[Log version] 1
[Session] 92e5336a-14a7-4af8-a8d8-bfea87343ae6
UTC time stamps
14:10:18.184 [Application] STARTUP: setup_crash_report, File: D:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2616
14:10:18.184 [Application] STARTUP: DLCList::setup, File: D:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2628
14:10:18.184 [Application] STARTUP: setup_timer, File: D:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2631
14:10:18.184 [Application] STARTUP: make system_info, File: D:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2636
14:10:18.184 [Application] STARTUP: setup_jobs, File: D:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2639
14:10:18.185 [Application] STARTUP: setup_resources, File: D:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2641
14:10:18.216 [RazerChroma] Setup Razer Chroma resources
14:10:18.216 [Application] STARTUP: setup_window, File: D:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2665
14:10:18.228 [Window] Window => active
14:10:18.234 [Application] STARTUP: make game, File: D:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2684
14:10:18.250 [Application] STARTUP: init steam, File: D:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2689
14:10:18.566 [EAC] Init client 110000106697298
14:10:18.566 [EAC] EAC client initialized
14:10:18.566 warning: [EAC] Failed to initialize localization
14:10:18.567 [Application] STARTUP: setup renderer, File: D:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2698
14:10:18.571 [D3DRenderDevice] choosing adapter: 0 (AMD Radeon RX 5700 XT)
14:10:18.706 [Application] STARTUP: setup input, File: D:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2703
14:10:19.042 [Application] STARTUP: config renderer, File: D:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2709
14:10:19.621 [Application] STARTUP: setup physics, File: D:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2711
14:10:19.622 [Application] STARTUP: setup boot packages, File: D:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2714
14:10:19.947 [Application] STARTUP: setup physics properties, File: D:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2716
14:10:19.947 [Application] STARTUP: setup network, File: D:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2718
14:10:19.948 [Save] Save dir: `C:\Users\Admin\AppData\Roaming\fatshark\Vermintide 2`
14:10:19.948 [Application] STARTUP: setup entities, File: D:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2732
14:10:19.948 [Application] STARTUP: game init, File: D:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 2751
14:10:20.050 [RazerChroma] Setup Razer Chroma
14:10:20.094 [LightFX ] Loaded DLL.
14:10:20.094 [LightFX ] Init()
14:10:20.098 [LightFX ] LightFX failed to initialize
14:10:20.118 [Lua] boot.lua start, os clock: 3.1139999999999999
14:10:20.118 [Lua] Boot:setup() entered. time: 0 os-clock: 3.1139999999999999
14:10:20.118 [Lua] --- CPU
CPU: AMD Ryzen 7 3700X 8-Core Processor
Vendor: AuthenticAMD
Logical processors: 16
Family: 8:15, Model: 7:1
Type: 0, Stepping: 0
Features: SSE SSE2 SSE3 SSSE3 SSE4.1
Feature bits:
EBX: 00001000 00010000 00001000 00000000
ECX: 01111110 11011000 00110010 00001011
EDX: 00010111 10001011 11111011 11111111
--- Memory
Physical Total: 16315MB
Available: 11863MB
--- OS
Windows version 10.0 build 18363, 64 bit
Windows 10
Machine ID b5b74227-111d-49e5-b003-6086647be8b9
--- Graphics
Graphics card: AMD Radeon RX 5700 XT (DirectX 11.0, 8151MB)
Graphics card: Microsoft Basic Render Driver (DirectX 11.0, 0MB)
--- Network
Network interface: Realtek PCIe GbE Family Controller (IPv4, IPv6)
Network interface: TAP-NordVPN Windows Adapter V9 (IPv4, IPv6)
--- Input
Input device: Mouse (18.1): Maus
Input device: Keyboard (19.4): Tastatur
Input device: Generic (17.0): USB Gaming Mouse
Input device: Generic (17.0): Gaming Keyboard G910
Input device: Generic (17.0): AMD SR4 lamplight Control
Input device: Generic (17.0): CYRM02p0303h00E0r0100
14:10:20.118 [Application] STARTUP: pre update loop, File: D:\agent-work\data-dir\engine_release_season_2_2019_11_13\runtime\application\application.cpp, Line: 3101
14:10:20.122 [SteamStats] RequestCurrentStats success: true
14:10:21.844 [Lua] Boot:booting_update() reports boot packages loaded, initializing scripts. time: 3.549790037854109 os-clock: 4.8399999999999999
14:10:21.844 [Lua] Flushing: resource_packages/boot_assets [ResourcePackage]
14:10:21.845 [Lua] Flushing: resource_packages/strings [ResourcePackage]
14:10:21.845 [Lua] Flushing: resource_packages/foundation_scripts [ResourcePackage]
14:10:21.847 [Lua] Flushing: resource_packages/game_scripts [ResourcePackage]
14:10:21.847 [Lua] Flushing: backend/local_backend/local_backend [ResourcePackage]
14:10:21.847 [Lua] Flushing: resource_packages/level_scripts [ResourcePackage]
14:10:21.847 [Lua] Flushing: resource_packages/levels/debug_levels [ResourcePackage]
14:10:21.847 [Lua] Flushing: resource_packages/levels/benchmark_levels [ResourcePackage]
14:10:21.848 [Lua] Flushing: resource_packages/levels/honduras_levels [ResourcePackage]
14:10:21.849 [Lua] Flushing: resource_packages/breeds [ResourcePackage]
14:10:21.849 [Lua] Flushing: resource_packages/breeds_common_resources [ResourcePackage]
14:10:21.850 [Lua] *****************************************************************
14:10:21.850 [Lua] ** Initial contents of script_data **
14:10:21.850 [Lua] script_data.beta_level_progression = false
14:10:21.850 [Lua] script_data.build_identifier = 75756469c168
14:10:21.850 [Lua] script_data.debug_interactions = false
14:10:21.850 [Lua] script_data.disable_debug_draw = true
14:10:21.850 [Lua] script_data.disable_intro_trailer = false
14:10:21.850 [Lua] script_data.disable_tutorial_at_start = false
14:10:21.850 [Lua] script_data.enable_detailed_tooltips = false
14:10:21.850 [Lua] script_data.force_debug_disabled = true
14:10:21.850 [Lua] script_data.force_steam = true
14:10:21.850 [Lua] script_data.hide_fps = true
14:10:21.850 [Lua] script_data.hide_version_info = true
14:10:21.850 [Lua] script_data.matchmaking_debug = true
14:10:21.850 [Lua] script_data.network_debug = true
14:10:21.850 [Lua] script_data.package_debug = true
14:10:21.850 [Lua] script_data.packaged_build = true
14:10:21.850 [Lua] script_data.settings = { }
14:10:21.850 [Lua] script_data.show_fps = false
14:10:21.850 [Lua] script_data.spawn_empty_chest = true
14:10:21.850 [Lua] script_data.telemetry_log_interval = 600
14:10:21.850 [Lua] script_data.test_backend = stage_steam_playfab
14:10:21.850 [Lua] script_data.tobii_button = false
14:10:21.850 [Lua] script_data.use_beta_overlay = false
14:10:21.850 [Lua] script_data.use_local_backend = false
14:10:21.850 [Lua] script_data.use_tech_telemetry = true
14:10:21.850 [Lua] script_data.use_telemetry = true
14:10:21.850 [Lua] *****************************************************************
14:10:21.850 [Lua] [PackageManager] Load: resource_packages/dlcs/bogenhafen, boot, async-read,
14:10:21.850 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna, boot, async-read,
14:10:21.850 [Lua] [PackageManager] Load: resource_packages/dlcs/celebrate, boot, async-read,
14:10:21.850 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_01, boot, async-read,
14:10:21.850 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_02, boot, async-read,
14:10:21.850 [Lua] [PackageManager] Load: resource_packages/dlcs/anvil, boot, async-read,
14:10:21.850 [Lua] [PackageManager] Load: resource_packages/dlcs/gecko, boot, async-read,
14:10:21.850 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_1, boot, async-read,
14:10:21.850 [Lua] [PackageManager] Load: resource_packages/dlcs/paperweight, boot, async-read,
14:10:21.850 [Lua] [PackageManager] Load: resource_packages/dlcs/scorpion, boot, async-read,
14:10:21.850 [Lua] [PackageManager] Load: resource_packages/dlcs/store, boot, async-read,
14:10:21.850 [Lua] [PackageManager] Load: resource_packages/dlcs/holly, boot, async-read,
14:10:21.850 [Lua] [PackageManager] Load: resource_packages/dlcs/steak, boot, async-read,
14:10:21.850 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_2, boot, async-read,
14:10:21.850 [Lua] [PackageManager] Load: resource_packages/dlcs/eight_ball, boot, async-read,
14:10:21.923 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/bogenhafen
14:10:21.923 [Lua] [PackageManager] Force_load: resource_packages/dlcs/bogenhafen
14:10:21.924 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna
14:10:22.125 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna
14:10:22.125 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna
14:10:22.126 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/celebrate
14:10:22.210 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/celebrate
14:10:22.210 [Lua] [PackageManager] Force_load: resource_packages/dlcs/celebrate
14:10:22.211 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_01
14:10:22.362 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_01
14:10:22.362 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_01
14:10:22.362 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_02
14:10:22.606 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_02
14:10:22.606 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_02
14:10:22.606 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/anvil
14:10:22.837 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/anvil
14:10:22.837 [Lua] [PackageManager] Force_load: resource_packages/dlcs/anvil
14:10:22.837 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/gecko
14:10:22.991 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/gecko
14:10:22.991 [Lua] [PackageManager] Force_load: resource_packages/dlcs/gecko
14:10:22.992 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_1
14:10:23.108 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_1
14:10:23.108 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_1
14:10:23.108 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/paperweight
14:10:23.169 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/paperweight
14:10:23.169 [Lua] [PackageManager] Force_load: resource_packages/dlcs/paperweight
14:10:23.170 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/scorpion
14:10:23.318 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/scorpion
14:10:23.318 [Lua] [PackageManager] Force_load: resource_packages/dlcs/scorpion
14:10:23.319 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/store
14:10:23.383 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/store
14:10:23.383 [Lua] [PackageManager] Force_load: resource_packages/dlcs/store
14:10:23.384 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/holly
14:10:23.526 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/holly
14:10:23.526 [Lua] [PackageManager] Force_load: resource_packages/dlcs/holly
14:10:23.528 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/steak
14:10:23.642 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/steak
14:10:23.642 [Lua] [PackageManager] Force_load: resource_packages/dlcs/steak
14:10:23.643 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_2
14:10:23.718 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_2
14:10:23.718 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_2
14:10:23.719 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/eight_ball
14:10:23.743 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/eight_ball
14:10:23.743 [Lua] [PackageManager] Force_load: resource_packages/dlcs/eight_ball
14:10:23.746 [Lua] Using test backend: stage_steam_playfab
14:10:23.746 [Lua] nil
14:10:23.746 [Lua] table: 000000000005F9F0
14:10:23.787 [Lua] [1] = beastmen_minotaur (string)
14:10:23.787 [Lua] [2] = critter_rat (string)
14:10:23.787 [Lua] [3] = skaven_stormfiend_demo (string)
14:10:23.787 [Lua] [4] = chaos_dummy_troll (string)
14:10:23.787 [Lua] [5] = skaven_storm_vermin_warlord (string)
14:10:23.787 [Lua] [6] = chaos_vortex (string)
14:10:23.787 [Lua] [7] = skaven_loot_rat (string)
14:10:23.787 [Lua] [8] = chaos_spawn_exalted_champion_norsca (string)
14:10:23.787 [Lua] [9] = chaos_dummy_sorcerer (string)
14:10:23.787 [Lua] [10] = chaos_tentacle (string)
14:10:23.787 [Lua] [11] = skaven_rat_ogre (string)
14:10:23.787 [Lua] [12] = skaven_grey_seer (string)
14:10:23.787 [Lua] [13] = skaven_stormfiend (string)
14:10:23.787 [Lua] [14] = skaven_storm_vermin_champion (string)
14:10:23.787 [Lua] [15] = chaos_spawn (string)
14:10:23.787 [Lua] [16] = skaven_stormfiend_boss (string)
14:10:23.787 [Lua] [17] = critter_pig (string)
14:10:23.787 [Lua] [18] = chaos_plague_wave_spawner (string)
14:10:23.787 [Lua] [19] = skaven_explosive_loot_rat (string)
14:10:23.787 [Lua] [20] = chaos_troll (string)
14:10:23.787 [Lua] [21] = chaos_dummy_exalted_sorcerer_drachenfels (string)
14:10:23.787 [Lua] [22] = skaven_warpfire_thrower (string)
14:10:23.787 [Lua] [23] = chaos_exalted_champion_warcamp (string)
14:10:23.787 [Lua] [24] = chaos_plague_sorcerer (string)
14:10:23.787 [Lua] [25] = skaven_pack_master (string)
14:10:23.787 [Lua] [26] = chaos_exalted_sorcerer (string)
14:10:23.787 [Lua] [27] = chaos_tentacle_sorcerer (string)
14:10:23.787 [Lua] [28] = chaos_mutator_sorcerer (string)
14:10:23.787 [Lua] [29] = skaven_poison_wind_globadier (string)
14:10:23.787 [Lua] [30] = skaven_gutter_runner (string)
14:10:23.787 [Lua] [31] = skaven_ratling_gunner (string)
14:10:23.787 [Lua] [32] = chaos_vortex_sorcerer (string)
14:10:23.787 [Lua] [33] = chaos_warrior (string)
14:10:23.787 [Lua] [34] = chaos_corruptor_sorcerer (string)
14:10:23.787 [Lua] [35] = chaos_exalted_champion_norsca (string)
14:10:23.787 [Lua] [36] = skaven_plague_monk (string)
14:10:23.787 [Lua] [37] = chaos_berzerker (string)
14:10:23.787 [Lua] [38] = beastmen_gor (string)
14:10:23.787 [Lua] [39] = beastmen_standard_bearer (string)
14:10:23.787 [Lua] [40] = beastmen_ungor (string)
14:10:23.787 [Lua] [41] = beastmen_ungor_archer (string)
14:10:23.787 [Lua] [42] = skaven_storm_vermin_commander (string)
14:10:23.787 [Lua] [43] = beastmen_standard_bearer_crater (string)
14:10:23.787 [Lua] [44] = skaven_storm_vermin (string)
14:10:23.787 [Lua] [45] = beastmen_ungor_dummy (string)
14:10:23.787 [Lua] [46] = beastmen_bestigor (string)
14:10:23.787 [Lua] [47] = chaos_raider (string)
14:10:23.787 [Lua] [48] = beastmen_bestigor_dummy (string)
14:10:23.787 [Lua] [49] = skaven_storm_vermin_with_shield (string)
14:10:23.787 [Lua] [50] = beastmen_gor_dummy (string)
14:10:23.787 [Lua] [51] = chaos_raider_tutorial (string)
14:10:23.787 [Lua] [52] = skaven_clan_rat_tutorial (string)
14:10:23.787 [Lua] [53] = chaos_marauder (string)
14:10:23.787 [Lua] [54] = skaven_dummy_clan_rat (string)
14:10:23.787 [Lua] [55] = chaos_fanatic (string)
14:10:23.787 [Lua] [56] = chaos_marauder_with_shield (string)
14:10:23.787 [Lua] [57] = chaos_zombie (string)
14:10:23.787 [Lua] [58] = skaven_clan_rat (string)
14:10:23.787 [Lua] [59] = skaven_clan_rat_with_shield (string)
14:10:23.787 [Lua] [60] = chaos_marauder_tutorial (string)
14:10:23.787 [Lua] [61] = skaven_dummy_slave (string)
14:10:23.787 [Lua] [62] = skaven_slave (string)
14:10:23.821 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_standard_bearer (DLC belladonna) to category specials.
14:10:23.821 [Lua] [EnemyPackageLoaderSettings] Added DLC breed skaven_explosive_loot_rat (DLC mutators_batch_02) to category level_specific.
14:10:23.821 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_mutator_sorcerer (DLC mutators_batch_02) to category level_specific.
14:10:23.821 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_minotaur (DLC steak) to category bosses.
14:10:23.821 [Lua] [EnemyPackageLoaderSettings] enemy_package_loader_policy: default
14:10:23.826 [Lua] level display name dlc_bogenhafen_city
14:10:23.826 [Lua] level display name cemetery
14:10:23.826 [Lua] level display name forest_ambush
14:10:23.826 [Lua] level display name mines
14:10:23.826 [Lua] level display name nurgle
14:10:23.826 [Lua] level display name warcamp
14:10:23.826 [Lua] level display name bell
14:10:23.826 [Lua] level display name dlc_celebrate_crawl
14:10:23.826 [Lua] level display name skittergate
14:10:23.826 [Lua] level display name magnus
14:10:23.826 [Lua] level display name prologue
14:10:23.826 [Lua] level display name military
14:10:23.826 [Lua] level display name skaven_stronghold
14:10:23.826 [Lua] level display name fort
14:10:23.826 [Lua] level display name ground_zero
14:10:23.826 [Lua] level display name elven_ruins
14:10:23.826 [Lua] level display name farmlands
14:10:23.826 [Lua] level display name crater
14:10:23.826 [Lua] level display name plaza
14:10:23.826 [Lua] level display name ussingen
14:10:23.826 [Lua] level display name dlc_portals
14:10:23.826 [Lua] level display name catacombs
14:10:23.826 [Lua] level display name dlc_bogenhafen_slum
14:10:23.826 [Lua] level display name dlc_bastion
14:10:23.853 [Lua] TIME: 0.02
14:10:24.263 [Lua] [ConflictSettings] Contained breeds generated in: 0.38300000000000001
14:10:24.263 [Lua] ####### Testing HordeCompositions ########
14:10:24.263 [Lua] ####### Testing HordeCompositionsPacing ########
14:10:24.330 [Lua] <>realm = official<>
14:10:24.341 warning: [ModManager] Mod with id 1652076803ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1652076803\mod.bin can't be added as mod hash catalog to EAC, skipping
14:10:24.341 warning: [ModManager] Mod with id 1391113873ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1391113873\mod.bin can't be added as mod hash catalog to EAC, skipping
14:10:24.341 warning: [ModManager] Mod with id 1497861728ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1497861728\mod.bin can't be added as mod hash catalog to EAC, skipping
14:10:24.379 warning: [ModManager] Mod with id 1498748049ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1498748049\mod.bin can't be added as mod hash catalog to EAC, skipping
14:10:24.478 warning: [ModManager] Mod with id 1385428571ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1385428571\mod.bin can't be added as mod hash catalog to EAC, skipping
14:10:24.494 warning: [ModManager] Mod with id 1381145345ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1381145345\mod.bin can't be added as mod hash catalog to EAC, skipping
14:10:24.517 warning: [ModManager] Mod with id 1409485499ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1409485499\mod.bin can't be added as mod hash catalog to EAC, skipping
14:10:24.518 warning: [ModManager] Mod with id 1405221659ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1405221659\mod.bin can't be added as mod hash catalog to EAC, skipping
14:10:24.518 warning: [ModManager] Mod with id 1393694530ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1393694530\mod.bin can't be added as mod hash catalog to EAC, skipping
14:10:24.518 warning: [ModManager] Mod with id 1401098416ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1401098416\mod.bin can't be added as mod hash catalog to EAC, skipping
14:10:24.518 warning: [ModManager] Mod with id 1384087820ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1384087820\mod.bin can't be added as mod hash catalog to EAC, skipping
14:10:24.525 warning: [ModManager] Mod with id 1395132559ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1395132559\mod.bin can't be added as mod hash catalog to EAC, skipping
14:10:24.525 warning: [ModManager] Mod with id 1391114686ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1391114686\mod.bin can't be added as mod hash catalog to EAC, skipping
14:10:24.525 warning: [ModManager] Mod with id 1387894846ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1387894846\mod.bin can't be added as mod hash catalog to EAC, skipping
14:10:24.533 warning: [ModManager] Mod with id 1388991228ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1388991228\mod.bin can't be added as mod hash catalog to EAC, skipping
14:10:24.533 warning: [ModManager] Mod with id 1388882435ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1388882435\mod.bin can't be added as mod hash catalog to EAC, skipping
14:10:24.548 warning: [ModManager] Mod with id 1694820325ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1694820325\mod.bin can't be added as mod hash catalog to EAC, skipping
14:10:24.618 [Lua]
14:10:24.618 [Lua] [1] = table
14:10:24.618 [Lua] [download_pending] = false (boolean)
14:10:24.618 [Lua] [id] = 1369573612 (string)
14:10:24.618 [Lua] [banned] = false (boolean)
14:10:24.618 [Lua] [author_id] = 58813412 (number)
14:10:24.618 [Lua] [tags] = table
14:10:24.618 [Lua] [1] = Tools (string)
14:10:24.618 [Lua] [2] = approved (string)
14:10:24.618 [Lua] [author] = fetching... (string)
14:10:24.618 [Lua] [sanctioned] = true (boolean)
14:10:24.618 [Lua] [out_of_date] = false (boolean)
14:10:24.618 [Lua] [downloading] = false (boolean)
14:10:24.618 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/930435675449532743/7127648A7F1DCB321D639DAC844BA9A59ED9A6F5/ (string)
14:10:24.618 [Lua] [num_children] = 0 (number)
14:10:24.618 [Lua] [ugc_status] = 3 (number)
14:10:24.618 [Lua] [description] = The Vermintide Mod Framework (VMF) is an open-source, community-run framework of modules that provides enhanced modding capabilities and support. The framework is designed to be both independent and lightweight; making no changes to gameplay on its own.
Mods created for the project may utilize:
[list]
[*]Mod options
[*]Shared function hooks
[*]Chat commands
[*]Keybinds
[*]Mutator support (only available in Vermintide 1 at this time)
[*]Network calls
[*]Rewritten, lightweight mod functions
[*]An on-event call system
[/list]
The Vermintide Mod Framework originally started in Warhammer End Times: Vermintide as an unofficial modding platform. In the time since, VMF has been rewritten and redesigned with contributions from many unique members of the community; culminating in this unified project made for the arrival of official mod support.
If you're interested in creating mods with VMF, please check out [url=https://vmf-docs.verminti.de/]the project's wiki[/url].
If you'd like to contribute to the code behind VMF, visit [url=https://github.com/Vermintide-Mod-Framework/Vermintide-Mod-Framework]the project's GitHub repository[/url]. (string)
14:10:24.618 [Lua] [last_updated] = 10/23/2019 12:36:46 PM (string)
14:10:24.618 [Lua] [installed] = true (boolean)
14:10:24.618 [Lua] [enabled] = true (boolean)
14:10:24.618 [Lua] [name] = Vermintide Mod Framework (string)
14:10:24.618 [Lua] [dependency_error] = (string)
14:10:24.618 [Lua] [2] = table
14:10:24.618 [Lua] [download_pending] = false (boolean)
14:10:24.618 [Lua] [id] = 1374248490 (string)
14:10:24.618 [Lua] [children] = table
14:10:24.618 [Lua] [1] = 1369573612 (string)
14:10:24.618 [Lua] [banned] = false (boolean)
14:10:24.618 [Lua] [author_id] = 45268594 (number)
14:10:24.618 [Lua] [tags] = table
14:10:24.618 [Lua] [1] = approved (string)
14:10:24.618 [Lua] [author] = fetching... (string)
14:10:24.618 [Lua] [sanctioned] = true (boolean)
14:10:24.618 [Lua] [out_of_date] = false (boolean)
14:10:24.618 [Lua] [downloading] = false (boolean)
14:10:24.618 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560288886539/0C3507B376C574070BAB06A5785E44CDFFF7B563/ (string)
14:10:24.618 [Lua] [num_children] = 1 (number)
14:10:24.618 [Lua] [ugc_status] = 3 (number)
14:10:24.618 [Lua] [description] = A collection of resources that help in coding mods.
https://github.com/stevedonovan/Penlight
Docs:
http://stevedonovan.github.io/Penlight/api/index.html
Use:
local pl = require'pl.import_into'()
pl.tablex.deepcompare(t1, t2)
Or to require individual modules:
local tablex = require'pl.tablex'
tablex.deepcompare(t1, t2)
Please DO NOT use require 'pl', this pollutes the global table.
Some modules have been removed due to security concerns: sip and lapp, and those related to file access.
Note that using the pretty module to print tables can cause a stack overflow due to it not handling recursion in table members.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/Penlight%20Lua%20Libraries]Source[/url] (string)
14:10:24.618 [Lua] [last_updated] = 8/29/2018 8:03:32 PM (string)
14:10:24.618 [Lua] [installed] = true (boolean)
14:10:24.618 [Lua] [enabled] = true (boolean)
14:10:24.618 [Lua] [name] = Penlight Lua Libraries (string)
14:10:24.618 [Lua] [dependency_error] = (string)
14:10:24.618 [Lua] [3] = table
14:10:24.618 [Lua] [download_pending] = false (boolean)
14:10:24.618 [Lua] [id] = 1389872347 (string)
14:10:24.618 [Lua] [children] = table
14:10:24.618 [Lua] [1] = 1369573612 (string)
14:10:24.618 [Lua] [banned] = false (boolean)
14:10:24.618 [Lua] [author_id] = 4821406 (number)
14:10:24.618 [Lua] [tags] = table
14:10:24.618 [Lua] [1] = UI (string)
14:10:24.618 [Lua] [2] = approved (string)
14:10:24.618 [Lua] [author] = fetching... (string)
14:10:24.618 [Lua] [sanctioned] = true (boolean)
14:10:24.618 [Lua] [out_of_date] = false (boolean)
14:10:24.618 [Lua] [downloading] = false (boolean)
14:10:24.618 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932687475277931862/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string)
14:10:24.618 [Lua] [num_children] = 1 (number)
14:10:24.618 [Lua] [ugc_status] = 3 (number)
14:10:24.618 [Lua] [description] = [b]Provides functionalities to create simple windows / widgets.[/b]
Version: 2.1.2
This mod doesn't have a purpose on its own.
It allows other mods to create and show simple windows to control something.
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Credits[/h1]
[url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/wiki/Simple-UI-Reference][h1]Reference[/h1][/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/simple_ui/readme.txt][h1]Changelog[/h1][/url] (string)
14:10:24.618 [Lua] [last_updated] = 10/31/2019 9:17:26 AM (string)
14:10:24.618 [Lua] [installed] = true (boolean)
14:10:24.618 [Lua] [enabled] = true (boolean)
14:10:24.618 [Lua] [name] = Simple UI (string)
14:10:24.618 [Lua] [dependency_error] = (string)
14:10:24.618 [Lua] [4] = table
14:10:24.618 [Lua] [download_pending] = false (boolean)
14:10:24.618 [Lua] [id] = 1652076803 (string)
14:10:24.618 [Lua] [banned] = false (boolean)
14:10:24.618 [Lua] [author_id] = 108747267 (number)
14:10:24.618 [Lua] [tags] = table
14:10:24.618 [Lua] [1] = applied (string)
14:10:24.618 [Lua] [author] = IamLupo (string)
14:10:24.618 [Lua] [sanctioned] = false (boolean)
14:10:24.618 [Lua] [out_of_date] = false (boolean)
14:10:24.618 [Lua] [downloading] = false (boolean)
14:10:24.618 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/938341408317341515/2836B008DFA69F809B69246A0562887530DD951B/ (string)
14:10:24.618 [Lua] [num_children] = 0 (number)
14:10:24.618 [Lua] [ugc_status] = 3 (number)
14:10:24.618 [Lua] [description] = The 'Deal With It' meme glasses for all your classes. Hope you like it! (string)
14:10:24.618 [Lua] [last_updated] = 8/14/2019 8:12:19 PM (string)
14:10:24.618 [Lua] [installed] = true (boolean)
14:10:24.618 [Lua] [enabled] = false (boolean)
14:10:24.618 [Lua] [name] = DealWithIt (string)
14:10:24.618 [Lua] [dependency_error] = (string)
14:10:24.618 [Lua] [5] = table
14:10:24.618 [Lua] [download_pending] = false (boolean)
14:10:24.618 [Lua] [id] = 1391113873 (string)
14:10:24.618 [Lua] [children] = table
14:10:24.618 [Lua] [1] = 1369573612 (string)
14:10:24.618 [Lua] [banned] = false (boolean)
14:10:24.618 [Lua] [author_id] = 65038749 (number)
14:10:24.618 [Lua] [tags] = table
14:10:24.618 [Lua] [1] = applied (string)
14:10:24.618 [Lua] [author] = fetching... (string)
14:10:24.618 [Lua] [sanctioned] = false (boolean)
14:10:24.618 [Lua] [out_of_date] = false (boolean)
14:10:24.618 [Lua] [downloading] = false (boolean)
14:10:24.618 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/931561830309176878/B4CE4AAD0197F532416F0A6F7DC225C5976977FF/ (string)
14:10:24.618 [Lua] [num_children] = 1 (number)
14:10:24.618 [Lua] [ugc_status] = 3 (number)
14:10:24.618 [Lua] [description] = Certain hats and frames are safely-equippable by other heroes. This mod adds unlocked cosmetics to those characters' equipment lists, and allows you to unequip both hats and frames by attempting to equip them again.
Equipped (and unequipped) hats and frames are visible to unmodded players in the lobby without issue. Some hats may display strangely on other characters.
[url=https://github.com/Aussiemon/Vermintide-2-JHF-Mods]Project Source [Git][/url] (string)
14:10:24.618 [Lua] [last_updated] = 2/21/2019 2:38:18 AM (string)
14:10:24.618 [Lua] [installed] = true (boolean)
14:10:24.618 [Lua] [enabled] = false (boolean)
14:10:24.618 [Lua] [name] = More Hats and Frames (string)
14:10:24.618 [Lua] [dependency_error] = (string)
14:10:24.618 [Lua] [6] = table
14:10:24.618 [Lua] [download_pending] = false (boolean)
14:10:24.618 [Lua] [id] = 1460327284 (string)
14:10:24.618 [Lua] [children] = table
14:10:24.618 [Lua] [1] = 1369573612 (string)
14:10:24.618 [Lua] [banned] = false (boolean)
14:10:24.618 [Lua] [author_id] = 96578995 (number)
14:10:24.618 [Lua] [tags] = table
14:10:24.618 [Lua] [1] = UI (string)
14:10:24.618 [Lua] [2] = applied (string)
14:10:24.618 [Lua] [3] = approved (string)
14:10:24.618 [Lua] [author] = fetching... (string)
14:10:24.618 [Lua] [sanctioned] = true (boolean)
14:10:24.618 [Lua] [out_of_date] = false (boolean)
14:10:24.618 [Lua] [downloading] = false (boolean)
14:10:24.618 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/964220916265799900/26EE27D261FCE358D8EFA314DEF3BF25CB55B3CF/ (string)
14:10:24.618 [Lua] [num_children] = 1 (number)
14:10:24.618 [Lua] [ugc_status] = 3 (number)
14:10:24.618 [Lua] [description] =
Times the lifespan of monsters and lords and shows it in the chat.
The message will also be shown on the Ingame HUD for a few seconds.
Monsters: time from spawn to death
Lords: time from the start of the fight to their death (intro sequence excluded)
[h1] Update [Feb 02, 2020] [/h1]
* updated for game version 2.1.0
[h1] Update [Aug 09, 2019] [/h1]
* Fixed a crash that was introduced with patch 2.0 (when playing weaves modus)
* Minotaur fight time will now be tracked.
[h1] Project Source [/h1]
[url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/BossTimer] GitHub [/url]
(string)
14:10:24.618 [Lua] [last_updated] = 2/15/2020 9:39:18 PM (string)
14:10:24.618 [Lua] [installed] = true (boolean)
14:10:24.618 [Lua] [enabled] = false (boolean)
14:10:24.618 [Lua] [name] = BossKillTimer (string)
14:10:24.618 [Lua] [dependency_error] = (string)
14:10:24.618 [Lua] [7] = table
14:10:24.618 [Lua] [download_pending] = false (boolean)
14:10:24.618 [Lua] [id] = 1497861728 (string)
14:10:24.618 [Lua] [children] = table
14:10:24.618 [Lua] [1] = 1369573612 (string)
14:10:24.618 [Lua] [banned] = false (boolean)
14:10:24.618 [Lua] [author_id] = 18741013 (number)
14:10:24.618 [Lua] [tags] = table
14:10:24.618 [Lua] [1] = Art (string)
14:10:24.618 [Lua] [2] = Tools (string)
14:10:24.618 [Lua] [3] = Misc (string)
14:10:24.618 [Lua] [author] = fetching... (string)
14:10:24.618 [Lua] [sanctioned] = false (boolean)
14:10:24.618 [Lua] [out_of_date] = false (boolean)
14:10:24.618 [Lua] [downloading] = false (boolean)
14:10:24.618 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/959718584256937821/2DFF59E319AC72AEEC3B33B8D7E29572E4279A8B/ (string)
14:10:24.618 [Lua] [num_children] = 1 (number)
14:10:24.618 [Lua] [ugc_status] = 3 (number)
14:10:24.618 [Lua] [description] = [h1][b]This mod adds a "photo-mode" to the game[/b][/h1]
By pressing F9(default hotkey) in game you will enter Photomode allowing you to take HUD-less first or third person screenshots.
Feature set includes (but is not limited to):
[list]
[*]Freezing time
[*]Depth of Field adjustment
[*]Playing animations on player characters
[*]Hiding weapon models
[*]Loading levels without bots or enemies
[*]Changing environment parameters
[*]Disabling in-game hud via a hotkey.
[*]Spawning and removing custom lights.
[*]Loading resource packages.
[*]Spawning/removing particle effects.
[/list]
[b]List of available animations can be found: [url=https://pastebin.com/YM2FYhBN]HERE(CLICK)[/url][/b]
[b]List of available environment parameters can be found: [url=https://pastebin.com/FYyUpHUi]HERE(CLICK)[/url][/b]
[b][u]In order to ensure you will not crash upon saving a screenshot, make sure to create folder named "Warhammer Vermintide 2" in your "Pictures" library folder.[/u][/b]
[b]Chat command list:[/b]
/pmauthor - Opens my website
/pmplayanim - Plays animation on given player Usage: /pmplayanim user:id,anim_name
/pmplayerindex - Print player IDs to chat, needed to use with other commands.
/pmanimlist - Open animation list
/pmadjustpos - Adjusts local player position. \n Usage: /pmadjustpos x,y,z
/pmlockbots - Prevents bots from moving. \n Usage: /pmlockbots botid,true / false
/pmsetenvparam - Set environment parameter, use 'reset' to remove all overrides. Usage: /pmsetenvparam param_name,value1,value2,value3
/pmshadowson - Increases quality of all shadows.
/pmshadowsoff - Reverts shadows to default quality.
/pmprepareparticles - Set name and scale of particle effect to be spawned in photomode (bear in mind that trying to spawn an effect from currently not loaded package will crash the game). Usage: /pmprepareparticles effect_name,scale
/pmloadpackage - Forces the game to load specified resource package. Usage: /pmloadpackage package_name. Please note that loading multiple big resource packages will have negative effect on performance.
/pmspectate - Despawn player and enter photomode.
[u]All of the Photomode specific controls are explained in the default tab of Photomode HUD that is visible in bottom left corner of the screen while Photomode is active.[/u]
[i]If you need help understanding values that control Depth Of Field, i recommend taking a look at [url=https://www.skacikpl.pl/images/Vermintide/dof.png]this graph(CLICK)[/url][/i]
[b]Recommended mods to use with Photomode:[/b]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1387440934]Third Person Equipment by Grasmann[/url]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1423536193]Give All Hats And Skins by prop joe[/url]
[b][u][url=https://steamcommunity.com/sharedfiles/filedetails/?id=1524365529]Console mod[/url] is also now compatible with Photomode, if it's loaded before Photomode all chat commands are moved to the console (and aditionally console can be used while in Photomode)[/u][/b] (string)
14:10:24.618 [Lua] [last_updated] = 11/13/2019 9:31:35 PM (string)
14:10:24.618 [Lua] [installed] = true (boolean)
14:10:24.618 [Lua] [enabled] = true (boolean)
14:10:24.618 [Lua] [name] = Photomode (string)
14:10:24.618 [Lua] [dependency_error] = (string)
14:10:24.618 [Lua] [8] = table
14:10:24.618 [Lua] [download_pending] = false (boolean)
14:10:24.618 [Lua] [id] = 1395655171 (string)
14:10:24.618 [Lua] [children] = table
14:10:24.618 [Lua] [1] = 1369573612 (string)
14:10:24.618 [Lua] [banned] = false (boolean)
14:10:24.618 [Lua] [author_id] = 59593500 (number)
14:10:24.618 [Lua] [tags] = table
14:10:24.618 [Lua] [1] = QoL (string)
14:10:24.618 [Lua] [2] = Balance/Tweaks (string)
14:10:24.618 [Lua] [3] = approved (string)
14:10:24.618 [Lua] [author] = fetching... (string)
14:10:24.618 [Lua] [sanctioned] = true (boolean)
14:10:24.618 [Lua] [out_of_date] = false (boolean)
14:10:24.618 [Lua] [downloading] = false (boolean)
14:10:24.618 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/923681338630353273/E11D78215356A81EEB644CA53C121DE3A0099035/ (string)
14:10:24.618 [Lua] [num_children] = 1 (number)
14:10:24.618 [Lua] [ugc_status] = 3 (number)
14:10:24.618 [Lua] [description] = A set of various tweaks that empower the fighting capabilities of bots in a fair manner.
The mod currently features 3 modifications :
[b]1 - Better Melee Choices:[/b] The bots will now favor normal attacks over charged much more, unless their target would not be damaged by normal attacks.
[b]2 - Stay Closer:[/b] Whenever enemies are nearby, the bots will stay much closer to human players, making them more reliable during hordes.
[b]3 - Ping Elites:[/b] The bots will ping any elites that attack them, within the same limits of what a player could do. This will trigger appropriate voicelines and Witch-Hunt buffs.
Each of these features can be independantly toggled on and off in the mod options. (string)
14:10:24.618 [Lua] [last_updated] = 8/15/2019 7:18:06 PM (string)
14:10:24.618 [Lua] [installed] = true (boolean)
14:10:24.618 [Lua] [enabled] = true (boolean)
14:10:24.618 [Lua] [name] = Bot Improvements - Combat (string)
14:10:24.618 [Lua] [dependency_error] = (string)
14:10:24.618 [Lua] [9] = table
14:10:24.618 [Lua] [download_pending] = false (boolean)
14:10:24.618 [Lua] [id] = 1487862316 (string)
14:10:24.618 [Lua] [children] = table
14:10:24.618 [Lua] [1] = 1369573612 (string)
14:10:24.618 [Lua] [banned] = false (boolean)
14:10:24.618 [Lua] [author_id] = 45268594 (number)
14:10:24.618 [Lua] [tags] = table
14:10:24.618 [Lua] [1] = approved (string)
14:10:24.618 [Lua] [2] = UI (string)
14:10:24.618 [Lua] [3] = QoL (string)
14:10:24.618 [Lua] [author] = fetching... (string)
14:10:24.618 [Lua] [sanctioned] = true (boolean)
14:10:24.618 [Lua] [out_of_date] = false (boolean)
14:10:24.618 [Lua] [downloading] = false (boolean)
14:10:24.618 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/2475178968651778310/6CCEE8FC0CDDD486E7EE2DC4B7B4363C54EAD183/ (string)
14:10:24.618 [Lua] [num_children] = 1 (number)
14:10:24.618 [Lua] [ugc_status] = 3 (number)
14:10:24.618 [Lua] [description] = Show properties and trait on respective reroll screens and keep the same item slotted after reroll.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/RerollImprovements]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
14:10:24.618 [Lua] [last_updated] = 12/11/2018 6:10:34 PM (string)
14:10:24.618 [Lua] [installed] = true (boolean)
14:10:24.618 [Lua] [enabled] = true (boolean)
14:10:24.618 [Lua] [name] = Reroll Improvements (string)
14:10:24.618 [Lua] [dependency_error] = (string)
14:10:24.618 [Lua] [10] = table
14:10:24.618 [Lua] [download_pending] = false (boolean)
14:10:24.618 [Lua] [id] = 1495937978 (string)
14:10:24.618 [Lua] [children] = table
14:10:24.618 [Lua] [1] = 1369573612 (string)
14:10:24.618 [Lua] [banned] = false (boolean)
14:10:24.618 [Lua] [author_id] = 96578995 (number)
14:10:24.618 [Lua] [tags] = table
14:10:24.618 [Lua] [1] = QoL (string)
14:10:24.618 [Lua] [2] = approved (string)
14:10:24.618 [Lua] [author] = fetching... (string)
14:10:24.618 [Lua] [sanctioned] = true (boolean)
14:10:24.618 [Lua] [out_of_date] = false (boolean)
14:10:24.618 [Lua] [downloading] = false (boolean)
14:10:24.618 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/966473983707406343/276207279EC4FC799C69603F569DBAEDEA0DC6CF/ (string)
14:10:24.618 [Lua] [num_children] = 1 (number)
14:10:24.618 [Lua] [ugc_status] = 3 (number)
14:10:24.619 [Lua] [description] = ===============================================
Private quick play games can only be hosted in modded realm
===============================================
Allows you to host quick play games and games with the weekly mutator.
Adds UI elements to the quickplay menu screen to host a game.
This mod has been tested for game version 2.1.0
[h1] Update [May 05, 2019] [/h1]
* Added Checkboxes in the mission Start Menu to host the game. Check the options to show or hide these checkboxes.
[h1] Project Source [/h1]
[url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/hostQuickPlay]GitHub[/url] (string)
14:10:24.619 [Lua] [last_updated] = 8/9/2019 11:14:12 AM (string)
14:10:24.619 [Lua] [installed] = true (boolean)
14:10:24.619 [Lua] [enabled] = true (boolean)
14:10:24.619 [Lua] [name] = Host your own game (string)
14:10:24.619 [Lua] [dependency_error] = (string)
14:10:24.619 [Lua] [11] = table
14:10:24.619 [Lua] [download_pending] = false (boolean)
14:10:24.619 [Lua] [id] = 1497664830 (string)
14:10:24.619 [Lua] [children] = table
14:10:24.619 [Lua] [1] = 1369573612 (string)
14:10:24.619 [Lua] [2] = 1389872347 (string)
14:10:24.619 [Lua] [banned] = false (boolean)
14:10:24.619 [Lua] [author_id] = 155839973 (number)
14:10:24.619 [Lua] [tags] = table
14:10:24.619 [Lua] [1] = UI (string)
14:10:24.619 [Lua] [2] = QoL (string)
14:10:24.619 [Lua] [3] = approved (string)
14:10:24.619 [Lua] [author] = fetching... (string)
14:10:24.619 [Lua] [sanctioned] = true (boolean)
14:10:24.619 [Lua] [out_of_date] = false (boolean)
14:10:24.619 [Lua] [downloading] = false (boolean)
14:10:24.619 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/950711384992742985/A57D05D7E96F0B194567165CF82FB2F57F9769B0/ (string)
14:10:24.619 [Lua] [num_children] = 2 (number)
14:10:24.619 [Lua] [ugc_status] = 3 (number)
14:10:24.619 [Lua] [description] = Provides advanced filtering options for your character inventory. This mod currently contains filtering widgets for your hero equipment loadout inventory, heroic deeds, salvaging menu, and rerolling menus.
This mod allows you to filter your inventory equipment by:
- Rarity
- Weapon Type
- Properties
- Traits
* It also enables you to hide the default power level 5 weapons.
It allows you to further filter your deeds by:
- Mission
- Mutators
- Rewards
It allows you to filter your salvage menu by:
- Weapon Category
- Rarity
- Power Level
- Illusion
* It also enables you to completely hide hats from the salvage screen.
It allows you to filter your property and trait reroll crafting menus by:
- Weapon Category
- Rarity
- Power Level
- Weapon Type
It is compatible with the Controller Menu Layout (Console UI)
>>Difficulty filtering for deeds has been left off since the UI improvements mod provides an integrated difficulty filter<<
[b]Required Mods:[/b]
Vermintide Mod Framework
SimpleUI
[b]Recommended Mods:[/b]
UI Improvements for deed difficulty filtering
[b]Acknowledgements:[/b]
Thanks to Grasmann and Prop Joe! (string)
14:10:24.619 [Lua] [last_updated] = 9/2/2019 6:03:44 PM (string)
14:10:24.619 [Lua] [installed] = true (boolean)
14:10:24.619 [Lua] [enabled] = true (boolean)
14:10:24.619 [Lua] [name] = Item Filter (string)
14:10:24.619 [Lua] [dependency_error] = (string)
14:10:24.619 [Lua] [12] = table
14:10:24.619 [Lua] [download_pending] = false (boolean)
14:10:24.619 [Lua] [id] = 1502859403 (string)
14:10:24.619 [Lua] [children] = table
14:10:24.619 [Lua] [1] = 1369573612 (string)
14:10:24.619 [Lua] [banned] = false (boolean)
14:10:24.619 [Lua] [author_id] = 96578995 (number)
14:10:24.619 [Lua] [tags] = table
14:10:24.619 [Lua] [1] = QoL (string)
14:10:24.619 [Lua] [2] = approved (string)
14:10:24.619 [Lua] [author] = fetching... (string)
14:10:24.619 [Lua] [sanctioned] = true (boolean)
14:10:24.619 [Lua] [out_of_date] = false (boolean)
14:10:24.619 [Lua] [downloading] = false (boolean)
14:10:24.619 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/958596576354784638/C23E516D54460E463336BC496571FA45A972D075/ (string)
14:10:24.619 [Lua] [num_children] = 1 (number)
14:10:24.619 [Lua] [ugc_status] = 3 (number)
14:10:24.619 [Lua] [description] = Multiple levels contain hidden keys that unlock grimoire chests or start a level event.
A short message will be shown in the chat when someone in your game picks up one of these keys so you know when you can stop searching.
The message only shows up for the player that has the mod installed.
This also works when lighting candles and pushing bricks in certain levels. Check the options for customizations.
[h1] Update [Feb 02, 2020] [/h1]
* Added optional notification when Drachenfels wine bottles are picked up
* Added a counter to the notification when picking up loot dice
* Pickups that count towards the grimoire puzzles have a distinct notification message (candles, bricks below paintings, bricks in athel)
* Pickups during the blightreaper end event will not be shown in the chat as they are mentioned in the mission objective.
Source: [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/keyPickupMessage]GitHub[/url] (string)
14:10:24.619 [Lua] [last_updated] = 2/15/2020 9:46:25 PM (string)
14:10:24.619 [Lua] [installed] = true (boolean)
14:10:24.619 [Lua] [enabled] = true (boolean)
14:10:24.619 [Lua] [name] = Notice Key Pickup (string)
14:10:24.619 [Lua] [dependency_error] = (string)
14:10:24.619 [Lua] [13] = table
14:10:24.619 [Lua] [download_pending] = false (boolean)
14:10:24.619 [Lua] [id] = 1516618647 (string)
14:10:24.619 [Lua] [children] = table
14:10:24.619 [Lua] [1] = 1369573612 (string)
14:10:24.619 [Lua] [banned] = false (boolean)
14:10:24.619 [Lua] [author_id] = 96578995 (number)
14:10:24.619 [Lua] [tags] = table
14:10:24.619 [Lua] [1] = UI (string)
14:10:24.619 [Lua] [2] = QoL (string)
14:10:24.619 [Lua] [3] = approved (string)
14:10:24.619 [Lua] [author] = fetching... (string)
14:10:24.619 [Lua] [sanctioned] = true (boolean)
14:10:24.619 [Lua] [out_of_date] = false (boolean)
14:10:24.619 [Lua] [downloading] = false (boolean)
14:10:24.619 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/956356471980237709/5CC2920FAC6E841ECBA2D4074790C6B1F5BAF197/ (string)
14:10:24.619 [Lua] [num_children] = 1 (number)
14:10:24.619 [Lua] [ugc_status] = 3 (number)
14:10:24.619 [Lua] [description] = Allows you to change the color of the damage indicator in the UI to green when you receive friendly fire.
You can also disable the indicator if you take damage from hagbane ticks or if you vent your fire-guns. Check the options for a complete list of possiblilities.
[h1] Known issues [/h1]
* Bounty hunter and Pyromancer skill shot is not shown as friendly fire.
[h1] Update [Aug 9] [/h1]
* Fixed a crash that was introduced with Vermintide 2 patch 2.0
Source: [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/ffindicator]GitHub[/url]
(string)
14:10:24.619 [Lua] [last_updated] = 8/9/2019 11:15:28 AM (string)
14:10:24.619 [Lua] [installed] = true (boolean)
14:10:24.619 [Lua] [enabled] = true (boolean)
14:10:24.619 [Lua] [name] = Friendly Fire Indicator (string)
14:10:24.619 [Lua] [dependency_error] = (string)
14:10:24.619 [Lua] [14] = table
14:10:24.619 [Lua] [download_pending] = false (boolean)
14:10:24.619 [Lua] [id] = 1397265260 (string)
14:10:24.619 [Lua] [children] = table
14:10:24.619 [Lua] [1] = 1369573612 (string)
14:10:24.619 [Lua] [banned] = false (boolean)
14:10:24.619 [Lua] [author_id] = 26572404 (number)
14:10:24.619 [Lua] [tags] = table
14:10:24.619 [Lua] [1] = UI (string)
14:10:24.619 [Lua] [2] = QoL (string)
14:10:24.619 [Lua] [3] = approved (string)
14:10:24.619 [Lua] [author] = fetching... (string)
14:10:24.619 [Lua] [sanctioned] = true (boolean)
14:10:24.619 [Lua] [out_of_date] = false (boolean)
14:10:24.619 [Lua] [downloading] = false (boolean)
14:10:24.619 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/956340376236224287/44E980F005ECCB128AC4DA8D99A22BE05A14337E/ (string)
14:10:24.619 [Lua] [num_children] = 1 (number)
14:10:24.619 [Lua] [ugc_status] = 3 (number)
14:10:24.619 [Lua] [description] = [b]This mod aims to make default HUD more informative, descriptive and customizable.[/b]
Features include:
[list]
[*]Numeric health values
[*]Detailed ammo counters
[*]Career skill cooldown timers
[*]Icons indicating "last life" and "Natural Bond" presence
[/list]
[h1][b]NOTE ON OPTIONS[/b][/h1]
Most of the features are customizable and every single one can be disabled. So, if you find anything that's not useful for you, feel like HUD is a bit cluttered or just want to find out how different numeric health representations look like - make sure to check out "Mod Options" and make everything look just like you see fit.
[h1][b]DEPENDENCY WARNING[/b][/h1]
[b][url=steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] is required to use this mod. Make sure to subscribe and place it above this mod in launcher's load order menu.[/b]
[b]Source code on GitHub:[/b] https://github.com/Necrossin/NumericUI
(string)
14:10:24.619 [Lua] [last_updated] = 8/12/2019 4:32:46 PM (string)
14:10:24.619 [Lua] [installed] = true (boolean)
14:10:24.619 [Lua] [enabled] = true (boolean)
14:10:24.619 [Lua] [name] = Numeric UI (string)
14:10:24.619 [Lua] [dependency_error] = (string)
14:10:24.619 [Lua] [15] = table
14:10:24.619 [Lua] [download_pending] = false (boolean)
14:10:24.619 [Lua] [id] = 1498748049 (string)
14:10:24.619 [Lua] [children] = table
14:10:24.619 [Lua] [1] = 1369573612 (string)
14:10:24.619 [Lua] [banned] = false (boolean)
14:10:24.619 [Lua] [author_id] = 140415807 (number)
14:10:24.619 [Lua] [tags] = table
14:10:24.619 [Lua] [1] = denied (string)
14:10:24.619 [Lua] [author] = fetching... (string)
14:10:24.619 [Lua] [sanctioned] = false (boolean)
14:10:24.619 [Lua] [out_of_date] = false (boolean)
14:10:24.619 [Lua] [downloading] = false (boolean)
14:10:24.619 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/961970384068530103/77DBF2EBF86E0B92B15C329BF27C8B2325E955A7/ (string)
14:10:24.619 [Lua] [num_children] = 1 (number)
14:10:24.619 [Lua] [ugc_status] = 3 (number)
14:10:24.619 [Lua] [description] = You can change the color of red weapons in this mod. At the moment other players will not see the changes but this will one day not be the case. I may add a toggle for the purple version of any unique weapon that will be visible to other players. (string)
14:10:24.619 [Lua] [last_updated] = 9/8/2018 8:52:33 AM (string)
14:10:24.619 [Lua] [installed] = true (boolean)
14:10:24.619 [Lua] [enabled] = false (boolean)
14:10:24.619 [Lua] [name] = Colorful Unique Weapons (Version 1.5) Sanction this plz (string)
14:10:24.619 [Lua] [dependency_error] = (string)
14:10:24.619 [Lua] [16] = table
14:10:24.619 [Lua] [download_pending] = false (boolean)
14:10:24.619 [Lua] [id] = 1431393962 (string)
14:10:24.619 [Lua] [children] = table
14:10:24.619 [Lua] [1] = 1369573612 (string)
14:10:24.619 [Lua] [banned] = false (boolean)
14:10:24.619 [Lua] [author_id] = 14284923 (number)
14:10:24.619 [Lua] [tags] = table
14:10:24.619 [Lua] [1] = UI (string)
14:10:24.619 [Lua] [2] = Misc (string)
14:10:24.619 [Lua] [3] = approved (string)
14:10:24.619 [Lua] [author] = fetching... (string)
14:10:24.619 [Lua] [sanctioned] = true (boolean)
14:10:24.619 [Lua] [out_of_date] = false (boolean)
14:10:24.619 [Lua] [downloading] = false (boolean)
14:10:24.619 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/924811883706289494/FA8CA57073843E1A9A55D50608DC659BC1688267/ (string)
14:10:24.619 [Lua] [num_children] = 1 (number)
14:10:24.619 [Lua] [ugc_status] = 3 (number)
14:10:24.619 [Lua] [description] = Bestiary provides an in-game method of viewing enemy models, attributes, and statistics.
Compatible with Deathwish!
Open with /bestiary or set a keybind using the Mod Options menu (F4 by default)
------------------------------------------------------------------------------------
Updated for Game Version 2.1.0 (string)
14:10:24.619 [Lua] [last_updated] = 1/14/2020 8:07:35 PM (string)
14:10:24.619 [Lua] [installed] = true (boolean)
14:10:24.619 [Lua] [enabled] = true (boolean)
14:10:24.619 [Lua] [name] = Bestiary (string)
14:10:24.619 [Lua] [dependency_error] = (string)
14:10:24.619 [Lua] [17] = table
14:10:24.619 [Lua] [download_pending] = false (boolean)
14:10:24.619 [Lua] [id] = 1448714756 (string)
14:10:24.619 [Lua] [children] = table
14:10:24.619 [Lua] [1] = 1369573612 (string)
14:10:24.619 [Lua] [banned] = false (boolean)
14:10:24.619 [Lua] [author_id] = 18741013 (number)
14:10:24.619 [Lua] [tags] = table
14:10:24.619 [Lua] [1] = approved (string)
14:10:24.619 [Lua] [2] = QoL (string)
14:10:24.619 [Lua] [3] = Misc (string)
14:10:24.619 [Lua] [author] = fetching... (string)
14:10:24.619 [Lua] [sanctioned] = true (boolean)
14:10:24.619 [Lua] [out_of_date] = false (boolean)
14:10:24.619 [Lua] [downloading] = false (boolean)
14:10:24.619 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/936071182599470315/0607ADCCA19A282C8347019E50FFA5E4751C4EF7/ (string)
14:10:24.619 [Lua] [num_children] = 1 (number)
14:10:24.619 [Lua] [ugc_status] = 3 (number)
14:10:24.619 [Lua] [description] = [h1][b]This mod removes the camera movement ("wobble") when performing attacks[/b][/h1]
With this mod enabled the camera will not be affected by weapon swing animations.
[i]Please note that option to scale down ranged weapon recoil (with minimum of 33% original recoil) [b]is only available on Modded Realm.[/b][/i] (string)
14:10:24.619 [Lua] [last_updated] = 8/29/2018 10:34:14 AM (string)
14:10:24.619 [Lua] [installed] = true (boolean)
14:10:24.619 [Lua] [enabled] = true (boolean)
14:10:24.619 [Lua] [name] = No Wobble (string)
14:10:24.619 [Lua] [dependency_error] = (string)
14:10:24.619 [Lua] [18] = table
14:10:24.619 [Lua] [download_pending] = false (boolean)
14:10:24.619 [Lua] [id] = 1464907434 (string)
14:10:24.619 [Lua] [children] = table
14:10:24.619 [Lua] [1] = 1369573612 (string)
14:10:24.619 [Lua] [banned] = false (boolean)
14:10:24.619 [Lua] [author_id] = 14284923 (number)
14:10:24.619 [Lua] [tags] = table
14:10:24.619 [Lua] [1] = approved (string)
14:10:24.619 [Lua] [2] = UI (string)
14:10:24.619 [Lua] [3] = Misc (string)
14:10:24.619 [Lua] [author] = fetching... (string)
14:10:24.619 [Lua] [sanctioned] = true (boolean)
14:10:24.619 [Lua] [out_of_date] = false (boolean)
14:10:24.619 [Lua] [downloading] = false (boolean)
14:10:24.619 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/946207409567313080/035D9FBDF6859DBC7FC3747910735F65FE910993/ (string)
14:10:24.619 [Lua] [num_children] = 1 (number)
14:10:24.619 [Lua] [ugc_status] = 3 (number)
14:10:24.619 [Lua] [description] =
- Updated for 2.0 (Winds of Magic)
- Note: Damage numbers are based on body hits and do not account for stagger.
Simply multiply these values by 1.2, 1.4, or 1.6 as necessary
- Note: Bardin's Dual Hammers "Light Attack 4" is actually the followup attack after the push attack.
This will be fixed to be more intuitive in a future update.
---------------------------------------------------------------------------------
Armory provides an in-game weapon browser, complete with:
- Basic weapon attributes;
- Model & illusion previews;
- In-depth attack attributes & bonuses (coming soon)
Open with /armory or set a keybind using the Mod Options menu (F4 by default) (string)
14:10:24.619 [Lua] [last_updated] = 8/17/2019 7:28:18 PM (string)
14:10:24.619 [Lua] [installed] = true (boolean)
14:10:24.619 [Lua] [enabled] = true (boolean)
14:10:24.619 [Lua] [name] = Armory (string)
14:10:24.619 [Lua] [dependency_error] = (string)
14:10:24.619 [Lua] [19] = table
14:10:24.619 [Lua] [download_pending] = false (boolean)
14:10:24.619 [Lua] [id] = 1459917022 (string)
14:10:24.619 [Lua] [children] = table
14:10:24.619 [Lua] [1] = 1369573612 (string)
14:10:24.619 [Lua] [banned] = false (boolean)
14:10:24.619 [Lua] [author_id] = 155839973 (number)
14:10:24.619 [Lua] [tags] = table
14:10:24.619 [Lua] [1] = approved (string)
14:10:24.619 [Lua] [2] = UI (string)
14:10:24.619 [Lua] [3] = QoL (string)
14:10:24.619 [Lua] [author] = fetching... (string)
14:10:24.619 [Lua] [sanctioned] = true (boolean)
14:10:24.619 [Lua] [out_of_date] = false (boolean)
14:10:24.619 [Lua] [downloading] = false (boolean)
14:10:24.619 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/954086548525195100/A92264ABDB8649BB5CAF86FC96D0FAC98798C37B/ (string)
14:10:24.619 [Lua] [num_children] = 1 (number)
14:10:24.619 [Lua] [ugc_status] = 3 (number)
14:10:24.619 [Lua] [description] = Provides a color-customizable visual cue via stamina shields when a timed block for the parry trait is active. This does not change the functionality of the parry trait itself.
>>[b]NOTE:[/b] This reflects the client-side timing of your block. Playing on high ping will result in unsynced animations as usual.<< (string)
14:10:24.619 [Lua] [last_updated] = 2/22/2019 8:04:07 AM (string)
14:10:24.619 [Lua] [installed] = true (boolean)
14:10:24.619 [Lua] [enabled] = true (boolean)
14:10:24.619 [Lua] [name] = Parry Indicator (string)
14:10:24.619 [Lua] [dependency_error] = (string)
14:10:24.619 [Lua] [20] = table
14:10:24.619 [Lua] [download_pending] = false (boolean)
14:10:24.619 [Lua] [id] = 1455893647 (string)
14:10:24.619 [Lua] [banned] = false (boolean)
14:10:24.619 [Lua] [author_id] = 38895286 (number)
14:10:24.619 [Lua] [tags] = table
14:10:24.619 [Lua] [1] = UI (string)
14:10:24.619 [Lua] [2] = QoL (string)
14:10:24.619 [Lua] [3] = applied (string)
14:10:24.619 [Lua] [4] = approved (string)
14:10:24.619 [Lua] [author] = fetching... (string)
14:10:24.619 [Lua] [sanctioned] = true (boolean)
14:10:24.619 [Lua] [out_of_date] = false (boolean)
14:10:24.619 [Lua] [downloading] = false (boolean)
14:10:24.619 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/973227205247837337/794D2CB83E41CA6140A4416AD5049797030A4C9F/ (string)
14:10:24.619 [Lua] [num_children] = 0 (number)
14:10:24.619 [Lua] [ugc_status] = 3 (number)
14:10:24.619 [Lua] [description] = [b]On the player list shown when you press the Tab key, shows the equipment and talents each player is using.[/b]
Note: item traits and properties, and talents, will only be shown for connected players if they are also using this mod.
Version: 1.0.4
Changelist:
1.0.4: Add support for Weave mode.
1.0.3: Disable the mod during Weaves so it doesn't crash the game, and avoid spewing error messages when the game claims there are more than 4 players.
1.0.2: Update for patch 2.0 of the game (support 6th talent for level 35 heroes).
1.0.1: Possible fix for network problems, and small adjustment of vertical positioning of widgets
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Known Issues[/h1]
[list]
[*]The game setting "Small Network Packets" (on the Network tab in the Options menu) may cause issues if enabled while using this mod. I recommend leaving that setting OFF if you are using this mod.
[*]People have reported that the host sometimes does not show the extra info (talents and item properties/traits) for connected clients. I haven't been able to reproduce this, so if someone finds a reproducible test case, let me know.
[/list]
(string)
14:10:24.619 [Lua] [last_updated] = 10/22/2019 11:12:36 AM (string)
14:10:24.619 [Lua] [installed] = true (boolean)
14:10:24.619 [Lua] [enabled] = false (boolean)
14:10:24.619 [Lua] [name] = Player List Plus (string)
14:10:24.619 [Lua] [dependency_error] = (string)
14:10:24.619 [Lua] [21] = table
14:10:24.619 [Lua] [download_pending] = false (boolean)
14:10:24.619 [Lua] [id] = 1445717962 (string)
14:10:24.619 [Lua] [children] = table
14:10:24.619 [Lua] [1] = 1369573612 (string)
14:10:24.619 [Lua] [2] = 1389872347 (string)
14:10:24.619 [Lua] [banned] = false (boolean)
14:10:24.619 [Lua] [author_id] = 38895286 (number)
14:10:24.619 [Lua] [tags] = table
14:10:24.619 [Lua] [1] = UI (string)
14:10:24.619 [Lua] [2] = QoL (string)
14:10:24.619 [Lua] [3] = applied (string)
14:10:24.619 [Lua] [4] = approved (string)
14:10:24.619 [Lua] [author] = fetching... (string)
14:10:24.619 [Lua] [sanctioned] = true (boolean)
14:10:24.619 [Lua] [out_of_date] = false (boolean)
14:10:24.619 [Lua] [downloading] = false (boolean)
14:10:24.619 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/994618220849696873/E5F51504EF268BD99C1B2C6A86E9C9F7260BB374/ (string)
14:10:24.619 [Lua] [num_children] = 2 (number)
14:10:24.619 [Lua] [ugc_status] = 3 (number)
14:10:24.619 [Lua] [description] = [b]Allows you to save multiple configurations of equipment and talents for each hero career, so that you can restore an entire configuration with a couple of mouse clicks.[/b]
Some things that might not be obvious:
[list]
[*] You can right-click on a loadout number to restore that loadout without having to open the loadout details panel.
[*] You can rename a loadout by clicking on its current name at the top of the loadout details panel.
[*] Loadouts are saved to a Steam cloud file, so if you play Vermintide 2 on multiple PCs using the same account, your loadouts should be automatically kept up to date on all of them without having to manually copy files.
[/list]
Version: 1.1.2
Changelist:
1.1.2: Fix for loadouts with Throwing Axes not working.
1.1.1: Fixes for breakage from changes in v2.0 of the game.
1.1.0: Added a few new features: bot override loadouts, right-click loadout number to restore it, and restore loadouts on hero-select screen when joining games.
1.0.6: Fix for another exploit which allowed items to be equipped in the wrong slots.
1.0.5: Fix for exploits which allowed items to be equipped on the wrong careers.
1.0.4: Don't rely on deprecated behaviour of hook library (repeatedly hooking same function).
1.0.3: Fix for breakage from changes in v1.2 of the game.
1.0.2: Fixes to work with hero/career switch in UI Improvements mod
1.0.1: Fixes for UI scaling
1.0.0: Initial release
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1389872347]Simple UI[/url]
[h1]Acknowledgments[/h1]
Special thanks to [url=http://steamcommunity.com/profiles/76561197965087134/]grasmann[/url] for his excellent Simple UI mod.
General thanks to everyone who worked on the Vermintide Mod Framework.
(string)
14:10:24.619 [Lua] [last_updated] = 10/5/2019 12:32:54 PM (string)
14:10:24.619 [Lua] [installed] = true (boolean)
14:10:24.619 [Lua] [enabled] = true (boolean)
14:10:24.619 [Lua] [name] = Loadout Manager (string)
14:10:24.619 [Lua] [dependency_error] = (string)
14:10:24.619 [Lua] [22] = table
14:10:24.619 [Lua] [download_pending] = false (boolean)
14:10:24.619 [Lua] [id] = 1383452616 (string)
14:10:24.619 [Lua] [children] = table
14:10:24.619 [Lua] [1] = 1369573612 (string)
14:10:24.619 [Lua] [2] = 1374248490 (string)
14:10:24.619 [Lua] [banned] = false (boolean)
14:10:24.619 [Lua] [author_id] = 45268594 (number)
14:10:24.619 [Lua] [tags] = table
14:10:24.619 [Lua] [1] = UI (string)
14:10:24.619 [Lua] [2] = QoL (string)
14:10:24.619 [Lua] [3] = approved (string)
14:10:24.619 [Lua] [author] = fetching... (string)
14:10:24.619 [Lua] [sanctioned] = true (boolean)
14:10:24.619 [Lua] [out_of_date] = false (boolean)
14:10:24.619 [Lua] [downloading] = false (boolean)
14:10:24.619 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/919177062070538752/DD801687CA1DFE4A5CD1E10E94869928BC5B5E7C/ (string)
14:10:24.619 [Lua] [num_children] = 2 (number)
14:10:24.619 [Lua] [ugc_status] = 3 (number)
14:10:24.619 [Lua] [description] = Adds a counter for duplicate kills and allows you to reposition the kill feed wherever you want.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url]
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/PositiveReinforcementTweaks]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
14:10:24.619 [Lua] [last_updated] = 8/19/2019 8:58:36 AM (string)
14:10:24.619 [Lua] [installed] = true (boolean)
14:10:24.619 [Lua] [enabled] = true (boolean)
14:10:24.619 [Lua] [name] = Killfeed Tweaks (string)
14:10:24.619 [Lua] [dependency_error] = (string)
14:10:24.619 [Lua] [23] = table
14:10:24.619 [Lua] [download_pending] = false (boolean)
14:10:24.619 [Lua] [id] = 1383542440 (string)
14:10:24.619 [Lua] [children] = table
14:10:24.619 [Lua] [1] = 1369573612 (string)
14:10:24.619 [Lua] [banned] = false (boolean)
14:10:24.619 [Lua] [author_id] = 45268594 (number)
14:10:24.619 [Lua] [tags] = table
14:10:24.619 [Lua] [1] = UI (string)
14:10:24.619 [Lua] [2] = approved (string)
14:10:24.619 [Lua] [author] = fetching... (string)
14:10:24.619 [Lua] [sanctioned] = true (boolean)
14:10:24.619 [Lua] [out_of_date] = false (boolean)
14:10:24.619 [Lua] [downloading] = false (boolean)
14:10:24.619 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921427929446975537/69ED16F594DAFEA95D481AEDD199E7200EBD2D6C/ (string)
14:10:24.619 [Lua] [num_children] = 1 (number)
14:10:24.619 [Lua] [ugc_status] = 3 (number)
14:10:24.619 [Lua] [description] = Track kills done with a weapon.
Can only work from the point when you install the mod, since the mod adds the actual code for tracking kills.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/WeaponKillCounter]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
14:10:24.619 [Lua] [last_updated] = 10/24/2019 1:57:30 PM (string)
14:10:24.619 [Lua] [installed] = true (boolean)
14:10:24.619 [Lua] [enabled] = true (boolean)
14:10:24.619 [Lua] [name] = Weapon Kill Counter (string)
14:10:24.619 [Lua] [dependency_error] = (string)
14:10:24.619 [Lua] [24] = table
14:10:24.619 [Lua] [download_pending] = false (boolean)
14:10:24.619 [Lua] [id] = 1431627364 (string)
14:10:24.619 [Lua] [installed] = false (boolean)
14:10:24.619 [Lua] [ugc_status] = 2 (number)
14:10:24.619 [Lua] [downloading] = false (boolean)
14:10:24.619 [Lua] [out_of_date] = false (boolean)
14:10:24.619 [Lua] [banned] = true (boolean)
14:10:24.619 [Lua] [dependency_error] = (string)
14:10:24.619 [Lua] [name] = ... (string)
14:10:24.619 [Lua] [description] = (string)
14:10:24.619 [Lua] [url] = (string)
14:10:24.619 [Lua] [enabled] = false (boolean)
14:10:24.619 [Lua] [last_updated] = (string)
14:10:24.619 [Lua] [author] = unknown (string)
14:10:24.619 [Lua] [25] = table
14:10:24.619 [Lua] [download_pending] = false (boolean)
14:10:24.619 [Lua] [id] = 1391228174 (string)
14:10:24.619 [Lua] [children] = table
14:10:24.619 [Lua] [1] = 1369573612 (string)
14:10:24.619 [Lua] [banned] = false (boolean)
14:10:24.619 [Lua] [author_id] = 4821406 (number)
14:10:24.619 [Lua] [tags] = table
14:10:24.619 [Lua] [1] = UI (string)
14:10:24.619 [Lua] [2] = QoL (string)
14:10:24.619 [Lua] [3] = approved (string)
14:10:24.619 [Lua] [author] = fetching... (string)
14:10:24.619 [Lua] [sanctioned] = true (boolean)
14:10:24.619 [Lua] [out_of_date] = false (boolean)
14:10:24.619 [Lua] [downloading] = false (boolean)
14:10:24.619 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/975501093278670129/5C859571A3639629991210879951105E9AAC27F7/ (string)
14:10:24.619 [Lua] [num_children] = 1 (number)
14:10:24.619 [Lua] [ugc_status] = 3 (number)
14:10:24.619 [Lua] [description] = [b]A collection of improvements to the game menus for better usability.[/b]
Version: 2.0.0
[h1]Features[/h1]
[u]Character / Career switch in inventory[/u]
Just like in Vermintide 1 you can switch through characters and careers in your inventory.
[u]Crafting Buttons[/u]
Optionally replaces the crafting description with seperate buttons for every crafting option.
[u]UI remembers opened categories[/u]
Optionally lets UI remember opened inventory / crafting / cosmetics categories.
[u]Deed Filter[/u]
Deeds can be filtered by difficulty, rarity, mutator and mission.
[u]No Crafting Material Limit[/u]
Instead of stopping at '+999' the full amount of crafting materials will be shown.
[u]Exotic Background[/u]
Optionally uses alternative background for exotic items in inventory.
[u]Achievments Filter[/u]
Achievements and quests can be filter to quickly find completed and unfinished entries.
