[Log version] 1 [Session] 8b74bee5-daeb-4505-aa1a-34222f551afe UTC time stamps 08:05:24.820 [Application] STARTUP: setup_crash_report, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2793 08:05:24.820 [Application] STARTUP: DLCList::setup, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2805 08:05:24.820 [Application] STARTUP: setup_timer, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2808 08:05:24.820 [Application] STARTUP: make system_info, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2813 08:05:24.820 [Application] STARTUP: setup_jobs, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2816 08:05:24.820 [Application] STARTUP: setup_resources, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2818 08:05:24.834 [RazerChroma] Setup Razer Chroma resources 08:05:24.834 [Application] STARTUP: setup_window, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2826 08:05:24.843 [Window] Window => active 08:05:24.857 [Application] STARTUP: make game, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2849 08:05:24.870 [Application] STARTUP: init steam, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2854 08:05:25.217 [EAC] Init client 1100001015262a9 08:05:25.217 [EAC] EAC client initialized 08:05:25.217 warning: [EAC] Failed to initialize localization 08:05:25.217 [Application] STARTUP: setup renderer, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2863 08:05:25.221 [D3D12_RENDER_DEVICE] choosing adapter: 0 (AMD Radeon RX 6800 XT) 08:05:25.862 [Application] STARTUP: setup input, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2865 08:05:26.002 [Application] STARTUP: config renderer, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2871 08:05:26.309 [Application] STARTUP: setup physics, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2873 08:05:26.311 [Application] STARTUP: setup boot packages, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2876 08:05:26.370 [Application] STARTUP: setup physics properties, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2878 08:05:26.370 [Application] STARTUP: setup network, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2880 08:05:26.370 [Save] Save dir: `C:\Users\tarpe\AppData\Roaming\fatshark\Vermintide 2` 08:05:26.370 [Application] STARTUP: setup entities, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2894 08:05:26.370 [Application] STARTUP: game init, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2913 08:05:26.426 [RazerChroma] Setup Razer Chroma 08:05:26.482 [LightFX ] Loaded DLL. 08:05:26.482 [LightFX ] Init() 08:05:26.485 [LightFX ] LightFX failed to initialize 08:05:26.496 [Lua] boot.lua start, os clock: 2.6270000000000002 08:05:26.496 [Lua] Active feature-flags: 08:05:26.496 [Lua] FEATURE_thornsister 08:05:26.496 [Lua] 08:05:26.496 [Lua] LUA IS STRIPPED! 08:05:26.497 [Lua] Boot:setup() entered. time: 0 os-clock: 2.6270000000000002 08:05:26.497 [Lua] --- CPU CPU: AMD Ryzen 9 5900X 12-Core Processor Vendor: AuthenticAMD Logical processors: 24 Family: 10:15, Model: 2:1 Type: 0, Stepping: 0 Features: SSE SSE2 SSE3 SSSE3 SSE4.1 Feature bits: EBX: 00011000 00011000 00001000 00000000 ECX: 01111110 11011000 00110010 00001011 EDX: 00010111 10001011 11111011 11111111 --- Memory Physical Total: 32693MB Available: 23598MB --- OS Windows version 10.0 build 19043, 64 bit Windows 10 Machine ID 814a5dde-c3ee-4046-aca9-6627dc66356e --- Graphics Graphics card: AMD Radeon RX 6800 XT (DirectX 12.1, 16081MB) Graphics card: Microsoft Basic Render Driver (DirectX 12.1, 0MB) --- Network Network interface: NordLynx Tunnel (IPv4, IPv6) Network interface: Realtek PCIe 2.5GbE Family Controller (IPv4, IPv6) Network interface: TAP-NordVPN Windows Adapter V9 (IPv4, IPv6) --- Input Input device: Mouse (18.1): Mouse Input device: Keyboard (19.4): Keyboard Input device: Generic (17.0): USB Receiver Input device: Generic (17.0): AMD Radeon(TM) USB LED Input device: Generic (17.0): Controller (XBOX 360 For Windows) Input device: Generic (17.0): Corsair composite virtual input device 08:05:26.497 [Application] STARTUP: pre update loop, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 3269 08:05:26.500 [SteamStats] RequestCurrentStats success: true 08:05:27.148 [Lua] Boot:booting_update() reports boot packages loaded, initializing scripts. time: 2.565618195978459 os-clock: 3.2789999999999999 08:05:27.149 [Lua] Flushing: resource_packages/boot_assets [ResourcePackage] 08:05:27.149 [Lua] Flushing: resource_packages/fonts [ResourcePackage] 08:05:27.149 [Lua] Flushing: resource_packages/strings [ResourcePackage] 08:05:27.149 [Lua] Flushing: resource_packages/foundation_scripts [ResourcePackage] 08:05:27.149 [Lua] Flushing: resource_packages/game_scripts [ResourcePackage] 08:05:27.149 [Lua] Flushing: resource_packages/level_scripts [ResourcePackage] 08:05:27.149 [Lua] Flushing: resource_packages/levels/debug_levels [ResourcePackage] 08:05:27.149 [Lua] Flushing: resource_packages/levels/benchmark_levels [ResourcePackage] 08:05:27.150 [Lua] Flushing: resource_packages/levels/honduras_levels [ResourcePackage] 08:05:27.150 [Lua] Flushing: backend/local_backend/local_backend [ResourcePackage] 08:05:27.150 [Lua] Development.init_application_parameters 08:05:27.150 [Lua] ----------------------------------------------------------------- 08:05:27.150 [Lua] -- Application parameters -- 08:05:27.150 [Lua] ----------------------------------------------------------------- 08:05:27.150 [Lua] ***************************************************************** 08:05:27.150 [Lua] ** Initial contents of script_data ** 08:05:27.150 [Lua] script_data.beta_level_progression = false 08:05:27.150 [Lua] script_data.build_identifier = 2003b9c18405 08:05:27.150 [Lua] script_data.debug_interactions = false 08:05:27.150 [Lua] script_data.disable_debug_draw = true 08:05:27.150 [Lua] script_data.disable_intro_trailer = false 08:05:27.150 [Lua] script_data.disable_store = false 08:05:27.150 [Lua] script_data.disable_tutorial_at_start = false 08:05:27.150 [Lua] script_data.eac-untrusted = false 08:05:27.150 [Lua] script_data.enable_detailed_tooltips = false 08:05:27.150 [Lua] script_data.force_debug_disabled = true 08:05:27.150 [Lua] script_data.force_steam = true 08:05:27.150 [Lua] script_data.hide_fps = true 08:05:27.150 [Lua] script_data.hide_version_info = true 08:05:27.150 [Lua] script_data.matchmaking_debug = true 08:05:27.150 [Lua] script_data.network_debug = true 08:05:27.150 [Lua] script_data.package_debug = true 08:05:27.150 [Lua] script_data.packaged_build = true 08:05:27.150 [Lua] script_data.qr_watermark = true 08:05:27.150 [Lua] script_data.settings = { } 08:05:27.150 [Lua] script_data.show_fps = false 08:05:27.150 [Lua] script_data.spawn_empty_chest = true 08:05:27.150 [Lua] script_data.telemetry_log_interval = 600 08:05:27.150 [Lua] script_data.text_watermark = true 08:05:27.150 [Lua] script_data.tobii_button = false 08:05:27.150 [Lua] script_data.use_beta_overlay = false 08:05:27.150 [Lua] script_data.use_local_backend = false 08:05:27.150 [Lua] script_data.use_tech_telemetry = true 08:05:27.150 [Lua] script_data.use_telemetry = true 08:05:27.150 [Lua] ***************************************************************** 08:05:27.150 [Lua] [Boot] use baked enemy meshes: false 08:05:27.150 [Lua] [PackageManager] Load: resource_packages/dlcs/bogenhafen, boot, async-read, 08:05:27.150 [Lua] [PackageManager] Load: resource_packages/dlcs/anvil, boot, async-read, 08:05:27.150 [Lua] [PackageManager] Load: resource_packages/dlcs/cog, boot, async-read, 08:05:27.150 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_01, boot, async-read, 08:05:27.150 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_1, boot, async-read, 08:05:27.150 [Lua] [PackageManager] Load: resource_packages/dlcs/store, boot, async-read, 08:05:27.150 [Lua] [PackageManager] Load: resource_packages/dlcs/steak, boot, async-read, 08:05:27.150 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_04, boot, async-read, 08:05:27.150 [Lua] [PackageManager] Load: resource_packages/dlcs/morris, boot, async-read, 08:05:27.150 [Lua] [PackageManager] Load: resource_packages/dlcs/morris_platform_specific, boot, async-read, 08:05:27.150 [Lua] [PackageManager] Load: resource_packages/dlcs/celebrate, boot, async-read, 08:05:27.150 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_3, boot, async-read, 08:05:27.150 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_02, boot, async-read, 08:05:27.150 [Lua] [PackageManager] Load: resource_packages/dlcs/woods, boot, async-read, 08:05:27.150 [Lua] [PackageManager] Load: resource_packages/dlcs/paperweight, boot, async-read, 08:05:27.150 [Lua] [PackageManager] Load: resource_packages/dlcs/lake, boot, async-read, 08:05:27.150 [Lua] [PackageManager] Load: resource_packages/dlcs/eight_ball, boot, async-read, 08:05:27.150 [Lua] [PackageManager] Load: resource_packages/dlcs/gecko, boot, async-read, 08:05:27.150 [Lua] [PackageManager] Load: resource_packages/dlcs/holly, boot, async-read, 08:05:27.150 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna, boot, async-read, 08:05:27.150 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_2, boot, async-read, 08:05:27.150 [Lua] [PackageManager] Load: resource_packages/dlcs/scorpion, boot, async-read, 08:05:27.155 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/bogenhafen 08:05:27.155 [Lua] [PackageManager] Force_load: resource_packages/dlcs/bogenhafen 08:05:27.155 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/anvil 08:05:27.175 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/anvil 08:05:27.175 [Lua] [PackageManager] Force_load: resource_packages/dlcs/anvil 08:05:27.175 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/cog 08:05:27.189 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/cog 08:05:27.189 [Lua] [PackageManager] Force_load: resource_packages/dlcs/cog 08:05:27.190 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_01 08:05:27.253 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_01 08:05:27.253 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_01 08:05:27.253 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_1 08:05:27.273 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_1 08:05:27.273 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_1 08:05:27.273 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/store 08:05:27.391 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/store 08:05:27.391 [Lua] [PackageManager] Force_load: resource_packages/dlcs/store 08:05:27.391 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/steak 08:05:27.407 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/steak 08:05:27.407 [Lua] [PackageManager] Force_load: resource_packages/dlcs/steak 08:05:27.407 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_04 08:05:27.448 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_04 08:05:27.448 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_04 08:05:27.448 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/morris 08:05:27.598 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/morris 08:05:27.598 [Lua] [PackageManager] Force_load: resource_packages/dlcs/morris 08:05:27.599 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/morris_platform_specific 08:05:27.600 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/morris_platform_specific 08:05:27.600 [Lua] [PackageManager] Force_load: resource_packages/dlcs/morris_platform_specific 08:05:27.600 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/celebrate 08:05:27.606 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/celebrate 08:05:27.606 [Lua] [PackageManager] Force_load: resource_packages/dlcs/celebrate 08:05:27.606 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_3 08:05:27.634 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_3 08:05:27.634 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_3 08:05:27.635 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_02 08:05:27.736 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_02 08:05:27.736 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_02 08:05:27.736 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/woods 08:05:28.033 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/woods 08:05:28.033 [Lua] [PackageManager] Force_load: resource_packages/dlcs/woods 08:05:28.033 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/paperweight 08:05:28.037 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/paperweight 08:05:28.037 [Lua] [PackageManager] Force_load: resource_packages/dlcs/paperweight 08:05:28.037 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/lake 08:05:28.040 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/lake 08:05:28.040 [Lua] [PackageManager] Force_load: resource_packages/dlcs/lake 08:05:28.040 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/eight_ball 08:05:28.045 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/eight_ball 08:05:28.045 [Lua] [PackageManager] Force_load: resource_packages/dlcs/eight_ball 08:05:28.045 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/gecko 08:05:28.062 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/gecko 08:05:28.062 [Lua] [PackageManager] Force_load: resource_packages/dlcs/gecko 08:05:28.062 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/holly 08:05:28.065 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/holly 08:05:28.065 [Lua] [PackageManager] Force_load: resource_packages/dlcs/holly 08:05:28.066 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna 08:05:28.109 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna 08:05:28.109 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna 08:05:28.109 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_2 08:05:28.122 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_2 08:05:28.122 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_2 08:05:28.123 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/scorpion 08:05:28.130 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/scorpion 08:05:28.130 [Lua] [PackageManager] Force_load: resource_packages/dlcs/scorpion 08:05:28.137 [Lua] settings.steam: nil 08:05:28.137 [Lua] Steam: table: 00000000000625D0 08:05:28.137 [Lua] force_steam: true 08:05:28.137 [Lua] BUILD: release 08:05:28.137 [Lua] test_backend: nil 08:05:28.137 [Lua] DEDICATED_SERVER: false 08:05:28.137 [Lua] Using app_id '552500' to define backend 08:05:28.138 [Lua] PlayFab Title ID: 5107 08:05:28.179 [Lua] [1] = chaos_dummy_troll (string) 08:05:28.179 [Lua] [2] = chaos_dummy_exalted_sorcerer_drachenfels (string) 08:05:28.179 [Lua] [3] = skaven_rat_ogre (string) 08:05:28.179 [Lua] [4] = critter_rat (string) 08:05:28.179 [Lua] [5] = chaos_troll (string) 08:05:28.179 [Lua] [6] = beastmen_minotaur (string) 08:05:28.179 [Lua] [7] = skaven_storm_vermin_warlord (string) 08:05:28.179 [Lua] [8] = skaven_stormfiend (string) 08:05:28.179 [Lua] [9] = chaos_greed_pinata (string) 08:05:28.179 [Lua] [10] = skaven_stormfiend_demo (string) 08:05:28.179 [Lua] [11] = chaos_plague_wave_spawner (string) 08:05:28.179 [Lua] [12] = chaos_vortex (string) 08:05:28.179 [Lua] [13] = skaven_stormfiend_boss (string) 08:05:28.179 [Lua] [14] = chaos_spawn (string) 08:05:28.179 [Lua] [15] = skaven_storm_vermin_champion (string) 08:05:28.179 [Lua] [16] = chaos_tentacle (string) 08:05:28.179 [Lua] [17] = chaos_spawn_exalted_champion_norsca (string) 08:05:28.179 [Lua] [18] = skaven_grey_seer (string) 08:05:28.179 [Lua] [19] = skaven_explosive_loot_rat (string) 08:05:28.179 [Lua] [20] = skaven_loot_rat (string) 08:05:28.179 [Lua] [21] = critter_pig (string) 08:05:28.179 [Lua] [22] = chaos_dummy_sorcerer (string) 08:05:28.179 [Lua] [23] = chaos_mutator_sorcerer (string) 08:05:28.179 [Lua] [24] = skaven_gutter_runner (string) 08:05:28.179 [Lua] [25] = skaven_pack_master (string) 08:05:28.179 [Lua] [26] = chaos_exalted_sorcerer (string) 08:05:28.179 [Lua] [27] = chaos_vortex_sorcerer (string) 08:05:28.179 [Lua] [28] = skaven_poison_wind_globadier (string) 08:05:28.179 [Lua] [29] = chaos_corruptor_sorcerer (string) 08:05:28.179 [Lua] [30] = chaos_warrior (string) 08:05:28.179 [Lua] [31] = skaven_warpfire_thrower (string) 08:05:28.179 [Lua] [32] = chaos_exalted_sorcerer_drachenfels (string) 08:05:28.179 [Lua] [33] = chaos_plague_sorcerer (string) 08:05:28.179 [Lua] [34] = curse_mutator_sorcerer (string) 08:05:28.179 [Lua] [35] = chaos_exalted_champion_warcamp (string) 08:05:28.179 [Lua] [36] = chaos_tentacle_sorcerer (string) 08:05:28.179 [Lua] [37] = skaven_ratling_gunner (string) 08:05:28.179 [Lua] [38] = chaos_exalted_champion_norsca (string) 08:05:28.179 [Lua] [39] = chaos_raider (string) 08:05:28.179 [Lua] [40] = chaos_berzerker (string) 08:05:28.179 [Lua] [41] = beastmen_ungor_dummy (string) 08:05:28.179 [Lua] [42] = skaven_storm_vermin (string) 08:05:28.179 [Lua] [43] = beastmen_standard_bearer_crater (string) 08:05:28.179 [Lua] [44] = chaos_raider_tutorial (string) 08:05:28.179 [Lua] [45] = beastmen_gor_dummy (string) 08:05:28.179 [Lua] [46] = beastmen_bestigor_dummy (string) 08:05:28.179 [Lua] [47] = skaven_storm_vermin_with_shield (string) 08:05:28.179 [Lua] [48] = beastmen_ungor (string) 08:05:28.179 [Lua] [49] = skaven_storm_vermin_commander (string) 08:05:28.179 [Lua] [50] = beastmen_ungor_archer (string) 08:05:28.179 [Lua] [51] = beastmen_standard_bearer (string) 08:05:28.179 [Lua] [52] = beastmen_gor (string) 08:05:28.179 [Lua] [53] = beastmen_bestigor (string) 08:05:28.179 [Lua] [54] = skaven_plague_monk (string) 08:05:28.179 [Lua] [55] = chaos_marauder (string) 08:05:28.179 [Lua] [56] = skaven_dummy_clan_rat (string) 08:05:28.179 [Lua] [57] = chaos_marauder_tutorial (string) 08:05:28.179 [Lua] [58] = skaven_clan_rat (string) 08:05:28.179 [Lua] [59] = chaos_zombie (string) 08:05:28.179 [Lua] [60] = chaos_fanatic (string) 08:05:28.179 [Lua] [61] = skaven_clan_rat_tutorial (string) 08:05:28.179 [Lua] [62] = chaos_marauder_with_shield (string) 08:05:28.179 [Lua] [63] = skaven_clan_rat_with_shield (string) 08:05:28.179 [Lua] [64] = skaven_slave (string) 08:05:28.179 [Lua] [65] = skaven_dummy_slave (string) 08:05:28.204 [Lua] [UIRenderer] Loading 08:05:28.206 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_minotaur (DLC steak) to category bosses. 08:05:28.206 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_exalted_sorcerer_drachenfels (DLC penny_part_3) to category level_specific. 08:05:28.206 [Lua] [EnemyPackageLoaderSettings] Added DLC breed skaven_explosive_loot_rat (DLC mutators_batch_02) to category level_specific. 08:05:28.206 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_mutator_sorcerer (DLC mutators_batch_02) to category level_specific. 08:05:28.206 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_standard_bearer (DLC belladonna) to category specials. 08:05:28.206 [Lua] [EnemyPackageLoaderSettings] enemy_package_loader_policy: default 08:05:28.212 [Lua] level display name warcamp 08:05:28.212 [Lua] level display name prologue 08:05:28.212 [Lua] level display name military 08:05:28.212 [Lua] level display name skaven_stronghold 08:05:28.212 [Lua] level display name ussingen 08:05:28.212 [Lua] level display name fort 08:05:28.212 [Lua] level display name ground_zero 08:05:28.212 [Lua] level display name elven_ruins 08:05:28.212 [Lua] level display name farmlands 08:05:28.213 [Lua] level display name plaza 08:05:28.213 [Lua] level display name mines 08:05:28.213 [Lua] level display name magnus 08:05:28.213 [Lua] level display name crater 08:05:28.213 [Lua] level display name bell 08:05:28.213 [Lua] level display name dlc_bastion 08:05:28.213 [Lua] level display name skittergate 08:05:28.213 [Lua] level display name dlc_bogenhafen_city 08:05:28.213 [Lua] level display name dlc_bogenhafen_slum 08:05:28.213 [Lua] level display name cemetery 08:05:28.213 [Lua] level display name dlc_castle 08:05:28.213 [Lua] level display name forest_ambush 08:05:28.213 [Lua] level display name nurgle 08:05:28.213 [Lua] level display name catacombs 08:05:28.213 [Lua] level display name dlc_portals 08:05:28.238 [Lua] TIME: 0.017 08:05:28.937 [Lua] [ConflictSettings] Contained breeds generated in: 0.66900000000000048 08:05:28.986 [Lua] <>realm = official<> 08:05:29.195 [Lua] 08:05:29.195 [Lua] [1] = table 08:05:29.195 [Lua] [download_pending] = false (boolean) 08:05:29.195 [Lua] [id] = 1369573612 (string) 08:05:29.195 [Lua] [banned] = false (boolean) 08:05:29.195 [Lua] [author_id] = 58813412 (number) 08:05:29.195 [Lua] [tags] = table 08:05:29.195 [Lua] [1] = Tools (string) 08:05:29.195 [Lua] [2] = approved (string) 08:05:29.195 [Lua] [author] = bIbIbI(rus) (string) 08:05:29.195 [Lua] [sanctioned] = true (boolean) 08:05:29.195 [Lua] [out_of_date] = false (boolean) 08:05:29.195 [Lua] [downloading] = false (boolean) 08:05:29.195 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/930435675449532743/7127648A7F1DCB321D639DAC844BA9A59ED9A6F5/ (string) 08:05:29.195 [Lua] [num_children] = 0 (number) 08:05:29.195 [Lua] [ugc_status] = 3 (number) 08:05:29.195 [Lua] [description] = The Vermintide Mod Framework (VMF) is an open-source, community-run framework of modules that provides enhanced modding capabilities and support. The framework is designed to be both independent and lightweight; making no changes to gameplay on its own. Mods created for the project may utilize: [list] [*]Mod options (opened from the main menu or by pressing F4) [*]Shared function hooks [*]Chat commands [*]Keybinds [*]Mutator support (only available in Vermintide 1 at this time) [*]Network calls [*]Rewritten, lightweight mod functions [*]An on-event call system [/list] The Vermintide Mod Framework originally started in Warhammer End Times: Vermintide as an unofficial modding platform. In the time since, VMF has been rewritten and redesigned with contributions from many unique members of the community; culminating in this unified project made for the arrival of official mod support. If you're interested in creating mods with VMF, please check out [url=https://vmf-docs.verminti.de/]the project's wiki[/url]. If you'd like to contribute to the code behind VMF, visit [url=https://github.com/Vermintide-Mod-Framework/Vermintide-Mod-Framework]the project's GitHub repository[/url]. (string) 08:05:29.195 [Lua] [last_updated] = 5/7/2021 4:51:51 PM (string) 08:05:29.195 [Lua] [installed] = true (boolean) 08:05:29.195 [Lua] [enabled] = true (boolean) 08:05:29.195 [Lua] [name] = Vermintide Mod Framework (string) 08:05:29.195 [Lua] [dependency_error] = (string) 08:05:29.195 [Lua] [2] = table 08:05:29.195 [Lua] [download_pending] = false (boolean) 08:05:29.195 [Lua] [id] = 1374248490 (string) 08:05:29.195 [Lua] [children] = table 08:05:29.195 [Lua] [1] = 1369573612 (string) 08:05:29.195 [Lua] [banned] = false (boolean) 08:05:29.195 [Lua] [author_id] = 45268594 (number) 08:05:29.195 [Lua] [tags] = table 08:05:29.195 [Lua] [1] = approved (string) 08:05:29.195 [Lua] [author] = prop joe (string) 08:05:29.195 [Lua] [sanctioned] = true (boolean) 08:05:29.195 [Lua] [out_of_date] = false (boolean) 08:05:29.195 [Lua] [downloading] = false (boolean) 08:05:29.195 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560288886539/0C3507B376C574070BAB06A5785E44CDFFF7B563/ (string) 08:05:29.195 [Lua] [num_children] = 1 (number) 08:05:29.195 [Lua] [ugc_status] = 3 (number) 08:05:29.195 [Lua] [description] = A collection of resources that help in coding mods. https://github.com/stevedonovan/Penlight Docs: http://stevedonovan.github.io/Penlight/api/index.html Use: local pl = require'pl.import_into'() pl.tablex.deepcompare(t1, t2) Or to require individual modules: local tablex = require'pl.tablex' tablex.deepcompare(t1, t2) Please DO NOT use require 'pl', this pollutes the global table. Some modules have been removed due to security concerns: sip and lapp, and those related to file access. Note that using the pretty module to print tables can cause a stack overflow due to it not handling recursion in table members. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/Penlight%20Lua%20Libraries]Source[/url] (string) 08:05:29.195 [Lua] [last_updated] = 8/29/2018 8:03:32 PM (string) 08:05:29.195 [Lua] [installed] = true (boolean) 08:05:29.195 [Lua] [enabled] = true (boolean) 08:05:29.195 [Lua] [name] = Penlight Lua Libraries (string) 08:05:29.195 [Lua] [dependency_error] = (string) 08:05:29.195 [Lua] [3] = table 08:05:29.195 [Lua] [download_pending] = false (boolean) 08:05:29.195 [Lua] [id] = 1389872347 (string) 08:05:29.195 [Lua] [children] = table 08:05:29.195 [Lua] [1] = 1369573612 (string) 08:05:29.195 [Lua] [banned] = false (boolean) 08:05:29.195 [Lua] [author_id] = 4821406 (number) 08:05:29.195 [Lua] [tags] = table 08:05:29.195 [Lua] [1] = approved (string) 08:05:29.195 [Lua] [2] = UI (string) 08:05:29.195 [Lua] [author] = grasmann (string) 08:05:29.195 [Lua] [sanctioned] = true (boolean) 08:05:29.195 [Lua] [out_of_date] = false (boolean) 08:05:29.195 [Lua] [downloading] = false (boolean) 08:05:29.195 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932687475277931862/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string) 08:05:29.195 [Lua] [num_children] = 1 (number) 08:05:29.195 [Lua] [ugc_status] = 3 (number) 08:05:29.195 [Lua] [description] = [b]Provides functionalities to create simple windows / widgets.[/b] Version: 2.1.2 This mod doesn't have a purpose on its own. It allows other mods to create and show simple windows to control something. [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/wiki/Simple-UI-Reference][h1]Reference[/h1][/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/simple_ui/readme.txt][h1]Changelog[/h1][/url] (string) 08:05:29.195 [Lua] [last_updated] = 10/31/2019 9:17:26 AM (string) 08:05:29.195 [Lua] [installed] = true (boolean) 08:05:29.195 [Lua] [enabled] = true (boolean) 08:05:29.195 [Lua] [name] = Simple UI (string) 08:05:29.195 [Lua] [dependency_error] = (string) 08:05:29.195 [Lua] [4] = table 08:05:29.195 [Lua] [download_pending] = false (boolean) 08:05:29.195 [Lua] [id] = 1467751760 (string) 08:05:29.195 [Lua] [children] = table 08:05:29.195 [Lua] [1] = 1369573612 (string) 08:05:29.195 [Lua] [2] = 1374248490 (string) 08:05:29.195 [Lua] [3] = 1389872347 (string) 08:05:29.195 [Lua] [banned] = false (boolean) 08:05:29.195 [Lua] [author_id] = 45268594 (number) 08:05:29.195 [Lua] [tags] = table 08:05:29.195 [Lua] [1] = UI (string) 08:05:29.195 [Lua] [2] = QoL (string) 08:05:29.195 [Lua] [3] = approved (string) 08:05:29.195 [Lua] [author] = prop joe (string) 08:05:29.195 [Lua] [sanctioned] = true (boolean) 08:05:29.195 [Lua] [out_of_date] = false (boolean) 08:05:29.195 [Lua] [downloading] = false (boolean) 08:05:29.195 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560287643194/038241D14BEE1656ABF9E8A6E625D1DA779D09D7/ (string) 08:05:29.195 [Lua] [num_children] = 3 (number) 08:05:29.195 [Lua] [ugc_status] = 3 (number) 08:05:29.195 [Lua] [description] = Adds a million options to customize the HUD. Adds a Priority Buff Bar that is positioned mid-screen for important timed buffs. Options to reposition, scale, and change direction of UI elements. Options to hide UI elements or make them less obtrusive. Options to prevent passive and aura buffs from showing on the UI. Compatible with Numeric UI mod. Some tips: F4 is the shortcut to open the mod options. You'll need it. Also to move the mod to the first spot inside mod options click the star left of the mod name, like in the screenshot. [url=https://steamcommunity.com/workshop/filedetails/discussion/1467751760/2763442118820857053/]Check this out if you'd like to share your settings with others.[/url] MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url] [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/HideBuffs]Source[/url] Support me so I can buy some V2 P2W lootboxes: [url=paypal.me/propjoe123]Paypal[/url] [url=https://www.patreon.com/propjoe][img]https://c5.patreon.com/external/logo/become_a_patron_button.png[/img][/url] (string) 08:05:29.195 [Lua] [last_updated] = 6/15/2021 6:42:17 PM (string) 08:05:29.195 [Lua] [installed] = true (boolean) 08:05:29.195 [Lua] [enabled] = true (boolean) 08:05:29.195 [Lua] [name] = UI Tweaks (string) 08:05:29.195 [Lua] [dependency_error] = (string) 08:05:29.195 [Lua] [5] = table 08:05:29.195 [Lua] [download_pending] = false (boolean) 08:05:29.195 [Lua] [id] = 1397265260 (string) 08:05:29.195 [Lua] [children] = table 08:05:29.195 [Lua] [1] = 1369573612 (string) 08:05:29.195 [Lua] [banned] = false (boolean) 08:05:29.195 [Lua] [author_id] = 26572404 (number) 08:05:29.199 [Lua] [tags] = table 08:05:29.199 [Lua] [1] = UI (string) 08:05:29.199 [Lua] [2] = QoL (string) 08:05:29.199 [Lua] [3] = approved (string) 08:05:29.199 [Lua] [author] = Necrossin (string) 08:05:29.199 [Lua] [sanctioned] = true (boolean) 08:05:29.199 [Lua] [out_of_date] = false (boolean) 08:05:29.199 [Lua] [downloading] = false (boolean) 08:05:29.199 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/956340376236224287/44E980F005ECCB128AC4DA8D99A22BE05A14337E/ (string) 08:05:29.199 [Lua] [num_children] = 1 (number) 08:05:29.199 [Lua] [ugc_status] = 3 (number) 08:05:29.199 [Lua] [description] = [b]This mod aims to make default HUD more informative, descriptive and customizable.[/b] Features include: [list] [*]Numeric health values [*]Detailed ammo counters [*]Career skill cooldown timers [*]Icons indicating "last life" and "Natural Bond" presence [/list] [h1][b]NOTE ON OPTIONS[/b][/h1] Most of the features are customizable and every single one can be disabled. So, if you find anything that's not useful for you, feel like HUD is a bit cluttered or just want to find out how different numeric health representations look like - make sure to check out "Mod Options" and make everything look just like you see fit. [h1][b]DEPENDENCY WARNING[/b][/h1] [b][url=steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] is required to use this mod. Make sure to subscribe and place it above this mod in launcher's load order menu.[/b] [b]Source code on GitHub:[/b] https://github.com/Necrossin/NumericUI (string) 08:05:29.199 [Lua] [last_updated] = 2/5/2021 3:14:50 PM (string) 08:05:29.199 [Lua] [installed] = true (boolean) 08:05:29.199 [Lua] [enabled] = true (boolean) 08:05:29.199 [Lua] [name] = Numeric UI (string) 08:05:29.199 [Lua] [dependency_error] = (string) 08:05:29.199 [Lua] [6] = table 08:05:29.199 [Lua] [download_pending] = false (boolean) 08:05:29.199 [Lua] [id] = 1391228174 (string) 08:05:29.199 [Lua] [children] = table 08:05:29.199 [Lua] [1] = 1369573612 (string) 08:05:29.199 [Lua] [banned] = false (boolean) 08:05:29.199 [Lua] [author_id] = 4821406 (number) 08:05:29.199 [Lua] [tags] = table 08:05:29.199 [Lua] [1] = UI (string) 08:05:29.199 [Lua] [2] = QoL (string) 08:05:29.199 [Lua] [3] = Approved (string) 08:05:29.199 [Lua] [author] = grasmann (string) 08:05:29.199 [Lua] [sanctioned] = true (boolean) 08:05:29.199 [Lua] [out_of_date] = false (boolean) 08:05:29.199 [Lua] [downloading] = false (boolean) 08:05:29.199 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/975501093278670129/5C859571A3639629991210879951105E9AAC27F7/ (string) 08:05:29.199 [Lua] [num_children] = 1 (number) 08:05:29.199 [Lua] [ugc_status] = 3 (number) 08:05:29.199 [Lua] [description] = [b]A collection of improvements to the game menus for better usability.[/b] Version: 2.1.1 [h1]Features[/h1] [u]Character / Career switch in inventory[/u] Just like in Vermintide 1 you can switch through characters and careers in your inventory. [u]Crafting Buttons[/u] Optionally replaces the crafting description with seperate buttons for every crafting option. [u]UI remembers opened categories[/u] Optionally lets UI remember opened inventory / crafting / cosmetics categories. [u]Deed Filter[/u] Deeds can be filtered by difficulty, rarity, mutator and mission. [u]No Crafting Material Limit[/u] Instead of stopping at '+999' the full amount of crafting materials will be shown. [u]Exotic Background[/u] Optionally uses alternative background for exotic items in inventory. [u]Achievments Filter[/u] Achievements and quests can be filter to quickly find completed and unfinished entries. [u]2.0 Ready[/u] Updated for v2.0 update [h1]Languages[/h1] English, German, Polish, Russian [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=http://steamcommunity.com/profiles/76561197965087134/]grasmann[/url] [url=https://steamcommunity.com/id/skacikpl/]Polish translation[/url] [url=https://steamcommunity.com/profiles/76561198152731813/]Russian translation[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/ui_improvements/readme.txt][h1]Changelog[/h1][/url] (string) 08:05:29.199 [Lua] [last_updated] = 8/20/2020 5:36:56 PM (string) 08:05:29.199 [Lua] [installed] = true (boolean) 08:05:29.199 [Lua] [enabled] = true (boolean) 08:05:29.199 [Lua] [name] = UI Improvements (string) 08:05:29.199 [Lua] [dependency_error] = (string) 08:05:29.199 [Lua] [7] = table 08:05:29.199 [Lua] [download_pending] = false (boolean) 08:05:29.199 [Lua] [id] = 1593460250 (string) 08:05:29.199 [Lua] [children] = table 08:05:29.199 [Lua] [1] = 1369573612 (string) 08:05:29.199 [Lua] [banned] = false (boolean) 08:05:29.199 [Lua] [author_id] = 84308322 (number) 08:05:29.199 [Lua] [tags] = table 08:05:29.199 [Lua] [1] = approved (string) 08:05:29.199 [Lua] [2] = UI (string) 08:05:29.199 [Lua] [3] = QoL (string) 08:05:29.199 [Lua] [author] = pixaal (string) 08:05:29.199 [Lua] [sanctioned] = true (boolean) 08:05:29.199 [Lua] [out_of_date] = false (boolean) 08:05:29.199 [Lua] [downloading] = false (boolean) 08:05:29.199 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/954099122944255913/BB691C1D6004A447058FF9831D642893BA80BABC/ (string) 08:05:29.199 [Lua] [num_children] = 1 (number) 08:05:29.199 [Lua] [ugc_status] = 3 (number) 08:05:29.199 [Lua] [description] = Shows an additional indicator around the crosshair when you kill something, or assist in killing something. Uses separate shapes for regular enemies, elites and specials to make it more immediately obvious what you've killed in the heat of battle without needing to glance up at the kill feed. Compatible with all other crosshair mods, as this does not modify the default crosshairs in any way. Source: https://github.com/pixaal-vt/Vermintide-Mods (string) 08:05:29.199 [Lua] [last_updated] = 5/14/2020 11:01:46 AM (string) 08:05:29.199 [Lua] [installed] = true (boolean) 08:05:29.199 [Lua] [enabled] = true (boolean) 08:05:29.199 [Lua] [name] = Crosshair Kill Confirmation (string) 08:05:29.199 [Lua] [dependency_error] = (string) 08:05:29.199 [Lua] [8] = table 08:05:29.199 [Lua] [download_pending] = false (boolean) 08:05:29.199 [Lua] [id] = 1383452616 (string) 08:05:29.199 [Lua] [children] = table 08:05:29.199 [Lua] [1] = 1369573612 (string) 08:05:29.199 [Lua] [2] = 1374248490 (string) 08:05:29.199 [Lua] [banned] = false (boolean) 08:05:29.199 [Lua] [author_id] = 45268594 (number) 08:05:29.199 [Lua] [tags] = table 08:05:29.199 [Lua] [1] = approved (string) 08:05:29.199 [Lua] [2] = UI (string) 08:05:29.199 [Lua] [3] = QoL (string) 08:05:29.199 [Lua] [author] = prop joe (string) 08:05:29.199 [Lua] [sanctioned] = true (boolean) 08:05:29.199 [Lua] [out_of_date] = false (boolean) 08:05:29.199 [Lua] [downloading] = false (boolean) 08:05:29.199 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/919177062070538752/DD801687CA1DFE4A5CD1E10E94869928BC5B5E7C/ (string) 08:05:29.199 [Lua] [num_children] = 2 (number) 08:05:29.199 [Lua] [ugc_status] = 3 (number) 08:05:29.199 [Lua] [description] = Adds a counter for duplicate kills and allows you to reposition the kill feed wherever you want. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url] [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/PositiveReinforcementTweaks]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 08:05:29.199 [Lua] [last_updated] = 8/19/2019 8:58:36 AM (string) 08:05:29.199 [Lua] [installed] = true (boolean) 08:05:29.199 [Lua] [enabled] = true (boolean) 08:05:29.199 [Lua] [name] = Killfeed Tweaks (string) 08:05:29.199 [Lua] [dependency_error] = (string) 08:05:29.199 [Lua] [9] = table 08:05:29.199 [Lua] [download_pending] = false (boolean) 08:05:29.199 [Lua] [id] = 1383542440 (string) 08:05:29.199 [Lua] [children] = table 08:05:29.199 [Lua] [1] = 1369573612 (string) 08:05:29.199 [Lua] [banned] = false (boolean) 08:05:29.199 [Lua] [author_id] = 45268594 (number) 08:05:29.199 [Lua] [tags] = table 08:05:29.199 [Lua] [1] = approved (string) 08:05:29.199 [Lua] [2] = UI (string) 08:05:29.199 [Lua] [author] = prop joe (string) 08:05:29.199 [Lua] [sanctioned] = true (boolean) 08:05:29.199 [Lua] [out_of_date] = false (boolean) 08:05:29.199 [Lua] [downloading] = false (boolean) 08:05:29.199 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921427929446975537/69ED16F594DAFEA95D481AEDD199E7200EBD2D6C/ (string) 08:05:29.199 [Lua] [num_children] = 1 (number) 08:05:29.199 [Lua] [ugc_status] = 3 (number) 08:05:29.199 [Lua] [description] = Track kills done with a weapon. Can only work from the point when you install the mod, since the mod adds the actual code for tracking kills. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/WeaponKillCounter]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 08:05:29.199 [Lua] [last_updated] = 10/24/2019 1:57:30 PM (string) 08:05:29.199 [Lua] [installed] = true (boolean) 08:05:29.199 [Lua] [enabled] = true (boolean) 08:05:29.199 [Lua] [name] = Weapon Kill Counter (string) 08:05:29.199 [Lua] [dependency_error] = (string) 08:05:29.199 [Lua] [10] = table 08:05:29.199 [Lua] [download_pending] = false (boolean) 08:05:29.199 [Lua] [id] = 1384094638 (string) 08:05:29.199 [Lua] [children] = table 08:05:29.199 [Lua] [1] = 1369573612 (string) 08:05:29.199 [Lua] [2] = 1374248490 (string) 08:05:29.199 [Lua] [banned] = false (boolean) 08:05:29.199 [Lua] [author_id] = 45268594 (number) 08:05:29.199 [Lua] [tags] = table 08:05:29.199 [Lua] [1] = approved (string) 08:05:29.199 [Lua] [2] = UI (string) 08:05:29.199 [Lua] [3] = QoL (string) 08:05:29.199 [Lua] [author] = prop joe (string) 08:05:29.199 [Lua] [sanctioned] = true (boolean) 08:05:29.199 [Lua] [out_of_date] = false (boolean) 08:05:29.199 [Lua] [downloading] = false (boolean) 08:05:29.199 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921428223738547037/F68B21CF94514D73AB8CF4FD3E04620666EEDA18/ (string) 08:05:29.199 [Lua] [num_children] = 2 (number) 08:05:29.199 [Lua] [ugc_status] = 3 (number) 08:05:29.199 [Lua] [description] = Change the color and size of your crosshair. Some other options like dot-only on ranged weapons. The mod does not introduce new crosshair types! MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/CrosshairCustomization]Source[/url] Support me so I can buy some V2 P2W lootboxes: [url=paypal.me/propjoe123][img]https://i.imgur.com/2dPIXB6.png[/img][/url] [url=https://www.patreon.com/propjoe][img]https://c5.patreon.com/external/logo/become_a_patron_button.png[/img][/url] (string) 08:05:29.199 [Lua] [last_updated] = 11/22/2019 6:31:06 PM (string) 08:05:29.199 [Lua] [installed] = true (boolean) 08:05:29.199 [Lua] [enabled] = true (boolean) 08:05:29.199 [Lua] [name] = Crosshair Customization (string) 08:05:29.199 [Lua] [dependency_error] = (string) 08:05:29.199 [Lua] [11] = table 08:05:29.199 [Lua] [download_pending] = false (boolean) 08:05:29.199 [Lua] [id] = 1387440934 (string) 08:05:29.199 [Lua] [children] = table 08:05:29.199 [Lua] [1] = 1369573612 (string) 08:05:29.199 [Lua] [banned] = false (boolean) 08:05:29.199 [Lua] [author_id] = 4821406 (number) 08:05:29.199 [Lua] [tags] = table 08:05:29.199 [Lua] [1] = QoL (string) 08:05:29.199 [Lua] [2] = Cosmetic (string) 08:05:29.199 [Lua] [author] = grasmann (string) 08:05:29.199 [Lua] [sanctioned] = false (boolean) 08:05:29.199 [Lua] [out_of_date] = false (boolean) 08:05:29.199 [Lua] [downloading] = false (boolean) 08:05:29.199 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/934940089771443487/C4C71687C95B3BC0A785B2981F736AB82BCECE00/ (string) 08:05:29.199 [Lua] [num_children] = 1 (number) 08:05:29.199 [Lua] [ugc_status] = 3 (number) 08:05:29.199 [Lua] [description] = [b]Shows equipped items and pickups on characters.[/b] Version: 2.1.0 [h1]Settings[/h1] [u]One Handed Weapon Position[/u] One handed weapons can be shown on the back or the hip. [u]Waywatcher Dual Weapon Position[/u] Dual weapons can be shown on the back or the hip. [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/third_person_equipment/readme.txt][h1]Changelog[/h1][/url] (string) 08:05:29.199 [Lua] [last_updated] = 11/8/2018 5:28:49 PM (string) 08:05:29.199 [Lua] [installed] = true (boolean) 08:05:29.199 [Lua] [enabled] = false (boolean) 08:05:29.199 [Lua] [name] = Third Person Equipment (string) 08:05:29.199 [Lua] [dependency_error] = (string) 08:05:29.199 [Lua] [12] = table 08:05:29.199 [Lua] [download_pending] = false (boolean) 08:05:29.199 [Lua] [id] = 1388911015 (string) 08:05:29.199 [Lua] [children] = table 08:05:29.199 [Lua] [1] = 1369573612 (string) 08:05:29.199 [Lua] [banned] = false (boolean) 08:05:29.199 [Lua] [author_id] = 4821406 (number) 08:05:29.199 [Lua] [tags] = table 08:05:29.199 [Lua] [1] = approved (string) 08:05:29.199 [Lua] [author] = grasmann (string) 08:05:29.199 [Lua] [sanctioned] = true (boolean) 08:05:29.199 [Lua] [out_of_date] = false (boolean) 08:05:29.199 [Lua] [downloading] = false (boolean) 08:05:29.199 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1010402472060830028/0DF6024049792444D3A4BF4C0852F685073D5A80/ (string) 08:05:29.199 [Lua] [num_children] = 1 (number) 08:05:29.199 [Lua] [ugc_status] = 3 (number) 08:05:29.199 [Lua] [description] = [b]Automatic block with melee weapon when typing in chat and opening menus.[/b] Version: 2.0.3 [h1]Settings[/h1] [u]Animation[/u] Blocks with melee weapon when using ui elements. [b]Stamina still counts.[/b] [u]Animation and Push[/u] Additionally executes a push when block ends. [b]If enough stamina available.[/b] [h1]Compatibility[/h1] Load after: [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1385428571]Weapon Switch Fix[/url] [h1]Languages[/h1] English, Russian, German [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Credits[/h1] [url=http://steamcommunity.com/profiles/76561198069012995/]IamLupo[/url] [url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url] [url=http://steamcommunity.com/profiles/76561198019079140/]bIbIbI[/url] [url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/chat_block/readme.txt][h1]Changelog[/h1][/url] (string) 08:05:29.199 [Lua] [last_updated] = 4/6/2019 11:15:24 AM (string) 08:05:29.199 [Lua] [installed] = true (boolean) 08:05:29.199 [Lua] [enabled] = true (boolean) 08:05:29.199 [Lua] [name] = Chat Block (string) 08:05:29.199 [Lua] [dependency_error] = (string) 08:05:29.199 [Lua] [13] = table 08:05:29.199 [Lua] [download_pending] = false (boolean) 08:05:29.199 [Lua] [id] = 1393343095 (string) 08:05:29.199 [Lua] [children] = table 08:05:29.199 [Lua] [1] = 1369573612 (string) 08:05:29.199 [Lua] [2] = 1374248490 (string) 08:05:29.199 [Lua] [banned] = false (boolean) 08:05:29.199 [Lua] [author_id] = 45268594 (number) 08:05:29.199 [Lua] [tags] = table 08:05:29.199 [Lua] [1] = UI (string) 08:05:29.199 [Lua] [2] = approved (string) 08:05:29.199 [Lua] [author] = prop joe (string) 08:05:29.199 [Lua] [sanctioned] = true (boolean) 08:05:29.199 [Lua] [out_of_date] = false (boolean) 08:05:29.199 [Lua] [downloading] = false (boolean) 08:05:29.199 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921429109913899795/2C77DF1EC72B9D9FC5F8E59F489BD1373C7FD446/ (string) 08:05:29.199 [Lua] [num_children] = 2 (number) 08:05:29.199 [Lua] [ugc_status] = 3 (number) 08:05:29.199 [Lua] [description] = Adds a "Friendly Fire" category to the scoreboard. Friendly Fire and Damage Taken now award circles to the lowest score. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/Scoreboard]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 08:05:29.199 [Lua] [last_updated] = 9/6/2018 9:26:51 AM (string) 08:05:29.199 [Lua] [installed] = true (boolean) 08:05:29.199 [Lua] [enabled] = false (boolean) 08:05:29.199 [Lua] [name] = Scoreboard Tweaks (string) 08:05:29.199 [Lua] [dependency_error] = (string) 08:05:29.199 [Lua] [14] = table 08:05:29.199 [Lua] [download_pending] = false (boolean) 08:05:29.199 [Lua] [id] = 1395453301 (string) 08:05:29.199 [Lua] [children] = table 08:05:29.199 [Lua] [1] = 1369573612 (string) 08:05:29.199 [Lua] [banned] = false (boolean) 08:05:29.199 [Lua] [author_id] = 58813412 (number) 08:05:29.199 [Lua] [tags] = table 08:05:29.199 [Lua] [1] = Approved (string) 08:05:29.199 [Lua] [2] = QoL (string) 08:05:29.199 [Lua] [author] = bIbIbI(rus) (string) 08:05:29.199 [Lua] [sanctioned] = true (boolean) 08:05:29.199 [Lua] [out_of_date] = false (boolean) 08:05:29.199 [Lua] [downloading] = false (boolean) 08:05:29.199 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932688426797061472/E0183A7D3791BEDC8C898CA04BF3FFE6F67870D9/ (string) 08:05:29.199 [Lua] [num_children] = 1 (number) 08:05:29.199 [Lua] [ugc_status] = 3 (number) 08:05:29.199 [Lua] [description] = We all appreciate Fatshark's work, but seeing their intro for the 100th time is just annoying. This mod completely disables it. (string) 08:05:29.199 [Lua] [last_updated] = 12/6/2019 11:35:09 AM (string) 08:05:29.199 [Lua] [installed] = true (boolean) 08:05:29.199 [Lua] [enabled] = true (boolean) 08:05:29.199 [Lua] [name] = Skip Intro (string) 08:05:29.199 [Lua] [dependency_error] = (string) 08:05:29.199 [Lua] [15] = table 08:05:29.199 [Lua] [download_pending] = false (boolean) 08:05:29.199 [Lua] [id] = 1395655171 (string) 08:05:29.199 [Lua] [children] = table 08:05:29.199 [Lua] [1] = 1369573612 (string) 08:05:29.199 [Lua] [banned] = false (boolean) 08:05:29.199 [Lua] [author_id] = 59593500 (number) 08:05:29.199 [Lua] [tags] = table 08:05:29.199 [Lua] [1] = QoL (string) 08:05:29.199 [Lua] [2] = Balance/Tweaks (string) 08:05:29.199 [Lua] [author] = Grimalackt (string) 08:05:29.199 [Lua] [sanctioned] = false (boolean) 08:05:29.199 [Lua] [out_of_date] = false (boolean) 08:05:29.199 [Lua] [downloading] = false (boolean) 08:05:29.199 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/923681338630353273/E11D78215356A81EEB644CA53C121DE3A0099035/ (string) 08:05:29.199 [Lua] [num_children] = 1 (number) 08:05:29.199 [Lua] [ugc_status] = 3 (number) 08:05:29.199 [Lua] [description] = A set of various tweaks that empower the fighting capabilities of bots in a fair manner. Having been recently updated, the mod now features 8 modifications : [b]1 - Better Melee Choices:[/b] The bots will now favor normal attacks over charged much more, unless their target would not be damaged by normal attacks. [b]2 - Ping Elites:[/b] The bots will ping any elites that attack them, within the same limits of what a player could do. This will trigger appropriate voicelines and Witch-Hunt buffs. [b]EDIT: Can cause a crash when other players are in the game. Fix incoming - toggle off when playing with other players for the time being.[/b] [b]3 - Healing Threshold:[/b] Gives an option to change when bots should want to heal themselves, between when hurt, when wounded, and when extra heals are available. There's two seperate options for bots with and without natural bond equipped, since the default behaviour for those two is already different. [b]4 - No Longer Chase Specials:[/b] Bots will no longer walk towards specials to melee them if the special is too far away. They may still shoot them at any range. [b]5 - Ignore line of fire:[/b] Bots will no longer look for cover against ratling gunners, unless the ratling gun is within a lethal range. [b]6 - Bots No Longer Focus Bosses:[/b] Bots will ignore bosses entirely unless attacked by them, or no other enemies are nearby. [b]7 - Improved Revive Logic:[/b] Makes bots more likely to attempt revives through danger, and makes some careers use their active ability to secure an attempt if needed. [b]8 - Improved Active Ability Usage:[/b] Changes the logic that several careers use to determine when to use their active ability. NOTE: This may cause some careers to use their active ability too sparingly on difficulties below legend. Each of these features can be independantly toggled on and off in the mod options. (string) 08:05:29.199 [Lua] [last_updated] = 6/16/2021 11:48:24 PM (string) 08:05:29.199 [Lua] [installed] = true (boolean) 08:05:29.199 [Lua] [enabled] = true (boolean) 08:05:29.199 [Lua] [name] = Bot Improvements - Combat (string) 08:05:29.199 [Lua] [dependency_error] = (string) 08:05:29.199 [Lua] [16] = table 08:05:29.199 [Lua] [download_pending] = false (boolean) 08:05:29.199 [Lua] [id] = 1402971136 (string) 08:05:29.199 [Lua] [children] = table 08:05:29.199 [Lua] [1] = 1369573612 (string) 08:05:29.199 [Lua] [banned] = false (boolean) 08:05:29.199 [Lua] [author_id] = 38300192 (number) 08:05:29.199 [Lua] [tags] = table 08:05:29.199 [Lua] [1] = approved (string) 08:05:29.199 [Lua] [2] = UI (string) 08:05:29.199 [Lua] [3] = QoL (string) 08:05:29.199 [Lua] [author] = Tomoko (string) 08:05:29.199 [Lua] [sanctioned] = true (boolean) 08:05:29.199 [Lua] [out_of_date] = false (boolean) 08:05:29.199 [Lua] [downloading] = false (boolean) 08:05:29.199 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/918053400345108084/21DFB0975A194B68D5AF1CBF2E8D762CC1A3F88F/ (string) 08:05:29.199 [Lua] [num_children] = 1 (number) 08:05:29.199 [Lua] [ugc_status] = 3 (number) 08:05:29.199 [Lua] [description] = [WIP] Shows class icons on pick ups in the order of those who need them the most. Eg, if Bardin is the lowest on health then you, then the icon when you look at a hp pot would be Bardin, You, Sienna, Kruber. Currently shows for * Bombs * Hp Pots and Medpacks, * Ammo drops * Potions * Tomes * Grimes TODO: * More advance needs, eg take into account traits and trinkets, eg a waywatcher with ammo regen is less in need of ammo that saltz * Weight hp pots more toward grim carriers * Greed discouragement, eg if that Saltz keeps taking all the hp pots favor him less * More adjustable options for the above. * Show when you are trying to give the item to some one. If you have any sugestions that I may have missed above please feel free to share with me :> (string) 08:05:29.199 [Lua] [last_updated] = 7/27/2018 5:38:16 PM (string) 08:05:29.199 [Lua] [installed] = true (boolean) 08:05:29.199 [Lua] [enabled] = true (boolean) 08:05:29.199 [Lua] [name] = Needii (string) 08:05:29.199 [Lua] [dependency_error] = (string) 08:05:29.199 [Lua] [17] = table 08:05:29.199 [Lua] [download_pending] = false (boolean) 08:05:29.199 [Lua] [id] = 1421155919 (string) 08:05:29.199 [Lua] [children] = table 08:05:29.199 [Lua] [1] = 1369573612 (string) 08:05:29.199 [Lua] [banned] = false (boolean) 08:05:29.199 [Lua] [author_id] = 75308424 (number) 08:05:29.199 [Lua] [tags] = table 08:05:29.199 [Lua] [1] = Approved (string) 08:05:29.199 [Lua] [author] = th-om (string) 08:05:29.199 [Lua] [sanctioned] = true (boolean) 08:05:29.199 [Lua] [out_of_date] = false (boolean) 08:05:29.199 [Lua] [downloading] = false (boolean) 08:05:29.199 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/937194633964082797/801BB12A459171FEEF4FA51E0E951C14724B7AE4/ (string) 08:05:29.199 [Lua] [num_children] = 1 (number) 08:05:29.199 [Lua] [ugc_status] = 3 (number) 08:05:29.199 [Lua] [description] = Displays mission time during and/or after mission on the bottom right of the screen. Visibility during mission can be toggled. (string) 08:05:29.199 [Lua] [last_updated] = 10/29/2019 7:17:56 PM (string) 08:05:29.199 [Lua] [installed] = true (boolean) 08:05:29.199 [Lua] [enabled] = true (boolean) 08:05:29.199 [Lua] [name] = Mission timer (string) 08:05:29.199 [Lua] [dependency_error] = (string) 08:05:29.199 [Lua] [18] = table 08:05:29.199 [Lua] [download_pending] = false (boolean) 08:05:29.199 [Lua] [id] = 1431393962 (string) 08:05:29.199 [Lua] [children] = table 08:05:29.199 [Lua] [1] = 1369573612 (string) 08:05:29.199 [Lua] [banned] = false (boolean) 08:05:29.199 [Lua] [author_id] = 14284923 (number) 08:05:29.199 [Lua] [tags] = table 08:05:29.199 [Lua] [1] = UI (string) 08:05:29.199 [Lua] [2] = Misc (string) 08:05:29.199 [Lua] [3] = Approved (string) 08:05:29.199 [Lua] [author] = Fracticality (string) 08:05:29.199 [Lua] [sanctioned] = true (boolean) 08:05:29.199 [Lua] [out_of_date] = false (boolean) 08:05:29.199 [Lua] [downloading] = false (boolean) 08:05:29.199 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1646592730554615127/5EBFDA54344FFA370394369867E60FAD83A7CCD7/ (string) 08:05:29.199 [Lua] [num_children] = 1 (number) 08:05:29.199 [Lua] [ugc_status] = 3 (number) 08:05:29.199 [Lua] [description] = Until the rewrite has been approved, I've reverted the workshop to the latest sanctioned update. Bestiary has been rebranded! Now under the umbrella of "Vermitannica", Bestiary has been rewritten and will soon be joined by others. Please keep in mind this update has not yet been submitted for sanctioning and should be treated as a beta. ----------------------------------------------------------------------------------------------- Vermitannica provides an in-game method of viewing the models, attributes, statistics, and more for the enemies, careers, and weapons in the game. Open with /vermitannica or set a keybind using VMF's Mod Options (F4 by default). Additionally, keybinds can be set to jump straight to a module within Vermitannica, such as Bestiary. (string) 08:05:29.199 [Lua] [last_updated] = 12/7/2020 12:22:07 PM (string) 08:05:29.199 [Lua] [installed] = true (boolean) 08:05:29.199 [Lua] [enabled] = false (boolean) 08:05:29.199 [Lua] [name] = Vermitannica (string) 08:05:29.199 [Lua] [dependency_error] = (string) 08:05:29.199 [Lua] [19] = table 08:05:29.199 [Lua] [download_pending] = false (boolean) 08:05:29.199 [Lua] [id] = 1445717962 (string) 08:05:29.199 [Lua] [children] = table 08:05:29.199 [Lua] [1] = 1369573612 (string) 08:05:29.199 [Lua] [2] = 1389872347 (string) 08:05:29.199 [Lua] [banned] = false (boolean) 08:05:29.199 [Lua] [author_id] = 38895286 (number) 08:05:29.199 [Lua] [tags] = table 08:05:29.199 [Lua] [1] = UI (string) 08:05:29.199 [Lua] [2] = QoL (string) 08:05:29.199 [Lua] [3] = applied (string) 08:05:29.199 [Lua] [author] = Squatting Bear (string) 08:05:29.199 [Lua] [sanctioned] = false (boolean) 08:05:29.199 [Lua] [out_of_date] = false (boolean) 08:05:29.199 [Lua] [downloading] = false (boolean) 08:05:29.199 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/994618220849696873/E5F51504EF268BD99C1B2C6A86E9C9F7260BB374/ (string) 08:05:29.199 [Lua] [num_children] = 2 (number) 08:05:29.199 [Lua] [ugc_status] = 3 (number) 08:05:29.199 [Lua] [description] = [b]Allows you to save multiple configurations of equipment and talents for each hero career, so that you can restore an entire configuration with a couple of mouse clicks.[/b] Some things that might not be obvious: [list] [*] You can right-click on a loadout number to restore that loadout without having to open the loadout details panel. [*] You can rename a loadout by clicking on its current name at the top of the loadout details panel. [*] Loadouts are saved to a Steam cloud file, so if you play Vermintide 2 on multiple PCs using the same account, your loadouts should be automatically kept up to date on all of them without having to manually copy files. [/list] Version: 1.1.4 Changelist: 1.1.4: Fix breakage caused by Chaos Wastes update, and allow up to 30 loadouts to be saved per career. 1.1.3: Fix to allow equipping a melee weapon in the ranged slot for Grail Knight. 1.1.2: Fix for loadouts with Throwing Axes not working. 1.1.1: Fixes for breakage from changes in v2.0 of the game. 1.1.0: Added a few new features: bot override loadouts, right-click loadout number to restore it, and restore loadouts on hero-select screen when joining games. 1.0.6: Fix for another exploit which allowed items to be equipped in the wrong slots. 1.0.5: Fix for exploits which allowed items to be equipped on the wrong careers. 1.0.4: Don't rely on deprecated behaviour of hook library (repeatedly hooking same function). 1.0.3: Fix for breakage from changes in v1.2 of the game. 1.0.2: Fixes to work with hero/career switch in UI Improvements mod 1.0.1: Fixes for UI scaling 1.0.0: Initial release [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1389872347]Simple UI[/url] [h1]Acknowledgments[/h1] Special thanks to [url=http://steamcommunity.com/profiles/76561197965087134/]grasmann[/url] for his excellent Simple UI mod. General thanks to everyone who worked on the Vermintide Mod Framework. (string) 08:05:29.199 [Lua] [last_updated] = 6/15/2021 7:40:12 AM (string) 08:05:29.199 [Lua] [installed] = true (boolean) 08:05:29.199 [Lua] [enabled] = true (boolean) 08:05:29.199 [Lua] [name] = Loadout Manager (string) 08:05:29.199 [Lua] [dependency_error] = (string) 08:05:29.199 [Lua] [20] = table 08:05:29.199 [Lua] [download_pending] = false (boolean) 08:05:29.199 [Lua] [id] = 1448714756 (string) 08:05:29.199 [Lua] [children] = table 08:05:29.199 [Lua] [1] = 1369573612 (string) 08:05:29.199 [Lua] [banned] = false (boolean) 08:05:29.199 [Lua] [author_id] = 18741013 (number) 08:05:29.199 [Lua] [tags] = table 08:05:29.199 [Lua] [1] = approved (string) 08:05:29.199 [Lua] [2] = QoL (string) 08:05:29.199 [Lua] [3] = Misc (string) 08:05:29.199 [Lua] [author] = SkacikPL (string) 08:05:29.199 [Lua] [sanctioned] = true (boolean) 08:05:29.199 [Lua] [out_of_date] = false (boolean) 08:05:29.199 [Lua] [downloading] = false (boolean) 08:05:29.199 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/936071182599470315/0607ADCCA19A282C8347019E50FFA5E4751C4EF7/ (string) 08:05:29.199 [Lua] [num_children] = 1 (number) 08:05:29.199 [Lua] [ugc_status] = 3 (number) 08:05:29.199 [Lua] [description] = [h1][b]This mod removes the camera movement ("wobble") when performing attacks[/b][/h1] With this mod enabled the camera will not be affected by weapon swing animations. [i]Please note that option to scale down ranged weapon recoil (with minimum of 33% original recoil) [b]is only available on Modded Realm.[/b][/i] (string) 08:05:29.199 [Lua] [last_updated] = 8/29/2018 10:34:14 AM (string) 08:05:29.199 [Lua] [installed] = true (boolean) 08:05:29.199 [Lua] [enabled] = true (boolean) 08:05:29.199 [Lua] [name] = No Wobble (string) 08:05:29.199 [Lua] [dependency_error] = (string) 08:05:29.199 [Lua] [21] = table 08:05:29.199 [Lua] [download_pending] = false (boolean) 08:05:29.199 [Lua] [id] = 1455893647 (string) 08:05:29.199 [Lua] [banned] = false (boolean) 08:05:29.199 [Lua] [author_id] = 38895286 (number) 08:05:29.199 [Lua] [tags] = table 08:05:29.199 [Lua] [1] = UI (string) 08:05:29.199 [Lua] [2] = QoL (string) 08:05:29.199 [Lua] [3] = applied (string) 08:05:29.199 [Lua] [author] = Squatting Bear (string) 08:05:29.199 [Lua] [sanctioned] = false (boolean) 08:05:29.199 [Lua] [out_of_date] = false (boolean) 08:05:29.199 [Lua] [downloading] = false (boolean) 08:05:29.199 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/973227205247837337/794D2CB83E41CA6140A4416AD5049797030A4C9F/ (string) 08:05:29.199 [Lua] [num_children] = 0 (number) 08:05:29.199 [Lua] [ugc_status] = 3 (number) 08:05:29.199 [Lua] [description] = [b]On the player list shown when you press the Tab key, shows the equipment and talents each player is using.[/b] Note: item traits and properties, and talents, will only be shown for connected players if they are also using this mod. Version: 1.0.6 Changelist: 1.0.6: Disable the mod in Chaos Wastes mode to prevent error messages. 1.0.5: Fix for breakage caused by version 3.0 of the game. 1.0.4: Add support for Weave mode. 1.0.3: Disable the mod during Weaves so it doesn't crash the game, and avoid spewing error messages when the game claims there are more than 4 players. 1.0.2: Update for patch 2.0 of the game (support 6th talent for level 35 heroes). 1.0.1: Possible fix for network problems, and small adjustment of vertical positioning of widgets [h1]Requirements[/h1] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] [h1]Known Issues[/h1] [list] [*]The game setting 'Small Network Packets' (on the Network tab in the Options menu) may cause issues if enabled while using this mod. I recommend leaving that setting OFF if you are using this mod. [*]People have reported that the host sometimes does not show the extra info (talents and item properties/traits) for connected clients. I haven't been able to reproduce this, so if someone finds a reproducible test case, let me know. [/list] (string) 08:05:29.199 [Lua] [last_updated] = 6/17/2021 7:04:28 AM (string) 08:05:29.199 [Lua] [installed] = true (boolean) 08:05:29.199 [Lua] [enabled] = true (boolean) 08:05:29.199 [Lua] [name] = Player List Plus (string) 08:05:29.199 [Lua] [dependency_error] = (string) 08:05:29.199 [Lua] [22] = table 08:05:29.199 [Lua] [download_pending] = false (boolean) 08:05:29.199 [Lua] [id] = 1459917022 (string) 08:05:29.199 [Lua] [children] = table 08:05:29.199 [Lua] [1] = 1369573612 (string) 08:05:29.199 [Lua] [banned] = false (boolean) 08:05:29.199 [Lua] [author_id] = 155839973 (number) 08:05:29.199 [Lua] [tags] = table 08:05:29.199 [Lua] [1] = approved (string) 08:05:29.199 [Lua] [2] = UI (string) 08:05:29.199 [Lua] [3] = QoL (string) 08:05:29.199 [Lua] [author] = Gohas (string) 08:05:29.199 [Lua] [sanctioned] = true (boolean) 08:05:29.199 [Lua] [out_of_date] = false (boolean) 08:05:29.199 [Lua] [downloading] = false (boolean) 08:05:29.199 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/954086548525195100/A92264ABDB8649BB5CAF86FC96D0FAC98798C37B/ (string) 08:05:29.199 [Lua] [num_children] = 1 (number) 08:05:29.199 [Lua] [ugc_status] = 3 (number) 08:05:29.199 [Lua] [description] = Provides a color-customizable visual cue via stamina shields when a timed block for the parry trait is active. This does not change the functionality of the parry trait itself. >>[b]NOTE:[/b] This reflects the client-side timing of your block. Playing on high ping will result in unsynced animations as usual.<< (string) 08:05:29.199 [Lua] [last_updated] = 2/22/2019 8:04:07 AM (string) 08:05:29.199 [Lua] [installed] = true (boolean) 08:05:29.199 [Lua] [enabled] = true (boolean) 08:05:29.199 [Lua] [name] = Parry Indicator (string) 08:05:29.199 [Lua] [dependency_error] = (string) 08:05:29.199 [Lua] [23] = table 08:05:29.199 [Lua] [download_pending] = false (boolean) 08:05:29.199 [Lua] [id] = 1464907434 (string) 08:05:29.199 [Lua] [children] = table 08:05:29.199 [Lua] [1] = 1369573612 (string) 08:05:29.199 [Lua] [banned] = false (boolean) 08:05:29.199 [Lua] [author_id] = 14284923 (number) 08:05:29.199 [Lua] [tags] = table 08:05:29.199 [Lua] [1] = UI (string) 08:05:29.199 [Lua] [2] = Misc (string) 08:05:29.199 [Lua] [3] = approved (string) 08:05:29.199 [Lua] [author] = Fracticality (string) 08:05:29.199 [Lua] [sanctioned] = true (boolean) 08:05:29.199 [Lua] [out_of_date] = false (boolean) 08:05:29.199 [Lua] [downloading] = false (boolean) 08:05:29.199 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1461932727947607480/2B9160E0DBF0BF7C9ACD4B75DA496B17F814B990/ (string) 08:05:29.199 [Lua] [num_children] = 1 (number) 08:05:29.199 [Lua] [ugc_status] = 3 (number) 08:05:29.199 [Lua] [description] = Added support for Kerillian's Staff of Life and Javelins. --------------------------------------------------------------------------------- Armory provides an in-game weapon browser, complete with: - Basic weapon attributes; - Model & illusion previews; - In-depth attack attributes & bonuses (coming soon) Open with /armory or set a keybind using the Mod Options menu (F4 by default) (string) 08:05:29.199 [Lua] [last_updated] = 6/12/2021 7:13:47 AM (string) 08:05:29.199 [Lua] [installed] = true (boolean) 08:05:29.199 [Lua] [enabled] = true (boolean) 08:05:29.199 [Lua] [name] = Armory (string) 08:05:29.199 [Lua] [dependency_error] = (string) 08:05:29.199 [Lua] [24] = table 08:05:29.199 [Lua] [download_pending] = false (boolean) 08:05:29.199 [Lua] [id] = 1487862316 (string) 08:05:29.199 [Lua] [children] = table 08:05:29.199 [Lua] [1] = 1369573612 (string) 08:05:29.199 [Lua] [banned] = false (boolean) 08:05:29.199 [Lua] [author_id] = 45268594 (number) 08:05:29.199 [Lua] [tags] = table 08:05:29.199 [Lua] [1] = approved (string) 08:05:29.199 [Lua] [2] = UI (string) 08:05:29.199 [Lua] [3] = QoL (string) 08:05:29.199 [Lua] [author] = prop joe (string) 08:05:29.199 [Lua] [sanctioned] = true (boolean) 08:05:29.199 [Lua] [out_of_date] = false (boolean) 08:05:29.199 [Lua] [downloading] = false (boolean) 08:05:29.199 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/2475178968651778310/6CCEE8FC0CDDD486E7EE2DC4B7B4363C54EAD183/ (string) 08:05:29.199 [Lua] [num_children] = 1 (number) 08:05:29.199 [Lua] [ugc_status] = 3 (number) 08:05:29.199 [Lua] [description] = Show properties and trait on respective reroll screens and keep the same item slotted after reroll. MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod. [url=https://github.com/Shazbot/Vermintide-Mods/tree/master/RerollImprovements]Source[/url] Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string) 08:05:29.199 [Lua] [last_updated] = 12/11/2018 6:10:34 PM (string) 08:05:29.199 [Lua] [installed] = true (boolean) 08:05:29.199 [Lua] [enabled] = true (boolean) 08:05:29.199 [Lua] [name] = Reroll Improvements (string) 08:05:29.199 [Lua] [dependency_error] = (string) 08:05:29.199 [Lua] [25] = table 08:05:29.199 [Lua] [download_pending] = false (boolean) 08:05:29.199 [Lua] [id] = 1495937978 (string) 08:05:29.199 [Lua] [children] = table 08:05:29.199 [Lua] [1] = 1369573612 (string) 08:05:29.199 [Lua] [banned] = false (boolean) 08:05:29.199 [Lua] [author_id] = 96578995 (number) 08:05:29.199 [Lua] [tags] = table 08:05:29.199 [Lua] [1] = approved (string) 08:05:29.199 [Lua] [2] = QoL (string) 08:05:29.199 [Lua] [author] = NonzeroGeoduck7 (string) 08:05:29.199 [Lua] [sanctioned] = true (boolean) 08:05:29.199 [Lua] [out_of_date] = false (boolean) 08:05:29.199 [Lua] [downloading] = false (boolean) 08:05:29.199 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/966473983707406343/276207279EC4FC799C69603F569DBAEDEA0DC6CF/ (string) 08:05:29.199 [Lua] [num_children] = 1 (number) 08:05:29.199 [Lua] [ugc_status] = 3 (number) 08:05:29.199 [Lua] [description] = =============================================== Private quick play games can only be hosted in modded realm =============================================== Allows you to host quick play games and games with the weekly mutator. Adds UI elements to the quickplay menu screen to host a game. This mod has been tested for game version 2.2.2 [h1] Update [March 07, 2020] [/h1] * Fixed an issue where the description of the weekly mutator was not shown in the mission start screen. [h1] Update [May 05, 2019] [/h1] * Added Checkboxes in the mission Start Menu to host the game. Check the options to show or hide these checkboxes. [h1] Project Source [/h1] [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/hostQuickPlay]GitHub[/url] (string) 08:05:29.199 [Lua] [last_updated] = 4/15/2020 9:05:38 PM (string) 08:05:29.199 [Lua] [installed] = true (boolean) 08:05:29.199 [Lua] [enabled] = true (boolean) 08:05:29.199 [Lua] [name] = Host your own game (string) 08:05:29.199 [Lua] [dependency_error] = (string) 08:05:29.199 [Lua] [26] = table 08:05:29.199 [Lua] [download_pending] = false (boolean) 08:05:29.199 [Lua] [id] = 1497664830 (string) 08:05:29.199 [Lua] [children] = table 08:05:29.199 [Lua] [1] = 1369573612 (string) 08:05:29.199 [Lua] [2] = 1389872347 (string) 08:05:29.199 [Lua] [banned] = false (boolean) 08:05:29.199 [Lua] [author_id] = 155839973 (number) 08:05:29.199 [Lua] [tags] = table 08:05:29.199 [Lua] [1] = approved (string) 08:05:29.199 [Lua] [2] = UI (string) 08:05:29.199 [Lua] [3] = QoL (string) 08:05:29.199 [Lua] [author] = Gohas (string) 08:05:29.199 [Lua] [sanctioned] = true (boolean) 08:05:29.199 [Lua] [out_of_date] = false (boolean) 08:05:29.199 [Lua] [downloading] = false (boolean) 08:05:29.199 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/950711384992742985/A57D05D7E96F0B194567165CF82FB2F57F9769B0/ (string) 08:05:29.199 [Lua] [num_children] = 2 (number) 08:05:29.199 [Lua] [ugc_status] = 3 (number) 08:05:29.199 [Lua] [description] = Provides advanced filtering options for your character inventory. This mod currently contains filtering widgets for your hero equipment loadout inventory, heroic deeds, salvaging menu, and rerolling menus. This mod allows you to filter your inventory equipment by: - Rarity - Weapon Type - Properties - Traits * It also enables you to hide the default power level 5 weapons. It allows you to further filter your deeds by: - Mission - Mutators - Rewards It allows you to filter your salvage menu by: - Weapon Category - Rarity - Power Level - Illusion * It also enables you to completely hide hats from the salvage screen. It allows you to filter your property and trait reroll crafting menus by: - Weapon Category - Rarity - Power Level - Weapon Type It is compatible with the Controller Menu Layout (Console UI) >>Difficulty filtering for deeds has been left off since the UI improvements mod provides an integrated difficulty filter<< [b]Required Mods:[/b] Vermintide Mod Framework SimpleUI [b]Recommended Mods:[/b] UI Improvements for deed difficulty filtering [b]Acknowledgements:[/b] Thanks to Grasmann and Prop Joe! (string) 08:05:29.199 [Lua] [last_updated] = 9/2/2019 6:03:44 PM (string) 08:05:29.199 [Lua] [installed] = true (boolean) 08:05:29.199 [Lua] [enabled] = false (boolean) 08:05:29.199 [Lua] [name] = Item Filter (string) 08:05:29.199 [Lua] [dependency_error] = (string) 08:05:29.199 [Lua] [27] = table 08:05:29.199 [Lua] [download_pending] = false (boolean) 08:05:29.199 [Lua] [id] = 1498992606 (string) 08:05:29.199 [Lua] [children] = table 08:05:29.199 [Lua] [1] = 1369573612 (string) 08:05:29.199 [Lua] [banned] = false (boolean) 08:05:29.199 [Lua] [author_id] = 84308322 (number) 08:05:29.199 [Lua] [tags] = table 08:05:29.199 [Lua] [1] = approved (string) 08:05:29.199 [Lua] [author] = pixaal (string) 08:05:29.199 [Lua] [sanctioned] = true (boolean) 08:05:29.199 [Lua] [out_of_date] = false (boolean) 08:05:29.199 [Lua] [downloading] = false (boolean) 08:05:29.199 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/965348083814569138/A2ADF3BFB53B099BA3BF7F6EAB81012DA0A1BC02/ (string) 08:05:29.199 [Lua] [num_children] = 1 (number) 08:05:29.199 [Lua] [ugc_status] = 3 (number) 08:05:29.199 [Lua] [description] = Tired of accidentally joining international lobbies with a high ping, even though you set the filter to "Near"? Despair no more! This mod shows the country code in front of the host's name, so you'll always know whether you should get a good ping or not before joining. Does not affect quickplay unfortunately - the matchmaking code is a black box managed by Steam with only the dumb and often ineffective distance filters already in use. You can also filter the lobby list by typing "/country UK" (for example) in the chat. Source: https://github.com/pixaal-vt/Vermintide-Mods (string) 08:05:29.199 [Lua] [last_updated] = 5/6/2021 7:15:49 PM (string) 08:05:29.199 [Lua] [installed] = true (boolean) 08:05:29.199 [Lua] [enabled] = false (boolean) 08:05:29.199 [Lua] [name] = Countries in Lobby Browser (string) 08:05:29.199 [Lua] [dependency_error] = (string) 08:05:29.199 [Lua] [28] = table 08:05:29.199 [Lua] [download_pending] = false (boolean) 08:05:29.199 [Lua] [id] = 1502859403 (string) 08:05:29.199 [Lua] [children] = table 08:05:29.199 [Lua] [1] = 1369573612 (string) 08:05:29.199 [Lua] [banned] = false (boolean) 08:05:29.199 [Lua] [author_id] = 96578995 (number) 08:05:29.199 [Lua] [tags] = table 08:05:29.199 [Lua] [1] = QoL (string) 08:05:29.199 [Lua] [2] = approved (string) 08:05:29.199 [Lua] [author] = NonzeroGeoduck7 (string) 08:05:29.199 [Lua] [sanctioned] = true (boolean) 08:05:29.199 [Lua] [out_of_date] = false (boolean) 08:05:29.199 [Lua] [downloading] = false (boolean) 08:05:29.199 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/958596576354784638/C23E516D54460E463336BC496571FA45A972D075/ (string) 08:05:29.199 [Lua] [num_children] = 1 (number) 08:05:29.199 [Lua] [ugc_status] = 3 (number) 08:05:29.199 [Lua] [description] = Multiple levels contain hidden keys that unlock grimoire chests or start a level event. A short message will be shown in the chat when someone in your game picks up one of these keys so you know when you can stop searching. The message only shows up for the player that has the mod installed. This also works when lighting candles and pushing bricks in certain levels. Check the options for customizations. [h1] Update [Jun 25, 2020] [/h1] * Fixed an issue where this mod blocked the weather effects introduced with 3.0.0.0 [h1] Update [Feb 02, 2020] [/h1] * Added optional notification when Drachenfels wine bottles are picked up * Added a counter to the notification when picking up loot dice * Pickups that count towards the grimoire puzzles have a distinct notification message (candles, bricks below paintings, bricks in athel) * Pickups during the blightreaper end event will not be shown in the chat as they are mentioned in the mission objective. Source: [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/keyPickupMessage]GitHub[/url] (string) 08:05:29.199 [Lua] [last_updated] = 6/25/2020 11:55:26 AM (string) 08:05:29.199 [Lua] [installed] = true (boolean) 08:05:29.199 [Lua] [enabled] = false (boolean) 08:05:29.199 [Lua] [name] = Notice Key Pickup (string) 08:05:29.199 [Lua] [dependency_error] = (string) 08:05:29.199 [Lua] [29] = table 08:05:29.199 [Lua] [download_pending] = false (boolean) 08:05:29.199 [Lua] [id] = 1516618647 (string) 08:05:29.199 [Lua] [children] = table 08:05:29.199 [Lua] [1] = 1369573612 (string) 08:05:29.199 [Lua] [banned] = false (boolean) 08:05:29.199 [Lua] [author_id] = 96578995 (number) 08:05:29.199 [Lua] [tags] = table 08:05:29.199 [Lua] [1] = approved (string) 08:05:29.199 [Lua] [2] = UI (string) 08:05:29.199 [Lua] [3] = QoL (string) 08:05:29.199 [Lua] [author] = NonzeroGeoduck7 (string) 08:05:29.199 [Lua] [sanctioned] = true (boolean) 08:05:29.199 [Lua] [out_of_date] = false (boolean) 08:05:29.199 [Lua] [downloading] = false (boolean) 08:05:29.199 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/956356471980237709/5CC2920FAC6E841ECBA2D4074790C6B1F5BAF197/ (string) 08:05:29.199 [Lua] [num_children] = 1 (number) 08:05:29.199 [Lua] [ugc_status] = 3 (number) 08:05:29.199 [Lua] [description] = Allows you to change the color of the damage indicator in the UI to green when you receive friendly fire. You can also disable the indicator if you take damage from hagbane ticks or if you vent your fire-guns. Check the options for a complete list of possiblilities. [h1] Known issues [/h1] * Bounty hunter and Pyromancer skill shot is not shown as friendly fire. [h1] Update [Aug 9] [/h1] * Fixed a crash that was introduced with Vermintide 2 patch 2.0 Source: [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/ffindicator]GitHub[/url] (string) 08:05:29.199 [Lua] [last_updated] = 8/9/2019 11:15:28 AM (string) 08:05:29.200 [Lua] [installed] = true (boolean) 08:05:29.200 [Lua] [enabled] = true (boolean) 08:05:29.200 [Lua] [name] = Friendly Fire Indicator (string) 08:05:29.200 [Lua] [dependency_error] = (string) 08:05:29.200 [Lua] [30] = table 08:05:29.200 [Lua] [download_pending] = false (boolean) 08:05:29.200 [Lua] [id] = 1569650837 (string) 08:05:29.200 [Lua] [children] = table 08:05:29.200 [Lua] [1] = 1369573612 (string) 08:05:29.200 [Lua] [banned] = false (boolean) 08:05:29.200 [Lua] [author_id] = 81851809 (number) 08:05:29.200 [Lua] [tags] = table 08:05:29.200 [Lua] [1] = approved (string) 08:05:29.200 [Lua] [2] = UI (string) 08:05:29.200 [Lua] [3] = QoL (string) 08:05:29.200 [Lua] [author] = Skwuruhl (string) 08:05:29.200 [Lua] [sanctioned] = true (boolean) 08:05:29.200 [Lua] [out_of_date] = false (boolean) 08:05:29.200 [Lua] [downloading] = false (boolean) 08:05:29.200 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/938333902811031084/7F758482DC99725E8DA145D65D62431282AC5A99/ (string) 08:05:29.200 [Lua] [num_children] = 1 (number) 08:05:29.200 [Lua] [ugc_status] = 3 (number) 08:05:29.200 [Lua] [description] = Fixes the crosshairs to actually be representative of your spread. [h1]Note: Does not alter spread in any way. Only changes crosshairs.[/h1] In vanilla crosshairs are a static size on your screen not accounting for your custom FOV. They also don't account for some other math related to 2d projection of a 3d space (i.e. your monitor). As you can see from the images this mod makes it so the crosshairs show the same (and correct) amount of spread regardless of your set FOV. (Example images are 120 and 45) Warning: Very likely incompatible with other crosshair mods. Willing to work on compatability however. https://github.com/Skwuruhl/vermintide-2-crosshair-fix More in depth explanation: What vanilla specifically does is assume that 15° of spread is equal to 228 pixels of spread on a 1080p monitor. This ignores that the pixels of spread will change depending on your field of view. It also assumes that 5° of spread will be equal to 228/3 pixels of spread. This ignores that degrees and pixels aren't a linear relation since it's a 3d space being projected to a 2d image. Mod makes crosshairs scale using the tangent function as 1080 * tan(spread/2)/tan(fov/2) to get a radius to place the crosshairs away from the center of the screen. Math is similar to my customizable sensitivity mod: https://steamcommunity.com/sharedfiles/filedetails/?id=1498189723 (string) 08:05:29.200 [Lua] [last_updated] = 12/11/2018 6:49:00 PM (string) 08:05:29.200 [Lua] [installed] = true (boolean) 08:05:29.200 [Lua] [enabled] = true (boolean) 08:05:29.200 [Lua] [name] = Crosshairs Fix (string) 08:05:29.200 [Lua] [dependency_error] = (string) 08:05:29.200 [Lua] [31] = table 08:05:29.200 [Lua] [download_pending] = false (boolean) 08:05:29.200 [Lua] [id] = 1460327284 (string) 08:05:29.200 [Lua] [children] = table 08:05:29.200 [Lua] [1] = 1369573612 (string) 08:05:29.200 [Lua] [banned] = false (boolean) 08:05:29.200 [Lua] [author_id] = 96578995 (number) 08:05:29.200 [Lua] [tags] = table 08:05:29.200 [Lua] [1] = approved (string) 08:05:29.200 [Lua] [2] = UI (string) 08:05:29.200 [Lua] [author] = NonzeroGeoduck7 (string) 08:05:29.200 [Lua] [sanctioned] = true (boolean) 08:05:29.200 [Lua] [out_of_date] = false (boolean) 08:05:29.200 [Lua] [downloading] = false (boolean) 08:05:29.200 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/964220916265799900/26EE27D261FCE358D8EFA314DEF3BF25CB55B3CF/ (string) 08:05:29.200 [Lua] [num_children] = 1 (number) 08:05:29.200 [Lua] [ugc_status] = 3 (number) 08:05:29.200 [Lua] [description] = Times the lifespan of monsters and lords and shows it in the chat. The message will also be shown on the Ingame HUD for a few seconds. Monsters: time from spawn to death Lords: time from the start of the fight to their death (intro sequence excluded) Updated for game version 3.4 [h1] Project Source [/h1] [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/BossTimer] GitHub [/url] (string) 08:05:29.200 [Lua] [last_updated] = 12/24/2020 2:25:52 PM (string) 08:05:29.200 [Lua] [installed] = true (boolean) 08:05:29.200 [Lua] [enabled] = true (boolean) 08:05:29.200 [Lua] [name] = BossKillTimer (string) 08:05:29.200 [Lua] [dependency_error] = (string) 08:05:29.200 [Lua] 08:05:29.200 [Lua] 08:05:29.200 [Lua] [1467751760] = 27 (number) 08:05:29.200 [Lua] [1395655171] = 30 (number) 08:05:29.200 [Lua] [1445717962] = 29 (number) 08:05:29.200 [Lua] [1464907434] = 28 (number) 08:05:29.200 [Lua] [1459917022] = 17 (number) 08:05:29.200 [Lua] [1391228174] = 9 (number) 08:05:29.200 [Lua] [1516618647] = 23 (number) 08:05:29.200 [Lua] [1384094638] = 5 (number) 08:05:29.200 [Lua] [1498992606] = 25 (number) 08:05:29.200 [Lua] [1569650837] = 24 (number) 08:05:29.200 [Lua] [1389872347] = 8 (number) 08:05:29.200 [Lua] [1421155919] = 13 (number) 08:05:29.200 [Lua] [1402971136] = 12 (number) 08:05:29.200 [Lua] [1431393962] = 14 (number) 08:05:29.200 [Lua] [1383542440] = 4 (number) 08:05:29.200 [Lua] [1383452616] = 3 (number) 08:05:29.200 [Lua] [1502859403] = 22 (number) 08:05:29.200 [Lua] [1455893647] = 16 (number) 08:05:29.200 [Lua] [1495937978] = 20 (number) 08:05:29.200 [Lua] [1487862316] = 19 (number) 08:05:29.200 [Lua] [1388911015] = 7 (number) 08:05:29.200 [Lua] [1497664830] = 21 (number) 08:05:29.200 [Lua] [1448714756] = 15 (number) 08:05:29.200 [Lua] [1395453301] = 11 (number) 08:05:29.200 [Lua] [1393343095] = 10 (number) 08:05:29.200 [Lua] [1387440934] = 6 (number) 08:05:29.200 [Lua] [1369573612] = 1 (number) 08:05:29.200 [Lua] [1593460250] = 0 (number) 08:05:29.200 [Lua] [1397265260] = 26 (number) 08:05:29.200 [Lua] [1374248490] = 2 (number) 08:05:29.200 [Lua] [1460327284] = 18 (number) 08:05:29.200 [Lua] 08:05:29.207 [Lua] 08:05:29.207 [Lua] [1467751760] = 27 (number) 08:05:29.207 [Lua] [1395655171] = 30 (number) 08:05:29.207 [Lua] [1445717962] = 29 (number) 08:05:29.207 [Lua] [1464907434] = 28 (number) 08:05:29.207 [Lua] [1459917022] = 17 (number) 08:05:29.207 [Lua] [1391228174] = 9 (number) 08:05:29.207 [Lua] [1516618647] = 23 (number) 08:05:29.207 [Lua] [1384094638] = 5 (number) 08:05:29.207 [Lua] [1498992606] = 25 (number) 08:05:29.207 [Lua] [1569650837] = 24 (number) 08:05:29.207 [Lua] [1389872347] = 8 (number) 08:05:29.207 [Lua] [1421155919] = 13 (number) 08:05:29.207 [Lua] [1402971136] = 12 (number) 08:05:29.207 [Lua] [1431393962] = 14 (number) 08:05:29.207 [Lua] [1383542440] = 4 (number) 08:05:29.207 [Lua] [1383452616] = 3 (number) 08:05:29.207 [Lua] [1502859403] = 22 (number) 08:05:29.207 [Lua] [1455893647] = 16 (number) 08:05:29.207 [Lua] [1495937978] = 20 (number) 08:05:29.207 [Lua] [1487862316] = 19 (number) 08:05:29.207 [Lua] [1388911015] = 7 (number) 08:05:29.207 [Lua] [1497664830] = 21 (number) 08:05:29.207 [Lua] [1448714756] = 15 (number) 08:05:29.207 [Lua] [1395453301] = 11 (number) 08:05:29.207 [Lua] [1393343095] = 10 (number) 08:05:29.207 [Lua] [1387440934] = 6 (number) 08:05:29.207 [Lua] [1369573612] = 1 (number) 08:05:29.207 [Lua] [1593460250] = 0 (number) 08:05:29.207 [Lua] [1397265260] = 26 (number) 08:05:29.207 [Lua] [1374248490] = 2 (number) 08:05:29.207 [Lua] [1460327284] = 18 (number) 08:05:29.207 [Lua] 08:05:29.207 [Lua] <>modded = true<> 08:05:29.207 [Lua] <>Mod:1369573612:Vermintide Mod Framework = true<> 08:05:29.268 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[a57ff6074d476914]` 08:05:29.275 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[a57ff6074d476914].#ID[3fcdd69156a46417]` 08:05:29.275 [Lua] Init VMF mod 'VMF' [workshop_name: 'Vermintide Mod Framework', workshop_id: 1369573612] 08:05:29.276 [Lua] [MOD][VMF][INFO] (hook): Hooking 'add_remote_player' from [PlayerManager] (Origin: function: 0x18727890) 08:05:29.276 [Lua] [MOD][VMF][INFO] (hook): Hooking 'remove_player' from [PlayerManager] (Origin: function: 0x187279b0) 08:05:29.276 [Lua] [MOD][VMF][INFO] (hook): Hooking 'create' from [UIRenderer] (Origin: function: 0x02ccfd80) 08:05:29.276 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [UIRenderer] (Origin: function: 0x02ccff10) 08:05:29.276 [Lua] [MOD][VMF][INFO] (hook): Hooking 'has_atlas_settings_by_texture_name' from [UIAtlasHelper] (Origin: function: 0x04022bb0) 08:05:29.276 [Lua] [MOD][VMF][INFO] (hook): Hooking 'get_atlas_settings_by_texture_name' from [UIAtlasHelper] (Origin: function: 0x04028c00) 08:05:29.276 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [IngameUI] (Origin: function: 0x1a777670) 08:05:29.276 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [IngameUI] (Origin: function: 0x1a7779a0) 08:05:29.276 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'update' from [IngameUI] (Origin: function: 0x1a777850) 08:05:29.276 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'create_world' from [WorldManager] (Origin: function: 0x000da220) 08:05:29.276 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed. 08:05:29.276 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed. 08:05:29.276 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [IngameView] (Origin: function: 0x189e0e70) 08:05:29.276 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'setup_button_layout' from [IngameViewLayoutLogic] (Origin: function: 0x189d3220) 08:05:29.276 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [HeroWindowIngameView] (Origin: function: 0x19686d50) 08:05:29.276 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking '_update_menu_options_enabled_states' from [IngameViewLayoutLogic] (Origin: function: 0x189d3260) 08:05:29.276 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [IngameViewLayoutLogic] (Origin: function: 0x189d3200) 08:05:29.276 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed. 08:05:29.276 [Lua] [MOD][VMF][INFO] (hook): Hooking 'destroy' from [ModManager] (Origin: function: 0x1ab5dec0) 08:05:29.276 [Lua] <>modded = true<> 08:05:29.276 [Lua] <>Mod:1374248490:Penlight Lua Libraries = true<> 08:05:29.278 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[921464e9f9fa80ce]` 08:05:29.279 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[921464e9f9fa80ce].#ID[3fcdd69156a46417]` 08:05:29.279 [Lua] Init VMF mod 'Penlight Lua Libraries' [workshop_name: 'Penlight Lua Libraries', workshop_id: 1374248490] 08:05:29.279 [Lua] <>modded = true<> 08:05:29.279 [Lua] <>Mod:1389872347:Simple UI = true<> 08:05:29.280 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2da66ed93b933c8c]` 08:05:29.281 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2da66ed93b933c8c].#ID[3fcdd69156a46417]` 08:05:29.281 [Lua] Init VMF mod 'BasicUI' [workshop_name: 'Simple UI', workshop_id: 1389872347] 08:05:29.281 [Lua] Init VMF mod 'SimpleUI' [workshop_name: 'Simple UI', workshop_id: 1389872347] 08:05:29.281 [Lua] [MOD][SimpleUI][INFO] (hook): Hooking 'update' from [MatchmakingManager] (Origin: function: 0x18367490) 08:05:29.281 [Lua] <>modded = true<> 08:05:29.281 [Lua] <>Mod:1467751760:UI Tweaks = true<> 08:05:29.283 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[b77e6f7dfad09ad8]` 08:05:29.284 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[b77e6f7dfad09ad8].#ID[3fcdd69156a46417]` 08:05:29.285 [Lua] Init VMF mod 'HideBuffs' [workshop_name: 'UI Tweaks', workshop_id: 1467751760] 08:05:29.286 [Lua] [MOD][HideBuffs][INFO] Using deprecated widget definitions. Please, update your mod. 08:05:29.286 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking '_create_ui_elements' from [UnitFrameUI] (Origin: function: 0x18abb5c0) 08:05:29.286 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'draw' from [UnitFrameUI] (Origin: function: 0x18abbce0) 08:05:29.286 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'set_ammo_percentage' from [UnitFrameUI] (Origin: function: 0x18abba20) 08:05:29.286 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking 'set_portrait_frame' from [UnitFrameUI] (Origin: function: 0x18abbdd0) 08:05:29.286 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'update' from [UnitFrameUI] (Origin: function: 0x18abb760) 08:05:29.286 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_update_portrait_opacity' from [UnitFrameUI] (Origin: function: 0x18abbb20) 08:05:29.286 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking 'set_portrait' from [UnitFrameUI] (Origin: function: 0x18abbdf0) 08:05:29.286 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'set_portrait_status' from [UnitFrameUI] (Origin: function: 0x18abbeb0) 08:05:29.286 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'set_vector2' from [Material] (Origin: function: 0x00022d40) 08:05:29.286 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_create_unit_frame_by_type' from [UnitFramesHandler] (Origin: function: 0x18abc090) 08:05:29.286 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'update' from [UnitFramesHandler] (Origin: function: 0x18abd6f0) 08:05:29.286 [Lua] [MOD][HideBuffs][INFO] (hook_origin): Hooking '_align_party_member_frames' from [UnitFramesHandler] (Origin: function: 0x18abc370) 08:05:29.286 [Lua] [MOD][HideBuffs][INFO] (hook): [ChatGui.update] needs to be delayed. 08:05:29.286 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_draw' from [ChallengeTrackerUI] (Origin: function: 0x18d46fa0) 08:05:29.286 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'update_mission_tooltip' from [TutorialUI] (Origin: function: 0x18bedc00) 08:05:29.286 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'update' from [TutorialUI] (Origin: function: 0x18bedcd0) 08:05:29.286 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'update_objective_tooltip_widget' from [TutorialUI] (Origin: function: 0x18bedfa0) 08:05:29.286 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'draw' from [MissionObjectiveUI] (Origin: function: 0x18c044e0) 08:05:29.286 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_draw' from [BossHealthUI] (Origin: function: 0x18a1f980) 08:05:29.287 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'has_activated_mutator' from [GameModeManager] (Origin: function: 0x044db2f0) 08:05:29.287 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_update_components_visibility' from [IngameHud] (Origin: function: 0x18d67030) 08:05:29.287 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'always' from [OutlineSystem] (Origin: function: 0x0194ae30) 08:05:29.287 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'trigger_sound_event_with_subtitles' from [DialogueSystem] (Origin: function: 0x018c5bf0) 08:05:29.287 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'set_current_location' from [PlayerHud] (Origin: function: 0x0208b850) 08:05:29.287 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking 'update' from [SubtitleGui] (Origin: function: 0x18cb8230) 08:05:29.287 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_draw' from [TwitchVoteUI] (Origin: function: 0x18b7b6f0) 08:05:29.287 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'update' from [WaitForRescueUI] (Origin: function: 0x18a02b80) 08:05:29.287 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_draw' from [TwitchIconView] (Origin: function: 0x1874c030) 08:05:29.287 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_update_bar_flash' from [UnitFrameUI] (Origin: function: 0x18abc600) 08:05:29.287 [Lua] [MOD][HideBuffs][INFO] (hook_origin): Hooking '_align_widgets' from [BuffUI] (Origin: function: 0x18ac5b20) 08:05:29.287 [Lua] [MOD][HideBuffs][INFO] (hook_origin): Hooking '_update_pivot_alignment' from [BuffUI] (Origin: function: 0x18ac5ae0) 08:05:29.287 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'draw' from [BuffUI] (Origin: function: 0x18ac5d30) 08:05:29.287 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_sync_buffs' from [BuffUI] (Origin: function: 0x18ac5bf0) 08:05:29.287 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'draw' from [BuffPresentationUI] (Origin: function: 0x18aca8f0) 08:05:29.287 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'draw' from [AbilityUI] (Origin: function: 0x18b29200) 08:05:29.287 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'update' from [EquipmentUI] (Origin: function: 0x18aecb10) 08:05:29.287 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'draw' from [EquipmentUI] (Origin: function: 0x18aecbe0) 08:05:29.287 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking 'init' from [BuffUI] (Origin: function: 0x18ac5910) 08:05:29.287 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking 'update' from [BuffUI] (Origin: function: 0x18ac5f60) 08:05:29.287 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking 'destroy' from [BuffUI] (Origin: function: 0x18ac5b70) 08:05:29.287 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking 'set_visible' from [BuffUI] (Origin: function: 0x18ac5ea0) 08:05:29.287 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_sync_buffs' from [PriorityBuffUI] (Origin: function: 0x19b6d620) 08:05:29.287 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_trigger_sound_events' from [StateLoading] (Origin: function: 0x02fd2640) 08:05:29.287 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'setup_tip_text' from [LoadingView] (Origin: function: 0x02e6dc60) 08:05:29.287 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'create_ui_elements' from [LoadingView] (Origin: function: 0x02e6dac0) 08:05:29.287 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_animate_ammo_counter' from [EquipmentUI] (Origin: function: 0x18aec950) 08:05:29.287 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_animate_ammo_counter' from [GamePadEquipmentUI] (Origin: function: 0x18b1d860) 08:05:29.287 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_set_ammo_text_focus' from [EquipmentUI] (Origin: function: 0x18aec680) 08:05:29.287 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_set_ammo_text_focus' from [GamePadEquipmentUI] (Origin: function: 0x18b1d8c0) 08:05:29.287 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_open_chest' from [HeroViewStateLoot] (Origin: function: 0x1979b270) 08:05:29.287 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_handle_input' from [HeroViewStateLoot] (Origin: function: 0x1979a6d0) 08:05:29.287 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_update_chest_open_wait_time' from [HeroViewStateLoot] (Origin: function: 0x1979acf0) 08:05:29.287 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_update_chest_zoom_in_time' from [HeroViewStateLoot] (Origin: function: 0x1979ad30) 08:05:29.287 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_remove_buff' from [BuffUI] (Origin: function: 0x18ac5ac0) 08:05:29.287 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_remove_buff' from [PriorityBuffUI] (Origin: function: 0x19bc4ed0) 08:05:29.287 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'add_heal' from [PlayerUnitHealthExtension] (Origin: function: 0x0188f360) 08:05:29.287 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'add_ammo_to_reserve' from [GenericAmmoUserExtension] (Origin: function: 0x02387990) 08:05:29.287 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'add_ammo' from [GenericAmmoUserExtension] (Origin: function: 0x023877b0) 08:05:29.287 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'add_damage' from [PlayerUnitHealthExtension] (Origin: function: 0x0188f320) 08:05:29.287 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking '_execute_effect' from [GenericHitReactionExtension] (Origin: function: 0x02b7da70) 08:05:29.287 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking 'update' from [StateIngame] (Origin: function: 0x1870b7b0) 08:05:29.287 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'local_require' from [_G] (Origin: function: 0x00079380) 08:05:29.287 [Lua] [MOD][HideBuffs][INFO] (hook_origin): Hooking '_add_buff' from [BuffUI] (Origin: function: 0x18ac5c60) 08:05:29.287 [Lua] [MOD][HideBuffs][INFO] (hook): [UIAnimation.init] needs to be delayed. 08:05:29.287 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'draw' from [FatigueUI] (Origin: function: 0x18c1cf90) 08:05:29.287 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'start_fade_in' from [FatigueUI] (Origin: function: 0x18c1cc60) 08:05:29.287 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'start_fade_out' from [FatigueUI] (Origin: function: 0x18c1cc80) 08:05:29.289 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking 'update' from [OverchargeBarUI] (Origin: function: 0x18a10050) 08:05:29.289 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_update_overcharge' from [OverchargeBarUI] (Origin: function: 0x18a0fd20) 08:05:29.289 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking 'update' from [IngameHud] (Origin: function: 0x18d66f00) 08:05:29.289 [Lua] [MOD][HideBuffs][INFO] (hooks): Enabling all hooks for mod: HideBuffs 08:05:29.289 [Lua] [MOD][HideBuffs][INFO] (hook_disable): [UIAnimation.init] needs to be delayed. 08:05:29.289 [Lua] <>modded = true<> 08:05:29.289 [Lua] <>Mod:1397265260:Numeric UI = true<> 08:05:29.290 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2942e98ecd9727cc]` 08:05:29.292 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2942e98ecd9727cc].#ID[3fcdd69156a46417]` 08:05:29.292 [Lua] Init VMF mod 'NumericUI' [workshop_name: 'Numeric UI', workshop_id: 1397265260] 08:05:29.292 [Lua] [MOD][NumericUI][INFO] Using deprecated widget definitions. Please, update your mod. 08:05:29.292 [Lua] [MOD][NumericUI][INFO] (hook): Hooking '_create_unit_frame_by_type' from [UnitFramesHandler] (Origin: function: 0x18abc090) 08:05:29.292 [Lua] [MOD][NumericUI][INFO] (hook): Hooking '_sync_player_stats' from [UnitFramesHandler] (Origin: function: 0x18abc420) 08:05:29.292 [Lua] <>modded = true<> 08:05:29.292 [Lua] <>Mod:1391228174:UI Improvements = true<> 08:05:29.294 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[3250f4dbe7afe79c]` 08:05:29.295 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[3250f4dbe7afe79c].#ID[3fcdd69156a46417]` 08:05:29.295 [Lua] Init VMF mod 'ui_improvements' [workshop_name: 'UI Improvements', workshop_id: 1391228174] 08:05:29.295 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_update_hero_portrait_frame' from [HeroWindowOptions] (Origin: function: 0x190468b0) 08:05:29.295 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [HeroWindowOptions] (Origin: function: 0x19046180) 08:05:29.295 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [HeroWindowOptions] (Origin: function: 0x190468d0) 08:05:29.295 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'update' from [HeroWindowOptions] (Origin: function: 0x19046300) 08:05:29.295 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'post_update' from [HeroWindowOptions] (Origin: function: 0x19046210) 08:05:29.295 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'update_skin_sync' from [HeroViewStateOverview] (Origin: function: 0x196f8380) 08:05:29.295 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_set_loadout_item' from [HeroViewStateOverview] (Origin: function: 0x196f8320) 08:05:29.295 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'draw' from [table: 0x02d6a2c0] (Origin: function: 0x02d6a430) 08:05:29.295 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_get_items_by_filter' from [ItemGridUI] (Origin: function: 0x18f42270) 08:05:29.295 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroWindowLoadoutInventory] (Origin: function: 0x192ffcd0) 08:05:29.295 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_category_by_index' from [HeroWindowLoadoutInventory] (Origin: function: 0x193000e0) 08:05:29.295 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [HeroWindowCrafting] (Origin: function: 0x1914cb00) 08:05:29.295 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [HeroWindowCrafting] (Origin: function: 0x1914ce90) 08:05:29.295 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_recipe_page' from [HeroWindowCrafting] (Origin: function: 0x1914cce0) 08:05:29.295 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'post_update' from [HeroWindowCrafting] (Origin: function: 0x1914cb90) 08:05:29.295 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'update' from [HeroWindowCrafting] (Origin: function: 0x1914cc80) 08:05:29.295 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroWindowCrafting] (Origin: function: 0x1914cae0) 08:05:29.295 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'craft' from [HeroWindowCrafting] (Origin: function: 0x1914d1c0) 08:05:29.295 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_update_craft_end_time' from [HeroWindowCrafting] (Origin: function: 0x1914ce10) 08:05:29.295 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_update_crafting_material_panel' from [HeroWindowInventory] (Origin: function: 0x191ec0c0) 08:05:29.296 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroWindowCosmeticsInventory] (Origin: function: 0x1927a080) 08:05:29.296 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_category_by_index' from [HeroWindowCosmeticsInventory] (Origin: function: 0x1927a350) 08:05:29.296 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroViewStateLoot] (Origin: function: 0x1979a140) 08:05:29.296 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'on_enter' from [StartGameWindowMutatorGrid] (Origin: function: 0x19e96eb0) 08:05:29.296 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [StartGameWindowMutatorGrid] (Origin: function: 0x19e97010) 08:05:29.296 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [StartGameWindowMutatorGrid] (Origin: function: 0x19e97230) 08:05:29.296 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'update' from [StartGameWindowMutatorGrid] (Origin: function: 0x19e97080) 08:05:29.296 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_handle_input' from [HeroViewStateAchievements] (Origin: function: 0x19932d90) 08:05:29.296 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_on_tab_list_pressed' from [HeroViewStateAchievements] (Origin: function: 0x19932db0) 08:05:29.296 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_activate_tab' from [HeroViewStateAchievements] (Origin: function: 0x19932df0) 08:05:29.296 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [HeroViewStateAchievements] (Origin: function: 0x19932520) 08:05:29.296 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [HeroViewStateAchievements] (Origin: function: 0x19932e50) 08:05:29.296 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_on_layout_button_pressed' from [HeroViewStateAchievements] (Origin: function: 0x1992b7f0) 08:05:29.296 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_change_screen_by_name' from [HeroView] (Origin: function: 0x19bc9160) 08:05:29.296 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_window' from [HeroViewStateOverview] (Origin: function: 0x196f7e30) 08:05:29.296 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroView] (Origin: function: 0x19bc8ca0) 08:05:29.296 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_exit' from [HeroView] (Origin: function: 0x19bc8e30) 08:05:29.296 [Lua] [MOD][ui_improvements][INFO] (hooks): Enabling all hooks for mod: ui_improvements 08:05:29.296 [Lua] <>modded = true<> 08:05:29.296 [Lua] <>Mod:1593460250:Crosshair Kill Confirmation = true<> 08:05:29.297 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[b2e131a6e70dc57c]` 08:05:29.301 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[b2e131a6e70dc57c].