[Log version] 1 [Session] 5946c8ae-2da5-4bf2-ab12-34a55e78a190 UTC time stamps 00:29:09.948 [Application] STARTUP: setup_crash_report, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2695 00:29:09.948 [Application] STARTUP: DLCList::setup, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2707 00:29:09.948 [Application] STARTUP: setup_timer, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2710 00:29:09.948 [Application] STARTUP: make system_info, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2715 00:29:09.948 [Application] STARTUP: setup_jobs, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2718 00:29:09.949 [Application] STARTUP: setup_resources, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2720 00:29:10.005 [RazerChroma] Setup Razer Chroma resources 00:29:10.005 [Application] STARTUP: setup_window, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2728 00:29:10.021 [Window] Window => active 00:29:10.064 [Application] STARTUP: make game, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2751 00:29:10.085 [Application] STARTUP: init steam, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2756 00:29:10.655 [EAC] Init client 1100001442fc185 00:29:10.655 [EAC] EAC client initialized 00:29:10.655 warning: [EAC] Failed to initialize localization 00:29:10.656 [Application] STARTUP: setup renderer, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2765 00:29:10.713 [D3DRenderDevice] choosing adapter: 0 (NVIDIA GeForce GTX 1660 SUPER) 00:29:11.441 [AFTERMATH] Initialized Aftermath 00:29:11.449 [Application] STARTUP: setup input, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2767 00:29:11.489 [Application] STARTUP: config renderer, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2773 00:29:12.198 [Application] STARTUP: setup physics, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2775 00:29:12.200 [Application] STARTUP: setup boot packages, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2778 00:29:12.291 [Application] STARTUP: setup physics properties, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2780 00:29:12.291 [Application] STARTUP: setup network, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2782 00:29:12.292 [Save] Save dir: `C:\Users\andyl\AppData\Roaming\fatshark\Vermintide 2` 00:29:12.292 [Application] STARTUP: setup entities, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2796 00:29:12.292 [Application] STARTUP: game init, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 2815 00:29:12.382 [RazerChroma] Setup Razer Chroma 00:29:12.470 [LightFX ] Loaded DLL. 00:29:12.470 [LightFX ] Init() 00:29:12.471 [LightFX ] LightFX failed to initialize 00:29:12.479 [Lua] boot.lua start, os clock: 4.343 00:29:12.480 [Lua] LUA IS STRIPPED! 00:29:12.480 [Lua] Boot:setup() entered. time: 0 os-clock: 4.343 00:29:12.480 [Lua] --- CPU CPU: Intel(R) Core(TM) i5-10400F CPU @ 2.90GHz Vendor: GenuineIntel Logical processors: 12 Family: 0:6, Model: 10:5 Type: 0, Stepping: 5 Features: SSE SSE2 SSE3 SSSE3 SSE4.1 SSE4.2 Feature bits: EBX: 00000010 00010000 00001000 00000000 ECX: 01111111 11111010 11111011 10111111 EDX: 10111111 11101011 11111011 11111111 --- Memory Physical Total: 32700MB Available: 25773MB --- OS Windows version 10.0 build 19041, 64 bit Windows 10 Machine ID 6749ab66-c50c-4b91-a146-0d45bf2e7605 --- Graphics Graphics card: NVIDIA GeForce GTX 1660 SUPER (DirectX 11.0, 5991MB) Driver version: 45671 Graphics card: Microsoft Basic Render Driver (DirectX 11.0, 0MB) --- Network Network interface: Realtek Gaming GbE Family Controller (IPv4, IPv6) Network interface: ExpressVPN Wintun Driver (IPv4, IPv6) Network interface: Microsoft Wi-Fi Direct Virtual Adapter (IPv4, IPv6) Network interface: Microsoft Wi-Fi Direct Virtual Adapter #2 (IPv4, IPv6) Network interface: Intel(R) Dual Band Wireless-AC 3168 (IPv4, IPv6) Network interface: Bluetooth Device (Personal Area Network) (IPv4, IPv6) --- Input Input device: Mouse (18.1): Mouse Input device: Keyboard (19.4): Keyboard Input device: Generic (17.0): ITE Device Input device: Generic (17.0): USB Keyboard Input device: Generic (17.0): OpticalMouse 00:29:12.480 [Application] STARTUP: pre update loop, File: D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\application\application.cpp, Line: 3169 00:29:12.489 [SteamStats] RequestCurrentStats success: true 00:29:17.561 [Lua] Boot:booting_update() reports boot packages loaded, initializing scripts. time: 6.8925205580890179 os-clock: 9.4239999999999995 00:29:17.561 [Lua] Flushing: resource_packages/boot_assets [ResourcePackage] 00:29:17.562 [Lua] Flushing: resource_packages/fonts [ResourcePackage] 00:29:17.564 [Lua] Flushing: resource_packages/strings [ResourcePackage] 00:29:17.564 [Lua] Flushing: resource_packages/foundation_scripts [ResourcePackage] 00:29:17.567 [Lua] Flushing: resource_packages/game_scripts [ResourcePackage] 00:29:17.567 [Lua] Flushing: backend/local_backend/local_backend [ResourcePackage] 00:29:17.567 [Lua] Flushing: resource_packages/level_scripts [ResourcePackage] 00:29:17.567 [Lua] Flushing: resource_packages/levels/debug_levels [ResourcePackage] 00:29:17.567 [Lua] Flushing: resource_packages/levels/benchmark_levels [ResourcePackage] 00:29:17.569 [Lua] Flushing: resource_packages/levels/honduras_levels [ResourcePackage] 00:29:17.569 [Lua] Flushing: resource_packages/fat_ui [ResourcePackage] 00:29:17.571 [Lua] Flushing: resource_packages/breeds [ResourcePackage] 00:29:17.572 [Lua] Flushing: resource_packages/breeds_common_resources [ResourcePackage] 00:29:17.573 [Lua] Development.init_application_parameters 00:29:17.573 [Lua] ----------------------------------------------------------------- 00:29:17.573 [Lua] -- Application parameters -- 00:29:17.573 [Lua] ----------------------------------------------------------------- 00:29:17.573 [Lua] ***************************************************************** 00:29:17.573 [Lua] ** Initial contents of script_data ** 00:29:17.573 [Lua] script_data.beta_level_progression = false 00:29:17.573 [Lua] script_data.build_identifier = 72af77cbc050 00:29:17.573 [Lua] script_data.debug_interactions = false 00:29:17.573 [Lua] script_data.disable_debug_draw = true 00:29:17.573 [Lua] script_data.disable_intro_trailer = false 00:29:17.573 [Lua] script_data.disable_store = false 00:29:17.573 [Lua] script_data.disable_tutorial_at_start = true 00:29:17.573 [Lua] script_data.eac-untrusted = false 00:29:17.573 [Lua] script_data.enable_detailed_tooltips = false 00:29:17.573 [Lua] script_data.force_debug_disabled = true 00:29:17.573 [Lua] script_data.force_steam = true 00:29:17.573 [Lua] script_data.hide_fps = true 00:29:17.573 [Lua] script_data.hide_version_info = true 00:29:17.573 [Lua] script_data.matchmaking_debug = true 00:29:17.573 [Lua] script_data.network_debug = true 00:29:17.573 [Lua] script_data.package_debug = true 00:29:17.573 [Lua] script_data.packaged_build = true 00:29:17.573 [Lua] script_data.settings = { } 00:29:17.573 [Lua] script_data.show_fps = false 00:29:17.573 [Lua] script_data.spawn_empty_chest = true 00:29:17.573 [Lua] script_data.telemetry_log_interval = 600 00:29:17.573 [Lua] script_data.tobii_button = false 00:29:17.573 [Lua] script_data.use_beta_overlay = false 00:29:17.573 [Lua] script_data.use_local_backend = false 00:29:17.573 [Lua] script_data.use_tech_telemetry = true 00:29:17.573 [Lua] script_data.use_telemetry = true 00:29:17.573 [Lua] ***************************************************************** 00:29:17.573 [Lua] [PackageManager] Load: resource_packages/dlcs/bogenhafen, boot, async-read, 00:29:17.573 [Lua] [PackageManager] Load: resource_packages/dlcs/anvil, boot, async-read, 00:29:17.573 [Lua] [PackageManager] Load: resource_packages/dlcs/cog, boot, async-read, 00:29:17.573 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_01, boot, async-read, 00:29:17.573 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_1, boot, async-read, 00:29:17.573 [Lua] [PackageManager] Load: resource_packages/dlcs/store, boot, async-read, 00:29:17.573 [Lua] [PackageManager] Load: resource_packages/dlcs/steak, boot, async-read, 00:29:17.573 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_04, boot, async-read, 00:29:17.573 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna, boot, async-read, 00:29:17.573 [Lua] [PackageManager] Load: resource_packages/dlcs/celebrate, boot, async-read, 00:29:17.573 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_3, boot, async-read, 00:29:17.573 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_02, boot, async-read, 00:29:17.573 [Lua] [PackageManager] Load: resource_packages/dlcs/paperweight, boot, async-read, 00:29:17.573 [Lua] [PackageManager] Load: resource_packages/dlcs/lake, boot, async-read, 00:29:17.573 [Lua] [PackageManager] Load: resource_packages/dlcs/eight_ball, boot, async-read, 00:29:17.573 [Lua] [PackageManager] Load: resource_packages/dlcs/holly, boot, async-read, 00:29:17.573 [Lua] [PackageManager] Load: resource_packages/dlcs/gecko, boot, async-read, 00:29:17.573 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_2, boot, async-read, 00:29:17.573 [Lua] [PackageManager] Load: resource_packages/dlcs/scorpion, boot, async-read, 00:29:17.644 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/bogenhafen 00:29:17.644 [Lua] [PackageManager] Force_load: resource_packages/dlcs/bogenhafen 00:29:17.645 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/anvil 00:29:17.928 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/anvil 00:29:17.928 [Lua] [PackageManager] Force_load: resource_packages/dlcs/anvil 00:29:17.929 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/cog 00:29:17.996 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/cog 00:29:17.996 [Lua] [PackageManager] Force_load: resource_packages/dlcs/cog 00:29:17.996 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_01 00:29:18.278 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_01 00:29:18.278 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_01 00:29:18.279 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_1 00:29:18.444 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_1 00:29:18.444 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_1 00:29:18.444 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/store 00:29:18.628 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/store 00:29:18.628 [Lua] [PackageManager] Force_load: resource_packages/dlcs/store 00:29:18.628 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/steak 00:29:18.728 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/steak 00:29:18.728 [Lua] [PackageManager] Force_load: resource_packages/dlcs/steak 00:29:18.729 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_04 00:29:18.894 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_04 00:29:18.894 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_04 00:29:18.894 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna 00:29:19.111 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna 00:29:19.111 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna 00:29:19.112 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/celebrate 00:29:19.178 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/celebrate 00:29:19.178 [Lua] [PackageManager] Force_load: resource_packages/dlcs/celebrate 00:29:19.178 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_3 00:29:19.294 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_3 00:29:19.294 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_3 00:29:19.294 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_02 00:29:19.744 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_02 00:29:19.744 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_02 00:29:19.745 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/paperweight 00:29:19.812 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/paperweight 00:29:19.812 [Lua] [PackageManager] Force_load: resource_packages/dlcs/paperweight 00:29:19.812 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/lake 00:29:19.878 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/lake 00:29:19.878 [Lua] [PackageManager] Force_load: resource_packages/dlcs/lake 00:29:19.878 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/eight_ball 00:29:19.928 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/eight_ball 00:29:19.928 [Lua] [PackageManager] Force_load: resource_packages/dlcs/eight_ball 00:29:19.928 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/holly 00:29:20.011 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/holly 00:29:20.011 [Lua] [PackageManager] Force_load: resource_packages/dlcs/holly 00:29:20.012 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/gecko 00:29:20.127 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/gecko 00:29:20.127 [Lua] [PackageManager] Force_load: resource_packages/dlcs/gecko 00:29:20.129 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_2 00:29:20.244 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_2 00:29:20.244 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_2 00:29:20.245 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/scorpion 00:29:20.345 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/scorpion 00:29:20.345 [Lua] [PackageManager] Force_load: resource_packages/dlcs/scorpion 00:29:20.350 [Lua] settings.steam: nil 00:29:20.350 [Lua] Steam: table: 0000000000062440 00:29:20.350 [Lua] force_steam: true 00:29:20.350 [Lua] BUILD: release 00:29:20.350 [Lua] test_backend: nil 00:29:20.350 [Lua] DEDICATED_SERVER: false 00:29:20.350 [Lua] Using app_id '552500' to define backend 00:29:20.350 [Lua] PlayFab Title ID: 5107 00:29:20.403 [Lua] [1] = beastmen_minotaur (string) 00:29:20.403 [Lua] [2] = skaven_storm_vermin_champion (string) 00:29:20.403 [Lua] [3] = chaos_dummy_troll (string) 00:29:20.403 [Lua] [4] = skaven_grey_seer (string) 00:29:20.404 [Lua] [5] = chaos_plague_wave_spawner (string) 00:29:20.404 [Lua] [6] = chaos_vortex (string) 00:29:20.404 [Lua] [7] = chaos_spawn_exalted_champion_norsca (string) 00:29:20.404 [Lua] [8] = chaos_dummy_sorcerer (string) 00:29:20.404 [Lua] [9] = chaos_tentacle (string) 00:29:20.404 [Lua] [10] = skaven_loot_rat (string) 00:29:20.404 [Lua] [11] = skaven_stormfiend_demo (string) 00:29:20.404 [Lua] [12] = critter_rat (string) 00:29:20.404 [Lua] [13] = skaven_explosive_loot_rat (string) 00:29:20.404 [Lua] [14] = chaos_spawn (string) 00:29:20.404 [Lua] [15] = skaven_stormfiend_boss (string) 00:29:20.404 [Lua] [16] = critter_pig (string) 00:29:20.404 [Lua] [17] = chaos_troll (string) 00:29:20.404 [Lua] [18] = chaos_dummy_exalted_sorcerer_drachenfels (string) 00:29:20.404 [Lua] [19] = skaven_rat_ogre (string) 00:29:20.404 [Lua] [20] = skaven_stormfiend (string) 00:29:20.404 [Lua] [21] = skaven_storm_vermin_warlord (string) 00:29:20.404 [Lua] [22] = skaven_warpfire_thrower (string) 00:29:20.404 [Lua] [23] = chaos_plague_sorcerer (string) 00:29:20.404 [Lua] [24] = chaos_exalted_champion_warcamp (string) 00:29:20.404 [Lua] [25] = skaven_pack_master (string) 00:29:20.404 [Lua] [26] = chaos_exalted_sorcerer_drachenfels (string) 00:29:20.404 [Lua] [27] = skaven_ratling_gunner (string) 00:29:20.404 [Lua] [28] = chaos_mutator_sorcerer (string) 00:29:20.404 [Lua] [29] = skaven_poison_wind_globadier (string) 00:29:20.404 [Lua] [30] = chaos_tentacle_sorcerer (string) 00:29:20.404 [Lua] [31] = chaos_exalted_champion_norsca (string) 00:29:20.404 [Lua] [32] = chaos_warrior (string) 00:29:20.404 [Lua] [33] = chaos_exalted_sorcerer (string) 00:29:20.404 [Lua] [34] = skaven_gutter_runner (string) 00:29:20.404 [Lua] [35] = chaos_corruptor_sorcerer (string) 00:29:20.404 [Lua] [36] = chaos_vortex_sorcerer (string) 00:29:20.404 [Lua] [37] = skaven_plague_monk (string) 00:29:20.404 [Lua] [38] = chaos_berzerker (string) 00:29:20.404 [Lua] [39] = beastmen_gor (string) 00:29:20.404 [Lua] [40] = beastmen_ungor_archer (string) 00:29:20.404 [Lua] [41] = beastmen_ungor_dummy (string) 00:29:20.404 [Lua] [42] = beastmen_standard_bearer_crater (string) 00:29:20.404 [Lua] [43] = skaven_storm_vermin_commander (string) 00:29:20.404 [Lua] [44] = beastmen_standard_bearer (string) 00:29:20.404 [Lua] [45] = skaven_storm_vermin (string) 00:29:20.404 [Lua] [46] = beastmen_ungor (string) 00:29:20.404 [Lua] [47] = chaos_raider_tutorial (string) 00:29:20.404 [Lua] [48] = chaos_raider (string) 00:29:20.404 [Lua] [49] = beastmen_gor_dummy (string) 00:29:20.404 [Lua] [50] = skaven_storm_vermin_with_shield (string) 00:29:20.404 [Lua] [51] = beastmen_bestigor (string) 00:29:20.404 [Lua] [52] = beastmen_bestigor_dummy (string) 00:29:20.404 [Lua] [53] = skaven_clan_rat_tutorial (string) 00:29:20.404 [Lua] [54] = chaos_marauder (string) 00:29:20.404 [Lua] [55] = skaven_dummy_clan_rat (string) 00:29:20.404 [Lua] [56] = chaos_fanatic (string) 00:29:20.404 [Lua] [57] = chaos_marauder_with_shield (string) 00:29:20.404 [Lua] [58] = chaos_zombie (string) 00:29:20.404 [Lua] [59] = skaven_clan_rat (string) 00:29:20.404 [Lua] [60] = skaven_clan_rat_with_shield (string) 00:29:20.404 [Lua] [61] = chaos_marauder_tutorial (string) 00:29:20.404 [Lua] [62] = skaven_dummy_slave (string) 00:29:20.404 [Lua] [63] = skaven_slave (string) 00:29:20.451 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_minotaur (DLC steak) to category bosses. 00:29:20.451 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_standard_bearer (DLC belladonna) to category specials. 00:29:20.451 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_exalted_sorcerer_drachenfels (DLC penny_part_3) to category level_specific. 00:29:20.451 [Lua] [EnemyPackageLoaderSettings] Added DLC breed skaven_explosive_loot_rat (DLC mutators_batch_02) to category level_specific. 00:29:20.451 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_mutator_sorcerer (DLC mutators_batch_02) to category level_specific. 00:29:20.451 [Lua] [EnemyPackageLoaderSettings] enemy_package_loader_policy: default 00:29:20.459 [Lua] level display name dlc_bogenhafen_city 00:29:20.459 [Lua] level display name cemetery 00:29:20.459 [Lua] level display name forest_ambush 00:29:20.459 [Lua] level display name mines 00:29:20.459 [Lua] level display name nurgle 00:29:20.459 [Lua] level display name warcamp 00:29:20.459 [Lua] level display name bell 00:29:20.459 [Lua] level display name skittergate 00:29:20.459 [Lua] level display name prologue 00:29:20.459 [Lua] level display name dlc_celebrate_crawl 00:29:20.459 [Lua] level display name military 00:29:20.459 [Lua] level display name magnus 00:29:20.459 [Lua] level display name skaven_stronghold 00:29:20.459 [Lua] level display name fort 00:29:20.459 [Lua] level display name ground_zero 00:29:20.459 [Lua] level display name elven_ruins 00:29:20.459 [Lua] level display name farmlands 00:29:20.459 [Lua] level display name ussingen 00:29:20.459 [Lua] level display name dlc_portals 00:29:20.459 [Lua] level display name dlc_castle 00:29:20.459 [Lua] level display name catacombs 00:29:20.459 [Lua] level display name crater 00:29:20.459 [Lua] level display name plaza 00:29:20.459 [Lua] level display name dlc_bogenhafen_slum 00:29:20.459 [Lua] level display name dlc_bastion 00:29:20.492 [Lua] TIME: 0.023999999999999 00:29:21.095 [Lua] [ConflictSettings] Contained breeds generated in: 0.5600000000000005 00:29:21.209 [Lua] <>realm = official<> 00:29:21.510 [Lua] <>project = vermintide 2<> 00:29:21.517 [Lua] <>build = release<> 00:29:21.517 [Lua] <>platform = win32<> 00:29:21.517 [Lua] <>dedicated_server = false<> 00:29:21.517 [Lua] <>title_id = 5107<> 00:29:21.517 [Lua] <>content_revision = 17502<> 00:29:21.517 [Lua] <>engine_revision = 72af77cbc050<> 00:29:21.517 [Lua] <>release_version = 4.0.0<> 00:29:21.517 [Lua] <>rendering_backend = dx11<> 00:29:21.517 [Lua] <>teamcity_build_id = 79856<> 00:29:21.518 [Lua] <>steam_id = 1100001442fc185<> 00:29:21.518 [Lua] <>steam_profile_name = gumbylgm<> 00:29:21.518 [Lua] <>machine_id = 6749ab66-c50c-4b91-a146-0d45bf2e7605<> 00:29:21.518 [Lua] [Boot] Application build: release 00:29:21.518 [Lua] [Boot] Content revision: 17502 00:29:21.518 [Lua] [Boot] Engine revision: 72af77cbc050 00:29:21.518 [Lua] [Boot] Release version: 4.0.0 00:29:21.523 [Lua] Game:_handle_win32_graphics_quality() total time: 0.0040000000000013 00:29:21.523 [Lua] save: 0.0040000000000013358 00:29:21.523 [Lua] 00:29:21.523 [Lua] unaccounted: 0 00:29:21.523 [Lua] [Boot] User ID: 1100001442fc185 gumbylgm 00:29:21.525 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `unmute_all` for object id: 0, name: `unknown` 00:29:21.528 [Lua] initializing mechanism to: adventure 00:29:21.528 [Lua] Game:setup() total time: 0.0099999999999998 00:29:21.528 [Lua] handle rev info: 0 00:29:21.528 [Lua] handle gfx quality: 0.0040000000000013358 00:29:21.528 [Lua] default settings: 0 00:29:21.528 [Lua] user settings: 0 00:29:21.528 [Lua] set frame times: 0 00:29:21.528 [Lua] init random: 0 00:29:21.528 [Lua] managers: 0.0049999999999990052 00:29:21.528 [Lua] 00:29:21.528 [Lua] unaccounted: 0.00099999999999944578 00:29:21.528 [Lua] [Boot] use baked enemy meshes: false 00:29:21.528 [Lua] [PackageManager] Load: resource_packages/start_menu_splash, StateSplashScreen, async-read, prioritized 00:29:21.528 [Lua] [PackageManager] Load: resource_packages/title_screen, state_splash_screen, async-read, 00:29:21.528 [Lua] [PackageManager] Load: resource_packages/menu, state_splash_screen, async-read, 00:29:21.528 [Lua] [PackageManager] Load: resource_packages/platform_specific/platform_specific, state_splash_screen, async-read, 00:29:21.528 [Lua] [PackageManager] Load: resource_packages/menu_assets, state_splash_screen, async-read, 00:29:21.528 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_default, state_splash_screen, async-read, 00:29:21.528 [Lua] [Testify] Ready! 00:29:21.682 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/start_menu_splash 00:29:21.682 [Lua] [PackageManager] Force_load: resource_packages/start_menu_splash 00:29:21.683 [Lua] [PackageManager] Queueing new asynch package: resource_packages/title_screen 00:29:22.004 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/title_screen 00:29:22.004 [Lua] [PackageManager] Force_load: resource_packages/title_screen 00:29:22.005 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu 00:29:22.054 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu 00:29:22.054 [Lua] [PackageManager] Force_load: resource_packages/menu 00:29:22.055 [Lua] [PackageManager] Queueing new asynch package: resource_packages/platform_specific/platform_specific 00:29:22.138 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/platform_specific/platform_specific 00:29:22.138 [Lua] [PackageManager] Force_load: resource_packages/platform_specific/platform_specific 00:29:22.139 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu_assets 00:29:22.628 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets 00:29:22.628 [Lua] [PackageManager] Force_load: resource_packages/menu_assets 00:29:22.629 [Lua] [PackageManager] Queueing new asynch package: resource_packages/loading_screens/loading_screen_default 00:29:22.730 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_default 00:29:22.730 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_default 00:29:22.731 [Lua] [PackageManager] Load: resource_packages/menu_assets_common, global, async-read, 00:29:22.731 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_one, global, async-read, 00:29:22.731 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_two, global, async-read, 00:29:22.731 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_three, global, async-read, 00:29:22.731 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_weapon_general, global, async-read, 00:29:22.731 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_enemy_clan_rat_vce, global, async-read, 00:29:22.731 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_player_foley_common, global, async-read, 00:29:22.731 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_hud_dice_game, global, async-read, 00:29:22.731 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_general_props, global, async-read, 00:29:22.731 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_honduras, global, async-read, 00:29:22.731 [Lua] [PackageManager] Load: resource_packages/inventory, global, async-read, 00:29:22.731 [Lua] [PackageManager] Load: resource_packages/careers, global, async-read, 00:29:22.731 [Lua] [PackageManager] Load: resource_packages/decals, global, async-read, 00:29:22.731 [Lua] [PackageManager] Load: resource_packages/levels/ui_loot_preview, global, async-read, 00:29:22.731 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen, global, async-read, 00:29:22.731 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen_victory, global, async-read, 00:29:22.731 [Lua] [PackageManager] Load: resource_packages/ingame, global, async-read, 00:29:22.731 [Lua] [PackageManager] Load: resource_packages/pickups, global, async-read, 00:29:22.731 [Lua] [PackageManager] Load: resource_packages/projection_decals, global, async-read, 00:29:22.731 [Lua] [PackageManager] Load: resource_packages/slug_core_materials, global, async-read, 00:29:22.731 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna_ingame, global, async-read, 00:29:22.780 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets_common 00:29:22.780 [Lua] [PackageManager] Force_load: resource_packages/menu_assets_common 00:29:22.781 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_one 00:29:23.170 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_one 00:29:23.170 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_one 00:29:23.171 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_two 00:29:23.899 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_two 00:29:23.899 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_two 00:29:23.900 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_three 00:29:24.389 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_three 00:29:24.389 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_three 00:29:24.390 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_weapon_general 00:29:24.863 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_weapon_general 00:29:24.863 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_weapon_general 00:29:24.864 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_enemy_clan_rat_vce 00:29:25.082 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_enemy_clan_rat_vce 00:29:25.082 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_enemy_clan_rat_vce 00:29:25.083 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_player_foley_common 00:29:25.301 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_player_foley_common 00:29:25.301 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_player_foley_common 00:29:25.302 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_hud_dice_game 00:29:25.419 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_hud_dice_game 00:29:25.419 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_hud_dice_game 00:29:25.420 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_general_props 00:29:25.487 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_general_props 00:29:25.487 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_general_props 00:29:25.488 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_honduras 00:29:25.804 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_honduras 00:29:25.804 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_honduras 00:29:25.805 [Lua] [PackageManager] Queueing new asynch package: resource_packages/inventory 00:29:25.895 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/inventory 00:29:25.895 [Lua] [PackageManager] Force_load: resource_packages/inventory 00:29:25.897 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers 00:29:25.941 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers 00:29:25.941 [Lua] [PackageManager] Force_load: resource_packages/careers 00:29:25.943 [Lua] [PackageManager] Queueing new asynch package: resource_packages/decals 00:29:25.991 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/decals 00:29:25.991 [Lua] [PackageManager] Force_load: resource_packages/decals 00:29:25.991 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_loot_preview 00:29:26.059 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_loot_preview 00:29:26.059 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_loot_preview 00:29:26.059 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen 00:29:26.666 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen 00:29:26.666 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen 00:29:26.667 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen_victory 00:29:27.579 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen_victory 00:29:27.579 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen_victory 00:29:27.580 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame 00:29:28.525 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame 00:29:28.525 [Lua] [PackageManager] Force_load: resource_packages/ingame 00:29:28.526 [Lua] [PackageManager] Queueing new asynch package: resource_packages/pickups 00:29:29.489 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/pickups 00:29:29.489 [Lua] [PackageManager] Force_load: resource_packages/pickups 00:29:29.490 [Lua] [PackageManager] Queueing new asynch package: resource_packages/projection_decals 00:29:29.574 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/projection_decals 00:29:29.574 [Lua] [PackageManager] Force_load: resource_packages/projection_decals 00:29:29.574 [Lua] [PackageManager] Queueing new asynch package: resource_packages/slug_core_materials 00:29:29.624 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/slug_core_materials 00:29:29.624 [Lua] [PackageManager] Force_load: resource_packages/slug_core_materials 00:29:29.624 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna_ingame 00:29:29.675 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna_ingame 00:29:29.675 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna_ingame 00:29:31.821 [Lua] [PackageManager] Unload: resource_packages/start_menu_splash, StateSplashScreen 00:29:31.821 [Lua] [Gamestate] Enter StateTitleScreen 00:29:31.822 [Lua] [Gamestate] Enter Substate StateTitleScreenMain 00:29:31.822 warning: [Lua] [InputService] No mapped input called Xbox Controller 0 for input service Player 00:29:31.822 warning: [Lua] [InputService] No mapped input called Xbox Controller 1 for input service Player 00:29:31.822 warning: [Lua] [InputService] No mapped input called Xbox Controller 2 for input service Player 00:29:31.822 warning: [Lua] [InputService] No mapped input called Xbox Controller 3 for input service Player 00:29:31.838 [Lua] [Gamestate] Enter Substate StateTitleScreenInitNetwork 00:29:31.838 [Lua] [StateTitleScreenInitNetwork] SaveFileName save_data 00:29:31.838 [Save] Loading `save_data` 00:29:31.839 [Save] Load done 00:29:31.855 [Lua] [BackendManagerPlayFab] Backend Enabled 00:29:32.713 [Lua] <>playfab_id = 5C92E6933BE5F3B4<> 00:29:36.014 [Lua] steam item server: requesting user inventory 00:29:36.604 [Lua] [SteamManager] on_inventory_result, result= 1 handle= 0 00:29:36.604 [Lua] ISI-> GET_ALL_ITEMS! 00:29:36.605 [Lua] [PlayFabMirrorBase] _request_steam_user_inventory got results 00:29:36.605 [Lua] [PlayFabMirrorBase] -> retrieval of steam user inventory, SUCCESS 00:29:36.605 [Lua] 00:29:36.605 [Lua] 00:29:36.756 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getResourceURL 1 00:29:36.757 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetStoreItems 2 00:29:36.757 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getUserChips 3 00:29:36.757 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getSteamAppPriceInfo 4 00:29:36.757 [Lua] [BackendInterfacePeddlerPlayFab] refresh steam item prices 00:29:36.757 [Lua] [SteamManager] request_item_prices 00:29:36.758 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getResourceURL 1 00:29:36.893 [Lua] Player statistics loaded! 00:29:37.130 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getResourceURL 1 00:29:37.146 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetStoreItems nil 2 00:29:37.147 [Lua] [SteamManager] on_price_result 1 USD 00:29:37.147 [Lua] _refresh_steam_item_prices_cb 00:29:37.268 [Lua] [PlayFabRequestQueue] Request Success GetStoreItems nil 2 00:29:37.270 [Lua] [BackendInterfacePeddlerPlayFab] _refresh_stock_cb -> Added 394 item(s) to the peddler stock 00:29:37.281 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getUserChips 3 00:29:37.417 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getUserChips 3 00:29:37.433 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getSteamAppPriceInfo 4 00:29:37.587 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getSteamAppPriceInfo 4 00:29:37.587 [Lua] [UnlockManager] All unlocks ready 00:29:37.603 [Lua] [Gamestate] Enter Substate StateTitleScreenLoadSave 00:29:38.631 [Lua] [Managers] Destroying manager group: 00:29:38.631 [Lua] [Gamestate] Enter state StateLoading 00:29:38.632 [Lua] [StateLoading] Auto Skip: nil 00:29:38.633 [Lua] [LevelTransitionHandler] set_next_level( inn_level, 0 ) 00:29:38.633 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork 00:29:38.633 [Lua] [LobbyManager] Setting up network options 00:29:38.633 [Lua] server_port -> cmd-line: nil, settings.ini: nil, mechanism-settings: 27015 00:29:38.633 [Lua] query_port -> cmd-line: nil, settings.ini: 27016, mechanism-settings: nil 00:29:38.633 [Lua] steam_port -> cmd-line: nil, settings.ini: 8766, mechanism-settings: nil 00:29:38.633 [Lua] rcon_port -> cmd-line: nil, settings.ini: 27015, mechanism-settings: nil 00:29:38.633 [Lua] All ports: server_port 27015 query_port: 27016, steam_port: 8766, rcon_port: 27015 00:29:38.633 [Lua] LobbyManager:setup_network_options server_port: 27015 00:29:38.633 [Lua] state_loading_restart_network JOIN VIA STEAM 0 00:29:38.637 [Lua] registering RPCs 00:29:38.637 [Lua] [StateLoadingRestartNetwork] Selecting loadout_resync_state... false nil nil nil nil nil nil win32 00:29:38.637 [Lua] [LobbyAux] Making combined_hash: 35da0146edc6e0c9 from network_hash=7c352b75caf6475d, trunk_revision=17502, engine_revision=72af77cbc050, project_hash=bulldozer 00:29:38.637 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 00:29:38.637 [Lua] [PackageManager] Load: resource_packages/menu_assets, menu_assets, async-read, prioritized 00:29:38.637 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 00:29:38.637 [Lua] [LevelTransitionHandler] load_level inn_level 0 00:29:38.637 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level, async-read, 00:29:38.637 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, tome_package_inn_level, async-read, 00:29:38.637 [Lua] [LevelTransitionHandler] Loading level: "inn_level" 00:29:38.637 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/inn" Meta package name: "nil" 00:29:38.637 [Lua] [PackageManager] Load: resource_packages/levels/inn, LevelTransitionHandler, async-read, 00:29:38.637 [SteamVoip] Creating room e57e95daf5db6b71 00:29:38.637 [SteamVoip] Joining room e57e95daf5db6b71 00:29:38.638 [EAC] EAC server 1100001442fc185 is initializing 00:29:38.641 [EAC] Server is also client 1100001442fc185 00:29:38.641 [EACServer] [19:29:38:641][Windows][EAC Server] [Info][SetLogCallback] Procedure: 00007FF742178FE0 LogLevel: Info. 00:29:38.642 [Lua] ### Created peer state machine for 1100001442fc185 00:29:38.642 [Lua] [PeerSM] 1100001442fc185 :: on_enter Connecting 00:29:38.642 [Lua] [StateLoadingRestartNetwork] loadout_resync_state IDLE -> check_resync 00:29:38.642 warning: [Application] Application.update_render_world is deprecated. 