[u]2.0 Ready[/u]
Updated for v2.0 update
[h1]Languages[/h1]
English, German, Polish, Russian
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Credits[/h1]
[url=http://steamcommunity.com/profiles/76561197965087134/]grasmann[/url]
[url=https://steamcommunity.com/id/skacikpl/]Polish translation[/url]
[url=https://steamcommunity.com/profiles/76561198152731813/]Russian translation[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/ui_improvements/readme.txt][h1]Changelog[/h1][/url] (string)
14:10:24.619 [Lua] [last_updated] = 8/12/2019 4:51:27 PM (string)
14:10:24.619 [Lua] [installed] = true (boolean)
14:10:24.619 [Lua] [enabled] = true (boolean)
14:10:24.619 [Lua] [name] = UI Improvements (string)
14:10:24.619 [Lua] [dependency_error] = (string)
14:10:24.619 [Lua] [26] = table
14:10:24.619 [Lua] [download_pending] = false (boolean)
14:10:24.619 [Lua] [id] = 1399181123 (string)
14:10:24.619 [Lua] [installed] = false (boolean)
14:10:24.619 [Lua] [ugc_status] = 2 (number)
14:10:24.619 [Lua] [downloading] = false (boolean)
14:10:24.619 [Lua] [out_of_date] = false (boolean)
14:10:24.619 [Lua] [banned] = true (boolean)
14:10:24.619 [Lua] [dependency_error] = (string)
14:10:24.619 [Lua] [name] = ... (string)
14:10:24.619 [Lua] [description] = (string)
14:10:24.619 [Lua] [url] = (string)
14:10:24.619 [Lua] [enabled] = false (boolean)
14:10:24.619 [Lua] [last_updated] = (string)
14:10:24.619 [Lua] [author] = unknown (string)
14:10:24.619 [Lua] [27] = table
14:10:24.619 [Lua] [download_pending] = false (boolean)
14:10:24.619 [Lua] [id] = 1402962846 (string)
14:10:24.619 [Lua] [installed] = false (boolean)
14:10:24.619 [Lua] [ugc_status] = 2 (number)
14:10:24.619 [Lua] [downloading] = false (boolean)
14:10:24.619 [Lua] [out_of_date] = false (boolean)
14:10:24.619 [Lua] [banned] = true (boolean)
14:10:24.619 [Lua] [dependency_error] = (string)
14:10:24.619 [Lua] [name] = ... (string)
14:10:24.619 [Lua] [description] = (string)
14:10:24.619 [Lua] [url] = (string)
14:10:24.619 [Lua] [enabled] = false (boolean)
14:10:24.619 [Lua] [last_updated] = (string)
14:10:24.619 [Lua] [author] = unknown (string)
14:10:24.619 [Lua] [28] = table
14:10:24.619 [Lua] [download_pending] = false (boolean)
14:10:24.619 [Lua] [id] = 1421155919 (string)
14:10:24.619 [Lua] [children] = table
14:10:24.619 [Lua] [1] = 1369573612 (string)
14:10:24.619 [Lua] [banned] = false (boolean)
14:10:24.619 [Lua] [author_id] = 75308424 (number)
14:10:24.619 [Lua] [tags] = table
14:10:24.619 [Lua] [1] = applied (string)
14:10:24.619 [Lua] [2] = approved (string)
14:10:24.619 [Lua] [author] = fetching... (string)
14:10:24.619 [Lua] [sanctioned] = true (boolean)
14:10:24.619 [Lua] [out_of_date] = false (boolean)
14:10:24.619 [Lua] [downloading] = false (boolean)
14:10:24.619 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/937194633964082797/801BB12A459171FEEF4FA51E0E951C14724B7AE4/ (string)
14:10:24.619 [Lua] [num_children] = 1 (number)
14:10:24.619 [Lua] [ugc_status] = 3 (number)
14:10:24.619 [Lua] [description] = Displays mission time during and/or after mission on the bottom right of the screen. Visibility during mission can be toggled. (string)
14:10:24.619 [Lua] [last_updated] = 10/29/2019 7:17:56 PM (string)
14:10:24.619 [Lua] [installed] = true (boolean)
14:10:24.619 [Lua] [enabled] = true (boolean)
14:10:24.619 [Lua] [name] = Mission timer (string)
14:10:24.619 [Lua] [dependency_error] = (string)
14:10:24.619 [Lua] [29] = table
14:10:24.619 [Lua] [download_pending] = false (boolean)
14:10:24.619 [Lua] [id] = 1385428571 (string)
14:10:24.619 [Lua] [children] = table
14:10:24.619 [Lua] [1] = 1369573612 (string)
14:10:24.619 [Lua] [banned] = false (boolean)
14:10:24.619 [Lua] [author_id] = 45268594 (number)
14:10:24.619 [Lua] [tags] = table
14:10:24.619 [Lua] [1] = denied (string)
14:10:24.619 [Lua] [author] = fetching... (string)
14:10:24.619 [Lua] [sanctioned] = false (boolean)
14:10:24.619 [Lua] [out_of_date] = false (boolean)
14:10:24.619 [Lua] [downloading] = false (boolean)
14:10:24.619 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921428223739025344/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string)
14:10:24.619 [Lua] [num_children] = 1 (number)
14:10:24.619 [Lua] [ugc_status] = 3 (number)
14:10:24.619 [Lua] [description] = Fix for all the weapon switching foibles.
Some disclosure:
This does bring back the Bounty Hunter swap to melee abuse, but this is actually fixable by checking if a melee weapon dealt the killing blow, not the equipped weapon. It also introduces some animation cancelling for faster attacks, this could be fixed by allowing you to do q->q quicly, but introducing a cooldown q->q->cooldown->q. These are things you'd have to consciously abuse, so I'm not bothered about it on the mod realm.
But all this means the mod isn't getting sanctioned in its current state. I want to see how receptive Fatshark is to bugfix mods first before spending time making any of the changes above. And this really is something Fatshark should fix themselves, it's a pretty big deal gameplay-wise.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. (string)
14:10:24.619 [Lua] [last_updated] = 3/2/2019 12:55:34 AM (string)
14:10:24.619 [Lua] [installed] = true (boolean)
14:10:24.619 [Lua] [enabled] = false (boolean)
14:10:24.619 [Lua] [name] = Weapon Switch Fix (string)
14:10:24.620 [Lua] [dependency_error] = (string)
14:10:24.620 [Lua] [30] = table
14:10:24.620 [Lua] [download_pending] = false (boolean)
14:10:24.620 [Lua] [id] = 1402971136 (string)
14:10:24.620 [Lua] [children] = table
14:10:24.620 [Lua] [1] = 1369573612 (string)
14:10:24.620 [Lua] [banned] = false (boolean)
14:10:24.620 [Lua] [author_id] = 38300192 (number)
14:10:24.620 [Lua] [tags] = table
14:10:24.620 [Lua] [1] = approved (string)
14:10:24.620 [Lua] [2] = UI (string)
14:10:24.620 [Lua] [3] = QoL (string)
14:10:24.620 [Lua] [author] = fetching... (string)
14:10:24.620 [Lua] [sanctioned] = true (boolean)
14:10:24.620 [Lua] [out_of_date] = false (boolean)
14:10:24.620 [Lua] [downloading] = false (boolean)
14:10:24.620 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/918053400345108084/21DFB0975A194B68D5AF1CBF2E8D762CC1A3F88F/ (string)
14:10:24.620 [Lua] [num_children] = 1 (number)
14:10:24.620 [Lua] [ugc_status] = 3 (number)
14:10:24.620 [Lua] [description] = [WIP] Shows class icons on pick ups in the order of those who need them the most.
Eg, if Bardin is the lowest on health then you, then the icon when you look at a hp pot would be Bardin, You, Sienna, Kruber.
Currently shows for
* Bombs
* Hp Pots and Medpacks,
* Ammo drops
* Potions
* Tomes
* Grimes
TODO:
* More advance needs, eg take into account traits and trinkets, eg a waywatcher with ammo regen is less in need of ammo that saltz
* Weight hp pots more toward grim carriers
* Greed discouragement, eg if that Saltz keeps taking all the hp pots favor him less
* More adjustable options for the above.
* Show when you are trying to give the item to some one.
If you have any sugestions that I may have missed above please feel free to share with me :>
(string)
14:10:24.620 [Lua] [last_updated] = 7/27/2018 5:38:16 PM (string)
14:10:24.620 [Lua] [installed] = true (boolean)
14:10:24.620 [Lua] [enabled] = true (boolean)
14:10:24.620 [Lua] [name] = Needii (string)
14:10:24.620 [Lua] [dependency_error] = (string)
14:10:24.620 [Lua] [31] = table
14:10:24.620 [Lua] [download_pending] = false (boolean)
14:10:24.620 [Lua] [id] = 1393343095 (string)
14:10:24.620 [Lua] [children] = table
14:10:24.620 [Lua] [1] = 1369573612 (string)
14:10:24.620 [Lua] [2] = 1374248490 (string)
14:10:24.620 [Lua] [banned] = false (boolean)
14:10:24.620 [Lua] [author_id] = 45268594 (number)
14:10:24.620 [Lua] [tags] = table
14:10:24.620 [Lua] [1] = approved (string)
14:10:24.620 [Lua] [2] = UI (string)
14:10:24.620 [Lua] [author] = fetching... (string)
14:10:24.620 [Lua] [sanctioned] = true (boolean)
14:10:24.620 [Lua] [out_of_date] = false (boolean)
14:10:24.620 [Lua] [downloading] = false (boolean)
14:10:24.620 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921429109913899795/2C77DF1EC72B9D9FC5F8E59F489BD1373C7FD446/ (string)
14:10:24.620 [Lua] [num_children] = 2 (number)
14:10:24.620 [Lua] [ugc_status] = 3 (number)
14:10:24.620 [Lua] [description] = Adds a "Friendly Fire" category to the scoreboard.
Friendly Fire and Damage Taken now award circles to the lowest score.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/Scoreboard]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
14:10:24.620 [Lua] [last_updated] = 9/6/2018 9:26:51 AM (string)
14:10:24.620 [Lua] [installed] = true (boolean)
14:10:24.620 [Lua] [enabled] = true (boolean)
14:10:24.620 [Lua] [name] = Scoreboard Tweaks (string)
14:10:24.620 [Lua] [dependency_error] = (string)
14:10:24.620 [Lua] [32] = table
14:10:24.620 [Lua] [download_pending] = false (boolean)
14:10:24.620 [Lua] [id] = 1381145345 (string)
14:10:24.620 [Lua] [children] = table
14:10:24.620 [Lua] [1] = 1369573612 (string)
14:10:24.620 [Lua] [banned] = false (boolean)
14:10:24.620 [Lua] [author_id] = 4821406 (number)
14:10:24.620 [Lua] [tags] = table
14:10:24.620 [Lua] [1] = applied (string)
14:10:24.620 [Lua] [author] = fetching... (string)
14:10:24.620 [Lua] [sanctioned] = false (boolean)
14:10:24.620 [Lua] [out_of_date] = false (boolean)
14:10:24.620 [Lua] [downloading] = false (boolean)
14:10:24.620 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1011528195168818636/F39D91652BB2A1D86058472BD7344D9BE5608511/ (string)
14:10:24.620 [Lua] [num_children] = 1 (number)
14:10:24.620 [Lua] [ugc_status] = 3 (number)
14:10:24.620 [Lua] [description] = [b]Lets you play the game in third person mode.[/b]
Version 2.1.1
[h1]Settings[/h1]
[u]Third Person[/u]
Changes game to third person view.
[u]Automatic[/u]
Allows setting specific camera view for specific situations.
[u]Camera Sway[/u]
Lets camera sway left / right in third person.
[u]Animation Fixes[/u]
Stop third person reload animations at the correct time.
Extend third person reload animations that are too short.
[h1]Languages[/h1]
English, German
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Credits[/h1]
[url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url]
[url=http://steamcommunity.com/profiles/76561198069012995/]IamLupo[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/third_person/readme.txt][h1]Changelog[/h1][/url] (string)
14:10:24.620 [Lua] [last_updated] = 3/19/2019 10:53:23 PM (string)
14:10:24.620 [Lua] [installed] = true (boolean)
14:10:24.620 [Lua] [enabled] = false (boolean)
14:10:24.620 [Lua] [name] = Third Person (string)
14:10:24.620 [Lua] [dependency_error] = (string)
14:10:24.620 [Lua] [33] = table
14:10:24.620 [Lua] [download_pending] = false (boolean)
14:10:24.620 [Lua] [id] = 1402835022 (string)
14:10:24.620 [Lua] [children] = table
14:10:24.620 [Lua] [1] = 1369573612 (string)
14:10:24.620 [Lua] [banned] = true (boolean)
14:10:24.620 [Lua] [author_id] = 33103900 (number)
14:10:24.620 [Lua] [tags] = table
14:10:24.620 [Lua] [1] = applied (string)
14:10:24.620 [Lua] [2] = approved (string)
14:10:24.620 [Lua] [3] = QoL (string)
14:10:24.620 [Lua] [author] = unknown (string)
14:10:24.620 [Lua] [sanctioned] = true (boolean)
14:10:24.620 [Lua] [out_of_date] = false (boolean)
14:10:24.620 [Lua] [downloading] = false (boolean)
14:10:24.620 [Lua] [url] = (string)
14:10:24.620 [Lua] [num_children] = 1 (number)
14:10:24.620 [Lua] [ugc_status] = 2 (number)
14:10:24.620 [Lua] [description] = (string)
14:10:24.620 [Lua] [last_updated] = (string)
14:10:24.620 [Lua] [installed] = true (boolean)
14:10:24.620 [Lua] [enabled] = false (boolean)
14:10:24.620 [Lua] [name] = StickyGrim (string)
14:10:24.620 [Lua] [dependency_error] = (string)
14:10:24.620 [Lua] [34] = table
14:10:24.620 [Lua] [download_pending] = false (boolean)
14:10:24.620 [Lua] [id] = 1388911015 (string)
14:10:24.620 [Lua] [children] = table
14:10:24.620 [Lua] [1] = 1369573612 (string)
14:10:24.620 [Lua] [banned] = false (boolean)
14:10:24.620 [Lua] [author_id] = 4821406 (number)
14:10:24.620 [Lua] [tags] = table
14:10:24.620 [Lua] [1] = approved (string)
14:10:24.620 [Lua] [author] = fetching... (string)
14:10:24.620 [Lua] [sanctioned] = true (boolean)
14:10:24.620 [Lua] [out_of_date] = false (boolean)
14:10:24.620 [Lua] [downloading] = false (boolean)
14:10:24.620 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1010402472060830028/0DF6024049792444D3A4BF4C0852F685073D5A80/ (string)
14:10:24.620 [Lua] [num_children] = 1 (number)
14:10:24.620 [Lua] [ugc_status] = 3 (number)
14:10:24.620 [Lua] [description] = [b]Automatic block with melee weapon when typing in chat and opening menus.[/b]
Version: 2.0.3
[h1]Settings[/h1]
[u]Animation[/u]
Blocks with melee weapon when using ui elements.
[b]Stamina still counts.[/b]
[u]Animation and Push[/u]
Additionally executes a push when block ends.
[b]If enough stamina available.[/b]
[h1]Compatibility[/h1]
Load after: [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1385428571]Weapon Switch Fix[/url]
[h1]Languages[/h1]
English, Russian, German
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Credits[/h1]
[url=http://steamcommunity.com/profiles/76561198069012995/]IamLupo[/url]
[url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url]
[url=http://steamcommunity.com/profiles/76561198019079140/]bIbIbI[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/chat_block/readme.txt][h1]Changelog[/h1][/url] (string)
14:10:24.620 [Lua] [last_updated] = 4/6/2019 11:15:24 AM (string)
14:10:24.620 [Lua] [installed] = true (boolean)
14:10:24.620 [Lua] [enabled] = true (boolean)
14:10:24.620 [Lua] [name] = Chat Block (string)
14:10:24.620 [Lua] [dependency_error] = (string)
14:10:24.620 [Lua] [35] = table
14:10:24.620 [Lua] [download_pending] = false (boolean)
14:10:24.620 [Lua] [id] = 1387440934 (string)
14:10:24.620 [Lua] [children] = table
14:10:24.620 [Lua] [1] = 1369573612 (string)
14:10:24.620 [Lua] [banned] = false (boolean)
14:10:24.620 [Lua] [author_id] = 4821406 (number)
14:10:24.620 [Lua] [tags] = table
14:10:24.620 [Lua] [1] = applied (string)
14:10:24.620 [Lua] [2] = approved (string)
14:10:24.620 [Lua] [3] = QoL (string)
14:10:24.620 [Lua] [4] = Cosmetic (string)
14:10:24.620 [Lua] [author] = fetching... (string)
14:10:24.620 [Lua] [sanctioned] = true (boolean)
14:10:24.620 [Lua] [out_of_date] = false (boolean)
14:10:24.620 [Lua] [downloading] = false (boolean)
14:10:24.620 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/934940089771443487/C4C71687C95B3BC0A785B2981F736AB82BCECE00/ (string)
14:10:24.620 [Lua] [num_children] = 1 (number)
14:10:24.620 [Lua] [ugc_status] = 3 (number)
14:10:24.620 [Lua] [description] = [b]Shows equipped items and pickups on characters.[/b]
Version: 2.1.0
[h1]Settings[/h1]
[u]One Handed Weapon Position[/u]
One handed weapons can be shown on the back or the hip.
[u]Waywatcher Dual Weapon Position[/u]
Dual weapons can be shown on the back or the hip.
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Credits[/h1]
[url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/third_person_equipment/readme.txt][h1]Changelog[/h1][/url] (string)
14:10:24.620 [Lua] [last_updated] = 11/8/2018 5:28:49 PM (string)
14:10:24.620 [Lua] [installed] = true (boolean)
14:10:24.620 [Lua] [enabled] = true (boolean)
14:10:24.620 [Lua] [name] = Third Person Equipment (string)
14:10:24.620 [Lua] [dependency_error] = (string)
14:10:24.620 [Lua] [36] = table
14:10:24.620 [Lua] [download_pending] = false (boolean)
14:10:24.620 [Lua] [id] = 1409485499 (string)
14:10:24.620 [Lua] [children] = table
14:10:24.620 [Lua] [1] = 1369573612 (string)
14:10:24.620 [Lua] [banned] = false (boolean)
14:10:24.620 [Lua] [author_id] = 65038749 (number)
14:10:24.620 [Lua] [tags] = table
14:10:24.620 [Lua] [1] = applied (string)
14:10:24.620 [Lua] [author] = fetching... (string)
14:10:24.620 [Lua] [sanctioned] = false (boolean)
14:10:24.620 [Lua] [out_of_date] = false (boolean)
14:10:24.620 [Lua] [downloading] = false (boolean)
14:10:24.620 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932689722224812068/9573FC9C060CE42EA5211027138613A5F441795E/ (string)
14:10:24.620 [Lua] [num_children] = 1 (number)
14:10:24.620 [Lua] [ugc_status] = 3 (number)
14:10:24.620 [Lua] [description] = If you haven't looked through the game code, you might not know that there are references to early versions of systems now in Vermintide 2. For instance, there are references to 'stances' that players could activate and unlock, that would presumably change your character's skills and stats. There are also references to a 'prestige' system that sounds similar to arena shooter games.
One of these unused features was a series of dialogue events that would play when your character switched from offensive to defensive stances, and vice versa. This mod plays offensive sound events when drinking a strength, defensive sound events when drinking a speed potion, and random offensive / defensive sound events when drinking a concentration potion. The voicelines play for unmodded players, even when not hosting the lobby. No sound events play in the Keep.
Who doesn't like unused voice lines?
[url=https://github.com/Aussiemon/Vermintide-2-JHF-Mods]Project Source [Git][/url] (string)
14:10:24.620 [Lua] [last_updated] = 2/21/2019 2:40:32 AM (string)
14:10:24.620 [Lua] [installed] = true (boolean)
14:10:24.620 [Lua] [enabled] = false (boolean)
14:10:24.620 [Lua] [name] = Extra Potion Dialogue (string)
14:10:24.620 [Lua] [dependency_error] = (string)
14:10:24.620 [Lua] [37] = table
14:10:24.620 [Lua] [download_pending] = false (boolean)
14:10:24.620 [Lua] [id] = 1405221659 (string)
14:10:24.620 [Lua] [children] = table
14:10:24.620 [Lua] [1] = 1369573612 (string)
14:10:24.620 [Lua] [banned] = false (boolean)
14:10:24.620 [Lua] [author_id] = 84308322 (number)
14:10:24.620 [Lua] [tags] = table
14:10:24.620 [Lua] [1] = applied (string)
14:10:24.620 [Lua] [2] = UI (string)
14:10:24.620 [Lua] [3] = QoL (string)
14:10:24.620 [Lua] [author] = fetching... (string)
14:10:24.620 [Lua] [sanctioned] = false (boolean)
14:10:24.620 [Lua] [out_of_date] = false (boolean)
14:10:24.620 [Lua] [downloading] = false (boolean)
14:10:24.620 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/941700781401113066/AA2EF20434DF0820CF4A564F89E1662301DCB094/ (string)
14:10:24.620 [Lua] [num_children] = 1 (number)
14:10:24.620 [Lua] [ugc_status] = 3 (number)
14:10:24.620 [Lua] [description] = A lot of friendly fire damage is actually very small and usually negligible (e.g. hagbane poison or burning ticks), but the fact that they make the screen flash red (in exactly the same way as if a rat hit you) can become quite distracting and confusing.
This mod removes the red arrow indicator and instead displays friendly fire as a red background behind the portrait of the player who damaged you, making it obvious that it came from a player and not a sneaky rat behind you.
The transparency and duration of the red background is determined by the amount of damage dealt to you. So tiny hagbane ticks will be short and feint, while a grudge-raker to the back will be bright and highlight that bastard dwarf's portrait for a good second or two.
Damage you do to yourself (AoE, venting...) is also hidden, instead highlighting your healthbar area at the bottom.
Optionally, the indicators when stormvermin or chaos warriors push you (which deals 0 damage) are also hidden, making it clear that you're not being hurt by their push.
Recommended companion mod: [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1448714756]No wobble[/url] - so that the camera is not jolted around when you are hit, or hit yourself.
Inspired by the VT1 mod by walterr & iamlupo
Source: https://github.com/pixaal-vt/Vermintide-Mods (string)
14:10:24.620 [Lua] [last_updated] = 12/13/2018 3:18:44 PM (string)
14:10:24.620 [Lua] [installed] = true (boolean)
14:10:24.620 [Lua] [enabled] = false (boolean)
14:10:24.620 [Lua] [name] = Less Annoying Friendly Fire (string)
14:10:24.620 [Lua] [dependency_error] = (string)
14:10:24.620 [Lua] [38] = table
14:10:24.620 [Lua] [download_pending] = false (boolean)
14:10:24.620 [Lua] [id] = 1401098416 (string)
14:10:24.620 [Lua] [children] = table
14:10:24.620 [Lua] [1] = 1369573612 (string)
14:10:24.620 [Lua] [banned] = false (boolean)
14:10:24.620 [Lua] [author_id] = 45268594 (number)
14:10:24.620 [Lua] [tags] = table
14:10:24.620 [Lua] [author] = fetching... (string)
14:10:24.620 [Lua] [sanctioned] = false (boolean)
14:10:24.620 [Lua] [out_of_date] = false (boolean)
14:10:24.620 [Lua] [downloading] = false (boolean)
14:10:24.620 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921430008394123377/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string)
14:10:24.620 [Lua] [num_children] = 1 (number)
14:10:24.620 [Lua] [ugc_status] = 3 (number)
14:10:24.620 [Lua] [description] = Makes the game use the maximum possible roll on all your properties.
So +6.5% Power vs Chaos will actually be +10% for all in-game calculations.
Note: there is no in-game mod toggle because this is actually calculated on weapon equip.
UI will still show the roll your weapon normally has server-side! (string)
14:10:24.620 [Lua] [last_updated] = 2/21/2019 9:55:25 PM (string)
14:10:24.620 [Lua] [installed] = true (boolean)
14:10:24.620 [Lua] [enabled] = false (boolean)
14:10:24.620 [Lua] [name] = Max Property Rolls (string)
14:10:24.620 [Lua] [dependency_error] = (string)
14:10:24.620 [Lua] [39] = table
14:10:24.620 [Lua] [download_pending] = false (boolean)
14:10:24.620 [Lua] [id] = 1384087820 (string)
14:10:24.620 [Lua] [children] = table
14:10:24.620 [Lua] [1] = 1369573612 (string)
14:10:24.620 [Lua] [2] = 1374248490 (string)
14:10:24.620 [Lua] [banned] = false (boolean)
14:10:24.620 [Lua] [author_id] = 45268594 (number)
14:10:24.620 [Lua] [tags] = table
14:10:24.620 [Lua] [author] = fetching... (string)
14:10:24.620 [Lua] [sanctioned] = false (boolean)
14:10:24.620 [Lua] [out_of_date] = false (boolean)
14:10:24.620 [Lua] [downloading] = false (boolean)
14:10:24.620 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921427929449737920/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string)
14:10:24.620 [Lua] [num_children] = 2 (number)
14:10:24.620 [Lua] [ugc_status] = 3 (number)
14:10:24.620 [Lua] [description] = True Solo is the challenge of winning a map solo, without other players or bots. If you just want to play True Solo Spawn Tweaks are all you need. This was the original mod for playing True Solo, and has some options like warnings on special spawn and disable fog.
Remove bots, hide UI of dead bots and restart level on defeat.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. (string)
14:10:24.620 [Lua] [last_updated] = 9/23/2019 8:49:05 PM (string)
14:10:24.620 [Lua] [installed] = true (boolean)
14:10:24.620 [Lua] [enabled] = false (boolean)
14:10:24.620 [Lua] [name] = True Solo QoL Tweaks (string)
14:10:24.620 [Lua] [dependency_error] = (string)
14:10:24.620 [Lua] [40] = table
14:10:24.620 [Lua] [download_pending] = false (boolean)
14:10:24.620 [Lua] [id] = 1383433646 (string)
14:10:24.620 [Lua] [children] = table
14:10:24.620 [Lua] [1] = 1369573612 (string)
14:10:24.620 [Lua] [banned] = false (boolean)
14:10:24.620 [Lua] [author_id] = 45268594 (number)
14:10:24.620 [Lua] [tags] = table
14:10:24.620 [Lua] [1] = approved (string)
14:10:24.620 [Lua] [2] = UI (string)
14:10:24.620 [Lua] [3] = QoL (string)
14:10:24.620 [Lua] [author] = fetching... (string)
14:10:24.620 [Lua] [sanctioned] = true (boolean)
14:10:24.620 [Lua] [out_of_date] = false (boolean)
14:10:24.620 [Lua] [downloading] = false (boolean)
14:10:24.620 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921427929446433329/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string)
14:10:24.620 [Lua] [num_children] = 1 (number)
14:10:24.620 [Lua] [ugc_status] = 3 (number)
14:10:24.620 [Lua] [description] = Make the ammo counter stay visible when using a melee weapon.
This mod is included in UI Tweaks, if you use UI Tweaks you don't need this.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/VisibleAmmo]Source[/url] (string)
14:10:24.620 [Lua] [last_updated] = 8/29/2018 10:32:45 PM (string)
14:10:24.620 [Lua] [installed] = true (boolean)
14:10:24.620 [Lua] [enabled] = true (boolean)
14:10:24.620 [Lua] [name] = Persistent Ammo Counter (string)
14:10:24.620 [Lua] [dependency_error] = (string)
14:10:24.620 [Lua] [41] = table
14:10:24.620 [Lua] [download_pending] = false (boolean)
14:10:24.620 [Lua] [id] = 1395132559 (string)
14:10:24.620 [Lua] [children] = table
14:10:24.620 [Lua] [1] = 1369573612 (string)
14:10:24.620 [Lua] [banned] = false (boolean)
14:10:24.620 [Lua] [author_id] = 65038749 (number)
14:10:24.620 [Lua] [tags] = table
14:10:24.620 [Lua] [author] = fetching... (string)
14:10:24.620 [Lua] [sanctioned] = false (boolean)
14:10:24.620 [Lua] [out_of_date] = false (boolean)
14:10:24.620 [Lua] [downloading] = false (boolean)
14:10:24.620 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/933814189866641168/39DE58E65E96872AFABB35DEA8A1FC9DFC48A1DD/ (string)
14:10:24.620 [Lua] [num_children] = 1 (number)
14:10:24.620 [Lua] [ugc_status] = 3 (number)
14:10:24.620 [Lua] [description] = This mod lets hosting players spawn enemy and ambient units, both in missions and the keep.
To start using the mod, open the Vermintide Mod Framework's options menu (default key: F4), and set keybinds for the various features. In the keep, enemies will spawn at the last-selected difficulty level. Start a level at the difficulty level you want to test, then return to the keep.
Added commands are:
[list]
[*] [b]/save_unit <1-3>[/b]
[*] [b]/selected_units[/b]
[/list]
Creature Spawner is currently in development, so expect some instability.
[url=https://github.com/Aussiemon/Vermintide-2-JHF-Mods]Project Source [Git][/url] (string)
14:10:24.620 [Lua] [last_updated] = 8/14/2019 4:37:58 AM (string)
14:10:24.620 [Lua] [installed] = true (boolean)
14:10:24.620 [Lua] [enabled] = true (boolean)
14:10:24.620 [Lua] [name] = Creature Spawner (string)
14:10:24.620 [Lua] [dependency_error] = (string)
14:10:24.620 [Lua] [42] = table
14:10:24.620 [Lua] [download_pending] = false (boolean)
14:10:24.620 [Lua] [id] = 1391114686 (string)
14:10:24.620 [Lua] [children] = table
14:10:24.620 [Lua] [1] = 1369573612 (string)
14:10:24.620 [Lua] [banned] = false (boolean)
14:10:24.620 [Lua] [author_id] = 65038749 (number)
14:10:24.620 [Lua] [tags] = table
14:10:24.620 [Lua] [1] = denied (string)
14:10:24.620 [Lua] [author] = fetching... (string)
14:10:24.620 [Lua] [sanctioned] = false (boolean)
14:10:24.620 [Lua] [out_of_date] = false (boolean)
14:10:24.620 [Lua] [downloading] = false (boolean)
14:10:24.620 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/931561830308815795/8A8D45CF26F54601D1EB41A5FCFF89FC3D782D6C/ (string)
14:10:24.620 [Lua] [num_children] = 1 (number)
14:10:24.620 [Lua] [ugc_status] = 3 (number)
14:10:24.620 [Lua] [description] = [b]There is now a version that aims to be more sanctionable: [url]https://steamcommunity.com/sharedfiles/filedetails/?id=1619611242&searchtext=[/url][/b]
This mod allows players to skip all cutscenes, either manually or automatically.
[url=https://github.com/Aussiemon/Vermintide-2-JHF-Mods]Project Source [Git][/url] (string)
14:10:24.620 [Lua] [last_updated] = 2/21/2019 2:40:43 AM (string)
14:10:24.620 [Lua] [installed] = true (boolean)
14:10:24.620 [Lua] [enabled] = false (boolean)
14:10:24.620 [Lua] [name] = Skip Cutscenes (string)
14:10:24.620 [Lua] [dependency_error] = (string)
14:10:24.620 [Lua] [43] = table
14:10:24.620 [Lua] [download_pending] = false (boolean)
14:10:24.620 [Lua] [id] = 1387894846 (string)
14:10:24.620 [Lua] [children] = table
14:10:24.620 [Lua] [1] = 1369573612 (string)
14:10:24.620 [Lua] [banned] = false (boolean)
14:10:24.620 [Lua] [author_id] = 45268594 (number)
14:10:24.620 [Lua] [tags] = table
14:10:24.620 [Lua] [1] = applied (string)
14:10:24.620 [Lua] [2] = QoL (string)
14:10:24.620 [Lua] [author] = fetching... (string)
14:10:24.620 [Lua] [sanctioned] = false (boolean)
14:10:24.620 [Lua] [out_of_date] = false (boolean)
14:10:24.620 [Lua] [downloading] = false (boolean)
14:10:24.620 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/919176676387387341/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string)
14:10:24.620 [Lua] [num_children] = 1 (number)
14:10:24.620 [Lua] [ugc_status] = 3 (number)
14:10:24.620 [Lua] [description] = /killbots in chat to kill the bots. Also bindable to a hotkey. (string)
14:10:24.620 [Lua] [last_updated] = 9/8/2018 4:16:14 PM (string)
14:10:24.620 [Lua] [installed] = true (boolean)
14:10:24.620 [Lua] [enabled] = true (boolean)
14:10:24.620 [Lua] [name] = Killbots (string)
14:10:24.620 [Lua] [dependency_error] = (string)
14:10:24.620 [Lua] [44] = table
14:10:24.620 [Lua] [download_pending] = false (boolean)
14:10:24.620 [Lua] [id] = 1388991228 (string)
14:10:24.620 [Lua] [children] = table
14:10:24.620 [Lua] [1] = 1369573612 (string)
14:10:24.620 [Lua] [banned] = false (boolean)
14:10:24.620 [Lua] [author_id] = 4821406 (number)
14:10:24.620 [Lua] [tags] = table
14:10:24.620 [Lua] [1] = applied (string)
14:10:24.620 [Lua] [author] = fetching... (string)
14:10:24.620 [Lua] [sanctioned] = false (boolean)
14:10:24.620 [Lua] [out_of_date] = false (boolean)
14:10:24.620 [Lua] [downloading] = false (boolean)
14:10:24.620 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1010402472060411177/680E278A2D358BAC4052ECE2F047FFD8702C70D1/ (string)
14:10:24.620 [Lua] [num_children] = 1 (number)
14:10:24.620 [Lua] [ugc_status] = 3 (number)
14:10:24.620 [Lua] [description] = [b]Shows healthbars for all or specific enemies.[/b]
Version: 2.1.1
[h1]Settings[/h1]
[u]Different Modi[/u]
Choose to show healthbars for all enemies, specials and elite enemies, bosses or custom specified enemies.
[u]Healthbar Position[/u]
Choose to show healthbars below or above enemies.
[h1]Languages[/h1]
English, German
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Credits[/h1]
[url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url]
[url=http://steamcommunity.com/profiles/76561198069012995/]IamLupo[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/healthbars/readme.txt][h1]Changelog[/h1][/url] (string)
14:10:24.620 [Lua] [last_updated] = 3/21/2019 8:21:47 AM (string)
14:10:24.620 [Lua] [installed] = true (boolean)
14:10:24.620 [Lua] [enabled] = true (boolean)
14:10:24.620 [Lua] [name] = Healthbars (string)
14:10:24.620 [Lua] [dependency_error] = (string)
14:10:24.620 [Lua] [45] = table
14:10:24.620 [Lua] [download_pending] = false (boolean)
14:10:24.620 [Lua] [id] = 1388882435 (string)
14:10:24.620 [Lua] [children] = table
14:10:24.620 [Lua] [1] = 1369573612 (string)
14:10:24.620 [Lua] [banned] = false (boolean)
14:10:24.620 [Lua] [author_id] = 4821406 (number)
14:10:24.620 [Lua] [tags] = table
14:10:24.620 [Lua] [1] = applied (string)
14:10:24.620 [Lua] [author] = fetching... (string)
14:10:24.620 [Lua] [sanctioned] = false (boolean)
14:10:24.620 [Lua] [out_of_date] = false (boolean)
14:10:24.620 [Lua] [downloading] = false (boolean)
14:10:24.620 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1010402472054763300/3FBD92042B3DB78D6A8AD0C57C704C287C714079/ (string)
14:10:24.620 [Lua] [num_children] = 1 (number)
14:10:24.620 [Lua] [ugc_status] = 3 (number)
14:10:24.620 [Lua] [description] = [b]Shows damage dealt by players in chat and as floating numbers.[/b]
Version: 2.2.0
[h1]Settings[/h1]
[u]Floating Numbers[/u]
Shows damage as numbers on the screen.
Different colors and icons for different damage types and hit zones.
[u]Chat Output[/u]
Posts damage dealt to the chat.
[h1]Languages[/h1]
English, German
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Credits[/h1]
[url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/show_damage/readme.txt][h1]Changelog[/h1][/url] (string)
14:10:24.620 [Lua] [last_updated] = 3/21/2019 8:57:05 PM (string)
14:10:24.620 [Lua] [installed] = true (boolean)
14:10:24.620 [Lua] [enabled] = true (boolean)
14:10:24.620 [Lua] [name] = Show Damage (string)
14:10:24.620 [Lua] [dependency_error] = (string)
14:10:24.620 [Lua] [46] = table
14:10:24.620 [Lua] [download_pending] = false (boolean)
14:10:24.620 [Lua] [id] = 1479520507 (string)
14:10:24.620 [Lua] [children] = table
14:10:24.620 [Lua] [1] = 1369573612 (string)
14:10:24.620 [Lua] [banned] = false (boolean)
14:10:24.620 [Lua] [author_id] = 18741013 (number)
14:10:24.620 [Lua] [tags] = table
14:10:24.620 [Lua] [1] = UI (string)
14:10:24.620 [Lua] [2] = QoL (string)
14:10:24.620 [Lua] [3] = Misc (string)
14:10:24.620 [Lua] [4] = applied (string)
14:10:24.620 [Lua] [5] = approved (string)
14:10:24.620 [Lua] [author] = fetching... (string)
14:10:24.620 [Lua] [sanctioned] = true (boolean)
14:10:24.620 [Lua] [out_of_date] = false (boolean)
14:10:24.620 [Lua] [downloading] = false (boolean)
14:10:24.620 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/957465516820149182/2CB45882A598AC00519429286FF762A76C448260/ (string)
14:10:24.620 [Lua] [num_children] = 1 (number)
14:10:24.620 [Lua] [ugc_status] = 3 (number)
14:10:24.620 [Lua] [description] = [h1][b]This mod forces hero select and start menu to show your currently applied cosmetics on heroes instead of their default starting gear.[/b][/h1]
[b]What this mod WILL do:[/b]
[list]
[*]Show your currently applied hero skin and headgear on the hero visible in start menu and hero selection menu.
[*]Apply your weapon skin to the hero in both menus IF your currently selected weapon for that hero matches one used in the preview (eg halberd on mercenary, spear on handmaiden, etc).
[/list]
[b]What this mod [u]WILL NOT[/u] do:[/b]
[list]
[*]Apply any non-equipped or not obtained skins to the hero and weapon in both menus.
[*]Give you an option to select separate customization for heroes in both menus.
[*]Apply weapon skin IF your currently selected weapon for the class is not of the same type as the one in preview (eg halberd on mercenary, spear on handmaiden, etc).
[/list]
[i]Additionally, there is an option to enable classic Vermintide 1 class selection animations for Mercenary, Ironbreaker, Waywatcher, Witch Hunter Captain, Pyromancer and Bright Wizard.[/i]
[h1]New feature - Hero share screen![/h1]
While in keep, now you can access a hero share screen via [i]/sharemyhero[/i] chat command!
What is more, you can specify up to three animation events that will be played on your character in that menu separated via space, eg: [i]/sharemyhero select_hover_loop face_happy dialogue_talk[/i]. Animation list can be found [url=https://pastebin.com/YM2FYhBN]HERE(CLICK)[/url].
On top of that, you can choose from 9 different background item sets for the share menu (available in mod options menu).
Last but not least, you can press F5 key to dump high quality .DDS screenshot of the share menu to your game installation folder. (string)
14:10:24.620 [Lua] [last_updated] = 11/19/2019 4:36:23 PM (string)
14:10:24.620 [Lua] [installed] = true (boolean)
14:10:24.620 [Lua] [enabled] = true (boolean)
14:10:24.620 [Lua] [name] = My Hero (string)
14:10:24.620 [Lua] [dependency_error] = (string)
14:10:24.620 [Lua] [47] = table
14:10:24.620 [Lua] [download_pending] = false (boolean)
14:10:24.620 [Lua] [id] = 1384094638 (string)
14:10:24.620 [Lua] [children] = table
14:10:24.620 [Lua] [1] = 1369573612 (string)
14:10:24.620 [Lua] [2] = 1374248490 (string)
14:10:24.620 [Lua] [banned] = false (boolean)
14:10:24.620 [Lua] [author_id] = 45268594 (number)
14:10:24.620 [Lua] [tags] = table
14:10:24.620 [Lua] [1] = UI (string)
14:10:24.620 [Lua] [2] = QoL (string)
14:10:24.620 [Lua] [3] = approved (string)
14:10:24.620 [Lua] [author] = fetching... (string)
14:10:24.620 [Lua] [sanctioned] = true (boolean)
14:10:24.620 [Lua] [out_of_date] = false (boolean)
14:10:24.620 [Lua] [downloading] = false (boolean)
14:10:24.620 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921428223738547037/F68B21CF94514D73AB8CF4FD3E04620666EEDA18/ (string)
14:10:24.620 [Lua] [num_children] = 2 (number)
14:10:24.620 [Lua] [ugc_status] = 3 (number)
14:10:24.620 [Lua] [description] = Change the color and size of your crosshair. Some other options like dot-only on ranged weapons.
The mod does not introduce new crosshair types!
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/CrosshairCustomization]Source[/url]
Support me so I can buy some V2 P2W lootboxes:
[url=paypal.me/propjoe123][img]https://i.imgur.com/2dPIXB6.png[/img][/url]
[url=https://www.patreon.com/propjoe][img]https://c5.patreon.com/external/logo/become_a_patron_button.png[/img][/url] (string)
14:10:24.620 [Lua] [last_updated] = 11/22/2019 6:31:06 PM (string)
14:10:24.620 [Lua] [installed] = true (boolean)
14:10:24.620 [Lua] [enabled] = true (boolean)
14:10:24.620 [Lua] [name] = Crosshair Customization (string)
14:10:24.620 [Lua] [dependency_error] = (string)
14:10:24.620 [Lua] [48] = table
14:10:24.620 [Lua] [download_pending] = false (boolean)
14:10:24.620 [Lua] [id] = 1384066089 (string)
14:10:24.620 [Lua] [children] = table
14:10:24.620 [Lua] [1] = 1369573612 (string)
14:10:24.620 [Lua] [2] = 1374248490 (string)
14:10:24.620 [Lua] [banned] = false (boolean)
14:10:24.620 [Lua] [author_id] = 45268594 (number)
14:10:24.620 [Lua] [tags] = table
14:10:24.620 [Lua] [1] = QoL (string)
14:10:24.620 [Lua] [2] = approved (string)
14:10:24.620 [Lua] [author] = fetching... (string)
14:10:24.620 [Lua] [sanctioned] = true (boolean)
14:10:24.620 [Lua] [out_of_date] = false (boolean)
14:10:24.620 [Lua] [downloading] = false (boolean)
14:10:24.620 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560287699061/BCF43D7942224864451F2723D344A1310EAAD7E8/ (string)
14:10:24.620 [Lua] [num_children] = 2 (number)
14:10:24.620 [Lua] [ugc_status] = 3 (number)
14:10:24.620 [Lua] [description] = Cut down on visual and audio effects during ults, also potion effects.
Affects:
- huntsman, ranger, slayer, zealot and shade screen filters
- slayer audio distortions
Options to disable the red downed filter, about-to-die wash-out filter and HUD blood splatters.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/NeuterUltEffects]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
14:10:24.620 [Lua] [last_updated] = 11/20/2019 1:48:34 PM (string)
14:10:24.620 [Lua] [installed] = true (boolean)
14:10:24.620 [Lua] [enabled] = true (boolean)
14:10:24.620 [Lua] [name] = Neuter Ult Effects (string)
14:10:24.620 [Lua] [dependency_error] = (string)
14:10:24.620 [Lua] [49] = table
14:10:24.620 [Lua] [download_pending] = false (boolean)
14:10:24.620 [Lua] [id] = 1393694530 (string)
14:10:24.620 [Lua] [children] = table
14:10:24.620 [Lua] [1] = 1369573612 (string)
14:10:24.620 [Lua] [2] = 1374248490 (string)
14:10:24.620 [Lua] [3] = 1389872347 (string)
14:10:24.620 [Lua] [banned] = false (boolean)
14:10:24.620 [Lua] [author_id] = 45268594 (number)
14:10:24.621 [Lua] [tags] = table
14:10:24.621 [Lua] [author] = fetching... (string)
14:10:24.621 [Lua] [sanctioned] = false (boolean)
14:10:24.621 [Lua] [out_of_date] = false (boolean)
14:10:24.621 [Lua] [downloading] = false (boolean)
14:10:24.621 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/946222434087730076/CCE4D485CEE00DCC63502BDA44680076489AE27D/ (string)
14:10:24.621 [Lua] [num_children] = 3 (number)
14:10:24.621 [Lua] [ugc_status] = 3 (number)
14:10:24.621 [Lua] [description] = Adds a bevy of options to customize game difficulty and modify game logic.
Expanded the scope of the mod to include mutator options as a way to empower users to create their own mutators and game modes, as well as offering some built-in mutators.
When using with Onslaught Spawn Tweaks changes will usually take priority over anything Onslaught sets. After disabling Spawn Tweaks or changing any Spawn Tweaks settings while Onslaught is active it is recommended to restart Onslaught. Since Onslaught only applies its changes when you activate it.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
Added rudimentary support for saving SpawnTweaks mod settings into presets. To save your settings into a new true_solo preset:
/st_save_preset true_solo
/st_load_preset true_solo
To delete the preset:
/st_delete_preset true_solo
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url]
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/SpawnTweaks]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
14:10:24.621 [Lua] [last_updated] = 11/21/2019 8:18:27 PM (string)
14:10:24.621 [Lua] [installed] = true (boolean)
14:10:24.621 [Lua] [enabled] = true (boolean)
14:10:24.621 [Lua] [name] = Spawn Tweaks (string)
14:10:24.621 [Lua] [dependency_error] = (string)
14:10:24.621 [Lua] [50] = table
14:10:24.621 [Lua] [download_pending] = false (boolean)
14:10:24.621 [Lua] [id] = 1395453301 (string)
14:10:24.621 [Lua] [children] = table
14:10:24.621 [Lua] [1] = 1369573612 (string)
14:10:24.621 [Lua] [banned] = false (boolean)
14:10:24.621 [Lua] [author_id] = 58813412 (number)
14:10:24.621 [Lua] [tags] = table
14:10:24.621 [Lua] [1] = QoL (string)
14:10:24.621 [Lua] [2] = applied (string)
14:10:24.621 [Lua] [3] = approved (string)
14:10:24.621 [Lua] [author] = fetching... (string)
14:10:24.621 [Lua] [sanctioned] = true (boolean)
14:10:24.621 [Lua] [out_of_date] = false (boolean)
14:10:24.621 [Lua] [downloading] = false (boolean)
14:10:24.621 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932688426797061472/E0183A7D3791BEDC8C898CA04BF3FFE6F67870D9/ (string)
14:10:24.621 [Lua] [num_children] = 1 (number)
14:10:24.621 [Lua] [ugc_status] = 3 (number)
14:10:24.621 [Lua] [description] = We all appreciate Fatshark's work, but seeing their intro for the 100th time is just annoying. This mod completely disables it. (string)
14:10:24.621 [Lua] [last_updated] = 12/6/2019 11:35:09 AM (string)
14:10:24.621 [Lua] [installed] = true (boolean)
14:10:24.621 [Lua] [enabled] = true (boolean)
14:10:24.621 [Lua] [name] = Skip Intro (string)
14:10:24.621 [Lua] [dependency_error] = (string)
14:10:24.621 [Lua] [51] = table
14:10:24.621 [Lua] [download_pending] = false (boolean)
14:10:24.621 [Lua] [id] = 1694820325 (string)
14:10:24.621 [Lua] [children] = table
14:10:24.621 [Lua] [1] = 1369573612 (string)
14:10:24.621 [Lua] [banned] = false (boolean)
14:10:24.621 [Lua] [author_id] = 40660875 (number)
14:10:24.621 [Lua] [tags] = table
14:10:24.621 [Lua] [1] = Area (string)
14:10:24.621 [Lua] [2] = Level (string)
14:10:24.621 [Lua] [3] = Misc (string)
14:10:24.621 [Lua] [4] = applied (string)
14:10:24.621 [Lua] [author] = fetching... (string)
14:10:24.621 [Lua] [sanctioned] = false (boolean)
14:10:24.621 [Lua] [out_of_date] = false (boolean)
14:10:24.621 [Lua] [downloading] = false (boolean)
14:10:24.621 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/910198451085104456/142B61722758884E96BF3F2142B9F9A2436EE66F/ (string)
14:10:24.621 [Lua] [num_children] = 1 (number)
14:10:24.621 [Lua] [ugc_status] = 3 (number)
14:10:24.621 [Lua] [description] = [b]Note: This level crashes on Cataclysm difficulty[/b]
Makes [b]A Quiet Drink[/b] available in the mission menu.
Also comes with a custom area video background but no music.
[strike]Note: Reloading mods while in the keep crashes the game.[/strike] Fixed (string)
14:10:24.621 [Lua] [last_updated] = 9/5/2019 7:09:36 PM (string)
14:10:24.621 [Lua] [installed] = true (boolean)
14:10:24.621 [Lua] [enabled] = true (boolean)
14:10:24.621 [Lua] [name] = A Quiet Drink (string)
14:10:24.621 [Lua] [dependency_error] = (string)
14:10:24.621 [Lua]
14:10:24.621 [Lua]
14:10:24.621 [Lua] [1479520507] = 0 (number)
14:10:24.621 [Lua] [1502859403] = 30 (number)
14:10:24.621 [Lua] [1384066089] = 13 (number)
14:10:24.621 [Lua] [1383452616] = 11 (number)
14:10:24.621 [Lua] [1459917022] = 8 (number)
14:10:24.621 [Lua] [1391228174] = 16 (number)
14:10:24.621 [Lua] [1516618647] = 5 (number)
14:10:24.621 [Lua] [1395453301] = 24 (number)
14:10:24.621 [Lua] [1369573612] = 26 (number)
14:10:24.621 [Lua] [1374248490] = 25 (number)
14:10:24.621 [Lua] [1389872347] = 15 (number)
14:10:24.621 [Lua] [1455893647] = 9 (number)
14:10:24.621 [Lua] [1402971136] = 18 (number)
14:10:24.621 [Lua] [1431393962] = 27 (number)
14:10:24.621 [Lua] [1383542440] = 14 (number)
14:10:24.621 [Lua] [1495937978] = 3 (number)
14:10:24.621 [Lua] [1383433646] = 23 (number)
14:10:24.621 [Lua] [1393343095] = 19 (number)
14:10:24.621 [Lua] [1388911015] = 21 (number)
14:10:24.621 [Lua] [1487862316] = 2 (number)
14:10:24.621 [Lua] [1402835022] = 20 (number)
14:10:24.621 [Lua] [1497664830] = 4 (number)
14:10:24.621 [Lua] [1448714756] = 6 (number)
14:10:24.621 [Lua] [1464907434] = 7 (number)
14:10:24.621 [Lua] [1384094638] = 12 (number)
14:10:24.621 [Lua] [1387440934] = 22 (number)
14:10:24.621 [Lua] [1445717962] = 10 (number)
14:10:24.621 [Lua] [1421155919] = 17 (number)
14:10:24.621 [Lua] [1397265260] = 28 (number)
14:10:24.621 [Lua] [1395655171] = 1 (number)
14:10:24.621 [Lua] [1460327284] = 29 (number)
14:10:24.621 [Lua]
14:10:24.639 [Lua]
14:10:24.639 [Lua] [1479520507] = 0 (number)
14:10:24.639 [Lua] [1502859403] = 30 (number)
14:10:24.639 [Lua] [1384066089] = 13 (number)
14:10:24.639 [Lua] [1383452616] = 11 (number)
14:10:24.639 [Lua] [1459917022] = 8 (number)
14:10:24.639 [Lua] [1391228174] = 16 (number)
14:10:24.639 [Lua] [1516618647] = 5 (number)
14:10:24.639 [Lua] [1395453301] = 24 (number)
14:10:24.639 [Lua] [1369573612] = 26 (number)
14:10:24.639 [Lua] [1374248490] = 25 (number)
14:10:24.639 [Lua] [1389872347] = 15 (number)
14:10:24.639 [Lua] [1455893647] = 9 (number)
14:10:24.639 [Lua] [1402971136] = 18 (number)
14:10:24.639 [Lua] [1431393962] = 27 (number)
14:10:24.639 [Lua] [1383542440] = 14 (number)
14:10:24.639 [Lua] [1495937978] = 3 (number)
14:10:24.639 [Lua] [1383433646] = 23 (number)
14:10:24.639 [Lua] [1393343095] = 19 (number)
14:10:24.639 [Lua] [1388911015] = 21 (number)
14:10:24.639 [Lua] [1487862316] = 2 (number)
14:10:24.639 [Lua] [1402835022] = 20 (number)
14:10:24.639 [Lua] [1497664830] = 4 (number)
14:10:24.639 [Lua] [1448714756] = 6 (number)
14:10:24.639 [Lua] [1464907434] = 7 (number)
14:10:24.639 [Lua] [1384094638] = 12 (number)
14:10:24.639 [Lua] [1387440934] = 22 (number)
14:10:24.639 [Lua] [1445717962] = 10 (number)
14:10:24.639 [Lua] [1421155919] = 17 (number)
14:10:24.639 [Lua] [1397265260] = 28 (number)
14:10:24.639 [Lua] [1395655171] = 1 (number)
14:10:24.639 [Lua] [1460327284] = 29 (number)
14:10:24.639 [Lua]
14:10:24.642 [Lua] <>modded = true<>
14:10:24.643 [Lua] <>Mod:1369573612:Vermintide Mod Framework = true<>
14:10:24.649 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[a57ff6074d476914]`
14:10:24.658 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[a57ff6074d476914].#ID[3fcdd69156a46417]`
14:10:24.658 [Lua] Init VMF mod 'VMF' [workshop_name: 'Vermintide Mod Framework', workshop_id: 1369573612]
14:10:24.660 [Lua] [MOD][VMF][INFO] (hook): [ChatManager.rpc_chat_message] needs to be delayed.
14:10:24.660 [Lua] [MOD][VMF][INFO] (hook): Hooking 'add_remote_player' from [PlayerManager] (Origin: function: 0x0c808d60)
14:10:24.660 [Lua] [MOD][VMF][INFO] (hook): Hooking 'remove_player' from [PlayerManager] (Origin: function: 0x0c808e80)
14:10:24.660 [Lua] [MOD][VMF][INFO] (hook): Hooking 'create' from [UIRenderer] (Origin: function: 0x02522060)
14:10:24.660 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [UIRenderer] (Origin: function: 0x025221f0)
14:10:24.660 [Lua] [MOD][VMF][INFO] (hook): Hooking 'has_atlas_settings_by_texture_name' from [UIAtlasHelper] (Origin: function: 0x0cc8b500)
14:10:24.660 [Lua] [MOD][VMF][INFO] (hook): Hooking 'get_atlas_settings_by_texture_name' from [UIAtlasHelper] (Origin: function: 0x0cc8b7f0)
14:10:24.660 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [IngameUI] (Origin: function: 0x0e9efce0)
14:10:24.660 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [IngameUI] (Origin: function: 0x0e9efe30)
14:10:24.660 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'update' from [IngameUI] (Origin: function: 0x0ceb4000)
14:10:24.660 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'create_world' from [WorldManager] (Origin: function: 0x000ce8e0)
14:10:24.660 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed.
14:10:24.660 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed.
14:10:24.660 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [IngameView] (Origin: function: 0x0cf05b70)
14:10:24.660 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'setup_button_layout' from [IngameViewLayoutLogic] (Origin: function: 0x0cef87f0)
14:10:24.660 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [HeroWindowIngameView] (Origin: function: 0x0da891f0)
14:10:24.660 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking '_update_menu_options_enabled_states' from [IngameViewLayoutLogic] (Origin: function: 0x0cef8830)
14:10:24.660 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [IngameViewLayoutLogic] (Origin: function: 0x0cef87d0)
14:10:24.660 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed.
14:10:24.660 [Lua] [MOD][VMF][INFO] (hook): Hooking 'destroy' from [ModManager] (Origin: function: 0x0ed800e0)
14:10:24.664 [Lua] <>modded = true<>
14:10:24.664 [Lua] <>Mod:1374248490:Penlight Lua Libraries = true<>
14:10:24.669 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[921464e9f9fa80ce]`
14:10:24.670 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[921464e9f9fa80ce].#ID[3fcdd69156a46417]`
14:10:24.670 [Lua] Init VMF mod 'Penlight Lua Libraries' [workshop_name: 'Penlight Lua Libraries', workshop_id: 1374248490]
14:10:24.674 [Lua] <>modded = true<>
14:10:24.674 [Lua] <>Mod:1389872347:Simple UI = true<>
14:10:24.679 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2da66ed93b933c8c]`
14:10:24.680 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2da66ed93b933c8c].#ID[3fcdd69156a46417]`
14:10:24.680 [Lua] Init VMF mod 'BasicUI' [workshop_name: 'Simple UI', workshop_id: 1389872347]
14:10:24.680 [Lua] Init VMF mod 'SimpleUI' [workshop_name: 'Simple UI', workshop_id: 1389872347]
14:10:24.680 [Lua] [MOD][SimpleUI][INFO] (hook): Hooking 'update' from [MatchmakingManager] (Origin: function: 0x0c4a42b0)
14:10:24.683 [Lua] <>modded = true<>
14:10:24.683 [Lua] <>Mod:1395655171:Bot Improvements - Combat = true<>
14:10:24.688 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[190f9f24f4a64cb0]`
14:10:24.688 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[190f9f24f4a64cb0].#ID[3fcdd69156a46417]`
14:10:24.688 [Lua] Init VMF mod 'BotImprovements_Combat' [workshop_name: 'Bot Improvements - Combat', workshop_id: 1395655171]
14:10:24.688 [Lua] [MOD][BotImprovements_Combat][INFO] Using deprecated widget definitions. Please, update your mod.
14:10:24.689 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'update_brains' from [AISystem] (Origin: function: 0x003066b0)
14:10:24.689 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'bot_in_melee_range' from [BTConditions] (Origin: function: 0x01a7e5c0)
14:10:24.689 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking '_choose_attack' from [BTBotMeleeAction] (Origin: function: 0x01b6c840)
14:10:24.689 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'set_pinged' from [PingTargetExtension] (Origin: function: 0x019fb2e0)
14:10:24.689 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'run' from [BTBotMeleeAction] (Origin: function: 0x01b6c690)
14:10:24.689 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'run' from [BTBotShootAction] (Origin: function: 0x01b671a0)
14:10:24.692 [Lua] <>modded = true<>
14:10:24.692 [Lua] <>Mod:1487862316:Reroll Improvements = true<>
14:10:24.697 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[ef35b3bfa37b391b]`
14:10:24.697 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[ef35b3bfa37b391b].#ID[3fcdd69156a46417]`
14:10:24.697 [Lua] Init VMF mod 'RerollImprovements' [workshop_name: 'Reroll Improvements', workshop_id: 1487862316]
14:10:24.697 [Lua] [MOD][RerollImprovements][INFO] Using deprecated widget definitions. Please, update your mod.
14:10:24.697 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_add_craft_item' from [CraftPageRollProperties] (Origin: function: 0x0d4c8060)
14:10:24.697 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_remove_craft_item' from [CraftPageRollProperties] (Origin: function: 0x0d4c8040)
14:10:24.697 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'on_craft_completed' from [CraftPageRollProperties] (Origin: function: 0x0d4c7fe0)
14:10:24.697 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'create_ui_elements' from [CraftPageRollProperties] (Origin: function: 0x0d4c7e20)
14:10:24.697 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_add_craft_item' from [CraftPageRollTrait] (Origin: function: 0x0d4abda0)
14:10:24.697 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_remove_craft_item' from [CraftPageRollTrait] (Origin: function: 0x0d4abd80)
14:10:24.697 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'on_craft_completed' from [CraftPageRollTrait] (Origin: function: 0x0d4abd20)
14:10:24.697 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'create_ui_elements' from [CraftPageRollTrait] (Origin: function: 0x0d4abb60)
14:10:24.701 [Lua] <>modded = true<>
14:10:24.701 [Lua] <>Mod:1495937978:Host your own game = true<>
14:10:24.705 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[5d25582d808cdb4f]`
14:10:24.705 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[5d25582d808cdb4f].#ID[3fcdd69156a46417]`
14:10:24.706 [Lua] Init VMF mod 'hostQuickPlay' [workshop_name: 'Host your own game', workshop_id: 1495937978]
14:10:24.706 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'find_game' from [MatchmakingManager] (Origin: function: 0x0c4a4540)
14:10:24.706 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'create_ui_elements' from [StartGameWindowAdventureSettings] (Origin: function: 0x0df90c50)
14:10:24.706 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'draw' from [StartGameWindowAdventureSettings] (Origin: function: 0x0df90e10)
14:10:24.706 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'update' from [StartGameWindowAdventureSettings] (Origin: function: 0x0df90dd0)
14:10:24.706 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking '_handle_input' from [StartGameWindowAdventureSettings] (Origin: function: 0x0df90d80)
14:10:24.706 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'create_ui_elements' from [StartGameWindowEventSettings] (Origin: function: 0x0e3fe750)
14:10:24.706 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'draw' from [StartGameWindowEventSettings] (Origin: function: 0x0e3fe930)
14:10:24.707 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking '_handle_input' from [StartGameWindowEventSettings] (Origin: function: 0x0e3fea80)
14:10:24.707 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'update' from [StartGameWindowEventSettings] (Origin: function: 0x0e3fe7e0)
14:10:24.707 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'create_ui_elements' from [StartGameWindowSettings] (Origin: function: 0x0dfc22d0)
14:10:24.707 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking '_update_additional_options' from [StartGameWindowSettings] (Origin: function: 0x0dfc2510)
14:10:24.707 [Lua] [MOD][hostQuickPlay][INFO] (hooks): Enabling all hooks for mod: hostQuickPlay
14:10:24.710 [Lua] <>modded = true<>
14:10:24.711 [Lua] <>Mod:1497664830:Item Filter = true<>
14:10:24.715 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[39104af62f60b71b]`
14:10:24.715 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[39104af62f60b71b].#ID[3fcdd69156a46417]`
14:10:24.715 [Lua] Init VMF mod 'item_filter' [workshop_name: 'Item Filter', workshop_id: 1497664830]
14:10:24.715 [Lua] [MOD][item_filter][INFO] Using deprecated widget definitions. Please, update your mod.
14:10:24.715 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'on_enter' from [HeroWindowLoadoutInventory] (Origin: function: 0x0d7115c0)
14:10:24.715 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'update' from [HeroWindowLoadoutInventory] (Origin: function: 0x0d711620)
14:10:24.715 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'on_exit' from [HeroWindowLoadoutInventory] (Origin: function: 0x0d711600)
14:10:24.715 [Lua] [MOD][item_filter][INFO] (hook): Hooking '_update_selected_loadout_slot_index' from [HeroWindowLoadoutInventory] (Origin: function: 0x0d711930)
14:10:24.715 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking '_is_inventory_tab_hovered' from [HeroWindowLoadoutInventory] (Origin: function: 0x0d711a40)
14:10:24.715 [Lua] [MOD][item_filter][INFO] (hook): Hooking '_is_inventory_tab_pressed' from [HeroWindowLoadoutInventory] (Origin: function: 0x0d711a60)
14:10:24.715 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'on_enter' from [HeroWindowLoadoutInventoryConsole] (Origin: function: 0x0d81e9c0)
14:10:24.716 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'update' from [HeroWindowLoadoutInventoryConsole] (Origin: function: 0x0d81ea90)
14:10:24.716 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'on_exit' from [HeroWindowLoadoutInventoryConsole] (Origin: function: 0x0d81ea70)
14:10:24.716 [Lua] [MOD][item_filter][INFO] (hook): Hooking '_update_selected_loadout_slot_index' from [HeroWindowLoadoutInventoryConsole] (Origin: function: 0x0d81ece0)
14:10:24.716 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'on_enter' from [StartGameWindowMutatorGrid] (Origin: function: 0x0e1fc9d0)
14:10:24.716 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'update' from [StartGameWindowMutatorGrid] (Origin: function: 0x0e1fcbb0)
14:10:24.716 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'on_exit' from [StartGameWindowMutatorGrid] (Origin: function: 0x0e1fcb90)
14:10:24.716 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'on_enter' from [StartGameWindowMutatorGridConsole] (Origin: function: 0x0e377b70)
14:10:24.716 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'update' from [StartGameWindowMutatorGridConsole] (Origin: function: 0x0e377c40)
14:10:24.716 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'on_exit' from [StartGameWindowMutatorGridConsole] (Origin: function: 0x0e377d60)
14:10:24.716 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'on_enter' from [HeroWindowInventory] (Origin: function: 0x0d5fdae0)
14:10:24.716 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'update' from [HeroWindowInventory] (Origin: function: 0x0d5fdca0)
14:10:24.716 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'on_exit' from [HeroWindowInventory] (Origin: function: 0x0d5fdc80)
14:10:24.716 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking '_change_category_by_name' from [HeroWindowInventory] (Origin: function: 0x0d5fdd60)
14:10:24.716 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'update' from [HeroWindowCrafting] (Origin: function: 0x0d55f360)
14:10:24.716 [Lua] [MOD][item_filter][INFO] (hook): Hooking '_is_button_pressed' from [HeroWindowCrafting] (Origin: function: 0x0d55f2b0)
14:10:24.716 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'on_enter' from [HeroWindowCraftingInventoryConsole] (Origin: function: 0x0d9e7e30)
14:10:24.716 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'update' from [HeroWindowCraftingInventoryConsole] (Origin: function: 0x0d9e7f00)
14:10:24.716 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking 'on_exit' from [HeroWindowCraftingInventoryConsole] (Origin: function: 0x0d9e7ff0)
14:10:24.716 [Lua] [MOD][item_filter][INFO] (hook_safe): Hooking '_change_category_by_name' from [HeroWindowCraftingInventoryConsole] (Origin: function: 0x0d9e8110)
14:10:24.716 [Lua] [MOD][item_filter][INFO] (hooks): Enabling all hooks for mod: item_filter
14:10:24.719 [Lua] <>modded = true<>
14:10:24.719 [Lua] <>Mod:1502859403:Notice Key Pickup = true<>
14:10:24.723 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[1e3aace6fd5739a3]`
14:10:24.723 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[1e3aace6fd5739a3].#ID[3fcdd69156a46417]`
14:10:24.723 [Lua] Init VMF mod 'keyPickupMessage' [workshop_name: 'Notice Key Pickup', workshop_id: 1502859403]
14:10:24.723 [Lua] [MOD][keyPickupMessage][INFO] Using deprecated widget definitions. Please, update your mod.
14:10:24.724 [Lua] [MOD][keyPickupMessage][INFO] (hook): Hooking 'load_level' from [LevelTransitionHandler] (Origin: function: 0x0277f570)
14:10:24.724 [Lua] [MOD][keyPickupMessage][INFO] (hook): Hooking 'complete_interaction' from [InteractionHelper] (Origin: function: 0x013173f0)
14:10:24.724 [Lua] [MOD][keyPickupMessage][INFO] (hook): Hooking 'interaction_completed' from [InteractionHelper] (Origin: function: 0x01317320)
14:10:24.724 [Lua] [MOD][keyPickupMessage][INFO] (hook): [ChatManager.add_local_system_message] needs to be delayed.
14:10:24.724 [Lua] [MOD][keyPickupMessage][INFO] (hook): Hooking 'add_mission_objective' from [MissionObjectiveUI] (Origin: function: 0x0cff27a0)
14:10:24.724 [Lua] [MOD][keyPickupMessage][INFO] (hooks): Enabling all hooks for mod: keyPickupMessage
14:10:24.728 [Lua] <>modded = true<>
14:10:24.728 [Lua] <>Mod:1516618647:Friendly Fire Indicator = true<>
14:10:24.732 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[e163e8016cc2bbea]`
14:10:24.733 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[e163e8016cc2bbea].#ID[3fcdd69156a46417]`
14:10:24.733 [Lua] Init VMF mod 'ffindicator' [workshop_name: 'Friendly Fire Indicator', workshop_id: 1516618647]
14:10:24.733 [Lua] [MOD][ffindicator][INFO] (hook): Hooking 'update' from [DamageIndicatorGui] (Origin: function: 0x0d0f6f60)
14:10:24.733 [Lua] [MOD][ffindicator][INFO] (hooks): Enabling all hooks for mod: ffindicator
14:10:24.733 [Lua] [MOD][ffindicator][INFO] (hooks): Enabling all hooks for mod: ffindicator
14:10:24.736 [Lua] <>modded = true<>
14:10:24.736 [Lua] <>Mod:1397265260:Numeric UI = true<>
14:10:24.740 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2942e98ecd9727cc]`
14:10:24.740 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2942e98ecd9727cc].#ID[3fcdd69156a46417]`
14:10:24.740 [Lua] Init VMF mod 'NumericUI' [workshop_name: 'Numeric UI', workshop_id: 1397265260]
14:10:24.740 [Lua] [MOD][NumericUI][INFO] Using deprecated widget definitions. Please, update your mod.
14:10:24.741 [Lua] [MOD][NumericUI][INFO] (hook): Hooking '_create_unit_frame_by_type' from [UnitFramesHandler] (Origin: function: 0x0d13d040)
14:10:24.741 [Lua] [MOD][NumericUI][INFO] (hook): Hooking '_sync_player_stats' from [UnitFramesHandler] (Origin: function: 0x0d13e2c0)
14:10:24.745 [Lua] <>modded = true<>
14:10:24.745 [Lua] <>Mod:1431393962:Bestiary = true<>
14:10:24.750 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[450e101a401e8ec7]`
14:10:24.754 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[450e101a401e8ec7].#ID[3fcdd69156a46417]`
14:10:24.754 [Lua] Init VMF mod 'bestiary' [workshop_name: 'Bestiary', workshop_id: 1431393962]
14:10:24.756 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'on_enter' from [MenuWorldPreviewer] (Origin: function: 0x0d35a430)
14:10:24.756 [Lua] [MOD][bestiary][INFO] (hook): Hooking 'init' from [HeroView] (Origin: function: 0x0df62470)
14:10:24.756 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'increment_stat' from [StatisticsDatabase] (Origin: function: 0x029dc280)
14:10:24.756 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'decrement_stat' from [StatisticsDatabase] (Origin: function: 0x029dc2a0)
14:10:24.756 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'modify_stat_by_amount' from [StatisticsDatabase] (Origin: function: 0x029e1ca0)
14:10:24.756 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'check_num_enemies_killed_by_poison' from [QuestSettings] (Origin: function: 0x0c733170)
14:10:24.756 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'check_num_enemies_killed_by_warpfire' from [QuestSettings] (Origin: function: 0x0c7331f0)
14:10:24.756 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'kill_unit' from [DeathSystem] (Origin: function: 0x012a4780)
14:10:24.756 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'knock_down' from [PlayerUnitHealthExtension] (Origin: function: 0x012be730)
14:10:24.756 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'register_kill' from [StatisticsUtil] (Origin: function: 0x028fb8a0)
14:10:24.756 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'register_damage' from [StatisticsUtil] (Origin: function: 0x028fb980)
14:10:24.756 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking 'update' from [StateInGameRunning] (Origin: function: 0x0c6f7f30)
14:10:24.756 [Lua] [MOD][bestiary][INFO] (hook_safe): Hooking '_handle_input' from [HeroViewStateOverview] (Origin: function: 0x0daf8880)
14:10:24.756 [Lua] [MOD][bestiary][INFO] (hook): Hooking 'create_ui_elements' from [HeroViewStateOverview] (Origin: function: 0x0daf83d0)
14:10:24.756 [Lua] [MOD][bestiary][INFO] (hook): Hooking 'init_scenegraph' from [UISceneGraph] (Origin: function: 0x0254fc10)
14:10:24.759 [Lua] <>modded = true<>
14:10:24.759 [Lua] <>Mod:1448714756:No Wobble = true<>
14:10:24.763 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2f1968262a4ed8a7]`
14:10:24.764 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2f1968262a4ed8a7].#ID[3fcdd69156a46417]`
14:10:24.764 [Lua] Init VMF mod 'NoWobble' [workshop_name: 'No Wobble', workshop_id: 1448714756]
14:10:24.764 [Lua] [MOD][NoWobble][INFO] Using deprecated widget definitions. Please, update your mod.
14:10:24.764 [Lua] [MOD][NoWobble][INFO] (hook): Hooking 'weapon_recoil' from [CameraManager] (Origin: function: 0x031d6fd0)
14:10:24.764 [Lua] [MOD][NoWobble][INFO] (hooks): Enabling all hooks for mod: NoWobble
14:10:24.767 [Lua] <>modded = true<>
14:10:24.767 [Lua] <>Mod:1464907434:Armory = true<>
14:10:24.772 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[e53b451b0790188b]`
14:10:24.773 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[e53b451b0790188b].#ID[3fcdd69156a46417]`
14:10:24.773 [Lua] Init VMF mod 'armory' [workshop_name: 'Armory', workshop_id: 1464907434]
14:10:24.773 [Lua] [MOD][armory][INFO] Using deprecated widget definitions. Please, update your mod.
14:10:24.775 [Lua] [MOD][armory][INFO] (hook_safe): Hooking 'on_enter' from [MenuWorldPreviewer] (Origin: function: 0x0d35a430)
14:10:24.775 [Lua] [MOD][armory][INFO] (hook): Hooking 'init' from [HeroView] (Origin: function: 0x0df62470)
14:10:24.775 [Lua] [MOD][armory][INFO] (hook_safe): Hooking 'update' from [StateInGameRunning] (Origin: function: 0x0c6f7f30)
14:10:24.775 [Lua] [MOD][armory][INFO] (hook): Hooking 'scale_power_levels' from [ActionUtils] (Origin: function: 0x0c46d470)
14:10:24.775 [Lua] [MOD][armory][INFO] (hook_safe): Hooking '_handle_input' from [HeroViewStateOverview] (Origin: function: 0x0daf8880)
14:10:24.775 [Lua] [MOD][armory][INFO] (hook): Hooking 'create_ui_elements' from [HeroViewStateOverview] (Origin: function: 0x0daf83d0)
14:10:24.775 [Lua] [MOD][armory][INFO] (hook): Hooking 'init_scenegraph' from [UISceneGraph] (Origin: function: 0x0254fc10)
14:10:24.779 [Lua] <>modded = true<>
14:10:24.779 [Lua] <>Mod:1459917022:Parry Indicator = true<>
14:10:24.783 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[ab95e3b4a9e482be]`
14:10:24.784 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[ab95e3b4a9e482be].#ID[3fcdd69156a46417]`
14:10:24.784 [Lua] Init VMF mod 'Parry Indicator' [workshop_name: 'Parry Indicator', workshop_id: 1459917022]
14:10:24.784 [Lua] [MOD][Parry Indicator][INFO] Using deprecated widget definitions. Please, update your mod.
14:10:24.784 [Lua] [MOD][Parry Indicator][INFO] (hook): Hooking 'update_shields' from [FatigueUI] (Origin: function: 0x0d0032d0)
14:10:24.784 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking '_add_stat_buff' from [BuffExtension] (Origin: function: 0x00467f20)
14:10:24.784 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [BuffExtension] (Origin: function: 0x00467db0)
14:10:24.784 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking '_remove_stat_buff' from [BuffExtension] (Origin: function: 0x00467e30)
14:10:24.784 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'client_owner_start_action' from [ActionPushStagger] (Origin: function: 0x0197a940)
14:10:24.784 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'client_owner_post_update' from [ActionPushStagger] (Origin: function: 0x0197ac10)
14:10:24.784 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'finish' from [ActionPushStagger] (Origin: function: 0x0197ac40)
14:10:24.784 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'client_owner_start_action' from [ActionSweep] (Origin: function: 0x01985910)
14:10:24.784 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'finish' from [ActionSweep] (Origin: function: 0x019860e0)
14:10:24.784 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'start' from [table: 0x009458c0] (Origin: function: 0x009457f0)
14:10:24.784 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [table: 0x009458c0] (Origin: function: 0x00945930)
14:10:24.784 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'stop' from [table: 0x009458c0] (Origin: function: 0x00945950)
14:10:24.784 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'start' from [table: 0x00945d50] (Origin: function: 0x00945c80)
14:10:24.784 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [table: 0x00945d50] (Origin: function: 0x00945dc0)
14:10:24.784 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'stop' from [table: 0x00945d50] (Origin: function: 0x00945de0)
14:10:24.784 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'start' from [table: 0x009466a0] (Origin: function: 0x009465d0)
14:10:24.784 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [table: 0x009466a0] (Origin: function: 0x00946710)
14:10:24.784 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'stop' from [table: 0x009466a0] (Origin: function: 0x00946730)
14:10:24.784 [Lua] [MOD][Parry Indicator][INFO] (hooks): Enabling all hooks for mod: Parry Indicator
14:10:24.787 [Lua] <>modded = true<>
14:10:24.787 [Lua] <>Mod:1445717962:Loadout Manager = true<>
14:10:24.793 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[762e3b713f1711ab]`
14:10:24.793 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[762e3b713f1711ab].#ID[3fcdd69156a46417]`
14:10:24.793 [Lua] Init VMF mod 'loadout_manager_vt2' [workshop_name: 'Loadout Manager', workshop_id: 1445717962]
14:10:24.793 [Lua] [MOD][loadout_manager_vt2][INFO] Using deprecated widget definitions. Please, update your mod.