#ID[3fcdd69156a46417]` 08:05:29.301 [Lua] Init VMF mod 'Crosshair Kill Confirmation' [workshop_name: 'Crosshair Kill Confirmation', workshop_id: 1593460250] 08:05:29.301 [Lua] [MOD][Crosshair Kill Confirmation][INFO] (hook): Hooking '_execute_effect' from [GenericHitReactionExtension] (Origin: function: 0x02b7da70) 08:05:29.302 [Lua] [MOD][Crosshair Kill Confirmation][INFO] (hook_safe): Hooking 'on_exit' from [StateInGameRunning] (Origin: function: 0x185dff20) 08:05:29.302 [Lua] [MOD][Crosshair Kill Confirmation][INFO] (hook_safe): Hooking 'update_hit_markers' from [CrosshairUI] (Origin: function: 0x18c11030) 08:05:29.302 [Lua] [MOD][Crosshair Kill Confirmation][INFO] (hooks): Enabling all hooks for mod: Crosshair Kill Confirmation 08:05:29.302 [Lua] <>modded = true<> 08:05:29.302 [Lua] <>Mod:1383452616:Killfeed Tweaks = true<> 08:05:29.303 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[921270473c4dde7f]` 08:05:29.304 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[921270473c4dde7f].#ID[3fcdd69156a46417]` 08:05:29.304 [Lua] Init VMF mod 'PositiveReinforcementTweaks' [workshop_name: 'Killfeed Tweaks', workshop_id: 1383452616] 08:05:29.304 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'Localize' from [_G] (Origin: function: 0x000f0930) 08:05:29.304 [Lua] [MOD][PositiveReinforcementTweaks][INFO] Using deprecated widget definitions. Please, update your mod. 08:05:29.304 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'create_ui_elements' from [PositiveReinforcementUI] (Origin: function: 0x18c6dd10) 08:05:29.304 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook_safe): Hooking 'add_event' from [PositiveReinforcementUI] (Origin: function: 0x18c6de70) 08:05:29.304 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'draw_widget' from [UIRenderer] (Origin: function: 0x02ccfd40) 08:05:29.304 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'update' from [PositiveReinforcementUI] (Origin: function: 0x18c6e1c0) 08:05:29.304 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'event_add_positive_enforcement_kill' from [PositiveReinforcementUI] (Origin: function: 0x18c6e040) 08:05:29.304 [Lua] <>modded = true<> 08:05:29.304 [Lua] <>Mod:1383542440:Weapon Kill Counter = true<> 08:05:29.306 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[0916d6dd805f048d]` 08:05:29.306 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[0916d6dd805f048d].#ID[3fcdd69156a46417]` 08:05:29.306 [Lua] Init VMF mod 'WeaponKillCounter' [workshop_name: 'Weapon Kill Counter', workshop_id: 1383542440] 08:05:29.306 [Lua] [MOD][WeaponKillCounter][INFO] (hook): Hooking 'register_kill' from [StatisticsUtil] (Origin: function: 0x030bc800) 08:05:29.307 [Lua] [MOD][WeaponKillCounter][INFO] (hook): Hooking 'init' from [table: 0x02d6a2c0] (Origin: function: 0x02d6a3b0) 08:05:29.307 [Lua] [MOD][WeaponKillCounter][INFO] (hooks): Enabling all hooks for mod: WeaponKillCounter 08:05:29.307 [Lua] <>modded = true<> 08:05:29.307 [Lua] <>Mod:1384094638:Crosshair Customization = true<> 08:05:29.308 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[1426fb60505fa7e3]` 08:05:29.309 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[1426fb60505fa7e3].#ID[3fcdd69156a46417]` 08:05:29.309 [Lua] Init VMF mod 'CrosshairCustomization' [workshop_name: 'Crosshair Customization', workshop_id: 1384094638] 08:05:29.309 [Lua] [MOD][CrosshairCustomization][INFO] Using deprecated widget definitions. Please, update your mod. 08:05:29.309 [Lua] [MOD][CrosshairCustomization][INFO] (hook_safe): Hooking 'configure_hit_marker_color_and_size' from [CrosshairUI] (Origin: function: 0x18c11070) 08:05:29.309 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_circle_style_crosshair' from [CrosshairUI] (Origin: function: 0x18c11240) 08:05:29.309 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_dot_style_crosshair' from [CrosshairUI] (Origin: function: 0x18c11220) 08:05:29.309 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_default_style_crosshair' from [CrosshairUI] (Origin: function: 0x18c11390) 08:05:29.309 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_shotgun_style_crosshair' from [CrosshairUI] (Origin: function: 0x18c111e0) 08:05:29.309 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_arrows_style_crosshair' from [CrosshairUI] (Origin: function: 0x18c111c0) 08:05:29.309 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_projectile_style_crosshair' from [CrosshairUI] (Origin: function: 0x18c11200) 08:05:29.309 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'set_hit_marker_animation' from [CrosshairUI] (Origin: function: 0x18c11050) 08:05:29.309 [Lua] [MOD][CrosshairCustomization][INFO] (hook_safe): Hooking 'buff_on_attack' from [DamageUtils] (Origin: function: 0x02b7cb70) 08:05:29.309 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'update_hit_markers' from [CrosshairUI] (Origin: function: 0x18c11030) 08:05:29.309 [Lua] <>modded = true<> 08:05:29.309 [Lua] <>Mod:1388911015:Chat Block = true<> 08:05:29.310 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[9387eb34038c12da]` 08:05:29.311 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[9387eb34038c12da].#ID[3fcdd69156a46417]` 08:05:29.311 [Lua] Init VMF mod 'ChatBlock' [workshop_name: 'Chat Block', workshop_id: 1388911015] 08:05:29.311 [Lua] [MOD][ChatBlock][INFO] (hook): Hooking 'update_weapon_actions' from [CharacterStateHelper] (Origin: function: 0x02398c10) 08:05:29.311 [Lua] [MOD][ChatBlock][INFO] (hooks): Enabling all hooks for mod: ChatBlock 08:05:29.311 [Lua] <>modded = true<> 08:05:29.311 [Lua] <>Mod:1395453301:Skip Intro = true<> 08:05:29.313 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[9314753ee7ffc55f]` 08:05:29.314 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[9314753ee7ffc55f].#ID[3fcdd69156a46417]` 08:05:29.314 [Lua] Init VMF mod 'skip_intro' [workshop_name: 'Skip Intro', workshop_id: 1395453301] 08:05:29.314 [Lua] [MOD][skip_intro][INFO] (hook): Hooking 'on_enter' from [StateSplashScreen] (Origin: function: 0x02c9aa40) 08:05:29.314 [Lua] [MOD][skip_intro][INFO] (hook_safe): Hooking 'setup_splash_screen_view' from [StateSplashScreen] (Origin: function: 0x02c9aaf0) 08:05:29.314 [Lua] [MOD][skip_intro][INFO] (hooks): Enabling all hooks for mod: skip_intro 08:05:29.314 [Lua] <>modded = true<> 08:05:29.314 [Lua] <>Mod:1395655171:Bot Improvements - Combat = true<> 08:05:29.315 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[190f9f24f4a64cb0]` 08:05:29.316 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[190f9f24f4a64cb0].#ID[3fcdd69156a46417]` 08:05:29.316 [Lua] Init VMF mod 'BotImprovements_Combat' [workshop_name: 'Bot Improvements - Combat', workshop_id: 1395655171] 08:05:29.316 [Lua] [MOD][BotImprovements_Combat][INFO] Using deprecated widget definitions. Please, update your mod. 08:05:29.316 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking '_choose_attack' from [BTBotMeleeAction] (Origin: function: 0x02267f20) 08:05:29.316 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'set_pinged' from [PingTargetExtension] (Origin: function: 0x020dc380) 08:05:29.316 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'run' from [BTBotMeleeAction] (Origin: function: 0x02267d70) 08:05:29.316 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'run' from [BTBotShootAction] (Origin: function: 0x02262830) 08:05:29.316 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'bot_should_heal' from [BTConditions] (Origin: function: 0x0217c540) 08:05:29.316 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking '_enemy_path_allowed' from [PlayerBotBase] (Origin: function: 0x02bd8b40) 08:05:29.316 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking '_in_line_of_fire' from [PlayerBotBase] (Origin: function: 0x02bd7c30) 08:05:29.316 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking '_update_urgent_targets' from [AIBotGroupSystem] (Origin: function: 0x006828c0) 08:05:29.316 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'can_revive' from [BTConditions] (Origin: function: 0x0217c650) 08:05:29.316 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'dr_ironbreaker' from [table: 0x0217bd00] (Origin: function: 0x0217bd30) 08:05:29.316 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'es_mercenary' from [table: 0x0217bd00] (Origin: function: 0x0217c0e0) 08:05:29.316 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'es_huntsman' from [table: 0x0217bd00] (Origin: function: 0x0217c100) 08:05:29.316 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'we_maidenguard' from [table: 0x0217bd00] (Origin: function: 0x0217c180) 08:05:29.316 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'we_shade' from [table: 0x0217bd00] (Origin: function: 0x0217c280) 08:05:29.316 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'wh_captain' from [table: 0x0217bd00] (Origin: function: 0x0217c1b0) 08:05:29.316 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'bw_unchained' from [table: 0x0217bd00] (Origin: function: 0x0217c430) 08:05:29.316 [Lua] <>modded = true<> 08:05:29.316 [Lua] <>Mod:1402971136:Needii = true<> 08:05:29.318 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[1c6f19b92296972d]` 08:05:29.318 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[1c6f19b92296972d].#ID[3fcdd69156a46417]` 08:05:29.318 [Lua] Init VMF mod 'Needii' [workshop_name: 'Needii', workshop_id: 1402971136] 08:05:29.318 [Lua] [MOD][Needii][INFO] Using deprecated widget definitions. Please, update your mod. 08:05:29.319 [Lua] [MOD][Needii][INFO] (hook): Hooking 'update' from [InteractionUI] (Origin: function: 0x18ba9350) 08:05:29.319 [Lua] [MOD][Needii][INFO] (hooks): Enabling all hooks for mod: Needii 08:05:29.319 [Lua] [MOD][Needii][INFO] (hooks): Enabling all hooks for mod: Needii 08:05:29.319 [Lua] <>modded = true<> 08:05:29.319 [Lua] <>Mod:1421155919:Mission timer = true<> 08:05:29.320 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[6779ba34eb170ca5]` 08:05:29.321 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[6779ba34eb170ca5].#ID[3fcdd69156a46417]` 08:05:29.321 [Lua] Init VMF mod 'Mission timer' [workshop_name: 'Mission timer', workshop_id: 1421155919] 08:05:29.321 [Lua] [MOD][Mission timer][INFO] (hook_safe): Hooking 'flow_cb_deactivate_cutscene_cameras' from [CutsceneSystem] (Origin: function: 0x0186d720) 08:05:29.321 [Lua] [MOD][Mission timer][INFO] (hook_safe): Hooking 'gm_event_end_conditions_met' from [StateIngame] (Origin: function: 0x1870b9e0) 08:05:29.321 [Lua] [MOD][Mission timer][INFO] (hook_safe): Hooking 'on_exit' from [EndViewStateScore] (Origin: function: 0x1a83be90) 08:05:29.321 [Lua] [MOD][Mission timer][ERROR] (hook_safe): trying to hook function or method that doesn't exist: [LevelTransitionHandler.load_level] 08:05:29.321 [Lua] [MOD][Mission timer][INFO] (hooks): Enabling all hooks for mod: Mission timer 08:05:29.321 [Lua] <>modded = true<> 08:05:29.321 [Lua] <>Mod:1445717962:Loadout Manager = true<> 08:05:29.322 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[762e3b713f1711ab]` 08:05:29.323 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[762e3b713f1711ab].#ID[3fcdd69156a46417]` 08:05:29.323 [Lua] Init VMF mod 'loadout_manager_vt2' [workshop_name: 'Loadout Manager', workshop_id: 1445717962] 08:05:29.323 [Lua] [MOD][loadout_manager_vt2][INFO] Using deprecated widget definitions. Please, update your mod. 08:05:29.323 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking '_setup_menu_layout' from [HeroViewStateOverview] (Origin: function: 0x196f7b00) 08:05:29.323 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'update' from [PopupProfilePicker] (Origin: function: 0x18d82780) 08:05:29.323 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'hide' from [PopupProfilePicker] (Origin: function: 0x18d82690) 08:05:29.323 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'post_update' from [HeroViewStateOverview] (Origin: function: 0x196f7fa0) 08:05:29.323 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking '_get_first_available_bot_profile' from [GameModeAdventure] (Origin: function: 0x03e2c280) 08:05:29.323 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking '_get_first_available_bot_profile' from [GameModeDeus] (Origin: function: 0x044d95c0) 08:05:29.323 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking '_clear_bots' from [GameModeAdventure] (Origin: function: 0x03e2c340) 08:05:29.323 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking '_clear_bots' from [GameModeDeus] (Origin: function: 0x044d9680) 08:05:29.323 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking 'get_loadout_item' from [BackendUtils] (Origin: function: 0x00c8c5d0) 08:05:29.323 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking 'get_talents' from [BackendInterfaceTalentsPlayfab] (Origin: function: 0x0092d2f0) 08:05:29.323 [Lua] [MOD][loadout_manager_vt2][INFO] (hooks): Enabling all hooks for mod: loadout_manager_vt2 08:05:29.323 [Lua] <>modded = true<> 08:05:29.323 [Lua] <>Mod:1448714756:No Wobble = true<> 08:05:29.324 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2f1968262a4ed8a7]` 08:05:29.325 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2f1968262a4ed8a7].#ID[3fcdd69156a46417]` 08:05:29.325 [Lua] Init VMF mod 'NoWobble' [workshop_name: 'No Wobble', workshop_id: 1448714756] 08:05:29.325 [Lua] [MOD][NoWobble][INFO] Using deprecated widget definitions. Please, update your mod. 08:05:29.325 [Lua] [MOD][NoWobble][INFO] (hook): Hooking 'weapon_recoil' from [CameraManager] (Origin: function: 0x03deaaa0) 08:05:29.325 [Lua] [MOD][NoWobble][INFO] (hooks): Enabling all hooks for mod: NoWobble 08:05:29.325 [Lua] <>modded = true<> 08:05:29.325 [Lua] <>Mod:1455893647:Player List Plus = true<> 08:05:29.326 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[1564030dce9df1b9]` 08:05:29.327 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[1564030dce9df1b9].#ID[3fcdd69156a46417]` 08:05:29.327 [Lua] Init VMF mod 'player_list_show_loadout' [workshop_name: 'Player List Plus', workshop_id: 1455893647] 08:05:29.327 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'update_widgets' from [IngamePlayerListUI] (Origin: function: 0x18c5ba40) 08:05:29.327 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'update_player_information' from [IngamePlayerListUI] (Origin: function: 0x18c5bb30) 08:05:29.327 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'draw' from [IngamePlayerListUI] (Origin: function: 0x18c5bd60) 08:05:29.327 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'set_active' from [IngamePlayerListUI] (Origin: function: 0x18c5bc70) 08:05:29.327 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking '_spawn_resynced_loadout' from [SimpleInventoryExtension] (Origin: function: 0x0190fb80) 08:05:29.327 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'spawn_resynced_loadout' from [PlayerUnitAttachmentExtension] (Origin: function: 0x00c8cc10) 08:05:29.327 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'spawn' from [BulldozerPlayer] (Origin: function: 0x1871ff10) 08:05:29.327 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'talents_changed' from [TalentExtension] (Origin: function: 0x02be52b0) 08:05:29.327 [Lua] [MOD][player_list_show_loadout][INFO] (hooks): Enabling all hooks for mod: player_list_show_loadout 08:05:29.327 [Lua] <>modded = true<> 08:05:29.327 [Lua] <>Mod:1459917022:Parry Indicator = true<> 08:05:29.328 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[ab95e3b4a9e482be]` 08:05:29.330 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[ab95e3b4a9e482be].#ID[3fcdd69156a46417]` 08:05:29.330 [Lua] Init VMF mod 'Parry Indicator' [workshop_name: 'Parry Indicator', workshop_id: 1459917022] 08:05:29.330 [Lua] [MOD][Parry Indicator][INFO] Using deprecated widget definitions. Please, update your mod. 08:05:29.330 [Lua] [MOD][Parry Indicator][INFO] (hook): Hooking 'update_shields' from [FatigueUI] (Origin: function: 0x18c1cf70) 08:05:29.330 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking '_add_stat_buff' from [BuffExtension] (Origin: function: 0x01856e90) 08:05:29.330 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [BuffExtension] (Origin: function: 0x01856eb0) 08:05:29.330 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking '_remove_stat_buff' from [BuffExtension] (Origin: function: 0x01856f30) 08:05:29.330 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'client_owner_start_action' from [ActionPushStagger] (Origin: function: 0x0202e760) 08:05:29.330 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'client_owner_post_update' from [ActionPushStagger] (Origin: function: 0x0202ea30) 08:05:29.330 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'finish' from [ActionPushStagger] (Origin: function: 0x0202ea60) 08:05:29.330 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'client_owner_start_action' from [ActionSweep] (Origin: function: 0x02039b00) 08:05:29.330 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'finish' from [ActionSweep] (Origin: function: 0x0203a390) 08:05:29.330 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'start' from [table: 0x00d06de0] (Origin: function: 0x00d06d10) 08:05:29.330 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [table: 0x00d06de0] (Origin: function: 0x00d06e50) 08:05:29.330 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'stop' from [table: 0x00d06de0] (Origin: function: 0x00d06e70) 08:05:29.330 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'start' from [table: 0x00d07270] (Origin: function: 0x00d071a0) 08:05:29.330 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [table: 0x00d07270] (Origin: function: 0x00d072e0) 08:05:29.330 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'stop' from [table: 0x00d07270] (Origin: function: 0x00d07300) 08:05:29.330 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'start' from [table: 0x00d07bc0] (Origin: function: 0x00d07af0) 08:05:29.330 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [table: 0x00d07bc0] (Origin: function: 0x00d07c30) 08:05:29.330 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'stop' from [table: 0x00d07bc0] (Origin: function: 0x00d07c50) 08:05:29.330 [Lua] [MOD][Parry Indicator][INFO] (hooks): Enabling all hooks for mod: Parry Indicator 08:05:29.330 [Lua] <>modded = true<> 08:05:29.330 [Lua] <>Mod:1464907434:Armory = true<> 08:05:29.332 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[e53b451b0790188b]` 08:05:29.333 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[e53b451b0790188b].#ID[3fcdd69156a46417]` 08:05:29.333 [Lua] Init VMF mod 'armory' [workshop_name: 'Armory', workshop_id: 1464907434] 08:05:29.334 [Lua] [MOD][armory][INFO] (hook_safe): Hooking 'on_enter' from [MenuWorldPreviewer] (Origin: function: 0x18f3aa30) 08:05:29.335 [Lua] [MOD][armory][INFO] (hook): Hooking 'init' from [HeroView] (Origin: function: 0x19bc8ac0) 08:05:29.335 [Lua] [MOD][armory][INFO] (hook_safe): Hooking 'update' from [StateInGameRunning] (Origin: function: 0x185dfa60) 08:05:29.335 [Lua] [MOD][armory][INFO] (hook): Hooking 'scale_power_levels' from [ActionUtils] (Origin: function: 0x18370210) 08:05:29.335 [Lua] [MOD][armory][INFO] (hook_safe): Hooking '_handle_input' from [HeroViewStateOverview] (Origin: function: 0x196f8000) 08:05:29.335 [Lua] [MOD][armory][INFO] (hook): Hooking 'create_ui_elements' from [HeroViewStateOverview] (Origin: function: 0x196f7b20) 08:05:29.335 [Lua] [MOD][armory][INFO] (hook): Hooking 'init_scenegraph' from [UISceneGraph] (Origin: function: 0x02cc9640) 08:05:29.335 [Lua] <>modded = true<> 08:05:29.335 [Lua] <>Mod:1487862316:Reroll Improvements = true<> 08:05:29.336 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[ef35b3bfa37b391b]` 08:05:29.337 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[ef35b3bfa37b391b].#ID[3fcdd69156a46417]` 08:05:29.337 [Lua] Init VMF mod 'RerollImprovements' [workshop_name: 'Reroll Improvements', workshop_id: 1487862316] 08:05:29.337 [Lua] [MOD][RerollImprovements][INFO] Using deprecated widget definitions. Please, update your mod. 08:05:29.337 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_add_craft_item' from [CraftPageRollProperties] (Origin: function: 0x190b3b40) 08:05:29.337 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_remove_craft_item' from [CraftPageRollProperties] (Origin: function: 0x190b3b20) 08:05:29.337 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'on_craft_completed' from [CraftPageRollProperties] (Origin: function: 0x190b3ac0) 08:05:29.337 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'create_ui_elements' from [CraftPageRollProperties] (Origin: function: 0x190b3900) 08:05:29.337 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_add_craft_item' from [CraftPageRollTrait] (Origin: function: 0x19097330) 08:05:29.337 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_remove_craft_item' from [CraftPageRollTrait] (Origin: function: 0x19097310) 08:05:29.337 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'on_craft_completed' from [CraftPageRollTrait] (Origin: function: 0x190972b0) 08:05:29.337 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'create_ui_elements' from [CraftPageRollTrait] (Origin: function: 0x190970f0) 08:05:29.337 [Lua] <>modded = true<> 08:05:29.337 [Lua] <>Mod:1495937978:Host your own game = true<> 08:05:29.339 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[5d25582d808cdb4f]` 08:05:29.339 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[5d25582d808cdb4f].#ID[3fcdd69156a46417]` 08:05:29.339 [Lua] Init VMF mod 'hostQuickPlay' [workshop_name: 'Host your own game', workshop_id: 1495937978] 08:05:29.340 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'find_game' from [MatchmakingManager] (Origin: function: 0x18367740) 08:05:29.340 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'create_ui_elements' from [StartGameWindowAdventureSettings] (Origin: function: 0x19bf73f0) 08:05:29.340 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'draw' from [StartGameWindowAdventureSettings] (Origin: function: 0x19bf75b0) 08:05:29.340 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'update' from [StartGameWindowAdventureSettings] (Origin: function: 0x19bf7570) 08:05:29.340 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking '_handle_input' from [StartGameWindowAdventureSettings] (Origin: function: 0x19bf7520) 08:05:29.340 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'create_ui_elements' from [StartGameWindowEventSettings] (Origin: function: 0x1a1726c0) 08:05:29.340 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'draw' from [StartGameWindowEventSettings] (Origin: function: 0x1a1728a0) 08:05:29.340 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking '_handle_input' from [StartGameWindowEventSettings] (Origin: function: 0x1a1729f0) 08:05:29.340 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'update' from [StartGameWindowEventSettings] (Origin: function: 0x1a172750) 08:05:29.340 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'create_ui_elements' from [StartGameWindowSettings] (Origin: function: 0x19c46010) 08:05:29.340 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking '_update_additional_options' from [StartGameWindowSettings] (Origin: function: 0x19c46250) 08:05:29.340 [Lua] [MOD][hostQuickPlay][INFO] (hooks): Enabling all hooks for mod: hostQuickPlay 08:05:29.340 [Lua] <>modded = true<> 08:05:29.340 [Lua] <>Mod:1516618647:Friendly Fire Indicator = true<> 08:05:29.341 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[e163e8016cc2bbea]` 08:05:29.342 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[e163e8016cc2bbea].#ID[3fcdd69156a46417]` 08:05:29.342 [Lua] Init VMF mod 'ffindicator' [workshop_name: 'Friendly Fire Indicator', workshop_id: 1516618647] 08:05:29.342 [Lua] [MOD][ffindicator][INFO] (hook): Hooking 'update' from [DamageIndicatorGui] (Origin: function: 0x18babc20) 08:05:29.342 [Lua] [MOD][ffindicator][INFO] (hooks): Enabling all hooks for mod: ffindicator 08:05:29.342 [Lua] [MOD][ffindicator][INFO] (hooks): Enabling all hooks for mod: ffindicator 08:05:29.342 [Lua] <>modded = true<> 08:05:29.342 [Lua] <>Mod:1569650837:Crosshairs Fix = true<> 08:05:29.343 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[88918d8f8a954e6e]` 08:05:29.344 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[88918d8f8a954e6e].#ID[3fcdd69156a46417]` 08:05:29.344 [Lua] Init VMF mod 'crosshairs' [workshop_name: 'Crosshairs Fix', workshop_id: 1569650837] 08:05:29.344 [Lua] [MOD][crosshairs][INFO] Using deprecated widget definitions. Please, update your mod. 08:05:29.344 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'update_spread' from [CrosshairUI] (Origin: function: 0x18c110b0) 08:05:29.344 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'draw_default_style_crosshair' from [CrosshairUI] (Origin: function: 0x18c11390) 08:05:29.344 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'draw_arrows_style_crosshair' from [CrosshairUI] (Origin: function: 0x18c111c0) 08:05:29.344 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'draw_shotgun_style_crosshair' from [CrosshairUI] (Origin: function: 0x18c111e0) 08:05:29.344 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'draw_projectile_style_crosshair' from [CrosshairUI] (Origin: function: 0x18c11200) 08:05:29.344 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking '_set_widget_point_offset' from [CrosshairUI] (Origin: function: 0x18c11260) 08:05:29.344 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking '_get_point_offset' from [CrosshairUI] (Origin: function: 0x18c11280) 08:05:29.344 [Lua] [MOD][crosshairs][INFO] (hooks): Enabling all hooks for mod: crosshairs 08:05:29.344 [Lua] <>modded = true<> 08:05:29.344 [Lua] <>Mod:1460327284:BossKillTimer = true<> 08:05:29.345 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[915b84c6a1fb0d52]` 08:05:29.346 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[915b84c6a1fb0d52].#ID[3fcdd69156a46417]` 08:05:29.346 [Lua] Init VMF mod 'BossTimer' [workshop_name: 'BossKillTimer', workshop_id: 1460327284] 08:05:29.346 [Lua] [MOD][BossTimer][INFO] Using deprecated widget definitions. Please, update your mod. 08:05:29.346 [Lua] [MOD][BossTimer][ERROR] (hook_safe): trying to hook function or method that doesn't exist: [LevelTransitionHandler.load_level] 08:05:29.346 [Lua] [MOD][BossTimer][INFO] (hook): Hooking 'update' from [IngameUI] (Origin: function: 0x1a777850) 08:05:29.346 [Lua] [MOD][BossTimer][INFO] (hook): Hooking 'spawn_unit' from [World] (Origin: function: 0x00024f50) 08:05:29.346 [Lua] [MOD][BossTimer][INFO] (hook): Hooking 'kill_unit' from [DeathSystem] (Origin: function: 0x01873aa0) 08:05:29.346 [Lua] [MOD][BossTimer][INFO] (hook): Hooking 'start_terror_event' from [ConflictDirector] (Origin: function: 0x18338810) 08:05:29.346 [Lua] [MOD][BossTimer][INFO] (hooks): Enabling all hooks for mod: BossTimer 08:05:29.347 [Lua] <>project = vermintide 2<> 08:05:29.347 [Lua] <>build = release<> 08:05:29.347 [Lua] <>platform = win32<> 08:05:29.347 [Lua] <>dedicated_server = false<> 08:05:29.347 [Lua] <>title_id = 5107<> 08:05:29.347 [Lua] <>content_revision = 23883<> 08:05:29.347 [Lua] <>engine_revision = 2003b9c18405<> 08:05:29.347 [Lua] <>release_version = 4.4.0<> 08:05:29.347 [Lua] <>rendering_backend = dx12<> 08:05:29.347 [Lua] <>teamcity_build_id = 99295<> 08:05:29.347 [Lua] <>steam_id = 1100001015262a9<> 08:05:29.347 [Lua] <>steam_profile_name = tarpeinen<> 08:05:29.347 [Lua] <>machine_id = 814a5dde-c3ee-4046-aca9-6627dc66356e<> 08:05:29.347 [Lua] [FrameTable] Initialized (use_ordinary_tables=nil) 08:05:29.347 [Lua] [Boot] Application build: release 08:05:29.347 [Lua] [Boot] Content revision: 23883 08:05:29.347 [Lua] [Boot] Engine revision: 2003b9c18405 08:05:29.347 [Lua] [Boot] Release version: 4.4.0 08:05:29.347 [Lua] [Boot] User ID: 1100001015262a9 tarpeinen 08:05:29.349 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `unmute_all` for object id: 0, name: `unknown` 08:05:29.351 [Lua] initializing mechanism to: adventure 08:05:29.351 [Lua] Game:setup() total time: 0.0049999999999999 08:05:29.351 [Lua] handle rev info: 0 08:05:29.351 [Lua] handle gfx quality: 0 08:05:29.351 [Lua] default settings: 0 08:05:29.351 [Lua] user settings: 0 08:05:29.351 [Lua] set frame times: 0 08:05:29.351 [Lua] init random: 0 08:05:29.351 [Lua] managers: 0.0040000000000004476 08:05:29.351 [Lua] 08:05:29.351 [Lua] unaccounted: 0.00099999999999944578 08:05:29.351 [Lua] [PackageManager] Load: resource_packages/start_menu_splash, StateSplashScreen, async-read, prioritized 08:05:29.351 [Lua] [PackageManager] Load: resource_packages/title_screen, state_splash_screen, async-read, 08:05:29.351 [Lua] [PackageManager] Load: resource_packages/menu, state_splash_screen, async-read, 08:05:29.351 [Lua] [PackageManager] Load: resource_packages/platform_specific/platform_specific, state_splash_screen, async-read, 08:05:29.351 [Lua] [PackageManager] Load: resource_packages/menu_assets, state_splash_screen, async-read, 08:05:29.351 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_default, state_splash_screen, async-read, 08:05:29.351 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateSplashScreen 08:05:29.359 [Lua] [MOD][VMF][INFO] Attempt to hook 6 delayed hooks 08:05:29.359 [Lua] [MOD][HideBuffs][INFO] (hook_disable): [UIAnimation.init] needs to be delayed. 08:05:29.359 [Lua] [MOD][HideBuffs][INFO] (hook): [UIAnimation.init] needs to be delayed. 08:05:29.359 [Lua] [MOD][HideBuffs][INFO] (hook): [ChatGui.update] needs to be delayed. 08:05:29.359 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed. 08:05:29.359 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed. 08:05:29.359 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed. 08:05:29.359 [Lua] [Testify] Ready! 