[Log version] 1
[Session] 71991a4e-25b3-42ff-9e42-e941b4528e4d
UTC time stamps
09:23:49.030 [Application] STARTUP: setup_crash_report, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2793
09:23:49.030 [Application] STARTUP: DLCList::setup, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2805
09:23:49.030 [Application] STARTUP: setup_timer, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2808
09:23:49.030 [Application] STARTUP: make system_info, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2813
09:23:49.030 [Application] STARTUP: setup_jobs, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2816
09:23:49.030 [Application] STARTUP: setup_resources, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2818
09:23:49.040 [RazerChroma] Setup Razer Chroma resources
09:23:49.040 [Application] STARTUP: setup_window, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2826
09:23:49.059 [Window] Window => active
09:23:49.112 [Application] STARTUP: make game, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2849
09:23:49.140 [Application] STARTUP: init steam, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2854
09:23:49.739 [EAC] Init client 11000010593901b
09:23:49.739 [EAC] EAC client initialized
09:23:49.739 warning: [EAC] Failed to initialize localization
09:23:49.740 [Application] STARTUP: setup renderer, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2863
09:23:49.745 [D3D12_RENDER_DEVICE] choosing adapter: 0 (NVIDIA GeForce RTX 2060 SUPER)
09:23:51.144 [Application] STARTUP: setup input, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2865
09:23:51.172 [Application] STARTUP: config renderer, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2871
09:23:51.641 [Application] STARTUP: setup physics, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2873
09:23:51.643 [Application] STARTUP: setup boot packages, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2876
09:23:51.740 [Application] STARTUP: setup physics properties, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2878
09:23:51.740 [Application] STARTUP: setup network, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2880
09:23:51.740 [Save] Save dir: `C:\Users\harri\AppData\Roaming\fatshark\Vermintide 2`
09:23:51.740 [Application] STARTUP: setup entities, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2894
09:23:51.740 [Application] STARTUP: game init, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2913
09:23:51.857 [RazerChroma] Setup Razer Chroma
09:23:52.261 [LightFX ] Loaded DLL.
09:23:52.261 [LightFX ] Init()
09:23:52.265 [LightFX ] LightFX failed to initialize
09:23:52.280 [Lua] boot.lua start, os clock: 5.4139999999999997
09:23:52.280 [Lua] LUA IS STRIPPED!
09:23:52.280 [Lua] Boot:setup() entered. time: 0 os-clock: 5.4139999999999997
09:23:52.280 [Lua] --- CPU
CPU: Intel(R) Core(TM) i5-9400 CPU @ 2.90GHz
Vendor: GenuineIntel
Logical processors: 6
Family: 0:6, Model: 9:14
Type: 0, Stepping: 12
Features: SSE SSE2 SSE3 SSSE3 SSE4.1 SSE4.2
Feature bits:
EBX: 00000010 00010000 00001000 00000000
ECX: 01111111 11111010 11111011 10111111
EDX: 10111111 11101011 11111011 11111111
--- Memory
Physical Total: 16309MB
Available: 10670MB
--- OS
Windows version 10.0 build 19042, 64 bit
Windows 10
Machine ID e3117b1d-7819-459a-b4f8-bdcefbf94f7a
--- Graphics
Graphics card: NVIDIA GeForce RTX 2060 SUPER (DirectX 12.1, 8031MB) Driver version: 46611
Graphics card: Microsoft Basic Render Driver (DirectX 12.1, 0MB)
--- Network
Network interface: Intel(R) Ethernet Connection (2) I219-V (IPv4, IPv6)
Network interface: Intel(R) Dual Band Wireless-AC 3168 (IPv4, IPv6)
Network interface: Microsoft Wi-Fi Direct Virtual Adapter (IPv4, IPv6)
Network interface: Microsoft Wi-Fi Direct Virtual Adapter #2 (IPv4, IPv6)
Network interface: Bluetooth Device (Personal Area Network) (IPv4, IPv6)
--- Input
Input device: Mouse (18.1): Mouse
Input device: Keyboard (19.4): Keyboard
Input device: Generic (17.0): USB Keyboard
09:23:52.281 [Application] STARTUP: pre update loop, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 3269
09:23:52.317 [SteamStats] RequestCurrentStats success: true
09:23:57.687 [Lua] Boot:booting_update() reports boot packages loaded, initializing scripts. time: 6.7649766225367785 os-clock: 10.821
09:23:57.688 [Lua] Flushing: resource_packages/boot_assets [ResourcePackage]
09:23:57.688 [Lua] Flushing: resource_packages/fonts [ResourcePackage]
09:23:57.688 [Lua] Flushing: resource_packages/strings [ResourcePackage]
09:23:57.688 [Lua] Flushing: resource_packages/foundation_scripts [ResourcePackage]
09:23:57.689 [Lua] Flushing: resource_packages/game_scripts [ResourcePackage]
09:23:57.689 [Lua] Flushing: backend/local_backend/local_backend [ResourcePackage]
09:23:57.689 [Lua] Flushing: resource_packages/level_scripts [ResourcePackage]
09:23:57.689 [Lua] Flushing: resource_packages/levels/debug_levels [ResourcePackage]
09:23:57.689 [Lua] Flushing: resource_packages/levels/benchmark_levels [ResourcePackage]
09:23:57.689 [Lua] Flushing: resource_packages/levels/honduras_levels [ResourcePackage]
09:23:57.689 [Lua] Flushing: resource_packages/fat_ui [ResourcePackage]
09:23:57.689 [Lua] Flushing: resource_packages/breeds [ResourcePackage]
09:23:57.689 [Lua] Flushing: resource_packages/breeds_common_resources [ResourcePackage]
09:23:57.689 [Lua] Development.init_application_parameters
09:23:57.689 [Lua] -----------------------------------------------------------------
09:23:57.689 [Lua] -- Application parameters --
09:23:57.689 [Lua] -----------------------------------------------------------------
09:23:57.690 [Lua] *****************************************************************
09:23:57.690 [Lua] ** Initial contents of script_data **
09:23:57.690 [Lua] script_data.beta_level_progression = false
09:23:57.690 [Lua] script_data.build_identifier = cd937a0ba267
09:23:57.690 [Lua] script_data.debug_interactions = false
09:23:57.690 [Lua] script_data.disable_debug_draw = true
09:23:57.690 [Lua] script_data.disable_intro_trailer = false
09:23:57.690 [Lua] script_data.disable_store = false
09:23:57.690 [Lua] script_data.disable_tutorial_at_start = true
09:23:57.690 [Lua] script_data.eac-untrusted = false
09:23:57.690 [Lua] script_data.enable_detailed_tooltips = false
09:23:57.690 [Lua] script_data.force_debug_disabled = true
09:23:57.690 [Lua] script_data.force_steam = true
09:23:57.690 [Lua] script_data.hide_fps = true
09:23:57.690 [Lua] script_data.hide_version_info = true
09:23:57.690 [Lua] script_data.matchmaking_debug = true
09:23:57.690 [Lua] script_data.network_debug = true
09:23:57.690 [Lua] script_data.package_debug = true
09:23:57.690 [Lua] script_data.packaged_build = true
09:23:57.690 [Lua] script_data.settings = { }
09:23:57.690 [Lua] script_data.show_fps = false
09:23:57.690 [Lua] script_data.spawn_empty_chest = true
09:23:57.690 [Lua] script_data.telemetry_log_interval = 600
09:23:57.690 [Lua] script_data.tobii_button = false
09:23:57.690 [Lua] script_data.use_beta_overlay = false
09:23:57.690 [Lua] script_data.use_local_backend = false
09:23:57.690 [Lua] script_data.use_tech_telemetry = true
09:23:57.690 [Lua] script_data.use_telemetry = true
09:23:57.690 [Lua] *****************************************************************
09:23:57.690 [Lua] [Boot] use baked enemy meshes: false
09:23:57.690 [Lua] [PackageManager] Load: resource_packages/dlcs/bogenhafen, boot, async-read,
09:23:57.690 [Lua] [PackageManager] Load: resource_packages/dlcs/anvil, boot, async-read,
09:23:57.690 [Lua] [PackageManager] Load: resource_packages/dlcs/cog, boot, async-read,
09:23:57.690 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_01, boot, async-read,
09:23:57.690 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_1, boot, async-read,
09:23:57.690 [Lua] [PackageManager] Load: resource_packages/dlcs/store, boot, async-read,
09:23:57.690 [Lua] [PackageManager] Load: resource_packages/dlcs/steak, boot, async-read,
09:23:57.690 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_04, boot, async-read,
09:23:57.690 [Lua] [PackageManager] Load: resource_packages/dlcs/morris, boot, async-read,
09:23:57.690 [Lua] [PackageManager] Load: resource_packages/dlcs/morris_platform_specific, boot, async-read,
09:23:57.690 [Lua] [PackageManager] Load: resource_packages/dlcs/celebrate, boot, async-read,
09:23:57.690 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_3, boot, async-read,
09:23:57.690 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_02, boot, async-read,
09:23:57.690 [Lua] [PackageManager] Load: resource_packages/dlcs/paperweight, boot, async-read,
09:23:57.690 [Lua] [PackageManager] Load: resource_packages/dlcs/lake, boot, async-read,
09:23:57.690 [Lua] [PackageManager] Load: resource_packages/dlcs/eight_ball, boot, async-read,
09:23:57.690 [Lua] [PackageManager] Load: resource_packages/dlcs/gecko, boot, async-read,
09:23:57.690 [Lua] [PackageManager] Load: resource_packages/dlcs/holly, boot, async-read,
09:23:57.690 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna, boot, async-read,
09:23:57.690 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_2, boot, async-read,
09:23:57.690 [Lua] [PackageManager] Load: resource_packages/dlcs/scorpion, boot, async-read,
09:23:57.737 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/bogenhafen
09:23:57.737 [Lua] [PackageManager] Force_load: resource_packages/dlcs/bogenhafen
09:23:57.737 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/anvil
09:23:57.871 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/anvil
09:23:57.871 [Lua] [PackageManager] Force_load: resource_packages/dlcs/anvil
09:23:57.872 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/cog
09:23:57.939 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/cog
09:23:57.939 [Lua] [PackageManager] Force_load: resource_packages/dlcs/cog
09:23:57.940 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_01
09:23:58.171 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_01
09:23:58.171 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_01
09:23:58.171 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_1
09:23:58.354 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_1
09:23:58.354 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_1
09:23:58.355 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/store
09:23:58.539 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/store
09:23:58.539 [Lua] [PackageManager] Force_load: resource_packages/dlcs/store
09:23:58.539 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/steak
09:23:58.621 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/steak
09:23:58.621 [Lua] [PackageManager] Force_load: resource_packages/dlcs/steak
09:23:58.621 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_04
09:23:58.787 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_04
09:23:58.787 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_04
09:23:58.787 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/morris
09:23:59.287 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/morris
09:23:59.287 [Lua] [PackageManager] Force_load: resource_packages/dlcs/morris
09:23:59.288 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/morris_platform_specific
09:23:59.354 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/morris_platform_specific
09:23:59.354 [Lua] [PackageManager] Force_load: resource_packages/dlcs/morris_platform_specific
09:23:59.354 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/celebrate
09:23:59.421 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/celebrate
09:23:59.421 [Lua] [PackageManager] Force_load: resource_packages/dlcs/celebrate
09:23:59.421 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_3
09:23:59.537 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_3
09:23:59.537 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_3
09:23:59.538 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_02
09:23:59.970 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_02
09:23:59.970 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_02
09:23:59.971 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/paperweight
09:24:00.038 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/paperweight
09:24:00.038 [Lua] [PackageManager] Force_load: resource_packages/dlcs/paperweight
09:24:00.038 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/lake
09:24:00.104 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/lake
09:24:00.104 [Lua] [PackageManager] Force_load: resource_packages/dlcs/lake
09:24:00.104 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/eight_ball
09:24:00.171 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/eight_ball
09:24:00.171 [Lua] [PackageManager] Force_load: resource_packages/dlcs/eight_ball
09:24:00.171 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/gecko
09:24:00.238 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/gecko
09:24:00.238 [Lua] [PackageManager] Force_load: resource_packages/dlcs/gecko
09:24:00.238 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/holly
09:24:00.304 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/holly
09:24:00.304 [Lua] [PackageManager] Force_load: resource_packages/dlcs/holly
09:24:00.304 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna
09:24:00.470 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna
09:24:00.470 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna
09:24:00.471 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_2
09:24:00.554 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_2
09:24:00.554 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_2
09:24:00.554 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/scorpion
09:24:00.622 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/scorpion
09:24:00.622 [Lua] [PackageManager] Force_load: resource_packages/dlcs/scorpion
09:24:00.642 [Lua] settings.steam: nil
09:24:00.642 [Lua] Steam: table: 00000000000625D0
09:24:00.642 [Lua] force_steam: true
09:24:00.642 [Lua] BUILD: release
09:24:00.642 [Lua] test_backend: nil
09:24:00.642 [Lua] DEDICATED_SERVER: false
09:24:00.642 [Lua] Using app_id '552500' to define backend
09:24:00.642 [Lua] PlayFab Title ID: 5107
09:24:00.702 [Lua] [1] = chaos_dummy_troll (string)
09:24:00.702 [Lua] [2] = chaos_dummy_exalted_sorcerer_drachenfels (string)
09:24:00.702 [Lua] [3] = skaven_rat_ogre (string)
09:24:00.702 [Lua] [4] = critter_rat (string)
09:24:00.702 [Lua] [5] = chaos_troll (string)
09:24:00.702 [Lua] [6] = beastmen_minotaur (string)
09:24:00.702 [Lua] [7] = skaven_storm_vermin_warlord (string)
09:24:00.702 [Lua] [8] = skaven_stormfiend (string)
09:24:00.702 [Lua] [9] = chaos_greed_pinata (string)
09:24:00.702 [Lua] [10] = skaven_stormfiend_demo (string)
09:24:00.702 [Lua] [11] = chaos_plague_wave_spawner (string)
09:24:00.702 [Lua] [12] = chaos_vortex (string)
09:24:00.702 [Lua] [13] = skaven_stormfiend_boss (string)
09:24:00.702 [Lua] [14] = chaos_spawn (string)
09:24:00.702 [Lua] [15] = skaven_storm_vermin_champion (string)
09:24:00.702 [Lua] [16] = chaos_tentacle (string)
09:24:00.702 [Lua] [17] = chaos_spawn_exalted_champion_norsca (string)
09:24:00.702 [Lua] [18] = skaven_grey_seer (string)
09:24:00.702 [Lua] [19] = skaven_explosive_loot_rat (string)
09:24:00.702 [Lua] [20] = skaven_loot_rat (string)
09:24:00.702 [Lua] [21] = critter_pig (string)
09:24:00.702 [Lua] [22] = chaos_dummy_sorcerer (string)
09:24:00.702 [Lua] [23] = chaos_mutator_sorcerer (string)
09:24:00.702 [Lua] [24] = skaven_gutter_runner (string)
09:24:00.702 [Lua] [25] = skaven_pack_master (string)
09:24:00.702 [Lua] [26] = chaos_exalted_sorcerer (string)
09:24:00.702 [Lua] [27] = chaos_vortex_sorcerer (string)
09:24:00.702 [Lua] [28] = skaven_poison_wind_globadier (string)
09:24:00.702 [Lua] [29] = chaos_corruptor_sorcerer (string)
09:24:00.702 [Lua] [30] = chaos_warrior (string)
09:24:00.702 [Lua] [31] = skaven_warpfire_thrower (string)
09:24:00.702 [Lua] [32] = chaos_exalted_sorcerer_drachenfels (string)
09:24:00.702 [Lua] [33] = chaos_plague_sorcerer (string)
09:24:00.702 [Lua] [34] = curse_mutator_sorcerer (string)
09:24:00.702 [Lua] [35] = chaos_exalted_champion_warcamp (string)
09:24:00.702 [Lua] [36] = chaos_tentacle_sorcerer (string)
09:24:00.702 [Lua] [37] = skaven_ratling_gunner (string)
09:24:00.702 [Lua] [38] = chaos_exalted_champion_norsca (string)
09:24:00.702 [Lua] [39] = chaos_raider (string)
09:24:00.702 [Lua] [40] = chaos_berzerker (string)
09:24:00.702 [Lua] [41] = beastmen_ungor_dummy (string)
09:24:00.702 [Lua] [42] = skaven_storm_vermin (string)
09:24:00.702 [Lua] [43] = beastmen_standard_bearer_crater (string)
09:24:00.702 [Lua] [44] = chaos_raider_tutorial (string)
09:24:00.702 [Lua] [45] = beastmen_gor_dummy (string)
09:24:00.702 [Lua] [46] = beastmen_bestigor_dummy (string)
09:24:00.702 [Lua] [47] = skaven_storm_vermin_with_shield (string)
09:24:00.702 [Lua] [48] = beastmen_ungor (string)
09:24:00.702 [Lua] [49] = skaven_storm_vermin_commander (string)
09:24:00.702 [Lua] [50] = beastmen_ungor_archer (string)
09:24:00.702 [Lua] [51] = beastmen_standard_bearer (string)
09:24:00.702 [Lua] [52] = beastmen_gor (string)
09:24:00.702 [Lua] [53] = beastmen_bestigor (string)
09:24:00.702 [Lua] [54] = skaven_plague_monk (string)
09:24:00.702 [Lua] [55] = chaos_marauder (string)
09:24:00.702 [Lua] [56] = skaven_dummy_clan_rat (string)
09:24:00.702 [Lua] [57] = chaos_marauder_tutorial (string)
09:24:00.702 [Lua] [58] = skaven_clan_rat (string)
09:24:00.702 [Lua] [59] = chaos_zombie (string)
09:24:00.702 [Lua] [60] = chaos_fanatic (string)
09:24:00.702 [Lua] [61] = skaven_clan_rat_tutorial (string)
09:24:00.702 [Lua] [62] = chaos_marauder_with_shield (string)
09:24:00.702 [Lua] [63] = skaven_clan_rat_with_shield (string)
09:24:00.703 [Lua] [64] = skaven_slave (string)
09:24:00.703 [Lua] [65] = skaven_dummy_slave (string)
09:24:00.751 [Lua] [UIRenderer] Loading
09:24:00.757 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_minotaur (DLC steak) to category bosses.
09:24:00.757 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_exalted_sorcerer_drachenfels (DLC penny_part_3) to category level_specific.
09:24:00.757 [Lua] [EnemyPackageLoaderSettings] Added DLC breed skaven_explosive_loot_rat (DLC mutators_batch_02) to category level_specific.
09:24:00.757 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_mutator_sorcerer (DLC mutators_batch_02) to category level_specific.
09:24:00.757 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_standard_bearer (DLC belladonna) to category specials.
09:24:00.757 [Lua] [EnemyPackageLoaderSettings] enemy_package_loader_policy: default
09:24:00.773 [Lua] level display name warcamp
09:24:00.773 [Lua] level display name prologue
09:24:00.773 [Lua] level display name military
09:24:00.773 [Lua] level display name skaven_stronghold
09:24:00.773 [Lua] level display name ussingen
09:24:00.773 [Lua] level display name fort
09:24:00.773 [Lua] level display name ground_zero
09:24:00.773 [Lua] level display name elven_ruins
09:24:00.773 [Lua] level display name farmlands
09:24:00.773 [Lua] level display name plaza
09:24:00.773 [Lua] level display name mines
09:24:00.773 [Lua] level display name magnus
09:24:00.773 [Lua] level display name crater
09:24:00.773 [Lua] level display name bell
09:24:00.773 [Lua] level display name dlc_bastion
09:24:00.773 [Lua] level display name skittergate
09:24:00.773 [Lua] level display name dlc_bogenhafen_city
09:24:00.773 [Lua] level display name dlc_bogenhafen_slum
09:24:00.773 [Lua] level display name cemetery
09:24:00.773 [Lua] level display name dlc_castle
09:24:00.773 [Lua] level display name forest_ambush
09:24:00.773 [Lua] level display name nurgle
09:24:00.773 [Lua] level display name catacombs
09:24:00.773 [Lua] level display name dlc_portals
09:24:00.828 [Lua] TIME: 0.024999999999999
09:24:01.857 [Lua] [ConflictSettings] Contained breeds generated in: 0.9789999999999992
09:24:01.986 [Lua] <>realm = official<>
09:24:01.987 warning: [ModManager] Mod with id 1391113873ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1391113873\mod.bin can't be added as mod hash catalog to EAC, skipping
09:24:01.987 warning: [ModManager] Mod with id 1425249043ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1425249043\mod.bin can't be added as mod hash catalog to EAC, skipping
09:24:01.987 warning: [ModManager] Mod with id 1422758813ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1422758813\mod.bin can't be added as mod hash catalog to EAC, skipping
09:24:01.996 warning: [ModManager] Mod with id 1406006290ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1406006290\mod.bin can't be added as mod hash catalog to EAC, skipping
09:24:01.996 warning: [ModManager] Mod with id 1393694530ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1393694530\mod.bin can't be added as mod hash catalog to EAC, skipping
09:24:01.997 warning: [ModManager] Mod with id 1391975678ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1391975678\mod.bin can't be added as mod hash catalog to EAC, skipping
09:24:01.997 warning: [ModManager] Mod with id 1395132559ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1395132559\mod.bin can't be added as mod hash catalog to EAC, skipping
09:24:01.997 warning: [ModManager] Mod with id 1388882435ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1388882435\mod.bin can't be added as mod hash catalog to EAC, skipping
09:24:01.997 warning: [ModManager] Mod with id 1694820325ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1694820325\mod.bin can't be added as mod hash catalog to EAC, skipping
09:24:02.042 warning: [ModManager] Mod with id 1391114686ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1391114686\mod.bin can't be added as mod hash catalog to EAC, skipping
09:24:02.042 warning: [ModManager] Mod with id 1529868962ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1529868962\mod.bin can't be added as mod hash catalog to EAC, skipping
09:24:02.042 warning: [ModManager] Mod with id 2400898149ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\2400898149\mod.bin can't be added as mod hash catalog to EAC, skipping
09:24:02.042 warning: [ModManager] Mod with id 1405086221ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1405086221\mod.bin can't be added as mod hash catalog to EAC, skipping
09:24:02.043 warning: [ModManager] Mod with id 1672222699ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1672222699\mod.bin can't be added as mod hash catalog to EAC, skipping
09:24:02.045 warning: [ModManager] Mod with id 1393616748ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1393616748\mod.bin can't be added as mod hash catalog to EAC, skipping
09:24:02.045 warning: [ModManager] Mod with id 1417461746ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1417461746\mod.bin can't be added as mod hash catalog to EAC, skipping
09:24:02.045 warning: [ModManager] Mod with id 1423536193ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1423536193\mod.bin can't be added as mod hash catalog to EAC, skipping
09:24:02.046 warning: [ModManager] Mod with id 1388991228ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1388991228\mod.bin can't be added as mod hash catalog to EAC, skipping
09:24:02.046 warning: [ModManager] Mod with id 1944062122ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1944062122\mod.bin can't be added as mod hash catalog to EAC, skipping
09:24:02.046 warning: [ModManager] Mod with id 1408858726ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1408858726\mod.bin can't be added as mod hash catalog to EAC, skipping
09:24:02.046 warning: [ModManager] Mod with id 1687843693ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1687843693\mod.bin can't be added as mod hash catalog to EAC, skipping
09:24:02.046 warning: [ModManager] Mod with id 2113204803ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\2113204803\mod.bin can't be added as mod hash catalog to EAC, skipping
09:24:02.046 warning: [ModManager] Mod with id 2117206350ll and path C:\Program Files (x86)\Steam\steamapps\workshop\content\552500\2117206350\mod.bin can't be added as mod hash catalog to EAC, skipping
09:24:02.375 [Lua]
09:24:02.375 [Lua] [1] = table
09:24:02.375 [Lua] [download_pending] = false (boolean)
09:24:02.375 [Lua] [id] = 1369573612 (string)
09:24:02.375 [Lua] [banned] = false (boolean)
09:24:02.375 [Lua] [author_id] = 58813412 (number)
09:24:02.375 [Lua] [tags] = table
09:24:02.375 [Lua] [1] = Tools (string)
09:24:02.375 [Lua] [2] = approved (string)
09:24:02.375 [Lua] [author] = bIbIbI(rus) (string)
09:24:02.375 [Lua] [sanctioned] = true (boolean)
09:24:02.375 [Lua] [out_of_date] = false (boolean)
09:24:02.375 [Lua] [downloading] = false (boolean)
09:24:02.375 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/930435675449532743/7127648A7F1DCB321D639DAC844BA9A59ED9A6F5/ (string)
09:24:02.375 [Lua] [num_children] = 0 (number)
09:24:02.375 [Lua] [ugc_status] = 3 (number)
09:24:02.375 [Lua] [description] = The Vermintide Mod Framework (VMF) is an open-source, community-run framework of modules that provides enhanced modding capabilities and support. The framework is designed to be both independent and lightweight; making no changes to gameplay on its own.
Mods created for the project may utilize:
[list]
[*]Mod options (opened from the main menu or by pressing F4)
[*]Shared function hooks
[*]Chat commands
[*]Keybinds
[*]Mutator support (only available in Vermintide 1 at this time)
[*]Network calls
[*]Rewritten, lightweight mod functions
[*]An on-event call system
[/list]
The Vermintide Mod Framework originally started in Warhammer End Times: Vermintide as an unofficial modding platform. In the time since, VMF has been rewritten and redesigned with contributions from many unique members of the community; culminating in this unified project made for the arrival of official mod support.
If you're interested in creating mods with VMF, please check out [url=https://vmf-docs.verminti.de/]the project's wiki[/url].
If you'd like to contribute to the code behind VMF, visit [url=https://github.com/Vermintide-Mod-Framework/Vermintide-Mod-Framework]the project's GitHub repository[/url]. (string)
09:24:02.375 [Lua] [last_updated] = 1/24/2021 2:43:35 PM (string)
09:24:02.375 [Lua] [installed] = true (boolean)
09:24:02.375 [Lua] [enabled] = true (boolean)
09:24:02.375 [Lua] [name] = Vermintide Mod Framework (string)
09:24:02.375 [Lua] [dependency_error] = (string)
09:24:02.375 [Lua] [2] = table
09:24:02.375 [Lua] [download_pending] = false (boolean)
09:24:02.375 [Lua] [id] = 1389872347 (string)
09:24:02.375 [Lua] [children] = table
09:24:02.375 [Lua] [1] = 1369573612 (string)
09:24:02.375 [Lua] [banned] = false (boolean)
09:24:02.375 [Lua] [author_id] = 4821406 (number)
09:24:02.375 [Lua] [tags] = table
09:24:02.375 [Lua] [1] = approved (string)
09:24:02.375 [Lua] [2] = UI (string)
09:24:02.375 [Lua] [author] = grasmann (string)
09:24:02.375 [Lua] [sanctioned] = true (boolean)
09:24:02.375 [Lua] [out_of_date] = false (boolean)
09:24:02.375 [Lua] [downloading] = false (boolean)
09:24:02.375 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932687475277931862/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string)
09:24:02.375 [Lua] [num_children] = 1 (number)
09:24:02.375 [Lua] [ugc_status] = 3 (number)
09:24:02.375 [Lua] [description] = [b]Provides functionalities to create simple windows / widgets.[/b]
Version: 2.1.2
This mod doesn't have a purpose on its own.
It allows other mods to create and show simple windows to control something.
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Credits[/h1]
[url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/wiki/Simple-UI-Reference][h1]Reference[/h1][/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/simple_ui/readme.txt][h1]Changelog[/h1][/url] (string)
09:24:02.375 [Lua] [last_updated] = 10/31/2019 9:17:26 AM (string)
09:24:02.375 [Lua] [installed] = true (boolean)
09:24:02.375 [Lua] [enabled] = true (boolean)
09:24:02.375 [Lua] [name] = Simple UI (string)
09:24:02.375 [Lua] [dependency_error] = (string)
09:24:02.375 [Lua] [3] = table
09:24:02.375 [Lua] [download_pending] = false (boolean)
09:24:02.375 [Lua] [id] = 1374248490 (string)
09:24:02.375 [Lua] [children] = table
09:24:02.375 [Lua] [1] = 1369573612 (string)
09:24:02.375 [Lua] [banned] = false (boolean)
09:24:02.375 [Lua] [author_id] = 45268594 (number)
09:24:02.375 [Lua] [tags] = table
09:24:02.375 [Lua] [1] = approved (string)
09:24:02.375 [Lua] [author] = prop joe (string)
09:24:02.375 [Lua] [sanctioned] = true (boolean)
09:24:02.375 [Lua] [out_of_date] = false (boolean)
09:24:02.375 [Lua] [downloading] = false (boolean)
09:24:02.375 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560288886539/0C3507B376C574070BAB06A5785E44CDFFF7B563/ (string)
09:24:02.375 [Lua] [num_children] = 1 (number)
09:24:02.375 [Lua] [ugc_status] = 3 (number)
09:24:02.375 [Lua] [description] = A collection of resources that help in coding mods.
https://github.com/stevedonovan/Penlight
Docs:
http://stevedonovan.github.io/Penlight/api/index.html
Use:
local pl = require'pl.import_into'()
pl.tablex.deepcompare(t1, t2)
Or to require individual modules:
local tablex = require'pl.tablex'
tablex.deepcompare(t1, t2)
Please DO NOT use require 'pl', this pollutes the global table.
Some modules have been removed due to security concerns: sip and lapp, and those related to file access.
Note that using the pretty module to print tables can cause a stack overflow due to it not handling recursion in table members.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/Penlight%20Lua%20Libraries]Source[/url] (string)
09:24:02.375 [Lua] [last_updated] = 8/29/2018 8:03:32 PM (string)
09:24:02.375 [Lua] [installed] = true (boolean)
09:24:02.375 [Lua] [enabled] = true (boolean)
09:24:02.375 [Lua] [name] = Penlight Lua Libraries (string)
09:24:02.375 [Lua] [dependency_error] = (string)
09:24:02.375 [Lua] [4] = table
09:24:02.375 [Lua] [download_pending] = false (boolean)
09:24:02.375 [Lua] [id] = 1397265260 (string)
09:24:02.375 [Lua] [children] = table
09:24:02.375 [Lua] [1] = 1369573612 (string)
09:24:02.375 [Lua] [banned] = false (boolean)
09:24:02.375 [Lua] [author_id] = 26572404 (number)
09:24:02.375 [Lua] [tags] = table
09:24:02.375 [Lua] [1] = UI (string)
09:24:02.375 [Lua] [2] = QoL (string)
09:24:02.375 [Lua] [3] = approved (string)
09:24:02.375 [Lua] [author] = Necrossin (string)
09:24:02.375 [Lua] [sanctioned] = true (boolean)
09:24:02.375 [Lua] [out_of_date] = false (boolean)
09:24:02.375 [Lua] [downloading] = false (boolean)
09:24:02.375 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/956340376236224287/44E980F005ECCB128AC4DA8D99A22BE05A14337E/ (string)
09:24:02.375 [Lua] [num_children] = 1 (number)
09:24:02.375 [Lua] [ugc_status] = 3 (number)
09:24:02.375 [Lua] [description] = [b]This mod aims to make default HUD more informative, descriptive and customizable.[/b]
Features include:
[list]
[*]Numeric health values
[*]Detailed ammo counters
[*]Career skill cooldown timers
[*]Icons indicating "last life" and "Natural Bond" presence
[/list]
[h1][b]NOTE ON OPTIONS[/b][/h1]
Most of the features are customizable and every single one can be disabled. So, if you find anything that's not useful for you, feel like HUD is a bit cluttered or just want to find out how different numeric health representations look like - make sure to check out "Mod Options" and make everything look just like you see fit.
[h1][b]DEPENDENCY WARNING[/b][/h1]
[b][url=steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] is required to use this mod. Make sure to subscribe and place it above this mod in launcher's load order menu.[/b]
[b]Source code on GitHub:[/b] https://github.com/Necrossin/NumericUI
(string)
09:24:02.375 [Lua] [last_updated] = 2/5/2021 3:14:50 PM (string)
09:24:02.375 [Lua] [installed] = true (boolean)
09:24:02.375 [Lua] [enabled] = true (boolean)
09:24:02.375 [Lua] [name] = Numeric UI (string)
09:24:02.375 [Lua] [dependency_error] = (string)
09:24:02.375 [Lua] [5] = table
09:24:02.375 [Lua] [download_pending] = false (boolean)
09:24:02.375 [Lua] [id] = 1445717962 (string)
09:24:02.375 [Lua] [children] = table
09:24:02.375 [Lua] [1] = 1369573612 (string)
09:24:02.375 [Lua] [2] = 1389872347 (string)
09:24:02.375 [Lua] [banned] = false (boolean)
09:24:02.375 [Lua] [author_id] = 38895286 (number)
09:24:02.375 [Lua] [tags] = table
09:24:02.375 [Lua] [1] = UI (string)
09:24:02.375 [Lua] [2] = QoL (string)
09:24:02.375 [Lua] [3] = Approved (string)
09:24:02.375 [Lua] [author] = Squatting Bear (string)
09:24:02.375 [Lua] [sanctioned] = true (boolean)
09:24:02.375 [Lua] [out_of_date] = false (boolean)
09:24:02.375 [Lua] [downloading] = false (boolean)
09:24:02.375 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/994618220849696873/E5F51504EF268BD99C1B2C6A86E9C9F7260BB374/ (string)
09:24:02.375 [Lua] [num_children] = 2 (number)
09:24:02.375 [Lua] [ugc_status] = 3 (number)
09:24:02.375 [Lua] [description] = [b]Allows you to save multiple configurations of equipment and talents for each hero career, so that you can restore an entire configuration with a couple of mouse clicks.[/b]
Some things that might not be obvious:
[list]
[*] You can right-click on a loadout number to restore that loadout without having to open the loadout details panel.
[*] You can rename a loadout by clicking on its current name at the top of the loadout details panel.
[*] Loadouts are saved to a Steam cloud file, so if you play Vermintide 2 on multiple PCs using the same account, your loadouts should be automatically kept up to date on all of them without having to manually copy files.
[/list]
Version: 1.1.3
Changelist:
1.1.3: Fix to allow equipping a melee weapon in the ranged slot for Grail Knight.
1.1.2: Fix for loadouts with Throwing Axes not working.
1.1.1: Fixes for breakage from changes in v2.0 of the game.
1.1.0: Added a few new features: bot override loadouts, right-click loadout number to restore it, and restore loadouts on hero-select screen when joining games.
1.0.6: Fix for another exploit which allowed items to be equipped in the wrong slots.
1.0.5: Fix for exploits which allowed items to be equipped on the wrong careers.
1.0.4: Don't rely on deprecated behaviour of hook library (repeatedly hooking same function).
1.0.3: Fix for breakage from changes in v1.2 of the game.
1.0.2: Fixes to work with hero/career switch in UI Improvements mod
1.0.1: Fixes for UI scaling
1.0.0: Initial release
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1389872347]Simple UI[/url]
[h1]Acknowledgments[/h1]
Special thanks to [url=http://steamcommunity.com/profiles/76561197965087134/]grasmann[/url] for his excellent Simple UI mod.
General thanks to everyone who worked on the Vermintide Mod Framework.
(string)
09:24:02.375 [Lua] [last_updated] = 6/26/2020 5:19:49 AM (string)
09:24:02.375 [Lua] [installed] = true (boolean)
09:24:02.375 [Lua] [enabled] = true (boolean)
09:24:02.375 [Lua] [name] = Loadout Manager (string)
09:24:02.375 [Lua] [dependency_error] = (string)
09:24:02.375 [Lua] [6] = table
09:24:02.375 [Lua] [download_pending] = false (boolean)
09:24:02.375 [Lua] [id] = 1395453301 (string)
09:24:02.375 [Lua] [children] = table
09:24:02.375 [Lua] [1] = 1369573612 (string)
09:24:02.375 [Lua] [banned] = false (boolean)
09:24:02.375 [Lua] [author_id] = 58813412 (number)
09:24:02.375 [Lua] [tags] = table
09:24:02.375 [Lua] [1] = Approved (string)
09:24:02.375 [Lua] [2] = QoL (string)
09:24:02.375 [Lua] [author] = bIbIbI(rus) (string)
09:24:02.375 [Lua] [sanctioned] = true (boolean)
09:24:02.375 [Lua] [out_of_date] = false (boolean)
09:24:02.375 [Lua] [downloading] = false (boolean)
09:24:02.375 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932688426797061472/E0183A7D3791BEDC8C898CA04BF3FFE6F67870D9/ (string)
09:24:02.376 [Lua] [num_children] = 1 (number)
09:24:02.376 [Lua] [ugc_status] = 3 (number)
09:24:02.376 [Lua] [description] = We all appreciate Fatshark's work, but seeing their intro for the 100th time is just annoying. This mod completely disables it. (string)
09:24:02.376 [Lua] [last_updated] = 12/6/2019 11:35:09 AM (string)
09:24:02.376 [Lua] [installed] = true (boolean)
09:24:02.376 [Lua] [enabled] = true (boolean)
09:24:02.376 [Lua] [name] = Skip Intro (string)
09:24:02.376 [Lua] [dependency_error] = (string)
09:24:02.376 [Lua] [7] = table
09:24:02.376 [Lua] [download_pending] = false (boolean)
09:24:02.376 [Lua] [id] = 1495937978 (string)
09:24:02.376 [Lua] [children] = table
09:24:02.376 [Lua] [1] = 1369573612 (string)
09:24:02.376 [Lua] [banned] = false (boolean)
09:24:02.376 [Lua] [author_id] = 96578995 (number)
09:24:02.376 [Lua] [tags] = table
09:24:02.376 [Lua] [1] = approved (string)
09:24:02.376 [Lua] [2] = QoL (string)
09:24:02.376 [Lua] [author] = NonzeroGeoduck7 (string)
09:24:02.376 [Lua] [sanctioned] = true (boolean)
09:24:02.376 [Lua] [out_of_date] = false (boolean)
09:24:02.376 [Lua] [downloading] = false (boolean)
09:24:02.376 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/966473983707406343/276207279EC4FC799C69603F569DBAEDEA0DC6CF/ (string)
09:24:02.376 [Lua] [num_children] = 1 (number)
09:24:02.376 [Lua] [ugc_status] = 3 (number)
09:24:02.376 [Lua] [description] =
===============================================
Private quick play games can only be hosted in modded realm
===============================================
Allows you to host quick play games and games with the weekly mutator.
Adds UI elements to the quickplay menu screen to host a game.
This mod has been tested for game version 2.2.2
[h1] Update [March 07, 2020] [/h1]
* Fixed an issue where the description of the weekly mutator was not shown in the mission start screen.
[h1] Update [May 05, 2019] [/h1]
* Added Checkboxes in the mission Start Menu to host the game. Check the options to show or hide these checkboxes.
[h1] Project Source [/h1]
[url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/hostQuickPlay]GitHub[/url]
(string)
09:24:02.376 [Lua] [last_updated] = 4/15/2020 9:05:38 PM (string)
09:24:02.376 [Lua] [installed] = true (boolean)
09:24:02.376 [Lua] [enabled] = true (boolean)
09:24:02.376 [Lua] [name] = Host your own game (string)
09:24:02.376 [Lua] [dependency_error] = (string)
09:24:02.376 [Lua] [8] = table
09:24:02.376 [Lua] [download_pending] = false (boolean)
09:24:02.376 [Lua] [id] = 1448714756 (string)
09:24:02.376 [Lua] [children] = table
09:24:02.376 [Lua] [1] = 1369573612 (string)
09:24:02.376 [Lua] [banned] = false (boolean)
09:24:02.376 [Lua] [author_id] = 18741013 (number)
09:24:02.376 [Lua] [tags] = table
09:24:02.376 [Lua] [1] = approved (string)
09:24:02.376 [Lua] [2] = QoL (string)
09:24:02.376 [Lua] [3] = Misc (string)
09:24:02.376 [Lua] [author] = SkacikPL (string)
09:24:02.376 [Lua] [sanctioned] = true (boolean)
09:24:02.376 [Lua] [out_of_date] = false (boolean)
09:24:02.376 [Lua] [downloading] = false (boolean)
09:24:02.376 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/936071182599470315/0607ADCCA19A282C8347019E50FFA5E4751C4EF7/ (string)
09:24:02.376 [Lua] [num_children] = 1 (number)
09:24:02.376 [Lua] [ugc_status] = 3 (number)
09:24:02.376 [Lua] [description] = [h1][b]This mod removes the camera movement ("wobble") when performing attacks[/b][/h1]
With this mod enabled the camera will not be affected by weapon swing animations.
[i]Please note that option to scale down ranged weapon recoil (with minimum of 33% original recoil) [b]is only available on Modded Realm.[/b][/i] (string)
09:24:02.376 [Lua] [last_updated] = 8/29/2018 10:34:14 AM (string)
09:24:02.376 [Lua] [installed] = true (boolean)
09:24:02.376 [Lua] [enabled] = true (boolean)
09:24:02.376 [Lua] [name] = No Wobble (string)
09:24:02.376 [Lua] [dependency_error] = (string)
09:24:02.376 [Lua] [9] = table
09:24:02.376 [Lua] [download_pending] = false (boolean)
09:24:02.376 [Lua] [id] = 1459917022 (string)
09:24:02.376 [Lua] [children] = table
09:24:02.376 [Lua] [1] = 1369573612 (string)
09:24:02.376 [Lua] [banned] = false (boolean)
09:24:02.376 [Lua] [author_id] = 155839973 (number)
09:24:02.376 [Lua] [tags] = table
09:24:02.376 [Lua] [1] = approved (string)
09:24:02.376 [Lua] [2] = UI (string)
09:24:02.376 [Lua] [3] = QoL (string)
09:24:02.376 [Lua] [author] = Gohas (string)
09:24:02.376 [Lua] [sanctioned] = true (boolean)
09:24:02.376 [Lua] [out_of_date] = false (boolean)
09:24:02.376 [Lua] [downloading] = false (boolean)
09:24:02.376 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/954086548525195100/A92264ABDB8649BB5CAF86FC96D0FAC98798C37B/ (string)
09:24:02.376 [Lua] [num_children] = 1 (number)
09:24:02.376 [Lua] [ugc_status] = 3 (number)
09:24:02.376 [Lua] [description] = Provides a color-customizable visual cue via stamina shields when a timed block for the parry trait is active. This does not change the functionality of the parry trait itself.
>>[b]NOTE:[/b] This reflects the client-side timing of your block. Playing on high ping will result in unsynced animations as usual.<< (string)
09:24:02.376 [Lua] [last_updated] = 2/22/2019 8:04:07 AM (string)
09:24:02.376 [Lua] [installed] = true (boolean)
09:24:02.376 [Lua] [enabled] = true (boolean)
09:24:02.376 [Lua] [name] = Parry Indicator (string)
09:24:02.376 [Lua] [dependency_error] = (string)
09:24:02.376 [Lua] [10] = table
09:24:02.376 [Lua] [download_pending] = false (boolean)
09:24:02.376 [Lua] [id] = 1383542440 (string)
09:24:02.376 [Lua] [children] = table
09:24:02.376 [Lua] [1] = 1369573612 (string)
09:24:02.376 [Lua] [banned] = false (boolean)
09:24:02.376 [Lua] [author_id] = 45268594 (number)
09:24:02.376 [Lua] [tags] = table
09:24:02.376 [Lua] [1] = approved (string)
09:24:02.376 [Lua] [2] = UI (string)
09:24:02.376 [Lua] [author] = prop joe (string)
09:24:02.376 [Lua] [sanctioned] = true (boolean)
09:24:02.376 [Lua] [out_of_date] = false (boolean)
09:24:02.376 [Lua] [downloading] = false (boolean)
09:24:02.376 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921427929446975537/69ED16F594DAFEA95D481AEDD199E7200EBD2D6C/ (string)
09:24:02.376 [Lua] [num_children] = 1 (number)
09:24:02.376 [Lua] [ugc_status] = 3 (number)
09:24:02.376 [Lua] [description] = Track kills done with a weapon.
Can only work from the point when you install the mod, since the mod adds the actual code for tracking kills.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/WeaponKillCounter]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
09:24:02.376 [Lua] [last_updated] = 10/24/2019 1:57:30 PM (string)
09:24:02.376 [Lua] [installed] = true (boolean)
09:24:02.376 [Lua] [enabled] = true (boolean)
09:24:02.376 [Lua] [name] = Weapon Kill Counter (string)
09:24:02.376 [Lua] [dependency_error] = (string)
09:24:02.376 [Lua] [11] = table
09:24:02.376 [Lua] [download_pending] = false (boolean)
09:24:02.376 [Lua] [id] = 1516618647 (string)
09:24:02.376 [Lua] [children] = table
09:24:02.376 [Lua] [1] = 1369573612 (string)
09:24:02.376 [Lua] [banned] = false (boolean)
09:24:02.376 [Lua] [author_id] = 96578995 (number)
09:24:02.376 [Lua] [tags] = table
09:24:02.376 [Lua] [1] = approved (string)
09:24:02.376 [Lua] [2] = UI (string)
09:24:02.376 [Lua] [3] = QoL (string)
09:24:02.376 [Lua] [author] = NonzeroGeoduck7 (string)
09:24:02.376 [Lua] [sanctioned] = true (boolean)
09:24:02.376 [Lua] [out_of_date] = false (boolean)
09:24:02.376 [Lua] [downloading] = false (boolean)
09:24:02.376 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/956356471980237709/5CC2920FAC6E841ECBA2D4074790C6B1F5BAF197/ (string)
09:24:02.376 [Lua] [num_children] = 1 (number)
09:24:02.376 [Lua] [ugc_status] = 3 (number)
09:24:02.376 [Lua] [description] = Allows you to change the color of the damage indicator in the UI to green when you receive friendly fire.
You can also disable the indicator if you take damage from hagbane ticks or if you vent your fire-guns. Check the options for a complete list of possiblilities.
[h1] Known issues [/h1]
* Bounty hunter and Pyromancer skill shot is not shown as friendly fire.
[h1] Update [Aug 9] [/h1]
* Fixed a crash that was introduced with Vermintide 2 patch 2.0
Source: [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/ffindicator]GitHub[/url]
(string)
09:24:02.376 [Lua] [last_updated] = 8/9/2019 11:15:28 AM (string)
09:24:02.376 [Lua] [installed] = true (boolean)
09:24:02.376 [Lua] [enabled] = true (boolean)
09:24:02.376 [Lua] [name] = Friendly Fire Indicator (string)
09:24:02.376 [Lua] [dependency_error] = (string)
09:24:02.376 [Lua] [12] = table
09:24:02.376 [Lua] [download_pending] = false (boolean)
09:24:02.376 [Lua] [id] = 1498992606 (string)
09:24:02.376 [Lua] [children] = table
09:24:02.376 [Lua] [1] = 1369573612 (string)
09:24:02.376 [Lua] [banned] = false (boolean)
09:24:02.376 [Lua] [author_id] = 84308322 (number)
09:24:02.376 [Lua] [tags] = table
09:24:02.376 [Lua] [1] = applied (string)
09:24:02.376 [Lua] [author] = pixaal (string)
09:24:02.376 [Lua] [sanctioned] = false (boolean)
09:24:02.376 [Lua] [out_of_date] = false (boolean)
09:24:02.376 [Lua] [downloading] = false (boolean)
09:24:02.376 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/965348083814569138/A2ADF3BFB53B099BA3BF7F6EAB81012DA0A1BC02/ (string)
09:24:02.376 [Lua] [num_children] = 1 (number)
09:24:02.376 [Lua] [ugc_status] = 3 (number)
09:24:02.376 [Lua] [description] = Tired of accidentally joining international lobbies with a high ping, even though you set the filter to "Near"?
Despair no more!
This mod shows the country code in front of the host's name, so you'll always know whether you should get a good ping or not before joining.
Does not affect quickplay unfortunately - the matchmaking code is a black box managed by Steam with only the dumb and often ineffective distance filters already in use.
You can also filter the lobby list by typing "/country UK" (for example) in the chat.
Source: https://github.com/pixaal-vt/Vermintide-Mods (string)
09:24:02.376 [Lua] [last_updated] = 4/22/2021 6:46:11 PM (string)
09:24:02.376 [Lua] [installed] = true (boolean)
09:24:02.376 [Lua] [enabled] = false (boolean)
09:24:02.376 [Lua] [name] = Countries in Lobby Browser (string)
09:24:02.376 [Lua] [dependency_error] = (string)
09:24:02.376 [Lua] [13] = table
09:24:02.376 [Lua] [download_pending] = false (boolean)
09:24:02.376 [Lua] [id] = 1391228174 (string)
09:24:02.376 [Lua] [children] = table
09:24:02.376 [Lua] [1] = 1369573612 (string)
09:24:02.376 [Lua] [banned] = false (boolean)
09:24:02.376 [Lua] [author_id] = 4821406 (number)
09:24:02.376 [Lua] [tags] = table
09:24:02.376 [Lua] [1] = UI (string)
09:24:02.376 [Lua] [2] = QoL (string)
09:24:02.376 [Lua] [3] = Approved (string)
09:24:02.376 [Lua] [author] = grasmann (string)
09:24:02.376 [Lua] [sanctioned] = true (boolean)
09:24:02.376 [Lua] [out_of_date] = false (boolean)
09:24:02.376 [Lua] [downloading] = false (boolean)
09:24:02.376 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/975501093278670129/5C859571A3639629991210879951105E9AAC27F7/ (string)
09:24:02.376 [Lua] [num_children] = 1 (number)
09:24:02.376 [Lua] [ugc_status] = 3 (number)
09:24:02.376 [Lua] [description] = [b]A collection of improvements to the game menus for better usability.[/b]
Version: 2.1.1
[h1]Features[/h1]
[u]Character / Career switch in inventory[/u]
Just like in Vermintide 1 you can switch through characters and careers in your inventory.
[u]Crafting Buttons[/u]
Optionally replaces the crafting description with seperate buttons for every crafting option.
[u]UI remembers opened categories[/u]
Optionally lets UI remember opened inventory / crafting / cosmetics categories.
[u]Deed Filter[/u]
Deeds can be filtered by difficulty, rarity, mutator and mission.
[u]No Crafting Material Limit[/u]
Instead of stopping at '+999' the full amount of crafting materials will be shown.
[u]Exotic Background[/u]
Optionally uses alternative background for exotic items in inventory.
[u]Achievments Filter[/u]
Achievements and quests can be filter to quickly find completed and unfinished entries.
[u]2.0 Ready[/u]
Updated for v2.0 update
[h1]Languages[/h1]
English, German, Polish, Russian
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Credits[/h1]
[url=http://steamcommunity.com/profiles/76561197965087134/]grasmann[/url]
[url=https://steamcommunity.com/id/skacikpl/]Polish translation[/url]
[url=https://steamcommunity.com/profiles/76561198152731813/]Russian translation[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/ui_improvements/readme.txt][h1]Changelog[/h1][/url] (string)
09:24:02.376 [Lua] [last_updated] = 8/20/2020 5:36:56 PM (string)
09:24:02.376 [Lua] [installed] = true (boolean)
09:24:02.376 [Lua] [enabled] = false (boolean)
09:24:02.376 [Lua] [name] = UI Improvements (string)
09:24:02.376 [Lua] [dependency_error] = (string)
09:24:02.376 [Lua] [14] = table
09:24:02.376 [Lua] [download_pending] = false (boolean)
09:24:02.376 [Lua] [id] = 1393343095 (string)
09:24:02.376 [Lua] [children] = table
09:24:02.376 [Lua] [1] = 1369573612 (string)
09:24:02.376 [Lua] [2] = 1374248490 (string)
09:24:02.376 [Lua] [banned] = false (boolean)
09:24:02.376 [Lua] [author_id] = 45268594 (number)
09:24:02.376 [Lua] [tags] = table
09:24:02.376 [Lua] [1] = UI (string)
09:24:02.376 [Lua] [author] = prop joe (string)
09:24:02.376 [Lua] [sanctioned] = false (boolean)
09:24:02.376 [Lua] [out_of_date] = false (boolean)
09:24:02.376 [Lua] [downloading] = false (boolean)
09:24:02.376 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921429109913899795/2C77DF1EC72B9D9FC5F8E59F489BD1373C7FD446/ (string)
09:24:02.376 [Lua] [num_children] = 2 (number)
09:24:02.376 [Lua] [ugc_status] = 3 (number)
09:24:02.376 [Lua] [description] = Adds a "Friendly Fire" category to the scoreboard.
Friendly Fire and Damage Taken now award circles to the lowest score.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/Scoreboard]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
09:24:02.376 [Lua] [last_updated] = 9/6/2018 9:26:51 AM (string)
09:24:02.376 [Lua] [installed] = true (boolean)
09:24:02.376 [Lua] [enabled] = true (boolean)
09:24:02.376 [Lua] [name] = Scoreboard Tweaks (string)
09:24:02.376 [Lua] [dependency_error] = (string)
09:24:02.376 [Lua] [15] = table
09:24:02.376 [Lua] [download_pending] = false (boolean)
09:24:02.376 [Lua] [id] = 1569650837 (string)
09:24:02.376 [Lua] [children] = table
09:24:02.376 [Lua] [1] = 1369573612 (string)
09:24:02.376 [Lua] [banned] = false (boolean)
09:24:02.376 [Lua] [author_id] = 81851809 (number)
09:24:02.376 [Lua] [tags] = table
09:24:02.376 [Lua] [1] = approved (string)
09:24:02.376 [Lua] [2] = UI (string)
09:24:02.376 [Lua] [3] = QoL (string)
09:24:02.376 [Lua] [author] = Skwuruhl (string)
09:24:02.376 [Lua] [sanctioned] = true (boolean)
09:24:02.376 [Lua] [out_of_date] = false (boolean)
09:24:02.376 [Lua] [downloading] = false (boolean)
09:24:02.376 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/938333902811031084/7F758482DC99725E8DA145D65D62431282AC5A99/ (string)
09:24:02.376 [Lua] [num_children] = 1 (number)
09:24:02.376 [Lua] [ugc_status] = 3 (number)
09:24:02.376 [Lua] [description] = Fixes the crosshairs to actually be representative of your spread.
[h1]Note: Does not alter spread in any way. Only changes crosshairs.[/h1]
In vanilla crosshairs are a static size on your screen not accounting for your custom FOV. They also don't account for some other math related to 2d projection of a 3d space (i.e. your monitor).
As you can see from the images this mod makes it so the crosshairs show the same (and correct) amount of spread regardless of your set FOV. (Example images are 120 and 45)
Warning: Very likely incompatible with other crosshair mods. Willing to work on compatability however.
https://github.com/Skwuruhl/vermintide-2-crosshair-fix
More in depth explanation: What vanilla specifically does is assume that 15° of spread is equal to 228 pixels of spread on a 1080p monitor. This ignores that the pixels of spread will change depending on your field of view.
It also assumes that 5° of spread will be equal to 228/3 pixels of spread. This ignores that degrees and pixels aren't a linear relation since it's a 3d space being projected to a 2d image.
Mod makes crosshairs scale using the tangent function as 1080 * tan(spread/2)/tan(fov/2) to get a radius to place the crosshairs away from the center of the screen. Math is similar to my customizable sensitivity mod: https://steamcommunity.com/sharedfiles/filedetails/?id=1498189723 (string)
09:24:02.376 [Lua] [last_updated] = 12/11/2018 6:49:00 PM (string)
09:24:02.376 [Lua] [installed] = true (boolean)
09:24:02.376 [Lua] [enabled] = true (boolean)
09:24:02.376 [Lua] [name] = Crosshairs Fix (string)
09:24:02.376 [Lua] [dependency_error] = (string)
09:24:02.376 [Lua] [16] = table
09:24:02.376 [Lua] [download_pending] = false (boolean)
09:24:02.376 [Lua] [id] = 1487862316 (string)
09:24:02.376 [Lua] [children] = table
09:24:02.376 [Lua] [1] = 1369573612 (string)
09:24:02.376 [Lua] [banned] = false (boolean)
09:24:02.376 [Lua] [author_id] = 45268594 (number)
09:24:02.376 [Lua] [tags] = table
09:24:02.376 [Lua] [1] = approved (string)
09:24:02.376 [Lua] [2] = UI (string)
09:24:02.376 [Lua] [3] = QoL (string)
09:24:02.376 [Lua] [author] = prop joe (string)
09:24:02.376 [Lua] [sanctioned] = true (boolean)
09:24:02.376 [Lua] [out_of_date] = false (boolean)
09:24:02.376 [Lua] [downloading] = false (boolean)
09:24:02.376 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/2475178968651778310/6CCEE8FC0CDDD486E7EE2DC4B7B4363C54EAD183/ (string)
09:24:02.376 [Lua] [num_children] = 1 (number)
09:24:02.376 [Lua] [ugc_status] = 3 (number)
09:24:02.376 [Lua] [description] = Show properties and trait on respective reroll screens and keep the same item slotted after reroll.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/RerollImprovements]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
09:24:02.376 [Lua] [last_updated] = 12/11/2018 6:10:34 PM (string)
09:24:02.376 [Lua] [installed] = true (boolean)
09:24:02.376 [Lua] [enabled] = true (boolean)
09:24:02.376 [Lua] [name] = Reroll Improvements (string)
09:24:02.376 [Lua] [dependency_error] = (string)
09:24:02.376 [Lua] [17] = table
09:24:02.376 [Lua] [download_pending] = false (boolean)
09:24:02.376 [Lua] [id] = 1502859403 (string)
09:24:02.376 [Lua] [children] = table
09:24:02.376 [Lua] [1] = 1369573612 (string)
09:24:02.376 [Lua] [banned] = false (boolean)
09:24:02.376 [Lua] [author_id] = 96578995 (number)
09:24:02.376 [Lua] [tags] = table
09:24:02.376 [Lua] [1] = QoL (string)
09:24:02.376 [Lua] [2] = approved (string)
09:24:02.376 [Lua] [author] = NonzeroGeoduck7 (string)
09:24:02.376 [Lua] [sanctioned] = true (boolean)
09:24:02.376 [Lua] [out_of_date] = false (boolean)
09:24:02.376 [Lua] [downloading] = false (boolean)
09:24:02.376 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/958596576354784638/C23E516D54460E463336BC496571FA45A972D075/ (string)
09:24:02.376 [Lua] [num_children] = 1 (number)
09:24:02.376 [Lua] [ugc_status] = 3 (number)
09:24:02.376 [Lua] [description] =
Multiple levels contain hidden keys that unlock grimoire chests or start a level event.
A short message will be shown in the chat when someone in your game picks up one of these keys so you know when you can stop searching.
The message only shows up for the player that has the mod installed.
This also works when lighting candles and pushing bricks in certain levels. Check the options for customizations.
[h1] Update [Jun 25, 2020] [/h1]
* Fixed an issue where this mod blocked the weather effects introduced with 3.0.0.0
[h1] Update [Feb 02, 2020] [/h1]
* Added optional notification when Drachenfels wine bottles are picked up
* Added a counter to the notification when picking up loot dice
* Pickups that count towards the grimoire puzzles have a distinct notification message (candles, bricks below paintings, bricks in athel)
* Pickups during the blightreaper end event will not be shown in the chat as they are mentioned in the mission objective.
Source: [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/keyPickupMessage]GitHub[/url] (string)
09:24:02.376 [Lua] [last_updated] = 6/25/2020 11:55:26 AM (string)
09:24:02.376 [Lua] [installed] = true (boolean)
09:24:02.376 [Lua] [enabled] = false (boolean)
09:24:02.376 [Lua] [name] = Notice Key Pickup (string)
09:24:02.376 [Lua] [dependency_error] = (string)
09:24:02.376 [Lua] [18] = table
09:24:02.376 [Lua] [download_pending] = false (boolean)
09:24:02.376 [Lua] [id] = 1422758813 (string)
09:24:02.376 [Lua] [children] = table
09:24:02.376 [Lua] [1] = 1369573612 (string)
09:24:02.376 [Lua] [banned] = false (boolean)
09:24:02.376 [Lua] [author_id] = 65038749 (number)
09:24:02.376 [Lua] [tags] = table
09:24:02.376 [Lua] [author] = Aussiemon (string)
09:24:02.376 [Lua] [sanctioned] = false (boolean)
09:24:02.376 [Lua] [out_of_date] = false (boolean)
09:24:02.376 [Lua] [downloading] = false (boolean)
09:24:02.376 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/972119341021063646/DDD81B70C6A062C41AB8F69DC4792B6A36F4280A/ (string)
09:24:02.376 [Lua] [num_children] = 1 (number)
09:24:02.376 [Lua] [ugc_status] = 3 (number)
09:24:02.376 [Lua] [description] = A library of functions to simplify working with mod items.
This mod does nothing on its own. It only serves as a modders' resource for adding temporary vanilla and custom items to a player's inventory. Eventually, it will also handle making these items display only to mod-using players in the trusted realm. This change would prevent custom item mods from impacting the experiences of unmodded players, a likely condition of sanctioned custom item mods.
Non-cosmetic mod items that provide an advantage will likely never be sanctioned, and sanctioning this library won't allow their use in the trusted realm.
INSTALLATION: Make sure that More Items Library is underneath VMF in your launcher's mod order, but higher than any mods that depend on it.
NOTE: This library is currently in development. Please expect instability.
[url=https://github.com/Aussiemon/VT2-More-Items-Library]Project Source [Git][/url]
Usage:
[b]- If the item is completely new, and does not yet have an ItemMasterList entry:[/b]
1. Create a new table
2. Fill that table with the relevant regular fields of an ItemMasterList entry
3. Insert your new entry into an array
4. Pass that array to mod.add_mod_items_to_masterlist()
Your item now has an ItemMasterList and NetworkLookup entry. ANY COMPLETELY NEW ITEM WILL CURRENTLY CRASH LOBBY PLAYERS WHO DO NOT HAVE MATCHING ITEM LISTS.
[b]- When an item has an ItemMasterList entry, it can be added to your inventory:[/b]
1. Use table.clone to copy the ItemMasterList entry
2. Add a mod_data table to your entry copy (entry.mod_data = {})
3. To this mod_data table, add any of the fields listed below in the backend_template for your item's slot_type. To look at your existing items for reference material, call the Vermintide Mod Framework's 'dtf' function on the return result of PlayFabMirror.get_all_inventory_items().
4. Insert your new entry into an array
5. Pass that array to mod.add_mod_items_to_local_backend() with your mod's name
For example:[code]
local entry = table.clone(ItemMasterList["ring_06"])
entry.mod_data = {
backend_id = "something_unique",
ItemInstanceId = "same as backend_id",
CustomData = {
traits = "[\"ring_potion_duration\"]",
power_level = "300",
properties = "{\"power_vs_skaven\":1,\"power_vs_unarmoured\":1}"
},
traits = {
"ring_potion_duration"
},
power_level = 300,
properties = {
power_vs_unarmoured = 1,
power_vs_skaven = 1,
},
}
mod:add_mod_items_to_local_backend({entry}, "your mod name")[/code]
Your item is now 'owned' for the game session, and will appear in item menus.
[b]- When trying to remove items created by MoreItemsLibrary:[/b]
1. Create a numerical array of backend_ids for removal (e.g. local items = { "one", "two", "three" })
2. Pass that array to mod.remove_mod_items_from_local_backend() with your mod's name (string)
09:24:02.376 [Lua] [last_updated] = 11/25/2020 7:01:47 AM (string)
09:24:02.376 [Lua] [installed] = true (boolean)
09:24:02.376 [Lua] [enabled] = true (boolean)
09:24:02.376 [Lua] [name] = More Items Library (string)
09:24:02.376 [Lua] [dependency_error] = (string)
09:24:02.376 [Lua] [19] = table
09:24:02.376 [Lua] [download_pending] = false (boolean)
09:24:02.376 [Lua] [id] = 1425249043 (string)
09:24:02.376 [Lua] [children] = table
09:24:02.376 [Lua] [1] = 1369573612 (string)
09:24:02.376 [Lua] [2] = 1374248490 (string)
09:24:02.376 [Lua] [3] = 1389872347 (string)
09:24:02.376 [Lua] [4] = 1422758813 (string)
09:24:02.376 [Lua] [banned] = false (boolean)
09:24:02.376 [Lua] [author_id] = 45268594 (number)
09:24:02.376 [Lua] [tags] = table
09:24:02.376 [Lua] [author] = prop joe (string)
09:24:02.376 [Lua] [sanctioned] = false (boolean)
09:24:02.376 [Lua] [out_of_date] = false (boolean)
09:24:02.376 [Lua] [downloading] = false (boolean)
09:24:02.376 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560289127089/54313564042E246A9BE856820C57127E01B8F8A1/ (string)
09:24:02.376 [Lua] [num_children] = 4 (number)
09:24:02.376 [Lua] [ugc_status] = 3 (number)
09:24:02.376 [Lua] [description] = Add new equipment into your inventory with properties and traits of your choice.
Everything is done inside the inventory screen.
To add properties click the "Add Property" button. Repeat for multiple properties.
You do not keep the created equipment after you quit the game.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
Also consider using the Save Weapon mod that will save the items you've created across sessions:
https://steamcommunity.com/sharedfiles/filedetails/?id=1687843693
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url]
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/GiveWeapon]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
09:24:02.376 [Lua] [last_updated] = 12/3/2020 12:33:45 PM (string)
09:24:02.376 [Lua] [installed] = true (boolean)
09:24:02.376 [Lua] [enabled] = false (boolean)
09:24:02.376 [Lua] [name] = Give Weapon (string)
09:24:02.376 [Lua] [dependency_error] = (string)
09:24:02.376 [Lua] [20] = table
09:24:02.376 [Lua] [download_pending] = false (boolean)
09:24:02.376 [Lua] [id] = 1687843693 (string)
09:24:02.376 [Lua] [children] = table
09:24:02.376 [Lua] [1] = 1369573612 (string)
09:24:02.376 [Lua] [2] = 1422758813 (string)
09:24:02.376 [Lua] [3] = 1425249043 (string)
09:24:02.376 [Lua] [banned] = false (boolean)
09:24:02.376 [Lua] [author_id] = 33965734 (number)
09:24:02.376 [Lua] [tags] = table
09:24:02.376 [Lua] [author] = Zero (string)
09:24:02.376 [Lua] [sanctioned] = false (boolean)
09:24:02.376 [Lua] [out_of_date] = false (boolean)
09:24:02.376 [Lua] [downloading] = false (boolean)
09:24:02.376 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/811123257536332470/6E2E231212B15FBE1558E024CC5F7892C990186D/ (string)
09:24:02.376 [Lua] [num_children] = 3 (number)
09:24:02.376 [Lua] [ugc_status] = 3 (number)
09:24:02.376 [Lua] [description] = Saves items created with the GiveWeapon mod and loads them into your inventory next time you launch the game. See the in-game mod menu for various settings.
IMPORTANT: Make sure to put this mod after the required items in your mod launcher.
Compatible with the Loadout Manager and Weapon Kill Counter mods, and also supports inventory favorites (hover an item and press F).
It will also keep track of equipped cosmetics from PropJoe's Give Hats, Skins & Portraits mod.
Chat commands are included to offer some control over saved items.
Command list:
- /sw_save_last (saves last created unsaved weapon)
- /sw_save_%item_name% (saves a specified unsaved item, useful if auto-save is off - start typing and auto-fill will help you)
- /sw_delete_last (deletes last created item)
- /sw_delete_%item_name% (deletes specified item - auto-fill will show options when you start typing)
- /sw_undo (undoes the last deletion in case you messed up)
Data is saved in: /Users/YourNameHere/AppData/Roaming/Fatshark/Vermintide 2/user_settings.config
Open in a text editor and search/ctrl+f for "saved_items" to find the entries, should you want to.
Source Code: https://github.com/Zeropathic/SaveWeapon
Special thanks to Zaphio and Prop Joe, as well as the Vermintide Modders discord, for helping me out whenever I've had questions about coding. (string)
09:24:02.376 [Lua] [last_updated] = 4/5/2021 12:32:55 PM (string)
09:24:02.376 [Lua] [installed] = true (boolean)
09:24:02.376 [Lua] [enabled] = false (boolean)
09:24:02.376 [Lua] [name] = Save Weapon (Give Weapon supplement) (string)
09:24:02.376 [Lua] [dependency_error] = (string)
09:24:02.376 [Lua] [21] = table
09:24:02.376 [Lua] [download_pending] = false (boolean)
09:24:02.376 [Lua] [id] = 1391113873 (string)
09:24:02.376 [Lua] [children] = table
09:24:02.376 [Lua] [1] = 1369573612 (string)
09:24:02.376 [Lua] [banned] = false (boolean)
09:24:02.376 [Lua] [author_id] = 65038749 (number)
09:24:02.376 [Lua] [tags] = table
09:24:02.376 [Lua] [1] = applied (string)
09:24:02.376 [Lua] [author] = Aussiemon (string)
09:24:02.376 [Lua] [sanctioned] = false (boolean)
09:24:02.376 [Lua] [out_of_date] = false (boolean)
09:24:02.376 [Lua] [downloading] = false (boolean)
09:24:02.376 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/931561830309176878/B4CE4AAD0197F532416F0A6F7DC225C5976977FF/ (string)
09:24:02.376 [Lua] [num_children] = 1 (number)
09:24:02.376 [Lua] [ugc_status] = 3 (number)
09:24:02.376 [Lua] [description] = Certain hats are safely-equippable by other heroes. This mod adds unlocked cosmetics to those characters' equipment lists, and allows you to unequip both hats and frames by attempting to equip them again.
Equipped (and unequipped) hats and frames are visible to unmodded players in the lobby without issue. Some hats may display strangely on other characters.
[url=https://github.com/Aussiemon/Vermintide-2-JHF-Mods]Project Source [Git][/url] (string)
09:24:02.376 [Lua] [last_updated] = 11/25/2020 7:17:18 AM (string)
09:24:02.376 [Lua] [installed] = true (boolean)
09:24:02.376 [Lua] [enabled] = true (boolean)
09:24:02.376 [Lua] [name] = More Hats (string)
09:24:02.376 [Lua] [dependency_error] = (string)
09:24:02.376 [Lua] [22] = table
09:24:02.376 [Lua] [download_pending] = false (boolean)
09:24:02.376 [Lua] [id] = 1406006290 (string)
09:24:02.376 [Lua] [children] = table
09:24:02.376 [Lua] [1] = 1369573612 (string)
09:24:02.376 [Lua] [banned] = false (boolean)
09:24:02.376 [Lua] [author_id] = 65038749 (number)
09:24:02.376 [Lua] [tags] = table
09:24:02.376 [Lua] [author] = Aussiemon (string)
09:24:02.376 [Lua] [sanctioned] = false (boolean)
09:24:02.376 [Lua] [out_of_date] = false (boolean)
09:24:02.376 [Lua] [downloading] = false (boolean)
09:24:02.376 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932689722224964435/D443A25926800249BD300BC1E884FD32F16E11E8/ (string)
09:24:02.376 [Lua] [num_children] = 1 (number)
09:24:02.376 [Lua] [ugc_status] = 3 (number)
09:24:02.376 [Lua] [description] = This mod allows the user to fly their character freely around the map in third-person freeflight.
Set the keybind in mod options. Num+ and Num- to change fov. Use the command again to toggle. (string)
09:24:02.376 [Lua] [last_updated] = 8/29/2020 1:59:02 AM (string)
09:24:02.376 [Lua] [installed] = true (boolean)
09:24:02.376 [Lua] [enabled] = true (boolean)
09:24:02.376 [Lua] [name] = Flight (string)
09:24:02.376 [Lua] [dependency_error] = (string)
09:24:02.376 [Lua] [23] = table
09:24:02.376 [Lua] [download_pending] = false (boolean)
09:24:02.376 [Lua] [id] = 1393694530 (string)
09:24:02.376 [Lua] [children] = table
09:24:02.376 [Lua] [1] = 1369573612 (string)
09:24:02.376 [Lua] [2] = 1374248490 (string)
09:24:02.376 [Lua] [3] = 1389872347 (string)
09:24:02.376 [Lua] [banned] = false (boolean)
09:24:02.376 [Lua] [author_id] = 45268594 (number)
09:24:02.376 [Lua] [tags] = table
09:24:02.376 [Lua] [author] = prop joe (string)
09:24:02.376 [Lua] [sanctioned] = false (boolean)
09:24:02.376 [Lua] [out_of_date] = false (boolean)
09:24:02.376 [Lua] [downloading] = false (boolean)
09:24:02.376 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/946222434087730076/CCE4D485CEE00DCC63502BDA44680076489AE27D/ (string)
09:24:02.376 [Lua] [num_children] = 3 (number)
09:24:02.376 [Lua] [ugc_status] = 3 (number)
09:24:02.376 [Lua] [description] = Adds a bevy of options to customize game difficulty and modify game logic.
Expanded the scope of the mod to include mutator options as a way to empower users to create their own mutators and game modes, as well as offering some built-in mutators.
When using with Onslaught Spawn Tweaks changes will usually take priority over anything Onslaught sets. After disabling Spawn Tweaks or changing any Spawn Tweaks settings while Onslaught is active it is recommended to restart Onslaught. Since Onslaught only applies its changes when you activate it.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
Added rudimentary support for saving SpawnTweaks mod settings into presets. To save your settings into a new true_solo preset:
/st_save_preset true_solo
/st_load_preset true_solo
To delete the preset:
/st_delete_preset true_solo
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url]
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/SpawnTweaks]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
09:24:02.376 [Lua] [last_updated] = 11/21/2019 8:18:27 PM (string)
09:24:02.376 [Lua] [installed] = true (boolean)
09:24:02.376 [Lua] [enabled] = true (boolean)
09:24:02.376 [Lua] [name] = Spawn Tweaks (string)
09:24:02.376 [Lua] [dependency_error] = (string)
09:24:02.376 [Lua] [24] = table
09:24:02.376 [Lua] [download_pending] = false (boolean)
09:24:02.376 [Lua] [id] = 1694820325 (string)
09:24:02.376 [Lua] [children] = table
09:24:02.376 [Lua] [1] = 1369573612 (string)
09:24:02.376 [Lua] [banned] = false (boolean)
09:24:02.376 [Lua] [author_id] = 40660875 (number)
09:24:02.376 [Lua] [tags] = table
09:24:02.376 [Lua] [1] = Area (string)
09:24:02.376 [Lua] [2] = Level (string)
09:24:02.376 [Lua] [3] = Misc (string)
09:24:02.376 [Lua] [author] = I stot I (string)
09:24:02.376 [Lua] [sanctioned] = false (boolean)
09:24:02.376 [Lua] [out_of_date] = false (boolean)
09:24:02.376 [Lua] [downloading] = false (boolean)
09:24:02.376 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/910198451085104456/142B61722758884E96BF3F2142B9F9A2436EE66F/ (string)
09:24:02.376 [Lua] [num_children] = 1 (number)
09:24:02.376 [Lua] [ugc_status] = 3 (number)
09:24:02.376 [Lua] [description] = Makes [b]A Quiet Drink[/b] available in the mission menu.
Source: https://gitlab.com/IstotI/vt2-aqd (string)
09:24:02.376 [Lua] [last_updated] = 6/17/2020 3:16:35 AM (string)
09:24:02.376 [Lua] [installed] = true (boolean)
09:24:02.376 [Lua] [enabled] = false (boolean)
09:24:02.376 [Lua] [name] = A Quiet Drink (string)
09:24:02.376 [Lua] [dependency_error] = (string)
09:24:02.376 [Lua] [25] = table
09:24:02.376 [Lua] [download_pending] = false (boolean)
09:24:02.376 [Lua] [id] = 1391114686 (string)
09:24:02.376 [Lua] [children] = table
09:24:02.376 [Lua] [1] = 1369573612 (string)
09:24:02.376 [Lua] [banned] = false (boolean)
09:24:02.376 [Lua] [author_id] = 65038749 (number)
09:24:02.376 [Lua] [tags] = table
09:24:02.376 [Lua] [1] = denied (string)
09:24:02.376 [Lua] [author] = Aussiemon (string)
09:24:02.376 [Lua] [sanctioned] = false (boolean)
09:24:02.376 [Lua] [out_of_date] = false (boolean)
09:24:02.376 [Lua] [downloading] = false (boolean)
09:24:02.376 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/931561830308815795/8A8D45CF26F54601D1EB41A5FCFF89FC3D782D6C/ (string)
09:24:02.376 [Lua] [num_children] = 1 (number)
09:24:02.376 [Lua] [ugc_status] = 3 (number)
09:24:02.376 [Lua] [description] = [b]There is now a version that aims to be more sanctionable: [url]https://steamcommunity.com/sharedfiles/filedetails/?id=1619611242&searchtext=[/url][/b]
This mod allows players to skip all cutscenes, either manually or automatically.
[url=https://github.com/Aussiemon/Vermintide-2-JHF-Mods]Project Source [Git][/url] (string)
09:24:02.376 [Lua] [last_updated] = 2/21/2019 2:40:43 AM (string)
09:24:02.376 [Lua] [installed] = true (boolean)
09:24:02.376 [Lua] [enabled] = true (boolean)
09:24:02.376 [Lua] [name] = Skip Cutscenes (string)
09:24:02.376 [Lua] [dependency_error] = (string)
09:24:02.376 [Lua] [26] = table
09:24:02.376 [Lua] [download_pending] = false (boolean)
09:24:02.376 [Lua] [id] = 1529868962 (string)
09:24:02.376 [Lua] [children] = table
09:24:02.376 [Lua] [1] = 1369573612 (string)
09:24:02.376 [Lua] [banned] = false (boolean)
09:24:02.376 [Lua] [author_id] = 14284923 (number)
09:24:02.376 [Lua] [tags] = table
09:24:02.376 [Lua] [1] = QoL (string)
09:24:02.376 [Lua] [author] = Fracticality (string)
09:24:02.376 [Lua] [sanctioned] = false (boolean)
09:24:02.376 [Lua] [out_of_date] = false (boolean)
09:24:02.376 [Lua] [downloading] = false (boolean)
09:24:02.376 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/940581457938789936/E2B468D6B6631ED944241911F808CBFEEC9A4BDD/ (string)
09:24:02.376 [Lua] [num_children] = 1 (number)
09:24:02.376 [Lua] [ugc_status] = 3 (number)
09:24:02.376 [Lua] [description] = Allows the lobby host to immediately start a game.
- Bridge of Shadows not required
- Skips Countdown (string)
09:24:02.376 [Lua] [last_updated] = 12/9/2018 6:20:39 PM (string)
09:24:02.376 [Lua] [installed] = true (boolean)
09:24:02.376 [Lua] [enabled] = true (boolean)
09:24:02.376 [Lua] [name] = Ready Up! (string)
09:24:02.376 [Lua] [dependency_error] = (string)
09:24:02.376 [Lua] [27] = table
09:24:02.376 [Lua] [download_pending] = false (boolean)
09:24:02.376 [Lua] [id] = 2400898149 (string)
09:24:02.376 [Lua] [banned] = false (boolean)
09:24:02.376 [Lua] [author_id] = 73983654 (number)
09:24:02.376 [Lua] [tags] = table
09:24:02.376 [Lua] [author] = Ic∑Ωlator (string)
09:24:02.376 [Lua] [sanctioned] = false (boolean)
09:24:02.376 [Lua] [out_of_date] = false (boolean)
09:24:02.376 [Lua] [downloading] = false (boolean)
09:24:02.376 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1756937728999330638/E2B468D6B6631ED944241911F808CBFEEC9A4BDD/ (string)
09:24:02.376 [Lua] [num_children] = 0 (number)
09:24:02.376 [Lua] [ugc_status] = 3 (number)
09:24:02.376 [Lua] [description] = More Boss Variety description (string)
09:24:02.376 [Lua] [last_updated] = 2/19/2021 1:59:48 PM (string)
09:24:02.376 [Lua] [installed] = true (boolean)
09:24:02.376 [Lua] [enabled] = true (boolean)
09:24:02.376 [Lua] [name] = More Boss Variety (string)
09:24:02.376 [Lua] [dependency_error] = (string)
09:24:02.376 [Lua] [28] = table
09:24:02.376 [Lua] [download_pending] = false (boolean)
09:24:02.376 [Lua] [id] = 1405086221 (string)
09:24:02.376 [Lua] [children] = table
09:24:02.376 [Lua] [1] = 1369573612 (string)
09:24:02.376 [Lua] [banned] = false (boolean)
09:24:02.376 [Lua] [author_id] = 45268594 (number)
09:24:02.376 [Lua] [tags] = table
09:24:02.376 [Lua] [author] = prop joe (string)
09:24:02.376 [Lua] [sanctioned] = false (boolean)
09:24:02.376 [Lua] [out_of_date] = false (boolean)
09:24:02.376 [Lua] [downloading] = false (boolean)
09:24:02.376 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/920304477974833484/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string)
09:24:02.376 [Lua] [num_children] = 1 (number)
09:24:02.376 [Lua] [ugc_status] = 3 (number)
09:24:02.376 [Lua] [description] = /restart to retry the map. (string)
09:24:02.376 [Lua] [last_updated] = 2/19/2019 9:41:51 PM (string)
09:24:02.376 [Lua] [installed] = true (boolean)
09:24:02.376 [Lua] [enabled] = true (boolean)
09:24:02.376 [Lua] [name] = Restart Level Command (string)
09:24:02.376 [Lua] [dependency_error] = (string)
09:24:02.376 [Lua] [29] = table
09:24:02.376 [Lua] [download_pending] = false (boolean)
09:24:02.376 [Lua] [id] = 1672222699 (string)
09:24:02.376 [Lua] [banned] = false (boolean)
09:24:02.376 [Lua] [author_id] = 71964233 (number)
09:24:02.376 [Lua] [tags] = table
09:24:02.376 [Lua] [author] = raindish (string)
09:24:02.376 [Lua] [sanctioned] = false (boolean)
09:24:02.376 [Lua] [out_of_date] = false (boolean)
09:24:02.376 [Lua] [downloading] = false (boolean)
09:24:02.376 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1004771425854808829/632A1E3E7F28205C91F4BA08E5EAA6B7E22994B8/ (string)
09:24:02.376 [Lua] [num_children] = 0 (number)
09:24:02.376 [Lua] [ugc_status] = 3 (number)
09:24:02.376 [Lua] [description] = /die - A chat command to kill youself (string)
09:24:02.376 [Lua] [last_updated] = 4/9/2019 7:07:17 PM (string)
09:24:02.376 [Lua] [installed] = true (boolean)
09:24:02.376 [Lua] [enabled] = true (boolean)
09:24:02.376 [Lua] [name] = Suicide (string)
09:24:02.376 [Lua] [dependency_error] = (string)
09:24:02.376 [Lua] [30] = table
09:24:02.376 [Lua] [download_pending] = false (boolean)
09:24:02.376 [Lua] [id] = 1393616748 (string)
09:24:02.376 [Lua] [children] = table
09:24:02.376 [Lua] [1] = 1369573612 (string)
09:24:02.376 [Lua] [banned] = false (boolean)
09:24:02.376 [Lua] [author_id] = 45268594 (number)
09:24:02.376 [Lua] [tags] = table
09:24:02.376 [Lua] [author] = prop joe (string)
09:24:02.376 [Lua] [sanctioned] = false (boolean)
09:24:02.376 [Lua] [out_of_date] = false (boolean)
09:24:02.376 [Lua] [downloading] = false (boolean)
09:24:02.376 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921429109915639860/588EF92BFC96E8F94E82EA123829ADD9203544C6/ (string)
09:24:02.376 [Lua] [num_children] = 1 (number)
09:24:02.376 [Lua] [ugc_status] = 3 (number)
09:24:02.376 [Lua] [description] = Play with deed mutators. Pick the mutators in options and start the map normally.
The night_mode mutator enables the night version of maps used in the Halloween event!
Some of the unreleased mutators may be unfinished and could crash!
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url]
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/MutatorsSelector]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
09:24:02.376 [Lua] [last_updated] = 8/3/2019 2:27:49 PM (string)
09:24:02.376 [Lua] [installed] = true (boolean)
09:24:02.376 [Lua] [enabled] = false (boolean)
09:24:02.376 [Lua] [name] = Deed Mutators Selector (string)
09:24:02.376 [Lua] [dependency_error] = (string)
09:24:02.376 [Lua] [31] = table
09:24:02.376 [Lua] [download_pending] = false (boolean)
09:24:02.376 [Lua] [id] = 1391975678 (string)
09:24:02.376 [Lua] [children] = table
09:24:02.376 [Lua] [1] = 1369573612 (string)
09:24:02.376 [Lua] [2] = 1374248490 (string)
09:24:02.376 [Lua] [banned] = false (boolean)
09:24:02.376 [Lua] [author_id] = 45268594 (number)
09:24:02.376 [Lua] [tags] = table
09:24:02.376 [Lua] [author] = prop joe (string)
09:24:02.376 [Lua] [sanctioned] = false (boolean)
09:24:02.376 [Lua] [out_of_date] = false (boolean)
09:24:02.376 [Lua] [downloading] = false (boolean)
09:24:02.376 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/919177062068602489/ECAD21320B2783A3EF2C2B0C7D39B51F466EA71B/ (string)
09:24:02.377 [Lua] [num_children] = 2 (number)
09:24:02.377 [Lua] [ugc_status] = 3 (number)
09:24:02.377 [Lua] [description] = Spawn pickups ingame. Change hotkeys in the mod options.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. (string)
09:24:02.377 [Lua] [last_updated] = 5/24/2019 4:03:43 PM (string)
09:24:02.377 [Lua] [installed] = true (boolean)
09:24:02.377 [Lua] [enabled] = true (boolean)
09:24:02.377 [Lua] [name] = Item Spawner (string)
09:24:02.377 [Lua] [dependency_error] = (string)
09:24:02.377 [Lua] [32] = table
09:24:02.377 [Lua] [download_pending] = false (boolean)
09:24:02.377 [Lua] [id] = 2113204803 (string)
09:24:02.377 [Lua] [children] = table
09:24:02.377 [Lua] [1] = 1369573612 (string)
09:24:02.377 [Lua] [banned] = false (boolean)
09:24:02.377 [Lua] [author_id] = 71964233 (number)
09:24:02.377 [Lua] [tags] = table
09:24:02.377 [Lua] [author] = raindish (string)
09:24:02.377 [Lua] [sanctioned] = false (boolean)
09:24:02.377 [Lua] [out_of_date] = false (boolean)
09:24:02.377 [Lua] [downloading] = false (boolean)
09:24:02.377 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1787342703562496748/07504BD8D8C5D13F5B986CC42C9B8A9B0FA9CF15/ (string)
09:24:02.377 [Lua] [num_children] = 1 (number)
09:24:02.377 [Lua] [ugc_status] = 3 (number)
09:24:02.377 [Lua] [description] = Play with more than 4 people!
Works like normal, just select your character in the keep. I don't know how many people the game will support. Let me know how many you manage!
[b]NOTE:[/b]
[list]
[*] Defund the police
[*] Do not use with any other mods like this: Any Character, Duplicate Characters, More Players, Bless This Many Players
[*] Send errors to me here or on Discord. Please give me the whole log file! ([url=https://vmf-docs.verminti.de/#/user-guide?id=where-can-i-find-the-game-logs]Where are the logs?[/url])
[/list]
[b]Recommended companion mods:[b]
[list]
[*] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2117206350]MMO Names[/url]
[/list]
[b]Patchnotes:[/b]
[code]
2021-04-23
- Fixed crash on start up and inability to choose duplicate characters
- Bots are now Iron Breaker lol
2021-02-05
- Fix a crash when loading into a map with a large party
2021-02-02
- Maybe it's fixed? Big shout out to SirAiedail for decompiling the network config!
2020-09-07
- Fix Footknights talent That's Bloody Teamwork after BBB patch 3.1
2020-06-23
- Fix for Grail Knight Quest UI
2020-06-22
- Add configurable max number of players, let me know if you have bugs
- Update to show correct details for BTMP in lobby browser
2020-06-21
- Fix talents: HM Asrai Grace, FK That's Blood Teamwork, IB Blood of Grimnir
- Show held items in Player List
- Add option to set number of bots (IT'S ONLY RANGER VETERAN RIGHT NOW)
2020-06-16
- Fix Too Many Server Buffs issue with Handmaiden, Foot Knight, and Huntsman passives
- beam staff fix and another projectile hit_zone fix
2020-06-15
- oops. removed the bots
- increase the number of weapons able to be transmit over the network
- everyone just calls it BTMP so i'll rename it to BTMP
- disable aura buffs for now
2020-06-14
- fix for playing joining during end game screen
- fix for twitch vote ui
- fix intermittent error in temp hp lookup
- fix a crash when finishing a map with more than 8 players
- fix for clients when someone changes career
- add option to use mmo names colors
- fix logging error for clients when beastmen banner is placed
2020-06-07
- address issue with client side vote
- fix intermittent error in hp percent lookup
- another fix for projectiles
2020-06-06
- fixed scoreboard bugs
- added some protection around too many server controlled buffs issue
- attempt to fix issue with ratling gun bullets
- fix beastmen banner placement crash
- fix one immediate crash when entering weaves
- add some safety around accessing game object fields for users that have left
or are changing character
- new custom ui
[/code]
Thanks to Zaphio and IamLupo for their help and prior art!
(string)
09:24:02.377 [Lua] [last_updated] = 4/23/2021 4:45:05 AM (string)
09:24:02.377 [Lua] [installed] = true (boolean)
09:24:02.377 [Lua] [enabled] = true (boolean)
09:24:02.377 [Lua] [name] = [BETA] BTMP (string)
09:24:02.377 [Lua] [dependency_error] = (string)
09:24:02.377 [Lua] [33] = table
09:24:02.377 [Lua] [download_pending] = false (boolean)
09:24:02.377 [Lua] [id] = 2117206350 (string)
09:24:02.377 [Lua] [children] = table
09:24:02.377 [Lua] [1] = 1369573612 (string)
09:24:02.377 [Lua] [banned] = false (boolean)
09:24:02.377 [Lua] [author_id] = 71964233 (number)
09:24:02.377 [Lua] [tags] = table
09:24:02.377 [Lua] [1] = applied (string)
09:24:02.377 [Lua] [author] = raindish (string)
09:24:02.377 [Lua] [sanctioned] = false (boolean)
09:24:02.377 [Lua] [out_of_date] = false (boolean)
09:24:02.377 [Lua] [downloading] = false (boolean)
09:24:02.377 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1787342703562504500/5136D3C12291D679FC3DA57DFB5DFEBD128D508F/ (string)
09:24:02.377 [Lua] [num_children] = 1 (number)
09:24:02.377 [Lua] [ugc_status] = 3 (number)
09:24:02.377 [Lua] [description] = [h1]See players names above their heads![/h1]
[b]Customisable options![/b]
[list]
[*] 3 font included in the game
[*] Min and Max font size: how much it shrinks or grows with distance
[*] Min and Max render distance: how far or close the player has to be to show their name
[*] Your own custom colour. Everyone will see you with this colour! (Unless they select the Override Colours option)
[*] View players health in percent
[*] View players Career icon
[*] Override Colours: set everyone's colour to the one you select for yourself
[/list]
[code]
2020-06-26
- Fix positioning on different resolutions and with Limit UI Scaling enabled
2020-06-25
- Fix colour picker
2020-06-20
- Fixed distance calculation to use spectated unit while you're dead
- Fixed not seeing names while you're dead before you respawn
- Fixed not seeing own name while waiting to be revived
2020-06-14
- Added ability to turn off player names
- Added integration with BTMP for name colours
2020-06-11:
- Fixed being able to see your own name in first person
[/code]
(string)
09:24:02.377 [Lua] [last_updated] = 4/23/2021 5:02:12 AM (string)
09:24:02.377 [Lua] [installed] = true (boolean)
09:24:02.377 [Lua] [enabled] = true (boolean)
09:24:02.377 [Lua] [name] = MMO Names (string)
09:24:02.377 [Lua] [dependency_error] = (string)
09:24:02.377 [Lua] [34] = table
09:24:02.377 [Lua] [download_pending] = false (boolean)
09:24:02.377 [Lua] [id] = 1455893647 (string)
09:24:02.377 [Lua] [banned] = false (boolean)
09:24:02.377 [Lua] [author_id] = 38895286 (number)
09:24:02.377 [Lua] [tags] = table
09:24:02.377 [Lua] [1] = UI (string)
09:24:02.377 [Lua] [2] = QoL (string)
09:24:02.377 [Lua] [3] = Approved (string)
09:24:02.377 [Lua] [author] = Squatting Bear (string)
09:24:02.377 [Lua] [sanctioned] = true (boolean)
09:24:02.377 [Lua] [out_of_date] = false (boolean)
09:24:02.377 [Lua] [downloading] = false (boolean)
09:24:02.377 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/973227205247837337/794D2CB83E41CA6140A4416AD5049797030A4C9F/ (string)
09:24:02.377 [Lua] [num_children] = 0 (number)
09:24:02.377 [Lua] [ugc_status] = 3 (number)
09:24:02.377 [Lua] [description] = [b]On the player list shown when you press the Tab key, shows the equipment and talents each player is using.[/b]
Note: item traits and properties, and talents, will only be shown for connected players if they are also using this mod.
[h1]IMPORTANT![/h1]
There seems to be a bug in the game launcher at the moment, and the mod may be marked as unsanctioned even though it's actually sanctioned. Enabling the '[b]Auto-Disable Unsanctioned Mods in Official Realm[/b]' setting in the launcher (in the 'Mods' dialog) may work around this problem.
Version: 1.0.5
Changelist:
1.0.5: Fix for breakage caused by version 3.0 of the game.
1.0.4: Add support for Weave mode.
1.0.3: Disable the mod during Weaves so it doesn't crash the game, and avoid spewing error messages when the game claims there are more than 4 players.
1.0.2: Update for patch 2.0 of the game (support 6th talent for level 35 heroes).
1.0.1: Possible fix for network problems, and small adjustment of vertical positioning of widgets
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Known Issues[/h1]
[list]
[*]The game setting 'Small Network Packets' (on the Network tab in the Options menu) may cause issues if enabled while using this mod. I recommend leaving that setting OFF if you are using this mod.
[*]People have reported that the host sometimes does not show the extra info (talents and item properties/traits) for connected clients. I haven't been able to reproduce this, so if someone finds a reproducible test case, let me know.
[/list]
(string)
09:24:02.377 [Lua] [last_updated] = 7/25/2020 12:24:21 AM (string)
09:24:02.377 [Lua] [installed] = true (boolean)
09:24:02.377 [Lua] [enabled] = false (boolean)
09:24:02.377 [Lua] [name] = Player List Plus (string)
09:24:02.377 [Lua] [dependency_error] = (string)
09:24:02.377 [Lua] [35] = table
09:24:02.377 [Lua] [download_pending] = false (boolean)
09:24:02.377 [Lua] [id] = 1395132559 (string)
09:24:02.377 [Lua] [children] = table
09:24:02.377 [Lua] [1] = 1369573612 (string)
09:24:02.377 [Lua] [banned] = false (boolean)
09:24:02.377 [Lua] [author_id] = 65038749 (number)
09:24:02.377 [Lua] [tags] = table
09:24:02.377 [Lua] [author] = Aussiemon (string)
09:24:02.377 [Lua] [sanctioned] = false (boolean)
09:24:02.377 [Lua] [out_of_date] = false (boolean)
09:24:02.377 [Lua] [downloading] = false (boolean)
09:24:02.377 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/933814189866641168/39DE58E65E96872AFABB35DEA8A1FC9DFC48A1DD/ (string)
09:24:02.377 [Lua] [num_children] = 1 (number)
09:24:02.377 [Lua] [ugc_status] = 3 (number)
09:24:02.377 [Lua] [description] = This mod lets hosting players spawn enemy and ambient units, both in missions and the keep.
To start using the mod, open the Vermintide Mod Framework's options menu (default key: F4), and set keybinds for the various features.
Added commands are:
[list]
[*] [b]/save_unit <1-3>[/b]
[*] [b]/selected_units[/b]
[/list]
Creature Spawner is currently in development, so expect some instability.
[url=https://github.com/Aussiemon/Vermintide-2-JHF-Mods]Project Source [Git][/url] (string)
09:24:02.377 [Lua] [last_updated] = 11/25/2020 4:54:17 AM (string)
09:24:02.377 [Lua] [installed] = true (boolean)
09:24:02.377 [Lua] [enabled] = true (boolean)
09:24:02.377 [Lua] [name] = Creature Spawner (string)
09:24:02.377 [Lua] [dependency_error] = (string)
09:24:02.377 [Lua] [36] = table
09:24:02.377 [Lua] [download_pending] = false (boolean)
09:24:02.377 [Lua] [id] = 1388882435 (string)
09:24:02.377 [Lua] [children] = table
09:24:02.377 [Lua] [1] = 1369573612 (string)
09:24:02.377 [Lua] [banned] = false (boolean)
09:24:02.377 [Lua] [author_id] = 4821406 (number)
09:24:02.377 [Lua] [tags] = table
09:24:02.377 [Lua] [1] = applied (string)
09:24:02.377 [Lua] [author] = grasmann (string)
09:24:02.377 [Lua] [sanctioned] = false (boolean)
09:24:02.377 [Lua] [out_of_date] = false (boolean)
09:24:02.377 [Lua] [downloading] = false (boolean)
09:24:02.377 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1010402472054763300/3FBD92042B3DB78D6A8AD0C57C704C287C714079/ (string)
09:24:02.377 [Lua] [num_children] = 1 (number)
09:24:02.377 [Lua] [ugc_status] = 3 (number)
09:24:02.377 [Lua] [description] = [b]Shows damage dealt by players in chat and as floating numbers.[/b]
Version: 2.2.0
[h1]Settings[/h1]
[u]Floating Numbers[/u]
Shows damage as numbers on the screen.
Different colors and icons for different damage types and hit zones.
[u]Chat Output[/u]
Posts damage dealt to the chat.
[h1]Languages[/h1]
English, German
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Credits[/h1]
[url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/show_damage/readme.txt][h1]Changelog[/h1][/url] (string)
09:24:02.377 [Lua] [last_updated] = 3/21/2019 8:57:05 PM (string)
09:24:02.377 [Lua] [installed] = true (boolean)
09:24:02.377 [Lua] [enabled] = false (boolean)
09:24:02.377 [Lua] [name] = Show Damage (string)
09:24:02.377 [Lua] [dependency_error] = (string)
09:24:02.377 [Lua] [37] = table
09:24:02.377 [Lua] [download_pending] = false (boolean)
09:24:02.377 [Lua] [id] = 1408858726 (string)
09:24:02.377 [Lua] [children] = table
09:24:02.377 [Lua] [1] = 1369573612 (string)
09:24:02.377 [Lua] [banned] = false (boolean)
09:24:02.377 [Lua] [author_id] = 33011433 (number)
09:24:02.377 [Lua] [tags] = table
09:24:02.377 [Lua] [author] = ThePageMan (string)
09:24:02.377 [Lua] [sanctioned] = false (boolean)
09:24:02.377 [Lua] [out_of_date] = false (boolean)
09:24:02.377 [Lua] [downloading] = false (boolean)
09:24:02.377 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/919178911760382624/4053789F47E12205695DCD924AF3F61D37F2A261/ (string)
09:24:02.377 [Lua] [num_children] = 1 (number)
09:24:02.377 [Lua] [ugc_status] = 3 (number)
09:24:02.377 [Lua] [description] = [h1]This mod requires the Vermintide Mod Framework to be loaded above this mod.[/h1]
This mod removes the cooldown for all ultimates, ensuring that purple bar is full at all times!
Cooldowns can be enabled/disabled or their length modified in the mod menu.
Note: The cooldown length won't go any higher than their vanilla cooldowns (e.g. setting 100 seconds on Waystalker's ult defaults down to vanilla 70 seconds). I can change this to allow longer cooldowns if people really want this feature as well.
While optional, I also suggest subscribing to "Neuter Ult Effects" by prop joe if you don't want to lag your computer when spamming certain ults: https://steamcommunity.com/sharedfiles/filedetails/?id=1384066089 (string)
09:24:02.377 [Lua] [last_updated] = 11/26/2019 9:06:57 PM (string)
09:24:02.377 [Lua] [installed] = true (boolean)
09:24:02.377 [Lua] [enabled] = false (boolean)
09:24:02.377 [Lua] [name] = No Ult Cooldown [Patch 2.2.2] (string)
09:24:02.377 [Lua] [dependency_error] = (string)
09:24:02.377 [Lua] [38] = table
09:24:02.377 [Lua] [download_pending] = false (boolean)
09:24:02.377 [Lua] [id] = 1944062122 (string)
09:24:02.377 [Lua] [children] = table
09:24:02.377 [Lua] [1] = 1369573612 (string)
09:24:02.377 [Lua] [banned] = false (boolean)
09:24:02.377 [Lua] [author_id] = 85924760 (number)
09:24:02.377 [Lua] [tags] = table
09:24:02.377 [Lua] [1] = Misc (string)
09:24:02.377 [Lua] [2] = Tools (string)
09:24:02.377 [Lua] [author] = veg (string)
09:24:02.377 [Lua] [sanctioned] = false (boolean)
09:24:02.377 [Lua] [out_of_date] = false (boolean)
09:24:02.377 [Lua] [downloading] = false (boolean)
09:24:02.377 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/775114553529447998/66BA85249E1F175D9957514F09A4C7C15BCAA7E6/ (string)
09:24:02.377 [Lua] [num_children] = 1 (number)
09:24:02.377 [Lua] [ugc_status] = 3 (number)
09:24:02.377 [Lua] [description] = Grant yourself and your party a buff.
Use hotkeys and mod options to cycle through buffs and apply them to your team. I've tried to set the flow up similar to Spawn Creature and Give Item.
You may also type in a buff template name (e.g. 'speed_boost_potion') and you'll get that buff, including the sound and screen effects.
You may optionally submit "true" as a second argument to apply the buff to the whole party.
Usage: /givebuff
For a list of buffs, submit "list" as the template.
In this case, the second argument can be an absolute file path to save the list to.
If no path is given, the command will output to chat.
E.G.: /givebuff list D:/cool_things/templates.txt
Source is available on [url=https://github.com/Flintlocket/vermintide-mods]Git[/url] (string)
09:24:02.377 [Lua] [last_updated] = 9/4/2020 1:38:41 PM (string)
09:24:02.377 [Lua] [installed] = true (boolean)
09:24:02.377 [Lua] [enabled] = false (boolean)
09:24:02.377 [Lua] [name] = Give Me the Buff (string)
09:24:02.377 [Lua] [dependency_error] = (string)
09:24:02.377 [Lua] [39] = table
09:24:02.377 [Lua] [download_pending] = false (boolean)
09:24:02.377 [Lua] [id] = 1388991228 (string)
09:24:02.377 [Lua] [children] = table
09:24:02.377 [Lua] [1] = 1369573612 (string)
09:24:02.377 [Lua] [banned] = false (boolean)
09:24:02.377 [Lua] [author_id] = 4821406 (number)
09:24:02.377 [Lua] [tags] = table
09:24:02.377 [Lua] [1] = applied (string)
09:24:02.377 [Lua] [author] = grasmann (string)
09:24:02.377 [Lua] [sanctioned] = false (boolean)
09:24:02.377 [Lua] [out_of_date] = false (boolean)
09:24:02.377 [Lua] [downloading] = false (boolean)
09:24:02.377 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1010402472060411177/680E278A2D358BAC4052ECE2F047FFD8702C70D1/ (string)
09:24:02.377 [Lua] [num_children] = 1 (number)
09:24:02.377 [Lua] [ugc_status] = 3 (number)
09:24:02.377 [Lua] [description] = [b]Shows healthbars for all or specific enemies.[/b]
Version: 2.1.1
[h1]Settings[/h1]
[u]Different Modi[/u]
Choose to show healthbars for all enemies, specials and elite enemies, bosses or custom specified enemies.
[u]Healthbar Position[/u]
Choose to show healthbars below or above enemies.
[h1]Languages[/h1]
English, German
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Credits[/h1]
[url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url]
[url=http://steamcommunity.com/profiles/76561198069012995/]IamLupo[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/healthbars/readme.txt][h1]Changelog[/h1][/url] (string)
09:24:02.377 [Lua] [last_updated] = 3/21/2019 8:21:47 AM (string)
09:24:02.377 [Lua] [installed] = true (boolean)
09:24:02.377 [Lua] [enabled] = false (boolean)
09:24:02.377 [Lua] [name] = Healthbars (string)
09:24:02.377 [Lua] [dependency_error] = (string)
09:24:02.377 [Lua] [40] = table
09:24:02.377 [Lua] [download_pending] = false (boolean)
09:24:02.377 [Lua] [id] = 1423536193 (string)
09:24:02.377 [Lua] [children] = table
09:24:02.377 [Lua] [1] = 1369573612 (string)
09:24:02.377 [Lua] [2] = 1422758813 (string)
09:24:02.377 [Lua] [banned] = false (boolean)
09:24:02.377 [Lua] [author_id] = 45268594 (number)
09:24:02.377 [Lua] [tags] = table
09:24:02.377 [Lua] [author] = prop joe (string)
09:24:02.377 [Lua] [sanctioned] = false (boolean)
09:24:02.377 [Lua] [out_of_date] = false (boolean)
09:24:02.377 [Lua] [downloading] = false (boolean)
09:24:02.377 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560289782510/C885A11FCAF9C14CC44691950ED8CEBFEFA89BB9/ (string)
09:24:02.377 [Lua] [num_children] = 2 (number)
09:24:02.377 [Lua] [ugc_status] = 3 (number)
09:24:02.377 [Lua] [description] = Spawns all the hats, character skins, portrait frames and keep paintings into your inventory on game start. You don't keep them after you quit the game.
The mod is completely automated and will always have all the stuff that is in the actual game. Nowadays FS is a lot more careful about including WIP or unreleased stuff.
Use the [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1687843693]Save Weapon mod[/url] for the game to remember equipped items between sessions.
Use with AnyWeapon for cross-dressing hats.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url]
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/AllHats]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
09:24:02.377 [Lua] [last_updated] = 2/20/2019 2:33:16 PM (string)
09:24:02.377 [Lua] [installed] = true (boolean)
09:24:02.377 [Lua] [enabled] = true (boolean)
09:24:02.377 [Lua] [name] = Give All Hats, Skins And Paintings (string)
09:24:02.377 [Lua] [dependency_error] = (string)
09:24:02.377 [Lua] [41] = table
09:24:02.377 [Lua] [download_pending] = false (boolean)
09:24:02.377 [Lua] [id] = 1417461746 (string)
09:24:02.377 [Lua] [children] = table
09:24:02.377 [Lua] [1] = 1369573612 (string)
09:24:02.377 [Lua] [2] = 1374248490 (string)
09:24:02.377 [Lua] [banned] = false (boolean)
09:24:02.377 [Lua] [author_id] = 45268594 (number)
09:24:02.377 [Lua] [tags] = table
09:24:02.377 [Lua] [author] = prop joe (string)
09:24:02.377 [Lua] [sanctioned] = false (boolean)
09:24:02.377 [Lua] [out_of_date] = false (boolean)
09:24:02.377 [Lua] [downloading] = false (boolean)
09:24:02.377 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/948453728014607457/FB250BA9A1B6562C4E6796BD0E89C35E9EE32C45/ (string)
09:24:02.377 [Lua] [num_children] = 2 (number)
09:24:02.377 [Lua] [ugc_status] = 3 (number)
09:24:02.377 [Lua] [description] = Equip a handgun/hagbane combo on slayer and whatever else. Should use a separate matchmaking queue, so only people running the mod as well can join your game.
Note that trying to circumvent this can lead to those weapons crashing other people that are not running the mod as well!
Wizards staffs and drake-weapons will crash unless you switch to Sienna/Bardin and equip the weapon on them first before switching back, thereby letting the game load the stuff it needs.
Bots don't like using weird combos as well and crash the game.
MOD LOAD ORDER: in the launcher, put the dependency mods you can see on the right above this mod. (string)
09:24:02.377 [Lua] [last_updated] = 12/3/2020 12:33:33 PM (string)
09:24:02.377 [Lua] [installed] = true (boolean)
09:24:02.377 [Lua] [enabled] = false (boolean)
09:24:02.377 [Lua] [name] = Any Weapon (string)
09:24:02.377 [Lua] [dependency_error] = (string)
09:24:02.377 [Lua]
09:24:02.377 [Lua]
09:24:02.377 [Lua] [1459917022] = 4 (number)
09:24:02.377 [Lua] [1391228174] = 8 (number)
09:24:02.377 [Lua] [1516618647] = 6 (number)
09:24:02.377 [Lua] [1389872347] = 9 (number)
09:24:02.377 [Lua] [1569650837] = 13 (number)
09:24:02.377 [Lua] [1383542440] = 5 (number)
09:24:02.377 [Lua] [1495937978] = 2 (number)
09:24:02.377 [Lua] [1487862316] = 11 (number)
09:24:02.377 [Lua] [1502859403] = 15 (number)
09:24:02.377 [Lua] [1448714756] = 3 (number)
09:24:02.377 [Lua] [1395453301] = 14 (number)
09:24:02.377 [Lua] [1393343095] = 7 (number)
09:24:02.377 [Lua] [1498992606] = 17 (number)
09:24:02.377 [Lua] [1445717962] = 0 (number)
09:24:02.377 [Lua] [1369573612] = 16 (number)
09:24:02.377 [Lua] [1397265260] = 10 (number)
09:24:02.377 [Lua] [1374248490] = 1 (number)
09:24:02.377 [Lua] [1455893647] = 12 (number)
09:24:02.377 [Lua]
09:24:02.396 [Lua]
09:24:02.396 [Lua] [1459917022] = 4 (number)
09:24:02.396 [Lua] [1391228174] = 8 (number)
09:24:02.396 [Lua] [1516618647] = 6 (number)
09:24:02.396 [Lua] [1389872347] = 9 (number)
09:24:02.396 [Lua] [1569650837] = 13 (number)
09:24:02.396 [Lua] [1383542440] = 5 (number)
09:24:02.396 [Lua] [1495937978] = 2 (number)
09:24:02.396 [Lua] [1487862316] = 11 (number)
09:24:02.396 [Lua] [1502859403] = 15 (number)
09:24:02.396 [Lua] [1448714756] = 3 (number)
09:24:02.396 [Lua] [1395453301] = 14 (number)
09:24:02.396 [Lua] [1393343095] = 7 (number)
09:24:02.396 [Lua] [1498992606] = 17 (number)
09:24:02.396 [Lua] [1445717962] = 0 (number)
09:24:02.396 [Lua] [1369573612] = 16 (number)
09:24:02.396 [Lua] [1397265260] = 10 (number)
09:24:02.396 [Lua] [1374248490] = 1 (number)
09:24:02.396 [Lua] [1455893647] = 12 (number)
09:24:02.396 [Lua]
09:24:02.396 [Lua] <>modded = true<>
09:24:02.396 [Lua] <>Mod:1369573612:Vermintide Mod Framework = true<>
09:24:02.460 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[a57ff6074d476914]`
09:24:02.495 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[a57ff6074d476914].#ID[3fcdd69156a46417]`
09:24:02.496 [Lua] Init VMF mod 'VMF' [workshop_name: 'Vermintide Mod Framework', workshop_id: 1369573612]
09:24:02.497 [Lua] [MOD][VMF][INFO] (hook): Hooking 'add_remote_player' from [PlayerManager] (Origin: function: 0x18ca2ca0)
09:24:02.497 [Lua] [MOD][VMF][INFO] (hook): Hooking 'remove_player' from [PlayerManager] (Origin: function: 0x18ca2dc0)
09:24:02.497 [Lua] [MOD][VMF][INFO] (hook): Hooking 'create' from [UIRenderer] (Origin: function: 0x03153ed0)
09:24:02.497 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [UIRenderer] (Origin: function: 0x03154060)
09:24:02.497 [Lua] [MOD][VMF][INFO] (hook): Hooking 'has_atlas_settings_by_texture_name' from [UIAtlasHelper] (Origin: function: 0x00660ee0)
09:24:02.497 [Lua] [MOD][VMF][INFO] (hook): Hooking 'get_atlas_settings_by_texture_name' from [UIAtlasHelper] (Origin: function: 0x0061eb90)
09:24:02.497 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [IngameUI] (Origin: function: 0x1aca9900)
09:24:02.497 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [IngameUI] (Origin: function: 0x1aca9c30)
09:24:02.498 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'update' from [IngameUI] (Origin: function: 0x1aca9ae0)
09:24:02.498 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'create_world' from [WorldManager] (Origin: function: 0x000d9890)
09:24:02.498 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed.
09:24:02.498 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed.
09:24:02.498 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [IngameView] (Origin: function: 0x18f2a240)
09:24:02.498 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'setup_button_layout' from [IngameViewLayoutLogic] (Origin: function: 0x18f1c5f0)
09:24:02.498 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [HeroWindowIngameView] (Origin: function: 0x19b944e0)
09:24:02.498 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking '_update_menu_options_enabled_states' from [IngameViewLayoutLogic] (Origin: function: 0x18f1c630)
09:24:02.498 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [IngameViewLayoutLogic] (Origin: function: 0x18f1c5d0)
09:24:02.498 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed.
09:24:02.498 [Lua] [MOD][VMF][INFO] (hook): Hooking 'destroy' from [ModManager] (Origin: function: 0x1b0803d0)
09:24:02.498 [Lua] <>modded = true<>
09:24:02.499 [Lua] <>Mod:1389872347:Simple UI = true<>
09:24:02.528 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2da66ed93b933c8c]`
09:24:02.561 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2da66ed93b933c8c].#ID[3fcdd69156a46417]`
09:24:02.561 [Lua] Init VMF mod 'BasicUI' [workshop_name: 'Simple UI', workshop_id: 1389872347]
09:24:02.561 [Lua] Init VMF mod 'SimpleUI' [workshop_name: 'Simple UI', workshop_id: 1389872347]
09:24:02.561 [Lua] [MOD][SimpleUI][INFO] (hook): Hooking 'update' from [MatchmakingManager] (Origin: function: 0x188f7840)
09:24:02.562 [Lua] <>modded = true<>
09:24:02.562 [Lua] <>Mod:1374248490:Penlight Lua Libraries = true<>
09:24:02.596 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[921464e9f9fa80ce]`
09:24:02.628 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[921464e9f9fa80ce].#ID[3fcdd69156a46417]`
09:24:02.628 [Lua] Init VMF mod 'Penlight Lua Libraries' [workshop_name: 'Penlight Lua Libraries', workshop_id: 1374248490]
09:24:02.629 [Lua] <>modded = true<>
09:24:02.629 [Lua] <>Mod:1397265260:Numeric UI = true<>
09:24:02.661 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2942e98ecd9727cc]`
09:24:02.678 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2942e98ecd9727cc].#ID[3fcdd69156a46417]`
09:24:02.678 [Lua] Init VMF mod 'NumericUI' [workshop_name: 'Numeric UI', workshop_id: 1397265260]
09:24:02.678 [Lua] [MOD][NumericUI][INFO] Using deprecated widget definitions. Please, update your mod.
09:24:02.679 [Lua] [MOD][NumericUI][INFO] (hook): Hooking '_create_unit_frame_by_type' from [UnitFramesHandler] (Origin: function: 0x190051d0)
09:24:02.679 [Lua] [MOD][NumericUI][INFO] (hook): Hooking '_sync_player_stats' from [UnitFramesHandler] (Origin: function: 0x19005560)
09:24:02.679 [Lua] <>modded = true<>
09:24:02.679 [Lua] <>Mod:1445717962:Loadout Manager = true<>
09:24:02.711 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[762e3b713f1711ab]`
09:24:02.728 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[762e3b713f1711ab].#ID[3fcdd69156a46417]`
09:24:02.728 [Lua] Init VMF mod 'loadout_manager_vt2' [workshop_name: 'Loadout Manager', workshop_id: 1445717962]
09:24:02.728 [Lua] [MOD][loadout_manager_vt2][INFO] Using deprecated widget definitions. Please, update your mod.
09:24:02.728 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking '_setup_menu_layout' from [HeroViewStateOverview] (Origin: function: 0x19c05220)
09:24:02.728 [Lua] [MOD][loadout_manager_vt2][ERROR] (hook_safe): argument 'obj' should have the 'string/table' type, not 'nil'
09:24:02.728 [Lua] [MOD][loadout_manager_vt2][ERROR] (hook_safe): argument 'obj' should have the 'string/table' type, not 'nil'
09:24:02.728 [Lua] [MOD][loadout_manager_vt2][ERROR] (hook_safe): argument 'obj' should have the 'string/table' type, not 'nil'
09:24:02.728 [Lua] [MOD][loadout_manager_vt2][ERROR] (hook): argument 'obj' should have the 'string/table' type, not 'nil'
09:24:02.728 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'post_update' from [HeroViewStateOverview] (Origin: function: 0x19c05690)
09:24:02.728 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking '_get_first_available_bot_profile' from [GameModeAdventure] (Origin: function: 0x0492bdf0)
09:24:02.728 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking '_clear_bots' from [GameModeAdventure] (Origin: function: 0x0492beb0)
09:24:02.728 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking 'get_loadout_item' from [BackendUtils] (Origin: function: 0x011bd320)
09:24:02.728 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking 'get_talents' from [BackendInterfaceTalentsPlayfab] (Origin: function: 0x00e83840)
09:24:02.728 [Lua] [MOD][loadout_manager_vt2][INFO] (hooks): Enabling all hooks for mod: loadout_manager_vt2
09:24:02.729 [Lua] <>modded = true<>
09:24:02.729 [Lua] <>Mod:1395453301:Skip Intro = true<>
09:24:02.761 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[9314753ee7ffc55f]`
09:24:02.778 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[9314753ee7ffc55f].#ID[3fcdd69156a46417]`
09:24:02.778 [Lua] Init VMF mod 'skip_intro' [workshop_name: 'Skip Intro', workshop_id: 1395453301]
09:24:02.778 [Lua] [MOD][skip_intro][INFO] (hook): Hooking 'on_enter' from [StateSplashScreen] (Origin: function: 0x0311a880)
09:24:02.778 [Lua] [MOD][skip_intro][INFO] (hook_safe): Hooking 'setup_splash_screen_view' from [StateSplashScreen] (Origin: function: 0x0311a930)
09:24:02.778 [Lua] [MOD][skip_intro][INFO] (hooks): Enabling all hooks for mod: skip_intro
09:24:02.778 [Lua] <>modded = true<>
09:24:02.778 [Lua] <>Mod:1495937978:Host your own game = true<>
09:24:02.811 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[5d25582d808cdb4f]`
09:24:02.828 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[5d25582d808cdb4f].#ID[3fcdd69156a46417]`
09:24:02.828 [Lua] Init VMF mod 'hostQuickPlay' [workshop_name: 'Host your own game', workshop_id: 1495937978]
09:24:02.828 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'find_game' from [MatchmakingManager] (Origin: function: 0x188f7af0)
09:24:02.828 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'create_ui_elements' from [StartGameWindowAdventureSettings] (Origin: function: 0x1a0ff930)
09:24:02.828 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'draw' from [StartGameWindowAdventureSettings] (Origin: function: 0x1a0ffaf0)
09:24:02.828 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'update' from [StartGameWindowAdventureSettings] (Origin: function: 0x1a0ffab0)
09:24:02.828 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking '_handle_input' from [StartGameWindowAdventureSettings] (Origin: function: 0x1a0ffa60)
09:24:02.829 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'create_ui_elements' from [StartGameWindowEventSettings] (Origin: function: 0x1a675ed0)
09:24:02.829 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'draw' from [StartGameWindowEventSettings] (Origin: function: 0x1a6760b0)
09:24:02.829 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking '_handle_input' from [StartGameWindowEventSettings] (Origin: function: 0x1a676200)
09:24:02.829 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'update' from [StartGameWindowEventSettings] (Origin: function: 0x1a675f60)
09:24:02.829 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'create_ui_elements' from [StartGameWindowSettings] (Origin: function: 0x1a14e4a0)
09:24:02.829 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking '_update_additional_options' from [StartGameWindowSettings] (Origin: function: 0x1a14e6e0)
09:24:02.829 [Lua] [MOD][hostQuickPlay][INFO] (hooks): Enabling all hooks for mod: hostQuickPlay
09:24:02.829 [Lua] <>modded = true<>
09:24:02.829 [Lua] <>Mod:1448714756:No Wobble = true<>
09:24:02.861 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2f1968262a4ed8a7]`
09:24:02.878 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2f1968262a4ed8a7].#ID[3fcdd69156a46417]`
09:24:02.878 [Lua] Init VMF mod 'NoWobble' [workshop_name: 'No Wobble', workshop_id: 1448714756]
09:24:02.878 [Lua] [MOD][NoWobble][INFO] Using deprecated widget definitions. Please, update your mod.
09:24:02.878 [Lua] [MOD][NoWobble][INFO] (hook): Hooking 'weapon_recoil' from [CameraManager] (Origin: function: 0x048ea830)
09:24:02.878 [Lua] [MOD][NoWobble][INFO] (hooks): Enabling all hooks for mod: NoWobble
09:24:02.878 [Lua] <>modded = true<>
09:24:02.878 [Lua] <>Mod:1459917022:Parry Indicator = true<>
09:24:02.911 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[ab95e3b4a9e482be]`
09:24:02.928 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[ab95e3b4a9e482be].#ID[3fcdd69156a46417]`
09:24:02.928 [Lua] Init VMF mod 'Parry Indicator' [workshop_name: 'Parry Indicator', workshop_id: 1459917022]
09:24:02.928 [Lua] [MOD][Parry Indicator][INFO] Using deprecated widget definitions. Please, update your mod.
09:24:02.928 [Lua] [MOD][Parry Indicator][INFO] (hook): Hooking 'update_shields' from [FatigueUI] (Origin: function: 0x191639e0)
09:24:02.928 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking '_add_stat_buff' from [BuffExtension] (Origin: function: 0x01af9a70)
09:24:02.928 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [BuffExtension] (Origin: function: 0x01af9900)
09:24:02.928 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking '_remove_stat_buff' from [BuffExtension] (Origin: function: 0x01af9980)
09:24:02.928 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'client_owner_start_action' from [ActionPushStagger] (Origin: function: 0x024cc340)
09:24:02.928 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'client_owner_post_update' from [ActionPushStagger] (Origin: function: 0x024cc610)
09:24:02.928 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'finish' from [ActionPushStagger] (Origin: function: 0x024cc640)
09:24:02.928 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'client_owner_start_action' from [ActionSweep] (Origin: function: 0x024d7620)
09:24:02.928 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'finish' from [ActionSweep] (Origin: function: 0x024d7df0)
09:24:02.928 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'start' from [table: 0x01237b20] (Origin: function: 0x01237a50)
09:24:02.928 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [table: 0x01237b20] (Origin: function: 0x01237b90)
09:24:02.928 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'stop' from [table: 0x01237b20] (Origin: function: 0x01237bb0)
09:24:02.928 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'start' from [table: 0x01237fb0] (Origin: function: 0x01237ee0)
09:24:02.928 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [table: 0x01237fb0] (Origin: function: 0x01238020)
09:24:02.929 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'stop' from [table: 0x01237fb0] (Origin: function: 0x01238040)
09:24:02.929 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'start' from [table: 0x01238900] (Origin: function: 0x01238830)
09:24:02.929 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [table: 0x01238900] (Origin: function: 0x01238970)
09:24:02.929 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'stop' from [table: 0x01238900] (Origin: function: 0x01238990)
09:24:02.929 [Lua] [MOD][Parry Indicator][INFO] (hooks): Enabling all hooks for mod: Parry Indicator
09:24:02.929 [Lua] <>modded = true<>
09:24:02.929 [Lua] <>Mod:1383542440:Weapon Kill Counter = true<>
09:24:02.961 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[0916d6dd805f048d]`
09:24:02.978 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[0916d6dd805f048d].#ID[3fcdd69156a46417]`
09:24:02.978 [Lua] Init VMF mod 'WeaponKillCounter' [workshop_name: 'Weapon Kill Counter', workshop_id: 1383542440]
09:24:02.978 [Lua] [MOD][WeaponKillCounter][INFO] (hook): Hooking 'register_kill' from [StatisticsUtil] (Origin: function: 0x035231d0)
09:24:02.978 [Lua] [MOD][WeaponKillCounter][INFO] (hook): Hooking 'init' from [table: 0x031dc640] (Origin: function: 0x031dc730)
09:24:02.978 [Lua] [MOD][WeaponKillCounter][INFO] (hooks): Enabling all hooks for mod: WeaponKillCounter
09:24:02.978 [Lua] <>modded = true<>
09:24:02.978 [Lua] <>Mod:1516618647:Friendly Fire Indicator = true<>
09:24:03.011 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[e163e8016cc2bbea]`
09:24:03.027 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[e163e8016cc2bbea].#ID[3fcdd69156a46417]`
09:24:03.028 [Lua] Init VMF mod 'ffindicator' [workshop_name: 'Friendly Fire Indicator', workshop_id: 1516618647]
09:24:03.028 [Lua] [MOD][ffindicator][INFO] (hook): Hooking 'update' from [DamageIndicatorGui] (Origin: function: 0x190f2850)
09:24:03.028 [Lua] [MOD][ffindicator][INFO] (hooks): Enabling all hooks for mod: ffindicator
09:24:03.028 [Lua] [MOD][ffindicator][INFO] (hooks): Enabling all hooks for mod: ffindicator
09:24:03.028 [Lua] <>modded = true<>
09:24:03.028 [Lua] <>Mod:1393343095:Scoreboard Tweaks = true<>
09:24:03.061 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[c051ce0d9e80db30]`
09:24:03.078 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[c051ce0d9e80db30].#ID[3fcdd69156a46417]`
09:24:03.078 [Lua] Init VMF mod 'Scoreboard' [workshop_name: 'Scoreboard Tweaks', workshop_id: 1393343095]
09:24:03.078 [Lua] [MOD][Scoreboard][INFO] (hook): Hooking 'Localize' from [_G] (Origin: function: 0x000eff90)
09:24:03.078 [Lua] [MOD][Scoreboard][INFO] (hook): Hooking 'draw' from [EndViewStateScore] (Origin: function: 0x1ad6df00)
09:24:03.078 [Lua] [MOD][Scoreboard][INFO] (hook): Hooking 'add_damage' from [PlayerUnitHealthExtension] (Origin: function: 0x01d37c30)
09:24:03.078 [Lua] [MOD][Scoreboard][INFO] (hook_origin): Hooking '_setup_score_panel' from [EndViewStateScore] (Origin: function: 0x1ad6e1d0)
09:24:03.078 [Lua] <>modded = true<>
09:24:03.078 [Lua] <>Mod:1569650837:Crosshairs Fix = true<>
09:24:03.111 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[88918d8f8a954e6e]`
09:24:03.144 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[88918d8f8a954e6e].#ID[3fcdd69156a46417]`
09:24:03.144 [Lua] Init VMF mod 'crosshairs' [workshop_name: 'Crosshairs Fix', workshop_id: 1569650837]
09:24:03.144 [Lua] [MOD][crosshairs][INFO] Using deprecated widget definitions. Please, update your mod.
09:24:03.144 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'update_spread' from [CrosshairUI] (Origin: function: 0x19157b20)
09:24:03.144 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'draw_default_style_crosshair' from [CrosshairUI] (Origin: function: 0x19157e00)
09:24:03.144 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'draw_arrows_style_crosshair' from [CrosshairUI] (Origin: function: 0x19157c30)
09:24:03.144 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'draw_shotgun_style_crosshair' from [CrosshairUI] (Origin: function: 0x19157c50)
09:24:03.145 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'draw_projectile_style_crosshair' from [CrosshairUI] (Origin: function: 0x19157c70)
09:24:03.145 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking '_set_widget_point_offset' from [CrosshairUI] (Origin: function: 0x19157cd0)
09:24:03.145 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking '_get_point_offset' from [CrosshairUI] (Origin: function: 0x19157cf0)
09:24:03.145 [Lua] [MOD][crosshairs][INFO] (hooks): Enabling all hooks for mod: crosshairs
09:24:03.145 [Lua] <>modded = true<>
09:24:03.145 [Lua] <>Mod:1487862316:Reroll Improvements = true<>
09:24:03.179 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[ef35b3bfa37b391b]`
09:24:03.196 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[ef35b3bfa37b391b].#ID[3fcdd69156a46417]`
09:24:03.196 [Lua] Init VMF mod 'RerollImprovements' [workshop_name: 'Reroll Improvements', workshop_id: 1487862316]
09:24:03.196 [Lua] [MOD][RerollImprovements][INFO] Using deprecated widget definitions. Please, update your mod.
09:24:03.196 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_add_craft_item' from [CraftPageRollProperties] (Origin: function: 0x195c2140)
09:24:03.197 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_remove_craft_item' from [CraftPageRollProperties] (Origin: function: 0x195c2120)
09:24:03.197 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'on_craft_completed' from [CraftPageRollProperties] (Origin: function: 0x195c20c0)
09:24:03.197 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'create_ui_elements' from [CraftPageRollProperties] (Origin: function: 0x195c1f00)
09:24:03.197 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_add_craft_item' from [CraftPageRollTrait] (Origin: function: 0x195a5930)
09:24:03.197 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_remove_craft_item' from [CraftPageRollTrait] (Origin: function: 0x195a5910)
09:24:03.197 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'on_craft_completed' from [CraftPageRollTrait] (Origin: function: 0x195a58b0)
09:24:03.197 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'create_ui_elements' from [CraftPageRollTrait] (Origin: function: 0x195a56f0)
09:24:03.212 [Lua] <>project = vermintide 2<>
09:24:03.212 [Lua] <>build = release<>
09:24:03.212 [Lua] <>platform = win32<>
09:24:03.212 [Lua] <>dedicated_server = false<>
09:24:03.212 [Lua] <>title_id = 5107<>
09:24:03.212 [Lua] <>content_revision = 22116<>
09:24:03.212 [Lua] <>engine_revision = cd937a0ba267<>
09:24:03.212 [Lua] <>release_version = 4.3.0<>
09:24:03.212 [Lua] <>rendering_backend = dx12<>
09:24:03.212 [Lua] <>teamcity_build_id = 91686<>
09:24:03.212 [Lua] <>steam_id = 11000010593901b<>
09:24:03.212 [Lua] <>steam_profile_name = Harridas<>
09:24:03.212 [Lua] <>machine_id = e3117b1d-7819-459a-b4f8-bdcefbf94f7a<>
09:24:03.212 [Lua] [Boot] Application build: release
09:24:03.212 [Lua] [Boot] Content revision: 22116
09:24:03.213 [Lua] [Boot] Engine revision: cd937a0ba267
09:24:03.213 [Lua] [Boot] Release version: 4.3.0
09:24:03.213 [Lua] [Boot] User ID: 11000010593901b Harridas
09:24:03.218 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `unmute_all` for object id: 0, name: `unknown`
09:24:03.222 [Lua] initializing mechanism to: adventure
09:24:03.222 [Lua] Game:setup() total time: 0.009999999999998
09:24:03.222 [Lua] handle rev info: 0
09:24:03.222 [Lua] handle gfx quality: 0
09:24:03.222 [Lua] default settings: 0
09:24:03.222 [Lua] user settings: 0
09:24:03.222 [Lua] set frame times: 0
09:24:03.222 [Lua] init random: 0
09:24:03.222 [Lua] managers: 0.0099999999999980105
09:24:03.222 [Lua]
09:24:03.222 [Lua] unaccounted: 0
09:24:03.223 [Lua] [PackageManager] Load: resource_packages/start_menu_splash, StateSplashScreen, async-read, prioritized
09:24:03.223 [Lua] [PackageManager] Load: resource_packages/title_screen, state_splash_screen, async-read,
09:24:03.223 [Lua] [PackageManager] Load: resource_packages/menu, state_splash_screen, async-read,
09:24:03.223 [Lua] [PackageManager] Load: resource_packages/platform_specific/platform_specific, state_splash_screen, async-read,
09:24:03.223 [Lua] [PackageManager] Load: resource_packages/menu_assets, state_splash_screen, async-read,
09:24:03.223 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_default, state_splash_screen, async-read,
09:24:03.223 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateSplashScreen
09:24:03.223 [Lua] [MOD][VMF][INFO] Attempt to hook 3 delayed hooks
09:24:03.223 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed.
09:24:03.223 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed.
09:24:03.223 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed.
09:24:03.223 [Lua] [Testify] Ready!
09:24:03.224 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'update' from [TokenManager] (Origin: function: 0x000ed460)
09:24:03.295 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/start_menu_splash
09:24:03.295 [Lua] [PackageManager] Force_load: resource_packages/start_menu_splash
09:24:03.296 [Lua] [PackageManager] Queueing new asynch package: resource_packages/title_screen
09:24:03.513 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/title_screen
09:24:03.513 [Lua] [PackageManager] Force_load: resource_packages/title_screen
09:24:03.513 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu
09:24:03.563 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu
09:24:03.563 [Lua] [PackageManager] Force_load: resource_packages/menu
09:24:03.564 [Lua] [PackageManager] Queueing new asynch package: resource_packages/platform_specific/platform_specific
09:24:03.631 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/platform_specific/platform_specific
09:24:03.631 [Lua] [PackageManager] Force_load: resource_packages/platform_specific/platform_specific
09:24:03.631 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu_assets
09:24:03.969 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets
09:24:03.969 [Lua] [PackageManager] Force_load: resource_packages/menu_assets
09:24:03.969 [Lua] [PackageManager] Queueing new asynch package: resource_packages/loading_screens/loading_screen_default
09:24:04.053 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_default
09:24:04.053 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_default
09:24:04.053 [Lua] [PackageManager] Load: resource_packages/menu_assets_common, global, async-read,
09:24:04.053 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_one, global, async-read,
09:24:04.053 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_two, global, async-read,
09:24:04.053 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_three, global, async-read,
09:24:04.053 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_weapon_general, global, async-read,
09:24:04.053 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_enemy_clan_rat_vce, global, async-read,
09:24:04.053 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_player_foley_common, global, async-read,
09:24:04.053 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_hud_dice_game, global, async-read,
09:24:04.053 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_general_props, global, async-read,
09:24:04.053 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_honduras, global, async-read,
09:24:04.053 [Lua] [PackageManager] Load: resource_packages/inventory, global, async-read,
09:24:04.053 [Lua] [PackageManager] Load: resource_packages/careers, global, async-read,
09:24:04.053 [Lua] [PackageManager] Load: resource_packages/decals, global, async-read,
09:24:04.053 [Lua] [PackageManager] Load: resource_packages/levels/ui_loot_preview, global, async-read,
09:24:04.053 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen, global, async-read,
09:24:04.053 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen_victory, global, async-read,
09:24:04.053 [Lua] [PackageManager] Load: resource_packages/ingame, global, async-read,
09:24:04.053 [Lua] [PackageManager] Load: resource_packages/pickups, global, async-read,
09:24:04.053 [Lua] [PackageManager] Load: resource_packages/projection_decals, global, async-read,
09:24:04.053 [Lua] [PackageManager] Load: resource_packages/slug_core_materials, global, async-read,
09:24:04.053 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna_ingame, global, async-read,
09:24:04.086 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets_common
09:24:04.086 [Lua] [PackageManager] Force_load: resource_packages/menu_assets_common
09:24:04.087 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_one
09:24:04.323 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_one
09:24:04.323 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_one
09:24:04.323 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_two
09:24:04.525 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_two
09:24:04.525 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_two
09:24:04.525 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_three
09:24:04.779 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_three
09:24:04.779 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_three
09:24:04.779 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_weapon_general
09:24:05.068 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_weapon_general
09:24:05.068 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_weapon_general
09:24:05.068 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_enemy_clan_rat_vce
09:24:05.219 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_enemy_clan_rat_vce
09:24:05.219 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_enemy_clan_rat_vce
09:24:05.219 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_player_foley_common
09:24:05.337 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_player_foley_common
09:24:05.338 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_player_foley_common
09:24:05.338 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_hud_dice_game
09:24:05.422 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_hud_dice_game
09:24:05.422 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_hud_dice_game
09:24:05.422 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_general_props
09:24:05.489 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_general_props
09:24:05.489 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_general_props
09:24:05.489 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_honduras
09:24:05.956 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_honduras
09:24:05.956 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_honduras
09:24:05.957 [Lua] [PackageManager] Queueing new asynch package: resource_packages/inventory
09:24:06.033 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/inventory
09:24:06.033 [Lua] [PackageManager] Force_load: resource_packages/inventory
09:24:06.033 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers
09:24:06.076 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers
09:24:06.076 [Lua] [PackageManager] Force_load: resource_packages/careers
09:24:06.077 [Lua] [PackageManager] Queueing new asynch package: resource_packages/decals
09:24:06.128 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/decals
09:24:06.128 [Lua] [PackageManager] Force_load: resource_packages/decals
09:24:06.128 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_loot_preview
09:24:06.144 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateSplashScreen
09:24:06.144 [Lua] [MOD][skip_intro][INFO] (hooks): Disabling all hooks for mod: skip_intro
09:24:06.144 [Lua] [MOD][VMF][INFO] Attempt to hook 3 delayed hooks
09:24:06.144 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'block_input' from [ChatGui] (Origin: function: 0x037f61e0)
09:24:06.144 [Lua] [MOD][VMF][INFO] (hook): Hooking '_update_input' from [ChatGui] (Origin: function: 0x18937dc0)
09:24:06.144 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'register_channel' from [ChatManager] (Origin: function: 0x03f646e0)
09:24:06.155 [Lua] [PackageManager] Unload: resource_packages/start_menu_splash, StateSplashScreen
09:24:06.155 [Lua] [Gamestate] Enter StateTitleScreen
09:24:06.157 [Lua] [Gamestate] Enter Substate StateTitleScreenMain
09:24:06.157 warning: [Lua] [InputService] No mapped input called Xbox Controller 0 for input service Player
09:24:06.157 warning: [Lua] [InputService] No mapped input called Xbox Controller 1 for input service Player
09:24:06.157 warning: [Lua] [InputService] No mapped input called Xbox Controller 2 for input service Player
09:24:06.157 warning: [Lua] [InputService] No mapped input called Xbox Controller 3 for input service Player
09:24:06.159 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateTitleScreen
09:24:06.163 [Lua] [Gamestate] Enter Substate StateTitleScreenInitNetwork
09:24:06.163 [Lua] [StateTitleScreenInitNetwork] SaveFileName save_data
09:24:06.163 [Save] Loading `save_data`
09:24:06.164 [Save] Load done
09:24:06.178 [Lua] [BackendManagerPlayFab] Backend Enabled
09:24:06.195 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_loot_preview
09:24:06.195 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_loot_preview
09:24:06.195 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen
09:24:06.784 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen
09:24:06.784 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen
09:24:06.784 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen_victory
09:24:07.694 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen_victory
09:24:07.694 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen_victory
09:24:07.695 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame
09:24:07.802 [Lua] <>playfab_id = 64FF6F49AC5ECDBC<>
09:24:08.014 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateDLCOwnership 1
09:24:08.014 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateDLCOwnership 1
09:24:08.283 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateDLCOwnership 1
09:24:08.284 [Save] Saving `save_data`
09:24:08.285 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request executeDLCLogic 2
09:24:08.293 [Save] Save done
09:24:08.293 [Save] Saving `save_data`
09:24:08.294 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request executeDLCLogic 2 1
09:24:08.309 [Save] Save done
09:24:08.381 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame
09:24:08.381 [Lua] [PackageManager] Force_load: resource_packages/ingame
09:24:08.382 [Lua] [PackageManager] Queueing new asynch package: resource_packages/pickups
09:24:08.481 [Lua] [PlayFabRequestQueue] EAC Enabled! 2
09:24:08.481 [Lua] [PlayFabRequestQueue] Sending Request executeDLCLogic 2
09:24:09.008 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript executeDLCLogic 2
09:24:09.008 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request bestPowerLevels 3
09:24:09.024 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript bestPowerLevels 3
09:24:09.172 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/pickups
09:24:09.172 [Lua] [PackageManager] Force_load: resource_packages/pickups
09:24:09.173 [Lua] [PackageManager] Queueing new asynch package: resource_packages/projection_decals
09:24:09.189 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript bestPowerLevels 3
09:24:09.189 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request signInRewards 4
09:24:09.206 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript signInRewards 4
09:24:09.256 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/projection_decals
09:24:09.256 [Lua] [PackageManager] Force_load: resource_packages/projection_decals
09:24:09.256 [Lua] [PackageManager] Queueing new asynch package: resource_packages/slug_core_materials
09:24:09.289 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/slug_core_materials
09:24:09.289 [Lua] [PackageManager] Force_load: resource_packages/slug_core_materials
09:24:09.289 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna_ingame
09:24:09.323 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna_ingame
09:24:09.323 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna_ingame
09:24:09.494 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript signInRewards 4
09:24:09.494 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getQuests 5
09:24:09.510 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getQuests 5
09:24:09.731 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getQuests 5
09:24:09.731 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request fixInventoryData1 6
09:24:09.748 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript fixInventoryData1 6
09:24:10.222 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript fixInventoryData1 6
09:24:10.223 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request fixInventoryData2 7
09:24:10.238 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript fixInventoryData2 7
09:24:10.539 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript fixInventoryData2 7
09:24:10.539 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request removeExcessBogenhafenChests 8
09:24:10.556 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript removeExcessBogenhafenChests 8
09:24:10.726 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript removeExcessBogenhafenChests 8
09:24:10.726 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request removeDuplicateBogenhafenCosmetics 9
09:24:10.743 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript removeDuplicateBogenhafenCosmetics 9
09:24:10.912 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript removeDuplicateBogenhafenCosmetics 9
09:24:10.912 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getReadOnlyData 10
09:24:10.928 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getReadOnlyData 10
09:24:11.137 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getReadOnlyData 10
09:24:11.137 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetUserData 11
09:24:11.148 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetUserData nil 11
09:24:11.318 [Lua] [PlayFabRequestQueue] Request Success GetUserData nil 11
09:24:11.318 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request weavesPlayerSetup 12
09:24:11.334 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript weavesPlayerSetup 12
09:24:11.707 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript weavesPlayerSetup 12
09:24:11.707 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request deusPlayerSetup 13
09:24:11.723 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript deusPlayerSetup 13
09:24:11.893 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript deusPlayerSetup 13
09:24:11.893 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request additionalAccountDataSetUp 14
09:24:11.910 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript additionalAccountDataSetUp 14
09:24:12.080 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript additionalAccountDataSetUp 14
09:24:12.080 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetUserInventory 15
09:24:12.097 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetUserInventory nil 15
09:24:12.433 [Lua] [PlayFabRequestQueue] Request Success GetUserInventory nil 15
09:24:12.437 [Lua] steam item server: requesting user inventory
09:24:12.930 [Lua] [SteamManager] on_inventory_result, result= 1 handle= 0
09:24:12.930 [Lua] ISI-> GET_ALL_ITEMS!
09:24:12.930 [Lua] [PlayFabMirrorBase] _request_steam_user_inventory got results
09:24:12.930 [Lua] [PlayFabMirrorBase] -> retrieval of steam user inventory, SUCCESS
09:24:12.930 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request verifyDlcCareers 16
09:24:12.930 [Lua]
09:24:12.930 [Lua]
09:24:12.946 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript verifyDlcCareers 16
09:24:13.116 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript verifyDlcCareers 16
09:24:13.133 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request loadPlayerStatistics 17
09:24:13.133 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getResourceURL 18
09:24:13.133 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 19
09:24:13.133 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetStoreItems 20
09:24:13.133 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getUserChips 21
09:24:13.133 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getSteamAppPriceInfo 22
09:24:13.133 [Lua] [BackendInterfacePeddlerPlayFab] refresh steam item prices
09:24:13.133 [Lua] [SteamManager] request_item_prices
09:24:13.135 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript loadPlayerStatistics 17
09:24:13.696 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript loadPlayerStatistics 17
09:24:13.696 [Lua] Player statistics loaded!
09:24:13.709 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getResourceURL 18
09:24:13.709 [Lua] [SteamManager] on_price_result 1 EUR
09:24:13.710 [Lua] _refresh_steam_item_prices_cb
09:24:13.713 [Lua] Missing item masterlist item for steam_itemdefid: 30
09:24:13.879 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getResourceURL 18
09:24:13.895 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 19
09:24:14.066 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 19
09:24:14.082 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetStoreItems nil 20
09:24:14.256 [Lua] [PlayFabRequestQueue] Request Success GetStoreItems nil 20
09:24:14.271 [Lua] [BackendInterfacePeddlerPlayFab] _refresh_stock_cb -> Added 499 item(s) to the peddler stock
09:24:14.272 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getUserChips 21
09:24:14.544 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getUserChips 21
09:24:14.560 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getSteamAppPriceInfo 22
09:24:14.763 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getSteamAppPriceInfo 22
09:24:14.780 [Lua] [Gamestate] Enter Substate StateTitleScreenLoadSave
09:24:15.813 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateTitleScreen
09:24:15.813 [Lua] [Managers] Destroying manager group:
09:24:15.813 [Lua] [Gamestate] Enter state StateLoading
09:24:15.814 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork
09:24:15.814 [Lua] [LobbyManager] Setting up network options
09:24:15.814 [Lua] server_port -> cmd-line: nil, settings.ini: nil, mechanism-settings: 27015
09:24:15.814 [Lua] query_port -> cmd-line: nil, settings.ini: 27016, mechanism-settings: nil
09:24:15.814 [Lua] steam_port -> cmd-line: nil, settings.ini: 8766, mechanism-settings: nil
09:24:15.814 [Lua] rcon_port -> cmd-line: nil, settings.ini: 27015, mechanism-settings: nil
09:24:15.814 [Lua] All ports: server_port 27015 query_port: 27016, steam_port: 8766, rcon_port: 27015
09:24:15.814 [Lua] LobbyManager:setup_network_options server_port: 27015
09:24:15.814 [Lua] state_loading_restart_network JOIN VIA STEAM 0
09:24:15.820 [Lua] registering RPCs
09:24:15.820 [Lua] [StateLoadingRestartNetwork] Selecting loadout_resync_state... false nil nil nil nil nil nil win32
09:24:15.820 [Lua] StateLoading:setup_lobby_host - creating lobby_host with network_options: {
rcon_port=27015,
query_port=27016,
config_file_name="global",
max_members=4,
lobby_port=27015,
ip_address="0.0.0.0",
project_hash="bulldozer",
server_port=27015,
steam_port=8766,
map="None",
} platform_lobby: nil
09:24:15.820 [Lua] [LobbyAux] Making combined_hash: 67ccc6d4ca12d694 from network_hash=6b28ecb6e5e4b7a2, trunk_revision=22116, engine_revision=cd937a0ba267, project_hash=bulldozer, lobby_data_version=2
09:24:15.820 [Lua] GameServerAux.create_network_hash network_hash: 6b28ecb6e5e4b7a2, trunk_revision/content_revision: 22116, ignore_engine_revision: nil, engine_revision: cd937a0ba267, , concatenated_dlc_string , use_trunk_revision true, combined_hash 67ccc6d4ca12d694, lobby_data_version=2
09:24:15.820 [Lua] [LevelTransitionHandler] set_next_level( lvl:inn_level, mc:adventure, gm:inn, env:0, seed:0, conflict:inn_level, lckd_director_funcs:{}, diff:normal diff_tweak:0 )
09:24:15.820 [Lua] [LevelTransitionHandler] promote_next_level_data
09:24:15.821 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized
09:24:15.821 [Lua] [PackageManager] Load: resource_packages/menu_assets, menu_assets, async-read, prioritized
09:24:15.821 [Lua] [LevelTransitionHandler] load_current_level, loading inn_level 0
09:24:15.821 [Lua] [PackageManager] Load: resource_packages/levels/inn_dependencies, inn_level, async-read,
09:24:15.821 [Lua] [PackageManager] Load: resource_packages/levels/inn, inn_level, async-read,
09:24:15.821 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, inn_level, async-read,
09:24:15.821 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, inn_level, async-read,
09:24:15.821 [SteamVoip] Creating room 91f3bf046b4f3e93
09:24:15.822 [EAC] EAC server 11000010593901b is initializing
09:24:15.826 [EAC] Server is also client 11000010593901b
09:24:15.826 [EACServer] [11:24:15:825][Windows][EAC Server] [Info][SetLogCallback] Procedure: 00007FF6A3927380 LogLevel: Info.
09:24:15.826 [Lua] ### Created peer state machine for 11000010593901b
09:24:15.826 [Lua] [PeerSM] 11000010593901b :: on_enter Connecting
09:24:15.826 [Lua] [StateLoadingRestartNetwork] loadout_resync_state IDLE -> check_resync
09:24:15.826 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
09:24:15.826 warning: [Application] Application.update_render_world is deprecated.
09:24:15.831 [Lua] [Gamestate] Enter Substate StateLoadingRunning
09:24:15.831 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
09:24:15.831 [Lua] [StateLoadingRunning] Ignoring selected loadout_resync_state, wasn't IDLE
09:24:15.831 [Lua] Set lobby begin:
09:24:15.831 [Lua] Set lobby end.
09:24:15.831 [Lua] [PSM] Peer 11000010593901b joined. Want to use profile index "3" and join party "nil"
09:24:15.831 [Lua] [LobbyHost] Changed state from 0 to creating
09:24:15.864 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15
09:24:15.864 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15
09:24:15.864 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn_dependencies
09:24:16.025 [Lua] [LobbyHost] Changed state from creating to joined
09:24:16.026 [Lua] [PartyManager] Leader is set to 11000010593901b
09:24:16.026 [Lua] [ChatManager] Setting up network context, host_peer_id:11000010593901b my_peer_id:11000010593901b
09:24:16.026 [Lua] [ChatManager] Registering channel 1
09:24:16.026 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=11000010593901b, own_peer_id=11000010593901b)
09:24:16.026 [Lua] [GameMechanismManager] network_context_created (server_peer_id=11000010593901b, own_peer_id=11000010593901b)
09:24:16.026 [Lua] [PartyManager] network_context_created (server_peer_id=11000010593901b, own_peer_id=11000010593901b)
09:24:16.040 [Lua] [NetworkServer] Changing num_players from nil to 1
09:24:16.040 [Lua] Players: 1
09:24:16.040 [Lua] Set lobby begin:
09:24:16.040 [Lua] Lobby data mission_id = inn_level
09:24:16.040 [Lua] Lobby data mechanism = adventure
09:24:16.040 [Lua] Lobby data matchmaking_type = 3
09:24:16.041 [Lua] Lobby data eac_authorized = true
09:24:16.041 [Lua] Lobby data network_hash = 67ccc6d4ca12d694
09:24:16.041 [Lua] Lobby data selected_mission_id = inn_level
09:24:16.041 [Lua] Lobby data num_players = 1
09:24:16.041 [Lua] Lobby data matchmaking = false
09:24:16.041 [Lua] Set lobby end.
09:24:17.339 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn_dependencies
09:24:17.339 [Lua] [PackageManager] Force_load: resource_packages/levels/inn_dependencies
09:24:17.340 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn
09:24:17.831 [Lua] player (11000010593901b,1) was put into party 0
09:24:17.831 [Lua] [ProfileSynchronizer] Peer 11000010593901b entered session
09:24:17.831 [Lua] [ProfileSynchronizer] Running hot_join_sync for peer 11000010593901b
09:24:17.831 [Lua] [PeerSM] 11000010593901b :: on_exit Connecting
09:24:17.831 [Lua] [PeerSM] 11000010593901b :: on_enter Loading
09:24:17.848 [Lua] Mechanism says: a client joined the game! 11000010593901b
09:24:22.030 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn
09:24:22.030 [Lua] [PackageManager] Force_load: resource_packages/levels/inn
09:24:22.031 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome
09:24:22.063 [Umbra] Loading umbra tome '#ID[b387475a70e35986]'
09:24:22.113 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome
09:24:22.113 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome
09:24:22.114 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
09:24:22.215 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
09:24:22.215 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
09:24:22.233 [Lua] [LevelTransitionHandler] Level load completed!
09:24:22.233 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 0 - use_random_directors: true - conflict_director_name: inn_level
09:24:22.235 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
09:24:22.235 [Lua] checking dlc's against conflict directors
09:24:22.235 [Lua] number of factions to include 2
09:24:22.235 [Lua] Updated list weights for random:
09:24:22.235 [Lua] skaven, 0.42 (0.00-0.42)
09:24:22.235 [Lua] chaos, 0.42 (0.42-0.83)
09:24:22.235 [Lua] beastmen, 0.17 (0.83-1.00)
09:24:22.235 [Lua] Rolled random faction: 0.27856689691543579 skaven
09:24:22.235 [Lua] Updated list weights for random:
09:24:22.235 [Lua] beastmen, 0.29 (0.00-0.29)
09:24:22.235 [Lua] chaos, 0.71 (0.29-1.00)
09:24:22.235 [Lua] Rolled random faction: 0.81953376531600952 chaos
09:24:22.235 [Lua] number of factions added 2
09:24:22.235 [Lua] --- --- ---
09:24:22.235 [Lua] Starting... difficulty 'normal'
09:24:22.235 [Lua] These are the starting conflict directors:
09:24:22.235 [Lua] inn_level
09:24:22.235 [Lua] --- --- ---
09:24:22.235 [Lua]
09:24:22.235 [Lua] DONE! Found the following directors:
09:24:22.235 [Lua] (free: 35), Master hash is:
09:24:22.235 [Lua] [EnemyPackageLoader] breed_lookup: {
}
09:24:22.235 [Lua] load_startup_enemy_packages: --------------
09:24:22.235 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
09:24:22.235 [Lua] critter_rat
09:24:22.250 [Lua] ### Sending rpc_level_loaded
09:24:22.250 [Lua] #### Has state machine: true, peer_id: 11000010593901b, level_id: 78
09:24:22.250 [Lua] Peer 11000010593901b has loaded the level and all enemies are loaded
09:24:22.266 [Lua] [PeerSM] 11000010593901b :: on_exit Loading
09:24:22.266 [Lua] [PeerSM] 11000010593901b :: on_enter LoadingProfilePackages
09:24:22.283 [Lua] [PeerSM] 11000010593901b :: on_exit LoadingProfilePackages
09:24:22.283 [Lua] [PeerSM] 11000010593901b :: on_enter WaitingForEnterGame
09:24:22.283 [Lua] ### Sending rpc_level_loaded
09:24:22.283 [Lua] #### Has state machine: false, peer_id: 11000010593901b, level_id: 78
09:24:22.299 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
09:24:22.299 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
09:24:22.300 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn
09:24:22.300 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
09:24:22.300 [Lua] Starting async level spawning of levels/inn/world
09:24:22.301 [Umbra] Init version: 3.4.15 :: 16 threads
09:24:22.798 [Lua] Async level spawning done
09:24:22.798 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
09:24:23.792 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
09:24:23.792 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
09:24:23.792 [Lua] Set lobby begin:
09:24:23.792 [Lua] Lobby data selected_mission_id = inn_level
09:24:23.793 [Lua] Lobby data num_players = 1
09:24:23.793 [Lua] Lobby data matchmaking = false
09:24:23.793 [Lua] Lobby data host = 11000010593901b
09:24:23.793 [Lua] Lobby data mission_id = inn_level
09:24:23.793 [Lua] Lobby data matchmaking_type = 3
09:24:23.793 [Lua] Lobby data country_code = BE
09:24:23.793 [Lua] Lobby data network_hash = 67ccc6d4ca12d694
09:24:23.793 [Lua] Lobby data unique_server_name = Harridas
09:24:23.793 [Lua] Lobby data mechanism = adventure
09:24:23.793 [Lua] Lobby data eac_authorized = true
09:24:23.793 [Lua] Set lobby end.
09:24:23.793 [Lua] [Managers] Destroying manager group:
09:24:23.809 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens
09:24:23.809 [Lua] [Gamestate] Enter StateIngame HOST
09:24:23.809 [Lua] [Managers] Calling function on all managers:
09:24:23.810 [Lua] <>level = inn_level<>
09:24:23.810 [Lua] Set lobby begin:
09:24:23.810 [Lua] Lobby data selected_mission_id = inn_level
09:24:23.810 [Lua] Lobby data num_players = 1
09:24:23.810 [Lua] Lobby data matchmaking = false
09:24:23.810 [Lua] Lobby data host = 11000010593901b
09:24:23.810 [Lua] Lobby data mission_id = inn_level
09:24:23.810 [Lua] Lobby data matchmaking_type = 3
09:24:23.810 [Lua] Lobby data country_code = BE
09:24:23.811 [Lua] Lobby data network_hash = 67ccc6d4ca12d694
09:24:23.811 [Lua] Lobby data unique_server_name = Harridas
09:24:23.811 [Lua] Lobby data mechanism = adventure
09:24:23.811 [Lua] Lobby data eac_authorized = true
09:24:23.811 [Lua] Set lobby end.
09:24:23.811 [Lua] [StateIngame] Server ingame
09:24:23.816 [Lua] Set lobby begin:
09:24:23.816 [Lua] Lobby data difficulty = normal
09:24:23.816 [Lua] Lobby data selected_mission_id = inn_level
09:24:23.816 [Lua] Lobby data difficulty_tweak = 0
09:24:23.816 [Lua] Lobby data num_players = 1
09:24:23.816 [Lua] Lobby data matchmaking = false
09:24:23.816 [Lua] Lobby data host = 11000010593901b
09:24:23.816 [Lua] Lobby data mission_id = inn_level
09:24:23.817 [Lua] Lobby data matchmaking_type = 3
09:24:23.817 [Lua] Lobby data country_code = BE
09:24:23.817 [Lua] Lobby data network_hash = 67ccc6d4ca12d694
09:24:23.817 [Lua] Lobby data unique_server_name = Harridas
09:24:23.817 [Lua] Lobby data mechanism = adventure
09:24:23.817 [Lua] Lobby data eac_authorized = true
09:24:23.817 [Lua] Set lobby end.
09:24:23.817 [Lua] [LobbyAux] Making combined_hash: 67ccc6d4ca12d694 from network_hash=6b28ecb6e5e4b7a2, trunk_revision=22116, engine_revision=cd937a0ba267, project_hash=bulldozer, lobby_data_version=2
09:24:23.817 [Lua] GameServerAux.create_network_hash network_hash: 6b28ecb6e5e4b7a2, trunk_revision/content_revision: 22116, ignore_engine_revision: nil, engine_revision: cd937a0ba267, , concatenated_dlc_string , use_trunk_revision true, combined_hash 67ccc6d4ca12d694, lobby_data_version=2
09:24:23.817 [Lua] ===========Lobbyfinder CREATED [SteamLobbyBrowser]
09:24:23.817 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
09:24:23.817 [Lua] [Matchmaking] initializing
09:24:23.817 [Lua] [Matchmaking] my_peer_id: 11000010593901b, I am server
09:24:23.817 [Lua] [Matchmaking] register rpcs
09:24:23.817 [Lua] GameNetworkManager:init... creating game session
09:24:23.817 [Lua] Host GameSession.make_game_session_host with session:
09:24:23.817 [Lua] [GameNetworkManager] Setting pong timeout to 60
09:24:23.818 [Lua] [GameNetworkManager] My own peer_id = 11000010593901b
09:24:23.818 [Lua] [GameNetworkManager] self.is_server = true
09:24:23.818 [Network] Setting artificial MTU limit to 65536
09:24:23.827 [Lua] Switching ConflictSettings: to: inn_level
09:24:23.827 [Lua] pacing=disabled
09:24:23.827 [Lua] roaming=nil
09:24:23.827 [Lua] disabled=false
09:24:23.827 [Lua] pack_spawning=disabled
09:24:23.827 [Lua] contained_breeds=nil
09:24:23.827 [Lua] boss=disabled
09:24:23.827 [Lua] horde=disabled
09:24:23.827 [Lua] specials=disabled
09:24:23.827 [Lua] name=inn_level
09:24:23.827 [Lua] intensity=disabled
09:24:23.827 [Lua] ---
09:24:23.827 [Lua] [LevelAnalysis] set_random_seed( 0)
09:24:23.831 [Lua] [AIInterestPointSystem] Level Seed: 0
09:24:23.831 [Lua]
09:24:23.831 [Lua] [entity_system_bag] = table
09:24:23.831 [Lua] [entity_system_bag] = metatable
09:24:23.831 [Lua] [startup_data] = table
09:24:23.831 [Lua] [entity_manager] = table
09:24:23.831 [Lua] [entity_manager] = metatable
09:24:23.831 [Lua] [unit_spawner] = table
09:24:23.831 [Lua] [unit_spawner] = metatable
09:24:23.831 [Lua] [unit_storage] = table
09:24:23.831 [Lua] [unit_storage] = metatable
09:24:23.831 [Lua] [dice_keeper] = table
09:24:23.831 [Lua] [dice_keeper] = metatable
09:24:23.831 [Lua] [is_server] = true (boolean)
09:24:23.831 [Lua] [world] = [World]
09:24:23.831 [Lua] [system_api] = table
09:24:23.831 [Lua] [entity_system] = table
09:24:23.831 [Lua] [entity_system] = metatable
09:24:23.831 [Lua] [network_lobby] = table
09:24:23.831 [Lua] [network_lobby] = metatable
09:24:23.831 [Lua] [profile_synchronizer] = table
09:24:23.831 [Lua] [profile_synchronizer] = metatable
09:24:23.831 [Lua] [level_transition_handler] = table
09:24:23.831 [Lua] [level_transition_handler] = metatable
09:24:23.831 [Lua] [num_local_human_players] = 1 (number)
09:24:23.831 [Lua] [statistics_db] = table
09:24:23.831 [Lua] [statistics_db] = metatable
09:24:23.831 [Lua] [network_server] = table
09:24:23.831 [Lua] [network_server] = metatable
09:24:23.831 [Lua] [input_manager] = table
09:24:23.831 [Lua] [input_manager] = metatable
09:24:23.831 [Lua] [network_clock] = table
09:24:23.831 [Lua] [network_clock] = metatable
09:24:23.831 [Lua] [network_transmit] = table
09:24:23.831 [Lua] [network_transmit] = metatable
09:24:23.831 [Lua] [free_flight_manager] = table
09:24:23.831 [Lua] [free_flight_manager] = metatable
09:24:23.831 [Lua] [network_manager] = table
09:24:23.831 [Lua] [network_manager] = metatable
09:24:23.831 [Lua] [network_event_delegate] = table
09:24:23.831 [Lua] [network_event_delegate] = metatable
09:24:23.831 [Lua]
09:24:23.831 [Lua] ignoring extension VersusVolumeObjectiveExtension
09:24:23.831 [Lua] ignoring extension VersusInteractObjectiveExtension
09:24:23.831 [Lua] ignoring extension VersusPayloadObjectiveExtension
09:24:23.831 [Lua] ignoring extension VersusSocketObjectiveExtension
09:24:23.831 [Lua] ignoring extension VersusTargetObjectiveExtension
09:24:23.831 [Lua] ignoring extension VersusMissionObjectiveExtension
09:24:23.832 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
09:24:23.837 [Lua] [AchievementManager] Achievements using the steam platform
09:24:23.838 [Lua] PlayerManager:add_player player_1
09:24:23.877 [Lua] [StateIngame] Level seed: 0
09:24:23.884 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_019, keep_sienna_painting_wood_base_2, async-read,
09:24:23.885 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0
09:24:23.885 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1
09:24:23.885 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2
09:24:23.885 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3
09:24:23.885 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4
09:24:23.885 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=5
09:24:23.885 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read,
09:24:23.885 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=6
09:24:23.885 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=7
09:24:23.885 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=8
09:24:23.885 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_military01, keep_hall_painting_wood_base_5, async-read,
09:24:23.885 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_JB002_Drachenfel_Ogres_Tower, keep_hall_painting_wood_base_4, async-read,
09:24:23.885 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_2, async-read,
09:24:23.885 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_41, keep_hall_painting_wood_base_1, async-read,
09:24:23.885 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=9
09:24:23.885 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_bardin_painting_wood_base_1, async-read,
09:24:23.885 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=10
09:24:23.886 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_3, async-read,
09:24:23.888 [Lua] [LevelAnalysis] set_random_seed( 0)
09:24:23.892 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=11
09:24:23.892 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=12
09:24:23.892 [Lua] [IngameUI] init
09:24:23.909 [Lua] cb_razer_chroma_setup
09:24:23.925 [Save] Saving `save_data`
09:24:23.928 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_aligner"]["scale"]
[0] =[C]: in function callstack
[1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override
[2] @scripts/ui/ui_scenegraph.lua:154: in function scenegraph_visit_node
[3] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node
[4] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node
[5] @scripts/ui/ui_scenegraph.lua:176: in function init_scenegraph
[6] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2841: in function create_ui_elements
[7] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init
[8] @foundation/scripts/util/class.lua:62:in function
[9] =[C]: in function xpcall
[10] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call
[11] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function
[12] =[C]: in function pcall
[13] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc
[14] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function
[15] =[C]: in function xpcall
[16] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr
[17] @scripts/mods/vmf/modules/core/hooks.lua:165:in function
[18] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init
[19] @foundation/scripts/util/class.lua:62: in function new
[20] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui
[21] @scripts/game_state/state_ingame_running.lua:173: in function on_enter
[22] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[23] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[24] @foundation/scripts/util/state_machine.lua:95: in function init
[25] @scripts/game_state/game_state_machine.lua:7: in function init
[26] @foundation/scripts/util/class.lua:62: in function new
[27] @scripts/game_state/state_ingame.lua:426: in function on_enter
[28] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[29] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[30] @foundation/scripts/util/state_machine.lua:144: in function update
[31] @scripts/boot.lua:865: in function game_update
[32] @scripts/boot.lua:628:in function
[1] node = table: 00000000029FC730; node_def = table: 0000000001B16B90; k = "scale"; v = "fit"
[2] scenegraph = table: 00000000029FC290; scenegraph_def = table: 0000000001B065E0; name = "sg_aligner"; node_def = table: 0000000001B16B90; parent_name = "sg_root"; parent = table: 00000000029FC380; parent_world_position = table: 00000000029FC3B0; local_position = table: 00000000029FC6A0; size = table: 00000000029FC6F0; node = table: 00000000029FC730
[3] scenegraph = table: 00000000029FC290; scenegraph_def = table: 0000000001B065E0; name = "sg_background_settings_list"; node_def = table: 0000000001B38CA0; parent_name = "sg_aligner"; parent = nil
[4] scenegraph = table: 00000000029FC290; scenegraph_def = table: 0000000001B065E0; name = "sg_settings_list_mask"; node_def = table: 0000000001B37D90; parent_name = "sg_background_settings_list"; parent = nil
[5] scenegraph_def = table: 0000000001B065E0; scenegraph = table: 00000000029FC290; name = "sg_settings_list_mask"; node = table: 0000000001B37D90
[6] self = table: 0000000002198690
[7] self = table: 0000000002198690; ingame_ui_context = table: 000000001AC8E4C0; input_manager = table: 0000000004399960; world = [World]
[8] self = table: 0000000001E10DA0; object = table: 0000000002198690
[10] mod = table: 0000000000DCE040; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function]
[11] view_name = "vmf_options_view"; view_settings = table: 0000000001AB1DD0; mod = table: 0000000000DCE040; init_view_function = [function]; transitions = table: 0000000001E12120; blocked_transitions = table: 0000000001E12080
[13] mod = table: 000000001AC8E4F0; error_prefix_data = table: 0000000002198650; func = [function]
[14] self = table: 000000001AC8E4F0; view_name = "vmf_options_view"; _ = table: 0000000001AAA440
[16] mod = table: 0000000000DCE040; error_prefix_data = "(safe_hook)"; func = [function]
[18] hook_chain = [function]; num_values = 0; values = table: 0000000002198570; safe_hooks = table: 0000000003D49580; i = 1
[19] self = table: 000000001ACA97B0; object = table: 000000001AC8E4F0
[20] self = table: 0000000003E4C9B0; ingame_ui_context = table: 000000001AC8E4C0
[21] self = table: 0000000003E4C9B0; params = table: 00000000025A2B00; viewport_name = "player_1"; input_manager = table: 0000000004399960; input_source = table: 00000000039360A0; player_manager = table: 0000000000DCEC60; peer_id = "11000010593901b"; local_player_id = 1; player = table: 000000001A724910; stats_id = "11000010593901b:1"; entity_manager = table: 00000000018828B0; camera_system = table: 00000000027AC880; outline_system = table: 0000000001965AB0; fade_system = table: 00000000034ACE40; sound_sector_system = table: 0000000002592350; sound_environment_system = table: 00000000039741C0; event_manager = table: 0000000001E69900; level_key = "inn_level"; world_manager = table: 0000000004020FE0; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 000000001AC8E4C0
[22] self = table: 00000000025A2B30; new_state = table: 0000000018B66970; params = table: 00000000025A2B00; scope_name = "StateInGameRunning:on_enter"
[23] self = table: 00000000025A2B30; new_state = table: 0000000018B66970; notify = nil; old_state = nil
[24] self = table: 00000000025A2B30; parent = table: 0000000000EC14E0; start_state = table: 0000000018B66970; params = table: 00000000025A2B00; profiling_debugging_enabled = true
[25] self = table: 00000000025A2B30; parent = table: 0000000000EC14E0; start_state = table: 0000000018B66970; params = table: 00000000025A2B00; profiling_debugging_enabled = true
...
