[Log version] 1
[Session] a48239d7-881d-4055-b701-dfab55324102
UTC time stamps
00:16:45.932 [Application] STARTUP: setup_crash_report, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2793
00:16:45.932 [Application] STARTUP: DLCList::setup, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2805
00:16:45.932 [Application] STARTUP: setup_timer, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2808
00:16:45.932 [Application] STARTUP: make system_info, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2813
00:16:45.932 [Application] STARTUP: setup_jobs, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2816
00:16:45.933 [Application] STARTUP: setup_resources, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2818
00:16:45.960 [RazerChroma] Setup Razer Chroma resources
00:16:45.960 [Application] STARTUP: setup_window, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2826
00:16:45.962 [Window] Window => active
00:16:46.013 [Application] STARTUP: make game, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2849
00:16:46.042 [Application] STARTUP: init steam, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2854
00:16:46.686 [EAC] Init client 110000101e55044
00:16:46.686 [EAC] EAC client initialized
00:16:46.686 warning: [EAC] Failed to initialize localization
00:16:46.687 [Application] STARTUP: setup renderer, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2863
00:16:46.888 [D3DRenderDevice] choosing adapter: 0 (NVIDIA GeForce GTX 970)
00:16:47.978 [AFTERMATH] Initialized Aftermath
00:16:47.983 [Application] STARTUP: setup input, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2865
00:16:48.050 [Application] STARTUP: config renderer, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2871
00:16:49.085 [Application] STARTUP: setup physics, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2873
00:16:49.087 [Application] STARTUP: setup boot packages, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2876
00:16:49.262 [Application] STARTUP: setup physics properties, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2878
00:16:49.262 [Application] STARTUP: setup network, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2880
00:16:49.263 [Save] Save dir: `C:\Users\Hans\AppData\Roaming\fatshark\Vermintide 2`
00:16:49.263 [Application] STARTUP: setup entities, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2894
00:16:49.263 [Application] STARTUP: game init, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2913
00:16:49.532 [LightFX ] Loaded DLL.
00:16:49.532 [LightFX ] Init()
00:16:49.532 [RazerChroma] Setup Razer Chroma
00:16:49.570 [LightFX ] LightFX failed to initialize
00:16:49.575 [Lua] boot.lua start, os clock: 7.9160000000000004
00:16:49.575 [Lua] LUA IS STRIPPED!
00:16:49.575 [Lua] Boot:setup() entered. time: 0 os-clock: 7.9160000000000004
00:16:49.575 [Lua] --- CPU
CPU: Intel(R) Xeon(R) CPU X5675 @ 3.07GHz
Vendor: GenuineIntel
Logical processors: 12
Family: 0:6, Model: 2:12
Type: 0, Stepping: 2
Features: SSE SSE2 SSE3 SSSE3 SSE4.1 SSE4.2
Feature bits:
EBX: 00010010 00100000 00001000 00000000
ECX: 00000010 10011110 11100011 11111111
EDX: 10111111 11101011 11111011 11111111
--- Memory
Physical Total: 24567MB
Available: 12596MB
--- OS
Windows version 6.1 build 7601, SP1.0, 64 bit
Windows 7, Service Pack 1
Machine ID 40ca6345-e769-46f3-a5f9-782d31ba286b
--- Graphics
Graphics card: NVIDIA GeForce GTX 970 (DirectX 11.0, 3992MB) Driver version: 46611
--- Network
Network interface: Realtek RTL8168C(P)/8111C(P) Family PCI-E Gigabit Ethernet NIC (NDIS 6.20) (IPv4, IPv6)
Network interface: Microsoft ISATAP Adapter (IPv6)
Network interface: Teredo Tunneling Pseudo-Interface (IPv6)
--- Input
Input device: Mouse (18.1): Mouse
Input device: Keyboard (19.4): Keyboard
Input device: Generic (17.0): G400s Optical Gaming Mouse
Input device: Generic (17.0): Corsair K70B Gaming Keyboard
00:16:49.576 [Application] STARTUP: pre update loop, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 3269
00:16:49.579 [SteamStats] RequestCurrentStats success: true
00:16:51.232 [Lua] Boot:booting_update() reports boot packages loaded, initializing scripts. time: 3.3523710797308013 os-clock: 9.5730000000000004
00:16:51.233 [Lua] Flushing: resource_packages/boot_assets [ResourcePackage]
00:16:51.233 [Lua] Flushing: resource_packages/fonts [ResourcePackage]
00:16:51.233 [Lua] Flushing: resource_packages/strings [ResourcePackage]
00:16:51.233 [Lua] Flushing: resource_packages/foundation_scripts [ResourcePackage]
00:16:51.233 [Lua] Flushing: resource_packages/game_scripts [ResourcePackage]
00:16:51.233 [Lua] Flushing: backend/local_backend/local_backend [ResourcePackage]
00:16:51.233 [Lua] Flushing: resource_packages/level_scripts [ResourcePackage]
00:16:51.233 [Lua] Flushing: resource_packages/levels/debug_levels [ResourcePackage]
00:16:51.233 [Lua] Flushing: resource_packages/levels/benchmark_levels [ResourcePackage]
00:16:51.234 [Lua] Flushing: resource_packages/levels/honduras_levels [ResourcePackage]
00:16:51.234 [Lua] Flushing: resource_packages/fat_ui [ResourcePackage]
00:16:51.234 [Lua] Flushing: resource_packages/breeds [ResourcePackage]
00:16:51.234 [Lua] Flushing: resource_packages/breeds_common_resources [ResourcePackage]
00:16:51.234 [Lua] Development.init_application_parameters
00:16:51.234 [Lua] -----------------------------------------------------------------
00:16:51.234 [Lua] -- Application parameters --
00:16:51.234 [Lua] -----------------------------------------------------------------
00:16:51.234 [Lua] *****************************************************************
00:16:51.234 [Lua] ** Initial contents of script_data **
00:16:51.234 [Lua] script_data.beta_level_progression = false
00:16:51.234 [Lua] script_data.build_identifier = cd937a0ba267
00:16:51.234 [Lua] script_data.debug_interactions = false
00:16:51.234 [Lua] script_data.disable_debug_draw = true
00:16:51.234 [Lua] script_data.disable_intro_trailer = false
00:16:51.234 [Lua] script_data.disable_store = false
00:16:51.234 [Lua] script_data.disable_tutorial_at_start = true
00:16:51.234 [Lua] script_data.eac-untrusted = false
00:16:51.234 [Lua] script_data.enable_detailed_tooltips = false
00:16:51.234 [Lua] script_data.force_debug_disabled = true
00:16:51.234 [Lua] script_data.force_steam = true
00:16:51.234 [Lua] script_data.hide_fps = true
00:16:51.234 [Lua] script_data.hide_version_info = true
00:16:51.234 [Lua] script_data.matchmaking_debug = true
00:16:51.234 [Lua] script_data.network_debug = true
00:16:51.234 [Lua] script_data.package_debug = true
00:16:51.234 [Lua] script_data.packaged_build = true
00:16:51.234 [Lua] script_data.settings = { }
00:16:51.234 [Lua] script_data.show_fps = false
00:16:51.234 [Lua] script_data.spawn_empty_chest = true
00:16:51.234 [Lua] script_data.telemetry_log_interval = 600
00:16:51.234 [Lua] script_data.tobii_button = false
00:16:51.234 [Lua] script_data.use_beta_overlay = false
00:16:51.234 [Lua] script_data.use_local_backend = false
00:16:51.234 [Lua] script_data.use_tech_telemetry = true
00:16:51.234 [Lua] script_data.use_telemetry = true
00:16:51.234 [Lua] *****************************************************************
00:16:51.234 [Lua] [Boot] use baked enemy meshes: false
00:16:51.234 [Lua] [PackageManager] Load: resource_packages/dlcs/bogenhafen, boot, async-read,
00:16:51.234 [Lua] [PackageManager] Load: resource_packages/dlcs/anvil, boot, async-read,
00:16:51.234 [Lua] [PackageManager] Load: resource_packages/dlcs/cog, boot, async-read,
00:16:51.234 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_01, boot, async-read,
00:16:51.234 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_1, boot, async-read,
00:16:51.234 [Lua] [PackageManager] Load: resource_packages/dlcs/store, boot, async-read,
00:16:51.234 [Lua] [PackageManager] Load: resource_packages/dlcs/steak, boot, async-read,
00:16:51.234 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_04, boot, async-read,
00:16:51.234 [Lua] [PackageManager] Load: resource_packages/dlcs/morris, boot, async-read,
00:16:51.234 [Lua] [PackageManager] Load: resource_packages/dlcs/morris_platform_specific, boot, async-read,
00:16:51.234 [Lua] [PackageManager] Load: resource_packages/dlcs/celebrate, boot, async-read,
00:16:51.234 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_3, boot, async-read,
00:16:51.234 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_02, boot, async-read,
00:16:51.234 [Lua] [PackageManager] Load: resource_packages/dlcs/paperweight, boot, async-read,
00:16:51.234 [Lua] [PackageManager] Load: resource_packages/dlcs/lake, boot, async-read,
00:16:51.234 [Lua] [PackageManager] Load: resource_packages/dlcs/eight_ball, boot, async-read,
00:16:51.234 [Lua] [PackageManager] Load: resource_packages/dlcs/gecko, boot, async-read,
00:16:51.234 [Lua] [PackageManager] Load: resource_packages/dlcs/holly, boot, async-read,
00:16:51.234 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna, boot, async-read,
00:16:51.234 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_2, boot, async-read,
00:16:51.234 [Lua] [PackageManager] Load: resource_packages/dlcs/scorpion, boot, async-read,
00:16:51.242 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/bogenhafen
00:16:51.242 [Lua] [PackageManager] Force_load: resource_packages/dlcs/bogenhafen
00:16:51.242 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/anvil
00:16:51.303 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/anvil
00:16:51.303 [Lua] [PackageManager] Force_load: resource_packages/dlcs/anvil
00:16:51.303 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/cog
00:16:51.342 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/cog
00:16:51.342 [Lua] [PackageManager] Force_load: resource_packages/dlcs/cog
00:16:51.342 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_01
00:16:51.509 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_01
00:16:51.509 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_01
00:16:51.509 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_1
00:16:51.559 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_1
00:16:51.559 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_1
00:16:51.560 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/store
00:16:51.779 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/store
00:16:51.779 [Lua] [PackageManager] Force_load: resource_packages/dlcs/store
00:16:51.779 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/steak
00:16:51.830 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/steak
00:16:51.830 [Lua] [PackageManager] Force_load: resource_packages/dlcs/steak
00:16:51.830 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_04
00:16:51.945 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_04
00:16:51.945 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_04
00:16:51.945 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/morris
00:16:52.281 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/morris
00:16:52.281 [Lua] [PackageManager] Force_load: resource_packages/dlcs/morris
00:16:52.282 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/morris_platform_specific
00:16:52.284 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/morris_platform_specific
00:16:52.284 [Lua] [PackageManager] Force_load: resource_packages/dlcs/morris_platform_specific
00:16:52.284 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/celebrate
00:16:52.291 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/celebrate
00:16:52.291 [Lua] [PackageManager] Force_load: resource_packages/dlcs/celebrate
00:16:52.291 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_3
00:16:52.371 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_3
00:16:52.371 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_3
00:16:52.371 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_02
00:16:52.635 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_02
00:16:52.635 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_02
00:16:52.635 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/paperweight
00:16:52.639 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/paperweight
00:16:52.639 [Lua] [PackageManager] Force_load: resource_packages/dlcs/paperweight
00:16:52.639 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/lake
00:16:52.643 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/lake
00:16:52.643 [Lua] [PackageManager] Force_load: resource_packages/dlcs/lake
00:16:52.643 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/eight_ball
00:16:52.649 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/eight_ball
00:16:52.649 [Lua] [PackageManager] Force_load: resource_packages/dlcs/eight_ball
00:16:52.649 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/gecko
00:16:52.691 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/gecko
00:16:52.691 [Lua] [PackageManager] Force_load: resource_packages/dlcs/gecko
00:16:52.691 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/holly
00:16:52.696 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/holly
00:16:52.696 [Lua] [PackageManager] Force_load: resource_packages/dlcs/holly
00:16:52.696 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna
00:16:52.797 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna
00:16:52.797 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna
00:16:52.797 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_2
00:16:52.843 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_2
00:16:52.843 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_2
00:16:52.843 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/scorpion
00:16:52.864 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/scorpion
00:16:52.864 [Lua] [PackageManager] Force_load: resource_packages/dlcs/scorpion
00:16:52.895 [Lua] settings.steam: nil
00:16:52.895 [Lua] Steam: table: 00000000053B25C0
00:16:52.895 [Lua] force_steam: true
00:16:52.895 [Lua] BUILD: release
00:16:52.895 [Lua] test_backend: nil
00:16:52.895 [Lua] DEDICATED_SERVER: false
00:16:52.895 [Lua] Using app_id '552500' to define backend
00:16:52.895 [Lua] PlayFab Title ID: 5107
00:16:52.978 [Lua] [1] = chaos_dummy_troll (string)
00:16:52.978 [Lua] [2] = chaos_dummy_exalted_sorcerer_drachenfels (string)
00:16:52.978 [Lua] [3] = skaven_rat_ogre (string)
00:16:52.978 [Lua] [4] = critter_rat (string)
00:16:52.978 [Lua] [5] = chaos_troll (string)
00:16:52.978 [Lua] [6] = beastmen_minotaur (string)
00:16:52.978 [Lua] [7] = skaven_storm_vermin_warlord (string)
00:16:52.978 [Lua] [8] = skaven_stormfiend (string)
00:16:52.978 [Lua] [9] = chaos_greed_pinata (string)
00:16:52.978 [Lua] [10] = skaven_stormfiend_demo (string)
00:16:52.978 [Lua] [11] = chaos_plague_wave_spawner (string)
00:16:52.978 [Lua] [12] = chaos_vortex (string)
00:16:52.978 [Lua] [13] = skaven_stormfiend_boss (string)
00:16:52.978 [Lua] [14] = chaos_spawn (string)
00:16:52.978 [Lua] [15] = skaven_storm_vermin_champion (string)
00:16:52.978 [Lua] [16] = chaos_tentacle (string)
00:16:52.978 [Lua] [17] = chaos_spawn_exalted_champion_norsca (string)
00:16:52.978 [Lua] [18] = skaven_grey_seer (string)
00:16:52.978 [Lua] [19] = skaven_explosive_loot_rat (string)
00:16:52.978 [Lua] [20] = skaven_loot_rat (string)
00:16:52.978 [Lua] [21] = critter_pig (string)
00:16:52.978 [Lua] [22] = chaos_dummy_sorcerer (string)
00:16:52.978 [Lua] [23] = chaos_mutator_sorcerer (string)
00:16:52.978 [Lua] [24] = skaven_gutter_runner (string)
00:16:52.978 [Lua] [25] = skaven_pack_master (string)
00:16:52.978 [Lua] [26] = chaos_exalted_sorcerer (string)
00:16:52.978 [Lua] [27] = chaos_vortex_sorcerer (string)
00:16:52.978 [Lua] [28] = skaven_poison_wind_globadier (string)
00:16:52.978 [Lua] [29] = chaos_corruptor_sorcerer (string)
00:16:52.978 [Lua] [30] = chaos_warrior (string)
00:16:52.978 [Lua] [31] = skaven_warpfire_thrower (string)
00:16:52.978 [Lua] [32] = chaos_exalted_sorcerer_drachenfels (string)
00:16:52.978 [Lua] [33] = chaos_plague_sorcerer (string)
00:16:52.978 [Lua] [34] = curse_mutator_sorcerer (string)
00:16:52.978 [Lua] [35] = chaos_exalted_champion_warcamp (string)
00:16:52.978 [Lua] [36] = chaos_tentacle_sorcerer (string)
00:16:52.978 [Lua] [37] = skaven_ratling_gunner (string)
00:16:52.978 [Lua] [38] = chaos_exalted_champion_norsca (string)
00:16:52.978 [Lua] [39] = chaos_raider (string)
00:16:52.978 [Lua] [40] = chaos_berzerker (string)
00:16:52.978 [Lua] [41] = beastmen_ungor_dummy (string)
00:16:52.978 [Lua] [42] = skaven_storm_vermin (string)
00:16:52.978 [Lua] [43] = beastmen_standard_bearer_crater (string)
00:16:52.978 [Lua] [44] = chaos_raider_tutorial (string)
00:16:52.978 [Lua] [45] = beastmen_gor_dummy (string)
00:16:52.978 [Lua] [46] = beastmen_bestigor_dummy (string)
00:16:52.978 [Lua] [47] = skaven_storm_vermin_with_shield (string)
00:16:52.978 [Lua] [48] = beastmen_ungor (string)
00:16:52.978 [Lua] [49] = skaven_storm_vermin_commander (string)
00:16:52.978 [Lua] [50] = beastmen_ungor_archer (string)
00:16:52.978 [Lua] [51] = beastmen_standard_bearer (string)
00:16:52.978 [Lua] [52] = beastmen_gor (string)
00:16:52.978 [Lua] [53] = beastmen_bestigor (string)
00:16:52.978 [Lua] [54] = skaven_plague_monk (string)
00:16:52.978 [Lua] [55] = chaos_marauder (string)
00:16:52.978 [Lua] [56] = skaven_dummy_clan_rat (string)
00:16:52.978 [Lua] [57] = chaos_marauder_tutorial (string)
00:16:52.978 [Lua] [58] = skaven_clan_rat (string)
00:16:52.978 [Lua] [59] = chaos_zombie (string)
00:16:52.978 [Lua] [60] = chaos_fanatic (string)
00:16:52.978 [Lua] [61] = skaven_clan_rat_tutorial (string)
00:16:52.978 [Lua] [62] = chaos_marauder_with_shield (string)
00:16:52.978 [Lua] [63] = skaven_clan_rat_with_shield (string)
00:16:52.978 [Lua] [64] = skaven_slave (string)
00:16:52.978 [Lua] [65] = skaven_dummy_slave (string)
00:16:53.050 [Lua] [UIRenderer] Loading
00:16:53.057 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_minotaur (DLC steak) to category bosses.
00:16:53.057 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_exalted_sorcerer_drachenfels (DLC penny_part_3) to category level_specific.
00:16:53.057 [Lua] [EnemyPackageLoaderSettings] Added DLC breed skaven_explosive_loot_rat (DLC mutators_batch_02) to category level_specific.
00:16:53.057 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_mutator_sorcerer (DLC mutators_batch_02) to category level_specific.
00:16:53.057 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_standard_bearer (DLC belladonna) to category specials.
00:16:53.057 [Lua] [EnemyPackageLoaderSettings] enemy_package_loader_policy: default
00:16:53.072 [Lua] level display name warcamp
00:16:53.072 [Lua] level display name prologue
00:16:53.072 [Lua] level display name military
00:16:53.072 [Lua] level display name skaven_stronghold
00:16:53.072 [Lua] level display name ussingen
00:16:53.072 [Lua] level display name fort
00:16:53.072 [Lua] level display name ground_zero
00:16:53.072 [Lua] level display name elven_ruins
00:16:53.072 [Lua] level display name farmlands
00:16:53.072 [Lua] level display name plaza
00:16:53.072 [Lua] level display name mines
00:16:53.072 [Lua] level display name magnus
00:16:53.073 [Lua] level display name crater
00:16:53.073 [Lua] level display name bell
00:16:53.073 [Lua] level display name dlc_bastion
00:16:53.073 [Lua] level display name skittergate
00:16:53.073 [Lua] level display name dlc_bogenhafen_city
00:16:53.073 [Lua] level display name dlc_bogenhafen_slum
00:16:53.073 [Lua] level display name cemetery
00:16:53.073 [Lua] level display name dlc_castle
00:16:53.073 [Lua] level display name forest_ambush
00:16:53.073 [Lua] level display name nurgle
00:16:53.073 [Lua] level display name catacombs
00:16:53.073 [Lua] level display name dlc_portals
00:16:53.174 [Lua] TIME: 0.046000000000001
00:16:54.963 [Lua] [ConflictSettings] Contained breeds generated in: 1.7080000000000002
00:16:55.157 [Lua] <>realm = official<>
00:16:55.194 warning: [ModManager] Mod with id 1524365529ll and path F:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1524365529\mod.bin can't be added as mod hash catalog to EAC, skipping
00:16:55.194 warning: [ModManager] Mod with id 1387894846ll and path F:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1387894846\mod.bin can't be added as mod hash catalog to EAC, skipping
00:16:55.210 warning: [ModManager] Mod with id 1609835442ll and path F:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1609835442\mod.bin can't be added as mod hash catalog to EAC, skipping
00:16:55.214 warning: [ModManager] Mod with id 1529868962ll and path F:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1529868962\mod.bin can't be added as mod hash catalog to EAC, skipping
00:16:55.218 warning: [ModManager] Mod with id 1601093964ll and path F:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1601093964\mod.bin can't be added as mod hash catalog to EAC, skipping
00:16:55.266 warning: [ModManager] Mod with id 1388882435ll and path F:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1388882435\mod.bin can't be added as mod hash catalog to EAC, skipping
00:16:55.266 warning: [ModManager] Mod with id 1395132559ll and path F:\Program Files (x86)\Steam\steamapps\workshop\content\552500\1395132559\mod.bin can't be added as mod hash catalog to EAC, skipping
00:16:55.771 [Lua]
00:16:55.772 [Lua] [1] = table
00:16:55.772 [Lua] [download_pending] = false (boolean)
00:16:55.772 [Lua] [id] = 1369573612 (string)
00:16:55.772 [Lua] [banned] = false (boolean)
00:16:55.772 [Lua] [author_id] = 58813412 (number)
00:16:55.772 [Lua] [tags] = table
00:16:55.772 [Lua] [1] = Tools (string)
00:16:55.772 [Lua] [2] = approved (string)
00:16:55.772 [Lua] [author] = bIbIbI(rus) (string)
00:16:55.772 [Lua] [sanctioned] = true (boolean)
00:16:55.772 [Lua] [out_of_date] = false (boolean)
00:16:55.772 [Lua] [downloading] = false (boolean)
00:16:55.772 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/930435675449532743/7127648A7F1DCB321D639DAC844BA9A59ED9A6F5/ (string)
00:16:55.772 [Lua] [num_children] = 0 (number)
00:16:55.772 [Lua] [ugc_status] = 3 (number)
00:16:55.772 [Lua] [description] = The Vermintide Mod Framework (VMF) is an open-source, community-run framework of modules that provides enhanced modding capabilities and support. The framework is designed to be both independent and lightweight; making no changes to gameplay on its own.
Mods created for the project may utilize:
[list]
[*]Mod options (opened from the main menu or by pressing F4)
[*]Shared function hooks
[*]Chat commands
[*]Keybinds
[*]Mutator support (only available in Vermintide 1 at this time)
[*]Network calls
[*]Rewritten, lightweight mod functions
[*]An on-event call system
[/list]
The Vermintide Mod Framework originally started in Warhammer End Times: Vermintide as an unofficial modding platform. In the time since, VMF has been rewritten and redesigned with contributions from many unique members of the community; culminating in this unified project made for the arrival of official mod support.
If you're interested in creating mods with VMF, please check out [url=https://vmf-docs.verminti.de/]the project's wiki[/url].
If you'd like to contribute to the code behind VMF, visit [url=https://github.com/Vermintide-Mod-Framework/Vermintide-Mod-Framework]the project's GitHub repository[/url]. (string)
00:16:55.772 [Lua] [last_updated] = 1/24/2021 2:43:35 PM (string)
00:16:55.772 [Lua] [installed] = true (boolean)
00:16:55.772 [Lua] [enabled] = true (boolean)
00:16:55.772 [Lua] [name] = Vermintide Mod Framework (string)
00:16:55.772 [Lua] [dependency_error] = (string)
00:16:55.772 [Lua] [2] = table
00:16:55.772 [Lua] [download_pending] = false (boolean)
00:16:55.772 [Lua] [id] = 1389872347 (string)
00:16:55.772 [Lua] [children] = table
00:16:55.772 [Lua] [1] = 1369573612 (string)
00:16:55.772 [Lua] [banned] = false (boolean)
00:16:55.772 [Lua] [author_id] = 4821406 (number)
00:16:55.772 [Lua] [tags] = table
00:16:55.772 [Lua] [1] = approved (string)
00:16:55.772 [Lua] [2] = UI (string)
00:16:55.772 [Lua] [author] = grasmann (string)
00:16:55.772 [Lua] [sanctioned] = true (boolean)
00:16:55.772 [Lua] [out_of_date] = false (boolean)
00:16:55.772 [Lua] [downloading] = false (boolean)
00:16:55.772 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932687475277931862/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string)
00:16:55.772 [Lua] [num_children] = 1 (number)
00:16:55.772 [Lua] [ugc_status] = 3 (number)
00:16:55.772 [Lua] [description] = [b]Provides functionalities to create simple windows / widgets.[/b]
Version: 2.1.2
This mod doesn't have a purpose on its own.
It allows other mods to create and show simple windows to control something.
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Credits[/h1]
[url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/wiki/Simple-UI-Reference][h1]Reference[/h1][/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/simple_ui/readme.txt][h1]Changelog[/h1][/url] (string)
00:16:55.772 [Lua] [last_updated] = 10/31/2019 9:17:26 AM (string)
00:16:55.772 [Lua] [installed] = true (boolean)
00:16:55.772 [Lua] [enabled] = true (boolean)
00:16:55.772 [Lua] [name] = Simple UI (string)
00:16:55.772 [Lua] [dependency_error] = (string)
00:16:55.772 [Lua] [3] = table
00:16:55.772 [Lua] [download_pending] = false (boolean)
00:16:55.772 [Lua] [id] = 1374248490 (string)
00:16:55.772 [Lua] [children] = table
00:16:55.772 [Lua] [1] = 1369573612 (string)
00:16:55.772 [Lua] [banned] = false (boolean)
00:16:55.772 [Lua] [author_id] = 45268594 (number)
00:16:55.772 [Lua] [tags] = table
00:16:55.772 [Lua] [1] = approved (string)
00:16:55.772 [Lua] [author] = prop joe (string)
00:16:55.772 [Lua] [sanctioned] = true (boolean)
00:16:55.772 [Lua] [out_of_date] = false (boolean)
00:16:55.772 [Lua] [downloading] = false (boolean)
00:16:55.772 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560288886539/0C3507B376C574070BAB06A5785E44CDFFF7B563/ (string)
00:16:55.772 [Lua] [num_children] = 1 (number)
00:16:55.772 [Lua] [ugc_status] = 3 (number)
00:16:55.772 [Lua] [description] = A collection of resources that help in coding mods.
https://github.com/stevedonovan/Penlight
Docs:
http://stevedonovan.github.io/Penlight/api/index.html
Use:
local pl = require'pl.import_into'()
pl.tablex.deepcompare(t1, t2)
Or to require individual modules:
local tablex = require'pl.tablex'
tablex.deepcompare(t1, t2)
Please DO NOT use require 'pl', this pollutes the global table.
Some modules have been removed due to security concerns: sip and lapp, and those related to file access.
Note that using the pretty module to print tables can cause a stack overflow due to it not handling recursion in table members.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/Penlight%20Lua%20Libraries]Source[/url] (string)
00:16:55.772 [Lua] [last_updated] = 8/29/2018 8:03:32 PM (string)
00:16:55.772 [Lua] [installed] = true (boolean)
00:16:55.772 [Lua] [enabled] = true (boolean)
00:16:55.772 [Lua] [name] = Penlight Lua Libraries (string)
00:16:55.772 [Lua] [dependency_error] = (string)
00:16:55.772 [Lua] [4] = table
00:16:55.772 [Lua] [download_pending] = false (boolean)
00:16:55.772 [Lua] [id] = 1467751760 (string)
00:16:55.772 [Lua] [children] = table
00:16:55.772 [Lua] [1] = 1369573612 (string)
00:16:55.772 [Lua] [2] = 1374248490 (string)
00:16:55.772 [Lua] [3] = 1389872347 (string)
00:16:55.772 [Lua] [banned] = false (boolean)
00:16:55.772 [Lua] [author_id] = 45268594 (number)
00:16:55.772 [Lua] [tags] = table
00:16:55.772 [Lua] [1] = UI (string)
00:16:55.772 [Lua] [2] = QoL (string)
00:16:55.772 [Lua] [3] = approved (string)
00:16:55.772 [Lua] [author] = prop joe (string)
00:16:55.772 [Lua] [sanctioned] = true (boolean)
00:16:55.772 [Lua] [out_of_date] = false (boolean)
00:16:55.772 [Lua] [downloading] = false (boolean)
00:16:55.772 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560287643194/038241D14BEE1656ABF9E8A6E625D1DA779D09D7/ (string)
00:16:55.772 [Lua] [num_children] = 3 (number)
00:16:55.772 [Lua] [ugc_status] = 3 (number)
00:16:55.772 [Lua] [description] = Adds a million options to customize the HUD.
Adds a Priority Buff Bar that is positioned mid-screen for important timed buffs.
Options to reposition, scale, and change direction of UI elements.
Options to hide UI elements or make them less obtrusive.
Options to prevent passive and aura buffs from showing on the UI.
Compatible with Numeric UI mod.
Some tips:
F4 is the shortcut to open the mod options. You'll need it.
Also to move the mod to the first spot inside mod options click the star left of the mod name, like in the screenshot.
[url=https://steamcommunity.com/workshop/filedetails/discussion/1467751760/2763442118820857053/]Check this out if you'd like to share your settings with others.[/url]
Check the second video on how to select from presets that are fetched from the server.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://steamcommunity.com/workshop/filedetails/discussion/1467751760/2763442118820867350/]FAQ[/url]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url]
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/HideBuffs]Source[/url]
Support me so I can buy some V2 P2W lootboxes:
[url=paypal.me/propjoe123]Paypal[/url]
[url=https://www.patreon.com/propjoe][img]https://c5.patreon.com/external/logo/become_a_patron_button.png[/img][/url] (string)
00:16:55.772 [Lua] [last_updated] = 12/23/2020 8:15:10 PM (string)
00:16:55.772 [Lua] [installed] = true (boolean)
00:16:55.772 [Lua] [enabled] = false (boolean)
00:16:55.772 [Lua] [name] = UI Tweaks (string)
00:16:55.772 [Lua] [dependency_error] = (string)
00:16:55.772 [Lua] [5] = table
00:16:55.772 [Lua] [download_pending] = false (boolean)
00:16:55.772 [Lua] [id] = 1395453301 (string)
00:16:55.772 [Lua] [children] = table
00:16:55.772 [Lua] [1] = 1369573612 (string)
00:16:55.772 [Lua] [banned] = false (boolean)
00:16:55.772 [Lua] [author_id] = 58813412 (number)
00:16:55.772 [Lua] [tags] = table
00:16:55.772 [Lua] [1] = Approved (string)
00:16:55.772 [Lua] [2] = QoL (string)
00:16:55.772 [Lua] [author] = bIbIbI(rus) (string)
00:16:55.772 [Lua] [sanctioned] = true (boolean)
00:16:55.772 [Lua] [out_of_date] = false (boolean)
00:16:55.772 [Lua] [downloading] = false (boolean)
00:16:55.772 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932688426797061472/E0183A7D3791BEDC8C898CA04BF3FFE6F67870D9/ (string)
00:16:55.772 [Lua] [num_children] = 1 (number)
00:16:55.772 [Lua] [ugc_status] = 3 (number)
00:16:55.772 [Lua] [description] = We all appreciate Fatshark's work, but seeing their intro for the 100th time is just annoying. This mod completely disables it. (string)
00:16:55.772 [Lua] [last_updated] = 12/6/2019 11:35:09 AM (string)
00:16:55.772 [Lua] [installed] = true (boolean)
00:16:55.772 [Lua] [enabled] = true (boolean)
00:16:55.772 [Lua] [name] = Skip Intro (string)
00:16:55.772 [Lua] [dependency_error] = (string)
00:16:55.772 [Lua] [6] = table
00:16:55.772 [Lua] [download_pending] = false (boolean)
00:16:55.772 [Lua] [id] = 1397265260 (string)
00:16:55.772 [Lua] [children] = table
00:16:55.772 [Lua] [1] = 1369573612 (string)
00:16:55.772 [Lua] [banned] = false (boolean)
00:16:55.772 [Lua] [author_id] = 26572404 (number)
00:16:55.772 [Lua] [tags] = table
00:16:55.772 [Lua] [1] = UI (string)
00:16:55.772 [Lua] [2] = QoL (string)
00:16:55.772 [Lua] [3] = approved (string)
00:16:55.772 [Lua] [author] = Necrossin (string)
00:16:55.772 [Lua] [sanctioned] = true (boolean)
00:16:55.772 [Lua] [out_of_date] = false (boolean)
00:16:55.772 [Lua] [downloading] = false (boolean)
00:16:55.772 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/956340376236224287/44E980F005ECCB128AC4DA8D99A22BE05A14337E/ (string)
00:16:55.772 [Lua] [num_children] = 1 (number)
00:16:55.772 [Lua] [ugc_status] = 3 (number)
00:16:55.772 [Lua] [description] = [b]This mod aims to make default HUD more informative, descriptive and customizable.[/b]
Features include:
[list]
[*]Numeric health values
[*]Detailed ammo counters
[*]Career skill cooldown timers
[*]Icons indicating "last life" and "Natural Bond" presence
[/list]
[h1][b]NOTE ON OPTIONS[/b][/h1]
Most of the features are customizable and every single one can be disabled. So, if you find anything that's not useful for you, feel like HUD is a bit cluttered or just want to find out how different numeric health representations look like - make sure to check out "Mod Options" and make everything look just like you see fit.
[h1][b]DEPENDENCY WARNING[/b][/h1]
[b][url=steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] is required to use this mod. Make sure to subscribe and place it above this mod in launcher's load order menu.[/b]
[b]Source code on GitHub:[/b] https://github.com/Necrossin/NumericUI
(string)
00:16:55.772 [Lua] [last_updated] = 2/5/2021 3:14:50 PM (string)
00:16:55.772 [Lua] [installed] = true (boolean)
00:16:55.772 [Lua] [enabled] = true (boolean)
00:16:55.772 [Lua] [name] = Numeric UI (string)
00:16:55.772 [Lua] [dependency_error] = (string)
00:16:55.772 [Lua] [7] = table
00:16:55.772 [Lua] [download_pending] = false (boolean)
00:16:55.772 [Lua] [id] = 1487862316 (string)
00:16:55.772 [Lua] [children] = table
00:16:55.772 [Lua] [1] = 1369573612 (string)
00:16:55.772 [Lua] [banned] = false (boolean)
00:16:55.772 [Lua] [author_id] = 45268594 (number)
00:16:55.772 [Lua] [tags] = table
00:16:55.772 [Lua] [1] = approved (string)
00:16:55.772 [Lua] [2] = UI (string)
00:16:55.772 [Lua] [3] = QoL (string)
00:16:55.772 [Lua] [author] = prop joe (string)
00:16:55.772 [Lua] [sanctioned] = true (boolean)
00:16:55.772 [Lua] [out_of_date] = false (boolean)
00:16:55.772 [Lua] [downloading] = false (boolean)
00:16:55.772 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/2475178968651778310/6CCEE8FC0CDDD486E7EE2DC4B7B4363C54EAD183/ (string)
00:16:55.772 [Lua] [num_children] = 1 (number)
00:16:55.772 [Lua] [ugc_status] = 3 (number)
00:16:55.772 [Lua] [description] = Show properties and trait on respective reroll screens and keep the same item slotted after reroll.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/RerollImprovements]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
00:16:55.772 [Lua] [last_updated] = 12/11/2018 6:10:34 PM (string)
00:16:55.772 [Lua] [installed] = true (boolean)
00:16:55.772 [Lua] [enabled] = true (boolean)
00:16:55.772 [Lua] [name] = Reroll Improvements (string)
00:16:55.772 [Lua] [dependency_error] = (string)
00:16:55.772 [Lua] [8] = table
00:16:55.772 [Lua] [download_pending] = false (boolean)
00:16:55.772 [Lua] [id] = 1497664830 (string)
00:16:55.772 [Lua] [children] = table
00:16:55.772 [Lua] [1] = 1369573612 (string)
00:16:55.772 [Lua] [2] = 1389872347 (string)
00:16:55.772 [Lua] [banned] = false (boolean)
00:16:55.772 [Lua] [author_id] = 155839973 (number)
00:16:55.772 [Lua] [tags] = table
00:16:55.772 [Lua] [1] = approved (string)
00:16:55.772 [Lua] [2] = UI (string)
00:16:55.772 [Lua] [3] = QoL (string)
00:16:55.772 [Lua] [author] = Gohas (string)
00:16:55.772 [Lua] [sanctioned] = true (boolean)
00:16:55.772 [Lua] [out_of_date] = false (boolean)
00:16:55.772 [Lua] [downloading] = false (boolean)
00:16:55.772 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/950711384992742985/A57D05D7E96F0B194567165CF82FB2F57F9769B0/ (string)
00:16:55.772 [Lua] [num_children] = 2 (number)
00:16:55.772 [Lua] [ugc_status] = 3 (number)
00:16:55.772 [Lua] [description] = Provides advanced filtering options for your character inventory. This mod currently contains filtering widgets for your hero equipment loadout inventory, heroic deeds, salvaging menu, and rerolling menus.
This mod allows you to filter your inventory equipment by:
- Rarity
- Weapon Type
- Properties
- Traits
* It also enables you to hide the default power level 5 weapons.
It allows you to further filter your deeds by:
- Mission
- Mutators
- Rewards
It allows you to filter your salvage menu by:
- Weapon Category
- Rarity
- Power Level
- Illusion
* It also enables you to completely hide hats from the salvage screen.
It allows you to filter your property and trait reroll crafting menus by:
- Weapon Category
- Rarity
- Power Level
- Weapon Type
It is compatible with the Controller Menu Layout (Console UI)
>>Difficulty filtering for deeds has been left off since the UI improvements mod provides an integrated difficulty filter<<
[b]Required Mods:[/b]
Vermintide Mod Framework
SimpleUI
[b]Recommended Mods:[/b]
UI Improvements for deed difficulty filtering
[b]Acknowledgements:[/b]
Thanks to Grasmann and Prop Joe! (string)
00:16:55.772 [Lua] [last_updated] = 9/2/2019 6:03:44 PM (string)
00:16:55.772 [Lua] [installed] = true (boolean)
00:16:55.772 [Lua] [enabled] = false (boolean)
00:16:55.772 [Lua] [name] = Item Filter (string)
00:16:55.772 [Lua] [dependency_error] = (string)
00:16:55.772 [Lua] [9] = table
00:16:55.772 [Lua] [download_pending] = false (boolean)
00:16:55.772 [Lua] [id] = 1383542440 (string)
00:16:55.772 [Lua] [children] = table
00:16:55.772 [Lua] [1] = 1369573612 (string)
00:16:55.772 [Lua] [banned] = false (boolean)
00:16:55.772 [Lua] [author_id] = 45268594 (number)
00:16:55.772 [Lua] [tags] = table
00:16:55.772 [Lua] [1] = approved (string)
00:16:55.772 [Lua] [2] = UI (string)
00:16:55.772 [Lua] [author] = prop joe (string)
00:16:55.772 [Lua] [sanctioned] = true (boolean)
00:16:55.772 [Lua] [out_of_date] = false (boolean)
00:16:55.772 [Lua] [downloading] = false (boolean)
00:16:55.772 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921427929446975537/69ED16F594DAFEA95D481AEDD199E7200EBD2D6C/ (string)
00:16:55.772 [Lua] [num_children] = 1 (number)
00:16:55.772 [Lua] [ugc_status] = 3 (number)
00:16:55.772 [Lua] [description] = Track kills done with a weapon.
Can only work from the point when you install the mod, since the mod adds the actual code for tracking kills.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/WeaponKillCounter]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
00:16:55.772 [Lua] [last_updated] = 10/24/2019 1:57:30 PM (string)
00:16:55.772 [Lua] [installed] = true (boolean)
00:16:55.772 [Lua] [enabled] = false (boolean)
00:16:55.772 [Lua] [name] = Weapon Kill Counter (string)
00:16:55.772 [Lua] [dependency_error] = (string)
00:16:55.772 [Lua] [10] = table
00:16:55.772 [Lua] [download_pending] = false (boolean)
00:16:55.772 [Lua] [id] = 1383433646 (string)
00:16:55.772 [Lua] [children] = table
00:16:55.772 [Lua] [1] = 1369573612 (string)
00:16:55.772 [Lua] [banned] = false (boolean)
00:16:55.772 [Lua] [author_id] = 45268594 (number)
00:16:55.772 [Lua] [tags] = table
00:16:55.772 [Lua] [1] = approved (string)
00:16:55.772 [Lua] [2] = UI (string)
00:16:55.772 [Lua] [3] = QoL (string)
00:16:55.772 [Lua] [author] = prop joe (string)
00:16:55.772 [Lua] [sanctioned] = true (boolean)
00:16:55.772 [Lua] [out_of_date] = false (boolean)
00:16:55.772 [Lua] [downloading] = false (boolean)
00:16:55.772 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921427929446433329/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string)
00:16:55.772 [Lua] [num_children] = 1 (number)
00:16:55.772 [Lua] [ugc_status] = 3 (number)
00:16:55.772 [Lua] [description] = Make the ammo counter stay visible when using a melee weapon.
This mod is included in UI Tweaks, if you use UI Tweaks you don't need this.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/VisibleAmmo]Source[/url] (string)
00:16:55.772 [Lua] [last_updated] = 8/29/2018 10:32:45 PM (string)
00:16:55.772 [Lua] [installed] = true (boolean)
00:16:55.772 [Lua] [enabled] = true (boolean)
00:16:55.772 [Lua] [name] = Persistent Ammo Counter (string)
00:16:55.772 [Lua] [dependency_error] = (string)
00:16:55.772 [Lua] [11] = table
00:16:55.772 [Lua] [download_pending] = false (boolean)
00:16:55.772 [Lua] [id] = 1384066089 (string)
00:16:55.772 [Lua] [children] = table
00:16:55.772 [Lua] [1] = 1369573612 (string)
00:16:55.772 [Lua] [2] = 1374248490 (string)
00:16:55.772 [Lua] [banned] = false (boolean)
00:16:55.772 [Lua] [author_id] = 45268594 (number)
00:16:55.772 [Lua] [tags] = table
00:16:55.772 [Lua] [1] = approved (string)
00:16:55.772 [Lua] [2] = QoL (string)
00:16:55.772 [Lua] [author] = prop joe (string)
00:16:55.772 [Lua] [sanctioned] = true (boolean)
00:16:55.772 [Lua] [out_of_date] = false (boolean)
00:16:55.772 [Lua] [downloading] = false (boolean)
00:16:55.772 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560287699061/BCF43D7942224864451F2723D344A1310EAAD7E8/ (string)
00:16:55.772 [Lua] [num_children] = 2 (number)
00:16:55.772 [Lua] [ugc_status] = 3 (number)
00:16:55.772 [Lua] [description] = Cut down on visual and audio effects during ults, also potion effects.
Affects:
- huntsman, ranger, slayer, zealot and shade screen filters
- slayer audio distortions
Options to disable the red downed filter, about-to-die wash-out filter and HUD blood splatters.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/NeuterUltEffects]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
00:16:55.772 [Lua] [last_updated] = 11/20/2019 1:48:34 PM (string)
00:16:55.772 [Lua] [installed] = true (boolean)
00:16:55.772 [Lua] [enabled] = true (boolean)
00:16:55.772 [Lua] [name] = Neuter Ult Effects (string)
00:16:55.772 [Lua] [dependency_error] = (string)
00:16:55.772 [Lua] [12] = table
00:16:55.772 [Lua] [download_pending] = false (boolean)
00:16:55.772 [Lua] [id] = 1383452616 (string)
00:16:55.772 [Lua] [children] = table
00:16:55.772 [Lua] [1] = 1369573612 (string)
00:16:55.772 [Lua] [2] = 1374248490 (string)
00:16:55.772 [Lua] [banned] = false (boolean)
00:16:55.772 [Lua] [author_id] = 45268594 (number)
00:16:55.772 [Lua] [tags] = table
00:16:55.772 [Lua] [1] = approved (string)
00:16:55.772 [Lua] [2] = UI (string)
00:16:55.772 [Lua] [3] = QoL (string)
00:16:55.773 [Lua] [author] = prop joe (string)
00:16:55.773 [Lua] [sanctioned] = true (boolean)
00:16:55.773 [Lua] [out_of_date] = false (boolean)
00:16:55.773 [Lua] [downloading] = false (boolean)
00:16:55.773 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/919177062070538752/DD801687CA1DFE4A5CD1E10E94869928BC5B5E7C/ (string)
00:16:55.773 [Lua] [num_children] = 2 (number)
00:16:55.773 [Lua] [ugc_status] = 3 (number)
00:16:55.773 [Lua] [description] = Adds a counter for duplicate kills and allows you to reposition the kill feed wherever you want.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url]
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/PositiveReinforcementTweaks]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
00:16:55.773 [Lua] [last_updated] = 8/19/2019 8:58:36 AM (string)
00:16:55.773 [Lua] [installed] = true (boolean)
00:16:55.773 [Lua] [enabled] = true (boolean)
00:16:55.773 [Lua] [name] = Killfeed Tweaks (string)
00:16:55.773 [Lua] [dependency_error] = (string)
00:16:55.773 [Lua] [13] = table
00:16:55.773 [Lua] [download_pending] = false (boolean)
00:16:55.773 [Lua] [id] = 1459917022 (string)
00:16:55.773 [Lua] [children] = table
00:16:55.773 [Lua] [1] = 1369573612 (string)
00:16:55.773 [Lua] [banned] = false (boolean)
00:16:55.773 [Lua] [author_id] = 155839973 (number)
00:16:55.773 [Lua] [tags] = table
00:16:55.773 [Lua] [1] = approved (string)
00:16:55.773 [Lua] [2] = UI (string)
00:16:55.773 [Lua] [3] = QoL (string)
00:16:55.773 [Lua] [author] = Gohas (string)
00:16:55.773 [Lua] [sanctioned] = true (boolean)
00:16:55.773 [Lua] [out_of_date] = false (boolean)
00:16:55.773 [Lua] [downloading] = false (boolean)
00:16:55.773 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/954086548525195100/A92264ABDB8649BB5CAF86FC96D0FAC98798C37B/ (string)
00:16:55.773 [Lua] [num_children] = 1 (number)
00:16:55.773 [Lua] [ugc_status] = 3 (number)
00:16:55.773 [Lua] [description] = Provides a color-customizable visual cue via stamina shields when a timed block for the parry trait is active. This does not change the functionality of the parry trait itself.
>>[b]NOTE:[/b] This reflects the client-side timing of your block. Playing on high ping will result in unsynced animations as usual.<< (string)
00:16:55.773 [Lua] [last_updated] = 2/22/2019 8:04:07 AM (string)
00:16:55.773 [Lua] [installed] = true (boolean)
00:16:55.773 [Lua] [enabled] = true (boolean)
00:16:55.773 [Lua] [name] = Parry Indicator (string)
00:16:55.773 [Lua] [dependency_error] = (string)
00:16:55.773 [Lua] [14] = table
00:16:55.773 [Lua] [download_pending] = false (boolean)
00:16:55.773 [Lua] [id] = 1388911015 (string)
00:16:55.773 [Lua] [children] = table
00:16:55.773 [Lua] [1] = 1369573612 (string)
00:16:55.773 [Lua] [banned] = false (boolean)
00:16:55.773 [Lua] [author_id] = 4821406 (number)
00:16:55.773 [Lua] [tags] = table
00:16:55.773 [Lua] [1] = approved (string)
00:16:55.773 [Lua] [author] = grasmann (string)
00:16:55.773 [Lua] [sanctioned] = true (boolean)
00:16:55.773 [Lua] [out_of_date] = false (boolean)
00:16:55.773 [Lua] [downloading] = false (boolean)
00:16:55.773 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1010402472060830028/0DF6024049792444D3A4BF4C0852F685073D5A80/ (string)
00:16:55.773 [Lua] [num_children] = 1 (number)
00:16:55.773 [Lua] [ugc_status] = 3 (number)
00:16:55.773 [Lua] [description] = [b]Automatic block with melee weapon when typing in chat and opening menus.[/b]
Version: 2.0.3
[h1]Settings[/h1]
[u]Animation[/u]
Blocks with melee weapon when using ui elements.
[b]Stamina still counts.[/b]
[u]Animation and Push[/u]
Additionally executes a push when block ends.
[b]If enough stamina available.[/b]
[h1]Compatibility[/h1]
Load after: [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1385428571]Weapon Switch Fix[/url]
[h1]Languages[/h1]
English, Russian, German
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Credits[/h1]
[url=http://steamcommunity.com/profiles/76561198069012995/]IamLupo[/url]
[url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url]
[url=http://steamcommunity.com/profiles/76561198019079140/]bIbIbI[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/chat_block/readme.txt][h1]Changelog[/h1][/url] (string)
00:16:55.773 [Lua] [last_updated] = 4/6/2019 11:15:24 AM (string)
00:16:55.773 [Lua] [installed] = true (boolean)
00:16:55.773 [Lua] [enabled] = true (boolean)
00:16:55.773 [Lua] [name] = Chat Block (string)
00:16:55.773 [Lua] [dependency_error] = (string)
00:16:55.773 [Lua] [15] = table
00:16:55.773 [Lua] [download_pending] = false (boolean)
00:16:55.773 [Lua] [id] = 1393343095 (string)
00:16:55.773 [Lua] [children] = table
00:16:55.773 [Lua] [1] = 1369573612 (string)
00:16:55.773 [Lua] [2] = 1374248490 (string)
00:16:55.773 [Lua] [banned] = false (boolean)
00:16:55.773 [Lua] [author_id] = 45268594 (number)
00:16:55.773 [Lua] [tags] = table
00:16:55.773 [Lua] [1] = UI (string)
00:16:55.773 [Lua] [author] = prop joe (string)
00:16:55.773 [Lua] [sanctioned] = false (boolean)
00:16:55.773 [Lua] [out_of_date] = false (boolean)
00:16:55.773 [Lua] [downloading] = false (boolean)
00:16:55.773 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921429109913899795/2C77DF1EC72B9D9FC5F8E59F489BD1373C7FD446/ (string)
00:16:55.773 [Lua] [num_children] = 2 (number)
00:16:55.773 [Lua] [ugc_status] = 3 (number)
00:16:55.773 [Lua] [description] = Adds a "Friendly Fire" category to the scoreboard.
Friendly Fire and Damage Taken now award circles to the lowest score.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/Scoreboard]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
00:16:55.773 [Lua] [last_updated] = 9/6/2018 9:26:51 AM (string)
00:16:55.773 [Lua] [installed] = true (boolean)
00:16:55.773 [Lua] [enabled] = true (boolean)
00:16:55.773 [Lua] [name] = Scoreboard Tweaks (string)
00:16:55.773 [Lua] [dependency_error] = (string)
00:16:55.773 [Lua] [16] = table
00:16:55.773 [Lua] [download_pending] = false (boolean)
00:16:55.773 [Lua] [id] = 1387440934 (string)
00:16:55.773 [Lua] [children] = table
00:16:55.773 [Lua] [1] = 1369573612 (string)
00:16:55.773 [Lua] [banned] = false (boolean)
00:16:55.773 [Lua] [author_id] = 4821406 (number)
00:16:55.773 [Lua] [tags] = table
00:16:55.773 [Lua] [1] = Approved (string)
00:16:55.773 [Lua] [2] = QoL (string)
00:16:55.773 [Lua] [3] = Cosmetic (string)
00:16:55.773 [Lua] [author] = grasmann (string)
00:16:55.773 [Lua] [sanctioned] = true (boolean)
00:16:55.773 [Lua] [out_of_date] = false (boolean)
00:16:55.773 [Lua] [downloading] = false (boolean)
00:16:55.773 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/934940089771443487/C4C71687C95B3BC0A785B2981F736AB82BCECE00/ (string)
00:16:55.773 [Lua] [num_children] = 1 (number)
00:16:55.773 [Lua] [ugc_status] = 3 (number)
00:16:55.773 [Lua] [description] = [b]Shows equipped items and pickups on characters.[/b]
Version: 2.1.0
[h1]Settings[/h1]
[u]One Handed Weapon Position[/u]
One handed weapons can be shown on the back or the hip.
[u]Waywatcher Dual Weapon Position[/u]
Dual weapons can be shown on the back or the hip.
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Credits[/h1]
[url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/third_person_equipment/readme.txt][h1]Changelog[/h1][/url] (string)
00:16:55.773 [Lua] [last_updated] = 11/8/2018 5:28:49 PM (string)
00:16:55.773 [Lua] [installed] = true (boolean)
00:16:55.773 [Lua] [enabled] = false (boolean)
00:16:55.773 [Lua] [name] = Third Person Equipment (string)
00:16:55.773 [Lua] [dependency_error] = (string)
00:16:55.773 [Lua] [17] = table
00:16:55.773 [Lua] [download_pending] = false (boolean)
00:16:55.773 [Lua] [id] = 1421155919 (string)
00:16:55.773 [Lua] [children] = table
00:16:55.773 [Lua] [1] = 1369573612 (string)
00:16:55.773 [Lua] [banned] = false (boolean)
00:16:55.773 [Lua] [author_id] = 75308424 (number)
00:16:55.773 [Lua] [tags] = table
00:16:55.773 [Lua] [1] = Approved (string)
00:16:55.773 [Lua] [author] = th-om (string)
00:16:55.773 [Lua] [sanctioned] = true (boolean)
00:16:55.773 [Lua] [out_of_date] = false (boolean)
00:16:55.773 [Lua] [downloading] = false (boolean)
00:16:55.773 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/937194633964082797/801BB12A459171FEEF4FA51E0E951C14724B7AE4/ (string)
00:16:55.773 [Lua] [num_children] = 1 (number)
00:16:55.773 [Lua] [ugc_status] = 3 (number)
00:16:55.773 [Lua] [description] = Displays mission time during and/or after mission on the bottom right of the screen. Visibility during mission can be toggled. (string)
00:16:55.773 [Lua] [last_updated] = 10/29/2019 7:17:56 PM (string)
00:16:55.773 [Lua] [installed] = true (boolean)
00:16:55.773 [Lua] [enabled] = false (boolean)
00:16:55.773 [Lua] [name] = Mission timer (string)
00:16:55.773 [Lua] [dependency_error] = (string)
00:16:55.773 [Lua] [18] = table
00:16:55.773 [Lua] [download_pending] = false (boolean)
00:16:55.773 [Lua] [version] = unversioned (string)
00:16:55.773 [Lua] [id] = 1445717962 (string)
00:16:55.773 [Lua] [children] = table
00:16:55.773 [Lua] [1] = 1369573612 (string)
00:16:55.773 [Lua] [2] = 1389872347 (string)
00:16:55.773 [Lua] [banned] = false (boolean)
00:16:55.773 [Lua] [author_id] = 38895286 (number)
00:16:55.773 [Lua] [tags] = table
00:16:55.773 [Lua] [1] = UI (string)
00:16:55.773 [Lua] [2] = QoL (string)
00:16:55.773 [Lua] [3] = Approved (string)
00:16:55.773 [Lua] [author] = Squatting Bear (string)
00:16:55.773 [Lua] [sanctioned] = true (boolean)
00:16:55.773 [Lua] [out_of_date] = false (boolean)
00:16:55.773 [Lua] [downloading] = false (boolean)
00:16:55.773 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/994618220849696873/E5F51504EF268BD99C1B2C6A86E9C9F7260BB374/ (string)
00:16:55.773 [Lua] [num_children] = 2 (number)
00:16:55.773 [Lua] [ugc_status] = 3 (number)
00:16:55.773 [Lua] [description] = [b]Allows you to save multiple configurations of equipment and talents for each hero career, so that you can restore an entire configuration with a couple of mouse clicks.[/b]
Some things that might not be obvious:
[list]
[*] You can right-click on a loadout number to restore that loadout without having to open the loadout details panel.