14:10:24.794 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking '_setup_menu_layout' from [HeroViewStateOverview] (Origin: function: 0x0daf83b0)
14:10:24.794 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking '_select_hero' from [PopupJoinLobbyHandler] (Origin: function: 0x0d22aa80)
14:10:24.794 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'hide' from [PopupJoinLobbyHandler] (Origin: function: 0x0d22a970)
14:10:24.794 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'draw' from [PopupJoinLobbyHandler] (Origin: function: 0x0d22a9b0)
14:10:24.794 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking '_handle_input' from [PopupJoinLobbyHandler] (Origin: function: 0x0d22abf0)
14:10:24.794 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'post_update' from [HeroViewStateOverview] (Origin: function: 0x0daf8820)
14:10:24.794 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking '_get_first_available_bot_profile' from [GameModeAdventure] (Origin: function: 0x0174f970)
14:10:24.794 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking '_clear_bots' from [GameModeAdventure] (Origin: function: 0x0174fa30)
14:10:24.794 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking 'get_loadout_item' from [BackendUtils] (Origin: function: 0x008d2c90)
14:10:24.794 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking 'get_talents' from [BackendInterfaceTalentsPlayfab] (Origin: function: 0x005c59a0)
14:10:24.794 [Lua] [MOD][loadout_manager_vt2][INFO] (hooks): Enabling all hooks for mod: loadout_manager_vt2
14:10:24.797 [Lua] <>modded = true<>
14:10:24.798 [Lua] <>Mod:1383452616:Killfeed Tweaks = true<>
14:10:24.802 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[921270473c4dde7f]`
14:10:24.802 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[921270473c4dde7f].#ID[3fcdd69156a46417]`
14:10:24.802 [Lua] Init VMF mod 'PositiveReinforcementTweaks' [workshop_name: 'Killfeed Tweaks', workshop_id: 1383452616]
14:10:24.802 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'Localize' from [_G] (Origin: function: 0x000e98a0)
14:10:24.802 [Lua] [MOD][PositiveReinforcementTweaks][INFO] Using deprecated widget definitions. Please, update your mod.
14:10:24.803 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'create_ui_elements' from [PositiveReinforcementUI] (Origin: function: 0x0d01a800)
14:10:24.803 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook_safe): Hooking 'add_event' from [PositiveReinforcementUI] (Origin: function: 0x0d01a960)
14:10:24.803 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'draw_widget' from [UIRenderer] (Origin: function: 0x02522020)
14:10:24.803 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'update' from [PositiveReinforcementUI] (Origin: function: 0x0d01ac10)
14:10:24.803 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'event_add_positive_enforcement_kill' from [PositiveReinforcementUI] (Origin: function: 0x0d01ab30)
14:10:24.805 [Lua] <>modded = true<>
14:10:24.806 [Lua] <>Mod:1383542440:Weapon Kill Counter = true<>
14:10:24.811 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[0916d6dd805f048d]`
14:10:24.812 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[0916d6dd805f048d].#ID[3fcdd69156a46417]`
14:10:24.812 [Lua] Init VMF mod 'WeaponKillCounter' [workshop_name: 'Weapon Kill Counter', workshop_id: 1383542440]
14:10:24.812 [Lua] [MOD][WeaponKillCounter][INFO] (hook): Hooking 'register_kill' from [StatisticsUtil] (Origin: function: 0x028fb8a0)
14:10:24.812 [Lua] [MOD][WeaponKillCounter][INFO] (hook): Hooking 'init' from [table: 0x025ea510] (Origin: function: 0x025ea600)
14:10:24.812 [Lua] [MOD][WeaponKillCounter][INFO] (hooks): Enabling all hooks for mod: WeaponKillCounter
14:10:24.815 [Lua] <>modded = true<>
14:10:24.815 [Lua] <>Mod:1391228174:UI Improvements = true<>
14:10:24.820 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[3250f4dbe7afe79c]`
14:10:24.821 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[3250f4dbe7afe79c].#ID[3fcdd69156a46417]`
14:10:24.821 [Lua] Init VMF mod 'ui_improvements' [workshop_name: 'UI Improvements', workshop_id: 1391228174]
14:10:24.821 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_update_hero_portrait_frame' from [HeroWindowOptions] (Origin: function: 0x0d464660)
14:10:24.821 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [HeroWindowOptions] (Origin: function: 0x0d463f30)
14:10:24.821 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [HeroWindowOptions] (Origin: function: 0x0d464680)
14:10:24.821 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'update' from [HeroWindowOptions] (Origin: function: 0x0d4640b0)
14:10:24.821 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'post_update' from [HeroWindowOptions] (Origin: function: 0x0d463fc0)
14:10:24.821 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'update_skin_sync' from [HeroViewStateOverview] (Origin: function: 0x0daf8b70)
14:10:24.821 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_set_loadout_item' from [HeroViewStateOverview] (Origin: function: 0x0daf8b10)
14:10:24.821 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'draw' from [table: 0x025ea510] (Origin: function: 0x025ea680)
14:10:24.821 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_get_items_by_filter' from [ItemGridUI] (Origin: function: 0x0d361650)
14:10:24.821 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroWindowLoadoutInventory] (Origin: function: 0x0d7115c0)
14:10:24.821 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_category_by_index' from [HeroWindowLoadoutInventory] (Origin: function: 0x0d7119d0)
14:10:24.822 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [HeroWindowCrafting] (Origin: function: 0x0d55f1e0)
14:10:24.822 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [HeroWindowCrafting] (Origin: function: 0x0d55f570)
14:10:24.822 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_recipe_page' from [HeroWindowCrafting] (Origin: function: 0x0d55f3c0)
14:10:24.822 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'post_update' from [HeroWindowCrafting] (Origin: function: 0x0d55f270)
14:10:24.822 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'update' from [HeroWindowCrafting] (Origin: function: 0x0d55f360)
14:10:24.822 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroWindowCrafting] (Origin: function: 0x0d55f1c0)
14:10:24.822 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_update_craft_end_time' from [HeroWindowCrafting] (Origin: function: 0x0d55f4f0)
14:10:24.822 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_update_crafting_material_panel' from [HeroWindowInventory] (Origin: function: 0x0d5fde70)
14:10:24.822 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroWindowCosmeticsInventory] (Origin: function: 0x0d68bb50)
14:10:24.822 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_category_by_index' from [HeroWindowCosmeticsInventory] (Origin: function: 0x0d68be20)
14:10:24.822 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroViewStateLoot] (Origin: function: 0x0db9a080)
14:10:24.822 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'on_enter' from [StartGameWindowMutatorGrid] (Origin: function: 0x0e1fc9d0)
14:10:24.822 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [StartGameWindowMutatorGrid] (Origin: function: 0x0e1fca40)
14:10:24.822 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [StartGameWindowMutatorGrid] (Origin: function: 0x0e1fcd60)
14:10:24.822 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'update' from [StartGameWindowMutatorGrid] (Origin: function: 0x0e1fcbb0)
14:10:24.822 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_handle_input' from [HeroViewStateAchievements] (Origin: function: 0x0dd306b0)
14:10:24.822 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_on_tab_list_pressed' from [HeroViewStateAchievements] (Origin: function: 0x0dd306e0)
14:10:24.822 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_activate_tab' from [HeroViewStateAchievements] (Origin: function: 0x0dd30720)
14:10:24.822 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [HeroViewStateAchievements] (Origin: function: 0x0dd2ff30)
14:10:24.822 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [HeroViewStateAchievements] (Origin: function: 0x0dd30780)
14:10:24.822 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_on_layout_button_pressed' from [HeroViewStateAchievements] (Origin: function: 0x0dd2ff70)
14:10:24.822 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_change_screen_by_name' from [HeroView] (Origin: function: 0x0df62b50)
14:10:24.822 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_window' from [HeroViewStateOverview] (Origin: function: 0x0daf86e0)
14:10:24.822 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroView] (Origin: function: 0x0df62690)
14:10:24.822 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_exit' from [HeroView] (Origin: function: 0x0df62820)
14:10:24.822 [Lua] [MOD][ui_improvements][INFO] (hooks): Enabling all hooks for mod: ui_improvements
14:10:24.826 [Lua] <>modded = true<>
14:10:24.826 [Lua] <>Mod:1421155919:Mission timer = true<>
14:10:24.830 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[6779ba34eb170ca5]`
14:10:24.831 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[6779ba34eb170ca5].#ID[3fcdd69156a46417]`
14:10:24.831 [Lua] Init VMF mod 'Mission timer' [workshop_name: 'Mission timer', workshop_id: 1421155919]
14:10:24.831 [Lua] [MOD][Mission timer][INFO] (hook_safe): Hooking 'flow_cb_deactivate_cutscene_cameras' from [CutsceneSystem] (Origin: function: 0x0129e450)
14:10:24.831 [Lua] [MOD][Mission timer][INFO] (hook_safe): Hooking 'gm_event_end_conditions_met' from [StateIngame] (Origin: function: 0x0c7ed8f0)
14:10:24.831 [Lua] [MOD][Mission timer][INFO] (hook_safe): Hooking 'on_exit' from [EndViewStateScore] (Origin: function: 0x0ead6460)
14:10:24.831 [Lua] [MOD][Mission timer][INFO] (hook_safe): Hooking 'load_level' from [LevelTransitionHandler] (Origin: function: 0x0277f570)
14:10:24.831 [Lua] [MOD][Mission timer][INFO] (hooks): Enabling all hooks for mod: Mission timer
14:10:24.834 [Lua] <>modded = true<>
14:10:24.834 [Lua] <>Mod:1402971136:Needii = true<>
14:10:24.839 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[1c6f19b92296972d]`
14:10:24.839 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[1c6f19b92296972d].#ID[3fcdd69156a46417]`
14:10:24.839 [Lua] Init VMF mod 'Needii' [workshop_name: 'Needii', workshop_id: 1402971136]
14:10:24.839 [Lua] [MOD][Needii][INFO] Using deprecated widget definitions. Please, update your mod.
14:10:24.840 [Lua] [MOD][Needii][INFO] (hook): Hooking 'update' from [InteractionUI] (Origin: function: 0x0d1676e0)
14:10:24.840 [Lua] [MOD][Needii][INFO] (hooks): Enabling all hooks for mod: Needii
14:10:24.840 [Lua] [MOD][Needii][INFO] (hooks): Enabling all hooks for mod: Needii
14:10:24.844 [Lua] <>modded = true<>
14:10:24.844 [Lua] <>Mod:1393343095:Scoreboard Tweaks = true<>
14:10:24.848 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[c051ce0d9e80db30]`
14:10:24.848 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[c051ce0d9e80db30].#ID[3fcdd69156a46417]`
14:10:24.849 [Lua] Init VMF mod 'Scoreboard' [workshop_name: 'Scoreboard Tweaks', workshop_id: 1393343095]
14:10:24.849 [Lua] [MOD][Scoreboard][INFO] (hook): Hooking 'Localize' from [_G] (Origin: function: 0x000e98a0)
14:10:24.849 [Lua] [MOD][Scoreboard][INFO] (hook): Hooking 'draw' from [EndViewStateScore] (Origin: function: 0x0ead6670)
14:10:24.849 [Lua] [MOD][Scoreboard][INFO] (hook): Hooking 'add_damage' from [PlayerUnitHealthExtension] (Origin: function: 0x012be820)
14:10:24.849 [Lua] [MOD][Scoreboard][INFO] (hook_origin): Hooking '_setup_score_panel' from [EndViewStateScore] (Origin: function: 0x0ead6940)
14:10:24.852 [Lua] <>modded = true<>
14:10:24.852 [Lua] <>Mod:1388911015:Chat Block = true<>
14:10:24.861 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[9387eb34038c12da]`
14:10:24.862 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[9387eb34038c12da].#ID[3fcdd69156a46417]`
14:10:24.862 [Lua] Init VMF mod 'ChatBlock' [workshop_name: 'Chat Block', workshop_id: 1388911015]
14:10:24.862 [Lua] [MOD][ChatBlock][INFO] (hook): Hooking 'update_weapon_actions' from [CharacterStateHelper] (Origin: function: 0x01c88050)
14:10:24.862 [Lua] [MOD][ChatBlock][INFO] (hooks): Enabling all hooks for mod: ChatBlock
14:10:24.867 [Lua] <>modded = true<>
14:10:24.867 [Lua] <>Mod:1387440934:Third Person Equipment = true<>
14:10:24.872 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[bbd9f46541811a16]`
14:10:24.873 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[bbd9f46541811a16].#ID[3fcdd69156a46417]`
14:10:24.873 [Lua] Init VMF mod 'ThirdPersonEquipment' [workshop_name: 'Third Person Equipment', workshop_id: 1387440934]
14:10:24.873 [Lua] [MOD][ThirdPersonEquipment][INFO] Using deprecated widget definitions. Please, update your mod.
14:10:24.874 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'set_first_person_mode' from [PlayerUnitFirstPerson] (Origin: function: 0x01308940)
14:10:24.874 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'wield' from [SimpleInventoryExtension] (Origin: function: 0x0132e4e0)
14:10:24.874 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'wield' from [SimpleHuskInventoryExtension] (Origin: function: 0x013334d0)
14:10:24.874 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'destroy_slot' from [SimpleInventoryExtension] (Origin: function: 0x0132e630)
14:10:24.874 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'destroy' from [SimpleInventoryExtension] (Origin: function: 0x0132e370)
14:10:24.874 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'destroy_slot' from [SimpleHuskInventoryExtension] (Origin: function: 0x013335b0)
14:10:24.874 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'destroy' from [SimpleHuskInventoryExtension] (Origin: function: 0x013332e0)
14:10:24.874 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook_safe): Hooking 'die' from [PlayerUnitHealthExtension] (Origin: function: 0x012be8b0)
14:10:24.874 [Lua] [MOD][ThirdPersonEquipment][INFO] (hook): Hooking 'unload' from [PackageManager] (Origin: function: 0x000933c0)
14:10:24.874 [Lua] [MOD][ThirdPersonEquipment][INFO] (hooks): Enabling all hooks for mod: ThirdPersonEquipment
14:10:24.878 [Lua] <>modded = true<>
14:10:24.878 [Lua] <>Mod:1383433646:Persistent Ammo Counter = true<>
14:10:24.881 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[ddde0155039df42c]`
14:10:24.882 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[ddde0155039df42c].#ID[3fcdd69156a46417]`
14:10:24.882 [Lua] Init VMF mod 'VisibleAmmo' [workshop_name: 'Persistent Ammo Counter', workshop_id: 1383433646]
14:10:24.882 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_animate_ammo_counter' from [EquipmentUI] (Origin: function: 0x0d1e8bc0)
14:10:24.882 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_animate_ammo_counter' from [GamePadEquipmentUI] (Origin: function: 0x0d190cb0)
14:10:24.882 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_set_ammo_text_focus' from [EquipmentUI] (Origin: function: 0x0d1e88d0)
14:10:24.882 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_set_ammo_text_focus' from [GamePadEquipmentUI] (Origin: function: 0x0d190d10)
14:10:24.882 [Lua] [MOD][VisibleAmmo][INFO] (hooks): Enabling all hooks for mod: VisibleAmmo
14:10:24.885 [Lua] <>modded = true<>
14:10:24.885 [Lua] <>Mod:1479520507:My Hero = true<>
14:10:24.889 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[02203d74f690e896]`
14:10:24.890 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[02203d74f690e896].#ID[3fcdd69156a46417]`
14:10:24.890 [Lua] Init VMF mod 'MyHero' [workshop_name: 'My Hero', workshop_id: 1479520507]
14:10:24.890 [Lua] [MOD][MyHero][INFO] (hook): Hooking '_load_hero_unit' from [MenuWorldPreviewer] (Origin: function: 0x0d35ad60)
14:10:24.890 [Lua] [MOD][MyHero][INFO] (hook): Hooking '_spawn_hero_unit' from [CharacterSelectionStateCharacter] (Origin: function: 0x0e51eb80)
14:10:24.890 [Lua] [MOD][MyHero][INFO] (hook): Hooking 'cb_hero_unit_spawned' from [CharacterSelectionStateCharacter] (Origin: function: 0x0e51eba0)
14:10:24.890 [Lua] [MOD][MyHero][INFO] (hook): Hooking 'cb_hero_unit_spawned' from [StartMenuStateOverview] (Origin: function: 0x0e5c6a40)
14:10:24.890 [Lua] [MOD][MyHero][INFO] (hook): Hooking 'draw' from [CharacterSelectionStateCharacter] (Origin: function: 0x0e51eb40)
14:10:24.890 [Lua] [MOD][MyHero][INFO] (hooks): Enabling all hooks for mod: MyHero
14:10:24.893 [Lua] <>modded = true<>
14:10:24.893 [Lua] <>Mod:1384094638:Crosshair Customization = true<>
14:10:24.897 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[1426fb60505fa7e3]`
14:10:24.898 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[1426fb60505fa7e3].#ID[3fcdd69156a46417]`
14:10:24.898 [Lua] Init VMF mod 'CrosshairCustomization' [workshop_name: 'Crosshair Customization', workshop_id: 1384094638]
14:10:24.898 [Lua] [MOD][CrosshairCustomization][INFO] Using deprecated widget definitions. Please, update your mod.
14:10:24.898 [Lua] [MOD][CrosshairCustomization][INFO] (hook_safe): Hooking 'configure_hit_marker_color_and_size' from [CrosshairUI] (Origin: function: 0x0cfff430)
14:10:24.898 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_circle_style_crosshair' from [CrosshairUI] (Origin: function: 0x0cfff600)
14:10:24.898 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_dot_style_crosshair' from [CrosshairUI] (Origin: function: 0x0cfff5e0)
14:10:24.898 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_default_style_crosshair' from [CrosshairUI] (Origin: function: 0x0cfff560)
14:10:24.898 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_shotgun_style_crosshair' from [CrosshairUI] (Origin: function: 0x0cfff5a0)
14:10:24.899 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_arrows_style_crosshair' from [CrosshairUI] (Origin: function: 0x0cfff580)
14:10:24.899 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_projectile_style_crosshair' from [CrosshairUI] (Origin: function: 0x0cfff5c0)
14:10:24.899 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'set_hit_marker_animation' from [CrosshairUI] (Origin: function: 0x0cfff410)
14:10:24.899 [Lua] [MOD][CrosshairCustomization][INFO] (hook_safe): Hooking 'buff_on_attack' from [DamageUtils] (Origin: function: 0x0242da30)
14:10:24.899 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'update_hit_markers' from [CrosshairUI] (Origin: function: 0x0cfff3f0)
14:10:24.902 [Lua] <>modded = true<>
14:10:24.902 [Lua] <>Mod:1384066089:Neuter Ult Effects = true<>
14:10:24.906 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[c21555f608a48674]`
14:10:24.907 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[c21555f608a48674].#ID[3fcdd69156a46417]`
14:10:24.907 [Lua] Init VMF mod 'NeuterUltEffects' [workshop_name: 'Neuter Ult Effects', workshop_id: 1384066089]
14:10:24.907 [Lua] [MOD][NeuterUltEffects][INFO] Using deprecated widget definitions. Please, update your mod.
14:10:24.908 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'create_particles' from [World] (Origin: function: 0x00024b90)
14:10:24.908 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'trigger_event' from [WwiseWorld] (Origin: function: 0x000715f0)
14:10:24.908 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'apply_huntsman_activated_ability' from [table: 0x0127a990] (Origin: function: 0x0127b930)
14:10:24.908 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'update_mood' from [StateInGameRunning] (Origin: function: 0x0c6f8010)
14:10:24.908 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'play_hud_sound_event' from [PlayerUnitFirstPerson] (Origin: function: 0x01308b60)
14:10:24.908 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking '_play_screen_effect' from [BuffExtension] (Origin: function: 0x0128e140)
14:10:24.908 [Lua] [MOD][NeuterUltEffects][INFO] (hook_safe): Hooking 'init' from [PickupUnitExtension] (Origin: function: 0x01370c10)
14:10:24.908 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'spawn_inventory_unit' from [GearUtils] (Origin: function: 0x0132dc30)
14:10:24.908 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'rpc_play_dialogue_event' from [DialogueSystem] (Origin: function: 0x012ef330)
14:10:24.908 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'hud_sound' from [PlayerUnitOverchargeExtension] (Origin: function: 0x024e3490)
14:10:24.908 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'parameter' from [Development] (Origin: function: 0x00098310)
14:10:24.908 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'update' from [PlayerUnitOverchargeExtension] (Origin: function: 0x024e3420)
14:10:24.908 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'get_anim_blend_overcharge' from [PlayerUnitOverchargeExtension] (Origin: function: 0x024e3990)
14:10:24.908 [Lua] [MOD][NeuterUltEffects][INFO] (hooks): Enabling all hooks for mod: NeuterUltEffects
14:10:24.912 [Lua] <>modded = true<>
14:10:24.912 [Lua] <>Mod:1395453301:Skip Intro = true<>
14:10:24.916 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[9314753ee7ffc55f]`
14:10:24.917 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[9314753ee7ffc55f].#ID[3fcdd69156a46417]`
14:10:24.917 [Lua] Init VMF mod 'skip_intro' [workshop_name: 'Skip Intro', workshop_id: 1395453301]
14:10:24.917 [Lua] [MOD][skip_intro][INFO] (hook): Hooking 'on_enter' from [StateSplashScreen] (Origin: function: 0x025235f0)
14:10:24.917 [Lua] [MOD][skip_intro][INFO] (hook_safe): Hooking 'setup_splash_screen_view' from [StateSplashScreen] (Origin: function: 0x025236a0)
14:10:24.917 [Lua] [MOD][skip_intro][INFO] (hooks): Enabling all hooks for mod: skip_intro
14:10:24.917 [Lua] <>project = vermintide 2<>
14:10:24.917 [Lua] <>build = release<>
14:10:24.917 [Lua] <>platform = win32<>
14:10:24.917 [Lua] <>title_id = 5107<>
14:10:24.917 [Lua] <>content_revision = 7770<>
14:10:24.917 [Lua] <>engine_revision = 75756469c168<>
14:10:24.917 [Lua] <>release_version = 2.2<>
14:10:24.917 [Lua] <>rendering_backend = dx11<>
14:10:24.917 [Lua] <>teamcity_build_id = 58776<>
14:10:24.917 [Lua] <>steam_id = 110000106697298<>
14:10:24.917 [Lua] <>steam_profile_name = JayJay<>
14:10:24.917 [Lua] <>machine_id = b5b74227-111d-49e5-b003-6086647be8b9<>
14:10:24.918 [Lua] [Boot] Application build: release
14:10:24.918 [Lua] [Boot] Content revision: 7770
14:10:24.918 [Lua] [Boot] Engine revision: 75756469c168
14:10:24.918 [Lua] [Boot] Release version: 2.2
14:10:24.918 [Lua] Diff in user_setting: render_settings local_probes_enabled false true
14:10:24.918 [Lua] Diff in user_setting: ambient_light_quality low high
14:10:24.918 [Application] apply_user_settings
14:10:25.207 [Lua] Game:_handle_win32_graphics_quality() total time: 0.289
14:10:25.207 [Lua] apply: 0.27400000000000002
14:10:25.207 [Lua] save: 0.014999999999998792
14:10:25.207 [Lua]
14:10:25.207 [Lua] unaccounted: 0
14:10:25.207 [Lua] [Boot] User ID: 110000106697298 JayJay
14:10:25.212 [Lua] [SmokeTest] Disabled
14:10:25.212 [Lua] initializing mechanism to: adventure
14:10:25.212 [Lua] Game:setup() total time: 0.295
14:10:25.212 [Lua] handle rev info: 0
14:10:25.212 [Lua] handle gfx quality: 0.28899999999999881
14:10:25.212 [Lua] default settings: 0
14:10:25.212 [Lua] user settings: 0
14:10:25.212 [Lua] set frame times: 0
14:10:25.212 [Lua] init random: 0
14:10:25.212 [Lua] managers: 0.0060000000000002274
14:10:25.212 [Lua]
14:10:25.212 [Lua] unaccounted: 0
14:10:25.212 [Lua] [Boot] use baked enemy meshes: false
14:10:25.213 [Lua] [PackageManager] Load: resource_packages/start_menu_splash, StateSplashScreen, async-read, prioritized
14:10:25.213 [Lua] [PackageManager] Load: resource_packages/title_screen, state_splash_screen, async-read,
14:10:25.213 [Lua] [PackageManager] Load: resource_packages/menu, state_splash_screen, async-read,
14:10:25.213 [Lua] [PackageManager] Load: resource_packages/platform_specific/platform_specific, state_splash_screen, async-read,
14:10:25.213 [Lua] [PackageManager] Load: resource_packages/menu_assets, state_splash_screen, async-read,
14:10:25.213 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_default, state_splash_screen, async-read,
14:10:25.213 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateSplashScreen
14:10:25.230 [Lua] [MOD][VMF][INFO] Attempt to hook 5 delayed hooks
14:10:25.230 [Lua] [MOD][keyPickupMessage][INFO] (hook): [ChatManager.add_local_system_message] needs to be delayed.
14:10:25.230 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed.
14:10:25.230 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed.
14:10:25.230 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed.
14:10:25.230 [Lua] [MOD][VMF][INFO] (hook): [ChatManager.rpc_chat_message] needs to be delayed.
14:10:25.231 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'update' from [TokenManager] (Origin: function: 0x000e6180)
14:10:25.399 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/start_menu_splash
14:10:25.399 [Lua] [PackageManager] Force_load: resource_packages/start_menu_splash
14:10:25.400 [Lua] [PackageManager] Queueing new asynch package: resource_packages/title_screen
14:10:25.735 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/title_screen
14:10:25.735 [Lua] [PackageManager] Force_load: resource_packages/title_screen
14:10:25.736 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu
14:10:25.802 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu
14:10:25.802 [Lua] [PackageManager] Force_load: resource_packages/menu
14:10:25.802 [Lua] [PackageManager] Queueing new asynch package: resource_packages/platform_specific/platform_specific
14:10:25.869 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/platform_specific/platform_specific
14:10:25.869 [Lua] [PackageManager] Force_load: resource_packages/platform_specific/platform_specific
14:10:25.869 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu_assets
14:10:26.391 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets
14:10:26.391 [Lua] [PackageManager] Force_load: resource_packages/menu_assets
14:10:26.392 [Lua] [PackageManager] Queueing new asynch package: resource_packages/loading_screens/loading_screen_default
14:10:26.491 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_default
14:10:26.491 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_default
14:10:26.492 [Lua] [PackageManager] Load: resource_packages/menu_assets_common, global, async-read,
14:10:26.492 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_one, global, async-read,
14:10:26.492 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_two, global, async-read,
14:10:26.492 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_three, global, async-read,
14:10:26.492 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_weapon_general, global, async-read,
14:10:26.492 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_enemy_clan_rat_vce, global, async-read,
14:10:26.492 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_player_foley_common, global, async-read,
14:10:26.492 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_hud_dice_game, global, async-read,
14:10:26.492 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_general_props, global, async-read,
14:10:26.492 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_honduras, global, async-read,
14:10:26.492 [Lua] [PackageManager] Load: resource_packages/inventory, global, async-read,
14:10:26.492 [Lua] [PackageManager] Load: resource_packages/careers, global, async-read,
14:10:26.492 [Lua] [PackageManager] Load: resource_packages/decals, global, async-read,
14:10:26.492 [Lua] [PackageManager] Load: resource_packages/levels/ui_loot_preview, global, async-read,
14:10:26.492 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen, global, async-read,
14:10:26.492 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen_victory, global, async-read,
14:10:26.492 [Lua] [PackageManager] Load: resource_packages/ingame, global, async-read,
14:10:26.492 [Lua] [PackageManager] Load: resource_packages/pickups, global, async-read,
14:10:26.492 [Lua] [PackageManager] Load: resource_packages/projection_decals, global, async-read,
14:10:26.492 [Lua] [PackageManager] Load: resource_packages/slug_core_materials, global, async-read,
14:10:26.492 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna_ingame, global, async-read,
14:10:26.557 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets_common
14:10:26.557 [Lua] [PackageManager] Force_load: resource_packages/menu_assets_common
14:10:26.558 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_one
14:10:26.894 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_one
14:10:26.894 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_one
14:10:26.895 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_two
14:10:27.432 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_two
14:10:27.432 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_two
14:10:27.432 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_three
14:10:27.984 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_three
14:10:27.984 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_three
14:10:27.984 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_weapon_general
14:10:28.485 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_weapon_general
14:10:28.485 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_weapon_general
14:10:28.486 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_enemy_clan_rat_vce
14:10:28.503 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateSplashScreen
14:10:28.503 [Lua] [MOD][skip_intro][INFO] (hooks): Disabling all hooks for mod: skip_intro
14:10:28.503 [Lua] [MOD][VMF][INFO] Attempt to hook 5 delayed hooks
14:10:28.503 [Lua] [MOD][VMF][INFO] (hook): Hooking 'rpc_chat_message' from [ChatManager] (Origin: function: 0x02345b00)
14:10:28.503 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'block_input' from [ChatGui] (Origin: function: 0x009cf100)
14:10:28.503 [Lua] [MOD][VMF][INFO] (hook): Hooking '_update_input' from [ChatGui] (Origin: function: 0x0129bd30)
14:10:28.503 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'register_channel' from [ChatManager] (Origin: function: 0x0e048f90)
14:10:28.503 [Lua] [MOD][keyPickupMessage][INFO] (hook): Hooking 'add_local_system_message' from [ChatManager] (Origin: function: 0x0d25ce20)
14:10:28.503 [Lua] [PackageManager] Unload: resource_packages/start_menu_splash, StateSplashScreen
14:10:28.503 [Lua] [Gamestate] Enter StateTitleScreen
14:10:28.510 [Lua] [Gamestate] Enter Substate StateTitleScreenMain
14:10:28.510 warning: [Lua] [InputService] No mapped input called Xbox Controller 0 for input service Player
14:10:28.510 warning: [Lua] [InputService] No mapped input called Xbox Controller 1 for input service Player
14:10:28.510 warning: [Lua] [InputService] No mapped input called Xbox Controller 2 for input service Player
14:10:28.510 warning: [Lua] [InputService] No mapped input called Xbox Controller 3 for input service Player
14:10:28.511 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateTitleScreen
14:10:28.519 [Lua] [Gamestate] Enter Substate StateTitleScreenInitNetwork
14:10:28.519 [Lua] [StateTitleScreenInitNetwork] SaveFileName save_data
14:10:28.519 [Save] Loading `save_data`
14:10:28.524 [Save] Load done
14:10:28.536 [Lua] [BackendManagerPlayFab] Backend Enabled
14:10:28.756 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_enemy_clan_rat_vce
14:10:28.756 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_enemy_clan_rat_vce
14:10:28.756 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_player_foley_common
14:10:29.010 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_player_foley_common
14:10:29.010 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_player_foley_common
14:10:29.010 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_hud_dice_game
14:10:29.145 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_hud_dice_game
14:10:29.145 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_hud_dice_game
14:10:29.145 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_general_props
14:10:29.263 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_general_props
14:10:29.263 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_general_props
14:10:29.263 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_honduras
14:10:29.518 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_honduras
14:10:29.518 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_honduras
14:10:29.519 [Lua] [PackageManager] Queueing new asynch package: resource_packages/inventory
14:10:29.674 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/inventory
14:10:29.674 [Lua] [PackageManager] Force_load: resource_packages/inventory
14:10:29.675 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers
14:10:29.807 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers
14:10:29.807 [Lua] [PackageManager] Force_load: resource_packages/careers
14:10:29.808 [Lua] [PackageManager] Queueing new asynch package: resource_packages/decals
14:10:29.857 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/decals
14:10:29.857 [Lua] [PackageManager] Force_load: resource_packages/decals
14:10:29.857 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_loot_preview
14:10:29.959 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_loot_preview
14:10:29.959 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_loot_preview
14:10:29.960 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen
14:10:30.482 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen
14:10:30.482 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen
14:10:30.483 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen_victory
14:10:30.709 [Lua] <>playfab_id = 2AF7C8F67D10584B<>
14:10:31.229 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen_victory
14:10:31.229 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen_victory
14:10:31.230 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame
14:10:32.082 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame
14:10:32.082 [Lua] [PackageManager] Force_load: resource_packages/ingame
14:10:32.083 [Lua] [PackageManager] Queueing new asynch package: resource_packages/pickups
14:10:32.812 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/pickups
14:10:32.812 [Lua] [PackageManager] Force_load: resource_packages/pickups
14:10:32.812 [Lua] [PackageManager] Queueing new asynch package: resource_packages/projection_decals
14:10:32.896 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/projection_decals
14:10:32.896 [Lua] [PackageManager] Force_load: resource_packages/projection_decals
14:10:32.896 [Lua] [PackageManager] Queueing new asynch package: resource_packages/slug_core_materials
14:10:33.014 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/slug_core_materials
14:10:33.014 [Lua] [PackageManager] Force_load: resource_packages/slug_core_materials
14:10:33.014 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna_ingame
14:10:33.064 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna_ingame
14:10:33.064 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna_ingame
14:10:37.174 [Lua] Populating data for character 1 15
14:10:37.409 [Lua] Requesting character data for index 2 15
14:10:37.409 [Lua] Populating data for character 2 15
14:10:37.660 [Lua] Requesting character data for index 3 15
14:10:37.660 [Lua] Populating data for character 3 15
14:10:37.895 [Lua] Requesting character data for index 4 15
14:10:37.895 [Lua] Populating data for character 4 15
14:10:38.129 [Lua] Requesting character data for index 5 15
14:10:38.129 [Lua] Populating data for character 5 15
14:10:38.364 [Lua] Requesting character data for index 6 15
14:10:38.364 [Lua] Populating data for character 6 15
14:10:38.598 [Lua] Requesting character data for index 7 15
14:10:38.598 [Lua] Populating data for character 7 15
14:10:38.833 [Lua] Requesting character data for index 8 15
14:10:38.833 [Lua] Populating data for character 8 15
14:10:39.067 [Lua] Requesting character data for index 9 15
14:10:39.067 [Lua] Populating data for character 9 15
14:10:39.302 [Lua] Requesting character data for index 10 15
14:10:39.302 [Lua] Populating data for character 10 15
14:10:39.536 [Lua] Requesting character data for index 11 15
14:10:39.536 [Lua] Populating data for character 11 15
14:10:39.754 [Lua] Requesting character data for index 12 15
14:10:39.754 [Lua] Populating data for character 12 15
14:10:39.974 [Lua] Requesting character data for index 13 15
14:10:39.974 [Lua] Populating data for character 13 15
14:10:40.209 [Lua] Requesting character data for index 14 15
14:10:40.209 [Lua] Populating data for character 14 15
14:10:40.443 [Lua] Requesting character data for index 15 15
14:10:40.443 [Lua] Populating data for character 15 15
14:10:40.696 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 1
14:10:40.696 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getResourceURL 2
14:10:40.697 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetStoreItems 3
14:10:40.697 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getUserChips 4
14:10:40.697 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getSteamAppPriceInfo 5
14:10:40.697 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 1
14:10:41.203 [Lua] Player statistics loaded!
14:10:41.502 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 1
14:10:41.519 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getResourceURL 2
14:10:41.719 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getResourceURL 2
14:10:41.736 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetStoreItems nil 3
14:10:41.973 [Lua] [PlayFabRequestQueue] Request Success GetStoreItems nil 3
14:10:41.979 [Lua] [BackendInterfacePeddlerPlayFab] Added 334 item(s) to the peddler stock
14:10:41.987 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getUserChips 4
14:10:42.339 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getUserChips 4
14:10:42.356 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getSteamAppPriceInfo 5
14:10:42.693 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getSteamAppPriceInfo 5
14:10:42.693 [Lua] [UnlockManager] All unlocks ready
14:10:42.710 [Lua] [Gamestate] Enter Substate StateTitleScreenLoadSave
14:10:43.729 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateTitleScreen
14:10:43.730 [Lua] [Managers] Destroying state managers...
14:10:43.731 [Lua] MUSIC MANAGER Stop_menu_screen_music 1 0
14:10:43.731 [Lua] [Gamestate] Enter state StateLoading
14:10:43.732 [Lua] [LevelTransitionHandler] set_next_level( inn_level )
14:10:43.732 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork
14:10:43.732 [Lua] [LobbyManager] Setting up network options
14:10:43.732 [Lua] state_loading_restart_network JOIN VIA STEAM 0
14:10:43.732 [Lua] registering RPCs
14:10:43.732 [Lua] [StateLoadingRestartNetwork] Selecting loadout_resync_state... false nil nil nil nil nil nil win32
14:10:43.732 [Lua] [LobbyAux] Making combined_hash: 66acb5ed284115da from network_hash=ae5bde694011be7b, trunk_revision=7770, engine_revision=75756469c168, project_hash=bulldozer
14:10:43.732 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized
14:10:43.732 [Lua] [PackageManager] Load: resource_packages/menu_assets, menu_assets, async-read, prioritized
14:10:43.732 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
14:10:43.732 [Lua] [LevelTransitionHandler] load_level inn_level
14:10:43.732 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read,
14:10:43.732 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, tome_package_inn_level, async-read,
14:10:43.732 [Lua] [LevelTransitionHandler] Loading level: "inn_level"
14:10:43.732 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/inn"
14:10:43.732 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read,
14:10:43.732 [SteamVoipRoom] Creating room 16207c707499e50f
14:10:43.732 [SteamVoipRoom] Joining room 16207c707499e50f
14:10:43.736 [EAC] EAC server 110000106697298 is initializing
14:10:43.743 [EAC] Server is also client 110000106697298
14:10:43.743 [Lua] ### Created peer state machine for 110000106697298
14:10:43.743 [EACServer] [15:10:43:743][Windows][EAC Server] [Info][SetLogCallback] Procedure: 00007FF605F84300 LogLevel: Info.
14:10:43.743 [Lua] [StateLoadingRestartNetwork] loadout_resync_state IDLE -> check_resync
14:10:43.744 [Lua] MUSIC MANAGER unmute_all_world_sounds 2 0
14:10:43.744 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
14:10:43.744 warning: [Application] Application.update_render_world is deprecated.
14:10:43.747 [Lua] [Gamestate] Enter Substate StateLoadingRunning
14:10:43.747 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
14:10:43.747 [Lua] [StateLoadingRunning] Ignoring selected loadout_resync_state, wasn't IDLE
14:10:43.747 [Lua] Set lobby begin:
14:10:43.747 [Lua] Set lobby end.
14:10:43.747 [Lua] [PSM] Peer 110000106697298 joined. Want to use profile index "3"
14:10:43.747 [Lua] [LobbyHost] Changed state from 0 to creating
14:10:43.779 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15
14:10:43.779 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15
14:10:43.779 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
14:10:43.797 [Lua] MUSIC MANAGER Play_loading_screen_music 3 0
14:10:43.947 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
14:10:43.947 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
14:10:43.948 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome
14:10:43.981 [SteamLobby] Detected added member 110000106697298
14:10:43.981 [Lua] [LobbyHost] Changed state from creating to joined
14:10:43.981 [Lua] [PartyManager] Leader is set to 110000106697298
14:10:43.982 [Lua] [ChatManager] Setting up network context, host_peer_id:110000106697298 my_peer_id:110000106697298
14:10:43.982 [Lua] [ChatManager] Registering channel 1
14:10:43.982 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=110000106697298, own_peer_id=110000106697298)
14:10:43.982 [Lua] [GameMechanismManager] network_context_created (server_peer_id=110000106697298, own_peer_id=110000106697298)
14:10:43.982 [Lua] [PartyManager] network_context_created (server_peer_id=110000106697298, own_peer_id=110000106697298)
14:10:43.997 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome
14:10:43.997 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome
14:10:43.997 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn
14:10:43.998 [Lua] [NetworkServer] Changing num_players from nil to 1
14:10:43.998 [Lua] Players: 1
14:10:43.998 [Lua] Set lobby begin:
14:10:43.998 [Lua] Lobby data num_players = 1
14:10:43.998 [Lua] Lobby data level_key = inn_level
14:10:43.998 [Lua] Lobby data game_mode = 3
14:10:43.998 [Lua] Lobby data matchmaking = false
14:10:43.998 [Lua] Set lobby end.
14:10:45.760 [Lua] player (110000106697298,1) was put into party 0
14:10:45.760 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000106697298
14:10:45.760 [Lua] [StateLoading] got rpc_load_level 50 inn_level
14:10:49.835 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn
14:10:49.835 [Lua] [PackageManager] Force_load: resource_packages/levels/inn
14:10:49.851 [Lua] [LevelTransitionHandler] Level load completed!
14:10:49.851 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 607871 - weave: nil
14:10:49.853 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
14:10:49.853 [Lua] checking dlc's against conflict directors
14:10:49.853 [Lua] number of factions to include 1
14:10:49.853 [Lua] Updated list weights for random:
14:10:49.853 [Lua] skaven, 0.42 (0.00-0.42)
14:10:49.853 [Lua] chaos, 0.42 (0.42-0.83)
14:10:49.853 [Lua] beastmen, 0.17 (0.83-1.00)
14:10:49.853 [Lua] Rolled random faction: 0.46700042486190796 chaos
14:10:49.853 [Lua] number of factions added 1
14:10:49.853 [Lua] --- --- ---
14:10:49.853 [Lua] Starting... difficulty 'normal'
14:10:49.853 [Lua] These are the starting conflict directors:
14:10:49.853 [Lua] inn_level
14:10:49.853 [Lua] --- --- ---
14:10:49.853 [Lua]
14:10:49.853 [Lua] DONE! Found the following directors:
14:10:49.853 [Lua] (free: 35), Master hash is:
14:10:49.853 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
14:10:49.853 [Lua] ### Sending rpc_level_loaded
14:10:49.853 [Lua] #### Has state machine: true, sender: 110000106697298, level_id: 50
14:10:49.854 [Lua] Peer 110000106697298 has loaded the level and all enemies are loaded
14:10:49.868 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:0 my_peer_id:110000106697298
14:10:49.869 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:0 my_peer_id:110000106697298
14:10:49.885 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 0
14:10:49.885 [Lua] ### Sending rpc_level_loaded
14:10:49.885 [Lua] #### Has state machine: false, sender: 110000106697298, level_id: 50
14:10:49.936 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
14:10:49.936 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
14:10:49.937 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn
14:10:49.937 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
14:10:49.937 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
14:10:50.948 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
14:10:50.948 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
14:10:50.948 [Lua] Set lobby begin:
14:10:50.948 [Lua] Lobby data host = 110000106697298
14:10:50.948 [Lua] Lobby data level_key = inn_level
14:10:50.949 [Lua] Lobby data game_mode = 3
14:10:50.949 [Lua] Lobby data country_code = DE
14:10:50.949 [Lua] Lobby data unique_server_name = JayJay
14:10:50.949 [Lua] Lobby data num_players = 1
14:10:50.949 [Lua] Lobby data matchmaking = false
14:10:50.949 [Lua] Set lobby end.
14:10:50.949 [Lua] [Managers] Destroying state managers...
14:10:50.949 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens
14:10:50.949 [Lua] MUSIC MANAGER Stop_loading_screen_music 4 0
14:10:50.949 [Lua] [Gamestate] Enter StateIngame HOST
14:10:50.950 [Lua] <>level = inn_level<>
14:10:50.950 [Lua] Set lobby begin:
14:10:50.950 [Lua] Lobby data host = 110000106697298
14:10:50.950 [Lua] Lobby data level_key = inn_level
14:10:50.950 [Lua] Lobby data game_mode = 3
14:10:50.950 [Lua] Lobby data selected_level_key = inn_level
14:10:50.950 [Lua] Lobby data country_code = DE
14:10:50.950 [Lua] Lobby data unique_server_name = JayJay
14:10:50.950 [Lua] Lobby data num_players = 1
14:10:50.950 [Lua] Lobby data matchmaking = false
14:10:50.950 [Lua] Set lobby end.
14:10:50.950 [Lua] [StateIngame] Server ingame
14:10:50.953 [Lua] Set lobby begin:
14:10:50.953 [Lua] Lobby data level_key = inn_level
14:10:50.954 [Lua] Lobby data selected_level_key = inn_level
14:10:50.954 [Lua] Lobby data unique_server_name = JayJay
14:10:50.954 [Lua] Lobby data matchmaking = false
14:10:50.954 [Lua] Lobby data host = 110000106697298
14:10:50.954 [Lua] Lobby data country_code = DE
14:10:50.954 [Lua] Lobby data game_mode = 3
14:10:50.954 [Lua] Lobby data difficulty = normal
14:10:50.954 [Lua] Lobby data num_players = 1
14:10:50.954 [Lua] Set lobby end.
14:10:50.954 [Lua] [LobbyAux] Making combined_hash: 66acb5ed284115da from network_hash=ae5bde694011be7b, trunk_revision=7770, engine_revision=75756469c168, project_hash=bulldozer
14:10:50.954 [Lua] [LobbyAux] Making combined_hash: 66acb5ed284115da from network_hash=ae5bde694011be7b, trunk_revision=7770, engine_revision=75756469c168, project_hash=bulldozer
14:10:50.954 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
14:10:50.954 [Lua] [Matchmaking] initializing
14:10:50.954 [Lua] [Matchmaking] my_peer_id: 110000106697298, I am server
14:10:50.954 [Lua] [Matchmaking] register rpcs
14:10:50.954 [Lua] [GameNetworkManager] Setting pong timeout to 60
14:10:50.954 [Lua] [GameNetworkManager] My own peer_id = 110000106697298
14:10:50.954 [Lua] [GameNetworkManager] self.is_server = true
14:10:50.954 [Lua] [GameNetworkManager] Network caps: min/peer 170 kbps, total 512 kbps
14:10:50.954 [Network] Setting artificial MTU limit to 65536
14:10:50.959 [Lua] Switching ConflictSettings: to: inn_level
14:10:50.959 [Lua] pacing=disabled
14:10:50.959 [Lua] roaming=nil
14:10:50.959 [Lua] disabled=false
14:10:50.959 [Lua] pack_spawning=disabled
14:10:50.959 [Lua] contained_breeds=nil
14:10:50.959 [Lua] boss=disabled
14:10:50.959 [Lua] horde=disabled
14:10:50.959 [Lua] specials=disabled
14:10:50.959 [Lua] name=inn_level
14:10:50.959 [Lua] intensity=disabled
14:10:50.959 [Lua] ---
14:10:50.959 [Lua] [LevelAnalysis] set_random_seed( 607871)
14:10:50.981 [Lua] [AIInterestPointSystem] Level Seed: 607871
14:10:50.982 [Lua]
14:10:50.982 [Lua] [entity_system_bag] = table
14:10:50.982 [Lua] [entity_system_bag] = metatable
14:10:50.982 [Lua] [startup_data] = table
14:10:50.982 [Lua] [entity_manager] = table
14:10:50.982 [Lua] [entity_manager] = metatable
14:10:50.982 [Lua] [unit_spawner] = table
14:10:50.982 [Lua] [unit_spawner] = metatable
14:10:50.982 [Lua] [unit_storage] = table
14:10:50.982 [Lua] [unit_storage] = metatable
14:10:50.982 [Lua] [dice_keeper] = table
14:10:50.982 [Lua] [dice_keeper] = metatable
14:10:50.982 [Lua] [is_server] = true (boolean)
14:10:50.982 [Lua] [world] = [World]
14:10:50.982 [Lua] [system_api] = table
14:10:50.982 [Lua] [entity_system] = table
14:10:50.982 [Lua] [entity_system] = metatable
14:10:50.982 [Lua] [network_lobby] = table
14:10:50.982 [Lua] [network_lobby] = metatable
14:10:50.982 [Lua] [profile_synchronizer] = table
14:10:50.982 [Lua] [profile_synchronizer] = metatable
14:10:50.982 [Lua] [level_transition_handler] = table
14:10:50.982 [Lua] [level_transition_handler] = metatable
14:10:50.982 [Lua] [num_local_human_players] = 1 (number)
14:10:50.982 [Lua] [statistics_db] = table
14:10:50.982 [Lua] [statistics_db] = metatable
14:10:50.982 [Lua] [network_server] = table
14:10:50.982 [Lua] [network_server] = metatable
14:10:50.982 [Lua] [input_manager] = table
14:10:50.982 [Lua] [input_manager] = metatable
14:10:50.982 [Lua] [network_clock] = table
14:10:50.982 [Lua] [network_clock] = metatable
14:10:50.982 [Lua] [network_transmit] = table
14:10:50.982 [Lua] [network_transmit] = metatable
14:10:50.982 [Lua] [free_flight_manager] = table
14:10:50.982 [Lua] [free_flight_manager] = metatable
14:10:50.982 [Lua] [network_manager] = table
14:10:50.982 [Lua] [network_manager] = metatable
14:10:50.982 [Lua] [network_event_delegate] = table
14:10:50.982 [Lua] [network_event_delegate] = metatable
14:10:50.982 [Lua]
14:10:50.982 [Lua] ignoring extension VersusVolumeObjectiveExtension
14:10:50.982 [Lua] ignoring extension VersusInteractObjectiveExtension
14:10:50.982 [Lua] ignoring extension VersusPayloadObjectiveExtension
14:10:50.982 [Lua] ignoring extension VersusSocketObjectiveExtension
14:10:50.982 [Lua] ignoring extension VersusTargetObjectiveExtension
14:10:50.982 [Lua] ignoring extension VersusMissionObjectiveExtension
14:10:50.983 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
14:10:50.985 [Lua] [AchievementManager] Achievements using the steam platform
14:10:50.985 [Lua] [StateIngame] Level seed: 607871
14:10:50.986 [World] Spawning level.
14:10:51.097 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_sienna_painting_wood_base_2, async-read,
14:10:51.097 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1, async-read,
14:10:51.097 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2, async-read,
14:10:51.097 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1, async-read,
14:10:51.097 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kruber_painting_wood_base_2, async-read,
14:10:51.097 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_1, async-read,
14:10:51.097 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2, async-read,
14:10:51.097 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read,
14:10:51.097 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0
14:10:51.097 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1
14:10:51.097 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2
14:10:51.098 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_5, async-read,
14:10:51.098 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle07, keep_hall_painting_wood_base_4, async-read,
14:10:51.098 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle06, keep_hall_painting_wood_base_2, async-read,
14:10:51.098 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_1, async-read,
14:10:51.098 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne06, keep_bardin_painting_wood_base_2, async-read,
14:10:51.098 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_bardin_painting_wood_base_1, async-read,
14:10:51.098 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt, keep_bugmans_painting_wood_base_1, async-read,
14:10:51.099 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle08, keep_hall_painting_wood_base_3, async-read,
14:10:51.100 [Lua] [LevelAnalysis] set_random_seed( 607871)
14:10:51.101 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 6
14:10:51.116 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=3
14:10:51.116 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=4
14:10:51.117 [Lua] [IngameUI] init
14:10:51.127 [SteamVoipClient] select_out(110000106697298, off)
14:10:51.130 [Lua] cb_razer_chroma_setup
14:10:51.170 [Lua] [Matchmaking] Cancelling matchmaking
14:10:51.170 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
14:10:51.170 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
14:10:51.170 [Lua] Set lobby begin:
14:10:51.170 [Lua] Lobby data level_key = inn_level
14:10:51.170 [Lua] Lobby data power_level = 0
14:10:51.170 [Lua] Lobby data selected_level_key = inn_level
14:10:51.170 [Lua] Lobby data unique_server_name = JayJay
14:10:51.170 [Lua] Lobby data matchmaking = false
14:10:51.170 [Lua] Lobby data host = 110000106697298
14:10:51.170 [Lua] Lobby data country_code = DE
14:10:51.170 [Lua] Lobby data game_mode = 3
14:10:51.170 [Lua] Lobby data difficulty = normal
14:10:51.170 [Lua] Lobby data num_players = 1
14:10:51.170 [Lua] Set lobby end.
14:10:51.171 [Flow] complete_skittergate_legend true
14:10:51.172 [Flow] complete_all_helmgart_levels_recruit true
14:10:51.172 [Flow] WitchHunterLevel:35
14:10:51.172 [Flow] LeaderYes
14:10:51.172 [Flow] ALL PC XP:304250
14:10:51.172 [Flow] Has "bogenhafen" DLC:true
14:10:51.172 [Flow] WH XP:60850
14:10:51.172 [Flow] Number of crafted items:11003
14:10:51.172 [Flow] Has "pre_order" DLC:true
14:10:51.172 [Flow] Sum of Powe Levels:1500
14:10:51.172 [Flow] lodestone diff 1:false
14:10:51.173 [Flow] magnus and forest activated
14:10:51.173 [Flow] magnus and forest activated
14:10:51.173 [Flow] cemetery and forest activated
14:10:51.173 [Flow] magnus and cemetery
14:10:51.173 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
14:10:51.173 [Flow] ALL RUNES ACTIVATED
14:10:51.173 [Flow] magnus and forest activated
14:10:51.173 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
14:10:51.173 [Flow] ALL RUNES ACTIVATED
14:10:51.173 [Flow] cemetery and forest activated
14:10:51.173 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
14:10:51.173 [Flow] ALL RUNES ACTIVATED
14:10:51.173 [Flow] magnus and forest activated
14:10:51.173 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
14:10:51.173 [Flow] ALL RUNES ACTIVATED
14:10:51.173 [Flow] magnus and cemetery
14:10:51.173 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
14:10:51.173 [Flow] ALL RUNES ACTIVATED
14:10:51.173 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
14:10:51.174 [Lua] CurrentConflictSettings inn_level
14:10:51.174 [Lua] [ConflictDirector] conflict_director is ai_ready
14:10:51.174 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
14:10:51.174 [Lua] [MainPathSpawningGenerator] Injecting travel distances
14:10:51.176 [Lua] SpecialsPacing:remove_unwanted_breeds:
14:10:51.176 [Lua] Forming navigation groups in one frame
14:10:51.176 [Lua] Forming navigation groups
14:10:51.195 [Lua] NavigationGroupManager -> calulation time A: 0.018999999999998352
14:10:51.196 [Lua] NavigationGroupManager -> calulation time B: 0.00099999999999766942
14:10:51.196 [Lua] number of nav groups: 45
14:10:51.197 [Lua] number of refined nav groups : 25
14:10:51.198 [Lua] NavigationGroupManager -> calulation time C: 0.0020000000000024443
14:10:51.198 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all.
14:10:51.198 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
14:10:51.198 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY
14:10:51.200 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
14:10:51.200 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
14:10:51.200 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
14:10:51.200 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=25
14:10:51.201 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
14:10:51.222 [Lua] MUSIC: nil -> explore
14:10:51.252 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 6
14:10:52.006 [Lua] player (110000106697298,1) was put into party 1
14:10:52.006 [Lua] Assigning peer(110000106697298:1) to profile(3) career(2)
14:10:52.006 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000106697298) local_player_id(1) profile_index(3) career_index(2)
14:10:52.006 [Lua] Set lobby begin:
14:10:52.006 [Lua] Lobby data level_key = inn_level
14:10:52.006 [Lua] Lobby data power_level = 0
14:10:52.006 [Lua] Lobby data selected_level_key = inn_level
14:10:52.006 [Lua] Lobby data difficulty = normal
14:10:52.006 [Lua] Lobby data player_slot_4 = 0:0
14:10:52.006 [Lua] Lobby data unique_server_name = JayJay
14:10:52.006 [Lua] Lobby data matchmaking = false
14:10:52.006 [Lua] Lobby data host = 110000106697298
14:10:52.006 [Lua] Lobby data country_code = DE
14:10:52.006 [Lua] Lobby data game_mode = 3
14:10:52.006 [Lua] Lobby data player_slot_5 = 0:0
14:10:52.007 [Lua] Lobby data player_slot_2 = 0:0
14:10:52.007 [Lua] Lobby data player_slot_1 = 0:0
14:10:52.007 [Lua] Lobby data player_slot_3 = 110000106697298:1
14:10:52.007 [Lua] Lobby data num_players = 1
14:10:52.007 [Lua] Set lobby end.
14:10:52.007 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:110000106697298 | bw:0 | es:0
14:10:52.007 [Lua]
14:10:52.007 [Lua] [units/weapons/player/wpn_dw_2h_axe_02_t2/wpn_dw_2h_axe_02_t2_3p] = false (boolean)
14:10:52.007 [Lua] [wwise/handgun_rifle] = false (boolean)
14:10:52.007 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base] = false (boolean)
14:10:52.007 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15] = false (boolean)
14:10:52.007 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/skins/green/chr_dwarf_ranger_ironbreaker_green] = false (boolean)
14:10:52.007 [Lua] [resource_packages/careers/dr_ironbreaker] = false (boolean)
14:10:52.007 [Lua] [units/weapons/player/wpn_dw_handgun_02_t2/wpn_dw_handgun_02_t2_3p] = false (boolean)
14:10:52.007 [Lua] [wwise/two_handed_axes] = false (boolean)
14:10:52.007 [Lua]
14:10:52.007 [Lua]
14:10:52.007 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base] = false (boolean)
14:10:52.007 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/skins/green/chr_dwarf_ranger_ironbreaker_green] = false (boolean)
14:10:52.007 [Lua] [units/weapons/player/wpn_dw_2h_axe_02_t2/wpn_dw_2h_axe_02_t2] = false (boolean)
14:10:52.007 [Lua] [units/weapons/player/wpn_dw_handgun_02_t2/wpn_dw_handgun_02_t2_3p] = false (boolean)
14:10:52.007 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
14:10:52.007 [Lua] [units/weapons/player/wpn_dw_2h_axe_02_t2/wpn_dw_2h_axe_02_t2_3p] = false (boolean)
14:10:52.007 [Lua] [units/weapons/player/wpn_dw_handgun_02_t2/wpn_dw_handgun_02_t2] = false (boolean)
14:10:52.007 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh] = false (boolean)
14:10:52.007 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
14:10:52.007 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15] = false (boolean)
14:10:52.007 [Lua] [resource_packages/careers/dr_ironbreaker] = false (boolean)
14:10:52.007 [Lua] [wwise/handgun_rifle] = false (boolean)
14:10:52.007 [Lua] [wwise/two_handed_axes] = false (boolean)
14:10:52.007 [Lua]
14:10:52.007 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bw01
14:10:52.007 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bw01
14:10:52.008 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=26
14:10:52.008 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_shallya01
14:10:52.015 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 6
14:10:52.016 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:1 my_peer_id:110000106697298
14:10:52.040 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:1 my_peer_id:110000106697298
14:10:52.040 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
14:10:52.040 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/skins/green/chr_dwarf_ranger_ironbreaker_green, InventoryPackageSynchronizerClient, async-read,
14:10:52.040 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_axe_02_t2/wpn_dw_2h_axe_02_t2, InventoryPackageSynchronizerClient, async-read,
14:10:52.040 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_02_t2/wpn_dw_handgun_02_t2_3p, InventoryPackageSynchronizerClient, async-read,
14:10:52.040 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient, async-read,
14:10:52.040 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_02_t2/wpn_dw_handgun_02_t2, InventoryPackageSynchronizerClient, async-read,
14:10:52.040 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_axe_02_t2/wpn_dw_2h_axe_02_t2_3p, InventoryPackageSynchronizerClient, async-read,
14:10:52.040 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
14:10:52.040 [Lua] [PackageManager] Load: wwise/handgun_rifle, InventoryPackageSynchronizerClient, async-read,
14:10:52.040 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15, InventoryPackageSynchronizerClient, async-read,
14:10:52.040 [Lua] [PackageManager] Load: resource_packages/careers/dr_ironbreaker, InventoryPackageSynchronizerClient, async-read,
14:10:52.040 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient, async-read,
14:10:52.040 [Lua] [PackageManager] Load: wwise/two_handed_axes, InventoryPackageSynchronizerClient, async-read,
14:10:52.217 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_shallya01
14:10:52.217 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_shallya01
14:10:52.221 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=27
14:10:52.221 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mines03
14:10:52.296 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mines03
14:10:52.296 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mines03
14:10:52.296 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=28
14:10:52.296 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_victor01
14:10:52.364 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01
14:10:52.364 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01
14:10:52.365 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=29
14:10:52.365 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mansion01
14:10:52.395 [Flow] DISABLE
14:10:52.431 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mansion01
14:10:52.431 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mansion01
14:10:52.432 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=30
14:10:52.432 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military02
14:10:52.507 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military02
14:10:52.507 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military02
14:10:52.508 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=31
14:10:52.508 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle10
14:10:52.570 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle10
14:10:52.570 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle10
14:10:52.571 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=32
14:10:52.571 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_entrance01
14:10:52.674 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_entrance01
14:10:52.674 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_entrance01
14:10:52.675 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=33
14:10:52.675 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle02
14:10:52.748 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle02
14:10:52.748 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle02
14:10:52.749 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=34
14:10:52.749 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_nurgle07
14:10:52.804 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle07
14:10:52.804 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle07
14:10:52.805 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35
14:10:52.805 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_nurgle06
14:10:52.860 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle06
14:10:52.860 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle06
14:10:52.860 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36
14:10:52.860 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_nurgle04
14:10:52.926 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle04
14:10:52.926 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle04
14:10:52.927 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37
14:10:52.927 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_khorne06
14:10:52.981 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_khorne06
14:10:52.981 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_khorne06
14:10:52.982 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38
14:10:52.982 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dragon01
14:10:53.036 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dragon01
14:10:53.036 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dragon01
14:10:53.036 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39
14:10:53.036 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt
14:10:53.093 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt
14:10:53.093 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt
14:10:53.094 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40
14:10:53.094 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_nurgle08
14:10:53.155 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle08
14:10:53.155 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle08
14:10:53.155 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41
14:10:53.155 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base
14:10:53.570 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base
14:10:53.570 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base
14:10:53.571 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/skins/green/chr_dwarf_ranger_ironbreaker_green
14:10:53.763 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/skins/green/chr_dwarf_ranger_ironbreaker_green
14:10:53.763 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/skins/green/chr_dwarf_ranger_ironbreaker_green
14:10:53.763 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_axe_02_t2/wpn_dw_2h_axe_02_t2
14:10:53.929 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_axe_02_t2/wpn_dw_2h_axe_02_t2
14:10:53.929 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_axe_02_t2/wpn_dw_2h_axe_02_t2
14:10:53.931 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_handgun_02_t2/wpn_dw_handgun_02_t2_3p
14:10:54.141 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_handgun_02_t2/wpn_dw_handgun_02_t2_3p
14:10:54.141 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_handgun_02_t2/wpn_dw_handgun_02_t2_3p
14:10:54.142 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base
14:10:54.515 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base
14:10:54.515 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base
14:10:54.515 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_handgun_02_t2/wpn_dw_handgun_02_t2
14:10:54.729 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_handgun_02_t2/wpn_dw_handgun_02_t2
14:10:54.729 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_handgun_02_t2/wpn_dw_handgun_02_t2
14:10:54.731 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_axe_02_t2/wpn_dw_2h_axe_02_t2_3p
14:10:54.856 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_axe_02_t2/wpn_dw_2h_axe_02_t2_3p
14:10:54.856 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_axe_02_t2/wpn_dw_2h_axe_02_t2_3p
14:10:54.858 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh
14:10:54.993 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh
14:10:54.993 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh
14:10:54.994 [Lua] [PackageManager] Queueing new asynch package: wwise/handgun_rifle
14:10:55.123 [Lua] [PackageManager] Finished loading asynchronous package: wwise/handgun_rifle
14:10:55.123 [Lua] [PackageManager] Force_load: wwise/handgun_rifle
14:10:55.124 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15
14:10:55.203 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15
14:10:55.203 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15
14:10:55.203 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ironbreaker
14:10:55.504 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ironbreaker
14:10:55.504 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ironbreaker
14:10:55.505 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base
14:10:55.662 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base
14:10:55.662 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base
14:10:55.663 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_axes
14:10:55.731 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_axes
14:10:55.731 [Lua] [PackageManager] Force_load: wwise/two_handed_axes
14:10:55.748 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 1
14:10:55.777 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
14:10:55.777 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
14:10:55.777 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43
14:10:55.804 [Lua] Players are leaving the safe zone
14:10:56.121 [Lua] PlayFabMirror:_commit_internal 1
14:10:56.121 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
14:10:56.125 [Lua] generate_backend_stats 110000106697298:1
14:10:56.137 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
14:10:56.137 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 7
14:10:56.138 [Lua] Set lobby begin:
14:10:56.138 [Lua] Lobby data level_key = inn_level
14:10:56.138 [Lua] Lobby data power_level = 835
14:10:56.138 [Lua] Lobby data selected_level_key = inn_level
14:10:56.138 [Lua] Lobby data difficulty = normal
14:10:56.138 [Lua] Lobby data player_slot_4 = 0:0
14:10:56.138 [Lua] Lobby data unique_server_name = JayJay
14:10:56.138 [Lua] Lobby data matchmaking = false
14:10:56.138 [Lua] Lobby data host = 110000106697298
14:10:56.138 [Lua] Lobby data country_code = DE
14:10:56.138 [Lua] Lobby data game_mode = 3
14:10:56.138 [Lua] Lobby data player_slot_5 = 0:0
14:10:56.138 [Lua] Lobby data player_slot_2 = 0:0
14:10:56.138 [Lua] Lobby data player_slot_1 = 0:0
14:10:56.138 [Lua] Lobby data player_slot_3 = 110000106697298:1
14:10:56.138 [Lua] Lobby data num_players = 1
14:10:56.138 [Lua] Set lobby end.
14:10:56.146 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 7
14:10:56.186 [Lua] StateInGameRunning:_game_actually_starts()
14:10:56.186 [Lua] [IngameUI] menu view on_enter start_menu_view
14:10:56.186 [Lua] hero_fullscreen_menu_on_enter
14:10:56.186 [Lua] #################################################################################################################
14:10:56.186 [Lua] [Loading Time]: 00:00:12 [Transition]: none-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true
14:10:56.186 [Lua] #################################################################################################################
14:10:56.186 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 8
14:10:56.193 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0160bd10
14:10:56.193 [World] Spawning level.
14:10:56.199 [Lua] [HeroViewState] Enter Substate StartMenuStateOverview
14:10:56.202 [SteamVoipClient] select_out(110000106697298, off)
14:10:56.206 [Lua] cb_razer_chroma_setup
14:10:56.216 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 0000000002598640, async-read, prioritized
14:10:56.216 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/skins/green/chr_dwarf_ranger_ironbreaker_green, MenuWorldPreviewertable: 0000000002598640, async-read, prioritized
14:10:56.217 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewertable: 0000000002598640, async-read, prioritized
14:10:56.217 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, MenuWorldPreviewertable: 0000000002598640, async-read, prioritized
14:10:56.275 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p
14:10:56.275 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewertable: 0000000002598640
14:10:56.326 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, MenuWorldPreviewertable: 0000000002598640
14:10:56.326 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewertable: 0000000002598640, async-read, prioritized
14:10:56.326 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, MenuWorldPreviewertable: 0000000002598640, async-read, prioritized
14:10:56.411 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p
14:10:56.411 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p
14:10:56.412 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p
14:10:56.479 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p
14:10:56.479 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p
14:10:56.601 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 7
14:10:56.614 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 8
14:10:56.614 [Lua] commit result success 1
14:10:56.836 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 8
14:10:56.836 [Lua] Commit load time data
14:10:57.204 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x32c, position: 0
14:10:57.784 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x32c, position: 27249
14:11:01.253 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_sienna_painting_wood_base_2, async-read,
14:11:01.253 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded:
14:11:01.269 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1, async-read,
14:11:01.269 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded:
14:11:01.286 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2, async-read,
14:11:01.286 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded:
14:11:01.303 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1, async-read,
14:11:01.303 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded:
14:11:01.320 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kruber_painting_wood_base_2, async-read,
14:11:01.320 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded:
14:11:01.337 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_1, async-read,
14:11:01.337 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded:
14:11:01.353 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2, async-read,
14:11:01.353 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded:
14:11:01.370 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read,
14:11:01.370 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded:
14:11:01.504 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne06, keep_bardin_painting_wood_base_2, async-read,
14:11:01.504 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne06, keep_bardin_painting_wood_base_2 -> Package still referenced, NOT unloaded:
14:11:01.520 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_bardin_painting_wood_base_1, async-read,
14:11:01.520 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded:
14:11:48.697 [Lua] [IngameUI] menu view on_exit start_menu_view
14:11:48.697 [Lua] [HeroViewState] Exit Substate StartMenuStateOverview
14:11:48.697 [Lua] hero_fullscreen_menu_on_exit
14:11:48.701 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0160bd10
14:11:48.701 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 0000000002598640 -> Package still referenced, NOT unloaded:
14:11:48.701 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/skins/green/chr_dwarf_ranger_ironbreaker_green, MenuWorldPreviewertable: 0000000002598640 -> Package still referenced, NOT unloaded:
14:11:48.702 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewertable: 0000000002598640
14:11:48.702 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, MenuWorldPreviewertable: 0000000002598640
14:11:48.932 [Window] Window => inactive
14:11:50.852 [Window] Window => active
14:11:53.570 [Lua] [IngameUI] menu view on_enter hero_view
14:11:53.574 [Lua] [IngameUI] menu view post_update_on_enter table: 0x01608bf0
14:11:53.574 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
14:11:53.574 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'on_enter' from [HeroWindowCharacterPreview] (Origin: function: 0x0dadca70)
14:11:53.574 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'on_exit' from [HeroWindowCharacterPreview] (Origin: function: 0x0dad3890)
14:11:53.574 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'draw' from [HeroWindowCharacterPreview] (Origin: function: 0x0dabcad0)
14:11:53.587 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
14:11:53.588 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
14:11:53.589 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
14:11:53.589 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
14:11:53.622 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
14:11:53.904 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
14:11:53.904 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
14:11:53.915 [World] Spawning level.
14:11:53.934 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000DA952D0, async-read, prioritized
14:11:53.934 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/skins/green/chr_dwarf_ranger_ironbreaker_green, MenuWorldPreviewertable: 000000000DA952D0, async-read, prioritized
14:11:53.959 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_axe_02_t2/wpn_dw_2h_axe_02_t2_3p, MenuWorldPreviewertable: 000000000DA952D0, async-read, prioritized
14:11:53.959 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_02_t2/wpn_dw_handgun_02_t2_3p, MenuWorldPreviewertable: 000000000DA952D0, async-read, prioritized
14:11:53.959 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15, MenuWorldPreviewertable: 000000000DA952D0, async-read, prioritized
14:11:53.959 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_axe_02_t2/wpn_dw_2h_axe_02_t2_3p, MenuWorldPreviewertable: 000000000DA952D0 -> Package still referenced, NOT unloaded:
14:11:53.959 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_axe_02_t2/wpn_dw_2h_axe_02_t2_3p, MenuWorldPreviewertable: 000000000DA952D0, async-read, prioritized
14:11:53.959 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_02_t2/wpn_dw_handgun_02_t2_3p, MenuWorldPreviewertable: 000000000DA952D0 -> Package still referenced, NOT unloaded:
14:11:53.959 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_02_t2/wpn_dw_handgun_02_t2_3p, MenuWorldPreviewertable: 000000000DA952D0, async-read, prioritized
14:11:54.110 [Window] Window => inactive
14:24:04.580 [Window] Window => active
14:24:05.781 [Lua] [IngameUI] menu view on_exit hero_view
14:24:05.786 [Lua] [IngameUI] menu view post_update_on_exit table: 0x01608bf0
14:24:05.786 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
14:24:05.786 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
14:24:05.786 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
14:24:05.786 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000DA952D0 -> Package still referenced, NOT unloaded:
14:24:05.786 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/skins/green/chr_dwarf_ranger_ironbreaker_green, MenuWorldPreviewertable: 000000000DA952D0 -> Package still referenced, NOT unloaded:
14:24:05.786 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15, MenuWorldPreviewertable: 000000000DA952D0 -> Package still referenced, NOT unloaded:
14:24:05.786 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_axe_02_t2/wpn_dw_2h_axe_02_t2_3p, MenuWorldPreviewertable: 000000000DA952D0 -> Package still referenced, NOT unloaded:
14:24:05.786 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_02_t2/wpn_dw_handgun_02_t2_3p, MenuWorldPreviewertable: 000000000DA952D0 -> Package still referenced, NOT unloaded:
14:24:05.793 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
14:24:05.793 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
14:24:05.793 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
14:24:07.367 [Window] Window => inactive
14:24:10.862 [Lua] PlayFabMirror:_commit_internal 2
14:24:10.862 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
14:24:10.866 [Lua] generate_backend_stats 110000106697298:1
14:24:10.875 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
14:24:10.882 [Lua] commit result success 2
14:30:58.403 [Window] Window => active
14:31:01.340 [Window] Window => inactive
14:31:16.869 [Window] Window => active
14:31:32.439 [SteamLobby] Detected added member 110000103ffc13d
14:31:32.439 [Lua] [NetworkServer] Changing num_players from 1 to 2
14:31:32.439 [Lua] Players: 2
14:31:32.439 [Lua] Set lobby begin:
14:31:32.439 [Lua] Lobby data level_key = inn_level
14:31:32.439 [Lua] Lobby data power_level = 835
14:31:32.439 [Lua] Lobby data selected_level_key = inn_level
14:31:32.439 [Lua] Lobby data difficulty = normal
14:31:32.439 [Lua] Lobby data player_slot_4 = 0:0
14:31:32.439 [Lua] Lobby data unique_server_name = JayJay
14:31:32.439 [Lua] Lobby data matchmaking = false
14:31:32.439 [Lua] Lobby data host = 110000106697298
14:31:32.439 [Lua] Lobby data country_code = DE
14:31:32.439 [Lua] Lobby data game_mode = 3
14:31:32.439 [Lua] Lobby data player_slot_5 = 0:0
14:31:32.439 [Lua] Lobby data player_slot_2 = 0:0
14:31:32.439 [Lua] Lobby data player_slot_1 = 0:0
14:31:32.439 [Lua] Lobby data player_slot_3 = 110000106697298:1
14:31:32.439 [Lua] Lobby data num_players = 2
14:31:32.439 [Lua] Set lobby end.