[6] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 0000000003144FB0; ingame_ui = table: 000000001AC8E4F0; definitions = table: 0000000002198700; input_manager = table: 0000000004399960; max_setting_list_offset_y = 2030; wwise_world = [WwiseWorld]; render_settings = table: 0000000002198840; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 3030; settings_list_size_y = 3030; settings_list_widgets = table: 000000000219C590; menu_widgets = table: 00000000021994F0; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true;
[7] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 0000000003144FB0; ingame_ui = table: 000000001AC8E4F0; definitions = table: 0000000002198700; input_manager = table: 0000000004399960; max_setting_list_offset_y = 2030; wwise_world = [WwiseWorld]; render_settings = table: 0000000002198840; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 3030; settings_list_size_y = 3030; settings_list_widgets = table: 000000000219C590; menu_widgets = table: 00000000021994F0; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true;
[8] ___is_class_metatable___ = true; __index = table: 0000000001E10DA0;
[14] fps = 0; world_manager = table: 0000000004020FE0; ingame_hud = table: 00000000039E1EC0; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 0000000003144FB0; telemetry_time_view_enter = 0; input_manager = table: 0000000004399960; profile_synchronizer = table: 00000000005FCE50; blocked_transitions = table: 000000001ACA9640; motd_ui = table: 0000000002BF4670; cutscene_system = table: 0000000001B078A0; text_popup_ui = table: 0000000004D3EA90; local_player_id = 1; unlock_manager = table: 0000000000DCB6F0; last_resolution_y = 1080; motd_loading = false; end_screen = table: 0000000002B46B80; world = [World]; camera_manager = table: 000000001A6924C0; _profile_requester = table: 00000000005FD0B0; ingame_ui_context = table: 000000001AC8E4C0; _fps_cooldown = 0; views = table: 0000000002B202C0; wwise_world = [WwiseWorld]; mean_dt = 0; ui_top_renderer = table: 0000000001670D70; is_in_inn = true; hotkey_mapping = table: 000000001ACA8560; _player = table: 000000001A724910; weave_onboarding = table: 0000000002B47E00; popup_handler = table: 0000000004D3E8E0; peer_id = "11000010593901b"; network_event_delegate = table: 0000000002DFC850;
[19] ___is_class_metatable___ = true; __index = table: 000000001ACA97B0;
[20] world_name = "level_world"; network_server = table: 00000000005F9470; local_player_id = 1; parent = table: 0000000000EC14E0; _booted_eac_untrusted = false; statistics_db = table: 0000000000EC0370; is_server = true; _lobby_host = table: 00000000005F7590; world = [World]; _network_options = table: 0000000018CBAF50; is_in_tutorial = false; input_manager = table: 0000000004399960; profile_synchronizer = table: 00000000005FCE50; is_in_inn = true; ingame_ui_context = table: 000000001AC8E4C0; end_conditions_met = false; player = table: 000000001A724910; free_flight_manager = table: 0000000000DCF780; viewport_name = "player_1"; network_event_delegate = table: 0000000002DFC850;
[21] world_name = "level_world"; network_server = table: 00000000005F9470; local_player_id = 1; parent = table: 0000000000EC14E0; _booted_eac_untrusted = false; statistics_db = table: 0000000000EC0370; is_server = true; _lobby_host = table: 00000000005F7590; world = [World]; _network_options = table: 0000000018CBAF50; is_in_tutorial = false; input_manager = table: 0000000004399960; profile_synchronizer = table: 00000000005FCE50; is_in_inn = true; ingame_ui_context = table: 000000001AC8E4C0; end_conditions_met = false; player = table: 000000001A724910; free_flight_manager = table: 0000000000DCF780; viewport_name = "player_1"; network_event_delegate = table: 0000000002DFC850;
[22] _params = table: 00000000025A2B00; _profiling_debugging_enabled = true; _parent = table: 0000000000EC14E0; _state = table: 0000000003E4C9B0;
[23] _params = table: 00000000025A2B00; _profiling_debugging_enabled = true; _parent = table: 0000000000EC14E0; _state = table: 0000000003E4C9B0;
[24] _params = table: 00000000025A2B00; _profiling_debugging_enabled = true; _parent = table: 0000000000EC14E0; _state = table: 0000000003E4C9B0;
[25] _params = table: 00000000025A2B00; _profiling_debugging_enabled = true; _parent = table: 0000000000EC14E0; _state = table: 0000000003E4C9B0;
[26] ___is_class_metatable___ = true; __index = table: 00000000030F1820; super = table: 00000000000B2C90;
[27] world_name = "level_world"; entity_system_bag = table: 00000000005FDC20; network_server = table: 00000000005F9470; entity_system = table: 000000000347E090; parent = table: 0000000000094F20; _level_flow_events = table: 0000000003E4C860; viewport_name = "player_1"; is_server = true; _called_level_flow_events = false; is_in_tutorial = false; input_manager = table: 0000000004399960; profile_synchronizer = table: 00000000005FCE50; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "11000010593901b"; level = [Level]; network_timer_handler = table: 000000000399CB90; machines = table: 00000000025A2AD0; network_event_delegate = table: 0000000002DFC850; free_flight_manager = table: 0000000000DCF780; network_transmit = table: 00000000005FDA50; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; statistics_db = table: 0000000000EC0370; _lobby_host = table: 00000000005F7590; dice_keeper = table: 0000000000EE04E0; network_clock = table: 00000000191A54C0; _debug_gui_immediate = [Gui]; _quit_game = false;
[28] _params = table: 0000000000E1E5A0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094F20; _state = table: 0000000000EC14E0;
[29] _params = table: 0000000000E1E5A0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094F20; _state = table: 0000000000EC14E0;
[30] _params = table: 0000000000E1E5A0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094F20; _state = table: 0000000000EC14E0;
[31] startup_package_handles = table: 0000000000098C40; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000098BA0; flow_return_table = table: 0000000000094F50; _machine = table: 0000000000E1E7D0; startup_timer = 10.571645671501756; has_booted = true; loading_context = table: 0000000019A7E9E0;
09:24:23.928 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_settings_list_start_2nd_layer"]["offset"]
[0] =[C]: in function callstack
[1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override
[2] @scripts/ui/ui_scenegraph.lua:116: in function scenegraph_visit_node
[3] @scripts/ui/ui_scenegraph.lua:176: in function init_scenegraph
[4] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2842: in function create_ui_elements
[5] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init
[6] @foundation/scripts/util/class.lua:62:in function
[7] =[C]: in function xpcall
[8] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call
[9] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function
[10] =[C]: in function pcall
[11] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc
[12] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function
[13] =[C]: in function xpcall
[14] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr
[15] @scripts/mods/vmf/modules/core/hooks.lua:165:in function
[16] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init
[17] @foundation/scripts/util/class.lua:62: in function new
[18] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui
[19] @scripts/game_state/state_ingame_running.lua:173: in function on_enter
[20] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[21] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[22] @foundation/scripts/util/state_machine.lua:95: in function init
[23] @scripts/game_state/game_state_machine.lua:7: in function init
[24] @foundation/scripts/util/class.lua:62: in function new
[25] @scripts/game_state/state_ingame.lua:426: in function on_enter
[26] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[27] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[28] @foundation/scripts/util/state_machine.lua:144: in function update
[29] @scripts/boot.lua:865: in function game_update
[30] @scripts/boot.lua:628:in function
[1] node = table: 0000000002A02490; node_def = table: 00000000029FC0B0; k = "offset"; v = table: 00000000029FC170
[2] scenegraph = table: 0000000002A02410; scenegraph_def = table: 00000000021987A0; name = "sg_settings_list_start_2nd_layer"; node_def = table: 00000000029FC0B0; parent_name = nil; local_position = table: 0000000002A02440; node = table: 0000000002A02490
[3] scenegraph_def = table: 00000000021987A0; scenegraph = table: 0000000002A02410; name = "sg_settings_list_start_2nd_layer"; node = table: 00000000029FC0B0
[4] self = table: 0000000002198690
[5] self = table: 0000000002198690; ingame_ui_context = table: 000000001AC8E4C0; input_manager = table: 0000000004399960; world = [World]
[6] self = table: 0000000001E10DA0; object = table: 0000000002198690
[8] mod = table: 0000000000DCE040; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function]
[9] view_name = "vmf_options_view"; view_settings = table: 0000000001AB1DD0; mod = table: 0000000000DCE040; init_view_function = [function]; transitions = table: 0000000001E12120; blocked_transitions = table: 0000000001E12080
[11] mod = table: 000000001AC8E4F0; error_prefix_data = table: 0000000002198650; func = [function]
[12] self = table: 000000001AC8E4F0; view_name = "vmf_options_view"; _ = table: 0000000001AAA440
[14] mod = table: 0000000000DCE040; error_prefix_data = "(safe_hook)"; func = [function]
[16] hook_chain = [function]; num_values = 0; values = table: 0000000002198570; safe_hooks = table: 0000000003D49580; i = 1
[17] self = table: 000000001ACA97B0; object = table: 000000001AC8E4F0
[18] self = table: 0000000003E4C9B0; ingame_ui_context = table: 000000001AC8E4C0
[19] self = table: 0000000003E4C9B0; params = table: 00000000025A2B00; viewport_name = "player_1"; input_manager = table: 0000000004399960; input_source = table: 00000000039360A0; player_manager = table: 0000000000DCEC60; peer_id = "11000010593901b"; local_player_id = 1; player = table: 000000001A724910; stats_id = "11000010593901b:1"; entity_manager = table: 00000000018828B0; camera_system = table: 00000000027AC880; outline_system = table: 0000000001965AB0; fade_system = table: 00000000034ACE40; sound_sector_system = table: 0000000002592350; sound_environment_system = table: 00000000039741C0; event_manager = table: 0000000001E69900; level_key = "inn_level"; world_manager = table: 0000000004020FE0; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 000000001AC8E4C0
[20] self = table: 00000000025A2B30; new_state = table: 0000000018B66970; params = table: 00000000025A2B00; scope_name = "StateInGameRunning:on_enter"
[21] self = table: 00000000025A2B30; new_state = table: 0000000018B66970; notify = nil; old_state = nil
[22] self = table: 00000000025A2B30; parent = table: 0000000000EC14E0; start_state = table: 0000000018B66970; params = table: 00000000025A2B00; profiling_debugging_enabled = true
[23] self = table: 00000000025A2B30; parent = table: 0000000000EC14E0; start_state = table: 0000000018B66970; params = table: 00000000025A2B00; profiling_debugging_enabled = true
[24] self = table: 00000000030F1820; object = table: 00000000025A2B30
[25] self = table: 0000000000EC14E0; loading_context = table: 0000000019A7E9E0; is_server = true; assert_on_leak = true; input_manager = table: 0000000004399960; level_key = "inn_level"; level_setting = table: 000000000048D0A0; db = table: 0000000000EC0370; world = [World]; network_event_delegate = table: 0000000002DFC850; top_gui_world_name = "top_ingame_view"; top_gui_world = [World]; debug_screen_data = table: 000000000074BB70; level_transition_handler = table: 0000000000DE4D80; difficulty = "normal"; difficulty_tweak = 0; num_players = 1; is_testify_session = nil; engine_revision = "cd937a0ba267"; content_revision = "22116"; steam_branch = nil; svn_branch = nil; machine_name = nil; event_manager = table: 0000000001E69900; level = [Level]; level_key = "inn_level"; level_seed = 0; checkpoint_data = nil; level_name = "levels/inn/world"; level_end_view_wrappers = nil; peer_id = "11000010593901b"; i = 1; viewport_name = "player_1"; network_options = table: 0000000018CBAF50; params = table: 00000000025A2B00
...
[4] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 00000000021994F0; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 0000000003144FB0; ingame_ui = table: 000000001AC8E4F0; definitions = table: 0000000002198700; input_manager = table: 0000000004399960; wwise_world = [WwiseWorld]; render_settings = table: 0000000002198840; original_settings_list_size_y = 3030; max_setting_list_offset_y = 2030; current_setting_list_offset_y = 0; settings_list_widgets = table: 000000000219C590; settings_list_size_y = 3030; ui_scenegraph = table: 00000000029FC290; is_setting_changes_applied_immidiately = true;
[5] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 00000000021994F0; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 0000000003144FB0; ingame_ui = table: 000000001AC8E4F0; definitions = table: 0000000002198700; input_manager = table: 0000000004399960; wwise_world = [WwiseWorld]; render_settings = table: 0000000002198840; original_settings_list_size_y = 3030; max_setting_list_offset_y = 2030; current_setting_list_offset_y = 0; settings_list_widgets = table: 000000000219C590; settings_list_size_y = 3030; ui_scenegraph = table: 00000000029FC290; is_setting_changes_applied_immidiately = true;
[6] ___is_class_metatable___ = true; __index = table: 0000000001E10DA0;
[12] fps = 0; world_manager = table: 0000000004020FE0; ingame_hud = table: 00000000039E1EC0; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 0000000003144FB0; telemetry_time_view_enter = 0; input_manager = table: 0000000004399960; profile_synchronizer = table: 00000000005FCE50; blocked_transitions = table: 000000001ACA9640; motd_ui = table: 0000000002BF4670; cutscene_system = table: 0000000001B078A0; text_popup_ui = table: 0000000004D3EA90; local_player_id = 1; unlock_manager = table: 0000000000DCB6F0; last_resolution_y = 1080; motd_loading = false; end_screen = table: 0000000002B46B80; world = [World]; camera_manager = table: 000000001A6924C0; _profile_requester = table: 00000000005FD0B0; ingame_ui_context = table: 000000001AC8E4C0; _fps_cooldown = 0; views = table: 0000000002B202C0; wwise_world = [WwiseWorld]; mean_dt = 0; ui_top_renderer = table: 0000000001670D70; is_in_inn = true; hotkey_mapping = table: 000000001ACA8560; _player = table: 000000001A724910; weave_onboarding = table: 0000000002B47E00; popup_handler = table: 0000000004D3E8E0; peer_id = "11000010593901b"; network_event_delegate = table: 0000000002DFC850;
[17] ___is_class_metatable___ = true; __index = table: 000000001ACA97B0;
[18] world_name = "level_world"; network_server = table: 00000000005F9470; local_player_id = 1; parent = table: 0000000000EC14E0; _booted_eac_untrusted = false; statistics_db = table: 0000000000EC0370; is_server = true; _lobby_host = table: 00000000005F7590; world = [World]; _network_options = table: 0000000018CBAF50; is_in_tutorial = false; input_manager = table: 0000000004399960; profile_synchronizer = table: 00000000005FCE50; is_in_inn = true; ingame_ui_context = table: 000000001AC8E4C0; end_conditions_met = false; player = table: 000000001A724910; free_flight_manager = table: 0000000000DCF780; viewport_name = "player_1"; network_event_delegate = table: 0000000002DFC850;
[19] world_name = "level_world"; network_server = table: 00000000005F9470; local_player_id = 1; parent = table: 0000000000EC14E0; _booted_eac_untrusted = false; statistics_db = table: 0000000000EC0370; is_server = true; _lobby_host = table: 00000000005F7590; world = [World]; _network_options = table: 0000000018CBAF50; is_in_tutorial = false; input_manager = table: 0000000004399960; profile_synchronizer = table: 00000000005FCE50; is_in_inn = true; ingame_ui_context = table: 000000001AC8E4C0; end_conditions_met = false; player = table: 000000001A724910; free_flight_manager = table: 0000000000DCF780; viewport_name = "player_1"; network_event_delegate = table: 0000000002DFC850;
[20] _params = table: 00000000025A2B00; _profiling_debugging_enabled = true; _parent = table: 0000000000EC14E0; _state = table: 0000000003E4C9B0;
[21] _params = table: 00000000025A2B00; _profiling_debugging_enabled = true; _parent = table: 0000000000EC14E0; _state = table: 0000000003E4C9B0;
[22] _params = table: 00000000025A2B00; _profiling_debugging_enabled = true; _parent = table: 0000000000EC14E0; _state = table: 0000000003E4C9B0;
[23] _params = table: 00000000025A2B00; _profiling_debugging_enabled = true; _parent = table: 0000000000EC14E0; _state = table: 0000000003E4C9B0;
[24] ___is_class_metatable___ = true; __index = table: 00000000030F1820; super = table: 00000000000B2C90;
[25] world_name = "level_world"; entity_system_bag = table: 00000000005FDC20; network_server = table: 00000000005F9470; entity_system = table: 000000000347E090; parent = table: 0000000000094F20; _level_flow_events = table: 0000000003E4C860; viewport_name = "player_1"; is_server = true; _called_level_flow_events = false; is_in_tutorial = false; input_manager = table: 0000000004399960; profile_synchronizer = table: 00000000005FCE50; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "11000010593901b"; level = [Level]; network_timer_handler = table: 000000000399CB90; machines = table: 00000000025A2AD0; network_event_delegate = table: 0000000002DFC850; free_flight_manager = table: 0000000000DCF780; network_transmit = table: 00000000005FDA50; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; statistics_db = table: 0000000000EC0370; _lobby_host = table: 00000000005F7590; dice_keeper = table: 0000000000EE04E0; network_clock = table: 00000000191A54C0; _debug_gui_immediate = [Gui]; _quit_game = false;
[26] _params = table: 0000000000E1E5A0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094F20; _state = table: 0000000000EC14E0;
[27] _params = table: 0000000000E1E5A0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094F20; _state = table: 0000000000EC14E0;
[28] _params = table: 0000000000E1E5A0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094F20; _state = table: 0000000000EC14E0;
[29] startup_package_handles = table: 0000000000098C40; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000098BA0; flow_return_table = table: 0000000000094F50; _machine = table: 0000000000E1E7D0; startup_timer = 10.571645671501756; has_booted = true; loading_context = table: 0000000019A7E9E0;
09:24:23.931 [Save] Save done
09:24:23.934 [Lua] completed
09:24:23.934 [Lua] completed
09:24:23.934 [Lua] completed
09:24:23.942 [Lua] completed
09:24:23.942 [Lua] [Matchmaking] Cancelling matchmaking
09:24:23.942 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
09:24:23.942 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
09:24:23.942 [Lua] Set lobby begin:
09:24:23.942 [Lua] Lobby data difficulty = normal
09:24:23.942 [Lua] Lobby data selected_mission_id = inn_level
09:24:23.942 [Lua] Lobby data power_level = 0
09:24:23.942 [Lua] Lobby data difficulty_tweak = 0
09:24:23.942 [Lua] Lobby data num_players = 1
09:24:23.942 [Lua] Lobby data matchmaking = false
09:24:23.943 [Lua] Lobby data host = 11000010593901b
09:24:23.943 [Lua] Lobby data mission_id = inn_level
09:24:23.943 [Lua] Lobby data matchmaking_type = 3
09:24:23.943 [Lua] Lobby data country_code = BE
09:24:23.943 [Lua] Lobby data network_hash = 67ccc6d4ca12d694
09:24:23.943 [Lua] Lobby data unique_server_name = Harridas
09:24:23.943 [Lua] Lobby data mechanism = adventure
09:24:23.943 [Lua] Lobby data eac_authorized = true
09:24:23.943 [Lua] Set lobby end.
09:24:23.944 [Flow] complete_skittergate_legend true
09:24:23.944 [Flow] complete_all_helmgart_levels_recruit true
09:24:23.945 [Flow] WitchHunterLevel:35
09:24:23.945 [Flow] LeaderYes
09:24:23.945 [Flow] ALL PC XP:304250
09:24:23.945 [Flow] Has "bogenhafen" DLC:true
09:24:23.945 [Flow] WH XP:60850
09:24:23.945 [Flow] Number of crafted items:4281
09:24:23.945 [Flow] Sum of Powe Levels:1500
09:24:23.945 [Flow] lodestone diff 1:false
09:24:23.945 [Flow] magnus and forest activated
09:24:23.945 [Flow] magnus and forest activated
09:24:23.945 [Flow] cemetery and forest activated
09:24:23.945 [Flow] magnus and cemetery
09:24:23.946 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
09:24:23.946 [Flow] ALL RUNES ACTIVATED
09:24:23.946 [Flow] magnus and forest activated
09:24:23.946 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
09:24:23.946 [Flow] ALL RUNES ACTIVATED
09:24:23.946 [Flow] cemetery and forest activated
09:24:23.946 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
09:24:23.946 [Flow] ALL RUNES ACTIVATED
09:24:23.946 [Flow] magnus and forest activated
09:24:23.946 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
09:24:23.946 [Flow] ALL RUNES ACTIVATED
09:24:23.946 [Flow] magnus and cemetery
09:24:23.946 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
09:24:23.946 [Flow] ALL RUNES ACTIVATED
09:24:23.946 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
09:24:23.947 [Lua] CurrentConflictSettings inn_level
09:24:23.947 [Lua] [ConflictDirector] conflict_director is ai_ready
09:24:23.948 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
09:24:23.948 [Lua] [MainPathSpawningGenerator] Injecting travel distances
09:24:23.950 [Lua] SpecialsPacing:remove_unwanted_breeds:
09:24:23.950 [Lua] Forming navigation groups in one frame
09:24:23.950 [Lua] Forming navigation groups
09:24:23.968 [Lua] NavigationGroupManager -> calulation time A: 0.018000000000000682
09:24:23.969 [Lua] NavigationGroupManager -> calulation time B: 0.00099999999999766942
09:24:23.969 [Lua] number of nav groups: 42
09:24:23.969 [Lua] number of refined nav groups : 23
09:24:23.971 [Lua] NavigationGroupManager -> calulation time C: 0.0030000000000001137
09:24:23.971 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all.
09:24:23.971 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
09:24:23.971 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY
09:24:23.974 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
09:24:23.974 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
09:24:23.974 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
09:24:23.974 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=33
09:24:23.974 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered
09:24:23.974 [Lua] [Managers] Calling function on all managers:
09:24:23.974 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
09:24:24.004 [Lua] [UnlockManager] All unlocks ready
09:24:24.011 [Lua] [PeerSM] 11000010593901b :: on_exit WaitingForEnterGame
09:24:24.011 [Lua] [PeerSM] 11000010593901b :: on_enter WaitingForGameObjectSync
09:24:24.601 [Lua] player (11000010593901b,1) was put into party 1
09:24:24.601 [Lua] [IngamePlayerListUI] - Destroy
09:24:24.601 [Lua] [GamePadEquipmentUI] - Destroy
09:24:24.601 [Lua] [EquipmentUI] - Destroy
09:24:24.601 [Lua] [GamePadAbilityUI] - Destroy
09:24:24.601 [Lua] [AbilityUI] - Destroy
09:24:24.610 [Lua] [ProfileSynchronizer] Reserving profile index 3 to peer 11000010593901b
09:24:24.610 [Lua] Set lobby begin:
09:24:24.610 [Lua] Lobby data selected_mission_id = inn_level
09:24:24.610 [Lua] Lobby data num_players = 1
09:24:24.610 [Lua] Lobby data difficulty_tweak = 0
09:24:24.610 [Lua] Lobby data host = 11000010593901b
09:24:24.610 [Lua] Lobby data matchmaking_type = 3
09:24:24.611 [Lua] Lobby data difficulty = normal
09:24:24.611 [Lua] Lobby data player_slot_1 = 0:0
09:24:24.611 [Lua] Lobby data unique_server_name = Harridas
09:24:24.611 [Lua] Lobby data player_slot_4 = 0:0
09:24:24.611 [Lua] Lobby data country_code = BE
09:24:24.611 [Lua] Lobby data matchmaking = false
09:24:24.611 [Lua] Lobby data power_level = 0
09:24:24.611 [Lua] Lobby data mission_id = inn_level
09:24:24.611 [Lua] Lobby data mechanism = adventure
09:24:24.611 [Lua] Lobby data player_slot_5 = 0:0
09:24:24.611 [Lua] Lobby data player_slot_2 = 0:0
09:24:24.611 [Lua] Lobby data network_hash = 67ccc6d4ca12d694
09:24:24.611 [Lua] Lobby data player_slot_3 = 11000010593901b:1
09:24:24.611 [Lua] Lobby data eac_authorized = true
09:24:24.611 [Lua] Set lobby end.
09:24:24.611 [Lua] [ProfileSynchronizer] Assigning peer(11000010593901b:1) to profile(3) career(2)
09:24:24.612 [Lua] [PeerSM] 11000010593901b :: on_exit WaitingForGameObjectSync
09:24:24.612 [Lua] [PeerSM] 11000010593901b :: on_enter WaitingForPlayers
09:24:24.612 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_019
09:24:24.612 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_019
09:24:24.612 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=34
09:24:24.612 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_entrance01
09:24:24.622 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read,
09:24:24.622 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_runed_3p, ProfileSynchronizer, async-read,
09:24:24.622 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_coghammer_01_t2/wpn_dw_coghammer_01_t2_runed, ProfileSynchronizer, async-read,
09:24:24.622 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_runed, ProfileSynchronizer, async-read,
09:24:24.622 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, ProfileSynchronizer, async-read,
09:24:24.622 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, ProfileSynchronizer, async-read,
09:24:24.622 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_10, ProfileSynchronizer, async-read,
09:24:24.622 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01, ProfileSynchronizer, async-read,
09:24:24.622 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read,
09:24:24.622 [Lua] [PackageManager] Load: wwise/dr_deus_01, ProfileSynchronizer, async-read,
09:24:24.622 [Lua] [PackageManager] Load: wwise/coghammer, ProfileSynchronizer, async-read,
09:24:24.622 [Lua] [PackageManager] Load: resource_packages/careers/dr_ironbreaker, ProfileSynchronizer, async-read,
09:24:24.622 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01_3p, ProfileSynchronizer, async-read,
09:24:24.622 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_coghammer_01_t2/wpn_dw_coghammer_01_t2_runed_3p, ProfileSynchronizer, async-read,
09:24:24.622 [Lua] [PeerSM] 11000010593901b :: on_exit WaitingForPlayers
09:24:24.622 [Lua] [PeerSM] 11000010593901b :: on_enter InGame
09:24:24.836 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_entrance01
09:24:24.836 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_entrance01
09:24:24.836 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35
09:24:24.836 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_military01
09:24:24.912 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_military01
09:24:24.912 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_military01
09:24:24.912 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36
09:24:24.912 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_JB002_Drachenfel_Ogres_Tower
09:24:24.951 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_JB002_Drachenfel_Ogres_Tower
09:24:24.951 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_JB002_Drachenfel_Ogres_Tower
09:24:24.951 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37
09:24:24.951 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_norsca01
09:24:25.002 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_norsca01
09:24:25.002 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_norsca01
09:24:25.002 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38
09:24:25.002 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_41
09:24:25.047 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_41
09:24:25.047 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_41
09:24:25.048 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39
09:24:25.048 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48
09:24:25.084 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48
09:24:25.084 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48
09:24:25.084 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40
09:24:25.084 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_bw01
09:24:25.090 [Flow] DISABLE
09:24:25.120 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bw01
09:24:25.120 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bw01
09:24:25.120 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41
09:24:25.120 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base
09:24:25.530 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base
09:24:25.530 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base
09:24:25.531 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_runed_3p
09:24:25.581 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_runed_3p
09:24:25.581 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_runed_3p
09:24:25.581 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_coghammer_01_t2/wpn_dw_coghammer_01_t2_runed
09:24:25.684 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_coghammer_01_t2/wpn_dw_coghammer_01_t2_runed
09:24:25.684 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_coghammer_01_t2/wpn_dw_coghammer_01_t2_runed
09:24:25.684 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_runed
09:24:25.804 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_runed
09:24:25.804 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_runed
09:24:25.804 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base
09:24:26.081 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base
09:24:26.081 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base
09:24:26.081 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base
09:24:26.433 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base
09:24:26.433 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base
09:24:26.434 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_10
09:24:26.467 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_10
09:24:26.467 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_10
09:24:26.467 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01
09:24:26.566 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01
09:24:26.566 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01
09:24:26.567 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh
09:24:26.701 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh
09:24:26.701 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh
09:24:26.701 [Lua] [PackageManager] Queueing new asynch package: wwise/dr_deus_01
09:24:26.752 [Lua] [PackageManager] Finished loading asynchronous package: wwise/dr_deus_01
09:24:26.752 [Lua] [PackageManager] Force_load: wwise/dr_deus_01
09:24:26.752 [Lua] [PackageManager] Queueing new asynch package: wwise/coghammer
09:24:26.802 [Lua] [PackageManager] Finished loading asynchronous package: wwise/coghammer
09:24:26.802 [Lua] [PackageManager] Force_load: wwise/coghammer
09:24:26.802 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ironbreaker
09:24:26.976 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ironbreaker
09:24:26.976 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ironbreaker
09:24:26.976 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01_3p
09:24:27.005 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01_3p
09:24:27.005 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01_3p
09:24:27.005 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_coghammer_01_t2/wpn_dw_coghammer_01_t2_runed_3p
09:24:27.073 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_coghammer_01_t2/wpn_dw_coghammer_01_t2_runed_3p
09:24:27.073 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_coghammer_01_t2/wpn_dw_coghammer_01_t2_runed_3p
09:24:27.091 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 3, Vector3(-18.9997, -0.243822, 6.138), Vector4(0, 0, 0.707106, -0.707107))
09:24:27.095 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
09:24:27.096 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
09:24:27.096 [Lua] PlayerManager:assign_unit_ownership Harridas 11000010593901b 1
09:24:27.096 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43
09:24:27.133 [Lua] Players are leaving the safe zone
09:24:27.498 [Lua] StateInGameRunning:_game_actually_starts()
09:24:27.498 [Lua] [IngameUI] menu view on_enter start_menu_view
09:24:27.498 [Lua] hero_fullscreen_menu_on_enter
09:24:27.498 [Lua] #################################################################################################################
09:24:27.498 [Lua] [Loading Time]: 00:00:12 [Transition]: none-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true
09:24:27.498 [Lua] #################################################################################################################
09:24:27.498 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 23
09:24:27.503 [Lua] [IngameUI] menu view post_update_on_enter table: 0x03cb5860
09:24:27.504 [Lua] [HeroViewState] Enter Substate StartMenuStateOverview
09:24:27.512 [Lua] cb_razer_chroma_setup
09:24:27.517 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 23
09:24:27.521 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, MenuWorldPreviewerStartMenuView, async-read, prioritized
09:24:27.521 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized
09:24:27.521 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized
09:24:27.521 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01, MenuWorldPreviewerStartMenuView, async-read, prioritized
09:24:27.533 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01
09:24:27.533 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewerStartMenuView
09:24:27.533 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, MenuWorldPreviewerStartMenuView
09:24:27.533 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized
09:24:27.533 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized
09:24:27.537 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p
09:24:27.537 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01, MenuWorldPreviewerStartMenuView
09:24:27.537 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_10, MenuWorldPreviewerStartMenuView, async-read, prioritized
09:24:27.584 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p
09:24:27.584 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p
09:24:27.584 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p
09:24:27.618 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p
09:24:27.618 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p
09:24:27.702 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 23
09:24:27.702 [Lua] Commit load time data
09:24:28.496 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x2a7, position: 0
09:24:28.872 [Lua] PlayFabMirrorBase:_commit_internal 1
09:24:28.872 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
09:24:28.875 [Lua] generate_backend_stats 11000010593901b:1
09:24:28.902 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
09:24:28.902 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
09:24:28.902 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 24
09:24:28.902 [Lua] Set lobby begin:
09:24:28.902 [Lua] Lobby data selected_mission_id = inn_level
09:24:28.902 [Lua] Lobby data num_players = 1
09:24:28.902 [Lua] Lobby data difficulty_tweak = 0
09:24:28.902 [Lua] Lobby data host = 11000010593901b
09:24:28.902 [Lua] Lobby data matchmaking_type = 3
09:24:28.902 [Lua] Lobby data difficulty = normal
09:24:28.902 [Lua] Lobby data player_slot_1 = 0:0
09:24:28.902 [Lua] Lobby data unique_server_name = Harridas
09:24:28.903 [Lua] Lobby data player_slot_4 = 0:0
09:24:28.903 [Lua] Lobby data country_code = BE
09:24:28.903 [Lua] Lobby data matchmaking = false
09:24:28.903 [Lua] Lobby data power_level = 835
09:24:28.903 [Lua] Lobby data mission_id = inn_level
09:24:28.903 [Lua] Lobby data mechanism = adventure
09:24:28.903 [Lua] Lobby data player_slot_5 = 0:0
09:24:28.903 [Lua] Lobby data player_slot_2 = 0:0
09:24:28.903 [Lua] Lobby data network_hash = 67ccc6d4ca12d694
09:24:28.903 [Lua] Lobby data player_slot_3 = 11000010593901b:1
09:24:28.903 [Lua] Lobby data eac_authorized = true
09:24:28.903 [Lua] Set lobby end.
09:24:28.908 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 24
09:24:29.076 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x2a7, position: 27249
09:24:29.099 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 24
09:24:29.111 [Lua] commit result success 1
09:24:29.111 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 25
09:24:29.128 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 25
09:24:29.301 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 25
09:24:29.452 [Lua] [IngameUI] menu view on_exit start_menu_view
09:24:29.452 [Lua] [HeroViewState] Exit Substate StartMenuStateOverview
09:24:29.452 [Lua] hero_fullscreen_menu_on_exit
09:24:29.455 [Lua] [IngameUI] menu view post_update_on_exit table: 0x03cb5860
09:24:29.455 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded:
09:24:29.455 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_10, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded:
09:24:29.456 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewerStartMenuView
09:24:29.456 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, MenuWorldPreviewerStartMenuView
09:24:33.356 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_019, keep_sienna_painting_wood_base_2, async-read,
09:24:33.356 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_019, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded:
09:24:33.473 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read,
09:24:33.473 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded:
09:24:33.624 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_bardin_painting_wood_base_1, async-read,
09:24:33.624 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded:
09:24:44.162 [Lua] [NetworkServer] Changing num_players from 1 to 2
09:24:44.162 [Lua] Players: 2
09:24:44.162 [Lua] Set lobby begin:
09:24:44.162 [Lua] Lobby data selected_mission_id = inn_level
09:24:44.162 [Lua] Lobby data num_players = 2
09:24:44.163 [Lua] Lobby data difficulty_tweak = 0
09:24:44.163 [Lua] Lobby data host = 11000010593901b
09:24:44.163 [Lua] Lobby data matchmaking_type = 3
09:24:44.163 [Lua] Lobby data difficulty = normal
09:24:44.163 [Lua] Lobby data player_slot_1 = 0:0
09:24:44.163 [Lua] Lobby data unique_server_name = Harridas
09:24:44.163 [Lua] Lobby data player_slot_4 = 0:0
09:24:44.163 [Lua] Lobby data country_code = BE
09:24:44.163 [Lua] Lobby data matchmaking = false
09:24:44.163 [Lua] Lobby data power_level = 835
09:24:44.164 [Lua] Lobby data mission_id = inn_level
09:24:44.164 [Lua] Lobby data mechanism = adventure
09:24:44.164 [Lua] Lobby data player_slot_5 = 0:0
09:24:44.164 [Lua] Lobby data player_slot_2 = 0:0
09:24:44.164 [Lua] Lobby data network_hash = 67ccc6d4ca12d694
09:24:44.164 [Lua] Lobby data player_slot_3 = 11000010593901b:1
09:24:44.164 [Lua] Lobby data eac_authorized = true
09:24:44.164 [Lua] Set lobby end.
09:24:44.164 [Lua] [LobbyMembers] Member joined 11000010710c2b8
09:24:45.789 [Lua] GOT approve_channel 1 11000010710c2b8 186000003eab856
09:24:45.789 [EAC] EAC server has client 11000010710c2b8 and channel 1 (and owner 11000010710c2b8)
09:24:45.789 [EACServer] [11:24:45:788][Windows][EAC Server] [Info][RegisterClient] Client: 011000010710C2B8 PlayerGUID: 76561198078804664 PlayerIP: 0.0.0.0 OwnerGUID: 76561198078804664 PlayerName: Lentil
09:24:45.789 [Lua] Client with peer_id 11000010710c2b8 got APPROVED by server
09:24:45.790 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '11000010710c2b8'
09:24:45.791 [Lua] [ChatManager][1]System: Lentil is joining the game
09:24:45.791 [Lua] [NetworkServer] Peer 11000010710c2b8 joined server lobby.
09:24:45.791 [Lua] [NetworkServer] Creating peer info.
09:24:45.791 [Lua] [PeerSM] 11000010710c2b8 :: on_enter Connecting
09:24:45.845 [EACServer] [11:24:45:844][Windows][EAC Server] [Info][Cerberus] [Backend] Connection established.
09:24:45.890 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000003eab856 from 11000010710c2b8, replying lobby_ok
09:24:45.956 [Lua] [Matchmaking] PROFILES REQUESTED BY 11000010710c2b8 REPLY wh:0 | we:0 | dr:11000010593901b | bw:0 | es:0
09:24:46.024 [Lua] [ProfileSynchronizer] Reserving profile index 2 to peer 11000010710c2b8
09:24:46.024 [Lua] Set lobby begin:
09:24:46.024 [Lua] Lobby data selected_mission_id = inn_level
09:24:46.024 [Lua] Lobby data num_players = 2
09:24:46.024 [Lua] Lobby data difficulty_tweak = 0
09:24:46.024 [Lua] Lobby data host = 11000010593901b
09:24:46.024 [Lua] Lobby data matchmaking_type = 3
09:24:46.024 [Lua] Lobby data difficulty = normal
09:24:46.024 [Lua] Lobby data player_slot_1 = 0:0
09:24:46.025 [Lua] Lobby data unique_server_name = Harridas
09:24:46.025 [Lua] Lobby data player_slot_4 = 0:0
09:24:46.025 [Lua] Lobby data country_code = BE
09:24:46.025 [Lua] Lobby data matchmaking = false
09:24:46.025 [Lua] Lobby data power_level = 835
09:24:46.025 [Lua] Lobby data mission_id = inn_level
09:24:46.025 [Lua] Lobby data mechanism = adventure
09:24:46.025 [Lua] Lobby data player_slot_5 = 0:0
09:24:46.025 [Lua] Lobby data player_slot_2 = 11000010710c2b8:1
09:24:46.025 [Lua] Lobby data network_hash = 67ccc6d4ca12d694
09:24:46.025 [Lua] Lobby data player_slot_3 = 11000010593901b:1
09:24:46.025 [Lua] Lobby data eac_authorized = true
09:24:46.026 [Lua] Set lobby end.
09:24:48.130 [Lua] ### CLEARING PEER STATE FOR 11000010710c2b8
09:24:48.130 [Lua] [PeerSM] 11000010710c2b8 :: on_exit Connecting
09:24:48.130 [Lua] [PeerSM] 11000010710c2b8 :: on_enter Connecting
09:24:48.197 [Lua] [NetworkServer] Peer 11000010710c2b8 has sent rpc_notify_lobby_joined
09:24:48.197 [Lua] [PSM] Peer 11000010710c2b8 joined. Want to use profile index "2" and join party "0"
09:24:48.197 [Lua] [EnemyPackageLoader] client_connected (peer_id=11000010710c2b8, connection_key=0)
09:24:48.197 [Lua] Sync dynamic to client:
09:24:50.163 [EACServer] [11:24:50:162][Windows][EAC Server] [Info][QueueClientUpdate] Client: 011000010710C2B8 Session: 1 Status: Client Authenticated Message: Client authenticated.
09:24:50.164 [EAC] Peer 11000010710c2b8 switched EAC state to ClientAuthenticatedLocal
09:24:50.209 [Lua] [NetworkServer] Peer 11000010710c2b8 has sent rpc_post_game_notified
09:24:50.209 [Lua] player (11000010710c2b8,1) was put into party 0
09:24:50.209 [Lua] [ProfileSynchronizer] Peer 11000010710c2b8 entered session
09:24:50.209 [Lua] [ProfileSynchronizer] Running hot_join_sync for peer 11000010710c2b8
09:24:50.209 [Lua] [PeerSM] 11000010710c2b8 :: on_exit Connecting
09:24:50.209 [Lua] [PeerSM] 11000010710c2b8 :: on_enter Loading
09:24:50.226 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010710c2b8
09:24:50.226 [Lua] Mechanism says: a client joined the game! 11000010710c2b8
09:24:50.295 [EACServer] [11:24:50:295][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 011000010710C2B8.
09:24:50.343 [Lua] ### Sending rpc_level_loaded
09:24:50.343 [Lua] #### Has state machine: true, peer_id: 11000010710c2b8, level_id: 78
09:24:50.343 [Lua] Peer 11000010710c2b8 has loaded the level but not all enemies, so we wait
09:24:50.596 [EACServer] [11:24:50:596][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 011000010710C2B8
09:24:50.596 [EACServer] [11:24:50:596][Windows][EAC Server] [Info][QueueClientUpdate] Client: 011000010710C2B8 Session: 1 Status: Client Authenticated Remotely Message: Client authenticated remotely.
09:24:50.599 [EAC] Peer 11000010710c2b8 switched EAC state to ClientAuthenticatedRemote
09:24:54.792 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=11000010710c2b8, connection_key=0)
09:24:54.792 [Lua] [PeerSM] 11000010710c2b8 :: on_exit Loading
09:24:54.792 [Lua] [PeerSM] 11000010710c2b8 :: on_enter LoadingProfilePackages
09:24:54.809 [Lua] [PeerSM] 11000010710c2b8 :: on_exit LoadingProfilePackages
09:24:54.809 [Lua] [PeerSM] 11000010710c2b8 :: on_enter WaitingForEnterGame
09:24:56.209 [Lua] [PeerSM] 11000010710c2b8 :: on_exit WaitingForEnterGame
09:24:56.209 [Lua] [PeerSM] 11000010710c2b8 :: on_enter WaitingForGameObjectSync
09:24:56.225 [Lua] [NetworkServer] Game_object_sync_done for peer 11000010710c2b8
09:24:56.227 [Lua] Breedfreezer (server) starting a hot join sync
09:24:56.228 [Lua] PlayerManager:add_remote_player 11000010710c2b8
09:24:56.228 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=46
09:24:56.228 [Lua] RemotePlayer:create_game_object( ) 46
09:24:56.248 [Lua] player (11000010710c2b8,1) was put into party 1
09:24:56.248 [Lua] [ProfileSynchronizer] Assigning peer(11000010710c2b8:1) to profile(2) career(3)
09:24:56.248 [Lua] [PeerSM] 11000010710c2b8 :: on_exit WaitingForGameObjectSync
09:24:56.248 [Lua] [PeerSM] 11000010710c2b8 :: on_enter WaitingForPlayers
09:24:56.255 [Lua] [PeerSM] 11000010710c2b8 :: on_exit WaitingForPlayers
09:24:56.255 [Lua] [PeerSM] 11000010710c2b8 :: on_enter InGame
09:24:56.422 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_client_3, async-read,
09:24:56.422 [Lua] [MOD][VMF][INFO] Added 11000010710c2b8 to the VMF users list.
09:24:56.422 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=11000010710c2b8 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
09:24:56.422 [Lua] Adding player sync data to peer=11000010710c2b8 local_player_id=1
09:24:56.423 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_05, ProfileSynchronizer, async-read,
09:24:56.423 [Lua] [PackageManager] Load: resource_packages/careers/bw_unchained, ProfileSynchronizer, async-read,
09:24:56.423 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01_3p, ProfileSynchronizer, async-read,
09:24:56.423 [Lua] [PackageManager] Load: wwise/one_handed_hammers, ProfileSynchronizer, async-read,
09:24:56.423 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_husk_base, ProfileSynchronizer, async-read,
09:24:56.423 [Lua] [PackageManager] Load: wwise/staff, ProfileSynchronizer, async-read,
09:24:56.423 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_mace_01/wpn_brw_mace_01_runed_01_3p, ProfileSynchronizer, async-read,
09:24:56.423 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, ProfileSynchronizer, async-read,
09:24:56.474 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01
09:24:56.474 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01
09:24:56.474 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_05
09:24:56.541 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_05
09:24:56.541 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_05
09:24:56.541 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/bw_unchained
09:24:56.778 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/bw_unchained
09:24:56.778 [Lua] [PackageManager] Force_load: resource_packages/careers/bw_unchained
09:24:56.778 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01_3p
09:24:56.879 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01_3p
09:24:56.879 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01_3p
09:24:56.879 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_hammers
09:24:56.947 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_hammers
09:24:56.947 [Lua] [PackageManager] Force_load: wwise/one_handed_hammers
09:24:56.947 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_husk_base
09:24:57.280 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_husk_base
09:24:57.280 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_husk_base
09:24:57.280 [Lua] [PackageManager] Queueing new asynch package: wwise/staff
09:24:57.380 [Lua] [PackageManager] Finished loading asynchronous package: wwise/staff
09:24:57.380 [Lua] [PackageManager] Force_load: wwise/staff
09:24:57.380 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_mace_01/wpn_brw_mace_01_runed_01_3p
09:24:57.465 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_mace_01/wpn_brw_mace_01_runed_01_3p
09:24:57.465 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_mace_01/wpn_brw_mace_01_runed_01_3p
09:24:57.465 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball_3p
09:24:57.550 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball_3p
09:24:57.550 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball_3p
09:24:58.091 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=11000010710c2b8 go_type=player_unit go_created_func_name=game_object_created_player_unit
09:24:58.091 [Lua] [NetworkServer] Peer 11000010710c2b8 spawned player.
09:24:58.092 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=47
09:24:58.092 [Lua] PlayerManager:assign_unit_ownership Lentil 11000010710c2b8 1
09:24:58.092 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
09:24:59.383 [Lua] Set lobby begin:
09:24:59.383 [Lua] Lobby data selected_mission_id = inn_level
09:24:59.383 [Lua] Lobby data num_players = 2
09:24:59.383 [Lua] Lobby data difficulty_tweak = 0
09:24:59.383 [Lua] Lobby data host = 11000010593901b
09:24:59.383 [Lua] Lobby data matchmaking_type = 3
09:24:59.383 [Lua] Lobby data difficulty = normal
09:24:59.383 [Lua] Lobby data player_slot_1 = 0:0
09:24:59.383 [Lua] Lobby data unique_server_name = Harridas
09:24:59.383 [Lua] Lobby data player_slot_4 = 0:0
09:24:59.383 [Lua] Lobby data country_code = BE
09:24:59.383 [Lua] Lobby data matchmaking = false
09:24:59.383 [Lua] Lobby data power_level = 417
09:24:59.383 [Lua] Lobby data mission_id = inn_level
09:24:59.383 [Lua] Lobby data mechanism = adventure
09:24:59.383 [Lua] Lobby data player_slot_5 = 0:0
09:24:59.383 [Lua] Lobby data player_slot_2 = 11000010710c2b8:1
09:24:59.383 [Lua] Lobby data network_hash = 67ccc6d4ca12d694
09:24:59.383 [Lua] Lobby data player_slot_3 = 11000010593901b:1
09:24:59.383 [Lua] Lobby data eac_authorized = true
09:24:59.384 [Lua] Set lobby end.
09:25:04.408 [Lua] Set lobby begin:
09:25:04.408 [Lua] Lobby data selected_mission_id = inn_level
09:25:04.408 [Lua] Lobby data num_players = 2
09:25:04.408 [Lua] Lobby data difficulty_tweak = 0
09:25:04.408 [Lua] Lobby data host = 11000010593901b
09:25:04.408 [Lua] Lobby data matchmaking_type = 3
09:25:04.408 [Lua] Lobby data difficulty = normal
09:25:04.408 [Lua] Lobby data player_slot_1 = 0:0
09:25:04.408 [Lua] Lobby data unique_server_name = Harridas
09:25:04.408 [Lua] Lobby data player_slot_4 = 0:0
09:25:04.408 [Lua] Lobby data country_code = BE
09:25:04.408 [Lua] Lobby data matchmaking = false
09:25:04.409 [Lua] Lobby data power_level = 835
09:25:04.409 [Lua] Lobby data mission_id = inn_level
09:25:04.409 [Lua] Lobby data mechanism = adventure
09:25:04.409 [Lua] Lobby data player_slot_5 = 0:0
09:25:04.409 [Lua] Lobby data player_slot_2 = 11000010710c2b8:1
09:25:04.409 [Lua] Lobby data network_hash = 67ccc6d4ca12d694
09:25:04.409 [Lua] Lobby data player_slot_3 = 11000010593901b:1
09:25:04.409 [Lua] Lobby data eac_authorized = true
09:25:04.409 [Lua] Set lobby end.
09:25:05.706 [Lua] [NetworkServer] Changing num_players from 2 to 3
09:25:05.706 [Lua] Players: 3
09:25:05.706 [Lua] Set lobby begin:
09:25:05.706 [Lua] Lobby data selected_mission_id = inn_level
09:25:05.706 [Lua] Lobby data num_players = 3
09:25:05.706 [Lua] Lobby data difficulty_tweak = 0
09:25:05.706 [Lua] Lobby data host = 11000010593901b
09:25:05.706 [Lua] Lobby data matchmaking_type = 3
09:25:05.706 [Lua] Lobby data difficulty = normal
09:25:05.706 [Lua] Lobby data player_slot_1 = 0:0
09:25:05.706 [Lua] Lobby data unique_server_name = Harridas
09:25:05.706 [Lua] Lobby data player_slot_4 = 0:0
09:25:05.706 [Lua] Lobby data country_code = BE
09:25:05.706 [Lua] Lobby data matchmaking = false
09:25:05.706 [Lua] Lobby data power_level = 835
09:25:05.706 [Lua] Lobby data mission_id = inn_level
09:25:05.706 [Lua] Lobby data mechanism = adventure
09:25:05.707 [Lua] Lobby data player_slot_5 = 0:0
09:25:05.707 [Lua] Lobby data player_slot_2 = 11000010710c2b8:1
09:25:05.707 [Lua] Lobby data network_hash = 67ccc6d4ca12d694
09:25:05.707 [Lua] Lobby data player_slot_3 = 11000010593901b:1
09:25:05.707 [Lua] Lobby data eac_authorized = true
09:25:05.707 [Lua] Set lobby end.
09:25:05.707 [Lua] [LobbyMembers] Member joined 11000010b3c1d38
09:25:05.926 [Lua] [IngameUI] menu view on_enter character_selection
09:25:05.926 [Lua] hero_fullscreen_menu_on_enter
09:25:05.928 [Lua] [IngameUI] menu view post_update_on_enter table: 0x03cb3f20
09:25:05.930 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter
09:25:05.945 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
09:25:05.946 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
09:25:05.946 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
09:25:05.946 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
09:25:05.950 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01
09:25:05.950 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewerCharacterSelectionView
09:25:05.950 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, MenuWorldPreviewerCharacterSelectionView
09:25:05.950 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
09:25:05.950 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
09:25:05.953 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p
09:25:05.953 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01, MenuWorldPreviewerCharacterSelectionView
09:25:05.953 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_10, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
09:25:05.992 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p
09:25:05.992 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p
09:25:05.992 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p
09:25:06.026 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p
09:25:06.026 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p
09:25:06.278 [Lua] PlayFabMirrorBase:_commit_internal 2
09:25:06.278 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
09:25:06.280 [Lua] generate_backend_stats 11000010593901b:1
09:25:06.305 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
09:25:06.305 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
09:25:06.305 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 26
09:25:06.312 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 26
09:25:06.413 [Lua] [IngameUI] menu view on_exit character_selection
09:25:06.413 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter
09:25:06.413 [Lua] hero_fullscreen_menu_on_exit
09:25:06.417 [Lua] [IngameUI] menu view post_update_on_exit table: 0x03cb3f20
09:25:06.418 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
09:25:06.418 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_10, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
09:25:06.418 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewerCharacterSelectionView
09:25:06.418 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, MenuWorldPreviewerCharacterSelectionView
09:25:06.500 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 26
09:25:06.520 [Lua] commit result success 2
09:25:06.520 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 27
09:25:06.531 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 27
09:25:06.705 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 27
09:25:07.123 [Lua] [IngameUI] menu view on_enter character_selection
09:25:07.123 [Lua] hero_fullscreen_menu_on_enter
09:25:07.124 [Lua] [IngameUI] menu view post_update_on_enter table: 0x03cb3f20
09:25:07.125 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter
09:25:07.143 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
09:25:07.143 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
09:25:07.143 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
09:25:07.143 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
09:25:07.146 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01
09:25:07.146 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewerCharacterSelectionView
09:25:07.146 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, MenuWorldPreviewerCharacterSelectionView
09:25:07.146 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
09:25:07.146 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
09:25:07.148 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p
09:25:07.148 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01, MenuWorldPreviewerCharacterSelectionView
09:25:07.148 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_10, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
09:25:07.189 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p
09:25:07.189 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p
09:25:07.189 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p
09:25:07.222 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p
09:25:07.222 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p
09:25:07.323 [Lua] GOT approve_channel 3 11000010b3c1d38 186000003eab856
09:25:07.323 [EAC] EAC server has client 11000010b3c1d38 and channel 3 (and owner 11000010b3c1d38)
09:25:07.323 [Lua] Client with peer_id 11000010b3c1d38 got APPROVED by server
09:25:07.323 [EACServer] [11:25:07:323][Windows][EAC Server] [Info][RegisterClient] Client: 011000010B3C1D38 PlayerGUID: 76561198148754744 PlayerIP: 0.0.0.0 OwnerGUID: 76561198148754744 PlayerName: The 2 inch special
09:25:07.324 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '11000010b3c1d38'
09:25:07.324 [Lua] [ChatManager][1]System: The 2 inch special is joining the game
09:25:07.324 [Lua] [NetworkServer] Peer 11000010b3c1d38 joined server lobby.
09:25:07.324 [Lua] [NetworkServer] Creating peer info.
09:25:07.324 [Lua] [PeerSM] 11000010b3c1d38 :: on_enter Connecting
09:25:07.408 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000003eab856 from 11000010b3c1d38, replying lobby_ok
09:25:07.459 [Lua] [Matchmaking] PROFILES REQUESTED BY 11000010b3c1d38 REPLY wh:0 | we:0 | dr:11000010593901b | bw:11000010710c2b8 | es:0
09:25:07.529 [Lua] [IngameUI] menu view on_exit character_selection
09:25:07.529 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter
09:25:07.529 [Lua] hero_fullscreen_menu_on_exit
09:25:07.532 [Lua] [IngameUI] menu view post_update_on_exit table: 0x03cb3f20
09:25:07.532 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
09:25:07.532 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_10, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
09:25:07.532 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewerCharacterSelectionView
09:25:07.533 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, MenuWorldPreviewerCharacterSelectionView
09:25:08.926 [Lua] [IngameUI] menu view on_enter character_selection
09:25:08.927 [Lua] hero_fullscreen_menu_on_enter
09:25:08.928 [Lua] [IngameUI] menu view post_update_on_enter table: 0x03cb3f20
09:25:08.930 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter
09:25:08.947 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
09:25:08.947 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
09:25:08.947 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
09:25:08.947 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
09:25:08.950 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01
09:25:08.950 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewerCharacterSelectionView
09:25:08.950 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, MenuWorldPreviewerCharacterSelectionView
09:25:08.950 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
09:25:08.950 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
09:25:08.953 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p
09:25:08.953 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_01, MenuWorldPreviewerCharacterSelectionView
09:25:08.953 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_10, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
09:25:08.992 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p
09:25:08.992 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p
09:25:08.992 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p
09:25:09.026 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p
09:25:09.026 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p
09:25:10.043 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
09:25:10.043 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_10, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
09:25:10.048 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_01_t1/wpn_dw_shield_01_3p, MenuWorldPreviewerCharacterSelectionView
09:25:10.048 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t1/wpn_dw_hammer_01_t1_3p, MenuWorldPreviewerCharacterSelectionView
09:25:10.048 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
09:25:10.048 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/skins/white_and_gold/chr_way_watcher_maiden_guard_white_and_gold, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
09:25:10.371 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base
09:25:10.371 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base
09:25:10.371 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/skins/white_and_gold/chr_way_watcher_maiden_guard_white_and_gold
09:25:10.489 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/skins/white_and_gold/chr_way_watcher_maiden_guard_white_and_gold
09:25:10.489 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/skins/white_and_gold/chr_way_watcher_maiden_guard_white_and_gold
09:25:10.494 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
09:25:10.494 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
09:25:10.502 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01
09:25:10.502 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewerCharacterSelectionView
09:25:10.502 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
09:25:10.509 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p
09:25:10.509 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewerCharacterSelectionView
09:25:10.509 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
09:25:10.545 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p
09:25:10.545 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p
09:25:10.545 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01
09:25:10.579 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01
09:25:10.579 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01
09:25:12.310 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView
09:25:12.311 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/skins/white_and_gold/chr_way_watcher_maiden_guard_white_and_gold, MenuWorldPreviewerCharacterSelectionView
09:25:12.311 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewerCharacterSelectionView
09:25:12.311 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewerCharacterSelectionView
09:25:12.311 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
09:25:12.635 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base
09:25:12.635 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base
09:25:12.640 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
09:25:12.640 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
09:25:12.647 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01
09:25:12.647 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewerCharacterSelectionView
09:25:12.647 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
09:25:12.654 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p
09:25:12.654 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01, MenuWorldPreviewerCharacterSelectionView
09:25:12.654 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_02, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
09:25:12.690 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p
09:25:12.690 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p
09:25:12.690 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_02
09:25:12.741 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_02
09:25:12.741 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_02
09:25:13.181 [Lua] [ProfileSynchronizer] Reserving profile index 4 to peer 11000010593901b
09:25:13.181 [Lua] Set lobby begin:
09:25:13.181 [Lua] Lobby data selected_mission_id = inn_level
09:25:13.181 [Lua] Lobby data num_players = 3
09:25:13.181 [Lua] Lobby data difficulty_tweak = 0
09:25:13.181 [Lua] Lobby data host = 11000010593901b
09:25:13.181 [Lua] Lobby data matchmaking_type = 3
09:25:13.181 [Lua] Lobby data difficulty = normal
09:25:13.181 [Lua] Lobby data player_slot_1 = 0:0
09:25:13.181 [Lua] Lobby data unique_server_name = Harridas
09:25:13.181 [Lua] Lobby data player_slot_4 = 11000010593901b:1
09:25:13.182 [Lua] Lobby data country_code = BE
09:25:13.182 [Lua] Lobby data matchmaking = false
09:25:13.182 [Lua] Lobby data power_level = 835
09:25:13.182 [Lua] Lobby data mission_id = inn_level
09:25:13.182 [Lua] Lobby data mechanism = adventure
09:25:13.182 [Lua] Lobby data player_slot_5 = 0:0
09:25:13.182 [Lua] Lobby data player_slot_2 = 11000010710c2b8:1
09:25:13.182 [Lua] Lobby data network_hash = 67ccc6d4ca12d694
09:25:13.182 [Lua] Lobby data player_slot_3 = 0:0
09:25:13.182 [Lua] Lobby data eac_authorized = true
09:25:13.182 [Lua] Set lobby end.
09:25:13.182 [Lua] [ProfileSynchronizer] Assigning peer(11000010593901b:1) to profile(4) career(1)
09:25:13.196 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01, ProfileSynchronizer, async-read,
09:25:13.196 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read,
09:25:13.196 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, ProfileSynchronizer, async-read,
09:25:13.196 [Lua] [PackageManager] Load: wwise/one_handed_daggers, ProfileSynchronizer, async-read,
09:25:13.196 [Lua] [PackageManager] Load: wwise/bow, ProfileSynchronizer, async-read,
09:25:13.196 [Lua] [PackageManager] Load: resource_packages/careers/we_waywatcher, ProfileSynchronizer, async-read,
09:25:13.196 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01, ProfileSynchronizer, async-read,
09:25:13.196 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p, ProfileSynchronizer, async-read,
09:25:13.196 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, ProfileSynchronizer, async-read,
09:25:13.197 [Lua] [PackageManager] Load: wwise/one_handed_swords, ProfileSynchronizer, async-read,
09:25:13.197 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1, ProfileSynchronizer, async-read,
09:25:13.197 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read,
09:25:13.197 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01, ProfileSynchronizer, async-read,
09:25:13.197 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_02, ProfileSynchronizer, async-read,
09:25:13.197 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, ProfileSynchronizer, async-read,
09:25:13.199 [Lua] [PackageManager] Unload: wwise/dr_deus_01, ProfileSynchronizer
09:25:13.202 [Lua] [PackageManager] Unload: resource_packages/careers/dr_ironbreaker, ProfileSynchronizer
09:25:13.202 [Lua] [PackageManager] Unload: wwise/coghammer, ProfileSynchronizer
09:25:13.203 [Lua] [GameNetworkManager] destroying game object with go_id=43
09:25:13.206 [Save] Saving `save_data`
09:25:13.213 [Save] Save done
09:25:13.233 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, ProfileSynchronizer
09:25:13.233 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_runed_3p, ProfileSynchronizer
09:25:13.233 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_runed, ProfileSynchronizer
09:25:13.234 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_coghammer_01_t2/wpn_dw_coghammer_01_t2_runed_3p, ProfileSynchronizer
09:25:13.235 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_10, ProfileSynchronizer
09:25:13.235 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01, ProfileSynchronizer
09:25:13.235 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/first_person_base/chr_first_person_mesh, ProfileSynchronizer
09:25:13.235 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01_3p, ProfileSynchronizer
09:25:13.236 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_coghammer_01_t2/wpn_dw_coghammer_01_t2_runed, ProfileSynchronizer
09:25:13.313 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01
09:25:13.313 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01
09:25:13.313 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/first_person_base/chr_first_person_mesh
09:25:13.314 [Lua] [IngameUI] menu view on_exit character_selection
09:25:13.316 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter
09:25:13.316 [Lua] hero_fullscreen_menu_on_exit
09:25:13.318 [Lua] [IngameUI] menu view post_update_on_exit table: 0x03cb3f20
09:25:13.318 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
09:25:13.318 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_02, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
09:25:13.319 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewerCharacterSelectionView
09:25:13.447 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/first_person_base/chr_first_person_mesh
09:25:13.447 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/first_person_base/chr_first_person_mesh
09:25:13.448 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
09:25:13.498 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
09:25:13.498 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
09:25:13.498 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_daggers
09:25:13.565 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_daggers
09:25:13.565 [Lua] [PackageManager] Force_load: wwise/one_handed_daggers
09:25:13.566 [Lua] [PackageManager] Queueing new asynch package: wwise/bow
09:25:13.650 [Lua] [PackageManager] Finished loading asynchronous package: wwise/bow
09:25:13.650 [Lua] [PackageManager] Force_load: wwise/bow
09:25:13.650 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_waywatcher
09:25:13.767 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_waywatcher
09:25:13.767 [Lua] [PackageManager] Force_load: resource_packages/careers/we_waywatcher
09:25:13.767 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01
09:25:13.885 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01
09:25:13.885 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01
09:25:13.886 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p
09:25:13.936 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p
09:25:13.936 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p
09:25:13.936 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p
09:25:13.987 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p
09:25:13.987 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p
09:25:13.988 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_swords
09:25:14.071 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords
09:25:14.071 [Lua] [PackageManager] Force_load: wwise/one_handed_swords
09:25:14.072 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1
09:25:14.121 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1
09:25:14.121 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1
09:25:14.122 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01
09:25:14.225 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01
09:25:14.225 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01
09:25:14.225 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p
09:25:14.274 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p
09:25:14.274 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p
09:25:14.294 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 4, Vector3(12.5616, 0.832564, 3.47651), Vector4(0, 0, -0.688333, -0.725394))
09:25:14.296 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
09:25:14.296 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
09:25:14.296 [Lua] PlayerManager:assign_unit_ownership Harridas 11000010593901b 1
09:25:14.296 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=50
09:25:14.460 [Lua] [ProfileSynchronizer] Reserving profile index 5 to peer 11000010710c2b8
09:25:14.460 [Lua] Set lobby begin:
09:25:14.460 [Lua] Lobby data selected_mission_id = inn_level
09:25:14.460 [Lua] Lobby data num_players = 3
09:25:14.461 [Lua] Lobby data difficulty_tweak = 0
09:25:14.461 [Lua] Lobby data host = 11000010593901b
09:25:14.461 [Lua] Lobby data matchmaking_type = 3
09:25:14.461 [Lua] Lobby data difficulty = normal
09:25:14.461 [Lua] Lobby data player_slot_1 = 0:0
09:25:14.461 [Lua] Lobby data unique_server_name = Harridas
09:25:14.461 [Lua] Lobby data player_slot_4 = 11000010593901b:1
09:25:14.461 [Lua] Lobby data country_code = BE
09:25:14.461 [Lua] Lobby data matchmaking = false
09:25:14.461 [Lua] Lobby data power_level = 835
09:25:14.461 [Lua] Lobby data mission_id = inn_level
09:25:14.461 [Lua] Lobby data mechanism = adventure
09:25:14.461 [Lua] Lobby data player_slot_5 = 11000010710c2b8:1
09:25:14.461 [Lua] Lobby data player_slot_2 = 0:0
09:25:14.461 [Lua] Lobby data network_hash = 67ccc6d4ca12d694
09:25:14.461 [Lua] Lobby data player_slot_3 = 0:0
09:25:14.462 [Lua] Lobby data eac_authorized = true
09:25:14.462 [Lua] Set lobby end.
09:25:14.462 [Lua] [ProfileSynchronizer] Assigning peer(11000010710c2b8:1) to profile(5) career(1)
09:25:14.527 [Lua] [NetworkServer] Peer 11000010710c2b8 despawned player.
09:25:14.527 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=11000010710c2b8
09:25:14.530 [Lua] [PackageManager] Load: resource_packages/careers/es_mercenary, ProfileSynchronizer, async-read,
09:25:14.530 [Lua] [PackageManager] Load: wwise/repeating_handgun_pistol, ProfileSynchronizer, async-read,
09:25:14.530 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/skins/carroburg/chr_empire_soldier_mercenary_carroburg, ProfileSynchronizer, async-read,
09:25:14.530 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p, ProfileSynchronizer, async-read,
09:25:14.530 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base, ProfileSynchronizer, async-read,
09:25:14.530 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_10, ProfileSynchronizer, async-read,
09:25:14.530 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p, ProfileSynchronizer, async-read,
09:25:14.531 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p, ProfileSynchronizer, async-read,
09:25:14.538 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_staff_02/wpn_brw_staff_02_runed_01_3p, ProfileSynchronizer
09:25:14.541 [Lua] [PackageManager] Unload: resource_packages/careers/bw_unchained, ProfileSynchronizer
09:25:14.541 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, ProfileSynchronizer
09:25:14.543 [Lua] [PackageManager] Unload: wwise/staff, ProfileSynchronizer
09:25:14.543 [Lua] [GameNetworkManager] destroying game object with go_id=47
09:25:14.558 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_mace_01/wpn_brw_mace_01_runed_01_3p, ProfileSynchronizer
09:25:14.559 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_05, ProfileSynchronizer
09:25:14.564 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_husk_base, ProfileSynchronizer
09:25:14.607 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_mercenary
09:25:14.607 [Lua] [PackageManager] Force_load: resource_packages/careers/es_mercenary
09:25:14.607 [Lua] [PackageManager] Queueing new asynch package: wwise/repeating_handgun_pistol
09:25:14.673 [Lua] [PackageManager] Finished loading asynchronous package: wwise/repeating_handgun_pistol
09:25:14.673 [Lua] [PackageManager] Force_load: wwise/repeating_handgun_pistol
09:25:14.673 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/skins/carroburg/chr_empire_soldier_mercenary_carroburg
09:25:14.793 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/skins/carroburg/chr_empire_soldier_mercenary_carroburg
09:25:14.793 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/skins/carroburg/chr_empire_soldier_mercenary_carroburg
09:25:14.794 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p
09:25:14.860 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p
09:25:14.860 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p
09:25:14.860 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base
09:25:15.304 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base
09:25:15.304 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base
09:25:15.304 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_10
09:25:15.354 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_10
09:25:15.354 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_10
09:25:15.354 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p
09:25:15.404 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p
09:25:15.404 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p
09:25:15.404 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p
09:25:15.455 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p
09:25:15.455 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p
09:25:15.572 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=11000010710c2b8 go_type=player_unit go_created_func_name=game_object_created_player_unit
09:25:15.572 [Lua] [NetworkServer] Peer 11000010710c2b8 spawned player.
09:25:15.573 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=51
09:25:15.573 [Lua] PlayerManager:assign_unit_ownership Lentil 11000010710c2b8 1
09:25:15.573 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
09:25:15.709 [Lua] [IngameUI] menu view on_enter character_selection
09:25:15.710 [Lua] hero_fullscreen_menu_on_enter
09:25:15.711 [Lua] [IngameUI] menu view post_update_on_enter table: 0x03cb3f20
09:25:15.713 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter
09:25:15.730 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
09:25:15.730 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
09:25:15.730 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
09:25:15.734 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01
09:25:15.734 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewerCharacterSelectionView
09:25:15.734 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
09:25:15.737 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p
09:25:15.737 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01, MenuWorldPreviewerCharacterSelectionView
09:25:15.737 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_02, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
09:25:15.775 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p
09:25:15.775 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p
09:25:16.770 [Lua] [NetworkServer] Changing num_players from 3 to 4
09:25:16.770 [Lua] Players: 4
09:25:16.770 [Lua] Set lobby begin:
09:25:16.770 [Lua] Lobby data selected_mission_id = inn_level
09:25:16.770 [Lua] Lobby data num_players = 4
09:25:16.770 [Lua] Lobby data difficulty_tweak = 0
09:25:16.770 [Lua] Lobby data host = 11000010593901b
09:25:16.770 [Lua] Lobby data matchmaking_type = 3
09:25:16.770 [Lua] Lobby data difficulty = normal
09:25:16.770 [Lua] Lobby data player_slot_1 = 0:0
09:25:16.770 [Lua] Lobby data unique_server_name = Harridas
09:25:16.770 [Lua] Lobby data player_slot_4 = 11000010593901b:1
09:25:16.770 [Lua] Lobby data country_code = BE
09:25:16.770 [Lua] Lobby data matchmaking = false
09:25:16.770 [Lua] Lobby data power_level = 835
09:25:16.771 [Lua] Lobby data mission_id = inn_level
09:25:16.771 [Lua] Lobby data mechanism = adventure
09:25:16.771 [Lua] Lobby data player_slot_5 = 11000010710c2b8:1
09:25:16.771 [Lua] Lobby data player_slot_2 = 0:0
09:25:16.771 [Lua] Lobby data network_hash = 67ccc6d4ca12d694
09:25:16.771 [Lua] Lobby data player_slot_3 = 0:0
09:25:16.771 [Lua] Lobby data eac_authorized = true
09:25:16.771 [Lua] Set lobby end.
09:25:16.771 [Lua] [LobbyMembers] Member joined 11000010709de44
09:25:16.976 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
09:25:16.976 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_02, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
09:25:16.976 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewerCharacterSelectionView
09:25:16.976 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
09:25:16.976 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_scholar/skins/black_and_gold/chr_bright_wizard_scholar_black_and_gold, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
09:25:17.283 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_base
09:25:17.283 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_base
09:25:17.283 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_scholar/skins/black_and_gold/chr_bright_wizard_scholar_black_and_gold
09:25:17.403 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_scholar/skins/black_and_gold/chr_bright_wizard_scholar_black_and_gold
09:25:17.403 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_scholar/skins/black_and_gold/chr_bright_wizard_scholar_black_and_gold
09:25:17.409 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
09:25:17.409 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
09:25:17.409 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
09:25:17.413 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_01
09:25:17.413 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerCharacterSelectionView
09:25:17.413 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p, MenuWorldPreviewerCharacterSelectionView
09:25:17.413 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
09:25:17.413 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
09:25:17.421 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p
09:25:17.421 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_01, MenuWorldPreviewerCharacterSelectionView
09:25:17.421 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_12, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
09:25:17.525 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p
09:25:17.525 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p
09:25:17.526 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_12
09:25:17.552 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView
09:25:17.552 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_scholar/skins/black_and_gold/chr_bright_wizard_scholar_black_and_gold, MenuWorldPreviewerCharacterSelectionView
09:25:17.554 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball_3p
09:25:17.554 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_12, MenuWorldPreviewerCharacterSelectionView
09:25:17.557 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerCharacterSelectionView
09:25:17.557 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p, MenuWorldPreviewerCharacterSelectionView
09:25:17.557 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
09:25:17.840 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base
09:25:17.840 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base
09:25:17.845 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
09:25:17.845 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
09:25:17.853 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_01
09:25:17.853 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_3p, MenuWorldPreviewerCharacterSelectionView
09:25:17.853 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
09:25:17.861 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_3p
09:25:17.861 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_01, MenuWorldPreviewerCharacterSelectionView
09:25:17.861 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_02, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
09:25:17.913 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_3p
09:25:17.913 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_3p
09:25:17.913 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_02
09:25:17.963 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_02
09:25:17.963 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_02
09:25:18.150 [Lua] [ProfileSynchronizer] Reserving profile index 2 to peer 11000010593901b
09:25:18.150 [Lua] Set lobby begin:
09:25:18.150 [Lua] Lobby data selected_mission_id = inn_level
09:25:18.150 [Lua] Lobby data num_players = 4
09:25:18.151 [Lua] Lobby data difficulty_tweak = 0
09:25:18.151 [Lua] Lobby data host = 11000010593901b
09:25:18.151 [Lua] Lobby data matchmaking_type = 3
09:25:18.151 [Lua] Lobby data difficulty = normal
09:25:18.151 [Lua] Lobby data player_slot_1 = 0:0
09:25:18.151 [Lua] Lobby data unique_server_name = Harridas
09:25:18.151 [Lua] Lobby data player_slot_4 = 0:0
09:25:18.151 [Lua] Lobby data country_code = BE
09:25:18.151 [Lua] Lobby data matchmaking = false
09:25:18.151 [Lua] Lobby data power_level = 835
09:25:18.151 [Lua] Lobby data mission_id = inn_level
09:25:18.151 [Lua] Lobby data mechanism = adventure
09:25:18.151 [Lua] Lobby data player_slot_5 = 11000010710c2b8:1
09:25:18.151 [Lua] Lobby data player_slot_2 = 11000010593901b:1
09:25:18.151 [Lua] Lobby data network_hash = 67ccc6d4ca12d694
09:25:18.151 [Lua] Lobby data player_slot_3 = 0:0
09:25:18.151 [Lua] Lobby data eac_authorized = true
09:25:18.152 [Lua] Set lobby end.
09:25:18.152 [Lua] [ProfileSynchronizer] Assigning peer(11000010593901b:1) to profile(2) career(3)
09:25:18.166 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_beam_staff_01/wpn_brw_beam_staff_01_3p, ProfileSynchronizer, async-read,
09:25:18.166 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball, ProfileSynchronizer, async-read,
09:25:18.166 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read,
09:25:18.166 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_mace_01/wpn_brw_mace_01_3p, ProfileSynchronizer, async-read,
09:25:18.166 [Lua] [PackageManager] Load: wwise/staff, ProfileSynchronizer, async-read,
09:25:18.166 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, ProfileSynchronizer, async-read,
09:25:18.166 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_beam_staff_01/wpn_brw_beam_staff_01, ProfileSynchronizer, async-read,
09:25:18.166 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_mace_01/wpn_brw_mace_01, ProfileSynchronizer, async-read,
09:25:18.166 [Lua] [PackageManager] Load: resource_packages/careers/bw_unchained, ProfileSynchronizer, async-read,
09:25:18.166 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read,
09:25:18.166 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_02, ProfileSynchronizer, async-read,
09:25:18.166 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, ProfileSynchronizer
09:25:18.166 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1, ProfileSynchronizer
09:25:18.168 [Lua] [PackageManager] Unload: wwise/one_handed_daggers, ProfileSynchronizer
09:25:18.169 [Lua] [PackageManager] Unload: wwise/bow, ProfileSynchronizer
09:25:18.169 [Lua] [GameNetworkManager] destroying game object with go_id=50
09:25:18.171 [Save] Saving `save_data`
09:25:18.178 [Save] Save done
09:25:18.191 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, ProfileSynchronizer
09:25:18.191 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_02, ProfileSynchronizer
09:25:18.192 [Lua] [PackageManager] Unload: resource_packages/careers/we_waywatcher, ProfileSynchronizer
09:25:18.192 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/first_person_base/chr_first_person_mesh, ProfileSynchronizer
09:25:18.192 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01_3p, ProfileSynchronizer
09:25:18.192 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p, ProfileSynchronizer
09:25:18.192 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01, ProfileSynchronizer
09:25:18.192 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_03_t2/wpn_we_bow_03_t2_runed_01, ProfileSynchronizer
09:25:18.193 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01, ProfileSynchronizer
09:25:18.193 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t2/wpn_we_dagger_01_t2_runed_01_3p, ProfileSynchronizer
09:25:18.268 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_beam_staff_01/wpn_brw_beam_staff_01_3p
09:25:18.268 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_beam_staff_01/wpn_brw_beam_staff_01_3p
09:25:18.268 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball
09:25:18.269 [Lua] [IngameUI] menu view on_exit character_selection
09:25:18.269 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter
09:25:18.269 [Lua] hero_fullscreen_menu_on_exit
09:25:18.272 [Lua] [IngameUI] menu view post_update_on_exit table: 0x03cb3f20
09:25:18.272 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
09:25:18.272 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_02, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
09:25:18.272 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_3p, MenuWorldPreviewerCharacterSelectionView
09:25:18.371 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball
09:25:18.371 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball
09:25:18.372 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh
09:25:18.504 [Lua] GOT approve_channel 4 11000010709de44 186000003eab856
09:25:18.504 [EAC] EAC server has client 11000010709de44 and channel 4 (and owner 11000010709de44)
09:25:18.504 [Lua] Client with peer_id 11000010709de44 got APPROVED by server
09:25:18.504 [EACServer] [11:25:18:504][Windows][EAC Server] [Info][RegisterClient] Client: 011000010709DE44 PlayerGUID: 76561198078352964 PlayerIP: 0.0.0.0 OwnerGUID: 76561198078352964 PlayerName: kalamaroni
09:25:18.505 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '11000010709de44'
09:25:18.505 [Lua] [ChatManager][1]System: kalamaroni is joining the game
09:25:18.505 [Lua] [NetworkServer] Peer 11000010709de44 joined server lobby.
09:25:18.505 [Lua] [NetworkServer] Creating peer info.
09:25:18.505 [Lua] [PeerSM] 11000010709de44 :: on_enter Connecting
09:25:18.539 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh
09:25:18.539 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh
09:25:18.539 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_mace_01/wpn_brw_mace_01_3p
09:25:18.588 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000003eab856 from 11000010709de44, replying lobby_ok
09:25:18.606 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_mace_01/wpn_brw_mace_01_3p
09:25:18.606 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_mace_01/wpn_brw_mace_01_3p
09:25:18.606 [Lua] [PackageManager] Queueing new asynch package: wwise/staff
09:25:18.639 [Lua] [Matchmaking] PROFILES REQUESTED BY 11000010709de44 REPLY wh:0 | we:0 | dr:0 | bw:11000010593901b | es:11000010710c2b8
09:25:18.689 [Lua] [ProfileSynchronizer] Reserving profile index 3 to peer 11000010709de44
09:25:18.689 [Lua] Set lobby begin:
09:25:18.689 [Lua] Lobby data selected_mission_id = inn_level
09:25:18.689 [Lua] Lobby data num_players = 4
09:25:18.689 [Lua] Lobby data difficulty_tweak = 0
09:25:18.689 [Lua] Lobby data host = 11000010593901b
09:25:18.689 [Lua] Lobby data matchmaking_type = 3
09:25:18.689 [Lua] Lobby data difficulty = normal
09:25:18.689 [Lua] Lobby data player_slot_1 = 0:0
09:25:18.689 [Lua] Lobby data unique_server_name = Harridas
09:25:18.689 [Lua] Lobby data player_slot_4 = 0:0
09:25:18.689 [Lua] Lobby data country_code = BE
09:25:18.689 [Lua] Lobby data matchmaking = false
09:25:18.689 [Lua] Lobby data power_level = 835
09:25:18.690 [Lua] Lobby data mission_id = inn_level
09:25:18.690 [Lua] Lobby data mechanism = adventure
09:25:18.690 [Lua] Lobby data player_slot_5 = 11000010710c2b8:1
09:25:18.690 [Lua] Lobby data player_slot_2 = 11000010593901b:1
09:25:18.690 [Lua] Lobby data network_hash = 67ccc6d4ca12d694
09:25:18.690 [Lua] Lobby data player_slot_3 = 11000010709de44:1
09:25:18.690 [Lua] Lobby data eac_authorized = true
09:25:18.690 [Lua] Set lobby end.
09:25:18.691 [Lua] [PackageManager] Finished loading asynchronous package: wwise/staff
09:25:18.691 [Lua] [PackageManager] Force_load: wwise/staff
09:25:18.691 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball_3p
09:25:18.757 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball_3p
09:25:18.757 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball_3p
09:25:18.757 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_beam_staff_01/wpn_brw_beam_staff_01
09:25:18.943 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_beam_staff_01/wpn_brw_beam_staff_01
09:25:18.943 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_beam_staff_01/wpn_brw_beam_staff_01
09:25:18.943 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_mace_01/wpn_brw_mace_01
09:25:19.094 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_mace_01/wpn_brw_mace_01
09:25:19.094 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_mace_01/wpn_brw_mace_01
09:25:19.095 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/bw_unchained
09:25:19.297 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/bw_unchained
09:25:19.297 [Lua] [PackageManager] Force_load: resource_packages/careers/bw_unchained
09:25:19.315 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 2, Vector3(7.99238, 0.785456, 5.15296), Vector4(0, 0, -0.688334, -0.725394))
09:25:19.318 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
09:25:19.318 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
09:25:19.318 [Lua] PlayerManager:assign_unit_ownership Harridas 11000010593901b 1
09:25:19.318 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=53
09:25:19.577 [Lua] Set lobby begin:
09:25:19.577 [Lua] Lobby data selected_mission_id = inn_level
09:25:19.577 [Lua] Lobby data num_players = 4
09:25:19.577 [Lua] Lobby data difficulty_tweak = 0
09:25:19.577 [Lua] Lobby data host = 11000010593901b
09:25:19.577 [Lua] Lobby data matchmaking_type = 3
09:25:19.577 [Lua] Lobby data difficulty = normal
09:25:19.577 [Lua] Lobby data player_slot_1 = 0:0
09:25:19.577 [Lua] Lobby data unique_server_name = Harridas
09:25:19.577 [Lua] Lobby data player_slot_4 = 0:0
09:25:19.577 [Lua] Lobby data country_code = BE
09:25:19.577 [Lua] Lobby data matchmaking = false
09:25:19.578 [Lua] Lobby data power_level = 776
09:25:19.578 [Lua] Lobby data mission_id = inn_level
09:25:19.578 [Lua] Lobby data mechanism = adventure
09:25:19.578 [Lua] Lobby data player_slot_5 = 11000010710c2b8:1
09:25:19.578 [Lua] Lobby data player_slot_2 = 11000010593901b:1
09:25:19.578 [Lua] Lobby data network_hash = 67ccc6d4ca12d694
09:25:19.578 [Lua] Lobby data player_slot_3 = 11000010709de44:1
09:25:19.578 [Lua] Lobby data eac_authorized = true
09:25:19.578 [Lua] Set lobby end.
09:25:20.904 [Lua] ### CLEARING PEER STATE FOR 11000010709de44
09:25:20.904 [Lua] [PeerSM] 11000010709de44 :: on_exit Connecting
09:25:20.904 [Lua] [PeerSM] 11000010709de44 :: on_enter Connecting
09:25:20.954 [Lua] [NetworkServer] Peer 11000010709de44 has sent rpc_notify_lobby_joined
09:25:20.954 [Lua] [PSM] Peer 11000010709de44 joined. Want to use profile index "3" and join party "0"
09:25:20.954 [Lua] [EnemyPackageLoader] client_connected (peer_id=11000010709de44, connection_key=1)
09:25:20.954 [Lua] Sync dynamic to client:
09:25:22.104 [EACServer] [11:25:22:104][Windows][EAC Server] [Info][QueueClientUpdate] Client: 011000010709DE44 Session: 3 Status: Client Authenticated Message: Client authenticated.
09:25:22.105 [EAC] Peer 11000010709de44 switched EAC state to ClientAuthenticatedLocal
09:25:22.265 [EACServer] [11:25:22:264][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 011000010709DE44.
09:25:22.565 [EACServer] [11:25:22:565][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 011000010709DE44
09:25:22.565 [EACServer] [11:25:22:565][Windows][EAC Server] [Info][QueueClientUpdate] Client: 011000010709DE44 Session: 3 Status: Client Authenticated Remotely Message: Client authenticated remotely.
09:25:22.570 [EAC] Peer 11000010709de44 switched EAC state to ClientAuthenticatedRemote
09:25:22.943 [Lua] [NetworkServer] Peer 11000010709de44 has sent rpc_post_game_notified
09:25:22.944 [Lua] player (11000010709de44,1) was put into party 0
09:25:22.944 [Lua] [ProfileSynchronizer] Peer 11000010709de44 entered session
09:25:22.944 [Lua] [ProfileSynchronizer] Running hot_join_sync for peer 11000010709de44
09:25:22.944 [Lua] [PeerSM] 11000010709de44 :: on_exit Connecting
09:25:22.944 [Lua] [PeerSM] 11000010709de44 :: on_enter Loading
09:25:22.960 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010709de44
09:25:22.960 [Lua] Mechanism says: a client joined the game! 11000010709de44
09:25:23.028 [Lua] ### Sending rpc_level_loaded
09:25:23.028 [Lua] #### Has state machine: true, peer_id: 11000010709de44, level_id: 78
09:25:23.028 [Lua] Peer 11000010709de44 has loaded the level but not all enemies, so we wait
09:25:24.716 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=11000010709de44, connection_key=1)
09:25:24.717 [Lua] [PeerSM] 11000010709de44 :: on_exit Loading
09:25:24.717 [Lua] [PeerSM] 11000010709de44 :: on_enter LoadingProfilePackages
09:25:24.733 [Lua] [PeerSM] 11000010709de44 :: on_exit LoadingProfilePackages
09:25:24.733 [Lua] [PeerSM] 11000010709de44 :: on_enter WaitingForEnterGame
09:25:26.031 [Lua] [PeerSM] 11000010709de44 :: on_exit WaitingForEnterGame
09:25:26.031 [Lua] [PeerSM] 11000010709de44 :: on_enter WaitingForGameObjectSync
09:25:26.048 [Lua] [NetworkServer] Game_object_sync_done for peer 11000010709de44
09:25:26.051 [Lua] Breedfreezer (server) starting a hot join sync
09:25:26.052 [Lua] PlayerManager:add_remote_player 11000010709de44
09:25:26.052 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=54
09:25:26.052 [Lua] RemotePlayer:create_game_object( ) 54
09:25:26.073 [Lua] player (11000010709de44,1) was put into party 1
09:25:26.073 [Lua] [ProfileSynchronizer] Assigning peer(11000010709de44:1) to profile(3) career(2)
09:25:26.073 [Lua] [PeerSM] 11000010709de44 :: on_exit WaitingForGameObjectSync
09:25:26.073 [Lua] [PeerSM] 11000010709de44 :: on_enter WaitingForPlayers
09:25:26.075 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_client_3, async-read,
09:25:26.075 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded:
09:25:26.198 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_client_3, async-read,
09:25:26.198 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded:
09:25:26.198 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne09, keep_hall_painting_wood_base_client_2, async-read,
09:25:26.198 [Lua] [MOD][VMF][INFO] Added 11000010709de44 to the VMF users list.
09:25:26.199 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=11000010709de44 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
09:25:26.199 [Lua] Adding player sync data to peer=11000010709de44 local_player_id=1
09:25:26.201 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_02, ProfileSynchronizer, async-read,
09:25:26.201 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_3p, ProfileSynchronizer, async-read,
09:25:26.201 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold, ProfileSynchronizer, async-read,
09:25:26.201 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base, ProfileSynchronizer, async-read,
09:25:26.201 [Lua] [PackageManager] Load: wwise/dr_deus_01, ProfileSynchronizer, async-read,
09:25:26.201 [Lua] [PackageManager] Load: wwise/coghammer, ProfileSynchronizer, async-read,
09:25:26.201 [Lua] [PackageManager] Load: resource_packages/careers/dr_ironbreaker, ProfileSynchronizer, async-read,
09:25:26.201 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01_3p, ProfileSynchronizer, async-read,
09:25:26.201 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_3p, ProfileSynchronizer, async-read,
09:25:26.249 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_khorne09
09:25:26.249 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_khorne09
09:25:26.249 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_02
09:25:26.318 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_02
09:25:26.318 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_02
09:25:26.318 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_3p
09:25:26.405 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_3p
09:25:26.405 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_3p
09:25:26.405 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold
09:25:26.590 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold
09:25:26.590 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold
09:25:26.591 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base
09:25:26.987 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base
09:25:26.987 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base
09:25:26.988 [Lua] [PackageManager] Queueing new asynch package: wwise/dr_deus_01
09:25:27.038 [Lua] [PackageManager] Finished loading asynchronous package: wwise/dr_deus_01
09:25:27.038 [Lua] [PackageManager] Force_load: wwise/dr_deus_01
09:25:27.038 [Lua] [PackageManager] Queueing new asynch package: wwise/coghammer
09:25:27.090 [Lua] [PackageManager] Finished loading asynchronous package: wwise/coghammer
09:25:27.090 [Lua] [PackageManager] Force_load: wwise/coghammer
09:25:27.090 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ironbreaker
09:25:27.207 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ironbreaker
09:25:27.207 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ironbreaker
09:25:27.207 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01_3p
09:25:27.240 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01_3p
09:25:27.240 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01_3p
09:25:27.241 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_3p
09:25:27.309 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_3p
09:25:27.309 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_3p
09:25:29.626 [Lua] Set lobby begin:
09:25:29.626 [Lua] Lobby data selected_mission_id = inn_level
09:25:29.626 [Lua] Lobby data num_players = 4
09:25:29.626 [Lua] Lobby data difficulty_tweak = 0
09:25:29.626 [Lua] Lobby data host = 11000010593901b
09:25:29.626 [Lua] Lobby data matchmaking_type = 3
09:25:29.626 [Lua] Lobby data difficulty = normal
09:25:29.626 [Lua] Lobby data player_slot_1 = 0:0
09:25:29.626 [Lua] Lobby data unique_server_name = Harridas
09:25:29.626 [Lua] Lobby data player_slot_4 = 0:0
09:25:29.626 [Lua] Lobby data country_code = BE
09:25:29.626 [Lua] Lobby data matchmaking = false
09:25:29.626 [Lua] Lobby data power_level = 517
09:25:29.626 [Lua] Lobby data mission_id = inn_level
09:25:29.626 [Lua] Lobby data mechanism = adventure
09:25:29.626 [Lua] Lobby data player_slot_5 = 11000010710c2b8:1
09:25:29.626 [Lua] Lobby data player_slot_2 = 11000010593901b:1
09:25:29.626 [Lua] Lobby data network_hash = 67ccc6d4ca12d694
09:25:29.627 [Lua] Lobby data player_slot_3 = 11000010709de44:1
09:25:29.627 [Lua] Lobby data eac_authorized = true
09:25:29.627 [Lua] Set lobby end.
09:25:33.365 [Lua] [ProfileSynchronizer] Reserving profile index 1 to peer 11000010710c2b8
09:25:33.365 [Lua] Set lobby begin:
09:25:33.365 [Lua] Lobby data selected_mission_id = inn_level
09:25:33.365 [Lua] Lobby data num_players = 4
09:25:33.365 [Lua] Lobby data difficulty_tweak = 0
09:25:33.366 [Lua] Lobby data host = 11000010593901b
09:25:33.366 [Lua] Lobby data matchmaking_type = 3
09:25:33.366 [Lua] Lobby data difficulty = normal
09:25:33.366 [Lua] Lobby data player_slot_1 = 11000010710c2b8:1
09:25:33.366 [Lua] Lobby data unique_server_name = Harridas
09:25:33.366 [Lua] Lobby data player_slot_4 = 0:0
09:25:33.366 [Lua] Lobby data country_code = BE
09:25:33.366 [Lua] Lobby data matchmaking = false
09:25:33.366 [Lua] Lobby data power_level = 517
09:25:33.366 [Lua] Lobby data mission_id = inn_level
09:25:33.366 [Lua] Lobby data mechanism = adventure
09:25:33.366 [Lua] Lobby data player_slot_5 = 0:0
09:25:33.366 [Lua] Lobby data player_slot_2 = 11000010593901b:1
09:25:33.366 [Lua] Lobby data network_hash = 67ccc6d4ca12d694
09:25:33.366 [Lua] Lobby data player_slot_3 = 11000010709de44:1
09:25:33.366 [Lua] Lobby data eac_authorized = true
09:25:33.366 [Lua] Set lobby end.
09:25:33.367 [Lua] [ProfileSynchronizer] Assigning peer(11000010710c2b8:1) to profile(1) career(1)
09:25:33.433 [Lua] [NetworkServer] Peer 11000010710c2b8 despawned player.
09:25:33.433 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=11000010710c2b8
09:25:33.434 [Lua] [PackageManager] Load: wwise/crossbow, ProfileSynchronizer, async-read,
09:25:33.434 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06, ProfileSynchronizer, async-read,
09:25:33.434 [Lua] [PackageManager] Load: wwise/pistol, ProfileSynchronizer, async-read,
09:25:33.434 [Lua] [PackageManager] Load: resource_packages/careers/wh_captain, ProfileSynchronizer, async-read,
09:25:33.434 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p, ProfileSynchronizer, async-read,
09:25:33.434 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, ProfileSynchronizer, async-read,
09:25:33.434 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base, ProfileSynchronizer, async-read,
09:25:33.434 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p, ProfileSynchronizer, async-read,
09:25:33.434 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, ProfileSynchronizer, async-read,
09:25:33.435 [Lua] [PackageManager] Unload: resource_packages/careers/es_mercenary, ProfileSynchronizer
09:25:33.435 [Lua] [PackageManager] Unload: wwise/repeating_handgun_pistol, ProfileSynchronizer
09:25:33.436 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_handgun_repeater_t2/wpn_emp_handgun_repeater_t2_runed_01_3p, ProfileSynchronizer
09:25:33.436 [Lua] [GameNetworkManager] destroying game object with go_id=51
09:25:33.451 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/skins/carroburg/chr_empire_soldier_mercenary_carroburg, ProfileSynchronizer
09:25:33.451 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_06_t2/wpn_emp_sword_06_t2_runed_01_3p, ProfileSynchronizer
09:25:33.451 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_10, ProfileSynchronizer
09:25:33.451 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_mace_05_t2/wpn_emp_mace_05_t2_runed_01_3p, ProfileSynchronizer
09:25:33.454 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base, ProfileSynchronizer
09:25:33.484 [Lua] [PackageManager] Finished loading asynchronous package: wwise/crossbow
09:25:33.484 [Lua] [PackageManager] Force_load: wwise/crossbow
09:25:33.485 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06
09:25:33.517 [Lua] [ProfileSynchronizer] Reserving profile index 4 to peer 11000010b3c1d38
09:25:33.517 [Lua] Set lobby begin:
09:25:33.517 [Lua] Lobby data selected_mission_id = inn_level
09:25:33.517 [Lua] Lobby data num_players = 4
09:25:33.517 [Lua] Lobby data difficulty_tweak = 0
09:25:33.517 [Lua] Lobby data host = 11000010593901b
09:25:33.517 [Lua] Lobby data matchmaking_type = 3
09:25:33.517 [Lua] Lobby data difficulty = normal
09:25:33.518 [Lua] Lobby data player_slot_1 = 11000010710c2b8:1
09:25:33.518 [Lua] Lobby data unique_server_name = Harridas
09:25:33.518 [Lua] Lobby data player_slot_4 = 11000010b3c1d38:1
09:25:33.518 [Lua] Lobby data country_code = BE
09:25:33.518 [Lua] Lobby data matchmaking = false
09:25:33.518 [Lua] Lobby data power_level = 517
09:25:33.518 [Lua] Lobby data mission_id = inn_level
09:25:33.518 [Lua] Lobby data mechanism = adventure
09:25:33.518 [Lua] Lobby data player_slot_5 = 0:0
09:25:33.518 [Lua] Lobby data player_slot_2 = 11000010593901b:1
09:25:33.519 [Lua] Lobby data network_hash = 67ccc6d4ca12d694
09:25:33.519 [Lua] Lobby data player_slot_3 = 11000010709de44:1
09:25:33.519 [Lua] Lobby data eac_authorized = true
09:25:33.519 [Lua] Set lobby end.
09:25:33.536 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06
09:25:33.536 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06
09:25:33.536 [Lua] [PackageManager] Queueing new asynch package: wwise/pistol
09:25:33.585 [Lua] [PackageManager] Finished loading asynchronous package: wwise/pistol
09:25:33.585 [Lua] [PackageManager] Force_load: wwise/pistol
09:25:33.586 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_captain
09:25:33.636 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_captain
09:25:33.636 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_captain
09:25:33.637 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p
09:25:33.687 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p
09:25:33.687 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p
09:25:33.687 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p
09:25:33.772 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p
09:25:33.772 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p
09:25:33.772 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base
09:25:34.105 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base
09:25:34.105 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base
09:25:34.106 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p
09:25:34.173 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p
09:25:34.173 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p
09:25:34.173 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
09:25:34.224 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
09:25:34.224 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
09:25:34.661 [Lua] Set lobby begin:
09:25:34.661 [Lua] Lobby data selected_mission_id = inn_level
09:25:34.661 [Lua] Lobby data num_players = 4
09:25:34.661 [Lua] Lobby data difficulty_tweak = 0
09:25:34.662 [Lua] Lobby data host = 11000010593901b
09:25:34.662 [Lua] Lobby data matchmaking_type = 3
09:25:34.662 [Lua] Lobby data difficulty = normal
09:25:34.662 [Lua] Lobby data player_slot_1 = 11000010710c2b8:1
09:25:34.662 [Lua] Lobby data unique_server_name = Harridas
09:25:34.662 [Lua] Lobby data player_slot_4 = 11000010b3c1d38:1
09:25:34.662 [Lua] Lobby data country_code = BE
09:25:34.662 [Lua] Lobby data matchmaking = false
09:25:34.662 [Lua] Lobby data power_level = 795
09:25:34.662 [Lua] Lobby data mission_id = inn_level
09:25:34.662 [Lua] Lobby data mechanism = adventure
09:25:34.662 [Lua] Lobby data player_slot_5 = 0:0
09:25:34.662 [Lua] Lobby data player_slot_2 = 11000010593901b:1
09:25:34.662 [Lua] Lobby data network_hash = 67ccc6d4ca12d694
09:25:34.662 [Lua] Lobby data player_slot_3 = 11000010709de44:1
09:25:34.662 [Lua] Lobby data eac_authorized = true
09:25:34.662 [Lua] Set lobby end.
09:25:35.032 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=11000010710c2b8 go_type=player_unit go_created_func_name=game_object_created_player_unit
09:25:35.032 [Lua] [NetworkServer] Peer 11000010710c2b8 spawned player.
09:25:35.033 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=55
09:25:35.033 [Lua] PlayerManager:assign_unit_ownership Lentil 11000010710c2b8 1
09:25:35.033 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
09:25:35.789 [Lua] ### CLEARING PEER STATE FOR 11000010b3c1d38
09:25:35.789 [Lua] [PeerSM] 11000010b3c1d38 :: on_exit Connecting
09:25:35.789 [Lua] [PeerSM] 11000010b3c1d38 :: on_enter Connecting
09:25:35.842 [Lua] [NetworkServer] Peer 11000010b3c1d38 has sent rpc_notify_lobby_joined
09:25:35.842 [Lua] [PSM] Peer 11000010b3c1d38 joined. Want to use profile index "4" and join party "0"
09:25:35.842 [Lua] [EnemyPackageLoader] client_connected (peer_id=11000010b3c1d38, connection_key=2)
09:25:35.842 [Lua] Sync dynamic to client:
09:25:36.110 [Lua] PlayFabMirrorBase:_commit_internal 3
09:25:36.110 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
09:25:36.112 [Lua] generate_backend_stats 11000010593901b:1
09:25:36.136 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
09:25:36.136 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
09:25:36.136 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 28
09:25:36.142 [EACServer] [11:25:36:142][Windows][EAC Server] [Info][QueueClientUpdate] Client: 011000010B3C1D38 Session: 2 Status: Client Authenticated Message: Client authenticated.
09:25:36.144 [EAC] Peer 11000010b3c1d38 switched EAC state to ClientAuthenticatedLocal
09:25:36.144 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 28
09:25:36.296 [EACServer] [11:25:36:295][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 011000010B3C1D38.
09:25:36.496 [EACServer] [11:25:36:496][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 011000010B3C1D38
09:25:36.496 [EACServer] [11:25:36:496][Windows][EAC Server] [Info][QueueClientUpdate] Client: 011000010B3C1D38 Session: 2 Status: Client Authenticated Remotely Message: Client authenticated remotely.
09:25:36.500 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 28
09:25:36.512 [EAC] Peer 11000010b3c1d38 switched EAC state to ClientAuthenticatedRemote
09:25:36.512 [Lua] commit result success 3
09:25:36.512 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 29
09:25:36.529 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 29
09:25:36.702 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 29
09:25:37.845 [Lua] [NetworkServer] Peer 11000010b3c1d38 has sent rpc_post_game_notified
09:25:37.847 [Lua] player (11000010b3c1d38,1) was put into party 0
09:25:37.847 [Lua] [ProfileSynchronizer] Peer 11000010b3c1d38 entered session
09:25:37.847 [Lua] [ProfileSynchronizer] Running hot_join_sync for peer 11000010b3c1d38
09:25:37.847 [Lua] [PeerSM] 11000010b3c1d38 :: on_exit Connecting
09:25:37.847 [Lua] [PeerSM] 11000010b3c1d38 :: on_enter Loading
09:25:37.863 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010b3c1d38
09:25:37.863 [Lua] Mechanism says: a client joined the game! 11000010b3c1d38
09:25:37.929 [Lua] ### Sending rpc_level_loaded
09:25:37.929 [Lua] #### Has state machine: true, peer_id: 11000010b3c1d38, level_id: 78
09:25:37.929 [Lua] Peer 11000010b3c1d38 has loaded the level but not all enemies, so we wait
09:25:39.192 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=11000010b3c1d38, connection_key=2)
09:25:39.193 [Lua] [PeerSM] 11000010b3c1d38 :: on_exit Loading
09:25:39.193 [Lua] [PeerSM] 11000010b3c1d38 :: on_enter LoadingProfilePackages
09:25:39.210 [Lua] [PeerSM] 11000010b3c1d38 :: on_exit LoadingProfilePackages
09:25:39.210 [Lua] [PeerSM] 11000010b3c1d38 :: on_enter WaitingForEnterGame
09:25:39.447 warning: [Flow] Animation state machine does not have event `#ID[67c6cbe2]`
09:25:40.464 [Lua] [ChatManager][1]System: A player is connecting to your game
09:25:40.696 [Lua] [PeerSM] 11000010b3c1d38 :: on_exit WaitingForEnterGame
09:25:40.696 [Lua] [PeerSM] 11000010b3c1d38 :: on_enter WaitingForGameObjectSync
09:25:40.713 [Lua] [NetworkServer] Game_object_sync_done for peer 11000010b3c1d38
09:25:40.718 [Lua] Breedfreezer (server) starting a hot join sync
09:25:40.719 [Lua] PlayerManager:add_remote_player 11000010b3c1d38
09:25:40.719 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=56
09:25:40.719 [Lua] RemotePlayer:create_game_object( ) 56
09:25:40.733 [Lua] player (11000010b3c1d38,1) was put into party 1
09:25:40.733 [Lua] [ProfileSynchronizer] Assigning peer(11000010b3c1d38:1) to profile(4) career(3)
09:25:40.733 [Lua] [PeerSM] 11000010b3c1d38 :: on_exit WaitingForGameObjectSync
09:25:40.733 [Lua] [PeerSM] 11000010b3c1d38 :: on_enter WaitingForPlayers
09:25:40.734 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_client_3, async-read,
09:25:40.734 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_client_3 -> Package still referenced, NOT unloaded:
09:25:40.734 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne09, keep_hall_painting_wood_base_client_2, async-read,
09:25:40.734 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne09, keep_hall_painting_wood_base_client_2 -> Package still referenced, NOT unloaded:
09:25:40.741 [Lua] [PeerSM] 11000010709de44 :: on_exit WaitingForPlayers
09:25:40.741 [Lua] [PeerSM] 11000010709de44 :: on_enter InGame
09:25:40.741 [Lua] [PeerSM] 11000010b3c1d38 :: on_exit WaitingForPlayers
09:25:40.741 [Lua] [PeerSM] 11000010b3c1d38 :: on_enter InGame
09:25:41.063 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne09, keep_hall_painting_wood_base_client_3, async-read,
09:25:41.063 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_client_3
09:25:41.063 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_client_2, async-read,
09:25:41.063 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_hall_painting_wood_base_client_1, async-read,
09:25:41.064 [Lua] [MOD][VMF][INFO] Added 11000010b3c1d38 to the VMF users list.
09:25:41.064 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=11000010b3c1d38 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
09:25:41.064 [Lua] Adding player sync data to peer=11000010b3c1d38 local_player_id=1
09:25:41.065 [Lua] [PackageManager] Load: resource_packages/careers/we_shade, ProfileSynchronizer, async-read,
09:25:41.065 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p, ProfileSynchronizer, async-read,
09:25:41.065 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_runed_01_3p, ProfileSynchronizer, async-read,
09:25:41.065 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/skins/black_and_gold/chr_way_watcher_shade_black_and_gold, ProfileSynchronizer, async-read,
09:25:41.065 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base, ProfileSynchronizer, async-read,
09:25:41.065 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p, ProfileSynchronizer, async-read,
09:25:41.065 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_08, ProfileSynchronizer, async-read,
09:25:41.065 [Lua] [PackageManager] Load: wwise/we_deus_01, ProfileSynchronizer, async-read,
09:25:41.065 [Lua] [PackageManager] Load: wwise/two_handed_axes, ProfileSynchronizer, async-read,
09:25:41.098 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_victor01
09:25:41.098 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_victor01
09:25:41.098 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne09, keep_hall_painting_wood_base_client_2 -> Package still referenced, NOT unloaded:
09:25:41.098 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_highelf01
09:25:41.149 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_highelf01
09:25:41.149 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_highelf01
09:25:41.149 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_shade
09:25:41.233 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_shade
09:25:41.233 [Lua] [PackageManager] Force_load: resource_packages/careers/we_shade
09:25:41.233 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p
09:25:41.300 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p
09:25:41.300 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p
09:25:41.300 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_runed_01_3p
09:25:41.350 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_runed_01_3p
09:25:41.350 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_runed_01_3p
09:25:41.351 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/skins/black_and_gold/chr_way_watcher_shade_black_and_gold
09:25:41.469 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/skins/black_and_gold/chr_way_watcher_shade_black_and_gold
09:25:41.469 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/skins/black_and_gold/chr_way_watcher_shade_black_and_gold
09:25:41.469 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base
09:25:41.819 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base
09:25:41.819 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base
09:25:41.820 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p
09:25:41.904 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p
09:25:41.904 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p
09:25:41.904 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_08
09:25:41.954 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_08
09:25:41.954 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_08
09:25:41.955 [Lua] [PackageManager] Queueing new asynch package: wwise/we_deus_01
09:25:42.022 [Lua] [PackageManager] Finished loading asynchronous package: wwise/we_deus_01
09:25:42.022 [Lua] [PackageManager] Force_load: wwise/we_deus_01
09:25:42.022 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_axes
09:25:42.073 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_axes
09:25:42.073 [Lua] [PackageManager] Force_load: wwise/two_handed_axes
09:25:44.202 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=11000010b3c1d38 go_type=player_unit go_created_func_name=game_object_created_player_unit
09:25:44.202 [Lua] [NetworkServer] Peer 11000010b3c1d38 spawned player.
09:25:44.203 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=57
09:25:44.203 [Lua] PlayerManager:assign_unit_ownership The 2 inch special 11000010b3c1d38 1
09:25:44.203 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
09:25:44.219 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=11000010709de44 go_type=player_unit go_created_func_name=game_object_created_player_unit
09:25:44.219 [Lua] [NetworkServer] Peer 11000010709de44 spawned player.
09:25:44.220 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=58
09:25:44.220 [Lua] PlayerManager:assign_unit_ownership kalamaroni 11000010709de44 1
09:25:44.220 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
09:25:44.744 [Lua] Set lobby begin:
09:25:44.744 [Lua] Lobby data selected_mission_id = inn_level
09:25:44.744 [Lua] Lobby data num_players = 4
09:25:44.745 [Lua] Lobby data difficulty_tweak = 0
09:25:44.745 [Lua] Lobby data host = 11000010593901b
09:25:44.745 [Lua] Lobby data matchmaking_type = 3
09:25:44.745 [Lua] Lobby data difficulty = normal
09:25:44.745 [Lua] Lobby data player_slot_1 = 11000010710c2b8:1
09:25:44.745 [Lua] Lobby data unique_server_name = Harridas
09:25:44.745 [Lua] Lobby data player_slot_4 = 11000010b3c1d38:1
09:25:44.745 [Lua] Lobby data country_code = BE
09:25:44.745 [Lua] Lobby data matchmaking = false
09:25:44.745 [Lua] Lobby data power_level = 596
09:25:44.745 [Lua] Lobby data mission_id = inn_level
09:25:44.745 [Lua] Lobby data mechanism = adventure
09:25:44.745 [Lua] Lobby data player_slot_5 = 0:0
09:25:44.745 [Lua] Lobby data player_slot_2 = 11000010593901b:1
09:25:44.745 [Lua] Lobby data network_hash = 67ccc6d4ca12d694
09:25:44.745 [Lua] Lobby data player_slot_3 = 11000010709de44:1
09:25:44.745 [Lua] Lobby data eac_authorized = true
09:25:44.745 [Lua] Set lobby end.
09:25:46.061 warning: [Flow] Animation state machine does not have event `#ID[67c6cbe2]`
09:25:47.073 [Lua] [Matchmaking] Cancelling matchmaking
09:25:47.073 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
09:25:48.795 [Lua] [LevelTransitionHandler] set_next_level( lvl:morris_hub, mc:deus, gm:inn_deus, env:0, seed:0, conflict:disabled, lckd_director_funcs:{}, diff:normal diff_tweak:0 )
09:25:48.796 [Lua] TRANSITION nil nil load_next_level
09:25:48.796 [Lua] Transition type "load_next_level", is server: true
09:25:48.796 [Lua] [LevelTransitionHandler] promote_next_level_data
09:25:48.796 [Lua] [GameNetworkManager] Leaving game...
09:25:48.796 [Lua] [GameNetworkManager] Shutting down game session host.
09:25:48.796 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
09:25:48.796 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
09:25:48.796 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=86.24
09:25:48.811 [Connection] Packet 338 chunk for system game_session from 11000010b3c1d38 had no listener
09:25:48.811 [Connection] Packet 1421 chunk for system game_session from 11000010710c2b8 had no listener
09:25:48.812 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
09:25:48.845 [Network] Ignoring message `rpc_anim_event` from wrong session da4d or from non-session peer 11000010710c2b8
09:25:48.845 [Connection] Packet 1422 chunk for system game_session from 11000010710c2b8 had no listener
09:25:48.845 [Lua] ### Sending rpc_level_loaded
09:25:48.845 [Lua] #### Has state machine: false, peer_id: 11000010b3c1d38, level_id: 228
09:25:48.862 [Lua] ### Sending rpc_level_loaded
09:25:48.862 [Lua] #### Has state machine: false, peer_id: 11000010709de44, level_id: 228
09:25:48.862 [Lua] ### Sending rpc_level_loaded
09:25:48.862 [Lua] #### Has state machine: false, peer_id: 11000010710c2b8, level_id: 228
09:25:49.760 [Lua] [PlayerSyncData] Game session is not initialized
09:25:49.760 [Lua] [PlayerSyncData] Game session is not initialized
09:25:49.760 [Lua] [PlayerSyncData] Game session is not initialized
09:25:49.760 [Lua] Set lobby begin:
09:25:49.760 [Lua] Lobby data selected_mission_id = inn_level
09:25:49.760 [Lua] Lobby data num_players = 4
09:25:49.760 [Lua] Lobby data difficulty_tweak = 0
09:25:49.760 [Lua] Lobby data host = 11000010593901b
09:25:49.760 [Lua] Lobby data matchmaking_type = 3
09:25:49.760 [Lua] Lobby data difficulty = normal
09:25:49.760 [Lua] Lobby data player_slot_1 = 11000010710c2b8:1
09:25:49.760 [Lua] Lobby data unique_server_name = Harridas
09:25:49.760 [Lua] Lobby data player_slot_4 = 11000010b3c1d38:1
09:25:49.760 [Lua] Lobby data country_code = BE
09:25:49.760 [Lua] Lobby data matchmaking = false
09:25:49.760 [Lua] Lobby data power_level = 0
09:25:49.760 [Lua] Lobby data mission_id = inn_level
09:25:49.760 [Lua] Lobby data mechanism = adventure
09:25:49.760 [Lua] Lobby data player_slot_5 = 0:0
09:25:49.760 [Lua] Lobby data player_slot_2 = 11000010593901b:1
09:25:49.760 [Lua] Lobby data network_hash = 67ccc6d4ca12d694
09:25:49.760 [Lua] Lobby data player_slot_3 = 11000010709de44:1
09:25:49.760 [Lua] Lobby data eac_authorized = true
09:25:49.760 [Lua] Set lobby end.
09:25:50.809 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
09:25:50.809 [Lua] [Managers] Calling function on all managers:
09:25:50.809 [Lua] PlayerManager:remove_player peer_id=11000010593901b 1
09:25:50.809 [Lua] Clearing all global lookup lists
09:25:50.809 [Lua] [IngamePlayerListUI] - Destroy
09:25:50.809 [Lua] [GamePadEquipmentUI] - Destroy
09:25:50.809 [Lua] [EquipmentUI] - Destroy
09:25:50.809 [Lua] [GamePadAbilityUI] - Destroy
09:25:50.809 [Lua] [AbilityUI] - Destroy
09:25:50.810 [Lua] [IngameUI] destroy
09:25:50.815 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_daemons_of_chaos_8th_edition_army_book_page_019, keep_sienna_painting_wood_base_2
09:25:50.815 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1
09:25:50.815 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne09, keep_hall_painting_wood_base_client_3
09:25:50.815 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_victor01, keep_hall_painting_wood_base_client_2
09:25:50.815 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_hall_painting_wood_base_client_1
09:25:50.816 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_military01, keep_hall_painting_wood_base_5
09:25:50.816 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_JB002_Drachenfel_Ogres_Tower, keep_hall_painting_wood_base_4
09:25:50.816 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_hall_painting_wood_base_2
09:25:50.816 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_41, keep_hall_painting_wood_base_1
09:25:50.816 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_dwarfs_page_48, keep_bardin_painting_wood_base_1
09:25:50.817 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_3
09:25:50.818 [Lua] [MOD][VMF][INFO] Removed 11000010710c2b8 from the VMF users list.
09:25:50.818 [Lua] PlayerManager:remove_player peer_id=11000010710c2b8 1
09:25:50.818 [Lua] [MOD][VMF][INFO] Removed 11000010b3c1d38 from the VMF users list.
09:25:50.818 [Lua] PlayerManager:remove_player peer_id=11000010b3c1d38 1
09:25:50.818 [Lua] [MOD][VMF][INFO] Removed 11000010709de44 from the VMF users list.
09:25:50.818 [Lua] PlayerManager:remove_player peer_id=11000010709de44 1
09:25:50.858 [Lua] [Managers] Destroying manager group:
09:25:50.863 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
09:25:50.937 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
09:25:50.937 [Lua] [PeerSM] 11000010593901b :: on_exit InGame
09:25:50.937 [Lua] [PeerSM] 11000010593901b :: on_enter Loading
09:25:50.937 [Lua] [PeerSM] 11000010709de44 :: on_exit InGame
09:25:50.937 [Lua] [PeerSM] 11000010709de44 :: on_enter Loading
09:25:50.937 [Lua] [PeerSM] 11000010710c2b8 :: on_exit InGame
09:25:50.937 [Lua] [PeerSM] 11000010710c2b8 :: on_enter Loading
09:25:50.937 [Lua] [PeerSM] 11000010b3c1d38 :: on_exit InGame
09:25:50.937 [Lua] [PeerSM] 11000010b3c1d38 :: on_enter Loading
09:25:50.937 [Lua] [Matchmaking] unregister rpcs
09:25:50.937 [Lua] ############### UNLOADING PACKAGES ###############
09:25:50.937 [Lua] [Managers] Calling function on all managers:
09:25:50.938 [Lua] [Managers] Destroying manager group:
09:25:50.938 [Lua] [Gamestate] Enter state StateLoading
09:25:50.939 [Lua] [Gamestate] Enter Substate StateLoadingRunning
09:25:50.939 [Lua] [Matchmaking] register rpcs
09:25:50.939 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
09:25:50.939 [Lua] registering RPCs
09:25:50.939 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
09:25:50.939 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
09:25:50.939 [Lua] Set lobby begin:
09:25:50.939 [Lua] Lobby data selected_mission_id = morris_hub
09:25:50.939 [Lua] Lobby data num_players = 4
09:25:50.940 [Lua] Lobby data difficulty_tweak = 0
09:25:50.940 [Lua] Lobby data host = 11000010593901b
09:25:50.940 [Lua] Lobby data matchmaking_type = 3
09:25:50.940 [Lua] Lobby data difficulty = normal
09:25:50.940 [Lua] Lobby data player_slot_1 = 11000010710c2b8:1
09:25:50.940 [Lua] Lobby data unique_server_name = Harridas
09:25:50.940 [Lua] Lobby data player_slot_4 = 11000010b3c1d38:1
09:25:50.940 [Lua] Lobby data country_code = BE
09:25:50.940 [Lua] Lobby data matchmaking = false
09:25:50.940 [Lua] Lobby data power_level = 0
09:25:50.941 [Lua] Lobby data mission_id = morris_hub
09:25:50.941 [Lua] Lobby data mechanism = deus
09:25:50.941 [Lua] Lobby data player_slot_5 = 0:0
09:25:50.941 [Lua] Lobby data player_slot_2 = 11000010593901b:1
09:25:50.941 [Lua] Lobby data network_hash = 67ccc6d4ca12d694
09:25:50.941 [Lua] Lobby data player_slot_3 = 11000010709de44:1
09:25:50.941 [Lua] Lobby data eac_authorized = true
09:25:50.941 [Lua] Set lobby end.
09:25:50.941 [Lua] initializing mechanism to: deus
09:25:50.941 [Lua] FORCE COMMIT 4
09:25:50.941 [Lua] PlayFabMirrorBase:_commit_internal 4
09:25:50.941 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
09:25:50.941 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
09:25:50.941 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 30
09:25:50.941 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request verifyDlcCareers 31
09:25:50.941 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
09:25:50.943 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010709de44
09:25:50.943 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010710c2b8
09:25:50.943 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010b3c1d38
09:25:50.943 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 30
09:25:50.944 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens, async-read, prioritized
09:25:50.944 [Lua] [LevelTransitionHandler] load_current_level, loading morris_hub 0
09:25:50.947 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, inn_level
09:25:50.947 [Umbra] Unload tome
09:25:50.947 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, inn_level
09:25:51.010 [Lua] [PackageManager] Unload: resource_packages/levels/inn, inn_level
09:25:51.016 [Lua] [PackageManager] Unload: resource_packages/levels/inn_dependencies, inn_level
09:25:51.016 [Lua] [PackageManager] Load: resource_packages/levels/inn_dependencies, morris_hub, async-read,
09:25:51.016 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/morris_hub, morris_hub, async-read,
09:25:51.090 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_1
09:25:51.090 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_1
09:25:51.091 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn_dependencies
09:25:51.196 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 30
09:25:51.213 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript verifyDlcCareers 31
09:25:51.213 [Lua] commit result success 4
09:25:51.213 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 32
09:25:51.382 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript verifyDlcCareers 31
09:25:51.398 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 32
09:25:51.567 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 32
09:25:52.428 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn_dependencies
09:25:52.428 [Lua] [PackageManager] Force_load: resource_packages/levels/inn_dependencies
09:25:52.429 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/morris_hub
09:25:54.080 [Lua] ### Sending rpc_level_loaded
09:25:54.080 [Lua] #### Has state machine: true, peer_id: 11000010710c2b8, level_id: 228
09:25:54.080 [Lua] Peer 11000010710c2b8 has loaded the level and all enemies are loaded
09:25:54.081 [Lua] [PeerSM] 11000010710c2b8 :: on_exit Loading
09:25:54.081 [Lua] [PeerSM] 11000010710c2b8 :: on_enter LoadingProfilePackages
09:25:54.098 [Lua] [PeerSM] 11000010710c2b8 :: on_exit LoadingProfilePackages
09:25:54.098 [Lua] [PeerSM] 11000010710c2b8 :: on_enter WaitingForEnterGame
09:25:55.263 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/morris_hub
09:25:55.263 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/morris_hub
09:25:55.281 [Lua] [LevelTransitionHandler] Level load completed!
09:25:55.281 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: morris_hub - level_seed: 0 - use_random_directors: false - conflict_director_name: disabled
09:25:55.281 [Lua] [EnemyPackageLoader] Load no enemies on this level
09:25:55.281 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: morris_hub game_mode: inn_deus
09:25:55.281 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
09:25:55.281 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/morris_hub/world
09:25:55.295 [Lua] Async level spawning done
09:25:55.297 [Lua] ### Sending rpc_level_loaded
09:25:55.297 [Lua] #### Has state machine: true, peer_id: 11000010593901b, level_id: 228
09:25:55.297 [Lua] Peer 11000010593901b has loaded the level and all enemies are loaded
09:25:55.315 [Lua] [PeerSM] 11000010593901b :: on_exit Loading
09:25:55.315 [Lua] [PeerSM] 11000010593901b :: on_enter LoadingProfilePackages
09:25:55.332 [Lua] [PeerSM] 11000010593901b :: on_exit LoadingProfilePackages
09:25:55.332 [Lua] [PeerSM] 11000010593901b :: on_enter WaitingForEnterGame
09:25:55.332 [Lua] ### Sending rpc_level_loaded
09:25:55.332 [Lua] #### Has state machine: false, peer_id: 11000010593901b, level_id: 228
09:25:55.332 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
09:25:55.364 [Lua] ### Sending rpc_level_loaded
09:25:55.364 [Lua] #### Has state machine: true, peer_id: 11000010b3c1d38, level_id: 228
09:25:55.364 [Lua] Peer 11000010b3c1d38 has loaded the level and all enemies are loaded
09:25:55.365 [Lua] [PeerSM] 11000010b3c1d38 :: on_exit Loading
09:25:55.365 [Lua] [PeerSM] 11000010b3c1d38 :: on_enter LoadingProfilePackages
09:25:55.383 [Lua] [PeerSM] 11000010b3c1d38 :: on_exit LoadingProfilePackages
09:25:55.383 [Lua] [PeerSM] 11000010b3c1d38 :: on_enter WaitingForEnterGame
09:25:56.349 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
09:25:56.349 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
09:25:56.349 [Lua] [Matchmaking] unregister rpcs
09:25:56.349 [Lua] Set lobby begin:
09:25:56.349 [Lua] Lobby data selected_mission_id = morris_hub
09:25:56.349 [Lua] Lobby data num_players = 4
09:25:56.349 [Lua] Lobby data difficulty_tweak = 0
09:25:56.349 [Lua] Lobby data host = 11000010593901b
09:25:56.349 [Lua] Lobby data matchmaking_type = 3
09:25:56.349 [Lua] Lobby data difficulty = normal
09:25:56.349 [Lua] Lobby data player_slot_1 = 11000010710c2b8:1
09:25:56.349 [Lua] Lobby data unique_server_name = Harridas
09:25:56.349 [Lua] Lobby data player_slot_4 = 11000010b3c1d38:1
09:25:56.350 [Lua] Lobby data country_code = BE
09:25:56.350 [Lua] Lobby data matchmaking = false
09:25:56.350 [Lua] Lobby data power_level = 0
09:25:56.350 [Lua] Lobby data mission_id = morris_hub
09:25:56.350 [Lua] Lobby data mechanism = deus
09:25:56.350 [Lua] Lobby data player_slot_5 = 0:0
09:25:56.350 [Lua] Lobby data player_slot_2 = 11000010593901b:1
09:25:56.350 [Lua] Lobby data network_hash = 67ccc6d4ca12d694
09:25:56.350 [Lua] Lobby data player_slot_3 = 11000010709de44:1
09:25:56.350 [Lua] Lobby data eac_authorized = true
09:25:56.350 [Lua] Set lobby end.
09:25:56.350 [Lua] [Managers] Destroying manager group:
09:25:56.351 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens
09:25:56.351 [Lua] [Gamestate] Enter StateIngame HOST
09:25:56.351 [Lua] [Managers] Calling function on all managers:
09:25:56.351 [Lua] <>level = morris_hub<>
09:25:56.351 [Lua] [StateIngame] Server ingame
09:25:56.354 [Lua] Set lobby begin:
09:25:56.354 [Lua] Lobby data selected_mission_id = morris_hub
09:25:56.354 [Lua] Lobby data num_players = 4
09:25:56.354 [Lua] Lobby data difficulty_tweak = 0
09:25:56.354 [Lua] Lobby data host = 11000010593901b
09:25:56.355 [Lua] Lobby data matchmaking_type = 3
09:25:56.355 [Lua] Lobby data difficulty = normal
09:25:56.355 [Lua] Lobby data player_slot_1 = 11000010710c2b8:1
09:25:56.355 [Lua] Lobby data unique_server_name = Harridas
09:25:56.355 [Lua] Lobby data player_slot_4 = 11000010b3c1d38:1
09:25:56.355 [Lua] Lobby data country_code = BE
09:25:56.355 [Lua] Lobby data matchmaking = false
09:25:56.355 [Lua] Lobby data power_level = 0
09:25:56.355 [Lua] Lobby data mission_id = morris_hub
09:25:56.355 [Lua] Lobby data mechanism = deus
09:25:56.356 [Lua] Lobby data player_slot_5 = 0:0
09:25:56.356 [Lua] Lobby data player_slot_2 = 11000010593901b:1
09:25:56.356 [Lua] Lobby data network_hash = 67ccc6d4ca12d694
09:25:56.356 [Lua] Lobby data player_slot_3 = 11000010709de44:1
09:25:56.356 [Lua] Lobby data eac_authorized = true
09:25:56.356 [Lua] Set lobby end.
09:25:56.356 [Lua] [Matchmaking] register rpcs
09:25:56.356 [Lua] GameNetworkManager:init... creating game session
09:25:56.356 [Lua] Host GameSession.make_game_session_host with session:
09:25:56.356 [Lua] [GameNetworkManager] Setting pong timeout to 60
09:25:56.356 [Lua] [GameNetworkManager] My own peer_id = 11000010593901b
09:25:56.356 [Lua] [GameNetworkManager] self.is_server = true
09:25:56.356 [Network] Setting artificial MTU limit to 65536
09:25:56.365 [Lua] Switching ConflictSettings: to: disabled
09:25:56.365 [Lua] pacing=disabled
09:25:56.365 [Lua] roaming=nil
09:25:56.365 [Lua] specials=disabled
09:25:56.365 [Lua] debug_color=black
09:25:56.365 [Lua] pack_spawning=disabled
09:25:56.365 [Lua] contained_breeds=nil
09:25:56.365 [Lua] disabled=true
09:25:56.365 [Lua] boss=disabled
09:25:56.365 [Lua] horde=disabled
09:25:56.365 [Lua] name=disabled
09:25:56.365 [Lua] intensity=disabled
09:25:56.365 [Lua] ---
09:25:56.365 [Lua] [LevelAnalysis] set_random_seed( 0)
09:25:56.368 [Lua] [AIInterestPointSystem] Level Seed: 0
09:25:56.368 [Lua]
09:25:56.368 [Lua] [entity_system_bag] = table
09:25:56.368 [Lua] [entity_system_bag] = metatable
09:25:56.368 [Lua] [startup_data] = table
09:25:56.368 [Lua] [entity_manager] = table
09:25:56.368 [Lua] [entity_manager] = metatable
09:25:56.368 [Lua] [unit_spawner] = table
09:25:56.368 [Lua] [unit_spawner] = metatable
09:25:56.368 [Lua] [unit_storage] = table
09:25:56.368 [Lua] [unit_storage] = metatable
09:25:56.368 [Lua] [dice_keeper] = table
09:25:56.368 [Lua] [dice_keeper] = metatable
09:25:56.368 [Lua] [is_server] = true (boolean)
09:25:56.368 [Lua] [world] = [World]
09:25:56.368 [Lua] [system_api] = table
09:25:56.368 [Lua] [entity_system] = table
09:25:56.368 [Lua] [entity_system] = metatable
09:25:56.368 [Lua] [network_lobby] = table
09:25:56.368 [Lua] [network_lobby] = metatable
09:25:56.368 [Lua] [profile_synchronizer] = table
09:25:56.368 [Lua] [profile_synchronizer] = metatable
09:25:56.368 [Lua] [level_transition_handler] = table
09:25:56.368 [Lua] [level_transition_handler] = metatable
09:25:56.368 [Lua] [num_local_human_players] = 1 (number)
09:25:56.368 [Lua] [statistics_db] = table
09:25:56.368 [Lua] [statistics_db] = metatable
09:25:56.368 [Lua] [network_server] = table
09:25:56.368 [Lua] [network_server] = metatable
09:25:56.368 [Lua] [input_manager] = table
09:25:56.368 [Lua] [input_manager] = metatable
09:25:56.368 [Lua] [network_clock] = table
09:25:56.368 [Lua] [network_clock] = metatable
09:25:56.368 [Lua] [network_transmit] = table
09:25:56.368 [Lua] [network_transmit] = metatable
09:25:56.368 [Lua] [free_flight_manager] = table
09:25:56.368 [Lua] [free_flight_manager] = metatable
09:25:56.368 [Lua] [network_manager] = table
09:25:56.368 [Lua] [network_manager] = metatable
09:25:56.368 [Lua] [network_event_delegate] = table
09:25:56.368 [Lua] [network_event_delegate] = metatable
09:25:56.368 [Lua]
09:25:56.369 [Lua] ignoring extension VersusVolumeObjectiveExtension
09:25:56.369 [Lua] ignoring extension VersusInteractObjectiveExtension
09:25:56.369 [Lua] ignoring extension VersusPayloadObjectiveExtension
09:25:56.369 [Lua] ignoring extension VersusSocketObjectiveExtension
09:25:56.369 [Lua] ignoring extension VersusTargetObjectiveExtension
09:25:56.369 [Lua] ignoring extension VersusMissionObjectiveExtension
09:25:56.369 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
09:25:56.373 [Lua] [AchievementManager] Achievements using the steam platform
09:25:56.374 [Lua] PlayerManager:add_player player_1
09:25:56.398 [Lua] [StateIngame] Level seed: 0
09:25:56.399 [Lua] [LevelAnalysis] set_random_seed( 0)
09:25:56.400 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0
09:25:56.400 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1
09:25:56.400 [Lua] [IngameUI] init
09:25:56.418 [Lua] cb_razer_chroma_setup
09:25:56.433 [Save] Saving `save_data`
09:25:56.437 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_aligner"]["scale"]
[0] =[C]: in function callstack
[1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override
[2] @scripts/ui/ui_scenegraph.lua:154: in function scenegraph_visit_node
[3] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node
[4] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node
[5] @scripts/ui/ui_scenegraph.lua:176: in function init_scenegraph
[6] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2841: in function create_ui_elements
[7] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init
[8] @foundation/scripts/util/class.lua:62:in function
[9] =[C]: in function xpcall
[10] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call
[11] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function
[12] =[C]: in function pcall
[13] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc
[14] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function
[15] =[C]: in function xpcall
[16] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr
[17] @scripts/mods/vmf/modules/core/hooks.lua:165:in function
[18] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init
[19] @foundation/scripts/util/class.lua:62: in function new
[20] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui
[21] @scripts/game_state/state_ingame_running.lua:173: in function on_enter
[22] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[23] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[24] @foundation/scripts/util/state_machine.lua:95: in function init
[25] @scripts/game_state/game_state_machine.lua:7: in function init
[26] @foundation/scripts/util/class.lua:62: in function new
[27] @scripts/game_state/state_ingame.lua:426: in function on_enter
[28] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[29] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[30] @foundation/scripts/util/state_machine.lua:144: in function update
[31] @scripts/boot.lua:865: in function game_update
[32] @scripts/boot.lua:628:in function
[1] node = table: 0000000011B9E3D0; node_def = table: 0000000001B16B90; k = "scale"; v = "fit"
[2] scenegraph = table: 0000000011B9DF30; scenegraph_def = table: 0000000001B065E0; name = "sg_aligner"; node_def = table: 0000000001B16B90; parent_name = "sg_root"; parent = table: 0000000011B9E020; parent_world_position = table: 0000000011B9E050; local_position = table: 0000000011B9E340; size = table: 0000000011B9E390; node = table: 0000000011B9E3D0
[3] scenegraph = table: 0000000011B9DF30; scenegraph_def = table: 0000000001B065E0; name = "sg_background_settings_list"; node_def = table: 0000000001B38CA0; parent_name = "sg_aligner"; parent = nil
[4] scenegraph = table: 0000000011B9DF30; scenegraph_def = table: 0000000001B065E0; name = "sg_settings_list_mask"; node_def = table: 0000000001B37D90; parent_name = "sg_background_settings_list"; parent = nil
[5] scenegraph_def = table: 0000000001B065E0; scenegraph = table: 0000000011B9DF30; name = "sg_settings_list_mask"; node = table: 0000000001B37D90
[6] self = table: 0000000012301840
[7] self = table: 0000000012301840; ingame_ui_context = table: 0000000018836A80; input_manager = table: 000000000B18E8F0; world = [World]
[8] self = table: 0000000001E10DA0; object = table: 0000000012301840
[10] mod = table: 0000000000DCE040; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function]
[11] view_name = "vmf_options_view"; view_settings = table: 0000000001AB1DD0; mod = table: 0000000000DCE040; init_view_function = [function]; transitions = table: 0000000001E12120; blocked_transitions = table: 0000000001E12080
[13] mod = table: 0000000003699710; error_prefix_data = table: 0000000012301800; func = [function]
[14] self = table: 0000000003699710; view_name = "vmf_options_view"; _ = table: 0000000001AAA440
[16] mod = table: 0000000000DCE040; error_prefix_data = "(safe_hook)"; func = [function]
[18] hook_chain = [function]; num_values = 0; values = table: 0000000012301720; safe_hooks = table: 0000000003D49580; i = 1
[19] self = table: 000000001ACA97B0; object = table: 0000000003699710
[20] self = table: 000000000AE38320; ingame_ui_context = table: 0000000018836A80
[21] self = table: 000000000AE38320; params = table: 000000000107A4E0; viewport_name = "player_1"; input_manager = table: 000000000B18E8F0; input_source = table: 000000000B112F80; player_manager = table: 0000000000DCEC60; peer_id = "11000010593901b"; local_player_id = 1; player = table: 000000000B0FEE10; stats_id = "11000010593901b:1"; entity_manager = table: 000000001A0506D0; camera_system = table: 00000000014BE4B0; outline_system = table: 00000000017EF760; fade_system = table: 000000000148BF80; sound_sector_system = table: 00000000014BF3F0; sound_environment_system = table: 00000000001E2310; event_manager = table: 00000000126A8730; level_key = "morris_hub"; world_manager = table: 0000000004020FE0; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 0000000018836A80
[22] self = table: 000000000AE382F0; new_state = table: 0000000018B66970; params = table: 000000000107A4E0; scope_name = "StateInGameRunning:on_enter"
[23] self = table: 000000000AE382F0; new_state = table: 0000000018B66970; notify = nil; old_state = nil
[24] self = table: 000000000AE382F0; parent = table: 000000000B1B5FD0; start_state = table: 0000000018B66970; params = table: 000000000107A4E0; profiling_debugging_enabled = true
[25] self = table: 000000000AE382F0; parent = table: 000000000B1B5FD0; start_state = table: 0000000018B66970; params = table: 000000000107A4E0; profiling_debugging_enabled = true
...
[6] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 000000001AD9D020; ingame_ui = table: 0000000003699710; definitions = table: 00000000123018B0; input_manager = table: 000000000B18E8F0; max_setting_list_offset_y = 2030; wwise_world = [WwiseWorld]; render_settings = table: 00000000123019F0; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 3030; settings_list_size_y = 3030; settings_list_widgets = table: 0000000012305740; menu_widgets = table: 00000000123026A0; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true;
[7] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 000000001AD9D020; ingame_ui = table: 0000000003699710; definitions = table: 00000000123018B0; input_manager = table: 000000000B18E8F0; max_setting_list_offset_y = 2030; wwise_world = [WwiseWorld]; render_settings = table: 00000000123019F0; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 3030; settings_list_size_y = 3030; settings_list_widgets = table: 0000000012305740; menu_widgets = table: 00000000123026A0; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true;
[8] ___is_class_metatable___ = true; __index = table: 0000000001E10DA0;
[14] fps = 0; world_manager = table: 0000000004020FE0; ingame_hud = table: 000000000102CB40; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 000000001AD9D020; telemetry_time_view_enter = 0; input_manager = table: 000000000B18E8F0; profile_synchronizer = table: 00000000005FCE50; blocked_transitions = table: 000000001ACA9640; motd_ui = table: 00000000122FA7C0; cutscene_system = table: 00000000016AB300; text_popup_ui = table: 00000000122E3460; local_player_id = 1; unlock_manager = table: 0000000000DCB6F0; last_resolution_y = 1080; motd_loading = false; end_screen = table: 00000000010F7B30; world = [World]; camera_manager = table: 0000000018F83EF0; _profile_requester = table: 00000000005FD0B0; ingame_ui_context = table: 0000000018836A80; _fps_cooldown = 0; views = table: 000000000404A8F0; wwise_world = [WwiseWorld]; mean_dt = 0; ui_top_renderer = table: 00000000043771E0; is_in_inn = true; hotkey_mapping = table: 000000001ACA8560; _player = table: 000000000B0FEE10; weave_onboarding = table: 00000000010F8E10; popup_handler = table: 00000000122E32B0; peer_id = "11000010593901b"; network_event_delegate = table: 00000000011124E0;
[19] ___is_class_metatable___ = true; __index = table: 000000001ACA97B0;
[20] world_name = "level_world"; network_server = table: 00000000005F9470; local_player_id = 1; parent = table: 000000000B1B5FD0; _booted_eac_untrusted = false; statistics_db = table: 0000000002CBF680; is_server = true; _lobby_host = table: 00000000005F7590; world = [World]; _network_options = table: 0000000018CBAF50; is_in_tutorial = false; input_manager = table: 000000000B18E8F0; profile_synchronizer = table: 00000000005FCE50; is_in_inn = true; ingame_ui_context = table: 0000000018836A80; end_conditions_met = false; player = table: 000000000B0FEE10; free_flight_manager = table: 0000000000DCF780; viewport_name = "player_1"; network_event_delegate = table: 00000000011124E0;
[21] world_name = "level_world"; network_server = table: 00000000005F9470; local_player_id = 1; parent = table: 000000000B1B5FD0; _booted_eac_untrusted = false; statistics_db = table: 0000000002CBF680; is_server = true; _lobby_host = table: 00000000005F7590; world = [World]; _network_options = table: 0000000018CBAF50; is_in_tutorial = false; input_manager = table: 000000000B18E8F0; profile_synchronizer = table: 00000000005FCE50; is_in_inn = true; ingame_ui_context = table: 0000000018836A80; end_conditions_met = false; player = table: 000000000B0FEE10; free_flight_manager = table: 0000000000DCF780; viewport_name = "player_1"; network_event_delegate = table: 00000000011124E0;
[22] _params = table: 000000000107A4E0; _profiling_debugging_enabled = true; _parent = table: 000000000B1B5FD0; _state = table: 000000000AE38320;
[23] _params = table: 000000000107A4E0; _profiling_debugging_enabled = true; _parent = table: 000000000B1B5FD0; _state = table: 000000000AE38320;
[24] _params = table: 000000000107A4E0; _profiling_debugging_enabled = true; _parent = table: 000000000B1B5FD0; _state = table: 000000000AE38320;
[25] _params = table: 000000000107A4E0; _profiling_debugging_enabled = true; _parent = table: 000000000B1B5FD0; _state = table: 000000000AE38320;
[26] ___is_class_metatable___ = true; __index = table: 00000000030F1820; super = table: 00000000000B2C90;
[27] world_name = "level_world"; entity_system_bag = table: 0000000002A7E2F0; network_server = table: 00000000005F9470; entity_system = table: 0000000002A7E3D0; parent = table: 0000000000094F20; _level_flow_events = table: 000000000107A550; viewport_name = "player_1"; is_server = true; _called_level_flow_events = false; is_in_tutorial = false; input_manager = table: 000000000B18E8F0; profile_synchronizer = table: 00000000005FCE50; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "11000010593901b"; level = [Level]; network_timer_handler = table: 00000000028BEC70; machines = table: 000000000107A440; network_event_delegate = table: 00000000011124E0; free_flight_manager = table: 0000000000DCF780; network_transmit = table: 00000000005FDA50; level_key = "morris_hub"; game_mode_key = "inn_deus"; is_in_inn = true; statistics_db = table: 0000000002CBF680; _lobby_host = table: 00000000005F7590; dice_keeper = table: 00000000061DE900; network_clock = table: 000000000AD77250; _debug_gui_immediate = [Gui]; _quit_game = false;
[28] _params = table: 0000000000E1E5A0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094F20; _state = table: 000000000B1B5FD0;
[29] _params = table: 0000000000E1E5A0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094F20; _state = table: 000000000B1B5FD0;
[30] _params = table: 0000000000E1E5A0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094F20; _state = table: 000000000B1B5FD0;
[31] startup_package_handles = table: 0000000000098C40; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000098BA0; flow_return_table = table: 0000000000094F50; _machine = table: 0000000000E1E7D0; startup_timer = 10.571645671501756; has_booted = true; loading_context = table: 000000000B1FE0C0;
09:25:56.437 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_settings_list_start_2nd_layer"]["offset"]
[0] =[C]: in function callstack
[1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override
[2] @scripts/ui/ui_scenegraph.lua:116: in function scenegraph_visit_node
[3] @scripts/ui/ui_scenegraph.lua:176: in function init_scenegraph
[4] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2842: in function create_ui_elements
[5] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init
[6] @foundation/scripts/util/class.lua:62:in function
[7] =[C]: in function xpcall
[8] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call
[9] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function
[10] =[C]: in function pcall
[11] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc
[12] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function
[13] =[C]: in function xpcall
[14] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr
[15] @scripts/mods/vmf/modules/core/hooks.lua:165:in function
[16] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init
[17] @foundation/scripts/util/class.lua:62: in function new
[18] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui
[19] @scripts/game_state/state_ingame_running.lua:173: in function on_enter
[20] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[21] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[22] @foundation/scripts/util/state_machine.lua:95: in function init
[23] @scripts/game_state/game_state_machine.lua:7: in function init
[24] @foundation/scripts/util/class.lua:62: in function new
[25] @scripts/game_state/state_ingame.lua:426: in function on_enter
[26] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[27] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[28] @foundation/scripts/util/state_machine.lua:144: in function update
[29] @scripts/boot.lua:865: in function game_update
[30] @scripts/boot.lua:628:in function
[1] node = table: 0000000011BAB0B0; node_def = table: 0000000011B9DD50; k = "offset"; v = table: 0000000011B9DE10
[2] scenegraph = table: 0000000011BAB080; scenegraph_def = table: 0000000012301950; name = "sg_settings_list_start_2nd_layer"; node_def = table: 0000000011B9DD50; parent_name = nil; local_position = table: 0000000019E679D0; node = table: 0000000011BAB0B0
[3] scenegraph_def = table: 0000000012301950; scenegraph = table: 0000000011BAB080; name = "sg_settings_list_start_2nd_layer"; node = table: 0000000011B9DD50
[4] self = table: 0000000012301840
[5] self = table: 0000000012301840; ingame_ui_context = table: 0000000018836A80; input_manager = table: 000000000B18E8F0; world = [World]
[6] self = table: 0000000001E10DA0; object = table: 0000000012301840
[8] mod = table: 0000000000DCE040; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function]
[9] view_name = "vmf_options_view"; view_settings = table: 0000000001AB1DD0; mod = table: 0000000000DCE040; init_view_function = [function]; transitions = table: 0000000001E12120; blocked_transitions = table: 0000000001E12080
[11] mod = table: 0000000003699710; error_prefix_data = table: 0000000012301800; func = [function]
[12] self = table: 0000000003699710; view_name = "vmf_options_view"; _ = table: 0000000001AAA440
[14] mod = table: 0000000000DCE040; error_prefix_data = "(safe_hook)"; func = [function]
[16] hook_chain = [function]; num_values = 0; values = table: 0000000012301720; safe_hooks = table: 0000000003D49580; i = 1
[17] self = table: 000000001ACA97B0; object = table: 0000000003699710
[18] self = table: 000000000AE38320; ingame_ui_context = table: 0000000018836A80
[19] self = table: 000000000AE38320; params = table: 000000000107A4E0; viewport_name = "player_1"; input_manager = table: 000000000B18E8F0; input_source = table: 000000000B112F80; player_manager = table: 0000000000DCEC60; peer_id = "11000010593901b"; local_player_id = 1; player = table: 000000000B0FEE10; stats_id = "11000010593901b:1"; entity_manager = table: 000000001A0506D0; camera_system = table: 00000000014BE4B0; outline_system = table: 00000000017EF760; fade_system = table: 000000000148BF80; sound_sector_system = table: 00000000014BF3F0; sound_environment_system = table: 00000000001E2310; event_manager = table: 00000000126A8730; level_key = "morris_hub"; world_manager = table: 0000000004020FE0; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 0000000018836A80
[20] self = table: 000000000AE382F0; new_state = table: 0000000018B66970; params = table: 000000000107A4E0; scope_name = "StateInGameRunning:on_enter"
[21] self = table: 000000000AE382F0; new_state = table: 0000000018B66970; notify = nil; old_state = nil
[22] self = table: 000000000AE382F0; parent = table: 000000000B1B5FD0; start_state = table: 0000000018B66970; params = table: 000000000107A4E0; profiling_debugging_enabled = true
[23] self = table: 000000000AE382F0; parent = table: 000000000B1B5FD0; start_state = table: 0000000018B66970; params = table: 000000000107A4E0; profiling_debugging_enabled = true
[24] self = table: 00000000030F1820; object = table: 000000000AE382F0
[25] self = table: 000000000B1B5FD0; loading_context = table: 000000000B1FE0C0; is_server = true; assert_on_leak = true; input_manager = table: 000000000B18E8F0; level_key = "morris_hub"; level_setting = table: 00000000002E3C30; db = table: 0000000002CBF680; world = [World]; network_event_delegate = table: 00000000011124E0; top_gui_world_name = "top_ingame_view"; top_gui_world = [World]; debug_screen_data = table: 000000000074BB70; level_transition_handler = table: 0000000000DE4D80; difficulty = "normal"; difficulty_tweak = 0; num_players = 1; is_testify_session = nil; engine_revision = "cd937a0ba267"; content_revision = "22116"; steam_branch = nil; svn_branch = nil; machine_name = nil; event_manager = table: 00000000126A8730; level = [Level]; level_key = "morris_hub"; level_seed = 0; checkpoint_data = nil; level_name = "levels/honduras_dlcs/morris/morris_hub/world"; level_end_view_wrappers = nil; peer_id = "11000010593901b"; i = 1; viewport_name = "player_1"; network_options = table: 0000000018CBAF50; params = table: 000000000107A4E0
...
[4] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 00000000123026A0; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 000000001AD9D020; ingame_ui = table: 0000000003699710; definitions = table: 00000000123018B0; input_manager = table: 000000000B18E8F0; wwise_world = [WwiseWorld]; render_settings = table: 00000000123019F0; original_settings_list_size_y = 3030; max_setting_list_offset_y = 2030; current_setting_list_offset_y = 0; settings_list_widgets = table: 0000000012305740; settings_list_size_y = 3030; ui_scenegraph = table: 0000000011B9DF30; is_setting_changes_applied_immidiately = true;
[5] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 00000000123026A0; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 000000001AD9D020; ingame_ui = table: 0000000003699710; definitions = table: 00000000123018B0; input_manager = table: 000000000B18E8F0; wwise_world = [WwiseWorld]; render_settings = table: 00000000123019F0; original_settings_list_size_y = 3030; max_setting_list_offset_y = 2030; current_setting_list_offset_y = 0; settings_list_widgets = table: 0000000012305740; settings_list_size_y = 3030; ui_scenegraph = table: 0000000011B9DF30; is_setting_changes_applied_immidiately = true;
[6] ___is_class_metatable___ = true; __index = table: 0000000001E10DA0;
[12] fps = 0; world_manager = table: 0000000004020FE0; ingame_hud = table: 000000000102CB40; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 000000001AD9D020; telemetry_time_view_enter = 0; input_manager = table: 000000000B18E8F0; profile_synchronizer = table: 00000000005FCE50; blocked_transitions = table: 000000001ACA9640; motd_ui = table: 00000000122FA7C0; cutscene_system = table: 00000000016AB300; text_popup_ui = table: 00000000122E3460; local_player_id = 1; unlock_manager = table: 0000000000DCB6F0; last_resolution_y = 1080; motd_loading = false; end_screen = table: 00000000010F7B30; world = [World]; camera_manager = table: 0000000018F83EF0; _profile_requester = table: 00000000005FD0B0; ingame_ui_context = table: 0000000018836A80; _fps_cooldown = 0; views = table: 000000000404A8F0; wwise_world = [WwiseWorld]; mean_dt = 0; ui_top_renderer = table: 00000000043771E0; is_in_inn = true; hotkey_mapping = table: 000000001ACA8560; _player = table: 000000000B0FEE10; weave_onboarding = table: 00000000010F8E10; popup_handler = table: 00000000122E32B0; peer_id = "11000010593901b"; network_event_delegate = table: 00000000011124E0;
[17] ___is_class_metatable___ = true; __index = table: 000000001ACA97B0;
[18] world_name = "level_world"; network_server = table: 00000000005F9470; local_player_id = 1; parent = table: 000000000B1B5FD0; _booted_eac_untrusted = false; statistics_db = table: 0000000002CBF680; is_server = true; _lobby_host = table: 00000000005F7590; world = [World]; _network_options = table: 0000000018CBAF50; is_in_tutorial = false; input_manager = table: 000000000B18E8F0; profile_synchronizer = table: 00000000005FCE50; is_in_inn = true; ingame_ui_context = table: 0000000018836A80; end_conditions_met = false; player = table: 000000000B0FEE10; free_flight_manager = table: 0000000000DCF780; viewport_name = "player_1"; network_event_delegate = table: 00000000011124E0;
[19] world_name = "level_world"; network_server = table: 00000000005F9470; local_player_id = 1; parent = table: 000000000B1B5FD0; _booted_eac_untrusted = false; statistics_db = table: 0000000002CBF680; is_server = true; _lobby_host = table: 00000000005F7590; world = [World]; _network_options = table: 0000000018CBAF50; is_in_tutorial = false; input_manager = table: 000000000B18E8F0; profile_synchronizer = table: 00000000005FCE50; is_in_inn = true; ingame_ui_context = table: 0000000018836A80; end_conditions_met = false; player = table: 000000000B0FEE10; free_flight_manager = table: 0000000000DCF780; viewport_name = "player_1"; network_event_delegate = table: 00000000011124E0;
[20] _params = table: 000000000107A4E0; _profiling_debugging_enabled = true; _parent = table: 000000000B1B5FD0; _state = table: 000000000AE38320;
[21] _params = table: 000000000107A4E0; _profiling_debugging_enabled = true; _parent = table: 000000000B1B5FD0; _state = table: 000000000AE38320;
[22] _params = table: 000000000107A4E0; _profiling_debugging_enabled = true; _parent = table: 000000000B1B5FD0; _state = table: 000000000AE38320;
[23] _params = table: 000000000107A4E0; _profiling_debugging_enabled = true; _parent = table: 000000000B1B5FD0; _state = table: 000000000AE38320;
[24] ___is_class_metatable___ = true; __index = table: 00000000030F1820; super = table: 00000000000B2C90;
[25] world_name = "level_world"; entity_system_bag = table: 0000000002A7E2F0; network_server = table: 00000000005F9470; entity_system = table: 0000000002A7E3D0; parent = table: 0000000000094F20; _level_flow_events = table: 000000000107A550; viewport_name = "player_1"; is_server = true; _called_level_flow_events = false; is_in_tutorial = false; input_manager = table: 000000000B18E8F0; profile_synchronizer = table: 00000000005FCE50; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "11000010593901b"; level = [Level]; network_timer_handler = table: 00000000028BEC70; machines = table: 000000000107A440; network_event_delegate = table: 00000000011124E0; free_flight_manager = table: 0000000000DCF780; network_transmit = table: 00000000005FDA50; level_key = "morris_hub"; game_mode_key = "inn_deus"; is_in_inn = true; statistics_db = table: 0000000002CBF680; _lobby_host = table: 00000000005F7590; dice_keeper = table: 00000000061DE900; network_clock = table: 000000000AD77250; _debug_gui_immediate = [Gui]; _quit_game = false;
[26] _params = table: 0000000000E1E5A0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094F20; _state = table: 000000000B1B5FD0;
[27] _params = table: 0000000000E1E5A0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094F20; _state = table: 000000000B1B5FD0;
[28] _params = table: 0000000000E1E5A0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094F20; _state = table: 000000000B1B5FD0;
[29] startup_package_handles = table: 0000000000098C40; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000098BA0; flow_return_table = table: 0000000000094F50; _machine = table: 0000000000E1E7D0; startup_timer = 10.571645671501756; has_booted = true; loading_context = table: 000000000B1FE0C0;
09:25:56.440 [Save] Save done
09:25:56.442 [Lua] completed
09:25:56.442 [Lua] completed
09:25:56.442 [Lua] completed
09:25:56.450 [Lua] completed
09:25:56.451 [Lua] [Matchmaking] Cancelling matchmaking
09:25:56.451 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
09:25:56.451 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
09:25:56.451 [Lua] Set lobby begin:
09:25:56.451 [Lua] Lobby data selected_mission_id = morris_hub
09:25:56.451 [Lua] Lobby data num_players = 4
09:25:56.451 [Lua] Lobby data difficulty_tweak = 0
09:25:56.451 [Lua] Lobby data host = 11000010593901b
09:25:56.452 [Lua] Lobby data matchmaking_type = 3
09:25:56.452 [Lua] Lobby data difficulty = normal
09:25:56.452 [Lua] Lobby data player_slot_1 = 11000010710c2b8:1
09:25:56.452 [Lua] Lobby data unique_server_name = Harridas
09:25:56.452 [Lua] Lobby data player_slot_4 = 11000010b3c1d38:1
09:25:56.452 [Lua] Lobby data country_code = BE
09:25:56.452 [Lua] Lobby data matchmaking = false
09:25:56.452 [Lua] Lobby data power_level = 717
09:25:56.452 [Lua] Lobby data mission_id = morris_hub
09:25:56.453 [Lua] Lobby data mechanism = deus
09:25:56.453 [Lua] Lobby data player_slot_5 = 0:0
09:25:56.453 [Lua] Lobby data player_slot_2 = 11000010593901b:1
09:25:56.453 [Lua] Lobby data network_hash = 67ccc6d4ca12d694
09:25:56.453 [Lua] Lobby data player_slot_3 = 11000010709de44:1
09:25:56.453 [Lua] Lobby data eac_authorized = true
09:25:56.453 [Lua] Set lobby end.
09:25:56.454 [Lua] CurrentConflictSettings disabled
09:25:56.454 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY
09:25:56.454 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
09:25:56.454 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn deus_potions pickups
09:25:56.454 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=3
09:25:56.454 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered
09:25:56.454 [Lua] [Managers] Calling function on all managers:
09:25:56.454 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
09:25:56.461 [Lua] [PeerSM] 11000010593901b :: on_exit WaitingForEnterGame
09:25:56.461 [Lua] [PeerSM] 11000010593901b :: on_enter WaitingForGameObjectSync
09:25:56.462 [Lua] [PeerSM] 11000010710c2b8 :: on_exit WaitingForEnterGame
09:25:56.462 [Lua] [PeerSM] 11000010710c2b8 :: on_enter WaitingForGameObjectSync
09:25:56.496 [Lua] [NetworkServer] Game_object_sync_done for peer 11000010710c2b8
09:25:56.500 [Lua] [PeerSM] 11000010593901b :: on_exit WaitingForGameObjectSync
09:25:56.500 [Lua] [PeerSM] 11000010593901b :: on_enter WaitingForPlayers
09:25:56.500 [Lua] PlayerManager:add_remote_player 11000010710c2b8
09:25:56.500 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=4
09:25:56.500 [Lua] RemotePlayer:create_game_object( ) 4
09:25:56.515 [Lua] [PeerSM] 11000010710c2b8 :: on_exit WaitingForGameObjectSync
09:25:56.515 [Lua] [PeerSM] 11000010710c2b8 :: on_enter WaitingForPlayers
09:25:56.553 [Lua] [PeerSM] 11000010b3c1d38 :: on_exit WaitingForEnterGame
09:25:56.553 [Lua] [PeerSM] 11000010b3c1d38 :: on_enter WaitingForGameObjectSync
09:25:56.569 [Lua] [NetworkServer] Game_object_sync_done for peer 11000010b3c1d38
09:25:56.572 [Lua] PlayerManager:add_remote_player 11000010b3c1d38
09:25:56.572 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=5
09:25:56.572 [Lua] RemotePlayer:create_game_object( ) 5
09:25:56.586 [Lua] [PeerSM] 11000010b3c1d38 :: on_exit WaitingForGameObjectSync
09:25:56.586 [Lua] [PeerSM] 11000010b3c1d38 :: on_enter WaitingForPlayers
09:25:56.589 [Lua] [MOD][VMF][INFO] Added 11000010710c2b8 to the VMF users list.
09:25:56.589 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=11000010710c2b8 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
09:25:56.589 [Lua] Adding player sync data to peer=11000010710c2b8 local_player_id=1
09:25:56.656 [Lua] [MOD][VMF][INFO] Added 11000010b3c1d38 to the VMF users list.
09:25:56.656 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=11000010b3c1d38 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
09:25:56.656 [Lua] Adding player sync data to peer=11000010b3c1d38 local_player_id=1
09:26:01.388 [Lua] Set lobby begin:
09:26:01.388 [Lua] Lobby data selected_mission_id = morris_hub
09:26:01.388 [Lua] Lobby data num_players = 4
09:26:01.388 [Lua] Lobby data difficulty_tweak = 0
09:26:01.388 [Lua] Lobby data host = 11000010593901b
09:26:01.388 [Lua] Lobby data matchmaking_type = 3
09:26:01.388 [Lua] Lobby data difficulty = normal
09:26:01.388 [Lua] Lobby data player_slot_1 = 11000010710c2b8:1
09:26:01.388 [Lua] Lobby data unique_server_name = Harridas
09:26:01.388 [Lua] Lobby data player_slot_4 = 11000010b3c1d38:1
09:26:01.388 [Lua] Lobby data country_code = BE
09:26:01.388 [Lua] Lobby data matchmaking = false
09:26:01.388 [Lua] Lobby data power_level = 517
09:26:01.389 [Lua] Lobby data mission_id = morris_hub
09:26:01.389 [Lua] Lobby data mechanism = deus
09:26:01.389 [Lua] Lobby data player_slot_5 = 0:0
09:26:01.389 [Lua] Lobby data player_slot_2 = 11000010593901b:1
09:26:01.389 [Lua] Lobby data network_hash = 67ccc6d4ca12d694
09:26:01.389 [Lua] Lobby data player_slot_3 = 11000010709de44:1
09:26:01.389 [Lua] Lobby data eac_authorized = true
09:26:01.389 [Lua] Set lobby end.
09:26:02.412 [Lua] ### Sending rpc_level_loaded
09:26:02.412 [Lua] #### Has state machine: true, peer_id: 11000010709de44, level_id: 228
09:26:02.412 [Lua] Peer 11000010709de44 has loaded the level and all enemies are loaded
09:26:02.416 [Lua] [PeerSM] 11000010709de44 :: on_exit Loading
09:26:02.416 [Lua] [PeerSM] 11000010709de44 :: on_enter LoadingProfilePackages
09:26:02.430 [Lua] [PeerSM] 11000010709de44 :: on_exit LoadingProfilePackages
09:26:02.430 [Lua] [PeerSM] 11000010709de44 :: on_enter WaitingForEnterGame
09:26:03.659 [Lua] [PeerSM] 11000010709de44 :: on_exit WaitingForEnterGame
09:26:03.659 [Lua] [PeerSM] 11000010709de44 :: on_enter WaitingForGameObjectSync
09:26:03.675 [Lua] [NetworkServer] Game_object_sync_done for peer 11000010709de44
09:26:03.679 [Lua] PlayerManager:add_remote_player 11000010709de44
09:26:03.679 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=6
09:26:03.679 [Lua] RemotePlayer:create_game_object( ) 6
09:26:03.693 [Lua] [PeerSM] 11000010709de44 :: on_exit WaitingForGameObjectSync
09:26:03.693 [Lua] [PeerSM] 11000010709de44 :: on_enter WaitingForPlayers
09:26:03.693 [Lua] [PeerSM] 11000010710c2b8 :: on_exit WaitingForPlayers
09:26:03.693 [Lua] [PeerSM] 11000010710c2b8 :: on_enter InGame
09:26:03.693 [Lua] [PeerSM] 11000010b3c1d38 :: on_exit WaitingForPlayers
09:26:03.693 [Lua] [PeerSM] 11000010b3c1d38 :: on_enter InGame
09:26:03.699 [Lua] [PeerSM] 11000010593901b :: on_exit WaitingForPlayers
09:26:03.699 [Lua] [PeerSM] 11000010593901b :: on_enter InGame
09:26:03.699 [Lua] [PeerSM] 11000010709de44 :: on_exit WaitingForPlayers
09:26:03.699 [Lua] [PeerSM] 11000010709de44 :: on_enter InGame
09:26:03.701 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 2, Vector3(1.70637, -12.3293, 3.92367), Vector4(0, 0, 0.969236, 0.246134))
09:26:03.704 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
09:26:03.704 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
09:26:03.704 [Lua] PlayerManager:assign_unit_ownership Harridas 11000010593901b 1
09:26:03.705 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=8
09:26:03.765 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=11000010b3c1d38 go_type=player_unit go_created_func_name=game_object_created_player_unit
09:26:03.765 [Lua] [NetworkServer] Peer 11000010b3c1d38 spawned player.
09:26:03.766 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=9
09:26:03.766 [Lua] PlayerManager:assign_unit_ownership The 2 inch special 11000010b3c1d38 1
09:26:03.766 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
09:26:03.799 [Lua] [MOD][VMF][INFO] Added 11000010709de44 to the VMF users list.
09:26:03.799 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=11000010709de44 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
09:26:03.799 [Lua] Adding player sync data to peer=11000010709de44 local_player_id=1
09:26:03.799 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=11000010709de44 go_type=player_unit go_created_func_name=game_object_created_player_unit
09:26:03.799 [Lua] [NetworkServer] Peer 11000010709de44 spawned player.
09:26:03.800 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=10
09:26:03.800 [Lua] PlayerManager:assign_unit_ownership kalamaroni 11000010709de44 1
09:26:03.801 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
09:26:03.816 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=11000010710c2b8 go_type=player_unit go_created_func_name=game_object_created_player_unit
09:26:03.816 [Lua] [NetworkServer] Peer 11000010710c2b8 spawned player.
09:26:03.817 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=11
09:26:03.817 [Lua] PlayerManager:assign_unit_ownership Lentil 11000010710c2b8 1
09:26:03.817 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
09:26:04.036 [Lua] StateInGameRunning:_game_actually_starts()
09:26:04.036 [Lua] #################################################################################################################
09:26:04.036 [Lua] [Loading Time]: 00:00:13 [Transition]: inn_level-morris_hub [Members joined]: 0 [Members Left]: 0 [Is Server]: true
09:26:04.036 [Lua] #################################################################################################################
09:26:04.036 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 33
09:26:04.052 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 33
09:26:04.242 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 33
09:26:04.242 [Lua] Commit load time data
09:26:06.420 [Lua] Set lobby begin:
09:26:06.420 [Lua] Lobby data selected_mission_id = morris_hub
09:26:06.420 [Lua] Lobby data num_players = 4
09:26:06.420 [Lua] Lobby data difficulty_tweak = 0
09:26:06.420 [Lua] Lobby data host = 11000010593901b
09:26:06.420 [Lua] Lobby data matchmaking_type = 3
09:26:06.420 [Lua] Lobby data difficulty = normal
09:26:06.420 [Lua] Lobby data player_slot_1 = 11000010710c2b8:1
09:26:06.420 [Lua] Lobby data unique_server_name = Harridas
09:26:06.420 [Lua] Lobby data player_slot_4 = 11000010b3c1d38:1
09:26:06.420 [Lua] Lobby data country_code = BE
09:26:06.420 [Lua] Lobby data matchmaking = false
09:26:06.420 [Lua] Lobby data power_level = 596
09:26:06.421 [Lua] Lobby data mission_id = morris_hub
09:26:06.421 [Lua] Lobby data mechanism = deus
09:26:06.421 [Lua] Lobby data player_slot_5 = 0:0
09:26:06.421 [Lua] Lobby data player_slot_2 = 11000010593901b:1
09:26:06.421 [Lua] Lobby data network_hash = 67ccc6d4ca12d694
09:26:06.421 [Lua] Lobby data player_slot_3 = 11000010709de44:1
09:26:06.421 [Lua] Lobby data eac_authorized = true
09:26:06.421 [Lua] Set lobby end.