00:29:38.649 [Lua] [Gamestate] Enter Substate StateLoadingRunning 00:29:38.649 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 00:29:38.649 [Lua] [StateLoadingRunning] Ignoring selected loadout_resync_state, wasn't IDLE 00:29:38.649 [Lua] Set lobby begin: 00:29:38.649 [Lua] Set lobby end. 00:29:38.649 [Lua] [PSM] Peer 1100001442fc185 joined. Want to use profile index "4" and join party "nil" 00:29:38.649 [Lua] [LobbyHost] Changed state from 0 to creating 00:29:38.681 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 00:29:38.681 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 00:29:38.681 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 00:29:38.799 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 00:29:38.799 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 00:29:38.801 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome 00:29:38.801 [Lua] [LobbyHost] Changed state from creating to joined 00:29:38.801 [Lua] [PartyManager] Leader is set to 1100001442fc185 00:29:38.801 [Lua] [ChatManager] Setting up network context, host_peer_id:1100001442fc185 my_peer_id:1100001442fc185 00:29:38.801 [Lua] [ChatManager] Registering channel 1 00:29:38.801 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=1100001442fc185, own_peer_id=1100001442fc185) 00:29:38.801 [Lua] [GameMechanismManager] network_context_created (server_peer_id=1100001442fc185, own_peer_id=1100001442fc185) 00:29:38.801 [Lua] [PartyManager] network_context_created (server_peer_id=1100001442fc185, own_peer_id=1100001442fc185) 00:29:38.816 [Lua] [NetworkServer] Changing num_players from nil to 1 00:29:38.816 [Lua] Players: 1 00:29:38.816 [Lua] Set lobby begin: 00:29:38.816 [Lua] Lobby data num_players = 1 00:29:38.816 [Lua] Lobby data level_key = inn_level 00:29:38.816 [Lua] Lobby data game_mode = 3 00:29:38.816 [Lua] Lobby data matchmaking = false 00:29:38.816 [Lua] Set lobby end. 00:29:38.832 [Umbra] Loading umbra tome '#ID[b387475a70e35986]' 00:29:38.883 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome 00:29:38.883 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome 00:29:38.883 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 00:29:40.652 [Lua] player (1100001442fc185,1) was put into party 0 00:29:40.652 [Lua] [PeerSM] 1100001442fc185 :: on_exit Connecting 00:29:40.652 [Lua] [PeerSM] 1100001442fc185 :: on_enter Loading 00:29:40.652 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001442fc185 inn_level 0 00:29:40.652 warning: [Lua] Following data will be uploaded to Crashify: <> 00:29:40.653 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 1, User: 1100001442fc185 "gumbylgm" [0] =[C]: in function callstack [1] @scripts/utils/script_application.lua:19: in function send_to_crashify [2] @scripts/network/peer_states.lua:203: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/peer_state_machine.lua:78: in function update [5] @scripts/network/network_server.lua:672: in function update [6] @scripts/game_state/state_loading.lua:757: in function _update_network [7] @scripts/game_state/state_loading.lua:633: in function update [8] @foundation/scripts/util/state_machine.lua:145: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: %s"; print_key = "[PeerStates.Loading]level_key: %s"; print_count = 1; message_formatted = "level_key: inn_level"; body = "\"[[PeerStates.Loading]] level_key: inn_level\", Num ocurrencies: 1, User: 1100001442fc185 \"gumbylgm\"" [2] self = table: 00000000036E97B0; previous_state = Connecting; party = table: 00000000016137C0; mechanism_manager = table: 000000000245BE40; network_transmit = table: 00000000036E0AC0; peer_id = "1100001442fc185"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 1178124; difficulty = "normal"; difficulty_tweak = 0; difficulty_id = 1; locked_director_function_ids = table: 00000000036D1590 [3] _ = table: 00000000036E97B0; new_state = Loading; old_state = Connecting [4] self = table: 00000000036EA160; dt = 0.01666669175028801; state_data = table: 00000000036E97B0; new_state = Loading [5] self = table: 00000000036DA090; dt = 0.01666669175028801; peer_state_machines = table: 00000000036D99D0; joined_peers = table: 00000000036DAA70; game_session = nil; peer_id = "1100001442fc185"; peer_state_machine = table: 00000000036EA160 [6] self = table: 0000000010283DD0; dt = 0.01666669175028801 [7] self = table: 0000000010283DD0; dt = 0.01666669175028801; t = 19.224588872864842 [8] self = table: 00000000024E77B0; dt = 0.01666669175028801; t = 19.224588872864842 [9] self = table: 0000000000097080; real_world_dt = 0.01666669175028801; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tlight_fx\n\tweave\n\tcurl\n\trazer_chroma\n\tinput...; dt = 0.01666669175028801; t = 19.224588872864842 [10] dt = 0.01666669175028801 [2] server = table: 00000000036DA090; wanted_career_index = 1; game_started = false; num_players = 1; wanted_profile_index = 4; resend_post_game_timer = 2; resend_timer = 1.9833327438682318; peer_id = "1100001442fc185"; [4] current_state = Loading; function_memoize = table: 00000000036E9660; state_data = table: 00000000036E97B0; [5] server_peer_id = "1100001442fc185"; kicked_peers_disconnect_timer = table: 00000000036D9A00; my_peer_id = "1100001442fc185"; peers_added_to_gamesession = table: 00000000036D9890; _joined_peers = table: 00000000036DAA70; voip = table: 00000000036DD180; environment_variation_id = 0; level_transition_handler = table: 00000000036BD710; _connections = table: 00000000036DB9C0; lobby_host = table: 00000000036CF990; level_key = "inn_level"; slot_allocator = table: 0000000001FF6C60; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 00000000036DB840; wanted_career_index = 1; _reserved_slots = table: 00000000036E0910; wanted_profile_index = 4; _connected_peers = table: 00000000036DB810; player_manager = table: 000000000154C140; _profile_requester = table: 0000000001FB8000; network_transmit = table: 00000000036E0AC0; peers_completed_game_object_sync = table: 00000000036D9850; peer_state_machines = table: 00000000036D99D0; network_event_delegate = table: 00000000036C9140; [6] _world_name = "loading_world"; _world = [World]; _viewport = [Viewport]; _menu_setup_done = false; parent = table: 0000000000097080; _has_invitation_error = false; _machine = table: 00000000036C2110; _lobby_host = table: 00000000036CF990; _viewport_name = "loading_viewport"; _network_event_delegate = table: 00000000036C9140; _registered_rpcs = true; _wanted_state = table: 0000000010371CA0; _profile_synchronizer = table: 00000000036DB840; _network_transmit = table: 00000000036E0AC0; _loadout_resync_state = "check_resync"; _ui_loading_package_path = "resource_packages/menu_assets"; _first_time_view = table: 0000000000104AA0; _network_server = table: 00000000036DA090; _loading_view_setup_is_done = true; _level_transition_handler = table: 00000000036BD710; _should_start_breed_loading = true; _level_key = "inn_level"; _ui_package_name = "resource_packages/loading_screens/loading_screen_15"; _loading_view = table: 0000000010573230; _ui_loading_package_reference_name = "menu_assets"; _input_manager = table: 00000000024D5A10; [7] _world_name = "loading_world"; _world = [World]; _viewport = [Viewport]; _menu_setup_done = false; parent = table: 0000000000097080; _has_invitation_error = false; _machine = table: 00000000036C2110; _lobby_host = table: 00000000036CF990; _viewport_name = "loading_viewport"; _network_event_delegate = table: 00000000036C9140; _registered_rpcs = true; _wanted_state = table: 0000000010371CA0; _profile_synchronizer = table: 00000000036DB840; _network_transmit = table: 00000000036E0AC0; _loadout_resync_state = "check_resync"; _ui_loading_package_path = "resource_packages/menu_assets"; _first_time_view = table: 0000000000104AA0; _network_server = table: 00000000036DA090; _loading_view_setup_is_done = true; _level_transition_handler = table: 00000000036BD710; _should_start_breed_loading = true; _level_key = "inn_level"; _ui_package_name = "resource_packages/loading_screens/loading_screen_15"; _loading_view = table: 0000000010573230; _ui_loading_package_reference_name = "menu_assets"; _input_manager = table: 00000000024D5A10; [8] _params = table: 00000000024E59C0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097080; _state = table: 0000000010283DD0; [9] startup_package_handles = table: 000000000009AC10; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AB70; flow_return_table = table: 00000000000970B0; _machine = table: 00000000024E77B0; startup_timer = 9.7123346980661154; has_booted = true; loading_context = table: 00000000024E5560; <> 00:29:40.653 [Lua] <> <>[PeerStates.Loading]<> <>level_key: inn_level<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/peer_state_machine.lua:78: in function update [5] @scripts/network/network_server.lua:672: in function update [6] @scripts/game_state/state_loading.lua:757: in function _update_network [7] @scripts/game_state/state_loading.lua:633: in function update [8] @foundation/scripts/util/state_machine.lua:145: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: inn_level" [2] self = table: 00000000036E97B0; previous_state = Connecting; party = table: 00000000016137C0; mechanism_manager = table: 000000000245BE40; network_transmit = table: 00000000036E0AC0; peer_id = "1100001442fc185"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 1178124; difficulty = "normal"; difficulty_tweak = 0; difficulty_id = 1; locked_director_function_ids = table: 00000000036D1590 [3] _ = table: 00000000036E97B0; new_state = Loading; old_state = Connecting [4] self = table: 00000000036EA160; dt = 0.01666669175028801; state_data = table: 00000000036E97B0; new_state = Loading [5] self = table: 00000000036DA090; dt = 0.01666669175028801; peer_state_machines = table: 00000000036D99D0; joined_peers = table: 00000000036DAA70; game_session = nil; peer_id = "1100001442fc185"; peer_state_machine = table: 00000000036EA160 [6] self = table: 0000000010283DD0; dt = 0.01666669175028801 [7] self = table: 0000000010283DD0; dt = 0.01666669175028801; t = 19.224588872864842 [8] self = table: 00000000024E77B0; dt = 0.01666669175028801; t = 19.224588872864842 [9] self = table: 0000000000097080; real_world_dt = 0.01666669175028801; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tlight_fx\n\tweave\n\tcurl\n\trazer_chroma\n\tinput...; dt = 0.01666669175028801; t = 19.224588872864842 [10] dt = 0.01666669175028801 [2] server = table: 00000000036DA090; wanted_career_index = 1; game_started = false; num_players = 1; wanted_profile_index = 4; resend_post_game_timer = 2; resend_timer = 1.9833327438682318; peer_id = "1100001442fc185"; [4] current_state = Loading; function_memoize = table: 00000000036E9660; state_data = table: 00000000036E97B0; [5] server_peer_id = "1100001442fc185"; kicked_peers_disconnect_timer = table: 00000000036D9A00; my_peer_id = "1100001442fc185"; peers_added_to_gamesession = table: 00000000036D9890; _joined_peers = table: 00000000036DAA70; voip = table: 00000000036DD180; environment_variation_id = 0; level_transition_handler = table: 00000000036BD710; _connections = table: 00000000036DB9C0; lobby_host = table: 00000000036CF990; level_key = "inn_level"; slot_allocator = table: 0000000001FF6C60; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 00000000036DB840; wanted_career_index = 1; _reserved_slots = table: 00000000036E0910; wanted_profile_index = 4; _connected_peers = table: 00000000036DB810; player_manager = table: 000000000154C140; _profile_requester = table: 0000000001FB8000; network_transmit = table: 00000000036E0AC0; peers_completed_game_object_sync = table: 00000000036D9850; peer_state_machines = table: 00000000036D99D0; network_event_delegate = table: 00000000036C9140; [6] _world_name = "loading_world"; _world = [World]; _viewport = [Viewport]; _menu_setup_done = false; parent = table: 0000000000097080; _has_invitation_error = false; _machine = table: 00000000036C2110; _lobby_host = table: 00000000036CF990; _viewport_name = "loading_viewport"; _network_event_delegate = table: 00000000036C9140; _registered_rpcs = true; _wanted_state = table: 0000000010371CA0; _profile_synchronizer = table: 00000000036DB840; _network_transmit = table: 00000000036E0AC0; _loadout_resync_state = "check_resync"; _ui_loading_package_path = "resource_packages/menu_assets"; _first_time_view = table: 0000000000104AA0; _network_server = table: 00000000036DA090; _loading_view_setup_is_done = true; _level_transition_handler = table: 00000000036BD710; _should_start_breed_loading = true; _level_key = "inn_level"; _ui_package_name = "resource_packages/loading_screens/loading_screen_15"; _loading_view = table: 0000000010573230; _ui_loading_package_reference_name = "menu_assets"; _input_manager = table: 00000000024D5A10; [7] _world_name = "loading_world"; _world = [World]; _viewport = [Viewport]; _menu_setup_done = false; parent = table: 0000000000097080; _has_invitation_error = false; _machine = table: 00000000036C2110; _lobby_host = table: 00000000036CF990; _viewport_name = "loading_viewport"; _network_event_delegate = table: 00000000036C9140; _registered_rpcs = true; _wanted_state = table: 0000000010371CA0; _profile_synchronizer = table: 00000000036DB840; _network_transmit = table: 00000000036E0AC0; _loadout_resync_state = "check_resync"; _ui_loading_package_path = "resource_packages/menu_assets"; _first_time_view = table: 0000000000104AA0; _network_server = table: 00000000036DA090; _loading_view_setup_is_done = true; _level_transition_handler = table: 00000000036BD710; _should_start_breed_loading = true; _level_key = "inn_level"; _ui_package_name = "resource_packages/loading_screens/loading_screen_15"; _loading_view = table: 0000000010573230; _ui_loading_package_reference_name = "menu_assets"; _input_manager = table: 00000000024D5A10; [8] _params = table: 00000000024E59C0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097080; _state = table: 0000000010283DD0; [9] startup_package_handles = table: 000000000009AC10; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AB70; flow_return_table = table: 00000000000970B0; _machine = table: 00000000024E77B0; startup_timer = 9.7123346980661154; has_booted = true; loading_context = table: 00000000024E5560; <> <> 00:29:40.653 [Lua] [StateLoading] got rpc_load_level 50 inn_level 00:29:46.780 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 00:29:46.780 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 00:29:46.794 [Lua] [LevelTransitionHandler] Level load completed! 00:29:46.794 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 1178124 - use_random_directors: true - overriden_conflict: nil 00:29:46.796 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 00:29:46.796 [Lua] checking dlc's against conflict directors 00:29:46.796 [Lua] - removing conflict director 'chaos_beastmen' 00:29:46.796 [Lua] - removing conflict director 'skaven_beastmen' 00:29:46.796 [Lua] - removing conflict director 'beastmen' 00:29:46.796 [Lua] number of factions to include 1 00:29:46.796 [Lua] Updated list weights for random: 00:29:46.796 [Lua] skaven, 0.50 (0.00-0.50) 00:29:46.796 [Lua] chaos, 0.50 (0.50-1.00) 00:29:46.796 [Lua] Rolled random faction: 0.56119602918624878 chaos 00:29:46.796 [Lua] number of factions added 1 00:29:46.796 [Lua] --- --- --- 00:29:46.796 [Lua] Starting... difficulty 'normal' 00:29:46.796 [Lua] These are the starting conflict directors: 00:29:46.796 [Lua] inn_level 00:29:46.796 [Lua] --- --- --- 00:29:46.796 [Lua] 00:29:46.796 [Lua] DONE! Found the following directors: 00:29:46.796 [Lua] (free: 35), Master hash is: 00:29:46.796 [Lua] [EnemyPackageLoader] breed_lookup: { } 00:29:46.797 [Lua] load_startup_enemy_packages: -------------- 00:29:46.797 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 00:29:46.797 [Lua] critter_rat 00:29:46.811 [Lua] ### Sending rpc_level_loaded 00:29:46.811 [Lua] #### Has state machine: true, peer_id: 1100001442fc185, level_id: 50 00:29:46.811 [Lua] Peer 1100001442fc185 has loaded the level and all enemies are loaded 00:29:46.829 [Lua] [PeerSM] 1100001442fc185 :: on_exit Loading 00:29:46.829 [Lua] [PeerSM] 1100001442fc185 :: on_enter LoadingProfilePackages 00:29:46.829 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001442fc185 inventory_sync_id:0 my_peer_id:1100001442fc185 00:29:46.829 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001442fc185 inventory_sync_id:0 my_peer_id:1100001442fc185 00:29:46.845 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 0 00:29:46.845 [Lua] [PeerSM] 1100001442fc185 :: on_exit LoadingProfilePackages 00:29:46.845 [Lua] [PeerSM] 1100001442fc185 :: on_enter WaitingForEnterGame 00:29:46.845 [Lua] ### Sending rpc_level_loaded 00:29:46.845 [Lua] #### Has state machine: false, peer_id: 1100001442fc185, level_id: 50 00:29:46.861 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 00:29:46.861 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 00:29:46.862 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn 00:29:46.862 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 00:29:46.862 [Lua] Starting async level spawning of levels/inn/world 00:29:46.863 [Umbra] Init version: 3.4.15 :: 16 threads 00:29:47.066 [Lua] Async level spawning done 00:29:47.626 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 00:29:48.642 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 00:29:48.642 [Lua] Set lobby begin: 00:29:48.642 [Lua] Lobby data host = 1100001442fc185 00:29:48.642 [Lua] Lobby data level_key = inn_level 00:29:48.642 [Lua] Lobby data game_mode = 3 00:29:48.642 [Lua] Lobby data country_code = US 00:29:48.642 [Lua] Lobby data unique_server_name = gumbylgm 00:29:48.642 [Lua] Lobby data num_players = 1 00:29:48.642 [Lua] Lobby data matchmaking = false 00:29:48.642 [Lua] Set lobby end. 00:29:48.642 [Lua] [Managers] Destroying manager group: 00:29:48.643 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 00:29:48.643 [Lua] [Gamestate] Enter StateIngame HOST 00:29:48.643 [Lua] [Managers] Calling function on all managers: 00:29:48.643 [Lua] <>level = inn_level<> 00:29:48.643 [Lua] Set lobby begin: 00:29:48.643 [Lua] Lobby data host = 1100001442fc185 00:29:48.643 [Lua] Lobby data level_key = inn_level 00:29:48.643 [Lua] Lobby data game_mode = 3 00:29:48.643 [Lua] Lobby data selected_level_key = inn_level 00:29:48.643 [Lua] Lobby data country_code = US 00:29:48.643 [Lua] Lobby data unique_server_name = gumbylgm 00:29:48.643 [Lua] Lobby data num_players = 1 00:29:48.643 [Lua] Lobby data matchmaking = false 00:29:48.643 [Lua] Set lobby end. 00:29:48.643 [Lua] [StateIngame] Server ingame 00:29:48.647 [Lua] Set lobby begin: 00:29:48.647 [Lua] Lobby data level_key = inn_level 00:29:48.647 [Lua] Lobby data selected_level_key = inn_level 00:29:48.647 [Lua] Lobby data unique_server_name = gumbylgm 00:29:48.647 [Lua] Lobby data matchmaking = false 00:29:48.647 [Lua] Lobby data host = 1100001442fc185 00:29:48.647 [Lua] Lobby data country_code = US 00:29:48.647 [Lua] Lobby data game_mode = 3 00:29:48.647 [Lua] Lobby data difficulty_tweak = 0 00:29:48.647 [Lua] Lobby data difficulty = normal 00:29:48.647 [Lua] Lobby data num_players = 1 00:29:48.647 [Lua] Set lobby end. 00:29:48.647 [Lua] [LobbyAux] Making combined_hash: 35da0146edc6e0c9 from network_hash=7c352b75caf6475d, trunk_revision=17502, engine_revision=72af77cbc050, project_hash=bulldozer 00:29:48.647 [Lua] ===========Lobbyfinder CREATED [SteamLobbyBrowser] 00:29:48.647 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 00:29:48.647 [Lua] [Matchmaking] initializing 00:29:48.647 [Lua] [Matchmaking] my_peer_id: 1100001442fc185, I am server 00:29:48.647 [Lua] [Matchmaking] register rpcs 00:29:48.647 [Lua] GameNetworkManager:init... creating game session 00:29:48.647 [Lua] Host GameSession.make_game_session_host with session: 00:29:48.647 [Lua] [GameNetworkManager] Setting pong timeout to 60 00:29:48.647 [Lua] [GameNetworkManager] My own peer_id = 1100001442fc185 00:29:48.647 [Lua] [GameNetworkManager] self.is_server = true 00:29:48.647 [Network] Setting artificial MTU limit to 65536 00:29:48.647 [Lua] [StateIngame] loadout_changed: false old_loadout: nil new_loadout: nil game_mode: inn 00:29:48.655 [Lua] Switching ConflictSettings: to: inn_level 00:29:48.655 [Lua] pacing=disabled 00:29:48.655 [Lua] roaming=nil 00:29:48.655 [Lua] disabled=false 00:29:48.655 [Lua] pack_spawning=disabled 00:29:48.655 [Lua] contained_breeds=nil 00:29:48.655 [Lua] boss=disabled 00:29:48.655 [Lua] horde=disabled 00:29:48.655 [Lua] specials=disabled 00:29:48.655 [Lua] name=inn_level 00:29:48.655 [Lua] intensity=disabled 00:29:48.655 [Lua] --- 00:29:48.655 [Lua] [LevelAnalysis] set_random_seed( 1178124) 00:29:48.659 [Lua] [AIInterestPointSystem] Level Seed: 1178124 00:29:48.659 [Lua] 00:29:48.659 [Lua] [entity_system_bag] = table 00:29:48.659 [Lua] [entity_system_bag] = metatable 00:29:48.659 [Lua] [startup_data] = table 00:29:48.659 [Lua] [entity_manager] = table 00:29:48.659 [Lua] [entity_manager] = metatable 00:29:48.659 [Lua] [unit_spawner] = table 00:29:48.659 [Lua] [unit_spawner] = metatable 00:29:48.659 [Lua] [unit_storage] = table 00:29:48.659 [Lua] [unit_storage] = metatable 00:29:48.659 [Lua] [dice_keeper] = table 00:29:48.659 [Lua] [dice_keeper] = metatable 00:29:48.659 [Lua] [is_server] = true (boolean) 00:29:48.659 [Lua] [world] = [World] 00:29:48.659 [Lua] [system_api] = table 00:29:48.659 [Lua] [entity_system] = table 00:29:48.659 [Lua] [entity_system] = metatable 00:29:48.659 [Lua] [network_lobby] = table 00:29:48.659 [Lua] [network_lobby] = metatable 00:29:48.659 [Lua] [profile_synchronizer] = table 00:29:48.659 [Lua] [profile_synchronizer] = metatable 00:29:48.659 [Lua] [level_transition_handler] = table 00:29:48.659 [Lua] [level_transition_handler] = metatable 00:29:48.659 [Lua] [num_local_human_players] = 1 (number) 00:29:48.659 [Lua] [statistics_db] = table 00:29:48.659 [Lua] [statistics_db] = metatable 00:29:48.659 [Lua] [network_server] = table 00:29:48.659 [Lua] [network_server] = metatable 00:29:48.659 [Lua] [input_manager] = table 00:29:48.659 [Lua] [input_manager] = metatable 00:29:48.659 [Lua] [network_clock] = table 00:29:48.659 [Lua] [network_clock] = metatable 00:29:48.659 [Lua] [network_transmit] = table 00:29:48.659 [Lua] [network_transmit] = metatable 00:29:48.659 [Lua] [free_flight_manager] = table 00:29:48.659 [Lua] [free_flight_manager] = metatable 00:29:48.659 [Lua] [network_manager] = table 00:29:48.659 [Lua] [network_manager] = metatable 00:29:48.659 [Lua] [network_event_delegate] = table 00:29:48.659 [Lua] [network_event_delegate] = metatable 00:29:48.659 [Lua] 00:29:48.659 [Lua] ignoring extension VersusVolumeObjectiveExtension 00:29:48.659 [Lua] ignoring extension VersusInteractObjectiveExtension 00:29:48.659 [Lua] ignoring extension VersusPayloadObjectiveExtension 00:29:48.659 [Lua] ignoring extension VersusSocketObjectiveExtension 00:29:48.659 [Lua] ignoring extension VersusTargetObjectiveExtension 00:29:48.659 [Lua] ignoring extension VersusMissionObjectiveExtension 00:29:48.660 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 00:29:48.662 [Lua] [AchievementManager] Achievements using the steam platform 00:29:48.701 [Lua] [StateIngame] Level seed: 1178124 00:29:48.708 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 00:29:48.708 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 00:29:48.708 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 00:29:48.708 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3 00:29:48.708 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4 00:29:48.708 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=5 00:29:48.708 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=6 00:29:48.708 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=7 00:29:48.708 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=8 00:29:48.708 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=9 00:29:48.708 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=10 00:29:48.708 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=11 00:29:48.708 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_4, async-read, 00:29:48.708 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=12 00:29:48.708 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=13 00:29:48.708 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=14 00:29:48.708 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=15 00:29:48.709 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=16 00:29:48.709 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_hall_painting_wood_base_3, async-read, 00:29:48.712 [Lua] [LevelAnalysis] set_random_seed( 1178124) 00:29:48.716 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=17 00:29:48.716 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=18 00:29:48.716 [Lua] [IngameUI] init 00:29:48.728 [SteamVoipClient] select_out(1100001442fc185, off) 00:29:48.731 [Lua] cb_razer_chroma_setup 00:29:48.759 [Lua] [Matchmaking] Cancelling matchmaking 00:29:48.759 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 00:29:48.759 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 00:29:48.759 [Lua] Set lobby begin: 00:29:48.759 [Lua] Lobby data level_key = inn_level 00:29:48.759 [Lua] Lobby data power_level = 0 00:29:48.759 [Lua] Lobby data selected_level_key = inn_level 00:29:48.759 [Lua] Lobby data unique_server_name = gumbylgm 00:29:48.759 [Lua] Lobby data matchmaking = false 00:29:48.759 [Lua] Lobby data host = 1100001442fc185 00:29:48.759 [Lua] Lobby data country_code = US 00:29:48.759 [Lua] Lobby data game_mode = 3 00:29:48.760 [Lua] Lobby data difficulty_tweak = 0 00:29:48.760 [Lua] Lobby data difficulty = normal 00:29:48.760 [Lua] Lobby data num_players = 1 00:29:48.760 [Lua] Set lobby end. 00:29:48.760 [Flow] complete_skittergate_legend false 00:29:48.760 [Flow] complete_all_helmgart_levels_recruit false 00:29:48.761 [Flow] WitchHunterLevel:1 00:29:48.761 [Flow] LeaderYes 00:29:48.761 [Flow] ALL PC XP:14134 00:29:48.761 [Flow] WH XP:0 00:29:48.761 [Flow] Number of crafted items:1 00:29:48.761 [Flow] Sum of Powe Levels:572 00:29:48.761 [Flow] lodestone diff 1:false 00:29:48.762 [Lua] CurrentConflictSettings inn_level 00:29:48.762 [Lua] [ConflictDirector] conflict_director is ai_ready 00:29:48.762 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 00:29:48.762 [Lua] [MainPathSpawningGenerator] Injecting travel distances 00:29:48.763 [Lua] SpecialsPacing:remove_unwanted_breeds: 00:29:48.763 [Lua] Forming navigation groups in one frame 00:29:48.763 [Lua] Forming navigation groups 00:29:48.782 [Lua] NavigationGroupManager -> calulation time A: 0.018000000000000682 00:29:48.782 [Lua] NavigationGroupManager -> calulation time B: 0.00099999999999766942 00:29:48.782 [Lua] number of nav groups: 41 00:29:48.783 [Lua] number of refined nav groups : 23 00:29:48.785 [Lua] NavigationGroupManager -> calulation time C: 0.0020000000000024443 00:29:48.785 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all. 00:29:48.785 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 00:29:48.785 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY 00:29:48.787 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 00:29:48.787 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 00:29:48.787 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 00:29:48.787 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=39 00:29:48.788 [Lua] [Managers] Calling function on all managers: 00:29:48.828 [Lua] [PeerSM] 1100001442fc185 :: on_exit WaitingForEnterGame 00:29:48.828 [Lua] [PeerSM] 1100001442fc185 :: on_enter WaitingForGameObjectSync 00:29:49.022 [Lua] player (1100001442fc185,1) was put into party 1 00:29:49.022 [Lua] [IngamePlayerListUI] - Destroy 00:29:49.022 [Lua] [EquipmentUI] - Destroy 00:29:49.022 [Lua] [AbilityUI] - Destroy 00:29:49.022 [Lua] [GamePadAbilityUI] - Destroy 00:29:49.022 [Lua] [GamePadEquipmentUI] - Destroy 00:29:49.031 [Lua] Assigning peer(1100001442fc185:1) to profile(4) career(1) 00:29:49.031 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001442fc185) local_player_id(1) profile_index(4) career_index(1) 00:29:49.031 [Lua] Set lobby begin: 00:29:49.031 [Lua] Lobby data player_slot_1 = 0:0 00:29:49.031 [Lua] Lobby data level_key = inn_level 00:29:49.031 [Lua] Lobby data power_level = 0 00:29:49.031 [Lua] Lobby data selected_level_key = inn_level 00:29:49.031 [Lua] Lobby data player_slot_4 = 1100001442fc185:1 00:29:49.031 [Lua] Lobby data difficulty = normal 00:29:49.031 [Lua] Lobby data unique_server_name = gumbylgm 00:29:49.031 [Lua] Lobby data matchmaking = false 00:29:49.031 [Lua] Lobby data host = 1100001442fc185 00:29:49.031 [Lua] Lobby data country_code = US 00:29:49.031 [Lua] Lobby data game_mode = 3 00:29:49.031 [Lua] Lobby data player_slot_5 = 0:0 00:29:49.031 [Lua] Lobby data player_slot_2 = 0:0 00:29:49.031 [Lua] Lobby data difficulty_tweak = 0 00:29:49.031 [Lua] Lobby data player_slot_3 = 0:0 00:29:49.031 [Lua] Lobby data num_players = 1 00:29:49.031 [Lua] Set lobby end. 00:29:49.031 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:0 | we:1100001442fc185 | dr:0 | bw:0 | es:0 00:29:49.032 [Lua] 00:29:49.032 [Lua] [units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_09] = false (boolean) 00:29:49.032 [Lua] [resource_packages/careers/we_waywatcher] = false (boolean) 00:29:49.032 [Lua] [units/beings/player/way_watcher_upgraded/skins/cythral/chr_way_watcher_upgraded_cythral] = false (boolean) 00:29:49.032 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p] = false (boolean) 00:29:49.032 [Lua] [wwise/one_handed_daggers] = false (boolean) 00:29:49.032 [Lua] [wwise/bow] = false (boolean) 00:29:49.032 [Lua] [units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_husk_base] = false (boolean) 00:29:49.032 [Lua] [units/weapons/player/wpn_we_dagger_02_t3/wpn_we_dagger_02_t3_3p] = false (boolean) 00:29:49.032 [Lua] [units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p] = false (boolean) 00:29:49.032 [Lua] 00:29:49.032 [Lua] 00:29:49.032 [Lua] [units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_09] = false (boolean) 00:29:49.032 [Lua] [resource_packages/careers/we_waywatcher] = false (boolean) 00:29:49.032 [Lua] [units/beings/player/way_watcher_upgraded/first_person_base/chr_first_person_mesh] = false (boolean) 00:29:49.032 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p] = false (boolean) 00:29:49.032 [Lua] [wwise/one_handed_daggers] = false (boolean) 00:29:49.032 [Lua] [wwise/bow] = false (boolean) 00:29:49.032 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 00:29:49.032 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 00:29:49.032 [Lua] [units/beings/player/way_watcher_upgraded/skins/cythral/chr_way_watcher_upgraded_cythral] = false (boolean) 00:29:49.032 [Lua] [units/weapons/player/wpn_we_dagger_02_t3/wpn_we_dagger_02_t3_3p] = false (boolean) 00:29:49.032 [Lua] [units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1] = false (boolean) 00:29:49.032 [Lua] [units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base] = false (boolean) 00:29:49.032 [Lua] [units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p] = false (boolean) 00:29:49.032 [Lua] [units/weapons/player/wpn_we_dagger_02_t3/wpn_we_dagger_02_t3] = false (boolean) 00:29:49.032 [Lua] [units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01] = false (boolean) 00:29:49.032 [Lua] 00:29:49.032 [Lua] [PeerSM] 1100001442fc185 :: on_exit WaitingForGameObjectSync 00:29:49.032 [Lua] [PeerSM] 1100001442fc185 :: on_enter WaitingForPlayers 00:29:49.032 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_nurgle04 00:29:49.032 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_nurgle04 00:29:49.032 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40 00:29:49.032 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_ver_hugeldal01 00:29:49.038 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001442fc185 inventory_sync_id:1 my_peer_id:1100001442fc185 00:29:49.042 [Lua] [PeerSM] 1100001442fc185 :: on_exit WaitingForPlayers 00:29:49.042 [Lua] [PeerSM] 1100001442fc185 :: on_enter InGame 00:29:49.050 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001442fc185 inventory_sync_id:1 my_peer_id:1100001442fc185 00:29:49.050 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_09, InventoryPackageSynchronizerClient, async-read, 00:29:49.050 [Lua] [PackageManager] Load: resource_packages/careers/we_waywatcher, InventoryPackageSynchronizerClient, async-read, 00:29:49.050 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 00:29:49.050 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, InventoryPackageSynchronizerClient, async-read, 00:29:49.050 [Lua] [PackageManager] Load: wwise/one_handed_daggers, InventoryPackageSynchronizerClient, async-read, 00:29:49.050 [Lua] [PackageManager] Load: wwise/bow, InventoryPackageSynchronizerClient, async-read, 00:29:49.050 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, InventoryPackageSynchronizerClient, async-read, 00:29:49.050 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, InventoryPackageSynchronizerClient, async-read, 00:29:49.050 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/skins/cythral/chr_way_watcher_upgraded_cythral, InventoryPackageSynchronizerClient, async-read, 00:29:49.050 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_02_t3/wpn_we_dagger_02_t3_3p, InventoryPackageSynchronizerClient, async-read, 00:29:49.050 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1, InventoryPackageSynchronizerClient, async-read, 00:29:49.050 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 00:29:49.050 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p, InventoryPackageSynchronizerClient, async-read, 00:29:49.050 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_02_t3/wpn_we_dagger_02_t3, InventoryPackageSynchronizerClient, async-read, 00:29:49.050 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01, InventoryPackageSynchronizerClient, async-read, 00:29:49.166 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_hugeldal01 00:29:49.166 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01 00:29:49.167 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41 00:29:49.167 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_09 00:29:49.357 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_09 00:29:49.357 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_09 00:29:49.357 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_waywatcher 00:29:49.477 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_waywatcher 00:29:49.477 [Lua] [PackageManager] Force_load: resource_packages/careers/we_waywatcher 00:29:49.478 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/first_person_base/chr_first_person_mesh 00:29:49.641 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/first_person_base/chr_first_person_mesh 00:29:49.641 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/first_person_base/chr_first_person_mesh 00:29:49.642 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 00:29:49.684 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 00:29:49.684 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 00:29:49.684 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_daggers 00:29:49.767 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_daggers 00:29:49.767 [Lua] [PackageManager] Force_load: wwise/one_handed_daggers 00:29:49.768 [Lua] [PackageManager] Queueing new asynch package: wwise/bow 00:29:49.868 [Lua] [PackageManager] Finished loading asynchronous package: wwise/bow 00:29:49.868 [Lua] [PackageManager] Force_load: wwise/bow 00:29:49.869 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base 00:29:50.010 [Flow] DISABLE 00:29:50.157 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base 00:29:50.157 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base 00:29:50.157 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base 00:29:50.496 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base 00:29:50.496 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base 00:29:50.497 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/skins/cythral/chr_way_watcher_upgraded_cythral 00:29:50.595 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/skins/cythral/chr_way_watcher_upgraded_cythral 00:29:50.595 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/skins/cythral/chr_way_watcher_upgraded_cythral 