14:31:32.440 [Lua] [LobbyMembers] Member joined 110000103ffc13d
14:31:32.455 [Connection] Creating endpoint 110000103ffc13d - reliable message sent
14:31:32.455 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s
14:31:32.473 [SteamAuthenticator] Sent ticket request to 110000103ffc13d
14:31:32.473 [Lua] [ChatManager][1]System: Lucas is joining the game
14:31:36.923 [SteamAuthenticator] Got ticket from 110000103ffc13d
14:31:36.923 [SteamAuthenticator] BeginAuthSession 110000103ffc13d
14:31:36.923 [SteamAuthenticator] Authenticating 110000103ffc13d
14:31:36.923 [SteamAuthenticator] Got ticket request from 110000103ffc13d
14:31:36.923 [SteamAuthenticator] GetAuthSessionTicket 110000103ffc13d
14:31:36.923 [SteamAuthenticator] Sent ticket to 110000103ffc13d
14:31:37.240 [SteamAuthenticator] Steam validation for 110000103ffc13d with response 0
14:31:37.309 [Connection] New session id 140 to 110000103ffc13d.
14:31:37.359 [Connection] Established a connection <84.140> to 110000103ffc13d
14:31:37.359 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
14:31:37.359 [Lua] [Matchmaking] Got a handshake request from 110000103ffc13d with user name 'Lucas'
14:31:37.461 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001740cce from 110000103ffc13d, replying lobby_ok
14:31:37.561 [Lua] [Matchmaking] PROFILES REQUESTED BY 110000103ffc13d REPLY wh:0 | we:0 | dr:110000106697298 | bw:0 | es:0
14:31:37.663 [Lua] Set lobby begin:
14:31:37.663 [Lua] Lobby data level_key = inn_level
14:31:37.663 [Lua] Lobby data power_level = 835
14:31:37.663 [Lua] Lobby data selected_level_key = inn_level
14:31:37.663 [Lua] Lobby data difficulty = normal
14:31:37.663 [Lua] Lobby data player_slot_4 = 0:0
14:31:37.663 [Lua] Lobby data unique_server_name = JayJay
14:31:37.663 [Lua] Lobby data matchmaking = false
14:31:37.663 [Lua] Lobby data host = 110000106697298
14:31:37.663 [Lua] Lobby data country_code = DE
14:31:37.663 [Lua] Lobby data game_mode = 3
14:31:37.663 [Lua] Lobby data player_slot_5 = 110000103ffc13d:1
14:31:37.664 [Lua] Lobby data player_slot_2 = 0:0
14:31:37.664 [Lua] Lobby data player_slot_1 = 0:0
14:31:37.664 [Lua] Lobby data player_slot_3 = 110000106697298:1
14:31:37.664 [Lua] Lobby data num_players = 2
14:31:37.664 [Lua] Set lobby end.
14:31:37.664 [Lua] [Matchmaking] Assigning profile slot 5 to 110000103ffc13d
14:31:37.664 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:110000106697298 | bw:0 | es:110000103ffc13d
14:31:39.600 [Lua] [IngameUI] menu view on_enter character_selection
14:31:39.601 [Lua] hero_fullscreen_menu_on_enter
14:31:39.602 [Lua] [IngameUI] menu view post_update_on_enter table: 0x0160ad70
14:31:39.602 [World] Spawning level.
14:31:39.607 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter
14:31:39.621 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 0000000002598640, async-read, prioritized
14:31:39.621 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/skins/green/chr_dwarf_ranger_ironbreaker_green, MenuWorldPreviewertable: 0000000002598640, async-read, prioritized
14:31:39.622 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewertable: 0000000002598640, async-read, prioritized
14:31:39.622 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, MenuWorldPreviewertable: 0000000002598640, async-read, prioritized
14:31:39.622 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15, MenuWorldPreviewertable: 0000000002598640, async-read, prioritized
14:31:39.641 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p
14:31:39.641 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewertable: 0000000002598640
14:31:39.649 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, MenuWorldPreviewertable: 0000000002598640
14:31:39.649 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewertable: 0000000002598640, async-read, prioritized
14:31:39.649 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, MenuWorldPreviewertable: 0000000002598640, async-read, prioritized
14:31:39.719 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p
14:31:39.719 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p
14:31:39.720 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p
14:31:39.787 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p
14:31:39.787 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p
14:31:39.939 [Lua] ### CLEARING PEER STATE FOR 110000103ffc13d
14:31:40.040 [Lua] [PSM] Peer 110000103ffc13d joined. Want to use profile index "5"
14:31:40.040 [Lua] Mechanism says: a client joined the game! 110000103ffc13d
14:31:40.040 [EAC] EAC server has client 110000103ffc13d (and owner 110000103ffc13d)
14:31:40.040 [EACServer] [15:31:40:040][Windows][EAC Server] [Info][RegisterClient] Client: 0110000103FFC13D PlayerGUID: 76561198027358525 PlayerIP: 0.0.0.0 OwnerGUID: 76561198027358525 PlayerName: JayJay
14:31:40.040 [Lua] [EnemyPackageLoader] client_connected (peer_id=110000103ffc13d, connection_key=0)
14:31:40.244 [EACServer] [15:31:40:243][Windows][EAC Server] [Info][Cerberus] [Backend] Connection established.
14:31:40.276 [EACServer] [15:31:40:275][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000103FFC13D Session: 1 Status: Client Authenticated Message: Client authenticated.
14:31:40.277 [EAC] Peer 110000103ffc13d switched EAC state to ClientAuthenticatedLocal
14:31:40.420 [EACServer] [15:31:40:419][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 0110000103FFC13D.
14:31:40.512 [Lua] [IngameUI] menu view on_exit character_selection
14:31:40.512 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter
14:31:40.512 [Lua] hero_fullscreen_menu_on_exit
14:31:40.516 [Lua] [IngameUI] menu view post_update_on_exit table: 0x0160ad70
14:31:40.517 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 0000000002598640 -> Package still referenced, NOT unloaded:
14:31:40.517 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/skins/green/chr_dwarf_ranger_ironbreaker_green, MenuWorldPreviewertable: 0000000002598640 -> Package still referenced, NOT unloaded:
14:31:40.517 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15, MenuWorldPreviewertable: 0000000002598640 -> Package still referenced, NOT unloaded:
14:31:40.517 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewertable: 0000000002598640
14:31:40.517 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, MenuWorldPreviewertable: 0000000002598640
14:31:40.620 [EACServer] [15:31:40:620][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 0110000103FFC13D
14:31:40.620 [EACServer] [15:31:40:620][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000103FFC13D Session: 1 Status: Client Authenticated Remotely Message: Client authenticated remotely.
14:31:40.629 [EAC] Peer 110000103ffc13d switched EAC state to ClientAuthenticatedRemote
14:31:40.918 [Lua] [IngameUI] menu view on_enter hero_view
14:31:40.921 [Lua] [IngameUI] menu view post_update_on_enter table: 0x01608bf0
14:31:40.921 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
14:31:40.932 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
14:31:40.933 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
14:31:40.934 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
14:31:40.934 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
14:31:40.959 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
14:31:41.229 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
14:31:41.229 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
14:31:41.237 [World] Spawning level.
14:31:41.257 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000DA952D0, async-read, prioritized
14:31:41.257 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/skins/green/chr_dwarf_ranger_ironbreaker_green, MenuWorldPreviewertable: 000000000DA952D0, async-read, prioritized
14:31:41.289 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_axe_02_t2/wpn_dw_2h_axe_02_t2_3p, MenuWorldPreviewertable: 000000000DA952D0, async-read, prioritized
14:31:41.289 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_02_t2/wpn_dw_handgun_02_t2_3p, MenuWorldPreviewertable: 000000000DA952D0, async-read, prioritized
14:31:41.289 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15, MenuWorldPreviewertable: 000000000DA952D0, async-read, prioritized
14:31:41.289 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_axe_02_t2/wpn_dw_2h_axe_02_t2_3p, MenuWorldPreviewertable: 000000000DA952D0 -> Package still referenced, NOT unloaded:
14:31:41.289 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_axe_02_t2/wpn_dw_2h_axe_02_t2_3p, MenuWorldPreviewertable: 000000000DA952D0, async-read, prioritized
14:31:41.289 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_02_t2/wpn_dw_handgun_02_t2_3p, MenuWorldPreviewertable: 000000000DA952D0 -> Package still referenced, NOT unloaded:
14:31:41.289 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_02_t2/wpn_dw_handgun_02_t2_3p, MenuWorldPreviewertable: 000000000DA952D0, async-read, prioritized
14:31:42.056 [Lua] player (110000103ffc13d,1) was put into party 0
14:31:42.056 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000103ffc13d
14:31:42.124 [Lua] ### Sending rpc_level_loaded
14:31:42.124 [Lua] #### Has state machine: true, sender: 110000103ffc13d, level_id: 50
14:31:42.124 [Lua] Peer 110000103ffc13d has loaded the level but not all enemies, so we wait
14:31:42.225 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (sender=110000103ffc13d, connection_key=0)
14:31:42.226 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103ffc13d inventory_sync_id:1 my_peer_id:110000106697298
14:31:44.052 [SteamVoipClient] select_out(110000103ffc13d, on)
14:31:44.052 [SteamVoipClient] select_in(110000103ffc13d, on)
14:31:44.052 [SteamVoipClient] select_out(110000103ffc13d, off)
14:31:44.887 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
14:31:44.887 [Lua] [Matchmaking] Got a handshake request from 110000103ffc13d with user name 'Lucas'
14:31:44.905 [Lua] Breedfreezer (server) starting a hot join sync
14:31:44.906 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=44
14:31:44.906 [Lua] RemotePlayer:create_game_object( ) 44
14:31:44.914 [Lua] player (110000103ffc13d,1) was put into party 1
14:31:44.914 [Lua] Assigning peer(110000103ffc13d:1) to profile(5) career(2)
14:31:44.914 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000103ffc13d) local_player_id(1) profile_index(5) career_index(2)
14:31:44.914 [Lua] Set lobby begin:
14:31:44.914 [Lua] Lobby data level_key = inn_level
14:31:44.914 [Lua] Lobby data power_level = 835
14:31:44.914 [Lua] Lobby data selected_level_key = inn_level
14:31:44.914 [Lua] Lobby data difficulty = normal
14:31:44.914 [Lua] Lobby data player_slot_4 = 0:0
14:31:44.914 [Lua] Lobby data unique_server_name = JayJay
14:31:44.914 [Lua] Lobby data matchmaking = false
14:31:44.914 [Lua] Lobby data host = 110000106697298
14:31:44.914 [Lua] Lobby data country_code = DE
14:31:44.914 [Lua] Lobby data game_mode = 3
14:31:44.914 [Lua] Lobby data player_slot_5 = 110000103ffc13d:1
14:31:44.914 [Lua] Lobby data player_slot_2 = 0:0
14:31:44.914 [Lua] Lobby data player_slot_1 = 0:0
14:31:44.914 [Lua] Lobby data player_slot_3 = 110000106697298:1
14:31:44.914 [Lua] Lobby data num_players = 2
14:31:44.914 [Lua] Set lobby end.
14:31:44.914 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:110000106697298 | bw:0 | es:110000103ffc13d
14:31:45.075 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_client_3, async-read,
14:31:45.075 [Lua] [MOD][VMF][INFO] Added 110000103ffc13d to the VMF users list.
14:31:45.075 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000103ffc13d go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
14:31:45.075 [Lua] Adding player sync data to peer=110000103ffc13d local_player_id=1
14:31:45.076 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:2 my_peer_id:110000106697298
14:31:45.076 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103ffc13d inventory_sync_id:2 my_peer_id:110000106697298
14:31:45.076 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000103ffc13d
14:31:45.083 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:2 my_peer_id:110000106697298
14:31:45.083 [Lua] [PackageManager] Load: resource_packages/careers/es_huntsman, InventoryPackageSynchronizerClient, async-read,
14:31:45.083 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p, InventoryPackageSynchronizerClient, async-read,
14:31:45.084 [Lua] [PackageManager] Load: wwise/repeating_handgun_pistol, InventoryPackageSynchronizerClient, async-read,
14:31:45.084 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/skins/yellow_and_green/chr_empire_soldier_huntsman_yellow_and_green, InventoryPackageSynchronizerClient, async-read,
14:31:45.084 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
14:31:45.084 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read,
14:31:45.084 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_05, InventoryPackageSynchronizerClient, async-read,
14:31:45.160 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_huntsman
14:31:45.160 [Lua] [PackageManager] Force_load: resource_packages/careers/es_huntsman
14:31:45.161 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p
14:31:45.262 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p
14:31:45.262 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p
14:31:45.262 [Lua] [PackageManager] Queueing new asynch package: wwise/repeating_handgun_pistol
14:31:45.379 [Lua] [PackageManager] Finished loading asynchronous package: wwise/repeating_handgun_pistol
14:31:45.379 [Lua] [PackageManager] Force_load: wwise/repeating_handgun_pistol
14:31:45.380 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_huntsman/skins/yellow_and_green/chr_empire_soldier_huntsman_yellow_and_green
14:31:45.480 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_huntsman/skins/yellow_and_green/chr_empire_soldier_huntsman_yellow_and_green
14:31:45.480 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_huntsman/skins/yellow_and_green/chr_empire_soldier_huntsman_yellow_and_green
14:31:45.481 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p
14:31:45.615 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p
14:31:45.615 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p
14:31:45.616 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_husk_base
14:31:45.891 [Lua] [IngameUI] menu view on_exit hero_view
14:31:45.896 [Lua] [IngameUI] menu view post_update_on_exit table: 0x01608bf0
14:31:45.896 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
14:31:45.896 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
14:31:45.896 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
14:31:45.896 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000DA952D0 -> Package still referenced, NOT unloaded:
14:31:45.896 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/skins/green/chr_dwarf_ranger_ironbreaker_green, MenuWorldPreviewertable: 000000000DA952D0 -> Package still referenced, NOT unloaded:
14:31:45.896 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15, MenuWorldPreviewertable: 000000000DA952D0 -> Package still referenced, NOT unloaded:
14:31:45.896 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_axe_02_t2/wpn_dw_2h_axe_02_t2_3p, MenuWorldPreviewertable: 000000000DA952D0 -> Package still referenced, NOT unloaded:
14:31:45.896 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_02_t2/wpn_dw_handgun_02_t2_3p, MenuWorldPreviewertable: 000000000DA952D0 -> Package still referenced, NOT unloaded:
14:31:45.904 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
14:31:45.904 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
14:31:45.904 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
14:31:46.068 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_husk_base
14:31:46.068 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_husk_base
14:31:46.069 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_05
14:31:46.151 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_05
14:31:46.151 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_05
14:31:46.167 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 2
14:31:48.730 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000103ffc13d go_type=player_unit go_created_func_name=game_object_created_player_unit
14:31:48.731 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=45
14:31:48.731 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
14:31:49.284 [Lua] Set lobby begin:
14:31:49.284 [Lua] Lobby data level_key = inn_level
14:31:49.284 [Lua] Lobby data power_level = 417
14:31:49.284 [Lua] Lobby data selected_level_key = inn_level
14:31:49.284 [Lua] Lobby data difficulty = normal
14:31:49.284 [Lua] Lobby data player_slot_4 = 0:0
14:31:49.284 [Lua] Lobby data unique_server_name = JayJay
14:31:49.284 [Lua] Lobby data matchmaking = false
14:31:49.284 [Lua] Lobby data host = 110000106697298
14:31:49.284 [Lua] Lobby data country_code = DE
14:31:49.284 [Lua] Lobby data game_mode = 3
14:31:49.284 [Lua] Lobby data player_slot_5 = 110000103ffc13d:1
14:31:49.284 [Lua] Lobby data player_slot_2 = 0:0
14:31:49.284 [Lua] Lobby data player_slot_1 = 0:0
14:31:49.284 [Lua] Lobby data player_slot_3 = 110000106697298:1
14:31:49.284 [Lua] Lobby data num_players = 2
14:31:49.284 [Lua] Set lobby end.
14:31:49.986 [Lua] PlayFabMirror:_commit_internal 3
14:31:49.986 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
14:31:49.988 [Lua] generate_backend_stats 110000106697298:1
14:31:49.996 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 9
14:31:49.996 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 10
14:31:50.003 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 9 1
14:31:50.938 [Lua] [PlayFabRequestQueue] EAC Enabled! 9
14:31:50.938 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 9
14:31:51.412 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 9
14:31:51.424 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 10
14:31:51.852 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 10
14:31:51.863 [Lua] commit result success 3
14:31:54.272 [Lua] Set lobby begin:
14:31:54.272 [Lua] Lobby data level_key = inn_level
14:31:54.272 [Lua] Lobby data power_level = 835
14:31:54.272 [Lua] Lobby data selected_level_key = inn_level
14:31:54.272 [Lua] Lobby data difficulty = normal
14:31:54.272 [Lua] Lobby data player_slot_4 = 0:0
14:31:54.272 [Lua] Lobby data unique_server_name = JayJay
14:31:54.272 [Lua] Lobby data matchmaking = false
14:31:54.272 [Lua] Lobby data host = 110000106697298
14:31:54.272 [Lua] Lobby data country_code = DE
14:31:54.272 [Lua] Lobby data game_mode = 3
14:31:54.272 [Lua] Lobby data player_slot_5 = 110000103ffc13d:1
14:31:54.272 [Lua] Lobby data player_slot_2 = 0:0
14:31:54.272 [Lua] Lobby data player_slot_1 = 0:0
14:31:54.272 [Lua] Lobby data player_slot_3 = 110000106697298:1
14:31:54.272 [Lua] Lobby data num_players = 2
14:31:54.272 [Lua] Set lobby end.
14:32:14.020 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `player_foley_map_interaction` for object id: 48, name: `unknown`
14:32:15.906 [Lua] [IngameUI] menu view on_enter hero_view
14:32:15.910 [Lua] [IngameUI] menu view post_update_on_enter table: 0x01608bf0
14:32:15.910 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
14:32:15.922 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
14:32:15.923 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
14:32:15.924 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
14:32:15.924 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
14:32:15.949 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
14:32:16.238 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
14:32:16.238 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
14:32:16.247 [World] Spawning level.
14:32:16.265 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000DA952D0, async-read, prioritized
14:32:16.265 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/skins/green/chr_dwarf_ranger_ironbreaker_green, MenuWorldPreviewertable: 000000000DA952D0, async-read, prioritized
14:32:16.318 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_axe_02_t2/wpn_dw_2h_axe_02_t2_3p, MenuWorldPreviewertable: 000000000DA952D0, async-read, prioritized
14:32:16.318 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_02_t2/wpn_dw_handgun_02_t2_3p, MenuWorldPreviewertable: 000000000DA952D0, async-read, prioritized
14:32:16.318 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15, MenuWorldPreviewertable: 000000000DA952D0, async-read, prioritized
14:32:16.318 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_axe_02_t2/wpn_dw_2h_axe_02_t2_3p, MenuWorldPreviewertable: 000000000DA952D0 -> Package still referenced, NOT unloaded:
14:32:16.318 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_axe_02_t2/wpn_dw_2h_axe_02_t2_3p, MenuWorldPreviewertable: 000000000DA952D0, async-read, prioritized
14:32:16.318 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_02_t2/wpn_dw_handgun_02_t2_3p, MenuWorldPreviewertable: 000000000DA952D0 -> Package still referenced, NOT unloaded:
14:32:16.318 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_02_t2/wpn_dw_handgun_02_t2_3p, MenuWorldPreviewertable: 000000000DA952D0, async-read, prioritized
14:32:18.333 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_axe_02_t2/wpn_dw_2h_axe_02_t2_3p, MenuWorldPreviewertable: 000000000DA952D0 -> Package still referenced, NOT unloaded:
14:32:18.333 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_hammer_03_t2/wpn_dw_2h_hammer_03_t2_3p, MenuWorldPreviewertable: 000000000DA952D0, async-read, prioritized
14:32:18.333 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_02_t2/wpn_dw_handgun_02_t2_3p, MenuWorldPreviewertable: 000000000DA952D0 -> Package still referenced, NOT unloaded:
14:32:18.333 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_02_t2/wpn_dw_handgun_02_t2_3p, MenuWorldPreviewertable: 000000000DA952D0, async-read, prioritized
14:32:18.350 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:3 my_peer_id:110000106697298
14:32:18.350 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103ffc13d inventory_sync_id:3 my_peer_id:110000106697298
14:32:18.368 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:3 my_peer_id:110000106697298
14:32:18.368 [Lua] [PackageManager] Load: wwise/two_handed_hammers, InventoryPackageSynchronizerClient, async-read,
14:32:18.368 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_hammer_03_t2/wpn_dw_2h_hammer_03_t2, InventoryPackageSynchronizerClient, async-read,
14:32:18.368 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_hammer_03_t2/wpn_dw_2h_hammer_03_t2_3p, InventoryPackageSynchronizerClient, async-read,
14:32:18.425 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_axe_02_t2/wpn_dw_2h_axe_02_t2, InventoryPackageSynchronizerClient
14:32:18.426 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_axe_02_t2/wpn_dw_2h_axe_02_t2_3p, InventoryPackageSynchronizerClient
14:32:18.473 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_hammer_03_t2/wpn_dw_2h_hammer_03_t2_3p
14:32:18.473 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_hammer_03_t2/wpn_dw_2h_hammer_03_t2_3p
14:32:18.475 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_hammers
14:32:18.548 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_hammers
14:32:18.548 [Lua] [PackageManager] Force_load: wwise/two_handed_hammers
14:32:18.548 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_hammer_03_t2/wpn_dw_2h_hammer_03_t2
14:32:18.679 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_hammer_03_t2/wpn_dw_2h_hammer_03_t2
14:32:18.679 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_hammer_03_t2/wpn_dw_2h_hammer_03_t2
14:32:18.700 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 3
14:32:18.794 [Lua] [IngameUI] menu view on_exit hero_view
14:32:18.800 [Lua] [IngameUI] menu view post_update_on_exit table: 0x01608bf0
14:32:18.800 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
14:32:18.800 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
14:32:18.800 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
14:32:18.801 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000DA952D0 -> Package still referenced, NOT unloaded:
14:32:18.801 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/skins/green/chr_dwarf_ranger_ironbreaker_green, MenuWorldPreviewertable: 000000000DA952D0 -> Package still referenced, NOT unloaded:
14:32:18.801 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15, MenuWorldPreviewertable: 000000000DA952D0 -> Package still referenced, NOT unloaded:
14:32:18.801 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_hammer_03_t2/wpn_dw_2h_hammer_03_t2_3p, MenuWorldPreviewertable: 000000000DA952D0 -> Package still referenced, NOT unloaded:
14:32:18.801 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_02_t2/wpn_dw_handgun_02_t2_3p, MenuWorldPreviewertable: 000000000DA952D0 -> Package still referenced, NOT unloaded:
14:32:18.808 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
14:32:18.808 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
14:32:18.808 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
14:32:22.087 [Lua] [Matchmaking] Cancelling matchmaking
14:32:22.087 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
14:32:23.542 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit()
14:32:23.542 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter()
14:32:23.544 [Lua] Set lobby begin:
14:32:23.544 [Lua] Lobby data level_key = inn_level
14:32:23.544 [Lua] Lobby data power_level = 835
14:32:23.544 [Lua] Lobby data selected_level_key = inn_level
14:32:23.544 [Lua] Lobby data difficulty = hardest
14:32:23.544 [Lua] Lobby data player_slot_4 = 0:0
14:32:23.544 [Lua] Lobby data unique_server_name = JayJay
14:32:23.544 [Lua] Lobby data matchmaking = false
14:32:23.544 [Lua] Lobby data host = 110000106697298
14:32:23.544 [Lua] Lobby data country_code = DE
14:32:23.544 [Lua] Lobby data game_mode = 3
14:32:23.544 [Lua] Lobby data player_slot_5 = 110000103ffc13d:1
14:32:23.544 [Lua] Lobby data player_slot_2 = 0:0
14:32:23.544 [Lua] Lobby data player_slot_1 = 0:0
14:32:23.544 [Lua] Lobby data player_slot_3 = 110000106697298:1
14:32:23.544 [Lua] Lobby data num_players = 2
14:32:23.544 [Lua] Set lobby end.
14:32:23.544 [Lua] [PartyManager] Leader is set to 110000106697298
14:32:23.544 [Lua] [MATCHMAKING] - Hosting game on level: inn_level skaven_stronghold
14:32:23.544 [Lua] [LevelTransitionHandler] set_next_level( skaven_stronghold )
14:32:23.544 [Lua] Set lobby begin:
14:32:23.544 [Lua] Lobby data twitch_enabled = false
14:32:23.544 [Lua] Lobby data power_level = 835
14:32:23.544 [Lua] Lobby data num_players = 2
14:32:23.544 [Lua] Lobby data weave_name = false
14:32:23.544 [Lua] Lobby data game_mode = 2
14:32:23.544 [Lua] Lobby data mechanism = adventure
14:32:23.544 [Lua] Lobby data level_key = inn_level
14:32:23.544 [Lua] Lobby data player_slot_1 = 0:0
14:32:23.544 [Lua] Lobby data selected_level_key = skaven_stronghold
14:32:23.544 [Lua] Lobby data unique_server_name = JayJay
14:32:23.544 [Lua] Lobby data quick_game = false
14:32:23.544 [Lua] Lobby data matchmaking = true
14:32:23.544 [Lua] Lobby data difficulty = hardest
14:32:23.544 [Lua] Lobby data country_code = DE
14:32:23.544 [Lua] Lobby data host = 110000106697298
14:32:23.544 [Lua] Lobby data player_slot_5 = 110000103ffc13d:1
14:32:23.544 [Lua] Lobby data player_slot_2 = 0:0
14:32:23.544 [Lua] Lobby data player_slot_4 = 0:0
14:32:23.544 [Lua] Lobby data player_slot_3 = 110000106697298:1
14:32:23.544 [Lua] Lobby data eac_authorized = true
14:32:23.544 [Lua] Set lobby end.
14:32:23.544 [Lua] Set lobby begin:
14:32:23.544 [Lua] Lobby data twitch_enabled = false
14:32:23.544 [Lua] Lobby data power_level = 835
14:32:23.544 [Lua] Lobby data num_players = 2
14:32:23.544 [Lua] Lobby data weave_name = false
14:32:23.544 [Lua] Lobby data game_mode = 2
14:32:23.544 [Lua] Lobby data is_private = false
14:32:23.544 [Lua] Lobby data mechanism = adventure
14:32:23.544 [Lua] Lobby data level_key = inn_level
14:32:23.545 [Lua] Lobby data player_slot_1 = 0:0
14:32:23.545 [Lua] Lobby data selected_level_key = skaven_stronghold
14:32:23.545 [Lua] Lobby data unique_server_name = JayJay
14:32:23.545 [Lua] Lobby data quick_game = false
14:32:23.545 [Lua] Lobby data matchmaking = true
14:32:23.545 [Lua] Lobby data difficulty = hardest
14:32:23.545 [Lua] Lobby data country_code = DE
14:32:23.545 [Lua] Lobby data host = 110000106697298
14:32:23.545 [Lua] Lobby data player_slot_5 = 110000103ffc13d:1
14:32:23.545 [Lua] Lobby data player_slot_2 = 0:0
14:32:23.545 [Lua] Lobby data player_slot_4 = 0:0
14:32:23.545 [Lua] Lobby data player_slot_3 = 110000106697298:1
14:32:23.545 [Lua] Lobby data eac_authorized = true
14:32:23.545 [Lua] Set lobby end.
14:32:23.547 [Lua] [ChatManager][1]System: Starting hosted game...
14:32:23.547 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit()
14:32:23.547 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter()
14:32:23.777 [Lua] PlayFabMirror:_commit_internal 4
14:32:23.777 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateCharacterData 11
14:32:23.777 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
14:32:23.779 [Lua] generate_backend_stats 110000106697298:1
14:32:23.787 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 12
14:32:23.794 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateCharacterData 11
14:32:24.137 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateCharacterData 11
14:32:24.149 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 12 2
14:32:24.390 [Lua] [PlayFabRequestQueue] EAC Enabled! 12
14:32:24.390 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 12
14:32:24.776 [Lua] [IngameUI] menu view on_enter hero_view
14:32:24.781 [Lua] [IngameUI] menu view post_update_on_enter table: 0x01608bf0
14:32:24.781 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
14:32:24.792 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
14:32:24.792 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
14:32:24.793 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
14:32:24.794 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
14:32:24.819 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
14:32:24.864 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 12
14:32:24.872 [Lua] commit result success 4
14:32:25.111 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
14:32:25.111 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
14:32:25.120 [World] Spawning level.
14:32:25.140 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000DA952D0, async-read, prioritized
14:32:25.140 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/skins/green/chr_dwarf_ranger_ironbreaker_green, MenuWorldPreviewertable: 000000000DA952D0, async-read, prioritized
14:32:25.192 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_hammer_03_t2/wpn_dw_2h_hammer_03_t2_3p, MenuWorldPreviewertable: 000000000DA952D0, async-read, prioritized
14:32:25.192 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_02_t2/wpn_dw_handgun_02_t2_3p, MenuWorldPreviewertable: 000000000DA952D0, async-read, prioritized
14:32:25.192 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15, MenuWorldPreviewertable: 000000000DA952D0, async-read, prioritized
14:32:25.192 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_hammer_03_t2/wpn_dw_2h_hammer_03_t2_3p, MenuWorldPreviewertable: 000000000DA952D0 -> Package still referenced, NOT unloaded:
14:32:25.192 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_hammer_03_t2/wpn_dw_2h_hammer_03_t2_3p, MenuWorldPreviewertable: 000000000DA952D0, async-read, prioritized
14:32:25.192 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_02_t2/wpn_dw_handgun_02_t2_3p, MenuWorldPreviewertable: 000000000DA952D0 -> Package still referenced, NOT unloaded:
14:32:25.192 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_02_t2/wpn_dw_handgun_02_t2_3p, MenuWorldPreviewertable: 000000000DA952D0, async-read, prioritized
14:32:28.417 [Lua] [IngameUI] menu view on_exit hero_view
14:32:28.423 [Lua] [IngameUI] menu view post_update_on_exit table: 0x01608bf0
14:32:28.423 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
14:32:28.423 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
14:32:28.423 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
14:32:28.423 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, MenuWorldPreviewertable: 000000000DA952D0 -> Package still referenced, NOT unloaded:
14:32:28.423 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/skins/green/chr_dwarf_ranger_ironbreaker_green, MenuWorldPreviewertable: 000000000DA952D0 -> Package still referenced, NOT unloaded:
14:32:28.423 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15, MenuWorldPreviewertable: 000000000DA952D0 -> Package still referenced, NOT unloaded:
14:32:28.423 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_hammer_03_t2/wpn_dw_2h_hammer_03_t2_3p, MenuWorldPreviewertable: 000000000DA952D0 -> Package still referenced, NOT unloaded:
14:32:28.423 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_02_t2/wpn_dw_handgun_02_t2_3p, MenuWorldPreviewertable: 000000000DA952D0 -> Package still referenced, NOT unloaded:
14:32:28.430 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
14:32:28.430 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
14:32:28.430 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
14:32:30.591 [SteamLobby] Detected added member 110000103b58da7
14:32:30.591 [Lua] [NetworkServer] Changing num_players from 2 to 3
14:32:30.591 [Lua] Players: 3
14:32:30.591 [Lua] Set lobby begin:
14:32:30.591 [Lua] Lobby data twitch_enabled = false
14:32:30.591 [Lua] Lobby data power_level = 835
14:32:30.591 [Lua] Lobby data num_players = 3
14:32:30.591 [Lua] Lobby data weave_name = false
14:32:30.591 [Lua] Lobby data game_mode = 2
14:32:30.591 [Lua] Lobby data is_private = false
14:32:30.591 [Lua] Lobby data mechanism = adventure
14:32:30.591 [Lua] Lobby data level_key = inn_level
14:32:30.591 [Lua] Lobby data player_slot_1 = 0:0
14:32:30.591 [Lua] Lobby data selected_level_key = skaven_stronghold
14:32:30.591 [Lua] Lobby data unique_server_name = JayJay
14:32:30.591 [Lua] Lobby data quick_game = false
14:32:30.591 [Lua] Lobby data matchmaking = true
14:32:30.591 [Lua] Lobby data difficulty = hardest
14:32:30.591 [Lua] Lobby data country_code = DE
14:32:30.591 [Lua] Lobby data host = 110000106697298
14:32:30.591 [Lua] Lobby data player_slot_5 = 110000103ffc13d:1
14:32:30.591 [Lua] Lobby data player_slot_2 = 0:0
14:32:30.591 [Lua] Lobby data player_slot_4 = 0:0
14:32:30.591 [Lua] Lobby data player_slot_3 = 110000106697298:1
14:32:30.591 [Lua] Lobby data eac_authorized = true
14:32:30.591 [Lua] Set lobby end.
14:32:30.592 [Lua] [LobbyMembers] Member joined 110000103b58da7
14:32:30.608 [Connection] Creating endpoint 110000103b58da7 - reliable message sent
14:32:30.608 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s
14:32:30.625 [SteamAuthenticator] Sent ticket request to 110000103b58da7
14:32:30.626 [Lua] [ChatManager][1]System: Bill Duck is joining the game
14:32:34.982 [SteamAuthenticator] Got ticket from 110000103b58da7
14:32:34.982 [SteamAuthenticator] BeginAuthSession 110000103b58da7
14:32:34.982 [SteamAuthenticator] Authenticating 110000103b58da7
14:32:35.016 [SteamAuthenticator] Got ticket request from 110000103b58da7
14:32:35.016 [SteamAuthenticator] GetAuthSessionTicket 110000103b58da7
14:32:35.016 [SteamAuthenticator] Sent ticket to 110000103b58da7
14:32:35.321 [SteamAuthenticator] Steam validation for 110000103b58da7 with response 0
14:32:35.389 [Connection] New session id 239 to 110000103b58da7.
14:32:35.490 [Connection] Established a connection <49.239> to 110000103b58da7
14:32:35.490 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
14:32:35.490 [Lua] [Matchmaking] Got a handshake request from 110000103b58da7 with user name 'Bill Duck'
14:32:35.574 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001740cce from 110000103b58da7, replying lobby_ok
14:32:35.675 [Lua] [Matchmaking] PROFILES REQUESTED BY 110000103b58da7 REPLY wh:0 | we:0 | dr:110000106697298 | bw:0 | es:110000103ffc13d
14:32:35.809 [Lua] Set lobby begin:
14:32:35.809 [Lua] Lobby data twitch_enabled = false
14:32:35.809 [Lua] Lobby data power_level = 835
14:32:35.809 [Lua] Lobby data num_players = 3
14:32:35.809 [Lua] Lobby data weave_name = false
14:32:35.809 [Lua] Lobby data game_mode = 2
14:32:35.809 [Lua] Lobby data is_private = false
14:32:35.809 [Lua] Lobby data mechanism = adventure
14:32:35.809 [Lua] Lobby data level_key = inn_level
14:32:35.809 [Lua] Lobby data player_slot_1 = 0:0
14:32:35.809 [Lua] Lobby data selected_level_key = skaven_stronghold
14:32:35.809 [Lua] Lobby data unique_server_name = JayJay
14:32:35.809 [Lua] Lobby data quick_game = false
14:32:35.809 [Lua] Lobby data matchmaking = true
14:32:35.809 [Lua] Lobby data difficulty = hardest
14:32:35.809 [Lua] Lobby data country_code = DE
14:32:35.809 [Lua] Lobby data host = 110000106697298
14:32:35.809 [Lua] Lobby data player_slot_5 = 110000103ffc13d:1
14:32:35.809 [Lua] Lobby data player_slot_2 = 0:0
14:32:35.810 [Lua] Lobby data player_slot_4 = 110000103b58da7:1
14:32:35.810 [Lua] Lobby data player_slot_3 = 110000106697298:1
14:32:35.810 [Lua] Lobby data eac_authorized = true
14:32:35.810 [Lua] Set lobby end.
14:32:35.810 [Lua] [Matchmaking] Assigning profile slot 4 to 110000103b58da7
14:32:35.810 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:110000103b58da7 | dr:110000106697298 | bw:0 | es:110000103ffc13d
14:32:38.181 [Lua] ### CLEARING PEER STATE FOR 110000103b58da7
14:32:38.248 [Lua] [PSM] Peer 110000103b58da7 joined. Want to use profile index "4"
14:32:38.248 [Lua] Mechanism says: a client joined the game! 110000103b58da7
14:32:38.248 [EAC] EAC server has client 110000103b58da7 (and owner 110000103b58da7)
14:32:38.248 [EACServer] [15:32:38:247][Windows][EAC Server] [Info][RegisterClient] Client: 0110000103B58DA7 PlayerGUID: 76561198022495655 PlayerIP: 0.0.0.0 OwnerGUID: 76561198022495655 PlayerName: JayJay
14:32:38.248 [Lua] [EnemyPackageLoader] client_connected (peer_id=110000103b58da7, connection_key=1)
14:32:38.435 [Lua] PlayFabMirror:_commit_internal 5
14:32:38.435 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
14:32:38.436 [Lua] generate_backend_stats 110000106697298:1
14:32:38.444 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
14:32:38.452 [Lua] commit result success 5
14:32:38.467 [EACServer] [15:32:38:466][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000103B58DA7 Session: 2 Status: Client Authenticated Message: Client authenticated.
14:32:38.469 [EAC] Peer 110000103b58da7 switched EAC state to ClientAuthenticatedLocal
14:32:38.649 [EACServer] [15:32:38:648][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 0110000103B58DA7.
14:32:38.849 [EACServer] [15:32:38:848][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 0110000103B58DA7
14:32:38.849 [EACServer] [15:32:38:848][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000103B58DA7 Session: 2 Status: Client Authenticated Remotely Message: Client authenticated remotely.
14:32:38.856 [EAC] Peer 110000103b58da7 switched EAC state to ClientAuthenticatedRemote
14:32:40.266 [Lua] player (110000103b58da7,1) was put into party 0
14:32:40.266 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000103b58da7
14:32:40.333 [Lua] ### Sending rpc_level_loaded
14:32:40.333 [Lua] #### Has state machine: true, sender: 110000103b58da7, level_id: 50
14:32:40.333 [Lua] Peer 110000103b58da7 has loaded the level but not all enemies, so we wait
14:32:40.434 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (sender=110000103b58da7, connection_key=1)
14:32:40.435 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103b58da7 inventory_sync_id:3 my_peer_id:110000106697298
14:32:41.647 [SteamVoipClient] select_out(110000103b58da7, on)
14:32:41.647 [SteamVoipClient] select_in(110000103b58da7, on)
14:32:41.647 [SteamVoipClient] select_out(110000103b58da7, off)
14:32:46.035 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
14:32:46.036 [Lua] [Matchmaking] Got a handshake request from 110000103b58da7 with user name 'Bill Duck'
14:32:46.055 [Lua] Breedfreezer (server) starting a hot join sync
14:32:46.055 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=46
14:32:46.055 [Lua] RemotePlayer:create_game_object( ) 46
14:32:46.065 [Lua] player (110000103b58da7,1) was put into party 1
14:32:46.065 [Lua] Assigning peer(110000103b58da7:1) to profile(4) career(2)
14:32:46.065 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000103b58da7) local_player_id(1) profile_index(4) career_index(2)
14:32:46.065 [Lua] Set lobby begin:
14:32:46.065 [Lua] Lobby data twitch_enabled = false
14:32:46.065 [Lua] Lobby data power_level = 835
14:32:46.065 [Lua] Lobby data num_players = 3
14:32:46.065 [Lua] Lobby data weave_name = false
14:32:46.066 [Lua] Lobby data game_mode = 2
14:32:46.066 [Lua] Lobby data is_private = false
14:32:46.066 [Lua] Lobby data mechanism = adventure
14:32:46.066 [Lua] Lobby data level_key = inn_level
14:32:46.066 [Lua] Lobby data player_slot_1 = 0:0
14:32:46.066 [Lua] Lobby data selected_level_key = skaven_stronghold
14:32:46.067 [Lua] Lobby data unique_server_name = JayJay
14:32:46.067 [Lua] Lobby data quick_game = false
14:32:46.067 [Lua] Lobby data matchmaking = true
14:32:46.067 [Lua] Lobby data difficulty = hardest
14:32:46.067 [Lua] Lobby data country_code = DE
14:32:46.067 [Lua] Lobby data host = 110000106697298
14:32:46.067 [Lua] Lobby data player_slot_5 = 110000103ffc13d:1
14:32:46.067 [Lua] Lobby data player_slot_2 = 0:0
14:32:46.067 [Lua] Lobby data player_slot_4 = 110000103b58da7:1
14:32:46.067 [Lua] Lobby data player_slot_3 = 110000106697298:1
14:32:46.067 [Lua] Lobby data eac_authorized = true
14:32:46.067 [Lua] Set lobby end.
14:32:46.067 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:110000103b58da7 | dr:110000106697298 | bw:0 | es:110000103ffc13d
14:32:46.068 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_client_3, async-read,
14:32:46.068 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded:
14:32:46.210 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_client_3, async-read,
14:32:46.210 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded:
14:32:46.210 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_hall_painting_wood_base_client_2, async-read,
14:32:46.210 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000103b58da7 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
14:32:46.210 [Lua] Adding player sync data to peer=110000103b58da7 local_player_id=1
14:32:46.210 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:4 my_peer_id:110000106697298
14:32:46.210 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103ffc13d inventory_sync_id:4 my_peer_id:110000106697298
14:32:46.210 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103b58da7 inventory_sync_id:4 my_peer_id:110000106697298
14:32:46.211 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000103b58da7
14:32:46.218 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:4 my_peer_id:110000106697298
14:32:46.218 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient, async-read,
14:32:46.218 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t1/wpn_we_bow_03_t1_3p, InventoryPackageSynchronizerClient, async-read,
14:32:46.218 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read,
14:32:46.218 [Lua] [PackageManager] Load: resource_packages/careers/we_maidenguard, InventoryPackageSynchronizerClient, async-read,
14:32:46.218 [Lua] [PackageManager] Load: wwise/one_handed_daggers, InventoryPackageSynchronizerClient, async-read,
14:32:46.218 [Lua] [PackageManager] Load: wwise/one_handed_swords, InventoryPackageSynchronizerClient, async-read,
14:32:46.218 [Lua] [PackageManager] Load: wwise/bow, InventoryPackageSynchronizerClient, async-read,
14:32:46.218 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
14:32:46.218 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_03, InventoryPackageSynchronizerClient, async-read,
14:32:46.218 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/skins/red_and_yellow/chr_way_watcher_maiden_guard_red_and_yellow, InventoryPackageSynchronizerClient, async-read,
14:32:46.218 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
14:32:46.260 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_tzeentch01
14:32:46.260 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_tzeentch01
14:32:46.260 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
14:32:46.328 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
14:32:46.328 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
14:32:46.328 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_03_t1/wpn_we_bow_03_t1_3p
14:32:46.480 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_03_t1/wpn_we_bow_03_t1_3p
14:32:46.480 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_03_t1/wpn_we_bow_03_t1_3p
14:32:46.481 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_husk_base
14:32:46.838 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_husk_base
14:32:46.838 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_husk_base
14:32:46.839 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_maidenguard
14:32:46.936 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_maidenguard
14:32:46.936 [Lua] [PackageManager] Force_load: resource_packages/careers/we_maidenguard
14:32:46.936 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_daggers
14:32:47.004 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_daggers
14:32:47.004 [Lua] [PackageManager] Force_load: wwise/one_handed_daggers
14:32:47.004 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_swords
14:32:47.105 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords
14:32:47.105 [Lua] [PackageManager] Force_load: wwise/one_handed_swords
14:32:47.105 [Lua] [PackageManager] Queueing new asynch package: wwise/bow
14:32:47.156 [Lua] [PackageManager] Finished loading asynchronous package: wwise/bow
14:32:47.156 [Lua] [PackageManager] Force_load: wwise/bow
14:32:47.156 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p
14:32:47.291 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p
14:32:47.291 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p
14:32:47.292 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_03
14:32:47.359 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_03
14:32:47.359 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_03
14:32:47.360 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/skins/red_and_yellow/chr_way_watcher_maiden_guard_red_and_yellow
14:32:47.460 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/skins/red_and_yellow/chr_way_watcher_maiden_guard_red_and_yellow
14:32:47.460 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/skins/red_and_yellow/chr_way_watcher_maiden_guard_red_and_yellow
14:32:47.461 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p
14:32:47.561 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p
14:32:47.561 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p
14:32:47.578 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 4
14:32:49.683 [Lua] Set lobby begin:
14:32:49.683 [Lua] Lobby data twitch_enabled = false
14:32:49.683 [Lua] Lobby data power_level = 556
14:32:49.683 [Lua] Lobby data num_players = 3
14:32:49.683 [Lua] Lobby data weave_name = false
14:32:49.683 [Lua] Lobby data game_mode = 2
14:32:49.683 [Lua] Lobby data is_private = false
14:32:49.683 [Lua] Lobby data mechanism = adventure
14:32:49.683 [Lua] Lobby data level_key = inn_level
14:32:49.683 [Lua] Lobby data player_slot_1 = 0:0
14:32:49.683 [Lua] Lobby data selected_level_key = skaven_stronghold
14:32:49.683 [Lua] Lobby data unique_server_name = JayJay
14:32:49.683 [Lua] Lobby data quick_game = false
14:32:49.683 [Lua] Lobby data matchmaking = true
14:32:49.683 [Lua] Lobby data difficulty = hardest
14:32:49.683 [Lua] Lobby data country_code = DE
14:32:49.684 [Lua] Lobby data host = 110000106697298
14:32:49.684 [Lua] Lobby data player_slot_5 = 110000103ffc13d:1
14:32:49.684 [Lua] Lobby data player_slot_2 = 0:0
14:32:49.684 [Lua] Lobby data player_slot_4 = 110000103b58da7:1
14:32:49.684 [Lua] Lobby data player_slot_3 = 110000106697298:1
14:32:49.684 [Lua] Lobby data eac_authorized = true
14:32:49.684 [Lua] Set lobby end.
14:32:51.537 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000103b58da7 go_type=player_unit go_created_func_name=game_object_created_player_unit
14:32:51.537 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=47
14:32:51.538 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
14:32:54.718 [Lua] Set lobby begin:
14:32:54.718 [Lua] Lobby data twitch_enabled = false
14:32:54.718 [Lua] Lobby data power_level = 835
14:32:54.718 [Lua] Lobby data num_players = 3
14:32:54.718 [Lua] Lobby data weave_name = false
14:32:54.718 [Lua] Lobby data game_mode = 2
14:32:54.718 [Lua] Lobby data is_private = false
14:32:54.718 [Lua] Lobby data mechanism = adventure
14:32:54.718 [Lua] Lobby data level_key = inn_level
14:32:54.718 [Lua] Lobby data player_slot_1 = 0:0
14:32:54.718 [Lua] Lobby data selected_level_key = skaven_stronghold
14:32:54.718 [Lua] Lobby data unique_server_name = JayJay
14:32:54.718 [Lua] Lobby data quick_game = false
14:32:54.718 [Lua] Lobby data matchmaking = true
14:32:54.718 [Lua] Lobby data difficulty = hardest
14:32:54.718 [Lua] Lobby data country_code = DE
14:32:54.718 [Lua] Lobby data host = 110000106697298
14:32:54.719 [Lua] Lobby data player_slot_5 = 110000103ffc13d:1
14:32:54.719 [Lua] Lobby data player_slot_2 = 0:0
14:32:54.719 [Lua] Lobby data player_slot_4 = 110000103b58da7:1
14:32:54.719 [Lua] Lobby data player_slot_3 = 110000106697298:1
14:32:54.719 [Lua] Lobby data eac_authorized = true
14:32:54.719 [Lua] Set lobby end.
14:32:57.631 [SteamLobby] Detected added member 110000106d1b76c
14:32:57.631 [Lua] [NetworkServer] Changing num_players from 3 to 4
14:32:57.631 [Lua] Players: 4
14:32:57.631 [Lua] Set lobby begin:
14:32:57.631 [Lua] Lobby data twitch_enabled = false
14:32:57.631 [Lua] Lobby data power_level = 835
14:32:57.631 [Lua] Lobby data num_players = 4
14:32:57.631 [Lua] Lobby data weave_name = false
14:32:57.631 [Lua] Lobby data game_mode = 2
14:32:57.631 [Lua] Lobby data is_private = false
14:32:57.631 [Lua] Lobby data mechanism = adventure
14:32:57.631 [Lua] Lobby data level_key = inn_level
14:32:57.631 [Lua] Lobby data player_slot_1 = 0:0
14:32:57.631 [Lua] Lobby data selected_level_key = skaven_stronghold
14:32:57.631 [Lua] Lobby data unique_server_name = JayJay
14:32:57.631 [Lua] Lobby data quick_game = false
14:32:57.631 [Lua] Lobby data matchmaking = true
14:32:57.631 [Lua] Lobby data difficulty = hardest
14:32:57.631 [Lua] Lobby data country_code = DE
14:32:57.631 [Lua] Lobby data host = 110000106697298
14:32:57.631 [Lua] Lobby data player_slot_5 = 110000103ffc13d:1
14:32:57.632 [Lua] Lobby data player_slot_2 = 0:0
14:32:57.632 [Lua] Lobby data player_slot_4 = 110000103b58da7:1
14:32:57.632 [Lua] Lobby data player_slot_3 = 110000106697298:1
14:32:57.632 [Lua] Lobby data eac_authorized = true
14:32:57.632 [Lua] Set lobby end.
14:32:57.632 [Lua] [LobbyMembers] Member joined 110000106d1b76c
14:32:57.648 [Connection] Creating endpoint 110000106d1b76c - reliable message sent
14:32:57.648 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s
14:32:57.664 [SteamAuthenticator] Sent ticket request to 110000106d1b76c
14:32:57.664 [Lua] [ChatManager][1]System: Dagobert is joining the game
14:33:01.107 [Lua] PlayFabMirror:_commit_internal 6
14:33:01.107 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
14:33:01.108 [Lua] generate_backend_stats 110000106697298:1
14:33:01.117 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
14:33:01.117 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 13
14:33:01.126 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 13
14:33:01.968 [SteamAuthenticator] Got ticket from 110000106d1b76c
14:33:01.968 [SteamAuthenticator] BeginAuthSession 110000106d1b76c
14:33:01.968 [SteamAuthenticator] Authenticating 110000106d1b76c
14:33:01.968 [SteamAuthenticator] Got ticket request from 110000106d1b76c
14:33:01.968 [SteamAuthenticator] GetAuthSessionTicket 110000106d1b76c
14:33:01.968 [SteamAuthenticator] Sent ticket to 110000106d1b76c
14:33:02.288 [SteamAuthenticator] Steam validation for 110000106d1b76c with response 0
14:33:02.373 [Connection] New session id 210 to 110000106d1b76c.
14:33:02.441 [Connection] Established a connection <23.210> to 110000106d1b76c
14:33:02.441 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
14:33:02.441 [Lua] [Matchmaking] Got a handshake request from 110000106d1b76c with user name 'Dagobert'
14:33:02.509 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001740cce from 110000106d1b76c, replying lobby_ok
14:33:02.576 [Lua] [Matchmaking] PROFILES REQUESTED BY 110000106d1b76c REPLY wh:0 | we:110000103b58da7 | dr:110000106697298 | bw:0 | es:110000103ffc13d
14:33:02.643 [Lua] Set lobby begin:
14:33:02.643 [Lua] Lobby data twitch_enabled = false
14:33:02.643 [Lua] Lobby data power_level = 835
14:33:02.643 [Lua] Lobby data num_players = 4
14:33:02.643 [Lua] Lobby data weave_name = false
14:33:02.643 [Lua] Lobby data game_mode = 2
14:33:02.643 [Lua] Lobby data is_private = false
14:33:02.643 [Lua] Lobby data mechanism = adventure
14:33:02.643 [Lua] Lobby data level_key = inn_level
14:33:02.643 [Lua] Lobby data player_slot_1 = 110000106d1b76c:1
14:33:02.643 [Lua] Lobby data selected_level_key = skaven_stronghold
14:33:02.643 [Lua] Lobby data unique_server_name = JayJay
14:33:02.643 [Lua] Lobby data quick_game = false
14:33:02.643 [Lua] Lobby data matchmaking = true
14:33:02.643 [Lua] Lobby data difficulty = hardest
14:33:02.643 [Lua] Lobby data country_code = DE
14:33:02.643 [Lua] Lobby data host = 110000106697298
14:33:02.643 [Lua] Lobby data player_slot_5 = 110000103ffc13d:1
14:33:02.643 [Lua] Lobby data player_slot_2 = 0:0
14:33:02.643 [Lua] Lobby data player_slot_4 = 110000103b58da7:1
14:33:02.643 [Lua] Lobby data player_slot_3 = 110000106697298:1
14:33:02.643 [Lua] Lobby data eac_authorized = true
14:33:02.643 [Lua] Set lobby end.
14:33:02.643 [Lua] [Matchmaking] Assigning profile slot 1 to 110000106d1b76c
14:33:02.643 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000106d1b76c | we:110000103b58da7 | dr:110000106697298 | bw:0 | es:110000103ffc13d
14:33:03.478 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 13
14:33:03.489 [Lua] commit result success 6
14:33:04.848 [Lua] ### CLEARING PEER STATE FOR 110000106d1b76c
14:33:04.902 [Lua] [PSM] Peer 110000106d1b76c joined. Want to use profile index "1"
14:33:04.902 [Lua] Mechanism says: a client joined the game! 110000106d1b76c
14:33:04.902 [EAC] EAC server has client 110000106d1b76c (and owner 110000106d1b76c)
14:33:04.902 [EACServer] [15:33:04:902][Windows][EAC Server] [Info][RegisterClient] Client: 0110000106D1B76C PlayerGUID: 76561198074673004 PlayerIP: 0.0.0.0 OwnerGUID: 76561198074673004 PlayerName: JayJay
14:33:04.902 [Lua] [EnemyPackageLoader] client_connected (peer_id=110000106d1b76c, connection_key=2)
14:33:05.081 [EACServer] [15:33:05:081][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000106D1B76C Session: 3 Status: Client Authenticated Message: Client authenticated.
14:33:05.084 [EAC] Peer 110000106d1b76c switched EAC state to ClientAuthenticatedLocal
14:33:05.276 [EACServer] [15:33:05:276][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 0110000106D1B76C.
14:33:05.477 [EACServer] [15:33:05:476][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 0110000106D1B76C
14:33:05.477 [EACServer] [15:33:05:476][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000106D1B76C Session: 3 Status: Client Authenticated Remotely Message: Client authenticated remotely.
14:33:05.489 [EAC] Peer 110000106d1b76c switched EAC state to ClientAuthenticatedRemote
14:33:06.921 [Lua] player (110000106d1b76c,1) was put into party 0
14:33:06.921 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000106d1b76c
14:33:06.988 [Lua] ### Sending rpc_level_loaded
14:33:06.988 [Lua] #### Has state machine: true, sender: 110000106d1b76c, level_id: 50
14:33:06.988 [Lua] Peer 110000106d1b76c has loaded the level but not all enemies, so we wait
14:33:07.122 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (sender=110000106d1b76c, connection_key=2)
14:33:07.122 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106d1b76c inventory_sync_id:4 my_peer_id:110000106697298
14:33:12.152 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start()
14:33:12.152 [Lua] [Matchmaking] Got a handshake request from 110000106d1b76c with user name 'Dagobert'
14:33:12.173 [Lua] Breedfreezer (server) starting a hot join sync
14:33:12.173 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=48
14:33:12.173 [Lua] RemotePlayer:create_game_object( ) 48
14:33:12.182 [Lua] player (110000106d1b76c,1) was put into party 1
14:33:12.182 [Lua] Assigning peer(110000106d1b76c:1) to profile(1) career(2)
14:33:12.182 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000106d1b76c) local_player_id(1) profile_index(1) career_index(2)
14:33:12.182 [Lua] Set lobby begin:
14:33:12.182 [Lua] Lobby data twitch_enabled = false
14:33:12.182 [Lua] Lobby data power_level = 835
14:33:12.182 [Lua] Lobby data num_players = 4
14:33:12.182 [Lua] Lobby data weave_name = false
14:33:12.182 [Lua] Lobby data game_mode = 2
14:33:12.182 [Lua] Lobby data is_private = false
14:33:12.182 [Lua] Lobby data mechanism = adventure
14:33:12.182 [Lua] Lobby data level_key = inn_level
14:33:12.182 [Lua] Lobby data player_slot_1 = 110000106d1b76c:1
14:33:12.182 [Lua] Lobby data selected_level_key = skaven_stronghold
14:33:12.182 [Lua] Lobby data unique_server_name = JayJay
14:33:12.182 [Lua] Lobby data quick_game = false
14:33:12.182 [Lua] Lobby data matchmaking = true
14:33:12.182 [Lua] Lobby data difficulty = hardest
14:33:12.182 [Lua] Lobby data country_code = DE
14:33:12.182 [Lua] Lobby data host = 110000106697298
14:33:12.182 [Lua] Lobby data player_slot_5 = 110000103ffc13d:1
14:33:12.182 [Lua] Lobby data player_slot_2 = 0:0
14:33:12.182 [Lua] Lobby data player_slot_4 = 110000103b58da7:1
14:33:12.182 [Lua] Lobby data player_slot_3 = 110000106697298:1
14:33:12.182 [Lua] Lobby data eac_authorized = true
14:33:12.182 [Lua] Set lobby end.
14:33:12.182 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:110000106d1b76c | we:110000103b58da7 | dr:110000106697298 | bw:0 | es:110000103ffc13d
14:33:12.183 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_client_3, async-read,
14:33:12.183 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded:
14:33:12.183 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_hall_painting_wood_base_client_2, async-read,
14:33:12.183 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_hall_painting_wood_base_client_2 -> Package still referenced, NOT unloaded:
14:33:12.292 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_client_3, async-read,
14:33:12.292 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded:
14:33:12.292 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_hall_painting_wood_base_client_2, async-read,
14:33:12.297 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_hall_painting_wood_base_client_2
14:33:12.297 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_hall_painting_wood_base_client_1, async-read,
14:33:12.297 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000106d1b76c go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
14:33:12.297 [Lua] Adding player sync data to peer=110000106d1b76c local_player_id=1
14:33:12.297 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:5 my_peer_id:110000106697298
14:33:12.297 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106d1b76c inventory_sync_id:5 my_peer_id:110000106697298
14:33:12.297 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103ffc13d inventory_sync_id:5 my_peer_id:110000106697298
14:33:12.297 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000103b58da7 inventory_sync_id:5 my_peer_id:110000106697298
14:33:12.298 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000106d1b76c
14:33:12.303 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:5 my_peer_id:110000106697298
14:33:12.303 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_crossbow_t2/wpn_empire_crossbow_tier2_3p, InventoryPackageSynchronizerClient, async-read,
14:33:12.303 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, InventoryPackageSynchronizerClient, async-read,
14:33:12.303 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p, InventoryPackageSynchronizerClient, async-read,
14:33:12.303 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_03, InventoryPackageSynchronizerClient, async-read,
14:33:12.303 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read,
14:33:12.303 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient, async-read,
14:33:12.303 [Lua] [PackageManager] Load: wwise/crossbow, InventoryPackageSynchronizerClient, async-read,
14:33:12.303 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/skins/black_and_gold/chr_witch_hunter_bounty_hunter_black_and_gold, InventoryPackageSynchronizerClient, async-read,
14:33:12.303 [Lua] [PackageManager] Load: resource_packages/careers/wh_bountyhunter, InventoryPackageSynchronizerClient, async-read,
14:33:12.326 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_tzeentch01
14:33:12.326 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_tzeentch01
14:33:12.327 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_crossbow_t2/wpn_empire_crossbow_tier2_3p
14:33:12.461 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_crossbow_t2/wpn_empire_crossbow_tier2_3p
14:33:12.461 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_crossbow_t2/wpn_empire_crossbow_tier2_3p
14:33:12.463 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p
14:33:12.646 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p
14:33:12.646 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p
14:33:12.647 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p
14:33:12.766 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p
14:33:12.766 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p
14:33:12.767 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_03
14:33:12.821 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_03
14:33:12.821 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_03
14:33:12.822 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_husk_base
14:33:13.235 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_husk_base
14:33:13.235 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_husk_base
14:33:13.237 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
14:33:13.311 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
14:33:13.311 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
14:33:13.311 [Lua] [PackageManager] Queueing new asynch package: wwise/crossbow
14:33:13.390 [Lua] [PackageManager] Finished loading asynchronous package: wwise/crossbow
14:33:13.390 [Lua] [PackageManager] Force_load: wwise/crossbow
14:33:13.390 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_bounty_hunter/skins/black_and_gold/chr_witch_hunter_bounty_hunter_black_and_gold
14:33:13.507 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_bounty_hunter/skins/black_and_gold/chr_witch_hunter_bounty_hunter_black_and_gold
14:33:13.508 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_bounty_hunter/skins/black_and_gold/chr_witch_hunter_bounty_hunter_black_and_gold
14:33:13.508 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_bountyhunter
14:33:13.658 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_bountyhunter
14:33:13.658 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_bountyhunter
14:33:13.674 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 5
14:33:14.838 [Lua] Set lobby begin:
14:33:14.838 [Lua] Lobby data twitch_enabled = false
14:33:14.838 [Lua] Lobby data power_level = 626
14:33:14.838 [Lua] Lobby data num_players = 4
14:33:14.838 [Lua] Lobby data weave_name = false
14:33:14.838 [Lua] Lobby data game_mode = 2
14:33:14.838 [Lua] Lobby data is_private = false
14:33:14.838 [Lua] Lobby data mechanism = adventure
14:33:14.838 [Lua] Lobby data level_key = inn_level
14:33:14.838 [Lua] Lobby data player_slot_1 = 110000106d1b76c:1
14:33:14.838 [Lua] Lobby data selected_level_key = skaven_stronghold
14:33:14.838 [Lua] Lobby data unique_server_name = JayJay
14:33:14.838 [Lua] Lobby data quick_game = false
14:33:14.838 [Lua] Lobby data matchmaking = true
14:33:14.838 [Lua] Lobby data difficulty = hardest
14:33:14.838 [Lua] Lobby data country_code = DE
14:33:14.838 [Lua] Lobby data host = 110000106697298
14:33:14.838 [Lua] Lobby data player_slot_5 = 110000103ffc13d:1
14:33:14.838 [Lua] Lobby data player_slot_2 = 0:0
14:33:14.839 [Lua] Lobby data player_slot_4 = 110000103b58da7:1
14:33:14.839 [Lua] Lobby data player_slot_3 = 110000106697298:1
14:33:14.839 [Lua] Lobby data eac_authorized = true
14:33:14.839 [Lua] Set lobby end.
14:33:15.492 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=110000106d1b76c go_type=player_unit go_created_func_name=game_object_created_player_unit
14:33:15.493 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=49
14:33:15.494 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
14:33:19.862 [Lua] Set lobby begin:
14:33:19.862 [Lua] Lobby data twitch_enabled = false
14:33:19.862 [Lua] Lobby data power_level = 835
14:33:19.862 [Lua] Lobby data num_players = 4
14:33:19.862 [Lua] Lobby data weave_name = false
14:33:19.862 [Lua] Lobby data game_mode = 2
14:33:19.862 [Lua] Lobby data is_private = false
14:33:19.862 [Lua] Lobby data mechanism = adventure
14:33:19.862 [Lua] Lobby data level_key = inn_level
14:33:19.862 [Lua] Lobby data player_slot_1 = 110000106d1b76c:1
14:33:19.862 [Lua] Lobby data selected_level_key = skaven_stronghold
14:33:19.862 [Lua] Lobby data unique_server_name = JayJay
14:33:19.862 [Lua] Lobby data quick_game = false
14:33:19.862 [Lua] Lobby data matchmaking = true
14:33:19.863 [Lua] Lobby data difficulty = hardest
14:33:19.863 [Lua] Lobby data country_code = DE
14:33:19.863 [Lua] Lobby data host = 110000106697298
14:33:19.863 [Lua] Lobby data player_slot_5 = 110000103ffc13d:1
14:33:19.863 [Lua] Lobby data player_slot_2 = 0:0
14:33:19.863 [Lua] Lobby data player_slot_4 = 110000103b58da7:1
14:33:19.863 [Lua] Lobby data player_slot_3 = 110000106697298:1
14:33:19.863 [Lua] Lobby data eac_authorized = true
14:33:19.863 [Lua] Set lobby end.
14:33:27.277 [Lua] PlayFabMirror:_commit_internal 7
14:33:27.277 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
14:33:27.278 [Lua] generate_backend_stats 110000106697298:1
14:33:27.285 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
14:33:27.285 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 14
14:33:27.294 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 14
14:33:27.753 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 14
14:33:27.765 [Lua] commit result success 7
14:33:34.946 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit()
14:33:34.948 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter()
14:33:34.948 [Lua] [MATCHMAKING] - Hosting game on level: inn_level skaven_stronghold
14:33:34.948 [Lua] [LevelTransitionHandler] set_next_level( skaven_stronghold )
14:33:34.948 [Lua] Set lobby begin:
14:33:34.948 [Lua] Lobby data twitch_enabled = false
14:33:34.948 [Lua] Lobby data power_level = 835
14:33:34.948 [Lua] Lobby data num_players = 4
14:33:34.948 [Lua] Lobby data weave_name = false
14:33:34.948 [Lua] Lobby data game_mode = 2
14:33:34.948 [Lua] Lobby data is_private = false
14:33:34.948 [Lua] Lobby data mechanism = adventure
14:33:34.948 [Lua] Lobby data level_key = inn_level
14:33:34.948 [Lua] Lobby data player_slot_1 = 110000106d1b76c:1
14:33:34.948 [Lua] Lobby data selected_level_key = skaven_stronghold
14:33:34.948 [Lua] Lobby data unique_server_name = JayJay
14:33:34.948 [Lua] Lobby data quick_game = false
14:33:34.948 [Lua] Lobby data matchmaking = true
14:33:34.948 [Lua] Lobby data difficulty = hardest
14:33:34.948 [Lua] Lobby data country_code = DE
14:33:34.948 [Lua] Lobby data host = 110000106697298
14:33:34.948 [Lua] Lobby data player_slot_5 = 110000103ffc13d:1
14:33:34.948 [Lua] Lobby data player_slot_2 = 0:0
14:33:34.948 [Lua] Lobby data player_slot_4 = 110000103b58da7:1
14:33:34.949 [Lua] Lobby data player_slot_3 = 110000106697298:1
14:33:34.949 [Lua] Lobby data eac_authorized = true
14:33:34.949 [Lua] Set lobby end.
14:33:34.950 [Lua] Set lobby begin:
14:33:34.950 [Lua] Lobby data twitch_enabled = false
14:33:34.951 [Lua] Lobby data power_level = 835
14:33:34.951 [Lua] Lobby data num_players = 4
14:33:34.951 [Lua] Lobby data weave_name = false
14:33:34.951 [Lua] Lobby data game_mode = 2
14:33:34.951 [Lua] Lobby data is_private = false
14:33:34.951 [Lua] Lobby data mechanism = adventure
14:33:34.951 [Lua] Lobby data level_key = inn_level
14:33:34.951 [Lua] Lobby data player_slot_1 = 110000106d1b76c:1
14:33:34.951 [Lua] Lobby data selected_level_key = skaven_stronghold
14:33:34.951 [Lua] Lobby data unique_server_name = JayJay
14:33:34.951 [Lua] Lobby data quick_game = false
14:33:34.951 [Lua] Lobby data matchmaking = true
14:33:34.951 [Lua] Lobby data difficulty = hardest
14:33:34.951 [Lua] Lobby data country_code = DE
14:33:34.951 [Lua] Lobby data host = 110000106697298
14:33:34.951 [Lua] Lobby data player_slot_5 = 110000103ffc13d:1
14:33:34.951 [Lua] Lobby data player_slot_2 = 0:0
14:33:34.951 [Lua] Lobby data player_slot_4 = 110000103b58da7:1
14:33:34.951 [Lua] Lobby data player_slot_3 = 110000106697298:1
14:33:34.951 [Lua] Lobby data eac_authorized = true
14:33:34.951 [Lua] Set lobby end.
14:33:34.951 [Lua] Complete level triggered.
14:33:34.953 [Save] Saving `save_data`
14:33:34.953 [Lua] gm_event_end_conditions_met false false
14:33:34.953 [Lua] PlayFabMirror:_commit_internal nil
14:33:34.953 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
14:33:34.954 [Lua] generate_backend_stats 110000106697298:1
14:33:34.959 [Save] Save done
14:33:34.959 [Save] Saving `save_data`
14:33:34.961 [Save] Save done
14:33:34.962 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
14:33:34.963 [Save] Saving `save_data`
14:33:34.963 [Lua] TRANSITION nil nil skaven_stronghold
14:33:34.963 [Lua] Transition type "skaven_stronghold", is server: true
14:33:34.963 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
14:33:34.963 [Lua] [GameNetworkManager] Leaving game...
14:33:34.963 [Lua] [GameNetworkManager] Shutting down game session host.
14:33:34.963 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
14:33:34.963 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
14:33:34.963 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=1359.26
14:33:34.969 [Save] Save done
14:33:34.973 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
14:33:34.973 [Lua] commit result success 8
14:33:35.006 [Lua] [PlayerSyncData] Game session is not initialized
14:33:35.006 [Lua] [PlayerSyncData] Game session is not initialized
14:33:35.006 [Lua] [PlayerSyncData] Game session is not initialized
14:33:35.006 [Lua] Set lobby begin:
14:33:35.007 [Lua] Lobby data twitch_enabled = false
14:33:35.007 [Lua] Lobby data power_level = 0
14:33:35.007 [Lua] Lobby data num_players = 4
14:33:35.007 [Lua] Lobby data weave_name = false
14:33:35.007 [Lua] Lobby data game_mode = 2
14:33:35.007 [Lua] Lobby data is_private = false
14:33:35.007 [Lua] Lobby data mechanism = adventure
14:33:35.007 [Lua] Lobby data level_key = inn_level
14:33:35.007 [Lua] Lobby data player_slot_1 = 110000106d1b76c:1
14:33:35.007 [Lua] Lobby data selected_level_key = skaven_stronghold
14:33:35.007 [Lua] Lobby data unique_server_name = JayJay
14:33:35.007 [Lua] Lobby data quick_game = false
14:33:35.007 [Lua] Lobby data matchmaking = true
14:33:35.007 [Lua] Lobby data difficulty = hardest
14:33:35.007 [Lua] Lobby data country_code = DE
14:33:35.007 [Lua] Lobby data host = 110000106697298
14:33:35.007 [Lua] Lobby data player_slot_5 = 110000103ffc13d:1
14:33:35.007 [Lua] Lobby data player_slot_2 = 0:0
14:33:35.007 [Lua] Lobby data player_slot_4 = 110000103b58da7:1
14:33:35.007 [Lua] Lobby data player_slot_3 = 110000106697298:1
14:33:35.007 [Lua] Lobby data eac_authorized = true
14:33:35.007 [Lua] Set lobby end.
14:33:36.954 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
14:33:36.955 [Lua] Clearing all global lookup lists
14:33:36.955 [Lua] [IngamePlayerListUI] - Destroy
14:33:36.955 [Lua] [EquipmentUI] - Destroy
14:33:36.955 [Lua] [GamePadEquipmentUI] - Destroy
14:33:36.955 [Lua] [AbilityUI] - Destroy
14:33:36.955 [Lua] [GamePadAbilityUI] - Destroy
14:33:36.955 [Lua] [IngameUI] destroy
14:33:36.960 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_sienna_painting_wood_base_2
14:33:36.960 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1
14:33:36.960 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded:
14:33:36.960 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded:
14:33:36.960 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kruber_painting_wood_base_2
14:33:36.960 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_1
14:33:36.960 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2
14:33:36.960 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1
14:33:36.960 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_client_3
14:33:36.960 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_hall_painting_wood_base_client_2
14:33:36.960 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch01, keep_hall_painting_wood_base_client_1
14:33:36.960 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_5
14:33:36.960 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle07, keep_hall_painting_wood_base_4
14:33:36.960 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle06, keep_hall_painting_wood_base_2
14:33:36.961 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_1
14:33:36.961 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne06, keep_bardin_painting_wood_base_2
14:33:36.961 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_bardin_painting_wood_base_1
14:33:36.961 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt, keep_bugmans_painting_wood_base_1
14:33:36.961 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle08, keep_hall_painting_wood_base_3
14:33:36.977 [Lua] [MOD][VMF][INFO] Removed 110000103ffc13d from the VMF users list.
14:33:37.021 [Lua] [Managers] Destroying state managers...