09:26:09.871 [Lua] [IngameUI] menu view on_enter character_selection
09:26:09.871 [Lua] hero_fullscreen_menu_on_enter
09:26:09.872 [Lua] [IngameUI] menu view post_update_on_enter table: 0x02bf2c50
09:26:09.874 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter
09:26:09.891 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
09:26:09.891 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
09:26:09.891 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
09:26:09.895 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_01
09:26:09.895 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_3p, MenuWorldPreviewerCharacterSelectionView
09:26:09.895 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
09:26:09.896 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_3p
09:26:09.896 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_01, MenuWorldPreviewerCharacterSelectionView
09:26:09.896 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_02, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
09:26:09.953 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_3p
09:26:09.953 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_3p
09:26:10.139 [Lua] [PackageManager] Load: wwise/wh_deus_01, ProfileSynchronizer, async-read,
09:26:10.139 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_deus_01/wpn_wh_deus_01_3p, ProfileSynchronizer, async-read,
09:26:10.140 [Lua] [PackageManager] Unload: wwise/crossbow, ProfileSynchronizer
09:26:10.140 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p, ProfileSynchronizer
09:26:10.140 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, ProfileSynchronizer
09:26:10.190 [Lua] [PackageManager] Finished loading asynchronous package: wwise/wh_deus_01
09:26:10.190 [Lua] [PackageManager] Force_load: wwise/wh_deus_01
09:26:10.190 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_deus_01/wpn_wh_deus_01_3p
09:26:10.273 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_deus_01/wpn_wh_deus_01_3p
09:26:10.273 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_deus_01/wpn_wh_deus_01_3p
09:26:10.326 [Lua] [IngameUI] menu view on_exit character_selection
09:26:10.326 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter
09:26:10.326 [Lua] hero_fullscreen_menu_on_exit
09:26:10.329 [Lua] [IngameUI] menu view post_update_on_exit table: 0x02bf2c50
09:26:10.329 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
09:26:10.329 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_02, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
09:26:10.330 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_3p, MenuWorldPreviewerCharacterSelectionView
09:26:11.434 [Lua] Set lobby begin:
09:26:11.434 [Lua] Lobby data selected_mission_id = morris_hub
09:26:11.435 [Lua] Lobby data num_players = 4
09:26:11.435 [Lua] Lobby data difficulty_tweak = 0
09:26:11.435 [Lua] Lobby data host = 11000010593901b
09:26:11.435 [Lua] Lobby data matchmaking_type = 3
09:26:11.435 [Lua] Lobby data difficulty = normal
09:26:11.435 [Lua] Lobby data player_slot_1 = 11000010710c2b8:1
09:26:11.435 [Lua] Lobby data unique_server_name = Harridas
09:26:11.435 [Lua] Lobby data player_slot_4 = 11000010b3c1d38:1
09:26:11.435 [Lua] Lobby data country_code = BE
09:26:11.435 [Lua] Lobby data matchmaking = false
09:26:11.435 [Lua] Lobby data power_level = 790
09:26:11.435 [Lua] Lobby data mission_id = morris_hub
09:26:11.435 [Lua] Lobby data mechanism = deus
09:26:11.435 [Lua] Lobby data player_slot_5 = 0:0
09:26:11.435 [Lua] Lobby data player_slot_2 = 11000010593901b:1
09:26:11.435 [Lua] Lobby data network_hash = 67ccc6d4ca12d694
09:26:11.436 [Lua] Lobby data player_slot_3 = 11000010709de44:1
09:26:11.436 [Lua] Lobby data eac_authorized = true
09:26:11.436 [Lua] Set lobby end.
09:26:12.135 [Lua] [IngameUI] menu view on_enter character_selection
09:26:12.136 [Lua] hero_fullscreen_menu_on_enter
09:26:12.142 [Lua] [IngameUI] menu view post_update_on_enter table: 0x02bf2c50
09:26:12.144 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter
09:26:12.154 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
09:26:12.155 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
09:26:12.155 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
09:26:12.164 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_01
09:26:12.164 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_3p, MenuWorldPreviewerCharacterSelectionView
09:26:12.164 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
09:26:12.166 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_3p
09:26:12.166 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_01, MenuWorldPreviewerCharacterSelectionView
09:26:12.166 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_02, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
09:26:12.219 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_3p
09:26:12.219 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_3p
09:26:12.811 [Lua] [NetworkServer] Changing num_players from 4 to 3
09:26:12.811 [Lua] Players: 3
09:26:12.811 [Lua] Set lobby begin:
09:26:12.811 [Lua] Lobby data selected_mission_id = morris_hub
09:26:12.811 [Lua] Lobby data num_players = 3
09:26:12.811 [Lua] Lobby data difficulty_tweak = 0
09:26:12.812 [Lua] Lobby data host = 11000010593901b
09:26:12.812 [Lua] Lobby data matchmaking_type = 3
09:26:12.812 [Lua] Lobby data difficulty = normal
09:26:12.812 [Lua] Lobby data player_slot_1 = 11000010710c2b8:1
09:26:12.812 [Lua] Lobby data unique_server_name = Harridas
09:26:12.812 [Lua] Lobby data player_slot_4 = 11000010b3c1d38:1
09:26:12.812 [Lua] Lobby data country_code = BE
09:26:12.812 [Lua] Lobby data matchmaking = false
09:26:12.812 [Lua] Lobby data power_level = 790
09:26:12.812 [Lua] Lobby data mission_id = morris_hub
09:26:12.812 [Lua] Lobby data mechanism = deus
09:26:12.812 [Lua] Lobby data player_slot_5 = 0:0
09:26:12.812 [Lua] Lobby data player_slot_2 = 11000010593901b:1
09:26:12.812 [Lua] Lobby data network_hash = 67ccc6d4ca12d694
09:26:12.812 [Lua] Lobby data player_slot_3 = 11000010709de44:1
09:26:12.812 [Lua] Lobby data eac_authorized = true
09:26:12.812 [Lua] Set lobby end.
09:26:12.812 [Lua] [LobbyMembers] Member left 11000010710c2b8
09:26:13.168 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
09:26:13.168 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_02, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
09:26:13.169 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_01_t1/wpn_brw_flaming_sword_01_t1_3p, MenuWorldPreviewerCharacterSelectionView
09:26:13.169 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
09:26:13.169 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_scholar/skins/black_and_gold/chr_bright_wizard_scholar_black_and_gold, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
09:26:13.457 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_base
09:26:13.457 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_base
09:26:13.457 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_scholar/skins/black_and_gold/chr_bright_wizard_scholar_black_and_gold
09:26:13.576 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_scholar/skins/black_and_gold/chr_bright_wizard_scholar_black_and_gold
09:26:13.576 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_scholar/skins/black_and_gold/chr_bright_wizard_scholar_black_and_gold
09:26:13.580 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
09:26:13.580 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
09:26:13.580 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
09:26:13.580 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
09:26:13.593 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_01
09:26:13.593 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p, MenuWorldPreviewerCharacterSelectionView
09:26:13.593 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
09:26:13.593 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
09:26:13.595 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p
09:26:13.595 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_01, MenuWorldPreviewerCharacterSelectionView
09:26:13.595 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_12, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
09:26:13.665 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p
09:26:13.665 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p
09:26:13.665 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_12
09:26:13.716 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_12
09:26:13.716 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_12
09:26:14.734 [Lua] [ProfileSynchronizer] Assigning peer(11000010593901b:1) to profile(2) career(2)
09:26:14.749 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04_runed_01_3p, ProfileSynchronizer, async-read,
09:26:14.749 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_12, ProfileSynchronizer, async-read,
09:26:14.749 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04_runed_01, ProfileSynchronizer, async-read,
09:26:14.749 [Lua] [PackageManager] Load: wwise/one_handed_daggers, ProfileSynchronizer, async-read,
09:26:14.749 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_scholar/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read,
09:26:14.749 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read,
09:26:14.749 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_scholar/skins/black_and_gold/chr_bright_wizard_scholar_black_and_gold, ProfileSynchronizer, async-read,
09:26:14.749 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_dagger_03/wpn_brw_dagger_03_runed_01_3p, ProfileSynchronizer, async-read,
09:26:14.749 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_dagger_03/wpn_brw_dagger_03_runed_01, ProfileSynchronizer, async-read,
09:26:14.749 [Lua] [PackageManager] Load: resource_packages/careers/bw_scholar, ProfileSynchronizer, async-read,
09:26:14.751 [Lua] [PackageManager] Unload: resource_packages/careers/bw_unchained, ProfileSynchronizer
09:26:14.751 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, ProfileSynchronizer
09:26:14.752 [Lua] [GameNetworkManager] destroying game object with go_id=8
09:26:14.752 [Lua] [UnitSpawner] [nil] failed to remove listener [interactable_unit] from unit [[Unit '#ID[433164e8b1d124f5]']]
09:26:14.754 [Save] Saving `save_data`
09:26:14.760 [Save] Save done
09:26:14.766 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_mace_01/wpn_brw_mace_01, ProfileSynchronizer
09:26:14.766 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_02, ProfileSynchronizer
09:26:14.766 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_beam_staff_01/wpn_brw_beam_staff_01_3p, ProfileSynchronizer
09:26:14.768 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_base, ProfileSynchronizer
09:26:14.768 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/first_person_base/chr_first_person_mesh, ProfileSynchronizer
09:26:14.768 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_mace_01/wpn_brw_mace_01_3p, ProfileSynchronizer
09:26:14.769 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_beam_staff_01/wpn_brw_beam_staff_01, ProfileSynchronizer
09:26:14.850 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04_runed_01_3p
09:26:14.850 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04_runed_01_3p
09:26:14.851 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04_runed_01
09:26:14.852 [Lua] [IngameUI] menu view on_exit character_selection
09:26:14.852 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter
09:26:14.852 [Lua] hero_fullscreen_menu_on_exit
09:26:14.855 [Lua] [IngameUI] menu view post_update_on_exit table: 0x02bf2c50
09:26:14.856 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
09:26:14.856 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_scholar/skins/black_and_gold/chr_bright_wizard_scholar_black_and_gold, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
09:26:14.856 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_12, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
09:26:14.856 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
09:26:14.856 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p, MenuWorldPreviewerCharacterSelectionView
09:26:15.036 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04_runed_01
09:26:15.036 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04_runed_01
09:26:15.036 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_daggers
09:26:15.087 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_daggers
09:26:15.087 [Lua] [PackageManager] Force_load: wwise/one_handed_daggers
09:26:15.087 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_scholar/first_person_base/chr_first_person_mesh
09:26:15.205 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_scholar/first_person_base/chr_first_person_mesh
09:26:15.205 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_scholar/first_person_base/chr_first_person_mesh
09:26:15.206 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_dagger_03/wpn_brw_dagger_03_runed_01_3p
09:26:15.273 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_dagger_03/wpn_brw_dagger_03_runed_01_3p
09:26:15.273 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_dagger_03/wpn_brw_dagger_03_runed_01_3p
09:26:15.273 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_dagger_03/wpn_brw_dagger_03_runed_01
09:26:15.459 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_dagger_03/wpn_brw_dagger_03_runed_01
09:26:15.459 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_dagger_03/wpn_brw_dagger_03_runed_01
09:26:15.459 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/bw_scholar
09:26:15.679 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/bw_scholar
09:26:15.679 [Lua] [PackageManager] Force_load: resource_packages/careers/bw_scholar
09:26:16.477 [Lua] Set lobby begin:
09:26:16.477 [Lua] Lobby data selected_mission_id = morris_hub
09:26:16.477 [Lua] Lobby data num_players = 3
09:26:16.477 [Lua] Lobby data difficulty_tweak = 0
09:26:16.477 [Lua] Lobby data host = 11000010593901b
09:26:16.477 [Lua] Lobby data matchmaking_type = 3
09:26:16.477 [Lua] Lobby data difficulty = normal
09:26:16.477 [Lua] Lobby data player_slot_1 = 11000010710c2b8:1
09:26:16.477 [Lua] Lobby data unique_server_name = Harridas
09:26:16.477 [Lua] Lobby data player_slot_4 = 11000010b3c1d38:1
09:26:16.477 [Lua] Lobby data country_code = BE
09:26:16.477 [Lua] Lobby data matchmaking = false
09:26:16.477 [Lua] Lobby data power_level = 820
09:26:16.477 [Lua] Lobby data mission_id = morris_hub
09:26:16.478 [Lua] Lobby data mechanism = deus
09:26:16.478 [Lua] Lobby data player_slot_5 = 0:0
09:26:16.478 [Lua] Lobby data player_slot_2 = 11000010593901b:1
09:26:16.478 [Lua] Lobby data network_hash = 67ccc6d4ca12d694
09:26:16.478 [Lua] Lobby data player_slot_3 = 11000010709de44:1
09:26:16.478 [Lua] Lobby data eac_authorized = true
09:26:16.478 [Lua] Set lobby end.
09:26:18.721 [Handshaker] Lost connection 92 to 11000010710c2b8
09:26:18.722 [Lua] CHANNEL_STATE changed: connected -> disconnecting for peer_id: '11000010710c2b8'
09:26:19.732 [Lua] CHANNEL_STATE changed: disconnecting -> disconnected for peer_id: '11000010710c2b8'
09:26:19.732 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=11000010710c2b8)
09:26:19.732 [Lua] [PeerSM] 11000010710c2b8 :: on_exit InGame
09:26:19.732 [Lua] [PeerSM] 11000010710c2b8 :: on_enter Disconnecting
09:26:19.732 [Lua] [PSM] Disconnecting peer 11000010710c2b8
09:26:19.732 [Lua] [PSM] Disconnected peer 11000010710c2b8 is being removed from session.
09:26:19.732 [Lua] [NetworkServer] Peer 11000010710c2b8 despawned player.
09:26:19.732 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=11000010710c2b8
09:26:19.732 [Lua] [GameNetworkManager] game object was destroyed id=1024 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=11000010710c2b8
09:26:19.733 [Lua] [MOD][VMF][INFO] Removed 11000010710c2b8 from the VMF users list.
09:26:19.733 [Lua] PlayerManager:remove_player peer_id=11000010710c2b8 1
09:26:19.733 [Lua] [GameNetworkManager] destroying game object with go_id=4
09:26:19.733 [Lua] [ChatManager][1]System: Lentil has left the game
09:26:19.733 [Lua] [PeerSM] 11000010710c2b8 :: on_exit Disconnecting
09:26:19.733 [Lua] [PeerSM] 11000010710c2b8 :: on_enter Disconnected
09:26:19.733 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=11000010710c2b8)
09:26:19.733 [Lua] [ProfileSynchronizer] Peer 11000010710c2b8 left session
09:26:19.733 [Lua] Set lobby begin:
09:26:19.733 [Lua] Lobby data selected_mission_id = morris_hub
09:26:19.733 [Lua] Lobby data num_players = 3
09:26:19.733 [Lua] Lobby data difficulty_tweak = 0
09:26:19.733 [Lua] Lobby data host = 11000010593901b
09:26:19.733 [Lua] Lobby data matchmaking_type = 3
09:26:19.733 [Lua] Lobby data difficulty = normal
09:26:19.733 [Lua] Lobby data player_slot_1 = 0:0
09:26:19.734 [Lua] Lobby data unique_server_name = Harridas
09:26:19.734 [Lua] Lobby data player_slot_4 = 11000010b3c1d38:1
09:26:19.734 [Lua] Lobby data country_code = BE
09:26:19.734 [Lua] Lobby data matchmaking = false
09:26:19.734 [Lua] Lobby data power_level = 820
09:26:19.734 [Lua] Lobby data mission_id = morris_hub
09:26:19.734 [Lua] Lobby data mechanism = deus
09:26:19.734 [Lua] Lobby data player_slot_5 = 0:0
09:26:19.734 [Lua] Lobby data player_slot_2 = 11000010593901b:1
09:26:19.734 [Lua] Lobby data network_hash = 67ccc6d4ca12d694
09:26:19.734 [Lua] Lobby data player_slot_3 = 11000010709de44:1
09:26:19.734 [Lua] Lobby data eac_authorized = true
09:26:19.735 [Lua] Set lobby end.
09:26:19.735 [EAC] EAC server lost client 11000010710c2b8
09:26:19.735 [EACServer] [11:26:19:735][Windows][EAC Server] [Info][UnregisterClient] Client: 011000010710C2B8 PlayerGUID: 76561198078804664
09:26:19.735 [Lua] LobbyInternal.close_channel lobby: userdata: 0x005f7328, channel: 1
09:26:19.735 [Lua] [GameNetworkManager] destroying game object with go_id=11
09:26:19.738 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 2, Vector3(-0.0497593, -3.32094, -4.4731), Vector4(0, 0, 0.0397262, -0.999211))
09:26:19.740 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
09:26:19.740 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
09:26:19.741 [Lua] PlayerManager:assign_unit_ownership Harridas 11000010593901b 1
09:26:19.741 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=13
09:26:19.766 [Lua] [PackageManager] Unload: wwise/pistol, ProfileSynchronizer
09:26:19.766 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, ProfileSynchronizer
09:26:19.767 [Lua] [PackageManager] Unload: wwise/wh_deus_01, ProfileSynchronizer
09:26:19.767 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p, ProfileSynchronizer
09:26:19.767 [Lua] [PackageManager] Unload: resource_packages/careers/wh_captain, ProfileSynchronizer
09:26:19.767 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_deus_01/wpn_wh_deus_01_3p, ProfileSynchronizer
09:26:19.767 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06, ProfileSynchronizer
09:26:19.772 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base, ProfileSynchronizer
09:26:21.498 [Lua] Set lobby begin:
09:26:21.498 [Lua] Lobby data selected_mission_id = morris_hub
09:26:21.498 [Lua] Lobby data num_players = 3
09:26:21.498 [Lua] Lobby data difficulty_tweak = 0
09:26:21.498 [Lua] Lobby data host = 11000010593901b
09:26:21.498 [Lua] Lobby data matchmaking_type = 3
09:26:21.498 [Lua] Lobby data difficulty = normal
09:26:21.499 [Lua] Lobby data player_slot_1 = 0:0
09:26:21.499 [Lua] Lobby data unique_server_name = Harridas
09:26:21.499 [Lua] Lobby data player_slot_4 = 11000010b3c1d38:1
09:26:21.499 [Lua] Lobby data country_code = BE
09:26:21.499 [Lua] Lobby data matchmaking = false
09:26:21.499 [Lua] Lobby data power_level = 835
09:26:21.499 [Lua] Lobby data mission_id = morris_hub
09:26:21.499 [Lua] Lobby data mechanism = deus
09:26:21.499 [Lua] Lobby data player_slot_5 = 0:0
09:26:21.499 [Lua] Lobby data player_slot_2 = 11000010593901b:1
09:26:21.499 [Lua] Lobby data network_hash = 67ccc6d4ca12d694
09:26:21.499 [Lua] Lobby data player_slot_3 = 11000010709de44:1
09:26:21.499 [Lua] Lobby data eac_authorized = true
09:26:21.500 [Lua] Set lobby end.
09:26:35.350 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=11000010b3c1d38 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:26:35.704 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b3c1d38
09:26:36.498 [Lua] [GameNetworkManager] game object created go_id=2051, owner_id=11000010b3c1d38 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:26:36.852 [Lua] [GameNetworkManager] game object was destroyed id=2051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b3c1d38
09:26:37.458 [Lua] [GameNetworkManager] game object created go_id=2052, owner_id=11000010b3c1d38 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:26:37.779 [Lua] [GameNetworkManager] game object was destroyed id=2052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b3c1d38
09:26:38.371 [Lua] [GameNetworkManager] game object created go_id=2053, owner_id=11000010b3c1d38 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:26:38.726 [Lua] [GameNetworkManager] game object was destroyed id=2053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b3c1d38
09:26:48.713 [Lua] [GameNetworkManager] game object created go_id=2054, owner_id=11000010b3c1d38 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:26:49.083 [Lua] [GameNetworkManager] game object was destroyed id=2054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b3c1d38
09:26:49.742 [Lua] [GameNetworkManager] game object created go_id=2055, owner_id=11000010b3c1d38 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:26:50.081 [Lua] [GameNetworkManager] game object was destroyed id=2055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b3c1d38
09:26:50.419 [Window] Window => inactive
09:26:50.712 [Lua] [GameNetworkManager] game object created go_id=2056, owner_id=11000010b3c1d38 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:26:51.036 [Lua] [GameNetworkManager] game object was destroyed id=2056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b3c1d38
09:27:13.821 [Window] Window => active
09:27:13.822 [Window] Window => active
09:27:18.523 [Lua] [NetworkServer] Changing num_players from 3 to 4
09:27:18.523 [Lua] Players: 4
09:27:18.523 [Lua] Set lobby begin:
09:27:18.523 [Lua] Lobby data selected_mission_id = morris_hub
09:27:18.523 [Lua] Lobby data num_players = 4
09:27:18.523 [Lua] Lobby data difficulty_tweak = 0
09:27:18.523 [Lua] Lobby data host = 11000010593901b
09:27:18.523 [Lua] Lobby data matchmaking_type = 3
09:27:18.524 [Lua] Lobby data difficulty = normal
09:27:18.524 [Lua] Lobby data player_slot_1 = 0:0
09:27:18.524 [Lua] Lobby data unique_server_name = Harridas
09:27:18.524 [Lua] Lobby data player_slot_4 = 11000010b3c1d38:1
09:27:18.524 [Lua] Lobby data country_code = BE
09:27:18.524 [Lua] Lobby data matchmaking = false
09:27:18.524 [Lua] Lobby data power_level = 835
09:27:18.524 [Lua] Lobby data mission_id = morris_hub
09:27:18.524 [Lua] Lobby data mechanism = deus
09:27:18.524 [Lua] Lobby data player_slot_5 = 0:0
09:27:18.524 [Lua] Lobby data player_slot_2 = 11000010593901b:1
09:27:18.524 [Lua] Lobby data network_hash = 67ccc6d4ca12d694
09:27:18.524 [Lua] Lobby data player_slot_3 = 11000010709de44:1
09:27:18.524 [Lua] Lobby data eac_authorized = true
09:27:18.524 [Lua] Set lobby end.
09:27:18.524 [Lua] [LobbyMembers] Member joined 11000010710c2b8
09:27:20.184 [Lua] GOT approve_channel 7 11000010710c2b8 186000003eab856
09:27:20.184 [EAC] EAC server has client 11000010710c2b8 and channel 7 (and owner 11000010710c2b8)
09:27:20.184 [EACServer] [11:27:20:183][Windows][EAC Server] [Info][RegisterClient] Client: 011000010710C2B8 PlayerGUID: 76561198078804664 PlayerIP: 0.0.0.0 OwnerGUID: 76561198078804664 PlayerName: Lentil
09:27:20.184 [Lua] Client with peer_id 11000010710c2b8 got APPROVED by server
09:27:20.185 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '11000010710c2b8'
09:27:20.186 [Lua] [ChatManager][1]System: Lentil is joining the game
09:27:20.186 [Lua] [NetworkServer] Peer 11000010710c2b8 joined server lobby.
09:27:20.186 [Lua] [NetworkServer] Creating peer info.
09:27:20.186 [Lua] [PeerSM] 11000010710c2b8 :: on_enter Connecting
09:27:20.287 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000003eab856 from 11000010710c2b8, replying lobby_ok
09:27:20.338 [Lua] [Matchmaking] PROFILES REQUESTED BY 11000010710c2b8 REPLY wh:0 | we:11000010b3c1d38 | dr:11000010709de44 | bw:11000010593901b | es:0
09:27:20.405 [Lua] [ProfileSynchronizer] Reserving profile index 1 to peer 11000010710c2b8
09:27:20.405 [Lua] Set lobby begin:
09:27:20.405 [Lua] Lobby data selected_mission_id = morris_hub
09:27:20.406 [Lua] Lobby data num_players = 4
09:27:20.406 [Lua] Lobby data difficulty_tweak = 0
09:27:20.406 [Lua] Lobby data host = 11000010593901b
09:27:20.406 [Lua] Lobby data matchmaking_type = 3
09:27:20.406 [Lua] Lobby data difficulty = normal
09:27:20.406 [Lua] Lobby data player_slot_1 = 11000010710c2b8:1
09:27:20.406 [Lua] Lobby data unique_server_name = Harridas
09:27:20.406 [Lua] Lobby data player_slot_4 = 11000010b3c1d38:1
09:27:20.406 [Lua] Lobby data country_code = BE
09:27:20.406 [Lua] Lobby data matchmaking = false
09:27:20.406 [Lua] Lobby data power_level = 835
09:27:20.406 [Lua] Lobby data mission_id = morris_hub
09:27:20.406 [Lua] Lobby data mechanism = deus
09:27:20.406 [Lua] Lobby data player_slot_5 = 0:0
09:27:20.406 [Lua] Lobby data player_slot_2 = 11000010593901b:1
09:27:20.406 [Lua] Lobby data network_hash = 67ccc6d4ca12d694
09:27:20.406 [Lua] Lobby data player_slot_3 = 11000010709de44:1
09:27:20.406 [Lua] Lobby data eac_authorized = true
09:27:20.406 [Lua] Set lobby end.
09:27:22.543 [Lua] ### CLEARING PEER STATE FOR 11000010710c2b8
09:27:22.543 [Lua] [PeerSM] 11000010710c2b8 :: on_exit Connecting
09:27:22.543 [Lua] [PeerSM] 11000010710c2b8 :: on_enter Connecting
09:27:22.611 [Lua] [NetworkServer] Peer 11000010710c2b8 has sent rpc_notify_lobby_joined
09:27:22.611 [Lua] [PSM] Peer 11000010710c2b8 joined. Want to use profile index "1" and join party "0"
09:27:22.611 [Lua] [EnemyPackageLoader] client_connected (peer_id=11000010710c2b8, connection_key=3)
09:27:22.611 [Lua] Sync dynamic to client:
09:27:24.129 [EACServer] [11:27:24:128][Windows][EAC Server] [Info][QueueClientUpdate] Client: 011000010710C2B8 Session: 4 Status: Client Authenticated Message: Client authenticated.
09:27:24.130 [EAC] Peer 11000010710c2b8 switched EAC state to ClientAuthenticatedLocal
09:27:24.601 [Lua] [NetworkServer] Peer 11000010710c2b8 has sent rpc_post_game_notified
09:27:24.602 [Lua] player (11000010710c2b8,1) was put into party 0
09:27:24.602 [Lua] [ProfileSynchronizer] Peer 11000010710c2b8 entered session
09:27:24.602 [Lua] [ProfileSynchronizer] Running hot_join_sync for peer 11000010710c2b8
09:27:24.602 [Lua] [PeerSM] 11000010710c2b8 :: on_exit Connecting
09:27:24.602 [Lua] [PeerSM] 11000010710c2b8 :: on_enter Loading
09:27:24.618 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010710c2b8
09:27:24.618 [Lua] Mechanism says: a client joined the game! 11000010710c2b8
09:27:24.753 [Lua] ### Sending rpc_level_loaded
09:27:24.753 [Lua] #### Has state machine: true, peer_id: 11000010710c2b8, level_id: 228
09:27:24.753 [Lua] Peer 11000010710c2b8 has loaded the level but not all enemies, so we wait
09:27:24.857 [EACServer] [11:27:24:856][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 011000010710C2B8.
09:27:25.158 [EACServer] [11:27:25:158][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 011000010710C2B8
09:27:25.158 [EACServer] [11:27:25:158][Windows][EAC Server] [Info][QueueClientUpdate] Client: 011000010710C2B8 Session: 4 Status: Client Authenticated Remotely Message: Client authenticated remotely.
09:27:25.159 [EAC] Peer 11000010710c2b8 switched EAC state to ClientAuthenticatedRemote
09:27:28.645 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=11000010710c2b8, connection_key=3)
09:27:28.645 [Lua] [PeerSM] 11000010710c2b8 :: on_exit Loading
09:27:28.645 [Lua] [PeerSM] 11000010710c2b8 :: on_enter LoadingProfilePackages
09:27:28.663 [Lua] [PeerSM] 11000010710c2b8 :: on_exit LoadingProfilePackages
09:27:28.663 [Lua] [PeerSM] 11000010710c2b8 :: on_enter WaitingForEnterGame
09:27:29.901 [Lua] [PeerSM] 11000010710c2b8 :: on_exit WaitingForEnterGame
09:27:29.901 [Lua] [PeerSM] 11000010710c2b8 :: on_enter WaitingForGameObjectSync
09:27:29.917 [Lua] [NetworkServer] Game_object_sync_done for peer 11000010710c2b8
09:27:29.921 [Lua] PlayerManager:add_remote_player 11000010710c2b8
09:27:29.921 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=14
09:27:29.921 [Lua] RemotePlayer:create_game_object( ) 14
09:27:29.936 [Lua] player (11000010710c2b8,1) was put into party 1
09:27:29.936 [Lua] [ProfileSynchronizer] Assigning peer(11000010710c2b8:1) to profile(1) career(1)
09:27:29.936 [Lua] [PeerSM] 11000010710c2b8 :: on_exit WaitingForGameObjectSync
09:27:29.936 [Lua] [PeerSM] 11000010710c2b8 :: on_enter WaitingForPlayers
09:27:29.942 [Lua] [PeerSM] 11000010710c2b8 :: on_exit WaitingForPlayers
09:27:29.942 [Lua] [PeerSM] 11000010710c2b8 :: on_enter InGame
09:27:30.026 [Lua] [MOD][VMF][INFO] Added 11000010710c2b8 to the VMF users list.
09:27:30.026 [Lua] [GameNetworkManager] game object created go_id=4096, owner_id=11000010710c2b8 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
09:27:30.026 [Lua] Adding player sync data to peer=11000010710c2b8 local_player_id=1
09:27:30.046 [Lua] [PackageManager] Load: wwise/crossbow, ProfileSynchronizer, async-read,
09:27:30.046 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06, ProfileSynchronizer, async-read,
09:27:30.046 [Lua] [PackageManager] Load: wwise/pistol, ProfileSynchronizer, async-read,
09:27:30.046 [Lua] [PackageManager] Load: resource_packages/careers/wh_captain, ProfileSynchronizer, async-read,
09:27:30.046 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p, ProfileSynchronizer, async-read,
09:27:30.046 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, ProfileSynchronizer, async-read,
09:27:30.046 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base, ProfileSynchronizer, async-read,
09:27:30.046 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p, ProfileSynchronizer, async-read,
09:27:30.046 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, ProfileSynchronizer, async-read,
09:27:30.094 [Lua] [PackageManager] Finished loading asynchronous package: wwise/crossbow
09:27:30.094 [Lua] [PackageManager] Force_load: wwise/crossbow
09:27:30.094 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06
09:27:30.127 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06
09:27:30.127 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06
09:27:30.127 [Lua] [PackageManager] Queueing new asynch package: wwise/pistol
09:27:30.177 [Lua] [PackageManager] Finished loading asynchronous package: wwise/pistol
09:27:30.177 [Lua] [PackageManager] Force_load: wwise/pistol
09:27:30.177 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_captain
09:27:30.211 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_captain
09:27:30.211 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_captain
09:27:30.211 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p
09:27:30.246 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p
09:27:30.246 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p
09:27:30.246 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p
09:27:30.312 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p
09:27:30.312 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p
09:27:30.313 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base
09:27:30.625 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base
09:27:30.625 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base
09:27:30.626 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p
09:27:30.678 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p
09:27:30.678 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p
09:27:30.678 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
09:27:30.710 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
09:27:30.710 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
09:27:31.198 [Lua] [GameNetworkManager] game object created go_id=4097, owner_id=11000010710c2b8 go_type=player_unit go_created_func_name=game_object_created_player_unit
09:27:31.198 [Lua] [NetworkServer] Peer 11000010710c2b8 spawned player.
09:27:31.199 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=15
09:27:31.199 [Lua] PlayerManager:assign_unit_ownership Lentil 11000010710c2b8 1
09:27:31.199 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
09:27:32.718 [Lua] Set lobby begin:
09:27:32.718 [Lua] Lobby data selected_mission_id = morris_hub
09:27:32.719 [Lua] Lobby data num_players = 4
09:27:32.719 [Lua] Lobby data difficulty_tweak = 0
09:27:32.719 [Lua] Lobby data host = 11000010593901b
09:27:32.719 [Lua] Lobby data matchmaking_type = 3
09:27:32.719 [Lua] Lobby data difficulty = normal
09:27:32.719 [Lua] Lobby data player_slot_1 = 11000010710c2b8:1
09:27:32.719 [Lua] Lobby data unique_server_name = Harridas
09:27:32.719 [Lua] Lobby data player_slot_4 = 11000010b3c1d38:1
09:27:32.719 [Lua] Lobby data country_code = BE
09:27:32.719 [Lua] Lobby data matchmaking = false
09:27:32.719 [Lua] Lobby data power_level = 626
09:27:32.719 [Lua] Lobby data mission_id = morris_hub
09:27:32.719 [Lua] Lobby data mechanism = deus
09:27:32.719 [Lua] Lobby data player_slot_5 = 0:0
09:27:32.719 [Lua] Lobby data player_slot_2 = 11000010593901b:1
09:27:32.719 [Lua] Lobby data network_hash = 67ccc6d4ca12d694
09:27:32.719 [Lua] Lobby data player_slot_3 = 11000010709de44:1
09:27:32.719 [Lua] Lobby data eac_authorized = true
09:27:32.719 [Lua] Set lobby end.
09:27:37.738 [Lua] Set lobby begin:
09:27:37.738 [Lua] Lobby data selected_mission_id = morris_hub
09:27:37.738 [Lua] Lobby data num_players = 4
09:27:37.738 [Lua] Lobby data difficulty_tweak = 0
09:27:37.738 [Lua] Lobby data host = 11000010593901b
09:27:37.738 [Lua] Lobby data matchmaking_type = 3
09:27:37.738 [Lua] Lobby data difficulty = normal
09:27:37.739 [Lua] Lobby data player_slot_1 = 11000010710c2b8:1
09:27:37.739 [Lua] Lobby data unique_server_name = Harridas
09:27:37.739 [Lua] Lobby data player_slot_4 = 11000010b3c1d38:1
09:27:37.739 [Lua] Lobby data country_code = BE
09:27:37.739 [Lua] Lobby data matchmaking = false
09:27:37.739 [Lua] Lobby data power_level = 835
09:27:37.739 [Lua] Lobby data mission_id = morris_hub
09:27:37.739 [Lua] Lobby data mechanism = deus
09:27:37.739 [Lua] Lobby data player_slot_5 = 0:0
09:27:37.739 [Lua] Lobby data player_slot_2 = 11000010593901b:1
09:27:37.739 [Lua] Lobby data network_hash = 67ccc6d4ca12d694
09:27:37.739 [Lua] Lobby data player_slot_3 = 11000010709de44:1
09:27:37.739 [Lua] Lobby data eac_authorized = true
09:27:37.739 [Lua] Set lobby end.
09:27:40.577 [Lua] [IngameUI] menu view on_enter character_selection
09:27:40.577 [Lua] hero_fullscreen_menu_on_enter
09:27:40.578 [Lua] [IngameUI] menu view post_update_on_enter table: 0x02bf2c50
09:27:40.580 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter
09:27:40.597 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
09:27:40.597 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_scholar/skins/black_and_gold/chr_bright_wizard_scholar_black_and_gold, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
09:27:40.598 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
09:27:40.598 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
09:27:40.598 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
09:27:40.598 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
09:27:40.613 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_01
09:27:40.613 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p, MenuWorldPreviewerCharacterSelectionView
09:27:40.613 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
09:27:40.613 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
09:27:40.618 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p
09:27:40.618 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_01, MenuWorldPreviewerCharacterSelectionView
09:27:40.618 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_12, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
09:27:40.704 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p
09:27:40.704 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p
09:27:41.011 [Lua] [IngameUI] menu view on_exit character_selection
09:27:41.011 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter
09:27:41.011 [Lua] hero_fullscreen_menu_on_exit
09:27:41.014 [Lua] [IngameUI] menu view post_update_on_exit table: 0x02bf2c50
09:27:41.014 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
09:27:41.014 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_scholar/skins/black_and_gold/chr_bright_wizard_scholar_black_and_gold, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
09:27:41.014 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_12, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
09:27:41.014 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
09:27:41.015 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p, MenuWorldPreviewerCharacterSelectionView
09:27:46.032 [Window] Window => inactive
09:28:17.999 [Window] Window => active
09:28:18.001 [Window] Window => active
09:28:25.101 [Lua] [GameNetworkManager] game object created go_id=3074, owner_id=11000010709de44 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:28:26.266 [Lua] [GameNetworkManager] game object was destroyed id=3074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010709de44
09:28:28.902 [Lua] [IngameUI] menu view on_enter character_selection
09:28:28.902 [Lua] hero_fullscreen_menu_on_enter
09:28:28.903 [Lua] [IngameUI] menu view post_update_on_enter table: 0x02bf2c50
09:28:28.905 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter
09:28:28.923 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
09:28:28.923 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_scholar/skins/black_and_gold/chr_bright_wizard_scholar_black_and_gold, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
09:28:28.923 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
09:28:28.923 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
09:28:28.923 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
09:28:28.923 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
09:28:28.936 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_01
09:28:28.936 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p, MenuWorldPreviewerCharacterSelectionView
09:28:28.936 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
09:28:28.936 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
09:28:28.939 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p
09:28:28.939 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_01, MenuWorldPreviewerCharacterSelectionView
09:28:28.939 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_12, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
09:28:29.008 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p
09:28:29.008 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p
09:28:30.239 [Lua] [GameNetworkManager] game object created go_id=3075, owner_id=11000010709de44 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:28:31.490 [Lua] [GameNetworkManager] game object was destroyed id=3075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010709de44
09:28:33.958 [Lua] [IngameUI] menu view on_exit character_selection
09:28:33.958 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter
09:28:33.958 [Lua] hero_fullscreen_menu_on_exit
09:28:33.961 [Lua] [IngameUI] menu view post_update_on_exit table: 0x02bf2c50
09:28:33.962 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
09:28:33.962 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_scholar/skins/black_and_gold/chr_bright_wizard_scholar_black_and_gold, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
09:28:33.962 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_12, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
09:28:33.962 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
09:28:33.962 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p, MenuWorldPreviewerCharacterSelectionView
09:28:36.406 [Window] Window => inactive
09:28:38.671 [Window] Window => active
09:28:38.672 [Window] Window => active
09:28:40.643 [Lua] [IngameUI] menu view on_enter character_selection
09:28:40.643 [Lua] hero_fullscreen_menu_on_enter
09:28:40.645 [Lua] [IngameUI] menu view post_update_on_enter table: 0x02bf2c50
09:28:40.646 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter
09:28:40.663 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
09:28:40.663 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_scholar/skins/black_and_gold/chr_bright_wizard_scholar_black_and_gold, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
09:28:40.663 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
09:28:40.663 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
09:28:40.663 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
09:28:40.663 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
09:28:40.677 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_01
09:28:40.677 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p, MenuWorldPreviewerCharacterSelectionView
09:28:40.677 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
09:28:40.677 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
09:28:40.679 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p
09:28:40.680 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_01, MenuWorldPreviewerCharacterSelectionView
09:28:40.680 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_12, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
09:28:40.750 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p
09:28:40.750 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p
09:28:41.088 [Lua] [IngameUI] menu view on_exit character_selection
09:28:41.088 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter
09:28:41.088 [Lua] hero_fullscreen_menu_on_exit
09:28:41.091 [Lua] [IngameUI] menu view post_update_on_exit table: 0x02bf2c50
09:28:41.091 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
09:28:41.091 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_scholar/skins/black_and_gold/chr_bright_wizard_scholar_black_and_gold, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
09:28:41.091 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_12, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
09:28:41.091 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
09:28:41.092 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p, MenuWorldPreviewerCharacterSelectionView
09:28:54.469 [Lua] [GameNetworkManager] game object created go_id=2057, owner_id=11000010b3c1d38 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:28:54.826 [Lua] [GameNetworkManager] game object was destroyed id=2057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b3c1d38
09:29:14.210 [Lua] [GameNetworkManager] game object created go_id=2058, owner_id=11000010b3c1d38 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:29:14.581 [Lua] [GameNetworkManager] game object was destroyed id=2058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b3c1d38
09:29:15.293 [Lua] [GameNetworkManager] game object created go_id=2059, owner_id=11000010b3c1d38 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:29:15.630 [Lua] [GameNetworkManager] game object was destroyed id=2059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b3c1d38
09:29:19.439 [Lua] [GameNetworkManager] game object created go_id=4098, owner_id=11000010710c2b8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:29:19.777 [Lua] [GameNetworkManager] game object was destroyed id=4098 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010710c2b8
09:29:25.106 [Lua] [IngameUI] menu view on_enter start_game_view
09:29:25.109 [Lua] [IngameUI] menu view post_update_on_enter table: 0x039b7010
09:29:25.109 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview
09:29:25.128 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - deus_lobby_browser
09:29:25.128 [Lua] [HeroViewWindow] Enter Substate StartGameWindowPanelConsole
09:29:25.128 [Lua] [StartGameViewWindow] Enter Substate StartGameWindowBackgroundConsole
09:29:25.128 [Lua] [StartGameWindowDeusLobbyBrowser] Enter Substate StartGameWindowDeusLobbyBrowser
09:29:25.128 [Lua] [LobbyAux] Making combined_hash: 67ccc6d4ca12d694 from network_hash=6b28ecb6e5e4b7a2, trunk_revision=22116, engine_revision=cd937a0ba267, project_hash=bulldozer, lobby_data_version=2
09:29:25.128 [Lua] GameServerAux.create_network_hash network_hash: 6b28ecb6e5e4b7a2, trunk_revision/content_revision: 22116, ignore_engine_revision: nil, engine_revision: cd937a0ba267, , concatenated_dlc_string , use_trunk_revision true, combined_hash 67ccc6d4ca12d694, lobby_data_version=2
09:29:25.129 [Lua] ===========Lobbyfinder CREATED [SteamLobbyBrowser]
09:29:25.130 [Lua] [Matchmaking] Filter: Free slots = 1
09:29:25.130 [Lua] [Matchmaking] Filter: Distance = world
09:29:25.130 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=67ccc6d4ca12d694
09:29:25.130 [Lua] [Matchmaking] Filter: mechanism, comparison(equal), value=deus
09:29:25.130 [Lua] [Matchmaking] Filter: matchmaking, comparison(not_equal), value=false
09:29:25.130 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true
09:29:25.130 [Lua] ===========LobbyFinder:add_filter_requirements force refresh
09:29:25.130 [Lua] ===========LobbyFinder:refresh() _refresing=false
09:29:25.394 [Lua] ===========Lobbyfinder REFRESHING num_lobbies: 50
09:29:25.395 [Lua]
09:29:25.395 [Lua] [twitch_enabled] = false (string)
09:29:25.395 [Lua] [power_level] = 415 (string)
09:29:25.395 [Lua] [id] = 186000003ea3761 (string)
09:29:25.395 [Lua] [unique_server_name] = bigboum666 (string)
09:29:25.395 [Lua] [difficulty_tweak] = -3 (string)
09:29:25.395 [Lua] [host] = 1100001072d6d50 (string)
09:29:25.395 [Lua] [matchmaking_type] = 2 (string)
09:29:25.395 [Lua] [is_private] = false (string)
09:29:25.395 [Lua] [selected_mission_id] = journey_cave (string)
09:29:25.395 [Lua] [name] = Lobby 186000003ea3761 (string)
09:29:25.395 [Lua] [difficulty] = normal (string)
09:29:25.395 [Lua] [match_started] = true (string)
09:29:25.395 [Lua] [mechanism] = deus (string)
09:29:25.395 [Lua] [network_hash] = 67ccc6d4ca12d694 (string)
09:29:25.395 [Lua] [quick_game] = false (string)
09:29:25.395 [Lua] [num_players] = 1 (string)
09:29:25.395 [Lua] [matchmaking] = true (string)
09:29:25.395 [Lua] [player_slot_1] = 0:0 (string)
09:29:25.395 [Lua] [player_slot_4] = 0:0 (string)
09:29:25.395 [Lua] [mission_id] = pat_mountain_wastes_path5 (string)
09:29:25.395 [Lua] [player_slot_5] = 1100001072d6d50:1 (string)
09:29:25.395 [Lua] [player_slot_2] = 0:0 (string)
09:29:25.395 [Lua] [country_code] = BE (string)
09:29:25.395 [Lua] [player_slot_3] = 0:0 (string)
09:29:25.395 [Lua] [eac_authorized] = true (string)
09:29:25.395 [Lua]
09:29:25.395 [Lua] =======================Found valid lobby!
09:29:25.396 [Lua]
09:29:25.396 [Lua] [twitch_enabled] = false (string)
09:29:25.396 [Lua] [power_level] = 695 (string)
09:29:25.396 [Lua] [id] = 186000003eab249 (string)
09:29:25.396 [Lua] [unique_server_name] = facedechips98 (string)
09:29:25.396 [Lua] [difficulty_tweak] = -10 (string)
09:29:25.396 [Lua] [host] = 110000133777816 (string)
09:29:25.396 [Lua] [matchmaking_type] = 2 (string)
09:29:25.396 [Lua] [is_private] = false (string)
09:29:25.396 [Lua] [selected_mission_id] = journey_citadel (string)
09:29:25.396 [Lua] [name] = Lobby 186000003eab249 (string)
09:29:25.396 [Lua] [difficulty] = harder (string)
09:29:25.396 [Lua] [match_started] = true (string)
09:29:25.396 [Lua] [mechanism] = deus (string)
09:29:25.396 [Lua] [network_hash] = 67ccc6d4ca12d694 (string)
09:29:25.396 [Lua] [quick_game] = false (string)
09:29:25.396 [Lua] [num_players] = 2 (string)
09:29:25.396 [Lua] [matchmaking] = true (string)
09:29:25.396 [Lua] [player_slot_1] = 11000010266ddaf:1 (string)
09:29:25.396 [Lua] [player_slot_4] = 110000133777816:1 (string)
09:29:25.396 [Lua] [mission_id] = sig_crag_tzeentch_path5 (string)
09:29:25.396 [Lua] [player_slot_5] = 0:0 (string)
09:29:25.396 [Lua] [player_slot_2] = 0:0 (string)
09:29:25.396 [Lua] [country_code] = BE (string)
09:29:25.396 [Lua] [player_slot_3] = 0:0 (string)
09:29:25.396 [Lua] [eac_authorized] = true (string)
09:29:25.396 [Lua]
09:29:25.396 [Lua] =======================Found valid lobby!
09:29:25.397 [Lua]
09:29:25.397 [Lua] [twitch_enabled] = false (string)
09:29:25.397 [Lua] [power_level] = 758 (string)
09:29:25.397 [Lua] [id] = 186000003ea1c0f (string)
09:29:25.397 [Lua] [num_players] = 3 (string)
09:29:25.397 [Lua] [difficulty_tweak] = 0 (string)
09:29:25.397 [Lua] [host] = 1100001131df8b3 (string)
09:29:25.397 [Lua] [time_of_search] = 1619168006 (string)
09:29:25.397 [Lua] [matchmaking_type] = 2 (string)
09:29:25.397 [Lua] [is_private] = false (string)
09:29:25.397 [Lua] [player_slot_4] = 110000102c0ec37:1 (string)
09:29:25.397 [Lua] [name] = Lobby 186000003ea1c0f (string)
09:29:25.397 [Lua] [difficulty] = harder (string)
09:29:25.397 [Lua] [match_started] = true (string)
09:29:25.397 [Lua] [mechanism] = deus (string)
09:29:25.397 [Lua] [network_hash] = 67ccc6d4ca12d694 (string)
09:29:25.397 [Lua] [quick_game] = false (string)
09:29:25.397 [Lua] [selected_mission_id] = journey_citadel (string)
09:29:25.397 [Lua] [matchmaking] = true (string)
09:29:25.397 [Lua] [player_slot_1] = 1100001131df8b3:1 (string)
09:29:25.397 [Lua] [country_code] = BE (string)
09:29:25.397 [Lua] [mission_id] = pat_mountain_nurgle_path1 (string)
09:29:25.397 [Lua] [player_slot_5] = 0:0 (string)
09:29:25.397 [Lua] [player_slot_2] = 0:0 (string)
09:29:25.397 [Lua] [unique_server_name] = DerpFrob (string)
09:29:25.397 [Lua] [player_slot_3] = 1100001015cd561:1 (string)
09:29:25.397 [Lua] [eac_authorized] = true (string)
09:29:25.397 [Lua]
09:29:25.397 [Lua] =======================Found valid lobby!
09:29:25.399 [Lua]
09:29:25.399 [Lua] [twitch_enabled] = false (string)
09:29:25.399 [Lua] [power_level] = 715 (string)
09:29:25.399 [Lua] [id] = 186000003ea57ae (string)
09:29:25.399 [Lua] [num_players] = 3 (string)
09:29:25.399 [Lua] [difficulty_tweak] = -7 (string)
09:29:25.399 [Lua] [host] = 110000100aaec3e (string)
09:29:25.399 [Lua] [time_of_search] = 1619168864 (string)
09:29:25.399 [Lua] [matchmaking_type] = 2 (string)
09:29:25.399 [Lua] [is_private] = false (string)
09:29:25.399 [Lua] [player_slot_4] = 110000103868e16:1 (string)
09:29:25.399 [Lua] [name] = Lobby 186000003ea57ae (string)
09:29:25.399 [Lua] [difficulty] = hardest (string)
09:29:25.399 [Lua] [match_started] = true (string)
09:29:25.399 [Lua] [mechanism] = deus (string)
09:29:25.399 [Lua] [network_hash] = 67ccc6d4ca12d694 (string)
09:29:25.399 [Lua] [quick_game] = false (string)
09:29:25.399 [Lua] [selected_mission_id] = journey_citadel (string)
09:29:25.399 [Lua] [matchmaking] = true (string)
09:29:25.399 [Lua] [player_slot_1] = 0:0 (string)
09:29:25.399 [Lua] [country_code] = BE (string)
09:29:25.399 [Lua] [mission_id] = pat_tower_nurgle_path5 (string)
09:29:25.399 [Lua] [player_slot_5] = 0:0 (string)
09:29:25.399 [Lua] [player_slot_2] = 110000100aaec3e:1 (string)
09:29:25.399 [Lua] [unique_server_name] = Father Rustskull (string)
09:29:25.399 [Lua] [player_slot_3] = 110000103b78e55:1 (string)
09:29:25.399 [Lua] [eac_authorized] = true (string)
09:29:25.399 [Lua]
09:29:25.399 [Lua] =======================Found valid lobby!
09:29:25.400 [Lua]
09:29:25.400 [Lua] [twitch_enabled] = false (string)
09:29:25.400 [Lua] [power_level] = 715 (string)
09:29:25.400 [Lua] [id] = 186000003ea5939 (string)
09:29:25.400 [Lua] [num_players] = 3 (string)
09:29:25.400 [Lua] [difficulty_tweak] = 0 (string)
09:29:25.400 [Lua] [host] = 1100001162b5b16 (string)
09:29:25.400 [Lua] [time_of_search] = 1619168806 (string)
09:29:25.400 [Lua] [matchmaking_type] = 2 (string)
09:29:25.400 [Lua] [is_private] = false (string)
09:29:25.400 [Lua] [player_slot_4] = 1100001162b5b16:1 (string)
09:29:25.400 [Lua] [name] = Lobby 186000003ea5939 (string)
09:29:25.400 [Lua] [difficulty] = normal (string)
09:29:25.400 [Lua] [match_started] = true (string)
09:29:25.400 [Lua] [mechanism] = deus (string)
09:29:25.400 [Lua] [network_hash] = 67ccc6d4ca12d694 (string)
09:29:25.400 [Lua] [quick_game] = false (string)
09:29:25.400 [Lua] [selected_mission_id] = journey_ruin (string)
09:29:25.400 [Lua] [matchmaking] = true (string)
09:29:25.400 [Lua] [player_slot_1] = 0:0 (string)
09:29:25.400 [Lua] [country_code] = NL (string)
09:29:25.400 [Lua] [mission_id] = dlc_morris_map (string)
09:29:25.400 [Lua] [player_slot_5] = 11000010160773d:1 (string)
09:29:25.400 [Lua] [player_slot_2] = 0:0 (string)
09:29:25.400 [Lua] [unique_server_name] = coyvanv (string)
09:29:25.400 [Lua] [player_slot_3] = 110000102d118d7:1 (string)
09:29:25.400 [Lua] [eac_authorized] = true (string)
09:29:25.400 [Lua]
09:29:25.400 [Lua] =======================Found valid lobby!
09:29:25.401 [Lua]
09:29:25.401 [Lua] [twitch_enabled] = false (string)
09:29:25.401 [Lua] [power_level] = 728 (string)
09:29:25.401 [Lua] [id] = 186000003ea3e13 (string)
09:29:25.401 [Lua] [num_players] = 3 (string)
09:29:25.401 [Lua] [difficulty_tweak] = -7 (string)
09:29:25.401 [Lua] [host] = 1100001073e77e7 (string)
09:29:25.401 [Lua] [time_of_search] = 1619168752 (string)
09:29:25.401 [Lua] [matchmaking_type] = 2 (string)
09:29:25.401 [Lua] [is_private] = false (string)
09:29:25.401 [Lua] [player_slot_4] = 11000010d61e073:1 (string)
09:29:25.401 [Lua] [name] = Lobby 186000003ea3e13 (string)
09:29:25.401 [Lua] [difficulty] = hardest (string)
09:29:25.401 [Lua] [match_started] = true (string)
09:29:25.401 [Lua] [mechanism] = deus (string)
09:29:25.401 [Lua] [network_hash] = 67ccc6d4ca12d694 (string)
09:29:25.401 [Lua] [quick_game] = false (string)
09:29:25.401 [Lua] [selected_mission_id] = journey_ice (string)
09:29:25.401 [Lua] [matchmaking] = true (string)
09:29:25.401 [Lua] [player_slot_1] = 0:0 (string)
09:29:25.401 [Lua] [country_code] = GB (string)
09:29:25.401 [Lua] [mission_id] = pat_forest_nurgle_path2 (string)
09:29:25.401 [Lua] [player_slot_5] = 1100001073e77e7:1 (string)
09:29:25.401 [Lua] [player_slot_2] = 0:0 (string)
09:29:25.401 [Lua] [unique_server_name] = j.leversha (string)
09:29:25.401 [Lua] [player_slot_3] = 110000101b8852f:1 (string)
09:29:25.401 [Lua] [eac_authorized] = true (string)
09:29:25.401 [Lua]
09:29:25.401 [Lua] =======================Found valid lobby!
09:29:25.402 [Lua]
09:29:25.402 [Lua] [twitch_enabled] = false (string)
09:29:25.402 [Lua] [power_level] = 718 (string)
09:29:25.402 [Lua] [id] = 186000003eaa9ec (string)
09:29:25.402 [Lua] [num_players] = 3 (string)
09:29:25.402 [Lua] [difficulty_tweak] = -10 (string)
09:29:25.402 [Lua] [host] = 11000010099bc66 (string)
09:29:25.402 [Lua] [time_of_search] = 1619169804 (string)
09:29:25.402 [Lua] [matchmaking_type] = 2 (string)
09:29:25.402 [Lua] [is_private] = false (string)
09:29:25.402 [Lua] [player_slot_4] = 110000105b1796f:1 (string)
09:29:25.402 [Lua] [name] = Lobby 186000003eaa9ec (string)
09:29:25.402 [Lua] [difficulty] = hardest (string)
09:29:25.402 [Lua] [match_started] = true (string)
09:29:25.402 [Lua] [mechanism] = deus (string)
09:29:25.402 [Lua] [network_hash] = 67ccc6d4ca12d694 (string)
09:29:25.402 [Lua] [quick_game] = false (string)
09:29:25.402 [Lua] [selected_mission_id] = journey_cave (string)
09:29:25.402 [Lua] [matchmaking] = true (string)
09:29:25.402 [Lua] [player_slot_1] = 0:0 (string)
09:29:25.402 [Lua] [country_code] = GB (string)
09:29:25.402 [Lua] [mission_id] = sig_mordrek_wastes_path5 (string)
09:29:25.402 [Lua] [player_slot_5] = 11000010099bc66:1 (string)
09:29:25.402 [Lua] [player_slot_2] = 0:0 (string)
09:29:25.402 [Lua] [unique_server_name] = Crick (string)
09:29:25.402 [Lua] [player_slot_3] = 11000011a14d8ab:1 (string)
09:29:25.402 [Lua] [eac_authorized] = true (string)
09:29:25.402 [Lua]
09:29:25.402 [Lua] =======================Found valid lobby!
09:29:25.403 [Lua]
09:29:25.403 [Lua] [twitch_enabled] = false (string)
09:29:25.403 [Lua] [power_level] = 721 (string)
09:29:25.403 [Lua] [id] = 186000003ea8871 (string)
09:29:25.403 [Lua] [unique_server_name] = Smuble (string)
09:29:25.403 [Lua] [difficulty_tweak] = -10 (string)
09:29:25.403 [Lua] [host] = 1100001050ca49e (string)
09:29:25.403 [Lua] [matchmaking_type] = 2 (string)
09:29:25.403 [Lua] [is_private] = false (string)
09:29:25.403 [Lua] [selected_mission_id] = journey_ruin (string)
09:29:25.403 [Lua] [name] = Lobby 186000003ea8871 (string)
09:29:25.403 [Lua] [difficulty] = harder (string)
09:29:25.403 [Lua] [match_started] = true (string)
09:29:25.403 [Lua] [mechanism] = deus (string)
09:29:25.403 [Lua] [network_hash] = 67ccc6d4ca12d694 (string)
09:29:25.403 [Lua] [quick_game] = false (string)
09:29:25.403 [Lua] [num_players] = 3 (string)
09:29:25.403 [Lua] [matchmaking] = true (string)
09:29:25.403 [Lua] [player_slot_1] = 1100001050ca49e:1 (string)
09:29:25.403 [Lua] [player_slot_4] = 1100001151727bc:1 (string)
09:29:25.403 [Lua] [mission_id] = sig_snare_c_wastes_path1 (string)
09:29:25.403 [Lua] [player_slot_5] = 0:0 (string)
09:29:25.403 [Lua] [player_slot_2] = 0:0 (string)
09:29:25.403 [Lua] [country_code] = GB (string)
09:29:25.403 [Lua] [player_slot_3] = 1100001011b9bb1:1 (string)
09:29:25.403 [Lua] [eac_authorized] = true (string)
09:29:25.403 [Lua]
09:29:25.403 [Lua] =======================Found valid lobby!
09:29:25.404 [Lua]
09:29:25.404 [Lua] [twitch_enabled] = false (string)
09:29:25.404 [Lua] [power_level] = 833 (string)
09:29:25.404 [Lua] [id] = 186000003eaac78 (string)
09:29:25.404 [Lua] [num_players] = 2 (string)
09:29:25.405 [Lua] [difficulty_tweak] = 0 (string)
09:29:25.405 [Lua] [host] = 1100001075ff5e4 (string)
09:29:25.405 [Lua] [time_of_search] = 1619170058 (string)
09:29:25.405 [Lua] [matchmaking_type] = 2 (string)
09:29:25.405 [Lua] [is_private] = false (string)
09:29:25.405 [Lua] [player_slot_4] = 110000106fc33f3:1 (string)
09:29:25.405 [Lua] [name] = Lobby 186000003eaac78 (string)
09:29:25.405 [Lua] [difficulty] = hardest (string)
09:29:25.405 [Lua] [match_started] = true (string)
09:29:25.405 [Lua] [mechanism] = deus (string)
09:29:25.405 [Lua] [network_hash] = 67ccc6d4ca12d694 (string)
09:29:25.405 [Lua] [quick_game] = false (string)
09:29:25.405 [Lua] [selected_mission_id] = journey_ice (string)
09:29:25.405 [Lua] [matchmaking] = true (string)
09:29:25.405 [Lua] [player_slot_1] = 0:0 (string)
09:29:25.405 [Lua] [country_code] = GB (string)
09:29:25.405 [Lua] [mission_id] = morris_hub (string)
09:29:25.405 [Lua] [player_slot_5] = 0:0 (string)
09:29:25.405 [Lua] [player_slot_2] = 0:0 (string)
09:29:25.405 [Lua] [unique_server_name] = Pathofblood (string)
09:29:25.405 [Lua] [player_slot_3] = 1100001075ff5e4:1 (string)
09:29:25.405 [Lua] [eac_authorized] = true (string)
09:29:25.405 [Lua]
09:29:25.405 [Lua] =======================Found valid lobby!
09:29:25.406 [Lua]
09:29:25.406 [Lua] [twitch_enabled] = false (string)
09:29:25.406 [Lua] [power_level] = 515 (string)
09:29:25.406 [Lua] [id] = 186000003eaaa38 (string)
09:29:25.406 [Lua] [num_players] = 1 (string)
09:29:25.406 [Lua] [difficulty_tweak] = -10 (string)
09:29:25.406 [Lua] [host] = 11000010a64d947 (string)
09:29:25.406 [Lua] [time_of_search] = 1619169768 (string)
09:29:25.406 [Lua] [matchmaking_type] = 2 (string)
09:29:25.406 [Lua] [is_private] = false (string)
09:29:25.406 [Lua] [player_slot_4] = 11000010a64d947:1 (string)
09:29:25.406 [Lua] [name] = Lobby 186000003eaaa38 (string)
09:29:25.406 [Lua] [difficulty] = hard (string)
09:29:25.406 [Lua] [match_started] = true (string)
09:29:25.406 [Lua] [mechanism] = deus (string)
09:29:25.406 [Lua] [network_hash] = 67ccc6d4ca12d694 (string)
09:29:25.406 [Lua] [quick_game] = false (string)
09:29:25.406 [Lua] [selected_mission_id] = journey_ice (string)
09:29:25.406 [Lua] [matchmaking] = true (string)
09:29:25.406 [Lua] [player_slot_1] = 0:0 (string)
09:29:25.406 [Lua] [country_code] = DE (string)
09:29:25.406 [Lua] [mission_id] = sig_gorge_wastes_path1 (string)
09:29:25.406 [Lua] [player_slot_5] = 0:0 (string)
09:29:25.406 [Lua] [player_slot_2] = 0:0 (string)
09:29:25.406 [Lua] [unique_server_name] = Ynguz (string)
09:29:25.406 [Lua] [player_slot_3] = 0:0 (string)
09:29:25.406 [Lua] [eac_authorized] = true (string)
09:29:25.406 [Lua]
09:29:25.406 [Lua] =======================Found valid lobby!
09:29:25.407 [Lua]
09:29:25.407 [Lua] [twitch_enabled] = false (string)
09:29:25.407 [Lua] [power_level] = 731 (string)
09:29:25.407 [Lua] [id] = 186000003ea3dfa (string)
09:29:25.407 [Lua] [unique_server_name] = Azrak (string)
09:29:25.407 [Lua] [difficulty_tweak] = 0 (string)
09:29:25.407 [Lua] [host] = 1100001062d8f69 (string)
09:29:25.407 [Lua] [matchmaking_type] = 2 (string)
09:29:25.407 [Lua] [is_private] = false (string)
09:29:25.407 [Lua] [selected_mission_id] = journey_ice (string)
09:29:25.407 [Lua] [name] = Lobby 186000003ea3dfa (string)
09:29:25.407 [Lua] [difficulty] = hardest (string)
09:29:25.407 [Lua] [match_started] = true (string)
09:29:25.407 [Lua] [mechanism] = deus (string)
09:29:25.407 [Lua] [network_hash] = 67ccc6d4ca12d694 (string)
09:29:25.407 [Lua] [quick_game] = false (string)
09:29:25.407 [Lua] [num_players] = 3 (string)
09:29:25.407 [Lua] [matchmaking] = true (string)
09:29:25.407 [Lua] [player_slot_1] = 0:0 (string)
09:29:25.407 [Lua] [player_slot_4] = 110000107188670:1 (string)
09:29:25.407 [Lua] [mission_id] = pat_mountain_wastes_path4 (string)
09:29:25.407 [Lua] [player_slot_5] = 0:0 (string)
09:29:25.407 [Lua] [player_slot_2] = 1100001062d8f69:1 (string)
09:29:25.407 [Lua] [country_code] = DE (string)
09:29:25.407 [Lua] [player_slot_3] = 110000102d8dd7c:1 (string)
09:29:25.407 [Lua] [eac_authorized] = true (string)
09:29:25.407 [Lua]
09:29:25.407 [Lua] =======================Found valid lobby!
09:29:25.408 [Lua]
09:29:25.408 [Lua] [twitch_enabled] = false (string)
09:29:25.408 [Lua] [power_level] = 705 (string)
09:29:25.408 [Lua] [id] = 186000003ea54b3 (string)
09:29:25.408 [Lua] [num_players] = 3 (string)
09:29:25.408 [Lua] [difficulty_tweak] = -7 (string)
09:29:25.408 [Lua] [host] = 1100001064b5cb6 (string)
09:29:25.408 [Lua] [time_of_search] = 1619168716 (string)
09:29:25.408 [Lua] [matchmaking_type] = 2 (string)
09:29:25.408 [Lua] [is_private] = false (string)
09:29:25.408 [Lua] [player_slot_4] = 1100001064b5cb6:1 (string)
09:29:25.408 [Lua] [name] = Lobby 186000003ea54b3 (string)
09:29:25.408 [Lua] [difficulty] = harder (string)
09:29:25.408 [Lua] [match_started] = true (string)
09:29:25.408 [Lua] [mechanism] = deus (string)
09:29:25.408 [Lua] [network_hash] = 67ccc6d4ca12d694 (string)
09:29:25.408 [Lua] [quick_game] = false (string)
09:29:25.408 [Lua] [selected_mission_id] = journey_citadel (string)
09:29:25.408 [Lua] [matchmaking] = true (string)
09:29:25.408 [Lua] [player_slot_1] = 0:0 (string)
09:29:25.408 [Lua] [country_code] = DE (string)
09:29:25.408 [Lua] [mission_id] = pat_mines_nurgle_path5 (string)
09:29:25.408 [Lua] [player_slot_5] = 0:0 (string)
09:29:25.408 [Lua] [player_slot_2] = 110000103d4f18d:1 (string)
09:29:25.408 [Lua] [unique_server_name] = kugelblitz777 (string)
09:29:25.408 [Lua] [player_slot_3] = 110000103d1d185:1 (string)
09:29:25.408 [Lua] [eac_authorized] = true (string)
09:29:25.408 [Lua]
09:29:25.408 [Lua] =======================Found valid lobby!
09:29:25.409 [Lua]
09:29:25.409 [Lua] [twitch_enabled] = false (string)
09:29:25.409 [Lua] [power_level] = 815 (string)
09:29:25.409 [Lua] [id] = 186000003eabef5 (string)
09:29:25.409 [Lua] [num_players] = 3 (string)
09:29:25.409 [Lua] [difficulty_tweak] = 0 (string)
09:29:25.409 [Lua] [host] = 11000010cea8509 (string)
09:29:25.409 [Lua] [time_of_search] = 1619170075 (string)
09:29:25.409 [Lua] [matchmaking_type] = 2 (string)
09:29:25.409 [Lua] [is_private] = false (string)
09:29:25.409 [Lua] [player_slot_4] = 11000010386fd55:1 (string)
09:29:25.409 [Lua] [name] = Lobby 186000003eabef5 (string)
09:29:25.409 [Lua] [difficulty] = hardest (string)
09:29:25.409 [Lua] [match_started] = true (string)
09:29:25.409 [Lua] [mechanism] = deus (string)
09:29:25.409 [Lua] [network_hash] = 67ccc6d4ca12d694 (string)
09:29:25.409 [Lua] [quick_game] = false (string)
09:29:25.409 [Lua] [selected_mission_id] = journey_ice (string)
09:29:25.409 [Lua] [matchmaking] = true (string)
09:29:25.409 [Lua] [player_slot_1] = 0:0 (string)
09:29:25.409 [Lua] [country_code] = DE (string)
09:29:25.409 [Lua] [mission_id] = morris_hub (string)
09:29:25.409 [Lua] [player_slot_5] = 0:0 (string)
09:29:25.409 [Lua] [player_slot_2] = 110000104d92001:1 (string)
09:29:25.409 [Lua] [unique_server_name] = Wejavo (string)
09:29:25.409 [Lua] [player_slot_3] = 11000010cea8509:1 (string)
09:29:25.409 [Lua] [eac_authorized] = true (string)
09:29:25.409 [Lua]
09:29:25.409 [Lua] =======================Found valid lobby!
09:29:25.410 [Lua]
09:29:25.410 [Lua] [twitch_enabled] = false (string)
09:29:25.410 [Lua] [power_level] = 721 (string)
09:29:25.410 [Lua] [id] = 186000003ea4955 (string)
09:29:25.410 [Lua] [num_players] = 3 (string)
09:29:25.410 [Lua] [difficulty_tweak] = -10 (string)
09:29:25.410 [Lua] [host] = 11000010ba10bc3 (string)
09:29:25.410 [Lua] [time_of_search] = 1619169469 (string)
09:29:25.410 [Lua] [matchmaking_type] = 2 (string)
09:29:25.410 [Lua] [is_private] = false (string)
09:29:25.410 [Lua] [player_slot_4] = 11000010ba10bc3:1 (string)
09:29:25.410 [Lua] [name] = Lobby 186000003ea4955 (string)
09:29:25.410 [Lua] [difficulty] = hardest (string)
09:29:25.410 [Lua] [match_started] = true (string)
09:29:25.410 [Lua] [mechanism] = deus (string)
09:29:25.410 [Lua] [network_hash] = 67ccc6d4ca12d694 (string)
09:29:25.410 [Lua] [quick_game] = true (string)
09:29:25.410 [Lua] [selected_mission_id] = journey_ruin (string)
09:29:25.410 [Lua] [matchmaking] = true (string)
09:29:25.410 [Lua] [player_slot_1] = 0:0 (string)
09:29:25.410 [Lua] [country_code] = DE (string)
09:29:25.410 [Lua] [mission_id] = sig_gorge_wastes_path4 (string)
09:29:25.410 [Lua] [player_slot_5] = 1100001026b71ae:1 (string)
09:29:25.410 [Lua] [player_slot_2] = 0:0 (string)
09:29:25.410 [Lua] [unique_server_name] = Tigerente (string)
09:29:25.410 [Lua] [player_slot_3] = 11000010520fd0b:1 (string)
09:29:25.410 [Lua] [eac_authorized] = true (string)
09:29:25.410 [Lua]
09:29:25.410 [Lua] =======================Found valid lobby!
09:29:25.411 [Lua]
09:29:25.411 [Lua] [twitch_enabled] = false (string)
09:29:25.411 [Lua] [power_level] = 835 (string)
09:29:25.411 [Lua] [id] = 186000003eabf82 (string)
09:29:25.411 [Lua] [num_players] = 1 (string)
09:29:25.411 [Lua] [difficulty_tweak] = 0 (string)
09:29:25.411 [Lua] [host] = 1100001039ac449 (string)
09:29:25.411 [Lua] [time_of_search] = 1619170100 (string)
09:29:25.411 [Lua] [matchmaking_type] = 2 (string)
09:29:25.411 [Lua] [is_private] = false (string)
09:29:25.411 [Lua] [player_slot_4] = 1100001039ac449:1 (string)
09:29:25.411 [Lua] [name] = Lobby 186000003eabf82 (string)
09:29:25.411 [Lua] [difficulty] = hardest (string)
09:29:25.411 [Lua] [match_started] = true (string)
09:29:25.411 [Lua] [mechanism] = deus (string)
09:29:25.411 [Lua] [network_hash] = 67ccc6d4ca12d694 (string)
09:29:25.411 [Lua] [quick_game] = false (string)
09:29:25.411 [Lua] [selected_mission_id] = journey_citadel (string)
09:29:25.411 [Lua] [matchmaking] = true (string)
09:29:25.411 [Lua] [player_slot_1] = 0:0 (string)
09:29:25.411 [Lua] [country_code] = FR (string)
09:29:25.411 [Lua] [mission_id] = morris_hub (string)
09:29:25.411 [Lua] [player_slot_5] = 0:0 (string)
09:29:25.411 [Lua] [player_slot_2] = 0:0 (string)
09:29:25.411 [Lua] [unique_server_name] = Scarloc (string)
09:29:25.411 [Lua] [player_slot_3] = 0:0 (string)
09:29:25.411 [Lua] [eac_authorized] = true (string)
09:29:25.411 [Lua]
09:29:25.411 [Lua] =======================Found valid lobby!
09:29:25.412 [Lua]
09:29:25.412 [Lua] [twitch_enabled] = false (string)
09:29:25.412 [Lua] [power_level] = 728 (string)
09:29:25.412 [Lua] [id] = 186000003ea6b2c (string)
09:29:25.412 [Lua] [num_players] = 3 (string)
09:29:25.412 [Lua] [difficulty_tweak] = -7 (string)
09:29:25.412 [Lua] [host] = 11000010b28635f (string)
09:29:25.412 [Lua] [time_of_search] = 1619169012 (string)
09:29:25.412 [Lua] [matchmaking_type] = 2 (string)
09:29:25.412 [Lua] [is_private] = false (string)
09:29:25.412 [Lua] [player_slot_4] = 0:0 (string)
09:29:25.412 [Lua] [name] = Lobby 186000003ea6b2c (string)
09:29:25.412 [Lua] [difficulty] = hardest (string)
09:29:25.412 [Lua] [match_started] = true (string)
09:29:25.412 [Lua] [mechanism] = deus (string)
09:29:25.412 [Lua] [network_hash] = 67ccc6d4ca12d694 (string)
09:29:25.412 [Lua] [quick_game] = false (string)
09:29:25.412 [Lua] [selected_mission_id] = journey_citadel (string)
09:29:25.412 [Lua] [matchmaking] = true (string)
09:29:25.412 [Lua] [player_slot_1] = 11000010515acbd:1 (string)
09:29:25.412 [Lua] [country_code] = FR (string)
09:29:25.412 [Lua] [mission_id] = pat_mines_nurgle_path4 (string)
09:29:25.412 [Lua] [player_slot_5] = 0:0 (string)
09:29:25.412 [Lua] [player_slot_2] = 110000102c266a7:1 (string)
09:29:25.412 [Lua] [unique_server_name] = a little girl (string)
09:29:25.412 [Lua] [player_slot_3] = 11000010b28635f:1 (string)
09:29:25.412 [Lua] [eac_authorized] = true (string)
09:29:25.412 [Lua]
09:29:25.412 [Lua] =======================Found valid lobby!
09:29:25.414 [Lua]
09:29:25.414 [Lua] [twitch_enabled] = false (string)
09:29:25.414 [Lua] [power_level] = 705 (string)
09:29:25.414 [Lua] [id] = 186000003eac33c (string)
09:29:25.414 [Lua] [num_players] = 2 (string)
09:29:25.414 [Lua] [difficulty_tweak] = -10 (string)
09:29:25.414 [Lua] [host] = 110000102775d8d (string)
09:29:25.414 [Lua] [time_of_search] = 1619170028 (string)
09:29:25.414 [Lua] [matchmaking_type] = 2 (string)
09:29:25.414 [Lua] [is_private] = false (string)
09:29:25.414 [Lua] [player_slot_4] = 110000111de9fd1:1 (string)
09:29:25.414 [Lua] [name] = Lobby 186000003eac33c (string)
09:29:25.414 [Lua] [difficulty] = harder (string)
09:29:25.414 [Lua] [match_started] = true (string)
09:29:25.414 [Lua] [mechanism] = deus (string)
09:29:25.414 [Lua] [network_hash] = 67ccc6d4ca12d694 (string)
09:29:25.414 [Lua] [quick_game] = false (string)
09:29:25.414 [Lua] [selected_mission_id] = journey_ice (string)
09:29:25.414 [Lua] [matchmaking] = true (string)
09:29:25.414 [Lua] [player_slot_1] = 0:0 (string)
09:29:25.414 [Lua] [country_code] = DK (string)
09:29:25.414 [Lua] [mission_id] = sig_mordrek_wastes_path1 (string)
09:29:25.414 [Lua] [player_slot_5] = 0:0 (string)
09:29:25.414 [Lua] [player_slot_2] = 0:0 (string)
09:29:25.414 [Lua] [unique_server_name] = PzychoLeech (string)
09:29:25.414 [Lua] [player_slot_3] = 110000102775d8d:1 (string)
09:29:25.414 [Lua] [eac_authorized] = true (string)
09:29:25.414 [Lua]
09:29:25.414 [Lua] =======================Found valid lobby!
09:29:25.415 [Lua]
09:29:25.415 [Lua] [twitch_enabled] = false (string)
09:29:25.415 [Lua] [power_level] = 518 (string)
09:29:25.415 [Lua] [id] = 186000003ea95db (string)
09:29:25.415 [Lua] [unique_server_name] = Csormad (string)
09:29:25.415 [Lua] [difficulty_tweak] = -10 (string)
09:29:25.415 [Lua] [host] = 11000010f653efd (string)
09:29:25.415 [Lua] [matchmaking_type] = 2 (string)
09:29:25.415 [Lua] [is_private] = false (string)
09:29:25.415 [Lua] [selected_mission_id] = journey_ice (string)
09:29:25.415 [Lua] [name] = Lobby 186000003ea95db (string)
09:29:25.415 [Lua] [difficulty] = hard (string)
09:29:25.415 [Lua] [match_started] = true (string)
09:29:25.415 [Lua] [mechanism] = deus (string)
09:29:25.415 [Lua] [network_hash] = 67ccc6d4ca12d694 (string)
09:29:25.415 [Lua] [quick_game] = true (string)
09:29:25.415 [Lua] [num_players] = 3 (string)
09:29:25.415 [Lua] [matchmaking] = true (string)
09:29:25.415 [Lua] [player_slot_1] = 0:0 (string)
09:29:25.415 [Lua] [player_slot_4] = 110000102c2e28f:1 (string)
09:29:25.415 [Lua] [mission_id] = sig_snare_d_wastes_path1 (string)
09:29:25.415 [Lua] [player_slot_5] = 110000112db0abc:1 (string)
09:29:25.415 [Lua] [player_slot_2] = 0:0 (string)
09:29:25.415 [Lua] [country_code] = DK (string)
09:29:25.415 [Lua] [player_slot_3] = 11000010f653efd:1 (string)
09:29:25.415 [Lua] [eac_authorized] = true (string)
09:29:25.415 [Lua]
09:29:25.415 [Lua] =======================Found valid lobby!
09:29:25.416 [Lua]
09:29:25.416 [Lua] [twitch_enabled] = false (string)
09:29:25.416 [Lua] [power_level] = 715 (string)
09:29:25.416 [Lua] [id] = 186000003eac8b4 (string)
09:29:25.416 [Lua] [num_players] = 1 (string)
09:29:25.416 [Lua] [difficulty_tweak] = -10 (string)
09:29:25.416 [Lua] [host] = 1100001119f54d0 (string)
09:29:25.416 [Lua] [time_of_search] = 1619170107 (string)
09:29:25.416 [Lua] [matchmaking_type] = 2 (string)
09:29:25.416 [Lua] [is_private] = false (string)
09:29:25.416 [Lua] [player_slot_4] = 1100001119f54d0:1 (string)
09:29:25.416 [Lua] [name] = Lobby 186000003eac8b4 (string)
09:29:25.416 [Lua] [difficulty] = cataclysm (string)
09:29:25.416 [Lua] [match_started] = true (string)
09:29:25.416 [Lua] [mechanism] = deus (string)
09:29:25.416 [Lua] [network_hash] = 67ccc6d4ca12d694 (string)
09:29:25.416 [Lua] [quick_game] = true (string)
09:29:25.416 [Lua] [selected_mission_id] = journey_citadel (string)
09:29:25.416 [Lua] [matchmaking] = true (string)
09:29:25.416 [Lua] [player_slot_1] = 0:0 (string)
09:29:25.416 [Lua] [country_code] = SE (string)
09:29:25.416 [Lua] [mission_id] = sig_mordrek_slaanesh_path5 (string)
09:29:25.416 [Lua] [player_slot_5] = 0:0 (string)
09:29:25.416 [Lua] [player_slot_2] = 0:0 (string)
09:29:25.416 [Lua] [unique_server_name] = Frostysir. (string)
09:29:25.416 [Lua] [player_slot_3] = 0:0 (string)
09:29:25.416 [Lua] [eac_authorized] = true (string)
09:29:25.416 [Lua]
09:29:25.416 [Lua] =======================Found valid lobby!
09:29:25.418 [Lua]
09:29:25.418 [Lua] [twitch_enabled] = false (string)
09:29:25.418 [Lua] [power_level] = 445 (string)
09:29:25.418 [Lua] [id] = 186000003ea5641 (string)
09:29:25.418 [Lua] [num_players] = 1 (string)
09:29:25.418 [Lua] [difficulty_tweak] = -10 (string)
09:29:25.418 [Lua] [host] = 11000011519887b (string)
09:29:25.418 [Lua] [time_of_search] = 1619169184 (string)
09:29:25.418 [Lua] [matchmaking_type] = 2 (string)
09:29:25.418 [Lua] [is_private] = false (string)
09:29:25.418 [Lua] [player_slot_4] = 0:0 (string)
09:29:25.418 [Lua] [name] = Lobby 186000003ea5641 (string)
09:29:25.418 [Lua] [difficulty] = normal (string)
09:29:25.418 [Lua] [match_started] = true (string)
09:29:25.418 [Lua] [mechanism] = deus (string)
09:29:25.418 [Lua] [network_hash] = 67ccc6d4ca12d694 (string)
09:29:25.418 [Lua] [quick_game] = false (string)
09:29:25.418 [Lua] [selected_mission_id] = journey_cave (string)
09:29:25.418 [Lua] [matchmaking] = true (string)
09:29:25.418 [Lua] [player_slot_1] = 0:0 (string)
09:29:25.418 [Lua] [country_code] = FR (string)
09:29:25.418 [Lua] [mission_id] = sig_snare_c_wastes_path1 (string)
09:29:25.418 [Lua] [player_slot_5] = 0:0 (string)
09:29:25.418 [Lua] [player_slot_2] = 0:0 (string)
09:29:25.418 [Lua] [unique_server_name] = MaooLaPeuff (string)
09:29:25.418 [Lua] [player_slot_3] = 11000011519887b:1 (string)
09:29:25.418 [Lua] [eac_authorized] = true (string)
09:29:25.418 [Lua]
09:29:25.418 [Lua] =======================Found valid lobby!
09:29:25.419 [Lua]
09:29:25.419 [Lua] [twitch_enabled] = false (string)
09:29:25.419 [Lua] [power_level] = 718 (string)
09:29:25.419 [Lua] [id] = 186000003ea9992 (string)
09:29:25.419 [Lua] [unique_server_name] = Thalhia (string)
09:29:25.419 [Lua] [difficulty_tweak] = -10 (string)
09:29:25.419 [Lua] [host] = 110000119c08ec1 (string)
09:29:25.419 [Lua] [matchmaking_type] = 2 (string)
09:29:25.419 [Lua] [is_private] = false (string)
09:29:25.419 [Lua] [selected_mission_id] = journey_ruin (string)
09:29:25.419 [Lua] [name] = Lobby 186000003ea9992 (string)
09:29:25.419 [Lua] [difficulty] = hardest (string)
09:29:25.419 [Lua] [match_started] = true (string)
09:29:25.419 [Lua] [mechanism] = deus (string)
09:29:25.419 [Lua] [network_hash] = 67ccc6d4ca12d694 (string)
09:29:25.419 [Lua] [quick_game] = false (string)
09:29:25.419 [Lua] [num_players] = 3 (string)
09:29:25.419 [Lua] [matchmaking] = true (string)
09:29:25.419 [Lua] [player_slot_1] = 110000119c08ec1:1 (string)
09:29:25.419 [Lua] [player_slot_4] = 1100001086f40dd:1 (string)
09:29:25.419 [Lua] [mission_id] = pat_bay_wastes_path3 (string)
09:29:25.419 [Lua] [player_slot_5] = 0:0 (string)
09:29:25.419 [Lua] [player_slot_2] = 0:0 (string)
09:29:25.419 [Lua] [country_code] = FR (string)
09:29:25.419 [Lua] [player_slot_3] = 1100001112955ec:1 (string)
09:29:25.419 [Lua] [eac_authorized] = true (string)
09:29:25.419 [Lua]
09:29:25.419 [Lua] =======================Found valid lobby!
09:29:25.420 [Lua]
09:29:25.420 [Lua] [twitch_enabled] = false (string)
09:29:25.420 [Lua] [power_level] = 691 (string)
09:29:25.420 [Lua] [id] = 186000003ea5fec (string)
09:29:25.420 [Lua] [unique_server_name] = Alexel (string)
09:29:25.420 [Lua] [difficulty_tweak] = -7 (string)
09:29:25.420 [Lua] [host] = 11000010c0ec5a3 (string)
09:29:25.420 [Lua] [matchmaking_type] = 2 (string)
09:29:25.420 [Lua] [is_private] = false (string)
09:29:25.420 [Lua] [selected_mission_id] = journey_cave (string)
09:29:25.420 [Lua] [name] = Lobby 186000003ea5fec (string)
09:29:25.420 [Lua] [difficulty] = harder (string)
09:29:25.420 [Lua] [match_started] = true (string)
09:29:25.420 [Lua] [mechanism] = deus (string)
09:29:25.420 [Lua] [network_hash] = 67ccc6d4ca12d694 (string)
09:29:25.420 [Lua] [quick_game] = false (string)
09:29:25.420 [Lua] [num_players] = 3 (string)
09:29:25.420 [Lua] [matchmaking] = true (string)
09:29:25.420 [Lua] [player_slot_1] = 0:0 (string)
09:29:25.421 [Lua] [player_slot_4] = 1100001020b86c8:1 (string)
09:29:25.421 [Lua] [mission_id] = pat_mines_wastes_path2 (string)
09:29:25.421 [Lua] [player_slot_5] = 0:0 (string)
09:29:25.421 [Lua] [player_slot_2] = 11000010c0ec5a3:1 (string)
09:29:25.421 [Lua] [country_code] = FR (string)
09:29:25.421 [Lua] [player_slot_3] = 11000010f727b17:1 (string)
09:29:25.421 [Lua] [eac_authorized] = true (string)
09:29:25.421 [Lua]
09:29:25.421 [Lua] =======================Found valid lobby!
09:29:25.422 [Lua]
09:29:25.422 [Lua] [twitch_enabled] = false (string)
09:29:25.422 [Lua] [power_level] = 688 (string)
09:29:25.422 [Lua] [id] = 186000003ea2b7c (string)
09:29:25.422 [Lua] [unique_server_name] = Vandien (string)
09:29:25.422 [Lua] [difficulty_tweak] = -10 (string)
09:29:25.422 [Lua] [host] = 1100001051efec5 (string)
09:29:25.422 [Lua] [matchmaking_type] = 2 (string)
09:29:25.422 [Lua] [is_private] = false (string)
09:29:25.422 [Lua] [selected_mission_id] = journey_citadel (string)
09:29:25.422 [Lua] [name] = Lobby 186000003ea2b7c (string)
09:29:25.422 [Lua] [difficulty] = hardest (string)
09:29:25.422 [Lua] [match_started] = true (string)
09:29:25.422 [Lua] [mechanism] = deus (string)
09:29:25.422 [Lua] [network_hash] = 67ccc6d4ca12d694 (string)
09:29:25.422 [Lua] [quick_game] = false (string)
09:29:25.422 [Lua] [num_players] = 3 (string)
09:29:25.422 [Lua] [matchmaking] = true (string)
09:29:25.422 [Lua] [player_slot_1] = 0:0 (string)
09:29:25.422 [Lua] [player_slot_4] = 110000119164d4f:1 (string)
09:29:25.422 [Lua] [mission_id] = sig_crag_nurgle_path4 (string)
09:29:25.422 [Lua] [player_slot_5] = 0:0 (string)
09:29:25.422 [Lua] [player_slot_2] = 110000101b4ee57:1 (string)
09:29:25.422 [Lua] [country_code] = FR (string)
09:29:25.422 [Lua] [player_slot_3] = 1100001051efec5:1 (string)
09:29:25.422 [Lua] [eac_authorized] = true (string)
09:29:25.422 [Lua]
09:29:25.422 [Lua] =======================Found valid lobby!
09:29:25.423 [Lua]
09:29:25.423 [Lua] [twitch_enabled] = false (string)
09:29:25.423 [Lua] [power_level] = 648 (string)
09:29:25.423 [Lua] [id] = 186000003ea2adc (string)
09:29:25.423 [Lua] [unique_server_name] = Vandergrift (string)
09:29:25.423 [Lua] [difficulty_tweak] = -3 (string)
09:29:25.423 [Lua] [host] = 11000010182bf9b (string)
09:29:25.423 [Lua] [matchmaking_type] = 2 (string)
09:29:25.423 [Lua] [is_private] = false (string)
09:29:25.423 [Lua] [selected_mission_id] = journey_ruin (string)
09:29:25.423 [Lua] [name] = Lobby 186000003ea2adc (string)
09:29:25.423 [Lua] [difficulty] = harder (string)
09:29:25.423 [Lua] [match_started] = true (string)
09:29:25.423 [Lua] [mechanism] = deus (string)
09:29:25.423 [Lua] [network_hash] = 67ccc6d4ca12d694 (string)
09:29:25.423 [Lua] [quick_game] = false (string)
09:29:25.423 [Lua] [num_players] = 3 (string)
09:29:25.423 [Lua] [matchmaking] = true (string)
09:29:25.423 [Lua] [player_slot_1] = 11000010182bf9b:1 (string)
09:29:25.423 [Lua] [player_slot_4] = 0:0 (string)
09:29:25.423 [Lua] [mission_id] = sig_gorge_khorne_path1 (string)
09:29:25.423 [Lua] [player_slot_5] = 1100001039fe604:1 (string)
09:29:25.423 [Lua] [player_slot_2] = 110000111e1f3ab:1 (string)
09:29:25.423 [Lua] [country_code] = FR (string)
09:29:25.423 [Lua] [player_slot_3] = 0:0 (string)
09:29:25.423 [Lua] [eac_authorized] = true (string)
09:29:25.423 [Lua]
09:29:25.423 [Lua] =======================Found valid lobby!
09:29:25.424 [Lua]
09:29:25.424 [Lua] [twitch_enabled] = false (string)
09:29:25.424 [Lua] [power_level] = 835 (string)
09:29:25.424 [Lua] [id] = 186000003ea7334 (string)
09:29:25.424 [Lua] [unique_server_name] = Absalum (string)
09:29:25.424 [Lua] [difficulty_tweak] = 0 (string)
09:29:25.424 [Lua] [host] = 110000105e045f8 (string)
09:29:25.424 [Lua] [matchmaking_type] = 2 (string)
09:29:25.424 [Lua] [is_private] = false (string)
09:29:25.424 [Lua] [selected_mission_id] = journey_citadel (string)
09:29:25.424 [Lua] [name] = Lobby 186000003ea7334 (string)
09:29:25.424 [Lua] [difficulty] = cataclysm (string)
09:29:25.424 [Lua] [match_started] = true (string)
09:29:25.424 [Lua] [mechanism] = deus (string)
09:29:25.424 [Lua] [network_hash] = 67ccc6d4ca12d694 (string)
09:29:25.424 [Lua] [quick_game] = false (string)
09:29:25.424 [Lua] [num_players] = 3 (string)
09:29:25.424 [Lua] [matchmaking] = true (string)
09:29:25.424 [Lua] [player_slot_1] = 0:0 (string)
09:29:25.424 [Lua] [player_slot_4] = 110000105e045f8:1 (string)
09:29:25.424 [Lua] [mission_id] = morris_hub (string)
09:29:25.424 [Lua] [player_slot_5] = 0:0 (string)
09:29:25.424 [Lua] [player_slot_2] = 110000112932162:1 (string)
09:29:25.424 [Lua] [country_code] = FR (string)
09:29:25.424 [Lua] [player_slot_3] = 1100001059c87a9:1 (string)
09:29:25.424 [Lua] [eac_authorized] = true (string)
09:29:25.424 [Lua]
09:29:25.424 [Lua] =======================Found valid lobby!
09:29:25.425 [Lua]
09:29:25.425 [Lua] [twitch_enabled] = false (string)
09:29:25.425 [Lua] [power_level] = 711 (string)
09:29:25.425 [Lua] [id] = 186000003eaae46 (string)
09:29:25.425 [Lua] [unique_server_name] = Axel la Couette (string)
09:29:25.425 [Lua] [difficulty_tweak] = -10 (string)
09:29:25.425 [Lua] [host] = 11000014205213b (string)
09:29:25.425 [Lua] [matchmaking_type] = 2 (string)
09:29:25.425 [Lua] [is_private] = false (string)
09:29:25.425 [Lua] [selected_mission_id] = journey_ruin (string)
09:29:25.425 [Lua] [name] = Lobby 186000003eaae46 (string)
09:29:25.425 [Lua] [difficulty] = harder (string)
09:29:25.425 [Lua] [match_started] = true (string)
09:29:25.425 [Lua] [mechanism] = deus (string)
09:29:25.425 [Lua] [network_hash] = 67ccc6d4ca12d694 (string)
09:29:25.425 [Lua] [quick_game] = false (string)
09:29:25.425 [Lua] [num_players] = 3 (string)
09:29:25.425 [Lua] [matchmaking] = true (string)
09:29:25.425 [Lua] [player_slot_1] = 11000014205213b:1 (string)
09:29:25.425 [Lua] [player_slot_4] = 11000010868c944:1 (string)
09:29:25.425 [Lua] [mission_id] = sig_snare_b_wastes_path1 (string)
09:29:25.425 [Lua] [player_slot_5] = 0:0 (string)
09:29:25.425 [Lua] [player_slot_2] = 0:0 (string)
09:29:25.425 [Lua] [country_code] = FR (string)
09:29:25.425 [Lua] [player_slot_3] = 11000013dabbb35:1 (string)
09:29:25.425 [Lua] [eac_authorized] = true (string)
09:29:25.425 [Lua]
09:29:25.425 [Lua] =======================Found valid lobby!
09:29:25.426 [Lua]
09:29:25.426 [Lua] [twitch_enabled] = false (string)
09:29:25.426 [Lua] [power_level] = 605 (string)
09:29:25.426 [Lua] [id] = 186000003ea0bd6 (string)
09:29:25.426 [Lua] [unique_server_name] = RockMonster (string)
09:29:25.426 [Lua] [difficulty_tweak] = -10 (string)
09:29:25.426 [Lua] [host] = 110000102c7ed12 (string)
09:29:25.426 [Lua] [matchmaking_type] = 2 (string)
09:29:25.426 [Lua] [is_private] = false (string)
09:29:25.426 [Lua] [selected_mission_id] = journey_ruin (string)
09:29:25.426 [Lua] [name] = Lobby 186000003ea0bd6 (string)
09:29:25.426 [Lua] [difficulty] = hard (string)
09:29:25.426 [Lua] [match_started] = true (string)
09:29:25.426 [Lua] [mechanism] = deus (string)
09:29:25.426 [Lua] [network_hash] = 67ccc6d4ca12d694 (string)
09:29:25.426 [Lua] [quick_game] = true (string)
09:29:25.426 [Lua] [num_players] = 3 (string)
09:29:25.426 [Lua] [matchmaking] = true (string)
09:29:25.426 [Lua] [player_slot_1] = 110000100fd4099:1 (string)
09:29:25.426 [Lua] [player_slot_4] = 110000102c7ed12:1 (string)
09:29:25.426 [Lua] [mission_id] = sig_gorge_wastes_path1 (string)
09:29:25.426 [Lua] [player_slot_5] = 0:0 (string)
09:29:25.426 [Lua] [player_slot_2] = 0:0 (string)
09:29:25.426 [Lua] [country_code] = GB (string)
09:29:25.426 [Lua] [player_slot_3] = 110000102b8bd2c:1 (string)
09:29:25.426 [Lua] [eac_authorized] = true (string)
09:29:25.426 [Lua]
09:29:25.426 [Lua] =======================Found valid lobby!
09:29:25.427 [Lua]
09:29:25.428 [Lua] [twitch_enabled] = false (string)
09:29:25.428 [Lua] [power_level] = 540 (string)
09:29:25.428 [Lua] [id] = 186000003ea32d6 (string)
09:29:25.428 [Lua] [num_players] = 2 (string)
09:29:25.428 [Lua] [difficulty_tweak] = -3 (string)
09:29:25.428 [Lua] [host] = 110000104b3563e (string)
09:29:25.428 [Lua] [time_of_search] = 1619169112 (string)
09:29:25.428 [Lua] [matchmaking_type] = 2 (string)
09:29:25.428 [Lua] [is_private] = false (string)
09:29:25.428 [Lua] [player_slot_4] = 0:0 (string)
09:29:25.428 [Lua] [name] = Lobby 186000003ea32d6 (string)
09:29:25.428 [Lua] [difficulty] = hard (string)
09:29:25.428 [Lua] [match_started] = true (string)
09:29:25.428 [Lua] [mechanism] = deus (string)
09:29:25.428 [Lua] [network_hash] = 67ccc6d4ca12d694 (string)
09:29:25.428 [Lua] [quick_game] = false (string)
09:29:25.428 [Lua] [selected_mission_id] = journey_ruin (string)
09:29:25.428 [Lua] [matchmaking] = true (string)
09:29:25.428 [Lua] [player_slot_1] = 0:0 (string)
09:29:25.428 [Lua] [country_code] = GB (string)
09:29:25.428 [Lua] [mission_id] = sig_volcano_khorne_path1 (string)
09:29:25.428 [Lua] [player_slot_5] = 110000104b3563e:1 (string)
09:29:25.428 [Lua] [player_slot_2] = 0:0 (string)
09:29:25.428 [Lua] [unique_server_name] = Tomkat (string)
09:29:25.428 [Lua] [player_slot_3] = 110000102e80680:1 (string)
09:29:25.428 [Lua] [eac_authorized] = true (string)
09:29:25.428 [Lua]
09:29:25.428 [Lua] =======================Found valid lobby!
09:29:25.429 [Lua]
09:29:25.429 [Lua] [twitch_enabled] = false (string)
09:29:25.429 [Lua] [power_level] = 585 (string)
09:29:25.429 [Lua] [id] = 186000003ea5c72 (string)
09:29:25.429 [Lua] [num_players] = 2 (string)
09:29:25.429 [Lua] [difficulty_tweak] = -10 (string)
09:29:25.429 [Lua] [host] = 1100001072658e6 (string)
09:29:25.429 [Lua] [time_of_search] = 1619169290 (string)
09:29:25.429 [Lua] [matchmaking_type] = 2 (string)
09:29:25.429 [Lua] [is_private] = false (string)
09:29:25.429 [Lua] [player_slot_4] = 0:0 (string)
09:29:25.429 [Lua] [name] = Lobby 186000003ea5c72 (string)
09:29:25.429 [Lua] [difficulty] = hard (string)
09:29:25.429 [Lua] [match_started] = true (string)
09:29:25.429 [Lua] [mechanism] = deus (string)
09:29:25.429 [Lua] [network_hash] = 67ccc6d4ca12d694 (string)
09:29:25.429 [Lua] [quick_game] = true (string)
09:29:25.429 [Lua] [selected_mission_id] = journey_ruin (string)
09:29:25.429 [Lua] [matchmaking] = true (string)
09:29:25.429 [Lua] [player_slot_1] = 0:0 (string)
09:29:25.429 [Lua] [country_code] = GB (string)
09:29:25.429 [Lua] [mission_id] = sig_gorge_wastes_path3 (string)
09:29:25.429 [Lua] [player_slot_5] = 110000106b0f1b8:1 (string)
09:29:25.429 [Lua] [player_slot_2] = 0:0 (string)
09:29:25.429 [Lua] [unique_server_name] = Little Leape (string)
09:29:25.429 [Lua] [player_slot_3] = 1100001072658e6:1 (string)
09:29:25.429 [Lua] [eac_authorized] = true (string)
09:29:25.429 [Lua]
09:29:25.429 [Lua] =======================Found valid lobby!
09:29:25.430 [Lua]
09:29:25.430 [Lua] [twitch_enabled] = false (string)
09:29:25.430 [Lua] [power_level] = 715 (string)
09:29:25.430 [Lua] [id] = 186000003eaa111 (string)
09:29:25.430 [Lua] [unique_server_name] = Mister__Bisto (Twitch) (string)
09:29:25.430 [Lua] [difficulty_tweak] = -10 (string)
09:29:25.430 [Lua] [host] = 1100001050411cc (string)
09:29:25.430 [Lua] [matchmaking_type] = 2 (string)
09:29:25.430 [Lua] [is_private] = false (string)
09:29:25.430 [Lua] [selected_mission_id] = journey_cave (string)
09:29:25.430 [Lua] [name] = Lobby 186000003eaa111 (string)
09:29:25.430 [Lua] [difficulty] = hardest (string)
09:29:25.430 [Lua] [match_started] = true (string)
09:29:25.430 [Lua] [mechanism] = deus (string)
09:29:25.430 [Lua] [network_hash] = 67ccc6d4ca12d694 (string)
09:29:25.430 [Lua] [quick_game] = false (string)
09:29:25.430 [Lua] [num_players] = 2 (string)
09:29:25.430 [Lua] [matchmaking] = true (string)
09:29:25.430 [Lua] [player_slot_1] = 1100001050411cc:1 (string)
09:29:25.430 [Lua] [player_slot_4] = 11000013b3a4a6e:1 (string)
09:29:25.430 [Lua] [mission_id] = sig_snare_c_wastes_path1 (string)
09:29:25.430 [Lua] [player_slot_5] = 0:0 (string)
09:29:25.430 [Lua] [player_slot_2] = 0:0 (string)
09:29:25.430 [Lua] [country_code] = GB (string)
09:29:25.430 [Lua] [player_slot_3] = 0:0 (string)
09:29:25.430 [Lua] [eac_authorized] = true (string)
09:29:25.430 [Lua]
09:29:25.430 [Lua] =======================Found valid lobby!
09:29:25.431 [Lua]
09:29:25.431 [Lua] [twitch_enabled] = false (string)
09:29:25.431 [Lua] [power_level] = 715 (string)
09:29:25.431 [Lua] [id] = 186000003eaa957 (string)
09:29:25.431 [Lua] [num_players] = 1 (string)
09:29:25.431 [Lua] [difficulty_tweak] = -10 (string)
09:29:25.431 [Lua] [host] = 1100001080eb391 (string)
09:29:25.431 [Lua] [time_of_search] = 1619169882 (string)
09:29:25.431 [Lua] [matchmaking_type] = 2 (string)
09:29:25.431 [Lua] [is_private] = false (string)
09:29:25.431 [Lua] [player_slot_4] = 1100001080eb391:1 (string)
09:29:25.431 [Lua] [name] = Lobby 186000003eaa957 (string)
09:29:25.431 [Lua] [difficulty] = hardest (string)
09:29:25.431 [Lua] [match_started] = true (string)
09:29:25.431 [Lua] [mechanism] = deus (string)
09:29:25.431 [Lua] [network_hash] = 67ccc6d4ca12d694 (string)
09:29:25.431 [Lua] [quick_game] = false (string)
09:29:25.431 [Lua] [selected_mission_id] = journey_ice (string)
09:29:25.431 [Lua] [matchmaking] = true (string)
09:29:25.431 [Lua] [player_slot_1] = 0:0 (string)
09:29:25.431 [Lua] [country_code] = CH (string)
09:29:25.431 [Lua] [mission_id] = sig_mordrek_wastes_path2 (string)
09:29:25.431 [Lua] [player_slot_5] = 0:0 (string)
09:29:25.431 [Lua] [player_slot_2] = 0:0 (string)
09:29:25.431 [Lua] [unique_server_name] = BFC|Insomnia (string)
09:29:25.431 [Lua] [player_slot_3] = 0:0 (string)
09:29:25.431 [Lua] [eac_authorized] = true (string)
09:29:25.431 [Lua]
09:29:25.431 [Lua] =======================Found valid lobby!
09:29:25.432 [Lua]
09:29:25.432 [Lua] [power_level] = 320 (string)
09:29:25.433 [Lua] [id] = 186000003ea9adf (string)
09:29:25.433 [Lua] [num_players] = 1 (string)
09:29:25.433 [Lua] [difficulty_tweak] = 0 (string)
09:29:25.433 [Lua] [host] = 110000109731aa5 (string)
09:29:25.433 [Lua] [time_of_search] = 1619170165 (string)
09:29:25.433 [Lua] [matchmaking_type] = 3 (string)
09:29:25.433 [Lua] [difficulty] = normal (string)
09:29:25.433 [Lua] [player_slot_1] = 0:0 (string)
09:29:25.433 [Lua] [country_code] = ES (string)
09:29:25.433 [Lua] [player_slot_3] = 0:0 (string)
09:29:25.433 [Lua] [network_hash] = 67ccc6d4ca12d694 (string)
09:29:25.433 [Lua] [selected_mission_id] = morris_hub (string)
09:29:25.433 [Lua] [matchmaking] = searching (string)
09:29:25.433 [Lua] [unique_server_name] = El Prisas (string)
09:29:25.433 [Lua] [mission_id] = morris_hub (string)
09:29:25.433 [Lua] [player_slot_4] = 0:0 (string)
09:29:25.433 [Lua] [player_slot_5] = 110000109731aa5:1 (string)
09:29:25.433 [Lua] [player_slot_2] = 0:0 (string)
09:29:25.433 [Lua] [mechanism] = deus (string)
09:29:25.433 [Lua] [name] = Lobby 186000003ea9adf (string)
09:29:25.433 [Lua] [eac_authorized] = true (string)
09:29:25.433 [Lua]
09:29:25.433 [Lua] =======================Found valid lobby!
09:29:25.434 [Lua]
09:29:25.434 [Lua] [twitch_enabled] = false (string)
09:29:25.434 [Lua] [power_level] = 715 (string)
09:29:25.434 [Lua] [id] = 186000003ea33c5 (string)
09:29:25.434 [Lua] [unique_server_name] = -M- (string)
09:29:25.434 [Lua] [difficulty_tweak] = -7 (string)
09:29:25.434 [Lua] [host] = 11000010ded65ba (string)
09:29:25.434 [Lua] [matchmaking_type] = 2 (string)
09:29:25.434 [Lua] [is_private] = false (string)
09:29:25.434 [Lua] [selected_mission_id] = journey_citadel (string)
09:29:25.434 [Lua] [name] = Lobby 186000003ea33c5 (string)
09:29:25.434 [Lua] [difficulty] = cataclysm (string)
09:29:25.434 [Lua] [match_started] = true (string)
09:29:25.434 [Lua] [mechanism] = deus (string)
09:29:25.434 [Lua] [network_hash] = 67ccc6d4ca12d694 (string)
09:29:25.434 [Lua] [quick_game] = false (string)
09:29:25.434 [Lua] [num_players] = 3 (string)
09:29:25.434 [Lua] [matchmaking] = true (string)
09:29:25.434 [Lua] [player_slot_1] = 0:0 (string)
09:29:25.434 [Lua] [player_slot_4] = 11000010ded65ba:1 (string)
09:29:25.434 [Lua] [mission_id] = pat_mountain_tzeentch_path4 (string)
09:29:25.434 [Lua] [player_slot_5] = 110000101e43a10:1 (string)
09:29:25.434 [Lua] [player_slot_2] = 0:0 (string)
09:29:25.434 [Lua] [country_code] = CH (string)
09:29:25.434 [Lua] [player_slot_3] = 1100001174fbe9b:1 (string)
09:29:25.434 [Lua] [eac_authorized] = true (string)
09:29:25.434 [Lua]
09:29:25.434 [Lua] =======================Found valid lobby!
09:29:25.436 [Lua]
09:29:25.436 [Lua] [twitch_enabled] = false (string)
09:29:25.436 [Lua] [power_level] = 835 (string)
09:29:25.436 [Lua] [id] = 186000003eabef2 (string)
09:29:25.436 [Lua] [num_players] = 2 (string)
09:29:25.436 [Lua] [difficulty_tweak] = 0 (string)
09:29:25.436 [Lua] [host] = 110000105a8038e (string)
09:29:25.436 [Lua] [time_of_search] = 1619169975 (string)
09:29:25.436 [Lua] [matchmaking_type] = 1 (string)
09:29:25.436 [Lua] [is_private] = false (string)
09:29:25.436 [Lua] [player_slot_4] = 1100001098fb775:1 (string)
09:29:25.436 [Lua] [name] = Lobby 186000003eabef2 (string)
09:29:25.436 [Lua] [difficulty] = hardest (string)
09:29:25.436 [Lua] [match_started] = true (string)
09:29:25.436 [Lua] [mechanism] = deus (string)
09:29:25.436 [Lua] [network_hash] = 67ccc6d4ca12d694 (string)
09:29:25.436 [Lua] [quick_game] = true (string)
09:29:25.436 [Lua] [selected_mission_id] = morris_hub (string)
09:29:25.436 [Lua] [matchmaking] = true (string)
09:29:25.436 [Lua] [player_slot_1] = 0:0 (string)
09:29:25.436 [Lua] [country_code] = BG (string)
09:29:25.436 [Lua] [mission_id] = morris_hub (string)
09:29:25.436 [Lua] [player_slot_5] = 0:0 (string)
09:29:25.436 [Lua] [player_slot_2] = 0:0 (string)
09:29:25.436 [Lua] [unique_server_name] = Hibuki (string)
09:29:25.436 [Lua] [player_slot_3] = 110000105a8038e:1 (string)
09:29:25.436 [Lua] [eac_authorized] = true (string)
09:29:25.436 [Lua]
09:29:25.436 [Lua] =======================Found valid lobby!
09:29:25.437 [Lua]
09:29:25.437 [Lua] [twitch_enabled] = false (string)
09:29:25.437 [Lua] [power_level] = 735 (string)
09:29:25.437 [Lua] [id] = 186000003ea1a5e (string)
09:29:25.437 [Lua] [unique_server_name] = Flip (string)
09:29:25.437 [Lua] [difficulty_tweak] = -7 (string)
09:29:25.437 [Lua] [host] = 110000101efeff1 (string)
09:29:25.437 [Lua] [matchmaking_type] = 2 (string)
09:29:25.437 [Lua] [is_private] = false (string)
09:29:25.437 [Lua] [selected_mission_id] = journey_ruin (string)
09:29:25.437 [Lua] [name] = Lobby 186000003ea1a5e (string)
09:29:25.437 [Lua] [difficulty] = harder (string)
09:29:25.437 [Lua] [match_started] = true (string)
09:29:25.437 [Lua] [mechanism] = deus (string)
09:29:25.437 [Lua] [network_hash] = 67ccc6d4ca12d694 (string)
09:29:25.437 [Lua] [quick_game] = true (string)
09:29:25.437 [Lua] [num_players] = 3 (string)
09:29:25.437 [Lua] [matchmaking] = true (string)
09:29:25.437 [Lua] [player_slot_1] = 110000107c81bcd:1 (string)
09:29:25.437 [Lua] [player_slot_4] = 0:0 (string)
09:29:25.437 [Lua] [mission_id] = pat_mountain_wastes_path4 (string)
09:29:25.437 [Lua] [player_slot_5] = 0:0 (string)
09:29:25.437 [Lua] [player_slot_2] = 110000102b8f22a:1 (string)
09:29:25.437 [Lua] [country_code] = US (string)
09:29:25.437 [Lua] [player_slot_3] = 110000101efeff1:1 (string)
09:29:25.437 [Lua] [eac_authorized] = true (string)
09:29:25.437 [Lua]
09:29:25.437 [Lua] =======================Found valid lobby!
09:29:25.438 [Lua]
09:29:25.438 [Lua] [twitch_enabled] = false (string)
09:29:25.438 [Lua] [power_level] = 738 (string)
09:29:25.438 [Lua] [id] = 186000003ea25d5 (string)
09:29:25.438 [Lua] [num_players] = 3 (string)
09:29:25.438 [Lua] [difficulty_tweak] = 0 (string)
09:29:25.438 [Lua] [host] = 1100001049b346b (string)
09:29:25.438 [Lua] [time_of_search] = 1619168348 (string)
09:29:25.438 [Lua] [matchmaking_type] = 2 (string)
09:29:25.438 [Lua] [is_private] = false (string)
09:29:25.438 [Lua] [player_slot_4] = 1100001049b346b:1 (string)
09:29:25.438 [Lua] [name] = Lobby 186000003ea25d5 (string)
09:29:25.438 [Lua] [difficulty] = harder (string)
09:29:25.438 [Lua] [match_started] = true (string)
09:29:25.438 [Lua] [mechanism] = deus (string)
09:29:25.438 [Lua] [network_hash] = 67ccc6d4ca12d694 (string)
09:29:25.438 [Lua] [quick_game] = true (string)
09:29:25.438 [Lua] [selected_mission_id] = journey_ruin (string)
09:29:25.438 [Lua] [matchmaking] = true (string)
09:29:25.438 [Lua] [player_slot_1] = 0:0 (string)
09:29:25.438 [Lua] [country_code] = HR (string)
09:29:25.438 [Lua] [mission_id] = sig_mordrek_khorne_path1 (string)
09:29:25.438 [Lua] [player_slot_5] = 110000102c6f923:1 (string)
09:29:25.438 [Lua] [player_slot_2] = 110000141ffc335:1 (string)
09:29:25.438 [Lua] [unique_server_name] = Iksbrown (string)
09:29:25.438 [Lua] [player_slot_3] = 0:0 (string)
09:29:25.438 [Lua] [eac_authorized] = true (string)
09:29:25.438 [Lua]
09:29:25.438 [Lua] =======================Found valid lobby!
09:29:25.439 [Lua]
09:29:25.439 [Lua] [twitch_enabled] = false (string)
09:29:25.439 [Lua] [power_level] = 695 (string)
09:29:25.439 [Lua] [id] = 186000003e9e337 (string)
09:29:25.439 [Lua] [unique_server_name] = w00t (string)
09:29:25.439 [Lua] [difficulty_tweak] = 0 (string)
09:29:25.439 [Lua] [host] = 110000102600f7b (string)
09:29:25.439 [Lua] [matchmaking_type] = 2 (string)
09:29:25.439 [Lua] [is_private] = false (string)
09:29:25.439 [Lua] [selected_mission_id] = journey_citadel (string)
09:29:25.439 [Lua] [name] = Lobby 186000003e9e337 (string)
09:29:25.439 [Lua] [difficulty] = harder (string)
09:29:25.439 [Lua] [match_started] = true (string)
09:29:25.439 [Lua] [mechanism] = deus (string)
09:29:25.439 [Lua] [network_hash] = 67ccc6d4ca12d694 (string)
09:29:25.439 [Lua] [quick_game] = false (string)
09:29:25.439 [Lua] [num_players] = 2 (string)
09:29:25.439 [Lua] [matchmaking] = true (string)
09:29:25.439 [Lua] [player_slot_1] = 0:0 (string)
09:29:25.439 [Lua] [player_slot_4] = 0:0 (string)
09:29:25.439 [Lua] [mission_id] = pat_mountain_wastes_path3 (string)
09:29:25.439 [Lua] [player_slot_5] = 110000102600f7b:1 (string)
09:29:25.439 [Lua] [player_slot_2] = 0:0 (string)
09:29:25.439 [Lua] [country_code] = SI (string)
09:29:25.439 [Lua] [player_slot_3] = 11000010741e744:1 (string)
09:29:25.439 [Lua] [eac_authorized] = true (string)
09:29:25.439 [Lua]
09:29:25.439 [Lua] =======================Found valid lobby!
09:29:25.440 [Lua]
09:29:25.440 [Lua] [twitch_enabled] = false (string)
09:29:25.440 [Lua] [power_level] = 621 (string)
09:29:25.440 [Lua] [id] = 186000003ea70ea (string)
09:29:25.440 [Lua] [unique_server_name] = BlueHollow (string)
09:29:25.440 [Lua] [difficulty_tweak] = -10 (string)
09:29:25.440 [Lua] [host] = 1100001033c0298 (string)
09:29:25.440 [Lua] [matchmaking_type] = 2 (string)
09:29:25.440 [Lua] [is_private] = false (string)
09:29:25.440 [Lua] [selected_mission_id] = journey_ruin (string)
09:29:25.440 [Lua] [name] = Lobby 186000003ea70ea (string)
09:29:25.440 [Lua] [difficulty] = harder (string)
09:29:25.440 [Lua] [match_started] = true (string)
09:29:25.440 [Lua] [mechanism] = deus (string)
09:29:25.440 [Lua] [network_hash] = 67ccc6d4ca12d694 (string)
09:29:25.440 [Lua] [quick_game] = true (string)
09:29:25.440 [Lua] [num_players] = 3 (string)
09:29:25.440 [Lua] [matchmaking] = true (string)
09:29:25.440 [Lua] [player_slot_1] = 11000010d9a16e5:1 (string)
09:29:25.440 [Lua] [player_slot_4] = 1100001033c0298:1 (string)
09:29:25.440 [Lua] [mission_id] = sig_snare_e_wastes_path1 (string)
09:29:25.440 [Lua] [player_slot_5] = 0:0 (string)
09:29:25.440 [Lua] [player_slot_2] = 0:0 (string)
09:29:25.440 [Lua] [country_code] = DE (string)
09:29:25.440 [Lua] [player_slot_3] = 110000106be52de:1 (string)
09:29:25.440 [Lua] [eac_authorized] = true (string)
09:29:25.440 [Lua]
09:29:25.440 [Lua] =======================Found valid lobby!
09:29:25.442 [Lua]
09:29:25.442 [Lua] [twitch_enabled] = false (string)
09:29:25.442 [Lua] [power_level] = 470 (string)
09:29:25.442 [Lua] [id] = 186000003ea4d25 (string)
09:29:25.442 [Lua] [unique_server_name] = Boost (*°o°)* (string)
09:29:25.442 [Lua] [difficulty_tweak] = -10 (string)
09:29:25.442 [Lua] [host] = 110000101c986d4 (string)
09:29:25.442 [Lua] [matchmaking_type] = 2 (string)
09:29:25.442 [Lua] [is_private] = false (string)
09:29:25.442 [Lua] [selected_mission_id] = journey_cave (string)
09:29:25.442 [Lua] [name] = Lobby 186000003ea4d25 (string)
09:29:25.442 [Lua] [difficulty] = hard (string)
09:29:25.442 [Lua] [match_started] = true (string)
09:29:25.442 [Lua] [mechanism] = deus (string)
09:29:25.442 [Lua] [network_hash] = 67ccc6d4ca12d694 (string)
09:29:25.442 [Lua] [quick_game] = false (string)
09:29:25.442 [Lua] [num_players] = 2 (string)
09:29:25.442 [Lua] [matchmaking] = true (string)
09:29:25.442 [Lua] [player_slot_1] = 0:0 (string)
09:29:25.442 [Lua] [player_slot_4] = 1100001367a274a:1 (string)
09:29:25.442 [Lua] [mission_id] = sig_crag_wastes_path3 (string)
09:29:25.442 [Lua] [player_slot_5] = 110000101c986d4:1 (string)
09:29:25.442 [Lua] [player_slot_2] = 0:0 (string)
09:29:25.442 [Lua] [country_code] = DE (string)
09:29:25.442 [Lua] [player_slot_3] = 0:0 (string)
09:29:25.442 [Lua] [eac_authorized] = true (string)
09:29:25.442 [Lua]
09:29:25.442 [Lua] =======================Found valid lobby!
09:29:25.443 [Lua]
09:29:25.443 [Lua] [twitch_enabled] = false (string)
09:29:25.443 [Lua] [power_level] = 715 (string)
09:29:25.443 [Lua] [id] = 186000003ea6fca (string)
09:29:25.443 [Lua] [unique_server_name] = LEEK | Kunigunde Heinzelmann (string)
09:29:25.443 [Lua] [difficulty_tweak] = -10 (string)
09:29:25.443 [Lua] [host] = 11000010e3f4057 (string)
09:29:25.443 [Lua] [matchmaking_type] = 2 (string)
09:29:25.443 [Lua] [is_private] = false (string)
09:29:25.443 [Lua] [selected_mission_id] = journey_ruin (string)
09:29:25.443 [Lua] [name] = Lobby 186000003ea6fca (string)
09:29:25.443 [Lua] [difficulty] = hardest (string)
09:29:25.443 [Lua] [match_started] = true (string)
09:29:25.443 [Lua] [mechanism] = deus (string)
09:29:25.443 [Lua] [network_hash] = 67ccc6d4ca12d694 (string)
09:29:25.443 [Lua] [quick_game] = false (string)
09:29:25.443 [Lua] [num_players] = 3 (string)
09:29:25.443 [Lua] [matchmaking] = true (string)
09:29:25.443 [Lua] [player_slot_1] = 11000010e3f4057:1 (string)
09:29:25.443 [Lua] [player_slot_4] = 1100001000506d0:1 (string)
09:29:25.443 [Lua] [mission_id] = sig_volcano_wastes_path2 (string)
09:29:25.443 [Lua] [player_slot_5] = 0:0 (string)
09:29:25.443 [Lua] [player_slot_2] = 0:0 (string)
09:29:25.443 [Lua] [country_code] = DE (string)
09:29:25.443 [Lua] [player_slot_3] = 11000010633341c:1 (string)
09:29:25.443 [Lua] [eac_authorized] = true (string)
09:29:25.443 [Lua]
09:29:25.443 [Lua] =======================Found valid lobby!
09:29:25.444 [Lua]
09:29:25.444 [Lua] [twitch_enabled] = false (string)
09:29:25.444 [Lua] [power_level] = 715 (string)
09:29:25.444 [Lua] [id] = 186000003ea882a (string)
09:29:25.444 [Lua] [unique_server_name] = trinity (string)
09:29:25.444 [Lua] [difficulty_tweak] = -10 (string)
09:29:25.444 [Lua] [host] = 11000010d1fc086 (string)
09:29:25.444 [Lua] [matchmaking_type] = 2 (string)
09:29:25.444 [Lua] [is_private] = false (string)
09:29:25.444 [Lua] [selected_mission_id] = journey_ruin (string)
09:29:25.444 [Lua] [name] = Lobby 186000003ea882a (string)
09:29:25.444 [Lua] [difficulty] = hardest (string)
09:29:25.444 [Lua] [match_started] = true (string)
09:29:25.444 [Lua] [mechanism] = deus (string)
09:29:25.444 [Lua] [network_hash] = 67ccc6d4ca12d694 (string)
09:29:25.444 [Lua] [quick_game] = true (string)
09:29:25.444 [Lua] [num_players] = 2 (string)
09:29:25.444 [Lua] [matchmaking] = true (string)
09:29:25.444 [Lua] [player_slot_1] = 11000010d1fc086:1 (string)
09:29:25.444 [Lua] [player_slot_4] = 110000104bb70d6:1 (string)
09:29:25.444 [Lua] [mission_id] = sig_snare_b_wastes_path1 (string)
09:29:25.444 [Lua] [player_slot_5] = 0:0 (string)
09:29:25.444 [Lua] [player_slot_2] = 0:0 (string)
09:29:25.444 [Lua] [country_code] = DE (string)
09:29:25.444 [Lua] [player_slot_3] = 0:0 (string)
09:29:25.444 [Lua] [eac_authorized] = true (string)
09:29:25.444 [Lua]
09:29:25.444 [Lua] =======================Found valid lobby!
09:29:25.445 [Lua]
09:29:25.445 [Lua] [power_level] = 835 (string)
09:29:25.445 [Lua] [id] = 186000003eabf23 (string)
09:29:25.445 [Lua] [num_players] = 1 (string)
09:29:25.445 [Lua] [difficulty_tweak] = 0 (string)
09:29:25.445 [Lua] [host] = 1100001040f9f91 (string)
09:29:25.445 [Lua] [time_of_search] = 1619170161 (string)
09:29:25.445 [Lua] [matchmaking_type] = 3 (string)
09:29:25.445 [Lua] [difficulty] = normal (string)
09:29:25.445 [Lua] [player_slot_1] = 0:0 (string)
09:29:25.445 [Lua] [country_code] = HU (string)
09:29:25.445 [Lua] [player_slot_3] = 0:0 (string)
09:29:25.445 [Lua] [network_hash] = 67ccc6d4ca12d694 (string)
09:29:25.445 [Lua] [selected_mission_id] = morris_hub (string)
09:29:25.445 [Lua] [matchmaking] = searching (string)
09:29:25.445 [Lua] [unique_server_name] = ForAnger (string)
09:29:25.445 [Lua] [mission_id] = morris_hub (string)
09:29:25.445 [Lua] [player_slot_4] = 1100001040f9f91:1 (string)
09:29:25.445 [Lua] [player_slot_5] = 0:0 (string)
09:29:25.445 [Lua] [player_slot_2] = 0:0 (string)
09:29:25.445 [Lua] [mechanism] = deus (string)
09:29:25.445 [Lua] [name] = Lobby 186000003eabf23 (string)
09:29:25.445 [Lua] [eac_authorized] = true (string)
09:29:25.445 [Lua]
09:29:25.445 [Lua] =======================Found valid lobby!
09:29:25.446 [Lua]
09:29:25.446 [Lua] [twitch_enabled] = false (string)
09:29:25.446 [Lua] [power_level] = 200 (string)
09:29:25.446 [Lua] [id] = 186000003eaaaeb (string)
09:29:25.446 [Lua] [num_players] = 3 (string)
09:29:25.446 [Lua] [difficulty_tweak] = 0 (string)
09:29:25.446 [Lua] [host] = 1100001142f93e7 (string)
09:29:25.446 [Lua] [time_of_search] = 1619170156 (string)
09:29:25.446 [Lua] [matchmaking_type] = 1 (string)
09:29:25.446 [Lua] [is_private] = false (string)
09:29:25.446 [Lua] [player_slot_4] = 110000105e94550:1 (string)
09:29:25.446 [Lua] [name] = Lobby 186000003eaaaeb (string)
09:29:25.446 [Lua] [difficulty] = normal (string)
09:29:25.446 [Lua] [match_started] = true (string)
09:29:25.446 [Lua] [mechanism] = deus (string)
09:29:25.446 [Lua] [network_hash] = 67ccc6d4ca12d694 (string)
09:29:25.446 [Lua] [quick_game] = true (string)
09:29:25.446 [Lua] [selected_mission_id] = morris_hub (string)
09:29:25.446 [Lua] [matchmaking] = true (string)
09:29:25.446 [Lua] [player_slot_1] = 1100001142f93e7:1 (string)
09:29:25.446 [Lua] [country_code] = HU (string)
09:29:25.446 [Lua] [mission_id] = morris_hub (string)
09:29:25.446 [Lua] [player_slot_5] = 0:0 (string)
09:29:25.446 [Lua] [player_slot_2] = 0:0 (string)
09:29:25.446 [Lua] [unique_server_name] = BBnoFPS U:3 (string)
09:29:25.446 [Lua] [player_slot_3] = 1100001086c4544:1 (string)
09:29:25.446 [Lua] [eac_authorized] = true (string)
09:29:25.446 [Lua]
09:29:25.446 [Lua] =======================Found valid lobby!
09:29:25.447 [Lua]
09:29:25.447 [Lua] [twitch_enabled] = false (string)
09:29:25.447 [Lua] [power_level] = 715 (string)
09:29:25.447 [Lua] [id] = 186000003ea37bb (string)
09:29:25.447 [Lua] [num_players] = 2 (string)
09:29:25.447 [Lua] [difficulty_tweak] = -10 (string)
09:29:25.447 [Lua] [host] = 11000010f0eb65f (string)
09:29:25.447 [Lua] [time_of_search] = 1619169435 (string)
09:29:25.447 [Lua] [matchmaking_type] = 2 (string)
09:29:25.447 [Lua] [is_private] = false (string)
09:29:25.447 [Lua] [player_slot_4] = 11000010f0eb65f:1 (string)
09:29:25.447 [Lua] [name] = Lobby 186000003ea37bb (string)
09:29:25.447 [Lua] [difficulty] = cataclysm (string)
09:29:25.447 [Lua] [match_started] = true (string)
09:29:25.447 [Lua] [mechanism] = deus (string)
09:29:25.447 [Lua] [network_hash] = 67ccc6d4ca12d694 (string)
09:29:25.447 [Lua] [quick_game] = false (string)
09:29:25.447 [Lua] [selected_mission_id] = journey_citadel (string)
09:29:25.447 [Lua] [matchmaking] = true (string)
09:29:25.447 [Lua] [player_slot_1] = 0:0 (string)
09:29:25.447 [Lua] [country_code] = HU (string)
09:29:25.447 [Lua] [mission_id] = sig_crag_slaanesh_path4 (string)
09:29:25.447 [Lua] [player_slot_5] = 0:0 (string)
09:29:25.447 [Lua] [player_slot_2] = 0:0 (string)
09:29:25.447 [Lua] [unique_server_name] = ᏃᎬ¥ƦᎾX (string)
09:29:25.447 [Lua] [player_slot_3] = 1100001038b50d3:1 (string)
09:29:25.447 [Lua] [eac_authorized] = true (string)
09:29:25.447 [Lua]
09:29:25.447 [Lua] =======================Found valid lobby!
09:29:25.449 [Lua]
09:29:25.449 [Lua] [twitch_enabled] = false (string)
09:29:25.449 [Lua] [power_level] = 395 (string)
09:29:25.449 [Lua] [id] = 186000003ea0203 (string)
09:29:25.449 [Lua] [num_players] = 1 (string)
09:29:25.449 [Lua] [difficulty_tweak] = 0 (string)
09:29:25.449 [Lua] [host] = 110000102677fec (string)
09:29:25.449 [Lua] [time_of_search] = 1619167904 (string)
09:29:25.449 [Lua] [matchmaking_type] = 2 (string)
09:29:25.449 [Lua] [is_private] = false (string)
09:29:25.449 [Lua] [player_slot_4] = 0:0 (string)
09:29:25.449 [Lua] [name] = Lobby 186000003ea0203 (string)
09:29:25.449 [Lua] [difficulty] = normal (string)
09:29:25.449 [Lua] [match_started] = true (string)
09:29:25.449 [Lua] [mechanism] = deus (string)
09:29:25.449 [Lua] [network_hash] = 67ccc6d4ca12d694 (string)
09:29:25.449 [Lua] [quick_game] = false (string)
09:29:25.449 [Lua] [selected_mission_id] = journey_ruin (string)
09:29:25.449 [Lua] [matchmaking] = true (string)
09:29:25.449 [Lua] [player_slot_1] = 0:0 (string)
09:29:25.449 [Lua] [country_code] = HU (string)
09:29:25.449 [Lua] [mission_id] = dlc_morris_map (string)
09:29:25.449 [Lua] [player_slot_5] = 110000102677fec:1 (string)
09:29:25.449 [Lua] [player_slot_2] = 0:0 (string)
09:29:25.449 [Lua] [unique_server_name] = Prehistorik (string)
09:29:25.449 [Lua] [player_slot_3] = 0:0 (string)
09:29:25.449 [Lua] [eac_authorized] = true (string)
09:29:25.449 [Lua]
09:29:25.449 [Lua] =======================Found valid lobby!
09:29:25.450 [Lua]
09:29:25.450 [Lua] [twitch_enabled] = false (string)
09:29:25.450 [Lua] [power_level] = 285 (string)
09:29:25.450 [Lua] [id] = 186000003ea8de5 (string)
09:29:25.450 [Lua] [num_players] = 1 (string)
09:29:25.450 [Lua] [difficulty_tweak] = 0 (string)
09:29:25.450 [Lua] [host] = 11000011a925217 (string)
09:29:25.450 [Lua] [time_of_search] = 1619169463 (string)
09:29:25.450 [Lua] [matchmaking_type] = 2 (string)
09:29:25.450 [Lua] [is_private] = false (string)
09:29:25.450 [Lua] [player_slot_4] = 0:0 (string)
09:29:25.450 [Lua] [name] = Lobby 186000003ea8de5 (string)
09:29:25.450 [Lua] [difficulty] = normal (string)
09:29:25.450 [Lua] [match_started] = true (string)
09:29:25.450 [Lua] [mechanism] = deus (string)
09:29:25.450 [Lua] [network_hash] = 67ccc6d4ca12d694 (string)
09:29:25.450 [Lua] [quick_game] = true (string)
09:29:25.450 [Lua] [selected_mission_id] = journey_ruin (string)
09:29:25.450 [Lua] [matchmaking] = true (string)
09:29:25.450 [Lua] [player_slot_1] = 0:0 (string)
09:29:25.450 [Lua] [country_code] = CZ (string)
09:29:25.450 [Lua] [mission_id] = dlc_morris_map (string)
09:29:25.450 [Lua] [player_slot_5] = 0:0 (string)
09:29:25.450 [Lua] [player_slot_2] = 0:0 (string)
09:29:25.450 [Lua] [unique_server_name] = david.kulh (string)
09:29:25.450 [Lua] [player_slot_3] = 11000011a925217:1 (string)
09:29:25.450 [Lua] [eac_authorized] = true (string)
09:29:25.450 [Lua]
09:29:25.450 [Lua] =======================Found valid lobby!
09:29:25.451 [Lua]
09:29:25.451 [Lua] [twitch_enabled] = false (string)
09:29:25.451 [Lua] [power_level] = 678 (string)
09:29:25.451 [Lua] [id] = 186000003ea9419 (string)
09:29:25.451 [Lua] [unique_server_name] = Prex (string)
09:29:25.451 [Lua] [difficulty_tweak] = -10 (string)
09:29:25.451 [Lua] [host] = 11000010535a8a5 (string)
09:29:25.451 [Lua] [matchmaking_type] = 2 (string)
09:29:25.451 [Lua] [is_private] = false (string)
09:29:25.451 [Lua] [selected_mission_id] = journey_ruin (string)
09:29:25.451 [Lua] [name] = Lobby 186000003ea9419 (string)
09:29:25.451 [Lua] [difficulty] = hardest (string)
09:29:25.451 [Lua] [match_started] = true (string)
09:29:25.451 [Lua] [mechanism] = deus (string)
09:29:25.451 [Lua] [network_hash] = 67ccc6d4ca12d694 (string)
09:29:25.451 [Lua] [quick_game] = true (string)
09:29:25.451 [Lua] [num_players] = 3 (string)
09:29:25.451 [Lua] [matchmaking] = true (string)
09:29:25.451 [Lua] [player_slot_1] = 0:0 (string)
09:29:25.451 [Lua] [player_slot_4] = 11000010535a8a5:1 (string)
09:29:25.451 [Lua] [mission_id] = pat_bay_wastes_path3 (string)
09:29:25.451 [Lua] [player_slot_5] = 11000013c01761e:1 (string)
09:29:25.451 [Lua] [player_slot_2] = 0:0 (string)
09:29:25.451 [Lua] [country_code] = CZ (string)
09:29:25.451 [Lua] [player_slot_3] = 1100001075c3d7b:1 (string)
09:29:25.451 [Lua] [eac_authorized] = true (string)
09:29:25.451 [Lua]
09:29:25.451 [Lua] =======================Found valid lobby!
09:29:25.452 [Lua]
09:29:25.452 [Lua] [twitch_enabled] = false (string)
09:29:25.452 [Lua] [power_level] = 605 (string)
09:29:25.452 [Lua] [id] = 186000003ea2d03 (string)
09:29:25.452 [Lua] [unique_server_name] = BlackinWh1te (string)
09:29:25.452 [Lua] [difficulty_tweak] = -3 (string)
09:29:25.452 [Lua] [host] = 1100001135747b1 (string)
09:29:25.452 [Lua] [matchmaking_type] = 2 (string)
09:29:25.452 [Lua] [is_private] = false (string)
09:29:25.452 [Lua] [selected_mission_id] = journey_ruin (string)
09:29:25.452 [Lua] [name] = Lobby 186000003ea2d03 (string)
09:29:25.452 [Lua] [difficulty] = normal (string)
09:29:25.452 [Lua] [match_started] = true (string)
09:29:25.452 [Lua] [mechanism] = deus (string)
09:29:25.452 [Lua] [network_hash] = 67ccc6d4ca12d694 (string)
09:29:25.452 [Lua] [quick_game] = false (string)
09:29:25.452 [Lua] [num_players] = 3 (string)
09:29:25.452 [Lua] [matchmaking] = true (string)
09:29:25.452 [Lua] [player_slot_1] = 1100001135747b1:1 (string)
09:29:25.452 [Lua] [player_slot_4] = 110000104ccd08d:1 (string)
09:29:25.452 [Lua] [mission_id] = sig_mordrek_wastes_path3 (string)
09:29:25.452 [Lua] [player_slot_5] = 0:0 (string)
09:29:25.452 [Lua] [player_slot_2] = 0:0 (string)
09:29:25.452 [Lua] [country_code] = CZ (string)
09:29:25.452 [Lua] [player_slot_3] = 11000010099924e:1 (string)
09:29:25.452 [Lua] [eac_authorized] = true (string)
09:29:25.452 [Lua]
09:29:25.452 [Lua] =======================Found valid lobby!
09:29:25.454 [Lua]
09:29:25.454 [Lua] [twitch_enabled] = false (string)
09:29:25.454 [Lua] [power_level] = 715 (string)
09:29:25.454 [Lua] [id] = 186000003ea7f11 (string)
09:29:25.454 [Lua] [unique_server_name] = erebi (string)
09:29:25.454 [Lua] [difficulty_tweak] = -10 (string)
09:29:25.454 [Lua] [host] = 110000102d23fd3 (string)
09:29:25.454 [Lua] [matchmaking_type] = 2 (string)
09:29:25.454 [Lua] [is_private] = false (string)
09:29:25.454 [Lua] [selected_mission_id] = journey_ruin (string)
09:29:25.454 [Lua] [name] = Lobby 186000003ea7f11 (string)
09:29:25.454 [Lua] [difficulty] = harder (string)
09:29:25.454 [Lua] [match_started] = true (string)
09:29:25.454 [Lua] [mechanism] = deus (string)
09:29:25.454 [Lua] [network_hash] = 67ccc6d4ca12d694 (string)
09:29:25.454 [Lua] [quick_game] = true (string)
09:29:25.454 [Lua] [num_players] = 2 (string)
09:29:25.454 [Lua] [matchmaking] = true (string)
09:29:25.454 [Lua] [player_slot_1] = 0:0 (string)
09:29:25.454 [Lua] [player_slot_4] = 0:0 (string)
09:29:25.454 [Lua] [mission_id] = sig_crag_wastes_path2 (string)
09:29:25.454 [Lua] [player_slot_5] = 110000102da35d3:1 (string)
09:29:25.454 [Lua] [player_slot_2] = 0:0 (string)
09:29:25.454 [Lua] [country_code] = CZ (string)
09:29:25.454 [Lua] [player_slot_3] = 110000102d23fd3:1 (string)
09:29:25.454 [Lua] [eac_authorized] = true (string)
09:29:25.454 [Lua]
09:29:25.454 [Lua] =======================Found valid lobby!
09:29:25.455 [Lua]
09:29:25.455 [Lua] [twitch_enabled] = false (string)
09:29:25.455 [Lua] [power_level] = 465 (string)
09:29:25.455 [Lua] [id] = 186000003ea837e (string)
09:29:25.455 [Lua] [num_players] = 1 (string)
09:29:25.455 [Lua] [difficulty_tweak] = -10 (string)
09:29:25.455 [Lua] [host] = 1100001095008ab (string)
09:29:25.455 [Lua] [time_of_search] = 1619169300 (string)
09:29:25.455 [Lua] [matchmaking_type] = 2 (string)
09:29:25.455 [Lua] [is_private] = false (string)
09:29:25.455 [Lua] [player_slot_4] = 0:0 (string)
09:29:25.455 [Lua] [name] = Lobby 186000003ea837e (string)
09:29:25.455 [Lua] [difficulty] = hard (string)
09:29:25.455 [Lua] [match_started] = true (string)
09:29:25.455 [Lua] [mechanism] = deus (string)
09:29:25.455 [Lua] [network_hash] = 67ccc6d4ca12d694 (string)
09:29:25.455 [Lua] [quick_game] = true (string)
09:29:25.455 [Lua] [selected_mission_id] = journey_ruin (string)
09:29:25.455 [Lua] [matchmaking] = true (string)
09:29:25.455 [Lua] [player_slot_1] = 0:0 (string)
09:29:25.455 [Lua] [country_code] = CZ (string)
09:29:25.455 [Lua] [mission_id] = sig_snare_a_wastes_path1 (string)
09:29:25.455 [Lua] [player_slot_5] = 1100001095008ab:1 (string)
09:29:25.455 [Lua] [player_slot_2] = 0:0 (string)
09:29:25.455 [Lua] [unique_server_name] = Gesinek (string)
09:29:25.455 [Lua] [player_slot_3] = 0:0 (string)
09:29:25.455 [Lua] [eac_authorized] = true (string)
09:29:25.455 [Lua]
09:29:25.455 [Lua] =======================Found valid lobby!
09:29:26.690 [Lua] [IngameUI] menu view on_exit start_game_view
09:29:26.690 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview
09:29:26.691 [Lua] [HeroViewWindow] Exit Substate StartGameWindowPanelConsole
09:29:26.691 [Lua] [StartGameViewWindow] Exit Substate StartGameWindowBackgroundConsole
09:29:26.691 [Save] Saving `save_data`
09:29:26.691 [Lua] [StartGameWindow] Exit Substate StartGameWindowLobbyBrowserConsole
09:29:26.691 [Lua] ===========Lobbyfinder DESTROYED [SteamLobbyBrowser]
09:29:26.698 [Lua] [IngameUI] menu view post_update_on_exit table: 0x039b7010
09:29:26.699 [Save] Save done
09:29:29.983 [Lua] [IngameUI] menu view on_enter start_game_view
09:29:29.984 [Lua] [IngameUI] menu view post_update_on_enter table: 0x039b7010
09:29:29.984 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview
09:29:30.003 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - deus_lobby_browser
09:29:30.003 [Lua] [HeroViewWindow] Enter Substate StartGameWindowPanelConsole
09:29:30.003 [Lua] [StartGameViewWindow] Enter Substate StartGameWindowBackgroundConsole
09:29:30.003 [Lua] [StartGameWindowDeusLobbyBrowser] Enter Substate StartGameWindowDeusLobbyBrowser
09:29:30.004 [Lua] [LobbyAux] Making combined_hash: 67ccc6d4ca12d694 from network_hash=6b28ecb6e5e4b7a2, trunk_revision=22116, engine_revision=cd937a0ba267, project_hash=bulldozer, lobby_data_version=2
09:29:30.004 [Lua] GameServerAux.create_network_hash network_hash: 6b28ecb6e5e4b7a2, trunk_revision/content_revision: 22116, ignore_engine_revision: nil, engine_revision: cd937a0ba267, , concatenated_dlc_string , use_trunk_revision true, combined_hash 67ccc6d4ca12d694, lobby_data_version=2
09:29:30.004 [Lua] ===========Lobbyfinder CREATED [SteamLobbyBrowser]
09:29:30.005 [Lua] [Matchmaking] Filter: Free slots = 1
09:29:30.005 [Lua] [Matchmaking] Filter: Distance = world
09:29:30.005 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=67ccc6d4ca12d694
09:29:30.005 [Lua] [Matchmaking] Filter: mechanism, comparison(equal), value=deus
09:29:30.005 [Lua] [Matchmaking] Filter: matchmaking, comparison(not_equal), value=false
09:29:30.005 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true
09:29:30.005 [Lua] ===========LobbyFinder:add_filter_requirements force refresh
09:29:30.005 [Lua] ===========LobbyFinder:refresh() _refresing=false
09:29:30.283 [Lua] ===========Lobbyfinder REFRESHING num_lobbies: 50
09:29:30.285 [Lua]
09:29:30.285 [Lua] [twitch_enabled] = false (string)
09:29:30.285 [Lua] [power_level] = 415 (string)
09:29:30.285 [Lua] [id] = 186000003ea3761 (string)
09:29:30.285 [Lua] [unique_server_name] = bigboum666 (string)
09:29:30.285 [Lua] [difficulty_tweak] = -3 (string)
09:29:30.285 [Lua] [host] = 1100001072d6d50 (string)
09:29:30.285 [Lua] [matchmaking_type] = 2 (string)
09:29:30.285 [Lua] [is_private] = false (string)
09:29:30.285 [Lua] [selected_mission_id] = journey_cave (string)
09:29:30.285 [Lua] [name] = Lobby 186000003ea3761 (string)
09:29:30.285 [Lua] [difficulty] = normal (string)
09:29:30.285 [Lua] [match_started] = true (string)
09:29:30.285 [Lua] [mechanism] = deus (string)
09:29:30.285 [Lua] [network_hash] = 67ccc6d4ca12d694 (string)
09:29:30.285 [Lua] [quick_game] = false (string)
09:29:30.285 [Lua] [num_players] = 1 (string)
09:29:30.285 [Lua] [matchmaking] = true (string)
09:29:30.285 [Lua] [player_slot_1] = 0:0 (string)
09:29:30.285 [Lua] [player_slot_4] = 0:0 (string)
09:29:30.285 [Lua] [mission_id] = pat_mountain_wastes_path5 (string)
09:29:30.285 [Lua] [player_slot_5] = 1100001072d6d50:1 (string)
09:29:30.285 [Lua] [player_slot_2] = 0:0 (string)
09:29:30.285 [Lua] [country_code] = BE (string)
09:29:30.285 [Lua] [player_slot_3] = 0:0 (string)
09:29:30.285 [Lua] [eac_authorized] = true (string)
09:29:30.285 [Lua]
09:29:30.285 [Lua] =======================Found valid lobby!
09:29:30.286 [Lua]
09:29:30.286 [Lua] [twitch_enabled] = false (string)
09:29:30.286 [Lua] [power_level] = 695 (string)
09:29:30.286 [Lua] [id] = 186000003eab249 (string)
09:29:30.286 [Lua] [unique_server_name] = facedechips98 (string)
09:29:30.286 [Lua] [difficulty_tweak] = -10 (string)
09:29:30.286 [Lua] [host] = 110000133777816 (string)
09:29:30.286 [Lua] [matchmaking_type] = 2 (string)
09:29:30.286 [Lua] [is_private] = false (string)
09:29:30.286 [Lua] [selected_mission_id] = journey_citadel (string)
09:29:30.286 [Lua] [name] = Lobby 186000003eab249 (string)
09:29:30.286 [Lua] [difficulty] = harder (string)
09:29:30.286 [Lua] [match_started] = true (string)
09:29:30.286 [Lua] [mechanism] = deus (string)
09:29:30.286 [Lua] [network_hash] = 67ccc6d4ca12d694 (string)
09:29:30.286 [Lua] [quick_game] = false (string)
09:29:30.286 [Lua] [num_players] = 2 (string)
09:29:30.286 [Lua] [matchmaking] = true (string)
09:29:30.286 [Lua] [player_slot_1] = 11000010266ddaf:1 (string)
09:29:30.286 [Lua] [player_slot_4] = 110000133777816:1 (string)
09:29:30.286 [Lua] [mission_id] = sig_crag_tzeentch_path5 (string)
09:29:30.286 [Lua] [player_slot_5] = 0:0 (string)
09:29:30.286 [Lua] [player_slot_2] = 0:0 (string)
09:29:30.286 [Lua] [country_code] = BE (string)
09:29:30.286 [Lua] [player_slot_3] = 0:0 (string)
09:29:30.286 [Lua] [eac_authorized] = true (string)
09:29:30.286 [Lua]
09:29:30.286 [Lua] =======================Found valid lobby!
09:29:30.287 [Lua]
09:29:30.287 [Lua] [twitch_enabled] = false (string)
09:29:30.287 [Lua] [power_level] = 758 (string)
09:29:30.287 [Lua] [id] = 186000003ea1c0f (string)
09:29:30.287 [Lua] [num_players] = 3 (string)
09:29:30.287 [Lua] [difficulty_tweak] = 0 (string)
09:29:30.287 [Lua] [host] = 1100001131df8b3 (string)
09:29:30.287 [Lua] [time_of_search] = 1619168006 (string)
09:29:30.287 [Lua] [matchmaking_type] = 2 (string)
09:29:30.287 [Lua] [is_private] = false (string)
09:29:30.287 [Lua] [player_slot_4] = 110000102c0ec37:1 (string)
09:29:30.287 [Lua] [name] = Lobby 186000003ea1c0f (string)
09:29:30.287 [Lua] [difficulty] = harder (string)
09:29:30.287 [Lua] [match_started] = true (string)
09:29:30.287 [Lua] [mechanism] = deus (string)
09:29:30.287 [Lua] [network_hash] = 67ccc6d4ca12d694 (string)
09:29:30.287 [Lua] [quick_game] = false (string)
09:29:30.287 [Lua] [selected_mission_id] = journey_citadel (string)
09:29:30.287 [Lua] [matchmaking] = true (string)
09:29:30.287 [Lua] [player_slot_1] = 1100001131df8b3:1 (string)
09:29:30.287 [Lua] [country_code] = BE (string)
09:29:30.287 [Lua] [mission_id] = pat_mountain_nurgle_path1 (string)
09:29:30.287 [Lua] [player_slot_5] = 0:0 (string)
09:29:30.287 [Lua] [player_slot_2] = 0:0 (string)
09:29:30.287 [Lua] [unique_server_name] = DerpFrob (string)
09:29:30.287 [Lua] [player_slot_3] = 1100001015cd561:1 (string)
09:29:30.287 [Lua] [eac_authorized] = true (string)
09:29:30.287 [Lua]
09:29:30.287 [Lua] =======================Found valid lobby!
09:29:30.288 [Lua]
09:29:30.288 [Lua] [twitch_enabled] = false (string)
09:29:30.288 [Lua] [power_level] = 715 (string)
09:29:30.288 [Lua] [id] = 186000003ea57ae (string)
09:29:30.288 [Lua] [num_players] = 3 (string)
09:29:30.288 [Lua] [difficulty_tweak] = -7 (string)
09:29:30.288 [Lua] [host] = 110000100aaec3e (string)
09:29:30.288 [Lua] [time_of_search] = 1619168864 (string)
09:29:30.288 [Lua] [matchmaking_type] = 2 (string)
09:29:30.288 [Lua] [is_private] = false (string)
09:29:30.288 [Lua] [player_slot_4] = 110000103868e16:1 (string)
09:29:30.288 [Lua] [name] = Lobby 186000003ea57ae (string)
09:29:30.288 [Lua] [difficulty] = hardest (string)
09:29:30.288 [Lua] [match_started] = true (string)
09:29:30.288 [Lua] [mechanism] = deus (string)
09:29:30.288 [Lua] [network_hash] = 67ccc6d4ca12d694 (string)
09:29:30.288 [Lua] [quick_game] = false (string)
09:29:30.288 [Lua] [selected_mission_id] = journey_citadel (string)
09:29:30.288 [Lua] [matchmaking] = true (string)
09:29:30.288 [Lua] [player_slot_1] = 0:0 (string)
09:29:30.288 [Lua] [country_code] = BE (string)
09:29:30.288 [Lua] [mission_id] = pat_tower_nurgle_path5 (string)
09:29:30.288 [Lua] [player_slot_5] = 0:0 (string)
09:29:30.288 [Lua] [player_slot_2] = 110000100aaec3e:1 (string)
09:29:30.288 [Lua] [unique_server_name] = Father Rustskull (string)
09:29:30.288 [Lua] [player_slot_3] = 110000103b78e55:1 (string)
09:29:30.288 [Lua] [eac_authorized] = true (string)
09:29:30.288 [Lua]
09:29:30.288 [Lua] =======================Found valid lobby!
09:29:30.289 [Lua]
09:29:30.289 [Lua] [twitch_enabled] = false (string)
09:29:30.289 [Lua] [power_level] = 715 (string)
09:29:30.289 [Lua] [id] = 186000003ea5939 (string)
09:29:30.289 [Lua] [num_players] = 3 (string)
09:29:30.289 [Lua] [difficulty_tweak] = 0 (string)
09:29:30.289 [Lua] [host] = 1100001162b5b16 (string)
09:29:30.289 [Lua] [time_of_search] = 1619168806 (string)
09:29:30.289 [Lua] [matchmaking_type] = 2 (string)
09:29:30.289 [Lua] [is_private] = false (string)
09:29:30.289 [Lua] [player_slot_4] = 1100001162b5b16:1 (string)
09:29:30.289 [Lua] [name] = Lobby 186000003ea5939 (string)
09:29:30.289 [Lua] [difficulty] = normal (string)
09:29:30.289 [Lua] [match_started] = true (string)
09:29:30.289 [Lua] [mechanism] = deus (string)
09:29:30.289 [Lua] [network_hash] = 67ccc6d4ca12d694 (string)
09:29:30.289 [Lua] [quick_game] = false (string)
09:29:30.289 [Lua] [selected_mission_id] = journey_ruin (string)
09:29:30.289 [Lua] [matchmaking] = true (string)
09:29:30.289 [Lua] [player_slot_1] = 0:0 (string)
09:29:30.289 [Lua] [country_code] = NL (string)
09:29:30.289 [Lua] [mission_id] = dlc_morris_map (string)
09:29:30.289 [Lua] [player_slot_5] = 11000010160773d:1 (string)
09:29:30.289 [Lua] [player_slot_2] = 0:0 (string)
09:29:30.289 [Lua] [unique_server_name] = coyvanv (string)
09:29:30.289 [Lua] [player_slot_3] = 110000102d118d7:1 (string)
09:29:30.289 [Lua] [eac_authorized] = true (string)
09:29:30.289 [Lua]
09:29:30.289 [Lua] =======================Found valid lobby!
09:29:30.290 [Lua]
09:29:30.290 [Lua] [twitch_enabled] = false (string)
09:29:30.290 [Lua] [power_level] = 728 (string)
09:29:30.290 [Lua] [id] = 186000003ea3e13 (string)
09:29:30.290 [Lua] [num_players] = 3 (string)
09:29:30.290 [Lua] [difficulty_tweak] = -7 (string)
09:29:30.290 [Lua] [host] = 1100001073e77e7 (string)
09:29:30.290 [Lua] [time_of_search] = 1619168752 (string)
09:29:30.290 [Lua] [matchmaking_type] = 2 (string)
09:29:30.290 [Lua] [is_private] = false (string)
09:29:30.290 [Lua] [player_slot_4] = 11000010d61e073:1 (string)
09:29:30.290 [Lua] [name] = Lobby 186000003ea3e13 (string)
09:29:30.290 [Lua] [difficulty] = hardest (string)
09:29:30.290 [Lua] [match_started] = true (string)
09:29:30.290 [Lua] [mechanism] = deus (string)
09:29:30.290 [Lua] [network_hash] = 67ccc6d4ca12d694 (string)
09:29:30.290 [Lua] [quick_game] = false (string)
09:29:30.290 [Lua] [selected_mission_id] = journey_ice (string)
09:29:30.290 [Lua] [matchmaking] = true (string)
09:29:30.290 [Lua] [player_slot_1] = 0:0 (string)
09:29:30.290 [Lua] [country_code] = GB (string)
09:29:30.290 [Lua] [mission_id] = pat_forest_nurgle_path2 (string)
09:29:30.290 [Lua] [player_slot_5] = 1100001073e77e7:1 (string)
09:29:30.290 [Lua] [player_slot_2] = 0:0 (string)
09:29:30.290 [Lua] [unique_server_name] = j.leversha (string)
09:29:30.290 [Lua] [player_slot_3] = 110000101b8852f:1 (string)
09:29:30.290 [Lua] [eac_authorized] = true (string)
09:29:30.290 [Lua]
09:29:30.290 [Lua] =======================Found valid lobby!
09:29:30.291 [Lua]
09:29:30.291 [Lua] [twitch_enabled] = false (string)
09:29:30.291 [Lua] [power_level] = 718 (string)
09:29:30.291 [Lua] [id] = 186000003eaa9ec (string)
09:29:30.291 [Lua] [num_players] = 3 (string)
09:29:30.291 [Lua] [difficulty_tweak] = -10 (string)
09:29:30.291 [Lua] [host] = 11000010099bc66 (string)
09:29:30.291 [Lua] [time_of_search] = 1619169804 (string)
09:29:30.291 [Lua] [matchmaking_type] = 2 (string)
09:29:30.291 [Lua] [is_private] = false (string)
09:29:30.291 [Lua] [player_slot_4] = 110000105b1796f:1 (string)
09:29:30.291 [Lua] [name] = Lobby 186000003eaa9ec (string)
09:29:30.291 [Lua] [difficulty] = hardest (string)
09:29:30.291 [Lua] [match_started] = true (string)
09:29:30.291 [Lua] [mechanism] = deus (string)
09:29:30.291 [Lua] [network_hash] = 67ccc6d4ca12d694 (string)
09:29:30.291 [Lua] [quick_game] = false (string)
09:29:30.291 [Lua] [selected_mission_id] = journey_cave (string)
09:29:30.291 [Lua] [matchmaking] = true (string)
09:29:30.291 [Lua] [player_slot_1] = 0:0 (string)
09:29:30.291 [Lua] [country_code] = GB (string)
09:29:30.291 [Lua] [mission_id] = sig_mordrek_wastes_path5 (string)
09:29:30.291 [Lua] [player_slot_5] = 11000010099bc66:1 (string)
09:29:30.291 [Lua] [player_slot_2] = 0:0 (string)
09:29:30.291 [Lua] [unique_server_name] = Crick (string)
09:29:30.291 [Lua] [player_slot_3] = 11000011a14d8ab:1 (string)
09:29:30.291 [Lua] [eac_authorized] = true (string)
09:29:30.291 [Lua]
09:29:30.291 [Lua] =======================Found valid lobby!
09:29:30.292 [Lua]
09:29:30.292 [Lua] [twitch_enabled] = false (string)
09:29:30.292 [Lua] [power_level] = 721 (string)
09:29:30.292 [Lua] [id] = 186000003ea8871 (string)
09:29:30.292 [Lua] [unique_server_name] = Smuble (string)
09:29:30.292 [Lua] [difficulty_tweak] = -10 (string)
09:29:30.292 [Lua] [host] = 1100001050ca49e (string)
09:29:30.292 [Lua] [matchmaking_type] = 2 (string)
09:29:30.292 [Lua] [is_private] = false (string)
09:29:30.292 [Lua] [selected_mission_id] = journey_ruin (string)
09:29:30.292 [Lua] [name] = Lobby 186000003ea8871 (string)
09:29:30.292 [Lua] [difficulty] = harder (string)
09:29:30.292 [Lua] [match_started] = true (string)
09:29:30.292 [Lua] [mechanism] = deus (string)
09:29:30.292 [Lua] [network_hash] = 67ccc6d4ca12d694 (string)
09:29:30.292 [Lua] [quick_game] = false (string)
09:29:30.292 [Lua] [num_players] = 3 (string)
09:29:30.292 [Lua] [matchmaking] = true (string)
09:29:30.292 [Lua] [player_slot_1] = 1100001050ca49e:1 (string)
09:29:30.292 [Lua] [player_slot_4] = 1100001151727bc:1 (string)
09:29:30.292 [Lua] [mission_id] = sig_snare_c_wastes_path1 (string)
09:29:30.292 [Lua] [player_slot_5] = 0:0 (string)
09:29:30.292 [Lua] [player_slot_2] = 0:0 (string)
09:29:30.292 [Lua] [country_code] = GB (string)
09:29:30.292 [Lua] [player_slot_3] = 1100001011b9bb1:1 (string)
09:29:30.292 [Lua] [eac_authorized] = true (string)
09:29:30.292 [Lua]
09:29:30.292 [Lua] =======================Found valid lobby!
09:29:30.293 [Lua]
09:29:30.293 [Lua] [twitch_enabled] = false (string)
09:29:30.293 [Lua] [power_level] = 833 (string)
09:29:30.293 [Lua] [id] = 186000003eaac78 (string)
09:29:30.293 [Lua] [num_players] = 2 (string)
09:29:30.293 [Lua] [difficulty_tweak] = 0 (string)
09:29:30.293 [Lua] [host] = 1100001075ff5e4 (string)
09:29:30.293 [Lua] [time_of_search] = 1619170058 (string)
09:29:30.293 [Lua] [matchmaking_type] = 2 (string)
09:29:30.293 [Lua] [is_private] = false (string)
09:29:30.293 [Lua] [player_slot_4] = 110000106fc33f3:1 (string)
09:29:30.293 [Lua] [name] = Lobby 186000003eaac78 (string)
09:29:30.293 [Lua] [difficulty] = hardest (string)
09:29:30.293 [Lua] [match_started] = true (string)
09:29:30.293 [Lua] [mechanism] = deus (string)
09:29:30.293 [Lua] [network_hash] = 67ccc6d4ca12d694 (string)
09:29:30.293 [Lua] [quick_game] = false (string)
09:29:30.293 [Lua] [selected_mission_id] = journey_ice (string)
09:29:30.293 [Lua] [matchmaking] = true (string)
09:29:30.293 [Lua] [player_slot_1] = 0:0 (string)
09:29:30.293 [Lua] [country_code] = GB (string)
09:29:30.293 [Lua] [mission_id] = morris_hub (string)
09:29:30.293 [Lua] [player_slot_5] = 0:0 (string)
09:29:30.293 [Lua] [player_slot_2] = 0:0 (string)
09:29:30.293 [Lua] [unique_server_name] = Pathofblood (string)
09:29:30.293 [Lua] [player_slot_3] = 1100001075ff5e4:1 (string)
09:29:30.293 [Lua] [eac_authorized] = true (string)
09:29:30.293 [Lua]
09:29:30.293 [Lua] =======================Found valid lobby!
09:29:30.294 [Lua]
09:29:30.294 [Lua] [twitch_enabled] = false (string)
09:29:30.294 [Lua] [power_level] = 731 (string)
09:29:30.294 [Lua] [id] = 186000003ea3dfa (string)
09:29:30.294 [Lua] [unique_server_name] = Azrak (string)
09:29:30.294 [Lua] [difficulty_tweak] = 0 (string)
09:29:30.294 [Lua] [host] = 1100001062d8f69 (string)
09:29:30.294 [Lua] [matchmaking_type] = 2 (string)
09:29:30.294 [Lua] [is_private] = false (string)
09:29:30.294 [Lua] [selected_mission_id] = journey_ice (string)
09:29:30.294 [Lua] [name] = Lobby 186000003ea3dfa (string)
09:29:30.294 [Lua] [difficulty] = hardest (string)
09:29:30.294 [Lua] [match_started] = true (string)
09:29:30.294 [Lua] [mechanism] = deus (string)
09:29:30.294 [Lua] [network_hash] = 67ccc6d4ca12d694 (string)
09:29:30.294 [Lua] [quick_game] = false (string)
09:29:30.294 [Lua] [num_players] = 3 (string)
09:29:30.294 [Lua] [matchmaking] = true (string)
09:29:30.294 [Lua] [player_slot_1] = 0:0 (string)
09:29:30.294 [Lua] [player_slot_4] = 110000107188670:1 (string)
09:29:30.294 [Lua] [mission_id] = pat_mountain_wastes_path4 (string)
09:29:30.294 [Lua] [player_slot_5] = 0:0 (string)
09:29:30.294 [Lua] [player_slot_2] = 1100001062d8f69:1 (string)
09:29:30.294 [Lua] [country_code] = DE (string)
09:29:30.294 [Lua] [player_slot_3] = 110000102d8dd7c:1 (string)
09:29:30.294 [Lua] [eac_authorized] = true (string)
09:29:30.294 [Lua]
09:29:30.294 [Lua] =======================Found valid lobby!
09:29:30.295 [Lua]
09:29:30.295 [Lua] [twitch_enabled] = false (string)
09:29:30.295 [Lua] [power_level] = 705 (string)
09:29:30.295 [Lua] [id] = 186000003ea54b3 (string)
09:29:30.295 [Lua] [num_players] = 3 (string)
09:29:30.295 [Lua] [difficulty_tweak] = -7 (string)
09:29:30.295 [Lua] [host] = 1100001064b5cb6 (string)
09:29:30.295 [Lua] [time_of_search] = 1619168716 (string)
09:29:30.295 [Lua] [matchmaking_type] = 2 (string)
09:29:30.295 [Lua] [is_private] = false (string)
09:29:30.295 [Lua] [player_slot_4] = 1100001064b5cb6:1 (string)
09:29:30.295 [Lua] [name] = Lobby 186000003ea54b3 (string)
09:29:30.295 [Lua] [difficulty] = harder (string)
09:29:30.295 [Lua] [match_started] = true (string)
09:29:30.295 [Lua] [mechanism] = deus (string)
09:29:30.295 [Lua] [network_hash] = 67ccc6d4ca12d694 (string)
09:29:30.295 [Lua] [quick_game] = false (string)
09:29:30.295 [Lua] [selected_mission_id] = journey_citadel (string)
09:29:30.295 [Lua] [matchmaking] = true (string)
09:29:30.295 [Lua] [player_slot_1] = 0:0 (string)
09:29:30.295 [Lua] [country_code] = DE (string)
09:29:30.295 [Lua] [mission_id] = pat_mines_nurgle_path5 (string)
09:29:30.295 [Lua] [player_slot_5] = 0:0 (string)
09:29:30.295 [Lua] [player_slot_2] = 110000103d4f18d:1 (string)
09:29:30.295 [Lua] [unique_server_name] = kugelblitz777 (string)
09:29:30.295 [Lua] [player_slot_3] = 110000103d1d185:1 (string)
09:29:30.295 [Lua] [eac_authorized] = true (string)
09:29:30.295 [Lua]
09:29:30.295 [Lua] =======================Found valid lobby!
09:29:30.296 [Lua]
09:29:30.296 [Lua] [twitch_enabled] = false (string)
09:29:30.296 [Lua] [power_level] = 0 (string)
09:29:30.296 [Lua] [id] = 186000003eabef5 (string)
09:29:30.296 [Lua] [num_players] = 3 (string)
09:29:30.296 [Lua] [difficulty_tweak] = 0 (string)
09:29:30.296 [Lua] [host] = 11000010cea8509 (string)
09:29:30.296 [Lua] [time_of_search] = 1619170075 (string)
09:29:30.296 [Lua] [matchmaking_type] = 2 (string)
09:29:30.296 [Lua] [is_private] = false (string)
09:29:30.296 [Lua] [player_slot_4] = 11000010386fd55:1 (string)
09:29:30.296 [Lua] [name] = Lobby 186000003eabef5 (string)
09:29:30.296 [Lua] [difficulty] = hardest (string)
09:29:30.296 [Lua] [match_started] = true (string)
09:29:30.296 [Lua] [mechanism] = deus (string)
09:29:30.296 [Lua] [network_hash] = 67ccc6d4ca12d694 (string)
09:29:30.296 [Lua] [quick_game] = false (string)
09:29:30.296 [Lua] [selected_mission_id] = journey_ice (string)
09:29:30.296 [Lua] [matchmaking] = true (string)
09:29:30.296 [Lua] [player_slot_1] = 0:0 (string)
09:29:30.296 [Lua] [country_code] = DE (string)
09:29:30.296 [Lua] [mission_id] = dlc_morris_map (string)
09:29:30.296 [Lua] [player_slot_5] = 0:0 (string)
09:29:30.296 [Lua] [player_slot_2] = 110000104d92001:1 (string)
09:29:30.296 [Lua] [unique_server_name] = Wejavo (string)
09:29:30.296 [Lua] [player_slot_3] = 11000010cea8509:1 (string)
09:29:30.296 [Lua] [eac_authorized] = true (string)
09:29:30.296 [Lua]
09:29:30.296 [Lua] =======================Found valid lobby!
09:29:30.297 [Lua]
09:29:30.297 [Lua] [twitch_enabled] = false (string)
09:29:30.297 [Lua] [power_level] = 721 (string)
09:29:30.297 [Lua] [id] = 186000003ea4955 (string)
09:29:30.297 [Lua] [num_players] = 3 (string)
09:29:30.297 [Lua] [difficulty_tweak] = -10 (string)
09:29:30.297 [Lua] [host] = 11000010ba10bc3 (string)
09:29:30.297 [Lua] [time_of_search] = 1619169469 (string)
09:29:30.297 [Lua] [matchmaking_type] = 2 (string)
09:29:30.297 [Lua] [is_private] = false (string)
09:29:30.297 [Lua] [player_slot_4] = 11000010ba10bc3:1 (string)
09:29:30.297 [Lua] [name] = Lobby 186000003ea4955 (string)
09:29:30.297 [Lua] [difficulty] = hardest (string)
09:29:30.297 [Lua] [match_started] = true (string)
09:29:30.297 [Lua] [mechanism] = deus (string)
09:29:30.297 [Lua] [network_hash] = 67ccc6d4ca12d694 (string)
09:29:30.297 [Lua] [quick_game] = true (string)
09:29:30.297 [Lua] [selected_mission_id] = journey_ruin (string)
09:29:30.297 [Lua] [matchmaking] = true (string)
09:29:30.297 [Lua] [player_slot_1] = 0:0 (string)
09:29:30.297 [Lua] [country_code] = DE (string)
09:29:30.297 [Lua] [mission_id] = sig_gorge_wastes_path4 (string)
09:29:30.297 [Lua] [player_slot_5] = 1100001026b71ae:1 (string)
09:29:30.297 [Lua] [player_slot_2] = 0:0 (string)
09:29:30.297 [Lua] [unique_server_name] = Tigerente (string)
09:29:30.297 [Lua] [player_slot_3] = 11000010520fd0b:1 (string)
09:29:30.297 [Lua] [eac_authorized] = true (string)
09:29:30.297 [Lua]
09:29:30.297 [Lua] =======================Found valid lobby!
