145 [Lua] ->moving spawner 14:38:45.145 [Lua] ->moving spawner 14:38:45.145 [Lua] ->moving spawner 14:38:45.145 [Lua] ->moving spawner 14:38:45.145 [Lua] ->moving spawner 14:38:45.145 [Lua] ->moving spawner 14:38:45.145 [Lua] ->moving spawner 14:38:45.145 [Lua] ->moving spawner 14:38:45.145 [Lua] ->moving spawner 14:38:45.145 [Lua] ->moving spawner 14:38:45.145 [Lua] ->moving spawner 14:38:45.145 [Lua] ->moving spawner 14:38:45.145 [Lua] ->moving spawner 14:38:45.145 [Lua] ->moving spawner 14:38:45.145 [Lua] ->moving spawner 14:38:45.145 [Lua] ->moving spawner 14:38:45.145 [Lua] ->moving spawner 14:38:45.145 [Lua] ->moving spawner 14:38:45.145 [Lua] ->moving spawner 14:38:45.145 [Lua] ->moving spawner 14:38:45.145 [Lua] ->moving spawner 14:38:45.145 [Lua] ->moving spawner 14:38:45.145 [Lua] ->moving spawner 14:38:45.145 [Lua] ->moving spawner 14:38:45.145 [Lua] ->moving spawner 14:38:45.145 [Lua] ->moving spawner 14:38:45.145 [Lua] ->moving spawner 14:38:45.145 [Lua] ->moving spawner 14:38:45.145 [Lua] ->moving spawner 14:38:45.145 [Lua] ->moving spawner 14:38:45.145 [Lua] ->moving spawner 14:38:45.145 [Lua] ->moving spawner 14:38:45.145 [Lua] ->moving spawner 14:38:45.145 [Lua] ->moving spawner 14:38:45.145 [Lua] ->moving spawner 14:38:45.145 [Lua] ->moving spawner 14:38:45.145 [Lua] ->moving spawner 14:38:45.145 [Lua] ->moving spawner 14:38:45.145 [Lua] ->moving spawner 14:38:45.145 [Lua] ->moving spawner 14:38:45.145 [Lua] ->moving spawner 14:38:45.145 [Lua] ->moving spawner 14:38:45.163 [Lua] replace_hidden_spawners -> first try found: 1 cover points 14:38:45.163 [Lua] replace_hidden_spawners -> replacing hidden spawners! 14:38:45.163 [Lua] ->moving spawner 14:38:45.163 [Lua] ->moving spawner 14:38:45.163 [Lua] ->moving spawner 14:38:45.163 [Lua] ->moving spawner 14:38:45.163 [Lua] ->moving spawner 14:38:45.163 [Lua] ->moving spawner 14:38:45.163 [Lua] ->moving spawner 14:38:45.163 [Lua] ->moving spawner 14:38:45.163 [Lua] ->moving spawner 14:38:45.163 [Lua] ->moving spawner 14:38:45.163 [Lua] ->moving spawner 14:38:45.163 [Lua] ->moving spawner 14:38:45.163 [Lua] ->moving spawner 14:38:45.163 [Lua] ->moving spawner 14:38:45.163 [Lua] ->moving spawner 14:38:45.163 [Lua] ->moving spawner 14:38:45.163 [Lua] ->moving spawner 14:38:45.163 [Lua] ->moving spawner 14:38:45.163 [Lua] ->moving spawner 14:38:45.163 [Lua] ->moving spawner 14:38:45.163 [Lua] ->moving spawner 14:38:45.163 [Lua] ->moving spawner 14:38:45.163 [Lua] ->moving spawner 14:38:45.163 [Lua] ->moving spawner 14:38:45.163 [Lua] ->moving spawner 14:38:45.163 [Lua] ->moving spawner 14:38:45.163 [Lua] ->moving spawner 14:38:45.163 [Lua] ->moving spawner 14:38:45.163 [Lua] ->moving spawner 14:38:45.163 [Lua] ->moving spawner 14:38:45.163 [Lua] ->moving spawner 14:38:45.163 [Lua] ->moving spawner 14:38:45.163 [Lua] ->moving spawner 14:38:45.163 [Lua] ->moving spawner 14:38:45.163 [Lua] ->moving spawner 14:38:45.163 [Lua] ->moving spawner 14:38:45.163 [Lua] ->moving spawner 14:38:45.163 [Lua] ->moving spawner 14:38:45.163 [Lua] ->moving spawner 14:38:45.163 [Lua] ->moving spawner 14:38:45.163 [Lua] ->moving spawner 14:38:45.179 [Lua] [GameNetworkManager] game object was destroyed id=1066 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d1b76c 14:38:45.180 [Lua] replace_hidden_spawners -> first try found: 3 cover points 14:38:45.180 [Lua] replace_hidden_spawners -> replacing hidden spawners! 14:38:45.180 [Lua] ->moving spawner 14:38:45.180 [Lua] ->moving spawner 14:38:45.180 [Lua] ->moving spawner 14:38:45.180 [Lua] ->moving spawner 14:38:45.180 [Lua] ->moving spawner 14:38:45.180 [Lua] ->moving spawner 14:38:45.180 [Lua] ->moving spawner 14:38:45.180 [Lua] ->moving spawner 14:38:45.180 [Lua] ->moving spawner 14:38:45.180 [Lua] ->moving spawner 14:38:45.180 [Lua] ->moving spawner 14:38:45.180 [Lua] ->moving spawner 14:38:45.180 [Lua] ->moving spawner 14:38:45.180 [Lua] ->moving spawner 14:38:45.180 [Lua] ->moving spawner 14:38:45.180 [Lua] ->moving spawner 14:38:45.180 [Lua] ->moving spawner 14:38:45.180 [Lua] ->moving spawner 14:38:45.180 [Lua] ->moving spawner 14:38:45.180 [Lua] ->moving spawner 14:38:45.180 [Lua] ->moving spawner 14:38:45.180 [Lua] ->moving spawner 14:38:45.180 [Lua] ->moving spawner 14:38:45.180 [Lua] ->moving spawner 14:38:45.180 [Lua] ->moving spawner 14:38:45.180 [Lua] ->moving spawner 14:38:45.180 [Lua] ->moving spawner 14:38:45.180 [Lua] ->moving spawner 14:38:45.180 [Lua] ->moving spawner 14:38:45.180 [Lua] ->moving spawner 14:38:45.180 [Lua] ->moving spawner 14:38:45.180 [Lua] ->moving spawner 14:38:45.180 [Lua] ->moving spawner 14:38:45.180 [Lua] ->moving spawner 14:38:45.180 [Lua] ->moving spawner 14:38:45.180 [Lua] ->moving spawner 14:38:45.180 [Lua] ->moving spawner 14:38:45.180 [Lua] ->moving spawner 14:38:45.180 [Lua] ->moving spawner 14:38:45.180 [Lua] ->moving spawner 14:38:45.180 [Lua] ->moving spawner 14:38:45.197 [Lua] replace_hidden_spawners -> first try found: 1 cover points 14:38:45.197 [Lua] replace_hidden_spawners -> replacing hidden spawners! 14:38:45.197 [Lua] ->moving spawner 14:38:45.197 [Lua] ->moving spawner 14:38:45.197 [Lua] ->moving spawner 14:38:45.197 [Lua] ->moving spawner 14:38:45.197 [Lua] ->moving spawner 14:38:45.197 [Lua] ->moving spawner 14:38:45.197 [Lua] ->moving spawner 14:38:45.197 [Lua] ->moving spawner 14:38:45.197 [Lua] ->moving spawner 14:38:45.197 [Lua] ->moving spawner 14:38:45.197 [Lua] ->moving spawner 14:38:45.197 [Lua] ->moving spawner 14:38:45.197 [Lua] ->moving spawner 14:38:45.197 [Lua] ->moving spawner 14:38:45.197 [Lua] ->moving spawner 14:38:45.197 [Lua] ->moving spawner 14:38:45.197 [Lua] ->moving spawner 14:38:45.197 [Lua] ->moving spawner 14:38:45.197 [Lua] ->moving spawner 14:38:45.197 [Lua] ->moving spawner 14:38:45.197 [Lua] ->moving spawner 14:38:45.197 [Lua] ->moving spawner 14:38:45.197 [Lua] ->moving spawner 14:38:45.197 [Lua] ->moving spawner 14:38:45.197 [Lua] ->moving spawner 14:38:45.197 [Lua] ->moving spawner 14:38:45.197 [Lua] ->moving spawner 14:38:45.197 [Lua] ->moving spawner 14:38:45.197 [Lua] ->moving spawner 14:38:45.197 [Lua] ->moving spawner 14:38:45.197 [Lua] ->moving spawner 14:38:45.197 [Lua] ->moving spawner 14:38:45.197 [Lua] ->moving spawner 14:38:45.197 [Lua] ->moving spawner 14:38:45.197 [Lua] ->moving spawner 14:38:45.197 [Lua] ->moving spawner 14:38:45.197 [Lua] ->moving spawner 14:38:45.197 [Lua] ->moving spawner 14:38:45.197 [Lua] ->moving spawner 14:38:45.213 [Lua] replace_hidden_spawners -> first try found: 3 cover points 14:38:45.213 [Lua] replace_hidden_spawners -> replacing hidden spawners! 14:38:45.213 [Lua] ->moving spawner 14:38:45.213 [Lua] ->moving spawner 14:38:45.213 [Lua] ->moving spawner 14:38:45.213 [Lua] ->moving spawner 14:38:45.213 [Lua] ->moving spawner 14:38:45.213 [Lua] ->moving spawner 14:38:45.213 [Lua] ->moving spawner 14:38:45.213 [Lua] ->moving spawner 14:38:45.213 [Lua] ->moving spawner 14:38:45.213 [Lua] ->moving spawner 14:38:45.213 [Lua] ->moving spawner 14:38:45.213 [Lua] ->moving spawner 14:38:45.213 [Lua] ->moving spawner 14:38:45.213 [Lua] ->moving spawner 14:38:45.213 [Lua] ->moving spawner 14:38:45.213 [Lua] ->moving spawner 14:38:45.213 [Lua] ->moving spawner 14:38:45.213 [Lua] ->moving spawner 14:38:45.213 [Lua] ->moving spawner 14:38:45.213 [Lua] ->moving spawner 14:38:45.213 [Lua] ->moving spawner 14:38:45.213 [Lua] ->moving spawner 14:38:45.213 [Lua] ->moving spawner 14:38:45.213 [Lua] ->moving spawner 14:38:45.213 [Lua] ->moving spawner 14:38:45.213 [Lua] ->moving spawner 14:38:45.213 [Lua] ->moving spawner 14:38:45.213 [Lua] ->moving spawner 14:38:45.213 [Lua] ->moving spawner 14:38:45.213 [Lua] ->moving spawner 14:38:45.213 [Lua] ->moving spawner 14:38:45.213 [Lua] ->moving spawner 14:38:45.213 [Lua] ->moving spawner 14:38:45.213 [Lua] ->moving spawner 14:38:45.213 [Lua] ->moving spawner 14:38:45.213 [Lua] ->moving spawner 14:38:45.213 [Lua] ->moving spawner 14:38:45.213 [Lua] ->moving spawner 14:38:45.213 [Lua] ->moving spawner 14:38:45.230 [Lua] replace_hidden_spawners -> first try found: 1 cover points 14:38:45.230 [Lua] replace_hidden_spawners -> replacing hidden spawners! 14:38:45.230 [Lua] ->moving spawner 14:38:45.230 [Lua] ->moving spawner 14:38:45.230 [Lua] ->moving spawner 14:38:45.230 [Lua] ->moving spawner 14:38:45.230 [Lua] ->moving spawner 14:38:45.230 [Lua] ->moving spawner 14:38:45.230 [Lua] ->moving spawner 14:38:45.230 [Lua] ->moving spawner 14:38:45.230 [Lua] ->moving spawner 14:38:45.230 [Lua] ->moving spawner 14:38:45.230 [Lua] ->moving spawner 14:38:45.230 [Lua] ->moving spawner 14:38:45.230 [Lua] ->moving spawner 14:38:45.230 [Lua] ->moving spawner 14:38:45.230 [Lua] ->moving spawner 14:38:45.230 [Lua] ->moving spawner 14:38:45.230 [Lua] ->moving spawner 14:38:45.230 [Lua] ->moving spawner 14:38:45.230 [Lua] ->moving spawner 14:38:45.230 [Lua] ->moving spawner 14:38:45.230 [Lua] ->moving spawner 14:38:45.230 [Lua] ->moving spawner 14:38:45.230 [Lua] ->moving spawner 14:38:45.230 [Lua] ->moving spawner 14:38:45.230 [Lua] ->moving spawner 14:38:45.230 [Lua] ->moving spawner 14:38:45.230 [Lua] ->moving spawner 14:38:45.230 [Lua] ->moving spawner 14:38:45.230 [Lua] ->moving spawner 14:38:45.230 [Lua] ->moving spawner 14:38:45.230 [Lua] ->moving spawner 14:38:45.230 [Lua] ->moving spawner 14:38:45.230 [Lua] ->moving spawner 14:38:45.230 [Lua] ->moving spawner 14:38:45.230 [Lua] ->moving spawner 14:38:45.230 [Lua] ->moving spawner 14:38:45.230 [Lua] ->moving spawner 14:38:45.247 [Lua] replace_hidden_spawners -> first try found: 3 cover points 14:38:45.247 [Lua] replace_hidden_spawners -> replacing hidden spawners! 14:38:45.247 [Lua] ->moving spawner 14:38:45.247 [Lua] ->moving spawner 14:38:45.247 [Lua] ->moving spawner 14:38:45.247 [Lua] ->moving spawner 14:38:45.247 [Lua] ->moving spawner 14:38:45.247 [Lua] ->moving spawner 14:38:45.247 [Lua] ->moving spawner 14:38:45.247 [Lua] ->moving spawner 14:38:45.247 [Lua] ->moving spawner 14:38:45.247 [Lua] ->moving spawner 14:38:45.247 [Lua] ->moving spawner 14:38:45.247 [Lua] ->moving spawner 14:38:45.247 [Lua] ->moving spawner 14:38:45.247 [Lua] ->moving spawner 14:38:45.247 [Lua] ->moving spawner 14:38:45.247 [Lua] ->moving spawner 14:38:45.247 [Lua] ->moving spawner 14:38:45.247 [Lua] ->moving spawner 14:38:45.247 [Lua] ->moving spawner 14:38:45.247 [Lua] ->moving spawner 14:38:45.247 [Lua] ->moving spawner 14:38:45.247 [Lua] ->moving spawner 14:38:45.247 [Lua] ->moving spawner 14:38:45.247 [Lua] ->moving spawner 14:38:45.247 [Lua] ->moving spawner 14:38:45.247 [Lua] ->moving spawner 14:38:45.247 [Lua] ->moving spawner 14:38:45.247 [Lua] ->moving spawner 14:38:45.247 [Lua] ->moving spawner 14:38:45.247 [Lua] ->moving spawner 14:38:45.247 [Lua] ->moving spawner 14:38:45.247 [Lua] ->moving spawner 14:38:45.247 [Lua] ->moving spawner 14:38:45.247 [Lua] ->moving spawner 14:38:45.247 [Lua] ->moving spawner 14:38:45.247 [Lua] ->moving spawner 14:38:45.247 [Lua] ->moving spawner 14:38:45.263 [Lua] replace_hidden_spawners -> first try found: 1 cover points 14:38:45.263 [Lua] replace_hidden_spawners -> replacing hidden spawners! 14:38:45.263 [Lua] ->moving spawner 14:38:45.263 [Lua] ->moving spawner 14:38:45.263 [Lua] ->moving spawner 14:38:45.263 [Lua] ->moving spawner 14:38:45.263 [Lua] ->moving spawner 14:38:45.263 [Lua] ->moving spawner 14:38:45.263 [Lua] ->moving spawner 14:38:45.263 [Lua] ->moving spawner 14:38:45.263 [Lua] ->moving spawner 14:38:45.263 [Lua] ->moving spawner 14:38:45.263 [Lua] ->moving spawner 14:38:45.263 [Lua] ->moving spawner 14:38:45.263 [Lua] ->moving spawner 14:38:45.263 [Lua] ->moving spawner 14:38:45.263 [Lua] ->moving spawner 14:38:45.263 [Lua] ->moving spawner 14:38:45.263 [Lua] ->moving spawner 14:38:45.263 [Lua] ->moving spawner 14:38:45.263 [Lua] ->moving spawner 14:38:45.263 [Lua] ->moving spawner 14:38:45.263 [Lua] ->moving spawner 14:38:45.263 [Lua] ->moving spawner 14:38:45.263 [Lua] ->moving spawner 14:38:45.263 [Lua] ->moving spawner 14:38:45.263 [Lua] ->moving spawner 14:38:45.263 [Lua] ->moving spawner 14:38:45.263 [Lua] ->moving spawner 14:38:45.263 [Lua] ->moving spawner 14:38:45.263 [Lua] ->moving spawner 14:38:45.263 [Lua] ->moving spawner 14:38:45.263 [Lua] ->moving spawner 14:38:45.263 [Lua] ->moving spawner 14:38:45.263 [Lua] ->moving spawner 14:38:45.263 [Lua] ->moving spawner 14:38:45.263 [Lua] ->moving spawner 14:38:45.280 [Lua] replace_hidden_spawners -> first try found: 3 cover points 14:38:45.280 [Lua] replace_hidden_spawners -> replacing hidden spawners! 14:38:45.280 [Lua] ->moving spawner 14:38:45.280 [Lua] ->moving spawner 14:38:45.280 [Lua] ->moving spawner 14:38:45.280 [Lua] ->moving spawner 14:38:45.280 [Lua] ->moving spawner 14:38:45.280 [Lua] ->moving spawner 14:38:45.280 [Lua] ->moving spawner 14:38:45.280 [Lua] ->moving spawner 14:38:45.280 [Lua] ->moving spawner 14:38:45.280 [Lua] ->moving spawner 14:38:45.280 [Lua] ->moving spawner 14:38:45.280 [Lua] ->moving spawner 14:38:45.280 [Lua] ->moving spawner 14:38:45.280 [Lua] ->moving spawner 14:38:45.280 [Lua] ->moving spawner 14:38:45.280 [Lua] ->moving spawner 14:38:45.280 [Lua] ->moving spawner 14:38:45.280 [Lua] ->moving spawner 14:38:45.280 [Lua] ->moving spawner 14:38:45.280 [Lua] ->moving spawner 14:38:45.280 [Lua] ->moving spawner 14:38:45.280 [Lua] ->moving spawner 14:38:45.280 [Lua] ->moving spawner 14:38:45.280 [Lua] ->moving spawner 14:38:45.280 [Lua] ->moving spawner 14:38:45.280 [Lua] ->moving spawner 14:38:45.280 [Lua] ->moving spawner 14:38:45.280 [Lua] ->moving spawner 14:38:45.280 [Lua] ->moving spawner 14:38:45.280 [Lua] ->moving spawner 14:38:45.280 [Lua] ->moving spawner 14:38:45.280 [Lua] ->moving spawner 14:38:45.280 [Lua] ->moving spawner 14:38:45.280 [Lua] ->moving spawner 14:38:45.280 [Lua] ->moving spawner 14:38:45.297 [Lua] replace_hidden_spawners -> first try found: 1 cover points 14:38:45.297 [Lua] replace_hidden_spawners -> replacing hidden spawners! 14:38:45.297 [Lua] ->moving spawner 14:38:45.297 [Lua] ->moving spawner 14:38:45.297 [Lua] ->moving spawner 14:38:45.297 [Lua] ->moving spawner 14:38:45.297 [Lua] ->moving spawner 14:38:45.297 [Lua] ->moving spawner 14:38:45.297 [Lua] ->moving spawner 14:38:45.297 [Lua] ->moving spawner 14:38:45.297 [Lua] ->moving spawner 14:38:45.297 [Lua] ->moving spawner 14:38:45.297 [Lua] ->moving spawner 14:38:45.297 [Lua] ->moving spawner 14:38:45.297 [Lua] ->moving spawner 14:38:45.297 [Lua] ->moving spawner 14:38:45.297 [Lua] ->moving spawner 14:38:45.297 [Lua] ->moving spawner 14:38:45.297 [Lua] ->moving spawner 14:38:45.297 [Lua] ->moving spawner 14:38:45.297 [Lua] ->moving spawner 14:38:45.297 [Lua] ->moving spawner 14:38:45.297 [Lua] ->moving spawner 14:38:45.297 [Lua] ->moving spawner 14:38:45.297 [Lua] ->moving spawner 14:38:45.297 [Lua] ->moving spawner 14:38:45.297 [Lua] ->moving spawner 14:38:45.297 [Lua] ->moving spawner 14:38:45.297 [Lua] ->moving spawner 14:38:45.297 [Lua] ->moving spawner 14:38:45.297 [Lua] ->moving spawner 14:38:45.297 [Lua] ->moving spawner 14:38:45.297 [Lua] ->moving spawner 14:38:45.297 [Lua] ->moving spawner 14:38:45.297 [Lua] ->moving spawner 14:38:45.313 [Lua] replace_hidden_spawners -> first try found: 3 cover points 14:38:45.313 [Lua] replace_hidden_spawners -> replacing hidden spawners! 14:38:45.313 [Lua] ->moving spawner 14:38:45.313 [Lua] ->moving spawner 14:38:45.313 [Lua] ->moving spawner 14:38:45.313 [Lua] ->moving spawner 14:38:45.313 [Lua] ->moving spawner 14:38:45.313 [Lua] ->moving spawner 14:38:45.313 [Lua] ->moving spawner 14:38:45.313 [Lua] ->moving spawner 14:38:45.313 [Lua] ->moving spawner 14:38:45.313 [Lua] ->moving spawner 14:38:45.313 [Lua] ->moving spawner 14:38:45.313 [Lua] ->moving spawner 14:38:45.313 [Lua] ->moving spawner 14:38:45.313 [Lua] ->moving spawner 14:38:45.313 [Lua] ->moving spawner 14:38:45.313 [Lua] ->moving spawner 14:38:45.313 [Lua] ->moving spawner 14:38:45.313 [Lua] ->moving spawner 14:38:45.313 [Lua] ->moving spawner 14:38:45.313 [Lua] ->moving spawner 14:38:45.313 [Lua] ->moving spawner 14:38:45.313 [Lua] ->moving spawner 14:38:45.313 [Lua] ->moving spawner 14:38:45.313 [Lua] ->moving spawner 14:38:45.313 [Lua] ->moving spawner 14:38:45.313 [Lua] ->moving spawner 14:38:45.313 [Lua] ->moving spawner 14:38:45.313 [Lua] ->moving spawner 14:38:45.313 [Lua] ->moving spawner 14:38:45.313 [Lua] ->moving spawner 14:38:45.313 [Lua] ->moving spawner 14:38:45.313 [Lua] ->moving spawner 14:38:45.313 [Lua] ->moving spawner 14:38:45.330 [Lua] replace_hidden_spawners -> first try found: 1 cover points 14:38:45.330 [Lua] replace_hidden_spawners -> replacing hidden spawners! 14:38:45.330 [Lua] ->moving spawner 14:38:45.330 [Lua] ->moving spawner 14:38:45.330 [Lua] ->moving spawner 14:38:45.330 [Lua] ->moving spawner 14:38:45.330 [Lua] ->moving spawner 14:38:45.330 [Lua] ->moving spawner 14:38:45.330 [Lua] ->moving spawner 14:38:45.330 [Lua] ->moving spawner 14:38:45.330 [Lua] ->moving spawner 14:38:45.330 [Lua] ->moving spawner 14:38:45.330 [Lua] ->moving spawner 14:38:45.330 [Lua] ->moving spawner 14:38:45.330 [Lua] ->moving spawner 14:38:45.330 [Lua] ->moving spawner 14:38:45.330 [Lua] ->moving spawner 14:38:45.330 [Lua] ->moving spawner 14:38:45.330 [Lua] ->moving spawner 14:38:45.330 [Lua] ->moving spawner 14:38:45.330 [Lua] ->moving spawner 14:38:45.330 [Lua] ->moving spawner 14:38:45.330 [Lua] ->moving spawner 14:38:45.330 [Lua] ->moving spawner 14:38:45.330 [Lua] ->moving spawner 14:38:45.330 [Lua] ->moving spawner 14:38:45.330 [Lua] ->moving spawner 14:38:45.330 [Lua] ->moving spawner 14:38:45.330 [Lua] ->moving spawner 14:38:45.330 [Lua] ->moving spawner 14:38:45.330 [Lua] ->moving spawner 14:38:45.330 [Lua] ->moving spawner 14:38:45.330 [Lua] ->moving spawner 14:38:45.347 [Lua] replace_hidden_spawners -> first try found: 3 cover points 14:38:45.347 [Lua] replace_hidden_spawners -> replacing hidden spawners! 14:38:45.347 [Lua] ->moving spawner 14:38:45.347 [Lua] ->moving spawner 14:38:45.347 [Lua] ->moving spawner 14:38:45.347 [Lua] ->moving spawner 14:38:45.347 [Lua] ->moving spawner 14:38:45.347 [Lua] ->moving spawner 14:38:45.347 [Lua] ->moving spawner 14:38:45.347 [Lua] ->moving spawner 14:38:45.347 [Lua] ->moving spawner 14:38:45.347 [Lua] ->moving spawner 14:38:45.347 [Lua] ->moving spawner 14:38:45.347 [Lua] ->moving spawner 14:38:45.347 [Lua] ->moving spawner 14:38:45.347 [Lua] ->moving spawner 14:38:45.347 [Lua] ->moving spawner 14:38:45.347 [Lua] ->moving spawner 14:38:45.347 [Lua] ->moving spawner 14:38:45.347 [Lua] ->moving spawner 14:38:45.347 [Lua] ->moving spawner 14:38:45.347 [Lua] ->moving spawner 14:38:45.347 [Lua] ->moving spawner 14:38:45.347 [Lua] ->moving spawner 14:38:45.347 [Lua] ->moving spawner 14:38:45.347 [Lua] ->moving spawner 14:38:45.347 [Lua] ->moving spawner 14:38:45.347 [Lua] ->moving spawner 14:38:45.347 [Lua] ->moving spawner 14:38:45.347 [Lua] ->moving spawner 14:38:45.347 [Lua] ->moving spawner 14:38:45.347 [Lua] ->moving spawner 14:38:45.347 [Lua] ->moving spawner 14:38:45.364 [Lua] replace_hidden_spawners -> first try found: 1 cover points 14:38:45.364 [Lua] replace_hidden_spawners -> replacing hidden spawners! 14:38:45.364 [Lua] ->moving spawner 14:38:45.364 [Lua] ->moving spawner 14:38:45.364 [Lua] ->moving spawner 14:38:45.364 [Lua] ->moving spawner 14:38:45.364 [Lua] ->moving spawner 14:38:45.364 [Lua] ->moving spawner 14:38:45.364 [Lua] ->moving spawner 14:38:45.364 [Lua] ->moving spawner 14:38:45.364 [Lua] ->moving spawner 14:38:45.364 [Lua] ->moving spawner 14:38:45.364 [Lua] ->moving spawner 14:38:45.364 [Lua] ->moving spawner 14:38:45.364 [Lua] ->moving spawner 14:38:45.364 [Lua] ->moving spawner 14:38:45.364 [Lua] ->moving spawner 14:38:45.364 [Lua] ->moving spawner 14:38:45.364 [Lua] ->moving spawner 14:38:45.364 [Lua] ->moving spawner 14:38:45.364 [Lua] ->moving spawner 14:38:45.364 [Lua] ->moving spawner 14:38:45.364 [Lua] ->moving spawner 14:38:45.364 [Lua] ->moving spawner 14:38:45.364 [Lua] ->moving spawner 14:38:45.364 [Lua] ->moving spawner 14:38:45.364 [Lua] ->moving spawner 14:38:45.364 [Lua] ->moving spawner 14:38:45.364 [Lua] ->moving spawner 14:38:45.364 [Lua] ->moving spawner 14:38:45.364 [Lua] ->moving spawner 14:38:45.380 [Lua] replace_hidden_spawners -> first try found: 3 cover points 14:38:45.380 [Lua] replace_hidden_spawners -> replacing hidden spawners! 14:38:45.380 [Lua] ->moving spawner 14:38:45.380 [Lua] ->moving spawner 14:38:45.380 [Lua] ->moving spawner 14:38:45.380 [Lua] ->moving spawner 14:38:45.380 [Lua] ->moving spawner 14:38:45.380 [Lua] ->moving spawner 14:38:45.380 [Lua] ->moving spawner 14:38:45.380 [Lua] ->moving spawner 14:38:45.380 [Lua] ->moving spawner 14:38:45.380 [Lua] ->moving spawner 14:38:45.380 [Lua] ->moving spawner 14:38:45.380 [Lua] ->moving spawner 14:38:45.380 [Lua] ->moving spawner 14:38:45.380 [Lua] ->moving spawner 14:38:45.380 [Lua] ->moving spawner 14:38:45.380 [Lua] ->moving spawner 14:38:45.380 [Lua] ->moving spawner 14:38:45.380 [Lua] ->moving spawner 14:38:45.380 [Lua] ->moving spawner 14:38:45.380 [Lua] ->moving spawner 14:38:45.380 [Lua] ->moving spawner 14:38:45.380 [Lua] ->moving spawner 14:38:45.380 [Lua] ->moving spawner 14:38:45.380 [Lua] ->moving spawner 14:38:45.380 [Lua] ->moving spawner 14:38:45.380 [Lua] ->moving spawner 14:38:45.380 [Lua] ->moving spawner 14:38:45.380 [Lua] ->moving spawner 14:38:45.380 [Lua] ->moving spawner 14:38:45.398 [Lua] replace_hidden_spawners -> first try found: 1 cover points 14:38:45.398 [Lua] replace_hidden_spawners -> replacing hidden spawners! 14:38:45.398 [Lua] ->moving spawner 14:38:45.398 [Lua] ->moving spawner 14:38:45.398 [Lua] ->moving spawner 14:38:45.398 [Lua] ->moving spawner 14:38:45.398 [Lua] ->moving spawner 14:38:45.398 [Lua] ->moving spawner 14:38:45.398 [Lua] ->moving spawner 14:38:45.398 [Lua] ->moving spawner 14:38:45.398 [Lua] ->moving spawner 14:38:45.398 [Lua] ->moving spawner 14:38:45.398 [Lua] ->moving spawner 14:38:45.398 [Lua] ->moving spawner 14:38:45.398 [Lua] ->moving spawner 14:38:45.398 [Lua] ->moving spawner 14:38:45.398 [Lua] ->moving spawner 14:38:45.398 [Lua] ->moving spawner 14:38:45.398 [Lua] ->moving spawner 14:38:45.398 [Lua] ->moving spawner 14:38:45.398 [Lua] ->moving spawner 14:38:45.398 [Lua] ->moving spawner 14:38:45.398 [Lua] ->moving spawner 14:38:45.398 [Lua] ->moving spawner 14:38:45.398 [Lua] ->moving spawner 14:38:45.398 [Lua] ->moving spawner 14:38:45.398 [Lua] ->moving spawner 14:38:45.398 [Lua] ->moving spawner 14:38:45.398 [Lua] ->moving spawner 14:38:45.415 [Lua] replace_hidden_spawners -> first try found: 3 cover points 14:38:45.415 [Lua] replace_hidden_spawners -> replacing hidden spawners! 14:38:45.415 [Lua] ->moving spawner 14:38:45.415 [Lua] ->moving spawner 14:38:45.415 [Lua] ->moving spawner 14:38:45.415 [Lua] ->moving spawner 14:38:45.415 [Lua] ->moving spawner 14:38:45.415 [Lua] ->moving spawner 14:38:45.415 [Lua] ->moving spawner 14:38:45.415 [Lua] ->moving spawner 14:38:45.415 [Lua] ->moving spawner 14:38:45.415 [Lua] ->moving spawner 14:38:45.415 [Lua] ->moving spawner 14:38:45.415 [Lua] ->moving spawner 14:38:45.415 [Lua] ->moving spawner 14:38:45.415 [Lua] ->moving spawner 14:38:45.415 [Lua] ->moving spawner 14:38:45.415 [Lua] ->moving spawner 14:38:45.415 [Lua] ->moving spawner 14:38:45.415 [Lua] ->moving spawner 14:38:45.415 [Lua] ->moving spawner 14:38:45.415 [Lua] ->moving spawner 14:38:45.415 [Lua] ->moving spawner 14:38:45.415 [Lua] ->moving spawner 14:38:45.415 [Lua] ->moving spawner 14:38:45.415 [Lua] ->moving spawner 14:38:45.415 [Lua] ->moving spawner 14:38:45.415 [Lua] ->moving spawner 14:38:45.415 [Lua] ->moving spawner 14:38:45.432 [Lua] replace_hidden_spawners -> first try found: 1 cover points 14:38:45.432 [Lua] replace_hidden_spawners -> replacing hidden spawners! 14:38:45.432 [Lua] ->moving spawner 14:38:45.432 [Lua] ->moving spawner 14:38:45.432 [Lua] ->moving spawner 14:38:45.432 [Lua] ->moving spawner 14:38:45.432 [Lua] ->moving spawner 14:38:45.432 [Lua] ->moving spawner 14:38:45.432 [Lua] ->moving spawner 14:38:45.432 [Lua] ->moving spawner 14:38:45.432 [Lua] ->moving spawner 14:38:45.432 [Lua] ->moving spawner 14:38:45.432 [Lua] ->moving spawner 14:38:45.432 [Lua] ->moving spawner 14:38:45.432 [Lua] ->moving spawner 14:38:45.432 [Lua] ->moving spawner 14:38:45.432 [Lua] ->moving spawner 14:38:45.432 [Lua] ->moving spawner 14:38:45.432 [Lua] ->moving spawner 14:38:45.432 [Lua] ->moving spawner 14:38:45.432 [Lua] ->moving spawner 14:38:45.432 [Lua] ->moving spawner 14:38:45.432 [Lua] ->moving spawner 14:38:45.432 [Lua] ->moving spawner 14:38:45.432 [Lua] ->moving spawner 14:38:45.432 [Lua] ->moving spawner 14:38:45.432 [Lua] ->moving spawner 14:38:45.449 [Lua] replace_hidden_spawners -> first try found: 3 cover points 14:38:45.449 [Lua] replace_hidden_spawners -> replacing hidden spawners! 14:38:45.449 [Lua] ->moving spawner 14:38:45.449 [Lua] ->moving spawner 14:38:45.449 [Lua] ->moving spawner 14:38:45.449 [Lua] ->moving spawner 14:38:45.449 [Lua] ->moving spawner 14:38:45.449 [Lua] ->moving spawner 14:38:45.449 [Lua] ->moving spawner 14:38:45.449 [Lua] ->moving spawner 14:38:45.449 [Lua] ->moving spawner 14:38:45.449 [Lua] ->moving spawner 14:38:45.449 [Lua] ->moving spawner 14:38:45.449 [Lua] ->moving spawner 14:38:45.449 [Lua] ->moving spawner 14:38:45.449 [Lua] ->moving spawner 14:38:45.449 [Lua] ->moving spawner 14:38:45.449 [Lua] ->moving spawner 14:38:45.449 [Lua] ->moving spawner 14:38:45.449 [Lua] ->moving spawner 14:38:45.449 [Lua] ->moving spawner 14:38:45.449 [Lua] ->moving spawner 14:38:45.449 [Lua] ->moving spawner 14:38:45.449 [Lua] ->moving spawner 14:38:45.449 [Lua] ->moving spawner 14:38:45.449 [Lua] ->moving spawner 14:38:45.449 [Lua] ->moving spawner 14:38:45.466 [Lua] replace_hidden_spawners -> first try found: 1 cover points 14:38:45.466 [Lua] replace_hidden_spawners -> replacing hidden spawners! 14:38:45.466 [Lua] ->moving spawner 14:38:45.466 [Lua] ->moving spawner 14:38:45.466 [Lua] ->moving spawner 14:38:45.466 [Lua] ->moving spawner 14:38:45.466 [Lua] ->moving spawner 14:38:45.466 [Lua] ->moving spawner 14:38:45.466 [Lua] ->moving spawner 14:38:45.466 [Lua] ->moving spawner 14:38:45.466 [Lua] ->moving spawner 14:38:45.466 [Lua] ->moving spawner 14:38:45.466 [Lua] ->moving spawner 14:38:45.466 [Lua] ->moving spawner 14:38:45.466 [Lua] ->moving spawner 14:38:45.466 [Lua] ->moving spawner 14:38:45.466 [Lua] ->moving spawner 14:38:45.466 [Lua] ->moving spawner 14:38:45.466 [Lua] ->moving spawner 14:38:45.466 [Lua] ->moving spawner 14:38:45.466 [Lua] ->moving spawner 14:38:45.466 [Lua] ->moving spawner 14:38:45.466 [Lua] ->moving spawner 14:38:45.466 [Lua] ->moving spawner 14:38:45.466 [Lua] ->moving spawner 14:38:45.483 [Lua] replace_hidden_spawners -> first try found: 3 cover points 14:38:45.483 [Lua] replace_hidden_spawners -> replacing hidden spawners! 14:38:45.483 [Lua] ->moving spawner 14:38:45.483 [Lua] ->moving spawner 14:38:45.483 [Lua] ->moving spawner 14:38:45.483 [Lua] ->moving spawner 14:38:45.483 [Lua] ->moving spawner 14:38:45.483 [Lua] ->moving spawner 14:38:45.483 [Lua] ->moving spawner 14:38:45.483 [Lua] ->moving spawner 14:38:45.483 [Lua] ->moving spawner 14:38:45.483 [Lua] ->moving spawner 14:38:45.483 [Lua] ->moving spawner 14:38:45.483 [Lua] ->moving spawner 14:38:45.483 [Lua] ->moving spawner 14:38:45.483 [Lua] ->moving spawner 14:38:45.483 [Lua] ->moving spawner 14:38:45.483 [Lua] ->moving spawner 14:38:45.483 [Lua] ->moving spawner 14:38:45.483 [Lua] ->moving spawner 14:38:45.483 [Lua] ->moving spawner 14:38:45.483 [Lua] ->moving spawner 14:38:45.483 [Lua] ->moving spawner 14:38:45.483 [Lua] ->moving spawner 14:38:45.483 [Lua] ->moving spawner 14:38:45.500 [Lua] replace_hidden_spawners -> first try found: 1 cover points 14:38:45.500 [Lua] replace_hidden_spawners -> replacing hidden spawners! 14:38:45.500 [Lua] ->moving spawner 14:38:45.500 [Lua] ->moving spawner 14:38:45.500 [Lua] ->moving spawner 14:38:45.500 [Lua] ->moving spawner 14:38:45.500 [Lua] ->moving spawner 14:38:45.500 [Lua] ->moving spawner 14:38:45.500 [Lua] ->moving spawner 14:38:45.500 [Lua] ->moving spawner 14:38:45.500 [Lua] ->moving spawner 14:38:45.500 [Lua] ->moving spawner 14:38:45.500 [Lua] ->moving spawner 14:38:45.500 [Lua] ->moving spawner 14:38:45.500 [Lua] ->moving spawner 14:38:45.500 [Lua] ->moving spawner 14:38:45.500 [Lua] ->moving spawner 14:38:45.500 [Lua] ->moving spawner 14:38:45.500 [Lua] ->moving spawner 14:38:45.500 [Lua] ->moving spawner 14:38:45.500 [Lua] ->moving spawner 14:38:45.500 [Lua] ->moving spawner 14:38:45.500 [Lua] ->moving spawner 14:38:45.517 [Lua] replace_hidden_spawners -> first try found: 3 cover points 14:38:45.517 [Lua] replace_hidden_spawners -> replacing hidden spawners! 