14:33:37.026 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
14:33:37.092 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
14:33:37.093 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000106697298
14:33:37.093 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000106d1b76c
14:33:37.093 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000103ffc13d
14:33:37.093 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000103b58da7
14:33:37.093 [Lua] [Matchmaking] unregister rpcs
14:33:37.093 [Lua] ############### UNLOADING PACKAGES ###############
14:33:37.093 [Lua] [Gamestate] Enter state StateLoading
14:33:37.094 [Lua] [Gamestate] Enter Substate StateLoadingRunning
14:33:37.094 [Lua] [Matchmaking] register rpcs
14:33:37.094 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit()
14:33:37.094 [Lua] [Matchmaking] Entering MatchmakingStateIngame on_enter()
14:33:37.095 [Lua] registering RPCs
14:33:37.095 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
14:33:37.095 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
14:33:37.095 [Lua] Set lobby begin:
14:33:37.095 [Lua] Lobby data twitch_enabled = false
14:33:37.095 [Lua] Lobby data power_level = 0
14:33:37.095 [Lua] Lobby data num_players = 4
14:33:37.095 [Lua] Lobby data weave_name = false
14:33:37.095 [Lua] Lobby data game_mode = 2
14:33:37.095 [Lua] Lobby data is_private = false
14:33:37.095 [Lua] Lobby data mechanism = adventure
14:33:37.095 [Lua] Lobby data level_key = skaven_stronghold
14:33:37.095 [Lua] Lobby data player_slot_1 = 110000106d1b76c:1
14:33:37.095 [Lua] Lobby data selected_level_key = skaven_stronghold
14:33:37.095 [Lua] Lobby data unique_server_name = JayJay
14:33:37.095 [Lua] Lobby data quick_game = false
14:33:37.095 [Lua] Lobby data matchmaking = true
14:33:37.095 [Lua] Lobby data difficulty = hardest
14:33:37.095 [Lua] Lobby data country_code = DE
14:33:37.095 [Lua] Lobby data host = 110000106697298
14:33:37.095 [Lua] Lobby data player_slot_5 = 110000103ffc13d:1
14:33:37.095 [Lua] Lobby data player_slot_2 = 0:0
14:33:37.095 [Lua] Lobby data player_slot_4 = 110000103b58da7:1
14:33:37.095 [Lua] Lobby data player_slot_3 = 110000106697298:1
14:33:37.095 [Lua] Lobby data eac_authorized = true
14:33:37.095 [Lua] Set lobby end.
14:33:37.095 [Lua] MUSIC MANAGER unmute_all_world_sounds 206290 0
14:33:37.095 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
14:33:37.098 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_3, global_loading_screens, async-read, prioritized
14:33:37.098 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[skaven_stronghold] self.picked_level_key=[nil]
14:33:37.098 [Lua] [LevelTransitionHandler] load_level skaven_stronghold
14:33:37.212 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler
14:33:37.212 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level
14:33:37.212 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, tome_package_inn_level
14:33:37.212 [Lua] [LevelTransitionHandler] Loading level: "skaven_stronghold"
14:33:37.212 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/honduras/skaven_stronghold"
14:33:37.212 [Lua] [PackageManager] Load: resource_packages/levels/honduras/skaven_stronghold, LevelTransitionHandler, async-read,
14:33:37.212 [Lua] [StateLoading] got rpc_load_level 74 skaven_stronghold
14:33:37.850 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_3
14:33:37.850 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_3
14:33:37.851 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/skaven_stronghold
14:33:37.861 [Lua] MUSIC MANAGER nik_loading_screen_skaven_stronghold_02 206291 0
14:33:37.866 [Lua] MUSIC MANAGER Play_loading_screen_music 206292 0
14:33:37.947 [Umbra] Loading umbra tome '#ID[08cd0b6569b80a76]'
14:33:41.024 [Lua] ### Sending rpc_level_loaded
14:33:41.024 [Lua] #### Has state machine: true, sender: 110000106d1b76c, level_id: 74
14:33:41.024 [Lua] Peer 110000106d1b76c has loaded the level and all enemies are loaded
14:33:41.613 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/skaven_stronghold
14:33:41.613 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/skaven_stronghold
14:33:41.630 [Lua] [LevelTransitionHandler] Level load completed!
14:33:41.630 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: skaven_stronghold - level_seed: 14394281 - weave: nil
14:33:41.638 [Lua] [MainPathSpawningGenerator] Using path: 2 at crossroad: A. (1/2 paths).
14:33:41.638 [Lua] [MainPathSpawningGenerator] ->preparing to stitch road: 2 that has main path index: 11
14:33:41.638 [Lua] [MainPathSpawningGenerator] ->removing road: 1 from crossroad: A with main path index: 10
14:33:41.638 [Lua] checking dlc's against conflict directors
14:33:41.638 [Lua] number of factions to include 2
14:33:41.638 [Lua] Updated list weights for random:
14:33:41.638 [Lua] chaos, 0.71 (0.00-0.71)
14:33:41.638 [Lua] beastmen, 0.29 (0.71-1.00)
14:33:41.638 [Lua] Rolled random faction: 0.76208400726318359 beastmen
14:33:41.638 [Lua] number of factions added 2
14:33:41.638 [Lua] --- --- ---
14:33:41.638 [Lua] Starting... difficulty 'hardest'
14:33:41.638 [Lua] These are the starting conflict directors:
14:33:41.638 [Lua] skaven
14:33:41.638 [Lua] --- --- ---
14:33:41.638 [Lua]
14:33:41.638 [Lua] DONE! Found the following directors:
14:33:41.638 [Lua] (free: 15), Master hash is: skaven_storm_vermin_with_shield skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer skaven_rat_ogre skaven_stormfiend skaven_clan_rat skaven_pack_master skaven_slave chaos_marauder chaos_raider skaven_poison_wind_globadier skaven_gutter_runner skaven_storm_vermin_warlord skaven_warpfire_thrower chaos_berzerker skaven_loot_rat skaven_clan_rat_with_shield skaven_plague_monk skaven_ratling_gunner
14:33:41.638 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read,
14:33:41.638 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read,
14:33:41.638 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read,
14:33:41.638 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read,
14:33:41.638 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read,
14:33:41.638 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read,
14:33:41.638 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read,
14:33:41.638 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read,
14:33:41.638 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read,
14:33:41.638 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read,
14:33:41.638 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read,
14:33:41.638 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read,
14:33:41.638 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read,
14:33:41.638 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read,
14:33:41.638 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read,
14:33:41.638 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
14:33:41.638 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read,
14:33:41.638 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read,
14:33:41.638 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read,
14:33:41.638 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read,
14:33:41.638 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read,
14:33:41.638 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read,
14:33:41.638 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read,
14:33:41.638 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read,
14:33:41.638 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read,
14:33:41.638 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read,
14:33:41.638 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read,
14:33:41.639 [Lua] ### Sending rpc_level_loaded
14:33:41.639 [Lua] #### Has state machine: true, sender: 110000106697298, level_id: 74
14:33:41.639 [Lua] Peer 110000106697298 has loaded the level and all enemies are loaded
14:33:41.665 [Lua] ### Sending rpc_level_loaded
14:33:41.665 [Lua] #### Has state machine: false, sender: 110000106697298, level_id: 74
14:33:42.002 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn
14:33:42.002 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn
14:33:42.003 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll
14:33:42.240 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll
14:33:42.240 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll
14:33:42.241 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre
14:33:42.410 [Lua] ### Sending rpc_level_loaded
14:33:42.410 [Lua] #### Has state machine: true, sender: 110000103ffc13d, level_id: 74
14:33:42.410 [Lua] Peer 110000103ffc13d has loaded the level and all enemies are loaded
14:33:42.512 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre
14:33:42.512 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre
14:33:42.513 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend
14:33:42.817 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend
14:33:42.818 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend
14:33:42.818 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur
14:33:43.489 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur
14:33:43.489 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur
14:33:43.490 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer
14:33:43.675 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer
14:33:43.675 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer
14:33:43.676 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer
14:33:43.827 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer
14:33:43.827 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer
14:33:43.828 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner
14:33:44.029 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner
14:33:44.029 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner
14:33:44.030 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master
14:33:44.283 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master
14:33:44.283 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master
14:33:44.284 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier
14:33:44.520 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier
14:33:44.520 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier
14:33:44.521 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner
14:33:44.723 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner
14:33:44.723 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner
14:33:44.724 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower
14:33:45.046 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower
14:33:45.046 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower
14:33:45.047 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer
14:33:45.299 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer
14:33:45.299 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer
14:33:45.300 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer
14:33:45.959 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer
14:33:45.959 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer
14:33:45.960 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex
14:33:46.027 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex
14:33:46.027 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex
14:33:46.027 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat
14:33:46.095 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
14:33:46.095 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
14:33:46.096 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig
14:33:46.163 [Lua] ### Sending rpc_level_loaded
14:33:46.163 [Lua] #### Has state machine: true, sender: 110000103b58da7, level_id: 74
14:33:46.163 [Lua] Peer 110000103b58da7 has loaded the level and all enemies are loaded
14:33:46.180 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig
14:33:46.180 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig
14:33:46.181 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield
14:33:46.519 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield
14:33:46.519 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield
14:33:46.520 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin
14:33:46.773 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin
14:33:46.773 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin
14:33:46.773 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat
14:33:47.211 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat
14:33:47.211 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat
14:33:47.211 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave
14:33:47.566 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave
14:33:47.566 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave
14:33:47.567 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder
14:33:47.870 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder
14:33:47.870 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder
14:33:47.871 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider
14:33:48.090 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider
14:33:48.090 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider
14:33:48.091 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker
14:33:48.295 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker
14:33:48.295 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker
14:33:48.295 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat
14:33:48.447 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat
14:33:48.447 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat
14:33:48.448 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield
14:33:48.752 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield
14:33:48.752 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield
14:33:48.753 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk
14:33:49.022 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk
14:33:49.022 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk
14:33:49.024 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: skaven_stronghold game_mode: custom
14:33:49.024 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
14:33:49.024 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
14:33:50.024 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
14:33:50.024 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
14:33:50.024 [Lua] [Matchmaking] unregister rpcs
14:33:50.024 [Lua] Set lobby begin:
14:33:50.024 [Lua] Lobby data twitch_enabled = false
14:33:50.024 [Lua] Lobby data power_level = 0
14:33:50.024 [Lua] Lobby data num_players = 4
14:33:50.024 [Lua] Lobby data weave_name = false
14:33:50.025 [Lua] Lobby data game_mode = 2
14:33:50.025 [Lua] Lobby data is_private = false
14:33:50.025 [Lua] Lobby data mechanism = adventure
14:33:50.025 [Lua] Lobby data level_key = skaven_stronghold
14:33:50.025 [Lua] Lobby data player_slot_1 = 110000106d1b76c:1
14:33:50.025 [Lua] Lobby data selected_level_key = skaven_stronghold
14:33:50.025 [Lua] Lobby data unique_server_name = JayJay
14:33:50.025 [Lua] Lobby data quick_game = false
14:33:50.025 [Lua] Lobby data matchmaking = true
14:33:50.025 [Lua] Lobby data difficulty = hardest
14:33:50.025 [Lua] Lobby data country_code = DE
14:33:50.025 [Lua] Lobby data host = 110000106697298
14:33:50.025 [Lua] Lobby data player_slot_5 = 110000103ffc13d:1
14:33:50.025 [Lua] Lobby data player_slot_2 = 0:0
14:33:50.025 [Lua] Lobby data player_slot_4 = 110000103b58da7:1
14:33:50.025 [Lua] Lobby data player_slot_3 = 110000106697298:1
14:33:50.025 [Lua] Lobby data eac_authorized = true
14:33:50.025 [Lua] Set lobby end.
14:33:50.025 [Lua] [Managers] Destroying state managers...
14:33:50.025 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_3, global_loading_screens
14:33:50.025 [Lua] MUSIC MANAGER Stop_loading_screen_music 206293 0
14:33:50.025 [Lua] [Gamestate] Enter StateIngame HOST
14:33:50.026 [Lua] <>level = skaven_stronghold<>
14:33:50.026 [Lua] Set lobby begin:
14:33:50.026 [Lua] Lobby data twitch_enabled = false
14:33:50.026 [Lua] Lobby data power_level = 0
14:33:50.026 [Lua] Lobby data num_players = 4
14:33:50.026 [Lua] Lobby data weave_name = false
14:33:50.026 [Lua] Lobby data game_mode = 2
14:33:50.026 [Lua] Lobby data is_private = false
14:33:50.026 [Lua] Lobby data mechanism = adventure
14:33:50.026 [Lua] Lobby data level_key = skaven_stronghold
14:33:50.026 [Lua] Lobby data player_slot_1 = 110000106d1b76c:1
14:33:50.026 [Lua] Lobby data selected_level_key = skaven_stronghold
14:33:50.026 [Lua] Lobby data unique_server_name = JayJay
14:33:50.026 [Lua] Lobby data quick_game = false
14:33:50.026 [Lua] Lobby data matchmaking = true
14:33:50.026 [Lua] Lobby data difficulty = hardest
14:33:50.026 [Lua] Lobby data country_code = DE
14:33:50.026 [Lua] Lobby data host = 110000106697298
14:33:50.026 [Lua] Lobby data player_slot_5 = 110000103ffc13d:1
14:33:50.026 [Lua] Lobby data player_slot_2 = 0:0
14:33:50.026 [Lua] Lobby data player_slot_4 = 110000103b58da7:1
14:33:50.026 [Lua] Lobby data player_slot_3 = 110000106697298:1
14:33:50.026 [Lua] Lobby data eac_authorized = true
14:33:50.026 [Lua] Set lobby end.
14:33:50.026 [Umbra] Init version: 3.4.15 :: 16 threads
14:33:50.026 [Lua] [StateIngame] Server ingame
14:33:50.029 [Lua] Set lobby begin:
14:33:50.029 [Lua] Lobby data twitch_enabled = false
14:33:50.029 [Lua] Lobby data power_level = 0
14:33:50.029 [Lua] Lobby data num_players = 4
14:33:50.029 [Lua] Lobby data weave_name = false
14:33:50.029 [Lua] Lobby data game_mode = 2
14:33:50.029 [Lua] Lobby data is_private = false
14:33:50.029 [Lua] Lobby data mechanism = adventure
14:33:50.029 [Lua] Lobby data level_key = skaven_stronghold
14:33:50.029 [Lua] Lobby data player_slot_1 = 110000106d1b76c:1
14:33:50.029 [Lua] Lobby data selected_level_key = skaven_stronghold
14:33:50.029 [Lua] Lobby data unique_server_name = JayJay
14:33:50.029 [Lua] Lobby data quick_game = false
14:33:50.029 [Lua] Lobby data matchmaking = true
14:33:50.029 [Lua] Lobby data difficulty = hardest
14:33:50.029 [Lua] Lobby data country_code = DE
14:33:50.029 [Lua] Lobby data host = 110000106697298
14:33:50.029 [Lua] Lobby data player_slot_5 = 110000103ffc13d:1
14:33:50.029 [Lua] Lobby data player_slot_2 = 0:0
14:33:50.029 [Lua] Lobby data player_slot_4 = 110000103b58da7:1
14:33:50.029 [Lua] Lobby data player_slot_3 = 110000106697298:1
14:33:50.030 [Lua] Lobby data eac_authorized = true
14:33:50.030 [Lua] Set lobby end.
14:33:50.030 [Lua] [Matchmaking] register rpcs
14:33:50.030 [Lua] [GameNetworkManager] Setting pong timeout to 60
14:33:50.030 [Lua] [GameNetworkManager] My own peer_id = 110000106697298
14:33:50.030 [Lua] [GameNetworkManager] self.is_server = true
14:33:50.030 [Lua] [GameNetworkManager] Network caps: min/peer 170 kbps, total 512 kbps
14:33:50.030 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s
14:33:50.030 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s
14:33:50.030 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s
14:33:50.030 [Network] Setting artificial MTU limit to 65536
14:33:50.036 [Lua] Switching ConflictSettings: to: skaven
14:33:50.036 [Lua] pacing=default
14:33:50.036 [Lua] roaming=nil
14:33:50.036 [Lua] specials=skaven
14:33:50.036 [Lua] debug_color=orange
14:33:50.036 [Lua] contained_breeds=nil
14:33:50.036 [Lua] pack_spawning=skaven
14:33:50.036 [Lua] disabled=false
14:33:50.036 [Lua] factions=nil
14:33:50.036 [Lua] boss=skaven
14:33:50.036 [Lua] horde=default
14:33:50.036 [Lua] name=skaven
14:33:50.036 [Lua] intensity=default
14:33:50.036 [Lua] ---
14:33:50.036 [Lua] [LevelAnalysis] set_random_seed( 14394281)
14:33:50.039 [Lua] [AIInterestPointSystem] Level Seed: 14394281
14:33:50.039 [Lua]
14:33:50.039 [Lua] [entity_system_bag] = table
14:33:50.039 [Lua] [entity_system_bag] = metatable
14:33:50.039 [Lua] [startup_data] = table
14:33:50.039 [Lua] [entity_manager] = table
14:33:50.039 [Lua] [entity_manager] = metatable
14:33:50.039 [Lua] [unit_spawner] = table
14:33:50.039 [Lua] [unit_spawner] = metatable
14:33:50.039 [Lua] [unit_storage] = table
14:33:50.039 [Lua] [unit_storage] = metatable
14:33:50.039 [Lua] [dice_keeper] = table
14:33:50.039 [Lua] [dice_keeper] = metatable
14:33:50.039 [Lua] [is_server] = true (boolean)
14:33:50.039 [Lua] [world] = [World]
14:33:50.039 [Lua] [system_api] = table
14:33:50.039 [Lua] [entity_system] = table
14:33:50.039 [Lua] [entity_system] = metatable
14:33:50.039 [Lua] [network_lobby] = table
14:33:50.039 [Lua] [network_lobby] = metatable
14:33:50.039 [Lua] [profile_synchronizer] = table
14:33:50.039 [Lua] [profile_synchronizer] = metatable
14:33:50.039 [Lua] [level_transition_handler] = table
14:33:50.039 [Lua] [level_transition_handler] = metatable
14:33:50.039 [Lua] [num_local_human_players] = 1 (number)
14:33:50.039 [Lua] [statistics_db] = table
14:33:50.039 [Lua] [statistics_db] = metatable
14:33:50.039 [Lua] [network_server] = table
14:33:50.039 [Lua] [network_server] = metatable
14:33:50.039 [Lua] [input_manager] = table
14:33:50.039 [Lua] [input_manager] = metatable
14:33:50.039 [Lua] [network_clock] = table
14:33:50.039 [Lua] [network_clock] = metatable
14:33:50.039 [Lua] [network_transmit] = table
14:33:50.039 [Lua] [network_transmit] = metatable
14:33:50.039 [Lua] [free_flight_manager] = table
14:33:50.039 [Lua] [free_flight_manager] = metatable
14:33:50.039 [Lua] [network_manager] = table
14:33:50.039 [Lua] [network_manager] = metatable
14:33:50.039 [Lua] [network_event_delegate] = table
14:33:50.039 [Lua] [network_event_delegate] = metatable
14:33:50.039 [Lua]
14:33:50.039 [Lua] ignoring extension VersusVolumeObjectiveExtension
14:33:50.039 [Lua] ignoring extension VersusInteractObjectiveExtension
14:33:50.039 [Lua] ignoring extension VersusPayloadObjectiveExtension
14:33:50.039 [Lua] ignoring extension VersusSocketObjectiveExtension
14:33:50.039 [Lua] ignoring extension VersusTargetObjectiveExtension
14:33:50.039 [Lua] ignoring extension VersusMissionObjectiveExtension
14:33:50.041 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
14:33:50.056 [Lua] [AchievementManager] Achievements using the steam platform
14:33:50.056 [Lua] [StateIngame] Level seed: 14394281
14:33:50.056 [World] Spawning level.
14:33:50.657 [Lua] respawn_unit_spawned with group id: exit_respawns
14:33:50.657 [Lua] respawn_unit_spawned with group id: exit_respawns
14:33:50.657 [Lua] respawn_unit_spawned with group id: exit_respawns
14:33:50.660 [Lua] respawn_unit_spawned with group id: respawns_arena
14:33:50.660 [Lua] respawn_unit_spawned with group id: respawns_arena
14:33:50.660 [Lua] respawn_unit_spawned with group id: respawns_arena
14:33:50.716 [Lua] [LevelAnalysis] set_random_seed( 14394281)
14:33:50.716 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 15
14:33:50.732 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0
14:33:50.732 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1
14:33:50.732 [Lua] [IngameUI] init
14:33:50.740 [SteamVoipClient] select_out(110000103b58da7, off)
14:33:50.740 [SteamVoipClient] select_out(110000103ffc13d, off)
14:33:50.740 [SteamVoipClient] select_out(110000106697298, off)
14:33:50.742 [Lua] cb_razer_chroma_setup
14:33:50.769 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIngame because we are already there
14:33:50.769 [Lua] Set lobby begin:
14:33:50.769 [Lua] Lobby data twitch_enabled = false
14:33:50.769 [Lua] Lobby data power_level = 835
14:33:50.769 [Lua] Lobby data num_players = 4
14:33:50.769 [Lua] Lobby data weave_name = false
14:33:50.769 [Lua] Lobby data game_mode = 2
14:33:50.769 [Lua] Lobby data is_private = false
14:33:50.769 [Lua] Lobby data mechanism = adventure
14:33:50.769 [Lua] Lobby data level_key = skaven_stronghold
14:33:50.769 [Lua] Lobby data player_slot_1 = 110000106d1b76c:1
14:33:50.769 [Lua] Lobby data selected_level_key = skaven_stronghold
14:33:50.769 [Lua] Lobby data unique_server_name = JayJay
14:33:50.769 [Lua] Lobby data quick_game = false
14:33:50.769 [Lua] Lobby data matchmaking = true
14:33:50.769 [Lua] Lobby data difficulty = hardest
14:33:50.769 [Lua] Lobby data country_code = DE
14:33:50.769 [Lua] Lobby data host = 110000106697298
14:33:50.769 [Lua] Lobby data player_slot_5 = 110000103ffc13d:1
14:33:50.769 [Lua] Lobby data player_slot_2 = 0:0
14:33:50.770 [Lua] Lobby data player_slot_4 = 110000103b58da7:1
14:33:50.770 [Lua] Lobby data player_slot_3 = 110000106697298:1
14:33:50.770 [Lua] Lobby data eac_authorized = true
14:33:50.770 [Lua] Set lobby end.
14:33:50.770 [Flow] SSM bake
14:33:50.770 [Flow] Path A2
14:33:50.771 [Lua] CurrentConflictSettings skaven
14:33:50.771 [Lua] [ConflictDirector] conflict_director is ai_ready
14:33:50.772 [Lua] [MainPathSpawningGenerator] Using path: 2 at crossroad: A. (1/2 paths).
14:33:50.772 [Lua] [MainPathSpawningGenerator] ->preparing to stitch road: 2 that has main path index: 11
14:33:50.772 [Lua] [MainPathSpawningGenerator] ->removing road: 1 from crossroad: A with main path index: 10
14:33:50.772 [Lua] [1] = table
14:33:50.772 [Lua] [2] = table
14:33:50.772 [Lua] [1] = table
14:33:50.772 [Lua] [1] = table
14:33:50.772 [Lua] [2] = table
14:33:50.772 [Lua] [MainPathSpawningGenerator] Injecting travel distances
14:33:50.779 [Lua] SpecialsPacing:remove_unwanted_breeds:
14:33:50.779 [Lua] Forming navigation groups in one frame
14:33:50.779 [Lua] Forming navigation groups
14:33:50.779 [Lua] NavigationGroupManager -> calulation time A: 0.00099999999997635314
14:33:50.852 [Lua] NavigationGroupManager -> calulation time B: 0.071999999999889042
14:33:50.852 [Lua] number of nav groups: 245
14:33:50.853 [Lua] number of refined nav groups : 190
14:33:50.856 [Lua] NavigationGroupManager -> calulation time C: 0.0040000000001327862
14:33:50.856 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 12.383304900676013 Normalized coefficient: 1.2718737143539272
14:33:50.858 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 11.998885497450834 Normalized coefficient: 1.3126219100387349
14:33:50.860 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 11.504617880657314 Normalized coefficient: 1.3690154825985508
14:33:50.862 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 10.015842520445586 Normalized coefficient: 1.572508749798045
14:33:50.864 [Lua] -------------> JOW Perfect-density 3.1500000000000004 Sum density 2.2284658372402193 Normalized coefficient: 1.4135285124680346
14:33:50.867 [Lua] Layer named: 20 , id: 20 has cost 0 --> removed all roaming spawns found inside
14:33:50.867 [Lua] Layer named: 26 , id: 26 has cost 0 --> removed all roaming spawns found inside
14:33:50.867 [Lua] Layer named: 27 , id: 27 has cost 0 --> removed all roaming spawns found inside
14:33:50.867 [Lua] Layer named: 28 , id: 28 has cost 0 --> removed all roaming spawns found inside
14:33:50.867 [Lua] Layer named: 29 , id: 29 has cost 0 --> removed all roaming spawns found inside
14:33:50.868 [Lua] [LevelAnalysis] Generating boss paths for level: skaven_stronghold
14:33:50.868 [Lua] [LevelAnalysis] This level has a total main-path length of 1567.545 meters.
14:33:50.868 [Lua] [LevelAnalysis] grouping spawners for event_patrol
14:33:50.868 [Lua] [LevelAnalysis]
14:33:50.868 [Lua] [LevelAnalysis] grouping spawners for event_boss
14:33:50.868 [Lua] [LevelAnalysis]
14:33:50.868 [Lua] [LevelAnalysis] Terror events added:
14:33:50.868 [Lua] [LevelAnalysis] 1 -->Added boss/special event: nothing
14:33:50.868 [Lua] [LevelAnalysis] 2 -->Added boss/special event: event_boss
14:33:50.868 [Lua] [LevelAnalysis] 3 -->Added boss/special event: event_patrol
14:33:50.868 [Lua] ----> using boss gizmo!
14:33:50.868 [Lua] [LevelAnalysis] section: 2, start-index: 4, end-index: 5, forbidden-dist: -364.4 start-travel-dist: 773.4, end-travel-dist: 829.2 spawn_distance 399.0
14:33:50.868 [Lua] Adding main path event: Vector3Box(-54, 224, 0.642) boss_event_rat_ogre 45 table: 00000000090A2720
14:33:50.868 [Lua] NORMAL PATROL MAIN PATH 1045.18701171875
14:33:50.868 [Lua] [waypoints] = table
14:33:50.868 [Lua] [astar_points] = table
14:33:50.868 [Lua] [travel_dist] = 1044.9166284650564 (number)
14:33:50.868 [Lua] [one_directional] = false (boolean)
14:33:50.868 [Lua] [id] = boss_7 (string)
14:33:50.868 [Lua] ----> using boss spline path!
14:33:50.868 [Lua] Adding main path event: Vector3Box(98.5196, 234.524, -25.5697) boss_event_skaven_spline_patrol 45 table: 00000000090A2A70
14:33:50.868 [Lua] [LevelAnalysis] num_event_places_f: 1.0116965227127075 , num_event_places: 1 , trailing_event_fraction: 0.011696522712707491 , num_events: 1
14:33:50.868 [Lua] [LevelAnalysis] Level path distance: 1567.5447840690613
14:33:50.868 [Lua] [LevelAnalysis] path_dist1: 50 , path_dist2: 1550 forbidden_dist: -1450
14:33:50.868 [Lua] [LevelAnalysis] wanted_distance: 561.46578788757324
14:33:50.868 [Lua] [LevelAnalysis] Terror events added:
14:33:50.868 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss
14:33:50.868 [Lua] Adding main path event: Vector3Box(-167.573, 108.886, 24.3515) rare_event_loot_rat 45 table: 00000000090A3400
14:33:50.869 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
14:33:50.871 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: hardest, USING SETTINGS FOR EASY
14:33:50.873 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
14:33:50.873 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn potions pickups
14:33:50.874 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
14:33:50.874 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
14:33:50.874 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=51
14:33:50.875 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
14:33:50.918 [Flow] SSM bake
14:33:50.925 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 15
14:33:51.410 [Lua] Set lobby begin:
14:33:51.410 [Lua] Lobby data twitch_enabled = false
14:33:51.410 [Lua] Lobby data power_level = 835
14:33:51.410 [Lua] Lobby data num_players = 4
14:33:51.410 [Lua] Lobby data weave_name = false
14:33:51.410 [Lua] Lobby data game_mode = 2
14:33:51.410 [Lua] Lobby data is_private = false
14:33:51.410 [Lua] Lobby data mechanism = adventure
14:33:51.410 [Lua] Lobby data level_key = skaven_stronghold
14:33:51.410 [Lua] Lobby data player_slot_1 = 110000106d1b76c:1
14:33:51.410 [Lua] Lobby data selected_level_key = skaven_stronghold
14:33:51.410 [Lua] Lobby data unique_server_name = JayJay
14:33:51.410 [Lua] Lobby data quick_game = false
14:33:51.410 [Lua] Lobby data matchmaking = true
14:33:51.410 [Lua] Lobby data difficulty = hardest
14:33:51.410 [Lua] Lobby data country_code = DE
14:33:51.410 [Lua] Lobby data host = 110000106697298
14:33:51.410 [Lua] Lobby data player_slot_5 = 110000103ffc13d:1
14:33:51.410 [Lua] Lobby data player_slot_2 = 0:0
14:33:51.410 [Lua] Lobby data player_slot_4 = 110000103b58da7:1
14:33:51.410 [Lua] Lobby data player_slot_3 = 110000106697298:1
14:33:51.410 [Lua] Lobby data eac_authorized = true
14:33:51.410 [Lua] Set lobby end.
14:33:51.411 [Lua] [Matchmaking] Assigned player 110000106d1b76c to slot 1 when hot join syncing
14:33:51.411 [Lua] Breedfreezer (server) starting a hot join sync
14:33:51.411 [Lua] packing 0 units of breed chaos_marauder
14:33:51.411 [Lua] packing 0 units of breed skaven_clan_rat
14:33:51.411 [Lua] packing 0 units of breed skaven_storm_vermin
14:33:51.411 [Lua] packing 0 units of breed skaven_slave
14:33:51.411 [Lua] packing 0 units of breed chaos_raider
14:33:51.411 [Lua] packing 0 units of breed chaos_berzerker
14:33:51.411 [Lua] packing 0 units of breed skaven_plague_monk
14:33:51.411 [Lua] --> rpc-package size reached, sending rpc now (last package)
14:33:51.411 [Lua]
14:33:51.411 [Lua] [1] = 1 (number)
14:33:51.411 [Lua] [2] = 0 (number)
14:33:51.411 [Lua] [3] = 1 (number)
14:33:51.411 [Lua] [4] = 0 (number)
14:33:51.411 [Lua] [5] = 1 (number)
14:33:51.411 [Lua] [6] = 0 (number)
14:33:51.411 [Lua] [7] = 1 (number)
14:33:51.411 [Lua] [8] = 0 (number)
14:33:51.411 [Lua] [9] = 1 (number)
14:33:51.411 [Lua] [10] = 0 (number)
14:33:51.411 [Lua] [11] = 1 (number)
14:33:51.411 [Lua] [12] = 0 (number)
14:33:51.411 [Lua] [13] = 1 (number)
14:33:51.411 [Lua] [14] = 0 (number)
14:33:51.411 [Lua]
14:33:51.411 [Lua]
14:33:51.411 [Lua]
14:33:51.411 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=52
14:33:51.411 [Lua] RemotePlayer:create_game_object( ) 52
14:33:51.420 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000106d1b76c
14:33:51.424 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 15
14:33:51.436 [Flow] SSM bake
14:33:51.498 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000106d1b76c go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
14:33:51.498 [Lua] Adding player sync data to peer=110000106d1b76c local_player_id=1
14:33:52.530 [Lua] Set lobby begin:
14:33:52.530 [Lua] Lobby data twitch_enabled = false
14:33:52.530 [Lua] Lobby data power_level = 835
14:33:52.530 [Lua] Lobby data num_players = 4
14:33:52.530 [Lua] Lobby data weave_name = false
14:33:52.530 [Lua] Lobby data game_mode = 2
14:33:52.530 [Lua] Lobby data is_private = false
14:33:52.530 [Lua] Lobby data mechanism = adventure
14:33:52.530 [Lua] Lobby data level_key = skaven_stronghold
14:33:52.530 [Lua] Lobby data player_slot_1 = 110000106d1b76c:1
14:33:52.530 [Lua] Lobby data selected_level_key = skaven_stronghold
14:33:52.530 [Lua] Lobby data unique_server_name = JayJay
14:33:52.530 [Lua] Lobby data quick_game = false
14:33:52.530 [Lua] Lobby data matchmaking = true
14:33:52.530 [Lua] Lobby data difficulty = hardest
14:33:52.530 [Lua] Lobby data country_code = DE
14:33:52.530 [Lua] Lobby data host = 110000106697298
14:33:52.530 [Lua] Lobby data player_slot_5 = 110000103ffc13d:1
14:33:52.530 [Lua] Lobby data player_slot_2 = 0:0
14:33:52.530 [Lua] Lobby data player_slot_4 = 110000103b58da7:1
14:33:52.531 [Lua] Lobby data player_slot_3 = 110000106697298:1
14:33:52.531 [Lua] Lobby data eac_authorized = true
14:33:52.531 [Lua] Set lobby end.
14:33:52.531 [Lua] [Matchmaking] Assigned player 110000103ffc13d to slot 5 when hot join syncing
14:33:52.531 [Lua] Breedfreezer (server) starting a hot join sync
14:33:52.531 [Lua] packing 0 units of breed chaos_marauder
14:33:52.531 [Lua] packing 0 units of breed skaven_clan_rat
14:33:52.531 [Lua] packing 0 units of breed skaven_storm_vermin
14:33:52.531 [Lua] packing 0 units of breed skaven_slave
14:33:52.531 [Lua] packing 0 units of breed chaos_raider
14:33:52.531 [Lua] packing 0 units of breed chaos_berzerker
14:33:52.531 [Lua] packing 0 units of breed skaven_plague_monk
14:33:52.531 [Lua] --> rpc-package size reached, sending rpc now (last package)
14:33:52.531 [Lua]
14:33:52.531 [Lua] [1] = 1 (number)
14:33:52.531 [Lua] [2] = 0 (number)
14:33:52.531 [Lua] [3] = 1 (number)
14:33:52.531 [Lua] [4] = 0 (number)
14:33:52.531 [Lua] [5] = 1 (number)
14:33:52.531 [Lua] [6] = 0 (number)
14:33:52.531 [Lua] [7] = 1 (number)
14:33:52.531 [Lua] [8] = 0 (number)
14:33:52.531 [Lua] [9] = 1 (number)
14:33:52.531 [Lua] [10] = 0 (number)
14:33:52.531 [Lua] [11] = 1 (number)
14:33:52.531 [Lua] [12] = 0 (number)
14:33:52.531 [Lua] [13] = 1 (number)
14:33:52.531 [Lua] [14] = 0 (number)
14:33:52.531 [Lua]
14:33:52.531 [Lua]
14:33:52.531 [Lua]
14:33:52.531 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=53
14:33:52.531 [Lua] RemotePlayer:create_game_object( ) 53
14:33:52.540 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000103ffc13d
14:33:52.950 [Lua] [MOD][VMF][INFO] Added 110000103ffc13d to the VMF users list.
14:33:52.950 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000103ffc13d go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
14:33:52.950 [Lua] Adding player sync data to peer=110000103ffc13d local_player_id=1
14:33:55.131 [Lua] Set lobby begin:
14:33:55.131 [Lua] Lobby data twitch_enabled = false
14:33:55.131 [Lua] Lobby data power_level = 556
14:33:55.131 [Lua] Lobby data num_players = 4
14:33:55.131 [Lua] Lobby data weave_name = false
14:33:55.131 [Lua] Lobby data game_mode = 2
14:33:55.131 [Lua] Lobby data is_private = false
14:33:55.131 [Lua] Lobby data mechanism = adventure
14:33:55.131 [Lua] Lobby data level_key = skaven_stronghold
14:33:55.131 [Lua] Lobby data player_slot_1 = 110000106d1b76c:1
14:33:55.131 [Lua] Lobby data selected_level_key = skaven_stronghold
14:33:55.131 [Lua] Lobby data unique_server_name = JayJay
14:33:55.131 [Lua] Lobby data quick_game = false
14:33:55.131 [Lua] Lobby data matchmaking = true
14:33:55.131 [Lua] Lobby data difficulty = hardest
14:33:55.131 [Lua] Lobby data country_code = DE
14:33:55.131 [Lua] Lobby data host = 110000106697298
14:33:55.131 [Lua] Lobby data player_slot_5 = 110000103ffc13d:1
14:33:55.132 [Lua] Lobby data player_slot_2 = 0:0
14:33:55.132 [Lua] Lobby data player_slot_4 = 110000103b58da7:1
14:33:55.132 [Lua] Lobby data player_slot_3 = 110000106697298:1
14:33:55.132 [Lua] Lobby data eac_authorized = true
14:33:55.132 [Lua] Set lobby end.
14:33:56.474 [Lua] Set lobby begin:
14:33:56.474 [Lua] Lobby data twitch_enabled = false
14:33:56.474 [Lua] Lobby data power_level = 556
14:33:56.474 [Lua] Lobby data num_players = 4
14:33:56.474 [Lua] Lobby data weave_name = false
14:33:56.474 [Lua] Lobby data game_mode = 2
14:33:56.474 [Lua] Lobby data is_private = false
14:33:56.474 [Lua] Lobby data mechanism = adventure
14:33:56.474 [Lua] Lobby data level_key = skaven_stronghold
14:33:56.474 [Lua] Lobby data player_slot_1 = 110000106d1b76c:1
14:33:56.474 [Lua] Lobby data selected_level_key = skaven_stronghold
14:33:56.475 [Lua] Lobby data unique_server_name = JayJay
14:33:56.475 [Lua] Lobby data quick_game = false
14:33:56.475 [Lua] Lobby data matchmaking = true
14:33:56.475 [Lua] Lobby data difficulty = hardest
14:33:56.475 [Lua] Lobby data country_code = DE
14:33:56.475 [Lua] Lobby data host = 110000106697298
14:33:56.475 [Lua] Lobby data player_slot_5 = 110000103ffc13d:1
14:33:56.475 [Lua] Lobby data player_slot_2 = 0:0
14:33:56.475 [Lua] Lobby data player_slot_4 = 110000103b58da7:1
14:33:56.475 [Lua] Lobby data player_slot_3 = 110000106697298:1
14:33:56.475 [Lua] Lobby data eac_authorized = true
14:33:56.475 [Lua] Set lobby end.
14:33:56.475 [Lua] [Matchmaking] Assigned player 110000103b58da7 to slot 4 when hot join syncing
14:33:56.475 [Lua] Breedfreezer (server) starting a hot join sync
14:33:56.475 [Lua] packing 0 units of breed chaos_marauder
14:33:56.475 [Lua] packing 0 units of breed skaven_clan_rat
14:33:56.475 [Lua] packing 0 units of breed skaven_storm_vermin
14:33:56.475 [Lua] packing 0 units of breed skaven_slave
14:33:56.475 [Lua] packing 0 units of breed chaos_raider
14:33:56.475 [Lua] packing 0 units of breed chaos_berzerker
14:33:56.475 [Lua] packing 0 units of breed skaven_plague_monk
14:33:56.475 [Lua] --> rpc-package size reached, sending rpc now (last package)
14:33:56.475 [Lua]
14:33:56.475 [Lua] [1] = 1 (number)
14:33:56.475 [Lua] [2] = 0 (number)
14:33:56.475 [Lua] [3] = 1 (number)
14:33:56.475 [Lua] [4] = 0 (number)
14:33:56.475 [Lua] [5] = 1 (number)
14:33:56.475 [Lua] [6] = 0 (number)
14:33:56.475 [Lua] [7] = 1 (number)
14:33:56.475 [Lua] [8] = 0 (number)
14:33:56.475 [Lua] [9] = 1 (number)
14:33:56.475 [Lua] [10] = 0 (number)
14:33:56.475 [Lua] [11] = 1 (number)
14:33:56.475 [Lua] [12] = 0 (number)
14:33:56.475 [Lua] [13] = 1 (number)
14:33:56.475 [Lua] [14] = 0 (number)
14:33:56.475 [Lua]
14:33:56.475 [Lua]
14:33:56.475 [Lua]
14:33:56.475 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=54
14:33:56.475 [Lua] RemotePlayer:create_game_object( ) 54
14:33:56.485 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 110000103b58da7
14:33:56.509 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
14:33:56.510 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
14:33:56.510 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=56
14:33:56.581 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000106d1b76c go_type=player_unit go_created_func_name=game_object_created_player_unit
14:33:56.582 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=57
14:33:56.583 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
14:33:56.598 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000103ffc13d go_type=player_unit go_created_func_name=game_object_created_player_unit
14:33:56.599 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=58
14:33:56.600 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
14:33:56.834 [Lua] StateInGameRunning:_game_actually_starts()
14:33:56.834 [Lua] #################################################################################################################
14:33:56.834 [Lua] [Loading Time]: 00:00:20 [Transition]: inn_level-skaven_stronghold [Members joined]: 0 [Members Left]: 0 [Is Server]: true
14:33:56.834 [Lua] #################################################################################################################
14:33:56.834 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 16
14:33:56.835 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_twitch_mode, twitch, async-read,
14:33:56.851 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 16
14:33:56.951 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_twitch_mode
14:33:56.951 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_twitch_mode
14:33:57.088 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 16
14:33:57.088 [Lua] Commit load time data
14:33:57.118 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000103b58da7 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
14:33:57.118 [Lua] Adding player sync data to peer=110000103b58da7 local_player_id=1
14:33:57.118 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=110000103b58da7 go_type=player_unit go_created_func_name=game_object_created_player_unit
14:33:57.119 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=59
14:33:57.120 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
14:33:57.826 [Flow] SSM bake
14:34:00.143 [Lua] Set lobby begin:
14:34:00.143 [Lua] Lobby data twitch_enabled = false
14:34:00.143 [Lua] Lobby data power_level = 626
14:34:00.143 [Lua] Lobby data num_players = 4
14:34:00.143 [Lua] Lobby data weave_name = false
14:34:00.143 [Lua] Lobby data game_mode = 2
14:34:00.143 [Lua] Lobby data is_private = false
14:34:00.143 [Lua] Lobby data mechanism = adventure
14:34:00.143 [Lua] Lobby data level_key = skaven_stronghold
14:34:00.143 [Lua] Lobby data player_slot_1 = 110000106d1b76c:1
14:34:00.143 [Lua] Lobby data selected_level_key = skaven_stronghold
14:34:00.143 [Lua] Lobby data unique_server_name = JayJay
14:34:00.143 [Lua] Lobby data quick_game = false
14:34:00.143 [Lua] Lobby data matchmaking = true
14:34:00.143 [Lua] Lobby data difficulty = hardest
14:34:00.143 [Lua] Lobby data country_code = DE
14:34:00.143 [Lua] Lobby data host = 110000106697298
14:34:00.143 [Lua] Lobby data player_slot_5 = 110000103ffc13d:1
14:34:00.143 [Lua] Lobby data player_slot_2 = 0:0
14:34:00.143 [Lua] Lobby data player_slot_4 = 110000103b58da7:1
14:34:00.143 [Lua] Lobby data player_slot_3 = 110000106697298:1
14:34:00.143 [Lua] Lobby data eac_authorized = true
14:34:00.143 [Lua] Set lobby end.
14:34:05.156 [Lua] Set lobby begin:
14:34:05.156 [Lua] Lobby data twitch_enabled = false
14:34:05.156 [Lua] Lobby data power_level = 835
14:34:05.156 [Lua] Lobby data num_players = 4
14:34:05.156 [Lua] Lobby data weave_name = false
14:34:05.156 [Lua] Lobby data game_mode = 2
14:34:05.156 [Lua] Lobby data is_private = false
14:34:05.156 [Lua] Lobby data mechanism = adventure
14:34:05.156 [Lua] Lobby data level_key = skaven_stronghold
14:34:05.157 [Lua] Lobby data player_slot_1 = 110000106d1b76c:1
14:34:05.157 [Lua] Lobby data selected_level_key = skaven_stronghold
14:34:05.157 [Lua] Lobby data unique_server_name = JayJay
14:34:05.157 [Lua] Lobby data quick_game = false
14:34:05.157 [Lua] Lobby data matchmaking = true
14:34:05.157 [Lua] Lobby data difficulty = hardest
14:34:05.157 [Lua] Lobby data country_code = DE
14:34:05.157 [Lua] Lobby data host = 110000106697298
14:34:05.157 [Lua] Lobby data player_slot_5 = 110000103ffc13d:1
14:34:05.157 [Lua] Lobby data player_slot_2 = 0:0
14:34:05.157 [Lua] Lobby data player_slot_4 = 110000103b58da7:1
14:34:05.157 [Lua] Lobby data player_slot_3 = 110000106697298:1
14:34:05.157 [Lua] Lobby data eac_authorized = true
14:34:05.157 [Lua] Set lobby end.
14:34:18.604 [Flow] SSM bake
14:34:23.811 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[344117b1502b1bad]']"]
14:34:26.035 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[344117b1502b1bad]']"]
14:34:28.294 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[344117b1502b1bad]']"]
14:34:31.362 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[344117b1502b1bad]']"]
14:34:31.900 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=110000106d1b76c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:34:32.170 [Lua] TerrorEventMixer.start_event: roaming_patrol
14:34:32.187 [Lua] Spline already found!
14:34:32.239 [Lua] Init group template: spline_patrol
14:34:32.456 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d1b76c
14:34:33.754 [Lua] Players are leaving the safe zone
14:34:38.650 [Lua] [GameNetworkManager] game object created go_id=3074, owner_id=110000103b58da7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:34:39.104 [Lua] [GameNetworkManager] game object was destroyed id=3074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103b58da7
14:34:39.530 [Flow] SSM bake
14:34:39.609 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=110000106d1b76c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:34:40.063 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d1b76c
14:34:41.143 [Lua] [GameNetworkManager] game object created go_id=1028, owner_id=110000106d1b76c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:34:41.599 [Lua] [GameNetworkManager] game object was destroyed id=1028 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d1b76c
14:34:42.607 [Lua] [GameNetworkManager] game object created go_id=1029, owner_id=110000106d1b76c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:34:42.658 [Lua] [GameNetworkManager] game object created go_id=3075, owner_id=110000103b58da7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:34:42.977 [Lua] [GameNetworkManager] game object was destroyed id=1029 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d1b76c
14:34:43.061 [Lua] [GameNetworkManager] game object was destroyed id=3075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103b58da7
14:34:43.832 [Lua] [GameNetworkManager] game object created go_id=3076, owner_id=110000103b58da7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:34:44.219 [Lua] [GameNetworkManager] game object was destroyed id=3076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103b58da7
14:35:18.307 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 105 will change to a manual source.
14:35:19.801 [Lua] [GameNetworkManager] game object created go_id=1030, owner_id=110000106d1b76c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:35:20.274 [Lua] [GameNetworkManager] game object was destroyed id=1030 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d1b76c
14:35:22.202 [Lua] [GameNetworkManager] game object created go_id=3077, owner_id=110000103b58da7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:35:22.675 [Lua] [GameNetworkManager] game object was destroyed id=3077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103b58da7
14:35:24.594 [Lua] [GameNetworkManager] game object created go_id=1031, owner_id=110000106d1b76c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:35:25.032 [Lua] [GameNetworkManager] game object was destroyed id=1031 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d1b76c
14:35:26.358 [Lua] [GameNetworkManager] game object created go_id=3078, owner_id=110000103b58da7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:35:26.727 [Lua] [GameNetworkManager] game object was destroyed id=3078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103b58da7
14:35:27.233 [Lua] [GameNetworkManager] game object created go_id=1032, owner_id=110000106d1b76c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:35:27.725 [Lua] [GameNetworkManager] game object was destroyed id=1032 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d1b76c
14:35:29.069 [Lua] [GameNetworkManager] game object created go_id=1033, owner_id=110000106d1b76c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:35:29.557 [Lua] [GameNetworkManager] game object was destroyed id=1033 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d1b76c
14:35:29.932 [Lua] ready to jump failed
14:35:32.738 [Lua] [GameNetworkManager] game object created go_id=3079, owner_id=110000103b58da7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:35:33.160 [Lua] [GameNetworkManager] game object was destroyed id=3079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103b58da7
14:35:33.601 [Lua] [GameNetworkManager] game object created go_id=1034, owner_id=110000106d1b76c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:35:34.024 [Lua] [GameNetworkManager] game object was destroyed id=1034 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d1b76c
14:35:34.075 [Lua] fence jumping
14:35:35.088 [Lua] ready to jump failed
14:35:36.523 [Lua] Coordinated attack!
14:35:37.213 [Lua] [GameNetworkManager] game object created go_id=1035, owner_id=110000106d1b76c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:35:37.566 [Lua] [ChatManager][1]System: JayJay picked up a Tome
14:35:37.631 [Lua] [GameNetworkManager] game object was destroyed id=1035 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d1b76c
14:35:49.309 [Lua] TerrorEventMixer.start_event: roaming_patrol
14:35:49.325 [Lua] Spline already found!
14:35:49.378 [Lua] Init group template: spline_patrol
14:35:52.824 [Lua] [GameNetworkManager] game object created go_id=1036, owner_id=110000106d1b76c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:35:53.279 [Lua] [GameNetworkManager] game object was destroyed id=1036 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d1b76c
14:36:00.311 [Lua] [GameNetworkManager] game object created go_id=1037, owner_id=110000106d1b76c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:36:00.634 [Lua] [GameNetworkManager] game object was destroyed id=1037 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d1b76c
14:36:01.736 [Lua] [GameNetworkManager] game object created go_id=1038, owner_id=110000106d1b76c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:36:02.105 [Lua] [GameNetworkManager] game object was destroyed id=1038 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d1b76c
14:36:04.042 [Lua] [GameNetworkManager] game object created go_id=1039, owner_id=110000106d1b76c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:36:04.478 [Lua] [GameNetworkManager] game object was destroyed id=1039 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d1b76c
14:36:06.468 [Lua] [GameNetworkManager] game object created go_id=1040, owner_id=110000106d1b76c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:36:07.009 [Lua] [GameNetworkManager] game object was destroyed id=1040 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d1b76c
14:36:08.037 [Lua] [GameNetworkManager] game object created go_id=1041, owner_id=110000106d1b76c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:36:08.526 [Lua] [GameNetworkManager] game object was destroyed id=1041 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d1b76c
14:36:10.420 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 9 will change to a manual source.
14:36:11.094 [Lua] [GameNetworkManager] game object created go_id=1042, owner_id=110000106d1b76c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:36:11.516 [Lua] [GameNetworkManager] game object was destroyed id=1042 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d1b76c
14:36:11.935 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 20 will change to a manual source.
14:36:16.965 [Lua] [GameNetworkManager] game object created go_id=1043, owner_id=110000106d1b76c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:36:16.982 [Lua] fence jumping
14:36:17.453 [Lua] [GameNetworkManager] game object was destroyed id=1043 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d1b76c
14:36:19.439 [Lua] [GameNetworkManager] game object created go_id=1044, owner_id=110000106d1b76c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:36:19.828 [Lua] [GameNetworkManager] game object was destroyed id=1044 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d1b76c
14:36:20.301 [Lua] [GameNetworkManager] game object created go_id=3080, owner_id=110000103b58da7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:36:20.723 [Lua] [GameNetworkManager] game object was destroyed id=3080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103b58da7
14:36:20.907 [Lua] [GameNetworkManager] game object created go_id=1045, owner_id=110000106d1b76c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:36:21.344 [Lua] [GameNetworkManager] game object was destroyed id=1045 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d1b76c
14:36:21.648 [Lua] [GameNetworkManager] game object created go_id=3081, owner_id=110000103b58da7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:36:21.919 [Lua] Time for new HOOORDE! multi_first_wave
14:36:21.919 [Lua] horde requested: vector
14:36:21.919 [Lua] setting up vector-horde
14:36:21.919 [Lua] Composing horde 'large' .. using variant 'plain'
14:36:21.919 [Lua] --> horde wants to spawn ahead of players (0.626671272807/0.67
14:36:21.919 [Lua] -> spawning: 52
14:36:21.919 [Lua] horde crated with id 3 of type vector
14:36:21.919 [Lua] vector horde has started
14:36:21.922 [Lua] MUSIC: explore -> pre_horde
14:36:22.102 [Lua] [GameNetworkManager] game object was destroyed id=3081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103b58da7
14:36:22.238 [Lua] [GameNetworkManager] game object created go_id=1046, owner_id=110000106d1b76c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:36:22.593 [Lua] [GameNetworkManager] game object was destroyed id=1046 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d1b76c
14:36:23.066 [Lua] Coordinated attack!
14:36:25.221 [Lua] [GameNetworkManager] game object created go_id=1047, owner_id=110000106d1b76c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:36:25.727 [Lua] [GameNetworkManager] game object was destroyed id=1047 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d1b76c
14:36:27.159 [Lua] [GameNetworkManager] game object created go_id=1048, owner_id=110000106d1b76c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:36:27.697 [Lua] [GameNetworkManager] game object was destroyed id=1048 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d1b76c
14:36:28.269 [Lua] [GameNetworkManager] game object created go_id=1049, owner_id=110000106d1b76c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:36:28.792 [Lua] [GameNetworkManager] game object was destroyed id=1049 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d1b76c
14:36:28.894 [Lua] [GameNetworkManager] game object created go_id=3082, owner_id=110000103b58da7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:36:29.334 [Lua] [GameNetworkManager] game object was destroyed id=3082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103b58da7
14:36:29.944 [Lua] MUSIC: pre_horde -> horde
14:36:30.143 [Lua] [GameNetworkManager] game object created go_id=1050, owner_id=110000106d1b76c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:36:30.579 [Lua] [GameNetworkManager] game object was destroyed id=1050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d1b76c
14:36:30.804 [Lua] Init group template: horde
14:36:30.936 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10
14:36:30.936 [Lua] Time for new HOOORDE! multi_consecutive_wave
14:36:30.936 [Lua] horde requested: vector
14:36:30.936 [Lua] setting up vector-horde
14:36:30.936 [Lua] Composing horde 'large' .. using variant 'plain'
14:36:30.936 [Lua] --> horde wants to spawn behind players (0.78025134011199/0.67
14:36:30.936 [Lua] -> spawning: 57
14:36:30.936 [Lua] horde crated with id 4 of type vector
14:36:30.936 [Lua] vector horde has started
14:36:31.174 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x325db, position: 0
14:36:39.969 [Lua] Init group template: horde
14:36:51.217 [Lua] [GameNetworkManager] game object created go_id=1051, owner_id=110000106d1b76c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:36:51.791 [Lua] [GameNetworkManager] game object was destroyed id=1051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d1b76c
14:36:52.092 [Lua] [GameNetworkManager] game object created go_id=1052, owner_id=110000106d1b76c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:36:52.615 [Lua] [GameNetworkManager] game object was destroyed id=1052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d1b76c
14:36:54.907 [Lua] Horde killed: ?
14:36:55.343 [Lua] HORDE: last wave, reset to standard horde delay
14:36:55.343 [Lua] Time for new HOOORDE! multi_last_wave
14:36:55.343 [Lua] horde requested: vector
14:36:55.343 [Lua] setting up vector-horde
14:36:55.343 [Lua] Composing horde 'large' .. using variant 'plain'
14:36:55.343 [Lua] --> horde wants to spawn ahead of players (0.31570611692613/0.67
14:36:55.343 [Lua] -> spawning: 55
14:36:55.343 [Lua] horde crated with id 5 of type vector
14:36:55.343 [Lua] vector horde has started
14:36:56.434 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x325db, position: 0
14:36:56.434 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x325db, position: 1212304
14:37:00.554 [Lua] [ChatManager][1]System: JayJay picked up a Grimoire
14:37:08.534 [Lua] Init group template: horde
14:37:21.695 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x325db, position: 0
14:37:21.695 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x325db, position: 1212304
14:37:25.369 [Lua] Horde killed: ?
14:37:32.754 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 226826 0
14:37:33.601 [Lua] MUSIC: horde -> explore
14:37:34.324 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x325db, position: 0
14:37:34.324 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x325db, position: 0
14:37:34.324 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x325db, position: 0
14:37:34.324 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x325db, position: 0
14:37:34.557 [Lua] MUSIC MANAGER enemy_pack_master_grabbed_stinger 227074 0
14:37:36.724 [Lua] [GameNetworkManager] game object created go_id=3083, owner_id=110000103b58da7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:37:37.150 [Lua] [GameNetworkManager] game object was destroyed id=3083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103b58da7
14:37:37.500 [Lua] [GameNetworkManager] game object created go_id=3084, owner_id=110000103b58da7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:37:37.872 [Lua] [GameNetworkManager] game object was destroyed id=3084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103b58da7
14:37:38.142 [Lua] [GameNetworkManager] game object created go_id=3085, owner_id=110000103b58da7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:37:38.497 [Lua] [GameNetworkManager] game object was destroyed id=3085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103b58da7
14:37:41.585 [Lua] Horde killed: ?
14:37:42.559 [Lua] TerrorEventMixer.start_event: roaming_patrol
14:37:42.576 [Lua] Spline already found!
14:37:42.645 [Lua] Init group template: spline_patrol
14:37:47.029 [Lua] [GameNetworkManager] game object created go_id=1053, owner_id=110000106d1b76c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:37:47.671 [Lua] [GameNetworkManager] game object was destroyed id=1053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d1b76c
14:37:48.365 [Lua] [GameNetworkManager] game object created go_id=1054, owner_id=110000106d1b76c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:37:48.954 [Lua] [GameNetworkManager] game object was destroyed id=1054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d1b76c
14:37:50.709 [Lua] [GameNetworkManager] game object created go_id=3086, owner_id=110000103b58da7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:37:51.197 [Lua] [GameNetworkManager] game object was destroyed id=3086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103b58da7
14:37:53.068 [Lua] [GameNetworkManager] game object created go_id=3087, owner_id=110000103b58da7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:37:53.471 [Lua] [GameNetworkManager] game object was destroyed id=3087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103b58da7
14:37:55.161 [Lua] [GameNetworkManager] game object created go_id=3088, owner_id=110000103b58da7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:37:55.582 [Lua] [GameNetworkManager] game object was destroyed id=3088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103b58da7
14:37:56.661 [Lua] [GameNetworkManager] game object created go_id=1055, owner_id=110000106d1b76c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:37:57.031 [Lua] [GameNetworkManager] game object was destroyed id=1055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d1b76c
14:37:59.545 [Lua] [GameNetworkManager] game object created go_id=1056, owner_id=110000106d1b76c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:37:59.545 [Lua] [GameNetworkManager] game object created go_id=1057, owner_id=110000106d1b76c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:37:59.898 [Lua] [GameNetworkManager] game object was destroyed id=1056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d1b76c
14:38:00.187 [Lua] [GameNetworkManager] game object was destroyed id=1057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d1b76c
14:38:03.493 [Lua] [GameNetworkManager] game object created go_id=3089, owner_id=110000103b58da7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:38:03.933 [Lua] [GameNetworkManager] game object was destroyed id=3089 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103b58da7
14:38:04.828 [Lua] [GameNetworkManager] game object created go_id=1058, owner_id=110000106d1b76c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:38:05.284 [Lua] [GameNetworkManager] game object was destroyed id=1058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d1b76c
14:38:05.536 [Lua] [GameNetworkManager] game object created go_id=3090, owner_id=110000103b58da7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:38:06.025 [Lua] [GameNetworkManager] game object was destroyed id=3090 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103b58da7
14:38:14.418 [Lua] TerrorEventMixer.start_event: roaming_patrol
14:38:14.436 [Lua] Spline already found!
14:38:14.469 [Lua] TerrorEventMixer.start_event: roaming_patrol
14:38:14.486 [Lua] Spline already found!
14:38:14.489 [Lua] Init group template: spline_patrol
14:38:14.584 [Lua] Init group template: spline_patrol
14:38:27.861 [Lua] [GameNetworkManager] game object created go_id=3091, owner_id=110000103b58da7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:38:28.047 [Lua] [GameNetworkManager] game object created go_id=1059, owner_id=110000106d1b76c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:38:28.266 [Lua] [GameNetworkManager] game object was destroyed id=3091 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103b58da7
14:38:28.453 [Lua] [GameNetworkManager] game object was destroyed id=1059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d1b76c
14:38:29.077 [Lua] [GameNetworkManager] game object created go_id=3092, owner_id=110000103b58da7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:38:29.093 [Lua] [GameNetworkManager] game object created go_id=1060, owner_id=110000106d1b76c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:38:29.214 [Lua] TerrorEventMixer.start_event: roaming_patrol
14:38:29.230 [Lua] Spline already found!
14:38:29.334 [Lua] Init group template: spline_patrol
14:38:29.534 [Lua] [GameNetworkManager] game object was destroyed id=3092 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103b58da7
14:38:29.602 [Lua] [GameNetworkManager] game object was destroyed id=1060 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d1b76c
14:38:31.153 [Lua] ERROR: REMOVE UNIT FROM SPAWNED:(traceback) "[Unit '#ID[2ece63855280fb09]']"
14:38:31.153 [Lua] ERROR: Tried to freeze unit twice in the same frame.
14:38:32.352 [Lua] [GameNetworkManager] game object created go_id=1061, owner_id=110000106d1b76c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:38:32.740 [Lua] [GameNetworkManager] game object was destroyed id=1061 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d1b76c
14:38:32.977 [Lua] ERROR: REMOVE UNIT FROM SPAWNED:(traceback) "[Unit '#ID[2ece63855280fb09]']"
14:38:32.977 [Lua] ERROR: Tried to freeze unit twice in the same frame.
14:38:33.970 [Lua] [GameNetworkManager] game object created go_id=1062, owner_id=110000106d1b76c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:38:34.410 [Lua] [GameNetworkManager] game object was destroyed id=1062 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d1b76c
14:38:35.706 [Lua] [GameNetworkManager] game object created go_id=1063, owner_id=110000106d1b76c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:38:36.161 [Lua] [GameNetworkManager] game object was destroyed id=1063 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d1b76c
14:38:37.122 [Lua] [GameNetworkManager] game object created go_id=1064, owner_id=110000106d1b76c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:38:37.559 [Lua] [GameNetworkManager] game object was destroyed id=1064 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d1b76c
14:38:38.301 [Lua] [GameNetworkManager] game object created go_id=3093, owner_id=110000103b58da7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:38:38.675 [Lua] [GameNetworkManager] game object was destroyed id=3093 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103b58da7
14:38:39.589 [Lua] [GameNetworkManager] game object created go_id=1065, owner_id=110000106d1b76c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:38:40.097 [Lua] [GameNetworkManager] game object was destroyed id=1065 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d1b76c
14:38:40.264 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x38697, position: 0
14:38:41.670 [Lua] Time for new HOOORDE! multi_first_wave
14:38:41.670 [Lua] horde requested: ambush
14:38:41.670 [Lua] setting up ambush-horde
14:38:41.670 [Lua] Composing horde 'large' .. using variant 'plain'
14:38:41.670 [Lua] -> spawning: 52
14:38:41.670 [Lua] horde crated with id 10 of type ambush
14:38:41.670 [Lua] ambush horde has started
14:38:41.673 [Lua] MUSIC: explore -> pre_ambush
14:38:42.718 [Lua] Coordinated attack!
14:38:44.808 [Lua] [GameNetworkManager] game object created go_id=1066, owner_id=110000106d1b76c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:38:45.129 [Lua] replace_hidden_spawners -> first try found: 1 cover points
14:38:45.129 [Lua] replace_hidden_spawners -> replacing hidden spawners!
14:38:45.129 [Lua] ->moving spawner
14:38:45.129 [Lua] ->moving spawner
14:38:45.129 [Lua] ->moving spawner
14:38:45.129 [Lua] ->moving spawner
14:38:45.129 [Lua] ->moving spawner
14:38:45.129 [Lua] ->moving spawner
14:38:45.129 [Lua] ->moving spawner
14:38:45.129 [Lua] ->moving spawner
14:38:45.129 [Lua] ->moving spawner
14:38:45.129 [Lua] ->moving spawner
14:38:45.129 [Lua] ->moving spawner
14:38:45.129 [Lua] ->moving spawner
14:38:45.129 [Lua] ->moving spawner
14:38:45.129 [Lua] ->moving spawner
14:38:45.129 [Lua] ->moving spawner
14:38:45.129 [Lua] ->moving spawner
14:38:45.129 [Lua] ->moving spawner
14:38:45.129 [Lua] ->moving spawner
14:38:45.129 [Lua] ->moving spawner
14:38:45.129 [Lua] ->moving spawner
14:38:45.129 [Lua] ->moving spawner
14:38:45.129 [Lua] ->moving spawner
14:38:45.129 [Lua] ->moving spawner
14:38:45.129 [Lua] ->moving spawner
14:38:45.129 [Lua] ->moving spawner
14:38:45.129 [Lua] ->moving spawner
14:38:45.129 [Lua] ->moving spawner
14:38:45.129 [Lua] ->moving spawner
14:38:45.129 [Lua] ->moving spawner
14:38:45.129 [Lua] ->moving spawner
14:38:45.129 [Lua] ->moving spawner
14:38:45.129 [Lua] ->moving spawner
14:38:45.129 [Lua] ->moving spawner
14:38:45.129 [Lua] ->moving spawner
14:38:45.129 [Lua] ->moving spawner
14:38:45.129 [Lua] ->moving spawner
14:38:45.129 [Lua] ->moving spawner
14:38:45.129 [Lua] ->moving spawner
14:38:45.129 [Lua] ->moving spawner
14:38:45.129 [Lua] ->moving spawner
14:38:45.129 [Lua] ->moving spawner
14:38:45.129 [Lua] ->moving spawner
14:38:45.129 [Lua] ->moving spawner
14:38:45.145 [Lua] replace_hidden_spawners -> first try found: 3 cover points
14:38:45.145 [Lua] replace_hidden_spawners -> replacing hidden spawners!
14:38:45.145 [Lua] ->moving spawner
14:38:45.145 [Lua] ->moving spawner
14:38:45.145 [Lua] ->moving spawner
14:38:45.145 [Lua] ->moving spawner
14:38:45.145 [Lua] ->moving spawner
14:38:45.145 [Lua] ->moving spawner
14:38:45.145 [Lua] ->moving spawner
14:38:45.145 [Lua] ->moving spawner
14:38:45.145 [Lua] ->moving spawner
14:38:45.145 [Lua] ->moving spawner
14:38:45.145 [Lua] ->moving spawner
14:38:45.145 [Lua] ->moving spawner
14:38:45.145 [Lua] ->moving spawner
14:38:45.145 [Lua] ->moving spawner
14:38:45.145 [Lua] ->moving spawner
14:38:45.145 [Lua] ->moving spawner
14:38:45.145 [Lua] ->moving spawner
14:38:45.145 [Lua] ->moving spawner
14:38:45.145 [Lua] ->moving spawner
14:38:45.145 [Lua] ->moving spawner
14:38:45.145 [Lua] ->moving spawner
14:38:45.145 [Lua] ->moving spawner
14:38:45.145 [Lua] ->moving spawner
14:38:45.145 [Lua] ->moving spawner
14:38:45.145 [Lua] ->moving spawner
14:38:45.145 [Lua] ->moving spawner
14:38:45.145 [Lua] ->moving spawner
14:38:45.145 [Lua] ->moving spawner
14:38:45.145 [Lua] ->moving spawner
14:38:45.145 [Lua] ->moving spawner
14:38:45.145 [Lua] ->moving spawner
14:38:45.145 [Lua] ->moving spawner
14:38:45.145 [Lua] ->moving spawner
14:38:45.145 [Lua] ->moving spawner
14:38:45.145 [Lua] ->moving spawner
14:38:45.145 [Lua] ->moving spawner
14:38:45.145 [Lua] ->moving spawner
14:38:45.145 [Lua] ->moving spawner
14:38:45.145 [Lua] ->moving spawner
14:38:45.145 [Lua] ->moving spawner
14:38:45.145 [Lua] ->moving spawner
14:38:45.145 [Lua] ->moving spawner
14:38:45.145 [Lua] ->moving spawner
14:38:45.163 [Lua] replace_hidden_spawners -> first try found: 1 cover points
14:38:45.163 [Lua] replace_hidden_spawners -> replacing hidden spawners!
14:38:45.163 [Lua] ->moving spawner
14:38:45.163 [Lua] ->moving spawner
14:38:45.163 [Lua] ->moving spawner
14:38:45.163 [Lua] ->moving spawner
14:38:45.163 [Lua] ->moving spawner
14:38:45.163 [Lua] ->moving spawner
14:38:45.163 [Lua] ->moving spawner
14:38:45.163 [Lua] ->moving spawner
14:38:45.163 [Lua] ->moving spawner
14:38:45.163 [Lua] ->moving spawner
14:38:45.163 [Lua] ->moving spawner
14:38:45.163 [Lua] ->moving spawner
14:38:45.163 [Lua] ->moving spawner
14:38:45.163 [Lua] ->moving spawner
14:38:45.163 [Lua] ->moving spawner
14:38:45.163 [Lua] ->moving spawner
14:38:45.163 [Lua] ->moving spawner
14:38:45.163 [Lua] ->moving spawner
14:38:45.163 [Lua] ->moving spawner
14:38:45.163 [Lua] ->moving spawner
14:38:45.163 [Lua] ->moving spawner
14:38:45.163 [Lua] ->moving spawner
14:38:45.163 [Lua] ->moving spawner
14:38:45.163 [Lua] ->moving spawner
14:38:45.163 [Lua] ->moving spawner
14:38:45.163 [Lua] ->moving spawner
14:38:45.163 [Lua] ->moving spawner
14:38:45.163 [Lua] ->moving spawner
14:38:45.163 [Lua] ->moving spawner
14:38:45.163 [Lua] ->moving spawner
14:38:45.163 [Lua] ->moving spawner
14:38:45.163 [Lua] ->moving spawner
14:38:45.163 [Lua] ->moving spawner
14:38:45.163 [Lua] ->moving spawner
14:38:45.163 [Lua] ->moving spawner
14:38:45.163 [Lua] ->moving spawner
14:38:45.163 [Lua] ->moving spawner
14:38:45.163 [Lua] ->moving spawner
14:38:45.163 [Lua] ->moving spawner
14:38:45.163 [Lua] ->moving spawner
14:38:45.163 [Lua] ->moving spawner
14:38:45.179 [Lua] [GameNetworkManager] game object was destroyed id=1066 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d1b76c
14:38:45.180 [Lua] replace_hidden_spawners -> first try found: 3 cover points
14:38:45.180 [Lua] replace_hidden_spawners -> replacing hidden spawners!
14:38:45.180 [Lua] ->moving spawner
14:38:45.180 [Lua] ->moving spawner
14:38:45.180 [Lua] ->moving spawner
14:38:45.180 [Lua] ->moving spawner
14:38:45.180 [Lua] ->moving spawner
14:38:45.180 [Lua] ->moving spawner
14:38:45.180 [Lua] ->moving spawner
14:38:45.180 [Lua] ->moving spawner
14:38:45.180 [Lua] ->moving spawner
14:38:45.180 [Lua] ->moving spawner
14:38:45.180 [Lua] ->moving spawner
14:38:45.180 [Lua] ->moving spawner
14:38:45.180 [Lua] ->moving spawner
14:38:45.180 [Lua] ->moving spawner
14:38:45.180 [Lua] ->moving spawner
14:38:45.180 [Lua] ->moving spawner
14:38:45.180 [Lua] ->moving spawner
14:38:45.180 [Lua] ->moving spawner
14:38:45.180 [Lua] ->moving spawner
14:38:45.180 [Lua] ->moving spawner
14:38:45.180 [Lua] ->moving spawner
14:38:45.180 [Lua] ->moving spawner
14:38:45.180 [Lua] ->moving spawner
14:38:45.180 [Lua] ->moving spawner
14:38:45.180 [Lua] ->moving spawner
14:38:45.180 [Lua] ->moving spawner
14:38:45.180 [Lua] ->moving spawner
14:38:45.180 [Lua] ->moving spawner
14:38:45.180 [Lua] ->moving spawner
14:38:45.180 [Lua] ->moving spawner
14:38:45.180 [Lua] ->moving spawner
14:38:45.180 [Lua] ->moving spawner
14:38:45.180 [Lua] ->moving spawner
14:38:45.180 [Lua] ->moving spawner
14:38:45.180 [Lua] ->moving spawner
14:38:45.180 [Lua] ->moving spawner
14:38:45.180 [Lua] ->moving spawner
14:38:45.180 [Lua] ->moving spawner
14:38:45.180 [Lua] ->moving spawner
14:38:45.180 [Lua] ->moving spawner
14:38:45.180 [Lua] ->moving spawner
14:38:45.197 [Lua] replace_hidden_spawners -> first try found: 1 cover points
14:38:45.197 [Lua] replace_hidden_spawners -> replacing hidden spawners!