00:29:50.596 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_02_t3/wpn_we_dagger_02_t3_3p 00:29:50.663 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_02_t3/wpn_we_dagger_02_t3_3p 00:29:50.663 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_02_t3/wpn_we_dagger_02_t3_3p 00:29:50.664 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1 00:29:50.714 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1 00:29:50.714 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1 00:29:50.714 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base 00:29:51.189 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base 00:29:51.189 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base 00:29:51.190 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p 00:29:51.306 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p 00:29:51.306 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01_3p 00:29:51.308 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_02_t3/wpn_we_dagger_02_t3 00:29:51.458 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_02_t3/wpn_we_dagger_02_t3 00:29:51.458 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_02_t3/wpn_we_dagger_02_t3 00:29:51.459 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01 00:29:51.610 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01 00:29:51.610 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_01/wpn_we_bow_short_01 00:29:51.626 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 1 00:29:51.648 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 00:29:51.648 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 00:29:51.648 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=43 00:29:51.676 [Lua] Players are leaving the safe zone 00:29:51.981 [Lua] StateInGameRunning:_game_actually_starts() 00:29:51.981 [Lua] [IngameUI] menu view on_enter start_menu_view 00:29:51.981 [Lua] hero_fullscreen_menu_on_enter 00:29:51.981 [Lua] ################################################################################################################# 00:29:51.981 [Lua] [Loading Time]: 00:00:13 [Transition]: none-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true 00:29:51.981 [Lua] ################################################################################################################# 00:29:51.981 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 5 00:29:51.983 [Lua] [IngameUI] menu view post_update_on_enter table: 0x01167ff0 00:29:51.985 [Lua] [HeroViewState] Enter Substate StartMenuStateOverview 00:29:51.989 [SteamVoipClient] select_out(1100001442fc185, off) 00:29:51.993 [Lua] cb_razer_chroma_setup 00:29:51.999 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 5 00:29:52.004 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewerStartMenuView, async-read, prioritized 00:29:52.004 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/skins/cythral/chr_way_watcher_upgraded_cythral, MenuWorldPreviewerStartMenuView, async-read, prioritized 00:29:52.005 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized 00:29:52.005 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01, MenuWorldPreviewerStartMenuView, async-read, prioritized 00:29:52.005 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized 00:29:52.005 [Lua] [PackageManager] Load: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_09, MenuWorldPreviewerStartMenuView, async-read, prioritized 00:29:52.005 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 00:29:52.005 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/headpiece/ww_u_hat_01, MenuWorldPreviewerStartMenuView 00:29:52.117 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p 00:29:52.117 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_01_t1/wpn_we_bow_01_t1_3p 00:29:52.122 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 5 00:29:52.122 [Lua] Commit load time data 00:29:52.986 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x2a1, position: 0 00:29:53.566 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x2a1, position: 27249 00:29:54.037 [Lua] PlayFabMirrorBase:_commit_internal 1 00:29:54.037 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 00:29:54.040 [Lua] generate_backend_stats 1100001442fc185:1 00:29:54.060 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 00:29:54.060 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 00:29:54.060 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 6 00:29:54.060 [Lua] Set lobby begin: 00:29:54.060 [Lua] Lobby data player_slot_1 = 0:0 00:29:54.061 [Lua] Lobby data level_key = inn_level 00:29:54.061 [Lua] Lobby data power_level = 456 00:29:54.061 [Lua] Lobby data selected_level_key = inn_level 00:29:54.061 [Lua] Lobby data player_slot_4 = 1100001442fc185:1 00:29:54.061 [Lua] Lobby data difficulty = normal 00:29:54.061 [Lua] Lobby data unique_server_name = gumbylgm 00:29:54.061 [Lua] Lobby data matchmaking = false 00:29:54.061 [Lua] Lobby data host = 1100001442fc185 00:29:54.061 [Lua] Lobby data country_code = US 00:29:54.061 [Lua] Lobby data game_mode = 3 00:29:54.061 [Lua] Lobby data player_slot_5 = 0:0 00:29:54.062 [Lua] Lobby data player_slot_2 = 0:0 00:29:54.062 [Lua] Lobby data difficulty_tweak = 0 00:29:54.062 [Lua] Lobby data player_slot_3 = 0:0 00:29:54.062 [Lua] Lobby data num_players = 1 00:29:54.062 [Lua] Set lobby end. 00:29:54.067 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 6 00:29:54.204 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 6 00:29:54.217 [Lua] commit result success 1 00:29:57.519 [Lua] [IngameUI] menu view on_exit start_menu_view 00:29:57.519 [Lua] [HeroViewState] Exit Substate StartMenuStateOverview 00:29:57.519 [Lua] hero_fullscreen_menu_on_exit 00:29:57.522 [Lua] [IngameUI] menu view post_update_on_exit table: 0x01167ff0 00:29:57.522 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/third_person_base/chr_third_person_base, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 00:29:57.522 [Lua] [PackageManager] Unload: units/beings/player/way_watcher_upgraded/skins/cythral/chr_way_watcher_upgraded_cythral, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 00:30:20.661 [Lua] [IngameUI] menu view on_enter start_game_view 00:30:20.663 [Lua] [IngameUI] menu view post_update_on_enter table: 0x01169aa0 00:30:20.663 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 00:30:20.664 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game 00:30:20.664 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 00:30:20.665 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission 00:30:20.665 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings 00:30:24.435 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - area_selection_custom 00:30:24.435 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 00:30:24.435 [Lua] [StartGameWindow] Enter Substate StartGameWindowAreaSelection 00:30:24.441 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission 00:30:24.441 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings 00:30:26.399 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - mission_selection_custom 00:30:26.399 [Lua] [StartGameWindow] Exit Substate StartGameWindowAreaSelection 00:30:26.400 [Lua] [StartGameWindow] Enter Substate StartGameWindowMissionSelection 00:30:32.127 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - area_selection_custom 00:30:32.127 [Lua] [StartGameWindow] Exit Substate StartGameWindowMissionSelection 00:30:32.127 [Lua] [StartGameWindow] Enter Substate StartGameWindowAreaSelection 00:30:33.123 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game 00:30:33.123 [Lua] [StartGameWindow] Exit Substate StartGameWindowAreaSelection 00:30:33.124 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 00:30:33.124 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission 00:30:33.124 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings 00:30:33.712 [Lua] [IngameUI] menu view on_exit start_game_view 00:30:33.712 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 00:30:33.712 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 00:30:33.712 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission 00:30:33.712 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings 00:30:33.712 [Save] Saving `save_data` 00:30:33.715 [Lua] [IngameUI] menu view post_update_on_exit table: 0x01169aa0 00:30:33.720 [Save] Save done 00:30:34.134 [Lua] [NetworkServer] Changing num_players from 1 to 2 00:30:34.134 [Lua] Players: 2 00:30:34.134 [Lua] Set lobby begin: 00:30:34.134 [Lua] Lobby data player_slot_1 = 0:0 00:30:34.134 [Lua] Lobby data level_key = inn_level 00:30:34.134 [Lua] Lobby data power_level = 456 00:30:34.134 [Lua] Lobby data selected_level_key = inn_level 00:30:34.134 [Lua] Lobby data player_slot_4 = 1100001442fc185:1 00:30:34.134 [Lua] Lobby data difficulty = normal 00:30:34.134 [Lua] Lobby data unique_server_name = gumbylgm 00:30:34.134 [Lua] Lobby data matchmaking = false 00:30:34.134 [Lua] Lobby data host = 1100001442fc185 00:30:34.134 [Lua] Lobby data country_code = US 00:30:34.134 [Lua] Lobby data game_mode = 3 00:30:34.134 [Lua] Lobby data player_slot_5 = 0:0 00:30:34.134 [Lua] Lobby data player_slot_2 = 0:0 00:30:34.134 [Lua] Lobby data difficulty_tweak = 0 00:30:34.134 [Lua] Lobby data player_slot_3 = 0:0 00:30:34.134 [Lua] Lobby data num_players = 2 00:30:34.134 [Lua] Set lobby end. 00:30:34.134 [Lua] [LobbyMembers] Member joined 11000011527902b 00:30:35.620 [Lua] GOT approve_channel 1 11000011527902b 1860000035b5224 00:30:35.620 [EAC] EAC server has client 11000011527902b and channel 1 (and owner 11000011527902b) 00:30:35.620 [EACServer] [19:30:35:619][Windows][EAC Server] [Info][RegisterClient] Client: 011000011527902B PlayerGUID: 76561198315180075 PlayerIP: 0.0.0.0 OwnerGUID: 76561198315180075 PlayerName: wiz 00:30:35.620 [Lua] Client with peer_id 11000011527902b got APPROVED by server 00:30:35.620 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '11000011527902b' 00:30:35.620 [Lua] [PeerSM] 11000011527902b :: on_enter Connecting 00:30:35.620 [Lua] [ChatManager][1]System: wiz is joining the game 00:30:35.687 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 00:30:35.687 [Lua] [Matchmaking] Got a handshake request from 11000011527902b with user name 'wiz' 00:30:35.754 [Lua] [Matchmaking] Got request to join matchmaking lobby 1860000035b5224 from 11000011527902b, replying lobby_ok 00:30:35.764 [EACServer] [19:30:35:764][Windows][EAC Server] [Info][Cerberus] [Backend] Connection established. 00:30:35.821 [Lua] [Matchmaking] PROFILES REQUESTED BY 11000011527902b REPLY wh:0 | we:1100001442fc185 | dr:0 | bw:0 | es:0 00:30:35.887 [Lua] Set lobby begin: 00:30:35.887 [Lua] Lobby data player_slot_1 = 11000011527902b:1 00:30:35.887 [Lua] Lobby data level_key = inn_level 00:30:35.888 [Lua] Lobby data power_level = 456 00:30:35.888 [Lua] Lobby data selected_level_key = inn_level 00:30:35.888 [Lua] Lobby data player_slot_4 = 1100001442fc185:1 00:30:35.888 [Lua] Lobby data difficulty = normal 00:30:35.888 [Lua] Lobby data unique_server_name = gumbylgm 00:30:35.888 [Lua] Lobby data matchmaking = false 00:30:35.888 [Lua] Lobby data host = 1100001442fc185 00:30:35.888 [Lua] Lobby data country_code = US 00:30:35.888 [Lua] Lobby data game_mode = 3 00:30:35.888 [Lua] Lobby data player_slot_5 = 0:0 00:30:35.888 [Lua] Lobby data player_slot_2 = 0:0 00:30:35.888 [Lua] Lobby data difficulty_tweak = 0 00:30:35.888 [Lua] Lobby data player_slot_3 = 0:0 00:30:35.888 [Lua] Lobby data num_players = 2 00:30:35.888 [Lua] Set lobby end. 00:30:35.888 [Lua] [Matchmaking] Assigning profile slot 1 to 11000011527902b 00:30:35.888 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:11000011527902b | we:1100001442fc185 | dr:0 | bw:0 | es:0 00:30:38.124 [Lua] ### CLEARING PEER STATE FOR 11000011527902b 00:30:38.124 [Lua] [PeerSM] 11000011527902b :: on_exit Connecting 00:30:38.124 [Lua] [PeerSM] 11000011527902b :: on_enter Connecting 00:30:38.191 [Lua] [PSM] Peer 11000011527902b joined. Want to use profile index "1" and join party "0" 00:30:38.191 [Lua] Mechanism says: a client joined the game! 11000011527902b 00:30:38.191 [Lua] [EnemyPackageLoader] client_connected (peer_id=11000011527902b, connection_key=0) 00:30:38.191 [Lua] Sync dynamic to client: 00:30:38.359 [SteamVoipClient] select_out(11000011527902b, on) 00:30:38.371 [SteamVoipClient] select_out(11000011527902b, on) 00:30:38.371 [SteamVoipClient] select_in(11000011527902b, on) 00:30:38.371 [SteamVoipClient] select_out(11000011527902b, off) 00:30:39.385 [EACServer] [19:30:39:384][Windows][EAC Server] [Info][QueueClientUpdate] Client: 011000011527902B Session: 1 Status: Client Authenticated Message: Client authenticated. 00:30:39.386 [EAC] Peer 11000011527902b switched EAC state to ClientAuthenticatedLocal 00:30:39.669 [EACServer] [19:30:39:668][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 011000011527902B. 00:30:40.069 [EACServer] [19:30:40:068][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 011000011527902B 00:30:40.069 [EACServer] [19:30:40:068][Windows][EAC Server] [Info][QueueClientUpdate] Client: 011000011527902B Session: 1 Status: Client Authenticated Remotely Message: Client authenticated remotely. 00:30:40.078 [EAC] Peer 11000011527902b switched EAC state to ClientAuthenticatedRemote 00:30:40.312 [Lua] player (11000011527902b,1) was put into party 0 00:30:40.312 [Lua] [PeerSM] 11000011527902b :: on_exit Connecting 00:30:40.312 [Lua] [PeerSM] 11000011527902b :: on_enter Loading 00:30:40.312 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000011527902b inn_level 0 00:30:40.312 warning: [Lua] Following data will be uploaded to Crashify: <> 00:30:40.312 warning: [Lua] "[[PeerStates.Loading]] level_key: inn_level", Num ocurrencies: 2, User: 1100001442fc185 "gumbylgm" <> 00:30:40.313 [Lua] <> <>[PeerStates.Loading]<> <>level_key: inn_level<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/peer_state_machine.lua:78: in function update [5] @scripts/network/network_server.lua:672: in function update [6] @scripts/game_state/state_ingame.lua:831: in function pre_update [7] @scripts/game_state/game_state_machine.lua:28: in function pre_update [8] @scripts/boot.lua:820: in function game_update [9] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: inn_level" [2] self = table: 000000000192D990; previous_state = Connecting; party = table: 00000000016137C0; mechanism_manager = table: 000000000245BE40; network_transmit = table: 00000000036E0AC0; peer_id = "11000011527902b"; level_key = "inn_level"; environment_variation_id = 0; level_seed = 1178124; difficulty = "normal"; difficulty_tweak = 0; difficulty_id = 1; locked_director_function_ids = table: 00000000036D1590 [3] _ = table: 000000000192D990; new_state = Loading; old_state = Connecting [4] self = table: 00000000012534B0; dt = 0.016749627888202667; state_data = table: 000000000192D990; new_state = Loading [5] self = table: 00000000036DA090; dt = 0.016749627888202667; peer_state_machines = table: 00000000036D99D0; joined_peers = table: 00000000036DAA70; game_session = [GameSession]; peer_id = "11000011527902b"; peer_state_machine = table: 00000000012534B0 [6] self = table: 00000000035EFCB0; dt = 0.016749627888202667; t = 51.221810853108764; network_manager = table: 0000000010481740 [7] self = table: 00000000024E77B0; dt = 0.016749627888202667; t = 78.411008190363646 [8] self = table: 0000000000097080; real_world_dt = 0.016749627888202667; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer_...; dt = 0.016749627888202667; t = 78.411008190363646 [9] dt = 0.016749627888202667 [2] server = table: 00000000036DA090; wanted_career_index = 2; game_started = false; num_players = 1; wanted_party_index = 0; account_id = "11000011527902b"; wanted_profile_index = 1; resend_timer = 1.9329170919954777; resend_post_game_timer = 1.8318577595055103; clan_tag = "0"; peer_id = "11000011527902b"; [4] current_state = Loading; function_memoize = table: 0000000001F94160; state_data = table: 000000000192D990; [5] server_peer_id = "1100001442fc185"; kicked_peers_disconnect_timer = table: 00000000036D9A00; game_session = [GameSession]; game_network_manager = table: 0000000010481740; my_peer_id = "1100001442fc185"; peers_added_to_gamesession = table: 00000000036D9890; _joined_peers = table: 00000000036DAA70; voip = table: 00000000036DD180; environment_variation_id = 0; level_transition_handler = table: 00000000036BD710; _connections = table: 00000000036DB9C0; lobby_host = table: 00000000036CF990; level_key = "inn_level"; slot_allocator = table: 0000000001FF6C60; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 00000000036DB840; wanted_career_index = 1; _reserved_slots = table: 00000000036E0910; wanted_profile_index = 4; _connected_peers = table: 00000000036DB810; player_manager = table: 000000000154C140; _profile_requester = table: 0000000001FB8000; network_transmit = table: 00000000036E0AC0; peers_completed_game_object_sync = table: 00000000036D9850; peer_state_machines = table: 00000000036D99D0; network_event_delegate = table: 0000000010D9CCB0; [6] world_name = "level_world"; entity_system_bag = table: 00000000036CE060; network_server = table: 00000000036DA090; entity_system = table: 00000000036C68C0; parent = table: 0000000000097080; _level_flow_events = table: 0000000000C1E340; statistics_db = table: 00000000004AABD0; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000000246A070; profile_synchronizer = table: 00000000036DB840; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000010199850; num_local_human_players = 1; _gm_event_end_conditions_met = false; network_event_delegate = table: 0000000010D9CCB0; world = [World]; dt = 0.016758795827627182; peer_id = "1100001442fc185"; level = [Level]; network_timer_handler = table: 00000000036E2740; machines = table: 0000000000C1E190; viewport_name = "player_1"; _camera_carrier = table: 000000000B599F10; free_flight_manager = table: 000000000156A590; network_transmit = table: 00000000036E0AC0; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [Gui]; network_clock = table: 00000000104815B0; _lobby_host = table: 00000000036CF990; level_transition_handler = table: 00000000036BD710; dice_keeper = table: 0000000002394B10; _quit_game = false; [7] _params = table: 00000000024E59C0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097080; _state = table: 00000000035EFCB0; [8] startup_package_handles = table: 000000000009AC10; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AB70; flow_return_table = table: 00000000000970B0; _machine = table: 00000000024E77B0; startup_timer = 9.7123346980661154; has_booted = true; loading_context = table: 0000000001443960; <> <> 00:30:40.379 [Lua] ### Sending rpc_level_loaded 00:30:40.379 [Lua] #### Has state machine: true, peer_id: 11000011527902b, level_id: 50 00:30:40.379 [Lua] Peer 11000011527902b has loaded the level but not all enemies, so we wait 00:30:40.564 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=11000011527902b, connection_key=0) 00:30:40.565 [Lua] [PeerSM] 11000011527902b :: on_exit Loading 00:30:40.565 [Lua] [PeerSM] 11000011527902b :: on_enter LoadingProfilePackages 00:30:40.565 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000011527902b inventory_sync_id:1 my_peer_id:1100001442fc185 00:30:41.898 [Lua] [PeerSM] 11000011527902b :: on_exit LoadingProfilePackages 00:30:41.898 [Lua] [PeerSM] 11000011527902b :: on_enter WaitingForEnterGame 00:30:43.145 [Lua] MatchmakingHandshakerHost:rpc_matchmaking_handshake_start() 00:30:43.145 [Lua] [Matchmaking] Got a handshake request from 11000011527902b with user name 'wiz' 00:30:43.145 [Lua] [PeerSM] 11000011527902b :: on_exit WaitingForEnterGame 00:30:43.145 [Lua] [PeerSM] 11000011527902b :: on_enter WaitingForGameObjectSync 00:30:43.163 [Lua] Breedfreezer (server) starting a hot join sync 00:30:43.163 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=44 00:30:43.163 [Lua] RemotePlayer:create_game_object( ) 44 00:30:43.178 [Lua] player (11000011527902b,1) was put into party 1 00:30:43.179 [Lua] Assigning peer(11000011527902b:1) to profile(1) career(2) 00:30:43.179 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(11000011527902b) local_player_id(1) profile_index(1) career_index(2) 00:30:43.179 [Lua] Set lobby begin: 00:30:43.179 [Lua] Lobby data player_slot_1 = 11000011527902b:1 00:30:43.179 [Lua] Lobby data level_key = inn_level 00:30:43.179 [Lua] Lobby data power_level = 456 00:30:43.179 [Lua] Lobby data selected_level_key = inn_level 00:30:43.179 [Lua] Lobby data player_slot_4 = 1100001442fc185:1 00:30:43.179 [Lua] Lobby data difficulty = normal 00:30:43.179 [Lua] Lobby data unique_server_name = gumbylgm 00:30:43.179 [Lua] Lobby data matchmaking = false 00:30:43.179 [Lua] Lobby data host = 1100001442fc185 00:30:43.179 [Lua] Lobby data country_code = US 00:30:43.179 [Lua] Lobby data game_mode = 3 00:30:43.179 [Lua] Lobby data player_slot_5 = 0:0 00:30:43.179 [Lua] Lobby data player_slot_2 = 0:0 00:30:43.179 [Lua] Lobby data difficulty_tweak = 0 00:30:43.179 [Lua] Lobby data player_slot_3 = 0:0 00:30:43.179 [Lua] Lobby data num_players = 2 00:30:43.179 [Lua] Set lobby end. 00:30:43.179 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:11000011527902b | we:1100001442fc185 | dr:0 | bw:0 | es:0 00:30:43.179 [Lua] [PeerSM] 11000011527902b :: on_exit WaitingForGameObjectSync 00:30:43.179 [Lua] [PeerSM] 11000011527902b :: on_enter WaitingForPlayers 00:30:43.184 [Lua] [PeerSM] 11000011527902b :: on_exit WaitingForPlayers 00:30:43.184 [Lua] [PeerSM] 11000011527902b :: on_enter InGame 00:30:43.352 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=11000011527902b go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 00:30:43.352 [Lua] Adding player sync data to peer=11000011527902b local_player_id=1 00:30:43.352 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001442fc185 inventory_sync_id:2 my_peer_id:1100001442fc185 00:30:43.352 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000011527902b inventory_sync_id:2 my_peer_id:1100001442fc185 00:30:43.352 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 11000011527902b 00:30:43.355 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001442fc185 inventory_sync_id:2 my_peer_id:1100001442fc185 00:30:43.355 [Lua] [PackageManager] Load: wwise/flail, InventoryPackageSynchronizerClient, async-read, 00:30:43.355 [Lua] [PackageManager] Load: resource_packages/careers/wh_bountyhunter, InventoryPackageSynchronizerClient, async-read, 00:30:43.355 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_pistol_repeater/wpn_empire_pistol_repeater_t1_3p, InventoryPackageSynchronizerClient, async-read, 00:30:43.355 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_flail_01_t1/wpn_emp_flail_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 00:30:43.355 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_husk_base, InventoryPackageSynchronizerClient, async-read, 00:30:43.355 [Lua] [PackageManager] Load: wwise/repeating_handgun_pistol, InventoryPackageSynchronizerClient, async-read, 00:30:43.355 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_11, InventoryPackageSynchronizerClient, async-read, 00:30:43.419 [Lua] [PackageManager] Finished loading asynchronous package: wwise/flail 00:30:43.419 [Lua] [PackageManager] Force_load: wwise/flail 00:30:43.420 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_bountyhunter 00:30:43.554 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_bountyhunter 00:30:43.554 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_bountyhunter 00:30:43.555 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_pistol_repeater/wpn_empire_pistol_repeater_t1_3p 00:30:43.672 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_pistol_repeater/wpn_empire_pistol_repeater_t1_3p 00:30:43.672 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_pistol_repeater/wpn_empire_pistol_repeater_t1_3p 00:30:43.673 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_flail_01_t1/wpn_emp_flail_01_t1_3p 00:30:43.738 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_flail_01_t1/wpn_emp_flail_01_t1_3p 00:30:43.738 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_flail_01_t1/wpn_emp_flail_01_t1_3p 00:30:43.739 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_husk_base 00:30:44.146 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_husk_base 00:30:44.146 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_bounty_hunter/third_person_base/chr_third_person_husk_base 00:30:44.148 [Lua] [PackageManager] Queueing new asynch package: wwise/repeating_handgun_pistol 00:30:44.230 [Lua] Set lobby begin: 00:30:44.230 [Lua] Lobby data player_slot_1 = 11000011527902b:1 00:30:44.230 [Lua] Lobby data level_key = inn_level 00:30:44.230 [Lua] Lobby data power_level = 228 00:30:44.230 [Lua] Lobby data selected_level_key = inn_level 00:30:44.230 [Lua] Lobby data player_slot_4 = 1100001442fc185:1 00:30:44.230 [Lua] Lobby data difficulty = normal 00:30:44.230 [Lua] Lobby data unique_server_name = gumbylgm 00:30:44.230 [Lua] Lobby data matchmaking = false 00:30:44.230 [Lua] Lobby data host = 1100001442fc185 00:30:44.230 [Lua] Lobby data country_code = US 00:30:44.230 [Lua] Lobby data game_mode = 3 00:30:44.230 [Lua] Lobby data player_slot_5 = 0:0 00:30:44.230 [Lua] Lobby data player_slot_2 = 0:0 00:30:44.230 [Lua] Lobby data difficulty_tweak = 0 00:30:44.231 [Lua] Lobby data player_slot_3 = 0:0 00:30:44.231 [Lua] Lobby data num_players = 2 00:30:44.231 [Lua] Set lobby end. 00:30:44.282 [Lua] [PackageManager] Finished loading asynchronous package: wwise/repeating_handgun_pistol 00:30:44.282 [Lua] [PackageManager] Force_load: wwise/repeating_handgun_pistol 00:30:44.282 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_11 00:30:44.331 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_11 00:30:44.331 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_bounty_hunter/headpiece/wh_bh_hat_11 00:30:44.348 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 2 00:30:47.062 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=11000011527902b go_type=player_unit go_created_func_name=game_object_created_player_unit 00:30:47.063 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=45 00:30:47.063 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 00:30:49.034 [Lua] [IngameUI] menu view on_enter start_game_view 00:30:49.036 [Lua] [IngameUI] menu view post_update_on_enter table: 0x01169aa0 00:30:49.036 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 00:30:49.038 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game 00:30:49.038 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 00:30:49.038 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission 00:30:49.038 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings 00:30:49.252 [Lua] Set lobby begin: 00:30:49.252 [Lua] Lobby data player_slot_1 = 11000011527902b:1 00:30:49.252 [Lua] Lobby data level_key = inn_level 00:30:49.252 [Lua] Lobby data power_level = 416 00:30:49.252 [Lua] Lobby data selected_level_key = inn_level 00:30:49.252 [Lua] Lobby data player_slot_4 = 1100001442fc185:1 00:30:49.252 [Lua] Lobby data difficulty = normal 00:30:49.252 [Lua] Lobby data unique_server_name = gumbylgm 00:30:49.252 [Lua] Lobby data matchmaking = false 00:30:49.252 [Lua] Lobby data host = 1100001442fc185 00:30:49.252 [Lua] Lobby data country_code = US 00:30:49.252 [Lua] Lobby data game_mode = 3 00:30:49.252 [Lua] Lobby data player_slot_5 = 0:0 00:30:49.252 [Lua] Lobby data player_slot_2 = 0:0 00:30:49.252 [Lua] Lobby data difficulty_tweak = 0 00:30:49.252 [Lua] Lobby data player_slot_3 = 0:0 00:30:49.252 [Lua] Lobby data num_players = 2 00:30:49.252 [Lua] Set lobby end. 00:30:51.343 [Lua] [IngameUI] menu view on_exit start_game_view 00:30:51.343 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 00:30:51.343 [Save] Saving `save_data` 00:30:51.343 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 00:30:51.343 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission 00:30:51.343 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings 00:30:51.346 [Save] Save done 00:30:51.347 [Lua] [IngameUI] menu view post_update_on_exit table: 0x01169aa0 00:30:52.726 [Lua] [IngameUI] menu view on_enter start_game_view 00:30:52.728 [Lua] [IngameUI] menu view post_update_on_enter table: 0x01169aa0 00:30:52.728 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 00:30:52.729 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game 00:30:52.729 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 00:30:52.730 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission 00:30:52.730 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings 00:30:53.196 [Lua] PlayFabMirrorBase:_commit_internal 2 00:30:53.196 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 00:30:53.199 [Lua] generate_backend_stats 1100001442fc185:1 00:30:53.219 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 00:30:53.219 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 00:30:53.219 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 7 00:30:53.226 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 7 00:30:53.365 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 7 00:30:53.379 [Lua] commit result success 2 00:30:53.398 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - area_selection_custom 00:30:53.398 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 00:30:53.398 [Lua] [StartGameWindow] Enter Substate StartGameWindowAreaSelection 00:30:53.404 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission 00:30:53.404 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings 00:30:55.020 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - mission_selection_custom 00:30:55.021 [Lua] [StartGameWindow] Exit Substate StartGameWindowAreaSelection 00:30:55.022 [Lua] [StartGameWindow] Enter Substate StartGameWindowMissionSelection 00:31:03.376 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game 00:31:03.376 [Lua] [StartGameWindow] Exit Substate StartGameWindowMissionSelection 00:31:03.376 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 00:31:03.377 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission 00:31:03.377 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings 00:31:05.256 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - difficulty_selection_custom 00:31:05.256 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 00:31:05.256 [Lua] [StartGameWindow] Enter Substate StartGameWindowDifficulty 00:31:05.257 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission 00:31:05.257 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings 00:31:09.480 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - custom_game 00:31:09.480 [Lua] [StartGameWindow] Exit Substate StartGameWindowDifficulty 00:31:09.480 [Lua] [StartGameWindow] Enter Substate StartGameWindowGameMode 00:31:09.481 [Lua] [StartGameWindow] Enter Substate StartGameWindowMission 00:31:09.481 [Lua] [StartGameWindow] Enter Substate StartGameWindowSettings 00:31:11.650 [Lua] [StartGameStateSettingsOverview:play() - game_mode_type(custom) 00:31:11.650 [Lua] ............................................................................................................ 00:31:11.650 [Lua] ............................................................................................................ 00:31:11.650 [Lua] GAME START SETTINGS -> Level: skaven_stronghold | Difficulty: hard | Private: yes | Always Host: yes | Strict Matchmaking: no | Quick Game: no | Game Mode: custom 00:31:11.650 [Lua] ............................................................................................................ 00:31:11.650 [Lua] ............................................................................................................ 00:31:11.650 [Lua] [Matchmaking] Cancelling matchmaking 00:31:11.650 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 00:31:11.750 [Lua] [IngameUI] menu view on_exit start_game_view 00:31:11.750 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 00:31:11.750 [Save] Saving `save_data` 00:31:11.750 [Lua] [StartGameWindow] Exit Substate StartGameWindowGameMode 00:31:11.750 [Lua] [StartGameWindow] Exit Substate StartGameWindowMission 00:31:11.750 [Lua] [StartGameWindow] Exit Substate StartGameWindowSettings 00:31:11.754 [Lua] [IngameUI] menu view post_update_on_exit table: 0x01169aa0 00:31:11.759 [Save] Save done 00:31:14.689 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 00:31:14.689 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter() 00:31:14.691 [Lua] Set lobby begin: 00:31:14.691 [Lua] Lobby data player_slot_1 = 11000011527902b:1 00:31:14.691 [Lua] Lobby data level_key = inn_level 00:31:14.691 [Lua] Lobby data power_level = 416 00:31:14.691 [Lua] Lobby data selected_level_key = inn_level 00:31:14.691 [Lua] Lobby data player_slot_4 = 1100001442fc185:1 00:31:14.691 [Lua] Lobby data difficulty = hard 00:31:14.691 [Lua] Lobby data unique_server_name = gumbylgm 00:31:14.692 [Lua] Lobby data matchmaking = false 00:31:14.692 [Lua] Lobby data host = 1100001442fc185 00:31:14.692 [Lua] Lobby data country_code = US 00:31:14.692 [Lua] Lobby data game_mode = 3 00:31:14.692 [Lua] Lobby data player_slot_5 = 0:0 00:31:14.692 [Lua] Lobby data player_slot_2 = 0:0 00:31:14.692 [Lua] Lobby data difficulty_tweak = 0 00:31:14.692 [Lua] Lobby data player_slot_3 = 0:0 00:31:14.692 [Lua] Lobby data num_players = 2 00:31:14.692 [Lua] Set lobby end. 00:31:14.692 [Lua] [PartyManager] Leader is set to 1100001442fc185 00:31:14.692 [Lua] [MATCHMAKING] - Hosting game on level: inn_level skaven_stronghold 0 00:31:14.692 [Lua] [LevelTransitionHandler] set_next_level( skaven_stronghold, 0 ) 00:31:14.692 [Lua] Set lobby begin: 00:31:14.692 [Lua] Lobby data twitch_enabled = false 00:31:14.692 [Lua] Lobby data power_level = 416 00:31:14.692 [Lua] Lobby data unique_server_name = gumbylgm 00:31:14.692 [Lua] Lobby data difficulty_tweak = 0 00:31:14.692 [Lua] Lobby data host = 1100001442fc185 00:31:14.692 [Lua] Lobby data game_mode = 2 00:31:14.692 [Lua] Lobby data match_started = true 00:31:14.692 [Lua] Lobby data mechanism = adventure 00:31:14.692 [Lua] Lobby data level_key = inn_level 00:31:14.692 [Lua] Lobby data player_slot_1 = 11000011527902b:1 00:31:14.692 [Lua] Lobby data selected_level_key = skaven_stronghold 00:31:14.692 [Lua] Lobby data difficulty = hard 00:31:14.692 [Lua] Lobby data quick_game = false 00:31:14.692 [Lua] Lobby data matchmaking = false 00:31:14.692 [Lua] Lobby data weave_name = false 00:31:14.692 [Lua] Lobby data player_slot_4 = 1100001442fc185:1 00:31:14.692 [Lua] Lobby data num_players = 2 00:31:14.692 [Lua] Lobby data player_slot_5 = 0:0 00:31:14.692 [Lua] Lobby data player_slot_2 = 0:0 00:31:14.692 [Lua] Lobby data country_code = US 00:31:14.692 [Lua] Lobby data player_slot_3 = 0:0 00:31:14.692 [Lua] Lobby data eac_authorized = true 00:31:14.692 [Lua] Set lobby end. 00:31:14.692 [Lua] Set lobby begin: 00:31:14.692 [Lua] Lobby data twitch_enabled = false 00:31:14.692 [Lua] Lobby data power_level = 416 00:31:14.692 [Lua] Lobby data unique_server_name = gumbylgm 00:31:14.693 [Lua] Lobby data difficulty_tweak = 0 00:31:14.693 [Lua] Lobby data host = 1100001442fc185 00:31:14.693 [Lua] Lobby data game_mode = 2 00:31:14.693 [Lua] Lobby data is_private = true 00:31:14.693 [Lua] Lobby data match_started = true 00:31:14.693 [Lua] Lobby data mechanism = adventure 00:31:14.693 [Lua] Lobby data level_key = inn_level 00:31:14.693 [Lua] Lobby data player_slot_1 = 11000011527902b:1 00:31:14.693 [Lua] Lobby data selected_level_key = skaven_stronghold 00:31:14.693 [Lua] Lobby data difficulty = hard 00:31:14.693 [Lua] Lobby data quick_game = false 00:31:14.693 [Lua] Lobby data matchmaking = false 00:31:14.693 [Lua] Lobby data weave_name = false 00:31:14.693 [Lua] Lobby data player_slot_4 = 1100001442fc185:1 00:31:14.693 [Lua] Lobby data num_players = 2 00:31:14.693 [Lua] Lobby data player_slot_5 = 0:0 00:31:14.693 [Lua] Lobby data player_slot_2 = 0:0 00:31:14.693 [Lua] Lobby data country_code = US 00:31:14.693 [Lua] Lobby data player_slot_3 = 0:0 00:31:14.693 [Lua] Lobby data eac_authorized = true 00:31:14.693 [Lua] Set lobby end. 00:31:14.693 [Lua] [ChatManager][1]System: Starting hosted game... 00:31:14.693 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit() 00:31:14.693 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter() 00:31:30.897 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit() 00:31:30.897 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter() 00:31:30.897 [Lua] [MATCHMAKING] - Hosting game on level: inn_level skaven_stronghold 0 00:31:30.897 [Lua] [LevelTransitionHandler] set_next_level( skaven_stronghold, 0 ) 00:31:30.897 [Lua] Set lobby begin: 00:31:30.897 [Lua] Lobby data twitch_enabled = false 00:31:30.897 [Lua] Lobby data power_level = 416 00:31:30.897 [Lua] Lobby data unique_server_name = gumbylgm 00:31:30.897 [Lua] Lobby data difficulty_tweak = 0 00:31:30.897 [Lua] Lobby data host = 1100001442fc185 00:31:30.897 [Lua] Lobby data game_mode = 2 00:31:30.897 [Lua] Lobby data is_private = true 00:31:30.897 [Lua] Lobby data match_started = true 00:31:30.897 [Lua] Lobby data mechanism = adventure 00:31:30.897 [Lua] Lobby data level_key = inn_level 00:31:30.897 [Lua] Lobby data player_slot_1 = 11000011527902b:1 00:31:30.897 [Lua] Lobby data selected_level_key = skaven_stronghold 00:31:30.897 [Lua] Lobby data difficulty = hard 00:31:30.897 [Lua] Lobby data quick_game = false 00:31:30.897 [Lua] Lobby data matchmaking = false 00:31:30.897 [Lua] Lobby data weave_name = false 00:31:30.897 [Lua] Lobby data player_slot_4 = 1100001442fc185:1 00:31:30.897 [Lua] Lobby data num_players = 2 00:31:30.897 [Lua] Lobby data player_slot_5 = 0:0 00:31:30.897 [Lua] Lobby data player_slot_2 = 0:0 00:31:30.897 [Lua] Lobby data country_code = US 00:31:30.897 [Lua] Lobby data player_slot_3 = 0:0 00:31:30.898 [Lua] Lobby data eac_authorized = true 00:31:30.898 [Lua] Set lobby end. 00:31:30.899 [Lua] Set lobby begin: 00:31:30.899 [Lua] Lobby data twitch_enabled = false 00:31:30.900 [Lua] Lobby data power_level = 416 00:31:30.900 [Lua] Lobby data unique_server_name = gumbylgm 00:31:30.900 [Lua] Lobby data difficulty_tweak = 0 00:31:30.900 [Lua] Lobby data host = 1100001442fc185 00:31:30.900 [Lua] Lobby data game_mode = 2 00:31:30.900 [Lua] Lobby data is_private = true 00:31:30.900 [Lua] Lobby data match_started = true 00:31:30.900 [Lua] Lobby data mechanism = adventure 00:31:30.900 [Lua] Lobby data level_key = inn_level 00:31:30.900 [Lua] Lobby data player_slot_1 = 11000011527902b:1 00:31:30.900 [Lua] Lobby data selected_level_key = skaven_stronghold 00:31:30.900 [Lua] Lobby data difficulty = hard 00:31:30.900 [Lua] Lobby data quick_game = false 00:31:30.900 [Lua] Lobby data matchmaking = false 00:31:30.900 [Lua] Lobby data weave_name = false 00:31:30.900 [Lua] Lobby data player_slot_4 = 1100001442fc185:1 00:31:30.900 [Lua] Lobby data num_players = 2 00:31:30.900 [Lua] Lobby data player_slot_5 = 0:0 00:31:30.900 [Lua] Lobby data player_slot_2 = 0:0 00:31:30.900 [Lua] Lobby data country_code = US 00:31:30.900 [Lua] Lobby data player_slot_3 = 0:0 00:31:30.900 [Lua] Lobby data eac_authorized = true 00:31:30.900 [Lua] Set lobby end. 00:31:30.900 [Lua] [PeerSM] 1100001442fc185 :: on_exit InGame 00:31:30.900 [Lua] [PeerSM] 1100001442fc185 :: on_enter InPostGame 00:31:30.900 [Lua] [PeerSM] 11000011527902b :: on_exit InGame 00:31:30.900 [Lua] [PeerSM] 11000011527902b :: on_enter InPostGame 00:31:30.900 [Lua] Complete level triggered. 