09:29:30.298 [Lua]
09:29:30.298 [Lua] [twitch_enabled] = false (string)
09:29:30.298 [Lua] [power_level] = 835 (string)
09:29:30.298 [Lua] [id] = 186000003eabf82 (string)
09:29:30.298 [Lua] [num_players] = 1 (string)
09:29:30.298 [Lua] [difficulty_tweak] = 0 (string)
09:29:30.298 [Lua] [host] = 1100001039ac449 (string)
09:29:30.298 [Lua] [time_of_search] = 1619170100 (string)
09:29:30.298 [Lua] [matchmaking_type] = 2 (string)
09:29:30.298 [Lua] [is_private] = false (string)
09:29:30.298 [Lua] [player_slot_4] = 1100001039ac449:1 (string)
09:29:30.298 [Lua] [name] = Lobby 186000003eabf82 (string)
09:29:30.298 [Lua] [difficulty] = hardest (string)
09:29:30.298 [Lua] [match_started] = true (string)
09:29:30.298 [Lua] [mechanism] = deus (string)
09:29:30.298 [Lua] [network_hash] = 67ccc6d4ca12d694 (string)
09:29:30.298 [Lua] [quick_game] = false (string)
09:29:30.298 [Lua] [selected_mission_id] = journey_citadel (string)
09:29:30.298 [Lua] [matchmaking] = true (string)
09:29:30.298 [Lua] [player_slot_1] = 0:0 (string)
09:29:30.298 [Lua] [country_code] = FR (string)
09:29:30.298 [Lua] [mission_id] = morris_hub (string)
09:29:30.298 [Lua] [player_slot_5] = 0:0 (string)
09:29:30.298 [Lua] [player_slot_2] = 0:0 (string)
09:29:30.298 [Lua] [unique_server_name] = Scarloc (string)
09:29:30.298 [Lua] [player_slot_3] = 0:0 (string)
09:29:30.298 [Lua] [eac_authorized] = true (string)
09:29:30.298 [Lua]
09:29:30.298 [Lua] =======================Found valid lobby!
09:29:30.299 [Lua]
09:29:30.299 [Lua] [twitch_enabled] = false (string)
09:29:30.299 [Lua] [power_level] = 728 (string)
09:29:30.299 [Lua] [id] = 186000003ea6b2c (string)
09:29:30.299 [Lua] [num_players] = 3 (string)
09:29:30.299 [Lua] [difficulty_tweak] = -7 (string)
09:29:30.299 [Lua] [host] = 11000010b28635f (string)
09:29:30.299 [Lua] [time_of_search] = 1619169012 (string)
09:29:30.299 [Lua] [matchmaking_type] = 2 (string)
09:29:30.299 [Lua] [is_private] = false (string)
09:29:30.299 [Lua] [player_slot_4] = 0:0 (string)
09:29:30.299 [Lua] [name] = Lobby 186000003ea6b2c (string)
09:29:30.299 [Lua] [difficulty] = hardest (string)
09:29:30.299 [Lua] [match_started] = true (string)
09:29:30.299 [Lua] [mechanism] = deus (string)
09:29:30.299 [Lua] [network_hash] = 67ccc6d4ca12d694 (string)
09:29:30.299 [Lua] [quick_game] = false (string)
09:29:30.299 [Lua] [selected_mission_id] = journey_citadel (string)
09:29:30.299 [Lua] [matchmaking] = true (string)
09:29:30.299 [Lua] [player_slot_1] = 11000010515acbd:1 (string)
09:29:30.299 [Lua] [country_code] = FR (string)
09:29:30.299 [Lua] [mission_id] = pat_mines_nurgle_path4 (string)
09:29:30.299 [Lua] [player_slot_5] = 0:0 (string)
09:29:30.299 [Lua] [player_slot_2] = 110000102c266a7:1 (string)
09:29:30.299 [Lua] [unique_server_name] = a little girl (string)
09:29:30.299 [Lua] [player_slot_3] = 11000010b28635f:1 (string)
09:29:30.299 [Lua] [eac_authorized] = true (string)
09:29:30.299 [Lua]
09:29:30.299 [Lua] =======================Found valid lobby!
09:29:30.300 [Lua]
09:29:30.300 [Lua] [twitch_enabled] = false (string)
09:29:30.300 [Lua] [power_level] = 705 (string)
09:29:30.300 [Lua] [id] = 186000003eac33c (string)
09:29:30.300 [Lua] [num_players] = 2 (string)
09:29:30.300 [Lua] [difficulty_tweak] = -10 (string)
09:29:30.300 [Lua] [host] = 110000102775d8d (string)
09:29:30.300 [Lua] [time_of_search] = 1619170028 (string)
09:29:30.300 [Lua] [matchmaking_type] = 2 (string)
09:29:30.300 [Lua] [is_private] = false (string)
09:29:30.300 [Lua] [player_slot_4] = 110000111de9fd1:1 (string)
09:29:30.300 [Lua] [name] = Lobby 186000003eac33c (string)
09:29:30.300 [Lua] [difficulty] = harder (string)
09:29:30.300 [Lua] [match_started] = true (string)
09:29:30.300 [Lua] [mechanism] = deus (string)
09:29:30.300 [Lua] [network_hash] = 67ccc6d4ca12d694 (string)
09:29:30.300 [Lua] [quick_game] = false (string)
09:29:30.300 [Lua] [selected_mission_id] = journey_ice (string)
09:29:30.300 [Lua] [matchmaking] = true (string)
09:29:30.300 [Lua] [player_slot_1] = 0:0 (string)
09:29:30.300 [Lua] [country_code] = DK (string)
09:29:30.300 [Lua] [mission_id] = sig_mordrek_wastes_path1 (string)
09:29:30.300 [Lua] [player_slot_5] = 0:0 (string)
09:29:30.300 [Lua] [player_slot_2] = 0:0 (string)
09:29:30.300 [Lua] [unique_server_name] = PzychoLeech (string)
09:29:30.300 [Lua] [player_slot_3] = 110000102775d8d:1 (string)
09:29:30.300 [Lua] [eac_authorized] = true (string)
09:29:30.300 [Lua]
09:29:30.300 [Lua] =======================Found valid lobby!
09:29:30.301 [Lua]
09:29:30.301 [Lua] [twitch_enabled] = false (string)
09:29:30.301 [Lua] [power_level] = 518 (string)
09:29:30.301 [Lua] [id] = 186000003ea95db (string)
09:29:30.301 [Lua] [unique_server_name] = Csormad (string)
09:29:30.301 [Lua] [difficulty_tweak] = -10 (string)
09:29:30.301 [Lua] [host] = 11000010f653efd (string)
09:29:30.301 [Lua] [matchmaking_type] = 2 (string)
09:29:30.301 [Lua] [is_private] = false (string)
09:29:30.301 [Lua] [selected_mission_id] = journey_ice (string)
09:29:30.301 [Lua] [name] = Lobby 186000003ea95db (string)
09:29:30.301 [Lua] [difficulty] = hard (string)
09:29:30.301 [Lua] [match_started] = true (string)
09:29:30.301 [Lua] [mechanism] = deus (string)
09:29:30.301 [Lua] [network_hash] = 67ccc6d4ca12d694 (string)
09:29:30.301 [Lua] [quick_game] = true (string)
09:29:30.301 [Lua] [num_players] = 3 (string)
09:29:30.301 [Lua] [matchmaking] = true (string)
09:29:30.301 [Lua] [player_slot_1] = 0:0 (string)
09:29:30.301 [Lua] [player_slot_4] = 110000102c2e28f:1 (string)
09:29:30.301 [Lua] [mission_id] = sig_snare_d_wastes_path1 (string)
09:29:30.301 [Lua] [player_slot_5] = 110000112db0abc:1 (string)
09:29:30.301 [Lua] [player_slot_2] = 0:0 (string)
09:29:30.301 [Lua] [country_code] = DK (string)
09:29:30.301 [Lua] [player_slot_3] = 11000010f653efd:1 (string)
09:29:30.301 [Lua] [eac_authorized] = true (string)
09:29:30.301 [Lua]
09:29:30.301 [Lua] =======================Found valid lobby!
09:29:30.302 [Lua]
09:29:30.302 [Lua] [twitch_enabled] = false (string)
09:29:30.302 [Lua] [power_level] = 715 (string)
09:29:30.302 [Lua] [id] = 186000003eac8b4 (string)
09:29:30.302 [Lua] [num_players] = 1 (string)
09:29:30.302 [Lua] [difficulty_tweak] = -10 (string)
09:29:30.302 [Lua] [host] = 1100001119f54d0 (string)
09:29:30.302 [Lua] [time_of_search] = 1619170107 (string)
09:29:30.302 [Lua] [matchmaking_type] = 2 (string)
09:29:30.302 [Lua] [is_private] = false (string)
09:29:30.302 [Lua] [player_slot_4] = 1100001119f54d0:1 (string)
09:29:30.302 [Lua] [name] = Lobby 186000003eac8b4 (string)
09:29:30.302 [Lua] [difficulty] = cataclysm (string)
09:29:30.302 [Lua] [match_started] = true (string)
09:29:30.302 [Lua] [mechanism] = deus (string)
09:29:30.302 [Lua] [network_hash] = 67ccc6d4ca12d694 (string)
09:29:30.302 [Lua] [quick_game] = true (string)
09:29:30.302 [Lua] [selected_mission_id] = journey_citadel (string)
09:29:30.302 [Lua] [matchmaking] = true (string)
09:29:30.302 [Lua] [player_slot_1] = 0:0 (string)
09:29:30.302 [Lua] [country_code] = SE (string)
09:29:30.302 [Lua] [mission_id] = sig_mordrek_slaanesh_path5 (string)
09:29:30.302 [Lua] [player_slot_5] = 0:0 (string)
09:29:30.302 [Lua] [player_slot_2] = 0:0 (string)
09:29:30.302 [Lua] [unique_server_name] = Frostysir. (string)
09:29:30.302 [Lua] [player_slot_3] = 0:0 (string)
09:29:30.302 [Lua] [eac_authorized] = true (string)
09:29:30.302 [Lua]
09:29:30.302 [Lua] =======================Found valid lobby!
09:29:30.303 [Lua]
09:29:30.303 [Lua] [twitch_enabled] = false (string)
09:29:30.303 [Lua] [power_level] = 445 (string)
09:29:30.303 [Lua] [id] = 186000003ea5641 (string)
09:29:30.303 [Lua] [num_players] = 1 (string)
09:29:30.303 [Lua] [difficulty_tweak] = -10 (string)
09:29:30.303 [Lua] [host] = 11000011519887b (string)
09:29:30.303 [Lua] [time_of_search] = 1619169184 (string)
09:29:30.303 [Lua] [matchmaking_type] = 2 (string)
09:29:30.303 [Lua] [is_private] = false (string)
09:29:30.303 [Lua] [player_slot_4] = 0:0 (string)
09:29:30.303 [Lua] [name] = Lobby 186000003ea5641 (string)
09:29:30.303 [Lua] [difficulty] = normal (string)
09:29:30.303 [Lua] [match_started] = true (string)
09:29:30.303 [Lua] [mechanism] = deus (string)
09:29:30.303 [Lua] [network_hash] = 67ccc6d4ca12d694 (string)
09:29:30.303 [Lua] [quick_game] = false (string)
09:29:30.303 [Lua] [selected_mission_id] = journey_cave (string)
09:29:30.303 [Lua] [matchmaking] = true (string)
09:29:30.303 [Lua] [player_slot_1] = 0:0 (string)
09:29:30.303 [Lua] [country_code] = FR (string)
09:29:30.303 [Lua] [mission_id] = sig_snare_c_wastes_path1 (string)
09:29:30.303 [Lua] [player_slot_5] = 0:0 (string)
09:29:30.303 [Lua] [player_slot_2] = 0:0 (string)
09:29:30.303 [Lua] [unique_server_name] = MaooLaPeuff (string)
09:29:30.303 [Lua] [player_slot_3] = 11000011519887b:1 (string)
09:29:30.303 [Lua] [eac_authorized] = true (string)
09:29:30.303 [Lua]
09:29:30.303 [Lua] =======================Found valid lobby!
09:29:30.304 [Lua]
09:29:30.304 [Lua] [twitch_enabled] = false (string)
09:29:30.304 [Lua] [power_level] = 718 (string)
09:29:30.304 [Lua] [id] = 186000003ea9992 (string)
09:29:30.304 [Lua] [unique_server_name] = Thalhia (string)
09:29:30.304 [Lua] [difficulty_tweak] = -10 (string)
09:29:30.304 [Lua] [host] = 110000119c08ec1 (string)
09:29:30.304 [Lua] [matchmaking_type] = 2 (string)
09:29:30.304 [Lua] [is_private] = false (string)
09:29:30.304 [Lua] [selected_mission_id] = journey_ruin (string)
09:29:30.304 [Lua] [name] = Lobby 186000003ea9992 (string)
09:29:30.304 [Lua] [difficulty] = hardest (string)
09:29:30.304 [Lua] [match_started] = true (string)
09:29:30.304 [Lua] [mechanism] = deus (string)
09:29:30.304 [Lua] [network_hash] = 67ccc6d4ca12d694 (string)
09:29:30.304 [Lua] [quick_game] = false (string)
09:29:30.304 [Lua] [num_players] = 3 (string)
09:29:30.304 [Lua] [matchmaking] = true (string)
09:29:30.304 [Lua] [player_slot_1] = 110000119c08ec1:1 (string)
09:29:30.304 [Lua] [player_slot_4] = 1100001086f40dd:1 (string)
09:29:30.304 [Lua] [mission_id] = pat_bay_wastes_path3 (string)
09:29:30.304 [Lua] [player_slot_5] = 0:0 (string)
09:29:30.304 [Lua] [player_slot_2] = 0:0 (string)
09:29:30.304 [Lua] [country_code] = FR (string)
09:29:30.304 [Lua] [player_slot_3] = 1100001112955ec:1 (string)
09:29:30.304 [Lua] [eac_authorized] = true (string)
09:29:30.304 [Lua]
09:29:30.304 [Lua] =======================Found valid lobby!
09:29:30.305 [Lua]
09:29:30.305 [Lua] [twitch_enabled] = false (string)
09:29:30.305 [Lua] [power_level] = 691 (string)
09:29:30.305 [Lua] [id] = 186000003ea5fec (string)
09:29:30.305 [Lua] [unique_server_name] = Alexel (string)
09:29:30.305 [Lua] [difficulty_tweak] = -7 (string)
09:29:30.305 [Lua] [host] = 11000010c0ec5a3 (string)
09:29:30.305 [Lua] [matchmaking_type] = 2 (string)
09:29:30.305 [Lua] [is_private] = false (string)
09:29:30.305 [Lua] [selected_mission_id] = journey_cave (string)
09:29:30.305 [Lua] [name] = Lobby 186000003ea5fec (string)
09:29:30.305 [Lua] [difficulty] = harder (string)
09:29:30.305 [Lua] [match_started] = true (string)
09:29:30.305 [Lua] [mechanism] = deus (string)
09:29:30.305 [Lua] [network_hash] = 67ccc6d4ca12d694 (string)
09:29:30.305 [Lua] [quick_game] = false (string)
09:29:30.305 [Lua] [num_players] = 3 (string)
09:29:30.305 [Lua] [matchmaking] = true (string)
09:29:30.305 [Lua] [player_slot_1] = 0:0 (string)
09:29:30.305 [Lua] [player_slot_4] = 1100001020b86c8:1 (string)
09:29:30.305 [Lua] [mission_id] = pat_mines_wastes_path2 (string)
09:29:30.305 [Lua] [player_slot_5] = 0:0 (string)
09:29:30.305 [Lua] [player_slot_2] = 11000010c0ec5a3:1 (string)
09:29:30.305 [Lua] [country_code] = FR (string)
09:29:30.305 [Lua] [player_slot_3] = 11000010f727b17:1 (string)
09:29:30.305 [Lua] [eac_authorized] = true (string)
09:29:30.305 [Lua]
09:29:30.305 [Lua] =======================Found valid lobby!
09:29:30.307 [Lua]
09:29:30.307 [Lua] [twitch_enabled] = false (string)
09:29:30.307 [Lua] [power_level] = 688 (string)
09:29:30.307 [Lua] [id] = 186000003ea2b7c (string)
09:29:30.307 [Lua] [unique_server_name] = Vandien (string)
09:29:30.307 [Lua] [difficulty_tweak] = -10 (string)
09:29:30.307 [Lua] [host] = 1100001051efec5 (string)
09:29:30.307 [Lua] [matchmaking_type] = 2 (string)
09:29:30.307 [Lua] [is_private] = false (string)
09:29:30.307 [Lua] [selected_mission_id] = journey_citadel (string)
09:29:30.307 [Lua] [name] = Lobby 186000003ea2b7c (string)
09:29:30.307 [Lua] [difficulty] = hardest (string)
09:29:30.307 [Lua] [match_started] = true (string)
09:29:30.307 [Lua] [mechanism] = deus (string)
09:29:30.307 [Lua] [network_hash] = 67ccc6d4ca12d694 (string)
09:29:30.307 [Lua] [quick_game] = false (string)
09:29:30.307 [Lua] [num_players] = 3 (string)
09:29:30.307 [Lua] [matchmaking] = true (string)
09:29:30.307 [Lua] [player_slot_1] = 0:0 (string)
09:29:30.307 [Lua] [player_slot_4] = 110000119164d4f:1 (string)
09:29:30.307 [Lua] [mission_id] = sig_crag_nurgle_path4 (string)
09:29:30.307 [Lua] [player_slot_5] = 0:0 (string)
09:29:30.307 [Lua] [player_slot_2] = 110000101b4ee57:1 (string)
09:29:30.307 [Lua] [country_code] = FR (string)
09:29:30.307 [Lua] [player_slot_3] = 1100001051efec5:1 (string)
09:29:30.307 [Lua] [eac_authorized] = true (string)
09:29:30.307 [Lua]
09:29:30.307 [Lua] =======================Found valid lobby!
09:29:30.307 [Lua]
09:29:30.307 [Lua] [twitch_enabled] = false (string)
09:29:30.307 [Lua] [power_level] = 648 (string)
09:29:30.307 [Lua] [id] = 186000003ea2adc (string)
09:29:30.307 [Lua] [unique_server_name] = Vandergrift (string)
09:29:30.307 [Lua] [difficulty_tweak] = -3 (string)
09:29:30.308 [Lua] [host] = 11000010182bf9b (string)
09:29:30.308 [Lua] [matchmaking_type] = 2 (string)
09:29:30.308 [Lua] [is_private] = false (string)
09:29:30.308 [Lua] [selected_mission_id] = journey_ruin (string)
09:29:30.308 [Lua] [name] = Lobby 186000003ea2adc (string)
09:29:30.308 [Lua] [difficulty] = harder (string)
09:29:30.308 [Lua] [match_started] = true (string)
09:29:30.308 [Lua] [mechanism] = deus (string)
09:29:30.308 [Lua] [network_hash] = 67ccc6d4ca12d694 (string)
09:29:30.308 [Lua] [quick_game] = false (string)
09:29:30.308 [Lua] [num_players] = 3 (string)
09:29:30.308 [Lua] [matchmaking] = true (string)
09:29:30.308 [Lua] [player_slot_1] = 11000010182bf9b:1 (string)
09:29:30.308 [Lua] [player_slot_4] = 0:0 (string)
09:29:30.308 [Lua] [mission_id] = sig_gorge_khorne_path1 (string)
09:29:30.308 [Lua] [player_slot_5] = 1100001039fe604:1 (string)
09:29:30.308 [Lua] [player_slot_2] = 110000111e1f3ab:1 (string)
09:29:30.308 [Lua] [country_code] = FR (string)
09:29:30.308 [Lua] [player_slot_3] = 0:0 (string)
09:29:30.308 [Lua] [eac_authorized] = true (string)
09:29:30.308 [Lua]
09:29:30.308 [Lua] =======================Found valid lobby!
09:29:30.309 [Lua]
09:29:30.309 [Lua] [twitch_enabled] = false (string)
09:29:30.309 [Lua] [power_level] = 835 (string)
09:29:30.309 [Lua] [id] = 186000003ea7334 (string)
09:29:30.309 [Lua] [unique_server_name] = Absalum (string)
09:29:30.309 [Lua] [difficulty_tweak] = 0 (string)
09:29:30.309 [Lua] [host] = 110000105e045f8 (string)
09:29:30.309 [Lua] [matchmaking_type] = 2 (string)
09:29:30.309 [Lua] [is_private] = false (string)
09:29:30.309 [Lua] [selected_mission_id] = journey_citadel (string)
09:29:30.309 [Lua] [name] = Lobby 186000003ea7334 (string)
09:29:30.309 [Lua] [difficulty] = cataclysm (string)
09:29:30.309 [Lua] [match_started] = true (string)
09:29:30.309 [Lua] [mechanism] = deus (string)
09:29:30.309 [Lua] [network_hash] = 67ccc6d4ca12d694 (string)
09:29:30.309 [Lua] [quick_game] = false (string)
09:29:30.309 [Lua] [num_players] = 3 (string)
09:29:30.309 [Lua] [matchmaking] = true (string)
09:29:30.309 [Lua] [player_slot_1] = 0:0 (string)
09:29:30.309 [Lua] [player_slot_4] = 110000105e045f8:1 (string)
09:29:30.309 [Lua] [mission_id] = morris_hub (string)
09:29:30.309 [Lua] [player_slot_5] = 0:0 (string)
09:29:30.309 [Lua] [player_slot_2] = 110000112932162:1 (string)
09:29:30.309 [Lua] [country_code] = FR (string)
09:29:30.309 [Lua] [player_slot_3] = 1100001059c87a9:1 (string)
09:29:30.309 [Lua] [eac_authorized] = true (string)
09:29:30.309 [Lua]
09:29:30.309 [Lua] =======================Found valid lobby!
09:29:30.310 [Lua]
09:29:30.310 [Lua] [twitch_enabled] = false (string)
09:29:30.310 [Lua] [power_level] = 711 (string)
09:29:30.310 [Lua] [id] = 186000003eaae46 (string)
09:29:30.310 [Lua] [unique_server_name] = Axel la Couette (string)
09:29:30.310 [Lua] [difficulty_tweak] = -10 (string)
09:29:30.310 [Lua] [host] = 11000014205213b (string)
09:29:30.310 [Lua] [matchmaking_type] = 2 (string)
09:29:30.310 [Lua] [is_private] = false (string)
09:29:30.310 [Lua] [selected_mission_id] = journey_ruin (string)
09:29:30.310 [Lua] [name] = Lobby 186000003eaae46 (string)
09:29:30.310 [Lua] [difficulty] = harder (string)
09:29:30.310 [Lua] [match_started] = true (string)
09:29:30.310 [Lua] [mechanism] = deus (string)
09:29:30.310 [Lua] [network_hash] = 67ccc6d4ca12d694 (string)
09:29:30.310 [Lua] [quick_game] = false (string)
09:29:30.310 [Lua] [num_players] = 3 (string)
09:29:30.310 [Lua] [matchmaking] = true (string)
09:29:30.310 [Lua] [player_slot_1] = 11000014205213b:1 (string)
09:29:30.310 [Lua] [player_slot_4] = 11000010868c944:1 (string)
09:29:30.310 [Lua] [mission_id] = sig_snare_b_wastes_path1 (string)
09:29:30.310 [Lua] [player_slot_5] = 0:0 (string)
09:29:30.310 [Lua] [player_slot_2] = 0:0 (string)
09:29:30.310 [Lua] [country_code] = FR (string)
09:29:30.310 [Lua] [player_slot_3] = 11000013dabbb35:1 (string)
09:29:30.310 [Lua] [eac_authorized] = true (string)
09:29:30.310 [Lua]
09:29:30.310 [Lua] =======================Found valid lobby!
09:29:30.310 [Lua]
09:29:30.310 [Lua] [twitch_enabled] = false (string)
09:29:30.310 [Lua] [power_level] = 605 (string)
09:29:30.310 [Lua] [id] = 186000003ea0bd6 (string)
09:29:30.310 [Lua] [unique_server_name] = RockMonster (string)
09:29:30.310 [Lua] [difficulty_tweak] = -10 (string)
09:29:30.310 [Lua] [host] = 110000102c7ed12 (string)
09:29:30.310 [Lua] [matchmaking_type] = 2 (string)
09:29:30.310 [Lua] [is_private] = false (string)
09:29:30.310 [Lua] [selected_mission_id] = journey_ruin (string)
09:29:30.310 [Lua] [name] = Lobby 186000003ea0bd6 (string)
09:29:30.310 [Lua] [difficulty] = hard (string)
09:29:30.310 [Lua] [match_started] = true (string)
09:29:30.310 [Lua] [mechanism] = deus (string)
09:29:30.310 [Lua] [network_hash] = 67ccc6d4ca12d694 (string)
09:29:30.311 [Lua] [quick_game] = true (string)
09:29:30.311 [Lua] [num_players] = 3 (string)
09:29:30.311 [Lua] [matchmaking] = true (string)
09:29:30.311 [Lua] [player_slot_1] = 110000100fd4099:1 (string)
09:29:30.311 [Lua] [player_slot_4] = 110000102c7ed12:1 (string)
09:29:30.311 [Lua] [mission_id] = sig_gorge_wastes_path1 (string)
09:29:30.311 [Lua] [player_slot_5] = 0:0 (string)
09:29:30.311 [Lua] [player_slot_2] = 0:0 (string)
09:29:30.311 [Lua] [country_code] = GB (string)
09:29:30.311 [Lua] [player_slot_3] = 110000102b8bd2c:1 (string)
09:29:30.311 [Lua] [eac_authorized] = true (string)
09:29:30.311 [Lua]
09:29:30.311 [Lua] =======================Found valid lobby!
09:29:30.312 [Lua]
09:29:30.312 [Lua] [twitch_enabled] = false (string)
09:29:30.312 [Lua] [power_level] = 540 (string)
09:29:30.312 [Lua] [id] = 186000003ea32d6 (string)
09:29:30.312 [Lua] [num_players] = 2 (string)
09:29:30.312 [Lua] [difficulty_tweak] = -3 (string)
09:29:30.312 [Lua] [host] = 110000104b3563e (string)
09:29:30.312 [Lua] [time_of_search] = 1619169112 (string)
09:29:30.312 [Lua] [matchmaking_type] = 2 (string)
09:29:30.312 [Lua] [is_private] = false (string)
09:29:30.312 [Lua] [player_slot_4] = 0:0 (string)
09:29:30.312 [Lua] [name] = Lobby 186000003ea32d6 (string)
09:29:30.312 [Lua] [difficulty] = hard (string)
09:29:30.312 [Lua] [match_started] = true (string)
09:29:30.312 [Lua] [mechanism] = deus (string)
09:29:30.312 [Lua] [network_hash] = 67ccc6d4ca12d694 (string)
09:29:30.312 [Lua] [quick_game] = false (string)
09:29:30.312 [Lua] [selected_mission_id] = journey_ruin (string)
09:29:30.312 [Lua] [matchmaking] = true (string)
09:29:30.312 [Lua] [player_slot_1] = 0:0 (string)
09:29:30.312 [Lua] [country_code] = GB (string)
09:29:30.312 [Lua] [mission_id] = sig_volcano_khorne_path1 (string)
09:29:30.312 [Lua] [player_slot_5] = 110000104b3563e:1 (string)
09:29:30.312 [Lua] [player_slot_2] = 0:0 (string)
09:29:30.312 [Lua] [unique_server_name] = Tomkat (string)
09:29:30.312 [Lua] [player_slot_3] = 110000102e80680:1 (string)
09:29:30.312 [Lua] [eac_authorized] = true (string)
09:29:30.312 [Lua]
09:29:30.312 [Lua] =======================Found valid lobby!
09:29:30.313 [Lua]
09:29:30.313 [Lua] [twitch_enabled] = false (string)
09:29:30.313 [Lua] [power_level] = 585 (string)
09:29:30.313 [Lua] [id] = 186000003ea5c72 (string)
09:29:30.313 [Lua] [num_players] = 2 (string)
09:29:30.313 [Lua] [difficulty_tweak] = -10 (string)
09:29:30.313 [Lua] [host] = 1100001072658e6 (string)
09:29:30.313 [Lua] [time_of_search] = 1619169290 (string)
09:29:30.313 [Lua] [matchmaking_type] = 2 (string)
09:29:30.313 [Lua] [is_private] = false (string)
09:29:30.313 [Lua] [player_slot_4] = 0:0 (string)
09:29:30.313 [Lua] [name] = Lobby 186000003ea5c72 (string)
09:29:30.313 [Lua] [difficulty] = hard (string)
09:29:30.313 [Lua] [match_started] = true (string)
09:29:30.313 [Lua] [mechanism] = deus (string)
09:29:30.313 [Lua] [network_hash] = 67ccc6d4ca12d694 (string)
09:29:30.313 [Lua] [quick_game] = true (string)
09:29:30.313 [Lua] [selected_mission_id] = journey_ruin (string)
09:29:30.313 [Lua] [matchmaking] = true (string)
09:29:30.313 [Lua] [player_slot_1] = 0:0 (string)
09:29:30.313 [Lua] [country_code] = GB (string)
09:29:30.313 [Lua] [mission_id] = sig_gorge_wastes_path3 (string)
09:29:30.313 [Lua] [player_slot_5] = 110000106b0f1b8:1 (string)
09:29:30.313 [Lua] [player_slot_2] = 0:0 (string)
09:29:30.313 [Lua] [unique_server_name] = Little Leape (string)
09:29:30.313 [Lua] [player_slot_3] = 1100001072658e6:1 (string)
09:29:30.313 [Lua] [eac_authorized] = true (string)
09:29:30.313 [Lua]
09:29:30.313 [Lua] =======================Found valid lobby!
09:29:30.314 [Lua]
09:29:30.314 [Lua] [twitch_enabled] = false (string)
09:29:30.314 [Lua] [power_level] = 715 (string)
09:29:30.314 [Lua] [id] = 186000003eaa111 (string)
09:29:30.314 [Lua] [unique_server_name] = Mister__Bisto (Twitch) (string)
09:29:30.314 [Lua] [difficulty_tweak] = -10 (string)
09:29:30.314 [Lua] [host] = 1100001050411cc (string)
09:29:30.314 [Lua] [matchmaking_type] = 2 (string)
09:29:30.314 [Lua] [is_private] = false (string)
09:29:30.314 [Lua] [selected_mission_id] = journey_cave (string)
09:29:30.314 [Lua] [name] = Lobby 186000003eaa111 (string)
09:29:30.314 [Lua] [difficulty] = hardest (string)
09:29:30.314 [Lua] [match_started] = true (string)
09:29:30.314 [Lua] [mechanism] = deus (string)
09:29:30.314 [Lua] [network_hash] = 67ccc6d4ca12d694 (string)
09:29:30.314 [Lua] [quick_game] = false (string)
09:29:30.314 [Lua] [num_players] = 2 (string)
09:29:30.314 [Lua] [matchmaking] = true (string)
09:29:30.314 [Lua] [player_slot_1] = 1100001050411cc:1 (string)
09:29:30.314 [Lua] [player_slot_4] = 11000013b3a4a6e:1 (string)
09:29:30.314 [Lua] [mission_id] = sig_snare_c_wastes_path1 (string)
09:29:30.314 [Lua] [player_slot_5] = 0:0 (string)
09:29:30.314 [Lua] [player_slot_2] = 0:0 (string)
09:29:30.314 [Lua] [country_code] = GB (string)
09:29:30.314 [Lua] [player_slot_3] = 0:0 (string)
09:29:30.314 [Lua] [eac_authorized] = true (string)
09:29:30.314 [Lua]
09:29:30.314 [Lua] =======================Found valid lobby!
09:29:30.315 [Lua]
09:29:30.315 [Lua] [twitch_enabled] = false (string)
09:29:30.315 [Lua] [power_level] = 715 (string)
09:29:30.315 [Lua] [id] = 186000003eaa957 (string)
09:29:30.315 [Lua] [num_players] = 1 (string)
09:29:30.315 [Lua] [difficulty_tweak] = -10 (string)
09:29:30.315 [Lua] [host] = 1100001080eb391 (string)
09:29:30.315 [Lua] [time_of_search] = 1619169882 (string)
09:29:30.315 [Lua] [matchmaking_type] = 2 (string)
09:29:30.315 [Lua] [is_private] = false (string)
09:29:30.315 [Lua] [player_slot_4] = 1100001080eb391:1 (string)
09:29:30.315 [Lua] [name] = Lobby 186000003eaa957 (string)
09:29:30.315 [Lua] [difficulty] = hardest (string)
09:29:30.315 [Lua] [match_started] = true (string)
09:29:30.315 [Lua] [mechanism] = deus (string)
09:29:30.315 [Lua] [network_hash] = 67ccc6d4ca12d694 (string)
09:29:30.315 [Lua] [quick_game] = false (string)
09:29:30.315 [Lua] [selected_mission_id] = journey_ice (string)
09:29:30.315 [Lua] [matchmaking] = true (string)
09:29:30.315 [Lua] [player_slot_1] = 0:0 (string)
09:29:30.315 [Lua] [country_code] = CH (string)
09:29:30.315 [Lua] [mission_id] = sig_mordrek_wastes_path2 (string)
09:29:30.315 [Lua] [player_slot_5] = 0:0 (string)
09:29:30.315 [Lua] [player_slot_2] = 0:0 (string)
09:29:30.315 [Lua] [unique_server_name] = BFC|Insomnia (string)
09:29:30.315 [Lua] [player_slot_3] = 0:0 (string)
09:29:30.315 [Lua] [eac_authorized] = true (string)
09:29:30.315 [Lua]
09:29:30.315 [Lua] =======================Found valid lobby!
09:29:30.316 [Lua]
09:29:30.316 [Lua] [twitch_enabled] = false (string)
09:29:30.316 [Lua] [power_level] = 715 (string)
09:29:30.316 [Lua] [id] = 186000003ea33c5 (string)
09:29:30.316 [Lua] [unique_server_name] = -M- (string)
09:29:30.316 [Lua] [difficulty_tweak] = -7 (string)
09:29:30.316 [Lua] [host] = 11000010ded65ba (string)
09:29:30.316 [Lua] [matchmaking_type] = 2 (string)
09:29:30.316 [Lua] [is_private] = false (string)
09:29:30.316 [Lua] [selected_mission_id] = journey_citadel (string)
09:29:30.316 [Lua] [name] = Lobby 186000003ea33c5 (string)
09:29:30.316 [Lua] [difficulty] = cataclysm (string)
09:29:30.316 [Lua] [match_started] = true (string)
09:29:30.316 [Lua] [mechanism] = deus (string)
09:29:30.316 [Lua] [network_hash] = 67ccc6d4ca12d694 (string)
09:29:30.316 [Lua] [quick_game] = false (string)
09:29:30.316 [Lua] [num_players] = 3 (string)
09:29:30.316 [Lua] [matchmaking] = true (string)
09:29:30.316 [Lua] [player_slot_1] = 0:0 (string)
09:29:30.316 [Lua] [player_slot_4] = 11000010ded65ba:1 (string)
09:29:30.316 [Lua] [mission_id] = pat_mountain_tzeentch_path4 (string)
09:29:30.316 [Lua] [player_slot_5] = 110000101e43a10:1 (string)
09:29:30.316 [Lua] [player_slot_2] = 0:0 (string)
09:29:30.316 [Lua] [country_code] = CH (string)
09:29:30.316 [Lua] [player_slot_3] = 1100001174fbe9b:1 (string)
09:29:30.316 [Lua] [eac_authorized] = true (string)
09:29:30.316 [Lua]
09:29:30.316 [Lua] =======================Found valid lobby!
09:29:30.317 [Lua]
09:29:30.317 [Lua] [twitch_enabled] = false (string)
09:29:30.317 [Lua] [power_level] = 835 (string)
09:29:30.317 [Lua] [id] = 186000003eabef2 (string)
09:29:30.317 [Lua] [num_players] = 2 (string)
09:29:30.317 [Lua] [difficulty_tweak] = 0 (string)
09:29:30.317 [Lua] [host] = 110000105a8038e (string)
09:29:30.317 [Lua] [time_of_search] = 1619169975 (string)
09:29:30.317 [Lua] [matchmaking_type] = 1 (string)
09:29:30.317 [Lua] [is_private] = false (string)
09:29:30.317 [Lua] [player_slot_4] = 1100001098fb775:1 (string)
09:29:30.317 [Lua] [name] = Lobby 186000003eabef2 (string)
09:29:30.317 [Lua] [difficulty] = hardest (string)
09:29:30.317 [Lua] [match_started] = true (string)
09:29:30.317 [Lua] [mechanism] = deus (string)
09:29:30.317 [Lua] [network_hash] = 67ccc6d4ca12d694 (string)
09:29:30.317 [Lua] [quick_game] = true (string)
09:29:30.317 [Lua] [selected_mission_id] = morris_hub (string)
09:29:30.317 [Lua] [matchmaking] = true (string)
09:29:30.317 [Lua] [player_slot_1] = 0:0 (string)
09:29:30.317 [Lua] [country_code] = BG (string)
09:29:30.317 [Lua] [mission_id] = morris_hub (string)
09:29:30.317 [Lua] [player_slot_5] = 0:0 (string)
09:29:30.317 [Lua] [player_slot_2] = 0:0 (string)
09:29:30.317 [Lua] [unique_server_name] = Hibuki (string)
09:29:30.317 [Lua] [player_slot_3] = 110000105a8038e:1 (string)
09:29:30.317 [Lua] [eac_authorized] = true (string)
09:29:30.317 [Lua]
09:29:30.317 [Lua] =======================Found valid lobby!
09:29:30.318 [Lua]
09:29:30.318 [Lua] [twitch_enabled] = false (string)
09:29:30.318 [Lua] [power_level] = 738 (string)
09:29:30.318 [Lua] [id] = 186000003ea1a5e (string)
09:29:30.318 [Lua] [unique_server_name] = Flip (string)
09:29:30.318 [Lua] [difficulty_tweak] = -7 (string)
09:29:30.318 [Lua] [host] = 110000101efeff1 (string)
09:29:30.318 [Lua] [matchmaking_type] = 2 (string)
09:29:30.318 [Lua] [is_private] = false (string)
09:29:30.318 [Lua] [selected_mission_id] = journey_ruin (string)
09:29:30.318 [Lua] [name] = Lobby 186000003ea1a5e (string)
09:29:30.318 [Lua] [difficulty] = harder (string)
09:29:30.318 [Lua] [match_started] = true (string)
09:29:30.318 [Lua] [mechanism] = deus (string)
09:29:30.318 [Lua] [network_hash] = 67ccc6d4ca12d694 (string)
09:29:30.318 [Lua] [quick_game] = true (string)
09:29:30.318 [Lua] [num_players] = 3 (string)
09:29:30.318 [Lua] [matchmaking] = true (string)
09:29:30.318 [Lua] [player_slot_1] = 110000107c81bcd:1 (string)
09:29:30.318 [Lua] [player_slot_4] = 0:0 (string)
09:29:30.318 [Lua] [mission_id] = pat_mountain_wastes_path4 (string)
09:29:30.318 [Lua] [player_slot_5] = 0:0 (string)
09:29:30.318 [Lua] [player_slot_2] = 110000102b8f22a:1 (string)
09:29:30.318 [Lua] [country_code] = US (string)
09:29:30.318 [Lua] [player_slot_3] = 110000101efeff1:1 (string)
09:29:30.318 [Lua] [eac_authorized] = true (string)
09:29:30.318 [Lua]
09:29:30.318 [Lua] =======================Found valid lobby!
09:29:30.319 [Lua]
09:29:30.319 [Lua] [twitch_enabled] = false (string)
09:29:30.319 [Lua] [power_level] = 738 (string)
09:29:30.319 [Lua] [id] = 186000003ea25d5 (string)
09:29:30.319 [Lua] [num_players] = 3 (string)
09:29:30.319 [Lua] [difficulty_tweak] = 0 (string)
09:29:30.319 [Lua] [host] = 1100001049b346b (string)
09:29:30.319 [Lua] [time_of_search] = 1619168348 (string)
09:29:30.319 [Lua] [matchmaking_type] = 2 (string)
09:29:30.319 [Lua] [is_private] = false (string)
09:29:30.319 [Lua] [player_slot_4] = 1100001049b346b:1 (string)
09:29:30.319 [Lua] [name] = Lobby 186000003ea25d5 (string)
09:29:30.319 [Lua] [difficulty] = harder (string)
09:29:30.319 [Lua] [match_started] = true (string)
09:29:30.319 [Lua] [mechanism] = deus (string)
09:29:30.319 [Lua] [network_hash] = 67ccc6d4ca12d694 (string)
09:29:30.319 [Lua] [quick_game] = true (string)
09:29:30.319 [Lua] [selected_mission_id] = journey_ruin (string)
09:29:30.319 [Lua] [matchmaking] = true (string)
09:29:30.319 [Lua] [player_slot_1] = 0:0 (string)
09:29:30.319 [Lua] [country_code] = HR (string)
09:29:30.319 [Lua] [mission_id] = sig_mordrek_khorne_path1 (string)
09:29:30.319 [Lua] [player_slot_5] = 110000102c6f923:1 (string)
09:29:30.319 [Lua] [player_slot_2] = 110000141ffc335:1 (string)
09:29:30.319 [Lua] [unique_server_name] = Iksbrown (string)
09:29:30.319 [Lua] [player_slot_3] = 0:0 (string)
09:29:30.319 [Lua] [eac_authorized] = true (string)
09:29:30.319 [Lua]
09:29:30.319 [Lua] =======================Found valid lobby!
09:29:30.320 [Lua]
09:29:30.320 [Lua] [twitch_enabled] = false (string)
09:29:30.320 [Lua] [power_level] = 695 (string)
09:29:30.320 [Lua] [id] = 186000003e9e337 (string)
09:29:30.320 [Lua] [unique_server_name] = w00t (string)
09:29:30.320 [Lua] [difficulty_tweak] = 0 (string)
09:29:30.320 [Lua] [host] = 110000102600f7b (string)
09:29:30.320 [Lua] [matchmaking_type] = 2 (string)
09:29:30.320 [Lua] [is_private] = false (string)
09:29:30.320 [Lua] [selected_mission_id] = journey_citadel (string)
09:29:30.320 [Lua] [name] = Lobby 186000003e9e337 (string)
09:29:30.320 [Lua] [difficulty] = harder (string)
09:29:30.320 [Lua] [match_started] = true (string)
09:29:30.320 [Lua] [mechanism] = deus (string)
09:29:30.320 [Lua] [network_hash] = 67ccc6d4ca12d694 (string)
09:29:30.320 [Lua] [quick_game] = false (string)
09:29:30.320 [Lua] [num_players] = 2 (string)
09:29:30.320 [Lua] [matchmaking] = true (string)
09:29:30.320 [Lua] [player_slot_1] = 0:0 (string)
09:29:30.320 [Lua] [player_slot_4] = 0:0 (string)
09:29:30.320 [Lua] [mission_id] = pat_mountain_wastes_path3 (string)
09:29:30.320 [Lua] [player_slot_5] = 110000102600f7b:1 (string)
09:29:30.320 [Lua] [player_slot_2] = 0:0 (string)
09:29:30.320 [Lua] [country_code] = SI (string)
09:29:30.320 [Lua] [player_slot_3] = 11000010741e744:1 (string)
09:29:30.320 [Lua] [eac_authorized] = true (string)
09:29:30.320 [Lua]
09:29:30.320 [Lua] =======================Found valid lobby!
09:29:30.321 [Lua]
09:29:30.321 [Lua] [twitch_enabled] = false (string)
09:29:30.321 [Lua] [power_level] = 621 (string)
09:29:30.321 [Lua] [id] = 186000003ea70ea (string)
09:29:30.321 [Lua] [unique_server_name] = BlueHollow (string)
09:29:30.321 [Lua] [difficulty_tweak] = -10 (string)
09:29:30.321 [Lua] [host] = 1100001033c0298 (string)
09:29:30.321 [Lua] [matchmaking_type] = 2 (string)
09:29:30.321 [Lua] [is_private] = false (string)
09:29:30.321 [Lua] [selected_mission_id] = journey_ruin (string)
09:29:30.321 [Lua] [name] = Lobby 186000003ea70ea (string)
09:29:30.321 [Lua] [difficulty] = harder (string)
09:29:30.321 [Lua] [match_started] = true (string)
09:29:30.321 [Lua] [mechanism] = deus (string)
09:29:30.321 [Lua] [network_hash] = 67ccc6d4ca12d694 (string)
09:29:30.321 [Lua] [quick_game] = true (string)
09:29:30.321 [Lua] [num_players] = 3 (string)
09:29:30.321 [Lua] [matchmaking] = true (string)
09:29:30.321 [Lua] [player_slot_1] = 11000010d9a16e5:1 (string)
09:29:30.321 [Lua] [player_slot_4] = 1100001033c0298:1 (string)
09:29:30.321 [Lua] [mission_id] = sig_snare_e_wastes_path1 (string)
09:29:30.321 [Lua] [player_slot_5] = 0:0 (string)
09:29:30.321 [Lua] [player_slot_2] = 0:0 (string)
09:29:30.321 [Lua] [country_code] = DE (string)
09:29:30.321 [Lua] [player_slot_3] = 110000106be52de:1 (string)
09:29:30.321 [Lua] [eac_authorized] = true (string)
09:29:30.321 [Lua]
09:29:30.321 [Lua] =======================Found valid lobby!
09:29:30.322 [Lua]
09:29:30.322 [Lua] [twitch_enabled] = false (string)
09:29:30.322 [Lua] [power_level] = 470 (string)
09:29:30.322 [Lua] [id] = 186000003ea4d25 (string)
09:29:30.322 [Lua] [unique_server_name] = Boost (*°o°)* (string)
09:29:30.322 [Lua] [difficulty_tweak] = -10 (string)
09:29:30.322 [Lua] [host] = 110000101c986d4 (string)
09:29:30.322 [Lua] [matchmaking_type] = 2 (string)
09:29:30.322 [Lua] [is_private] = false (string)
09:29:30.322 [Lua] [selected_mission_id] = journey_cave (string)
09:29:30.322 [Lua] [name] = Lobby 186000003ea4d25 (string)
09:29:30.322 [Lua] [difficulty] = hard (string)
09:29:30.322 [Lua] [match_started] = true (string)
09:29:30.322 [Lua] [mechanism] = deus (string)
09:29:30.322 [Lua] [network_hash] = 67ccc6d4ca12d694 (string)
09:29:30.322 [Lua] [quick_game] = false (string)
09:29:30.322 [Lua] [num_players] = 2 (string)
09:29:30.322 [Lua] [matchmaking] = true (string)
09:29:30.322 [Lua] [player_slot_1] = 0:0 (string)
09:29:30.322 [Lua] [player_slot_4] = 1100001367a274a:1 (string)
09:29:30.322 [Lua] [mission_id] = sig_crag_wastes_path3 (string)
09:29:30.322 [Lua] [player_slot_5] = 110000101c986d4:1 (string)
09:29:30.322 [Lua] [player_slot_2] = 0:0 (string)
09:29:30.322 [Lua] [country_code] = DE (string)
09:29:30.322 [Lua] [player_slot_3] = 0:0 (string)
09:29:30.322 [Lua] [eac_authorized] = true (string)
09:29:30.322 [Lua]
09:29:30.322 [Lua] =======================Found valid lobby!
09:29:30.323 [Lua]
09:29:30.323 [Lua] [twitch_enabled] = false (string)
09:29:30.323 [Lua] [power_level] = 720 (string)
09:29:30.323 [Lua] [id] = 186000003ea3904 (string)
09:29:30.323 [Lua] [unique_server_name] = Data.lex (string)
09:29:30.323 [Lua] [difficulty_tweak] = -10 (string)
09:29:30.323 [Lua] [host] = 11000010284742b (string)
09:29:30.323 [Lua] [matchmaking_type] = 2 (string)
09:29:30.323 [Lua] [is_private] = false (string)
09:29:30.323 [Lua] [selected_mission_id] = journey_citadel (string)
09:29:30.323 [Lua] [name] = Lobby 186000003ea3904 (string)
09:29:30.323 [Lua] [difficulty] = cataclysm (string)
09:29:30.323 [Lua] [match_started] = true (string)
09:29:30.323 [Lua] [mechanism] = deus (string)
09:29:30.323 [Lua] [network_hash] = 67ccc6d4ca12d694 (string)
09:29:30.323 [Lua] [quick_game] = false (string)
09:29:30.323 [Lua] [num_players] = 3 (string)
09:29:30.323 [Lua] [matchmaking] = true (string)
09:29:30.323 [Lua] [player_slot_1] = 110000102458159:1 (string)
09:29:30.323 [Lua] [player_slot_4] = 110000105194520:1 (string)
09:29:30.323 [Lua] [mission_id] = sig_mordrek_nurgle_path2 (string)
09:29:30.323 [Lua] [player_slot_5] = 11000010bbe3580:1 (string)
09:29:30.323 [Lua] [player_slot_2] = 0:0 (string)
09:29:30.323 [Lua] [country_code] = DE (string)
09:29:30.323 [Lua] [player_slot_3] = 11000010284742b:1 (string)
09:29:30.323 [Lua] [eac_authorized] = true (string)
09:29:30.323 [Lua]
09:29:30.323 [Lua] =======================Found valid lobby!
09:29:30.324 [Lua]
09:29:30.324 [Lua] [twitch_enabled] = false (string)
09:29:30.324 [Lua] [power_level] = 715 (string)
09:29:30.324 [Lua] [id] = 186000003ea6fca (string)
09:29:30.324 [Lua] [unique_server_name] = LEEK | Kunigunde Heinzelmann (string)
09:29:30.324 [Lua] [difficulty_tweak] = -10 (string)
09:29:30.324 [Lua] [host] = 11000010e3f4057 (string)
09:29:30.324 [Lua] [matchmaking_type] = 2 (string)
09:29:30.324 [Lua] [is_private] = false (string)
09:29:30.324 [Lua] [selected_mission_id] = journey_ruin (string)
09:29:30.324 [Lua] [name] = Lobby 186000003ea6fca (string)
09:29:30.324 [Lua] [difficulty] = hardest (string)
09:29:30.324 [Lua] [match_started] = true (string)
09:29:30.324 [Lua] [mechanism] = deus (string)
09:29:30.324 [Lua] [network_hash] = 67ccc6d4ca12d694 (string)
09:29:30.324 [Lua] [quick_game] = false (string)
09:29:30.324 [Lua] [num_players] = 3 (string)
09:29:30.324 [Lua] [matchmaking] = true (string)
09:29:30.324 [Lua] [player_slot_1] = 11000010e3f4057:1 (string)
09:29:30.324 [Lua] [player_slot_4] = 1100001000506d0:1 (string)
09:29:30.324 [Lua] [mission_id] = sig_volcano_wastes_path2 (string)
09:29:30.324 [Lua] [player_slot_5] = 0:0 (string)
09:29:30.324 [Lua] [player_slot_2] = 0:0 (string)
09:29:30.324 [Lua] [country_code] = DE (string)
09:29:30.324 [Lua] [player_slot_3] = 11000010633341c:1 (string)
09:29:30.324 [Lua] [eac_authorized] = true (string)
09:29:30.324 [Lua]
09:29:30.324 [Lua] =======================Found valid lobby!
09:29:30.325 [Lua]
09:29:30.325 [Lua] [twitch_enabled] = false (string)
09:29:30.325 [Lua] [power_level] = 715 (string)
09:29:30.325 [Lua] [id] = 186000003ea882a (string)
09:29:30.325 [Lua] [unique_server_name] = trinity (string)
09:29:30.325 [Lua] [difficulty_tweak] = -10 (string)
09:29:30.325 [Lua] [host] = 11000010d1fc086 (string)
09:29:30.325 [Lua] [matchmaking_type] = 2 (string)
09:29:30.325 [Lua] [is_private] = false (string)
09:29:30.325 [Lua] [selected_mission_id] = journey_ruin (string)
09:29:30.325 [Lua] [name] = Lobby 186000003ea882a (string)
09:29:30.325 [Lua] [difficulty] = hardest (string)
09:29:30.325 [Lua] [match_started] = true (string)
09:29:30.325 [Lua] [mechanism] = deus (string)
09:29:30.325 [Lua] [network_hash] = 67ccc6d4ca12d694 (string)
09:29:30.325 [Lua] [quick_game] = true (string)
09:29:30.325 [Lua] [num_players] = 2 (string)
09:29:30.325 [Lua] [matchmaking] = true (string)
09:29:30.325 [Lua] [player_slot_1] = 11000010d1fc086:1 (string)
09:29:30.325 [Lua] [player_slot_4] = 110000104bb70d6:1 (string)
09:29:30.325 [Lua] [mission_id] = sig_snare_b_wastes_path1 (string)
09:29:30.325 [Lua] [player_slot_5] = 0:0 (string)
09:29:30.325 [Lua] [player_slot_2] = 0:0 (string)
09:29:30.325 [Lua] [country_code] = DE (string)
09:29:30.325 [Lua] [player_slot_3] = 0:0 (string)
09:29:30.325 [Lua] [eac_authorized] = true (string)
09:29:30.325 [Lua]
09:29:30.325 [Lua] =======================Found valid lobby!
09:29:30.326 [Lua]
09:29:30.326 [Lua] [twitch_enabled] = false (string)
09:29:30.326 [Lua] [power_level] = 100 (string)
09:29:30.326 [Lua] [id] = 186000003eaaaeb (string)
09:29:30.326 [Lua] [num_players] = 3 (string)
09:29:30.326 [Lua] [difficulty_tweak] = 0 (string)
09:29:30.326 [Lua] [host] = 1100001142f93e7 (string)
09:29:30.326 [Lua] [time_of_search] = 1619170156 (string)
09:29:30.326 [Lua] [matchmaking_type] = 1 (string)
09:29:30.326 [Lua] [is_private] = false (string)
09:29:30.326 [Lua] [player_slot_4] = 110000105e94550:1 (string)
09:29:30.326 [Lua] [name] = Lobby 186000003eaaaeb (string)
09:29:30.326 [Lua] [difficulty] = normal (string)
09:29:30.326 [Lua] [match_started] = true (string)
09:29:30.326 [Lua] [mechanism] = deus (string)
09:29:30.326 [Lua] [network_hash] = 67ccc6d4ca12d694 (string)
09:29:30.326 [Lua] [quick_game] = true (string)
09:29:30.326 [Lua] [selected_mission_id] = morris_hub (string)
09:29:30.326 [Lua] [matchmaking] = true (string)
09:29:30.326 [Lua] [player_slot_1] = 1100001142f93e7:1 (string)
09:29:30.326 [Lua] [country_code] = HU (string)
09:29:30.326 [Lua] [mission_id] = morris_hub (string)
09:29:30.326 [Lua] [player_slot_5] = 0:0 (string)
09:29:30.326 [Lua] [player_slot_2] = 0:0 (string)
09:29:30.326 [Lua] [unique_server_name] = BBnoFPS U:3 (string)
09:29:30.326 [Lua] [player_slot_3] = 1100001086c4544:1 (string)
09:29:30.326 [Lua] [eac_authorized] = true (string)
09:29:30.326 [Lua]
09:29:30.326 [Lua] =======================Found valid lobby!
09:29:30.327 [Lua]
09:29:30.327 [Lua] [twitch_enabled] = false (string)
09:29:30.327 [Lua] [power_level] = 715 (string)
09:29:30.327 [Lua] [id] = 186000003ea37bb (string)
09:29:30.327 [Lua] [num_players] = 2 (string)
09:29:30.327 [Lua] [difficulty_tweak] = -10 (string)
09:29:30.327 [Lua] [host] = 11000010f0eb65f (string)
09:29:30.327 [Lua] [time_of_search] = 1619169435 (string)
09:29:30.327 [Lua] [matchmaking_type] = 2 (string)
09:29:30.327 [Lua] [is_private] = false (string)
09:29:30.327 [Lua] [player_slot_4] = 11000010f0eb65f:1 (string)
09:29:30.327 [Lua] [name] = Lobby 186000003ea37bb (string)
09:29:30.327 [Lua] [difficulty] = cataclysm (string)
09:29:30.327 [Lua] [match_started] = true (string)
09:29:30.327 [Lua] [mechanism] = deus (string)
09:29:30.327 [Lua] [network_hash] = 67ccc6d4ca12d694 (string)
09:29:30.327 [Lua] [quick_game] = false (string)
09:29:30.327 [Lua] [selected_mission_id] = journey_citadel (string)
09:29:30.327 [Lua] [matchmaking] = true (string)
09:29:30.327 [Lua] [player_slot_1] = 0:0 (string)
09:29:30.327 [Lua] [country_code] = HU (string)
09:29:30.327 [Lua] [mission_id] = sig_crag_slaanesh_path4 (string)
09:29:30.327 [Lua] [player_slot_5] = 0:0 (string)
09:29:30.327 [Lua] [player_slot_2] = 0:0 (string)
09:29:30.327 [Lua] [unique_server_name] = ᏃᎬ¥ƦᎾX (string)
09:29:30.327 [Lua] [player_slot_3] = 1100001038b50d3:1 (string)
09:29:30.327 [Lua] [eac_authorized] = true (string)
09:29:30.327 [Lua]
09:29:30.327 [Lua] =======================Found valid lobby!
09:29:30.328 [Lua]
09:29:30.328 [Lua] [twitch_enabled] = false (string)
09:29:30.328 [Lua] [power_level] = 395 (string)
09:29:30.328 [Lua] [id] = 186000003ea0203 (string)
09:29:30.328 [Lua] [num_players] = 1 (string)
09:29:30.328 [Lua] [difficulty_tweak] = 0 (string)
09:29:30.328 [Lua] [host] = 110000102677fec (string)
09:29:30.328 [Lua] [time_of_search] = 1619167904 (string)
09:29:30.328 [Lua] [matchmaking_type] = 2 (string)
09:29:30.328 [Lua] [is_private] = false (string)
09:29:30.328 [Lua] [player_slot_4] = 0:0 (string)
09:29:30.328 [Lua] [name] = Lobby 186000003ea0203 (string)
09:29:30.328 [Lua] [difficulty] = normal (string)
09:29:30.328 [Lua] [match_started] = true (string)
09:29:30.328 [Lua] [mechanism] = deus (string)
09:29:30.328 [Lua] [network_hash] = 67ccc6d4ca12d694 (string)
09:29:30.328 [Lua] [quick_game] = false (string)
09:29:30.328 [Lua] [selected_mission_id] = journey_ruin (string)
09:29:30.328 [Lua] [matchmaking] = true (string)
09:29:30.328 [Lua] [player_slot_1] = 0:0 (string)
09:29:30.328 [Lua] [country_code] = HU (string)
09:29:30.328 [Lua] [mission_id] = dlc_morris_map (string)
09:29:30.328 [Lua] [player_slot_5] = 110000102677fec:1 (string)
09:29:30.328 [Lua] [player_slot_2] = 0:0 (string)
09:29:30.328 [Lua] [unique_server_name] = Prehistorik (string)
09:29:30.328 [Lua] [player_slot_3] = 0:0 (string)
09:29:30.328 [Lua] [eac_authorized] = true (string)
09:29:30.328 [Lua]
09:29:30.328 [Lua] =======================Found valid lobby!
09:29:30.329 [Lua]
09:29:30.329 [Lua] [twitch_enabled] = false (string)
09:29:30.329 [Lua] [power_level] = 285 (string)
09:29:30.329 [Lua] [id] = 186000003ea8de5 (string)
09:29:30.329 [Lua] [num_players] = 1 (string)
09:29:30.329 [Lua] [difficulty_tweak] = 0 (string)
09:29:30.329 [Lua] [host] = 11000011a925217 (string)
09:29:30.329 [Lua] [time_of_search] = 1619169463 (string)
09:29:30.329 [Lua] [matchmaking_type] = 2 (string)
09:29:30.329 [Lua] [is_private] = false (string)
09:29:30.329 [Lua] [player_slot_4] = 0:0 (string)
09:29:30.329 [Lua] [name] = Lobby 186000003ea8de5 (string)
09:29:30.329 [Lua] [difficulty] = normal (string)
09:29:30.329 [Lua] [match_started] = true (string)
09:29:30.329 [Lua] [mechanism] = deus (string)
09:29:30.329 [Lua] [network_hash] = 67ccc6d4ca12d694 (string)
09:29:30.329 [Lua] [quick_game] = true (string)
09:29:30.329 [Lua] [selected_mission_id] = journey_ruin (string)
09:29:30.329 [Lua] [matchmaking] = true (string)
09:29:30.329 [Lua] [player_slot_1] = 0:0 (string)
09:29:30.329 [Lua] [country_code] = CZ (string)
09:29:30.329 [Lua] [mission_id] = dlc_morris_map (string)
09:29:30.329 [Lua] [player_slot_5] = 0:0 (string)
09:29:30.329 [Lua] [player_slot_2] = 0:0 (string)
09:29:30.329 [Lua] [unique_server_name] = david.kulh (string)
09:29:30.329 [Lua] [player_slot_3] = 11000011a925217:1 (string)
09:29:30.329 [Lua] [eac_authorized] = true (string)
09:29:30.329 [Lua]
09:29:30.329 [Lua] =======================Found valid lobby!
09:29:30.330 [Lua]
09:29:30.330 [Lua] [twitch_enabled] = false (string)
09:29:30.330 [Lua] [power_level] = 678 (string)
09:29:30.330 [Lua] [id] = 186000003ea9419 (string)
09:29:30.330 [Lua] [unique_server_name] = Prex (string)
09:29:30.330 [Lua] [difficulty_tweak] = -10 (string)
09:29:30.330 [Lua] [host] = 11000010535a8a5 (string)
09:29:30.330 [Lua] [matchmaking_type] = 2 (string)
09:29:30.330 [Lua] [is_private] = false (string)
09:29:30.330 [Lua] [selected_mission_id] = journey_ruin (string)
09:29:30.330 [Lua] [name] = Lobby 186000003ea9419 (string)
09:29:30.330 [Lua] [difficulty] = hardest (string)
09:29:30.330 [Lua] [match_started] = true (string)
09:29:30.330 [Lua] [mechanism] = deus (string)
09:29:30.330 [Lua] [network_hash] = 67ccc6d4ca12d694 (string)
09:29:30.330 [Lua] [quick_game] = true (string)
09:29:30.330 [Lua] [num_players] = 3 (string)
09:29:30.330 [Lua] [matchmaking] = true (string)
09:29:30.330 [Lua] [player_slot_1] = 0:0 (string)
09:29:30.330 [Lua] [player_slot_4] = 11000010535a8a5:1 (string)
09:29:30.330 [Lua] [mission_id] = pat_bay_wastes_path3 (string)
09:29:30.330 [Lua] [player_slot_5] = 11000013c01761e:1 (string)
09:29:30.330 [Lua] [player_slot_2] = 0:0 (string)
09:29:30.330 [Lua] [country_code] = CZ (string)
09:29:30.330 [Lua] [player_slot_3] = 1100001075c3d7b:1 (string)
09:29:30.330 [Lua] [eac_authorized] = true (string)
09:29:30.330 [Lua]
09:29:30.330 [Lua] =======================Found valid lobby!
09:29:30.331 [Lua]
09:29:30.331 [Lua] [twitch_enabled] = false (string)
09:29:30.331 [Lua] [power_level] = 0 (string)
09:29:30.331 [Lua] [id] = 186000003ea2d03 (string)
09:29:30.331 [Lua] [unique_server_name] = BlackinWh1te (string)
09:29:30.331 [Lua] [difficulty_tweak] = -3 (string)
09:29:30.331 [Lua] [host] = 1100001135747b1 (string)
09:29:30.331 [Lua] [matchmaking_type] = 2 (string)
09:29:30.331 [Lua] [is_private] = false (string)
09:29:30.331 [Lua] [selected_mission_id] = journey_ruin (string)
09:29:30.331 [Lua] [name] = Lobby 186000003ea2d03 (string)
09:29:30.331 [Lua] [difficulty] = normal (string)
09:29:30.331 [Lua] [match_started] = true (string)
09:29:30.331 [Lua] [mechanism] = deus (string)
09:29:30.331 [Lua] [network_hash] = 67ccc6d4ca12d694 (string)
09:29:30.331 [Lua] [quick_game] = false (string)
09:29:30.331 [Lua] [num_players] = 3 (string)
09:29:30.331 [Lua] [matchmaking] = true (string)
09:29:30.331 [Lua] [player_slot_1] = 1100001135747b1:1 (string)
09:29:30.331 [Lua] [player_slot_4] = 110000104ccd08d:1 (string)
09:29:30.331 [Lua] [mission_id] = dlc_morris_map (string)
09:29:30.331 [Lua] [player_slot_5] = 0:0 (string)
09:29:30.331 [Lua] [player_slot_2] = 0:0 (string)
09:29:30.331 [Lua] [country_code] = CZ (string)
09:29:30.331 [Lua] [player_slot_3] = 11000010099924e:1 (string)
09:29:30.331 [Lua] [eac_authorized] = true (string)
09:29:30.331 [Lua]
09:29:30.331 [Lua] =======================Found valid lobby!
09:29:30.332 [Lua]
09:29:30.332 [Lua] [twitch_enabled] = false (string)
09:29:30.332 [Lua] [power_level] = 715 (string)
09:29:30.332 [Lua] [id] = 186000003ea7f11 (string)
09:29:30.332 [Lua] [unique_server_name] = erebi (string)
09:29:30.332 [Lua] [difficulty_tweak] = -10 (string)
09:29:30.332 [Lua] [host] = 110000102d23fd3 (string)
09:29:30.332 [Lua] [matchmaking_type] = 2 (string)
09:29:30.332 [Lua] [is_private] = false (string)
09:29:30.332 [Lua] [selected_mission_id] = journey_ruin (string)
09:29:30.332 [Lua] [name] = Lobby 186000003ea7f11 (string)
09:29:30.332 [Lua] [difficulty] = harder (string)
09:29:30.332 [Lua] [match_started] = true (string)
09:29:30.332 [Lua] [mechanism] = deus (string)
09:29:30.332 [Lua] [network_hash] = 67ccc6d4ca12d694 (string)
09:29:30.332 [Lua] [quick_game] = true (string)
09:29:30.332 [Lua] [num_players] = 2 (string)
09:29:30.332 [Lua] [matchmaking] = true (string)
09:29:30.332 [Lua] [player_slot_1] = 0:0 (string)
09:29:30.332 [Lua] [player_slot_4] = 0:0 (string)
09:29:30.332 [Lua] [mission_id] = sig_crag_wastes_path2 (string)
09:29:30.332 [Lua] [player_slot_5] = 110000102da35d3:1 (string)
09:29:30.332 [Lua] [player_slot_2] = 0:0 (string)
09:29:30.332 [Lua] [country_code] = CZ (string)
09:29:30.332 [Lua] [player_slot_3] = 110000102d23fd3:1 (string)
09:29:30.332 [Lua] [eac_authorized] = true (string)
09:29:30.332 [Lua]
09:29:30.332 [Lua] =======================Found valid lobby!
09:29:30.333 [Lua]
09:29:30.333 [Lua] [twitch_enabled] = false (string)
09:29:30.333 [Lua] [power_level] = 465 (string)
09:29:30.333 [Lua] [id] = 186000003ea837e (string)
09:29:30.333 [Lua] [num_players] = 1 (string)
09:29:30.333 [Lua] [difficulty_tweak] = -10 (string)
09:29:30.333 [Lua] [host] = 1100001095008ab (string)
09:29:30.333 [Lua] [time_of_search] = 1619169300 (string)
09:29:30.333 [Lua] [matchmaking_type] = 2 (string)
09:29:30.333 [Lua] [is_private] = false (string)
09:29:30.333 [Lua] [player_slot_4] = 0:0 (string)
09:29:30.333 [Lua] [name] = Lobby 186000003ea837e (string)
09:29:30.333 [Lua] [difficulty] = hard (string)
09:29:30.333 [Lua] [match_started] = true (string)
09:29:30.333 [Lua] [mechanism] = deus (string)
09:29:30.333 [Lua] [network_hash] = 67ccc6d4ca12d694 (string)
09:29:30.333 [Lua] [quick_game] = true (string)
09:29:30.333 [Lua] [selected_mission_id] = journey_ruin (string)
09:29:30.333 [Lua] [matchmaking] = true (string)
09:29:30.333 [Lua] [player_slot_1] = 0:0 (string)
09:29:30.333 [Lua] [country_code] = CZ (string)
09:29:30.333 [Lua] [mission_id] = sig_snare_a_wastes_path1 (string)
09:29:30.333 [Lua] [player_slot_5] = 1100001095008ab:1 (string)
09:29:30.333 [Lua] [player_slot_2] = 0:0 (string)
09:29:30.333 [Lua] [unique_server_name] = Gesinek (string)
09:29:30.333 [Lua] [player_slot_3] = 0:0 (string)
09:29:30.333 [Lua] [eac_authorized] = true (string)
09:29:30.333 [Lua]
09:29:30.333 [Lua] =======================Found valid lobby!
09:29:30.334 [Lua]
09:29:30.334 [Lua] [twitch_enabled] = false (string)
09:29:30.334 [Lua] [power_level] = 725 (string)
09:29:30.334 [Lua] [id] = 186000003eaab4d (string)
09:29:30.334 [Lua] [num_players] = 2 (string)
09:29:30.334 [Lua] [difficulty_tweak] = -10 (string)
09:29:30.334 [Lua] [host] = 1100001064b12e6 (string)
09:29:30.334 [Lua] [time_of_search] = 1619169741 (string)
09:29:30.334 [Lua] [matchmaking_type] = 2 (string)
09:29:30.334 [Lua] [is_private] = false (string)
09:29:30.334 [Lua] [player_slot_4] = 1100001064b12e6:1 (string)
09:29:30.334 [Lua] [name] = Lobby 186000003eaab4d (string)
09:29:30.334 [Lua] [difficulty] = hardest (string)
09:29:30.334 [Lua] [match_started] = true (string)
09:29:30.334 [Lua] [mechanism] = deus (string)
09:29:30.334 [Lua] [network_hash] = 67ccc6d4ca12d694 (string)
09:29:30.334 [Lua] [quick_game] = true (string)
09:29:30.334 [Lua] [selected_mission_id] = journey_ice (string)
09:29:30.334 [Lua] [matchmaking] = true (string)
09:29:30.334 [Lua] [player_slot_1] = 0:0 (string)
09:29:30.334 [Lua] [country_code] = SE (string)
09:29:30.334 [Lua] [mission_id] = pat_town_wastes_path2 (string)
09:29:30.334 [Lua] [player_slot_5] = 0:0 (string)
09:29:30.334 [Lua] [player_slot_2] = 0:0 (string)
09:29:30.334 [Lua] [unique_server_name] = Ancient Blop (string)
09:29:30.334 [Lua] [player_slot_3] = 1100001077a0a1f:1 (string)
09:29:30.334 [Lua] [eac_authorized] = true (string)
09:29:30.334 [Lua]
09:29:30.334 [Lua] =======================Found valid lobby!
09:29:30.335 [Lua]
09:29:30.335 [Lua] [twitch_enabled] = false (string)
09:29:30.335 [Lua] [power_level] = 715 (string)
09:29:30.335 [Lua] [id] = 186000003ea9959 (string)
09:29:30.335 [Lua] [unique_server_name] = Rustlock (string)
09:29:30.335 [Lua] [difficulty_tweak] = -10 (string)
09:29:30.335 [Lua] [host] = 110000101575720 (string)
09:29:30.335 [Lua] [matchmaking_type] = 2 (string)
09:29:30.335 [Lua] [is_private] = false (string)
09:29:30.335 [Lua] [selected_mission_id] = journey_citadel (string)
09:29:30.335 [Lua] [name] = Lobby 186000003ea9959 (string)
09:29:30.335 [Lua] [difficulty] = hardest (string)
09:29:30.335 [Lua] [match_started] = true (string)
09:29:30.335 [Lua] [mechanism] = deus (string)
09:29:30.335 [Lua] [network_hash] = 67ccc6d4ca12d694 (string)
09:29:30.335 [Lua] [quick_game] = false (string)
09:29:30.335 [Lua] [num_players] = 2 (string)
09:29:30.335 [Lua] [matchmaking] = true (string)
09:29:30.335 [Lua] [player_slot_1] = 110000101575720:1 (string)
09:29:30.335 [Lua] [player_slot_4] = 11000010bcc9ce5:1 (string)
09:29:30.335 [Lua] [mission_id] = sig_volcano_slaanesh_path4 (string)
09:29:30.335 [Lua] [player_slot_5] = 0:0 (string)
09:29:30.335 [Lua] [player_slot_2] = 0:0 (string)
09:29:30.335 [Lua] [country_code] = FI (string)
09:29:30.335 [Lua] [player_slot_3] = 0:0 (string)
09:29:30.335 [Lua] [eac_authorized] = true (string)
09:29:30.335 [Lua]
09:29:30.335 [Lua] =======================Found valid lobby!
09:29:30.686 [Lua] [IngameUI] menu view on_exit start_game_view
09:29:30.686 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview
09:29:30.686 [Lua] [HeroViewWindow] Exit Substate StartGameWindowPanelConsole
09:29:30.686 [Lua] [StartGameViewWindow] Exit Substate StartGameWindowBackgroundConsole
09:29:30.686 [Save] Saving `save_data`
09:29:30.686 [Lua] [StartGameWindow] Exit Substate StartGameWindowLobbyBrowserConsole
09:29:30.686 [Lua] ===========Lobbyfinder DESTROYED [SteamLobbyBrowser]
09:29:30.693 [Save] Save done
09:29:30.693 [Lua] [IngameUI] menu view post_update_on_exit table: 0x039b7010
09:29:37.713 [Lua] [IngameUI] menu view on_enter hero_view
09:29:37.717 [Lua] [IngameUI] menu view post_update_on_enter table: 0x02bf2000
09:29:37.717 [Lua] [HeroViewState] Enter Substate HeroViewStateStore
09:29:37.732 [Lua] [HeroViewWindow] Enter Substate StoreWindowPanel
09:29:37.732 [Lua] [HeroViewWindow] Enter Substate StoreWindowBackground
09:29:37.733 [Lua] [HeroViewWindow] Enter Substate StoreWindowFeatured
09:29:37.734 [Lua] [PackageManager] Load: resource_packages/store/bundle_icons/store_item_icon_mercenary_bundle_0001, mercenary_bundle_0001_1, async-read,
09:29:37.734 [Lua] [PackageManager] Load: resource_packages/store/bundle_icons/store_item_icon_ironbreaker_bundle_0001, ironbreaker_bundle_0001_2, async-read,
09:29:37.734 [Lua] [PackageManager] Load: resource_packages/store/bundle_icons/store_item_icon_scholar_bundle_0001, scholar_bundle_0001_3, async-read,
09:29:37.734 [Lua] hero_fullscreen_menu_on_enter
09:29:37.770 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/bundle_icons/store_item_icon_mercenary_bundle_0001
09:29:37.770 [Lua] [PackageManager] Force_load: resource_packages/store/bundle_icons/store_item_icon_mercenary_bundle_0001
09:29:37.770 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/bundle_icons/store_item_icon_ironbreaker_bundle_0001
09:29:37.803 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/bundle_icons/store_item_icon_ironbreaker_bundle_0001
09:29:37.803 [Lua] [PackageManager] Force_load: resource_packages/store/bundle_icons/store_item_icon_ironbreaker_bundle_0001
09:29:37.803 [Lua] [PackageManager] Queueing new asynch package: resource_packages/store/bundle_icons/store_item_icon_scholar_bundle_0001
09:29:37.854 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/store/bundle_icons/store_item_icon_scholar_bundle_0001
09:29:37.854 [Lua] [PackageManager] Force_load: resource_packages/store/bundle_icons/store_item_icon_scholar_bundle_0001
09:29:39.512 [Lua] [PackageManager] Load: wwise/wh_deus_01, ProfileSynchronizer, async-read,
09:29:39.512 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_deus_01/wpn_wh_deus_01_3p, ProfileSynchronizer, async-read,
09:29:39.512 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, ProfileSynchronizer
09:29:39.512 [Lua] [PackageManager] Unload: wwise/crossbow, ProfileSynchronizer
09:29:39.529 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p, ProfileSynchronizer
09:29:39.562 [Lua] [PackageManager] Finished loading asynchronous package: wwise/wh_deus_01
09:29:39.562 [Lua] [PackageManager] Force_load: wwise/wh_deus_01
09:29:39.562 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_deus_01/wpn_wh_deus_01_3p
09:29:39.630 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_deus_01/wpn_wh_deus_01_3p
09:29:39.630 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_deus_01/wpn_wh_deus_01_3p
09:29:40.192 [Lua] [IngameUI] menu view on_exit hero_view
09:29:40.195 [Lua] [IngameUI] menu view post_update_on_exit table: 0x02bf2000
09:29:40.195 [Lua] [HeroViewState] Exit Substate HeroViewStateStore
09:29:40.195 [Lua] [HeroViewWindow] Exit Substate StoreWindowPanel
09:29:40.195 [Lua] [HeroViewWindow] Exit Substate StoreWindowBackground
09:29:40.196 [Lua] [HeroViewWindow] Exit Substate StoreWindowFeatured
09:29:40.198 [Lua] [PackageManager] Unload: resource_packages/store/bundle_icons/store_item_icon_mercenary_bundle_0001, mercenary_bundle_0001_1
09:29:40.198 [Lua] [PackageManager] Unload: resource_packages/store/bundle_icons/store_item_icon_ironbreaker_bundle_0001, ironbreaker_bundle_0001_2
09:29:40.198 [Lua] [PackageManager] Unload: resource_packages/store/bundle_icons/store_item_icon_scholar_bundle_0001, scholar_bundle_0001_3
09:29:40.198 [Lua] hero_fullscreen_menu_on_exit
09:29:40.199 [Save] Saving `save_data`
09:29:40.207 [Save] Save done
09:29:41.032 [Lua] [IngameUI] menu view on_enter character_selection
09:29:41.032 [Lua] hero_fullscreen_menu_on_enter
09:29:41.034 [Lua] [IngameUI] menu view post_update_on_enter table: 0x02bf2c50
09:29:41.035 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter
09:29:41.054 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
09:29:41.054 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_scholar/skins/black_and_gold/chr_bright_wizard_scholar_black_and_gold, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
09:29:41.054 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
09:29:41.054 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
09:29:41.054 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
09:29:41.054 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
09:29:41.067 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_01
09:29:41.067 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p, MenuWorldPreviewerCharacterSelectionView
09:29:41.067 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
09:29:41.067 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
09:29:41.070 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p
09:29:41.070 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_01, MenuWorldPreviewerCharacterSelectionView
09:29:41.070 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_12, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
09:29:41.141 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p
09:29:41.141 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p
09:29:41.479 [Lua] [IngameUI] menu view on_exit character_selection
09:29:41.479 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter
09:29:41.479 [Lua] hero_fullscreen_menu_on_exit
09:29:41.482 [Lua] [IngameUI] menu view post_update_on_exit table: 0x02bf2c50
09:29:41.483 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
09:29:41.483 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_scholar/skins/black_and_gold/chr_bright_wizard_scholar_black_and_gold, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
09:29:41.483 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_12, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
09:29:41.483 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
09:29:41.483 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p, MenuWorldPreviewerCharacterSelectionView
09:29:42.243 [Lua] [IngameUI] menu view on_enter start_game_view
09:29:42.246 [Lua] [IngameUI] menu view post_update_on_enter table: 0x039b7010
09:29:42.246 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview
09:29:42.272 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - deus_lobby_browser
09:29:42.272 [Lua] [HeroViewWindow] Enter Substate StartGameWindowPanelConsole
09:29:42.273 [Lua] [StartGameViewWindow] Enter Substate StartGameWindowBackgroundConsole
09:29:42.273 [Lua] [StartGameWindowDeusLobbyBrowser] Enter Substate StartGameWindowDeusLobbyBrowser
09:29:42.273 [Lua] [LobbyAux] Making combined_hash: 67ccc6d4ca12d694 from network_hash=6b28ecb6e5e4b7a2, trunk_revision=22116, engine_revision=cd937a0ba267, project_hash=bulldozer, lobby_data_version=2
09:29:42.273 [Lua] GameServerAux.create_network_hash network_hash: 6b28ecb6e5e4b7a2, trunk_revision/content_revision: 22116, ignore_engine_revision: nil, engine_revision: cd937a0ba267, , concatenated_dlc_string , use_trunk_revision true, combined_hash 67ccc6d4ca12d694, lobby_data_version=2
09:29:42.273 [Lua] ===========Lobbyfinder CREATED [SteamLobbyBrowser]
09:29:42.274 [Lua] [Matchmaking] Filter: Free slots = 1
09:29:42.274 [Lua] [Matchmaking] Filter: Distance = world
09:29:42.274 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=67ccc6d4ca12d694
09:29:42.274 [Lua] [Matchmaking] Filter: mechanism, comparison(equal), value=deus
09:29:42.274 [Lua] [Matchmaking] Filter: matchmaking, comparison(not_equal), value=false
09:29:42.274 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true
09:29:42.274 [Lua] ===========LobbyFinder:add_filter_requirements force refresh
09:29:42.274 [Lua] ===========LobbyFinder:refresh() _refresing=false
09:29:42.554 [Lua] ===========Lobbyfinder REFRESHING num_lobbies: 50
09:29:42.555 [Lua]
09:29:42.555 [Lua] [twitch_enabled] = false (string)
09:29:42.555 [Lua] [power_level] = 415 (string)
09:29:42.555 [Lua] [id] = 186000003ea3761 (string)
09:29:42.555 [Lua] [unique_server_name] = bigboum666 (string)
09:29:42.555 [Lua] [difficulty_tweak] = -3 (string)
09:29:42.555 [Lua] [host] = 1100001072d6d50 (string)
09:29:42.555 [Lua] [matchmaking_type] = 2 (string)
09:29:42.555 [Lua] [is_private] = false (string)
09:29:42.555 [Lua] [selected_mission_id] = journey_cave (string)
09:29:42.555 [Lua] [name] = Lobby 186000003ea3761 (string)
09:29:42.555 [Lua] [difficulty] = normal (string)
09:29:42.555 [Lua] [match_started] = true (string)
09:29:42.555 [Lua] [mechanism] = deus (string)
09:29:42.555 [Lua] [network_hash] = 67ccc6d4ca12d694 (string)
09:29:42.555 [Lua] [quick_game] = false (string)
09:29:42.555 [Lua] [num_players] = 1 (string)
09:29:42.555 [Lua] [matchmaking] = true (string)
09:29:42.555 [Lua] [player_slot_1] = 0:0 (string)
09:29:42.555 [Lua] [player_slot_4] = 0:0 (string)
09:29:42.555 [Lua] [mission_id] = pat_mountain_wastes_path5 (string)
09:29:42.555 [Lua] [player_slot_5] = 1100001072d6d50:1 (string)
09:29:42.555 [Lua] [player_slot_2] = 0:0 (string)
09:29:42.555 [Lua] [country_code] = BE (string)
09:29:42.555 [Lua] [player_slot_3] = 0:0 (string)
09:29:42.555 [Lua] [eac_authorized] = true (string)
09:29:42.555 [Lua]
09:29:42.555 [Lua] =======================Found valid lobby!
09:29:42.557 [Lua]
09:29:42.557 [Lua] [twitch_enabled] = false (string)
09:29:42.557 [Lua] [power_level] = 695 (string)
09:29:42.557 [Lua] [id] = 186000003eab249 (string)
09:29:42.557 [Lua] [unique_server_name] = facedechips98 (string)
09:29:42.557 [Lua] [difficulty_tweak] = -10 (string)
09:29:42.557 [Lua] [host] = 110000133777816 (string)
09:29:42.557 [Lua] [matchmaking_type] = 2 (string)
09:29:42.557 [Lua] [is_private] = false (string)
09:29:42.557 [Lua] [selected_mission_id] = journey_citadel (string)
09:29:42.557 [Lua] [name] = Lobby 186000003eab249 (string)
09:29:42.557 [Lua] [difficulty] = harder (string)
09:29:42.557 [Lua] [match_started] = true (string)
09:29:42.557 [Lua] [mechanism] = deus (string)
09:29:42.557 [Lua] [network_hash] = 67ccc6d4ca12d694 (string)
09:29:42.557 [Lua] [quick_game] = false (string)
09:29:42.557 [Lua] [num_players] = 2 (string)
09:29:42.557 [Lua] [matchmaking] = true (string)
09:29:42.557 [Lua] [player_slot_1] = 11000010266ddaf:1 (string)
09:29:42.557 [Lua] [player_slot_4] = 110000133777816:1 (string)
09:29:42.557 [Lua] [mission_id] = sig_crag_tzeentch_path5 (string)
09:29:42.557 [Lua] [player_slot_5] = 0:0 (string)
09:29:42.557 [Lua] [player_slot_2] = 0:0 (string)
09:29:42.557 [Lua] [country_code] = BE (string)
09:29:42.557 [Lua] [player_slot_3] = 0:0 (string)
09:29:42.557 [Lua] [eac_authorized] = true (string)
09:29:42.557 [Lua]
09:29:42.557 [Lua] =======================Found valid lobby!
09:29:42.558 [Lua]
09:29:42.558 [Lua] [twitch_enabled] = false (string)
09:29:42.558 [Lua] [power_level] = 758 (string)
09:29:42.558 [Lua] [id] = 186000003ea1c0f (string)
09:29:42.558 [Lua] [num_players] = 3 (string)
09:29:42.558 [Lua] [difficulty_tweak] = 0 (string)
09:29:42.558 [Lua] [host] = 1100001131df8b3 (string)
09:29:42.558 [Lua] [time_of_search] = 1619168006 (string)
09:29:42.558 [Lua] [matchmaking_type] = 2 (string)
09:29:42.558 [Lua] [is_private] = false (string)
09:29:42.558 [Lua] [player_slot_4] = 110000102c0ec37:1 (string)
09:29:42.558 [Lua] [name] = Lobby 186000003ea1c0f (string)
09:29:42.558 [Lua] [difficulty] = harder (string)
09:29:42.558 [Lua] [match_started] = true (string)
09:29:42.558 [Lua] [mechanism] = deus (string)
09:29:42.558 [Lua] [network_hash] = 67ccc6d4ca12d694 (string)
09:29:42.558 [Lua] [quick_game] = false (string)
09:29:42.558 [Lua] [selected_mission_id] = journey_citadel (string)
09:29:42.558 [Lua] [matchmaking] = true (string)
09:29:42.558 [Lua] [player_slot_1] = 1100001131df8b3:1 (string)
09:29:42.558 [Lua] [country_code] = BE (string)
09:29:42.558 [Lua] [mission_id] = pat_mountain_nurgle_path1 (string)
09:29:42.558 [Lua] [player_slot_5] = 0:0 (string)
09:29:42.558 [Lua] [player_slot_2] = 0:0 (string)
09:29:42.558 [Lua] [unique_server_name] = DerpFrob (string)
09:29:42.558 [Lua] [player_slot_3] = 1100001015cd561:1 (string)
09:29:42.558 [Lua] [eac_authorized] = true (string)
09:29:42.558 [Lua]
09:29:42.558 [Lua] =======================Found valid lobby!
09:29:42.559 [Lua]
09:29:42.559 [Lua] [twitch_enabled] = false (string)
09:29:42.559 [Lua] [power_level] = 715 (string)
09:29:42.559 [Lua] [id] = 186000003ea57ae (string)
09:29:42.559 [Lua] [num_players] = 3 (string)
09:29:42.559 [Lua] [difficulty_tweak] = -7 (string)
09:29:42.559 [Lua] [host] = 110000100aaec3e (string)
09:29:42.559 [Lua] [time_of_search] = 1619168864 (string)
09:29:42.559 [Lua] [matchmaking_type] = 2 (string)
09:29:42.559 [Lua] [is_private] = false (string)
09:29:42.559 [Lua] [player_slot_4] = 110000103868e16:1 (string)
09:29:42.559 [Lua] [name] = Lobby 186000003ea57ae (string)
09:29:42.559 [Lua] [difficulty] = hardest (string)
09:29:42.559 [Lua] [match_started] = true (string)
09:29:42.559 [Lua] [mechanism] = deus (string)
09:29:42.559 [Lua] [network_hash] = 67ccc6d4ca12d694 (string)
09:29:42.559 [Lua] [quick_game] = false (string)
09:29:42.559 [Lua] [selected_mission_id] = journey_citadel (string)
09:29:42.559 [Lua] [matchmaking] = true (string)
09:29:42.559 [Lua] [player_slot_1] = 0:0 (string)
09:29:42.559 [Lua] [country_code] = BE (string)
09:29:42.559 [Lua] [mission_id] = pat_tower_nurgle_path5 (string)
09:29:42.559 [Lua] [player_slot_5] = 0:0 (string)
09:29:42.559 [Lua] [player_slot_2] = 110000100aaec3e:1 (string)
09:29:42.559 [Lua] [unique_server_name] = Father Rustskull (string)
09:29:42.559 [Lua] [player_slot_3] = 110000103b78e55:1 (string)
09:29:42.559 [Lua] [eac_authorized] = true (string)
09:29:42.559 [Lua]
09:29:42.559 [Lua] =======================Found valid lobby!
09:29:42.560 [Lua]
09:29:42.560 [Lua] [twitch_enabled] = false (string)
09:29:42.560 [Lua] [power_level] = 715 (string)
09:29:42.560 [Lua] [id] = 186000003ea5939 (string)
09:29:42.560 [Lua] [num_players] = 3 (string)
09:29:42.560 [Lua] [difficulty_tweak] = 0 (string)
09:29:42.560 [Lua] [host] = 1100001162b5b16 (string)
09:29:42.560 [Lua] [time_of_search] = 1619168806 (string)
09:29:42.560 [Lua] [matchmaking_type] = 2 (string)
09:29:42.560 [Lua] [is_private] = false (string)
09:29:42.560 [Lua] [player_slot_4] = 1100001162b5b16:1 (string)
09:29:42.560 [Lua] [name] = Lobby 186000003ea5939 (string)
09:29:42.560 [Lua] [difficulty] = normal (string)
09:29:42.560 [Lua] [match_started] = true (string)
09:29:42.560 [Lua] [mechanism] = deus (string)
09:29:42.560 [Lua] [network_hash] = 67ccc6d4ca12d694 (string)
09:29:42.560 [Lua] [quick_game] = false (string)
09:29:42.560 [Lua] [selected_mission_id] = journey_ruin (string)
09:29:42.560 [Lua] [matchmaking] = true (string)
09:29:42.560 [Lua] [player_slot_1] = 0:0 (string)
09:29:42.560 [Lua] [country_code] = NL (string)
09:29:42.560 [Lua] [mission_id] = dlc_morris_map (string)
09:29:42.560 [Lua] [player_slot_5] = 11000010160773d:1 (string)
09:29:42.560 [Lua] [player_slot_2] = 0:0 (string)
09:29:42.560 [Lua] [unique_server_name] = coyvanv (string)
09:29:42.560 [Lua] [player_slot_3] = 110000102d118d7:1 (string)
09:29:42.560 [Lua] [eac_authorized] = true (string)
09:29:42.560 [Lua]
09:29:42.560 [Lua] =======================Found valid lobby!
09:29:42.561 [Lua]
09:29:42.561 [Lua] [twitch_enabled] = false (string)
09:29:42.561 [Lua] [power_level] = 728 (string)
09:29:42.561 [Lua] [id] = 186000003ea3e13 (string)
09:29:42.561 [Lua] [num_players] = 3 (string)
09:29:42.561 [Lua] [difficulty_tweak] = -7 (string)
09:29:42.561 [Lua] [host] = 1100001073e77e7 (string)
09:29:42.561 [Lua] [time_of_search] = 1619168752 (string)
09:29:42.561 [Lua] [matchmaking_type] = 2 (string)
09:29:42.561 [Lua] [is_private] = false (string)
09:29:42.561 [Lua] [player_slot_4] = 11000010d61e073:1 (string)
09:29:42.561 [Lua] [name] = Lobby 186000003ea3e13 (string)
09:29:42.561 [Lua] [difficulty] = hardest (string)
09:29:42.561 [Lua] [match_started] = true (string)
09:29:42.561 [Lua] [mechanism] = deus (string)
09:29:42.561 [Lua] [network_hash] = 67ccc6d4ca12d694 (string)
09:29:42.561 [Lua] [quick_game] = false (string)
09:29:42.561 [Lua] [selected_mission_id] = journey_ice (string)
09:29:42.561 [Lua] [matchmaking] = true (string)
09:29:42.561 [Lua] [player_slot_1] = 0:0 (string)
09:29:42.561 [Lua] [country_code] = GB (string)
09:29:42.561 [Lua] [mission_id] = pat_forest_nurgle_path2 (string)
09:29:42.561 [Lua] [player_slot_5] = 1100001073e77e7:1 (string)
09:29:42.561 [Lua] [player_slot_2] = 0:0 (string)
09:29:42.561 [Lua] [unique_server_name] = j.leversha (string)
09:29:42.561 [Lua] [player_slot_3] = 110000101b8852f:1 (string)
09:29:42.561 [Lua] [eac_authorized] = true (string)
09:29:42.561 [Lua]
09:29:42.561 [Lua] =======================Found valid lobby!
09:29:42.562 [Lua]
09:29:42.562 [Lua] [twitch_enabled] = false (string)
09:29:42.562 [Lua] [power_level] = 718 (string)
09:29:42.562 [Lua] [id] = 186000003eaa9ec (string)
09:29:42.562 [Lua] [num_players] = 3 (string)
09:29:42.562 [Lua] [difficulty_tweak] = -10 (string)
09:29:42.562 [Lua] [host] = 11000010099bc66 (string)
09:29:42.562 [Lua] [time_of_search] = 1619169804 (string)
09:29:42.562 [Lua] [matchmaking_type] = 2 (string)
09:29:42.562 [Lua] [is_private] = false (string)
09:29:42.562 [Lua] [player_slot_4] = 110000105b1796f:1 (string)
09:29:42.562 [Lua] [name] = Lobby 186000003eaa9ec (string)
09:29:42.562 [Lua] [difficulty] = hardest (string)
09:29:42.562 [Lua] [match_started] = true (string)
09:29:42.562 [Lua] [mechanism] = deus (string)
09:29:42.562 [Lua] [network_hash] = 67ccc6d4ca12d694 (string)
09:29:42.562 [Lua] [quick_game] = false (string)
09:29:42.562 [Lua] [selected_mission_id] = journey_cave (string)
09:29:42.562 [Lua] [matchmaking] = true (string)
09:29:42.562 [Lua] [player_slot_1] = 0:0 (string)
09:29:42.562 [Lua] [country_code] = GB (string)
09:29:42.562 [Lua] [mission_id] = sig_mordrek_wastes_path5 (string)
09:29:42.562 [Lua] [player_slot_5] = 11000010099bc66:1 (string)
09:29:42.562 [Lua] [player_slot_2] = 0:0 (string)
09:29:42.562 [Lua] [unique_server_name] = Crick (string)
09:29:42.562 [Lua] [player_slot_3] = 11000011a14d8ab:1 (string)
09:29:42.562 [Lua] [eac_authorized] = true (string)
09:29:42.562 [Lua]
09:29:42.562 [Lua] =======================Found valid lobby!
09:29:42.564 [Lua]
09:29:42.564 [Lua] [twitch_enabled] = false (string)
09:29:42.564 [Lua] [power_level] = 0 (string)
09:29:42.564 [Lua] [id] = 186000003ea8871 (string)
09:29:42.564 [Lua] [unique_server_name] = Smuble (string)
09:29:42.564 [Lua] [difficulty_tweak] = -10 (string)
09:29:42.564 [Lua] [host] = 1100001050ca49e (string)
09:29:42.564 [Lua] [matchmaking_type] = 2 (string)
09:29:42.564 [Lua] [is_private] = false (string)
09:29:42.564 [Lua] [selected_mission_id] = journey_ruin (string)
09:29:42.564 [Lua] [name] = Lobby 186000003ea8871 (string)
09:29:42.564 [Lua] [difficulty] = harder (string)
09:29:42.564 [Lua] [match_started] = true (string)
09:29:42.564 [Lua] [mechanism] = deus (string)
09:29:42.564 [Lua] [network_hash] = 67ccc6d4ca12d694 (string)
09:29:42.564 [Lua] [quick_game] = false (string)
09:29:42.564 [Lua] [num_players] = 3 (string)
09:29:42.564 [Lua] [matchmaking] = true (string)
09:29:42.564 [Lua] [player_slot_1] = 1100001050ca49e:1 (string)
09:29:42.564 [Lua] [player_slot_4] = 1100001151727bc:1 (string)
09:29:42.564 [Lua] [mission_id] = dlc_morris_map (string)
09:29:42.564 [Lua] [player_slot_5] = 0:0 (string)
09:29:42.564 [Lua] [player_slot_2] = 0:0 (string)
09:29:42.564 [Lua] [country_code] = GB (string)
09:29:42.564 [Lua] [player_slot_3] = 1100001011b9bb1:1 (string)
09:29:42.564 [Lua] [eac_authorized] = true (string)
09:29:42.564 [Lua]
09:29:42.564 [Lua] =======================Found valid lobby!
09:29:42.565 [Lua]
09:29:42.565 [Lua] [twitch_enabled] = false (string)
09:29:42.565 [Lua] [power_level] = 833 (string)
09:29:42.565 [Lua] [id] = 186000003eaac78 (string)
09:29:42.565 [Lua] [num_players] = 2 (string)
09:29:42.565 [Lua] [difficulty_tweak] = 0 (string)
09:29:42.565 [Lua] [host] = 1100001075ff5e4 (string)
09:29:42.565 [Lua] [time_of_search] = 1619170058 (string)
09:29:42.565 [Lua] [matchmaking_type] = 2 (string)
09:29:42.565 [Lua] [is_private] = false (string)
09:29:42.565 [Lua] [player_slot_4] = 110000106fc33f3:1 (string)
09:29:42.565 [Lua] [name] = Lobby 186000003eaac78 (string)
09:29:42.565 [Lua] [difficulty] = hardest (string)
09:29:42.565 [Lua] [match_started] = true (string)
09:29:42.565 [Lua] [mechanism] = deus (string)
09:29:42.565 [Lua] [network_hash] = 67ccc6d4ca12d694 (string)
09:29:42.565 [Lua] [quick_game] = false (string)
09:29:42.565 [Lua] [selected_mission_id] = journey_ice (string)
09:29:42.565 [Lua] [matchmaking] = true (string)
09:29:42.565 [Lua] [player_slot_1] = 0:0 (string)
09:29:42.565 [Lua] [country_code] = GB (string)
09:29:42.565 [Lua] [mission_id] = morris_hub (string)
09:29:42.565 [Lua] [player_slot_5] = 0:0 (string)
09:29:42.565 [Lua] [player_slot_2] = 0:0 (string)
09:29:42.565 [Lua] [unique_server_name] = Pathofblood (string)
09:29:42.565 [Lua] [player_slot_3] = 1100001075ff5e4:1 (string)
09:29:42.565 [Lua] [eac_authorized] = true (string)
09:29:42.565 [Lua]
09:29:42.565 [Lua] =======================Found valid lobby!
09:29:42.566 [Lua]
09:29:42.566 [Lua] [twitch_enabled] = false (string)
09:29:42.566 [Lua] [power_level] = 731 (string)
09:29:42.566 [Lua] [id] = 186000003ea3dfa (string)
09:29:42.566 [Lua] [unique_server_name] = Azrak (string)
09:29:42.566 [Lua] [difficulty_tweak] = 0 (string)
09:29:42.566 [Lua] [host] = 1100001062d8f69 (string)
09:29:42.566 [Lua] [matchmaking_type] = 2 (string)
09:29:42.566 [Lua] [is_private] = false (string)
09:29:42.566 [Lua] [selected_mission_id] = journey_ice (string)
09:29:42.566 [Lua] [name] = Lobby 186000003ea3dfa (string)
09:29:42.566 [Lua] [difficulty] = hardest (string)
09:29:42.566 [Lua] [match_started] = true (string)
09:29:42.566 [Lua] [mechanism] = deus (string)
09:29:42.566 [Lua] [network_hash] = 67ccc6d4ca12d694 (string)
09:29:42.566 [Lua] [quick_game] = false (string)
09:29:42.566 [Lua] [num_players] = 3 (string)
09:29:42.566 [Lua] [matchmaking] = true (string)
09:29:42.566 [Lua] [player_slot_1] = 0:0 (string)
09:29:42.566 [Lua] [player_slot_4] = 110000107188670:1 (string)
09:29:42.566 [Lua] [mission_id] = pat_mountain_wastes_path4 (string)
09:29:42.566 [Lua] [player_slot_5] = 0:0 (string)
09:29:42.566 [Lua] [player_slot_2] = 1100001062d8f69:1 (string)
09:29:42.566 [Lua] [country_code] = DE (string)
09:29:42.566 [Lua] [player_slot_3] = 110000102d8dd7c:1 (string)
09:29:42.566 [Lua] [eac_authorized] = true (string)
09:29:42.566 [Lua]
09:29:42.566 [Lua] =======================Found valid lobby!
09:29:42.567 [Lua]
09:29:42.567 [Lua] [twitch_enabled] = false (string)
09:29:42.567 [Lua] [power_level] = 238 (string)
09:29:42.567 [Lua] [id] = 186000003eabef5 (string)
09:29:42.567 [Lua] [num_players] = 3 (string)
09:29:42.567 [Lua] [difficulty_tweak] = -10 (string)
09:29:42.567 [Lua] [host] = 11000010cea8509 (string)
09:29:42.567 [Lua] [time_of_search] = 1619170075 (string)
09:29:42.567 [Lua] [matchmaking_type] = 2 (string)
09:29:42.567 [Lua] [is_private] = false (string)
09:29:42.567 [Lua] [player_slot_4] = 11000010386fd55:1 (string)
09:29:42.567 [Lua] [name] = Lobby 186000003eabef5 (string)
09:29:42.567 [Lua] [difficulty] = hardest (string)
09:29:42.567 [Lua] [match_started] = true (string)
09:29:42.567 [Lua] [mechanism] = deus (string)
09:29:42.567 [Lua] [network_hash] = 67ccc6d4ca12d694 (string)
09:29:42.567 [Lua] [quick_game] = false (string)
09:29:42.567 [Lua] [selected_mission_id] = journey_ice (string)
09:29:42.567 [Lua] [matchmaking] = true (string)
09:29:42.567 [Lua] [player_slot_1] = 0:0 (string)
09:29:42.567 [Lua] [country_code] = DE (string)
09:29:42.567 [Lua] [mission_id] = dlc_morris_map (string)
09:29:42.567 [Lua] [player_slot_5] = 0:0 (string)
09:29:42.567 [Lua] [player_slot_2] = 110000104d92001:1 (string)
09:29:42.567 [Lua] [unique_server_name] = Wejavo (string)
09:29:42.567 [Lua] [player_slot_3] = 11000010cea8509:1 (string)
09:29:42.567 [Lua] [eac_authorized] = true (string)
09:29:42.567 [Lua]
09:29:42.567 [Lua] =======================Found valid lobby!
09:29:42.568 [Lua]
09:29:42.568 [Lua] [twitch_enabled] = false (string)
09:29:42.568 [Lua] [power_level] = 721 (string)
09:29:42.568 [Lua] [id] = 186000003ea4955 (string)
09:29:42.568 [Lua] [num_players] = 3 (string)
09:29:42.568 [Lua] [difficulty_tweak] = -10 (string)
09:29:42.568 [Lua] [host] = 11000010ba10bc3 (string)
09:29:42.568 [Lua] [time_of_search] = 1619169469 (string)
09:29:42.568 [Lua] [matchmaking_type] = 2 (string)
09:29:42.568 [Lua] [is_private] = false (string)
09:29:42.568 [Lua] [player_slot_4] = 11000010ba10bc3:1 (string)
09:29:42.568 [Lua] [name] = Lobby 186000003ea4955 (string)
09:29:42.568 [Lua] [difficulty] = hardest (string)
09:29:42.568 [Lua] [match_started] = true (string)
09:29:42.568 [Lua] [mechanism] = deus (string)
09:29:42.568 [Lua] [network_hash] = 67ccc6d4ca12d694 (string)
09:29:42.568 [Lua] [quick_game] = true (string)
09:29:42.568 [Lua] [selected_mission_id] = journey_ruin (string)
09:29:42.568 [Lua] [matchmaking] = true (string)
09:29:42.568 [Lua] [player_slot_1] = 0:0 (string)
09:29:42.568 [Lua] [country_code] = DE (string)
09:29:42.568 [Lua] [mission_id] = sig_gorge_wastes_path4 (string)
09:29:42.568 [Lua] [player_slot_5] = 1100001026b71ae:1 (string)
09:29:42.568 [Lua] [player_slot_2] = 0:0 (string)
09:29:42.568 [Lua] [unique_server_name] = Tigerente (string)
09:29:42.568 [Lua] [player_slot_3] = 11000010520fd0b:1 (string)
09:29:42.568 [Lua] [eac_authorized] = true (string)
09:29:42.568 [Lua]
09:29:42.568 [Lua] =======================Found valid lobby!
09:29:42.569 [Lua]
09:29:42.569 [Lua] [twitch_enabled] = false (string)
09:29:42.569 [Lua] [power_level] = 467 (string)
09:29:42.569 [Lua] [id] = 186000003ea4e97 (string)
09:29:42.569 [Lua] [num_players] = 1 (string)
09:29:42.569 [Lua] [difficulty_tweak] = 0 (string)
09:29:42.569 [Lua] [host] = 11000011420fb00 (string)
09:29:42.569 [Lua] [time_of_search] = 1619170178 (string)
09:29:42.569 [Lua] [matchmaking_type] = 3 (string)
09:29:42.569 [Lua] [is_private] = false (string)
09:29:42.569 [Lua] [player_slot_4] = 0:0 (string)
09:29:42.569 [Lua] [name] = Lobby 186000003ea4e97 (string)
09:29:42.569 [Lua] [difficulty] = normal (string)
09:29:42.569 [Lua] [match_started] = true (string)
09:29:42.569 [Lua] [mechanism] = deus (string)
09:29:42.569 [Lua] [network_hash] = 67ccc6d4ca12d694 (string)
09:29:42.569 [Lua] [quick_game] = true (string)
09:29:42.569 [Lua] [selected_mission_id] = morris_hub (string)
09:29:42.569 [Lua] [matchmaking] = searching (string)
09:29:42.569 [Lua] [player_slot_1] = 11000011420fb00:1 (string)
09:29:42.569 [Lua] [country_code] = FR (string)
09:29:42.569 [Lua] [mission_id] = morris_hub (string)
09:29:42.569 [Lua] [player_slot_5] = 0:0 (string)
09:29:42.569 [Lua] [player_slot_2] = 0:0 (string)
09:29:42.569 [Lua] [unique_server_name] = Skyward (string)
09:29:42.569 [Lua] [player_slot_3] = 0:0 (string)
09:29:42.569 [Lua] [eac_authorized] = true (string)
09:29:42.569 [Lua]
09:29:42.569 [Lua] =======================Found valid lobby!
09:29:42.570 [Lua]
09:29:42.570 [Lua] [twitch_enabled] = false (string)
09:29:42.570 [Lua] [power_level] = 835 (string)
09:29:42.570 [Lua] [id] = 186000003eabf82 (string)
09:29:42.570 [Lua] [num_players] = 2 (string)
09:29:42.570 [Lua] [difficulty_tweak] = 0 (string)
09:29:42.570 [Lua] [host] = 1100001039ac449 (string)
09:29:42.570 [Lua] [time_of_search] = 1619170100 (string)
09:29:42.570 [Lua] [matchmaking_type] = 2 (string)
09:29:42.570 [Lua] [is_private] = false (string)
09:29:42.570 [Lua] [player_slot_4] = 1100001039ac449:1 (string)
09:29:42.570 [Lua] [name] = Lobby 186000003eabf82 (string)
09:29:42.570 [Lua] [difficulty] = hardest (string)
09:29:42.570 [Lua] [match_started] = true (string)
09:29:42.570 [Lua] [mechanism] = deus (string)
09:29:42.570 [Lua] [network_hash] = 67ccc6d4ca12d694 (string)
09:29:42.570 [Lua] [quick_game] = false (string)
09:29:42.570 [Lua] [selected_mission_id] = journey_citadel (string)
09:29:42.570 [Lua] [matchmaking] = true (string)
09:29:42.570 [Lua] [player_slot_1] = 0:0 (string)
09:29:42.570 [Lua] [country_code] = FR (string)
09:29:42.570 [Lua] [mission_id] = morris_hub (string)
09:29:42.570 [Lua] [player_slot_5] = 11000010f304d27:1 (string)
09:29:42.570 [Lua] [player_slot_2] = 0:0 (string)
09:29:42.570 [Lua] [unique_server_name] = Scarloc (string)
09:29:42.570 [Lua] [player_slot_3] = 0:0 (string)
09:29:42.570 [Lua] [eac_authorized] = true (string)
09:29:42.570 [Lua]
09:29:42.570 [Lua] =======================Found valid lobby!
09:29:42.571 [Lua]
09:29:42.571 [Lua] [twitch_enabled] = false (string)
09:29:42.571 [Lua] [power_level] = 728 (string)
09:29:42.571 [Lua] [id] = 186000003ea6b2c (string)
09:29:42.571 [Lua] [num_players] = 3 (string)
09:29:42.571 [Lua] [difficulty_tweak] = -7 (string)
09:29:42.571 [Lua] [host] = 11000010b28635f (string)
09:29:42.571 [Lua] [time_of_search] = 1619169012 (string)
09:29:42.571 [Lua] [matchmaking_type] = 2 (string)
09:29:42.571 [Lua] [is_private] = false (string)
09:29:42.571 [Lua] [player_slot_4] = 0:0 (string)
09:29:42.571 [Lua] [name] = Lobby 186000003ea6b2c (string)
09:29:42.571 [Lua] [difficulty] = hardest (string)
09:29:42.571 [Lua] [match_started] = true (string)
09:29:42.571 [Lua] [mechanism] = deus (string)
09:29:42.571 [Lua] [network_hash] = 67ccc6d4ca12d694 (string)
09:29:42.571 [Lua] [quick_game] = false (string)
09:29:42.571 [Lua] [selected_mission_id] = journey_citadel (string)
09:29:42.571 [Lua] [matchmaking] = true (string)
09:29:42.571 [Lua] [player_slot_1] = 11000010515acbd:1 (string)
09:29:42.571 [Lua] [country_code] = FR (string)
09:29:42.571 [Lua] [mission_id] = pat_mines_nurgle_path4 (string)
09:29:42.571 [Lua] [player_slot_5] = 0:0 (string)
09:29:42.571 [Lua] [player_slot_2] = 110000102c266a7:1 (string)
09:29:42.571 [Lua] [unique_server_name] = a little girl (string)
09:29:42.571 [Lua] [player_slot_3] = 11000010b28635f:1 (string)
09:29:42.571 [Lua] [eac_authorized] = true (string)
09:29:42.571 [Lua]
09:29:42.571 [Lua] =======================Found valid lobby!
09:29:42.572 [Lua]
09:29:42.572 [Lua] [twitch_enabled] = false (string)
09:29:42.572 [Lua] [power_level] = 705 (string)
09:29:42.572 [Lua] [id] = 186000003eac33c (string)
09:29:42.572 [Lua] [num_players] = 2 (string)
09:29:42.572 [Lua] [difficulty_tweak] = -10 (string)
09:29:42.572 [Lua] [host] = 110000102775d8d (string)
09:29:42.572 [Lua] [time_of_search] = 1619170028 (string)
09:29:42.572 [Lua] [matchmaking_type] = 2 (string)
09:29:42.572 [Lua] [is_private] = false (string)
09:29:42.572 [Lua] [player_slot_4] = 110000111de9fd1:1 (string)
09:29:42.572 [Lua] [name] = Lobby 186000003eac33c (string)
09:29:42.572 [Lua] [difficulty] = harder (string)
09:29:42.572 [Lua] [match_started] = true (string)
09:29:42.572 [Lua] [mechanism] = deus (string)
09:29:42.572 [Lua] [network_hash] = 67ccc6d4ca12d694 (string)
09:29:42.572 [Lua] [quick_game] = false (string)
09:29:42.572 [Lua] [selected_mission_id] = journey_ice (string)
09:29:42.572 [Lua] [matchmaking] = true (string)
09:29:42.572 [Lua] [player_slot_1] = 0:0 (string)
09:29:42.572 [Lua] [country_code] = DK (string)
09:29:42.572 [Lua] [mission_id] = sig_mordrek_wastes_path1 (string)
09:29:42.572 [Lua] [player_slot_5] = 0:0 (string)
09:29:42.572 [Lua] [player_slot_2] = 0:0 (string)
09:29:42.572 [Lua] [unique_server_name] = PzychoLeech (string)
09:29:42.572 [Lua] [player_slot_3] = 110000102775d8d:1 (string)
09:29:42.572 [Lua] [eac_authorized] = true (string)
09:29:42.572 [Lua]
09:29:42.572 [Lua] =======================Found valid lobby!
09:29:42.573 [Lua]
09:29:42.573 [Lua] [twitch_enabled] = false (string)
09:29:42.573 [Lua] [power_level] = 518 (string)
09:29:42.573 [Lua] [id] = 186000003ea95db (string)
09:29:42.573 [Lua] [unique_server_name] = Csormad (string)
09:29:42.573 [Lua] [difficulty_tweak] = -10 (string)
09:29:42.573 [Lua] [host] = 11000010f653efd (string)
09:29:42.573 [Lua] [matchmaking_type] = 2 (string)
09:29:42.573 [Lua] [is_private] = false (string)
09:29:42.573 [Lua] [selected_mission_id] = journey_ice (string)
09:29:42.573 [Lua] [name] = Lobby 186000003ea95db (string)
09:29:42.573 [Lua] [difficulty] = hard (string)
09:29:42.573 [Lua] [match_started] = true (string)
09:29:42.573 [Lua] [mechanism] = deus (string)
09:29:42.573 [Lua] [network_hash] = 67ccc6d4ca12d694 (string)
09:29:42.573 [Lua] [quick_game] = true (string)
09:29:42.573 [Lua] [num_players] = 3 (string)
09:29:42.573 [Lua] [matchmaking] = true (string)
09:29:42.573 [Lua] [player_slot_1] = 0:0 (string)
09:29:42.573 [Lua] [player_slot_4] = 110000102c2e28f:1 (string)
09:29:42.573 [Lua] [mission_id] = sig_snare_d_wastes_path1 (string)
09:29:42.573 [Lua] [player_slot_5] = 110000112db0abc:1 (string)
09:29:42.573 [Lua] [player_slot_2] = 0:0 (string)
09:29:42.573 [Lua] [country_code] = DK (string)
09:29:42.573 [Lua] [player_slot_3] = 11000010f653efd:1 (string)
09:29:42.573 [Lua] [eac_authorized] = true (string)
09:29:42.573 [Lua]
09:29:42.573 [Lua] =======================Found valid lobby!
09:29:42.575 [Lua]
09:29:42.575 [Lua] [twitch_enabled] = false (string)
09:29:42.575 [Lua] [power_level] = 715 (string)
09:29:42.575 [Lua] [id] = 186000003eac8b4 (string)
09:29:42.575 [Lua] [num_players] = 1 (string)
09:29:42.575 [Lua] [difficulty_tweak] = -10 (string)
09:29:42.575 [Lua] [host] = 1100001119f54d0 (string)
09:29:42.575 [Lua] [time_of_search] = 1619170107 (string)
09:29:42.575 [Lua] [matchmaking_type] = 2 (string)
09:29:42.575 [Lua] [is_private] = false (string)
09:29:42.575 [Lua] [player_slot_4] = 1100001119f54d0:1 (string)
09:29:42.575 [Lua] [name] = Lobby 186000003eac8b4 (string)
09:29:42.575 [Lua] [difficulty] = cataclysm (string)
09:29:42.575 [Lua] [match_started] = true (string)
09:29:42.575 [Lua] [mechanism] = deus (string)
09:29:42.575 [Lua] [network_hash] = 67ccc6d4ca12d694 (string)
09:29:42.575 [Lua] [quick_game] = true (string)
09:29:42.575 [Lua] [selected_mission_id] = journey_citadel (string)
09:29:42.575 [Lua] [matchmaking] = true (string)
09:29:42.575 [Lua] [player_slot_1] = 0:0 (string)
09:29:42.575 [Lua] [country_code] = SE (string)
09:29:42.575 [Lua] [mission_id] = sig_mordrek_slaanesh_path5 (string)
09:29:42.575 [Lua] [player_slot_5] = 0:0 (string)
09:29:42.575 [Lua] [player_slot_2] = 0:0 (string)
09:29:42.575 [Lua] [unique_server_name] = Frostysir. (string)
09:29:42.575 [Lua] [player_slot_3] = 0:0 (string)
09:29:42.575 [Lua] [eac_authorized] = true (string)
09:29:42.575 [Lua]
09:29:42.575 [Lua] =======================Found valid lobby!
09:29:42.576 [Lua]
09:29:42.576 [Lua] [twitch_enabled] = false (string)
09:29:42.576 [Lua] [power_level] = 445 (string)
09:29:42.576 [Lua] [id] = 186000003ea5641 (string)
09:29:42.576 [Lua] [num_players] = 1 (string)
09:29:42.576 [Lua] [difficulty_tweak] = -10 (string)
09:29:42.576 [Lua] [host] = 11000011519887b (string)
09:29:42.576 [Lua] [time_of_search] = 1619169184 (string)
09:29:42.576 [Lua] [matchmaking_type] = 2 (string)
09:29:42.576 [Lua] [is_private] = false (string)
09:29:42.576 [Lua] [player_slot_4] = 0:0 (string)
09:29:42.576 [Lua] [name] = Lobby 186000003ea5641 (string)
09:29:42.576 [Lua] [difficulty] = normal (string)
09:29:42.576 [Lua] [match_started] = true (string)
09:29:42.576 [Lua] [mechanism] = deus (string)
09:29:42.576 [Lua] [network_hash] = 67ccc6d4ca12d694 (string)
09:29:42.576 [Lua] [quick_game] = false (string)
09:29:42.576 [Lua] [selected_mission_id] = journey_cave (string)
09:29:42.576 [Lua] [matchmaking] = true (string)
09:29:42.576 [Lua] [player_slot_1] = 0:0 (string)
09:29:42.576 [Lua] [country_code] = FR (string)
09:29:42.576 [Lua] [mission_id] = sig_snare_c_wastes_path1 (string)
09:29:42.576 [Lua] [player_slot_5] = 0:0 (string)
09:29:42.576 [Lua] [player_slot_2] = 0:0 (string)
09:29:42.576 [Lua] [unique_server_name] = MaooLaPeuff (string)
09:29:42.576 [Lua] [player_slot_3] = 11000011519887b:1 (string)
09:29:42.576 [Lua] [eac_authorized] = true (string)
09:29:42.576 [Lua]
09:29:42.576 [Lua] =======================Found valid lobby!
09:29:42.577 [Lua]
09:29:42.577 [Lua] [twitch_enabled] = false (string)
09:29:42.577 [Lua] [power_level] = 718 (string)
09:29:42.577 [Lua] [id] = 186000003ea9992 (string)
09:29:42.577 [Lua] [unique_server_name] = Thalhia (string)
09:29:42.577 [Lua] [difficulty_tweak] = -10 (string)
09:29:42.577 [Lua] [host] = 110000119c08ec1 (string)
09:29:42.577 [Lua] [matchmaking_type] = 2 (string)
09:29:42.577 [Lua] [is_private] = false (string)
09:29:42.577 [Lua] [selected_mission_id] = journey_ruin (string)
09:29:42.577 [Lua] [name] = Lobby 186000003ea9992 (string)
09:29:42.577 [Lua] [difficulty] = hardest (string)
09:29:42.577 [Lua] [match_started] = true (string)
09:29:42.577 [Lua] [mechanism] = deus (string)
09:29:42.577 [Lua] [network_hash] = 67ccc6d4ca12d694 (string)
09:29:42.577 [Lua] [quick_game] = false (string)
09:29:42.577 [Lua] [num_players] = 3 (string)
09:29:42.577 [Lua] [matchmaking] = true (string)
09:29:42.577 [Lua] [player_slot_1] = 110000119c08ec1:1 (string)
09:29:42.577 [Lua] [player_slot_4] = 1100001086f40dd:1 (string)
09:29:42.577 [Lua] [mission_id] = pat_bay_wastes_path3 (string)
09:29:42.577 [Lua] [player_slot_5] = 0:0 (string)
09:29:42.577 [Lua] [player_slot_2] = 0:0 (string)
09:29:42.577 [Lua] [country_code] = FR (string)
09:29:42.577 [Lua] [player_slot_3] = 1100001112955ec:1 (string)
09:29:42.577 [Lua] [eac_authorized] = true (string)
09:29:42.577 [Lua]
09:29:42.577 [Lua] =======================Found valid lobby!
09:29:42.578 [Lua]
09:29:42.578 [Lua] [twitch_enabled] = false (string)
09:29:42.578 [Lua] [power_level] = 0 (string)
09:29:42.578 [Lua] [id] = 186000003eaa82f (string)
09:29:42.578 [Lua] [num_players] = 3 (string)
09:29:42.578 [Lua] [difficulty_tweak] = -10 (string)
09:29:42.578 [Lua] [host] = 1100001026fb8be (string)
09:29:42.578 [Lua] [time_of_search] = 1619170019 (string)
09:29:42.578 [Lua] [matchmaking_type] = 2 (string)
09:29:42.578 [Lua] [is_private] = false (string)
09:29:42.578 [Lua] [player_slot_4] = 0:0 (string)
09:29:42.578 [Lua] [name] = Lobby 186000003eaa82f (string)
09:29:42.578 [Lua] [difficulty] = hardest (string)
09:29:42.578 [Lua] [match_started] = true (string)
09:29:42.578 [Lua] [mechanism] = deus (string)
09:29:42.578 [Lua] [network_hash] = 67ccc6d4ca12d694 (string)
09:29:42.578 [Lua] [quick_game] = true (string)
09:29:42.578 [Lua] [selected_mission_id] = journey_ruin (string)
09:29:42.578 [Lua] [matchmaking] = true (string)
09:29:42.578 [Lua] [player_slot_1] = 110000105ab9720:1 (string)
09:29:42.578 [Lua] [country_code] = FR (string)
09:29:42.578 [Lua] [mission_id] = sig_gorge_wastes_path4 (string)
09:29:42.578 [Lua] [player_slot_5] = 110000104d7dd0e:1 (string)
09:29:42.578 [Lua] [player_slot_2] = 0:0 (string)
09:29:42.578 [Lua] [unique_server_name] = O'Connell (string)
09:29:42.578 [Lua] [player_slot_3] = 1100001026fb8be:1 (string)
09:29:42.578 [Lua] [eac_authorized] = true (string)
09:29:42.578 [Lua]
09:29:42.578 [Lua] =======================Found valid lobby!
09:29:42.579 [Lua]
09:29:42.579 [Lua] [twitch_enabled] = false (string)
09:29:42.579 [Lua] [power_level] = 688 (string)
09:29:42.579 [Lua] [id] = 186000003ea2b7c (string)
09:29:42.579 [Lua] [unique_server_name] = Vandien (string)
09:29:42.579 [Lua] [difficulty_tweak] = -10 (string)
09:29:42.579 [Lua] [host] = 1100001051efec5 (string)
09:29:42.579 [Lua] [matchmaking_type] = 2 (string)
09:29:42.579 [Lua] [is_private] = false (string)
09:29:42.579 [Lua] [selected_mission_id] = journey_citadel (string)
09:29:42.579 [Lua] [name] = Lobby 186000003ea2b7c (string)
09:29:42.579 [Lua] [difficulty] = hardest (string)
09:29:42.579 [Lua] [match_started] = true (string)
09:29:42.579 [Lua] [mechanism] = deus (string)
09:29:42.579 [Lua] [network_hash] = 67ccc6d4ca12d694 (string)
09:29:42.579 [Lua] [quick_game] = false (string)
09:29:42.579 [Lua] [num_players] = 3 (string)
09:29:42.579 [Lua] [matchmaking] = true (string)
09:29:42.579 [Lua] [player_slot_1] = 0:0 (string)
09:29:42.579 [Lua] [player_slot_4] = 110000119164d4f:1 (string)
09:29:42.579 [Lua] [mission_id] = sig_crag_nurgle_path4 (string)
09:29:42.579 [Lua] [player_slot_5] = 0:0 (string)
09:29:42.579 [Lua] [player_slot_2] = 110000101b4ee57:1 (string)
09:29:42.579 [Lua] [country_code] = FR (string)
09:29:42.579 [Lua] [player_slot_3] = 1100001051efec5:1 (string)
09:29:42.579 [Lua] [eac_authorized] = true (string)
09:29:42.579 [Lua]
09:29:42.579 [Lua] =======================Found valid lobby!
09:29:42.580 [Lua]
09:29:42.580 [Lua] [twitch_enabled] = false (string)
09:29:42.580 [Lua] [power_level] = 0 (string)
09:29:42.580 [Lua] [id] = 186000003ea7334 (string)
09:29:42.580 [Lua] [unique_server_name] = Absalum (string)
09:29:42.580 [Lua] [difficulty_tweak] = 0 (string)
09:29:42.580 [Lua] [host] = 110000105e045f8 (string)
09:29:42.580 [Lua] [matchmaking_type] = 2 (string)
09:29:42.580 [Lua] [is_private] = false (string)
09:29:42.580 [Lua] [selected_mission_id] = journey_citadel (string)
09:29:42.580 [Lua] [name] = Lobby 186000003ea7334 (string)
09:29:42.580 [Lua] [difficulty] = cataclysm (string)
09:29:42.580 [Lua] [match_started] = true (string)
09:29:42.580 [Lua] [mechanism] = deus (string)
09:29:42.580 [Lua] [network_hash] = 67ccc6d4ca12d694 (string)
09:29:42.580 [Lua] [quick_game] = false (string)
09:29:42.580 [Lua] [num_players] = 3 (string)
09:29:42.580 [Lua] [matchmaking] = true (string)
09:29:42.580 [Lua] [player_slot_1] = 0:0 (string)
09:29:42.580 [Lua] [player_slot_4] = 110000105e045f8:1 (string)
09:29:42.580 [Lua] [mission_id] = dlc_morris_map (string)
09:29:42.580 [Lua] [player_slot_5] = 0:0 (string)
09:29:42.580 [Lua] [player_slot_2] = 110000112932162:1 (string)
09:29:42.580 [Lua] [country_code] = FR (string)
09:29:42.580 [Lua] [player_slot_3] = 1100001059c87a9:1 (string)
09:29:42.580 [Lua] [eac_authorized] = true (string)
09:29:42.580 [Lua]
09:29:42.580 [Lua] =======================Found valid lobby!
09:29:42.581 [Lua]
09:29:42.581 [Lua] [twitch_enabled] = false (string)
09:29:42.581 [Lua] [power_level] = 711 (string)
09:29:42.581 [Lua] [id] = 186000003eaae46 (string)
09:29:42.581 [Lua] [unique_server_name] = Axel la Couette (string)
09:29:42.581 [Lua] [difficulty_tweak] = -10 (string)
09:29:42.581 [Lua] [host] = 11000014205213b (string)
09:29:42.581 [Lua] [matchmaking_type] = 2 (string)
09:29:42.581 [Lua] [is_private] = false (string)
09:29:42.581 [Lua] [selected_mission_id] = journey_ruin (string)
09:29:42.581 [Lua] [name] = Lobby 186000003eaae46 (string)
09:29:42.581 [Lua] [difficulty] = harder (string)
09:29:42.581 [Lua] [match_started] = true (string)
09:29:42.581 [Lua] [mechanism] = deus (string)
09:29:42.581 [Lua] [network_hash] = 67ccc6d4ca12d694 (string)
09:29:42.581 [Lua] [quick_game] = false (string)
09:29:42.581 [Lua] [num_players] = 3 (string)
09:29:42.581 [Lua] [matchmaking] = true (string)
09:29:42.581 [Lua] [player_slot_1] = 11000014205213b:1 (string)
09:29:42.581 [Lua] [player_slot_4] = 11000010868c944:1 (string)
09:29:42.581 [Lua] [mission_id] = sig_snare_b_wastes_path1 (string)
09:29:42.581 [Lua] [player_slot_5] = 0:0 (string)
09:29:42.581 [Lua] [player_slot_2] = 0:0 (string)
09:29:42.581 [Lua] [country_code] = FR (string)
09:29:42.581 [Lua] [player_slot_3] = 11000013dabbb35:1 (string)
09:29:42.581 [Lua] [eac_authorized] = true (string)
09:29:42.581 [Lua]
09:29:42.581 [Lua] =======================Found valid lobby!
09:29:42.582 [Lua]
09:29:42.582 [Lua] [twitch_enabled] = false (string)
09:29:42.582 [Lua] [power_level] = 605 (string)
09:29:42.582 [Lua] [id] = 186000003ea0bd6 (string)
09:29:42.582 [Lua] [unique_server_name] = RockMonster (string)
09:29:42.582 [Lua] [difficulty_tweak] = -10 (string)
09:29:42.582 [Lua] [host] = 110000102c7ed12 (string)
09:29:42.582 [Lua] [matchmaking_type] = 2 (string)
09:29:42.582 [Lua] [is_private] = false (string)
09:29:42.582 [Lua] [selected_mission_id] = journey_ruin (string)
09:29:42.582 [Lua] [name] = Lobby 186000003ea0bd6 (string)
09:29:42.582 [Lua] [difficulty] = hard (string)
09:29:42.582 [Lua] [match_started] = true (string)
09:29:42.582 [Lua] [mechanism] = deus (string)
09:29:42.582 [Lua] [network_hash] = 67ccc6d4ca12d694 (string)
09:29:42.582 [Lua] [quick_game] = true (string)
09:29:42.582 [Lua] [num_players] = 3 (string)
09:29:42.582 [Lua] [matchmaking] = true (string)
09:29:42.582 [Lua] [player_slot_1] = 110000100fd4099:1 (string)
09:29:42.582 [Lua] [player_slot_4] = 110000102c7ed12:1 (string)
09:29:42.582 [Lua] [mission_id] = sig_gorge_wastes_path1 (string)
09:29:42.582 [Lua] [player_slot_5] = 0:0 (string)
09:29:42.582 [Lua] [player_slot_2] = 0:0 (string)
09:29:42.582 [Lua] [country_code] = GB (string)
09:29:42.582 [Lua] [player_slot_3] = 110000102b8bd2c:1 (string)
09:29:42.582 [Lua] [eac_authorized] = true (string)
09:29:42.582 [Lua]
09:29:42.582 [Lua] =======================Found valid lobby!
09:29:42.583 [Lua]
09:29:42.583 [Lua] [twitch_enabled] = false (string)
09:29:42.583 [Lua] [power_level] = 540 (string)
09:29:42.583 [Lua] [id] = 186000003ea32d6 (string)
09:29:42.583 [Lua] [num_players] = 2 (string)
09:29:42.583 [Lua] [difficulty_tweak] = -3 (string)
09:29:42.583 [Lua] [host] = 110000104b3563e (string)
09:29:42.583 [Lua] [time_of_search] = 1619169112 (string)
09:29:42.583 [Lua] [matchmaking_type] = 2 (string)
09:29:42.583 [Lua] [is_private] = false (string)
09:29:42.583 [Lua] [player_slot_4] = 0:0 (string)
09:29:42.583 [Lua] [name] = Lobby 186000003ea32d6 (string)
09:29:42.583 [Lua] [difficulty] = hard (string)
09:29:42.583 [Lua] [match_started] = true (string)
09:29:42.583 [Lua] [mechanism] = deus (string)
09:29:42.583 [Lua] [network_hash] = 67ccc6d4ca12d694 (string)
09:29:42.583 [Lua] [quick_game] = false (string)
09:29:42.583 [Lua] [selected_mission_id] = journey_ruin (string)
09:29:42.583 [Lua] [matchmaking] = true (string)
09:29:42.583 [Lua] [player_slot_1] = 0:0 (string)
09:29:42.583 [Lua] [country_code] = GB (string)
09:29:42.583 [Lua] [mission_id] = sig_volcano_khorne_path1 (string)
09:29:42.583 [Lua] [player_slot_5] = 110000104b3563e:1 (string)
09:29:42.583 [Lua] [player_slot_2] = 0:0 (string)
09:29:42.583 [Lua] [unique_server_name] = Tomkat (string)
09:29:42.583 [Lua] [player_slot_3] = 110000102e80680:1 (string)
09:29:42.583 [Lua] [eac_authorized] = true (string)
09:29:42.583 [Lua]
09:29:42.583 [Lua] =======================Found valid lobby!
09:29:42.585 [Lua]
09:29:42.585 [Lua] [twitch_enabled] = false (string)
09:29:42.585 [Lua] [power_level] = 585 (string)
09:29:42.585 [Lua] [id] = 186000003ea5c72 (string)
09:29:42.585 [Lua] [num_players] = 2 (string)
09:29:42.585 [Lua] [difficulty_tweak] = -10 (string)
09:29:42.585 [Lua] [host] = 1100001072658e6 (string)
09:29:42.585 [Lua] [time_of_search] = 1619169290 (string)
09:29:42.585 [Lua] [matchmaking_type] = 2 (string)
09:29:42.585 [Lua] [is_private] = false (string)
09:29:42.585 [Lua] [player_slot_4] = 0:0 (string)
09:29:42.585 [Lua] [name] = Lobby 186000003ea5c72 (string)
09:29:42.585 [Lua] [difficulty] = hard (string)
09:29:42.585 [Lua] [match_started] = true (string)
09:29:42.585 [Lua] [mechanism] = deus (string)
09:29:42.585 [Lua] [network_hash] = 67ccc6d4ca12d694 (string)
09:29:42.585 [Lua] [quick_game] = true (string)
09:29:42.585 [Lua] [selected_mission_id] = journey_ruin (string)
09:29:42.585 [Lua] [matchmaking] = true (string)
09:29:42.585 [Lua] [player_slot_1] = 0:0 (string)
09:29:42.585 [Lua] [country_code] = GB (string)
09:29:42.585 [Lua] [mission_id] = sig_gorge_wastes_path3 (string)
09:29:42.585 [Lua] [player_slot_5] = 110000106b0f1b8:1 (string)
09:29:42.585 [Lua] [player_slot_2] = 0:0 (string)
09:29:42.585 [Lua] [unique_server_name] = Little Leape (string)
09:29:42.585 [Lua] [player_slot_3] = 1100001072658e6:1 (string)
09:29:42.585 [Lua] [eac_authorized] = true (string)
09:29:42.585 [Lua]
09:29:42.585 [Lua] =======================Found valid lobby!
09:29:42.586 [Lua]
09:29:42.586 [Lua] [twitch_enabled] = false (string)
09:29:42.586 [Lua] [power_level] = 715 (string)
09:29:42.586 [Lua] [id] = 186000003eaa111 (string)
09:29:42.586 [Lua] [unique_server_name] = Mister__Bisto (Twitch) (string)
09:29:42.586 [Lua] [difficulty_tweak] = -10 (string)
09:29:42.586 [Lua] [host] = 1100001050411cc (string)
09:29:42.586 [Lua] [matchmaking_type] = 2 (string)
09:29:42.586 [Lua] [is_private] = false (string)
09:29:42.586 [Lua] [selected_mission_id] = journey_cave (string)
09:29:42.586 [Lua] [name] = Lobby 186000003eaa111 (string)
09:29:42.586 [Lua] [difficulty] = hardest (string)
09:29:42.586 [Lua] [match_started] = true (string)
09:29:42.586 [Lua] [mechanism] = deus (string)
09:29:42.586 [Lua] [network_hash] = 67ccc6d4ca12d694 (string)
09:29:42.586 [Lua] [quick_game] = false (string)
09:29:42.586 [Lua] [num_players] = 2 (string)
09:29:42.586 [Lua] [matchmaking] = true (string)
09:29:42.586 [Lua] [player_slot_1] = 1100001050411cc:1 (string)
09:29:42.586 [Lua] [player_slot_4] = 11000013b3a4a6e:1 (string)
09:29:42.586 [Lua] [mission_id] = sig_snare_c_wastes_path1 (string)
09:29:42.586 [Lua] [player_slot_5] = 0:0 (string)
09:29:42.586 [Lua] [player_slot_2] = 0:0 (string)
09:29:42.586 [Lua] [country_code] = GB (string)
09:29:42.586 [Lua] [player_slot_3] = 0:0 (string)
09:29:42.586 [Lua] [eac_authorized] = true (string)
09:29:42.586 [Lua]
09:29:42.586 [Lua] =======================Found valid lobby!
09:29:42.587 [Lua]
09:29:42.587 [Lua] [twitch_enabled] = false (string)
09:29:42.587 [Lua] [power_level] = 715 (string)
09:29:42.587 [Lua] [id] = 186000003eaa957 (string)
09:29:42.587 [Lua] [num_players] = 2 (string)
09:29:42.587 [Lua] [difficulty_tweak] = -10 (string)
09:29:42.587 [Lua] [host] = 1100001080eb391 (string)
09:29:42.587 [Lua] [time_of_search] = 1619169882 (string)
09:29:42.587 [Lua] [matchmaking_type] = 2 (string)
09:29:42.587 [Lua] [is_private] = false (string)
09:29:42.587 [Lua] [player_slot_4] = 1100001080eb391:1 (string)
09:29:42.587 [Lua] [name] = Lobby 186000003eaa957 (string)
09:29:42.587 [Lua] [difficulty] = hardest (string)
09:29:42.587 [Lua] [match_started] = true (string)
09:29:42.587 [Lua] [mechanism] = deus (string)
09:29:42.587 [Lua] [network_hash] = 67ccc6d4ca12d694 (string)
09:29:42.587 [Lua] [quick_game] = false (string)
09:29:42.587 [Lua] [selected_mission_id] = journey_ice (string)
09:29:42.587 [Lua] [matchmaking] = true (string)
09:29:42.587 [Lua] [player_slot_1] = 0:0 (string)
09:29:42.587 [Lua] [country_code] = CH (string)
09:29:42.587 [Lua] [mission_id] = sig_mordrek_wastes_path2 (string)
09:29:42.587 [Lua] [player_slot_5] = 0:0 (string)
09:29:42.587 [Lua] [player_slot_2] = 0:0 (string)
09:29:42.587 [Lua] [unique_server_name] = BFC|Insomnia (string)
09:29:42.587 [Lua] [player_slot_3] = 110000104985579:1 (string)
09:29:42.587 [Lua] [eac_authorized] = true (string)
09:29:42.587 [Lua]
09:29:42.587 [Lua] =======================Found valid lobby!
09:29:42.588 [Lua]
09:29:42.588 [Lua] [twitch_enabled] = false (string)
09:29:42.588 [Lua] [power_level] = 715 (string)
09:29:42.588 [Lua] [id] = 186000003ea33c5 (string)
09:29:42.588 [Lua] [unique_server_name] = -M- (string)
09:29:42.588 [Lua] [difficulty_tweak] = -7 (string)
09:29:42.588 [Lua] [host] = 11000010ded65ba (string)
09:29:42.588 [Lua] [matchmaking_type] = 2 (string)
09:29:42.588 [Lua] [is_private] = false (string)
09:29:42.588 [Lua] [selected_mission_id] = journey_citadel (string)
09:29:42.588 [Lua] [name] = Lobby 186000003ea33c5 (string)
09:29:42.588 [Lua] [difficulty] = cataclysm (string)
09:29:42.588 [Lua] [match_started] = true (string)
09:29:42.588 [Lua] [mechanism] = deus (string)
09:29:42.588 [Lua] [network_hash] = 67ccc6d4ca12d694 (string)
09:29:42.588 [Lua] [quick_game] = false (string)
09:29:42.588 [Lua] [num_players] = 3 (string)
09:29:42.588 [Lua] [matchmaking] = true (string)
09:29:42.588 [Lua] [player_slot_1] = 0:0 (string)
09:29:42.588 [Lua] [player_slot_4] = 11000010ded65ba:1 (string)
09:29:42.588 [Lua] [mission_id] = pat_mountain_tzeentch_path4 (string)
09:29:42.588 [Lua] [player_slot_5] = 110000101e43a10:1 (string)
09:29:42.588 [Lua] [player_slot_2] = 0:0 (string)
09:29:42.588 [Lua] [country_code] = CH (string)
09:29:42.588 [Lua] [player_slot_3] = 1100001174fbe9b:1 (string)
09:29:42.588 [Lua] [eac_authorized] = true (string)
09:29:42.588 [Lua]
09:29:42.588 [Lua] =======================Found valid lobby!
09:29:42.589 [Lua]
09:29:42.589 [Lua] [twitch_enabled] = false (string)
09:29:42.589 [Lua] [power_level] = 715 (string)
09:29:42.589 [Lua] [id] = 186000003eabef2 (string)
09:29:42.589 [Lua] [num_players] = 2 (string)
09:29:42.589 [Lua] [difficulty_tweak] = -10 (string)
09:29:42.589 [Lua] [host] = 110000105a8038e (string)
09:29:42.589 [Lua] [time_of_search] = 1619169975 (string)
09:29:42.589 [Lua] [matchmaking_type] = 2 (string)
09:29:42.589 [Lua] [is_private] = false (string)
09:29:42.589 [Lua] [player_slot_4] = 1100001098fb775:1 (string)
09:29:42.589 [Lua] [name] = Lobby 186000003eabef2 (string)
09:29:42.589 [Lua] [difficulty] = hardest (string)
09:29:42.589 [Lua] [match_started] = true (string)
09:29:42.589 [Lua] [mechanism] = deus (string)
09:29:42.589 [Lua] [network_hash] = 67ccc6d4ca12d694 (string)
09:29:42.589 [Lua] [quick_game] = true (string)
09:29:42.589 [Lua] [selected_mission_id] = journey_ruin (string)
09:29:42.589 [Lua] [matchmaking] = true (string)
09:29:42.589 [Lua] [player_slot_1] = 0:0 (string)
09:29:42.589 [Lua] [country_code] = BG (string)
09:29:42.589 [Lua] [mission_id] = dlc_morris_map (string)
09:29:42.589 [Lua] [player_slot_5] = 0:0 (string)
09:29:42.589 [Lua] [player_slot_2] = 0:0 (string)
09:29:42.589 [Lua] [unique_server_name] = Hibuki (string)
09:29:42.589 [Lua] [player_slot_3] = 110000105a8038e:1 (string)
09:29:42.589 [Lua] [eac_authorized] = true (string)
09:29:42.589 [Lua]
09:29:42.589 [Lua] =======================Found valid lobby!
09:29:42.590 [Lua]
09:29:42.590 [Lua] [twitch_enabled] = false (string)
09:29:42.590 [Lua] [power_level] = 738 (string)
09:29:42.590 [Lua] [id] = 186000003ea1a5e (string)
09:29:42.590 [Lua] [unique_server_name] = Flip (string)
09:29:42.590 [Lua] [difficulty_tweak] = -7 (string)
09:29:42.590 [Lua] [host] = 110000101efeff1 (string)
09:29:42.590 [Lua] [matchmaking_type] = 2 (string)
09:29:42.590 [Lua] [is_private] = false (string)
09:29:42.590 [Lua] [selected_mission_id] = journey_ruin (string)
09:29:42.590 [Lua] [name] = Lobby 186000003ea1a5e (string)
09:29:42.590 [Lua] [difficulty] = harder (string)
09:29:42.590 [Lua] [match_started] = true (string)
09:29:42.590 [Lua] [mechanism] = deus (string)
09:29:42.590 [Lua] [network_hash] = 67ccc6d4ca12d694 (string)
09:29:42.590 [Lua] [quick_game] = true (string)
09:29:42.590 [Lua] [num_players] = 3 (string)
09:29:42.590 [Lua] [matchmaking] = true (string)
09:29:42.590 [Lua] [player_slot_1] = 110000107c81bcd:1 (string)
09:29:42.590 [Lua] [player_slot_4] = 0:0 (string)
09:29:42.590 [Lua] [mission_id] = pat_mountain_wastes_path4 (string)
09:29:42.590 [Lua] [player_slot_5] = 0:0 (string)
09:29:42.590 [Lua] [player_slot_2] = 110000102b8f22a:1 (string)
09:29:42.590 [Lua] [country_code] = US (string)
09:29:42.590 [Lua] [player_slot_3] = 110000101efeff1:1 (string)
09:29:42.590 [Lua] [eac_authorized] = true (string)
09:29:42.590 [Lua]
09:29:42.590 [Lua] =======================Found valid lobby!
09:29:42.591 [Lua]
09:29:42.591 [Lua] [twitch_enabled] = false (string)
09:29:42.591 [Lua] [power_level] = 738 (string)
09:29:42.591 [Lua] [id] = 186000003ea25d5 (string)
09:29:42.591 [Lua] [num_players] = 3 (string)
09:29:42.591 [Lua] [difficulty_tweak] = 0 (string)
09:29:42.591 [Lua] [host] = 1100001049b346b (string)
09:29:42.591 [Lua] [time_of_search] = 1619168348 (string)
09:29:42.591 [Lua] [matchmaking_type] = 2 (string)
09:29:42.591 [Lua] [is_private] = false (string)
09:29:42.591 [Lua] [player_slot_4] = 1100001049b346b:1 (string)
09:29:42.591 [Lua] [name] = Lobby 186000003ea25d5 (string)
09:29:42.591 [Lua] [difficulty] = harder (string)
09:29:42.591 [Lua] [match_started] = true (string)
09:29:42.591 [Lua] [mechanism] = deus (string)
09:29:42.591 [Lua] [network_hash] = 67ccc6d4ca12d694 (string)
09:29:42.591 [Lua] [quick_game] = true (string)
09:29:42.591 [Lua] [selected_mission_id] = journey_ruin (string)
09:29:42.591 [Lua] [matchmaking] = true (string)
09:29:42.591 [Lua] [player_slot_1] = 0:0 (string)
09:29:42.591 [Lua] [country_code] = HR (string)
09:29:42.591 [Lua] [mission_id] = sig_mordrek_khorne_path1 (string)
09:29:42.591 [Lua] [player_slot_5] = 110000102c6f923:1 (string)
09:29:42.591 [Lua] [player_slot_2] = 110000141ffc335:1 (string)
09:29:42.591 [Lua] [unique_server_name] = Iksbrown (string)
09:29:42.591 [Lua] [player_slot_3] = 0:0 (string)
09:29:42.591 [Lua] [eac_authorized] = true (string)
09:29:42.591 [Lua]
09:29:42.591 [Lua] =======================Found valid lobby!
09:29:42.592 [Lua]
09:29:42.592 [Lua] [twitch_enabled] = false (string)
09:29:42.592 [Lua] [power_level] = 695 (string)
09:29:42.592 [Lua] [id] = 186000003e9e337 (string)
09:29:42.592 [Lua] [unique_server_name] = w00t (string)
09:29:42.592 [Lua] [difficulty_tweak] = 0 (string)
09:29:42.592 [Lua] [host] = 110000102600f7b (string)
09:29:42.592 [Lua] [matchmaking_type] = 2 (string)
09:29:42.592 [Lua] [is_private] = false (string)
09:29:42.592 [Lua] [selected_mission_id] = journey_citadel (string)
09:29:42.592 [Lua] [name] = Lobby 186000003e9e337 (string)
09:29:42.592 [Lua] [difficulty] = harder (string)
09:29:42.592 [Lua] [match_started] = true (string)
09:29:42.592 [Lua] [mechanism] = deus (string)
09:29:42.592 [Lua] [network_hash] = 67ccc6d4ca12d694 (string)
09:29:42.592 [Lua] [quick_game] = false (string)
09:29:42.592 [Lua] [num_players] = 2 (string)
09:29:42.592 [Lua] [matchmaking] = true (string)
09:29:42.592 [Lua] [player_slot_1] = 0:0 (string)
09:29:42.592 [Lua] [player_slot_4] = 0:0 (string)
09:29:42.592 [Lua] [mission_id] = pat_mountain_wastes_path3 (string)
09:29:42.592 [Lua] [player_slot_5] = 110000102600f7b:1 (string)
09:29:42.592 [Lua] [player_slot_2] = 0:0 (string)
09:29:42.592 [Lua] [country_code] = SI (string)
09:29:42.592 [Lua] [player_slot_3] = 11000010741e744:1 (string)
09:29:42.592 [Lua] [eac_authorized] = true (string)
09:29:42.592 [Lua]
09:29:42.592 [Lua] =======================Found valid lobby!
09:29:42.593 [Lua]
09:29:42.593 [Lua] [twitch_enabled] = false (string)
09:29:42.593 [Lua] [power_level] = 621 (string)
09:29:42.593 [Lua] [id] = 186000003ea70ea (string)
09:29:42.593 [Lua] [unique_server_name] = BlueHollow (string)
09:29:42.593 [Lua] [difficulty_tweak] = -10 (string)
09:29:42.593 [Lua] [host] = 1100001033c0298 (string)
09:29:42.593 [Lua] [matchmaking_type] = 2 (string)
09:29:42.593 [Lua] [is_private] = false (string)
09:29:42.593 [Lua] [selected_mission_id] = journey_ruin (string)
09:29:42.593 [Lua] [name] = Lobby 186000003ea70ea (string)
09:29:42.593 [Lua] [difficulty] = harder (string)
09:29:42.593 [Lua] [match_started] = true (string)
09:29:42.593 [Lua] [mechanism] = deus (string)
09:29:42.593 [Lua] [network_hash] = 67ccc6d4ca12d694 (string)
09:29:42.593 [Lua] [quick_game] = true (string)
09:29:42.593 [Lua] [num_players] = 3 (string)
09:29:42.593 [Lua] [matchmaking] = true (string)
09:29:42.593 [Lua] [player_slot_1] = 11000010d9a16e5:1 (string)
09:29:42.593 [Lua] [player_slot_4] = 1100001033c0298:1 (string)
09:29:42.593 [Lua] [mission_id] = sig_snare_e_wastes_path1 (string)
09:29:42.593 [Lua] [player_slot_5] = 0:0 (string)
09:29:42.593 [Lua] [player_slot_2] = 0:0 (string)
09:29:42.593 [Lua] [country_code] = DE (string)
09:29:42.593 [Lua] [player_slot_3] = 110000106be52de:1 (string)
09:29:42.593 [Lua] [eac_authorized] = true (string)
09:29:42.593 [Lua]
09:29:42.593 [Lua] =======================Found valid lobby!
09:29:42.594 [Lua]
09:29:42.594 [Lua] [twitch_enabled] = false (string)
09:29:42.594 [Lua] [power_level] = 470 (string)
09:29:42.594 [Lua] [id] = 186000003ea4d25 (string)
09:29:42.594 [Lua] [unique_server_name] = Boost (*°o°)* (string)
09:29:42.594 [Lua] [difficulty_tweak] = -10 (string)
09:29:42.594 [Lua] [host] = 110000101c986d4 (string)
09:29:42.594 [Lua] [matchmaking_type] = 2 (string)
09:29:42.594 [Lua] [is_private] = false (string)
09:29:42.594 [Lua] [selected_mission_id] = journey_cave (string)
09:29:42.594 [Lua] [name] = Lobby 186000003ea4d25 (string)
09:29:42.594 [Lua] [difficulty] = hard (string)
09:29:42.594 [Lua] [match_started] = true (string)
09:29:42.594 [Lua] [mechanism] = deus (string)
09:29:42.594 [Lua] [network_hash] = 67ccc6d4ca12d694 (string)
09:29:42.594 [Lua] [quick_game] = false (string)
09:29:42.594 [Lua] [num_players] = 2 (string)
09:29:42.594 [Lua] [matchmaking] = true (string)
09:29:42.594 [Lua] [player_slot_1] = 0:0 (string)
09:29:42.594 [Lua] [player_slot_4] = 1100001367a274a:1 (string)
09:29:42.594 [Lua] [mission_id] = sig_crag_wastes_path3 (string)
09:29:42.594 [Lua] [player_slot_5] = 110000101c986d4:1 (string)
09:29:42.594 [Lua] [player_slot_2] = 0:0 (string)
09:29:42.594 [Lua] [country_code] = DE (string)
09:29:42.594 [Lua] [player_slot_3] = 0:0 (string)
09:29:42.594 [Lua] [eac_authorized] = true (string)
09:29:42.594 [Lua]
09:29:42.594 [Lua] =======================Found valid lobby!
09:29:42.595 [Lua]
09:29:42.595 [Lua] [twitch_enabled] = false (string)
09:29:42.595 [Lua] [power_level] = 718 (string)
09:29:42.595 [Lua] [id] = 186000003ea3904 (string)
09:29:42.595 [Lua] [unique_server_name] = Data.lex (string)
09:29:42.595 [Lua] [difficulty_tweak] = -10 (string)
09:29:42.595 [Lua] [host] = 11000010284742b (string)
09:29:42.595 [Lua] [matchmaking_type] = 2 (string)
09:29:42.595 [Lua] [is_private] = false (string)
09:29:42.595 [Lua] [selected_mission_id] = journey_citadel (string)
09:29:42.595 [Lua] [name] = Lobby 186000003ea3904 (string)
09:29:42.595 [Lua] [difficulty] = cataclysm (string)
09:29:42.595 [Lua] [match_started] = true (string)
09:29:42.595 [Lua] [mechanism] = deus (string)
09:29:42.595 [Lua] [network_hash] = 67ccc6d4ca12d694 (string)
09:29:42.595 [Lua] [quick_game] = false (string)
09:29:42.595 [Lua] [num_players] = 3 (string)
09:29:42.595 [Lua] [matchmaking] = true (string)
09:29:42.595 [Lua] [player_slot_1] = 110000102458159:1 (string)
09:29:42.595 [Lua] [player_slot_4] = 110000105194520:1 (string)
09:29:42.595 [Lua] [mission_id] = sig_mordrek_nurgle_path2 (string)
09:29:42.595 [Lua] [player_slot_5] = 0:0 (string)
09:29:42.595 [Lua] [player_slot_2] = 0:0 (string)
09:29:42.595 [Lua] [country_code] = DE (string)
09:29:42.595 [Lua] [player_slot_3] = 11000010284742b:1 (string)
09:29:42.595 [Lua] [eac_authorized] = true (string)
09:29:42.595 [Lua]
09:29:42.595 [Lua] =======================Found valid lobby!
09:29:42.596 [Lua]
09:29:42.596 [Lua] [twitch_enabled] = false (string)
09:29:42.596 [Lua] [power_level] = 715 (string)
09:29:42.596 [Lua] [id] = 186000003ea6fca (string)
09:29:42.596 [Lua] [unique_server_name] = LEEK | Kunigunde Heinzelmann (string)
09:29:42.596 [Lua] [difficulty_tweak] = -10 (string)
09:29:42.596 [Lua] [host] = 11000010e3f4057 (string)
09:29:42.596 [Lua] [matchmaking_type] = 2 (string)
09:29:42.596 [Lua] [is_private] = false (string)
09:29:42.596 [Lua] [selected_mission_id] = journey_ruin (string)
09:29:42.596 [Lua] [name] = Lobby 186000003ea6fca (string)
09:29:42.596 [Lua] [difficulty] = hardest (string)
09:29:42.596 [Lua] [match_started] = true (string)
09:29:42.596 [Lua] [mechanism] = deus (string)
09:29:42.596 [Lua] [network_hash] = 67ccc6d4ca12d694 (string)
09:29:42.596 [Lua] [quick_game] = false (string)
09:29:42.596 [Lua] [num_players] = 3 (string)
09:29:42.596 [Lua] [matchmaking] = true (string)
09:29:42.596 [Lua] [player_slot_1] = 11000010e3f4057:1 (string)
09:29:42.596 [Lua] [player_slot_4] = 1100001000506d0:1 (string)
09:29:42.596 [Lua] [mission_id] = sig_volcano_wastes_path2 (string)
09:29:42.596 [Lua] [player_slot_5] = 0:0 (string)
09:29:42.596 [Lua] [player_slot_2] = 0:0 (string)
09:29:42.596 [Lua] [country_code] = DE (string)
09:29:42.596 [Lua] [player_slot_3] = 11000010633341c:1 (string)
09:29:42.596 [Lua] [eac_authorized] = true (string)
09:29:42.596 [Lua]
09:29:42.596 [Lua] =======================Found valid lobby!
09:29:42.598 [Lua]
09:29:42.598 [Lua] [twitch_enabled] = false (string)
09:29:42.598 [Lua] [power_level] = 715 (string)
09:29:42.598 [Lua] [id] = 186000003ea882a (string)
09:29:42.598 [Lua] [unique_server_name] = trinity (string)
09:29:42.598 [Lua] [difficulty_tweak] = -10 (string)
09:29:42.598 [Lua] [host] = 11000010d1fc086 (string)
09:29:42.598 [Lua] [matchmaking_type] = 2 (string)
09:29:42.598 [Lua] [is_private] = false (string)
09:29:42.598 [Lua] [selected_mission_id] = journey_ruin (string)
09:29:42.598 [Lua] [name] = Lobby 186000003ea882a (string)
09:29:42.598 [Lua] [difficulty] = hardest (string)
09:29:42.598 [Lua] [match_started] = true (string)
09:29:42.598 [Lua] [mechanism] = deus (string)
09:29:42.598 [Lua] [network_hash] = 67ccc6d4ca12d694 (string)
09:29:42.598 [Lua] [quick_game] = true (string)
09:29:42.598 [Lua] [num_players] = 2 (string)
09:29:42.598 [Lua] [matchmaking] = true (string)
09:29:42.598 [Lua] [player_slot_1] = 11000010d1fc086:1 (string)
09:29:42.598 [Lua] [player_slot_4] = 110000104bb70d6:1 (string)
09:29:42.598 [Lua] [mission_id] = sig_snare_b_wastes_path1 (string)
09:29:42.598 [Lua] [player_slot_5] = 0:0 (string)
09:29:42.598 [Lua] [player_slot_2] = 0:0 (string)
09:29:42.598 [Lua] [country_code] = DE (string)
09:29:42.598 [Lua] [player_slot_3] = 0:0 (string)
09:29:42.598 [Lua] [eac_authorized] = true (string)
09:29:42.598 [Lua]
09:29:42.598 [Lua] =======================Found valid lobby!
09:29:42.599 [Lua]
09:29:42.599 [Lua] [twitch_enabled] = false (string)
09:29:42.599 [Lua] [power_level] = 352 (string)
09:29:42.599 [Lua] [id] = 186000003eaaaeb (string)
09:29:42.599 [Lua] [num_players] = 3 (string)
09:29:42.599 [Lua] [difficulty_tweak] = 0 (string)
09:29:42.599 [Lua] [host] = 1100001142f93e7 (string)
09:29:42.599 [Lua] [time_of_search] = 1619170156 (string)
09:29:42.599 [Lua] [matchmaking_type] = 1 (string)
09:29:42.599 [Lua] [is_private] = false (string)
09:29:42.599 [Lua] [player_slot_4] = 110000105e94550:1 (string)
09:29:42.599 [Lua] [name] = Lobby 186000003eaaaeb (string)
09:29:42.599 [Lua] [difficulty] = normal (string)
09:29:42.599 [Lua] [match_started] = true (string)
09:29:42.599 [Lua] [mechanism] = deus (string)
09:29:42.599 [Lua] [network_hash] = 67ccc6d4ca12d694 (string)
09:29:42.599 [Lua] [quick_game] = true (string)
09:29:42.599 [Lua] [selected_mission_id] = morris_hub (string)
09:29:42.599 [Lua] [matchmaking] = true (string)
09:29:42.599 [Lua] [player_slot_1] = 1100001142f93e7:1 (string)
09:29:42.599 [Lua] [country_code] = HU (string)
09:29:42.599 [Lua] [mission_id] = morris_hub (string)
09:29:42.599 [Lua] [player_slot_5] = 0:0 (string)
09:29:42.599 [Lua] [player_slot_2] = 0:0 (string)
09:29:42.599 [Lua] [unique_server_name] = BBnoFPS U:3 (string)
09:29:42.599 [Lua] [player_slot_3] = 1100001086c4544:1 (string)
09:29:42.599 [Lua] [eac_authorized] = true (string)
09:29:42.599 [Lua]
09:29:42.599 [Lua] =======================Found valid lobby!
09:29:42.600 [Lua]
09:29:42.600 [Lua] [twitch_enabled] = false (string)
09:29:42.600 [Lua] [power_level] = 715 (string)
09:29:42.600 [Lua] [id] = 186000003ea37bb (string)
09:29:42.600 [Lua] [num_players] = 2 (string)
09:29:42.600 [Lua] [difficulty_tweak] = -10 (string)
09:29:42.600 [Lua] [host] = 11000010f0eb65f (string)
09:29:42.600 [Lua] [time_of_search] = 1619169435 (string)
09:29:42.600 [Lua] [matchmaking_type] = 2 (string)
09:29:42.600 [Lua] [is_private] = false (string)
09:29:42.600 [Lua] [player_slot_4] = 11000010f0eb65f:1 (string)
09:29:42.600 [Lua] [name] = Lobby 186000003ea37bb (string)
09:29:42.600 [Lua] [difficulty] = cataclysm (string)
09:29:42.600 [Lua] [match_started] = true (string)
09:29:42.600 [Lua] [mechanism] = deus (string)
09:29:42.600 [Lua] [network_hash] = 67ccc6d4ca12d694 (string)
09:29:42.600 [Lua] [quick_game] = false (string)
09:29:42.600 [Lua] [selected_mission_id] = journey_citadel (string)
09:29:42.600 [Lua] [matchmaking] = true (string)
09:29:42.600 [Lua] [player_slot_1] = 0:0 (string)
09:29:42.600 [Lua] [country_code] = HU (string)
09:29:42.600 [Lua] [mission_id] = sig_crag_slaanesh_path4 (string)
09:29:42.600 [Lua] [player_slot_5] = 0:0 (string)
09:29:42.600 [Lua] [player_slot_2] = 0:0 (string)
09:29:42.600 [Lua] [unique_server_name] = ᏃᎬ¥ƦᎾX (string)
09:29:42.600 [Lua] [player_slot_3] = 1100001038b50d3:1 (string)
09:29:42.600 [Lua] [eac_authorized] = true (string)
09:29:42.600 [Lua]
09:29:42.600 [Lua] =======================Found valid lobby!
09:29:42.601 [Lua]
09:29:42.601 [Lua] [twitch_enabled] = false (string)
09:29:42.601 [Lua] [power_level] = 395 (string)
09:29:42.601 [Lua] [id] = 186000003ea0203 (string)
09:29:42.601 [Lua] [num_players] = 1 (string)
09:29:42.601 [Lua] [difficulty_tweak] = 0 (string)
09:29:42.601 [Lua] [host] = 110000102677fec (string)
09:29:42.601 [Lua] [time_of_search] = 1619167904 (string)
09:29:42.601 [Lua] [matchmaking_type] = 2 (string)
09:29:42.601 [Lua] [is_private] = false (string)
09:29:42.601 [Lua] [player_slot_4] = 0:0 (string)
09:29:42.601 [Lua] [name] = Lobby 186000003ea0203 (string)
09:29:42.601 [Lua] [difficulty] = normal (string)
09:29:42.601 [Lua] [match_started] = true (string)
09:29:42.601 [Lua] [mechanism] = deus (string)
09:29:42.601 [Lua] [network_hash] = 67ccc6d4ca12d694 (string)
09:29:42.601 [Lua] [quick_game] = false (string)
09:29:42.601 [Lua] [selected_mission_id] = journey_ruin (string)
09:29:42.601 [Lua] [matchmaking] = true (string)
09:29:42.601 [Lua] [player_slot_1] = 0:0 (string)
09:29:42.601 [Lua] [country_code] = HU (string)
09:29:42.601 [Lua] [mission_id] = dlc_morris_map (string)
09:29:42.601 [Lua] [player_slot_5] = 110000102677fec:1 (string)
09:29:42.601 [Lua] [player_slot_2] = 0:0 (string)
09:29:42.601 [Lua] [unique_server_name] = Prehistorik (string)
09:29:42.601 [Lua] [player_slot_3] = 0:0 (string)
09:29:42.601 [Lua] [eac_authorized] = true (string)
09:29:42.601 [Lua]
09:29:42.601 [Lua] =======================Found valid lobby!
09:29:42.602 [Lua]
09:29:42.602 [Lua] [twitch_enabled] = false (string)
09:29:42.602 [Lua] [power_level] = 285 (string)
09:29:42.602 [Lua] [id] = 186000003ea8de5 (string)
09:29:42.602 [Lua] [num_players] = 1 (string)
09:29:42.602 [Lua] [difficulty_tweak] = 0 (string)
09:29:42.602 [Lua] [host] = 11000011a925217 (string)
09:29:42.602 [Lua] [time_of_search] = 1619169463 (string)
09:29:42.602 [Lua] [matchmaking_type] = 2 (string)
09:29:42.602 [Lua] [is_private] = false (string)
09:29:42.602 [Lua] [player_slot_4] = 0:0 (string)
09:29:42.602 [Lua] [name] = Lobby 186000003ea8de5 (string)
09:29:42.602 [Lua] [difficulty] = normal (string)
09:29:42.602 [Lua] [match_started] = true (string)
09:29:42.602 [Lua] [mechanism] = deus (string)
09:29:42.602 [Lua] [network_hash] = 67ccc6d4ca12d694 (string)
09:29:42.602 [Lua] [quick_game] = true (string)
09:29:42.602 [Lua] [selected_mission_id] = journey_ruin (string)
09:29:42.602 [Lua] [matchmaking] = true (string)
09:29:42.602 [Lua] [player_slot_1] = 0:0 (string)
09:29:42.602 [Lua] [country_code] = CZ (string)
09:29:42.602 [Lua] [mission_id] = dlc_morris_map (string)
09:29:42.602 [Lua] [player_slot_5] = 0:0 (string)
09:29:42.602 [Lua] [player_slot_2] = 0:0 (string)
09:29:42.602 [Lua] [unique_server_name] = david.kulh (string)
09:29:42.602 [Lua] [player_slot_3] = 11000011a925217:1 (string)
09:29:42.602 [Lua] [eac_authorized] = true (string)
09:29:42.602 [Lua]
09:29:42.602 [Lua] =======================Found valid lobby!
09:29:42.603 [Lua]
09:29:42.603 [Lua] [twitch_enabled] = false (string)
09:29:42.603 [Lua] [power_level] = 678 (string)
09:29:42.603 [Lua] [id] = 186000003ea9419 (string)
09:29:42.603 [Lua] [unique_server_name] = Prex (string)
09:29:42.603 [Lua] [difficulty_tweak] = -10 (string)
09:29:42.603 [Lua] [host] = 11000010535a8a5 (string)
09:29:42.603 [Lua] [matchmaking_type] = 2 (string)
09:29:42.603 [Lua] [is_private] = false (string)
09:29:42.603 [Lua] [selected_mission_id] = journey_ruin (string)
09:29:42.603 [Lua] [name] = Lobby 186000003ea9419 (string)
09:29:42.603 [Lua] [difficulty] = hardest (string)
09:29:42.603 [Lua] [match_started] = true (string)
09:29:42.603 [Lua] [mechanism] = deus (string)
09:29:42.603 [Lua] [network_hash] = 67ccc6d4ca12d694 (string)
09:29:42.603 [Lua] [quick_game] = true (string)
09:29:42.603 [Lua] [num_players] = 3 (string)
09:29:42.603 [Lua] [matchmaking] = true (string)
09:29:42.603 [Lua] [player_slot_1] = 0:0 (string)
09:29:42.603 [Lua] [player_slot_4] = 11000010535a8a5:1 (string)
09:29:42.603 [Lua] [mission_id] = pat_bay_wastes_path3 (string)
09:29:42.603 [Lua] [player_slot_5] = 11000013c01761e:1 (string)
09:29:42.603 [Lua] [player_slot_2] = 0:0 (string)
09:29:42.603 [Lua] [country_code] = CZ (string)
09:29:42.603 [Lua] [player_slot_3] = 1100001075c3d7b:1 (string)
09:29:42.603 [Lua] [eac_authorized] = true (string)
09:29:42.603 [Lua]
09:29:42.603 [Lua] =======================Found valid lobby!