14:38:45.197 [Lua] ->moving spawner
14:38:45.197 [Lua] ->moving spawner
14:38:45.197 [Lua] ->moving spawner
14:38:45.197 [Lua] ->moving spawner
14:38:45.197 [Lua] ->moving spawner
14:38:45.197 [Lua] ->moving spawner
14:38:45.197 [Lua] ->moving spawner
14:38:45.197 [Lua] ->moving spawner
14:38:45.197 [Lua] ->moving spawner
14:38:45.197 [Lua] ->moving spawner
14:38:45.197 [Lua] ->moving spawner
14:38:45.197 [Lua] ->moving spawner
14:38:45.197 [Lua] ->moving spawner
14:38:45.197 [Lua] ->moving spawner
14:38:45.197 [Lua] ->moving spawner
14:38:45.197 [Lua] ->moving spawner
14:38:45.197 [Lua] ->moving spawner
14:38:45.197 [Lua] ->moving spawner
14:38:45.197 [Lua] ->moving spawner
14:38:45.197 [Lua] ->moving spawner
14:38:45.197 [Lua] ->moving spawner
14:38:45.197 [Lua] ->moving spawner
14:38:45.197 [Lua] ->moving spawner
14:38:45.197 [Lua] ->moving spawner
14:38:45.197 [Lua] ->moving spawner
14:38:45.197 [Lua] ->moving spawner
14:38:45.197 [Lua] ->moving spawner
14:38:45.197 [Lua] ->moving spawner
14:38:45.197 [Lua] ->moving spawner
14:38:45.197 [Lua] ->moving spawner
14:38:45.197 [Lua] ->moving spawner
14:38:45.197 [Lua] ->moving spawner
14:38:45.197 [Lua] ->moving spawner
14:38:45.197 [Lua] ->moving spawner
14:38:45.197 [Lua] ->moving spawner
14:38:45.197 [Lua] ->moving spawner
14:38:45.197 [Lua] ->moving spawner
14:38:45.197 [Lua] ->moving spawner
14:38:45.197 [Lua] ->moving spawner
14:38:45.213 [Lua] replace_hidden_spawners -> first try found: 3 cover points
14:38:45.213 [Lua] replace_hidden_spawners -> replacing hidden spawners!
14:38:45.213 [Lua] ->moving spawner
14:38:45.213 [Lua] ->moving spawner
14:38:45.213 [Lua] ->moving spawner
14:38:45.213 [Lua] ->moving spawner
14:38:45.213 [Lua] ->moving spawner
14:38:45.213 [Lua] ->moving spawner
14:38:45.213 [Lua] ->moving spawner
14:38:45.213 [Lua] ->moving spawner
14:38:45.213 [Lua] ->moving spawner
14:38:45.213 [Lua] ->moving spawner
14:38:45.213 [Lua] ->moving spawner
14:38:45.213 [Lua] ->moving spawner
14:38:45.213 [Lua] ->moving spawner
14:38:45.213 [Lua] ->moving spawner
14:38:45.213 [Lua] ->moving spawner
14:38:45.213 [Lua] ->moving spawner
14:38:45.213 [Lua] ->moving spawner
14:38:45.213 [Lua] ->moving spawner
14:38:45.213 [Lua] ->moving spawner
14:38:45.213 [Lua] ->moving spawner
14:38:45.213 [Lua] ->moving spawner
14:38:45.213 [Lua] ->moving spawner
14:38:45.213 [Lua] ->moving spawner
14:38:45.213 [Lua] ->moving spawner
14:38:45.213 [Lua] ->moving spawner
14:38:45.213 [Lua] ->moving spawner
14:38:45.213 [Lua] ->moving spawner
14:38:45.213 [Lua] ->moving spawner
14:38:45.213 [Lua] ->moving spawner
14:38:45.213 [Lua] ->moving spawner
14:38:45.213 [Lua] ->moving spawner
14:38:45.213 [Lua] ->moving spawner
14:38:45.213 [Lua] ->moving spawner
14:38:45.213 [Lua] ->moving spawner
14:38:45.213 [Lua] ->moving spawner
14:38:45.213 [Lua] ->moving spawner
14:38:45.213 [Lua] ->moving spawner
14:38:45.213 [Lua] ->moving spawner
14:38:45.213 [Lua] ->moving spawner
14:38:45.230 [Lua] replace_hidden_spawners -> first try found: 1 cover points
14:38:45.230 [Lua] replace_hidden_spawners -> replacing hidden spawners!
14:38:45.230 [Lua] ->moving spawner
14:38:45.230 [Lua] ->moving spawner
14:38:45.230 [Lua] ->moving spawner
14:38:45.230 [Lua] ->moving spawner
14:38:45.230 [Lua] ->moving spawner
14:38:45.230 [Lua] ->moving spawner
14:38:45.230 [Lua] ->moving spawner
14:38:45.230 [Lua] ->moving spawner
14:38:45.230 [Lua] ->moving spawner
14:38:45.230 [Lua] ->moving spawner
14:38:45.230 [Lua] ->moving spawner
14:38:45.230 [Lua] ->moving spawner
14:38:45.230 [Lua] ->moving spawner
14:38:45.230 [Lua] ->moving spawner
14:38:45.230 [Lua] ->moving spawner
14:38:45.230 [Lua] ->moving spawner
14:38:45.230 [Lua] ->moving spawner
14:38:45.230 [Lua] ->moving spawner
14:38:45.230 [Lua] ->moving spawner
14:38:45.230 [Lua] ->moving spawner
14:38:45.230 [Lua] ->moving spawner
14:38:45.230 [Lua] ->moving spawner
14:38:45.230 [Lua] ->moving spawner
14:38:45.230 [Lua] ->moving spawner
14:38:45.230 [Lua] ->moving spawner
14:38:45.230 [Lua] ->moving spawner
14:38:45.230 [Lua] ->moving spawner
14:38:45.230 [Lua] ->moving spawner
14:38:45.230 [Lua] ->moving spawner
14:38:45.230 [Lua] ->moving spawner
14:38:45.230 [Lua] ->moving spawner
14:38:45.230 [Lua] ->moving spawner
14:38:45.230 [Lua] ->moving spawner
14:38:45.230 [Lua] ->moving spawner
14:38:45.230 [Lua] ->moving spawner
14:38:45.230 [Lua] ->moving spawner
14:38:45.230 [Lua] ->moving spawner
14:38:45.247 [Lua] replace_hidden_spawners -> first try found: 3 cover points
14:38:45.247 [Lua] replace_hidden_spawners -> replacing hidden spawners!
14:38:45.247 [Lua] ->moving spawner
14:38:45.247 [Lua] ->moving spawner
14:38:45.247 [Lua] ->moving spawner
14:38:45.247 [Lua] ->moving spawner
14:38:45.247 [Lua] ->moving spawner
14:38:45.247 [Lua] ->moving spawner
14:38:45.247 [Lua] ->moving spawner
14:38:45.247 [Lua] ->moving spawner
14:38:45.247 [Lua] ->moving spawner
14:38:45.247 [Lua] ->moving spawner
14:38:45.247 [Lua] ->moving spawner
14:38:45.247 [Lua] ->moving spawner
14:38:45.247 [Lua] ->moving spawner
14:38:45.247 [Lua] ->moving spawner
14:38:45.247 [Lua] ->moving spawner
14:38:45.247 [Lua] ->moving spawner
14:38:45.247 [Lua] ->moving spawner
14:38:45.247 [Lua] ->moving spawner
14:38:45.247 [Lua] ->moving spawner
14:38:45.247 [Lua] ->moving spawner
14:38:45.247 [Lua] ->moving spawner
14:38:45.247 [Lua] ->moving spawner
14:38:45.247 [Lua] ->moving spawner
14:38:45.247 [Lua] ->moving spawner
14:38:45.247 [Lua] ->moving spawner
14:38:45.247 [Lua] ->moving spawner
14:38:45.247 [Lua] ->moving spawner
14:38:45.247 [Lua] ->moving spawner
14:38:45.247 [Lua] ->moving spawner
14:38:45.247 [Lua] ->moving spawner
14:38:45.247 [Lua] ->moving spawner
14:38:45.247 [Lua] ->moving spawner
14:38:45.247 [Lua] ->moving spawner
14:38:45.247 [Lua] ->moving spawner
14:38:45.247 [Lua] ->moving spawner
14:38:45.247 [Lua] ->moving spawner
14:38:45.247 [Lua] ->moving spawner
14:38:45.263 [Lua] replace_hidden_spawners -> first try found: 1 cover points
14:38:45.263 [Lua] replace_hidden_spawners -> replacing hidden spawners!
14:38:45.263 [Lua] ->moving spawner
14:38:45.263 [Lua] ->moving spawner
14:38:45.263 [Lua] ->moving spawner
14:38:45.263 [Lua] ->moving spawner
14:38:45.263 [Lua] ->moving spawner
14:38:45.263 [Lua] ->moving spawner
14:38:45.263 [Lua] ->moving spawner
14:38:45.263 [Lua] ->moving spawner
14:38:45.263 [Lua] ->moving spawner
14:38:45.263 [Lua] ->moving spawner
14:38:45.263 [Lua] ->moving spawner
14:38:45.263 [Lua] ->moving spawner
14:38:45.263 [Lua] ->moving spawner
14:38:45.263 [Lua] ->moving spawner
14:38:45.263 [Lua] ->moving spawner
14:38:45.263 [Lua] ->moving spawner
14:38:45.263 [Lua] ->moving spawner
14:38:45.263 [Lua] ->moving spawner
14:38:45.263 [Lua] ->moving spawner
14:38:45.263 [Lua] ->moving spawner
14:38:45.263 [Lua] ->moving spawner
14:38:45.263 [Lua] ->moving spawner
14:38:45.263 [Lua] ->moving spawner
14:38:45.263 [Lua] ->moving spawner
14:38:45.263 [Lua] ->moving spawner
14:38:45.263 [Lua] ->moving spawner
14:38:45.263 [Lua] ->moving spawner
14:38:45.263 [Lua] ->moving spawner
14:38:45.263 [Lua] ->moving spawner
14:38:45.263 [Lua] ->moving spawner
14:38:45.263 [Lua] ->moving spawner
14:38:45.263 [Lua] ->moving spawner
14:38:45.263 [Lua] ->moving spawner
14:38:45.263 [Lua] ->moving spawner
14:38:45.263 [Lua] ->moving spawner
14:38:45.280 [Lua] replace_hidden_spawners -> first try found: 3 cover points
14:38:45.280 [Lua] replace_hidden_spawners -> replacing hidden spawners!
14:38:45.280 [Lua] ->moving spawner
14:38:45.280 [Lua] ->moving spawner
14:38:45.280 [Lua] ->moving spawner
14:38:45.280 [Lua] ->moving spawner
14:38:45.280 [Lua] ->moving spawner
14:38:45.280 [Lua] ->moving spawner
14:38:45.280 [Lua] ->moving spawner
14:38:45.280 [Lua] ->moving spawner
14:38:45.280 [Lua] ->moving spawner
14:38:45.280 [Lua] ->moving spawner
14:38:45.280 [Lua] ->moving spawner
14:38:45.280 [Lua] ->moving spawner
14:38:45.280 [Lua] ->moving spawner
14:38:45.280 [Lua] ->moving spawner
14:38:45.280 [Lua] ->moving spawner
14:38:45.280 [Lua] ->moving spawner
14:38:45.280 [Lua] ->moving spawner
14:38:45.280 [Lua] ->moving spawner
14:38:45.280 [Lua] ->moving spawner
14:38:45.280 [Lua] ->moving spawner
14:38:45.280 [Lua] ->moving spawner
14:38:45.280 [Lua] ->moving spawner
14:38:45.280 [Lua] ->moving spawner
14:38:45.280 [Lua] ->moving spawner
14:38:45.280 [Lua] ->moving spawner
14:38:45.280 [Lua] ->moving spawner
14:38:45.280 [Lua] ->moving spawner
14:38:45.280 [Lua] ->moving spawner
14:38:45.280 [Lua] ->moving spawner
14:38:45.280 [Lua] ->moving spawner
14:38:45.280 [Lua] ->moving spawner
14:38:45.280 [Lua] ->moving spawner
14:38:45.280 [Lua] ->moving spawner
14:38:45.280 [Lua] ->moving spawner
14:38:45.280 [Lua] ->moving spawner
14:38:45.297 [Lua] replace_hidden_spawners -> first try found: 1 cover points
14:38:45.297 [Lua] replace_hidden_spawners -> replacing hidden spawners!
14:38:45.297 [Lua] ->moving spawner
14:38:45.297 [Lua] ->moving spawner
14:38:45.297 [Lua] ->moving spawner
14:38:45.297 [Lua] ->moving spawner
14:38:45.297 [Lua] ->moving spawner
14:38:45.297 [Lua] ->moving spawner
14:38:45.297 [Lua] ->moving spawner
14:38:45.297 [Lua] ->moving spawner
14:38:45.297 [Lua] ->moving spawner
14:38:45.297 [Lua] ->moving spawner
14:38:45.297 [Lua] ->moving spawner
14:38:45.297 [Lua] ->moving spawner
14:38:45.297 [Lua] ->moving spawner
14:38:45.297 [Lua] ->moving spawner
14:38:45.297 [Lua] ->moving spawner
14:38:45.297 [Lua] ->moving spawner
14:38:45.297 [Lua] ->moving spawner
14:38:45.297 [Lua] ->moving spawner
14:38:45.297 [Lua] ->moving spawner
14:38:45.297 [Lua] ->moving spawner
14:38:45.297 [Lua] ->moving spawner
14:38:45.297 [Lua] ->moving spawner
14:38:45.297 [Lua] ->moving spawner
14:38:45.297 [Lua] ->moving spawner
14:38:45.297 [Lua] ->moving spawner
14:38:45.297 [Lua] ->moving spawner
14:38:45.297 [Lua] ->moving spawner
14:38:45.297 [Lua] ->moving spawner
14:38:45.297 [Lua] ->moving spawner
14:38:45.297 [Lua] ->moving spawner
14:38:45.297 [Lua] ->moving spawner
14:38:45.297 [Lua] ->moving spawner
14:38:45.297 [Lua] ->moving spawner
14:38:45.313 [Lua] replace_hidden_spawners -> first try found: 3 cover points
14:38:45.313 [Lua] replace_hidden_spawners -> replacing hidden spawners!
14:38:45.313 [Lua] ->moving spawner
14:38:45.313 [Lua] ->moving spawner
14:38:45.313 [Lua] ->moving spawner
14:38:45.313 [Lua] ->moving spawner
14:38:45.313 [Lua] ->moving spawner
14:38:45.313 [Lua] ->moving spawner
14:38:45.313 [Lua] ->moving spawner
14:38:45.313 [Lua] ->moving spawner
14:38:45.313 [Lua] ->moving spawner
14:38:45.313 [Lua] ->moving spawner
14:38:45.313 [Lua] ->moving spawner
14:38:45.313 [Lua] ->moving spawner
14:38:45.313 [Lua] ->moving spawner
14:38:45.313 [Lua] ->moving spawner
14:38:45.313 [Lua] ->moving spawner
14:38:45.313 [Lua] ->moving spawner
14:38:45.313 [Lua] ->moving spawner
14:38:45.313 [Lua] ->moving spawner
14:38:45.313 [Lua] ->moving spawner
14:38:45.313 [Lua] ->moving spawner
14:38:45.313 [Lua] ->moving spawner
14:38:45.313 [Lua] ->moving spawner
14:38:45.313 [Lua] ->moving spawner
14:38:45.313 [Lua] ->moving spawner
14:38:45.313 [Lua] ->moving spawner
14:38:45.313 [Lua] ->moving spawner
14:38:45.313 [Lua] ->moving spawner
14:38:45.313 [Lua] ->moving spawner
14:38:45.313 [Lua] ->moving spawner
14:38:45.313 [Lua] ->moving spawner
14:38:45.313 [Lua] ->moving spawner
14:38:45.313 [Lua] ->moving spawner
14:38:45.313 [Lua] ->moving spawner
14:38:45.330 [Lua] replace_hidden_spawners -> first try found: 1 cover points
14:38:45.330 [Lua] replace_hidden_spawners -> replacing hidden spawners!
14:38:45.330 [Lua] ->moving spawner
14:38:45.330 [Lua] ->moving spawner
14:38:45.330 [Lua] ->moving spawner
14:38:45.330 [Lua] ->moving spawner
14:38:45.330 [Lua] ->moving spawner
14:38:45.330 [Lua] ->moving spawner
14:38:45.330 [Lua] ->moving spawner
14:38:45.330 [Lua] ->moving spawner
14:38:45.330 [Lua] ->moving spawner
14:38:45.330 [Lua] ->moving spawner
14:38:45.330 [Lua] ->moving spawner
14:38:45.330 [Lua] ->moving spawner
14:38:45.330 [Lua] ->moving spawner
14:38:45.330 [Lua] ->moving spawner
14:38:45.330 [Lua] ->moving spawner
14:38:45.330 [Lua] ->moving spawner
14:38:45.330 [Lua] ->moving spawner
14:38:45.330 [Lua] ->moving spawner
14:38:45.330 [Lua] ->moving spawner
14:38:45.330 [Lua] ->moving spawner
14:38:45.330 [Lua] ->moving spawner
14:38:45.330 [Lua] ->moving spawner
14:38:45.330 [Lua] ->moving spawner
14:38:45.330 [Lua] ->moving spawner
14:38:45.330 [Lua] ->moving spawner
14:38:45.330 [Lua] ->moving spawner
14:38:45.330 [Lua] ->moving spawner
14:38:45.330 [Lua] ->moving spawner
14:38:45.330 [Lua] ->moving spawner
14:38:45.330 [Lua] ->moving spawner
14:38:45.330 [Lua] ->moving spawner
14:38:45.347 [Lua] replace_hidden_spawners -> first try found: 3 cover points
14:38:45.347 [Lua] replace_hidden_spawners -> replacing hidden spawners!
14:38:45.347 [Lua] ->moving spawner
14:38:45.347 [Lua] ->moving spawner
14:38:45.347 [Lua] ->moving spawner
14:38:45.347 [Lua] ->moving spawner
14:38:45.347 [Lua] ->moving spawner
14:38:45.347 [Lua] ->moving spawner
14:38:45.347 [Lua] ->moving spawner
14:38:45.347 [Lua] ->moving spawner
14:38:45.347 [Lua] ->moving spawner
14:38:45.347 [Lua] ->moving spawner
14:38:45.347 [Lua] ->moving spawner
14:38:45.347 [Lua] ->moving spawner
14:38:45.347 [Lua] ->moving spawner
14:38:45.347 [Lua] ->moving spawner
14:38:45.347 [Lua] ->moving spawner
14:38:45.347 [Lua] ->moving spawner
14:38:45.347 [Lua] ->moving spawner
14:38:45.347 [Lua] ->moving spawner
14:38:45.347 [Lua] ->moving spawner
14:38:45.347 [Lua] ->moving spawner
14:38:45.347 [Lua] ->moving spawner
14:38:45.347 [Lua] ->moving spawner
14:38:45.347 [Lua] ->moving spawner
14:38:45.347 [Lua] ->moving spawner
14:38:45.347 [Lua] ->moving spawner
14:38:45.347 [Lua] ->moving spawner
14:38:45.347 [Lua] ->moving spawner
14:38:45.347 [Lua] ->moving spawner
14:38:45.347 [Lua] ->moving spawner
14:38:45.347 [Lua] ->moving spawner
14:38:45.347 [Lua] ->moving spawner
14:38:45.364 [Lua] replace_hidden_spawners -> first try found: 1 cover points
14:38:45.364 [Lua] replace_hidden_spawners -> replacing hidden spawners!
14:38:45.364 [Lua] ->moving spawner
14:38:45.364 [Lua] ->moving spawner
14:38:45.364 [Lua] ->moving spawner
14:38:45.364 [Lua] ->moving spawner
14:38:45.364 [Lua] ->moving spawner
14:38:45.364 [Lua] ->moving spawner
14:38:45.364 [Lua] ->moving spawner
14:38:45.364 [Lua] ->moving spawner
14:38:45.364 [Lua] ->moving spawner
14:38:45.364 [Lua] ->moving spawner
14:38:45.364 [Lua] ->moving spawner
14:38:45.364 [Lua] ->moving spawner
14:38:45.364 [Lua] ->moving spawner
14:38:45.364 [Lua] ->moving spawner
14:38:45.364 [Lua] ->moving spawner
14:38:45.364 [Lua] ->moving spawner
14:38:45.364 [Lua] ->moving spawner
14:38:45.364 [Lua] ->moving spawner
14:38:45.364 [Lua] ->moving spawner
14:38:45.364 [Lua] ->moving spawner
14:38:45.364 [Lua] ->moving spawner
14:38:45.364 [Lua] ->moving spawner
14:38:45.364 [Lua] ->moving spawner
14:38:45.364 [Lua] ->moving spawner
14:38:45.364 [Lua] ->moving spawner
14:38:45.364 [Lua] ->moving spawner
14:38:45.364 [Lua] ->moving spawner
14:38:45.364 [Lua] ->moving spawner
14:38:45.364 [Lua] ->moving spawner
14:38:45.380 [Lua] replace_hidden_spawners -> first try found: 3 cover points
14:38:45.380 [Lua] replace_hidden_spawners -> replacing hidden spawners!
14:38:45.380 [Lua] ->moving spawner
14:38:45.380 [Lua] ->moving spawner
14:38:45.380 [Lua] ->moving spawner
14:38:45.380 [Lua] ->moving spawner
14:38:45.380 [Lua] ->moving spawner
14:38:45.380 [Lua] ->moving spawner
14:38:45.380 [Lua] ->moving spawner
14:38:45.380 [Lua] ->moving spawner
14:38:45.380 [Lua] ->moving spawner
14:38:45.380 [Lua] ->moving spawner
14:38:45.380 [Lua] ->moving spawner
14:38:45.380 [Lua] ->moving spawner
14:38:45.380 [Lua] ->moving spawner
14:38:45.380 [Lua] ->moving spawner
14:38:45.380 [Lua] ->moving spawner
14:38:45.380 [Lua] ->moving spawner
14:38:45.380 [Lua] ->moving spawner
14:38:45.380 [Lua] ->moving spawner
14:38:45.380 [Lua] ->moving spawner
14:38:45.380 [Lua] ->moving spawner
14:38:45.380 [Lua] ->moving spawner
14:38:45.380 [Lua] ->moving spawner
14:38:45.380 [Lua] ->moving spawner
14:38:45.380 [Lua] ->moving spawner
14:38:45.380 [Lua] ->moving spawner
14:38:45.380 [Lua] ->moving spawner
14:38:45.380 [Lua] ->moving spawner
14:38:45.380 [Lua] ->moving spawner
14:38:45.380 [Lua] ->moving spawner
14:38:45.398 [Lua] replace_hidden_spawners -> first try found: 1 cover points
14:38:45.398 [Lua] replace_hidden_spawners -> replacing hidden spawners!
14:38:45.398 [Lua] ->moving spawner
14:38:45.398 [Lua] ->moving spawner
14:38:45.398 [Lua] ->moving spawner
14:38:45.398 [Lua] ->moving spawner
14:38:45.398 [Lua] ->moving spawner
14:38:45.398 [Lua] ->moving spawner
14:38:45.398 [Lua] ->moving spawner
14:38:45.398 [Lua] ->moving spawner
14:38:45.398 [Lua] ->moving spawner
14:38:45.398 [Lua] ->moving spawner
14:38:45.398 [Lua] ->moving spawner
14:38:45.398 [Lua] ->moving spawner
14:38:45.398 [Lua] ->moving spawner
14:38:45.398 [Lua] ->moving spawner
14:38:45.398 [Lua] ->moving spawner
14:38:45.398 [Lua] ->moving spawner
14:38:45.398 [Lua] ->moving spawner
14:38:45.398 [Lua] ->moving spawner
14:38:45.398 [Lua] ->moving spawner
14:38:45.398 [Lua] ->moving spawner
14:38:45.398 [Lua] ->moving spawner
14:38:45.398 [Lua] ->moving spawner
14:38:45.398 [Lua] ->moving spawner
14:38:45.398 [Lua] ->moving spawner
14:38:45.398 [Lua] ->moving spawner
14:38:45.398 [Lua] ->moving spawner
14:38:45.398 [Lua] ->moving spawner
14:38:45.415 [Lua] replace_hidden_spawners -> first try found: 3 cover points
14:38:45.415 [Lua] replace_hidden_spawners -> replacing hidden spawners!
14:38:45.415 [Lua] ->moving spawner
14:38:45.415 [Lua] ->moving spawner
14:38:45.415 [Lua] ->moving spawner
14:38:45.415 [Lua] ->moving spawner
14:38:45.415 [Lua] ->moving spawner
14:38:45.415 [Lua] ->moving spawner
14:38:45.415 [Lua] ->moving spawner
14:38:45.415 [Lua] ->moving spawner
14:38:45.415 [Lua] ->moving spawner
14:38:45.415 [Lua] ->moving spawner
14:38:45.415 [Lua] ->moving spawner
14:38:45.415 [Lua] ->moving spawner
14:38:45.415 [Lua] ->moving spawner
14:38:45.415 [Lua] ->moving spawner
14:38:45.415 [Lua] ->moving spawner
14:38:45.415 [Lua] ->moving spawner
14:38:45.415 [Lua] ->moving spawner
14:38:45.415 [Lua] ->moving spawner
14:38:45.415 [Lua] ->moving spawner
14:38:45.415 [Lua] ->moving spawner
14:38:45.415 [Lua] ->moving spawner
14:38:45.415 [Lua] ->moving spawner
14:38:45.415 [Lua] ->moving spawner
14:38:45.415 [Lua] ->moving spawner
14:38:45.415 [Lua] ->moving spawner
14:38:45.415 [Lua] ->moving spawner
14:38:45.415 [Lua] ->moving spawner
14:38:45.432 [Lua] replace_hidden_spawners -> first try found: 1 cover points
14:38:45.432 [Lua] replace_hidden_spawners -> replacing hidden spawners!
14:38:45.432 [Lua] ->moving spawner
14:38:45.432 [Lua] ->moving spawner
14:38:45.432 [Lua] ->moving spawner
14:38:45.432 [Lua] ->moving spawner
14:38:45.432 [Lua] ->moving spawner
14:38:45.432 [Lua] ->moving spawner
14:38:45.432 [Lua] ->moving spawner
14:38:45.432 [Lua] ->moving spawner
14:38:45.432 [Lua] ->moving spawner
14:38:45.432 [Lua] ->moving spawner
14:38:45.432 [Lua] ->moving spawner
14:38:45.432 [Lua] ->moving spawner
14:38:45.432 [Lua] ->moving spawner
14:38:45.432 [Lua] ->moving spawner
14:38:45.432 [Lua] ->moving spawner
14:38:45.432 [Lua] ->moving spawner
14:38:45.432 [Lua] ->moving spawner
14:38:45.432 [Lua] ->moving spawner
14:38:45.432 [Lua] ->moving spawner
14:38:45.432 [Lua] ->moving spawner
14:38:45.432 [Lua] ->moving spawner
14:38:45.432 [Lua] ->moving spawner
14:38:45.432 [Lua] ->moving spawner
14:38:45.432 [Lua] ->moving spawner
14:38:45.432 [Lua] ->moving spawner
14:38:45.449 [Lua] replace_hidden_spawners -> first try found: 3 cover points
14:38:45.449 [Lua] replace_hidden_spawners -> replacing hidden spawners!
14:38:45.449 [Lua] ->moving spawner
14:38:45.449 [Lua] ->moving spawner
14:38:45.449 [Lua] ->moving spawner
14:38:45.449 [Lua] ->moving spawner
14:38:45.449 [Lua] ->moving spawner
14:38:45.449 [Lua] ->moving spawner
14:38:45.449 [Lua] ->moving spawner
14:38:45.449 [Lua] ->moving spawner
14:38:45.449 [Lua] ->moving spawner
14:38:45.449 [Lua] ->moving spawner
14:38:45.449 [Lua] ->moving spawner
14:38:45.449 [Lua] ->moving spawner
14:38:45.449 [Lua] ->moving spawner
14:38:45.449 [Lua] ->moving spawner
14:38:45.449 [Lua] ->moving spawner
14:38:45.449 [Lua] ->moving spawner
14:38:45.449 [Lua] ->moving spawner
14:38:45.449 [Lua] ->moving spawner
14:38:45.449 [Lua] ->moving spawner
14:38:45.449 [Lua] ->moving spawner
14:38:45.449 [Lua] ->moving spawner
14:38:45.449 [Lua] ->moving spawner
14:38:45.449 [Lua] ->moving spawner
14:38:45.449 [Lua] ->moving spawner
14:38:45.449 [Lua] ->moving spawner
14:38:45.466 [Lua] replace_hidden_spawners -> first try found: 1 cover points
14:38:45.466 [Lua] replace_hidden_spawners -> replacing hidden spawners!
14:38:45.466 [Lua] ->moving spawner
14:38:45.466 [Lua] ->moving spawner
14:38:45.466 [Lua] ->moving spawner
14:38:45.466 [Lua] ->moving spawner
14:38:45.466 [Lua] ->moving spawner
14:38:45.466 [Lua] ->moving spawner
14:38:45.466 [Lua] ->moving spawner
14:38:45.466 [Lua] ->moving spawner
14:38:45.466 [Lua] ->moving spawner
14:38:45.466 [Lua] ->moving spawner
14:38:45.466 [Lua] ->moving spawner
14:38:45.466 [Lua] ->moving spawner
14:38:45.466 [Lua] ->moving spawner
14:38:45.466 [Lua] ->moving spawner
14:38:45.466 [Lua] ->moving spawner
14:38:45.466 [Lua] ->moving spawner
14:38:45.466 [Lua] ->moving spawner
14:38:45.466 [Lua] ->moving spawner
14:38:45.466 [Lua] ->moving spawner
14:38:45.466 [Lua] ->moving spawner
14:38:45.466 [Lua] ->moving spawner
14:38:45.466 [Lua] ->moving spawner
14:38:45.466 [Lua] ->moving spawner
14:38:45.483 [Lua] replace_hidden_spawners -> first try found: 3 cover points
14:38:45.483 [Lua] replace_hidden_spawners -> replacing hidden spawners!
14:38:45.483 [Lua] ->moving spawner
14:38:45.483 [Lua] ->moving spawner
14:38:45.483 [Lua] ->moving spawner
14:38:45.483 [Lua] ->moving spawner
14:38:45.483 [Lua] ->moving spawner
14:38:45.483 [Lua] ->moving spawner
14:38:45.483 [Lua] ->moving spawner
14:38:45.483 [Lua] ->moving spawner
14:38:45.483 [Lua] ->moving spawner
14:38:45.483 [Lua] ->moving spawner
14:38:45.483 [Lua] ->moving spawner
14:38:45.483 [Lua] ->moving spawner
14:38:45.483 [Lua] ->moving spawner
14:38:45.483 [Lua] ->moving spawner
14:38:45.483 [Lua] ->moving spawner
14:38:45.483 [Lua] ->moving spawner
14:38:45.483 [Lua] ->moving spawner
14:38:45.483 [Lua] ->moving spawner
14:38:45.483 [Lua] ->moving spawner
14:38:45.483 [Lua] ->moving spawner
14:38:45.483 [Lua] ->moving spawner
14:38:45.483 [Lua] ->moving spawner
14:38:45.483 [Lua] ->moving spawner
14:38:45.500 [Lua] replace_hidden_spawners -> first try found: 1 cover points
14:38:45.500 [Lua] replace_hidden_spawners -> replacing hidden spawners!
14:38:45.500 [Lua] ->moving spawner
14:38:45.500 [Lua] ->moving spawner
14:38:45.500 [Lua] ->moving spawner
14:38:45.500 [Lua] ->moving spawner
14:38:45.500 [Lua] ->moving spawner
14:38:45.500 [Lua] ->moving spawner
14:38:45.500 [Lua] ->moving spawner
14:38:45.500 [Lua] ->moving spawner
14:38:45.500 [Lua] ->moving spawner
14:38:45.500 [Lua] ->moving spawner
14:38:45.500 [Lua] ->moving spawner
14:38:45.500 [Lua] ->moving spawner
14:38:45.500 [Lua] ->moving spawner
14:38:45.500 [Lua] ->moving spawner
14:38:45.500 [Lua] ->moving spawner
14:38:45.500 [Lua] ->moving spawner
14:38:45.500 [Lua] ->moving spawner
14:38:45.500 [Lua] ->moving spawner
14:38:45.500 [Lua] ->moving spawner
14:38:45.500 [Lua] ->moving spawner
14:38:45.500 [Lua] ->moving spawner
14:38:45.517 [Lua] replace_hidden_spawners -> first try found: 3 cover points
14:38:45.517 [Lua] replace_hidden_spawners -> replacing hidden spawners!
14:38:45.517 [Lua] ->moving spawner
14:38:45.517 [Lua] ->moving spawner
14:38:45.517 [Lua] ->moving spawner
14:38:45.517 [Lua] ->moving spawner
14:38:45.517 [Lua] ->moving spawner
14:38:45.517 [Lua] ->moving spawner
14:38:45.517 [Lua] ->moving spawner
14:38:45.517 [Lua] ->moving spawner
14:38:45.517 [Lua] ->moving spawner
14:38:45.517 [Lua] ->moving spawner
14:38:45.517 [Lua] ->moving spawner
14:38:45.517 [Lua] ->moving spawner
14:38:45.517 [Lua] ->moving spawner
14:38:45.517 [Lua] ->moving spawner
14:38:45.517 [Lua] ->moving spawner
14:38:45.517 [Lua] ->moving spawner
14:38:45.517 [Lua] ->moving spawner
14:38:45.517 [Lua] ->moving spawner
14:38:45.517 [Lua] ->moving spawner
14:38:45.517 [Lua] ->moving spawner
14:38:45.517 [Lua] ->moving spawner
14:38:45.533 [Lua] replace_hidden_spawners -> first try found: 1 cover points
14:38:45.533 [Lua] replace_hidden_spawners -> replacing hidden spawners!
14:38:45.533 [Lua] ->moving spawner
14:38:45.533 [Lua] ->moving spawner
14:38:45.533 [Lua] ->moving spawner
14:38:45.533 [Lua] ->moving spawner
14:38:45.533 [Lua] ->moving spawner
14:38:45.533 [Lua] ->moving spawner
14:38:45.533 [Lua] ->moving spawner
14:38:45.533 [Lua] ->moving spawner
14:38:45.533 [Lua] ->moving spawner
14:38:45.533 [Lua] ->moving spawner
14:38:45.533 [Lua] ->moving spawner
14:38:45.533 [Lua] ->moving spawner
14:38:45.533 [Lua] ->moving spawner
14:38:45.533 [Lua] ->moving spawner
14:38:45.533 [Lua] ->moving spawner
14:38:45.533 [Lua] ->moving spawner
14:38:45.533 [Lua] ->moving spawner
14:38:45.533 [Lua] ->moving spawner
14:38:45.533 [Lua] ->moving spawner
14:38:45.550 [Lua] replace_hidden_spawners -> first try found: 3 cover points
14:38:45.550 [Lua] replace_hidden_spawners -> replacing hidden spawners!
14:38:45.550 [Lua] ->moving spawner
14:38:45.550 [Lua] ->moving spawner
14:38:45.550 [Lua] ->moving spawner
14:38:45.550 [Lua] ->moving spawner
14:38:45.550 [Lua] ->moving spawner
14:38:45.550 [Lua] ->moving spawner
14:38:45.550 [Lua] ->moving spawner
14:38:45.550 [Lua] ->moving spawner
14:38:45.550 [Lua] ->moving spawner
14:38:45.550 [Lua] ->moving spawner
14:38:45.550 [Lua] ->moving spawner
14:38:45.550 [Lua] ->moving spawner
14:38:45.550 [Lua] ->moving spawner
14:38:45.550 [Lua] ->moving spawner
14:38:45.550 [Lua] ->moving spawner
14:38:45.550 [Lua] ->moving spawner
14:38:45.550 [Lua] ->moving spawner
14:38:45.550 [Lua] ->moving spawner
14:38:45.550 [Lua] ->moving spawner
14:38:45.567 [Lua] replace_hidden_spawners -> first try found: 1 cover points
14:38:45.567 [Lua] replace_hidden_spawners -> replacing hidden spawners!
14:38:45.567 [Lua] ->moving spawner
14:38:45.567 [Lua] ->moving spawner
14:38:45.567 [Lua] ->moving spawner
14:38:45.567 [Lua] ->moving spawner
14:38:45.567 [Lua] ->moving spawner
14:38:45.567 [Lua] ->moving spawner
14:38:45.567 [Lua] ->moving spawner
14:38:45.567 [Lua] ->moving spawner
14:38:45.567 [Lua] ->moving spawner
14:38:45.567 [Lua] ->moving spawner
14:38:45.567 [Lua] ->moving spawner
14:38:45.567 [Lua] ->moving spawner
14:38:45.567 [Lua] ->moving spawner
14:38:45.567 [Lua] ->moving spawner
14:38:45.567 [Lua] ->moving spawner
14:38:45.567 [Lua] ->moving spawner
14:38:45.567 [Lua] ->moving spawner
14:38:45.584 [Lua] replace_hidden_spawners -> first try found: 3 cover points
14:38:45.584 [Lua] replace_hidden_spawners -> replacing hidden spawners!
14:38:45.584 [Lua] ->moving spawner
14:38:45.584 [Lua] ->moving spawner
14:38:45.584 [Lua] ->moving spawner
14:38:45.584 [Lua] ->moving spawner
14:38:45.584 [Lua] ->moving spawner
14:38:45.584 [Lua] ->moving spawner
14:38:45.584 [Lua] ->moving spawner
14:38:45.584 [Lua] ->moving spawner
14:38:45.584 [Lua] ->moving spawner
14:38:45.584 [Lua] ->moving spawner
14:38:45.584 [Lua] ->moving spawner
14:38:45.584 [Lua] ->moving spawner
14:38:45.584 [Lua] ->moving spawner
14:38:45.584 [Lua] ->moving spawner
14:38:45.584 [Lua] ->moving spawner
14:38:45.584 [Lua] ->moving spawner
14:38:45.584 [Lua] ->moving spawner
14:38:45.601 [Lua] replace_hidden_spawners -> first try found: 1 cover points
14:38:45.601 [Lua] replace_hidden_spawners -> replacing hidden spawners!
14:38:45.601 [Lua] ->moving spawner
14:38:45.601 [Lua] ->moving spawner
14:38:45.601 [Lua] ->moving spawner
14:38:45.601 [Lua] ->moving spawner
14:38:45.601 [Lua] ->moving spawner
14:38:45.601 [Lua] ->moving spawner
14:38:45.601 [Lua] ->moving spawner
14:38:45.601 [Lua] ->moving spawner
14:38:45.601 [Lua] ->moving spawner
14:38:45.601 [Lua] ->moving spawner
14:38:45.601 [Lua] ->moving spawner
14:38:45.601 [Lua] ->moving spawner
14:38:45.601 [Lua] ->moving spawner
14:38:45.601 [Lua] ->moving spawner
14:38:45.601 [Lua] ->moving spawner
14:38:45.618 [Lua] replace_hidden_spawners -> first try found: 3 cover points
14:38:45.618 [Lua] replace_hidden_spawners -> replacing hidden spawners!
14:38:45.618 [Lua] ->moving spawner
14:38:45.618 [Lua] ->moving spawner
14:38:45.618 [Lua] ->moving spawner
14:38:45.618 [Lua] ->moving spawner
14:38:45.618 [Lua] ->moving spawner
14:38:45.618 [Lua] ->moving spawner
14:38:45.618 [Lua] ->moving spawner
14:38:45.618 [Lua] ->moving spawner
14:38:45.618 [Lua] ->moving spawner
14:38:45.618 [Lua] ->moving spawner
14:38:45.618 [Lua] ->moving spawner
14:38:45.618 [Lua] ->moving spawner
14:38:45.618 [Lua] ->moving spawner
14:38:45.618 [Lua] ->moving spawner
14:38:45.618 [Lua] ->moving spawner
14:38:45.635 [Lua] replace_hidden_spawners -> first try found: 1 cover points
14:38:45.635 [Lua] replace_hidden_spawners -> replacing hidden spawners!
14:38:45.635 [Lua] ->moving spawner
14:38:45.635 [Lua] ->moving spawner
14:38:45.635 [Lua] ->moving spawner
14:38:45.635 [Lua] ->moving spawner
14:38:45.635 [Lua] ->moving spawner
14:38:45.635 [Lua] ->moving spawner
14:38:45.635 [Lua] ->moving spawner
14:38:45.635 [Lua] ->moving spawner
14:38:45.635 [Lua] ->moving spawner
14:38:45.635 [Lua] ->moving spawner
14:38:45.635 [Lua] ->moving spawner
14:38:45.635 [Lua] ->moving spawner
14:38:45.635 [Lua] ->moving spawner
14:38:45.652 [Lua] replace_hidden_spawners -> first try found: 3 cover points
14:38:45.652 [Lua] replace_hidden_spawners -> replacing hidden spawners!
14:38:45.652 [Lua] ->moving spawner
14:38:45.652 [Lua] ->moving spawner
14:38:45.652 [Lua] ->moving spawner
14:38:45.652 [Lua] ->moving spawner
14:38:45.652 [Lua] ->moving spawner
14:38:45.652 [Lua] ->moving spawner
14:38:45.652 [Lua] ->moving spawner
14:38:45.652 [Lua] ->moving spawner
14:38:45.652 [Lua] ->moving spawner
14:38:45.652 [Lua] ->moving spawner
14:38:45.652 [Lua] ->moving spawner
14:38:45.652 [Lua] ->moving spawner
14:38:45.652 [Lua] ->moving spawner
14:38:45.669 [Lua] replace_hidden_spawners -> first try found: 1 cover points
14:38:45.669 [Lua] replace_hidden_spawners -> replacing hidden spawners!
14:38:45.669 [Lua] ->moving spawner
14:38:45.669 [Lua] ->moving spawner
14:38:45.669 [Lua] ->moving spawner
14:38:45.669 [Lua] ->moving spawner
14:38:45.669 [Lua] ->moving spawner
14:38:45.669 [Lua] ->moving spawner
14:38:45.669 [Lua] ->moving spawner
14:38:45.669 [Lua] ->moving spawner
14:38:45.669 [Lua] ->moving spawner
14:38:45.669 [Lua] ->moving spawner
14:38:45.669 [Lua] ->moving spawner
14:38:45.686 [Lua] replace_hidden_spawners -> first try found: 3 cover points
14:38:45.686 [Lua] replace_hidden_spawners -> replacing hidden spawners!
14:38:45.686 [Lua] ->moving spawner
14:38:45.686 [Lua] ->moving spawner
14:38:45.686 [Lua] ->moving spawner
14:38:45.686 [Lua] ->moving spawner
14:38:45.686 [Lua] ->moving spawner
14:38:45.686 [Lua] ->moving spawner
14:38:45.686 [Lua] ->moving spawner
14:38:45.686 [Lua] ->moving spawner
14:38:45.686 [Lua] ->moving spawner
14:38:45.686 [Lua] ->moving spawner
14:38:45.686 [Lua] ->moving spawner
14:38:45.703 [Lua] replace_hidden_spawners -> first try found: 1 cover points
14:38:45.703 [Lua] replace_hidden_spawners -> replacing hidden spawners!
14:38:45.703 [Lua] ->moving spawner
14:38:45.703 [Lua] ->moving spawner
14:38:45.703 [Lua] ->moving spawner
14:38:45.703 [Lua] ->moving spawner
14:38:45.703 [Lua] ->moving spawner
14:38:45.703 [Lua] ->moving spawner
14:38:45.703 [Lua] ->moving spawner
14:38:45.703 [Lua] ->moving spawner
14:38:45.703 [Lua] ->moving spawner
14:38:45.720 [Lua] replace_hidden_spawners -> first try found: 3 cover points
14:38:45.720 [Lua] replace_hidden_spawners -> replacing hidden spawners!
14:38:45.720 [Lua] ->moving spawner
14:38:45.720 [Lua] ->moving spawner
14:38:45.720 [Lua] ->moving spawner
14:38:45.720 [Lua] ->moving spawner
14:38:45.720 [Lua] ->moving spawner
14:38:45.720 [Lua] ->moving spawner
14:38:45.720 [Lua] ->moving spawner
14:38:45.720 [Lua] ->moving spawner
14:38:45.720 [Lua] ->moving spawner
14:38:45.737 [Lua] replace_hidden_spawners -> first try found: 1 cover points
14:38:45.737 [Lua] replace_hidden_spawners -> replacing hidden spawners!
14:38:45.737 [Lua] ->moving spawner
14:38:45.737 [Lua] ->moving spawner
14:38:45.737 [Lua] ->moving spawner
14:38:45.737 [Lua] ->moving spawner
14:38:45.737 [Lua] ->moving spawner
14:38:45.737 [Lua] ->moving spawner
14:38:45.737 [Lua] ->moving spawner
14:38:45.754 [Lua] replace_hidden_spawners -> first try found: 3 cover points
14:38:45.754 [Lua] replace_hidden_spawners -> replacing hidden spawners!
14:38:45.754 [Lua] ->moving spawner
14:38:45.754 [Lua] ->moving spawner
14:38:45.754 [Lua] ->moving spawner
14:38:45.754 [Lua] ->moving spawner
14:38:45.754 [Lua] ->moving spawner
14:38:45.754 [Lua] ->moving spawner
14:38:45.754 [Lua] ->moving spawner
14:38:45.771 [Lua] replace_hidden_spawners -> first try found: 1 cover points
14:38:45.771 [Lua] replace_hidden_spawners -> replacing hidden spawners!
14:38:45.771 [Lua] ->moving spawner
14:38:45.771 [Lua] ->moving spawner
14:38:45.771 [Lua] ->moving spawner
14:38:45.771 [Lua] ->moving spawner
14:38:45.771 [Lua] ->moving spawner
14:38:45.788 [Lua] replace_hidden_spawners -> first try found: 3 cover points
14:38:45.788 [Lua] replace_hidden_spawners -> replacing hidden spawners!
14:38:45.788 [Lua] ->moving spawner
14:38:45.788 [Lua] ->moving spawner
14:38:45.788 [Lua] ->moving spawner
14:38:45.788 [Lua] ->moving spawner
14:38:45.788 [Lua] ->moving spawner
14:38:45.805 [Lua] replace_hidden_spawners -> first try found: 1 cover points
14:38:45.805 [Lua] replace_hidden_spawners -> replacing hidden spawners!
14:38:45.805 [Lua] ->moving spawner
14:38:45.805 [Lua] ->moving spawner
14:38:45.805 [Lua] ->moving spawner
14:38:45.822 [Lua] replace_hidden_spawners -> first try found: 3 cover points
14:38:45.822 [Lua] replace_hidden_spawners -> replacing hidden spawners!
14:38:45.822 [Lua] ->moving spawner
14:38:45.822 [Lua] ->moving spawner
14:38:45.822 [Lua] ->moving spawner
14:38:45.839 [Lua] replace_hidden_spawners -> first try found: 1 cover points
14:38:45.839 [Lua] replace_hidden_spawners -> replacing hidden spawners!
14:38:45.839 [Lua] ->moving spawner
14:38:45.839 [Lua] main path terror event triggered: rare_event_loot_rat
14:38:45.839 [Lua] TerrorEventMixer.start_event: rare_event_loot_rat
14:38:45.856 [Lua] replace_hidden_spawners -> first try found: 3 cover points
14:38:45.856 [Lua] replace_hidden_spawners -> replacing hidden spawners!
14:38:45.856 [Lua] ->moving spawner
14:38:46.478 [Lua] [GameNetworkManager] game object created go_id=1067, owner_id=110000106d1b76c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:38:46.653 [Lua] MUSIC: pre_ambush -> horde
14:38:46.668 [Lua] Init group template: horde
14:38:46.900 [Lua] [GameNetworkManager] game object was destroyed id=1067 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d1b76c
14:38:48.714 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x325db, position: 0
14:38:50.800 [Lua] [GameNetworkManager] game object created go_id=1068, owner_id=110000106d1b76c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:38:51.204 [Lua] [GameNetworkManager] game object was destroyed id=1068 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d1b76c
14:38:51.777 [Lua] [GameNetworkManager] game object created go_id=1069, owner_id=110000106d1b76c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:38:51.897 [Lua] Pushing horde in time; too many units out
14:38:52.184 [Lua] [GameNetworkManager] game object was destroyed id=1069 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d1b76c
14:38:56.385 [Lua] [GameNetworkManager] game object created go_id=1070, owner_id=110000106d1b76c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:38:56.876 [Lua] [GameNetworkManager] game object was destroyed id=1070 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d1b76c
14:38:56.910 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 8
14:38:56.910 [Lua] Time for new HOOORDE! multi_consecutive_wave
14:38:56.910 [Lua] horde requested: ambush
14:38:56.910 [Lua] setting up ambush-horde
14:38:56.910 [Lua] Composing horde 'large' .. using variant 'plain'
14:38:56.911 [Lua] -> spawning: 52
14:38:56.911 [Lua] horde crated with id 11 of type ambush
14:38:56.911 [Lua] ambush horde has started
14:39:00.367 [Lua] replace_hidden_spawners -> first try found: 2 cover points
14:39:00.367 [Lua] replace_hidden_spawners -> replacing hidden spawners!
14:39:00.367 [Lua] ->moving spawner
14:39:00.367 [Lua] ->moving spawner
14:39:00.368 [Lua] ->moving spawner
14:39:00.368 [Lua] ->moving spawner
14:39:00.368 [Lua] ->moving spawner
14:39:00.368 [Lua] ->moving spawner
14:39:00.368 [Lua] ->moving spawner
14:39:00.368 [Lua] ->moving spawner
14:39:00.368 [Lua] ->moving spawner
14:39:00.368 [Lua] ->moving spawner
14:39:00.368 [Lua] ->moving spawner
14:39:00.368 [Lua] ->moving spawner
14:39:00.368 [Lua] ->moving spawner
14:39:00.368 [Lua] ->moving spawner
14:39:00.368 [Lua] ->moving spawner
14:39:00.368 [Lua] ->moving spawner
14:39:00.368 [Lua] ->moving spawner
14:39:00.368 [Lua] ->moving spawner
14:39:00.368 [Lua] ->moving spawner
14:39:00.368 [Lua] ->moving spawner
14:39:00.368 [Lua] ->moving spawner
14:39:00.368 [Lua] ->moving spawner
14:39:00.368 [Lua] ->moving spawner
14:39:00.368 [Lua] ->moving spawner
14:39:00.368 [Lua] ->moving spawner
14:39:00.368 [Lua] ->moving spawner
14:39:00.368 [Lua] ->moving spawner
14:39:00.368 [Lua] ->moving spawner
14:39:00.368 [Lua] ->moving spawner
14:39:00.368 [Lua] ->moving spawner
14:39:00.368 [Lua] ->moving spawner
14:39:00.368 [Lua] ->moving spawner
14:39:00.368 [Lua] ->moving spawner
14:39:00.368 [Lua] ->moving spawner
14:39:00.368 [Lua] ->moving spawner
14:39:00.368 [Lua] ->moving spawner
14:39:00.368 [Lua] ->moving spawner
14:39:00.368 [Lua] ->moving spawner
14:39:00.368 [Lua] ->moving spawner
14:39:00.368 [Lua] ->moving spawner
14:39:00.368 [Lua] ->moving spawner
14:39:00.368 [Lua] ->moving spawner
14:39:00.368 [Lua] ->moving spawner
14:39:00.368 [Lua] ->moving spawner
14:39:00.368 [Lua] ->moving spawner
14:39:00.368 [Lua] ->moving spawner
14:39:00.368 [Lua] ->moving spawner
14:39:00.368 [Lua] ->moving spawner
14:39:01.907 [Lua] Init group template: horde
14:39:11.161 [Lua] HORDE: last wave, reset to standard horde delay
14:39:11.161 [Lua] Time for new HOOORDE! multi_last_wave
14:39:11.161 [Lua] horde requested: ambush
14:39:11.161 [Lua] setting up ambush-horde
14:39:11.161 [Lua] Composing horde 'large' .. using variant 'plain'
14:39:11.161 [Lua] -> spawning: 54
14:39:11.161 [Lua] horde crated with id 12 of type ambush
14:39:11.161 [Lua] ambush horde has started
14:39:13.827 [Lua] TerrorEventMixer.start_event: stronghold_horde_water_wheels
14:39:13.974 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x325db, position: 0
14:39:13.975 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x325db, position: 1212304
14:39:14.619 [Lua] replace_hidden_spawners -> first try found: 0 cover points
14:39:14.619 [Lua] replace_hidden_spawners -> second try try found: 2 cover points
14:39:14.619 [Lua] replace_hidden_spawners -> replacing hidden spawners!
14:39:14.619 [Lua] ->moving spawner
14:39:14.619 [Lua] ->moving spawner
14:39:14.619 [Lua] ->moving spawner
14:39:14.619 [Lua] ->moving spawner
14:39:14.619 [Lua] ->moving spawner
14:39:14.619 [Lua] ->moving spawner
14:39:14.619 [Lua] ->moving spawner
14:39:14.619 [Lua] ->moving spawner
14:39:14.619 [Lua] ->moving spawner
14:39:14.619 [Lua] ->moving spawner
14:39:14.619 [Lua] ->moving spawner
14:39:14.619 [Lua] ->moving spawner
14:39:14.619 [Lua] ->moving spawner
14:39:14.619 [Lua] ->moving spawner
14:39:14.619 [Lua] ->moving spawner
14:39:14.619 [Lua] ->moving spawner
14:39:14.619 [Lua] ->moving spawner
14:39:14.619 [Lua] ->moving spawner
14:39:14.619 [Lua] ->moving spawner
14:39:14.619 [Lua] ->moving spawner
14:39:14.619 [Lua] ->moving spawner
14:39:14.619 [Lua] ->moving spawner
14:39:14.619 [Lua] ->moving spawner
14:39:14.619 [Lua] ->moving spawner
14:39:14.619 [Lua] ->moving spawner
14:39:14.619 [Lua] ->moving spawner
14:39:14.619 [Lua] ->moving spawner
14:39:14.619 [Lua] ->moving spawner
14:39:14.619 [Lua] ->moving spawner
14:39:14.619 [Lua] ->moving spawner
14:39:14.619 [Lua] ->moving spawner
14:39:14.619 [Lua] ->moving spawner
14:39:17.062 warning: [Physics] Create Actor: Shape density varies. Using average.
14:39:17.062 warning: [Physics] Create Actor: Shape density varies. Using average.
14:39:17.062 warning: [Physics] Create Actor: Shape density varies. Using average.
14:39:17.062 warning: [Physics] Create Actor: Shape density varies. Using average.
14:39:18.694 [Lua] Init group template: horde
14:39:23.712 [Lua] simple los failed
14:39:25.417 [Lua] Horde killed: ?
14:39:33.392 [Lua] ready to jump failed
14:39:35.865 [Lua] Horde killed: ?
14:39:37.959 [Lua] event horde ends!
14:39:39.234 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x325db, position: 0
14:39:39.234 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x325db, position: 1212304
14:39:47.685 [Lua] MUSIC: horde -> explore
14:39:48.704 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x325db, position: 0
14:39:48.704 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x325db, position: 0
14:39:48.704 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x325db, position: 0
14:39:48.705 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x325db, position: 0
14:39:49.668 [Lua] main_path_player_far_away_check started
14:39:49.770 [Lua] main_path_player_far_away_check started
14:39:49.821 [Lua] main_path_player_far_away_check started
14:39:51.643 [Lua] [ChatManager][1]System: Bill Duck picked up a Grimoire
14:39:52.772 [Lua] main_path_player_far_away_check started
14:39:52.872 [Lua] main_path_player_far_away_check started
14:39:52.923 [Lua] main_path_player_far_away_check started
14:39:55.973 [Lua] main_path_player_far_away_check started
14:39:56.023 [Lua] main_path_player_far_away_check started
14:39:57.307 [Lua] Horde killed: ?
14:40:02.488 [Lua] ready to jump failed
14:40:04.189 [Lua] ready to jump failed
14:40:06.473 [Lua] ready to jump failed
14:40:07.483 [Lua] [ChatManager][1]System: Bill Duck picked up a Tome
14:40:08.330 [Lua] ready to jump failed
14:40:09.770 [Lua] ready to jump failed
14:40:30.974 [Lua] [GameNetworkManager] game object created go_id=1071, owner_id=110000106d1b76c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:40:31.413 [Lua] [GameNetworkManager] game object was destroyed id=1071 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d1b76c
14:40:33.945 [Lua] [GameNetworkManager] game object created go_id=1072, owner_id=110000106d1b76c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:40:34.349 [Lua] [GameNetworkManager] game object was destroyed id=1072 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d1b76c
14:40:35.296 [Lua] [GameNetworkManager] game object created go_id=1073, owner_id=110000106d1b76c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:40:35.666 [Lua] [GameNetworkManager] game object was destroyed id=1073 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d1b76c
14:40:36.159 [Lua] [ChatManager][1]System: Bill Duck picked up a piece of Ravaged Art
14:40:36.410 [Lua] [ChatManager][1]System: Lucas picked up a piece of Ravaged Art
14:40:37.439 [Lua] [GameNetworkManager] game object created go_id=1074, owner_id=110000106d1b76c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:40:37.439 [Lua] [GameNetworkManager] game object created go_id=1075, owner_id=110000106d1b76c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:40:37.775 [Lua] [GameNetworkManager] game object was destroyed id=1075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d1b76c
14:40:37.810 [Lua] [GameNetworkManager] game object was destroyed id=1074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d1b76c
14:40:40.978 [Lua] [GameNetworkManager] game object created go_id=3094, owner_id=110000103b58da7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:40:41.366 [Lua] [GameNetworkManager] game object was destroyed id=3094 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103b58da7
14:40:42.209 [Lua] [GameNetworkManager] game object created go_id=3095, owner_id=110000103b58da7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:40:42.647 [Lua] [GameNetworkManager] game object was destroyed id=3095 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103b58da7
14:40:48.377 [Lua] [GameNetworkManager] game object created go_id=3096, owner_id=110000103b58da7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:40:48.796 [Lua] [GameNetworkManager] game object was destroyed id=3096 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103b58da7
14:40:50.246 [Lua] [GameNetworkManager] game object created go_id=1076, owner_id=110000106d1b76c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:40:50.617 [Lua] [GameNetworkManager] game object was destroyed id=1076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d1b76c
14:40:51.931 [Lua] [GameNetworkManager] game object created go_id=1077, owner_id=110000106d1b76c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:40:52.370 [Lua] [GameNetworkManager] game object was destroyed id=1077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d1b76c
14:40:55.412 [Lua] [GameNetworkManager] game object created go_id=1078, owner_id=110000106d1b76c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:40:55.886 [Lua] [GameNetworkManager] game object was destroyed id=1078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d1b76c
14:40:58.564 [Lua] [GameNetworkManager] game object created go_id=1079, owner_id=110000106d1b76c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:40:58.952 [Lua] [GameNetworkManager] game object was destroyed id=1079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d1b76c
14:40:59.425 [Lua] Time for new HOOORDE! multi_first_wave
14:40:59.425 [Lua] horde requested: ambush
14:40:59.425 [Lua] setting up ambush-horde
14:40:59.425 [Lua] Composing horde 'large' .. using variant 'plain'
14:40:59.425 [Lua] -> spawning: 56
14:40:59.425 [Lua] horde crated with id 13 of type ambush
14:40:59.425 [Lua] ambush horde has started
14:40:59.429 [Lua] MUSIC: explore -> pre_ambush
14:40:59.911 [Lua] [GameNetworkManager] game object created go_id=1080, owner_id=110000106d1b76c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:41:00.333 [Lua] [GameNetworkManager] game object was destroyed id=1080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d1b76c
14:41:02.163 [Lua] [GameNetworkManager] game object created go_id=1081, owner_id=110000106d1b76c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:41:02.551 [Lua] [GameNetworkManager] game object was destroyed id=1081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d1b76c
14:41:02.888 [Lua] replace_hidden_spawners -> first try found: 1 cover points
14:41:02.888 [Lua] replace_hidden_spawners -> replacing hidden spawners!
14:41:02.888 [Lua] ->moving spawner
14:41:02.888 [Lua] ->moving spawner
14:41:02.888 [Lua] ->moving spawner
14:41:02.888 [Lua] ->moving spawner
14:41:02.888 [Lua] ->moving spawner
14:41:02.888 [Lua] ->moving spawner
14:41:02.888 [Lua] ->moving spawner
14:41:02.888 [Lua] ->moving spawner
14:41:02.888 [Lua] ->moving spawner
14:41:02.888 [Lua] ->moving spawner
14:41:02.888 [Lua] ->moving spawner
14:41:02.888 [Lua] ->moving spawner
14:41:02.888 [Lua] ->moving spawner
14:41:02.888 [Lua] ->moving spawner
14:41:02.888 [Lua] ->moving spawner
14:41:02.888 [Lua] ->moving spawner
14:41:02.888 [Lua] ->moving spawner
14:41:02.888 [Lua] ->moving spawner
14:41:02.888 [Lua] ->moving spawner
14:41:02.888 [Lua] ->moving spawner
14:41:02.888 [Lua] ->moving spawner
14:41:02.888 [Lua] ->moving spawner
14:41:02.888 [Lua] ->moving spawner
14:41:02.888 [Lua] ->moving spawner
14:41:02.888 [Lua] ->moving spawner
14:41:02.888 [Lua] ->moving spawner
14:41:02.888 [Lua] ->moving spawner
14:41:02.888 [Lua] ->moving spawner
14:41:02.888 [Lua] ->moving spawner
14:41:02.888 [Lua] ->moving spawner
14:41:02.888 [Lua] ->moving spawner
14:41:02.888 [Lua] ->moving spawner
14:41:02.888 [Lua] ->moving spawner
14:41:02.888 [Lua] ->moving spawner
14:41:02.888 [Lua] ->moving spawner
14:41:02.888 [Lua] ->moving spawner
14:41:02.888 [Lua] ->moving spawner
14:41:02.904 [Lua] replace_hidden_spawners -> first try found: 0 cover points
14:41:02.904 [Lua] replace_hidden_spawners -> second try try found: 7 cover points
14:41:02.904 [Lua] replace_hidden_spawners -> replacing hidden spawners!
14:41:02.904 [Lua] ->moving spawner
14:41:02.904 [Lua] ->moving spawner
14:41:02.904 [Lua] ->moving spawner
14:41:02.904 [Lua] ->moving spawner
14:41:02.904 [Lua] ->moving spawner
14:41:02.904 [Lua] ->moving spawner
14:41:02.904 [Lua] ->moving spawner
14:41:02.904 [Lua] ->moving spawner
14:41:02.904 [Lua] ->moving spawner
14:41:02.904 [Lua] ->moving spawner
14:41:02.904 [Lua] ->moving spawner
14:41:02.904 [Lua] ->moving spawner
14:41:02.904 [Lua] ->moving spawner
14:41:02.904 [Lua] ->moving spawner
14:41:02.904 [Lua] ->moving spawner
14:41:02.904 [Lua] ->moving spawner
14:41:02.904 [Lua] ->moving spawner
14:41:02.904 [Lua] ->moving spawner
14:41:02.904 [Lua] ->moving spawner
14:41:02.904 [Lua] ->moving spawner
14:41:02.904 [Lua] ->moving spawner
14:41:02.904 [Lua] ->moving spawner
14:41:02.904 [Lua] ->moving spawner
14:41:02.904 [Lua] ->moving spawner
14:41:02.904 [Lua] ->moving spawner
14:41:02.904 [Lua] ->moving spawner
14:41:02.904 [Lua] ->moving spawner
14:41:02.904 [Lua] ->moving spawner
14:41:02.904 [Lua] ->moving spawner
14:41:02.904 [Lua] ->moving spawner
14:41:02.904 [Lua] ->moving spawner
14:41:02.904 [Lua] ->moving spawner
14:41:02.904 [Lua] ->moving spawner
14:41:02.904 [Lua] ->moving spawner
14:41:02.904 [Lua] ->moving spawner
14:41:02.904 [Lua] ->moving spawner
14:41:02.904 [Lua] ->moving spawner
14:41:04.404 [Lua] MUSIC: pre_ambush -> horde
14:41:04.419 [Lua] Init group template: horde
14:41:04.939 [Lua] [GameNetworkManager] game object created go_id=1082, owner_id=110000106d1b76c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:41:05.394 [Lua] [GameNetworkManager] game object was destroyed id=1082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d1b76c
14:41:06.465 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x325db, position: 0
14:41:10.454 [Lua] [GameNetworkManager] game object created go_id=1083, owner_id=110000106d1b76c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:41:10.860 [Lua] [GameNetworkManager] game object was destroyed id=1083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d1b76c
14:41:12.696 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10
14:41:12.696 [Lua] Time for new HOOORDE! multi_consecutive_wave
14:41:12.696 [Lua] horde requested: ambush
14:41:12.696 [Lua] setting up ambush-horde
14:41:12.696 [Lua] Composing horde 'large' .. using variant 'plain'
14:41:12.697 [Lua] -> spawning: 52
14:41:12.697 [Lua] horde crated with id 14 of type ambush
14:41:12.697 [Lua] ambush horde has started
14:41:17.739 [Lua] Init group template: horde
14:41:31.724 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x325db, position: 0
14:41:31.724 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x325db, position: 1212304
14:41:31.758 [Flow] SSM bake
14:41:32.934 [Lua] Pushing horde in time; too many units out
14:41:42.054 [Lua] Pushing horde in time; too many units out
14:41:47.087 [Lua] HORDE: last wave, reset to standard horde delay
14:41:47.087 [Lua] Time for new HOOORDE! multi_last_wave
14:41:47.087 [Lua] horde requested: ambush
14:41:47.087 [Lua] setting up ambush-horde
14:41:47.087 [Lua] Composing horde 'large' .. using variant 'plain'
14:41:47.087 [Lua] -> spawning: 56
14:41:47.087 [Lua] horde crated with id 15 of type ambush
14:41:47.088 [Lua] ambush horde has started
14:41:47.136 [Lua] [GameNetworkManager] game object created go_id=3097, owner_id=110000103b58da7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:41:47.592 [Lua] [GameNetworkManager] game object was destroyed id=3097 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103b58da7
14:41:48.884 [Lua] ready to jump failed
14:41:52.117 [Lua] Init group template: horde
14:41:52.569 [Lua] [GameNetworkManager] game object created go_id=1084, owner_id=110000106d1b76c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:41:52.962 [Lua] [GameNetworkManager] game object was destroyed id=1084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d1b76c
14:41:53.443 [Lua] Horde killed: ?
14:41:56.528 [Lua] fence jumping
14:41:56.984 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x325db, position: 0
14:41:56.985 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x325db, position: 1212304
14:41:58.057 [Flow] SSM bake
14:41:58.161 [Lua] [GameNetworkManager] game object created go_id=1085, owner_id=110000106d1b76c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:41:58.723 [Lua] [GameNetworkManager] game object was destroyed id=1085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d1b76c
14:41:59.639 [Flow] SSM bake
14:42:01.740 [Flow] SSM bake
14:42:03.667 [Flow] SSM bake
14:42:05.684 [Lua] Horde killed: ?
14:42:06.225 [SteamLobby] Detected removed member 110000103b58da7
14:42:06.225 [SteamLobby] Detected removed member 110000103ffc13d
14:42:06.225 [SteamLobby] Detected removed member 110000106697298
14:42:06.225 [SteamLobby] Detected removed member 110000106d1b76c
14:42:06.225 [Lua] [NetworkServer] Changing num_players from 4 to 0
14:42:06.225 [Lua] Players: 0
14:42:06.225 [Lua] Set lobby begin:
14:42:06.225 [Lua] Lobby data twitch_enabled = false
14:42:06.225 [Lua] Lobby data power_level = 835
14:42:06.225 [Lua] Lobby data num_players = 0
14:42:06.225 [Lua] Lobby data weave_name = false
14:42:06.225 [Lua] Lobby data game_mode = 2
14:42:06.225 [Lua] Lobby data is_private = false
14:42:06.225 [Lua] Lobby data mechanism = adventure
14:42:06.225 [Lua] Lobby data level_key = skaven_stronghold
14:42:06.225 [Lua] Lobby data player_slot_1 = 110000106d1b76c:1
14:42:06.225 [Lua] Lobby data selected_level_key = skaven_stronghold
14:42:06.225 [Lua] Lobby data unique_server_name = JayJay
14:42:06.226 [Lua] Lobby data quick_game = false
14:42:06.226 [Lua] Lobby data matchmaking = true
14:42:06.226 [Lua] Lobby data difficulty = hardest
14:42:06.226 [Lua] Lobby data country_code = DE
14:42:06.226 [Lua] Lobby data host = 110000106697298
14:42:06.226 [Lua] Lobby data player_slot_5 = 110000103ffc13d:1
14:42:06.226 [Lua] Lobby data player_slot_2 = 0:0
14:42:06.226 [Lua] Lobby data player_slot_4 = 110000103b58da7:1
14:42:06.226 [Lua] Lobby data player_slot_3 = 110000106697298:1
14:42:06.226 [Lua] Lobby data eac_authorized = true
14:42:06.226 [Lua] Set lobby end.
14:42:06.226 [Lua] [LobbyMembers] Member left 110000106697298
14:42:06.226 [Lua] [LobbyMembers] Member left 110000106d1b76c
14:42:06.226 [Lua] [LobbyMembers] Member left 110000103ffc13d
14:42:06.226 [Lua] [LobbyMembers] Member left 110000103b58da7
14:42:06.226 [Lua] [LobbyHost] Lost connection to the lobby
14:42:07.870 [Lua] [GameNetworkManager] game object created go_id=3098, owner_id=110000103b58da7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:42:08.256 [Lua] [GameNetworkManager] game object was destroyed id=3098 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103b58da7
14:42:14.092 [Lua] MUSIC: horde -> explore
14:42:14.263 [Flow] SSM bake
14:42:14.344 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x325db, position: 0
14:42:14.345 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x325db, position: 0
14:42:14.345 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x325db, position: 0
14:42:14.345 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x325db, position: 0
14:42:14.345 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x325db, position: 0
14:42:15.348 [Flow] SSM bake
14:42:15.823 [Flow] SSM bake
14:42:16.375 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x325db, position: 97882
14:42:16.375 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x325db, position: 97882
14:42:16.375 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x325db, position: 97882
14:42:24.847 [Lua] TerrorEventMixer.start_event: roaming_patrol
14:42:24.864 [Lua] Spline already found!
14:42:24.916 [Lua] Init group template: spline_patrol
14:42:28.622 [Lua] ready to jump failed
14:42:34.240 [Flow] SSM bake
14:42:34.690 [Lua] [ChatManager][1]System: Bill Duck discarded a Tome
14:42:37.747 [Lua] [GameNetworkManager] game object created go_id=1086, owner_id=110000106d1b76c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:42:38.203 [Lua] [GameNetworkManager] game object was destroyed id=1086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d1b76c
14:42:40.612 [Lua] [GameNetworkManager] game object created go_id=1087, owner_id=110000106d1b76c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:42:40.949 [Lua] [GameNetworkManager] game object was destroyed id=1087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d1b76c
14:42:46.297 [Lua] [GameNetworkManager] game object created go_id=1088, owner_id=110000106d1b76c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:42:46.938 [Lua] [GameNetworkManager] game object was destroyed id=1088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d1b76c
14:42:49.351 [Lua] Coordinated attack!
14:42:50.314 [Lua] Horde killed: ?