14:38:45.517 [Lua] ->moving spawner 14:38:45.517 [Lua] ->moving spawner 14:38:45.517 [Lua] ->moving spawner 14:38:45.517 [Lua] ->moving spawner 14:38:45.517 [Lua] ->moving spawner 14:38:45.517 [Lua] ->moving spawner 14:38:45.517 [Lua] ->moving spawner 14:38:45.517 [Lua] ->moving spawner 14:38:45.517 [Lua] ->moving spawner 14:38:45.517 [Lua] ->moving spawner 14:38:45.517 [Lua] ->moving spawner 14:38:45.517 [Lua] ->moving spawner 14:38:45.517 [Lua] ->moving spawner 14:38:45.517 [Lua] ->moving spawner 14:38:45.517 [Lua] ->moving spawner 14:38:45.517 [Lua] ->moving spawner 14:38:45.517 [Lua] ->moving spawner 14:38:45.517 [Lua] ->moving spawner 14:38:45.517 [Lua] ->moving spawner 14:38:45.517 [Lua] ->moving spawner 14:38:45.517 [Lua] ->moving spawner 14:38:45.533 [Lua] replace_hidden_spawners -> first try found: 1 cover points 14:38:45.533 [Lua] replace_hidden_spawners -> replacing hidden spawners! 14:38:45.533 [Lua] ->moving spawner 14:38:45.533 [Lua] ->moving spawner 14:38:45.533 [Lua] ->moving spawner 14:38:45.533 [Lua] ->moving spawner 14:38:45.533 [Lua] ->moving spawner 14:38:45.533 [Lua] ->moving spawner 14:38:45.533 [Lua] ->moving spawner 14:38:45.533 [Lua] ->moving spawner 14:38:45.533 [Lua] ->moving spawner 14:38:45.533 [Lua] ->moving spawner 14:38:45.533 [Lua] ->moving spawner 14:38:45.533 [Lua] ->moving spawner 14:38:45.533 [Lua] ->moving spawner 14:38:45.533 [Lua] ->moving spawner 14:38:45.533 [Lua] ->moving spawner 14:38:45.533 [Lua] ->moving spawner 14:38:45.533 [Lua] ->moving spawner 14:38:45.533 [Lua] ->moving spawner 14:38:45.533 [Lua] ->moving spawner 14:38:45.550 [Lua] replace_hidden_spawners -> first try found: 3 cover points 14:38:45.550 [Lua] replace_hidden_spawners -> replacing hidden spawners! 14:38:45.550 [Lua] ->moving spawner 14:38:45.550 [Lua] ->moving spawner 14:38:45.550 [Lua] ->moving spawner 14:38:45.550 [Lua] ->moving spawner 14:38:45.550 [Lua] ->moving spawner 14:38:45.550 [Lua] ->moving spawner 14:38:45.550 [Lua] ->moving spawner 14:38:45.550 [Lua] ->moving spawner 14:38:45.550 [Lua] ->moving spawner 14:38:45.550 [Lua] ->moving spawner 14:38:45.550 [Lua] ->moving spawner 14:38:45.550 [Lua] ->moving spawner 14:38:45.550 [Lua] ->moving spawner 14:38:45.550 [Lua] ->moving spawner 14:38:45.550 [Lua] ->moving spawner 14:38:45.550 [Lua] ->moving spawner 14:38:45.550 [Lua] ->moving spawner 14:38:45.550 [Lua] ->moving spawner 14:38:45.550 [Lua] ->moving spawner 14:38:45.567 [Lua] replace_hidden_spawners -> first try found: 1 cover points 14:38:45.567 [Lua] replace_hidden_spawners -> replacing hidden spawners! 14:38:45.567 [Lua] ->moving spawner 14:38:45.567 [Lua] ->moving spawner 14:38:45.567 [Lua] ->moving spawner 14:38:45.567 [Lua] ->moving spawner 14:38:45.567 [Lua] ->moving spawner 14:38:45.567 [Lua] ->moving spawner 14:38:45.567 [Lua] ->moving spawner 14:38:45.567 [Lua] ->moving spawner 14:38:45.567 [Lua] ->moving spawner 14:38:45.567 [Lua] ->moving spawner 14:38:45.567 [Lua] ->moving spawner 14:38:45.567 [Lua] ->moving spawner 14:38:45.567 [Lua] ->moving spawner 14:38:45.567 [Lua] ->moving spawner 14:38:45.567 [Lua] ->moving spawner 14:38:45.567 [Lua] ->moving spawner 14:38:45.567 [Lua] ->moving spawner 14:38:45.584 [Lua] replace_hidden_spawners -> first try found: 3 cover points 14:38:45.584 [Lua] replace_hidden_spawners -> replacing hidden spawners! 14:38:45.584 [Lua] ->moving spawner 14:38:45.584 [Lua] ->moving spawner 14:38:45.584 [Lua] ->moving spawner 14:38:45.584 [Lua] ->moving spawner 14:38:45.584 [Lua] ->moving spawner 14:38:45.584 [Lua] ->moving spawner 14:38:45.584 [Lua] ->moving spawner 14:38:45.584 [Lua] ->moving spawner 14:38:45.584 [Lua] ->moving spawner 14:38:45.584 [Lua] ->moving spawner 14:38:45.584 [Lua] ->moving spawner 14:38:45.584 [Lua] ->moving spawner 14:38:45.584 [Lua] ->moving spawner 14:38:45.584 [Lua] ->moving spawner 14:38:45.584 [Lua] ->moving spawner 14:38:45.584 [Lua] ->moving spawner 14:38:45.584 [Lua] ->moving spawner 14:38:45.601 [Lua] replace_hidden_spawners -> first try found: 1 cover points 14:38:45.601 [Lua] replace_hidden_spawners -> replacing hidden spawners! 14:38:45.601 [Lua] ->moving spawner 14:38:45.601 [Lua] ->moving spawner 14:38:45.601 [Lua] ->moving spawner 14:38:45.601 [Lua] ->moving spawner 14:38:45.601 [Lua] ->moving spawner 14:38:45.601 [Lua] ->moving spawner 14:38:45.601 [Lua] ->moving spawner 14:38:45.601 [Lua] ->moving spawner 14:38:45.601 [Lua] ->moving spawner 14:38:45.601 [Lua] ->moving spawner 14:38:45.601 [Lua] ->moving spawner 14:38:45.601 [Lua] ->moving spawner 14:38:45.601 [Lua] ->moving spawner 14:38:45.601 [Lua] ->moving spawner 14:38:45.601 [Lua] ->moving spawner 14:38:45.618 [Lua] replace_hidden_spawners -> first try found: 3 cover points 14:38:45.618 [Lua] replace_hidden_spawners -> replacing hidden spawners! 14:38:45.618 [Lua] ->moving spawner 14:38:45.618 [Lua] ->moving spawner 14:38:45.618 [Lua] ->moving spawner 14:38:45.618 [Lua] ->moving spawner 14:38:45.618 [Lua] ->moving spawner 14:38:45.618 [Lua] ->moving spawner 14:38:45.618 [Lua] ->moving spawner 14:38:45.618 [Lua] ->moving spawner 14:38:45.618 [Lua] ->moving spawner 14:38:45.618 [Lua] ->moving spawner 14:38:45.618 [Lua] ->moving spawner 14:38:45.618 [Lua] ->moving spawner 14:38:45.618 [Lua] ->moving spawner 14:38:45.618 [Lua] ->moving spawner 14:38:45.618 [Lua] ->moving spawner 14:38:45.635 [Lua] replace_hidden_spawners -> first try found: 1 cover points 14:38:45.635 [Lua] replace_hidden_spawners -> replacing hidden spawners! 14:38:45.635 [Lua] ->moving spawner 14:38:45.635 [Lua] ->moving spawner 14:38:45.635 [Lua] ->moving spawner 14:38:45.635 [Lua] ->moving spawner 14:38:45.635 [Lua] ->moving spawner 14:38:45.635 [Lua] ->moving spawner 14:38:45.635 [Lua] ->moving spawner 14:38:45.635 [Lua] ->moving spawner 14:38:45.635 [Lua] ->moving spawner 14:38:45.635 [Lua] ->moving spawner 14:38:45.635 [Lua] ->moving spawner 14:38:45.635 [Lua] ->moving spawner 14:38:45.635 [Lua] ->moving spawner 14:38:45.652 [Lua] replace_hidden_spawners -> first try found: 3 cover points 14:38:45.652 [Lua] replace_hidden_spawners -> replacing hidden spawners! 14:38:45.652 [Lua] ->moving spawner 14:38:45.652 [Lua] ->moving spawner 14:38:45.652 [Lua] ->moving spawner 14:38:45.652 [Lua] ->moving spawner 14:38:45.652 [Lua] ->moving spawner 14:38:45.652 [Lua] ->moving spawner 14:38:45.652 [Lua] ->moving spawner 14:38:45.652 [Lua] ->moving spawner 14:38:45.652 [Lua] ->moving spawner 14:38:45.652 [Lua] ->moving spawner 14:38:45.652 [Lua] ->moving spawner 14:38:45.652 [Lua] ->moving spawner 14:38:45.652 [Lua] ->moving spawner 14:38:45.669 [Lua] replace_hidden_spawners -> first try found: 1 cover points 14:38:45.669 [Lua] replace_hidden_spawners -> replacing hidden spawners! 14:38:45.669 [Lua] ->moving spawner 14:38:45.669 [Lua] ->moving spawner 14:38:45.669 [Lua] ->moving spawner 14:38:45.669 [Lua] ->moving spawner 14:38:45.669 [Lua] ->moving spawner 14:38:45.669 [Lua] ->moving spawner 14:38:45.669 [Lua] ->moving spawner 14:38:45.669 [Lua] ->moving spawner 14:38:45.669 [Lua] ->moving spawner 14:38:45.669 [Lua] ->moving spawner 14:38:45.669 [Lua] ->moving spawner 14:38:45.686 [Lua] replace_hidden_spawners -> first try found: 3 cover points 14:38:45.686 [Lua] replace_hidden_spawners -> replacing hidden spawners! 14:38:45.686 [Lua] ->moving spawner 14:38:45.686 [Lua] ->moving spawner 14:38:45.686 [Lua] ->moving spawner 14:38:45.686 [Lua] ->moving spawner 14:38:45.686 [Lua] ->moving spawner 14:38:45.686 [Lua] ->moving spawner 14:38:45.686 [Lua] ->moving spawner 14:38:45.686 [Lua] ->moving spawner 14:38:45.686 [Lua] ->moving spawner 14:38:45.686 [Lua] ->moving spawner 14:38:45.686 [Lua] ->moving spawner 14:38:45.703 [Lua] replace_hidden_spawners -> first try found: 1 cover points 14:38:45.703 [Lua] replace_hidden_spawners -> replacing hidden spawners! 14:38:45.703 [Lua] ->moving spawner 14:38:45.703 [Lua] ->moving spawner 14:38:45.703 [Lua] ->moving spawner 14:38:45.703 [Lua] ->moving spawner 14:38:45.703 [Lua] ->moving spawner 14:38:45.703 [Lua] ->moving spawner 14:38:45.703 [Lua] ->moving spawner 14:38:45.703 [Lua] ->moving spawner 14:38:45.703 [Lua] ->moving spawner 14:38:45.720 [Lua] replace_hidden_spawners -> first try found: 3 cover points 14:38:45.720 [Lua] replace_hidden_spawners -> replacing hidden spawners! 14:38:45.720 [Lua] ->moving spawner 14:38:45.720 [Lua] ->moving spawner 14:38:45.720 [Lua] ->moving spawner 14:38:45.720 [Lua] ->moving spawner 14:38:45.720 [Lua] ->moving spawner 14:38:45.720 [Lua] ->moving spawner 14:38:45.720 [Lua] ->moving spawner 14:38:45.720 [Lua] ->moving spawner 14:38:45.720 [Lua] ->moving spawner 14:38:45.737 [Lua] replace_hidden_spawners -> first try found: 1 cover points 14:38:45.737 [Lua] replace_hidden_spawners -> replacing hidden spawners! 14:38:45.737 [Lua] ->moving spawner 14:38:45.737 [Lua] ->moving spawner 14:38:45.737 [Lua] ->moving spawner 14:38:45.737 [Lua] ->moving spawner 14:38:45.737 [Lua] ->moving spawner 14:38:45.737 [Lua] ->moving spawner 14:38:45.737 [Lua] ->moving spawner 14:38:45.754 [Lua] replace_hidden_spawners -> first try found: 3 cover points 14:38:45.754 [Lua] replace_hidden_spawners -> replacing hidden spawners! 14:38:45.754 [Lua] ->moving spawner 14:38:45.754 [Lua] ->moving spawner 14:38:45.754 [Lua] ->moving spawner 14:38:45.754 [Lua] ->moving spawner 14:38:45.754 [Lua] ->moving spawner 14:38:45.754 [Lua] ->moving spawner 14:38:45.754 [Lua] ->moving spawner 14:38:45.771 [Lua] replace_hidden_spawners -> first try found: 1 cover points 14:38:45.771 [Lua] replace_hidden_spawners -> replacing hidden spawners! 14:38:45.771 [Lua] ->moving spawner 14:38:45.771 [Lua] ->moving spawner 14:38:45.771 [Lua] ->moving spawner 14:38:45.771 [Lua] ->moving spawner 14:38:45.771 [Lua] ->moving spawner 14:38:45.788 [Lua] replace_hidden_spawners -> first try found: 3 cover points 14:38:45.788 [Lua] replace_hidden_spawners -> replacing hidden spawners! 14:38:45.788 [Lua] ->moving spawner 14:38:45.788 [Lua] ->moving spawner 14:38:45.788 [Lua] ->moving spawner 14:38:45.788 [Lua] ->moving spawner 14:38:45.788 [Lua] ->moving spawner 14:38:45.805 [Lua] replace_hidden_spawners -> first try found: 1 cover points 14:38:45.805 [Lua] replace_hidden_spawners -> replacing hidden spawners! 14:38:45.805 [Lua] ->moving spawner 14:38:45.805 [Lua] ->moving spawner 14:38:45.805 [Lua] ->moving spawner 14:38:45.822 [Lua] replace_hidden_spawners -> first try found: 3 cover points 14:38:45.822 [Lua] replace_hidden_spawners -> replacing hidden spawners! 14:38:45.822 [Lua] ->moving spawner 14:38:45.822 [Lua] ->moving spawner 14:38:45.822 [Lua] ->moving spawner 14:38:45.839 [Lua] replace_hidden_spawners -> first try found: 1 cover points 14:38:45.839 [Lua] replace_hidden_spawners -> replacing hidden spawners! 14:38:45.839 [Lua] ->moving spawner 14:38:45.839 [Lua] main path terror event triggered: rare_event_loot_rat 14:38:45.839 [Lua] TerrorEventMixer.start_event: rare_event_loot_rat 14:38:45.856 [Lua] replace_hidden_spawners -> first try found: 3 cover points 14:38:45.856 [Lua] replace_hidden_spawners -> replacing hidden spawners! 14:38:45.856 [Lua] ->moving spawner 14:38:46.478 [Lua] [GameNetworkManager] game object created go_id=1067, owner_id=110000106d1b76c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:38:46.653 [Lua] MUSIC: pre_ambush -> horde 14:38:46.668 [Lua] Init group template: horde 14:38:46.900 [Lua] [GameNetworkManager] game object was destroyed id=1067 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d1b76c 14:38:48.714 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x325db, position: 0 14:38:50.800 [Lua] [GameNetworkManager] game object created go_id=1068, owner_id=110000106d1b76c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:38:51.204 [Lua] [GameNetworkManager] game object was destroyed id=1068 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d1b76c 14:38:51.777 [Lua] [GameNetworkManager] game object created go_id=1069, owner_id=110000106d1b76c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:38:51.897 [Lua] Pushing horde in time; too many units out 14:38:52.184 [Lua] [GameNetworkManager] game object was destroyed id=1069 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d1b76c 14:38:56.385 [Lua] [GameNetworkManager] game object created go_id=1070, owner_id=110000106d1b76c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:38:56.876 [Lua] [GameNetworkManager] game object was destroyed id=1070 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d1b76c 14:38:56.910 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 8 14:38:56.910 [Lua] Time for new HOOORDE! multi_consecutive_wave 14:38:56.910 [Lua] horde requested: ambush 14:38:56.910 [Lua] setting up ambush-horde 14:38:56.910 [Lua] Composing horde 'large' .. using variant 'plain' 14:38:56.911 [Lua] -> spawning: 52 14:38:56.911 [Lua] horde crated with id 11 of type ambush 14:38:56.911 [Lua] ambush horde has started 14:39:00.367 [Lua] replace_hidden_spawners -> first try found: 2 cover points 14:39:00.367 [Lua] replace_hidden_spawners -> replacing hidden spawners! 14:39:00.367 [Lua] ->moving spawner 14:39:00.367 [Lua] ->moving spawner 14:39:00.368 [Lua] ->moving spawner 14:39:00.368 [Lua] ->moving spawner 14:39:00.368 [Lua] ->moving spawner 14:39:00.368 [Lua] ->moving spawner 14:39:00.368 [Lua] ->moving spawner 14:39:00.368 [Lua] ->moving spawner 14:39:00.368 [Lua] ->moving spawner 14:39:00.368 [Lua] ->moving spawner 14:39:00.368 [Lua] ->moving spawner 14:39:00.368 [Lua] ->moving spawner 14:39:00.368 [Lua] ->moving spawner 14:39:00.368 [Lua] ->moving spawner 14:39:00.368 [Lua] ->moving spawner 14:39:00.368 [Lua] ->moving spawner 14:39:00.368 [Lua] ->moving spawner 14:39:00.368 [Lua] ->moving spawner 14:39:00.368 [Lua] ->moving spawner 14:39:00.368 [Lua] ->moving spawner 14:39:00.368 [Lua] ->moving spawner 14:39:00.368 [Lua] ->moving spawner 14:39:00.368 [Lua] ->moving spawner 14:39:00.368 [Lua] ->moving spawner 14:39:00.368 [Lua] ->moving spawner 14:39:00.368 [Lua] ->moving spawner 14:39:00.368 [Lua] ->moving spawner 14:39:00.368 [Lua] ->moving spawner 14:39:00.368 [Lua] ->moving spawner 14:39:00.368 [Lua] ->moving spawner 14:39:00.368 [Lua] ->moving spawner 14:39:00.368 [Lua] ->moving spawner 14:39:00.368 [Lua] ->moving spawner 14:39:00.368 [Lua] ->moving spawner 14:39:00.368 [Lua] ->moving spawner 14:39:00.368 [Lua] ->moving spawner 14:39:00.368 [Lua] ->moving spawner 14:39:00.368 [Lua] ->moving spawner 14:39:00.368 [Lua] ->moving spawner 14:39:00.368 [Lua] ->moving spawner 14:39:00.368 [Lua] ->moving spawner 14:39:00.368 [Lua] ->moving spawner 14:39:00.368 [Lua] ->moving spawner 14:39:00.368 [Lua] ->moving spawner 14:39:00.368 [Lua] ->moving spawner 14:39:00.368 [Lua] ->moving spawner 14:39:00.368 [Lua] ->moving spawner 14:39:00.368 [Lua] ->moving spawner 14:39:01.907 [Lua] Init group template: horde 14:39:11.161 [Lua] HORDE: last wave, reset to standard horde delay 14:39:11.161 [Lua] Time for new HOOORDE! multi_last_wave 14:39:11.161 [Lua] horde requested: ambush 14:39:11.161 [Lua] setting up ambush-horde 14:39:11.161 [Lua] Composing horde 'large' .. using variant 'plain' 14:39:11.161 [Lua] -> spawning: 54 14:39:11.161 [Lua] horde crated with id 12 of type ambush 14:39:11.161 [Lua] ambush horde has started 14:39:13.827 [Lua] TerrorEventMixer.start_event: stronghold_horde_water_wheels 14:39:13.974 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x325db, position: 0 14:39:13.975 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x325db, position: 1212304 14:39:14.619 [Lua] replace_hidden_spawners -> first try found: 0 cover points 14:39:14.619 [Lua] replace_hidden_spawners -> second try try found: 2 cover points 14:39:14.619 [Lua] replace_hidden_spawners -> replacing hidden spawners! 14:39:14.619 [Lua] ->moving spawner 14:39:14.619 [Lua] ->moving spawner 14:39:14.619 [Lua] ->moving spawner 14:39:14.619 [Lua] ->moving spawner 14:39:14.619 [Lua] ->moving spawner 14:39:14.619 [Lua] ->moving spawner 14:39:14.619 [Lua] ->moving spawner 14:39:14.619 [Lua] ->moving spawner 14:39:14.619 [Lua] ->moving spawner 14:39:14.619 [Lua] ->moving spawner 14:39:14.619 [Lua] ->moving spawner 14:39:14.619 [Lua] ->moving spawner 14:39:14.619 [Lua] ->moving spawner 14:39:14.619 [Lua] ->moving spawner 14:39:14.619 [Lua] ->moving spawner 14:39:14.619 [Lua] ->moving spawner 14:39:14.619 [Lua] ->moving spawner 14:39:14.619 [Lua] ->moving spawner 14:39:14.619 [Lua] ->moving spawner 14:39:14.619 [Lua] ->moving spawner 14:39:14.619 [Lua] ->moving spawner 14:39:14.619 [Lua] ->moving spawner 14:39:14.619 [Lua] ->moving spawner 14:39:14.619 [Lua] ->moving spawner 14:39:14.619 [Lua] ->moving spawner 14:39:14.619 [Lua] ->moving spawner 14:39:14.619 [Lua] ->moving spawner 14:39:14.619 [Lua] ->moving spawner 14:39:14.619 [Lua] ->moving spawner 14:39:14.619 [Lua] ->moving spawner 14:39:14.619 [Lua] ->moving spawner 14:39:14.619 [Lua] ->moving spawner 14:39:17.062 warning: [Physics] Create Actor: Shape density varies. Using average. 14:39:17.062 warning: [Physics] Create Actor: Shape density varies. Using average. 14:39:17.062 warning: [Physics] Create Actor: Shape density varies. Using average. 14:39:17.062 warning: [Physics] Create Actor: Shape density varies. Using average. 14:39:18.694 [Lua] Init group template: horde 14:39:23.712 [Lua] simple los failed 14:39:25.417 [Lua] Horde killed: ? 14:39:33.392 [Lua] ready to jump failed 14:39:35.865 [Lua] Horde killed: ? 14:39:37.959 [Lua] event horde ends! 14:39:39.234 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x325db, position: 0 14:39:39.234 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x325db, position: 1212304 14:39:47.685 [Lua] MUSIC: horde -> explore 14:39:48.704 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x325db, position: 0 14:39:48.704 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x325db, position: 0 14:39:48.704 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x325db, position: 0 14:39:48.705 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x325db, position: 0 14:39:49.668 [Lua] main_path_player_far_away_check started 14:39:49.770 [Lua] main_path_player_far_away_check started 14:39:49.821 [Lua] main_path_player_far_away_check started 14:39:51.643 [Lua] [ChatManager][1]System: Bill Duck picked up a Grimoire 14:39:52.772 [Lua] main_path_player_far_away_check started 14:39:52.872 [Lua] main_path_player_far_away_check started 14:39:52.923 [Lua] main_path_player_far_away_check started 14:39:55.973 [Lua] main_path_player_far_away_check started 14:39:56.023 [Lua] main_path_player_far_away_check started 14:39:57.307 [Lua] Horde killed: ? 14:40:02.488 [Lua] ready to jump failed 14:40:04.189 [Lua] ready to jump failed 14:40:06.473 [Lua] ready to jump failed 14:40:07.483 [Lua] [ChatManager][1]System: Bill Duck picked up a Tome 14:40:08.330 [Lua] ready to jump failed 14:40:09.770 [Lua] ready to jump failed 14:40:30.974 [Lua] [GameNetworkManager] game object created go_id=1071, owner_id=110000106d1b76c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:40:31.413 [Lua] [GameNetworkManager] game object was destroyed id=1071 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d1b76c 14:40:33.945 [Lua] [GameNetworkManager] game object created go_id=1072, owner_id=110000106d1b76c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:40:34.349 [Lua] [GameNetworkManager] game object was destroyed id=1072 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d1b76c 14:40:35.296 [Lua] [GameNetworkManager] game object created go_id=1073, owner_id=110000106d1b76c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:40:35.666 [Lua] [GameNetworkManager] game object was destroyed id=1073 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d1b76c 14:40:36.159 [Lua] [ChatManager][1]System: Bill Duck picked up a piece of Ravaged Art 14:40:36.410 [Lua] [ChatManager][1]System: Lucas picked up a piece of Ravaged Art 14:40:37.439 [Lua] [GameNetworkManager] game object created go_id=1074, owner_id=110000106d1b76c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:40:37.439 [Lua] [GameNetworkManager] game object created go_id=1075, owner_id=110000106d1b76c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:40:37.775 [Lua] [GameNetworkManager] game object was destroyed id=1075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d1b76c 14:40:37.810 [Lua] [GameNetworkManager] game object was destroyed id=1074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d1b76c 14:40:40.978 [Lua] [GameNetworkManager] game object created go_id=3094, owner_id=110000103b58da7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:40:41.366 [Lua] [GameNetworkManager] game object was destroyed id=3094 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103b58da7 14:40:42.209 [Lua] [GameNetworkManager] game object created go_id=3095, owner_id=110000103b58da7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:40:42.647 [Lua] [GameNetworkManager] game object was destroyed id=3095 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103b58da7 14:40:48.377 [Lua] [GameNetworkManager] game object created go_id=3096, owner_id=110000103b58da7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:40:48.796 [Lua] [GameNetworkManager] game object was destroyed id=3096 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103b58da7 14:40:50.246 [Lua] [GameNetworkManager] game object created go_id=1076, owner_id=110000106d1b76c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:40:50.617 [Lua] [GameNetworkManager] game object was destroyed id=1076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d1b76c 14:40:51.931 [Lua] [GameNetworkManager] game object created go_id=1077, owner_id=110000106d1b76c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:40:52.370 [Lua] [GameNetworkManager] game object was destroyed id=1077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d1b76c 14:40:55.412 [Lua] [GameNetworkManager] game object created go_id=1078, owner_id=110000106d1b76c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:40:55.886 [Lua] [GameNetworkManager] game object was destroyed id=1078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d1b76c 14:40:58.564 [Lua] [GameNetworkManager] game object created go_id=1079, owner_id=110000106d1b76c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:40:58.952 [Lua] [GameNetworkManager] game object was destroyed id=1079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d1b76c 14:40:59.425 [Lua] Time for new HOOORDE! multi_first_wave 14:40:59.425 [Lua] horde requested: ambush 14:40:59.425 [Lua] setting up ambush-horde 14:40:59.425 [Lua] Composing horde 'large' .. using variant 'plain' 14:40:59.425 [Lua] -> spawning: 56 14:40:59.425 [Lua] horde crated with id 13 of type ambush 14:40:59.425 [Lua] ambush horde has started 14:40:59.429 [Lua] MUSIC: explore -> pre_ambush 14:40:59.911 [Lua] [GameNetworkManager] game object created go_id=1080, owner_id=110000106d1b76c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:41:00.333 [Lua] [GameNetworkManager] game object was destroyed id=1080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d1b76c 14:41:02.163 [Lua] [GameNetworkManager] game object created go_id=1081, owner_id=110000106d1b76c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:41:02.551 [Lua] [GameNetworkManager] game object was destroyed id=1081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d1b76c 14:41:02.888 [Lua] replace_hidden_spawners -> first try found: 1 cover points 14:41:02.888 [Lua] replace_hidden_spawners -> replacing hidden spawners! 14:41:02.888 [Lua] ->moving spawner 14:41:02.888 [Lua] ->moving spawner 14:41:02.888 [Lua] ->moving spawner 14:41:02.888 [Lua] ->moving spawner 14:41:02.888 [Lua] ->moving spawner 14:41:02.888 [Lua] ->moving spawner 14:41:02.888 [Lua] ->moving spawner 14:41:02.888 [Lua] ->moving spawner 14:41:02.888 [Lua] ->moving spawner 14:41:02.888 [Lua] ->moving spawner 14:41:02.888 [Lua] ->moving spawner 14:41:02.888 [Lua] ->moving spawner 14:41:02.888 [Lua] ->moving spawner 14:41:02.888 [Lua] ->moving spawner 14:41:02.888 [Lua] ->moving spawner 14:41:02.888 [Lua] ->moving spawner 14:41:02.888 [Lua] ->moving spawner 14:41:02.888 [Lua] ->moving spawner 14:41:02.888 [Lua] ->moving spawner 14:41:02.888 [Lua] ->moving spawner 14:41:02.888 [Lua] ->moving spawner 14:41:02.888 [Lua] ->moving spawner 14:41:02.888 [Lua] ->moving spawner 14:41:02.888 [Lua] ->moving spawner 14:41:02.888 [Lua] ->moving spawner 14:41:02.888 [Lua] ->moving spawner 14:41:02.888 [Lua] ->moving spawner 14:41:02.888 [Lua] ->moving spawner 14:41:02.888 [Lua] ->moving spawner 14:41:02.888 [Lua] ->moving spawner 14:41:02.888 [Lua] ->moving spawner 14:41:02.888 [Lua] ->moving spawner 14:41:02.888 [Lua] ->moving spawner 14:41:02.888 [Lua] ->moving spawner 14:41:02.888 [Lua] ->moving spawner 14:41:02.888 [Lua] ->moving spawner 14:41:02.888 [Lua] ->moving spawner 14:41:02.904 [Lua] replace_hidden_spawners -> first try found: 0 cover points 14:41:02.904 [Lua] replace_hidden_spawners -> second try try found: 7 cover points 14:41:02.904 [Lua] replace_hidden_spawners -> replacing hidden spawners! 14:41:02.904 [Lua] ->moving spawner 14:41:02.904 [Lua] ->moving spawner 14:41:02.904 [Lua] ->moving spawner 14:41:02.904 [Lua] ->moving spawner 14:41:02.904 [Lua] ->moving spawner 14:41:02.904 [Lua] ->moving spawner 14:41:02.904 [Lua] ->moving spawner 14:41:02.904 [Lua] ->moving spawner 14:41:02.904 [Lua] ->moving spawner 14:41:02.904 [Lua] ->moving spawner 14:41:02.904 [Lua] ->moving spawner 14:41:02.904 [Lua] ->moving spawner 14:41:02.904 [Lua] ->moving spawner 14:41:02.904 [Lua] ->moving spawner 14:41:02.904 [Lua] ->moving spawner 14:41:02.904 [Lua] ->moving spawner 14:41:02.904 [Lua] ->moving spawner 14:41:02.904 [Lua] ->moving spawner 14:41:02.904 [Lua] ->moving spawner 14:41:02.904 [Lua] ->moving spawner 14:41:02.904 [Lua] ->moving spawner 14:41:02.904 [Lua] ->moving spawner 14:41:02.904 [Lua] ->moving spawner 14:41:02.904 [Lua] ->moving spawner 14:41:02.904 [Lua] ->moving spawner 14:41:02.904 [Lua] ->moving spawner 14:41:02.904 [Lua] ->moving spawner 14:41:02.904 [Lua] ->moving spawner 14:41:02.904 [Lua] ->moving spawner 14:41:02.904 [Lua] ->moving spawner 14:41:02.904 [Lua] ->moving spawner 14:41:02.904 [Lua] ->moving spawner 14:41:02.904 [Lua] ->moving spawner 14:41:02.904 [Lua] ->moving spawner 14:41:02.904 [Lua] ->moving spawner 14:41:02.904 [Lua] ->moving spawner 14:41:02.904 [Lua] ->moving spawner 14:41:04.404 [Lua] MUSIC: pre_ambush -> horde 14:41:04.419 [Lua] Init group template: horde 14:41:04.939 [Lua] [GameNetworkManager] game object created go_id=1082, owner_id=110000106d1b76c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:41:05.394 [Lua] [GameNetworkManager] game object was destroyed id=1082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d1b76c 14:41:06.465 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x325db, position: 0 14:41:10.454 [Lua] [GameNetworkManager] game object created go_id=1083, owner_id=110000106d1b76c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:41:10.860 [Lua] [GameNetworkManager] game object was destroyed id=1083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d1b76c 14:41:12.696 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10 14:41:12.696 [Lua] Time for new HOOORDE! multi_consecutive_wave 14:41:12.696 [Lua] horde requested: ambush 14:41:12.696 [Lua] setting up ambush-horde 14:41:12.696 [Lua] Composing horde 'large' .. using variant 'plain' 14:41:12.697 [Lua] -> spawning: 52 14:41:12.697 [Lua] horde crated with id 14 of type ambush 14:41:12.697 [Lua] ambush horde has started 14:41:17.739 [Lua] Init group template: horde 14:41:31.724 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x325db, position: 0 14:41:31.724 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x325db, position: 1212304 14:41:31.758 [Flow] SSM bake 14:41:32.934 [Lua] Pushing horde in time; too many units out 14:41:42.054 [Lua] Pushing horde in time; too many units out 14:41:47.087 [Lua] HORDE: last wave, reset to standard horde delay 14:41:47.087 [Lua] Time for new HOOORDE! multi_last_wave 14:41:47.087 [Lua] horde requested: ambush 14:41:47.087 [Lua] setting up ambush-horde 14:41:47.087 [Lua] Composing horde 'large' .. using variant 'plain' 14:41:47.087 [Lua] -> spawning: 56 14:41:47.087 [Lua] horde crated with id 15 of type ambush 14:41:47.088 [Lua] ambush horde has started 14:41:47.136 [Lua] [GameNetworkManager] game object created go_id=3097, owner_id=110000103b58da7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:41:47.592 [Lua] [GameNetworkManager] game object was destroyed id=3097 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103b58da7 14:41:48.884 [Lua] ready to jump failed 14:41:52.117 [Lua] Init group template: horde 14:41:52.569 [Lua] [GameNetworkManager] game object created go_id=1084, owner_id=110000106d1b76c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:41:52.962 [Lua] [GameNetworkManager] game object was destroyed id=1084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d1b76c 14:41:53.443 [Lua] Horde killed: ? 