09:29:42.605 [Lua]
09:29:42.605 [Lua] [twitch_enabled] = false (string)
09:29:42.605 [Lua] [power_level] = 605 (string)
09:29:42.605 [Lua] [id] = 186000003ea2d03 (string)
09:29:42.605 [Lua] [unique_server_name] = BlackinWh1te (string)
09:29:42.605 [Lua] [difficulty_tweak] = 0 (string)
09:29:42.605 [Lua] [host] = 1100001135747b1 (string)
09:29:42.605 [Lua] [matchmaking_type] = 2 (string)
09:29:42.605 [Lua] [is_private] = false (string)
09:29:42.605 [Lua] [selected_mission_id] = journey_ruin (string)
09:29:42.605 [Lua] [name] = Lobby 186000003ea2d03 (string)
09:29:42.605 [Lua] [difficulty] = normal (string)
09:29:42.605 [Lua] [match_started] = true (string)
09:29:42.605 [Lua] [mechanism] = deus (string)
09:29:42.605 [Lua] [network_hash] = 67ccc6d4ca12d694 (string)
09:29:42.605 [Lua] [quick_game] = false (string)
09:29:42.605 [Lua] [num_players] = 3 (string)
09:29:42.605 [Lua] [matchmaking] = true (string)
09:29:42.605 [Lua] [player_slot_1] = 1100001135747b1:1 (string)
09:29:42.605 [Lua] [player_slot_4] = 110000104ccd08d:1 (string)
09:29:42.605 [Lua] [mission_id] = dlc_morris_map (string)
09:29:42.605 [Lua] [player_slot_5] = 0:0 (string)
09:29:42.605 [Lua] [player_slot_2] = 0:0 (string)
09:29:42.605 [Lua] [country_code] = CZ (string)
09:29:42.605 [Lua] [player_slot_3] = 11000010099924e:1 (string)
09:29:42.605 [Lua] [eac_authorized] = true (string)
09:29:42.605 [Lua]
09:29:42.605 [Lua] =======================Found valid lobby!
09:29:42.606 [Lua]
09:29:42.606 [Lua] [twitch_enabled] = false (string)
09:29:42.606 [Lua] [power_level] = 715 (string)
09:29:42.606 [Lua] [id] = 186000003ea7f11 (string)
09:29:42.606 [Lua] [unique_server_name] = erebi (string)
09:29:42.606 [Lua] [difficulty_tweak] = -10 (string)
09:29:42.606 [Lua] [host] = 110000102d23fd3 (string)
09:29:42.606 [Lua] [matchmaking_type] = 2 (string)
09:29:42.606 [Lua] [is_private] = false (string)
09:29:42.606 [Lua] [selected_mission_id] = journey_ruin (string)
09:29:42.606 [Lua] [name] = Lobby 186000003ea7f11 (string)
09:29:42.606 [Lua] [difficulty] = harder (string)
09:29:42.606 [Lua] [match_started] = true (string)
09:29:42.606 [Lua] [mechanism] = deus (string)
09:29:42.606 [Lua] [network_hash] = 67ccc6d4ca12d694 (string)
09:29:42.606 [Lua] [quick_game] = true (string)
09:29:42.606 [Lua] [num_players] = 2 (string)
09:29:42.606 [Lua] [matchmaking] = true (string)
09:29:42.606 [Lua] [player_slot_1] = 0:0 (string)
09:29:42.606 [Lua] [player_slot_4] = 0:0 (string)
09:29:42.606 [Lua] [mission_id] = sig_crag_wastes_path2 (string)
09:29:42.606 [Lua] [player_slot_5] = 110000102da35d3:1 (string)
09:29:42.606 [Lua] [player_slot_2] = 0:0 (string)
09:29:42.606 [Lua] [country_code] = CZ (string)
09:29:42.606 [Lua] [player_slot_3] = 110000102d23fd3:1 (string)
09:29:42.606 [Lua] [eac_authorized] = true (string)
09:29:42.606 [Lua]
09:29:42.606 [Lua] =======================Found valid lobby!
09:29:42.607 [Lua]
09:29:42.607 [Lua] [twitch_enabled] = false (string)
09:29:42.607 [Lua] [power_level] = 465 (string)
09:29:42.607 [Lua] [id] = 186000003ea837e (string)
09:29:42.607 [Lua] [num_players] = 1 (string)
09:29:42.607 [Lua] [difficulty_tweak] = -10 (string)
09:29:42.607 [Lua] [host] = 1100001095008ab (string)
09:29:42.607 [Lua] [time_of_search] = 1619169300 (string)
09:29:42.607 [Lua] [matchmaking_type] = 2 (string)
09:29:42.607 [Lua] [is_private] = false (string)
09:29:42.607 [Lua] [player_slot_4] = 0:0 (string)
09:29:42.607 [Lua] [name] = Lobby 186000003ea837e (string)
09:29:42.607 [Lua] [difficulty] = hard (string)
09:29:42.607 [Lua] [match_started] = true (string)
09:29:42.607 [Lua] [mechanism] = deus (string)
09:29:42.607 [Lua] [network_hash] = 67ccc6d4ca12d694 (string)
09:29:42.607 [Lua] [quick_game] = true (string)
09:29:42.607 [Lua] [selected_mission_id] = journey_ruin (string)
09:29:42.607 [Lua] [matchmaking] = true (string)
09:29:42.607 [Lua] [player_slot_1] = 0:0 (string)
09:29:42.607 [Lua] [country_code] = CZ (string)
09:29:42.607 [Lua] [mission_id] = sig_snare_a_wastes_path1 (string)
09:29:42.607 [Lua] [player_slot_5] = 1100001095008ab:1 (string)
09:29:42.607 [Lua] [player_slot_2] = 0:0 (string)
09:29:42.607 [Lua] [unique_server_name] = Gesinek (string)
09:29:42.607 [Lua] [player_slot_3] = 0:0 (string)
09:29:42.607 [Lua] [eac_authorized] = true (string)
09:29:42.607 [Lua]
09:29:42.607 [Lua] =======================Found valid lobby!
09:29:42.608 [Lua]
09:29:42.608 [Lua] [twitch_enabled] = false (string)
09:29:42.608 [Lua] [power_level] = 725 (string)
09:29:42.608 [Lua] [id] = 186000003eaab4d (string)
09:29:42.608 [Lua] [num_players] = 2 (string)
09:29:42.608 [Lua] [difficulty_tweak] = -10 (string)
09:29:42.608 [Lua] [host] = 1100001064b12e6 (string)
09:29:42.608 [Lua] [time_of_search] = 1619169741 (string)
09:29:42.608 [Lua] [matchmaking_type] = 2 (string)
09:29:42.608 [Lua] [is_private] = false (string)
09:29:42.608 [Lua] [player_slot_4] = 1100001064b12e6:1 (string)
09:29:42.608 [Lua] [name] = Lobby 186000003eaab4d (string)
09:29:42.608 [Lua] [difficulty] = hardest (string)
09:29:42.608 [Lua] [match_started] = true (string)
09:29:42.608 [Lua] [mechanism] = deus (string)
09:29:42.608 [Lua] [network_hash] = 67ccc6d4ca12d694 (string)
09:29:42.608 [Lua] [quick_game] = true (string)
09:29:42.608 [Lua] [selected_mission_id] = journey_ice (string)
09:29:42.608 [Lua] [matchmaking] = true (string)
09:29:42.608 [Lua] [player_slot_1] = 0:0 (string)
09:29:42.608 [Lua] [country_code] = SE (string)
09:29:42.608 [Lua] [mission_id] = pat_town_wastes_path2 (string)
09:29:42.608 [Lua] [player_slot_5] = 0:0 (string)
09:29:42.608 [Lua] [player_slot_2] = 0:0 (string)
09:29:42.608 [Lua] [unique_server_name] = Ancient Blop (string)
09:29:42.608 [Lua] [player_slot_3] = 1100001077a0a1f:1 (string)
09:29:42.608 [Lua] [eac_authorized] = true (string)
09:29:42.608 [Lua]
09:29:42.608 [Lua] =======================Found valid lobby!
09:29:42.609 [Lua]
09:29:42.609 [Lua] [twitch_enabled] = false (string)
09:29:42.609 [Lua] [power_level] = 715 (string)
09:29:42.609 [Lua] [id] = 186000003ea9959 (string)
09:29:42.609 [Lua] [unique_server_name] = Rustlock (string)
09:29:42.609 [Lua] [difficulty_tweak] = -10 (string)
09:29:42.609 [Lua] [host] = 110000101575720 (string)
09:29:42.609 [Lua] [matchmaking_type] = 2 (string)
09:29:42.609 [Lua] [is_private] = false (string)
09:29:42.609 [Lua] [selected_mission_id] = journey_citadel (string)
09:29:42.609 [Lua] [name] = Lobby 186000003ea9959 (string)
09:29:42.609 [Lua] [difficulty] = hardest (string)
09:29:42.609 [Lua] [match_started] = true (string)
09:29:42.609 [Lua] [mechanism] = deus (string)
09:29:42.609 [Lua] [network_hash] = 67ccc6d4ca12d694 (string)
09:29:42.609 [Lua] [quick_game] = false (string)
09:29:42.609 [Lua] [num_players] = 2 (string)
09:29:42.609 [Lua] [matchmaking] = true (string)
09:29:42.609 [Lua] [player_slot_1] = 110000101575720:1 (string)
09:29:42.609 [Lua] [player_slot_4] = 11000010bcc9ce5:1 (string)
09:29:42.609 [Lua] [mission_id] = sig_volcano_slaanesh_path4 (string)
09:29:42.609 [Lua] [player_slot_5] = 0:0 (string)
09:29:42.609 [Lua] [player_slot_2] = 0:0 (string)
09:29:42.609 [Lua] [country_code] = FI (string)
09:29:42.609 [Lua] [player_slot_3] = 0:0 (string)
09:29:42.609 [Lua] [eac_authorized] = true (string)
09:29:42.609 [Lua]
09:29:42.609 [Lua] =======================Found valid lobby!
09:29:42.610 [Lua]
09:29:42.610 [Lua] [twitch_enabled] = false (string)
09:29:42.610 [Lua] [power_level] = 835 (string)
09:29:42.610 [Lua] [id] = 186000003ea5ef5 (string)
09:29:42.610 [Lua] [unique_server_name] = GAMER. (string)
09:29:42.610 [Lua] [difficulty_tweak] = 0 (string)
09:29:42.610 [Lua] [host] = 1100001037d2b0b (string)
09:29:42.610 [Lua] [matchmaking_type] = 1 (string)
09:29:42.610 [Lua] [is_private] = false (string)
09:29:42.610 [Lua] [selected_mission_id] = morris_hub (string)
09:29:42.610 [Lua] [name] = Lobby 186000003ea5ef5 (string)
09:29:42.610 [Lua] [difficulty] = hardest (string)
09:29:42.610 [Lua] [match_started] = true (string)
09:29:42.610 [Lua] [mechanism] = deus (string)
09:29:42.610 [Lua] [network_hash] = 67ccc6d4ca12d694 (string)
09:29:42.610 [Lua] [quick_game] = true (string)
09:29:42.610 [Lua] [num_players] = 2 (string)
09:29:42.610 [Lua] [matchmaking] = true (string)
09:29:42.610 [Lua] [player_slot_1] = 0:0 (string)
09:29:42.610 [Lua] [player_slot_4] = 1100001066aae93:1 (string)
09:29:42.610 [Lua] [mission_id] = morris_hub (string)
09:29:42.610 [Lua] [player_slot_5] = 0:0 (string)
09:29:42.610 [Lua] [player_slot_2] = 0:0 (string)
09:29:42.610 [Lua] [country_code] = FI (string)
09:29:42.610 [Lua] [player_slot_3] = 1100001037d2b0b:1 (string)
09:29:42.610 [Lua] [eac_authorized] = true (string)
09:29:42.610 [Lua]
09:29:42.610 [Lua] =======================Found valid lobby!
09:29:43.484 [Lua] [NetworkServer] Changing num_players from 4 to 3
09:29:43.484 [Lua] Players: 3
09:29:43.484 [Lua] Set lobby begin:
09:29:43.484 [Lua] Lobby data selected_mission_id = morris_hub
09:29:43.484 [Lua] Lobby data num_players = 3
09:29:43.484 [Lua] Lobby data difficulty_tweak = 0
09:29:43.485 [Lua] Lobby data host = 11000010593901b
09:29:43.485 [Lua] Lobby data matchmaking_type = 3
09:29:43.485 [Lua] Lobby data difficulty = normal
09:29:43.485 [Lua] Lobby data player_slot_1 = 11000010710c2b8:1
09:29:43.485 [Lua] Lobby data unique_server_name = Harridas
09:29:43.485 [Lua] Lobby data player_slot_4 = 11000010b3c1d38:1
09:29:43.485 [Lua] Lobby data country_code = BE
09:29:43.485 [Lua] Lobby data matchmaking = false
09:29:43.485 [Lua] Lobby data power_level = 835
09:29:43.485 [Lua] Lobby data mission_id = morris_hub
09:29:43.485 [Lua] Lobby data mechanism = deus
09:29:43.485 [Lua] Lobby data player_slot_5 = 0:0
09:29:43.485 [Lua] Lobby data player_slot_2 = 11000010593901b:1
09:29:43.485 [Lua] Lobby data network_hash = 67ccc6d4ca12d694
09:29:43.485 [Lua] Lobby data player_slot_3 = 11000010709de44:1
09:29:43.485 [Lua] Lobby data eac_authorized = true
09:29:43.485 [Lua] Set lobby end.
09:29:43.486 [Lua] [LobbyMembers] Member left 11000010710c2b8
09:29:45.328 [Lua] PlayFabMirrorBase:_commit_internal 5
09:29:45.328 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
09:29:45.328 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
09:29:45.328 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 34
09:29:45.345 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 34
09:29:46.211 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 34
09:29:46.223 [Lua] commit result success 5
09:29:46.223 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 35
09:29:46.239 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 35
09:29:46.413 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 35
09:29:47.932 [Lua] [IngameUI] menu view on_exit start_game_view
09:29:47.932 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview
09:29:47.932 [Save] Saving `save_data`
09:29:47.933 [Lua] [HeroViewWindow] Exit Substate StartGameWindowPanelConsole
09:29:47.933 [Lua] [StartGameViewWindow] Exit Substate StartGameWindowBackgroundConsole
09:29:47.933 [Lua] [StartGameWindow] Exit Substate StartGameWindowLobbyBrowserConsole
09:29:47.933 [Lua] ===========Lobbyfinder DESTROYED [SteamLobbyBrowser]
09:29:47.939 [Save] Save done
09:29:47.941 [Lua] [IngameUI] menu view post_update_on_exit table: 0x039b7010
09:29:48.270 [Lua] [IngameUI] menu view on_enter start_game_view
09:29:48.275 [Lua] [IngameUI] menu view post_update_on_enter table: 0x039b7010
09:29:48.275 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview
09:29:48.292 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - deus_lobby_browser
09:29:48.292 [Lua] [HeroViewWindow] Enter Substate StartGameWindowPanelConsole
09:29:48.293 [Lua] [StartGameViewWindow] Enter Substate StartGameWindowBackgroundConsole
09:29:48.293 [Lua] [StartGameWindowDeusLobbyBrowser] Enter Substate StartGameWindowDeusLobbyBrowser
09:29:48.293 [Lua] [LobbyAux] Making combined_hash: 67ccc6d4ca12d694 from network_hash=6b28ecb6e5e4b7a2, trunk_revision=22116, engine_revision=cd937a0ba267, project_hash=bulldozer, lobby_data_version=2
09:29:48.293 [Lua] GameServerAux.create_network_hash network_hash: 6b28ecb6e5e4b7a2, trunk_revision/content_revision: 22116, ignore_engine_revision: nil, engine_revision: cd937a0ba267, , concatenated_dlc_string , use_trunk_revision true, combined_hash 67ccc6d4ca12d694, lobby_data_version=2
09:29:48.293 [Lua] ===========Lobbyfinder CREATED [SteamLobbyBrowser]
09:29:48.294 [Lua] [Matchmaking] Filter: Free slots = 1
09:29:48.294 [Lua] [Matchmaking] Filter: Distance = world
09:29:48.294 [Lua] [Matchmaking] Filter: network_hash, comparison(equal), value=67ccc6d4ca12d694
09:29:48.294 [Lua] [Matchmaking] Filter: mechanism, comparison(equal), value=deus
09:29:48.294 [Lua] [Matchmaking] Filter: matchmaking, comparison(not_equal), value=false
09:29:48.294 [Lua] [Matchmaking] Filter: eac_authorized, comparison(equal), value=true
09:29:48.294 [Lua] ===========LobbyFinder:add_filter_requirements force refresh
09:29:48.294 [Lua] ===========LobbyFinder:refresh() _refresing=false
09:29:48.506 [Lua] ===========Lobbyfinder REFRESHING num_lobbies: 50
09:29:48.507 [Lua]
09:29:48.507 [Lua] [twitch_enabled] = false (string)
09:29:48.507 [Lua] [power_level] = 415 (string)
09:29:48.507 [Lua] [id] = 186000003ea3761 (string)
09:29:48.507 [Lua] [unique_server_name] = bigboum666 (string)
09:29:48.507 [Lua] [difficulty_tweak] = -3 (string)
09:29:48.507 [Lua] [host] = 1100001072d6d50 (string)
09:29:48.507 [Lua] [matchmaking_type] = 2 (string)
09:29:48.507 [Lua] [is_private] = false (string)
09:29:48.507 [Lua] [selected_mission_id] = journey_cave (string)
09:29:48.507 [Lua] [name] = Lobby 186000003ea3761 (string)
09:29:48.507 [Lua] [difficulty] = normal (string)
09:29:48.507 [Lua] [match_started] = true (string)
09:29:48.507 [Lua] [mechanism] = deus (string)
09:29:48.507 [Lua] [network_hash] = 67ccc6d4ca12d694 (string)
09:29:48.507 [Lua] [quick_game] = false (string)
09:29:48.507 [Lua] [num_players] = 1 (string)
09:29:48.507 [Lua] [matchmaking] = true (string)
09:29:48.507 [Lua] [player_slot_1] = 0:0 (string)
09:29:48.507 [Lua] [player_slot_4] = 0:0 (string)
09:29:48.507 [Lua] [mission_id] = pat_mountain_wastes_path5 (string)
09:29:48.507 [Lua] [player_slot_5] = 1100001072d6d50:1 (string)
09:29:48.507 [Lua] [player_slot_2] = 0:0 (string)
09:29:48.507 [Lua] [country_code] = BE (string)
09:29:48.507 [Lua] [player_slot_3] = 0:0 (string)
09:29:48.507 [Lua] [eac_authorized] = true (string)
09:29:48.507 [Lua]
09:29:48.507 [Lua] =======================Found valid lobby!
09:29:48.508 [Lua]
09:29:48.508 [Lua] [twitch_enabled] = false (string)
09:29:48.508 [Lua] [power_level] = 695 (string)
09:29:48.508 [Lua] [id] = 186000003eab249 (string)
09:29:48.508 [Lua] [unique_server_name] = facedechips98 (string)
09:29:48.508 [Lua] [difficulty_tweak] = -10 (string)
09:29:48.508 [Lua] [host] = 110000133777816 (string)
09:29:48.508 [Lua] [matchmaking_type] = 2 (string)
09:29:48.508 [Lua] [is_private] = false (string)
09:29:48.508 [Lua] [selected_mission_id] = journey_citadel (string)
09:29:48.508 [Lua] [name] = Lobby 186000003eab249 (string)
09:29:48.508 [Lua] [difficulty] = harder (string)
09:29:48.508 [Lua] [match_started] = true (string)
09:29:48.508 [Lua] [mechanism] = deus (string)
09:29:48.508 [Lua] [network_hash] = 67ccc6d4ca12d694 (string)
09:29:48.508 [Lua] [quick_game] = false (string)
09:29:48.508 [Lua] [num_players] = 2 (string)
09:29:48.508 [Lua] [matchmaking] = true (string)
09:29:48.508 [Lua] [player_slot_1] = 11000010266ddaf:1 (string)
09:29:48.508 [Lua] [player_slot_4] = 110000133777816:1 (string)
09:29:48.508 [Lua] [mission_id] = sig_crag_tzeentch_path5 (string)
09:29:48.508 [Lua] [player_slot_5] = 0:0 (string)
09:29:48.508 [Lua] [player_slot_2] = 0:0 (string)
09:29:48.508 [Lua] [country_code] = BE (string)
09:29:48.508 [Lua] [player_slot_3] = 0:0 (string)
09:29:48.508 [Lua] [eac_authorized] = true (string)
09:29:48.508 [Lua]
09:29:48.508 [Lua] =======================Found valid lobby!
09:29:48.509 [Lua]
09:29:48.509 [Lua] [twitch_enabled] = false (string)
09:29:48.509 [Lua] [power_level] = 758 (string)
09:29:48.509 [Lua] [id] = 186000003ea1c0f (string)
09:29:48.509 [Lua] [num_players] = 3 (string)
09:29:48.509 [Lua] [difficulty_tweak] = 0 (string)
09:29:48.509 [Lua] [host] = 1100001131df8b3 (string)
09:29:48.509 [Lua] [time_of_search] = 1619168006 (string)
09:29:48.509 [Lua] [matchmaking_type] = 2 (string)
09:29:48.509 [Lua] [is_private] = false (string)
09:29:48.509 [Lua] [player_slot_4] = 110000102c0ec37:1 (string)
09:29:48.509 [Lua] [name] = Lobby 186000003ea1c0f (string)
09:29:48.509 [Lua] [difficulty] = harder (string)
09:29:48.509 [Lua] [match_started] = true (string)
09:29:48.509 [Lua] [mechanism] = deus (string)
09:29:48.509 [Lua] [network_hash] = 67ccc6d4ca12d694 (string)
09:29:48.509 [Lua] [quick_game] = false (string)
09:29:48.509 [Lua] [selected_mission_id] = journey_citadel (string)
09:29:48.509 [Lua] [matchmaking] = true (string)
09:29:48.509 [Lua] [player_slot_1] = 1100001131df8b3:1 (string)
09:29:48.509 [Lua] [country_code] = BE (string)
09:29:48.509 [Lua] [mission_id] = pat_mountain_nurgle_path1 (string)
09:29:48.509 [Lua] [player_slot_5] = 0:0 (string)
09:29:48.509 [Lua] [player_slot_2] = 0:0 (string)
09:29:48.509 [Lua] [unique_server_name] = DerpFrob (string)
09:29:48.509 [Lua] [player_slot_3] = 1100001015cd561:1 (string)
09:29:48.509 [Lua] [eac_authorized] = true (string)
09:29:48.509 [Lua]
09:29:48.509 [Lua] =======================Found valid lobby!
09:29:48.510 [Lua]
09:29:48.510 [Lua] [twitch_enabled] = false (string)
09:29:48.510 [Lua] [power_level] = 715 (string)
09:29:48.510 [Lua] [id] = 186000003ea57ae (string)
09:29:48.510 [Lua] [num_players] = 3 (string)
09:29:48.510 [Lua] [difficulty_tweak] = -7 (string)
09:29:48.510 [Lua] [host] = 110000100aaec3e (string)
09:29:48.510 [Lua] [time_of_search] = 1619168864 (string)
09:29:48.510 [Lua] [matchmaking_type] = 2 (string)
09:29:48.510 [Lua] [is_private] = false (string)
09:29:48.510 [Lua] [player_slot_4] = 110000103868e16:1 (string)
09:29:48.510 [Lua] [name] = Lobby 186000003ea57ae (string)
09:29:48.510 [Lua] [difficulty] = hardest (string)
09:29:48.510 [Lua] [match_started] = true (string)
09:29:48.510 [Lua] [mechanism] = deus (string)
09:29:48.510 [Lua] [network_hash] = 67ccc6d4ca12d694 (string)
09:29:48.510 [Lua] [quick_game] = false (string)
09:29:48.510 [Lua] [selected_mission_id] = journey_citadel (string)
09:29:48.510 [Lua] [matchmaking] = true (string)
09:29:48.510 [Lua] [player_slot_1] = 0:0 (string)
09:29:48.510 [Lua] [country_code] = BE (string)
09:29:48.510 [Lua] [mission_id] = pat_tower_nurgle_path5 (string)
09:29:48.510 [Lua] [player_slot_5] = 0:0 (string)
09:29:48.510 [Lua] [player_slot_2] = 110000100aaec3e:1 (string)
09:29:48.510 [Lua] [unique_server_name] = Father Rustskull (string)
09:29:48.510 [Lua] [player_slot_3] = 110000103b78e55:1 (string)
09:29:48.510 [Lua] [eac_authorized] = true (string)
09:29:48.510 [Lua]
09:29:48.510 [Lua] =======================Found valid lobby!
09:29:48.511 [Lua]
09:29:48.511 [Lua] [twitch_enabled] = false (string)
09:29:48.511 [Lua] [power_level] = 715 (string)
09:29:48.511 [Lua] [id] = 186000003ea5939 (string)
09:29:48.511 [Lua] [num_players] = 3 (string)
09:29:48.511 [Lua] [difficulty_tweak] = 0 (string)
09:29:48.511 [Lua] [host] = 1100001162b5b16 (string)
09:29:48.511 [Lua] [time_of_search] = 1619168806 (string)
09:29:48.511 [Lua] [matchmaking_type] = 2 (string)
09:29:48.511 [Lua] [is_private] = false (string)
09:29:48.511 [Lua] [player_slot_4] = 1100001162b5b16:1 (string)
09:29:48.511 [Lua] [name] = Lobby 186000003ea5939 (string)
09:29:48.511 [Lua] [difficulty] = normal (string)
09:29:48.511 [Lua] [match_started] = true (string)
09:29:48.511 [Lua] [mechanism] = deus (string)
09:29:48.511 [Lua] [network_hash] = 67ccc6d4ca12d694 (string)
09:29:48.511 [Lua] [quick_game] = false (string)
09:29:48.511 [Lua] [selected_mission_id] = journey_ruin (string)
09:29:48.511 [Lua] [matchmaking] = true (string)
09:29:48.511 [Lua] [player_slot_1] = 0:0 (string)
09:29:48.511 [Lua] [country_code] = NL (string)
09:29:48.511 [Lua] [mission_id] = dlc_morris_map (string)
09:29:48.511 [Lua] [player_slot_5] = 11000010160773d:1 (string)
09:29:48.511 [Lua] [player_slot_2] = 0:0 (string)
09:29:48.511 [Lua] [unique_server_name] = coyvanv (string)
09:29:48.511 [Lua] [player_slot_3] = 110000102d118d7:1 (string)
09:29:48.511 [Lua] [eac_authorized] = true (string)
09:29:48.511 [Lua]
09:29:48.511 [Lua] =======================Found valid lobby!
09:29:48.512 [Lua]
09:29:48.512 [Lua] [twitch_enabled] = false (string)
09:29:48.512 [Lua] [power_level] = 728 (string)
09:29:48.512 [Lua] [id] = 186000003ea3e13 (string)
09:29:48.512 [Lua] [num_players] = 3 (string)
09:29:48.512 [Lua] [difficulty_tweak] = -7 (string)
09:29:48.512 [Lua] [host] = 1100001073e77e7 (string)
09:29:48.512 [Lua] [time_of_search] = 1619168752 (string)
09:29:48.512 [Lua] [matchmaking_type] = 2 (string)
09:29:48.512 [Lua] [is_private] = false (string)
09:29:48.512 [Lua] [player_slot_4] = 11000010d61e073:1 (string)
09:29:48.512 [Lua] [name] = Lobby 186000003ea3e13 (string)
09:29:48.512 [Lua] [difficulty] = hardest (string)
09:29:48.512 [Lua] [match_started] = true (string)
09:29:48.512 [Lua] [mechanism] = deus (string)
09:29:48.512 [Lua] [network_hash] = 67ccc6d4ca12d694 (string)
09:29:48.512 [Lua] [quick_game] = false (string)
09:29:48.512 [Lua] [selected_mission_id] = journey_ice (string)
09:29:48.512 [Lua] [matchmaking] = true (string)
09:29:48.512 [Lua] [player_slot_1] = 0:0 (string)
09:29:48.512 [Lua] [country_code] = GB (string)
09:29:48.512 [Lua] [mission_id] = pat_forest_nurgle_path2 (string)
09:29:48.512 [Lua] [player_slot_5] = 1100001073e77e7:1 (string)
09:29:48.512 [Lua] [player_slot_2] = 0:0 (string)
09:29:48.512 [Lua] [unique_server_name] = j.leversha (string)
09:29:48.512 [Lua] [player_slot_3] = 110000101b8852f:1 (string)
09:29:48.512 [Lua] [eac_authorized] = true (string)
09:29:48.512 [Lua]
09:29:48.512 [Lua] =======================Found valid lobby!
09:29:48.513 [Lua]
09:29:48.513 [Lua] [twitch_enabled] = false (string)
09:29:48.513 [Lua] [power_level] = 718 (string)
09:29:48.513 [Lua] [id] = 186000003eaa9ec (string)
09:29:48.513 [Lua] [num_players] = 3 (string)
09:29:48.513 [Lua] [difficulty_tweak] = -10 (string)
09:29:48.513 [Lua] [host] = 11000010099bc66 (string)
09:29:48.513 [Lua] [time_of_search] = 1619169804 (string)
09:29:48.513 [Lua] [matchmaking_type] = 2 (string)
09:29:48.513 [Lua] [is_private] = false (string)
09:29:48.513 [Lua] [player_slot_4] = 110000105b1796f:1 (string)
09:29:48.513 [Lua] [name] = Lobby 186000003eaa9ec (string)
09:29:48.513 [Lua] [difficulty] = hardest (string)
09:29:48.513 [Lua] [match_started] = true (string)
09:29:48.513 [Lua] [mechanism] = deus (string)
09:29:48.513 [Lua] [network_hash] = 67ccc6d4ca12d694 (string)
09:29:48.513 [Lua] [quick_game] = false (string)
09:29:48.513 [Lua] [selected_mission_id] = journey_cave (string)
09:29:48.513 [Lua] [matchmaking] = true (string)
09:29:48.513 [Lua] [player_slot_1] = 0:0 (string)
09:29:48.513 [Lua] [country_code] = GB (string)
09:29:48.513 [Lua] [mission_id] = sig_mordrek_wastes_path5 (string)
09:29:48.513 [Lua] [player_slot_5] = 11000010099bc66:1 (string)
09:29:48.513 [Lua] [player_slot_2] = 0:0 (string)
09:29:48.513 [Lua] [unique_server_name] = Crick (string)
09:29:48.513 [Lua] [player_slot_3] = 11000011a14d8ab:1 (string)
09:29:48.513 [Lua] [eac_authorized] = true (string)
09:29:48.513 [Lua]
09:29:48.513 [Lua] =======================Found valid lobby!
09:29:48.514 [Lua]
09:29:48.514 [Lua] [twitch_enabled] = false (string)
09:29:48.514 [Lua] [power_level] = 715 (string)
09:29:48.514 [Lua] [id] = 186000003ea8871 (string)
09:29:48.514 [Lua] [unique_server_name] = Smuble (string)
09:29:48.514 [Lua] [difficulty_tweak] = 0 (string)
09:29:48.514 [Lua] [host] = 1100001050ca49e (string)
09:29:48.514 [Lua] [matchmaking_type] = 2 (string)
09:29:48.514 [Lua] [is_private] = false (string)
09:29:48.514 [Lua] [selected_mission_id] = journey_ruin (string)
09:29:48.514 [Lua] [name] = Lobby 186000003ea8871 (string)
09:29:48.514 [Lua] [difficulty] = normal (string)
09:29:48.514 [Lua] [match_started] = true (string)
09:29:48.514 [Lua] [mechanism] = deus (string)
09:29:48.514 [Lua] [network_hash] = 67ccc6d4ca12d694 (string)
09:29:48.514 [Lua] [quick_game] = false (string)
09:29:48.514 [Lua] [num_players] = 3 (string)
09:29:48.514 [Lua] [matchmaking] = true (string)
09:29:48.514 [Lua] [player_slot_1] = 1100001050ca49e:1 (string)
09:29:48.514 [Lua] [player_slot_4] = 1100001151727bc:1 (string)
09:29:48.514 [Lua] [mission_id] = dlc_morris_map (string)
09:29:48.514 [Lua] [player_slot_5] = 0:0 (string)
09:29:48.514 [Lua] [player_slot_2] = 0:0 (string)
09:29:48.514 [Lua] [country_code] = GB (string)
09:29:48.514 [Lua] [player_slot_3] = 1100001011b9bb1:1 (string)
09:29:48.514 [Lua] [eac_authorized] = true (string)
09:29:48.514 [Lua]
09:29:48.514 [Lua] =======================Found valid lobby!
09:29:48.515 [Lua]
09:29:48.515 [Lua] [twitch_enabled] = false (string)
09:29:48.515 [Lua] [power_level] = 833 (string)
09:29:48.515 [Lua] [id] = 186000003eaac78 (string)
09:29:48.515 [Lua] [num_players] = 2 (string)
09:29:48.515 [Lua] [difficulty_tweak] = 0 (string)
09:29:48.515 [Lua] [host] = 1100001075ff5e4 (string)
09:29:48.515 [Lua] [time_of_search] = 1619170058 (string)
09:29:48.515 [Lua] [matchmaking_type] = 2 (string)
09:29:48.515 [Lua] [is_private] = false (string)
09:29:48.515 [Lua] [player_slot_4] = 110000106fc33f3:1 (string)
09:29:48.515 [Lua] [name] = Lobby 186000003eaac78 (string)
09:29:48.515 [Lua] [difficulty] = hardest (string)
09:29:48.515 [Lua] [match_started] = true (string)
09:29:48.515 [Lua] [mechanism] = deus (string)
09:29:48.515 [Lua] [network_hash] = 67ccc6d4ca12d694 (string)
09:29:48.515 [Lua] [quick_game] = false (string)
09:29:48.515 [Lua] [selected_mission_id] = journey_ice (string)
09:29:48.515 [Lua] [matchmaking] = true (string)
09:29:48.515 [Lua] [player_slot_1] = 0:0 (string)
09:29:48.515 [Lua] [country_code] = GB (string)
09:29:48.515 [Lua] [mission_id] = morris_hub (string)
09:29:48.515 [Lua] [player_slot_5] = 0:0 (string)
09:29:48.515 [Lua] [player_slot_2] = 0:0 (string)
09:29:48.515 [Lua] [unique_server_name] = Pathofblood (string)
09:29:48.515 [Lua] [player_slot_3] = 1100001075ff5e4:1 (string)
09:29:48.515 [Lua] [eac_authorized] = true (string)
09:29:48.515 [Lua]
09:29:48.515 [Lua] =======================Found valid lobby!
09:29:48.516 [Lua]
09:29:48.516 [Lua] [twitch_enabled] = false (string)
09:29:48.516 [Lua] [power_level] = 731 (string)
09:29:48.516 [Lua] [id] = 186000003ea3dfa (string)
09:29:48.516 [Lua] [unique_server_name] = Azrak (string)
09:29:48.516 [Lua] [difficulty_tweak] = 0 (string)
09:29:48.516 [Lua] [host] = 1100001062d8f69 (string)
09:29:48.516 [Lua] [matchmaking_type] = 2 (string)
09:29:48.516 [Lua] [is_private] = false (string)
09:29:48.516 [Lua] [selected_mission_id] = journey_ice (string)
09:29:48.516 [Lua] [name] = Lobby 186000003ea3dfa (string)
09:29:48.516 [Lua] [difficulty] = hardest (string)
09:29:48.516 [Lua] [match_started] = true (string)
09:29:48.516 [Lua] [mechanism] = deus (string)
09:29:48.516 [Lua] [network_hash] = 67ccc6d4ca12d694 (string)
09:29:48.516 [Lua] [quick_game] = false (string)
09:29:48.516 [Lua] [num_players] = 3 (string)
09:29:48.516 [Lua] [matchmaking] = true (string)
09:29:48.516 [Lua] [player_slot_1] = 0:0 (string)
09:29:48.516 [Lua] [player_slot_4] = 110000107188670:1 (string)
09:29:48.517 [Lua] [mission_id] = pat_mountain_wastes_path4 (string)
09:29:48.517 [Lua] [player_slot_5] = 0:0 (string)
09:29:48.517 [Lua] [player_slot_2] = 1100001062d8f69:1 (string)
09:29:48.517 [Lua] [country_code] = DE (string)
09:29:48.517 [Lua] [player_slot_3] = 110000102d8dd7c:1 (string)
09:29:48.517 [Lua] [eac_authorized] = true (string)
09:29:48.517 [Lua]
09:29:48.517 [Lua] =======================Found valid lobby!
09:29:48.518 [Lua]
09:29:48.518 [Lua] [twitch_enabled] = false (string)
09:29:48.518 [Lua] [power_level] = 715 (string)
09:29:48.518 [Lua] [id] = 186000003eabef5 (string)
09:29:48.518 [Lua] [num_players] = 3 (string)
09:29:48.518 [Lua] [difficulty_tweak] = -10 (string)
09:29:48.518 [Lua] [host] = 11000010cea8509 (string)
09:29:48.518 [Lua] [time_of_search] = 1619170075 (string)
09:29:48.518 [Lua] [matchmaking_type] = 2 (string)
09:29:48.518 [Lua] [is_private] = false (string)
09:29:48.518 [Lua] [player_slot_4] = 11000010386fd55:1 (string)
09:29:48.518 [Lua] [name] = Lobby 186000003eabef5 (string)
09:29:48.518 [Lua] [difficulty] = hardest (string)
09:29:48.518 [Lua] [match_started] = true (string)
09:29:48.518 [Lua] [mechanism] = deus (string)
09:29:48.518 [Lua] [network_hash] = 67ccc6d4ca12d694 (string)
09:29:48.518 [Lua] [quick_game] = false (string)
09:29:48.518 [Lua] [selected_mission_id] = journey_ice (string)
09:29:48.518 [Lua] [matchmaking] = true (string)
09:29:48.518 [Lua] [player_slot_1] = 0:0 (string)
09:29:48.518 [Lua] [country_code] = DE (string)
09:29:48.518 [Lua] [mission_id] = dlc_morris_map (string)
09:29:48.518 [Lua] [player_slot_5] = 0:0 (string)
09:29:48.518 [Lua] [player_slot_2] = 110000104d92001:1 (string)
09:29:48.518 [Lua] [unique_server_name] = Wejavo (string)
09:29:48.518 [Lua] [player_slot_3] = 11000010cea8509:1 (string)
09:29:48.518 [Lua] [eac_authorized] = true (string)
09:29:48.518 [Lua]
09:29:48.518 [Lua] =======================Found valid lobby!
09:29:48.519 [Lua]
09:29:48.519 [Lua] [twitch_enabled] = false (string)
09:29:48.519 [Lua] [power_level] = 721 (string)
09:29:48.519 [Lua] [id] = 186000003ea4955 (string)
09:29:48.519 [Lua] [num_players] = 3 (string)
09:29:48.519 [Lua] [difficulty_tweak] = -10 (string)
09:29:48.519 [Lua] [host] = 11000010ba10bc3 (string)
09:29:48.519 [Lua] [time_of_search] = 1619169469 (string)
09:29:48.519 [Lua] [matchmaking_type] = 2 (string)
09:29:48.519 [Lua] [is_private] = false (string)
09:29:48.519 [Lua] [player_slot_4] = 11000010ba10bc3:1 (string)
09:29:48.519 [Lua] [name] = Lobby 186000003ea4955 (string)
09:29:48.519 [Lua] [difficulty] = hardest (string)
09:29:48.519 [Lua] [match_started] = true (string)
09:29:48.519 [Lua] [mechanism] = deus (string)
09:29:48.519 [Lua] [network_hash] = 67ccc6d4ca12d694 (string)
09:29:48.519 [Lua] [quick_game] = true (string)
09:29:48.519 [Lua] [selected_mission_id] = journey_ruin (string)
09:29:48.519 [Lua] [matchmaking] = true (string)
09:29:48.519 [Lua] [player_slot_1] = 0:0 (string)
09:29:48.519 [Lua] [country_code] = DE (string)
09:29:48.519 [Lua] [mission_id] = sig_gorge_wastes_path4 (string)
09:29:48.519 [Lua] [player_slot_5] = 1100001026b71ae:1 (string)
09:29:48.519 [Lua] [player_slot_2] = 0:0 (string)
09:29:48.519 [Lua] [unique_server_name] = Tigerente (string)
09:29:48.519 [Lua] [player_slot_3] = 11000010520fd0b:1 (string)
09:29:48.519 [Lua] [eac_authorized] = true (string)
09:29:48.519 [Lua]
09:29:48.519 [Lua] =======================Found valid lobby!
09:29:48.520 [Lua]
09:29:48.520 [Lua] [twitch_enabled] = false (string)
09:29:48.520 [Lua] [power_level] = 835 (string)
09:29:48.520 [Lua] [id] = 186000003eabf82 (string)
09:29:48.520 [Lua] [num_players] = 2 (string)
09:29:48.520 [Lua] [difficulty_tweak] = 0 (string)
09:29:48.520 [Lua] [host] = 1100001039ac449 (string)
09:29:48.520 [Lua] [time_of_search] = 1619170100 (string)
09:29:48.520 [Lua] [matchmaking_type] = 2 (string)
09:29:48.520 [Lua] [is_private] = false (string)
09:29:48.520 [Lua] [player_slot_4] = 1100001039ac449:1 (string)
09:29:48.520 [Lua] [name] = Lobby 186000003eabf82 (string)
09:29:48.520 [Lua] [difficulty] = hardest (string)
09:29:48.520 [Lua] [match_started] = true (string)
09:29:48.520 [Lua] [mechanism] = deus (string)
09:29:48.520 [Lua] [network_hash] = 67ccc6d4ca12d694 (string)
09:29:48.520 [Lua] [quick_game] = false (string)
09:29:48.520 [Lua] [selected_mission_id] = journey_citadel (string)
09:29:48.520 [Lua] [matchmaking] = true (string)
09:29:48.520 [Lua] [player_slot_1] = 0:0 (string)
09:29:48.520 [Lua] [country_code] = FR (string)
09:29:48.520 [Lua] [mission_id] = morris_hub (string)
09:29:48.520 [Lua] [player_slot_5] = 11000010f304d27:1 (string)
09:29:48.520 [Lua] [player_slot_2] = 0:0 (string)
09:29:48.520 [Lua] [unique_server_name] = Scarloc (string)
09:29:48.520 [Lua] [player_slot_3] = 0:0 (string)
09:29:48.520 [Lua] [eac_authorized] = true (string)
09:29:48.520 [Lua]
09:29:48.520 [Lua] =======================Found valid lobby!
09:29:48.521 [Lua]
09:29:48.521 [Lua] [twitch_enabled] = false (string)
09:29:48.521 [Lua] [power_level] = 725 (string)
09:29:48.521 [Lua] [id] = 186000003ea6b2c (string)
09:29:48.521 [Lua] [num_players] = 3 (string)
09:29:48.521 [Lua] [difficulty_tweak] = -7 (string)
09:29:48.521 [Lua] [host] = 11000010b28635f (string)
09:29:48.521 [Lua] [time_of_search] = 1619169012 (string)
09:29:48.521 [Lua] [matchmaking_type] = 2 (string)
09:29:48.521 [Lua] [is_private] = false (string)
09:29:48.521 [Lua] [player_slot_4] = 0:0 (string)
09:29:48.521 [Lua] [name] = Lobby 186000003ea6b2c (string)
09:29:48.521 [Lua] [difficulty] = hardest (string)
09:29:48.521 [Lua] [match_started] = true (string)
09:29:48.521 [Lua] [mechanism] = deus (string)
09:29:48.521 [Lua] [network_hash] = 67ccc6d4ca12d694 (string)
09:29:48.521 [Lua] [quick_game] = false (string)
09:29:48.521 [Lua] [selected_mission_id] = journey_citadel (string)
09:29:48.521 [Lua] [matchmaking] = true (string)
09:29:48.521 [Lua] [player_slot_1] = 11000010515acbd:1 (string)
09:29:48.521 [Lua] [country_code] = FR (string)
09:29:48.521 [Lua] [mission_id] = pat_mines_nurgle_path4 (string)
09:29:48.521 [Lua] [player_slot_5] = 0:0 (string)
09:29:48.521 [Lua] [player_slot_2] = 0:0 (string)
09:29:48.521 [Lua] [unique_server_name] = a little girl (string)
09:29:48.521 [Lua] [player_slot_3] = 11000010b28635f:1 (string)
09:29:48.521 [Lua] [eac_authorized] = true (string)
09:29:48.521 [Lua]
09:29:48.521 [Lua] =======================Found valid lobby!
09:29:48.522 [Lua]
09:29:48.522 [Lua] [twitch_enabled] = false (string)
09:29:48.522 [Lua] [power_level] = 705 (string)
09:29:48.522 [Lua] [id] = 186000003eac33c (string)
09:29:48.522 [Lua] [num_players] = 2 (string)
09:29:48.522 [Lua] [difficulty_tweak] = -10 (string)
09:29:48.522 [Lua] [host] = 110000102775d8d (string)
09:29:48.522 [Lua] [time_of_search] = 1619170028 (string)
09:29:48.522 [Lua] [matchmaking_type] = 2 (string)
09:29:48.522 [Lua] [is_private] = false (string)
09:29:48.522 [Lua] [player_slot_4] = 110000111de9fd1:1 (string)
09:29:48.522 [Lua] [name] = Lobby 186000003eac33c (string)
09:29:48.522 [Lua] [difficulty] = harder (string)
09:29:48.522 [Lua] [match_started] = true (string)
09:29:48.522 [Lua] [mechanism] = deus (string)
09:29:48.522 [Lua] [network_hash] = 67ccc6d4ca12d694 (string)
09:29:48.522 [Lua] [quick_game] = false (string)
09:29:48.522 [Lua] [selected_mission_id] = journey_ice (string)
09:29:48.522 [Lua] [matchmaking] = true (string)
09:29:48.522 [Lua] [player_slot_1] = 0:0 (string)
09:29:48.522 [Lua] [country_code] = DK (string)
09:29:48.522 [Lua] [mission_id] = sig_mordrek_wastes_path1 (string)
09:29:48.522 [Lua] [player_slot_5] = 0:0 (string)
09:29:48.522 [Lua] [player_slot_2] = 0:0 (string)
09:29:48.522 [Lua] [unique_server_name] = PzychoLeech (string)
09:29:48.522 [Lua] [player_slot_3] = 110000102775d8d:1 (string)
09:29:48.522 [Lua] [eac_authorized] = true (string)
09:29:48.522 [Lua]
09:29:48.522 [Lua] =======================Found valid lobby!
09:29:48.523 [Lua]
09:29:48.523 [Lua] [twitch_enabled] = false (string)
09:29:48.523 [Lua] [power_level] = 518 (string)
09:29:48.523 [Lua] [id] = 186000003ea95db (string)
09:29:48.523 [Lua] [unique_server_name] = Csormad (string)
09:29:48.523 [Lua] [difficulty_tweak] = -10 (string)
09:29:48.523 [Lua] [host] = 11000010f653efd (string)
09:29:48.523 [Lua] [matchmaking_type] = 2 (string)
09:29:48.523 [Lua] [is_private] = false (string)
09:29:48.523 [Lua] [selected_mission_id] = journey_ice (string)
09:29:48.523 [Lua] [name] = Lobby 186000003ea95db (string)
09:29:48.523 [Lua] [difficulty] = hard (string)
09:29:48.523 [Lua] [match_started] = true (string)
09:29:48.523 [Lua] [mechanism] = deus (string)
09:29:48.523 [Lua] [network_hash] = 67ccc6d4ca12d694 (string)
09:29:48.523 [Lua] [quick_game] = true (string)
09:29:48.523 [Lua] [num_players] = 3 (string)
09:29:48.523 [Lua] [matchmaking] = true (string)
09:29:48.523 [Lua] [player_slot_1] = 0:0 (string)
09:29:48.523 [Lua] [player_slot_4] = 110000102c2e28f:1 (string)
09:29:48.523 [Lua] [mission_id] = sig_snare_d_wastes_path1 (string)
09:29:48.523 [Lua] [player_slot_5] = 110000112db0abc:1 (string)
09:29:48.523 [Lua] [player_slot_2] = 0:0 (string)
09:29:48.523 [Lua] [country_code] = DK (string)
09:29:48.523 [Lua] [player_slot_3] = 11000010f653efd:1 (string)
09:29:48.523 [Lua] [eac_authorized] = true (string)
09:29:48.523 [Lua]
09:29:48.523 [Lua] =======================Found valid lobby!
09:29:48.524 [Lua]
09:29:48.524 [Lua] [twitch_enabled] = false (string)
09:29:48.524 [Lua] [power_level] = 715 (string)
09:29:48.524 [Lua] [id] = 186000003eac8b4 (string)
09:29:48.524 [Lua] [num_players] = 1 (string)
09:29:48.524 [Lua] [difficulty_tweak] = -10 (string)
09:29:48.524 [Lua] [host] = 1100001119f54d0 (string)
09:29:48.524 [Lua] [time_of_search] = 1619170107 (string)
09:29:48.524 [Lua] [matchmaking_type] = 2 (string)
09:29:48.524 [Lua] [is_private] = false (string)
09:29:48.524 [Lua] [player_slot_4] = 1100001119f54d0:1 (string)
09:29:48.524 [Lua] [name] = Lobby 186000003eac8b4 (string)
09:29:48.524 [Lua] [difficulty] = cataclysm (string)
09:29:48.524 [Lua] [match_started] = true (string)
09:29:48.524 [Lua] [mechanism] = deus (string)
09:29:48.524 [Lua] [network_hash] = 67ccc6d4ca12d694 (string)
09:29:48.524 [Lua] [quick_game] = true (string)
09:29:48.524 [Lua] [selected_mission_id] = journey_citadel (string)
09:29:48.524 [Lua] [matchmaking] = true (string)
09:29:48.524 [Lua] [player_slot_1] = 0:0 (string)
09:29:48.524 [Lua] [country_code] = SE (string)
09:29:48.524 [Lua] [mission_id] = sig_mordrek_slaanesh_path5 (string)
09:29:48.524 [Lua] [player_slot_5] = 0:0 (string)
09:29:48.524 [Lua] [player_slot_2] = 0:0 (string)
09:29:48.524 [Lua] [unique_server_name] = Frostysir. (string)
09:29:48.524 [Lua] [player_slot_3] = 0:0 (string)
09:29:48.524 [Lua] [eac_authorized] = true (string)
09:29:48.524 [Lua]
09:29:48.524 [Lua] =======================Found valid lobby!
09:29:48.525 [Lua]
09:29:48.525 [Lua] [twitch_enabled] = false (string)
09:29:48.525 [Lua] [power_level] = 445 (string)
09:29:48.525 [Lua] [id] = 186000003ea5641 (string)
09:29:48.525 [Lua] [num_players] = 1 (string)
09:29:48.525 [Lua] [difficulty_tweak] = -10 (string)
09:29:48.525 [Lua] [host] = 11000011519887b (string)
09:29:48.525 [Lua] [time_of_search] = 1619169184 (string)
09:29:48.525 [Lua] [matchmaking_type] = 2 (string)
09:29:48.525 [Lua] [is_private] = false (string)
09:29:48.525 [Lua] [player_slot_4] = 0:0 (string)
09:29:48.525 [Lua] [name] = Lobby 186000003ea5641 (string)
09:29:48.525 [Lua] [difficulty] = normal (string)
09:29:48.525 [Lua] [match_started] = true (string)
09:29:48.525 [Lua] [mechanism] = deus (string)
09:29:48.525 [Lua] [network_hash] = 67ccc6d4ca12d694 (string)
09:29:48.525 [Lua] [quick_game] = false (string)
09:29:48.525 [Lua] [selected_mission_id] = journey_cave (string)
09:29:48.525 [Lua] [matchmaking] = true (string)
09:29:48.525 [Lua] [player_slot_1] = 0:0 (string)
09:29:48.525 [Lua] [country_code] = FR (string)
09:29:48.525 [Lua] [mission_id] = sig_snare_c_wastes_path1 (string)
09:29:48.525 [Lua] [player_slot_5] = 0:0 (string)
09:29:48.525 [Lua] [player_slot_2] = 0:0 (string)
09:29:48.525 [Lua] [unique_server_name] = MaooLaPeuff (string)
09:29:48.525 [Lua] [player_slot_3] = 11000011519887b:1 (string)
09:29:48.525 [Lua] [eac_authorized] = true (string)
09:29:48.525 [Lua]
09:29:48.525 [Lua] =======================Found valid lobby!
09:29:48.526 [Lua]
09:29:48.526 [Lua] [twitch_enabled] = false (string)
09:29:48.526 [Lua] [power_level] = 718 (string)
09:29:48.526 [Lua] [id] = 186000003ea9992 (string)
09:29:48.526 [Lua] [unique_server_name] = Thalhia (string)
09:29:48.526 [Lua] [difficulty_tweak] = -10 (string)
09:29:48.526 [Lua] [host] = 110000119c08ec1 (string)
09:29:48.526 [Lua] [matchmaking_type] = 2 (string)
09:29:48.526 [Lua] [is_private] = false (string)
09:29:48.526 [Lua] [selected_mission_id] = journey_ruin (string)
09:29:48.526 [Lua] [name] = Lobby 186000003ea9992 (string)
09:29:48.526 [Lua] [difficulty] = hardest (string)
09:29:48.526 [Lua] [match_started] = true (string)
09:29:48.526 [Lua] [mechanism] = deus (string)
09:29:48.526 [Lua] [network_hash] = 67ccc6d4ca12d694 (string)
09:29:48.526 [Lua] [quick_game] = false (string)
09:29:48.526 [Lua] [num_players] = 3 (string)
09:29:48.526 [Lua] [matchmaking] = true (string)
09:29:48.526 [Lua] [player_slot_1] = 110000119c08ec1:1 (string)
09:29:48.526 [Lua] [player_slot_4] = 1100001086f40dd:1 (string)
09:29:48.526 [Lua] [mission_id] = pat_bay_wastes_path3 (string)
09:29:48.526 [Lua] [player_slot_5] = 0:0 (string)
09:29:48.526 [Lua] [player_slot_2] = 0:0 (string)
09:29:48.526 [Lua] [country_code] = FR (string)
09:29:48.526 [Lua] [player_slot_3] = 1100001112955ec:1 (string)
09:29:48.526 [Lua] [eac_authorized] = true (string)
09:29:48.526 [Lua]
09:29:48.526 [Lua] =======================Found valid lobby!
09:29:48.527 [Lua]
09:29:48.527 [Lua] [twitch_enabled] = false (string)
09:29:48.527 [Lua] [power_level] = 651 (string)
09:29:48.527 [Lua] [id] = 186000003eabf84 (string)
09:29:48.527 [Lua] [num_players] = 1 (string)
09:29:48.527 [Lua] [difficulty_tweak] = 0 (string)
09:29:48.527 [Lua] [host] = 11000010fa55aa8 (string)
09:29:48.527 [Lua] [time_of_search] = 1619170184 (string)
09:29:48.527 [Lua] [matchmaking_type] = 2 (string)
09:29:48.527 [Lua] [is_private] = false (string)
09:29:48.527 [Lua] [player_slot_4] = 0:0 (string)
09:29:48.527 [Lua] [name] = Lobby 186000003eabf84 (string)
09:29:48.527 [Lua] [difficulty] = harder (string)
09:29:48.527 [Lua] [match_started] = true (string)
09:29:48.527 [Lua] [mechanism] = deus (string)
09:29:48.527 [Lua] [network_hash] = 67ccc6d4ca12d694 (string)
09:29:48.527 [Lua] [quick_game] = false (string)
09:29:48.527 [Lua] [selected_mission_id] = journey_cave (string)
09:29:48.527 [Lua] [matchmaking] = true (string)
09:29:48.527 [Lua] [player_slot_1] = 0:0 (string)
09:29:48.527 [Lua] [country_code] = FR (string)
09:29:48.527 [Lua] [mission_id] = morris_hub (string)
09:29:48.527 [Lua] [player_slot_5] = 11000010fa55aa8:1 (string)
09:29:48.527 [Lua] [player_slot_2] = 0:0 (string)
09:29:48.527 [Lua] [unique_server_name] = [11eRC] Onyx (string)
09:29:48.527 [Lua] [player_slot_3] = 0:0 (string)
09:29:48.527 [Lua] [eac_authorized] = true (string)
09:29:48.527 [Lua]
09:29:48.527 [Lua] =======================Found valid lobby!
09:29:48.528 [Lua]
09:29:48.528 [Lua] [twitch_enabled] = false (string)
09:29:48.528 [Lua] [power_level] = 0 (string)
09:29:48.528 [Lua] [id] = 186000003eaa82f (string)
09:29:48.528 [Lua] [num_players] = 3 (string)
09:29:48.528 [Lua] [difficulty_tweak] = -10 (string)
09:29:48.528 [Lua] [host] = 1100001026fb8be (string)
09:29:48.528 [Lua] [time_of_search] = 1619170019 (string)
09:29:48.528 [Lua] [matchmaking_type] = 2 (string)
09:29:48.528 [Lua] [is_private] = false (string)
09:29:48.528 [Lua] [player_slot_4] = 0:0 (string)
09:29:48.528 [Lua] [name] = Lobby 186000003eaa82f (string)
09:29:48.528 [Lua] [difficulty] = hardest (string)
09:29:48.528 [Lua] [match_started] = true (string)
09:29:48.528 [Lua] [mechanism] = deus (string)
09:29:48.528 [Lua] [network_hash] = 67ccc6d4ca12d694 (string)
09:29:48.528 [Lua] [quick_game] = true (string)
09:29:48.528 [Lua] [selected_mission_id] = journey_ruin (string)
09:29:48.528 [Lua] [matchmaking] = true (string)
09:29:48.528 [Lua] [player_slot_1] = 110000105ab9720:1 (string)
09:29:48.528 [Lua] [country_code] = FR (string)
09:29:48.528 [Lua] [mission_id] = sig_gorge_wastes_path4 (string)
09:29:48.528 [Lua] [player_slot_5] = 110000104d7dd0e:1 (string)
09:29:48.528 [Lua] [player_slot_2] = 0:0 (string)
09:29:48.528 [Lua] [unique_server_name] = O'Connell (string)
09:29:48.528 [Lua] [player_slot_3] = 1100001026fb8be:1 (string)
09:29:48.528 [Lua] [eac_authorized] = true (string)
09:29:48.528 [Lua]
09:29:48.528 [Lua] =======================Found valid lobby!
09:29:48.529 [Lua]
09:29:48.529 [Lua] [twitch_enabled] = false (string)
09:29:48.529 [Lua] [power_level] = 688 (string)
09:29:48.529 [Lua] [id] = 186000003ea2b7c (string)
09:29:48.529 [Lua] [unique_server_name] = Vandien (string)
09:29:48.529 [Lua] [difficulty_tweak] = -10 (string)
09:29:48.529 [Lua] [host] = 1100001051efec5 (string)
09:29:48.529 [Lua] [matchmaking_type] = 2 (string)
09:29:48.529 [Lua] [is_private] = false (string)
09:29:48.529 [Lua] [selected_mission_id] = journey_citadel (string)
09:29:48.529 [Lua] [name] = Lobby 186000003ea2b7c (string)
09:29:48.529 [Lua] [difficulty] = hardest (string)
09:29:48.529 [Lua] [match_started] = true (string)
09:29:48.529 [Lua] [mechanism] = deus (string)
09:29:48.529 [Lua] [network_hash] = 67ccc6d4ca12d694 (string)
09:29:48.529 [Lua] [quick_game] = false (string)
09:29:48.529 [Lua] [num_players] = 3 (string)
09:29:48.529 [Lua] [matchmaking] = true (string)
09:29:48.529 [Lua] [player_slot_1] = 0:0 (string)
09:29:48.529 [Lua] [player_slot_4] = 110000119164d4f:1 (string)
09:29:48.529 [Lua] [mission_id] = sig_crag_nurgle_path4 (string)
09:29:48.529 [Lua] [player_slot_5] = 0:0 (string)
09:29:48.529 [Lua] [player_slot_2] = 110000101b4ee57:1 (string)
09:29:48.529 [Lua] [country_code] = FR (string)
09:29:48.529 [Lua] [player_slot_3] = 1100001051efec5:1 (string)
09:29:48.529 [Lua] [eac_authorized] = true (string)
09:29:48.529 [Lua]
09:29:48.529 [Lua] =======================Found valid lobby!
09:29:48.530 [Lua]
09:29:48.530 [Lua] [twitch_enabled] = false (string)
09:29:48.530 [Lua] [power_level] = 648 (string)
09:29:48.530 [Lua] [id] = 186000003ea2adc (string)
09:29:48.530 [Lua] [unique_server_name] = Vandergrift (string)
09:29:48.530 [Lua] [difficulty_tweak] = -3 (string)
09:29:48.530 [Lua] [host] = 11000010182bf9b (string)
09:29:48.530 [Lua] [matchmaking_type] = 2 (string)
09:29:48.530 [Lua] [is_private] = false (string)
09:29:48.530 [Lua] [selected_mission_id] = journey_ruin (string)
09:29:48.530 [Lua] [name] = Lobby 186000003ea2adc (string)
09:29:48.530 [Lua] [difficulty] = harder (string)
09:29:48.530 [Lua] [match_started] = true (string)
09:29:48.530 [Lua] [mechanism] = deus (string)
09:29:48.530 [Lua] [network_hash] = 67ccc6d4ca12d694 (string)
09:29:48.530 [Lua] [quick_game] = false (string)
09:29:48.530 [Lua] [num_players] = 3 (string)
09:29:48.530 [Lua] [matchmaking] = true (string)
09:29:48.530 [Lua] [player_slot_1] = 11000010182bf9b:1 (string)
09:29:48.530 [Lua] [player_slot_4] = 0:0 (string)
09:29:48.530 [Lua] [mission_id] = sig_gorge_khorne_path1 (string)
09:29:48.530 [Lua] [player_slot_5] = 1100001039fe604:1 (string)
09:29:48.530 [Lua] [player_slot_2] = 110000111e1f3ab:1 (string)
09:29:48.530 [Lua] [country_code] = FR (string)
09:29:48.530 [Lua] [player_slot_3] = 0:0 (string)
09:29:48.530 [Lua] [eac_authorized] = true (string)
09:29:48.530 [Lua]
09:29:48.530 [Lua] =======================Found valid lobby!
09:29:48.531 [Lua]
09:29:48.531 [Lua] [twitch_enabled] = false (string)
09:29:48.531 [Lua] [power_level] = 715 (string)
09:29:48.531 [Lua] [id] = 186000003ea7334 (string)
09:29:48.531 [Lua] [unique_server_name] = Absalum (string)
09:29:48.531 [Lua] [difficulty_tweak] = -10 (string)
09:29:48.531 [Lua] [host] = 110000105e045f8 (string)
09:29:48.531 [Lua] [matchmaking_type] = 2 (string)
09:29:48.531 [Lua] [is_private] = false (string)
09:29:48.531 [Lua] [selected_mission_id] = journey_citadel (string)
09:29:48.531 [Lua] [name] = Lobby 186000003ea7334 (string)
09:29:48.531 [Lua] [difficulty] = cataclysm (string)
09:29:48.531 [Lua] [match_started] = true (string)
09:29:48.531 [Lua] [mechanism] = deus (string)
09:29:48.531 [Lua] [network_hash] = 67ccc6d4ca12d694 (string)
09:29:48.531 [Lua] [quick_game] = false (string)
09:29:48.531 [Lua] [num_players] = 3 (string)
09:29:48.531 [Lua] [matchmaking] = true (string)
09:29:48.531 [Lua] [player_slot_1] = 0:0 (string)
09:29:48.531 [Lua] [player_slot_4] = 110000105e045f8:1 (string)
09:29:48.531 [Lua] [mission_id] = dlc_morris_map (string)
09:29:48.531 [Lua] [player_slot_5] = 0:0 (string)
09:29:48.531 [Lua] [player_slot_2] = 110000112932162:1 (string)
09:29:48.531 [Lua] [country_code] = FR (string)
09:29:48.531 [Lua] [player_slot_3] = 1100001059c87a9:1 (string)
09:29:48.531 [Lua] [eac_authorized] = true (string)
09:29:48.531 [Lua]
09:29:48.531 [Lua] =======================Found valid lobby!
09:29:48.532 [Lua]
09:29:48.532 [Lua] [twitch_enabled] = false (string)
09:29:48.532 [Lua] [power_level] = 711 (string)
09:29:48.532 [Lua] [id] = 186000003eaae46 (string)
09:29:48.532 [Lua] [unique_server_name] = Axel la Couette (string)
09:29:48.532 [Lua] [difficulty_tweak] = -10 (string)
09:29:48.532 [Lua] [host] = 11000014205213b (string)
09:29:48.532 [Lua] [matchmaking_type] = 2 (string)
09:29:48.532 [Lua] [is_private] = false (string)
09:29:48.532 [Lua] [selected_mission_id] = journey_ruin (string)
09:29:48.532 [Lua] [name] = Lobby 186000003eaae46 (string)
09:29:48.532 [Lua] [difficulty] = harder (string)
09:29:48.532 [Lua] [match_started] = true (string)
09:29:48.532 [Lua] [mechanism] = deus (string)
09:29:48.532 [Lua] [network_hash] = 67ccc6d4ca12d694 (string)
09:29:48.532 [Lua] [quick_game] = false (string)
09:29:48.532 [Lua] [num_players] = 3 (string)
09:29:48.532 [Lua] [matchmaking] = true (string)
09:29:48.532 [Lua] [player_slot_1] = 11000014205213b:1 (string)
09:29:48.532 [Lua] [player_slot_4] = 11000010868c944:1 (string)
09:29:48.532 [Lua] [mission_id] = sig_snare_b_wastes_path1 (string)
09:29:48.532 [Lua] [player_slot_5] = 0:0 (string)
09:29:48.532 [Lua] [player_slot_2] = 0:0 (string)
09:29:48.532 [Lua] [country_code] = FR (string)
09:29:48.532 [Lua] [player_slot_3] = 11000013dabbb35:1 (string)
09:29:48.532 [Lua] [eac_authorized] = true (string)
09:29:48.532 [Lua]
09:29:48.532 [Lua] =======================Found valid lobby!
09:29:48.533 [Lua]
09:29:48.533 [Lua] [twitch_enabled] = false (string)
09:29:48.533 [Lua] [power_level] = 605 (string)
09:29:48.533 [Lua] [id] = 186000003ea0bd6 (string)
09:29:48.533 [Lua] [unique_server_name] = RockMonster (string)
09:29:48.533 [Lua] [difficulty_tweak] = -10 (string)
09:29:48.533 [Lua] [host] = 110000102c7ed12 (string)
09:29:48.533 [Lua] [matchmaking_type] = 2 (string)
09:29:48.533 [Lua] [is_private] = false (string)
09:29:48.533 [Lua] [selected_mission_id] = journey_ruin (string)
09:29:48.533 [Lua] [name] = Lobby 186000003ea0bd6 (string)
09:29:48.533 [Lua] [difficulty] = hard (string)
09:29:48.533 [Lua] [match_started] = true (string)
09:29:48.533 [Lua] [mechanism] = deus (string)
09:29:48.533 [Lua] [network_hash] = 67ccc6d4ca12d694 (string)
09:29:48.533 [Lua] [quick_game] = true (string)
09:29:48.533 [Lua] [num_players] = 3 (string)
09:29:48.533 [Lua] [matchmaking] = true (string)
09:29:48.533 [Lua] [player_slot_1] = 110000100fd4099:1 (string)
09:29:48.533 [Lua] [player_slot_4] = 110000102c7ed12:1 (string)
09:29:48.533 [Lua] [mission_id] = sig_gorge_wastes_path1 (string)
09:29:48.533 [Lua] [player_slot_5] = 0:0 (string)
09:29:48.533 [Lua] [player_slot_2] = 0:0 (string)
09:29:48.533 [Lua] [country_code] = GB (string)
09:29:48.533 [Lua] [player_slot_3] = 110000102b8bd2c:1 (string)
09:29:48.533 [Lua] [eac_authorized] = true (string)
09:29:48.533 [Lua]
09:29:48.533 [Lua] =======================Found valid lobby!
09:29:48.534 [Lua]
09:29:48.534 [Lua] [twitch_enabled] = false (string)
09:29:48.534 [Lua] [power_level] = 540 (string)
09:29:48.534 [Lua] [id] = 186000003ea32d6 (string)
09:29:48.534 [Lua] [num_players] = 2 (string)
09:29:48.534 [Lua] [difficulty_tweak] = -3 (string)
09:29:48.534 [Lua] [host] = 110000104b3563e (string)
09:29:48.534 [Lua] [time_of_search] = 1619169112 (string)
09:29:48.534 [Lua] [matchmaking_type] = 2 (string)
09:29:48.534 [Lua] [is_private] = false (string)
09:29:48.534 [Lua] [player_slot_4] = 0:0 (string)
09:29:48.534 [Lua] [name] = Lobby 186000003ea32d6 (string)
09:29:48.534 [Lua] [difficulty] = hard (string)
09:29:48.534 [Lua] [match_started] = true (string)
09:29:48.534 [Lua] [mechanism] = deus (string)
09:29:48.534 [Lua] [network_hash] = 67ccc6d4ca12d694 (string)
09:29:48.534 [Lua] [quick_game] = false (string)
09:29:48.534 [Lua] [selected_mission_id] = journey_ruin (string)
09:29:48.534 [Lua] [matchmaking] = true (string)
09:29:48.534 [Lua] [player_slot_1] = 0:0 (string)
09:29:48.534 [Lua] [country_code] = GB (string)
09:29:48.534 [Lua] [mission_id] = sig_volcano_khorne_path1 (string)
09:29:48.534 [Lua] [player_slot_5] = 110000104b3563e:1 (string)
09:29:48.534 [Lua] [player_slot_2] = 0:0 (string)
09:29:48.534 [Lua] [unique_server_name] = Tomkat (string)
09:29:48.534 [Lua] [player_slot_3] = 110000102e80680:1 (string)
09:29:48.534 [Lua] [eac_authorized] = true (string)
09:29:48.534 [Lua]
09:29:48.534 [Lua] =======================Found valid lobby!
09:29:48.535 [Lua]
09:29:48.535 [Lua] [twitch_enabled] = false (string)
09:29:48.535 [Lua] [power_level] = 585 (string)
09:29:48.535 [Lua] [id] = 186000003ea5c72 (string)
09:29:48.535 [Lua] [num_players] = 2 (string)
09:29:48.535 [Lua] [difficulty_tweak] = -10 (string)
09:29:48.535 [Lua] [host] = 1100001072658e6 (string)
09:29:48.535 [Lua] [time_of_search] = 1619169290 (string)
09:29:48.535 [Lua] [matchmaking_type] = 2 (string)
09:29:48.535 [Lua] [is_private] = false (string)
09:29:48.535 [Lua] [player_slot_4] = 0:0 (string)
09:29:48.535 [Lua] [name] = Lobby 186000003ea5c72 (string)
09:29:48.535 [Lua] [difficulty] = hard (string)
09:29:48.535 [Lua] [match_started] = true (string)
09:29:48.535 [Lua] [mechanism] = deus (string)
09:29:48.535 [Lua] [network_hash] = 67ccc6d4ca12d694 (string)
09:29:48.535 [Lua] [quick_game] = true (string)
09:29:48.535 [Lua] [selected_mission_id] = journey_ruin (string)
09:29:48.535 [Lua] [matchmaking] = true (string)
09:29:48.535 [Lua] [player_slot_1] = 0:0 (string)
09:29:48.535 [Lua] [country_code] = GB (string)
09:29:48.535 [Lua] [mission_id] = sig_gorge_wastes_path3 (string)
09:29:48.535 [Lua] [player_slot_5] = 110000106b0f1b8:1 (string)
09:29:48.535 [Lua] [player_slot_2] = 0:0 (string)
09:29:48.535 [Lua] [unique_server_name] = Little Leape (string)
09:29:48.535 [Lua] [player_slot_3] = 1100001072658e6:1 (string)
09:29:48.535 [Lua] [eac_authorized] = true (string)
09:29:48.535 [Lua]
09:29:48.535 [Lua] =======================Found valid lobby!
09:29:48.536 [Lua]
09:29:48.536 [Lua] [twitch_enabled] = false (string)
09:29:48.536 [Lua] [power_level] = 715 (string)
09:29:48.536 [Lua] [id] = 186000003eaa111 (string)
09:29:48.536 [Lua] [unique_server_name] = Mister__Bisto (Twitch) (string)
09:29:48.536 [Lua] [difficulty_tweak] = -10 (string)
09:29:48.536 [Lua] [host] = 1100001050411cc (string)
09:29:48.536 [Lua] [matchmaking_type] = 2 (string)
09:29:48.536 [Lua] [is_private] = false (string)
09:29:48.536 [Lua] [selected_mission_id] = journey_cave (string)
09:29:48.536 [Lua] [name] = Lobby 186000003eaa111 (string)
09:29:48.536 [Lua] [difficulty] = hardest (string)
09:29:48.536 [Lua] [match_started] = true (string)
09:29:48.536 [Lua] [mechanism] = deus (string)
09:29:48.536 [Lua] [network_hash] = 67ccc6d4ca12d694 (string)
09:29:48.536 [Lua] [quick_game] = false (string)
09:29:48.536 [Lua] [num_players] = 2 (string)
09:29:48.536 [Lua] [matchmaking] = true (string)
09:29:48.536 [Lua] [player_slot_1] = 1100001050411cc:1 (string)
09:29:48.536 [Lua] [player_slot_4] = 11000013b3a4a6e:1 (string)
09:29:48.536 [Lua] [mission_id] = sig_snare_c_wastes_path1 (string)
09:29:48.536 [Lua] [player_slot_5] = 0:0 (string)
09:29:48.536 [Lua] [player_slot_2] = 0:0 (string)
09:29:48.536 [Lua] [country_code] = GB (string)
09:29:48.536 [Lua] [player_slot_3] = 0:0 (string)
09:29:48.536 [Lua] [eac_authorized] = true (string)
09:29:48.536 [Lua]
09:29:48.536 [Lua] =======================Found valid lobby!
09:29:48.537 [Lua]
09:29:48.537 [Lua] [twitch_enabled] = false (string)
09:29:48.537 [Lua] [power_level] = 715 (string)
09:29:48.537 [Lua] [id] = 186000003eaa957 (string)
09:29:48.537 [Lua] [num_players] = 2 (string)
09:29:48.537 [Lua] [difficulty_tweak] = -10 (string)
09:29:48.537 [Lua] [host] = 1100001080eb391 (string)
09:29:48.537 [Lua] [time_of_search] = 1619169882 (string)
09:29:48.537 [Lua] [matchmaking_type] = 2 (string)
09:29:48.537 [Lua] [is_private] = false (string)
09:29:48.537 [Lua] [player_slot_4] = 1100001080eb391:1 (string)
09:29:48.537 [Lua] [name] = Lobby 186000003eaa957 (string)
09:29:48.537 [Lua] [difficulty] = hardest (string)
09:29:48.537 [Lua] [match_started] = true (string)
09:29:48.537 [Lua] [mechanism] = deus (string)
09:29:48.537 [Lua] [network_hash] = 67ccc6d4ca12d694 (string)
09:29:48.537 [Lua] [quick_game] = false (string)
09:29:48.537 [Lua] [selected_mission_id] = journey_ice (string)
09:29:48.537 [Lua] [matchmaking] = true (string)
09:29:48.537 [Lua] [player_slot_1] = 0:0 (string)
09:29:48.537 [Lua] [country_code] = CH (string)
09:29:48.537 [Lua] [mission_id] = sig_mordrek_wastes_path2 (string)
09:29:48.537 [Lua] [player_slot_5] = 0:0 (string)
09:29:48.537 [Lua] [player_slot_2] = 0:0 (string)
09:29:48.537 [Lua] [unique_server_name] = BFC|Insomnia (string)
09:29:48.537 [Lua] [player_slot_3] = 110000104985579:1 (string)
09:29:48.537 [Lua] [eac_authorized] = true (string)
09:29:48.537 [Lua]
09:29:48.537 [Lua] =======================Found valid lobby!
09:29:48.538 [Lua]
09:29:48.538 [Lua] [twitch_enabled] = false (string)
09:29:48.538 [Lua] [power_level] = 715 (string)
09:29:48.538 [Lua] [id] = 186000003ea33c5 (string)
09:29:48.538 [Lua] [unique_server_name] = -M- (string)
09:29:48.538 [Lua] [difficulty_tweak] = -7 (string)
09:29:48.538 [Lua] [host] = 11000010ded65ba (string)
09:29:48.538 [Lua] [matchmaking_type] = 2 (string)
09:29:48.538 [Lua] [is_private] = false (string)
09:29:48.538 [Lua] [selected_mission_id] = journey_citadel (string)
09:29:48.538 [Lua] [name] = Lobby 186000003ea33c5 (string)
09:29:48.538 [Lua] [difficulty] = cataclysm (string)
09:29:48.538 [Lua] [match_started] = true (string)
09:29:48.538 [Lua] [mechanism] = deus (string)
09:29:48.538 [Lua] [network_hash] = 67ccc6d4ca12d694 (string)
09:29:48.538 [Lua] [quick_game] = false (string)
09:29:48.538 [Lua] [num_players] = 3 (string)
09:29:48.538 [Lua] [matchmaking] = true (string)
09:29:48.538 [Lua] [player_slot_1] = 0:0 (string)
09:29:48.538 [Lua] [player_slot_4] = 11000010ded65ba:1 (string)
09:29:48.538 [Lua] [mission_id] = pat_mountain_tzeentch_path4 (string)
09:29:48.538 [Lua] [player_slot_5] = 110000101e43a10:1 (string)
09:29:48.538 [Lua] [player_slot_2] = 0:0 (string)
09:29:48.538 [Lua] [country_code] = CH (string)
09:29:48.538 [Lua] [player_slot_3] = 1100001174fbe9b:1 (string)
09:29:48.538 [Lua] [eac_authorized] = true (string)
09:29:48.538 [Lua]
09:29:48.538 [Lua] =======================Found valid lobby!
09:29:48.539 [Lua]
09:29:48.539 [Lua] [twitch_enabled] = false (string)
09:29:48.539 [Lua] [power_level] = 357 (string)
09:29:48.539 [Lua] [id] = 186000003eabef2 (string)
09:29:48.539 [Lua] [num_players] = 2 (string)
09:29:48.539 [Lua] [difficulty_tweak] = -10 (string)
09:29:48.539 [Lua] [host] = 110000105a8038e (string)
09:29:48.539 [Lua] [time_of_search] = 1619169975 (string)
09:29:48.539 [Lua] [matchmaking_type] = 2 (string)
09:29:48.539 [Lua] [is_private] = false (string)
09:29:48.539 [Lua] [player_slot_4] = 1100001098fb775:1 (string)
09:29:48.539 [Lua] [name] = Lobby 186000003eabef2 (string)
09:29:48.539 [Lua] [difficulty] = hardest (string)
09:29:48.539 [Lua] [match_started] = true (string)
09:29:48.539 [Lua] [mechanism] = deus (string)
09:29:48.539 [Lua] [network_hash] = 67ccc6d4ca12d694 (string)
09:29:48.539 [Lua] [quick_game] = true (string)
09:29:48.539 [Lua] [selected_mission_id] = journey_ruin (string)
09:29:48.539 [Lua] [matchmaking] = true (string)
09:29:48.539 [Lua] [player_slot_1] = 0:0 (string)
09:29:48.539 [Lua] [country_code] = BG (string)
09:29:48.539 [Lua] [mission_id] = dlc_morris_map (string)
09:29:48.539 [Lua] [player_slot_5] = 0:0 (string)
09:29:48.539 [Lua] [player_slot_2] = 0:0 (string)
09:29:48.539 [Lua] [unique_server_name] = Hibuki (string)
09:29:48.539 [Lua] [player_slot_3] = 110000105a8038e:1 (string)
09:29:48.539 [Lua] [eac_authorized] = true (string)
09:29:48.539 [Lua]
09:29:48.539 [Lua] =======================Found valid lobby!
09:29:48.540 [Lua]
09:29:48.540 [Lua] [twitch_enabled] = false (string)
09:29:48.540 [Lua] [power_level] = 738 (string)
09:29:48.540 [Lua] [id] = 186000003ea1a5e (string)
09:29:48.540 [Lua] [unique_server_name] = Flip (string)
09:29:48.540 [Lua] [difficulty_tweak] = -7 (string)
09:29:48.540 [Lua] [host] = 110000101efeff1 (string)
09:29:48.540 [Lua] [matchmaking_type] = 2 (string)
09:29:48.540 [Lua] [is_private] = false (string)
09:29:48.540 [Lua] [selected_mission_id] = journey_ruin (string)
09:29:48.540 [Lua] [name] = Lobby 186000003ea1a5e (string)
09:29:48.540 [Lua] [difficulty] = harder (string)
09:29:48.540 [Lua] [match_started] = true (string)
09:29:48.540 [Lua] [mechanism] = deus (string)
09:29:48.540 [Lua] [network_hash] = 67ccc6d4ca12d694 (string)
09:29:48.540 [Lua] [quick_game] = true (string)
09:29:48.540 [Lua] [num_players] = 3 (string)
09:29:48.540 [Lua] [matchmaking] = true (string)
09:29:48.540 [Lua] [player_slot_1] = 110000107c81bcd:1 (string)
09:29:48.540 [Lua] [player_slot_4] = 0:0 (string)
09:29:48.540 [Lua] [mission_id] = pat_mountain_wastes_path4 (string)
09:29:48.540 [Lua] [player_slot_5] = 0:0 (string)
09:29:48.540 [Lua] [player_slot_2] = 110000102b8f22a:1 (string)
09:29:48.540 [Lua] [country_code] = US (string)
09:29:48.540 [Lua] [player_slot_3] = 110000101efeff1:1 (string)
09:29:48.540 [Lua] [eac_authorized] = true (string)
09:29:48.540 [Lua]
09:29:48.540 [Lua] =======================Found valid lobby!
09:29:48.541 [Lua]
09:29:48.541 [Lua] [twitch_enabled] = false (string)
09:29:48.541 [Lua] [power_level] = 738 (string)
09:29:48.541 [Lua] [id] = 186000003ea25d5 (string)
09:29:48.541 [Lua] [num_players] = 3 (string)
09:29:48.541 [Lua] [difficulty_tweak] = 0 (string)
09:29:48.541 [Lua] [host] = 1100001049b346b (string)
09:29:48.541 [Lua] [time_of_search] = 1619168348 (string)
09:29:48.541 [Lua] [matchmaking_type] = 2 (string)
09:29:48.541 [Lua] [is_private] = false (string)
09:29:48.541 [Lua] [player_slot_4] = 1100001049b346b:1 (string)
09:29:48.541 [Lua] [name] = Lobby 186000003ea25d5 (string)
09:29:48.541 [Lua] [difficulty] = harder (string)
09:29:48.541 [Lua] [match_started] = true (string)
09:29:48.541 [Lua] [mechanism] = deus (string)
09:29:48.541 [Lua] [network_hash] = 67ccc6d4ca12d694 (string)
09:29:48.541 [Lua] [quick_game] = true (string)
09:29:48.541 [Lua] [selected_mission_id] = journey_ruin (string)
09:29:48.541 [Lua] [matchmaking] = true (string)
09:29:48.541 [Lua] [player_slot_1] = 0:0 (string)
09:29:48.541 [Lua] [country_code] = HR (string)
09:29:48.541 [Lua] [mission_id] = sig_mordrek_khorne_path1 (string)
09:29:48.541 [Lua] [player_slot_5] = 110000102c6f923:1 (string)
09:29:48.541 [Lua] [player_slot_2] = 110000141ffc335:1 (string)
09:29:48.541 [Lua] [unique_server_name] = Iksbrown (string)
09:29:48.541 [Lua] [player_slot_3] = 0:0 (string)
09:29:48.541 [Lua] [eac_authorized] = true (string)
09:29:48.541 [Lua]
09:29:48.541 [Lua] =======================Found valid lobby!
09:29:48.542 [Lua]
09:29:48.542 [Lua] [twitch_enabled] = false (string)
09:29:48.542 [Lua] [power_level] = 695 (string)
09:29:48.542 [Lua] [id] = 186000003e9e337 (string)
09:29:48.542 [Lua] [unique_server_name] = w00t (string)
09:29:48.542 [Lua] [difficulty_tweak] = 0 (string)
09:29:48.542 [Lua] [host] = 110000102600f7b (string)
09:29:48.542 [Lua] [matchmaking_type] = 2 (string)
09:29:48.542 [Lua] [is_private] = false (string)
09:29:48.542 [Lua] [selected_mission_id] = journey_citadel (string)
09:29:48.542 [Lua] [name] = Lobby 186000003e9e337 (string)
09:29:48.542 [Lua] [difficulty] = harder (string)
09:29:48.542 [Lua] [match_started] = true (string)
09:29:48.542 [Lua] [mechanism] = deus (string)
09:29:48.542 [Lua] [network_hash] = 67ccc6d4ca12d694 (string)
09:29:48.542 [Lua] [quick_game] = false (string)
09:29:48.542 [Lua] [num_players] = 2 (string)
09:29:48.542 [Lua] [matchmaking] = true (string)
09:29:48.542 [Lua] [player_slot_1] = 0:0 (string)
09:29:48.542 [Lua] [player_slot_4] = 0:0 (string)
09:29:48.542 [Lua] [mission_id] = pat_mountain_wastes_path3 (string)
09:29:48.542 [Lua] [player_slot_5] = 110000102600f7b:1 (string)
09:29:48.542 [Lua] [player_slot_2] = 0:0 (string)
09:29:48.542 [Lua] [country_code] = SI (string)
09:29:48.542 [Lua] [player_slot_3] = 11000010741e744:1 (string)
09:29:48.542 [Lua] [eac_authorized] = true (string)
09:29:48.542 [Lua]
09:29:48.542 [Lua] =======================Found valid lobby!
09:29:48.543 [Lua]
09:29:48.543 [Lua] [twitch_enabled] = false (string)
09:29:48.543 [Lua] [power_level] = 621 (string)
09:29:48.543 [Lua] [id] = 186000003ea70ea (string)
09:29:48.543 [Lua] [unique_server_name] = BlueHollow (string)
09:29:48.543 [Lua] [difficulty_tweak] = -10 (string)
09:29:48.543 [Lua] [host] = 1100001033c0298 (string)
09:29:48.543 [Lua] [matchmaking_type] = 2 (string)
09:29:48.543 [Lua] [is_private] = false (string)
09:29:48.543 [Lua] [selected_mission_id] = journey_ruin (string)
09:29:48.543 [Lua] [name] = Lobby 186000003ea70ea (string)
09:29:48.543 [Lua] [difficulty] = harder (string)
09:29:48.543 [Lua] [match_started] = true (string)
09:29:48.543 [Lua] [mechanism] = deus (string)
09:29:48.543 [Lua] [network_hash] = 67ccc6d4ca12d694 (string)
09:29:48.543 [Lua] [quick_game] = true (string)
09:29:48.543 [Lua] [num_players] = 3 (string)
09:29:48.543 [Lua] [matchmaking] = true (string)
09:29:48.543 [Lua] [player_slot_1] = 11000010d9a16e5:1 (string)
09:29:48.543 [Lua] [player_slot_4] = 1100001033c0298:1 (string)
09:29:48.543 [Lua] [mission_id] = sig_snare_e_wastes_path1 (string)
09:29:48.543 [Lua] [player_slot_5] = 0:0 (string)
09:29:48.543 [Lua] [player_slot_2] = 0:0 (string)
09:29:48.543 [Lua] [country_code] = DE (string)
09:29:48.543 [Lua] [player_slot_3] = 110000106be52de:1 (string)
09:29:48.543 [Lua] [eac_authorized] = true (string)
09:29:48.543 [Lua]
09:29:48.543 [Lua] =======================Found valid lobby!
09:29:48.544 [Lua]
09:29:48.544 [Lua] [twitch_enabled] = false (string)
09:29:48.544 [Lua] [power_level] = 470 (string)
09:29:48.544 [Lua] [id] = 186000003ea4d25 (string)
09:29:48.544 [Lua] [unique_server_name] = Boost (*°o°)* (string)
09:29:48.544 [Lua] [difficulty_tweak] = -10 (string)
09:29:48.544 [Lua] [host] = 110000101c986d4 (string)
09:29:48.544 [Lua] [matchmaking_type] = 2 (string)
09:29:48.544 [Lua] [is_private] = false (string)
09:29:48.544 [Lua] [selected_mission_id] = journey_cave (string)
09:29:48.544 [Lua] [name] = Lobby 186000003ea4d25 (string)
09:29:48.544 [Lua] [difficulty] = hard (string)
09:29:48.544 [Lua] [match_started] = true (string)
09:29:48.544 [Lua] [mechanism] = deus (string)
09:29:48.544 [Lua] [network_hash] = 67ccc6d4ca12d694 (string)
09:29:48.544 [Lua] [quick_game] = false (string)
09:29:48.544 [Lua] [num_players] = 2 (string)
09:29:48.544 [Lua] [matchmaking] = true (string)
09:29:48.544 [Lua] [player_slot_1] = 0:0 (string)
09:29:48.544 [Lua] [player_slot_4] = 1100001367a274a:1 (string)
09:29:48.544 [Lua] [mission_id] = sig_crag_wastes_path3 (string)
09:29:48.544 [Lua] [player_slot_5] = 110000101c986d4:1 (string)
09:29:48.544 [Lua] [player_slot_2] = 0:0 (string)
09:29:48.544 [Lua] [country_code] = DE (string)
09:29:48.544 [Lua] [player_slot_3] = 0:0 (string)
09:29:48.544 [Lua] [eac_authorized] = true (string)
09:29:48.544 [Lua]
09:29:48.544 [Lua] =======================Found valid lobby!
09:29:48.545 [Lua]
09:29:48.545 [Lua] [twitch_enabled] = false (string)
09:29:48.545 [Lua] [power_level] = 718 (string)
09:29:48.545 [Lua] [id] = 186000003ea3904 (string)
09:29:48.545 [Lua] [unique_server_name] = Data.lex (string)
09:29:48.545 [Lua] [difficulty_tweak] = -10 (string)
09:29:48.545 [Lua] [host] = 11000010284742b (string)
09:29:48.545 [Lua] [matchmaking_type] = 2 (string)
09:29:48.545 [Lua] [is_private] = false (string)
09:29:48.545 [Lua] [selected_mission_id] = journey_citadel (string)
09:29:48.545 [Lua] [name] = Lobby 186000003ea3904 (string)
09:29:48.545 [Lua] [difficulty] = cataclysm (string)
09:29:48.545 [Lua] [match_started] = true (string)
09:29:48.545 [Lua] [mechanism] = deus (string)
09:29:48.545 [Lua] [network_hash] = 67ccc6d4ca12d694 (string)
09:29:48.545 [Lua] [quick_game] = false (string)
09:29:48.545 [Lua] [num_players] = 3 (string)
09:29:48.545 [Lua] [matchmaking] = true (string)
09:29:48.545 [Lua] [player_slot_1] = 110000102458159:1 (string)
09:29:48.545 [Lua] [player_slot_4] = 110000105194520:1 (string)
09:29:48.545 [Lua] [mission_id] = sig_mordrek_nurgle_path2 (string)
09:29:48.545 [Lua] [player_slot_5] = 0:0 (string)
09:29:48.545 [Lua] [player_slot_2] = 0:0 (string)
09:29:48.545 [Lua] [country_code] = DE (string)
09:29:48.545 [Lua] [player_slot_3] = 11000010284742b:1 (string)
09:29:48.545 [Lua] [eac_authorized] = true (string)
09:29:48.545 [Lua]
09:29:48.545 [Lua] =======================Found valid lobby!
09:29:48.546 [Lua]
09:29:48.546 [Lua] [twitch_enabled] = false (string)
09:29:48.546 [Lua] [power_level] = 715 (string)
09:29:48.546 [Lua] [id] = 186000003ea6fca (string)
09:29:48.546 [Lua] [unique_server_name] = LEEK | Kunigunde Heinzelmann (string)
09:29:48.546 [Lua] [difficulty_tweak] = -10 (string)
09:29:48.546 [Lua] [host] = 11000010e3f4057 (string)
09:29:48.546 [Lua] [matchmaking_type] = 2 (string)
09:29:48.546 [Lua] [is_private] = false (string)
09:29:48.546 [Lua] [selected_mission_id] = journey_ruin (string)
09:29:48.546 [Lua] [name] = Lobby 186000003ea6fca (string)
09:29:48.546 [Lua] [difficulty] = hardest (string)
09:29:48.546 [Lua] [match_started] = true (string)
09:29:48.546 [Lua] [mechanism] = deus (string)
09:29:48.546 [Lua] [network_hash] = 67ccc6d4ca12d694 (string)
09:29:48.546 [Lua] [quick_game] = false (string)
09:29:48.546 [Lua] [num_players] = 3 (string)
09:29:48.546 [Lua] [matchmaking] = true (string)
09:29:48.546 [Lua] [player_slot_1] = 11000010e3f4057:1 (string)
09:29:48.546 [Lua] [player_slot_4] = 1100001000506d0:1 (string)
09:29:48.546 [Lua] [mission_id] = sig_volcano_wastes_path2 (string)
09:29:48.546 [Lua] [player_slot_5] = 0:0 (string)
09:29:48.546 [Lua] [player_slot_2] = 0:0 (string)
09:29:48.546 [Lua] [country_code] = DE (string)
09:29:48.546 [Lua] [player_slot_3] = 11000010633341c:1 (string)
09:29:48.546 [Lua] [eac_authorized] = true (string)
09:29:48.546 [Lua]
09:29:48.546 [Lua] =======================Found valid lobby!
09:29:48.547 [Lua]
09:29:48.547 [Lua] [twitch_enabled] = false (string)
09:29:48.547 [Lua] [power_level] = 715 (string)
09:29:48.547 [Lua] [id] = 186000003ea882a (string)
09:29:48.547 [Lua] [unique_server_name] = trinity (string)
09:29:48.547 [Lua] [difficulty_tweak] = -10 (string)
09:29:48.547 [Lua] [host] = 11000010d1fc086 (string)
09:29:48.547 [Lua] [matchmaking_type] = 2 (string)
09:29:48.547 [Lua] [is_private] = false (string)
09:29:48.547 [Lua] [selected_mission_id] = journey_ruin (string)
09:29:48.547 [Lua] [name] = Lobby 186000003ea882a (string)
09:29:48.547 [Lua] [difficulty] = hardest (string)
09:29:48.547 [Lua] [match_started] = true (string)
09:29:48.547 [Lua] [mechanism] = deus (string)
09:29:48.547 [Lua] [network_hash] = 67ccc6d4ca12d694 (string)
09:29:48.547 [Lua] [quick_game] = true (string)
09:29:48.547 [Lua] [num_players] = 2 (string)
09:29:48.547 [Lua] [matchmaking] = true (string)
09:29:48.547 [Lua] [player_slot_1] = 11000010d1fc086:1 (string)
09:29:48.547 [Lua] [player_slot_4] = 110000104bb70d6:1 (string)
09:29:48.547 [Lua] [mission_id] = sig_snare_b_wastes_path1 (string)
09:29:48.547 [Lua] [player_slot_5] = 0:0 (string)
09:29:48.547 [Lua] [player_slot_2] = 0:0 (string)
09:29:48.547 [Lua] [country_code] = DE (string)
09:29:48.547 [Lua] [player_slot_3] = 0:0 (string)
09:29:48.547 [Lua] [eac_authorized] = true (string)
09:29:48.547 [Lua]
09:29:48.547 [Lua] =======================Found valid lobby!
09:29:48.548 [Lua]
09:29:48.548 [Lua] [twitch_enabled] = false (string)
09:29:48.548 [Lua] [power_level] = 352 (string)
09:29:48.548 [Lua] [id] = 186000003eaaaeb (string)
09:29:48.548 [Lua] [num_players] = 3 (string)
09:29:48.548 [Lua] [difficulty_tweak] = 0 (string)
09:29:48.548 [Lua] [host] = 1100001142f93e7 (string)
09:29:48.548 [Lua] [time_of_search] = 1619170156 (string)
09:29:48.548 [Lua] [matchmaking_type] = 1 (string)
09:29:48.548 [Lua] [is_private] = false (string)
09:29:48.548 [Lua] [player_slot_4] = 110000105e94550:1 (string)
09:29:48.548 [Lua] [name] = Lobby 186000003eaaaeb (string)
09:29:48.548 [Lua] [difficulty] = normal (string)
09:29:48.548 [Lua] [match_started] = true (string)
09:29:48.548 [Lua] [mechanism] = deus (string)
09:29:48.548 [Lua] [network_hash] = 67ccc6d4ca12d694 (string)
09:29:48.548 [Lua] [quick_game] = true (string)
09:29:48.548 [Lua] [selected_mission_id] = morris_hub (string)
09:29:48.548 [Lua] [matchmaking] = true (string)
09:29:48.548 [Lua] [player_slot_1] = 1100001142f93e7:1 (string)
09:29:48.548 [Lua] [country_code] = HU (string)
09:29:48.548 [Lua] [mission_id] = morris_hub (string)
09:29:48.548 [Lua] [player_slot_5] = 0:0 (string)
09:29:48.548 [Lua] [player_slot_2] = 0:0 (string)
09:29:48.548 [Lua] [unique_server_name] = BBnoFPS U:3 (string)
09:29:48.548 [Lua] [player_slot_3] = 1100001086c4544:1 (string)
09:29:48.548 [Lua] [eac_authorized] = true (string)
09:29:48.548 [Lua]
09:29:48.548 [Lua] =======================Found valid lobby!
09:29:48.549 [Lua]
09:29:48.549 [Lua] [twitch_enabled] = false (string)
09:29:48.549 [Lua] [power_level] = 715 (string)
09:29:48.549 [Lua] [id] = 186000003ea37bb (string)
09:29:48.549 [Lua] [num_players] = 2 (string)
09:29:48.549 [Lua] [difficulty_tweak] = -10 (string)
09:29:48.549 [Lua] [host] = 11000010f0eb65f (string)
09:29:48.549 [Lua] [time_of_search] = 1619169435 (string)
09:29:48.549 [Lua] [matchmaking_type] = 2 (string)
09:29:48.549 [Lua] [is_private] = false (string)
09:29:48.549 [Lua] [player_slot_4] = 11000010f0eb65f:1 (string)
09:29:48.549 [Lua] [name] = Lobby 186000003ea37bb (string)
09:29:48.549 [Lua] [difficulty] = cataclysm (string)
09:29:48.549 [Lua] [match_started] = true (string)
09:29:48.549 [Lua] [mechanism] = deus (string)
09:29:48.549 [Lua] [network_hash] = 67ccc6d4ca12d694 (string)
09:29:48.549 [Lua] [quick_game] = false (string)
09:29:48.549 [Lua] [selected_mission_id] = journey_citadel (string)
09:29:48.549 [Lua] [matchmaking] = true (string)
09:29:48.549 [Lua] [player_slot_1] = 0:0 (string)
09:29:48.549 [Lua] [country_code] = HU (string)
09:29:48.549 [Lua] [mission_id] = sig_crag_slaanesh_path4 (string)
09:29:48.549 [Lua] [player_slot_5] = 0:0 (string)
09:29:48.549 [Lua] [player_slot_2] = 0:0 (string)
09:29:48.549 [Lua] [unique_server_name] = ᏃᎬ¥ƦᎾX (string)
09:29:48.549 [Lua] [player_slot_3] = 1100001038b50d3:1 (string)
09:29:48.549 [Lua] [eac_authorized] = true (string)
09:29:48.549 [Lua]
09:29:48.549 [Lua] =======================Found valid lobby!
09:29:48.550 [Lua]
09:29:48.550 [Lua] [twitch_enabled] = false (string)
09:29:48.550 [Lua] [power_level] = 395 (string)
09:29:48.550 [Lua] [id] = 186000003ea0203 (string)
09:29:48.550 [Lua] [num_players] = 1 (string)
09:29:48.550 [Lua] [difficulty_tweak] = 0 (string)
09:29:48.550 [Lua] [host] = 110000102677fec (string)
09:29:48.550 [Lua] [time_of_search] = 1619167904 (string)
09:29:48.550 [Lua] [matchmaking_type] = 2 (string)
09:29:48.550 [Lua] [is_private] = false (string)
09:29:48.550 [Lua] [player_slot_4] = 0:0 (string)
09:29:48.550 [Lua] [name] = Lobby 186000003ea0203 (string)
09:29:48.550 [Lua] [difficulty] = normal (string)
09:29:48.550 [Lua] [match_started] = true (string)
09:29:48.550 [Lua] [mechanism] = deus (string)
09:29:48.550 [Lua] [network_hash] = 67ccc6d4ca12d694 (string)
09:29:48.550 [Lua] [quick_game] = false (string)
09:29:48.550 [Lua] [selected_mission_id] = journey_ruin (string)
09:29:48.550 [Lua] [matchmaking] = true (string)
09:29:48.550 [Lua] [player_slot_1] = 0:0 (string)
09:29:48.550 [Lua] [country_code] = HU (string)
09:29:48.550 [Lua] [mission_id] = dlc_morris_map (string)
09:29:48.550 [Lua] [player_slot_5] = 110000102677fec:1 (string)
09:29:48.550 [Lua] [player_slot_2] = 0:0 (string)
09:29:48.550 [Lua] [unique_server_name] = Prehistorik (string)
09:29:48.550 [Lua] [player_slot_3] = 0:0 (string)
09:29:48.550 [Lua] [eac_authorized] = true (string)
09:29:48.550 [Lua]
09:29:48.550 [Lua] =======================Found valid lobby!
09:29:48.551 [Lua]
09:29:48.551 [Lua] [twitch_enabled] = false (string)
09:29:48.551 [Lua] [power_level] = 285 (string)
09:29:48.551 [Lua] [id] = 186000003ea8de5 (string)
09:29:48.551 [Lua] [num_players] = 1 (string)
09:29:48.551 [Lua] [difficulty_tweak] = 0 (string)
09:29:48.551 [Lua] [host] = 11000011a925217 (string)
09:29:48.551 [Lua] [time_of_search] = 1619169463 (string)
09:29:48.551 [Lua] [matchmaking_type] = 2 (string)
09:29:48.551 [Lua] [is_private] = false (string)
09:29:48.551 [Lua] [player_slot_4] = 0:0 (string)
09:29:48.551 [Lua] [name] = Lobby 186000003ea8de5 (string)
09:29:48.551 [Lua] [difficulty] = normal (string)
09:29:48.551 [Lua] [match_started] = true (string)
09:29:48.551 [Lua] [mechanism] = deus (string)
09:29:48.551 [Lua] [network_hash] = 67ccc6d4ca12d694 (string)
09:29:48.551 [Lua] [quick_game] = true (string)
09:29:48.551 [Lua] [selected_mission_id] = journey_ruin (string)
09:29:48.551 [Lua] [matchmaking] = true (string)
09:29:48.551 [Lua] [player_slot_1] = 0:0 (string)
09:29:48.551 [Lua] [country_code] = CZ (string)
09:29:48.551 [Lua] [mission_id] = dlc_morris_map (string)
09:29:48.551 [Lua] [player_slot_5] = 0:0 (string)
09:29:48.551 [Lua] [player_slot_2] = 0:0 (string)
09:29:48.551 [Lua] [unique_server_name] = david.kulh (string)
09:29:48.551 [Lua] [player_slot_3] = 11000011a925217:1 (string)
09:29:48.551 [Lua] [eac_authorized] = true (string)
09:29:48.551 [Lua]
09:29:48.551 [Lua] =======================Found valid lobby!
09:29:48.552 [Lua]
09:29:48.552 [Lua] [twitch_enabled] = false (string)
09:29:48.552 [Lua] [power_level] = 678 (string)
09:29:48.552 [Lua] [id] = 186000003ea9419 (string)
09:29:48.552 [Lua] [unique_server_name] = Prex (string)
09:29:48.552 [Lua] [difficulty_tweak] = -10 (string)
09:29:48.552 [Lua] [host] = 11000010535a8a5 (string)
09:29:48.552 [Lua] [matchmaking_type] = 2 (string)
09:29:48.552 [Lua] [is_private] = false (string)
09:29:48.552 [Lua] [selected_mission_id] = journey_ruin (string)
09:29:48.552 [Lua] [name] = Lobby 186000003ea9419 (string)
09:29:48.552 [Lua] [difficulty] = hardest (string)
09:29:48.552 [Lua] [match_started] = true (string)
09:29:48.552 [Lua] [mechanism] = deus (string)
09:29:48.552 [Lua] [network_hash] = 67ccc6d4ca12d694 (string)
09:29:48.552 [Lua] [quick_game] = true (string)
09:29:48.552 [Lua] [num_players] = 3 (string)
09:29:48.552 [Lua] [matchmaking] = true (string)
09:29:48.552 [Lua] [player_slot_1] = 0:0 (string)
09:29:48.552 [Lua] [player_slot_4] = 11000010535a8a5:1 (string)
09:29:48.552 [Lua] [mission_id] = pat_bay_wastes_path3 (string)
09:29:48.552 [Lua] [player_slot_5] = 11000013c01761e:1 (string)
09:29:48.552 [Lua] [player_slot_2] = 0:0 (string)
09:29:48.552 [Lua] [country_code] = CZ (string)
09:29:48.552 [Lua] [player_slot_3] = 1100001075c3d7b:1 (string)
09:29:48.552 [Lua] [eac_authorized] = true (string)
09:29:48.552 [Lua]
09:29:48.552 [Lua] =======================Found valid lobby!
09:29:48.553 [Lua]
09:29:48.553 [Lua] [twitch_enabled] = false (string)
09:29:48.553 [Lua] [power_level] = 605 (string)
09:29:48.553 [Lua] [id] = 186000003ea2d03 (string)
09:29:48.553 [Lua] [unique_server_name] = BlackinWh1te (string)
09:29:48.553 [Lua] [difficulty_tweak] = 0 (string)
09:29:48.553 [Lua] [host] = 1100001135747b1 (string)
09:29:48.553 [Lua] [matchmaking_type] = 2 (string)
09:29:48.553 [Lua] [is_private] = false (string)
09:29:48.553 [Lua] [selected_mission_id] = journey_ruin (string)
09:29:48.553 [Lua] [name] = Lobby 186000003ea2d03 (string)
09:29:48.553 [Lua] [difficulty] = normal (string)
09:29:48.553 [Lua] [match_started] = true (string)
09:29:48.553 [Lua] [mechanism] = deus (string)
09:29:48.553 [Lua] [network_hash] = 67ccc6d4ca12d694 (string)
09:29:48.553 [Lua] [quick_game] = false (string)
09:29:48.553 [Lua] [num_players] = 3 (string)
09:29:48.553 [Lua] [matchmaking] = true (string)
09:29:48.553 [Lua] [player_slot_1] = 1100001135747b1:1 (string)
09:29:48.553 [Lua] [player_slot_4] = 110000104ccd08d:1 (string)
09:29:48.553 [Lua] [mission_id] = dlc_morris_map (string)
09:29:48.553 [Lua] [player_slot_5] = 0:0 (string)
09:29:48.553 [Lua] [player_slot_2] = 0:0 (string)
09:29:48.553 [Lua] [country_code] = CZ (string)
09:29:48.553 [Lua] [player_slot_3] = 11000010099924e:1 (string)
09:29:48.553 [Lua] [eac_authorized] = true (string)
09:29:48.553 [Lua]
09:29:48.553 [Lua] =======================Found valid lobby!
09:29:48.554 [Lua]
09:29:48.554 [Lua] [twitch_enabled] = false (string)
09:29:48.554 [Lua] [power_level] = 715 (string)
09:29:48.554 [Lua] [id] = 186000003ea7f11 (string)
09:29:48.554 [Lua] [unique_server_name] = erebi (string)
09:29:48.554 [Lua] [difficulty_tweak] = -10 (string)
09:29:48.554 [Lua] [host] = 110000102d23fd3 (string)
09:29:48.554 [Lua] [matchmaking_type] = 2 (string)
09:29:48.554 [Lua] [is_private] = false (string)
09:29:48.554 [Lua] [selected_mission_id] = journey_ruin (string)
09:29:48.554 [Lua] [name] = Lobby 186000003ea7f11 (string)
09:29:48.554 [Lua] [difficulty] = harder (string)
09:29:48.554 [Lua] [match_started] = true (string)
09:29:48.554 [Lua] [mechanism] = deus (string)
09:29:48.554 [Lua] [network_hash] = 67ccc6d4ca12d694 (string)
09:29:48.554 [Lua] [quick_game] = true (string)
09:29:48.554 [Lua] [num_players] = 2 (string)
09:29:48.554 [Lua] [matchmaking] = true (string)
09:29:48.554 [Lua] [player_slot_1] = 0:0 (string)
09:29:48.554 [Lua] [player_slot_4] = 0:0 (string)
09:29:48.554 [Lua] [mission_id] = sig_crag_wastes_path2 (string)
09:29:48.554 [Lua] [player_slot_5] = 110000102da35d3:1 (string)
09:29:48.554 [Lua] [player_slot_2] = 0:0 (string)
09:29:48.554 [Lua] [country_code] = CZ (string)
09:29:48.554 [Lua] [player_slot_3] = 110000102d23fd3:1 (string)
09:29:48.554 [Lua] [eac_authorized] = true (string)
09:29:48.554 [Lua]
09:29:48.554 [Lua] =======================Found valid lobby!
09:29:48.555 [Lua]
09:29:48.555 [Lua] [twitch_enabled] = false (string)
09:29:48.555 [Lua] [power_level] = 465 (string)
09:29:48.555 [Lua] [id] = 186000003ea837e (string)
09:29:48.555 [Lua] [num_players] = 1 (string)
09:29:48.555 [Lua] [difficulty_tweak] = -10 (string)
09:29:48.555 [Lua] [host] = 1100001095008ab (string)
09:29:48.555 [Lua] [time_of_search] = 1619169300 (string)
09:29:48.555 [Lua] [matchmaking_type] = 2 (string)
09:29:48.555 [Lua] [is_private] = false (string)
09:29:48.555 [Lua] [player_slot_4] = 0:0 (string)
09:29:48.555 [Lua] [name] = Lobby 186000003ea837e (string)
09:29:48.555 [Lua] [difficulty] = hard (string)
09:29:48.555 [Lua] [match_started] = true (string)
09:29:48.555 [Lua] [mechanism] = deus (string)
09:29:48.555 [Lua] [network_hash] = 67ccc6d4ca12d694 (string)
09:29:48.555 [Lua] [quick_game] = true (string)
09:29:48.555 [Lua] [selected_mission_id] = journey_ruin (string)
09:29:48.555 [Lua] [matchmaking] = true (string)
09:29:48.555 [Lua] [player_slot_1] = 0:0 (string)
09:29:48.555 [Lua] [country_code] = CZ (string)
09:29:48.555 [Lua] [mission_id] = sig_snare_a_wastes_path1 (string)
09:29:48.555 [Lua] [player_slot_5] = 1100001095008ab:1 (string)
09:29:48.555 [Lua] [player_slot_2] = 0:0 (string)
09:29:48.555 [Lua] [unique_server_name] = Gesinek (string)
09:29:48.555 [Lua] [player_slot_3] = 0:0 (string)
09:29:48.555 [Lua] [eac_authorized] = true (string)
09:29:48.555 [Lua]
09:29:48.555 [Lua] =======================Found valid lobby!
09:29:48.557 [Lua]
09:29:48.557 [Lua] [twitch_enabled] = false (string)
09:29:48.557 [Lua] [power_level] = 720 (string)
09:29:48.557 [Lua] [id] = 186000003eaab4d (string)
09:29:48.557 [Lua] [num_players] = 2 (string)
09:29:48.557 [Lua] [difficulty_tweak] = -10 (string)
09:29:48.557 [Lua] [host] = 1100001064b12e6 (string)
09:29:48.557 [Lua] [time_of_search] = 1619169741 (string)
09:29:48.557 [Lua] [matchmaking_type] = 2 (string)
09:29:48.557 [Lua] [is_private] = false (string)
09:29:48.557 [Lua] [player_slot_4] = 1100001064b12e6:1 (string)
09:29:48.557 [Lua] [name] = Lobby 186000003eaab4d (string)
09:29:48.557 [Lua] [difficulty] = hardest (string)
09:29:48.557 [Lua] [match_started] = true (string)
09:29:48.557 [Lua] [mechanism] = deus (string)
09:29:48.557 [Lua] [network_hash] = 67ccc6d4ca12d694 (string)
09:29:48.557 [Lua] [quick_game] = true (string)
09:29:48.557 [Lua] [selected_mission_id] = journey_ice (string)
09:29:48.557 [Lua] [matchmaking] = true (string)
09:29:48.557 [Lua] [player_slot_1] = 0:0 (string)
09:29:48.557 [Lua] [country_code] = SE (string)
09:29:48.557 [Lua] [mission_id] = pat_town_wastes_path2 (string)
09:29:48.557 [Lua] [player_slot_5] = 0:0 (string)
09:29:48.557 [Lua] [player_slot_2] = 0:0 (string)
09:29:48.557 [Lua] [unique_server_name] = Ancient Blop (string)
09:29:48.557 [Lua] [player_slot_3] = 1100001077a0a1f:1 (string)
09:29:48.557 [Lua] [eac_authorized] = true (string)
09:29:48.557 [Lua]
09:29:48.557 [Lua] =======================Found valid lobby!
09:29:48.558 [Lua]
09:29:48.558 [Lua] [twitch_enabled] = false (string)
09:29:48.558 [Lua] [power_level] = 715 (string)
09:29:48.558 [Lua] [id] = 186000003ea9959 (string)
09:29:48.558 [Lua] [unique_server_name] = Rustlock (string)
09:29:48.558 [Lua] [difficulty_tweak] = -10 (string)
09:29:48.558 [Lua] [host] = 110000101575720 (string)
09:29:48.558 [Lua] [matchmaking_type] = 2 (string)
09:29:48.558 [Lua] [is_private] = false (string)
09:29:48.558 [Lua] [selected_mission_id] = journey_citadel (string)
09:29:48.558 [Lua] [name] = Lobby 186000003ea9959 (string)
09:29:48.558 [Lua] [difficulty] = hardest (string)
09:29:48.558 [Lua] [match_started] = true (string)
09:29:48.558 [Lua] [mechanism] = deus (string)
09:29:48.558 [Lua] [network_hash] = 67ccc6d4ca12d694 (string)
09:29:48.558 [Lua] [quick_game] = false (string)
09:29:48.558 [Lua] [num_players] = 2 (string)
09:29:48.558 [Lua] [matchmaking] = true (string)
09:29:48.558 [Lua] [player_slot_1] = 110000101575720:1 (string)
09:29:48.558 [Lua] [player_slot_4] = 11000010bcc9ce5:1 (string)
09:29:48.558 [Lua] [mission_id] = sig_volcano_slaanesh_path4 (string)
09:29:48.558 [Lua] [player_slot_5] = 0:0 (string)
09:29:48.558 [Lua] [player_slot_2] = 0:0 (string)
09:29:48.558 [Lua] [country_code] = FI (string)
09:29:48.558 [Lua] [player_slot_3] = 0:0 (string)
09:29:48.558 [Lua] [eac_authorized] = true (string)
09:29:48.558 [Lua]
09:29:48.558 [Lua] =======================Found valid lobby!
09:29:49.398 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - deus_custom_game
09:29:49.399 [Lua] [StartGameWindow] Exit Substate StartGameWindowLobbyBrowserConsole
09:29:49.399 [Lua] ===========Lobbyfinder DESTROYED [SteamLobbyBrowser]
09:29:49.399 [Lua] [StartGameViewWindow] Enter Substate StartGameWindowDeusCustomGame
09:29:49.399 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdditionalSettingsConsole
09:29:51.085 [Lua] [StartGameStateSettingsOverview:play() - vote_type(deus_custom)
09:29:51.085 [Lua] ............................................................................................................
09:29:51.085 [Lua] ............................................................................................................
09:29:51.085 [Lua] GAME START SETTINGS -> Level: journey_citadel | Difficulty: cataclysm | Private: no | Always Host: no | Strict Matchmaking: no | Quick Game: no | Matchmaking Type: custom | Twitch: No
09:29:51.085 [Lua] ............................................................................................................
09:29:51.085 [Lua] ............................................................................................................
09:29:51.186 [Lua] [IngameUI] menu view on_exit start_game_view
09:29:51.186 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview
09:29:51.187 [Lua] [HeroViewWindow] Exit Substate StartGameWindowPanelConsole
09:29:51.187 [Lua] [StartGameViewWindow] Exit Substate StartGameWindowBackgroundConsole
09:29:51.187 [Save] Saving `save_data`
09:29:51.187 [Lua] [StartGameViewWindow] Exit Substate StartGameWindowDeusCustomGame
09:29:51.187 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdditionalSettingsConsole
09:29:51.193 [Save] Save done
09:29:51.196 [Lua] [IngameUI] menu view post_update_on_exit table: 0x039b7010
09:29:54.058 [Lua] [IngameUI] menu view on_enter start_game_view
09:29:54.059 [Lua] [IngameUI] menu view post_update_on_enter table: 0x039b7010
09:29:54.059 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview
09:29:54.077 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - deus_custom_game
09:29:54.077 [Lua] [HeroViewWindow] Enter Substate StartGameWindowPanelConsole
09:29:54.077 [Lua] [StartGameViewWindow] Enter Substate StartGameWindowBackgroundConsole
09:29:54.077 [Lua] [StartGameViewWindow] Enter Substate StartGameWindowDeusCustomGame
09:29:54.078 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdditionalSettingsConsole
09:29:54.813 [Lua] [StartGameStateSettingsOverview:play() - vote_type(deus_custom)
09:29:54.813 [Lua] ............................................................................................................
09:29:54.813 [Lua] ............................................................................................................
09:29:54.813 [Lua] GAME START SETTINGS -> Level: journey_citadel | Difficulty: cataclysm | Private: no | Always Host: no | Strict Matchmaking: no | Quick Game: no | Matchmaking Type: custom | Twitch: No
09:29:54.813 [Lua] ............................................................................................................
09:29:54.813 [Lua] ............................................................................................................
09:29:54.915 [Lua] [IngameUI] menu view on_exit start_game_view
09:29:54.915 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview
09:29:54.915 [Lua] [HeroViewWindow] Exit Substate StartGameWindowPanelConsole
09:29:54.915 [Lua] [StartGameViewWindow] Exit Substate StartGameWindowBackgroundConsole
09:29:54.915 [Save] Saving `save_data`
09:29:54.915 [Lua] [StartGameViewWindow] Exit Substate StartGameWindowDeusCustomGame
09:29:54.915 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdditionalSettingsConsole
09:29:54.921 [Save] Save done
09:29:54.925 [Lua] [IngameUI] menu view post_update_on_exit table: 0x039b7010
09:29:56.198 [Lua] [IngameUI] menu view on_enter start_game_view
09:29:56.201 [Lua] [IngameUI] menu view post_update_on_enter table: 0x039b7010
09:29:56.201 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview
09:29:56.222 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - deus_custom_game
09:29:56.222 [Lua] [HeroViewWindow] Enter Substate StartGameWindowPanelConsole
09:29:56.222 [Lua] [StartGameViewWindow] Enter Substate StartGameWindowBackgroundConsole
09:29:56.222 [Lua] [StartGameViewWindow] Enter Substate StartGameWindowDeusCustomGame
09:29:56.223 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdditionalSettingsConsole
09:29:56.366 [Lua] [StartGameStateSettingsOverview:play() - vote_type(deus_custom)
09:29:56.366 [Lua] ............................................................................................................
09:29:56.366 [Lua] ............................................................................................................
09:29:56.366 [Lua] GAME START SETTINGS -> Level: journey_citadel | Difficulty: cataclysm | Private: no | Always Host: no | Strict Matchmaking: no | Quick Game: no | Matchmaking Type: custom | Twitch: No
09:29:56.366 [Lua] ............................................................................................................
09:29:56.366 [Lua] ............................................................................................................
09:29:56.469 [Lua] [IngameUI] menu view on_exit start_game_view
09:29:56.469 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview
09:29:56.469 [Lua] [HeroViewWindow] Exit Substate StartGameWindowPanelConsole
09:29:56.469 [Lua] [StartGameViewWindow] Exit Substate StartGameWindowBackgroundConsole
09:29:56.469 [Save] Saving `save_data`
09:29:56.469 [Lua] [StartGameViewWindow] Exit Substate StartGameWindowDeusCustomGame
09:29:56.469 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdditionalSettingsConsole
09:29:56.475 [Save] Save done
09:29:56.485 [Lua] [IngameUI] menu view post_update_on_exit table: 0x039b7010
09:29:56.656 [Lua] [IngameUI] menu view on_enter start_game_view
09:29:56.666 [Lua] [IngameUI] menu view post_update_on_enter table: 0x039b7010
09:29:56.666 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview
09:29:56.706 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - deus_custom_game
09:29:56.707 [Lua] [HeroViewWindow] Enter Substate StartGameWindowPanelConsole
09:29:56.707 [Lua] [StartGameViewWindow] Enter Substate StartGameWindowBackgroundConsole
09:29:56.707 [Lua] [StartGameViewWindow] Enter Substate StartGameWindowDeusCustomGame
09:29:56.708 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdditionalSettingsConsole
09:29:56.806 [Lua] [StartGameStateSettingsOverview:play() - vote_type(deus_custom)
09:29:56.806 [Lua] ............................................................................................................
09:29:56.806 [Lua] ............................................................................................................
09:29:56.806 [Lua] GAME START SETTINGS -> Level: journey_citadel | Difficulty: cataclysm | Private: no | Always Host: no | Strict Matchmaking: no | Quick Game: no | Matchmaking Type: custom | Twitch: No
09:29:56.806 [Lua] ............................................................................................................
09:29:56.806 [Lua] ............................................................................................................
09:29:56.905 [Lua] [IngameUI] menu view on_exit start_game_view
09:29:56.906 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview
09:29:56.906 [Save] Saving `save_data`
09:29:56.906 [Lua] [HeroViewWindow] Exit Substate StartGameWindowPanelConsole
09:29:56.906 [Lua] [StartGameViewWindow] Exit Substate StartGameWindowBackgroundConsole
09:29:56.906 [Lua] [StartGameViewWindow] Exit Substate StartGameWindowDeusCustomGame
09:29:56.906 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdditionalSettingsConsole
09:29:56.912 [Save] Save done
09:29:56.926 [Lua] [IngameUI] menu view post_update_on_exit table: 0x039b7010
09:29:56.996 [Lua] [IngameUI] menu view on_enter start_game_view
09:29:57.004 [Lua] [IngameUI] menu view post_update_on_enter table: 0x039b7010
09:29:57.004 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview
09:29:57.024 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - deus_custom_game
09:29:57.024 [Lua] [HeroViewWindow] Enter Substate StartGameWindowPanelConsole
09:29:57.024 [Lua] [StartGameViewWindow] Enter Substate StartGameWindowBackgroundConsole
09:29:57.024 [Lua] [StartGameViewWindow] Enter Substate StartGameWindowDeusCustomGame
09:29:57.025 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdditionalSettingsConsole
09:29:57.121 [Lua] [StartGameStateSettingsOverview:play() - vote_type(deus_custom)
09:29:57.121 [Lua] ............................................................................................................
09:29:57.121 [Lua] ............................................................................................................
09:29:57.121 [Lua] GAME START SETTINGS -> Level: journey_citadel | Difficulty: cataclysm | Private: no | Always Host: no | Strict Matchmaking: no | Quick Game: no | Matchmaking Type: custom | Twitch: No
09:29:57.121 [Lua] ............................................................................................................
09:29:57.121 [Lua] ............................................................................................................
09:29:57.220 [Lua] [IngameUI] menu view on_exit start_game_view
09:29:57.220 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview
09:29:57.221 [Save] Saving `save_data`
09:29:57.221 [Lua] [HeroViewWindow] Exit Substate StartGameWindowPanelConsole
09:29:57.221 [Lua] [StartGameViewWindow] Exit Substate StartGameWindowBackgroundConsole
09:29:57.221 [Lua] [StartGameViewWindow] Exit Substate StartGameWindowDeusCustomGame
09:29:57.221 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdditionalSettingsConsole
09:29:57.227 [Save] Save done
09:29:57.241 [Lua] [IngameUI] menu view post_update_on_exit table: 0x039b7010
09:29:57.380 [Lua] [IngameUI] menu view on_enter start_game_view
09:29:57.385 [Lua] [IngameUI] menu view post_update_on_enter table: 0x039b7010
09:29:57.385 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview
09:29:57.406 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - deus_custom_game
09:29:57.406 [Lua] [HeroViewWindow] Enter Substate StartGameWindowPanelConsole
09:29:57.406 [Lua] [StartGameViewWindow] Enter Substate StartGameWindowBackgroundConsole
09:29:57.406 [Lua] [StartGameViewWindow] Enter Substate StartGameWindowDeusCustomGame
09:29:57.406 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdditionalSettingsConsole
09:29:57.499 [Lua] [StartGameStateSettingsOverview:play() - vote_type(deus_custom)
09:29:57.499 [Lua] ............................................................................................................
09:29:57.499 [Lua] ............................................................................................................
09:29:57.499 [Lua] GAME START SETTINGS -> Level: journey_citadel | Difficulty: cataclysm | Private: no | Always Host: no | Strict Matchmaking: no | Quick Game: no | Matchmaking Type: custom | Twitch: No
09:29:57.499 [Lua] ............................................................................................................
09:29:57.499 [Lua] ............................................................................................................
09:29:57.584 [Lua] [StartGameStateSettingsOverview:play() - vote_type(deus_custom)
09:29:57.584 [Lua] ............................................................................................................
09:29:57.584 [Lua] ............................................................................................................
09:29:57.584 [Lua] GAME START SETTINGS -> Level: journey_citadel | Difficulty: cataclysm | Private: no | Always Host: no | Strict Matchmaking: no | Quick Game: no | Matchmaking Type: custom | Twitch: No
09:29:57.584 [Lua] ............................................................................................................
09:29:57.584 [Lua] ............................................................................................................
09:29:57.600 [Lua] [IngameUI] menu view on_exit start_game_view
09:29:57.600 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview
09:29:57.601 [Save] Saving `save_data`
09:29:57.601 [Lua] [HeroViewWindow] Exit Substate StartGameWindowPanelConsole
09:29:57.601 [Lua] [StartGameViewWindow] Exit Substate StartGameWindowBackgroundConsole
09:29:57.601 [Lua] [StartGameViewWindow] Exit Substate StartGameWindowDeusCustomGame
09:29:57.601 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdditionalSettingsConsole
09:29:57.607 [Save] Save done
09:29:57.619 [Lua] [IngameUI] menu view post_update_on_exit table: 0x039b7010
09:29:57.741 [Lua] [IngameUI] menu view on_enter start_game_view
09:29:57.746 [Lua] [IngameUI] menu view post_update_on_enter table: 0x039b7010
09:29:57.746 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview
09:29:57.766 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - deus_custom_game
09:29:57.766 [Lua] [HeroViewWindow] Enter Substate StartGameWindowPanelConsole
09:29:57.766 [Lua] [StartGameViewWindow] Enter Substate StartGameWindowBackgroundConsole
09:29:57.766 [Lua] [StartGameViewWindow] Enter Substate StartGameWindowDeusCustomGame
09:29:57.767 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdditionalSettingsConsole
09:29:57.876 [Lua] [StartGameStateSettingsOverview:play() - vote_type(deus_custom)
09:29:57.876 [Lua] ............................................................................................................
09:29:57.876 [Lua] ............................................................................................................
09:29:57.876 [Lua] GAME START SETTINGS -> Level: journey_citadel | Difficulty: cataclysm | Private: no | Always Host: no | Strict Matchmaking: no | Quick Game: no | Matchmaking Type: custom | Twitch: No
09:29:57.876 [Lua] ............................................................................................................
09:29:57.876 [Lua] ............................................................................................................
09:29:57.978 [Lua] [IngameUI] menu view on_exit start_game_view
09:29:57.978 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview
09:29:57.978 [Save] Saving `save_data`
09:29:57.978 [Lua] [HeroViewWindow] Exit Substate StartGameWindowPanelConsole
09:29:57.978 [Lua] [StartGameViewWindow] Exit Substate StartGameWindowBackgroundConsole
09:29:57.978 [Lua] [StartGameViewWindow] Exit Substate StartGameWindowDeusCustomGame
09:29:57.978 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdditionalSettingsConsole
09:29:57.984 [Save] Save done
09:29:57.997 [Lua] [IngameUI] menu view post_update_on_exit table: 0x039b7010
09:29:58.133 [Lua] [IngameUI] menu view on_enter start_game_view
09:29:58.140 [Lua] [IngameUI] menu view post_update_on_enter table: 0x039b7010
09:29:58.140 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview
09:29:58.161 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - deus_custom_game
09:29:58.162 [Lua] [HeroViewWindow] Enter Substate StartGameWindowPanelConsole
09:29:58.162 [Lua] [StartGameViewWindow] Enter Substate StartGameWindowBackgroundConsole
09:29:58.162 [Lua] [StartGameViewWindow] Enter Substate StartGameWindowDeusCustomGame
09:29:58.162 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdditionalSettingsConsole
09:29:58.272 [Lua] [StartGameStateSettingsOverview:play() - vote_type(deus_custom)
09:29:58.272 [Lua] ............................................................................................................
09:29:58.272 [Lua] ............................................................................................................
09:29:58.272 [Lua] GAME START SETTINGS -> Level: journey_citadel | Difficulty: cataclysm | Private: no | Always Host: no | Strict Matchmaking: no | Quick Game: no | Matchmaking Type: custom | Twitch: No
09:29:58.272 [Lua] ............................................................................................................
09:29:58.272 [Lua] ............................................................................................................
09:29:58.373 [Lua] [IngameUI] menu view on_exit start_game_view
09:29:58.373 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview
09:29:58.374 [Lua] [HeroViewWindow] Exit Substate StartGameWindowPanelConsole
09:29:58.374 [Lua] [StartGameViewWindow] Exit Substate StartGameWindowBackgroundConsole
09:29:58.374 [Save] Saving `save_data`
09:29:58.374 [Lua] [StartGameViewWindow] Exit Substate StartGameWindowDeusCustomGame
09:29:58.374 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdditionalSettingsConsole
09:29:58.380 [Save] Save done
09:29:58.391 [Lua] [IngameUI] menu view post_update_on_exit table: 0x039b7010
09:29:58.478 [Lua] [IngameUI] menu view on_enter start_game_view
09:29:58.487 [Lua] [IngameUI] menu view post_update_on_enter table: 0x039b7010
09:29:58.487 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview
09:29:58.506 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - deus_custom_game
09:29:58.506 [Lua] [HeroViewWindow] Enter Substate StartGameWindowPanelConsole
09:29:58.507 [Lua] [StartGameViewWindow] Enter Substate StartGameWindowBackgroundConsole
09:29:58.507 [Lua] [StartGameViewWindow] Enter Substate StartGameWindowDeusCustomGame
09:29:58.507 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdditionalSettingsConsole
09:29:58.546 [Steam] Connection 4494b9ca to remote 11000010710c2b8 rejected, reason 4001, local problems most likely a timeout
09:29:58.547 [Lua] CHANNEL_STATE changed: connected -> disconnecting for peer_id: '11000010710c2b8'
09:29:58.649 [Lua] [StartGameStateSettingsOverview:play() - vote_type(deus_custom)
09:29:58.649 [Lua] ............................................................................................................
09:29:58.649 [Lua] ............................................................................................................
09:29:58.649 [Lua] GAME START SETTINGS -> Level: journey_citadel | Difficulty: cataclysm | Private: no | Always Host: no | Strict Matchmaking: no | Quick Game: no | Matchmaking Type: custom | Twitch: No
09:29:58.649 [Lua] ............................................................................................................
09:29:58.649 [Lua] ............................................................................................................
09:29:58.736 [Lua] [StartGameStateSettingsOverview:play() - vote_type(deus_custom)
09:29:58.736 [Lua] ............................................................................................................
09:29:58.736 [Lua] ............................................................................................................
09:29:58.736 [Lua] GAME START SETTINGS -> Level: journey_citadel | Difficulty: cataclysm | Private: no | Always Host: no | Strict Matchmaking: no | Quick Game: no | Matchmaking Type: custom | Twitch: No
09:29:58.736 [Lua] ............................................................................................................
09:29:58.736 [Lua] ............................................................................................................
09:29:58.752 [Lua] [IngameUI] menu view on_exit start_game_view
09:29:58.752 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview
09:29:58.753 [Lua] [HeroViewWindow] Exit Substate StartGameWindowPanelConsole
09:29:58.753 [Lua] [StartGameViewWindow] Exit Substate StartGameWindowBackgroundConsole
09:29:58.753 [Save] Saving `save_data`
09:29:58.753 [Lua] [StartGameViewWindow] Exit Substate StartGameWindowDeusCustomGame
09:29:58.753 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdditionalSettingsConsole
09:29:58.759 [Save] Save done
09:29:58.769 [Lua] [IngameUI] menu view post_update_on_exit table: 0x039b7010
09:29:59.059 [Lua] [IngameUI] menu view on_enter start_game_view
09:29:59.063 [Lua] [IngameUI] menu view post_update_on_enter table: 0x039b7010
09:29:59.063 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview
09:29:59.084 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - deus_custom_game
09:29:59.084 [Lua] [HeroViewWindow] Enter Substate StartGameWindowPanelConsole
09:29:59.084 [Lua] [StartGameViewWindow] Enter Substate StartGameWindowBackgroundConsole
09:29:59.085 [Lua] [StartGameViewWindow] Enter Substate StartGameWindowDeusCustomGame
09:29:59.085 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdditionalSettingsConsole
09:29:59.228 [Lua] [StartGameStateSettingsOverview:play() - vote_type(deus_custom)
09:29:59.228 [Lua] ............................................................................................................
09:29:59.228 [Lua] ............................................................................................................
09:29:59.228 [Lua] GAME START SETTINGS -> Level: journey_citadel | Difficulty: cataclysm | Private: no | Always Host: no | Strict Matchmaking: no | Quick Game: no | Matchmaking Type: custom | Twitch: No
09:29:59.228 [Lua] ............................................................................................................
09:29:59.228 [Lua] ............................................................................................................
09:29:59.312 [Lua] [StartGameStateSettingsOverview:play() - vote_type(deus_custom)
09:29:59.312 [Lua] ............................................................................................................
09:29:59.312 [Lua] ............................................................................................................
09:29:59.312 [Lua] GAME START SETTINGS -> Level: journey_citadel | Difficulty: cataclysm | Private: no | Always Host: no | Strict Matchmaking: no | Quick Game: no | Matchmaking Type: custom | Twitch: No
09:29:59.312 [Lua] ............................................................................................................
09:29:59.312 [Lua] ............................................................................................................
09:29:59.329 [Lua] [IngameUI] menu view on_exit start_game_view
09:29:59.329 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview
09:29:59.329 [Save] Saving `save_data`
09:29:59.329 [Lua] [HeroViewWindow] Exit Substate StartGameWindowPanelConsole
09:29:59.329 [Lua] [StartGameViewWindow] Exit Substate StartGameWindowBackgroundConsole
09:29:59.329 [Lua] [StartGameViewWindow] Exit Substate StartGameWindowDeusCustomGame
09:29:59.329 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdditionalSettingsConsole
09:29:59.335 [Save] Save done
09:29:59.347 [Lua] [IngameUI] menu view post_update_on_exit table: 0x039b7010
09:29:59.568 [Handshaker] Lost connection 95 to 11000010710c2b8
09:29:59.569 [Lua] CHANNEL_STATE changed: disconnecting -> disconnected for peer_id: '11000010710c2b8'
09:29:59.569 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=11000010710c2b8)
09:29:59.569 [Lua] [PeerSM] 11000010710c2b8 :: on_exit InGame
09:29:59.569 [Lua] [PeerSM] 11000010710c2b8 :: on_enter Disconnecting
09:29:59.569 [Lua] [PSM] Disconnecting peer 11000010710c2b8
09:29:59.569 [Lua] [PSM] Disconnected peer 11000010710c2b8 is being removed from session.
09:29:59.569 [Lua] [NetworkServer] Peer 11000010710c2b8 despawned player.
09:29:59.569 [Lua] [GameNetworkManager] game object was destroyed id=4097 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=11000010710c2b8
09:29:59.569 [Lua] [GameNetworkManager] game object was destroyed id=4096 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=11000010710c2b8
09:29:59.569 [Lua] [MOD][VMF][INFO] Removed 11000010710c2b8 from the VMF users list.
09:29:59.569 [Lua] PlayerManager:remove_player peer_id=11000010710c2b8 1
09:29:59.569 [Lua] [GameNetworkManager] destroying game object with go_id=14
09:29:59.569 [Lua] [ChatManager][1]System: Lentil has left the game
09:29:59.569 [Lua] [PeerSM] 11000010710c2b8 :: on_exit Disconnecting
09:29:59.569 [Lua] [PeerSM] 11000010710c2b8 :: on_enter Disconnected
09:29:59.569 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=11000010710c2b8)
09:29:59.569 [Lua] [ProfileSynchronizer] Peer 11000010710c2b8 left session
09:29:59.569 [Lua] Set lobby begin:
09:29:59.569 [Lua] Lobby data selected_mission_id = morris_hub
09:29:59.569 [Lua] Lobby data num_players = 3
09:29:59.569 [Lua] Lobby data difficulty_tweak = 0
09:29:59.569 [Lua] Lobby data host = 11000010593901b
09:29:59.570 [Lua] Lobby data matchmaking_type = 3
09:29:59.570 [Lua] Lobby data difficulty = normal
09:29:59.570 [Lua] Lobby data player_slot_1 = 0:0
09:29:59.570 [Lua] Lobby data unique_server_name = Harridas
09:29:59.570 [Lua] Lobby data player_slot_4 = 11000010b3c1d38:1
09:29:59.570 [Lua] Lobby data country_code = BE
09:29:59.570 [Lua] Lobby data matchmaking = false
09:29:59.570 [Lua] Lobby data power_level = 835
09:29:59.570 [Lua] Lobby data mission_id = morris_hub
09:29:59.570 [Lua] Lobby data mechanism = deus
09:29:59.570 [Lua] Lobby data player_slot_5 = 0:0
09:29:59.570 [Lua] Lobby data player_slot_2 = 11000010593901b:1
09:29:59.570 [Lua] Lobby data network_hash = 67ccc6d4ca12d694
09:29:59.570 [Lua] Lobby data player_slot_3 = 11000010709de44:1
09:29:59.570 [Lua] Lobby data eac_authorized = true
09:29:59.570 [Lua] Set lobby end.
09:29:59.570 [EAC] EAC server lost client 11000010710c2b8
09:29:59.570 [Lua] LobbyInternal.close_channel lobby: userdata: 0x005f7328, channel: 7
09:29:59.570 [EACServer] [11:29:59:570][Windows][EAC Server] [Info][UnregisterClient] Client: 011000010710C2B8 PlayerGUID: 76561198078804664
09:29:59.570 [Lua] [GameNetworkManager] destroying game object with go_id=15
09:29:59.571 [Lua] [Matchmaking] Cancelling matchmaking
09:29:59.571 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
09:29:59.591 [Lua] [PackageManager] Unload: wwise/pistol, ProfileSynchronizer
09:29:59.591 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, ProfileSynchronizer
09:29:59.591 [Lua] [PackageManager] Unload: wwise/wh_deus_01, ProfileSynchronizer
09:29:59.591 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p, ProfileSynchronizer
09:29:59.591 [Lua] [PackageManager] Unload: resource_packages/careers/wh_captain, ProfileSynchronizer
09:29:59.592 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_deus_01/wpn_wh_deus_01_3p, ProfileSynchronizer
09:29:59.592 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06, ProfileSynchronizer
09:29:59.597 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base, ProfileSynchronizer
09:30:02.726 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit()
09:30:02.726 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter()
09:30:02.731 [Lua] Set lobby begin:
09:30:02.731 [Lua] Lobby data selected_mission_id = morris_hub
09:30:02.731 [Lua] Lobby data num_players = 3
09:30:02.731 [Lua] Lobby data difficulty_tweak = 0
09:30:02.731 [Lua] Lobby data host = 11000010593901b
09:30:02.732 [Lua] Lobby data matchmaking_type = 3
09:30:02.732 [Lua] Lobby data difficulty = cataclysm
09:30:02.732 [Lua] Lobby data player_slot_1 = 0:0
09:30:02.732 [Lua] Lobby data unique_server_name = Harridas
09:30:02.732 [Lua] Lobby data player_slot_4 = 11000010b3c1d38:1
09:30:02.733 [Lua] Lobby data country_code = BE
09:30:02.733 [Lua] Lobby data matchmaking = false
09:30:02.733 [Lua] Lobby data power_level = 835
09:30:02.733 [Lua] Lobby data mission_id = morris_hub
09:30:02.733 [Lua] Lobby data mechanism = deus
09:30:02.734 [Lua] Lobby data player_slot_5 = 0:0
09:30:02.734 [Lua] Lobby data player_slot_2 = 11000010593901b:1
09:30:02.734 [Lua] Lobby data network_hash = 67ccc6d4ca12d694
09:30:02.734 [Lua] Lobby data player_slot_3 = 11000010709de44:1
09:30:02.734 [Lua] Lobby data eac_authorized = true
09:30:02.734 [Lua] Set lobby end.
09:30:02.735 [Lua] [PartyManager] Leader is set to 11000010593901b
09:30:02.735 [Lua] [MATCHMAKING] - Hosting game on mission: morris_hub journey_citadel 0
09:30:02.735 [Lua] Set lobby begin:
09:30:02.735 [Lua] Lobby data twitch_enabled = false
09:30:02.735 [Lua] Lobby data selected_mission_id = journey_citadel
09:30:02.735 [Lua] Lobby data num_players = 3
09:30:02.736 [Lua] Lobby data difficulty_tweak = 0
09:30:02.736 [Lua] Lobby data host = 11000010593901b
09:30:02.736 [Lua] Lobby data matchmaking_type = 2
09:30:02.736 [Lua] Lobby data match_started = true
09:30:02.736 [Lua] Lobby data difficulty = cataclysm
09:30:02.736 [Lua] Lobby data player_slot_1 = 0:0
09:30:02.736 [Lua] Lobby data player_slot_4 = 11000010b3c1d38:1
09:30:02.736 [Lua] Lobby data unique_server_name = Harridas
09:30:02.737 [Lua] Lobby data quick_game = false
09:30:02.737 [Lua] Lobby data country_code = BE
09:30:02.737 [Lua] Lobby data matchmaking = true
09:30:02.737 [Lua] Lobby data power_level = 835
09:30:02.737 [Lua] Lobby data mission_id = morris_hub
09:30:02.737 [Lua] Lobby data mechanism = deus
09:30:02.737 [Lua] Lobby data player_slot_5 = 0:0
09:30:02.737 [Lua] Lobby data player_slot_2 = 11000010593901b:1
09:30:02.737 [Lua] Lobby data network_hash = 67ccc6d4ca12d694
09:30:02.737 [Lua] Lobby data player_slot_3 = 11000010709de44:1
09:30:02.737 [Lua] Lobby data eac_authorized = true
09:30:02.737 [Lua] Set lobby end.
09:30:02.737 [Lua] Set lobby begin:
09:30:02.737 [Lua] Lobby data twitch_enabled = false
09:30:02.737 [Lua] Lobby data selected_mission_id = journey_citadel
09:30:02.737 [Lua] Lobby data num_players = 3
09:30:02.737 [Lua] Lobby data difficulty_tweak = 0
09:30:02.737 [Lua] Lobby data host = 11000010593901b
09:30:02.737 [Lua] Lobby data matchmaking_type = 2
09:30:02.738 [Lua] Lobby data is_private = false
09:30:02.738 [Lua] Lobby data match_started = true
09:30:02.738 [Lua] Lobby data difficulty = cataclysm
09:30:02.738 [Lua] Lobby data player_slot_1 = 0:0
09:30:02.738 [Lua] Lobby data player_slot_4 = 11000010b3c1d38:1
09:30:02.738 [Lua] Lobby data unique_server_name = Harridas
09:30:02.738 [Lua] Lobby data quick_game = false
09:30:02.738 [Lua] Lobby data country_code = BE
09:30:02.738 [Lua] Lobby data matchmaking = true
09:30:02.738 [Lua] Lobby data power_level = 835
09:30:02.738 [Lua] Lobby data mission_id = morris_hub
09:30:02.738 [Lua] Lobby data mechanism = deus
09:30:02.738 [Lua] Lobby data player_slot_5 = 0:0
09:30:02.738 [Lua] Lobby data player_slot_2 = 11000010593901b:1
09:30:02.738 [Lua] Lobby data network_hash = 67ccc6d4ca12d694
09:30:02.738 [Lua] Lobby data player_slot_3 = 11000010709de44:1
09:30:02.738 [Lua] Lobby data eac_authorized = true
09:30:02.738 [Lua] Set lobby end.
09:30:02.738 [Lua] [ChatManager][1]System: Starting hosted game...
09:30:02.738 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit()
09:30:02.738 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter()
09:30:07.590 [Window] Window => inactive
09:30:22.122 [Lua] [GameNetworkManager] game object created go_id=2060, owner_id=11000010b3c1d38 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:30:22.447 [Lua] [GameNetworkManager] game object was destroyed id=2060 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b3c1d38
09:30:22.803 [Lua] [GameNetworkManager] game object created go_id=2061, owner_id=11000010b3c1d38 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:30:23.140 [Lua] [GameNetworkManager] game object was destroyed id=2061 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b3c1d38
09:30:23.259 [Lua] [GameNetworkManager] game object created go_id=2062, owner_id=11000010b3c1d38 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:30:23.596 [Lua] [GameNetworkManager] game object was destroyed id=2062 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b3c1d38
09:30:24.070 [Lua] [GameNetworkManager] game object created go_id=2063, owner_id=11000010b3c1d38 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:30:24.460 [Lua] [GameNetworkManager] game object was destroyed id=2063 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b3c1d38
09:30:24.687 [Lua] [GameNetworkManager] game object created go_id=2064, owner_id=11000010b3c1d38 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:30:24.906 [Window] Window => active
09:30:24.908 [Window] Window => active
09:30:25.288 [Lua] [GameNetworkManager] game object was destroyed id=2064 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b3c1d38
09:30:33.910 [Lua] [GameNetworkManager] game object created go_id=3076, owner_id=11000010709de44 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:30:34.264 [Lua] [GameNetworkManager] game object was destroyed id=3076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010709de44
09:30:35.261 [Lua] [ProfileSynchronizer] Assigning peer(11000010b3c1d38:1) to profile(4) career(1)
09:30:35.347 [Lua] [NetworkServer] Peer 11000010b3c1d38 despawned player.
09:30:35.347 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=11000010b3c1d38
09:30:35.348 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/skins/black_and_gold/chr_way_watcher_upgraded_black_and_gold, ProfileSynchronizer, async-read,
09:30:35.348 [Lua] [PackageManager] Load: resource_packages/careers/we_waywatcher, ProfileSynchronizer, async-read,
09:30:35.348 [Lua] [PackageManager] Load: wwise/bow, ProfileSynchronizer, async-read,
09:30:35.348 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_husk_base, ProfileSynchronizer, async-read,
09:30:35.348 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p, ProfileSynchronizer, async-read,
09:30:35.348 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p, ProfileSynchronizer, async-read,
09:30:35.348 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_runed_01_3p, ProfileSynchronizer, async-read,
09:30:35.348 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_02, ProfileSynchronizer, async-read,
09:30:35.348 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, ProfileSynchronizer, async-read,
09:30:35.349 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p, ProfileSynchronizer
09:30:35.350 [Lua] [PackageManager] Unload: wwise/we_deus_01, ProfileSynchronizer
09:30:35.350 [Lua] [PackageManager] Unload: wwise/two_handed_axes, ProfileSynchronizer
09:30:35.351 [Lua] [PackageManager] Unload: resource_packages/careers/we_shade, ProfileSynchronizer
09:30:35.351 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p, ProfileSynchronizer
09:30:35.351 [Lua] [GameNetworkManager] destroying game object with go_id=9
09:30:35.365 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_runed_01_3p, ProfileSynchronizer
09:30:35.365 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_08, ProfileSynchronizer
09:30:35.365 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/skins/black_and_gold/chr_way_watcher_shade_black_and_gold, ProfileSynchronizer
09:30:35.372 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base, ProfileSynchronizer
09:30:35.466 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/skins/black_and_gold/chr_way_watcher_upgraded_black_and_gold
09:30:35.466 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/skins/black_and_gold/chr_way_watcher_upgraded_black_and_gold
09:30:35.466 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_waywatcher
09:30:35.514 [Window] Window => inactive
09:30:35.755 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_waywatcher
09:30:35.755 [Lua] [PackageManager] Force_load: resource_packages/careers/we_waywatcher
09:30:35.755 [Lua] [PackageManager] Queueing new asynch package: wwise/bow
09:30:35.805 [Lua] [PackageManager] Finished loading asynchronous package: wwise/bow
09:30:35.805 [Lua] [PackageManager] Force_load: wwise/bow
09:30:35.806 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_husk_base
09:30:36.124 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_husk_base
09:30:36.124 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_husk_base
09:30:36.124 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p
09:30:36.158 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p
09:30:36.158 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p
09:30:36.158 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p
09:30:36.207 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p
09:30:36.207 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p
09:30:36.207 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_runed_01_3p
09:30:36.259 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_runed_01_3p
09:30:36.259 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_runed_01_3p
09:30:36.259 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_02
09:30:36.291 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_02
09:30:36.291 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_02
09:30:36.291 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p
09:30:36.341 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p
09:30:36.341 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p
09:30:37.043 [Lua] [GameNetworkManager] game object created go_id=2065, owner_id=11000010b3c1d38 go_type=player_unit go_created_func_name=game_object_created_player_unit
09:30:37.043 [Lua] [NetworkServer] Peer 11000010b3c1d38 spawned player.
09:30:37.043 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=16
09:30:37.043 [Lua] PlayerManager:assign_unit_ownership The 2 inch special 11000010b3c1d38 1
09:30:37.044 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
09:30:41.617 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p, ProfileSynchronizer, async-read,
09:30:41.617 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p, ProfileSynchronizer, async-read,
09:30:41.617 [Lua] [PackageManager] Load: wwise/we_deus_01, ProfileSynchronizer, async-read,
09:30:41.618 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p, ProfileSynchronizer
09:30:41.618 [Lua] [PackageManager] Unload: wwise/bow, ProfileSynchronizer
09:30:41.634 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_runed_01_3p, ProfileSynchronizer
09:30:41.668 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p
09:30:41.668 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p
09:30:41.669 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p
09:30:41.736 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p
09:30:41.736 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p
09:30:41.736 [Lua] [PackageManager] Queueing new asynch package: wwise/we_deus_01
09:30:41.786 [Lua] [PackageManager] Finished loading asynchronous package: wwise/we_deus_01
09:30:41.786 [Lua] [PackageManager] Force_load: wwise/we_deus_01
09:30:44.183 [Lua] [GameNetworkManager] game object created go_id=2066, owner_id=11000010b3c1d38 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:30:44.539 [Lua] [GameNetworkManager] game object was destroyed id=2066 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b3c1d38
09:30:44.964 [Lua] [GameNetworkManager] game object created go_id=2067, owner_id=11000010b3c1d38 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:30:45.334 [Lua] [GameNetworkManager] game object was destroyed id=2067 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b3c1d38
09:30:45.691 [Lua] [GameNetworkManager] game object created go_id=2068, owner_id=11000010b3c1d38 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:30:46.028 [Lua] [GameNetworkManager] game object was destroyed id=2068 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b3c1d38
09:30:46.382 [Lua] [GameNetworkManager] game object created go_id=2069, owner_id=11000010b3c1d38 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:30:46.721 [Lua] [GameNetworkManager] game object was destroyed id=2069 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b3c1d38
09:30:47.092 [Lua] [GameNetworkManager] game object created go_id=2070, owner_id=11000010b3c1d38 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:30:47.447 [Lua] [GameNetworkManager] game object was destroyed id=2070 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b3c1d38
09:31:13.745 [Lua] [GameNetworkManager] game object created go_id=2071, owner_id=11000010b3c1d38 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:31:14.098 [Lua] [GameNetworkManager] game object was destroyed id=2071 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b3c1d38
09:31:46.136 [Lua] [PackageManager] Load: wwise/bow, ProfileSynchronizer, async-read,
09:31:46.136 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p, ProfileSynchronizer, async-read,
09:31:46.136 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_runed_01_3p, ProfileSynchronizer, async-read,
09:31:46.137 [Lua] [PackageManager] Unload: wwise/we_deus_01, ProfileSynchronizer
09:31:46.154 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p, ProfileSynchronizer
09:31:46.154 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p, ProfileSynchronizer
09:31:46.186 [Lua] [PackageManager] Finished loading asynchronous package: wwise/bow
09:31:46.186 [Lua] [PackageManager] Force_load: wwise/bow
09:31:46.187 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p
09:31:46.220 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p
09:31:46.220 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p
09:31:46.220 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_runed_01_3p
09:31:46.254 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_runed_01_3p
09:31:46.254 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_runed_01_3p
09:31:48.813 [Window] Window => active
09:31:48.815 [Window] Window => active
09:31:51.212 [Lua] [GameNetworkManager] game object created go_id=2072, owner_id=11000010b3c1d38 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:31:51.585 [Lua] [GameNetworkManager] game object was destroyed id=2072 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b3c1d38
09:31:52.177 [Lua] [GameNetworkManager] game object created go_id=2073, owner_id=11000010b3c1d38 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:31:52.545 [Lua] [GameNetworkManager] game object was destroyed id=2073 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b3c1d38
09:31:53.090 [Lua] [GameNetworkManager] game object created go_id=2074, owner_id=11000010b3c1d38 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:31:53.474 [Lua] [GameNetworkManager] game object was destroyed id=2074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b3c1d38
09:31:54.013 [Lua] [GameNetworkManager] game object created go_id=2075, owner_id=11000010b3c1d38 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:31:54.384 [Lua] [GameNetworkManager] game object was destroyed id=2075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b3c1d38
09:31:54.941 [Lua] [GameNetworkManager] game object created go_id=2076, owner_id=11000010b3c1d38 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:31:55.313 [Lua] [GameNetworkManager] game object was destroyed id=2076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b3c1d38
09:31:55.871 [Lua] [GameNetworkManager] game object created go_id=2077, owner_id=11000010b3c1d38 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:31:56.226 [Lua] [GameNetworkManager] game object was destroyed id=2077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b3c1d38
09:31:56.767 [Lua] [GameNetworkManager] game object created go_id=2078, owner_id=11000010b3c1d38 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:31:57.142 [Lua] [GameNetworkManager] game object was destroyed id=2078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b3c1d38
09:31:57.379 [Lua] [GameNetworkManager] game object created go_id=2079, owner_id=11000010b3c1d38 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:31:57.769 [Lua] [GameNetworkManager] game object was destroyed id=2079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b3c1d38
09:31:57.769 [Lua] [GameNetworkManager] game object created go_id=2080, owner_id=11000010b3c1d38 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:31:58.193 [Lua] [GameNetworkManager] game object created go_id=2081, owner_id=11000010b3c1d38 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:31:58.193 [Lua] [GameNetworkManager] game object was destroyed id=2080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b3c1d38
09:31:58.632 [Lua] [GameNetworkManager] game object created go_id=2082, owner_id=11000010b3c1d38 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:31:58.632 [Lua] [GameNetworkManager] game object was destroyed id=2081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b3c1d38
09:31:59.004 [Lua] [GameNetworkManager] game object created go_id=2083, owner_id=11000010b3c1d38 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:31:59.004 [Lua] [GameNetworkManager] game object was destroyed id=2082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b3c1d38
09:31:59.427 [Lua] [GameNetworkManager] game object created go_id=2084, owner_id=11000010b3c1d38 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:31:59.427 [Lua] [GameNetworkManager] game object was destroyed id=2083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b3c1d38
09:31:59.849 [Lua] [GameNetworkManager] game object created go_id=2085, owner_id=11000010b3c1d38 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:31:59.850 [Lua] [GameNetworkManager] game object was destroyed id=2084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b3c1d38
09:32:00.241 [Lua] [GameNetworkManager] game object was destroyed id=2085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b3c1d38
09:32:00.241 [Lua] [GameNetworkManager] game object created go_id=2086, owner_id=11000010b3c1d38 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:32:00.652 [Lua] [GameNetworkManager] game object created go_id=2087, owner_id=11000010b3c1d38 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:32:00.653 [Lua] [GameNetworkManager] game object was destroyed id=2086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b3c1d38
09:32:01.045 [Lua] [GameNetworkManager] game object was destroyed id=2087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b3c1d38
09:32:03.613 [Lua] [IngameUI] menu view on_enter character_selection
09:32:03.613 [Lua] hero_fullscreen_menu_on_enter
09:32:03.615 [Lua] [IngameUI] menu view post_update_on_enter table: 0x02bf2c50
09:32:03.616 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter
09:32:03.634 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
09:32:03.634 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_scholar/skins/black_and_gold/chr_bright_wizard_scholar_black_and_gold, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
09:32:03.634 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
09:32:03.634 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
09:32:03.634 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
09:32:03.634 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
09:32:03.647 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_01
09:32:03.648 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p, MenuWorldPreviewerCharacterSelectionView
09:32:03.648 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
09:32:03.648 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
09:32:03.649 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p
09:32:03.649 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_01, MenuWorldPreviewerCharacterSelectionView
09:32:03.649 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_12, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
09:32:03.720 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p
09:32:03.720 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p
09:32:04.178 [Lua] [IngameUI] menu view on_exit character_selection
09:32:04.181 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter
09:32:04.181 [Lua] hero_fullscreen_menu_on_exit
09:32:04.184 [Lua] [IngameUI] menu view post_update_on_exit table: 0x02bf2c50
09:32:04.185 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
09:32:04.185 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_scholar/skins/black_and_gold/chr_bright_wizard_scholar_black_and_gold, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
09:32:04.185 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_12, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
09:32:04.185 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
09:32:04.185 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p, MenuWorldPreviewerCharacterSelectionView
09:32:07.301 [Lua] [GameNetworkManager] game object created go_id=2088, owner_id=11000010b3c1d38 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
09:32:07.301 [Lua] [GameNetworkManager] game object created go_id=2089, owner_id=11000010b3c1d38 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
09:32:07.301 [Lua] [GameNetworkManager] game object created go_id=2090, owner_id=11000010b3c1d38 go_type=true_flight_projectile_unit go_created_func_name=game_object_created_network_unit
09:32:07.741 [Lua] [GameNetworkManager] game object was destroyed id=2090 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b3c1d38
09:32:07.741 [Lua] [GameNetworkManager] game object was destroyed id=2088 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b3c1d38
09:32:07.809 [Lua] [GameNetworkManager] game object was destroyed id=2089 with type=true_flight_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b3c1d38
09:32:11.401 [Lua] [GameNetworkManager] game object created go_id=2091, owner_id=11000010b3c1d38 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:32:11.789 [Lua] [GameNetworkManager] game object was destroyed id=2091 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b3c1d38
09:32:11.823 [Lua] [GameNetworkManager] game object created go_id=2092, owner_id=11000010b3c1d38 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:32:12.228 [Lua] [GameNetworkManager] game object was destroyed id=2092 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b3c1d38
09:32:12.229 [Lua] [GameNetworkManager] game object created go_id=2093, owner_id=11000010b3c1d38 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:32:12.633 [Lua] [GameNetworkManager] game object created go_id=2094, owner_id=11000010b3c1d38 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:32:12.701 [Lua] [GameNetworkManager] game object was destroyed id=2093 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b3c1d38
09:32:13.024 [Lua] [IngameUI] menu view on_enter hero_view
09:32:13.029 [Lua] [IngameUI] menu view post_update_on_enter table: 0x02bf2000
09:32:13.029 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
09:32:13.029 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'on_enter' from [HeroWindowCharacterPreview] (Origin: function: 0x19be8a00)
09:32:13.029 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'on_exit' from [HeroWindowCharacterPreview] (Origin: function: 0x19bdf820)
09:32:13.029 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'draw' from [HeroWindowCharacterPreview] (Origin: function: 0x19bc8a60)
09:32:13.041 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
09:32:13.042 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
09:32:13.042 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
09:32:13.043 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
09:32:13.048 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
09:32:13.050 [Lua] [GameNetworkManager] game object created go_id=2095, owner_id=11000010b3c1d38 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:32:13.069 [Lua] [GameNetworkManager] game object was destroyed id=2094 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b3c1d38
09:32:13.389 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
09:32:13.389 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
09:32:13.415 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
09:32:13.415 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_scholar/skins/black_and_gold/chr_bright_wizard_scholar_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
09:32:13.432 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_dagger_03/wpn_brw_dagger_03_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
09:32:13.432 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
09:32:13.432 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
09:32:13.432 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_12, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
09:32:13.432 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_dagger_03/wpn_brw_dagger_03_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
09:32:13.432 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_dagger_03/wpn_brw_dagger_03_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
09:32:13.432 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
09:32:13.432 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
09:32:13.432 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
09:32:13.432 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
09:32:13.457 [Lua] [GameNetworkManager] game object was destroyed id=2095 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b3c1d38
09:32:13.490 [Lua] [GameNetworkManager] game object created go_id=2096, owner_id=11000010b3c1d38 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:32:13.670 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_dagger_03/wpn_brw_dagger_03_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
09:32:13.670 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_dagger_03/wpn_brw_dagger_03_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
09:32:13.670 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
09:32:13.670 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
09:32:13.670 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
09:32:13.670 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
09:32:13.846 [Lua] [GameNetworkManager] game object was destroyed id=2096 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b3c1d38
09:32:13.880 [Lua] [GameNetworkManager] game object created go_id=2097, owner_id=11000010b3c1d38 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:32:14.285 [Lua] [GameNetworkManager] game object was destroyed id=2097 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b3c1d38
09:32:14.285 [Lua] [GameNetworkManager] game object created go_id=2098, owner_id=11000010b3c1d38 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:32:14.690 [Lua] [GameNetworkManager] game object created go_id=2099, owner_id=11000010b3c1d38 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:32:14.756 [Lua] [GameNetworkManager] game object was destroyed id=2098 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b3c1d38
09:32:14.926 [Lua] [NetworkServer] Changing num_players from 3 to 4
09:32:14.926 [Lua] Players: 4
09:32:14.926 [Lua] Set lobby begin:
09:32:14.926 [Lua] Lobby data twitch_enabled = false
09:32:14.926 [Lua] Lobby data selected_mission_id = journey_citadel
09:32:14.927 [Lua] Lobby data num_players = 4
09:32:14.927 [Lua] Lobby data difficulty_tweak = 0
09:32:14.927 [Lua] Lobby data host = 11000010593901b
09:32:14.927 [Lua] Lobby data matchmaking_type = 2
09:32:14.927 [Lua] Lobby data is_private = false
09:32:14.927 [Lua] Lobby data match_started = true
09:32:14.927 [Lua] Lobby data difficulty = cataclysm
09:32:14.927 [Lua] Lobby data player_slot_1 = 0:0
09:32:14.927 [Lua] Lobby data player_slot_4 = 11000010b3c1d38:1
09:32:14.927 [Lua] Lobby data unique_server_name = Harridas
09:32:14.927 [Lua] Lobby data quick_game = false
09:32:14.927 [Lua] Lobby data country_code = BE
09:32:14.927 [Lua] Lobby data matchmaking = true
09:32:14.927 [Lua] Lobby data power_level = 835
09:32:14.927 [Lua] Lobby data mission_id = morris_hub
09:32:14.928 [Lua] Lobby data mechanism = deus
09:32:14.928 [Lua] Lobby data player_slot_5 = 0:0
09:32:14.928 [Lua] Lobby data player_slot_2 = 11000010593901b:1
09:32:14.928 [Lua] Lobby data network_hash = 67ccc6d4ca12d694
09:32:14.928 [Lua] Lobby data player_slot_3 = 11000010709de44:1
09:32:14.928 [Lua] Lobby data eac_authorized = true
09:32:14.928 [Lua] Set lobby end.