[*] You can rename a loadout by clicking on its current name at the top of the loadout details panel.
[*] Loadouts are saved to a Steam cloud file, so if you play Vermintide 2 on multiple PCs using the same account, your loadouts should be automatically kept up to date on all of them without having to manually copy files.
[/list]
Version: 1.1.3
Changelist:
1.1.3: Fix to allow equipping a melee weapon in the ranged slot for Grail Knight.
1.1.2: Fix for loadouts with Throwing Axes not working.
1.1.1: Fixes for breakage from changes in v2.0 of the game.
1.1.0: Added a few new features: bot override loadouts, right-click loadout number to restore it, and restore loadouts on hero-select screen when joining games.
1.0.6: Fix for another exploit which allowed items to be equipped in the wrong slots.
1.0.5: Fix for exploits which allowed items to be equipped on the wrong careers.
1.0.4: Don't rely on deprecated behaviour of hook library (repeatedly hooking same function).
1.0.3: Fix for breakage from changes in v1.2 of the game.
1.0.2: Fixes to work with hero/career switch in UI Improvements mod
1.0.1: Fixes for UI scaling
1.0.0: Initial release
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1389872347]Simple UI[/url]
[h1]Acknowledgments[/h1]
Special thanks to [url=http://steamcommunity.com/profiles/76561197965087134/]grasmann[/url] for his excellent Simple UI mod.
General thanks to everyone who worked on the Vermintide Mod Framework.
(string)
00:16:55.773 [Lua] [last_updated] = 6/26/2020 5:19:49 AM (string)
00:16:55.773 [Lua] [installed] = true (boolean)
00:16:55.773 [Lua] [enabled] = false (boolean)
00:16:55.773 [Lua] [name] = Loadout Manager (string)
00:16:55.773 [Lua] [dependency_error] = (string)
00:16:55.773 [Lua] [19] = table
00:16:55.773 [Lua] [download_pending] = false (boolean)
00:16:55.773 [Lua] [version] = unversioned (string)
00:16:55.773 [Lua] [id] = 1384094638 (string)
00:16:55.773 [Lua] [children] = table
00:16:55.773 [Lua] [1] = 1369573612 (string)
00:16:55.773 [Lua] [2] = 1374248490 (string)
00:16:55.773 [Lua] [banned] = false (boolean)
00:16:55.773 [Lua] [author_id] = 45268594 (number)
00:16:55.773 [Lua] [tags] = table
00:16:55.773 [Lua] [1] = approved (string)
00:16:55.773 [Lua] [2] = UI (string)
00:16:55.773 [Lua] [3] = QoL (string)
00:16:55.773 [Lua] [author] = prop joe (string)
00:16:55.773 [Lua] [sanctioned] = true (boolean)
00:16:55.773 [Lua] [out_of_date] = false (boolean)
00:16:55.773 [Lua] [downloading] = false (boolean)
00:16:55.773 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921428223738547037/F68B21CF94514D73AB8CF4FD3E04620666EEDA18/ (string)
00:16:55.773 [Lua] [num_children] = 2 (number)
00:16:55.773 [Lua] [ugc_status] = 3 (number)
00:16:55.773 [Lua] [description] = Change the color and size of your crosshair. Some other options like dot-only on ranged weapons.
The mod does not introduce new crosshair types!
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/CrosshairCustomization]Source[/url]
Support me so I can buy some V2 P2W lootboxes:
[url=paypal.me/propjoe123][img]https://i.imgur.com/2dPIXB6.png[/img][/url]
[url=https://www.patreon.com/propjoe][img]https://c5.patreon.com/external/logo/become_a_patron_button.png[/img][/url] (string)
00:16:55.773 [Lua] [last_updated] = 11/22/2019 6:31:06 PM (string)
00:16:55.773 [Lua] [installed] = true (boolean)
00:16:55.773 [Lua] [enabled] = true (boolean)
00:16:55.773 [Lua] [name] = Crosshair Customization (string)
00:16:55.773 [Lua] [dependency_error] = (string)
00:16:55.773 [Lua] [20] = table
00:16:55.773 [Lua] [download_pending] = false (boolean)
00:16:55.773 [Lua] [version] = unversioned (string)
00:16:55.773 [Lua] [id] = 1391228174 (string)
00:16:55.773 [Lua] [children] = table
00:16:55.773 [Lua] [1] = 1369573612 (string)
00:16:55.773 [Lua] [banned] = false (boolean)
00:16:55.773 [Lua] [author_id] = 4821406 (number)
00:16:55.773 [Lua] [tags] = table
00:16:55.773 [Lua] [1] = UI (string)
00:16:55.773 [Lua] [2] = QoL (string)
00:16:55.773 [Lua] [3] = Approved (string)
00:16:55.773 [Lua] [author] = grasmann (string)
00:16:55.773 [Lua] [sanctioned] = true (boolean)
00:16:55.773 [Lua] [out_of_date] = false (boolean)
00:16:55.773 [Lua] [downloading] = false (boolean)
00:16:55.773 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/975501093278670129/5C859571A3639629991210879951105E9AAC27F7/ (string)
00:16:55.773 [Lua] [num_children] = 1 (number)
00:16:55.773 [Lua] [ugc_status] = 3 (number)
00:16:55.773 [Lua] [description] = [b]A collection of improvements to the game menus for better usability.[/b]
Version: 2.1.1
[h1]Features[/h1]
[u]Character / Career switch in inventory[/u]
Just like in Vermintide 1 you can switch through characters and careers in your inventory.
[u]Crafting Buttons[/u]
Optionally replaces the crafting description with seperate buttons for every crafting option.
[u]UI remembers opened categories[/u]
Optionally lets UI remember opened inventory / crafting / cosmetics categories.
[u]Deed Filter[/u]
Deeds can be filtered by difficulty, rarity, mutator and mission.
[u]No Crafting Material Limit[/u]
Instead of stopping at '+999' the full amount of crafting materials will be shown.
[u]Exotic Background[/u]
Optionally uses alternative background for exotic items in inventory.
[u]Achievments Filter[/u]
Achievements and quests can be filter to quickly find completed and unfinished entries.
[u]2.0 Ready[/u]
Updated for v2.0 update
[h1]Languages[/h1]
English, German, Polish, Russian
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Credits[/h1]
[url=http://steamcommunity.com/profiles/76561197965087134/]grasmann[/url]
[url=https://steamcommunity.com/id/skacikpl/]Polish translation[/url]
[url=https://steamcommunity.com/profiles/76561198152731813/]Russian translation[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/ui_improvements/readme.txt][h1]Changelog[/h1][/url] (string)
00:16:55.773 [Lua] [last_updated] = 8/20/2020 5:36:56 PM (string)
00:16:55.773 [Lua] [installed] = true (boolean)
00:16:55.773 [Lua] [enabled] = true (boolean)
00:16:55.773 [Lua] [name] = UI Improvements (string)
00:16:55.773 [Lua] [dependency_error] = (string)
00:16:55.773 [Lua] [21] = table
00:16:55.773 [Lua] [download_pending] = false (boolean)
00:16:55.773 [Lua] [id] = 1569650837 (string)
00:16:55.773 [Lua] [children] = table
00:16:55.773 [Lua] [1] = 1369573612 (string)
00:16:55.773 [Lua] [banned] = false (boolean)
00:16:55.773 [Lua] [author_id] = 81851809 (number)
00:16:55.773 [Lua] [tags] = table
00:16:55.773 [Lua] [1] = approved (string)
00:16:55.773 [Lua] [2] = UI (string)
00:16:55.773 [Lua] [3] = QoL (string)
00:16:55.773 [Lua] [author] = Skwuruhl (string)
00:16:55.773 [Lua] [sanctioned] = true (boolean)
00:16:55.773 [Lua] [out_of_date] = false (boolean)
00:16:55.773 [Lua] [downloading] = false (boolean)
00:16:55.773 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/938333902811031084/7F758482DC99725E8DA145D65D62431282AC5A99/ (string)
00:16:55.773 [Lua] [num_children] = 1 (number)
00:16:55.773 [Lua] [ugc_status] = 3 (number)
00:16:55.773 [Lua] [description] = Fixes the crosshairs to actually be representative of your spread.
[h1]Note: Does not alter spread in any way. Only changes crosshairs.[/h1]
In vanilla crosshairs are a static size on your screen not accounting for your custom FOV. They also don't account for some other math related to 2d projection of a 3d space (i.e. your monitor).
As you can see from the images this mod makes it so the crosshairs show the same (and correct) amount of spread regardless of your set FOV. (Example images are 120 and 45)
Warning: Very likely incompatible with other crosshair mods. Willing to work on compatability however.
https://github.com/Skwuruhl/vermintide-2-crosshair-fix
More in depth explanation: What vanilla specifically does is assume that 15ツー of spread is equal to 228 pixels of spread on a 1080p monitor. This ignores that the pixels of spread will change depending on your field of view.
It also assumes that 5ツー of spread will be equal to 228/3 pixels of spread. This ignores that degrees and pixels aren't a linear relation since it's a 3d space being projected to a 2d image.
Mod makes crosshairs scale using the tangent function as 1080 * tan(spread/2)/tan(fov/2) to get a radius to place the crosshairs away from the center of the screen. Math is similar to my customizable sensitivity mod: https://steamcommunity.com/sharedfiles/filedetails/?id=1498189723 (string)
00:16:55.773 [Lua] [last_updated] = 12/11/2018 6:49:00 PM (string)
00:16:55.773 [Lua] [installed] = true (boolean)
00:16:55.773 [Lua] [enabled] = true (boolean)
00:16:55.773 [Lua] [name] = Crosshairs Fix (string)
00:16:55.773 [Lua] [dependency_error] = (string)
00:16:55.773 [Lua] [22] = table
00:16:55.773 [Lua] [download_pending] = false (boolean)
00:16:55.773 [Lua] [id] = 1495937978 (string)
00:16:55.773 [Lua] [children] = table
00:16:55.773 [Lua] [1] = 1369573612 (string)
00:16:55.773 [Lua] [banned] = false (boolean)
00:16:55.773 [Lua] [author_id] = 96578995 (number)
00:16:55.773 [Lua] [tags] = table
00:16:55.773 [Lua] [1] = approved (string)
00:16:55.773 [Lua] [2] = QoL (string)
00:16:55.773 [Lua] [author] = NonzeroGeoduck7 (string)
00:16:55.773 [Lua] [sanctioned] = true (boolean)
00:16:55.773 [Lua] [out_of_date] = false (boolean)
00:16:55.773 [Lua] [downloading] = false (boolean)
00:16:55.773 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/966473983707406343/276207279EC4FC799C69603F569DBAEDEA0DC6CF/ (string)
00:16:55.773 [Lua] [num_children] = 1 (number)
00:16:55.773 [Lua] [ugc_status] = 3 (number)
00:16:55.773 [Lua] [description] =
===============================================
Private quick play games can only be hosted in modded realm
===============================================
Allows you to host quick play games and games with the weekly mutator.
Adds UI elements to the quickplay menu screen to host a game.
This mod has been tested for game version 2.2.2
[h1] Update [March 07, 2020] [/h1]
* Fixed an issue where the description of the weekly mutator was not shown in the mission start screen.
[h1] Update [May 05, 2019] [/h1]
* Added Checkboxes in the mission Start Menu to host the game. Check the options to show or hide these checkboxes.
[h1] Project Source [/h1]
[url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/hostQuickPlay]GitHub[/url]
(string)
00:16:55.773 [Lua] [last_updated] = 4/15/2020 9:05:38 PM (string)
00:16:55.773 [Lua] [installed] = true (boolean)
00:16:55.773 [Lua] [enabled] = true (boolean)
00:16:55.773 [Lua] [name] = Host your own game (string)
00:16:55.773 [Lua] [dependency_error] = (string)
00:16:55.773 [Lua] [23] = table
00:16:55.773 [Lua] [download_pending] = false (boolean)
00:16:55.773 [Lua] [id] = 1502859403 (string)
00:16:55.773 [Lua] [children] = table
00:16:55.773 [Lua] [1] = 1369573612 (string)
00:16:55.773 [Lua] [banned] = false (boolean)
00:16:55.773 [Lua] [author_id] = 96578995 (number)
00:16:55.773 [Lua] [tags] = table
00:16:55.773 [Lua] [1] = QoL (string)
00:16:55.773 [Lua] [2] = approved (string)
00:16:55.773 [Lua] [author] = NonzeroGeoduck7 (string)
00:16:55.773 [Lua] [sanctioned] = true (boolean)
00:16:55.773 [Lua] [out_of_date] = false (boolean)
00:16:55.773 [Lua] [downloading] = false (boolean)
00:16:55.773 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/958596576354784638/C23E516D54460E463336BC496571FA45A972D075/ (string)
00:16:55.773 [Lua] [num_children] = 1 (number)
00:16:55.773 [Lua] [ugc_status] = 3 (number)
00:16:55.773 [Lua] [description] =
Multiple levels contain hidden keys that unlock grimoire chests or start a level event.
A short message will be shown in the chat when someone in your game picks up one of these keys so you know when you can stop searching.
The message only shows up for the player that has the mod installed.
This also works when lighting candles and pushing bricks in certain levels. Check the options for customizations.
[h1] Update [Jun 25, 2020] [/h1]
* Fixed an issue where this mod blocked the weather effects introduced with 3.0.0.0
[h1] Update [Feb 02, 2020] [/h1]
* Added optional notification when Drachenfels wine bottles are picked up
* Added a counter to the notification when picking up loot dice
* Pickups that count towards the grimoire puzzles have a distinct notification message (candles, bricks below paintings, bricks in athel)
* Pickups during the blightreaper end event will not be shown in the chat as they are mentioned in the mission objective.
Source: [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/keyPickupMessage]GitHub[/url] (string)
00:16:55.773 [Lua] [last_updated] = 6/25/2020 11:55:26 AM (string)
00:16:55.773 [Lua] [installed] = true (boolean)
00:16:55.773 [Lua] [enabled] = false (boolean)
00:16:55.773 [Lua] [name] = Notice Key Pickup (string)
00:16:55.773 [Lua] [dependency_error] = (string)
00:16:55.773 [Lua] [24] = table
00:16:55.773 [Lua] [download_pending] = false (boolean)
00:16:55.773 [Lua] [id] = 1460327284 (string)
00:16:55.773 [Lua] [children] = table
00:16:55.773 [Lua] [1] = 1369573612 (string)
00:16:55.773 [Lua] [banned] = false (boolean)
00:16:55.773 [Lua] [author_id] = 96578995 (number)
00:16:55.773 [Lua] [tags] = table
00:16:55.773 [Lua] [1] = approved (string)
00:16:55.773 [Lua] [2] = UI (string)
00:16:55.773 [Lua] [author] = NonzeroGeoduck7 (string)
00:16:55.773 [Lua] [sanctioned] = true (boolean)
00:16:55.773 [Lua] [out_of_date] = false (boolean)
00:16:55.773 [Lua] [downloading] = false (boolean)
00:16:55.773 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/964220916265799900/26EE27D261FCE358D8EFA314DEF3BF25CB55B3CF/ (string)
00:16:55.773 [Lua] [num_children] = 1 (number)
00:16:55.773 [Lua] [ugc_status] = 3 (number)
00:16:55.773 [Lua] [description] =
Times the lifespan of monsters and lords and shows it in the chat.
The message will also be shown on the Ingame HUD for a few seconds.
Monsters: time from spawn to death
Lords: time from the start of the fight to their death (intro sequence excluded)
Updated for game version 3.4
[h1] Project Source [/h1]
[url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/BossTimer] GitHub [/url]
(string)
00:16:55.773 [Lua] [last_updated] = 12/24/2020 2:25:52 PM (string)
00:16:55.773 [Lua] [installed] = true (boolean)
00:16:55.773 [Lua] [enabled] = false (boolean)
00:16:55.773 [Lua] [name] = BossKillTimer (string)
00:16:55.773 [Lua] [dependency_error] = (string)
00:16:55.773 [Lua] [25] = table
00:16:55.773 [Lua] [download_pending] = false (boolean)
00:16:55.773 [Lua] [version] = unversioned (string)
00:16:55.773 [Lua] [id] = 1395655171 (string)
00:16:55.774 [Lua] [children] = table
00:16:55.774 [Lua] [1] = 1369573612 (string)
00:16:55.774 [Lua] [banned] = false (boolean)
00:16:55.774 [Lua] [author_id] = 59593500 (number)
00:16:55.774 [Lua] [tags] = table
00:16:55.774 [Lua] [1] = QoL (string)
00:16:55.774 [Lua] [2] = Balance/Tweaks (string)
00:16:55.774 [Lua] [3] = Approved (string)
00:16:55.774 [Lua] [author] = Grimalackt (string)
00:16:55.774 [Lua] [sanctioned] = true (boolean)
00:16:55.774 [Lua] [out_of_date] = false (boolean)
00:16:55.774 [Lua] [downloading] = false (boolean)
00:16:55.774 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/923681338630353273/E11D78215356A81EEB644CA53C121DE3A0099035/ (string)
00:16:55.774 [Lua] [num_children] = 1 (number)
00:16:55.774 [Lua] [ugc_status] = 3 (number)
00:16:55.774 [Lua] [description] = A set of various tweaks that empower the fighting capabilities of bots in a fair manner.
The mod currently features 3 modifications :
[b]1 - Better Melee Choices:[/b] The bots will now favor normal attacks over charged much more, unless their target would not be damaged by normal attacks.
[b]2 - Stay Closer:[/b] Whenever enemies are nearby, the bots will stay much closer to human players, making them more reliable during hordes.
[b]3 - Ping Elites:[/b] The bots will ping any elites that attack them, within the same limits of what a player could do. This will trigger appropriate voicelines and Witch-Hunt buffs.
Each of these features can be independantly toggled on and off in the mod options. (string)
00:16:55.774 [Lua] [last_updated] = 8/15/2019 7:18:06 PM (string)
00:16:55.774 [Lua] [installed] = true (boolean)
00:16:55.774 [Lua] [enabled] = false (boolean)
00:16:55.774 [Lua] [name] = Bot Improvements - Combat (string)
00:16:55.774 [Lua] [dependency_error] = (string)
00:16:55.774 [Lua] [26] = table
00:16:55.774 [Lua] [download_pending] = false (boolean)
00:16:55.774 [Lua] [version] = unversioned (string)
00:16:55.774 [Lua] [id] = 1498992606 (string)
00:16:55.774 [Lua] [children] = table
00:16:55.774 [Lua] [1] = 1369573612 (string)
00:16:55.774 [Lua] [banned] = false (boolean)
00:16:55.774 [Lua] [author_id] = 84308322 (number)
00:16:55.774 [Lua] [tags] = table
00:16:55.774 [Lua] [author] = pixaal (string)
00:16:55.774 [Lua] [sanctioned] = false (boolean)
00:16:55.774 [Lua] [out_of_date] = false (boolean)
00:16:55.774 [Lua] [downloading] = false (boolean)
00:16:55.774 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/965348083814569138/A2ADF3BFB53B099BA3BF7F6EAB81012DA0A1BC02/ (string)
00:16:55.774 [Lua] [num_children] = 1 (number)
00:16:55.774 [Lua] [ugc_status] = 3 (number)
00:16:55.774 [Lua] [description] = Tired of accidentally joining international lobbies with a high ping, even though you set the filter to "Near"?
Despair no more!
This mod shows the country code in front of the host's name, so you'll always know whether you should get a good ping or not before joining.
Does not affect quickplay unfortunately - the matchmaking code is a black box managed by Steam with only the dumb and often ineffective distance filters already in use.
You can also filter the lobby list by typing "/country UK" (for example) in the chat.
Source: https://github.com/pixaal-vt/Vermintide-Mods (string)
00:16:55.774 [Lua] [last_updated] = 4/22/2021 6:46:11 PM (string)
00:16:55.774 [Lua] [installed] = true (boolean)
00:16:55.774 [Lua] [enabled] = false (boolean)
00:16:55.774 [Lua] [name] = Countries in Lobby Browser (string)
00:16:55.774 [Lua] [dependency_error] = (string)
00:16:55.774 [Lua] [27] = table
00:16:55.774 [Lua] [download_pending] = false (boolean)
00:16:55.774 [Lua] [version] = unversioned (string)
00:16:55.774 [Lua] [id] = 1448714756 (string)
00:16:55.774 [Lua] [children] = table
00:16:55.774 [Lua] [1] = 1369573612 (string)
00:16:55.774 [Lua] [banned] = false (boolean)
00:16:55.774 [Lua] [author_id] = 18741013 (number)
00:16:55.774 [Lua] [tags] = table
00:16:55.774 [Lua] [1] = approved (string)
00:16:55.774 [Lua] [2] = QoL (string)
00:16:55.774 [Lua] [3] = Misc (string)
00:16:55.774 [Lua] [author] = SkacikPL (string)
00:16:55.774 [Lua] [sanctioned] = true (boolean)
00:16:55.774 [Lua] [out_of_date] = false (boolean)
00:16:55.774 [Lua] [downloading] = false (boolean)
00:16:55.774 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/936071182599470315/0607ADCCA19A282C8347019E50FFA5E4751C4EF7/ (string)
00:16:55.774 [Lua] [num_children] = 1 (number)
00:16:55.774 [Lua] [ugc_status] = 3 (number)
00:16:55.774 [Lua] [description] = [h1][b]This mod removes the camera movement ("wobble") when performing attacks[/b][/h1]
With this mod enabled the camera will not be affected by weapon swing animations.
[i]Please note that option to scale down ranged weapon recoil (with minimum of 33% original recoil) [b]is only available on Modded Realm.[/b][/i] (string)
00:16:55.774 [Lua] [last_updated] = 8/29/2018 10:34:14 AM (string)
00:16:55.774 [Lua] [installed] = true (boolean)
00:16:55.774 [Lua] [enabled] = true (boolean)
00:16:55.774 [Lua] [name] = No Wobble (string)
00:16:55.774 [Lua] [dependency_error] = (string)
00:16:55.774 [Lua] [28] = table
00:16:55.774 [Lua] [download_pending] = false (boolean)
00:16:55.774 [Lua] [id] = 1524365529 (string)
00:16:55.774 [Lua] [children] = table
00:16:55.774 [Lua] [1] = 1369573612 (string)
00:16:55.774 [Lua] [banned] = false (boolean)
00:16:55.774 [Lua] [author_id] = 18741013 (number)
00:16:55.774 [Lua] [tags] = table
00:16:55.774 [Lua] [1] = applied (string)
00:16:55.774 [Lua] [2] = UI (string)
00:16:55.774 [Lua] [3] = Tools (string)
00:16:55.774 [Lua] [4] = Misc (string)
00:16:55.774 [Lua] [author] = SkacikPL (string)
00:16:55.774 [Lua] [sanctioned] = false (boolean)
00:16:55.774 [Lua] [out_of_date] = false (boolean)
00:16:55.774 [Lua] [downloading] = false (boolean)
00:16:55.774 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/955217945973144601/B8ADA99AF757E9997C9F5CCE3EC57878D1FA00DE/ (string)
00:16:55.774 [Lua] [num_children] = 1 (number)
00:16:55.774 [Lua] [ugc_status] = 3 (number)
00:16:55.774 [Lua] [description] = [h1][b]This mod adds a command console to the game[/b][/h1]
The console is accessed via `~ (tilde) key.
Commands list can be printed to chat with [i]list[/i] command.
If you've ever used a command console in any game/engine, you will know how it works.
[u]Please note that there are no safeguards against misuse of the commands, which may result in crashes if invalid parameters are provided for certain commands.[/u]
Also please note that unit spawning command requires you to know full unit path (acquired from [url=https://pastebin.com/EefKapUS]HERE(CLICK)[/url] and that the required unit resource package is actually loaded (we don't have paths of those, however if you know one you can load it with an appropriate command), attempting to spawn an unit that is currently not loaded will result in a crash).
In current release there are 98 commands, you can list them all via [i]list[/i] command in console.
[b][u]Console is now compatible with [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1497861728]Photomode mod[/url], if Console is loaded before Photomode, all of its chat commands will be moved to the Console. Aditionally Console can be used while in Photomode.[/u][/b]
[b]Lastly, if you wish to see a new command added, feel free to leave feedback in the comments below.[/b] (string)
00:16:55.774 [Lua] [last_updated] = 11/13/2019 9:31:05 PM (string)
00:16:55.774 [Lua] [installed] = true (boolean)
00:16:55.774 [Lua] [enabled] = true (boolean)
00:16:55.774 [Lua] [name] = Console (string)
00:16:55.774 [Lua] [dependency_error] = (string)
00:16:55.774 [Lua] [29] = table
00:16:55.774 [Lua] [download_pending] = false (boolean)
00:16:55.774 [Lua] [id] = 1387894846 (string)
00:16:55.774 [Lua] [children] = table
00:16:55.774 [Lua] [1] = 1369573612 (string)
00:16:55.774 [Lua] [banned] = false (boolean)
00:16:55.774 [Lua] [author_id] = 45268594 (number)
00:16:55.774 [Lua] [tags] = table
00:16:55.774 [Lua] [1] = applied (string)
00:16:55.774 [Lua] [2] = QoL (string)
00:16:55.774 [Lua] [author] = prop joe (string)
00:16:55.774 [Lua] [sanctioned] = false (boolean)
00:16:55.774 [Lua] [out_of_date] = false (boolean)
00:16:55.774 [Lua] [downloading] = false (boolean)
00:16:55.774 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/919176676387387341/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string)
00:16:55.774 [Lua] [num_children] = 1 (number)
00:16:55.774 [Lua] [ugc_status] = 3 (number)
00:16:55.774 [Lua] [description] = /killbots in chat to kill the bots. Also bindable to a hotkey. (string)
00:16:55.774 [Lua] [last_updated] = 9/8/2018 4:16:14 PM (string)
00:16:55.774 [Lua] [installed] = true (boolean)
00:16:55.774 [Lua] [enabled] = true (boolean)
00:16:55.774 [Lua] [name] = Killbots (string)
00:16:55.774 [Lua] [dependency_error] = (string)
00:16:55.774 [Lua] [30] = table
00:16:55.774 [Lua] [download_pending] = false (boolean)
00:16:55.774 [Lua] [id] = 1609835442 (string)
00:16:55.774 [Lua] [banned] = false (boolean)
00:16:55.774 [Lua] [author_id] = 31805508 (number)
00:16:55.774 [Lua] [tags] = table
00:16:55.774 [Lua] [author] = Visulth (string)
00:16:55.774 [Lua] [sanctioned] = false (boolean)
00:16:55.774 [Lua] [out_of_date] = false (boolean)
00:16:55.774 [Lua] [downloading] = false (boolean)
00:16:55.774 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/951848487719924267/E2B468D6B6631ED944241911F808CBFEEC9A4BDD/ (string)
00:16:55.774 [Lua] [num_children] = 0 (number)
00:16:55.774 [Lua] [ugc_status] = 3 (number)
00:16:55.774 [Lua] [description] = Damage History HP Bar description (string)
00:16:55.774 [Lua] [last_updated] = 12/31/2018 7:48:49 PM (string)
00:16:55.774 [Lua] [installed] = true (boolean)
00:16:55.774 [Lua] [enabled] = false (boolean)
00:16:55.774 [Lua] [name] = Damage History HP Bar (string)
00:16:55.774 [Lua] [dependency_error] = (string)
00:16:55.774 [Lua] [31] = table
00:16:55.774 [Lua] [download_pending] = false (boolean)
00:16:55.774 [Lua] [id] = 1529868962 (string)
00:16:55.774 [Lua] [children] = table
00:16:55.774 [Lua] [1] = 1369573612 (string)
00:16:55.774 [Lua] [banned] = false (boolean)
00:16:55.774 [Lua] [author_id] = 14284923 (number)
00:16:55.774 [Lua] [tags] = table
00:16:55.774 [Lua] [1] = QoL (string)
00:16:55.774 [Lua] [author] = Fracticality (string)
00:16:55.774 [Lua] [sanctioned] = false (boolean)
00:16:55.774 [Lua] [out_of_date] = false (boolean)
00:16:55.774 [Lua] [downloading] = false (boolean)
00:16:55.774 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/940581457938789936/E2B468D6B6631ED944241911F808CBFEEC9A4BDD/ (string)
00:16:55.774 [Lua] [num_children] = 1 (number)
00:16:55.774 [Lua] [ugc_status] = 3 (number)
00:16:55.774 [Lua] [description] = Allows the lobby host to immediately start a game.
- Bridge of Shadows not required
- Skips Countdown (string)
00:16:55.774 [Lua] [last_updated] = 12/9/2018 6:20:39 PM (string)
00:16:55.774 [Lua] [installed] = true (boolean)
00:16:55.774 [Lua] [enabled] = false (boolean)
00:16:55.774 [Lua] [name] = Ready Up! (string)
00:16:55.774 [Lua] [dependency_error] = (string)
00:16:55.774 [Lua] [32] = table
00:16:55.774 [Lua] [download_pending] = false (boolean)
00:16:55.774 [Lua] [id] = 1395132559 (string)
00:16:55.774 [Lua] [children] = table
00:16:55.774 [Lua] [1] = 1369573612 (string)
00:16:55.774 [Lua] [banned] = false (boolean)
00:16:55.774 [Lua] [author_id] = 65038749 (number)
00:16:55.774 [Lua] [tags] = table
00:16:55.774 [Lua] [author] = Aussiemon (string)
00:16:55.774 [Lua] [sanctioned] = false (boolean)
00:16:55.774 [Lua] [out_of_date] = false (boolean)
00:16:55.774 [Lua] [downloading] = false (boolean)
00:16:55.774 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/933814189866641168/39DE58E65E96872AFABB35DEA8A1FC9DFC48A1DD/ (string)
00:16:55.774 [Lua] [num_children] = 1 (number)
00:16:55.774 [Lua] [ugc_status] = 3 (number)
00:16:55.774 [Lua] [description] = This mod lets hosting players spawn enemy and ambient units, both in missions and the keep.
To start using the mod, open the Vermintide Mod Framework's options menu (default key: F4), and set keybinds for the various features.
Added commands are:
[list]
[*] [b]/save_unit <1-3>[/b]
[*] [b]/selected_units[/b]
[/list]
Creature Spawner is currently in development, so expect some instability.
[url=https://github.com/Aussiemon/Vermintide-2-JHF-Mods]Project Source [Git][/url] (string)
00:16:55.774 [Lua] [last_updated] = 11/25/2020 4:54:17 AM (string)
00:16:55.774 [Lua] [installed] = true (boolean)
00:16:55.774 [Lua] [enabled] = true (boolean)
00:16:55.774 [Lua] [name] = Creature Spawner (string)
00:16:55.774 [Lua] [dependency_error] = (string)
00:16:55.774 [Lua] [33] = table
00:16:55.774 [Lua] [download_pending] = false (boolean)
00:16:55.774 [Lua] [id] = 1601093964 (string)
00:16:55.774 [Lua] [children] = table
00:16:55.774 [Lua] [1] = 1369573612 (string)
00:16:55.774 [Lua] [banned] = false (boolean)
00:16:55.774 [Lua] [author_id] = 31805508 (number)
00:16:55.774 [Lua] [tags] = table
00:16:55.774 [Lua] [1] = applied (string)
00:16:55.774 [Lua] [2] = QoL (string)
00:16:55.774 [Lua] [author] = Visulth (string)
00:16:55.774 [Lua] [sanctioned] = false (boolean)
00:16:55.774 [Lua] [out_of_date] = false (boolean)
00:16:55.774 [Lua] [downloading] = false (boolean)
00:16:55.774 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/951849971053484524/76B08C0A5C8B4A81CCC469A6D9B1E80FAF389E77/ (string)
00:16:55.774 [Lua] [num_children] = 1 (number)
00:16:55.774 [Lua] [ugc_status] = 3 (number)
00:16:55.774 [Lua] [description] = Ever wade into a horde to revive an ally to find out the skaven have already had a funeral service and buried them? Then this is the mod for you.
Get an instant notification (to you only) whenever your bots decide to bathe in globadier poison or that unfortunate circle-chaser extends a little too far.
Reports deaths or knockdowns for human players or bots in chat and the cause, if possible. All three options can be toggled.
[b]Newly updated![/b] Now supports WoM and Beastmen.
[url=https://github.com/Visulth/VT2_Mods]Source[/url] (string)
00:16:55.774 [Lua] [last_updated] = 8/29/2019 1:23:46 AM (string)
00:16:55.774 [Lua] [installed] = true (boolean)
00:16:55.774 [Lua] [enabled] = false (boolean)
00:16:55.774 [Lua] [name] = Report Deaths (string)
00:16:55.774 [Lua] [dependency_error] = (string)
00:16:55.774 [Lua] [34] = table
00:16:55.774 [Lua] [download_pending] = false (boolean)
00:16:55.774 [Lua] [id] = 1388882435 (string)
00:16:55.774 [Lua] [children] = table
00:16:55.774 [Lua] [1] = 1369573612 (string)
00:16:55.774 [Lua] [banned] = false (boolean)
00:16:55.774 [Lua] [author_id] = 4821406 (number)
00:16:55.774 [Lua] [tags] = table
00:16:55.774 [Lua] [1] = applied (string)
00:16:55.774 [Lua] [author] = grasmann (string)
00:16:55.774 [Lua] [sanctioned] = false (boolean)
00:16:55.774 [Lua] [out_of_date] = false (boolean)
00:16:55.774 [Lua] [downloading] = false (boolean)
00:16:55.774 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1010402472054763300/3FBD92042B3DB78D6A8AD0C57C704C287C714079/ (string)
00:16:55.774 [Lua] [num_children] = 1 (number)
00:16:55.774 [Lua] [ugc_status] = 3 (number)
00:16:55.774 [Lua] [description] = [b]Shows damage dealt by players in chat and as floating numbers.[/b]
Version: 2.2.0
[h1]Settings[/h1]
[u]Floating Numbers[/u]
Shows damage as numbers on the screen.
Different colors and icons for different damage types and hit zones.
[u]Chat Output[/u]
Posts damage dealt to the chat.
[h1]Languages[/h1]
English, German
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Credits[/h1]
[url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/show_damage/readme.txt][h1]Changelog[/h1][/url] (string)
00:16:55.774 [Lua] [last_updated] = 3/21/2019 8:57:05 PM (string)
00:16:55.774 [Lua] [installed] = true (boolean)
00:16:55.774 [Lua] [enabled] = true (boolean)
00:16:55.774 [Lua] [name] = Show Damage (string)
00:16:55.774 [Lua] [dependency_error] = (string)
00:16:55.774 [Lua]
00:16:55.774 [Lua]
00:16:55.774 [Lua] [1467751760] = 25 (number)
00:16:55.774 [Lua] [1384066089] = 21 (number)
00:16:55.774 [Lua] [1459917022] = 3 (number)
00:16:55.774 [Lua] [1388911015] = 13 (number)
00:16:55.774 [Lua] [1369573612] = 26 (number)
00:16:55.774 [Lua] [1389872347] = 0 (number)
00:16:55.774 [Lua] [1395655171] = 15 (number)
00:16:55.774 [Lua] [1421155919] = 6 (number)
00:16:55.774 [Lua] [1391228174] = 23 (number)
00:16:55.774 [Lua] [1383452616] = 20 (number)
00:16:55.774 [Lua] [1383542440] = 22 (number)
00:16:55.774 [Lua] [1495937978] = 18 (number)
00:16:55.774 [Lua] [1384094638] = 8 (number)
00:16:55.774 [Lua] [1497664830] = 17 (number)
00:16:55.774 [Lua] [1498992606] = 12 (number)
00:16:55.774 [Lua] [1487862316] = 9 (number)
00:16:55.774 [Lua] [1383433646] = 5 (number)
00:16:55.774 [Lua] [1502859403] = 10 (number)
00:16:55.774 [Lua] [1448714756] = 14 (number)
00:16:55.774 [Lua] [1395453301] = 1 (number)
00:16:55.774 [Lua] [1393343095] = 2 (number)
00:16:55.774 [Lua] [1387440934] = 7 (number)
00:16:55.774 [Lua] [1445717962] = 19 (number)
00:16:55.774 [Lua] [1569650837] = 11 (number)
00:16:55.774 [Lua] [1397265260] = 24 (number)
00:16:55.774 [Lua] [1374248490] = 4 (number)
00:16:55.774 [Lua] [1460327284] = 16 (number)
00:16:55.774 [Lua]
00:16:55.791 [Lua]
00:16:55.791 [Lua] [1467751760] = 25 (number)
00:16:55.791 [Lua] [1384066089] = 21 (number)
00:16:55.791 [Lua] [1459917022] = 3 (number)
00:16:55.791 [Lua] [1388911015] = 13 (number)
00:16:55.791 [Lua] [1369573612] = 26 (number)
00:16:55.791 [Lua] [1389872347] = 0 (number)
00:16:55.791 [Lua] [1395655171] = 15 (number)
00:16:55.791 [Lua] [1421155919] = 6 (number)
00:16:55.791 [Lua] [1391228174] = 23 (number)
00:16:55.791 [Lua] [1383452616] = 20 (number)
00:16:55.791 [Lua] [1383542440] = 22 (number)
00:16:55.791 [Lua] [1495937978] = 18 (number)
00:16:55.791 [Lua] [1384094638] = 8 (number)
00:16:55.791 [Lua] [1497664830] = 17 (number)
00:16:55.791 [Lua] [1498992606] = 12 (number)
00:16:55.791 [Lua] [1487862316] = 9 (number)
00:16:55.791 [Lua] [1383433646] = 5 (number)
00:16:55.791 [Lua] [1502859403] = 10 (number)
00:16:55.791 [Lua] [1448714756] = 14 (number)
00:16:55.791 [Lua] [1395453301] = 1 (number)
00:16:55.791 [Lua] [1393343095] = 2 (number)
00:16:55.791 [Lua] [1387440934] = 7 (number)
00:16:55.791 [Lua] [1445717962] = 19 (number)
00:16:55.791 [Lua] [1569650837] = 11 (number)
00:16:55.791 [Lua] [1397265260] = 24 (number)
00:16:55.791 [Lua] [1374248490] = 4 (number)
00:16:55.791 [Lua] [1460327284] = 16 (number)
00:16:55.791 [Lua]
00:16:55.791 [Lua] <>modded = true<>
00:16:55.791 [Lua] <>Mod:1369573612:Vermintide Mod Framework = true<>
00:16:55.877 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[a57ff6074d476914]`
00:16:55.912 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[a57ff6074d476914].#ID[3fcdd69156a46417]`
00:16:55.913 [Lua] Init VMF mod 'VMF' [workshop_name: 'Vermintide Mod Framework', workshop_id: 1369573612]
00:16:55.914 [Lua] [MOD][VMF][INFO] (hook): Hooking 'add_remote_player' from [PlayerManager] (Origin: function: 0x1dff2cb0)
00:16:55.914 [Lua] [MOD][VMF][INFO] (hook): Hooking 'remove_player' from [PlayerManager] (Origin: function: 0x1dff2dd0)
00:16:55.914 [Lua] [MOD][VMF][INFO] (hook): Hooking 'create' from [UIRenderer] (Origin: function: 0x084a3ee0)
00:16:55.914 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [UIRenderer] (Origin: function: 0x084a4070)
00:16:55.914 [Lua] [MOD][VMF][INFO] (hook): Hooking 'has_atlas_settings_by_texture_name' from [UIAtlasHelper] (Origin: function: 0x059b0ef0)
00:16:55.914 [Lua] [MOD][VMF][INFO] (hook): Hooking 'get_atlas_settings_by_texture_name' from [UIAtlasHelper] (Origin: function: 0x0596eba0)
00:16:55.914 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [IngameUI] (Origin: function: 0x1fff9910)
00:16:55.914 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [IngameUI] (Origin: function: 0x1fff9c40)
00:16:55.914 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'update' from [IngameUI] (Origin: function: 0x1fff9af0)
00:16:55.914 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'create_world' from [WorldManager] (Origin: function: 0x054298c0)
00:16:55.914 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed.
00:16:55.914 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed.
00:16:55.914 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [IngameView] (Origin: function: 0x1e27a250)
00:16:55.914 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'setup_button_layout' from [IngameViewLayoutLogic] (Origin: function: 0x1e26c600)
00:16:55.914 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [HeroWindowIngameView] (Origin: function: 0x1eee44f0)
00:16:55.914 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking '_update_menu_options_enabled_states' from [IngameViewLayoutLogic] (Origin: function: 0x1e26c640)
00:16:55.915 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [IngameViewLayoutLogic] (Origin: function: 0x1e26c5e0)
00:16:55.915 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed.
00:16:55.915 [Lua] [MOD][VMF][INFO] (hook): Hooking 'destroy' from [ModManager] (Origin: function: 0x203d03e0)
00:16:55.915 [Lua] <>modded = true<>
00:16:55.915 [Lua] <>Mod:1389872347:Simple UI = true<>
00:16:55.916 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2da66ed93b933c8c]`
00:16:55.917 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2da66ed93b933c8c].#ID[3fcdd69156a46417]`
00:16:55.917 [Lua] Init VMF mod 'BasicUI' [workshop_name: 'Simple UI', workshop_id: 1389872347]
00:16:55.917 [Lua] Init VMF mod 'SimpleUI' [workshop_name: 'Simple UI', workshop_id: 1389872347]
00:16:55.917 [Lua] [MOD][SimpleUI][INFO] (hook): Hooking 'update' from [MatchmakingManager] (Origin: function: 0x1dc47850)
00:16:55.917 [Lua] <>modded = true<>
00:16:55.917 [Lua] <>Mod:1374248490:Penlight Lua Libraries = true<>
00:16:55.920 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[921464e9f9fa80ce]`
00:16:55.921 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[921464e9f9fa80ce].#ID[3fcdd69156a46417]`
00:16:55.921 [Lua] Init VMF mod 'Penlight Lua Libraries' [workshop_name: 'Penlight Lua Libraries', workshop_id: 1374248490]
00:16:55.921 [Lua] <>modded = true<>
00:16:55.921 [Lua] <>Mod:1395453301:Skip Intro = true<>
00:16:55.923 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[9314753ee7ffc55f]`
00:16:55.923 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[9314753ee7ffc55f].#ID[3fcdd69156a46417]`
00:16:55.924 [Lua] Init VMF mod 'skip_intro' [workshop_name: 'Skip Intro', workshop_id: 1395453301]
00:16:55.924 [Lua] [MOD][skip_intro][INFO] (hook): Hooking 'on_enter' from [StateSplashScreen] (Origin: function: 0x0846a890)
00:16:55.924 [Lua] [MOD][skip_intro][INFO] (hook_safe): Hooking 'setup_splash_screen_view' from [StateSplashScreen] (Origin: function: 0x0846a940)
00:16:55.924 [Lua] [MOD][skip_intro][INFO] (hooks): Enabling all hooks for mod: skip_intro
00:16:55.924 [Lua] <>modded = true<>
00:16:55.924 [Lua] <>Mod:1397265260:Numeric UI = true<>
00:16:55.925 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2942e98ecd9727cc]`
00:16:55.927 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2942e98ecd9727cc].#ID[3fcdd69156a46417]`
00:16:55.927 [Lua] Init VMF mod 'NumericUI' [workshop_name: 'Numeric UI', workshop_id: 1397265260]
00:16:55.927 [Lua] [MOD][NumericUI][INFO] Using deprecated widget definitions. Please, update your mod.
00:16:55.928 [Lua] [MOD][NumericUI][INFO] (hook): Hooking '_create_unit_frame_by_type' from [UnitFramesHandler] (Origin: function: 0x1e3551e0)
00:16:55.928 [Lua] [MOD][NumericUI][INFO] (hook): Hooking '_sync_player_stats' from [UnitFramesHandler] (Origin: function: 0x1e355570)
00:16:55.928 [Lua] <>modded = true<>
00:16:55.928 [Lua] <>Mod:1487862316:Reroll Improvements = true<>
00:16:55.929 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[ef35b3bfa37b391b]`
00:16:55.930 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[ef35b3bfa37b391b].#ID[3fcdd69156a46417]`
00:16:55.930 [Lua] Init VMF mod 'RerollImprovements' [workshop_name: 'Reroll Improvements', workshop_id: 1487862316]
00:16:55.930 [Lua] [MOD][RerollImprovements][INFO] Using deprecated widget definitions. Please, update your mod.
00:16:55.930 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_add_craft_item' from [CraftPageRollProperties] (Origin: function: 0x1e912150)
00:16:55.930 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_remove_craft_item' from [CraftPageRollProperties] (Origin: function: 0x1e912130)
00:16:55.930 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'on_craft_completed' from [CraftPageRollProperties] (Origin: function: 0x1e9120d0)
00:16:55.930 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'create_ui_elements' from [CraftPageRollProperties] (Origin: function: 0x1e911f10)
00:16:55.931 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_add_craft_item' from [CraftPageRollTrait] (Origin: function: 0x1e8f5940)
00:16:55.931 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_remove_craft_item' from [CraftPageRollTrait] (Origin: function: 0x1e8f5920)
00:16:55.931 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'on_craft_completed' from [CraftPageRollTrait] (Origin: function: 0x1e8f58c0)
00:16:55.931 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'create_ui_elements' from [CraftPageRollTrait] (Origin: function: 0x1e8f5700)
00:16:55.931 [Lua] <>modded = true<>
00:16:55.931 [Lua] <>Mod:1383433646:Persistent Ammo Counter = true<>
00:16:55.932 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[ddde0155039df42c]`
00:16:55.934 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[ddde0155039df42c].#ID[3fcdd69156a46417]`
00:16:55.934 [Lua] Init VMF mod 'VisibleAmmo' [workshop_name: 'Persistent Ammo Counter', workshop_id: 1383433646]
00:16:55.934 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_animate_ammo_counter' from [EquipmentUI] (Origin: function: 0x1e385a50)
00:16:55.934 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_animate_ammo_counter' from [GamePadEquipmentUI] (Origin: function: 0x1e3b6490)
00:16:55.934 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_set_ammo_text_focus' from [EquipmentUI] (Origin: function: 0x1e385780)
00:16:55.934 [Lua] [MOD][VisibleAmmo][INFO] (hook): Hooking '_set_ammo_text_focus' from [GamePadEquipmentUI] (Origin: function: 0x1e3b64f0)
00:16:55.934 [Lua] [MOD][VisibleAmmo][INFO] (hooks): Enabling all hooks for mod: VisibleAmmo
00:16:55.934 [Lua] <>modded = true<>
00:16:55.934 [Lua] <>Mod:1384066089:Neuter Ult Effects = true<>
00:16:55.935 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[c21555f608a48674]`
00:16:55.936 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[c21555f608a48674].#ID[3fcdd69156a46417]`
00:16:55.936 [Lua] Init VMF mod 'NeuterUltEffects' [workshop_name: 'Neuter Ult Effects', workshop_id: 1384066089]
00:16:55.937 [Lua] [MOD][NeuterUltEffects][INFO] Using deprecated widget definitions. Please, update your mod.
00:16:55.938 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'create_particles' from [World] (Origin: function: 0x05374c00)
00:16:55.938 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'trigger_event' from [WwiseWorld] (Origin: function: 0x053c6c00)
00:16:55.938 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'apply_huntsman_activated_ability' from [table: 0x07038810] (Origin: function: 0x07039b90)
00:16:55.938 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'update_mood' from [StateInGameRunning] (Origin: function: 0x1deb7060)
00:16:55.938 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'play_hud_sound_event' from [PlayerUnitFirstPerson] (Origin: function: 0x070d9dc0)
00:16:55.938 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking '_play_screen_effect' from [BuffExtension] (Origin: function: 0x0704fec0)
00:16:55.938 [Lua] [MOD][NeuterUltEffects][INFO] (hook_safe): Hooking 'init' from [PickupUnitExtension] (Origin: function: 0x05f25fe0)
00:16:55.938 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'spawn_inventory_unit' from [GearUtils] (Origin: function: 0x07103cc0)
00:16:55.938 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'rpc_play_dialogue_event' from [DialogueSystem] (Origin: function: 0x070bc280)
00:16:55.938 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'hud_sound' from [PlayerUnitOverchargeExtension] (Origin: function: 0x08415530)
00:16:55.938 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'parameter' from [Development] (Origin: function: 0x053f6750)
00:16:55.938 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'update' from [PlayerUnitOverchargeExtension] (Origin: function: 0x084154c0)
00:16:55.938 [Lua] [MOD][NeuterUltEffects][INFO] (hook): Hooking 'get_anim_blend_overcharge' from [PlayerUnitOverchargeExtension] (Origin: function: 0x084156e0)
00:16:55.938 [Lua] [MOD][NeuterUltEffects][INFO] (hooks): Enabling all hooks for mod: NeuterUltEffects
00:16:55.938 [Lua] <>modded = true<>
00:16:55.938 [Lua] <>Mod:1383452616:Killfeed Tweaks = true<>
00:16:55.940 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[921270473c4dde7f]`
00:16:55.940 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[921270473c4dde7f].#ID[3fcdd69156a46417]`
00:16:55.940 [Lua] Init VMF mod 'PositiveReinforcementTweaks' [workshop_name: 'Killfeed Tweaks', workshop_id: 1383452616]
00:16:55.941 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'Localize' from [_G] (Origin: function: 0x0543ffc0)
00:16:55.941 [Lua] [MOD][PositiveReinforcementTweaks][INFO] Using deprecated widget definitions. Please, update your mod.
00:16:55.941 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'create_ui_elements' from [PositiveReinforcementUI] (Origin: function: 0x1e503f10)
00:16:55.941 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook_safe): Hooking 'add_event' from [PositiveReinforcementUI] (Origin: function: 0x1e504070)
00:16:55.941 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'draw_widget' from [UIRenderer] (Origin: function: 0x084a3ea0)
00:16:55.941 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'update' from [PositiveReinforcementUI] (Origin: function: 0x1e5043c0)
00:16:55.941 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'event_add_positive_enforcement_kill' from [PositiveReinforcementUI] (Origin: function: 0x1e504240)
00:16:55.941 [Lua] <>modded = true<>
00:16:55.941 [Lua] <>Mod:1459917022:Parry Indicator = true<>
00:16:55.943 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[ab95e3b4a9e482be]`
00:16:55.944 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[ab95e3b4a9e482be].#ID[3fcdd69156a46417]`
00:16:55.944 [Lua] Init VMF mod 'Parry Indicator' [workshop_name: 'Parry Indicator', workshop_id: 1459917022]
00:16:55.944 [Lua] [MOD][Parry Indicator][INFO] Using deprecated widget definitions. Please, update your mod.
00:16:55.944 [Lua] [MOD][Parry Indicator][INFO] (hook): Hooking 'update_shields' from [FatigueUI] (Origin: function: 0x1e4b39f0)
00:16:55.944 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking '_add_stat_buff' from [BuffExtension] (Origin: function: 0x06e49a80)
00:16:55.945 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [BuffExtension] (Origin: function: 0x06e49910)
00:16:55.945 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking '_remove_stat_buff' from [BuffExtension] (Origin: function: 0x06e49990)
00:16:55.945 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'client_owner_start_action' from [ActionPushStagger] (Origin: function: 0x0781c350)
00:16:55.945 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'client_owner_post_update' from [ActionPushStagger] (Origin: function: 0x0781c620)
00:16:55.945 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'finish' from [ActionPushStagger] (Origin: function: 0x0781c650)
00:16:55.945 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'client_owner_start_action' from [ActionSweep] (Origin: function: 0x07827630)
00:16:55.945 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'finish' from [ActionSweep] (Origin: function: 0x07827e00)
00:16:55.945 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'start' from [table: 0x06587b30] (Origin: function: 0x06587a60)
00:16:55.945 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [table: 0x06587b30] (Origin: function: 0x06587ba0)
00:16:55.945 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'stop' from [table: 0x06587b30] (Origin: function: 0x06587bc0)
00:16:55.945 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'start' from [table: 0x06587fc0] (Origin: function: 0x06587ef0)
00:16:55.945 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [table: 0x06587fc0] (Origin: function: 0x06588030)
00:16:55.945 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'stop' from [table: 0x06587fc0] (Origin: function: 0x06588050)
00:16:55.945 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'start' from [table: 0x06588910] (Origin: function: 0x06588840)
00:16:55.945 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [table: 0x06588910] (Origin: function: 0x06588980)
00:16:55.945 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'stop' from [table: 0x06588910] (Origin: function: 0x065889a0)
00:16:55.945 [Lua] [MOD][Parry Indicator][INFO] (hooks): Enabling all hooks for mod: Parry Indicator
00:16:55.946 [Lua] <>modded = true<>
00:16:55.946 [Lua] <>Mod:1388911015:Chat Block = true<>
00:16:55.947 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[9387eb34038c12da]`
00:16:55.960 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[9387eb34038c12da].#ID[3fcdd69156a46417]`
00:16:55.960 [Lua] Init VMF mod 'ChatBlock' [workshop_name: 'Chat Block', workshop_id: 1388911015]
00:16:55.960 [Lua] [MOD][ChatBlock][INFO] (hook): Hooking 'update_weapon_actions' from [CharacterStateHelper] (Origin: function: 0x07b782f0)
00:16:55.960 [Lua] [MOD][ChatBlock][INFO] (hooks): Enabling all hooks for mod: ChatBlock
00:16:55.960 [Lua] <>modded = true<>
00:16:55.960 [Lua] <>Mod:1393343095:Scoreboard Tweaks = true<>
00:16:55.961 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[c051ce0d9e80db30]`
00:16:55.963 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[c051ce0d9e80db30].#ID[3fcdd69156a46417]`
00:16:55.963 [Lua] Init VMF mod 'Scoreboard' [workshop_name: 'Scoreboard Tweaks', workshop_id: 1393343095]
00:16:55.963 [Lua] [MOD][Scoreboard][INFO] (hook): Hooking 'Localize' from [_G] (Origin: function: 0x0543ffc0)
00:16:55.963 [Lua] [MOD][Scoreboard][INFO] (hook): Hooking 'draw' from [EndViewStateScore] (Origin: function: 0x200bdf10)
00:16:55.963 [Lua] [MOD][Scoreboard][INFO] (hook): Hooking 'add_damage' from [PlayerUnitHealthExtension] (Origin: function: 0x07087c40)
00:16:55.963 [Lua] [MOD][Scoreboard][INFO] (hook_origin): Hooking '_setup_score_panel' from [EndViewStateScore] (Origin: function: 0x200be1e0)
00:16:55.963 [Lua] <>modded = true<>
00:16:55.964 [Lua] <>Mod:1384094638:Crosshair Customization = true<>
00:16:55.965 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[1426fb60505fa7e3]`
00:16:55.966 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[1426fb60505fa7e3].#ID[3fcdd69156a46417]`
00:16:55.966 [Lua] Init VMF mod 'CrosshairCustomization' [workshop_name: 'Crosshair Customization', workshop_id: 1384094638]
00:16:55.967 [Lua] [MOD][CrosshairCustomization][INFO] Using deprecated widget definitions. Please, update your mod.