14:41:56.528 [Lua] fence jumping 14:41:56.984 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x325db, position: 0 14:41:56.985 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x325db, position: 1212304 14:41:58.057 [Flow] SSM bake 14:41:58.161 [Lua] [GameNetworkManager] game object created go_id=1085, owner_id=110000106d1b76c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:41:58.723 [Lua] [GameNetworkManager] game object was destroyed id=1085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d1b76c 14:41:59.639 [Flow] SSM bake 14:42:01.740 [Flow] SSM bake 14:42:03.667 [Flow] SSM bake 14:42:05.684 [Lua] Horde killed: ? 14:42:06.225 [SteamLobby] Detected removed member 110000103b58da7 14:42:06.225 [SteamLobby] Detected removed member 110000103ffc13d 14:42:06.225 [SteamLobby] Detected removed member 110000106697298 14:42:06.225 [SteamLobby] Detected removed member 110000106d1b76c 14:42:06.225 [Lua] [NetworkServer] Changing num_players from 4 to 0 14:42:06.225 [Lua] Players: 0 14:42:06.225 [Lua] Set lobby begin: 14:42:06.225 [Lua] Lobby data twitch_enabled = false 14:42:06.225 [Lua] Lobby data power_level = 835 14:42:06.225 [Lua] Lobby data num_players = 0 14:42:06.225 [Lua] Lobby data weave_name = false 14:42:06.225 [Lua] Lobby data game_mode = 2 14:42:06.225 [Lua] Lobby data is_private = false 14:42:06.225 [Lua] Lobby data mechanism = adventure 14:42:06.225 [Lua] Lobby data level_key = skaven_stronghold 14:42:06.225 [Lua] Lobby data player_slot_1 = 110000106d1b76c:1 14:42:06.225 [Lua] Lobby data selected_level_key = skaven_stronghold 14:42:06.225 [Lua] Lobby data unique_server_name = JayJay 14:42:06.226 [Lua] Lobby data quick_game = false 14:42:06.226 [Lua] Lobby data matchmaking = true 14:42:06.226 [Lua] Lobby data difficulty = hardest 14:42:06.226 [Lua] Lobby data country_code = DE 14:42:06.226 [Lua] Lobby data host = 110000106697298 14:42:06.226 [Lua] Lobby data player_slot_5 = 110000103ffc13d:1 14:42:06.226 [Lua] Lobby data player_slot_2 = 0:0 14:42:06.226 [Lua] Lobby data player_slot_4 = 110000103b58da7:1 14:42:06.226 [Lua] Lobby data player_slot_3 = 110000106697298:1 14:42:06.226 [Lua] Lobby data eac_authorized = true 14:42:06.226 [Lua] Set lobby end. 14:42:06.226 [Lua] [LobbyMembers] Member left 110000106697298 14:42:06.226 [Lua] [LobbyMembers] Member left 110000106d1b76c 14:42:06.226 [Lua] [LobbyMembers] Member left 110000103ffc13d 14:42:06.226 [Lua] [LobbyMembers] Member left 110000103b58da7 14:42:06.226 [Lua] [LobbyHost] Lost connection to the lobby 14:42:07.870 [Lua] [GameNetworkManager] game object created go_id=3098, owner_id=110000103b58da7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:42:08.256 [Lua] [GameNetworkManager] game object was destroyed id=3098 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103b58da7 14:42:14.092 [Lua] MUSIC: horde -> explore 14:42:14.263 [Flow] SSM bake 14:42:14.344 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x325db, position: 0 14:42:14.345 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x325db, position: 0 14:42:14.345 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x325db, position: 0 14:42:14.345 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x325db, position: 0 14:42:14.345 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x325db, position: 0 14:42:15.348 [Flow] SSM bake 14:42:15.823 [Flow] SSM bake 14:42:16.375 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x325db, position: 97882 14:42:16.375 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x325db, position: 97882 14:42:16.375 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x325db, position: 97882 14:42:24.847 [Lua] TerrorEventMixer.start_event: roaming_patrol 14:42:24.864 [Lua] Spline already found! 14:42:24.916 [Lua] Init group template: spline_patrol 14:42:28.622 [Lua] ready to jump failed 14:42:34.240 [Flow] SSM bake 14:42:34.690 [Lua] [ChatManager][1]System: Bill Duck discarded a Tome 14:42:37.747 [Lua] [GameNetworkManager] game object created go_id=1086, owner_id=110000106d1b76c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:42:38.203 [Lua] [GameNetworkManager] game object was destroyed id=1086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d1b76c 14:42:40.612 [Lua] [GameNetworkManager] game object created go_id=1087, owner_id=110000106d1b76c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:42:40.949 [Lua] [GameNetworkManager] game object was destroyed id=1087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d1b76c 14:42:46.297 [Lua] [GameNetworkManager] game object created go_id=1088, owner_id=110000106d1b76c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:42:46.938 [Lua] [GameNetworkManager] game object was destroyed id=1088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d1b76c 14:42:49.351 [Lua] Coordinated attack! 14:42:50.314 [Lua] Horde killed: ? 14:42:54.514 [Lua] [ChatManager][1]System: Bill Duck picked up a Tome 14:42:59.067 [Lua] main path terror event triggered: boss_event_rat_ogre 14:42:59.067 [Lua] TerrorEventMixer.start_event: boss_event_rat_ogre 14:42:59.101 [Flow] Boss DoorStormfiend 14:42:59.101 [Lua] Boss gave [Unit '#ID[df94116158fa20da]'] initial aggro 14:42:59.103 [Lua] Init group template: boss_door_closers 14:42:59.854 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x325db, position: 0 14:42:59.854 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x325db, position: 0 14:42:59.854 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x325db, position: 0 14:43:00.145 [Lua] [GameNetworkManager] game object created go_id=1089, owner_id=110000106d1b76c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:43:00.465 [Lua] [GameNetworkManager] game object was destroyed id=1089 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d1b76c 14:43:00.594 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x325db, position: 0 14:43:00.594 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x325db, position: 0 14:43:00.594 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x325db, position: 0 14:43:01.324 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x325db, position: 0 14:43:01.324 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x325db, position: 0 14:43:01.324 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x325db, position: 0 14:43:02.441 [Lua] [GameNetworkManager] game object created go_id=1090, owner_id=110000106d1b76c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:43:02.828 [Lua] [GameNetworkManager] game object was destroyed id=1090 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d1b76c 14:43:04.318 [Lua] [GameNetworkManager] game object created go_id=1091, owner_id=110000106d1b76c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:43:04.979 [Lua] [GameNetworkManager] game object was destroyed id=1091 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d1b76c 14:43:05.755 [Lua] [GameNetworkManager] game object created go_id=1092, owner_id=110000106d1b76c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:43:06.160 [Lua] [GameNetworkManager] game object was destroyed id=1092 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d1b76c 14:43:07.167 [Flow] SSM bake 14:43:12.346 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 4 1 42 14:43:15.506 [Lua] [GameNetworkManager] game object created go_id=3099, owner_id=110000103b58da7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:43:16.032 [Lua] [GameNetworkManager] game object was destroyed id=3099 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103b58da7 14:43:16.367 [Lua] [GameNetworkManager] game object created go_id=3100, owner_id=110000103b58da7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:43:16.840 [Lua] [GameNetworkManager] game object was destroyed id=3100 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103b58da7 14:43:17.516 [Lua] [GameNetworkManager] game object created go_id=3101, owner_id=110000103b58da7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:43:17.885 [Lua] [GameNetworkManager] game object was destroyed id=3101 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103b58da7 14:43:18.494 [Lua] [GameNetworkManager] game object created go_id=1093, owner_id=110000106d1b76c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:43:18.562 [Lua] [GameNetworkManager] game object created go_id=3102, owner_id=110000103b58da7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:43:18.851 [Lua] [GameNetworkManager] game object was destroyed id=1093 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d1b76c 14:43:19.019 [Lua] [GameNetworkManager] game object created go_id=1094, owner_id=110000106d1b76c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:43:19.188 [Lua] [GameNetworkManager] game object was destroyed id=3102 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103b58da7 14:43:19.437 [Lua] [GameNetworkManager] game object was destroyed id=1094 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d1b76c 14:43:19.506 [Lua] [GameNetworkManager] game object created go_id=3103, owner_id=110000103b58da7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:43:19.860 [Lua] [GameNetworkManager] game object was destroyed id=3103 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103b58da7 14:43:20.113 [Lua] [GameNetworkManager] game object created go_id=1095, owner_id=110000106d1b76c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:43:20.434 [Lua] [GameNetworkManager] game object created go_id=3104, owner_id=110000103b58da7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:43:20.536 [Lua] [GameNetworkManager] game object was destroyed id=1095 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d1b76c 14:43:20.787 [Lua] [GameNetworkManager] game object was destroyed id=3104 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103b58da7 14:43:21.376 [Lua] [GameNetworkManager] game object created go_id=3105, owner_id=110000103b58da7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:43:21.393 [Lua] [GameNetworkManager] game object created go_id=1096, owner_id=110000106d1b76c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:43:21.748 [Lua] [GameNetworkManager] game object was destroyed id=3105 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103b58da7 14:43:21.848 [Lua] [GameNetworkManager] game object was destroyed id=1096 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d1b76c 14:43:22.441 [Lua] [GameNetworkManager] game object created go_id=3106, owner_id=110000103b58da7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:43:22.594 [Lua] [GameNetworkManager] game object created go_id=1097, owner_id=110000106d1b76c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:43:22.811 [Lua] [GameNetworkManager] game object was destroyed id=3106 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103b58da7 14:43:23.029 [Lua] [GameNetworkManager] game object was destroyed id=1097 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d1b76c 14:43:23.466 [Lua] [GameNetworkManager] game object created go_id=3107, owner_id=110000103b58da7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:43:23.838 [Lua] [GameNetworkManager] game object was destroyed id=3107 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103b58da7 14:43:23.906 [Lua] [GameNetworkManager] game object created go_id=1098, owner_id=110000106d1b76c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:43:24.295 [Lua] [GameNetworkManager] game object was destroyed id=1098 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d1b76c 14:43:24.514 [Lua] [GameNetworkManager] game object created go_id=3108, owner_id=110000103b58da7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:43:24.886 [Lua] [GameNetworkManager] game object was destroyed id=3108 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103b58da7 14:43:25.006 [Lua] [GameNetworkManager] game object created go_id=1099, owner_id=110000106d1b76c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:43:25.091 [Lua] ready to jump failed 14:43:25.358 [Lua] [GameNetworkManager] game object was destroyed id=1099 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d1b76c 14:43:26.316 [Lua] [GameNetworkManager] game object created go_id=1100, owner_id=110000106d1b76c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:43:26.756 [Lua] [GameNetworkManager] game object was destroyed id=1100 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d1b76c 14:43:29.348 [Lua] [GameNetworkManager] game object created go_id=3109, owner_id=110000103b58da7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:43:29.534 [Lua] [GameNetworkManager] game object created go_id=1101, owner_id=110000106d1b76c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:43:29.769 [Lua] [GameNetworkManager] game object was destroyed id=3109 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103b58da7 14:43:29.904 [Lua] [GameNetworkManager] game object was destroyed id=1101 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d1b76c 14:43:30.919 [Lua] [GameNetworkManager] game object created go_id=1102, owner_id=110000106d1b76c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:43:31.122 [Lua] [GameNetworkManager] game object created go_id=3110, owner_id=110000103b58da7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:43:31.528 [Lua] [GameNetworkManager] game object was destroyed id=3110 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103b58da7 14:43:31.562 [Lua] [GameNetworkManager] game object was destroyed id=1102 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d1b76c 14:43:32.222 [Lua] [GameNetworkManager] game object created go_id=3111, owner_id=110000103b58da7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:43:32.644 [Lua] [GameNetworkManager] game object was destroyed id=3111 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103b58da7 14:43:33.404 [Lua] [GameNetworkManager] game object created go_id=3112, owner_id=110000103b58da7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:43:33.488 [Lua] [GameNetworkManager] game object created go_id=1103, owner_id=110000106d1b76c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:43:33.790 [Lua] [GameNetworkManager] game object was destroyed id=3112 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103b58da7 14:43:33.874 [Lua] [GameNetworkManager] game object was destroyed id=1103 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d1b76c 14:43:34.448 [Lua] [GameNetworkManager] game object created go_id=3113, owner_id=110000103b58da7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:43:34.448 [Lua] [GameNetworkManager] game object created go_id=1104, owner_id=110000106d1b76c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:43:34.448 [Lua] [GameNetworkManager] game object created go_id=1105, owner_id=110000106d1b76c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:43:34.484 [Lua] rat ogre died! 14:43:34.550 [Lua] simple los failed 14:43:34.769 [Lua] [GameNetworkManager] game object was destroyed id=1104 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d1b76c 14:43:34.836 [Lua] [GameNetworkManager] game object was destroyed id=1105 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d1b76c 14:43:34.869 [Lua] [GameNetworkManager] game object was destroyed id=3113 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103b58da7 14:43:38.144 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 265736 0 14:43:40.844 [Lua] [ChatManager][1]System: JayJay picked up a Loot Die (1) 14:43:44.193 [Flow] SSM bake 14:43:48.153 [Lua] [GameNetworkManager] game object created go_id=1106, owner_id=110000106d1b76c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:43:48.591 [Lua] [GameNetworkManager] game object was destroyed id=1106 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d1b76c 14:43:49.046 [Lua] Coordinated attack! 14:43:51.099 [Lua] [GameNetworkManager] game object created go_id=3114, owner_id=110000103b58da7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:43:51.556 [Lua] [GameNetworkManager] game object was destroyed id=3114 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103b58da7 14:43:52.533 [Lua] [GameNetworkManager] game object created go_id=3115, owner_id=110000103b58da7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:43:52.902 [Lua] [GameNetworkManager] game object created go_id=1107, owner_id=110000106d1b76c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:43:52.969 [Lua] [GameNetworkManager] game object was destroyed id=3115 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103b58da7 14:43:53.408 [Lua] [GameNetworkManager] game object was destroyed id=1107 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d1b76c 14:43:54.697 [Lua] [GameNetworkManager] game object created go_id=1108, owner_id=110000106d1b76c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:43:55.033 [Lua] [GameNetworkManager] game object was destroyed id=1108 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d1b76c 14:43:56.282 [Lua] [GameNetworkManager] game object created go_id=1109, owner_id=110000106d1b76c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:43:56.603 [Lua] [GameNetworkManager] game object was destroyed id=1109 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d1b76c 14:44:03.418 [Lua] [GameNetworkManager] game object created go_id=3116, owner_id=110000103b58da7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:44:03.956 [Lua] [GameNetworkManager] game object was destroyed id=3116 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103b58da7 14:44:04.736 [Lua] [GameNetworkManager] game object created go_id=3117, owner_id=110000103b58da7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:44:05.279 [Lua] [GameNetworkManager] game object was destroyed id=3117 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103b58da7 14:44:05.297 [Lua] [ChatManager][1]System: Lucas picked up a Tome 14:44:06.091 [Lua] [GameNetworkManager] game object created go_id=3118, owner_id=110000103b58da7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:44:06.108 [Lua] [GameNetworkManager] game object created go_id=1110, owner_id=110000106d1b76c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:44:06.328 [Lua] rat ogre was despawned! 14:44:06.511 [Lua] [GameNetworkManager] game object was destroyed id=1110 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d1b76c 14:44:06.612 [Lua] [GameNetworkManager] game object was destroyed id=3118 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103b58da7 14:44:07.001 [Lua] [GameNetworkManager] game object created go_id=1111, owner_id=110000106d1b76c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:44:07.388 [Lua] [GameNetworkManager] game object was destroyed id=1111 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d1b76c 14:44:08.336 [Lua] [GameNetworkManager] game object created go_id=1112, owner_id=110000106d1b76c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:44:08.437 [Lua] Time for new HOOORDE! multi_first_wave 14:44:08.437 [Lua] horde requested: vector_blob 14:44:08.437 [Lua] wants to spawn ahead within distance: 60 14:44:08.437 [Lua] horde crated with id 18 of type vector_blob 14:44:08.437 [Lua] managed to spawn 54/54 horde enemies 14:44:08.438 [Lua] vector blob horde has started 14:44:08.442 [Lua] MUSIC: explore -> pre_horde 14:44:08.808 [Lua] [GameNetworkManager] game object was destroyed id=1112 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d1b76c 14:44:09.332 [Lua] Init group template: horde 14:44:09.448 [Lua] [GameNetworkManager] game object created go_id=3119, owner_id=110000103b58da7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:44:09.938 [Lua] [GameNetworkManager] game object was destroyed id=3119 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103b58da7 14:44:10.783 [Lua] [GameNetworkManager] game object created go_id=3120, owner_id=110000103b58da7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:44:11.290 [Lua] [GameNetworkManager] game object was destroyed id=3120 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103b58da7 14:44:12.511 [Lua] MUSIC: pre_horde -> horde 14:44:14.623 [Lua] [GameNetworkManager] game object created go_id=1113, owner_id=110000106d1b76c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:44:15.095 [Lua] [GameNetworkManager] game object was destroyed id=1113 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d1b76c 14:44:19.245 [Lua] [GameNetworkManager] game object created go_id=1114, owner_id=110000106d1b76c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:44:19.733 [Lua] [GameNetworkManager] game object was destroyed id=1114 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d1b76c 14:44:20.171 [Lua] Pushing horde in time; too many units out 14:44:20.594 [Lua] [GameNetworkManager] game object created go_id=1115, owner_id=110000106d1b76c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:44:20.983 [Lua] [GameNetworkManager] game object was destroyed id=1115 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d1b76c 14:44:21.962 [Lua] [GameNetworkManager] game object created go_id=1116, owner_id=110000106d1b76c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:44:22.164 [Lua] [GameNetworkManager] game object created go_id=3121, owner_id=110000103b58da7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:44:22.242 [Flow] SSM bake 14:44:22.339 [Lua] [GameNetworkManager] game object was destroyed id=1116 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d1b76c 14:44:22.676 [Lua] [GameNetworkManager] game object was destroyed id=3121 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103b58da7 14:44:23.045 [Lua] [GameNetworkManager] game object created go_id=3122, owner_id=110000103b58da7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:44:23.419 [Lua] [GameNetworkManager] game object was destroyed id=3122 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103b58da7 14:44:25.244 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9 14:44:25.244 [Lua] Time for new HOOORDE! multi_consecutive_wave 14:44:25.244 [Lua] horde requested: vector_blob 14:44:25.244 [Lua] wants to spawn ahead within distance: 60 14:44:25.244 [Lua] horde crated with id 19 of type vector_blob 14:44:25.245 [Lua] managed to spawn 56/57 horde enemies 14:44:25.245 [Lua] vector blob horde has started 14:44:30.650 [Lua] [GameNetworkManager] game object created go_id=3123, owner_id=110000103b58da7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:44:31.147 [Lua] [GameNetworkManager] game object was destroyed id=3123 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103b58da7 14:44:31.685 [Lua] Horde killed: ? 14:44:37.460 [Lua] Pushing horde in time; too many units out 14:44:41.334 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x4329c, position: 0 14:44:42.475 [Lua] HORDE: last wave, reset to standard horde delay 14:44:42.475 [Lua] Time for new HOOORDE! multi_last_wave 14:44:42.475 [Lua] horde requested: vector_blob 14:44:42.475 [Lua] wants to spawn ahead within distance: 60 14:44:42.475 [Lua] horde crated with id 20 of type vector_blob 14:44:42.475 [Lua] managed to spawn 54/54 horde enemies 14:44:42.475 [Lua] vector blob horde has started 14:44:42.525 [Lua] [GameNetworkManager] game object created go_id=3124, owner_id=110000103b58da7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:44:42.970 [Lua] [GameNetworkManager] game object was destroyed id=3124 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103b58da7 14:44:43.471 [Lua] Init group template: horde 14:44:47.436 [Lua] Packmaster weird case 14:44:54.257 [Flow] SSM bake 14:45:05.026 [Lua] MUSIC: horde -> explore 14:45:05.734 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x325db, position: 0 14:45:05.734 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x325db, position: 0 14:45:05.734 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x325db, position: 0 14:45:07.772 [Lua] Horde killed: ? 14:45:13.860 [Lua] [GameNetworkManager] game object created go_id=1117, owner_id=110000106d1b76c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:45:14.280 [Lua] [GameNetworkManager] game object was destroyed id=1117 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d1b76c 14:45:18.623 [Lua] TerrorEventMixer.start_event: stronghold_pacing_off 14:45:19.653 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 5 1 11 14:45:20.546 [Lua] [GameNetworkManager] game object created go_id=1118, owner_id=110000106d1b76c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:45:21.052 [Lua] [GameNetworkManager] game object was destroyed id=1118 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d1b76c 14:45:25.217 [Lua] [GameNetworkManager] game object created go_id=1119, owner_id=110000106d1b76c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:45:25.623 [Lua] [GameNetworkManager] game object was destroyed id=1119 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d1b76c 14:45:26.193 [Lua] [GameNetworkManager] game object created go_id=1120, owner_id=110000106d1b76c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:45:26.697 [Lua] [GameNetworkManager] game object was destroyed id=1120 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d1b76c 14:45:27.638 [Lua] [GameNetworkManager] game object created go_id=1121, owner_id=110000106d1b76c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:45:28.361 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 4 7 13 14:45:28.378 [Lua] [GameNetworkManager] game object was destroyed id=1121 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d1b76c 14:45:29.122 [Flow] SSM bake 14:45:35.667 [Lua] [GameNetworkManager] game object created go_id=1122, owner_id=110000106d1b76c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:45:36.105 [Lua] [GameNetworkManager] game object was destroyed id=1122 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d1b76c 14:45:38.687 [Lua] TerrorEventMixer.start_event: stronghold_pacing_on 14:45:39.718 [Lua] [GameNetworkManager] game object created go_id=1123, owner_id=110000106d1b76c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:45:40.122 [Lua] [GameNetworkManager] game object was destroyed id=1123 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d1b76c 14:45:40.442 [Lua] TerrorEventMixer.start_event: roaming_patrol 14:45:40.459 [Lua] Spline already found! 14:45:40.512 [Lua] Init group template: spline_patrol 14:45:45.289 [Lua] [GameNetworkManager] game object created go_id=1124, owner_id=110000106d1b76c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:45:45.640 [Lua] [GameNetworkManager] game object was destroyed id=1124 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d1b76c 14:45:50.747 [Lua] [GameNetworkManager] game object created go_id=1125, owner_id=110000106d1b76c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:45:51.151 [Lua] [GameNetworkManager] game object was destroyed id=1125 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d1b76c 14:45:53.782 [Lua] main path terror event triggered: boss_event_skaven_spline_patrol 14:45:53.782 [Lua] TerrorEventMixer.start_event: boss_event_skaven_spline_patrol 14:45:53.799 [Lua] > starting new spline, using new navbot: standard , id: boss_7 14:45:53.817 [Lua] > continuing spline boss_7 index: 2 reties: 0 14:45:53.833 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_7 14:45:53.833 [Lua] > continuing spline boss_7 index: 3 reties: 0 14:45:53.849 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_7 14:45:53.849 [Lua] > continuing spline boss_7 index: 4 reties: 0 14:45:53.866 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_7 14:45:53.866 [Lua] > continuing spline boss_7 index: 5 reties: 0 14:45:53.884 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_7 14:45:53.884 [Lua] > continuing spline boss_7 index: 6 reties: 0 14:45:53.900 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_7 14:45:53.900 [Lua] > spline completed boss_7 reties: 0 14:45:54.187 [Lua] Init group template: spline_patrol 14:46:07.510 [Lua] [GameNetworkManager] game object created go_id=3125, owner_id=110000103b58da7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:46:07.866 [Lua] [GameNetworkManager] game object was destroyed id=3125 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103b58da7 14:46:12.353 [Lua] [ChatManager][1]System: Bill Duck picked up a piece of Ravaged Art 14:46:26.409 [Lua] [ChatManager][1]System: Lucas picked up a piece of Ravaged Art 14:46:30.501 [Lua] [GameNetworkManager] game object created go_id=1126, owner_id=110000106d1b76c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:46:30.873 [Lua] [GameNetworkManager] game object was destroyed id=1126 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d1b76c 14:46:32.811 [Lua] Time for new HOOORDE! multi_first_wave 14:46:32.811 [Lua] horde requested: ambush 14:46:32.811 [Lua] setting up ambush-horde 14:46:32.811 [Lua] Composing horde 'large' .. using variant 'plain' 14:46:32.811 [Lua] -> spawning: 52 14:46:32.811 [Lua] horde crated with id 23 of type ambush 14:46:32.811 [Lua] ambush horde has started 14:46:32.815 [Lua] MUSIC: explore -> pre_ambush 14:46:34.004 [Lua] [GameNetworkManager] game object created go_id=3126, owner_id=110000103b58da7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:46:34.408 [Lua] [GameNetworkManager] game object was destroyed id=3126 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103b58da7 14:46:34.578 [Lua] [GameNetworkManager] game object created go_id=1127, owner_id=110000106d1b76c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:46:35.019 [Lua] [GameNetworkManager] game object was destroyed id=1127 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d1b76c 14:46:36.268 [Lua] replace_hidden_spawners -> first try found: 1 cover points 14:46:36.268 [Lua] replace_hidden_spawners -> replacing hidden spawners! 