09:32:14.928 [Lua] [LobbyMembers] Member joined 110000104773c62
09:32:15.129 [Lua] [GameNetworkManager] game object was destroyed id=2099 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b3c1d38
09:32:16.039 [Steam] Pruning authenticator for denied peer 110000104773c62
09:32:18.071 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_dagger_03/wpn_brw_dagger_03_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
09:32:18.071 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_dagger_03/wpn_brw_dagger_03_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
09:32:18.071 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
09:32:18.071 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
09:32:18.071 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
09:32:18.071 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_04/wpn_brw_spear_staff_04_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
09:32:18.080 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(11000010593901b:1)
09:32:18.096 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_04/wpn_brw_spear_staff_04_runed_01, ProfileSynchronizer, async-read,
09:32:18.098 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04_runed_01_3p, ProfileSynchronizer
09:32:18.099 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04_runed_01, ProfileSynchronizer
09:32:18.164 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_spear_staff_04/wpn_brw_spear_staff_04_runed_01_3p
09:32:18.164 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_spear_staff_04/wpn_brw_spear_staff_04_runed_01_3p
09:32:18.164 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_spear_staff_04/wpn_brw_spear_staff_04_runed_01
09:32:18.181 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_04/wpn_brw_spear_staff_04_runed_01_3p, ProfileSynchronizer, async-read,
09:32:18.334 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_spear_staff_04/wpn_brw_spear_staff_04_runed_01
09:32:18.334 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_spear_staff_04/wpn_brw_spear_staff_04_runed_01
09:32:18.336 [Lua] [IngameUI] menu view on_exit hero_view
09:32:18.339 [Lua] [IngameUI] menu view post_update_on_exit table: 0x02bf2000
09:32:18.339 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
09:32:18.339 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
09:32:18.339 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
09:32:18.339 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
09:32:18.339 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_scholar/skins/black_and_gold/chr_bright_wizard_scholar_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
09:32:18.339 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_12, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
09:32:18.339 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_dagger_03/wpn_brw_dagger_03_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
09:32:18.339 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
09:32:18.339 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_04/wpn_brw_spear_staff_04_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
09:32:18.343 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
09:32:18.343 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
09:32:18.343 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
09:32:23.361 [Lua] PlayFabMirrorBase:_commit_internal 6
09:32:23.361 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
09:32:23.361 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
09:32:23.361 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 36
09:32:23.377 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 36
09:32:24.240 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 36
09:32:24.252 [Lua] commit result success 6
09:32:24.252 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 37
09:32:24.269 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 37
09:32:24.442 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 37
09:32:26.430 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, ProfileSynchronizer, async-read,
09:32:26.431 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p, ProfileSynchronizer
09:32:26.464 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
09:32:26.464 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p
09:32:26.735 [Lua] [IngameUI] menu view on_enter character_selection
09:32:26.735 [Lua] hero_fullscreen_menu_on_enter
09:32:26.737 [Lua] [IngameUI] menu view post_update_on_enter table: 0x02bf2c50
09:32:26.738 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter
09:32:26.757 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
09:32:26.757 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_scholar/skins/black_and_gold/chr_bright_wizard_scholar_black_and_gold, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
09:32:26.758 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
09:32:26.758 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
09:32:26.758 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
09:32:26.758 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
09:32:26.771 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_01
09:32:26.771 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p, MenuWorldPreviewerCharacterSelectionView
09:32:26.771 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
09:32:26.771 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
09:32:26.773 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p
09:32:26.773 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_01, MenuWorldPreviewerCharacterSelectionView
09:32:26.773 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_12, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
09:32:26.844 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p
09:32:26.844 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p
09:32:27.439 [Lua] [IngameUI] menu view on_exit character_selection
09:32:27.439 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter
09:32:27.439 [Lua] hero_fullscreen_menu_on_exit
09:32:27.443 [Lua] [IngameUI] menu view post_update_on_exit table: 0x02bf2c50
09:32:27.443 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
09:32:27.443 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_scholar/skins/black_and_gold/chr_bright_wizard_scholar_black_and_gold, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
09:32:27.443 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_12, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
09:32:27.443 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
09:32:27.444 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p, MenuWorldPreviewerCharacterSelectionView
09:32:28.311 [Lua] [GameNetworkManager] game object created go_id=2100, owner_id=11000010b3c1d38 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:32:28.549 [Lua] [GameNetworkManager] game object created go_id=2101, owner_id=11000010b3c1d38 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:32:28.686 [Lua] [GameNetworkManager] game object was destroyed id=2100 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b3c1d38
09:32:28.819 [Lua] [GameNetworkManager] game object created go_id=2102, owner_id=11000010b3c1d38 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:32:28.921 [Lua] [GameNetworkManager] game object was destroyed id=2101 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b3c1d38
09:32:29.124 [Lua] [GameNetworkManager] game object created go_id=2103, owner_id=11000010b3c1d38 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:32:29.225 [Lua] [GameNetworkManager] game object was destroyed id=2102 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b3c1d38
09:32:29.429 [Lua] [GameNetworkManager] game object created go_id=2104, owner_id=11000010b3c1d38 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:32:29.496 [Lua] [GameNetworkManager] game object was destroyed id=2103 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b3c1d38
09:32:29.700 [Lua] [GameNetworkManager] game object created go_id=2105, owner_id=11000010b3c1d38 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:32:29.784 [Lua] [GameNetworkManager] game object was destroyed id=2104 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b3c1d38
09:32:29.986 [Lua] [GameNetworkManager] game object created go_id=2106, owner_id=11000010b3c1d38 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:32:30.088 [Lua] [GameNetworkManager] game object was destroyed id=2105 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b3c1d38
09:32:30.291 [Lua] [GameNetworkManager] game object created go_id=2107, owner_id=11000010b3c1d38 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:32:30.377 [Lua] [GameNetworkManager] game object was destroyed id=2106 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b3c1d38
09:32:30.628 [Lua] [GameNetworkManager] game object created go_id=2108, owner_id=11000010b3c1d38 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:32:30.721 [Lua] [GameNetworkManager] game object was destroyed id=2107 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b3c1d38
09:32:30.946 [Lua] [GameNetworkManager] game object created go_id=2109, owner_id=11000010b3c1d38 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:32:31.013 [Lua] [GameNetworkManager] game object was destroyed id=2108 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b3c1d38
09:32:31.284 [Lua] [GameNetworkManager] game object created go_id=2110, owner_id=11000010b3c1d38 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:32:31.317 [Lua] [GameNetworkManager] game object was destroyed id=2109 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b3c1d38
09:32:31.620 [Lua] [GameNetworkManager] game object created go_id=2111, owner_id=11000010b3c1d38 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:32:31.654 [Lua] [GameNetworkManager] game object was destroyed id=2110 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b3c1d38
09:32:31.957 [Lua] [GameNetworkManager] game object created go_id=2112, owner_id=11000010b3c1d38 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:32:32.025 [Lua] [GameNetworkManager] game object was destroyed id=2111 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b3c1d38
09:32:32.248 [Lua] [GameNetworkManager] game object created go_id=2113, owner_id=11000010b3c1d38 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:32:32.346 [Lua] [GameNetworkManager] game object was destroyed id=2112 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b3c1d38
09:32:32.581 [Lua] [GameNetworkManager] game object created go_id=2114, owner_id=11000010b3c1d38 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:32:32.631 [Lua] [GameNetworkManager] game object was destroyed id=2113 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b3c1d38
09:32:32.884 [Lua] [GameNetworkManager] game object created go_id=2115, owner_id=11000010b3c1d38 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:32:32.951 [Lua] [GameNetworkManager] game object was destroyed id=2114 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b3c1d38
09:32:33.189 [Lua] [GameNetworkManager] game object created go_id=2116, owner_id=11000010b3c1d38 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:32:33.289 [Lua] [GameNetworkManager] game object was destroyed id=2115 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b3c1d38
09:32:33.527 [Lua] [GameNetworkManager] game object created go_id=2117, owner_id=11000010b3c1d38 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:32:33.611 [Lua] [GameNetworkManager] game object was destroyed id=2116 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b3c1d38
09:32:33.865 [Lua] [GameNetworkManager] game object created go_id=2118, owner_id=11000010b3c1d38 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:32:33.968 [Lua] [GameNetworkManager] game object was destroyed id=2117 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b3c1d38
09:32:34.202 [Lua] [GameNetworkManager] game object created go_id=2119, owner_id=11000010b3c1d38 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:32:34.253 [Lua] [GameNetworkManager] game object was destroyed id=2118 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b3c1d38
09:32:34.448 [Lua] [GameNetworkManager] game object created go_id=2120, owner_id=11000010b3c1d38 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:32:34.562 [Lua] [GameNetworkManager] game object was destroyed id=2119 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b3c1d38
09:32:34.681 [Lua] [GameNetworkManager] game object created go_id=2121, owner_id=11000010b3c1d38 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:32:34.854 [Lua] [GameNetworkManager] game object was destroyed id=2120 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b3c1d38
09:32:34.987 [Lua] [GameNetworkManager] game object created go_id=2122, owner_id=11000010b3c1d38 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:32:35.108 [Lua] [GameNetworkManager] game object was destroyed id=2121 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b3c1d38
09:32:35.327 [Lua] [GameNetworkManager] game object created go_id=2123, owner_id=11000010b3c1d38 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:32:35.428 [Lua] [GameNetworkManager] game object was destroyed id=2122 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b3c1d38
09:32:35.631 [Lua] [GameNetworkManager] game object created go_id=2124, owner_id=11000010b3c1d38 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:32:35.749 [Lua] [GameNetworkManager] game object was destroyed id=2123 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b3c1d38
09:32:35.952 [Lua] [GameNetworkManager] game object created go_id=2125, owner_id=11000010b3c1d38 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:32:36.053 [Lua] [GameNetworkManager] game object was destroyed id=2124 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b3c1d38
09:32:36.273 [Lua] [GameNetworkManager] game object created go_id=2126, owner_id=11000010b3c1d38 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:32:36.391 [Lua] [GameNetworkManager] game object was destroyed id=2125 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b3c1d38
09:32:36.593 [Lua] [GameNetworkManager] game object created go_id=2127, owner_id=11000010b3c1d38 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:32:36.693 [Lua] [GameNetworkManager] game object was destroyed id=2126 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b3c1d38
09:32:36.862 [Lua] [GameNetworkManager] game object created go_id=2128, owner_id=11000010b3c1d38 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:32:37.015 [Lua] [GameNetworkManager] game object was destroyed id=2127 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b3c1d38
09:32:37.116 [Lua] [GameNetworkManager] game object created go_id=2129, owner_id=11000010b3c1d38 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:32:37.301 [Lua] [GameNetworkManager] game object was destroyed id=2128 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b3c1d38
09:32:37.419 [Lua] [GameNetworkManager] game object created go_id=2130, owner_id=11000010b3c1d38 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:32:37.522 [Lua] [GameNetworkManager] game object was destroyed id=2129 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b3c1d38
09:32:37.656 [Lua] [GameNetworkManager] game object created go_id=2131, owner_id=11000010b3c1d38 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:32:37.828 [Lua] [GameNetworkManager] game object was destroyed id=2130 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b3c1d38
09:32:37.927 [Lua] [GameNetworkManager] game object created go_id=2132, owner_id=11000010b3c1d38 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:32:38.062 [Lua] [GameNetworkManager] game object was destroyed id=2131 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b3c1d38
09:32:38.200 [Lua] [GameNetworkManager] game object created go_id=2133, owner_id=11000010b3c1d38 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:32:38.318 [Lua] [GameNetworkManager] game object was destroyed id=2132 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b3c1d38
09:32:38.419 [Lua] [GameNetworkManager] game object created go_id=2134, owner_id=11000010b3c1d38 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:32:38.604 [Lua] [GameNetworkManager] game object was destroyed id=2133 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b3c1d38
09:32:38.788 [Lua] [GameNetworkManager] game object created go_id=2135, owner_id=11000010b3c1d38 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:32:38.855 [Lua] [GameNetworkManager] game object was destroyed id=2134 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b3c1d38
09:32:39.072 [Lua] [GameNetworkManager] game object created go_id=2136, owner_id=11000010b3c1d38 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:32:39.206 [Lua] [GameNetworkManager] game object was destroyed id=2135 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b3c1d38
09:32:39.341 [Lua] [GameNetworkManager] game object created go_id=2137, owner_id=11000010b3c1d38 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:32:39.475 [Lua] [GameNetworkManager] game object was destroyed id=2136 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b3c1d38
09:32:39.578 [Lua] [GameNetworkManager] game object created go_id=2138, owner_id=11000010b3c1d38 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:32:39.760 [Lua] [GameNetworkManager] game object was destroyed id=2137 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b3c1d38
09:32:39.895 [Lua] [GameNetworkManager] game object created go_id=2139, owner_id=11000010b3c1d38 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:32:39.962 [Lua] [GameNetworkManager] game object was destroyed id=2138 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b3c1d38
09:32:40.147 [Lua] [GameNetworkManager] game object created go_id=2140, owner_id=11000010b3c1d38 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:32:40.282 [Lua] [GameNetworkManager] game object was destroyed id=2139 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b3c1d38
09:32:40.382 [Lua] [GameNetworkManager] game object created go_id=2141, owner_id=11000010b3c1d38 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:32:40.535 [Lua] [GameNetworkManager] game object was destroyed id=2140 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b3c1d38
09:32:40.670 [Lua] [GameNetworkManager] game object created go_id=2142, owner_id=11000010b3c1d38 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:32:40.803 [Lua] [GameNetworkManager] game object was destroyed id=2141 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b3c1d38
09:32:40.955 [Lua] [GameNetworkManager] game object created go_id=2143, owner_id=11000010b3c1d38 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:32:41.090 [Lua] [GameNetworkManager] game object was destroyed id=2142 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b3c1d38
09:32:41.190 [Lua] [GameNetworkManager] game object created go_id=2144, owner_id=11000010b3c1d38 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:32:41.341 [Lua] [GameNetworkManager] game object was destroyed id=2143 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b3c1d38
09:32:41.443 [Lua] [GameNetworkManager] game object created go_id=2145, owner_id=11000010b3c1d38 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:32:41.594 [Lua] [GameNetworkManager] game object was destroyed id=2144 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b3c1d38
09:32:41.683 [Lua] [GameNetworkManager] game object created go_id=2146, owner_id=11000010b3c1d38 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:32:41.816 [Lua] [GameNetworkManager] game object was destroyed id=2145 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b3c1d38
09:32:41.970 [Lua] [GameNetworkManager] game object created go_id=2147, owner_id=11000010b3c1d38 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:32:42.104 [Lua] [GameNetworkManager] game object was destroyed id=2146 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b3c1d38
09:32:42.274 [Lua] [GameNetworkManager] game object created go_id=2148, owner_id=11000010b3c1d38 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:32:42.374 [Lua] [GameNetworkManager] game object was destroyed id=2147 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b3c1d38
09:32:42.593 [Lua] [GameNetworkManager] game object created go_id=2149, owner_id=11000010b3c1d38 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:32:42.712 [Lua] [GameNetworkManager] game object was destroyed id=2148 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b3c1d38
09:32:42.848 [Lua] [GameNetworkManager] game object created go_id=2150, owner_id=11000010b3c1d38 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:32:42.987 [Lua] [GameNetworkManager] game object was destroyed id=2149 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b3c1d38
09:32:43.121 [Lua] [GameNetworkManager] game object created go_id=2151, owner_id=11000010b3c1d38 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:32:43.272 [Lua] [GameNetworkManager] game object was destroyed id=2150 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b3c1d38
09:32:43.374 [Lua] [GameNetworkManager] game object created go_id=2152, owner_id=11000010b3c1d38 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:32:43.526 [Lua] [GameNetworkManager] game object was destroyed id=2151 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b3c1d38
09:32:43.627 [Lua] [GameNetworkManager] game object created go_id=2153, owner_id=11000010b3c1d38 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:32:43.795 [Lua] [GameNetworkManager] game object was destroyed id=2152 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b3c1d38
09:32:43.881 [Lua] [GameNetworkManager] game object created go_id=2154, owner_id=11000010b3c1d38 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:32:44.016 [Lua] [GameNetworkManager] game object was destroyed id=2153 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b3c1d38
09:32:44.136 [Lua] [GameNetworkManager] game object created go_id=2155, owner_id=11000010b3c1d38 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:32:44.287 [Lua] [GameNetworkManager] game object was destroyed id=2154 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b3c1d38
09:32:44.421 [Lua] [GameNetworkManager] game object created go_id=2156, owner_id=11000010b3c1d38 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:32:44.523 [Lua] [GameNetworkManager] game object was destroyed id=2155 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b3c1d38
09:32:44.693 [Lua] [GameNetworkManager] game object created go_id=2157, owner_id=11000010b3c1d38 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:32:44.828 [Lua] [GameNetworkManager] game object was destroyed id=2156 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b3c1d38
09:32:44.929 [Lua] [GameNetworkManager] game object created go_id=2158, owner_id=11000010b3c1d38 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:32:45.095 [Lua] [GameNetworkManager] game object was destroyed id=2157 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b3c1d38
09:32:45.196 [Lua] [GameNetworkManager] game object created go_id=2159, owner_id=11000010b3c1d38 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:32:45.296 [Lua] [GameNetworkManager] game object was destroyed id=2158 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b3c1d38
09:32:45.430 [Lua] [GameNetworkManager] game object created go_id=2160, owner_id=11000010b3c1d38 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:32:45.432 [Lua] [NetworkServer] Changing num_players from 4 to 3
09:32:45.432 [Lua] Players: 3
09:32:45.432 [Lua] Set lobby begin:
09:32:45.432 [Lua] Lobby data twitch_enabled = false
09:32:45.432 [Lua] Lobby data selected_mission_id = journey_citadel
09:32:45.432 [Lua] Lobby data num_players = 3
09:32:45.432 [Lua] Lobby data difficulty_tweak = 0
09:32:45.432 [Lua] Lobby data host = 11000010593901b
09:32:45.432 [Lua] Lobby data matchmaking_type = 2
09:32:45.432 [Lua] Lobby data is_private = false
09:32:45.432 [Lua] Lobby data match_started = true
09:32:45.432 [Lua] Lobby data difficulty = cataclysm
09:32:45.432 [Lua] Lobby data player_slot_1 = 0:0
09:32:45.432 [Lua] Lobby data player_slot_4 = 11000010b3c1d38:1
09:32:45.432 [Lua] Lobby data unique_server_name = Harridas
09:32:45.432 [Lua] Lobby data quick_game = false
09:32:45.432 [Lua] Lobby data country_code = BE
09:32:45.432 [Lua] Lobby data matchmaking = true
09:32:45.432 [Lua] Lobby data power_level = 835
09:32:45.433 [Lua] Lobby data mission_id = morris_hub
09:32:45.433 [Lua] Lobby data mechanism = deus
09:32:45.433 [Lua] Lobby data player_slot_5 = 0:0
09:32:45.433 [Lua] Lobby data player_slot_2 = 11000010593901b:1
09:32:45.433 [Lua] Lobby data network_hash = 67ccc6d4ca12d694
09:32:45.433 [Lua] Lobby data player_slot_3 = 11000010709de44:1
09:32:45.433 [Lua] Lobby data eac_authorized = true
09:32:45.433 [Lua] Set lobby end.
09:32:45.433 [Lua] [LobbyMembers] Member left 110000104773c62
09:32:45.599 [Lua] [GameNetworkManager] game object was destroyed id=2159 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b3c1d38
09:32:45.701 [Lua] [GameNetworkManager] game object created go_id=2161, owner_id=11000010b3c1d38 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:32:45.803 [Lua] [GameNetworkManager] game object was destroyed id=2160 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b3c1d38
09:32:46.074 [Lua] [GameNetworkManager] game object created go_id=2162, owner_id=11000010b3c1d38 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:32:46.124 [Lua] [GameNetworkManager] game object was destroyed id=2161 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b3c1d38
09:32:46.461 [Lua] [GameNetworkManager] game object was destroyed id=2162 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b3c1d38
09:32:51.099 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p, ProfileSynchronizer, async-read,
09:32:51.099 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, ProfileSynchronizer
09:32:51.132 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p
09:32:51.132 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p
09:32:54.163 [Lua] [ProfileSynchronizer] Assigning peer(11000010b3c1d38:1) to profile(4) career(3)
09:32:54.232 [Lua] [NetworkServer] Peer 11000010b3c1d38 despawned player.
09:32:54.232 [Lua] [GameNetworkManager] game object was destroyed id=2065 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=11000010b3c1d38
09:32:54.233 [Lua] [PackageManager] Load: resource_packages/careers/we_shade, ProfileSynchronizer, async-read,
09:32:54.233 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p, ProfileSynchronizer, async-read,
09:32:54.233 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_runed_01_3p, ProfileSynchronizer, async-read,
09:32:54.233 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/skins/black_and_gold/chr_way_watcher_shade_black_and_gold, ProfileSynchronizer, async-read,
09:32:54.233 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base, ProfileSynchronizer, async-read,
09:32:54.233 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p, ProfileSynchronizer, async-read,
09:32:54.233 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_08, ProfileSynchronizer, async-read,
09:32:54.233 [Lua] [PackageManager] Load: wwise/we_deus_01, ProfileSynchronizer, async-read,
09:32:54.233 [Lua] [PackageManager] Load: wwise/two_handed_axes, ProfileSynchronizer, async-read,
09:32:54.234 [Lua] [PackageManager] Unload: resource_packages/careers/we_waywatcher, ProfileSynchronizer
09:32:54.234 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_poison_arrow_t1_3p, ProfileSynchronizer
09:32:54.234 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, ProfileSynchronizer
09:32:54.235 [Lua] [PackageManager] Unload: wwise/bow, ProfileSynchronizer
09:32:54.235 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p, ProfileSynchronizer
09:32:54.236 [Lua] [GameNetworkManager] destroying game object with go_id=16
09:32:54.250 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/skins/black_and_gold/chr_way_watcher_upgraded_black_and_gold, ProfileSynchronizer
09:32:54.250 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_02, ProfileSynchronizer
09:32:54.267 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_husk_base, ProfileSynchronizer
09:32:54.267 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_runed_01_3p, ProfileSynchronizer
09:32:54.326 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_shade
09:32:54.326 [Lua] [PackageManager] Force_load: resource_packages/careers/we_shade
09:32:54.326 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p
09:32:54.376 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p
09:32:54.376 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p
09:32:54.376 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_runed_01_3p
09:32:54.409 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_runed_01_3p
09:32:54.409 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_runed_01_3p
09:32:54.409 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/skins/black_and_gold/chr_way_watcher_shade_black_and_gold
09:32:54.511 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/skins/black_and_gold/chr_way_watcher_shade_black_and_gold
09:32:54.511 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/skins/black_and_gold/chr_way_watcher_shade_black_and_gold
09:32:54.511 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base
09:32:54.825 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base
09:32:54.825 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_husk_base
09:32:54.825 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p
09:32:54.892 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p
09:32:54.892 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p
09:32:54.893 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_08
09:32:54.927 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_08
09:32:54.927 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_08
09:32:54.927 [Lua] [PackageManager] Queueing new asynch package: wwise/we_deus_01
09:32:54.977 [Lua] [PackageManager] Finished loading asynchronous package: wwise/we_deus_01
09:32:54.977 [Lua] [PackageManager] Force_load: wwise/we_deus_01
09:32:54.977 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_axes
09:32:55.028 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_axes
09:32:55.028 [Lua] [PackageManager] Force_load: wwise/two_handed_axes
09:32:55.586 [Lua] [GameNetworkManager] game object created go_id=2163, owner_id=11000010b3c1d38 go_type=player_unit go_created_func_name=game_object_created_player_unit
09:32:55.586 [Lua] [NetworkServer] Peer 11000010b3c1d38 spawned player.
09:32:55.587 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=109
09:32:55.587 [Lua] PlayerManager:assign_unit_ownership The 2 inch special 11000010b3c1d38 1
09:32:55.587 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
09:33:12.502 [Lua] [GameNetworkManager] game object created go_id=2164, owner_id=11000010b3c1d38 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:33:12.873 [Lua] [GameNetworkManager] game object was destroyed id=2164 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b3c1d38
09:33:14.443 [Lua] [GameNetworkManager] game object created go_id=2165, owner_id=11000010b3c1d38 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:33:14.832 [Lua] [GameNetworkManager] game object was destroyed id=2165 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b3c1d38
09:33:18.330 [Lua] [GameNetworkManager] game object created go_id=2166, owner_id=11000010b3c1d38 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:33:18.733 [Lua] [GameNetworkManager] game object was destroyed id=2166 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b3c1d38
09:33:19.188 [Lua] [NetworkServer] Changing num_players from 3 to 4
09:33:19.188 [Lua] Players: 4
09:33:19.188 [Lua] Set lobby begin:
09:33:19.188 [Lua] Lobby data twitch_enabled = false
09:33:19.188 [Lua] Lobby data selected_mission_id = journey_citadel
09:33:19.188 [Lua] Lobby data num_players = 4
09:33:19.188 [Lua] Lobby data difficulty_tweak = 0
09:33:19.188 [Lua] Lobby data host = 11000010593901b
09:33:19.188 [Lua] Lobby data matchmaking_type = 2
09:33:19.188 [Lua] Lobby data is_private = false
09:33:19.188 [Lua] Lobby data match_started = true
09:33:19.188 [Lua] Lobby data difficulty = cataclysm
09:33:19.188 [Lua] Lobby data player_slot_1 = 0:0
09:33:19.188 [Lua] Lobby data player_slot_4 = 11000010b3c1d38:1
09:33:19.188 [Lua] Lobby data unique_server_name = Harridas
09:33:19.188 [Lua] Lobby data quick_game = false
09:33:19.188 [Lua] Lobby data country_code = BE
09:33:19.189 [Lua] Lobby data matchmaking = true
09:33:19.189 [Lua] Lobby data power_level = 835
09:33:19.189 [Lua] Lobby data mission_id = morris_hub
09:33:19.189 [Lua] Lobby data mechanism = deus
09:33:19.189 [Lua] Lobby data player_slot_5 = 0:0
09:33:19.189 [Lua] Lobby data player_slot_2 = 11000010593901b:1
09:33:19.189 [Lua] Lobby data network_hash = 67ccc6d4ca12d694
09:33:19.189 [Lua] Lobby data player_slot_3 = 11000010709de44:1
09:33:19.189 [Lua] Lobby data eac_authorized = true
09:33:19.189 [Lua] Set lobby end.
09:33:19.189 [Lua] [LobbyMembers] Member joined 110000106dc4b99
09:33:20.132 [Lua] [GameNetworkManager] game object created go_id=2167, owner_id=11000010b3c1d38 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:33:20.284 [Lua] GOT approve_channel 9 110000106dc4b99 186000003eab856
09:33:20.284 [EAC] EAC server has client 110000106dc4b99 and channel 9 (and owner 110000106dc4b99)
09:33:20.284 [EACServer] [11:33:20:284][Windows][EAC Server] [Info][RegisterClient] Client: 0110000106DC4B99 PlayerGUID: 76561198075366297 PlayerIP: 0.0.0.0 OwnerGUID: 76561198075366297 PlayerName: v5on
09:33:20.284 [Lua] Client with peer_id 110000106dc4b99 got APPROVED by server
09:33:20.284 [EACServer] [11:33:20:284][Windows][EAC Server] [Err!][Cerberus] [Backend] Connection timed out, response delay was: 64459 ms.
09:33:20.284 [EACServer] [11:33:20:284][Windows][EAC Server] [Info][Cerberus] [Backend] Scheduling disconnect task.
09:33:20.284 [EACServer] [11:33:20:284][Windows][EAC Server] [Info][Cerberus] [Backend] Disconnected.
09:33:20.285 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '110000106dc4b99'
09:33:20.285 [Lua] [ChatManager][1]System: v5on is joining the game
09:33:20.285 [Lua] [NetworkServer] Peer 110000106dc4b99 joined server lobby.
09:33:20.285 [Lua] [NetworkServer] Creating peer info.
09:33:20.285 [Lua] [PeerSM] 110000106dc4b99 :: on_enter Connecting
09:33:20.374 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000003eab856 from 110000106dc4b99, replying lobby_ok
09:33:20.421 [Lua] [Matchmaking] PROFILES REQUESTED BY 110000106dc4b99 REPLY wh:0 | we:11000010b3c1d38 | dr:11000010709de44 | bw:11000010593901b | es:0
09:33:20.473 [Lua] [ProfileSynchronizer] Reserving profile index 1 to peer 110000106dc4b99
09:33:20.473 [Lua] Set lobby begin:
09:33:20.473 [Lua] Lobby data twitch_enabled = false
09:33:20.473 [Lua] Lobby data selected_mission_id = journey_citadel
09:33:20.475 [Lua] Lobby data num_players = 4
09:33:20.475 [Lua] Lobby data difficulty_tweak = 0
09:33:20.475 [Lua] Lobby data host = 11000010593901b
09:33:20.476 [Lua] Lobby data matchmaking_type = 2
09:33:20.476 [Lua] Lobby data is_private = false
09:33:20.476 [Lua] Lobby data match_started = true
09:33:20.476 [Lua] Lobby data difficulty = cataclysm
09:33:20.477 [Lua] Lobby data player_slot_1 = 110000106dc4b99:1
09:33:20.477 [Lua] Lobby data player_slot_4 = 11000010b3c1d38:1
09:33:20.477 [Lua] Lobby data unique_server_name = Harridas
09:33:20.478 [Lua] Lobby data quick_game = false
09:33:20.478 [Lua] Lobby data country_code = BE
09:33:20.478 [Lua] Lobby data matchmaking = true
09:33:20.478 [Lua] Lobby data power_level = 835
09:33:20.479 [Lua] Lobby data mission_id = morris_hub
09:33:20.479 [Lua] Lobby data mechanism = deus
09:33:20.479 [Lua] Lobby data player_slot_5 = 0:0
09:33:20.479 [Lua] Lobby data player_slot_2 = 11000010593901b:1
09:33:20.480 [Lua] Lobby data network_hash = 67ccc6d4ca12d694
09:33:20.480 [Lua] Lobby data player_slot_3 = 11000010709de44:1
09:33:20.480 [Lua] Lobby data eac_authorized = true
09:33:20.480 [Lua] Set lobby end.
09:33:20.512 [Lua] [GameNetworkManager] game object was destroyed id=2167 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b3c1d38
09:33:21.760 [Lua] [GameNetworkManager] game object created go_id=2168, owner_id=11000010b3c1d38 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:33:22.115 [Lua] [GameNetworkManager] game object was destroyed id=2168 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b3c1d38
09:33:22.572 [Lua] ### CLEARING PEER STATE FOR 110000106dc4b99
09:33:22.572 [Lua] [PeerSM] 110000106dc4b99 :: on_exit Connecting
09:33:22.572 [Lua] [PeerSM] 110000106dc4b99 :: on_enter Connecting
09:33:22.639 [Lua] [NetworkServer] Peer 110000106dc4b99 has sent rpc_notify_lobby_joined
09:33:22.639 [Lua] [PSM] Peer 110000106dc4b99 joined. Want to use profile index "1" and join party "0"
09:33:22.639 [Lua] [EnemyPackageLoader] client_connected (peer_id=110000106dc4b99, connection_key=4)
09:33:22.639 [Lua] Sync dynamic to client:
09:33:23.131 [Lua] [Matchmaking] Cancelling matchmaking
09:33:23.131 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit()
09:33:23.131 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
09:33:23.131 [Lua] Set lobby begin:
09:33:23.131 [Lua] Lobby data twitch_enabled = false
09:33:23.131 [Lua] Lobby data selected_mission_id = morris_hub
09:33:23.131 [Lua] Lobby data num_players = 4
09:33:23.131 [Lua] Lobby data difficulty_tweak = 0
09:33:23.131 [Lua] Lobby data host = 11000010593901b
09:33:23.131 [Lua] Lobby data matchmaking_type = 3
09:33:23.131 [Lua] Lobby data is_private = false
09:33:23.131 [Lua] Lobby data match_started = true
09:33:23.131 [Lua] Lobby data difficulty = normal
09:33:23.132 [Lua] Lobby data player_slot_1 = 110000106dc4b99:1
09:33:23.132 [Lua] Lobby data player_slot_4 = 11000010b3c1d38:1
09:33:23.132 [Lua] Lobby data unique_server_name = Harridas
09:33:23.132 [Lua] Lobby data quick_game = false
09:33:23.132 [Lua] Lobby data country_code = BE
09:33:23.132 [Lua] Lobby data matchmaking = false
09:33:23.132 [Lua] Lobby data power_level = 835
09:33:23.132 [Lua] Lobby data mission_id = morris_hub
09:33:23.132 [Lua] Lobby data mechanism = deus
09:33:23.132 [Lua] Lobby data player_slot_5 = 0:0
09:33:23.132 [Lua] Lobby data player_slot_2 = 11000010593901b:1
09:33:23.132 [Lua] Lobby data network_hash = 67ccc6d4ca12d694
09:33:23.132 [Lua] Lobby data player_slot_3 = 11000010709de44:1
09:33:23.132 [Lua] Lobby data eac_authorized = true
09:33:23.132 [Lua] Set lobby end.
09:33:23.134 [Lua] Set lobby begin:
09:33:23.134 [Lua] Lobby data twitch_enabled = false
09:33:23.134 [Lua] Lobby data selected_mission_id = morris_hub
09:33:23.134 [Lua] Lobby data num_players = 4
09:33:23.134 [Lua] Lobby data difficulty_tweak = 0
09:33:23.134 [Lua] Lobby data host = 11000010593901b
09:33:23.134 [Lua] Lobby data matchmaking_type = 3
09:33:23.134 [Lua] Lobby data is_private = false
09:33:23.134 [Lua] Lobby data match_started = true
09:33:23.135 [Lua] Lobby data difficulty = normal
09:33:23.135 [Lua] Lobby data player_slot_1 = 110000106dc4b99:1
09:33:23.135 [Lua] Lobby data player_slot_4 = 11000010b3c1d38:1
09:33:23.135 [Lua] Lobby data unique_server_name = Harridas
09:33:23.135 [Lua] Lobby data quick_game = false
09:33:23.135 [Lua] Lobby data country_code = BE
09:33:23.135 [Lua] Lobby data matchmaking = false
09:33:23.135 [Lua] Lobby data power_level = 835
09:33:23.135 [Lua] Lobby data mission_id = morris_hub
09:33:23.135 [Lua] Lobby data mechanism = deus
09:33:23.135 [Lua] Lobby data player_slot_5 = 0:0
09:33:23.135 [Lua] Lobby data player_slot_2 = 11000010593901b:1
09:33:23.135 [Lua] Lobby data network_hash = 67ccc6d4ca12d694
09:33:23.135 [Lua] Lobby data player_slot_3 = 11000010709de44:1
09:33:23.135 [Lua] Lobby data eac_authorized = true
09:33:23.135 [Lua] Set lobby end.
09:33:23.135 [Lua] [PartyManager] Leader is set to 11000010593901b
09:33:23.213 [Lua] [GameNetworkManager] game object created go_id=2169, owner_id=11000010b3c1d38 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:33:23.584 [Lua] [GameNetworkManager] game object was destroyed id=2169 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b3c1d38
09:33:24.138 [EACServer] [11:33:24:138][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000106DC4B99 Session: 5 Status: Client Authenticated Message: Client authenticated.
09:33:24.139 [EAC] Peer 110000106dc4b99 switched EAC state to ClientAuthenticatedLocal
09:33:24.279 [EACServer] [11:33:24:278][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 0110000106DC4B99.
09:33:24.480 [EACServer] [11:33:24:480][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 0110000106DC4B99
09:33:24.480 [EACServer] [11:33:24:480][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000106DC4B99 Session: 5 Status: Client Authenticated Remotely Message: Client authenticated remotely.
09:33:24.495 [EAC] Peer 110000106dc4b99 switched EAC state to ClientAuthenticatedRemote
09:33:24.647 [Lua] [NetworkServer] Peer 110000106dc4b99 has sent rpc_post_game_notified
09:33:24.648 [Lua] player (110000106dc4b99,1) was put into party 0
09:33:24.648 [Lua] [ProfileSynchronizer] Peer 110000106dc4b99 entered session
09:33:24.648 [Lua] [ProfileSynchronizer] Running hot_join_sync for peer 110000106dc4b99
09:33:24.648 [Lua] [PeerSM] 110000106dc4b99 :: on_exit Connecting
09:33:24.648 [Lua] [PeerSM] 110000106dc4b99 :: on_enter Loading
09:33:24.665 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000106dc4b99
09:33:24.665 [Lua] Mechanism says: a client joined the game! 110000106dc4b99
09:33:24.731 [Lua] ### Sending rpc_level_loaded
09:33:24.731 [Lua] #### Has state machine: true, peer_id: 110000106dc4b99, level_id: 228
09:33:24.731 [Lua] Peer 110000106dc4b99 has loaded the level but not all enemies, so we wait
09:33:24.765 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=110000106dc4b99, connection_key=4)
09:33:24.766 [Lua] [PeerSM] 110000106dc4b99 :: on_exit Loading
09:33:24.766 [Lua] [PeerSM] 110000106dc4b99 :: on_enter LoadingProfilePackages
09:33:24.783 [Lua] [PeerSM] 110000106dc4b99 :: on_exit LoadingProfilePackages
09:33:24.783 [Lua] [PeerSM] 110000106dc4b99 :: on_enter WaitingForEnterGame
09:33:25.864 [Lua] [IngameUI] menu view on_enter start_game_view
09:33:25.865 [Lua] [IngameUI] menu view post_update_on_enter table: 0x039b7010
09:33:25.865 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview
09:33:25.883 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - deus_custom_game
09:33:25.883 [Lua] [HeroViewWindow] Enter Substate StartGameWindowPanelConsole
09:33:25.883 [Lua] [StartGameViewWindow] Enter Substate StartGameWindowBackgroundConsole
09:33:25.883 [Lua] [StartGameViewWindow] Enter Substate StartGameWindowDeusCustomGame
09:33:25.884 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdditionalSettingsConsole
09:33:27.293 [Lua] [PeerSM] 110000106dc4b99 :: on_exit WaitingForEnterGame
09:33:27.293 [Lua] [PeerSM] 110000106dc4b99 :: on_enter WaitingForGameObjectSync
09:33:27.309 [Lua] [NetworkServer] Game_object_sync_done for peer 110000106dc4b99
09:33:27.314 [Lua] PlayerManager:add_remote_player 110000106dc4b99
09:33:27.314 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=110
09:33:27.314 [Lua] RemotePlayer:create_game_object( ) 110
09:33:27.327 [Lua] player (110000106dc4b99,1) was put into party 1
09:33:27.327 [Lua] [ProfileSynchronizer] Assigning peer(110000106dc4b99:1) to profile(1) career(1)
09:33:27.327 [Lua] [PeerSM] 110000106dc4b99 :: on_exit WaitingForGameObjectSync
09:33:27.327 [Lua] [PeerSM] 110000106dc4b99 :: on_enter WaitingForPlayers
09:33:27.335 [Lua] [PeerSM] 110000106dc4b99 :: on_exit WaitingForPlayers
09:33:27.335 [Lua] [PeerSM] 110000106dc4b99 :: on_enter InGame
09:33:27.435 [Lua] [MOD][VMF][INFO] Added 110000106dc4b99 to the VMF users list.
09:33:27.435 [Lua] [GameNetworkManager] game object created go_id=5120, owner_id=110000106dc4b99 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
09:33:27.435 [Lua] Adding player sync data to peer=110000106dc4b99 local_player_id=1
09:33:27.436 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_t1/wpn_fencingsword_t1_3p, ProfileSynchronizer, async-read,
09:33:27.436 [Lua] [PackageManager] Load: wwise/pistol, ProfileSynchronizer, async-read,
09:33:27.436 [Lua] [PackageManager] Load: resource_packages/careers/wh_captain, ProfileSynchronizer, async-read,
09:33:27.436 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, ProfileSynchronizer, async-read,
09:33:27.436 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_11, ProfileSynchronizer, async-read,
09:33:27.436 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base, ProfileSynchronizer, async-read,
09:33:27.436 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/skins/grey_and_yellow/chr_witch_hunter_captain_grey_and_yellow, ProfileSynchronizer, async-read,
09:33:27.436 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p, ProfileSynchronizer, async-read,
09:33:27.491 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_t1/wpn_fencingsword_t1_3p
09:33:27.491 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_t1/wpn_fencingsword_t1_3p
09:33:27.491 [Lua] [PackageManager] Queueing new asynch package: wwise/pistol
09:33:27.537 [Lua] [PackageManager] Finished loading asynchronous package: wwise/pistol
09:33:27.537 [Lua] [PackageManager] Force_load: wwise/pistol
09:33:27.538 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_captain
09:33:27.571 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_captain
09:33:27.571 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_captain
09:33:27.571 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p
09:33:27.639 [Lua] [IngameUI] menu view on_exit start_game_view
09:33:27.639 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview
09:33:27.640 [Save] Saving `save_data`
09:33:27.640 [Lua] [HeroViewWindow] Exit Substate StartGameWindowPanelConsole
09:33:27.640 [Lua] [StartGameViewWindow] Exit Substate StartGameWindowBackgroundConsole
09:33:27.640 [Lua] [StartGameViewWindow] Exit Substate StartGameWindowDeusCustomGame
09:33:27.640 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdditionalSettingsConsole
09:33:27.646 [Save] Save done
09:33:27.649 [Lua] [IngameUI] menu view post_update_on_exit table: 0x039b7010
09:33:27.655 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p
09:33:27.655 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p
09:33:27.655 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_11
09:33:27.706 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_11
09:33:27.706 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_11
09:33:27.706 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base
09:33:28.005 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base
09:33:28.005 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base
09:33:28.006 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/skins/grey_and_yellow/chr_witch_hunter_captain_grey_and_yellow
09:33:28.124 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/skins/grey_and_yellow/chr_witch_hunter_captain_grey_and_yellow
09:33:28.124 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/skins/grey_and_yellow/chr_witch_hunter_captain_grey_and_yellow
09:33:28.124 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p
09:33:28.192 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p
09:33:28.192 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p
09:33:28.716 [Lua] Set lobby begin:
09:33:28.716 [Lua] Lobby data twitch_enabled = false
09:33:28.716 [Lua] Lobby data selected_mission_id = morris_hub
09:33:28.716 [Lua] Lobby data num_players = 4
09:33:28.717 [Lua] Lobby data difficulty_tweak = 0
09:33:28.717 [Lua] Lobby data host = 11000010593901b
09:33:28.717 [Lua] Lobby data matchmaking_type = 3
09:33:28.717 [Lua] Lobby data is_private = false
09:33:28.717 [Lua] Lobby data match_started = true
09:33:28.717 [Lua] Lobby data difficulty = normal
09:33:28.717 [Lua] Lobby data player_slot_1 = 110000106dc4b99:1
09:33:28.717 [Lua] Lobby data player_slot_4 = 11000010b3c1d38:1
09:33:28.717 [Lua] Lobby data unique_server_name = Harridas
09:33:28.717 [Lua] Lobby data quick_game = false
09:33:28.717 [Lua] Lobby data country_code = BE
09:33:28.717 [Lua] Lobby data matchmaking = false
09:33:28.717 [Lua] Lobby data power_level = 626
09:33:28.718 [Lua] Lobby data mission_id = morris_hub
09:33:28.718 [Lua] Lobby data mechanism = deus
09:33:28.718 [Lua] Lobby data player_slot_5 = 0:0
09:33:28.718 [Lua] Lobby data player_slot_2 = 11000010593901b:1
09:33:28.718 [Lua] Lobby data network_hash = 67ccc6d4ca12d694
09:33:28.718 [Lua] Lobby data player_slot_3 = 11000010709de44:1
09:33:28.718 [Lua] Lobby data eac_authorized = true
09:33:28.718 [Lua] Set lobby end.
09:33:29.088 [Lua] [GameNetworkManager] game object created go_id=5121, owner_id=110000106dc4b99 go_type=player_unit go_created_func_name=game_object_created_player_unit
09:33:29.088 [Lua] [NetworkServer] Peer 110000106dc4b99 spawned player.
09:33:29.091 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=111
09:33:29.091 [Lua] PlayerManager:assign_unit_ownership v5on 110000106dc4b99 1
09:33:29.093 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
09:33:33.735 [Lua] Set lobby begin:
09:33:33.735 [Lua] Lobby data twitch_enabled = false
09:33:33.735 [Lua] Lobby data selected_mission_id = morris_hub
09:33:33.735 [Lua] Lobby data num_players = 4
09:33:33.735 [Lua] Lobby data difficulty_tweak = 0
09:33:33.735 [Lua] Lobby data host = 11000010593901b
09:33:33.736 [Lua] Lobby data matchmaking_type = 3
09:33:33.736 [Lua] Lobby data is_private = false
09:33:33.736 [Lua] Lobby data match_started = true
09:33:33.736 [Lua] Lobby data difficulty = normal
09:33:33.736 [Lua] Lobby data player_slot_1 = 110000106dc4b99:1
09:33:33.736 [Lua] Lobby data player_slot_4 = 11000010b3c1d38:1
09:33:33.736 [Lua] Lobby data unique_server_name = Harridas
09:33:33.736 [Lua] Lobby data quick_game = false
09:33:33.736 [Lua] Lobby data country_code = BE
09:33:33.736 [Lua] Lobby data matchmaking = false
09:33:33.736 [Lua] Lobby data power_level = 835
09:33:33.736 [Lua] Lobby data mission_id = morris_hub
09:33:33.736 [Lua] Lobby data mechanism = deus
09:33:33.736 [Lua] Lobby data player_slot_5 = 0:0
09:33:33.736 [Lua] Lobby data player_slot_2 = 11000010593901b:1
09:33:33.736 [Lua] Lobby data network_hash = 67ccc6d4ca12d694
09:33:33.736 [Lua] Lobby data player_slot_3 = 11000010709de44:1
09:33:33.737 [Lua] Lobby data eac_authorized = true
09:33:33.737 [Lua] Set lobby end.
09:33:42.483 [Lua] [NetworkServer] Peer 110000106dc4b99 despawned player.
09:33:42.483 [Lua] [GameNetworkManager] game object was destroyed id=5121 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000106dc4b99
09:33:42.484 [Lua] [NetworkServer] Peer wants to leave game session: peer id 110000106dc4b99
09:33:42.484 [Lua] [ChatManager][1]System: v5on has left the game
09:33:42.484 [Lua] [PeerSM] 110000106dc4b99 :: on_exit InGame
09:33:42.484 [Lua] [PeerSM] 110000106dc4b99 :: on_enter Disconnecting
09:33:42.484 [Lua] [PSM] Disconnecting peer 110000106dc4b99
09:33:42.484 [Lua] [PSM] Disconnected peer 110000106dc4b99 is being removed from session.
09:33:42.484 [Lua] [GameNetworkManager] game object was destroyed id=5120 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=110000106dc4b99
09:33:42.484 [Lua] [MOD][VMF][INFO] Removed 110000106dc4b99 from the VMF users list.
09:33:42.484 [Lua] PlayerManager:remove_player peer_id=110000106dc4b99 1
09:33:42.484 [Lua] [GameNetworkManager] destroying game object with go_id=110
09:33:42.484 [Lua] [PeerSM] 110000106dc4b99 :: on_exit Disconnecting
09:33:42.484 [Lua] [PeerSM] 110000106dc4b99 :: on_enter Disconnected
09:33:42.484 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=110000106dc4b99)
09:33:42.484 [Lua] [ProfileSynchronizer] Peer 110000106dc4b99 left session
09:33:42.484 [Lua] Set lobby begin:
09:33:42.484 [Lua] Lobby data twitch_enabled = false
09:33:42.484 [Lua] Lobby data selected_mission_id = morris_hub
09:33:42.484 [Lua] Lobby data num_players = 4
09:33:42.485 [Lua] Lobby data difficulty_tweak = 0
09:33:42.485 [Lua] Lobby data host = 11000010593901b
09:33:42.485 [Lua] Lobby data matchmaking_type = 3
09:33:42.485 [Lua] Lobby data is_private = false
09:33:42.485 [Lua] Lobby data match_started = true
09:33:42.485 [Lua] Lobby data difficulty = normal
09:33:42.485 [Lua] Lobby data player_slot_1 = 0:0
09:33:42.485 [Lua] Lobby data player_slot_4 = 11000010b3c1d38:1
09:33:42.485 [Lua] Lobby data unique_server_name = Harridas
09:33:42.485 [Lua] Lobby data quick_game = false
09:33:42.485 [Lua] Lobby data country_code = BE
09:33:42.485 [Lua] Lobby data matchmaking = false
09:33:42.485 [Lua] Lobby data power_level = 835
09:33:42.486 [Lua] Lobby data mission_id = morris_hub
09:33:42.486 [Lua] Lobby data mechanism = deus
09:33:42.486 [Lua] Lobby data player_slot_5 = 0:0
09:33:42.486 [Lua] Lobby data player_slot_2 = 11000010593901b:1
09:33:42.486 [Lua] Lobby data network_hash = 67ccc6d4ca12d694
09:33:42.486 [Lua] Lobby data player_slot_3 = 11000010709de44:1
09:33:42.486 [Lua] Lobby data eac_authorized = true
09:33:42.486 [Lua] Set lobby end.
09:33:42.486 [EAC] EAC server lost client 110000106dc4b99
09:33:42.486 [EACServer] [11:33:42:485][Windows][EAC Server] [Info][UnregisterClient] Client: 0110000106DC4B99 PlayerGUID: 76561198075366297
09:33:42.486 [Lua] LobbyInternal.close_channel lobby: userdata: 0x005f7328, channel: 9
09:33:42.486 [Lua] [GameNetworkManager] destroying game object with go_id=111
09:33:42.502 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_t1/wpn_fencingsword_t1_3p, ProfileSynchronizer
09:33:42.502 [Lua] [PackageManager] Unload: wwise/pistol, ProfileSynchronizer
09:33:42.503 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_11, ProfileSynchronizer
09:33:42.503 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/skins/grey_and_yellow/chr_witch_hunter_captain_grey_and_yellow, ProfileSynchronizer
09:33:42.503 [Lua] [PackageManager] Unload: resource_packages/careers/wh_captain, ProfileSynchronizer
09:33:42.503 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p, ProfileSynchronizer
09:33:42.503 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, ProfileSynchronizer
09:33:42.509 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base, ProfileSynchronizer
09:33:44.494 [Handshaker] Lost connection 96 to 110000106dc4b99
09:33:44.783 [Lua] [NetworkServer] Changing num_players from 4 to 3
09:33:44.783 [Lua] Players: 3
09:33:44.783 [Lua] Set lobby begin:
09:33:44.783 [Lua] Lobby data twitch_enabled = false
09:33:44.783 [Lua] Lobby data selected_mission_id = morris_hub
09:33:44.783 [Lua] Lobby data num_players = 3
09:33:44.783 [Lua] Lobby data difficulty_tweak = 0
09:33:44.783 [Lua] Lobby data host = 11000010593901b
09:33:44.783 [Lua] Lobby data matchmaking_type = 3
09:33:44.783 [Lua] Lobby data is_private = false
09:33:44.783 [Lua] Lobby data match_started = true
09:33:44.783 [Lua] Lobby data difficulty = normal
09:33:44.783 [Lua] Lobby data player_slot_1 = 0:0
09:33:44.783 [Lua] Lobby data player_slot_4 = 11000010b3c1d38:1
09:33:44.783 [Lua] Lobby data unique_server_name = Harridas
09:33:44.783 [Lua] Lobby data quick_game = false
09:33:44.783 [Lua] Lobby data country_code = BE
09:33:44.783 [Lua] Lobby data matchmaking = false
09:33:44.784 [Lua] Lobby data power_level = 835
09:33:44.784 [Lua] Lobby data mission_id = morris_hub
09:33:44.784 [Lua] Lobby data mechanism = deus
09:33:44.784 [Lua] Lobby data player_slot_5 = 0:0
09:33:44.784 [Lua] Lobby data player_slot_2 = 11000010593901b:1
09:33:44.784 [Lua] Lobby data network_hash = 67ccc6d4ca12d694
09:33:44.784 [Lua] Lobby data player_slot_3 = 11000010709de44:1
09:33:44.784 [Lua] Lobby data eac_authorized = true
09:33:44.784 [Lua] Set lobby end.
09:33:44.784 [Lua] [LobbyMembers] Member left 110000106dc4b99
09:33:48.419 [Lua] [IngameUI] menu view on_enter start_game_view
09:33:48.421 [Lua] [IngameUI] menu view post_update_on_enter table: 0x039b7010
09:33:48.421 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview
09:33:48.440 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - deus_custom_game
09:33:48.440 [Lua] [HeroViewWindow] Enter Substate StartGameWindowPanelConsole
09:33:48.440 [Lua] [StartGameViewWindow] Enter Substate StartGameWindowBackgroundConsole
09:33:48.440 [Lua] [StartGameViewWindow] Enter Substate StartGameWindowDeusCustomGame
09:33:48.441 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdditionalSettingsConsole
09:33:50.105 [Lua] [IngameUI] menu view on_exit start_game_view
09:33:50.105 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview
09:33:50.105 [Save] Saving `save_data`
09:33:50.105 [Lua] [HeroViewWindow] Exit Substate StartGameWindowPanelConsole
09:33:50.105 [Lua] [StartGameViewWindow] Exit Substate StartGameWindowBackgroundConsole
09:33:50.105 [Lua] [StartGameViewWindow] Exit Substate StartGameWindowDeusCustomGame
09:33:50.105 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdditionalSettingsConsole
09:33:50.112 [Lua] [IngameUI] menu view post_update_on_exit table: 0x039b7010
09:33:50.112 [Save] Save done
09:33:55.027 [Lua] [GameNetworkManager] game object created go_id=2170, owner_id=11000010b3c1d38 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:33:55.381 [Lua] [GameNetworkManager] game object was destroyed id=2170 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b3c1d38
09:33:55.986 [Lua] [GameNetworkManager] game object created go_id=2171, owner_id=11000010b3c1d38 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:33:56.341 [Lua] [GameNetworkManager] game object was destroyed id=2171 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b3c1d38
09:34:15.826 [EACServer] [11:34:15:826][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
09:34:43.693 [Lua] [NetworkServer] Changing num_players from 3 to 4
09:34:43.693 [Lua] Players: 4
09:34:43.693 [Lua] Set lobby begin:
09:34:43.693 [Lua] Lobby data twitch_enabled = false
09:34:43.693 [Lua] Lobby data selected_mission_id = morris_hub
09:34:43.693 [Lua] Lobby data num_players = 4
09:34:43.693 [Lua] Lobby data difficulty_tweak = 0
09:34:43.693 [Lua] Lobby data host = 11000010593901b
09:34:43.693 [Lua] Lobby data matchmaking_type = 3
09:34:43.693 [Lua] Lobby data is_private = false
09:34:43.693 [Lua] Lobby data match_started = true
09:34:43.693 [Lua] Lobby data difficulty = normal
09:34:43.694 [Lua] Lobby data player_slot_1 = 0:0
09:34:43.694 [Lua] Lobby data player_slot_4 = 11000010b3c1d38:1
09:34:43.694 [Lua] Lobby data unique_server_name = Harridas
09:34:43.694 [Lua] Lobby data quick_game = false
09:34:43.694 [Lua] Lobby data country_code = BE
09:34:43.694 [Lua] Lobby data matchmaking = false
09:34:43.694 [Lua] Lobby data power_level = 835
09:34:43.694 [Lua] Lobby data mission_id = morris_hub
09:34:43.694 [Lua] Lobby data mechanism = deus
09:34:43.694 [Lua] Lobby data player_slot_5 = 0:0
09:34:43.694 [Lua] Lobby data player_slot_2 = 11000010593901b:1
09:34:43.694 [Lua] Lobby data network_hash = 67ccc6d4ca12d694
09:34:43.694 [Lua] Lobby data player_slot_3 = 11000010709de44:1
09:34:43.694 [Lua] Lobby data eac_authorized = true
09:34:43.694 [Lua] Set lobby end.
09:34:43.694 [Lua] [LobbyMembers] Member joined 11000010710c2b8
09:35:00.850 [Steam] Connection be1e38ff to remote 11000010710c2b8 rejected, reason 1000
09:35:01.106 [Steam] Pruning authenticator for denied peer 11000010710c2b8
09:35:14.689 [Lua] [NetworkServer] Changing num_players from 4 to 3
09:35:14.689 [Lua] Players: 3
09:35:14.689 [Lua] Set lobby begin:
09:35:14.689 [Lua] Lobby data twitch_enabled = false
09:35:14.689 [Lua] Lobby data selected_mission_id = morris_hub
09:35:14.689 [Lua] Lobby data num_players = 3
09:35:14.689 [Lua] Lobby data difficulty_tweak = 0
09:35:14.689 [Lua] Lobby data host = 11000010593901b
09:35:14.689 [Lua] Lobby data matchmaking_type = 3
09:35:14.689 [Lua] Lobby data is_private = false
09:35:14.689 [Lua] Lobby data match_started = true
09:35:14.689 [Lua] Lobby data difficulty = normal
09:35:14.689 [Lua] Lobby data player_slot_1 = 0:0
09:35:14.689 [Lua] Lobby data player_slot_4 = 11000010b3c1d38:1
09:35:14.689 [Lua] Lobby data unique_server_name = Harridas
09:35:14.689 [Lua] Lobby data quick_game = false
09:35:14.689 [Lua] Lobby data country_code = BE
09:35:14.689 [Lua] Lobby data matchmaking = false
09:35:14.689 [Lua] Lobby data power_level = 835
09:35:14.689 [Lua] Lobby data mission_id = morris_hub
09:35:14.689 [Lua] Lobby data mechanism = deus
09:35:14.690 [Lua] Lobby data player_slot_5 = 0:0
09:35:14.690 [Lua] Lobby data player_slot_2 = 11000010593901b:1
09:35:14.690 [Lua] Lobby data network_hash = 67ccc6d4ca12d694
09:35:14.690 [Lua] Lobby data player_slot_3 = 11000010709de44:1
09:35:14.690 [Lua] Lobby data eac_authorized = true
09:35:14.690 [Lua] Set lobby end.
09:35:14.690 [Lua] [LobbyMembers] Member left 11000010710c2b8
09:35:20.039 [Lua] [NetworkServer] Changing num_players from 3 to 4
09:35:20.039 [Lua] Players: 4
09:35:20.039 [Lua] Set lobby begin:
09:35:20.039 [Lua] Lobby data twitch_enabled = false
09:35:20.039 [Lua] Lobby data selected_mission_id = morris_hub
09:35:20.039 [Lua] Lobby data num_players = 4
09:35:20.039 [Lua] Lobby data difficulty_tweak = 0
09:35:20.039 [Lua] Lobby data host = 11000010593901b
09:35:20.039 [Lua] Lobby data matchmaking_type = 3
09:35:20.039 [Lua] Lobby data is_private = false
09:35:20.039 [Lua] Lobby data match_started = true
09:35:20.039 [Lua] Lobby data difficulty = normal
09:35:20.039 [Lua] Lobby data player_slot_1 = 0:0
09:35:20.039 [Lua] Lobby data player_slot_4 = 11000010b3c1d38:1
09:35:20.039 [Lua] Lobby data unique_server_name = Harridas
09:35:20.039 [Lua] Lobby data quick_game = false
09:35:20.039 [Lua] Lobby data country_code = BE
09:35:20.039 [Lua] Lobby data matchmaking = false
09:35:20.040 [Lua] Lobby data power_level = 835
09:35:20.040 [Lua] Lobby data mission_id = morris_hub
09:35:20.040 [Lua] Lobby data mechanism = deus
09:35:20.040 [Lua] Lobby data player_slot_5 = 0:0
09:35:20.040 [Lua] Lobby data player_slot_2 = 11000010593901b:1
09:35:20.040 [Lua] Lobby data network_hash = 67ccc6d4ca12d694
09:35:20.040 [Lua] Lobby data player_slot_3 = 11000010709de44:1
09:35:20.040 [Lua] Lobby data eac_authorized = true
09:35:20.040 [Lua] Set lobby end.
09:35:20.040 [Lua] [LobbyMembers] Member joined 11000010710c2b8
09:35:21.222 [Lua] GOT approve_channel 11 11000010710c2b8 186000003eab856
09:35:21.223 [EAC] EAC server has client 11000010710c2b8 and channel 11 (and owner 11000010710c2b8)
09:35:21.223 [EACServer] [11:35:21:222][Windows][EAC Server] [Info][RegisterClient] Client: 011000010710C2B8 PlayerGUID: 76561198078804664 PlayerIP: 0.0.0.0 OwnerGUID: 76561198078804664 PlayerName: Lentil
09:35:21.223 [Lua] Client with peer_id 11000010710c2b8 got APPROVED by server
09:35:21.225 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '11000010710c2b8'
09:35:21.226 [Lua] [ChatManager][1]System: Lentil is joining the game
09:35:21.226 [Lua] [NetworkServer] Peer 11000010710c2b8 joined server lobby.
09:35:21.226 [Lua] [NetworkServer] Creating peer info.
09:35:21.226 [Lua] [PeerSM] 11000010710c2b8 :: on_enter Connecting
09:35:21.329 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000003eab856 from 11000010710c2b8, replying lobby_ok
09:35:21.395 [Lua] [Matchmaking] PROFILES REQUESTED BY 11000010710c2b8 REPLY wh:0 | we:11000010b3c1d38 | dr:11000010709de44 | bw:11000010593901b | es:0
09:35:21.462 [Lua] [ProfileSynchronizer] Reserving profile index 1 to peer 11000010710c2b8
09:35:21.462 [Lua] Set lobby begin:
09:35:21.462 [Lua] Lobby data twitch_enabled = false
09:35:21.462 [Lua] Lobby data selected_mission_id = morris_hub
09:35:21.462 [Lua] Lobby data num_players = 4
09:35:21.462 [Lua] Lobby data difficulty_tweak = 0
09:35:21.463 [Lua] Lobby data host = 11000010593901b
09:35:21.463 [Lua] Lobby data matchmaking_type = 3
09:35:21.463 [Lua] Lobby data is_private = false
09:35:21.463 [Lua] Lobby data match_started = true
09:35:21.463 [Lua] Lobby data difficulty = normal
09:35:21.463 [Lua] Lobby data player_slot_1 = 11000010710c2b8:1
09:35:21.463 [Lua] Lobby data player_slot_4 = 11000010b3c1d38:1
09:35:21.463 [Lua] Lobby data unique_server_name = Harridas
09:35:21.464 [Lua] Lobby data quick_game = false
09:35:21.464 [Lua] Lobby data country_code = BE
09:35:21.464 [Lua] Lobby data matchmaking = false
09:35:21.464 [Lua] Lobby data power_level = 835
09:35:21.464 [Lua] Lobby data mission_id = morris_hub
09:35:21.464 [Lua] Lobby data mechanism = deus
09:35:21.464 [Lua] Lobby data player_slot_5 = 0:0
09:35:21.464 [Lua] Lobby data player_slot_2 = 11000010593901b:1
09:35:21.464 [Lua] Lobby data network_hash = 67ccc6d4ca12d694
09:35:21.464 [Lua] Lobby data player_slot_3 = 11000010709de44:1
09:35:21.464 [Lua] Lobby data eac_authorized = true
09:35:21.464 [Lua] Set lobby end.
09:35:23.645 [Lua] ### CLEARING PEER STATE FOR 11000010710c2b8
09:35:23.645 [Lua] [PeerSM] 11000010710c2b8 :: on_exit Connecting
09:35:23.645 [Lua] [PeerSM] 11000010710c2b8 :: on_enter Connecting
09:35:23.730 [Lua] [NetworkServer] Peer 11000010710c2b8 has sent rpc_notify_lobby_joined
09:35:23.730 [Lua] [PSM] Peer 11000010710c2b8 joined. Want to use profile index "1" and join party "0"
09:35:23.730 [Lua] [EnemyPackageLoader] client_connected (peer_id=11000010710c2b8, connection_key=5)
09:35:23.730 [Lua] Sync dynamic to client:
09:35:24.220 [EACServer] [11:35:24:220][Windows][EAC Server] [Info][QueueClientUpdate] Client: 011000010710C2B8 Session: 6 Status: Client Authenticated Message: Client authenticated.
09:35:24.221 [EAC] Peer 11000010710c2b8 switched EAC state to ClientAuthenticatedLocal
09:35:24.392 [EACServer] [11:35:24:391][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 011000010710C2B8.
09:35:24.693 [EACServer] [11:35:24:693][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 011000010710C2B8
09:35:24.693 [EACServer] [11:35:24:693][Windows][EAC Server] [Info][QueueClientUpdate] Client: 011000010710C2B8 Session: 6 Status: Client Authenticated Remotely Message: Client authenticated remotely.
09:35:24.704 [EAC] Peer 11000010710c2b8 switched EAC state to ClientAuthenticatedRemote
09:35:25.596 [Lua] [IngameUI] menu view on_enter vmf_options_view
09:35:25.718 [Lua] [NetworkServer] Peer 11000010710c2b8 has sent rpc_post_game_notified
09:35:25.720 [Lua] player (11000010710c2b8,1) was put into party 0
09:35:25.720 [Lua] [ProfileSynchronizer] Peer 11000010710c2b8 entered session
09:35:25.720 [Lua] [ProfileSynchronizer] Running hot_join_sync for peer 11000010710c2b8
09:35:25.720 [Lua] [PeerSM] 11000010710c2b8 :: on_exit Connecting
09:35:25.720 [Lua] [PeerSM] 11000010710c2b8 :: on_enter Loading
09:35:25.733 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010710c2b8
09:35:25.733 [Lua] Mechanism says: a client joined the game! 11000010710c2b8
09:35:25.883 [Lua] ### Sending rpc_level_loaded
09:35:25.883 [Lua] #### Has state machine: true, peer_id: 11000010710c2b8, level_id: 228
09:35:25.883 [Lua] Peer 11000010710c2b8 has loaded the level but not all enemies, so we wait
09:35:26.204 [Lua] [IngameUI] menu view on_exit vmf_options_view
09:35:26.552 [Lua] [IngameUI] menu view on_enter vmf_options_view
09:35:27.672 [Lua] [IngameUI] menu view on_exit vmf_options_view
09:35:28.627 [Lua] [IngameUI] menu view on_enter vmf_options_view
09:35:29.722 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=11000010710c2b8, connection_key=5)
09:35:29.723 [Lua] [PeerSM] 11000010710c2b8 :: on_exit Loading
09:35:29.723 [Lua] [PeerSM] 11000010710c2b8 :: on_enter LoadingProfilePackages
09:35:29.739 [Lua] [PeerSM] 11000010710c2b8 :: on_exit LoadingProfilePackages
09:35:29.739 [Lua] [PeerSM] 11000010710c2b8 :: on_enter WaitingForEnterGame
09:35:29.839 [Lua] [IngameUI] menu view on_exit vmf_options_view
09:35:30.998 [Lua] [PeerSM] 11000010710c2b8 :: on_exit WaitingForEnterGame
09:35:30.998 [Lua] [PeerSM] 11000010710c2b8 :: on_enter WaitingForGameObjectSync
09:35:31.014 [Lua] [NetworkServer] Game_object_sync_done for peer 11000010710c2b8
09:35:31.019 [Lua] PlayerManager:add_remote_player 11000010710c2b8
09:35:31.019 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=118
09:35:31.019 [Lua] RemotePlayer:create_game_object( ) 118
09:35:31.034 [Lua] player (11000010710c2b8,1) was put into party 1
09:35:31.034 [Lua] [ProfileSynchronizer] Assigning peer(11000010710c2b8:1) to profile(1) career(1)
09:35:31.034 [Lua] [PeerSM] 11000010710c2b8 :: on_exit WaitingForGameObjectSync
09:35:31.034 [Lua] [PeerSM] 11000010710c2b8 :: on_enter WaitingForPlayers
09:35:31.040 [Lua] [PeerSM] 11000010710c2b8 :: on_exit WaitingForPlayers
09:35:31.040 [Lua] [PeerSM] 11000010710c2b8 :: on_enter InGame
09:35:31.141 [Lua] [MOD][VMF][INFO] Added 11000010710c2b8 to the VMF users list.
09:35:31.141 [Lua] [GameNetworkManager] game object created go_id=6144, owner_id=11000010710c2b8 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
09:35:31.141 [Lua] Adding player sync data to peer=11000010710c2b8 local_player_id=1
09:35:31.177 [Lua] [PackageManager] Load: wwise/crossbow, ProfileSynchronizer, async-read,
09:35:31.177 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06, ProfileSynchronizer, async-read,
09:35:31.177 [Lua] [PackageManager] Load: wwise/pistol, ProfileSynchronizer, async-read,
09:35:31.177 [Lua] [PackageManager] Load: resource_packages/careers/wh_captain, ProfileSynchronizer, async-read,
09:35:31.177 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p, ProfileSynchronizer, async-read,
09:35:31.177 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, ProfileSynchronizer, async-read,
09:35:31.177 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base, ProfileSynchronizer, async-read,
09:35:31.177 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p, ProfileSynchronizer, async-read,
09:35:31.177 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, ProfileSynchronizer, async-read,
09:35:31.227 [Lua] [PackageManager] Finished loading asynchronous package: wwise/crossbow
09:35:31.227 [Lua] [PackageManager] Force_load: wwise/crossbow
09:35:31.228 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06
09:35:31.261 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06
09:35:31.261 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06
09:35:31.261 [Lua] [PackageManager] Queueing new asynch package: wwise/pistol
09:35:31.312 [Lua] [PackageManager] Finished loading asynchronous package: wwise/pistol
09:35:31.312 [Lua] [PackageManager] Force_load: wwise/pistol
09:35:31.312 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_captain
09:35:31.345 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_captain
09:35:31.345 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_captain
09:35:31.346 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p
09:35:31.380 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p
09:35:31.380 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p
09:35:31.380 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p
09:35:31.447 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p
09:35:31.447 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p
09:35:31.447 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base
09:35:31.744 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base
09:35:31.744 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base
09:35:31.745 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p
09:35:31.795 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p
09:35:31.795 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p
09:35:31.795 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
09:35:31.828 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
09:35:31.828 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
09:35:32.434 [Lua] [GameNetworkManager] game object created go_id=6145, owner_id=11000010710c2b8 go_type=player_unit go_created_func_name=game_object_created_player_unit
09:35:32.434 [Lua] [NetworkServer] Peer 11000010710c2b8 spawned player.
09:35:32.435 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=119
09:35:32.435 [Lua] PlayerManager:assign_unit_ownership Lentil 11000010710c2b8 1
09:35:32.435 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
09:35:34.207 [Lua] [GameNetworkManager] game object created go_id=2172, owner_id=11000010b3c1d38 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:35:34.292 [Lua] Set lobby begin:
09:35:34.292 [Lua] Lobby data twitch_enabled = false
09:35:34.292 [Lua] Lobby data selected_mission_id = morris_hub
09:35:34.293 [Lua] Lobby data num_players = 4
09:35:34.293 [Lua] Lobby data difficulty_tweak = 0
09:35:34.293 [Lua] Lobby data host = 11000010593901b
09:35:34.293 [Lua] Lobby data matchmaking_type = 3
09:35:34.293 [Lua] Lobby data is_private = false
09:35:34.293 [Lua] Lobby data match_started = true
09:35:34.293 [Lua] Lobby data difficulty = normal
09:35:34.293 [Lua] Lobby data player_slot_1 = 11000010710c2b8:1
09:35:34.293 [Lua] Lobby data player_slot_4 = 11000010b3c1d38:1
09:35:34.293 [Lua] Lobby data unique_server_name = Harridas
09:35:34.293 [Lua] Lobby data quick_game = false
09:35:34.293 [Lua] Lobby data country_code = BE
09:35:34.293 [Lua] Lobby data matchmaking = false
09:35:34.294 [Lua] Lobby data power_level = 626
09:35:34.294 [Lua] Lobby data mission_id = morris_hub
09:35:34.294 [Lua] Lobby data mechanism = deus
09:35:34.294 [Lua] Lobby data player_slot_5 = 0:0
09:35:34.294 [Lua] Lobby data player_slot_2 = 11000010593901b:1
09:35:34.294 [Lua] Lobby data network_hash = 67ccc6d4ca12d694
09:35:34.294 [Lua] Lobby data player_slot_3 = 11000010709de44:1
09:35:34.294 [Lua] Lobby data eac_authorized = true
09:35:34.294 [Lua] Set lobby end.
09:35:34.562 [Lua] [GameNetworkManager] game object was destroyed id=2172 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b3c1d38
09:35:34.882 [Lua] [GameNetworkManager] game object created go_id=2173, owner_id=11000010b3c1d38 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:35:35.288 [Lua] [GameNetworkManager] game object was destroyed id=2173 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b3c1d38
09:35:35.544 [Lua] [GameNetworkManager] game object created go_id=2174, owner_id=11000010b3c1d38 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:35:35.967 [Lua] [GameNetworkManager] game object was destroyed id=2174 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b3c1d38
09:35:36.371 [Lua] [GameNetworkManager] game object created go_id=2175, owner_id=11000010b3c1d38 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:35:36.745 [Lua] [GameNetworkManager] game object was destroyed id=2175 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b3c1d38
09:35:37.203 [Lua] [GameNetworkManager] game object created go_id=2176, owner_id=11000010b3c1d38 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:35:37.553 [Lua] [GameNetworkManager] game object was destroyed id=2176 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b3c1d38
09:35:39.311 [Lua] Set lobby begin:
09:35:39.311 [Lua] Lobby data twitch_enabled = false
09:35:39.311 [Lua] Lobby data selected_mission_id = morris_hub
09:35:39.311 [Lua] Lobby data num_players = 4
09:35:39.311 [Lua] Lobby data difficulty_tweak = 0
09:35:39.311 [Lua] Lobby data host = 11000010593901b
09:35:39.311 [Lua] Lobby data matchmaking_type = 3
09:35:39.312 [Lua] Lobby data is_private = false
09:35:39.312 [Lua] Lobby data match_started = true
09:35:39.312 [Lua] Lobby data difficulty = normal
09:35:39.312 [Lua] Lobby data player_slot_1 = 11000010710c2b8:1
09:35:39.312 [Lua] Lobby data player_slot_4 = 11000010b3c1d38:1
09:35:39.312 [Lua] Lobby data unique_server_name = Harridas
09:35:39.312 [Lua] Lobby data quick_game = false
09:35:39.312 [Lua] Lobby data country_code = BE
09:35:39.312 [Lua] Lobby data matchmaking = false
09:35:39.312 [Lua] Lobby data power_level = 835
09:35:39.312 [Lua] Lobby data mission_id = morris_hub
09:35:39.312 [Lua] Lobby data mechanism = deus
09:35:39.312 [Lua] Lobby data player_slot_5 = 0:0
09:35:39.312 [Lua] Lobby data player_slot_2 = 11000010593901b:1
09:35:39.312 [Lua] Lobby data network_hash = 67ccc6d4ca12d694
09:35:39.312 [Lua] Lobby data player_slot_3 = 11000010709de44:1
09:35:39.312 [Lua] Lobby data eac_authorized = true
09:35:39.312 [Lua] Set lobby end.
09:35:40.950 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p, ProfileSynchronizer, async-read,
09:35:40.952 [Lua] [PackageManager] Unload: wwise/crossbow, ProfileSynchronizer
09:35:40.952 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p, ProfileSynchronizer
09:35:40.952 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, ProfileSynchronizer
09:35:41.018 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p
09:35:41.018 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p
09:35:43.336 [Lua] [NetworkServer] Changing num_players from 4 to 3
09:35:43.336 [Lua] Players: 3
09:35:43.336 [Lua] Set lobby begin:
09:35:43.336 [Lua] Lobby data twitch_enabled = false
09:35:43.336 [Lua] Lobby data selected_mission_id = morris_hub
09:35:43.336 [Lua] Lobby data num_players = 3
09:35:43.336 [Lua] Lobby data difficulty_tweak = 0
09:35:43.336 [Lua] Lobby data host = 11000010593901b
09:35:43.336 [Lua] Lobby data matchmaking_type = 3
09:35:43.336 [Lua] Lobby data is_private = false
09:35:43.336 [Lua] Lobby data match_started = true
09:35:43.337 [Lua] Lobby data difficulty = normal
09:35:43.337 [Lua] Lobby data player_slot_1 = 11000010710c2b8:1
09:35:43.337 [Lua] Lobby data player_slot_4 = 11000010b3c1d38:1
09:35:43.337 [Lua] Lobby data unique_server_name = Harridas
09:35:43.337 [Lua] Lobby data quick_game = false
09:35:43.337 [Lua] Lobby data country_code = BE
09:35:43.337 [Lua] Lobby data matchmaking = false
09:35:43.337 [Lua] Lobby data power_level = 835
09:35:43.337 [Lua] Lobby data mission_id = morris_hub
09:35:43.337 [Lua] Lobby data mechanism = deus
09:35:43.337 [Lua] Lobby data player_slot_5 = 0:0
09:35:43.337 [Lua] Lobby data player_slot_2 = 11000010593901b:1
09:35:43.337 [Lua] Lobby data network_hash = 67ccc6d4ca12d694
09:35:43.337 [Lua] Lobby data player_slot_3 = 11000010709de44:1
09:35:43.338 [Lua] Lobby data eac_authorized = true
09:35:43.338 [Lua] Set lobby end.
09:35:43.338 [Lua] [LobbyMembers] Member left 11000010710c2b8
09:35:53.858 [SteamTransport] Failed to send a message to 11000010710c2b8 with error code 3
09:35:53.858 [Connection] Connection to 11000010710c2b8 broken in transport layer.
09:35:53.858 [SteamTransport] Failed to send a message to 11000010710c2b8 because there is no connection
09:35:53.858 [Connection] Connection to 11000010710c2b8 broken in transport layer.
09:35:53.860 [Steam] Connection cdbe1385 to remote 11000010710c2b8 rejected, reason 5003, local problems most likely a timeout
09:35:53.861 [Lua] CHANNEL_STATE changed: connected -> disconnecting for peer_id: '11000010710c2b8'
09:35:54.286 [Handshaker] Lost connection 97 to 11000010710c2b8
09:35:54.289 [Lua] CHANNEL_STATE changed: disconnecting -> disconnected for peer_id: '11000010710c2b8'
09:35:54.289 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=11000010710c2b8)
09:35:54.289 [Lua] [PeerSM] 11000010710c2b8 :: on_exit InGame
09:35:54.289 [Lua] [PeerSM] 11000010710c2b8 :: on_enter Disconnecting
09:35:54.289 [Lua] [PSM] Disconnecting peer 11000010710c2b8
09:35:54.289 [Lua] [PSM] Disconnected peer 11000010710c2b8 is being removed from session.
09:35:54.289 [Lua] [NetworkServer] Peer 11000010710c2b8 despawned player.
09:35:54.289 [Lua] [GameNetworkManager] game object was destroyed id=6145 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=11000010710c2b8
09:35:54.289 [Lua] [GameNetworkManager] game object was destroyed id=6144 with type=player_sync_data, object_destroy_func=game_object_destroyed_player_sync_data, owned by peer=11000010710c2b8
09:35:54.289 [Lua] [MOD][VMF][INFO] Removed 11000010710c2b8 from the VMF users list.
09:35:54.289 [Lua] PlayerManager:remove_player peer_id=11000010710c2b8 1
09:35:54.289 [Lua] [GameNetworkManager] destroying game object with go_id=118
09:35:54.289 [Lua] [ChatManager][1]System: Lentil has left the game
09:35:54.289 [Lua] [PeerSM] 11000010710c2b8 :: on_exit Disconnecting
09:35:54.289 [Lua] [PeerSM] 11000010710c2b8 :: on_enter Disconnected
09:35:54.289 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=11000010710c2b8)
09:35:54.289 [Lua] [ProfileSynchronizer] Peer 11000010710c2b8 left session
09:35:54.289 [Lua] Set lobby begin:
09:35:54.289 [Lua] Lobby data twitch_enabled = false
09:35:54.289 [Lua] Lobby data selected_mission_id = morris_hub
09:35:54.290 [Lua] Lobby data num_players = 3
09:35:54.290 [Lua] Lobby data difficulty_tweak = 0
09:35:54.290 [Lua] Lobby data host = 11000010593901b
09:35:54.290 [Lua] Lobby data matchmaking_type = 3
09:35:54.290 [Lua] Lobby data is_private = false
09:35:54.290 [Lua] Lobby data match_started = true
09:35:54.290 [Lua] Lobby data difficulty = normal
09:35:54.291 [Lua] Lobby data player_slot_1 = 0:0
09:35:54.291 [Lua] Lobby data player_slot_4 = 11000010b3c1d38:1
09:35:54.291 [Lua] Lobby data unique_server_name = Harridas
09:35:54.291 [Lua] Lobby data quick_game = false
09:35:54.291 [Lua] Lobby data country_code = BE
09:35:54.291 [Lua] Lobby data matchmaking = false
09:35:54.291 [Lua] Lobby data power_level = 835
09:35:54.291 [Lua] Lobby data mission_id = morris_hub
09:35:54.291 [Lua] Lobby data mechanism = deus
09:35:54.291 [Lua] Lobby data player_slot_5 = 0:0
09:35:54.292 [Lua] Lobby data player_slot_2 = 11000010593901b:1
09:35:54.292 [Lua] Lobby data network_hash = 67ccc6d4ca12d694
09:35:54.292 [Lua] Lobby data player_slot_3 = 11000010709de44:1
09:35:54.292 [Lua] Lobby data eac_authorized = true
09:35:54.292 [Lua] Set lobby end.
09:35:54.292 [EAC] EAC server lost client 11000010710c2b8
09:35:54.292 [EACServer] [11:35:54:291][Windows][EAC Server] [Info][UnregisterClient] Client: 011000010710C2B8 PlayerGUID: 76561198078804664
09:35:54.292 [Lua] LobbyInternal.close_channel lobby: userdata: 0x005f7328, channel: 11
09:35:54.292 [Lua] [GameNetworkManager] destroying game object with go_id=119
09:35:54.308 [Lua] [PackageManager] Unload: wwise/pistol, ProfileSynchronizer
09:35:54.308 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, ProfileSynchronizer
09:35:54.308 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p, ProfileSynchronizer
09:35:54.308 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06, ProfileSynchronizer
09:35:54.308 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p, ProfileSynchronizer
09:35:54.308 [Lua] [PackageManager] Unload: resource_packages/careers/wh_captain, ProfileSynchronizer
09:35:54.314 [Lua] [PackageManager] Unload: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base, ProfileSynchronizer
09:36:15.826 [EACServer] [11:36:15:825][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
09:36:26.087 [Lua] [GameNetworkManager] game object created go_id=2177, owner_id=11000010b3c1d38 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:36:26.441 [Lua] [GameNetworkManager] game object was destroyed id=2177 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b3c1d38
09:36:26.457 [Lua] [GameNetworkManager] game object created go_id=2178, owner_id=11000010b3c1d38 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:36:26.845 [Lua] [GameNetworkManager] game object was destroyed id=2178 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b3c1d38
09:36:27.283 [Lua] [GameNetworkManager] game object created go_id=2179, owner_id=11000010b3c1d38 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:36:27.621 [Lua] [GameNetworkManager] game object was destroyed id=2179 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b3c1d38
09:36:27.772 [Lua] [GameNetworkManager] game object created go_id=2180, owner_id=11000010b3c1d38 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:36:28.143 [Lua] [GameNetworkManager] game object was destroyed id=2180 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b3c1d38
09:36:28.581 [Lua] [GameNetworkManager] game object created go_id=2181, owner_id=11000010b3c1d38 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:36:28.952 [Lua] [GameNetworkManager] game object was destroyed id=2181 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b3c1d38
09:36:34.881 [Lua] [GameNetworkManager] game object created go_id=2182, owner_id=11000010b3c1d38 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:36:35.211 [Lua] [GameNetworkManager] game object created go_id=2183, owner_id=11000010b3c1d38 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:36:35.246 [Lua] [GameNetworkManager] game object was destroyed id=2182 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b3c1d38
09:36:35.653 [Lua] [GameNetworkManager] game object was destroyed id=2183 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b3c1d38
09:36:36.397 [Lua] [NetworkServer] Changing num_players from 3 to 4
09:36:36.397 [Lua] Players: 4
09:36:36.397 [Lua] Set lobby begin:
09:36:36.397 [Lua] Lobby data twitch_enabled = false
09:36:36.397 [Lua] Lobby data selected_mission_id = morris_hub
09:36:36.397 [Lua] Lobby data num_players = 4
09:36:36.397 [Lua] Lobby data difficulty_tweak = 0
09:36:36.397 [Lua] Lobby data host = 11000010593901b
09:36:36.397 [Lua] Lobby data matchmaking_type = 3
09:36:36.397 [Lua] Lobby data is_private = false
09:36:36.397 [Lua] Lobby data match_started = true
09:36:36.397 [Lua] Lobby data difficulty = normal
09:36:36.397 [Lua] Lobby data player_slot_1 = 0:0
09:36:36.397 [Lua] Lobby data player_slot_4 = 11000010b3c1d38:1
09:36:36.398 [Lua] Lobby data unique_server_name = Harridas
09:36:36.398 [Lua] Lobby data quick_game = false
09:36:36.398 [Lua] Lobby data country_code = BE
09:36:36.398 [Lua] Lobby data matchmaking = false
09:36:36.398 [Lua] Lobby data power_level = 835
09:36:36.398 [Lua] Lobby data mission_id = morris_hub
09:36:36.398 [Lua] Lobby data mechanism = deus
09:36:36.398 [Lua] Lobby data player_slot_5 = 0:0
09:36:36.398 [Lua] Lobby data player_slot_2 = 11000010593901b:1
09:36:36.398 [Lua] Lobby data network_hash = 67ccc6d4ca12d694
09:36:36.398 [Lua] Lobby data player_slot_3 = 11000010709de44:1
09:36:36.398 [Lua] Lobby data eac_authorized = true
09:36:36.398 [Lua] Set lobby end.
09:36:36.398 [Lua] [LobbyMembers] Member joined 11000010710c2b8
09:36:39.898 [Lua] [IngameUI] menu view on_enter vmf_options_view
09:36:40.371 [Lua] [IngameUI] menu view on_exit vmf_options_view
09:36:42.004 [Lua] [IngameUI] menu view on_enter vmf_options_view
09:36:42.660 [Lua] [IngameUI] menu view on_exit vmf_options_view
09:36:52.897 [Steam] Connection 7945c541 to remote 11000010710c2b8 rejected, reason 1000
09:36:53.153 [Steam] Pruning authenticator for denied peer 11000010710c2b8
09:36:54.200 [Lua] [GameNetworkManager] game object created go_id=3077, owner_id=11000010709de44 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:36:54.808 [Lua] [GameNetworkManager] game object was destroyed id=3077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010709de44
09:36:59.204 [Lua] [GameNetworkManager] game object created go_id=3078, owner_id=11000010709de44 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:36:59.826 [Lua] [GameNetworkManager] game object was destroyed id=3078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010709de44
09:37:00.928 [Lua] [IngameUI] menu view on_enter vmf_options_view
09:37:01.965 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_hud_map_open` for object id: 100, name: `unknown`
09:37:03.195 [Lua] [IngameUI] menu view on_exit vmf_options_view
09:37:07.046 [Lua] [NetworkServer] Changing num_players from 4 to 3
09:37:07.046 [Lua] Players: 3
09:37:07.046 [Lua] Set lobby begin:
09:37:07.046 [Lua] Lobby data twitch_enabled = false
09:37:07.046 [Lua] Lobby data selected_mission_id = morris_hub
09:37:07.046 [Lua] Lobby data num_players = 3
09:37:07.046 [Lua] Lobby data difficulty_tweak = 0
09:37:07.046 [Lua] Lobby data host = 11000010593901b
09:37:07.046 [Lua] Lobby data matchmaking_type = 3
09:37:07.046 [Lua] Lobby data is_private = false
09:37:07.046 [Lua] Lobby data match_started = true
09:37:07.046 [Lua] Lobby data difficulty = normal
09:37:07.046 [Lua] Lobby data player_slot_1 = 0:0
09:37:07.046 [Lua] Lobby data player_slot_4 = 11000010b3c1d38:1
09:37:07.046 [Lua] Lobby data unique_server_name = Harridas
09:37:07.047 [Lua] Lobby data quick_game = false
09:37:07.047 [Lua] Lobby data country_code = BE
09:37:07.047 [Lua] Lobby data matchmaking = false
09:37:07.047 [Lua] Lobby data power_level = 835
09:37:07.047 [Lua] Lobby data mission_id = morris_hub
09:37:07.047 [Lua] Lobby data mechanism = deus
09:37:07.047 [Lua] Lobby data player_slot_5 = 0:0
09:37:07.047 [Lua] Lobby data player_slot_2 = 11000010593901b:1
09:37:07.047 [Lua] Lobby data network_hash = 67ccc6d4ca12d694
09:37:07.047 [Lua] Lobby data player_slot_3 = 11000010709de44:1
09:37:07.047 [Lua] Lobby data eac_authorized = true
09:37:07.047 [Lua] Set lobby end.
09:37:07.047 [Lua] [LobbyMembers] Member left 11000010710c2b8
09:37:11.321 [Lua] [GameNetworkManager] game object created go_id=2184, owner_id=11000010b3c1d38 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:37:11.541 [Lua] [NetworkServer] Changing num_players from 3 to 4
09:37:11.541 [Lua] Players: 4
09:37:11.541 [Lua] Set lobby begin:
09:37:11.541 [Lua] Lobby data twitch_enabled = false
09:37:11.542 [Lua] Lobby data selected_mission_id = morris_hub
09:37:11.542 [Lua] Lobby data num_players = 4
09:37:11.542 [Lua] Lobby data difficulty_tweak = 0
09:37:11.542 [Lua] Lobby data host = 11000010593901b
09:37:11.542 [Lua] Lobby data matchmaking_type = 3
09:37:11.542 [Lua] Lobby data is_private = false
09:37:11.542 [Lua] Lobby data match_started = true
09:37:11.542 [Lua] Lobby data difficulty = normal
09:37:11.542 [Lua] Lobby data player_slot_1 = 0:0
09:37:11.542 [Lua] Lobby data player_slot_4 = 11000010b3c1d38:1
09:37:11.542 [Lua] Lobby data unique_server_name = Harridas
09:37:11.542 [Lua] Lobby data quick_game = false
09:37:11.542 [Lua] Lobby data country_code = BE
09:37:11.542 [Lua] Lobby data matchmaking = false
09:37:11.542 [Lua] Lobby data power_level = 835
09:37:11.542 [Lua] Lobby data mission_id = morris_hub
09:37:11.542 [Lua] Lobby data mechanism = deus
09:37:11.542 [Lua] Lobby data player_slot_5 = 0:0
09:37:11.543 [Lua] Lobby data player_slot_2 = 11000010593901b:1
09:37:11.543 [Lua] Lobby data network_hash = 67ccc6d4ca12d694
09:37:11.543 [Lua] Lobby data player_slot_3 = 11000010709de44:1
09:37:11.543 [Lua] Lobby data eac_authorized = true
09:37:11.543 [Lua] Set lobby end.
09:37:11.543 [Lua] [LobbyMembers] Member joined 11000010710c2b8
09:37:11.744 [Lua] [GameNetworkManager] game object was destroyed id=2184 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b3c1d38
09:37:11.811 [Lua] [GameNetworkManager] game object created go_id=2185, owner_id=11000010b3c1d38 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:37:12.267 [Lua] [GameNetworkManager] game object was destroyed id=2185 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b3c1d38
09:37:12.757 [Lua] GOT approve_channel 13 11000010710c2b8 186000003eab856
09:37:12.757 [EAC] EAC server has client 11000010710c2b8 and channel 13 (and owner 11000010710c2b8)
09:37:12.757 [Lua] Client with peer_id 11000010710c2b8 got APPROVED by server
09:37:12.757 [EACServer] [11:37:12:757][Windows][EAC Server] [Info][RegisterClient] Client: 011000010710C2B8 PlayerGUID: 76561198078804664 PlayerIP: 0.0.0.0 OwnerGUID: 76561198078804664 PlayerName: Lentil
09:37:12.758 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '11000010710c2b8'
09:37:12.758 [Lua] [ChatManager][1]System: Lentil is joining the game
09:37:12.758 [Lua] [NetworkServer] Peer 11000010710c2b8 joined server lobby.
09:37:12.758 [Lua] [NetworkServer] Creating peer info.
09:37:12.758 [Lua] [PeerSM] 11000010710c2b8 :: on_enter Connecting
09:37:12.859 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000003eab856 from 11000010710c2b8, replying lobby_ok
09:37:12.926 [Lua] [Matchmaking] PROFILES REQUESTED BY 11000010710c2b8 REPLY wh:0 | we:11000010b3c1d38 | dr:11000010709de44 | bw:11000010593901b | es:0
09:37:12.993 [Lua] [ProfileSynchronizer] Reserving profile index 1 to peer 11000010710c2b8
09:37:12.993 [Lua] Set lobby begin:
09:37:12.993 [Lua] Lobby data twitch_enabled = false
09:37:12.993 [Lua] Lobby data selected_mission_id = morris_hub
09:37:12.993 [Lua] Lobby data num_players = 4
09:37:12.993 [Lua] Lobby data difficulty_tweak = 0
09:37:12.993 [Lua] Lobby data host = 11000010593901b
09:37:12.994 [Lua] Lobby data matchmaking_type = 3
09:37:12.994 [Lua] Lobby data is_private = false
09:37:12.994 [Lua] Lobby data match_started = true
09:37:12.994 [Lua] Lobby data difficulty = normal
09:37:12.994 [Lua] Lobby data player_slot_1 = 11000010710c2b8:1
09:37:12.994 [Lua] Lobby data player_slot_4 = 11000010b3c1d38:1
09:37:12.994 [Lua] Lobby data unique_server_name = Harridas
09:37:12.994 [Lua] Lobby data quick_game = false
09:37:12.994 [Lua] Lobby data country_code = BE
09:37:12.994 [Lua] Lobby data matchmaking = false
09:37:12.995 [Lua] Lobby data power_level = 835
09:37:12.995 [Lua] Lobby data mission_id = morris_hub
09:37:12.995 [Lua] Lobby data mechanism = deus
09:37:12.995 [Lua] Lobby data player_slot_5 = 0:0
09:37:12.995 [Lua] Lobby data player_slot_2 = 11000010593901b:1
09:37:12.995 [Lua] Lobby data network_hash = 67ccc6d4ca12d694
09:37:12.995 [Lua] Lobby data player_slot_3 = 11000010709de44:1
09:37:12.995 [Lua] Lobby data eac_authorized = true
09:37:12.995 [Lua] Set lobby end.
09:37:13.989 [Lua] [GameNetworkManager] game object created go_id=2186, owner_id=11000010b3c1d38 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:37:14.460 [Lua] [GameNetworkManager] game object was destroyed id=2186 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b3c1d38
09:37:14.629 [Lua] [GameNetworkManager] game object created go_id=2187, owner_id=11000010b3c1d38 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:37:15.051 [Lua] [GameNetworkManager] game object was destroyed id=2187 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b3c1d38
09:37:15.136 [Lua] ### CLEARING PEER STATE FOR 11000010710c2b8
09:37:15.136 [Lua] [PeerSM] 11000010710c2b8 :: on_exit Connecting
09:37:15.136 [Lua] [PeerSM] 11000010710c2b8 :: on_enter Connecting
09:37:15.204 [Lua] [NetworkServer] Peer 11000010710c2b8 has sent rpc_notify_lobby_joined
09:37:15.204 [Lua] [PSM] Peer 11000010710c2b8 joined. Want to use profile index "1" and join party "0"
09:37:15.204 [Lua] [EnemyPackageLoader] client_connected (peer_id=11000010710c2b8, connection_key=6)
09:37:15.204 [Lua] Sync dynamic to client:
09:37:16.234 [EACServer] [11:37:16:234][Windows][EAC Server] [Info][QueueClientUpdate] Client: 011000010710C2B8 Session: 7 Status: Client Authenticated Message: Client authenticated.
09:37:16.235 [EAC] Peer 11000010710c2b8 switched EAC state to ClientAuthenticatedLocal
09:37:16.363 [EACServer] [11:37:16:363][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 011000010710C2B8.
09:37:16.664 [EACServer] [11:37:16:663][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 011000010710C2B8
09:37:16.664 [EACServer] [11:37:16:663][Windows][EAC Server] [Info][QueueClientUpdate] Client: 011000010710C2B8 Session: 7 Status: Client Authenticated Remotely Message: Client authenticated remotely.
09:37:16.673 [EAC] Peer 11000010710c2b8 switched EAC state to ClientAuthenticatedRemote
09:37:17.196 [Lua] [NetworkServer] Peer 11000010710c2b8 has sent rpc_post_game_notified
09:37:17.197 [Lua] player (11000010710c2b8,1) was put into party 0
09:37:17.197 [Lua] [ProfileSynchronizer] Peer 11000010710c2b8 entered session
09:37:17.197 [Lua] [ProfileSynchronizer] Running hot_join_sync for peer 11000010710c2b8
09:37:17.197 [Lua] [PeerSM] 11000010710c2b8 :: on_exit Connecting
09:37:17.197 [Lua] [PeerSM] 11000010710c2b8 :: on_enter Loading
09:37:17.214 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010710c2b8
09:37:17.214 [Lua] Mechanism says: a client joined the game! 11000010710c2b8
09:37:17.348 [Lua] ### Sending rpc_level_loaded
09:37:17.348 [Lua] #### Has state machine: true, peer_id: 11000010710c2b8, level_id: 228
09:37:17.348 [Lua] Peer 11000010710c2b8 has loaded the level but not all enemies, so we wait
09:37:21.186 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=11000010710c2b8, connection_key=6)
09:37:21.187 [Lua] [PeerSM] 11000010710c2b8 :: on_exit Loading
09:37:21.187 [Lua] [PeerSM] 11000010710c2b8 :: on_enter LoadingProfilePackages
09:37:21.203 [Lua] [PeerSM] 11000010710c2b8 :: on_exit LoadingProfilePackages
09:37:21.203 [Lua] [PeerSM] 11000010710c2b8 :: on_enter WaitingForEnterGame
09:37:22.385 [Lua] [PeerSM] 11000010710c2b8 :: on_exit WaitingForEnterGame
09:37:22.385 [Lua] [PeerSM] 11000010710c2b8 :: on_enter WaitingForGameObjectSync
09:37:22.402 [Lua] [NetworkServer] Game_object_sync_done for peer 11000010710c2b8
09:37:22.407 [Lua] PlayerManager:add_remote_player 11000010710c2b8
09:37:22.407 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=138
09:37:22.407 [Lua] RemotePlayer:create_game_object( ) 138
09:37:22.422 [Lua] player (11000010710c2b8,1) was put into party 1
09:37:22.422 [Lua] [ProfileSynchronizer] Assigning peer(11000010710c2b8:1) to profile(1) career(1)
09:37:22.422 [Lua] [PeerSM] 11000010710c2b8 :: on_exit WaitingForGameObjectSync
09:37:22.422 [Lua] [PeerSM] 11000010710c2b8 :: on_enter WaitingForPlayers
09:37:22.430 [Lua] [PeerSM] 11000010710c2b8 :: on_exit WaitingForPlayers
09:37:22.430 [Lua] [PeerSM] 11000010710c2b8 :: on_enter InGame
09:37:22.531 [Lua] [MOD][VMF][INFO] Added 11000010710c2b8 to the VMF users list.
09:37:22.531 [Lua] [GameNetworkManager] game object created go_id=7168, owner_id=11000010710c2b8 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
09:37:22.531 [Lua] Adding player sync data to peer=11000010710c2b8 local_player_id=1
09:37:22.532 [Lua] [PackageManager] Load: wwise/crossbow, ProfileSynchronizer, async-read,
09:37:22.532 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06, ProfileSynchronizer, async-read,
09:37:22.532 [Lua] [PackageManager] Load: wwise/pistol, ProfileSynchronizer, async-read,
09:37:22.532 [Lua] [PackageManager] Load: resource_packages/careers/wh_captain, ProfileSynchronizer, async-read,
09:37:22.532 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p, ProfileSynchronizer, async-read,
09:37:22.532 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, ProfileSynchronizer, async-read,
09:37:22.532 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base, ProfileSynchronizer, async-read,
09:37:22.532 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p, ProfileSynchronizer, async-read,
09:37:22.532 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, ProfileSynchronizer, async-read,
09:37:22.583 [Lua] [PackageManager] Finished loading asynchronous package: wwise/crossbow
09:37:22.583 [Lua] [PackageManager] Force_load: wwise/crossbow
09:37:22.583 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06
09:37:22.617 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06
09:37:22.617 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_06
09:37:22.617 [Lua] [PackageManager] Queueing new asynch package: wwise/pistol
09:37:22.667 [Lua] [PackageManager] Finished loading asynchronous package: wwise/pistol
09:37:22.667 [Lua] [PackageManager] Force_load: wwise/pistol
09:37:22.668 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_captain
09:37:22.701 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_captain
09:37:22.701 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_captain
09:37:22.701 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p
09:37:22.735 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p
09:37:22.735 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p
09:37:22.735 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p
09:37:22.803 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p
09:37:22.803 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p
09:37:22.804 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base
09:37:23.102 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base
09:37:23.102 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base
09:37:23.102 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p
09:37:23.153 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p
09:37:23.153 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p
09:37:23.153 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
09:37:23.189 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
09:37:23.189 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
09:37:23.724 [Lua] [GameNetworkManager] game object created go_id=7169, owner_id=11000010710c2b8 go_type=player_unit go_created_func_name=game_object_created_player_unit
09:37:23.724 [Lua] [NetworkServer] Peer 11000010710c2b8 spawned player.
09:37:23.725 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=139
09:37:23.725 [Lua] PlayerManager:assign_unit_ownership Lentil 11000010710c2b8 1
09:37:23.726 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
09:37:26.390 [Lua] Set lobby begin:
09:37:26.390 [Lua] Lobby data twitch_enabled = false
09:37:26.390 [Lua] Lobby data selected_mission_id = morris_hub
09:37:26.390 [Lua] Lobby data num_players = 4
09:37:26.390 [Lua] Lobby data difficulty_tweak = 0
09:37:26.390 [Lua] Lobby data host = 11000010593901b
09:37:26.390 [Lua] Lobby data matchmaking_type = 3
09:37:26.390 [Lua] Lobby data is_private = false
09:37:26.391 [Lua] Lobby data match_started = true
09:37:26.391 [Lua] Lobby data difficulty = normal
09:37:26.391 [Lua] Lobby data player_slot_1 = 11000010710c2b8:1
09:37:26.391 [Lua] Lobby data player_slot_4 = 11000010b3c1d38:1
09:37:26.391 [Lua] Lobby data unique_server_name = Harridas
09:37:26.391 [Lua] Lobby data quick_game = false
09:37:26.391 [Lua] Lobby data country_code = BE
09:37:26.391 [Lua] Lobby data matchmaking = false
09:37:26.391 [Lua] Lobby data power_level = 626
09:37:26.391 [Lua] Lobby data mission_id = morris_hub
09:37:26.391 [Lua] Lobby data mechanism = deus
09:37:26.391 [Lua] Lobby data player_slot_5 = 0:0
09:37:26.391 [Lua] Lobby data player_slot_2 = 11000010593901b:1
09:37:26.391 [Lua] Lobby data network_hash = 67ccc6d4ca12d694
09:37:26.391 [Lua] Lobby data player_slot_3 = 11000010709de44:1
09:37:26.391 [Lua] Lobby data eac_authorized = true
09:37:26.391 [Lua] Set lobby end.
09:37:31.414 [Lua] Set lobby begin:
09:37:31.414 [Lua] Lobby data twitch_enabled = false
09:37:31.414 [Lua] Lobby data selected_mission_id = morris_hub
09:37:31.415 [Lua] Lobby data num_players = 4
09:37:31.415 [Lua] Lobby data difficulty_tweak = 0
09:37:31.415 [Lua] Lobby data host = 11000010593901b
09:37:31.415 [Lua] Lobby data matchmaking_type = 3
09:37:31.415 [Lua] Lobby data is_private = false
09:37:31.415 [Lua] Lobby data match_started = true
09:37:31.415 [Lua] Lobby data difficulty = normal
09:37:31.415 [Lua] Lobby data player_slot_1 = 11000010710c2b8:1
09:37:31.415 [Lua] Lobby data player_slot_4 = 11000010b3c1d38:1
09:37:31.415 [Lua] Lobby data unique_server_name = Harridas
09:37:31.415 [Lua] Lobby data quick_game = false
09:37:31.415 [Lua] Lobby data country_code = BE
09:37:31.415 [Lua] Lobby data matchmaking = false
09:37:31.415 [Lua] Lobby data power_level = 835
09:37:31.415 [Lua] Lobby data mission_id = morris_hub
09:37:31.415 [Lua] Lobby data mechanism = deus
09:37:31.415 [Lua] Lobby data player_slot_5 = 0:0
09:37:31.415 [Lua] Lobby data player_slot_2 = 11000010593901b:1
09:37:31.416 [Lua] Lobby data network_hash = 67ccc6d4ca12d694
09:37:31.416 [Lua] Lobby data player_slot_3 = 11000010709de44:1
09:37:31.416 [Lua] Lobby data eac_authorized = true
09:37:31.416 [Lua] Set lobby end.
09:37:35.490 [Lua] [GameNetworkManager] game object created go_id=2188, owner_id=11000010b3c1d38 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:37:35.811 [Lua] [GameNetworkManager] game object was destroyed id=2188 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b3c1d38
09:37:36.115 [Lua] [GameNetworkManager] game object created go_id=2189, owner_id=11000010b3c1d38 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:37:36.452 [Lua] [GameNetworkManager] game object was destroyed id=2189 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b3c1d38
09:37:36.756 [Lua] [GameNetworkManager] game object created go_id=2190, owner_id=11000010b3c1d38 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:37:37.144 [Lua] [GameNetworkManager] game object was destroyed id=2190 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b3c1d38
09:37:37.396 [Lua] [GameNetworkManager] game object created go_id=2191, owner_id=11000010b3c1d38 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:37:37.799 [Lua] [GameNetworkManager] game object was destroyed id=2191 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b3c1d38
09:37:38.052 [Lua] [GameNetworkManager] game object created go_id=2192, owner_id=11000010b3c1d38 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:37:38.456 [Lua] [GameNetworkManager] game object was destroyed id=2192 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b3c1d38
09:37:38.710 [Lua] [GameNetworkManager] game object created go_id=2193, owner_id=11000010b3c1d38 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:37:39.066 [Lua] [GameNetworkManager] game object was destroyed id=2193 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b3c1d38
09:37:57.180 [Lua] [IngameUI] menu view on_enter vmf_options_view
09:37:58.318 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `Play_hud_map_close` for object id: 100, name: `unknown`
09:38:01.310 [Lua] [IngameUI] menu view on_exit vmf_options_view
09:38:15.826 [EACServer] [11:38:15:826][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
09:38:18.521 [Lua] [IngameUI] menu view on_enter character_selection
09:38:18.521 [Lua] hero_fullscreen_menu_on_enter
09:38:18.522 [Lua] [IngameUI] menu view post_update_on_enter table: 0x02bf2c50
09:38:18.523 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter
09:38:18.540 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
09:38:18.540 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_scholar/skins/black_and_gold/chr_bright_wizard_scholar_black_and_gold, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
09:38:18.541 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
09:38:18.541 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
09:38:18.541 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
09:38:18.541 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
09:38:18.553 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_01
09:38:18.553 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p, MenuWorldPreviewerCharacterSelectionView
09:38:18.553 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
09:38:18.553 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
09:38:18.556 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p
09:38:18.556 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_01, MenuWorldPreviewerCharacterSelectionView
09:38:18.556 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_12, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
09:38:18.642 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p
09:38:18.642 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p
09:38:18.864 [Lua] [IngameUI] menu view on_exit character_selection
09:38:18.864 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter
09:38:18.864 [Lua] hero_fullscreen_menu_on_exit
09:38:18.867 [Lua] [IngameUI] menu view post_update_on_exit table: 0x02bf2c50
09:38:18.867 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
09:38:18.867 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_scholar/skins/black_and_gold/chr_bright_wizard_scholar_black_and_gold, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
09:38:18.867 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_12, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
09:38:18.867 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
09:38:18.868 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p, MenuWorldPreviewerCharacterSelectionView
09:38:21.367 [Lua] [GameNetworkManager] game object created go_id=2194, owner_id=11000010b3c1d38 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:38:21.724 [Lua] [GameNetworkManager] game object was destroyed id=2194 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b3c1d38
09:38:22.047 [Lua] [GameNetworkManager] game object created go_id=2195, owner_id=11000010b3c1d38 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:38:22.351 [Lua] [GameNetworkManager] game object created go_id=2196, owner_id=11000010b3c1d38 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:38:22.418 [Lua] [GameNetworkManager] game object was destroyed id=2195 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b3c1d38
09:38:22.706 [Lua] [GameNetworkManager] game object was destroyed id=2196 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b3c1d38
09:38:22.960 [Lua] [GameNetworkManager] game object created go_id=2197, owner_id=11000010b3c1d38 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:38:23.350 [Lua] [GameNetworkManager] game object was destroyed id=2197 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b3c1d38
09:38:23.636 [Lua] [GameNetworkManager] game object created go_id=2198, owner_id=11000010b3c1d38 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:38:23.991 [Lua] [GameNetworkManager] game object was destroyed id=2198 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b3c1d38
09:38:37.589 [Window] Window => inactive
09:39:09.715 [Lua] [GameNetworkManager] game object created go_id=2199, owner_id=11000010b3c1d38 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:39:10.103 [Lua] [GameNetworkManager] game object was destroyed id=2199 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b3c1d38
09:39:10.490 [Lua] [GameNetworkManager] game object created go_id=2200, owner_id=11000010b3c1d38 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:39:10.947 [Lua] [GameNetworkManager] game object was destroyed id=2200 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b3c1d38
09:39:11.217 [Lua] [GameNetworkManager] game object created go_id=2201, owner_id=11000010b3c1d38 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:39:11.624 [Lua] [GameNetworkManager] game object was destroyed id=2201 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b3c1d38
09:39:11.945 [Lua] [GameNetworkManager] game object created go_id=2202, owner_id=11000010b3c1d38 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:39:12.351 [Lua] [GameNetworkManager] game object was destroyed id=2202 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b3c1d38
09:39:12.638 [Lua] [GameNetworkManager] game object created go_id=2203, owner_id=11000010b3c1d38 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:39:13.193 [Lua] [GameNetworkManager] game object was destroyed id=2203 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b3c1d38
09:39:44.041 [Window] Window => active
09:39:44.042 [Window] Window => active
09:39:54.070 [Lua] [IngameUI] menu view on_enter character_selection
09:39:54.070 [Lua] hero_fullscreen_menu_on_enter
09:39:54.071 [Lua] [IngameUI] menu view post_update_on_enter table: 0x02bf2c50
09:39:54.073 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter
09:39:54.090 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
09:39:54.090 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_scholar/skins/black_and_gold/chr_bright_wizard_scholar_black_and_gold, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
09:39:54.091 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
09:39:54.091 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
09:39:54.091 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
09:39:54.091 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
09:39:54.104 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_01
09:39:54.104 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p, MenuWorldPreviewerCharacterSelectionView
09:39:54.104 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
09:39:54.104 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
09:39:54.106 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p
09:39:54.106 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_01, MenuWorldPreviewerCharacterSelectionView
09:39:54.106 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_12, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
09:39:54.193 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p
09:39:54.193 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p
09:39:55.073 [Lua] [IngameUI] menu view on_exit character_selection
09:39:55.074 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter
09:39:55.074 [Lua] hero_fullscreen_menu_on_exit
09:39:55.077 [Lua] [IngameUI] menu view post_update_on_exit table: 0x02bf2c50
09:39:55.077 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
09:39:55.077 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_scholar/skins/black_and_gold/chr_bright_wizard_scholar_black_and_gold, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
09:39:55.077 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_12, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
09:39:55.077 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
09:39:55.078 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p, MenuWorldPreviewerCharacterSelectionView
09:40:02.059 [Lua] [IngameUI] menu view on_enter start_game_view
09:40:02.060 [Lua] [IngameUI] menu view post_update_on_enter table: 0x039b7010
09:40:02.060 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview
09:40:02.078 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - deus_custom_game
09:40:02.078 [Lua] [HeroViewWindow] Enter Substate StartGameWindowPanelConsole
09:40:02.079 [Lua] [StartGameViewWindow] Enter Substate StartGameWindowBackgroundConsole
09:40:02.079 [Lua] [StartGameViewWindow] Enter Substate StartGameWindowDeusCustomGame
09:40:02.079 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdditionalSettingsConsole
09:40:03.697 [Lua] [StartGameStateSettingsOverview:play() - vote_type(deus_custom)
09:40:03.697 [Lua] ............................................................................................................
09:40:03.697 [Lua] ............................................................................................................
09:40:03.697 [Lua] GAME START SETTINGS -> Level: journey_citadel | Difficulty: cataclysm | Private: yes | Always Host: yes | Strict Matchmaking: no | Quick Game: no | Matchmaking Type: custom | Twitch: No
09:40:03.697 [Lua] ............................................................................................................
09:40:03.697 [Lua] ............................................................................................................
09:40:03.780 [Lua] [Matchmaking] Cancelling matchmaking
09:40:03.780 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
09:40:03.798 [Lua] [IngameUI] menu view on_exit start_game_view
09:40:03.798 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview
09:40:03.799 [Lua] [HeroViewWindow] Exit Substate StartGameWindowPanelConsole
09:40:03.799 [Lua] [StartGameViewWindow] Exit Substate StartGameWindowBackgroundConsole
09:40:03.799 [Save] Saving `save_data`
09:40:03.799 [Lua] [StartGameViewWindow] Exit Substate StartGameWindowDeusCustomGame
09:40:03.799 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdditionalSettingsConsole
09:40:03.805 [Save] Save done
09:40:03.808 [Lua] [IngameUI] menu view post_update_on_exit table: 0x039b7010
09:40:05.908 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit()
09:40:05.908 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter()
09:40:05.910 [Lua] Set lobby begin:
09:40:05.910 [Lua] Lobby data twitch_enabled = false
09:40:05.910 [Lua] Lobby data selected_mission_id = morris_hub
09:40:05.910 [Lua] Lobby data num_players = 4
09:40:05.910 [Lua] Lobby data difficulty_tweak = 0
09:40:05.910 [Lua] Lobby data host = 11000010593901b
09:40:05.910 [Lua] Lobby data matchmaking_type = 3
09:40:05.910 [Lua] Lobby data is_private = false
09:40:05.910 [Lua] Lobby data match_started = true
09:40:05.910 [Lua] Lobby data difficulty = cataclysm
09:40:05.911 [Lua] Lobby data player_slot_1 = 11000010710c2b8:1
09:40:05.911 [Lua] Lobby data player_slot_4 = 11000010b3c1d38:1
09:40:05.911 [Lua] Lobby data unique_server_name = Harridas
09:40:05.911 [Lua] Lobby data quick_game = false
09:40:05.911 [Lua] Lobby data country_code = BE
09:40:05.911 [Lua] Lobby data matchmaking = false
09:40:05.911 [Lua] Lobby data power_level = 835
09:40:05.911 [Lua] Lobby data mission_id = morris_hub
09:40:05.911 [Lua] Lobby data mechanism = deus
09:40:05.911 [Lua] Lobby data player_slot_5 = 0:0
09:40:05.912 [Lua] Lobby data player_slot_2 = 11000010593901b:1
09:40:05.912 [Lua] Lobby data network_hash = 67ccc6d4ca12d694
09:40:05.912 [Lua] Lobby data player_slot_3 = 11000010709de44:1
09:40:05.912 [Lua] Lobby data eac_authorized = true
09:40:05.912 [Lua] Set lobby end.
09:40:05.912 [Lua] [PartyManager] Leader is set to 11000010593901b
09:40:05.912 [Lua] [MATCHMAKING] - Hosting game on mission: morris_hub journey_citadel 0
09:40:05.912 [Lua] Set lobby begin:
09:40:05.912 [Lua] Lobby data twitch_enabled = false
09:40:05.912 [Lua] Lobby data selected_mission_id = journey_citadel
09:40:05.912 [Lua] Lobby data num_players = 4
09:40:05.912 [Lua] Lobby data difficulty_tweak = 0
09:40:05.912 [Lua] Lobby data host = 11000010593901b
09:40:05.912 [Lua] Lobby data matchmaking_type = 2
09:40:05.912 [Lua] Lobby data is_private = false
09:40:05.912 [Lua] Lobby data match_started = true
09:40:05.912 [Lua] Lobby data difficulty = cataclysm
09:40:05.912 [Lua] Lobby data player_slot_1 = 11000010710c2b8:1
09:40:05.912 [Lua] Lobby data player_slot_4 = 11000010b3c1d38:1
09:40:05.912 [Lua] Lobby data unique_server_name = Harridas
09:40:05.912 [Lua] Lobby data quick_game = false
09:40:05.913 [Lua] Lobby data country_code = BE
09:40:05.913 [Lua] Lobby data matchmaking = false
09:40:05.913 [Lua] Lobby data power_level = 835
09:40:05.913 [Lua] Lobby data mission_id = morris_hub
09:40:05.913 [Lua] Lobby data mechanism = deus
09:40:05.913 [Lua] Lobby data player_slot_5 = 0:0
09:40:05.913 [Lua] Lobby data player_slot_2 = 11000010593901b:1
09:40:05.913 [Lua] Lobby data network_hash = 67ccc6d4ca12d694
09:40:05.913 [Lua] Lobby data player_slot_3 = 11000010709de44:1
09:40:05.913 [Lua] Lobby data eac_authorized = true
09:40:05.913 [Lua] Set lobby end.
09:40:05.913 [Lua] Set lobby begin:
09:40:05.913 [Lua] Lobby data twitch_enabled = false
09:40:05.913 [Lua] Lobby data selected_mission_id = journey_citadel
09:40:05.913 [Lua] Lobby data num_players = 4
09:40:05.913 [Lua] Lobby data difficulty_tweak = 0
09:40:05.913 [Lua] Lobby data host = 11000010593901b
09:40:05.913 [Lua] Lobby data matchmaking_type = 2
09:40:05.913 [Lua] Lobby data is_private = true
09:40:05.913 [Lua] Lobby data match_started = true
09:40:05.913 [Lua] Lobby data difficulty = cataclysm
09:40:05.914 [Lua] Lobby data player_slot_1 = 11000010710c2b8:1
09:40:05.914 [Lua] Lobby data player_slot_4 = 11000010b3c1d38:1
09:40:05.914 [Lua] Lobby data unique_server_name = Harridas
09:40:05.914 [Lua] Lobby data quick_game = false
09:40:05.914 [Lua] Lobby data country_code = BE
09:40:05.914 [Lua] Lobby data matchmaking = false
09:40:05.914 [Lua] Lobby data power_level = 835
09:40:05.914 [Lua] Lobby data mission_id = morris_hub
09:40:05.914 [Lua] Lobby data mechanism = deus
09:40:05.914 [Lua] Lobby data player_slot_5 = 0:0
09:40:05.914 [Lua] Lobby data player_slot_2 = 11000010593901b:1
09:40:05.914 [Lua] Lobby data network_hash = 67ccc6d4ca12d694
09:40:05.914 [Lua] Lobby data player_slot_3 = 11000010709de44:1
09:40:05.914 [Lua] Lobby data eac_authorized = true
09:40:05.914 [Lua] Set lobby end.
09:40:05.914 [Lua] [ChatManager][1]System: Starting hosted game...
09:40:05.914 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit()
09:40:05.914 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter()
09:40:06.750 [Lua] [IngameUI] menu view on_enter character_selection
09:40:06.750 [Lua] hero_fullscreen_menu_on_enter
09:40:06.751 [Lua] [IngameUI] menu view post_update_on_enter table: 0x02bf2c50
09:40:06.752 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter
09:40:06.771 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
09:40:06.771 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_scholar/skins/black_and_gold/chr_bright_wizard_scholar_black_and_gold, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
09:40:06.771 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
09:40:06.771 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
09:40:06.771 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
09:40:06.771 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
09:40:06.784 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_01
09:40:06.784 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p, MenuWorldPreviewerCharacterSelectionView
09:40:06.784 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
09:40:06.784 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
09:40:06.789 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p
09:40:06.789 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_01, MenuWorldPreviewerCharacterSelectionView
09:40:06.789 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_12, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
09:40:06.877 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p
09:40:06.877 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p
09:40:07.519 [Lua] [IngameUI] menu view on_exit character_selection
09:40:07.520 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter
09:40:07.520 [Lua] hero_fullscreen_menu_on_exit
09:40:07.525 [Lua] [IngameUI] menu view post_update_on_exit table: 0x02bf2c50
09:40:07.525 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
09:40:07.525 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_scholar/skins/black_and_gold/chr_bright_wizard_scholar_black_and_gold, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
09:40:07.525 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_12, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
09:40:07.525 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
09:40:07.526 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p, MenuWorldPreviewerCharacterSelectionView
09:40:12.308 [Lua] [IngameUI] menu view on_enter character_selection
09:40:12.309 [Lua] hero_fullscreen_menu_on_enter
09:40:12.311 [Lua] [IngameUI] menu view post_update_on_enter table: 0x02bf2c50
09:40:12.312 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter
09:40:12.329 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
09:40:12.329 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_scholar/skins/black_and_gold/chr_bright_wizard_scholar_black_and_gold, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
09:40:12.330 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
09:40:12.330 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
09:40:12.330 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
09:40:12.330 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
09:40:12.343 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_01
09:40:12.343 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p, MenuWorldPreviewerCharacterSelectionView
09:40:12.343 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
09:40:12.343 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
09:40:12.345 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p
09:40:12.345 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_01, MenuWorldPreviewerCharacterSelectionView
09:40:12.345 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_12, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
09:40:12.415 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p
09:40:12.415 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p
09:40:14.457 [Lua] [IngameUI] menu view on_exit character_selection
09:40:14.458 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter
09:40:14.458 [Lua] hero_fullscreen_menu_on_exit
09:40:14.462 [Lua] [IngameUI] menu view post_update_on_exit table: 0x02bf2c50
09:40:14.462 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
09:40:14.462 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_scholar/skins/black_and_gold/chr_bright_wizard_scholar_black_and_gold, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
09:40:14.462 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_12, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
09:40:14.462 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
09:40:14.463 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p, MenuWorldPreviewerCharacterSelectionView
09:40:15.826 [EACServer] [11:40:15:826][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
09:40:16.903 [Lua] [IngameUI] menu view on_enter character_selection
09:40:16.903 [Lua] hero_fullscreen_menu_on_enter
09:40:16.905 [Lua] [IngameUI] menu view post_update_on_enter table: 0x02bf2c50
09:40:16.906 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter
09:40:16.925 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
09:40:16.925 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_scholar/skins/black_and_gold/chr_bright_wizard_scholar_black_and_gold, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
09:40:16.925 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
09:40:16.925 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
09:40:16.925 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
09:40:16.925 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
09:40:16.938 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_01
09:40:16.938 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p, MenuWorldPreviewerCharacterSelectionView
09:40:16.938 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
09:40:16.938 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
09:40:16.940 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p
09:40:16.940 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_01, MenuWorldPreviewerCharacterSelectionView
09:40:16.940 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_12, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
09:40:17.010 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p
09:40:17.010 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p
09:40:17.837 [Lua] [IngameUI] menu view on_exit character_selection
09:40:17.837 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter
09:40:17.837 [Lua] hero_fullscreen_menu_on_exit
09:40:17.841 [Lua] [IngameUI] menu view post_update_on_exit table: 0x02bf2c50
09:40:17.841 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
09:40:17.841 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_scholar/skins/black_and_gold/chr_bright_wizard_scholar_black_and_gold, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
09:40:17.841 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_12, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
09:40:17.841 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
09:40:17.842 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p, MenuWorldPreviewerCharacterSelectionView
09:40:21.291 [Lua] [IngameUI] menu view on_enter hero_view
09:40:21.295 [Lua] [IngameUI] menu view post_update_on_enter table: 0x02bf2000
09:40:21.295 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
09:40:21.308 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
09:40:21.308 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
09:40:21.309 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
09:40:21.309 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
09:40:21.314 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
09:40:21.639 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
09:40:21.639 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
09:40:21.663 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
09:40:21.663 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_scholar/skins/black_and_gold/chr_bright_wizard_scholar_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
09:40:21.681 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_dagger_03/wpn_brw_dagger_03_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
09:40:21.681 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
09:40:21.681 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_04/wpn_brw_spear_staff_04_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
09:40:21.681 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_12, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
09:40:21.681 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_dagger_03/wpn_brw_dagger_03_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
09:40:21.681 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_dagger_03/wpn_brw_dagger_03_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
09:40:21.681 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
09:40:21.681 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_04/wpn_brw_spear_staff_04_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
09:40:21.681 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
09:40:21.681 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_04/wpn_brw_spear_staff_04_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
09:40:22.507 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_dagger_03/wpn_brw_dagger_03_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
09:40:22.507 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_dagger_03/wpn_brw_dagger_03_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
09:40:22.507 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
09:40:22.507 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_04/wpn_brw_spear_staff_04_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
09:40:22.507 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
09:40:22.507 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_04/wpn_brw_spear_staff_04_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
09:40:24.360 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_dagger_03/wpn_brw_dagger_03_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
09:40:24.360 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_dagger_03/wpn_brw_dagger_03_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
09:40:24.360 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
09:40:24.360 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_04/wpn_brw_spear_staff_04_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
09:40:24.360 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
09:40:24.360 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
09:40:24.369 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(11000010593901b:1)
09:40:24.386 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04_runed_01, ProfileSynchronizer, async-read,
09:40:24.386 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_04/wpn_brw_spear_staff_04_runed_01, ProfileSynchronizer
09:40:24.387 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_04/wpn_brw_spear_staff_04_runed_01_3p, ProfileSynchronizer
09:40:24.453 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04_runed_01_3p
09:40:24.453 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04_runed_01_3p
09:40:24.453 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04_runed_01
09:40:24.470 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04_runed_01_3p, ProfileSynchronizer, async-read,
09:40:24.606 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04_runed_01
09:40:24.606 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04_runed_01
09:40:30.456 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_dagger_03/wpn_brw_dagger_03_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
09:40:30.456 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_dagger_03/wpn_brw_dagger_03_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
09:40:30.456 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
09:40:30.456 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
09:40:30.456 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
09:40:30.456 [Lua] [PackageManager] Load: units/weapons/player/wpn_bw_deus_01/wpn_bw_deus_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
09:40:30.465 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(11000010593901b:1)
09:40:30.481 [Lua] [PackageManager] Load: units/weapons/player/wpn_bw_deus_01/wpn_bw_deus_01, ProfileSynchronizer, async-read,
09:40:30.481 [Lua] [PackageManager] Load: wwise/bw_deus_01, ProfileSynchronizer, async-read,
09:40:30.484 [Lua] [PackageManager] Unload: wwise/staff, ProfileSynchronizer
09:40:30.484 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04_runed_01, ProfileSynchronizer
09:40:30.484 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_beam_staff_04/wpn_brw_beam_staff_04_runed_01_3p, ProfileSynchronizer
09:40:30.549 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_bw_deus_01/wpn_bw_deus_01_3p
09:40:30.549 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_bw_deus_01/wpn_bw_deus_01_3p
09:40:30.549 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_bw_deus_01/wpn_bw_deus_01
09:40:30.565 [Lua] [PackageManager] Load: units/weapons/player/wpn_bw_deus_01/wpn_bw_deus_01_3p, ProfileSynchronizer, async-read,
09:40:30.684 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_bw_deus_01/wpn_bw_deus_01
09:40:30.684 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_bw_deus_01/wpn_bw_deus_01
09:40:30.685 [Lua] [PackageManager] Queueing new asynch package: wwise/bw_deus_01
09:40:30.733 [Lua] [PackageManager] Finished loading asynchronous package: wwise/bw_deus_01
09:40:30.733 [Lua] [PackageManager] Force_load: wwise/bw_deus_01
09:40:31.953 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
09:40:31.953 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
09:40:31.953 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_scholar/skins/black_and_gold/chr_bright_wizard_scholar_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
09:40:31.953 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_12, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
09:40:31.953 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_dagger_03/wpn_brw_dagger_03_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
09:40:31.953 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
09:40:31.953 [Lua] [PackageManager] Unload: units/weapons/player/wpn_bw_deus_01/wpn_bw_deus_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
09:40:31.957 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
09:40:31.957 [Lua] [HeroViewWindow] Enter Substate HeroWindowTalents
09:40:31.958 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
09:40:31.958 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
09:40:32.388 [Lua] [IngameUI] menu view on_exit hero_view
09:40:32.393 [Lua] [IngameUI] menu view post_update_on_exit table: 0x02bf2000
09:40:32.393 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
09:40:32.393 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
09:40:32.393 [Lua] [HeroViewWindow] Exit Substate HeroWindowTalents
09:40:34.752 [Lua] [IngameUI] menu view on_enter hero_view
09:40:34.758 [Lua] [IngameUI] menu view post_update_on_enter table: 0x02bf2000
09:40:34.758 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
09:40:34.771 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
09:40:34.771 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
09:40:34.772 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
09:40:34.772 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
09:40:34.778 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
09:40:35.087 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
09:40:35.087 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
09:40:35.112 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
09:40:35.112 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_scholar/skins/black_and_gold/chr_bright_wizard_scholar_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
09:40:35.127 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_dagger_03/wpn_brw_dagger_03_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
09:40:35.127 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
09:40:35.127 [Lua] [PackageManager] Load: units/weapons/player/wpn_bw_deus_01/wpn_bw_deus_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
09:40:35.127 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_12, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
09:40:35.127 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_dagger_03/wpn_brw_dagger_03_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
09:40:35.127 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_dagger_03/wpn_brw_dagger_03_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
09:40:35.127 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
09:40:35.127 [Lua] [PackageManager] Unload: units/weapons/player/wpn_bw_deus_01/wpn_bw_deus_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
09:40:35.127 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
09:40:35.127 [Lua] [PackageManager] Load: units/weapons/player/wpn_bw_deus_01/wpn_bw_deus_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
09:40:35.563 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
09:40:35.564 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_scholar/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
09:40:35.564 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_scholar/skins/black_and_gold/chr_bright_wizard_scholar_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
09:40:35.564 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_scholar/headpiece/bw_s_hat_12, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
09:40:35.564 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_dagger_03/wpn_brw_dagger_03_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
09:40:35.564 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
09:40:35.564 [Lua] [PackageManager] Unload: units/weapons/player/wpn_bw_deus_01/wpn_bw_deus_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
09:40:35.567 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
09:40:35.567 [Lua] [HeroViewWindow] Enter Substate HeroWindowTalents
09:40:35.568 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
09:40:35.568 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
09:40:37.425 [Lua] PlayFabMirrorBase:_commit_internal 7
09:40:37.425 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
09:40:37.425 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
09:40:37.425 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 38
09:40:37.442 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 38
09:40:38.308 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 38
09:40:38.318 [Lua] commit result success 7
09:40:38.318 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 39
09:40:38.335 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 39
09:40:38.511 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 39
09:40:44.237 [Lua] [IngameUI] menu view on_exit hero_view
09:40:44.241 [Lua] [IngameUI] menu view post_update_on_exit table: 0x02bf2000
09:40:44.241 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
09:40:44.241 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
09:40:44.241 [Lua] [HeroViewWindow] Exit Substate HeroWindowTalents
09:40:49.000 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit()
09:40:49.000 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter()
09:40:49.084 [Lua] [MATCHMAKING] - Hosting game on mission: morris_hub journey_citadel 0
09:40:49.084 [Lua] Set lobby begin:
09:40:49.084 [Lua] Lobby data twitch_enabled = false
09:40:49.084 [Lua] Lobby data selected_mission_id = journey_citadel
09:40:49.084 [Lua] Lobby data num_players = 4
09:40:49.084 [Lua] Lobby data difficulty_tweak = 0
09:40:49.084 [Lua] Lobby data host = 11000010593901b
09:40:49.084 [Lua] Lobby data matchmaking_type = 2
09:40:49.084 [Lua] Lobby data is_private = true
09:40:49.084 [Lua] Lobby data match_started = true
09:40:49.084 [Lua] Lobby data difficulty = cataclysm
09:40:49.084 [Lua] Lobby data player_slot_1 = 11000010710c2b8:1
09:40:49.084 [Lua] Lobby data player_slot_4 = 11000010b3c1d38:1
09:40:49.085 [Lua] Lobby data unique_server_name = Harridas
09:40:49.085 [Lua] Lobby data quick_game = false
09:40:49.085 [Lua] Lobby data country_code = BE
09:40:49.085 [Lua] Lobby data matchmaking = false
09:40:49.085 [Lua] Lobby data power_level = 835
09:40:49.085 [Lua] Lobby data mission_id = morris_hub
09:40:49.085 [Lua] Lobby data mechanism = deus
09:40:49.085 [Lua] Lobby data player_slot_5 = 0:0
09:40:49.085 [Lua] Lobby data player_slot_2 = 11000010593901b:1
09:40:49.085 [Lua] Lobby data network_hash = 67ccc6d4ca12d694
09:40:49.085 [Lua] Lobby data player_slot_3 = 11000010709de44:1
09:40:49.085 [Lua] Lobby data eac_authorized = true
09:40:49.085 [Lua] Set lobby end.
09:40:49.085 [Lua] [LevelTransitionHandler] set_next_level( lvl:journey_citadel, mc:adventure, gm:deus, env:0, seed:0, conflict:disabled, lckd_director_funcs:{}, diff:cataclysm diff_tweak:0 )
09:40:49.085 [Lua] [NetworkServer] Entering post game
09:40:49.085 [Lua] [PeerSM] 11000010593901b :: on_exit InGame
09:40:49.085 [Lua] [PeerSM] 11000010593901b :: on_enter InPostGame
09:40:49.085 [Lua] [PeerSM] 11000010709de44 :: on_exit InGame
09:40:49.085 [Lua] [PeerSM] 11000010709de44 :: on_enter InPostGame
09:40:49.085 [Lua] [PeerSM] 11000010710c2b8 :: on_exit InGame
09:40:49.085 [Lua] [PeerSM] 11000010710c2b8 :: on_enter InPostGame
09:40:49.085 [Lua] [PeerSM] 11000010b3c1d38 :: on_exit InGame
09:40:49.085 [Lua] [PeerSM] 11000010b3c1d38 :: on_enter InPostGame
09:40:49.085 [Lua] Complete level triggered.
09:40:49.088 [Lua] Generated node with: Level , level_seed <-2031505081>, Run progress <0.3333>
09:40:49.088 [Lua] Generated node with: Level , level_seed <-2099364358>, Run progress <0.3333>
09:40:49.088 [Lua] Generated node with: Level , level_seed <2077472017>, Run progress <0.6666>
09:40:49.088 [Lua] Generated node with: Level , level_seed <-1896027332>, Run progress <0>
09:40:49.088 [Lua] Generated node with: Level , level_seed <1037880683>, Run progress <0>
09:40:49.088 [Lua] Generated node with: Level , level_seed <1777402830>, Run progress <0.3333>
09:40:49.088 [Lua] Generated node with: Level , level_seed <72235221>, Run progress <0.83325>
09:40:49.088 [Lua] Generated node with: Level , level_seed <735687728>, Run progress <0.16665>
09:40:49.088 [Lua] Generated node with: Level , level_seed <-856147505>, Run progress <0.9999>
09:40:49.088 [Lua] Generated node with: Level , level_seed <826891490>, Run progress <0.49995>
09:40:49.088 [Lua] Generated node with: Level , level_seed <171751129>, Run progress <0.49995>
09:40:49.088 [Lua] Generated node with: Level , level_seed <-846220700>, Run progress <0.6666>
09:40:49.088 [Lua] Generated node with: Level , level_seed <1502796403>, Run progress <0.6666>
09:40:49.088 [Lua] Generated node with: Level , level_seed <-1591157450>, Run progress <0>
09:40:49.088 [Lua] Generated node with: Level , level_seed <1307292445>, Run progress <0.16665>
09:40:49.088 [Lua] [DeusRunController] starting with seed <475315456> on difficulty and dominant god
09:40:49.088 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request deusRunStarted 40
09:40:49.088 [Lua] [LevelTransitionHandler] set_next_level( lvl:dlc_morris_map, mc:deus, gm:map_deus, env:0, seed:-1591157450, conflict:disabled, lckd_director_funcs:{}, diff:cataclysm diff_tweak:-10 )
09:40:49.088 [Lua] [NetworkServer] Entering post game
09:40:49.089 [Save] Saving `save_data`
09:40:49.089 [Lua] gm_event_end_conditions_met false false
09:40:49.089 [Lua] FORCE COMMIT 8
09:40:49.089 [Lua] PlayFabMirrorBase:_commit_internal 8
09:40:49.089 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
09:40:49.089 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
09:40:49.090 [Lua] TRANSITION nil nil load_next_level
09:40:49.090 [Lua] Transition type "load_next_level", is server: true
09:40:49.090 [Lua] [LevelTransitionHandler] promote_next_level_data
09:40:49.090 [Lua] [GameNetworkManager] Leaving game...
09:40:49.090 [Lua] [GameNetworkManager] Shutting down game session host.
09:40:49.090 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
09:40:49.090 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
09:40:49.090 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=884.32
09:40:49.096 [Save] Save done
09:40:49.096 [Save] Saving `save_data`
09:40:49.100 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
09:40:49.100 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript deusRunStarted 40
09:40:49.100 [Lua] commit result success 8
09:40:49.100 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 41
09:40:49.102 [Save] Save done
09:40:49.102 [Save] Saving `save_data`
09:40:49.108 [Save] Save done
09:40:49.116 [Connection] Packet 24572 chunk for system game_session from 11000010b3c1d38 had no listener
09:40:49.116 [Connection] Packet 5867 chunk for system game_session from 11000010710c2b8 had no listener
09:40:49.151 [Lua] ### Sending rpc_level_loaded
09:40:49.151 [Lua] #### Has state machine: false, peer_id: 11000010b3c1d38, level_id: 327
09:40:49.152 [Lua] ### Sending rpc_level_loaded
09:40:49.152 [Lua] #### Has state machine: false, peer_id: 11000010709de44, level_id: 327
09:40:49.153 [Lua] ### Sending rpc_level_loaded
09:40:49.153 [Lua] #### Has state machine: false, peer_id: 11000010710c2b8, level_id: 327
09:40:49.287 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript deusRunStarted 40
09:40:49.303 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 41
09:40:49.472 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 41
09:40:51.106 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
09:40:51.106 [Lua] [Managers] Calling function on all managers:
09:40:51.106 [Lua] PlayerManager:remove_player peer_id=11000010593901b 1
09:40:51.106 [Lua] Clearing all global lookup lists
09:40:51.106 [Lua] [IngamePlayerListUI] - Destroy
09:40:51.107 [Lua] [GamePadEquipmentUI] - Destroy
09:40:51.107 [Lua] [EquipmentUI] - Destroy
09:40:51.107 [Lua] [AbilityUI] - Destroy
09:40:51.107 [Lua] [GamePadAbilityUI] - Destroy
09:40:51.107 [Lua] [IngameUI] destroy
09:40:51.110 [Lua] [MOD][VMF][INFO] Removed 11000010710c2b8 from the VMF users list.
09:40:51.110 [Lua] PlayerManager:remove_player peer_id=11000010710c2b8 1
09:40:51.110 [Lua] [MOD][VMF][INFO] Removed 11000010b3c1d38 from the VMF users list.
09:40:51.110 [Lua] PlayerManager:remove_player peer_id=11000010b3c1d38 1
09:40:51.110 [Lua] [MOD][VMF][INFO] Removed 11000010709de44 from the VMF users list.
09:40:51.110 [Lua] PlayerManager:remove_player peer_id=11000010709de44 1
09:40:51.115 [Lua] [Managers] Destroying manager group:
09:40:51.117 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
09:40:51.117 [Lua] [PeerSM] 11000010593901b :: on_exit InPostGame
09:40:51.117 [Lua] [PeerSM] 11000010593901b :: on_enter Loading
09:40:51.117 [Lua] [PeerSM] 11000010709de44 :: on_exit InPostGame
09:40:51.117 [Lua] [PeerSM] 11000010709de44 :: on_enter Loading
09:40:51.117 [Lua] [PeerSM] 11000010710c2b8 :: on_exit InPostGame
09:40:51.117 [Lua] [PeerSM] 11000010710c2b8 :: on_enter Loading
09:40:51.117 [Lua] [PeerSM] 11000010b3c1d38 :: on_exit InPostGame
09:40:51.117 [Lua] [PeerSM] 11000010b3c1d38 :: on_enter Loading
09:40:51.117 [Lua] [Matchmaking] unregister rpcs
09:40:51.117 [Lua] ############### UNLOADING PACKAGES ###############
09:40:51.117 [Lua] [Managers] Calling function on all managers:
09:40:51.117 [Lua] [Managers] Destroying manager group:
09:40:51.117 [Lua] [Gamestate] Enter state StateLoading
09:40:51.119 [Lua] [Gamestate] Enter Substate StateLoadingRunning
09:40:51.119 [Lua] [Matchmaking] register rpcs
09:40:51.119 [Lua] [Matchmaking] Exiting MatchmakingStateStartGame
09:40:51.119 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
09:40:51.119 [Lua] Set lobby begin:
09:40:51.119 [Lua] Lobby data twitch_enabled = false
09:40:51.119 [Lua] Lobby data selected_mission_id = journey_citadel
09:40:51.119 [Lua] Lobby data num_players = 4
09:40:51.119 [Lua] Lobby data difficulty_tweak = 0
09:40:51.119 [Lua] Lobby data host = 11000010593901b
09:40:51.120 [Lua] Lobby data matchmaking_type = 2
09:40:51.120 [Lua] Lobby data is_private = true
09:40:51.120 [Lua] Lobby data match_started = true
09:40:51.120 [Lua] Lobby data difficulty = cataclysm
09:40:51.120 [Lua] Lobby data player_slot_1 = 11000010710c2b8:1
09:40:51.120 [Lua] Lobby data player_slot_4 = 11000010b3c1d38:1
09:40:51.120 [Lua] Lobby data unique_server_name = Harridas
09:40:51.120 [Lua] Lobby data quick_game = false
09:40:51.120 [Lua] Lobby data country_code = BE
09:40:51.120 [Lua] Lobby data matchmaking = false
09:40:51.121 [Lua] Lobby data power_level = 0
09:40:51.121 [Lua] Lobby data mission_id = morris_hub
09:40:51.121 [Lua] Lobby data mechanism = deus
09:40:51.121 [Lua] Lobby data player_slot_5 = 0:0
09:40:51.121 [Lua] Lobby data player_slot_2 = 11000010593901b:1
09:40:51.121 [Lua] Lobby data network_hash = 67ccc6d4ca12d694
09:40:51.121 [Lua] Lobby data player_slot_3 = 11000010709de44:1
09:40:51.121 [Lua] Lobby data eac_authorized = true
09:40:51.121 [Lua] Set lobby end.
09:40:51.121 [Lua] registering RPCs
09:40:51.121 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
09:40:51.121 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
09:40:51.121 [Lua] Set lobby begin:
09:40:51.121 [Lua] Lobby data twitch_enabled = false
09:40:51.121 [Lua] Lobby data selected_mission_id = journey_citadel
09:40:51.121 [Lua] Lobby data num_players = 4
09:40:51.121 [Lua] Lobby data difficulty_tweak = 0
09:40:51.121 [Lua] Lobby data host = 11000010593901b
09:40:51.121 [Lua] Lobby data matchmaking_type = 2
09:40:51.121 [Lua] Lobby data is_private = true
09:40:51.121 [Lua] Lobby data match_started = true
09:40:51.121 [Lua] Lobby data difficulty = cataclysm
09:40:51.121 [Lua] Lobby data player_slot_1 = 11000010710c2b8:1
09:40:51.122 [Lua] Lobby data player_slot_4 = 11000010b3c1d38:1
09:40:51.122 [Lua] Lobby data unique_server_name = Harridas
09:40:51.122 [Lua] Lobby data quick_game = false
09:40:51.122 [Lua] Lobby data country_code = BE
09:40:51.122 [Lua] Lobby data matchmaking = false
09:40:51.122 [Lua] Lobby data power_level = 0
09:40:51.122 [Lua] Lobby data mission_id = dlc_morris_map
09:40:51.122 [Lua] Lobby data mechanism = deus
09:40:51.122 [Lua] Lobby data player_slot_5 = 0:0
09:40:51.122 [Lua] Lobby data player_slot_2 = 11000010593901b:1
09:40:51.122 [Lua] Lobby data network_hash = 67ccc6d4ca12d694
09:40:51.122 [Lua] Lobby data player_slot_3 = 11000010709de44:1
09:40:51.122 [Lua] Lobby data eac_authorized = true
09:40:51.122 [Lua] Set lobby end.
09:40:51.122 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
09:40:51.125 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010709de44
09:40:51.125 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010710c2b8
09:40:51.125 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010b3c1d38
09:40:51.125 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens, async-read, prioritized
09:40:51.125 [Lua] [LevelTransitionHandler] load_current_level, loading dlc_morris_map 0
09:40:51.157 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/morris_hub, morris_hub
09:40:51.163 [Lua] [PackageManager] Unload: resource_packages/levels/inn_dependencies, morris_hub
09:40:51.163 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/map, dlc_morris_map, async-read,
09:40:51.210 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_1
09:40:51.210 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_1
09:40:51.211 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/map
09:40:51.245 [Umbra] Loading umbra tome '#ID[b2bd0ee1e3284f61]'
09:40:52.160 [Lua] ### Sending rpc_level_loaded
09:40:52.160 [Lua] #### Has state machine: true, peer_id: 11000010710c2b8, level_id: 327
09:40:52.160 [Lua] Peer 11000010710c2b8 has loaded the level and all enemies are loaded
09:40:52.161 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, ProfileSynchronizer, async-read,
09:40:52.161 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1_3p, ProfileSynchronizer, async-read,
09:40:52.176 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_runed_01_3p, ProfileSynchronizer
09:40:52.176 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p, ProfileSynchronizer
09:40:52.176 [Lua] [PeerSM] 11000010710c2b8 :: on_exit Loading
09:40:52.176 [Lua] [PeerSM] 11000010710c2b8 :: on_enter LoadingProfilePackages
09:40:52.347 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/map
09:40:52.347 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/map
09:40:52.348 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p
09:40:52.365 [Lua] [LevelTransitionHandler] Level load completed!
09:40:52.365 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: dlc_morris_map - level_seed: -1591157450 - use_random_directors: false - conflict_director_name: disabled
09:40:52.365 [Lua] [EnemyPackageLoader] Load no enemies on this level
09:40:52.365 [Lua] [StateLoading] loadout_changed: true old_loadout: nil new_loadout: map_deus level_key: dlc_morris_map game_mode: map_deus
09:40:52.365 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC
09:40:52.365 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(11000010593901b:1)
09:40:52.370 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING
09:40:52.380 [Lua] ### Sending rpc_level_loaded
09:40:52.380 [Lua] #### Has state machine: true, peer_id: 11000010b3c1d38, level_id: 327
09:40:52.380 [Lua] Peer 11000010b3c1d38 has loaded the level and all enemies are loaded
09:40:52.382 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_dagger_01/wpn_brw_dagger_01, ProfileSynchronizer, async-read,
09:40:52.382 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, ProfileSynchronizer, async-read,
09:40:52.382 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_3p, ProfileSynchronizer, async-read,
09:40:52.382 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_dagger_01/wpn_brw_dagger_01_3p, ProfileSynchronizer, async-read,
09:40:52.393 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p, ProfileSynchronizer
09:40:52.393 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_04/wpn_we_spear_04_runed_01_3p, ProfileSynchronizer
09:40:52.394 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_dagger_03/wpn_brw_dagger_03_runed_01, ProfileSynchronizer
09:40:52.395 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_dagger_03/wpn_brw_dagger_03_runed_01_3p, ProfileSynchronizer
09:40:52.396 [Lua] [PeerSM] 11000010b3c1d38 :: on_exit Loading
09:40:52.396 [Lua] [PeerSM] 11000010b3c1d38 :: on_enter LoadingProfilePackages
09:40:52.396 [Lua] ### Sending rpc_level_loaded
09:40:52.396 [Lua] #### Has state machine: true, peer_id: 11000010593901b, level_id: 327
09:40:52.396 [Lua] Peer 11000010593901b has loaded the level and all enemies are loaded
09:40:52.398 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p
09:40:52.398 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p
09:40:52.398 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1_3p
09:40:52.399 [Lua] [PeerSM] 11000010593901b :: on_exit Loading
09:40:52.399 [Lua] [PeerSM] 11000010593901b :: on_enter LoadingProfilePackages
09:40:52.448 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1_3p
09:40:52.448 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_crossbow_t1/wpn_empire_crossbow_tier1_3p
09:40:52.448 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_dagger_01/wpn_brw_dagger_01
09:40:52.599 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_dagger_01/wpn_brw_dagger_01
09:40:52.599 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_dagger_01/wpn_brw_dagger_01
09:40:52.600 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p
09:40:52.637 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p
09:40:52.637 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p
09:40:52.637 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_3p
09:40:52.718 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_3p
09:40:52.718 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_3p
09:40:52.718 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_dagger_01/wpn_brw_dagger_01_3p
09:40:52.770 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_dagger_01/wpn_brw_dagger_01_3p
09:40:52.770 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_dagger_01/wpn_brw_dagger_01_3p
09:40:54.191 [Lua] ### Sending rpc_level_loaded
09:40:54.191 [Lua] #### Has state machine: true, peer_id: 11000010709de44, level_id: 327
09:40:54.191 [Lua] Peer 11000010709de44 has loaded the level and all enemies are loaded
09:40:54.194 [Lua] [PeerSM] 11000010709de44 :: on_exit Loading
09:40:54.194 [Lua] [PeerSM] 11000010709de44 :: on_enter LoadingProfilePackages
09:40:54.615 [Lua] [PeerSM] 11000010593901b :: on_exit LoadingProfilePackages
09:40:54.615 [Lua] [PeerSM] 11000010593901b :: on_enter WaitingForEnterGame
09:40:54.615 [Lua] [PeerSM] 11000010709de44 :: on_exit LoadingProfilePackages
09:40:54.615 [Lua] [PeerSM] 11000010709de44 :: on_enter WaitingForEnterGame
09:40:54.615 [Lua] [PeerSM] 11000010710c2b8 :: on_exit LoadingProfilePackages
09:40:54.615 [Lua] [PeerSM] 11000010710c2b8 :: on_enter WaitingForEnterGame
09:40:54.615 [Lua] [PeerSM] 11000010b3c1d38 :: on_exit LoadingProfilePackages
09:40:54.615 [Lua] [PeerSM] 11000010b3c1d38 :: on_enter WaitingForEnterGame
09:40:54.615 [Lua] ### Sending rpc_level_loaded
09:40:54.615 [Lua] #### Has state machine: false, peer_id: 11000010593901b, level_id: 327
09:40:54.615 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE
09:40:54.615 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/map_scene/world
09:40:54.615 [Umbra] Init version: 3.4.15 :: 16 threads
09:40:54.617 [Lua] Async level spawning done
09:40:54.617 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
09:40:55.630 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
09:40:55.630 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
09:40:55.630 [Lua] [Matchmaking] unregister rpcs
09:40:55.630 [Lua] Set lobby begin:
09:40:55.630 [Lua] Lobby data twitch_enabled = false
09:40:55.630 [Lua] Lobby data selected_mission_id = journey_citadel
09:40:55.630 [Lua] Lobby data num_players = 4
09:40:55.630 [Lua] Lobby data difficulty_tweak = 0
09:40:55.630 [Lua] Lobby data host = 11000010593901b
09:40:55.630 [Lua] Lobby data matchmaking_type = 2
09:40:55.630 [Lua] Lobby data is_private = true
09:40:55.630 [Lua] Lobby data match_started = true
09:40:55.631 [Lua] Lobby data difficulty = cataclysm
09:40:55.631 [Lua] Lobby data player_slot_1 = 11000010710c2b8:1
09:40:55.631 [Lua] Lobby data player_slot_4 = 11000010b3c1d38:1
09:40:55.631 [Lua] Lobby data unique_server_name = Harridas
09:40:55.631 [Lua] Lobby data quick_game = false
09:40:55.631 [Lua] Lobby data country_code = BE
09:40:55.631 [Lua] Lobby data matchmaking = false
09:40:55.631 [Lua] Lobby data power_level = 0
09:40:55.631 [Lua] Lobby data mission_id = dlc_morris_map
09:40:55.631 [Lua] Lobby data mechanism = deus
09:40:55.631 [Lua] Lobby data player_slot_5 = 0:0
09:40:55.631 [Lua] Lobby data player_slot_2 = 11000010593901b:1
09:40:55.631 [Lua] Lobby data network_hash = 67ccc6d4ca12d694
09:40:55.631 [Lua] Lobby data player_slot_3 = 11000010709de44:1
09:40:55.631 [Lua] Lobby data eac_authorized = true
09:40:55.631 [Lua] Set lobby end.
09:40:55.631 [Lua] [Managers] Destroying manager group:
09:40:55.632 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens
09:40:55.632 [Lua] [Gamestate] Enter StateIngame HOST
09:40:55.632 [Lua] [Managers] Calling function on all managers:
09:40:55.632 [Lua] <>level = dlc_morris_map<>
09:40:55.632 [Lua] [StateIngame] Server ingame
09:40:55.635 [Lua] Set lobby begin:
09:40:55.635 [Lua] Lobby data twitch_enabled = false
09:40:55.635 [Lua] Lobby data selected_mission_id = journey_citadel
09:40:55.635 [Lua] Lobby data num_players = 4
09:40:55.635 [Lua] Lobby data difficulty_tweak = -10
09:40:55.635 [Lua] Lobby data host = 11000010593901b
09:40:55.636 [Lua] Lobby data matchmaking_type = 2
09:40:55.636 [Lua] Lobby data is_private = true
09:40:55.636 [Lua] Lobby data match_started = true
09:40:55.636 [Lua] Lobby data difficulty = cataclysm
09:40:55.636 [Lua] Lobby data player_slot_1 = 11000010710c2b8:1
09:40:55.636 [Lua] Lobby data player_slot_4 = 11000010b3c1d38:1
09:40:55.636 [Lua] Lobby data unique_server_name = Harridas
09:40:55.636 [Lua] Lobby data quick_game = false
09:40:55.636 [Lua] Lobby data country_code = BE
09:40:55.636 [Lua] Lobby data matchmaking = false
09:40:55.636 [Lua] Lobby data power_level = 0
09:40:55.636 [Lua] Lobby data mission_id = dlc_morris_map
09:40:55.636 [Lua] Lobby data mechanism = deus
09:40:55.636 [Lua] Lobby data player_slot_5 = 0:0
09:40:55.636 [Lua] Lobby data player_slot_2 = 11000010593901b:1
09:40:55.636 [Lua] Lobby data network_hash = 67ccc6d4ca12d694
09:40:55.637 [Lua] Lobby data player_slot_3 = 11000010709de44:1
09:40:55.637 [Lua] Lobby data eac_authorized = true
09:40:55.637 [Lua] Set lobby end.
09:40:55.637 [Lua] [Matchmaking] register rpcs
09:40:55.637 [Lua] GameNetworkManager:init... creating game session
09:40:55.637 [Lua] Host GameSession.make_game_session_host with session:
09:40:55.637 [Lua] [GameNetworkManager] Setting pong timeout to 60
09:40:55.637 [Lua] [GameNetworkManager] My own peer_id = 11000010593901b
09:40:55.637 [Lua] [GameNetworkManager] self.is_server = true
09:40:55.637 [Network] Setting artificial MTU limit to 65536
09:40:55.649 [Lua] Switching ConflictSettings: to: disabled
09:40:55.649 [Lua] pacing=disabled
09:40:55.649 [Lua] roaming=nil
09:40:55.649 [Lua] specials=disabled
09:40:55.649 [Lua] debug_color=black
09:40:55.649 [Lua] pack_spawning=disabled
09:40:55.649 [Lua] contained_breeds=nil
09:40:55.649 [Lua] disabled=true
09:40:55.649 [Lua] boss=disabled
09:40:55.649 [Lua] horde=disabled
09:40:55.649 [Lua] name=disabled
09:40:55.649 [Lua] intensity=disabled
09:40:55.649 [Lua] ---
09:40:55.649 [Lua] [LevelAnalysis] set_random_seed( -1591157450)
09:40:55.653 [Lua] [AIInterestPointSystem] Level Seed: -1591157450
09:40:55.653 [Lua]
09:40:55.653 [Lua] [entity_system_bag] = table
09:40:55.653 [Lua] [entity_system_bag] = metatable
09:40:55.653 [Lua] [startup_data] = table
09:40:55.653 [Lua] [entity_manager] = table
09:40:55.653 [Lua] [entity_manager] = metatable
09:40:55.653 [Lua] [unit_spawner] = table
09:40:55.653 [Lua] [unit_spawner] = metatable
09:40:55.653 [Lua] [unit_storage] = table
09:40:55.653 [Lua] [unit_storage] = metatable
09:40:55.653 [Lua] [dice_keeper] = table
09:40:55.653 [Lua] [dice_keeper] = metatable
09:40:55.653 [Lua] [is_server] = true (boolean)
09:40:55.653 [Lua] [world] = [World]
09:40:55.653 [Lua] [system_api] = table
09:40:55.653 [Lua] [entity_system] = table
09:40:55.653 [Lua] [entity_system] = metatable
09:40:55.653 [Lua] [network_lobby] = table
09:40:55.653 [Lua] [network_lobby] = metatable
09:40:55.653 [Lua] [profile_synchronizer] = table
09:40:55.653 [Lua] [profile_synchronizer] = metatable
09:40:55.653 [Lua] [level_transition_handler] = table
09:40:55.653 [Lua] [level_transition_handler] = metatable
09:40:55.653 [Lua] [num_local_human_players] = 1 (number)
09:40:55.653 [Lua] [statistics_db] = table
09:40:55.653 [Lua] [statistics_db] = metatable
09:40:55.653 [Lua] [network_server] = table
09:40:55.653 [Lua] [network_server] = metatable
09:40:55.653 [Lua] [input_manager] = table
09:40:55.653 [Lua] [input_manager] = metatable
09:40:55.653 [Lua] [network_clock] = table
09:40:55.653 [Lua] [network_clock] = metatable
09:40:55.653 [Lua] [network_transmit] = table
09:40:55.653 [Lua] [network_transmit] = metatable
09:40:55.653 [Lua] [free_flight_manager] = table
09:40:55.653 [Lua] [free_flight_manager] = metatable
09:40:55.653 [Lua] [network_manager] = table
09:40:55.653 [Lua] [network_manager] = metatable
09:40:55.653 [Lua] [network_event_delegate] = table
09:40:55.653 [Lua] [network_event_delegate] = metatable
09:40:55.653 [Lua]
09:40:55.653 [Lua] ignoring extension VersusVolumeObjectiveExtension
09:40:55.653 [Lua] ignoring extension VersusInteractObjectiveExtension
09:40:55.653 [Lua] ignoring extension VersusPayloadObjectiveExtension
09:40:55.653 [Lua] ignoring extension VersusSocketObjectiveExtension
09:40:55.653 [Lua] ignoring extension VersusTargetObjectiveExtension
09:40:55.653 [Lua] ignoring extension VersusMissionObjectiveExtension
09:40:55.671 [Lua] [AchievementManager] Achievements using the steam platform
09:40:55.671 [Lua] PlayerManager:add_player player_1
09:40:55.691 [Lua] [StateIngame] Level seed: -1591157450
09:40:55.691 [Lua] [LevelAnalysis] set_random_seed( -1591157450)
09:40:55.692 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0
09:40:55.692 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1
09:40:55.692 [Lua] [IngameUI] init
09:40:55.701 [Lua] cb_razer_chroma_setup
09:40:55.717 [Save] Saving `save_data`
09:40:55.720 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_aligner"]["scale"]
[0] =[C]: in function callstack
[1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override
[2] @scripts/ui/ui_scenegraph.lua:154: in function scenegraph_visit_node
[3] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node
[4] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node
[5] @scripts/ui/ui_scenegraph.lua:176: in function init_scenegraph
[6] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2841: in function create_ui_elements
[7] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init
[8] @foundation/scripts/util/class.lua:62:in function
[9] =[C]: in function xpcall
[10] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call
[11] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function
[12] =[C]: in function pcall
[13] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc
[14] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function
[15] =[C]: in function xpcall
[16] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr
[17] @scripts/mods/vmf/modules/core/hooks.lua:165:in function
[18] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init
[19] @foundation/scripts/util/class.lua:62: in function new
[20] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui
[21] @scripts/game_state/state_ingame_running.lua:173: in function on_enter
[22] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[23] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[24] @foundation/scripts/util/state_machine.lua:95: in function init
[25] @scripts/game_state/game_state_machine.lua:7: in function init
[26] @foundation/scripts/util/class.lua:62: in function new
[27] @scripts/game_state/state_ingame.lua:426: in function on_enter
[28] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[29] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[30] @foundation/scripts/util/state_machine.lua:144: in function update
[31] @scripts/boot.lua:865: in function game_update
[32] @scripts/boot.lua:628:in function
[1] node = table: 000000000BE5C810; node_def = table: 0000000001B16B90; k = "scale"; v = "fit"
[2] scenegraph = table: 000000000BE5C370; scenegraph_def = table: 0000000001B065E0; name = "sg_aligner"; node_def = table: 0000000001B16B90; parent_name = "sg_root"; parent = table: 000000000BE5C460; parent_world_position = table: 000000000BE5C490; local_position = table: 000000000BE5C780; size = table: 000000000BE5C7D0; node = table: 000000000BE5C810
[3] scenegraph = table: 000000000BE5C370; scenegraph_def = table: 0000000001B065E0; name = "sg_background_settings_list"; node_def = table: 0000000001B38CA0; parent_name = "sg_aligner"; parent = nil
[4] scenegraph = table: 000000000BE5C370; scenegraph_def = table: 0000000001B065E0; name = "sg_settings_list_mask"; node_def = table: 0000000001B37D90; parent_name = "sg_background_settings_list"; parent = nil
[5] scenegraph_def = table: 0000000001B065E0; scenegraph = table: 000000000BE5C370; name = "sg_settings_list_mask"; node = table: 0000000001B37D90
[6] self = table: 000000000BD16720
[7] self = table: 000000000BD16720; ingame_ui_context = table: 000000000D00FB40; input_manager = table: 000000000397EBE0; world = [World]
[8] self = table: 0000000001E10DA0; object = table: 000000000BD16720
[10] mod = table: 0000000000DCE040; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function]
[11] view_name = "vmf_options_view"; view_settings = table: 0000000001AB1DD0; mod = table: 0000000000DCE040; init_view_function = [function]; transitions = table: 0000000001E12120; blocked_transitions = table: 0000000001E121C0
[13] mod = table: 000000000D00FB70; error_prefix_data = table: 000000000BD166E0; func = [function]
[14] self = table: 000000000D00FB70; view_name = "vmf_options_view"; _ = table: 0000000001AAA440
[16] mod = table: 0000000000DCE040; error_prefix_data = "(safe_hook)"; func = [function]
[18] hook_chain = [function]; num_values = 0; values = table: 000000000BD16600; safe_hooks = table: 0000000003D49580; i = 1
[19] self = table: 000000001ACA97B0; object = table: 000000000D00FB70
[20] self = table: 000000000D16E8C0; ingame_ui_context = table: 000000000D00FB40
[21] self = table: 000000000D16E8C0; params = table: 000000000D16E860; viewport_name = "player_1"; input_manager = table: 000000000397EBE0; input_source = table: 000000000D17D830; player_manager = table: 0000000000DCEC60; peer_id = "11000010593901b"; local_player_id = 1; player = table: 00000000020D52E0; stats_id = "11000010593901b:1"; entity_manager = table: 00000000011FAEB0; camera_system = table: 000000001230BA90; outline_system = table: 000000000797CE40; fade_system = table: 00000000023F4710; sound_sector_system = table: 000000001230C230; sound_environment_system = table: 000000000369AB10; event_manager = table: 0000000019814EC0; level_key = "dlc_morris_map"; world_manager = table: 0000000004020FE0; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 000000000D00FB40
[22] self = table: 000000000D16E890; new_state = table: 0000000018B66970; params = table: 000000000D16E860; scope_name = "StateInGameRunning:on_enter"
[23] self = table: 000000000D16E890; new_state = table: 0000000018B66970; notify = nil; old_state = nil
[24] self = table: 000000000D16E890; parent = table: 00000000042CFB90; start_state = table: 0000000018B66970; params = table: 000000000D16E860; profiling_debugging_enabled = true
[25] self = table: 000000000D16E890; parent = table: 00000000042CFB90; start_state = table: 0000000018B66970; params = table: 000000000D16E860; profiling_debugging_enabled = true
...
[6] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 000000000D00FCC0; ingame_ui = table: 000000000D00FB70; definitions = table: 000000000BD16790; input_manager = table: 000000000397EBE0; max_setting_list_offset_y = 2030; wwise_world = [WwiseWorld]; render_settings = table: 000000000BD168D0; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 3030; settings_list_size_y = 3030; settings_list_widgets = table: 000000000BD1A600; menu_widgets = table: 000000000BD17560; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true;
[7] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 000000000D00FCC0; ingame_ui = table: 000000000D00FB70; definitions = table: 000000000BD16790; input_manager = table: 000000000397EBE0; max_setting_list_offset_y = 2030; wwise_world = [WwiseWorld]; render_settings = table: 000000000BD168D0; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 3030; settings_list_size_y = 3030; settings_list_widgets = table: 000000000BD1A600; menu_widgets = table: 000000000BD17560; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true;
[8] ___is_class_metatable___ = true; __index = table: 0000000001E10DA0;
[14] fps = 0; world_manager = table: 0000000004020FE0; ingame_hud = table: 000000000D00C100; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 000000000D00FCC0; telemetry_time_view_enter = 0; input_manager = table: 000000000397EBE0; profile_synchronizer = table: 00000000005FCE50; blocked_transitions = table: 000000001ACA9640; motd_ui = table: 000000000C76C260; cutscene_system = table: 000000000291BC60; text_popup_ui = table: 000000000C7FE170; local_player_id = 1; unlock_manager = table: 0000000000DCB6F0; last_resolution_y = 1080; motd_loading = false; end_screen = table: 000000000C7E40A0; ui_top_renderer = table: 000000000D00CA60; camera_manager = table: 00000000018E5460; _profile_requester = table: 00000000005FD0B0; ingame_ui_context = table: 000000000D00FB40; views = table: 000000000FC81930; wwise_world = [WwiseWorld]; _fps_cooldown = 0; mean_dt = 0; world = [World]; hotkey_mapping = table: 000000001ACA8560; _player = table: 00000000020D52E0; weave_onboarding = table: 000000000C7E5380; popup_handler = table: 000000000C7FE030; peer_id = "11000010593901b"; network_event_delegate = table: 00000000118846E0;
[19] ___is_class_metatable___ = true; __index = table: 000000001ACA97B0;
[20] world_name = "level_world"; network_server = table: 00000000005F9470; local_player_id = 1; parent = table: 00000000042CFB90; _booted_eac_untrusted = false; statistics_db = table: 0000000019DF8B00; is_server = true; _lobby_host = table: 00000000005F7590; world = [World]; _network_options = table: 0000000018CBAF50; is_in_tutorial = false; input_manager = table: 000000000397EBE0; profile_synchronizer = table: 00000000005FCE50; ingame_ui_context = table: 000000000D00FB40; end_conditions_met = false; player = table: 00000000020D52E0; free_flight_manager = table: 0000000000DCF780; viewport_name = "player_1"; network_event_delegate = table: 00000000118846E0;
[21] world_name = "level_world"; network_server = table: 00000000005F9470; local_player_id = 1; parent = table: 00000000042CFB90; _booted_eac_untrusted = false; statistics_db = table: 0000000019DF8B00; is_server = true; _lobby_host = table: 00000000005F7590; world = [World]; _network_options = table: 0000000018CBAF50; is_in_tutorial = false; input_manager = table: 000000000397EBE0; profile_synchronizer = table: 00000000005FCE50; ingame_ui_context = table: 000000000D00FB40; end_conditions_met = false; player = table: 00000000020D52E0; free_flight_manager = table: 0000000000DCF780; viewport_name = "player_1"; network_event_delegate = table: 00000000118846E0;
[22] _params = table: 000000000D16E860; _profiling_debugging_enabled = true; _parent = table: 00000000042CFB90; _state = table: 000000000D16E8C0;
[23] _params = table: 000000000D16E860; _profiling_debugging_enabled = true; _parent = table: 00000000042CFB90; _state = table: 000000000D16E8C0;
[24] _params = table: 000000000D16E860; _profiling_debugging_enabled = true; _parent = table: 00000000042CFB90; _state = table: 000000000D16E8C0;
[25] _params = table: 000000000D16E860; _profiling_debugging_enabled = true; _parent = table: 00000000042CFB90; _state = table: 000000000D16E8C0;
[26] ___is_class_metatable___ = true; __index = table: 00000000030F1820; super = table: 00000000000B2C90;
[27] world_name = "level_world"; entity_system_bag = table: 00000000038F06D0; network_server = table: 00000000005F9470; entity_system = table: 0000000004162430; parent = table: 0000000000094F20; _level_flow_events = table: 000000000D16E160; viewport_name = "player_1"; is_server = true; _called_level_flow_events = false; is_in_tutorial = false; input_manager = table: 000000000397EBE0; profile_synchronizer = table: 00000000005FCE50; _debug_gui = [Gui]; network_transmit = table: 00000000005FDA50; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "11000010593901b"; level = [Level]; network_timer_handler = table: 00000000192A5800; machines = table: 000000000D16E220; _quit_game = false; network_clock = table: 0000000002305CB0; _onclose_called = false; _lobby_host = table: 00000000005F7590; statistics_db = table: 0000000019DF8B00; game_mode_key = "map_deus"; level_key = "dlc_morris_map"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 0000000000DCF780; dice_keeper = table: 0000000018A19B90; network_event_delegate = table: 00000000118846E0;
[28] _params = table: 0000000000E1E5A0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094F20; _state = table: 00000000042CFB90;
[29] _params = table: 0000000000E1E5A0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094F20; _state = table: 00000000042CFB90;
[30] _params = table: 0000000000E1E5A0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094F20; _state = table: 00000000042CFB90;
[31] startup_package_handles = table: 0000000000098C40; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000098BA0; flow_return_table = table: 0000000000094F50; _machine = table: 0000000000E1E7D0; startup_timer = 10.571645671501756; has_booted = true; loading_context = table: 000000001A0D5740;
09:40:55.721 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_settings_list_start_2nd_layer"]["offset"]
[0] =[C]: in function callstack
[1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override
[2] @scripts/ui/ui_scenegraph.lua:116: in function scenegraph_visit_node
[3] @scripts/ui/ui_scenegraph.lua:176: in function init_scenegraph
[4] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2842: in function create_ui_elements
[5] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init
[6] @foundation/scripts/util/class.lua:62:in function
[7] =[C]: in function xpcall
[8] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call
[9] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function
[10] =[C]: in function pcall
[11] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc
[12] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function
[13] =[C]: in function xpcall
[14] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr
[15] @scripts/mods/vmf/modules/core/hooks.lua:165:in function
[16] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init
[17] @foundation/scripts/util/class.lua:62: in function new
[18] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui
[19] @scripts/game_state/state_ingame_running.lua:173: in function on_enter
[20] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[21] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[22] @foundation/scripts/util/state_machine.lua:95: in function init
[23] @scripts/game_state/game_state_machine.lua:7: in function init
[24] @foundation/scripts/util/class.lua:62: in function new
[25] @scripts/game_state/state_ingame.lua:426: in function on_enter
[26] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[27] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[28] @foundation/scripts/util/state_machine.lua:144: in function update
[29] @scripts/boot.lua:865: in function game_update
[30] @scripts/boot.lua:628:in function
[1] node = table: 000000000BE694C0; node_def = table: 000000000BE5C190; k = "offset"; v = table: 000000000BE5C250
[2] scenegraph = table: 000000000BE69440; scenegraph_def = table: 000000000BD16830; name = "sg_settings_list_start_2nd_layer"; node_def = table: 000000000BE5C190; parent_name = nil; local_position = table: 000000000BE69470; node = table: 000000000BE694C0
[3] scenegraph_def = table: 000000000BD16830; scenegraph = table: 000000000BE69440; name = "sg_settings_list_start_2nd_layer"; node = table: 000000000BE5C190
[4] self = table: 000000000BD16720
[5] self = table: 000000000BD16720; ingame_ui_context = table: 000000000D00FB40; input_manager = table: 000000000397EBE0; world = [World]
[6] self = table: 0000000001E10DA0; object = table: 000000000BD16720
[8] mod = table: 0000000000DCE040; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function]
[9] view_name = "vmf_options_view"; view_settings = table: 0000000001AB1DD0; mod = table: 0000000000DCE040; init_view_function = [function]; transitions = table: 0000000001E12120; blocked_transitions = table: 0000000001E121C0
[11] mod = table: 000000000D00FB70; error_prefix_data = table: 000000000BD166E0; func = [function]
[12] self = table: 000000000D00FB70; view_name = "vmf_options_view"; _ = table: 0000000001AAA440
[14] mod = table: 0000000000DCE040; error_prefix_data = "(safe_hook)"; func = [function]
[16] hook_chain = [function]; num_values = 0; values = table: 000000000BD16600; safe_hooks = table: 0000000003D49580; i = 1
[17] self = table: 000000001ACA97B0; object = table: 000000000D00FB70
[18] self = table: 000000000D16E8C0; ingame_ui_context = table: 000000000D00FB40
[19] self = table: 000000000D16E8C0; params = table: 000000000D16E860; viewport_name = "player_1"; input_manager = table: 000000000397EBE0; input_source = table: 000000000D17D830; player_manager = table: 0000000000DCEC60; peer_id = "11000010593901b"; local_player_id = 1; player = table: 00000000020D52E0; stats_id = "11000010593901b:1"; entity_manager = table: 00000000011FAEB0; camera_system = table: 000000001230BA90; outline_system = table: 000000000797CE40; fade_system = table: 00000000023F4710; sound_sector_system = table: 000000001230C230; sound_environment_system = table: 000000000369AB10; event_manager = table: 0000000019814EC0; level_key = "dlc_morris_map"; world_manager = table: 0000000004020FE0; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 000000000D00FB40
[20] self = table: 000000000D16E890; new_state = table: 0000000018B66970; params = table: 000000000D16E860; scope_name = "StateInGameRunning:on_enter"
[21] self = table: 000000000D16E890; new_state = table: 0000000018B66970; notify = nil; old_state = nil
[22] self = table: 000000000D16E890; parent = table: 00000000042CFB90; start_state = table: 0000000018B66970; params = table: 000000000D16E860; profiling_debugging_enabled = true
[23] self = table: 000000000D16E890; parent = table: 00000000042CFB90; start_state = table: 0000000018B66970; params = table: 000000000D16E860; profiling_debugging_enabled = true
[24] self = table: 00000000030F1820; object = table: 000000000D16E890
[25] self = table: 00000000042CFB90; loading_context = table: 000000001A0D5740; is_server = true; assert_on_leak = true; input_manager = table: 000000000397EBE0; level_key = "dlc_morris_map"; level_setting = table: 00000000002E03C0; db = table: 0000000019DF8B00; world = [World]; network_event_delegate = table: 00000000118846E0; top_gui_world_name = "top_ingame_view"; top_gui_world = [World]; debug_screen_data = table: 000000000074BB70; level_transition_handler = table: 0000000000DE4D80; difficulty = "cataclysm"; difficulty_tweak = -10; num_players = 1; is_testify_session = nil; engine_revision = "cd937a0ba267"; content_revision = "22116"; steam_branch = nil; svn_branch = nil; machine_name = nil; event_manager = table: 0000000019814EC0; level = [Level]; level_key = "dlc_morris_map"; level_seed = -1591157450; checkpoint_data = nil; level_name = "levels/honduras_dlcs/morris/map_scene/world"; level_end_view_wrappers = nil; peer_id = "11000010593901b"; i = 1; viewport_name = "player_1"; network_options = table: 0000000018CBAF50; params = table: 000000000D16E860
...