00:31:30.901 [Save] Saving `save_data` 00:31:30.901 [Lua] gm_event_end_conditions_met false false 00:31:30.901 [Lua] PlayFabMirrorBase:_commit_internal nil 00:31:30.901 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 00:31:30.904 [Save] Save done 00:31:30.904 [Save] Saving `save_data` 00:31:30.904 [Lua] generate_backend_stats 1100001442fc185:1 00:31:30.907 [Save] Save done 00:31:30.925 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 00:31:30.925 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 00:31:30.926 [Lua] TRANSITION nil nil skaven_stronghold 00:31:30.926 [Save] Saving `save_data` 00:31:30.926 [Lua] Transition type "skaven_stronghold", is server: true 00:31:30.926 [Lua] [LevelTransitionHandler] Generated new level_seed: nil 00:31:30.926 [Lua] [GameNetworkManager] Leaving game... 00:31:30.926 [Lua] [GameNetworkManager] Shutting down game session host. 00:31:30.926 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 00:31:30.926 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 00:31:30.926 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=103.74 00:31:30.928 [Save] Save done 00:31:30.930 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 00:31:30.931 [Lua] commit result success 3 00:31:32.928 [Lua] [Managers] Calling function on all managers: 00:31:32.929 [Lua] Clearing all global lookup lists 00:31:32.929 [Lua] [IngamePlayerListUI] - Destroy 00:31:32.929 [Lua] [EquipmentUI] - Destroy 00:31:32.929 [Lua] [AbilityUI] - Destroy 00:31:32.929 [Lua] [GamePadAbilityUI] - Destroy 00:31:32.929 [Lua] [GamePadEquipmentUI] - Destroy 00:31:32.929 [Lua] [IngameUI] destroy 00:31:32.933 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_nurgle04, keep_hall_painting_wood_base_4 00:31:32.934 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_hall_painting_wood_base_3 00:31:32.972 [Lua] [Managers] Destroying manager group: 00:31:32.977 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 00:31:33.045 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 00:31:33.045 [Lua] [PeerSM] 1100001442fc185 :: on_exit InPostGame 00:31:33.045 [Lua] [PeerSM] 1100001442fc185 :: on_enter Loading 00:31:33.045 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 1100001442fc185 skaven_stronghold 0 00:31:33.045 warning: [Lua] Following data will be uploaded to Crashify: <> 00:31:33.045 warning: [Lua] "[[PeerStates.Loading]] level_key: skaven_stronghold", Num ocurrencies: 3, User: 1100001442fc185 "gumbylgm" <> 00:31:33.046 [Lua] <> <>[PeerStates.Loading]<> <>level_key: skaven_stronghold<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: skaven_stronghold" [2] self = table: 00000000036E97B0; previous_state = InPostGame; party = table: 00000000016137C0; mechanism_manager = table: 000000000245BE40; network_transmit = table: 00000000036E0AC0; peer_id = "1100001442fc185"; level_key = "skaven_stronghold"; environment_variation_id = 0; level_seed = 1522004; difficulty = "hard"; difficulty_tweak = 0; difficulty_id = 7; locked_director_function_ids = table: 000000000B58DA20 [3] _ = table: 00000000036E97B0; new_state = Loading; old_state = InPostGame [4] self = table: 00000000036DA090; peer_state_machines = table: 00000000036D99D0; peer_id = "1100001442fc185"; peer_state_machine = table: 00000000036EA160; current_state = InPostGame [5] self = table: 00000000035EFCB0; application_shutdown = nil; unit_spawner = table: 0000000002394CC0; world = [World]; unit_storage = table: 0000000002394CF0; units = table: 00000000012A6FD0; matchmaking_loading_context = nil [6] self = table: 00000000024E77B0; new_state = table: 0000000002A41170; params = table: 00000000024E59C0; scope_name = "StateIngame:on_exit" [7] self = table: 00000000024E77B0; new_state = table: 0000000002A41170; notify = true; old_state = table: 00000000035EFCB0 [8] self = table: 00000000024E77B0; dt = 0.016953215003013611; t = 130.94782529771328; new_state = table: 0000000002A41170 [9] self = table: 0000000000097080; real_world_dt = 0.016953215003013611; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer_...; dt = 0.016953215003013611; t = 130.94782529771328 [10] dt = 0.016953215003013611 [2] server = table: 00000000036DA090; wanted_career_index = 1; loaded_level = "inn_level"; game_started = false; num_players = 1; wanted_profile_index = 4; resend_post_game_timer = 2; resend_timer = 1.9833327438682318; peer_id = "1100001442fc185"; [4] server_peer_id = "1100001442fc185"; kicked_peers_disconnect_timer = table: 00000000036D9A00; game_session = [GameSession]; host_to_migrate_to = "11000011527902b"; game_network_manager = table: 0000000010481740; my_peer_id = "1100001442fc185"; peers_added_to_gamesession = table: 00000000036D9890; _joined_peers = table: 00000000036DAA70; voip = table: 00000000036DD180; environment_variation_id = 0; level_transition_handler = table: 00000000036BD710; _connections = table: 00000000036DB9C0; lobby_host = table: 00000000036CF990; level_key = "skaven_stronghold"; slot_allocator = table: 0000000001FF6C60; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 00000000036DB840; wanted_career_index = 1; _reserved_slots = table: 00000000036E0910; wanted_profile_index = 4; _connected_peers = table: 00000000036DB810; player_manager = table: 000000000154C140; _profile_requester = table: 0000000001FB8000; network_transmit = table: 00000000036E0AC0; peers_completed_game_object_sync = table: 00000000036D9850; peer_state_machines = table: 00000000036D99D0; network_event_delegate = table: 0000000010D9CCB0; [5] world_name = "level_world"; entity_system_bag = table: 00000000036CE060; network_server = table: 00000000036DA090; entity_system = table: 00000000036C68C0; parent = table: 0000000000097080; _new_state = table: 0000000002A41170; _level_flow_events = table: 0000000000C1E340; statistics_db = table: 00000000004AABD0; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 101.96089280098677; input_manager = table: 000000000246A070; profile_synchronizer = table: 00000000036DB840; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000010199850; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 0000000010D9CCB0; world = [World]; dt = 0.016953215003013611; peer_id = "1100001442fc185"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 000000000156A590; network_transmit = table: 00000000036E0AC0; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 103.74399098008871; _lobby_host = table: 00000000036CF990; level_transition_handler = table: 00000000036BD710; dice_keeper = table: 0000000002394B10; _quit_game = false; [6] _params = table: 00000000024E59C0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097080; _state = table: 00000000035EFCB0; [7] _params = table: 00000000024E59C0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097080; _state = table: 00000000035EFCB0; [8] _params = table: 00000000024E59C0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097080; _state = table: 00000000035EFCB0; [9] startup_package_handles = table: 000000000009AC10; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AB70; flow_return_table = table: 00000000000970B0; _machine = table: 00000000024E77B0; startup_timer = 9.7123346980661154; has_booted = true; loading_context = table: 0000000001443960; <> <> 00:31:33.046 [Lua] [PeerSM] 11000011527902b :: on_exit InPostGame 00:31:33.046 [Lua] [PeerSM] 11000011527902b :: on_enter Loading 00:31:33.046 [Lua] SENDING RPC_LOAD_LEVEL FROM PEER_STATE 11000011527902b skaven_stronghold 0 00:31:33.046 warning: [Lua] Following data will be uploaded to Crashify: <> 00:31:33.046 warning: [Lua] "[[PeerStates.Loading]] level_key: skaven_stronghold", Num ocurrencies: 4, User: 1100001442fc185 "gumbylgm" <> 00:31:33.046 [Lua] <> <>[PeerStates.Loading]<> <>level_key: skaven_stronghold<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/network/peer_states.lua:204: in function on_enter [3] @scripts/network/peer_state_machine.lua:30: in function change_state [4] @scripts/network/network_server.lua:371: in function on_level_exit [5] @scripts/game_state/state_ingame.lua:1904: in function on_exit [6] @foundation/scripts/util/state_machine.lua:108: in function _change_state [7] @scripts/game_state/game_state_machine.lua:18: in function _change_state [8] @foundation/scripts/util/state_machine.lua:148: in function update [9] @scripts/boot.lua:842: in function game_update [10] @scripts/boot.lua:605:in function [1] system = "[PeerStates.Loading]"; message = "level_key: skaven_stronghold" [2] self = table: 000000000192D990; previous_state = InPostGame; party = table: 00000000016137C0; mechanism_manager = table: 000000000245BE40; network_transmit = table: 00000000036E0AC0; peer_id = "11000011527902b"; level_key = "skaven_stronghold"; environment_variation_id = 0; level_seed = 1522004; difficulty = "hard"; difficulty_tweak = 0; difficulty_id = 7; locked_director_function_ids = table: 000000000B58DA20 [3] _ = table: 000000000192D990; new_state = Loading; old_state = InPostGame [4] self = table: 00000000036DA090; peer_state_machines = table: 00000000036D99D0; peer_id = "11000011527902b"; peer_state_machine = table: 00000000012534B0; current_state = InPostGame [5] self = table: 00000000035EFCB0; application_shutdown = nil; unit_spawner = table: 0000000002394CC0; world = [World]; unit_storage = table: 0000000002394CF0; units = table: 00000000012A6FD0; matchmaking_loading_context = nil [6] self = table: 00000000024E77B0; new_state = table: 0000000002A41170; params = table: 00000000024E59C0; scope_name = "StateIngame:on_exit" [7] self = table: 00000000024E77B0; new_state = table: 0000000002A41170; notify = true; old_state = table: 00000000035EFCB0 [8] self = table: 00000000024E77B0; dt = 0.016953215003013611; t = 130.94782529771328; new_state = table: 0000000002A41170 [9] self = table: 0000000000097080; real_world_dt = 0.016953215003013611; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer_...; dt = 0.016953215003013611; t = 130.94782529771328 [10] dt = 0.016953215003013611 [2] server = table: 00000000036DA090; wanted_career_index = 2; game_started = false; peer_id = "11000011527902b"; num_players = 1; wanted_party_index = 0; account_id = "11000011527902b"; clan_tag = "0"; wanted_profile_index = 1; resend_timer = 1.9329170919954777; loaded_level = "inn_level"; resend_post_game_timer = 1.8318577595055103; [4] server_peer_id = "1100001442fc185"; kicked_peers_disconnect_timer = table: 00000000036D9A00; game_session = [GameSession]; host_to_migrate_to = "11000011527902b"; game_network_manager = table: 0000000010481740; my_peer_id = "1100001442fc185"; peers_added_to_gamesession = table: 00000000036D9890; _joined_peers = table: 00000000036DAA70; voip = table: 00000000036DD180; environment_variation_id = 0; level_transition_handler = table: 00000000036BD710; _connections = table: 00000000036DB9C0; lobby_host = table: 00000000036CF990; level_key = "skaven_stronghold"; slot_allocator = table: 0000000001FF6C60; _using_gamelift = false; _eac_server = [EACServer]; profile_synchronizer = table: 00000000036DB840; wanted_career_index = 1; _reserved_slots = table: 00000000036E0910; wanted_profile_index = 4; _connected_peers = table: 00000000036DB810; player_manager = table: 000000000154C140; _profile_requester = table: 0000000001FB8000; network_transmit = table: 00000000036E0AC0; peers_completed_game_object_sync = table: 00000000036D9850; peer_state_machines = table: 00000000036D99D0; network_event_delegate = table: 0000000010D9CCB0; [5] world_name = "level_world"; entity_system_bag = table: 00000000036CE060; network_server = table: 00000000036DA090; entity_system = table: 00000000036C68C0; parent = table: 0000000000097080; _new_state = table: 0000000002A41170; _level_flow_events = table: 0000000000C1E340; statistics_db = table: 00000000004AABD0; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; game_mode_end_timer = 101.96089280098677; input_manager = table: 000000000246A070; profile_synchronizer = table: 00000000036DB840; _debug_gui = [unknown light userdata]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000010199850; num_local_human_players = 1; exit_type = "load_next_level"; _gm_event_end_conditions_met = true; network_event_delegate = table: 0000000010D9CCB0; world = [World]; dt = 0.016953215003013611; peer_id = "1100001442fc185"; level = [unknown light userdata]; viewport_name = "player_1"; free_flight_manager = table: 000000000156A590; network_transmit = table: 00000000036E0AC0; level_key = "inn_level"; game_mode_key = "inn"; is_in_inn = true; _debug_gui_immediate = [unknown light userdata]; exit_time = 103.74399098008871; _lobby_host = table: 00000000036CF990; level_transition_handler = table: 00000000036BD710; dice_keeper = table: 0000000002394B10; _quit_game = false; [6] _params = table: 00000000024E59C0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097080; _state = table: 00000000035EFCB0; [7] _params = table: 00000000024E59C0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097080; _state = table: 00000000035EFCB0; [8] _params = table: 00000000024E59C0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097080; _state = table: 00000000035EFCB0; [9] startup_package_handles = table: 000000000009AC10; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AB70; flow_return_table = table: 00000000000970B0; _machine = table: 00000000024E77B0; startup_timer = 9.7123346980661154; has_booted = true; loading_context = table: 0000000001443960; <> <> 00:31:33.046 [Lua] [Matchmaking] unregister rpcs 00:31:33.046 [Lua] ############### UNLOADING PACKAGES ############### 00:31:33.046 [Lua] [Managers] Calling function on all managers: 00:31:33.046 [Lua] [Managers] Destroying manager group: 00:31:33.046 [Lua] [Gamestate] Enter state StateLoading 00:31:33.048 [Lua] [Gamestate] Enter Substate StateLoadingRunning 00:31:33.048 [Lua] [Matchmaking] register rpcs 00:31:33.048 [Lua] [Matchmaking] Exiting state MatchmakingStateStartGame with on_exit() 00:31:33.048 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 00:31:33.048 [Lua] Set lobby begin: 00:31:33.048 [Lua] Lobby data twitch_enabled = false 00:31:33.048 [Lua] Lobby data power_level = 0 00:31:33.048 [Lua] Lobby data unique_server_name = gumbylgm 00:31:33.048 [Lua] Lobby data difficulty_tweak = 0 00:31:33.049 [Lua] Lobby data host = 1100001442fc185 00:31:33.049 [Lua] Lobby data game_mode = 2 00:31:33.049 [Lua] Lobby data is_private = true 00:31:33.049 [Lua] Lobby data match_started = true 00:31:33.049 [Lua] Lobby data mechanism = adventure 00:31:33.049 [Lua] Lobby data level_key = inn_level 00:31:33.049 [Lua] Lobby data player_slot_1 = 11000011527902b:1 00:31:33.049 [Lua] Lobby data selected_level_key = skaven_stronghold 00:31:33.049 [Lua] Lobby data difficulty = hard 00:31:33.049 [Lua] Lobby data quick_game = false 00:31:33.049 [Lua] Lobby data matchmaking = false 00:31:33.049 [Lua] Lobby data weave_name = false 00:31:33.049 [Lua] Lobby data player_slot_4 = 1100001442fc185:1 00:31:33.049 [Lua] Lobby data num_players = 2 00:31:33.049 [Lua] Lobby data player_slot_5 = 0:0 00:31:33.049 [Lua] Lobby data player_slot_2 = 0:0 00:31:33.049 [Lua] Lobby data country_code = US 00:31:33.049 [Lua] Lobby data player_slot_3 = 0:0 00:31:33.049 [Lua] Lobby data eac_authorized = true 00:31:33.049 [Lua] Set lobby end. 00:31:33.049 [Lua] registering RPCs 00:31:33.049 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 00:31:33.049 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 00:31:33.049 [Lua] Set lobby begin: 00:31:33.049 [Lua] Lobby data twitch_enabled = false 00:31:33.049 [Lua] Lobby data power_level = 0 00:31:33.049 [Lua] Lobby data unique_server_name = gumbylgm 00:31:33.049 [Lua] Lobby data difficulty_tweak = 0 00:31:33.049 [Lua] Lobby data host = 1100001442fc185 00:31:33.049 [Lua] Lobby data game_mode = 2 00:31:33.049 [Lua] Lobby data is_private = true 00:31:33.049 [Lua] Lobby data match_started = true 00:31:33.049 [Lua] Lobby data mechanism = adventure 00:31:33.049 [Lua] Lobby data level_key = skaven_stronghold 00:31:33.049 [Lua] Lobby data player_slot_1 = 11000011527902b:1 00:31:33.049 [Lua] Lobby data selected_level_key = skaven_stronghold 00:31:33.050 [Lua] Lobby data difficulty = hard 00:31:33.050 [Lua] Lobby data quick_game = false 00:31:33.050 [Lua] Lobby data matchmaking = false 00:31:33.050 [Lua] Lobby data weave_name = false 00:31:33.050 [Lua] Lobby data player_slot_4 = 1100001442fc185:1 00:31:33.050 [Lua] Lobby data num_players = 2 00:31:33.050 [Lua] Lobby data player_slot_5 = 0:0 00:31:33.050 [Lua] Lobby data player_slot_2 = 0:0 00:31:33.050 [Lua] Lobby data country_code = US 00:31:33.050 [Lua] Lobby data player_slot_3 = 0:0 00:31:33.050 [Lua] Lobby data eac_authorized = true 00:31:33.050 [Lua] Set lobby end. 00:31:33.052 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_3, global_loading_screens, async-read, prioritized 00:31:33.052 [Lua] [LevelTransitionHandler] load_next_level - self.transition_type=[skaven_stronghold] self.picked_level_key=[nil] self.picked_environment_id=[0] 00:31:33.052 [Lua] [LevelTransitionHandler] load_level skaven_stronghold 0 00:31:33.054 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, dlc_level_package_inn_level 00:31:33.054 [Umbra] Unload tome 00:31:33.054 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, tome_package_inn_level 00:31:33.145 [Lua] [PackageManager] Unload: resource_packages/levels/inn, LevelTransitionHandler 00:31:33.145 [Lua] [LevelTransitionHandler] Loading level: "skaven_stronghold" 00:31:33.146 [Lua] [LevelTransitionHandler] Package name: "resource_packages/levels/honduras/skaven_stronghold" Meta package name: "nil" 00:31:33.146 [Lua] [PackageManager] Load: resource_packages/levels/honduras/skaven_stronghold, LevelTransitionHandler, async-read, 00:31:33.146 [Lua] [StateLoading] got rpc_load_level 74 skaven_stronghold 00:31:33.363 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_3 00:31:33.363 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_3 00:31:33.363 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/skaven_stronghold 00:31:33.555 [Umbra] Loading umbra tome '#ID[08cd0b6569b80a76]' 00:31:38.565 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/skaven_stronghold 00:31:38.565 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/skaven_stronghold 00:31:38.582 [Lua] [LevelTransitionHandler] Level load completed! 00:31:38.582 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: skaven_stronghold - level_seed: 1522004 - use_random_directors: true - overriden_conflict: nil 00:31:38.591 [Lua] [MainPathSpawningGenerator] Using path: 1 at crossroad: A. (1/2 paths). 00:31:38.591 [Lua] [MainPathSpawningGenerator] ->preparing to stitch road: 1 that has main path index: 10 00:31:38.591 [Lua] [MainPathSpawningGenerator] ->removing road: 2 from crossroad: A with main path index: 11 00:31:38.591 [Lua] checking dlc's against conflict directors 00:31:38.591 [Lua] - removing conflict director 'chaos_beastmen' 00:31:38.591 [Lua] - removing conflict director 'skaven_beastmen' 00:31:38.591 [Lua] - removing conflict director 'beastmen' 00:31:38.591 [Lua] number of factions to include 2 00:31:38.591 [Lua] number of factions added 2 00:31:38.591 [Lua] --- --- --- 00:31:38.591 [Lua] Starting... difficulty 'hard' 00:31:38.591 [Lua] These are the starting conflict directors: 00:31:38.591 [Lua] skaven 00:31:38.591 [Lua] --- --- --- 00:31:38.591 [Lua] 00:31:38.591 [Lua] DONE! Found the following directors: 00:31:38.591 [Lua] (free: 15), Master hash is: skaven_storm_vermin_with_shield skaven_storm_vermin skaven_storm_vermin_commander chaos_corruptor_sorcerer skaven_rat_ogre skaven_stormfiend skaven_clan_rat skaven_pack_master skaven_slave chaos_marauder chaos_raider skaven_poison_wind_globadier skaven_gutter_runner chaos_berzerker skaven_warpfire_thrower skaven_storm_vermin_warlord skaven_clan_rat_with_shield skaven_loot_rat skaven_plague_monk skaven_ratling_gunner 00:31:38.591 [Lua] [EnemyPackageLoader] breed_lookup: { skaven_storm_vermin_with_shield=true, skaven_storm_vermin=true, skaven_storm_vermin_commander=true, chaos_corruptor_sorcerer=true, skaven_rat_ogre=true, skaven_stormfiend=true, skaven_clan_rat=true, skaven_pack_master=true, skaven_slave=true, chaos_marauder=true, chaos_raider=true, skaven_poison_wind_globadier=true, skaven_gutter_runner=true, chaos_berzerker=true, skaven_warpfire_thrower=true, skaven_storm_vermin_warlord=true, skaven_clan_rat_with_shield=true, skaven_loot_rat=true, skaven_plague_monk=true, skaven_ratling_gunner=true, } 00:31:38.591 [Lua] load_startup_enemy_packages: -------------- 00:31:38.591 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 00:31:38.591 [Lua] chaos_spawn 00:31:38.591 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 00:31:38.591 [Lua] chaos_troll 00:31:38.591 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 00:31:38.591 [Lua] skaven_rat_ogre 00:31:38.591 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 00:31:38.591 [Lua] skaven_stormfiend 00:31:38.591 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read, 00:31:38.591 [Lua] beastmen_minotaur 00:31:38.591 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 00:31:38.591 [Lua] chaos_plague_sorcerer 00:31:38.591 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 00:31:38.591 [Lua] chaos_corruptor_sorcerer 00:31:38.591 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 00:31:38.591 [Lua] skaven_gutter_runner 00:31:38.591 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 00:31:38.591 [Lua] skaven_pack_master 00:31:38.591 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 00:31:38.591 [Lua] skaven_poison_wind_globadier 00:31:38.591 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 00:31:38.591 [Lua] skaven_ratling_gunner 00:31:38.591 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 00:31:38.591 [Lua] skaven_warpfire_thrower 00:31:38.591 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 00:31:38.592 [Lua] chaos_vortex_sorcerer 00:31:38.592 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read, 00:31:38.592 [Lua] beastmen_standard_bearer 00:31:38.592 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 00:31:38.592 [Lua] chaos_vortex 00:31:38.592 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 00:31:38.592 [Lua] critter_rat 00:31:38.592 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 00:31:38.592 [Lua] critter_pig 00:31:38.592 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read, 00:31:38.592 [Lua] skaven_storm_vermin_with_shield 00:31:38.592 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read, 00:31:38.592 [Lua] skaven_storm_vermin 00:31:38.592 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read, 00:31:38.592 [Lua] skaven_clan_rat 00:31:38.592 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_slave, EnemyPackageLoader, async-read, 00:31:38.592 [Lua] skaven_slave 00:31:38.592 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_marauder, EnemyPackageLoader, async-read, 00:31:38.592 [Lua] chaos_marauder 00:31:38.592 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_raider, EnemyPackageLoader, async-read, 00:31:38.592 [Lua] chaos_raider 00:31:38.592 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_berzerker, EnemyPackageLoader, async-read, 00:31:38.592 [Lua] chaos_berzerker 00:31:38.592 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read, 00:31:38.592 [Lua] skaven_clan_rat_with_shield 00:31:38.592 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read, 00:31:38.592 [Lua] skaven_loot_rat 00:31:38.592 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read, 00:31:38.592 [Lua] skaven_plague_monk 00:31:38.599 [Lua] ### Sending rpc_level_loaded 00:31:38.599 [Lua] #### Has state machine: true, peer_id: 1100001442fc185, level_id: 74 00:31:38.599 [Lua] Peer 1100001442fc185 has loaded the level and all enemies are loaded 00:31:38.615 [Lua] [PeerSM] 1100001442fc185 :: on_exit Loading 00:31:38.615 [Lua] [PeerSM] 1100001442fc185 :: on_enter LoadingProfilePackages 00:31:38.633 [Lua] [PeerSM] 1100001442fc185 :: on_exit LoadingProfilePackages 00:31:38.633 [Lua] [PeerSM] 1100001442fc185 :: on_enter WaitingForEnterGame 00:31:38.634 [Lua] ### Sending rpc_level_loaded 00:31:38.634 [Lua] #### Has state machine: false, peer_id: 1100001442fc185, level_id: 74 00:31:38.901 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 00:31:38.901 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 00:31:38.902 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 00:31:39.136 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 00:31:39.136 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 00:31:39.137 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 00:31:39.407 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 00:31:39.407 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 00:31:39.409 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 00:31:39.440 [Lua] ### Sending rpc_level_loaded 00:31:39.440 [Lua] #### Has state machine: true, peer_id: 11000011527902b, level_id: 74 00:31:39.440 [Lua] Peer 11000011527902b has loaded the level and all enemies are loaded 00:31:39.441 [Lua] [PeerSM] 11000011527902b :: on_exit Loading 00:31:39.441 [Lua] [PeerSM] 11000011527902b :: on_enter LoadingProfilePackages 00:31:39.457 [Lua] [PeerSM] 11000011527902b :: on_exit LoadingProfilePackages 00:31:39.457 [Lua] [PeerSM] 11000011527902b :: on_enter WaitingForEnterGame 00:31:39.710 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 00:31:39.710 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 00:31:39.711 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur 00:31:40.518 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur 00:31:40.518 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur 00:31:40.520 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 00:31:40.669 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 00:31:40.669 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 00:31:40.670 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 00:31:40.820 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 00:31:40.820 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 00:31:40.821 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 00:31:41.006 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 00:31:41.006 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 00:31:41.008 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 00:31:41.260 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 00:31:41.260 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 00:31:41.261 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 00:31:41.596 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 00:31:41.596 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 00:31:41.597 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 00:31:41.781 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 00:31:41.781 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 00:31:41.783 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 00:31:42.068 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 00:31:42.068 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 00:31:42.070 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 00:31:42.288 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 00:31:42.288 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 00:31:42.289 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer 00:31:43.064 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer 00:31:43.064 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer 00:31:43.066 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 00:31:43.132 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 00:31:43.132 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 00:31:43.132 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 00:31:43.200 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 00:31:43.200 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 00:31:43.200 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 00:31:43.267 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 00:31:43.267 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 00:31:43.268 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield 00:31:43.638 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield 00:31:43.638 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield 00:31:43.639 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin 00:31:43.874 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin 00:31:43.874 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin 00:31:43.876 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat 00:31:44.295 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat 00:31:44.295 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat 00:31:44.296 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_slave 00:31:44.666 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_slave 00:31:44.666 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_slave 00:31:44.667 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_marauder 00:31:44.986 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_marauder 00:31:44.986 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_marauder 00:31:44.987 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_raider 00:31:45.206 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_raider 00:31:45.206 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_raider 00:31:45.206 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_berzerker 00:31:45.391 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_berzerker 00:31:45.391 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_berzerker 00:31:45.392 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield 00:31:45.712 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield 00:31:45.712 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield 00:31:45.712 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat 00:31:45.846 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat 00:31:45.846 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat 00:31:45.848 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk 00:31:46.132 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk 00:31:46.132 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk 00:31:46.134 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: skaven_stronghold game_mode: custom 00:31:46.134 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 00:31:46.134 [Lua] Starting async level spawning of levels/honduras/skaven_stronghold/world 00:31:46.134 [Umbra] Init version: 3.4.15 :: 16 threads 00:31:46.845 [Lua] Async level spawning done 00:31:46.845 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 00:31:47.812 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 00:31:47.812 [Lua] [Matchmaking] unregister rpcs 00:31:47.812 [Lua] Set lobby begin: 00:31:47.812 [Lua] Lobby data twitch_enabled = false 00:31:47.812 [Lua] Lobby data power_level = 0 00:31:47.812 [Lua] Lobby data unique_server_name = gumbylgm 00:31:47.812 [Lua] Lobby data difficulty_tweak = 0 00:31:47.812 [Lua] Lobby data host = 1100001442fc185 00:31:47.812 [Lua] Lobby data game_mode = 2 00:31:47.812 [Lua] Lobby data is_private = true 00:31:47.812 [Lua] Lobby data match_started = true 00:31:47.812 [Lua] Lobby data mechanism = adventure 00:31:47.812 [Lua] Lobby data level_key = skaven_stronghold 00:31:47.812 [Lua] Lobby data player_slot_1 = 11000011527902b:1 00:31:47.812 [Lua] Lobby data selected_level_key = skaven_stronghold 00:31:47.812 [Lua] Lobby data difficulty = hard 00:31:47.812 [Lua] Lobby data quick_game = false 00:31:47.812 [Lua] Lobby data matchmaking = false 00:31:47.813 [Lua] Lobby data weave_name = false 00:31:47.813 [Lua] Lobby data player_slot_4 = 1100001442fc185:1 00:31:47.813 [Lua] Lobby data num_players = 2 00:31:47.813 [Lua] Lobby data player_slot_5 = 0:0 00:31:47.813 [Lua] Lobby data player_slot_2 = 0:0 00:31:47.813 [Lua] Lobby data country_code = US 00:31:47.813 [Lua] Lobby data player_slot_3 = 0:0 00:31:47.813 [Lua] Lobby data eac_authorized = true 00:31:47.813 [Lua] Set lobby end. 00:31:47.813 [Lua] [Managers] Destroying manager group: 00:31:47.813 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_3, global_loading_screens 00:31:47.813 [Lua] [Gamestate] Enter StateIngame HOST 00:31:47.813 [Lua] [Managers] Calling function on all managers: 00:31:47.814 [Lua] <>level = skaven_stronghold<> 00:31:47.814 [Lua] Set lobby begin: 00:31:47.814 [Lua] Lobby data twitch_enabled = false 00:31:47.814 [Lua] Lobby data power_level = 0 00:31:47.814 [Lua] Lobby data unique_server_name = gumbylgm 