00:16:55.967 [Lua] [MOD][CrosshairCustomization][INFO] (hook_safe): Hooking 'configure_hit_marker_color_and_size' from [CrosshairUI] (Origin: function: 0x1e4a7af0)
00:16:55.967 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_circle_style_crosshair' from [CrosshairUI] (Origin: function: 0x1e4a7cc0)
00:16:55.967 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_dot_style_crosshair' from [CrosshairUI] (Origin: function: 0x1e4a7ca0)
00:16:55.967 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_default_style_crosshair' from [CrosshairUI] (Origin: function: 0x1e4a7e10)
00:16:55.967 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_shotgun_style_crosshair' from [CrosshairUI] (Origin: function: 0x1e4a7c60)
00:16:55.967 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_arrows_style_crosshair' from [CrosshairUI] (Origin: function: 0x1e4a7c40)
00:16:55.967 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_projectile_style_crosshair' from [CrosshairUI] (Origin: function: 0x1e4a7c80)
00:16:55.967 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'set_hit_marker_animation' from [CrosshairUI] (Origin: function: 0x1e4a7ad0)
00:16:55.967 [Lua] [MOD][CrosshairCustomization][INFO] (hook_safe): Hooking 'buff_on_attack' from [DamageUtils] (Origin: function: 0x08357670)
00:16:55.967 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'update_hit_markers' from [CrosshairUI] (Origin: function: 0x1e4a7ab0)
00:16:55.967 [Lua] <>modded = true<>
00:16:55.967 [Lua] <>Mod:1391228174:UI Improvements = true<>
00:16:55.970 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[3250f4dbe7afe79c]`
00:16:55.971 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[3250f4dbe7afe79c].#ID[3fcdd69156a46417]`
00:16:55.971 [Lua] Init VMF mod 'ui_improvements' [workshop_name: 'UI Improvements', workshop_id: 1391228174]
00:16:55.971 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_update_hero_portrait_frame' from [HeroWindowOptions] (Origin: function: 0x1e8a4ef0)
00:16:55.971 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [HeroWindowOptions] (Origin: function: 0x1e8a47c0)
00:16:55.971 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [HeroWindowOptions] (Origin: function: 0x1e8a4f10)
00:16:55.971 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'update' from [HeroWindowOptions] (Origin: function: 0x1e8a4940)
00:16:55.972 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'post_update' from [HeroWindowOptions] (Origin: function: 0x1e8a4850)
00:16:55.972 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'update_skin_sync' from [HeroViewStateOverview] (Origin: function: 0x1ef55ab0)
00:16:55.972 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_set_loadout_item' from [HeroViewStateOverview] (Origin: function: 0x1ef55a50)
00:16:55.972 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'draw' from [table: 0x0852c650] (Origin: function: 0x0852c7c0)
00:16:55.972 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_get_items_by_filter' from [ItemGridUI] (Origin: function: 0x1e7a1400)
00:16:55.972 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroWindowLoadoutInventory] (Origin: function: 0x1eb5dc20)
00:16:55.972 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_category_by_index' from [HeroWindowLoadoutInventory] (Origin: function: 0x1eb5e030)
00:16:55.972 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [HeroWindowCrafting] (Origin: function: 0x1e9aaf60)
00:16:55.972 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [HeroWindowCrafting] (Origin: function: 0x1e9ab2f0)
00:16:55.972 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_recipe_page' from [HeroWindowCrafting] (Origin: function: 0x1e9ab140)
00:16:55.972 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'post_update' from [HeroWindowCrafting] (Origin: function: 0x1e9aaff0)
00:16:55.972 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'update' from [HeroWindowCrafting] (Origin: function: 0x1e9ab0e0)
00:16:55.972 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroWindowCrafting] (Origin: function: 0x1e9aaf40)
00:16:55.972 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'craft' from [HeroWindowCrafting] (Origin: function: 0x1e9ab620)
00:16:55.973 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_update_craft_end_time' from [HeroWindowCrafting] (Origin: function: 0x1e9ab270)
00:16:55.973 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_update_crafting_material_panel' from [HeroWindowInventory] (Origin: function: 0x1ea4a400)
00:16:55.973 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroWindowCosmeticsInventory] (Origin: function: 0x1ead8140)
00:16:55.973 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_category_by_index' from [HeroWindowCosmeticsInventory] (Origin: function: 0x1ead8410)
00:16:55.973 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroViewStateLoot] (Origin: function: 0x1eff7510)
00:16:55.973 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'on_enter' from [StartGameWindowMutatorGrid] (Origin: function: 0x1f6ec6a0)
00:16:55.973 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [StartGameWindowMutatorGrid] (Origin: function: 0x1f6ec800)
00:16:55.973 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [StartGameWindowMutatorGrid] (Origin: function: 0x1f6eca20)
00:16:55.973 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'update' from [StartGameWindowMutatorGrid] (Origin: function: 0x1f6ec870)
00:16:55.973 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_handle_input' from [HeroViewStateAchievements] (Origin: function: 0x1f18fb80)
00:16:55.973 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_on_tab_list_pressed' from [HeroViewStateAchievements] (Origin: function: 0x1f18fba0)
00:16:55.973 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_activate_tab' from [HeroViewStateAchievements] (Origin: function: 0x1f18fbe0)
00:16:55.973 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [HeroViewStateAchievements] (Origin: function: 0x1f18f310)
00:16:55.974 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [HeroViewStateAchievements] (Origin: function: 0x1f18fc40)
00:16:55.974 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_on_layout_button_pressed' from [HeroViewStateAchievements] (Origin: function: 0x1f1885d0)
00:16:55.974 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_change_screen_by_name' from [HeroView] (Origin: function: 0x1f421730)
00:16:55.974 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_window' from [HeroViewStateOverview] (Origin: function: 0x1ef55560)
00:16:55.974 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroView] (Origin: function: 0x1f421270)
00:16:55.974 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_exit' from [HeroView] (Origin: function: 0x1f421400)
00:16:55.974 [Lua] [MOD][ui_improvements][INFO] (hooks): Enabling all hooks for mod: ui_improvements
00:16:55.974 [Lua] <>modded = true<>
00:16:55.974 [Lua] <>Mod:1569650837:Crosshairs Fix = true<>
00:16:55.975 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[88918d8f8a954e6e]`
00:16:55.976 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[88918d8f8a954e6e].#ID[3fcdd69156a46417]`
00:16:55.976 [Lua] Init VMF mod 'crosshairs' [workshop_name: 'Crosshairs Fix', workshop_id: 1569650837]
00:16:55.976 [Lua] [MOD][crosshairs][INFO] Using deprecated widget definitions. Please, update your mod.
00:16:55.976 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'update_spread' from [CrosshairUI] (Origin: function: 0x1e4a7b30)
00:16:55.976 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'draw_default_style_crosshair' from [CrosshairUI] (Origin: function: 0x1e4a7e10)
00:16:55.976 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'draw_arrows_style_crosshair' from [CrosshairUI] (Origin: function: 0x1e4a7c40)
00:16:55.977 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'draw_shotgun_style_crosshair' from [CrosshairUI] (Origin: function: 0x1e4a7c60)
00:16:55.977 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'draw_projectile_style_crosshair' from [CrosshairUI] (Origin: function: 0x1e4a7c80)
00:16:55.977 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking '_set_widget_point_offset' from [CrosshairUI] (Origin: function: 0x1e4a7ce0)
00:16:55.977 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking '_get_point_offset' from [CrosshairUI] (Origin: function: 0x1e4a7d00)
00:16:55.977 [Lua] [MOD][crosshairs][INFO] (hooks): Enabling all hooks for mod: crosshairs
00:16:55.977 [Lua] <>modded = true<>
00:16:55.977 [Lua] <>Mod:1495937978:Host your own game = true<>
00:16:55.978 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[5d25582d808cdb4f]`
00:16:55.980 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[5d25582d808cdb4f].#ID[3fcdd69156a46417]`
00:16:55.980 [Lua] Init VMF mod 'hostQuickPlay' [workshop_name: 'Host your own game', workshop_id: 1495937978]
00:16:55.981 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'find_game' from [MatchmakingManager] (Origin: function: 0x1dc47b00)
00:16:55.981 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'create_ui_elements' from [StartGameWindowAdventureSettings] (Origin: function: 0x1f44f940)
00:16:55.981 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'draw' from [StartGameWindowAdventureSettings] (Origin: function: 0x1f44fb00)
00:16:55.981 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'update' from [StartGameWindowAdventureSettings] (Origin: function: 0x1f44fac0)
00:16:55.981 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking '_handle_input' from [StartGameWindowAdventureSettings] (Origin: function: 0x1f44fa70)
00:16:55.981 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'create_ui_elements' from [StartGameWindowEventSettings] (Origin: function: 0x1f9c5ee0)
00:16:55.981 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'draw' from [StartGameWindowEventSettings] (Origin: function: 0x1f9c60c0)
00:16:55.981 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking '_handle_input' from [StartGameWindowEventSettings] (Origin: function: 0x1f9c6210)
00:16:55.982 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'update' from [StartGameWindowEventSettings] (Origin: function: 0x1f9c5f70)
00:16:55.982 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'create_ui_elements' from [StartGameWindowSettings] (Origin: function: 0x1f49e4b0)
00:16:55.982 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking '_update_additional_options' from [StartGameWindowSettings] (Origin: function: 0x1f49e6f0)
00:16:55.982 [Lua] [MOD][hostQuickPlay][INFO] (hooks): Enabling all hooks for mod: hostQuickPlay
00:16:55.982 [Lua] <>modded = true<>
00:16:55.982 [Lua] <>Mod:1448714756:No Wobble = true<>
00:16:55.983 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2f1968262a4ed8a7]`
00:16:55.984 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2f1968262a4ed8a7].#ID[3fcdd69156a46417]`
00:16:55.984 [Lua] Init VMF mod 'NoWobble' [workshop_name: 'No Wobble', workshop_id: 1448714756]
00:16:55.984 [Lua] [MOD][NoWobble][INFO] Using deprecated widget definitions. Please, update your mod.
00:16:55.984 [Lua] [MOD][NoWobble][INFO] (hook): Hooking 'weapon_recoil' from [CameraManager] (Origin: function: 0x09c3a840)
00:16:55.984 [Lua] [MOD][NoWobble][INFO] (hooks): Enabling all hooks for mod: NoWobble
00:16:55.985 [Lua] <>project = vermintide 2<>
00:16:55.985 [Lua] <>build = release<>
00:16:55.985 [Lua] <>platform = win32<>
00:16:55.985 [Lua] <>dedicated_server = false<>
00:16:55.985 [Lua] <>title_id = 5107<>
00:16:55.985 [Lua] <>content_revision = 22116<>
00:16:55.985 [Lua] <>engine_revision = cd937a0ba267<>
00:16:55.985 [Lua] <>release_version = 4.3.0<>
00:16:55.985 [Lua] <>rendering_backend = dx11<>
00:16:55.985 [Lua] <>teamcity_build_id = 91686<>
00:16:55.985 [Lua] <>steam_id = 110000101e55044<>
00:16:55.985 [Lua] <>steam_profile_name = Visulth<>
00:16:55.986 [Lua] <>machine_id = 40ca6345-e769-46f3-a5f9-782d31ba286b<>
00:16:55.986 [Lua] [Boot] Application build: release
00:16:55.986 [Lua] [Boot] Content revision: 22116
00:16:55.986 [Lua] [Boot] Engine revision: cd937a0ba267
00:16:55.986 [Lua] [Boot] Release version: 4.3.0
00:16:55.986 [Lua] [Boot] User ID: 110000101e55044 Visulth
00:16:55.993 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `unmute_all` for object id: 0, name: `unknown`
00:16:55.999 [Lua] initializing mechanism to: adventure
00:16:55.999 [Lua] Game:setup() total time: 0.013
00:16:55.999 [Lua] handle rev info: 0.00099999999999944578
00:16:55.999 [Lua] handle gfx quality: 0
00:16:55.999 [Lua] default settings: 0
00:16:55.999 [Lua] user settings: 0
00:16:55.999 [Lua] set frame times: 0
00:16:55.999 [Lua] init random: 0
00:16:55.999 [Lua] managers: 0.012000000000000455
00:16:55.999 [Lua]
00:16:55.999 [Lua] unaccounted: 0
00:16:55.999 [Lua] [PackageManager] Load: resource_packages/start_menu_splash, StateSplashScreen, async-read, prioritized
00:16:55.999 [Lua] [PackageManager] Load: resource_packages/title_screen, state_splash_screen, async-read,
00:16:55.999 [Lua] [PackageManager] Load: resource_packages/menu, state_splash_screen, async-read,
00:16:55.999 [Lua] [PackageManager] Load: resource_packages/platform_specific/platform_specific, state_splash_screen, async-read,
00:16:55.999 [Lua] [PackageManager] Load: resource_packages/menu_assets, state_splash_screen, async-read,
00:16:55.999 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_default, state_splash_screen, async-read,
00:16:55.999 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateSplashScreen
00:16:56.018 [Lua] [MOD][VMF][INFO] Attempt to hook 3 delayed hooks
00:16:56.018 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed.
00:16:56.018 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed.
00:16:56.018 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed.
00:16:56.018 [Lua] [Testify] Ready!
00:16:56.104 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/start_menu_splash
00:16:56.104 [Lua] [PackageManager] Force_load: resource_packages/start_menu_splash
00:16:56.105 [Lua] [PackageManager] Queueing new asynch package: resource_packages/title_screen
00:16:56.404 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/title_screen
00:16:56.404 [Lua] [PackageManager] Force_load: resource_packages/title_screen
00:16:56.405 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu
00:16:56.454 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu
00:16:56.454 [Lua] [PackageManager] Force_load: resource_packages/menu
00:16:56.454 [Lua] [PackageManager] Queueing new asynch package: resource_packages/platform_specific/platform_specific
00:16:56.521 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/platform_specific/platform_specific
00:16:56.521 [Lua] [PackageManager] Force_load: resource_packages/platform_specific/platform_specific
00:16:56.522 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu_assets
00:16:56.959 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets
00:16:56.959 [Lua] [PackageManager] Force_load: resource_packages/menu_assets
00:16:56.959 [Lua] [PackageManager] Queueing new asynch package: resource_packages/loading_screens/loading_screen_default
00:16:57.092 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_default
00:16:57.092 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_default
00:16:57.092 [Lua] [PackageManager] Load: resource_packages/menu_assets_common, global, async-read,
00:16:57.092 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_one, global, async-read,
00:16:57.092 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_two, global, async-read,
00:16:57.092 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_three, global, async-read,
00:16:57.092 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_weapon_general, global, async-read,
00:16:57.092 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_enemy_clan_rat_vce, global, async-read,
00:16:57.092 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_player_foley_common, global, async-read,
00:16:57.092 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_hud_dice_game, global, async-read,
00:16:57.092 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_general_props, global, async-read,
00:16:57.092 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_honduras, global, async-read,
00:16:57.092 [Lua] [PackageManager] Load: resource_packages/inventory, global, async-read,
00:16:57.093 [Lua] [PackageManager] Load: resource_packages/careers, global, async-read,
00:16:57.093 [Lua] [PackageManager] Load: resource_packages/decals, global, async-read,
00:16:57.093 [Lua] [PackageManager] Load: resource_packages/levels/ui_loot_preview, global, async-read,
00:16:57.093 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen, global, async-read,
00:16:57.093 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen_victory, global, async-read,
00:16:57.093 [Lua] [PackageManager] Load: resource_packages/ingame, global, async-read,
00:16:57.093 [Lua] [PackageManager] Load: resource_packages/pickups, global, async-read,
00:16:57.093 [Lua] [PackageManager] Load: resource_packages/projection_decals, global, async-read,
00:16:57.093 [Lua] [PackageManager] Load: resource_packages/slug_core_materials, global, async-read,
00:16:57.093 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna_ingame, global, async-read,
00:16:57.142 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets_common
00:16:57.142 [Lua] [PackageManager] Force_load: resource_packages/menu_assets_common
00:16:57.142 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_one
00:16:57.476 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_one
00:16:57.476 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_one
00:16:57.476 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_two
00:16:57.844 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_two
00:16:57.844 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_two
00:16:57.844 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_three
00:16:58.329 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_three
00:16:58.329 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_three
00:16:58.329 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_weapon_general
00:16:58.746 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_weapon_general
00:16:58.746 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_weapon_general
00:16:58.746 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_enemy_clan_rat_vce
00:16:58.946 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_enemy_clan_rat_vce
00:16:58.946 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_enemy_clan_rat_vce
00:16:58.946 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_player_foley_common
00:16:59.097 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_player_foley_common
00:16:59.097 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_player_foley_common
00:16:59.097 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_hud_dice_game
00:16:59.097 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateSplashScreen
00:16:59.097 [Lua] [MOD][skip_intro][INFO] (hooks): Disabling all hooks for mod: skip_intro
00:16:59.097 [Lua] [MOD][VMF][INFO] Attempt to hook 3 delayed hooks
00:16:59.097 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'block_input' from [ChatGui] (Origin: function: 0x1e6476d0)
00:16:59.097 [Lua] [MOD][VMF][INFO] (hook): Hooking '_update_input' from [ChatGui] (Origin: function: 0x1e646a50)
00:16:59.097 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'register_channel' from [ChatManager] (Origin: function: 0x06128dc0)
00:16:59.098 [Lua] [PackageManager] Unload: resource_packages/start_menu_splash, StateSplashScreen
00:16:59.098 [Lua] [Gamestate] Enter StateTitleScreen
00:16:59.099 [Lua] [Gamestate] Enter Substate StateTitleScreenMain
00:16:59.099 warning: [Lua] [InputService] No mapped input called Xbox Controller 0 for input service Player
00:16:59.099 warning: [Lua] [InputService] No mapped input called Xbox Controller 1 for input service Player
00:16:59.099 warning: [Lua] [InputService] No mapped input called Xbox Controller 2 for input service Player
00:16:59.099 warning: [Lua] [InputService] No mapped input called Xbox Controller 3 for input service Player
00:16:59.102 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateTitleScreen
00:16:59.114 [Lua] [Gamestate] Enter Substate StateTitleScreenInitNetwork
00:16:59.114 [Lua] [StateTitleScreenInitNetwork] SaveFileName save_data
00:16:59.114 [Save] Loading `save_data`
00:16:59.130 [Save] Load done
00:16:59.148 [Lua] [BackendManagerPlayFab] Backend Enabled
00:16:59.231 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_hud_dice_game
00:16:59.231 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_hud_dice_game
00:16:59.231 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_general_props
00:16:59.297 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_general_props
00:16:59.297 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_general_props
00:16:59.297 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_honduras
00:16:59.689 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_honduras
00:16:59.689 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_honduras
00:16:59.690 [Lua] [PackageManager] Queueing new asynch package: resource_packages/inventory
00:16:59.794 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/inventory
00:16:59.794 [Lua] [PackageManager] Force_load: resource_packages/inventory
00:16:59.794 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers
00:16:59.841 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers
00:16:59.841 [Lua] [PackageManager] Force_load: resource_packages/careers
00:16:59.841 [Lua] [PackageManager] Queueing new asynch package: resource_packages/decals
00:16:59.875 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/decals
00:16:59.875 [Lua] [PackageManager] Force_load: resource_packages/decals
00:16:59.875 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_loot_preview
00:16:59.958 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_loot_preview
00:16:59.958 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_loot_preview
00:16:59.958 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen
00:17:00.257 [Lua] <>playfab_id = 5A33B4BF30BC7CCD<>
00:17:00.377 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateDLCOwnership 1
00:17:00.377 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateDLCOwnership 1
00:17:00.545 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateDLCOwnership 1
00:17:00.546 [Save] Saving `save_data`
00:17:00.548 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request executeDLCLogic 2
00:17:00.551 [Save] Save done
00:17:00.551 [Save] Saving `save_data`
00:17:00.556 [Save] Save done
00:17:00.562 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request executeDLCLogic 2 1
00:17:00.664 [Lua] [PlayFabRequestQueue] EAC Enabled! 2
00:17:00.664 [Lua] [PlayFabRequestQueue] Sending Request executeDLCLogic 2
00:17:00.879 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen
00:17:00.879 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen
00:17:00.879 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen_victory
00:17:01.030 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript executeDLCLogic 2
00:17:01.030 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request bestPowerLevels 3
00:17:01.045 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript bestPowerLevels 3
00:17:01.146 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript bestPowerLevels 3
00:17:01.146 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request signInRewards 4
00:17:01.163 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript signInRewards 4
00:17:01.313 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript signInRewards 4
00:17:01.313 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getQuests 5
00:17:01.330 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getQuests 5
00:17:01.463 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getQuests 5
00:17:01.463 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request fixInventoryData1 6
00:17:01.480 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript fixInventoryData1 6
00:17:01.882 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript fixInventoryData1 6
00:17:01.883 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request fixInventoryData2 7
00:17:01.897 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript fixInventoryData2 7
00:17:02.131 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript fixInventoryData2 7
00:17:02.131 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request removeExcessBogenhafenChests 8
00:17:02.148 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript removeExcessBogenhafenChests 8
00:17:02.198 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen_victory
00:17:02.198 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen_victory
00:17:02.199 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame
00:17:02.235 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript removeExcessBogenhafenChests 8
00:17:02.235 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request removeDuplicateBogenhafenCosmetics 9
00:17:02.248 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript removeDuplicateBogenhafenCosmetics 9
00:17:02.333 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript removeDuplicateBogenhafenCosmetics 9
00:17:02.333 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getReadOnlyData 10
00:17:02.349 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getReadOnlyData 10
00:17:02.458 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getReadOnlyData 10
00:17:02.459 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetUserData 11
00:17:02.466 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetUserData nil 11
00:17:02.567 [Lua] [PlayFabRequestQueue] Request Success GetUserData nil 11
00:17:02.567 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request weavesPlayerSetup 12
00:17:02.583 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript weavesPlayerSetup 12
00:17:02.903 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript weavesPlayerSetup 12
00:17:02.903 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request deusPlayerSetup 13
00:17:02.919 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript deusPlayerSetup 13
00:17:03.004 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript deusPlayerSetup 13
00:17:03.004 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request additionalAccountDataSetUp 14
00:17:03.020 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript additionalAccountDataSetUp 14
00:17:03.104 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript additionalAccountDataSetUp 14
00:17:03.104 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetUserInventory 15
00:17:03.122 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetUserInventory nil 15
00:17:03.222 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame
00:17:03.222 [Lua] [PackageManager] Force_load: resource_packages/ingame
00:17:03.223 [Lua] [PackageManager] Queueing new asynch package: resource_packages/pickups
00:17:03.331 [Lua] [PlayFabRequestQueue] Request Success GetUserInventory nil 15
00:17:03.334 [Lua] steam item server: requesting user inventory
00:17:03.639 [Lua] [SteamManager] on_inventory_result, result= 1 handle= 0
00:17:03.639 [Lua] ISI-> GET_ALL_ITEMS!
00:17:03.639 [Lua] [PlayFabMirrorBase] _request_steam_user_inventory got results
00:17:03.639 [Lua] [PlayFabMirrorBase] -> retrieval of steam user inventory, SUCCESS
00:17:03.639 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request verifyDlcCareers 16
00:17:03.639 [Lua]
00:17:03.639 [Lua]
00:17:03.656 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript verifyDlcCareers 16
00:17:03.741 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript verifyDlcCareers 16
00:17:03.757 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request loadPlayerStatistics 17
00:17:03.757 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getResourceURL 18
00:17:03.757 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 19
00:17:03.757 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetStoreItems 20
00:17:03.757 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getUserChips 21
00:17:03.757 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getSteamAppPriceInfo 22
00:17:03.757 [Lua] [BackendInterfacePeddlerPlayFab] refresh steam item prices
00:17:03.757 [Lua] [SteamManager] request_item_prices
00:17:03.759 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript loadPlayerStatistics 17
00:17:03.936 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript loadPlayerStatistics 17
00:17:03.936 [Lua] Player statistics loaded!
00:17:03.942 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getResourceURL 18
00:17:04.027 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getResourceURL 18
00:17:04.043 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 19
00:17:04.127 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 19
00:17:04.144 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetStoreItems nil 20
00:17:04.161 [Lua] [SteamManager] on_price_result 1 CAD
00:17:04.161 [Lua] _refresh_steam_item_prices_cb
00:17:04.164 [Lua] Missing item masterlist item for steam_itemdefid: 30
00:17:04.252 [Lua] [PlayFabRequestQueue] Request Success GetStoreItems nil 20
00:17:04.284 [Lua] [BackendInterfacePeddlerPlayFab] _refresh_stock_cb -> Added 499 item(s) to the peddler stock
00:17:04.285 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getUserChips 21
00:17:04.385 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/pickups
00:17:04.385 [Lua] [PackageManager] Force_load: resource_packages/pickups
00:17:04.385 [Lua] [PackageManager] Queueing new asynch package: resource_packages/projection_decals
00:17:04.486 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/projection_decals
00:17:04.486 [Lua] [PackageManager] Force_load: resource_packages/projection_decals
00:17:04.486 [Lua] [PackageManager] Queueing new asynch package: resource_packages/slug_core_materials
00:17:04.519 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/slug_core_materials
00:17:04.519 [Lua] [PackageManager] Force_load: resource_packages/slug_core_materials
00:17:04.519 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna_ingame
00:17:04.569 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna_ingame
00:17:04.569 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna_ingame
00:17:04.569 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getUserChips 21
00:17:04.585 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getSteamAppPriceInfo 22
00:17:04.720 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getSteamAppPriceInfo 22
00:17:04.736 [Lua] [Gamestate] Enter Substate StateTitleScreenLoadSave
00:17:05.753 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateTitleScreen
00:17:05.753 [Lua] [Managers] Destroying manager group:
00:17:05.753 [Lua] [Gamestate] Enter state StateLoading
00:17:05.755 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork
00:17:05.755 [Lua] [LobbyManager] Setting up network options
00:17:05.755 [Lua] server_port -> cmd-line: nil, settings.ini: nil, mechanism-settings: 27015
00:17:05.755 [Lua] query_port -> cmd-line: nil, settings.ini: 27016, mechanism-settings: nil
00:17:05.755 [Lua] steam_port -> cmd-line: nil, settings.ini: 8766, mechanism-settings: nil
00:17:05.755 [Lua] rcon_port -> cmd-line: nil, settings.ini: 27015, mechanism-settings: nil
00:17:05.755 [Lua] All ports: server_port 27015 query_port: 27016, steam_port: 8766, rcon_port: 27015
00:17:05.755 [Lua] LobbyManager:setup_network_options server_port: 27015
00:17:05.756 [Lua] state_loading_restart_network JOIN VIA STEAM 0
00:17:05.761 [Lua] registering RPCs
00:17:05.761 [Lua] [StateLoadingRestartNetwork] Selecting loadout_resync_state... false nil nil nil nil nil nil win32
00:17:05.761 [Lua] StateLoading:setup_lobby_host - creating lobby_host with network_options: {
rcon_port=27015,
query_port=27016,
config_file_name="global",
max_members=4,
lobby_port=27015,
ip_address="0.0.0.0",
project_hash="bulldozer",
server_port=27015,
steam_port=8766,
map="None",
} platform_lobby: nil
00:17:05.761 [Lua] [LobbyAux] Making combined_hash: 67ccc6d4ca12d694 from network_hash=6b28ecb6e5e4b7a2, trunk_revision=22116, engine_revision=cd937a0ba267, project_hash=bulldozer, lobby_data_version=2
00:17:05.761 [Lua] GameServerAux.create_network_hash network_hash: 6b28ecb6e5e4b7a2, trunk_revision/content_revision: 22116, ignore_engine_revision: nil, engine_revision: cd937a0ba267, , concatenated_dlc_string , use_trunk_revision true, combined_hash 67ccc6d4ca12d694, lobby_data_version=2
00:17:05.761 [Lua] [LevelTransitionHandler] set_next_level( lvl:inn_level, mc:adventure, gm:inn, env:0, seed:0, conflict:inn_level, lckd_director_funcs:{}, diff:normal diff_tweak:0 )
00:17:05.761 [Lua] [LevelTransitionHandler] promote_next_level_data
00:17:05.761 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized
00:17:05.761 [Lua] [PackageManager] Load: resource_packages/menu_assets, menu_assets, async-read, prioritized
00:17:05.761 [Lua] [LevelTransitionHandler] load_current_level, loading inn_level 0
00:17:05.761 [Lua] [PackageManager] Load: resource_packages/levels/inn_dependencies, inn_level, async-read,
00:17:05.761 [Lua] [PackageManager] Load: resource_packages/levels/inn, inn_level, async-read,
00:17:05.762 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, inn_level, async-read,
00:17:05.762 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, inn_level, async-read,
00:17:05.762 [SteamVoip] Creating room 81fa326271c88e59
00:17:05.762 [SteamVoip] Joining room 81fa326271c88e59
00:17:05.763 [EAC] EAC server 110000101e55044 is initializing
00:17:05.771 [EAC] Server is also client 110000101e55044
00:17:05.771 [EACServer] [20:17:05:771][Windows][EAC Server] [Info][SetLogCallback] Procedure: 000000013FF486F0 LogLevel: Info.
00:17:05.771 [Lua] ### Created peer state machine for 110000101e55044
00:17:05.771 [Lua] [PeerSM] 110000101e55044 :: on_enter Connecting
00:17:05.771 [Lua] [StateLoadingRestartNetwork] loadout_resync_state IDLE -> check_resync
00:17:05.771 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
00:17:05.771 warning: [Application] Application.update_render_world is deprecated.
00:17:05.774 [Lua] [Gamestate] Enter Substate StateLoadingRunning
00:17:05.774 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
00:17:05.774 [Lua] [StateLoadingRunning] Ignoring selected loadout_resync_state, wasn't IDLE
00:17:05.774 [Lua] Set lobby begin:
00:17:05.774 [Lua] Set lobby end.
00:17:05.774 [Lua] [PSM] Peer 110000101e55044 joined. Want to use profile index "4" and join party "nil"
00:17:05.774 [Lua] [LobbyHost] Changed state from 0 to creating
00:17:05.806 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15
00:17:05.806 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15
00:17:05.806 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn_dependencies
00:17:05.957 [Lua] [LobbyHost] Changed state from creating to joined
00:17:05.958 [Lua] [PartyManager] Leader is set to 110000101e55044
00:17:05.958 [Lua] [ChatManager] Setting up network context, host_peer_id:110000101e55044 my_peer_id:110000101e55044
00:17:05.958 [Lua] [ChatManager] Registering channel 1
00:17:05.958 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=110000101e55044, own_peer_id=110000101e55044)
00:17:05.958 [Lua] [GameMechanismManager] network_context_created (server_peer_id=110000101e55044, own_peer_id=110000101e55044)
00:17:05.958 [Lua] [PartyManager] network_context_created (server_peer_id=110000101e55044, own_peer_id=110000101e55044)
00:17:05.972 [Lua] [NetworkServer] Changing num_players from nil to 1
00:17:05.972 [Lua] Players: 1
00:17:05.972 [Lua] Set lobby begin:
00:17:05.972 [Lua] Lobby data mission_id = inn_level
00:17:05.973 [Lua] Lobby data mechanism = adventure
00:17:05.973 [Lua] Lobby data matchmaking_type = 3
00:17:05.973 [Lua] Lobby data eac_authorized = true
00:17:05.973 [Lua] Lobby data network_hash = 67ccc6d4ca12d694
00:17:05.973 [Lua] Lobby data selected_mission_id = inn_level
00:17:05.973 [Lua] Lobby data num_players = 1
00:17:05.973 [Lua] Lobby data matchmaking = false
00:17:05.973 [Lua] Set lobby end.
00:17:07.777 [Lua] player (110000101e55044,1) was put into party 0
00:17:07.777 [Lua] [ProfileSynchronizer] Peer 110000101e55044 entered session
00:17:07.777 [Lua] [ProfileSynchronizer] Running hot_join_sync for peer 110000101e55044
00:17:07.777 [Lua] [PeerSM] 110000101e55044 :: on_exit Connecting
00:17:07.777 [Lua] [PeerSM] 110000101e55044 :: on_enter Loading
00:17:07.793 [Lua] Mechanism says: a client joined the game! 110000101e55044
00:17:07.994 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn_dependencies
00:17:07.994 [Lua] [PackageManager] Force_load: resource_packages/levels/inn_dependencies
00:17:07.995 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn
00:17:14.608 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn
00:17:14.608 [Lua] [PackageManager] Force_load: resource_packages/levels/inn
00:17:14.609 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome
00:17:14.642 [Umbra] Loading umbra tome '#ID[b387475a70e35986]'
00:17:14.692 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome
00:17:14.692 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome
00:17:14.692 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
00:17:14.809 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
00:17:14.809 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
00:17:14.826 [Lua] [LevelTransitionHandler] Level load completed!
00:17:14.826 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 0 - use_random_directors: true - conflict_director_name: inn_level
00:17:14.830 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
00:17:14.830 [Lua] checking dlc's against conflict directors
00:17:14.830 [Lua] number of factions to include 2
00:17:14.830 [Lua] Updated list weights for random:
00:17:14.830 [Lua] skaven, 0.42 (0.00-0.42)
00:17:14.830 [Lua] chaos, 0.42 (0.42-0.83)
00:17:14.830 [Lua] beastmen, 0.17 (0.83-1.00)
00:17:14.830 [Lua] Rolled random faction: 0.27856689691543579 skaven
00:17:14.830 [Lua] Updated list weights for random:
00:17:14.830 [Lua] beastmen, 0.29 (0.00-0.29)
00:17:14.830 [Lua] chaos, 0.71 (0.29-1.00)
00:17:14.830 [Lua] Rolled random faction: 0.81953376531600952 chaos
00:17:14.830 [Lua] number of factions added 2
00:17:14.830 [Lua] --- --- ---
00:17:14.830 [Lua] Starting... difficulty 'normal'
00:17:14.830 [Lua] These are the starting conflict directors:
00:17:14.830 [Lua] inn_level
00:17:14.830 [Lua] --- --- ---
00:17:14.830 [Lua]
00:17:14.830 [Lua] DONE! Found the following directors:
00:17:14.830 [Lua] (free: 35), Master hash is:
00:17:14.830 [Lua] [EnemyPackageLoader] breed_lookup: {
}
00:17:14.830 [Lua] load_startup_enemy_packages: --------------
00:17:14.830 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
00:17:14.830 [Lua] critter_rat
00:17:14.843 [Lua] ### Sending rpc_level_loaded
00:17:14.843 [Lua] #### Has state machine: true, peer_id: 110000101e55044, level_id: 78
00:17:14.843 [Lua] Peer 110000101e55044 has loaded the level and all enemies are loaded
00:17:14.859 [Lua] [PeerSM] 110000101e55044 :: on_exit Loading
00:17:14.859 [Lua] [PeerSM] 110000101e55044 :: on_enter LoadingProfilePackages
00:17:14.875 [Lua] [PeerSM] 110000101e55044 :: on_exit LoadingProfilePackages
00:17:14.875 [Lua] [PeerSM] 110000101e55044 :: on_enter WaitingForEnterGame
00:17:14.876 [Lua] ### Sending rpc_level_loaded
00:17:14.876 [Lua] #### Has state machine: false, peer_id: 110000101e55044, level_id: 78
00:17:14.892 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
00:17:14.892 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
00:17:14.893 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn
00:17:14.893 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
00:17:14.893 [Lua] Starting async level spawning of levels/inn/world
00:17:14.894 [Umbra] Init version: 3.4.15 :: 16 threads
00:17:15.367 [Lua] Async level spawning done
00:17:15.367 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
00:17:16.358 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
00:17:16.358 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
00:17:16.358 [Lua] Set lobby begin:
00:17:16.358 [Lua] Lobby data selected_mission_id = inn_level
00:17:16.358 [Lua] Lobby data num_players = 1
00:17:16.358 [Lua] Lobby data matchmaking = false
00:17:16.358 [Lua] Lobby data host = 110000101e55044
00:17:16.358 [Lua] Lobby data mission_id = inn_level
00:17:16.358 [Lua] Lobby data matchmaking_type = 3
00:17:16.358 [Lua] Lobby data country_code = CA
00:17:16.358 [Lua] Lobby data network_hash = 67ccc6d4ca12d694
00:17:16.358 [Lua] Lobby data unique_server_name = Visulth
00:17:16.358 [Lua] Lobby data mechanism = adventure
00:17:16.358 [Lua] Lobby data eac_authorized = true
00:17:16.358 [Lua] Set lobby end.
00:17:16.358 [Lua] [Managers] Destroying manager group:
00:17:16.359 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens
00:17:16.359 [Lua] [Gamestate] Enter StateIngame HOST
00:17:16.359 [Lua] [Managers] Calling function on all managers:
00:17:16.360 [Lua] <>level = inn_level<>
00:17:16.360 [Lua] Set lobby begin:
00:17:16.360 [Lua] Lobby data selected_mission_id = inn_level
00:17:16.360 [Lua] Lobby data num_players = 1
00:17:16.360 [Lua] Lobby data matchmaking = false
00:17:16.360 [Lua] Lobby data host = 110000101e55044
00:17:16.360 [Lua] Lobby data mission_id = inn_level
00:17:16.360 [Lua] Lobby data matchmaking_type = 3
00:17:16.360 [Lua] Lobby data country_code = CA
00:17:16.360 [Lua] Lobby data network_hash = 67ccc6d4ca12d694
00:17:16.360 [Lua] Lobby data unique_server_name = Visulth
00:17:16.360 [Lua] Lobby data mechanism = adventure
00:17:16.360 [Lua] Lobby data eac_authorized = true
00:17:16.360 [Lua] Set lobby end.
00:17:16.360 [Lua] [StateIngame] Server ingame
00:17:16.367 [Lua] Set lobby begin:
00:17:16.367 [Lua] Lobby data difficulty = normal
00:17:16.367 [Lua] Lobby data selected_mission_id = inn_level
00:17:16.367 [Lua] Lobby data difficulty_tweak = 0
00:17:16.367 [Lua] Lobby data num_players = 1
00:17:16.367 [Lua] Lobby data matchmaking = false
00:17:16.367 [Lua] Lobby data host = 110000101e55044
00:17:16.367 [Lua] Lobby data mission_id = inn_level
00:17:16.367 [Lua] Lobby data matchmaking_type = 3
00:17:16.368 [Lua] Lobby data country_code = CA
00:17:16.368 [Lua] Lobby data network_hash = 67ccc6d4ca12d694
00:17:16.368 [Lua] Lobby data unique_server_name = Visulth
00:17:16.368 [Lua] Lobby data mechanism = adventure
00:17:16.368 [Lua] Lobby data eac_authorized = true
00:17:16.368 [Lua] Set lobby end.
00:17:16.368 [Lua] [LobbyAux] Making combined_hash: 67ccc6d4ca12d694 from network_hash=6b28ecb6e5e4b7a2, trunk_revision=22116, engine_revision=cd937a0ba267, project_hash=bulldozer, lobby_data_version=2
00:17:16.368 [Lua] GameServerAux.create_network_hash network_hash: 6b28ecb6e5e4b7a2, trunk_revision/content_revision: 22116, ignore_engine_revision: nil, engine_revision: cd937a0ba267, , concatenated_dlc_string , use_trunk_revision true, combined_hash 67ccc6d4ca12d694, lobby_data_version=2
00:17:16.368 [Lua] ===========Lobbyfinder CREATED [SteamLobbyBrowser]
00:17:16.368 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
00:17:16.368 [Lua] [Matchmaking] initializing
00:17:16.368 [Lua] [Matchmaking] my_peer_id: 110000101e55044, I am server
00:17:16.368 [Lua] [Matchmaking] register rpcs
00:17:16.368 [Lua] GameNetworkManager:init... creating game session
00:17:16.368 [Lua] Host GameSession.make_game_session_host with session:
00:17:16.368 [Lua] [GameNetworkManager] Setting pong timeout to 60
00:17:16.369 [Lua] [GameNetworkManager] My own peer_id = 110000101e55044
00:17:16.369 [Lua] [GameNetworkManager] self.is_server = true
00:17:16.369 [Network] Setting artificial MTU limit to 65536
00:17:16.384 [Lua] Switching ConflictSettings: to: inn_level
00:17:16.384 [Lua] pacing=disabled
00:17:16.384 [Lua] roaming=nil
00:17:16.384 [Lua] disabled=false
00:17:16.384 [Lua] pack_spawning=disabled
00:17:16.384 [Lua] contained_breeds=nil
00:17:16.384 [Lua] boss=disabled
00:17:16.384 [Lua] horde=disabled
00:17:16.384 [Lua] specials=disabled
00:17:16.384 [Lua] name=inn_level
00:17:16.384 [Lua] intensity=disabled
00:17:16.384 [Lua] ---
00:17:16.384 [Lua] [LevelAnalysis] set_random_seed( 0)
00:17:16.391 [Lua] [AIInterestPointSystem] Level Seed: 0
00:17:16.391 [Lua]
00:17:16.391 [Lua] [entity_system_bag] = table
00:17:16.391 [Lua] [entity_system_bag] = metatable
00:17:16.391 [Lua] [startup_data] = table
00:17:16.391 [Lua] [entity_manager] = table
00:17:16.391 [Lua] [entity_manager] = metatable
00:17:16.391 [Lua] [unit_spawner] = table
00:17:16.391 [Lua] [unit_spawner] = metatable
00:17:16.391 [Lua] [unit_storage] = table
00:17:16.391 [Lua] [unit_storage] = metatable
00:17:16.391 [Lua] [dice_keeper] = table
00:17:16.391 [Lua] [dice_keeper] = metatable
00:17:16.391 [Lua] [is_server] = true (boolean)
00:17:16.391 [Lua] [world] = [World]
00:17:16.391 [Lua] [system_api] = table
00:17:16.391 [Lua] [entity_system] = table
00:17:16.391 [Lua] [entity_system] = metatable
00:17:16.391 [Lua] [network_lobby] = table
00:17:16.391 [Lua] [network_lobby] = metatable
00:17:16.391 [Lua] [profile_synchronizer] = table
00:17:16.391 [Lua] [profile_synchronizer] = metatable
00:17:16.391 [Lua] [level_transition_handler] = table
00:17:16.391 [Lua] [level_transition_handler] = metatable
00:17:16.391 [Lua] [num_local_human_players] = 1 (number)
00:17:16.391 [Lua] [statistics_db] = table
00:17:16.391 [Lua] [statistics_db] = metatable
00:17:16.391 [Lua] [network_server] = table
00:17:16.391 [Lua] [network_server] = metatable
00:17:16.391 [Lua] [input_manager] = table
00:17:16.391 [Lua] [input_manager] = metatable
00:17:16.391 [Lua] [network_clock] = table
00:17:16.391 [Lua] [network_clock] = metatable
00:17:16.391 [Lua] [network_transmit] = table
00:17:16.391 [Lua] [network_transmit] = metatable
00:17:16.391 [Lua] [free_flight_manager] = table
00:17:16.391 [Lua] [free_flight_manager] = metatable
00:17:16.391 [Lua] [network_manager] = table
00:17:16.391 [Lua] [network_manager] = metatable
00:17:16.391 [Lua] [network_event_delegate] = table
00:17:16.391 [Lua] [network_event_delegate] = metatable
00:17:16.391 [Lua]
00:17:16.392 [Lua] ignoring extension VersusVolumeObjectiveExtension
00:17:16.392 [Lua] ignoring extension VersusInteractObjectiveExtension
00:17:16.392 [Lua] ignoring extension VersusPayloadObjectiveExtension
00:17:16.392 [Lua] ignoring extension VersusSocketObjectiveExtension
00:17:16.392 [Lua] ignoring extension VersusTargetObjectiveExtension
00:17:16.392 [Lua] ignoring extension VersusMissionObjectiveExtension
00:17:16.392 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
00:17:16.402 [Lua] [AchievementManager] Achievements using the steam platform
00:17:16.402 [Lua] PlayerManager:add_player player_1
00:17:16.467 [Lua] [StateIngame] Level seed: 0
00:17:16.484 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_sienna_painting_wood_base_2, async-read,
00:17:16.484 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_sienna_painting_wood_base_1, async-read,
00:17:16.484 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_salty_painting_wood_base_2, async-read,
00:17:16.485 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_wom, keep_salty_painting_wood_base_1, async-read,
00:17:16.485 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39, keep_kruber_painting_wood_base_2, async-read,
00:17:16.485 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98, keep_kruber_painting_wood_base_1, async-read,
00:17:16.485 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kerillian_painting_wood_base_2, async-read,
00:17:16.485 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read,
00:17:16.485 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0
00:17:16.485 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1
00:17:16.485 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2
00:17:16.485 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_skeleton02, keep_hall_painting_wood_base_5, async-read,
00:17:16.485 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels, keep_hall_painting_wood_base_4, async-read,
00:17:16.486 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch03, keep_hall_painting_wood_base_2, async-read,
00:17:16.486 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_wearelegion, keep_hall_painting_wood_base_1, async-read,
00:17:16.486 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_bardin_painting_wood_base_2, async-read,
00:17:16.486 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne05, keep_bardin_painting_wood_base_1, async-read,
00:17:16.487 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_bugmans_painting_wood_base_1, async-read,
00:17:16.488 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_slaanesh01, keep_hall_painting_wood_base_3, async-read,
00:17:16.493 [Lua] [LevelAnalysis] set_random_seed( 0)
00:17:16.499 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=3
00:17:16.499 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=4
00:17:16.500 [Lua] [IngameUI] init
00:17:16.528 [SteamVoipClient] select_out(110000101e55044, off)
00:17:16.534 [Lua] cb_razer_chroma_setup
00:17:16.563 [Save] Saving `save_data`
00:17:16.568 [Save] Save done
00:17:16.577 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_aligner"]["scale"]
[0] =[C]: in function callstack
[1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override
[2] @scripts/ui/ui_scenegraph.lua:154: in function scenegraph_visit_node
[3] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node
[4] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node
[5] @scripts/ui/ui_scenegraph.lua:176: in function init_scenegraph
[6] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2841: in function create_ui_elements
[7] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init
[8] @foundation/scripts/util/class.lua:62:in function
[9] =[C]: in function xpcall
[10] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call
[11] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function
[12] =[C]: in function pcall
[13] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc
[14] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function
[15] =[C]: in function xpcall
[16] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr
[17] @scripts/mods/vmf/modules/core/hooks.lua:165:in function
[18] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init
[19] @foundation/scripts/util/class.lua:62: in function new
[20] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui
[21] @scripts/game_state/state_ingame_running.lua:173: in function on_enter
[22] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[23] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[24] @foundation/scripts/util/state_machine.lua:95: in function init
[25] @scripts/game_state/game_state_machine.lua:7: in function init
[26] @foundation/scripts/util/class.lua:62: in function new
[27] @scripts/game_state/state_ingame.lua:426: in function on_enter
[28] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[29] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[30] @foundation/scripts/util/state_machine.lua:144: in function update
[31] @scripts/boot.lua:865: in function game_update
[32] @scripts/boot.lua:628:in function
[1] node = table: 0000000010299A20; node_def = table: 000000001E66BB70; k = "scale"; v = "fit"
[2] scenegraph = table: 0000000010299580; scenegraph_def = table: 000000001E652FC0; name = "sg_aligner"; node_def = table: 000000001E66BB70; parent_name = "sg_root"; parent = table: 0000000010299670; parent_world_position = table: 00000000102996A0; local_position = table: 0000000010299990; size = table: 00000000102999E0; node = table: 0000000010299A20
[3] scenegraph = table: 0000000010299580; scenegraph_def = table: 000000001E652FC0; name = "sg_background_settings_list"; node_def = table: 000000001E676E80; parent_name = "sg_aligner"; parent = nil
[4] scenegraph = table: 0000000010299580; scenegraph_def = table: 000000001E652FC0; name = "sg_settings_list_mask"; node_def = table: 000000001E67B030; parent_name = "sg_background_settings_list"; parent = nil
[5] scenegraph_def = table: 000000001E652FC0; scenegraph = table: 0000000010299580; name = "sg_settings_list_mask"; node = table: 000000001E67B030
[6] self = table: 0000000007359380
[7] self = table: 0000000007359380; ingame_ui_context = table: 0000000006CDCBF0; input_manager = table: 00000000058ECF10; world = [World]
[8] self = table: 000000001F21C7D0; object = table: 0000000007359380
[10] mod = table: 00000000061279D0; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function]
[11] view_name = "vmf_options_view"; view_settings = table: 000000001E641B50; mod = table: 00000000061279D0; init_view_function = [function]; transitions = table: 000000001F2635F0; blocked_transitions = table: 000000001F262F20
[13] mod = table: 0000000006CDCF30; error_prefix_data = table: 0000000007359340; func = [function]
[14] self = table: 0000000006CDCF30; view_name = "vmf_options_view"; _ = table: 000000001E63EFE0
[16] mod = table: 00000000061279D0; error_prefix_data = "(safe_hook)"; func = [function]
[18] hook_chain = [function]; num_values = 0; values = table: 00000000073592C0; safe_hooks = table: 0000000008F3D200; i = 1
[19] self = table: 000000001FFF97C0; object = table: 0000000006CDCF30
[20] self = table: 0000000006D90BC0; ingame_ui_context = table: 0000000006CDCBF0
[21] self = table: 0000000006D90BC0; params = table: 0000000006D90890; viewport_name = "player_1"; input_manager = table: 00000000058ECF10; input_source = table: 00000000090B92C0; player_manager = table: 0000000006EFADC0; peer_id = "110000101e55044"; local_player_id = 1; player = table: 000000000807A320; stats_id = "110000101e55044:1"; entity_manager = table: 0000000006BCE720; camera_system = table: 00000000089BDFD0; outline_system = table: 0000000006D52D60; fade_system = table: 00000000094FCC60; sound_sector_system = table: 00000000084EC060; sound_environment_system = table: 0000000006BEC450; event_manager = table: 0000000006F8EB30; level_key = "inn_level"; world_manager = table: 0000000008CB1340; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 0000000006CDCBF0
[22] self = table: 0000000006D90A40; new_state = table: 000000001DEB6980; params = table: 0000000006D90890; scope_name = "StateInGameRunning:on_enter"
[23] self = table: 0000000006D90A40; new_state = table: 000000001DEB6980; notify = nil; old_state = nil
[24] self = table: 0000000006D90A40; parent = table: 00000000058E99F0; start_state = table: 000000001DEB6980; params = table: 0000000006D90890; profiling_debugging_enabled = true
[25] self = table: 0000000006D90A40; parent = table: 00000000058E99F0; start_state = table: 000000001DEB6980; params = table: 0000000006D90890; profiling_debugging_enabled = true
...
[6] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 000000001EECBC70; ingame_ui = table: 0000000006CDCF30; definitions = table: 00000000073596E0; input_manager = table: 00000000058ECF10; max_setting_list_offset_y = 8420; wwise_world = [WwiseWorld]; render_settings = table: 00000000073597F0; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 9420; settings_list_size_y = 9420; settings_list_widgets = table: 0000000007DC0C10; menu_widgets = table: 0000000007DBDB70; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true;
[7] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 000000001EECBC70; ingame_ui = table: 0000000006CDCF30; definitions = table: 00000000073596E0; input_manager = table: 00000000058ECF10; max_setting_list_offset_y = 8420; wwise_world = [WwiseWorld]; render_settings = table: 00000000073597F0; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 9420; settings_list_size_y = 9420; settings_list_widgets = table: 0000000007DC0C10; menu_widgets = table: 0000000007DBDB70; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true;
[8] ___is_class_metatable___ = true; __index = table: 000000001F21C7D0;
[14] fps = 0; world_manager = table: 0000000008CB1340; ingame_hud = table: 0000000007F00C20; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 000000001EECBC70; telemetry_time_view_enter = 0; input_manager = table: 00000000058ECF10; profile_synchronizer = table: 0000000005B21630; blocked_transitions = table: 000000001FFF9650; motd_ui = table: 000000000735EE50; cutscene_system = table: 0000000006D52BC0; text_popup_ui = table: 0000000007D22AF0; local_player_id = 1; unlock_manager = table: 00000000082A11F0; last_resolution_y = 1080; motd_loading = false; end_screen = table: 0000000007D446A0; world = [World]; camera_manager = table: 0000000006A97C40; _profile_requester = table: 0000000005B21880; ingame_ui_context = table: 0000000006CDCBF0; _fps_cooldown = 0; views = table: 000000001B5B6220; wwise_world = [WwiseWorld]; mean_dt = 0; ui_top_renderer = table: 0000000005FA64C0; is_in_inn = true; hotkey_mapping = table: 000000001FFF8570; _player = table: 000000000807A320; weave_onboarding = table: 0000000007D45860; popup_handler = table: 0000000007D22940; peer_id = "110000101e55044"; network_event_delegate = table: 000000001F74E530;
[19] ___is_class_metatable___ = true; __index = table: 000000001FFF97C0;
[20] world_name = "level_world"; network_server = table: 0000000005B19FE0; local_player_id = 1; parent = table: 00000000058E99F0; _booted_eac_untrusted = false; statistics_db = table: 00000000058EAE30; is_server = true; _lobby_host = table: 0000000005A9E8C0; world = [World]; _network_options = table: 000000001E00AF60; is_in_tutorial = false; input_manager = table: 00000000058ECF10; profile_synchronizer = table: 0000000005B21630; is_in_inn = true; ingame_ui_context = table: 0000000006CDCBF0; end_conditions_met = false; player = table: 000000000807A320; free_flight_manager = table: 000000000631A640; viewport_name = "player_1"; network_event_delegate = table: 000000001F74E530;
[21] world_name = "level_world"; network_server = table: 0000000005B19FE0; local_player_id = 1; parent = table: 00000000058E99F0; _booted_eac_untrusted = false; statistics_db = table: 00000000058EAE30; is_server = true; _lobby_host = table: 0000000005A9E8C0; world = [World]; _network_options = table: 000000001E00AF60; is_in_tutorial = false; input_manager = table: 00000000058ECF10; profile_synchronizer = table: 0000000005B21630; is_in_inn = true; ingame_ui_context = table: 0000000006CDCBF0; end_conditions_met = false; player = table: 000000000807A320; free_flight_manager = table: 000000000631A640; viewport_name = "player_1"; network_event_delegate = table: 000000001F74E530;
[22] _params = table: 0000000006D90890; _profiling_debugging_enabled = true; _parent = table: 00000000058E99F0; _state = table: 0000000006D90BC0;
[23] _params = table: 0000000006D90890; _profiling_debugging_enabled = true; _parent = table: 00000000058E99F0; _state = table: 0000000006D90BC0;
[24] _params = table: 0000000006D90890; _profiling_debugging_enabled = true; _parent = table: 00000000058E99F0; _state = table: 0000000006D90BC0;
[25] _params = table: 0000000006D90890; _profiling_debugging_enabled = true; _parent = table: 00000000058E99F0; _state = table: 0000000006D90BC0;
[26] ___is_class_metatable___ = true; __index = table: 0000000008441830; super = table: 0000000005402CC0;
[27] world_name = "level_world"; entity_system_bag = table: 0000000005621340; network_server = table: 0000000005B19FE0; entity_system = table: 00000000055C00E0; parent = table: 00000000053E4F10; _level_flow_events = table: 0000000006D907C0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = false; is_in_tutorial = false; input_manager = table: 00000000058ECF10; profile_synchronizer = table: 0000000005B21630; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "110000101e55044"; level = [Level]; network_timer_handler = table: 0000000005899750; machines = table: 0000000006D909D0; network_event_delegate = table: 000000001F74E530; free_flight_manager = table: 000000000631A640; network_transmit = table: 0000000005B22040; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; statistics_db = table: 00000000058EAE30; _lobby_host = table: 0000000005A9E8C0; dice_keeper = table: 0000000008CE77E0; network_clock = table: 0000000007B25470; _debug_gui_immediate = [Gui]; _quit_game = false;
[28] _params = table: 000000000832F310; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000053E4F10; _state = table: 00000000058E99F0;
[29] _params = table: 000000000832F310; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000053E4F10; _state = table: 00000000058E99F0;
[30] _params = table: 000000000832F310; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000053E4F10; _state = table: 00000000058E99F0;
[31] startup_package_handles = table: 00000000053E8C30; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 00000000053E8B90; flow_return_table = table: 00000000053E4F40; _machine = table: 0000000008339730; startup_timer = 4.9129076772369444; has_booted = true; loading_context = table: 00000000058A5660;
00:17:16.578 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_settings_list_start_2nd_layer"]["offset"]
[0] =[C]: in function callstack
[1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override
[2] @scripts/ui/ui_scenegraph.lua:116: in function scenegraph_visit_node
[3] @scripts/ui/ui_scenegraph.lua:176: in function init_scenegraph
[4] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2842: in function create_ui_elements
[5] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init
[6] @foundation/scripts/util/class.lua:62:in function
[7] =[C]: in function xpcall
[8] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call
[9] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function
[10] =[C]: in function pcall
[11] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc
[12] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function
[13] =[C]: in function xpcall
[14] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr
[15] @scripts/mods/vmf/modules/core/hooks.lua:165:in function
[16] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init
[17] @foundation/scripts/util/class.lua:62: in function new
[18] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui
[19] @scripts/game_state/state_ingame_running.lua:173: in function on_enter
[20] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[21] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[22] @foundation/scripts/util/state_machine.lua:95: in function init
[23] @scripts/game_state/game_state_machine.lua:7: in function init
[24] @foundation/scripts/util/class.lua:62: in function new
[25] @scripts/game_state/state_ingame.lua:426: in function on_enter
[26] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[27] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[28] @foundation/scripts/util/state_machine.lua:144: in function update
[29] @scripts/boot.lua:865: in function game_update
[30] @scripts/boot.lua:628:in function
[1] node = table: 00000000102A3090; node_def = table: 00000000102993A0; k = "offset"; v = table: 0000000010299460
[2] scenegraph = table: 00000000102A3010; scenegraph_def = table: 00000000073597C0; name = "sg_settings_list_start_2nd_layer"; node_def = table: 00000000102993A0; parent_name = nil; local_position = table: 00000000102A3040; node = table: 00000000102A3090
[3] scenegraph_def = table: 00000000073597C0; scenegraph = table: 00000000102A3010; name = "sg_settings_list_start_2nd_layer"; node = table: 00000000102993A0
[4] self = table: 0000000007359380
[5] self = table: 0000000007359380; ingame_ui_context = table: 0000000006CDCBF0; input_manager = table: 00000000058ECF10; world = [World]
[6] self = table: 000000001F21C7D0; object = table: 0000000007359380
[8] mod = table: 00000000061279D0; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function]
[9] view_name = "vmf_options_view"; view_settings = table: 000000001E641B50; mod = table: 00000000061279D0; init_view_function = [function]; transitions = table: 000000001F2635F0; blocked_transitions = table: 000000001F262F20
[11] mod = table: 0000000006CDCF30; error_prefix_data = table: 0000000007359340; func = [function]
[12] self = table: 0000000006CDCF30; view_name = "vmf_options_view"; _ = table: 000000001E63EFE0
[14] mod = table: 00000000061279D0; error_prefix_data = "(safe_hook)"; func = [function]
[16] hook_chain = [function]; num_values = 0; values = table: 00000000073592C0; safe_hooks = table: 0000000008F3D200; i = 1
[17] self = table: 000000001FFF97C0; object = table: 0000000006CDCF30
[18] self = table: 0000000006D90BC0; ingame_ui_context = table: 0000000006CDCBF0
[19] self = table: 0000000006D90BC0; params = table: 0000000006D90890; viewport_name = "player_1"; input_manager = table: 00000000058ECF10; input_source = table: 00000000090B92C0; player_manager = table: 0000000006EFADC0; peer_id = "110000101e55044"; local_player_id = 1; player = table: 000000000807A320; stats_id = "110000101e55044:1"; entity_manager = table: 0000000006BCE720; camera_system = table: 00000000089BDFD0; outline_system = table: 0000000006D52D60; fade_system = table: 00000000094FCC60; sound_sector_system = table: 00000000084EC060; sound_environment_system = table: 0000000006BEC450; event_manager = table: 0000000006F8EB30; level_key = "inn_level"; world_manager = table: 0000000008CB1340; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 0000000006CDCBF0
[20] self = table: 0000000006D90A40; new_state = table: 000000001DEB6980; params = table: 0000000006D90890; scope_name = "StateInGameRunning:on_enter"
[21] self = table: 0000000006D90A40; new_state = table: 000000001DEB6980; notify = nil; old_state = nil
[22] self = table: 0000000006D90A40; parent = table: 00000000058E99F0; start_state = table: 000000001DEB6980; params = table: 0000000006D90890; profiling_debugging_enabled = true
[23] self = table: 0000000006D90A40; parent = table: 00000000058E99F0; start_state = table: 000000001DEB6980; params = table: 0000000006D90890; profiling_debugging_enabled = true
[24] self = table: 0000000008441830; object = table: 0000000006D90A40
[25] self = table: 00000000058E99F0; loading_context = table: 00000000058A5660; is_server = true; assert_on_leak = true; input_manager = table: 00000000058ECF10; level_key = "inn_level"; level_setting = table: 00000000057DD0B0; db = table: 00000000058EAE30; world = [World]; network_event_delegate = table: 000000001F74E530; top_gui_world_name = "top_ingame_view"; top_gui_world = [World]; debug_screen_data = table: 0000000009E18B60; level_transition_handler = table: 00000000095F0C10; difficulty = "normal"; difficulty_tweak = 0; num_players = 1; is_testify_session = nil; engine_revision = "cd937a0ba267"; content_revision = "22116"; steam_branch = nil; svn_branch = nil; machine_name = nil; event_manager = table: 0000000006F8EB30; level = [Level]; level_key = "inn_level"; level_seed = 0; checkpoint_data = nil; level_name = "levels/inn/world"; level_end_view_wrappers = nil; peer_id = "110000101e55044"; i = 1; viewport_name = "player_1"; network_options = table: 000000001E00AF60; params = table: 0000000006D90890
...