[4] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 000000000BD17560; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 000000000D00FCC0; ingame_ui = table: 000000000D00FB70; definitions = table: 000000000BD16790; input_manager = table: 000000000397EBE0; wwise_world = [WwiseWorld]; render_settings = table: 000000000BD168D0; original_settings_list_size_y = 3030; max_setting_list_offset_y = 2030; current_setting_list_offset_y = 0; settings_list_widgets = table: 000000000BD1A600; settings_list_size_y = 3030; ui_scenegraph = table: 000000000BE5C370; is_setting_changes_applied_immidiately = true;
[5] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 000000000BD17560; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 000000000D00FCC0; ingame_ui = table: 000000000D00FB70; definitions = table: 000000000BD16790; input_manager = table: 000000000397EBE0; wwise_world = [WwiseWorld]; render_settings = table: 000000000BD168D0; original_settings_list_size_y = 3030; max_setting_list_offset_y = 2030; current_setting_list_offset_y = 0; settings_list_widgets = table: 000000000BD1A600; settings_list_size_y = 3030; ui_scenegraph = table: 000000000BE5C370; is_setting_changes_applied_immidiately = true;
[6] ___is_class_metatable___ = true; __index = table: 0000000001E10DA0;
[12] fps = 0; world_manager = table: 0000000004020FE0; ingame_hud = table: 000000000D00C100; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 000000000D00FCC0; telemetry_time_view_enter = 0; input_manager = table: 000000000397EBE0; profile_synchronizer = table: 00000000005FCE50; blocked_transitions = table: 000000001ACA9640; motd_ui = table: 000000000C76C260; cutscene_system = table: 000000000291BC60; text_popup_ui = table: 000000000C7FE170; local_player_id = 1; unlock_manager = table: 0000000000DCB6F0; last_resolution_y = 1080; motd_loading = false; end_screen = table: 000000000C7E40A0; ui_top_renderer = table: 000000000D00CA60; camera_manager = table: 00000000018E5460; _profile_requester = table: 00000000005FD0B0; ingame_ui_context = table: 000000000D00FB40; views = table: 000000000FC81930; wwise_world = [WwiseWorld]; _fps_cooldown = 0; mean_dt = 0; world = [World]; hotkey_mapping = table: 000000001ACA8560; _player = table: 00000000020D52E0; weave_onboarding = table: 000000000C7E5380; popup_handler = table: 000000000C7FE030; peer_id = "11000010593901b"; network_event_delegate = table: 00000000118846E0;
[17] ___is_class_metatable___ = true; __index = table: 000000001ACA97B0;
[18] world_name = "level_world"; network_server = table: 00000000005F9470; local_player_id = 1; parent = table: 00000000042CFB90; _booted_eac_untrusted = false; statistics_db = table: 0000000019DF8B00; is_server = true; _lobby_host = table: 00000000005F7590; world = [World]; _network_options = table: 0000000018CBAF50; is_in_tutorial = false; input_manager = table: 000000000397EBE0; profile_synchronizer = table: 00000000005FCE50; ingame_ui_context = table: 000000000D00FB40; end_conditions_met = false; player = table: 00000000020D52E0; free_flight_manager = table: 0000000000DCF780; viewport_name = "player_1"; network_event_delegate = table: 00000000118846E0;
[19] world_name = "level_world"; network_server = table: 00000000005F9470; local_player_id = 1; parent = table: 00000000042CFB90; _booted_eac_untrusted = false; statistics_db = table: 0000000019DF8B00; is_server = true; _lobby_host = table: 00000000005F7590; world = [World]; _network_options = table: 0000000018CBAF50; is_in_tutorial = false; input_manager = table: 000000000397EBE0; profile_synchronizer = table: 00000000005FCE50; ingame_ui_context = table: 000000000D00FB40; end_conditions_met = false; player = table: 00000000020D52E0; free_flight_manager = table: 0000000000DCF780; viewport_name = "player_1"; network_event_delegate = table: 00000000118846E0;
[20] _params = table: 000000000D16E860; _profiling_debugging_enabled = true; _parent = table: 00000000042CFB90; _state = table: 000000000D16E8C0;
[21] _params = table: 000000000D16E860; _profiling_debugging_enabled = true; _parent = table: 00000000042CFB90; _state = table: 000000000D16E8C0;
[22] _params = table: 000000000D16E860; _profiling_debugging_enabled = true; _parent = table: 00000000042CFB90; _state = table: 000000000D16E8C0;
[23] _params = table: 000000000D16E860; _profiling_debugging_enabled = true; _parent = table: 00000000042CFB90; _state = table: 000000000D16E8C0;
[24] ___is_class_metatable___ = true; __index = table: 00000000030F1820; super = table: 00000000000B2C90;
[25] world_name = "level_world"; entity_system_bag = table: 00000000038F06D0; network_server = table: 00000000005F9470; entity_system = table: 0000000004162430; parent = table: 0000000000094F20; _level_flow_events = table: 000000000D16E160; viewport_name = "player_1"; is_server = true; _called_level_flow_events = false; is_in_tutorial = false; input_manager = table: 000000000397EBE0; profile_synchronizer = table: 00000000005FCE50; _debug_gui = [Gui]; network_transmit = table: 00000000005FDA50; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "11000010593901b"; level = [Level]; network_timer_handler = table: 00000000192A5800; machines = table: 000000000D16E220; _quit_game = false; network_clock = table: 0000000002305CB0; _onclose_called = false; _lobby_host = table: 00000000005F7590; statistics_db = table: 0000000019DF8B00; game_mode_key = "map_deus"; level_key = "dlc_morris_map"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 0000000000DCF780; dice_keeper = table: 0000000018A19B90; network_event_delegate = table: 00000000118846E0;
[26] _params = table: 0000000000E1E5A0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094F20; _state = table: 00000000042CFB90;
[27] _params = table: 0000000000E1E5A0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094F20; _state = table: 00000000042CFB90;
[28] _params = table: 0000000000E1E5A0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094F20; _state = table: 00000000042CFB90;
[29] startup_package_handles = table: 0000000000098C40; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000098BA0; flow_return_table = table: 0000000000094F50; _machine = table: 0000000000E1E7D0; startup_timer = 10.571645671501756; has_booted = true; loading_context = table: 000000001A0D5740;
09:40:55.723 [Save] Save done
09:40:55.724 [Lua] completed
09:40:55.724 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
09:40:55.724 [Lua] Set lobby begin:
09:40:55.724 [Lua] Lobby data twitch_enabled = false
09:40:55.724 [Lua] Lobby data selected_mission_id = journey_citadel
09:40:55.724 [Lua] Lobby data num_players = 4
09:40:55.724 [Lua] Lobby data difficulty_tweak = -10
09:40:55.724 [Lua] Lobby data host = 11000010593901b
09:40:55.724 [Lua] Lobby data matchmaking_type = 2
09:40:55.725 [Lua] Lobby data is_private = true
09:40:55.725 [Lua] Lobby data match_started = true
09:40:55.725 [Lua] Lobby data difficulty = cataclysm
09:40:55.725 [Lua] Lobby data player_slot_1 = 11000010710c2b8:1
09:40:55.725 [Lua] Lobby data player_slot_4 = 11000010b3c1d38:1
09:40:55.725 [Lua] Lobby data unique_server_name = Harridas
09:40:55.725 [Lua] Lobby data quick_game = false
09:40:55.725 [Lua] Lobby data country_code = BE
09:40:55.725 [Lua] Lobby data matchmaking = false
09:40:55.725 [Lua] Lobby data power_level = 715
09:40:55.725 [Lua] Lobby data mission_id = dlc_morris_map
09:40:55.725 [Lua] Lobby data mechanism = deus
09:40:55.725 [Lua] Lobby data player_slot_5 = 0:0
09:40:55.725 [Lua] Lobby data player_slot_2 = 11000010593901b:1
09:40:55.725 [Lua] Lobby data network_hash = 67ccc6d4ca12d694
09:40:55.725 [Lua] Lobby data player_slot_3 = 11000010709de44:1
09:40:55.725 [Lua] Lobby data eac_authorized = true
09:40:55.725 [Lua] Set lobby end.
09:40:55.726 [Lua] CurrentConflictSettings disabled
09:40:55.726 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA IN ITS SETTINGS, NO PICKUPS WILL SPAWN
09:40:55.726 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=2
09:40:55.726 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered
09:40:55.726 [Lua] [Managers] Calling function on all managers:
09:40:55.726 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
09:40:55.732 [Lua] [PeerSM] 11000010593901b :: on_exit WaitingForEnterGame
09:40:55.732 [Lua] [PeerSM] 11000010593901b :: on_enter WaitingForGameObjectSync
09:40:55.809 [Lua] [PeerSM] 11000010593901b :: on_exit WaitingForGameObjectSync
09:40:55.809 [Lua] [PeerSM] 11000010593901b :: on_enter WaitingForPlayers
09:40:55.809 [Lua] [PeerSM] 11000010710c2b8 :: on_exit WaitingForEnterGame
09:40:55.809 [Lua] [PeerSM] 11000010710c2b8 :: on_enter WaitingForGameObjectSync
09:40:55.809 [Lua] [PeerSM] 11000010b3c1d38 :: on_exit WaitingForEnterGame
09:40:55.809 [Lua] [PeerSM] 11000010b3c1d38 :: on_enter WaitingForGameObjectSync
09:40:55.835 [Lua] [NetworkServer] Game_object_sync_done for peer 11000010710c2b8
09:40:55.835 [Lua] [NetworkServer] Game_object_sync_done for peer 11000010b3c1d38
09:40:55.837 [Lua] [PeerSM] 11000010709de44 :: on_exit WaitingForEnterGame
09:40:55.837 [Lua] [PeerSM] 11000010709de44 :: on_enter WaitingForGameObjectSync
09:40:55.837 [Lua] PlayerManager:add_remote_player 11000010710c2b8
09:40:55.837 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=3
09:40:55.837 [Lua] RemotePlayer:create_game_object( ) 3
09:40:55.850 [Lua] [PeerSM] 11000010710c2b8 :: on_exit WaitingForGameObjectSync
09:40:55.850 [Lua] [PeerSM] 11000010710c2b8 :: on_enter WaitingForPlayers
09:40:55.850 [Lua] PlayerManager:add_remote_player 11000010b3c1d38
09:40:55.850 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=4
09:40:55.850 [Lua] RemotePlayer:create_game_object( ) 4
09:40:55.863 [Lua] [PeerSM] 11000010b3c1d38 :: on_exit WaitingForGameObjectSync
09:40:55.863 [Lua] [PeerSM] 11000010b3c1d38 :: on_enter WaitingForPlayers
09:40:55.870 [Lua] [NetworkServer] Game_object_sync_done for peer 11000010709de44
09:40:55.873 [Lua] PlayerManager:add_remote_player 11000010709de44
09:40:55.873 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=5
09:40:55.873 [Lua] RemotePlayer:create_game_object( ) 5
09:40:55.887 [Lua] [PeerSM] 11000010709de44 :: on_exit WaitingForGameObjectSync
09:40:55.887 [Lua] [PeerSM] 11000010709de44 :: on_enter WaitingForPlayers
09:40:55.887 [Lua] [PeerSM] 11000010710c2b8 :: on_exit WaitingForPlayers
09:40:55.887 [Lua] [PeerSM] 11000010710c2b8 :: on_enter InGame
09:40:55.887 [Lua] [PeerSM] 11000010b3c1d38 :: on_exit WaitingForPlayers
09:40:55.887 [Lua] [PeerSM] 11000010b3c1d38 :: on_enter InGame
09:40:55.895 [Lua] [PeerSM] 11000010593901b :: on_exit WaitingForPlayers
09:40:55.895 [Lua] [PeerSM] 11000010593901b :: on_enter InGame
09:40:55.895 [Lua] [PeerSM] 11000010709de44 :: on_exit WaitingForPlayers
09:40:55.895 [Lua] [PeerSM] 11000010709de44 :: on_enter InGame
09:40:55.930 [Lua] [MOD][VMF][INFO] Added 11000010b3c1d38 to the VMF users list.
09:40:55.930 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=11000010b3c1d38 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
09:40:55.930 [Lua] Adding player sync data to peer=11000010b3c1d38 local_player_id=1
09:40:55.946 [Lua] [MOD][VMF][INFO] Added 11000010710c2b8 to the VMF users list.
09:40:55.946 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=11000010710c2b8 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
09:40:55.946 [Lua] Adding player sync data to peer=11000010710c2b8 local_player_id=1
09:40:56.008 [Lua] [MOD][VMF][INFO] Added 11000010709de44 to the VMF users list.
09:40:56.008 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=11000010709de44 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
09:40:56.008 [Lua] Adding player sync data to peer=11000010709de44 local_player_id=1
09:40:56.143 [Lua] StateInGameRunning:_game_actually_starts()
09:40:56.143 [Lua] #################################################################################################################
09:40:56.143 [Lua] [Loading Time]: 00:00:05 [Transition]: morris_hub-dlc_morris_map [Members joined]: 0 [Members Left]: 0 [Is Server]: true
09:40:56.143 [Lua] #################################################################################################################
09:40:56.143 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 42
09:40:56.160 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 42
09:40:56.346 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 42
09:40:56.346 [Lua] Commit load time data
09:41:00.721 [Lua] Set lobby begin:
09:41:00.721 [Lua] Lobby data twitch_enabled = false
09:41:00.721 [Lua] Lobby data selected_mission_id = journey_citadel
09:41:00.721 [Lua] Lobby data num_players = 4
09:41:00.721 [Lua] Lobby data difficulty_tweak = -10
09:41:00.722 [Lua] Lobby data host = 11000010593901b
09:41:00.722 [Lua] Lobby data matchmaking_type = 2
09:41:00.722 [Lua] Lobby data is_private = true
09:41:00.722 [Lua] Lobby data match_started = true
09:41:00.722 [Lua] Lobby data difficulty = cataclysm
09:41:00.722 [Lua] Lobby data player_slot_1 = 11000010710c2b8:1
09:41:00.722 [Lua] Lobby data player_slot_4 = 11000010b3c1d38:1
09:41:00.722 [Lua] Lobby data unique_server_name = Harridas
09:41:00.722 [Lua] Lobby data quick_game = false
09:41:00.722 [Lua] Lobby data country_code = BE
09:41:00.722 [Lua] Lobby data matchmaking = false
09:41:00.722 [Lua] Lobby data power_level = 178
09:41:00.722 [Lua] Lobby data mission_id = dlc_morris_map
09:41:00.722 [Lua] Lobby data mechanism = deus
09:41:00.722 [Lua] Lobby data player_slot_5 = 0:0
09:41:00.722 [Lua] Lobby data player_slot_2 = 11000010593901b:1
09:41:00.722 [Lua] Lobby data network_hash = 67ccc6d4ca12d694
09:41:00.722 [Lua] Lobby data player_slot_3 = 11000010709de44:1
09:41:00.723 [Lua] Lobby data eac_authorized = true
09:41:00.723 [Lua] Set lobby end.
09:41:05.731 [Lua] Set lobby begin:
09:41:05.731 [Lua] Lobby data twitch_enabled = false
09:41:05.731 [Lua] Lobby data selected_mission_id = journey_citadel
09:41:05.731 [Lua] Lobby data num_players = 4
09:41:05.731 [Lua] Lobby data difficulty_tweak = -10
09:41:05.731 [Lua] Lobby data host = 11000010593901b
09:41:05.731 [Lua] Lobby data matchmaking_type = 2
09:41:05.731 [Lua] Lobby data is_private = true
09:41:05.731 [Lua] Lobby data match_started = true
09:41:05.731 [Lua] Lobby data difficulty = cataclysm
09:41:05.731 [Lua] Lobby data player_slot_1 = 11000010710c2b8:1
09:41:05.731 [Lua] Lobby data player_slot_4 = 11000010b3c1d38:1
09:41:05.731 [Lua] Lobby data unique_server_name = Harridas
09:41:05.731 [Lua] Lobby data quick_game = false
09:41:05.731 [Lua] Lobby data country_code = BE
09:41:05.731 [Lua] Lobby data matchmaking = false
09:41:05.731 [Lua] Lobby data power_level = 715
09:41:05.731 [Lua] Lobby data mission_id = dlc_morris_map
09:41:05.731 [Lua] Lobby data mechanism = deus
09:41:05.732 [Lua] Lobby data player_slot_5 = 0:0
09:41:05.732 [Lua] Lobby data player_slot_2 = 11000010593901b:1
09:41:05.732 [Lua] Lobby data network_hash = 67ccc6d4ca12d694
09:41:05.732 [Lua] Lobby data player_slot_3 = 11000010709de44:1
09:41:05.732 [Lua] Lobby data eac_authorized = true
09:41:05.732 [Lua] Set lobby end.
09:41:22.828 [Lua] [LevelTransitionHandler] set_next_level( lvl:sig_snare_b_wastes_path1, mc:deus, gm:deus, env:0, seed:1037880683, conflict:deus_skaven_beastmen, lckd_director_funcs:{}, diff:cataclysm diff_tweak:-10 )
09:41:22.828 [Lua] [NetworkServer] Entering post game
09:41:22.828 [Lua] [PeerSM] 11000010593901b :: on_exit InGame
09:41:22.828 [Lua] [PeerSM] 11000010593901b :: on_enter InPostGame
09:41:22.828 [Lua] [PeerSM] 11000010709de44 :: on_exit InGame
09:41:22.828 [Lua] [PeerSM] 11000010709de44 :: on_enter InPostGame
09:41:22.828 [Lua] [PeerSM] 11000010710c2b8 :: on_exit InGame
09:41:22.828 [Lua] [PeerSM] 11000010710c2b8 :: on_enter InPostGame
09:41:22.828 [Lua] [PeerSM] 11000010b3c1d38 :: on_exit InGame
09:41:22.828 [Lua] [PeerSM] 11000010b3c1d38 :: on_enter InPostGame
09:41:22.829 [Save] Saving `save_data`
09:41:22.829 [Lua] gm_event_end_conditions_met true false
09:41:22.829 [Lua] Game won
09:41:22.829 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
09:41:22.831 [Lua] generate_backend_stats 11000010593901b:1
09:41:22.836 [Save] Save done
09:41:22.836 [Save] Saving `save_data`
09:41:22.842 [Save] Save done
09:41:22.856 [Lua] PlayFabMirrorBase:_commit_internal nil
09:41:22.856 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
09:41:22.856 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
09:41:22.857 [Save] Saving `save_data`
09:41:22.857 [Lua] TRANSITION nil nil load_next_level
09:41:22.857 [Lua] Transition type "load_next_level", is server: true
09:41:22.857 [Lua] [LevelTransitionHandler] promote_next_level_data
09:41:22.857 [Lua] [GameNetworkManager] Leaving game...
09:41:22.857 [Lua] [GameNetworkManager] Shutting down game session host.
09:41:22.857 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
09:41:22.857 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
09:41:22.857 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=29.11
09:41:22.860 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
09:41:22.860 [Lua] commit result success 9
09:41:22.860 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 43
09:41:22.860 [Lua] none table: 000000000BB0E130 nil
09:41:22.864 [Save] Save done
09:41:22.877 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 43
09:41:22.926 [Lua] ### Sending rpc_level_loaded
09:41:22.926 [Lua] #### Has state machine: false, peer_id: 11000010709de44, level_id: 498
09:41:22.926 [Lua] ### Sending rpc_level_loaded
09:41:22.926 [Lua] #### Has state machine: false, peer_id: 11000010710c2b8, level_id: 498
09:41:22.943 [Lua] ### Sending rpc_level_loaded
09:41:22.943 [Lua] #### Has state machine: false, peer_id: 11000010b3c1d38, level_id: 498
09:41:23.047 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 43
09:41:24.859 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
09:41:24.859 [Lua] [Managers] Calling function on all managers:
09:41:24.860 [Lua] PlayerManager:remove_player peer_id=11000010593901b 1
09:41:24.860 [Lua] Clearing all global lookup lists
09:41:24.860 [Lua] [IngamePlayerListUI] - Destroy
09:41:24.860 [Lua] [IngameUI] destroy
09:41:24.861 [Lua] [MOD][VMF][INFO] Removed 11000010710c2b8 from the VMF users list.
09:41:24.861 [Lua] PlayerManager:remove_player peer_id=11000010710c2b8 1
09:41:24.861 [Lua] [MOD][VMF][INFO] Removed 11000010b3c1d38 from the VMF users list.
09:41:24.861 [Lua] PlayerManager:remove_player peer_id=11000010b3c1d38 1
09:41:24.861 [Lua] [MOD][VMF][INFO] Removed 11000010709de44 from the VMF users list.
09:41:24.861 [Lua] PlayerManager:remove_player peer_id=11000010709de44 1
09:41:24.862 [Lua] [Managers] Destroying manager group:
09:41:24.863 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
09:41:24.863 [Lua] [PeerSM] 11000010593901b :: on_exit InPostGame
09:41:24.863 [Lua] [PeerSM] 11000010593901b :: on_enter Loading
09:41:24.863 [Lua] [PeerSM] 11000010709de44 :: on_exit InPostGame
09:41:24.863 [Lua] [PeerSM] 11000010709de44 :: on_enter Loading
09:41:24.863 [Lua] [PeerSM] 11000010710c2b8 :: on_exit InPostGame
09:41:24.863 [Lua] [PeerSM] 11000010710c2b8 :: on_enter Loading
09:41:24.863 [Lua] [PeerSM] 11000010b3c1d38 :: on_exit InPostGame
09:41:24.863 [Lua] [PeerSM] 11000010b3c1d38 :: on_enter Loading
09:41:24.863 [Lua] [Matchmaking] unregister rpcs
09:41:24.863 [Lua] ############### UNLOADING PACKAGES ###############
09:41:24.863 [Lua] [Gamestate] Enter state StateLoading
09:41:24.864 [Lua] [Gamestate] Enter Substate StateLoadingRunning
09:41:24.865 [Lua] [Matchmaking] register rpcs
09:41:24.865 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
09:41:24.865 [Lua] Set lobby begin:
09:41:24.865 [Lua] Lobby data twitch_enabled = false
09:41:24.865 [Lua] Lobby data selected_mission_id = journey_citadel
09:41:24.865 [Lua] Lobby data num_players = 4
09:41:24.865 [Lua] Lobby data difficulty_tweak = -10
09:41:24.865 [Lua] Lobby data host = 11000010593901b
09:41:24.865 [Lua] Lobby data matchmaking_type = 2
09:41:24.865 [Lua] Lobby data is_private = true
09:41:24.865 [Lua] Lobby data match_started = true
09:41:24.866 [Lua] Lobby data difficulty = cataclysm
09:41:24.866 [Lua] Lobby data player_slot_1 = 11000010710c2b8:1
09:41:24.866 [Lua] Lobby data player_slot_4 = 11000010b3c1d38:1
09:41:24.866 [Lua] Lobby data unique_server_name = Harridas
09:41:24.866 [Lua] Lobby data quick_game = false
09:41:24.866 [Lua] Lobby data country_code = BE
09:41:24.866 [Lua] Lobby data matchmaking = false
09:41:24.866 [Lua] Lobby data power_level = 0
09:41:24.866 [Lua] Lobby data mission_id = dlc_morris_map
09:41:24.866 [Lua] Lobby data mechanism = deus
09:41:24.866 [Lua] Lobby data player_slot_5 = 0:0
09:41:24.866 [Lua] Lobby data player_slot_2 = 11000010593901b:1
09:41:24.866 [Lua] Lobby data network_hash = 67ccc6d4ca12d694
09:41:24.866 [Lua] Lobby data player_slot_3 = 11000010709de44:1
09:41:24.866 [Lua] Lobby data eac_authorized = true
09:41:24.867 [Lua] Set lobby end.
09:41:24.867 [Lua] registering RPCs
09:41:24.867 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
09:41:24.867 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
09:41:24.867 [Lua] Set lobby begin:
09:41:24.867 [Lua] Lobby data twitch_enabled = false
09:41:24.867 [Lua] Lobby data selected_mission_id = journey_citadel
09:41:24.867 [Lua] Lobby data num_players = 4
09:41:24.867 [Lua] Lobby data difficulty_tweak = -10
09:41:24.867 [Lua] Lobby data host = 11000010593901b
09:41:24.867 [Lua] Lobby data matchmaking_type = 2
09:41:24.867 [Lua] Lobby data is_private = true
09:41:24.867 [Lua] Lobby data match_started = true
09:41:24.867 [Lua] Lobby data difficulty = cataclysm
09:41:24.867 [Lua] Lobby data player_slot_1 = 11000010710c2b8:1
09:41:24.867 [Lua] Lobby data player_slot_4 = 11000010b3c1d38:1
09:41:24.867 [Lua] Lobby data unique_server_name = Harridas
09:41:24.867 [Lua] Lobby data quick_game = false
09:41:24.867 [Lua] Lobby data country_code = BE
09:41:24.867 [Lua] Lobby data matchmaking = false
09:41:24.867 [Lua] Lobby data power_level = 0
09:41:24.867 [Lua] Lobby data mission_id = sig_snare_b_wastes_path1
09:41:24.867 [Lua] Lobby data mechanism = deus
09:41:24.867 [Lua] Lobby data player_slot_5 = 0:0
09:41:24.867 [Lua] Lobby data player_slot_2 = 11000010593901b:1
09:41:24.867 [Lua] Lobby data network_hash = 67ccc6d4ca12d694
09:41:24.868 [Lua] Lobby data player_slot_3 = 11000010709de44:1
09:41:24.868 [Lua] Lobby data eac_authorized = true
09:41:24.868 [Lua] Set lobby end.
09:41:24.868 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
09:41:24.876 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010709de44
09:41:24.876 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010710c2b8
09:41:24.876 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010b3c1d38
09:41:24.876 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_snare, global_loading_screens, async-read, prioritized
09:41:24.876 [Lua] [LevelTransitionHandler] load_current_level, loading sig_snare_b_wastes_path1 0
09:41:24.877 [Umbra] Unload tome
09:41:24.892 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/map, dlc_morris_map
09:41:24.892 [Lua] [PackageManager] Load: resource_packages/levels/honduras/ground_zero_common, sig_snare_b_wastes_path1, async-read,
09:41:24.892 [Lua] [PackageManager] Load: resource_packages/levels/honduras/ussingen_common, sig_snare_b_wastes_path1, async-read,
09:41:24.892 [Lua] [PackageManager] Load: resource_packages/dlcs/morris_ingame, sig_snare_b_wastes_path1, async-read,
09:41:24.892 [Lua] [PackageManager] Load: units/props/inn/deus/deus_chest_01, sig_snare_b_wastes_path1, async-read,
09:41:24.892 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/sig_snare_b, sig_snare_b_wastes_path1, async-read,
09:41:24.892 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/sig_snare/path_common, sig_snare_b_wastes_path1, async-read,
09:41:24.892 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/sig_snare_b/path_common, sig_snare_b_wastes_path1, async-read,
09:41:24.892 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/wastes_common, sig_snare_b_wastes_path1, async-read,
09:41:24.892 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/sig_snare/wastes_common, sig_snare_b_wastes_path1, async-read,
09:41:24.892 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/sig_snare_b/wastes_path1, sig_snare_b_wastes_path1, async-read,
09:41:24.927 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_snare
09:41:24.927 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_snare
09:41:24.928 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/ground_zero_common
09:41:24.978 [Lua] ### Sending rpc_level_loaded
09:41:24.978 [Lua] #### Has state machine: true, peer_id: 11000010709de44, level_id: 498
09:41:24.978 [Lua] Peer 11000010709de44 has loaded the level and all enemies are loaded
09:41:24.978 [Lua] ### Sending rpc_level_loaded
09:41:24.978 [Lua] #### Has state machine: true, peer_id: 11000010710c2b8, level_id: 498
09:41:24.978 [Lua] Peer 11000010710c2b8 has loaded the level and all enemies are loaded
09:41:24.979 [Lua] [PeerSM] 11000010709de44 :: on_exit Loading
09:41:24.979 [Lua] [PeerSM] 11000010709de44 :: on_enter LoadingProfilePackages
09:41:24.979 [Lua] [PeerSM] 11000010710c2b8 :: on_exit Loading
09:41:24.979 [Lua] [PeerSM] 11000010710c2b8 :: on_enter LoadingProfilePackages
09:41:24.995 [Lua] ### Sending rpc_level_loaded
09:41:24.995 [Lua] #### Has state machine: true, peer_id: 11000010b3c1d38, level_id: 498
09:41:24.995 [Lua] Peer 11000010b3c1d38 has loaded the level and all enemies are loaded
09:41:24.996 [Lua] [PeerSM] 11000010709de44 :: on_exit LoadingProfilePackages
09:41:24.996 [Lua] [PeerSM] 11000010709de44 :: on_enter WaitingForEnterGame
09:41:24.996 [Lua] [PeerSM] 11000010710c2b8 :: on_exit LoadingProfilePackages
09:41:24.996 [Lua] [PeerSM] 11000010710c2b8 :: on_enter WaitingForEnterGame
09:41:24.996 [Lua] [PeerSM] 11000010b3c1d38 :: on_exit Loading
09:41:24.996 [Lua] [PeerSM] 11000010b3c1d38 :: on_enter LoadingProfilePackages
09:41:25.016 [Lua] [PeerSM] 11000010b3c1d38 :: on_exit LoadingProfilePackages
09:41:25.016 [Lua] [PeerSM] 11000010b3c1d38 :: on_enter WaitingForEnterGame
09:41:26.528 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/ground_zero_common
09:41:26.528 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/ground_zero_common
09:41:26.528 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/ussingen_common
09:41:28.185 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/ussingen_common
09:41:28.185 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/ussingen_common
09:41:28.186 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/morris_ingame
09:41:29.379 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/morris_ingame
09:41:29.379 [Lua] [PackageManager] Force_load: resource_packages/dlcs/morris_ingame
09:41:29.379 [Lua] [PackageManager] Queueing new asynch package: units/props/inn/deus/deus_chest_01
09:41:29.680 [Lua] [PackageManager] Finished loading asynchronous package: units/props/inn/deus/deus_chest_01
09:41:29.680 [Lua] [PackageManager] Force_load: units/props/inn/deus/deus_chest_01
09:41:29.681 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/sig_snare_b
09:41:29.951 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/sig_snare_b
09:41:29.951 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/sig_snare_b
09:41:29.951 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/sig_snare/path_common
09:41:30.457 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/sig_snare/path_common
09:41:30.457 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/sig_snare/path_common
09:41:30.457 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/sig_snare_b/path_common
09:41:31.655 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/sig_snare_b/path_common
09:41:31.655 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/sig_snare_b/path_common
09:41:31.656 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/wastes_common
09:41:32.014 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/wastes_common
09:41:32.014 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/wastes_common
09:41:32.014 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/sig_snare/wastes_common
09:41:32.061 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/sig_snare/wastes_common
09:41:32.061 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/sig_snare/wastes_common
09:41:32.061 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/sig_snare_b/wastes_path1
09:41:32.099 [Umbra] Loading umbra tome '#ID[c9986ce868740b09]'
09:41:32.231 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/sig_snare_b/wastes_path1
09:41:32.231 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/sig_snare_b/wastes_path1
09:41:32.248 [Lua] [LevelTransitionHandler] Level load completed!
09:41:32.248 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: sig_snare_b_wastes_path1 - level_seed: 1037880683 - use_random_directors: false - conflict_director_name: deus_skaven_beastmen
09:41:32.261 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
09:41:32.261 [Lua] [EnemyPackageLoader] breed_lookup: {
skaven_ratling_gunner=true,
beastmen_gor=true,
skaven_storm_vermin=true,
chaos_vortex_sorcerer=true,
chaos_corruptor_sorcerer=true,
chaos_spawn=true,
chaos_troll=true,
beastmen_ungor_archer=true,
skaven_rat_ogre=true,
skaven_plague_monk=true,
skaven_storm_vermin_with_shield=true,
skaven_storm_vermin_commander=true,
skaven_poison_wind_globadier=true,
beastmen_ungor=true,
skaven_stormfiend=true,
skaven_clan_rat=true,
skaven_loot_rat=true,
skaven_pack_master=true,
skaven_slave=true,
chaos_fanatic=true,
beastmen_minotaur=true,
chaos_marauder_with_shield=true,
skaven_gutter_runner=true,
beastmen_standard_bearer=true,
skaven_clan_rat_with_shield=true,
chaos_berzerker=true,
beastmen_bestigor=true,
chaos_marauder=true,
chaos_raider=true,
skaven_warpfire_thrower=true,
}
09:41:32.262 [Lua] load_startup_enemy_packages: --------------
09:41:32.262 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read,
09:41:32.262 [Lua] chaos_spawn
09:41:32.262 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read,
09:41:32.262 [Lua] chaos_troll
09:41:32.262 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read,
09:41:32.262 [Lua] skaven_rat_ogre
09:41:32.262 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read,
09:41:32.262 [Lua] skaven_stormfiend
09:41:32.262 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read,
09:41:32.262 [Lua] beastmen_minotaur
09:41:32.262 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read,
09:41:32.262 [Lua] chaos_plague_sorcerer
09:41:32.262 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read,
09:41:32.262 [Lua] chaos_corruptor_sorcerer
09:41:32.262 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read,
09:41:32.262 [Lua] skaven_gutter_runner
09:41:32.262 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read,
09:41:32.262 [Lua] skaven_pack_master
09:41:32.262 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read,
09:41:32.262 [Lua] skaven_poison_wind_globadier
09:41:32.262 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read,
09:41:32.262 [Lua] skaven_ratling_gunner
09:41:32.262 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read,
09:41:32.262 [Lua] skaven_warpfire_thrower
09:41:32.262 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read,
09:41:32.262 [Lua] chaos_vortex_sorcerer
09:41:32.262 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read,
09:41:32.262 [Lua] beastmen_standard_bearer
09:41:32.262 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read,
09:41:32.262 [Lua] chaos_vortex
09:41:32.262 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
09:41:32.262 [Lua] critter_rat
09:41:32.262 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read,
09:41:32.262 [Lua] critter_pig
09:41:32.262 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_gor, EnemyPackageLoader, async-read,
09:41:32.262 [Lua] beastmen_gor
09:41:32.262 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read,
09:41:32.262 [Lua] skaven_storm_vermin
09:41:32.262 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader, async-read,
09:41:32.262 [Lua] beastmen_ungor_archer
09:41:32.262 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read,
09:41:32.262 [Lua] skaven_plague_monk
09:41:32.262 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read,
09:41:32.262 [Lua] skaven_storm_vermin_with_shield
09:41:32.262 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader, async-read,
09:41:32.262 [Lua] beastmen_ungor
09:41:32.262 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read,
09:41:32.262 [Lua] skaven_clan_rat
09:41:32.262 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read,
09:41:32.262 [Lua] skaven_loot_rat
09:41:32.262 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read,
09:41:32.262 [Lua] skaven_slave
09:41:32.262 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read,
09:41:32.262 [Lua] chaos_fanatic
09:41:32.262 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read,
09:41:32.262 [Lua] chaos_marauder_with_shield
09:41:32.262 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read,
09:41:32.262 [Lua] skaven_clan_rat_with_shield
09:41:32.262 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read,
09:41:32.262 [Lua] chaos_berzerker
09:41:32.262 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader, async-read,
09:41:32.262 [Lua] beastmen_bestigor
09:41:32.262 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read,
09:41:32.262 [Lua] chaos_marauder
09:41:32.262 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read,
09:41:32.262 [Lua] chaos_raider
09:41:32.265 [Lua] ### Sending rpc_level_loaded
09:41:32.265 [Lua] #### Has state machine: true, peer_id: 11000010593901b, level_id: 498
09:41:32.265 [Lua] Peer 11000010593901b has loaded the level and all enemies are loaded
09:41:32.282 [Lua] [PeerSM] 11000010593901b :: on_exit Loading
09:41:32.282 [Lua] [PeerSM] 11000010593901b :: on_enter LoadingProfilePackages
09:41:32.299 [Lua] [PeerSM] 11000010593901b :: on_exit LoadingProfilePackages
09:41:32.299 [Lua] [PeerSM] 11000010593901b :: on_enter WaitingForEnterGame
09:41:32.299 [Lua] ### Sending rpc_level_loaded
09:41:32.299 [Lua] #### Has state machine: false, peer_id: 11000010593901b, level_id: 498
09:41:32.466 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn
09:41:32.466 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn
09:41:32.467 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll
09:41:32.636 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll
09:41:32.636 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll
09:41:32.636 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre
09:41:32.823 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre
09:41:32.823 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre
09:41:32.823 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend
09:41:33.025 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend
09:41:33.025 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend
09:41:33.025 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur
09:41:33.313 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur
09:41:33.313 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur
09:41:33.314 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer
09:41:33.431 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer
09:41:33.431 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer
09:41:33.432 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer
09:41:33.551 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer
09:41:33.551 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer
09:41:33.551 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner
09:41:33.669 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner
09:41:33.669 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner
09:41:33.670 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master
09:41:33.875 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master
09:41:33.875 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master
09:41:33.875 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier
09:41:34.090 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier
09:41:34.090 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier
09:41:34.090 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner
09:41:34.225 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner
09:41:34.225 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner
09:41:34.225 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower
09:41:34.429 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower
09:41:34.429 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower
09:41:34.429 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer
09:41:34.582 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer
09:41:34.582 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer
09:41:34.582 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer
09:41:34.870 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer
09:41:34.870 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer
09:41:34.870 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex
09:41:34.937 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex
09:41:34.937 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex
09:41:34.938 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat
09:41:35.005 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
09:41:35.005 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
09:41:35.005 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig
09:41:35.072 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig
09:41:35.072 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig
09:41:35.073 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_gor
09:41:35.410 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_gor
09:41:35.410 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_gor
09:41:35.410 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin
09:41:35.680 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin
09:41:35.680 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin
09:41:35.681 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor_archer
09:41:36.002 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor_archer
09:41:36.002 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor_archer
09:41:36.002 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk
09:41:36.239 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk
09:41:36.239 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk
09:41:36.239 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield
09:41:36.494 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield
09:41:36.494 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield
09:41:36.494 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor
09:41:36.798 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor
09:41:36.798 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor
09:41:36.799 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat
09:41:37.157 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat
09:41:37.157 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat
09:41:37.158 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat
09:41:37.271 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat
09:41:37.271 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat
09:41:37.271 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave
09:41:37.594 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave
09:41:37.594 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave
09:41:37.594 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic
09:41:37.845 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic
09:41:37.845 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic
09:41:37.846 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield
09:41:38.081 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield
09:41:38.081 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield
09:41:38.081 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield
09:41:38.401 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield
09:41:38.401 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield
09:41:38.401 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker
09:41:38.588 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker
09:41:38.588 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker
09:41:38.588 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_bestigor
09:41:38.926 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_bestigor
09:41:38.926 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_bestigor
09:41:38.926 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder
09:41:39.146 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder
09:41:39.146 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder
09:41:39.146 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider
09:41:39.332 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider
09:41:39.332 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider
09:41:39.334 [Lua] [StateLoading] loadout_changed: true old_loadout: map_deus new_loadout: deus level_key: sig_snare_b_wastes_path1 game_mode: deus
09:41:39.334 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC
09:41:39.334 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(11000010593901b:1)
09:41:39.338 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING
09:41:39.418 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE
09:41:39.419 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/sig_snare_b/generated/wastes_path1/world
09:41:39.419 [Umbra] Init version: 3.4.15 :: 16 threads
09:41:39.924 [Lua] Async level spawning done
09:41:39.924 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
09:41:40.887 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
09:41:40.887 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
09:41:40.887 [Lua] [Matchmaking] unregister rpcs
09:41:40.888 [Lua] Set lobby begin:
09:41:40.888 [Lua] Lobby data twitch_enabled = false
09:41:40.888 [Lua] Lobby data selected_mission_id = journey_citadel
09:41:40.888 [Lua] Lobby data num_players = 4
09:41:40.888 [Lua] Lobby data difficulty_tweak = -10
09:41:40.888 [Lua] Lobby data host = 11000010593901b
09:41:40.888 [Lua] Lobby data matchmaking_type = 2
09:41:40.888 [Lua] Lobby data is_private = true
09:41:40.888 [Lua] Lobby data match_started = true
09:41:40.888 [Lua] Lobby data difficulty = cataclysm
09:41:40.888 [Lua] Lobby data player_slot_1 = 11000010710c2b8:1
09:41:40.888 [Lua] Lobby data player_slot_4 = 11000010b3c1d38:1
09:41:40.888 [Lua] Lobby data unique_server_name = Harridas
09:41:40.888 [Lua] Lobby data quick_game = false
09:41:40.888 [Lua] Lobby data country_code = BE
09:41:40.888 [Lua] Lobby data matchmaking = false
09:41:40.888 [Lua] Lobby data power_level = 0
09:41:40.888 [Lua] Lobby data mission_id = sig_snare_b_wastes_path1
09:41:40.889 [Lua] Lobby data mechanism = deus
09:41:40.889 [Lua] Lobby data player_slot_5 = 0:0
09:41:40.889 [Lua] Lobby data player_slot_2 = 11000010593901b:1
09:41:40.889 [Lua] Lobby data network_hash = 67ccc6d4ca12d694
09:41:40.889 [Lua] Lobby data player_slot_3 = 11000010709de44:1
09:41:40.889 [Lua] Lobby data eac_authorized = true
09:41:40.889 [Lua] Set lobby end.
09:41:40.889 [Lua] [Managers] Destroying manager group:
09:41:40.902 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_snare, global_loading_screens
09:41:40.902 [Lua] [Gamestate] Enter StateIngame HOST
09:41:40.902 [Lua] <>level = sig_snare_b_wastes_path1<>
09:41:40.902 [Lua] [StateIngame] Server ingame
09:41:40.905 [Lua] Set lobby begin:
09:41:40.905 [Lua] Lobby data twitch_enabled = false
09:41:40.905 [Lua] Lobby data selected_mission_id = journey_citadel
09:41:40.905 [Lua] Lobby data num_players = 4
09:41:40.905 [Lua] Lobby data difficulty_tweak = -10
09:41:40.905 [Lua] Lobby data host = 11000010593901b
09:41:40.906 [Lua] Lobby data matchmaking_type = 2
09:41:40.906 [Lua] Lobby data is_private = true
09:41:40.906 [Lua] Lobby data match_started = true
09:41:40.906 [Lua] Lobby data difficulty = cataclysm
09:41:40.906 [Lua] Lobby data player_slot_1 = 11000010710c2b8:1
09:41:40.906 [Lua] Lobby data player_slot_4 = 11000010b3c1d38:1
09:41:40.906 [Lua] Lobby data unique_server_name = Harridas
09:41:40.906 [Lua] Lobby data quick_game = false
09:41:40.906 [Lua] Lobby data country_code = BE
09:41:40.906 [Lua] Lobby data matchmaking = false
09:41:40.907 [Lua] Lobby data power_level = 0
09:41:40.907 [Lua] Lobby data mission_id = sig_snare_b_wastes_path1
09:41:40.907 [Lua] Lobby data mechanism = deus
09:41:40.907 [Lua] Lobby data player_slot_5 = 0:0
09:41:40.907 [Lua] Lobby data player_slot_2 = 11000010593901b:1
09:41:40.907 [Lua] Lobby data network_hash = 67ccc6d4ca12d694
09:41:40.907 [Lua] Lobby data player_slot_3 = 11000010709de44:1
09:41:40.907 [Lua] Lobby data eac_authorized = true
09:41:40.907 [Lua] Set lobby end.
09:41:40.907 [Lua] [Matchmaking] register rpcs
09:41:40.907 [Lua] GameNetworkManager:init... creating game session
09:41:40.907 [Lua] Host GameSession.make_game_session_host with session:
09:41:40.907 [Lua] [GameNetworkManager] Setting pong timeout to 60
09:41:40.907 [Lua] [GameNetworkManager] My own peer_id = 11000010593901b
09:41:40.907 [Lua] [GameNetworkManager] self.is_server = true
09:41:40.907 [Network] Setting artificial MTU limit to 65536
09:41:40.913 [Lua] Switching ConflictSettings: to: deus_skaven_beastmen
09:41:40.913 [Lua] pacing=deus_default
09:41:40.913 [Lua] locked_func_name=beastmen
09:41:40.913 [Lua] roaming=nil
09:41:40.913 [Lua] specials=deus_skaven_beastmen
09:41:40.913 [Lua] contained_breeds=nil
09:41:40.913 [Lua] debug_color=orange
09:41:40.913 [Lua] disabled=false
09:41:40.913 [Lua] pack_spawning=deus_skaven_beastmen
09:41:40.913 [Lua] factions=nil
09:41:40.913 [Lua] description=deus_conflict_director_skaven_beastmen_name
09:41:40.913 [Lua] boss=deus_skaven_beastmen
09:41:40.913 [Lua] horde=deus_beastmen
09:41:40.913 [Lua] name=deus_skaven_beastmen
09:41:40.913 [Lua] intensity=deus_default
09:41:40.913 [Lua] ---
09:41:40.913 [Lua] [LevelAnalysis] set_random_seed( 1037880683)
09:41:40.919 [Lua] [AIInterestPointSystem] Level Seed: 1037880683
09:41:40.919 [Lua]
09:41:40.919 [Lua] [entity_system_bag] = table
09:41:40.919 [Lua] [entity_system_bag] = metatable
09:41:40.919 [Lua] [startup_data] = table
09:41:40.919 [Lua] [entity_manager] = table
09:41:40.919 [Lua] [entity_manager] = metatable
09:41:40.919 [Lua] [unit_spawner] = table
09:41:40.919 [Lua] [unit_spawner] = metatable
09:41:40.919 [Lua] [unit_storage] = table
09:41:40.919 [Lua] [unit_storage] = metatable
09:41:40.919 [Lua] [dice_keeper] = table
09:41:40.919 [Lua] [dice_keeper] = metatable
09:41:40.919 [Lua] [is_server] = true (boolean)
09:41:40.919 [Lua] [world] = [World]
09:41:40.919 [Lua] [system_api] = table
09:41:40.919 [Lua] [entity_system] = table
09:41:40.919 [Lua] [entity_system] = metatable
09:41:40.919 [Lua] [network_lobby] = table
09:41:40.919 [Lua] [network_lobby] = metatable
09:41:40.919 [Lua] [profile_synchronizer] = table
09:41:40.919 [Lua] [profile_synchronizer] = metatable
09:41:40.919 [Lua] [level_transition_handler] = table
09:41:40.919 [Lua] [level_transition_handler] = metatable
09:41:40.919 [Lua] [num_local_human_players] = 1 (number)
09:41:40.919 [Lua] [statistics_db] = table
09:41:40.919 [Lua] [statistics_db] = metatable
09:41:40.919 [Lua] [network_server] = table
09:41:40.919 [Lua] [network_server] = metatable
09:41:40.919 [Lua] [input_manager] = table
09:41:40.919 [Lua] [input_manager] = metatable
09:41:40.919 [Lua] [network_clock] = table
09:41:40.919 [Lua] [network_clock] = metatable
09:41:40.919 [Lua] [network_transmit] = table
09:41:40.920 [Lua] [network_transmit] = metatable
09:41:40.920 [Lua] [free_flight_manager] = table
09:41:40.920 [Lua] [free_flight_manager] = metatable
09:41:40.920 [Lua] [network_manager] = table
09:41:40.920 [Lua] [network_manager] = metatable
09:41:40.920 [Lua] [network_event_delegate] = table
09:41:40.920 [Lua] [network_event_delegate] = metatable
09:41:40.920 [Lua]
09:41:40.920 [Lua] ignoring extension VersusVolumeObjectiveExtension
09:41:40.920 [Lua] ignoring extension VersusInteractObjectiveExtension
09:41:40.920 [Lua] ignoring extension VersusPayloadObjectiveExtension
09:41:40.920 [Lua] ignoring extension VersusSocketObjectiveExtension
09:41:40.920 [Lua] ignoring extension VersusTargetObjectiveExtension
09:41:40.920 [Lua] ignoring extension VersusMissionObjectiveExtension
09:41:40.921 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
09:41:40.939 [Lua] [AchievementManager] Achievements using the steam platform
09:41:40.939 [Lua] PlayerManager:add_player player_1
09:41:40.986 [Lua] respawn_unit_spawned with group id: terror_respawn
09:41:40.986 [Lua] respawn_unit_spawned with group id: terror_respawn
09:41:40.986 [Lua] respawn_unit_spawned with group id: terror_respawn
09:41:40.993 [Lua] [StateIngame] Level seed: 1037880683
09:41:41.004 [Lua] [LevelAnalysis] set_random_seed( 1037880683)
09:41:41.007 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0
09:41:41.007 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1
09:41:41.007 [Lua] [IngameUI] init
09:41:41.023 [Lua] cb_razer_chroma_setup
09:41:41.039 [Save] Saving `save_data`
09:41:41.042 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_aligner"]["scale"]
[0] =[C]: in function callstack
[1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override
[2] @scripts/ui/ui_scenegraph.lua:154: in function scenegraph_visit_node
[3] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node
[4] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node
[5] @scripts/ui/ui_scenegraph.lua:176: in function init_scenegraph
[6] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2841: in function create_ui_elements
[7] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init
[8] @foundation/scripts/util/class.lua:62:in function
[9] =[C]: in function xpcall
[10] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call
[11] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function
[12] =[C]: in function pcall
[13] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc
[14] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function
[15] =[C]: in function xpcall
[16] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr
[17] @scripts/mods/vmf/modules/core/hooks.lua:165:in function
[18] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init
[19] @foundation/scripts/util/class.lua:62: in function new
[20] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui
[21] @scripts/game_state/state_ingame_running.lua:173: in function on_enter
[22] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[23] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[24] @foundation/scripts/util/state_machine.lua:95: in function init
[25] @scripts/game_state/game_state_machine.lua:7: in function init
[26] @foundation/scripts/util/class.lua:62: in function new
[27] @scripts/game_state/state_ingame.lua:426: in function on_enter
[28] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[29] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[30] @foundation/scripts/util/state_machine.lua:144: in function update
[31] @scripts/boot.lua:865: in function game_update
[32] @scripts/boot.lua:628:in function
[1] node = table: 0000000016C46A40; node_def = table: 0000000001B16B90; k = "scale"; v = "fit"
[2] scenegraph = table: 0000000016C465A0; scenegraph_def = table: 0000000001B065E0; name = "sg_aligner"; node_def = table: 0000000001B16B90; parent_name = "sg_root"; parent = table: 0000000016C46690; parent_world_position = table: 0000000016C466C0; local_position = table: 0000000016C469B0; size = table: 0000000016C46A00; node = table: 0000000016C46A40
[3] scenegraph = table: 0000000016C465A0; scenegraph_def = table: 0000000001B065E0; name = "sg_background_settings_list"; node_def = table: 0000000001B38CA0; parent_name = "sg_aligner"; parent = nil
[4] scenegraph = table: 0000000016C465A0; scenegraph_def = table: 0000000001B065E0; name = "sg_settings_list_mask"; node_def = table: 0000000001B37D90; parent_name = "sg_background_settings_list"; parent = nil
[5] scenegraph_def = table: 0000000001B065E0; scenegraph = table: 0000000016C465A0; name = "sg_settings_list_mask"; node = table: 0000000001B37D90
[6] self = table: 00000000178D7CE0
[7] self = table: 00000000178D7CE0; ingame_ui_context = table: 000000001237C000; input_manager = table: 000000000B00DFB0; world = [World]
[8] self = table: 0000000001E10DA0; object = table: 00000000178D7CE0
[10] mod = table: 0000000000DCE040; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function]
[11] view_name = "vmf_options_view"; view_settings = table: 0000000001AB1DD0; mod = table: 0000000000DCE040; init_view_function = [function]; transitions = table: 0000000001E12120; blocked_transitions = table: 0000000001E121C0
[13] mod = table: 000000000FD29A50; error_prefix_data = table: 00000000178D7CA0; func = [function]
[14] self = table: 000000000FD29A50; view_name = "vmf_options_view"; _ = table: 0000000001AAA440
[16] mod = table: 0000000000DCE040; error_prefix_data = "(safe_hook)"; func = [function]
[18] hook_chain = [function]; num_values = 0; values = table: 00000000178D7BC0; safe_hooks = table: 0000000003D49580; i = 1
[19] self = table: 000000001ACA97B0; object = table: 000000000FD29A50
[20] self = table: 000000000BE34980; ingame_ui_context = table: 000000001237C000
[21] self = table: 000000000BE34980; params = table: 000000000C7FC4B0; viewport_name = "player_1"; input_manager = table: 000000000B00DFB0; input_source = table: 000000000AF96FB0; player_manager = table: 0000000000DCEC60; peer_id = "11000010593901b"; local_player_id = 1; player = table: 0000000019099B50; stats_id = "11000010593901b:1"; entity_manager = table: 0000000000718100; camera_system = table: 000000000D60E740; outline_system = table: 000000000D5DD840; fade_system = table: 000000000D607520; sound_sector_system = table: 000000000D612070; sound_environment_system = table: 000000000399A500; event_manager = table: 000000000D0558C0; level_key = "sig_snare_b_wastes_path1"; world_manager = table: 0000000004020FE0; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 000000001237C000
[22] self = table: 000000000C7A40C0; new_state = table: 0000000018B66970; params = table: 000000000C7FC4B0; scope_name = "StateInGameRunning:on_enter"
[23] self = table: 000000000C7A40C0; new_state = table: 0000000018B66970; notify = nil; old_state = nil
[24] self = table: 000000000C7A40C0; parent = table: 000000000B00DD30; start_state = table: 0000000018B66970; params = table: 000000000C7FC4B0; profiling_debugging_enabled = true
[25] self = table: 000000000C7A40C0; parent = table: 000000000B00DD30; start_state = table: 0000000018B66970; params = table: 000000000C7FC4B0; profiling_debugging_enabled = true
...
[6] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 000000000186FF50; ingame_ui = table: 000000000FD29A50; definitions = table: 00000000178D7D50; input_manager = table: 000000000B00DFB0; max_setting_list_offset_y = 2030; wwise_world = [WwiseWorld]; render_settings = table: 00000000178D7E90; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 3030; settings_list_size_y = 3030; settings_list_widgets = table: 00000000178DBBE0; menu_widgets = table: 00000000178D8B40; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true;
[7] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 000000000186FF50; ingame_ui = table: 000000000FD29A50; definitions = table: 00000000178D7D50; input_manager = table: 000000000B00DFB0; max_setting_list_offset_y = 2030; wwise_world = [WwiseWorld]; render_settings = table: 00000000178D7E90; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 3030; settings_list_size_y = 3030; settings_list_widgets = table: 00000000178DBBE0; menu_widgets = table: 00000000178D8B40; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true;
[8] ___is_class_metatable___ = true; __index = table: 0000000001E10DA0;
[14] fps = 0; world_manager = table: 0000000004020FE0; ingame_hud = table: 000000000D1C4810; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 000000000186FF50; telemetry_time_view_enter = 0; input_manager = table: 000000000B00DFB0; profile_synchronizer = table: 00000000005FCE50; blocked_transitions = table: 000000001ACA9640; motd_ui = table: 00000000178D0CD0; cutscene_system = table: 000000000D5D9C10; text_popup_ui = table: 00000000178B8FC0; local_player_id = 1; unlock_manager = table: 0000000000DCB6F0; last_resolution_y = 1080; motd_loading = false; end_screen = table: 000000001789EEF0; ui_top_renderer = table: 000000000FD66280; camera_manager = table: 0000000000710430; _profile_requester = table: 00000000005FD0B0; ingame_ui_context = table: 000000001237C000; views = table: 000000000BCBC670; wwise_world = [WwiseWorld]; _fps_cooldown = 0; mean_dt = 0; world = [World]; hotkey_mapping = table: 000000001ACA8560; _player = table: 0000000019099B50; weave_onboarding = table: 00000000178A01D0; popup_handler = table: 00000000178B8E80; peer_id = "11000010593901b"; network_event_delegate = table: 000000000183D190;
[19] ___is_class_metatable___ = true; __index = table: 000000001ACA97B0;
[20] world_name = "level_world"; network_server = table: 00000000005F9470; local_player_id = 1; parent = table: 000000000B00DD30; _booted_eac_untrusted = false; statistics_db = table: 0000000019DF8B00; is_server = true; _lobby_host = table: 00000000005F7590; world = [World]; _network_options = table: 0000000018CBAF50; is_in_tutorial = false; input_manager = table: 000000000B00DFB0; profile_synchronizer = table: 00000000005FCE50; ingame_ui_context = table: 000000001237C000; end_conditions_met = false; player = table: 0000000019099B50; free_flight_manager = table: 0000000000DCF780; viewport_name = "player_1"; network_event_delegate = table: 000000000183D190;
[21] world_name = "level_world"; network_server = table: 00000000005F9470; local_player_id = 1; parent = table: 000000000B00DD30; _booted_eac_untrusted = false; statistics_db = table: 0000000019DF8B00; is_server = true; _lobby_host = table: 00000000005F7590; world = [World]; _network_options = table: 0000000018CBAF50; is_in_tutorial = false; input_manager = table: 000000000B00DFB0; profile_synchronizer = table: 00000000005FCE50; ingame_ui_context = table: 000000001237C000; end_conditions_met = false; player = table: 0000000019099B50; free_flight_manager = table: 0000000000DCF780; viewport_name = "player_1"; network_event_delegate = table: 000000000183D190;
[22] _params = table: 000000000C7FC4B0; _profiling_debugging_enabled = true; _parent = table: 000000000B00DD30; _state = table: 000000000BE34980;
[23] _params = table: 000000000C7FC4B0; _profiling_debugging_enabled = true; _parent = table: 000000000B00DD30; _state = table: 000000000BE34980;
[24] _params = table: 000000000C7FC4B0; _profiling_debugging_enabled = true; _parent = table: 000000000B00DD30; _state = table: 000000000BE34980;
[25] _params = table: 000000000C7FC4B0; _profiling_debugging_enabled = true; _parent = table: 000000000B00DD30; _state = table: 000000000BE34980;
[26] ___is_class_metatable___ = true; __index = table: 00000000030F1820; super = table: 00000000000B2C90;
[27] world_name = "level_world"; entity_system_bag = table: 000000000AF96140; network_server = table: 00000000005F9470; entity_system = table: 0000000000729A80; parent = table: 0000000000094F20; _level_flow_events = table: 000000000BE4B3D0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = false; is_in_tutorial = false; input_manager = table: 000000000B00DFB0; profile_synchronizer = table: 00000000005FCE50; _debug_gui = [Gui]; network_transmit = table: 00000000005FDA50; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "11000010593901b"; level = [Level]; network_timer_handler = table: 0000000000726E00; machines = table: 000000000C7FC480; _quit_game = false; network_clock = table: 000000000D5E0CD0; _onclose_called = false; _lobby_host = table: 00000000005F7590; statistics_db = table: 0000000019DF8B00; game_mode_key = "deus"; level_key = "sig_snare_b_wastes_path1"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 0000000000DCF780; dice_keeper = table: 000000000071A2B0; network_event_delegate = table: 000000000183D190;
[28] _params = table: 0000000000E1E5A0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094F20; _state = table: 000000000B00DD30;
[29] _params = table: 0000000000E1E5A0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094F20; _state = table: 000000000B00DD30;
[30] _params = table: 0000000000E1E5A0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094F20; _state = table: 000000000B00DD30;
[31] startup_package_handles = table: 0000000000098C40; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000098BA0; flow_return_table = table: 0000000000094F50; _machine = table: 0000000000E1E7D0; startup_timer = 10.571645671501756; has_booted = true; loading_context = table: 000000000B00DA10;
09:41:41.043 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_settings_list_start_2nd_layer"]["offset"]
[0] =[C]: in function callstack
[1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override
[2] @scripts/ui/ui_scenegraph.lua:116: in function scenegraph_visit_node
[3] @scripts/ui/ui_scenegraph.lua:176: in function init_scenegraph
[4] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2842: in function create_ui_elements
[5] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init
[6] @foundation/scripts/util/class.lua:62:in function
[7] =[C]: in function xpcall
[8] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call
[9] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function
[10] =[C]: in function pcall
[11] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc
[12] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function
[13] =[C]: in function xpcall
[14] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr
[15] @scripts/mods/vmf/modules/core/hooks.lua:165:in function
[16] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init
[17] @foundation/scripts/util/class.lua:62: in function new
[18] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui
[19] @scripts/game_state/state_ingame_running.lua:173: in function on_enter
[20] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[21] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[22] @foundation/scripts/util/state_machine.lua:95: in function init
[23] @scripts/game_state/game_state_machine.lua:7: in function init
[24] @foundation/scripts/util/class.lua:62: in function new
[25] @scripts/game_state/state_ingame.lua:426: in function on_enter
[26] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[27] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[28] @foundation/scripts/util/state_machine.lua:144: in function update
[29] @scripts/boot.lua:865: in function game_update
[30] @scripts/boot.lua:628:in function
[1] node = table: 0000000016C536C0; node_def = table: 0000000016C463C0; k = "offset"; v = table: 0000000016C46480
[2] scenegraph = table: 0000000016C53690; scenegraph_def = table: 00000000178D7DF0; name = "sg_settings_list_start_2nd_layer"; node_def = table: 0000000016C463C0; parent_name = nil; local_position = table: 0000000002CD6110; node = table: 0000000016C536C0
[3] scenegraph_def = table: 00000000178D7DF0; scenegraph = table: 0000000016C53690; name = "sg_settings_list_start_2nd_layer"; node = table: 0000000016C463C0
[4] self = table: 00000000178D7CE0
[5] self = table: 00000000178D7CE0; ingame_ui_context = table: 000000001237C000; input_manager = table: 000000000B00DFB0; world = [World]
[6] self = table: 0000000001E10DA0; object = table: 00000000178D7CE0
[8] mod = table: 0000000000DCE040; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function]
[9] view_name = "vmf_options_view"; view_settings = table: 0000000001AB1DD0; mod = table: 0000000000DCE040; init_view_function = [function]; transitions = table: 0000000001E12120; blocked_transitions = table: 0000000001E121C0
[11] mod = table: 000000000FD29A50; error_prefix_data = table: 00000000178D7CA0; func = [function]
[12] self = table: 000000000FD29A50; view_name = "vmf_options_view"; _ = table: 0000000001AAA440
[14] mod = table: 0000000000DCE040; error_prefix_data = "(safe_hook)"; func = [function]
[16] hook_chain = [function]; num_values = 0; values = table: 00000000178D7BC0; safe_hooks = table: 0000000003D49580; i = 1
[17] self = table: 000000001ACA97B0; object = table: 000000000FD29A50
[18] self = table: 000000000BE34980; ingame_ui_context = table: 000000001237C000
[19] self = table: 000000000BE34980; params = table: 000000000C7FC4B0; viewport_name = "player_1"; input_manager = table: 000000000B00DFB0; input_source = table: 000000000AF96FB0; player_manager = table: 0000000000DCEC60; peer_id = "11000010593901b"; local_player_id = 1; player = table: 0000000019099B50; stats_id = "11000010593901b:1"; entity_manager = table: 0000000000718100; camera_system = table: 000000000D60E740; outline_system = table: 000000000D5DD840; fade_system = table: 000000000D607520; sound_sector_system = table: 000000000D612070; sound_environment_system = table: 000000000399A500; event_manager = table: 000000000D0558C0; level_key = "sig_snare_b_wastes_path1"; world_manager = table: 0000000004020FE0; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 000000001237C000
[20] self = table: 000000000C7A40C0; new_state = table: 0000000018B66970; params = table: 000000000C7FC4B0; scope_name = "StateInGameRunning:on_enter"
[21] self = table: 000000000C7A40C0; new_state = table: 0000000018B66970; notify = nil; old_state = nil
[22] self = table: 000000000C7A40C0; parent = table: 000000000B00DD30; start_state = table: 0000000018B66970; params = table: 000000000C7FC4B0; profiling_debugging_enabled = true
[23] self = table: 000000000C7A40C0; parent = table: 000000000B00DD30; start_state = table: 0000000018B66970; params = table: 000000000C7FC4B0; profiling_debugging_enabled = true
[24] self = table: 00000000030F1820; object = table: 000000000C7A40C0
[25] self = table: 000000000B00DD30; loading_context = table: 000000000B00DA10; is_server = true; assert_on_leak = true; input_manager = table: 000000000B00DFB0; level_key = "sig_snare_b_wastes_path1"; level_setting = table: 00000000003420D0; db = table: 0000000019DF8B00; world = [World]; network_event_delegate = table: 000000000183D190; top_gui_world_name = "top_ingame_view"; top_gui_world = [World]; debug_screen_data = table: 000000000074BB70; level_transition_handler = table: 0000000000DE4D80; difficulty = "cataclysm"; difficulty_tweak = -10; num_players = 1; is_testify_session = nil; engine_revision = "cd937a0ba267"; content_revision = "22116"; steam_branch = nil; svn_branch = nil; machine_name = nil; event_manager = table: 000000000D0558C0; level = [Level]; level_key = "sig_snare_b_wastes_path1"; level_seed = 1037880683; checkpoint_data = nil; level_name = "levels/honduras_dlcs/morris/sig_snare_b/generated/wastes_path1/world"; level_end_view_wrappers = nil; peer_id = "11000010593901b"; i = 1; viewport_name = "player_1"; network_options = table: 0000000018CBAF50; params = table: 000000000C7FC4B0
...
[4] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 00000000178D8B40; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 000000000186FF50; ingame_ui = table: 000000000FD29A50; definitions = table: 00000000178D7D50; input_manager = table: 000000000B00DFB0; wwise_world = [WwiseWorld]; render_settings = table: 00000000178D7E90; original_settings_list_size_y = 3030; max_setting_list_offset_y = 2030; current_setting_list_offset_y = 0; settings_list_widgets = table: 00000000178DBBE0; settings_list_size_y = 3030; ui_scenegraph = table: 0000000016C465A0; is_setting_changes_applied_immidiately = true;
[5] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 00000000178D8B40; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 000000000186FF50; ingame_ui = table: 000000000FD29A50; definitions = table: 00000000178D7D50; input_manager = table: 000000000B00DFB0; wwise_world = [WwiseWorld]; render_settings = table: 00000000178D7E90; original_settings_list_size_y = 3030; max_setting_list_offset_y = 2030; current_setting_list_offset_y = 0; settings_list_widgets = table: 00000000178DBBE0; settings_list_size_y = 3030; ui_scenegraph = table: 0000000016C465A0; is_setting_changes_applied_immidiately = true;
[6] ___is_class_metatable___ = true; __index = table: 0000000001E10DA0;
[12] fps = 0; world_manager = table: 0000000004020FE0; ingame_hud = table: 000000000D1C4810; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 000000000186FF50; telemetry_time_view_enter = 0; input_manager = table: 000000000B00DFB0; profile_synchronizer = table: 00000000005FCE50; blocked_transitions = table: 000000001ACA9640; motd_ui = table: 00000000178D0CD0; cutscene_system = table: 000000000D5D9C10; text_popup_ui = table: 00000000178B8FC0; local_player_id = 1; unlock_manager = table: 0000000000DCB6F0; last_resolution_y = 1080; motd_loading = false; end_screen = table: 000000001789EEF0; ui_top_renderer = table: 000000000FD66280; camera_manager = table: 0000000000710430; _profile_requester = table: 00000000005FD0B0; ingame_ui_context = table: 000000001237C000; views = table: 000000000BCBC670; wwise_world = [WwiseWorld]; _fps_cooldown = 0; mean_dt = 0; world = [World]; hotkey_mapping = table: 000000001ACA8560; _player = table: 0000000019099B50; weave_onboarding = table: 00000000178A01D0; popup_handler = table: 00000000178B8E80; peer_id = "11000010593901b"; network_event_delegate = table: 000000000183D190;
[17] ___is_class_metatable___ = true; __index = table: 000000001ACA97B0;
[18] world_name = "level_world"; network_server = table: 00000000005F9470; local_player_id = 1; parent = table: 000000000B00DD30; _booted_eac_untrusted = false; statistics_db = table: 0000000019DF8B00; is_server = true; _lobby_host = table: 00000000005F7590; world = [World]; _network_options = table: 0000000018CBAF50; is_in_tutorial = false; input_manager = table: 000000000B00DFB0; profile_synchronizer = table: 00000000005FCE50; ingame_ui_context = table: 000000001237C000; end_conditions_met = false; player = table: 0000000019099B50; free_flight_manager = table: 0000000000DCF780; viewport_name = "player_1"; network_event_delegate = table: 000000000183D190;
[19] world_name = "level_world"; network_server = table: 00000000005F9470; local_player_id = 1; parent = table: 000000000B00DD30; _booted_eac_untrusted = false; statistics_db = table: 0000000019DF8B00; is_server = true; _lobby_host = table: 00000000005F7590; world = [World]; _network_options = table: 0000000018CBAF50; is_in_tutorial = false; input_manager = table: 000000000B00DFB0; profile_synchronizer = table: 00000000005FCE50; ingame_ui_context = table: 000000001237C000; end_conditions_met = false; player = table: 0000000019099B50; free_flight_manager = table: 0000000000DCF780; viewport_name = "player_1"; network_event_delegate = table: 000000000183D190;
[20] _params = table: 000000000C7FC4B0; _profiling_debugging_enabled = true; _parent = table: 000000000B00DD30; _state = table: 000000000BE34980;
[21] _params = table: 000000000C7FC4B0; _profiling_debugging_enabled = true; _parent = table: 000000000B00DD30; _state = table: 000000000BE34980;
[22] _params = table: 000000000C7FC4B0; _profiling_debugging_enabled = true; _parent = table: 000000000B00DD30; _state = table: 000000000BE34980;
[23] _params = table: 000000000C7FC4B0; _profiling_debugging_enabled = true; _parent = table: 000000000B00DD30; _state = table: 000000000BE34980;
[24] ___is_class_metatable___ = true; __index = table: 00000000030F1820; super = table: 00000000000B2C90;
[25] world_name = "level_world"; entity_system_bag = table: 000000000AF96140; network_server = table: 00000000005F9470; entity_system = table: 0000000000729A80; parent = table: 0000000000094F20; _level_flow_events = table: 000000000BE4B3D0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = false; is_in_tutorial = false; input_manager = table: 000000000B00DFB0; profile_synchronizer = table: 00000000005FCE50; _debug_gui = [Gui]; network_transmit = table: 00000000005FDA50; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "11000010593901b"; level = [Level]; network_timer_handler = table: 0000000000726E00; machines = table: 000000000C7FC480; _quit_game = false; network_clock = table: 000000000D5E0CD0; _onclose_called = false; _lobby_host = table: 00000000005F7590; statistics_db = table: 0000000019DF8B00; game_mode_key = "deus"; level_key = "sig_snare_b_wastes_path1"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 0000000000DCF780; dice_keeper = table: 000000000071A2B0; network_event_delegate = table: 000000000183D190;
[26] _params = table: 0000000000E1E5A0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094F20; _state = table: 000000000B00DD30;
[27] _params = table: 0000000000E1E5A0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094F20; _state = table: 000000000B00DD30;
[28] _params = table: 0000000000E1E5A0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094F20; _state = table: 000000000B00DD30;
[29] startup_package_handles = table: 0000000000098C40; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000098BA0; flow_return_table = table: 0000000000094F50; _machine = table: 0000000000E1E7D0; startup_timer = 10.571645671501756; has_booted = true; loading_context = table: 000000000B00DA10;
09:41:41.045 [Save] Save done
09:41:41.045 [Lua] completed
09:41:41.045 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
09:41:41.046 [Lua] Set lobby begin:
09:41:41.046 [Lua] Lobby data twitch_enabled = false
09:41:41.046 [Lua] Lobby data selected_mission_id = journey_citadel
09:41:41.046 [Lua] Lobby data num_players = 4
09:41:41.046 [Lua] Lobby data difficulty_tweak = -10
09:41:41.046 [Lua] Lobby data host = 11000010593901b
09:41:41.046 [Lua] Lobby data matchmaking_type = 2
09:41:41.046 [Lua] Lobby data is_private = true
09:41:41.046 [Lua] Lobby data match_started = true
09:41:41.046 [Lua] Lobby data difficulty = cataclysm
09:41:41.046 [Lua] Lobby data player_slot_1 = 11000010710c2b8:1
09:41:41.046 [Lua] Lobby data player_slot_4 = 11000010b3c1d38:1
09:41:41.046 [Lua] Lobby data unique_server_name = Harridas
09:41:41.046 [Lua] Lobby data quick_game = false
09:41:41.046 [Lua] Lobby data country_code = BE
09:41:41.046 [Lua] Lobby data matchmaking = false
09:41:41.047 [Lua] Lobby data power_level = 715
09:41:41.047 [Lua] Lobby data mission_id = sig_snare_b_wastes_path1
09:41:41.047 [Lua] Lobby data mechanism = deus
09:41:41.047 [Lua] Lobby data player_slot_5 = 0:0
09:41:41.047 [Lua] Lobby data player_slot_2 = 11000010593901b:1
09:41:41.047 [Lua] Lobby data network_hash = 67ccc6d4ca12d694
09:41:41.047 [Lua] Lobby data player_slot_3 = 11000010709de44:1
09:41:41.047 [Lua] Lobby data eac_authorized = true
09:41:41.047 [Lua] Set lobby end.
09:41:41.047 [Lua] CurrentConflictSettings deus_skaven_beastmen
09:41:41.047 [Lua] [ConflictDirector] conflict_director is ai_ready
09:41:41.048 [Lua] Removing patrol of type: 'boss', called: 'boss_3' because it is too short: 12.734988212585m, which is less then 15m.
09:41:41.048 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
09:41:41.048 [Lua] [MainPathSpawningGenerator] Injecting travel distances
09:41:41.049 [Lua] NORMAL PATROL MAIN PATH 576.4195556640625
09:41:41.049 [Lua] [waypoints] = table
09:41:41.049 [Lua] [astar_points] = table
09:41:41.049 [Lua] [travel_dist] = 576.41956287622452 (number)
09:41:41.049 [Lua] [one_directional] = false (boolean)
09:41:41.049 [Lua] [id] = boss_1 (string)
09:41:41.049 [Lua] NORMAL PATROL MAIN PATH 624.2940673828125
09:41:41.049 [Lua] [waypoints] = table
09:41:41.049 [Lua] [astar_points] = table
09:41:41.049 [Lua] [travel_dist] = 624.29400780797005 (number)
09:41:41.049 [Lua] [one_directional] = false (boolean)
09:41:41.049 [Lua] [id] = boss_2 (string)
09:41:41.049 [Lua] NORMAL PATROL MAIN PATH 833.3468017578125
09:41:41.049 [Lua] [waypoints] = table
09:41:41.049 [Lua] [astar_points] = table
09:41:41.049 [Lua] [travel_dist] = 833.34678348898888 (number)
09:41:41.049 [Lua] [one_directional] = false (boolean)
09:41:41.049 [Lua] [id] = boss_5 (string)
09:41:41.050 [Lua] SpecialsPacing:remove_unwanted_breeds:
09:41:41.050 [Lua] Forming navigation groups in one frame
09:41:41.050 [Lua] Forming navigation groups
09:41:41.050 [Lua] NavigationGroupManager -> calulation time A: 0.00099999999997635314
09:41:41.150 [Lua] NavigationGroupManager -> calulation time B: 0.099000000000160071
09:41:41.150 [Lua] number of nav groups: 115
09:41:41.151 [Lua] number of refined nav groups : 78
09:41:41.152 [Lua] NavigationGroupManager -> calulation time C: 0.0019999999999527063
09:41:41.152 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 10.453108078986409 Normalized coefficient: 1.5067288964190253
09:41:41.154 [Lua] -------------> JOW Perfect-density 6.3000000000000016 Sum density 3.4538468215614562 Normalized coefficient: 1.8240530994804867
09:41:41.156 [Lua] Layer named: 20 , id: 20 has cost 0 --> removed all roaming spawns found inside
09:41:41.156 [Lua] [LevelAnalysis] Generating boss paths for level: sig_snare_b_wastes_path1
09:41:41.156 [Lua] [LevelAnalysis] This level has a total main-path length of 548.763 meters.
09:41:41.156 [Lua] [LevelAnalysis] num_event_places_f: 0.33250876363118492 , num_event_places: 0 , trailing_event_fraction: 0.33250876363118492 , num_events: 0
09:41:41.156 [Lua] [LevelAnalysis] Level path distance: 548.76314544677734
09:41:41.156 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
09:41:41.160 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: cataclysm, USING SETTINGS FOR EASY
09:41:41.168 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
09:41:41.168 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn healing pickups
09:41:41.168 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
09:41:41.168 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn deus_potions pickups
09:41:41.168 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
09:41:41.168 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=57
09:41:41.168 [Lua] NORMAL PATROL MAIN PATH 576.4195556640625
09:41:41.168 [Lua] [waypoints] = table
09:41:41.168 [Lua] [astar_points] = table
09:41:41.168 [Lua] [travel_dist] = 576.41956287622452 (number)
09:41:41.168 [Lua] [one_directional] = false (boolean)
09:41:41.168 [Lua] [id] = boss_1 (string)
09:41:41.168 [Lua] Adding main path event: Vector3Box(237.132, 3.64852, -2.971) boss_event_skaven_beastmen_spline_patrol 45 table: 00000000169522F0
09:41:41.168 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered
09:41:41.168 [Lua] [Managers] Calling function on all managers:
09:41:41.168 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
09:41:41.181 [Lua] [PeerSM] 11000010593901b :: on_exit WaitingForEnterGame
09:41:41.181 [Lua] [PeerSM] 11000010593901b :: on_enter WaitingForGameObjectSync
09:41:41.181 [Lua] [PeerSM] 11000010710c2b8 :: on_exit WaitingForEnterGame
09:41:41.181 [Lua] [PeerSM] 11000010710c2b8 :: on_enter WaitingForGameObjectSync
09:41:41.185 [Lua] FIRST UPDATE @0.045186147093773
09:41:41.341 [Lua] [NetworkServer] Game_object_sync_done for peer 11000010710c2b8
09:41:41.342 [Lua] Breedfreezer (server) starting a hot join sync
09:41:41.342 [Lua] packing 0 units of breed chaos_marauder
09:41:41.342 [Lua] packing 0 units of breed skaven_clan_rat
09:41:41.342 [Lua] packing 0 units of breed skaven_storm_vermin
09:41:41.342 [Lua] packing 0 units of breed skaven_slave
09:41:41.342 [Lua] packing 0 units of breed chaos_fanatic
09:41:41.342 [Lua] packing 0 units of breed beastmen_ungor_archer
09:41:41.342 [Lua] packing 0 units of breed chaos_raider
09:41:41.342 [Lua] packing 0 units of breed chaos_berzerker
09:41:41.342 [Lua] packing 0 units of breed beastmen_bestigor
09:41:41.342 [Lua] packing 0 units of breed beastmen_ungor
09:41:41.342 [Lua] packing 0 units of breed skaven_plague_monk
09:41:41.342 [Lua] packing 0 units of breed beastmen_gor
09:41:41.342 [Lua] --> rpc-package size reached, sending rpc now (last package)
09:41:41.342 [Lua]
09:41:41.342 [Lua] [1] = 1 (number)
09:41:41.342 [Lua] [2] = 0 (number)
09:41:41.342 [Lua] [3] = 1 (number)
09:41:41.342 [Lua] [4] = 0 (number)
09:41:41.342 [Lua] [5] = 1 (number)
09:41:41.342 [Lua] [6] = 0 (number)
09:41:41.342 [Lua] [7] = 1 (number)
09:41:41.342 [Lua] [8] = 0 (number)
09:41:41.342 [Lua] [9] = 1 (number)
09:41:41.342 [Lua] [10] = 0 (number)
09:41:41.342 [Lua] [11] = 1 (number)
09:41:41.342 [Lua] [12] = 0 (number)
09:41:41.342 [Lua] [13] = 1 (number)
09:41:41.342 [Lua] [14] = 0 (number)
09:41:41.342 [Lua] [15] = 1 (number)
09:41:41.342 [Lua] [16] = 0 (number)
09:41:41.342 [Lua] [17] = 1 (number)
09:41:41.342 [Lua] [18] = 0 (number)
09:41:41.342 [Lua] [19] = 1 (number)
09:41:41.342 [Lua] [20] = 0 (number)
09:41:41.342 [Lua] [21] = 1 (number)
09:41:41.342 [Lua] [22] = 0 (number)
09:41:41.342 [Lua] [23] = 1 (number)
09:41:41.342 [Lua] [24] = 0 (number)
09:41:41.342 [Lua]
09:41:41.342 [Lua]
09:41:41.342 [Lua]
09:41:41.343 [Lua] [PeerSM] 11000010593901b :: on_exit WaitingForGameObjectSync
09:41:41.343 [Lua] [PeerSM] 11000010593901b :: on_enter WaitingForPlayers
09:41:41.343 [Lua] PlayerManager:add_remote_player 11000010710c2b8
09:41:41.343 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=58
09:41:41.343 [Lua] RemotePlayer:create_game_object( ) 58
09:41:41.356 [Lua] [PeerSM] 11000010710c2b8 :: on_exit WaitingForGameObjectSync
09:41:41.356 [Lua] [PeerSM] 11000010710c2b8 :: on_enter WaitingForPlayers
09:41:41.429 [Lua] [MOD][VMF][INFO] Added 11000010710c2b8 to the VMF users list.
09:41:41.429 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=11000010710c2b8 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
09:41:41.429 [Lua] Adding player sync data to peer=11000010710c2b8 local_player_id=1
09:41:41.702 [Lua] [PeerSM] 11000010b3c1d38 :: on_exit WaitingForEnterGame
09:41:41.702 [Lua] [PeerSM] 11000010b3c1d38 :: on_enter WaitingForGameObjectSync
09:41:41.716 [Lua] [NetworkServer] Game_object_sync_done for peer 11000010b3c1d38
09:41:41.718 [Lua] Breedfreezer (server) starting a hot join sync
09:41:41.718 [Lua] packing 0 units of breed chaos_marauder
09:41:41.718 [Lua] packing 0 units of breed skaven_clan_rat
09:41:41.719 [Lua] packing 0 units of breed skaven_storm_vermin
09:41:41.719 [Lua] packing 0 units of breed skaven_slave
09:41:41.719 [Lua] packing 0 units of breed chaos_fanatic
09:41:41.719 [Lua] packing 0 units of breed beastmen_ungor_archer
09:41:41.719 [Lua] packing 0 units of breed chaos_raider
09:41:41.719 [Lua] packing 0 units of breed chaos_berzerker
09:41:41.719 [Lua] packing 0 units of breed beastmen_bestigor
09:41:41.719 [Lua] packing 0 units of breed beastmen_ungor
09:41:41.719 [Lua] packing 0 units of breed skaven_plague_monk
09:41:41.719 [Lua] packing 0 units of breed beastmen_gor
09:41:41.719 [Lua] --> rpc-package size reached, sending rpc now (last package)
09:41:41.719 [Lua]
09:41:41.719 [Lua] [1] = 1 (number)
09:41:41.719 [Lua] [2] = 0 (number)
09:41:41.719 [Lua] [3] = 1 (number)
09:41:41.719 [Lua] [4] = 0 (number)
09:41:41.719 [Lua] [5] = 1 (number)
09:41:41.719 [Lua] [6] = 0 (number)
09:41:41.719 [Lua] [7] = 1 (number)
09:41:41.719 [Lua] [8] = 0 (number)
09:41:41.719 [Lua] [9] = 1 (number)
09:41:41.719 [Lua] [10] = 0 (number)
09:41:41.719 [Lua] [11] = 1 (number)
09:41:41.719 [Lua] [12] = 0 (number)
09:41:41.719 [Lua] [13] = 1 (number)
09:41:41.719 [Lua] [14] = 0 (number)
09:41:41.719 [Lua] [15] = 1 (number)
09:41:41.719 [Lua] [16] = 0 (number)
09:41:41.719 [Lua] [17] = 1 (number)
09:41:41.719 [Lua] [18] = 0 (number)
09:41:41.719 [Lua] [19] = 1 (number)
09:41:41.719 [Lua] [20] = 0 (number)
09:41:41.719 [Lua] [21] = 1 (number)
09:41:41.719 [Lua] [22] = 0 (number)
09:41:41.719 [Lua] [23] = 1 (number)
09:41:41.719 [Lua] [24] = 0 (number)
09:41:41.719 [Lua]
09:41:41.719 [Lua]
09:41:41.719 [Lua]
09:41:41.720 [Lua] PlayerManager:add_remote_player 11000010b3c1d38
09:41:41.720 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=59
09:41:41.720 [Lua] RemotePlayer:create_game_object( ) 59
09:41:41.733 [Lua] [PeerSM] 11000010b3c1d38 :: on_exit WaitingForGameObjectSync
09:41:41.733 [Lua] [PeerSM] 11000010b3c1d38 :: on_enter WaitingForPlayers
09:41:41.823 [Lua] [MOD][VMF][INFO] Added 11000010b3c1d38 to the VMF users list.
09:41:41.823 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=11000010b3c1d38 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
09:41:41.823 [Lua] Adding player sync data to peer=11000010b3c1d38 local_player_id=1
09:41:45.958 [Lua] Set lobby begin:
09:41:45.958 [Lua] Lobby data twitch_enabled = false
09:41:45.958 [Lua] Lobby data selected_mission_id = journey_citadel
09:41:45.958 [Lua] Lobby data num_players = 4
09:41:45.958 [Lua] Lobby data difficulty_tweak = -10
09:41:45.959 [Lua] Lobby data host = 11000010593901b
09:41:45.959 [Lua] Lobby data matchmaking_type = 2
09:41:45.959 [Lua] Lobby data is_private = true
09:41:45.959 [Lua] Lobby data match_started = true
09:41:45.959 [Lua] Lobby data difficulty = cataclysm
09:41:45.959 [Lua] Lobby data player_slot_1 = 11000010710c2b8:1
09:41:45.959 [Lua] Lobby data player_slot_4 = 11000010b3c1d38:1
09:41:45.959 [Lua] Lobby data unique_server_name = Harridas
09:41:45.959 [Lua] Lobby data quick_game = false
09:41:45.959 [Lua] Lobby data country_code = BE
09:41:45.960 [Lua] Lobby data matchmaking = false
09:41:45.960 [Lua] Lobby data power_level = 476
09:41:45.960 [Lua] Lobby data mission_id = sig_snare_b_wastes_path1
09:41:45.960 [Lua] Lobby data mechanism = deus
09:41:45.960 [Lua] Lobby data player_slot_5 = 0:0
09:41:45.960 [Lua] Lobby data player_slot_2 = 11000010593901b:1
09:41:45.960 [Lua] Lobby data network_hash = 67ccc6d4ca12d694
09:41:45.960 [Lua] Lobby data player_slot_3 = 11000010709de44:1
09:41:45.960 [Lua] Lobby data eac_authorized = true
09:41:45.960 [Lua] Set lobby end.
09:41:50.964 [Lua] Set lobby begin:
09:41:50.964 [Lua] Lobby data twitch_enabled = false
09:41:50.964 [Lua] Lobby data selected_mission_id = journey_citadel
09:41:50.964 [Lua] Lobby data num_players = 4
09:41:50.964 [Lua] Lobby data difficulty_tweak = -10
09:41:50.964 [Lua] Lobby data host = 11000010593901b
09:41:50.964 [Lua] Lobby data matchmaking_type = 2
09:41:50.964 [Lua] Lobby data is_private = true
09:41:50.964 [Lua] Lobby data match_started = true
09:41:50.964 [Lua] Lobby data difficulty = cataclysm
09:41:50.964 [Lua] Lobby data player_slot_1 = 11000010710c2b8:1
09:41:50.964 [Lua] Lobby data player_slot_4 = 11000010b3c1d38:1
09:41:50.965 [Lua] Lobby data unique_server_name = Harridas
09:41:50.965 [Lua] Lobby data quick_game = false
09:41:50.965 [Lua] Lobby data country_code = BE
09:41:50.965 [Lua] Lobby data matchmaking = false
09:41:50.965 [Lua] Lobby data power_level = 715
09:41:50.965 [Lua] Lobby data mission_id = sig_snare_b_wastes_path1
09:41:50.965 [Lua] Lobby data mechanism = deus
09:41:50.965 [Lua] Lobby data player_slot_5 = 0:0
09:41:50.965 [Lua] Lobby data player_slot_2 = 11000010593901b:1
09:41:50.965 [Lua] Lobby data network_hash = 67ccc6d4ca12d694
09:41:50.965 [Lua] Lobby data player_slot_3 = 11000010709de44:1
09:41:50.965 [Lua] Lobby data eac_authorized = true
09:41:50.965 [Lua] Set lobby end.
09:42:03.187 [Lua] [PeerSM] 11000010709de44 :: on_exit WaitingForEnterGame
09:42:03.187 [Lua] [PeerSM] 11000010709de44 :: on_enter WaitingForGameObjectSync
09:42:03.198 [Lua] [NetworkServer] Game_object_sync_done for peer 11000010709de44
09:42:03.201 [Lua] Breedfreezer (server) starting a hot join sync
09:42:03.201 [Lua] packing 0 units of breed chaos_marauder
09:42:03.201 [Lua] packing 0 units of breed skaven_clan_rat
09:42:03.201 [Lua] packing 0 units of breed skaven_storm_vermin
09:42:03.201 [Lua] packing 0 units of breed skaven_slave
09:42:03.201 [Lua] packing 0 units of breed chaos_fanatic
09:42:03.201 [Lua] packing 0 units of breed beastmen_ungor_archer
09:42:03.201 [Lua] packing 0 units of breed chaos_raider
09:42:03.201 [Lua] packing 0 units of breed chaos_berzerker
09:42:03.201 [Lua] packing 0 units of breed beastmen_bestigor
09:42:03.201 [Lua] packing 0 units of breed beastmen_ungor
09:42:03.201 [Lua] packing 0 units of breed skaven_plague_monk
09:42:03.201 [Lua] packing 0 units of breed beastmen_gor
09:42:03.201 [Lua] --> rpc-package size reached, sending rpc now (last package)
09:42:03.201 [Lua]
09:42:03.201 [Lua] [1] = 1 (number)
09:42:03.201 [Lua] [2] = 0 (number)
09:42:03.201 [Lua] [3] = 1 (number)
09:42:03.201 [Lua] [4] = 0 (number)
09:42:03.201 [Lua] [5] = 1 (number)
09:42:03.201 [Lua] [6] = 0 (number)
09:42:03.201 [Lua] [7] = 1 (number)
09:42:03.201 [Lua] [8] = 0 (number)
09:42:03.201 [Lua] [9] = 1 (number)
09:42:03.201 [Lua] [10] = 0 (number)
09:42:03.201 [Lua] [11] = 1 (number)
09:42:03.201 [Lua] [12] = 0 (number)
09:42:03.201 [Lua] [13] = 1 (number)
09:42:03.201 [Lua] [14] = 0 (number)
09:42:03.201 [Lua] [15] = 1 (number)
09:42:03.201 [Lua] [16] = 0 (number)
09:42:03.201 [Lua] [17] = 1 (number)
09:42:03.201 [Lua] [18] = 0 (number)
09:42:03.201 [Lua] [19] = 1 (number)
09:42:03.201 [Lua] [20] = 0 (number)
09:42:03.201 [Lua] [21] = 1 (number)
09:42:03.201 [Lua] [22] = 0 (number)
09:42:03.201 [Lua] [23] = 1 (number)
09:42:03.201 [Lua] [24] = 0 (number)
09:42:03.201 [Lua]
09:42:03.201 [Lua]
09:42:03.201 [Lua]
09:42:03.203 [Lua] PlayerManager:add_remote_player 11000010709de44
09:42:03.203 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=60
09:42:03.203 [Lua] RemotePlayer:create_game_object( ) 60
09:42:03.219 [Lua] [PeerSM] 11000010709de44 :: on_exit WaitingForGameObjectSync
09:42:03.219 [Lua] [PeerSM] 11000010709de44 :: on_enter WaitingForPlayers
09:42:03.219 [Lua] [PeerSM] 11000010710c2b8 :: on_exit WaitingForPlayers
09:42:03.219 [Lua] [PeerSM] 11000010710c2b8 :: on_enter InGame
09:42:03.219 [Lua] [PeerSM] 11000010b3c1d38 :: on_exit WaitingForPlayers
09:42:03.219 [Lua] [PeerSM] 11000010b3c1d38 :: on_enter InGame
09:42:03.223 [Lua] [PeerSM] 11000010593901b :: on_exit WaitingForPlayers
09:42:03.223 [Lua] [PeerSM] 11000010593901b :: on_enter InGame
09:42:03.223 [Lua] [PeerSM] 11000010709de44 :: on_exit WaitingForPlayers
09:42:03.223 [Lua] [PeerSM] 11000010709de44 :: on_enter InGame
09:42:03.226 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 2, Vector3(-215.661, 291.831, 138.972), Vector4(0.052668, -0.01852, 0.65845, -0.750551))
09:42:03.229 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
09:42:03.229 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
09:42:03.229 [Lua] PlayerManager:assign_unit_ownership Harridas 11000010593901b 1
09:42:03.230 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=62
09:42:03.247 [Lua] Switching ConflictSettings: to: deus_skaven
09:42:03.247 [Lua] pacing=deus_default
09:42:03.247 [Lua] roaming=nil
09:42:03.247 [Lua] specials=deus_skaven
09:42:03.247 [Lua] contained_breeds=nil
09:42:03.247 [Lua] debug_color=orange
09:42:03.247 [Lua] disabled=false
09:42:03.247 [Lua] pack_spawning=skaven
09:42:03.247 [Lua] description=deus_conflict_director_skaven_chaos_name
09:42:03.247 [Lua] factions=nil
09:42:03.247 [Lua] boss=deus_skaven
09:42:03.247 [Lua] horde=deus_default
09:42:03.247 [Lua] name=deus_skaven
09:42:03.247 [Lua] intensity=deus_default
09:42:03.247 [Lua] ---
09:42:03.285 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=11000010b3c1d38 go_type=player_unit go_created_func_name=game_object_created_player_unit
09:42:03.285 [Lua] [NetworkServer] Peer 11000010b3c1d38 spawned player.
09:42:03.286 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=63
09:42:03.286 [Lua] PlayerManager:assign_unit_ownership The 2 inch special 11000010b3c1d38 1
09:42:03.287 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
09:42:03.298 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=11000010710c2b8 go_type=player_unit go_created_func_name=game_object_created_player_unit
09:42:03.298 [Lua] [NetworkServer] Peer 11000010710c2b8 spawned player.
09:42:03.299 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=64
09:42:03.299 [Lua] PlayerManager:assign_unit_ownership Lentil 11000010710c2b8 1
09:42:03.299 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
09:42:03.421 [Lua] [MOD][VMF][INFO] Added 11000010709de44 to the VMF users list.
09:42:03.421 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=11000010709de44 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
09:42:03.421 [Lua] Adding player sync data to peer=11000010709de44 local_player_id=1
09:42:03.438 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=11000010709de44 go_type=player_unit go_created_func_name=game_object_created_player_unit
09:42:03.438 [Lua] [NetworkServer] Peer 11000010709de44 spawned player.
09:42:03.439 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=65
09:42:03.439 [Lua] PlayerManager:assign_unit_ownership kalamaroni 11000010709de44 1
09:42:03.440 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
09:42:03.572 [Lua] StateInGameRunning:_game_actually_starts()
09:42:03.573 [Lua] #################################################################################################################
09:42:03.573 [Lua] [Loading Time]: 00:00:39 [Transition]: dlc_morris_map-sig_snare_b_wastes_path1 [Members joined]: 0 [Members Left]: 0 [Is Server]: true
09:42:03.573 [Lua] #################################################################################################################
09:42:03.573 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 44
09:42:03.589 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 44
09:42:03.775 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 44
09:42:03.775 [Lua] Commit load time data
09:42:06.008 [Lua] Set lobby begin:
09:42:06.008 [Lua] Lobby data twitch_enabled = false
09:42:06.008 [Lua] Lobby data selected_mission_id = journey_citadel
09:42:06.008 [Lua] Lobby data num_players = 4
09:42:06.008 [Lua] Lobby data difficulty_tweak = -10
09:42:06.008 [Lua] Lobby data host = 11000010593901b
09:42:06.009 [Lua] Lobby data matchmaking_type = 2
09:42:06.009 [Lua] Lobby data is_private = true
09:42:06.009 [Lua] Lobby data match_started = true
09:42:06.009 [Lua] Lobby data difficulty = cataclysm
09:42:06.009 [Lua] Lobby data player_slot_1 = 11000010710c2b8:1
09:42:06.009 [Lua] Lobby data player_slot_4 = 11000010b3c1d38:1
09:42:06.009 [Lua] Lobby data unique_server_name = Harridas
09:42:06.009 [Lua] Lobby data quick_game = false
09:42:06.009 [Lua] Lobby data country_code = BE
09:42:06.009 [Lua] Lobby data matchmaking = false
09:42:06.009 [Lua] Lobby data power_level = 536
09:42:06.009 [Lua] Lobby data mission_id = sig_snare_b_wastes_path1
09:42:06.009 [Lua] Lobby data mechanism = deus
09:42:06.009 [Lua] Lobby data player_slot_5 = 0:0
09:42:06.009 [Lua] Lobby data player_slot_2 = 11000010593901b:1
09:42:06.009 [Lua] Lobby data network_hash = 67ccc6d4ca12d694
09:42:06.009 [Lua] Lobby data player_slot_3 = 11000010709de44:1
09:42:06.009 [Lua] Lobby data eac_authorized = true
09:42:06.009 [Lua] Set lobby end.
09:42:11.046 [Lua] main_path_player_far_away_check started
09:42:11.046 [Lua] Players are leaving the safe zone
09:42:11.133 [Lua] Set lobby begin:
09:42:11.133 [Lua] Lobby data twitch_enabled = false
09:42:11.133 [Lua] Lobby data selected_mission_id = journey_citadel
09:42:11.133 [Lua] Lobby data num_players = 4
09:42:11.133 [Lua] Lobby data difficulty_tweak = -10
09:42:11.133 [Lua] Lobby data host = 11000010593901b
09:42:11.134 [Lua] Lobby data matchmaking_type = 2
09:42:11.134 [Lua] Lobby data is_private = true
09:42:11.134 [Lua] Lobby data match_started = true
09:42:11.134 [Lua] Lobby data difficulty = cataclysm
09:42:11.134 [Lua] Lobby data player_slot_1 = 11000010710c2b8:1
09:42:11.134 [Lua] Lobby data player_slot_4 = 11000010b3c1d38:1
09:42:11.134 [Lua] Lobby data unique_server_name = Harridas
09:42:11.134 [Lua] Lobby data quick_game = false
09:42:11.134 [Lua] Lobby data country_code = BE
09:42:11.134 [Lua] Lobby data matchmaking = false
09:42:11.134 [Lua] Lobby data power_level = 715
09:42:11.134 [Lua] Lobby data mission_id = sig_snare_b_wastes_path1
09:42:11.134 [Lua] Lobby data mechanism = deus
09:42:11.134 [Lua] Lobby data player_slot_5 = 0:0
09:42:11.134 [Lua] Lobby data player_slot_2 = 11000010593901b:1
09:42:11.134 [Lua] Lobby data network_hash = 67ccc6d4ca12d694
09:42:11.135 [Lua] Lobby data player_slot_3 = 11000010709de44:1
09:42:11.135 [Lua] Lobby data eac_authorized = true
09:42:11.136 [Lua] Set lobby end.
09:42:11.568 [Lua] main_path_player_far_away_check started
09:42:11.652 [Lua] main_path_player_far_away_check started
09:42:11.669 [Lua] main_path_player_far_away_check started
09:42:14.763 [Lua] main_path_player_far_away_check started
09:42:15.826 [EACServer] [11:42:15:825][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
09:42:18.081 [Lua] main path terror event triggered: boss_event_skaven_beastmen_spline_patrol
09:42:18.081 [Lua] TerrorEventMixer.start_event: boss_event_skaven_beastmen_spline_patrol (seed: 0)
09:42:18.099 [Lua] > starting new spline, using new navbot: standard , id: boss_1
09:42:18.117 [Lua] > continuing spline boss_1 index: 2 retries: 0
09:42:18.149 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_1
09:42:18.149 [Lua] > spline completed boss_1 retries: 0
09:42:18.537 [Lua] Init group template: spline_patrol
09:42:20.154 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
09:42:20.171 [Lua] Spline already found!
09:42:20.206 [Lua] Init group template: spline_patrol
09:42:26.083 [Lua] PlayerManager:assign_unit_ownership Harridas 11000010593901b 1
09:42:27.367 [Lua] PlayerManager:assign_unit_ownership Harridas 11000010593901b 1
09:42:27.919 [Lua] [GameNetworkManager] game object created go_id=3074, owner_id=11000010709de44 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:42:28.393 [Lua] 13
09:42:28.395 [Lua] nil
09:42:28.395 [Lua] nil
09:42:28.395 [Lua] nil
09:42:28.395 [Lua] nil
09:42:28.728 [Lua] [GameNetworkManager] game object was destroyed id=3074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010709de44
09:42:28.802 [Lua] PlayerManager:assign_unit_ownership Harridas 11000010593901b 1
09:42:30.539 [Lua] PlayerManager:assign_unit_ownership Harridas 11000010593901b 1
09:42:31.996 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=11000010b3c1d38 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:42:32.036 [Lua] PlayerManager:assign_unit_ownership Harridas 11000010593901b 1
09:42:32.400 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b3c1d38
09:42:32.836 [Lua] [GameNetworkManager] game object created go_id=2051, owner_id=11000010b3c1d38 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:42:33.071 [Lua] [GameNetworkManager] game object created go_id=3075, owner_id=11000010709de44 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:42:33.239 [Lua] [GameNetworkManager] game object was destroyed id=2051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b3c1d38
09:42:33.477 [Lua] 13
09:42:33.482 [Lua] nil
09:42:33.482 [Lua] nil
09:42:33.482 [Lua] nil
09:42:33.482 [Lua] nil
09:42:33.595 [Lua] [GameNetworkManager] game object created go_id=2052, owner_id=11000010b3c1d38 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:42:33.989 [Lua] [GameNetworkManager] game object was destroyed id=2052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b3c1d38
09:42:34.086 [Lua] [GameNetworkManager] game object was destroyed id=3075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010709de44
09:42:34.727 [Lua] 1
09:42:36.245 [Lua] 1
09:42:42.151 [Lua] Time for new HOOORDE! multi_first_wave
09:42:42.151 [Lua] HORDE: Spawning hordes while 6 other ai are spawned
09:42:42.151 [Lua] horde requested: vector
09:42:42.151 [Lua] setting up vector-horde
09:42:42.151 [Lua] Composing horde 'large' .. using variant 'plain'
09:42:42.151 [Lua] --> horde wants to spawn ahead of players (0.40897522034598/0.67
09:42:42.152 [Lua] -> spawning: 55
09:42:42.152 [Lua] horde crated with id 3 of type vector
09:42:42.152 [Lua] vector horde has started
09:42:43.572 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 57, name: `unknown`
09:42:44.326 [Lua] 1
09:42:46.433 [Lua] fence jumping
09:42:47.666 [Lua] ready to jump failed
09:42:50.173 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10
09:42:50.173 [Lua] Time for new HOOORDE! multi_consecutive_wave
09:42:50.173 [Lua] HORDE: Spawning hordes while 2 other ai are spawned
09:42:50.173 [Lua] horde requested: vector
09:42:50.173 [Lua] setting up vector-horde
09:42:50.173 [Lua] Composing horde 'large' .. using variant 'plain'
09:42:50.173 [Lua] --> horde wants to spawn ahead of players (0.060322904949284/0.67
09:42:50.173 [Lua] -> spawning: 55
09:42:50.173 [Lua] horde crated with id 4 of type vector
09:42:50.173 [Lua] vector horde has started
09:42:51.408 [Lua] ready to jump failed
09:42:53.566 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=11000010710c2b8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:42:53.938 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010710c2b8
09:42:56.705 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x9d1f, position: 0
09:42:57.450 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 57, name: `unknown`
09:42:57.820 [Lua] Init group template: horde
09:42:57.985 [Lua] 1
09:42:58.104 [Lua] 3
09:43:01.994 [Lua] 1
09:43:05.929 [Lua] Init group template: horde
09:43:09.369 [Lua] HORDE: last wave, reset to standard horde delay
09:43:09.369 [Lua] Time for new HOOORDE! multi_last_wave
09:43:09.369 [Lua] HORDE: Spawning hordes while 53 other ai are spawned
09:43:09.369 [Lua] horde requested: vector
09:43:09.369 [Lua] setting up vector-horde
09:43:09.369 [Lua] Composing horde 'large' .. using variant 'plain'
09:43:09.369 [Lua] --> horde wants to spawn ahead of players (0.59742310304227/0.67
09:43:09.370 [Lua] -> spawning: 54
09:43:09.370 [Lua] horde crated with id 5 of type vector
09:43:09.370 [Lua] vector horde has started
09:43:11.147 [Lua] fence jumping
09:43:11.638 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 57, name: `unknown`
09:43:11.719 [Lua] ready to jump failed
09:43:11.756 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 57, name: `unknown`
09:43:12.964 [Lua] 1
09:43:12.965 [Lua] 2
09:43:13.943 [Lua] 1
09:43:16.103 [Lua] fence jumping
09:43:16.338 [Lua] 1
09:43:16.609 [Lua] simple los failed
09:43:17.671 [Lua] fence jumping
09:43:18.547 [Lua] ready to jump failed
09:43:20.869 [Lua] 1
09:43:21.915 [Lua] ready to jump failed
09:43:21.950 [Lua] Init group template: horde
09:43:23.094 [Lua] 1
09:43:23.094 [Lua] 2
09:43:23.094 [Lua] 3
09:43:25.203 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 57, name: `unknown`
09:43:25.217 [Lua] 1
09:43:25.265 [Lua] 2
09:43:25.875 [Lua] 1
09:43:26.634 [Lua] 2
09:43:27.562 [Lua] fence jumping
09:43:28.591 [Lua] ready to jump failed
09:43:28.910 [Lua] 2
09:43:29.940 [Lua] simple los failed
09:43:31.716 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 57, name: `unknown`
09:43:32.338 [Lua] fence jumping
09:43:33.366 [Lua] ready to jump failed
09:43:34.091 [Lua] fence jumping
09:43:35.490 [Lua] ready to jump failed
09:43:36.317 [Lua] 2
09:43:36.317 [Lua] 5
09:43:36.318 [Lua] 1
09:43:36.318 [Lua] 3
09:43:36.318 [Lua] 4
09:43:36.723 [Lua] simple los failed
09:43:36.975 [Lua] 1
09:43:36.976 [Lua] 2
09:43:37.009 [Lua] 3
09:43:37.938 [Lua] 1
09:43:37.938 [Lua] 2
09:43:38.577 [Lua] 1
09:43:38.611 [Lua] 2
09:43:40.053 [Lua] 1
09:43:40.795 [Lua] 2
09:43:40.898 [Lua] ready to jump failed
09:43:42.597 [Lua] Horde killed: ?
09:43:42.631 [Lua] Horde killed: ?
09:43:47.610 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 57, name: `unknown`
09:43:48.271 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 57, name: `unknown`
09:43:48.508 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 57, name: `unknown`
09:43:48.848 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 57, name: `unknown`
09:43:49.148 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 57, name: `unknown`
09:43:49.454 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 57, name: `unknown`
09:43:49.724 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 57, name: `unknown`
09:43:50.046 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 57, name: `unknown`
09:44:05.169 [Lua] Horde killed: ?
09:44:15.827 [EACServer] [11:44:15:827][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
09:44:41.683 [Lua] TerrorEventMixer.start_event: cursed_chest_prototype (seed: 0)
09:44:41.716 [Lua] Boss gave [Unit '#ID[ef9e3a8187693170]'] initial aggro
09:44:44.548 [Lua] PlayerManager:assign_unit_ownership Harridas 11000010593901b 1
09:44:45.662 [Lua] PlayerManager:assign_unit_ownership Harridas 11000010593901b 1
09:44:46.448 [Lua] [GameNetworkManager] game object created go_id=3076, owner_id=11000010709de44 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:44:48.460 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 65 will change to a manual source.
09:44:48.882 [Lua] [GameNetworkManager] game object was destroyed id=3076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010709de44
09:44:51.884 [Lua] [GameNetworkManager] game object created go_id=3077, owner_id=11000010709de44 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:44:52.332 [Lua] nil
09:44:52.632 [Lua] [GameNetworkManager] game object was destroyed id=3077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010709de44
09:44:57.377 [Lua] [GameNetworkManager] game object created go_id=3078, owner_id=11000010709de44 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:44:57.598 [Lua] nil
09:44:57.934 [Lua] [GameNetworkManager] game object was destroyed id=3078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010709de44
09:44:59.220 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 57, name: `unknown`
09:44:59.220 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 57, name: `unknown`
09:44:59.304 [Lua] Time for new HOOORDE! multi_first_wave
09:44:59.304 [Lua] HORDE: Spawning hordes while 6 other ai are spawned
09:44:59.304 [Lua] horde requested: ambush
09:44:59.304 [Lua] setting up ambush-horde
09:44:59.304 [Lua] Composing horde 'large' .. using variant 'plain'
09:44:59.304 [Lua] -> spawning: 57
09:44:59.304 [Lua] horde crated with id 6 of type ambush
09:44:59.304 [Lua] ambush horde has started
09:44:59.830 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 57, name: `unknown`
09:44:59.830 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 57, name: `unknown`
09:45:00.887 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=11000010710c2b8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:45:01.239 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010710c2b8
09:45:01.730 [Lua] fence jumping
09:45:03.250 [Lua] ready to jump failed
09:45:03.602 [Lua] [GameNetworkManager] game object created go_id=3079, owner_id=11000010709de44 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:45:03.773 [Lua] nil
09:45:03.791 [Lua] Init group template: horde
09:45:04.041 [Lua] [GameNetworkManager] game object was destroyed id=3079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010709de44
09:45:06.918 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 57, name: `unknown`
09:45:06.918 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 57, name: `unknown`
09:45:07.762 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 57, name: `unknown`
09:45:07.851 [Lua] PlayerManager:assign_unit_ownership Harridas 11000010593901b 1
09:45:08.888 [Lua] ready to jump failed
09:45:10.354 [Lua] rat ogre died!
09:45:10.860 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 11
09:45:10.860 [Lua] Time for new HOOORDE! multi_consecutive_wave
09:45:10.860 [Lua] HORDE: Spawning hordes while 52 other ai are spawned
09:45:10.860 [Lua] horde requested: ambush
09:45:10.860 [Lua] setting up ambush-horde
09:45:10.860 [Lua] Composing horde 'large' .. using variant 'plain'
09:45:10.860 [Lua] -> spawning: 53
09:45:10.860 [Lua] horde crated with id 7 of type ambush
09:45:10.860 [Lua] ambush horde has started
09:45:11.321 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 57, name: `unknown`
09:45:13.389 [Lua] 1
09:45:13.390 [Lua] 2
09:45:13.505 [Lua] 1
09:45:13.505 [Lua] 1
09:45:13.505 [Lua] 2
09:45:13.984 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0xe525, position: 0
09:45:14.165 [Lua] 2
09:45:14.165 [Lua] 3
09:45:14.198 [Lua] 4
09:45:14.319 [Lua] replace_hidden_spawners -> first try found: 0 cover points
09:45:14.319 [Lua] replace_hidden_spawners -> second try try found: 1 cover points
09:45:14.319 [Lua] replace_hidden_spawners -> replacing hidden spawners!
09:45:14.319 [Lua] ->moving spawner
09:45:14.319 [Lua] ->moving spawner
09:45:14.319 [Lua] ->moving spawner
09:45:14.319 [Lua] ->moving spawner
09:45:14.319 [Lua] ->moving spawner
09:45:14.319 [Lua] ->moving spawner
09:45:14.319 [Lua] ->moving spawner
09:45:14.319 [Lua] ->moving spawner
09:45:14.319 [Lua] ->moving spawner
09:45:14.319 [Lua] ->moving spawner
09:45:14.319 [Lua] ->moving spawner
09:45:14.319 [Lua] ->moving spawner
09:45:14.319 [Lua] ->moving spawner
09:45:14.319 [Lua] ->moving spawner
09:45:14.319 [Lua] ->moving spawner
09:45:14.319 [Lua] ->moving spawner
09:45:14.319 [Lua] ->moving spawner
09:45:14.319 [Lua] ->moving spawner
09:45:14.319 [Lua] ->moving spawner
09:45:14.319 [Lua] ->moving spawner
09:45:14.319 [Lua] ->moving spawner
09:45:14.319 [Lua] ->moving spawner
09:45:14.319 [Lua] ->moving spawner
09:45:14.319 [Lua] ->moving spawner
09:45:14.319 [Lua] ->moving spawner
09:45:14.319 [Lua] ->moving spawner
09:45:14.535 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0xe5a8, position: 0
09:45:14.625 [Lua] rat ogre was despawned!
09:45:14.740 [Lua] 1
09:45:14.895 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0xe615, position: 0
09:45:15.435 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0xe6cd, position: 0
09:45:15.854 [Lua] Init group template: horde
09:45:16.407 [Lua] 2
09:45:17.082 [Lua] 2
09:45:17.082 [Lua] 1
09:45:17.527 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 57, name: `unknown`
09:45:19.004 [Lua] 2
09:45:19.613 [Lua] 2
09:45:21.845 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 57, name: `unknown`
09:45:22.007 [Lua] HORDE: last wave, reset to standard horde delay
09:45:22.007 [Lua] Time for new HOOORDE! multi_last_wave
09:45:22.007 [Lua] HORDE: Spawning hordes while 56 other ai are spawned
09:45:22.007 [Lua] horde requested: ambush
09:45:22.007 [Lua] setting up ambush-horde
09:45:22.007 [Lua] Composing horde 'large' .. using variant 'plain'
09:45:22.007 [Lua] -> spawning: 52
09:45:22.007 [Lua] horde crated with id 8 of type ambush
09:45:22.008 [Lua] ambush horde has started
09:45:22.342 [Lua] 1
09:45:24.944 [Lua] 2
09:45:24.944 [Lua] 3
09:45:25.470 [Lua] replace_hidden_spawners -> first try found: 3 cover points
09:45:25.470 [Lua] replace_hidden_spawners -> replacing hidden spawners!
09:45:25.470 [Lua] ->moving spawner
09:45:25.470 [Lua] ->moving spawner
09:45:25.470 [Lua] ->moving spawner
09:45:25.470 [Lua] ->moving spawner
09:45:25.470 [Lua] ->moving spawner
09:45:25.470 [Lua] ->moving spawner
09:45:25.470 [Lua] ->moving spawner
09:45:25.470 [Lua] ->moving spawner
09:45:25.470 [Lua] ->moving spawner
09:45:25.470 [Lua] ->moving spawner
09:45:25.470 [Lua] ->moving spawner
09:45:25.470 [Lua] ->moving spawner
09:45:25.470 [Lua] ->moving spawner
09:45:25.470 [Lua] ->moving spawner
09:45:25.470 [Lua] ->moving spawner
09:45:25.470 [Lua] ->moving spawner
09:45:25.470 [Lua] ->moving spawner
09:45:25.470 [Lua] ->moving spawner
09:45:25.470 [Lua] ->moving spawner
09:45:25.470 [Lua] ->moving spawner
09:45:25.470 [Lua] ->moving spawner
09:45:25.470 [Lua] ->moving spawner
09:45:25.470 [Lua] ->moving spawner
09:45:25.486 [Lua] 1
09:45:27.516 [Lua] Init group template: horde
09:45:27.748 [Lua] 1
09:45:29.692 [Lua] 1
09:45:29.726 [Lua] 2
09:45:30.484 [Lua] 2
09:45:31.062 [Lua] 1
09:45:31.130 [Lua] Horde killed: ?
09:45:31.751 [Lua] 1
09:45:31.751 [Lua] 2
09:45:31.751 [Lua] 3
09:45:32.544 [Lua] 1
09:45:34.431 [Lua] 1
09:45:35.156 [Lua] 1
09:45:35.156 [Lua] 2
09:45:35.206 [Lua] 3
09:45:36.083 [Lua] 1
09:45:38.445 [Lua] Horde killed: ?
09:45:49.426 [Lua] 2
09:45:49.426 [Lua] 3
09:45:50.253 [Lua] 2
09:45:50.771 [Lua] 1
09:45:50.771 [Lua] 2
09:45:51.467 [Lua] 2
09:45:53.812 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 57, name: `unknown`
09:45:54.350 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 57, name: `unknown`
09:45:54.363 [Lua] 1
09:45:54.869 [Lua] 1
09:45:54.869 [Lua] 2
09:45:55.679 [Lua] 1
09:45:55.713 [Lua] 2
09:45:55.782 [Lua] [IngameUI] menu view on_enter deus_cursed_chest
09:45:55.788 [Lua] [IngameUI] menu view post_update_on_enter table: 0x1789e070
09:45:59.484 [Lua] 1
09:46:00.212 [Lua] Horde killed: ?
09:46:04.091 [Lua] min_height 160
09:46:04.091 [Lua] [IngameUI] menu view on_exit deus_cursed_chest
09:46:04.098 [Lua] [IngameUI] menu view post_update_on_exit table: 0x1789e070
09:46:15.827 [EACServer] [11:46:15:827][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
09:46:34.193 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, DeusChestPreloadSystem, async-read,
09:46:34.193 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_02_t2/wpn_fencingsword_02_t2_3p, DeusChestPreloadSystem, async-read,
09:46:34.193 [Lua] [PackageManager] Load: wwise/pistol, DeusChestPreloadSystem, async-read,
09:46:34.193 [Lua] [PackageManager] Load: wwise/one_handed_swords, DeusChestPreloadSystem, async-read,
09:46:34.242 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_02_t2/wpn_fencingsword_02_t2_3p
09:46:34.242 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_02_t2/wpn_fencingsword_02_t2_3p
09:46:39.211 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p, DeusChestPreloadSystem, async-read,
09:46:39.211 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_sword_03_t1/wpn_brw_sword_03_t1_3p, DeusChestPreloadSystem, async-read,
09:46:39.211 [Lua] [PackageManager] Load: wwise/two_handed_axes, DeusChestPreloadSystem, async-read,
09:46:39.259 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p
09:46:39.259 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p
09:46:39.260 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_sword_03_t1/wpn_brw_sword_03_t1_3p
09:46:39.310 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_sword_03_t1/wpn_brw_sword_03_t1_3p
09:46:39.310 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_sword_03_t1/wpn_brw_sword_03_t1_3p
09:46:41.384 [Lua] [GameNetworkManager] game object created go_id=2053, owner_id=11000010b3c1d38 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:46:41.841 [Lua] [GameNetworkManager] game object was destroyed id=2053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b3c1d38
09:46:42.397 [Lua] [GameNetworkManager] game object created go_id=1028, owner_id=11000010710c2b8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:46:42.582 [Lua] [GameNetworkManager] game object created go_id=2054, owner_id=11000010b3c1d38 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:46:42.801 [Lua] [GameNetworkManager] game object was destroyed id=1028 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010710c2b8
09:46:43.056 [Lua] [GameNetworkManager] game object was destroyed id=2054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b3c1d38
09:46:43.735 [Lua] [GameNetworkManager] game object created go_id=2055, owner_id=11000010b3c1d38 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:46:43.967 [Lua] [GameNetworkManager] game object created go_id=1029, owner_id=11000010710c2b8 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:46:44.152 [Lua] [GameNetworkManager] game object was destroyed id=2055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b3c1d38
09:46:44.222 [Lua] [PackageManager] Load: wwise/coghammer, DeusChestPreloadSystem, async-read,
09:46:44.222 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_3p, DeusChestPreloadSystem, async-read,
09:46:44.405 [Lua] [GameNetworkManager] game object was destroyed id=1029 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010710c2b8
09:46:44.759 [Lua] [GameNetworkManager] game object created go_id=2056, owner_id=11000010b3c1d38 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:46:45.233 [Lua] [GameNetworkManager] game object was destroyed id=2056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b3c1d38
09:46:45.334 [Lua] fence jumping
09:46:48.337 [Lua] min_height 160
09:46:54.774 [Lua] Time for new HOOORDE! multi_first_wave
09:46:54.774 [Lua] HORDE: Spawning hordes while 11 other ai are spawned
09:46:54.774 [Lua] horde requested: vector
09:46:54.774 [Lua] setting up vector-horde
09:46:54.774 [Lua] Composing horde 'large' .. using variant 'plain'
09:46:54.774 [Lua] --> horde wants to spawn behind players (0.88111393286321/0.67
09:46:54.774 [Lua] -> spawning: 56
09:46:54.774 [Lua] horde crated with id 9 of type vector
09:46:54.774 [Lua] vector horde has started
09:46:58.097 [Lua] [GameNetworkManager] game object created go_id=2057, owner_id=11000010b3c1d38 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:46:58.569 [Lua] [GameNetworkManager] game object was destroyed id=2057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b3c1d38
09:46:59.280 [Lua] [GameNetworkManager] game object created go_id=2058, owner_id=11000010b3c1d38 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:46:59.700 [Lua] [GameNetworkManager] game object was destroyed id=2058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b3c1d38
09:47:00.051 [Lua] [GameNetworkManager] game object created go_id=2059, owner_id=11000010b3c1d38 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:47:00.507 [Lua] [GameNetworkManager] game object was destroyed id=2059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b3c1d38
09:47:02.211 [Lua] Switching ConflictSettings: to: deus_beastmen
09:47:02.211 [Lua] pacing=deus_beastmen
09:47:02.211 [Lua] locked_func_name=beastmen
09:47:02.211 [Lua] roaming=nil
09:47:02.211 [Lua] specials=deus_beastmen
09:47:02.211 [Lua] debug_color=purple
09:47:02.211 [Lua] contained_breeds=nil
09:47:02.211 [Lua] pack_spawning=deus_beastmen
09:47:02.211 [Lua] disabled=false
09:47:02.211 [Lua] factions=nil
09:47:02.211 [Lua] boss=deus_beastmen
09:47:02.211 [Lua] horde=deus_beastmen
09:47:02.211 [Lua] name=deus_beastmen
09:47:02.211 [Lua] intensity=deus_default
09:47:02.211 [Lua] ---
09:47:06.520 [Lua] 1
09:47:06.805 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 11
09:47:06.805 [Lua] Time for new HOOORDE! multi_consecutive_wave
09:47:06.805 [Lua] HORDE: Spawning hordes while 47 other ai are spawned
09:47:06.805 [Lua] horde requested: vector
09:47:06.805 [Lua] setting up vector-horde
09:47:06.805 [Lua] Composing horde 'beastmen_large' .. using variant 'plain'
09:47:06.805 [Lua] --> horde wants to spawn ahead of players (0.16827747478854/0.67
09:47:06.805 [Lua] -> spawning: 20
09:47:06.805 [Lua] horde crated with id 10 of type vector
09:47:06.805 [Lua] vector horde has started
09:47:10.094 [Lua] 1
09:47:10.127 [Lua] 2
09:47:10.819 [Lua] 1
09:47:11.442 [Lua] 1
09:47:12.310 [Lua] PlayerManager:assign_unit_ownership Harridas 11000010593901b 1
09:47:13.944 [Lua] Init group template: horde
09:47:19.331 [Lua] [PackageManager] Unload: wwise/one_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
09:47:19.331 [Lua] [PackageManager] Unload: wwise/pistol, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
09:47:19.332 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_sword_03_t1/wpn_brw_sword_03_t1_3p, DeusChestPreloadSystem
09:47:19.332 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_02_t2/wpn_fencingsword_02_t2_3p, DeusChestPreloadSystem
09:47:20.210 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 57, name: `unknown`
09:47:20.221 [Lua] 1
09:47:20.271 [Lua] 2
09:47:20.306 [Lua] 3
09:47:20.306 [Lua] 4
09:47:20.306 [Lua] 5
09:47:20.306 [Lua] 6
09:47:20.307 [Lua] 7
09:47:20.340 [Lua] 8
09:47:20.634 [Lua] PlayerManager:assign_unit_ownership Harridas 11000010593901b 1
09:47:21.016 [Lua] 1
09:47:21.065 [Lua] 2
09:47:21.065 [Lua] 3
09:47:21.065 [Lua] 4
09:47:21.066 [Lua] 5
09:47:21.066 [Lua] 6
09:47:21.657 [Lua] 2
09:47:21.658 [Lua] 3
09:47:21.708 [Lua] 5
09:47:21.918 [Lua] PlayerManager:assign_unit_ownership Harridas 11000010593901b 1
09:47:22.403 [Lua] 2
09:47:22.403 [Lua] 3
09:47:23.144 [Lua] 1
09:47:23.227 [Lua] 2
09:47:23.312 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 27 size: 71 action: nil
09:47:23.661 [Lua] PlayerManager:assign_unit_ownership Harridas 11000010593901b 1
09:47:24.530 [Lua] 2
09:47:24.530 [Lua] 3
09:47:24.530 [Lua] 4
09:47:24.530 [Lua] 5
09:47:25.155 [Lua] 1
09:47:25.187 [Lua] 2
09:47:25.901 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 57, name: `unknown`
09:47:25.904 [Lua] PlayerManager:assign_unit_ownership Harridas 11000010593901b 1
09:47:25.946 [Lua] 1
09:47:26.048 [Lua] 3
09:47:26.048 [Lua] 4
09:47:26.049 [Lua] 5
09:47:26.049 [Lua] 6
09:47:26.082 [Lua] 7
09:47:26.845 [Lua] 2
09:47:27.387 [Lua] 2
09:47:27.436 [Lua] 4
09:47:27.520 [Lua] HORDE: last wave, reset to standard horde delay
09:47:27.520 [Lua] Time for new HOOORDE! multi_last_wave
09:47:27.520 [Lua] HORDE: Spawning hordes while 45 other ai are spawned
09:47:27.520 [Lua] horde requested: vector
09:47:27.520 [Lua] setting up vector-horde
09:47:27.520 [Lua] Composing horde 'beastmen_large' .. using variant 'plain'
09:47:27.520 [Lua] --> horde wants to spawn ahead of players (0.63432347906357/0.67
09:47:27.520 [Lua] -> spawning: 19
09:47:27.520 [Lua] horde crated with id 11 of type vector
09:47:27.520 [Lua] vector horde has started
09:47:28.025 [Lua] 2
09:47:28.785 [Lua] 1
09:47:28.836 [Lua] 3
09:47:28.870 [Lua] 4
09:47:32.432 [Lua] 1
09:47:33.733 [Lua] 1
09:47:34.427 [Lua] Horde killed: ?
09:47:39.394 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p, DeusChestPreloadSystem
09:47:39.394 [Lua] [PackageManager] Unload: wwise/coghammer, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
09:47:39.394 [Lua] [PackageManager] Unload: wwise/two_handed_axes, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
09:47:49.285 [Lua] 2
09:47:49.454 [Lua] Time for new HOOORDE! multi_first_wave
09:47:49.454 [Lua] HORDE: Spawning hordes while 19 other ai are spawned
09:47:49.454 [Lua] horde requested: ambush
09:47:49.454 [Lua] setting up ambush-horde
09:47:49.454 [Lua] Composing horde 'beastmen_large' .. using variant 'plain'
09:47:49.454 [Lua] -> spawning: 20
09:47:49.454 [Lua] horde crated with id 12 of type ambush
09:47:49.455 [Lua] ambush horde has started
09:47:53.459 [Lua] Init group template: horde
09:47:54.437 [Lua] [PackageManager] Load: wwise/one_handed_swords, DeusChestPreloadSystem, async-read,
09:47:54.437 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_dagger_02/wpn_brw_dagger_02_3p, DeusChestPreloadSystem, async-read,
09:47:54.437 [Lua] [PackageManager] Load: wwise/one_handed_daggers, DeusChestPreloadSystem, async-read,
09:47:54.437 [Lua] [PackageManager] Load: units/weapons/player/wpn_bw_deus_01/wpn_bw_deus_01_3p, DeusChestPreloadSystem, async-read,
09:47:54.437 [Lua] [PackageManager] Load: wwise/bw_deus_01, DeusChestPreloadSystem, async-read,
09:47:54.437 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, DeusChestPreloadSystem, async-read,
09:47:54.485 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_dagger_02/wpn_brw_dagger_02_3p
09:47:54.485 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_dagger_02/wpn_brw_dagger_02_3p
09:47:57.368 [Lua] 1
09:47:57.369 [Lua] 3
09:47:58.774 [Lua] 1
09:47:59.451 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_t1/wpn_fencingsword_t1_3p, DeusChestPreloadSystem, async-read,
09:47:59.451 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_3p, DeusChestPreloadSystem, async-read,
09:47:59.451 [Lua] [PackageManager] Load: wwise/crossbow, DeusChestPreloadSystem, async-read,
09:47:59.451 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p, DeusChestPreloadSystem, async-read,
09:47:59.451 [Lua] [PackageManager] Load: wwise/coghammer, DeusChestPreloadSystem, async-read,
09:47:59.451 [Lua] [PackageManager] Load: wwise/dr_deus_01, DeusChestPreloadSystem, async-read,
09:47:59.451 [Lua] [PackageManager] Load: wwise/two_handed_axes, DeusChestPreloadSystem, async-read,
09:47:59.451 [Lua] [PackageManager] Load: wwise/we_deus_01, DeusChestPreloadSystem, async-read,
09:47:59.451 [Lua] [PackageManager] Load: wwise/pistol, DeusChestPreloadSystem, async-read,
09:47:59.451 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, DeusChestPreloadSystem, async-read,
09:47:59.451 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_3p, DeusChestPreloadSystem, async-read,
09:47:59.451 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p, DeusChestPreloadSystem, async-read,
09:47:59.451 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01_3p, DeusChestPreloadSystem, async-read,
09:47:59.451 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_3p, DeusChestPreloadSystem, async-read,
09:47:59.451 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, DeusChestPreloadSystem, async-read,
09:47:59.466 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 12
09:47:59.466 [Lua] Time for new HOOORDE! multi_consecutive_wave
09:47:59.466 [Lua] HORDE: Spawning hordes while 30 other ai are spawned
09:47:59.466 [Lua] horde requested: ambush
09:47:59.466 [Lua] setting up ambush-horde
09:47:59.466 [Lua] Composing horde 'beastmen_large' .. using variant 'plain'
09:47:59.466 [Lua] -> spawning: 18
09:47:59.466 [Lua] horde crated with id 13 of type ambush
09:47:59.466 [Lua] ambush horde has started
09:47:59.482 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_t1/wpn_fencingsword_t1_3p
09:47:59.482 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_t1/wpn_fencingsword_t1_3p
09:47:59.482 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p
09:47:59.516 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p
09:47:59.516 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p
09:47:59.517 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p
09:47:59.566 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p
09:47:59.566 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p
09:47:59.566 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_3p
09:47:59.633 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_3p
09:47:59.633 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_3p
09:48:00.275 [Lua] 1
09:48:02.921 [Lua] replace_hidden_spawners -> first try found: 0 cover points
09:48:02.921 [Lua] replace_hidden_spawners -> second try try found: 0 cover points
09:48:02.921 [Lua] replace_hidden_spawners -> no alternate cover found. failed!
09:48:02.921 [Lua] Spawner visible and can't replace it. Using the next spawner in the list
09:48:02.921 [Lua] replace_hidden_spawners -> first try found: 0 cover points
09:48:02.921 [Lua] replace_hidden_spawners -> second try try found: 0 cover points
09:48:02.921 [Lua] replace_hidden_spawners -> no alternate cover found. failed!
09:48:02.921 [Lua] Spawner visible and can't replace it. Using the next spawner in the list
09:48:02.921 [Lua] replace_hidden_spawners -> first try found: 0 cover points
09:48:02.921 [Lua] replace_hidden_spawners -> second try try found: 0 cover points
09:48:02.921 [Lua] replace_hidden_spawners -> no alternate cover found. failed!
09:48:02.921 [Lua] Spawner visible and can't replace it. Using the next spawner in the list
09:48:02.921 [Lua] replace_hidden_spawners -> first try found: 0 cover points
09:48:02.921 [Lua] replace_hidden_spawners -> second try try found: 0 cover points
09:48:02.921 [Lua] replace_hidden_spawners -> no alternate cover found. failed!
09:48:02.921 [Lua] Spawner visible and can't replace it. Using the next spawner in the list
09:48:04.459 [Lua] Init group template: horde
09:48:11.492 [Lua] HORDE: last wave, reset to standard horde delay
09:48:11.492 [Lua] Time for new HOOORDE! multi_last_wave
09:48:11.492 [Lua] HORDE: Spawning hordes while 38 other ai are spawned
09:48:11.492 [Lua] horde requested: ambush
09:48:11.492 [Lua] setting up ambush-horde
09:48:11.492 [Lua] Composing horde 'beastmen_large' .. using variant 'plain'
09:48:11.492 [Lua] -> spawning: 21
09:48:11.492 [Lua] horde crated with id 14 of type ambush
09:48:11.492 [Lua] ambush horde has started
09:48:14.956 [Lua] replace_hidden_spawners -> first try found: 0 cover points
09:48:14.956 [Lua] replace_hidden_spawners -> second try try found: 1 cover points
09:48:14.956 [Lua] replace_hidden_spawners -> replacing hidden spawners!
09:48:14.956 [Lua] ->moving spawner
09:48:14.956 [Lua] ->moving spawner
09:48:14.956 [Lua] ->moving spawner
09:48:14.956 [Lua] ->moving spawner
09:48:14.956 [Lua] ->moving spawner
09:48:14.956 [Lua] ->moving spawner
09:48:14.956 [Lua] ->moving spawner
09:48:15.807 [Lua] PlayerManager:assign_unit_ownership Harridas 11000010593901b 1
09:48:15.827 [EACServer] [11:48:15:827][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
09:48:16.529 [Lua] Init group template: horde
09:48:19.518 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
09:48:20.986 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[3eb32d44]
09:48:20.986 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[3eb32d44]
09:48:26.448 [Lua] 1
09:48:26.499 [Lua] 2
09:48:26.499 [Lua] 3
09:48:29.298 [Lua] 1
09:48:30.021 [Lua] 2
09:48:31.239 [Lua] 1
09:48:31.366 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 57, name: `unknown`
09:48:31.461 [Lua] Horde killed: ?
09:48:32.099 [Lua] 1
09:48:33.602 [Lua] 2
09:48:34.413 [Lua] 2
09:48:34.969 [Lua] 1
09:48:35.561 [Lua] Horde killed: ?
09:48:35.643 [Lua] 1
09:48:35.676 [Lua] 2
09:48:43.127 [Lua] Destroying unit since outside mesh or world
09:48:45.910 [Lua] 1
09:48:46.685 [Lua] 1
09:48:47.042 [Lua] Horde killed: ?
09:48:50.597 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
09:48:50.614 [Lua] Spline already found!
09:48:50.734 [Lua] Init group template: spline_patrol
09:48:54.053 [Lua] [GameNetworkManager] game object created go_id=2060, owner_id=11000010b3c1d38 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:48:54.474 [Lua] [GameNetworkManager] game object was destroyed id=2060 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b3c1d38
09:48:55.421 [Lua] [GameNetworkManager] game object created go_id=2061, owner_id=11000010b3c1d38 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:48:55.979 [Lua] [GameNetworkManager] game object was destroyed id=2061 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b3c1d38
09:48:56.368 [Lua] [GameNetworkManager] game object created go_id=2062, owner_id=11000010b3c1d38 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:48:56.875 [Lua] [GameNetworkManager] game object was destroyed id=2062 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b3c1d38
09:48:57.214 [Lua] [GameNetworkManager] game object created go_id=2063, owner_id=11000010b3c1d38 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:48:57.752 [Lua] [GameNetworkManager] game object was destroyed id=2063 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b3c1d38
09:48:58.055 [Lua] [GameNetworkManager] game object created go_id=2064, owner_id=11000010b3c1d38 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:48:58.596 [Lua] [GameNetworkManager] game object was destroyed id=2064 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b3c1d38
09:49:09.653 [Lua] [PackageManager] Unload: wwise/one_handed_daggers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
09:49:09.653 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_dagger_02/wpn_brw_dagger_02_3p, DeusChestPreloadSystem
09:49:09.653 [Lua] [PackageManager] Unload: wwise/bw_deus_01, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
09:49:14.661 [Lua] [PackageManager] Load: wwise/one_handed_daggers, DeusChestPreloadSystem, async-read,
09:49:14.661 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_dagger_02/wpn_brw_dagger_02_3p, DeusChestPreloadSystem, async-read,
09:49:14.661 [Lua] [PackageManager] Load: wwise/bw_deus_01, DeusChestPreloadSystem, async-read,
09:49:14.693 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_dagger_02/wpn_brw_dagger_02_3p
09:49:14.693 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_dagger_02/wpn_brw_dagger_02_3p
09:49:15.218 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_t1/wpn_fencingsword_t1_3p, ProfileSynchronizer, async-read,
09:49:15.218 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, ProfileSynchronizer, async-read,
09:49:15.234 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, ProfileSynchronizer
09:49:15.234 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, ProfileSynchronizer
09:49:17.535 [Lua] Set lobby begin:
09:49:17.535 [Lua] Lobby data twitch_enabled = false
09:49:17.535 [Lua] Lobby data selected_mission_id = journey_citadel
09:49:17.535 [Lua] Lobby data num_players = 4
09:49:17.535 [Lua] Lobby data difficulty_tweak = -10
09:49:17.535 [Lua] Lobby data host = 11000010593901b
09:49:17.535 [Lua] Lobby data matchmaking_type = 2
09:49:17.535 [Lua] Lobby data is_private = true
09:49:17.535 [Lua] Lobby data match_started = true
09:49:17.535 [Lua] Lobby data difficulty = cataclysm
09:49:17.535 [Lua] Lobby data player_slot_1 = 11000010710c2b8:1
09:49:17.535 [Lua] Lobby data player_slot_4 = 11000010b3c1d38:1
09:49:17.535 [Lua] Lobby data unique_server_name = Harridas
09:49:17.536 [Lua] Lobby data quick_game = false
09:49:17.536 [Lua] Lobby data country_code = BE
09:49:17.536 [Lua] Lobby data matchmaking = false
09:49:17.536 [Lua] Lobby data power_level = 717
09:49:17.536 [Lua] Lobby data mission_id = sig_snare_b_wastes_path1
09:49:17.536 [Lua] Lobby data mechanism = deus
09:49:17.536 [Lua] Lobby data player_slot_5 = 0:0
09:49:17.536 [Lua] Lobby data player_slot_2 = 11000010593901b:1
09:49:17.536 [Lua] Lobby data network_hash = 67ccc6d4ca12d694
09:49:17.536 [Lua] Lobby data player_slot_3 = 11000010709de44:1
09:49:17.536 [Lua] Lobby data eac_authorized = true
09:49:17.536 [Lua] Set lobby end.
09:49:19.674 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_02_t1/wpn_fencingsword_02_t1_3p, DeusChestPreloadSystem, async-read,
09:49:19.722 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_02_t1/wpn_fencingsword_02_t1_3p
09:49:19.722 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_02_t1/wpn_fencingsword_02_t1_3p
09:49:25.284 [Lua] 1
09:49:26.044 [Lua] 1
09:49:26.567 [Lua] 1
09:49:30.884 [Lua] Override Player Respawning terror_respawn true
09:49:34.712 [Lua] [PackageManager] Load: wwise/repeating_crossbow, DeusChestPreloadSystem, async-read,
09:49:34.712 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_repeater_crossbow_t2/wpn_we_repeater_crossbow_t2_3p, DeusChestPreloadSystem, async-read,
09:49:34.712 [Lua] [PackageManager] Unload: wwise/one_handed_daggers, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
09:49:34.712 [Lua] [PackageManager] Unload: wwise/two_handed_axes, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
09:49:34.712 [Lua] [PackageManager] Unload: wwise/we_deus_01, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
09:49:34.712 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_dagger_02/wpn_brw_dagger_02_3p, DeusChestPreloadSystem
09:49:34.712 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_03/wpn_we_spear_03_3p, DeusChestPreloadSystem
09:49:34.712 [Lua] [PackageManager] Unload: wwise/bw_deus_01, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
09:49:34.712 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
09:49:34.712 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
09:49:34.778 [Lua] [PackageManager] Finished loading asynchronous package: wwise/repeating_crossbow
09:49:34.778 [Lua] [PackageManager] Force_load: wwise/repeating_crossbow
09:49:34.778 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_repeater_crossbow_t2/wpn_we_repeater_crossbow_t2_3p
09:49:34.846 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_repeater_crossbow_t2/wpn_we_repeater_crossbow_t2_3p
09:49:34.846 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_repeater_crossbow_t2/wpn_we_repeater_crossbow_t2_3p
09:49:37.970 [Lua] TerrorEventMixer.start_event: deus_generic_terror_event (seed: 1037880704)
09:49:39.731 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_02/wpn_brw_spear_staff_02_3p, DeusChestPreloadSystem, async-read,
09:49:39.731 [Lua] [PackageManager] Load: wwise/staff, DeusChestPreloadSystem, async-read,
09:49:39.731 [Lua] [PackageManager] Load: units/weapons/player/wpn_wh_repeater_crossbow_t1/wpn_wh_repeater_crossbow_t1_3p, DeusChestPreloadSystem, async-read,
09:49:39.731 [Lua] [PackageManager] Unload: wwise/pistol, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
09:49:39.731 [Lua] [PackageManager] Unload: wwise/one_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
09:49:39.731 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_02_t1/wpn_fencingsword_02_t1_3p, DeusChestPreloadSystem
09:49:39.731 [Lua] [PackageManager] Unload: wwise/crossbow, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
09:49:39.731 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_3p, DeusChestPreloadSystem
09:49:39.830 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_spear_staff_02/wpn_brw_spear_staff_02_3p
09:49:39.830 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_spear_staff_02/wpn_brw_spear_staff_02_3p
09:49:39.830 [Lua] [PackageManager] Queueing new asynch package: wwise/staff
09:49:39.914 [Lua] [PackageManager] Finished loading asynchronous package: wwise/staff
09:49:39.914 [Lua] [PackageManager] Force_load: wwise/staff
09:49:39.914 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_wh_repeater_crossbow_t1/wpn_wh_repeater_crossbow_t1_3p
09:49:39.964 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_wh_repeater_crossbow_t1/wpn_wh_repeater_crossbow_t1_3p
09:49:39.964 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_wh_repeater_crossbow_t1/wpn_wh_repeater_crossbow_t1_3p
09:49:44.745 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_3p, DeusChestPreloadSystem, async-read,
09:49:44.745 [Lua] [PackageManager] Load: wwise/flamethrower, DeusChestPreloadSystem, async-read,
09:49:44.745 [Lua] [PackageManager] Load: wwise/drakegun, DeusChestPreloadSystem, async-read,
09:49:44.745 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
09:49:44.745 [Lua] [PackageManager] Unload: wwise/dr_deus_01, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
09:49:44.745 [Lua] [PackageManager] Unload: wwise/coghammer, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
09:49:44.745 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
09:49:44.827 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_3p
09:49:44.827 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_3p
09:49:44.828 [Lua] [PackageManager] Queueing new asynch package: wwise/flamethrower
09:49:44.878 [Lua] [PackageManager] Finished loading asynchronous package: wwise/flamethrower
09:49:44.878 [Lua] [PackageManager] Force_load: wwise/flamethrower
09:49:44.878 [Lua] [PackageManager] Queueing new asynch package: wwise/drakegun
09:49:44.929 [Lua] [PackageManager] Finished loading asynchronous package: wwise/drakegun
09:49:44.929 [Lua] [PackageManager] Force_load: wwise/drakegun
09:49:52.785 [Lua] PlayerManager:assign_unit_ownership Harridas 11000010593901b 1
09:49:56.095 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[12443702]
09:49:56.095 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[180b6286]
09:49:56.095 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[180b6286]
09:49:56.095 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[eddce205]
09:49:56.101 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[a6d30bb2]
09:49:56.450 [Lua] [GameNetworkManager] game object created go_id=2065, owner_id=11000010b3c1d38 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:49:56.644 [Lua] PlayerManager:assign_unit_ownership Harridas 11000010593901b 1
09:49:56.856 [Lua] [GameNetworkManager] game object was destroyed id=2065 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b3c1d38
09:49:57.174 [Lua] [GameNetworkManager] game object created go_id=2066, owner_id=11000010b3c1d38 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:49:57.595 [Lua] [GameNetworkManager] game object was destroyed id=2066 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b3c1d38
09:49:57.949 [Lua] [GameNetworkManager] game object created go_id=2067, owner_id=11000010b3c1d38 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:49:58.034 [Lua] 1
09:49:58.068 [Lua] 2
09:49:58.356 [Lua] [GameNetworkManager] game object was destroyed id=2067 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b3c1d38
09:49:58.812 [Lua] 2
09:50:00.605 [Lua] PlayerManager:assign_unit_ownership Harridas 11000010593901b 1
09:50:02.137 [Lua] event horde ends!
09:50:03.249 [Lua] [GameNetworkManager] game object created go_id=2068, owner_id=11000010b3c1d38 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:50:03.687 [Lua] [GameNetworkManager] game object was destroyed id=2068 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b3c1d38
09:50:04.196 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 57, name: `unknown`
09:50:04.259 [Lua] [GameNetworkManager] game object created go_id=2069, owner_id=11000010b3c1d38 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:50:04.748 [Lua] [GameNetworkManager] game object was destroyed id=2069 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b3c1d38
09:50:04.989 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 57, name: `unknown`
09:50:05.103 [Lua] Destroying unit - ai got stuck breed: critter_rat index: 4 size: 23 action: flee
09:50:06.231 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[b96bc7e4]
09:50:06.231 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[eda27362]
09:50:06.231 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[eda27362]
09:50:07.024 [Lua] [GameNetworkManager] game object created go_id=3080, owner_id=11000010709de44 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:50:08.457 [Lua] [GameNetworkManager] game object was destroyed id=3080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010709de44
09:50:09.796 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
09:50:10.179 [Lua] event horde ends!
09:50:11.988 [Lua] [GameNetworkManager] game object created go_id=3081, owner_id=11000010709de44 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:50:12.426 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[8246672f]
09:50:12.426 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[8246672f]
09:50:12.426 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[6ac148bf]
09:50:12.426 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[171ba17e]
09:50:12.430 [Lua] nil
09:50:12.764 [Lua] [GameNetworkManager] game object was destroyed id=3081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010709de44
09:50:13.759 [Lua] 1
09:50:13.793 [Lua] 2
09:50:14.034 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 57, name: `unknown`
09:50:15.824 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 57, name: `unknown`
09:50:15.827 [EACServer] [11:50:15:826][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
09:50:17.613 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 57, name: `unknown`
09:50:20.583 [Lua] event horde ends!
09:50:22.134 [Lua] 1
09:50:23.836 [Lua] 1
09:50:24.342 [Lua] 1
09:50:26.398 [Lua] 1
09:50:26.517 [Lua] 1
09:50:27.140 [Lua] 1
09:50:28.054 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 57, name: `unknown`
09:50:28.657 [Lua] event horde ends!
09:50:29.536 [Lua] 1
09:50:31.238 [Lua] 1
09:50:36.722 [Lua] event horde ends!
09:50:42.168 [Lua] [GameNetworkManager] game object created go_id=2070, owner_id=11000010b3c1d38 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:50:42.653 [Lua] [GameNetworkManager] game object was destroyed id=2070 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b3c1d38
09:50:43.036 [Lua] [GameNetworkManager] game object created go_id=2071, owner_id=11000010b3c1d38 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:50:43.574 [Lua] [GameNetworkManager] game object was destroyed id=2071 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b3c1d38
09:50:46.817 [Lua] PlayerManager:assign_unit_ownership Harridas 11000010593901b 1
09:50:49.192 [Lua] [GameNetworkManager] game object created go_id=3082, owner_id=11000010709de44 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:50:49.360 [Lua] 3
09:50:49.362 [Lua] nil
09:50:49.362 [Lua] nil
09:50:49.678 [Lua] [GameNetworkManager] game object was destroyed id=3082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010709de44
09:50:51.589 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 57, name: `unknown`
09:50:53.930 [Lua] [GameNetworkManager] game object created go_id=3083, owner_id=11000010709de44 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:50:54.740 [Lua] [GameNetworkManager] game object was destroyed id=3083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010709de44
09:50:58.233 [Lua] event horde ends!
09:50:59.094 [Lua] [GameNetworkManager] game object created go_id=3084, owner_id=11000010709de44 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:50:59.266 [Lua] nil
09:50:59.566 [Lua] [GameNetworkManager] game object was destroyed id=3084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010709de44
09:51:01.574 [Lua] 1
09:51:02.451 [Lua] 1
09:51:05.689 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 57, name: `unknown`
09:51:07.610 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 57, name: `unknown`
09:51:08.825 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 57, name: `unknown`
09:51:10.356 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 57, name: `unknown`
09:51:10.999 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 57, name: `unknown`
09:51:13.612 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 57, name: `unknown`
09:51:14.332 [Lua] event horde ends!
09:51:30.378 [Lua] event horde ends!
09:51:31.105 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 57, name: `unknown`
09:51:37.210 [Lua] Override Player Respawning terror_respawn false
09:51:55.104 [Lua] [PackageManager] Unload: wwise/staff, DeusChestPreloadSystem
09:51:55.105 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_02/wpn_brw_spear_staff_02_3p, DeusChestPreloadSystem
09:51:58.302 [Lua] Time for new HOOORDE! multi_first_wave
09:51:58.302 [Lua] HORDE: Spawning hordes while 1 other ai are spawned
09:51:58.302 [Lua] horde requested: ambush
09:51:58.302 [Lua] setting up ambush-horde
09:51:58.302 [Lua] Composing horde 'beastmen_large' .. using variant 'plain'
09:51:58.302 [Lua] -> spawning: 19
09:51:58.302 [Lua] horde crated with id 16 of type ambush
09:51:58.302 [Lua] ambush horde has started
09:52:00.129 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_02/wpn_brw_spear_staff_02_3p, DeusChestPreloadSystem, async-read,
09:52:00.129 [Lua] [PackageManager] Load: wwise/staff, DeusChestPreloadSystem, async-read,
09:52:00.213 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_spear_staff_02/wpn_brw_spear_staff_02_3p
09:52:00.213 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_spear_staff_02/wpn_brw_spear_staff_02_3p
09:52:00.213 [Lua] [PackageManager] Queueing new asynch package: wwise/staff
09:52:00.280 [Lua] [PackageManager] Finished loading asynchronous package: wwise/staff
09:52:00.280 [Lua] [PackageManager] Force_load: wwise/staff
09:52:06.373 [Lua] PlayerManager:assign_unit_ownership Harridas 11000010593901b 1
09:52:06.856 [Lua] 1
09:52:06.923 [Lua] 2
09:52:07.487 [Lua] PlayerManager:assign_unit_ownership Harridas 11000010593901b 1
09:52:07.596 [Lua] 1
09:52:08.447 [Lua] PlayerManager:assign_unit_ownership Harridas 11000010593901b 1
09:52:09.281 [Lua] 1
09:52:09.332 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 11
09:52:09.332 [Lua] Time for new HOOORDE! multi_consecutive_wave
09:52:09.332 [Lua] HORDE: Spawning hordes while 18 other ai are spawned
09:52:09.332 [Lua] horde requested: ambush
09:52:09.332 [Lua] setting up ambush-horde
09:52:09.332 [Lua] Composing horde 'beastmen_large' .. using variant 'plain'
09:52:09.332 [Lua] -> spawning: 19
09:52:09.332 [Lua] horde crated with id 17 of type ambush
09:52:09.332 [Lua] ambush horde has started
09:52:10.091 [Lua] 1
09:52:10.091 [Lua] 2
09:52:15.338 [Lua] Init group template: horde
09:52:15.827 [EACServer] [11:52:15:827][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
09:52:20.348 [Lua] HORDE: last wave, reset to standard horde delay
09:52:20.348 [Lua] Time for new HOOORDE! multi_last_wave
09:52:20.348 [Lua] HORDE: Spawning hordes while 19 other ai are spawned
09:52:20.348 [Lua] horde requested: ambush
09:52:20.348 [Lua] setting up ambush-horde
09:52:20.348 [Lua] Composing horde 'beastmen_large' .. using variant 'plain'
09:52:20.348 [Lua] -> spawning: 19
09:52:20.348 [Lua] horde crated with id 18 of type ambush
09:52:20.348 [Lua] ambush horde has started
09:52:22.846 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 8 will change to a manual source.
09:52:23.923 [Lua] 1
09:52:24.754 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 57, name: `unknown`
09:52:25.179 [Lua] [PackageManager] Unload: wwise/flamethrower, DeusChestPreloadSystem
09:52:25.180 [Lua] [PackageManager] Unload: wwise/drakegun, DeusChestPreloadSystem
09:52:25.181 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_3p, DeusChestPreloadSystem
09:52:26.005 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 57, name: `unknown`
09:52:26.207 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 57, name: `unknown`
09:52:26.476 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 57, name: `unknown`
09:52:29.363 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 57, name: `unknown`
09:52:29.578 [Lua] 1
09:52:29.579 [Lua] 2
09:52:29.579 [Lua] 3
09:52:29.579 [Lua] 4
09:52:29.579 [Lua] 5
09:52:30.188 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_3p, DeusChestPreloadSystem, async-read,
09:52:30.188 [Lua] [PackageManager] Load: wwise/flamethrower, DeusChestPreloadSystem, async-read,
09:52:30.188 [Lua] [PackageManager] Load: wwise/drakegun, DeusChestPreloadSystem, async-read,
09:52:30.254 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_3p
09:52:30.254 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_3p
09:52:30.255 [Lua] [PackageManager] Queueing new asynch package: wwise/flamethrower
09:52:30.304 [Lua] [PackageManager] Finished loading asynchronous package: wwise/flamethrower
09:52:30.304 [Lua] [PackageManager] Force_load: wwise/flamethrower
09:52:30.305 [Lua] [PackageManager] Queueing new asynch package: wwise/drakegun
09:52:30.356 [Lua] [PackageManager] Finished loading asynchronous package: wwise/drakegun
09:52:30.356 [Lua] [PackageManager] Force_load: wwise/drakegun
09:52:30.405 [Lua] 1
09:52:30.438 [Lua] 2
09:52:30.438 [Lua] 3
09:52:30.438 [Lua] 4
09:52:30.472 [Lua] 5
09:52:30.472 [Lua] 6
09:52:30.472 [Lua] 7
09:52:31.011 [Lua] 2
09:52:31.012 [Lua] 3
09:52:31.670 [Lua] 1
09:52:32.477 [Lua] 1
09:52:32.478 [Lua] 2
09:52:32.478 [Lua] 3
09:52:32.511 [Lua] 5
09:52:33.096 [Lua] [GameNetworkManager] game object created go_id=2072, owner_id=11000010b3c1d38 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:52:33.231 [Lua] 3
09:52:33.231 [Lua] 4
09:52:33.468 [Lua] [GameNetworkManager] game object was destroyed id=2072 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b3c1d38
09:52:33.889 [Lua] 1
09:52:33.889 [Lua] 2
09:52:34.568 [Lua] Horde killed: ?
09:52:39.419 [Lua] 1
09:52:39.419 [Lua] 2
09:52:39.503 [Lua] 3
09:52:40.230 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fencingsword_t1/wpn_fencingsword_t1_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
09:52:40.230 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
09:52:40.480 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[cc8c2083]
09:52:40.480 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[cc8c2083]
09:52:40.480 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[6f5fad76]
09:52:40.480 warning: [ResourceManager] Locking a resource that is about to be unloaded!#ID[6f5fad76]
09:52:42.877 [Lua] [GameNetworkManager] game object created go_id=2073, owner_id=11000010b3c1d38 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:52:43.333 [Lua] [GameNetworkManager] game object was destroyed id=2073 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b3c1d38
09:52:43.670 [Lua] [GameNetworkManager] game object created go_id=2074, owner_id=11000010b3c1d38 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:52:44.091 [Lua] [GameNetworkManager] game object was destroyed id=2074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b3c1d38
09:52:44.329 [Lua] [GameNetworkManager] game object created go_id=2075, owner_id=11000010b3c1d38 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:52:44.801 [Lua] [GameNetworkManager] game object was destroyed id=2075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b3c1d38
09:52:51.959 [Lua] [GameNetworkManager] game object created go_id=2076, owner_id=11000010b3c1d38 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:52:52.484 [Lua] [GameNetworkManager] game object was destroyed id=2076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b3c1d38
09:52:52.586 [Lua] Time for new HOOORDE! multi_first_wave
09:52:52.586 [Lua] HORDE: Spawning hordes while 12 other ai are spawned
09:52:52.586 [Lua] horde requested: ambush
09:52:52.586 [Lua] setting up ambush-horde
09:52:52.586 [Lua] Composing horde 'beastmen_large' .. using variant 'plain'
09:52:52.586 [Lua] -> spawning: 18
09:52:52.586 [Lua] horde crated with id 19 of type ambush
09:52:52.586 [Lua] ambush horde has started
09:52:52.922 [Lua] [GameNetworkManager] game object created go_id=2077, owner_id=11000010b3c1d38 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:52:53.496 [Lua] [GameNetworkManager] game object created go_id=3085, owner_id=11000010709de44 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:52:53.512 [Lua] [GameNetworkManager] game object was destroyed id=2077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b3c1d38
09:52:54.021 [Lua] nil
09:52:54.322 [Lua] [GameNetworkManager] game object was destroyed id=3085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010709de44
09:52:55.273 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_02/wpn_brw_spear_staff_02_3p, DeusChestPreloadSystem
09:52:55.275 [Lua] [PackageManager] Unload: wwise/staff, DeusChestPreloadSystem
09:52:57.596 [Lua] Init group template: horde
09:52:59.249 [Lua] PlayerManager:assign_unit_ownership Harridas 11000010593901b 1
09:53:00.276 [Lua] [PackageManager] Unload: units/weapons/player/wpn_wh_repeater_crossbow_t1/wpn_wh_repeater_crossbow_t1_3p, DeusChestPreloadSystem
09:53:01.505 [Lua] [GameNetworkManager] game object created go_id=3086, owner_id=11000010709de44 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:53:01.846 [Lua] nil
09:53:01.846 [Lua] nil
09:53:02.178 [Lua] [GameNetworkManager] game object was destroyed id=3086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010709de44
09:53:04.608 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 11
09:53:04.608 [Lua] Time for new HOOORDE! multi_consecutive_wave
09:53:04.608 [Lua] HORDE: Spawning hordes while 24 other ai are spawned
09:53:04.608 [Lua] horde requested: ambush
09:53:04.608 [Lua] setting up ambush-horde
09:53:04.608 [Lua] Composing horde 'beastmen_large' .. using variant 'plain'
09:53:04.608 [Lua] -> spawning: 20
09:53:04.608 [Lua] horde crated with id 20 of type ambush
09:53:04.609 [Lua] ambush horde has started
09:53:06.059 [Lua] [GameNetworkManager] game object created go_id=3087, owner_id=11000010709de44 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:53:06.228 [Lua] 7
09:53:06.330 [Lua] nil
09:53:06.330 [Lua] nil
09:53:06.647 [Lua] [GameNetworkManager] game object was destroyed id=3087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010709de44
09:53:08.132 [Lua] 1
09:53:08.607 [Lua] Init group template: horde
09:53:08.721 [Lua] 1
09:53:08.772 [Lua] 2
09:53:08.805 [Lua] 3
09:53:09.249 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 57, name: `unknown`
09:53:09.261 [Lua] 1
09:53:10.004 [Lua] 1
09:53:10.004 [Lua] 2
09:53:10.299 [Lua] [PackageManager] Unload: wwise/flamethrower, DeusChestPreloadSystem
09:53:10.301 [Lua] [PackageManager] Unload: wwise/drakegun, DeusChestPreloadSystem
09:53:10.301 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_3p, DeusChestPreloadSystem
09:53:10.301 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_repeater_crossbow_t2/wpn_we_repeater_crossbow_t2_3p, DeusChestPreloadSystem
09:53:10.302 [Lua] [PackageManager] Unload: wwise/repeating_crossbow, DeusChestPreloadSystem
09:53:10.302 [Lua] [PackageManager] Unload: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
09:53:12.361 [Lua] 1
09:53:12.517 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 57, name: `unknown`
09:53:13.087 [Lua] 1
09:53:15.633 [Lua] HORDE: last wave, reset to standard horde delay
09:53:15.633 [Lua] Time for new HOOORDE! multi_last_wave
09:53:15.633 [Lua] HORDE: Spawning hordes while 25 other ai are spawned
09:53:15.633 [Lua] horde requested: ambush
09:53:15.633 [Lua] setting up ambush-horde
09:53:15.633 [Lua] Composing horde 'beastmen_large' .. using variant 'plain'
09:53:15.633 [Lua] -> spawning: 17
09:53:15.633 [Lua] horde crated with id 21 of type ambush
09:53:15.633 [Lua] ambush horde has started
09:53:16.887 [Lua] Horde killed: ?
09:53:17.050 [Lua] 1
09:53:17.050 [Lua] 3
09:53:17.050 [Lua] 2
09:53:17.760 [Lua] 1
09:53:17.760 [Lua] 2
09:53:17.793 [Lua] 3
09:53:17.793 [Lua] 4
09:53:18.657 [Lua] 1
09:53:18.704 [Lua] 2
09:53:18.738 [Lua] 3
09:53:19.210 [Lua] 1
09:53:19.261 [Lua] 2
09:53:19.261 [Lua] 3
09:53:20.630 [Lua] Init group template: horde
09:53:20.844 [Lua] 1
09:53:20.845 [Lua] 2
09:53:20.878 [Lua] 3
09:53:22.177 [Lua] 1
09:53:22.848 [Lua] 1
09:53:22.849 [Lua] 2
09:53:24.405 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 57, name: `unknown`
09:53:25.106 [Lua] 1
09:53:25.106 [Lua] 2
09:53:25.882 [Lua] 2
09:53:26.124 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 57, name: `unknown`
09:53:26.207 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 57, name: `unknown`
09:53:27.233 [Lua] 1
09:53:28.586 [Lua] 2
09:53:29.263 [Lua] 1
09:53:29.298 [Lua] 2
09:53:29.722 [Lua] Horde killed: ?
09:53:30.040 [Lua] 1
09:53:30.090 [Lua] 2
09:53:30.090 [Lua] 3
09:53:30.881 [Lua] 1
09:53:30.882 [Lua] 2
09:53:31.389 [Lua] 1
09:53:32.079 [Lua] 1
09:53:32.112 [Lua] 2
09:53:32.923 [Lua] 1
09:53:32.956 [Lua] 2
09:53:32.957 [Lua] 3
09:53:32.957 [Lua] 5
09:53:32.957 [Lua] 6
09:53:32.957 [Lua] 7
09:53:32.957 [Lua] 8
09:53:33.749 [Lua] 2
09:53:33.800 [Lua] 3
09:53:33.800 [Lua] 4
09:53:33.800 [Lua] 5
09:53:34.409 [Lua] 1
09:53:34.409 [Lua] 2
09:53:34.434 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 57, name: `unknown`
09:53:34.443 [Lua] 5
09:53:35.050 [Lua] 3
09:53:35.050 [Lua] 4
09:53:35.862 [Lua] 3
09:53:40.165 [Lua] Horde killed: ?
09:53:47.688 [Lua] nil
09:53:47.688 [Lua] nil
09:53:47.688 [Lua] nil
09:53:47.688 [Lua] nil
09:53:50.820 [Lua] PlayerManager:assign_unit_ownership Harridas 11000010593901b 1
09:53:51.391 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 57, name: `unknown`
09:53:52.748 [Lua] 2
09:53:52.748 [Lua] 1
09:53:53.473 [Lua] 1
09:53:56.457 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 57, name: `unknown`
09:54:06.217 [Lua] Time for new HOOORDE! multi_first_wave
09:54:06.217 [Lua] HORDE: Spawning hordes while 1 other ai are spawned
09:54:06.217 [Lua] horde requested: ambush
09:54:06.217 [Lua] setting up ambush-horde
09:54:06.217 [Lua] Composing horde 'beastmen_large' .. using variant 'plain'
09:54:06.217 [Lua] -> spawning: 18
09:54:06.217 [Lua] horde crated with id 22 of type ambush
09:54:06.217 [Lua] ambush horde has started
09:54:09.672 [Lua] replace_hidden_spawners -> first try found: 0 cover points
09:54:09.672 [Lua] replace_hidden_spawners -> second try try found: 0 cover points
09:54:09.672 [Lua] replace_hidden_spawners -> no alternate cover found. failed!