14:42:54.514 [Lua] [ChatManager][1]System: Bill Duck picked up a Tome
14:42:59.067 [Lua] main path terror event triggered: boss_event_rat_ogre
14:42:59.067 [Lua] TerrorEventMixer.start_event: boss_event_rat_ogre
14:42:59.101 [Flow] Boss DoorStormfiend
14:42:59.101 [Lua] Boss gave [Unit '#ID[df94116158fa20da]'] initial aggro
14:42:59.103 [Lua] Init group template: boss_door_closers
14:42:59.854 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x325db, position: 0
14:42:59.854 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x325db, position: 0
14:42:59.854 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x325db, position: 0
14:43:00.145 [Lua] [GameNetworkManager] game object created go_id=1089, owner_id=110000106d1b76c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:43:00.465 [Lua] [GameNetworkManager] game object was destroyed id=1089 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d1b76c
14:43:00.594 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x325db, position: 0
14:43:00.594 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x325db, position: 0
14:43:00.594 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x325db, position: 0
14:43:01.324 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x325db, position: 0
14:43:01.324 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x325db, position: 0
14:43:01.324 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x325db, position: 0
14:43:02.441 [Lua] [GameNetworkManager] game object created go_id=1090, owner_id=110000106d1b76c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:43:02.828 [Lua] [GameNetworkManager] game object was destroyed id=1090 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d1b76c
14:43:04.318 [Lua] [GameNetworkManager] game object created go_id=1091, owner_id=110000106d1b76c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:43:04.979 [Lua] [GameNetworkManager] game object was destroyed id=1091 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d1b76c
14:43:05.755 [Lua] [GameNetworkManager] game object created go_id=1092, owner_id=110000106d1b76c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:43:06.160 [Lua] [GameNetworkManager] game object was destroyed id=1092 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d1b76c
14:43:07.167 [Flow] SSM bake
14:43:12.346 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 4 1 42
14:43:15.506 [Lua] [GameNetworkManager] game object created go_id=3099, owner_id=110000103b58da7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:43:16.032 [Lua] [GameNetworkManager] game object was destroyed id=3099 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103b58da7
14:43:16.367 [Lua] [GameNetworkManager] game object created go_id=3100, owner_id=110000103b58da7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:43:16.840 [Lua] [GameNetworkManager] game object was destroyed id=3100 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103b58da7
14:43:17.516 [Lua] [GameNetworkManager] game object created go_id=3101, owner_id=110000103b58da7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:43:17.885 [Lua] [GameNetworkManager] game object was destroyed id=3101 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103b58da7
14:43:18.494 [Lua] [GameNetworkManager] game object created go_id=1093, owner_id=110000106d1b76c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:43:18.562 [Lua] [GameNetworkManager] game object created go_id=3102, owner_id=110000103b58da7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:43:18.851 [Lua] [GameNetworkManager] game object was destroyed id=1093 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d1b76c
14:43:19.019 [Lua] [GameNetworkManager] game object created go_id=1094, owner_id=110000106d1b76c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:43:19.188 [Lua] [GameNetworkManager] game object was destroyed id=3102 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103b58da7
14:43:19.437 [Lua] [GameNetworkManager] game object was destroyed id=1094 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d1b76c
14:43:19.506 [Lua] [GameNetworkManager] game object created go_id=3103, owner_id=110000103b58da7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:43:19.860 [Lua] [GameNetworkManager] game object was destroyed id=3103 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103b58da7
14:43:20.113 [Lua] [GameNetworkManager] game object created go_id=1095, owner_id=110000106d1b76c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:43:20.434 [Lua] [GameNetworkManager] game object created go_id=3104, owner_id=110000103b58da7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:43:20.536 [Lua] [GameNetworkManager] game object was destroyed id=1095 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d1b76c
14:43:20.787 [Lua] [GameNetworkManager] game object was destroyed id=3104 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103b58da7
14:43:21.376 [Lua] [GameNetworkManager] game object created go_id=3105, owner_id=110000103b58da7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:43:21.393 [Lua] [GameNetworkManager] game object created go_id=1096, owner_id=110000106d1b76c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:43:21.748 [Lua] [GameNetworkManager] game object was destroyed id=3105 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103b58da7
14:43:21.848 [Lua] [GameNetworkManager] game object was destroyed id=1096 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d1b76c
14:43:22.441 [Lua] [GameNetworkManager] game object created go_id=3106, owner_id=110000103b58da7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:43:22.594 [Lua] [GameNetworkManager] game object created go_id=1097, owner_id=110000106d1b76c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:43:22.811 [Lua] [GameNetworkManager] game object was destroyed id=3106 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103b58da7
14:43:23.029 [Lua] [GameNetworkManager] game object was destroyed id=1097 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d1b76c
14:43:23.466 [Lua] [GameNetworkManager] game object created go_id=3107, owner_id=110000103b58da7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:43:23.838 [Lua] [GameNetworkManager] game object was destroyed id=3107 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103b58da7
14:43:23.906 [Lua] [GameNetworkManager] game object created go_id=1098, owner_id=110000106d1b76c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:43:24.295 [Lua] [GameNetworkManager] game object was destroyed id=1098 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d1b76c
14:43:24.514 [Lua] [GameNetworkManager] game object created go_id=3108, owner_id=110000103b58da7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:43:24.886 [Lua] [GameNetworkManager] game object was destroyed id=3108 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103b58da7
14:43:25.006 [Lua] [GameNetworkManager] game object created go_id=1099, owner_id=110000106d1b76c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:43:25.091 [Lua] ready to jump failed
14:43:25.358 [Lua] [GameNetworkManager] game object was destroyed id=1099 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d1b76c
14:43:26.316 [Lua] [GameNetworkManager] game object created go_id=1100, owner_id=110000106d1b76c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:43:26.756 [Lua] [GameNetworkManager] game object was destroyed id=1100 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d1b76c
14:43:29.348 [Lua] [GameNetworkManager] game object created go_id=3109, owner_id=110000103b58da7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:43:29.534 [Lua] [GameNetworkManager] game object created go_id=1101, owner_id=110000106d1b76c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:43:29.769 [Lua] [GameNetworkManager] game object was destroyed id=3109 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103b58da7
14:43:29.904 [Lua] [GameNetworkManager] game object was destroyed id=1101 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d1b76c
14:43:30.919 [Lua] [GameNetworkManager] game object created go_id=1102, owner_id=110000106d1b76c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:43:31.122 [Lua] [GameNetworkManager] game object created go_id=3110, owner_id=110000103b58da7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:43:31.528 [Lua] [GameNetworkManager] game object was destroyed id=3110 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103b58da7
14:43:31.562 [Lua] [GameNetworkManager] game object was destroyed id=1102 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d1b76c
14:43:32.222 [Lua] [GameNetworkManager] game object created go_id=3111, owner_id=110000103b58da7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:43:32.644 [Lua] [GameNetworkManager] game object was destroyed id=3111 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103b58da7
14:43:33.404 [Lua] [GameNetworkManager] game object created go_id=3112, owner_id=110000103b58da7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:43:33.488 [Lua] [GameNetworkManager] game object created go_id=1103, owner_id=110000106d1b76c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:43:33.790 [Lua] [GameNetworkManager] game object was destroyed id=3112 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103b58da7
14:43:33.874 [Lua] [GameNetworkManager] game object was destroyed id=1103 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d1b76c
14:43:34.448 [Lua] [GameNetworkManager] game object created go_id=3113, owner_id=110000103b58da7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:43:34.448 [Lua] [GameNetworkManager] game object created go_id=1104, owner_id=110000106d1b76c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:43:34.448 [Lua] [GameNetworkManager] game object created go_id=1105, owner_id=110000106d1b76c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:43:34.484 [Lua] rat ogre died!
14:43:34.550 [Lua] simple los failed
14:43:34.769 [Lua] [GameNetworkManager] game object was destroyed id=1104 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d1b76c
14:43:34.836 [Lua] [GameNetworkManager] game object was destroyed id=1105 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d1b76c
14:43:34.869 [Lua] [GameNetworkManager] game object was destroyed id=3113 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103b58da7
14:43:38.144 [Lua] MUSIC MANAGER enemy_gutter_runner_pounced_stinger 265736 0
14:43:40.844 [Lua] [ChatManager][1]System: JayJay picked up a Loot Die (1)
14:43:44.193 [Flow] SSM bake
14:43:48.153 [Lua] [GameNetworkManager] game object created go_id=1106, owner_id=110000106d1b76c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:43:48.591 [Lua] [GameNetworkManager] game object was destroyed id=1106 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d1b76c
14:43:49.046 [Lua] Coordinated attack!
14:43:51.099 [Lua] [GameNetworkManager] game object created go_id=3114, owner_id=110000103b58da7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:43:51.556 [Lua] [GameNetworkManager] game object was destroyed id=3114 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103b58da7
14:43:52.533 [Lua] [GameNetworkManager] game object created go_id=3115, owner_id=110000103b58da7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:43:52.902 [Lua] [GameNetworkManager] game object created go_id=1107, owner_id=110000106d1b76c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:43:52.969 [Lua] [GameNetworkManager] game object was destroyed id=3115 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103b58da7
14:43:53.408 [Lua] [GameNetworkManager] game object was destroyed id=1107 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d1b76c
14:43:54.697 [Lua] [GameNetworkManager] game object created go_id=1108, owner_id=110000106d1b76c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:43:55.033 [Lua] [GameNetworkManager] game object was destroyed id=1108 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d1b76c
14:43:56.282 [Lua] [GameNetworkManager] game object created go_id=1109, owner_id=110000106d1b76c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:43:56.603 [Lua] [GameNetworkManager] game object was destroyed id=1109 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d1b76c
14:44:03.418 [Lua] [GameNetworkManager] game object created go_id=3116, owner_id=110000103b58da7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:44:03.956 [Lua] [GameNetworkManager] game object was destroyed id=3116 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103b58da7
14:44:04.736 [Lua] [GameNetworkManager] game object created go_id=3117, owner_id=110000103b58da7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:44:05.279 [Lua] [GameNetworkManager] game object was destroyed id=3117 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103b58da7
14:44:05.297 [Lua] [ChatManager][1]System: Lucas picked up a Tome
14:44:06.091 [Lua] [GameNetworkManager] game object created go_id=3118, owner_id=110000103b58da7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:44:06.108 [Lua] [GameNetworkManager] game object created go_id=1110, owner_id=110000106d1b76c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:44:06.328 [Lua] rat ogre was despawned!
14:44:06.511 [Lua] [GameNetworkManager] game object was destroyed id=1110 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d1b76c
14:44:06.612 [Lua] [GameNetworkManager] game object was destroyed id=3118 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103b58da7
14:44:07.001 [Lua] [GameNetworkManager] game object created go_id=1111, owner_id=110000106d1b76c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:44:07.388 [Lua] [GameNetworkManager] game object was destroyed id=1111 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d1b76c
14:44:08.336 [Lua] [GameNetworkManager] game object created go_id=1112, owner_id=110000106d1b76c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:44:08.437 [Lua] Time for new HOOORDE! multi_first_wave
14:44:08.437 [Lua] horde requested: vector_blob
14:44:08.437 [Lua] wants to spawn ahead within distance: 60
14:44:08.437 [Lua] horde crated with id 18 of type vector_blob
14:44:08.437 [Lua] managed to spawn 54/54 horde enemies
14:44:08.438 [Lua] vector blob horde has started
14:44:08.442 [Lua] MUSIC: explore -> pre_horde
14:44:08.808 [Lua] [GameNetworkManager] game object was destroyed id=1112 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d1b76c
14:44:09.332 [Lua] Init group template: horde
14:44:09.448 [Lua] [GameNetworkManager] game object created go_id=3119, owner_id=110000103b58da7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:44:09.938 [Lua] [GameNetworkManager] game object was destroyed id=3119 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103b58da7
14:44:10.783 [Lua] [GameNetworkManager] game object created go_id=3120, owner_id=110000103b58da7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:44:11.290 [Lua] [GameNetworkManager] game object was destroyed id=3120 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103b58da7
14:44:12.511 [Lua] MUSIC: pre_horde -> horde
14:44:14.623 [Lua] [GameNetworkManager] game object created go_id=1113, owner_id=110000106d1b76c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:44:15.095 [Lua] [GameNetworkManager] game object was destroyed id=1113 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d1b76c
14:44:19.245 [Lua] [GameNetworkManager] game object created go_id=1114, owner_id=110000106d1b76c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:44:19.733 [Lua] [GameNetworkManager] game object was destroyed id=1114 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d1b76c
14:44:20.171 [Lua] Pushing horde in time; too many units out
14:44:20.594 [Lua] [GameNetworkManager] game object created go_id=1115, owner_id=110000106d1b76c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:44:20.983 [Lua] [GameNetworkManager] game object was destroyed id=1115 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d1b76c
14:44:21.962 [Lua] [GameNetworkManager] game object created go_id=1116, owner_id=110000106d1b76c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:44:22.164 [Lua] [GameNetworkManager] game object created go_id=3121, owner_id=110000103b58da7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:44:22.242 [Flow] SSM bake
14:44:22.339 [Lua] [GameNetworkManager] game object was destroyed id=1116 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d1b76c
14:44:22.676 [Lua] [GameNetworkManager] game object was destroyed id=3121 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103b58da7
14:44:23.045 [Lua] [GameNetworkManager] game object created go_id=3122, owner_id=110000103b58da7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:44:23.419 [Lua] [GameNetworkManager] game object was destroyed id=3122 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103b58da7
14:44:25.244 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9
14:44:25.244 [Lua] Time for new HOOORDE! multi_consecutive_wave
14:44:25.244 [Lua] horde requested: vector_blob
14:44:25.244 [Lua] wants to spawn ahead within distance: 60
14:44:25.244 [Lua] horde crated with id 19 of type vector_blob
14:44:25.245 [Lua] managed to spawn 56/57 horde enemies
14:44:25.245 [Lua] vector blob horde has started
14:44:30.650 [Lua] [GameNetworkManager] game object created go_id=3123, owner_id=110000103b58da7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:44:31.147 [Lua] [GameNetworkManager] game object was destroyed id=3123 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103b58da7
14:44:31.685 [Lua] Horde killed: ?
14:44:37.460 [Lua] Pushing horde in time; too many units out
14:44:41.334 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x4329c, position: 0
14:44:42.475 [Lua] HORDE: last wave, reset to standard horde delay
14:44:42.475 [Lua] Time for new HOOORDE! multi_last_wave
14:44:42.475 [Lua] horde requested: vector_blob
14:44:42.475 [Lua] wants to spawn ahead within distance: 60
14:44:42.475 [Lua] horde crated with id 20 of type vector_blob
14:44:42.475 [Lua] managed to spawn 54/54 horde enemies
14:44:42.475 [Lua] vector blob horde has started
14:44:42.525 [Lua] [GameNetworkManager] game object created go_id=3124, owner_id=110000103b58da7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:44:42.970 [Lua] [GameNetworkManager] game object was destroyed id=3124 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103b58da7
14:44:43.471 [Lua] Init group template: horde
14:44:47.436 [Lua] Packmaster weird case
14:44:54.257 [Flow] SSM bake
14:45:05.026 [Lua] MUSIC: horde -> explore
14:45:05.734 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x325db, position: 0
14:45:05.734 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x325db, position: 0
14:45:05.734 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x325db, position: 0
14:45:07.772 [Lua] Horde killed: ?
14:45:13.860 [Lua] [GameNetworkManager] game object created go_id=1117, owner_id=110000106d1b76c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:45:14.280 [Lua] [GameNetworkManager] game object was destroyed id=1117 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d1b76c
14:45:18.623 [Lua] TerrorEventMixer.start_event: stronghold_pacing_off
14:45:19.653 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 5 1 11
14:45:20.546 [Lua] [GameNetworkManager] game object created go_id=1118, owner_id=110000106d1b76c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:45:21.052 [Lua] [GameNetworkManager] game object was destroyed id=1118 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d1b76c
14:45:25.217 [Lua] [GameNetworkManager] game object created go_id=1119, owner_id=110000106d1b76c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:45:25.623 [Lua] [GameNetworkManager] game object was destroyed id=1119 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d1b76c
14:45:26.193 [Lua] [GameNetworkManager] game object created go_id=1120, owner_id=110000106d1b76c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:45:26.697 [Lua] [GameNetworkManager] game object was destroyed id=1120 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d1b76c
14:45:27.638 [Lua] [GameNetworkManager] game object created go_id=1121, owner_id=110000106d1b76c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:45:28.361 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 4 7 13
14:45:28.378 [Lua] [GameNetworkManager] game object was destroyed id=1121 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d1b76c
14:45:29.122 [Flow] SSM bake
14:45:35.667 [Lua] [GameNetworkManager] game object created go_id=1122, owner_id=110000106d1b76c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:45:36.105 [Lua] [GameNetworkManager] game object was destroyed id=1122 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d1b76c
14:45:38.687 [Lua] TerrorEventMixer.start_event: stronghold_pacing_on
14:45:39.718 [Lua] [GameNetworkManager] game object created go_id=1123, owner_id=110000106d1b76c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:45:40.122 [Lua] [GameNetworkManager] game object was destroyed id=1123 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d1b76c
14:45:40.442 [Lua] TerrorEventMixer.start_event: roaming_patrol
14:45:40.459 [Lua] Spline already found!
14:45:40.512 [Lua] Init group template: spline_patrol
14:45:45.289 [Lua] [GameNetworkManager] game object created go_id=1124, owner_id=110000106d1b76c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:45:45.640 [Lua] [GameNetworkManager] game object was destroyed id=1124 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d1b76c
14:45:50.747 [Lua] [GameNetworkManager] game object created go_id=1125, owner_id=110000106d1b76c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:45:51.151 [Lua] [GameNetworkManager] game object was destroyed id=1125 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d1b76c
14:45:53.782 [Lua] main path terror event triggered: boss_event_skaven_spline_patrol
14:45:53.782 [Lua] TerrorEventMixer.start_event: boss_event_skaven_spline_patrol
14:45:53.799 [Lua] > starting new spline, using new navbot: standard , id: boss_7
14:45:53.817 [Lua] > continuing spline boss_7 index: 2 reties: 0
14:45:53.833 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_7
14:45:53.833 [Lua] > continuing spline boss_7 index: 3 reties: 0
14:45:53.849 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_7
14:45:53.849 [Lua] > continuing spline boss_7 index: 4 reties: 0
14:45:53.866 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_7
14:45:53.866 [Lua] > continuing spline boss_7 index: 5 reties: 0
14:45:53.884 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_7
14:45:53.884 [Lua] > continuing spline boss_7 index: 6 reties: 0
14:45:53.900 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_7
14:45:53.900 [Lua] > spline completed boss_7 reties: 0
14:45:54.187 [Lua] Init group template: spline_patrol
14:46:07.510 [Lua] [GameNetworkManager] game object created go_id=3125, owner_id=110000103b58da7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:46:07.866 [Lua] [GameNetworkManager] game object was destroyed id=3125 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103b58da7
14:46:12.353 [Lua] [ChatManager][1]System: Bill Duck picked up a piece of Ravaged Art
14:46:26.409 [Lua] [ChatManager][1]System: Lucas picked up a piece of Ravaged Art
14:46:30.501 [Lua] [GameNetworkManager] game object created go_id=1126, owner_id=110000106d1b76c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:46:30.873 [Lua] [GameNetworkManager] game object was destroyed id=1126 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d1b76c
14:46:32.811 [Lua] Time for new HOOORDE! multi_first_wave
14:46:32.811 [Lua] horde requested: ambush
14:46:32.811 [Lua] setting up ambush-horde
14:46:32.811 [Lua] Composing horde 'large' .. using variant 'plain'
14:46:32.811 [Lua] -> spawning: 52
14:46:32.811 [Lua] horde crated with id 23 of type ambush
14:46:32.811 [Lua] ambush horde has started
14:46:32.815 [Lua] MUSIC: explore -> pre_ambush
14:46:34.004 [Lua] [GameNetworkManager] game object created go_id=3126, owner_id=110000103b58da7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:46:34.408 [Lua] [GameNetworkManager] game object was destroyed id=3126 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103b58da7
14:46:34.578 [Lua] [GameNetworkManager] game object created go_id=1127, owner_id=110000106d1b76c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:46:35.019 [Lua] [GameNetworkManager] game object was destroyed id=1127 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d1b76c
14:46:36.268 [Lua] replace_hidden_spawners -> first try found: 1 cover points
14:46:36.268 [Lua] replace_hidden_spawners -> replacing hidden spawners!
14:46:36.268 [Lua] ->moving spawner
14:46:36.268 [Lua] ->moving spawner
14:46:36.268 [Lua] ->moving spawner
14:46:36.268 [Lua] ->moving spawner
14:46:36.268 [Lua] ->moving spawner
14:46:36.268 [Lua] ->moving spawner
14:46:36.268 [Lua] ->moving spawner
14:46:36.268 [Lua] ->moving spawner
14:46:36.268 [Lua] ->moving spawner
14:46:36.268 [Lua] ->moving spawner
14:46:36.268 [Lua] ->moving spawner
14:46:36.268 [Lua] ->moving spawner
14:46:36.268 [Lua] ->moving spawner
14:46:36.268 [Lua] ->moving spawner
14:46:36.268 [Lua] ->moving spawner
14:46:36.268 [Lua] ->moving spawner
14:46:36.268 [Lua] ->moving spawner
14:46:36.268 [Lua] ->moving spawner
14:46:36.268 [Lua] ->moving spawner
14:46:36.268 [Lua] ->moving spawner
14:46:36.268 [Lua] ->moving spawner
14:46:36.268 [Lua] ->moving spawner
14:46:36.268 [Lua] ->moving spawner
14:46:36.268 [Lua] ->moving spawner
14:46:36.268 [Lua] ->moving spawner
14:46:36.268 [Lua] ->moving spawner
14:46:36.268 [Lua] ->moving spawner
14:46:36.268 [Lua] ->moving spawner
14:46:36.268 [Lua] ->moving spawner
14:46:36.268 [Lua] ->moving spawner
14:46:37.134 [Lua] Init group template: horde
14:46:37.794 [Lua] MUSIC: pre_ambush -> horde
14:46:38.934 [Lua] [GameNetworkManager] game object created go_id=1128, owner_id=110000106d1b76c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:46:39.282 [Lua] [GameNetworkManager] game object was destroyed id=1128 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d1b76c
14:46:39.865 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x325db, position: 0
14:46:42.892 [Lua] [GameNetworkManager] game object created go_id=3127, owner_id=110000103b58da7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:46:43.295 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x4630f, position: 0
14:46:43.379 [Lua] [GameNetworkManager] game object was destroyed id=3127 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103b58da7
14:46:43.743 [EACServer] [15:46:43:742][Windows][EAC Server] [Err!][Cerberus] [Backend] Receive operation failed, disconnecting.
14:46:43.743 [EACServer] [15:46:43:742][Windows][EAC Server] [Info][Cerberus] [Backend] Scheduling disconnect task.
14:46:43.743 [EACServer] [15:46:43:743][Windows][EAC Server] [Info][Cerberus] [Backend] Disconnected.
14:46:43.974 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x46396, position: 0
14:46:46.092 [Lua] Pushing horde in time; too many units out
14:46:46.838 [Lua] [GameNetworkManager] game object created go_id=1129, owner_id=110000106d1b76c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:46:46.838 [Lua] [GameNetworkManager] game object created go_id=1130, owner_id=110000106d1b76c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:46:47.297 [Lua] [GameNetworkManager] game object was destroyed id=1130 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d1b76c
14:46:47.297 [Lua] [GameNetworkManager] game object was destroyed id=1129 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d1b76c
14:46:51.164 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9
14:46:51.164 [Lua] Time for new HOOORDE! multi_consecutive_wave
14:46:51.164 [Lua] horde requested: ambush
14:46:51.164 [Lua] setting up ambush-horde
14:46:51.164 [Lua] Composing horde 'large' .. using variant 'plain'
14:46:51.164 [Lua] -> spawning: 53
14:46:51.164 [Lua] horde crated with id 24 of type ambush
14:46:51.164 [Lua] ambush horde has started
14:46:56.301 [Lua] Init group template: horde
14:47:00.266 [Lua] Horde killed: ?
14:47:00.388 [Lua] Pushing horde in time; too many units out
14:47:05.125 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x325db, position: 0
14:47:05.127 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x325db, position: 1212304
14:47:05.417 [Lua] Pushing horde in time; too many units out
14:47:10.468 [Lua] HORDE: last wave, reset to standard horde delay
14:47:10.468 [Lua] Time for new HOOORDE! multi_last_wave
14:47:10.468 [Lua] horde requested: ambush
14:47:10.468 [Lua] setting up ambush-horde
14:47:10.468 [Lua] Composing horde 'large' .. using variant 'plain'
14:47:10.469 [Lua] -> spawning: 56
14:47:10.469 [Lua] horde crated with id 25 of type ambush
14:47:10.469 [Lua] ambush horde has started
14:47:13.953 [Lua] replace_hidden_spawners -> first try found: 1 cover points
14:47:13.953 [Lua] replace_hidden_spawners -> replacing hidden spawners!
14:47:13.953 [Lua] ->moving spawner
14:47:13.953 [Lua] ->moving spawner
14:47:13.953 [Lua] ->moving spawner
14:47:13.953 [Lua] ->moving spawner
14:47:13.953 [Lua] ->moving spawner
14:47:13.953 [Lua] ->moving spawner
14:47:13.953 [Lua] ->moving spawner
14:47:13.953 [Lua] ->moving spawner
14:47:13.953 [Lua] ->moving spawner
14:47:13.953 [Lua] ->moving spawner
14:47:13.953 [Lua] ->moving spawner
14:47:13.953 [Lua] ->moving spawner
14:47:13.953 [Lua] ->moving spawner
14:47:13.953 [Lua] ->moving spawner
14:47:13.953 [Lua] ->moving spawner
14:47:13.953 [Lua] ->moving spawner
14:47:13.953 [Lua] ->moving spawner
14:47:13.953 [Lua] ->moving spawner
14:47:13.953 [Lua] ->moving spawner
14:47:13.953 [Lua] ->moving spawner
14:47:13.953 [Lua] ->moving spawner
14:47:13.953 [Lua] ->moving spawner
14:47:13.953 [Lua] ->moving spawner
14:47:13.953 [Lua] ->moving spawner
14:47:13.953 [Lua] ->moving spawner
14:47:13.953 [Lua] ->moving spawner
14:47:13.953 [Lua] ->moving spawner
14:47:13.953 [Lua] ->moving spawner
14:47:13.953 [Lua] ->moving spawner
14:47:13.953 [Lua] ->moving spawner
14:47:13.953 [Lua] ->moving spawner
14:47:13.953 [Lua] ->moving spawner
14:47:13.953 [Lua] ->moving spawner
14:47:13.953 [Lua] ->moving spawner
14:47:13.953 [Lua] ->moving spawner
14:47:13.953 [Lua] ->moving spawner
14:47:13.953 [Lua] ->moving spawner
14:47:13.953 [Lua] ->moving spawner
14:47:13.953 [Lua] ->moving spawner
14:47:13.953 [Lua] ->moving spawner
14:47:13.953 [Lua] ->moving spawner
14:47:14.445 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x325db, position: 0
14:47:15.615 [Lua] Init group template: horde
14:47:20.579 [Lua] Destroying unit since outside mesh or world
14:47:21.101 [Lua] Horde killed: ?
14:47:27.856 [Lua] MUSIC: horde -> explore
14:47:28.654 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x325db, position: 0
14:47:28.654 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x325db, position: 0
14:47:28.655 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x325db, position: 0
14:47:30.163 [Lua] Horde killed: ?
14:47:40.854 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x48c01, position: 0
14:47:46.277 [Lua] [GameNetworkManager] game object created go_id=1131, owner_id=110000106d1b76c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:47:46.679 [Lua] [GameNetworkManager] game object was destroyed id=1131 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d1b76c
14:47:48.079 [Lua] [GameNetworkManager] game object created go_id=1132, owner_id=110000106d1b76c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:47:48.464 [Lua] [GameNetworkManager] game object was destroyed id=1132 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d1b76c
14:47:52.529 [Lua] [ChatManager][1]System: JayJay discarded a Tome
14:48:03.385 [Lua] [ChatManager][1]System: JayJay picked up a Tome
14:48:06.030 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 3 20
14:48:13.582 [Lua] main_path_player_far_away_check started
14:48:15.773 [Lua] [GameNetworkManager] game object created go_id=1133, owner_id=110000106d1b76c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:48:16.159 [Lua] [GameNetworkManager] game object was destroyed id=1133 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d1b76c
14:48:16.614 [Lua] [ChatManager][1]System: JayJay discarded a Tome
14:48:16.681 [Lua] main_path_player_far_away_check started
14:48:16.732 [Lua] [GameNetworkManager] game object created go_id=1134, owner_id=110000106d1b76c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:48:17.120 [Lua] [GameNetworkManager] game object was destroyed id=1134 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d1b76c
14:48:19.790 [Lua] main_path_player_far_away_check started
14:48:22.256 [Lua] [GameNetworkManager] game object created go_id=1135, owner_id=110000106d1b76c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:48:22.612 [Lua] [GameNetworkManager] game object was destroyed id=1135 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d1b76c
14:48:22.899 [Lua] main_path_player_far_away_check started
14:48:23.623 [Lua] [GameNetworkManager] game object created go_id=1136, owner_id=110000106d1b76c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:48:24.045 [Lua] [GameNetworkManager] game object was destroyed id=1136 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d1b76c
14:48:25.342 [Lua] main_path_player_far_away_check started
14:48:26.003 [Lua] main_path_player_far_away_check started
14:48:28.447 [Lua] main_path_player_far_away_check started
14:48:28.770 [Lua] [ChatManager][1]System: JayJay picked up a Tome
14:48:29.107 [Lua] main_path_player_far_away_check started
14:48:31.555 [Lua] main_path_player_far_away_check started
14:48:32.211 [Lua] main_path_player_far_away_check started
14:48:34.653 [Lua] main_path_player_far_away_check started
14:48:35.313 [Lua] main_path_player_far_away_check started
14:48:36.444 [Lua] [GameNetworkManager] game object created go_id=3128, owner_id=110000103b58da7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:48:36.914 [Lua] [GameNetworkManager] game object was destroyed id=3128 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103b58da7
14:48:37.757 [Lua] main_path_player_far_away_check started
14:48:37.925 [Lua] [GameNetworkManager] game object created go_id=3129, owner_id=110000103b58da7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:48:38.411 [Lua] main_path_player_far_away_check started
14:48:38.461 [Lua] [GameNetworkManager] game object was destroyed id=3129 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103b58da7
14:48:40.853 [Lua] main_path_player_far_away_check started
14:48:40.887 [Lua] main_path_player_far_away_check started
14:48:41.511 [Lua] main_path_player_far_away_check started
14:48:43.743 [EACServer] [15:48:43:742][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
14:48:43.954 [Lua] main_path_player_far_away_check started
14:48:43.987 [Lua] main_path_player_far_away_check started
14:48:44.613 [Lua] main_path_player_far_away_check started
14:48:47.089 [Lua] main_path_player_far_away_check started
14:48:47.408 [Lua] main_path_player_far_away_check started
14:48:50.180 [Lua] main_path_player_far_away_check started
14:48:50.500 [Lua] main_path_player_far_away_check started
14:48:51.391 [Lua] [GameNetworkManager] game object created go_id=3130, owner_id=110000103b58da7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:48:52.181 [Lua] Destroying unit since outside mesh or world
14:48:52.229 [Lua] [GameNetworkManager] game object was destroyed id=3130 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103b58da7
14:48:53.274 [Lua] main_path_player_far_away_check started
14:48:53.595 [Lua] main_path_player_far_away_check started
14:48:56.379 [Lua] main_path_player_far_away_check started
14:48:56.701 [Lua] main_path_player_far_away_check started
14:48:57.003 [Lua] [GameNetworkManager] game object created go_id=3131, owner_id=110000103b58da7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:48:57.457 [Lua] [GameNetworkManager] game object was destroyed id=3131 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103b58da7
14:48:58.265 [Lua] [GameNetworkManager] game object created go_id=3132, owner_id=110000103b58da7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:48:58.685 [Lua] [GameNetworkManager] game object was destroyed id=3132 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103b58da7
14:48:58.819 [Lua] Coordinated attack!
14:48:59.473 [Lua] main_path_player_far_away_check started
14:48:59.791 [Lua] main_path_player_far_away_check started
14:49:02.879 [Lua] main_path_player_far_away_check started
14:49:05.979 [Lua] main_path_player_far_away_check started
14:49:08.423 [Lua] Time for new HOOORDE! multi_first_wave
14:49:08.423 [Lua] horde requested: vector_blob
14:49:08.423 [Lua] wants to spawn ahead within distance: 60
14:49:08.423 [Lua] horde crated with id 26 of type vector_blob
14:49:08.424 [Lua] managed to spawn 58/58 horde enemies
14:49:08.424 [Lua] vector blob horde has started
14:49:08.428 [Lua] MUSIC: explore -> pre_horde
14:49:09.390 [Lua] Init group template: horde
14:49:11.108 [Lua] MUSIC: pre_horde -> horde
14:49:12.589 [Lua] [GameNetworkManager] game object created go_id=1137, owner_id=110000106d1b76c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:49:13.079 [Lua] [GameNetworkManager] game object was destroyed id=1137 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d1b76c
14:49:13.215 [Lua] [GameNetworkManager] game object created go_id=1138, owner_id=110000106d1b76c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:49:13.754 [Lua] [GameNetworkManager] game object was destroyed id=1138 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d1b76c
14:49:14.582 [Lua] [GameNetworkManager] game object created go_id=1139, owner_id=110000106d1b76c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:49:15.071 [Lua] [GameNetworkManager] game object was destroyed id=1139 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d1b76c
14:49:16.070 [Lua] [GameNetworkManager] game object created go_id=1140, owner_id=110000106d1b76c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:49:16.627 [Lua] [GameNetworkManager] game object was destroyed id=1140 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d1b76c
14:49:17.960 [Lua] [GameNetworkManager] game object created go_id=1141, owner_id=110000106d1b76c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:49:18.451 [Lua] Pushing horde in time; too many units out
14:49:18.532 [Lua] [GameNetworkManager] game object was destroyed id=1141 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d1b76c
14:49:23.472 [Lua] Pushing horde in time; too many units out
14:49:24.635 [Lua] [GameNetworkManager] game object created go_id=1142, owner_id=110000106d1b76c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:49:25.103 [Lua] [GameNetworkManager] game object was destroyed id=1142 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d1b76c
14:49:26.320 [Lua] [GameNetworkManager] game object created go_id=1143, owner_id=110000106d1b76c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:49:26.925 [Lua] [GameNetworkManager] game object was destroyed id=1143 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d1b76c
14:49:28.580 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 7
14:49:28.580 [Lua] Time for new HOOORDE! multi_consecutive_wave
14:49:28.580 [Lua] horde requested: vector_blob
14:49:28.580 [Lua] wants to spawn ahead within distance: 60
14:49:28.580 [Lua] horde crated with id 27 of type vector_blob
14:49:28.580 [Lua] managed to spawn 54/54 horde enemies
14:49:28.580 [Lua] vector blob horde has started
14:49:29.628 [Lua] Init group template: horde
14:49:30.798 [Lua] Horde killed: ?
14:49:31.243 [Lua] Pushing horde in time; too many units out
14:49:39.372 [Lua] Pushing horde in time; too many units out
14:49:43.633 [Lua] MUSIC: horde -> explore
14:49:44.173 [Lua] Horde killed: ?
14:49:44.186 [Lua] HORDE: last wave, reset to standard horde delay
14:49:44.186 [Lua] Time for new HOOORDE! multi_last_wave
14:49:44.186 [Lua] horde requested: vector_blob
14:49:44.186 [Lua] wants to spawn behind within distance: 60
14:49:44.186 [Lua] could not, tries to spawnahead
14:49:44.186 [Lua] horde crated with id 28 of type vector_blob
14:49:44.187 [Lua] managed to spawn 56/56 horde enemies
14:49:44.187 [Lua] vector blob horde has started
14:49:44.193 [Lua] MUSIC: explore -> pre_horde
14:49:44.210 [Lua] MUSIC: pre_horde -> horde
14:49:45.124 [Lua] Init group template: horde
14:49:48.086 [Lua] Destroying unit - ai got stuck breed: skaven_poison_wind_globadier index: 25 size: 94 action: advance_towards_players
14:50:00.535 [Lua] MUSIC: horde -> explore
14:50:01.747 [Lua] Horde killed: ?
14:50:04.324 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x325db, position: 0
14:50:04.324 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x325db, position: 0
14:50:04.324 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x325db, position: 0
14:50:10.579 [Lua] [GameNetworkManager] game object created go_id=3133, owner_id=110000103b58da7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:50:11.051 [Lua] [GameNetworkManager] game object was destroyed id=3133 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103b58da7
14:50:14.049 [Lua] [GameNetworkManager] game object created go_id=3134, owner_id=110000103b58da7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:50:14.518 [Lua] [GameNetworkManager] game object was destroyed id=3134 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103b58da7
14:50:17.072 [Lua] [GameNetworkManager] game object created go_id=1144, owner_id=110000106d1b76c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:50:17.427 [Lua] [GameNetworkManager] game object was destroyed id=1144 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d1b76c
14:50:19.104 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x4cf9a, position: 0
14:50:20.233 [Lua] [GameNetworkManager] game object created go_id=1145, owner_id=110000106d1b76c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:50:20.771 [Lua] [GameNetworkManager] game object was destroyed id=1145 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d1b76c
14:50:21.579 [Lua] [GameNetworkManager] game object created go_id=1146, owner_id=110000106d1b76c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:50:21.916 [Lua] [GameNetworkManager] game object was destroyed id=1146 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d1b76c
14:50:22.861 [Lua] [GameNetworkManager] game object created go_id=1147, owner_id=110000106d1b76c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:50:23.268 [Lua] [GameNetworkManager] game object was destroyed id=1147 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d1b76c
14:50:24.262 [Lua] [GameNetworkManager] game object created go_id=1148, owner_id=110000106d1b76c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:50:24.683 [Lua] [GameNetworkManager] game object was destroyed id=1148 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d1b76c
14:50:37.924 [Lua] [GameNetworkManager] game object created go_id=3135, owner_id=110000103b58da7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:50:38.363 [Lua] [GameNetworkManager] game object was destroyed id=3135 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103b58da7
14:50:38.939 [Lua] [GameNetworkManager] game object created go_id=1149, owner_id=110000106d1b76c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:50:39.412 [Lua] [GameNetworkManager] game object was destroyed id=1149 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d1b76c
14:50:43.743 [EACServer] [15:50:43:743][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
14:50:48.233 [Lua] [ChatManager][1]System: Bill Duck picked up a piece of Ravaged Art
14:50:50.747 [Lua] [ChatManager][1]System: Lucas discarded a Tome
14:50:51.226 [Lua] [ChatManager][1]System: Dagobert picked up a piece of Ravaged Art
14:50:53.601 [Lua] [ChatManager][1]System: Lucas picked up a Tome
14:50:56.841 [Lua] Time for new HOOORDE! multi_first_wave
14:50:56.841 [Lua] horde requested: vector
14:50:56.841 [Lua] setting up vector-horde
14:50:56.841 [Lua] Composing horde 'large' .. using variant 'plain'
14:50:56.841 [Lua] --> horde wants to spawn ahead of players (0.18101253515009/0.67
14:50:56.841 [Lua] -> spawning: 55
14:50:56.841 [Lua] horde crated with id 29 of type vector
14:50:56.841 [Lua] vector horde has started
14:50:56.846 [Lua] MUSIC: explore -> pre_horde
14:50:58.387 [Lua] [GameNetworkManager] game object created go_id=3136, owner_id=110000103b58da7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:50:58.927 [Lua] [GameNetworkManager] game object was destroyed id=3136 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103b58da7
14:51:02.594 [Lua] [GameNetworkManager] game object created go_id=1150, owner_id=110000106d1b76c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:51:03.099 [Lua] [GameNetworkManager] game object was destroyed id=1150 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d1b76c
14:51:04.128 [Lua] [GameNetworkManager] game object created go_id=1151, owner_id=110000106d1b76c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:51:04.653 [Lua] [GameNetworkManager] game object was destroyed id=1151 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d1b76c
14:51:05.396 [Lua] [GameNetworkManager] game object created go_id=3137, owner_id=110000103b58da7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:51:05.535 [Lua] [ChatManager][1]System: Lucas picked up a piece of Ravaged Art
14:51:05.616 [Lua] [GameNetworkManager] game object created go_id=1152, owner_id=110000106d1b76c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:51:05.788 [Lua] Init group template: horde
14:51:05.869 [Lua] Pushing horde in time; too many units out
14:51:05.902 [Lua] [GameNetworkManager] game object was destroyed id=3137 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103b58da7
14:51:06.104 [Lua] [GameNetworkManager] game object was destroyed id=1152 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d1b76c
14:51:06.700 [Lua] MUSIC: pre_horde -> horde
14:51:06.930 [Lua] [GameNetworkManager] game object created go_id=3138, owner_id=110000103b58da7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:51:07.387 [Lua] [GameNetworkManager] game object was destroyed id=3138 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103b58da7
14:51:07.934 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x325db, position: 0
14:51:08.382 [Lua] Destroying unit - ai too far away from all players. skaven_pack_master 1 17 79
14:51:10.290 [Lua] [GameNetworkManager] game object created go_id=1153, owner_id=110000106d1b76c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:51:10.663 [Lua] [GameNetworkManager] game object was destroyed id=1153 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d1b76c
14:51:12.778 [Lua] [GameNetworkManager] game object created go_id=1154, owner_id=110000106d1b76c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:51:13.318 [Lua] [GameNetworkManager] game object was destroyed id=1154 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d1b76c
14:51:13.788 [Lua] [GameNetworkManager] game object created go_id=1155, owner_id=110000106d1b76c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:51:14.345 [Lua] [GameNetworkManager] game object created go_id=3139, owner_id=110000103b58da7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:51:14.345 [Lua] [GameNetworkManager] game object was destroyed id=1155 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d1b76c
14:51:14.933 [Lua] [GameNetworkManager] game object was destroyed id=3139 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103b58da7
14:51:14.977 [Lua] Override Player Respawning respawns_arena true
14:51:14.985 [Lua] TerrorEventMixer.start_event: stronghold_pacing_off
14:51:15.339 [Lua] [GameNetworkManager] game object created go_id=3140, owner_id=110000103b58da7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:51:15.895 [Lua] [GameNetworkManager] game object was destroyed id=3140 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103b58da7
14:51:15.979 [Lua] [GameNetworkManager] game object created go_id=1156, owner_id=110000106d1b76c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:51:16.552 [Lua] [GameNetworkManager] game object was destroyed id=1156 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d1b76c
14:51:17.701 [Lua] [GameNetworkManager] game object created go_id=1157, owner_id=110000106d1b76c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:51:18.309 [Lua] [GameNetworkManager] game object was destroyed id=1157 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d1b76c
14:51:18.343 [Lua] [GameNetworkManager] game object created go_id=3141, owner_id=110000103b58da7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:51:18.813 [Lua] [GameNetworkManager] game object was destroyed id=3141 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103b58da7
14:51:19.303 [Lua] [GameNetworkManager] game object created go_id=1158, owner_id=110000106d1b76c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:51:19.826 [Lua] [GameNetworkManager] game object was destroyed id=1158 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d1b76c
14:51:19.876 [Lua] [GameNetworkManager] game object created go_id=3142, owner_id=110000103b58da7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:51:20.314 [Lua] [GameNetworkManager] game object was destroyed id=3142 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103b58da7
14:51:23.929 [Lua] [GameNetworkManager] game object created go_id=3143, owner_id=110000103b58da7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:51:24.468 [Lua] [GameNetworkManager] game object was destroyed id=3143 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103b58da7
14:51:24.960 [Lua] [GameNetworkManager] game object created go_id=3144, owner_id=110000103b58da7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:51:25.480 [Lua] [GameNetworkManager] game object was destroyed id=3144 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103b58da7
14:51:31.384 [Lua] MUSIC: horde -> explore
14:51:31.614 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x325db, position: 0
14:51:31.614 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x325db, position: 0
14:51:31.614 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x325db, position: 0
14:51:34.069 [Lua] [GameNetworkManager] game object created go_id=3145, owner_id=110000103b58da7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:51:34.524 [Lua] [GameNetworkManager] game object was destroyed id=3145 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103b58da7
14:51:35.420 [Lua] Horde killed: ?
14:51:37.524 [Lua] [ChatManager][1]System: Lucas discarded a Tome
14:51:39.110 [Lua] [GameNetworkManager] game object created go_id=3146, owner_id=110000103b58da7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:51:39.348 [Lua] [ChatManager][1]System: Lucas picked up a Tome
14:51:39.668 [Lua] [GameNetworkManager] game object was destroyed id=3146 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103b58da7
14:51:42.674 [Lua] [ChatManager][1]System: Bill Duck discarded a Tome
14:51:44.378 [Lua] [ChatManager][1]System: Bill Duck picked up a Tome
14:51:54.695 [Lua] TerrorEventMixer.start_event: stronghold_boss
14:51:54.762 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_warlord, EnemyPackageLoader, async-read, prioritized
14:51:55.115 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_warlord
14:51:55.115 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_warlord
14:51:55.165 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (sender=110000106d1b76c, connection_key=2, breed_name=skaven_storm_vermin_warlord)
14:51:55.267 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (sender=110000103ffc13d, connection_key=0, breed_name=skaven_storm_vermin_warlord)
14:51:55.537 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (sender=110000103b58da7, connection_key=1, breed_name=skaven_storm_vermin_warlord)
14:52:09.314 [Lua] [GameNetworkManager] game object created go_id=1159, owner_id=110000106d1b76c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:52:09.347 [Lua] [GameNetworkManager] game object created go_id=3147, owner_id=110000103b58da7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:52:09.685 [Lua] [GameNetworkManager] game object was destroyed id=1159 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d1b76c
14:52:09.971 [Lua] [GameNetworkManager] game object was destroyed id=3147 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103b58da7
14:52:10.747 [Lua] [GameNetworkManager] game object created go_id=1160, owner_id=110000106d1b76c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:52:10.747 [Lua] [GameNetworkManager] game object created go_id=1161, owner_id=110000106d1b76c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:52:10.865 [Lua] [GameNetworkManager] game object created go_id=3148, owner_id=110000103b58da7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:52:11.135 [Lua] [GameNetworkManager] game object was destroyed id=1161 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d1b76c
14:52:11.135 [Lua] [GameNetworkManager] game object was destroyed id=1160 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d1b76c
14:52:11.287 [Lua] [GameNetworkManager] game object was destroyed id=3148 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103b58da7
14:52:12.098 [Lua] [GameNetworkManager] game object created go_id=3149, owner_id=110000103b58da7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:52:12.552 [Lua] [GameNetworkManager] game object was destroyed id=3149 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103b58da7
14:52:13.146 [Lua] [GameNetworkManager] game object created go_id=3150, owner_id=110000103b58da7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:52:13.651 [Lua] [GameNetworkManager] game object was destroyed id=3150 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103b58da7
14:52:19.825 [Lua] BTChampionAttackAction anim_cb_damage in mode "continuous_overlap"
14:52:27.752 [Lua] event horde ends!
14:52:29.044 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x4ff56, position: 0
14:52:34.661 [Lua] [GameNetworkManager] game object created go_id=1162, owner_id=110000106d1b76c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:52:35.084 [Lua] [GameNetworkManager] game object was destroyed id=1162 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d1b76c
14:52:35.372 [Lua] [GameNetworkManager] game object created go_id=1163, owner_id=110000106d1b76c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:52:35.810 [Lua] [GameNetworkManager] game object was destroyed id=1163 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d1b76c
14:52:35.995 [Lua] [GameNetworkManager] game object created go_id=3151, owner_id=110000103b58da7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:52:36.369 [Lua] [GameNetworkManager] game object was destroyed id=3151 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103b58da7
14:52:36.825 [Lua] [GameNetworkManager] game object created go_id=1164, owner_id=110000106d1b76c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:52:37.161 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=110000103ffc13d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:52:37.263 [Lua] [GameNetworkManager] game object was destroyed id=1164 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d1b76c
14:52:37.939 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103ffc13d
14:52:38.496 [Lua] [GameNetworkManager] game object created go_id=1165, owner_id=110000106d1b76c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:52:38.899 [Lua] [GameNetworkManager] game object was destroyed id=1165 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d1b76c
14:52:40.094 [Lua] [GameNetworkManager] game object created go_id=3152, owner_id=110000103b58da7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:52:40.385 [Lua] Init group template: horde
14:52:40.500 [Lua] [GameNetworkManager] game object was destroyed id=3152 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103b58da7
14:52:40.653 [Lua] [GameNetworkManager] game object created go_id=1166, owner_id=110000106d1b76c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:52:41.040 [Lua] [GameNetworkManager] game object created go_id=3153, owner_id=110000103b58da7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:52:41.277 [Lua] [GameNetworkManager] game object was destroyed id=1166 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d1b76c
14:52:41.495 [Lua] [GameNetworkManager] game object was destroyed id=3153 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103b58da7
14:52:42.032 [Lua] [GameNetworkManager] game object created go_id=3154, owner_id=110000103b58da7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:52:42.419 [Lua] [GameNetworkManager] game object was destroyed id=3154 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103b58da7
14:52:42.773 [Lua] event horde ends!
14:52:42.923 [Lua] [GameNetworkManager] game object created go_id=3155, owner_id=110000103b58da7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:52:43.394 [Lua] [GameNetworkManager] game object was destroyed id=3155 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103b58da7
14:52:43.743 [EACServer] [15:52:43:743][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
14:52:49.055 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x50abc, position: 0
14:52:50.225 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x50b9d, position: 0
14:52:55.869 [Lua] Horde killed: ?
14:52:57.874 [Lua] event horde ends!
14:52:57.925 [Lua] event horde ends!
14:52:58.604 [Lua] [GameNetworkManager] game object created go_id=3156, owner_id=110000103b58da7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:52:59.027 [Lua] [GameNetworkManager] game object was destroyed id=3156 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103b58da7
14:52:59.567 [Lua] [GameNetworkManager] game object created go_id=3157, owner_id=110000103b58da7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:53:00.005 [Lua] [GameNetworkManager] game object was destroyed id=3157 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103b58da7
14:53:00.631 [Lua] [GameNetworkManager] game object created go_id=1167, owner_id=110000106d1b76c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:53:01.088 [Lua] [GameNetworkManager] game object was destroyed id=1167 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d1b76c
14:53:01.291 [Lua] [GameNetworkManager] game object created go_id=3158, owner_id=110000103b58da7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:53:01.511 [Lua] [GameNetworkManager] game object created go_id=1168, owner_id=110000106d1b76c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:53:01.715 [Lua] [GameNetworkManager] game object was destroyed id=3158 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103b58da7
14:53:01.967 [Lua] [GameNetworkManager] game object was destroyed id=1168 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d1b76c
14:53:02.388 [Lua] [GameNetworkManager] game object created go_id=3159, owner_id=110000103b58da7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:53:02.775 [Lua] [GameNetworkManager] game object was destroyed id=3159 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103b58da7
14:53:02.978 [Lua] [GameNetworkManager] game object created go_id=1169, owner_id=110000106d1b76c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:53:03.434 [Lua] [GameNetworkManager] game object created go_id=3160, owner_id=110000103b58da7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:53:03.484 [Lua] [GameNetworkManager] game object was destroyed id=1169 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d1b76c
14:53:03.854 [Lua] [GameNetworkManager] game object was destroyed id=3160 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103b58da7
14:53:04.713 [Lua] [GameNetworkManager] game object created go_id=1170, owner_id=110000106d1b76c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:53:05.202 [Lua] [GameNetworkManager] game object was destroyed id=1170 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d1b76c
14:53:06.651 [Lua] [GameNetworkManager] game object created go_id=1171, owner_id=110000106d1b76c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:53:07.142 [Lua] [GameNetworkManager] game object was destroyed id=1171 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d1b76c
14:53:07.748 [Lua] [GameNetworkManager] game object created go_id=3161, owner_id=110000103b58da7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:53:08.186 [Lua] [GameNetworkManager] game object was destroyed id=3161 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103b58da7
14:53:08.286 [Lua] [GameNetworkManager] game object created go_id=1172, owner_id=110000106d1b76c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:53:08.656 [Lua] [GameNetworkManager] game object was destroyed id=1172 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d1b76c
14:53:08.894 [Lua] [GameNetworkManager] game object created go_id=3162, owner_id=110000103b58da7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:53:09.367 [Lua] [GameNetworkManager] game object was destroyed id=3162 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103b58da7
14:53:09.955 [Lua] [GameNetworkManager] game object created go_id=1173, owner_id=110000106d1b76c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:53:10.007 [Lua] [GameNetworkManager] game object created go_id=3163, owner_id=110000103b58da7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:53:10.296 [Lua] [GameNetworkManager] game object was destroyed id=1173 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d1b76c
14:53:10.380 [Lua] [GameNetworkManager] game object was destroyed id=3163 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103b58da7
14:53:10.486 [Lua] BTChampionAttackAction anim_cb_damage in mode "continuous_overlap"
14:53:11.426 [Lua] [GameNetworkManager] game object created go_id=3164, owner_id=110000103b58da7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:53:11.816 [Lua] [GameNetworkManager] game object was destroyed id=3164 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103b58da7
14:53:13.094 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x515bf, position: 0
14:53:20.161 [Lua] BTChampionAttackAction anim_cb_damage in mode "continuous_overlap"
14:53:21.791 [Lua] [GameNetworkManager] game object created go_id=1174, owner_id=110000106d1b76c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:53:21.791 [Lua] [GameNetworkManager] game object created go_id=1175, owner_id=110000106d1b76c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:53:22.095 [Lua] [GameNetworkManager] game object was destroyed id=1174 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d1b76c
14:53:22.095 [Lua] [GameNetworkManager] game object was destroyed id=1175 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d1b76c
14:53:22.813 [Lua] Override Player Respawning exit_respawns true
14:53:22.813 [Lua] Override Player Respawning respawns_arena false
14:53:22.814 warning: [Physics] Create Actor: Shape density varies. Using average.
14:53:22.814 warning: [Physics] Create Actor: Shape density varies. Using average.
14:53:22.814 warning: [Physics] Create Actor: Shape density varies. Using average.
14:53:22.814 warning: [Physics] Create Actor: Shape density varies. Using average.
14:53:23.599 [Lua] [ChatManager][1]System: Lucas picked up a Loot Die (2)
14:53:24.476 [Lua] [ChatManager][1]System: Lucas picked up a Loot Die (3)
14:53:26.173 [Lua] event horde ends!
14:53:41.185 [Lua] event horde ends!
14:53:42.639 [Lua] [GameNetworkManager] game object created go_id=1176, owner_id=110000106d1b76c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:53:43.059 [Lua] [GameNetworkManager] game object was destroyed id=1176 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d1b76c
14:54:01.764 [Lua] main_path_player_far_away_check started
14:54:01.797 [Lua] main_path_player_far_away_check started
14:54:02.015 [Lua] main_path_player_far_away_check started
14:54:02.251 [Lua] main_path_player_far_away_check started
14:54:04.871 [Lua] main_path_player_far_away_check started
14:54:04.905 [Lua] main_path_player_far_away_check started
14:54:05.125 [Lua] main_path_player_far_away_check started
14:54:05.361 [Lua] main_path_player_far_away_check started
14:54:07.978 [Lua] main_path_player_far_away_check started
14:54:08.012 [Lua] main_path_player_far_away_check started
14:54:08.230 [Lua] main_path_player_far_away_check started
14:54:08.468 [Lua] main_path_player_far_away_check started
14:54:10.476 [Lua] [GameNetworkManager] game object created go_id=1177, owner_id=110000106d1b76c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:54:10.934 [Lua] [GameNetworkManager] game object was destroyed id=1177 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d1b76c
14:54:11.087 [Lua] main_path_player_far_away_check started
14:54:11.120 [Lua] main_path_player_far_away_check started
14:54:11.340 [Lua] main_path_player_far_away_check started
14:54:11.357 [Lua] [GameNetworkManager] game object created go_id=1178, owner_id=110000106d1b76c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:54:11.577 [Lua] main_path_player_far_away_check started
14:54:11.762 [Lua] [GameNetworkManager] game object was destroyed id=1178 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d1b76c
14:54:13.567 [Lua] [GameNetworkManager] game object created go_id=1179, owner_id=110000106d1b76c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:54:13.674 [Flow] SSM bake
14:54:13.937 [Lua] [GameNetworkManager] game object was destroyed id=1179 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d1b76c
14:54:14.178 [Flow] SSM bake
14:54:14.189 [Lua] main_path_player_far_away_check started
14:54:14.223 [Lua] main_path_player_far_away_check started
14:54:14.441 [Lua] main_path_player_far_away_check started
14:54:14.676 [Lua] main_path_player_far_away_check started
14:54:15.520 [Lua] TerrorEventMixer.start_event: stronghold_pacing_on
14:54:16.417 [Flow] SSM bake
14:54:17.289 [Lua] main_path_player_far_away_check started
14:54:17.322 [Lua] main_path_player_far_away_check started
14:54:20.308 [Lua] [GameNetworkManager] game object created go_id=1180, owner_id=110000106d1b76c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:54:20.727 [Lua] [GameNetworkManager] game object was destroyed id=1180 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d1b76c
14:54:21.553 [Lua] [GameNetworkManager] game object created go_id=1181, owner_id=110000106d1b76c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:54:21.958 [Lua] [GameNetworkManager] game object was destroyed id=1181 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d1b76c
14:54:25.347 [Lua] [GameNetworkManager] game object created go_id=1182, owner_id=110000106d1b76c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:54:25.937 [Lua] [GameNetworkManager] game object was destroyed id=1182 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d1b76c
14:54:27.032 [Lua] [GameNetworkManager] game object created go_id=3165, owner_id=110000103b58da7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:54:27.032 [Lua] [GameNetworkManager] game object created go_id=1183, owner_id=110000106d1b76c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:54:27.451 [Lua] [GameNetworkManager] game object was destroyed id=3165 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103b58da7
14:54:27.518 [Lua] [GameNetworkManager] game object was destroyed id=1183 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d1b76c
14:54:27.974 [Lua] [GameNetworkManager] game object created go_id=3166, owner_id=110000103b58da7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:54:28.343 [Lua] [GameNetworkManager] game object created go_id=1184, owner_id=110000106d1b76c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:54:28.394 [Lua] [GameNetworkManager] game object was destroyed id=3166 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103b58da7
14:54:28.783 [Lua] [GameNetworkManager] game object was destroyed id=1184 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d1b76c
14:54:28.902 [Lua] [GameNetworkManager] game object created go_id=3167, owner_id=110000103b58da7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:54:29.341 [Lua] [GameNetworkManager] game object was destroyed id=3167 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103b58da7
14:54:29.645 [Lua] [GameNetworkManager] game object created go_id=1185, owner_id=110000106d1b76c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:54:29.847 [Lua] [GameNetworkManager] game object created go_id=3168, owner_id=110000103b58da7 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:54:30.032 [Lua] [GameNetworkManager] game object was destroyed id=1185 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d1b76c
14:54:30.253 [Lua] [GameNetworkManager] game object was destroyed id=3168 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000103b58da7
14:54:31.422 [Lua] [GameNetworkManager] game object created go_id=1186, owner_id=110000106d1b76c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:54:31.861 [Lua] [GameNetworkManager] game object was destroyed id=1186 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d1b76c
14:54:32.736 [Lua] [GameNetworkManager] game object created go_id=1187, owner_id=110000106d1b76c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:54:33.142 [Lua] [GameNetworkManager] game object was destroyed id=1187 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d1b76c
14:54:38.611 [Flow] SSM bake
14:54:41.976 [Lua] [GameNetworkManager] game object created go_id=1188, owner_id=110000106d1b76c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:54:41.976 [Lua] [GameNetworkManager] game object created go_id=1189, owner_id=110000106d1b76c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
14:54:42.346 [Lua] [GameNetworkManager] game object was destroyed id=1189 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d1b76c
14:54:42.346 [Lua] [GameNetworkManager] game object was destroyed id=1188 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000106d1b76c
14:54:43.743 [EACServer] [15:54:43:742][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
14:54:45.127 [Lua] Complete level triggered.
14:54:45.127 [Lua] [LevelTransitionHandler] set_next_level( inn_level )
14:54:45.127 [Save] Saving `save_data`
14:54:45.127 [Lua] gm_event_end_conditions_met true false
14:54:45.128 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_twitch_mode, twitch
14:54:45.128 [Lua] Game won
14:54:45.128 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
14:54:45.129 [Lua] generate_backend_stats 110000106697298:1
14:54:45.133 [Save] Save done
14:54:45.133 [Save] Saving `save_data`
14:54:45.137 [Lua] PlayFabMirror:_commit_internal nil
14:54:45.137 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 17
14:54:45.139 [Save] Save done
14:54:45.139 [Save] Saving `save_data`
14:54:45.140 [Lua] MUSIC: explore -> won
14:54:45.143 [Save] Save done
14:54:45.145 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 17 3
14:54:45.148 [Lua] Complete level triggered.
14:54:45.164 [Lua] Complete level triggered.
14:54:45.181 [Lua] Complete level triggered.
14:54:45.197 [Lua] Complete level triggered.
14:54:45.214 [Lua] Complete level triggered.
14:54:45.231 [Lua] Complete level triggered.
14:54:45.248 [Lua] Complete level triggered.
14:54:45.265 [Lua] Complete level triggered.
14:54:45.282 [Lua] Complete level triggered.
14:54:45.299 [Lua] Complete level triggered.
14:54:45.315 [Lua] Complete level triggered.
14:54:45.332 [Lua] Complete level triggered.
14:54:46.128 [Lua] [PlayFabRequestQueue] EAC Enabled! 17
14:54:46.128 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 17
14:54:46.716 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 17
14:54:46.728 [Lua] commit result success 9
14:54:46.728 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request generateEndOfLevelLoot 18
14:54:46.728 [Lua] [PackageManager] Load: resource_packages/chests_d4, global, sync-read,
14:54:46.840 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request generateEndOfLevelLoot 18 4
14:54:47.719 [Lua] [PlayFabRequestQueue] EAC Enabled! 18
14:54:47.719 [Lua] [PlayFabRequestQueue] Sending Request generateEndOfLevelLoot 18
14:54:48.772 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript generateEndOfLevelLoot 18
14:54:48.773 [Save] Saving `save_data`
14:54:48.780 [Save] Save done
14:54:54.445 [Lua] ConflictDirector - destroy all units
14:54:54.529 [Lua] TRANSITION nil nil inn_level
14:54:54.529 [Lua] Transition type "inn_level", is server: true
14:54:54.529 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
14:54:54.529 [Lua] [GameNetworkManager] Leaving game...
14:54:54.529 [Lua] [GameNetworkManager] Shutting down game session host.
14:54:54.529 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
14:54:54.529 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
14:54:54.529 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=1263.06
14:54:54.545 [Connection] Destroying endpoint 110000103ffc13d - explicit request
14:54:54.547 [SteamAuthenticator] CancelAuthTicket 110000103ffc13d
14:54:54.547 [SteamAuthenticator] EndAuthSession 110000103ffc13d
14:54:54.547 [Connection] Destroying endpoint 110000106d1b76c - explicit request
14:54:54.549 [SteamAuthenticator] CancelAuthTicket 110000106d1b76c
14:54:54.549 [SteamAuthenticator] EndAuthSession 110000106d1b76c
14:54:54.549 [Connection] Destroying endpoint 110000103b58da7 - explicit request
14:54:54.551 [SteamAuthenticator] CancelAuthTicket 110000103b58da7
14:54:54.551 [SteamAuthenticator] EndAuthSession 110000103b58da7
14:54:54.551 [Lua] [ChatManager][1]System: Lucas has left the game
14:54:54.551 [Lua] [PSM] Disconnecting peer 110000103ffc13d
14:54:54.551 [Lua] [PSM] Disconnected peer 110000103ffc13d is being removed from session.
14:54:54.551 [Lua] [MOD][VMF][INFO] Removed 110000103ffc13d from the VMF users list.
14:54:54.551 [Lua] [ChatManager][1]System: Dagobert has left the game
14:54:54.551 [Lua] [PSM] Disconnecting peer 110000106d1b76c
14:54:54.551 [Lua] [PSM] Disconnected peer 110000106d1b76c is being removed from session.
14:54:54.551 [Lua] [ChatManager][1]System: Bill Duck has left the game
14:54:54.551 [Lua] [PSM] Disconnecting peer 110000103b58da7
14:54:54.551 [Lua] [PSM] Disconnected peer 110000103b58da7 is being removed from session.
14:54:54.551 [Lua] Set lobby begin:
14:54:54.551 [Lua] Lobby data twitch_enabled = false
14:54:54.552 [Lua] Lobby data power_level = 835
14:54:54.552 [Lua] Lobby data num_players = 0
14:54:54.552 [Lua] Lobby data weave_name = false
14:54:54.552 [Lua] Lobby data game_mode = 2
14:54:54.552 [Lua] Lobby data is_private = false
14:54:54.552 [Lua] Lobby data mechanism = adventure
14:54:54.552 [Lua] Lobby data level_key = skaven_stronghold
14:54:54.552 [Lua] Lobby data player_slot_1 = 0:0
14:54:54.552 [Lua] Lobby data selected_level_key = skaven_stronghold
14:54:54.552 [Lua] Lobby data unique_server_name = JayJay
14:54:54.552 [Lua] Lobby data quick_game = false
14:54:54.552 [Lua] Lobby data matchmaking = true
14:54:54.552 [Lua] Lobby data difficulty = hardest
14:54:54.552 [Lua] Lobby data country_code = DE
14:54:54.552 [Lua] Lobby data host = 110000106697298
14:54:54.552 [Lua] Lobby data player_slot_5 = 110000103ffc13d:1
14:54:54.552 [Lua] Lobby data player_slot_2 = 0:0
14:54:54.552 [Lua] Lobby data player_slot_4 = 110000103b58da7:1
14:54:54.552 [Lua] Lobby data player_slot_3 = 110000106697298:1
14:54:54.552 [Lua] Lobby data eac_authorized = true
14:54:54.552 [Lua] Set lobby end.
14:54:54.552 [Connection] Creating endpoint 110000103ffc13d - reliable message sent
14:54:54.552 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s
14:54:54.552 [Connection] Creating endpoint 110000103b58da7 - reliable message sent
14:54:54.552 [Connection] Setting transport socket buffer size to 9600 for 512.0 kbps, this may cause a buffer latency of 0.150 s
14:54:54.552 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=110000106d1b76c)
14:54:54.552 [Lua] Set lobby begin:
14:54:54.552 [Lua] Lobby data twitch_enabled = false
14:54:54.552 [Lua] Lobby data power_level = 835
14:54:54.552 [Lua] Lobby data num_players = 0
14:54:54.552 [Lua] Lobby data weave_name = false
14:54:54.552 [Lua] Lobby data game_mode = 2
14:54:54.552 [Lua] Lobby data is_private = false
14:54:54.552 [Lua] Lobby data mechanism = adventure
14:54:54.552 [Lua] Lobby data level_key = skaven_stronghold
14:54:54.552 [Lua] Lobby data player_slot_1 = 0:0
14:54:54.552 [Lua] Lobby data selected_level_key = skaven_stronghold
14:54:54.552 [Lua] Lobby data unique_server_name = JayJay
14:54:54.552 [Lua] Lobby data quick_game = false
14:54:54.552 [Lua] Lobby data matchmaking = true
14:54:54.552 [Lua] Lobby data difficulty = hardest
14:54:54.552 [Lua] Lobby data country_code = DE
14:54:54.552 [Lua] Lobby data host = 110000106697298
14:54:54.552 [Lua] Lobby data player_slot_5 = 0:0
14:54:54.552 [Lua] Lobby data player_slot_2 = 0:0
14:54:54.552 [Lua] Lobby data player_slot_4 = 110000103b58da7:1
14:54:54.552 [Lua] Lobby data player_slot_3 = 110000106697298:1
14:54:54.552 [Lua] Lobby data eac_authorized = true
14:54:54.552 [Lua] Set lobby end.
14:54:54.552 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=110000103ffc13d)
14:54:54.552 [Lua] Set lobby begin:
14:54:54.552 [Lua] Lobby data twitch_enabled = false
14:54:54.552 [Lua] Lobby data power_level = 835
14:54:54.553 [Lua] Lobby data num_players = 0
14:54:54.553 [Lua] Lobby data weave_name = false
14:54:54.553 [Lua] Lobby data game_mode = 2
14:54:54.553 [Lua] Lobby data is_private = false
14:54:54.553 [Lua] Lobby data mechanism = adventure
14:54:54.553 [Lua] Lobby data level_key = skaven_stronghold
14:54:54.553 [Lua] Lobby data player_slot_1 = 0:0
14:54:54.553 [Lua] Lobby data selected_level_key = skaven_stronghold
14:54:54.553 [Lua] Lobby data unique_server_name = JayJay
14:54:54.553 [Lua] Lobby data quick_game = false
14:54:54.553 [Lua] Lobby data matchmaking = true
14:54:54.553 [Lua] Lobby data difficulty = hardest
14:54:54.553 [Lua] Lobby data country_code = DE
14:54:54.553 [Lua] Lobby data host = 110000106697298
14:54:54.553 [Lua] Lobby data player_slot_5 = 0:0
14:54:54.553 [Lua] Lobby data player_slot_2 = 0:0
14:54:54.553 [Lua] Lobby data player_slot_4 = 0:0
14:54:54.553 [Lua] Lobby data player_slot_3 = 110000106697298:1
14:54:54.553 [Lua] Lobby data eac_authorized = true
14:54:54.553 [Lua] Set lobby end.
14:54:54.553 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=110000103b58da7)
14:54:54.553 [EAC] EAC server lost client 110000103ffc13d
14:54:54.553 [EACServer] [15:54:54:552][Windows][EAC Server] [Info][UnregisterClient] Client: 0110000103FFC13D PlayerGUID: 76561198027358525
14:54:54.553 [EAC] EAC server lost client 110000106d1b76c
14:54:54.553 [EACServer] [15:54:54:552][Windows][EAC Server] [Info][UnregisterClient] Client: 0110000106D1B76C PlayerGUID: 76561198074673004
14:54:54.553 [EAC] EAC server lost client 110000103b58da7
14:54:54.553 [EACServer] [15:54:54:552][Windows][EAC Server] [Info][UnregisterClient] Client: 0110000103B58DA7 PlayerGUID: 76561198022495655
14:54:54.553 [SteamVoipClient] select_out(110000103b58da7, off)
14:54:54.553 [SteamVoipClient] select_in(110000103b58da7, off)
14:54:54.553 [SteamVoipClient] select_out(110000103ffc13d, off)
14:54:54.553 [SteamVoipClient] select_in(110000103ffc13d, off)
14:54:54.553 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
14:54:54.562 [SteamAuthenticator] Sent ticket request to 110000103ffc13d
14:54:54.562 [SteamAuthenticator] Sent ticket request to 110000103b58da7
14:54:54.562 [Connection] Destroying endpoint 110000103ffc13d - explicit request
14:54:54.563 [Connection] Destroying endpoint 110000103b58da7 - explicit request
14:54:55.122 [Lua] [Matchmaking] Handshake host removing client 110000103ffc13d
14:54:55.122 [Lua] [Matchmaking] Handshake host removing client 110000106d1b76c
14:54:55.122 [Lua] [Matchmaking] Handshake host removing client 110000103b58da7
14:54:55.665 [Lua] Set lobby begin:
14:54:55.665 [Lua] Lobby data twitch_enabled = false
14:54:55.665 [Lua] Lobby data power_level = 0
14:54:55.666 [Lua] Lobby data num_players = 0
14:54:55.666 [Lua] Lobby data weave_name = false
14:54:55.666 [Lua] Lobby data game_mode = 2
14:54:55.666 [Lua] Lobby data is_private = false
14:54:55.666 [Lua] Lobby data mechanism = adventure
14:54:55.666 [Lua] Lobby data level_key = skaven_stronghold
14:54:55.666 [Lua] Lobby data player_slot_1 = 0:0
14:54:55.666 [Lua] Lobby data selected_level_key = skaven_stronghold
14:54:55.666 [Lua] Lobby data unique_server_name = JayJay
14:54:55.666 [Lua] Lobby data quick_game = false
14:54:55.666 [Lua] Lobby data matchmaking = true
14:54:55.666 [Lua] Lobby data difficulty = hardest
14:54:55.666 [Lua] Lobby data country_code = DE
14:54:55.666 [Lua] Lobby data host = 110000106697298
14:54:55.666 [Lua] Lobby data player_slot_5 = 0:0
14:54:55.666 [Lua] Lobby data player_slot_2 = 0:0
14:54:55.666 [Lua] Lobby data player_slot_4 = 0:0
14:54:55.666 [Lua] Lobby data player_slot_3 = 110000106697298:1
14:54:55.666 [Lua] Lobby data eac_authorized = true
14:54:55.666 [Lua] Set lobby end.
14:54:56.533 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
14:54:56.551 [Lua] Clearing all global lookup lists
14:54:56.551 [Lua] [IngamePlayerListUI] - Destroy
14:54:56.552 [Lua] [EquipmentUI] - Destroy
14:54:56.552 [Lua] [GamePadEquipmentUI] - Destroy
14:54:56.552 [Lua] [AbilityUI] - Destroy
14:54:56.552 [Lua] [GamePadAbilityUI] - Destroy
14:54:56.552 [Lua] [IngameUI] destroy
14:54:56.680 [Lua] [Managers] Destroying state managers...
14:54:56.694 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
14:54:56.818 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader
14:54:56.818 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader
14:54:56.820 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader
14:54:56.820 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader
14:54:56.826 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader
14:54:56.830 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader
14:54:56.830 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
14:54:56.833 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_warlord, EnemyPackageLoader
14:54:56.834 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader
14:54:56.834 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader
14:54:56.835 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader
14:54:56.835 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader
14:54:56.837 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader
14:54:56.838 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader
14:54:56.840 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader
14:54:56.840 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader
14:54:56.846 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader
14:54:56.848 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader
14:54:56.852 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader
14:54:56.856 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader
14:54:56.857 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader
14:54:56.858 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader
14:54:56.860 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader
14:54:56.861 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader
14:54:56.864 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader
14:54:56.865 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader
14:54:56.868 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader
14:54:56.883 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader
14:54:56.883 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000106697298
14:54:56.883 [Lua] [Matchmaking] unregister rpcs
14:54:56.883 [Lua] ############### UNLOADING PACKAGES ###############
14:54:56.883 [Lua] [Gamestate] Enter state StateLoading
14:54:56.885 [World] Spawning level.
14:54:56.892 [Lua] Found camera: end_screen_camera
14:54:56.892 [Lua] Found camera: end_screen_camera
14:54:56.892 [Lua] Found camera: end_screen_camera
14:54:56.892 [Lua] Found camera: end_screen_camera
14:54:56.892 [Lua] Found camera: end_screen_camera
14:54:56.892 [Lua] Found camera: end_screen_camera
14:54:56.892 [Lua] Found camera: end_screen_camera
14:54:56.892 [Lua] Found camera: end_screen_camera
14:54:56.892 [Lua] Found camera: end_screen_camera
14:54:56.892 [Lua] Found camera: end_screen_camera
14:54:56.892 [Lua] Found camera: end_screen_camera
14:54:56.892 [Lua] [EndViewState] Enter Substate EndViewStateSummary
14:54:56.893 [Lua] [Gamestate] Enter Substate StateLoadingRunning
14:54:56.893 [Lua] [Matchmaking] register rpcs
14:54:56.893 [Lua] [Matchmaking] Exiting state MatchmakingStateIngame with on_exit()
14:54:56.893 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
14:54:56.893 [Lua] registering RPCs
14:54:56.893 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
14:54:56.893 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
14:54:56.893 [Lua] Set lobby begin:
14:54:56.893 [Lua] Lobby data twitch_enabled = false
14:54:56.893 [Lua] Lobby data power_level = 0
14:54:56.893 [Lua] Lobby data num_players = 0
14:54:56.893 [Lua] Lobby data weave_name = false
14:54:56.893 [Lua] Lobby data game_mode = 3
14:54:56.893 [Lua] Lobby data is_private = false
14:54:56.893 [Lua] Lobby data mechanism = adventure
14:54:56.893 [Lua] Lobby data level_key = inn_level
14:54:56.894 [Lua] Lobby data player_slot_1 = 0:0
14:54:56.894 [Lua] Lobby data selected_level_key = skaven_stronghold
14:54:56.894 [Lua] Lobby data unique_server_name = JayJay
14:54:56.894 [Lua] Lobby data quick_game = false
14:54:56.894 [Lua] Lobby data matchmaking = false
14:54:56.894 [Lua] Lobby data difficulty = hardest
14:54:56.894 [Lua] Lobby data country_code = DE
14:54:56.894 [Lua] Lobby data host = 110000106697298
14:54:56.894 [Lua] Lobby data player_slot_5 = 0:0
14:54:56.894 [Lua] Lobby data player_slot_2 = 0:0
14:54:56.894 [Lua] Lobby data player_slot_4 = 0:0
14:54:56.894 [Lua] Lobby data player_slot_3 = 110000106697298:1
14:54:56.894 [Lua] Lobby data eac_authorized = true
14:54:56.894 [Lua] Set lobby end.