[4] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 0000000007DBDB70; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 000000001EECBC70; ingame_ui = table: 0000000006CDCF30; definitions = table: 00000000073596E0; input_manager = table: 00000000058ECF10; wwise_world = [WwiseWorld]; render_settings = table: 00000000073597F0; original_settings_list_size_y = 9420; max_setting_list_offset_y = 8420; current_setting_list_offset_y = 0; settings_list_widgets = table: 0000000007DC0C10; settings_list_size_y = 9420; ui_scenegraph = table: 0000000010299580; is_setting_changes_applied_immidiately = true;
[5] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 0000000007DBDB70; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 000000001EECBC70; ingame_ui = table: 0000000006CDCF30; definitions = table: 00000000073596E0; input_manager = table: 00000000058ECF10; wwise_world = [WwiseWorld]; render_settings = table: 00000000073597F0; original_settings_list_size_y = 9420; max_setting_list_offset_y = 8420; current_setting_list_offset_y = 0; settings_list_widgets = table: 0000000007DC0C10; settings_list_size_y = 9420; ui_scenegraph = table: 0000000010299580; is_setting_changes_applied_immidiately = true;
[6] ___is_class_metatable___ = true; __index = table: 000000001F21C7D0;
[12] fps = 0; world_manager = table: 0000000008CB1340; ingame_hud = table: 0000000007F00C20; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 000000001EECBC70; telemetry_time_view_enter = 0; input_manager = table: 00000000058ECF10; profile_synchronizer = table: 0000000005B21630; blocked_transitions = table: 000000001FFF9650; motd_ui = table: 000000000735EE50; cutscene_system = table: 0000000006D52BC0; text_popup_ui = table: 0000000007D22AF0; local_player_id = 1; unlock_manager = table: 00000000082A11F0; last_resolution_y = 1080; motd_loading = false; end_screen = table: 0000000007D446A0; world = [World]; camera_manager = table: 0000000006A97C40; _profile_requester = table: 0000000005B21880; ingame_ui_context = table: 0000000006CDCBF0; _fps_cooldown = 0; views = table: 000000001B5B6220; wwise_world = [WwiseWorld]; mean_dt = 0; ui_top_renderer = table: 0000000005FA64C0; is_in_inn = true; hotkey_mapping = table: 000000001FFF8570; _player = table: 000000000807A320; weave_onboarding = table: 0000000007D45860; popup_handler = table: 0000000007D22940; peer_id = "110000101e55044"; network_event_delegate = table: 000000001F74E530;
[17] ___is_class_metatable___ = true; __index = table: 000000001FFF97C0;
[18] world_name = "level_world"; network_server = table: 0000000005B19FE0; local_player_id = 1; parent = table: 00000000058E99F0; _booted_eac_untrusted = false; statistics_db = table: 00000000058EAE30; is_server = true; _lobby_host = table: 0000000005A9E8C0; world = [World]; _network_options = table: 000000001E00AF60; is_in_tutorial = false; input_manager = table: 00000000058ECF10; profile_synchronizer = table: 0000000005B21630; is_in_inn = true; ingame_ui_context = table: 0000000006CDCBF0; end_conditions_met = false; player = table: 000000000807A320; free_flight_manager = table: 000000000631A640; viewport_name = "player_1"; network_event_delegate = table: 000000001F74E530;
[19] world_name = "level_world"; network_server = table: 0000000005B19FE0; local_player_id = 1; parent = table: 00000000058E99F0; _booted_eac_untrusted = false; statistics_db = table: 00000000058EAE30; is_server = true; _lobby_host = table: 0000000005A9E8C0; world = [World]; _network_options = table: 000000001E00AF60; is_in_tutorial = false; input_manager = table: 00000000058ECF10; profile_synchronizer = table: 0000000005B21630; is_in_inn = true; ingame_ui_context = table: 0000000006CDCBF0; end_conditions_met = false; player = table: 000000000807A320; free_flight_manager = table: 000000000631A640; viewport_name = "player_1"; network_event_delegate = table: 000000001F74E530;
[20] _params = table: 0000000006D90890; _profiling_debugging_enabled = true; _parent = table: 00000000058E99F0; _state = table: 0000000006D90BC0;
[21] _params = table: 0000000006D90890; _profiling_debugging_enabled = true; _parent = table: 00000000058E99F0; _state = table: 0000000006D90BC0;
[22] _params = table: 0000000006D90890; _profiling_debugging_enabled = true; _parent = table: 00000000058E99F0; _state = table: 0000000006D90BC0;
[23] _params = table: 0000000006D90890; _profiling_debugging_enabled = true; _parent = table: 00000000058E99F0; _state = table: 0000000006D90BC0;
[24] ___is_class_metatable___ = true; __index = table: 0000000008441830; super = table: 0000000005402CC0;
[25] world_name = "level_world"; entity_system_bag = table: 0000000005621340; network_server = table: 0000000005B19FE0; entity_system = table: 00000000055C00E0; parent = table: 00000000053E4F10; _level_flow_events = table: 0000000006D907C0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = false; is_in_tutorial = false; input_manager = table: 00000000058ECF10; profile_synchronizer = table: 0000000005B21630; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "110000101e55044"; level = [Level]; network_timer_handler = table: 0000000005899750; machines = table: 0000000006D909D0; network_event_delegate = table: 000000001F74E530; free_flight_manager = table: 000000000631A640; network_transmit = table: 0000000005B22040; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; statistics_db = table: 00000000058EAE30; _lobby_host = table: 0000000005A9E8C0; dice_keeper = table: 0000000008CE77E0; network_clock = table: 0000000007B25470; _debug_gui_immediate = [Gui]; _quit_game = false;
[26] _params = table: 000000000832F310; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000053E4F10; _state = table: 00000000058E99F0;
[27] _params = table: 000000000832F310; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000053E4F10; _state = table: 00000000058E99F0;
[28] _params = table: 000000000832F310; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000053E4F10; _state = table: 00000000058E99F0;
[29] startup_package_handles = table: 00000000053E8C30; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 00000000053E8B90; flow_return_table = table: 00000000053E4F40; _machine = table: 0000000008339730; startup_timer = 4.9129076772369444; has_booted = true; loading_context = table: 00000000058A5660;
00:17:16.621 [Lua] [Matchmaking] Cancelling matchmaking
00:17:16.621 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
00:17:16.621 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
00:17:16.621 [Lua] Set lobby begin:
00:17:16.621 [Lua] Lobby data difficulty = normal
00:17:16.621 [Lua] Lobby data selected_mission_id = inn_level
00:17:16.622 [Lua] Lobby data power_level = 0
00:17:16.622 [Lua] Lobby data difficulty_tweak = 0
00:17:16.622 [Lua] Lobby data num_players = 1
00:17:16.622 [Lua] Lobby data matchmaking = false
00:17:16.622 [Lua] Lobby data host = 110000101e55044
00:17:16.622 [Lua] Lobby data mission_id = inn_level
00:17:16.622 [Lua] Lobby data matchmaking_type = 3
00:17:16.622 [Lua] Lobby data country_code = CA
00:17:16.622 [Lua] Lobby data network_hash = 67ccc6d4ca12d694
00:17:16.622 [Lua] Lobby data unique_server_name = Visulth
00:17:16.622 [Lua] Lobby data mechanism = adventure
00:17:16.622 [Lua] Lobby data eac_authorized = true
00:17:16.622 [Lua] Set lobby end.
00:17:16.623 [Flow] complete_skittergate_legend true
00:17:16.623 [Flow] complete_all_helmgart_levels_recruit true
00:17:16.625 [Flow] WitchHunterLevel:35
00:17:16.625 [Flow] LeaderYes
00:17:16.625 [Flow] ALL PC XP:304250
00:17:16.625 [Flow] Has "bogenhafen" DLC:true
00:17:16.625 [Flow] WH XP:60850
00:17:16.625 [Flow] Number of crafted items:6428
00:17:16.625 [Flow] Has "pre_order" DLC:true
00:17:16.625 [Flow] Sum of Powe Levels:1500
00:17:16.625 [Flow] lodestone diff 1:false
00:17:16.625 [Flow] magnus and forest activated
00:17:16.625 [Flow] magnus and forest activated
00:17:16.625 [Flow] cemetery and forest activated
00:17:16.625 [Flow] magnus and cemetery
00:17:16.625 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
00:17:16.625 [Flow] ALL RUNES ACTIVATED
00:17:16.625 [Flow] magnus and forest activated
00:17:16.626 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
00:17:16.626 [Flow] ALL RUNES ACTIVATED
00:17:16.626 [Flow] cemetery and forest activated
00:17:16.626 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
00:17:16.626 [Flow] ALL RUNES ACTIVATED
00:17:16.626 [Flow] magnus and forest activated
00:17:16.626 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
00:17:16.626 [Flow] ALL RUNES ACTIVATED
00:17:16.626 [Flow] magnus and cemetery
00:17:16.626 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
00:17:16.626 [Flow] ALL RUNES ACTIVATED
00:17:16.626 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
00:17:16.629 [Lua] CurrentConflictSettings inn_level
00:17:16.629 [Lua] [ConflictDirector] conflict_director is ai_ready
00:17:16.629 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
00:17:16.629 [Lua] [MainPathSpawningGenerator] Injecting travel distances
00:17:16.632 [Lua] SpecialsPacing:remove_unwanted_breeds:
00:17:16.632 [Lua] Forming navigation groups in one frame
00:17:16.632 [Lua] Forming navigation groups
00:17:16.666 [Lua] NavigationGroupManager -> calulation time A: 0.03399999999999892
00:17:16.667 [Lua] NavigationGroupManager -> calulation time B: 0.0020000000000024443
00:17:16.667 [Lua] number of nav groups: 42
00:17:16.668 [Lua] number of refined nav groups : 23
00:17:16.671 [Lua] NavigationGroupManager -> calulation time C: 0.0039999999999977831
00:17:16.671 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all.
00:17:16.672 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
00:17:16.672 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY
00:17:16.676 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
00:17:16.676 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
00:17:16.676 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
00:17:16.676 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=25
00:17:16.676 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered
00:17:16.676 [Lua] [Managers] Calling function on all managers:
00:17:16.676 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
00:17:16.712 [Lua] [UnlockManager] All unlocks ready
00:17:16.717 [Lua] [PeerSM] 110000101e55044 :: on_exit WaitingForEnterGame
00:17:16.717 [Lua] [PeerSM] 110000101e55044 :: on_enter WaitingForGameObjectSync
00:17:17.149 [Lua] player (110000101e55044,1) was put into party 1
00:17:17.150 [Lua] [IngamePlayerListUI] - Destroy
00:17:17.150 [Lua] [GamePadEquipmentUI] - Destroy
00:17:17.150 [Lua] [EquipmentUI] - Destroy
00:17:17.150 [Lua] [GamePadAbilityUI] - Destroy
00:17:17.150 [Lua] [AbilityUI] - Destroy
00:17:17.165 [Lua] [ProfileSynchronizer] Reserving profile index 4 to peer 110000101e55044
00:17:17.165 [Lua] Set lobby begin:
00:17:17.165 [Lua] Lobby data selected_mission_id = inn_level
00:17:17.165 [Lua] Lobby data num_players = 1
00:17:17.165 [Lua] Lobby data difficulty_tweak = 0
00:17:17.165 [Lua] Lobby data host = 110000101e55044
00:17:17.165 [Lua] Lobby data matchmaking_type = 3
00:17:17.165 [Lua] Lobby data difficulty = normal
00:17:17.165 [Lua] Lobby data player_slot_1 = 0:0
00:17:17.165 [Lua] Lobby data unique_server_name = Visulth
00:17:17.165 [Lua] Lobby data player_slot_4 = 110000101e55044:1
00:17:17.165 [Lua] Lobby data country_code = CA
00:17:17.165 [Lua] Lobby data matchmaking = false
00:17:17.165 [Lua] Lobby data power_level = 0
00:17:17.165 [Lua] Lobby data mission_id = inn_level
00:17:17.165 [Lua] Lobby data mechanism = adventure
00:17:17.165 [Lua] Lobby data player_slot_5 = 0:0
00:17:17.165 [Lua] Lobby data player_slot_2 = 0:0
00:17:17.165 [Lua] Lobby data network_hash = 67ccc6d4ca12d694
00:17:17.165 [Lua] Lobby data player_slot_3 = 0:0
00:17:17.165 [Lua] Lobby data eac_authorized = true
00:17:17.165 [Lua] Set lobby end.
00:17:17.165 [Lua] [ProfileSynchronizer] Assigning peer(110000101e55044:1) to profile(4) career(3)
00:17:17.166 [Lua] [PeerSM] 110000101e55044 :: on_exit WaitingForGameObjectSync
00:17:17.166 [Lua] [PeerSM] 110000101e55044 :: on_enter WaitingForPlayers
00:17:17.166 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mines03
00:17:17.166 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mines03
00:17:17.166 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=26
00:17:17.166 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_bw01
00:17:17.300 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/skins/midnight/chr_way_watcher_shade_midnight, ProfileSynchronizer, async-read,
00:17:17.300 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01, ProfileSynchronizer, async-read,
00:17:17.300 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, ProfileSynchronizer, async-read,
00:17:17.300 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p, ProfileSynchronizer, async-read,
00:17:17.300 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01, ProfileSynchronizer, async-read,
00:17:17.300 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01, ProfileSynchronizer, async-read,
00:17:17.300 [Lua] [PackageManager] Load: wwise/we_deus_01, ProfileSynchronizer, async-read,
00:17:17.300 [Lua] [PackageManager] Load: wwise/one_handed_daggers, ProfileSynchronizer, async-read,
00:17:17.300 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read,
00:17:17.300 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, ProfileSynchronizer, async-read,
00:17:17.300 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p, ProfileSynchronizer, async-read,
00:17:17.300 [Lua] [PackageManager] Load: wwise/one_handed_swords, ProfileSynchronizer, async-read,
00:17:17.300 [Lua] [PackageManager] Load: resource_packages/careers/we_shade, ProfileSynchronizer, async-read,
00:17:17.300 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed, ProfileSynchronizer, async-read,
00:17:17.300 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read,
00:17:17.300 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p, ProfileSynchronizer, async-read,
00:17:17.300 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01, ProfileSynchronizer, async-read,
00:17:17.300 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, ProfileSynchronizer, async-read,
00:17:17.300 [Lua] [PeerSM] 110000101e55044 :: on_exit WaitingForPlayers
00:17:17.300 [Lua] [PeerSM] 110000101e55044 :: on_enter InGame
00:17:17.350 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bw01
00:17:17.350 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bw01
00:17:17.350 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=27
00:17:17.350 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_morr01
00:17:17.469 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_morr01
00:17:17.469 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_morr01
00:17:17.469 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=28
00:17:17.469 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_wom
00:17:17.540 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_wom
00:17:17.540 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_wom
00:17:17.540 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=29
00:17:17.540 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39
00:17:17.587 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39
00:17:17.587 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39
00:17:17.587 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=30
00:17:17.587 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98
00:17:17.657 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98
00:17:17.657 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98
00:17:17.657 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=31
00:17:17.657 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mansion01
00:17:17.665 [Flow] DISABLE
00:17:17.710 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mansion01
00:17:17.710 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mansion01
00:17:17.710 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=32
00:17:17.710 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_entrance01
00:17:17.776 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_entrance01
00:17:17.777 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_entrance01
00:17:17.777 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=33
00:17:17.777 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_skeleton02
00:17:17.822 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_skeleton02
00:17:17.822 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_skeleton02
00:17:17.822 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=34
00:17:17.822 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels
00:17:17.877 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels
00:17:17.877 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels
00:17:17.877 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35
00:17:17.877 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_tzeentch03
00:17:17.926 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_tzeentch03
00:17:17.926 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_tzeentch03
00:17:17.926 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36
00:17:17.926 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_wearelegion
00:17:17.971 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_wearelegion
00:17:17.971 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_wearelegion
00:17:17.971 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37
00:17:17.971 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle10
00:17:18.055 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle10
00:17:18.056 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle10
00:17:18.056 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38
00:17:18.056 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_khorne05
00:17:18.098 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_khorne05
00:17:18.098 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_khorne05
00:17:18.098 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39
00:17:18.098 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_highelf01
00:17:18.136 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_highelf01
00:17:18.136 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_highelf01
00:17:18.136 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40
00:17:18.136 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_slaanesh01
00:17:18.175 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_slaanesh01
00:17:18.175 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_slaanesh01
00:17:18.176 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41
00:17:18.176 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/skins/midnight/chr_way_watcher_shade_midnight
00:17:18.377 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/skins/midnight/chr_way_watcher_shade_midnight
00:17:18.377 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/skins/midnight/chr_way_watcher_shade_midnight
00:17:18.377 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01
00:17:18.546 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01
00:17:18.546 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01
00:17:18.546 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base
00:17:19.018 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base
00:17:19.018 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base
00:17:19.018 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p
00:17:19.152 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p
00:17:19.152 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p
00:17:19.152 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01
00:17:19.315 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01
00:17:19.315 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01
00:17:19.316 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01
00:17:19.353 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01
00:17:19.353 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01
00:17:19.353 [Lua] [PackageManager] Queueing new asynch package: wwise/we_deus_01
00:17:19.431 [Lua] [PackageManager] Finished loading asynchronous package: wwise/we_deus_01
00:17:19.431 [Lua] [PackageManager] Force_load: wwise/we_deus_01
00:17:19.431 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_daggers
00:17:19.489 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_daggers
00:17:19.489 [Lua] [PackageManager] Force_load: wwise/one_handed_daggers
00:17:19.489 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh
00:17:19.736 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh
00:17:19.736 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh
00:17:19.737 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base
00:17:20.321 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base
00:17:20.321 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base
00:17:20.322 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p
00:17:20.356 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p
00:17:20.356 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p
00:17:20.356 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_swords
00:17:20.466 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords
00:17:20.466 [Lua] [PackageManager] Force_load: wwise/one_handed_swords
00:17:20.467 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_shade
00:17:20.604 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_shade
00:17:20.604 [Lua] [PackageManager] Force_load: resource_packages/careers/we_shade
00:17:20.604 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed
00:17:20.984 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed
00:17:20.984 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed
00:17:20.984 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base
00:17:21.506 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base
00:17:21.506 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base
00:17:21.507 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p
00:17:21.550 [Lua] PlayFabMirrorBase:_commit_internal 1
00:17:21.550 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
00:17:21.556 [Lua] generate_backend_stats 110000101e55044:1
00:17:21.594 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
00:17:21.594 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
00:17:21.594 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 23
00:17:21.594 [Lua] Set lobby begin:
00:17:21.594 [Lua] Lobby data selected_mission_id = inn_level
00:17:21.594 [Lua] Lobby data num_players = 1
00:17:21.594 [Lua] Lobby data difficulty_tweak = 0
00:17:21.594 [Lua] Lobby data host = 110000101e55044
00:17:21.594 [Lua] Lobby data matchmaking_type = 3
00:17:21.594 [Lua] Lobby data difficulty = normal
00:17:21.594 [Lua] Lobby data player_slot_1 = 0:0
00:17:21.594 [Lua] Lobby data unique_server_name = Visulth
00:17:21.594 [Lua] Lobby data player_slot_4 = 110000101e55044:1
00:17:21.594 [Lua] Lobby data country_code = CA
00:17:21.594 [Lua] Lobby data matchmaking = false
00:17:21.594 [Lua] Lobby data power_level = 835
00:17:21.594 [Lua] Lobby data mission_id = inn_level
00:17:21.594 [Lua] Lobby data mechanism = adventure
00:17:21.594 [Lua] Lobby data player_slot_5 = 0:0
00:17:21.594 [Lua] Lobby data player_slot_2 = 0:0
00:17:21.594 [Lua] Lobby data network_hash = 67ccc6d4ca12d694
00:17:21.595 [Lua] Lobby data player_slot_3 = 0:0
00:17:21.595 [Lua] Lobby data eac_authorized = true
00:17:21.595 [Lua] Set lobby end.
00:17:21.598 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p
00:17:21.598 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p
00:17:21.599 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01
00:17:21.599 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 23
00:17:21.759 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01
00:17:21.759 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01
00:17:21.760 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p
00:17:21.806 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p
00:17:21.806 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p
00:17:21.812 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 23
00:17:21.825 [Lua] commit result success 1
00:17:21.825 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 24
00:17:21.830 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 4, Vector3(-18.9997, -0.243822, 6.138), Vector4(0, 0, 0.707106, -0.707107))
00:17:21.835 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
00:17:21.835 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
00:17:21.835 [Lua] PlayerManager:assign_unit_ownership Visulth 110000101e55044 1
00:17:21.836 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43
00:17:21.843 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 24
00:17:21.845 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x176b67e0
00:17:21.845 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x176b67e0
00:17:21.845 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x176b5f00
00:17:21.845 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x176b5f00
00:17:21.845 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x176b7990
00:17:21.845 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x176b7990
00:17:21.845 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x176b7410
00:17:21.845 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x176b7410
00:17:21.845 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x176b5c20
00:17:21.845 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x176b5c20
00:17:21.845 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x176b6ed0
00:17:21.845 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x176b6ed0
00:17:21.864 [Lua] Players are leaving the safe zone
00:17:21.962 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 24
00:17:22.267 [Lua] StateInGameRunning:_game_actually_starts()
00:17:22.267 [Lua] [IngameUI] menu view on_enter start_menu_view
00:17:22.267 [Lua] hero_fullscreen_menu_on_enter
00:17:22.267 [Lua] #################################################################################################################
00:17:22.267 [Lua] [Loading Time]: 00:00:16 [Transition]: none-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true
00:17:22.267 [Lua] #################################################################################################################
00:17:22.267 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 25
00:17:22.274 [Lua] [IngameUI] menu view post_update_on_enter table: 0x083fc820
00:17:22.279 [Lua] [HeroViewState] Enter Substate StartMenuStateOverview
00:17:22.286 [SteamVoipClient] select_out(110000101e55044, off)
00:17:22.293 [Lua] cb_razer_chroma_setup
00:17:22.302 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 25
00:17:22.308 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, MenuWorldPreviewerStartMenuView, async-read, prioritized
00:17:22.308 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/skins/midnight/chr_way_watcher_shade_midnight, MenuWorldPreviewerStartMenuView, async-read, prioritized
00:17:22.308 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized
00:17:22.308 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized
00:17:22.308 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02, MenuWorldPreviewerStartMenuView, async-read, prioritized
00:17:22.407 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02
00:17:22.407 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewerStartMenuView
00:17:22.407 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewerStartMenuView
00:17:22.407 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized
00:17:22.407 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized
00:17:22.409 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p
00:17:22.409 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02, MenuWorldPreviewerStartMenuView
00:17:22.409 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01, MenuWorldPreviewerStartMenuView, async-read, prioritized
00:17:22.424 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p
00:17:22.424 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p
00:17:22.425 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p
00:17:22.462 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 25
00:17:22.462 [Lua] Commit load time data
00:17:22.535 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p
00:17:22.535 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p
00:17:23.291 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x3bb, position: 0
00:17:23.871 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x3bb, position: 27249
00:17:26.201 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_sienna_painting_wood_base_2, async-read,
00:17:26.201 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded:
00:17:26.216 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_sienna_painting_wood_base_1, async-read,
00:17:26.216 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded:
00:17:26.231 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_salty_painting_wood_base_2, async-read,
00:17:26.231 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded:
00:17:26.247 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_wom, keep_salty_painting_wood_base_1, async-read,
00:17:26.247 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_wom, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded:
00:17:26.262 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39, keep_kruber_painting_wood_base_2, async-read,
00:17:26.262 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded:
00:17:26.277 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98, keep_kruber_painting_wood_base_1, async-read,
00:17:26.277 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded:
00:17:26.292 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kerillian_painting_wood_base_2, async-read,
00:17:26.292 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded:
00:17:26.307 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read,
00:17:26.307 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded:
00:17:26.432 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_bardin_painting_wood_base_2, async-read,
00:17:26.432 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_bardin_painting_wood_base_2 -> Package still referenced, NOT unloaded:
00:17:26.448 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne05, keep_bardin_painting_wood_base_1, async-read,
00:17:26.448 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne05, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded:
00:17:29.390 [Lua] [IngameUI] menu view on_exit start_menu_view
00:17:29.390 [Lua] [HeroViewState] Exit Substate StartMenuStateOverview
00:17:29.390 [Lua] hero_fullscreen_menu_on_exit
00:17:29.394 [Lua] [IngameUI] menu view post_update_on_exit table: 0x083fc820
00:17:29.394 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded:
00:17:29.394 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/skins/midnight/chr_way_watcher_shade_midnight, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded:
00:17:29.394 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded:
00:17:29.403 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewerStartMenuView
00:17:29.403 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewerStartMenuView
00:17:37.052 [Lua] [NetworkServer] Changing num_players from 1 to 2
00:17:37.052 [Lua] Players: 2
00:17:37.052 [Lua] Set lobby begin:
00:17:37.052 [Lua] Lobby data selected_mission_id = inn_level
00:17:37.052 [Lua] Lobby data num_players = 2
00:17:37.052 [Lua] Lobby data difficulty_tweak = 0
00:17:37.053 [Lua] Lobby data host = 110000101e55044
00:17:37.053 [Lua] Lobby data matchmaking_type = 3
00:17:37.053 [Lua] Lobby data difficulty = normal
00:17:37.053 [Lua] Lobby data player_slot_1 = 0:0
00:17:37.053 [Lua] Lobby data unique_server_name = Visulth
00:17:37.053 [Lua] Lobby data player_slot_4 = 110000101e55044:1
00:17:37.053 [Lua] Lobby data country_code = CA
00:17:37.053 [Lua] Lobby data matchmaking = false
00:17:37.053 [Lua] Lobby data power_level = 835
00:17:37.053 [Lua] Lobby data mission_id = inn_level
00:17:37.053 [Lua] Lobby data mechanism = adventure
00:17:37.053 [Lua] Lobby data player_slot_5 = 0:0
00:17:37.053 [Lua] Lobby data player_slot_2 = 0:0
00:17:37.053 [Lua] Lobby data network_hash = 67ccc6d4ca12d694
00:17:37.053 [Lua] Lobby data player_slot_3 = 0:0
00:17:37.053 [Lua] Lobby data eac_authorized = true
00:17:37.053 [Lua] Set lobby end.
00:17:37.054 [Lua] [LobbyMembers] Member joined 110000105bd392b
00:17:38.315 [Lua] [IngameUI] menu view on_enter hero_view
00:17:38.330 [Lua] [IngameUI] menu view post_update_on_enter table: 0x20278510
00:17:38.330 [Lua] [HeroViewState] Enter Substate HeroViewStateAchievements
00:17:39.267 [Lua] GOT approve_channel 1 110000105bd392b 18600000315f5fa
00:17:39.268 [EAC] EAC server has client 110000105bd392b and channel 1 (and owner 110000105bd392b)
00:17:39.268 [EACServer] [20:17:39:268][Windows][EAC Server] [Info][RegisterClient] Client: 0110000105BD392B PlayerGUID: 76561198056552747 PlayerIP: 0.0.0.0 OwnerGUID: 76561198056552747 PlayerName: Tios
00:17:39.268 [Lua] Client with peer_id 110000105bd392b got APPROVED by server
00:17:39.269 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '110000105bd392b'
00:17:39.269 [Lua] [ChatManager][1]System: Tios is joining the game
00:17:39.270 [Lua] [NetworkServer] Peer 110000105bd392b joined server lobby.
00:17:39.270 [Lua] [NetworkServer] Creating peer info.
00:17:39.270 [Lua] [PeerSM] 110000105bd392b :: on_enter Connecting
00:17:39.346 [Lua] [IngameUI] menu view on_exit hero_view
00:17:39.350 [Lua] [IngameUI] menu view post_update_on_exit table: 0x20278510
00:17:39.350 [Lua] [HeroViewState] Exit Substate HeroViewStateAchievements
00:17:39.369 [Lua] [Matchmaking] Got request to join matchmaking lobby 18600000315f5fa from 110000105bd392b, replying lobby_ok
00:17:39.414 [Lua] [Matchmaking] PROFILES REQUESTED BY 110000105bd392b REPLY wh:0 | we:110000101e55044 | dr:0 | bw:0 | es:0
00:17:39.451 [EACServer] [20:17:39:451][Windows][EAC Server] [Info][Cerberus] [Backend] Connection established.
00:17:39.476 [Lua] [ProfileSynchronizer] Reserving profile index 2 to peer 110000105bd392b
00:17:39.476 [Lua] Set lobby begin:
00:17:39.476 [Lua] Lobby data selected_mission_id = inn_level
00:17:39.476 [Lua] Lobby data num_players = 2
00:17:39.476 [Lua] Lobby data difficulty_tweak = 0
00:17:39.476 [Lua] Lobby data host = 110000101e55044
00:17:39.476 [Lua] Lobby data matchmaking_type = 3
00:17:39.476 [Lua] Lobby data difficulty = normal
00:17:39.476 [Lua] Lobby data player_slot_1 = 0:0
00:17:39.476 [Lua] Lobby data unique_server_name = Visulth
00:17:39.477 [Lua] Lobby data player_slot_4 = 110000101e55044:1
00:17:39.477 [Lua] Lobby data country_code = CA
00:17:39.477 [Lua] Lobby data matchmaking = false
00:17:39.477 [Lua] Lobby data power_level = 835
00:17:39.477 [Lua] Lobby data mission_id = inn_level
00:17:39.477 [Lua] Lobby data mechanism = adventure
00:17:39.477 [Lua] Lobby data player_slot_5 = 0:0
00:17:39.477 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
00:17:39.477 [Lua] Lobby data network_hash = 67ccc6d4ca12d694
00:17:39.477 [Lua] Lobby data player_slot_3 = 0:0
00:17:39.477 [Lua] Lobby data eac_authorized = true
00:17:39.477 [Lua] Set lobby end.
00:17:41.790 [Lua] ### CLEARING PEER STATE FOR 110000105bd392b
00:17:41.790 [Lua] [PeerSM] 110000105bd392b :: on_exit Connecting
00:17:41.790 [Lua] [PeerSM] 110000105bd392b :: on_enter Connecting
00:17:41.843 [Lua] [NetworkServer] Peer 110000105bd392b has sent rpc_notify_lobby_joined
00:17:41.843 [Lua] [PSM] Peer 110000105bd392b joined. Want to use profile index "2" and join party "0"
00:17:41.843 [Lua] [EnemyPackageLoader] client_connected (peer_id=110000105bd392b, connection_key=0)
00:17:41.843 [Lua] Sync dynamic to client:
00:17:41.988 [SteamVoipClient] select_out(110000105bd392b, on)
00:17:42.002 [SteamVoipClient] select_out(110000105bd392b, on)
00:17:42.002 [SteamVoipClient] select_in(110000105bd392b, on)
00:17:42.002 [SteamVoipClient] select_out(110000105bd392b, off)
00:17:42.033 [EACServer] [20:17:42:033][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000105BD392B Session: 1 Status: Client Authenticated Message: Client authenticated.
00:17:42.034 [EAC] Peer 110000105bd392b switched EAC state to ClientAuthenticatedLocal
00:17:42.274 [EACServer] [20:17:42:274][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 0110000105BD392B.
00:17:42.676 [EACServer] [20:17:42:676][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 0110000105BD392B
00:17:42.676 [EACServer] [20:17:42:676][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000105BD392B Session: 1 Status: Client Authenticated Remotely Message: Client authenticated remotely.
00:17:42.687 [EAC] Peer 110000105bd392b switched EAC state to ClientAuthenticatedRemote
00:17:43.875 [Lua] [NetworkServer] Peer 110000105bd392b has sent rpc_post_game_notified
00:17:43.875 [Lua] player (110000105bd392b,1) was put into party 0
00:17:43.875 [Lua] [ProfileSynchronizer] Peer 110000105bd392b entered session
00:17:43.875 [Lua] [ProfileSynchronizer] Running hot_join_sync for peer 110000105bd392b
00:17:43.875 [Lua] [PeerSM] 110000105bd392b :: on_exit Connecting
00:17:43.875 [Lua] [PeerSM] 110000105bd392b :: on_enter Loading
00:17:43.894 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000105bd392b
00:17:43.894 [Lua] Mechanism says: a client joined the game! 110000105bd392b
00:17:43.933 [Lua] ### Sending rpc_level_loaded
00:17:43.933 [Lua] #### Has state machine: true, peer_id: 110000105bd392b, level_id: 78
00:17:43.933 [Lua] Peer 110000105bd392b has loaded the level but not all enemies, so we wait
00:17:44.095 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=110000105bd392b, connection_key=0)
00:17:44.095 [Lua] [PeerSM] 110000105bd392b :: on_exit Loading
00:17:44.095 [Lua] [PeerSM] 110000105bd392b :: on_enter LoadingProfilePackages
00:17:44.114 [Lua] [PeerSM] 110000105bd392b :: on_exit LoadingProfilePackages
00:17:44.114 [Lua] [PeerSM] 110000105bd392b :: on_enter WaitingForEnterGame
00:17:46.558 [Lua] [PeerSM] 110000105bd392b :: on_exit WaitingForEnterGame
00:17:46.558 [Lua] [PeerSM] 110000105bd392b :: on_enter WaitingForGameObjectSync
00:17:46.574 [Lua] [NetworkServer] Game_object_sync_done for peer 110000105bd392b
00:17:46.577 [Lua] Breedfreezer (server) starting a hot join sync
00:17:46.578 [Lua] PlayerManager:add_remote_player 110000105bd392b
00:17:46.578 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=44
00:17:46.578 [Lua] RemotePlayer:create_game_object( ) 44
00:17:46.601 [Lua] player (110000105bd392b,1) was put into party 1
00:17:46.601 [Lua] [ProfileSynchronizer] Assigning peer(110000105bd392b:1) to profile(2) career(3)
00:17:46.601 [Lua] [PeerSM] 110000105bd392b :: on_exit WaitingForGameObjectSync
00:17:46.601 [Lua] [PeerSM] 110000105bd392b :: on_enter WaitingForPlayers
00:17:46.608 [Lua] [PeerSM] 110000105bd392b :: on_exit WaitingForPlayers
00:17:46.608 [Lua] [PeerSM] 110000105bd392b :: on_enter InGame
00:17:46.820 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_3, async-read,
00:17:46.820 [Lua] [MOD][VMF][INFO] Added 110000105bd392b to the VMF users list.
00:17:46.820 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000105bd392b go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
00:17:46.820 [Lua] Adding player sync data to peer=110000105bd392b local_player_id=1
00:17:46.821 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_husk_base, ProfileSynchronizer, async-read,
00:17:46.821 [Lua] [PackageManager] Load: resource_packages/careers/bw_unchained, ProfileSynchronizer, async-read,
00:17:46.821 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p, ProfileSynchronizer, async-read,
00:17:46.821 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_03, ProfileSynchronizer, async-read,
00:17:46.821 [Lua] [PackageManager] Load: wwise/staff, ProfileSynchronizer, async-read,
00:17:46.821 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_dagger_03/wpn_brw_dagger_03_runed_01_3p, ProfileSynchronizer, async-read,
00:17:46.821 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, ProfileSynchronizer, async-read,
00:17:47.281 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_husk_base
00:17:47.281 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_husk_base
00:17:47.281 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/bw_unchained
00:17:47.657 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/bw_unchained
00:17:47.657 [Lua] [PackageManager] Force_load: resource_packages/careers/bw_unchained
00:17:47.657 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p
00:17:47.673 [Lua] Set lobby begin:
00:17:47.673 [Lua] Lobby data selected_mission_id = inn_level
00:17:47.673 [Lua] Lobby data num_players = 2
00:17:47.673 [Lua] Lobby data difficulty_tweak = 0
00:17:47.673 [Lua] Lobby data host = 110000101e55044
00:17:47.673 [Lua] Lobby data matchmaking_type = 3
00:17:47.673 [Lua] Lobby data difficulty = normal
00:17:47.673 [Lua] Lobby data player_slot_1 = 0:0
00:17:47.673 [Lua] Lobby data unique_server_name = Visulth
00:17:47.673 [Lua] Lobby data player_slot_4 = 110000101e55044:1
00:17:47.673 [Lua] Lobby data country_code = CA
00:17:47.673 [Lua] Lobby data matchmaking = false
00:17:47.673 [Lua] Lobby data power_level = 417
00:17:47.673 [Lua] Lobby data mission_id = inn_level
00:17:47.673 [Lua] Lobby data mechanism = adventure
00:17:47.673 [Lua] Lobby data player_slot_5 = 0:0
00:17:47.673 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
00:17:47.674 [Lua] Lobby data network_hash = 67ccc6d4ca12d694
00:17:47.674 [Lua] Lobby data player_slot_3 = 0:0
00:17:47.674 [Lua] Lobby data eac_authorized = true
00:17:47.674 [Lua] Set lobby end.
00:17:47.799 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p
00:17:47.799 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p
00:17:47.800 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_03
00:17:47.836 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_03
00:17:47.836 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_03
00:17:47.836 [Lua] [PackageManager] Queueing new asynch package: wwise/staff
00:17:47.957 [Lua] [PackageManager] Finished loading asynchronous package: wwise/staff
00:17:47.957 [Lua] [PackageManager] Force_load: wwise/staff
00:17:47.957 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_dagger_03/wpn_brw_dagger_03_runed_01_3p
00:17:48.054 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_dagger_03/wpn_brw_dagger_03_runed_01_3p
00:17:48.054 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_dagger_03/wpn_brw_dagger_03_runed_01_3p
00:17:48.054 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball_3p
00:17:48.133 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball_3p
00:17:48.133 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball_3p
00:17:49.502 [Lua] PlayFabMirrorBase:_commit_internal 2
00:17:49.502 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
00:17:49.507 [Lua] generate_backend_stats 110000101e55044:1
00:17:49.542 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
00:17:49.542 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
00:17:49.542 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 26
00:17:49.549 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 26
00:17:49.750 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 26
00:17:49.759 [Lua] commit result success 2
00:17:49.759 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 27
00:17:49.778 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 27
00:17:49.858 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 27
00:17:50.047 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000105bd392b go_type=player_unit go_created_func_name=game_object_created_player_unit
00:17:50.047 [Lua] [NetworkServer] Peer 110000105bd392b spawned player.
00:17:50.049 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=45
00:17:50.049 [Lua] PlayerManager:assign_unit_ownership Tios 110000105bd392b 1
00:17:50.050 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
00:17:52.845 [Lua] Set lobby begin:
00:17:52.845 [Lua] Lobby data selected_mission_id = inn_level
00:17:52.845 [Lua] Lobby data num_players = 2
00:17:52.845 [Lua] Lobby data difficulty_tweak = 0
00:17:52.845 [Lua] Lobby data host = 110000101e55044
00:17:52.845 [Lua] Lobby data matchmaking_type = 3
00:17:52.845 [Lua] Lobby data difficulty = normal
00:17:52.845 [Lua] Lobby data player_slot_1 = 0:0
00:17:52.845 [Lua] Lobby data unique_server_name = Visulth
00:17:52.845 [Lua] Lobby data player_slot_4 = 110000101e55044:1
00:17:52.845 [Lua] Lobby data country_code = CA
00:17:52.845 [Lua] Lobby data matchmaking = false
00:17:52.845 [Lua] Lobby data power_level = 835
00:17:52.845 [Lua] Lobby data mission_id = inn_level
00:17:52.845 [Lua] Lobby data mechanism = adventure
00:17:52.845 [Lua] Lobby data player_slot_5 = 0:0
00:17:52.845 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
00:17:52.845 [Lua] Lobby data network_hash = 67ccc6d4ca12d694
00:17:52.845 [Lua] Lobby data player_slot_3 = 0:0
00:17:52.845 [Lua] Lobby data eac_authorized = true
00:17:52.845 [Lua] Set lobby end.
00:17:55.416 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:17:55.735 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
00:17:58.382 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:17:58.781 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
00:18:03.231 [Lua] [GameNetworkManager] game object created go_id=1028, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:18:03.567 [Lua] [GameNetworkManager] game object was destroyed id=1028 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
00:19:20.429 [Lua] [GameNetworkManager] game object created go_id=1029, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:19:20.938 [Lua] 1
00:19:21.262 [Lua] [GameNetworkManager] game object was destroyed id=1029 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
00:19:22.092 [Lua] [GameNetworkManager] game object created go_id=1030, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:19:22.616 [Lua] 1
00:19:22.939 [Lua] [GameNetworkManager] game object was destroyed id=1030 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
00:19:23.700 [Lua] [GameNetworkManager] game object created go_id=1031, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:19:24.191 [Lua] 1
00:19:24.509 [Lua] [GameNetworkManager] game object was destroyed id=1031 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
00:19:25.306 [Lua] [GameNetworkManager] game object created go_id=1032, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:19:25.805 [Lua] 1
00:19:26.115 [Lua] [GameNetworkManager] game object was destroyed id=1032 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
00:19:42.954 [Lua] [GameNetworkManager] game object created go_id=1033, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:19:43.298 [Lua] 1
00:19:43.616 [Lua] [GameNetworkManager] game object was destroyed id=1033 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
00:19:47.621 [Lua] [GameNetworkManager] game object created go_id=1034, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:19:47.747 [Lua] [GameNetworkManager] game object created go_id=1035, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:19:47.832 [Lua] 1
00:19:47.917 [Lua] [GameNetworkManager] game object created go_id=1036, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:19:47.917 [Lua] 1
00:19:48.040 [Lua] [GameNetworkManager] game object created go_id=1037, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:19:48.069 [Lua] 1
00:19:48.104 [Lua] [GameNetworkManager] game object was destroyed id=1034 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
00:19:48.206 [Lua] 1
00:19:48.206 [Lua] [GameNetworkManager] game object created go_id=1038, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:19:48.242 [Lua] [GameNetworkManager] game object was destroyed id=1035 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
00:19:48.327 [Lua] [GameNetworkManager] game object created go_id=1039, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:19:48.361 [Lua] 1
00:19:48.396 [Lua] [GameNetworkManager] game object was destroyed id=1036 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
00:19:48.488 [Lua] 1
00:19:48.488 [Lua] [GameNetworkManager] game object created go_id=1040, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:19:48.488 [Lua] [GameNetworkManager] game object was destroyed id=1037 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
00:19:48.614 [Lua] [GameNetworkManager] game object created go_id=1041, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:19:48.650 [Lua] 1
00:19:48.685 [Lua] [GameNetworkManager] game object was destroyed id=1038 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
00:19:48.774 [Lua] 1
00:19:48.774 [Lua] [GameNetworkManager] game object created go_id=1042, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:19:48.775 [Lua] [GameNetworkManager] game object was destroyed id=1039 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
00:19:49.143 [Lua] [GameNetworkManager] game object created go_id=1043, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:19:49.144 [Lua] 1
00:19:49.144 [Lua] [GameNetworkManager] game object was destroyed id=1040 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
00:19:49.144 [Lua] 1
00:19:49.144 [Lua] [GameNetworkManager] game object was destroyed id=1041 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
00:19:49.258 [Lua] [GameNetworkManager] game object was destroyed id=1042 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
00:19:49.352 [Lua] [GameNetworkManager] game object was destroyed id=1043 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
00:19:50.559 [Lua] [GameNetworkManager] game object created go_id=1044, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:19:50.838 [Lua] 1
00:19:51.164 [Lua] [GameNetworkManager] game object was destroyed id=1044 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
00:19:52.194 [Lua] [GameNetworkManager] game object created go_id=1045, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:19:52.470 [Lua] 1
00:19:52.791 [Lua] [GameNetworkManager] game object was destroyed id=1045 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
00:20:00.944 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[99664946f9a9dfd3]']"]
00:20:55.463 [Lua] [GameNetworkManager] game object created go_id=1046, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:20:55.931 [Lua] [GameNetworkManager] game object was destroyed id=1046 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
00:20:56.856 [Lua] [GameNetworkManager] game object created go_id=1047, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:20:57.232 [Lua] [GameNetworkManager] game object was destroyed id=1047 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
00:20:59.027 [Lua] [GameNetworkManager] game object created go_id=1048, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:20:59.499 [Lua] [GameNetworkManager] game object was destroyed id=1048 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
00:21:01.590 [Lua] [GameNetworkManager] game object created go_id=1049, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:21:02.843 [Lua] [GameNetworkManager] game object created go_id=1050, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:21:03.252 [Lua] [GameNetworkManager] game object was destroyed id=1050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
00:21:03.658 [Lua] [GameNetworkManager] game object was destroyed id=1049 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
00:21:03.739 [Lua] [GameNetworkManager] game object created go_id=1051, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:21:04.056 [Lua] [GameNetworkManager] game object created go_id=1052, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:21:04.310 [Lua] [GameNetworkManager] game object was destroyed id=1051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
00:21:05.755 [Lua] [GameNetworkManager] game object was destroyed id=1052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
00:21:08.332 [Lua] [GameNetworkManager] game object created go_id=1053, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:21:08.649 [Lua] [GameNetworkManager] game object was destroyed id=1053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
00:21:34.294 warning: [Flow] Animation state machine does not have event `#ID[67c6cbe2]`
00:21:35.281 [Lua] [Matchmaking] Cancelling matchmaking
00:21:35.281 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
00:21:36.600 [Lua] [LevelTransitionHandler] set_next_level( lvl:morris_hub, mc:deus, gm:inn_deus, env:0, seed:0, conflict:disabled, lckd_director_funcs:{}, diff:normal diff_tweak:0 )
00:21:36.601 [Lua] TRANSITION nil nil load_next_level
00:21:36.601 [Lua] Transition type "load_next_level", is server: true
00:21:36.601 [Lua] [LevelTransitionHandler] promote_next_level_data
00:21:36.602 [Lua] [GameNetworkManager] Leaving game...
00:21:36.602 [Lua] [GameNetworkManager] Shutting down game session host.
00:21:36.602 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
00:21:36.602 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
00:21:36.602 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=257.49
00:21:36.616 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
00:21:36.666 [Lua] ### Sending rpc_level_loaded
00:21:36.666 [Lua] #### Has state machine: false, peer_id: 110000105bd392b, level_id: 228
00:21:38.612 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
00:21:38.612 [Lua] [Managers] Calling function on all managers:
00:21:38.612 [Lua] PlayerManager:remove_player peer_id=110000101e55044 1
00:21:38.612 [Lua] Clearing all global lookup lists
00:21:38.612 [Lua] [IngamePlayerListUI] - Destroy
00:21:38.612 [Lua] [GamePadEquipmentUI] - Destroy
00:21:38.612 [Lua] [EquipmentUI] - Destroy
00:21:38.612 [Lua] [GamePadAbilityUI] - Destroy
00:21:38.612 [Lua] [AbilityUI] - Destroy
00:21:38.613 [Lua] [IngameUI] destroy
00:21:38.629 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_sienna_painting_wood_base_2
00:21:38.629 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded:
00:21:38.629 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_salty_painting_wood_base_2
00:21:38.630 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_wom, keep_salty_painting_wood_base_1
00:21:38.630 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39, keep_kruber_painting_wood_base_2
00:21:38.630 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98, keep_kruber_painting_wood_base_1
00:21:38.630 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kerillian_painting_wood_base_2
00:21:38.630 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1
00:21:38.630 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_3
00:21:38.630 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_skeleton02, keep_hall_painting_wood_base_5
00:21:38.631 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels, keep_hall_painting_wood_base_4
00:21:38.631 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_tzeentch03, keep_hall_painting_wood_base_2
00:21:38.631 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_wearelegion, keep_hall_painting_wood_base_1
00:21:38.631 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_bardin_painting_wood_base_2
00:21:38.631 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne05, keep_bardin_painting_wood_base_1
00:21:38.632 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_bugmans_painting_wood_base_1
00:21:38.632 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_slaanesh01, keep_hall_painting_wood_base_3
00:21:38.635 [Lua] [MOD][VMF][INFO] Removed 110000105bd392b from the VMF users list.
00:21:38.635 [Lua] PlayerManager:remove_player peer_id=110000105bd392b 1
00:21:38.717 [Lua] [Managers] Destroying manager group:
00:21:38.724 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
00:21:38.834 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
00:21:38.834 [Lua] [PeerSM] 110000101e55044 :: on_exit InGame
00:21:38.834 [Lua] [PeerSM] 110000101e55044 :: on_enter Loading
00:21:38.834 [Lua] [PeerSM] 110000105bd392b :: on_exit InGame
00:21:38.834 [Lua] [PeerSM] 110000105bd392b :: on_enter Loading
00:21:38.834 [Lua] [Matchmaking] unregister rpcs
00:21:38.834 [Lua] ############### UNLOADING PACKAGES ###############
00:21:38.834 [Lua] [Managers] Calling function on all managers:
00:21:38.835 [Lua] [Managers] Destroying manager group:
00:21:38.835 [Lua] [Gamestate] Enter state StateLoading
00:21:38.837 [Lua] [Gamestate] Enter Substate StateLoadingRunning
00:21:38.837 [Lua] [Matchmaking] register rpcs
00:21:38.837 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
00:21:38.837 [Lua] Set lobby begin:
00:21:38.837 [Lua] Lobby data selected_mission_id = inn_level
00:21:38.837 [Lua] Lobby data num_players = 2
00:21:38.837 [Lua] Lobby data difficulty_tweak = 0
00:21:38.837 [Lua] Lobby data host = 110000101e55044
00:21:38.837 [Lua] Lobby data matchmaking_type = 3
00:21:38.837 [Lua] Lobby data difficulty = normal
00:21:38.837 [Lua] Lobby data player_slot_1 = 0:0
00:21:38.837 [Lua] Lobby data unique_server_name = Visulth
00:21:38.837 [Lua] Lobby data player_slot_4 = 110000101e55044:1
00:21:38.837 [Lua] Lobby data country_code = CA
00:21:38.837 [Lua] Lobby data matchmaking = false
00:21:38.837 [Lua] Lobby data power_level = 0
00:21:38.838 [Lua] Lobby data mission_id = inn_level
00:21:38.838 [Lua] Lobby data mechanism = adventure
00:21:38.838 [Lua] Lobby data player_slot_5 = 0:0
00:21:38.838 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
00:21:38.838 [Lua] Lobby data network_hash = 67ccc6d4ca12d694
00:21:38.838 [Lua] Lobby data player_slot_3 = 0:0
00:21:38.838 [Lua] Lobby data eac_authorized = true
00:21:38.838 [Lua] Set lobby end.