00:31:47.814 [Lua] Lobby data difficulty_tweak = 0 00:31:47.814 [Lua] Lobby data host = 1100001442fc185 00:31:47.814 [Lua] Lobby data game_mode = 2 00:31:47.814 [Lua] Lobby data is_private = true 00:31:47.814 [Lua] Lobby data match_started = true 00:31:47.814 [Lua] Lobby data mechanism = adventure 00:31:47.814 [Lua] Lobby data level_key = skaven_stronghold 00:31:47.814 [Lua] Lobby data player_slot_1 = 11000011527902b:1 00:31:47.814 [Lua] Lobby data selected_level_key = skaven_stronghold 00:31:47.814 [Lua] Lobby data difficulty = hard 00:31:47.814 [Lua] Lobby data quick_game = false 00:31:47.814 [Lua] Lobby data matchmaking = false 00:31:47.814 [Lua] Lobby data weave_name = false 00:31:47.814 [Lua] Lobby data player_slot_4 = 1100001442fc185:1 00:31:47.814 [Lua] Lobby data num_players = 2 00:31:47.814 [Lua] Lobby data player_slot_5 = 0:0 00:31:47.814 [Lua] Lobby data player_slot_2 = 0:0 00:31:47.814 [Lua] Lobby data country_code = US 00:31:47.814 [Lua] Lobby data player_slot_3 = 0:0 00:31:47.814 [Lua] Lobby data eac_authorized = true 00:31:47.814 [Lua] Set lobby end. 00:31:47.814 [Lua] [StateIngame] Server ingame 00:31:47.817 [Lua] Set lobby begin: 00:31:47.817 [Lua] Lobby data twitch_enabled = false 00:31:47.817 [Lua] Lobby data power_level = 0 00:31:47.817 [Lua] Lobby data unique_server_name = gumbylgm 00:31:47.817 [Lua] Lobby data difficulty_tweak = 0 00:31:47.817 [Lua] Lobby data host = 1100001442fc185 00:31:47.817 [Lua] Lobby data game_mode = 2 00:31:47.817 [Lua] Lobby data is_private = true 00:31:47.817 [Lua] Lobby data match_started = true 00:31:47.817 [Lua] Lobby data mechanism = adventure 00:31:47.817 [Lua] Lobby data level_key = skaven_stronghold 00:31:47.817 [Lua] Lobby data player_slot_1 = 11000011527902b:1 00:31:47.817 [Lua] Lobby data selected_level_key = skaven_stronghold 00:31:47.817 [Lua] Lobby data difficulty = hard 00:31:47.817 [Lua] Lobby data quick_game = false 00:31:47.817 [Lua] Lobby data matchmaking = false 00:31:47.817 [Lua] Lobby data weave_name = false 00:31:47.817 [Lua] Lobby data player_slot_4 = 1100001442fc185:1 00:31:47.817 [Lua] Lobby data num_players = 2 00:31:47.818 [Lua] Lobby data player_slot_5 = 0:0 00:31:47.818 [Lua] Lobby data player_slot_2 = 0:0 00:31:47.818 [Lua] Lobby data country_code = US 00:31:47.818 [Lua] Lobby data player_slot_3 = 0:0 00:31:47.818 [Lua] Lobby data eac_authorized = true 00:31:47.818 [Lua] Set lobby end. 00:31:47.818 [Lua] [Matchmaking] register rpcs 00:31:47.818 [Lua] GameNetworkManager:init... creating game session 00:31:47.818 [Lua] Host GameSession.make_game_session_host with session: 00:31:47.818 [Lua] [GameNetworkManager] Setting pong timeout to 60 00:31:47.818 [Lua] [GameNetworkManager] My own peer_id = 1100001442fc185 00:31:47.818 [Lua] [GameNetworkManager] self.is_server = true 00:31:47.818 [Network] Setting artificial MTU limit to 65536 00:31:47.818 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request refreshBoons 8 00:31:47.818 [Lua] [StateIngame] loadout_changed: false old_loadout: nil new_loadout: nil game_mode: adventure 00:31:47.825 [Lua] Switching ConflictSettings: to: skaven 00:31:47.825 [Lua] pacing=default 00:31:47.825 [Lua] roaming=nil 00:31:47.825 [Lua] specials=skaven 00:31:47.825 [Lua] debug_color=orange 00:31:47.825 [Lua] contained_breeds=nil 00:31:47.825 [Lua] pack_spawning=skaven 00:31:47.825 [Lua] disabled=false 00:31:47.825 [Lua] factions=nil 00:31:47.825 [Lua] boss=skaven 00:31:47.825 [Lua] horde=default 00:31:47.825 [Lua] name=skaven 00:31:47.825 [Lua] intensity=default 00:31:47.825 [Lua] --- 00:31:47.825 [Lua] [LevelAnalysis] set_random_seed( 1522004) 00:31:47.828 [Lua] [AIInterestPointSystem] Level Seed: 1522004 00:31:47.828 [Lua] 00:31:47.828 [Lua] [entity_system_bag] = table 00:31:47.828 [Lua] [entity_system_bag] = metatable 00:31:47.828 [Lua] [startup_data] = table 00:31:47.828 [Lua] [entity_manager] = table 00:31:47.828 [Lua] [entity_manager] = metatable 00:31:47.828 [Lua] [unit_spawner] = table 00:31:47.828 [Lua] [unit_spawner] = metatable 00:31:47.828 [Lua] [unit_storage] = table 00:31:47.828 [Lua] [unit_storage] = metatable 00:31:47.828 [Lua] [dice_keeper] = table 00:31:47.828 [Lua] [dice_keeper] = metatable 00:31:47.828 [Lua] [is_server] = true (boolean) 00:31:47.828 [Lua] [world] = [World] 00:31:47.828 [Lua] [system_api] = table 00:31:47.828 [Lua] [entity_system] = table 00:31:47.828 [Lua] [entity_system] = metatable 00:31:47.828 [Lua] [network_lobby] = table 00:31:47.828 [Lua] [network_lobby] = metatable 00:31:47.828 [Lua] [profile_synchronizer] = table 00:31:47.828 [Lua] [profile_synchronizer] = metatable 00:31:47.828 [Lua] [level_transition_handler] = table 00:31:47.828 [Lua] [level_transition_handler] = metatable 00:31:47.828 [Lua] [num_local_human_players] = 1 (number) 00:31:47.828 [Lua] [statistics_db] = table 00:31:47.828 [Lua] [statistics_db] = metatable 00:31:47.828 [Lua] [network_server] = table 00:31:47.828 [Lua] [network_server] = metatable 00:31:47.828 [Lua] [input_manager] = table 00:31:47.828 [Lua] [input_manager] = metatable 00:31:47.828 [Lua] [network_clock] = table 00:31:47.828 [Lua] [network_clock] = metatable 00:31:47.828 [Lua] [network_transmit] = table 00:31:47.828 [Lua] [network_transmit] = metatable 00:31:47.828 [Lua] [free_flight_manager] = table 00:31:47.828 [Lua] [free_flight_manager] = metatable 00:31:47.828 [Lua] [network_manager] = table 00:31:47.828 [Lua] [network_manager] = metatable 00:31:47.828 [Lua] [network_event_delegate] = table 00:31:47.828 [Lua] [network_event_delegate] = metatable 00:31:47.828 [Lua] 00:31:47.829 [Lua] ignoring extension VersusVolumeObjectiveExtension 00:31:47.829 [Lua] ignoring extension VersusInteractObjectiveExtension 00:31:47.829 [Lua] ignoring extension VersusPayloadObjectiveExtension 00:31:47.829 [Lua] ignoring extension VersusSocketObjectiveExtension 00:31:47.829 [Lua] ignoring extension VersusTargetObjectiveExtension 00:31:47.829 [Lua] ignoring extension VersusMissionObjectiveExtension 00:31:47.830 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 00:31:47.847 [Lua] [AchievementManager] Achievements using the steam platform 00:31:47.908 [Lua] respawn_unit_spawned with group id: exit_respawns 00:31:47.908 [Lua] respawn_unit_spawned with group id: exit_respawns 00:31:47.908 [Lua] respawn_unit_spawned with group id: exit_respawns 00:31:47.911 [Lua] respawn_unit_spawned with group id: respawns_arena 00:31:47.911 [Lua] respawn_unit_spawned with group id: respawns_arena 00:31:47.911 [Lua] respawn_unit_spawned with group id: respawns_arena 00:31:47.925 [Lua] [StateIngame] Level seed: 1522004 00:31:47.952 [Lua] [LevelAnalysis] set_random_seed( 1522004) 00:31:47.959 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 00:31:47.959 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 00:31:47.959 [Lua] [IngameUI] init 00:31:47.969 [SteamVoipClient] select_out(11000011527902b, off) 00:31:47.969 [SteamVoipClient] select_out(1100001442fc185, off) 00:31:47.972 [Lua] cb_razer_chroma_setup 00:31:47.989 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 00:31:47.989 [Lua] Set lobby begin: 00:31:47.989 [Lua] Lobby data twitch_enabled = false 00:31:47.989 [Lua] Lobby data power_level = 456 00:31:47.989 [Lua] Lobby data unique_server_name = gumbylgm 00:31:47.989 [Lua] Lobby data difficulty_tweak = 0 00:31:47.989 [Lua] Lobby data host = 1100001442fc185 00:31:47.989 [Lua] Lobby data game_mode = 2 00:31:47.989 [Lua] Lobby data is_private = true 00:31:47.989 [Lua] Lobby data match_started = true 00:31:47.989 [Lua] Lobby data mechanism = adventure 00:31:47.989 [Lua] Lobby data level_key = skaven_stronghold 00:31:47.989 [Lua] Lobby data player_slot_1 = 11000011527902b:1 00:31:47.989 [Lua] Lobby data selected_level_key = skaven_stronghold 00:31:47.990 [Lua] Lobby data difficulty = hard 00:31:47.990 [Lua] Lobby data quick_game = false 00:31:47.990 [Lua] Lobby data matchmaking = false 00:31:47.990 [Lua] Lobby data weave_name = false 00:31:47.990 [Lua] Lobby data player_slot_4 = 1100001442fc185:1 00:31:47.990 [Lua] Lobby data num_players = 2 00:31:47.990 [Lua] Lobby data player_slot_5 = 0:0 00:31:47.990 [Lua] Lobby data player_slot_2 = 0:0 00:31:47.990 [Lua] Lobby data country_code = US 00:31:47.990 [Lua] Lobby data player_slot_3 = 0:0 00:31:47.990 [Lua] Lobby data eac_authorized = true 00:31:47.990 [Lua] Set lobby end. 00:31:47.990 [Flow] SSM bake 00:31:47.991 [Flow] Path A1 00:31:47.991 [Lua] CurrentConflictSettings skaven 00:31:47.991 [Lua] [ConflictDirector] conflict_director is ai_ready 00:31:47.992 [Lua] [MainPathSpawningGenerator] Using path: 1 at crossroad: A. (1/2 paths). 00:31:47.992 [Lua] [MainPathSpawningGenerator] ->preparing to stitch road: 1 that has main path index: 10 00:31:47.992 [Lua] [MainPathSpawningGenerator] ->removing road: 2 from crossroad: A with main path index: 11 00:31:47.992 [Lua] [1] = table 00:31:47.992 [Lua] [2] = table 00:31:47.992 [Lua] [1] = table 00:31:47.992 [Lua] [1] = table 00:31:47.992 [Lua] [2] = table 00:31:47.992 [Lua] [MainPathSpawningGenerator] Injecting travel distances 00:31:47.996 [Lua] SpecialsPacing:remove_unwanted_breeds: 00:31:47.996 [Lua] Forming navigation groups in one frame 00:31:47.996 [Lua] Forming navigation groups 00:31:47.997 [Lua] NavigationGroupManager -> calulation time A: 0 00:31:48.065 [Lua] NavigationGroupManager -> calulation time B: 0.067999999999983629 00:31:48.065 [Lua] number of nav groups: 244 00:31:48.066 [Lua] number of refined nav groups : 192 00:31:48.068 [Lua] NavigationGroupManager -> calulation time C: 0.0040000000000190994 00:31:48.069 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 9.7474024016410201 Normalized coefficient: 1.615815101400595 00:31:48.071 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 12.462454275786877 Normalized coefficient: 1.2637960109190078 00:31:48.073 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 8.468827273696661 Normalized coefficient: 1.85976162826203 00:31:48.075 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 11.819491704180836 Normalized coefficient: 1.3325446131011573 00:31:48.077 [Lua] -------------> JOW Perfect-density 12.149999999999995 Sum density 11.46524090021849 Normalized coefficient: 1.0597247895391764 00:31:48.082 [Lua] Layer named: 21 , id: 21 has cost 0 --> removed all roaming spawns found inside 00:31:48.082 [Lua] Layer named: 26 , id: 26 has cost 0 --> removed all roaming spawns found inside 00:31:48.082 [Lua] Layer named: 27 , id: 27 has cost 0 --> removed all roaming spawns found inside 00:31:48.082 [Lua] Layer named: 28 , id: 28 has cost 0 --> removed all roaming spawns found inside 00:31:48.082 [Lua] Layer named: 29 , id: 29 has cost 0 --> removed all roaming spawns found inside 00:31:48.084 [Lua] [LevelAnalysis] Generating boss paths for level: skaven_stronghold 00:31:48.084 [Lua] [LevelAnalysis] This level has a total main-path length of 1755.557 meters. 00:31:48.084 [Lua] [LevelAnalysis] grouping spawners for event_patrol 00:31:48.084 [Lua] [LevelAnalysis] 00:31:48.084 [Lua] [LevelAnalysis] grouping spawners for event_boss 00:31:48.084 [Lua] [LevelAnalysis] 00:31:48.084 [Lua] [LevelAnalysis] Terror events added: 00:31:48.084 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss 00:31:48.084 [Lua] [LevelAnalysis] 2 -->Added boss/special event: nothing 00:31:48.084 [Lua] [LevelAnalysis] 3 -->Added boss/special event: event_patrol 00:31:48.084 [Lua] ----> using boss gizmo! 00:31:48.084 [Lua] [LevelAnalysis] section: 1, start-index: 1, end-index: 3, forbidden-dist: -353.7 start-travel-dist: 363.7, end-travel-dist: 553.0 spawn_distance 0.0 00:31:48.084 [Lua] Adding main path event: Vector3Box(-194.809, 94.6674, 19.1713) boss_event_rat_ogre 45 table: 000000000B89ECE0 00:31:48.084 [Lua] NORMAL PATROL MAIN PATH 1041.6949462890625 00:31:48.084 [Lua] [waypoints] = table 00:31:48.084 [Lua] [astar_points] = table 00:31:48.084 [Lua] [travel_dist] = 1041.4245619922876 (number) 00:31:48.084 [Lua] [one_directional] = false (boolean) 00:31:48.084 [Lua] [id] = boss_6 (string) 00:31:48.084 [Lua] ----> using boss spline path! 00:31:48.084 [Lua] Adding main path event: Vector3Box(94.5939, 233.479, -30.323) boss_event_skaven_spline_patrol 45 table: 000000000B89F0E0 00:31:48.084 [Lua] [LevelAnalysis] num_event_places_f: 1.1370379165013631 , num_event_places: 1 , trailing_event_fraction: 0.1370379165013631 , num_events: 2 00:31:48.084 [Lua] [LevelAnalysis] Level path distance: 1755.5568747520447 00:31:48.084 [Lua] [LevelAnalysis] path_dist1: 50 , path_dist2: 1550 forbidden_dist: -1450 00:31:48.084 [Lua] [LevelAnalysis] wanted_distance: 1513.5456502437592 00:31:48.084 [Lua] [LevelAnalysis] path_dist1: 1550 , path_dist2: 1755.5568747520447 forbidden_dist: -142.01122450828552 00:31:48.084 [Lua] [LevelAnalysis] wanted_distance: 1636.0818764662235 00:31:48.084 [Lua] [LevelAnalysis] Terror events added: 00:31:48.084 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss 00:31:48.084 [Lua] [LevelAnalysis] 2 -->Added boss/special event: event_boss 00:31:48.084 [Lua] Adding main path event: Vector3Box(188, 41, 30.9037) rare_event_loot_rat 45 table: 000000000B89FAD0 00:31:48.084 [Lua] Adding main path event: Vector3Box(199.8, -66.0314, 33.8353) rare_event_loot_rat 45 table: 000000000B89FC90 00:31:48.084 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0.0010000000000047748 00:31:48.086 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: hard, USING SETTINGS FOR EASY 00:31:48.089 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 00:31:48.090 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 00:31:48.091 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 00:31:48.091 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=51 00:31:48.091 [Lua] [Managers] Calling function on all managers: 00:31:48.098 [Flow] SSM bake 00:31:48.108 [Lua] [PeerSM] 1100001442fc185 :: on_exit WaitingForEnterGame 00:31:48.108 [Lua] [PeerSM] 1100001442fc185 :: on_enter WaitingForGameObjectSync 00:31:48.108 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript refreshBoons 8 00:31:48.109 [Lua] player (1100001442fc185,2) was put into party 1 00:31:48.125 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=52 00:31:48.125 [Lua] Assigning peer(1100001442fc185:2) to profile(5) career(1) 00:31:48.125 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001442fc185) local_player_id(2) profile_index(5) career_index(1) 00:31:48.125 [Lua] Set lobby begin: 00:31:48.125 [Lua] Lobby data twitch_enabled = false 00:31:48.125 [Lua] Lobby data power_level = 456 00:31:48.125 [Lua] Lobby data unique_server_name = gumbylgm 00:31:48.125 [Lua] Lobby data difficulty_tweak = 0 00:31:48.125 [Lua] Lobby data host = 1100001442fc185 00:31:48.125 [Lua] Lobby data game_mode = 2 00:31:48.125 [Lua] Lobby data is_private = true 00:31:48.125 [Lua] Lobby data match_started = true 00:31:48.125 [Lua] Lobby data mechanism = adventure 00:31:48.125 [Lua] Lobby data level_key = skaven_stronghold 00:31:48.125 [Lua] Lobby data player_slot_1 = 11000011527902b:1 00:31:48.125 [Lua] Lobby data selected_level_key = skaven_stronghold 00:31:48.126 [Lua] Lobby data difficulty = hard 00:31:48.126 [Lua] Lobby data quick_game = false 00:31:48.126 [Lua] Lobby data matchmaking = false 00:31:48.126 [Lua] Lobby data weave_name = false 00:31:48.126 [Lua] Lobby data player_slot_4 = 1100001442fc185:1 00:31:48.126 [Lua] Lobby data num_players = 2 00:31:48.126 [Lua] Lobby data player_slot_5 = 0:0 00:31:48.126 [Lua] Lobby data player_slot_2 = 0:0 00:31:48.126 [Lua] Lobby data country_code = US 00:31:48.126 [Lua] Lobby data player_slot_3 = 0:0 00:31:48.126 [Lua] Lobby data eac_authorized = true 00:31:48.126 [Lua] Set lobby end. 00:31:48.126 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:11000011527902b | we:1100001442fc185 | dr:0 | bw:0 | es:0 00:31:48.127 [Lua] 00:31:48.127 [Lua] [units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01] = false (boolean) 00:31:48.127 [Lua] [resource_packages/careers/es_mercenary] = false (boolean) 00:31:48.127 [Lua] [units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_husk_base] = false (boolean) 00:31:48.127 [Lua] [units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p] = false (boolean) 00:31:48.127 [Lua] [units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1_3p] = false (boolean) 00:31:48.127 [Lua] [wwise/two_handed_swords] = false (boolean) 00:31:48.127 [Lua] [wwise/blunderbuss] = false (boolean) 00:31:48.127 [Lua] 00:31:48.127 [Lua] 00:31:48.127 [Lua] [units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01] = false (boolean) 00:31:48.127 [Lua] [units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1] = false (boolean) 00:31:48.127 [Lua] [units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh] = false (boolean) 00:31:48.127 [Lua] [wwise/two_handed_swords] = false (boolean) 00:31:48.127 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 00:31:48.127 [Lua] [resource_packages/careers/es_mercenary] = false (boolean) 00:31:48.127 [Lua] [units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base] = false (boolean) 00:31:48.127 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 00:31:48.127 [Lua] [units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p] = false (boolean) 00:31:48.127 [Lua] [units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1_3p] = false (boolean) 00:31:48.127 [Lua] [units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1] = false (boolean) 00:31:48.127 [Lua] [wwise/blunderbuss] = false (boolean) 00:31:48.127 [Lua] 00:31:48.127 [Lua] player (1100001442fc185,3) was put into party 1 00:31:48.143 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=53 00:31:48.143 [Lua] Assigning peer(1100001442fc185:3) to profile(3) career(1) 00:31:48.143 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001442fc185) local_player_id(3) profile_index(3) career_index(1) 00:31:48.143 [Lua] Set lobby begin: 00:31:48.143 [Lua] Lobby data twitch_enabled = false 00:31:48.143 [Lua] Lobby data power_level = 456 00:31:48.143 [Lua] Lobby data unique_server_name = gumbylgm 00:31:48.143 [Lua] Lobby data difficulty_tweak = 0 00:31:48.143 [Lua] Lobby data host = 1100001442fc185 00:31:48.143 [Lua] Lobby data game_mode = 2 00:31:48.143 [Lua] Lobby data is_private = true 00:31:48.143 [Lua] Lobby data match_started = true 00:31:48.144 [Lua] Lobby data mechanism = adventure 00:31:48.144 [Lua] Lobby data level_key = skaven_stronghold 00:31:48.144 [Lua] Lobby data player_slot_1 = 11000011527902b:1 00:31:48.144 [Lua] Lobby data selected_level_key = skaven_stronghold 00:31:48.144 [Lua] Lobby data difficulty = hard 00:31:48.144 [Lua] Lobby data quick_game = false 00:31:48.144 [Lua] Lobby data matchmaking = false 00:31:48.144 [Lua] Lobby data weave_name = false 00:31:48.144 [Lua] Lobby data player_slot_4 = 1100001442fc185:1 00:31:48.144 [Lua] Lobby data num_players = 2 00:31:48.144 [Lua] Lobby data player_slot_5 = 0:0 00:31:48.144 [Lua] Lobby data player_slot_2 = 0:0 00:31:48.144 [Lua] Lobby data country_code = US 00:31:48.144 [Lua] Lobby data player_slot_3 = 0:0 00:31:48.144 [Lua] Lobby data eac_authorized = true 00:31:48.144 [Lua] Set lobby end. 00:31:48.144 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:11000011527902b | we:1100001442fc185 | dr:0 | bw:0 | es:0 00:31:48.144 [Lua] 00:31:48.144 [Lua] [wwise/crossbow] = false (boolean) 00:31:48.144 [Lua] [units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p] = false (boolean) 00:31:48.144 [Lua] [units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_3p] = false (boolean) 00:31:48.144 [Lua] [wwise/two_handed_hammers] = false (boolean) 00:31:48.144 [Lua] [resource_packages/careers/dr_ranger] = false (boolean) 00:31:48.144 [Lua] [units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01] = false (boolean) 00:31:48.144 [Lua] [units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_husk_base] = false (boolean) 00:31:48.144 [Lua] [units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p] = false (boolean) 00:31:48.144 [Lua] 00:31:48.144 [Lua] 00:31:48.144 [Lua] [wwise/crossbow] = false (boolean) 00:31:48.144 [Lua] [units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base] = false (boolean) 00:31:48.144 [Lua] [units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_3p] = false (boolean) 00:31:48.144 [Lua] [resource_packages/careers/dr_ranger] = false (boolean) 00:31:48.144 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 00:31:48.144 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 00:31:48.144 [Lua] [units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh] = false (boolean) 00:31:48.144 [Lua] [units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p] = false (boolean) 00:31:48.144 [Lua] [units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1] = false (boolean) 00:31:48.144 [Lua] [units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1] = false (boolean) 00:31:48.144 [Lua] [units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01] = false (boolean) 00:31:48.144 [Lua] [units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt] = false (boolean) 00:31:48.144 [Lua] [wwise/two_handed_hammers] = false (boolean) 00:31:48.144 [Lua] [units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p] = false (boolean) 00:31:48.144 [Lua] 00:31:48.150 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001442fc185 inventory_sync_id:3 my_peer_id:1100001442fc185 00:31:48.150 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000011527902b inventory_sync_id:3 my_peer_id:1100001442fc185 00:31:48.150 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001442fc185 inventory_sync_id:4 my_peer_id:1100001442fc185 00:31:48.150 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000011527902b inventory_sync_id:4 my_peer_id:1100001442fc185 00:31:48.241 [Lua] [GameNetworkManager] destroying game object with go_id=53 00:31:48.241 [Lua] [PeerSM] 1100001442fc185 :: on_exit WaitingForGameObjectSync 00:31:48.241 [Lua] [PeerSM] 1100001442fc185 :: on_enter WaitingForPlayers 00:31:48.242 [Lua] player (1100001442fc185,3) was put into party 1 00:31:48.256 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=54 00:31:48.256 [Lua] Assigning peer(1100001442fc185:3) to profile(3) career(1) 00:31:48.256 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001442fc185) local_player_id(3) profile_index(3) career_index(1) 00:31:48.256 [Lua] Set lobby begin: 00:31:48.256 [Lua] Lobby data twitch_enabled = false 00:31:48.256 [Lua] Lobby data power_level = 456 00:31:48.256 [Lua] Lobby data unique_server_name = gumbylgm 00:31:48.256 [Lua] Lobby data difficulty_tweak = 0 00:31:48.256 [Lua] Lobby data host = 1100001442fc185 00:31:48.257 [Lua] Lobby data game_mode = 2 00:31:48.257 [Lua] Lobby data is_private = true 00:31:48.257 [Lua] Lobby data match_started = true 00:31:48.257 [Lua] Lobby data mechanism = adventure 00:31:48.257 [Lua] Lobby data level_key = skaven_stronghold 00:31:48.257 [Lua] Lobby data player_slot_1 = 11000011527902b:1 00:31:48.257 [Lua] Lobby data selected_level_key = skaven_stronghold 00:31:48.257 [Lua] Lobby data difficulty = hard 00:31:48.257 [Lua] Lobby data quick_game = false 00:31:48.257 [Lua] Lobby data matchmaking = false 00:31:48.257 [Lua] Lobby data weave_name = false 00:31:48.257 [Lua] Lobby data player_slot_4 = 1100001442fc185:1 00:31:48.257 [Lua] Lobby data num_players = 2 00:31:48.257 [Lua] Lobby data player_slot_5 = 0:0 00:31:48.257 [Lua] Lobby data player_slot_2 = 0:0 00:31:48.257 [Lua] Lobby data country_code = US 00:31:48.257 [Lua] Lobby data player_slot_3 = 0:0 00:31:48.257 [Lua] Lobby data eac_authorized = true 00:31:48.257 [Lua] Set lobby end. 00:31:48.257 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:11000011527902b | we:1100001442fc185 | dr:0 | bw:0 | es:0 00:31:48.258 [Lua] 00:31:48.258 [Lua] [wwise/crossbow] = false (boolean) 00:31:48.258 [Lua] [units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p] = false (boolean) 00:31:48.258 [Lua] [units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_3p] = false (boolean) 00:31:48.258 [Lua] [wwise/two_handed_hammers] = false (boolean) 00:31:48.258 [Lua] [resource_packages/careers/dr_ranger] = false (boolean) 00:31:48.258 [Lua] [units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01] = false (boolean) 00:31:48.258 [Lua] [units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_husk_base] = false (boolean) 00:31:48.258 [Lua] [units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p] = false (boolean) 00:31:48.258 [Lua] 00:31:48.258 [Lua] 00:31:48.258 [Lua] [wwise/crossbow] = false (boolean) 00:31:48.258 [Lua] [units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base] = false (boolean) 00:31:48.258 [Lua] [units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_3p] = false (boolean) 00:31:48.258 [Lua] [resource_packages/careers/dr_ranger] = false (boolean) 00:31:48.258 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 00:31:48.258 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 00:31:48.258 [Lua] [units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh] = false (boolean) 00:31:48.258 [Lua] [units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p] = false (boolean) 00:31:48.258 [Lua] [units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1] = false (boolean) 00:31:48.258 [Lua] [units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1] = false (boolean) 00:31:48.258 [Lua] [units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01] = false (boolean) 00:31:48.258 [Lua] [units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt] = false (boolean) 00:31:48.258 [Lua] [wwise/two_handed_hammers] = false (boolean) 00:31:48.258 [Lua] [units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p] = false (boolean) 00:31:48.258 [Lua] 00:31:48.261 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001442fc185 inventory_sync_id:3 my_peer_id:1100001442fc185 00:31:48.261 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01, InventoryPackageSynchronizerClient, async-read, 00:31:48.261 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1, InventoryPackageSynchronizerClient, async-read, 00:31:48.261 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 00:31:48.261 [Lua] [PackageManager] Load: wwise/blunderbuss, InventoryPackageSynchronizerClient, async-read, 00:31:48.261 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1, InventoryPackageSynchronizerClient, async-read, 00:31:48.261 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 00:31:48.261 [Lua] [PackageManager] Load: wwise/two_handed_swords, InventoryPackageSynchronizerClient, async-read, 00:31:48.261 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 00:31:48.261 [Lua] [PackageManager] Load: resource_packages/careers/es_mercenary, InventoryPackageSynchronizerClient, async-read, 00:31:48.261 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p, InventoryPackageSynchronizerClient, async-read, 00:31:48.261 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001442fc185 inventory_sync_id:4 my_peer_id:1100001442fc185 00:31:48.261 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1, InventoryPackageSynchronizerClient, async-read, 00:31:48.261 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base, InventoryPackageSynchronizerClient, async-read, 00:31:48.261 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 00:31:48.261 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p, InventoryPackageSynchronizerClient, async-read, 00:31:48.261 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh, InventoryPackageSynchronizerClient, async-read, 00:31:48.261 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt, InventoryPackageSynchronizerClient, async-read, 00:31:48.261 [Lua] [PackageManager] Load: wwise/two_handed_hammers, InventoryPackageSynchronizerClient, async-read, 00:31:48.261 [Lua] [PackageManager] Load: wwise/crossbow, InventoryPackageSynchronizerClient, async-read, 00:31:48.261 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01, InventoryPackageSynchronizerClient, async-read, 00:31:48.261 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1, InventoryPackageSynchronizerClient, async-read, 00:31:48.261 [Lua] [PackageManager] Load: resource_packages/careers/dr_ranger, InventoryPackageSynchronizerClient, async-read, 00:31:48.261 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, InventoryPackageSynchronizerClient, async-read, 00:31:48.261 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001442fc185 inventory_sync_id:5 my_peer_id:1100001442fc185 00:31:48.261 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000011527902b inventory_sync_id:5 my_peer_id:1100001442fc185 00:31:48.274 [Flow] SSM bake 00:31:48.275 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001442fc185 inventory_sync_id:5 my_peer_id:1100001442fc185 00:31:48.339 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript refreshBoons 8 00:31:48.368 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01 00:31:48.368 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_01 00:31:48.369 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1 00:31:48.486 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1 00:31:48.486 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1 00:31:48.487 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh 00:31:48.604 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh 00:31:48.604 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh 00:31:48.605 [Lua] [PackageManager] Queueing new asynch package: wwise/blunderbuss 00:31:48.687 [Lua] [PackageManager] Finished loading asynchronous package: wwise/blunderbuss 00:31:48.687 [Lua] [PackageManager] Force_load: wwise/blunderbuss 00:31:48.688 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1 00:31:48.788 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1 00:31:48.788 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1 00:31:48.789 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base 00:31:49.366 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base 00:31:49.366 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base 00:31:49.367 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_swords 00:31:49.445 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_swords 00:31:49.445 [Lua] [PackageManager] Force_load: wwise/two_handed_swords 00:31:49.445 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1_3p 00:31:49.513 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1_3p 00:31:49.513 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_2h_sword_01_t1/wpn_2h_sword_01_t1_3p 00:31:49.514 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_mercenary 00:31:49.580 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_mercenary 00:31:49.580 [Lua] [PackageManager] Force_load: resource_packages/careers/es_mercenary 00:31:49.581 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p 00:31:49.664 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p 00:31:49.664 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_blunderbuss_t1/wpn_empire_blunderbuss_t1_3p 00:31:49.665 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1 00:31:49.767 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1 00:31:49.767 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1 00:31:49.768 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base 00:31:50.324 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base 00:31:50.324 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base 00:31:50.325 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_3p 00:31:50.394 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_3p 00:31:50.394 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_3p 00:31:50.395 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p 00:31:50.462 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p 00:31:50.462 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p 00:31:50.463 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh 00:31:50.592 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh 00:31:50.592 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh 00:31:50.592 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt 00:31:50.659 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt 00:31:50.659 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt 00:31:50.659 [Lua] [PackageManager] Queueing new asynch package: wwise/two_handed_hammers 00:31:50.727 [Lua] [PackageManager] Finished loading asynchronous package: wwise/two_handed_hammers 00:31:50.727 [Lua] [PackageManager] Force_load: wwise/two_handed_hammers 00:31:50.728 [Lua] [PackageManager] Queueing new asynch package: wwise/crossbow 00:31:50.794 [Lua] [PackageManager] Finished loading asynchronous package: wwise/crossbow 00:31:50.794 [Lua] [PackageManager] Force_load: wwise/crossbow 00:31:50.794 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01 00:31:50.861 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01 00:31:50.861 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01 00:31:50.861 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1 00:31:50.962 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1 00:31:50.962 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1 00:31:50.964 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_ranger 00:31:51.080 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_ranger 00:31:51.080 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_ranger 00:31:51.081 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 00:31:51.130 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 00:31:51.130 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 00:31:51.146 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 5 00:31:54.083 [Lua] [PeerSM] 11000011527902b :: on_exit WaitingForEnterGame 00:31:54.083 [Lua] [PeerSM] 11000011527902b :: on_enter WaitingForGameObjectSync 00:31:54.101 [Lua] Set lobby begin: 00:31:54.101 [Lua] Lobby data twitch_enabled = false 00:31:54.102 [Lua] Lobby data power_level = 456 00:31:54.102 [Lua] Lobby data unique_server_name = gumbylgm 00:31:54.102 [Lua] Lobby data difficulty_tweak = 0 00:31:54.102 [Lua] Lobby data host = 1100001442fc185 00:31:54.102 [Lua] Lobby data game_mode = 2 00:31:54.102 [Lua] Lobby data is_private = true 00:31:54.102 [Lua] Lobby data match_started = true 00:31:54.102 [Lua] Lobby data mechanism = adventure 00:31:54.102 [Lua] Lobby data level_key = skaven_stronghold 00:31:54.102 [Lua] Lobby data player_slot_1 = 11000011527902b:1 00:31:54.102 [Lua] Lobby data selected_level_key = skaven_stronghold 00:31:54.102 [Lua] Lobby data difficulty = hard 00:31:54.102 [Lua] Lobby data quick_game = false 00:31:54.102 [Lua] Lobby data matchmaking = false 00:31:54.102 [Lua] Lobby data weave_name = false 00:31:54.102 [Lua] Lobby data player_slot_4 = 1100001442fc185:1 00:31:54.102 [Lua] Lobby data num_players = 2 00:31:54.102 [Lua] Lobby data player_slot_5 = 0:0 00:31:54.102 [Lua] Lobby data player_slot_2 = 0:0 00:31:54.102 [Lua] Lobby data country_code = US 00:31:54.102 [Lua] Lobby data player_slot_3 = 0:0 00:31:54.102 [Lua] Lobby data eac_authorized = true 00:31:54.102 [Lua] Set lobby end. 00:31:54.102 [Lua] [Matchmaking] Assigned player 11000011527902b to slot 1 when hot join syncing 00:31:54.102 [Lua] Breedfreezer (server) starting a hot join sync 00:31:54.102 [Lua] packing 0 units of breed chaos_marauder 00:31:54.102 [Lua] packing 0 units of breed skaven_clan_rat 00:31:54.102 [Lua] packing 0 units of breed skaven_storm_vermin 00:31:54.102 [Lua] packing 0 units of breed skaven_slave 00:31:54.102 [Lua] packing 0 units of breed chaos_raider 00:31:54.102 [Lua] packing 0 units of breed chaos_berzerker 00:31:54.102 [Lua] packing 0 units of breed skaven_plague_monk 00:31:54.102 [Lua] --> rpc-package size reached, sending rpc now (last package) 00:31:54.102 [Lua] 00:31:54.102 [Lua] [1] = 1 (number) 00:31:54.102 [Lua] [2] = 0 (number) 00:31:54.102 [Lua] [3] = 1 (number) 00:31:54.102 [Lua] [4] = 0 (number) 00:31:54.102 [Lua] [5] = 1 (number) 00:31:54.103 [Lua] [6] = 0 (number) 00:31:54.103 [Lua] [7] = 1 (number) 00:31:54.103 [Lua] [8] = 0 (number) 00:31:54.103 [Lua] [9] = 