14:46:36.268 [Lua] ->moving spawner 14:46:36.268 [Lua] ->moving spawner 14:46:36.268 [Lua] ->moving spawner 14:46:36.268 [Lua] ->moving spawner 14:46:36.268 [Lua] ->moving spawner 14:46:36.268 [Lua] ->moving spawner 14:46:36.268 [Lua] ->moving spawner 14:46:36.268 [Lua] ->moving spawner 14:46:36.268 [Lua] ->moving spawner 14:46:36.268 [Lua] ->moving spawner 14:46:36.268 [Lua] ->moving spawner 14:46:36.268 [Lua] ->moving spawner 14:46:36.268 [Lua] ->moving spawner 14:46:36.268 [Lua] ->moving spawner 14:46:36.268 [Lua] ->moving spawner 14:46:36.268 [Lua] ->moving spawner 14:46:36.268 [Lua] ->moving spawner 14:46:36.268 [Lua] ->moving spawner 14:46:36.268 [Lua] ->moving spawner 14:46:36.268 [Lua] ->moving spawner 14:46:36.268 [Lua] ->moving spawner 14:46:36.268 [Lua] ->moving spawner 14:46:36.268 [Lua] ->moving spawner 14:46:36.268 [Lua] ->moving spawner 14:46:36.268 [Lua] ->moving spawner 14:46:36.268 [Lua] ->moving spawner 14:46:36.268 [Lua] ->moving spawner 14:46:36.268 [Lua] ->moving spawner 14:46:36.268 [Lua] ->moving spawner 14:46:36.268 [Lua] ->moving spawner 14:46:37.134 [Lua] Init group template: horde 14:46:37.794 [Lua] MUSIC: pre_ambush -> horde 14:46:38.934 [Lua] [GameNetworkManager] game object created go_id=1128, owner_id=110000106d1b76c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:46:39.282 [Lua] [GameNetworkManager] game object was destroyed id=1128 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d1b76c 14:46:39.865 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x325db, position: 0 14:46:42.892 [Lua] [GameNetworkManager] game object created go_id=3127, owner_id=110000103b58da7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:46:43.295 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x4630f, position: 0 14:46:43.379 [Lua] [GameNetworkManager] game object was destroyed id=3127 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103b58da7 14:46:43.743 [EACServer] [15:46:43:742][Windows][EAC Server] [Err!][Cerberus] [Backend] Receive operation failed, disconnecting. 14:46:43.743 [EACServer] [15:46:43:742][Windows][EAC Server] [Info][Cerberus] [Backend] Scheduling disconnect task. 14:46:43.743 [EACServer] [15:46:43:743][Windows][EAC Server] [Info][Cerberus] [Backend] Disconnected. 14:46:43.974 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x46396, position: 0 14:46:46.092 [Lua] Pushing horde in time; too many units out 14:46:46.838 [Lua] [GameNetworkManager] game object created go_id=1129, owner_id=110000106d1b76c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:46:46.838 [Lua] [GameNetworkManager] game object created go_id=1130, owner_id=110000106d1b76c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:46:47.297 [Lua] [GameNetworkManager] game object was destroyed id=1130 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d1b76c 14:46:47.297 [Lua] [GameNetworkManager] game object was destroyed id=1129 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d1b76c 14:46:51.164 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9 14:46:51.164 [Lua] Time for new HOOORDE! multi_consecutive_wave 14:46:51.164 [Lua] horde requested: ambush 14:46:51.164 [Lua] setting up ambush-horde 14:46:51.164 [Lua] Composing horde 'large' .. using variant 'plain' 14:46:51.164 [Lua] -> spawning: 53 14:46:51.164 [Lua] horde crated with id 24 of type ambush 14:46:51.164 [Lua] ambush horde has started 14:46:56.301 [Lua] Init group template: horde 14:47:00.266 [Lua] Horde killed: ? 14:47:00.388 [Lua] Pushing horde in time; too many units out 14:47:05.125 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x325db, position: 0 14:47:05.127 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x325db, position: 1212304 14:47:05.417 [Lua] Pushing horde in time; too many units out 14:47:10.468 [Lua] HORDE: last wave, reset to standard horde delay 14:47:10.468 [Lua] Time for new HOOORDE! multi_last_wave 14:47:10.468 [Lua] horde requested: ambush 14:47:10.468 [Lua] setting up ambush-horde 14:47:10.468 [Lua] Composing horde 'large' .. using variant 'plain' 14:47:10.469 [Lua] -> spawning: 56 14:47:10.469 [Lua] horde crated with id 25 of type ambush 14:47:10.469 [Lua] ambush horde has started 14:47:13.953 [Lua] replace_hidden_spawners -> first try found: 1 cover points 14:47:13.953 [Lua] replace_hidden_spawners -> replacing hidden spawners! 14:47:13.953 [Lua] ->moving spawner 14:47:13.953 [Lua] ->moving spawner 14:47:13.953 [Lua] ->moving spawner 14:47:13.953 [Lua] ->moving spawner 14:47:13.953 [Lua] ->moving spawner 14:47:13.953 [Lua] ->moving spawner 14:47:13.953 [Lua] ->moving spawner 14:47:13.953 [Lua] ->moving spawner 14:47:13.953 [Lua] ->moving spawner 14:47:13.953 [Lua] ->moving spawner 14:47:13.953 [Lua] ->moving spawner 14:47:13.953 [Lua] ->moving spawner 14:47:13.953 [Lua] ->moving spawner 14:47:13.953 [Lua] ->moving spawner 14:47:13.953 [Lua] ->moving spawner 14:47:13.953 [Lua] ->moving spawner 14:47:13.953 [Lua] ->moving spawner 14:47:13.953 [Lua] ->moving spawner 14:47:13.953 [Lua] ->moving spawner 14:47:13.953 [Lua] ->moving spawner 14:47:13.953 [Lua] ->moving spawner 14:47:13.953 [Lua] ->moving spawner 14:47:13.953 [Lua] ->moving spawner 14:47:13.953 [Lua] ->moving spawner 14:47:13.953 [Lua] ->moving spawner 14:47:13.953 [Lua] ->moving spawner 14:47:13.953 [Lua] ->moving spawner 14:47:13.953 [Lua] ->moving spawner 14:47:13.953 [Lua] ->moving spawner 14:47:13.953 [Lua] ->moving spawner 14:47:13.953 [Lua] ->moving spawner 14:47:13.953 [Lua] ->moving spawner 14:47:13.953 [Lua] ->moving spawner 14:47:13.953 [Lua] ->moving spawner 14:47:13.953 [Lua] ->moving spawner 14:47:13.953 [Lua] ->moving spawner 14:47:13.953 [Lua] ->moving spawner 14:47:13.953 [Lua] ->moving spawner 14:47:13.953 [Lua] ->moving spawner 14:47:13.953 [Lua] ->moving spawner 14:47:13.953 [Lua] ->moving spawner 14:47:14.445 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x325db, position: 0 14:47:15.615 [Lua] Init group template: horde 14:47:20.579 [Lua] Destroying unit since outside mesh or world 14:47:21.101 [Lua] Horde killed: ? 14:47:27.856 [Lua] MUSIC: horde -> explore 14:47:28.654 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x325db, position: 0 14:47:28.654 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x325db, position: 0 14:47:28.655 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x325db, position: 0 14:47:30.163 [Lua] Horde killed: ? 14:47:40.854 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x48c01, position: 0 14:47:46.277 [Lua] [GameNetworkManager] game object created go_id=1131, owner_id=110000106d1b76c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:47:46.679 [Lua] [GameNetworkManager] game object was destroyed id=1131 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d1b76c 14:47:48.079 [Lua] [GameNetworkManager] game object created go_id=1132, owner_id=110000106d1b76c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:47:48.464 [Lua] [GameNetworkManager] game object was destroyed id=1132 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d1b76c 14:47:52.529 [Lua] [ChatManager][1]System: JayJay discarded a Tome 14:48:03.385 [Lua] [ChatManager][1]System: JayJay picked up a Tome 14:48:06.030 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 3 20 14:48:13.582 [Lua] main_path_player_far_away_check started 14:48:15.773 [Lua] [GameNetworkManager] game object created go_id=1133, owner_id=110000106d1b76c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:48:16.159 [Lua] [GameNetworkManager] game object was destroyed id=1133 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d1b76c 14:48:16.614 [Lua] [ChatManager][1]System: JayJay discarded a Tome 14:48:16.681 [Lua] main_path_player_far_away_check started 14:48:16.732 [Lua] [GameNetworkManager] game object created go_id=1134, owner_id=110000106d1b76c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:48:17.120 [Lua] [GameNetworkManager] game object was destroyed id=1134 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d1b76c 14:48:19.790 [Lua] main_path_player_far_away_check started 14:48:22.256 [Lua] [GameNetworkManager] game object created go_id=1135, owner_id=110000106d1b76c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:48:22.612 [Lua] [GameNetworkManager] game object was destroyed id=1135 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d1b76c 14:48:22.899 [Lua] main_path_player_far_away_check started 14:48:23.623 [Lua] [GameNetworkManager] game object created go_id=1136, owner_id=110000106d1b76c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:48:24.045 [Lua] [GameNetworkManager] game object was destroyed id=1136 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d1b76c 14:48:25.342 [Lua] main_path_player_far_away_check started 14:48:26.003 [Lua] main_path_player_far_away_check started 14:48:28.447 [Lua] main_path_player_far_away_check started 14:48:28.770 [Lua] [ChatManager][1]System: JayJay picked up a Tome 14:48:29.107 [Lua] main_path_player_far_away_check started 14:48:31.555 [Lua] main_path_player_far_away_check started 14:48:32.211 [Lua] main_path_player_far_away_check started 14:48:34.653 [Lua] main_path_player_far_away_check started 14:48:35.313 [Lua] main_path_player_far_away_check started 14:48:36.444 [Lua] [GameNetworkManager] game object created go_id=3128, owner_id=110000103b58da7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:48:36.914 [Lua] [GameNetworkManager] game object was destroyed id=3128 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103b58da7 14:48:37.757 [Lua] main_path_player_far_away_check started 14:48:37.925 [Lua] [GameNetworkManager] game object created go_id=3129, owner_id=110000103b58da7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:48:38.411 [Lua] main_path_player_far_away_check started 14:48:38.461 [Lua] [GameNetworkManager] game object was destroyed id=3129 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103b58da7 14:48:40.853 [Lua] main_path_player_far_away_check started 14:48:40.887 [Lua] main_path_player_far_away_check started 14:48:41.511 [Lua] main_path_player_far_away_check started 14:48:43.743 [EACServer] [15:48:43:742][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 14:48:43.954 [Lua] main_path_player_far_away_check started 14:48:43.987 [Lua] main_path_player_far_away_check started 14:48:44.613 [Lua] main_path_player_far_away_check started 14:48:47.089 [Lua] main_path_player_far_away_check started 14:48:47.408 [Lua] main_path_player_far_away_check started 14:48:50.180 [Lua] main_path_player_far_away_check started 14:48:50.500 [Lua] main_path_player_far_away_check started 14:48:51.391 [Lua] [GameNetworkManager] game object created go_id=3130, owner_id=110000103b58da7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:48:52.181 [Lua] Destroying unit since outside mesh or world 14:48:52.229 [Lua] [GameNetworkManager] game object was destroyed id=3130 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103b58da7 14:48:53.274 [Lua] main_path_player_far_away_check started 14:48:53.595 [Lua] main_path_player_far_away_check started 14:48:56.379 [Lua] main_path_player_far_away_check started 14:48:56.701 [Lua] main_path_player_far_away_check started 14:48:57.003 [Lua] [GameNetworkManager] game object created go_id=3131, owner_id=110000103b58da7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:48:57.457 [Lua] [GameNetworkManager] game object was destroyed id=3131 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103b58da7 14:48:58.265 [Lua] [GameNetworkManager] game object created go_id=3132, owner_id=110000103b58da7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:48:58.685 [Lua] [GameNetworkManager] game object was destroyed id=3132 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103b58da7 14:48:58.819 [Lua] Coordinated attack! 14:48:59.473 [Lua] main_path_player_far_away_check started 14:48:59.791 [Lua] main_path_player_far_away_check started 14:49:02.879 [Lua] main_path_player_far_away_check started 14:49:05.979 [Lua] main_path_player_far_away_check started 14:49:08.423 [Lua] Time for new HOOORDE! multi_first_wave 14:49:08.423 [Lua] horde requested: vector_blob 14:49:08.423 [Lua] wants to spawn ahead within distance: 60 14:49:08.423 [Lua] horde crated with id 26 of type vector_blob 14:49:08.424 [Lua] managed to spawn 58/58 horde enemies 14:49:08.424 [Lua] vector blob horde has started 14:49:08.428 [Lua] MUSIC: explore -> pre_horde 14:49:09.390 [Lua] Init group template: horde 14:49:11.108 [Lua] MUSIC: pre_horde -> horde 14:49:12.589 [Lua] [GameNetworkManager] game object created go_id=1137, owner_id=110000106d1b76c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:49:13.079 [Lua] [GameNetworkManager] game object was destroyed id=1137 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d1b76c 14:49:13.215 [Lua] [GameNetworkManager] game object created go_id=1138, owner_id=110000106d1b76c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:49:13.754 [Lua] [GameNetworkManager] game object was destroyed id=1138 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d1b76c 14:49:14.582 [Lua] [GameNetworkManager] game object created go_id=1139, owner_id=110000106d1b76c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:49:15.071 [Lua] [GameNetworkManager] game object was destroyed id=1139 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d1b76c 14:49:16.070 [Lua] [GameNetworkManager] game object created go_id=1140, owner_id=110000106d1b76c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:49:16.627 [Lua] [GameNetworkManager] game object was destroyed id=1140 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d1b76c 14:49:17.960 [Lua] [GameNetworkManager] game object created go_id=1141, owner_id=110000106d1b76c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:49:18.451 [Lua] Pushing horde in time; too many units out 14:49:18.532 [Lua] [GameNetworkManager] game object was destroyed id=1141 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d1b76c 14:49:23.472 [Lua] Pushing horde in time; too many units out 14:49:24.635 [Lua] [GameNetworkManager] game object created go_id=1142, owner_id=110000106d1b76c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:49:25.103 [Lua] [GameNetworkManager] game object was destroyed id=1142 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d1b76c 14:49:26.320 [Lua] [GameNetworkManager] game object created go_id=1143, owner_id=110000106d1b76c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:49:26.925 [Lua] [GameNetworkManager] game object was destroyed id=1143 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d1b76c 14:49:28.580 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 7 14:49:28.580 [Lua] Time for new HOOORDE! multi_consecutive_wave 14:49:28.580 [Lua] horde requested: vector_blob 14:49:28.580 [Lua] wants to spawn ahead within distance: 60 14:49:28.580 [Lua] horde crated with id 27 of type vector_blob 14:49:28.580 [Lua] managed to spawn 54/54 horde enemies 14:49:28.580 [Lua] vector blob horde has started 14:49:29.628 [Lua] Init group template: horde 14:49:30.798 [Lua] Horde killed: ? 14:49:31.243 [Lua] Pushing horde in time; too many units out 14:49:39.372 [Lua] Pushing horde in time; too many units out 14:49:43.633 [Lua] MUSIC: horde -> explore 14:49:44.173 [Lua] Horde killed: ? 14:49:44.186 [Lua] HORDE: last wave, reset to standard horde delay 14:49:44.186 [Lua] Time for new HOOORDE! multi_last_wave 14:49:44.186 [Lua] horde requested: vector_blob 14:49:44.186 [Lua] wants to spawn behind within distance: 60 14:49:44.186 [Lua] could not, tries to spawnahead 14:49:44.186 [Lua] horde crated with id 28 of type vector_blob 14:49:44.187 [Lua] managed to spawn 56/56 horde enemies 14:49:44.187 [Lua] vector blob horde has started 14:49:44.193 [Lua] MUSIC: explore -> pre_horde 14:49:44.210 [Lua] MUSIC: pre_horde -> horde 14:49:45.124 [Lua] Init group template: horde 14:49:48.086 [Lua] Destroying unit - ai got stuck breed: skaven_poison_wind_globadier index: 25 size: 94 action: advance_towards_players 14:50:00.535 [Lua] MUSIC: horde -> explore 14:50:01.747 [Lua] Horde killed: ? 14:50:04.324 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x325db, position: 0 14:50:04.324 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x325db, position: 0 14:50:04.324 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x325db, position: 0 14:50:10.579 [Lua] [GameNetworkManager] game object created go_id=3133, owner_id=110000103b58da7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:50:11.051 [Lua] [GameNetworkManager] game object was destroyed id=3133 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103b58da7 14:50:14.049 [Lua] [GameNetworkManager] game object created go_id=3134, owner_id=110000103b58da7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:50:14.518 [Lua] [GameNetworkManager] game object was destroyed id=3134 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103b58da7 14:50:17.072 [Lua] [GameNetworkManager] game object created go_id=1144, owner_id=110000106d1b76c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:50:17.427 [Lua] [GameNetworkManager] game object was destroyed id=1144 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d1b76c 14:50:19.104 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x4cf9a, position: 0 14:50:20.233 [Lua] [GameNetworkManager] game object created go_id=1145, owner_id=110000106d1b76c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:50:20.771 [Lua] [GameNetworkManager] game object was destroyed id=1145 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d1b76c 14:50:21.579 [Lua] [GameNetworkManager] game object created go_id=1146, owner_id=110000106d1b76c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:50:21.916 [Lua] [GameNetworkManager] game object was destroyed id=1146 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d1b76c 14:50:22.861 [Lua] [GameNetworkManager] game object created go_id=1147, owner_id=110000106d1b76c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:50:23.268 [Lua] [GameNetworkManager] game object was destroyed id=1147 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d1b76c 14:50:24.262 [Lua] [GameNetworkManager] game object created go_id=1148, owner_id=110000106d1b76c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:50:24.683 [Lua] [GameNetworkManager] game object was destroyed id=1148 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d1b76c 14:50:37.924 [Lua] [GameNetworkManager] game object created go_id=3135, owner_id=110000103b58da7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:50:38.363 [Lua] [GameNetworkManager] game object was destroyed id=3135 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103b58da7 14:50:38.939 [Lua] [GameNetworkManager] game object created go_id=1149, owner_id=110000106d1b76c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:50:39.412 [Lua] [GameNetworkManager] game object was destroyed id=1149 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d1b76c 14:50:43.743 [EACServer] [15:50:43:743][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 14:50:48.233 [Lua] [ChatManager][1]System: Bill Duck picked up a piece of Ravaged Art 14:50:50.747 [Lua] [ChatManager][1]System: Lucas discarded a Tome 14:50:51.226 [Lua] [ChatManager][1]System: Dagobert picked up a piece of Ravaged Art 14:50:53.601 [Lua] [ChatManager][1]System: Lucas picked up a Tome 14:50:56.841 [Lua] Time for new HOOORDE! multi_first_wave 14:50:56.841 [Lua] horde requested: vector 14:50:56.841 [Lua] setting up vector-horde 14:50:56.841 [Lua] Composing horde 'large' .. using variant 'plain' 14:50:56.841 [Lua] --> horde wants to spawn ahead of players (0.18101253515009/0.67 14:50:56.841 [Lua] -> spawning: 55 14:50:56.841 [Lua] horde crated with id 29 of type vector 14:50:56.841 [Lua] vector horde has started 14:50:56.846 [Lua] MUSIC: explore -> pre_horde 14:50:58.387 [Lua] [GameNetworkManager] game object created go_id=3136, owner_id=110000103b58da7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:50:58.927 [Lua] [GameNetworkManager] game object was destroyed id=3136 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103b58da7 14:51:02.594 [Lua] [GameNetworkManager] game object created go_id=1150, owner_id=110000106d1b76c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:51:03.099 [Lua] [GameNetworkManager] game object was destroyed id=1150 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d1b76c 14:51:04.128 [Lua] [GameNetworkManager] game object created go_id=1151, owner_id=110000106d1b76c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:51:04.653 [Lua] [GameNetworkManager] game object was destroyed id=1151 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d1b76c 14:51:05.396 [Lua] [GameNetworkManager] game object created go_id=3137, owner_id=110000103b58da7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:51:05.535 [Lua] [ChatManager][1]System: Lucas picked up a piece of Ravaged Art 14:51:05.616 [Lua] [GameNetworkManager] game object created go_id=1152, owner_id=110000106d1b76c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:51:05.788 [Lua] Init group template: horde 14:51:05.869 [Lua] Pushing horde in time; too many units out 14:51:05.902 [Lua] [GameNetworkManager] game object was destroyed id=3137 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103b58da7 14:51:06.104 [Lua] [GameNetworkManager] game object was destroyed id=1152 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d1b76c 14:51:06.700 [Lua] MUSIC: pre_horde -> horde 14:51:06.930 [Lua] [GameNetworkManager] game object created go_id=3138, owner_id=110000103b58da7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:51:07.387 [Lua] [GameNetworkManager] game object was destroyed id=3138 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103b58da7 14:51:07.934 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x325db, position: 0 14:51:08.382 [Lua] Destroying unit - ai too far away from all players. skaven_pack_master 1 17 79 14:51:10.290 [Lua] [GameNetworkManager] game object created go_id=1153, owner_id=110000106d1b76c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:51:10.663 [Lua] [GameNetworkManager] game object was destroyed id=1153 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d1b76c 14:51:12.778 [Lua] [GameNetworkManager] game object created go_id=1154, owner_id=110000106d1b76c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:51:13.318 [Lua] [GameNetworkManager] game object was destroyed id=1154 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d1b76c 14:51:13.788 [Lua] [GameNetworkManager] game object created go_id=1155, owner_id=110000106d1b76c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:51:14.345 [Lua] [GameNetworkManager] game object created go_id=3139, owner_id=110000103b58da7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:51:14.345 [Lua] [GameNetworkManager] game object was destroyed id=1155 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d1b76c 14:51:14.933 [Lua] [GameNetworkManager] game object was destroyed id=3139 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103b58da7 14:51:14.977 [Lua] Override Player Respawning respawns_arena true 14:51:14.985 [Lua] TerrorEventMixer.start_event: stronghold_pacing_off 14:51:15.339 [Lua] [GameNetworkManager] game object created go_id=3140, owner_id=110000103b58da7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:51:15.895 [Lua] [GameNetworkManager] game object was destroyed id=3140 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103b58da7 14:51:15.979 [Lua] [GameNetworkManager] game object created go_id=1156, owner_id=110000106d1b76c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:51:16.552 [Lua] [GameNetworkManager] game object was destroyed id=1156 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d1b76c 14:51:17.701 [Lua] [GameNetworkManager] game object created go_id=1157, owner_id=110000106d1b76c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:51:18.309 [Lua] [GameNetworkManager] game object was destroyed id=1157 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d1b76c 14:51:18.343 [Lua] [GameNetworkManager] game object created go_id=3141, owner_id=110000103b58da7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:51:18.813 [Lua] [GameNetworkManager] game object was destroyed id=3141 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103b58da7 14:51:19.303 [Lua] [GameNetworkManager] game object created go_id=1158, owner_id=110000106d1b76c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:51:19.826 [Lua] [GameNetworkManager] game object was destroyed id=1158 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d1b76c 14:51:19.876 [Lua] [GameNetworkManager] game object created go_id=3142, owner_id=110000103b58da7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:51:20.314 [Lua] [GameNetworkManager] game object was destroyed id=3142 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103b58da7 14:51:23.929 [Lua] [GameNetworkManager] game object created go_id=3143, owner_id=110000103b58da7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:51:24.468 [Lua] [GameNetworkManager] game object was destroyed id=3143 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103b58da7 14:51:24.960 [Lua] [GameNetworkManager] game object created go_id=3144, owner_id=110000103b58da7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:51:25.480 [Lua] [GameNetworkManager] game object was destroyed id=3144 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103b58da7 14:51:31.384 [Lua] MUSIC: horde -> explore 14:51:31.614 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x325db, position: 0 14:51:31.614 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x325db, position: 0 14:51:31.614 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x325db, position: 0 14:51:34.069 [Lua] [GameNetworkManager] game object created go_id=3145, owner_id=110000103b58da7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:51:34.524 [Lua] [GameNetworkManager] game object was destroyed id=3145 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103b58da7 14:51:35.420 [Lua] Horde killed: ? 