00:21:38.838 [Lua] registering RPCs
00:21:38.838 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
00:21:38.838 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
00:21:38.838 [Lua] Set lobby begin:
00:21:38.838 [Lua] Lobby data selected_mission_id = morris_hub
00:21:38.838 [Lua] Lobby data num_players = 2
00:21:38.838 [Lua] Lobby data difficulty_tweak = 0
00:21:38.838 [Lua] Lobby data host = 110000101e55044
00:21:38.838 [Lua] Lobby data matchmaking_type = 3
00:21:38.838 [Lua] Lobby data difficulty = normal
00:21:38.838 [Lua] Lobby data player_slot_1 = 0:0
00:21:38.838 [Lua] Lobby data unique_server_name = Visulth
00:21:38.838 [Lua] Lobby data player_slot_4 = 110000101e55044:1
00:21:38.838 [Lua] Lobby data country_code = CA
00:21:38.839 [Lua] Lobby data matchmaking = false
00:21:38.839 [Lua] Lobby data power_level = 0
00:21:38.839 [Lua] Lobby data mission_id = morris_hub
00:21:38.839 [Lua] Lobby data mechanism = deus
00:21:38.839 [Lua] Lobby data player_slot_5 = 0:0
00:21:38.839 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
00:21:38.839 [Lua] Lobby data network_hash = 67ccc6d4ca12d694
00:21:38.839 [Lua] Lobby data player_slot_3 = 0:0
00:21:38.839 [Lua] Lobby data eac_authorized = true
00:21:38.839 [Lua] Set lobby end.
00:21:38.839 [Lua] initializing mechanism to: deus
00:21:38.839 [Lua] FORCE COMMIT 3
00:21:38.839 [Lua] PlayFabMirrorBase:_commit_internal 3
00:21:38.839 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
00:21:38.839 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
00:21:38.839 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request verifyDlcCareers 28
00:21:38.839 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
00:21:38.842 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000105bd392b
00:21:38.842 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript verifyDlcCareers 28
00:21:38.842 [Lua] commit result success 3
00:21:38.842 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 29
00:21:38.843 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens, async-read, prioritized
00:21:38.843 [Lua] [LevelTransitionHandler] load_current_level, loading morris_hub 0
00:21:38.847 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, inn_level
00:21:38.847 [Umbra] Unload tome
00:21:38.847 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, inn_level
00:21:38.933 [Lua] [PackageManager] Unload: resource_packages/levels/inn, inn_level
00:21:38.947 [Lua] [PackageManager] Unload: resource_packages/levels/inn_dependencies, inn_level
00:21:38.947 [Lua] [PackageManager] Load: resource_packages/levels/inn_dependencies, morris_hub, async-read,
00:21:38.947 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/morris_hub, morris_hub, async-read,
00:21:39.069 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_1
00:21:39.069 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_1
00:21:39.069 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn_dependencies
00:21:39.352 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript verifyDlcCareers 28
00:21:39.368 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 29
00:21:39.452 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 29
00:21:41.173 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn_dependencies
00:21:41.173 [Lua] [PackageManager] Force_load: resource_packages/levels/inn_dependencies
00:21:41.173 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/morris_hub
00:21:43.300 [Lua] ### Sending rpc_level_loaded
00:21:43.300 [Lua] #### Has state machine: true, peer_id: 110000105bd392b, level_id: 228
00:21:43.300 [Lua] Peer 110000105bd392b has loaded the level and all enemies are loaded
00:21:43.301 [Lua] [PeerSM] 110000105bd392b :: on_exit Loading
00:21:43.301 [Lua] [PeerSM] 110000105bd392b :: on_enter LoadingProfilePackages
00:21:43.316 [Lua] [PeerSM] 110000105bd392b :: on_exit LoadingProfilePackages
00:21:43.316 [Lua] [PeerSM] 110000105bd392b :: on_enter WaitingForEnterGame
00:21:45.507 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/morris_hub
00:21:45.507 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/morris_hub
00:21:45.524 [Lua] [LevelTransitionHandler] Level load completed!
00:21:45.524 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: morris_hub - level_seed: 0 - use_random_directors: false - conflict_director_name: disabled
00:21:45.524 [Lua] [EnemyPackageLoader] Load no enemies on this level
00:21:45.524 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: morris_hub game_mode: inn_deus
00:21:45.524 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
00:21:45.524 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/morris_hub/world
00:21:45.546 [Lua] ### Sending rpc_level_loaded
00:21:45.546 [Lua] #### Has state machine: true, peer_id: 110000101e55044, level_id: 228
00:21:45.546 [Lua] Peer 110000101e55044 has loaded the level and all enemies are loaded
00:21:45.550 [Lua] Async level spawning done
00:21:45.563 [Lua] [PeerSM] 110000101e55044 :: on_exit Loading
00:21:45.563 [Lua] [PeerSM] 110000101e55044 :: on_enter LoadingProfilePackages
00:21:45.580 [Lua] [PeerSM] 110000101e55044 :: on_exit LoadingProfilePackages
00:21:45.580 [Lua] [PeerSM] 110000101e55044 :: on_enter WaitingForEnterGame
00:21:45.581 [Lua] ### Sending rpc_level_loaded
00:21:45.581 [Lua] #### Has state machine: false, peer_id: 110000101e55044, level_id: 228
00:21:45.581 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
00:21:46.586 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
00:21:46.586 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
00:21:46.586 [Lua] [Matchmaking] unregister rpcs
00:21:46.586 [Lua] Set lobby begin:
00:21:46.586 [Lua] Lobby data selected_mission_id = morris_hub
00:21:46.586 [Lua] Lobby data num_players = 2
00:21:46.587 [Lua] Lobby data difficulty_tweak = 0
00:21:46.587 [Lua] Lobby data host = 110000101e55044
00:21:46.587 [Lua] Lobby data matchmaking_type = 3
00:21:46.587 [Lua] Lobby data difficulty = normal
00:21:46.587 [Lua] Lobby data player_slot_1 = 0:0
00:21:46.587 [Lua] Lobby data unique_server_name = Visulth
00:21:46.587 [Lua] Lobby data player_slot_4 = 110000101e55044:1
00:21:46.587 [Lua] Lobby data country_code = CA
00:21:46.587 [Lua] Lobby data matchmaking = false
00:21:46.587 [Lua] Lobby data power_level = 0
00:21:46.587 [Lua] Lobby data mission_id = morris_hub
00:21:46.587 [Lua] Lobby data mechanism = deus
00:21:46.587 [Lua] Lobby data player_slot_5 = 0:0
00:21:46.587 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
00:21:46.587 [Lua] Lobby data network_hash = 67ccc6d4ca12d694
00:21:46.587 [Lua] Lobby data player_slot_3 = 0:0
00:21:46.587 [Lua] Lobby data eac_authorized = true
00:21:46.587 [Lua] Set lobby end.
00:21:46.587 [Lua] [Managers] Destroying manager group:
00:21:46.588 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens
00:21:46.588 [Lua] [Gamestate] Enter StateIngame HOST
00:21:46.588 [Lua] [Managers] Calling function on all managers:
00:21:46.589 [Lua] <>level = morris_hub<>
00:21:46.589 [Lua] [StateIngame] Server ingame
00:21:46.594 [Lua] Set lobby begin:
00:21:46.594 [Lua] Lobby data selected_mission_id = morris_hub
00:21:46.595 [Lua] Lobby data num_players = 2
00:21:46.595 [Lua] Lobby data difficulty_tweak = 0
00:21:46.595 [Lua] Lobby data host = 110000101e55044
00:21:46.595 [Lua] Lobby data matchmaking_type = 3
00:21:46.595 [Lua] Lobby data difficulty = normal
00:21:46.595 [Lua] Lobby data player_slot_1 = 0:0
00:21:46.595 [Lua] Lobby data unique_server_name = Visulth
00:21:46.595 [Lua] Lobby data player_slot_4 = 110000101e55044:1
00:21:46.595 [Lua] Lobby data country_code = CA
00:21:46.595 [Lua] Lobby data matchmaking = false
00:21:46.595 [Lua] Lobby data power_level = 0
00:21:46.595 [Lua] Lobby data mission_id = morris_hub
00:21:46.595 [Lua] Lobby data mechanism = deus
00:21:46.595 [Lua] Lobby data player_slot_5 = 0:0
00:21:46.595 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
00:21:46.595 [Lua] Lobby data network_hash = 67ccc6d4ca12d694
00:21:46.595 [Lua] Lobby data player_slot_3 = 0:0
00:21:46.595 [Lua] Lobby data eac_authorized = true
00:21:46.595 [Lua] Set lobby end.
00:21:46.595 [Lua] [Matchmaking] register rpcs
00:21:46.595 [Lua] GameNetworkManager:init... creating game session
00:21:46.595 [Lua] Host GameSession.make_game_session_host with session:
00:21:46.595 [Lua] [GameNetworkManager] Setting pong timeout to 60
00:21:46.596 [Lua] [GameNetworkManager] My own peer_id = 110000101e55044
00:21:46.596 [Lua] [GameNetworkManager] self.is_server = true
00:21:46.596 [Network] Setting artificial MTU limit to 65536
00:21:46.612 [Lua] Switching ConflictSettings: to: disabled
00:21:46.612 [Lua] pacing=disabled
00:21:46.612 [Lua] roaming=nil
00:21:46.612 [Lua] specials=disabled
00:21:46.612 [Lua] debug_color=black
00:21:46.612 [Lua] pack_spawning=disabled
00:21:46.612 [Lua] contained_breeds=nil
00:21:46.612 [Lua] disabled=true
00:21:46.612 [Lua] boss=disabled
00:21:46.612 [Lua] horde=disabled
00:21:46.612 [Lua] name=disabled
00:21:46.612 [Lua] intensity=disabled
00:21:46.612 [Lua] ---
00:21:46.612 [Lua] [LevelAnalysis] set_random_seed( 0)
00:21:46.617 [Lua] [AIInterestPointSystem] Level Seed: 0
00:21:46.617 [Lua]
00:21:46.617 [Lua] [entity_system_bag] = table
00:21:46.617 [Lua] [entity_system_bag] = metatable
00:21:46.617 [Lua] [startup_data] = table
00:21:46.617 [Lua] [entity_manager] = table
00:21:46.617 [Lua] [entity_manager] = metatable
00:21:46.617 [Lua] [unit_spawner] = table
00:21:46.617 [Lua] [unit_spawner] = metatable
00:21:46.617 [Lua] [unit_storage] = table
00:21:46.617 [Lua] [unit_storage] = metatable
00:21:46.617 [Lua] [dice_keeper] = table
00:21:46.617 [Lua] [dice_keeper] = metatable
00:21:46.617 [Lua] [is_server] = true (boolean)
00:21:46.617 [Lua] [world] = [World]
00:21:46.617 [Lua] [system_api] = table
00:21:46.617 [Lua] [entity_system] = table
00:21:46.617 [Lua] [entity_system] = metatable
00:21:46.617 [Lua] [network_lobby] = table
00:21:46.617 [Lua] [network_lobby] = metatable
00:21:46.617 [Lua] [profile_synchronizer] = table
00:21:46.617 [Lua] [profile_synchronizer] = metatable
00:21:46.617 [Lua] [level_transition_handler] = table
00:21:46.617 [Lua] [level_transition_handler] = metatable
00:21:46.617 [Lua] [num_local_human_players] = 1 (number)
00:21:46.617 [Lua] [statistics_db] = table
00:21:46.617 [Lua] [statistics_db] = metatable
00:21:46.617 [Lua] [network_server] = table
00:21:46.617 [Lua] [network_server] = metatable
00:21:46.617 [Lua] [input_manager] = table
00:21:46.617 [Lua] [input_manager] = metatable
00:21:46.618 [Lua] [network_clock] = table
00:21:46.618 [Lua] [network_clock] = metatable
00:21:46.618 [Lua] [network_transmit] = table
00:21:46.618 [Lua] [network_transmit] = metatable
00:21:46.618 [Lua] [free_flight_manager] = table
00:21:46.618 [Lua] [free_flight_manager] = metatable
00:21:46.618 [Lua] [network_manager] = table
00:21:46.618 [Lua] [network_manager] = metatable
00:21:46.618 [Lua] [network_event_delegate] = table
00:21:46.618 [Lua] [network_event_delegate] = metatable
00:21:46.618 [Lua]
00:21:46.618 [Lua] ignoring extension VersusVolumeObjectiveExtension
00:21:46.618 [Lua] ignoring extension VersusInteractObjectiveExtension
00:21:46.618 [Lua] ignoring extension VersusPayloadObjectiveExtension
00:21:46.618 [Lua] ignoring extension VersusSocketObjectiveExtension
00:21:46.618 [Lua] ignoring extension VersusTargetObjectiveExtension
00:21:46.618 [Lua] ignoring extension VersusMissionObjectiveExtension
00:21:46.619 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
00:21:46.625 [Lua] [AchievementManager] Achievements using the steam platform
00:21:46.626 [Lua] PlayerManager:add_player player_1
00:21:46.662 [Lua] [StateIngame] Level seed: 0
00:21:46.664 [Lua] [LevelAnalysis] set_random_seed( 0)
00:21:46.665 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0
00:21:46.665 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1
00:21:46.666 [Lua] [IngameUI] init
00:21:46.689 [SteamVoipClient] select_out(110000101e55044, off)
00:21:46.689 [SteamVoipClient] select_out(110000105bd392b, off)
00:21:46.695 [Lua] cb_razer_chroma_setup
00:21:46.724 [Save] Saving `save_data`
00:21:46.729 [Save] Save done
00:21:46.739 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_aligner"]["scale"]
[0] =[C]: in function callstack
[1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override
[2] @scripts/ui/ui_scenegraph.lua:154: in function scenegraph_visit_node
[3] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node
[4] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node
[5] @scripts/ui/ui_scenegraph.lua:176: in function init_scenegraph
[6] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2841: in function create_ui_elements
[7] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init
[8] @foundation/scripts/util/class.lua:62:in function
[9] =[C]: in function xpcall
[10] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call
[11] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function
[12] =[C]: in function pcall
[13] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc
[14] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function
[15] =[C]: in function xpcall
[16] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr
[17] @scripts/mods/vmf/modules/core/hooks.lua:165:in function
[18] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init
[19] @foundation/scripts/util/class.lua:62: in function new
[20] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui
[21] @scripts/game_state/state_ingame_running.lua:173: in function on_enter
[22] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[23] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[24] @foundation/scripts/util/state_machine.lua:95: in function init
[25] @scripts/game_state/game_state_machine.lua:7: in function init
[26] @foundation/scripts/util/class.lua:62: in function new
[27] @scripts/game_state/state_ingame.lua:426: in function on_enter
[28] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[29] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[30] @foundation/scripts/util/state_machine.lua:144: in function update
[31] @scripts/boot.lua:865: in function game_update
[32] @scripts/boot.lua:628:in function
[1] node = table: 0000000016B87230; node_def = table: 000000001E66BB70; k = "scale"; v = "fit"
[2] scenegraph = table: 0000000016B86D90; scenegraph_def = table: 000000001E652FC0; name = "sg_aligner"; node_def = table: 000000001E66BB70; parent_name = "sg_root"; parent = table: 0000000016B86E80; parent_world_position = table: 0000000016B86EB0; local_position = table: 0000000016B871A0; size = table: 0000000016B871F0; node = table: 0000000016B87230
[3] scenegraph = table: 0000000016B86D90; scenegraph_def = table: 000000001E652FC0; name = "sg_background_settings_list"; node_def = table: 000000001E676E80; parent_name = "sg_aligner"; parent = nil
[4] scenegraph = table: 0000000016B86D90; scenegraph_def = table: 000000001E652FC0; name = "sg_settings_list_mask"; node_def = table: 000000001E67B030; parent_name = "sg_background_settings_list"; parent = nil
[5] scenegraph_def = table: 000000001E652FC0; scenegraph = table: 0000000016B86D90; name = "sg_settings_list_mask"; node = table: 000000001E67B030
[6] self = table: 0000000016FB4830
[7] self = table: 0000000016FB4830; ingame_ui_context = table: 000000001DDF4C70; input_manager = table: 0000000015D925A0; world = [World]
[8] self = table: 000000001F21C7D0; object = table: 0000000016FB4830
[10] mod = table: 00000000061279D0; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function]
[11] view_name = "vmf_options_view"; view_settings = table: 000000001E641B50; mod = table: 00000000061279D0; init_view_function = [function]; transitions = table: 000000001F2635F0; blocked_transitions = table: 000000001F262F20
[13] mod = table: 000000001DDF4CA0; error_prefix_data = table: 0000000016FB47F0; func = [function]
[14] self = table: 000000001DDF4CA0; view_name = "vmf_options_view"; _ = table: 000000001E63EFE0
[16] mod = table: 00000000061279D0; error_prefix_data = "(safe_hook)"; func = [function]
[18] hook_chain = [function]; num_values = 0; values = table: 0000000016FB4710; safe_hooks = table: 0000000008F3D200; i = 1
[19] self = table: 000000001FFF97C0; object = table: 000000001DDF4CA0
[20] self = table: 0000000007D522C0; ingame_ui_context = table: 000000001DDF4C70
[21] self = table: 0000000007D522C0; params = table: 0000000007D524A0; viewport_name = "player_1"; input_manager = table: 0000000015D925A0; input_source = table: 0000000006BC0A00; player_manager = table: 0000000006EFADC0; peer_id = "110000101e55044"; local_player_id = 1; player = table: 00000000201FC190; stats_id = "110000101e55044:1"; entity_manager = table: 000000000559A4B0; camera_system = table: 00000000103340A0; outline_system = table: 00000000075BD6C0; fade_system = table: 000000001DFC96A0; sound_sector_system = table: 00000000101BB9A0; sound_environment_system = table: 0000000016575410; event_manager = table: 00000000100D1BA0; level_key = "morris_hub"; world_manager = table: 0000000008CB1340; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 000000001DDF4C70
[22] self = table: 0000000007D524D0; new_state = table: 000000001DEB6980; params = table: 0000000007D524A0; scope_name = "StateInGameRunning:on_enter"
[23] self = table: 0000000007D524D0; new_state = table: 000000001DEB6980; notify = nil; old_state = nil
[24] self = table: 0000000007D524D0; parent = table: 000000001E5B79B0; start_state = table: 000000001DEB6980; params = table: 0000000007D524A0; profiling_debugging_enabled = true
[25] self = table: 0000000007D524D0; parent = table: 000000001E5B79B0; start_state = table: 000000001DEB6980; params = table: 0000000007D524A0; profiling_debugging_enabled = true
...
[6] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 00000000089F7020; ingame_ui = table: 000000001DDF4CA0; definitions = table: 0000000016FB48A0; input_manager = table: 0000000015D925A0; max_setting_list_offset_y = 8420; wwise_world = [WwiseWorld]; render_settings = table: 0000000016FB49E0; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 9420; settings_list_size_y = 9420; settings_list_widgets = table: 0000000016FB8730; menu_widgets = table: 0000000016FB5690; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true;
[7] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 00000000089F7020; ingame_ui = table: 000000001DDF4CA0; definitions = table: 0000000016FB48A0; input_manager = table: 0000000015D925A0; max_setting_list_offset_y = 8420; wwise_world = [WwiseWorld]; render_settings = table: 0000000016FB49E0; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 9420; settings_list_size_y = 9420; settings_list_widgets = table: 0000000016FB8730; menu_widgets = table: 0000000016FB5690; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true;
[8] ___is_class_metatable___ = true; __index = table: 000000001F21C7D0;
[14] fps = 0; world_manager = table: 0000000008CB1340; ingame_hud = table: 00000000075B5700; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 00000000089F7020; telemetry_time_view_enter = 0; input_manager = table: 0000000015D925A0; profile_synchronizer = table: 0000000005B21630; blocked_transitions = table: 000000001FFF9650; motd_ui = table: 0000000016FAD7B0; cutscene_system = table: 00000000075BD550; text_popup_ui = table: 0000000016F96450; local_player_id = 1; unlock_manager = table: 00000000082A11F0; last_resolution_y = 1080; motd_loading = false; end_screen = table: 0000000016F7CCC0; world = [World]; camera_manager = table: 000000001FFDFFA0; _profile_requester = table: 0000000005B21880; ingame_ui_context = table: 000000001DDF4C70; _fps_cooldown = 0; views = table: 000000001FA7D070; wwise_world = [WwiseWorld]; mean_dt = 0; ui_top_renderer = table: 0000000005E192D0; is_in_inn = true; hotkey_mapping = table: 000000001FFF8570; _player = table: 00000000201FC190; weave_onboarding = table: 0000000016F7DFA0; popup_handler = table: 0000000016F962A0; peer_id = "110000101e55044"; network_event_delegate = table: 00000000101E9720;
[19] ___is_class_metatable___ = true; __index = table: 000000001FFF97C0;
[20] world_name = "level_world"; network_server = table: 0000000005B19FE0; local_player_id = 1; parent = table: 000000001E5B79B0; _booted_eac_untrusted = false; statistics_db = table: 000000001E0164D0; is_server = true; _lobby_host = table: 0000000005A9E8C0; world = [World]; _network_options = table: 000000001E00AF60; is_in_tutorial = false; input_manager = table: 0000000015D925A0; profile_synchronizer = table: 0000000005B21630; is_in_inn = true; ingame_ui_context = table: 000000001DDF4C70; end_conditions_met = false; player = table: 00000000201FC190; free_flight_manager = table: 000000000631A640; viewport_name = "player_1"; network_event_delegate = table: 00000000101E9720;
[21] world_name = "level_world"; network_server = table: 0000000005B19FE0; local_player_id = 1; parent = table: 000000001E5B79B0; _booted_eac_untrusted = false; statistics_db = table: 000000001E0164D0; is_server = true; _lobby_host = table: 0000000005A9E8C0; world = [World]; _network_options = table: 000000001E00AF60; is_in_tutorial = false; input_manager = table: 0000000015D925A0; profile_synchronizer = table: 0000000005B21630; is_in_inn = true; ingame_ui_context = table: 000000001DDF4C70; end_conditions_met = false; player = table: 00000000201FC190; free_flight_manager = table: 000000000631A640; viewport_name = "player_1"; network_event_delegate = table: 00000000101E9720;
[22] _params = table: 0000000007D524A0; _profiling_debugging_enabled = true; _parent = table: 000000001E5B79B0; _state = table: 0000000007D522C0;
[23] _params = table: 0000000007D524A0; _profiling_debugging_enabled = true; _parent = table: 000000001E5B79B0; _state = table: 0000000007D522C0;
[24] _params = table: 0000000007D524A0; _profiling_debugging_enabled = true; _parent = table: 000000001E5B79B0; _state = table: 0000000007D522C0;
[25] _params = table: 0000000007D524A0; _profiling_debugging_enabled = true; _parent = table: 000000001E5B79B0; _state = table: 0000000007D522C0;
[26] ___is_class_metatable___ = true; __index = table: 0000000008441830; super = table: 0000000005402CC0;
[27] world_name = "level_world"; entity_system_bag = table: 0000000005E7B310; network_server = table: 0000000005B19FE0; entity_system = table: 0000000019AF7370; parent = table: 00000000053E4F10; _level_flow_events = table: 0000000007D52620; viewport_name = "player_1"; is_server = true; _called_level_flow_events = false; is_in_tutorial = false; input_manager = table: 0000000015D925A0; profile_synchronizer = table: 0000000005B21630; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "110000101e55044"; level = [Level]; network_timer_handler = table: 0000000006D96240; machines = table: 0000000007D52430; network_event_delegate = table: 00000000101E9720; free_flight_manager = table: 000000000631A640; network_transmit = table: 0000000005B22040; level_key = "morris_hub"; game_mode_key = "inn_deus"; is_in_inn = true; statistics_db = table: 000000001E0164D0; _lobby_host = table: 0000000005A9E8C0; dice_keeper = table: 0000000010192D60; network_clock = table: 0000000008B84A80; _debug_gui_immediate = [Gui]; _quit_game = false;
[28] _params = table: 000000000832F310; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000053E4F10; _state = table: 000000001E5B79B0;
[29] _params = table: 000000000832F310; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000053E4F10; _state = table: 000000001E5B79B0;
[30] _params = table: 000000000832F310; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000053E4F10; _state = table: 000000001E5B79B0;
[31] startup_package_handles = table: 00000000053E8C30; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 00000000053E8B90; flow_return_table = table: 00000000053E4F40; _machine = table: 0000000008339730; startup_timer = 4.9129076772369444; has_booted = true; loading_context = table: 000000001E5B7190;
00:21:46.741 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_settings_list_start_2nd_layer"]["offset"]
[0] =[C]: in function callstack
[1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override
[2] @scripts/ui/ui_scenegraph.lua:116: in function scenegraph_visit_node
[3] @scripts/ui/ui_scenegraph.lua:176: in function init_scenegraph
[4] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2842: in function create_ui_elements
[5] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init
[6] @foundation/scripts/util/class.lua:62:in function
[7] =[C]: in function xpcall
[8] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call
[9] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function
[10] =[C]: in function pcall
[11] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc
[12] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function
[13] =[C]: in function xpcall
[14] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr
[15] @scripts/mods/vmf/modules/core/hooks.lua:165:in function
[16] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init
[17] @foundation/scripts/util/class.lua:62: in function new
[18] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui
[19] @scripts/game_state/state_ingame_running.lua:173: in function on_enter
[20] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[21] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[22] @foundation/scripts/util/state_machine.lua:95: in function init
[23] @scripts/game_state/game_state_machine.lua:7: in function init
[24] @foundation/scripts/util/class.lua:62: in function new
[25] @scripts/game_state/state_ingame.lua:426: in function on_enter
[26] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[27] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[28] @foundation/scripts/util/state_machine.lua:144: in function update
[29] @scripts/boot.lua:865: in function game_update
[30] @scripts/boot.lua:628:in function
[1] node = table: 0000000016B940A0; node_def = table: 0000000016B86BB0; k = "offset"; v = table: 0000000016B86C70
[2] scenegraph = table: 0000000016B94070; scenegraph_def = table: 0000000016FB4940; name = "sg_settings_list_start_2nd_layer"; node_def = table: 0000000016B86BB0; parent_name = nil; local_position = table: 000000000754EB00; node = table: 0000000016B940A0
[3] scenegraph_def = table: 0000000016FB4940; scenegraph = table: 0000000016B94070; name = "sg_settings_list_start_2nd_layer"; node = table: 0000000016B86BB0
[4] self = table: 0000000016FB4830
[5] self = table: 0000000016FB4830; ingame_ui_context = table: 000000001DDF4C70; input_manager = table: 0000000015D925A0; world = [World]
[6] self = table: 000000001F21C7D0; object = table: 0000000016FB4830
[8] mod = table: 00000000061279D0; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function]
[9] view_name = "vmf_options_view"; view_settings = table: 000000001E641B50; mod = table: 00000000061279D0; init_view_function = [function]; transitions = table: 000000001F2635F0; blocked_transitions = table: 000000001F262F20
[11] mod = table: 000000001DDF4CA0; error_prefix_data = table: 0000000016FB47F0; func = [function]
[12] self = table: 000000001DDF4CA0; view_name = "vmf_options_view"; _ = table: 000000001E63EFE0
[14] mod = table: 00000000061279D0; error_prefix_data = "(safe_hook)"; func = [function]
[16] hook_chain = [function]; num_values = 0; values = table: 0000000016FB4710; safe_hooks = table: 0000000008F3D200; i = 1
[17] self = table: 000000001FFF97C0; object = table: 000000001DDF4CA0
[18] self = table: 0000000007D522C0; ingame_ui_context = table: 000000001DDF4C70
[19] self = table: 0000000007D522C0; params = table: 0000000007D524A0; viewport_name = "player_1"; input_manager = table: 0000000015D925A0; input_source = table: 0000000006BC0A00; player_manager = table: 0000000006EFADC0; peer_id = "110000101e55044"; local_player_id = 1; player = table: 00000000201FC190; stats_id = "110000101e55044:1"; entity_manager = table: 000000000559A4B0; camera_system = table: 00000000103340A0; outline_system = table: 00000000075BD6C0; fade_system = table: 000000001DFC96A0; sound_sector_system = table: 00000000101BB9A0; sound_environment_system = table: 0000000016575410; event_manager = table: 00000000100D1BA0; level_key = "morris_hub"; world_manager = table: 0000000008CB1340; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 000000001DDF4C70
[20] self = table: 0000000007D524D0; new_state = table: 000000001DEB6980; params = table: 0000000007D524A0; scope_name = "StateInGameRunning:on_enter"
[21] self = table: 0000000007D524D0; new_state = table: 000000001DEB6980; notify = nil; old_state = nil
[22] self = table: 0000000007D524D0; parent = table: 000000001E5B79B0; start_state = table: 000000001DEB6980; params = table: 0000000007D524A0; profiling_debugging_enabled = true
[23] self = table: 0000000007D524D0; parent = table: 000000001E5B79B0; start_state = table: 000000001DEB6980; params = table: 0000000007D524A0; profiling_debugging_enabled = true
[24] self = table: 0000000008441830; object = table: 0000000007D524D0
[25] self = table: 000000001E5B79B0; loading_context = table: 000000001E5B7190; is_server = true; assert_on_leak = true; input_manager = table: 0000000015D925A0; level_key = "morris_hub"; level_setting = table: 0000000005633C40; db = table: 000000001E0164D0; world = [World]; network_event_delegate = table: 00000000101E9720; top_gui_world_name = "top_ingame_view"; top_gui_world = [World]; debug_screen_data = table: 0000000009E18B60; level_transition_handler = table: 00000000095F0C10; difficulty = "normal"; difficulty_tweak = 0; num_players = 1; is_testify_session = nil; engine_revision = "cd937a0ba267"; content_revision = "22116"; steam_branch = nil; svn_branch = nil; machine_name = nil; event_manager = table: 00000000100D1BA0; level = [Level]; level_key = "morris_hub"; level_seed = 0; checkpoint_data = nil; level_name = "levels/honduras_dlcs/morris/morris_hub/world"; level_end_view_wrappers = nil; peer_id = "110000101e55044"; i = 1; viewport_name = "player_1"; network_options = table: 000000001E00AF60; params = table: 0000000007D524A0
...
[4] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 0000000016FB5690; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 00000000089F7020; ingame_ui = table: 000000001DDF4CA0; definitions = table: 0000000016FB48A0; input_manager = table: 0000000015D925A0; wwise_world = [WwiseWorld]; render_settings = table: 0000000016FB49E0; original_settings_list_size_y = 9420; max_setting_list_offset_y = 8420; current_setting_list_offset_y = 0; settings_list_widgets = table: 0000000016FB8730; settings_list_size_y = 9420; ui_scenegraph = table: 0000000016B86D90; is_setting_changes_applied_immidiately = true;
[5] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 0000000016FB5690; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 00000000089F7020; ingame_ui = table: 000000001DDF4CA0; definitions = table: 0000000016FB48A0; input_manager = table: 0000000015D925A0; wwise_world = [WwiseWorld]; render_settings = table: 0000000016FB49E0; original_settings_list_size_y = 9420; max_setting_list_offset_y = 8420; current_setting_list_offset_y = 0; settings_list_widgets = table: 0000000016FB8730; settings_list_size_y = 9420; ui_scenegraph = table: 0000000016B86D90; is_setting_changes_applied_immidiately = true;
[6] ___is_class_metatable___ = true; __index = table: 000000001F21C7D0;
[12] fps = 0; world_manager = table: 0000000008CB1340; ingame_hud = table: 00000000075B5700; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 00000000089F7020; telemetry_time_view_enter = 0; input_manager = table: 0000000015D925A0; profile_synchronizer = table: 0000000005B21630; blocked_transitions = table: 000000001FFF9650; motd_ui = table: 0000000016FAD7B0; cutscene_system = table: 00000000075BD550; text_popup_ui = table: 0000000016F96450; local_player_id = 1; unlock_manager = table: 00000000082A11F0; last_resolution_y = 1080; motd_loading = false; end_screen = table: 0000000016F7CCC0; world = [World]; camera_manager = table: 000000001FFDFFA0; _profile_requester = table: 0000000005B21880; ingame_ui_context = table: 000000001DDF4C70; _fps_cooldown = 0; views = table: 000000001FA7D070; wwise_world = [WwiseWorld]; mean_dt = 0; ui_top_renderer = table: 0000000005E192D0; is_in_inn = true; hotkey_mapping = table: 000000001FFF8570; _player = table: 00000000201FC190; weave_onboarding = table: 0000000016F7DFA0; popup_handler = table: 0000000016F962A0; peer_id = "110000101e55044"; network_event_delegate = table: 00000000101E9720;
[17] ___is_class_metatable___ = true; __index = table: 000000001FFF97C0;
[18] world_name = "level_world"; network_server = table: 0000000005B19FE0; local_player_id = 1; parent = table: 000000001E5B79B0; _booted_eac_untrusted = false; statistics_db = table: 000000001E0164D0; is_server = true; _lobby_host = table: 0000000005A9E8C0; world = [World]; _network_options = table: 000000001E00AF60; is_in_tutorial = false; input_manager = table: 0000000015D925A0; profile_synchronizer = table: 0000000005B21630; is_in_inn = true; ingame_ui_context = table: 000000001DDF4C70; end_conditions_met = false; player = table: 00000000201FC190; free_flight_manager = table: 000000000631A640; viewport_name = "player_1"; network_event_delegate = table: 00000000101E9720;
[19] world_name = "level_world"; network_server = table: 0000000005B19FE0; local_player_id = 1; parent = table: 000000001E5B79B0; _booted_eac_untrusted = false; statistics_db = table: 000000001E0164D0; is_server = true; _lobby_host = table: 0000000005A9E8C0; world = [World]; _network_options = table: 000000001E00AF60; is_in_tutorial = false; input_manager = table: 0000000015D925A0; profile_synchronizer = table: 0000000005B21630; is_in_inn = true; ingame_ui_context = table: 000000001DDF4C70; end_conditions_met = false; player = table: 00000000201FC190; free_flight_manager = table: 000000000631A640; viewport_name = "player_1"; network_event_delegate = table: 00000000101E9720;
[20] _params = table: 0000000007D524A0; _profiling_debugging_enabled = true; _parent = table: 000000001E5B79B0; _state = table: 0000000007D522C0;
[21] _params = table: 0000000007D524A0; _profiling_debugging_enabled = true; _parent = table: 000000001E5B79B0; _state = table: 0000000007D522C0;
[22] _params = table: 0000000007D524A0; _profiling_debugging_enabled = true; _parent = table: 000000001E5B79B0; _state = table: 0000000007D522C0;
[23] _params = table: 0000000007D524A0; _profiling_debugging_enabled = true; _parent = table: 000000001E5B79B0; _state = table: 0000000007D522C0;
[24] ___is_class_metatable___ = true; __index = table: 0000000008441830; super = table: 0000000005402CC0;
[25] world_name = "level_world"; entity_system_bag = table: 0000000005E7B310; network_server = table: 0000000005B19FE0; entity_system = table: 0000000019AF7370; parent = table: 00000000053E4F10; _level_flow_events = table: 0000000007D52620; viewport_name = "player_1"; is_server = true; _called_level_flow_events = false; is_in_tutorial = false; input_manager = table: 0000000015D925A0; profile_synchronizer = table: 0000000005B21630; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "110000101e55044"; level = [Level]; network_timer_handler = table: 0000000006D96240; machines = table: 0000000007D52430; network_event_delegate = table: 00000000101E9720; free_flight_manager = table: 000000000631A640; network_transmit = table: 0000000005B22040; level_key = "morris_hub"; game_mode_key = "inn_deus"; is_in_inn = true; statistics_db = table: 000000001E0164D0; _lobby_host = table: 0000000005A9E8C0; dice_keeper = table: 0000000010192D60; network_clock = table: 0000000008B84A80; _debug_gui_immediate = [Gui]; _quit_game = false;
[26] _params = table: 000000000832F310; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000053E4F10; _state = table: 000000001E5B79B0;
[27] _params = table: 000000000832F310; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000053E4F10; _state = table: 000000001E5B79B0;
[28] _params = table: 000000000832F310; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000053E4F10; _state = table: 000000001E5B79B0;
[29] startup_package_handles = table: 00000000053E8C30; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 00000000053E8B90; flow_return_table = table: 00000000053E4F40; _machine = table: 0000000008339730; startup_timer = 4.9129076772369444; has_booted = true; loading_context = table: 000000001E5B7190;
00:21:46.787 [Lua] [Matchmaking] Cancelling matchmaking
00:21:46.787 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
00:21:46.787 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
00:21:46.788 [Lua] Set lobby begin:
00:21:46.788 [Lua] Lobby data selected_mission_id = morris_hub
00:21:46.788 [Lua] Lobby data num_players = 2
00:21:46.788 [Lua] Lobby data difficulty_tweak = 0
00:21:46.789 [Lua] Lobby data host = 110000101e55044
00:21:46.789 [Lua] Lobby data matchmaking_type = 3
00:21:46.789 [Lua] Lobby data difficulty = normal
00:21:46.789 [Lua] Lobby data player_slot_1 = 0:0
00:21:46.789 [Lua] Lobby data unique_server_name = Visulth
00:21:46.789 [Lua] Lobby data player_slot_4 = 110000101e55044:1
00:21:46.789 [Lua] Lobby data country_code = CA
00:21:46.789 [Lua] Lobby data matchmaking = false
00:21:46.789 [Lua] Lobby data power_level = 835
00:21:46.789 [Lua] Lobby data mission_id = morris_hub
00:21:46.789 [Lua] Lobby data mechanism = deus
00:21:46.789 [Lua] Lobby data player_slot_5 = 0:0
00:21:46.789 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
00:21:46.789 [Lua] Lobby data network_hash = 67ccc6d4ca12d694
00:21:46.789 [Lua] Lobby data player_slot_3 = 0:0
00:21:46.789 [Lua] Lobby data eac_authorized = true
00:21:46.789 [Lua] Set lobby end.
00:21:46.791 [Lua] CurrentConflictSettings disabled
00:21:46.791 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY
00:21:46.791 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
00:21:46.791 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn deus_potions pickups
00:21:46.791 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=3
00:21:46.791 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered
00:21:46.791 [Lua] [Managers] Calling function on all managers:
00:21:46.791 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
00:21:46.800 [Lua] [PeerSM] 110000101e55044 :: on_exit WaitingForEnterGame
00:21:46.800 [Lua] [PeerSM] 110000101e55044 :: on_enter WaitingForGameObjectSync
00:21:46.800 [Lua] [PeerSM] 110000105bd392b :: on_exit WaitingForEnterGame
00:21:46.800 [Lua] [PeerSM] 110000105bd392b :: on_enter WaitingForGameObjectSync
00:21:46.851 [Lua] [NetworkServer] Game_object_sync_done for peer 110000105bd392b
00:21:46.855 [Lua] [PeerSM] 110000101e55044 :: on_exit WaitingForGameObjectSync
00:21:46.855 [Lua] [PeerSM] 110000101e55044 :: on_enter WaitingForPlayers
00:21:46.855 [Lua] PlayerManager:add_remote_player 110000105bd392b
00:21:46.855 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=4
00:21:46.855 [Lua] RemotePlayer:create_game_object( ) 4
00:21:46.875 [Lua] [PeerSM] 110000105bd392b :: on_exit WaitingForGameObjectSync
00:21:46.875 [Lua] [PeerSM] 110000105bd392b :: on_enter WaitingForPlayers
00:21:46.881 [Lua] [PeerSM] 110000101e55044 :: on_exit WaitingForPlayers
00:21:46.881 [Lua] [PeerSM] 110000101e55044 :: on_enter InGame
00:21:46.881 [Lua] [PeerSM] 110000105bd392b :: on_exit WaitingForPlayers
00:21:46.881 [Lua] [PeerSM] 110000105bd392b :: on_enter InGame
00:21:46.884 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 4, Vector3(1.70637, -12.3293, 3.92367), Vector4(0, 0, 0.969236, 0.246134))
00:21:46.888 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
00:21:46.889 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
00:21:46.889 [Lua] PlayerManager:assign_unit_ownership Visulth 110000101e55044 1
00:21:46.889 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=6
00:21:46.894 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x09e03160
00:21:46.894 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x09e03160
00:21:46.894 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x1f3f6060
00:21:46.894 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x1f3f6060
00:21:46.894 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x1f3f5b20
00:21:46.894 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x1f3f5b20
00:21:46.894 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x1f3f5f80
00:21:46.894 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x1f3f5f80
00:21:46.894 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x1f4aaed0
00:21:46.894 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x1f4aaed0
00:21:46.894 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x09e03850
00:21:46.894 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x09e03850
00:21:46.935 [Lua] [MOD][VMF][INFO] Added 110000105bd392b to the VMF users list.
00:21:46.935 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000105bd392b go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
00:21:46.935 [Lua] Adding player sync data to peer=110000105bd392b local_player_id=1
00:21:46.935 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000105bd392b go_type=player_unit go_created_func_name=game_object_created_player_unit
00:21:46.935 [Lua] [NetworkServer] Peer 110000105bd392b spawned player.
00:21:46.937 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=7
00:21:46.937 [Lua] PlayerManager:assign_unit_ownership Tios 110000105bd392b 1
00:21:46.937 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
00:21:47.190 [Lua] StateInGameRunning:_game_actually_starts()
00:21:47.190 [Lua] #################################################################################################################
00:21:47.190 [Lua] [Loading Time]: 00:00:08 [Transition]: inn_level-morris_hub [Members joined]: 0 [Members Left]: 0 [Is Server]: true
00:21:47.190 [Lua] #################################################################################################################
00:21:47.190 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 30
00:21:47.202 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 30
00:21:47.292 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 30
00:21:47.292 [Lua] Commit load time data
00:21:51.579 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:21:51.907 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
00:22:39.857 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:22:39.985 [Lua] [GameNetworkManager] game object created go_id=1028, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:22:40.205 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
00:22:40.297 [Lua] [GameNetworkManager] game object was destroyed id=1028 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
00:22:41.735 [Lua] [GameNetworkManager] game object created go_id=1029, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:22:42.108 [Lua] [GameNetworkManager] game object was destroyed id=1029 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
00:22:44.183 [Lua] [NetworkServer] Changing num_players from 2 to 3
00:22:44.183 [Lua] Players: 3
00:22:44.183 [Lua] Set lobby begin:
00:22:44.183 [Lua] Lobby data selected_mission_id = morris_hub
00:22:44.183 [Lua] Lobby data num_players = 3
00:22:44.184 [Lua] Lobby data difficulty_tweak = 0
00:22:44.184 [Lua] Lobby data host = 110000101e55044
00:22:44.184 [Lua] Lobby data matchmaking_type = 3
00:22:44.184 [Lua] Lobby data difficulty = normal
00:22:44.184 [Lua] Lobby data player_slot_1 = 0:0
00:22:44.184 [Lua] Lobby data unique_server_name = Visulth
00:22:44.184 [Lua] Lobby data player_slot_4 = 110000101e55044:1
00:22:44.184 [Lua] Lobby data country_code = CA
00:22:44.184 [Lua] Lobby data matchmaking = false
00:22:44.184 [Lua] Lobby data power_level = 835
00:22:44.184 [Lua] Lobby data mission_id = morris_hub
00:22:44.184 [Lua] Lobby data mechanism = deus
00:22:44.184 [Lua] Lobby data player_slot_5 = 0:0
00:22:44.184 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
00:22:44.184 [Lua] Lobby data network_hash = 67ccc6d4ca12d694
00:22:44.184 [Lua] Lobby data player_slot_3 = 0:0
00:22:44.184 [Lua] Lobby data eac_authorized = true
00:22:44.184 [Lua] Set lobby end.
00:22:44.184 [Lua] [LobbyMembers] Member joined 110000101e4069d
00:22:49.847 [Lua] [NetworkServer] Changing num_players from 3 to 2
00:22:49.847 [Lua] Players: 2
00:22:49.847 [Lua] Set lobby begin:
00:22:49.847 [Lua] Lobby data selected_mission_id = morris_hub
00:22:49.847 [Lua] Lobby data num_players = 2
00:22:49.847 [Lua] Lobby data difficulty_tweak = 0
00:22:49.847 [Lua] Lobby data host = 110000101e55044
00:22:49.847 [Lua] Lobby data matchmaking_type = 3
00:22:49.847 [Lua] Lobby data difficulty = normal
00:22:49.847 [Lua] Lobby data player_slot_1 = 0:0
00:22:49.847 [Lua] Lobby data unique_server_name = Visulth
00:22:49.847 [Lua] Lobby data player_slot_4 = 110000101e55044:1
00:22:49.847 [Lua] Lobby data country_code = CA
00:22:49.847 [Lua] Lobby data matchmaking = false
00:22:49.847 [Lua] Lobby data power_level = 835
00:22:49.847 [Lua] Lobby data mission_id = morris_hub
00:22:49.847 [Lua] Lobby data mechanism = deus
00:22:49.848 [Lua] Lobby data player_slot_5 = 0:0
00:22:49.848 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
00:22:49.848 [Lua] Lobby data network_hash = 67ccc6d4ca12d694
00:22:49.848 [Lua] Lobby data player_slot_3 = 0:0
00:22:49.848 [Lua] Lobby data eac_authorized = true
00:22:49.848 [Lua] Set lobby end.
00:22:49.848 [Lua] [LobbyMembers] Member left 110000101e4069d
00:22:58.154 [Steam] Connection 7f6cb9cf to remote 110000101e4069d rejected, reason 4001, local problems most likely a timeout
00:23:05.150 [Steam] Pruning authenticator for denied peer 110000101e4069d
00:23:37.118 [Lua] [GameNetworkManager] game object created go_id=1030, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:23:37.466 [Lua] [GameNetworkManager] game object was destroyed id=1030 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
00:23:47.736 [Lua] [NetworkServer] Changing num_players from 2 to 3
00:23:47.736 [Lua] Players: 3
00:23:47.736 [Lua] Set lobby begin:
00:23:47.736 [Lua] Lobby data selected_mission_id = morris_hub
00:23:47.736 [Lua] Lobby data num_players = 3
00:23:47.737 [Lua] Lobby data difficulty_tweak = 0
00:23:47.737 [Lua] Lobby data host = 110000101e55044
00:23:47.737 [Lua] Lobby data matchmaking_type = 3
00:23:47.737 [Lua] Lobby data difficulty = normal
00:23:47.737 [Lua] Lobby data player_slot_1 = 0:0
00:23:47.737 [Lua] Lobby data unique_server_name = Visulth
00:23:47.737 [Lua] Lobby data player_slot_4 = 110000101e55044:1
00:23:47.737 [Lua] Lobby data country_code = CA
00:23:47.737 [Lua] Lobby data matchmaking = false
00:23:47.737 [Lua] Lobby data power_level = 835
00:23:47.737 [Lua] Lobby data mission_id = morris_hub
00:23:47.737 [Lua] Lobby data mechanism = deus
00:23:47.737 [Lua] Lobby data player_slot_5 = 0:0
00:23:47.737 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
00:23:47.737 [Lua] Lobby data network_hash = 67ccc6d4ca12d694
00:23:47.737 [Lua] Lobby data player_slot_3 = 0:0
00:23:47.737 [Lua] Lobby data eac_authorized = true
00:23:47.737 [Lua] Set lobby end.
00:23:47.737 [Lua] [LobbyMembers] Member joined 110000104e72a6c
00:23:49.022 [Lua] GOT approve_channel 4 110000104e72a6c 18600000315f5fa
00:23:49.023 [EAC] EAC server has client 110000104e72a6c and channel 4 (and owner 110000104e72a6c)
00:23:49.023 [EACServer] [20:23:49:023][Windows][EAC Server] [Info][RegisterClient] Client: 0110000104E72A6C PlayerGUID: 76561198042524268 PlayerIP: 0.0.0.0 OwnerGUID: 76561198042524268 PlayerName: Geronimo!
00:23:49.023 [Lua] Client with peer_id 110000104e72a6c got APPROVED by server
00:23:49.023 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '110000104e72a6c'
00:23:49.023 [Lua] [ChatManager][1]System: Geronimo! is joining the game
00:23:49.023 [Lua] [NetworkServer] Peer 110000104e72a6c joined server lobby.
00:23:49.023 [Lua] [NetworkServer] Creating peer info.
00:23:49.023 [Lua] [PeerSM] 110000104e72a6c :: on_enter Connecting
00:23:49.153 [Lua] [Matchmaking] Got request to join matchmaking lobby 18600000315f5fa from 110000104e72a6c, replying lobby_ok
00:23:49.231 [Lua] [Matchmaking] PROFILES REQUESTED BY 110000104e72a6c REPLY wh:0 | we:110000101e55044 | dr:0 | bw:110000105bd392b | es:0
00:23:49.305 [Lua] [ProfileSynchronizer] Reserving profile index 3 to peer 110000104e72a6c
00:23:49.305 [Lua] Set lobby begin:
00:23:49.305 [Lua] Lobby data selected_mission_id = morris_hub
00:23:49.305 [Lua] Lobby data num_players = 3
00:23:49.305 [Lua] Lobby data difficulty_tweak = 0
00:23:49.305 [Lua] Lobby data host = 110000101e55044
00:23:49.305 [Lua] Lobby data matchmaking_type = 3
00:23:49.305 [Lua] Lobby data difficulty = normal
00:23:49.305 [Lua] Lobby data player_slot_1 = 0:0
00:23:49.305 [Lua] Lobby data unique_server_name = Visulth
00:23:49.305 [Lua] Lobby data player_slot_4 = 110000101e55044:1
00:23:49.305 [Lua] Lobby data country_code = CA
00:23:49.305 [Lua] Lobby data matchmaking = false
00:23:49.305 [Lua] Lobby data power_level = 835
00:23:49.305 [Lua] Lobby data mission_id = morris_hub
00:23:49.305 [Lua] Lobby data mechanism = deus
00:23:49.305 [Lua] Lobby data player_slot_5 = 0:0
00:23:49.305 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
00:23:49.305 [Lua] Lobby data network_hash = 67ccc6d4ca12d694
00:23:49.306 [Lua] Lobby data player_slot_3 = 110000104e72a6c:1
00:23:49.306 [Lua] Lobby data eac_authorized = true
00:23:49.306 [Lua] Set lobby end.
00:23:51.625 [Lua] ### CLEARING PEER STATE FOR 110000104e72a6c
00:23:51.625 [Lua] [PeerSM] 110000104e72a6c :: on_exit Connecting
00:23:51.625 [Lua] [PeerSM] 110000104e72a6c :: on_enter Connecting
00:23:51.676 [Lua] [NetworkServer] Peer 110000104e72a6c has sent rpc_notify_lobby_joined
00:23:51.676 [Lua] [PSM] Peer 110000104e72a6c joined. Want to use profile index "3" and join party "0"
00:23:51.676 [Lua] [EnemyPackageLoader] client_connected (peer_id=110000104e72a6c, connection_key=1)
00:23:51.676 [Lua] Sync dynamic to client:
00:23:51.962 [SteamVoipClient] select_out(110000104e72a6c, on)
00:23:51.976 [SteamVoipClient] select_out(110000104e72a6c, on)
00:23:51.976 [SteamVoipClient] select_in(110000104e72a6c, on)
00:23:51.976 [SteamVoipClient] select_out(110000104e72a6c, off)
00:23:52.147 [EACServer] [20:23:52:147][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000104E72A6C Session: 2 Status: Client Authenticated Message: Client authenticated.
00:23:52.147 [EAC] Peer 110000104e72a6c switched EAC state to ClientAuthenticatedLocal
00:23:52.440 [EACServer] [20:23:52:440][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 0110000104E72A6C.
00:23:52.840 [EACServer] [20:23:52:840][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 0110000104E72A6C
00:23:52.840 [EACServer] [20:23:52:840][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000104E72A6C Session: 2 Status: Client Authenticated Remotely Message: Client authenticated remotely.
00:23:52.845 [EAC] Peer 110000104e72a6c switched EAC state to ClientAuthenticatedRemote
00:23:53.717 [Lua] [NetworkServer] Peer 110000104e72a6c has sent rpc_post_game_notified
00:23:53.717 [Lua] player (110000104e72a6c,1) was put into party 0
00:23:53.717 [Lua] [ProfileSynchronizer] Peer 110000104e72a6c entered session
00:23:53.717 [Lua] [ProfileSynchronizer] Running hot_join_sync for peer 110000104e72a6c
00:23:53.717 [Lua] [PeerSM] 110000104e72a6c :: on_exit Connecting
00:23:53.717 [Lua] [PeerSM] 110000104e72a6c :: on_enter Loading
00:23:53.733 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000104e72a6c
00:23:53.733 [Lua] Mechanism says: a client joined the game! 110000104e72a6c
00:23:53.903 [Lua] ### Sending rpc_level_loaded
00:23:53.903 [Lua] #### Has state machine: true, peer_id: 110000104e72a6c, level_id: 228
00:23:53.903 [Lua] Peer 110000104e72a6c has loaded the level but not all enemies, so we wait
00:23:56.965 [Lua] [GameNetworkManager] game object created go_id=1031, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:23:57.329 [Lua] [GameNetworkManager] game object was destroyed id=1031 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
00:23:57.514 [Lua] [GameNetworkManager] game object created go_id=1032, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:23:57.869 [Lua] [GameNetworkManager] game object was destroyed id=1032 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
00:23:58.129 [Lua] [GameNetworkManager] game object created go_id=1033, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:23:58.496 [Lua] [GameNetworkManager] game object was destroyed id=1033 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
00:23:58.600 [Lua] [GameNetworkManager] game object created go_id=1034, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:23:58.932 [Lua] [GameNetworkManager] game object was destroyed id=1034 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
00:23:59.080 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=110000104e72a6c, connection_key=1)
00:23:59.081 [Lua] [PeerSM] 110000104e72a6c :: on_exit Loading
00:23:59.081 [Lua] [PeerSM] 110000104e72a6c :: on_enter LoadingProfilePackages
00:23:59.086 [Lua] [PeerSM] 110000104e72a6c :: on_exit LoadingProfilePackages
00:23:59.086 [Lua] [PeerSM] 110000104e72a6c :: on_enter WaitingForEnterGame
00:23:59.643 [Lua] [GameNetworkManager] game object created go_id=1035, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:23:59.980 [Lua] [GameNetworkManager] game object was destroyed id=1035 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
00:24:00.309 [Lua] [PeerSM] 110000104e72a6c :: on_exit WaitingForEnterGame
00:24:00.309 [Lua] [PeerSM] 110000104e72a6c :: on_enter WaitingForGameObjectSync
00:24:00.321 [Lua] [NetworkServer] Game_object_sync_done for peer 110000104e72a6c
00:24:00.327 [Lua] PlayerManager:add_remote_player 110000104e72a6c
00:24:00.327 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=8
00:24:00.327 [Lua] RemotePlayer:create_game_object( ) 8
00:24:00.351 [Lua] player (110000104e72a6c,1) was put into party 1
00:24:00.351 [Lua] [ProfileSynchronizer] Assigning peer(110000104e72a6c:1) to profile(3) career(1)
00:24:00.351 [Lua] [PeerSM] 110000104e72a6c :: on_exit WaitingForGameObjectSync
00:24:00.351 [Lua] [PeerSM] 110000104e72a6c :: on_enter WaitingForPlayers
00:24:00.358 [Lua] [PeerSM] 110000104e72a6c :: on_exit WaitingForPlayers
00:24:00.358 [Lua] [PeerSM] 110000104e72a6c :: on_enter InGame
00:24:00.477 [Lua] [MOD][VMF][INFO] Added 110000104e72a6c to the VMF users list.