1 (number) 00:31:54.103 [Lua] [10] = 0 (number) 00:31:54.103 [Lua] [11] = 1 (number) 00:31:54.103 [Lua] [12] = 0 (number) 00:31:54.103 [Lua] [13] = 1 (number) 00:31:54.103 [Lua] [14] = 0 (number) 00:31:54.103 [Lua] 00:31:54.103 [Lua] 00:31:54.103 [Lua] 00:31:54.103 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=55 00:31:54.103 [Lua] RemotePlayer:create_game_object( ) 55 00:31:54.119 [Lua] [PeerSM] 11000011527902b :: on_exit WaitingForGameObjectSync 00:31:54.119 [Lua] [PeerSM] 11000011527902b :: on_enter WaitingForPlayers 00:31:54.119 [Lua] [Matchmaking] Sending rpc: rpc_set_matchmaking to client: 11000011527902b 00:31:54.124 [Lua] [PeerSM] 1100001442fc185 :: on_exit WaitingForPlayers 00:31:54.124 [Lua] [PeerSM] 1100001442fc185 :: on_enter InGame 00:31:54.124 [Lua] [PeerSM] 11000011527902b :: on_exit WaitingForPlayers 00:31:54.124 [Lua] [PeerSM] 11000011527902b :: on_enter InGame 00:31:54.125 [Lua] test 00:31:54.127 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 00:31:54.127 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=57 00:31:54.128 [Lua] test 00:31:54.130 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 00:31:54.130 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=59 00:31:54.135 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 00:31:54.135 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 00:31:54.135 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=61 00:31:54.142 [Lua] [GameNetworkManager] destroying game object with go_id=59 00:31:54.143 [Lua] updating bot weapon metadata for weapon: two_handed_swords_template_1 00:31:54.143 [Lua] updating bot weapon metadata for weapon: blunderbuss_template_1 00:31:54.144 [Lua] [GameNetworkManager] destroying game object with go_id=54 00:31:54.144 [Lua] player (1100001442fc185,3) was put into party 1 00:31:54.160 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=62 00:31:54.160 [Lua] Assigning peer(1100001442fc185:3) to profile(3) career(1) 00:31:54.160 [Lua] ProfileSynchronizer:rpc_server_assign_peer_to_profile() peer_id(1100001442fc185) local_player_id(3) profile_index(3) career_index(1) 00:31:54.160 [Lua] Set lobby begin: 00:31:54.160 [Lua] Lobby data twitch_enabled = false 00:31:54.160 [Lua] Lobby data power_level = 456 00:31:54.160 [Lua] Lobby data unique_server_name = gumbylgm 00:31:54.160 [Lua] Lobby data difficulty_tweak = 0 00:31:54.160 [Lua] Lobby data host = 1100001442fc185 00:31:54.160 [Lua] Lobby data game_mode = 2 00:31:54.161 [Lua] Lobby data is_private = true 00:31:54.161 [Lua] Lobby data match_started = true 00:31:54.161 [Lua] Lobby data mechanism = adventure 00:31:54.161 [Lua] Lobby data level_key = skaven_stronghold 00:31:54.161 [Lua] Lobby data player_slot_1 = 11000011527902b:1 00:31:54.161 [Lua] Lobby data selected_level_key = skaven_stronghold 00:31:54.161 [Lua] Lobby data difficulty = hard 00:31:54.161 [Lua] Lobby data quick_game = false 00:31:54.161 [Lua] Lobby data matchmaking = false 00:31:54.161 [Lua] Lobby data weave_name = false 00:31:54.161 [Lua] Lobby data player_slot_4 = 1100001442fc185:1 00:31:54.161 [Lua] Lobby data num_players = 2 00:31:54.161 [Lua] Lobby data player_slot_5 = 0:0 00:31:54.161 [Lua] Lobby data player_slot_2 = 0:0 00:31:54.161 [Lua] Lobby data country_code = US 00:31:54.161 [Lua] Lobby data player_slot_3 = 0:0 00:31:54.161 [Lua] Lobby data eac_authorized = true 00:31:54.161 [Lua] Set lobby end. 00:31:54.161 [Lua] [Matchmaking] PROFILES UPDATED ON ALL CLIENTS wh:11000011527902b | we:1100001442fc185 | dr:0 | bw:0 | es:0 00:31:54.161 [Lua] 00:31:54.161 [Lua] [wwise/crossbow] = false (boolean) 00:31:54.161 [Lua] [units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p] = false (boolean) 00:31:54.161 [Lua] [units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_3p] = false (boolean) 00:31:54.161 [Lua] [wwise/two_handed_hammers] = false (boolean) 00:31:54.161 [Lua] [resource_packages/careers/dr_ranger] = false (boolean) 00:31:54.161 [Lua] [units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01] = false (boolean) 00:31:54.161 [Lua] [units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_husk_base] = false (boolean) 00:31:54.161 [Lua] [units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p] = false (boolean) 00:31:54.161 [Lua] 00:31:54.161 [Lua] 00:31:54.161 [Lua] [wwise/crossbow] = false (boolean) 00:31:54.161 [Lua] [units/beings/player/dwarf_ranger_upgraded/third_person_base/chr_third_person_base] = false (boolean) 00:31:54.161 [Lua] [units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1_3p] = false (boolean) 00:31:54.161 [Lua] [resource_packages/careers/dr_ranger] = false (boolean) 00:31:54.161 [Lua] [units/beings/player/first_person_base/chr_first_person_bot_base] = false (boolean) 00:31:54.161 [Lua] [units/beings/player/first_person_base/chr_first_person_base] = false (boolean) 00:31:54.161 [Lua] [units/beings/player/dwarf_ranger_upgraded/first_person_base/chr_first_person_mesh] = false (boolean) 00:31:54.162 [Lua] [units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1_3p] = false (boolean) 00:31:54.162 [Lua] [units/weapons/player/wpn_dw_2h_hammer_01_t1/wpn_dw_2h_hammer_01_t1] = false (boolean) 00:31:54.162 [Lua] [units/weapons/player/wpn_dw_xbow_01_t1/wpn_dw_xbow_01_t1] = false (boolean) 00:31:54.162 [Lua] [units/beings/player/dwarf_ranger_upgraded/headpiece/dr_u_hat_01] = false (boolean) 00:31:54.162 [Lua] [units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt] = false (boolean) 00:31:54.162 [Lua] [wwise/two_handed_hammers] = false (boolean) 00:31:54.162 [Lua] [units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p] = false (boolean) 00:31:54.162 [Lua] 00:31:54.165 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:1100001442fc185 inventory_sync_id:6 my_peer_id:1100001442fc185 00:31:54.165 [Lua] [NETWORK] send_rpc(rpc_server_set_inventory_packages) peer_id:11000011527902b inventory_sync_id:6 my_peer_id:1100001442fc185 00:31:54.172 [Lua] [NETWORK] rpc_server_set_inventory_packages, remote_peer_id:1100001442fc185 inventory_sync_id:6 my_peer_id:1100001442fc185 00:31:54.184 [Lua] [NETWORK] sent rpc_client_inventory_map_loaded, inventory_sync_id: 6 00:31:54.268 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=11000011527902b go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 00:31:54.268 [Lua] Adding player sync data to peer=11000011527902b local_player_id=1 00:31:54.268 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=11000011527902b go_type=player_unit go_created_func_name=game_object_created_player_unit 00:31:54.270 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=63 00:31:54.270 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 00:31:54.273 [Lua] test 00:31:54.275 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 00:31:54.275 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=65 00:31:54.285 [Lua] updating bot weapon metadata for weapon: two_handed_hammers_template_1 00:31:54.285 [Lua] updating bot weapon metadata for weapon: crossbow_template_1 00:31:54.471 [Lua] StateInGameRunning:_game_actually_starts() 00:31:54.471 [Lua] ################################################################################################################# 00:31:54.471 [Lua] [Loading Time]: 00:00:22 [Transition]: inn_level-skaven_stronghold [Members joined]: 0 [Members Left]: 0 [Is Server]: true 00:31:54.471 [Lua] ################################################################################################################# 00:31:54.471 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 9 00:31:54.471 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_twitch_mode, twitch, async-read, 00:31:54.487 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 9 00:31:54.538 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_twitch_mode 00:31:54.538 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_twitch_mode 00:31:54.609 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 9 00:31:54.609 [Lua] Commit load time data 00:31:55.466 [Flow] SSM bake 00:31:57.877 [Lua] Set lobby begin: 00:31:57.877 [Lua] Lobby data twitch_enabled = false 00:31:57.878 [Lua] Lobby data power_level = 416 00:31:57.878 [Lua] Lobby data unique_server_name = gumbylgm 00:31:57.878 [Lua] Lobby data difficulty_tweak = 0 00:31:57.878 [Lua] Lobby data host = 1100001442fc185 00:31:57.878 [Lua] Lobby data game_mode = 2 00:31:57.878 [Lua] Lobby data is_private = true 00:31:57.878 [Lua] Lobby data match_started = true 00:31:57.878 [Lua] Lobby data mechanism = adventure 00:31:57.878 [Lua] Lobby data level_key = skaven_stronghold 00:31:57.878 [Lua] Lobby data player_slot_1 = 11000011527902b:1 00:31:57.878 [Lua] Lobby data selected_level_key = skaven_stronghold 00:31:57.878 [Lua] Lobby data difficulty = hard 00:31:57.878 [Lua] Lobby data quick_game = false 00:31:57.878 [Lua] Lobby data matchmaking = false 00:31:57.878 [Lua] Lobby data weave_name = false 00:31:57.878 [Lua] Lobby data player_slot_4 = 1100001442fc185:1 00:31:57.878 [Lua] Lobby data num_players = 2 00:31:57.878 [Lua] Lobby data player_slot_5 = 0:0 00:31:57.878 [Lua] Lobby data player_slot_2 = 0:0 00:31:57.878 [Lua] Lobby data country_code = US 00:31:57.878 [Lua] Lobby data player_slot_3 = 0:0 00:31:57.878 [Lua] Lobby data eac_authorized = true 00:31:57.878 [Lua] Set lobby end. 00:32:15.872 [Flow] SSM bake 00:32:36.577 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[344117b1502b1bad]']"] 00:32:40.593 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[344117b1502b1bad]']"] 00:32:40.964 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[344117b1502b1bad]']"] 00:32:43.765 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[344117b1502b1bad]']"] 00:33:05.586 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 00:33:05.602 [Lua] Spline already found! 00:33:05.639 [Lua] Init group template: spline_patrol 00:33:12.730 [Lua] Players are leaving the safe zone 00:33:14.624 [Flow] SSM bake 00:33:36.524 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 00:33:36.541 [Lua] Spline already found! 00:33:36.577 [Lua] Init group template: spline_patrol 00:33:58.556 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x67c8, position: 0 00:33:58.662 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 30, name: `unknown` 00:34:10.900 [Lua] fence jumping 00:34:11.729 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 00:34:11.746 [Lua] Spline already found! 00:34:11.799 [Lua] Init group template: spline_patrol 00:34:50.745 [Lua] ERROR: REMOVE UNIT FROM SPAWNED:(traceback) "[Unit '#ID[2ece63855280fb09]']" 00:34:50.745 [Lua] ERROR: Tried to freeze unit twice in the same frame. 00:35:09.903 [Lua] Time for new HOOORDE! multi_first_wave 00:35:09.903 [Lua] HORDE: Spawning hordes while 15 other ai are spawned 00:35:09.903 [Lua] horde requested: vector 00:35:09.903 [Lua] setting up vector-horde 00:35:09.903 [Lua] Composing horde 'medium' .. using variant 'plain' 00:35:09.903 [Lua] --> horde wants to spawn ahead of players (0.62205579088407/0.67 00:35:09.903 [Lua] -> spawning: 36 00:35:09.903 [Lua] horde crated with id 4 of type vector 00:35:09.903 [Lua] vector horde has started 00:35:18.522 [Lua] Init group template: horde 00:35:18.925 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 11 00:35:18.925 [Lua] Time for new HOOORDE! multi_consecutive_wave 00:35:18.925 [Lua] HORDE: Spawning hordes while 48 other ai are spawned 00:35:18.925 [Lua] horde requested: vector 00:35:18.925 [Lua] setting up vector-horde 00:35:18.925 [Lua] Composing horde 'medium' .. using variant 'plain' 00:35:18.925 [Lua] --> horde wants to spawn ahead of players (0.0034174516511551/0.67 00:35:18.926 [Lua] -> spawning: 38 00:35:18.926 [Lua] horde crated with id 5 of type vector 00:35:18.926 [Lua] vector horde has started 00:35:20.837 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 3 49 00:35:29.895 [Lua] replace_hidden_spawners -> first try found: 0 cover points 00:35:29.895 [Lua] replace_hidden_spawners -> second try try found: 2 cover points 00:35:29.895 [Lua] replace_hidden_spawners -> replacing hidden spawners! 00:35:29.895 [Lua] ->moving spawner 00:35:31.313 [Lua] HORDE: last wave, reset to standard horde delay 00:35:31.313 [Lua] Time for new HOOORDE! multi_last_wave 00:35:31.313 [Lua] HORDE: Spawning hordes while 45 other ai are spawned 00:35:31.313 [Lua] horde requested: vector 00:35:31.313 [Lua] setting up vector-horde 00:35:31.313 [Lua] Composing horde 'medium' .. using variant 'plain' 00:35:31.313 [Lua] --> horde wants to spawn ahead of players (0.42824637099548/0.67 00:35:31.313 [Lua] -> spawning: 39 00:35:31.313 [Lua] horde crated with id 6 of type vector 00:35:31.313 [Lua] vector horde has started 00:35:34.222 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 30, name: `unknown` 00:35:42.221 [Lua] Horde killed: ? 00:35:54.049 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 30, name: `unknown` 00:35:55.935 [Lua] Init group template: horde 00:35:56.392 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 30, name: `unknown` 00:35:57.031 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 30, name: `unknown` 00:35:57.047 [Lua] <> <>Packmaster<> <>Wrong weapon equipped when entering pack_master_dragging state<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/unit_extensions/generic/generic_status_extension.lua:1693: in function set_pack_master [3] @scripts/helpers/status_utils.lua:115: in function set_grabbed_by_pack_master_network [4] @scripts/entity_system/systems/behaviour/nodes/bt_pack_master_drag_action.lua:31: in function enter [5] @scripts/entity_system/systems/behaviour/nodes/bt_node.lua:107: in function set_running_child [6] @scripts/entity_system/systems/behaviour/nodes/bt_sequence.lua:29: in function run [7] @scripts/entity_system/systems/behaviour/nodes/generated/bt_selector_pack_master.lua:208: in function evaluate [8] @scripts/entity_system/systems/ai/ai_system.lua:801: in function update_brains [9] @scripts/entity_system/systems/ai/ai_system.lua:632:in function [10] @scripts/entity_system/entity_system_bag.lua:56: in function update [11] @scripts/entity_system/entity_system.lua:455: in function system_update [12] @scripts/entity_system/entity_system.lua:424: in function update [13] @scripts/game_state/state_ingame.lua:978: in function update [14] @foundation/scripts/util/state_machine.lua:145: in function update [15] @scripts/boot.lua:842: in function game_update [16] @scripts/boot.lua:605:in function [1] system = "Packmaster"; message = "Wrong weapon equipped when entering pack_master_dragging state" [2] self = table: 000000000819BF60; grabbed_status = "pack_master_dragging"; is_grabbed = true; grabber_unit = [Unit \'#ID[d08b1cd6109fdb9c]\']; unit = [Unit \'#ID[df94116158fa20da]\']; previous_status = nil; locomotion = table: 00000000004EE6D0; outline_grabbed_unit = true; player_manager = table: 000000000154C140; grabber_player = nil; local_player = table: 000000000AC6F870; equipment = table: 00000000081A2120; weapon_unit = [Unit \'#ID[7ed9e1201692d156]\'] [3] status_name = "pack_master_dragging"; grabbed_unit = [Unit \'#ID[df94116158fa20da]\']; is_grabbed = true; grabber_unit = [Unit \'#ID[d08b1cd6109fdb9c]\']; status_extension = table: 000000000819BF60 [4] self = table: 0000000000C3BAD0; unit = [Unit \'#ID[d08b1cd6109fdb9c]\']; blackboard = table: 000000000BBA4910; t = 248.9079130217433; action = table: 00000000016A1240 [5] self = table: 0000000000C23580; unit = [Unit \'#ID[d08b1cd6109fdb9c]\']; blackboard = table: 000000000BBA4910; t = 248.9079130217433; node = table: 0000000000C3BAD0; reason = "aborted"; destroy = nil; identifier = "enemy_spotted"; old_node = nil [6] self = table: 0000000000C23580; unit = [Unit \'#ID[d08b1cd6109fdb9c]\']; blackboard = table: 000000000BBA4910; t = 248.9079130217433; dt = 0.016765208914875984; node_data = 3; child_to_run_index = 3; num_children = 6; i = 5; child = table: 0000000000C3BAD0 [7] self = table: 0000000000CEA510; unit = [Unit \'#ID[d08b1cd6109fdb9c]\']; blackboard = table: 000000000BBA4910; t = 248.9079130217433; dt = 0.016765208914875984; child_running = table: 0000000000C23580; children = table: 0000000000CEA5B0; node_enemy_spotted = table: 0000000000C23580; condition_result = true [8] self = table: 0000000011015E60; t = 248.9079130217433; dt = 0.016765208914875984; number_ordinary_aggroed_enemies = 34; number_special_aggored_enemies = 0; unit = [Unit \'#ID[d08b1cd6109fdb9c]\']; extension = table: 000000000BD77DA0; bt = table: 0000000000CEA4B0; blackboard = table: 000000000BBA4910 [9] self = table: 0000000011015E60; context = table: 0000000002265D30; t = 248.9079130217433; dt = 0.016765208914875984 [10] self = table: 0000000000FF4500; entity_system_update_context = table: 0000000002265D30; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 0000000002266140; t = 248.9079130217433; i = 3; system = table: 0000000011015E60 [11] self = table: 0000000002265D00; update_func = "update"; dt = 0.016765208914875984; entity_system_update_context = table: 0000000002265D30 [12] self = table: 0000000002265D00; dt = 0.016765208914875984 [13] self = table: 000000000015E6C0; dt = 0.016765208914875984; main_t = 394.73829987086356; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer_...; t = 248.9079130217433; game_mode_ended = false [14] self = table: 00000000024E77B0; dt = 0.016765208914875984; t = 394.73829987086356 [15] self = table: 0000000000097080; real_world_dt = 0.016765208914875984; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer_...; dt = 0.016765208914875984; t = 394.73829987086356 [16] dt = 0.016765208914875984 [2] last_catapulted_time = 0; charged_at_t = -inf; near_vortex = false; stagger_immune = false; show_fatigue_gui = false; push_cooldown_timer = false; block_broken = false; dodge_count = 2; grabbed_by_tentacle = false; unit = [Unit '#ID[df94116158fa20da]']; revived = false; pushed_at_t = -inf; max_wounds = 3; catapulted = false; _num_times_knocked_down = 0; charge_blocking = false; dodge_cooldown = 0; in_liquid = false; spawn_grace = false; pack_master_grabber = [Unit '#ID[d08b1cd6109fdb9c]']; dodge_cooldown_delay = 0; shade_stealth_counter = 0; assisted_respawning = false; wounds = 3; pack_master_status = "pack_master_dragging"; interrupt_cooldown = false; _num_times_grabbed_by_pack_master = 0; shield_block = false; career_extension = table: 0000000001228650; next_hanging_damage_time = 0; is_dodging = false; push_cooldown = false; move_speed_multiplier = 0.5; is_husk = true; pulled_up = false; is_server = true; in_end_zone = false; pounced_down = false; ready_for_assisted_respawn = false; in_vortex = false; using_transport = false; _num_times_hit_by_globadier_poison = 0; on_ladder = false; _has_blocked = false; my_dodge_jump_override_t = 0; move_speed_multiplier_timer = 1.0076841441914439; pacing_intensity = 19.754864808180297; raise_block_time = 19.154256889596581; locomotion_extension = table: 00000000004EE6D0; inventory_extension = table: 00000000081A1F00; buff_extension = table: 0000000007F21C40; block_broken_at_t = -inf; _intoxication_level = 0; profile_id = 1; player = table: 000000000BE52D50; conflict_director = table: 0000000010A3C0A0; invisible = false; overcharge_exploding = false; left_ladder_timer = 0; world = [World]; is_ledge_hanging = false; max_fatigue_points = 100; blocking = false; pacing_intensity_decay_delay = 2.8827410787343979; my_dodge_cd = 0; crouching = false; charged = false; dodge_position = Vector3Box(-128.28, 32.9182, 40.6089); grabbed_by_chaos_spawn = false; update_funcs = table: 000000000819C3A0; dead = false; overpowered = false; health_extension = table: 000000000067B7C0; combo_target_count = 0; pushed = false; spawn_grace_time = 11.445043910294771; last_fatigue_gain_time = 0; fatigue = 0; [4] _identifier = "drag"; navigation_group_manager = table: 0000000000D86AC0; _parent = table: 0000000000C23580; _tree_node = table: 0000000001DB3840; _condition_name = "always_true"; [5] _identifier = "enemy_spotted"; _children = table: 0000000000C235B0; _parent = table: 0000000000CEA510; _tree_node = table: 0000000001DB3600; _condition_name = "can_see_player"; [6] _identifier = "enemy_spotted"; _children = table: 0000000000C235B0; _parent = table: 0000000000CEA510; _tree_node = table: 0000000001DB3600; _condition_name = "can_see_player"; [7] _children = table: 0000000000CEA5B0; _identifier = "pack_master_GENERATED"; _tree_node = table: 0000000001DB2EF0; _condition_name = "always_true"; [8] ai_update_index = 36; entity_manager = table: 0000000002EDAAE0; NAME = "ai_system"; _nav_cost_maps_data = table: 0000000010B1EFF0; statistics_db = table: 000000000038DD70; group_blackboard = table: 0000000002DEDB20; frozen_unit_extension_data = table: 0000000010B1F050; update_list = table: 0000000000CF1C50; system_api = table: 0000000002265CD0; _nav_cost_map_volume_id_data = table: 0000000010B1EF20; ai_blackboard_prioritized_updates = table: 0000000010B1EA40; blackboards = table: 000000000019BBB0; _hot_join_sync_units = table: 00000000127043C0; _nav_cost_map_id_data = table: 0000000010B1EE50; ai_units_alive = table: 0000000000CF1AC0; ai_blackboard_updates = table: 0000000010B1F080; _nav_data = table: 0000000010B1EE00; ai_units_perception_continuous = table: 0000000000CF1AF0; _nav_world = [unknown light userdata]; unit_storage = table: 0000000000CD32F0; num_perception_units = 174; extensions = table: 0000000000CF1C80; world = [World]; current_perception_unit = [Unit '#ID[1f5a31ddd038b30c]']; _network_event_delegate = table: 0000000000E472C0; start_prio_index = 12; number_special_aggored_enemies = 1; number_ordinary_aggroed_enemies = 44; _should_recompute_nav_cost_maps = false; _behavior_trees = table: 0000000002DEDAF0; ai_units_perception_prioritized = table: 0000000000CF1B50; broadphase = [Broadphase]; extension_init_context = table: 0000000000CF1C20; name = "ai_system"; network_transmit = table: 00000000036E0AC0; is_server = true; ai_units_perception = table: 0000000000CF1B20; _previous_nav_cost_map_recomputation_t = 0; unit_extension_data = table: 0000000010B1F020; _units_to_destroy = table: 0000000000CF1A90; profiler_names = table: 0000000000CF1CB0; [9] ai_update_index = 36; entity_manager = table: 0000000002EDAAE0; NAME = "ai_system"; _nav_cost_maps_data = table: 0000000010B1EFF0; statistics_db = table: 000000000038DD70; group_blackboard = table: 0000000002DEDB20; frozen_unit_extension_data = table: 0000000010B1F050; update_list = table: 0000000000CF1C50; system_api = table: 0000000002265CD0; _nav_cost_map_volume_id_data = table: 0000000010B1EF20; ai_blackboard_prioritized_updates = table: 0000000010B1EA40; blackboards = table: 000000000019BBB0; _hot_join_sync_units = table: 00000000127043C0; _nav_cost_map_id_data = table: 0000000010B1EE50; ai_units_alive = table: 0000000000CF1AC0; ai_blackboard_updates = table: 0000000010B1F080; _nav_data = table: 0000000010B1EE00; ai_units_perception_continuous = table: 0000000000CF1AF0; _nav_world = [unknown light userdata]; unit_storage = table: 0000000000CD32F0; num_perception_units = 174; extensions = table: 0000000000CF1C80; world = [World]; current_perception_unit = [Unit '#ID[1f5a31ddd038b30c]']; _network_event_delegate = table: 0000000000E472C0; start_prio_index = 12; number_special_aggored_enemies = 1; number_ordinary_aggroed_enemies = 44; _should_recompute_nav_cost_maps = false; _behavior_trees = table: 0000000002DEDAF0; ai_units_perception_prioritized = table: 0000000000CF1B50; broadphase = [Broadphase]; extension_init_context = table: 0000000000CF1C20; name = "ai_system"; network_transmit = table: 00000000036E0AC0; is_server = true; ai_units_perception = table: 0000000000CF1B20; _previous_nav_cost_map_recomputation_t = 0; unit_extension_data = table: 0000000010B1F020; _units_to_destroy = table: 0000000000CF1A90; profiler_names = table: 0000000000CF1CB0; [10] num_systems = 0; systems_pre_update = table: 0000000002265C10; systems = table: 0000000002266110; systems_update = table: 0000000002266140; systems_post_update = table: 0000000002265C40; systems_physics_async_update = table: 0000000002265C70; [11] entity_system_bag = table: 0000000000FF4500; startup_data = table: 0000000002265BD0; entity_manager = table: 0000000002EDAAE0; unit_spawner = table: 0000000000CD3150; statistics_db = table: 000000000038DD70; is_server = true; system_update_context = table: 0000000002265D30; network_transmit = table: 00000000036E0AC0; network_clock = table: 000000000367C720; dice_keeper = table: 0000000000CD2FA0; world = [World]; [12] entity_system_bag = table: 0000000000FF4500; startup_data = table: 0000000002265BD0; entity_manager = table: 0000000002EDAAE0; unit_spawner = table: 0000000000CD3150; statistics_db = table: 000000000038DD70; is_server = true; system_update_context = table: 0000000002265D30; network_transmit = table: 00000000036E0AC0; network_clock = table: 000000000367C720; dice_keeper = table: 0000000000CD2FA0; world = [World]; [13] world_name = "level_world"; entity_system_bag = table: 0000000000FF4500; network_server = table: 00000000036DA090; entity_system = table: 0000000002265D00; parent = table: 0000000000097080; _level_flow_events = table: 000000000F3FC2F0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 00000000009AC0D0; profile_synchronizer = table: 00000000036DB840; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000009543D20; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; dt = 0.016765208914875984; peer_id = "1100001442fc185"; level = [Level]; network_timer_handler = table: 0000000005404580; network_event_delegate = table: 0000000000E472C0; machines = table: 000000000F43A420; _camera_carrier = table: 000000000B64E970; free_flight_manager = table: 000000000156A590; network_transmit = table: 00000000036E0AC0; level_key = "skaven_stronghold"; game_mode_key = "adventure"; network_clock = table: 000000000367C720; statistics_db = table: 000000000038DD70; _lobby_host = table: 00000000036CF990; dice_keeper = table: 0000000000CD2FA0; level_transition_handler = table: 00000000036BD710; _debug_gui_immediate = [Gui]; _quit_game = false; [14] _params = table: 00000000024E59C0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097080; _state = table: 000000000015E6C0; [15] startup_package_handles = table: 000000000009AC10; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AB70; flow_return_table = table: 00000000000970B0; _machine = table: 00000000024E77B0; startup_timer = 9.7123346980661154; has_booted = true; loading_context = table: 0000000001225280; <> <> 00:35:58.056 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 30, name: `unknown` 00:35:58.562 [Lua] Init group template: horde 00:35:59.846 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 30, name: `unknown` 00:35:59.996 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 30, name: `unknown` 00:36:03.002 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 30, name: `unknown` 00:36:03.760 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 30, name: `unknown` 00:36:14.796 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5735, position: 0 00:36:14.796 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5735, position: 0 00:36:14.796 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5735, position: 0 00:36:14.862 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 30, name: `unknown` 00:36:16.120 [Lua] Horde killed: ? 00:36:16.137 [Lua] Horde killed: ? 00:36:25.460 [Lua] [ChatManager][1]System: wiz picked up a piece of Ravaged Art 00:36:28.547 [Lua] [ChatManager][1]System: gumbylgm picked up a piece of Ravaged Art 00:36:37.446 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 00:36:37.463 [Lua] Spline already found! 00:36:37.549 [Lua] Init group template: spline_patrol 00:36:57.701 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 00:36:57.718 [Lua] Spline already found! 00:36:57.754 [Lua] Init group template: spline_patrol 00:37:06.725 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 00:37:06.741 [Lua] Spline already found! 00:37:06.776 [Lua] Init group template: spline_patrol 00:37:12.069 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 30, name: `unknown` 00:37:32.046 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 30, name: `unknown` 00:37:33.597 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 30, name: `unknown` 00:37:34.626 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 30, name: `unknown` 00:37:39.371 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 6 5 22 00:37:48.436 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 00:37:48.451 [Lua] Spline already found! 00:37:48.487 [Lua] Init group template: spline_patrol 00:37:51.704 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 30, name: `unknown` 00:37:52.716 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 30, name: `unknown` 00:37:52.732 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 30, name: `unknown` 00:37:53.727 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 30, name: `unknown` 00:38:01.445 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 5 7 30 00:38:03.758 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 00:38:03.775 [Lua] Spline already found! 00:38:03.811 [Lua] Init group template: spline_patrol 00:38:10.303 [Lua] Time for new HOOORDE! multi_first_wave 00:38:10.303 [Lua] HORDE: Spawning hordes while 36 other ai are spawned 00:38:10.303 [Lua] horde requested: ambush 00:38:10.303 [Lua] setting up ambush-horde 00:38:10.303 [Lua] Composing horde 'medium' .. using variant 'plain' 00:38:10.304 [Lua] -> spawning: 35 00:38:10.304 [Lua] horde crated with id 12 of type ambush 00:38:10.304 [Lua] ambush horde has started 00:38:12.094 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 30, name: `unknown` 00:38:13.037 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 30, name: `unknown` 00:38:15.331 [Lua] Init group template: horde 00:38:17.335 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5735, position: 0 00:38:18.321 [Lua] HORDE: Pushing horde in time; too many units out 62 00:38:21.539 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 30, name: `unknown` 00:38:22.738 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 30, name: `unknown` 00:38:23.338 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 8 00:38:23.338 [Lua] Time for new HOOORDE! multi_consecutive_wave 00:38:23.338 [Lua] HORDE: Spawning hordes while 42 other ai are spawned 00:38:23.338 [Lua] horde requested: ambush 00:38:23.338 [Lua] setting up ambush-horde 00:38:23.338 [Lua] Composing horde 'medium' .. using variant 'plain' 00:38:23.338 [Lua] -> spawning: 36 00:38:23.338 [Lua] horde crated with id 13 of type ambush 00:38:23.338 [Lua] ambush horde has started 00:38:24.434 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 30, name: `unknown` 00:38:24.468 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 30, name: `unknown` 00:38:28.379 [Lua] Init group template: horde 00:38:31.626 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0xb763, position: 0 00:38:32.156 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0xb7e5, position: 0 00:38:32.457 [Lua] HORDE: Pushing horde in time; too many units out 64 00:38:36.240 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 30, name: `unknown` 00:38:37.467 [Lua] HORDE: last wave, reset to standard horde delay 00:38:37.467 [Lua] Time for new HOOORDE! multi_last_wave 00:38:37.467 [Lua] HORDE: Spawning hordes while 58 other ai are spawned 00:38:37.467 [Lua] horde requested: ambush 00:38:37.467 [Lua] setting up ambush-horde 00:38:37.467 [Lua] Composing horde 'medium' .. using variant 'plain' 00:38:37.468 [Lua] -> spawning: 38 00:38:37.468 [Lua] horde crated with id 14 of type ambush 00:38:37.468 [Lua] ambush horde has started 00:38:41.438 [Lua] fence jumping 00:38:42.519 [Lua] Init group template: horde 00:38:42.586 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5735, position: 0 00:38:42.587 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5735, position: 1212304 00:38:42.837 [Lua] ready to jump failed 00:38:43.344 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 00:38:43.360 [Lua] Spline already found! 00:38:43.414 [Lua] Init group template: spline_patrol 00:38:54.951 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 30, name: `unknown` 00:38:55.067 [Lua] simple los failed 00:39:03.879 [Lua] fence jumping 00:39:05.394 [Lua] ready to jump failed 00:39:07.354 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 30, name: `unknown` 00:39:07.846 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5735, position: 0 00:39:07.847 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5735, position: 1212304 00:39:11.889 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 30, name: `unknown` 00:39:12.883 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 30, name: `unknown` 00:39:13.115 [Lua] simple los failed 00:39:13.321 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 30, name: `unknown` 00:39:13.439 [Lua] Horde killed: ? 00:39:13.793 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 30, name: `unknown` 00:39:14.113 [Lua] Horde killed: ? 00:39:14.754 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 30, name: `unknown` 00:39:17.316 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5735, position: 0 00:39:17.316 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5735, position: 0 00:39:17.316 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5735, position: 0 00:39:17.316 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5735, position: 0 00:39:17.316 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5735, position: 0 00:39:19.345 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5735, position: 97882 00:39:19.345 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5735, position: 97882 00:39:19.345 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5735, position: 97882 00:39:20.868 [Lua] fence jumping 00:39:22.384 [Lua] ready to jump failed 00:39:25.543 [Lua] Horde killed: ? 00:39:30.511 [Lua] simple los failed 00:39:38.642 [EACServer] [19:39:38:642][Windows][EAC Server] [Err!][Cerberus] [Backend] Receive operation failed, disconnecting. 00:39:38.642 [EACServer] [19:39:38:642][Windows][EAC Server] [Info][Cerberus] [Backend] Scheduling disconnect task. 00:39:38.642 [EACServer] [19:39:38:642][Windows][EAC Server] [Info][Cerberus] [Backend] Disconnected. 00:40:12.232 [Lua] simple los failed 00:40:16.629 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 211 will change to a manual source. 00:40:27.967 [Lua] fence jumping 00:40:28.978 [Lua] ready to jump failed 00:40:37.353 [Lua] ready to jump failed 00:41:06.466 [Lua] Time for new HOOORDE! multi_first_wave 00:41:06.466 [Lua] HORDE: Spawning hordes while 30 other ai are spawned 00:41:06.466 [Lua] horde requested: ambush 00:41:06.466 [Lua] setting up ambush-horde 00:41:06.466 [Lua] Composing horde 'medium' .. using variant 'plain' 00:41:06.466 [Lua] -> spawning: 38 00:41:06.466 [Lua] horde crated with id 16 of type ambush 00:41:06.466 [Lua] ambush horde has started 00:41:11.492 [Lua] Init group template: horde 00:41:31.627 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 11 00:41:31.627 [Lua] Time for new HOOORDE! multi_consecutive_wave 00:41:31.627 [Lua] HORDE: Spawning hordes while 51 other ai are spawned 00:41:31.627 [Lua] horde requested: ambush 00:41:31.627 [Lua] setting up ambush-horde 00:41:31.627 [Lua] Composing horde 'medium' .. using variant 'plain' 00:41:31.627 [Lua] -> spawning: 40 00:41:31.627 [Lua] horde crated with id 17 of type ambush 00:41:31.627 [Lua] ambush horde has started 00:41:36.644 [Lua] Init group template: horde 00:41:38.642 [EACServer] [19:41:38:641][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 00:41:47.827 [Lua] HORDE: Pushing horde in time; too many units out 63 00:41:47.945 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 104 will change to a manual source. 00:41:52.506 [Lua] Horde killed: ? 