08:05:29.360 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'update' from [TokenManager] (Origin: function: 0x000eddf0) 08:05:29.414 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/start_menu_splash 08:05:29.414 [Lua] [PackageManager] Force_load: resource_packages/start_menu_splash 08:05:29.414 [Lua] [PackageManager] Queueing new asynch package: resource_packages/title_screen 08:05:29.647 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/title_screen 08:05:29.647 [Lua] [PackageManager] Force_load: resource_packages/title_screen 08:05:29.647 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu 08:05:29.697 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu 08:05:29.697 [Lua] [PackageManager] Force_load: resource_packages/menu 08:05:29.697 [Lua] [PackageManager] Queueing new asynch package: resource_packages/platform_specific/platform_specific 08:05:29.764 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/platform_specific/platform_specific 08:05:29.764 [Lua] [PackageManager] Force_load: resource_packages/platform_specific/platform_specific 08:05:29.764 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu_assets 08:05:30.080 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets 08:05:30.080 [Lua] [PackageManager] Force_load: resource_packages/menu_assets 08:05:30.081 [Lua] [PackageManager] Queueing new asynch package: resource_packages/loading_screens/loading_screen_default 08:05:30.164 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_default 08:05:30.164 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_default 08:05:30.164 [Lua] [PackageManager] Load: resource_packages/menu_assets_common, global, async-read, 08:05:30.164 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_one, global, async-read, 08:05:30.164 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_two, global, async-read, 08:05:30.164 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_three, global, async-read, 08:05:30.164 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_weapon_general, global, async-read, 08:05:30.164 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_enemy_clan_rat_vce, global, async-read, 08:05:30.164 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_player_foley_common, global, async-read, 08:05:30.164 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_hud_dice_game, global, async-read, 08:05:30.164 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_general_props, global, async-read, 08:05:30.164 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_honduras, global, async-read, 08:05:30.164 [Lua] [PackageManager] Load: resource_packages/inventory, global, async-read, 08:05:30.164 [Lua] [PackageManager] Load: resource_packages/careers, global, async-read, 08:05:30.164 [Lua] [PackageManager] Load: resource_packages/decals, global, async-read, 08:05:30.164 [Lua] [PackageManager] Load: resource_packages/levels/ui_loot_preview, global, async-read, 08:05:30.164 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen, global, async-read, 08:05:30.164 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen_victory, global, async-read, 08:05:30.164 [Lua] [PackageManager] Load: resource_packages/ingame, global, async-read, 08:05:30.164 [Lua] [PackageManager] Load: resource_packages/pickups, global, async-read, 08:05:30.164 [Lua] [PackageManager] Load: resource_packages/projection_decals, global, async-read, 08:05:30.164 [Lua] [PackageManager] Load: resource_packages/slug_core_materials, global, async-read, 08:05:30.164 [Lua] [PackageManager] Load: resource_packages/breeds, global, async-read, 08:05:30.164 [Lua] [PackageManager] Load: resource_packages/breeds_common_resources, global, async-read, 08:05:30.164 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna_ingame, global, async-read, 08:05:30.214 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets_common 08:05:30.214 [Lua] [PackageManager] Force_load: resource_packages/menu_assets_common 08:05:30.214 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_one 08:05:30.431 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_one 08:05:30.431 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_one 08:05:30.431 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_two 08:05:30.647 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_two 08:05:30.647 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_two 08:05:30.647 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_three 08:05:30.964 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_three 08:05:30.964 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_three 08:05:30.964 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_weapon_general 08:05:31.331 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_weapon_general 08:05:31.331 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_weapon_general 08:05:31.331 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_enemy_clan_rat_vce 08:05:31.514 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_enemy_clan_rat_vce 08:05:31.514 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_enemy_clan_rat_vce 08:05:31.514 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_player_foley_common 08:05:31.664 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_player_foley_common 08:05:31.664 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_player_foley_common 08:05:31.664 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_hud_dice_game 08:05:31.747 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_hud_dice_game 08:05:31.747 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_hud_dice_game 08:05:31.748 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_general_props 08:05:31.781 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateSplashScreen 08:05:31.781 [Lua] [MOD][skip_intro][INFO] (hooks): Disabling all hooks for mod: skip_intro 08:05:31.781 [Lua] [MOD][VMF][INFO] Attempt to hook 6 delayed hooks 08:05:31.781 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'block_input' from [ChatGui] (Origin: function: 0x03525100) 08:05:31.781 [Lua] [MOD][VMF][INFO] (hook): Hooking '_update_input' from [ChatGui] (Origin: function: 0x0359c940) 08:05:31.781 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'register_channel' from [ChatManager] (Origin: function: 0x03d70a80) 08:05:31.781 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'update' from [ChatGui] (Origin: function: 0x01a29180) 08:05:31.781 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'init' from [UIAnimation] (Origin: function: 0x1862e400) 08:05:31.781 [Lua] [PackageManager] Unload: resource_packages/start_menu_splash, StateSplashScreen 08:05:31.781 [Lua] [Gamestate] Enter StateTitleScreen 08:05:31.782 [Lua] [Gamestate] Enter Substate StateTitleScreenMain 08:05:31.782 warning: [Lua] [InputService] No mapped input called Xbox Controller 0 for input service Player 08:05:31.782 warning: [Lua] [InputService] No mapped input called Xbox Controller 1 for input service Player 08:05:31.782 warning: [Lua] [InputService] No mapped input called Xbox Controller 2 for input service Player 08:05:31.782 warning: [Lua] [InputService] No mapped input called Xbox Controller 3 for input service Player 08:05:31.783 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateTitleScreen 08:05:31.798 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_general_props 08:05:31.798 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_general_props 08:05:31.798 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_honduras 08:05:31.798 [Lua] [Gamestate] Enter Substate StateTitleScreenInitNetwork 08:05:31.798 [Lua] [StateTitleScreenInitNetwork] SaveFileName save_data 08:05:31.798 [Save] Loading `save_data` 08:05:31.798 [Save] Load done 08:05:31.815 [Lua] [BackendManagerPlayFab] Backend Enabled 08:05:32.004 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_honduras 08:05:32.004 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_honduras 08:05:32.005 [Lua] [PackageManager] Queueing new asynch package: resource_packages/inventory 08:05:32.075 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/inventory 08:05:32.075 [Lua] [PackageManager] Force_load: resource_packages/inventory 08:05:32.075 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers 08:05:32.123 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers 08:05:32.123 [Lua] [PackageManager] Force_load: resource_packages/careers 08:05:32.123 [Lua] [PackageManager] Queueing new asynch package: resource_packages/decals 08:05:32.173 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/decals 08:05:32.173 [Lua] [PackageManager] Force_load: resource_packages/decals 08:05:32.173 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_loot_preview 08:05:32.240 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_loot_preview 08:05:32.240 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_loot_preview 08:05:32.240 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen 08:05:32.607 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen 08:05:32.607 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen 08:05:32.607 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen_victory 08:05:33.184 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen_victory 08:05:33.184 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen_victory 08:05:33.184 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame 08:05:33.270 [Lua] <>playfab_id = C9B0986C4B8D72E7<> 08:05:33.517 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateDLCOwnership 1 08:05:33.517 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateDLCOwnership 1 08:05:33.651 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame 08:05:33.651 [Lua] [PackageManager] Force_load: resource_packages/ingame 08:05:33.651 [Lua] [PackageManager] Queueing new asynch package: resource_packages/pickups 08:05:33.867 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateDLCOwnership 1 08:05:33.867 [Save] Saving `save_data` 08:05:33.868 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request executeDLCLogic 2 08:05:33.869 [Save] Save done 08:05:33.884 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request executeDLCLogic 2 1 08:05:34.085 [Lua] [PlayFabRequestQueue] EAC Enabled! 2 08:05:34.085 [Lua] [PlayFabRequestQueue] Sending Request executeDLCLogic 2 08:05:34.167 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/pickups 08:05:34.167 [Lua] [PackageManager] Force_load: resource_packages/pickups 08:05:34.168 [Lua] [PackageManager] Queueing new asynch package: resource_packages/projection_decals 08:05:34.234 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/projection_decals 08:05:34.234 [Lua] [PackageManager] Force_load: resource_packages/projection_decals 08:05:34.234 [Lua] [PackageManager] Queueing new asynch package: resource_packages/slug_core_materials 08:05:34.284 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/slug_core_materials 08:05:34.284 [Lua] [PackageManager] Force_load: resource_packages/slug_core_materials 08:05:34.284 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds 08:05:34.351 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds 08:05:34.351 [Lua] [PackageManager] Force_load: resource_packages/breeds 08:05:34.351 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds_common_resources 08:05:34.517 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds_common_resources 08:05:34.517 [Lua] [PackageManager] Force_load: resource_packages/breeds_common_resources 08:05:34.517 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna_ingame 08:05:34.567 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna_ingame 08:05:34.567 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna_ingame 08:05:34.617 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript executeDLCLogic 2 08:05:34.617 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request bestPowerLevels 3 08:05:34.634 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript bestPowerLevels 3 08:05:34.834 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript bestPowerLevels 3 08:05:34.834 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request signInRewards 4 08:05:34.851 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript signInRewards 4 08:05:35.101 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript signInRewards 4 08:05:35.101 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getQuests 5 08:05:35.117 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getQuests 5 08:05:35.317 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getQuests 5 08:05:35.317 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request fixInventoryData1 6 08:05:35.334 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript fixInventoryData1 6 08:05:35.701 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript fixInventoryData1 6 08:05:35.701 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request fixInventoryData2 7 08:05:35.717 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript fixInventoryData2 7 08:05:35.984 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript fixInventoryData2 7 08:05:35.984 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request removeExcessBogenhafenChests 8 08:05:36.001 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript removeExcessBogenhafenChests 8 08:05:36.201 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript removeExcessBogenhafenChests 8 08:05:36.201 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request removeDuplicateBogenhafenCosmetics 9 08:05:36.217 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript removeDuplicateBogenhafenCosmetics 9 08:05:36.418 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript removeDuplicateBogenhafenCosmetics 9 08:05:36.418 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getReadOnlyData 10 08:05:36.434 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getReadOnlyData 10 08:05:36.671 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getReadOnlyData 10 08:05:36.671 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetUserData 11 08:05:36.684 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetUserData nil 11 08:05:36.868 [Lua] [PlayFabRequestQueue] Request Success GetUserData nil 11 08:05:36.868 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request weavesPlayerSetup 12 08:05:36.884 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript weavesPlayerSetup 12 08:05:37.201 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript weavesPlayerSetup 12 08:05:37.201 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request fixTotalCollectedEssence 13 08:05:37.218 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript fixTotalCollectedEssence 13 08:05:37.401 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript fixTotalCollectedEssence 13 08:05:37.401 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request deusPlayerSetup 14 08:05:37.418 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript deusPlayerSetup 14 08:05:37.618 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript deusPlayerSetup 14 08:05:37.618 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request additionalAccountDataSetUp 15 08:05:37.634 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript additionalAccountDataSetUp 15 08:05:37.834 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript additionalAccountDataSetUp 15 08:05:37.834 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetUserInventory 16 08:05:37.851 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetUserInventory nil 16 08:05:38.138 [Lua] [PlayFabRequestQueue] Request Success GetUserInventory nil 16 08:05:38.139 [Lua] steam item server: requesting user inventory 08:05:38.384 [Lua] [SteamManager] on_inventory_result, result= 1 handle= 0 08:05:38.384 [Lua] ISI-> GET_ALL_ITEMS! 08:05:38.384 [Lua] [PlayFabMirrorBase] _request_steam_user_inventory got results 08:05:38.384 [Lua] [PlayFabMirrorBase] -> retrieval of steam user inventory, SUCCESS 08:05:38.384 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request verifyDlcCareers 17 08:05:38.384 [Lua] 08:05:38.384 [Lua] 08:05:38.401 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript verifyDlcCareers 17 08:05:38.601 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript verifyDlcCareers 17 08:05:38.618 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request loadPlayerStatistics 18 08:05:38.618 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getResourceURL 19 08:05:38.618 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 20 08:05:38.618 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetStoreItems 21 08:05:38.618 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getUserChips 22 08:05:38.618 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getSteamAppPriceInfo 23 08:05:38.618 [Lua] [BackendInterfacePeddlerPlayFab] refresh steam item prices 08:05:38.618 [Lua] [SteamManager] request_item_prices 08:05:38.619 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript loadPlayerStatistics 18 08:05:39.168 [Lua] [SteamManager] on_price_result 1 EUR 08:05:39.168 [Lua] _refresh_steam_item_prices_cb 08:05:39.168 [Lua] Missing item masterlist item for steam_itemdefid: 30 08:05:39.319 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript loadPlayerStatistics 18 08:05:39.319 [Lua] Player statistics loaded! 08:05:39.334 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getResourceURL 19 08:05:39.535 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getResourceURL 19 08:05:39.551 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 20 08:05:39.734 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 20 08:05:39.751 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetStoreItems nil 21 08:05:39.937 [Lua] [PlayFabRequestQueue] Request Success GetStoreItems nil 21 08:05:39.941 [Lua] [BackendInterfacePeddlerPlayFab] _refresh_stock_cb -> Added 499 item(s) to the peddler stock 08:05:39.951 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getUserChips 22 08:05:40.184 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getUserChips 22 08:05:40.201 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getSteamAppPriceInfo 23 08:05:40.501 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getSteamAppPriceInfo 23 08:05:40.518 [Lua] [Gamestate] Enter Substate StateTitleScreenLoadSave 08:05:41.534 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateTitleScreen 08:05:41.535 [Lua] [Managers] Destroying manager group: 08:05:41.535 [Lua] [Gamestate] Enter state StateLoading 08:05:41.536 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork 08:05:41.536 [Lua] [LobbyManager] Setting up network options 08:05:41.536 [Lua] server_port -> cmd-line: nil, settings.ini: nil, mechanism-settings: 27015 08:05:41.536 [Lua] query_port -> cmd-line: nil, settings.ini: 27016, mechanism-settings: nil 08:05:41.536 [Lua] steam_port -> cmd-line: nil, settings.ini: 8766, mechanism-settings: nil 08:05:41.536 [Lua] rcon_port -> cmd-line: nil, settings.ini: 27015, mechanism-settings: nil 08:05:41.536 [Lua] All ports: server_port 27015 query_port: 27016, steam_port: 8766, rcon_port: 27015 08:05:41.536 [Lua] LobbyManager:setup_network_options server_port: 27015 08:05:41.536 [Lua] state_loading_restart_network JOIN VIA STEAM 0 08:05:41.537 [Lua] registering RPCs 08:05:41.537 [Lua] [StateLoadingRestartNetwork] Selecting loadout_resync_state... false nil nil nil nil nil nil win32 08:05:41.538 [Lua] StateLoading:setup_lobby_host - creating lobby_host with network_options: { rcon_port=27015, query_port=27016, config_file_name="global", max_members=4, lobby_port=27015, ip_address="0.0.0.0", project_hash="bulldozer", server_port=27015, steam_port=8766, map="None", } platform_lobby: nil 08:05:41.538 [Lua] [LobbyAux] Making combined_hash: 65e25336687ca88 from network_hash=492f81ad51811b97, trunk_revision=23883, engine_revision=2003b9c18405, project_hash=bulldozer, lobby_data_version=2 08:05:41.538 [Lua] GameServerAux.create_network_hash network_hash: 492f81ad51811b97, trunk_revision/content_revision: 23883, ignore_engine_revision: nil, engine_revision: 2003b9c18405, , concatenated_dlc_string , use_trunk_revision true, combined_hash 65e25336687ca88, lobby_data_version=2 08:05:41.538 [Lua] [LevelTransitionHandler] set_next_level( lvl:inn_level, mc:adventure, gm:inn, env:0, seed:0, conflict:inn_level, lckd_director_funcs:{}, diff:normal, diff_tweak:0, id:168953664, lt:load_next_level, extra_packages:{ }) 08:05:41.538 [Lua] [LevelTransitionHandler] promote_next_level_data 08:05:41.538 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized 08:05:41.538 [Lua] [PackageManager] Load: resource_packages/menu_assets, menu_assets, async-read, prioritized 08:05:41.538 [Lua] [SharedState] [SharedState] network_state_1100001015262a9: peers:0:0:0:0 = ["1100001015262a9"] 08:05:41.538 [Lua] [SharedState] [SharedState] network_state_1100001015262a9: name:set_level_data 08:05:41.538 [Lua] [SharedState] [SharedState] network_state_1100001015262a9: level_key:0:0:0:0 = inn_level 08:05:41.538 [Lua] [SharedState] [SharedState] network_state_1100001015262a9: level_seed:0:0:0:0 = 0 08:05:41.538 [Lua] [SharedState] [SharedState] network_state_1100001015262a9: conflict_director:0:0:0:0 = inn_level 08:05:41.538 [Lua] [SharedState] [SharedState] network_state_1100001015262a9: locked_director_functions:0:0:0:0 = {} 08:05:41.538 [Lua] [SharedState] [SharedState] network_state_1100001015262a9: game_mode:0:0:0:0 = inn 08:05:41.538 [Lua] [SharedState] [SharedState] network_state_1100001015262a9: mechanism:0:0:0:0 = adventure 08:05:41.538 [Lua] [SharedState] [SharedState] network_state_1100001015262a9: environment_variation_id:0:0:0:0 = 0 08:05:41.538 [Lua] [SharedState] [SharedState] network_state_1100001015262a9: difficulty:0:0:0:0 = normal 08:05:41.538 [Lua] [SharedState] [SharedState] network_state_1100001015262a9: difficulty_tweak:0:0:0:0 = 0 08:05:41.538 [Lua] [SharedState] [SharedState] network_state_1100001015262a9: level_session_id:0:0:0:0 = 168953664 08:05:41.538 [Lua] [SharedState] [SharedState] network_state_1100001015262a9: level_transition_type:0:0:0:0 = load_next_level 08:05:41.538 [Lua] [SharedState] [SharedState] network_state_1100001015262a9: extra_packages:0:0:0:0 = {} 08:05:41.538 [Lua] [SharedState] [SharedState] network_state_1100001015262a9: name:set_level_data 08:05:41.538 [SteamVoip] Creating room af0481391352e56 08:05:41.538 [SteamVoip] Joining room af0481391352e56 08:05:41.538 [EAC] EAC server 1100001015262a9 is initializing 08:05:41.541 [EAC] Server is also client 1100001015262a9 08:05:41.541 [EACServer] [11:05:41:540][Windows][EAC Server] [Info][SetLogCallback] Procedure: 00007FF79D5C7480 LogLevel: Info. 08:05:41.541 [Lua] ### Created peer state machine for 1100001015262a9 08:05:41.541 [Lua] [PeerSM] 1100001015262a9 :: on_enter Connecting 08:05:41.541 [Lua] [StateLoadingRestartNetwork] loadout_resync_state IDLE -> check_resync 08:05:41.541 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 08:05:41.541 warning: [Application] Application.update_render_world is deprecated. 08:05:41.552 [Lua] [LevelTransitionHandler] Level load completed! 08:05:41.552 [Lua] [Gamestate] Enter Substate StateLoadingRunning 08:05:41.552 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 08:05:41.552 [Lua] [StateLoadingRunning] Ignoring selected loadout_resync_state, wasn't IDLE 08:05:41.552 [Lua] Set lobby begin: 08:05:41.552 [Lua] Set lobby end. 08:05:41.552 [Lua] [PSM] Peer 1100001015262a9 joined. Want to use profile index "3" and join party "nil" 08:05:41.552 [Lua] [LobbyHost] Changed state from 0 to creating 08:05:41.569 [Lua] [StateLoading] load_current_level 08:05:41.569 [Lua] [LevelTransitionHandler] load_current_level, loading inn_level 0 08:05:41.569 [Lua] [PackageManager] Load: resource_packages/levels/inn_dependencies, inn_level, async-read, 08:05:41.569 [Lua] [PackageManager] Load: resource_packages/levels/inn, inn_level, async-read, 08:05:41.569 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, inn_level, async-read, 08:05:41.569 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, inn_level, async-read, 08:05:41.585 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15 08:05:41.585 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15 08:05:41.585 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn_dependencies 08:05:41.786 [Lua] [LobbyHost] Changed state from creating to joined 08:05:41.786 [Lua] [PartyManager] Leader is set to 1100001015262a9 08:05:41.786 [Lua] [ChatManager] Setting up network context, host_peer_id:1100001015262a9 my_peer_id:1100001015262a9 08:05:41.786 [Lua] [ChatManager] Registering channel 1 08:05:41.786 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=1100001015262a9, own_peer_id=1100001015262a9) 08:05:41.786 [Lua] [GameMechanismManager] network_context_created (server_peer_id=1100001015262a9, own_peer_id=1100001015262a9) 08:05:41.786 [Lua] [PartyManager] network_context_created (server_peer_id=1100001015262a9, own_peer_id=1100001015262a9) 08:05:41.802 [Lua] [NetworkServer] Changing num_players from nil to 1 08:05:41.802 [Lua] Players: 1 08:05:41.802 [Lua] Set lobby begin: 08:05:41.802 [Lua] Lobby data mission_id = inn_level 08:05:41.802 [Lua] Lobby data mechanism = adventure 08:05:41.802 [Lua] Lobby data matchmaking_type = 3 08:05:41.802 [Lua] Lobby data eac_authorized = true 08:05:41.802 [Lua] Lobby data network_hash = 65e25336687ca88 08:05:41.802 [Lua] Lobby data selected_mission_id = inn_level 08:05:41.802 [Lua] Lobby data num_players = 1 08:05:41.803 [Lua] Lobby data matchmaking = false 08:05:41.803 [Lua] Set lobby end. 08:05:42.638 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn_dependencies 08:05:42.638 [Lua] [PackageManager] Force_load: resource_packages/levels/inn_dependencies 08:05:42.638 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn 08:05:43.561 [Lua] player (1100001015262a9,1) was put into party 0 08:05:43.561 [Lua] [ProfileSynchronizer] Peer 1100001015262a9 entered session 08:05:43.561 [Lua] [ProfileSynchronizer] Running hot_join_sync for peer 1100001015262a9 08:05:43.561 [Lua] [PeerSM] 1100001015262a9 :: on_exit Connecting 08:05:43.561 [Lua] [PeerSM] 1100001015262a9 :: on_enter Loading 08:05:45.555 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn 08:05:45.555 [Lua] [PackageManager] Force_load: resource_packages/levels/inn 08:05:45.556 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome 08:05:45.588 [Umbra] Loading umbra tome '#ID[b387475a70e35986]' 08:05:45.622 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome 08:05:45.622 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome 08:05:45.622 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 08:05:45.705 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 08:05:45.705 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01 08:05:45.722 [Lua] [LevelTransitionHandler] Level load completed! 08:05:45.722 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 0 - use_random_directors: true - conflict_director_name: inn_level 08:05:45.724 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 08:05:45.724 [Lua] checking dlc's against conflict directors 08:05:45.724 [Lua] number of factions to include 2 08:05:45.724 [Lua] Updated list weights for random: 08:05:45.724 [Lua] skaven, 0.42 (0.00-0.42) 08:05:45.724 [Lua] chaos, 0.42 (0.42-0.83) 08:05:45.724 [Lua] beastmen, 0.17 (0.83-1.00) 08:05:45.724 [Lua] Rolled random faction: 0.27856689691543579 skaven 08:05:45.724 [Lua] Updated list weights for random: 08:05:45.724 [Lua] beastmen, 0.29 (0.00-0.29) 08:05:45.724 [Lua] chaos, 0.71 (0.29-1.00) 08:05:45.724 [Lua] Rolled random faction: 0.81953376531600952 chaos 08:05:45.724 [Lua] number of factions added 2 08:05:45.724 [Lua] --- --- --- 08:05:45.724 [Lua] Starting... difficulty 'normal' 08:05:45.724 [Lua] These are the starting conflict directors: 08:05:45.724 [Lua] inn_level 08:05:45.724 [Lua] --- --- --- 08:05:45.724 [Lua] 08:05:45.724 [Lua] DONE! Found the following directors: 08:05:45.724 [Lua] (free: 35), Master hash is: 08:05:45.724 [Lua] [EnemyPackageLoader] breed_lookup: { } 08:05:45.724 [Lua] load_startup_enemy_packages: -------------- 08:05:45.724 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 08:05:45.724 [Lua] critter_rat 08:05:45.739 [Lua] ### Received rpc_level_loaded 08:05:45.739 [Lua] #### Has state machine: true, peer_id: 1100001015262a9, level_id: 78 08:05:45.739 [Lua] Peer 1100001015262a9 has loaded the level and all enemies are loaded 08:05:45.756 [Lua] [PeerSM] 1100001015262a9 :: on_exit Loading 08:05:45.756 [Lua] [PeerSM] 1100001015262a9 :: on_enter LoadingProfilePackages 08:05:45.772 [Lua] [PeerSM] 1100001015262a9 :: on_exit LoadingProfilePackages 08:05:45.772 [Lua] [PeerSM] 1100001015262a9 :: on_enter WaitingForEnterGame 08:05:45.772 [Lua] ### Received rpc_level_loaded 08:05:45.772 [Lua] #### Has state machine: false, peer_id: 1100001015262a9, level_id: 78 08:05:45.789 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 08:05:45.789 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 08:05:45.789 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn 08:05:45.789 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 08:05:45.789 [Lua] Starting async level spawning of levels/inn/world 08:05:45.790 [Umbra] Init version: 3.4.15 :: 16 threads 08:05:46.051 [Lua] Async level spawning done 08:05:46.051 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 08:05:47.027 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 08:05:47.027 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 08:05:47.027 [Lua] Set lobby begin: 08:05:47.027 [Lua] Lobby data selected_mission_id = inn_level 08:05:47.027 [Lua] Lobby data num_players = 1 08:05:47.027 [Lua] Lobby data matchmaking = false 08:05:47.027 [Lua] Lobby data host = 1100001015262a9 08:05:47.027 [Lua] Lobby data mission_id = inn_level 08:05:47.027 [Lua] Lobby data matchmaking_type = 3 08:05:47.027 [Lua] Lobby data country_code = FI 08:05:47.027 [Lua] Lobby data network_hash = 65e25336687ca88 08:05:47.027 [Lua] Lobby data unique_server_name = tarpeinen 08:05:47.027 [Lua] Lobby data mechanism = adventure 08:05:47.027 [Lua] Lobby data eac_authorized = true 08:05:47.027 [Lua] Set lobby end. 08:05:47.028 [Lua] [Managers] Destroying manager group: 08:05:47.028 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens 08:05:47.028 [Lua] [Gamestate] Enter StateIngame HOST 08:05:47.028 [Lua] [Managers] Calling function on all managers: 08:05:47.028 [Lua] <>level = inn_level<> 08:05:47.028 [Lua] Set lobby begin: 08:05:47.028 [Lua] Lobby data selected_mission_id = inn_level 08:05:47.028 [Lua] Lobby data num_players = 1 08:05:47.028 [Lua] Lobby data matchmaking = false 08:05:47.028 [Lua] Lobby data host = 1100001015262a9 08:05:47.028 [Lua] Lobby data mission_id = inn_level 08:05:47.028 [Lua] Lobby data matchmaking_type = 3 08:05:47.028 [Lua] Lobby data country_code = FI 08:05:47.028 [Lua] Lobby data network_hash = 65e25336687ca88 08:05:47.028 [Lua] Lobby data unique_server_name = tarpeinen 08:05:47.028 [Lua] Lobby data mechanism = adventure 08:05:47.028 [Lua] Lobby data eac_authorized = true 08:05:47.028 [Lua] Set lobby end. 08:05:47.028 [Lua] [StateIngame] Server ingame 08:05:47.031 [Lua] Set lobby begin: 08:05:47.031 [Lua] Lobby data difficulty = normal 08:05:47.031 [Lua] Lobby data selected_mission_id = inn_level 08:05:47.031 [Lua] Lobby data difficulty_tweak = 0 08:05:47.031 [Lua] Lobby data num_players = 1 08:05:47.031 [Lua] Lobby data matchmaking = false 08:05:47.031 [Lua] Lobby data host = 1100001015262a9 08:05:47.031 [Lua] Lobby data mission_id = inn_level 08:05:47.031 [Lua] Lobby data matchmaking_type = 3 08:05:47.031 [Lua] Lobby data country_code = FI 08:05:47.031 [Lua] Lobby data network_hash = 65e25336687ca88 08:05:47.031 [Lua] Lobby data unique_server_name = tarpeinen 08:05:47.031 [Lua] Lobby data mechanism = adventure 08:05:47.031 [Lua] Lobby data eac_authorized = true 08:05:47.031 [Lua] Set lobby end. 08:05:47.031 [Lua] [LobbyAux] Making combined_hash: 65e25336687ca88 from network_hash=492f81ad51811b97, trunk_revision=23883, engine_revision=2003b9c18405, project_hash=bulldozer, lobby_data_version=2 08:05:47.031 [Lua] GameServerAux.create_network_hash network_hash: 492f81ad51811b97, trunk_revision/content_revision: 23883, ignore_engine_revision: nil, engine_revision: 2003b9c18405, , concatenated_dlc_string , use_trunk_revision true, combined_hash 65e25336687ca88, lobby_data_version=2 08:05:47.031 [Lua] ===========Lobbyfinder CREATED [SteamLobbyBrowser] 08:05:47.031 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 08:05:47.031 [Lua] [Matchmaking] initializing 08:05:47.031 [Lua] [Matchmaking] my_peer_id: 1100001015262a9, I am server 08:05:47.031 [Lua] [Matchmaking] register rpcs 08:05:47.032 [Lua] GameNetworkManager:init... creating game session 08:05:47.032 [Lua] Host GameSession.make_game_session_host with session: 08:05:47.032 [Lua] [GameNetworkManager] Setting pong timeout to 60 08:05:47.032 [Lua] [GameNetworkManager] My own peer_id = 1100001015262a9 08:05:47.032 [Lua] [GameNetworkManager] self.is_server = true 08:05:47.032 [Network] Setting artificial MTU limit to 65536 08:05:47.038 [Lua] Switching ConflictSettings: to: inn_level 08:05:47.038 [Lua] pacing=disabled 08:05:47.038 [Lua] roaming=nil 08:05:47.038 [Lua] disabled=false 08:05:47.038 [Lua] pack_spawning=disabled 08:05:47.038 [Lua] contained_breeds=nil 08:05:47.038 [Lua] boss=disabled 08:05:47.038 [Lua] horde=disabled 08:05:47.038 [Lua] specials=disabled 08:05:47.038 [Lua] name=inn_level 08:05:47.038 [Lua] intensity=disabled 08:05:47.038 [Lua] --- 08:05:47.038 [Lua] [LevelAnalysis] set_random_seed( 0) 08:05:47.041 [Lua] [AIInterestPointSystem] Level Seed: 0 08:05:47.041 [Lua] 08:05:47.041 [Lua] [entity_system_bag] = table 08:05:47.041 [Lua] [entity_system_bag] = metatable 08:05:47.041 [Lua] [startup_data] = table 08:05:47.041 [Lua] [entity_manager] = table 08:05:47.041 [Lua] [entity_manager] = metatable 08:05:47.041 [Lua] [unit_spawner] = table 08:05:47.041 [Lua] [unit_spawner] = metatable 08:05:47.041 [Lua] [unit_storage] = table 08:05:47.041 [Lua] [unit_storage] = metatable 08:05:47.041 [Lua] [dice_keeper] = table 08:05:47.041 [Lua] [dice_keeper] = metatable 08:05:47.041 [Lua] [is_server] = true (boolean) 08:05:47.041 [Lua] [world] = [World] 08:05:47.041 [Lua] [system_api] = table 08:05:47.041 [Lua] [entity_system] = table 08:05:47.041 [Lua] [entity_system] = metatable 08:05:47.041 [Lua] [network_lobby] = table 08:05:47.041 [Lua] [network_lobby] = metatable 08:05:47.041 [Lua] [profile_synchronizer] = table 08:05:47.041 [Lua] [profile_synchronizer] = metatable 08:05:47.041 [Lua] [level_transition_handler] = table 08:05:47.041 [Lua] [level_transition_handler] = metatable 08:05:47.041 [Lua] [num_local_human_players] = 1 (number) 08:05:47.041 [Lua] [statistics_db] = table 08:05:47.041 [Lua] [statistics_db] = metatable 08:05:47.041 [Lua] [network_server] = table 08:05:47.041 [Lua] [network_server] = metatable 08:05:47.041 [Lua] [input_manager] = table 08:05:47.041 [Lua] [input_manager] = metatable 08:05:47.041 [Lua] [network_clock] = table 08:05:47.041 [Lua] [network_clock] = metatable 08:05:47.041 [Lua] [network_transmit] = table 08:05:47.041 [Lua] [network_transmit] = metatable 08:05:47.041 [Lua] [free_flight_manager] = table 08:05:47.041 [Lua] [free_flight_manager] = metatable 08:05:47.041 [Lua] [network_manager] = table 08:05:47.041 [Lua] [network_manager] = metatable 08:05:47.041 [Lua] [network_event_delegate] = table 08:05:47.041 [Lua] [network_event_delegate] = metatable 08:05:47.041 [Lua] 08:05:47.041 [Lua] ignoring extension VersusVolumeObjectiveExtension 08:05:47.041 [Lua] ignoring extension VersusInteractObjectiveExtension 08:05:47.041 [Lua] ignoring extension VersusPayloadObjectiveExtension 08:05:47.041 [Lua] ignoring extension VersusSocketObjectiveExtension 08:05:47.041 [Lua] ignoring extension VersusTargetObjectiveExtension 08:05:47.041 [Lua] ignoring extension VersusMissionObjectiveExtension 08:05:47.042 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 08:05:47.045 [Lua] [DeusChestPreloadSystem] Couldn't