00:24:00.477 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000104e72a6c go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
00:24:00.477 [Lua] Adding player sync data to peer=110000104e72a6c local_player_id=1
00:24:00.478 [Lua] [PackageManager] Load: wwise/handgun, ProfileSynchronizer, async-read,
00:24:00.478 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_husk_base, ProfileSynchronizer, async-read,
00:24:00.478 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01_3p, ProfileSynchronizer, async-read,
00:24:00.478 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_05, ProfileSynchronizer, async-read,
00:24:00.478 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/skins/black_and_gold/chr_dwarf_ranger_upgraded_black_and_gold, ProfileSynchronizer, async-read,
00:24:00.478 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_3p, ProfileSynchronizer, async-read,
00:24:00.478 [Lua] [PackageManager] Load: resource_packages/careers/dr_ranger, ProfileSynchronizer, async-read,
00:24:00.478 [Lua] [PackageManager] Load: wwise/coghammer, ProfileSynchronizer, async-read,
00:24:00.513 [Lua] [PackageManager] Finished loading asynchronous package: wwise/handgun
00:24:00.513 [Lua] [PackageManager] Force_load: wwise/handgun
00:24:00.513 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_husk_base
00:24:01.083 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_husk_base
00:24:01.083 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_husk_base
00:24:01.083 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01_3p
00:24:01.137 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01_3p
00:24:01.137 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01_3p
00:24:01.138 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_05
00:24:01.189 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_05
00:24:01.189 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_05
00:24:01.189 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/skins/black_and_gold/chr_dwarf_ranger_upgraded_black_and_gold
00:24:01.369 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/skins/black_and_gold/chr_dwarf_ranger_upgraded_black_and_gold
00:24:01.369 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/skins/black_and_gold/chr_dwarf_ranger_upgraded_black_and_gold
00:24:01.370 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_3p
00:24:01.448 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_3p
00:24:01.448 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_3p
00:24:01.448 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ranger
00:24:01.603 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ranger
00:24:01.603 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ranger
00:24:01.603 [Lua] [PackageManager] Queueing new asynch package: wwise/coghammer
00:24:01.641 [Lua] [PackageManager] Finished loading asynchronous package: wwise/coghammer
00:24:01.641 [Lua] [PackageManager] Force_load: wwise/coghammer
00:24:02.053 [Lua] Set lobby begin:
00:24:02.053 [Lua] Lobby data selected_mission_id = morris_hub
00:24:02.054 [Lua] Lobby data num_players = 3
00:24:02.054 [Lua] Lobby data difficulty_tweak = 0
00:24:02.054 [Lua] Lobby data host = 110000101e55044
00:24:02.054 [Lua] Lobby data matchmaking_type = 3
00:24:02.054 [Lua] Lobby data difficulty = normal
00:24:02.054 [Lua] Lobby data player_slot_1 = 0:0
00:24:02.054 [Lua] Lobby data unique_server_name = Visulth
00:24:02.054 [Lua] Lobby data player_slot_4 = 110000101e55044:1
00:24:02.054 [Lua] Lobby data country_code = CA
00:24:02.054 [Lua] Lobby data matchmaking = false
00:24:02.054 [Lua] Lobby data power_level = 556
00:24:02.054 [Lua] Lobby data mission_id = morris_hub
00:24:02.054 [Lua] Lobby data mechanism = deus
00:24:02.054 [Lua] Lobby data player_slot_5 = 0:0
00:24:02.054 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
00:24:02.054 [Lua] Lobby data network_hash = 67ccc6d4ca12d694
00:24:02.054 [Lua] Lobby data player_slot_3 = 110000104e72a6c:1
00:24:02.054 [Lua] Lobby data eac_authorized = true
00:24:02.055 [Lua] Set lobby end.
00:24:02.477 [Lua] [GameNetworkManager] game object created go_id=1036, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:24:03.107 [Lua] [GameNetworkManager] game object was destroyed id=1036 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
00:24:03.925 [Lua] [GameNetworkManager] game object created go_id=1037, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:24:04.028 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000104e72a6c go_type=player_unit go_created_func_name=game_object_created_player_unit
00:24:04.028 [Lua] [NetworkServer] Peer 110000104e72a6c spawned player.
00:24:04.030 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=9
00:24:04.030 [Lua] PlayerManager:assign_unit_ownership Geronimo! 110000104e72a6c 1
00:24:04.030 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
00:24:04.290 [Lua] [GameNetworkManager] game object was destroyed id=1037 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
00:24:07.058 [Lua] Set lobby begin:
00:24:07.058 [Lua] Lobby data selected_mission_id = morris_hub
00:24:07.058 [Lua] Lobby data num_players = 3
00:24:07.058 [Lua] Lobby data difficulty_tweak = 0
00:24:07.059 [Lua] Lobby data host = 110000101e55044
00:24:07.059 [Lua] Lobby data matchmaking_type = 3
00:24:07.059 [Lua] Lobby data difficulty = normal
00:24:07.059 [Lua] Lobby data player_slot_1 = 0:0
00:24:07.059 [Lua] Lobby data unique_server_name = Visulth
00:24:07.059 [Lua] Lobby data player_slot_4 = 110000101e55044:1
00:24:07.059 [Lua] Lobby data country_code = CA
00:24:07.059 [Lua] Lobby data matchmaking = false
00:24:07.059 [Lua] Lobby data power_level = 835
00:24:07.059 [Lua] Lobby data mission_id = morris_hub
00:24:07.059 [Lua] Lobby data mechanism = deus
00:24:07.059 [Lua] Lobby data player_slot_5 = 0:0
00:24:07.059 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
00:24:07.059 [Lua] Lobby data network_hash = 67ccc6d4ca12d694
00:24:07.059 [Lua] Lobby data player_slot_3 = 110000104e72a6c:1
00:24:07.059 [Lua] Lobby data eac_authorized = true
00:24:07.059 [Lua] Set lobby end.
00:24:24.887 [Lua] [NetworkServer] Changing num_players from 3 to 4
00:24:24.887 [Lua] Players: 4
00:24:24.887 [Lua] Set lobby begin:
00:24:24.887 [Lua] Lobby data selected_mission_id = morris_hub
00:24:24.888 [Lua] Lobby data num_players = 4
00:24:24.888 [Lua] Lobby data difficulty_tweak = 0
00:24:24.888 [Lua] Lobby data host = 110000101e55044
00:24:24.888 [Lua] Lobby data matchmaking_type = 3
00:24:24.888 [Lua] Lobby data difficulty = normal
00:24:24.888 [Lua] Lobby data player_slot_1 = 0:0
00:24:24.888 [Lua] Lobby data unique_server_name = Visulth
00:24:24.888 [Lua] Lobby data player_slot_4 = 110000101e55044:1
00:24:24.888 [Lua] Lobby data country_code = CA
00:24:24.888 [Lua] Lobby data matchmaking = false
00:24:24.888 [Lua] Lobby data power_level = 835
00:24:24.888 [Lua] Lobby data mission_id = morris_hub
00:24:24.888 [Lua] Lobby data mechanism = deus
00:24:24.888 [Lua] Lobby data player_slot_5 = 0:0
00:24:24.888 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
00:24:24.888 [Lua] Lobby data network_hash = 67ccc6d4ca12d694
00:24:24.888 [Lua] Lobby data player_slot_3 = 110000104e72a6c:1
00:24:24.888 [Lua] Lobby data eac_authorized = true
00:24:24.888 [Lua] Set lobby end.
00:24:24.889 [Lua] [LobbyMembers] Member joined 110000101e4069d
00:24:30.104 [Lua] [NetworkServer] Changing num_players from 4 to 3
00:24:30.104 [Lua] Players: 3
00:24:30.104 [Lua] Set lobby begin:
00:24:30.104 [Lua] Lobby data selected_mission_id = morris_hub
00:24:30.105 [Lua] Lobby data num_players = 3
00:24:30.105 [Lua] Lobby data difficulty_tweak = 0
00:24:30.105 [Lua] Lobby data host = 110000101e55044
00:24:30.105 [Lua] Lobby data matchmaking_type = 3
00:24:30.105 [Lua] Lobby data difficulty = normal
00:24:30.105 [Lua] Lobby data player_slot_1 = 0:0
00:24:30.105 [Lua] Lobby data unique_server_name = Visulth
00:24:30.106 [Lua] Lobby data player_slot_4 = 110000101e55044:1
00:24:30.106 [Lua] Lobby data country_code = CA
00:24:30.106 [Lua] Lobby data matchmaking = false
00:24:30.106 [Lua] Lobby data power_level = 835
00:24:30.106 [Lua] Lobby data mission_id = morris_hub
00:24:30.106 [Lua] Lobby data mechanism = deus
00:24:30.106 [Lua] Lobby data player_slot_5 = 0:0
00:24:30.106 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
00:24:30.106 [Lua] Lobby data network_hash = 67ccc6d4ca12d694
00:24:30.106 [Lua] Lobby data player_slot_3 = 110000104e72a6c:1
00:24:30.106 [Lua] Lobby data eac_authorized = true
00:24:30.106 [Lua] Set lobby end.
00:24:30.106 [Lua] [LobbyMembers] Member left 110000101e4069d
00:24:31.963 [Lua] [ProfileSynchronizer] Assigning peer(110000104e72a6c:1) to profile(3) career(2)
00:24:32.075 [Lua] [NetworkServer] Peer 110000104e72a6c despawned player.
00:24:32.075 [Lua] [GameNetworkManager] game object was destroyed id=2049 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000104e72a6c
00:24:32.076 [Lua] [PackageManager] Load: wwise/two_handed_hammers, ProfileSynchronizer, async-read,
00:24:32.076 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, ProfileSynchronizer, async-read,
00:24:32.076 [Lua] [PackageManager] Load: wwise/one_handed_axes, ProfileSynchronizer, async-read,
00:24:32.076 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base, ProfileSynchronizer, async-read,
00:24:32.076 [Lua] [PackageManager] Load: resource_packages/careers/dr_ironbreaker, ProfileSynchronizer, async-read,
00:24:32.076 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/skins/green/chr_dwarf_ranger_ironbreaker_green, ProfileSynchronizer, async-read,
00:24:32.076 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p, ProfileSynchronizer, async-read,
00:24:32.076 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_14, ProfileSynchronizer, async-read,
00:24:32.083 [Lua] [PackageManager] Unload: resource_packages/careers/dr_ranger, ProfileSynchronizer
00:24:32.084 [Lua] [PackageManager] Unload: wwise/coghammer, ProfileSynchronizer
00:24:32.084 [Lua] [GameNetworkManager] destroying game object with go_id=9
00:24:32.103 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_husk_base, ProfileSynchronizer
00:24:32.103 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_05, ProfileSynchronizer
00:24:32.106 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_3p, ProfileSynchronizer
00:24:32.106 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_upgraded/skins/black_and_gold/chr_dwarf_ranger_upgraded_black_and_gold, ProfileSynchronizer
00:24:32.132 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_hammers
00:24:32.132 [Lua] [PackageManager] Force_load: wwise/two_handed_hammers
00:24:32.133 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p
00:24:32.172 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p
00:24:32.172 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p
00:24:32.172 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_axes
00:24:32.210 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_axes
00:24:32.210 [Lua] [PackageManager] Force_load: wwise/one_handed_axes
00:24:32.210 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base
00:24:32.730 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base
00:24:32.730 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_husk_base
00:24:32.731 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ironbreaker
00:24:32.909 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ironbreaker
00:24:32.909 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ironbreaker
00:24:32.909 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/skins/green/chr_dwarf_ranger_ironbreaker_green
00:24:33.125 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/skins/green/chr_dwarf_ranger_ironbreaker_green
00:24:33.125 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/skins/green/chr_dwarf_ranger_ironbreaker_green
00:24:33.125 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p
00:24:33.176 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p
00:24:33.176 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p
00:24:33.176 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_14
00:24:33.217 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_14
00:24:33.217 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_14
00:24:33.408 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=110000104e72a6c go_type=player_unit go_created_func_name=game_object_created_player_unit
00:24:33.408 [Lua] [NetworkServer] Peer 110000104e72a6c spawned player.
00:24:33.410 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=10
00:24:33.410 [Lua] PlayerManager:assign_unit_ownership Geronimo! 110000104e72a6c 1
00:24:33.411 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
00:24:39.659 [Steam] Connection 4bc1683c to remote 110000101e4069d rejected, reason 5003, local problems most likely a timeout
00:24:39.955 [SteamTransport] Failed to send a message to 110000101e4069d because there is no connection
00:24:39.968 [SteamTransport] Failed to send a message to 110000101e4069d because there is no connection
00:24:39.982 [SteamTransport] Failed to send a message to 110000101e4069d because there is no connection
00:24:39.996 [SteamTransport] Failed to send a message to 110000101e4069d because there is no connection
00:24:40.009 [SteamTransport] Failed to send a message to 110000101e4069d because there is no connection
00:24:40.023 [SteamTransport] Failed to send a message to 110000101e4069d because there is no connection
00:24:40.039 [SteamTransport] Failed to send a message to 110000101e4069d because there is no connection
00:24:40.052 [SteamTransport] Failed to send a message to 110000101e4069d because there is no connection
00:24:40.062 [SteamTransport] Failed to send a message to 110000101e4069d because there is no connection
00:24:40.075 [SteamTransport] Failed to send a message to 110000101e4069d because there is no connection
00:24:40.087 [SteamTransport] Failed to send a message to 110000101e4069d because there is no connection
00:24:40.100 [SteamTransport] Failed to send a message to 110000101e4069d because there is no connection
00:24:40.113 [SteamTransport] Failed to send a message to 110000101e4069d because there is no connection
00:24:40.126 [SteamTransport] Failed to send a message to 110000101e4069d because there is no connection
00:24:40.139 [SteamTransport] Failed to send a message to 110000101e4069d because there is no connection
00:24:40.152 [SteamTransport] Failed to send a message to 110000101e4069d because there is no connection
00:24:40.165 [SteamTransport] Failed to send a message to 110000101e4069d because there is no connection
00:24:40.177 [SteamTransport] Failed to send a message to 110000101e4069d because there is no connection
00:24:40.190 [SteamTransport] Failed to send a message to 110000101e4069d because there is no connection
00:24:40.203 [SteamTransport] Failed to send a message to 110000101e4069d because there is no connection
00:24:40.215 [SteamTransport] Failed to send a message to 110000101e4069d because there is no connection
00:24:40.227 [SteamTransport] Failed to send a message to 110000101e4069d because there is no connection
00:24:40.239 [SteamTransport] Failed to send a message to 110000101e4069d because there is no connection
00:24:40.251 [SteamTransport] Failed to send a message to 110000101e4069d because there is no connection
00:24:40.275 [SteamTransport] Failed to send a message to 110000101e4069d because there is no connection
00:24:40.283 [SteamTransport] Failed to send a message to 110000101e4069d because there is no connection
00:24:40.290 [SteamTransport] Failed to send a message to 110000101e4069d because there is no connection
00:24:40.301 [SteamTransport] Failed to send a message to 110000101e4069d because there is no connection
00:24:40.320 [SteamTransport] Failed to send a message to 110000101e4069d because there is no connection
00:24:40.333 [SteamTransport] Failed to send a message to 110000101e4069d because there is no connection
00:24:40.345 [SteamTransport] Failed to send a message to 110000101e4069d because there is no connection
00:24:40.358 [SteamTransport] Failed to send a message to 110000101e4069d because there is no connection
00:24:40.370 [SteamTransport] Failed to send a message to 110000101e4069d because there is no connection
00:24:40.381 [SteamTransport] Failed to send a message to 110000101e4069d because there is no connection
00:24:40.395 [SteamTransport] Failed to send a message to 110000101e4069d because there is no connection
00:24:40.412 [SteamTransport] Failed to send a message to 110000101e4069d because there is no connection
00:24:40.420 [SteamTransport] Failed to send a message to 110000101e4069d because there is no connection
00:24:40.433 [SteamTransport] Failed to send a message to 110000101e4069d because there is no connection
00:24:40.447 [SteamTransport] Failed to send a message to 110000101e4069d because there is no connection
00:24:40.459 [SteamTransport] Failed to send a message to 110000101e4069d because there is no connection
00:24:40.472 [SteamTransport] Failed to send a message to 110000101e4069d because there is no connection
00:24:40.484 [SteamTransport] Failed to send a message to 110000101e4069d because there is no connection
00:24:40.497 [SteamTransport] Failed to send a message to 110000101e4069d because there is no connection
00:24:40.509 [SteamTransport] Failed to send a message to 110000101e4069d because there is no connection
00:24:40.521 [SteamTransport] Failed to send a message to 110000101e4069d because there is no connection
00:24:40.534 [SteamTransport] Failed to send a message to 110000101e4069d because there is no connection
00:24:40.546 [SteamTransport] Failed to send a message to 110000101e4069d because there is no connection
00:24:40.562 [SteamTransport] Failed to send a message to 110000101e4069d because there is no connection
00:24:40.571 [SteamTransport] Failed to send a message to 110000101e4069d because there is no connection
00:24:40.583 [SteamTransport] Failed to send a message to 110000101e4069d because there is no connection
00:24:40.598 [SteamTransport] Failed to send a message to 110000101e4069d because there is no connection
00:24:40.611 [SteamTransport] Failed to send a message to 110000101e4069d because there is no connection
00:24:40.624 [SteamTransport] Failed to send a message to 110000101e4069d because there is no connection
00:24:40.637 [SteamTransport] Failed to send a message to 110000101e4069d because there is no connection
00:24:40.648 [SteamTransport] Failed to send a message to 110000101e4069d because there is no connection
00:24:40.661 [SteamTransport] Failed to send a message to 110000101e4069d because there is no connection
00:24:40.673 [SteamTransport] Failed to send a message to 110000101e4069d because there is no connection
00:24:40.688 [SteamTransport] Failed to send a message to 110000101e4069d because there is no connection
00:24:40.699 [SteamTransport] Failed to send a message to 110000101e4069d because there is no connection
00:24:40.711 [SteamTransport] Failed to send a message to 110000101e4069d because there is no connection
00:24:40.724 [SteamTransport] Failed to send a message to 110000101e4069d because there is no connection
00:24:40.737 [SteamTransport] Failed to send a message to 110000101e4069d because there is no connection
00:24:40.749 [SteamTransport] Failed to send a message to 110000101e4069d because there is no connection
00:24:40.761 [SteamTransport] Failed to send a message to 110000101e4069d because there is no connection
00:24:40.774 [SteamTransport] Failed to send a message to 110000101e4069d because there is no connection
00:24:40.786 [SteamTransport] Failed to send a message to 110000101e4069d because there is no connection
00:24:40.798 [SteamTransport] Failed to send a message to 110000101e4069d because there is no connection
00:24:40.811 [SteamTransport] Failed to send a message to 110000101e4069d because there is no connection
00:24:40.824 [SteamTransport] Failed to send a message to 110000101e4069d because there is no connection
00:24:40.835 [SteamTransport] Failed to send a message to 110000101e4069d because there is no connection
00:24:40.848 [SteamTransport] Failed to send a message to 110000101e4069d because there is no connection
00:24:40.861 [SteamTransport] Failed to send a message to 110000101e4069d because there is no connection
00:24:40.873 [SteamTransport] Failed to send a message to 110000101e4069d because there is no connection
00:24:40.885 [SteamTransport] Failed to send a message to 110000101e4069d because there is no connection
00:24:40.898 [SteamTransport] Failed to send a message to 110000101e4069d because there is no connection
00:24:40.910 [SteamTransport] Failed to send a message to 110000101e4069d because there is no connection
00:24:40.922 [SteamTransport] Failed to send a message to 110000101e4069d because there is no connection
00:24:40.934 [SteamTransport] Failed to send a message to 110000101e4069d because there is no connection
00:24:40.948 [SteamTransport] Failed to send a message to 110000101e4069d because there is no connection
00:24:40.959 [SteamTransport] Failed to send a message to 110000101e4069d because there is no connection
00:24:40.972 [SteamTransport] Failed to send a message to 110000101e4069d because there is no connection
00:24:40.984 [SteamTransport] Failed to send a message to 110000101e4069d because there is no connection
00:24:40.997 [SteamTransport] Failed to send a message to 110000101e4069d because there is no connection
00:24:41.009 [SteamTransport] Failed to send a message to 110000101e4069d because there is no connection
00:24:41.022 [SteamTransport] Failed to send a message to 110000101e4069d because there is no connection
00:24:41.034 [SteamTransport] Failed to send a message to 110000101e4069d because there is no connection
00:24:41.046 [SteamTransport] Failed to send a message to 110000101e4069d because there is no connection
00:24:41.059 [SteamTransport] Failed to send a message to 110000101e4069d because there is no connection
00:24:41.071 [SteamTransport] Failed to send a message to 110000101e4069d because there is no connection
00:24:41.083 [SteamTransport] Failed to send a message to 110000101e4069d because there is no connection
00:24:41.095 [SteamTransport] Failed to send a message to 110000101e4069d because there is no connection
00:24:41.108 [SteamTransport] Failed to send a message to 110000101e4069d because there is no connection
00:24:41.121 [SteamTransport] Failed to send a message to 110000101e4069d because there is no connection
00:24:41.133 [SteamTransport] Failed to send a message to 110000101e4069d because there is no connection
00:24:41.145 [SteamTransport] Failed to send a message to 110000101e4069d because there is no connection
00:24:41.162 [SteamTransport] Failed to send a message to 110000101e4069d because there is no connection
00:24:41.169 [SteamTransport] Failed to send a message to 110000101e4069d because there is no connection
00:24:41.182 [SteamTransport] Failed to send a message to 110000101e4069d because there is no connection
00:24:41.195 [SteamTransport] Failed to send a message to 110000101e4069d because there is no connection
00:24:41.208 [SteamTransport] Failed to send a message to 110000101e4069d because there is no connection
00:24:41.220 [SteamTransport] Failed to send a message to 110000101e4069d because there is no connection
00:24:41.232 [SteamTransport] Failed to send a message to 110000101e4069d because there is no connection
00:24:41.245 [SteamTransport] Failed to send a message to 110000101e4069d because there is no connection
00:24:41.257 [SteamTransport] Failed to send a message to 110000101e4069d because there is no connection
00:24:41.269 [SteamTransport] Failed to send a message to 110000101e4069d because there is no connection
00:24:41.282 [SteamTransport] Failed to send a message to 110000101e4069d because there is no connection
00:24:41.294 [SteamTransport] Failed to send a message to 110000101e4069d because there is no connection
00:24:41.307 [SteamTransport] Failed to send a message to 110000101e4069d because there is no connection
00:24:41.320 [SteamTransport] Failed to send a message to 110000101e4069d because there is no connection
00:24:41.332 [SteamTransport] Failed to send a message to 110000101e4069d because there is no connection
00:24:41.344 [SteamTransport] Failed to send a message to 110000101e4069d because there is no connection
00:24:41.357 [SteamTransport] Failed to send a message to 110000101e4069d because there is no connection
00:24:41.370 [SteamTransport] Failed to send a message to 110000101e4069d because there is no connection
00:24:41.381 [SteamTransport] Failed to send a message to 110000101e4069d because there is no connection
00:24:41.394 [SteamTransport] Failed to send a message to 110000101e4069d because there is no connection
00:24:41.407 [SteamTransport] Failed to send a message to 110000101e4069d because there is no connection
00:24:41.419 [SteamTransport] Failed to send a message to 110000101e4069d because there is no connection
00:24:41.431 [SteamTransport] Failed to send a message to 110000101e4069d because there is no connection
00:24:41.449 [SteamTransport] Failed to send a message to 110000101e4069d because there is no connection
00:24:41.456 [SteamTransport] Failed to send a message to 110000101e4069d because there is no connection
00:24:41.469 [SteamTransport] Failed to send a message to 110000101e4069d because there is no connection
00:24:41.481 [SteamTransport] Failed to send a message to 110000101e4069d because there is no connection
00:24:41.494 [SteamTransport] Failed to send a message to 110000101e4069d because there is no connection
00:24:41.506 [SteamTransport] Failed to send a message to 110000101e4069d because there is no connection
00:24:41.518 [SteamTransport] Failed to send a message to 110000101e4069d because there is no connection
00:24:41.531 [SteamTransport] Failed to send a message to 110000101e4069d because there is no connection
00:24:41.543 [SteamTransport] Failed to send a message to 110000101e4069d because there is no connection
00:24:41.555 [SteamTransport] Failed to send a message to 110000101e4069d because there is no connection
00:24:41.568 [SteamTransport] Failed to send a message to 110000101e4069d because there is no connection
00:24:41.582 [SteamTransport] Failed to send a message to 110000101e4069d because there is no connection
00:24:41.592 [SteamTransport] Failed to send a message to 110000101e4069d because there is no connection
00:24:41.605 [SteamTransport] Failed to send a message to 110000101e4069d because there is no connection
00:24:41.625 [SteamTransport] Failed to send a message to 110000101e4069d because there is no connection
00:24:41.642 [SteamTransport] Failed to send a message to 110000101e4069d because there is no connection
00:24:41.650 [SteamTransport] Failed to send a message to 110000101e4069d because there is no connection
00:24:41.659 [SteamTransport] Failed to send a message to 110000101e4069d because there is no connection
00:24:41.669 [SteamTransport] Failed to send a message to 110000101e4069d because there is no connection
00:24:41.682 [SteamTransport] Failed to send a message to 110000101e4069d because there is no connection
00:24:41.696 [SteamTransport] Failed to send a message to 110000101e4069d because there is no connection
00:24:41.708 [SteamTransport] Failed to send a message to 110000101e4069d because there is no connection
00:24:41.721 [SteamTransport] Failed to send a message to 110000101e4069d because there is no connection
00:24:41.735 [SteamTransport] Failed to send a message to 110000101e4069d because there is no connection
00:24:41.747 [SteamTransport] Failed to send a message to 110000101e4069d because there is no connection
00:24:41.760 [SteamTransport] Failed to send a message to 110000101e4069d because there is no connection
00:24:41.773 [SteamTransport] Failed to send a message to 110000101e4069d because there is no connection
00:24:41.787 [SteamTransport] Failed to send a message to 110000101e4069d because there is no connection
00:24:41.799 [SteamTransport] Failed to send a message to 110000101e4069d because there is no connection
00:24:41.812 [SteamTransport] Failed to send a message to 110000101e4069d because there is no connection
00:24:41.827 [SteamTransport] Failed to send a message to 110000101e4069d because there is no connection
00:24:41.841 [SteamTransport] Failed to send a message to 110000101e4069d because there is no connection
00:24:41.852 [SteamTransport] Failed to send a message to 110000101e4069d because there is no connection
00:24:41.866 [SteamTransport] Failed to send a message to 110000101e4069d because there is no connection
00:24:41.879 [SteamTransport] Failed to send a message to 110000101e4069d because there is no connection
00:24:41.893 [SteamTransport] Failed to send a message to 110000101e4069d because there is no connection
00:24:41.907 [SteamTransport] Failed to send a message to 110000101e4069d because there is no connection
00:24:41.919 [SteamTransport] Failed to send a message to 110000101e4069d because there is no connection
00:24:41.933 [SteamTransport] Failed to send a message to 110000101e4069d because there is no connection
00:24:41.946 [SteamTransport] Failed to send a message to 110000101e4069d because there is no connection
00:24:41.960 [SteamTransport] Failed to send a message to 110000101e4069d because there is no connection
00:24:41.974 [SteamTransport] Failed to send a message to 110000101e4069d because there is no connection
00:24:41.988 [SteamTransport] Failed to send a message to 110000101e4069d because there is no connection
00:24:42.000 [SteamTransport] Failed to send a message to 110000101e4069d because there is no connection
00:24:42.014 [SteamTransport] Failed to send a message to 110000101e4069d because there is no connection
00:24:42.032 [SteamTransport] Failed to send a message to 110000101e4069d because there is no connection
00:24:42.041 [SteamTransport] Failed to send a message to 110000101e4069d because there is no connection
00:24:42.053 [SteamTransport] Failed to send a message to 110000101e4069d because there is no connection
00:24:42.067 [SteamTransport] Failed to send a message to 110000101e4069d because there is no connection
00:24:42.086 [SteamTransport] Failed to send a message to 110000101e4069d because there is no connection
00:24:42.100 [SteamTransport] Failed to send a message to 110000101e4069d because there is no connection
00:24:42.109 [SteamTransport] Failed to send a message to 110000101e4069d because there is no connection
00:24:42.123 [SteamTransport] Failed to send a message to 110000101e4069d because there is no connection
00:24:42.137 [SteamTransport] Failed to send a message to 110000101e4069d because there is no connection
00:24:42.151 [SteamTransport] Failed to send a message to 110000101e4069d because there is no connection
00:24:42.164 [SteamTransport] Failed to send a message to 110000101e4069d because there is no connection
00:24:42.176 [SteamTransport] Failed to send a message to 110000101e4069d because there is no connection
00:24:42.193 [SteamTransport] Failed to send a message to 110000101e4069d because there is no connection
00:24:42.204 [SteamTransport] Failed to send a message to 110000101e4069d because there is no connection
00:24:42.217 [SteamTransport] Failed to send a message to 110000101e4069d because there is no connection
00:24:42.229 [SteamTransport] Failed to send a message to 110000101e4069d because there is no connection
00:24:42.242 [SteamTransport] Failed to send a message to 110000101e4069d because there is no connection
00:24:42.255 [SteamTransport] Failed to send a message to 110000101e4069d because there is no connection
00:24:42.269 [SteamTransport] Failed to send a message to 110000101e4069d because there is no connection
00:24:42.282 [SteamTransport] Failed to send a message to 110000101e4069d because there is no connection
00:24:42.294 [SteamTransport] Failed to send a message to 110000101e4069d because there is no connection
00:24:42.308 [SteamTransport] Failed to send a message to 110000101e4069d because there is no connection
00:24:42.321 [SteamTransport] Failed to send a message to 110000101e4069d because there is no connection
00:24:42.333 [SteamTransport] Failed to send a message to 110000101e4069d because there is no connection
00:24:42.349 [SteamTransport] Failed to send a message to 110000101e4069d because there is no connection
00:24:42.374 [SteamTransport] Failed to send a message to 110000101e4069d because there is no connection
00:24:42.386 [SteamTransport] Failed to send a message to 110000101e4069d because there is no connection
00:24:42.397 [SteamTransport] Failed to send a message to 110000101e4069d because there is no connection
00:24:42.405 [SteamTransport] Failed to send a message to 110000101e4069d because there is no connection
00:24:42.413 [SteamTransport] Failed to send a message to 110000101e4069d because there is no connection
00:24:42.427 [SteamTransport] Failed to send a message to 110000101e4069d because there is no connection
00:24:42.439 [SteamTransport] Failed to send a message to 110000101e4069d because there is no connection
00:24:42.452 [SteamTransport] Failed to send a message to 110000101e4069d because there is no connection
00:24:42.464 [SteamTransport] Failed to send a message to 110000101e4069d because there is no connection
00:24:42.478 [SteamTransport] Failed to send a message to 110000101e4069d because there is no connection
00:24:42.491 [SteamTransport] Failed to send a message to 110000101e4069d because there is no connection
00:24:42.508 [SteamTransport] Failed to send a message to 110000101e4069d because there is no connection
00:24:42.518 [SteamTransport] Failed to send a message to 110000101e4069d because there is no connection
00:24:42.531 [SteamTransport] Failed to send a message to 110000101e4069d because there is no connection
00:24:42.547 [SteamTransport] Failed to send a message to 110000101e4069d because there is no connection
00:24:42.557 [SteamTransport] Failed to send a message to 110000101e4069d because there is no connection
00:24:42.571 [SteamTransport] Failed to send a message to 110000101e4069d because there is no connection
00:24:42.584 [SteamTransport] Failed to send a message to 110000101e4069d because there is no connection
00:24:42.599 [SteamTransport] Failed to send a message to 110000101e4069d because there is no connection
00:24:42.612 [SteamTransport] Failed to send a message to 110000101e4069d because there is no connection
00:24:42.625 [SteamTransport] Failed to send a message to 110000101e4069d because there is no connection
00:24:42.639 [SteamTransport] Failed to send a message to 110000101e4069d because there is no connection
00:24:42.652 [SteamTransport] Failed to send a message to 110000101e4069d because there is no connection
00:24:42.668 [SteamTransport] Failed to send a message to 110000101e4069d because there is no connection
00:24:42.680 [SteamTransport] Failed to send a message to 110000101e4069d because there is no connection
00:24:42.694 [SteamTransport] Failed to send a message to 110000101e4069d because there is no connection
00:24:42.708 [SteamTransport] Failed to send a message to 110000101e4069d because there is no connection
00:24:42.723 [SteamTransport] Failed to send a message to 110000101e4069d because there is no connection
00:24:42.734 [SteamTransport] Failed to send a message to 110000101e4069d because there is no connection
00:24:42.747 [SteamTransport] Failed to send a message to 110000101e4069d because there is no connection
00:24:42.761 [SteamTransport] Failed to send a message to 110000101e4069d because there is no connection
00:24:42.777 [SteamTransport] Failed to send a message to 110000101e4069d because there is no connection
00:24:42.790 [SteamTransport] Failed to send a message to 110000101e4069d because there is no connection
00:24:42.802 [SteamTransport] Failed to send a message to 110000101e4069d because there is no connection
00:24:42.818 [SteamTransport] Failed to send a message to 110000101e4069d because there is no connection
00:24:42.831 [SteamTransport] Failed to send a message to 110000101e4069d because there is no connection
00:24:42.843 [SteamTransport] Failed to send a message to 110000101e4069d because there is no connection
00:24:42.859 [SteamTransport] Failed to send a message to 110000101e4069d because there is no connection
00:24:42.873 [SteamTransport] Failed to send a message to 110000101e4069d because there is no connection
00:24:42.884 [SteamTransport] Failed to send a message to 110000101e4069d because there is no connection
00:24:42.898 [SteamTransport] Failed to send a message to 110000101e4069d because there is no connection
00:24:42.911 [SteamTransport] Failed to send a message to 110000101e4069d because there is no connection
00:24:42.924 [SteamTransport] Failed to send a message to 110000101e4069d because there is no connection
00:24:42.938 [SteamTransport] Failed to send a message to 110000101e4069d because there is no connection
00:24:42.951 [SteamTransport] Failed to send a message to 110000101e4069d because there is no connection
00:24:42.963 [SteamTransport] Failed to send a message to 110000101e4069d because there is no connection
00:24:42.977 [SteamTransport] Failed to send a message to 110000101e4069d because there is no connection
00:24:42.991 [SteamTransport] Failed to send a message to 110000101e4069d because there is no connection
00:24:43.004 [SteamTransport] Failed to send a message to 110000101e4069d because there is no connection
00:24:43.017 [SteamTransport] Failed to send a message to 110000101e4069d because there is no connection
00:24:43.031 [SteamTransport] Failed to send a message to 110000101e4069d because there is no connection
00:24:43.043 [SteamTransport] Failed to send a message to 110000101e4069d because there is no connection
00:24:43.057 [SteamTransport] Failed to send a message to 110000101e4069d because there is no connection
00:24:43.070 [SteamTransport] Failed to send a message to 110000101e4069d because there is no connection
00:24:43.083 [SteamTransport] Failed to send a message to 110000101e4069d because there is no connection
00:24:43.096 [SteamTransport] Failed to send a message to 110000101e4069d because there is no connection
00:24:43.112 [SteamTransport] Failed to send a message to 110000101e4069d because there is no connection
00:24:43.123 [SteamTransport] Failed to send a message to 110000101e4069d because there is no connection
00:24:43.138 [SteamTransport] Failed to send a message to 110000101e4069d because there is no connection
00:24:43.149 [SteamTransport] Failed to send a message to 110000101e4069d because there is no connection
00:24:43.163 [SteamTransport] Failed to send a message to 110000101e4069d because there is no connection
00:24:43.176 [SteamTransport] Failed to send a message to 110000101e4069d because there is no connection
00:24:43.190 [SteamTransport] Failed to send a message to 110000101e4069d because there is no connection
00:24:43.204 [SteamTransport] Failed to send a message to 110000101e4069d because there is no connection
00:24:43.216 [SteamTransport] Failed to send a message to 110000101e4069d because there is no connection
00:24:43.230 [SteamTransport] Failed to send a message to 110000101e4069d because there is no connection
00:24:43.245 [SteamTransport] Failed to send a message to 110000101e4069d because there is no connection
00:24:43.256 [SteamTransport] Failed to send a message to 110000101e4069d because there is no connection
00:24:43.269 [SteamTransport] Failed to send a message to 110000101e4069d because there is no connection
00:24:43.283 [SteamTransport] Failed to send a message to 110000101e4069d because there is no connection
00:24:43.295 [SteamTransport] Failed to send a message to 110000101e4069d because there is no connection
00:24:43.309 [SteamTransport] Failed to send a message to 110000101e4069d because there is no connection
00:24:43.323 [SteamTransport] Failed to send a message to 110000101e4069d because there is no connection
00:24:43.339 [SteamTransport] Failed to send a message to 110000101e4069d because there is no connection
00:24:43.348 [SteamTransport] Failed to send a message to 110000101e4069d because there is no connection
00:24:43.362 [SteamTransport] Failed to send a message to 110000101e4069d because there is no connection
00:24:43.375 [SteamTransport] Failed to send a message to 110000101e4069d because there is no connection
00:24:43.389 [SteamTransport] Failed to send a message to 110000101e4069d because there is no connection
00:24:43.402 [SteamTransport] Failed to send a message to 110000101e4069d because there is no connection
00:24:43.416 [SteamTransport] Failed to send a message to 110000101e4069d because there is no connection
00:24:43.429 [SteamTransport] Failed to send a message to 110000101e4069d because there is no connection
00:24:43.442 [SteamTransport] Failed to send a message to 110000101e4069d because there is no connection
00:24:43.456 [SteamTransport] Failed to send a message to 110000101e4069d because there is no connection
00:24:43.468 [SteamTransport] Failed to send a message to 110000101e4069d because there is no connection
00:24:43.482 [SteamTransport] Failed to send a message to 110000101e4069d because there is no connection
00:24:43.496 [SteamTransport] Failed to send a message to 110000101e4069d because there is no connection
00:24:43.509 [SteamTransport] Failed to send a message to 110000101e4069d because there is no connection
00:24:43.522 [SteamTransport] Failed to send a message to 110000101e4069d because there is no connection
00:24:43.536 [SteamTransport] Failed to send a message to 110000101e4069d because there is no connection
00:24:43.553 [SteamTransport] Failed to send a message to 110000101e4069d because there is no connection
00:24:43.562 [SteamTransport] Failed to send a message to 110000101e4069d because there is no connection
00:24:43.576 [SteamTransport] Failed to send a message to 110000101e4069d because there is no connection
00:24:43.589 [SteamTransport] Failed to send a message to 110000101e4069d because there is no connection
00:24:43.602 [SteamTransport] Failed to send a message to 110000101e4069d because there is no connection
00:24:43.615 [SteamTransport] Failed to send a message to 110000101e4069d because there is no connection
00:24:43.628 [SteamTransport] Failed to send a message to 110000101e4069d because there is no connection
00:24:43.641 [SteamTransport] Failed to send a message to 110000101e4069d because there is no connection
00:24:43.655 [SteamTransport] Failed to send a message to 110000101e4069d because there is no connection
00:24:43.667 [SteamTransport] Failed to send a message to 110000101e4069d because there is no connection
00:24:43.680 [SteamTransport] Failed to send a message to 110000101e4069d because there is no connection
00:24:43.697 [SteamTransport] Failed to send a message to 110000101e4069d because there is no connection
00:24:43.707 [SteamTransport] Failed to send a message to 110000101e4069d because there is no connection
00:24:43.720 [SteamTransport] Failed to send a message to 110000101e4069d because there is no connection
00:24:43.733 [SteamTransport] Failed to send a message to 110000101e4069d because there is no connection
00:24:43.746 [SteamTransport] Failed to send a message to 110000101e4069d because there is no connection
00:24:43.759 [SteamTransport] Failed to send a message to 110000101e4069d because there is no connection
00:24:43.777 [SteamTransport] Failed to send a message to 110000101e4069d because there is no connection
00:24:43.786 [SteamTransport] Failed to send a message to 110000101e4069d because there is no connection
00:24:44.808 [Steam] Pruning authenticator for denied peer 110000101e4069d
00:24:52.363 [Lua] [PackageManager] Load: wwise/dr_deus_01, ProfileSynchronizer, async-read,
00:24:52.363 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_3p, ProfileSynchronizer, async-read,
00:24:52.363 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01_3p, ProfileSynchronizer, async-read,
00:24:52.375 [Lua] [PackageManager] Unload: wwise/handgun, ProfileSynchronizer
00:24:52.375 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01_3p, ProfileSynchronizer
00:24:52.426 [Lua] [PackageManager] Finished loading asynchronous package: wwise/dr_deus_01
00:24:52.426 [Lua] [PackageManager] Force_load: wwise/dr_deus_01
00:24:52.426 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_3p
00:24:52.511 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_3p
00:24:52.511 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_3p
00:24:52.512 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01_3p
00:24:52.531 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01_3p
00:24:52.531 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01_3p
00:24:58.186 [Window] Window => inactive
00:25:00.000 [Lua] Set lobby begin:
00:25:00.000 [Lua] Lobby data selected_mission_id = morris_hub
00:25:00.001 [Lua] Lobby data num_players = 3
00:25:00.001 [Lua] Lobby data difficulty_tweak = 0
00:25:00.001 [Lua] Lobby data host = 110000101e55044
00:25:00.001 [Lua] Lobby data matchmaking_type = 3
00:25:00.001 [Lua] Lobby data difficulty = normal
00:25:00.001 [Lua] Lobby data player_slot_1 = 0:0
00:25:00.001 [Lua] Lobby data unique_server_name = Visulth
00:25:00.001 [Lua] Lobby data player_slot_4 = 110000101e55044:1
00:25:00.001 [Lua] Lobby data country_code = CA
00:25:00.001 [Lua] Lobby data matchmaking = false
00:25:00.001 [Lua] Lobby data power_level = 815
00:25:00.001 [Lua] Lobby data mission_id = morris_hub
00:25:00.001 [Lua] Lobby data mechanism = deus
00:25:00.001 [Lua] Lobby data player_slot_5 = 0:0
00:25:00.001 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
00:25:00.001 [Lua] Lobby data network_hash = 67ccc6d4ca12d694
00:25:00.001 [Lua] Lobby data player_slot_3 = 110000104e72a6c:1
00:25:00.001 [Lua] Lobby data eac_authorized = true
00:25:00.001 [Lua] Set lobby end.
00:25:00.010 [Lua] [GameNetworkManager] game object created go_id=1038, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:25:00.163 [Lua] [GameNetworkManager] game object created go_id=1039, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:25:00.378 [Lua] [GameNetworkManager] game object was destroyed id=1038 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
00:25:00.493 [Lua] [GameNetworkManager] game object was destroyed id=1039 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
00:25:00.619 [Lua] [GameNetworkManager] game object created go_id=1040, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:25:00.951 [Lua] [GameNetworkManager] game object was destroyed id=1040 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
00:25:01.065 [Window] Window => active
00:25:02.063 [Lua] [GameNetworkManager] game object created go_id=1041, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:25:02.440 [Lua] [GameNetworkManager] game object was destroyed id=1041 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
00:25:02.774 [Lua] [GameNetworkManager] game object created go_id=1042, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:25:03.166 [Lua] [GameNetworkManager] game object was destroyed id=1042 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
00:25:03.751 [Lua] [GameNetworkManager] game object created go_id=1043, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:25:04.139 [Lua] [GameNetworkManager] game object was destroyed id=1043 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
00:25:05.901 [Window] Window => inactive
00:25:07.000 [Lua] [GameNetworkManager] game object created go_id=2051, owner_id=110000104e72a6c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:25:07.663 [Lua] [GameNetworkManager] game object was destroyed id=2051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e72a6c
00:25:15.472 [Lua] [GameNetworkManager] game object created go_id=2052, owner_id=110000104e72a6c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:25:16.341 [Lua] [GameNetworkManager] game object was destroyed id=2052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e72a6c
00:25:49.303 [Lua] [GameNetworkManager] game object created go_id=2053, owner_id=110000104e72a6c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:25:50.165 [Lua] [GameNetworkManager] game object was destroyed id=2053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e72a6c
00:26:40.119 [Lua] [GameNetworkManager] game object created go_id=1044, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:26:40.506 [Lua] [GameNetworkManager] game object was destroyed id=1044 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
00:27:20.218 [Window] Window => active
00:27:22.358 [Lua] [IngameUI] menu view on_enter hero_view
00:27:22.368 [Lua] [IngameUI] menu view post_update_on_enter table: 0x06341820
00:27:22.368 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
00:27:22.390 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
00:27:22.391 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
00:27:22.393 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
00:27:22.393 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
00:27:22.402 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
00:27:22.916 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
00:27:22.916 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
00:27:22.944 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
00:27:22.944 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/skins/midnight/chr_way_watcher_shade_midnight, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
00:27:22.987 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
00:27:22.987 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
00:27:22.987 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
00:27:22.987 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
00:27:22.987 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
00:27:22.987 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
00:27:22.987 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
00:27:22.987 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
00:27:22.987 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
00:27:22.987 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
00:27:23.247 [Window] Window => inactive
00:27:27.638 [Window] Window => active
00:27:34.272 [Window] Window => inactive
00:27:40.561 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_pick_01_t4/wpn_dw_pick_01_t4_runed_01_3p, ProfileSynchronizer, async-read,
00:27:40.561 [Lua] [PackageManager] Load: wwise/two_handed_axes, ProfileSynchronizer, async-read,
00:27:40.576 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_shield_05_t1/wpn_dw_shield_05_runed_01_3p, ProfileSynchronizer
00:27:40.577 [Lua] [PackageManager] Unload: wwise/one_handed_axes, ProfileSynchronizer
00:27:40.577 [Lua] [PackageManager] Unload: wwise/two_handed_hammers, ProfileSynchronizer
00:27:40.577 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_axe_03_t2/wpn_dw_axe_03_t2_runed_01_3p, ProfileSynchronizer
00:27:40.624 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_pick_01_t4/wpn_dw_pick_01_t4_runed_01_3p
00:27:40.624 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_pick_01_t4/wpn_dw_pick_01_t4_runed_01_3p
00:27:40.625 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_axes
00:27:40.675 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_axes
00:27:40.675 [Lua] [PackageManager] Force_load: wwise/two_handed_axes
00:28:02.270 [Lua] [GameNetworkManager] game object created go_id=1045, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:28:02.639 [Lua] [GameNetworkManager] game object was destroyed id=1045 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
00:28:03.031 [Lua] [GameNetworkManager] game object created go_id=1046, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:28:03.371 [Lua] [GameNetworkManager] game object was destroyed id=1046 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
00:28:10.622 [Lua] [GameNetworkManager] game object created go_id=1047, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:28:10.970 [Lua] [GameNetworkManager] game object was destroyed id=1047 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
00:28:11.897 [Lua] [GameNetworkManager] game object created go_id=1048, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:28:12.263 [Lua] [GameNetworkManager] game object was destroyed id=1048 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
00:28:12.898 [Lua] [GameNetworkManager] game object created go_id=1049, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:28:13.236 [Lua] [GameNetworkManager] game object was destroyed id=1049 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
00:28:13.605 [Lua] [GameNetworkManager] game object created go_id=1050, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:28:13.954 [Lua] [GameNetworkManager] game object was destroyed id=1050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
00:28:14.526 [Lua] [GameNetworkManager] game object created go_id=1051, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:28:14.845 [Lua] [GameNetworkManager] game object was destroyed id=1051 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
00:28:15.195 [Lua] [GameNetworkManager] game object created go_id=1052, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:28:15.514 [Lua] [GameNetworkManager] game object was destroyed id=1052 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
00:28:16.609 [Lua] [GameNetworkManager] game object created go_id=1053, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:28:16.930 [Lua] [GameNetworkManager] game object was destroyed id=1053 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
00:28:18.772 [Lua] [GameNetworkManager] game object created go_id=1054, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:28:19.100 [Lua] [GameNetworkManager] game object was destroyed id=1054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
00:28:19.936 [Lua] [GameNetworkManager] game object created go_id=1055, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:28:20.280 [Lua] [GameNetworkManager] game object was destroyed id=1055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
00:28:21.442 [Lua] [GameNetworkManager] game object created go_id=1056, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:28:21.534 [Lua] [GameNetworkManager] game object was destroyed id=1056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
00:28:41.754 [Lua] [GameNetworkManager] game object created go_id=1057, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:28:42.108 [Lua] [GameNetworkManager] game object was destroyed id=1057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
00:29:21.180 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_01, ProfileSynchronizer, async-read,
00:29:21.195 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_03, ProfileSynchronizer
00:29:21.240 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_01
00:29:21.240 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_01
00:30:02.585 [Lua] [GameNetworkManager] game object created go_id=1058, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:30:02.916 [Lua] [GameNetworkManager] game object was destroyed id=1058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
00:30:16.610 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_09, ProfileSynchronizer, async-read,
00:30:16.624 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_14, ProfileSynchronizer
00:30:16.659 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_09
00:30:16.659 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_09
00:31:02.639 [Lua] [GameNetworkManager] game object created go_id=2054, owner_id=110000104e72a6c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:31:03.743 [Lua] [GameNetworkManager] game object was destroyed id=2054 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e72a6c
00:31:05.793 [EACServer] [20:31:05:793][Windows][EAC Server] [Err!][Cerberus] [Backend] Receive operation failed, disconnecting.
00:31:05.793 [EACServer] [20:31:05:793][Windows][EAC Server] [Info][Cerberus] [Backend] Scheduling disconnect task.
00:31:05.793 [EACServer] [20:31:05:793][Windows][EAC Server] [Info][Cerberus] [Backend] Disconnected.
00:31:09.350 [Lua] [GameNetworkManager] game object created go_id=2055, owner_id=110000104e72a6c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:31:10.715 [Lua] [GameNetworkManager] game object was destroyed id=2055 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e72a6c
00:31:38.580 [Lua] [GameNetworkManager] game object created go_id=2056, owner_id=110000104e72a6c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:31:39.871 [Lua] [GameNetworkManager] game object was destroyed id=2056 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e72a6c
00:33:05.795 [EACServer] [20:33:05:795][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
00:33:09.249 [Lua] [GameNetworkManager] game object created go_id=2057, owner_id=110000104e72a6c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:33:09.859 [Lua] [GameNetworkManager] game object was destroyed id=2057 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e72a6c
00:33:51.986 [Lua] [GameNetworkManager] game object created go_id=2058, owner_id=110000104e72a6c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:33:53.195 [Lua] [GameNetworkManager] game object was destroyed id=2058 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e72a6c
00:34:45.853 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_09, ProfileSynchronizer, async-read,
00:34:45.868 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_01, ProfileSynchronizer
00:34:45.914 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_09
00:34:45.914 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_09
00:34:53.281 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_08, ProfileSynchronizer, async-read,
00:34:53.294 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_09, ProfileSynchronizer
00:34:53.325 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_08
00:34:53.325 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_08
00:35:05.797 [EACServer] [20:35:05:797][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
00:35:19.800 [Lua] [GameNetworkManager] game object created go_id=1059, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:35:20.176 [Lua] [GameNetworkManager] game object was destroyed id=1059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
00:35:40.912 [Lua] [GameNetworkManager] game object created go_id=1060, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:35:41.010 [Lua] [GameNetworkManager] game object created go_id=1061, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:35:41.242 [Lua] [GameNetworkManager] game object created go_id=1062, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:35:41.275 [Lua] [GameNetworkManager] game object was destroyed id=1060 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
00:35:41.388 [Lua] [GameNetworkManager] game object created go_id=1063, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:35:41.404 [Lua] [GameNetworkManager] game object was destroyed id=1061 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
00:35:41.637 [Lua] [GameNetworkManager] game object was destroyed id=1062 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
00:35:41.776 [Lua] [GameNetworkManager] game object was destroyed id=1063 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
00:36:18.688 [Lua] [GameNetworkManager] game object created go_id=1064, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:36:18.791 [Lua] [GameNetworkManager] game object created go_id=1065, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:36:19.072 [Lua] [GameNetworkManager] game object was destroyed id=1064 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
00:36:19.184 [Lua] [GameNetworkManager] game object was destroyed id=1065 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
00:36:21.005 [Window] Window => active
00:36:22.433 [Lua] [IngameUI] menu view on_exit hero_view
00:36:22.438 [Lua] [IngameUI] menu view post_update_on_exit table: 0x06341820
00:36:22.438 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
00:36:22.438 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
00:36:22.438 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
00:36:22.438 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
00:36:22.438 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/skins/midnight/chr_way_watcher_shade_midnight, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
00:36:22.438 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
00:36:22.438 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
00:36:22.438 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
00:36:22.438 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
00:36:22.449 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
00:36:22.449 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
00:36:22.449 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
00:36:28.182 [Lua] PlayFabMirrorBase:_commit_internal 4
00:36:28.182 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
00:36:28.182 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
00:36:28.191 [Lua] commit result success 4
00:36:28.191 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 31
00:36:28.203 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 31
00:36:28.552 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 31
00:36:31.792 [Lua] [NetworkServer] Changing num_players from 3 to 4
00:36:31.792 [Lua] Players: 4
00:36:31.792 [Lua] Set lobby begin:
00:36:31.792 [Lua] Lobby data selected_mission_id = morris_hub
00:36:31.792 [Lua] Lobby data num_players = 4
00:36:31.792 [Lua] Lobby data difficulty_tweak = 0
00:36:31.792 [Lua] Lobby data host = 110000101e55044
00:36:31.792 [Lua] Lobby data matchmaking_type = 3
00:36:31.792 [Lua] Lobby data difficulty = normal
00:36:31.792 [Lua] Lobby data player_slot_1 = 0:0
00:36:31.792 [Lua] Lobby data unique_server_name = Visulth
00:36:31.792 [Lua] Lobby data player_slot_4 = 110000101e55044:1
00:36:31.792 [Lua] Lobby data country_code = CA
00:36:31.792 [Lua] Lobby data matchmaking = false
00:36:31.792 [Lua] Lobby data power_level = 815
00:36:31.792 [Lua] Lobby data mission_id = morris_hub
00:36:31.792 [Lua] Lobby data mechanism = deus
00:36:31.792 [Lua] Lobby data player_slot_5 = 0:0
00:36:31.792 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
00:36:31.792 [Lua] Lobby data network_hash = 67ccc6d4ca12d694
00:36:31.792 [Lua] Lobby data player_slot_3 = 110000104e72a6c:1
00:36:31.792 [Lua] Lobby data eac_authorized = true
00:36:31.792 [Lua] Set lobby end.
00:36:31.792 [Lua] [LobbyMembers] Member joined 110000101e4069d
00:36:33.169 [Lua] GOT approve_channel 7 110000101e4069d 18600000315f5fa
00:36:33.169 [EAC] EAC server has client 110000101e4069d and channel 7 (and owner 110000101e4069d)
00:36:33.169 [EACServer] [20:36:33:169][Windows][EAC Server] [Info][RegisterClient] Client: 0110000101E4069D PlayerGUID: 76561197991986845 PlayerIP: 0.0.0.0 OwnerGUID: 76561197991986845 PlayerName: firedprodigy
00:36:33.169 [Lua] Client with peer_id 110000101e4069d got APPROVED by server
00:36:33.169 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '110000101e4069d'
00:36:33.169 [Lua] [ChatManager][1]System: firedprodigy is joining the game
00:36:33.169 [Lua] [NetworkServer] Peer 110000101e4069d joined server lobby.
00:36:33.169 [Lua] [NetworkServer] Creating peer info.
00:36:33.169 [Lua] [PeerSM] 110000101e4069d :: on_enter Connecting
00:36:33.251 [Lua] [Matchmaking] Got request to join matchmaking lobby 18600000315f5fa from 110000101e4069d, replying lobby_ok
00:36:33.304 [Lua] [Matchmaking] PROFILES REQUESTED BY 110000101e4069d REPLY wh:0 | we:110000101e55044 | dr:110000104e72a6c | bw:110000105bd392b | es:0
00:36:38.050 [Lua] [ProfileSynchronizer] Reserving profile index 5 to peer 110000101e4069d
00:36:38.050 [Lua] Set lobby begin:
00:36:38.050 [Lua] Lobby data selected_mission_id = morris_hub
00:36:38.050 [Lua] Lobby data num_players = 4
00:36:38.050 [Lua] Lobby data difficulty_tweak = 0
00:36:38.050 [Lua] Lobby data host = 110000101e55044
00:36:38.050 [Lua] Lobby data matchmaking_type = 3
00:36:38.050 [Lua] Lobby data difficulty = normal
00:36:38.050 [Lua] Lobby data player_slot_1 = 0:0
00:36:38.050 [Lua] Lobby data unique_server_name = Visulth
00:36:38.050 [Lua] Lobby data player_slot_4 = 110000101e55044:1
00:36:38.050 [Lua] Lobby data country_code = CA
00:36:38.050 [Lua] Lobby data matchmaking = false
00:36:38.050 [Lua] Lobby data power_level = 815
00:36:38.050 [Lua] Lobby data mission_id = morris_hub
00:36:38.050 [Lua] Lobby data mechanism = deus
00:36:38.050 [Lua] Lobby data player_slot_5 = 110000101e4069d:1
00:36:38.050 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
00:36:38.050 [Lua] Lobby data network_hash = 67ccc6d4ca12d694
00:36:38.050 [Lua] Lobby data player_slot_3 = 110000104e72a6c:1
00:36:38.050 [Lua] Lobby data eac_authorized = true
00:36:38.050 [Lua] Set lobby end.