00:41:52.520 [Lua] HORDE: last wave, reset to standard horde delay 00:41:52.520 [Lua] Time for new HOOORDE! multi_last_wave 00:41:52.520 [Lua] HORDE: Spawning hordes while 53 other ai are spawned 00:41:52.520 [Lua] horde requested: ambush 00:41:52.520 [Lua] setting up ambush-horde 00:41:52.520 [Lua] Composing horde 'medium' .. using variant 'plain' 00:41:52.520 [Lua] -> spawning: 38 00:41:52.520 [Lua] horde crated with id 18 of type ambush 00:41:52.520 [Lua] ambush horde has started 00:41:57.523 [Lua] Init group template: horde 00:42:19.806 [Lua] Horde killed: ? 00:42:28.054 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 30, name: `unknown` 00:42:28.202 [Lua] simple los failed 00:42:35.505 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5735, position: 0 00:42:35.505 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5735, position: 0 00:42:35.505 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5735, position: 0 00:42:37.619 [Lua] Horde killed: ? 00:42:38.390 [Lua] simple los failed 00:42:55.885 [Lua] simple los failed 00:43:03.296 [Lua] fence jumping 00:43:22.346 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 30, name: `unknown` 00:43:27.584 [Lua] main path terror event triggered: boss_event_rat_ogre 00:43:27.584 [Lua] TerrorEventMixer.start_event: boss_event_rat_ogre (seed: 0) 00:43:27.618 [Flow] Boss DoorStormfiend 00:43:27.619 [Lua] Boss gave [Unit '#ID[01b39ae5380a2042]'] initial aggro 00:43:27.620 [Lua] Init group template: boss_door_closers 00:43:28.861 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 4 16 00:43:29.015 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5735, position: 0 00:43:29.015 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5735, position: 0 00:43:29.015 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5735, position: 0 00:43:29.755 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5735, position: 0 00:43:29.755 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5735, position: 0 00:43:29.755 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5735, position: 0 00:43:30.484 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5735, position: 0 00:43:30.484 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5735, position: 0 00:43:30.484 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5735, position: 0 00:43:38.643 [EACServer] [19:43:38:643][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 00:43:50.506 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=11000011527902b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 00:43:50.777 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011527902b 00:43:57.666 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 30, name: `unknown` 00:44:03.248 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 30, name: `unknown` 00:44:03.266 [Lua] <> <>Packmaster<> <>Wrong weapon equipped when entering pack_master_dragging state<> <> [0] =[C]: in function callstack [1] @foundation/scripts/util/crashify.lua:58: in function print_exception [2] @scripts/unit_extensions/generic/generic_status_extension.lua:1693: in function set_pack_master [3] @scripts/helpers/status_utils.lua:115: in function set_grabbed_by_pack_master_network [4] @scripts/entity_system/systems/behaviour/nodes/bt_pack_master_drag_action.lua:31: in function enter [5] @scripts/entity_system/systems/behaviour/nodes/bt_node.lua:107: in function set_running_child [6] @scripts/entity_system/systems/behaviour/nodes/bt_sequence.lua:29: in function run [7] @scripts/entity_system/systems/behaviour/nodes/generated/bt_selector_pack_master.lua:208: in function evaluate [8] @scripts/entity_system/systems/ai/ai_system.lua:801: in function update_brains [9] @scripts/entity_system/systems/ai/ai_system.lua:632:in function [10] @scripts/entity_system/entity_system_bag.lua:56: in function update [11] @scripts/entity_system/entity_system.lua:455: in function system_update [12] @scripts/entity_system/entity_system.lua:424: in function update [13] @scripts/game_state/state_ingame.lua:978: in function update [14] @foundation/scripts/util/state_machine.lua:145: in function update [15] @scripts/boot.lua:842: in function game_update [16] @scripts/boot.lua:605:in function [1] system = "Packmaster"; message = "Wrong weapon equipped when entering pack_master_dragging state" [2] self = table: 00000000105B5EF0; grabbed_status = "pack_master_dragging"; is_grabbed = true; grabber_unit = [Unit \'#ID[d08b1cd6109fdb9c]\']; unit = [Unit \'#ID[01b39ae5380a2042]\']; previous_status = nil; locomotion = table: 00000000105B1DA0; outline_grabbed_unit = true; player_manager = table: 000000000154C140; grabber_player = nil; local_player = table: 000000000AC6F870; equipment = table: 00000000105D2DA0; weapon_unit = [Unit \'#ID[18b5d2a5bfe3c710]\'] [3] status_name = "pack_master_dragging"; grabbed_unit = [Unit \'#ID[01b39ae5380a2042]\']; is_grabbed = true; grabber_unit = [Unit \'#ID[d08b1cd6109fdb9c]\']; status_extension = table: 00000000105B5EF0 [4] self = table: 0000000000C3BAD0; unit = [Unit \'#ID[d08b1cd6109fdb9c]\']; blackboard = table: 0000000000E9C610; t = 734.48476936481893; action = table: 00000000016A1240 [5] self = table: 0000000000C23580; unit = [Unit \'#ID[d08b1cd6109fdb9c]\']; blackboard = table: 0000000000E9C610; t = 734.48476936481893; node = table: 0000000000C3BAD0; reason = "aborted"; destroy = nil; identifier = "enemy_spotted"; old_node = nil [6] self = table: 0000000000C23580; unit = [Unit \'#ID[d08b1cd6109fdb9c]\']; blackboard = table: 0000000000E9C610; t = 734.48476936481893; dt = 0.016838189214468002; node_data = 3; child_to_run_index = 3; num_children = 6; i = 5; child = table: 0000000000C3BAD0 [7] self = table: 0000000000CEA510; unit = [Unit \'#ID[d08b1cd6109fdb9c]\']; blackboard = table: 0000000000E9C610; t = 734.48476936481893; dt = 0.016838189214468002; child_running = table: 0000000000C23580; children = table: 0000000000CEA5B0; node_enemy_spotted = table: 0000000000C23580; condition_result = true [8] self = table: 0000000011015E60; t = 734.48476936481893; dt = 0.016838189214468002; number_ordinary_aggroed_enemies = 0; number_special_aggored_enemies = 0; unit = [Unit \'#ID[d08b1cd6109fdb9c]\']; extension = table: 00000000001DFB30; bt = table: 0000000000CEA4B0; blackboard = table: 0000000000E9C610 [9] self = table: 0000000011015E60; context = table: 0000000002265D30; t = 734.48476936481893; dt = 0.016838189214468002 [10] self = table: 0000000000FF4500; entity_system_update_context = table: 0000000002265D30; update_function = "update"; update_function_list_name = "systems_update"; update_list = table: 0000000002266140; t = 734.48476936481893; i = 3; system = table: 0000000011015E60 [11] self = table: 0000000002265D00; update_func = "update"; dt = 0.016838189214468002; entity_system_update_context = table: 0000000002265D30 [12] self = table: 0000000002265D00; dt = 0.016838189214468002 [13] self = table: 000000000015E6C0; dt = 0.016838189214468002; main_t = 880.31515621393919; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer_...; t = 734.48476936481893; game_mode_ended = false [14] self = table: 00000000024E77B0; dt = 0.016838189214468002; t = 880.31515621393919 [15] self = table: 0000000000097080; real_world_dt = 0.016838189214468002; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\tsave\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\tweave\n\tcurl\n\trazer_...; dt = 0.016838189214468002; t = 880.31515621393919 [16] dt = 0.016838189214468002 [2] last_catapulted_time = 0; charged_at_t = -inf; near_vortex = false; stagger_immune = false; show_fatigue_gui = false; push_cooldown_timer = false; block_broken = false; dodge_count = 2; grabbed_by_tentacle = false; unit = [Unit '#ID[01b39ae5380a2042]']; revived = false; pushed_at_t = -inf; max_wounds = 3; catapulted = false; action_stun_push = false; current_ladder_unit = [Unit '#ID[eb31a90987da9b05]']; _num_times_knocked_down = 0; charge_blocking = false; dodge_cooldown = 2; in_liquid = false; spawn_grace = false; pack_master_grabber = [Unit '#ID[d08b1cd6109fdb9c]']; ignore_next_fall_damage = false; shade_stealth_counter = 0; assisted_respawning = false; timed_block = 730.50508668646216; wounds = 3; pack_master_status = "pack_master_dragging"; interrupt_cooldown = false; _num_times_grabbed_by_pack_master = 0; shield_block = false; career_extension = table: 0000000010660220; next_hanging_damage_time = 0; is_dodging = true; has_bonus_fatigue_active = false; push_cooldown = false; move_speed_multiplier = 0.2682871816611539; pulled_up = false; is_server = true; in_end_zone = false; pounced_down = false; ready_for_assisted_respawn = false; in_vortex = false; raise_block_time = 730.00508668646216; dodge_is_locked = true; using_transport = false; _num_times_hit_by_globadier_poison = 0; on_ladder = false; _has_blocked = false; my_dodge_jump_override_t = 734.3964158728719; move_speed_multiplier_timer = 1.0011747078970075; zooming = false; _current_action = "action_one"; pacing_intensity = 0; my_dodge_cd = 733.8423579778522; locomotion_extension = table: 00000000105B1DA0; inventory_extension = table: 00000000105D4220; buff_extension = table: 000000000B0DA8A0; block_broken_at_t = -inf; _intoxication_level = 0; profile_id = 3; player = table: 0000000001273B40; conflict_director = table: 0000000010A3C0A0; invisible = false; overcharge_exploding = false; left_ladder_timer = 678.40180753916502; world = [World]; is_ledge_hanging = false; max_fatigue_points = 6; blocking = false; pacing_intensity_decay_delay = -25.124909715726972; crouching = false; charged = false; dodge_position = Vector3Box(-183.209, 129.641, 24.1421); grabbed_by_chaos_spawn = false; update_funcs = table: 00000000105BD100; dead = false; overpowered = false; health_extension = table: 00000000105C1190; combo_target_count = 0; pushed = false; spawn_grace_time = 11.445043910294771; last_fatigue_gain_time = 440.30780061334372; fatigue = 0; [4] _identifier = "drag"; navigation_group_manager = table: 0000000000D86AC0; _parent = table: 0000000000C23580; _tree_node = table: 0000000001DB3840; _condition_name = "always_true"; [5] _identifier = "enemy_spotted"; _children = table: 0000000000C235B0; _parent = table: 0000000000CEA510; _tree_node = table: 0000000001DB3600; _condition_name = "can_see_player"; [6] _identifier = "enemy_spotted"; _children = table: 0000000000C235B0; _parent = table: 0000000000CEA510; _tree_node = table: 0000000001DB3600; _condition_name = "can_see_player"; [7] _children = table: 0000000000CEA5B0; _identifier = "pack_master_GENERATED"; _tree_node = table: 0000000001DB2EF0; _condition_name = "always_true"; [8] ai_update_index = 5; entity_manager = table: 0000000002EDAAE0; NAME = "ai_system"; _nav_cost_maps_data = table: 0000000010B1EFF0; statistics_db = table: 000000000038DD70; group_blackboard = table: 0000000002DEDB20; frozen_unit_extension_data = table: 0000000010B1F050; update_list = table: 0000000000CF1C50; system_api = table: 0000000002265CD0; _nav_cost_map_volume_id_data = table: 0000000010B1EF20; ai_blackboard_prioritized_updates = table: 0000000010B1EA40; blackboards = table: 000000000019BBB0; _hot_join_sync_units = table: 00000000127043C0; _nav_cost_map_id_data = table: 0000000010B1EE50; ai_units_alive = table: 0000000000CF1AC0; ai_blackboard_updates = table: 0000000010B1F080; _nav_data = table: 0000000010B1EE00; ai_units_perception_continuous = table: 0000000000CF1AF0; _nav_world = [unknown light userdata]; unit_storage = table: 0000000000CD32F0; num_perception_units = 382; extensions = table: 0000000000CF1C80; world = [World]; current_perception_unit = [Unit '#ID[2ece63855280fb09]']; _network_event_delegate = table: 0000000000E472C0; start_prio_index = 3; number_special_aggored_enemies = 1; number_ordinary_aggroed_enemies = 1; _should_recompute_nav_cost_maps = false; _behavior_trees = table: 0000000002DEDAF0; ai_units_perception_prioritized = table: 0000000000CF1B50; broadphase = [Broadphase]; extension_init_context = table: 0000000000CF1C20; name = "ai_system"; network_transmit = table: 00000000036E0AC0; is_server = true; ai_units_perception = table: 0000000000CF1B20; _previous_nav_cost_map_recomputation_t = 0; unit_extension_data = table: 0000000010B1F020; _units_to_destroy = table: 0000000000CF1A90; profiler_names = table: 0000000000CF1CB0; [9] ai_update_index = 5; entity_manager = table: 0000000002EDAAE0; NAME = "ai_system"; _nav_cost_maps_data = table: 0000000010B1EFF0; statistics_db = table: 000000000038DD70; group_blackboard = table: 0000000002DEDB20; frozen_unit_extension_data = table: 0000000010B1F050; update_list = table: 0000000000CF1C50; system_api = table: 0000000002265CD0; _nav_cost_map_volume_id_data = table: 0000000010B1EF20; ai_blackboard_prioritized_updates = table: 0000000010B1EA40; blackboards = table: 000000000019BBB0; _hot_join_sync_units = table: 00000000127043C0; _nav_cost_map_id_data = table: 0000000010B1EE50; ai_units_alive = table: 0000000000CF1AC0; ai_blackboard_updates = table: 0000000010B1F080; _nav_data = table: 0000000010B1EE00; ai_units_perception_continuous = table: 0000000000CF1AF0; _nav_world = [unknown light userdata]; unit_storage = table: 0000000000CD32F0; num_perception_units = 382; extensions = table: 0000000000CF1C80; world = [World]; current_perception_unit = [Unit '#ID[2ece63855280fb09]']; _network_event_delegate = table: 0000000000E472C0; start_prio_index = 3; number_special_aggored_enemies = 1; number_ordinary_aggroed_enemies = 1; _should_recompute_nav_cost_maps = false; _behavior_trees = table: 0000000002DEDAF0; ai_units_perception_prioritized = table: 0000000000CF1B50; broadphase = [Broadphase]; extension_init_context = table: 0000000000CF1C20; name = "ai_system"; network_transmit = table: 00000000036E0AC0; is_server = true; ai_units_perception = table: 0000000000CF1B20; _previous_nav_cost_map_recomputation_t = 0; unit_extension_data = table: 0000000010B1F020; _units_to_destroy = table: 0000000000CF1A90; profiler_names = table: 0000000000CF1CB0; [10] num_systems = 0; systems_pre_update = table: 0000000002265C10; systems = table: 0000000002266110; systems_update = table: 0000000002266140; systems_post_update = table: 0000000002265C40; systems_physics_async_update = table: 0000000002265C70; [11] entity_system_bag = table: 0000000000FF4500; startup_data = table: 0000000002265BD0; entity_manager = table: 0000000002EDAAE0; unit_spawner = table: 0000000000CD3150; statistics_db = table: 000000000038DD70; is_server = true; system_update_context = table: 0000000002265D30; network_transmit = table: 00000000036E0AC0; network_clock = table: 000000000367C720; dice_keeper = table: 0000000000CD2FA0; world = [World]; [12] entity_system_bag = table: 0000000000FF4500; startup_data = table: 0000000002265BD0; entity_manager = table: 0000000002EDAAE0; unit_spawner = table: 0000000000CD3150; statistics_db = table: 000000000038DD70; is_server = true; system_update_context = table: 0000000002265D30; network_transmit = table: 00000000036E0AC0; network_clock = table: 000000000367C720; dice_keeper = table: 0000000000CD2FA0; world = [World]; [13] world_name = "level_world"; entity_system_bag = table: 0000000000FF4500; network_server = table: 00000000036DA090; entity_system = table: 0000000002265D00; parent = table: 0000000000097080; _level_flow_events = table: 000000000F3FC2F0; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 00000000009AC0D0; profile_synchronizer = table: 00000000036DB840; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000009543D20; num_local_human_players = 1; _gm_event_end_conditions_met = false; world = [World]; dt = 0.016838189214468002; peer_id = "1100001442fc185"; level = [Level]; network_timer_handler = table: 0000000005404580; network_event_delegate = table: 0000000000E472C0; machines = table: 000000000F43A420; _camera_carrier = table: 000000000B64E970; free_flight_manager = table: 000000000156A590; network_transmit = table: 00000000036E0AC0; level_key = "skaven_stronghold"; game_mode_key = "adventure"; network_clock = table: 000000000367C720; statistics_db = table: 000000000038DD70; _lobby_host = table: 00000000036CF990; dice_keeper = table: 0000000000CD2FA0; level_transition_handler = table: 00000000036BD710; _debug_gui_immediate = [Gui]; _quit_game = false; [14] _params = table: 00000000024E59C0; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000097080; _state = table: 000000000015E6C0; [15] startup_package_handles = table: 000000000009AC10; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 000000000009AB70; flow_return_table = table: 00000000000970B0; _machine = table: 00000000024E77B0; startup_timer = 9.7123346980661154; has_booted = true; loading_context = table: 0000000001225280; <> <> 00:44:04.275 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 30, name: `unknown` 00:44:05.287 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 30, name: `unknown` 00:44:06.304 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 30, name: `unknown` 00:44:06.945 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 30, name: `unknown` 00:44:06.945 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 30, name: `unknown` 00:44:06.945 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 30, name: `unknown` 00:44:07.788 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 30, name: `unknown` 00:44:08.550 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 30, name: `unknown` 00:44:08.550 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 30, name: `unknown` 00:44:08.550 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 30, name: `unknown` 00:44:09.474 [Lua] rat ogre died! 00:44:11.041 [Lua] [ChatManager][1]System: gumbylgm picked up a Loot Die 00:44:11.915 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5735, position: 67921 00:44:11.955 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5735, position: 70482 00:44:12.035 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5735, position: 74067 00:44:12.064 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5735, position: 75604 00:44:18.775 [Lua] Time for new HOOORDE! multi_first_wave 00:44:18.775 [Lua] HORDE: Spawning hordes while 13 other ai are spawned 00:44:18.775 [Lua] horde requested: vector_blob 00:44:18.775 [Lua] wants to spawn ahead within distance: 60 00:44:18.775 [Lua] horde crated with id 20 of type vector_blob 00:44:18.776 [Lua] managed to spawn 41/41 horde enemies 00:44:18.776 [Lua] vector blob horde has started 00:44:19.455 [Lua] Init group template: horde 00:44:30.087 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 12 52 00:44:30.358 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 4 51 00:44:30.358 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 4 7 50 00:44:31.792 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9 00:44:31.792 [Lua] Time for new HOOORDE! multi_consecutive_wave 00:44:31.792 [Lua] HORDE: Spawning hordes while 49 other ai are spawned 00:44:31.792 [Lua] horde requested: vector_blob 00:44:31.792 [Lua] wants to spawn behind within distance: 60 00:44:31.792 [Lua] horde crated with id 21 of type vector_blob 00:44:31.793 [Lua] managed to spawn 39/39 horde enemies 00:44:31.793 [Lua] vector blob horde has started 00:44:32.096 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 15 size: 68 action: nil 00:44:32.096 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 16 size: 67 action: nil 00:44:32.113 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 17 size: 67 action: nil 00:44:32.113 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 18 size: 66 action: nil 00:44:32.113 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 19 size: 65 action: nil 00:44:32.113 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 20 size: 64 action: nil 00:44:32.113 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 21 size: 63 action: nil 00:44:32.113 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 22 size: 62 action: nil 00:44:32.129 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 23 size: 62 action: nil 00:44:32.314 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 25 size: 72 action: nil 00:44:32.314 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 26 size: 71 action: nil 00:44:32.330 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 27 size: 71 action: nil 00:44:32.330 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 28 size: 70 action: nil 00:44:32.330 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 29 size: 69 action: nil 00:44:32.330 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 30 size: 68 action: nil 00:44:32.330 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 31 size: 67 action: nil 00:44:32.330 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 32 size: 66 action: nil 00:44:32.347 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 33 size: 66 action: nil 00:44:32.347 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 34 size: 65 action: nil 00:44:32.347 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 35 size: 64 action: nil 00:44:32.347 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 36 size: 63 action: nil 00:44:32.363 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 40 size: 63 action: nil 00:44:32.363 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 42 size: 62 action: nil 00:44:32.433 [Lua] Init group template: horde 00:44:32.539 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 37 size: 65 action: nil 00:44:32.539 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 38 size: 64 action: nil 00:44:32.556 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 43 size: 63 action: nil 00:44:32.572 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 48 size: 62 action: nil 00:44:32.572 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 49 size: 61 action: nil 00:44:32.623 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 4 size: 60 action: nil 00:44:32.623 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 7 size: 59 action: nil 00:44:32.623 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 8 size: 58 action: nil 00:44:32.640 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 12 size: 57 action: nil 00:44:40.812 [Lua] HORDE: last wave, reset to standard horde delay 00:44:40.812 [Lua] Time for new HOOORDE! multi_last_wave 00:44:40.812 [Lua] HORDE: Spawning hordes while 56 other ai are spawned 00:44:40.812 [Lua] horde requested: vector_blob 00:44:40.812 [Lua] wants to spawn ahead within distance: 60 00:44:40.812 [Lua] horde crated with id 22 of type vector_blob 00:44:40.813 [Lua] managed to spawn 40/40 horde enemies 00:44:40.813 [Lua] vector blob horde has started 00:44:41.475 [Lua] Init group template: horde 00:44:41.877 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 41 size: 96 action: nil 00:44:46.260 [Lua] TerrorEventMixer.start_event: stronghold_horde_water_wheels (seed: 0) 00:44:49.488 warning: [Physics] Create Actor: Shape density varies. Using average. 00:44:49.488 warning: [Physics] Create Actor: Shape density varies. Using average. 00:44:49.488 warning: [Physics] Create Actor: Shape density varies. Using average. 00:44:49.488 warning: [Physics] Create Actor: Shape density varies. Using average. 00:44:51.377 [Lua] rat ogre was despawned! 00:45:09.479 [Lua] Horde killed: ? 00:45:10.338 [Lua] event horde ends! 00:45:11.424 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 30, name: `unknown` 00:45:17.478 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 30, name: `unknown` 00:45:17.884 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 30, name: `unknown` 00:45:22.315 [Lua] Horde killed: ? 00:45:27.005 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5735, position: 0 00:45:27.005 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5735, position: 0 00:45:27.005 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5735, position: 0 00:45:31.193 [Lua] Horde killed: ? 00:45:38.643 [EACServer] [19:45:38:642][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 00:45:49.836 [Lua] ready to jump failed 00:45:57.697 [Lua] fence jumping 00:46:01.936 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 39 will change to a manual source. 00:46:04.573 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 30, name: `unknown` 00:46:08.694 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x14b39, position: 0 00:46:38.929 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 30, name: `unknown` 00:46:38.946 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 30, name: `unknown` 00:46:40.957 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 30, name: `unknown` 00:46:42.984 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 30, name: `unknown` 00:46:43.994 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 30, name: `unknown` 00:46:45.004 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 30, name: `unknown` 00:46:55.701 [Flow] SSM bake 00:46:57.536 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 00:46:57.553 [Lua] Spline already found! 00:46:57.589 [Lua] Init group template: spline_patrol 00:47:08.329 [Lua] Time for new HOOORDE! multi_first_wave 00:47:08.329 [Lua] HORDE: Spawning hordes while 14 other ai are spawned 00:47:08.329 [Lua] horde requested: vector 00:47:08.329 [Lua] setting up vector-horde 00:47:08.329 [Lua] Composing horde 'medium' .. using variant 'plain' 00:47:08.329 [Lua] --> horde wants to spawn ahead of players (0.012138919326375/0.67 00:47:08.329 [Lua] -> spawning: 36 00:47:08.329 [Lua] horde crated with id 24 of type vector 00:47:08.329 [Lua] vector horde has started 00:47:16.947 [Lua] Init group template: horde 00:47:20.688 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10 00:47:20.688 [Lua] Time for new HOOORDE! multi_consecutive_wave 00:47:20.688 [Lua] HORDE: Spawning hordes while 49 other ai are spawned 00:47:20.688 [Lua] horde requested: vector 00:47:20.688 [Lua] setting up vector-horde 00:47:20.688 [Lua] Composing horde 'medium' .. using variant 'plain' 00:47:20.688 [Lua] --> horde wants to spawn ahead of players (0.52891711308937/0.67 00:47:20.688 [Lua] -> spawning: 39 00:47:20.688 [Lua] horde crated with id 25 of type vector 00:47:20.688 [Lua] vector horde has started 00:47:29.860 [Lua] Init group template: horde 00:47:32.009 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 30, name: `unknown` 00:47:32.298 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 30, name: `unknown` 00:47:36.533 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 30, name: `unknown` 00:47:36.551 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 30, name: `unknown` 00:47:38.186 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 30, name: `unknown` 00:47:38.643 [EACServer] [19:47:38:643][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 00:47:38.906 [Lua] HORDE: last wave, reset to standard horde delay 00:47:38.906 [Lua] Time for new HOOORDE! multi_last_wave 00:47:38.906 [Lua] HORDE: Spawning hordes while 55 other ai are spawned 00:47:38.906 [Lua] horde requested: vector 00:47:38.906 [Lua] setting up vector-horde 00:47:38.906 [Lua] Composing horde 'medium' .. using variant 'plain' 00:47:38.906 [Lua] --> horde wants to spawn ahead of players (0.37419881145733/0.67 00:47:38.906 [Lua] -> spawning: 35 00:47:38.906 [Lua] horde crated with id 26 of type vector 00:47:38.906 [Lua] vector horde has started 00:47:39.350 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 30, name: `unknown` 00:47:39.516 [Lua] Horde killed: ? 00:47:47.463 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=11000011527902b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 00:47:47.501 [Lua] Init group template: horde 00:47:48.187 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011527902b 00:47:52.249 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 30, name: `unknown` 00:47:57.154 [Lua] Horde killed: ? 00:48:04.695 [Lua] [GameNetworkManager] game object created go_id=1028, owner_id=11000011527902b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 00:48:05.065 [Lua] [GameNetworkManager] game object was destroyed id=1028 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011527902b 00:48:08.662 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 30, name: `unknown` 00:48:11.595 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5735, position: 0 00:48:11.595 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5735, position: 0 00:48:11.595 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5735, position: 0 00:48:11.595 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5735, position: 0 00:48:11.595 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5735, position: 0 00:48:11.595 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5735, position: 0 00:48:11.595 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5735, position: 0 00:48:11.595 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5735, position: 0 00:48:11.595 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5735, position: 0 00:48:11.595 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5735, position: 0 00:48:12.590 [Lua] Horde killed: ? 00:48:20.781 [Lua] [ChatManager][1]System: wiz picked up a piece of Ravaged Art 00:48:28.802 [Lua] [ChatManager][1]System: gumbylgm picked up a piece of Ravaged Art 00:49:12.376 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 172 will change to a manual source. 00:49:27.657 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 30, name: `unknown` 00:49:27.657 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 30, name: `unknown` 00:49:27.959 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 30, name: `unknown` 00:49:34.131 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 30, name: `unknown` 00:49:34.297 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 30, name: `unknown` 00:49:37.277 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 30, name: `unknown` 00:49:38.643 [EACServer] [19:49:38:643][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 00:49:42.817 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 30, name: `unknown` 00:49:42.834 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 30, name: `unknown` 00:49:43.827 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 30, name: `unknown` 00:49:43.844 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 30, name: `unknown` 00:49:44.437 [Flow] SSM bake 00:49:44.838 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 30, name: `unknown` 00:49:52.514 [Flow] SSM bake 00:50:16.663 [Lua] Time for new HOOORDE! multi_first_wave 00:50:16.663 [Lua] HORDE: Spawning hordes while 34 other ai are spawned 00:50:16.663 [Lua] horde requested: ambush 00:50:16.663 [Lua] setting up ambush-horde 00:50:16.663 [Lua] Composing horde 'medium' .. using variant 'plain' 00:50:16.663 [Lua] -> spawning: 38 00:50:16.663 [Lua] horde crated with id 27 of type ambush 00:50:16.663 [Lua] ambush horde has started 00:50:18.266 [Lua] [ChatManager][1]System: gumbylgm picked up a Tome 00:50:19.632 [Lua] [ChatManager][1]System: gumbylgm discarded a Tome 00:50:21.687 [Lua] Init group template: horde 00:50:30.823 [Lua] HORDE: Pushing horde in time; too many units out 61 00:50:31.502 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 30, name: `unknown` 00:50:32.666 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 30, name: `unknown` 00:50:35.845 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 10 00:50:35.845 [Lua] Time for new HOOORDE! multi_consecutive_wave 00:50:35.845 [Lua] HORDE: Spawning hordes while 44 other ai are spawned 00:50:35.845 [Lua] horde requested: ambush 00:50:35.845 [Lua] setting up ambush-horde 00:50:35.845 [Lua] Composing horde 'medium' .. using variant 'plain' 00:50:35.845 [Lua] -> spawning: 36 00:50:35.845 [Lua] horde crated with id 28 of type ambush 00:50:35.845 [Lua] ambush horde has started 00:50:39.241 [Lua] [ChatManager][1]System: wiz picked up a Tome 00:50:39.695 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 30, name: `unknown` 00:50:40.590 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 30, name: `unknown` 00:50:40.722 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 30, name: `unknown` 00:50:40.740 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 30, name: `unknown` 00:50:40.876 [Lua] Init group template: horde 00:50:41.433 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 30, name: `unknown` 00:50:41.735 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 30, name: `unknown` 00:50:41.751 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 30, name: `unknown` 00:50:43.822 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 94 will change to a manual source. 00:50:45.877 [Lua] HORDE: last wave, reset to standard horde delay 00:50:45.877 [Lua] Time for new HOOORDE! multi_last_wave 00:50:45.877 [Lua] HORDE: Spawning hordes while 56 other ai are spawned 00:50:45.877 [Lua] horde requested: ambush 00:50:45.877 [Lua] setting up ambush-horde 00:50:45.877 [Lua] Composing horde 'medium' .. using variant 'plain' 00:50:45.877 [Lua] -> spawning: 40 00:50:45.877 [Lua] horde crated with id 29 of type ambush 00:50:45.877 [Lua] ambush horde has started 00:50:47.023 [Lua] Horde killed: ? 00:50:50.913 [Lua] Init group template: horde 00:50:53.007 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 30, name: `unknown` 00:50:55.330 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 30, name: `unknown` 00:50:55.685 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 30, name: `unknown` 00:50:55.720 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 30, name: `unknown` 00:50:56.091 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 30, name: `unknown` 00:50:59.414 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 30, name: `unknown` 00:51:05.367 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 30, name: `unknown` 00:51:05.838 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 30, name: `unknown` 00:51:05.958 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 30, name: `unknown` 00:51:06.276 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 30, name: `unknown` 00:51:06.343 [Lua] Horde killed: ? 00:51:06.496 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 30, name: `unknown` 00:51:06.966 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 30, name: `unknown` 00:51:07.472 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 30, name: `unknown` 00:51:09.764 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5735, position: 0 00:51:09.764 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5735, position: 0 00:51:09.764 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5735, position: 0 00:51:13.590 [Lua] Horde killed: ? 00:51:38.644 [EACServer] [19:51:38:644][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 00:51:40.491 [Flow] SSM bake 00:51:41.268 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 30, name: `unknown` 00:51:41.369 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 30, name: `unknown` 00:51:43.079 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 30, name: `unknown` 00:51:50.782 [Flow] SSM bake 00:51:52.215 [Flow] SSM bake 00:51:52.942 [Flow] SSM bake 00:52:11.672 [Lua] [ChatManager][1]System: wiz discarded a Tome 00:52:12.785 [Lua] [ChatManager][1]System: Markus Kruber picked up a Tome 00:52:38.538 [Lua] TerrorEventMixer.start_event: stronghold_pacing_off (seed: 0) 00:52:46.386 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 00:52:46.405 [Lua] Spline already found! 00:52:46.439 [Lua] Init group template: spline_patrol 00:52:46.679 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 4 1 18 00:52:52.313 [Flow] SSM bake 00:53:09.837 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 1 14 00:53:10.279 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 6 5 13 00:53:10.991 [Flow] SSM bake 00:53:13.232 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 6 4 24 00:53:13.433 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 3 23 00:53:37.542 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 00:53:37.542 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 00:53:37.559 [Lua] Spline already found! 00:53:37.561 [Lua] Spline already found! 00:53:37.597 [Lua] Init group template: spline_patrol 00:53:37.664 [Lua] Init group template: spline_patrol 00:53:37.762 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 00:53:37.778 [Lua] Spline already found! 