find settings for platform: "win32" --> Using fallback settings 08:05:47.046 [Lua] [AchievementManager] Achievements using the steam platform 08:05:47.046 [Lua] PlayerManager:add_player player_1 08:05:47.072 [Lua] [StateIngame] Level seed: 0 08:05:47.076 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0 08:05:47.076 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_sienna_painting_wood_base_1, async-read, 08:05:47.076 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1 08:05:47.076 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2 08:05:47.076 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3 08:05:47.076 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4 08:05:47.076 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=5 08:05:47.076 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_kerillian_painting_wood_base_1, async-read, 08:05:47.076 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=6 08:05:47.076 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=7 08:05:47.076 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=8 08:05:47.076 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_hall_painting_wood_base_5, async-read, 08:05:47.076 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_skaven01, keep_hall_painting_wood_base_4, async-read, 08:05:47.076 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_hall_painting_wood_base_2, async-read, 08:05:47.076 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box, keep_hall_painting_wood_base_1, async-read, 08:05:47.076 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=9 08:05:47.076 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=10 08:05:47.077 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=11 08:05:47.077 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_groundzero01, keep_hall_painting_wood_base_3, async-read, 08:05:47.078 [Lua] [LevelAnalysis] set_random_seed( 0) 08:05:47.081 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=12 08:05:47.081 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=13 08:05:47.081 [Lua] [IngameUI] init 08:05:47.091 [SteamVoipClient] select_out(1100001015262a9, off) 08:05:47.092 [Lua] cb_razer_chroma_setup 08:05:47.124 [Lua] [Matchmaking] Cancelling matchmaking 08:05:47.124 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 08:05:47.124 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 08:05:47.124 [Lua] Set lobby begin: 08:05:47.124 [Lua] Lobby data difficulty = normal 08:05:47.124 [Lua] Lobby data selected_mission_id = inn_level 08:05:47.124 [Lua] Lobby data power_level = 0 08:05:47.124 [Lua] Lobby data difficulty_tweak = 0 08:05:47.124 [Lua] Lobby data num_players = 1 08:05:47.124 [Lua] Lobby data matchmaking = false 08:05:47.124 [Lua] Lobby data host = 1100001015262a9 08:05:47.124 [Lua] Lobby data mission_id = inn_level 08:05:47.124 [Lua] Lobby data matchmaking_type = 3 08:05:47.124 [Lua] Lobby data country_code = FI 08:05:47.124 [Lua] Lobby data network_hash = 65e25336687ca88 08:05:47.124 [Lua] Lobby data unique_server_name = tarpeinen 08:05:47.124 [Lua] Lobby data mechanism = adventure 08:05:47.124 [Lua] Lobby data eac_authorized = true 08:05:47.124 [Lua] Set lobby end. 08:05:47.124 [Flow] complete_skittergate_legend true 08:05:47.124 [Flow] complete_all_helmgart_levels_recruit true 08:05:47.125 [Flow] WitchHunterLevel:35 08:05:47.125 [Flow] LeaderYes 08:05:47.125 [Flow] ALL PC XP:304250 08:05:47.125 [Flow] Has "bogenhafen" DLC:true 08:05:47.125 [Flow] WH XP:60850 08:05:47.125 [Flow] Number of crafted items:1434 08:05:47.125 [Flow] Has "pre_order" DLC:true 08:05:47.125 [Flow] Sum of Powe Levels:1500 08:05:47.125 [Flow] lodestone diff 1:false 08:05:47.126 [Flow] magnus and forest activated 08:05:47.126 [Flow] magnus and forest activated 08:05:47.126 [Flow] cemetery and forest activated 08:05:47.126 [Flow] magnus and cemetery 08:05:47.126 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 08:05:47.126 [Flow] ALL RUNES ACTIVATED 08:05:47.126 [Flow] magnus and forest activated 08:05:47.126 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 08:05:47.126 [Flow] ALL RUNES ACTIVATED 08:05:47.126 [Flow] cemetery and forest activated 08:05:47.126 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 08:05:47.126 [Flow] ALL RUNES ACTIVATED 08:05:47.126 [Flow] magnus and forest activated 08:05:47.126 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 08:05:47.126 [Flow] ALL RUNES ACTIVATED 08:05:47.126 [Flow] magnus and cemetery 08:05:47.126 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 08:05:47.126 [Flow] ALL RUNES ACTIVATED 08:05:47.126 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable 08:05:47.127 [Lua] CurrentConflictSettings inn_level 08:05:47.127 [Lua] [ConflictDirector] conflict_director is ai_ready 08:05:47.127 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 08:05:47.127 [Lua] [MainPathSpawningGenerator] Injecting travel distances 08:05:47.128 [Lua] SpecialsPacing:remove_unwanted_breeds: 08:05:47.128 [Lua] Forming navigation groups in one frame 08:05:47.128 [Lua] Forming navigation groups 08:05:47.141 [Lua] NavigationGroupManager -> calulation time A: 0.013000000000001677 08:05:47.142 [Lua] NavigationGroupManager -> calulation time B: 0 08:05:47.142 [Lua] number of nav groups: 42 08:05:47.142 [Lua] number of refined nav groups : 23 08:05:47.143 [Lua] NavigationGroupManager -> calulation time C: 0.0019999999999988916 08:05:47.143 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all. 08:05:47.143 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 08:05:47.143 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY 08:05:47.145 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 08:05:47.145 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 08:05:47.145 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups 08:05:47.145 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=34 08:05:47.145 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 08:05:47.145 [Lua] [Managers] Calling function on all managers: 08:05:47.145 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 08:05:47.145 [Save] Loading `ut_tweaks_presets` 08:05:47.145 warning: [Save] Missing filename `ut_tweaks_presets` 08:05:47.168 [Save] Saving `save_data` 08:05:47.170 [Save] Save done 08:05:47.170 [Lua] [ModShim] %s %s Function "_G.UIResolution" is deprecated! [0] =[C]: in function callstack [1] @scripts/managers/mod/mod_shim.lua:54: in function print_deprecated_function_warning [2] @scripts/managers/mod/mod_shim.lua:78: in function UIResolution [3] @scripts/mods/HideBuffs/presets.lua:9: in function get_current_resolution [4] @scripts/mods/HideBuffs/presets.lua:242: in function presets_update_func [5] @scripts/mods/HideBuffs/presets.lua:229: in function update_func [6] @scripts/mods/HideBuffs/mod_events.lua:79:in function [7] =[C]: in function xpcall [8] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr [9] @scripts/mods/vmf/modules/core/events.lua:13: in function run_event [10] @scripts/mods/vmf/modules/core/events.lua:49: in function mods_update_event [11] @scripts/mods/vmf/vmf_loader.lua:59:in function [12] =[C]: in function pcall [13] @scripts/managers/mod/mod_manager.lua:182: in function _run_callback [14] @scripts/managers/mod/mod_manager.lua:142: in function update [15] @scripts/boot.lua:857: in function game_update [16] @scripts/boot.lua:639:in function [1] name = "_G.UIResolution"; warning = "Function \"_G.UIResolution\" is deprecated!" [6] _ = 2; update_func = [function] [8] mod = table: 00000000040409E0; error_prefix_data = "(event) update"; func = [function] [9] mod = table: 00000000040409E0; event_name = "update"; event = [function] [10] dt = 0.029291950166225433; event_name = "update"; _ = "HideBuffs"; mod = table: 00000000040409E0 [11] self = table: 000000000018DE80; dt = 0.029291950166225433 [13] self = table: 000000001AB5E410; mod = table: 0000000001F198A0; callback_name = "update"; object = table: 000000000018DE80; cb = [function] [14] self = table: 000000001AB5E410; dt = 0.029291950166225433; print_cache = table: 000000001AB5E590; num_delayed_prints = 0; old_state = "done"; i = 1; mod = table: 0000000001F198A0 [15] self = table: 0000000000095930; real_world_dt = 0.029291950166225433; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; dt = 0.029291950166225433 [16] dt = 0.029291950166225433 [13] _ui_time = 0.0007008272223174572; _num_mods = 31; _mod_load_index = 31; _settings = table: 000000001AB5E4B0; _reload_data = table: 000000001AB5E5C0; _my_peer_id = "1100001015262a9"; _state = "done"; _mods = table: 000000001AB5E440; _loading_resource_handle = [ResourcePackage]; _host_peer_id = "1100001015262a9"; _print_cache = table: 000000001AB5E590; _network_callbacks = table: 000000001AB5E5F0; _is_server = true; _network_event_delegate = table: 000000000064BD80; [14] _ui_time = 0.0007008272223174572; _num_mods = 31; _mod_load_index = 31; _settings = table: 000000001AB5E4B0; _reload_data = table: 000000001AB5E5C0; _my_peer_id = "1100001015262a9"; _state = "done"; _mods = table: 000000001AB5E440; _loading_resource_handle = [ResourcePackage]; _host_peer_id = "1100001015262a9"; _print_cache = table: 000000001AB5E590; _network_callbacks = table: 000000001AB5E5F0; _is_server = true; _network_event_delegate = table: 000000000064BD80; [15] startup_package_handles = table: 0000000000099630; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 00000000000995B0; flow_return_table = table: 0000000000095960; _machine = table: 00000000007DAE00; has_booted = true; loading_context = table: 0000000002BA6110; startup_timer = 3.5564936515293084; bar_timer = 0; disable_loading_bar = true; 08:05:47.171 [Lua] [PeerSM] 1100001015262a9 :: on_exit WaitingForEnterGame 08:05:47.171 [Lua] [PeerSM] 1100001015262a9 :: on_enter WaitingForGameObjectSync 08:05:47.173 [Lua] [UIScenegraph] Cannot add field "original_local_position" to table: 0x1a11ad80 08:05:47.177 [Lua] [UnlockManager] All unlocks ready 08:05:47.450 [Commandlist factory] creating async compute command list 08:05:47.452 [Commandlist factory] creating async compute command list 08:05:47.553 [Lua] player (1100001015262a9,1) was put into party 1 08:05:47.553 [Lua] [IngamePlayerListUI] - Destroy 08:05:47.553 [Lua] [GamePadEquipmentUI] - Destroy 08:05:47.553 [Lua] [EquipmentUI] - Destroy 08:05:47.553 [Lua] [GamePadAbilityUI] - Destroy 08:05:47.553 [Lua] [AbilityUI] - Destroy 08:05:47.559 [Lua] [ProfileSynchronizer] Reserving profile index 3 to peer 1100001015262a9 08:05:47.559 [Lua] [SharedState] [SharedState] network_state_1100001015262a9: profile_index_reservation:0:0:3:0 = 1100001015262a9 08:05:47.559 [Lua] Set lobby begin: 08:05:47.559 [Lua] Lobby data selected_mission_id = inn_level 08:05:47.560 [Lua] Lobby data num_players = 1 08:05:47.560 [Lua] Lobby data difficulty_tweak = 0 08:05:47.560 [Lua] Lobby data host = 1100001015262a9 08:05:47.560 [Lua] Lobby data matchmaking_type = 3 08:05:47.560 [Lua] Lobby data difficulty = normal 08:05:47.560 [Lua] Lobby data player_slot_1 = 0:0 08:05:47.560 [Lua] Lobby data unique_server_name = tarpeinen 08:05:47.560 [Lua] Lobby data player_slot_4 = 0:0 08:05:47.560 [Lua] Lobby data country_code = FI 08:05:47.560 [Lua] Lobby data matchmaking = false 08:05:47.560 [Lua] Lobby data power_level = 0 08:05:47.560 [Lua] Lobby data mission_id = inn_level 08:05:47.560 [Lua] Lobby data mechanism = adventure 08:05:47.560 [Lua] Lobby data player_slot_5 = 0:0 08:05:47.560 [Lua] Lobby data player_slot_2 = 0:0 08:05:47.560 [Lua] Lobby data network_hash = 65e25336687ca88 08:05:47.560 [Lua] Lobby data player_slot_3 = 1100001015262a9:1 08:05:47.560 [Lua] Lobby data eac_authorized = true 08:05:47.560 [Lua] Set lobby end. 08:05:47.560 [Lua] [ProfileSynchronizer] Assigning peer(1100001015262a9:1) to profile(3) career(4) 08:05:47.560 [Lua] [SharedState] [SharedState] network_state_1100001015262a9: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":4,"peer_id":"1100001015262a9"}] 08:05:47.560 [Lua] [SharedState] [SharedState] network_state_1100001015262a9: inventory_list:0:1:0:0 = {"third_person":{"resource_packages\/careers\/dr_engineer":false,"units\/beings\/player\/dwarf_ranger_engineer\/skins\/blue_and_gold\/chr_dwarf_ranger_engineer_blue_and_gold":false,"units\/beings\/player\/dwarf_ranger_engineer\/headpiece\/dr_e_hat_03":false,"units\/weapons\/player\/wpn_dr_deus_02\/wpn_dr_deus_02_runed_3p":false,"wwise\/flamethrower":false,"wwise\/drakegun":false,"units\/weapons\/player\/wpn_dw_rotary_gun_01_t1\/wpn_dw_rotary_gun_01_t1_3p":false,"wwise\/dr_deus_01":false,"wwise\/coghammer":false,"units\/weapons\/player\/wpn_dr_deus_projectile_02\/wpn_dr_deus_projectile_02_3p":false,"units\/beings\/player\/dwarf_ranger_engineer\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_dw_coghammer_01_t2\/wpn_dw_coghammer_01_t2_runed_3p":false},"inventory_id":1596129920,"first_person":{"units\/beings\/player\/dwarf_ranger_engineer\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_dw_rotary_gun_01_t1\/wpn_dw_rotary_gun_01_t1":false,"units\/beings\/player\/dwarf_ranger_engineer\/headpiece\/dr_e_hat_03":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_dr_deus_projectile_02\/wpn_dr_deus_projectile_02":false,"wwise\/dr_deus_01":false,"units\/weapons\/player\/wpn_dr_deus_projectile_02\/wpn_dr_deus_projectile_02_3p":false,"resource_packages\/careers\/dr_engineer":false,"units\/beings\/player\/dwarf_ranger_engineer\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_dw_coghammer_01_t2\/wpn_dw_coghammer_01_t2_runed":false,"units\/weapons\/player\/wpn_dr_deus_02\/wpn_dr_deus_02_runed":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"wwise\/flamethrower":false,"wwise\/drakegun":false,"units\/weapons\/player\/wpn_dw_rotary_gun_01_t1\/wpn_dw_rotary_gun_01_t1_3p":false,"wwise\/coghammer":false,"units\/beings\/player\/dwarf_ranger_engineer\/skins\/blue_and_gold\/chr_dwarf_ranger_engineer_blue_and_gold":false,"units\/weapons\/player\/wpn_dr_deus_02\/wpn_dr_deus_02_runed_3p":false,"units\/weapons\/player\/wpn_dw_coghammer_01_t2\/wpn_dw_coghammer_01_t2_runed_3p":false}} 08:05:47.561 [Lua] [PeerSM] 1100001015262a9 :: on_exit WaitingForGameObjectSync 08:05:47.561 [Lua] [PeerSM] 1100001015262a9 :: on_enter WaitingForPlayers 08:05:47.561 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_hugeldal01 08:05:47.561 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01 08:05:47.561 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35 08:05:47.561 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_norsca01 08:05:47.562 [Lua] [UIScenegraph] Cannot add field "original_local_position" to table: 0x0f7e65b0 08:05:47.562 [Commandlist factory] creating async compute command list 08:05:47.564 [Commandlist factory] creating async compute command list 08:05:47.579 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 08:05:47.579 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1, ProfileSynchronizer, async-read, 08:05:47.579 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_03, ProfileSynchronizer, async-read, 08:05:47.579 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, ProfileSynchronizer, async-read, 08:05:47.579 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_projectile_02/wpn_dr_deus_projectile_02, ProfileSynchronizer, async-read, 08:05:47.579 [Lua] [PackageManager] Load: wwise/drakegun, ProfileSynchronizer, async-read, 08:05:47.579 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_projectile_02/wpn_dr_deus_projectile_02_3p, ProfileSynchronizer, async-read, 08:05:47.579 [Lua] [PackageManager] Load: resource_packages/careers/dr_engineer, ProfileSynchronizer, async-read, 08:05:47.579 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read, 08:05:47.579 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_coghammer_01_t2/wpn_dw_coghammer_01_t2_runed, ProfileSynchronizer, async-read, 08:05:47.579 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_02/wpn_dr_deus_02_runed, ProfileSynchronizer, async-read, 08:05:47.579 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, ProfileSynchronizer, async-read, 08:05:47.579 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p, ProfileSynchronizer, async-read, 08:05:47.579 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_02/wpn_dr_deus_02_runed_3p, ProfileSynchronizer, async-read, 08:05:47.579 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/skins/blue_and_gold/chr_dwarf_ranger_engineer_blue_and_gold, ProfileSynchronizer, async-read, 08:05:47.579 [Lua] [PackageManager] Load: wwise/coghammer, ProfileSynchronizer, async-read, 08:05:47.579 [Lua] [PackageManager] Load: wwise/dr_deus_01, ProfileSynchronizer, async-read, 08:05:47.579 [Lua] [PackageManager] Load: wwise/flamethrower, ProfileSynchronizer, async-read, 08:05:47.579 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_coghammer_01_t2/wpn_dw_coghammer_01_t2_runed_3p, ProfileSynchronizer, async-read, 08:05:47.579 [Lua] [PeerSM] 1100001015262a9 :: on_exit WaitingForPlayers 08:05:47.579 [Lua] [PeerSM] 1100001015262a9 :: on_enter InGame 08:05:47.579 [Lua] [SharedState] [SharedState] network_state_1100001015262a9: peer_ingame:1100001015262a9:0:0:0 = true 08:05:47.604 [Commandlist factory] creating async compute command list 08:05:47.608 [Commandlist factory] creating async compute command list 08:05:47.685 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_norsca01 08:05:47.685 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_norsca01 08:05:47.685 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36 08:05:47.685 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_fort01 08:05:47.715 [Commandlist factory] creating async compute command list 08:05:47.716 [Commandlist factory] creating async compute command list 08:05:47.733 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_fort01 08:05:47.733 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_fort01 08:05:47.733 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37 08:05:47.733 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_skaven01 08:05:47.780 [Commandlist factory] creating async compute command list 08:05:47.781 [Commandlist factory] creating async compute command list 08:05:47.790 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_skaven01 08:05:47.790 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_skaven01 08:05:47.790 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38 08:05:47.790 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_highelf01 08:05:47.816 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_highelf01 08:05:47.816 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_highelf01 08:05:47.816 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39 08:05:47.816 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box 08:05:47.835 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box 08:05:47.835 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box 08:05:47.835 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40 08:05:47.835 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_groundzero01 08:05:47.839 [Commandlist factory] creating async compute command list 08:05:47.839 [Commandlist factory] creating async compute command list 08:05:47.866 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_groundzero01 08:05:47.866 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_groundzero01 08:05:47.866 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41 08:05:47.866 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_engineer/first_person_base/chr_first_person_mesh 08:05:47.871 [Commandlist factory] creating async compute command list 08:05:47.872 [Commandlist factory] creating async compute command list 08:05:47.946 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_engineer/first_person_base/chr_first_person_mesh 08:05:47.946 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_engineer/first_person_base/chr_first_person_mesh 08:05:47.947 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1 08:05:47.988 [Flow] DISABLE 08:05:48.092 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1 08:05:48.092 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1 08:05:48.092 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_03 08:05:48.113 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_03 08:05:48.113 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_03 08:05:48.114 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base 08:05:48.296 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base 08:05:48.297 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base 08:05:48.297 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dr_deus_projectile_02/wpn_dr_deus_projectile_02 08:05:48.367 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dr_deus_projectile_02/wpn_dr_deus_projectile_02 08:05:48.367 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dr_deus_projectile_02/wpn_dr_deus_projectile_02 08:05:48.367 [Lua] [PackageManager] Queueing new asynch package: wwise/drakegun 08:05:48.408 [Lua] [PackageManager] Finished loading asynchronous package: wwise/drakegun 08:05:48.408 [Lua] [PackageManager] Force_load: wwise/drakegun 08:05:48.408 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dr_deus_projectile_02/wpn_dr_deus_projectile_02_3p 08:05:48.428 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dr_deus_projectile_02/wpn_dr_deus_projectile_02_3p 08:05:48.428 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dr_deus_projectile_02/wpn_dr_deus_projectile_02_3p 08:05:48.429 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_engineer 08:05:48.540 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_engineer 08:05:48.540 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_engineer 08:05:48.540 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base 08:05:48.848 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base 08:05:48.848 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base 08:05:48.848 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_coghammer_01_t2/wpn_dw_coghammer_01_t2_runed 08:05:48.903 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_coghammer_01_t2/wpn_dw_coghammer_01_t2_runed 08:05:48.903 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_coghammer_01_t2/wpn_dw_coghammer_01_t2_runed 08:05:48.903 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dr_deus_02/wpn_dr_deus_02_runed 08:05:49.006 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dr_deus_02/wpn_dr_deus_02_runed 08:05:49.006 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dr_deus_02/wpn_dr_deus_02_runed 08:05:49.006 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base 08:05:49.249 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base 08:05:49.249 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base 08:05:49.249 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p 08:05:49.321 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p 08:05:49.321 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p 08:05:49.322 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dr_deus_02/wpn_dr_deus_02_runed_3p 08:05:49.395 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dr_deus_02/wpn_dr_deus_02_runed_3p 08:05:49.395 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dr_deus_02/wpn_dr_deus_02_runed_3p 08:05:49.395 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_engineer/skins/blue_and_gold/chr_dwarf_ranger_engineer_blue_and_gold 08:05:49.456 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_engineer/skins/blue_and_gold/chr_dwarf_ranger_engineer_blue_and_gold 08:05:49.456 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_engineer/skins/blue_and_gold/chr_dwarf_ranger_engineer_blue_and_gold 08:05:49.456 [Lua] [PackageManager] Queueing new asynch package: wwise/coghammer 08:05:49.487 [Lua] [PackageManager] Finished loading asynchronous package: wwise/coghammer 08:05:49.487 [Lua] [PackageManager] Force_load: wwise/coghammer 08:05:49.488 [Lua] [PackageManager] Queueing new asynch package: wwise/dr_deus_01 08:05:49.539 [Lua] [PackageManager] Finished loading asynchronous package: wwise/dr_deus_01 08:05:49.539 [Lua] [PackageManager] Force_load: wwise/dr_deus_01 08:05:49.540 [Lua] [PackageManager] Queueing new asynch package: wwise/flamethrower 08:05:49.580 [Lua] [PackageManager] Finished loading asynchronous package: wwise/flamethrower 08:05:49.580 [Lua] [PackageManager] Force_load: wwise/flamethrower 08:05:49.580 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_coghammer_01_t2/wpn_dw_coghammer_01_t2_runed_3p 08:05:49.611 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_coghammer_01_t2/wpn_dw_coghammer_01_t2_runed_3p 08:05:49.611 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_coghammer_01_t2/wpn_dw_coghammer_01_t2_runed_3p 08:05:49.621 [Lua] [SharedState] [SharedState] network_state_1100001015262a9: loaded_inventory_id:1100001015262a9:1:0:0 = 1596129920 08:05:49.623 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 3, Vector3(-18.9997, -0.243822, 6.138), Vector4(0, 0, 0.707106, -0.707107)) 08:05:49.626 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 08:05:49.627 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 08:05:49.627 [Lua] PlayerManager:assign_unit_ownership tarpeinen 1100001015262a9 1 08:05:49.627 [Lua] [GameNetworkManager] Created game object of type 'engineer_career_data' with go_id=43 08:05:49.627 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=44 08:05:49.633 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x0f7981a0 08:05:49.633 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x0f7981a0 08:05:49.633 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x0f7978c0 08:05:49.633 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x0f7978c0 08:05:49.633 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x0f799350 08:05:49.633 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x0f799350 08:05:49.633 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x0f798dd0 08:05:49.633 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x0f798dd0 08:05:49.633 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x0f7975e0 08:05:49.633 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x0f7975e0 08:05:49.633 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x0f798890 08:05:49.633 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x0f798890 08:05:49.648 [Lua] Players are leaving the safe zone 08:05:49.873 [Lua] StateInGameRunning:_game_actually_starts() 08:05:49.873 [Lua] [IngameUI] menu view on_enter start_menu_view 08:05:49.873 [Lua] hero_fullscreen_menu_on_enter 08:05:49.873 [Lua] ################################################################################################################# 08:05:49.873 [Lua] [Loading Time]: 00:00:08 [Transition]: none-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true 08:05:49.873 [Lua] ################################################################################################################# 08:05:49.873 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 24 08:05:49.873 [Lua] [TwitchManager] game_mode_supported(game_mode="inn", difficulty="nil") => false 08:05:49.873 [Lua] [SharedState] [SharedState] network_state_1100001015262a9: actually_ingame:1100001015262a9:0:0:0 = true 08:05:49.875 [Lua] [IngameUI] menu view post_update_on_enter table: 0x025e9e20 08:05:49.876 [Lua] [HeroViewState] Enter Substate StartMenuStateOverview 08:05:49.879 [SteamVoipClient] select_out(1100001015262a9, off) 08:05:49.882 [Lua] cb_razer_chroma_setup 08:05:49.886 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 24 08:05:49.888 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base, MenuWorldPreviewerStartMenuView, async-read, prioritized 08:05:49.888 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/skins/blue_and_gold/chr_dwarf_ranger_engineer_blue_and_gold, MenuWorldPreviewerStartMenuView, async-read, prioritized 08:05:49.889 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized 08:05:49.889 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_01, MenuWorldPreviewerStartMenuView, async-read, prioritized 08:05:49.889 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 08:05:49.889 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized 08:05:49.902 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_01, MenuWorldPreviewerStartMenuView 08:05:49.902 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_03, MenuWorldPreviewerStartMenuView, async-read, prioritized 08:05:50.084 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 24 08:05:50.084 [Lua] Commit load time data 08:05:50.888 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x33a, position: 0 08:05:51.458 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x33a, position: 27249 08:05:51.776 [Lua] [IngameUI] menu view on_exit start_menu_view 08:05:51.776 [Lua] [HeroViewState] Exit Substate StartMenuStateOverview 08:05:51.776 [Lua] hero_fullscreen_menu_on_exit 08:05:51.778 [Lua] [IngameUI] menu view post_update_on_exit table: 0x025e9e20 08:05:51.778 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 08:05:51.778 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/skins/blue_and_gold/chr_dwarf_ranger_engineer_blue_and_gold, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 08:05:51.778 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_03, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 08:05:51.778 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded: 08:05:51.962 [Lua] PlayFabMirrorBase:_commit_internal 1 08:05:51.962 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 08:05:51.964 [Lua] generate_backend_stats 1100001015262a9:1 08:05:51.981 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 08:05:51.981 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 08:05:51.981 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 25 08:05:51.981 [Lua] Set lobby begin: 08:05:51.981 [Lua] Lobby data selected_mission_id = inn_level 08:05:51.981 [Lua] Lobby data num_players = 1 08:05:51.981 [Lua] Lobby data difficulty_tweak = 0 08:05:51.981 [Lua] Lobby data host = 1100001015262a9 08:05:51.981 [Lua] Lobby data matchmaking_type = 3 08:05:51.981 [Lua] Lobby data difficulty = normal 08:05:51.981 [Lua] Lobby data player_slot_1 = 0:0 08:05:51.981 [Lua] Lobby data unique_server_name = tarpeinen 08:05:51.981 [Lua] Lobby data player_slot_4 = 0:0 08:05:51.981 [Lua] Lobby data country_code = FI 08:05:51.981 [Lua] Lobby data matchmaking = false 08:05:51.981 [Lua] Lobby data power_level = 835 08:05:51.981 [Lua] Lobby data mission_id = inn_level 08:05:51.981 [Lua] Lobby data mechanism = adventure 08:05:51.981 [Lua] Lobby data player_slot_5 = 0:0 08:05:51.981 [Lua] Lobby data player_slot_2 = 0:0 08:05:51.981 [Lua] Lobby data network_hash = 65e25336687ca88 08:05:51.981 [Lua] Lobby data player_slot_3 = 1100001015262a9:1 08:05:51.981 [Lua] Lobby data eac_authorized = true 08:05:51.981 [Lua] Set lobby end. 08:05:51.985 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 25 08:05:52.025 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_sienna_painting_wood_base_1, async-read, 08:05:52.025 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded: 08:05:52.090 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_kerillian_painting_wood_base_1, async-read, 08:05:52.090 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded: 08:05:52.191 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 25 08:05:52.197 [Lua] commit result success 1 08:05:52.197 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 26 08:05:52.208 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 26 08:05:52.351 [Commandlist factory] creating async compute command list 08:05:52.352 [Commandlist factory] creating async compute command list 08:05:52.393 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 26 08:06:01.651 warning: [Flow] Animation state machine does not have event `#ID[67c6cbe2]` 08:06:02.653 [Lua] [Matchmaking] Cancelling matchmaking 08:06:02.653 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 08:06:02.661 [Lua] [LevelTransitionHandler] set_next_level( lvl:morris_hub, mc:deus, gm:inn_deus, env:0, seed:0, conflict:disabled, lckd_director_funcs:{}, diff:normal, diff_tweak:0, id:1882245888, lt:load_next_level, extra_packages:{ }) 08:06:02.661 [Lua] [LevelTransitionHandler] promote_next_level_data 08:06:02.661 [Lua] [SharedState] [SharedState] network_state_1100001015262a9: name:set_level_data 08:06:02.661 [Lua] [SharedState] [SharedState] network_state_1100001015262a9: level_key:0:0:0:0 = morris_hub 08:06:02.661 [Lua] [SharedState] [SharedState] network_state_1100001015262a9: level_seed:0:0:0:0 = 0 08:06:02.661 [Lua] [SharedState] [SharedState] network_state_1100001015262a9: conflict_director:0:0:0:0 = disabled 08:06:02.661 [Lua] [SharedState] [SharedState] network_state_1100001015262a9: locked_director_functions:0:0:0:0 = {} 08:06:02.661 [Lua] [SharedState] [SharedState] network_state_1100001015262a9: game_mode:0:0:0:0 = inn_deus 08:06:02.661 [Lua] [SharedState] [SharedState] network_state_1100001015262a9: mechanism:0:0:0:0 = deus 08:06:02.661 [Lua] [SharedState] [SharedState] network_state_1100001015262a9: environment_variation_id:0:0:0:0 = 0 08:06:02.661 [Lua] [SharedState] [SharedState] network_state_1100001015262a9: difficulty:0:0:0:0 = normal 08:06:02.661 [Lua] [SharedState] [SharedState] network_state_1100001015262a9: difficulty_tweak:0:0:0:0 = 0 08:06:02.661 [Lua] [SharedState] [SharedState] network_state_1100001015262a9: level_session_id:0:0:0:0 = 1882245888 08:06:02.661 [Lua] [SharedState] [SharedState] network_state_1100001015262a9: level_transition_type:0:0:0:0 = load_next_level 08:06:02.661 [Lua] [SharedState] [SharedState] network_state_1100001015262a9: extra_packages:0:0:0:0 = {} 