00:36:40.387 [Lua] ### CLEARING PEER STATE FOR 110000101e4069d
00:36:40.387 [Lua] [PeerSM] 110000101e4069d :: on_exit Connecting
00:36:40.387 [Lua] [PeerSM] 110000101e4069d :: on_enter Connecting
00:36:40.434 [Lua] [NetworkServer] Peer 110000101e4069d has sent rpc_notify_lobby_joined
00:36:40.434 [Lua] [PSM] Peer 110000101e4069d joined. Want to use profile index "5" and join party "0"
00:36:40.434 [Lua] [EnemyPackageLoader] client_connected (peer_id=110000101e4069d, connection_key=2)
00:36:40.434 [Lua] Sync dynamic to client:
00:36:40.563 [SteamVoipClient] select_out(110000101e4069d, on)
00:36:40.577 [SteamVoipClient] select_out(110000101e4069d, on)
00:36:40.577 [SteamVoipClient] select_in(110000101e4069d, on)
00:36:40.577 [SteamVoipClient] select_out(110000101e4069d, off)
00:36:42.254 [EACServer] [20:36:42:254][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000101E4069D Session: 3 Status: Client Authenticated Message: Client authenticated.
00:36:42.256 [EAC] Peer 110000101e4069d switched EAC state to ClientAuthenticatedLocal
00:36:42.453 [Lua] [NetworkServer] Peer 110000101e4069d has sent rpc_post_game_notified
00:36:42.454 [Lua] player (110000101e4069d,1) was put into party 0
00:36:42.454 [Lua] [ProfileSynchronizer] Peer 110000101e4069d entered session
00:36:42.454 [Lua] [ProfileSynchronizer] Running hot_join_sync for peer 110000101e4069d
00:36:42.454 [Lua] [PeerSM] 110000101e4069d :: on_exit Connecting
00:36:42.454 [Lua] [PeerSM] 110000101e4069d :: on_enter Loading
00:36:42.467 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000101e4069d
00:36:42.467 [Lua] Mechanism says: a client joined the game! 110000101e4069d
00:36:42.527 [EACServer] [20:36:42:527][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 0110000101E4069D.
00:36:42.550 [Lua] ### Sending rpc_level_loaded
00:36:42.550 [Lua] #### Has state machine: true, peer_id: 110000101e4069d, level_id: 228
00:36:42.550 [Lua] Peer 110000101e4069d has loaded the level but not all enemies, so we wait
00:36:42.550 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=110000101e4069d, connection_key=2)
00:36:42.551 [Lua] [PeerSM] 110000101e4069d :: on_exit Loading
00:36:42.551 [Lua] [PeerSM] 110000101e4069d :: on_enter LoadingProfilePackages
00:36:42.564 [Lua] [PeerSM] 110000101e4069d :: on_exit LoadingProfilePackages
00:36:42.564 [Lua] [PeerSM] 110000101e4069d :: on_enter WaitingForEnterGame
00:36:42.830 [EACServer] [20:36:42:830][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 0110000101E4069D
00:36:42.830 [EACServer] [20:36:42:830][Windows][EAC Server] [Info][QueueClientUpdate] Client: 0110000101E4069D Session: 3 Status: Client Authenticated Remotely Message: Client authenticated remotely.
00:36:42.833 [EAC] Peer 110000101e4069d switched EAC state to ClientAuthenticatedRemote
00:36:45.867 [Lua] [PeerSM] 110000101e4069d :: on_exit WaitingForEnterGame
00:36:45.867 [Lua] [PeerSM] 110000101e4069d :: on_enter WaitingForGameObjectSync
00:36:45.878 [Lua] [NetworkServer] Game_object_sync_done for peer 110000101e4069d
00:36:45.885 [Lua] PlayerManager:add_remote_player 110000101e4069d
00:36:45.885 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=11
00:36:45.885 [Lua] RemotePlayer:create_game_object( ) 11
00:36:45.910 [Lua] player (110000101e4069d,1) was put into party 1
00:36:45.910 [Lua] [ProfileSynchronizer] Assigning peer(110000101e4069d:1) to profile(5) career(1)
00:36:45.910 [Lua] [PeerSM] 110000101e4069d :: on_exit WaitingForGameObjectSync
00:36:45.910 [Lua] [PeerSM] 110000101e4069d :: on_enter WaitingForPlayers
00:36:45.916 [Lua] [PeerSM] 110000101e4069d :: on_exit WaitingForPlayers
00:36:45.916 [Lua] [PeerSM] 110000101e4069d :: on_enter InGame
00:36:46.107 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000101e4069d go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
00:36:46.107 [Lua] Adding player sync data to peer=110000101e4069d local_player_id=1
00:36:46.108 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01, ProfileSynchronizer, async-read,
00:36:46.108 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base, ProfileSynchronizer, async-read,
00:36:46.108 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1_3p, ProfileSynchronizer, async-read,
00:36:46.108 [Lua] [PackageManager] Load: resource_packages/careers/es_mercenary, ProfileSynchronizer, async-read,
00:36:46.108 [Lua] [PackageManager] Load: wwise/two_handed_swords, ProfileSynchronizer, async-read,
00:36:46.108 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p, ProfileSynchronizer, async-read,
00:36:46.108 [Lua] [PackageManager] Load: wwise/blunderbuss, ProfileSynchronizer, async-read,
00:36:46.198 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01
00:36:46.198 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01
00:36:46.199 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base
00:36:46.833 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base
00:36:46.833 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base
00:36:46.833 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1_3p
00:36:46.879 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1_3p
00:36:46.879 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1_3p
00:36:46.879 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_mercenary
00:36:46.923 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_mercenary
00:36:46.923 [Lua] [PackageManager] Force_load: resource_packages/careers/es_mercenary
00:36:46.923 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_swords
00:36:46.980 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_swords
00:36:46.980 [Lua] [PackageManager] Force_load: wwise/two_handed_swords
00:36:46.980 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p
00:36:47.049 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p
00:36:47.049 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p
00:36:47.049 [Lua] [PackageManager] Queueing new asynch package: wwise/blunderbuss
00:36:47.049 [Lua] Set lobby begin:
00:36:47.049 [Lua] Lobby data selected_mission_id = morris_hub
00:36:47.049 [Lua] Lobby data num_players = 4
00:36:47.049 [Lua] Lobby data difficulty_tweak = 0
00:36:47.050 [Lua] Lobby data host = 110000101e55044
00:36:47.050 [Lua] Lobby data matchmaking_type = 3
00:36:47.050 [Lua] Lobby data difficulty = normal
00:36:47.050 [Lua] Lobby data player_slot_1 = 0:0
00:36:47.050 [Lua] Lobby data unique_server_name = Visulth
00:36:47.050 [Lua] Lobby data player_slot_4 = 110000101e55044:1
00:36:47.050 [Lua] Lobby data country_code = CA
00:36:47.050 [Lua] Lobby data matchmaking = false
00:36:47.050 [Lua] Lobby data power_level = 611
00:36:47.050 [Lua] Lobby data mission_id = morris_hub
00:36:47.050 [Lua] Lobby data mechanism = deus
00:36:47.050 [Lua] Lobby data player_slot_5 = 110000101e4069d:1
00:36:47.050 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
00:36:47.050 [Lua] Lobby data network_hash = 67ccc6d4ca12d694
00:36:47.050 [Lua] Lobby data player_slot_3 = 110000104e72a6c:1
00:36:47.050 [Lua] Lobby data eac_authorized = true
00:36:47.050 [Lua] Set lobby end.
00:36:47.102 [Lua] [PackageManager] Finished loading asynchronous package: wwise/blunderbuss
00:36:47.102 [Lua] [PackageManager] Force_load: wwise/blunderbuss
00:36:51.605 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=110000101e4069d go_type=player_unit go_created_func_name=game_object_created_player_unit
00:36:51.605 [Lua] [NetworkServer] Peer 110000101e4069d spawned player.
00:36:51.606 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=12
00:36:51.606 [Lua] PlayerManager:assign_unit_ownership firedprodigy 110000101e4069d 1
00:36:51.607 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
00:36:52.043 [Lua] Set lobby begin:
00:36:52.043 [Lua] Lobby data selected_mission_id = morris_hub
00:36:52.043 [Lua] Lobby data num_players = 4
00:36:52.043 [Lua] Lobby data difficulty_tweak = 0
00:36:52.043 [Lua] Lobby data host = 110000101e55044
00:36:52.043 [Lua] Lobby data matchmaking_type = 3
00:36:52.043 [Lua] Lobby data difficulty = normal
00:36:52.043 [Lua] Lobby data player_slot_1 = 0:0
00:36:52.043 [Lua] Lobby data unique_server_name = Visulth
00:36:52.044 [Lua] Lobby data player_slot_4 = 110000101e55044:1
00:36:52.044 [Lua] Lobby data country_code = CA
00:36:52.044 [Lua] Lobby data matchmaking = false
00:36:52.044 [Lua] Lobby data power_level = 661
00:36:52.044 [Lua] Lobby data mission_id = morris_hub
00:36:52.044 [Lua] Lobby data mechanism = deus
00:36:52.044 [Lua] Lobby data player_slot_5 = 110000101e4069d:1
00:36:52.044 [Lua] Lobby data player_slot_2 = 110000105bd392b:1
00:36:52.044 [Lua] Lobby data network_hash = 67ccc6d4ca12d694
00:36:52.044 [Lua] Lobby data player_slot_3 = 110000104e72a6c:1
00:36:52.044 [Lua] Lobby data eac_authorized = true
00:36:52.044 [Lua] Set lobby end.
00:37:05.798 [EACServer] [20:37:05:798][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
00:37:10.958 [Lua] [GameNetworkManager] game object created go_id=1066, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:37:11.301 [Lua] [GameNetworkManager] game object was destroyed id=1066 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
00:37:13.357 [Lua] [GameNetworkManager] game object created go_id=1067, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:37:13.823 [Lua] [GameNetworkManager] game object was destroyed id=1067 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
00:37:31.506 [Lua] [GameNetworkManager] game object created go_id=1068, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:37:31.870 [Lua] [GameNetworkManager] game object was destroyed id=1068 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
00:37:40.214 [Lua] [GameNetworkManager] game object created go_id=1069, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:37:40.599 [Lua] [GameNetworkManager] game object was destroyed id=1069 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
00:37:52.532 [Lua] [GameNetworkManager] game object created go_id=2059, owner_id=110000104e72a6c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:37:53.245 [Lua] [GameNetworkManager] game object was destroyed id=2059 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e72a6c
00:37:58.315 [Lua] [GameNetworkManager] game object created go_id=1070, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:37:58.479 [Lua] [GameNetworkManager] game object created go_id=1071, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:37:58.673 [Lua] [GameNetworkManager] game object created go_id=1072, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:37:58.673 [Lua] [GameNetworkManager] game object was destroyed id=1070 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
00:37:58.793 [Lua] [GameNetworkManager] game object created go_id=1073, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:37:58.793 [Lua] [GameNetworkManager] game object was destroyed id=1071 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
00:37:59.006 [Lua] [GameNetworkManager] game object created go_id=1074, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:37:59.006 [Lua] [GameNetworkManager] game object was destroyed id=1072 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
00:37:59.129 [Lua] [GameNetworkManager] game object created go_id=1075, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:37:59.129 [Lua] [GameNetworkManager] game object was destroyed id=1073 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
00:37:59.351 [Lua] [GameNetworkManager] game object was destroyed id=1074 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
00:37:59.516 [Lua] [GameNetworkManager] game object was destroyed id=1075 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
00:37:59.810 [Lua] [GameNetworkManager] game object created go_id=1076, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:37:59.965 [Lua] [GameNetworkManager] game object created go_id=1077, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:38:00.136 [Lua] [GameNetworkManager] game object created go_id=1078, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:38:00.176 [Lua] [GameNetworkManager] game object was destroyed id=1076 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
00:38:00.296 [Lua] [GameNetworkManager] game object created go_id=1079, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:38:00.296 [Lua] [GameNetworkManager] game object was destroyed id=1077 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
00:38:00.486 [Lua] [GameNetworkManager] game object created go_id=1080, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:38:00.526 [Lua] [GameNetworkManager] game object was destroyed id=1078 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
00:38:00.607 [Lua] [GameNetworkManager] game object created go_id=1081, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:38:00.655 [Lua] [GameNetworkManager] game object was destroyed id=1079 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
00:38:00.823 [Lua] [GameNetworkManager] game object created go_id=1082, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:38:00.823 [Lua] [GameNetworkManager] game object was destroyed id=1080 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
00:38:00.964 [Lua] [GameNetworkManager] game object created go_id=1083, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:38:00.965 [Lua] [GameNetworkManager] game object was destroyed id=1081 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
00:38:01.140 [Lua] [GameNetworkManager] game object created go_id=1084, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:38:01.196 [Lua] [GameNetworkManager] game object was destroyed id=1082 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
00:38:01.290 [Lua] [GameNetworkManager] game object created go_id=1085, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:38:01.326 [Lua] [GameNetworkManager] game object was destroyed id=1083 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
00:38:01.494 [Lua] [GameNetworkManager] game object created go_id=1086, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:38:01.494 [Lua] [GameNetworkManager] game object was destroyed id=1084 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
00:38:01.671 [Lua] [GameNetworkManager] game object was destroyed id=1085 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
00:38:01.844 [Lua] [GameNetworkManager] game object was destroyed id=1086 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
00:38:02.867 [Lua] [GameNetworkManager] game object created go_id=1087, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:38:03.193 [Lua] [GameNetworkManager] game object was destroyed id=1087 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
00:38:03.630 [Lua] [GameNetworkManager] game object created go_id=2060, owner_id=110000104e72a6c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:38:03.642 [Lua] [GameNetworkManager] game object created go_id=1088, owner_id=110000105bd392b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:38:03.966 [Lua] [GameNetworkManager] game object was destroyed id=1088 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000105bd392b
00:38:04.368 [Lua] [GameNetworkManager] game object was destroyed id=2060 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e72a6c
00:38:21.958 [Lua] [GameNetworkManager] game object created go_id=2061, owner_id=110000104e72a6c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:38:22.468 [Lua] [GameNetworkManager] game object was destroyed id=2061 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e72a6c
00:39:04.156 [Lua] [GameNetworkManager] game object created go_id=2062, owner_id=110000104e72a6c go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:39:04.566 [Lua] [GameNetworkManager] game object was destroyed id=2062 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000104e72a6c
00:39:05.801 [EACServer] [20:39:05:801][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
00:39:41.620 [Lua] [ProfileSynchronizer] Reserving profile index 1 to peer 110000105bd392b
00:39:41.620 [Lua] Set lobby begin:
00:39:41.620 [Lua] Lobby data selected_mission_id = morris_hub
00:39:41.620 [Lua] Lobby data num_players = 4
00:39:41.620 [Lua] Lobby data difficulty_tweak = 0
00:39:41.620 [Lua] Lobby data host = 110000101e55044
00:39:41.620 [Lua] Lobby data matchmaking_type = 3
00:39:41.620 [Lua] Lobby data difficulty = normal
00:39:41.620 [Lua] Lobby data player_slot_1 = 110000105bd392b:1
00:39:41.620 [Lua] Lobby data unique_server_name = Visulth
00:39:41.620 [Lua] Lobby data player_slot_4 = 110000101e55044:1
00:39:41.620 [Lua] Lobby data country_code = CA
00:39:41.620 [Lua] Lobby data matchmaking = false
00:39:41.620 [Lua] Lobby data power_level = 661
00:39:41.620 [Lua] Lobby data mission_id = morris_hub
00:39:41.620 [Lua] Lobby data mechanism = deus
00:39:41.620 [Lua] Lobby data player_slot_5 = 110000101e4069d:1
00:39:41.620 [Lua] Lobby data player_slot_2 = 0:0
00:39:41.620 [Lua] Lobby data network_hash = 67ccc6d4ca12d694
00:39:41.621 [Lua] Lobby data player_slot_3 = 110000104e72a6c:1
00:39:41.621 [Lua] Lobby data eac_authorized = true
00:39:41.621 [Lua] Set lobby end.
00:39:41.621 [Lua] [ProfileSynchronizer] Assigning peer(110000105bd392b:1) to profile(1) career(1)
00:39:41.749 [Lua] [NetworkServer] Peer 110000105bd392b despawned player.
00:39:41.750 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000105bd392b
00:39:41.750 [Lua] [PackageManager] Load: wwise/pistol, ProfileSynchronizer, async-read,
00:39:41.750 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold, ProfileSynchronizer, async-read,
00:39:41.750 [Lua] [PackageManager] Load: wwise/one_handed_axes, ProfileSynchronizer, async-read,
00:39:41.750 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_08, ProfileSynchronizer, async-read,
00:39:41.750 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p, ProfileSynchronizer, async-read,
00:39:41.750 [Lua] [PackageManager] Load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p, ProfileSynchronizer, async-read,
00:39:41.750 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base, ProfileSynchronizer, async-read,
00:39:41.750 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p, ProfileSynchronizer, async-read,
00:39:41.750 [Lua] [PackageManager] Load: resource_packages/careers/wh_captain, ProfileSynchronizer, async-read,
00:39:41.762 [Lua] [PackageManager] Unload: wwise/staff, ProfileSynchronizer
00:39:41.763 [Lua] [PackageManager] Unload: units/weapons/player/wpn_fireball/wpn_fireball_3p, ProfileSynchronizer
00:39:41.767 [Lua] [PackageManager] Unload: resource_packages/careers/bw_unchained, ProfileSynchronizer
00:39:41.767 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_spear_staff_01/wpn_brw_spear_staff_01_3p, ProfileSynchronizer
00:39:41.767 [Lua] [GameNetworkManager] destroying game object with go_id=7
00:39:41.789 [Lua] [PackageManager] Unload: units/weapons/player/wpn_brw_dagger_03/wpn_brw_dagger_03_runed_01_3p, ProfileSynchronizer
00:39:41.794 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_husk_base, ProfileSynchronizer
00:39:41.794 [Lua] [PackageManager] Unload: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_08, ProfileSynchronizer
00:39:41.814 [Lua] [PackageManager] Finished loading asynchronous package: wwise/pistol
00:39:41.814 [Lua] [PackageManager] Force_load: wwise/pistol
00:39:41.815 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold
00:39:41.972 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold
00:39:41.972 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/skins/black_and_gold/chr_witch_hunter_captain_black_and_gold
00:39:41.972 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_axes
00:39:42.009 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_axes
00:39:42.009 [Lua] [PackageManager] Force_load: wwise/one_handed_axes
00:39:42.010 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_08
00:39:42.063 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_08
00:39:42.063 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_08
00:39:42.063 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p
00:39:42.153 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p
00:39:42.153 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_02_t2/wpn_emp_pistol_02_t2_runed_01_3p
00:39:42.153 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p
00:39:42.179 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p
00:39:42.179 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_axe_03_t2/wpn_axe_03_t2_runed_01_3p
00:39:42.179 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base
00:39:42.659 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base
00:39:42.659 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_husk_base
00:39:42.660 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p
00:39:42.675 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p
00:39:42.675 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_04_t2/wpn_emp_sword_04_t2_runed_01_3p
00:39:42.675 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_captain
00:39:42.713 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_captain
00:39:42.713 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_captain
00:39:43.083 [Lua] [GameNetworkManager] game object created go_id=1089, owner_id=110000105bd392b go_type=player_unit go_created_func_name=game_object_created_player_unit
00:39:43.083 [Lua] [NetworkServer] Peer 110000105bd392b spawned player.
00:39:43.084 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=15
00:39:43.084 [Lua] PlayerManager:assign_unit_ownership Tios 110000105bd392b 1
00:39:43.085 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
00:40:01.205 [Lua] [ProfileSynchronizer] Reserving profile index 2 to peer 110000101e4069d
00:40:01.205 [Lua] Set lobby begin:
00:40:01.205 [Lua] Lobby data selected_mission_id = morris_hub
00:40:01.205 [Lua] Lobby data num_players = 4
00:40:01.205 [Lua] Lobby data difficulty_tweak = 0
00:40:01.205 [Lua] Lobby data host = 110000101e55044
00:40:01.205 [Lua] Lobby data matchmaking_type = 3
00:40:01.205 [Lua] Lobby data difficulty = normal
00:40:01.206 [Lua] Lobby data player_slot_1 = 110000105bd392b:1
00:40:01.206 [Lua] Lobby data unique_server_name = Visulth
00:40:01.206 [Lua] Lobby data player_slot_4 = 110000101e55044:1
00:40:01.206 [Lua] Lobby data country_code = CA
00:40:01.206 [Lua] Lobby data matchmaking = false
00:40:01.206 [Lua] Lobby data power_level = 661
00:40:01.206 [Lua] Lobby data mission_id = morris_hub
00:40:01.206 [Lua] Lobby data mechanism = deus
00:40:01.206 [Lua] Lobby data player_slot_5 = 0:0
00:40:01.206 [Lua] Lobby data player_slot_2 = 110000101e4069d:1
00:40:01.206 [Lua] Lobby data network_hash = 67ccc6d4ca12d694
00:40:01.206 [Lua] Lobby data player_slot_3 = 110000104e72a6c:1
00:40:01.206 [Lua] Lobby data eac_authorized = true
00:40:01.206 [Lua] Set lobby end.
00:40:01.206 [Lua] [ProfileSynchronizer] Assigning peer(110000101e4069d:1) to profile(2) career(3)
00:40:01.270 [Lua] [NetworkServer] Peer 110000101e4069d despawned player.
00:40:01.270 [Lua] [GameNetworkManager] game object was destroyed id=3073 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000101e4069d
00:40:01.270 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_husk_base, ProfileSynchronizer, async-read,
00:40:01.270 [Lua] [PackageManager] Load: resource_packages/careers/bw_unchained, ProfileSynchronizer, async-read,
00:40:01.270 [Lua] [PackageManager] Load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_09, ProfileSynchronizer, async-read,
00:40:01.270 [Lua] [PackageManager] Load: wwise/one_handed_hammers, ProfileSynchronizer, async-read,
00:40:01.270 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_staff_05/wpn_brw_staff_05_3p, ProfileSynchronizer, async-read,
00:40:01.270 [Lua] [PackageManager] Load: units/weapons/player/wpn_brw_mace_01/wpn_brw_mace_01_runed_01_3p, ProfileSynchronizer, async-read,
00:40:01.270 [Lua] [PackageManager] Load: wwise/staff, ProfileSynchronizer, async-read,
00:40:01.270 [Lua] [PackageManager] Load: units/weapons/player/wpn_fireball/wpn_fireball_3p, ProfileSynchronizer, async-read,
00:40:01.282 [Lua] [PackageManager] Unload: wwise/blunderbuss, ProfileSynchronizer
00:40:01.282 [Lua] [PackageManager] Unload: resource_packages/careers/es_mercenary, ProfileSynchronizer
00:40:01.283 [Lua] [PackageManager] Unload: wwise/two_handed_swords, ProfileSynchronizer
00:40:01.283 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1_3p, ProfileSynchronizer
00:40:01.283 [Lua] [GameNetworkManager] destroying game object with go_id=12
00:40:01.295 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01, ProfileSynchronizer
00:40:01.295 [Lua] [PackageManager] Unload: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p, ProfileSynchronizer
00:40:01.297 [Lua] [PackageManager] Unload: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base, ProfileSynchronizer
00:40:01.721 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_husk_base
00:40:01.721 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/third_person_base/chr_third_person_husk_base
00:40:01.722 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/bw_unchained
00:40:02.033 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/bw_unchained
00:40:02.033 [Lua] [PackageManager] Force_load: resource_packages/careers/bw_unchained
00:40:02.033 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_09
00:40:02.057 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_09
00:40:02.058 [Lua] [PackageManager] Force_load: units/beings/player/bright_wizard_unchained/headpiece/bw_u_hat_09
00:40:02.058 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_hammers
00:40:02.096 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_hammers
00:40:02.096 [Lua] [PackageManager] Force_load: wwise/one_handed_hammers
00:40:02.096 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_staff_05/wpn_brw_staff_05_3p
00:40:02.223 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_staff_05/wpn_brw_staff_05_3p
00:40:02.223 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_staff_05/wpn_brw_staff_05_3p
00:40:02.224 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_brw_mace_01/wpn_brw_mace_01_runed_01_3p
00:40:02.314 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_brw_mace_01/wpn_brw_mace_01_runed_01_3p
00:40:02.314 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_brw_mace_01/wpn_brw_mace_01_runed_01_3p
00:40:02.314 [Lua] [PackageManager] Queueing new asynch package: wwise/staff
00:40:02.415 [Lua] [PackageManager] Finished loading asynchronous package: wwise/staff
00:40:02.415 [Lua] [PackageManager] Force_load: wwise/staff
00:40:02.415 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fireball/wpn_fireball_3p
00:40:02.495 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fireball/wpn_fireball_3p
00:40:02.495 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fireball/wpn_fireball_3p
00:40:02.979 [Lua] [GameNetworkManager] game object created go_id=3074, owner_id=110000101e4069d go_type=player_unit go_created_func_name=game_object_created_player_unit
00:40:02.979 [Lua] [NetworkServer] Peer 110000101e4069d spawned player.
00:40:02.980 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=16
00:40:02.980 [Lua] PlayerManager:assign_unit_ownership firedprodigy 110000101e4069d 1
00:40:02.981 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
00:40:07.655 [Lua] Set lobby begin:
00:40:07.655 [Lua] Lobby data selected_mission_id = morris_hub
00:40:07.655 [Lua] Lobby data num_players = 4
00:40:07.655 [Lua] Lobby data difficulty_tweak = 0
00:40:07.655 [Lua] Lobby data host = 110000101e55044
00:40:07.655 [Lua] Lobby data matchmaking_type = 3
00:40:07.655 [Lua] Lobby data difficulty = normal
00:40:07.655 [Lua] Lobby data player_slot_1 = 110000105bd392b:1
00:40:07.655 [Lua] Lobby data unique_server_name = Visulth
00:40:07.655 [Lua] Lobby data player_slot_4 = 110000101e55044:1
00:40:07.655 [Lua] Lobby data country_code = CA
00:40:07.655 [Lua] Lobby data matchmaking = false
00:40:07.655 [Lua] Lobby data power_level = 800
00:40:07.655 [Lua] Lobby data mission_id = morris_hub
00:40:07.655 [Lua] Lobby data mechanism = deus
00:40:07.655 [Lua] Lobby data player_slot_5 = 0:0
00:40:07.655 [Lua] Lobby data player_slot_2 = 110000101e4069d:1
00:40:07.656 [Lua] Lobby data network_hash = 67ccc6d4ca12d694
00:40:07.656 [Lua] Lobby data player_slot_3 = 110000104e72a6c:1
00:40:07.656 [Lua] Lobby data eac_authorized = true
00:40:07.656 [Lua] Set lobby end.
00:40:45.662 [Lua] [Matchmaking] Cancelling matchmaking
00:40:45.662 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
00:40:48.052 [Lua] [LevelTransitionHandler] set_next_level( lvl:inn_level, mc:adventure, gm:inn, env:0, seed:0, conflict:inn_level, lckd_director_funcs:{}, diff:normal diff_tweak:0 )
00:40:48.054 [Lua] TRANSITION nil nil load_next_level
00:40:48.054 [Lua] Transition type "load_next_level", is server: true
00:40:48.054 [Lua] [LevelTransitionHandler] promote_next_level_data
00:40:48.054 [Lua] [GameNetworkManager] Leaving game...
00:40:48.054 [Lua] [GameNetworkManager] Shutting down game session host.
00:40:48.054 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
00:40:48.054 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
00:40:48.054 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=1133.98
00:40:48.067 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
00:40:48.082 [Connection] Packet 7020 chunk for system game_session from 110000101e4069d had no listener
00:40:48.100 [Network] Ignoring message `rpc_set_blocking` from wrong session c404 or from non-session peer 110000104e72a6c
00:40:48.100 [Network] Ignoring message `rpc_anim_event` from wrong session c404 or from non-session peer 110000104e72a6c
00:40:48.100 [Connection] Packet 30458 chunk for system game_session from 110000104e72a6c had no listener
00:40:48.100 [Lua] ### Sending rpc_level_loaded
00:40:48.100 [Lua] #### Has state machine: false, peer_id: 110000101e4069d, level_id: 78
00:40:48.100 [Lua] ### Sending rpc_level_loaded
00:40:48.100 [Lua] #### Has state machine: false, peer_id: 110000105bd392b, level_id: 78
00:40:48.123 [Lua] ### Sending rpc_level_loaded
00:40:48.123 [Lua] #### Has state machine: false, peer_id: 110000104e72a6c, level_id: 78
00:40:50.041 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
00:40:50.041 [Lua] [Managers] Calling function on all managers:
00:40:50.041 [Lua] PlayerManager:remove_player peer_id=110000101e55044 1
00:40:50.041 [Lua] Clearing all global lookup lists
00:40:50.041 [Lua] [IngamePlayerListUI] - Destroy
00:40:50.041 [Lua] [GamePadEquipmentUI] - Destroy
00:40:50.041 [Lua] [EquipmentUI] - Destroy
00:40:50.041 [Lua] [AbilityUI] - Destroy
00:40:50.041 [Lua] [GamePadAbilityUI] - Destroy
00:40:50.042 [Lua] [IngameUI] destroy
00:40:50.047 [Lua] PlayerManager:remove_player peer_id=110000101e4069d 1
00:40:50.047 [Lua] [MOD][VMF][INFO] Removed 110000105bd392b from the VMF users list.
00:40:50.047 [Lua] PlayerManager:remove_player peer_id=110000105bd392b 1
00:40:50.047 [Lua] [MOD][VMF][INFO] Removed 110000104e72a6c from the VMF users list.
00:40:50.047 [Lua] PlayerManager:remove_player peer_id=110000104e72a6c 1
00:40:50.055 [Lua] [Managers] Destroying manager group:
00:40:50.058 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
00:40:50.058 [Lua] [PeerSM] 110000104e72a6c :: on_exit InGame
00:40:50.058 [Lua] [PeerSM] 110000104e72a6c :: on_enter Loading
00:40:50.058 [Lua] [PeerSM] 110000101e4069d :: on_exit InGame
00:40:50.058 [Lua] [PeerSM] 110000101e4069d :: on_enter Loading
00:40:50.058 [Lua] [PeerSM] 110000101e55044 :: on_exit InGame
00:40:50.058 [Lua] [PeerSM] 110000101e55044 :: on_enter Loading
00:40:50.058 [Lua] [PeerSM] 110000105bd392b :: on_exit InGame
00:40:50.058 [Lua] [PeerSM] 110000105bd392b :: on_enter Loading
00:40:50.058 [Lua] [Matchmaking] unregister rpcs
00:40:50.058 [Lua] ############### UNLOADING PACKAGES ###############
00:40:50.059 [Lua] [Managers] Calling function on all managers:
00:40:50.059 [Lua] [Managers] Destroying manager group:
00:40:50.059 [Lua] [Gamestate] Enter state StateLoading
00:40:50.061 [Lua] [Gamestate] Enter Substate StateLoadingRunning
00:40:50.061 [Lua] [Matchmaking] register rpcs
00:40:50.061 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
00:40:50.061 [Lua] Set lobby begin:
00:40:50.061 [Lua] Lobby data selected_mission_id = morris_hub
00:40:50.061 [Lua] Lobby data num_players = 4
00:40:50.061 [Lua] Lobby data difficulty_tweak = 0
00:40:50.061 [Lua] Lobby data host = 110000101e55044
00:40:50.061 [Lua] Lobby data matchmaking_type = 3
00:40:50.061 [Lua] Lobby data difficulty = normal
00:40:50.061 [Lua] Lobby data player_slot_1 = 110000105bd392b:1
00:40:50.061 [Lua] Lobby data unique_server_name = Visulth
00:40:50.062 [Lua] Lobby data player_slot_4 = 110000101e55044:1
00:40:50.062 [Lua] Lobby data country_code = CA
00:40:50.062 [Lua] Lobby data matchmaking = false
00:40:50.062 [Lua] Lobby data power_level = 0
00:40:50.062 [Lua] Lobby data mission_id = morris_hub
00:40:50.062 [Lua] Lobby data mechanism = deus
00:40:50.062 [Lua] Lobby data player_slot_5 = 0:0
00:40:50.062 [Lua] Lobby data player_slot_2 = 110000101e4069d:1
00:40:50.062 [Lua] Lobby data network_hash = 67ccc6d4ca12d694
00:40:50.062 [Lua] Lobby data player_slot_3 = 110000104e72a6c:1
00:40:50.062 [Lua] Lobby data eac_authorized = true
00:40:50.062 [Lua] Set lobby end.
00:40:50.062 [Lua] registering RPCs
00:40:50.062 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
00:40:50.062 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
00:40:50.062 [Lua] Set lobby begin:
00:40:50.062 [Lua] Lobby data selected_mission_id = inn_level
00:40:50.062 [Lua] Lobby data num_players = 4
00:40:50.062 [Lua] Lobby data difficulty_tweak = 0
00:40:50.062 [Lua] Lobby data host = 110000101e55044
00:40:50.062 [Lua] Lobby data matchmaking_type = 3
00:40:50.062 [Lua] Lobby data difficulty = normal
00:40:50.062 [Lua] Lobby data player_slot_1 = 110000105bd392b:1
00:40:50.062 [Lua] Lobby data unique_server_name = Visulth
00:40:50.062 [Lua] Lobby data player_slot_4 = 110000101e55044:1
00:40:50.062 [Lua] Lobby data country_code = CA
00:40:50.062 [Lua] Lobby data matchmaking = false
00:40:50.062 [Lua] Lobby data power_level = 0
00:40:50.062 [Lua] Lobby data mission_id = inn_level
00:40:50.062 [Lua] Lobby data mechanism = adventure
00:40:50.062 [Lua] Lobby data player_slot_5 = 0:0
00:40:50.062 [Lua] Lobby data player_slot_2 = 110000101e4069d:1
00:40:50.062 [Lua] Lobby data network_hash = 67ccc6d4ca12d694
00:40:50.062 [Lua] Lobby data player_slot_3 = 110000104e72a6c:1
00:40:50.063 [Lua] Lobby data eac_authorized = true
00:40:50.063 [Lua] Set lobby end.
00:40:50.063 [Lua] initializing mechanism to: adventure
00:40:50.063 [Lua] FORCE COMMIT 5
00:40:50.063 [Lua] PlayFabMirrorBase:_commit_internal 5
00:40:50.063 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
00:40:50.063 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
00:40:50.063 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request verifyDlcCareers 32
00:40:50.063 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
00:40:50.066 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000104e72a6c
00:40:50.066 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000101e4069d
00:40:50.066 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 110000105bd392b
00:40:50.066 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript verifyDlcCareers 32
00:40:50.066 [Lua] commit result success 5
00:40:50.066 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 33
00:40:50.067 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized
00:40:50.067 [Lua] [LevelTransitionHandler] load_current_level, loading inn_level 0
00:40:50.109 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/morris_hub, morris_hub
00:40:50.116 [Lua] [PackageManager] Unload: resource_packages/levels/inn_dependencies, morris_hub
00:40:50.116 [Lua] [PackageManager] Load: resource_packages/levels/inn_dependencies, inn_level, async-read,
00:40:50.116 [Lua] [PackageManager] Load: resource_packages/levels/inn, inn_level, async-read,
00:40:50.116 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, inn_level, async-read,
00:40:50.116 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, inn_level, async-read,
00:40:50.173 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15
00:40:50.173 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15
00:40:50.173 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn_dependencies
00:40:50.221 [Lua] ### Sending rpc_level_loaded
00:40:50.221 [Lua] #### Has state machine: true, peer_id: 110000104e72a6c, level_id: 78
00:40:50.221 [Lua] Peer 110000104e72a6c has loaded the level and all enemies are loaded
00:40:50.222 [Lua] [PeerSM] 110000104e72a6c :: on_exit Loading
00:40:50.222 [Lua] [PeerSM] 110000104e72a6c :: on_enter LoadingProfilePackages
00:40:50.227 [Lua] [PeerSM] 110000104e72a6c :: on_exit LoadingProfilePackages
00:40:50.227 [Lua] [PeerSM] 110000104e72a6c :: on_enter WaitingForEnterGame
00:40:50.463 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript verifyDlcCareers 32
00:40:50.478 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 33
00:40:50.583 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 33
00:40:52.170 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn_dependencies
00:40:52.170 [Lua] [PackageManager] Force_load: resource_packages/levels/inn_dependencies
00:40:52.170 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn
00:40:56.390 [Lua] ### Sending rpc_level_loaded
00:40:56.390 [Lua] #### Has state machine: true, peer_id: 110000105bd392b, level_id: 78
00:40:56.390 [Lua] Peer 110000105bd392b has loaded the level and all enemies are loaded
00:40:56.391 [Lua] [PeerSM] 110000105bd392b :: on_exit Loading
00:40:56.391 [Lua] [PeerSM] 110000105bd392b :: on_enter LoadingProfilePackages
00:40:56.408 [Lua] [PeerSM] 110000105bd392b :: on_exit LoadingProfilePackages
00:40:56.408 [Lua] [PeerSM] 110000105bd392b :: on_enter WaitingForEnterGame
00:40:58.400 [Lua] ### Sending rpc_level_loaded
00:40:58.400 [Lua] #### Has state machine: true, peer_id: 110000101e4069d, level_id: 78
00:40:58.400 [Lua] Peer 110000101e4069d has loaded the level and all enemies are loaded
00:40:58.401 [Lua] [PeerSM] 110000101e4069d :: on_exit Loading
00:40:58.401 [Lua] [PeerSM] 110000101e4069d :: on_enter LoadingProfilePackages
00:40:58.417 [Lua] [PeerSM] 110000101e4069d :: on_exit LoadingProfilePackages
00:40:58.417 [Lua] [PeerSM] 110000101e4069d :: on_enter WaitingForEnterGame
00:40:58.917 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn
00:40:58.917 [Lua] [PackageManager] Force_load: resource_packages/levels/inn
00:40:58.918 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome
00:40:58.968 [Umbra] Loading umbra tome '#ID[b387475a70e35986]'
00:40:59.036 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome
00:40:59.036 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome
00:40:59.036 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
00:40:59.153 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
00:40:59.153 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
00:40:59.170 [Lua] [LevelTransitionHandler] Level load completed!
00:40:59.170 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 0 - use_random_directors: true - conflict_director_name: inn_level
00:40:59.175 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
00:40:59.175 [Lua] checking dlc's against conflict directors
00:40:59.175 [Lua] number of factions to include 2
00:40:59.175 [Lua] Updated list weights for random:
00:40:59.175 [Lua] skaven, 0.42 (0.00-0.42)
00:40:59.175 [Lua] chaos, 0.42 (0.42-0.83)
00:40:59.175 [Lua] beastmen, 0.17 (0.83-1.00)
00:40:59.175 [Lua] Rolled random faction: 0.27856689691543579 skaven
00:40:59.175 [Lua] Updated list weights for random:
00:40:59.175 [Lua] beastmen, 0.29 (0.00-0.29)
00:40:59.175 [Lua] chaos, 0.71 (0.29-1.00)
00:40:59.175 [Lua] Rolled random faction: 0.81953376531600952 chaos
00:40:59.175 [Lua] number of factions added 2
00:40:59.175 [Lua] --- --- ---
00:40:59.175 [Lua] Starting... difficulty 'normal'
00:40:59.175 [Lua] These are the starting conflict directors:
00:40:59.175 [Lua] inn_level
00:40:59.175 [Lua] --- --- ---
00:40:59.175 [Lua]
00:40:59.175 [Lua] DONE! Found the following directors:
00:40:59.175 [Lua] (free: 35), Master hash is:
00:40:59.175 [Lua] [EnemyPackageLoader] breed_lookup: {
}
00:40:59.175 [Lua] load_startup_enemy_packages: --------------
00:40:59.175 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
00:40:59.175 [Lua] critter_rat
00:40:59.188 [Lua] ### Sending rpc_level_loaded
00:40:59.188 [Lua] #### Has state machine: true, peer_id: 110000101e55044, level_id: 78
00:40:59.188 [Lua] Peer 110000101e55044 has loaded the level and all enemies are loaded
00:40:59.205 [Lua] [PeerSM] 110000101e55044 :: on_exit Loading
00:40:59.205 [Lua] [PeerSM] 110000101e55044 :: on_enter LoadingProfilePackages
00:40:59.220 [Lua] [PeerSM] 110000101e55044 :: on_exit LoadingProfilePackages
00:40:59.220 [Lua] [PeerSM] 110000101e55044 :: on_enter WaitingForEnterGame
00:40:59.221 [Lua] ### Sending rpc_level_loaded
00:40:59.221 [Lua] #### Has state machine: false, peer_id: 110000101e55044, level_id: 78
00:40:59.237 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
00:40:59.237 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
00:40:59.239 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn
00:40:59.239 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
00:40:59.239 [Lua] Starting async level spawning of levels/inn/world
00:40:59.239 [Umbra] Init version: 3.4.15 :: 16 threads
00:40:59.683 [Lua] Async level spawning done
00:40:59.683 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
00:41:00.658 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
00:41:00.658 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
00:41:00.658 [Lua] [Matchmaking] unregister rpcs
00:41:00.658 [Lua] Set lobby begin:
00:41:00.658 [Lua] Lobby data selected_mission_id = inn_level
00:41:00.658 [Lua] Lobby data num_players = 4
00:41:00.658 [Lua] Lobby data difficulty_tweak = 0
00:41:00.658 [Lua] Lobby data host = 110000101e55044
00:41:00.658 [Lua] Lobby data matchmaking_type = 3
00:41:00.658 [Lua] Lobby data difficulty = normal
00:41:00.658 [Lua] Lobby data player_slot_1 = 110000105bd392b:1
00:41:00.658 [Lua] Lobby data unique_server_name = Visulth
00:41:00.658 [Lua] Lobby data player_slot_4 = 110000101e55044:1
00:41:00.658 [Lua] Lobby data country_code = CA
00:41:00.658 [Lua] Lobby data matchmaking = false
00:41:00.658 [Lua] Lobby data power_level = 0
00:41:00.658 [Lua] Lobby data mission_id = inn_level
00:41:00.658 [Lua] Lobby data mechanism = adventure
00:41:00.658 [Lua] Lobby data player_slot_5 = 0:0
00:41:00.658 [Lua] Lobby data player_slot_2 = 110000101e4069d:1
00:41:00.658 [Lua] Lobby data network_hash = 67ccc6d4ca12d694
00:41:00.658 [Lua] Lobby data player_slot_3 = 110000104e72a6c:1
00:41:00.658 [Lua] Lobby data eac_authorized = true
00:41:00.659 [Lua] Set lobby end.
00:41:00.659 [Lua] [Managers] Destroying manager group:
00:41:00.661 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens
00:41:00.661 [Lua] [Gamestate] Enter StateIngame HOST
00:41:00.661 [Lua] [Managers] Calling function on all managers:
00:41:00.661 [Lua] <>level = inn_level<>
00:41:00.661 [Lua] Set lobby begin:
00:41:00.661 [Lua] Lobby data selected_mission_id = inn_level
00:41:00.661 [Lua] Lobby data num_players = 4
00:41:00.661 [Lua] Lobby data difficulty_tweak = 0
00:41:00.661 [Lua] Lobby data host = 110000101e55044
00:41:00.661 [Lua] Lobby data matchmaking_type = 3
00:41:00.661 [Lua] Lobby data difficulty = normal
00:41:00.661 [Lua] Lobby data player_slot_1 = 110000105bd392b:1
00:41:00.661 [Lua] Lobby data unique_server_name = Visulth
00:41:00.661 [Lua] Lobby data player_slot_4 = 110000101e55044:1
00:41:00.662 [Lua] Lobby data country_code = CA
00:41:00.662 [Lua] Lobby data matchmaking = false
00:41:00.662 [Lua] Lobby data power_level = 0
00:41:00.662 [Lua] Lobby data mission_id = inn_level
00:41:00.662 [Lua] Lobby data mechanism = adventure
00:41:00.662 [Lua] Lobby data player_slot_5 = 0:0
00:41:00.662 [Lua] Lobby data player_slot_2 = 110000101e4069d:1
00:41:00.662 [Lua] Lobby data network_hash = 67ccc6d4ca12d694
00:41:00.662 [Lua] Lobby data player_slot_3 = 110000104e72a6c:1
00:41:00.662 [Lua] Lobby data eac_authorized = true
00:41:00.662 [Lua] Set lobby end.
00:41:00.662 [Lua] [StateIngame] Server ingame
00:41:00.666 [Lua] Set lobby begin:
00:41:00.666 [Lua] Lobby data selected_mission_id = inn_level
00:41:00.666 [Lua] Lobby data num_players = 4
00:41:00.666 [Lua] Lobby data difficulty_tweak = 0
00:41:00.666 [Lua] Lobby data host = 110000101e55044
00:41:00.667 [Lua] Lobby data matchmaking_type = 3
00:41:00.667 [Lua] Lobby data difficulty = normal
00:41:00.667 [Lua] Lobby data player_slot_1 = 110000105bd392b:1
00:41:00.667 [Lua] Lobby data unique_server_name = Visulth
00:41:00.667 [Lua] Lobby data player_slot_4 = 110000101e55044:1
00:41:00.667 [Lua] Lobby data country_code = CA
00:41:00.667 [Lua] Lobby data matchmaking = false
00:41:00.667 [Lua] Lobby data power_level = 0
00:41:00.667 [Lua] Lobby data mission_id = inn_level
00:41:00.667 [Lua] Lobby data mechanism = adventure
00:41:00.667 [Lua] Lobby data player_slot_5 = 0:0
00:41:00.667 [Lua] Lobby data player_slot_2 = 110000101e4069d:1
00:41:00.667 [Lua] Lobby data network_hash = 67ccc6d4ca12d694
00:41:00.667 [Lua] Lobby data player_slot_3 = 110000104e72a6c:1
00:41:00.667 [Lua] Lobby data eac_authorized = true
00:41:00.667 [Lua] Set lobby end.
00:41:00.667 [Lua] [Matchmaking] register rpcs
00:41:00.667 [Lua] GameNetworkManager:init... creating game session
00:41:00.667 [Lua] Host GameSession.make_game_session_host with session:
00:41:00.667 [Lua] [GameNetworkManager] Setting pong timeout to 60
00:41:00.667 [Lua] [GameNetworkManager] My own peer_id = 110000101e55044
00:41:00.667 [Lua] [GameNetworkManager] self.is_server = true
00:41:00.667 [Network] Setting artificial MTU limit to 65536
00:41:00.684 [Lua] Switching ConflictSettings: to: inn_level
00:41:00.684 [Lua] pacing=disabled
00:41:00.684 [Lua] roaming=nil
00:41:00.684 [Lua] disabled=false
00:41:00.684 [Lua] pack_spawning=disabled
00:41:00.684 [Lua] contained_breeds=nil
00:41:00.684 [Lua] boss=disabled
00:41:00.684 [Lua] horde=disabled
00:41:00.684 [Lua] specials=disabled
00:41:00.684 [Lua] name=inn_level
00:41:00.684 [Lua] intensity=disabled
00:41:00.684 [Lua] ---
00:41:00.684 [Lua] [LevelAnalysis] set_random_seed( 0)
00:41:00.689 [Lua] [AIInterestPointSystem] Level Seed: 0
00:41:00.689 [Lua]
00:41:00.689 [Lua] [entity_system_bag] = table
00:41:00.689 [Lua] [entity_system_bag] = metatable
00:41:00.689 [Lua] [startup_data] = table
00:41:00.689 [Lua] [entity_manager] = table
00:41:00.689 [Lua] [entity_manager] = metatable
00:41:00.689 [Lua] [unit_spawner] = table
00:41:00.689 [Lua] [unit_spawner] = metatable
00:41:00.689 [Lua] [unit_storage] = table
00:41:00.689 [Lua] [unit_storage] = metatable
00:41:00.689 [Lua] [dice_keeper] = table
00:41:00.689 [Lua] [dice_keeper] = metatable
00:41:00.689 [Lua] [is_server] = true (boolean)
00:41:00.689 [Lua] [world] = [World]
00:41:00.689 [Lua] [system_api] = table
00:41:00.689 [Lua] [entity_system] = table
00:41:00.689 [Lua] [entity_system] = metatable
00:41:00.689 [Lua] [network_lobby] = table
00:41:00.689 [Lua] [network_lobby] = metatable
00:41:00.689 [Lua] [profile_synchronizer] = table
00:41:00.689 [Lua] [profile_synchronizer] = metatable
00:41:00.689 [Lua] [level_transition_handler] = table
00:41:00.689 [Lua] [level_transition_handler] = metatable
00:41:00.689 [Lua] [num_local_human_players] = 1 (number)
00:41:00.689 [Lua] [statistics_db] = table
00:41:00.689 [Lua] [statistics_db] = metatable
00:41:00.689 [Lua] [network_server] = table
00:41:00.689 [Lua] [network_server] = metatable
00:41:00.689 [Lua] [input_manager] = table
00:41:00.689 [Lua] [input_manager] = metatable
00:41:00.689 [Lua] [network_clock] = table
00:41:00.689 [Lua] [network_clock] = metatable
00:41:00.689 [Lua] [network_transmit] = table
00:41:00.689 [Lua] [network_transmit] = metatable
00:41:00.689 [Lua] [free_flight_manager] = table
00:41:00.689 [Lua] [free_flight_manager] = metatable
00:41:00.689 [Lua] [network_manager] = table
00:41:00.689 [Lua] [network_manager] = metatable
00:41:00.689 [Lua] [network_event_delegate] = table
00:41:00.690 [Lua] [network_event_delegate] = metatable
00:41:00.690 [Lua]
00:41:00.690 [Lua] ignoring extension VersusVolumeObjectiveExtension
00:41:00.690 [Lua] ignoring extension VersusInteractObjectiveExtension
00:41:00.690 [Lua] ignoring extension VersusPayloadObjectiveExtension
00:41:00.690 [Lua] ignoring extension VersusSocketObjectiveExtension
00:41:00.690 [Lua] ignoring extension VersusTargetObjectiveExtension
00:41:00.690 [Lua] ignoring extension VersusMissionObjectiveExtension
00:41:00.691 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
00:41:00.699 [Lua] [AchievementManager] Achievements using the steam platform
00:41:00.699 [Lua] PlayerManager:add_player player_1
00:41:00.768 [Lua] [StateIngame] Level seed: 0
00:41:00.779 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_sienna_painting_wood_base_2, async-read,
00:41:00.779 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_sienna_painting_wood_base_1, async-read,
00:41:00.779 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_salty_painting_wood_base_2, async-read,
00:41:00.779 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_wom, keep_salty_painting_wood_base_1, async-read,
00:41:00.779 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39, keep_kruber_painting_wood_base_2, async-read,
00:41:00.779 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98, keep_kruber_painting_wood_base_1, async-read,
00:41:00.779 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kerillian_painting_wood_base_2, async-read,
00:41:00.779 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read,
00:41:00.779 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0
00:41:00.779 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1
00:41:00.779 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2
00:41:00.779 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_skeleton02, keep_hall_painting_wood_base_5, async-read,
00:41:00.780 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels, keep_hall_painting_wood_base_4, async-read,
00:41:00.780 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_tzeentch03, keep_hall_painting_wood_base_2, async-read,
00:41:00.780 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_wearelegion, keep_hall_painting_wood_base_1, async-read,
00:41:00.780 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_bardin_painting_wood_base_2, async-read,
00:41:00.780 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne05, keep_bardin_painting_wood_base_1, async-read,
00:41:00.780 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_bugmans_painting_wood_base_1, async-read,
00:41:00.781 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_slaanesh01, keep_hall_painting_wood_base_3, async-read,
00:41:00.785 [Lua] [LevelAnalysis] set_random_seed( 0)
00:41:00.790 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=3
00:41:00.790 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=4
00:41:00.791 [Lua] [IngameUI] init
00:41:00.816 [SteamVoipClient] select_out(110000101e4069d, off)
00:41:00.816 [SteamVoipClient] select_out(110000101e55044, off)
00:41:00.816 [SteamVoipClient] select_out(110000104e72a6c, off)
00:41:00.816 [SteamVoipClient] select_out(110000105bd392b, off)
00:41:00.821 [Lua] cb_razer_chroma_setup
00:41:00.850 [Save] Saving `save_data`
00:41:00.856 [Save] Save done
00:41:00.865 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_aligner"]["scale"]
[0] =[C]: in function callstack
[1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override
[2] @scripts/ui/ui_scenegraph.lua:154: in function scenegraph_visit_node
[3] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node
[4] @scripts/ui/ui_scenegraph.lua:125: in function scenegraph_visit_node
[5] @scripts/ui/ui_scenegraph.lua:176: in function init_scenegraph
[6] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2841: in function create_ui_elements
[7] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init
[8] @foundation/scripts/util/class.lua:62:in function
[9] =[C]: in function xpcall
[10] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call
[11] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function
[12] =[C]: in function pcall
[13] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc
[14] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function
[15] =[C]: in function xpcall
[16] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr
[17] @scripts/mods/vmf/modules/core/hooks.lua:165:in function
[18] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init
[19] @foundation/scripts/util/class.lua:62: in function new
[20] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui
[21] @scripts/game_state/state_ingame_running.lua:173: in function on_enter
[22] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[23] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[24] @foundation/scripts/util/state_machine.lua:95: in function init
[25] @scripts/game_state/game_state_machine.lua:7: in function init
[26] @foundation/scripts/util/class.lua:62: in function new
[27] @scripts/game_state/state_ingame.lua:426: in function on_enter
[28] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[29] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[30] @foundation/scripts/util/state_machine.lua:144: in function update
[31] @scripts/boot.lua:865: in function game_update
[32] @scripts/boot.lua:628:in function
[1] node = table: 0000000007F92CA0; node_def = table: 000000001E66BB70; k = "scale"; v = "fit"
[2] scenegraph = table: 0000000007F92800; scenegraph_def = table: 000000001E652FC0; name = "sg_aligner"; node_def = table: 000000001E66BB70; parent_name = "sg_root"; parent = table: 0000000007F928F0; parent_world_position = table: 0000000007F92920; local_position = table: 0000000007F92C10; size = table: 0000000007F92C60; node = table: 0000000007F92CA0
[3] scenegraph = table: 0000000007F92800; scenegraph_def = table: 000000001E652FC0; name = "sg_background_settings_list"; node_def = table: 000000001E676E80; parent_name = "sg_aligner"; parent = nil
[4] scenegraph = table: 0000000007F92800; scenegraph_def = table: 000000001E652FC0; name = "sg_settings_list_mask"; node_def = table: 000000001E67B030; parent_name = "sg_background_settings_list"; parent = nil
[5] scenegraph_def = table: 000000001E652FC0; scenegraph = table: 0000000007F92800; name = "sg_settings_list_mask"; node = table: 000000001E67B030
[6] self = table: 0000000009C06EC0
[7] self = table: 0000000009C06EC0; ingame_ui_context = table: 0000000016CB2A30; input_manager = table: 0000000010130000; world = [World]
[8] self = table: 000000001F21C7D0; object = table: 0000000009C06EC0
[10] mod = table: 00000000061279D0; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function]
[11] view_name = "vmf_options_view"; view_settings = table: 000000001E641B50; mod = table: 00000000061279D0; init_view_function = [function]; transitions = table: 000000001F2635F0; blocked_transitions = table: 000000001F262F20
[13] mod = table: 000000000935A2E0; error_prefix_data = table: 0000000009C01CE0; func = [function]
[14] self = table: 000000000935A2E0; view_name = "vmf_options_view"; _ = table: 000000001E63EFE0
[16] mod = table: 00000000061279D0; error_prefix_data = "(safe_hook)"; func = [function]
[18] hook_chain = [function]; num_values = 0; values = table: 0000000009C01910; safe_hooks = table: 0000000008F3D200; i = 1
[19] self = table: 000000001FFF97C0; object = table: 000000000935A2E0
[20] self = table: 0000000006AC2650; ingame_ui_context = table: 0000000016CB2A30
[21] self = table: 0000000006AC2650; params = table: 0000000016BE8440; viewport_name = "player_1"; input_manager = table: 0000000010130000; input_source = table: 0000000010238E10; player_manager = table: 0000000006EFADC0; peer_id = "110000101e55044"; local_player_id = 1; player = table: 0000000017469AE0; stats_id = "110000101e55044:1"; entity_manager = table: 0000000014E7F100; camera_system = table: 0000000005B36FF0; outline_system = table: 0000000014E9D770; fade_system = table: 000000001316C870; sound_sector_system = table: 0000000016FBF640; sound_environment_system = table: 0000000006CE03D0; event_manager = table: 00000000084CEC90; level_key = "inn_level"; world_manager = table: 0000000008CB1340; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 0000000016CB2A30
[22] self = table: 0000000016BE8470; new_state = table: 000000001DEB6980; params = table: 0000000016BE8440; scope_name = "StateInGameRunning:on_enter"
[23] self = table: 0000000016BE8470; new_state = table: 000000001DEB6980; notify = nil; old_state = nil
[24] self = table: 0000000016BE8470; parent = table: 000000001012F540; start_state = table: 000000001DEB6980; params = table: 0000000016BE8440; profiling_debugging_enabled = true
[25] self = table: 0000000016BE8470; parent = table: 000000001012F540; start_state = table: 000000001DEB6980; params = table: 0000000016BE8440; profiling_debugging_enabled = true
...