00:53:37.815 [Lua] Init group template: spline_patrol 00:53:38.644 [EACServer] [19:53:38:644][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 00:53:39.321 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 30, name: `unknown` 00:53:41.650 [Lua] TerrorEventMixer.start_event: stronghold_pacing_on (seed: 0) 00:53:43.807 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 2 35 00:53:51.624 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x1cfbb, position: 0 00:53:51.841 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 2 6 41 00:54:03.741 [Lua] main path terror event triggered: boss_event_skaven_spline_patrol 00:54:03.741 [Lua] TerrorEventMixer.start_event: boss_event_skaven_spline_patrol (seed: 0) 00:54:03.759 [Lua] > starting new spline, using new navbot: standard , id: boss_6 00:54:03.776 [Lua] > continuing spline boss_6 index: 2 retries: 0 00:54:03.793 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0.0050507299602031708 boss_6 00:54:03.793 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0.0061115557327866554 boss_6 00:54:03.793 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_6 00:54:03.793 [Lua] > continuing spline boss_6 index: 3 retries: 0 00:54:03.810 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_6 00:54:03.810 [Lua] > continuing spline boss_6 index: 4 retries: 0 00:54:03.827 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_6 00:54:03.827 [Lua] > continuing spline boss_6 index: 5 retries: 0 00:54:03.845 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_6 00:54:03.845 [Lua] > continuing spline boss_6 index: 6 retries: 0 00:54:03.863 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_6 00:54:03.863 [Lua] > continuing spline boss_6 index: 7 retries: 0 00:54:03.878 [Lua] PATROL ANALYSIS removed bad spline point - too close to each other: 0 boss_6 00:54:03.878 [Lua] > spline completed boss_6 retries: 0 00:54:04.065 [Lua] Init group template: spline_patrol 00:54:10.227 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 00:54:10.244 [Lua] Spline already found! 00:54:10.298 [Lua] Init group template: spline_patrol 00:54:15.133 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x1d895, position: 0 00:54:15.218 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 30, name: `unknown` 00:54:18.779 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 30, name: `unknown` 00:54:26.810 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 30, name: `unknown` 00:54:30.536 [Lua] fence jumping 00:54:31.560 [Lua] ready to jump failed 00:54:35.588 [Lua] ready to jump failed 00:54:36.044 [Lua] ready to jump failed 00:54:40.578 [Lua] simple los failed 00:54:52.060 [Lua] ready to jump failed 00:54:55.098 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 30, name: `unknown` 00:54:55.744 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 30, name: `unknown` 00:54:55.979 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 30, name: `unknown` 00:54:56.317 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 30, name: `unknown` 00:55:18.782 [Lua] Time for new HOOORDE! multi_first_wave 00:55:18.782 [Lua] HORDE: Spawning hordes while 17 other ai are spawned 00:55:18.782 [Lua] horde requested: vector_blob 00:55:18.782 [Lua] wants to spawn ahead within distance: 60 00:55:18.782 [Lua] horde crated with id 36 of type vector_blob 00:55:18.782 [Lua] managed to spawn 38/38 horde enemies 00:55:18.782 [Lua] vector blob horde has started 00:55:19.407 [Lua] Init group template: horde 00:55:24.934 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5735, position: 0 00:55:30.542 [Lua] [GameNetworkManager] game object created go_id=1029, owner_id=11000011527902b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 00:55:30.811 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 8 00:55:30.811 [Lua] Time for new HOOORDE! multi_consecutive_wave 00:55:30.811 [Lua] HORDE: Spawning hordes while 48 other ai are spawned 00:55:30.811 [Lua] horde requested: vector_blob 00:55:30.811 [Lua] wants to spawn behind within distance: 60 00:55:30.811 [Lua] horde crated with id 37 of type vector_blob 00:55:30.811 [Lua] managed to spawn 37/37 horde enemies 00:55:30.811 [Lua] vector blob horde has started 00:55:30.894 [Lua] [GameNetworkManager] game object was destroyed id=1029 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011527902b 00:55:31.422 [Lua] Init group template: horde 00:55:37.006 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 30, name: `unknown` 00:55:38.644 [EACServer] [19:55:38:644][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 00:55:40.495 [Lua] HORDE: last wave, reset to standard horde delay 00:55:40.495 [Lua] Time for new HOOORDE! multi_last_wave 00:55:40.495 [Lua] HORDE: Spawning hordes while 56 other ai are spawned 00:55:40.495 [Lua] horde requested: vector_blob 00:55:40.495 [Lua] wants to spawn ahead within distance: 60 00:55:40.496 [Lua] horde crated with id 38 of type vector_blob 00:55:40.496 [Lua] managed to spawn 36/36 horde enemies 00:55:40.496 [Lua] vector blob horde has started 00:55:41.090 [Lua] Init group template: horde 00:55:44.463 [Lua] Horde killed: ? 00:55:45.780 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 30, name: `unknown` 00:55:45.949 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 30, name: `unknown` 00:55:49.425 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 30, name: `unknown` 00:55:50.194 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5735, position: 0 00:55:50.195 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5735, position: 1212304 00:55:58.245 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 30, name: `unknown` 00:55:59.829 [Lua] Horde killed: ? 00:56:05.983 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5735, position: 0 00:56:05.983 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5735, position: 0 00:56:05.983 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5735, position: 0 00:56:07.626 [Lua] Horde killed: ? 00:57:02.412 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 88 will change to a manual source. 00:57:13.031 [Lua] simple los failed 00:57:14.431 [Lua] fence jumping 00:57:15.800 [Lua] ready to jump failed 00:57:19.969 [Lua] fence jumping 00:57:21.375 [Lua] ready to jump failed 00:57:32.578 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 30, name: `unknown` 00:57:32.595 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 30, name: `unknown` 00:57:33.589 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 30, name: `unknown` 00:57:33.606 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 30, name: `unknown` 00:57:37.663 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 30, name: `unknown` 00:57:38.645 [EACServer] [19:57:38:645][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 00:58:02.260 [Lua] Time for new HOOORDE! multi_first_wave 00:58:02.260 [Lua] HORDE: Spawning hordes while 10 other ai are spawned 00:58:02.260 [Lua] horde requested: vector_blob 00:58:02.260 [Lua] wants to spawn ahead within distance: 60 00:58:02.260 [Lua] horde crated with id 39 of type vector_blob 00:58:02.260 [Lua] managed to spawn 39/39 horde enemies 00:58:02.260 [Lua] vector blob horde has started 00:58:02.518 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 30, name: `unknown` 00:58:02.901 [Lua] Init group template: horde 00:58:09.425 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 30, name: `unknown` 00:58:10.438 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 30, name: `unknown` 00:58:10.734 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5735, position: 0 00:58:11.453 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 30, name: `unknown` 00:58:13.289 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 13 00:58:13.289 [Lua] Time for new HOOORDE! multi_consecutive_wave 00:58:13.289 [Lua] HORDE: Spawning hordes while 47 other ai are spawned 00:58:13.289 [Lua] horde requested: vector_blob 00:58:13.289 [Lua] wants to spawn ahead within distance: 60 00:58:13.289 [Lua] horde crated with id 40 of type vector_blob 00:58:13.289 [Lua] managed to spawn 40/40 horde enemies 00:58:13.289 [Lua] vector blob horde has started 00:58:13.951 [Lua] Init group template: horde 00:58:24.013 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 30, name: `unknown` 00:58:34.660 [Lua] HORDE: last wave, reset to standard horde delay 00:58:34.660 [Lua] Time for new HOOORDE! multi_last_wave 00:58:34.660 [Lua] HORDE: Spawning hordes while 41 other ai are spawned 00:58:34.660 [Lua] horde requested: vector_blob 00:58:34.660 [Lua] wants to spawn ahead within distance: 60 00:58:34.660 [Lua] horde crated with id 41 of type vector_blob 00:58:34.660 [Lua] managed to spawn 39/39 horde enemies 00:58:34.660 [Lua] vector blob horde has started 00:58:35.306 [Lua] Init group template: horde 00:58:35.993 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5735, position: 0 00:58:35.994 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5735, position: 1212304 00:58:39.389 [Lua] Horde killed: ? 00:58:40.894 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 30, name: `unknown` 00:58:45.394 [Lua] Horde killed: ? 00:58:55.359 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 30, name: `unknown` 00:58:55.766 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 30, name: `unknown` 00:59:01.253 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5735, position: 0 00:59:01.254 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5735, position: 1212304 00:59:01.905 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 30, name: `unknown` 00:59:04.131 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 30, name: `unknown` 00:59:05.762 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 30, name: `unknown` 00:59:05.993 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5735, position: 0 00:59:05.993 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5735, position: 0 00:59:05.993 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5735, position: 0 00:59:07.056 [Lua] Horde killed: ? 00:59:12.987 [Lua] fence jumping 00:59:38.645 [EACServer] [19:59:38:644][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 01:00:13.682 [Lua] fence jumping 01:00:14.256 [Lua] ready to jump failed 01:00:15.787 [Lua] ready to jump failed 01:00:22.369 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 30, name: `unknown` 01:00:22.929 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 30, name: `unknown` 01:00:23.165 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 30, name: `unknown` 01:01:12.073 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x260dc, position: 0 01:01:18.478 [Lua] Time for new HOOORDE! multi_first_wave 01:01:18.478 [Lua] HORDE: Spawning hordes while 9 other ai are spawned 01:01:18.478 [Lua] horde requested: vector 01:01:18.478 [Lua] setting up vector-horde 01:01:18.478 [Lua] Composing horde 'medium' .. using variant 'plain' 01:01:18.478 [Lua] --> horde wants to spawn behind players (0.71493809816486/0.67 01:01:18.478 [Lua] -> spawning: 40 01:01:18.478 [Lua] horde crated with id 42 of type vector 01:01:18.478 [Lua] vector horde has started 01:01:28.963 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 30, name: `unknown` 01:01:29.498 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9 01:01:29.498 [Lua] Time for new HOOORDE! multi_consecutive_wave 01:01:29.498 [Lua] HORDE: Spawning hordes while 23 other ai are spawned 01:01:29.498 [Lua] horde requested: vector 01:01:29.498 [Lua] setting up vector-horde 01:01:29.498 [Lua] Composing horde 'medium' .. using variant 'plain' 01:01:29.498 [Lua] --> horde wants to spawn behind players (0.83068150386312/0.67 01:01:29.498 [Lua] -> spawning: 39 01:01:29.498 [Lua] horde crated with id 43 of type vector 01:01:29.498 [Lua] vector horde has started 01:01:30.548 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 30, name: `unknown` 01:01:32.182 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 30, name: `unknown` 01:01:33.750 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 30, name: `unknown` 01:01:36.313 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 30, name: `unknown` 01:01:36.634 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 30, name: `unknown` 01:01:37.139 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 30, name: `unknown` 01:01:37.780 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 30, name: `unknown` 01:01:38.514 [Lua] HORDE: last wave, reset to standard horde delay 01:01:38.514 [Lua] Time for new HOOORDE! multi_last_wave 01:01:38.514 [Lua] HORDE: Spawning hordes while 36 other ai are spawned 01:01:38.514 [Lua] horde requested: vector 01:01:38.514 [Lua] setting up vector-horde 01:01:38.514 [Lua] Composing horde 'medium' .. using variant 'plain' 01:01:38.514 [Lua] --> horde wants to spawn ahead of players (0.10622216254615/0.67 01:01:38.514 [Lua] -> spawning: 36 01:01:38.514 [Lua] horde crated with id 44 of type vector 01:01:38.514 [Lua] vector horde has started 01:01:38.646 [EACServer] [20:01:38:646][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 01:01:38.737 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 30, name: `unknown` 01:01:49.082 [Lua] Init group template: horde 01:01:52.837 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 44 64 01:01:56.855 [Lua] Init group template: horde 01:01:57.631 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 30, name: `unknown` 01:01:57.950 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 30, name: `unknown` 01:01:59.785 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 26 size: 54 action: nil 01:01:59.801 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 32 size: 53 action: nil 01:01:59.818 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 37 size: 52 action: nil 01:01:59.936 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 28 size: 52 action: nil 01:01:59.970 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 43 size: 51 action: nil 01:01:59.987 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 48 size: 50 action: nil 01:02:00.104 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 41 size: 49 action: nil 01:02:00.104 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 43 size: 48 action: nil 01:02:00.121 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 46 size: 47 action: nil 01:02:00.342 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 32 size: 46 action: nil 01:02:00.495 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 30, name: `unknown` 01:02:00.988 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 30, name: `unknown` 01:02:01.965 [Lua] Horde killed: ? 01:02:01.998 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 30, name: `unknown` 01:02:03.010 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 30, name: `unknown` 01:02:05.967 [Lua] Init group template: horde 01:02:10.722 [Lua] Horde killed: ? 01:02:25.733 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5735, position: 0 01:02:25.733 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5735, position: 0 01:02:25.733 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5735, position: 0 01:02:27.258 [Lua] Horde killed: ? 01:03:14.022 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 30, name: `unknown` 01:03:22.850 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 30, name: `unknown` 01:03:23.341 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 30, name: `unknown` 01:03:33.009 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 30, name: `unknown` 01:03:35.779 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 30, name: `unknown` 01:03:36.791 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 30, name: `unknown` 01:03:37.806 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 30, name: `unknown` 01:03:38.646 [EACServer] [20:03:38:645][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 01:03:38.805 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 30, name: `unknown` 01:03:39.816 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 30, name: `unknown` 01:03:40.822 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 30, name: `unknown` 01:03:41.833 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 30, name: `unknown` 01:03:42.845 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 30, name: `unknown` 01:03:43.856 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 30, name: `unknown` 01:03:59.352 [Lua] main path terror event triggered: rare_event_loot_rat 01:03:59.352 [Lua] TerrorEventMixer.start_event: rare_event_loot_rat (seed: 0) 01:04:02.602 [Lua] Time for new HOOORDE! multi_first_wave 01:04:02.602 [Lua] HORDE: Spawning hordes while 21 other ai are spawned 01:04:02.602 [Lua] horde requested: ambush 01:04:02.602 [Lua] setting up ambush-horde 01:04:02.602 [Lua] Composing horde 'medium' .. using variant 'plain' 01:04:02.602 [Lua] -> spawning: 35 01:04:02.602 [Lua] horde crated with id 45 of type ambush 01:04:02.602 [Lua] ambush horde has started 01:04:08.128 [Lua] Init group template: horde 01:04:08.692 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x2998d, position: 0 01:04:08.756 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 30, name: `unknown` 01:04:09.152 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1877986268, playing_id: 0x299f0, position: 0 01:04:09.242 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 30, name: `unknown` 01:04:09.622 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5735, position: 0 01:04:19.551 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 9 01:04:19.551 [Lua] Time for new HOOORDE! multi_consecutive_wave 01:04:19.551 [Lua] HORDE: Spawning hordes while 48 other ai are spawned 01:04:19.551 [Lua] horde requested: ambush 01:04:19.551 [Lua] setting up ambush-horde 01:04:19.551 [Lua] Composing horde 'medium' .. using variant 'plain' 01:04:19.551 [Lua] -> spawning: 38 01:04:19.551 [Lua] horde crated with id 46 of type ambush 01:04:19.551 [Lua] ambush horde has started 01:04:19.601 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 38 size: 48 action: nil 01:04:19.618 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 39 size: 47 action: nil 01:04:19.618 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 40 size: 46 action: nil 01:04:19.618 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 41 size: 45 action: nil 01:04:26.095 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 30, name: `unknown` 01:04:27.102 [Lua] Init group template: horde 01:04:34.350 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 30, name: `unknown` 01:04:34.417 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 30, name: `unknown` 01:04:34.883 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5735, position: 0 01:04:34.884 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5735, position: 1212304 01:04:35.725 [Lua] HORDE: last wave, reset to standard horde delay 01:04:35.725 [Lua] Time for new HOOORDE! multi_last_wave 01:04:35.725 [Lua] HORDE: Spawning hordes while 45 other ai are spawned 01:04:35.725 [Lua] horde requested: ambush 01:04:35.725 [Lua] setting up ambush-horde 01:04:35.725 [Lua] Composing horde 'medium' .. using variant 'plain' 01:04:35.725 [Lua] -> spawning: 39 01:04:35.725 [Lua] horde crated with id 47 of type ambush 01:04:35.725 [Lua] ambush horde has started 01:04:35.848 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 30, name: `unknown` 01:04:37.362 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 30, name: `unknown` 01:04:38.406 [Lua] Horde killed: ? 01:04:43.262 [Lua] Init group template: horde 01:04:50.260 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 30, name: `unknown` 01:04:50.528 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 30, name: `unknown` 01:04:52.647 [Lua] Destroying unit - ai got stuck breed: skaven_slave index: 47 size: 55 action: nil 01:04:54.066 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 30, name: `unknown` 01:04:56.901 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 30, name: `unknown` 01:05:00.143 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5735, position: 0 01:05:00.144 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5735, position: 1212304 01:05:02.676 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `pwh_gameplay_helped_by_empire_soldier_10` for object id: 21, name: `unknown` 01:05:02.906 [Lua] Horde killed: ? 01:05:04.307 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 30, name: `unknown` 01:05:08.248 [Lua] Destroying unit - ai got stuck breed: skaven_gutter_runner index: 18 size: 19 action: nil 01:05:10.666 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 30, name: `unknown` 01:05:10.869 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 30, name: `unknown` 01:05:15.932 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5735, position: 0 01:05:15.932 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5735, position: 0 01:05:15.932 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5735, position: 0 01:05:15.932 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5735, position: 0 01:05:15.932 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5735, position: 0 01:05:16.807 [Lua] Horde killed: ? 01:05:17.952 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5735, position: 97882 01:05:17.953 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5735, position: 97882 01:05:17.953 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5735, position: 97882 01:05:28.626 [Lua] Destroying unit - ai too far away from all players. skaven_loot_rat 6 5 6 01:05:38.646 [EACServer] [20:05:38:646][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 01:05:52.545 [Lua] [ChatManager][1]System: wiz picked up a piece of Ravaged Art 01:05:54.197 [Lua] [ChatManager][1]System: gumbylgm picked up a piece of Ravaged Art 01:05:58.204 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 30, name: `unknown` 01:06:01.668 [Lua] [ChatManager][1]System: Markus Kruber discarded a Tome 01:06:12.949 [Lua] [ChatManager][1]System: Bardin Goreksson picked up a Tome 01:06:18.741 [Lua] simple los failed 01:06:22.160 [Lua] ready to jump failed 01:06:27.266 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 30, name: `unknown` 01:06:34.539 [Lua] [ChatManager][1]System: Bardin Goreksson discarded a Tome 01:06:41.816 [Lua] [ChatManager][1]System: gumbylgm picked up a Tome 01:06:48.962 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x1255334892, playing_id: 0x2cf4d, position: 0 01:06:52.412 [Lua] main path terror event triggered: rare_event_loot_rat 01:06:52.412 [Lua] TerrorEventMixer.start_event: rare_event_loot_rat (seed: 0) 01:07:08.653 [Lua] Time for new HOOORDE! multi_first_wave 01:07:08.653 [Lua] HORDE: Spawning hordes while 10 other ai are spawned 01:07:08.653 [Lua] horde requested: vector_blob 01:07:08.653 [Lua] wants to spawn ahead within distance: 60 01:07:08.653 [Lua] horde crated with id 48 of type vector_blob 01:07:08.653 [Lua] managed to spawn 36/36 horde enemies 01:07:08.653 [Lua] vector blob horde has started 01:07:09.248 [Lua] Init group template: horde 01:07:16.128 [Lua] Override Player Respawning respawns_arena true 01:07:16.138 [Lua] TerrorEventMixer.start_event: stronghold_pacing_off (seed: 0) 01:07:16.762 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5735, position: 0 01:07:18.342 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5735, position: 0 01:07:18.342 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5735, position: 0 01:07:18.342 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x5735, position: 0 01:07:19.595 [Lua] Horde killed: ? 01:07:33.423 [Lua] Destroying unit - ai got stuck breed: skaven_loot_rat index: 1 size: 7 action: flee 01:07:34.165 [Lua] [ChatManager][1]System: gumbylgm discarded a Tome 01:07:38.646 [EACServer] [20:07:38:646][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 01:07:43.977 [Lua] [ChatManager][1]System: gumbylgm picked up a Tome 01:08:30.852 [Lua] TerrorEventMixer.start_event: stronghold_boss (seed: 0) 01:08:30.919 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_warlord, EnemyPackageLoader, async-read, prioritized 01:08:31.357 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_warlord 01:08:31.357 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_warlord 01:08:32.338 [Lua] [EnemyPackageLoader] rpc_from_client_loading_breed_package_done (peer_id=11000011527902b, connection_key=0, breed_name=skaven_storm_vermin_warlord) 01:08:51.629 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 30, name: `unknown` 01:08:53.889 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 30, name: `unknown` 01:08:54.041 [Lua] BTChampionAttackAction anim_cb_damage in mode "continuous_overlap" 01:08:55.626 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 30, name: `unknown` 01:08:56.183 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 30, name: `unknown` 01:09:01.364 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 30, name: `unknown` 01:09:04.415 [Lua] event horde ends! 01:09:05.936 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 30, name: `unknown` 01:09:06.458 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 30, name: `unknown` 01:09:06.743 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 30, name: `unknown` 01:09:11.419 [Lua] Init group template: horde 01:09:11.691 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 30, name: `unknown` 01:09:13.261 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 30, name: `unknown` 01:09:16.313 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 30, name: `unknown` 01:09:16.432 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 30, name: `unknown` 01:09:17.122 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 30, name: `unknown` 01:09:18.050 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 30, name: `unknown` 01:09:19.430 [Lua] event horde ends! 01:09:20.701 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 30, name: `unknown` 01:09:20.769 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 30, name: `unknown` 01:09:22.152 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 30, name: `unknown` 01:09:22.322 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 30, name: `unknown` 01:09:27.912 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 30, name: `unknown` 01:09:29.024 [Lua] Horde killed: ? 01:09:30.816 [Lua] event horde ends! 01:09:38.646 [EACServer] [20:09:38:645][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 01:09:46.857 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 30, name: `unknown` 01:09:47.869 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 30, name: `unknown` 01:09:48.677 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 30, name: `unknown` 01:09:49.234 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 30, name: `unknown` 01:09:49.287 [Lua] BTChampionAttackAction anim_cb_damage in mode "continuous_overlap" 01:09:49.334 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 30, name: `unknown` 01:09:51.329 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 30, name: `unknown` 01:09:51.430 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 30, name: `unknown` 01:09:57.308 [Lua] [GameNetworkManager] game object created go_id=1030, owner_id=11000011527902b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:09:57.561 [Lua] [GameNetworkManager] game object was destroyed id=1030 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011527902b 01:09:58.960 [Lua] event horde ends! 01:10:00.360 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 30, name: `unknown` 01:10:01.356 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 30, name: `unknown` 01:10:01.658 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 30, name: `unknown` 01:10:02.163 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 30, name: `unknown` 01:10:02.552 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 30, name: `unknown` 01:10:02.552 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 30, name: `unknown` 01:10:10.420 [Lua] Init group template: horde 01:10:14.006 [Lua] event horde ends! 01:10:14.447 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 30, name: `unknown` 01:10:15.626 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 30, name: `unknown` 01:10:15.979 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 30, name: `unknown` 01:10:16.013 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 30, name: `unknown` 01:10:16.302 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 30, name: `unknown` 01:10:16.774 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 30, name: `unknown` 01:10:17.364 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 30, name: `unknown` 01:10:18.683 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 30, name: `unknown` 01:10:20.153 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 30, name: `unknown` 01:10:20.254 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 30, name: `unknown` 01:10:21.369 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 30, name: `unknown` 01:10:23.086 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 30, name: `unknown` 01:10:23.861 [Lua] Horde killed: ? 01:10:29.029 [Lua] event horde ends! 01:10:29.925 [Lua] event horde ends! 01:10:34.783 [Lua] [GameNetworkManager] game object created go_id=1031, owner_id=11000011527902b go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 01:10:35.223 [Lua] [GameNetworkManager] game object was destroyed id=1031 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=11000011527902b 01:10:40.241 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 30, name: `unknown` 01:10:41.371 [Lua] Override Player Respawning exit_respawns true 01:10:41.371 [Lua] Override Player Respawning respawns_arena false 01:10:41.371 warning: [Physics] Create Actor: Shape density varies. Using average. 01:10:41.371 warning: [Physics] Create Actor: Shape density varies. Using average. 01:10:41.371 warning: [Physics] Create Actor: Shape density varies. Using average. 01:10:41.371 warning: [Physics] Create Actor: Shape density varies. Using average. 01:10:44.355 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 30, name: `unknown` 01:10:48.130 [Lua] [ChatManager][1]System: gumbylgm picked up a Loot Die 01:10:48.233 [Lua] [ChatManager][1]System: wiz picked up a Loot Die 01:10:48.677 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `versus_ui_damage_indicator` for object id: 30, name: `unknown` 01:10:58.050 [Lua] event horde ends! 01:11:26.209 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 3 3 01:11:26.428 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 2 2 01:11:26.666 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 1 1 01:11:30.565 [Lua] main_path_player_far_away_check started 01:11:30.615 [Lua] main_path_player_far_away_check started 01:11:30.666 [Lua] main_path_player_far_away_check started 01:11:30.717 [Lua] main_path_player_far_away_check started 01:11:33.664 [Lua] main_path_player_far_away_check started 01:11:33.715 [Lua] main_path_player_far_away_check started 01:11:33.766 [Lua] main_path_player_far_away_check started 01:11:33.816 [Lua] main_path_player_far_away_check started 01:11:36.763 [Lua] main_path_player_far_away_check started 01:11:36.813 [Lua] main_path_player_far_away_check started 01:11:36.863 [Lua] main_path_player_far_away_check started 01:11:36.914 [Lua] main_path_player_far_away_check started 01:11:38.646 [EACServer] [20:11:38:646][Windows][EAC Server] [Warn][Cerberus] [Backend] [Think] Reconnection not allowed yet, reconnection interval is 120 seconds. 01:11:39.869 [Lua] main_path_player_far_away_check started 01:11:39.920 [Lua] main_path_player_far_away_check started 01:11:39.971 [Lua] main_path_player_far_away_check started 01:11:40.021 [Lua] main_path_player_far_away_check started 01:11:41.566 [Flow] SSM bake 01:11:42.978 [Lua] main_path_player_far_away_check started 01:11:43.029 [Lua] main_path_player_far_away_check started 01:11:43.079 [Lua] main_path_player_far_away_check started 01:11:43.129 [Lua] main_path_player_far_away_check started 01:11:44.815 [Lua] TerrorEventMixer.start_event: stronghold_pacing_on (seed: 0) 01:11:45.022 [Flow] SSM bake 01:11:46.179 [Lua] main_path_player_far_away_check started 01:11:46.675 [Flow] SSM bake 01:11:57.559 [AFTERMATH] Device status: GFSDK_Aftermath_Device_Status_Unknown 01:11:57.559 [AFTERMATH] Page fault information: 01:11:57.559 [AFTERMATH] Faulting GpuVA: 0x259ff1000 01:11:57.559 [AFTERMATH] Resource desc: size: 0 width: 0 height: 0 depth: 0 mip levels: 0 format: DXGI_FORMAT_UNKNOWN Buffer Heap: false Static Texture Heap: false RtvDsv Texture Heap: false Placed Resource: false Was destroyed: false 01:11:57.559 [AFTERMATH] Commandlist was executing, last marker: local_shadow_casters 01:11:57.815 <>HRESULT: 2289696773 = DXGI_ERROR_DEVICE_REMOVED: GetDeviceRemovedReason() = DXGI_ERROR_DEVICE_HUNG At `D:\agent-work\data-dir\engine_release_season_3_engineer_2020_10_28\runtime\d3d11_render_device\d3d_performance.cpp:500` in function `stingray::aftermath::ensure` <> <> {00007ff741dc0000, 00ce6000, 5fcf70aa, bf395a77-a119-4838-b057-e2987cad0add, 00000001, E:\agent-work\tmp-builds\engine_release_season_3_engineer_2020_10_28\engine\win64\release\vermintide2.pdb} {00007ffa16db0000, 001f6000, 27bfa5f0, 1eb9facb-04c7-3c5d-ea71-60764cd333d0, 00000001, ntdll.pdb} {00007ffa15f40000, 000bd000, 4b3a140f, 54448d8e-efc5-ab3c-7193-d2c7a6df9008, 00000001, kernel32.pdb} 0x00007ff741dc0000:0x00000000002df340 0x00007ff741dc0000:0x00000000002e0ed2 0x00007ff741dc0000:0x00000000002e118b 0x00007ff741dc0000:0x00000000002dd940 0x00007ff741dc0000:0x00000000003509d4 0x00007ff741dc0000:0x0000000000361ae3 0x00007ff741dc0000:0x0000000000349d05 0x00007ff741dc0000:0x0000000000345dad 0x00007ff741dc0000:0x000000000009da84 0x00007ff741dc0000:0x00000000000657bc 0x00007ff741dc0000:0x0000000000067d16 0x00007ff741dc0000:0x0000000000301712 0x00007ffa15f40000:0x0000000000017034 BaseThreadInitThunk 0x00007ffa16db0000:0x000000000004d0d1 RtlUserThreadStart <> <>1<> <>renderer<> <>win32<> <>72af77cbc050<> <>release<> <>Developer Build (1.3.6496.0)<> <>5946c8ae-2da5-4bf2-ab12-34a55e78a190<> <>--- CPU CPU: Intel(R) Core(TM) i5-10400F CPU @ 2.90GHz Vendor: GenuineIntel Logical processors: 12 Family: 0:6, Model: 10:5 Type: 0, Stepping: 5 Features: SSE SSE2 SSE3 SSSE3 SSE4.1 SSE4.2 Feature bits: EBX: 00000010 00010000 00001000 00000000 ECX: 01111111 11111010 11111011 10111111 EDX: 10111111 11101011 11111011 11111111 --- Memory Physical Total: 32700MB Available: 25773MB --- OS Windows version 10.0 build 19041, 64 bit Windows 10 Machine ID 6749ab66-c50c-4b91-a146-0d45bf2e7605 --- Graphics Graphics card: NVIDIA GeForce GTX 1660 SUPER (DirectX 11.0, 5991MB) Driver version: 45671 Graphics card: Microsoft Basic Render Driver (DirectX 11.0, 0MB) --- Network Network interface: Realtek Gaming GbE Family Controller (IPv4, IPv6) Network interface: ExpressVPN Wintun Driver (IPv4, IPv6) Network interface: Microsoft Wi-Fi Direct Virtual Adapter (IPv4, IPv6) Network interface: Microsoft Wi-Fi Direct Virtual Adapter #2 (IPv4, IPv6) Network interface: Intel(R) Dual Band Wireless-AC 3168 (IPv4, IPv6) Network interface: Bluetooth Device (Personal Area Network) (IPv4, IPv6) --- Input Input device: Mouse (18.1): Mouse Input device: Keyboard (19.4): Keyboard Input device: Generic (17.0): ITE Device Input device: Generic (17.0): USB Keyboard Input device: Generic (17.0): OpticalMouse <> <>C:\Users\andyl\AppData\Roaming\fatshark\Vermintide 2\console_logs\console-2021-01-12-00.29.09-5946c8ae-2da5-4bf2-ab12-34a55e78a190.log<> <>C:\Users\andyl\AppData\Roaming\fatshark\Vermintide 2\crash_dumps\crash_dump-2021-01-12-00.29.09-5946c8ae-2da5-4bf2-ab12-34a55e78a190.dmp<> <> Memory Total: 32700 MB Available: 29081 MB Used: 3619 MB Peak Used: 3645 MB Debug Memory Total: 0 MB Available: 0 MB Used: 0 MB Peak: 0 MB Page File Memory Total: 37564 MB Used: 5394 MB Peak: 5511 MB <> <> RazerChroma CrashMonitor navigation cjson lcurl rule database tobii_eyetracking_plugin wwise_plugin <> <> bytes: 256 <> [Log end]