14:51:37.524 [Lua] [ChatManager][1]System: Lucas discarded a Tome 14:51:39.110 [Lua] [GameNetworkManager] game object created go_id=3146, owner_id=110000103b58da7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:51:39.348 [Lua] [ChatManager][1]System: Lucas picked up a Tome 14:51:39.668 [Lua] [GameNetworkManager] game object was destroyed id=3146 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103b58da7 14:51:42.674 [Lua] [ChatManager][1]System: Bill Duck discarded a Tome 14:51:44.378 [Lua] [ChatManager][1]System: Bill Duck picked up a Tome 14:51:54.695 [Lua] TerrorEventMixer.start_event: stronghold_boss 14:51:54.762 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_warlord, EnemyPackageLoader, async-read, prioritized 14:51:55.115 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_warlord 14:51:55.115 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_warlord 14:51:55.165 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (sender=110000106d1b76c, connection_key=2, breed_name=skaven_storm_vermin_warlord) 14:51:55.267 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (sender=110000103ffc13d, connection_key=0, breed_name=skaven_storm_vermin_warlord) 14:51:55.537 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (sender=110000103b58da7, connection_key=1, breed_name=skaven_storm_vermin_warlord) 14:52:09.314 [Lua] [GameNetworkManager] game object created go_id=1159, owner_id=110000106d1b76c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:52:09.347 [Lua] [GameNetworkManager] game object created go_id=3147, owner_id=110000103b58da7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:52:09.685 [Lua] [GameNetworkManager] game object was destroyed id=1159 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d1b76c 14:52:09.971 [Lua] [GameNetworkManager] game object was destroyed id=3147 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103b58da7 14:52:10.747 [Lua] [GameNetworkManager] game object created go_id=1160, owner_id=110000106d1b76c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:52:10.747 [Lua] [GameNetworkManager] game object created go_id=1161, owner_id=110000106d1b76c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:52:10.865 [Lua] [GameNetworkManager] game object created go_id=3148, owner_id=110000103b58da7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:52:11.135 [Lua] [GameNetworkManager] game object was destroyed id=1161 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d1b76c 14:52:11.135 [Lua] [GameNetworkManager] game object was destroyed id=1160 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d1b76c 14:52:11.287 [Lua] [GameNetworkManager] game object was destroyed id=3148 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103b58da7 14:52:12.098 [Lua] [GameNetworkManager] game object created go_id=3149, owner_id=110000103b58da7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:52:12.552 [Lua] [GameNetworkManager] game object was destroyed id=3149 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103b58da7 14:52:13.146 [Lua] [GameNetworkManager] game object created go_id=3150, owner_id=110000103b58da7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:52:13.651 [Lua] [GameNetworkManager] game object was destroyed id=3150 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103b58da7 14:52:19.825 [Lua] BTChampionAttackAction anim_cb_damage in mode "continuous_overlap" 14:52:27.752 [Lua] event horde ends! 14:52:29.044 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x4ff56, position: 0 14:52:34.661 [Lua] [GameNetworkManager] game object created go_id=1162, owner_id=110000106d1b76c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:52:35.084 [Lua] [GameNetworkManager] game object was destroyed id=1162 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d1b76c 14:52:35.372 [Lua] [GameNetworkManager] game object created go_id=1163, owner_id=110000106d1b76c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:52:35.810 [Lua] [GameNetworkManager] game object was destroyed id=1163 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d1b76c 14:52:35.995 [Lua] [GameNetworkManager] game object created go_id=3151, owner_id=110000103b58da7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:52:36.369 [Lua] [GameNetworkManager] game object was destroyed id=3151 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103b58da7 14:52:36.825 [Lua] [GameNetworkManager] game object created go_id=1164, owner_id=110000106d1b76c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:52:37.161 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:52:37.263 [Lua] [GameNetworkManager] game object was destroyed id=1164 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d1b76c 14:52:37.939 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d 14:52:38.496 [Lua] [GameNetworkManager] game object created go_id=1165, owner_id=110000106d1b76c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:52:38.899 [Lua] [GameNetworkManager] game object was destroyed id=1165 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d1b76c 14:52:40.094 [Lua] [GameNetworkManager] game object created go_id=3152, owner_id=110000103b58da7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:52:40.385 [Lua] Init group template: horde 14:52:40.500 [Lua] [GameNetworkManager] game object was destroyed id=3152 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103b58da7 14:52:40.653 [Lua] [GameNetworkManager] game object created go_id=1166, owner_id=110000106d1b76c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:52:41.040 [Lua] [GameNetworkManager] game object created go_id=3153, owner_id=110000103b58da7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:52:41.277 [Lua] [GameNetworkManager] game object was destroyed id=1166 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d1b76c 14:52:41.495 [Lua] [GameNetworkManager] game object was destroyed id=3153 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103b58da7 14:52:42.032 [Lua] [GameNetworkManager] game object created go_id=3154, owner_id=110000103b58da7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:52:42.419 [Lua] [GameNetworkManager] game object was destroyed id=3154 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103b58da7 14:52:42.773 [Lua] event horde ends! 14:52:42.923 [Lua] [GameNetworkManager] game object created go_id=3155, owner_id=110000103b58da7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:52:43.394 [Lua] [GameNetworkManager] game object was destroyed id=3155 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103b58da7 14:52:43.743 [EACServer] [15:52:43:743][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 14:52:49.055 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x50abc, position: 0 14:52:50.225 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x50b9d, position: 0 14:52:55.869 [Lua] Horde killed: ? 14:52:57.874 [Lua] event horde ends! 14:52:57.925 [Lua] event horde ends! 14:52:58.604 [Lua] [GameNetworkManager] game object created go_id=3156, owner_id=110000103b58da7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:52:59.027 [Lua] [GameNetworkManager] game object was destroyed id=3156 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103b58da7 14:52:59.567 [Lua] [GameNetworkManager] game object created go_id=3157, owner_id=110000103b58da7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:53:00.005 [Lua] [GameNetworkManager] game object was destroyed id=3157 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103b58da7 14:53:00.631 [Lua] [GameNetworkManager] game object created go_id=1167, owner_id=110000106d1b76c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:53:01.088 [Lua] [GameNetworkManager] game object was destroyed id=1167 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d1b76c 14:53:01.291 [Lua] [GameNetworkManager] game object created go_id=3158, owner_id=110000103b58da7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:53:01.511 [Lua] [GameNetworkManager] game object created go_id=1168, owner_id=110000106d1b76c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:53:01.715 [Lua] [GameNetworkManager] game object was destroyed id=3158 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103b58da7 14:53:01.967 [Lua] [GameNetworkManager] game object was destroyed id=1168 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d1b76c 14:53:02.388 [Lua] [GameNetworkManager] game object created go_id=3159, owner_id=110000103b58da7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:53:02.775 [Lua] [GameNetworkManager] game object was destroyed id=3159 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103b58da7 14:53:02.978 [Lua] [GameNetworkManager] game object created go_id=1169, owner_id=110000106d1b76c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:53:03.434 [Lua] [GameNetworkManager] game object created go_id=3160, owner_id=110000103b58da7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:53:03.484 [Lua] [GameNetworkManager] game object was destroyed id=1169 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d1b76c 14:53:03.854 [Lua] [GameNetworkManager] game object was destroyed id=3160 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103b58da7 14:53:04.713 [Lua] [GameNetworkManager] game object created go_id=1170, owner_id=110000106d1b76c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:53:05.202 [Lua] [GameNetworkManager] game object was destroyed id=1170 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d1b76c 14:53:06.651 [Lua] [GameNetworkManager] game object created go_id=1171, owner_id=110000106d1b76c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:53:07.142 [Lua] [GameNetworkManager] game object was destroyed id=1171 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d1b76c 14:53:07.748 [Lua] [GameNetworkManager] game object created go_id=3161, owner_id=110000103b58da7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:53:08.186 [Lua] [GameNetworkManager] game object was destroyed id=3161 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103b58da7 14:53:08.286 [Lua] [GameNetworkManager] game object created go_id=1172, owner_id=110000106d1b76c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:53:08.656 [Lua] [GameNetworkManager] game object was destroyed id=1172 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d1b76c 14:53:08.894 [Lua] [GameNetworkManager] game object created go_id=3162, owner_id=110000103b58da7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:53:09.367 [Lua] [GameNetworkManager] game object was destroyed id=3162 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103b58da7 14:53:09.955 [Lua] [GameNetworkManager] game object created go_id=1173, owner_id=110000106d1b76c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:53:10.007 [Lua] [GameNetworkManager] game object created go_id=3163, owner_id=110000103b58da7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:53:10.296 [Lua] [GameNetworkManager] game object was destroyed id=1173 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d1b76c 14:53:10.380 [Lua] [GameNetworkManager] game object was destroyed id=3163 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103b58da7 14:53:10.486 [Lua] BTChampionAttackAction anim_cb_damage in mode "continuous_overlap" 14:53:11.426 [Lua] [GameNetworkManager] game object created go_id=3164, owner_id=110000103b58da7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:53:11.816 [Lua] [GameNetworkManager] game object was destroyed id=3164 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103b58da7 14:53:13.094 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x515bf, position: 0 14:53:20.161 [Lua] BTChampionAttackAction anim_cb_damage in mode "continuous_overlap" 14:53:21.791 [Lua] [GameNetworkManager] game object created go_id=1174, owner_id=110000106d1b76c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:53:21.791 [Lua] [GameNetworkManager] game object created go_id=1175, owner_id=110000106d1b76c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:53:22.095 [Lua] [GameNetworkManager] game object was destroyed id=1174 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d1b76c 14:53:22.095 [Lua] [GameNetworkManager] game object was destroyed id=1175 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d1b76c 14:53:22.813 [Lua] Override Player Respawning exit_respawns true 14:53:22.813 [Lua] Override Player Respawning respawns_arena false 14:53:22.814 warning: [Physics] Create Actor: Shape density varies. Using average. 14:53:22.814 warning: [Physics] Create Actor: Shape density varies. Using average. 14:53:22.814 warning: [Physics] Create Actor: Shape density varies. Using average. 14:53:22.814 warning: [Physics] Create Actor: Shape density varies. Using average. 14:53:23.599 [Lua] [ChatManager][1]System: Lucas picked up a Loot Die (2) 14:53:24.476 [Lua] [ChatManager][1]System: Lucas picked up a Loot Die (3) 14:53:26.173 [Lua] event horde ends! 14:53:41.185 [Lua] event horde ends! 14:53:42.639 [Lua] [GameNetworkManager] game object created go_id=1176, owner_id=110000106d1b76c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:53:43.059 [Lua] [GameNetworkManager] game object was destroyed id=1176 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d1b76c 14:54:01.764 [Lua] main_path_player_far_away_check started 14:54:01.797 [Lua] main_path_player_far_away_check started 14:54:02.015 [Lua] main_path_player_far_away_check started 14:54:02.251 [Lua] main_path_player_far_away_check started 14:54:04.871 [Lua] main_path_player_far_away_check started 14:54:04.905 [Lua] main_path_player_far_away_check started 14:54:05.125 [Lua] main_path_player_far_away_check started 14:54:05.361 [Lua] main_path_player_far_away_check started 14:54:07.978 [Lua] main_path_player_far_away_check started 14:54:08.012 [Lua] main_path_player_far_away_check started 14:54:08.230 [Lua] main_path_player_far_away_check started 14:54:08.468 [Lua] main_path_player_far_away_check started 14:54:10.476 [Lua] [GameNetworkManager] game object created go_id=1177, owner_id=110000106d1b76c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:54:10.934 [Lua] [GameNetworkManager] game object was destroyed id=1177 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d1b76c 14:54:11.087 [Lua] main_path_player_far_away_check started 14:54:11.120 [Lua] main_path_player_far_away_check started 14:54:11.340 [Lua] main_path_player_far_away_check started 14:54:11.357 [Lua] [GameNetworkManager] game object created go_id=1178, owner_id=110000106d1b76c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:54:11.577 [Lua] main_path_player_far_away_check started 14:54:11.762 [Lua] [GameNetworkManager] game object was destroyed id=1178 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d1b76c 14:54:13.567 [Lua] [GameNetworkManager] game object created go_id=1179, owner_id=110000106d1b76c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:54:13.674 [Flow] SSM bake 14:54:13.937 [Lua] [GameNetworkManager] game object was destroyed id=1179 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d1b76c 14:54:14.178 [Flow] SSM bake 14:54:14.189 [Lua] main_path_player_far_away_check started 14:54:14.223 [Lua] main_path_player_far_away_check started 14:54:14.441 [Lua] main_path_player_far_away_check started 14:54:14.676 [Lua] main_path_player_far_away_check started 14:54:15.520 [Lua] TerrorEventMixer.start_event: stronghold_pacing_on 14:54:16.417 [Flow] SSM bake 14:54:17.289 [Lua] main_path_player_far_away_check started 14:54:17.322 [Lua] main_path_player_far_away_check started 14:54:20.308 [Lua] [GameNetworkManager] game object created go_id=1180, owner_id=110000106d1b76c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:54:20.727 [Lua] [GameNetworkManager] game object was destroyed id=1180 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d1b76c 14:54:21.553 [Lua] [GameNetworkManager] game object created go_id=1181, owner_id=110000106d1b76c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:54:21.958 [Lua] [GameNetworkManager] game object was destroyed id=1181 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d1b76c 14:54:25.347 [Lua] [GameNetworkManager] game object created go_id=1182, owner_id=110000106d1b76c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:54:25.937 [Lua] [GameNetworkManager] game object was destroyed id=1182 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d1b76c 14:54:27.032 [Lua] [GameNetworkManager] game object created go_id=3165, owner_id=110000103b58da7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:54:27.032 [Lua] [GameNetworkManager] game object created go_id=1183, owner_id=110000106d1b76c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:54:27.451 [Lua] [GameNetworkManager] game object was destroyed id=3165 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103b58da7 14:54:27.518 [Lua] [GameNetworkManager] game object was destroyed id=1183 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d1b76c 14:54:27.974 [Lua] [GameNetworkManager] game object created go_id=3166, owner_id=110000103b58da7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:54:28.343 [Lua] [GameNetworkManager] game object created go_id=1184, owner_id=110000106d1b76c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:54:28.394 [Lua] [GameNetworkManager] game object was destroyed id=3166 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103b58da7 14:54:28.783 [Lua] [GameNetworkManager] game object was destroyed id=1184 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d1b76c 14:54:28.902 [Lua] [GameNetworkManager] game object created go_id=3167, owner_id=110000103b58da7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:54:29.341 [Lua] [GameNetworkManager] game object was destroyed id=3167 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103b58da7 14:54:29.645 [Lua] [GameNetworkManager] game object created go_id=1185, owner_id=110000106d1b76c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:54:29.847 [Lua] [GameNetworkManager] game object created go_id=3168, owner_id=110000103b58da7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:54:30.032 [Lua] [GameNetworkManager] game object was destroyed id=1185 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d1b76c 14:54:30.253 [Lua] [GameNetworkManager] game object was destroyed id=3168 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103b58da7 14:54:31.422 [Lua] [GameNetworkManager] game object created go_id=1186, owner_id=110000106d1b76c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:54:31.861 [Lua] [GameNetworkManager] game object was destroyed id=1186 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d1b76c 14:54:32.736 [Lua] [GameNetworkManager] game object created go_id=1187, owner_id=110000106d1b76c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:54:33.142 [Lua] [GameNetworkManager] game object was destroyed id=1187 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d1b76c 14:54:38.611 [Flow] SSM bake 14:54:41.976 [Lua] [GameNetworkManager] game object created go_id=1188, owner_id=110000106d1b76c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:54:41.976 [Lua] [GameNetworkManager] game object created go_id=1189, owner_id=110000106d1b76c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 14:54:42.346 [Lua] [GameNetworkManager] game object was destroyed id=1189 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d1b76c 14:54:42.346 [Lua] [GameNetworkManager] game object was destroyed id=1188 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d1b76c 14:54:43.743 [EACServer] [15:54:43:742][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 14:54:45.127 [Lua] Complete level triggered. 14:54:45.127 [Lua] [LevelTransitionHandler] set_next_level( inn_level ) 14:54:45.127 [Save] Saving `save_data` 14:54:45.127 [Lua] gm_event_end_conditions_met true false 14:54:45.128 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_twitch_mode, twitch 14:54:45.128 [Lua] Game won 14:54:45.128 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 14:54:45.129 [Lua] generate_backend_stats 110000106697298:1 14:54:45.133 [Save] Save done 14:54:45.133 [Save] Saving `save_data` 14:54:45.137 [Lua] PlayFabMirror:_commit_internal nil 14:54:45.137 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 17 14:54:45.139 [Save] Save done 14:54:45.139 [Save] Saving `save_data` 14:54:45.140 [Lua] MUSIC: explore -> won 14:54:45.143 [Save] Save done 14:54:45.145 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 17 3 14:54:45.148 [Lua] Complete level triggered. 14:54:45.164 [Lua] Complete level triggered. 14:54:45.181 [Lua] Complete level triggered. 14:54:45.197 [Lua] Complete level triggered. 14:54:45.214 [Lua] Complete level triggered. 14:54:45.231 [Lua] Complete level triggered. 14:54:45.248 [Lua] Complete level triggered. 14:54:45.265 [Lua] Complete level triggered. 14:54:45.282 [Lua] Complete level triggered. 14:54:45.299 [Lua] Complete level triggered. 14:54:45.315 [Lua] Complete level triggered. 14:54:45.332 [Lua] Complete level triggered. 14:54:46.128 [Lua] [PlayFabRequestQueue] EAC Enabled! 17 14:54:46.128 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 17 14:54:46.716 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 17 14:54:46.728 [Lua] commit result success 9 14:54:46.728 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateEndOfLevelLoot 18 14:54:46.728 [Lua] [PackageManager] Load: resource_packages/chests_d4, global, sync-read, 14:54:46.840 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 18 4 14:54:47.719 [Lua] [PlayFabRequestQueue] EAC Enabled! 18 14:54:47.719 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 18 14:54:48.772 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateEndOfLevelLoot 18 14:54:48.773 [Save] Saving `save_data` 14:54:48.780 [Save] Save done 14:54:54.445 [Lua] ConflictDirector - destroy all units 14:54:54.529 [Lua] TRANSITION nil nil inn_level 14:54:54.529 [Lua] Transition type "inn_level", is server: true 14:54:54.529 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 14:54:54.529 [Lua] [GameNetworkManager] Leaving game... 14:54:54.529 [Lua] [GameNetworkManager] Shutting down game session host. 14:54:54.529 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 14:54:54.529 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 14:54:54.529 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=1263.06 14:54:54.545 [Connection] Destroying endpoint 110000103ffc13d - explicit request 14:54:54.547 [SteamAuthenticator] CancelAuthTicket 110000103ffc13d 14:54:54.547 [SteamAuthenticator] EndAuthSession 110000103ffc13d 14:54:54.547 [Connection] Destroying endpoint 110000106d1b76c - explicit request 14:54:54.549 [SteamAuthenticator] CancelAuthTicket 110000106d1b76c 14:54:54.549 [SteamAuthenticator] EndAuthSession 110000106d1b76c 14:54:54.549 [Connection] Destroying endpoint 110000103b58da7 - explicit request 14:54:54.551 [SteamAuthenticator] CancelAuthTicket 110000103b58da7 14:54:54.551 [SteamAuthenticator] EndAuthSession 110000103b58da7 14:54:54.551 [Lua] [ChatManager][1]System: Lucas has left the game 14:54:54.551 [Lua] [PSM] Disconnecting peer 110000103ffc13d 14:54:54.551 [Lua] [PSM] Disconnected peer 110000103ffc13d is being removed from session. 14:54:54.551 [Lua] [MOD][VMF][INFO] Removed 110000103ffc13d from the VMF users list. 14:54:54.551 [Lua] [ChatManager][1]System: Dagobert has left the game 14:54:54.551 [Lua] [PSM] Disconnecting peer 110000106d1b76c 14:54:54.551 [Lua] [PSM] Disconnected peer 110000106d1b76c is being removed from session. 14:54:54.551 [Lua] [ChatManager][1]System: Bill Duck has left the game 14:54:54.551 [Lua] [PSM] Disconnecting peer 110000103b58da7 14:54:54.551 [Lua] [PSM] Disconnected peer 110000103b58da7 is being removed from session. 14:54:54.551 [Lua] Set lobby begin: 14:54:54.551 [Lua] Lobby data twitch_enabled = false 14:54:54.552 [Lua] Lobby data power_level = 835 14:54:54.552 [Lua] Lobby data num_players = 0 14:54:54.552 [Lua] Lobby data weave_name = false 14:54:54.552 [Lua] Lobby data game_mode = 2 14:54:54.552 [Lua] Lobby data is_private = false 14:54:54.552 [Lua] Lobby data mechanism = adventure 14:54:54.552 [Lua] Lobby data level_key = skaven_stronghold 14:54:54.552 [Lua] Lobby data player_slot_1 = 0:0 14:54:54.552 [Lua] Lobby data selected_level_key = skaven_stronghold 14:54:54.552 [Lua] Lobby data unique_server_name = JayJay 14:54:54.552 [Lua] Lobby data quick_game = false 14:54:54.552 [Lua] Lobby data matchmaking = true 14:54:54.552 [Lua] Lobby data difficulty = hardest 14:54:54.552 [Lua] Lobby data country_code = DE 14:54:54.552 [Lua] Lobby data host = 110000106697298 14:54:54.552 [Lua] Lobby data player_slot_5 = 110000103ffc13d:1 14:54:54.552 [Lua] Lobby data player_slot_2 = 0:0 14:54:54.552 [Lua] Lobby data player_slot_4 = 110000103b58da7:1 14:54:54.552 [Lua] Lobby data player_slot_3 = 110000106697298:1 14:54:54.552 [Lua] Lobby data eac_authorized = true 14:54:54.552 [Lua] Set lobby end. 14:54:54.552 [Connection] Creating endpoint 110000103ffc13d - reliable message sent 14:54:54.552 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s 14:54:54.552 [Connection] Creating endpoint 110000103b58da7 - reliable message sent 14:54:54.552 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s 14:54:54.552 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=110000106d1b76c) 14:54:54.552 [Lua] Set lobby begin: 14:54:54.552 [Lua] Lobby data twitch_enabled = false 14:54:54.552 [Lua] Lobby data power_level = 835 14:54:54.552 [Lua] Lobby data num_players = 0 14:54:54.552 [Lua] Lobby data weave_name = false 14:54:54.552 [Lua] Lobby data game_mode = 2 14:54:54.552 [Lua] Lobby data is_private = false 14:54:54.552 [Lua] Lobby data mechanism = adventure 14:54:54.552 [Lua] Lobby data level_key = skaven_stronghold 14:54:54.552 [Lua] Lobby data player_slot_1 = 0:0 14:54:54.552 [Lua] Lobby data selected_level_key = skaven_stronghold 14:54:54.552 [Lua] Lobby data unique_server_name = JayJay 14:54:54.552 [Lua] Lobby data quick_game = false 14:54:54.552 [Lua] Lobby data matchmaking = true 14:54:54.552 [Lua] Lobby data difficulty = hardest 14:54:54.552 [Lua] Lobby data country_code = DE 14:54:54.552 [Lua] Lobby data host = 110000106697298 14:54:54.552 [Lua] Lobby data player_slot_5 = 0:0 14:54:54.552 [Lua] Lobby data player_slot_2 = 0:0 14:54:54.552 [Lua] Lobby data player_slot_4 = 110000103b58da7:1 14:54:54.552 [Lua] Lobby data player_slot_3 = 110000106697298:1 14:54:54.552 [Lua] Lobby data eac_authorized = true 14:54:54.552 [Lua] Set lobby end. 14:54:54.552 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=110000103ffc13d) 14:54:54.552 [Lua] Set lobby begin: 14:54:54.552 [Lua] Lobby data twitch_enabled = false 14:54:54.552 [Lua] Lobby data power_level = 835 14:54:54.553 [Lua] Lobby data num_players = 0 14:54:54.553 [Lua] Lobby data weave_name = false 14:54:54.553 [Lua] Lobby data game_mode = 2 14:54:54.553 [Lua] Lobby data is_private = false 14:54:54.553 [Lua] Lobby data mechanism = adventure 14:54:54.553 [Lua] Lobby data level_key = skaven_stronghold 14:54:54.553 [Lua] Lobby data player_slot_1 = 0:0 14:54:54.553 [Lua] Lobby data selected_level_key = skaven_stronghold 14:54:54.553 [Lua] Lobby data unique_server_name = JayJay 14:54:54.553 [Lua] Lobby data quick_game = false 14:54:54.553 [Lua] Lobby data matchmaking = true 14:54:54.553 [Lua] Lobby data difficulty = hardest 14:54:54.553 [Lua] Lobby data country_code = DE 14:54:54.553 [Lua] Lobby data host = 110000106697298 14:54:54.553 [Lua] Lobby data player_slot_5 = 0:0 14:54:54.553 [Lua] Lobby data player_slot_2 = 0:0 14:54:54.553 [Lua] Lobby data player_slot_4 = 0:0 14:54:54.553 [Lua] Lobby data player_slot_3 = 110000106697298:1 14:54:54.553 [Lua] Lobby data eac_authorized = true 14:54:54.553 [Lua] Set lobby end. 14:54:54.553 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=110000103b58da7) 14:54:54.553 [EAC] EAC server lost client 110000103ffc13d 14:54:54.553 [EACServer] [15:54:54:552][Windows][EAC Server] [Info][UnregisterClient] Client: 0110000103FFC13D PlayerGUID: 76561198027358525 14:54:54.553 [EAC] EAC server lost client 110000106d1b76c 14:54:54.553 [EACServer] [15:54:54:552][Windows][EAC Server] [Info][UnregisterClient] Client: 0110000106D1B76C PlayerGUID: 76561198074673004 14:54:54.553 [EAC] EAC server lost client 110000103b58da7 14:54:54.553 [EACServer] [15:54:54:552][Windows][EAC Server] [Info][UnregisterClient] Client: 0110000103B58DA7 PlayerGUID: 76561198022495655 14:54:54.553 [SteamVoipClient] select_out(110000103b58da7, off) 14:54:54.553 [SteamVoipClient] select_in(110000103b58da7, off) 14:54:54.553 [SteamVoipClient] select_out(110000103ffc13d, off) 14:54:54.553 [SteamVoipClient] select_in(110000103ffc13d, off) 14:54:54.553 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 14:54:54.562 [SteamAuthenticator] Sent ticket request to 110000103ffc13d 14:54:54.562 [SteamAuthenticator] Sent ticket request to 110000103b58da7 14:54:54.562 [Connection] Destroying endpoint 110000103ffc13d - explicit request 14:54:54.563 [Connection] Destroying endpoint 110000103b58da7 - explicit request 14:54:55.122 [Lua] [Matchmaking] Handshake host removing client 110000103ffc13d 14:54:55.122 [Lua] [Matchmaking] Handshake host removing client 110000106d1b76c 14:54:55.122 [Lua] [Matchmaking] Handshake host removing client 110000103b58da7 14:54:55.665 [Lua] Set lobby begin: 14:54:55.665 [Lua] Lobby data twitch_enabled = false 14:54:55.665 [Lua] Lobby data power_level = 0 14:54:55.666 [Lua] Lobby data num_players = 0 14:54:55.666 [Lua] Lobby data weave_name = false 14:54:55.666 [Lua] Lobby data game_mode = 2 14:54:55.666 [Lua] Lobby data is_private = false 14:54:55.666 [Lua] Lobby data mechanism = adventure 14:54:55.666 [Lua] Lobby data level_key = skaven_stronghold 14:54:55.666 [Lua] Lobby data player_slot_1 = 0:0 14:54:55.666 [Lua] Lobby data selected_level_key = skaven_stronghold 14:54:55.666 [Lua] Lobby data unique_server_name = JayJay 14:54:55.666 [Lua] Lobby data quick_game = false 14:54:55.666 [Lua] Lobby data matchmaking = true 14:54:55.666 [Lua] Lobby data difficulty = hardest 14:54:55.666 [Lua] Lobby data country_code = DE 14:54:55.666 [Lua] Lobby data host = 110000106697298 14:54:55.666 [Lua] Lobby data player_slot_5 = 0:0 14:54:55.666 [Lua] Lobby data player_slot_2 = 0:0 14:54:55.666 [Lua] Lobby data player_slot_4 = 0:0 14:54:55.666 [Lua] Lobby data player_slot_3 = 110000106697298:1 14:54:55.666 [Lua] Lobby data eac_authorized = true 14:54:55.666 [Lua] Set lobby end. 14:54:56.533 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 14:54:56.551 [Lua] Clearing all global lookup lists 14:54:56.551 [Lua] [IngamePlayerListUI] - Destroy 14:54:56.552 [Lua] [EquipmentUI] - Destroy 14:54:56.552 [Lua] [GamePadEquipmentUI] - Destroy 14:54:56.552 [Lua] [AbilityUI] - Destroy 14:54:56.552 [Lua] [GamePadAbilityUI] - Destroy 14:54:56.552 [Lua] [IngameUI] destroy 14:54:56.680 [Lua] [Managers] Destroying state managers... 