09:54:09.672 [Lua] Spawner visible and can't replace it. Using the next spawner in the list
09:54:09.672 [Lua] replace_hidden_spawners -> first try found: 4 cover points
09:54:09.672 [Lua] replace_hidden_spawners -> replacing hidden spawners!
09:54:09.672 [Lua] ->moving spawner
09:54:09.672 [Lua] ->moving spawner
09:54:09.672 [Lua] ->moving spawner
09:54:09.672 [Lua] ->moving spawner
09:54:09.672 [Lua] ->moving spawner
09:54:09.672 [Lua] ->moving spawner
09:54:09.672 [Lua] ->moving spawner
09:54:09.672 [Lua] ->moving spawner
09:54:09.672 [Lua] ->moving spawner
09:54:09.672 [Lua] ->moving spawner
09:54:09.672 [Lua] ->moving spawner
09:54:09.672 [Lua] ->moving spawner
09:54:09.672 [Lua] ->moving spawner
09:54:09.672 [Lua] ->moving spawner
09:54:15.522 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_3p, DeusChestPreloadSystem, async-read,
09:54:15.522 [Lua] [PackageManager] Load: wwise/flamethrower, DeusChestPreloadSystem, async-read,
09:54:15.522 [Lua] [PackageManager] Load: wwise/drakegun, DeusChestPreloadSystem, async-read,
09:54:15.587 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_3p
09:54:15.587 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_3p
09:54:15.587 [Lua] [PackageManager] Queueing new asynch package: wwise/flamethrower
09:54:15.638 [Lua] [PackageManager] Finished loading asynchronous package: wwise/flamethrower
09:54:15.638 [Lua] [PackageManager] Force_load: wwise/flamethrower
09:54:15.639 [Lua] [PackageManager] Queueing new asynch package: wwise/drakegun
09:54:15.689 [Lua] [PackageManager] Finished loading asynchronous package: wwise/drakegun
09:54:15.689 [Lua] [PackageManager] Force_load: wwise/drakegun
09:54:15.828 [EACServer] [11:54:15:827][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
09:54:16.244 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9
09:54:16.244 [Lua] Time for new HOOORDE! multi_consecutive_wave
09:54:16.244 [Lua] HORDE: Spawning hordes while 18 other ai are spawned
09:54:16.244 [Lua] horde requested: ambush
09:54:16.244 [Lua] setting up ambush-horde
09:54:16.244 [Lua] Composing horde 'beastmen_large' .. using variant 'plain'
09:54:16.244 [Lua] -> spawning: 17
09:54:16.244 [Lua] horde crated with id 23 of type ambush
09:54:16.245 [Lua] ambush horde has started
09:54:19.706 [Lua] replace_hidden_spawners -> first try found: 1 cover points
09:54:19.706 [Lua] replace_hidden_spawners -> replacing hidden spawners!
09:54:19.706 [Lua] ->moving spawner
09:54:19.706 [Lua] ->moving spawner
09:54:19.706 [Lua] ->moving spawner
09:54:19.706 [Lua] ->moving spawner
09:54:19.706 [Lua] ->moving spawner
09:54:19.706 [Lua] ->moving spawner
09:54:19.706 [Lua] ->moving spawner
09:54:19.706 [Lua] ->moving spawner
09:54:19.706 [Lua] ->moving spawner
09:54:19.706 [Lua] ->moving spawner
09:54:19.706 [Lua] ->moving spawner
09:54:19.706 [Lua] ->moving spawner
09:54:19.706 [Lua] ->moving spawner
09:54:19.706 [Lua] ->moving spawner
09:54:20.538 [Lua] [PackageManager] Unload: wwise/flamethrower, DeusChestPreloadSystem
09:54:20.539 [Lua] [PackageManager] Unload: wwise/drakegun, DeusChestPreloadSystem
09:54:20.540 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_3p, DeusChestPreloadSystem
09:54:24.973 [Lua] [GameNetworkManager] game object created go_id=3088, owner_id=11000010709de44 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:54:25.209 [Lua] 7
09:54:25.210 [Lua] 14
09:54:25.219 [Lua] nil
09:54:25.219 [Lua] nil
09:54:25.261 [Lua] HORDE: last wave, reset to standard horde delay
09:54:25.261 [Lua] Time for new HOOORDE! multi_last_wave
09:54:25.261 [Lua] HORDE: Spawning hordes while 25 other ai are spawned
09:54:25.261 [Lua] horde requested: ambush
09:54:25.261 [Lua] setting up ambush-horde
09:54:25.261 [Lua] Composing horde 'beastmen_large' .. using variant 'plain'
09:54:25.261 [Lua] -> spawning: 20
09:54:25.261 [Lua] horde crated with id 24 of type ambush
09:54:25.261 [Lua] ambush horde has started
09:54:25.530 [Lua] [GameNetworkManager] game object was destroyed id=3088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010709de44
09:54:27.320 [Lua] 1
09:54:27.354 [Lua] 2
09:54:29.753 [Lua] Init group template: horde
09:54:30.565 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_3p, DeusChestPreloadSystem, async-read,
09:54:30.565 [Lua] [PackageManager] Load: wwise/flamethrower, DeusChestPreloadSystem, async-read,
09:54:30.565 [Lua] [PackageManager] Load: wwise/drakegun, DeusChestPreloadSystem, async-read,
09:54:30.629 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_3p
09:54:30.629 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_3p
09:54:30.630 [Lua] [PackageManager] Queueing new asynch package: wwise/flamethrower
09:54:30.680 [Lua] [PackageManager] Finished loading asynchronous package: wwise/flamethrower
09:54:30.680 [Lua] [PackageManager] Force_load: wwise/flamethrower
09:54:30.680 [Lua] [PackageManager] Queueing new asynch package: wwise/drakegun
09:54:30.730 [Lua] [PackageManager] Finished loading asynchronous package: wwise/drakegun
09:54:30.730 [Lua] [PackageManager] Force_load: wwise/drakegun
09:54:30.865 [Lua] [GameNetworkManager] game object created go_id=2078, owner_id=11000010b3c1d38 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:54:31.320 [Lua] [GameNetworkManager] game object was destroyed id=2078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b3c1d38
09:54:31.675 [Lua] [GameNetworkManager] game object created go_id=2079, owner_id=11000010b3c1d38 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:54:32.062 [Lua] [GameNetworkManager] game object was destroyed id=2079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b3c1d38
09:54:33.004 [Lua] [GameNetworkManager] game object created go_id=2080, owner_id=11000010b3c1d38 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:54:33.410 [Lua] [GameNetworkManager] game object was destroyed id=2080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b3c1d38
09:54:33.764 [Lua] [GameNetworkManager] game object created go_id=2081, owner_id=11000010b3c1d38 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:54:34.167 [Lua] [GameNetworkManager] game object was destroyed id=2081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b3c1d38
09:54:34.592 [Lua] [GameNetworkManager] game object created go_id=2082, owner_id=11000010b3c1d38 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:54:34.959 [Lua] [GameNetworkManager] game object was destroyed id=2082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b3c1d38
09:54:35.588 [Lua] [PackageManager] Unload: wwise/flamethrower, DeusChestPreloadSystem
09:54:35.589 [Lua] [PackageManager] Unload: wwise/drakegun, DeusChestPreloadSystem
09:54:35.589 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_iron_drake_02/wpn_dw_iron_drake_02_3p, DeusChestPreloadSystem
09:54:36.119 [Lua] 1
09:54:36.119 [Lua] 2
09:54:36.845 [Lua] 1
09:54:39.481 [Lua] PlayerManager:assign_unit_ownership Harridas 11000010593901b 1
09:54:40.195 [Lua] 2
09:54:40.195 [Lua] 1
09:54:40.195 [Lua] 3
09:54:42.607 [Lua] main_path_player_far_away_check started
09:54:42.977 [Lua] main_path_player_far_away_check started
09:54:43.018 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
09:54:44.039 [Lua] main_path_player_far_away_check started
09:54:44.081 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
09:54:44.611 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 1 16 23
09:54:44.611 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 2 17 22
09:54:44.611 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 3 18 21
09:54:44.611 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor 4 19 20
09:54:44.611 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 5 1 19
09:54:44.611 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor 6 2 18
09:54:44.627 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 1 3 17
09:54:44.627 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor 2 4 16
09:54:44.627 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor 3 5 15
09:54:44.627 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor 4 6 14
09:54:44.627 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor 5 7 13
09:54:44.627 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 6 8 12
09:54:44.644 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 1 9 11
09:54:44.644 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor 2 10 10
09:54:44.644 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 3 1 9
09:54:44.644 [Lua] Destroying unit - ai too far away from all players. beastmen_standard_bearer 4 2 8
09:54:44.644 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 5 3 7
09:54:44.644 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor 6 4 6
09:54:44.661 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 1 1 5
09:54:44.661 [Lua] Destroying unit - ai too far away from all players. beastmen_ungor 2 2 4
09:54:44.661 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 3 3 3
09:54:44.661 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 4 1 2
09:54:44.661 [Lua] Destroying unit - ai too far away from all players. beastmen_gor 5 1 1
09:54:44.669 [Lua] Horde killed: ?
09:54:45.015 [Lua] main_path_player_far_away_check started
09:54:45.037 warning: [Lua] [ObjectiveUnitExtension] Trying to set active on unit "[Unit '#ID[e84b9947268bd6aa]']" to "false" when it's already "false"
09:54:45.705 [Lua] main_path_player_far_away_check started
09:54:47.138 [Lua] main_path_player_far_away_check started
09:54:50.276 [Lua] Complete level triggered.
09:54:50.276 [Lua] [LevelTransitionHandler] set_next_level( lvl:dlc_morris_map, mc:deus, gm:map_deus, env:0, seed:0, conflict:disabled, lckd_director_funcs:{}, diff:normal diff_tweak:0 )
09:54:50.276 [Lua] [NetworkServer] Entering post game
09:54:50.276 [Lua] [PeerSM] 11000010593901b :: on_exit InGame
09:54:50.276 [Lua] [PeerSM] 11000010593901b :: on_enter InPostGame
09:54:50.276 [Lua] [PeerSM] 11000010709de44 :: on_exit InGame
09:54:50.276 [Lua] [PeerSM] 11000010709de44 :: on_enter InPostGame
09:54:50.276 [Lua] [PeerSM] 11000010710c2b8 :: on_exit InGame
09:54:50.276 [Lua] [PeerSM] 11000010710c2b8 :: on_enter InPostGame
09:54:50.276 [Lua] [PeerSM] 11000010b3c1d38 :: on_exit InGame
09:54:50.276 [Lua] [PeerSM] 11000010b3c1d38 :: on_enter InPostGame
09:54:50.277 [Lua] gm_event_end_conditions_met true false
09:54:50.277 [Save] Saving `save_data`
09:54:50.278 [Lua] Game won
09:54:50.278 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
09:54:50.280 [Lua] generate_backend_stats 11000010593901b:1
09:54:50.284 [Save] Save done
09:54:50.284 [Save] Saving `save_data`
09:54:50.290 [Save] Save done
09:54:50.306 [Lua] PlayFabMirrorBase:_commit_internal nil
09:54:50.306 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 45
09:54:50.309 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
09:54:50.310 [Save] Saving `save_data`
09:54:50.315 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 45 2
09:54:50.316 [Lua] Complete level triggered.
09:54:50.318 [Save] Save done
09:54:50.333 [Lua] Complete level triggered.
09:54:50.350 [Lua] Complete level triggered.
09:54:50.367 [Lua] Complete level triggered.
09:54:50.383 [Lua] Complete level triggered.
09:54:50.400 [Lua] Complete level triggered.
09:54:50.417 [Lua] Complete level triggered.
09:54:50.434 [Lua] Complete level triggered.
09:54:50.452 [Lua] Complete level triggered.
09:54:50.468 [Lua] Complete level triggered.
09:54:50.485 [Lua] Complete level triggered.
09:54:50.502 [Lua] Complete level triggered.
09:54:51.030 [Lua] [PlayFabRequestQueue] EAC Enabled! 45
09:54:51.030 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 45
09:54:51.453 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 45
09:54:51.469 [Lua] commit result success 10
09:54:51.469 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 46
09:54:51.469 [Lua] none table: 0000000001586490 table: 000000001617A0E0
09:54:51.469 [Lua] min_height 160
09:54:51.484 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 46
09:54:51.657 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 46
09:54:52.095 [Lua] THIS IS A FUNCTION
09:55:00.276 [Lua] ConflictDirector - destroy all units
09:55:00.376 [Lua] TRANSITION nil nil load_next_level
09:55:00.376 [Lua] Transition type "load_next_level", is server: true
09:55:00.376 [Lua] [LevelTransitionHandler] promote_next_level_data
09:55:00.376 [Lua] [GameNetworkManager] Leaving game...
09:55:00.376 [Lua] [GameNetworkManager] Shutting down game session host.
09:55:00.376 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
09:55:00.376 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
09:55:00.377 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=800.07
09:55:00.394 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
09:55:00.443 [Lua] ### Sending rpc_level_loaded
09:55:00.443 [Lua] #### Has state machine: false, peer_id: 11000010709de44, level_id: 327
09:55:00.443 [Lua] ### Sending rpc_level_loaded
09:55:00.443 [Lua] #### Has state machine: false, peer_id: 11000010b3c1d38, level_id: 327
09:55:00.494 [Lua] ### Sending rpc_level_loaded
09:55:00.494 [Lua] #### Has state machine: false, peer_id: 11000010710c2b8, level_id: 327
09:55:02.388 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
09:55:02.408 [Lua] [Managers] Calling function on all managers:
09:55:02.409 [Lua] PlayerManager:remove_player peer_id=11000010593901b 1
09:55:02.409 [Lua] Clearing all global lookup lists
09:55:02.409 [Lua] [IngamePlayerListUI] - Destroy
09:55:02.409 [Lua] [EquipmentUI] - Destroy
09:55:02.409 [Lua] [AbilityUI] - Destroy
09:55:02.409 [Lua] [GamePadEquipmentUI] - Destroy
09:55:02.409 [Lua] [GamePadAbilityUI] - Destroy
09:55:02.409 [Lua] [IngameUI] destroy
09:55:02.428 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
09:55:02.428 [Lua] [PackageManager] Unload: units/weapons/player/wpn_bw_deus_01/wpn_bw_deus_01_3p, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
09:55:02.428 [Lua] [MOD][VMF][INFO] Removed 11000010710c2b8 from the VMF users list.
09:55:02.428 [Lua] PlayerManager:remove_player peer_id=11000010710c2b8 1
09:55:02.428 [Lua] [MOD][VMF][INFO] Removed 11000010b3c1d38 from the VMF users list.
09:55:02.428 [Lua] PlayerManager:remove_player peer_id=11000010b3c1d38 1
09:55:02.428 [Lua] [MOD][VMF][INFO] Removed 11000010709de44 from the VMF users list.
09:55:02.428 [Lua] PlayerManager:remove_player peer_id=11000010709de44 1
09:55:02.481 [Lua] [Managers] Destroying manager group:
09:55:02.488 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
09:55:02.582 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex, EnemyPackageLoader
09:55:02.584 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader
09:55:02.589 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader
09:55:02.591 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader
09:55:02.591 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader
09:55:02.593 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader
09:55:02.593 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader
09:55:02.594 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader
09:55:02.596 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_marauder, EnemyPackageLoader
09:55:02.601 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_gor, EnemyPackageLoader
09:55:02.601 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader
09:55:02.603 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader
09:55:02.603 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader
09:55:02.605 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_spawn, EnemyPackageLoader
09:55:02.608 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_troll, EnemyPackageLoader
09:55:02.610 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader
09:55:02.611 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_raider, EnemyPackageLoader
09:55:02.613 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader
09:55:02.617 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader
09:55:02.618 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader
09:55:02.620 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader
09:55:02.623 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_slave, EnemyPackageLoader
09:55:02.627 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader
09:55:02.628 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader
09:55:02.630 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader
09:55:02.630 [Lua] [PackageManager] Unload: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader
09:55:02.630 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_pig, EnemyPackageLoader
09:55:02.633 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader
09:55:02.634 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader
09:55:02.645 [Lua] [PackageManager] Unload: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader
09:55:02.648 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader
09:55:02.653 [Lua] [PackageManager] Unload: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader
09:55:02.654 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
09:55:02.654 [Lua] [PeerSM] 11000010593901b :: on_exit InPostGame
09:55:02.654 [Lua] [PeerSM] 11000010593901b :: on_enter Loading
09:55:02.654 [Lua] [PeerSM] 11000010709de44 :: on_exit InPostGame
09:55:02.654 [Lua] [PeerSM] 11000010709de44 :: on_enter Loading
09:55:02.654 [Lua] [PeerSM] 11000010710c2b8 :: on_exit InPostGame
09:55:02.654 [Lua] [PeerSM] 11000010710c2b8 :: on_enter Loading
09:55:02.654 [Lua] [PeerSM] 11000010b3c1d38 :: on_exit InPostGame
09:55:02.654 [Lua] [PeerSM] 11000010b3c1d38 :: on_enter Loading
09:55:02.654 [Lua] [Matchmaking] unregister rpcs
09:55:02.655 [Lua] ############### UNLOADING PACKAGES ###############
09:55:02.655 [Lua] [Gamestate] Enter state StateLoading
09:55:02.656 [Lua] [Gamestate] Enter Substate StateLoadingRunning
09:55:02.656 [Lua] [Matchmaking] register rpcs
09:55:02.656 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
09:55:02.656 [Lua] Set lobby begin:
09:55:02.656 [Lua] Lobby data twitch_enabled = false
09:55:02.656 [Lua] Lobby data selected_mission_id = journey_citadel
09:55:02.656 [Lua] Lobby data num_players = 4
09:55:02.657 [Lua] Lobby data difficulty_tweak = -10
09:55:02.657 [Lua] Lobby data host = 11000010593901b
09:55:02.657 [Lua] Lobby data matchmaking_type = 2
09:55:02.657 [Lua] Lobby data is_private = true
09:55:02.657 [Lua] Lobby data match_started = true
09:55:02.657 [Lua] Lobby data difficulty = cataclysm
09:55:02.657 [Lua] Lobby data player_slot_1 = 11000010710c2b8:1
09:55:02.657 [Lua] Lobby data player_slot_4 = 11000010b3c1d38:1
09:55:02.657 [Lua] Lobby data unique_server_name = Harridas
09:55:02.657 [Lua] Lobby data quick_game = false
09:55:02.657 [Lua] Lobby data country_code = BE
09:55:02.657 [Lua] Lobby data matchmaking = false
09:55:02.657 [Lua] Lobby data power_level = 0
09:55:02.657 [Lua] Lobby data mission_id = sig_snare_b_wastes_path1
09:55:02.657 [Lua] Lobby data mechanism = deus
09:55:02.657 [Lua] Lobby data player_slot_5 = 0:0
09:55:02.657 [Lua] Lobby data player_slot_2 = 11000010593901b:1
09:55:02.657 [Lua] Lobby data network_hash = 67ccc6d4ca12d694
09:55:02.657 [Lua] Lobby data player_slot_3 = 11000010709de44:1
09:55:02.658 [Lua] Lobby data eac_authorized = true
09:55:02.658 [Lua] Set lobby end.
09:55:02.658 [Lua] registering RPCs
09:55:02.658 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
09:55:02.658 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
09:55:02.658 [Lua] Set lobby begin:
09:55:02.658 [Lua] Lobby data twitch_enabled = false
09:55:02.658 [Lua] Lobby data selected_mission_id = journey_citadel
09:55:02.658 [Lua] Lobby data num_players = 4
09:55:02.658 [Lua] Lobby data difficulty_tweak = -10
09:55:02.658 [Lua] Lobby data host = 11000010593901b
09:55:02.658 [Lua] Lobby data matchmaking_type = 2
09:55:02.658 [Lua] Lobby data is_private = true
09:55:02.658 [Lua] Lobby data match_started = true
09:55:02.658 [Lua] Lobby data difficulty = cataclysm
09:55:02.658 [Lua] Lobby data player_slot_1 = 11000010710c2b8:1
09:55:02.658 [Lua] Lobby data player_slot_4 = 11000010b3c1d38:1
09:55:02.658 [Lua] Lobby data unique_server_name = Harridas
09:55:02.658 [Lua] Lobby data quick_game = false
09:55:02.658 [Lua] Lobby data country_code = BE
09:55:02.658 [Lua] Lobby data matchmaking = false
09:55:02.658 [Lua] Lobby data power_level = 0
09:55:02.659 [Lua] Lobby data mission_id = dlc_morris_map
09:55:02.659 [Lua] Lobby data mechanism = deus
09:55:02.659 [Lua] Lobby data player_slot_5 = 0:0
09:55:02.659 [Lua] Lobby data player_slot_2 = 11000010593901b:1
09:55:02.659 [Lua] Lobby data network_hash = 67ccc6d4ca12d694
09:55:02.659 [Lua] Lobby data player_slot_3 = 11000010709de44:1
09:55:02.659 [Lua] Lobby data eac_authorized = true
09:55:02.659 [Lua] Set lobby end.
09:55:02.659 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
09:55:02.661 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010709de44
09:55:02.661 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010710c2b8
09:55:02.661 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010b3c1d38
09:55:02.662 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens, async-read, prioritized
09:55:02.662 [Lua] [LevelTransitionHandler] load_current_level, loading dlc_morris_map 0
09:55:02.673 [Umbra] Unload tome
09:55:02.674 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/sig_snare_b/wastes_path1, sig_snare_b_wastes_path1
09:55:02.675 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/sig_snare/wastes_common, sig_snare_b_wastes_path1
09:55:02.677 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/wastes_common, sig_snare_b_wastes_path1
09:55:02.690 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/sig_snare_b/path_common, sig_snare_b_wastes_path1
09:55:02.692 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/sig_snare/path_common, sig_snare_b_wastes_path1
09:55:02.697 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/sig_snare_b, sig_snare_b_wastes_path1
09:55:02.698 [Lua] [PackageManager] Unload: units/props/inn/deus/deus_chest_01, sig_snare_b_wastes_path1
09:55:02.724 [Lua] [PackageManager] Unload: resource_packages/dlcs/morris_ingame, sig_snare_b_wastes_path1
09:55:02.732 [Lua] [PackageManager] Unload: resource_packages/levels/honduras/ussingen_common, sig_snare_b_wastes_path1
09:55:02.742 [Lua] [PackageManager] Unload: resource_packages/levels/honduras/ground_zero_common, sig_snare_b_wastes_path1
09:55:02.742 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/map, dlc_morris_map, async-read,
09:55:02.815 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_1
09:55:02.815 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_1
09:55:02.816 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/map
09:55:02.833 [Umbra] Loading umbra tome '#ID[b2bd0ee1e3284f61]'
09:55:03.784 [Lua] ### Sending rpc_level_loaded
09:55:03.784 [Lua] #### Has state machine: true, peer_id: 11000010710c2b8, level_id: 327
09:55:03.784 [Lua] Peer 11000010710c2b8 has loaded the level and all enemies are loaded
09:55:03.784 [Lua] [PeerSM] 11000010710c2b8 :: on_exit Loading
09:55:03.784 [Lua] [PeerSM] 11000010710c2b8 :: on_enter LoadingProfilePackages
09:55:03.818 [Lua] [PeerSM] 11000010710c2b8 :: on_exit LoadingProfilePackages
09:55:03.818 [Lua] [PeerSM] 11000010710c2b8 :: on_enter WaitingForEnterGame
09:55:03.954 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/map
09:55:03.954 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/map
09:55:03.971 [Lua] [LevelTransitionHandler] Level load completed!
09:55:03.971 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: dlc_morris_map - level_seed: 0 - use_random_directors: false - conflict_director_name: disabled
09:55:03.971 [Lua] [EnemyPackageLoader] Load no enemies on this level
09:55:03.972 [Lua] [StateLoading] loadout_changed: true old_loadout: deus new_loadout: map_deus level_key: dlc_morris_map game_mode: map_deus
09:55:03.972 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC
09:55:03.972 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(11000010593901b:1)
09:55:03.977 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING
09:55:03.987 [Lua] ### Sending rpc_level_loaded
09:55:03.987 [Lua] #### Has state machine: true, peer_id: 11000010b3c1d38, level_id: 327
09:55:03.987 [Lua] Peer 11000010b3c1d38 has loaded the level and all enemies are loaded
09:55:03.988 [Lua] [PeerSM] 11000010b3c1d38 :: on_exit Loading
09:55:03.988 [Lua] [PeerSM] 11000010b3c1d38 :: on_enter LoadingProfilePackages
09:55:03.989 [Lua] ### Sending rpc_level_loaded
09:55:03.989 [Lua] #### Has state machine: true, peer_id: 11000010593901b, level_id: 327
09:55:03.989 [Lua] Peer 11000010593901b has loaded the level and all enemies are loaded
09:55:04.005 [Lua] [PeerSM] 11000010593901b :: on_exit Loading
09:55:04.005 [Lua] [PeerSM] 11000010593901b :: on_enter LoadingProfilePackages
09:55:04.073 [Lua] [PeerSM] 11000010593901b :: on_exit LoadingProfilePackages
09:55:04.073 [Lua] [PeerSM] 11000010593901b :: on_enter WaitingForEnterGame
09:55:04.073 [Lua] [PeerSM] 11000010b3c1d38 :: on_exit LoadingProfilePackages
09:55:04.073 [Lua] [PeerSM] 11000010b3c1d38 :: on_enter WaitingForEnterGame
09:55:04.073 [Lua] ### Sending rpc_level_loaded
09:55:04.073 [Lua] #### Has state machine: false, peer_id: 11000010593901b, level_id: 327
09:55:04.073 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE
09:55:04.073 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/map_scene/world
09:55:04.073 [Umbra] Init version: 3.4.15 :: 16 threads
09:55:04.075 [Lua] Async level spawning done
09:55:04.075 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
09:55:05.089 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
09:55:05.089 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
09:55:05.089 [Lua] [Matchmaking] unregister rpcs
09:55:05.089 [Lua] Set lobby begin:
09:55:05.089 [Lua] Lobby data twitch_enabled = false
09:55:05.090 [Lua] Lobby data selected_mission_id = journey_citadel
09:55:05.090 [Lua] Lobby data num_players = 4
09:55:05.090 [Lua] Lobby data difficulty_tweak = -10
09:55:05.090 [Lua] Lobby data host = 11000010593901b
09:55:05.090 [Lua] Lobby data matchmaking_type = 2
09:55:05.090 [Lua] Lobby data is_private = true
09:55:05.090 [Lua] Lobby data match_started = true
09:55:05.090 [Lua] Lobby data difficulty = cataclysm
09:55:05.090 [Lua] Lobby data player_slot_1 = 11000010710c2b8:1
09:55:05.090 [Lua] Lobby data player_slot_4 = 11000010b3c1d38:1
09:55:05.090 [Lua] Lobby data unique_server_name = Harridas
09:55:05.090 [Lua] Lobby data quick_game = false
09:55:05.090 [Lua] Lobby data country_code = BE
09:55:05.090 [Lua] Lobby data matchmaking = false
09:55:05.090 [Lua] Lobby data power_level = 0
09:55:05.090 [Lua] Lobby data mission_id = dlc_morris_map
09:55:05.090 [Lua] Lobby data mechanism = deus
09:55:05.090 [Lua] Lobby data player_slot_5 = 0:0
09:55:05.091 [Lua] Lobby data player_slot_2 = 11000010593901b:1
09:55:05.091 [Lua] Lobby data network_hash = 67ccc6d4ca12d694
09:55:05.091 [Lua] Lobby data player_slot_3 = 11000010709de44:1
09:55:05.091 [Lua] Lobby data eac_authorized = true
09:55:05.091 [Lua] Set lobby end.
09:55:05.091 [Lua] [Managers] Destroying manager group:
09:55:05.091 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens
09:55:05.091 [Lua] [Gamestate] Enter StateIngame HOST
09:55:05.092 [Lua] <>level = dlc_morris_map<>
09:55:05.092 [Lua] [StateIngame] Server ingame
09:55:05.094 [Lua] Set lobby begin:
09:55:05.094 [Lua] Lobby data twitch_enabled = false
09:55:05.095 [Lua] Lobby data selected_mission_id = journey_citadel
09:55:05.095 [Lua] Lobby data num_players = 4
09:55:05.095 [Lua] Lobby data difficulty_tweak = 0
09:55:05.095 [Lua] Lobby data host = 11000010593901b
09:55:05.095 [Lua] Lobby data matchmaking_type = 2
09:55:05.095 [Lua] Lobby data is_private = true
09:55:05.095 [Lua] Lobby data match_started = true
09:55:05.095 [Lua] Lobby data difficulty = normal
09:55:05.095 [Lua] Lobby data player_slot_1 = 11000010710c2b8:1
09:55:05.095 [Lua] Lobby data player_slot_4 = 11000010b3c1d38:1
09:55:05.095 [Lua] Lobby data unique_server_name = Harridas
09:55:05.095 [Lua] Lobby data quick_game = false
09:55:05.096 [Lua] Lobby data country_code = BE
09:55:05.096 [Lua] Lobby data matchmaking = false
09:55:05.096 [Lua] Lobby data power_level = 0
09:55:05.096 [Lua] Lobby data mission_id = dlc_morris_map
09:55:05.096 [Lua] Lobby data mechanism = deus
09:55:05.096 [Lua] Lobby data player_slot_5 = 0:0
09:55:05.096 [Lua] Lobby data player_slot_2 = 11000010593901b:1
09:55:05.096 [Lua] Lobby data network_hash = 67ccc6d4ca12d694
09:55:05.096 [Lua] Lobby data player_slot_3 = 11000010709de44:1
09:55:05.096 [Lua] Lobby data eac_authorized = true
09:55:05.096 [Lua] Set lobby end.
09:55:05.096 [Lua] [Matchmaking] register rpcs
09:55:05.096 [Lua] GameNetworkManager:init... creating game session
09:55:05.096 [Lua] Host GameSession.make_game_session_host with session:
09:55:05.096 [Lua] [GameNetworkManager] Setting pong timeout to 60
09:55:05.096 [Lua] [GameNetworkManager] My own peer_id = 11000010593901b
09:55:05.096 [Lua] [GameNetworkManager] self.is_server = true
09:55:05.096 [Network] Setting artificial MTU limit to 65536
09:55:05.108 [Lua] Switching ConflictSettings: to: disabled
09:55:05.108 [Lua] pacing=disabled
09:55:05.108 [Lua] roaming=nil
09:55:05.108 [Lua] specials=disabled
09:55:05.108 [Lua] debug_color=black
09:55:05.108 [Lua] pack_spawning=disabled
09:55:05.108 [Lua] contained_breeds=nil
09:55:05.108 [Lua] disabled=true
09:55:05.108 [Lua] boss=disabled
09:55:05.108 [Lua] horde=disabled
09:55:05.108 [Lua] name=disabled
09:55:05.108 [Lua] intensity=disabled
09:55:05.108 [Lua] ---
09:55:05.108 [Lua] [LevelAnalysis] set_random_seed( 0)
09:55:05.112 [Lua] [AIInterestPointSystem] Level Seed: 1037880683
09:55:05.112 [Lua]
09:55:05.112 [Lua] [entity_system_bag] = table
09:55:05.112 [Lua] [entity_system_bag] = metatable
09:55:05.112 [Lua] [startup_data] = table
09:55:05.112 [Lua] [entity_manager] = table
09:55:05.112 [Lua] [entity_manager] = metatable
09:55:05.112 [Lua] [unit_spawner] = table
09:55:05.112 [Lua] [unit_spawner] = metatable
09:55:05.112 [Lua] [unit_storage] = table
09:55:05.112 [Lua] [unit_storage] = metatable
09:55:05.112 [Lua] [dice_keeper] = table
09:55:05.112 [Lua] [dice_keeper] = metatable
09:55:05.112 [Lua] [is_server] = true (boolean)
09:55:05.112 [Lua] [world] = [World]
09:55:05.112 [Lua] [system_api] = table
09:55:05.112 [Lua] [entity_system] = table
09:55:05.112 [Lua] [entity_system] = metatable
09:55:05.112 [Lua] [network_lobby] = table
09:55:05.112 [Lua] [network_lobby] = metatable
09:55:05.112 [Lua] [profile_synchronizer] = table
09:55:05.112 [Lua] [profile_synchronizer] = metatable
09:55:05.112 [Lua] [level_transition_handler] = table
09:55:05.112 [Lua] [level_transition_handler] = metatable
09:55:05.112 [Lua] [num_local_human_players] = 1 (number)
09:55:05.112 [Lua] [statistics_db] = table
09:55:05.112 [Lua] [statistics_db] = metatable
09:55:05.112 [Lua] [network_server] = table
09:55:05.112 [Lua] [network_server] = metatable
09:55:05.112 [Lua] [input_manager] = table
09:55:05.112 [Lua] [input_manager] = metatable
09:55:05.112 [Lua] [network_clock] = table
09:55:05.112 [Lua] [network_clock] = metatable
09:55:05.112 [Lua] [network_transmit] = table
09:55:05.112 [Lua] [network_transmit] = metatable
09:55:05.112 [Lua] [free_flight_manager] = table
09:55:05.112 [Lua] [free_flight_manager] = metatable
09:55:05.112 [Lua] [network_manager] = table
09:55:05.112 [Lua] [network_manager] = metatable
09:55:05.112 [Lua] [network_event_delegate] = table
09:55:05.112 [Lua] [network_event_delegate] = metatable
09:55:05.112 [Lua]
09:55:05.112 [Lua] ignoring extension VersusVolumeObjectiveExtension
09:55:05.112 [Lua] ignoring extension VersusInteractObjectiveExtension
09:55:05.112 [Lua] ignoring extension VersusPayloadObjectiveExtension
09:55:05.112 [Lua] ignoring extension VersusSocketObjectiveExtension
09:55:05.112 [Lua] ignoring extension VersusTargetObjectiveExtension
09:55:05.112 [Lua] ignoring extension VersusMissionObjectiveExtension
09:55:05.126 [Lua] [AchievementManager] Achievements using the steam platform
09:55:05.126 [Lua] PlayerManager:add_player player_1
09:55:05.146 [Lua] [StateIngame] Level seed: 0
09:55:05.147 [Lua] [LevelAnalysis] set_random_seed( 1037880683)
09:55:05.147 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0
09:55:05.147 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1
09:55:05.147 [Lua] [IngameUI] init
09:55:05.156 [Lua] cb_razer_chroma_setup
09:55:05.172 [Save] Saving `save_data`
09:55:05.175 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_aligner"]["scale"]
[0] =[C]: in function callstack
[1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override
[2] @scripts/ui/ui_scenegraph.lua:154: in function scenegraph_visit_node
[3] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node
[4] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node
[5] @scripts/ui/ui_scenegraph.lua:176: in function init_scenegraph
[6] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2841: in function create_ui_elements
[7] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init
[8] @foundation/scripts/util/class.lua:62:in function
[9] =[C]: in function xpcall
[10] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call
[11] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function
[12] =[C]: in function pcall
[13] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc
[14] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function
[15] =[C]: in function xpcall
[16] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr
[17] @scripts/mods/vmf/modules/core/hooks.lua:165:in function
[18] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init
[19] @foundation/scripts/util/class.lua:62: in function new
[20] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui
[21] @scripts/game_state/state_ingame_running.lua:173: in function on_enter
[22] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[23] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[24] @foundation/scripts/util/state_machine.lua:95: in function init
[25] @scripts/game_state/game_state_machine.lua:7: in function init
[26] @foundation/scripts/util/class.lua:62: in function new
[27] @scripts/game_state/state_ingame.lua:426: in function on_enter
[28] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[29] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[30] @foundation/scripts/util/state_machine.lua:144: in function update
[31] @scripts/boot.lua:865: in function game_update
[32] @scripts/boot.lua:628:in function
[1] node = table: 00000000123D17E0; node_def = table: 0000000001B16B90; k = "scale"; v = "fit"
[2] scenegraph = table: 00000000123D1340; scenegraph_def = table: 0000000001B065E0; name = "sg_aligner"; node_def = table: 0000000001B16B90; parent_name = "sg_root"; parent = table: 00000000123D1430; parent_world_position = table: 00000000123D1460; local_position = table: 00000000123D1750; size = table: 00000000123D17A0; node = table: 00000000123D17E0
[3] scenegraph = table: 00000000123D1340; scenegraph_def = table: 0000000001B065E0; name = "sg_background_settings_list"; node_def = table: 0000000001B38CA0; parent_name = "sg_aligner"; parent = nil
[4] scenegraph = table: 00000000123D1340; scenegraph_def = table: 0000000001B065E0; name = "sg_settings_list_mask"; node_def = table: 0000000001B37D90; parent_name = "sg_background_settings_list"; parent = nil
[5] scenegraph_def = table: 0000000001B065E0; scenegraph = table: 00000000123D1340; name = "sg_settings_list_mask"; node = table: 0000000001B37D90
[6] self = table: 00000000125B55C0
[7] self = table: 00000000125B55C0; ingame_ui_context = table: 0000000012EDD4B0; input_manager = table: 000000000C911450; world = [World]
[8] self = table: 0000000001E10DA0; object = table: 00000000125B55C0
[10] mod = table: 0000000000DCE040; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function]
[11] view_name = "vmf_options_view"; view_settings = table: 0000000001AB1DD0; mod = table: 0000000000DCE040; init_view_function = [function]; transitions = table: 0000000001E12120; blocked_transitions = table: 0000000001E121C0
[13] mod = table: 0000000012EDD7F0; error_prefix_data = table: 00000000125B5580; func = [function]
[14] self = table: 0000000012EDD7F0; view_name = "vmf_options_view"; _ = table: 0000000001AAA440
[16] mod = table: 0000000000DCE040; error_prefix_data = "(safe_hook)"; func = [function]
[18] hook_chain = [function]; num_values = 0; values = table: 00000000125B54A0; safe_hooks = table: 0000000003D49580; i = 1
[19] self = table: 000000001ACA97B0; object = table: 0000000012EDD7F0
[20] self = table: 0000000012EC1360; ingame_ui_context = table: 0000000012EDD4B0
[21] self = table: 0000000012EC1360; params = table: 0000000012EC1300; viewport_name = "player_1"; input_manager = table: 000000000C911450; input_source = table: 0000000012ED02A0; player_manager = table: 0000000000DCEC60; peer_id = "11000010593901b"; local_player_id = 1; player = table: 00000000120F5220; stats_id = "11000010593901b:1"; entity_manager = table: 00000000012B1370; camera_system = table: 000000000D549CB0; outline_system = table: 000000000D54C4F0; fade_system = table: 000000000D577F80; sound_sector_system = table: 000000000D54A3F0; sound_environment_system = table: 0000000011CDBAF0; event_manager = table: 0000000002EED540; level_key = "dlc_morris_map"; world_manager = table: 0000000004020FE0; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 0000000012EDD4B0
[22] self = table: 0000000012EC1330; new_state = table: 0000000018B66970; params = table: 0000000012EC1300; scope_name = "StateInGameRunning:on_enter"
[23] self = table: 0000000012EC1330; new_state = table: 0000000018B66970; notify = nil; old_state = nil
[24] self = table: 0000000012EC1330; parent = table: 00000000194DB5B0; start_state = table: 0000000018B66970; params = table: 0000000012EC1300; profiling_debugging_enabled = true
[25] self = table: 0000000012EC1330; parent = table: 00000000194DB5B0; start_state = table: 0000000018B66970; params = table: 0000000012EC1300; profiling_debugging_enabled = true
...
[6] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 0000000012EE0720; ingame_ui = table: 0000000012EDD7F0; definitions = table: 00000000125B5630; input_manager = table: 000000000C911450; max_setting_list_offset_y = 2030; wwise_world = [WwiseWorld]; render_settings = table: 00000000125B5770; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 3030; settings_list_size_y = 3030; settings_list_widgets = table: 00000000125B94C0; menu_widgets = table: 00000000125B6420; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true;
[7] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 0000000012EE0720; ingame_ui = table: 0000000012EDD7F0; definitions = table: 00000000125B5630; input_manager = table: 000000000C911450; max_setting_list_offset_y = 2030; wwise_world = [WwiseWorld]; render_settings = table: 00000000125B5770; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 3030; settings_list_size_y = 3030; settings_list_widgets = table: 00000000125B94C0; menu_widgets = table: 00000000125B6420; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true;
[8] ___is_class_metatable___ = true; __index = table: 0000000001E10DA0;
[14] fps = 0; world_manager = table: 0000000004020FE0; ingame_hud = table: 0000000012EE2AF0; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 0000000012EE0720; telemetry_time_view_enter = 0; input_manager = table: 000000000C911450; profile_synchronizer = table: 00000000005FCE50; blocked_transitions = table: 000000001ACA9640; motd_ui = table: 00000000125AE5B0; cutscene_system = table: 000000000D54BA10; text_popup_ui = table: 00000000125968D0; local_player_id = 1; unlock_manager = table: 0000000000DCB6F0; last_resolution_y = 1080; motd_loading = false; end_screen = table: 000000001257C820; ui_top_renderer = table: 0000000012EE19E0; camera_manager = table: 0000000017943B90; _profile_requester = table: 00000000005FD0B0; ingame_ui_context = table: 0000000012EDD4B0; views = table: 0000000012F577A0; wwise_world = [WwiseWorld]; _fps_cooldown = 0; mean_dt = 0; world = [World]; hotkey_mapping = table: 000000001ACA8560; _player = table: 00000000120F5220; weave_onboarding = table: 000000001257DB00; popup_handler = table: 0000000012596790; peer_id = "11000010593901b"; network_event_delegate = table: 0000000000BB6700;
[19] ___is_class_metatable___ = true; __index = table: 000000001ACA97B0;
[20] world_name = "level_world"; network_server = table: 00000000005F9470; local_player_id = 1; parent = table: 00000000194DB5B0; _booted_eac_untrusted = false; statistics_db = table: 0000000019DF8B00; is_server = true; _lobby_host = table: 00000000005F7590; world = [World]; _network_options = table: 0000000018CBAF50; is_in_tutorial = false; input_manager = table: 000000000C911450; profile_synchronizer = table: 00000000005FCE50; ingame_ui_context = table: 0000000012EDD4B0; end_conditions_met = false; player = table: 00000000120F5220; free_flight_manager = table: 0000000000DCF780; viewport_name = "player_1"; network_event_delegate = table: 0000000000BB6700;
[21] world_name = "level_world"; network_server = table: 00000000005F9470; local_player_id = 1; parent = table: 00000000194DB5B0; _booted_eac_untrusted = false; statistics_db = table: 0000000019DF8B00; is_server = true; _lobby_host = table: 00000000005F7590; world = [World]; _network_options = table: 0000000018CBAF50; is_in_tutorial = false; input_manager = table: 000000000C911450; profile_synchronizer = table: 00000000005FCE50; ingame_ui_context = table: 0000000012EDD4B0; end_conditions_met = false; player = table: 00000000120F5220; free_flight_manager = table: 0000000000DCF780; viewport_name = "player_1"; network_event_delegate = table: 0000000000BB6700;
[22] _params = table: 0000000012EC1300; _profiling_debugging_enabled = true; _parent = table: 00000000194DB5B0; _state = table: 0000000012EC1360;
[23] _params = table: 0000000012EC1300; _profiling_debugging_enabled = true; _parent = table: 00000000194DB5B0; _state = table: 0000000012EC1360;
[24] _params = table: 0000000012EC1300; _profiling_debugging_enabled = true; _parent = table: 00000000194DB5B0; _state = table: 0000000012EC1360;
[25] _params = table: 0000000012EC1300; _profiling_debugging_enabled = true; _parent = table: 00000000194DB5B0; _state = table: 0000000012EC1360;
[26] ___is_class_metatable___ = true; __index = table: 00000000030F1820; super = table: 00000000000B2C90;
[27] world_name = "level_world"; entity_system_bag = table: 000000000BD7A1B0; network_server = table: 00000000005F9470; entity_system = table: 000000000BD7A6E0; parent = table: 0000000000094F20; _level_flow_events = table: 0000000012EC0BE0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = false; is_in_tutorial = false; input_manager = table: 000000000C911450; profile_synchronizer = table: 00000000005FCE50; _debug_gui = [Gui]; network_transmit = table: 00000000005FDA50; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "11000010593901b"; level = [Level]; network_timer_handler = table: 0000000002C900C0; machines = table: 0000000012EC0CC0; _quit_game = false; network_clock = table: 0000000016A27F00; _onclose_called = false; _lobby_host = table: 00000000005F7590; statistics_db = table: 0000000019DF8B00; game_mode_key = "map_deus"; level_key = "dlc_morris_map"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 0000000000DCF780; dice_keeper = table: 00000000012B3190; network_event_delegate = table: 0000000000BB6700;
[28] _params = table: 0000000000E1E5A0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094F20; _state = table: 00000000194DB5B0;
[29] _params = table: 0000000000E1E5A0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094F20; _state = table: 00000000194DB5B0;
[30] _params = table: 0000000000E1E5A0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094F20; _state = table: 00000000194DB5B0;
[31] startup_package_handles = table: 0000000000098C40; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000098BA0; flow_return_table = table: 0000000000094F50; _machine = table: 0000000000E1E7D0; startup_timer = 10.571645671501756; has_booted = true; loading_context = table: 0000000004B52A00;
09:55:05.176 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_settings_list_start_2nd_layer"]["offset"]
[0] =[C]: in function callstack
[1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override
[2] @scripts/ui/ui_scenegraph.lua:116: in function scenegraph_visit_node
[3] @scripts/ui/ui_scenegraph.lua:176: in function init_scenegraph
[4] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2842: in function create_ui_elements
[5] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init
[6] @foundation/scripts/util/class.lua:62:in function
[7] =[C]: in function xpcall
[8] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call
[9] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function
[10] =[C]: in function pcall
[11] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc
[12] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function
[13] =[C]: in function xpcall
[14] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr
[15] @scripts/mods/vmf/modules/core/hooks.lua:165:in function
[16] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init
[17] @foundation/scripts/util/class.lua:62: in function new
[18] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui
[19] @scripts/game_state/state_ingame_running.lua:173: in function on_enter
[20] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[21] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[22] @foundation/scripts/util/state_machine.lua:95: in function init
[23] @scripts/game_state/game_state_machine.lua:7: in function init
[24] @foundation/scripts/util/class.lua:62: in function new
[25] @scripts/game_state/state_ingame.lua:426: in function on_enter
[26] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[27] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[28] @foundation/scripts/util/state_machine.lua:144: in function update
[29] @scripts/boot.lua:865: in function game_update
[30] @scripts/boot.lua:628:in function
[1] node = table: 00000000123DAC40; node_def = table: 00000000123D1160; k = "offset"; v = table: 00000000123D1220
[2] scenegraph = table: 00000000123DABC0; scenegraph_def = table: 00000000125B56D0; name = "sg_settings_list_start_2nd_layer"; node_def = table: 00000000123D1160; parent_name = nil; local_position = table: 00000000123DABF0; node = table: 00000000123DAC40
[3] scenegraph_def = table: 00000000125B56D0; scenegraph = table: 00000000123DABC0; name = "sg_settings_list_start_2nd_layer"; node = table: 00000000123D1160
[4] self = table: 00000000125B55C0
[5] self = table: 00000000125B55C0; ingame_ui_context = table: 0000000012EDD4B0; input_manager = table: 000000000C911450; world = [World]
[6] self = table: 0000000001E10DA0; object = table: 00000000125B55C0
[8] mod = table: 0000000000DCE040; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function]
[9] view_name = "vmf_options_view"; view_settings = table: 0000000001AB1DD0; mod = table: 0000000000DCE040; init_view_function = [function]; transitions = table: 0000000001E12120; blocked_transitions = table: 0000000001E121C0
[11] mod = table: 0000000012EDD7F0; error_prefix_data = table: 00000000125B5580; func = [function]
[12] self = table: 0000000012EDD7F0; view_name = "vmf_options_view"; _ = table: 0000000001AAA440
[14] mod = table: 0000000000DCE040; error_prefix_data = "(safe_hook)"; func = [function]
[16] hook_chain = [function]; num_values = 0; values = table: 00000000125B54A0; safe_hooks = table: 0000000003D49580; i = 1
[17] self = table: 000000001ACA97B0; object = table: 0000000012EDD7F0
[18] self = table: 0000000012EC1360; ingame_ui_context = table: 0000000012EDD4B0
[19] self = table: 0000000012EC1360; params = table: 0000000012EC1300; viewport_name = "player_1"; input_manager = table: 000000000C911450; input_source = table: 0000000012ED02A0; player_manager = table: 0000000000DCEC60; peer_id = "11000010593901b"; local_player_id = 1; player = table: 00000000120F5220; stats_id = "11000010593901b:1"; entity_manager = table: 00000000012B1370; camera_system = table: 000000000D549CB0; outline_system = table: 000000000D54C4F0; fade_system = table: 000000000D577F80; sound_sector_system = table: 000000000D54A3F0; sound_environment_system = table: 0000000011CDBAF0; event_manager = table: 0000000002EED540; level_key = "dlc_morris_map"; world_manager = table: 0000000004020FE0; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 0000000012EDD4B0
[20] self = table: 0000000012EC1330; new_state = table: 0000000018B66970; params = table: 0000000012EC1300; scope_name = "StateInGameRunning:on_enter"
[21] self = table: 0000000012EC1330; new_state = table: 0000000018B66970; notify = nil; old_state = nil
[22] self = table: 0000000012EC1330; parent = table: 00000000194DB5B0; start_state = table: 0000000018B66970; params = table: 0000000012EC1300; profiling_debugging_enabled = true
[23] self = table: 0000000012EC1330; parent = table: 00000000194DB5B0; start_state = table: 0000000018B66970; params = table: 0000000012EC1300; profiling_debugging_enabled = true
[24] self = table: 00000000030F1820; object = table: 0000000012EC1330
[25] self = table: 00000000194DB5B0; loading_context = table: 0000000004B52A00; is_server = true; assert_on_leak = true; input_manager = table: 000000000C911450; level_key = "dlc_morris_map"; level_setting = table: 00000000002E03C0; db = table: 0000000019DF8B00; world = [World]; network_event_delegate = table: 0000000000BB6700; top_gui_world_name = "top_ingame_view"; top_gui_world = [World]; debug_screen_data = table: 000000000074BB70; level_transition_handler = table: 0000000000DE4D80; difficulty = "normal"; difficulty_tweak = 0; num_players = 1; is_testify_session = nil; engine_revision = "cd937a0ba267"; content_revision = "22116"; steam_branch = nil; svn_branch = nil; machine_name = nil; event_manager = table: 0000000002EED540; level = [Level]; level_key = "dlc_morris_map"; level_seed = 1037880683; checkpoint_data = nil; level_name = "levels/honduras_dlcs/morris/map_scene/world"; level_end_view_wrappers = nil; peer_id = "11000010593901b"; i = 1; viewport_name = "player_1"; network_options = table: 0000000018CBAF50; params = table: 0000000012EC1300
...
[4] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 00000000125B6420; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 0000000012EE0720; ingame_ui = table: 0000000012EDD7F0; definitions = table: 00000000125B5630; input_manager = table: 000000000C911450; wwise_world = [WwiseWorld]; render_settings = table: 00000000125B5770; original_settings_list_size_y = 3030; max_setting_list_offset_y = 2030; current_setting_list_offset_y = 0; settings_list_widgets = table: 00000000125B94C0; settings_list_size_y = 3030; ui_scenegraph = table: 00000000123D1340; is_setting_changes_applied_immidiately = true;
[5] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 00000000125B6420; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 0000000012EE0720; ingame_ui = table: 0000000012EDD7F0; definitions = table: 00000000125B5630; input_manager = table: 000000000C911450; wwise_world = [WwiseWorld]; render_settings = table: 00000000125B5770; original_settings_list_size_y = 3030; max_setting_list_offset_y = 2030; current_setting_list_offset_y = 0; settings_list_widgets = table: 00000000125B94C0; settings_list_size_y = 3030; ui_scenegraph = table: 00000000123D1340; is_setting_changes_applied_immidiately = true;
[6] ___is_class_metatable___ = true; __index = table: 0000000001E10DA0;
[12] fps = 0; world_manager = table: 0000000004020FE0; ingame_hud = table: 0000000012EE2AF0; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 0000000012EE0720; telemetry_time_view_enter = 0; input_manager = table: 000000000C911450; profile_synchronizer = table: 00000000005FCE50; blocked_transitions = table: 000000001ACA9640; motd_ui = table: 00000000125AE5B0; cutscene_system = table: 000000000D54BA10; text_popup_ui = table: 00000000125968D0; local_player_id = 1; unlock_manager = table: 0000000000DCB6F0; last_resolution_y = 1080; motd_loading = false; end_screen = table: 000000001257C820; ui_top_renderer = table: 0000000012EE19E0; camera_manager = table: 0000000017943B90; _profile_requester = table: 00000000005FD0B0; ingame_ui_context = table: 0000000012EDD4B0; views = table: 0000000012F577A0; wwise_world = [WwiseWorld]; _fps_cooldown = 0; mean_dt = 0; world = [World]; hotkey_mapping = table: 000000001ACA8560; _player = table: 00000000120F5220; weave_onboarding = table: 000000001257DB00; popup_handler = table: 0000000012596790; peer_id = "11000010593901b"; network_event_delegate = table: 0000000000BB6700;
[17] ___is_class_metatable___ = true; __index = table: 000000001ACA97B0;
[18] world_name = "level_world"; network_server = table: 00000000005F9470; local_player_id = 1; parent = table: 00000000194DB5B0; _booted_eac_untrusted = false; statistics_db = table: 0000000019DF8B00; is_server = true; _lobby_host = table: 00000000005F7590; world = [World]; _network_options = table: 0000000018CBAF50; is_in_tutorial = false; input_manager = table: 000000000C911450; profile_synchronizer = table: 00000000005FCE50; ingame_ui_context = table: 0000000012EDD4B0; end_conditions_met = false; player = table: 00000000120F5220; free_flight_manager = table: 0000000000DCF780; viewport_name = "player_1"; network_event_delegate = table: 0000000000BB6700;
[19] world_name = "level_world"; network_server = table: 00000000005F9470; local_player_id = 1; parent = table: 00000000194DB5B0; _booted_eac_untrusted = false; statistics_db = table: 0000000019DF8B00; is_server = true; _lobby_host = table: 00000000005F7590; world = [World]; _network_options = table: 0000000018CBAF50; is_in_tutorial = false; input_manager = table: 000000000C911450; profile_synchronizer = table: 00000000005FCE50; ingame_ui_context = table: 0000000012EDD4B0; end_conditions_met = false; player = table: 00000000120F5220; free_flight_manager = table: 0000000000DCF780; viewport_name = "player_1"; network_event_delegate = table: 0000000000BB6700;
[20] _params = table: 0000000012EC1300; _profiling_debugging_enabled = true; _parent = table: 00000000194DB5B0; _state = table: 0000000012EC1360;
[21] _params = table: 0000000012EC1300; _profiling_debugging_enabled = true; _parent = table: 00000000194DB5B0; _state = table: 0000000012EC1360;
[22] _params = table: 0000000012EC1300; _profiling_debugging_enabled = true; _parent = table: 00000000194DB5B0; _state = table: 0000000012EC1360;
[23] _params = table: 0000000012EC1300; _profiling_debugging_enabled = true; _parent = table: 00000000194DB5B0; _state = table: 0000000012EC1360;
[24] ___is_class_metatable___ = true; __index = table: 00000000030F1820; super = table: 00000000000B2C90;
[25] world_name = "level_world"; entity_system_bag = table: 000000000BD7A1B0; network_server = table: 00000000005F9470; entity_system = table: 000000000BD7A6E0; parent = table: 0000000000094F20; _level_flow_events = table: 0000000012EC0BE0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = false; is_in_tutorial = false; input_manager = table: 000000000C911450; profile_synchronizer = table: 00000000005FCE50; _debug_gui = [Gui]; network_transmit = table: 00000000005FDA50; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "11000010593901b"; level = [Level]; network_timer_handler = table: 0000000002C900C0; machines = table: 0000000012EC0CC0; _quit_game = false; network_clock = table: 0000000016A27F00; _onclose_called = false; _lobby_host = table: 00000000005F7590; statistics_db = table: 0000000019DF8B00; game_mode_key = "map_deus"; level_key = "dlc_morris_map"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 0000000000DCF780; dice_keeper = table: 00000000012B3190; network_event_delegate = table: 0000000000BB6700;
[26] _params = table: 0000000000E1E5A0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094F20; _state = table: 00000000194DB5B0;
[27] _params = table: 0000000000E1E5A0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094F20; _state = table: 00000000194DB5B0;
[28] _params = table: 0000000000E1E5A0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094F20; _state = table: 00000000194DB5B0;
[29] startup_package_handles = table: 0000000000098C40; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000098BA0; flow_return_table = table: 0000000000094F50; _machine = table: 0000000000E1E7D0; startup_timer = 10.571645671501756; has_booted = true; loading_context = table: 0000000004B52A00;
09:55:05.178 [Save] Save done
09:55:05.179 [Lua] completed
09:55:05.179 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
09:55:05.179 [Lua] Set lobby begin:
09:55:05.179 [Lua] Lobby data twitch_enabled = false
09:55:05.179 [Lua] Lobby data selected_mission_id = journey_citadel
09:55:05.179 [Lua] Lobby data num_players = 4
09:55:05.179 [Lua] Lobby data difficulty_tweak = 0
09:55:05.179 [Lua] Lobby data host = 11000010593901b
09:55:05.179 [Lua] Lobby data matchmaking_type = 2
09:55:05.180 [Lua] Lobby data is_private = true
09:55:05.180 [Lua] Lobby data match_started = true
09:55:05.180 [Lua] Lobby data difficulty = normal
09:55:05.180 [Lua] Lobby data player_slot_1 = 11000010710c2b8:1
09:55:05.180 [Lua] Lobby data player_slot_4 = 11000010b3c1d38:1
09:55:05.180 [Lua] Lobby data unique_server_name = Harridas
09:55:05.180 [Lua] Lobby data quick_game = false
09:55:05.180 [Lua] Lobby data country_code = BE
09:55:05.180 [Lua] Lobby data matchmaking = false
09:55:05.180 [Lua] Lobby data power_level = 715
09:55:05.180 [Lua] Lobby data mission_id = dlc_morris_map
09:55:05.180 [Lua] Lobby data mechanism = deus
09:55:05.180 [Lua] Lobby data player_slot_5 = 0:0
09:55:05.180 [Lua] Lobby data player_slot_2 = 11000010593901b:1
09:55:05.180 [Lua] Lobby data network_hash = 67ccc6d4ca12d694
09:55:05.180 [Lua] Lobby data player_slot_3 = 11000010709de44:1
09:55:05.181 [Lua] Lobby data eac_authorized = true
09:55:05.181 [Lua] Set lobby end.
09:55:05.181 [Lua] CurrentConflictSettings disabled
09:55:05.181 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA IN ITS SETTINGS, NO PICKUPS WILL SPAWN
09:55:05.181 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=2
09:55:05.181 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered
09:55:05.181 [Lua] [Managers] Calling function on all managers:
09:55:05.181 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
09:55:05.186 [Lua] [PeerSM] 11000010593901b :: on_exit WaitingForEnterGame
09:55:05.186 [Lua] [PeerSM] 11000010593901b :: on_enter WaitingForGameObjectSync
09:55:05.186 [Lua] [PeerSM] 11000010710c2b8 :: on_exit WaitingForEnterGame
09:55:05.186 [Lua] [PeerSM] 11000010710c2b8 :: on_enter WaitingForGameObjectSync
09:55:05.205 [Lua] [NetworkServer] Game_object_sync_done for peer 11000010710c2b8
09:55:05.206 [Lua] [PeerSM] 11000010593901b :: on_exit WaitingForGameObjectSync
09:55:05.206 [Lua] [PeerSM] 11000010593901b :: on_enter WaitingForPlayers
09:55:05.206 [Lua] PlayerManager:add_remote_player 11000010710c2b8
09:55:05.206 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=3
09:55:05.206 [Lua] RemotePlayer:create_game_object( ) 3
09:55:05.220 [Lua] [PeerSM] 11000010710c2b8 :: on_exit WaitingForGameObjectSync
09:55:05.220 [Lua] [PeerSM] 11000010710c2b8 :: on_enter WaitingForPlayers
09:55:05.244 [Lua] [PeerSM] 11000010b3c1d38 :: on_exit WaitingForEnterGame
09:55:05.244 [Lua] [PeerSM] 11000010b3c1d38 :: on_enter WaitingForGameObjectSync
09:55:05.258 [Lua] [NetworkServer] Game_object_sync_done for peer 11000010b3c1d38
09:55:05.261 [Lua] PlayerManager:add_remote_player 11000010b3c1d38
09:55:05.261 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=4
09:55:05.261 [Lua] RemotePlayer:create_game_object( ) 4
09:55:05.283 [Lua] [PeerSM] 11000010b3c1d38 :: on_exit WaitingForGameObjectSync
09:55:05.283 [Lua] [PeerSM] 11000010b3c1d38 :: on_enter WaitingForPlayers
09:55:05.305 [Lua] [MOD][VMF][INFO] Added 11000010710c2b8 to the VMF users list.
09:55:05.305 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=11000010710c2b8 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
09:55:05.305 [Lua] Adding player sync data to peer=11000010710c2b8 local_player_id=1
09:55:05.393 [Lua] [MOD][VMF][INFO] Added 11000010b3c1d38 to the VMF users list.
09:55:05.393 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=11000010b3c1d38 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
09:55:05.393 [Lua] Adding player sync data to peer=11000010b3c1d38 local_player_id=1
09:55:05.524 [Lua] StateInGameRunning:_game_actually_starts()
09:55:05.524 [Lua] #################################################################################################################
09:55:05.524 [Lua] [Loading Time]: 00:00:03 [Transition]: sig_snare_b_wastes_path1-dlc_morris_map [Members joined]: 0 [Members Left]: 0 [Is Server]: true
09:55:05.524 [Lua] #################################################################################################################
09:55:05.524 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 47
09:55:05.541 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 47
09:55:05.727 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 47
09:55:05.727 [Lua] Commit load time data
09:55:05.810 [Lua] ### Sending rpc_level_loaded
09:55:05.810 [Lua] #### Has state machine: true, peer_id: 11000010709de44, level_id: 327
09:55:05.810 [Lua] Peer 11000010709de44 has loaded the level and all enemies are loaded
09:55:05.811 [Lua] [PeerSM] 11000010709de44 :: on_exit Loading
09:55:05.811 [Lua] [PeerSM] 11000010709de44 :: on_enter LoadingProfilePackages
09:55:05.878 [Lua] [PeerSM] 11000010709de44 :: on_exit LoadingProfilePackages
09:55:05.878 [Lua] [PeerSM] 11000010709de44 :: on_enter WaitingForEnterGame
09:55:07.081 [Lua] [PeerSM] 11000010709de44 :: on_exit WaitingForEnterGame
09:55:07.081 [Lua] [PeerSM] 11000010709de44 :: on_enter WaitingForGameObjectSync
09:55:07.095 [Lua] [NetworkServer] Game_object_sync_done for peer 11000010709de44
09:55:07.099 [Lua] PlayerManager:add_remote_player 11000010709de44
09:55:07.099 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=5
09:55:07.099 [Lua] RemotePlayer:create_game_object( ) 5
09:55:07.116 [Lua] [PeerSM] 11000010709de44 :: on_exit WaitingForGameObjectSync
09:55:07.116 [Lua] [PeerSM] 11000010709de44 :: on_enter WaitingForPlayers
09:55:07.116 [Lua] [PeerSM] 11000010710c2b8 :: on_exit WaitingForPlayers
09:55:07.116 [Lua] [PeerSM] 11000010710c2b8 :: on_enter InGame
09:55:07.116 [Lua] [PeerSM] 11000010b3c1d38 :: on_exit WaitingForPlayers
09:55:07.116 [Lua] [PeerSM] 11000010b3c1d38 :: on_enter InGame
09:55:07.120 [Lua] [PeerSM] 11000010593901b :: on_exit WaitingForPlayers
09:55:07.120 [Lua] [PeerSM] 11000010593901b :: on_enter InGame
09:55:07.120 [Lua] [PeerSM] 11000010709de44 :: on_exit WaitingForPlayers
09:55:07.120 [Lua] [PeerSM] 11000010709de44 :: on_enter InGame
09:55:07.237 [Lua] [MOD][VMF][INFO] Added 11000010709de44 to the VMF users list.
09:55:07.237 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=11000010709de44 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
09:55:07.237 [Lua] Adding player sync data to peer=11000010709de44 local_player_id=1
09:55:10.195 [Lua] Set lobby begin:
09:55:10.195 [Lua] Lobby data twitch_enabled = false
09:55:10.195 [Lua] Lobby data selected_mission_id = journey_citadel
09:55:10.195 [Lua] Lobby data num_players = 4
09:55:10.195 [Lua] Lobby data difficulty_tweak = 0
09:55:10.196 [Lua] Lobby data host = 11000010593901b
09:55:10.196 [Lua] Lobby data matchmaking_type = 2
09:55:10.196 [Lua] Lobby data is_private = true
09:55:10.196 [Lua] Lobby data match_started = true
09:55:10.196 [Lua] Lobby data difficulty = normal
09:55:10.196 [Lua] Lobby data player_slot_1 = 11000010710c2b8:1
09:55:10.196 [Lua] Lobby data player_slot_4 = 11000010b3c1d38:1
09:55:10.196 [Lua] Lobby data unique_server_name = Harridas
09:55:10.196 [Lua] Lobby data quick_game = false
09:55:10.196 [Lua] Lobby data country_code = BE
09:55:10.196 [Lua] Lobby data matchmaking = false
09:55:10.196 [Lua] Lobby data power_level = 360
09:55:10.196 [Lua] Lobby data mission_id = dlc_morris_map
09:55:10.196 [Lua] Lobby data mechanism = deus
09:55:10.196 [Lua] Lobby data player_slot_5 = 0:0
09:55:10.196 [Lua] Lobby data player_slot_2 = 11000010593901b:1
09:55:10.196 [Lua] Lobby data network_hash = 67ccc6d4ca12d694
09:55:10.196 [Lua] Lobby data player_slot_3 = 11000010709de44:1
09:55:10.196 [Lua] Lobby data eac_authorized = true
09:55:10.196 [Lua] Set lobby end.
09:55:15.197 [Lua] Set lobby begin:
09:55:15.197 [Lua] Lobby data twitch_enabled = false
09:55:15.197 [Lua] Lobby data selected_mission_id = journey_citadel
09:55:15.197 [Lua] Lobby data num_players = 4
09:55:15.197 [Lua] Lobby data difficulty_tweak = 0
09:55:15.197 [Lua] Lobby data host = 11000010593901b
09:55:15.197 [Lua] Lobby data matchmaking_type = 2
09:55:15.197 [Lua] Lobby data is_private = true
09:55:15.197 [Lua] Lobby data match_started = true
09:55:15.197 [Lua] Lobby data difficulty = normal
09:55:15.197 [Lua] Lobby data player_slot_1 = 11000010710c2b8:1
09:55:15.198 [Lua] Lobby data player_slot_4 = 11000010b3c1d38:1
09:55:15.198 [Lua] Lobby data unique_server_name = Harridas
09:55:15.198 [Lua] Lobby data quick_game = false
09:55:15.198 [Lua] Lobby data country_code = BE
09:55:15.198 [Lua] Lobby data matchmaking = false
09:55:15.198 [Lua] Lobby data power_level = 717
09:55:15.198 [Lua] Lobby data mission_id = dlc_morris_map
09:55:15.198 [Lua] Lobby data mechanism = deus
09:55:15.198 [Lua] Lobby data player_slot_5 = 0:0
09:55:15.198 [Lua] Lobby data player_slot_2 = 11000010593901b:1
09:55:15.198 [Lua] Lobby data network_hash = 67ccc6d4ca12d694
09:55:15.198 [Lua] Lobby data player_slot_3 = 11000010709de44:1
09:55:15.198 [Lua] Lobby data eac_authorized = true
09:55:15.198 [Lua] Set lobby end.
09:55:26.888 [Lua] [PackageManager] Load: units/props/deus_idol/deus_myrmidia_01, UIUnitPreviewer, async-read,
09:55:26.935 [Lua] [PackageManager] Finished loading asynchronous package: units/props/deus_idol/deus_myrmidia_01
09:55:26.935 [Lua] [PackageManager] Force_load: units/props/deus_idol/deus_myrmidia_01
09:56:12.019 [Lua] [PackageManager] Unload: units/props/deus_idol/deus_myrmidia_01, UIUnitPreviewer
09:56:15.828 [EACServer] [11:56:15:827][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
09:56:32.393 [Lua] [LevelTransitionHandler] set_next_level( lvl:pat_mountain_nurgle_path3, mc:deus, gm:deus, env:0, seed:-2099364358, conflict:deus_skaven_chaos, lckd_director_funcs:{}, diff:cataclysm diff_tweak:-3 )
09:56:32.393 [Lua] [NetworkServer] Entering post game
09:56:32.393 [Lua] [PeerSM] 11000010593901b :: on_exit InGame
09:56:32.393 [Lua] [PeerSM] 11000010593901b :: on_enter InPostGame
09:56:32.393 [Lua] [PeerSM] 11000010709de44 :: on_exit InGame
09:56:32.393 [Lua] [PeerSM] 11000010709de44 :: on_enter InPostGame
09:56:32.393 [Lua] [PeerSM] 11000010710c2b8 :: on_exit InGame
09:56:32.393 [Lua] [PeerSM] 11000010710c2b8 :: on_enter InPostGame
09:56:32.393 [Lua] [PeerSM] 11000010b3c1d38 :: on_exit InGame
09:56:32.393 [Lua] [PeerSM] 11000010b3c1d38 :: on_enter InPostGame
09:56:32.393 [Save] Saving `save_data`
09:56:32.394 [Lua] gm_event_end_conditions_met true false
09:56:32.394 [Lua] Game won
09:56:32.394 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
09:56:32.397 [Lua] generate_backend_stats 11000010593901b:1
09:56:32.401 [Save] Save done
09:56:32.401 [Save] Saving `save_data`
09:56:32.407 [Save] Save done
09:56:32.422 [Lua] PlayFabMirrorBase:_commit_internal nil
09:56:32.422 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
09:56:32.422 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
09:56:32.423 [Save] Saving `save_data`
09:56:32.423 [Lua] TRANSITION nil nil load_next_level
09:56:32.423 [Lua] Transition type "load_next_level", is server: true
09:56:32.423 [Lua] [LevelTransitionHandler] promote_next_level_data
09:56:32.423 [Lua] [GameNetworkManager] Leaving game...
09:56:32.423 [Lua] [GameNetworkManager] Shutting down game session host.
09:56:32.423 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
09:56:32.423 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
09:56:32.423 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=89.14
09:56:32.426 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
09:56:32.426 [Lua] commit result success 11
09:56:32.426 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 48
09:56:32.426 [Lua] none table: 000000000A4C3C40 nil
09:56:32.429 [Save] Save done
09:56:32.442 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 48
09:56:32.491 [Lua] ### Sending rpc_level_loaded
09:56:32.491 [Lua] #### Has state machine: false, peer_id: 11000010709de44, level_id: 398
09:56:32.491 [Lua] ### Sending rpc_level_loaded
09:56:32.491 [Lua] #### Has state machine: false, peer_id: 11000010b3c1d38, level_id: 398
09:56:32.491 [Lua] ### Sending rpc_level_loaded
09:56:32.491 [Lua] #### Has state machine: false, peer_id: 11000010710c2b8, level_id: 398
09:56:33.098 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 48
09:56:34.424 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
09:56:34.424 [Lua] [Managers] Calling function on all managers:
09:56:34.424 [Lua] PlayerManager:remove_player peer_id=11000010593901b 1
09:56:34.424 [Lua] Clearing all global lookup lists
09:56:34.425 [Lua] [IngamePlayerListUI] - Destroy
09:56:34.425 [Lua] [IngameUI] destroy
09:56:34.426 [Lua] [MOD][VMF][INFO] Removed 11000010710c2b8 from the VMF users list.
09:56:34.426 [Lua] PlayerManager:remove_player peer_id=11000010710c2b8 1
09:56:34.426 [Lua] [MOD][VMF][INFO] Removed 11000010b3c1d38 from the VMF users list.
09:56:34.426 [Lua] PlayerManager:remove_player peer_id=11000010b3c1d38 1
09:56:34.426 [Lua] [MOD][VMF][INFO] Removed 11000010709de44 from the VMF users list.
09:56:34.426 [Lua] PlayerManager:remove_player peer_id=11000010709de44 1
09:56:34.427 [Lua] [Managers] Destroying manager group:
09:56:34.427 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
09:56:34.427 [Lua] [PeerSM] 11000010593901b :: on_exit InPostGame
09:56:34.427 [Lua] [PeerSM] 11000010593901b :: on_enter Loading
09:56:34.427 [Lua] [PeerSM] 11000010709de44 :: on_exit InPostGame
09:56:34.427 [Lua] [PeerSM] 11000010709de44 :: on_enter Loading
09:56:34.427 [Lua] [PeerSM] 11000010710c2b8 :: on_exit InPostGame
09:56:34.427 [Lua] [PeerSM] 11000010710c2b8 :: on_enter Loading
09:56:34.427 [Lua] [PeerSM] 11000010b3c1d38 :: on_exit InPostGame
09:56:34.427 [Lua] [PeerSM] 11000010b3c1d38 :: on_enter Loading
09:56:34.428 [Lua] [Matchmaking] unregister rpcs
09:56:34.428 [Lua] ############### UNLOADING PACKAGES ###############
09:56:34.428 [Lua] [Gamestate] Enter state StateLoading
09:56:34.429 [Lua] [Gamestate] Enter Substate StateLoadingRunning
09:56:34.429 [Lua] [Matchmaking] register rpcs
09:56:34.430 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
09:56:34.430 [Lua] Set lobby begin:
09:56:34.430 [Lua] Lobby data twitch_enabled = false
09:56:34.430 [Lua] Lobby data selected_mission_id = journey_citadel
09:56:34.430 [Lua] Lobby data num_players = 4
09:56:34.430 [Lua] Lobby data difficulty_tweak = 0
09:56:34.430 [Lua] Lobby data host = 11000010593901b
09:56:34.430 [Lua] Lobby data matchmaking_type = 2
09:56:34.430 [Lua] Lobby data is_private = true
09:56:34.430 [Lua] Lobby data match_started = true
09:56:34.430 [Lua] Lobby data difficulty = normal
09:56:34.430 [Lua] Lobby data player_slot_1 = 11000010710c2b8:1
09:56:34.430 [Lua] Lobby data player_slot_4 = 11000010b3c1d38:1
09:56:34.431 [Lua] Lobby data unique_server_name = Harridas
09:56:34.431 [Lua] Lobby data quick_game = false
09:56:34.431 [Lua] Lobby data country_code = BE
09:56:34.431 [Lua] Lobby data matchmaking = false
09:56:34.431 [Lua] Lobby data power_level = 0
09:56:34.431 [Lua] Lobby data mission_id = dlc_morris_map
09:56:34.431 [Lua] Lobby data mechanism = deus
09:56:34.431 [Lua] Lobby data player_slot_5 = 0:0
09:56:34.431 [Lua] Lobby data player_slot_2 = 11000010593901b:1
09:56:34.431 [Lua] Lobby data network_hash = 67ccc6d4ca12d694
09:56:34.432 [Lua] Lobby data player_slot_3 = 11000010709de44:1
09:56:34.432 [Lua] Lobby data eac_authorized = true
09:56:34.432 [Lua] Set lobby end.
09:56:34.432 [Lua] registering RPCs
09:56:34.432 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
09:56:34.432 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
09:56:34.432 [Lua] Set lobby begin:
09:56:34.432 [Lua] Lobby data twitch_enabled = false
09:56:34.432 [Lua] Lobby data selected_mission_id = journey_citadel
09:56:34.432 [Lua] Lobby data num_players = 4
09:56:34.432 [Lua] Lobby data difficulty_tweak = 0
09:56:34.432 [Lua] Lobby data host = 11000010593901b
09:56:34.432 [Lua] Lobby data matchmaking_type = 2
09:56:34.432 [Lua] Lobby data is_private = true
09:56:34.432 [Lua] Lobby data match_started = true
09:56:34.432 [Lua] Lobby data difficulty = normal
09:56:34.432 [Lua] Lobby data player_slot_1 = 11000010710c2b8:1
09:56:34.432 [Lua] Lobby data player_slot_4 = 11000010b3c1d38:1
09:56:34.432 [Lua] Lobby data unique_server_name = Harridas
09:56:34.432 [Lua] Lobby data quick_game = false
09:56:34.432 [Lua] Lobby data country_code = BE
09:56:34.432 [Lua] Lobby data matchmaking = false
09:56:34.432 [Lua] Lobby data power_level = 0
09:56:34.432 [Lua] Lobby data mission_id = pat_mountain_nurgle_path3
09:56:34.433 [Lua] Lobby data mechanism = deus
09:56:34.433 [Lua] Lobby data player_slot_5 = 0:0
09:56:34.433 [Lua] Lobby data player_slot_2 = 11000010593901b:1
09:56:34.433 [Lua] Lobby data network_hash = 67ccc6d4ca12d694
09:56:34.433 [Lua] Lobby data player_slot_3 = 11000010709de44:1
09:56:34.433 [Lua] Lobby data eac_authorized = true
09:56:34.433 [Lua] Set lobby end.
09:56:34.433 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
09:56:34.441 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010709de44
09:56:34.441 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010710c2b8
09:56:34.441 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000010b3c1d38
09:56:34.441 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_mountain, global_loading_screens, async-read, prioritized
09:56:34.441 [Lua] [LevelTransitionHandler] load_current_level, loading pat_mountain_nurgle_path3 0
09:56:34.443 [Umbra] Unload tome
09:56:34.461 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/map, dlc_morris_map
09:56:34.461 [Lua] [PackageManager] Load: resource_packages/dlcs/morris_ingame, pat_mountain_nurgle_path3, async-read,
09:56:34.461 [Lua] [PackageManager] Load: units/props/inn/deus/deus_chest_01, pat_mountain_nurgle_path3, async-read,
09:56:34.461 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/pat_mountain, pat_mountain_nurgle_path3, async-read,
09:56:34.461 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/pat_mountain/path_common, pat_mountain_nurgle_path3, async-read,
09:56:34.461 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/nurgle_common, pat_mountain_nurgle_path3, async-read,
09:56:34.461 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/pat_mountain/nurgle_common, pat_mountain_nurgle_path3, async-read,
09:56:34.461 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/pat_mountain/nurgle_path3, pat_mountain_nurgle_path3, async-read,
09:56:34.497 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_mountain
09:56:34.497 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_mountain
09:56:34.497 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/morris_ingame
09:56:34.514 [Lua] ### Sending rpc_level_loaded
09:56:34.514 [Lua] #### Has state machine: true, peer_id: 11000010709de44, level_id: 398
09:56:34.514 [Lua] Peer 11000010709de44 has loaded the level and all enemies are loaded
09:56:34.515 [Lua] [PeerSM] 11000010709de44 :: on_exit Loading
09:56:34.515 [Lua] [PeerSM] 11000010709de44 :: on_enter LoadingProfilePackages
09:56:34.547 [Lua] ### Sending rpc_level_loaded
09:56:34.547 [Lua] #### Has state machine: true, peer_id: 11000010710c2b8, level_id: 398
09:56:34.547 [Lua] Peer 11000010710c2b8 has loaded the level and all enemies are loaded
09:56:34.548 [Lua] [PeerSM] 11000010709de44 :: on_exit LoadingProfilePackages
09:56:34.548 [Lua] [PeerSM] 11000010709de44 :: on_enter WaitingForEnterGame
09:56:34.548 [Lua] [PeerSM] 11000010710c2b8 :: on_exit Loading
09:56:34.548 [Lua] [PeerSM] 11000010710c2b8 :: on_enter LoadingProfilePackages
09:56:34.578 [Lua] ### Sending rpc_level_loaded
09:56:34.578 [Lua] #### Has state machine: true, peer_id: 11000010b3c1d38, level_id: 398
09:56:34.578 [Lua] Peer 11000010b3c1d38 has loaded the level and all enemies are loaded
09:56:34.578 [Lua] [PeerSM] 11000010710c2b8 :: on_exit LoadingProfilePackages
09:56:34.578 [Lua] [PeerSM] 11000010710c2b8 :: on_enter WaitingForEnterGame
09:56:34.578 [Lua] [PeerSM] 11000010b3c1d38 :: on_exit Loading
09:56:34.578 [Lua] [PeerSM] 11000010b3c1d38 :: on_enter LoadingProfilePackages
09:56:34.593 [Lua] [PeerSM] 11000010b3c1d38 :: on_exit LoadingProfilePackages
09:56:34.593 [Lua] [PeerSM] 11000010b3c1d38 :: on_enter WaitingForEnterGame
09:56:35.694 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/morris_ingame
09:56:35.694 [Lua] [PackageManager] Force_load: resource_packages/dlcs/morris_ingame
09:56:35.695 [Lua] [PackageManager] Queueing new asynch package: units/props/inn/deus/deus_chest_01
09:56:35.981 [Lua] [PackageManager] Finished loading asynchronous package: units/props/inn/deus/deus_chest_01
09:56:35.981 [Lua] [PackageManager] Force_load: units/props/inn/deus/deus_chest_01
09:56:35.981 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/pat_mountain
09:56:38.638 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/pat_mountain
09:56:38.638 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/pat_mountain
09:56:38.639 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/pat_mountain/path_common
09:56:38.958 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/pat_mountain/path_common
09:56:38.958 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/pat_mountain/path_common
09:56:38.958 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/nurgle_common
09:56:39.278 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/nurgle_common
09:56:39.278 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/nurgle_common
09:56:39.278 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/pat_mountain/nurgle_common
09:56:39.548 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/pat_mountain/nurgle_common
09:56:39.548 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/pat_mountain/nurgle_common
09:56:39.548 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/pat_mountain/nurgle_path3
09:56:39.586 [Umbra] Loading umbra tome '#ID[874036e11afa9bd5]'
09:56:39.632 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/pat_mountain/nurgle_path3
09:56:39.632 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/pat_mountain/nurgle_path3
09:56:39.650 [Lua] [LevelTransitionHandler] Level load completed!
09:56:39.650 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: pat_mountain_nurgle_path3 - level_seed: -2099364358 - use_random_directors: false - conflict_director_name: deus_skaven_chaos
09:56:39.665 [Lua] [MainPathSpawningGenerator] Using path: 1 at crossroad: A. (1/2 paths).
09:56:39.665 [Lua] [MainPathSpawningGenerator] ->preparing to stitch road: 1 that has main path index: 6
09:56:39.665 [Lua] [MainPathSpawningGenerator] ->preparing to stitch road: 1 that has main path index: 5
09:56:39.665 [Lua] [MainPathSpawningGenerator] ->removing road: 2 from crossroad: A with main path index: 7
09:56:39.665 [Lua] [EnemyPackageLoader] breed_lookup: {
skaven_storm_vermin_with_shield=true,
skaven_storm_vermin=true,
chaos_vortex_sorcerer=true,
chaos_corruptor_sorcerer=true,
chaos_spawn=true,
chaos_troll=true,
skaven_rat_ogre=true,
chaos_warrior=true,
chaos_raider=true,
skaven_stormfiend=true,
skaven_clan_rat=true,
skaven_ratling_gunner=true,
skaven_pack_master=true,
skaven_slave=true,
chaos_fanatic=true,
chaos_berzerker=true,
chaos_marauder_with_shield=true,
skaven_gutter_runner=true,
chaos_marauder=true,
skaven_clan_rat_with_shield=true,
skaven_poison_wind_globadier=true,
skaven_storm_vermin_commander=true,
skaven_loot_rat=true,
skaven_plague_monk=true,
skaven_warpfire_thrower=true,
}
09:56:39.665 [Lua] load_startup_enemy_packages: --------------
09:56:39.665 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read,
09:56:39.665 [Lua] chaos_spawn
09:56:39.665 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read,
09:56:39.665 [Lua] chaos_troll
09:56:39.665 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read,
09:56:39.665 [Lua] skaven_rat_ogre
09:56:39.665 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read,
09:56:39.665 [Lua] skaven_stormfiend
09:56:39.665 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read,
09:56:39.665 [Lua] beastmen_minotaur
09:56:39.665 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read,
09:56:39.665 [Lua] chaos_plague_sorcerer
09:56:39.665 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read,
09:56:39.665 [Lua] chaos_corruptor_sorcerer
09:56:39.665 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read,
09:56:39.665 [Lua] skaven_gutter_runner
09:56:39.665 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read,
09:56:39.665 [Lua] skaven_pack_master
09:56:39.665 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read,
09:56:39.665 [Lua] skaven_poison_wind_globadier
09:56:39.665 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read,
09:56:39.665 [Lua] skaven_ratling_gunner
09:56:39.665 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read,
09:56:39.665 [Lua] skaven_warpfire_thrower
09:56:39.665 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read,
09:56:39.665 [Lua] chaos_vortex_sorcerer
09:56:39.665 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read,
09:56:39.665 [Lua] beastmen_standard_bearer
09:56:39.665 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read,
09:56:39.665 [Lua] chaos_vortex
09:56:39.665 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
09:56:39.665 [Lua] critter_rat
09:56:39.665 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read,
09:56:39.665 [Lua] critter_pig
09:56:39.665 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read,
09:56:39.665 [Lua] skaven_storm_vermin_with_shield
09:56:39.665 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read,
09:56:39.665 [Lua] skaven_storm_vermin
09:56:39.665 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_warrior, EnemyPackageLoader, async-read,
09:56:39.665 [Lua] chaos_warrior
09:56:39.665 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read,
09:56:39.665 [Lua] chaos_raider
09:56:39.665 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read,
09:56:39.665 [Lua] skaven_clan_rat
09:56:39.665 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read,
09:56:39.665 [Lua] skaven_slave
09:56:39.665 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_fanatic, EnemyPackageLoader, async-read,
09:56:39.665 [Lua] chaos_fanatic
09:56:39.665 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read,
09:56:39.665 [Lua] chaos_berzerker
09:56:39.665 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder_with_shield, EnemyPackageLoader, async-read,
09:56:39.665 [Lua] chaos_marauder_with_shield
09:56:39.665 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read,
09:56:39.665 [Lua] chaos_marauder
09:56:39.665 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read,
09:56:39.665 [Lua] skaven_clan_rat_with_shield
09:56:39.665 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read,
09:56:39.665 [Lua] skaven_loot_rat
09:56:39.665 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read,
09:56:39.665 [Lua] skaven_plague_monk
09:56:39.668 [Lua] ### Sending rpc_level_loaded
09:56:39.668 [Lua] #### Has state machine: true, peer_id: 11000010593901b, level_id: 398
09:56:39.668 [Lua] Peer 11000010593901b has loaded the level and all enemies are loaded
09:56:39.685 [Lua] [PeerSM] 11000010593901b :: on_exit Loading
09:56:39.685 [Lua] [PeerSM] 11000010593901b :: on_enter LoadingProfilePackages
09:56:39.701 [Lua] [PeerSM] 11000010593901b :: on_exit LoadingProfilePackages
09:56:39.701 [Lua] [PeerSM] 11000010593901b :: on_enter WaitingForEnterGame
09:56:39.701 [Lua] ### Sending rpc_level_loaded
09:56:39.701 [Lua] #### Has state machine: false, peer_id: 11000010593901b, level_id: 398
09:56:39.851 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn
09:56:39.851 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn
09:56:39.852 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll
09:56:40.042 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll
09:56:40.042 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll
09:56:40.042 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre
09:56:40.209 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre
09:56:40.209 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre
09:56:40.209 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend
09:56:40.411 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend
09:56:40.411 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend
09:56:40.412 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur
09:56:40.681 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur
09:56:40.681 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur
09:56:40.682 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer
09:56:40.801 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer
09:56:40.801 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer
09:56:40.801 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer
09:56:40.901 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer
09:56:40.902 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer
09:56:40.902 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner
09:56:41.019 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner
09:56:41.019 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner
09:56:41.019 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master
09:56:41.206 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master
09:56:41.206 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master
09:56:41.206 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier
09:56:41.408 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier
09:56:41.408 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier
09:56:41.408 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner
09:56:41.526 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner
09:56:41.526 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner
09:56:41.527 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower
09:56:41.745 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower
09:56:41.745 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower
09:56:41.745 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer
09:56:41.897 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer
09:56:41.897 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer
09:56:41.897 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer
09:56:42.183 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer
09:56:42.183 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer
09:56:42.184 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex
09:56:42.234 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex
09:56:42.234 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex
09:56:42.234 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat
09:56:42.285 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
09:56:42.285 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
09:56:42.285 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig
09:56:42.336 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig
09:56:42.336 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig
09:56:42.336 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield
09:56:42.572 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield
09:56:42.572 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield
09:56:42.572 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin
09:56:42.809 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin
09:56:42.809 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin
09:56:42.810 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_warrior
09:56:42.977 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_warrior
09:56:42.977 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_warrior
09:56:42.977 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider
09:56:43.146 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider
09:56:43.146 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider
09:56:43.146 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat
09:56:43.466 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat
09:56:43.466 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat
09:56:43.467 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave
09:56:43.770 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave
09:56:43.770 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave
09:56:43.771 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_fanatic
09:56:43.991 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_fanatic
09:56:43.991 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_fanatic
09:56:43.991 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker
09:56:44.159 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker
09:56:44.159 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker
09:56:44.159 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder_with_shield
09:56:44.378 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder_with_shield
09:56:44.378 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder_with_shield
09:56:44.378 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder
09:56:44.582 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder
09:56:44.582 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder
09:56:44.582 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield
09:56:44.886 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield
09:56:44.886 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield
09:56:44.886 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat
09:56:45.004 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat
09:56:45.004 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat
09:56:45.004 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk
09:56:45.207 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk
09:56:45.207 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk
09:56:45.208 [Lua] [StateLoading] loadout_changed: true old_loadout: map_deus new_loadout: deus level_key: pat_mountain_nurgle_path3 game_mode: deus
09:56:45.208 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC
09:56:45.208 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(11000010593901b:1)
09:56:45.213 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING
09:56:45.394 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE
09:56:45.394 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/pat_mountain/generated/nurgle_path3/world
09:56:45.394 [Umbra] Init version: 3.4.15 :: 16 threads
09:56:46.048 [Lua] Async level spawning done
09:56:46.048 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
09:56:47.008 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
09:56:47.008 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
09:56:47.008 [Lua] [Matchmaking] unregister rpcs
09:56:47.008 [Lua] Set lobby begin:
09:56:47.008 [Lua] Lobby data twitch_enabled = false
09:56:47.008 [Lua] Lobby data selected_mission_id = journey_citadel
09:56:47.008 [Lua] Lobby data num_players = 4
09:56:47.009 [Lua] Lobby data difficulty_tweak = 0
09:56:47.009 [Lua] Lobby data host = 11000010593901b
09:56:47.009 [Lua] Lobby data matchmaking_type = 2
09:56:47.009 [Lua] Lobby data is_private = true
09:56:47.009 [Lua] Lobby data match_started = true
09:56:47.010 [Lua] Lobby data difficulty = normal
09:56:47.010 [Lua] Lobby data player_slot_1 = 11000010710c2b8:1
09:56:47.010 [Lua] Lobby data player_slot_4 = 11000010b3c1d38:1
09:56:47.010 [Lua] Lobby data unique_server_name = Harridas
09:56:47.010 [Lua] Lobby data quick_game = false
09:56:47.011 [Lua] Lobby data country_code = BE
09:56:47.011 [Lua] Lobby data matchmaking = false
09:56:47.011 [Lua] Lobby data power_level = 0
09:56:47.011 [Lua] Lobby data mission_id = pat_mountain_nurgle_path3
09:56:47.011 [Lua] Lobby data mechanism = deus
09:56:47.011 [Lua] Lobby data player_slot_5 = 0:0
09:56:47.012 [Lua] Lobby data player_slot_2 = 11000010593901b:1
09:56:47.012 [Lua] Lobby data network_hash = 67ccc6d4ca12d694
09:56:47.012 [Lua] Lobby data player_slot_3 = 11000010709de44:1
09:56:47.012 [Lua] Lobby data eac_authorized = true
09:56:47.012 [Lua] Set lobby end.
09:56:47.012 [Lua] [Managers] Destroying manager group:
09:56:47.024 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_mountain, global_loading_screens
09:56:47.024 [Lua] [Gamestate] Enter StateIngame HOST
09:56:47.024 [Lua] <>level = pat_mountain_nurgle_path3<>
09:56:47.025 [Lua] [StateIngame] Server ingame
09:56:47.032 [Lua] Set lobby begin:
09:56:47.032 [Lua] Lobby data twitch_enabled = false
09:56:47.033 [Lua] Lobby data selected_mission_id = journey_citadel
09:56:47.033 [Lua] Lobby data num_players = 4
09:56:47.033 [Lua] Lobby data difficulty_tweak = -3
09:56:47.033 [Lua] Lobby data host = 11000010593901b
09:56:47.034 [Lua] Lobby data matchmaking_type = 2
09:56:47.034 [Lua] Lobby data is_private = true
09:56:47.034 [Lua] Lobby data match_started = true
09:56:47.034 [Lua] Lobby data difficulty = cataclysm
09:56:47.034 [Lua] Lobby data player_slot_1 = 11000010710c2b8:1
09:56:47.035 [Lua] Lobby data player_slot_4 = 11000010b3c1d38:1
09:56:47.035 [Lua] Lobby data unique_server_name = Harridas
09:56:47.035 [Lua] Lobby data quick_game = false
09:56:47.035 [Lua] Lobby data country_code = BE
09:56:47.035 [Lua] Lobby data matchmaking = false
09:56:47.035 [Lua] Lobby data power_level = 0
09:56:47.035 [Lua] Lobby data mission_id = pat_mountain_nurgle_path3
09:56:47.036 [Lua] Lobby data mechanism = deus
09:56:47.036 [Lua] Lobby data player_slot_5 = 0:0
09:56:47.036 [Lua] Lobby data player_slot_2 = 11000010593901b:1
09:56:47.036 [Lua] Lobby data network_hash = 67ccc6d4ca12d694
09:56:47.036 [Lua] Lobby data player_slot_3 = 11000010709de44:1
09:56:47.036 [Lua] Lobby data eac_authorized = true
09:56:47.037 [Lua] Set lobby end.
09:56:47.037 [Lua] [Matchmaking] register rpcs
09:56:47.037 [Lua] GameNetworkManager:init... creating game session
09:56:47.037 [Lua] Host GameSession.make_game_session_host with session:
09:56:47.037 [Lua] [GameNetworkManager] Setting pong timeout to 60
09:56:47.037 [Lua] [GameNetworkManager] My own peer_id = 11000010593901b
09:56:47.037 [Lua] [GameNetworkManager] self.is_server = true
09:56:47.037 [Network] Setting artificial MTU limit to 65536
09:56:47.047 [Lua] Switching ConflictSettings: to: deus_skaven_chaos
09:56:47.047 [Lua] pacing=deus_default
09:56:47.047 [Lua] roaming=nil
09:56:47.047 [Lua] specials=deus_default
09:56:47.047 [Lua] contained_breeds=nil
09:56:47.047 [Lua] debug_color=maroon
09:56:47.047 [Lua] disabled=false
09:56:47.047 [Lua] pack_spawning=deus_default
09:56:47.047 [Lua] factions=nil
09:56:47.047 [Lua] description=deus_conflict_director_skaven_chaos_name
09:56:47.047 [Lua] boss=deus_default
09:56:47.047 [Lua] horde=deus_default
09:56:47.047 [Lua] name=deus_skaven_chaos
09:56:47.047 [Lua] intensity=deus_default
09:56:47.047 [Lua] ---
09:56:47.048 [Lua] [LevelAnalysis] set_random_seed( -2099364358)
09:56:47.054 [Lua] [AIInterestPointSystem] Level Seed: -2099364358
09:56:47.054 [Lua]
09:56:47.054 [Lua] [entity_system_bag] = table
09:56:47.054 [Lua] [entity_system_bag] = metatable
09:56:47.054 [Lua] [startup_data] = table
09:56:47.054 [Lua] [entity_manager] = table
09:56:47.054 [Lua] [entity_manager] = metatable
09:56:47.054 [Lua] [unit_spawner] = table
09:56:47.055 [Lua] [unit_spawner] = metatable
09:56:47.055 [Lua] [unit_storage] = table
09:56:47.055 [Lua] [unit_storage] = metatable
09:56:47.055 [Lua] [dice_keeper] = table
09:56:47.055 [Lua] [dice_keeper] = metatable
09:56:47.055 [Lua] [is_server] = true (boolean)
09:56:47.055 [Lua] [world] = [World]
09:56:47.055 [Lua] [system_api] = table
09:56:47.055 [Lua] [entity_system] = table
09:56:47.055 [Lua] [entity_system] = metatable
09:56:47.055 [Lua] [network_lobby] = table
09:56:47.055 [Lua] [network_lobby] = metatable
09:56:47.055 [Lua] [profile_synchronizer] = table
09:56:47.055 [Lua] [profile_synchronizer] = metatable
09:56:47.055 [Lua] [level_transition_handler] = table
09:56:47.055 [Lua] [level_transition_handler] = metatable
09:56:47.055 [Lua] [num_local_human_players] = 1 (number)
09:56:47.055 [Lua] [statistics_db] = table
09:56:47.055 [Lua] [statistics_db] = metatable
09:56:47.055 [Lua] [network_server] = table
09:56:47.055 [Lua] [network_server] = metatable
09:56:47.055 [Lua] [input_manager] = table
09:56:47.055 [Lua] [input_manager] = metatable
09:56:47.055 [Lua] [network_clock] = table
09:56:47.055 [Lua] [network_clock] = metatable
09:56:47.055 [Lua] [network_transmit] = table
09:56:47.055 [Lua] [network_transmit] = metatable
09:56:47.055 [Lua] [free_flight_manager] = table
09:56:47.055 [Lua] [free_flight_manager] = metatable
09:56:47.055 [Lua] [network_manager] = table
09:56:47.055 [Lua] [network_manager] = metatable
09:56:47.055 [Lua] [network_event_delegate] = table
09:56:47.055 [Lua] [network_event_delegate] = metatable
09:56:47.055 [Lua]
09:56:47.055 [Lua] ignoring extension VersusVolumeObjectiveExtension
09:56:47.055 [Lua] ignoring extension VersusInteractObjectiveExtension
09:56:47.055 [Lua] ignoring extension VersusPayloadObjectiveExtension
09:56:47.055 [Lua] ignoring extension VersusSocketObjectiveExtension
09:56:47.055 [Lua] ignoring extension VersusTargetObjectiveExtension
09:56:47.055 [Lua] ignoring extension VersusMissionObjectiveExtension
09:56:47.056 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
09:56:47.075 [Lua] [AchievementManager] Achievements using the steam platform
09:56:47.075 [Lua] PlayerManager:add_player player_1
09:56:47.133 [Lua] respawn_unit_spawned with group id: terror_respawn
09:56:47.133 [Lua] respawn_unit_spawned with group id: terror_respawn
09:56:47.133 [Lua] respawn_unit_spawned with group id: terror_respawn
09:56:47.144 [Lua] [StateIngame] Level seed: -2099364358
09:56:47.161 [Lua] [LevelAnalysis] set_random_seed( -2099364358)
09:56:47.165 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0
09:56:47.165 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1
09:56:47.165 [Lua] [IngameUI] init
09:56:47.181 [Lua] cb_razer_chroma_setup
09:56:47.197 [Save] Saving `save_data`
09:56:47.200 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_aligner"]["scale"]
[0] =[C]: in function callstack
[1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override
[2] @scripts/ui/ui_scenegraph.lua:154: in function scenegraph_visit_node
[3] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node
[4] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node
[5] @scripts/ui/ui_scenegraph.lua:176: in function init_scenegraph
[6] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2841: in function create_ui_elements
[7] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init
[8] @foundation/scripts/util/class.lua:62:in function
[9] =[C]: in function xpcall
[10] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call
[11] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function
[12] =[C]: in function pcall
[13] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc
[14] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function
[15] =[C]: in function xpcall
[16] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr
[17] @scripts/mods/vmf/modules/core/hooks.lua:165:in function
[18] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init
[19] @foundation/scripts/util/class.lua:62: in function new
[20] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui
[21] @scripts/game_state/state_ingame_running.lua:173: in function on_enter
[22] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[23] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[24] @foundation/scripts/util/state_machine.lua:95: in function init
[25] @scripts/game_state/game_state_machine.lua:7: in function init
[26] @foundation/scripts/util/class.lua:62: in function new
[27] @scripts/game_state/state_ingame.lua:426: in function on_enter
[28] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[29] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[30] @foundation/scripts/util/state_machine.lua:144: in function update
[31] @scripts/boot.lua:865: in function game_update
[32] @scripts/boot.lua:628:in function
[1] node = table: 000000000D5796A0; node_def = table: 0000000001B16B90; k = "scale"; v = "fit"
[2] scenegraph = table: 0000000011EFD4E0; scenegraph_def = table: 0000000001B065E0; name = "sg_aligner"; node_def = table: 0000000001B16B90; parent_name = "sg_root"; parent = table: 0000000011EFD5D0; parent_world_position = table: 0000000011EFD600; local_position = table: 000000000D579610; size = table: 000000000D579660; node = table: 000000000D5796A0
[3] scenegraph = table: 0000000011EFD4E0; scenegraph_def = table: 0000000001B065E0; name = "sg_background_settings_list"; node_def = table: 0000000001B38CA0; parent_name = "sg_aligner"; parent = nil
[4] scenegraph = table: 0000000011EFD4E0; scenegraph_def = table: 0000000001B065E0; name = "sg_settings_list_mask"; node_def = table: 0000000001B37D90; parent_name = "sg_background_settings_list"; parent = nil
[5] scenegraph_def = table: 0000000001B065E0; scenegraph = table: 0000000011EFD4E0; name = "sg_settings_list_mask"; node = table: 0000000001B37D90
[6] self = table: 0000000012504B70
[7] self = table: 0000000012504B70; ingame_ui_context = table: 0000000016954710; input_manager = table: 000000001201AF50; world = [World]
[8] self = table: 0000000001E10DA0; object = table: 0000000012504B70
[10] mod = table: 0000000000DCE040; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function]
[11] view_name = "vmf_options_view"; view_settings = table: 0000000001AB1DD0; mod = table: 0000000000DCE040; init_view_function = [function]; transitions = table: 0000000001E12120; blocked_transitions = table: 0000000001E121C0
[13] mod = table: 000000000D5ADFE0; error_prefix_data = table: 000000000AE2AD10; func = [function]
[14] self = table: 000000000D5ADFE0; view_name = "vmf_options_view"; _ = table: 0000000001AAA440
[16] mod = table: 0000000000DCE040; error_prefix_data = "(safe_hook)"; func = [function]
[18] hook_chain = [function]; num_values = 0; values = table: 00000000125033E0; safe_hooks = table: 0000000003D49580; i = 1
[19] self = table: 000000001ACA97B0; object = table: 000000000D5ADFE0
[20] self = table: 0000000004D61D20; ingame_ui_context = table: 0000000016954710
[21] self = table: 0000000004D61D20; params = table: 0000000004D61C80; viewport_name = "player_1"; input_manager = table: 000000001201AF50; input_source = table: 000000000AF24AC0; player_manager = table: 0000000000DCEC60; peer_id = "11000010593901b"; local_player_id = 1; player = table: 000000000CCDA530; stats_id = "11000010593901b:1"; entity_manager = table: 0000000000DA31E0; camera_system = table: 0000000011FB3CB0; outline_system = table: 0000000016C1FD90; fade_system = table: 000000000290FC70; sound_sector_system = table: 000000000D48AB60; sound_environment_system = table: 0000000016142730; event_manager = table: 000000000C750300; level_key = "pat_mountain_nurgle_path3"; world_manager = table: 0000000004020FE0; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 0000000016954710
[22] self = table: 0000000016A104B0; new_state = table: 0000000018B66970; params = table: 0000000004D61C80; scope_name = "StateInGameRunning:on_enter"
[23] self = table: 0000000016A104B0; new_state = table: 0000000018B66970; notify = nil; old_state = nil
[24] self = table: 0000000016A104B0; parent = table: 000000001201ACD0; start_state = table: 0000000018B66970; params = table: 0000000004D61C80; profiling_debugging_enabled = true
[25] self = table: 0000000016A104B0; parent = table: 000000001201ACD0; start_state = table: 0000000018B66970; params = table: 0000000004D61C80; profiling_debugging_enabled = true
...
[6] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 000000000D178690; ingame_ui = table: 000000000D5ADFE0; definitions = table: 000000000AE2AD90; input_manager = table: 000000001201AF50; max_setting_list_offset_y = 2030; wwise_world = [WwiseWorld]; render_settings = table: 000000000AE2AED0; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 3030; settings_list_size_y = 3030; settings_list_widgets = table: 00000000028825D0; menu_widgets = table: 00000000042C8E00; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true;
[7] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 000000000D178690; ingame_ui = table: 000000000D5ADFE0; definitions = table: 000000000AE2AD90; input_manager = table: 000000001201AF50; max_setting_list_offset_y = 2030; wwise_world = [WwiseWorld]; render_settings = table: 000000000AE2AED0; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 3030; settings_list_size_y = 3030; settings_list_widgets = table: 00000000028825D0; menu_widgets = table: 00000000042C8E00; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true;
[8] ___is_class_metatable___ = true; __index = table: 0000000001E10DA0;
[14] fps = 0; world_manager = table: 0000000004020FE0; ingame_hud = table: 000000000AE2B020; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 000000000D178690; telemetry_time_view_enter = 0; input_manager = table: 000000001201AF50; profile_synchronizer = table: 00000000005FCE50; blocked_transitions = table: 000000001ACA9640; motd_ui = table: 0000000019A79BC0; cutscene_system = table: 00000000167F23A0; text_popup_ui = table: 00000000179BE840; local_player_id = 1; unlock_manager = table: 0000000000DCB6F0; last_resolution_y = 1080; motd_loading = false; end_screen = table: 000000000FD5FA00; ui_top_renderer = table: 000000000D178840; camera_manager = table: 00000000014FC530; _profile_requester = table: 00000000005FD0B0; ingame_ui_context = table: 0000000016954710; views = table: 000000000F959390; wwise_world = [WwiseWorld]; _fps_cooldown = 0; mean_dt = 0; world = [World]; hotkey_mapping = table: 000000001ACA8560; _player = table: 000000000CCDA530; weave_onboarding = table: 0000000001CFB060; popup_handler = table: 00000000179BE700; peer_id = "11000010593901b"; network_event_delegate = table: 0000000011F77BF0;
[19] ___is_class_metatable___ = true; __index = table: 000000001ACA97B0;
[20] world_name = "level_world"; network_server = table: 00000000005F9470; local_player_id = 1; parent = table: 000000001201ACD0; _booted_eac_untrusted = false; statistics_db = table: 0000000019DF8B00; is_server = true; _lobby_host = table: 00000000005F7590; world = [World]; _network_options = table: 0000000018CBAF50; is_in_tutorial = false; input_manager = table: 000000001201AF50; profile_synchronizer = table: 00000000005FCE50; ingame_ui_context = table: 0000000016954710; end_conditions_met = false; player = table: 000000000CCDA530; free_flight_manager = table: 0000000000DCF780; viewport_name = "player_1"; network_event_delegate = table: 0000000011F77BF0;
[21] world_name = "level_world"; network_server = table: 00000000005F9470; local_player_id = 1; parent = table: 000000001201ACD0; _booted_eac_untrusted = false; statistics_db = table: 0000000019DF8B00; is_server = true; _lobby_host = table: 00000000005F7590; world = [World]; _network_options = table: 0000000018CBAF50; is_in_tutorial = false; input_manager = table: 000000001201AF50; profile_synchronizer = table: 00000000005FCE50; ingame_ui_context = table: 0000000016954710; end_conditions_met = false; player = table: 000000000CCDA530; free_flight_manager = table: 0000000000DCF780; viewport_name = "player_1"; network_event_delegate = table: 0000000011F77BF0;
[22] _params = table: 0000000004D61C80; _profiling_debugging_enabled = true; _parent = table: 000000001201ACD0; _state = table: 0000000004D61D20;
[23] _params = table: 0000000004D61C80; _profiling_debugging_enabled = true; _parent = table: 000000001201ACD0; _state = table: 0000000004D61D20;
[24] _params = table: 0000000004D61C80; _profiling_debugging_enabled = true; _parent = table: 000000001201ACD0; _state = table: 0000000004D61D20;
[25] _params = table: 0000000004D61C80; _profiling_debugging_enabled = true; _parent = table: 000000001201ACD0; _state = table: 0000000004D61D20;
[26] ___is_class_metatable___ = true; __index = table: 00000000030F1820; super = table: 00000000000B2C90;
[27] world_name = "level_world"; entity_system_bag = table: 000000000D63CAA0; network_server = table: 00000000005F9470; entity_system = table: 000000000D5DB750; parent = table: 0000000000094F20; _level_flow_events = table: 0000000016A10420; viewport_name = "player_1"; is_server = true; _called_level_flow_events = false; is_in_tutorial = false; input_manager = table: 000000001201AF50; profile_synchronizer = table: 00000000005FCE50; _debug_gui = [Gui]; network_transmit = table: 00000000005FDA50; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "11000010593901b"; level = [Level]; network_timer_handler = table: 0000000003D66870; machines = table: 0000000004D61640; _quit_game = false; network_clock = table: 000000000C7344F0; _onclose_called = false; _lobby_host = table: 00000000005F7590; statistics_db = table: 0000000019DF8B00; game_mode_key = "deus"; level_key = "pat_mountain_nurgle_path3"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 0000000000DCF780; dice_keeper = table: 0000000000D96AB0; network_event_delegate = table: 0000000011F77BF0;
[28] _params = table: 0000000000E1E5A0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094F20; _state = table: 000000001201ACD0;
[29] _params = table: 0000000000E1E5A0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094F20; _state = table: 000000001201ACD0;
[30] _params = table: 0000000000E1E5A0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094F20; _state = table: 000000001201ACD0;
[31] startup_package_handles = table: 0000000000098C40; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000098BA0; flow_return_table = table: 0000000000094F50; _machine = table: 0000000000E1E7D0; startup_timer = 10.571645671501756; has_booted = true; loading_context = table: 000000001201A9B0;
09:56:47.201 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_settings_list_start_2nd_layer"]["offset"]
[0] =[C]: in function callstack
[1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override
[2] @scripts/ui/ui_scenegraph.lua:116: in function scenegraph_visit_node
[3] @scripts/ui/ui_scenegraph.lua:176: in function init_scenegraph
[4] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2842: in function create_ui_elements
[5] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init
[6] @foundation/scripts/util/class.lua:62:in function
[7] =[C]: in function xpcall
[8] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call
[9] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function
[10] =[C]: in function pcall
[11] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc
[12] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function
[13] =[C]: in function xpcall
[14] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr
[15] @scripts/mods/vmf/modules/core/hooks.lua:165:in function
[16] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init
[17] @foundation/scripts/util/class.lua:62: in function new
[18] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui
[19] @scripts/game_state/state_ingame_running.lua:173: in function on_enter
[20] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[21] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[22] @foundation/scripts/util/state_machine.lua:95: in function init
[23] @scripts/game_state/game_state_machine.lua:7: in function init
[24] @foundation/scripts/util/class.lua:62: in function new
[25] @scripts/game_state/state_ingame.lua:426: in function on_enter
[26] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[27] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[28] @foundation/scripts/util/state_machine.lua:144: in function update
[29] @scripts/boot.lua:865: in function game_update
[30] @scripts/boot.lua:628:in function
[1] node = table: 000000000D3D7BF0; node_def = table: 0000000011EFD300; k = "offset"; v = table: 0000000011EFD3C0
[2] scenegraph = table: 000000000D3D7B70; scenegraph_def = table: 000000000AE2AE30; name = "sg_settings_list_start_2nd_layer"; node_def = table: 0000000011EFD300; parent_name = nil; local_position = table: 000000000D3D7BA0; node = table: 000000000D3D7BF0
[3] scenegraph_def = table: 000000000AE2AE30; scenegraph = table: 000000000D3D7B70; name = "sg_settings_list_start_2nd_layer"; node = table: 0000000011EFD300
[4] self = table: 0000000012504B70
[5] self = table: 0000000012504B70; ingame_ui_context = table: 0000000016954710; input_manager = table: 000000001201AF50; world = [World]
[6] self = table: 0000000001E10DA0; object = table: 0000000012504B70
[8] mod = table: 0000000000DCE040; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function]
[9] view_name = "vmf_options_view"; view_settings = table: 0000000001AB1DD0; mod = table: 0000000000DCE040; init_view_function = [function]; transitions = table: 0000000001E12120; blocked_transitions = table: 0000000001E121C0
[11] mod = table: 000000000D5ADFE0; error_prefix_data = table: 000000000AE2AD10; func = [function]
[12] self = table: 000000000D5ADFE0; view_name = "vmf_options_view"; _ = table: 0000000001AAA440
[14] mod = table: 0000000000DCE040; error_prefix_data = "(safe_hook)"; func = [function]
[16] hook_chain = [function]; num_values = 0; values = table: 00000000125033E0; safe_hooks = table: 0000000003D49580; i = 1
[17] self = table: 000000001ACA97B0; object = table: 000000000D5ADFE0
[18] self = table: 0000000004D61D20; ingame_ui_context = table: 0000000016954710
[19] self = table: 0000000004D61D20; params = table: 0000000004D61C80; viewport_name = "player_1"; input_manager = table: 000000001201AF50; input_source = table: 000000000AF24AC0; player_manager = table: 0000000000DCEC60; peer_id = "11000010593901b"; local_player_id = 1; player = table: 000000000CCDA530; stats_id = "11000010593901b:1"; entity_manager = table: 0000000000DA31E0; camera_system = table: 0000000011FB3CB0; outline_system = table: 0000000016C1FD90; fade_system = table: 000000000290FC70; sound_sector_system = table: 000000000D48AB60; sound_environment_system = table: 0000000016142730; event_manager = table: 000000000C750300; level_key = "pat_mountain_nurgle_path3"; world_manager = table: 0000000004020FE0; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 0000000016954710
[20] self = table: 0000000016A104B0; new_state = table: 0000000018B66970; params = table: 0000000004D61C80; scope_name = "StateInGameRunning:on_enter"
[21] self = table: 0000000016A104B0; new_state = table: 0000000018B66970; notify = nil; old_state = nil
[22] self = table: 0000000016A104B0; parent = table: 000000001201ACD0; start_state = table: 0000000018B66970; params = table: 0000000004D61C80; profiling_debugging_enabled = true
[23] self = table: 0000000016A104B0; parent = table: 000000001201ACD0; start_state = table: 0000000018B66970; params = table: 0000000004D61C80; profiling_debugging_enabled = true
[24] self = table: 00000000030F1820; object = table: 0000000016A104B0
[25] self = table: 000000001201ACD0; loading_context = table: 000000001201A9B0; is_server = true; assert_on_leak = true; input_manager = table: 000000001201AF50; level_key = "pat_mountain_nurgle_path3"; level_setting = table: 00000000003F37F0; db = table: 0000000019DF8B00; world = [World]; network_event_delegate = table: 0000000011F77BF0; top_gui_world_name = "top_ingame_view"; top_gui_world = [World]; debug_screen_data = table: 000000000074BB70; level_transition_handler = table: 0000000000DE4D80; difficulty = "cataclysm"; difficulty_tweak = -3; num_players = 1; is_testify_session = nil; engine_revision = "cd937a0ba267"; content_revision = "22116"; steam_branch = nil; svn_branch = nil; machine_name = nil; event_manager = table: 000000000C750300; level = [Level]; level_key = "pat_mountain_nurgle_path3"; level_seed = -2099364358; checkpoint_data = nil; level_name = "levels/honduras_dlcs/morris/pat_mountain/generated/nurgle_path3/world"; level_end_view_wrappers = nil; peer_id = "11000010593901b"; i = 1; viewport_name = "player_1"; network_options = table: 0000000018CBAF50; params = table: 0000000004D61C80
...
[4] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 00000000042C8E00; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 000000000D178690; ingame_ui = table: 000000000D5ADFE0; definitions = table: 000000000AE2AD90; input_manager = table: 000000001201AF50; wwise_world = [WwiseWorld]; render_settings = table: 000000000AE2AED0; original_settings_list_size_y = 3030; max_setting_list_offset_y = 2030; current_setting_list_offset_y = 0; settings_list_widgets = table: 00000000028825D0; settings_list_size_y = 3030; ui_scenegraph = table: 0000000011EFD4E0; is_setting_changes_applied_immidiately = true;
[5] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 00000000042C8E00; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 000000000D178690; ingame_ui = table: 000000000D5ADFE0; definitions = table: 000000000AE2AD90; input_manager = table: 000000001201AF50; wwise_world = [WwiseWorld]; render_settings = table: 000000000AE2AED0; original_settings_list_size_y = 3030; max_setting_list_offset_y = 2030; current_setting_list_offset_y = 0; settings_list_widgets = table: 00000000028825D0; settings_list_size_y = 3030; ui_scenegraph = table: 0000000011EFD4E0; is_setting_changes_applied_immidiately = true;
[6] ___is_class_metatable___ = true; __index = table: 0000000001E10DA0;
[12] fps = 0; world_manager = table: 0000000004020FE0; ingame_hud = table: 000000000AE2B020; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 000000000D178690; telemetry_time_view_enter = 0; input_manager = table: 000000001201AF50; profile_synchronizer = table: 00000000005FCE50; blocked_transitions = table: 000000001ACA9640; motd_ui = table: 0000000019A79BC0; cutscene_system = table: 00000000167F23A0; text_popup_ui = table: 00000000179BE840; local_player_id = 1; unlock_manager = table: 0000000000DCB6F0; last_resolution_y = 1080; motd_loading = false; end_screen = table: 000000000FD5FA00; ui_top_renderer = table: 000000000D178840; camera_manager = table: 00000000014FC530; _profile_requester = table: 00000000005FD0B0; ingame_ui_context = table: 0000000016954710; views = table: 000000000F959390; wwise_world = [WwiseWorld]; _fps_cooldown = 0; mean_dt = 0; world = [World]; hotkey_mapping = table: 000000001ACA8560; _player = table: 000000000CCDA530; weave_onboarding = table: 0000000001CFB060; popup_handler = table: 00000000179BE700; peer_id = "11000010593901b"; network_event_delegate = table: 0000000011F77BF0;
[17] ___is_class_metatable___ = true; __index = table: 000000001ACA97B0;
[18] world_name = "level_world"; network_server = table: 00000000005F9470; local_player_id = 1; parent = table: 000000001201ACD0; _booted_eac_untrusted = false; statistics_db = table: 0000000019DF8B00; is_server = true; _lobby_host = table: 00000000005F7590; world = [World]; _network_options = table: 0000000018CBAF50; is_in_tutorial = false; input_manager = table: 000000001201AF50; profile_synchronizer = table: 00000000005FCE50; ingame_ui_context = table: 0000000016954710; end_conditions_met = false; player = table: 000000000CCDA530; free_flight_manager = table: 0000000000DCF780; viewport_name = "player_1"; network_event_delegate = table: 0000000011F77BF0;
[19] world_name = "level_world"; network_server = table: 00000000005F9470; local_player_id = 1; parent = table: 000000001201ACD0; _booted_eac_untrusted = false; statistics_db = table: 0000000019DF8B00; is_server = true; _lobby_host = table: 00000000005F7590; world = [World]; _network_options = table: 0000000018CBAF50; is_in_tutorial = false; input_manager = table: 000000001201AF50; profile_synchronizer = table: 00000000005FCE50; ingame_ui_context = table: 0000000016954710; end_conditions_met = false; player = table: 000000000CCDA530; free_flight_manager = table: 0000000000DCF780; viewport_name = "player_1"; network_event_delegate = table: 0000000011F77BF0;
[20] _params = table: 0000000004D61C80; _profiling_debugging_enabled = true; _parent = table: 000000001201ACD0; _state = table: 0000000004D61D20;
[21] _params = table: 0000000004D61C80; _profiling_debugging_enabled = true; _parent = table: 000000001201ACD0; _state = table: 0000000004D61D20;
[22] _params = table: 0000000004D61C80; _profiling_debugging_enabled = true; _parent = table: 000000001201ACD0; _state = table: 0000000004D61D20;
[23] _params = table: 0000000004D61C80; _profiling_debugging_enabled = true; _parent = table: 000000001201ACD0; _state = table: 0000000004D61D20;
[24] ___is_class_metatable___ = true; __index = table: 00000000030F1820; super = table: 00000000000B2C90;
[25] world_name = "level_world"; entity_system_bag = table: 000000000D63CAA0; network_server = table: 00000000005F9470; entity_system = table: 000000000D5DB750; parent = table: 0000000000094F20; _level_flow_events = table: 0000000016A10420; viewport_name = "player_1"; is_server = true; _called_level_flow_events = false; is_in_tutorial = false; input_manager = table: 000000001201AF50; profile_synchronizer = table: 00000000005FCE50; _debug_gui = [Gui]; network_transmit = table: 00000000005FDA50; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "11000010593901b"; level = [Level]; network_timer_handler = table: 0000000003D66870; machines = table: 0000000004D61640; _quit_game = false; network_clock = table: 000000000C7344F0; _onclose_called = false; _lobby_host = table: 00000000005F7590; statistics_db = table: 0000000019DF8B00; game_mode_key = "deus"; level_key = "pat_mountain_nurgle_path3"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 0000000000DCF780; dice_keeper = table: 0000000000D96AB0; network_event_delegate = table: 0000000011F77BF0;
[26] _params = table: 0000000000E1E5A0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094F20; _state = table: 000000001201ACD0;
[27] _params = table: 0000000000E1E5A0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094F20; _state = table: 000000001201ACD0;
[28] _params = table: 0000000000E1E5A0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000094F20; _state = table: 000000001201ACD0;
[29] startup_package_handles = table: 0000000000098C40; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 0000000000098BA0; flow_return_table = table: 0000000000094F50; _machine = table: 0000000000E1E7D0; startup_timer = 10.571645671501756; has_booted = true; loading_context = table: 000000001201A9B0;
09:56:47.203 [Save] Save done
09:56:47.204 [Lua] completed
09:56:47.204 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
09:56:47.205 [Lua] Set lobby begin:
09:56:47.205 [Lua] Lobby data twitch_enabled = false
09:56:47.205 [Lua] Lobby data selected_mission_id = journey_citadel
09:56:47.205 [Lua] Lobby data num_players = 4
09:56:47.205 [Lua] Lobby data difficulty_tweak = -3
09:56:47.205 [Lua] Lobby data host = 11000010593901b
09:56:47.205 [Lua] Lobby data matchmaking_type = 2
09:56:47.205 [Lua] Lobby data is_private = true
09:56:47.205 [Lua] Lobby data match_started = true
09:56:47.205 [Lua] Lobby data difficulty = cataclysm
09:56:47.205 [Lua] Lobby data player_slot_1 = 11000010710c2b8:1
09:56:47.205 [Lua] Lobby data player_slot_4 = 11000010b3c1d38:1
09:56:47.205 [Lua] Lobby data unique_server_name = Harridas
09:56:47.205 [Lua] Lobby data quick_game = false
09:56:47.205 [Lua] Lobby data country_code = BE
09:56:47.205 [Lua] Lobby data matchmaking = false
09:56:47.205 [Lua] Lobby data power_level = 715
09:56:47.205 [Lua] Lobby data mission_id = pat_mountain_nurgle_path3
09:56:47.206 [Lua] Lobby data mechanism = deus
09:56:47.206 [Lua] Lobby data player_slot_5 = 0:0
09:56:47.206 [Lua] Lobby data player_slot_2 = 11000010593901b:1
09:56:47.206 [Lua] Lobby data network_hash = 67ccc6d4ca12d694
09:56:47.206 [Lua] Lobby data player_slot_3 = 11000010709de44:1
09:56:47.206 [Lua] Lobby data eac_authorized = true
09:56:47.206 [Lua] Set lobby end.
09:56:47.206 [Lua] CurrentConflictSettings deus_skaven_chaos
09:56:47.206 [Lua] [ConflictDirector] conflict_director is ai_ready
09:56:47.207 [Lua] [MainPathSpawningGenerator] Using path: 1 at crossroad: A. (1/2 paths).
09:56:47.207 [Lua] [MainPathSpawningGenerator] ->preparing to stitch road: 1 that has main path index: 6
09:56:47.207 [Lua] [MainPathSpawningGenerator] ->preparing to stitch road: 1 that has main path index: 5
09:56:47.207 [Lua] [MainPathSpawningGenerator] ->removing road: 2 from crossroad: A with main path index: 7
09:56:47.207 [Lua] [1] = table
09:56:47.207 [Lua] [2] = table
09:56:47.207 [Lua] [MainPathSpawningGenerator] Injecting travel distances
09:56:47.209 [Lua] NORMAL PATROL MAIN PATH 43.900516510009766
09:56:47.209 [Lua] [waypoints] = table
09:56:47.209 [Lua] [astar_points] = table
09:56:47.209 [Lua] [travel_dist] = 43.900517463684082 (number)
09:56:47.209 [Lua] [one_directional] = false (boolean)
09:56:47.209 [Lua] [id] = boss_2 (string)
09:56:47.209 [Lua] NORMAL PATROL MAIN PATH 432.69439697265625
09:56:47.209 [Lua] [waypoints] = table
09:56:47.209 [Lua] [astar_points] = table
09:56:47.209 [Lua] [travel_dist] = 521.63719207048416 (number)
09:56:47.209 [Lua] [one_directional] = false (boolean)
09:56:47.209 [Lua] [id] = boss_3 (string)
09:56:47.209 [Lua] SpecialsPacing:remove_unwanted_breeds:
09:56:47.209 [Lua] Forming navigation groups in one frame
09:56:47.209 [Lua] Forming navigation groups
09:56:47.224 [Lua] NavigationGroupManager -> calulation time A: 0.014999999999872671
09:56:47.302 [Lua] NavigationGroupManager -> calulation time B: 0.078000000000201908
09:56:47.302 [Lua] number of nav groups: 112
09:56:47.304 [Lua] number of refined nav groups : 66
09:56:47.306 [Lua] NavigationGroupManager -> calulation time C: 0.0039999999999054126
09:56:47.307 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 9.8638343483209638 Normalized coefficient: 1.5967421434526601
09:56:47.309 [Lua] -------------> JOW Perfect-density 7.200000000000002 Sum density 6.7754608541727039 Normalized coefficient: 1.0626583423570137
09:56:47.312 [Lua] [LevelAnalysis] Generating boss paths for level: pat_mountain_nurgle_path3
09:56:47.312 [Lua] [LevelAnalysis] This level has a total main-path length of 587.650 meters.
09:56:47.312 [Lua] [LevelAnalysis] num_event_places_f: 0.3584335390726725 , num_event_places: 0 , trailing_event_fraction: 0.3584335390726725 , num_events: 0
09:56:47.312 [Lua] [LevelAnalysis] Level path distance: 587.65030860900879
09:56:47.312 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
09:56:47.315 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: cataclysm, USING SETTINGS FOR EASY
09:56:47.317 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
09:56:47.321 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn healing pickups
09:56:47.321 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
09:56:47.321 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn deus_potions pickups
09:56:47.321 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
09:56:47.321 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=45
09:56:47.321 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered
09:56:47.321 [Lua] [Managers] Calling function on all managers:
09:56:47.321 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
09:56:47.331 [Lua] [PeerSM] 11000010593901b :: on_exit WaitingForEnterGame
09:56:47.331 [Lua] [PeerSM] 11000010593901b :: on_enter WaitingForGameObjectSync
09:56:47.331 [Lua] [PeerSM] 11000010710c2b8 :: on_exit WaitingForEnterGame
09:56:47.331 [Lua] [PeerSM] 11000010710c2b8 :: on_enter WaitingForGameObjectSync
09:56:47.331 [Lua] [PeerSM] 11000010b3c1d38 :: on_exit WaitingForEnterGame
09:56:47.331 [Lua] [PeerSM] 11000010b3c1d38 :: on_enter WaitingForGameObjectSync
09:56:47.467 [Lua] [NetworkServer] Game_object_sync_done for peer 11000010710c2b8
09:56:47.469 [Lua] Breedfreezer (server) starting a hot join sync
09:56:47.469 [Lua] packing 0 units of breed chaos_marauder
09:56:47.469 [Lua] packing 0 units of breed skaven_clan_rat
09:56:47.469 [Lua] packing 0 units of breed skaven_storm_vermin
09:56:47.469 [Lua] packing 0 units of breed skaven_slave
09:56:47.469 [Lua] packing 0 units of breed chaos_fanatic
09:56:47.469 [Lua] packing 0 units of breed chaos_raider
09:56:47.469 [Lua] packing 0 units of breed chaos_warrior
09:56:47.469 [Lua] packing 0 units of breed chaos_berzerker
09:56:47.469 [Lua] packing 0 units of breed skaven_plague_monk
09:56:47.469 [Lua] --> rpc-package size reached, sending rpc now (last package)
09:56:47.469 [Lua]
09:56:47.469 [Lua] [1] = 1 (number)
09:56:47.469 [Lua] [2] = 0 (number)
09:56:47.469 [Lua] [3] = 1 (number)
09:56:47.469 [Lua] [4] = 0 (number)
09:56:47.469 [Lua] [5] = 1 (number)
09:56:47.469 [Lua] [6] = 0 (number)
09:56:47.469 [Lua] [7] = 1 (number)
09:56:47.469 [Lua] [8] = 0 (number)
09:56:47.469 [Lua] [9] = 1 (number)
09:56:47.469 [Lua] [10] = 0 (number)
09:56:47.469 [Lua] [11] = 1 (number)
09:56:47.469 [Lua] [12] = 0 (number)
09:56:47.469 [Lua] [13] = 1 (number)
09:56:47.469 [Lua] [14] = 0 (number)
09:56:47.469 [Lua] [15] = 1 (number)
09:56:47.469 [Lua] [16] = 0 (number)
09:56:47.469 [Lua] [17] = 1 (number)
09:56:47.469 [Lua] [18] = 0 (number)
09:56:47.469 [Lua]
09:56:47.469 [Lua]
09:56:47.469 [Lua]
09:56:47.469 [Lua] [NetworkServer] Game_object_sync_done for peer 11000010b3c1d38
09:56:47.471 [Lua] Breedfreezer (server) starting a hot join sync
09:56:47.471 [Lua] packing 0 units of breed chaos_marauder
09:56:47.471 [Lua] packing 0 units of breed skaven_clan_rat
09:56:47.471 [Lua] packing 0 units of breed skaven_storm_vermin
09:56:47.471 [Lua] packing 0 units of breed skaven_slave
09:56:47.471 [Lua] packing 0 units of breed chaos_fanatic
09:56:47.471 [Lua] packing 0 units of breed chaos_raider
09:56:47.471 [Lua] packing 0 units of breed chaos_warrior
09:56:47.471 [Lua] packing 0 units of breed chaos_berzerker
09:56:47.471 [Lua] packing 0 units of breed skaven_plague_monk
09:56:47.471 [Lua] --> rpc-package size reached, sending rpc now (last package)
09:56:47.471 [Lua]
09:56:47.471 [Lua] [1] = 1 (number)
09:56:47.471 [Lua] [2] = 0 (number)
09:56:47.471 [Lua] [3] = 1 (number)
09:56:47.471 [Lua] [4] = 0 (number)
09:56:47.471 [Lua] [5] = 1 (number)
09:56:47.471 [Lua] [6] = 0 (number)
09:56:47.471 [Lua] [7] = 1 (number)
09:56:47.471 [Lua] [8] = 0 (number)
09:56:47.471 [Lua] [9] = 1 (number)
09:56:47.471 [Lua] [10] = 0 (number)
09:56:47.471 [Lua] [11] = 1 (number)
09:56:47.471 [Lua] [12] = 0 (number)
09:56:47.471 [Lua] [13] = 1 (number)
09:56:47.471 [Lua] [14] = 0 (number)
09:56:47.471 [Lua] [15] = 1 (number)
09:56:47.471 [Lua] [16] = 0 (number)
09:56:47.471 [Lua] [17] = 1 (number)
09:56:47.471 [Lua] [18] = 0 (number)
09:56:47.471 [Lua]
09:56:47.471 [Lua]
09:56:47.471 [Lua]
09:56:47.472 [Lua] [PeerSM] 11000010593901b :: on_exit WaitingForGameObjectSync
09:56:47.472 [Lua] [PeerSM] 11000010593901b :: on_enter WaitingForPlayers
09:56:47.472 [Lua] PlayerManager:add_remote_player 11000010710c2b8
09:56:47.472 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=46
09:56:47.472 [Lua] RemotePlayer:create_game_object( ) 46
09:56:47.485 [Lua] [PeerSM] 11000010710c2b8 :: on_exit WaitingForGameObjectSync
09:56:47.485 [Lua] [PeerSM] 11000010710c2b8 :: on_enter WaitingForPlayers
09:56:47.485 [Lua] PlayerManager:add_remote_player 11000010b3c1d38
09:56:47.485 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=47
09:56:47.485 [Lua] RemotePlayer:create_game_object( ) 47
09:56:47.498 [Lua] [PeerSM] 11000010b3c1d38 :: on_exit WaitingForGameObjectSync
09:56:47.498 [Lua] [PeerSM] 11000010b3c1d38 :: on_enter WaitingForPlayers
09:56:47.588 [Lua] [MOD][VMF][INFO] Added 11000010710c2b8 to the VMF users list.
09:56:47.588 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=11000010710c2b8 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
09:56:47.588 [Lua] Adding player sync data to peer=11000010710c2b8 local_player_id=1
09:56:47.588 [Lua] [MOD][VMF][INFO] Added 11000010b3c1d38 to the VMF users list.
09:56:47.589 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=11000010b3c1d38 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
09:56:47.589 [Lua] Adding player sync data to peer=11000010b3c1d38 local_player_id=1
09:56:52.072 [Lua] Set lobby begin:
09:56:52.072 [Lua] Lobby data twitch_enabled = false
09:56:52.073 [Lua] Lobby data selected_mission_id = journey_citadel
09:56:52.073 [Lua] Lobby data num_players = 4
09:56:52.073 [Lua] Lobby data difficulty_tweak = -3
09:56:52.073 [Lua] Lobby data host = 11000010593901b
09:56:52.073 [Lua] Lobby data matchmaking_type = 2
09:56:52.073 [Lua] Lobby data is_private = true
09:56:52.073 [Lua] Lobby data match_started = true
09:56:52.073 [Lua] Lobby data difficulty = cataclysm
09:56:52.073 [Lua] Lobby data player_slot_1 = 11000010710c2b8:1
09:56:52.073 [Lua] Lobby data player_slot_4 = 11000010b3c1d38:1
09:56:52.074 [Lua] Lobby data unique_server_name = Harridas
09:56:52.074 [Lua] Lobby data quick_game = false
09:56:52.074 [Lua] Lobby data country_code = BE
09:56:52.074 [Lua] Lobby data matchmaking = false
09:56:52.074 [Lua] Lobby data power_level = 480
09:56:52.074 [Lua] Lobby data mission_id = pat_mountain_nurgle_path3
09:56:52.074 [Lua] Lobby data mechanism = deus
09:56:52.074 [Lua] Lobby data player_slot_5 = 0:0
09:56:52.074 [Lua] Lobby data player_slot_2 = 11000010593901b:1
09:56:52.074 [Lua] Lobby data network_hash = 67ccc6d4ca12d694
09:56:52.074 [Lua] Lobby data player_slot_3 = 11000010709de44:1
09:56:52.075 [Lua] Lobby data eac_authorized = true
09:56:52.075 [Lua] Set lobby end.
09:56:55.538 [Flow] timexyz
09:56:56.676 [Flow] timexyz
09:56:57.079 [Lua] Set lobby begin:
09:56:57.079 [Lua] Lobby data twitch_enabled = false
09:56:57.079 [Lua] Lobby data selected_mission_id = journey_citadel
09:56:57.079 [Lua] Lobby data num_players = 4
09:56:57.079 [Lua] Lobby data difficulty_tweak = -3
09:56:57.079 [Lua] Lobby data host = 11000010593901b
09:56:57.079 [Lua] Lobby data matchmaking_type = 2
09:56:57.079 [Lua] Lobby data is_private = true
09:56:57.080 [Lua] Lobby data match_started = true
09:56:57.080 [Lua] Lobby data difficulty = cataclysm
09:56:57.080 [Lua] Lobby data player_slot_1 = 11000010710c2b8:1
09:56:57.080 [Lua] Lobby data player_slot_4 = 11000010b3c1d38:1
09:56:57.080 [Lua] Lobby data unique_server_name = Harridas
09:56:57.080 [Lua] Lobby data quick_game = false
09:56:57.080 [Lua] Lobby data country_code = BE
09:56:57.080 [Lua] Lobby data matchmaking = false
09:56:57.080 [Lua] Lobby data power_level = 718
09:56:57.080 [Lua] Lobby data mission_id = pat_mountain_nurgle_path3
09:56:57.080 [Lua] Lobby data mechanism = deus
09:56:57.080 [Lua] Lobby data player_slot_5 = 0:0
09:56:57.080 [Lua] Lobby data player_slot_2 = 11000010593901b:1
09:56:57.080 [Lua] Lobby data network_hash = 67ccc6d4ca12d694
09:56:57.080 [Lua] Lobby data player_slot_3 = 11000010709de44:1
09:56:57.080 [Lua] Lobby data eac_authorized = true
09:56:57.080 [Lua] Set lobby end.
09:56:57.489 [Lua] [PeerSM] 11000010709de44 :: on_exit WaitingForEnterGame
09:56:57.489 [Lua] [PeerSM] 11000010709de44 :: on_enter WaitingForGameObjectSync
09:56:57.501 [Lua] [NetworkServer] Game_object_sync_done for peer 11000010709de44
09:56:57.505 [Lua] Breedfreezer (server) starting a hot join sync
09:56:57.505 [Lua] packing 0 units of breed chaos_marauder
09:56:57.505 [Lua] packing 0 units of breed skaven_clan_rat
09:56:57.505 [Lua] packing 0 units of breed skaven_storm_vermin
09:56:57.505 [Lua] packing 0 units of breed skaven_slave
09:56:57.505 [Lua] packing 0 units of breed chaos_fanatic
09:56:57.505 [Lua] packing 0 units of breed chaos_raider
09:56:57.505 [Lua] packing 0 units of breed chaos_warrior
09:56:57.505 [Lua] packing 0 units of breed chaos_berzerker
09:56:57.505 [Lua] packing 0 units of breed skaven_plague_monk
09:56:57.505 [Lua] --> rpc-package size reached, sending rpc now (last package)
09:56:57.505 [Lua]
09:56:57.505 [Lua] [1] = 1 (number)
09:56:57.505 [Lua] [2] = 0 (number)
09:56:57.505 [Lua] [3] = 1 (number)
09:56:57.505 [Lua] [4] = 0 (number)
09:56:57.505 [Lua] [5] = 1 (number)
09:56:57.505 [Lua] [6] = 0 (number)
09:56:57.505 [Lua] [7] = 1 (number)
09:56:57.505 [Lua] [8] = 0 (number)
09:56:57.505 [Lua] [9] = 1 (number)
09:56:57.505 [Lua] [10] = 0 (number)
09:56:57.505 [Lua] [11] = 1 (number)
09:56:57.505 [Lua] [12] = 0 (number)
09:56:57.505 [Lua] [13] = 1 (number)
09:56:57.505 [Lua] [14] = 0 (number)
09:56:57.505 [Lua] [15] = 1 (number)
09:56:57.505 [Lua] [16] = 0 (number)
09:56:57.505 [Lua] [17] = 1 (number)
09:56:57.505 [Lua] [18] = 0 (number)
09:56:57.505 [Lua]
09:56:57.505 [Lua]
09:56:57.505 [Lua]
09:56:57.506 [Lua] PlayerManager:add_remote_player 11000010709de44
09:56:57.506 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=48
09:56:57.506 [Lua] RemotePlayer:create_game_object( ) 48
09:56:57.525 [Lua] [PeerSM] 11000010709de44 :: on_exit WaitingForGameObjectSync
09:56:57.525 [Lua] [PeerSM] 11000010709de44 :: on_enter WaitingForPlayers
09:56:57.525 [Lua] [PeerSM] 11000010710c2b8 :: on_exit WaitingForPlayers
09:56:57.525 [Lua] [PeerSM] 11000010710c2b8 :: on_enter InGame
09:56:57.525 [Lua] [PeerSM] 11000010b3c1d38 :: on_exit WaitingForPlayers
09:56:57.525 [Lua] [PeerSM] 11000010b3c1d38 :: on_enter InGame
09:56:57.529 [Lua] [PeerSM] 11000010593901b :: on_exit WaitingForPlayers
09:56:57.529 [Lua] [PeerSM] 11000010593901b :: on_enter InGame
09:56:57.529 [Lua] [PeerSM] 11000010709de44 :: on_exit WaitingForPlayers
09:56:57.529 [Lua] [PeerSM] 11000010709de44 :: on_enter InGame
09:56:57.531 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 2, Vector3(179.504, -225.745, 309.392), Vector4(0, 0, -0.488976, -0.872297))
09:56:57.534 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.5) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
09:56:57.534 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.5) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
09:56:57.534 [Lua] PlayerManager:assign_unit_ownership Harridas 11000010593901b 1
09:56:57.534 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=50
09:56:57.553 [Lua] Switching ConflictSettings: to: deus_skaven
09:56:57.553 [Lua] pacing=deus_default
09:56:57.553 [Lua] roaming=nil
09:56:57.553 [Lua] specials=deus_skaven
09:56:57.553 [Lua] contained_breeds=nil
09:56:57.553 [Lua] debug_color=orange
09:56:57.553 [Lua] disabled=false
09:56:57.553 [Lua] pack_spawning=skaven
09:56:57.553 [Lua] description=deus_conflict_director_skaven_chaos_name
09:56:57.553 [Lua] factions=nil
09:56:57.553 [Lua] boss=deus_skaven
09:56:57.553 [Lua] horde=deus_default
09:56:57.553 [Lua] name=deus_skaven
09:56:57.553 [Lua] intensity=deus_default
09:56:57.553 [Lua] ---
09:56:57.555 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_mace_04/wpn_brw_mace_04_3p, DeusChestPreloadSystem, async-read,
09:56:57.555 [Lua] [PackageManager] Load: wwise/one_handed_hammers, DeusChestPreloadSystem, async-read,
09:56:57.611 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=11000010b3c1d38 go_type=player_unit go_created_func_name=game_object_created_player_unit
09:56:57.611 [Lua] [NetworkServer] Peer 11000010b3c1d38 spawned player.
09:56:57.612 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=52
09:56:57.612 [Lua] PlayerManager:assign_unit_ownership The 2 inch special 11000010b3c1d38 1
09:56:57.613 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.75) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
09:56:57.613 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=11000010710c2b8 go_type=player_unit go_created_func_name=game_object_created_player_unit
09:56:57.613 [Lua] [NetworkServer] Peer 11000010710c2b8 spawned player.
09:56:57.614 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=53
09:56:57.614 [Lua] PlayerManager:assign_unit_ownership Lentil 11000010710c2b8 1
09:56:57.615 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.80000000000000004) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
09:56:57.702 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_mace_04/wpn_brw_mace_04_3p
09:56:57.702 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_mace_04/wpn_brw_mace_04_3p
09:56:57.703 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_hammers
09:56:57.719 [Lua] [MOD][VMF][INFO] Added 11000010709de44 to the VMF users list.
09:56:57.719 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=11000010709de44 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
09:56:57.719 [Lua] Adding player sync data to peer=11000010709de44 local_player_id=1
09:56:57.719 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=11000010709de44 go_type=player_unit go_created_func_name=game_object_created_player_unit
09:56:57.719 [Lua] [NetworkServer] Peer 11000010709de44 spawned player.
09:56:57.720 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=57
09:56:57.720 [Lua] PlayerManager:assign_unit_ownership kalamaroni 11000010709de44 1
09:56:57.721 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (0.5) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (0.85826772451400757)
09:56:57.787 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_hammers
09:56:57.787 [Lua] [PackageManager] Force_load: wwise/one_handed_hammers
09:56:57.955 [Lua] StateInGameRunning:_game_actually_starts()
09:56:57.956 [Lua] #################################################################################################################
09:56:57.956 [Lua] [Loading Time]: 00:00:23 [Transition]: dlc_morris_map-pat_mountain_nurgle_path3 [Members joined]: 0 [Members Left]: 0 [Is Server]: true
09:56:57.956 [Lua] #################################################################################################################
09:56:57.956 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 49
09:56:57.971 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 49
09:56:58.157 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 49
09:56:58.157 [Lua] Commit load time data
09:57:02.176 [Lua] Set lobby begin:
09:57:02.176 [Lua] Lobby data twitch_enabled = false
09:57:02.176 [Lua] Lobby data selected_mission_id = journey_citadel
09:57:02.176 [Lua] Lobby data num_players = 4
09:57:02.176 [Lua] Lobby data difficulty_tweak = -3
09:57:02.176 [Lua] Lobby data host = 11000010593901b
09:57:02.176 [Lua] Lobby data matchmaking_type = 2
09:57:02.176 [Lua] Lobby data is_private = true
09:57:02.176 [Lua] Lobby data match_started = true
09:57:02.177 [Lua] Lobby data difficulty = cataclysm
09:57:02.177 [Lua] Lobby data player_slot_1 = 11000010710c2b8:1
09:57:02.177 [Lua] Lobby data player_slot_4 = 11000010b3c1d38:1
09:57:02.177 [Lua] Lobby data unique_server_name = Harridas
09:57:02.177 [Lua] Lobby data quick_game = false
09:57:02.177 [Lua] Lobby data country_code = BE
09:57:02.177 [Lua] Lobby data matchmaking = false
09:57:02.177 [Lua] Lobby data power_level = 538
09:57:02.177 [Lua] Lobby data mission_id = pat_mountain_nurgle_path3
09:57:02.177 [Lua] Lobby data mechanism = deus
09:57:02.177 [Lua] Lobby data player_slot_5 = 0:0
09:57:02.177 [Lua] Lobby data player_slot_2 = 11000010593901b:1
09:57:02.177 [Lua] Lobby data network_hash = 67ccc6d4ca12d694
09:57:02.177 [Lua] Lobby data player_slot_3 = 11000010709de44:1
09:57:02.177 [Lua] Lobby data eac_authorized = true
09:57:02.177 [Lua] Set lobby end.
09:57:02.197 [Flow] timexyz
09:57:02.633 [Lua] [PackageManager] Load: wwise/one_handed_swords, DeusChestPreloadSystem, async-read,
09:57:02.633 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p, DeusChestPreloadSystem, async-read,
09:57:02.633 [Lua] [PackageManager] Load: wwise/one_handed_axes, DeusChestPreloadSystem, async-read,
09:57:02.633 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t3/wpn_we_sword_01_t3_3p, DeusChestPreloadSystem, async-read,
09:57:02.633 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_3p, DeusChestPreloadSystem, async-read,
09:57:02.682 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p
09:57:02.682 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p
09:57:02.682 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_axes
09:57:02.740 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_axes
09:57:02.740 [Lua] [PackageManager] Force_load: wwise/one_handed_axes
09:57:02.741 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_01_t3/wpn_we_sword_01_t3_3p
09:57:02.787 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_01_t3/wpn_we_sword_01_t3_3p
09:57:02.787 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_01_t3/wpn_we_sword_01_t3_3p
09:57:02.787 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_3p
09:57:02.838 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_3p
09:57:02.838 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_3p
09:57:06.323 [Flow] timexyz
09:57:07.736 [Lua] [NetworkServer] Changing num_players from 4 to 3
09:57:07.736 [Lua] Players: 3
09:57:07.736 [Lua] Set lobby begin:
09:57:07.736 [Lua] Lobby data twitch_enabled = false
09:57:07.736 [Lua] Lobby data selected_mission_id = journey_citadel
09:57:07.736 [Lua] Lobby data num_players = 3
09:57:07.736 [Lua] Lobby data difficulty_tweak = -3
09:57:07.736 [Lua] Lobby data host = 11000010593901b
09:57:07.737 [Lua] Lobby data matchmaking_type = 2
09:57:07.737 [Lua] Lobby data is_private = true
09:57:07.737 [Lua] Lobby data match_started = true
09:57:07.737 [Lua] Lobby data difficulty = cataclysm
09:57:07.737 [Lua] Lobby data player_slot_1 = 11000010710c2b8:1
09:57:07.737 [Lua] Lobby data player_slot_4 = 11000010b3c1d38:1
09:57:07.737 [Lua] Lobby data unique_server_name = Harridas
09:57:07.737 [Lua] Lobby data quick_game = false
09:57:07.737 [Lua] Lobby data country_code = BE
09:57:07.737 [Lua] Lobby data matchmaking = false
09:57:07.737 [Lua] Lobby data power_level = 538
09:57:07.737 [Lua] Lobby data mission_id = pat_mountain_nurgle_path3
09:57:07.737 [Lua] Lobby data mechanism = deus
09:57:07.737 [Lua] Lobby data player_slot_5 = 0:0
09:57:07.737 [Lua] Lobby data player_slot_2 = 11000010593901b:1
09:57:07.738 [Lua] Lobby data network_hash = 67ccc6d4ca12d694
09:57:07.738 [Lua] Lobby data player_slot_3 = 11000010709de44:1
09:57:07.738 [Lua] Lobby data eac_authorized = true
09:57:07.738 [Lua] Set lobby end.
09:57:07.738 [Lua] [LobbyMembers] Member left 11000010709de44
09:57:10.643 [Flow] timexyz
09:57:12.209 [Lua] Set lobby begin:
09:57:12.209 [Lua] Lobby data twitch_enabled = false
09:57:12.209 [Lua] Lobby data selected_mission_id = journey_citadel
09:57:12.209 [Lua] Lobby data num_players = 3
09:57:12.209 [Lua] Lobby data difficulty_tweak = -3
09:57:12.209 [Lua] Lobby data host = 11000010593901b
09:57:12.209 [Lua] Lobby data matchmaking_type = 2
09:57:12.209 [Lua] Lobby data is_private = true
09:57:12.209 [Lua] Lobby data match_started = true
09:57:12.209 [Lua] Lobby data difficulty = cataclysm
09:57:12.210 [Lua] Lobby data player_slot_1 = 11000010710c2b8:1
09:57:12.210 [Lua] Lobby data player_slot_4 = 11000010b3c1d38:1
09:57:12.210 [Lua] Lobby data unique_server_name = Harridas
09:57:12.210 [Lua] Lobby data quick_game = false
09:57:12.210 [Lua] Lobby data country_code = BE
09:57:12.210 [Lua] Lobby data matchmaking = false
09:57:12.210 [Lua] Lobby data power_level = 717
09:57:12.210 [Lua] Lobby data mission_id = pat_mountain_nurgle_path3
09:57:12.210 [Lua] Lobby data mechanism = deus
09:57:12.210 [Lua] Lobby data player_slot_5 = 0:0
09:57:12.210 [Lua] Lobby data player_slot_2 = 11000010593901b:1
09:57:12.210 [Lua] Lobby data network_hash = 67ccc6d4ca12d694
09:57:12.210 [Lua] Lobby data player_slot_3 = 11000010709de44:1
09:57:12.210 [Lua] Lobby data eac_authorized = true
09:57:12.210 [Lua] Set lobby end.
09:57:12.666 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_pick_01_t3/wpn_dw_pick_01_t3_3p, DeusChestPreloadSystem, async-read,
09:57:12.666 [Lua] [PackageManager] Load: wwise/two_handed_axes, DeusChestPreloadSystem, async-read,
09:57:12.714 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_pick_01_t3/wpn_dw_pick_01_t3_3p
09:57:12.714 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_pick_01_t3/wpn_dw_pick_01_t3_3p
09:57:13.150 [Lua] Players are leaving the safe zone
09:57:15.781 [Flow] timexyz
09:57:20.784 [Flow] timexyz
09:57:21.697 [Flow] timexyz
09:57:26.127 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=11000010b3c1d38 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:57:26.230 [Lua] [GameNetworkManager] game object created go_id=2051, owner_id=11000010b3c1d38 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:57:26.370 [Flow] timexyz
09:57:26.482 [Lua] [GameNetworkManager] game object created go_id=3074, owner_id=11000010709de44 go_type=aoe_unit go_created_func_name=game_object_created_network_unit
09:57:26.482 [Lua] [GameNetworkManager] game object created go_id=2052, owner_id=11000010b3c1d38 go_type=aoe_unit go_created_func_name=game_object_created_network_unit
09:57:26.516 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=11000010710c2b8 go_type=aoe_unit go_created_func_name=game_object_created_network_unit
09:57:26.600 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b3c1d38
09:57:26.700 [Lua] [GameNetworkManager] game object was destroyed id=2051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b3c1d38
09:57:27.023 [Lua] [GameNetworkManager] game object created go_id=2053, owner_id=11000010b3c1d38 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:57:27.124 [Lua] [GameNetworkManager] game object created go_id=2054, owner_id=11000010b3c1d38 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:57:27.496 [Lua] [GameNetworkManager] game object was destroyed id=2053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b3c1d38
09:57:27.580 [Lua] [GameNetworkManager] game object was destroyed id=2054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b3c1d38
09:57:27.725 [Lua] [PackageManager] Unload: wwise/one_handed_hammers, DeusChestPreloadSystem
09:57:27.725 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_mace_04/wpn_brw_mace_04_3p, DeusChestPreloadSystem
09:57:27.883 [Lua] [GameNetworkManager] game object created go_id=2055, owner_id=11000010b3c1d38 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:57:28.001 [Lua] [GameNetworkManager] game object created go_id=2056, owner_id=11000010b3c1d38 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:57:28.126 [Flow] timexyz
09:57:28.424 [Lua] [GameNetworkManager] game object was destroyed id=2055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b3c1d38
09:57:28.508 [Lua] [GameNetworkManager] game object was destroyed id=2056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b3c1d38
09:57:28.896 [Lua] [GameNetworkManager] game object created go_id=2057, owner_id=11000010b3c1d38 go_type=aoe_unit go_created_func_name=game_object_created_network_unit
09:57:28.896 [Lua] [GameNetworkManager] game object created go_id=3075, owner_id=11000010709de44 go_type=aoe_unit go_created_func_name=game_object_created_network_unit
09:57:28.929 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=11000010710c2b8 go_type=aoe_unit go_created_func_name=game_object_created_network_unit
09:57:31.123 [Lua] [GameNetworkManager] game object created go_id=2058, owner_id=11000010b3c1d38 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:57:31.224 [Lua] [GameNetworkManager] game object created go_id=2059, owner_id=11000010b3c1d38 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
09:57:31.511 [Lua] [GameNetworkManager] game object was destroyed id=2058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b3c1d38
09:57:31.662 [Lua] [GameNetworkManager] game object was destroyed id=2059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000010b3c1d38
09:57:32.726 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_pick_01_t3/wpn_dw_pick_01_t3_3p, DeusChestPreloadSystem
09:57:32.726 [Lua] [PackageManager] Unload: wwise/two_handed_axes, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
09:57:35.981 [Flow] timexyz
09:57:36.675 [Flow] timexyz
09:57:37.732 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_mace_04/wpn_brw_mace_04_3p, DeusChestPreloadSystem, async-read,
09:57:37.732 [Lua] [PackageManager] Load: wwise/one_handed_hammers, DeusChestPreloadSystem, async-read,
09:57:37.779 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_mace_04/wpn_brw_mace_04_3p
09:57:37.779 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_mace_04/wpn_brw_mace_04_3p
09:57:37.779 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_hammers
09:57:37.830 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_hammers
09:57:37.830 [Lua] [PackageManager] Force_load: wwise/one_handed_hammers
09:57:42.739 [Lua] [PackageManager] Unload: units/weapons/player/wpn_axe_hatchet_t2/wpn_axe_hatchet_t2_3p, DeusChestPreloadSystem
09:57:42.739 [Lua] [PackageManager] Unload: wwise/one_handed_axes, DeusChestPreloadSystem
09:57:42.739 [Lua] [PackageManager] Unload: wwise/one_handed_swords, DeusChestPreloadSystem -> Package still referenced, NOT unloaded:
09:57:42.740 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t3/wpn_we_sword_01_t3_3p, DeusChestPreloadSystem
09:57:42.740 [Lua] [PackageManager] Unload: units/weapons/player/wpn_emp_sword_05_t2/wpn_emp_sword_05_t2_3p, DeusChestPreloadSystem
09:57:43.834 [Lua] [GameNetworkManager] game object created go_id=3076, owner_id=11000010709de44 go_type=aoe_unit go_created_func_name=game_object_created_network_unit
09:57:43.834 [Lua] [GameNetworkManager] game object created go_id=2060, owner_id=11000010b3c1d38 go_type=aoe_unit go_created_func_name=game_object_created_network_unit
09:57:43.834 [Lua] [GameNetworkManager] game object created go_id=1028, owner_id=11000010710c2b8 go_type=aoe_unit go_created_func_name=game_object_created_network_unit
09:57:44.261 <>scripts/entity_system/systems/ping/ping_system.lua:574: attempt to index local 'ping_extension' (a nil value)<>
<>
{00007ff6a3560000, 00cfa000, 607ef86f, 894a279a-d49b-4287-8906-138eaac822d3, 00000001, E:\agent-work\tmp-builds\engine_vt2\release\chaos_wastes_2021_03_08\engine\win64_dx12\release\vermintide2_dx12.pdb}
{00007ffd0ad70000, 001f5000, 9bed63d6, 21a98f2d-1a75-74d8-7d39-9428c4aab0dc, 00000001, ntdll.pdb}
{00007ffd0a240000, 000bd000, 61e69688, dc8e5ea7-f9a9-6deb-5c88-2e99bd48cc7e, 00000001, kernel32.pdb}
0x00007ff6a3560000:0x00000000002d9dad
0x00007ff6a3560000:0x000000000032afeb
0x00007ff6a3560000:0x000000000032a9b7
0x00007ff6a3560000:0x0000000000030fee
0x00007ff6a3560000:0x00000000000309b8
0x00007ff6a3560000:0x0000000000021d55
0x00007ff6a3560000:0x00000000000223e9
0x00007ff6a3560000:0x00000000000225a2
0x00007ff6a3560000:0x0000000000496b0b
0x00007ffd0a240000:0x0000000000017034 BaseThreadInitThunk
0x00007ffd0ad70000:0x0000000000052651 RtlUserThreadStart
<>
<>1<>
<>main<>
<>win32<>
<>cd937a0ba267<>
<>release<>
<>Developer Build (1.3.6717.0)<>
<>71991a4e-25b3-42ff-9e42-e941b4528e4d<>
<>--- CPU
CPU: Intel(R) Core(TM) i5-9400 CPU @ 2.90GHz
Vendor: GenuineIntel
Logical processors: 6
Family: 0:6, Model: 9:14
Type: 0, Stepping: 12
Features: SSE SSE2 SSE3 SSSE3 SSE4.1 SSE4.2
Feature bits:
EBX: 00000010 00010000 00001000 00000000
ECX: 01111111 11111010 11111011 10111111
EDX: 10111111 11101011 11111011 11111111
--- Memory
Physical Total: 16309MB
Available: 10670MB
--- OS
Windows version 10.0 build 19042, 64 bit
Windows 10
Machine ID e3117b1d-7819-459a-b4f8-bdcefbf94f7a
--- Graphics
Graphics card: NVIDIA GeForce RTX 2060 SUPER (DirectX 12.1, 8031MB) Driver version: 46611
Graphics card: Microsoft Basic Render Driver (DirectX 12.1, 0MB)
--- Network
Network interface: Intel(R) Ethernet Connection (2) I219-V (IPv4, IPv6)
Network interface: Intel(R) Dual Band Wireless-AC 3168 (IPv4, IPv6)
Network interface: Microsoft Wi-Fi Direct Virtual Adapter (IPv4, IPv6)
Network interface: Microsoft Wi-Fi Direct Virtual Adapter #2 (IPv4, IPv6)
Network interface: Bluetooth Device (Personal Area Network) (IPv4, IPv6)
--- Input
Input device: Mouse (18.1): Mouse
Input device: Keyboard (19.4): Keyboard
Input device: Generic (17.0): USB Keyboard
<>
<>C:\Users\harri\AppData\Roaming\fatshark\Vermintide 2\console_logs\console-2021-04-23-09.23.49-71991a4e-25b3-42ff-9e42-e941b4528e4d.log<>
<>C:\Users\harri\AppData\Roaming\fatshark\Vermintide 2\crash_dumps\crash_dump-2021-04-23-09.23.49-71991a4e-25b3-42ff-9e42-e941b4528e4d.dmp<>
<>
RazerChroma
CrashMonitor
navigation
cjson
lcurl
rule database
tobii_eyetracking_plugin
wwise_plugin
<>
<>
<> [1] @scripts/entity_system/systems/ping/ping_system.lua:574: in function _remove_ping
[2] @scripts/entity_system/systems/ping/ping_system.lua:114: in function _update_server
[3] @scripts/entity_system/systems/ping/ping_system.lua:87:in function
[4] @scripts/entity_system/entity_system_bag.lua:56: in function update
[5] @scripts/entity_system/entity_system.lua:456: in function system_update
[6] @scripts/entity_system/entity_system.lua:425: in function update
[7] @scripts/game_state/state_ingame.lua:1014: in function update
[8] @foundation/scripts/util/state_machine.lua:141: in function update
[9] @scripts/boot.lua:865: in function game_update
[10] @scripts/boot.lua:628:in function
<>
<> [1] self = table: 000000000498AE30; pinger_unit = [Unit \'#ID[d78222d536b56c5b]\']; data = table: 0000000002BF5F70; world_marker = nil; world_marker_id = nil; pinged_unit = [Unit \'#ID[2ece63855280fb09]\']; ping_extension = nil
[2] self = table: 000000000498AE30; context = table: 00000000011921D0; t = 56.694392761215568; pinged_units = table: 0000000004294DF0; pinger_unit = [Unit \'#ID[d78222d536b56c5b]\']; data = table: 0000000002BF5F70; pinged_unit = [Unit \'#ID[2ece63855280fb09]\']; start_time = 41.68943883664906
[3] self = table: 000000000498AE30; context = table: 00000000011921D0; t = 56.694392761215568
[4] self = table: 000000000D63CAA0; entity_system_update_context = table: 00000000011921D0; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 000000000FAACF20; t = 56.694392761215568; i = 23; system = table: 000000000498AE30
[5] self = table: 000000000D5DB750; update_func = "update"; dt = 0.016904756426811218; entity_system_update_context = table: 00000000011921D0
[6] self = table: 000000000D5DB750; dt = 0.016904756426811218
[7] self = table: 000000001201ACD0; dt = 0.016904756426811218; main_t = 2007.5990664381534; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; t = 56.694392761215568; game_mode_ended = false
[8] self = table: 0000000000E1E7D0; dt = 0.016904756426811218; t = 2007.5990664381534
[9] self = table: 0000000000094F20; real_world_dt = 0.016904756426811218; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; dt = 0.016904756426811218; t = 2007.5990664381534
[10] dt = 0.016904756426811218
<>
<> [1] _world = [World]; entity_manager = table: 0000000000DA31E0; NAME = "ping_system"; unit_storage = table: 0000000002F1A250; statistics_db = table: 0000000019DF8B00; is_server = true; extensions = table: 000000001A0A68D0; profiler_names = table: 000000000C80D7C0; update_list = table: 000000001A0A68A0; _network_event_delegate = table: 0000000011F77BF0; _pinged_units = table: 0000000004294DF0; _outlines_enabled = table: 0000000004294E50; _world_markers_enabled = false; extension_init_context = table: 000000000C80D790; _pings_enabled = true; system_api = table: 000000000D5DB720; _unit_storage = table: 0000000002F1A250; _wwise_world = [WwiseWorld]; network_transmit = table: 00000000005FDA50; _world_markers = table: 0000000004294E20; name = "ping_system"; world = [World];
[2] _world = [World]; entity_manager = table: 0000000000DA31E0; NAME = "ping_system"; unit_storage = table: 0000000002F1A250; statistics_db = table: 0000000019DF8B00; is_server = true; extensions = table: 000000001A0A68D0; profiler_names = table: 000000000C80D7C0; update_list = table: 000000001A0A68A0; _network_event_delegate = table: 0000000011F77BF0; _pinged_units = table: 0000000004294DF0; _outlines_enabled = table: 0000000004294E50; _world_markers_enabled = false; extension_init_context = table: 000000000C80D790; _pings_enabled = true; system_api = table: 000000000D5DB720; _unit_storage = table: 0000000002F1A250; _wwise_world = [WwiseWorld]; network_transmit = table: 00000000005FDA50; _world_markers = table: 0000000004294E20; name = "ping_system"; world = [World];
[3] _world = [World]; entity_manager = table: 0000000000DA31E0; NAME = "ping_system"; unit_storage = table: 0000000002F1A250; statistics_db = table: 0000000019DF8B00; is_server = true; extensions = table: 000000001A0A68D0; profiler_names = table: 000000000C80D7C0; update_list = table: 000000001A0A68A0; _network_event_delegate = table: 0000000011F77BF0; _pinged_units = table: 0000000004294DF0; _outlines_enabled = table: 0000000004294E50; _world_markers_enabled = false; extension_init_context = table: 000000000C80D790; _pings_enabled = true; system_api = table: 000000000D5DB720; _unit_storage = table: 0000000002F1A250; _wwise_world = [WwiseWorld]; network_transmit = table: 00000000005FDA50; _world_markers = table: 0000000004294E20; name = "ping_system"; world = [World];
[4] num_systems = 0; systems_pre_update = table: 000000000FAACEE0; systems = table: 000000000FAACEB0; systems_update = table: 000000000FAACF20; systems_post_update = table: 000000000FB1A4D0; systems_physics_async_update = table: 000000000FAACF50;
[5] entity_system_bag = table: 000000000D63CAA0; startup_data = table: 0000000002556080; entity_manager = table: 0000000000DA31E0; unit_spawner = table: 0000000002D06EF0; statistics_db = table: 0000000019DF8B00; is_server = true; system_update_context = table: 00000000011921D0; network_transmit = table: 00000000005FDA50; network_clock = table: 000000000C7344F0; dice_keeper = table: 0000000000D96AB0; world = [World];
[6] entity_system_bag = table: 000000000D63CAA0; startup_data = table: 0000000002556080; entity_manager = table: 0000000000DA31E0; unit_spawner = table: 0000000002D06EF0; statistics_db = table: 0000000019DF8B00; is_server = true; system_update_context = table: 00000000011921D0; network_transmit = table: 00000000005FDA50; network_clock = table: 000000000C7344F0; dice_keeper = table: 0000000000D96AB0; world = [World];
[7] world_name = "level_world"; entity_system_bag = table: 000000000D63CAA0; network_server = table: 00000000005F9470; entity_system = table: 000000000D5DB750; parent = table: 0000000000094F20; _level_flow_events = table: 0000000016A10420; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000001201AF50; profile_synchronizer = table: 00000000005FCE50; _debug_gui = [Gui]; network_transmit = table: 00000000005FDA50; _max_local_players = 4; _fps_reporter = table: 00000000189C7A50; num_local_human_players = 1; _ping_reporter = table: 000000001896B400; _gm_event_end_cond<>
[Log end]