[6] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 000000001DFE6500; ingame_ui = table: 000000000935A2E0; definitions = table: 0000000009C01D60; input_manager = table: 0000000010130000; max_setting_list_offset_y = 8420; wwise_world = [WwiseWorld]; render_settings = table: 0000000009C02790; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 9420; settings_list_size_y = 9420; settings_list_widgets = table: 0000000007F1A3F0; menu_widgets = table: 0000000007F17410; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true;
[7] settings_list_scenegraph_id = "sg_settings_list"; ui_renderer = table: 000000001DFE6500; ingame_ui = table: 000000000935A2E0; definitions = table: 0000000009C01D60; input_manager = table: 0000000010130000; max_setting_list_offset_y = 8420; wwise_world = [WwiseWorld]; render_settings = table: 0000000009C02790; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; original_settings_list_size_y = 9420; settings_list_size_y = 9420; settings_list_widgets = table: 0000000007F1A3F0; menu_widgets = table: 0000000007F17410; current_setting_list_offset_y = 0; is_setting_changes_applied_immidiately = true;
[8] ___is_class_metatable___ = true; __index = table: 000000001F21C7D0;
[14] fps = 0; world_manager = table: 0000000008CB1340; ingame_hud = table: 0000000007EFC580; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 000000001DFE6500; telemetry_time_view_enter = 0; input_manager = table: 0000000010130000; profile_synchronizer = table: 0000000005B21630; blocked_transitions = table: 000000001FFF9650; motd_ui = table: 00000000176A5D90; cutscene_system = table: 00000000101F1AC0; text_popup_ui = table: 0000000012A6C0E0; local_player_id = 1; unlock_manager = table: 00000000082A11F0; last_resolution_y = 1080; motd_loading = false; end_screen = table: 0000000006BC6660; world = [World]; camera_manager = table: 00000000150D1D90; _profile_requester = table: 0000000005B21880; ingame_ui_context = table: 0000000016CB2A30; _fps_cooldown = 0; views = table: 00000000104A2830; wwise_world = [WwiseWorld]; mean_dt = 0; ui_top_renderer = table: 0000000005FB2920; is_in_inn = true; hotkey_mapping = table: 000000001FFF8570; _player = table: 0000000017469AE0; weave_onboarding = table: 0000000006BC77B0; popup_handler = table: 0000000012A6BFA0; peer_id = "110000101e55044"; network_event_delegate = table: 00000000101887E0;
[19] ___is_class_metatable___ = true; __index = table: 000000001FFF97C0;
[20] world_name = "level_world"; network_server = table: 0000000005B19FE0; local_player_id = 1; parent = table: 000000001012F540; _booted_eac_untrusted = false; statistics_db = table: 000000001012F8B0; is_server = true; _lobby_host = table: 0000000005A9E8C0; world = [World]; _network_options = table: 000000001E00AF60; is_in_tutorial = false; input_manager = table: 0000000010130000; profile_synchronizer = table: 0000000005B21630; is_in_inn = true; ingame_ui_context = table: 0000000016CB2A30; end_conditions_met = false; player = table: 0000000017469AE0; free_flight_manager = table: 000000000631A640; viewport_name = "player_1"; network_event_delegate = table: 00000000101887E0;
[21] world_name = "level_world"; network_server = table: 0000000005B19FE0; local_player_id = 1; parent = table: 000000001012F540; _booted_eac_untrusted = false; statistics_db = table: 000000001012F8B0; is_server = true; _lobby_host = table: 0000000005A9E8C0; world = [World]; _network_options = table: 000000001E00AF60; is_in_tutorial = false; input_manager = table: 0000000010130000; profile_synchronizer = table: 0000000005B21630; is_in_inn = true; ingame_ui_context = table: 0000000016CB2A30; end_conditions_met = false; player = table: 0000000017469AE0; free_flight_manager = table: 000000000631A640; viewport_name = "player_1"; network_event_delegate = table: 00000000101887E0;
[22] _params = table: 0000000016BE8440; _profiling_debugging_enabled = true; _parent = table: 000000001012F540; _state = table: 0000000006AC2650;
[23] _params = table: 0000000016BE8440; _profiling_debugging_enabled = true; _parent = table: 000000001012F540; _state = table: 0000000006AC2650;
[24] _params = table: 0000000016BE8440; _profiling_debugging_enabled = true; _parent = table: 000000001012F540; _state = table: 0000000006AC2650;
[25] _params = table: 0000000016BE8440; _profiling_debugging_enabled = true; _parent = table: 000000001012F540; _state = table: 0000000006AC2650;
[26] ___is_class_metatable___ = true; __index = table: 0000000008441830; super = table: 0000000005402CC0;
[27] world_name = "level_world"; entity_system_bag = table: 0000000006DF6A80; network_server = table: 0000000005B19FE0; entity_system = table: 0000000006DED8C0; parent = table: 00000000053E4F10; _level_flow_events = table: 0000000014E0B2D0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = false; is_in_tutorial = false; input_manager = table: 0000000010130000; profile_synchronizer = table: 0000000005B21630; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "110000101e55044"; level = [Level]; network_timer_handler = table: 00000000070C3B00; machines = table: 0000000016BE8410; network_event_delegate = table: 00000000101887E0; free_flight_manager = table: 000000000631A640; network_transmit = table: 0000000005B22040; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; statistics_db = table: 000000001012F8B0; _lobby_host = table: 0000000005A9E8C0; dice_keeper = table: 0000000005F9FCC0; network_clock = table: 0000000016F6B250; _debug_gui_immediate = [Gui]; _quit_game = false;
[28] _params = table: 000000000832F310; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000053E4F10; _state = table: 000000001012F540;
[29] _params = table: 000000000832F310; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000053E4F10; _state = table: 000000001012F540;
[30] _params = table: 000000000832F310; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000053E4F10; _state = table: 000000001012F540;
[31] startup_package_handles = table: 00000000053E8C30; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 00000000053E8B90; flow_return_table = table: 00000000053E4F40; _machine = table: 0000000008339730; startup_timer = 4.9129076772369444; has_booted = true; loading_context = table: 000000001012ED90;
00:41:00.866 warning: [Lua] [UIScenegraph] Node polluted: scenegraph["sg_settings_list_start_2nd_layer"]["offset"]
[0] =[C]: in function callstack
[1] @scripts/ui/ui_scenegraph.lua:83: in function legacy_merge_no_override
[2] @scripts/ui/ui_scenegraph.lua:116: in function scenegraph_visit_node
[3] @scripts/ui/ui_scenegraph.lua:176: in function init_scenegraph
[4] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2842: in function create_ui_elements
[5] @scripts/mods/vmf/modules/ui/options/vmf_options_view.lua:2822: in function init
[6] @foundation/scripts/util/class.lua:62:in function
[7] =[C]: in function xpcall
[8] @scripts/mods/vmf/modules/core/safe_calls.lua:52: in function safe_call
[9] @scripts/mods/vmf/modules/gui/custom_views.lua:91:in function
[10] =[C]: in function pcall
[11] @scripts/mods/vmf/modules/core/safe_calls.lua:73: in function safe_call_nrc
[12] @scripts/mods/vmf/modules/gui/custom_views.lua:329:in function
[13] =[C]: in function xpcall
[14] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr
[15] @scripts/mods/vmf/modules/core/hooks.lua:165:in function
[16] @scripts/mods/vmf/modules/core/hooks.lua:184: in function init
[17] @foundation/scripts/util/class.lua:62: in function new
[18] @scripts/game_state/state_ingame_running.lua:253: in function create_ingame_ui
[19] @scripts/game_state/state_ingame_running.lua:173: in function on_enter
[20] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[21] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[22] @foundation/scripts/util/state_machine.lua:95: in function init
[23] @scripts/game_state/game_state_machine.lua:7: in function init
[24] @foundation/scripts/util/class.lua:62: in function new
[25] @scripts/game_state/state_ingame.lua:426: in function on_enter
[26] @foundation/scripts/util/state_machine.lua:127: in function _change_state
[27] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[28] @foundation/scripts/util/state_machine.lua:144: in function update
[29] @scripts/boot.lua:865: in function game_update
[30] @scripts/boot.lua:628:in function
[1] node = table: 00000000072170F0; node_def = table: 0000000007F92620; k = "offset"; v = table: 0000000007F926E0
[2] scenegraph = table: 0000000007217070; scenegraph_def = table: 0000000009C026F0; name = "sg_settings_list_start_2nd_layer"; node_def = table: 0000000007F92620; parent_name = nil; local_position = table: 00000000072170A0; node = table: 00000000072170F0
[3] scenegraph_def = table: 0000000009C026F0; scenegraph = table: 0000000007217070; name = "sg_settings_list_start_2nd_layer"; node = table: 0000000007F92620
[4] self = table: 0000000009C06EC0
[5] self = table: 0000000009C06EC0; ingame_ui_context = table: 0000000016CB2A30; input_manager = table: 0000000010130000; world = [World]
[6] self = table: 000000001F21C7D0; object = table: 0000000009C06EC0
[8] mod = table: 00000000061279D0; error_prefix_data = "[Custom Views] Calling \'init_view_function\'"; func = [function]
[9] view_name = "vmf_options_view"; view_settings = table: 000000001E641B50; mod = table: 00000000061279D0; init_view_function = [function]; transitions = table: 000000001F2635F0; blocked_transitions = table: 000000001F262F20
[11] mod = table: 000000000935A2E0; error_prefix_data = table: 0000000009C01CE0; func = [function]
[12] self = table: 000000000935A2E0; view_name = "vmf_options_view"; _ = table: 000000001E63EFE0
[14] mod = table: 00000000061279D0; error_prefix_data = "(safe_hook)"; func = [function]
[16] hook_chain = [function]; num_values = 0; values = table: 0000000009C01910; safe_hooks = table: 0000000008F3D200; i = 1
[17] self = table: 000000001FFF97C0; object = table: 000000000935A2E0
[18] self = table: 0000000006AC2650; ingame_ui_context = table: 0000000016CB2A30
[19] self = table: 0000000006AC2650; params = table: 0000000016BE8440; viewport_name = "player_1"; input_manager = table: 0000000010130000; input_source = table: 0000000010238E10; player_manager = table: 0000000006EFADC0; peer_id = "110000101e55044"; local_player_id = 1; player = table: 0000000017469AE0; stats_id = "110000101e55044:1"; entity_manager = table: 0000000014E7F100; camera_system = table: 0000000005B36FF0; outline_system = table: 0000000014E9D770; fade_system = table: 000000001316C870; sound_sector_system = table: 0000000016FBF640; sound_environment_system = table: 0000000006CE03D0; event_manager = table: 00000000084CEC90; level_key = "inn_level"; world_manager = table: 0000000008CB1340; world = [World]; wwise_world = [WwiseWorld]; ingame_ui_context = table: 0000000016CB2A30
[20] self = table: 0000000016BE8470; new_state = table: 000000001DEB6980; params = table: 0000000016BE8440; scope_name = "StateInGameRunning:on_enter"
[21] self = table: 0000000016BE8470; new_state = table: 000000001DEB6980; notify = nil; old_state = nil
[22] self = table: 0000000016BE8470; parent = table: 000000001012F540; start_state = table: 000000001DEB6980; params = table: 0000000016BE8440; profiling_debugging_enabled = true
[23] self = table: 0000000016BE8470; parent = table: 000000001012F540; start_state = table: 000000001DEB6980; params = table: 0000000016BE8440; profiling_debugging_enabled = true
[24] self = table: 0000000008441830; object = table: 0000000016BE8470
[25] self = table: 000000001012F540; loading_context = table: 000000001012ED90; is_server = true; assert_on_leak = true; input_manager = table: 0000000010130000; level_key = "inn_level"; level_setting = table: 00000000057DD0B0; db = table: 000000001012F8B0; world = [World]; network_event_delegate = table: 00000000101887E0; top_gui_world_name = "top_ingame_view"; top_gui_world = [World]; debug_screen_data = table: 0000000009E18B60; level_transition_handler = table: 00000000095F0C10; difficulty = "normal"; difficulty_tweak = 0; num_players = 1; is_testify_session = nil; engine_revision = "cd937a0ba267"; content_revision = "22116"; steam_branch = nil; svn_branch = nil; machine_name = nil; event_manager = table: 00000000084CEC90; level = [Level]; level_key = "inn_level"; level_seed = 0; checkpoint_data = nil; level_name = "levels/inn/world"; level_end_view_wrappers = nil; peer_id = "110000101e55044"; i = 1; viewport_name = "player_1"; network_options = table: 000000001E00AF60; params = table: 0000000016BE8440
...
[4] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 0000000007F17410; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 000000001DFE6500; ingame_ui = table: 000000000935A2E0; definitions = table: 0000000009C01D60; input_manager = table: 0000000010130000; wwise_world = [WwiseWorld]; render_settings = table: 0000000009C02790; original_settings_list_size_y = 9420; max_setting_list_offset_y = 8420; current_setting_list_offset_y = 0; settings_list_widgets = table: 0000000007F1A3F0; settings_list_size_y = 9420; ui_scenegraph = table: 0000000007F92800; is_setting_changes_applied_immidiately = true;
[5] settings_list_scenegraph_id = "sg_settings_list"; menu_widgets = table: 0000000007F17410; settings_list_scenegraph_id_start = "sg_settings_list_start"; is_scrolling_enabled = true; ui_renderer = table: 000000001DFE6500; ingame_ui = table: 000000000935A2E0; definitions = table: 0000000009C01D60; input_manager = table: 0000000010130000; wwise_world = [WwiseWorld]; render_settings = table: 0000000009C02790; original_settings_list_size_y = 9420; max_setting_list_offset_y = 8420; current_setting_list_offset_y = 0; settings_list_widgets = table: 0000000007F1A3F0; settings_list_size_y = 9420; ui_scenegraph = table: 0000000007F92800; is_setting_changes_applied_immidiately = true;
[6] ___is_class_metatable___ = true; __index = table: 000000001F21C7D0;
[12] fps = 0; world_manager = table: 0000000008CB1340; ingame_hud = table: 0000000007EFC580; is_server = true; last_resolution_x = 1920; top_world = [World]; ui_renderer = table: 000000001DFE6500; telemetry_time_view_enter = 0; input_manager = table: 0000000010130000; profile_synchronizer = table: 0000000005B21630; blocked_transitions = table: 000000001FFF9650; motd_ui = table: 00000000176A5D90; cutscene_system = table: 00000000101F1AC0; text_popup_ui = table: 0000000012A6C0E0; local_player_id = 1; unlock_manager = table: 00000000082A11F0; last_resolution_y = 1080; motd_loading = false; end_screen = table: 0000000006BC6660; world = [World]; camera_manager = table: 00000000150D1D90; _profile_requester = table: 0000000005B21880; ingame_ui_context = table: 0000000016CB2A30; _fps_cooldown = 0; views = table: 00000000104A2830; wwise_world = [WwiseWorld]; mean_dt = 0; ui_top_renderer = table: 0000000005FB2920; is_in_inn = true; hotkey_mapping = table: 000000001FFF8570; _player = table: 0000000017469AE0; weave_onboarding = table: 0000000006BC77B0; popup_handler = table: 0000000012A6BFA0; peer_id = "110000101e55044"; network_event_delegate = table: 00000000101887E0;
[17] ___is_class_metatable___ = true; __index = table: 000000001FFF97C0;
[18] world_name = "level_world"; network_server = table: 0000000005B19FE0; local_player_id = 1; parent = table: 000000001012F540; _booted_eac_untrusted = false; statistics_db = table: 000000001012F8B0; is_server = true; _lobby_host = table: 0000000005A9E8C0; world = [World]; _network_options = table: 000000001E00AF60; is_in_tutorial = false; input_manager = table: 0000000010130000; profile_synchronizer = table: 0000000005B21630; is_in_inn = true; ingame_ui_context = table: 0000000016CB2A30; end_conditions_met = false; player = table: 0000000017469AE0; free_flight_manager = table: 000000000631A640; viewport_name = "player_1"; network_event_delegate = table: 00000000101887E0;
[19] world_name = "level_world"; network_server = table: 0000000005B19FE0; local_player_id = 1; parent = table: 000000001012F540; _booted_eac_untrusted = false; statistics_db = table: 000000001012F8B0; is_server = true; _lobby_host = table: 0000000005A9E8C0; world = [World]; _network_options = table: 000000001E00AF60; is_in_tutorial = false; input_manager = table: 0000000010130000; profile_synchronizer = table: 0000000005B21630; is_in_inn = true; ingame_ui_context = table: 0000000016CB2A30; end_conditions_met = false; player = table: 0000000017469AE0; free_flight_manager = table: 000000000631A640; viewport_name = "player_1"; network_event_delegate = table: 00000000101887E0;
[20] _params = table: 0000000016BE8440; _profiling_debugging_enabled = true; _parent = table: 000000001012F540; _state = table: 0000000006AC2650;
[21] _params = table: 0000000016BE8440; _profiling_debugging_enabled = true; _parent = table: 000000001012F540; _state = table: 0000000006AC2650;
[22] _params = table: 0000000016BE8440; _profiling_debugging_enabled = true; _parent = table: 000000001012F540; _state = table: 0000000006AC2650;
[23] _params = table: 0000000016BE8440; _profiling_debugging_enabled = true; _parent = table: 000000001012F540; _state = table: 0000000006AC2650;
[24] ___is_class_metatable___ = true; __index = table: 0000000008441830; super = table: 0000000005402CC0;
[25] world_name = "level_world"; entity_system_bag = table: 0000000006DF6A80; network_server = table: 0000000005B19FE0; entity_system = table: 0000000006DED8C0; parent = table: 00000000053E4F10; _level_flow_events = table: 0000000014E0B2D0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = false; is_in_tutorial = false; input_manager = table: 0000000010130000; profile_synchronizer = table: 0000000005B21630; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; peer_id = "110000101e55044"; level = [Level]; network_timer_handler = table: 00000000070C3B00; machines = table: 0000000016BE8410; network_event_delegate = table: 00000000101887E0; free_flight_manager = table: 000000000631A640; network_transmit = table: 0000000005B22040; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; statistics_db = table: 000000001012F8B0; _lobby_host = table: 0000000005A9E8C0; dice_keeper = table: 0000000005F9FCC0; network_clock = table: 0000000016F6B250; _debug_gui_immediate = [Gui]; _quit_game = false;
[26] _params = table: 000000000832F310; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000053E4F10; _state = table: 000000001012F540;
[27] _params = table: 000000000832F310; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000053E4F10; _state = table: 000000001012F540;
[28] _params = table: 000000000832F310; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 00000000053E4F10; _state = table: 000000001012F540;
[29] startup_package_handles = table: 00000000053E8C30; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 00000000053E8B90; flow_return_table = table: 00000000053E4F40; _machine = table: 0000000008339730; startup_timer = 4.9129076772369444; has_booted = true; loading_context = table: 000000001012ED90;
00:41:00.908 [Lua] [Matchmaking] Cancelling matchmaking
00:41:00.908 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
00:41:00.908 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
00:41:00.909 [Lua] Set lobby begin:
00:41:00.909 [Lua] Lobby data selected_mission_id = inn_level
00:41:00.909 [Lua] Lobby data num_players = 4
00:41:00.909 [Lua] Lobby data difficulty_tweak = 0
00:41:00.909 [Lua] Lobby data host = 110000101e55044
00:41:00.909 [Lua] Lobby data matchmaking_type = 3
00:41:00.909 [Lua] Lobby data difficulty = normal
00:41:00.909 [Lua] Lobby data player_slot_1 = 110000105bd392b:1
00:41:00.909 [Lua] Lobby data unique_server_name = Visulth
00:41:00.909 [Lua] Lobby data player_slot_4 = 110000101e55044:1
00:41:00.909 [Lua] Lobby data country_code = CA
00:41:00.909 [Lua] Lobby data matchmaking = false
00:41:00.909 [Lua] Lobby data power_level = 835
00:41:00.909 [Lua] Lobby data mission_id = inn_level
00:41:00.909 [Lua] Lobby data mechanism = adventure
00:41:00.909 [Lua] Lobby data player_slot_5 = 0:0
00:41:00.909 [Lua] Lobby data player_slot_2 = 110000101e4069d:1
00:41:00.909 [Lua] Lobby data network_hash = 67ccc6d4ca12d694
00:41:00.909 [Lua] Lobby data player_slot_3 = 110000104e72a6c:1
00:41:00.910 [Lua] Lobby data eac_authorized = true
00:41:00.910 [Lua] Set lobby end.
00:41:00.911 [Flow] complete_skittergate_legend true
00:41:00.911 [Flow] complete_all_helmgart_levels_recruit true
00:41:00.913 [Flow] WitchHunterLevel:35
00:41:00.913 [Flow] LeaderYes
00:41:00.913 [Flow] ALL PC XP:304250
00:41:00.913 [Flow] Has "bogenhafen" DLC:true
00:41:00.913 [Flow] WH XP:60850
00:41:00.913 [Flow] Number of crafted items:6428
00:41:00.913 [Flow] Has "pre_order" DLC:true
00:41:00.913 [Flow] Sum of Powe Levels:1500
00:41:00.913 [Flow] lodestone diff 1:false
00:41:00.913 [Flow] magnus and forest activated
00:41:00.913 [Flow] magnus and forest activated
00:41:00.913 [Flow] cemetery and forest activated
00:41:00.913 [Flow] magnus and cemetery
00:41:00.913 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
00:41:00.913 [Flow] ALL RUNES ACTIVATED
00:41:00.914 [Flow] magnus and forest activated
00:41:00.914 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
00:41:00.914 [Flow] ALL RUNES ACTIVATED
00:41:00.914 [Flow] cemetery and forest activated
00:41:00.914 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
00:41:00.914 [Flow] ALL RUNES ACTIVATED
00:41:00.914 [Flow] magnus and forest activated
00:41:00.914 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
00:41:00.914 [Flow] ALL RUNES ACTIVATED
00:41:00.914 [Flow] magnus and cemetery
00:41:00.914 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
00:41:00.914 [Flow] ALL RUNES ACTIVATED
00:41:00.914 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
00:41:00.916 [Lua] CurrentConflictSettings inn_level
00:41:00.916 [Lua] [ConflictDirector] conflict_director is ai_ready
00:41:00.916 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
00:41:00.916 [Lua] [MainPathSpawningGenerator] Injecting travel distances
00:41:00.919 [Lua] SpecialsPacing:remove_unwanted_breeds:
00:41:00.919 [Lua] Forming navigation groups in one frame
00:41:00.919 [Lua] Forming navigation groups
00:41:00.954 [Lua] NavigationGroupManager -> calulation time A: 0.034000000000105501
00:41:00.955 [Lua] NavigationGroupManager -> calulation time B: 0.0019999999999527063
00:41:00.955 [Lua] number of nav groups: 42
00:41:00.956 [Lua] number of refined nav groups : 23
00:41:00.958 [Lua] NavigationGroupManager -> calulation time C: 0.0029999999999290594
00:41:00.958 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all.
00:41:00.958 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
00:41:00.958 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY
00:41:00.963 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
00:41:00.963 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
00:41:00.963 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
00:41:00.963 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=25
00:41:00.963 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered
00:41:00.963 [Lua] [Managers] Calling function on all managers:
00:41:00.963 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
00:41:01.004 [Lua] [PeerSM] 110000104e72a6c :: on_exit WaitingForEnterGame
00:41:01.004 [Lua] [PeerSM] 110000104e72a6c :: on_enter WaitingForGameObjectSync
00:41:01.004 [Lua] [PeerSM] 110000101e4069d :: on_exit WaitingForEnterGame
00:41:01.004 [Lua] [PeerSM] 110000101e4069d :: on_enter WaitingForGameObjectSync
00:41:01.004 [Lua] [PeerSM] 110000101e55044 :: on_exit WaitingForEnterGame
00:41:01.004 [Lua] [PeerSM] 110000101e55044 :: on_enter WaitingForGameObjectSync
00:41:01.005 [Lua] [PeerSM] 110000105bd392b :: on_exit WaitingForEnterGame
00:41:01.005 [Lua] [PeerSM] 110000105bd392b :: on_enter WaitingForGameObjectSync
00:41:01.340 [Lua] [NetworkServer] Game_object_sync_done for peer 110000104e72a6c
00:41:01.343 [Lua] Breedfreezer (server) starting a hot join sync
00:41:01.343 [Lua] [NetworkServer] Game_object_sync_done for peer 110000101e4069d
00:41:01.346 [Lua] Breedfreezer (server) starting a hot join sync
00:41:01.346 [Lua] [NetworkServer] Game_object_sync_done for peer 110000105bd392b
00:41:01.349 [Lua] Breedfreezer (server) starting a hot join sync
00:41:01.349 [Lua] PlayerManager:add_remote_player 110000104e72a6c
00:41:01.349 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=26
00:41:01.349 [Lua] RemotePlayer:create_game_object( ) 26
00:41:01.372 [Lua] [PeerSM] 110000104e72a6c :: on_exit WaitingForGameObjectSync
00:41:01.372 [Lua] [PeerSM] 110000104e72a6c :: on_enter WaitingForPlayers
00:41:01.372 [Lua] PlayerManager:add_remote_player 110000101e4069d
00:41:01.372 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=27
00:41:01.372 [Lua] RemotePlayer:create_game_object( ) 27
00:41:01.393 [Lua] [PeerSM] 110000101e4069d :: on_exit WaitingForGameObjectSync
00:41:01.393 [Lua] [PeerSM] 110000101e4069d :: on_enter WaitingForPlayers
00:41:01.393 [Lua] [PeerSM] 110000101e55044 :: on_exit WaitingForGameObjectSync
00:41:01.393 [Lua] [PeerSM] 110000101e55044 :: on_enter WaitingForPlayers
00:41:01.393 [Lua] PlayerManager:add_remote_player 110000105bd392b
00:41:01.393 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=28
00:41:01.393 [Lua] RemotePlayer:create_game_object( ) 28
00:41:01.415 [Lua] [PeerSM] 110000105bd392b :: on_exit WaitingForGameObjectSync
00:41:01.415 [Lua] [PeerSM] 110000105bd392b :: on_enter WaitingForPlayers
00:41:01.415 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mines03
00:41:01.415 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mines03
00:41:01.416 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=29
00:41:01.416 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_bw01
00:41:01.426 [Lua] [PeerSM] 110000104e72a6c :: on_exit WaitingForPlayers
00:41:01.426 [Lua] [PeerSM] 110000104e72a6c :: on_enter InGame
00:41:01.426 [Lua] [PeerSM] 110000101e4069d :: on_exit WaitingForPlayers
00:41:01.426 [Lua] [PeerSM] 110000101e4069d :: on_enter InGame
00:41:01.426 [Lua] [PeerSM] 110000101e55044 :: on_exit WaitingForPlayers
00:41:01.426 [Lua] [PeerSM] 110000101e55044 :: on_enter InGame
00:41:01.426 [Lua] [PeerSM] 110000105bd392b :: on_exit WaitingForPlayers
00:41:01.426 [Lua] [PeerSM] 110000105bd392b :: on_enter InGame
00:41:01.437 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 4, Vector3(-0.895734, -5.20323, 5.00266), Vector4(0, 0, 0, -1))
00:41:01.442 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
00:41:01.443 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
00:41:01.443 [Lua] PlayerManager:assign_unit_ownership Visulth 110000101e55044 1
00:41:01.443 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=31
00:41:01.468 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x07404d30
00:41:01.468 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x07404d30
00:41:01.468 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x0a706c10
00:41:01.468 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x0a706c10
00:41:01.468 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x0a7062a0
00:41:01.468 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x0a7062a0
00:41:01.468 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x0a706c90
00:41:01.468 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x0a706c90
00:41:01.468 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x0a706930
00:41:01.468 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x0a706930
00:41:01.468 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x07405420
00:41:01.468 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x07405420
00:41:01.494 [Lua] Players are leaving the safe zone
00:41:01.543 [Lua] [GameNetworkManager] game object created go_id=2048, owner_id=110000101e4069d go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
00:41:01.543 [Lua] Adding player sync data to peer=110000101e4069d local_player_id=1
00:41:01.543 [Lua] [GameNetworkManager] game object created go_id=2049, owner_id=110000101e4069d go_type=player_unit go_created_func_name=game_object_created_player_unit
00:41:01.543 [Lua] [NetworkServer] Peer 110000101e4069d spawned player.
00:41:01.545 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=32
00:41:01.545 [Lua] PlayerManager:assign_unit_ownership firedprodigy 110000101e4069d 1
00:41:01.545 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
00:41:01.546 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_2, async-read,
00:41:01.546 [Lua] [MOD][VMF][INFO] Added 110000105bd392b to the VMF users list.
00:41:01.546 [Lua] [GameNetworkManager] game object created go_id=3072, owner_id=110000105bd392b go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
00:41:01.546 [Lua] Adding player sync data to peer=110000105bd392b local_player_id=1
00:41:01.547 [Lua] [GameNetworkManager] game object created go_id=3073, owner_id=110000105bd392b go_type=player_unit go_created_func_name=game_object_created_player_unit
00:41:01.547 [Lua] [NetworkServer] Peer 110000105bd392b spawned player.
00:41:01.549 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=33
00:41:01.549 [Lua] PlayerManager:assign_unit_ownership Tios 110000105bd392b 1
00:41:01.550 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
00:41:01.569 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_1, async-read,
00:41:01.569 [Lua] [MOD][VMF][INFO] Added 110000104e72a6c to the VMF users list.
00:41:01.569 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=110000104e72a6c go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
00:41:01.569 [Lua] Adding player sync data to peer=110000104e72a6c local_player_id=1
00:41:01.570 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=110000104e72a6c go_type=player_unit go_created_func_name=game_object_created_player_unit
00:41:01.570 [Lua] [NetworkServer] Peer 110000104e72a6c spawned player.
00:41:01.573 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=34
00:41:01.573 [Lua] PlayerManager:assign_unit_ownership Geronimo! 110000104e72a6c 1
00:41:01.574 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
00:41:01.928 [Lua] StateInGameRunning:_game_actually_starts()
00:41:01.928 [Lua] #################################################################################################################
00:41:01.928 [Lua] [Loading Time]: 00:00:11 [Transition]: morris_hub-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true
00:41:01.928 [Lua] #################################################################################################################
00:41:01.928 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 34
00:41:01.945 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 34
00:41:02.049 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 34
00:41:02.049 [Lua] Commit load time data
00:41:02.088 [Flow] DISABLE
00:41:02.185 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_bw01
00:41:02.185 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_bw01
00:41:02.185 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35
00:41:02.185 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_morr01
00:41:02.439 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_TD033_BL_Drachenfels_newedition, keep_hall_painting_wood_base_client_2, async-read,
00:41:03.007 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_morr01
00:41:03.007 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_morr01
00:41:03.008 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36
00:41:03.008 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_wom
00:41:03.583 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_wom
00:41:03.583 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_wom
00:41:03.583 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37
00:41:03.583 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39
00:41:04.104 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39
00:41:04.104 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39
00:41:04.104 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38
00:41:04.104 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98
00:41:04.636 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98
00:41:04.636 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98
00:41:04.636 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39
00:41:04.636 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_mansion01
00:41:05.109 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_mansion01
00:41:05.109 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_mansion01
00:41:05.109 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40
00:41:05.109 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_entrance01
00:41:05.507 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_entrance01
00:41:05.507 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_entrance01
00:41:05.507 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41
00:41:05.507 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_skeleton02
00:41:05.751 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_skeleton02
00:41:05.751 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_skeleton02
00:41:05.751 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=42
00:41:05.751 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels
00:41:05.803 [EACServer] [20:41:05:803][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
00:41:06.040 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels
00:41:06.040 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_PAS014C_Drachenfels
00:41:06.040 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=43
00:41:06.040 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_tzeentch03
00:41:06.164 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_tzeentch03
00:41:06.164 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_tzeentch03
00:41:06.164 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=44
00:41:06.164 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_wearelegion
00:41:06.203 [Lua] Set lobby begin:
00:41:06.203 [Lua] Lobby data selected_mission_id = inn_level
00:41:06.203 [Lua] Lobby data num_players = 4
00:41:06.203 [Lua] Lobby data difficulty_tweak = 0
00:41:06.203 [Lua] Lobby data host = 110000101e55044
00:41:06.203 [Lua] Lobby data matchmaking_type = 3
00:41:06.203 [Lua] Lobby data difficulty = normal
00:41:06.203 [Lua] Lobby data player_slot_1 = 110000105bd392b:1
00:41:06.203 [Lua] Lobby data unique_server_name = Visulth
00:41:06.203 [Lua] Lobby data player_slot_4 = 110000101e55044:1
00:41:06.203 [Lua] Lobby data country_code = CA
00:41:06.203 [Lua] Lobby data matchmaking = false
00:41:06.203 [Lua] Lobby data power_level = 800
00:41:06.203 [Lua] Lobby data mission_id = inn_level
00:41:06.203 [Lua] Lobby data mechanism = adventure
00:41:06.203 [Lua] Lobby data player_slot_5 = 0:0
00:41:06.203 [Lua] Lobby data player_slot_2 = 110000101e4069d:1
00:41:06.203 [Lua] Lobby data network_hash = 67ccc6d4ca12d694
00:41:06.203 [Lua] Lobby data player_slot_3 = 110000104e72a6c:1
00:41:06.203 [Lua] Lobby data eac_authorized = true
00:41:06.203 [Lua] Set lobby end.
00:41:06.452 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_wearelegion
00:41:06.452 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_wearelegion
00:41:06.452 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=45
00:41:06.452 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_nurgle10
00:41:06.683 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_nurgle10
00:41:06.683 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_nurgle10
00:41:06.684 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=46
00:41:06.684 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_khorne05
00:41:06.889 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_khorne05
00:41:06.889 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_khorne05
00:41:06.889 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=47
00:41:06.889 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_highelf01
00:41:07.203 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_highelf01
00:41:07.203 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_highelf01
00:41:07.203 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=48
00:41:07.203 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_slaanesh01
00:41:07.380 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_slaanesh01
00:41:07.380 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_slaanesh01
00:41:07.380 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=49
00:41:07.380 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_TD033_BL_Drachenfels_newedition
00:41:07.782 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_TD033_BL_Drachenfels_newedition
00:41:07.782 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_TD033_BL_Drachenfels_newedition
00:41:07.782 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_hall_painting_wood_base_client_2 -> Package still referenced, NOT unloaded:
00:41:11.254 [Lua] PlayFabMirrorBase:_commit_internal 6
00:41:11.255 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
00:41:11.260 [Lua] generate_backend_stats 110000101e55044:1
00:41:11.298 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
00:41:11.298 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
00:41:11.298 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 35
00:41:11.308 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 35
00:41:11.514 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 35
00:41:11.523 [Lua] commit result success 6
00:41:11.523 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 36
00:41:11.542 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 36
00:41:11.643 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 36
00:41:11.978 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_sienna_painting_wood_base_2, async-read,
00:41:11.978 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mines03, keep_sienna_painting_wood_base_2 -> Package still referenced, NOT unloaded:
00:41:12.000 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_sienna_painting_wood_base_1, async-read,
00:41:12.000 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_bw01, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded:
00:41:12.018 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_salty_painting_wood_base_2, async-read,
00:41:12.018 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_morr01, keep_salty_painting_wood_base_2 -> Package still referenced, NOT unloaded:
00:41:12.035 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_wom, keep_salty_painting_wood_base_1, async-read,
00:41:12.035 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_wom, keep_salty_painting_wood_base_1 -> Package still referenced, NOT unloaded:
00:41:12.057 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39, keep_kruber_painting_wood_base_2, async-read,
00:41:12.057 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_39, keep_kruber_painting_wood_base_2 -> Package still referenced, NOT unloaded:
00:41:12.074 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98, keep_kruber_painting_wood_base_1, async-read,
00:41:12.074 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_beastmen_page_98, keep_kruber_painting_wood_base_1 -> Package still referenced, NOT unloaded:
00:41:12.091 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kerillian_painting_wood_base_2, async-read,
00:41:12.092 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_mansion01, keep_kerillian_painting_wood_base_2 -> Package still referenced, NOT unloaded:
00:41:12.092 [Lua] [IngameUI] menu view on_enter hero_view
00:41:12.100 [Lua] [IngameUI] menu view post_update_on_enter table: 0x173e7c80
00:41:12.100 [Lua] [HeroViewState] Enter Substate HeroViewStateAchievements
00:41:12.146 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1, async-read,
00:41:12.146 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_entrance01, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded:
00:41:12.318 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_bardin_painting_wood_base_2, async-read,
00:41:12.318 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_nurgle10, keep_bardin_painting_wood_base_2 -> Package still referenced, NOT unloaded:
00:41:12.343 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_khorne05, keep_bardin_painting_wood_base_1, async-read,
00:41:12.343 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_khorne05, keep_bardin_painting_wood_base_1 -> Package still referenced, NOT unloaded:
00:41:13.960 [Lua] [IngameUI] menu view on_exit hero_view
00:41:13.967 [Lua] [IngameUI] menu view post_update_on_exit table: 0x173e7c80
00:41:13.967 [Lua] [HeroViewState] Exit Substate HeroViewStateAchievements
00:41:24.063 [Lua] PlayFabMirrorBase:_commit_internal 7
00:41:24.063 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
00:41:24.068 [Lua] generate_backend_stats 110000101e55044:1
00:41:24.103 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
00:41:24.103 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
00:41:24.114 [Lua] commit result success 7
00:41:24.114 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 37
00:41:24.122 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 37
00:41:24.208 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 37
00:42:04.041 [Lua] [GameNetworkManager] game object created go_id=2050, owner_id=110000101e4069d go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
00:42:04.647 [Lua] [GameNetworkManager] game object was destroyed id=2050 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=110000101e4069d
00:42:10.810 [Lua] [IngameUI] menu view on_enter character_selection
00:42:10.811 [Lua] hero_fullscreen_menu_on_enter
00:42:10.818 [Lua] [IngameUI] menu view post_update_on_enter table: 0x173e88d0
00:42:10.820 [Lua] [HeroViewState] Enter Substate CharacterSelectionStateCharacter
00:42:10.834 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
00:42:10.834 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/skins/midnight/chr_way_watcher_shade_midnight, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
00:42:10.835 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
00:42:10.835 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
00:42:10.835 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
00:42:10.868 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02
00:42:10.868 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewerCharacterSelectionView
00:42:10.868 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewerCharacterSelectionView
00:42:10.868 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
00:42:10.868 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
00:42:10.870 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p
00:42:10.870 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_02, MenuWorldPreviewerCharacterSelectionView
00:42:10.870 [Lua] [PackageManager] Load: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
00:42:10.889 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p
00:42:10.889 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p
00:42:10.889 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p
00:42:10.908 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p
00:42:10.908 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p
00:42:12.516 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
00:42:12.516 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/skins/midnight/chr_way_watcher_shade_midnight, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
00:42:12.516 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
00:42:12.516 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, MenuWorldPreviewerCharacterSelectionView
00:42:12.517 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, MenuWorldPreviewerCharacterSelectionView
00:42:12.517 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
00:42:12.517 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
00:42:12.942 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base
00:42:12.942 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base
00:42:12.942 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold
00:42:13.070 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold
00:42:13.070 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold
00:42:13.078 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
00:42:13.078 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
00:42:13.083 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01
00:42:13.083 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewerCharacterSelectionView
00:42:13.083 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
00:42:13.085 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p
00:42:13.085 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_01, MenuWorldPreviewerCharacterSelectionView
00:42:13.085 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_02, MenuWorldPreviewerCharacterSelectionView, async-read, prioritized
00:42:13.113 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p
00:42:13.113 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p
00:42:13.113 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_02
00:42:13.142 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_02
00:42:13.142 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_02
00:42:13.144 [Lua] [ProfileSynchronizer] Assigning peer(110000101e55044:1) to profile(4) career(2)
00:42:13.155 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read,
00:42:13.155 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read,
00:42:13.155 [Lua] [PackageManager] Load: resource_packages/careers/we_maidenguard, ProfileSynchronizer, async-read,
00:42:13.155 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold, ProfileSynchronizer, async-read,
00:42:13.155 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_02, ProfileSynchronizer, async-read,
00:42:13.155 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01, ProfileSynchronizer, async-read,
00:42:13.155 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p, ProfileSynchronizer, async-read,
00:42:13.171 [Lua] [PackageManager] Unload: resource_packages/careers/we_shade, ProfileSynchronizer
00:42:13.172 [Lua] [PackageManager] Unload: wwise/one_handed_daggers, ProfileSynchronizer
00:42:13.172 [Lua] [GameNetworkManager] destroying game object with go_id=31
00:42:13.176 [Save] Saving `save_data`
00:42:13.181 [Save] Save done
00:42:13.188 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01, ProfileSynchronizer
00:42:13.190 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/third_person_base/chr_third_person_base, ProfileSynchronizer
00:42:13.190 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/headpiece/ww_s_hat_01, ProfileSynchronizer
00:42:13.190 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/skins/midnight/chr_way_watcher_shade_midnight, ProfileSynchronizer
00:42:13.194 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_shade/first_person_base/chr_first_person_mesh, ProfileSynchronizer
00:42:13.194 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01_3p, ProfileSynchronizer
00:42:13.195 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_runed_01, ProfileSynchronizer
00:42:13.195 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_runed_01_3p, ProfileSynchronizer
00:42:13.272 [Lua] [IngameUI] menu view on_exit character_selection
00:42:13.274 [Lua] [HeroViewState] Exit Substate CharacterSelectionStateCharacter
00:42:13.274 [Lua] hero_fullscreen_menu_on_exit
00:42:13.277 [Lua] [IngameUI] menu view post_update_on_exit table: 0x173e88d0
00:42:13.277 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
00:42:13.277 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
00:42:13.277 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_02, MenuWorldPreviewerCharacterSelectionView -> Package still referenced, NOT unloaded:
00:42:13.285 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_spear_01/wpn_we_spear_01_3p, MenuWorldPreviewerCharacterSelectionView
00:42:13.445 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh
00:42:13.445 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_maiden_guard/first_person_base/chr_first_person_mesh
00:42:13.445 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_maidenguard
00:42:13.654 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_maidenguard
00:42:13.654 [Lua] [PackageManager] Force_load: resource_packages/careers/we_maidenguard
00:42:13.654 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01
00:42:13.808 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01
00:42:13.808 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01
00:42:13.808 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p
00:42:13.848 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p
00:42:13.848 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p
00:42:14.458 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 4, Vector3(4.69828, 7.89431, 12.1564), Vector4(0, 0, 0.871201, 0.490926))
00:42:14.461 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
00:42:14.462 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
00:42:14.462 [Lua] PlayerManager:assign_unit_ownership Visulth 110000101e55044 1
00:42:14.462 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=51
00:42:15.519 [Lua] [IngameUI] menu view on_enter hero_view
00:42:15.528 [Lua] [IngameUI] menu view post_update_on_enter table: 0x173e7c80
00:42:15.528 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
00:42:15.553 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
00:42:15.554 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
00:42:15.556 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
00:42:15.556 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
00:42:15.566 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
00:42:16.106 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
00:42:16.106 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
00:42:16.139 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
00:42:16.139 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
00:42:16.199 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
00:42:16.199 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
00:42:16.199 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_02, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
00:42:16.199 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
00:42:16.199 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
00:42:16.199 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
00:42:16.199 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
00:42:16.558 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
00:42:16.558 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
00:42:16.558 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
00:42:16.558 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_02, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
00:42:16.558 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
00:42:16.558 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
00:42:16.568 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
00:42:16.568 [Lua] [HeroViewWindow] Enter Substate HeroWindowTalents
00:42:16.570 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
00:42:16.570 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
00:42:16.593 [Lua] [PackageManager] Load: wwise/two_handed_hammers, ProfileSynchronizer, async-read,
00:42:16.593 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_runed_01_3p, ProfileSynchronizer, async-read,
00:42:16.614 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_pick_01_t4/wpn_dw_pick_01_t4_runed_01_3p, ProfileSynchronizer
00:42:16.960 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_hammers
00:42:16.960 [Lua] [PackageManager] Force_load: wwise/two_handed_hammers
00:42:16.960 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_runed_01_3p
00:42:17.283 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_runed_01_3p
00:42:17.283 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_hammer_02_t2/wpn_dw_2h_hammer_02_t2_runed_01_3p
00:42:17.424 [Lua] [PackageManager] Load: wwise/handgun, ProfileSynchronizer, async-read,
00:42:17.424 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01_3p, ProfileSynchronizer, async-read,
00:42:17.439 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_3p, ProfileSynchronizer
00:42:17.440 [Lua] [PackageManager] Unload: wwise/dr_deus_01, ProfileSynchronizer
00:42:17.440 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01_3p, ProfileSynchronizer
00:42:17.474 [Lua] [PackageManager] Finished loading asynchronous package: wwise/handgun
00:42:17.475 [Lua] [PackageManager] Force_load: wwise/handgun
00:42:17.476 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01_3p
00:42:17.610 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01_3p
00:42:17.610 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01_3p
00:42:18.058 [Lua] [ProfileSynchronizer] Assigning peer(110000104e72a6c:1) to profile(3) career(2)
00:42:18.152 [Lua] [NetworkServer] Peer 110000104e72a6c despawned player.
00:42:18.152 [Lua] [GameNetworkManager] game object was destroyed id=1025 with type=player_unit, object_destroy_func=game_object_destroyed_player_unit, owned by peer=110000104e72a6c
00:42:18.153 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold, ProfileSynchronizer, async-read,
00:42:18.154 [Lua] [GameNetworkManager] destroying game object with go_id=34
00:42:18.186 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_ironbreaker/skins/green/chr_dwarf_ranger_ironbreaker_green, ProfileSynchronizer
00:42:18.401 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold
00:42:18.401 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/skins/black_and_gold/chr_dwarf_ranger_ironbreaker_black_and_gold
00:42:18.789 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=110000104e72a6c go_type=player_unit go_created_func_name=game_object_created_player_unit
00:42:18.789 [Lua] [NetworkServer] Peer 110000104e72a6c spawned player.
00:42:18.791 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=52
00:42:18.791 [Lua] PlayerManager:assign_unit_ownership Geronimo! 110000104e72a6c 1
00:42:18.791 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
00:42:22.375 [Lua] Set lobby begin:
00:42:22.375 [Lua] Lobby data selected_mission_id = inn_level
00:42:22.375 [Lua] Lobby data num_players = 4
00:42:22.375 [Lua] Lobby data difficulty_tweak = 0
00:42:22.375 [Lua] Lobby data host = 110000101e55044
00:42:22.375 [Lua] Lobby data matchmaking_type = 3
00:42:22.375 [Lua] Lobby data difficulty = normal
00:42:22.375 [Lua] Lobby data player_slot_1 = 110000105bd392b:1
00:42:22.377 [Lua] Lobby data unique_server_name = Visulth
00:42:22.377 [Lua] Lobby data player_slot_4 = 110000101e55044:1
00:42:22.377 [Lua] Lobby data country_code = CA
00:42:22.377 [Lua] Lobby data matchmaking = false
00:42:22.377 [Lua] Lobby data power_level = 814
00:42:22.377 [Lua] Lobby data mission_id = inn_level
00:42:22.377 [Lua] Lobby data mechanism = adventure
00:42:22.377 [Lua] Lobby data player_slot_5 = 0:0
00:42:22.377 [Lua] Lobby data player_slot_2 = 110000101e4069d:1
00:42:22.377 [Lua] Lobby data network_hash = 67ccc6d4ca12d694
00:42:22.377 [Lua] Lobby data player_slot_3 = 110000104e72a6c:1
00:42:22.377 [Lua] Lobby data eac_authorized = true
00:42:22.377 [Lua] Set lobby end.
00:43:05.805 [EACServer] [20:43:05:805][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds.
00:43:46.202 [Lua] [IngameUI] menu view on_exit hero_view
00:43:46.208 [Lua] [IngameUI] menu view post_update_on_exit table: 0x173e7c80
00:43:46.208 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
00:43:46.208 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
00:43:46.208 [Lua] [HeroViewWindow] Exit Substate HeroWindowTalents
00:43:46.871 [Lua] [IngameUI] menu view on_enter hero_view
00:43:46.879 [Lua] [IngameUI] menu view post_update_on_enter table: 0x173e7c80
00:43:46.879 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
00:43:46.903 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
00:43:46.904 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
00:43:46.906 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
00:43:46.906 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
00:43:46.916 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
00:43:47.408 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
00:43:47.408 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
00:43:47.442 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
00:43:47.442 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
00:43:47.500 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
00:43:47.500 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
00:43:47.500 [Lua] [PackageManager] Load: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_02, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
00:43:47.500 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
00:43:47.500 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
00:43:47.500 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
00:43:47.500 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
00:43:48.472 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
00:43:48.472 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
00:43:48.472 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
00:43:48.473 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
00:43:48.473 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/skins/black_and_gold/chr_way_watcher_maiden_guard_black_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
00:43:48.473 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_maiden_guard/headpiece/ww_mg_hat_02, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
00:43:48.473 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_2h_axe_03_t1/wpn_we_2h_axe_03_t1_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
00:43:48.473 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
00:43:48.482 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
00:43:48.482 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
00:43:48.482 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
00:43:48.482 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
00:43:48.501 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
00:43:48.502 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
00:43:48.504 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
00:43:48.504 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
00:43:48.513 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
00:43:49.012 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
00:43:49.012 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
00:43:49.049 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
00:43:49.049 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/skins/blue/chr_dwarf_ranger_ironbreaker_blue, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
00:43:49.598 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base
00:43:49.598 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/third_person_base/chr_third_person_base
00:43:49.599 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/skins/blue/chr_dwarf_ranger_ironbreaker_blue
00:43:49.862 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/skins/blue/chr_dwarf_ranger_ironbreaker_blue
00:43:49.862 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/skins/blue/chr_dwarf_ranger_ironbreaker_blue
00:43:49.897 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
00:43:49.897 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
00:43:49.897 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_14, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
00:43:49.903 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_14
00:43:49.903 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview
00:43:49.903 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
00:43:49.903 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
00:43:49.903 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
00:43:49.963 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_14
00:43:49.963 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_ironbreaker/headpiece/dr_i_hat_14
00:43:49.963 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p
00:43:50.012 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p
00:43:50.012 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p
00:43:51.629 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview
00:43:51.629 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
00:43:51.629 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
00:43:51.629 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_handgun_02_t3/wpn_dw_handgun_02_t3_runed_01_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
00:43:51.681 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p
00:43:51.681 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_hammer_01_t2/wpn_dw_hammer_01_t2_runed_01_3p
00:43:56.480 [Lua] PlayFabMirrorBase:_commit_internal 8
00:43:56.480 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
00:43:56.485 [Lua] generate_backend_stats 110000101e55044:1
00:43:56.521 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request savePlayerStatistics3 38
00:43:56.525 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
00:43:56.525 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 39
00:43:56.540 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request savePlayerStatistics3 38 2
00:43:56.958 [Lua] [PlayFabRequestQueue] EAC Enabled! 38
00:43:56.958 [Lua] [PlayFabRequestQueue] Sending Request savePlayerStatistics3 38
00:43:57.188 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript savePlayerStatistics3 38
00:43:57.199 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 39
00:43:57.770 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 39
00:43:57.779 [Lua] commit result success 8
00:43:57.779 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 40
00:43:57.806 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 40
00:43:57.898 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 40
00:44:32.641 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
00:44:33.103 <>Access violation (0xc0000005) in build cd937a0ba267
accessing address 0000000000000000 from 0000000000000000<>
<>
{0000000077350000, 0019f000, 5d673de3, 21ab28d0-5add-4569-a8d7-6fcdd4d79b3b, 00000001, ntdll.pdb}
0x0000000077350000:0x000000000006b61e KiUserExceptionDispatcher
<>
<>1<>
<>renderer<>
<>win32<>
<>cd937a0ba267<>
<>release<>
<>Developer Build (1.3.6717.0)<>
<>a48239d7-881d-4055-b701-dfab55324102<>
<>--- CPU
CPU: Intel(R) Xeon(R) CPU X5675 @ 3.07GHz
Vendor: GenuineIntel
Logical processors: 12
Family: 0:6, Model: 2:12
Type: 0, Stepping: 2
Features: SSE SSE2 SSE3 SSSE3 SSE4.1 SSE4.2
Feature bits:
EBX: 00010010 00100000 00001000 00000000
ECX: 00000010 10011110 11100011 11111111
EDX: 10111111 11101011 11111011 11111111
--- Memory
Physical Total: 24567MB
Available: 12596MB
--- OS
Windows version 6.1 build 7601, SP1.0, 64 bit
Windows 7, Service Pack 1
Machine ID 40ca6345-e769-46f3-a5f9-782d31ba286b
--- Graphics
Graphics card: NVIDIA GeForce GTX 970 (DirectX 11.0, 3992MB) Driver version: 46611
--- Network
Network interface: Realtek RTL8168C(P)/8111C(P) Family PCI-E Gigabit Ethernet NIC (NDIS 6.20) (IPv4, IPv6)
Network interface: Microsoft ISATAP Adapter (IPv6)
Network interface: Teredo Tunneling Pseudo-Interface (IPv6)
--- Input
Input device: Mouse (18.1): Mouse
Input device: Keyboard (19.4): Keyboard
Input device: Generic (17.0): G400s Optical Gaming Mouse
Input device: Generic (17.0): Corsair K70B Gaming Keyboard
<>
<>C:\Users\Hans\AppData\Roaming\fatshark\Vermintide 2\console_logs\console-2021-04-24-00.16.45-a48239d7-881d-4055-b701-dfab55324102.log<>
<>C:\Users\Hans\AppData\Roaming\fatshark\Vermintide 2\crash_dumps\crash_dump-2021-04-24-00.16.45-a48239d7-881d-4055-b701-dfab55324102.dmp<>
<>
Memory
Total: 24567 MB
Available: 20998 MB
Used: 3568 MB
Peak Used: 3576 MB
Debug Memory
Total: 0 MB
Available: 0 MB
Used: 0 MB
Peak: 0 MB
Page File Memory
Total: 73699 MB
Used: 5096 MB
Peak: 5129 MB
<>
<>
RazerChroma
CrashMonitor
navigation
cjson
lcurl
rule database
tobii_eyetracking_plugin
wwise_plugin
<>
[Log end]