14:54:56.694 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 14:54:56.818 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader 14:54:56.818 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader 14:54:56.820 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader 14:54:56.820 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader 14:54:56.826 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader 14:54:56.830 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader 14:54:56.830 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 14:54:56.833 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_warlord, EnemyPackageLoader 14:54:56.834 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader 14:54:56.834 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader 14:54:56.835 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader 14:54:56.835 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader 14:54:56.837 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader 14:54:56.838 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader 14:54:56.840 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader 14:54:56.840 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader 14:54:56.846 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader 14:54:56.848 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader 14:54:56.852 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader 14:54:56.856 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader 14:54:56.857 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader 14:54:56.858 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader 14:54:56.860 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader 14:54:56.861 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader 14:54:56.864 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader 14:54:56.865 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader 14:54:56.868 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader 14:54:56.883 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader 14:54:56.883 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000106697298 14:54:56.883 [Lua] [Matchmaking] unregister rpcs 14:54:56.883 [Lua] ############### UNLOADING PACKAGES ############### 14:54:56.883 [Lua] [Gamestate] Enter state StateLoading 14:54:56.885 [World] Spawning level. 14:54:56.892 [Lua] Found camera: end_screen_camera 14:54:56.892 [Lua] Found camera: end_screen_camera 14:54:56.892 [Lua] Found camera: end_screen_camera 14:54:56.892 [Lua] Found camera: end_screen_camera 14:54:56.892 [Lua] Found camera: end_screen_camera 14:54:56.892 [Lua] Found camera: end_screen_camera 14:54:56.892 [Lua] Found camera: end_screen_camera 14:54:56.892 [Lua] Found camera: end_screen_camera 14:54:56.892 [Lua] Found camera: end_screen_camera 14:54:56.892 [Lua] Found camera: end_screen_camera 14:54:56.892 [Lua] Found camera: end_screen_camera 14:54:56.892 [Lua] [EndViewState] Enter Substate EndViewStateSummary 14:54:56.893 [Lua] [Gamestate] Enter Substate StateLoadingRunning 14:54:56.893 [Lua] [Matchmaking] register rpcs 14:54:56.893 [Lua] [Matchmaking] Exiting state MatchmakingStateIngame with on_exit() 14:54:56.893 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 14:54:56.893 [Lua] registering RPCs 14:54:56.893 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 14:54:56.893 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 14:54:56.893 [Lua] Set lobby begin: 14:54:56.893 [Lua] Lobby data twitch_enabled = false 14:54:56.893 [Lua] Lobby data power_level = 0 14:54:56.893 [Lua] Lobby data num_players = 0 14:54:56.893 [Lua] Lobby data weave_name = false 14:54:56.893 [Lua] Lobby data game_mode = 3 14:54:56.893 [Lua] Lobby data is_private = false 14:54:56.893 [Lua] Lobby data mechanism = adventure 14:54:56.893 [Lua] Lobby data level_key = inn_level 14:54:56.894 [Lua] Lobby data player_slot_1 = 0:0 14:54:56.894 [Lua] Lobby data selected_level_key = skaven_stronghold 14:54:56.894 [Lua] Lobby data unique_server_name = JayJay 14:54:56.894 [Lua] Lobby data quick_game = false 14:54:56.894 [Lua] Lobby data matchmaking = false 14:54:56.894 [Lua] Lobby data difficulty = hardest 14:54:56.894 [Lua] Lobby data country_code = DE 14:54:56.894 [Lua] Lobby data host = 110000106697298 14:54:56.894 [Lua] Lobby data player_slot_5 = 0:0 14:54:56.894 [Lua] Lobby data player_slot_2 = 0:0 14:54:56.894 [Lua] Lobby data player_slot_4 = 0:0 14:54:56.894 [Lua] Lobby data player_slot_3 = 110000106697298:1 14:54:56.894 [Lua] Lobby data eac_authorized = true 14:54:56.894 [Lua] Set lobby end. 14:54:56.894 [Lua] MUSIC MANAGER unmute_all_world_sounds 339093 0 14:54:56.894 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 14:54:56.897 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 14:54:56.897 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[inn_level] self.picked_level_key=[nil] 14:54:56.897 [Lua] [LevelTransitionHandler] load_level inn_level 14:54:57.210 [Umbra] Unload tome 14:54:57.237 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1446688970, playing_id: 0x52c96, position: 0 14:54:57.256 [Lua] [PackageManager] Unload: resource_packages/levels/honduras/skaven_stronghold, LevelTransitionHandler 14:54:57.256 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read, 14:54:57.256 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, tome_package_inn_level, async-read, 14:54:57.256 [Lua] [LevelTransitionHandler] Loading level: "inn_level" 14:54:57.256 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/inn" 14:54:57.256 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read, 14:54:57.256 [Lua] [StateLoading] got rpc_load_level 50 inn_level 14:54:57.731 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 14:54:57.731 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 14:54:57.732 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 14:54:57.825 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 14:54:57.825 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 14:54:57.826 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome 14:54:57.859 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome 14:54:57.859 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome 14:54:57.859 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 14:55:03.266 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 14:55:03.266 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 14:55:03.283 [Lua] [LevelTransitionHandler] Level load completed! 14:55:03.283 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 11786174 - weave: nil 14:55:03.285 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 14:55:03.285 [Lua] checking dlc's against conflict directors 14:55:03.285 [Lua] number of factions to include 1 14:55:03.285 [Lua] Updated list weights for random: 14:55:03.285 [Lua] skaven, 0.42 (0.00-0.42) 14:55:03.285 [Lua] chaos, 0.42 (0.42-0.83) 14:55:03.285 [Lua] beastmen, 0.17 (0.83-1.00) 14:55:03.285 [Lua] Rolled random faction: 0.63723552227020264 chaos 14:55:03.285 [Lua] number of factions added 1 14:55:03.285 [Lua] --- --- --- 14:55:03.285 [Lua] Starting... difficulty 'hardest' 14:55:03.285 [Lua] These are the starting conflict directors: 14:55:03.285 [Lua] inn_level 14:55:03.285 [Lua] --- --- --- 14:55:03.285 [Lua] 14:55:03.285 [Lua] DONE! Found the following directors: 14:55:03.285 [Lua] (free: 35), Master hash is: 14:55:03.285 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 14:55:03.286 [Lua] ### Sending rpc_level_loaded 14:55:03.286 [Lua] #### Has state machine: true, sender: 110000106697298, level_id: 50 14:55:03.286 [Lua] Peer 110000106697298 has loaded the level and all enemies are loaded 14:55:03.318 [Lua] ### Sending rpc_level_loaded 14:55:03.318 [Lua] #### Has state machine: false, sender: 110000106697298, level_id: 50 14:55:03.351 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 14:55:03.351 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 14:55:03.353 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn 14:55:03.353 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 14:55:08.233 [Lua] [EndViewState] Exit Substate EndViewStateSummary 14:55:08.233 [Lua] [PlayState] Enter Substate EndViewStateChest 14:55:37.634 [Lua] min_height 91.160001754760742 14:55:43.244 [Lua] [PlayState] Exit Substate EndViewStateChest 14:55:43.244 [Lua] [PlayState] Enter Substate EndViewStateScore 14:55:47.750 [Lua] [PlayState] Exit Substate EndViewStateScore 14:55:47.755 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 14:55:48.749 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 14:55:48.749 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 14:55:48.749 [Lua] [Matchmaking] unregister rpcs 14:55:48.749 [Lua] Set lobby begin: 14:55:48.749 [Lua] Lobby data twitch_enabled = false 14:55:48.749 [Lua] Lobby data power_level = 0 14:55:48.749 [Lua] Lobby data num_players = 0 14:55:48.749 [Lua] Lobby data weave_name = false 14:55:48.749 [Lua] Lobby data game_mode = 3 14:55:48.749 [Lua] Lobby data is_private = false 14:55:48.749 [Lua] Lobby data mechanism = adventure 14:55:48.749 [Lua] Lobby data level_key = inn_level 14:55:48.749 [Lua] Lobby data player_slot_1 = 0:0 14:55:48.749 [Lua] Lobby data selected_level_key = skaven_stronghold 14:55:48.749 [Lua] Lobby data unique_server_name = JayJay 14:55:48.749 [Lua] Lobby data quick_game = false 14:55:48.749 [Lua] Lobby data matchmaking = false 14:55:48.749 [Lua] Lobby data difficulty = hardest 14:55:48.749 [Lua] Lobby data country_code = DE 14:55:48.749 [Lua] Lobby data host = 110000106697298 14:55:48.749 [Lua] Lobby data player_slot_5 = 0:0 14:55:48.749 [Lua] Lobby data player_slot_2 = 0:0 14:55:48.749 [Lua] Lobby data player_slot_4 = 0:0 14:55:48.749 [Lua] Lobby data player_slot_3 = 110000106697298:1 14:55:48.749 [Lua] Lobby data eac_authorized = true 14:55:48.749 [Lua] Set lobby end. 14:55:48.749 [Lua] [Managers] Destroying state managers... 14:55:48.750 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 14:55:48.750 [Lua] MUSIC MANAGER Stop_loading_screen_music 339305 0 14:55:48.750 [Lua] [Gamestate] Enter StateIngame HOST 14:55:48.750 [Lua] <>level = inn_level<> 14:55:48.750 [Lua] Set lobby begin: 14:55:48.750 [Lua] Lobby data twitch_enabled = false 14:55:48.750 [Lua] Lobby data power_level = 0 14:55:48.750 [Lua] Lobby data num_players = 0 14:55:48.750 [Lua] Lobby data weave_name = false 14:55:48.750 [Lua] Lobby data game_mode = 3 14:55:48.750 [Lua] Lobby data is_private = false 14:55:48.750 [Lua] Lobby data mechanism = adventure 14:55:48.750 [Lua] Lobby data level_key = inn_level 14:55:48.750 [Lua] Lobby data player_slot_1 = 0:0 14:55:48.750 [Lua] Lobby data selected_level_key = inn_level 14:55:48.750 [Lua] Lobby data unique_server_name = JayJay 14:55:48.750 [Lua] Lobby data quick_game = false 14:55:48.750 [Lua] Lobby data matchmaking = false 14:55:48.750 [Lua] Lobby data difficulty = hardest 14:55:48.750 [Lua] Lobby data country_code = DE 14:55:48.751 [Lua] Lobby data host = 110000106697298 14:55:48.751 [Lua] Lobby data player_slot_5 = 0:0 14:55:48.751 [Lua] Lobby data player_slot_2 = 0:0 14:55:48.751 [Lua] Lobby data player_slot_4 = 0:0 14:55:48.751 [Lua] Lobby data player_slot_3 = 110000106697298:1 14:55:48.751 [Lua] Lobby data eac_authorized = true 14:55:48.751 [Lua] Set lobby end. 14:55:48.751 [Lua] [StateIngame] Server ingame 14:55:48.754 [Lua] Set lobby begin: 14:55:48.754 [Lua] Lobby data twitch_enabled = false 14:55:48.754 [Lua] Lobby data power_level = 0 14:55:48.754 [Lua] Lobby data num_players = 0 14:55:48.754 [Lua] Lobby data weave_name = false 14:55:48.754 [Lua] Lobby data game_mode = 3 14:55:48.754 [Lua] Lobby data is_private = false 14:55:48.754 [Lua] Lobby data mechanism = adventure 14:55:48.754 [Lua] Lobby data level_key = inn_level 14:55:48.754 [Lua] Lobby data player_slot_1 = 0:0 14:55:48.754 [Lua] Lobby data selected_level_key = inn_level 14:55:48.754 [Lua] Lobby data unique_server_name = JayJay 14:55:48.754 [Lua] Lobby data quick_game = false 14:55:48.754 [Lua] Lobby data matchmaking = false 14:55:48.754 [Lua] Lobby data difficulty = hardest 14:55:48.754 [Lua] Lobby data country_code = DE 14:55:48.754 [Lua] Lobby data host = 110000106697298 14:55:48.754 [Lua] Lobby data player_slot_5 = 0:0 14:55:48.754 [Lua] Lobby data player_slot_2 = 0:0 14:55:48.754 [Lua] Lobby data player_slot_4 = 0:0 14:55:48.754 [Lua] Lobby data player_slot_3 = 110000106697298:1 14:55:48.754 [Lua] Lobby data eac_authorized = true 14:55:48.754 [Lua] Set lobby end. 14:55:48.754 [Lua] [Matchmaking] register rpcs 14:55:48.754 [Lua] [GameNetworkManager] Setting pong timeout to 60 14:55:48.754 [Lua] [GameNetworkManager] My own peer_id = 110000106697298 14:55:48.754 [Lua] [GameNetworkManager] self.is_server = true 14:55:48.754 [Lua] [GameNetworkManager] Network caps: min/peer 170 kbps, total 512 kbps 14:55:48.754 [Network] Setting artificial MTU limit to 65536 14:55:48.760 [Lua] Switching ConflictSettings: to: inn_level 14:55:48.760 [Lua] pacing=disabled 14:55:48.760 [Lua] roaming=nil 14:55:48.760 [Lua] disabled=false 14:55:48.760 [Lua] pack_spawning=disabled 14:55:48.760 [Lua] contained_breeds=nil 14:55:48.760 [Lua] boss=disabled 14:55:48.760 [Lua] horde=disabled 14:55:48.760 [Lua] specials=disabled 14:55:48.760 [Lua] name=inn_level 14:55:48.760 [Lua] intensity=disabled 14:55:48.760 [Lua] --- 14:55:48.760 [Lua] [LevelAnalysis] set_random_seed( 11786174) 14:55:48.762 [Lua] [AIInterestPointSystem] Level Seed: 11786174 14:55:48.762 [Lua] 14:55:48.762 [Lua] [entity_system_bag] = table 14:55:48.762 [Lua] [entity_system_bag] = metatable 14:55:48.762 [Lua] [startup_data] = table 14:55:48.762 [Lua] [entity_manager] = table 14:55:48.762 [Lua] [entity_manager] = metatable 14:55:48.762 [Lua] [unit_spawner] = table 14:55:48.762 [Lua] [unit_spawner] = metatable 14:55:48.762 [Lua] [unit_storage] = table 14:55:48.762 [Lua] [unit_storage] = metatable 14:55:48.762 [Lua] [dice_keeper] = table 14:55:48.762 [Lua] [dice_keeper] = metatable 14:55:48.762 [Lua] [is_server] = true (boolean) 14:55:48.762 [Lua] [world] = [World] 14:55:48.762 [Lua] [system_api] = table 14:55:48.762 [Lua] [entity_system] = table 14:55:48.762 [Lua] [entity_system] = metatable 14:55:48.762 [Lua] [network_lobby] = table 14:55:48.762 [Lua] [network_lobby] = metatable 14:55:48.762 [Lua] [profile_synchronizer] = table 14:55:48.762 [Lua] [profile_synchronizer] = metatable 14:55:48.762 [Lua] [level_transition_handler] = table 14:55:48.762 [Lua] [level_transition_handler] = metatable 14:55:48.762 [Lua] [num_local_human_players] = 1 (number) 14:55:48.762 [Lua] [statistics_db] = table 14:55:48.762 [Lua] [statistics_db] = metatable 14:55:48.762 [Lua] [network_server] = table 14:55:48.762 [Lua] [network_server] = metatable 14:55:48.762 [Lua] [input_manager] = table 14:55:48.762 [Lua] [input_manager] = metatable 14:55:48.762 [Lua] [network_clock] = table 14:55:48.762 [Lua] [network_clock] = metatable 14:55:48.762 [Lua] [network_transmit] = table 14:55:48.762 [Lua] [network_transmit] = metatable 14:55:48.762 [Lua] [free_flight_manager] = table 14:55:48.762 [Lua] [free_flight_manager] = metatable 14:55:48.762 [Lua] [network_manager] = table 14:55:48.762 [Lua] [network_manager] = metatable 14:55:48.762 [Lua] [network_event_delegate] = table 14:55:48.762 [Lua] [network_event_delegate] = metatable 14:55:48.762 [Lua] 14:55:48.763 [Lua] ignoring extension VersusVolumeObjectiveExtension 14:55:48.763 [Lua] ignoring extension VersusInteractObjectiveExtension 14:55:48.763 [Lua] ignoring extension VersusPayloadObjectiveExtension 14:55:48.763 [Lua] ignoring extension VersusSocketObjectiveExtension 14:55:48.763 [Lua] ignoring extension VersusTargetObjectiveExtension 14:55:48.763 [Lua] ignoring extension VersusMissionObjectiveExtension 14:55:48.763 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 14:55:48.765 [Lua] [AchievementManager] Achievements using the steam platform 14:55:48.766 [Lua] [StateIngame] Level seed: 11786174 14:55:48.766 [World] Spawning level. 14:55:48.858 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_sienna_painting_wood_base_2, async-read, 14:55:48.858 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1, async-read, 14:55:48.858 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2, async-read, 14:55:48.858 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1, async-read, 14:55:48.858 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kruber_painting_wood_base_2, async-read, 14:55:48.858 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_1, async-read, 14:55:48.858 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2, async-read, 14:55:48.858 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read, 14:55:48.858 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 14:55:48.858 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 14:55:48.858 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 14:55:48.858 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_5, async-read, 14:55:48.858 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle07, keep_hall_painting_wood_base_4, async-read, 14:55:48.858 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle06, keep_hall_painting_wood_base_2, async-read, 14:55:48.858 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_1, async-read, 14:55:48.858 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne06, keep_bardin_painting_wood_base_2, async-read, 14:55:48.858 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_bardin_painting_wood_base_1, async-read, 14:55:48.858 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt, keep_bugmans_painting_wood_base_1, async-read, 14:55:48.859 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle08, keep_hall_painting_wood_base_3, async-read, 14:55:48.860 [Lua] [LevelAnalysis] set_random_seed( 11786174) 14:55:48.860 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 19 14:55:48.874 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=3 14:55:48.874 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=4 14:55:48.874 [Lua] [IngameUI] init 14:55:48.884 [SteamVoipClient] select_out(110000106697298, off) 14:55:48.886 [Lua] cb_razer_chroma_setup 14:55:48.922 [Lua] [Matchmaking] Cancelling matchmaking 14:55:48.922 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 14:55:48.922 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 14:55:48.922 [Lua] Set lobby begin: 14:55:48.922 [Lua] Lobby data twitch_enabled = false 14:55:48.922 [Lua] Lobby data power_level = 835 14:55:48.922 [Lua] Lobby data num_players = 0 14:55:48.922 [Lua] Lobby data weave_name = false 14:55:48.922 [Lua] Lobby data game_mode = 3 14:55:48.922 [Lua] Lobby data is_private = false 14:55:48.922 [Lua] Lobby data mechanism = adventure 14:55:48.922 [Lua] Lobby data level_key = inn_level 14:55:48.922 [Lua] Lobby data player_slot_1 = 0:0 14:55:48.922 [Lua] Lobby data selected_level_key = inn_level 14:55:48.922 [Lua] Lobby data unique_server_name = JayJay 14:55:48.922 [Lua] Lobby data quick_game = false 14:55:48.922 [Lua] Lobby data matchmaking = false 14:55:48.923 [Lua] Lobby data difficulty = hardest 14:55:48.923 [Lua] Lobby data country_code = DE 14:55:48.923 [Lua] Lobby data host = 110000106697298 14:55:48.923 [Lua] Lobby data player_slot_5 = 0:0 14:55:48.923 [Lua] Lobby data player_slot_2 = 0:0 14:55:48.923 [Lua] Lobby data player_slot_4 = 0:0 14:55:48.923 [Lua] Lobby data player_slot_3 = 110000106697298:1 14:55:48.923 [Lua] Lobby data eac_authorized = true 14:55:48.923 [Lua] Set lobby end. 14:55:48.923 [Flow] complete_skittergate_legend true 14:55:48.925 [Flow] complete_all_helmgart_levels_recruit true 14:55:48.925 [Flow] WitchHunterLevel:35 14:55:48.925 [Flow] LeaderYes 14:55:48.925 [Flow] ALL PC XP:304250 14:55:48.925 [Flow] Has "bogenhafen" DLC:true 14:55:48.925 [Flow] WH XP:60850 14:55:48.925 [Flow] Number of crafted items:11003 14:55:48.925 [Flow] Has "pre_order" DLC:true 14:55:48.925 [Flow] Sum of Powe Levels:1500 14:55:48.925 [Flow] lodestone diff 1:false 14:55:48.925 [Flow] magnus and forest activated 14:55:48.925 [Flow] magnus and forest activated 14:55:48.925 [Flow] cemetery and forest activated 14:55:48.925 [Flow] magnus and cemetery 14:55:48.925 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 14:55:48.925 [Flow] ALL RUNES ACTIVATED 14:55:48.925 [Flow] magnus and forest activated 14:55:48.925 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 14:55:48.925 [Flow] ALL RUNES ACTIVATED 14:55:48.925 [Flow] cemetery and forest activated 14:55:48.925 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 14:55:48.925 [Flow] ALL RUNES ACTIVATED 14:55:48.925 [Flow] magnus and forest activated 14:55:48.925 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 14:55:48.925 [Flow] ALL RUNES ACTIVATED 14:55:48.925 [Flow] magnus and cemetery 14:55:48.925 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 14:55:48.925 [Flow] ALL RUNES ACTIVATED 14:55:48.925 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 14:55:48.926 [Lua] CurrentConflictSettings inn_level 14:55:48.926 [Lua] [ConflictDirector] conflict_director is ai_ready 14:55:48.926 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 14:55:48.926 [Lua] [MainPathSpawningGenerator] Injecting travel distances 14:55:48.928 [Lua] SpecialsPacing:remove_unwanted_breeds: 14:55:48.928 [Lua] Forming navigation groups in one frame 14:55:48.928 [Lua] Forming navigation groups 14:55:48.947 [Lua] NavigationGroupManager -> calulation time A: 0.019000000000232831 14:55:48.948 [Lua] NavigationGroupManager -> calulation time B: 0.00099999999974897946 14:55:48.948 [Lua] number of nav groups: 45 14:55:48.949 [Lua] number of refined nav groups : 25 14:55:48.950 [Lua] NavigationGroupManager -> calulation time C: 0.0030000000001564331 14:55:48.950 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all. 14:55:48.950 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 14:55:48.950 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: hardest, USING SETTINGS FOR EASY 14:55:48.952 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 14:55:48.952 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 14:55:48.952 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 14:55:48.952 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=25 14:55:48.952 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 14:55:48.968 [Lua] MUSIC: won -> explore 14:55:48.990 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 19 14:55:48.991 [Lua] Lost connection to lobby, restarting to inn. 14:55:48.991 [Lua] [GameNetworkManager] Leaving game... 14:55:48.991 [Lua] [GameNetworkManager] Shutting down game session host. 14:55:48.991 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 14:55:48.991 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 14:55:48.991 [Lua] StateIngame: Got transition nil, set exit type to lobby_state_failed. Will exit at t=2.04 14:55:49.506 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bw01 14:55:49.506 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bw01 14:55:49.506 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_shallya01 14:55:49.506 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 14:55:49.586 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_shallya01 14:55:49.586 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_shallya01 14:55:49.586 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mines03 14:55:49.640 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mines03 14:55:49.640 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mines03 14:55:49.641 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_victor01 14:55:49.689 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01 14:55:49.689 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01 14:55:49.690 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mansion01 14:55:49.740 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mansion01 14:55:49.740 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mansion01 14:55:49.740 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military02 14:55:49.785 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military02 14:55:49.785 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military02 14:55:49.786 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle10 14:55:49.833 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle10 14:55:49.833 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle10 14:55:49.834 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_entrance01 14:55:49.836 [Flow] DISABLE 14:55:49.886 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_entrance01 14:55:49.886 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_entrance01 14:55:49.887 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle02 14:55:49.940 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle02 14:55:49.940 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle02 14:55:49.940 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_nurgle07 14:55:49.986 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle07 14:55:49.986 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle07 14:55:49.986 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_nurgle06 14:55:50.033 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle06 14:55:50.033 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle06 14:55:50.034 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_nurgle04 14:55:50.083 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle04 14:55:50.083 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle04 14:55:50.084 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_khorne06 14:55:50.134 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_khorne06 14:55:50.134 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_khorne06 14:55:50.135 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dragon01 14:55:50.185 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dragon01 14:55:50.185 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dragon01 14:55:50.185 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt 14:55:50.236 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt 14:55:50.236 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt 14:55:50.236 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_nurgle08 14:55:50.286 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle08 14:55:50.286 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle08 14:55:50.353 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 19 14:55:50.812 [Lua] [StateIngame] Transition to StateLoadingRestartNetwork on "lobby_state_failed" 14:55:50.812 [Lua] [LevelTransitionHandler] set_next_level( inn_level ) 14:55:50.812 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 14:55:50.812 [Lua] Clearing all global lookup lists 14:55:50.812 [Lua] [IngamePlayerListUI] - Destroy 14:55:50.813 [Lua] [IngameUI] destroy 14:55:50.816 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_sienna_painting_wood_base_2 14:55:50.816 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1 14:55:50.816 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2 14:55:50.816 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1 14:55:50.816 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kruber_painting_wood_base_2 14:55:50.816 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_1 14:55:50.816 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2 14:55:50.816 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1 14:55:50.817 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_5 14:55:50.817 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle07, keep_hall_painting_wood_base_4 14:55:50.817 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle06, keep_hall_painting_wood_base_2 14:55:50.817 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_1 14:55:50.817 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne06, keep_bardin_painting_wood_base_2 14:55:50.817 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_bardin_painting_wood_base_1 14:55:50.817 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt, keep_bugmans_painting_wood_base_1 14:55:50.817 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle08, keep_hall_painting_wood_base_3 14:55:50.864 [Lua] [Managers] Destroying state managers... 