14:54:56.894 [Lua] MUSIC MANAGER unmute_all_world_sounds 339093 0
14:54:56.894 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
14:54:56.897 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized
14:54:56.897 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[inn_level] self.picked_level_key=[nil]
14:54:56.897 [Lua] [LevelTransitionHandler] load_level inn_level
14:54:57.210 [Umbra] Unload tome
14:54:57.237 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1446688970, playing_id: 0x52c96, position: 0
14:54:57.256 [Lua] [PackageManager] Unload: resource_packages/levels/honduras/skaven_stronghold, LevelTransitionHandler
14:54:57.256 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read,
14:54:57.256 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, tome_package_inn_level, async-read,
14:54:57.256 [Lua] [LevelTransitionHandler] Loading level: "inn_level"
14:54:57.256 [Lua] [LevelTransitionHandler] Package name : "resource_packages/levels/inn"
14:54:57.256 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read,
14:54:57.256 [Lua] [StateLoading] got rpc_load_level 50 inn_level
14:54:57.731 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15
14:54:57.731 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15
14:54:57.732 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
14:54:57.825 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
14:54:57.825 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
14:54:57.826 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome
14:54:57.859 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome
14:54:57.859 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome
14:54:57.859 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn
14:55:03.266 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn
14:55:03.266 [Lua] [PackageManager] Force_load: resource_packages/levels/inn
14:55:03.283 [Lua] [LevelTransitionHandler] Level load completed!
14:55:03.283 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 11786174 - weave: nil
14:55:03.285 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
14:55:03.285 [Lua] checking dlc's against conflict directors
14:55:03.285 [Lua] number of factions to include 1
14:55:03.285 [Lua] Updated list weights for random:
14:55:03.285 [Lua] skaven, 0.42 (0.00-0.42)
14:55:03.285 [Lua] chaos, 0.42 (0.42-0.83)
14:55:03.285 [Lua] beastmen, 0.17 (0.83-1.00)
14:55:03.285 [Lua] Rolled random faction: 0.63723552227020264 chaos
14:55:03.285 [Lua] number of factions added 1
14:55:03.285 [Lua] --- --- ---
14:55:03.285 [Lua] Starting... difficulty 'hardest'
14:55:03.285 [Lua] These are the starting conflict directors:
14:55:03.285 [Lua] inn_level
14:55:03.285 [Lua] --- --- ---
14:55:03.285 [Lua]
14:55:03.285 [Lua] DONE! Found the following directors:
14:55:03.285 [Lua] (free: 35), Master hash is:
14:55:03.285 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
14:55:03.286 [Lua] ### Sending rpc_level_loaded
14:55:03.286 [Lua] #### Has state machine: true, sender: 110000106697298, level_id: 50
14:55:03.286 [Lua] Peer 110000106697298 has loaded the level and all enemies are loaded
14:55:03.318 [Lua] ### Sending rpc_level_loaded
14:55:03.318 [Lua] #### Has state machine: false, sender: 110000106697298, level_id: 50
14:55:03.351 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
14:55:03.351 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
14:55:03.353 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn
14:55:03.353 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
14:55:08.233 [Lua] [EndViewState] Exit Substate EndViewStateSummary
14:55:08.233 [Lua] [PlayState] Enter Substate EndViewStateChest
14:55:37.634 [Lua] min_height 91.160001754760742
14:55:43.244 [Lua] [PlayState] Exit Substate EndViewStateChest
14:55:43.244 [Lua] [PlayState] Enter Substate EndViewStateScore
14:55:47.750 [Lua] [PlayState] Exit Substate EndViewStateScore
14:55:47.755 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
14:55:48.749 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
14:55:48.749 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
14:55:48.749 [Lua] [Matchmaking] unregister rpcs
14:55:48.749 [Lua] Set lobby begin:
14:55:48.749 [Lua] Lobby data twitch_enabled = false
14:55:48.749 [Lua] Lobby data power_level = 0
14:55:48.749 [Lua] Lobby data num_players = 0
14:55:48.749 [Lua] Lobby data weave_name = false
14:55:48.749 [Lua] Lobby data game_mode = 3
14:55:48.749 [Lua] Lobby data is_private = false
14:55:48.749 [Lua] Lobby data mechanism = adventure
14:55:48.749 [Lua] Lobby data level_key = inn_level
14:55:48.749 [Lua] Lobby data player_slot_1 = 0:0
14:55:48.749 [Lua] Lobby data selected_level_key = skaven_stronghold
14:55:48.749 [Lua] Lobby data unique_server_name = JayJay
14:55:48.749 [Lua] Lobby data quick_game = false
14:55:48.749 [Lua] Lobby data matchmaking = false
14:55:48.749 [Lua] Lobby data difficulty = hardest
14:55:48.749 [Lua] Lobby data country_code = DE
14:55:48.749 [Lua] Lobby data host = 110000106697298
14:55:48.749 [Lua] Lobby data player_slot_5 = 0:0
14:55:48.749 [Lua] Lobby data player_slot_2 = 0:0
14:55:48.749 [Lua] Lobby data player_slot_4 = 0:0
14:55:48.749 [Lua] Lobby data player_slot_3 = 110000106697298:1
14:55:48.749 [Lua] Lobby data eac_authorized = true
14:55:48.749 [Lua] Set lobby end.
14:55:48.749 [Lua] [Managers] Destroying state managers...
14:55:48.750 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens
14:55:48.750 [Lua] MUSIC MANAGER Stop_loading_screen_music 339305 0
14:55:48.750 [Lua] [Gamestate] Enter StateIngame HOST
14:55:48.750 [Lua] <>level = inn_level<>
14:55:48.750 [Lua] Set lobby begin:
14:55:48.750 [Lua] Lobby data twitch_enabled = false
14:55:48.750 [Lua] Lobby data power_level = 0
14:55:48.750 [Lua] Lobby data num_players = 0
14:55:48.750 [Lua] Lobby data weave_name = false
14:55:48.750 [Lua] Lobby data game_mode = 3
14:55:48.750 [Lua] Lobby data is_private = false
14:55:48.750 [Lua] Lobby data mechanism = adventure
14:55:48.750 [Lua] Lobby data level_key = inn_level
14:55:48.750 [Lua] Lobby data player_slot_1 = 0:0
14:55:48.750 [Lua] Lobby data selected_level_key = inn_level
14:55:48.750 [Lua] Lobby data unique_server_name = JayJay
14:55:48.750 [Lua] Lobby data quick_game = false
14:55:48.750 [Lua] Lobby data matchmaking = false
14:55:48.750 [Lua] Lobby data difficulty = hardest
14:55:48.750 [Lua] Lobby data country_code = DE
14:55:48.751 [Lua] Lobby data host = 110000106697298
14:55:48.751 [Lua] Lobby data player_slot_5 = 0:0
14:55:48.751 [Lua] Lobby data player_slot_2 = 0:0
14:55:48.751 [Lua] Lobby data player_slot_4 = 0:0
14:55:48.751 [Lua] Lobby data player_slot_3 = 110000106697298:1
14:55:48.751 [Lua] Lobby data eac_authorized = true
14:55:48.751 [Lua] Set lobby end.
14:55:48.751 [Lua] [StateIngame] Server ingame
14:55:48.754 [Lua] Set lobby begin:
14:55:48.754 [Lua] Lobby data twitch_enabled = false
14:55:48.754 [Lua] Lobby data power_level = 0
14:55:48.754 [Lua] Lobby data num_players = 0
14:55:48.754 [Lua] Lobby data weave_name = false
14:55:48.754 [Lua] Lobby data game_mode = 3
14:55:48.754 [Lua] Lobby data is_private = false
14:55:48.754 [Lua] Lobby data mechanism = adventure
14:55:48.754 [Lua] Lobby data level_key = inn_level
14:55:48.754 [Lua] Lobby data player_slot_1 = 0:0
14:55:48.754 [Lua] Lobby data selected_level_key = inn_level
14:55:48.754 [Lua] Lobby data unique_server_name = JayJay
14:55:48.754 [Lua] Lobby data quick_game = false
14:55:48.754 [Lua] Lobby data matchmaking = false
14:55:48.754 [Lua] Lobby data difficulty = hardest
14:55:48.754 [Lua] Lobby data country_code = DE
14:55:48.754 [Lua] Lobby data host = 110000106697298
14:55:48.754 [Lua] Lobby data player_slot_5 = 0:0
14:55:48.754 [Lua] Lobby data player_slot_2 = 0:0
14:55:48.754 [Lua] Lobby data player_slot_4 = 0:0
14:55:48.754 [Lua] Lobby data player_slot_3 = 110000106697298:1
14:55:48.754 [Lua] Lobby data eac_authorized = true
14:55:48.754 [Lua] Set lobby end.
14:55:48.754 [Lua] [Matchmaking] register rpcs
14:55:48.754 [Lua] [GameNetworkManager] Setting pong timeout to 60
14:55:48.754 [Lua] [GameNetworkManager] My own peer_id = 110000106697298
14:55:48.754 [Lua] [GameNetworkManager] self.is_server = true
14:55:48.754 [Lua] [GameNetworkManager] Network caps: min/peer 170 kbps, total 512 kbps
14:55:48.754 [Network] Setting artificial MTU limit to 65536
14:55:48.760 [Lua] Switching ConflictSettings: to: inn_level
14:55:48.760 [Lua] pacing=disabled
14:55:48.760 [Lua] roaming=nil
14:55:48.760 [Lua] disabled=false
14:55:48.760 [Lua] pack_spawning=disabled
14:55:48.760 [Lua] contained_breeds=nil
14:55:48.760 [Lua] boss=disabled
14:55:48.760 [Lua] horde=disabled
14:55:48.760 [Lua] specials=disabled
14:55:48.760 [Lua] name=inn_level
14:55:48.760 [Lua] intensity=disabled
14:55:48.760 [Lua] ---
14:55:48.760 [Lua] [LevelAnalysis] set_random_seed( 11786174)
14:55:48.762 [Lua] [AIInterestPointSystem] Level Seed: 11786174
14:55:48.762 [Lua]
14:55:48.762 [Lua] [entity_system_bag] = table
14:55:48.762 [Lua] [entity_system_bag] = metatable
14:55:48.762 [Lua] [startup_data] = table
14:55:48.762 [Lua] [entity_manager] = table
14:55:48.762 [Lua] [entity_manager] = metatable
14:55:48.762 [Lua] [unit_spawner] = table
14:55:48.762 [Lua] [unit_spawner] = metatable
14:55:48.762 [Lua] [unit_storage] = table
14:55:48.762 [Lua] [unit_storage] = metatable
14:55:48.762 [Lua] [dice_keeper] = table
14:55:48.762 [Lua] [dice_keeper] = metatable
14:55:48.762 [Lua] [is_server] = true (boolean)
14:55:48.762 [Lua] [world] = [World]
14:55:48.762 [Lua] [system_api] = table
14:55:48.762 [Lua] [entity_system] = table
14:55:48.762 [Lua] [entity_system] = metatable
14:55:48.762 [Lua] [network_lobby] = table
14:55:48.762 [Lua] [network_lobby] = metatable
14:55:48.762 [Lua] [profile_synchronizer] = table
14:55:48.762 [Lua] [profile_synchronizer] = metatable
14:55:48.762 [Lua] [level_transition_handler] = table
14:55:48.762 [Lua] [level_transition_handler] = metatable
14:55:48.762 [Lua] [num_local_human_players] = 1 (number)
14:55:48.762 [Lua] [statistics_db] = table
14:55:48.762 [Lua] [statistics_db] = metatable
14:55:48.762 [Lua] [network_server] = table
14:55:48.762 [Lua] [network_server] = metatable
14:55:48.762 [Lua] [input_manager] = table
14:55:48.762 [Lua] [input_manager] = metatable
14:55:48.762 [Lua] [network_clock] = table
14:55:48.762 [Lua] [network_clock] = metatable
14:55:48.762 [Lua] [network_transmit] = table
14:55:48.762 [Lua] [network_transmit] = metatable
14:55:48.762 [Lua] [free_flight_manager] = table
14:55:48.762 [Lua] [free_flight_manager] = metatable
14:55:48.762 [Lua] [network_manager] = table
14:55:48.762 [Lua] [network_manager] = metatable
14:55:48.762 [Lua] [network_event_delegate] = table
14:55:48.762 [Lua] [network_event_delegate] = metatable
14:55:48.762 [Lua]
14:55:48.763 [Lua] ignoring extension VersusVolumeObjectiveExtension
14:55:48.763 [Lua] ignoring extension VersusInteractObjectiveExtension
14:55:48.763 [Lua] ignoring extension VersusPayloadObjectiveExtension
14:55:48.763 [Lua] ignoring extension VersusSocketObjectiveExtension
14:55:48.763 [Lua] ignoring extension VersusTargetObjectiveExtension
14:55:48.763 [Lua] ignoring extension VersusMissionObjectiveExtension
14:55:48.763 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
14:55:48.765 [Lua] [AchievementManager] Achievements using the steam platform
14:55:48.766 [Lua] [StateIngame] Level seed: 11786174
14:55:48.766 [World] Spawning level.
14:55:48.858 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_sienna_painting_wood_base_2, async-read,
14:55:48.858 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1, async-read,
14:55:48.858 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2, async-read,
14:55:48.858 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1, async-read,
14:55:48.858 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kruber_painting_wood_base_2, async-read,
14:55:48.858 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_1, async-read,
14:55:48.858 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2, async-read,
14:55:48.858 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read,
14:55:48.858 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0
14:55:48.858 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1
14:55:48.858 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2
14:55:48.858 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_5, async-read,
14:55:48.858 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle07, keep_hall_painting_wood_base_4, async-read,
14:55:48.858 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle06, keep_hall_painting_wood_base_2, async-read,
14:55:48.858 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_1, async-read,
14:55:48.858 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne06, keep_bardin_painting_wood_base_2, async-read,
14:55:48.858 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_bardin_painting_wood_base_1, async-read,
14:55:48.858 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt, keep_bugmans_painting_wood_base_1, async-read,
14:55:48.859 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle08, keep_hall_painting_wood_base_3, async-read,
14:55:48.860 [Lua] [LevelAnalysis] set_random_seed( 11786174)
14:55:48.860 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 19
14:55:48.874 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=3
14:55:48.874 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=4
14:55:48.874 [Lua] [IngameUI] init
14:55:48.884 [SteamVoipClient] select_out(110000106697298, off)
14:55:48.886 [Lua] cb_razer_chroma_setup
14:55:48.922 [Lua] [Matchmaking] Cancelling matchmaking
14:55:48.922 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
14:55:48.922 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
14:55:48.922 [Lua] Set lobby begin:
14:55:48.922 [Lua] Lobby data twitch_enabled = false
14:55:48.922 [Lua] Lobby data power_level = 835
14:55:48.922 [Lua] Lobby data num_players = 0
14:55:48.922 [Lua] Lobby data weave_name = false
14:55:48.922 [Lua] Lobby data game_mode = 3
14:55:48.922 [Lua] Lobby data is_private = false
14:55:48.922 [Lua] Lobby data mechanism = adventure
14:55:48.922 [Lua] Lobby data level_key = inn_level
14:55:48.922 [Lua] Lobby data player_slot_1 = 0:0
14:55:48.922 [Lua] Lobby data selected_level_key = inn_level
14:55:48.922 [Lua] Lobby data unique_server_name = JayJay
14:55:48.922 [Lua] Lobby data quick_game = false
14:55:48.922 [Lua] Lobby data matchmaking = false
14:55:48.923 [Lua] Lobby data difficulty = hardest
14:55:48.923 [Lua] Lobby data country_code = DE
14:55:48.923 [Lua] Lobby data host = 110000106697298
14:55:48.923 [Lua] Lobby data player_slot_5 = 0:0
14:55:48.923 [Lua] Lobby data player_slot_2 = 0:0
14:55:48.923 [Lua] Lobby data player_slot_4 = 0:0
14:55:48.923 [Lua] Lobby data player_slot_3 = 110000106697298:1
14:55:48.923 [Lua] Lobby data eac_authorized = true
14:55:48.923 [Lua] Set lobby end.
14:55:48.923 [Flow] complete_skittergate_legend true
14:55:48.925 [Flow] complete_all_helmgart_levels_recruit true
14:55:48.925 [Flow] WitchHunterLevel:35
14:55:48.925 [Flow] LeaderYes
14:55:48.925 [Flow] ALL PC XP:304250
14:55:48.925 [Flow] Has "bogenhafen" DLC:true
14:55:48.925 [Flow] WH XP:60850
14:55:48.925 [Flow] Number of crafted items:11003
14:55:48.925 [Flow] Has "pre_order" DLC:true
14:55:48.925 [Flow] Sum of Powe Levels:1500
14:55:48.925 [Flow] lodestone diff 1:false
14:55:48.925 [Flow] magnus and forest activated
14:55:48.925 [Flow] magnus and forest activated
14:55:48.925 [Flow] cemetery and forest activated
14:55:48.925 [Flow] magnus and cemetery
14:55:48.925 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
14:55:48.925 [Flow] ALL RUNES ACTIVATED
14:55:48.925 [Flow] magnus and forest activated
14:55:48.925 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
14:55:48.925 [Flow] ALL RUNES ACTIVATED
14:55:48.925 [Flow] cemetery and forest activated
14:55:48.925 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
14:55:48.925 [Flow] ALL RUNES ACTIVATED
14:55:48.925 [Flow] magnus and forest activated
14:55:48.925 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
14:55:48.925 [Flow] ALL RUNES ACTIVATED
14:55:48.925 [Flow] magnus and cemetery
14:55:48.925 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
14:55:48.925 [Flow] ALL RUNES ACTIVATED
14:55:48.925 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
14:55:48.926 [Lua] CurrentConflictSettings inn_level
14:55:48.926 [Lua] [ConflictDirector] conflict_director is ai_ready
14:55:48.926 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
14:55:48.926 [Lua] [MainPathSpawningGenerator] Injecting travel distances
14:55:48.928 [Lua] SpecialsPacing:remove_unwanted_breeds:
14:55:48.928 [Lua] Forming navigation groups in one frame
14:55:48.928 [Lua] Forming navigation groups
14:55:48.947 [Lua] NavigationGroupManager -> calulation time A: 0.019000000000232831
14:55:48.948 [Lua] NavigationGroupManager -> calulation time B: 0.00099999999974897946
14:55:48.948 [Lua] number of nav groups: 45
14:55:48.949 [Lua] number of refined nav groups : 25
14:55:48.950 [Lua] NavigationGroupManager -> calulation time C: 0.0030000000001564331
14:55:48.950 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all.
14:55:48.950 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
14:55:48.950 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: hardest, USING SETTINGS FOR EASY
14:55:48.952 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
14:55:48.952 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
14:55:48.952 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
14:55:48.952 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=25
14:55:48.952 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
14:55:48.968 [Lua] MUSIC: won -> explore
14:55:48.990 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 19
14:55:48.991 [Lua] Lost connection to lobby, restarting to inn.
14:55:48.991 [Lua] [GameNetworkManager] Leaving game...
14:55:48.991 [Lua] [GameNetworkManager] Shutting down game session host.
14:55:48.991 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
14:55:48.991 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
14:55:48.991 [Lua] StateIngame: Got transition nil, set exit type to lobby_state_failed. Will exit at t=2.04
14:55:49.506 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bw01
14:55:49.506 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bw01
14:55:49.506 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_shallya01
14:55:49.506 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
14:55:49.586 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_shallya01
14:55:49.586 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_shallya01
14:55:49.586 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mines03
14:55:49.640 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mines03
14:55:49.640 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mines03
14:55:49.641 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_victor01
14:55:49.689 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01
14:55:49.689 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01
14:55:49.690 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mansion01
14:55:49.740 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mansion01
14:55:49.740 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mansion01
14:55:49.740 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military02
14:55:49.785 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military02
14:55:49.785 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military02
14:55:49.786 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle10
14:55:49.833 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle10
14:55:49.833 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle10
14:55:49.834 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_entrance01
14:55:49.836 [Flow] DISABLE
14:55:49.886 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_entrance01
14:55:49.886 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_entrance01
14:55:49.887 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle02
14:55:49.940 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle02
14:55:49.940 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle02
14:55:49.940 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_nurgle07
14:55:49.986 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle07
14:55:49.986 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle07
14:55:49.986 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_nurgle06
14:55:50.033 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle06
14:55:50.033 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle06
14:55:50.034 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_nurgle04
14:55:50.083 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle04
14:55:50.083 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle04
14:55:50.084 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_khorne06
14:55:50.134 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_khorne06
14:55:50.134 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_khorne06
14:55:50.135 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dragon01
14:55:50.185 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dragon01
14:55:50.185 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dragon01
14:55:50.185 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt
14:55:50.236 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt
14:55:50.236 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt
14:55:50.236 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_nurgle08
14:55:50.286 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle08
14:55:50.286 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle08
14:55:50.353 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 19
14:55:50.812 [Lua] [StateIngame] Transition to StateLoadingRestartNetwork on "lobby_state_failed"
14:55:50.812 [Lua] [LevelTransitionHandler] set_next_level( inn_level )
14:55:50.812 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
14:55:50.812 [Lua] Clearing all global lookup lists
14:55:50.812 [Lua] [IngamePlayerListUI] - Destroy
14:55:50.813 [Lua] [IngameUI] destroy
14:55:50.816 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_sienna_painting_wood_base_2
14:55:50.816 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1
14:55:50.816 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2
14:55:50.816 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1
14:55:50.816 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kruber_painting_wood_base_2
14:55:50.816 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_1
14:55:50.816 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2
14:55:50.816 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1
14:55:50.817 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_5
14:55:50.817 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle07, keep_hall_painting_wood_base_4
14:55:50.817 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle06, keep_hall_painting_wood_base_2
14:55:50.817 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_1
14:55:50.817 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne06, keep_bardin_painting_wood_base_2
14:55:50.817 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_bardin_painting_wood_base_1
14:55:50.817 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt, keep_bugmans_painting_wood_base_1
14:55:50.817 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle08, keep_hall_painting_wood_base_3
14:55:50.864 [Lua] [Managers] Destroying state managers...
14:55:50.869 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
14:55:50.937 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
14:55:50.937 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000106697298
14:55:50.937 [Lua] [Matchmaking] unregister rpcs
14:55:50.938 [Lua] [Matchmaking] destroying
14:55:50.938 [Lua] [ChatManager] Unregistering channel 1
14:55:50.938 [Lua] [EnemyPackageLoader] network_context_destroyed
14:55:50.938 [Lua] [PartyManager] network_context_destroyed
14:55:50.938 [Lua] [GameMechanismManager] network_context_destroyed
14:55:50.938 [Lua] initializing mechanism to: adventure
14:55:50.938 [EACServer] [15:55:50:938][Windows][EAC Server] [Info][Destroy] Called
14:55:50.941 [SteamVoipRoom] Leaving room 16207c707499e50f
14:55:50.941 [SteamVoipRoom] Destroying room 16207c707499e50f
14:55:50.946 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient
14:55:50.946 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_crossbow_t2/wpn_empire_crossbow_tier2_3p, InventoryPackageSynchronizerClient
14:55:50.946 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_hammer_03_t2/wpn_dw_2h_hammer_03_t2, InventoryPackageSynchronizerClient
14:55:50.948 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_02_t2/wpn_dw_handgun_02_t2_3p, InventoryPackageSynchronizerClient
14:55:50.948 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, InventoryPackageSynchronizerClient
14:55:50.953 [Lua] [PackageManager] Unload: resource_packages/careers/dr_ironbreaker, InventoryPackageSynchronizerClient
14:55:50.953 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_boar_spear_02/wpn_emp_boar_spear_02_3p, InventoryPackageSynchronizerClient
14:55:50.954 [Lua] [PackageManager] Unload: wwise/repeating_handgun_pistol, InventoryPackageSynchronizerClient
14:55:50.954 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/skins/yellow_and_green/chr_empire_soldier_huntsman_yellow_and_green, InventoryPackageSynchronizerClient
14:55:50.954 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t3/wpn_emp_handgun_repeater_t3_runed_01_3p, InventoryPackageSynchronizerClient
14:55:50.954 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t2/wpn_we_sword_01_t2_runed_01_3p, InventoryPackageSynchronizerClient
14:55:50.954 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p, InventoryPackageSynchronizerClient
14:55:50.954 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_03_t1/wpn_we_bow_03_t1_3p, InventoryPackageSynchronizerClient
14:55:50.958 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient
14:55:50.961 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient
14:55:50.961 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/skins/red_and_yellow/chr_way_watcher_maiden_guard_red_and_yellow, InventoryPackageSynchronizerClient
14:55:50.962 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_huntsman/headpiece/es_h_hat_05, InventoryPackageSynchronizerClient
14:55:50.962 [Lua] [PackageManager] Unload: wwise/two_handed_axes, InventoryPackageSynchronizerClient
14:55:50.962 [Lua] [PackageManager] Unload: resource_packages/careers/es_huntsman, InventoryPackageSynchronizerClient
14:55:50.962 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, InventoryPackageSynchronizerClient
14:55:50.962 [Lua] [PackageManager] Unload: wwise/one_handed_daggers, InventoryPackageSynchronizerClient
14:55:50.962 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/skins/black_and_gold/chr_witch_hunter_bounty_hunter_black_and_gold, InventoryPackageSynchronizerClient
14:55:50.962 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15, InventoryPackageSynchronizerClient
14:55:50.963 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient
14:55:50.963 [Lua] [PackageManager] Unload: resource_packages/careers/we_maidenguard, InventoryPackageSynchronizerClient
14:55:50.963 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, InventoryPackageSynchronizerClient
14:55:50.964 [Lua] [PackageManager] Unload: wwise/one_handed_swords, InventoryPackageSynchronizerClient
14:55:50.964 [Lua] [PackageManager] Unload: resource_packages/careers/wh_bountyhunter, InventoryPackageSynchronizerClient
14:55:50.967 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient
14:55:50.968 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/skins/green/chr_dwarf_ranger_ironbreaker_green, InventoryPackageSynchronizerClient
14:55:50.968 [Lua] [PackageManager] Unload: wwise/bow, InventoryPackageSynchronizerClient
14:55:50.968 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient
14:55:50.975 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient
14:55:50.976 [Lua] [PackageManager] Unload: wwise/handgun_rifle, InventoryPackageSynchronizerClient
14:55:50.977 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_02_t2/wpn_dw_handgun_02_t2, InventoryPackageSynchronizerClient
14:55:50.977 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient
14:55:50.977 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_03, InventoryPackageSynchronizerClient
14:55:50.977 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_hammer_03_t2/wpn_dw_2h_hammer_03_t2_3p, InventoryPackageSynchronizerClient
14:55:50.977 [Lua] [PackageManager] Unload: wwise/crossbow, InventoryPackageSynchronizerClient
14:55:50.977 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_03, InventoryPackageSynchronizerClient
14:55:50.977 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient
14:55:50.977 [Lua] [LobbyHost] Destroying
14:55:50.978 [Lua] ############### UNLOADING PACKAGES ###############
14:55:50.978 [Lua] [Gamestate] Enter StateTitleScreen
14:55:50.979 [Lua] [Gamestate] Enter Substate StateTitleScreenMain
14:55:50.979 warning: [Lua] [InputService] No mapped input called Xbox Controller 0 for input service Player
14:55:50.979 warning: [Lua] [InputService] No mapped input called Xbox Controller 1 for input service Player
14:55:50.979 warning: [Lua] [InputService] No mapped input called Xbox Controller 2 for input service Player
14:55:50.979 warning: [Lua] [InputService] No mapped input called Xbox Controller 3 for input service Player
14:55:50.979 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateTitleScreen
14:55:50.984 [Lua] [Gamestate] Enter Substate StateTitleScreenInitNetwork
14:55:50.984 [Lua] [StateTitleScreenInitNetwork] SaveFileName save_data
14:55:50.984 [Save] Loading `save_data`
14:55:50.984 [Save] Load done
14:55:51.106 [Lua] [Gamestate] Enter Substate StateTitleScreenLoadSave
14:55:51.163 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateTitleScreen
14:55:51.163 [Lua] [Managers] Destroying state managers...
14:55:51.163 [Lua] MUSIC MANAGER Stop_menu_screen_music 339517 0
14:55:51.163 [Lua] [Gamestate] Enter state StateLoading
14:55:51.164 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork
14:55:51.165 [Lua] [LobbyManager] Setting up network options
14:55:51.165 [Lua] registering RPCs
14:55:51.165 [Lua] [StateLoadingRestartNetwork] Selecting loadout_resync_state... false nil nil nil nil nil nil win32
14:55:51.165 [Lua] [LobbyAux] Making combined_hash: 66acb5ed284115da from network_hash=ae5bde694011be7b, trunk_revision=7770, engine_revision=75756469c168, project_hash=bulldozer
14:55:51.165 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized
14:55:51.165 [Lua] [LevelTransitionHandler] Generated new level_seed: nil
14:55:51.165 [Lua] [LevelTransitionHandler] load_level inn_level
14:55:51.165 [SteamVoipRoom] Creating room da746013147a6656
14:55:51.165 [SteamVoipRoom] Joining room da746013147a6656
14:55:51.165 [EAC] EAC server 110000106697298 is initializing
14:55:51.171 [EAC] Server is also client 110000106697298
14:55:51.171 [EACServer] [15:55:51:171][Windows][EAC Server] [Info][SetLogCallback] Procedure: 00007FF605F84300 LogLevel: Info.
14:55:51.171 [Lua] ### Created peer state machine for 110000106697298
14:55:51.171 [Lua] [StateLoadingRestartNetwork] loadout_resync_state IDLE -> check_resync
14:55:51.172 [Lua] StateLoading:create_popup
[0] =[C]: in function callstack
[1] @scripts/game_state/state_loading.lua:2105: in function create_popup
[2] @scripts/game_state/loading_sub_states/win32/state_loading_restart_network.lua:195: in function _init_network
[3] @scripts/game_state/loading_sub_states/win32/state_loading_restart_network.lua:22: in function on_enter
[4] @foundation/scripts/util/state_machine.lua:131: in function _change_state
[5] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[6] @foundation/scripts/util/state_machine.lua:99: in function init
[7] @scripts/game_state/game_state_machine.lua:7: in function init
[8] @foundation/scripts/util/class.lua:62: in function new
[9] @scripts/game_state/state_loading.lua:574: in function _setup_state_machine
[10] @scripts/game_state/state_loading.lua:81: in function on_enter
[11] @foundation/scripts/util/state_machine.lua:131: in function _change_state
[12] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[13] @foundation/scripts/util/state_machine.lua:148: in function update
[14] @scripts/boot.lua:788: in function game_update
[15] @scripts/boot.lua:552:in function
[1] self = table: 0000000007DFC5D0; error = "broken_connection"; header = nil; action = "continue"; right_button = nil
[2] self = table: 00000000079B0EA0; auto_join_setting = nil; lobby_to_join = nil; host_to_join = nil; lobby_is_server = false; loading_context = table: 0000000003B9A750; increment_lobby_port = true; network_options = table: 000000000C81DA60; platform = "win32"; loadout_resync_state = "check_resync"; has_invitation = false; previous_session_error = "broken_connection"
[3] self = table: 00000000079B0EA0; params = table: 00000000079AA1D0
[4] self = table: 0000000007A897A0; new_state = table: 0000000002816400; params = table: 00000000079AA1D0; scope_name = "StateLoadingRestartNetwork:on_enter"
[5] self = table: 0000000007A897A0; new_state = table: 0000000002816400; notify = nil; old_state = nil
[6] self = table: 0000000007A897A0; parent = table: 0000000007DFC5D0; start_state = table: 0000000002816400; params = table: 00000000079AA1D0; profiling_debugging_enabled = true
[7] self = table: 0000000007A897A0; parent = table: 0000000007DFC5D0; start_state = table: 0000000002816400; params = table: 00000000079AA1D0; profiling_debugging_enabled = true
[8] self = table: 0000000002500990; object = table: 0000000007A897A0
[9] self = table: 0000000007DFC5D0; params = table: 00000000079AA1D0
[10] self = table: 0000000007DFC5D0; param_block = table: 000000000112B680
[11] self = table: 0000000000337D80; new_state = table: 00000000028186B0; params = table: 000000000112B680; scope_name = "StateLoading:on_enter"
[12] self = table: 0000000000337D80; new_state = table: 00000000028186B0; notify = true; old_state = table: 000000000B9736B0
[13] self = table: 0000000000337D80; dt = 0.01700349897146225; t = 2716.0399901570054; new_state = table: 00000000028186B0
[14] self = table: 00000000000921B0; real_world_dt = 0.01700349897146225; dt = 0.01700349897146225; t = 2716.0399901570054
[15] dt = 0.01700349897146225
[1] _world_name = "loading_world"; _world = [World]; _viewport = [Viewport]; _menu_setup_done = true; parent = table: 00000000000921B0; _lobby_host = table: 000000000BC61160; _viewport_name = "loading_viewport"; _network_event_delegate = table: 0000000001F22CB0; _registered_rpcs = true; _wanted_state = table: 000000000C7ED450; _quickplay_bonus = false; _loadout_resync_state = "check_resync"; _profile_synchronizer = table: 00000000013294D0; _network_transmit = table: 000000000BFD9940; _network_server = table: 0000000009732170; _loading_view_setup_is_done = true; _level_transition_handler = table: 0000000001CF4000; _should_start_breed_loading = true; _level_key = "inn_level"; _ui_package_name = "resource_packages/loading_screens/loading_screen_15"; _input_manager = table: 00000000090E0150; _local_quickplay_bonus = false; _loading_view = table: 0000000007667720;
[2] _previous_session_error_headers_lookup = table: 0000000007084DD0; _loading_view = table: 0000000007667720; _server_created = true; _viewport = [Viewport]; _lobby_joined = true; parent = table: 0000000007DFC5D0; _world = [World];
[3] _previous_session_error_headers_lookup = table: 0000000007084DD0; _loading_view = table: 0000000007667720; _server_created = true; _viewport = [Viewport]; _lobby_joined = true; parent = table: 0000000007DFC5D0; _world = [World];
[4] _params = table: 00000000079AA1D0; _profiling_debugging_enabled = true; _parent = table: 0000000007DFC5D0; _state = table: 00000000079B0EA0;
[5] _params = table: 00000000079AA1D0; _profiling_debugging_enabled = true; _parent = table: 0000000007DFC5D0; _state = table: 00000000079B0EA0;
[6] _params = table: 00000000079AA1D0; _profiling_debugging_enabled = true; _parent = table: 0000000007DFC5D0; _state = table: 00000000079B0EA0;
[7] _params = table: 00000000079AA1D0; _profiling_debugging_enabled = true; _parent = table: 0000000007DFC5D0; _state = table: 00000000079B0EA0;
[8] __index = table: 0000000002500990; ___is_class_metatable___ = true; super = table: 00000000000A3B60; DEBUG = false;
[9] _world_name = "loading_world"; _world = [World]; _viewport = [Viewport]; _menu_setup_done = true; parent = table: 00000000000921B0; _lobby_host = table: 000000000BC61160; _viewport_name = "loading_viewport"; _network_event_delegate = table: 0000000001F22CB0; _registered_rpcs = true; _wanted_state = table: 000000000C7ED450; _quickplay_bonus = false; _loadout_resync_state = "check_resync"; _profile_synchronizer = table: 00000000013294D0; _network_transmit = table: 000000000BFD9940; _network_server = table: 0000000009732170; _loading_view_setup_is_done = true; _level_transition_handler = table: 0000000001CF4000; _should_start_breed_loading = true; _level_key = "inn_level"; _ui_package_name = "resource_packages/loading_screens/loading_screen_15"; _input_manager = table: 00000000090E0150; _local_quickplay_bonus = false; _loading_view = table: 0000000007667720;
[10] _world_name = "loading_world"; _world = [World]; _viewport = [Viewport]; _menu_setup_done = true; parent = table: 00000000000921B0; _lobby_host = table: 000000000BC61160; _viewport_name = "loading_viewport"; _network_event_delegate = table: 0000000001F22CB0; _registered_rpcs = true; _wanted_state = table: 000000000C7ED450; _quickplay_bonus = false; _loadout_resync_state = "check_resync"; _profile_synchronizer = table: 00000000013294D0; _network_transmit = table: 000000000BFD9940; _network_server = table: 0000000009732170; _loading_view_setup_is_done = true; _level_transition_handler = table: 0000000001CF4000; _should_start_breed_loading = true; _level_key = "inn_level"; _ui_package_name = "resource_packages/loading_screens/loading_screen_15"; _input_manager = table: 00000000090E0150; _local_quickplay_bonus = false; _loading_view = table: 0000000007667720;
[11] _params = table: 000000000112B680; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000921B0; _state = table: 0000000007DFC5D0;
[12] _params = table: 000000000112B680; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000921B0; _state = table: 0000000007DFC5D0;
[13] _params = table: 000000000112B680; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000000921B0; _state = table: 0000000007DFC5D0;
[14] startup_package_handles = table: 0000000000094210; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000094180; flow_return_table = table: 00000000000921E0; _machine = table: 0000000000337D80; startup_timer = 5.5787787874578498; has_booted = true; loading_context = table: 0000000003B9A750;
14:55:51.172 [Lua] PopupManager:queue_default_popup: Broken Connection Error continue OK
14:55:51.172 [Lua] MUSIC MANAGER unmute_all_world_sounds 339518 0
14:55:51.172 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
14:55:51.180 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 12013534 - weave: nil
14:55:51.183 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
14:55:51.183 [Lua] checking dlc's against conflict directors
14:55:51.183 [Lua] number of factions to include 3
14:55:51.183 [Lua] number of factions added 3
14:55:51.183 [Lua] --- --- ---
14:55:51.183 [Lua] Starting... difficulty 'hardest'
14:55:51.183 [Lua] These are the starting conflict directors:
14:55:51.183 [Lua] inn_level
14:55:51.183 [Lua] --- --- ---
14:55:51.183 [Lua]
14:55:51.183 [Lua] DONE! Found the following directors:
14:55:51.183 [Lua] (free: 35), Master hash is:
14:55:51.183 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
14:55:51.184 [Lua] [Gamestate] Enter Substate StateLoadingRunning
14:55:51.184 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
14:55:51.184 [Lua] [StateLoadingRunning] Ignoring selected loadout_resync_state, wasn't IDLE
14:55:51.184 [Lua] Set lobby begin:
14:55:51.184 [Lua] Set lobby end.
14:55:51.184 [Lua] [PSM] Peer 110000106697298 joined. Want to use profile index "3"
14:55:51.184 [Lua] [LobbyHost] Changed state from 0 to creating
14:55:51.184 [Lua] ### Sending rpc_level_loaded
14:55:51.184 [Lua] #### Has state machine: true, sender: 110000106697298, level_id: 50
14:55:51.213 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15
14:55:51.213 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15
14:55:51.213 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat
14:55:51.231 [Lua] MUSIC MANAGER Play_loading_screen_music 339519 0
14:55:51.283 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
14:55:51.283 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
14:55:51.430 [SteamLobby] Detected added member 110000106697298
14:55:51.431 [Lua] [LobbyHost] Changed state from creating to joined
14:55:51.431 [Lua] [PartyManager] Leader is set to 110000106697298
14:55:51.431 [Lua] [ChatManager] Setting up network context, host_peer_id:110000106697298 my_peer_id:110000106697298
14:55:51.431 [Lua] [ChatManager] Registering channel 1
14:55:51.431 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=110000106697298, own_peer_id=110000106697298)
14:55:51.431 [Lua] [GameMechanismManager] network_context_created (server_peer_id=110000106697298, own_peer_id=110000106697298)
14:55:51.431 [Lua] [PartyManager] network_context_created (server_peer_id=110000106697298, own_peer_id=110000106697298)
14:55:51.431 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn
14:55:51.431 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
14:55:51.447 [Lua] [NetworkServer] Changing num_players from nil to 1
14:55:51.447 [Lua] Players: 1
14:55:51.447 [Lua] Set lobby begin:
14:55:51.447 [Lua] Lobby data num_players = 1
14:55:51.447 [Lua] Lobby data level_key = inn_level
14:55:51.447 [Lua] Lobby data game_mode = 3
14:55:51.447 [Lua] Lobby data matchmaking = false
14:55:51.447 [Lua] Set lobby end.
14:55:52.359 [Lua] PopupManager:query_result returned result: continue
14:55:53.189 [Lua] player (110000106697298,1) was put into party 0
14:55:53.189 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000106697298
14:55:53.189 [Lua] [StateLoading] got rpc_load_level 50 inn_level
14:55:53.205 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:0 my_peer_id:110000106697298
14:55:53.206 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:0 my_peer_id:110000106697298
14:55:53.222 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 0
14:55:53.222 [Lua] ### Sending rpc_level_loaded
14:55:53.222 [Lua] #### Has state machine: false, sender: 110000106697298, level_id: 50
14:55:53.222 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
14:55:54.238 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
14:55:54.238 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
14:55:54.238 [Lua] Set lobby begin:
14:55:54.238 [Lua] Lobby data host = 110000106697298
14:55:54.238 [Lua] Lobby data level_key = inn_level
14:55:54.238 [Lua] Lobby data game_mode = 3
14:55:54.238 [Lua] Lobby data country_code = DE
14:55:54.238 [Lua] Lobby data unique_server_name = JayJay
14:55:54.238 [Lua] Lobby data num_players = 1
14:55:54.238 [Lua] Lobby data matchmaking = false
14:55:54.238 [Lua] Set lobby end.
14:55:54.238 [Lua] [Managers] Destroying state managers...
14:55:54.239 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens
14:55:54.239 [Lua] MUSIC MANAGER Stop_loading_screen_music 339522 0
14:55:54.239 [Lua] [Gamestate] Enter StateIngame HOST
14:55:54.239 [Lua] <>level = inn_level<>
14:55:54.239 [Lua] Set lobby begin:
14:55:54.239 [Lua] Lobby data host = 110000106697298
14:55:54.239 [Lua] Lobby data level_key = inn_level
14:55:54.239 [Lua] Lobby data game_mode = 3
14:55:54.239 [Lua] Lobby data selected_level_key = inn_level
14:55:54.239 [Lua] Lobby data country_code = DE
14:55:54.239 [Lua] Lobby data unique_server_name = JayJay
14:55:54.239 [Lua] Lobby data num_players = 1
14:55:54.239 [Lua] Lobby data matchmaking = false
14:55:54.239 [Lua] Set lobby end.
14:55:54.239 [Lua] [StateIngame] Server ingame
14:55:54.242 [Lua] Set lobby begin:
14:55:54.242 [Lua] Lobby data level_key = inn_level
14:55:54.242 [Lua] Lobby data selected_level_key = inn_level
14:55:54.242 [Lua] Lobby data unique_server_name = JayJay
14:55:54.242 [Lua] Lobby data matchmaking = false
14:55:54.242 [Lua] Lobby data host = 110000106697298
14:55:54.242 [Lua] Lobby data country_code = DE
14:55:54.242 [Lua] Lobby data game_mode = 3
14:55:54.242 [Lua] Lobby data difficulty = hardest
14:55:54.242 [Lua] Lobby data num_players = 1
14:55:54.242 [Lua] Set lobby end.
14:55:54.242 [Lua] [LobbyAux] Making combined_hash: 66acb5ed284115da from network_hash=ae5bde694011be7b, trunk_revision=7770, engine_revision=75756469c168, project_hash=bulldozer
14:55:54.242 [Lua] [LobbyAux] Making combined_hash: 66acb5ed284115da from network_hash=ae5bde694011be7b, trunk_revision=7770, engine_revision=75756469c168, project_hash=bulldozer
14:55:54.242 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
14:55:54.242 [Lua] [Matchmaking] initializing
14:55:54.242 [Lua] [Matchmaking] my_peer_id: 110000106697298, I am server
14:55:54.242 [Lua] [Matchmaking] register rpcs
14:55:54.243 [Lua] [GameNetworkManager] Setting pong timeout to 60
14:55:54.243 [Lua] [GameNetworkManager] My own peer_id = 110000106697298
14:55:54.243 [Lua] [GameNetworkManager] self.is_server = true
14:55:54.243 [Lua] [GameNetworkManager] Network caps: min/peer 170 kbps, total 512 kbps
14:55:54.243 [Network] Setting artificial MTU limit to 65536
14:55:54.249 [Lua] Switching ConflictSettings: to: inn_level
14:55:54.249 [Lua] pacing=disabled
14:55:54.249 [Lua] roaming=nil
14:55:54.249 [Lua] disabled=false
14:55:54.249 [Lua] pack_spawning=disabled
14:55:54.249 [Lua] contained_breeds=nil
14:55:54.249 [Lua] boss=disabled
14:55:54.249 [Lua] horde=disabled
14:55:54.249 [Lua] specials=disabled
14:55:54.249 [Lua] name=inn_level
14:55:54.249 [Lua] intensity=disabled
14:55:54.249 [Lua] ---
14:55:54.250 [Lua] [LevelAnalysis] set_random_seed( 12013534)
14:55:54.252 [Lua] [AIInterestPointSystem] Level Seed: 12013534
14:55:54.252 [Lua]
14:55:54.252 [Lua] [entity_system_bag] = table
14:55:54.252 [Lua] [entity_system_bag] = metatable
14:55:54.252 [Lua] [startup_data] = table
14:55:54.252 [Lua] [entity_manager] = table
14:55:54.252 [Lua] [entity_manager] = metatable
14:55:54.252 [Lua] [unit_spawner] = table
14:55:54.252 [Lua] [unit_spawner] = metatable
14:55:54.252 [Lua] [unit_storage] = table
14:55:54.252 [Lua] [unit_storage] = metatable
14:55:54.252 [Lua] [dice_keeper] = table
14:55:54.252 [Lua] [dice_keeper] = metatable
14:55:54.252 [Lua] [is_server] = true (boolean)
14:55:54.252 [Lua] [world] = [World]
14:55:54.252 [Lua] [system_api] = table
14:55:54.252 [Lua] [entity_system] = table
14:55:54.252 [Lua] [entity_system] = metatable
14:55:54.252 [Lua] [network_lobby] = table
14:55:54.252 [Lua] [network_lobby] = metatable
14:55:54.252 [Lua] [profile_synchronizer] = table
14:55:54.252 [Lua] [profile_synchronizer] = metatable
14:55:54.252 [Lua] [level_transition_handler] = table
14:55:54.252 [Lua] [level_transition_handler] = metatable
14:55:54.252 [Lua] [num_local_human_players] = 1 (number)
14:55:54.252 [Lua] [statistics_db] = table
14:55:54.252 [Lua] [statistics_db] = metatable
14:55:54.252 [Lua] [network_server] = table
14:55:54.252 [Lua] [network_server] = metatable
14:55:54.252 [Lua] [input_manager] = table
14:55:54.252 [Lua] [input_manager] = metatable
14:55:54.252 [Lua] [network_clock] = table
14:55:54.252 [Lua] [network_clock] = metatable
14:55:54.252 [Lua] [network_transmit] = table
14:55:54.252 [Lua] [network_transmit] = metatable
14:55:54.252 [Lua] [free_flight_manager] = table
14:55:54.252 [Lua] [free_flight_manager] = metatable
14:55:54.252 [Lua] [network_manager] = table
14:55:54.252 [Lua] [network_manager] = metatable
14:55:54.252 [Lua] [network_event_delegate] = table
14:55:54.252 [Lua] [network_event_delegate] = metatable
14:55:54.252 [Lua]
14:55:54.252 [Lua] ignoring extension VersusVolumeObjectiveExtension
14:55:54.252 [Lua] ignoring extension VersusInteractObjectiveExtension
14:55:54.252 [Lua] ignoring extension VersusPayloadObjectiveExtension
14:55:54.252 [Lua] ignoring extension VersusSocketObjectiveExtension
14:55:54.252 [Lua] ignoring extension VersusTargetObjectiveExtension
14:55:54.252 [Lua] ignoring extension VersusMissionObjectiveExtension
14:55:54.253 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
14:55:54.255 [Lua] [AchievementManager] Achievements using the steam platform
14:55:54.255 [Lua] [StateIngame] Level seed: 12013534
14:55:54.255 [World] Spawning level.
14:55:54.345 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_sienna_painting_wood_base_2, async-read,
14:55:54.345 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1, async-read,
14:55:54.345 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2, async-read,
14:55:54.345 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1, async-read,
14:55:54.345 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kruber_painting_wood_base_2, async-read,
14:55:54.345 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_1, async-read,
14:55:54.345 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2, async-read,
14:55:54.345 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read,
14:55:54.346 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0
14:55:54.346 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1
14:55:54.346 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2
14:55:54.346 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_5, async-read,
14:55:54.346 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle07, keep_hall_painting_wood_base_4, async-read,
14:55:54.346 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle06, keep_hall_painting_wood_base_2, async-read,
14:55:54.346 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_1, async-read,
14:55:54.346 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne06, keep_bardin_painting_wood_base_2, async-read,
14:55:54.346 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_bardin_painting_wood_base_1, async-read,
14:55:54.346 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt, keep_bugmans_painting_wood_base_1, async-read,
14:55:54.347 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle08, keep_hall_painting_wood_base_3, async-read,
14:55:54.348 [Lua] [LevelAnalysis] set_random_seed( 12013534)
14:55:54.348 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getLiveEvents 20
14:55:54.362 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=3
14:55:54.362 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=4
14:55:54.363 [Lua] [IngameUI] init
14:55:54.372 [SteamVoipClient] select_out(110000106697298, off)
14:55:54.375 [Lua] cb_razer_chroma_setup
14:55:54.411 [Lua] [Matchmaking] Cancelling matchmaking
14:55:54.411 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
14:55:54.411 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
14:55:54.411 [Lua] Set lobby begin:
14:55:54.411 [Lua] Lobby data level_key = inn_level
14:55:54.411 [Lua] Lobby data power_level = 0
14:55:54.411 [Lua] Lobby data selected_level_key = inn_level
14:55:54.411 [Lua] Lobby data unique_server_name = JayJay
14:55:54.411 [Lua] Lobby data matchmaking = false
14:55:54.411 [Lua] Lobby data host = 110000106697298
14:55:54.411 [Lua] Lobby data country_code = DE
14:55:54.411 [Lua] Lobby data game_mode = 3
14:55:54.411 [Lua] Lobby data difficulty = hardest
14:55:54.411 [Lua] Lobby data num_players = 1
14:55:54.411 [Lua] Set lobby end.
14:55:54.412 [Flow] complete_skittergate_legend true
14:55:54.413 [Flow] complete_all_helmgart_levels_recruit true
14:55:54.414 [Flow] WitchHunterLevel:35
14:55:54.414 [Flow] LeaderYes
14:55:54.414 [Flow] ALL PC XP:304250
14:55:54.414 [Flow] Has "bogenhafen" DLC:true
14:55:54.414 [Flow] WH XP:60850
14:55:54.414 [Flow] Number of crafted items:11003
14:55:54.414 [Flow] Has "pre_order" DLC:true
14:55:54.414 [Flow] Sum of Powe Levels:1500
14:55:54.414 [Flow] lodestone diff 1:false
14:55:54.414 [Flow] magnus and forest activated
14:55:54.414 [Flow] magnus and forest activated
14:55:54.414 [Flow] cemetery and forest activated
14:55:54.414 [Flow] magnus and cemetery
14:55:54.414 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
14:55:54.414 [Flow] ALL RUNES ACTIVATED
14:55:54.414 [Flow] magnus and forest activated
14:55:54.414 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
14:55:54.414 [Flow] ALL RUNES ACTIVATED
14:55:54.414 [Flow] cemetery and forest activated
14:55:54.414 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
14:55:54.414 [Flow] ALL RUNES ACTIVATED
14:55:54.414 [Flow] magnus and forest activated
14:55:54.414 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
14:55:54.414 [Flow] ALL RUNES ACTIVATED
14:55:54.414 [Flow] magnus and cemetery
14:55:54.414 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
14:55:54.414 [Flow] ALL RUNES ACTIVATED
14:55:54.414 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
14:55:54.415 [Lua] CurrentConflictSettings inn_level
14:55:54.415 [Lua] [ConflictDirector] conflict_director is ai_ready
14:55:54.415 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
14:55:54.415 [Lua] [MainPathSpawningGenerator] Injecting travel distances
14:55:54.417 [Lua] SpecialsPacing:remove_unwanted_breeds:
14:55:54.417 [Lua] Forming navigation groups in one frame
14:55:54.417 [Lua] Forming navigation groups
14:55:54.436 [Lua] NavigationGroupManager -> calulation time A: 0.019000000000232831
14:55:54.437 [Lua] NavigationGroupManager -> calulation time B: 0.00099999999974897946
14:55:54.437 [Lua] number of nav groups: 45
14:55:54.437 [Lua] number of refined nav groups : 25
14:55:54.439 [Lua] NavigationGroupManager -> calulation time C: 0.0019999999999527063
14:55:54.439 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all.
14:55:54.439 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
14:55:54.439 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: hardest, USING SETTINGS FOR EASY
14:55:54.441 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
14:55:54.441 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
14:55:54.441 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
14:55:54.441 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=25
14:55:54.441 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
14:55:54.478 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getLiveEvents 20
14:55:54.921 [Lua] player (110000106697298,1) was put into party 1
14:55:54.921 [Lua] Assigning peer(110000106697298:1) to profile(3) career(2)
14:55:54.921 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(110000106697298) local_player_id(1) profile_index(3) career_index(2)
14:55:54.921 [Lua] Set lobby begin:
14:55:54.921 [Lua] Lobby data level_key = inn_level
14:55:54.921 [Lua] Lobby data power_level = 0
14:55:54.921 [Lua] Lobby data selected_level_key = inn_level
14:55:54.921 [Lua] Lobby data difficulty = hardest
14:55:54.921 [Lua] Lobby data player_slot_4 = 0:0
14:55:54.921 [Lua] Lobby data unique_server_name = JayJay
14:55:54.921 [Lua] Lobby data matchmaking = false
14:55:54.921 [Lua] Lobby data host = 110000106697298
14:55:54.921 [Lua] Lobby data country_code = DE
14:55:54.921 [Lua] Lobby data game_mode = 3
14:55:54.921 [Lua] Lobby data player_slot_5 = 0:0
14:55:54.921 [Lua] Lobby data player_slot_2 = 0:0
14:55:54.921 [Lua] Lobby data player_slot_1 = 0:0
14:55:54.921 [Lua] Lobby data player_slot_3 = 110000106697298:1
14:55:54.921 [Lua] Lobby data num_players = 1
14:55:54.921 [Lua] Set lobby end.
14:55:54.921 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:0 | dr:110000106697298 | bw:0 | es:0
14:55:54.921 [Lua]
14:55:54.921 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base] = false (boolean)
14:55:54.921 [Lua] [wwise/handgun_rifle] = false (boolean)
14:55:54.921 [Lua] [wwise/two_handed_hammers] = false (boolean)
14:55:54.921 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/skins/green/chr_dwarf_ranger_ironbreaker_green] = false (boolean)
14:55:54.921 [Lua] [units/weapons/player/wpn_dw_2h_hammer_03_t2/wpn_dw_2h_hammer_03_t2_3p] = false (boolean)
14:55:54.921 [Lua] [resource_packages/careers/dr_ironbreaker] = false (boolean)
14:55:54.921 [Lua] [units/weapons/player/wpn_dw_handgun_02_t2/wpn_dw_handgun_02_t2_3p] = false (boolean)
14:55:54.921 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15] = false (boolean)
14:55:54.921 [Lua]
14:55:54.921 [Lua]
14:55:54.921 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base] = false (boolean)
14:55:54.921 [Lua] [wwise/two_handed_hammers] = false (boolean)
14:55:54.921 [Lua] [units/weapons/player/wpn_dw_2h_hammer_03_t2/wpn_dw_2h_hammer_03_t2] = false (boolean)
14:55:54.921 [Lua] [units/weapons/player/wpn_dw_handgun_02_t2/wpn_dw_handgun_02_t2_3p] = false (boolean)
14:55:54.921 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean)
14:55:54.921 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean)
14:55:54.921 [Lua] [units/weapons/player/wpn_dw_handgun_02_t2/wpn_dw_handgun_02_t2] = false (boolean)
14:55:54.921 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh] = false (boolean)
14:55:54.921 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/skins/green/chr_dwarf_ranger_ironbreaker_green] = false (boolean)
14:55:54.921 [Lua] [units/weapons/player/wpn_dw_2h_hammer_03_t2/wpn_dw_2h_hammer_03_t2_3p] = false (boolean)
14:55:54.921 [Lua] [resource_packages/careers/dr_ironbreaker] = false (boolean)
14:55:54.921 [Lua] [units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15] = false (boolean)
14:55:54.921 [Lua] [wwise/handgun_rifle] = false (boolean)
14:55:54.922 [Lua]
14:55:54.922 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bw01
14:55:54.922 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bw01
14:55:54.922 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=26
14:55:54.922 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_shallya01
14:55:54.929 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getLiveEvents 20
14:55:54.930 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:110000106697298 inventory_sync_id:1 my_peer_id:110000106697298
14:55:54.950 [Lua] [NETWORK] rpc_server_set_inventory_packages, sender:110000106697298 inventory_sync_id:1 my_peer_id:110000106697298
14:55:54.950 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read,
14:55:54.950 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_hammer_03_t2/wpn_dw_2h_hammer_03_t2, InventoryPackageSynchronizerClient, async-read,
14:55:54.950 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_02_t2/wpn_dw_handgun_02_t2_3p, InventoryPackageSynchronizerClient, async-read,
14:55:54.950 [Lua] [PackageManager] Load: resource_packages/careers/dr_ironbreaker, InventoryPackageSynchronizerClient, async-read,
14:55:54.950 [Lua] [PackageManager] Load: wwise/two_handed_hammers, InventoryPackageSynchronizerClient, async-read,
14:55:54.950 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient, async-read,
14:55:54.950 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15, InventoryPackageSynchronizerClient, async-read,
14:55:54.950 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read,
14:55:54.950 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/skins/green/chr_dwarf_ranger_ironbreaker_green, InventoryPackageSynchronizerClient, async-read,
14:55:54.950 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient, async-read,
14:55:54.950 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_02_t2/wpn_dw_handgun_02_t2, InventoryPackageSynchronizerClient, async-read,
14:55:54.950 [Lua] [PackageManager] Load: wwise/handgun_rifle, InventoryPackageSynchronizerClient, async-read,
14:55:54.950 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_hammer_03_t2/wpn_dw_2h_hammer_03_t2_3p, InventoryPackageSynchronizerClient, async-read,
14:55:55.012 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_shallya01
14:55:55.012 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_shallya01
14:55:55.012 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=27
14:55:55.012 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mines03
14:55:55.055 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mines03
14:55:55.055 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mines03
14:55:55.056 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=28
14:55:55.056 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_victor01
14:55:55.130 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01
14:55:55.130 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01
14:55:55.131 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=29
14:55:55.131 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mansion01
14:55:55.171 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mansion01
14:55:55.171 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mansion01
14:55:55.172 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=30
14:55:55.172 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military02
14:55:55.208 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military02
14:55:55.208 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military02
14:55:55.208 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=31
14:55:55.208 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle10
14:55:55.244 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle10
14:55:55.244 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle10
14:55:55.245 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=32
14:55:55.245 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_entrance01
14:55:55.282 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_entrance01
14:55:55.282 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_entrance01
14:55:55.282 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=33
14:55:55.282 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle02
14:55:55.318 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle02
14:55:55.318 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle02
14:55:55.319 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=34
14:55:55.319 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_nurgle07
14:55:55.352 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle07
14:55:55.352 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle07
14:55:55.353 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35
14:55:55.353 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_nurgle06
14:55:55.359 [Flow] DISABLE
14:55:55.388 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle06
14:55:55.388 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle06
14:55:55.388 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36
14:55:55.388 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_nurgle04
14:55:55.425 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle04
14:55:55.425 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle04
14:55:55.426 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37
14:55:55.426 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_khorne06
14:55:55.463 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_khorne06
14:55:55.463 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_khorne06
14:55:55.463 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38
14:55:55.463 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dragon01
14:55:55.499 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dragon01
14:55:55.499 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dragon01
14:55:55.500 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39
14:55:55.500 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt
14:55:55.535 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt
14:55:55.535 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt
14:55:55.535 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40
14:55:55.535 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_nurgle08
14:55:55.574 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle08
14:55:55.574 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle08
14:55:55.574 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41
14:55:55.574 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base
14:55:55.889 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base
14:55:55.889 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base
14:55:55.890 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_hammer_03_t2/wpn_dw_2h_hammer_03_t2
14:55:56.003 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_hammer_03_t2/wpn_dw_2h_hammer_03_t2
14:55:56.003 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_hammer_03_t2/wpn_dw_2h_hammer_03_t2
14:55:56.004 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_handgun_02_t2/wpn_dw_handgun_02_t2_3p
14:55:56.145 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_handgun_02_t2/wpn_dw_handgun_02_t2_3p
14:55:56.145 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_handgun_02_t2/wpn_dw_handgun_02_t2_3p
14:55:56.146 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ironbreaker
14:55:56.412 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ironbreaker
14:55:56.412 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ironbreaker
14:55:56.413 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_hammers
14:55:56.469 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_hammers
14:55:56.469 [Lua] [PackageManager] Force_load: wwise/two_handed_hammers
14:55:56.469 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base
14:55:56.612 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base
14:55:56.612 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base
14:55:56.612 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15
14:55:56.662 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15
14:55:56.662 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15
14:55:56.662 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh
14:55:56.793 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh
14:55:56.793 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh
14:55:56.793 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/skins/green/chr_dwarf_ranger_ironbreaker_green
14:55:56.922 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/skins/green/chr_dwarf_ranger_ironbreaker_green
14:55:56.922 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/skins/green/chr_dwarf_ranger_ironbreaker_green
14:55:56.922 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base
14:55:57.170 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base
14:55:57.170 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base
14:55:57.171 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_handgun_02_t2/wpn_dw_handgun_02_t2
14:55:57.322 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_handgun_02_t2/wpn_dw_handgun_02_t2
14:55:57.322 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_handgun_02_t2/wpn_dw_handgun_02_t2
14:55:57.324 [Lua] [PackageManager] Queueing new asynch package: wwise/handgun_rifle
14:55:57.412 [Lua] [PackageManager] Finished loading asynchronous package: wwise/handgun_rifle
14:55:57.412 [Lua] [PackageManager] Force_load: wwise/handgun_rifle
14:55:57.412 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_hammer_03_t2/wpn_dw_2h_hammer_03_t2_3p
14:55:57.481 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_hammer_03_t2/wpn_dw_2h_hammer_03_t2_3p
14:55:57.481 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_hammer_03_t2/wpn_dw_2h_hammer_03_t2_3p
14:55:57.499 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 1
14:55:57.524 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
14:55:57.524 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
14:55:57.524 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43
14:55:57.558 [Lua] Players are leaving the safe zone
14:55:57.935 [Lua] StateInGameRunning:_game_actually_starts()
14:55:57.935 [Lua] #################################################################################################################
14:55:57.935 [Lua] [Loading Time]: 00:00:07 [Transition]: skaven_stronghold-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true
14:55:57.935 [Lua] #################################################################################################################
14:55:57.935 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 21
14:55:57.951 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 21
14:55:58.200 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 21
14:55:58.200 [Lua] Commit load time data
14:55:58.831 [Lua] PlayFabMirror:_commit_internal 10
14:55:58.831 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
14:55:58.835 [Lua] generate_backend_stats 110000106697298:1
14:55:58.844 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
14:55:58.844 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 22
14:55:58.851 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 22
14:55:59.240 [Lua] [IngameUI] menu view on_enter ingame_menu
14:55:59.282 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 22
14:55:59.295 [Lua] commit result success 10
14:55:59.335 [Lua] Set lobby begin:
14:55:59.335 [Lua] Lobby data level_key = inn_level
14:55:59.335 [Lua] Lobby data power_level = 835
14:55:59.335 [Lua] Lobby data selected_level_key = inn_level
14:55:59.335 [Lua] Lobby data difficulty = hardest
14:55:59.335 [Lua] Lobby data player_slot_4 = 0:0
14:55:59.335 [Lua] Lobby data unique_server_name = JayJay
14:55:59.335 [Lua] Lobby data matchmaking = false
14:55:59.335 [Lua] Lobby data host = 110000106697298
14:55:59.335 [Lua] Lobby data country_code = DE
14:55:59.335 [Lua] Lobby data game_mode = 3
14:55:59.335 [Lua] Lobby data player_slot_5 = 0:0
14:55:59.335 [Lua] Lobby data player_slot_2 = 0:0
14:55:59.335 [Lua] Lobby data player_slot_1 = 0:0
14:55:59.335 [Lua] Lobby data player_slot_3 = 110000106697298:1
14:55:59.335 [Lua] Lobby data num_players = 1
14:55:59.335 [Lua] Set lobby end.
14:55:59.499 [Lua] [IngameUI] menu view on_exit ingame_menu
14:56:00.082 [Lua] [IngameUI] menu view on_enter ingame_menu
14:56:00.827 [Lua] PopupManager:queue_default_popup: Are you sure that you want to exit the game? Exit Game end_game Yes cancel_popup No
14:56:01.465 [Lua] PopupManager:query_result returned result: end_game
14:56:01.465 [Lua] PlayFabMirror:_commit_internal nil
14:56:01.465 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
14:56:01.469 [Lua] generate_backend_stats 110000106697298:1
14:56:01.478 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
14:56:01.485 [Lua] commit result success 11
14:56:01.487 [Lua] [Matchmaking] Doing transition quit_game from UI
14:56:01.487 [Lua] TRANSITION quit_game nil nil
14:56:01.487 [Lua] [GameNetworkManager] Leaving game...
14:56:01.487 [Lua] [GameNetworkManager] Shutting down game session host.
14:56:01.487 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
14:56:01.487 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
14:56:01.487 [Lua] StateIngame: Got transition quit_game, set exit type to quit_game. Will exit at t=9.18
14:56:01.503 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
14:56:03.521 [Application] Lua signals application exit.
14:56:03.622 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
14:56:03.622 [Lua] Clearing all global lookup lists
14:56:03.622 [Lua] [IngamePlayerListUI] - Destroy
14:56:03.622 [Lua] [EquipmentUI] - Destroy
14:56:03.622 [Lua] [GamePadEquipmentUI] - Destroy
14:56:03.622 [Lua] [AbilityUI] - Destroy
14:56:03.622 [Lua] [GamePadAbilityUI] - Destroy
14:56:03.623 [Lua] [IngameUI] destroy
14:56:03.626 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_sienna_painting_wood_base_2
14:56:03.627 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_shallya01, keep_sienna_painting_wood_base_1
14:56:03.627 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_salty_painting_wood_base_2
14:56:03.627 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_salty_painting_wood_base_1
14:56:03.627 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kruber_painting_wood_base_2
14:56:03.627 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military02, keep_kruber_painting_wood_base_1
14:56:03.627 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_kerillian_painting_wood_base_2
14:56:03.627 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1
14:56:03.627 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle02, keep_hall_painting_wood_base_5
14:56:03.627 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle07, keep_hall_painting_wood_base_4
14:56:03.627 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle06, keep_hall_painting_wood_base_2
14:56:03.627 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_1
14:56:03.628 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne06, keep_bardin_painting_wood_base_2
14:56:03.628 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dragon01, keep_bardin_painting_wood_base_1
14:56:03.628 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_CurseOfTheVampireCoast_KeyArt, keep_bugmans_painting_wood_base_1
14:56:03.628 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle08, keep_hall_painting_wood_base_3
14:56:03.673 [Lua] [Managers] Destroying state managers...
14:56:03.678 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
14:56:03.747 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
14:56:03.747 [Lua] [Matchmaking] unregister rpcs
14:56:03.747 [Lua] [Matchmaking] destroying
14:56:03.747 [Lua] [ChatManager] Unregistering channel 1
14:56:03.747 [Lua] [EnemyPackageLoader] network_context_destroyed
14:56:03.747 [Lua] [PartyManager] network_context_destroyed
14:56:03.747 [Lua] [GameMechanismManager] network_context_destroyed
14:56:03.747 [Lua] initializing mechanism to: adventure
14:56:03.747 [EACServer] [15:56:03:747][Windows][EAC Server] [Info][Destroy] Called
14:56:03.750 [SteamVoipRoom] Leaving room da746013147a6656
14:56:03.750 [SteamVoipRoom] Destroying room da746013147a6656
14:56:03.755 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient
14:56:03.755 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, InventoryPackageSynchronizerClient
14:56:03.755 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_hammer_03_t2/wpn_dw_2h_hammer_03_t2, InventoryPackageSynchronizerClient
14:56:03.756 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient
14:56:03.756 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_15, InventoryPackageSynchronizerClient
14:56:03.761 [Lua] [PackageManager] Unload: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient
14:56:03.762 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_02_t2/wpn_dw_handgun_02_t2, InventoryPackageSynchronizerClient
14:56:03.762 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient
14:56:03.764 [Lua] [PackageManager] Unload: wwise/handgun_rifle, InventoryPackageSynchronizerClient
14:56:03.764 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_2h_hammer_03_t2/wpn_dw_2h_hammer_03_t2_3p, InventoryPackageSynchronizerClient
14:56:03.770 [Lua] [PackageManager] Unload: resource_packages/careers/dr_ironbreaker, InventoryPackageSynchronizerClient
14:56:03.770 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/skins/green/chr_dwarf_ranger_ironbreaker_green, InventoryPackageSynchronizerClient
14:56:03.772 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_02_t2/wpn_dw_handgun_02_t2_3p, InventoryPackageSynchronizerClient
14:56:03.772 [Lua] [LobbyHost] Destroying
14:56:03.853 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler
14:56:03.853 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level
14:56:03.853 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, tome_package_inn_level
14:56:03.853 [Lua] ############### UNLOADING PACKAGES ###############
14:56:03.853 [Lua] [Managers] Destroying state managers...
14:56:03.853 [Lua] [Managers] Destroying global managers...
14:56:03.995 [Lua] VMF:ON_UNLOAD()
14:56:04.012 [Lua] [PackageManager] Destroy()
14:56:04.012 [Lua] [PackageManager] Unload: resource_packages/dlcs/steak, boot
14:56:04.013 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_hud_dice_game, global
14:56:04.015 [Lua] [PackageManager] Unload: resource_packages/dlcs/store, boot
14:56:04.015 [Lua] [PackageManager] Unload: resource_packages/menu_assets_common, global
14:56:04.031 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_honduras, global
14:56:04.031 [Lua] [PackageManager] Unload: resource_packages/dlcs/celebrate, boot
14:56:04.036 [Lua] [PackageManager] Unload: resource_packages/dlcs/mutators_batch_02, boot
14:56:04.043 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_weapon_general, global
14:56:04.048 [Lua] [PackageManager] Unload: resource_packages/inventory, global
14:56:04.051 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_enemy_clan_rat_vce, global
14:56:04.051 [Lua] [PackageManager] Unload: resource_packages/dlcs/mutators_batch_01, boot
14:56:04.055 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_player_foley_common, global
14:56:04.055 [Lua] [PackageManager] Unload: resource_packages/careers, global
14:56:04.055 [Lua] [PackageManager] Unload: resource_packages/chests_d4, global
14:56:04.059 [Lua] [PackageManager] Unload: resource_packages/levels/ui_end_screen_victory, global
14:56:04.059 [Lua] [PackageManager] Unload: resource_packages/platform_specific/platform_specific, state_splash_screen
14:56:04.059 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_default, state_splash_screen
14:56:04.063 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_two, global
14:56:04.065 [Lua] [PackageManager] Unload: resource_packages/projection_decals, global
14:56:04.065 [Lua] [PackageManager] Unload: resource_packages/dlcs/belladonna_ingame, global
14:56:04.078 [Lua] [PackageManager] Unload: resource_packages/pickups, global
14:56:04.078 [Lua] [PackageManager] Unload: resource_packages/menu_assets, menu_assets -> Package still referenced, NOT unloaded:
14:56:04.078 [Lua] [PackageManager] Unload: resource_packages/menu_assets, state_splash_screen
14:56:04.078 [Lua] [PackageManager] Unload: resource_packages/dlcs/bogenhafen, boot
14:56:04.081 [Lua] [PackageManager] Unload: resource_packages/dlcs/anvil, boot
14:56:04.082 [Lua] [PackageManager] Unload: resource_packages/dlcs/gecko, boot
14:56:04.083 [Lua] [PackageManager] Unload: resource_packages/levels/ui_loot_preview, global
14:56:04.083 [Lua] [PackageManager] Unload: resource_packages/menu, state_splash_screen
14:56:04.083 [Lua] [PackageManager] Unload: resource_packages/dlcs/penny_part_2, boot
14:56:04.084 [Lua] [PackageManager] Unload: resource_packages/dlcs/eight_ball, boot
14:56:04.084 [Lua] [PackageManager] Unload: resource_packages/decals, global
14:56:04.087 [Lua] [PackageManager] Unload: resource_packages/levels/ui_end_screen, global
14:56:04.091 [Lua] [PackageManager] Unload: resource_packages/dlcs/penny_part_1, boot
14:56:04.091 [Lua] [PackageManager] Unload: resource_packages/dlcs/paperweight, boot
14:56:04.098 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_three, global
14:56:04.098 [Lua] [PackageManager] Unload: resource_packages/slug_core_materials, global
14:56:04.101 [Lua] [PackageManager] Unload: resource_packages/dlcs/belladonna, boot
14:56:04.106 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_one, global
14:56:04.138 [Lua] [PackageManager] Unload: resource_packages/ingame, global
14:56:04.139 [Lua] [PackageManager] Unload: resource_packages/dlcs/scorpion, boot
14:56:04.139 [Lua] [PackageManager] Unload: resource_packages/dlcs/holly, boot
14:56:04.140 [Lua] [PackageManager] Unload: resource_packages/title_screen, state_splash_screen
14:56:04.140 [Lua] [PackageManager] Unload: resource_packages/ingame_sounds_general_props, global
14:56:04.310 [RazerChroma] Shutdown Razer Chroma
14:56:05.237 [EAC] Shutdown
[Log end]