14:55:50.869 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 14:55:50.937 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 14:55:50.937 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000106697298 14:55:50.937 [Lua] [Matchmaking] unregister rpcs 14:55:50.938 [Lua] [Matchmaking] destroying 14:55:50.938 [Lua] [ChatManager] Unregistering channel 1 14:55:50.938 [Lua] [EnemyPackageLoader] network_context_destroyed 14:55:50.938 [Lua] [PartyManager] network_context_destroyed 14:55:50.938 [Lua] [GameMechanismManager] network_context_destroyed 14:55:50.938 [Lua] initializing mechanism to: adventure 14:55:50.938 [EACServer] [15:55:50:938][Windows][EAC Server] [Info][Destroy] Called 14:55:50.941 [SteamVoipRoom] Leaving room 16207c707499e50f 14:55:50.941 [SteamVoipRoom] Destroying room 16207c707499e50f 14:55:50.946 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient 14:55:50.946 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_crossbow_t2/wpn_empire_crossbow_tier2_3p, InventoryPackageSynchronizerClient 14:55:50.946 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_hammer_03_t2/wpn_dw_2h_hammer_03_t2, InventoryPackageSynchronizerClient 14:55:50.948 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_02_t2/wpn_dw_handgun_02_t2_3p, InventoryPackageSynchronizerClient 14:55:50.948 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, InventoryPackageSynchronizerClient 14:55:50.953 [Lua] [PackageManager] Unload: resource_packages/careers/dr_ironbreaker, InventoryPackageSynchronizerClient 14:55:50.953 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p, InventoryPackageSynchronizerClient 14:55:50.954 [Lua] [PackageManager] Unload: wwise/repeating_handgun_pistol, InventoryPackageSynchronizerClient 14:55:50.954 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/skins/yellow_and_green/chr_empire_soldier_huntsman_yellow_and_green, InventoryPackageSynchronizerClient 14:55:50.954 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p, InventoryPackageSynchronizerClient 14:55:50.954 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, InventoryPackageSynchronizerClient 14:55:50.954 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p, InventoryPackageSynchronizerClient 14:55:50.954 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_03_t1/wpn_we_bow_03_t1_3p, InventoryPackageSynchronizerClient 14:55:50.958 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient 14:55:50.961 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient 14:55:50.961 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/skins/red_and_yellow/chr_way_watcher_maiden_guard_red_and_yellow, InventoryPackageSynchronizerClient 14:55:50.962 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_05, InventoryPackageSynchronizerClient 14:55:50.962 [Lua] [PackageManager] Unload: wwise/two_handed_axes, InventoryPackageSynchronizerClient 14:55:50.962 [Lua] [PackageManager] Unload: resource_packages/careers/es_huntsman, InventoryPackageSynchronizerClient 14:55:50.962 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, InventoryPackageSynchronizerClient 14:55:50.962 [Lua] [PackageManager] Unload: wwise/one_handed_daggers, InventoryPackageSynchronizerClient 14:55:50.962 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/skins/black_and_gold/chr_witch_hunter_bounty_hunter_black_and_gold, InventoryPackageSynchronizerClient 14:55:50.962 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15, InventoryPackageSynchronizerClient 14:55:50.963 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 14:55:50.963 [Lua] [PackageManager] Unload: resource_packages/careers/we_maidenguard, InventoryPackageSynchronizerClient 14:55:50.963 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, InventoryPackageSynchronizerClient 14:55:50.964 [Lua] [PackageManager] Unload: wwise/one_handed_swords, InventoryPackageSynchronizerClient 14:55:50.964 [Lua] [PackageManager] Unload: resource_packages/careers/wh_bountyhunter, InventoryPackageSynchronizerClient 14:55:50.967 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient 14:55:50.968 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/skins/green/chr_dwarf_ranger_ironbreaker_green, InventoryPackageSynchronizerClient 14:55:50.968 [Lua] [PackageManager] Unload: wwise/bow, InventoryPackageSynchronizerClient 14:55:50.968 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient 14:55:50.975 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient 14:55:50.976 [Lua] [PackageManager] Unload: wwise/handgun_rifle, InventoryPackageSynchronizerClient 14:55:50.977 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_02_t2/wpn_dw_handgun_02_t2, InventoryPackageSynchronizerClient 14:55:50.977 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient 14:55:50.977 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_03, InventoryPackageSynchronizerClient 14:55:50.977 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_hammer_03_t2/wpn_dw_2h_hammer_03_t2_3p, InventoryPackageSynchronizerClient 14:55:50.977 [Lua] [PackageManager] Unload: wwise/crossbow, InventoryPackageSynchronizerClient 14:55:50.977 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_03, InventoryPackageSynchronizerClient 14:55:50.977 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient 14:55:50.977 [Lua] [LobbyHost] Destroying 14:55:50.978 [Lua] ############### UNLOADING PACKAGES ############### 14:55:50.978 [Lua] [Gamestate] Enter StateTitleScreen 14:55:50.979 [Lua] [Gamestate] Enter Substate StateTitleScreenMain 14:55:50.979 warning: [Lua] [InputService] No mapped input called Xbox Controller 0 for input service Player 14:55:50.979 warning: [Lua] [InputService] No mapped input called Xbox Controller 1 for input service Player 14:55:50.979 warning: [Lua] [InputService] No mapped input called Xbox Controller 2 for input service Player 14:55:50.979 warning: [Lua] [InputService] No mapped input called Xbox Controller 3 for input service Player 14:55:50.979 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateTitleScreen 14:55:50.984 [Lua] [Gamestate] Enter Substate StateTitleScreenInitNetwork 14:55:50.984 [Lua] [StateTitleScreenInitNetwork] SaveFileName save_data 14:55:50.984 [Save] Loading `save_data` 14:55:50.984 [Save] Load done 14:55:51.106 [Lua] [Gamestate] Enter Substate StateTitleScreenLoadSave 14:55:51.163 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateTitleScreen 14:55:51.163 [Lua] [Managers] Destroying state managers... 14:55:51.163 [Lua] MUSIC MANAGER Stop_menu_screen_music 339517 0 14:55:51.163 [Lua] [Gamestate] Enter state StateLoading 14:55:51.164 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork 14:55:51.165 [Lua] [LobbyManager] Setting up network options 14:55:51.165 [Lua] registering RPCs 14:55:51.165 [Lua] [StateLoadingRestartNetwork] Selecting loadout_resync_state... false nil nil nil nil nil nil win32 14:55:51.165 [Lua] [LobbyAux] Making combined_hash: 66acb5ed284115da from network_hash=ae5bde694011be7b, trunk_revision=7770, engine_revision=75756469c168, project_hash=bulldozer 14:55:51.165 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 14:55:51.165 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 14:55:51.165 [Lua] [LevelTransitionHandler] load_level inn_level 14:55:51.165 [SteamVoipRoom] Creating room da746013147a6656 14:55:51.165 [SteamVoipRoom] Joining room da746013147a6656 14:55:51.165 [EAC] EAC server 110000106697298 is initializing 14:55:51.171 [EAC] Server is also client 110000106697298 14:55:51.171 [EACServer] [15:55:51:171][Windows][EAC Server] [Info][SetLogCallback] Procedure: 00007FF605F84300 LogLevel: Info. 14:55:51.171 [Lua] ### Created peer state machine for 110000106697298 14:55:51.171 [Lua] [StateLoadingRestartNetwork] loadout_resync_state IDLE -> check_resync 14:55:51.172 [Lua] StateLoading:create_popup [0] =[C]: in function callstack [1] @scripts/game_state/state_loading.lua:2105: in function create_popup [2] @scripts/game_state/loading_sub_states/win32/state_loading_restart_network.lua:195: in function _init_network [3] @scripts/game_state/loading_sub_states/win32/state_loading_restart_network.lua:22: in function on_enter [4] @foundation/scripts/util/state_machine.lua:131: in function _change_state [5] @scripts/game_state/game_state_machine.lua:18: in function _change_state [6] @foundation/scripts/util/state_machine.lua:99: in function init [7] @scripts/game_state/game_state_machine.lua:7: in function init [8] @foundation/scripts/util/class.lua:62: in function new [9] @scripts/game_state/state_loading.lua:574: in function _setup_state_machine [10] @scripts/game_state/state_loading.lua:81: in function on_enter [11] @foundation/scripts/util/state_machine.lua:131: in function _change_state [12] @scripts/game_state/game_state_machine.lua:18: in function _change_state [13] @foundation/scripts/util/state_machine.lua:148: in function update [14] @scripts/boot.lua:788: in function game_update [15] @scripts/boot.lua:552:in function [1] self = table: 0000000007DFC5D0; error = "broken_connection"; header = nil; action = "continue"; right_button = nil [2] self = table: 00000000079B0EA0; auto_join_setting = nil; lobby_to_join = nil; host_to_join = nil; lobby_is_server = false; loading_context = table: 0000000003B9A750; increment_lobby_port = true; network_options = table: 000000000C81DA60; platform = "win32"; loadout_resync_state = "check_resync"; has_invitation = false; previous_session_error = "broken_connection" [3] self = table: 00000000079B0EA0; params = table: 00000000079AA1D0 [4] self = table: 0000000007A897A0; new_state = table: 0000000002816400; params = table: 00000000079AA1D0; scope_name = "StateLoadingRestartNetwork:on_enter" [5] self = table: 0000000007A897A0; new_state = table: 0000000002816400; notify = nil; old_state = nil [6] self = table: 0000000007A897A0; parent = table: 0000000007DFC5D0; start_state = table: 0000000002816400; params = table: 00000000079AA1D0; profiling_debugging_enabled = true [7] self = table: 0000000007A897A0; parent = table: 0000000007DFC5D0; start_state = table: 0000000002816400; params = table: 00000000079AA1D0; profiling_debugging_enabled = true [8] self = table: 0000000002500990; object = table: 0000000007A897A0 [9] self = table: 0000000007DFC5D0; params = table: 00000000079AA1D0 [10] self = table: 0000000007DFC5D0; param_block = table: 000000000112B680 [11] self = table: 0000000000337D80; new_state = table: 00000000028186B0; params = table: 000000000112B680; scope_name = "StateLoading:on_enter" [12] self = table: 0000000000337D80; new_state = table: 00000000028186B0; notify = true; old_state = table: 000000000B9736B0 [13] self = table: 0000000000337D80; dt = 0.01700349897146225; t = 2716.0399901570054; new_state = table: 00000000028186B0 [14] self = table: 00000000000921B0; real_world_dt = 0.01700349897146225; dt = 0.01700349897146225; t = 2716.0399901570054 [15] dt = 0.01700349897146225 [1] _world_name = "loading_world"; _world = [World]; _viewport = [Viewport]; _menu_setup_done = true; parent = table: 00000000000921B0; _lobby_host = table: 000000000BC61160; _viewport_name = "loading_viewport"; _network_event_delegate = table: 0000000001F22CB0; _registered_rpcs = true; _wanted_state = table: 000000000C7ED450; _quickplay_bonus = false; _loadout_resync_state = "check_resync"; _profile_synchronizer = table: 00000000013294D0; _network_transmit = table: 000000000BFD9940; _network_server = table: 0000000009732170; _loading_view_setup_is_done = true; _level_transition_handler = table: 0000000001CF4000; _should_start_breed_loading = true; _level_key = "inn_level"; _ui_package_name = "resource_packages/loading_screens/loading_screen_15"; _input_manager = table: 00000000090E0150; _local_quickplay_bonus = false; _loading_view = table: 0000000007667720; [2] _previous_session_error_headers_lookup = table: 0000000007084DD0; _loading_view = table: 0000000007667720; _server_created = true; _viewport = [Viewport]; _lobby_joined = true; parent = table: 0000000007DFC5D0; _world = [World]; [3] _previous_session_error_headers_lookup = table: 0000000007084DD0; _loading_view = table: 0000000007667720; _server_created = true; _viewport = [Viewport]; _lobby_joined = true; parent = table: 0000000007DFC5D0; _world = [World]; [4] _params = table: 00000000079AA1D0; _profiling_debugging_enabled = true; _parent = table: 0000000007DFC5D0; _state = table: 00000000079B0EA0; [5] _params = table: 00000000079AA1D0; _profiling_debugging_enabled = true; _parent = table: 0000000007DFC5D0; _state = table: 00000000079B0EA0; [6] _params = table: 00000000079AA1D0; _profiling_debugging_enabled = true; _parent = table: 0000000007DFC5D0; _state = table: 00000000079B0EA0; [7] _params = table: 00000000079AA1D0; _profiling_debugging_enabled = true; _parent = table: 0000000007DFC5D0; _state = table: 00000000079B0EA0; [8] __index = table: 0000000002500990; ___is_class_metatable___ = true; super = table: 00000000000A3B60; DEBUG = false; [9] _world_name = "loading_world"; _world = [World]; _viewport = [Viewport]; _menu_setup_done = true; parent = table: 00000000000921B0; _lobby_host = table: 000000000BC61160; _viewport_name = "loading_viewport"; _network_event_delegate = table: 0000000001F22CB0; _registered_rpcs = true; _wanted_state = table: 000000000C7ED450; _quickplay_bonus = false; _loadout_resync_state = "check_resync"; _profile_synchronizer = table: 00000000013294D0; _network_transmit = table: 000000000BFD9940; _network_server = table: 0000000009732170; _loading_view_setup_is_done = true; _level_transition_handler = table: 0000000001CF4000; _should_start_breed_loading = true; _level_key = "inn_level"; _ui_package_name = "resource_packages/loading_screens/loading_screen_15"; _input_manager = table: 00000000090E0150; _local_quickplay_bonus = false; _loading_view = table: 0000000007667720; [10] _world_name = "loading_world"; _world = [World]; _viewport = [Viewport]; _menu_setup_done = true; parent = table: 00000000000921B0; _lobby_host = table: 000000000BC61160; _viewport_name = "loading_viewport"; _network_event_delegate = table: 0000000001F22CB0; _registered_rpcs = true; _wanted_state = table: 000000000C7ED450; _quickplay_bonus = false; _loadout_resync_state = "check_resync"; _profile_synchronizer = table: 00000000013294D0; _network_transmit = table: 000000000BFD9940; _network_server = table: 0000000009732170; _loading_view_setup_is_done = true; _level_transition_handler = table: 0000000001CF4000; _should_start_breed_loading = true; _level_key = "inn_level"; _ui_package_name = "resource_packages/loading_screens/loading_screen_15"; _input_manager = table: 00000000090E0150; _local_quickplay_bonus = false; _loading_view = table: 0000000007667720; [11] _params = table: 000000000112B680; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000921B0; _state = table: 0000000007DFC5D0; [12] _params = table: 000000000112B680; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000921B0; _state = table: 0000000007DFC5D0; [13] _params = table: 000000000112B680; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000921B0; _state = table: 0000000007DFC5D0; [14] startup_package_handles = table: 0000000000094210; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000094180; flow_return_table = table: 00000000000921E0; _machine = table: 0000000000337D80; startup_timer = 5.5787787874578498; has_booted = true; loading_context = table: 0000000003B9A750; 14:55:51.172 [Lua] PopupManager:queue_default_popup: Broken Connection Error continue OK 14:55:51.172 [Lua] MUSIC MANAGER unmute_all_world_sounds 339518 0 14:55:51.172 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 14:55:51.180 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 12013534 - weave: nil 14:55:51.183 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 14:55:51.183 [Lua] checking dlc's against conflict directors 14:55:51.183 [Lua] number of factions to include 3 14:55:51.183 [Lua] number of factions added 3 14:55:51.183 [Lua] --- --- --- 14:55:51.183 [Lua] Starting... difficulty 'hardest' 14:55:51.183 [Lua] These are the starting conflict directors: 14:55:51.183 [Lua] inn_level 14:55:51.183 [Lua] --- --- --- 14:55:51.183 [Lua] 14:55:51.183 [Lua] DONE! Found the following directors: 14:55:51.183 [Lua] (free: 35), Master hash is: 14:55:51.183 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 14:55:51.184 [Lua] [Gamestate] Enter Substate StateLoadingRunning 14:55:51.184 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 14:55:51.184 [Lua] [StateLoadingRunning] Ignoring selected loadout_resync_state, wasn't IDLE 14:55:51.184 [Lua] Set lobby begin: 14:55:51.184 [Lua] Set lobby end. 14:55:51.184 [Lua] [PSM] Peer 110000106697298 joined. Want to use profile index "3" 14:55:51.184 [Lua] [LobbyHost] Changed state from 0 to creating 14:55:51.184 [Lua] ### Sending rpc_level_loaded 14:55:51.184 [Lua] #### Has state machine: true, sender: 110000106697298, level_id: 50 14:55:51.213 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 14:55:51.213 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 14:55:51.213 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 14:55:51.231 [Lua] MUSIC MANAGER Play_loading_screen_music 339519 0 14:55:51.283 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 14:55:51.283 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 14:55:51.430 [SteamLobby] Detected added member 110000106697298 14:55:51.431 [Lua] [LobbyHost] Changed state from creating to joined 14:55:51.431 [Lua] [PartyManager] Leader is set to 110000106697298 14:55:51.431 [Lua] [ChatManager] Setting up network context, host_peer_id:110000106697298 my_peer_id:110000106697298 14:55:51.431 [Lua] [ChatManager] Registering channel 1 14:55:51.431 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=110000106697298, own_peer_id=110000106697298) 14:55:51.431 [Lua] [GameMechanismManager] network_context_created (server_peer_id=110000106697298, own_peer_id=110000106697298) 14:55:51.431 [Lua] [PartyManager] network_context_created (server_peer_id=110000106697298, own_peer_id=110000106697298) 14:55:51.431 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn 14:55:51.431 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 14:55:51.447 [Lua] [NetworkServer] Changing num_players from nil to 1 14:55:51.447 [Lua] Players: 1 14:55:51.447 [Lua] Set lobby begin: 14:55:51.447 [Lua] Lobby data num_players = 1 14:55:51.447 [Lua] Lobby data level_key = inn_level 14:55:51.447 [Lua] Lobby data game_mode = 3 14:55:51.447 [Lua] Lobby data matchmaking = false 14:55:51.447 [Lua] Set lobby end. 14:55:52.359 [Lua] PopupManager:query_result returned result: continue 14:55:53.189 [Lua] player (110000106697298,1) was put into party 0 14:55:53.189 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000106697298 14:55:53.189 [Lua] [StateLoading] got rpc_load_level 50 inn_level 14:55:53.205 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:0 my_peer_id:110000106697298 14:55:53.206 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:0 my_peer_id:110000106697298 14:55:53.222 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 0 14:55:53.222 [Lua] ### Sending rpc_level_loaded 14:55:53.222 [Lua] #### Has state machine: false, sender: 110000106697298, level_id: 50 14:55:53.222 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 14:55:54.238 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 14:55:54.238 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 14:55:54.238 [Lua] Set lobby begin: 14:55:54.238 [Lua] Lobby data host = 110000106697298 14:55:54.238 [Lua] Lobby data level_key = inn_level 14:55:54.238 [Lua] Lobby data game_mode = 3 14:55:54.238 [Lua] Lobby data country_code = DE 14:55:54.238 [Lua] Lobby data unique_server_name = JayJay 14:55:54.238 [Lua] Lobby data num_players = 1 14:55:54.238 [Lua] Lobby data matchmaking = false 14:55:54.238 [Lua] Set lobby end. 14:55:54.238 [Lua] [Managers] Destroying state managers... 14:55:54.239 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 14:55:54.239 [Lua] MUSIC MANAGER Stop_loading_screen_music 339522 0 14:55:54.239 [Lua] [Gamestate] Enter StateIngame HOST 14:55:54.239 [Lua] <>level = inn_level<> 14:55:54.239 [Lua] Set lobby begin: 14:55:54.239 [Lua] Lobby data host = 110000106697298 14:55:54.239 [Lua] Lobby data level_key = inn_level 14:55:54.239 [Lua] Lobby data game_mode = 3 14:55:54.239 [Lua] Lobby data selected_level_key = inn_level 14:55:54.239 [Lua] Lobby data country_code = DE 14:55:54.239 [Lua] Lobby data unique_server_name = JayJay 14:55:54.239 [Lua] Lobby data num_players = 1 14:55:54.239 [Lua] Lobby data matchmaking = false 14:55:54.239 [Lua] Set lobby end. 14:55:54.239 [Lua] [StateIngame] Server ingame 14:55:54.242 [Lua] Set lobby begin: 14:55:54.242 [Lua] Lobby data level_key = inn_level 14:55:54.242 [Lua] Lobby data selected_level_key = inn_level 14:55:54.242 [Lua] Lobby data unique_server_name = JayJay 14:55:54.242 [Lua] Lobby data matchmaking = false 14:55:54.242 [Lua] Lobby data host = 110000106697298 14:55:54.242 [Lua] Lobby data country_code = DE 14:55:54.242 [Lua] Lobby data game_mode = 3 14:55:54.242 [Lua] Lobby data difficulty = hardest 14:55:54.242 [Lua] Lobby data num_players = 1 14:55:54.242 [Lua] Set lobby end. 14:55:54.242 [Lua] [LobbyAux] Making combined_hash: 66acb5ed284115da from network_hash=ae5bde694011be7b, trunk_revision=7770, engine_revision=75756469c168, project_hash=bulldozer 14:55:54.242 [Lua] [LobbyAux] Making combined_hash: 66acb5ed284115da from network_hash=ae5bde694011be7b, trunk_revision=7770, engine_revision=75756469c168, project_hash=bulldozer 14:55:54.242 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 14:55:54.242 [Lua] [Matchmaking] initializing 14:55:54.242 [Lua] [Matchmaking] my_peer_id: 110000106697298, I am server 14:55:54.242 [Lua] [Matchmaking] register rpcs 14:55:54.243 [Lua] [GameNetworkManager] Setting pong timeout to 60 14:55:54.243 [Lua] [GameNetworkManager] My own peer_id = 110000106697298 14:55:54.243 [Lua] [GameNetworkManager] self.is_server = true 14:55:54.243 [Lua] [GameNetworkManager] Network caps: min/peer 170 kbps, total 512 kbps 14:55:54.243 [Network] Setting artificial MTU limit to 65536 14:55:54.249 [Lua] Switching ConflictSettings: to: inn_level 14:55:54.249 [Lua] pacing=disabled 14:55:54.249 [Lua] roaming=nil 14:55:54.249 [Lua] disabled=false 14:55:54.249 [Lua] pack_spawning=disabled 14:55:54.249 [Lua] contained_breeds=nil 14:55:54.249 [Lua] boss=disabled 14:55:54.249 [Lua] horde=disabled 14:55:54.249 [Lua] specials=disabled 14:55:54.249 [Lua] name=inn_level 14:55:54.249 [Lua] intensity=disabled 14:55:54.249 [Lua] --- 14:55:54.250 [Lua] [LevelAnalysis] set_random_seed( 12013534) 14:55:54.252 [Lua] [AIInterestPointSystem] Level Seed: 12013534 14:55:54.252 [Lua] 14:55:54.252 [Lua] [entity_system_bag] = table 14:55:54.252 [Lua] [entity_system_bag] = metatable 14:55:54.252 [Lua] [startup_data] = table 14:55:54.252 [Lua] [entity_manager] = table 14:55:54.252 [Lua] [entity_manager] = metatable 14:55:54.252 [Lua] [unit_spawner] = table 14:55:54.252 [Lua] [unit_spawner] = metatable 14:55:54.252 [Lua] [unit_storage] = table 14:55:54.252 [Lua] [unit_storage] = metatable 14:55:54.252 [Lua] [dice_keeper] = table 14:55:54.252 [Lua] [dice_keeper] = metatable 14:55:54.252 [Lua] [is_server] = true (boolean) 14:55:54.252 [Lua] [world] = [World] 14:55:54.252 [Lua] [system_api] = table 14:55:54.252 [Lua] [entity_system] = table 14:55:54.252 [Lua] [entity_system] = metatable 14:55:54.252 [Lua] [network_lobby] = table 14:55:54.252 [Lua] [network_lobby] = metatable 14:55:54.252 [Lua] [profile_synchronizer] = table 14:55:54.252 [Lua] [profile_synchronizer] = metatable 14:55:54.252 [Lua] [level_transition_handler] = table 14:55:54.252 [Lua] [level_transition_handler] = metatable 14:55:54.252 [Lua] [num_local_human_players] = 1 (number) 14:55:54.252 [Lua] [statistics_db] = table 14:55:54.252 [Lua] [statistics_db] = metatable 14:55:54.252 [Lua] [network_server] = table 14:55:54.252 [Lua] [network_server] = metatable 14:55:54.252 [Lua] [input_manager] = table 14:55:54.252 [Lua] [input_manager] = metatable 14:55:54.252 [Lua] [network_clock] = table 14:55:54.252 [Lua] [network_clock] = metatable 14:55:54.252 [Lua] [network_transmit] = table 14:55:54.252 [Lua] [network_transmit] = metatable 14:55:54.252 [Lua] [free_flight_manager] = table 14:55:54.252 [Lua] [free_flight_manager] = metatable 14:55:54.252 [Lua] [network_manager] = table 14:55:54.252 [Lua] [network_manager] = metatable 14:55:54.252 [Lua] [network_event_delegate] = table 14:55:54.252 [Lua] [network_event_delegate] = metatable 14:55:54.252 [Lua] 14:55:54.252 [Lua] ignoring extension VersusVolumeObjectiveExtension 14:55:54.252 [Lua] ignoring extension VersusInteractObjectiveExtension 14:55:54.252 [Lua] ignoring extension VersusPayloadObjectiveExtension 14:55:54.252 [Lua] ignoring extension VersusSocketObjectiveExtension 14:55:54.252 [Lua] ignoring extension VersusTargetObjectiveExtension 14:55:54.252 [Lua] ignoring extension VersusMissionObjectiveExtension 14:55:54.253 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 14:55:54.255 [Lua] [AchievementManager] Achievements using the steam platform 14:55:54.255 [Lua] [StateIngame] Level seed: 12013534 14:55:54.255 [World] Spawning level. 14:55:54.345 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_sienna_painting_wood_base_2, async-read, 14:55:54.345 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1, async-read, 14:55:54.345 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2, async-read, 14:55:54.345 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1, async-read, 14:55:54.345 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kruber_painting_wood_base_2, async-read, 14:55:54.345 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_1, async-read, 14:55:54.345 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2, async-read, 14:55:54.345 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read, 14:55:54.346 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 14:55:54.346 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 14:55:54.346 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 14:55:54.346 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_5, async-read, 14:55:54.346 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle07, keep_hall_painting_wood_base_4, async-read, 14:55:54.346 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle06, keep_hall_painting_wood_base_2, async-read, 14:55:54.346 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_1, async-read, 14:55:54.346 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne06, keep_bardin_painting_wood_base_2, async-read, 14:55:54.346 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_bardin_painting_wood_base_1, async-read, 14:55:54.346 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt, keep_bugmans_painting_wood_base_1, async-read, 14:55:54.347 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle08, keep_hall_painting_wood_base_3, async-read, 14:55:54.348 [Lua] [LevelAnalysis] set_random_seed( 12013534) 14:55:54.348 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 20 14:55:54.362 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=3 14:55:54.362 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=4 14:55:54.363 [Lua] [IngameUI] init 14:55:54.372 [SteamVoipClient] select_out(110000106697298, off) 14:55:54.375 [Lua] cb_razer_chroma_setup 14:55:54.411 [Lua] [Matchmaking] Cancelling matchmaking 14:55:54.411 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 14:55:54.411 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 14:55:54.411 [Lua] Set lobby begin: 14:55:54.411 [Lua] Lobby data level_key = inn_level 14:55:54.411 [Lua] Lobby data power_level = 0 14:55:54.411 [Lua] Lobby data selected_level_key = inn_level 14:55:54.411 [Lua] Lobby data unique_server_name = JayJay 14:55:54.411 [Lua] Lobby data matchmaking = false 14:55:54.411 [Lua] Lobby data host = 110000106697298 14:55:54.411 [Lua] Lobby data country_code = DE 14:55:54.411 [Lua] Lobby data game_mode = 3 14:55:54.411 [Lua] Lobby data difficulty = hardest 14:55:54.411 [Lua] Lobby data num_players = 1 14:55:54.411 [Lua] Set lobby end. 14:55:54.412 [Flow] complete_skittergate_legend true 14:55:54.413 [Flow] complete_all_helmgart_levels_recruit true 14:55:54.414 [Flow] WitchHunterLevel:35 14:55:54.414 [Flow] LeaderYes 14:55:54.414 [Flow] ALL PC XP:304250 14:55:54.414 [Flow] Has "bogenhafen" DLC:true 14:55:54.414 [Flow] WH XP:60850 14:55:54.414 [Flow] Number of crafted items:11003 14:55:54.414 [Flow] Has "pre_order" DLC:true 14:55:54.414 [Flow] Sum of Powe Levels:1500 14:55:54.414 [Flow] lodestone diff 1:false 14:55:54.414 [Flow] magnus and forest activated 14:55:54.414 [Flow] magnus and forest activated 14:55:54.414 [Flow] cemetery and forest activated 14:55:54.414 [Flow] magnus and cemetery 14:55:54.414 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 14:55:54.414 [Flow] ALL RUNES ACTIVATED 14:55:54.414 [Flow] magnus and forest activated 14:55:54.414 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 14:55:54.414 [Flow] ALL RUNES ACTIVATED 14:55:54.414 [Flow] cemetery and forest activated 14:55:54.414 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 14:55:54.414 [Flow] ALL RUNES ACTIVATED 14:55:54.414 [Flow] magnus and forest activated 14:55:54.414 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 14:55:54.414 [Flow] ALL RUNES ACTIVATED 14:55:54.414 [Flow] magnus and cemetery 14:55:54.414 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 14:55:54.414 [Flow] ALL RUNES ACTIVATED 14:55:54.414 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 14:55:54.415 [Lua] CurrentConflictSettings inn_level 14:55:54.415 [Lua] [ConflictDirector] conflict_director is ai_ready 14:55:54.415 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 14:55:54.415 [Lua] [MainPathSpawningGenerator] Injecting travel distances 14:55:54.417 [Lua] SpecialsPacing:remove_unwanted_breeds: 14:55:54.417 [Lua] Forming navigation groups in one frame 14:55:54.417 [Lua] Forming navigation groups 14:55:54.436 [Lua] NavigationGroupManager -> calulation time A: 0.019000000000232831 14:55:54.437 [Lua] NavigationGroupManager -> calulation time B: 0.00099999999974897946 14:55:54.437 [Lua] number of nav groups: 45 14:55:54.437 [Lua] number of refined nav groups : 25 14:55:54.439 [Lua] NavigationGroupManager -> calulation time C: 0.0019999999999527063 14:55:54.439 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all. 14:55:54.439 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 14:55:54.439 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: hardest, USING SETTINGS FOR EASY 14:55:54.441 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 14:55:54.441 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 14:55:54.441 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 14:55:54.441 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=25 14:55:54.441 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 14:55:54.478 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 20 14:55:54.921 [Lua] player (110000106697298,1) was put into party 1 14:55:54.921 [Lua] Assigning peer(110000106697298:1) to profile(3) career(2) 14:55:54.921 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000106697298) local_player_id(1) profile_index(3) career_index(2) 14:55:54.921 [Lua] Set lobby begin: 14:55:54.921 [Lua] Lobby data level_key = inn_level 14:55:54.921 [Lua] Lobby data power_level = 0 14:55:54.921 [Lua] Lobby data selected_level_key = inn_level 14:55:54.921 [Lua] Lobby data difficulty = hardest 14:55:54.921 [Lua] Lobby data player_slot_4 = 0:0 14:55:54.921 [Lua] Lobby data unique_server_name = JayJay 14:55:54.921 [Lua] Lobby data matchmaking = false 14:55:54.921 [Lua] Lobby data host = 110000106697298 14:55:54.921 [Lua] Lobby data country_code = DE 14:55:54.921 [Lua] Lobby data game_mode = 3 14:55:54.921 [Lua] Lobby data player_slot_5 = 0:0 14:55:54.921 [Lua] Lobby data player_slot_2 = 0:0 14:55:54.921 [Lua] Lobby data player_slot_1 = 0:0 14:55:54.921 [Lua] Lobby data player_slot_3 = 110000106697298:1 14:55:54.921 [Lua] Lobby data num_players = 1 14:55:54.921 [Lua] Set lobby end. 14:55:54.921 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:110000106697298 | bw:0 | es:0 14:55:54.921 [Lua] 14:55:54.921 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base] = false (boolean) 14:55:54.921 [Lua] [wwise/handgun_rifle] = false (boolean) 14:55:54.921 [Lua] [wwise/two_handed_hammers] = false (boolean) 14:55:54.921 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/skins/green/chr_dwarf_ranger_ironbreaker_green] = false (boolean) 14:55:54.921 [Lua] [units/weapons/player/wpn_dw_2h_hammer_03_t2/wpn_dw_2h_hammer_03_t2_3p] = false (boolean) 14:55:54.921 [Lua] [resource_packages/careers/dr_ironbreaker] = false (boolean) 14:55:54.921 [Lua] [units/weapons/player/wpn_dw_handgun_02_t2/wpn_dw_handgun_02_t2_3p] = false (boolean) 14:55:54.921 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15] = false (boolean) 14:55:54.921 [Lua] 14:55:54.921 [Lua] 14:55:54.921 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base] = false (boolean) 14:55:54.921 [Lua] [wwise/two_handed_hammers] = false (boolean) 14:55:54.921 [Lua] [units/weapons/player/wpn_dw_2h_hammer_03_t2/wpn_dw_2h_hammer_03_t2] = false (boolean) 14:55:54.921 [Lua] [units/weapons/player/wpn_dw_handgun_02_t2/wpn_dw_handgun_02_t2_3p] = false (boolean) 14:55:54.921 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 14:55:54.921 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 14:55:54.921 [Lua] [units/weapons/player/wpn_dw_handgun_02_t2/wpn_dw_handgun_02_t2] = false (boolean) 14:55:54.921 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh] = false (boolean) 14:55:54.921 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/skins/green/chr_dwarf_ranger_ironbreaker_green] = false (boolean) 14:55:54.921 [Lua] [units/weapons/player/wpn_dw_2h_hammer_03_t2/wpn_dw_2h_hammer_03_t2_3p] = false (boolean) 14:55:54.921 [Lua] [resource_packages/careers/dr_ironbreaker] = false (boolean) 14:55:54.921 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15] = false (boolean) 14:55:54.921 [Lua] [wwise/handgun_rifle] = false (boolean) 14:55:54.922 [Lua] 14:55:54.922 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bw01 14:55:54.922 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bw01 14:55:54.922 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=26 14:55:54.922 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_shallya01 14:55:54.929 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 20 14:55:54.930 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:1 my_peer_id:110000106697298 14:55:54.950 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:1 my_peer_id:110000106697298 14:55:54.950 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 14:55:54.950 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_hammer_03_t2/wpn_dw_2h_hammer_03_t2, InventoryPackageSynchronizerClient, async-read, 14:55:54.950 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_02_t2/wpn_dw_handgun_02_t2_3p, InventoryPackageSynchronizerClient, async-read, 14:55:54.950 [Lua] [PackageManager] Load: resource_packages/careers/dr_ironbreaker, InventoryPackageSynchronizerClient, async-read, 14:55:54.950 [Lua] [PackageManager] Load: wwise/two_handed_hammers, InventoryPackageSynchronizerClient, async-read, 14:55:54.950 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient, async-read, 14:55:54.950 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15, InventoryPackageSynchronizerClient, async-read, 14:55:54.950 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 14:55:54.950 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/skins/green/chr_dwarf_ranger_ironbreaker_green, InventoryPackageSynchronizerClient, async-read, 14:55:54.950 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient, async-read, 14:55:54.950 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_02_t2/wpn_dw_handgun_02_t2, InventoryPackageSynchronizerClient, async-read, 14:55:54.950 [Lua] [PackageManager] Load: wwise/handgun_rifle, InventoryPackageSynchronizerClient, async-read, 14:55:54.950 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_hammer_03_t2/wpn_dw_2h_hammer_03_t2_3p, InventoryPackageSynchronizerClient, async-read, 14:55:55.012 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_shallya01 14:55:55.012 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_shallya01 14:55:55.012 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=27 14:55:55.012 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mines03 14:55:55.055 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mines03 14:55:55.055 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mines03 14:55:55.056 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=28 14:55:55.056 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_victor01 14:55:55.130 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01 14:55:55.130 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01 14:55:55.131 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=29 14:55:55.131 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mansion01 14:55:55.171 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mansion01 14:55:55.171 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mansion01 14:55:55.172 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=30 14:55:55.172 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military02 14:55:55.208 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military02 14:55:55.208 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military02 14:55:55.208 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=31 14:55:55.208 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle10 14:55:55.244 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle10 14:55:55.244 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle10 14:55:55.245 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=32 14:55:55.245 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_entrance01 14:55:55.282 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_entrance01 14:55:55.282 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_entrance01 14:55:55.282 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=33 14:55:55.282 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle02 14:55:55.318 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle02 14:55:55.318 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle02 14:55:55.319 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=34 14:55:55.319 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_nurgle07 14:55:55.352 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle07 14:55:55.352 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle07 14:55:55.353 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35 14:55:55.353 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_nurgle06 14:55:55.359 [Flow] DISABLE 14:55:55.388 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle06 14:55:55.388 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle06 14:55:55.388 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36 14:55:55.388 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_nurgle04 14:55:55.425 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle04 14:55:55.425 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle04 14:55:55.426 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37 14:55:55.426 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_khorne06 14:55:55.463 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_khorne06 14:55:55.463 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_khorne06 14:55:55.463 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38 14:55:55.463 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dragon01 14:55:55.499 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dragon01 14:55:55.499 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dragon01 14:55:55.500 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39 14:55:55.500 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt 14:55:55.535 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt 14:55:55.535 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt 14:55:55.535 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40 14:55:55.535 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_nurgle08 14:55:55.574 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle08 14:55:55.574 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle08 14:55:55.574 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41 14:55:55.574 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base 14:55:55.889 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base 14:55:55.889 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base 14:55:55.890 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_hammer_03_t2/wpn_dw_2h_hammer_03_t2 14:55:56.003 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_hammer_03_t2/wpn_dw_2h_hammer_03_t2 14:55:56.003 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_hammer_03_t2/wpn_dw_2h_hammer_03_t2 14:55:56.004 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_handgun_02_t2/wpn_dw_handgun_02_t2_3p 14:55:56.145 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_handgun_02_t2/wpn_dw_handgun_02_t2_3p 14:55:56.145 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_handgun_02_t2/wpn_dw_handgun_02_t2_3p 14:55:56.146 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ironbreaker 14:55:56.412 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ironbreaker 14:55:56.412 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ironbreaker 14:55:56.413 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_hammers 14:55:56.469 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_hammers 14:55:56.469 [Lua] [PackageManager] Force_load: wwise/two_handed_hammers 14:55:56.469 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base 14:55:56.612 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base 14:55:56.612 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base 14:55:56.612 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15 14:55:56.662 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15 14:55:56.662 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15 14:55:56.662 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh 14:55:56.793 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh 14:55:56.793 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh 14:55:56.793 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/skins/green/chr_dwarf_ranger_ironbreaker_green 14:55:56.922 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/skins/green/chr_dwarf_ranger_ironbreaker_green 14:55:56.922 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/skins/green/chr_dwarf_ranger_ironbreaker_green 14:55:56.922 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base 14:55:57.170 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base 14:55:57.170 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base 14:55:57.171 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_handgun_02_t2/wpn_dw_handgun_02_t2 14:55:57.322 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_handgun_02_t2/wpn_dw_handgun_02_t2 14:55:57.322 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_handgun_02_t2/wpn_dw_handgun_02_t2 14:55:57.324 [Lua] [PackageManager] Queueing new asynch package: wwise/handgun_rifle 14:55:57.412 [Lua] [PackageManager] Finished loading asynchronous package: wwise/handgun_rifle 14:55:57.412 [Lua] [PackageManager] Force_load: wwise/handgun_rifle 14:55:57.412 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_hammer_03_t2/wpn_dw_2h_hammer_03_t2_3p 14:55:57.481 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_hammer_03_t2/wpn_dw_2h_hammer_03_t2_3p 14:55:57.481 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_hammer_03_t2/wpn_dw_2h_hammer_03_t2_3p 14:55:57.499 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 1 14:55:57.524 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 14:55:57.524 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 14:55:57.524 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43 14:55:57.558 [Lua] Players are leaving the safe zone 14:55:57.935 [Lua] StateInGameRunning:_game_actually_starts() 14:55:57.935 [Lua] ################################################################################################################# 14:55:57.935 [Lua] [Loading Time]: 00:00:07 [Transition]: skaven_stronghold-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true 14:55:57.935 [Lua] ################################################################################################################# 14:55:57.935 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 21 14:55:57.951 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 21 14:55:58.200 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 21 14:55:58.200 [Lua] Commit load time data 14:55:58.831 [Lua] PlayFabMirror:_commit_internal 10 14:55:58.831 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 14:55:58.835 [Lua] generate_backend_stats 110000106697298:1 14:55:58.844 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 14:55:58.844 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 22 14:55:58.851 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 22 14:55:59.240 [Lua] [IngameUI] menu view on_enter ingame_menu 14:55:59.282 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 22 14:55:59.295 [Lua] commit result success 10 14:55:59.335 [Lua] Set lobby begin: 14:55:59.335 [Lua] Lobby data level_key = inn_level 14:55:59.335 [Lua] Lobby data power_level = 835 14:55:59.335 [Lua] Lobby data selected_level_key = inn_level 14:55:59.335 [Lua] Lobby data difficulty = hardest 14:55:59.335 [Lua] Lobby data player_slot_4 = 0:0 14:55:59.335 [Lua] Lobby data unique_server_name = JayJay 14:55:59.335 [Lua] Lobby data matchmaking = false 14:55:59.335 [Lua] Lobby data host = 110000106697298 14:55:59.335 [Lua] Lobby data country_code = DE 14:55:59.335 [Lua] Lobby data game_mode = 3 14:55:59.335 [Lua] Lobby data player_slot_5 = 0:0 14:55:59.335 [Lua] Lobby data player_slot_2 = 0:0 14:55:59.335 [Lua] Lobby data player_slot_1 = 0:0 14:55:59.335 [Lua] Lobby data player_slot_3 = 110000106697298:1 14:55:59.335 [Lua] Lobby data num_players = 1 14:55:59.335 [Lua] Set lobby end. 14:55:59.499 [Lua] [IngameUI] menu view on_exit ingame_menu 14:56:00.082 [Lua] [IngameUI] menu view on_enter ingame_menu 14:56:00.827 [Lua] PopupManager:queue_default_popup: Are you sure that you want to exit the game? Exit Game end_game Yes cancel_popup No 14:56:01.465 [Lua] PopupManager:query_result returned result: end_game 14:56:01.465 [Lua] PlayFabMirror:_commit_internal nil 14:56:01.465 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 14:56:01.469 [Lua] generate_backend_stats 110000106697298:1 14:56:01.478 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 14:56:01.485 [Lua] commit result success 11 14:56:01.487 [Lua] [Matchmaking] Doing transition quit_game from UI 14:56:01.487 [Lua] TRANSITION quit_game nil nil 14:56:01.487 [Lua] [GameNetworkManager] Leaving game... 14:56:01.487 [Lua] [GameNetworkManager] Shutting down game session host. 14:56:01.487 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 14:56:01.487 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 14:56:01.487 [Lua] StateIngame: Got transition quit_game, set exit type to quit_game. Will exit at t=9.18 14:56:01.503 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 14:56:03.521 [Application] Lua signals application exit. 14:56:03.622 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 14:56:03.622 [Lua] Clearing all global lookup lists 14:56:03.622 [Lua] [IngamePlayerListUI] - Destroy 14:56:03.622 [Lua] [EquipmentUI] - Destroy 14:56:03.622 [Lua] [GamePadEquipmentUI] - Destroy 14:56:03.622 [Lua] [AbilityUI] - Destroy 14:56:03.622 [Lua] [GamePadAbilityUI] - Destroy 14:56:03.623 [Lua] [IngameUI] destroy 14:56:03.626 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_sienna_painting_wood_base_2 14:56:03.627 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1 14:56:03.627 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2 14:56:03.627 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1 14:56:03.627 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kruber_painting_wood_base_2 14:56:03.627 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_1 14:56:03.627 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2 14:56:03.627 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1 14:56:03.627 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_5 14:56:03.627 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle07, keep_hall_painting_wood_base_4 14:56:03.627 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle06, keep_hall_painting_wood_base_2 14:56:03.627 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_1 14:56:03.628 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne06, keep_bardin_painting_wood_base_2 14:56:03.628 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_bardin_painting_wood_base_1 14:56:03.628 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt, keep_bugmans_painting_wood_base_1 14:56:03.628 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle08, keep_hall_painting_wood_base_3 14:56:03.673 [Lua] [Managers] Destroying state managers... 14:56:03.678 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 14:56:03.747 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 14:56:03.747 [Lua] [Matchmaking] unregister rpcs 14:56:03.747 [Lua] [Matchmaking] destroying 14:56:03.747 [Lua] [ChatManager] Unregistering channel 1 14:56:03.747 [Lua] [EnemyPackageLoader] network_context_destroyed 14:56:03.747 [Lua] [PartyManager] network_context_destroyed 14:56:03.747 [Lua] [GameMechanismManager] network_context_destroyed 14:56:03.747 [Lua] initializing mechanism to: adventure 14:56:03.747 [EACServer] [15:56:03:747][Windows][EAC Server] [Info][Destroy] Called 14:56:03.750 [SteamVoipRoom] Leaving room da746013147a6656 14:56:03.750 [SteamVoipRoom] Destroying room da746013147a6656 14:56:03.755 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient 14:56:03.755 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, InventoryPackageSynchronizerClient 14:56:03.755 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_hammer_03_t2/wpn_dw_2h_hammer_03_t2, InventoryPackageSynchronizerClient 14:56:03.756 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient 14:56:03.756 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15, InventoryPackageSynchronizerClient 14:56:03.761 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient 14:56:03.762 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_02_t2/wpn_dw_handgun_02_t2, InventoryPackageSynchronizerClient 14:56:03.762 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient 14:56:03.764 [Lua] [PackageManager] Unload: wwise/handgun_rifle, InventoryPackageSynchronizerClient 14:56:03.764 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_hammer_03_t2/wpn_dw_2h_hammer_03_t2_3p, InventoryPackageSynchronizerClient 14:56:03.770 [Lua] [PackageManager] Unload: resource_packages/careers/dr_ironbreaker, InventoryPackageSynchronizerClient 14:56:03.770 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/skins/green/chr_dwarf_ranger_ironbreaker_green, InventoryPackageSynchronizerClient 14:56:03.772 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_02_t2/wpn_dw_handgun_02_t2_3p, InventoryPackageSynchronizerClient 14:56:03.772 [Lua] [LobbyHost] Destroying 14:56:03.853 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler 14:56:03.853 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level 14:56:03.853 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, tome_package_inn_level 14:56:03.853 [Lua] ############### UNLOADING PACKAGES ############### 14:56:03.853 [Lua] [Managers] Destroying state managers... 14:56:03.853 [Lua] [Managers] Destroying global managers... 14:56:03.995 [Lua] VMF:ON_UNLOAD() 14:56:04.012 [Lua] [PackageManager] Destroy() 14:56:04.012 [Lua] [PackageManager] Unload: resource_packages/dlcs/steak, boot 14:56:04.013 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_hud_dice_game, global 14:56:04.015 [Lua] [PackageManager] Unload: resource_packages/dlcs/store, boot 14:56:04.015 [Lua] [PackageManager] Unload: resource_packages/menu_assets_common, global 14:56:04.031 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_honduras, global 14:56:04.031 [Lua] [PackageManager] Unload: resource_packages/dlcs/celebrate, boot 14:56:04.036 [Lua] [PackageManager] Unload: resource_packages/dlcs/mutators_batch_02, boot 14:56:04.043 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_weapon_general, global 14:56:04.048 [Lua] [PackageManager] Unload: resource_packages/inventory, global 14:56:04.051 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_enemy_clan_rat_vce, global 14:56:04.051 [Lua] [PackageManager] Unload: resource_packages/dlcs/mutators_batch_01, boot 14:56:04.055 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_player_foley_common, global 14:56:04.055 [Lua] [PackageManager] Unload: resource_packages/careers, global 14:56:04.055 [Lua] [PackageManager] Unload: resource_packages/chests_d4, global 14:56:04.059 [Lua] [PackageManager] Unload: resource_packages/levels/ui_end_screen_victory, global 14:56:04.059 [Lua] [PackageManager] Unload: resource_packages/platform_specific/platform_specific, state_splash_screen 14:56:04.059 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_default, state_splash_screen 14:56:04.063 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_two, global 14:56:04.065 [Lua] [PackageManager] Unload: resource_packages/projection_decals, global 14:56:04.065 [Lua] [PackageManager] Unload: resource_packages/dlcs/belladonna_ingame, global 14:56:04.078 [Lua] [PackageManager] Unload: resource_packages/pickups, global 14:56:04.078 [Lua] [PackageManager] Unload: resource_packages/menu_assets, menu_assets -> Package still referenced, NOT unloaded: 14:56:04.078 [Lua] [PackageManager] Unload: resource_packages/menu_assets, state_splash_screen 14:56:04.078 [Lua] [PackageManager] Unload: resource_packages/dlcs/bogenhafen, boot 14:56:04.081 [Lua] [PackageManager] Unload: resource_packages/dlcs/anvil, boot 14:56:04.082 [Lua] [PackageManager] Unload: resource_packages/dlcs/gecko, boot 14:56:04.083 [Lua] [PackageManager] Unload: resource_packages/levels/ui_loot_preview, global 14:56:04.083 [Lua] [PackageManager] Unload: resource_packages/menu, state_splash_screen 14:56:04.083 [Lua] [PackageManager] Unload: resource_packages/dlcs/penny_part_2, boot 14:56:04.084 [Lua] [PackageManager] Unload: resource_packages/dlcs/eight_ball, boot 14:56:04.084 [Lua] [PackageManager] Unload: resource_packages/decals, global 14:56:04.087 [Lua] [PackageManager] Unload: resource_packages/levels/ui_end_screen, global 14:56:04.091 [Lua] [PackageManager] Unload: resource_packages/dlcs/penny_part_1, boot 14:56:04.091 [Lua] [PackageManager] Unload: resource_packages/dlcs/paperweight, boot 14:56:04.098 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_three, global 14:56:04.098 [Lua] [PackageManager] Unload: resource_packages/slug_core_materials, global 14:56:04.101 [Lua] [PackageManager] Unload: resource_packages/dlcs/belladonna, boot 14:56:04.106 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_one, global 14:56:04.138 [Lua] [PackageManager] Unload: resource_packages/ingame, global 14:56:04.139 [Lua] [PackageManager] Unload: resource_packages/dlcs/scorpion, boot 14:56:04.139 [Lua] [PackageManager] Unload: resource_packages/dlcs/holly, boot 14:56:04.140 [Lua] [PackageManager] Unload: resource_packages/title_screen, state_splash_screen 14:56:04.140 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_general_props, global 14:56:04.310 [RazerChroma] Shutdown Razer Chroma 14:56:05.237 [EAC] Shutdown [Log end]