08:06:02.661 [Lua] [SharedState] [SharedState] network_state_1100001015262a9: name:set_level_data 08:06:02.662 [Lua] TRANSITION nil nil load_next_level 08:06:02.662 [Lua] Transition type "load_next_level", is server: true 08:06:02.662 [Lua] [GameNetworkManager] Leaving game... 08:06:02.662 [Lua] [GameNetworkManager] Shutting down game session host. 08:06:02.662 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 08:06:02.662 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 08:06:02.662 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=17.72 08:06:02.670 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 08:06:04.659 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 08:06:04.659 [Lua] [Managers] Calling function on all managers: 08:06:04.659 [Lua] PlayerManager:remove_player peer_id=1100001015262a9 1 08:06:04.659 [Lua] [SharedState] [SharedState] network_state_1100001015262a9: actually_ingame:1100001015262a9:0:0:0 = false 08:06:04.659 [Lua] Clearing all global lookup lists 08:06:04.659 [Lua] [IngamePlayerListUI] - Destroy 08:06:04.659 [Lua] [GamePadEquipmentUI] - Destroy 08:06:04.659 [Lua] [EquipmentUI] - Destroy 08:06:04.659 [Lua] [GamePadAbilityUI] - Destroy 08:06:04.659 [Lua] [AbilityUI] - Destroy 08:06:04.660 [Lua] [IngameUI] destroy 08:06:04.668 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_sienna_painting_wood_base_1 08:06:04.668 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_kerillian_painting_wood_base_1 08:06:04.668 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_hall_painting_wood_base_5 08:06:04.668 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_skaven01, keep_hall_painting_wood_base_4 08:06:04.668 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_hall_painting_wood_base_2 08:06:04.668 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box, keep_hall_painting_wood_base_1 08:06:04.668 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_groundzero01, keep_hall_painting_wood_base_3 08:06:04.697 [Lua] [Managers] Destroying manager group: 08:06:04.700 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 08:06:04.746 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader 08:06:04.746 [Lua] [PeerSM] 1100001015262a9 :: on_exit InGame 08:06:04.746 [Lua] [PeerSM] 1100001015262a9 :: on_enter Loading 08:06:04.746 [Lua] [Matchmaking] unregister rpcs 08:06:04.746 [Lua] ############### UNLOADING PACKAGES ############### 08:06:04.746 [Lua] [Managers] Calling function on all managers: 08:06:04.746 [Lua] [Managers] Destroying manager group: 08:06:04.746 [Lua] [Gamestate] Enter state StateLoading 08:06:04.748 [Lua] [Gamestate] Enter Substate StateLoadingRunning 08:06:04.748 [Lua] [Matchmaking] register rpcs 08:06:04.748 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 08:06:04.748 [Lua] Set lobby begin: 08:06:04.748 [Lua] Lobby data selected_mission_id = inn_level 08:06:04.748 [Lua] Lobby data num_players = 1 08:06:04.748 [Lua] Lobby data difficulty_tweak = 0 08:06:04.748 [Lua] Lobby data host = 1100001015262a9 08:06:04.748 [Lua] Lobby data matchmaking_type = 3 08:06:04.748 [Lua] Lobby data difficulty = normal 08:06:04.748 [Lua] Lobby data player_slot_1 = 0:0 08:06:04.748 [Lua] Lobby data unique_server_name = tarpeinen 08:06:04.748 [Lua] Lobby data player_slot_4 = 0:0 08:06:04.748 [Lua] Lobby data country_code = FI 08:06:04.748 [Lua] Lobby data matchmaking = false 08:06:04.748 [Lua] Lobby data power_level = 0 08:06:04.748 [Lua] Lobby data mission_id = inn_level 08:06:04.748 [Lua] Lobby data mechanism = adventure 08:06:04.748 [Lua] Lobby data player_slot_5 = 0:0 08:06:04.748 [Lua] Lobby data player_slot_2 = 0:0 08:06:04.748 [Lua] Lobby data network_hash = 65e25336687ca88 08:06:04.748 [Lua] Lobby data player_slot_3 = 1100001015262a9:1 08:06:04.748 [Lua] Lobby data eac_authorized = true 08:06:04.748 [Lua] Set lobby end. 08:06:04.748 [Lua] registering RPCs 08:06:04.748 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 08:06:04.748 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 08:06:04.748 [Lua] Set lobby begin: 08:06:04.748 [Lua] Lobby data selected_mission_id = morris_hub 08:06:04.748 [Lua] Lobby data num_players = 1 08:06:04.748 [Lua] Lobby data difficulty_tweak = 0 08:06:04.748 [Lua] Lobby data host = 1100001015262a9 08:06:04.748 [Lua] Lobby data matchmaking_type = 3 08:06:04.748 [Lua] Lobby data difficulty = normal 08:06:04.748 [Lua] Lobby data player_slot_1 = 0:0 08:06:04.748 [Lua] Lobby data unique_server_name = tarpeinen 08:06:04.748 [Lua] Lobby data player_slot_4 = 0:0 08:06:04.748 [Lua] Lobby data country_code = FI 08:06:04.748 [Lua] Lobby data matchmaking = false 08:06:04.748 [Lua] Lobby data power_level = 0 08:06:04.748 [Lua] Lobby data mission_id = morris_hub 08:06:04.748 [Lua] Lobby data mechanism = deus 08:06:04.749 [Lua] Lobby data player_slot_5 = 0:0 08:06:04.749 [Lua] Lobby data player_slot_2 = 0:0 08:06:04.749 [Lua] Lobby data network_hash = 65e25336687ca88 08:06:04.749 [Lua] Lobby data player_slot_3 = 1100001015262a9:1 08:06:04.749 [Lua] Lobby data eac_authorized = true 08:06:04.749 [Lua] Set lobby end. 08:06:04.749 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 08:06:04.750 [Lua] [SharedState] [SharedState] network_state_1100001015262a9: peer_ingame:1100001015262a9:0:0:0 = false 08:06:04.750 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens, async-read, prioritized 08:06:04.750 [Lua] [StateLoading] load_current_level 08:06:04.750 [Lua] initializing mechanism to: deus 08:06:04.750 [Lua] FORCE COMMIT 2 08:06:04.750 [Lua] PlayFabMirrorBase:_commit_internal 2 08:06:04.750 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 08:06:04.750 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 08:06:04.750 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request verifyDlcCareers 27 08:06:04.750 [Lua] [LevelTransitionHandler] load_current_level, loading morris_hub 0 08:06:04.752 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, inn_level 08:06:04.752 [Umbra] Unload tome 08:06:04.752 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, inn_level 08:06:04.784 [Lua] [PackageManager] Unload: resource_packages/levels/inn, inn_level 08:06:04.790 [Lua] [PackageManager] Unload: resource_packages/levels/inn_dependencies, inn_level 08:06:04.790 [Lua] [PackageManager] Load: resource_packages/levels/inn_dependencies, morris_hub, async-read, 08:06:04.790 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/morris_hub, morris_hub, async-read, 08:06:04.795 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript verifyDlcCareers 27 08:06:04.795 [Lua] commit result success 2 08:06:04.795 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 28 08:06:04.856 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_1 08:06:04.856 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_1 08:06:04.856 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn_dependencies 08:06:04.991 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript verifyDlcCareers 27 08:06:05.008 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 28 08:06:05.193 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 28 08:06:05.831 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn_dependencies 08:06:05.831 [Lua] [PackageManager] Force_load: resource_packages/levels/inn_dependencies 08:06:05.831 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/morris_hub 08:06:07.606 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/morris_hub 08:06:07.606 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/morris_hub 08:06:07.622 [Lua] [LevelTransitionHandler] Level load completed! 08:06:07.622 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: morris_hub - level_seed: 0 - use_random_directors: false - conflict_director_name: disabled 08:06:07.622 [Lua] [EnemyPackageLoader] Load no enemies on this level 08:06:07.622 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: morris_hub game_mode: inn_deus 08:06:07.622 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 08:06:07.622 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/morris_hub/world 08:06:07.631 [Lua] Async level spawning done 08:06:07.639 [Lua] ### Received rpc_level_loaded 08:06:07.639 [Lua] #### Has state machine: true, peer_id: 1100001015262a9, level_id: 228 08:06:07.639 [Lua] Peer 1100001015262a9 has loaded the level and all enemies are loaded 08:06:07.655 [Lua] [PeerSM] 1100001015262a9 :: on_exit Loading 08:06:07.655 [Lua] [PeerSM] 1100001015262a9 :: on_enter LoadingProfilePackages 08:06:07.672 [Lua] [PeerSM] 1100001015262a9 :: on_exit LoadingProfilePackages 08:06:07.672 [Lua] [PeerSM] 1100001015262a9 :: on_enter WaitingForEnterGame 08:06:07.672 [Lua] ### Received rpc_level_loaded 08:06:07.672 [Lua] #### Has state machine: false, peer_id: 1100001015262a9, level_id: 228 08:06:07.672 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 08:06:08.672 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 08:06:08.672 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 08:06:08.672 [Lua] [Matchmaking] unregister rpcs 08:06:08.672 [Lua] Set lobby begin: 08:06:08.672 [Lua] Lobby data selected_mission_id = morris_hub 08:06:08.672 [Lua] Lobby data num_players = 1 08:06:08.672 [Lua] Lobby data difficulty_tweak = 0 08:06:08.672 [Lua] Lobby data host = 1100001015262a9 08:06:08.672 [Lua] Lobby data matchmaking_type = 3 08:06:08.672 [Lua] Lobby data difficulty = normal 08:06:08.672 [Lua] Lobby data player_slot_1 = 0:0 08:06:08.672 [Lua] Lobby data unique_server_name = tarpeinen 08:06:08.672 [Lua] Lobby data player_slot_4 = 0:0 08:06:08.672 [Lua] Lobby data country_code = FI 08:06:08.672 [Lua] Lobby data matchmaking = false 08:06:08.672 [Lua] Lobby data power_level = 0 08:06:08.672 [Lua] Lobby data mission_id = morris_hub 08:06:08.673 [Lua] Lobby data mechanism = deus 08:06:08.673 [Lua] Lobby data player_slot_5 = 0:0 08:06:08.673 [Lua] Lobby data player_slot_2 = 0:0 08:06:08.673 [Lua] Lobby data network_hash = 65e25336687ca88 08:06:08.673 [Lua] Lobby data player_slot_3 = 1100001015262a9:1 08:06:08.673 [Lua] Lobby data eac_authorized = true 08:06:08.673 [Lua] Set lobby end. 08:06:08.673 [Lua] [Managers] Destroying manager group: 08:06:08.673 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens 08:06:08.673 [Lua] [Gamestate] Enter StateIngame HOST 08:06:08.673 [Lua] [Managers] Calling function on all managers: 08:06:08.674 [Lua] <>level = morris_hub<> 08:06:08.674 [Lua] [StateIngame] Server ingame 08:06:08.676 [Lua] Set lobby begin: 08:06:08.676 [Lua] Lobby data selected_mission_id = morris_hub 08:06:08.676 [Lua] Lobby data num_players = 1 08:06:08.676 [Lua] Lobby data difficulty_tweak = 0 08:06:08.676 [Lua] Lobby data host = 1100001015262a9 08:06:08.676 [Lua] Lobby data matchmaking_type = 3 08:06:08.676 [Lua] Lobby data difficulty = normal 08:06:08.676 [Lua] Lobby data player_slot_1 = 0:0 08:06:08.676 [Lua] Lobby data unique_server_name = tarpeinen 08:06:08.676 [Lua] Lobby data player_slot_4 = 0:0 08:06:08.676 [Lua] Lobby data country_code = FI 08:06:08.676 [Lua] Lobby data matchmaking = false 08:06:08.676 [Lua] Lobby data power_level = 0 08:06:08.676 [Lua] Lobby data mission_id = morris_hub 08:06:08.676 [Lua] Lobby data mechanism = deus 08:06:08.676 [Lua] Lobby data player_slot_5 = 0:0 08:06:08.676 [Lua] Lobby data player_slot_2 = 0:0 08:06:08.676 [Lua] Lobby data network_hash = 65e25336687ca88 08:06:08.676 [Lua] Lobby data player_slot_3 = 1100001015262a9:1 08:06:08.676 [Lua] Lobby data eac_authorized = true 08:06:08.676 [Lua] Set lobby end. 08:06:08.676 [Lua] [Matchmaking] register rpcs 08:06:08.676 [Lua] GameNetworkManager:init... creating game session 08:06:08.676 [Lua] Host GameSession.make_game_session_host with session: 08:06:08.677 [Lua] [GameNetworkManager] Setting pong timeout to 60 08:06:08.677 [Lua] [GameNetworkManager] My own peer_id = 1100001015262a9 08:06:08.677 [Lua] [GameNetworkManager] self.is_server = true 08:06:08.677 [Network] Setting artificial MTU limit to 65536 08:06:08.683 [Lua] Switching ConflictSettings: to: disabled 08:06:08.683 [Lua] pacing=disabled 08:06:08.683 [Lua] roaming=nil 08:06:08.683 [Lua] specials=disabled 08:06:08.683 [Lua] debug_color=black 08:06:08.683 [Lua] pack_spawning=disabled 08:06:08.683 [Lua] contained_breeds=nil 08:06:08.683 [Lua] disabled=true 08:06:08.683 [Lua] boss=disabled 08:06:08.683 [Lua] horde=disabled 08:06:08.683 [Lua] name=disabled 08:06:08.683 [Lua] intensity=disabled 08:06:08.683 [Lua] --- 08:06:08.683 [Lua] [LevelAnalysis] set_random_seed( 0) 08:06:08.685 [Lua] [AIInterestPointSystem] Level Seed: 0 08:06:08.685 [Lua] 08:06:08.686 [Lua] [entity_system_bag] = table 08:06:08.686 [Lua] [entity_system_bag] = metatable 08:06:08.686 [Lua] [startup_data] = table 08:06:08.686 [Lua] [entity_manager] = table 08:06:08.686 [Lua] [entity_manager] = metatable 08:06:08.686 [Lua] [unit_spawner] = table 08:06:08.686 [Lua] [unit_spawner] = metatable 08:06:08.686 [Lua] [unit_storage] = table 08:06:08.686 [Lua] [unit_storage] = metatable 08:06:08.686 [Lua] [dice_keeper] = table 08:06:08.686 [Lua] [dice_keeper] = metatable 08:06:08.686 [Lua] [is_server] = true (boolean) 08:06:08.686 [Lua] [world] = [World] 08:06:08.686 [Lua] [system_api] = table 08:06:08.686 [Lua] [entity_system] = table 08:06:08.686 [Lua] [entity_system] = metatable 08:06:08.686 [Lua] [network_lobby] = table 08:06:08.686 [Lua] [network_lobby] = metatable 08:06:08.686 [Lua] [profile_synchronizer] = table 08:06:08.686 [Lua] [profile_synchronizer] = metatable 08:06:08.686 [Lua] [level_transition_handler] = table 08:06:08.686 [Lua] [level_transition_handler] = metatable 08:06:08.686 [Lua] [num_local_human_players] = 1 (number) 08:06:08.686 [Lua] [statistics_db] = table 08:06:08.686 [Lua] [statistics_db] = metatable 08:06:08.686 [Lua] [network_server] = table 08:06:08.686 [Lua] [network_server] = metatable 08:06:08.686 [Lua] [input_manager] = table 08:06:08.686 [Lua] [input_manager] = metatable 08:06:08.686 [Lua] [network_clock] = table 08:06:08.686 [Lua] [network_clock] = metatable 08:06:08.686 [Lua] [network_transmit] = table 08:06:08.686 [Lua] [network_transmit] = metatable 08:06:08.686 [Lua] [free_flight_manager] = table 08:06:08.686 [Lua] [free_flight_manager] = metatable 08:06:08.686 [Lua] [network_manager] = table 08:06:08.686 [Lua] [network_manager] = metatable 08:06:08.686 [Lua] [network_event_delegate] = table 08:06:08.686 [Lua] [network_event_delegate] = metatable 08:06:08.686 [Lua] 08:06:08.686 [Lua] ignoring extension VersusVolumeObjectiveExtension 08:06:08.686 [Lua] ignoring extension VersusInteractObjectiveExtension 08:06:08.686 [Lua] ignoring extension VersusPayloadObjectiveExtension 08:06:08.686 [Lua] ignoring extension VersusSocketObjectiveExtension 08:06:08.686 [Lua] ignoring extension VersusTargetObjectiveExtension 08:06:08.686 [Lua] ignoring extension VersusMissionObjectiveExtension 08:06:08.686 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 08:06:08.689 [Lua] [DeusChestPreloadSystem] Couldn't find settings for platform: "win32" --> Using fallback settings 08:06:08.689 [Lua] [AchievementManager] Achievements using the steam platform 08:06:08.689 [Lua] PlayerManager:add_player player_1 08:06:08.704 [Lua] [StateIngame] Level seed: 0 08:06:08.705 [Lua] [LevelAnalysis] set_random_seed( 0) 08:06:08.706 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 08:06:08.706 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 08:06:08.706 [Lua] [IngameUI] init 08:06:08.716 [SteamVoipClient] select_out(1100001015262a9, off) 08:06:08.718 [Lua] cb_razer_chroma_setup 08:06:08.749 [Lua] [Matchmaking] Cancelling matchmaking 08:06:08.749 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 08:06:08.749 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 08:06:08.749 [Lua] Set lobby begin: 08:06:08.749 [Lua] Lobby data selected_mission_id = morris_hub 08:06:08.749 [Lua] Lobby data num_players = 1 08:06:08.749 [Lua] Lobby data difficulty_tweak = 0 08:06:08.749 [Lua] Lobby data host = 1100001015262a9 08:06:08.749 [Lua] Lobby data matchmaking_type = 3 08:06:08.749 [Lua] Lobby data difficulty = normal 08:06:08.749 [Lua] Lobby data player_slot_1 = 0:0 08:06:08.749 [Lua] Lobby data unique_server_name = tarpeinen 08:06:08.749 [Lua] Lobby data player_slot_4 = 0:0 08:06:08.749 [Lua] Lobby data country_code = FI 08:06:08.749 [Lua] Lobby data matchmaking = false 08:06:08.749 [Lua] Lobby data power_level = 835 08:06:08.749 [Lua] Lobby data mission_id = morris_hub 08:06:08.749 [Lua] Lobby data mechanism = deus 08:06:08.749 [Lua] Lobby data player_slot_5 = 0:0 08:06:08.749 [Lua] Lobby data player_slot_2 = 0:0 08:06:08.749 [Lua] Lobby data network_hash = 65e25336687ca88 08:06:08.749 [Lua] Lobby data player_slot_3 = 1100001015262a9:1 08:06:08.750 [Lua] Lobby data eac_authorized = true 08:06:08.750 [Lua] Set lobby end. 08:06:08.750 [Lua] CurrentConflictSettings disabled 08:06:08.750 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY 08:06:08.750 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 08:06:08.750 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn deus_potions pickups 08:06:08.750 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=3 08:06:08.750 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 08:06:08.750 [Lua] [Managers] Calling function on all managers: 08:06:08.750 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 08:06:08.750 [Save] Loading `ut_tweaks_presets` 08:06:08.750 warning: [Save] Missing filename `ut_tweaks_presets` 08:06:08.758 [Lua] [PeerSM] 1100001015262a9 :: on_exit WaitingForEnterGame 08:06:08.758 [Lua] [PeerSM] 1100001015262a9 :: on_enter WaitingForGameObjectSync 08:06:08.759 [Lua] [UIScenegraph] Cannot add field "original_local_position" to table: 0x03efb7d0 08:06:08.800 [Lua] [PeerSM] 1100001015262a9 :: on_exit WaitingForGameObjectSync 08:06:08.800 [Lua] [PeerSM] 1100001015262a9 :: on_enter WaitingForPlayers 08:06:08.815 [Lua] [PeerSM] 1100001015262a9 :: on_exit WaitingForPlayers 08:06:08.815 [Lua] [PeerSM] 1100001015262a9 :: on_enter InGame 08:06:08.815 [Lua] [SharedState] [SharedState] network_state_1100001015262a9: peer_ingame:1100001015262a9:0:0:0 = true 08:06:08.816 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 3, Vector3(1.70637, -12.3293, 3.92367), Vector4(0, 0, 0.969236, 0.246134)) 08:06:08.818 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 08:06:08.819 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 08:06:08.819 [Lua] PlayerManager:assign_unit_ownership tarpeinen 1100001015262a9 1 08:06:08.819 [Lua] [GameNetworkManager] Created game object of type 'engineer_career_data' with go_id=5 08:06:08.819 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=6 08:06:08.825 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x0a8220a0 08:06:08.825 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x0a8220a0 08:06:08.825 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x0a8217c0 08:06:08.825 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x0a8217c0 08:06:08.825 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x1198f720 08:06:08.825 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x1198f720 08:06:08.825 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x119927e0 08:06:08.825 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x119927e0 08:06:08.825 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x0a8214e0 08:06:08.825 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x0a8214e0 08:06:08.825 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x11975c60 08:06:08.825 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x11975c60 08:06:08.954 [Lua] StateInGameRunning:_game_actually_starts() 08:06:08.954 [Lua] ################################################################################################################# 08:06:08.954 [Lua] [Loading Time]: 00:00:04 [Transition]: inn_level-morris_hub [Members joined]: 0 [Members Left]: 0 [Is Server]: true 08:06:08.954 [Lua] ################################################################################################################# 08:06:08.954 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 29 08:06:08.954 [Lua] [TwitchManager] game_mode_supported(game_mode="inn_deus", difficulty="nil") => false 08:06:08.954 [Lua] [SharedState] [SharedState] network_state_1100001015262a9: actually_ingame:1100001015262a9:0:0:0 = true 08:06:08.960 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 29 08:06:09.157 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 29 08:06:09.157 [Lua] Commit load time data 08:06:19.705 [Lua] [IngameUI] menu view on_enter start_game_view 08:06:19.706 [Lua] [IngameUI] menu view post_update_on_enter table: 0x01b257f0 08:06:19.706 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview 08:06:19.718 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - deus_custom_game 08:06:19.718 [Lua] [HeroViewWindow] Enter Substate StartGameWindowPanelConsole 08:06:19.718 [Lua] [StartGameViewWindow] Enter Substate StartGameWindowBackgroundConsole 08:06:19.718 [Lua] [StartGameViewWindow] Enter Substate StartGameWindowDeusCustomGame 08:06:19.719 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdditionalSettingsConsole 08:06:20.293 [Lua] [IngameUI] menu view on_exit start_game_view 08:06:20.293 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview 08:06:20.293 [Save] Saving `save_data` 08:06:20.293 [Lua] [HeroViewWindow] Exit Substate StartGameWindowPanelConsole 08:06:20.293 [Lua] [StartGameViewWindow] Exit Substate StartGameWindowBackgroundConsole 08:06:20.293 [Lua] [StartGameViewWindow] Exit Substate StartGameWindowDeusCustomGame 08:06:20.293 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdditionalSettingsConsole 08:06:20.295 [Save] Save done 08:06:20.297 [Lua] [IngameUI] menu view post_update_on_exit table: 0x01b257f0 08:06:29.071 [Lua] [LobbyMembers] Member joined 1100001036c3267 08:06:29.077 [Lua] [NetworkServer] Changing num_players from 1 to 2 08:06:29.077 [Lua] Players: 2 08:06:29.077 [Lua] Set lobby begin: 08:06:29.077 [Lua] Lobby data selected_mission_id = morris_hub 08:06:29.077 [Lua] Lobby data num_players = 2 08:06:29.078 [Lua] Lobby data difficulty_tweak = 0 08:06:29.078 [Lua] Lobby data host = 1100001015262a9 08:06:29.078 [Lua] Lobby data matchmaking_type = 3 08:06:29.078 [Lua] Lobby data difficulty = normal 08:06:29.078 [Lua] Lobby data player_slot_1 = 0:0 08:06:29.078 [Lua] Lobby data unique_server_name = tarpeinen 08:06:29.078 [Lua] Lobby data player_slot_4 = 0:0 08:06:29.078 [Lua] Lobby data country_code = FI 08:06:29.078 [Lua] Lobby data matchmaking = false 08:06:29.078 [Lua] Lobby data power_level = 835 08:06:29.078 [Lua] Lobby data mission_id = morris_hub 08:06:29.078 [Lua] Lobby data mechanism = deus 08:06:29.078 [Lua] Lobby data player_slot_5 = 0:0 08:06:29.078 [Lua] Lobby data player_slot_2 = 0:0 08:06:29.078 [Lua] Lobby data network_hash = 65e25336687ca88 08:06:29.078 [Lua] Lobby data player_slot_3 = 1100001015262a9:1 08:06:29.078 [Lua] Lobby data eac_authorized = true 08:06:29.078 [Lua] Set lobby end. 08:06:29.329 [Lua] [IngameUI] menu view on_enter hero_view 08:06:29.332 [Lua] [IngameUI] menu view post_update_on_enter table: 0x030182b0 08:06:29.332 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 08:06:29.332 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'on_enter' from [HeroWindowCharacterPreview] (Origin: function: 0x196db270) 08:06:29.332 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'on_exit' from [HeroWindowCharacterPreview] (Origin: function: 0x196d2090) 08:06:29.332 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'draw' from [HeroWindowCharacterPreview] (Origin: function: 0x196bb2d0) 08:06:29.341 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 08:06:29.342 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 08:06:29.342 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 08:06:29.343 [Lua] [ModShim] %s %s Function "_G.UIResolutionWidthFragments" is deprecated! [0] =[C]: in function callstack [1] @scripts/managers/mod/mod_shim.lua:54: in function print_deprecated_function_warning [2] @scripts/managers/mod/mod_shim.lua:78: in function UIResolutionWidthFragments [3] @scripts/mods/loadout_manager_vt2/loadout_manager_vt2.lua:104: in function get_gui_dimensions [4] @scripts/mods/loadout_manager_vt2/loadout_manager_vt2.lua:129: in function create_loadouts_window [5] @scripts/mods/loadout_manager_vt2/loadout_manager_vt2.lua:396: in function reload_windows [6] @scripts/mods/loadout_manager_vt2/loadout_manager_vt2.lua:595:in function [7] =[C]: in function xpcall [8] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr [9] @scripts/mods/vmf/modules/core/hooks.lua:165:in function [10] @scripts/mods/vmf/modules/core/hooks.lua:184: in function on_enter [11] @scripts/ui/views/hero_view/states/hero_view_state_overview.lua:287: in function hook_chain [12] @scripts/mods/vmf/modules/core/hooks.lua:180: in function _change_window [13] @scripts/ui/views/hero_view/states/hero_view_state_overview.lua:335: in function set_layout [14] @scripts/ui/views/hero_view/states/hero_view_state_overview.lua:228: in function _initial_windows_setups [15] @scripts/ui/views/hero_view/states/hero_view_state_overview.lua:122: in function on_enter [16] @foundation/scripts/util/state_machine.lua:130: in function _change_state [17] @scripts/game_state/game_state_machine.lua:18: in function _change_state [18] @foundation/scripts/util/state_machine.lua:95: in function init [19] @scripts/game_state/game_state_machine.lua:7: in function init [20] @foundation/scripts/util/class.lua:62: in function new [21] @scripts/ui/views/hero_view/hero_view.lua:93: in function _setup_state_machine [22] @scripts/ui/views/hero_view/hero_view.lua:379: in function func [23] @scripts/mods/ui_improvements/ui_improvements.lua:147: in function hook_chain [24] @scripts/mods/vmf/modules/core/hooks.lua:180: in function _change_screen_by_name [25] @scripts/ui/views/hero_view/hero_view.lua:398: in function post_update_on_enter [26] @scripts/ui/views/ingame_ui.lua:919: in function _post_handle_transition [27] @scripts/ui/views/ingame_ui.lua:687: in function post_update [28] @scripts/game_state/state_ingame_running.lua:1083: in function post_update [29] @scripts/game_state/game_state_machine.lua:34: in function post_update [30] @scripts/game_state/state_ingame.lua:1742: in function post_update [31] @scripts/game_state/game_state_machine.lua:34: in function post_update [32] @scripts/boot.lua:1034: in function game_update [33] @scripts/boot.lua:639:in function [1] name = "_G.UIResolutionWidthFragments"; warning = "Function \"_G.UIResolutionWidthFragments\" is deprecated!" [3] self = table: 0000000002A2EBF0; scale = 1; gui_size = table: 0000000000247CD0; align_right = false [4] self = table: 0000000002A2EBF0 [5] self = table: 0000000002A2EBF0 [6] self = table: 000000000104D9A0 [8] mod = table: 0000000002A2EBF0; error_prefix_data = "(safe_hook)"; func = [function] [10] hook_chain = [function]; num_values = 0; values = table: 0000000000247C90; safe_hooks = table: 00000000001A35B0; i = 1 [11] self = table: 0000000003018AD0; window_index = 2; window_name = "character_preview"; active_windows = table: 000000000058E200; new_window_settings = table: 0000000000C19AB0; window_class_name = "HeroWindowCharacterPreview"; current_window = nil; window_class = table: 00000000196EA850; window = table: 000000000104D9A0; ignore_alignment = nil; window_offset = table: 000000000104D9D0; params = table: 000000000058DF70 [12] hook_chain = [function] [13] self = table: 0000000003018AD0; index = 1; layout_setting = table: 0000000000C1B4C0; windows = table: 0000000000C1B560; sound_event_enter = "play_gui_equipment_button"; close_on_exit = true; input_focus_window = nil; i = 2; window_changed = false; window_name = "character_preview"; window_position_index = 2 [14] self = table: 0000000003018AD0; params = table: 000000000058DF70; active_windows = table: 000000000058E200; start_state = nil [15] self = table: 0000000003018AD0; params = table: 0000000003018A30; ingame_ui_context = table: 0000000001AA38A0; player_manager = table: 0000000002E442E0; local_player = table: 000000001AA3C180; profile_index = 3; profile_settings = table: 0000000002F76DA0; display_name = "dwarf_ranger"; character_name = "inventory_name_dwarf_ranger"; hero_attributes = table: 000000000019EED0; career_index = 4; window_params = table: 000000000058DF70 [16] self = table: 0000000000BEDCB0; new_state = table: 00000000196F78C0; params = table: 0000000003018A30 [17] self = table: 0000000000BEDCB0; new_state = table: 00000000196F78C0; notify = nil; old_state = nil [18] self = table: 0000000000BEDCB0; parent = table: 00000000030182B0; start_state = table: 00000000196F78C0; params = table: 0000000003018A30; profiling_debugging_enabled = false [19] self = table: 0000000000BEDCB0; parent = table: 00000000030182B0; start_state = table: 00000000196F78C0; params = table: 0000000003018A30; profiling_debugging_enabled = false [20] self = table: 0000000002C719C0; object = table: 0000000000BEDCB0 [21] self = table: 00000000030182B0; state_machine_params = table: 0000000003018A30; optional_start_state = table: 00000000196F78C0; optional_start_sub_state = nil; optional_params = table: 000000000C882630; start_state = table: 00000000196F78C0; profiling_debugging_enabled = false [22] self = table: 00000000030182B0; screen_name = "overview"; sub_screen_name = nil; optional_params = table: 000000000C882630; settings = table: 0000000019BC4530; settings_index = 1; state_name = "HeroViewStateOverview"; state = table: 00000000196F78C0 [23] func = [function]; self = table: 00000000030182B0; screen_name = "overview"; sub_screen_name = nil; optional_params = table: 000000000C882630 [24] hook_chain = [function] [25] self = table: 00000000030182B0; on_enter_transition_params = table: 000000000C882630; menu_state_name = "overview"; menu_sub_state_name = nil ... [3] _data = table: 0000000002A319D0; change_page_button_theme = table: 00000000040D3C30; fatshark_view = table: 000000000104D9A0; loadouts_data = table: 00000000040E01F0; cloud_file = table: 00000000040D7880; simple_ui = table: 00000000044B22A0; checkbox_theme = table: 00000000040D4840; button_theme = table: 00000000035315F0; title_theme = table: 00000000040D4140; is_loading = false; equipment_queue = table: 0000000002A35690; [4] _data = table: 0000000002A319D0; change_page_button_theme = table: 00000000040D3C30; fatshark_view = table: 000000000104D9A0; loadouts_data = table: 00000000040E01F0; cloud_file = table: 00000000040D7880; simple_ui = table: 00000000044B22A0; checkbox_theme = table: 00000000040D4840; button_theme = table: 00000000035315F0; title_theme = table: 00000000040D4140; is_loading = false; equipment_queue = table: 0000000002A35690; [5] _data = table: 0000000002A319D0; change_page_button_theme = table: 00000000040D3C30; fatshark_view = table: 000000000104D9A0; loadouts_data = table: 00000000040E01F0; cloud_file = table: 00000000040D7880; simple_ui = table: 00000000044B22A0; checkbox_theme = table: 00000000040D4840; button_theme = table: 00000000035315F0; title_theme = table: 00000000040D4140; is_loading = false; equipment_queue = table: 0000000002A35690; [6] _loading_overlay_widgets_by_name = table: 000000001A2984E0; _widgets_by_name = table: 0000000018D5E150; skin_sync_id = 0; parent = table: 0000000003018AD0; _animations = table: 000000000A7F3E80; _stats_id = "1100001015262a9:1"; hero_name = "dwarf_ranger"; ui_top_renderer = table: 000000001176D120; ingame_ui_context = table: 0000000001AA38A0; peer_id = "1100001015262a9"; ui_renderer = table: 0000000018EEDDE0; ui_animator = table: 0000000002F72830; input_manager = table: 000000001A95BE60; _widgets = table: 0000000018D5E120; career_index = 4; _level_package_name = "resource_packages/levels/ui_inventory_preview"; player_manager = table: 0000000002E442E0; _loading_overlay_widgets = table: 000000001A2984B0; statistics_db = table: 000000001AA4A8E0; render_settings = table: 000000000A7F3C80; ui_scenegraph = table: 000000000A7F3EB0; _show_loading_overlay = true; [11] _widgets_by_name = table: 0000000001B4C140; parent = table: 00000000030182B0; _animations = table: 0000000000654180; statistics_db = table: 000000001AA4A8E0; hero_name = "dwarf_ranger"; ingame_ui_context = table: 0000000001AA38A0; loadout_sync_id = 0; _gamepad_style_active = false; ui_animator = table: 0000000011BA6FC0; _friends_component_ui = table: 0000000002975760; input_manager = table: 000000001A95BE60; profile_synchronizer = table: 0000000000CCA3A0; render_settings = table: 0000000000654110; profile_index = 3; _window_layouts = table: 0000000000C1B490; career_index = 4; _ui_animations = table: 00000000006541B0; local_player_id = 1; _close_on_exit = true; player = table: 000000001AA3C180; _stats_id = "1100001015262a9:1"; _window_params = table: 000000000058DF70; ui_scenegraph = table: 00000000014B7900; inventory_sync_id = 0; ui_top_renderer = table: 000000001176D120; _active_windows = table: 000000000058E200; peer_id = "1100001015262a9"; _disabled_backend_ids = table: 00000000006541E0; _max_active_windows = 5; ingame_ui = table: 0000000001AA3BE0; skin_sync_id = 0; disabled_backend_ids_sync_id = 0; _layout_settings = table: 00000000197BDF00; voting_manager = table: 000000000AAE4130; _widgets = table: 0000000001B4C110; ui_renderer = table: 0000000018EEDDE0; is_in_inn = true; player_manager = table: 0000000002E442E0; _windows_settings = table: 0000000000C199D0; wwise_world = [WwiseWorld]; platform = "win32"; talent_sync_id = 0; is_server = true; [13] _widgets_by_name = table: 0000000001B4C140; parent = table: 00000000030182B0; _animations = table: 0000000000654180; statistics_db = table: 000000001AA4A8E0; hero_name = "dwarf_ranger"; ingame_ui_context = table: 0000000001AA38A0; loadout_sync_id = 0; _gamepad_style_active = false; ui_animator = table: 0000000011BA6FC0; _friends_component_ui = table: 0000000002975760; input_manager = table: 000000001A95BE60; profile_synchronizer = table: 0000000000CCA3A0; render_settings = table: 0000000000654110; profile_index = 3; _window_layouts = table: 0000000000C1B490; career_index = 4; _ui_animations = table: 00000000006541B0; local_player_id = 1; _close_on_exit = true; player = table: 000000001AA3C180; _stats_id = "1100001015262a9:1"; _window_params = table: 000000000058DF70; ui_scenegraph = table: 00000000014B7900; inventory_sync_id = 0; ui_top_renderer = table: 000000001176D120; _active_windows = table: 000000000058E200; peer_id = "1100001015262a9"; _disabled_backend_ids = table: 00000000006541E0; _max_active_windows = 5; ingame_ui = table: 0000000001AA3BE0; skin_sync_id = 0; disabled_backend_ids_sync_id = 0; _layout_settings = table: 00000000197BDF00; voting_manager = table: 000000000AAE4130; _widgets = table: 0000000001B4C110; ui_renderer = table: 0000000018EEDDE0; is_in_inn = true; player_manager = table: 0000000002E442E0; _windows_settings = table: 0000000000C199D0; wwise_world = [WwiseWorld]; platform = "win32"; talent_sync_id = 0; is_server = true; [14] _widgets_by_name = table: 0000000001B4C140; parent = table: 00000000030182B0; _animations = table: 0000000000654180; statistics_db = table: 000000001AA4A8E0; hero_name = "dwarf_ranger"; ingame_ui_context = table: 0000000001AA38A0; loadout_sync_id = 0; _gamepad_style_active = false; ui_animator = table: 0000000011BA6FC0; _friends_component_ui = table: 0000000002975760; input_manager = table: 000000001A95BE60; profile_synchronizer = table: 0000000000CCA3A0; render_settings = table: 0000000000654110; profile_index = 3; _window_layouts = table: 0000000000C1B490; career_index = 4; _ui_animations = table: 00000000006541B0; local_player_id = 1; _close_on_exit = true; player = table: 000000001AA3C180; _stats_id = "1100001015262a9:1"; _window_params = table: 000000000058DF70; ui_scenegraph = table: 00000000014B7900; inventory_sync_id = 0; ui_top_renderer = table: 000000001176D120; _active_windows = table: 000000000058E200; peer_id = "1100001015262a9"; _disabled_backend_ids = table: 00000000006541E0; _max_active_windows = 5; ingame_ui = table: 0000000001AA3BE0; skin_sync_id = 0; disabled_backend_ids_sync_id = 0; _layout_settings = table: 00000000197BDF00; voting_manager = table: 000000000AAE4130; _widgets = table: 0000000001B4C110; ui_renderer = table: 0000000018EEDDE0; is_in_inn = true; player_manager = table: 0000000002E442E0; _windows_settings = table: 0000000000C199D0; wwise_world = [WwiseWorld]; platform = "win32"; talent_sync_id = 0; is_server = true; [15] _widgets_by_name = table: 0000000001B4C140; parent = table: 00000000030182B0; _animations = table: 0000000000654180; statistics_db = table: 000000001AA4A8E0; hero_name = "dwarf_ranger"; ingame_ui_context = table: 0000000001AA38A0; loadout_sync_id = 0; _gamepad_style_active = false; ui_animator = table: 0000000011BA6FC0; _friends_component_ui = table: 0000000002975760; input_manager = table: 000000001A95BE60; profile_synchronizer = table: 0000000000CCA3A0; render_settings = table: 0000000000654110; profile_index = 3; _window_layouts = table: 0000000000C1B490; career_index = 4; _ui_animations = table: 00000000006541B0; local_player_id = 1; _close_on_exit = true; player = table: 000000001AA3C180; _stats_id = "1100001015262a9:1"; _window_params = table: 000000000058DF70; ui_scenegraph = table: 00000000014B7900; inventory_sync_id = 0; ui_top_renderer = table: 000000001176D120; _active_windows = table: 000000000058E200; peer_id = "1100001015262a9"; _disabled_backend_ids = table: 00000000006541E0; _max_active_windows = 5; ingame_ui = table: 0000000001AA3BE0; skin_sync_id = 0; disabled_backend_ids_sync_id = 0; _layout_settings = table: 00000000197BDF00; voting_manager = table: 000000000AAE4130; _widgets = table: 0000000001B4C110; ui_renderer = table: 0000000018EEDDE0; is_in_inn = true; player_manager = table: 0000000002E442E0; _windows_settings = table: 0000000000C199D0; wwise_world = [WwiseWorld]; platform = "win32"; talent_sync_id = 0; is_server = true; [16] _params = table: 0000000003018A30; _profiling_debugging_enabled = false; _parent = table: 00000000030182B0; _state = table: 0000000003018AD0; [17] _params = table: 0000000003018A30; _profiling_debugging_enabled = false; _parent = table: 00000000030182B0; _state = table: 0000000003018AD0; [18] _params = table: 0000000003018A30; _profiling_debugging_enabled = false; _parent = table: 00000000030182B0; _state = table: 0000000003018AD0; [19] _params = table: 0000000003018A30; _profiling_debugging_enabled = false; _parent = table: 00000000030182B0; _state = table: 0000000003018AD0; [20] ___is_class_metatable___ = true; __index = table: 0000000002C719C0; super = table: 00000000000B39B0; [21] _loading_widgets = table: 0000000000AC4500; wwise_world = [WwiseWorld]; local_player_id = 1; _on_enter_transition_params = table: 000000000C882630; world_manager = table: 0000000003D531E0; _hero_name = "dwarf_ranger"; ui_animator = table: 0000000008842BE0; units = table: 0000000003018B30; _static_widgets = table: 00000000008B0B60; _draw_loading = false; world = [World]; ingame_ui_context = table: 0000000001AA38A0; peer_id = "1100001015262a9"; input_manager = table: 000000001A95BE60; ui_renderer = table: 0000000018EEDDE0; ingame_ui = table: 0000000001AA3BE0; ui_animations = table: 0000000003018ED0; _state_machine_params = table: 0000000003018A30; profile_synchronizer = table: 0000000000CCA3A0; voting_manager = table: 000000000AAE4130; exit_to_game = true; ui_top_renderer = table: 000000001176D120; is_in_inn = true; player_manager = table: 0000000002E442E0; attachment_units = table: 0000000003018B60; unit_states = table: 0000000003018EA0; is_server = true; ui_scenegraph = table: 0000000000A8BAA0; _hdr_gui_data = table: 00000000019DC010; [22] _loading_widgets = table: 0000000000AC4500; wwise_world = [WwiseWorld]; local_player_id = 1; _on_enter_transition_params = table: 000000000C882630; world_manager = table: 0000000003D531E0; _hero_name = "dwarf_ranger"; ui_animator = table: 0000000008842BE0; units = table: 0000000003018B30; _static_widgets = table: 00000000008B0B60; _draw_loading = false; world = [World]; ingame_ui_context = table: 0000000001AA38A0; peer_id = "1100001015262a9"; input_manager = table: 000000001A95BE60; ui_renderer = table: 0000000018EEDDE0; ingame_ui = table: 0000000001AA3BE0; ui_animations = table: 0000000003018ED0; _state_machine_params = table: 0000000003018A30; profile_synchronizer = table: 0000000000CCA3A0; voting_manager = table: 000000000AAE4130; exit_to_game = true; ui_top_renderer = table: 000000001176D120; is_in_inn = true; player_manager = table: 0000000002E442E0; attachment_units = table: 0000000003018B60; unit_states = table: 0000000003018EA0; is_server = true; ui_scenegraph = table: 0000000000A8BAA0; _hdr_gui_data = table: 00000000019DC010; [23] _loading_widgets = table: 0000000000AC4500; wwise_world = [WwiseWorld]; local_player_id = 1; _on_enter_transition_params = table: 000000000C882630; world_manager = table: 0000000003D531E0; _hero_name = "dwarf_ranger"; ui_animator = table: 0000000008842BE0; units = table: 0000000003018B30; _static_widgets = table: 00000000008B0B60; _draw_loading = false; world = [World]; ingame_ui_context = table: 0000000001AA38A0; peer_id = "1100001015262a9"; input_manager = table: 000000001A95BE60; ui_renderer = table: 0000000018EEDDE0; ingame_ui = table: 0000000001AA3BE0; ui_animations = table: 0000000003018ED0; _state_machine_params = table: 0000000003018A30; profile_synchronizer = table: 0000000000CCA3A0; voting_manager = table: 000000000AAE4130; exit_to_game = true; ui_top_renderer = table: 000000001176D120; is_in_inn = true; player_manager = table: 0000000002E442E0; attachment_units = table: 0000000003018B60; unit_states = table: 0000000003018EA0; is_server = true; ui_scenegraph = table: 0000000000A8BAA0; _hdr_gui_data = table: 00000000019DC010; [25] _loading_widgets = table: 0000000000AC4500; wwise_world = [WwiseWorld]; local_player_id = 1; _on_enter_transition_params = table: 000000000C882630; world_manager = table: 0000000003D531E0; _hero_name = "dwarf_ranger"; ui_animator = table: 0000000008842BE0; units = table: 0000000003018B30; _static_widgets = table: 00000000008B0B60; _draw_loading = false; world = [World]; ingame_ui_context = table: 0000000001AA38A0; peer_id = "1100001015262a9"; input_manager = table: 000000001A95BE60; ui_renderer = table: 0000000018EEDDE0; ingame_ui = table: 0000000001AA3BE0; ui_animations = table: 0000000003018ED0; _state_machine_params = table: 0000000003018A30; profile_synchronizer = table: 0000000000CCA3A0; voting_manager = table: 000000000AAE4130; exit_to_game = true; ui_top_renderer = table: 000000001176D120; is_in_inn = true; player_manager = table: 0000000002E442E0; attachment_units = table: 0000000003018B60; unit_states = table: 0000000003018EA0; is_server = true; ui_scenegraph = table: 0000000000A8BAA0; _hdr_gui_data = table: 00000000019DC010; [26] fps = 0; world_manager = table: 0000000003D531E0; ingame_hud = table: 0000000002304A30; is_server = true; last_resolution_x = 3440; top_world = [World]; ui_renderer = table: 0000000018EEDDE0; telemetry_time_view_enter = 0; input_manager = table: 000000001A95BE60; profile_synchronizer = table: 0000000000CCA3A0; blocked_transitions = table: 000000001A7773B0; motd_ui = table: 000000001885F150; cutscene_system = table: 00000000187935D0; popup_handler = table: 00000000025C6980; text_popup_ui = table: 00000000025C6B30; local_player_id = 1; unlock_manager = table: 0000000002E44090; _previous_transition = "hero_view_force"; ui_top_renderer = table: 000000001176D120; last_resolution_y = 1440; current_view = "hero_view"; _fps_cooldown = 0; motd_loading = false; end_screen = table: 000000000260FCE0; world = [World]; camera_manager = table: 00000000022E52B0; motd_backend = table: 0000000000D95C00; _profile_requester = table: 0000000000CCAF50; hotkey_mapping = table: 000000001A7762D0; ingame_ui_context = table: 0000000001AA38A0; new_transition = "hero_view_force"; views = table: 000000000A89CAE0; wwise_world = [WwiseWorld]; mean_dt = 0; transition_params = table: 000000000C882630; is_in_inn = true; _player = table: 000000001AA3C180; weave_onboarding = table: 0000000002611000; menu_active = false; peer_id = "1100001015262a9"; network_event_delegate = table: 00000000012A0D60; [27] fps = 0; world_manager = table: 0000000003D531E0; ingame_hud = table: 0000000002304A30; is_server = true; last_resolution_x = 3440; top_world = [World]; ui_renderer = table: 0000000018EEDDE0; telemetry_time_view_enter = 0; input_manager = table: 000000001A95BE60; profile_synchronizer = table: 0000000000CCA3A0; blocked_transitions = table: 000000001A7773B0; motd_ui = table: 000000001885F150; cutscene_system = table: 00000000187935D0; popup_handler = table: 00000000025C6980; text_popup_ui = table: 00000000025C6B30; local_player_id = 1; unlock_manager = table: 0000000002E44090; _previous_transition = "hero_view_force"; ui_top_renderer = table: 000000001176D120; last_resolution_y = 1440; current_view = "hero_view"; _fps_cooldown = 0; motd_loading = false; end_screen = table: 000000000260FCE0; world = [World]; camera_manager = table: 00000000022E52B0; motd_backend = table: 0000000000D95C00; _profile_requester = table: 0000000000CCAF50; hotkey_mapping = table: 000000001A7762D0; ingame_ui_context = table: 0000000001AA38A0; new_transition = "hero_view_force"; views = table: 000000000A89CAE0; wwise_world = [WwiseWorld]; mean_dt = 0; transition_params = table: 000000000C882630; is_in_inn = true; _player = table: 000000001AA3C180; weave_onboarding = table: 0000000002611000; menu_active = false; peer_id = "1100001015262a9"; network_event_delegate = table: 00000000012A0D60; [28] world_name = "level_world"; network_server = table: 00000000016E11A0; _t = 64.453286281728651; parent = table: 000000001A9EAAF0; _booted_eac_untrusted = false; statistics_db = table: 000000001AA4A8E0; _conflict_directory_is_ready = true; _network_options = table: 000000001873FC60; _game_started_timestamp = 1623917168; is_in_tutorial = false; _ui_update_initialized = true; mood_timers = table: 000000000C7923C0; profile_synchronizer = table: 0000000000CCA3A0; _has_started_framerate_catchup = true; end_conditions_met = false; _transitioned_from_black_screen = true; local_player_id = 1; rewards = table: 000000000C792320; player = table: 000000001AA3C180; _game_mode_ready_to_start = true; world = [World]; ingame_ui = table: 0000000001AA3BE0; input_manager = table: 000000001A95BE60; _lobby_host = table: 0000000001AF48E0; _game_started_current_frame = false; is_server = true; is_quickplay = false; is_in_inn = true; game_mode_key = "inn_deus"; ingame_ui_context = table: 0000000001AA38A0; _game_has_started = true; free_flight_manager = table: 0000000002E44700; viewport_name = "player_1"; network_event_delegate = table: 00000000012A0D60; [29] _params = table: 000000000AA50E90; _profiling_debugging_enabled = true; _parent = table: 000000001A9EAAF0; _state = table: 00000000116278A0; [30] world_name = "level_world"; entity_system_bag = table: 0000000001B6F870; network_server = table: 00000000016E11A0; entity_system = table: 000000001139C370; parent = table: 0000000000095930; _level_flow_events = table: 000000000AA51070; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000001A95BE60; profile_synchronizer = table: 0000000000CCA3A0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000001D6AB20; num_local_human_players = 1; _ping_reporter = table: 000000000C86DB40; _gm_event_end_conditions_met = false; world = [World]; dt = 0.006967633031308651; peer_id = "1100001015262a9"; level = [Level]; network_timer_handler = table: 0000000002C0D0B0; network_event_delegate = table: 00000000012A0D60; machines = table: 000000000AA50E60; _camera_carrier = table: 000000000C86D850; free_flight_manager = table: 0000000002E44700; network_transmit = table: 00000000012E2590; level_key = "morris_hub"; game_mode_key = "inn_deus"; is_in_inn = true; statistics_db = table: 000000001AA4A8E0; _lobby_host = table: 0000000001AF48E0; dice_keeper = table: 0000000011232010; network_clock = table: 0000000004066770; _debug_gui_immediate = [Gui]; _quit_game = false; [31] _params = table: 0000000002975050; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000095930; _state = table: 000000001A9EAAF0; [32] startup_package_handles = table: 0000000000099630; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 00000000000995B0; flow_return_table = table: 0000000000095960; _machine = table: 00000000007DAE00; has_booted = true; loading_context = table: 0000000003475A00; startup_timer = 3.5564936515293084; bar_timer = 0; disable_loading_bar = true; 08:06:29.344 [Lua] [ModShim] %s %s Function "_G.UIResolutionHeightFragments" is deprecated! [0] =[C]: in function callstack [1] @scripts/managers/mod/mod_shim.lua:54: in function print_deprecated_function_warning [2] @scripts/managers/mod/mod_shim.lua:78: in function UIResolutionHeightFragments [3] @scripts/mods/loadout_manager_vt2/loadout_manager_vt2.lua:105: in function get_gui_dimensions [4] @scripts/mods/loadout_manager_vt2/loadout_manager_vt2.lua:129: in function create_loadouts_window [5] @scripts/mods/loadout_manager_vt2/loadout_manager_vt2.lua:396: in function reload_windows [6] @scripts/mods/loadout_manager_vt2/loadout_manager_vt2.lua:595:in function [7] =[C]: in function xpcall [8] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr [9] @scripts/mods/vmf/modules/core/hooks.lua:165:in function [10] @scripts/mods/vmf/modules/core/hooks.lua:184: in function on_enter [11] @scripts/ui/views/hero_view/states/hero_view_state_overview.lua:287: in function hook_chain [12] @scripts/mods/vmf/modules/core/hooks.lua:180: in function _change_window [13] @scripts/ui/views/hero_view/states/hero_view_state_overview.lua:335: in function set_layout [14] @scripts/ui/views/hero_view/states/hero_view_state_overview.lua:228: in function _initial_windows_setups [15] @scripts/ui/views/hero_view/states/hero_view_state_overview.lua:122: in function on_enter [16] @foundation/scripts/util/state_machine.lua:130: in function _change_state [17] @scripts/game_state/game_state_machine.lua:18: in function _change_state [18] @foundation/scripts/util/state_machine.lua:95: in function init [19] @scripts/game_state/game_state_machine.lua:7: in function init [20] @foundation/scripts/util/class.lua:62: in function new [21] @scripts/ui/views/hero_view/hero_view.lua:93: in function _setup_state_machine [22] @scripts/ui/views/hero_view/hero_view.lua:379: in function func [23] @scripts/mods/ui_improvements/ui_improvements.lua:147: in function hook_chain [24] @scripts/mods/vmf/modules/core/hooks.lua:180: in function _change_screen_by_name [25] @scripts/ui/views/hero_view/hero_view.lua:398: in function post_update_on_enter [26] @scripts/ui/views/ingame_ui.lua:919: in function _post_handle_transition [27] @scripts/ui/views/ingame_ui.lua:687: in function post_update [28] @scripts/game_state/state_ingame_running.lua:1083: in function post_update [29] @scripts/game_state/game_state_machine.lua:34: in function post_update [30] @scripts/game_state/state_ingame.lua:1742: in function post_update [31] @scripts/game_state/game_state_machine.lua:34: in function post_update [32] @scripts/boot.lua:1034: in function game_update [33] @scripts/boot.lua:639:in function [1] name = "_G.UIResolutionHeightFragments"; warning = "Function \"_G.UIResolutionHeightFragments\" is deprecated!" [3] self = table: 0000000002A2EBF0; scale = 1; gui_size = table: 0000000000247CD0; align_right = false; gui_x_position = 704 [4] self = table: 0000000002A2EBF0 [5] self = table: 0000000002A2EBF0 [6] self = table: 000000000104D9A0 [8] mod = table: 0000000002A2EBF0; error_prefix_data = "(safe_hook)"; func = [function] [10] hook_chain = [function]; num_values = 0; values = table: 0000000000247C90; safe_hooks = table: 00000000001A35B0; i = 1 [11] self = table: 0000000003018AD0; window_index = 2; window_name = "character_preview"; active_windows = table: 000000000058E200; new_window_settings = table: 0000000000C19AB0; window_class_name = "HeroWindowCharacterPreview"; current_window = nil; window_class = table: 00000000196EA850; window = table: 000000000104D9A0; ignore_alignment = nil; window_offset = table: 000000000104D9D0; params = table: 000000000058DF70 [12] hook_chain = [function] [13] self = table: 0000000003018AD0; index = 1; layout_setting = table: 0000000000C1B4C0; windows = table: 0000000000C1B560; sound_event_enter = "play_gui_equipment_button"; close_on_exit = true; input_focus_window = nil; i = 2; window_changed = false; window_name = "character_preview"; window_position_index = 2 [14] self = table: 0000000003018AD0; params = table: 000000000058DF70; active_windows = table: 000000000058E200; start_state = nil [15] self = table: 0000000003018AD0; params = table: 0000000003018A30; ingame_ui_context = table: 0000000001AA38A0; player_manager = table: 0000000002E442E0; local_player = table: 000000001AA3C180; profile_index = 3; profile_settings = table: 0000000002F76DA0; display_name = "dwarf_ranger"; character_name = "inventory_name_dwarf_ranger"; hero_attributes = table: 000000000019EED0; career_index = 4; window_params = table: 000000000058DF70 [16] self = table: 0000000000BEDCB0; new_state = table: 00000000196F78C0; params = table: 0000000003018A30 [17] self = table: 0000000000BEDCB0; new_state = table: 00000000196F78C0; notify = nil; old_state = nil [18] self = table: 0000000000BEDCB0; parent = table: 00000000030182B0; start_state = table: 00000000196F78C0; params = table: 0000000003018A30; profiling_debugging_enabled = false [19] self = table: 0000000000BEDCB0; parent = table: 00000000030182B0; start_state = table: 00000000196F78C0; params = table: 0000000003018A30; profiling_debugging_enabled = false [20] self = table: 0000000002C719C0; object = table: 0000000000BEDCB0 [21] self = table: 00000000030182B0; state_machine_params = table: 0000000003018A30; optional_start_state = table: 00000000196F78C0; optional_start_sub_state = nil; optional_params = table: 000000000C882630; start_state = table: 00000000196F78C0; profiling_debugging_enabled = false [22] self = table: 00000000030182B0; screen_name = "overview"; sub_screen_name = nil; optional_params = table: 000000000C882630; settings = table: 0000000019BC4530; settings_index = 1; state_name = "HeroViewStateOverview"; state = table: 00000000196F78C0 [23] func = [function]; self = table: 00000000030182B0; screen_name = "overview"; sub_screen_name = nil; optional_params = table: 000000000C882630 [24] hook_chain = [function] [25] self = table: 00000000030182B0; on_enter_transition_params = table: 000000000C882630; menu_state_name = "overview"; menu_sub_state_name = nil ... [3] _data = table: 0000000002A319D0; change_page_button_theme = table: 00000000040D3C30; fatshark_view = table: 000000000104D9A0; loadouts_data = table: 00000000040E01F0; cloud_file = table: 00000000040D7880; simple_ui = table: 00000000044B22A0; checkbox_theme = table: 00000000040D4840; button_theme = table: 00000000035315F0; title_theme = table: 00000000040D4140; is_loading = false; equipment_queue = table: 0000000002A35690; [4] _data = table: 0000000002A319D0; change_page_button_theme = table: 00000000040D3C30; fatshark_view = table: 000000000104D9A0; loadouts_data = table: 00000000040E01F0; cloud_file = table: 00000000040D7880; simple_ui = table: 00000000044B22A0; checkbox_theme = table: 00000000040D4840; button_theme = table: 00000000035315F0; title_theme = table: 00000000040D4140; is_loading = false; equipment_queue = table: 0000000002A35690; [5] _data = table: 0000000002A319D0; change_page_button_theme = table: 00000000040D3C30; fatshark_view = table: 000000000104D9A0; loadouts_data = table: 00000000040E01F0; cloud_file = table: 00000000040D7880; simple_ui = table: 00000000044B22A0; checkbox_theme = table: 00000000040D4840; button_theme = table: 00000000035315F0; title_theme = table: 00000000040D4140; is_loading = false; equipment_queue = table: 0000000002A35690; [6] _loading_overlay_widgets_by_name = table: 000000001A2984E0; _widgets_by_name = table: 0000000018D5E150; skin_sync_id = 0; parent = table: 0000000003018AD0; _animations = table: 000000000A7F3E80; _stats_id = "1100001015262a9:1"; hero_name = "dwarf_ranger"; ui_top_renderer = table: 000000001176D120; ingame_ui_context = table: 0000000001AA38A0; peer_id = "1100001015262a9"; ui_renderer = table: 0000000018EEDDE0; ui_animator = table: 0000000002F72830; input_manager = table: 000000001A95BE60; _widgets = table: 0000000018D5E120; career_index = 4; _level_package_name = "resource_packages/levels/ui_inventory_preview"; player_manager = table: 0000000002E442E0; _loading_overlay_widgets = table: 000000001A2984B0; statistics_db = table: 000000001AA4A8E0; render_settings = table: 000000000A7F3C80; ui_scenegraph = table: 000000000A7F3EB0; _show_loading_overlay = true; [11] _widgets_by_name = table: 0000000001B4C140; parent = table: 00000000030182B0; _animations = table: 0000000000654180; statistics_db = table: 000000001AA4A8E0; hero_name = "dwarf_ranger"; ingame_ui_context = table: 0000000001AA38A0; loadout_sync_id = 0; _gamepad_style_active = false; ui_animator = table: 0000000011BA6FC0; _friends_component_ui = table: 0000000002975760; input_manager = table: 000000001A95BE60; profile_synchronizer = table: 0000000000CCA3A0; render_settings = table: 0000000000654110; profile_index = 3; _window_layouts = table: 0000000000C1B490; career_index = 4; _ui_animations = table: 00000000006541B0; local_player_id = 1; _close_on_exit = true; player = table: 000000001AA3C180; _stats_id = "1100001015262a9:1"; _window_params = table: 000000000058DF70; ui_scenegraph = table: 00000000014B7900; inventory_sync_id = 0; ui_top_renderer = table: 000000001176D120; _active_windows = table: 000000000058E200; peer_id = "1100001015262a9"; _disabled_backend_ids = table: 00000000006541E0; _max_active_windows = 5; ingame_ui = table: 0000000001AA3BE0; skin_sync_id = 0; disabled_backend_ids_sync_id = 0; _layout_settings = table: 00000000197BDF00; voting_manager = table: 000000000AAE4130; _widgets = table: 0000000001B4C110; ui_renderer = table: 0000000018EEDDE0; is_in_inn = true; player_manager = table: 0000000002E442E0; _windows_settings = table: 0000000000C199D0; wwise_world = [WwiseWorld]; platform = "win32"; talent_sync_id = 0; is_server = true; [13] _widgets_by_name = table: 0000000001B4C140; parent = table: 00000000030182B0; _animations = table: 0000000000654180; statistics_db = table: 000000001AA4A8E0; hero_name = "dwarf_ranger"; ingame_ui_context = table: 0000000001AA38A0; loadout_sync_id = 0; _gamepad_style_active = false; ui_animator = table: 0000000011BA6FC0; _friends_component_ui = table: 0000000002975760; input_manager = table: 000000001A95BE60; profile_synchronizer = table: 0000000000CCA3A0; render_settings = table: 0000000000654110; profile_index = 3; _window_layouts = table: 0000000000C1B490; career_index = 4; _ui_animations = table: 00000000006541B0; local_player_id = 1; _close_on_exit = true; player = table: 000000001AA3C180; _stats_id = "1100001015262a9:1"; _window_params = table: 000000000058DF70; ui_scenegraph = table: 00000000014B7900; inventory_sync_id = 0; ui_top_renderer = table: 000000001176D120; _active_windows = table: 000000000058E200; peer_id = "1100001015262a9"; _disabled_backend_ids = table: 00000000006541E0; _max_active_windows = 5; ingame_ui = table: 0000000001AA3BE0; skin_sync_id = 0; disabled_backend_ids_sync_id = 0; _layout_settings = table: 00000000197BDF00; voting_manager = table: 000000000AAE4130; _widgets = table: 0000000001B4C110; ui_renderer = table: 0000000018EEDDE0; is_in_inn = true; player_manager = table: 0000000002E442E0; _windows_settings = table: 0000000000C199D0; wwise_world = [WwiseWorld]; platform = "win32"; talent_sync_id = 0; is_server = true; [14] _widgets_by_name = table: 0000000001B4C140; parent = table: 00000000030182B0; _animations = table: 0000000000654180; statistics_db = table: 000000001AA4A8E0; hero_name = "dwarf_ranger"; ingame_ui_context = table: 0000000001AA38A0; loadout_sync_id = 0; _gamepad_style_active = false; ui_animator = table: 0000000011BA6FC0; _friends_component_ui = table: 0000000002975760; input_manager = table: 000000001A95BE60; profile_synchronizer = table: 0000000000CCA3A0; render_settings = table: 0000000000654110; profile_index = 3; _window_layouts = table: 0000000000C1B490; career_index = 4; _ui_animations = table: 00000000006541B0; local_player_id = 1; _close_on_exit = true; player = table: 000000001AA3C180; _stats_id = "1100001015262a9:1"; _window_params = table: 000000000058DF70; ui_scenegraph = table: 00000000014B7900; inventory_sync_id = 0; ui_top_renderer = table: 000000001176D120; _active_windows = table: 000000000058E200; peer_id = "1100001015262a9"; _disabled_backend_ids = table: 00000000006541E0; _max_active_windows = 5; ingame_ui = table: 0000000001AA3BE0; skin_sync_id = 0; disabled_backend_ids_sync_id = 0; _layout_settings = table: 00000000197BDF00; voting_manager = table: 000000000AAE4130; _widgets = table: 0000000001B4C110; ui_renderer = table: 0000000018EEDDE0; is_in_inn = true; player_manager = table: 0000000002E442E0; _windows_settings = table: 0000000000C199D0; wwise_world = [WwiseWorld]; platform = "win32"; talent_sync_id = 0; is_server = true; [15] _widgets_by_name = table: 0000000001B4C140; parent = table: 00000000030182B0; _animations = table: 0000000000654180; statistics_db = table: 000000001AA4A8E0; hero_name = "dwarf_ranger"; ingame_ui_context = table: 0000000001AA38A0; loadout_sync_id = 0; _gamepad_style_active = false; ui_animator = table: 0000000011BA6FC0; _friends_component_ui = table: 0000000002975760; input_manager = table: 000000001A95BE60; profile_synchronizer = table: 0000000000CCA3A0; render_settings = table: 0000000000654110; profile_index = 3; _window_layouts = table: 0000000000C1B490; career_index = 4; _ui_animations = table: 00000000006541B0; local_player_id = 1; _close_on_exit = true; player = table: 000000001AA3C180; _stats_id = "1100001015262a9:1"; _window_params = table: 000000000058DF70; ui_scenegraph = table: 00000000014B7900; inventory_sync_id = 0; ui_top_renderer = table: 000000001176D120; _active_windows = table: 000000000058E200; peer_id = "1100001015262a9"; _disabled_backend_ids = table: 00000000006541E0; _max_active_windows = 5; ingame_ui = table: 0000000001AA3BE0; skin_sync_id = 0; disabled_backend_ids_sync_id = 0; _layout_settings = table: 00000000197BDF00; voting_manager = table: 000000000AAE4130; _widgets = table: 0000000001B4C110; ui_renderer = table: 0000000018EEDDE0; is_in_inn = true; player_manager = table: 0000000002E442E0; _windows_settings = table: 0000000000C199D0; wwise_world = [WwiseWorld]; platform = "win32"; talent_sync_id = 0; is_server = true; [16] _params = table: 0000000003018A30; _profiling_debugging_enabled = false; _parent = table: 00000000030182B0; _state = table: 0000000003018AD0; [17] _params = table: 0000000003018A30; _profiling_debugging_enabled = false; _parent = table: 00000000030182B0; _state = table: 0000000003018AD0; [18] _params = table: 0000000003018A30; _profiling_debugging_enabled = false; _parent = table: 00000000030182B0; _state = table: 0000000003018AD0; [19] _params = table: 0000000003018A30; _profiling_debugging_enabled = false; _parent = table: 00000000030182B0; _state = table: 0000000003018AD0; [20] ___is_class_metatable___ = true; __index = table: 0000000002C719C0; super = table: 00000000000B39B0; [21] _loading_widgets = table: 0000000000AC4500; wwise_world = [WwiseWorld]; local_player_id = 1; _on_enter_transition_params = table: 000000000C882630; world_manager = table: 0000000003D531E0; _hero_name = "dwarf_ranger"; ui_animator = table: 0000000008842BE0; units = table: 0000000003018B30; _static_widgets = table: 00000000008B0B60; _draw_loading = false; world = [World]; ingame_ui_context = table: 0000000001AA38A0; peer_id = "1100001015262a9"; input_manager = table: 000000001A95BE60; ui_renderer = table: 0000000018EEDDE0; ingame_ui = table: 0000000001AA3BE0; ui_animations = table: 0000000003018ED0; _state_machine_params = table: 0000000003018A30; profile_synchronizer = table: 0000000000CCA3A0; voting_manager = table: 000000000AAE4130; exit_to_game = true; ui_top_renderer = table: 000000001176D120; is_in_inn = true; player_manager = table: 0000000002E442E0; attachment_units = table: 0000000003018B60; unit_states = table: 0000000003018EA0; is_server = true; ui_scenegraph = table: 0000000000A8BAA0; _hdr_gui_data = table: 00000000019DC010; [22] _loading_widgets = table: 0000000000AC4500; wwise_world = [WwiseWorld]; local_player_id = 1; _on_enter_transition_params = table: 000000000C882630; world_manager = table: 0000000003D531E0; _hero_name = "dwarf_ranger"; ui_animator = table: 0000000008842BE0; units = table: 0000000003018B30; _static_widgets = table: 00000000008B0B60; _draw_loading = false; world = [World]; ingame_ui_context = table: 0000000001AA38A0; peer_id = "1100001015262a9"; input_manager = table: 000000001A95BE60; ui_renderer = table: 0000000018EEDDE0; ingame_ui = table: 0000000001AA3BE0; ui_animations = table: 0000000003018ED0; _state_machine_params = table: 0000000003018A30; profile_synchronizer = table: 0000000000CCA3A0; voting_manager = table: 000000000AAE4130; exit_to_game = true; ui_top_renderer = table: 000000001176D120; is_in_inn = true; player_manager = table: 0000000002E442E0; attachment_units = table: 0000000003018B60; unit_states = table: 0000000003018EA0; is_server = true; ui_scenegraph = table: 0000000000A8BAA0; _hdr_gui_data = table: 00000000019DC010; [23] _loading_widgets = table: 0000000000AC4500; wwise_world = [WwiseWorld]; local_player_id = 1; _on_enter_transition_params = table: 000000000C882630; world_manager = table: 0000000003D531E0; _hero_name = "dwarf_ranger"; ui_animator = table: 0000000008842BE0; units = table: 0000000003018B30; _static_widgets = table: 00000000008B0B60; _draw_loading = false; world = [World]; ingame_ui_context = table: 0000000001AA38A0; peer_id = "1100001015262a9"; input_manager = table: 000000001A95BE60; ui_renderer = table: 0000000018EEDDE0; ingame_ui = table: 0000000001AA3BE0; ui_animations = table: 0000000003018ED0; _state_machine_params = table: 0000000003018A30; profile_synchronizer = table: 0000000000CCA3A0; voting_manager = table: 000000000AAE4130; exit_to_game = true; ui_top_renderer = table: 000000001176D120; is_in_inn = true; player_manager = table: 0000000002E442E0; attachment_units = table: 0000000003018B60; unit_states = table: 0000000003018EA0; is_server = true; ui_scenegraph = table: 0000000000A8BAA0; _hdr_gui_data = table: 00000000019DC010; [25] _loading_widgets = table: 0000000000AC4500; wwise_world = [WwiseWorld]; local_player_id = 1; _on_enter_transition_params = table: 000000000C882630; world_manager = table: 0000000003D531E0; _hero_name = "dwarf_ranger"; ui_animator = table: 0000000008842BE0; units = table: 0000000003018B30; _static_widgets = table: 00000000008B0B60; _draw_loading = false; world = [World]; ingame_ui_context = table: 0000000001AA38A0; peer_id = "1100001015262a9"; input_manager = table: 000000001A95BE60; ui_renderer = table: 0000000018EEDDE0; ingame_ui = table: 0000000001AA3BE0; ui_animations = table: 0000000003018ED0; _state_machine_params = table: 0000000003018A30; profile_synchronizer = table: 0000000000CCA3A0; voting_manager = table: 000000000AAE4130; exit_to_game = true; ui_top_renderer = table: 000000001176D120; is_in_inn = true; player_manager = table: 0000000002E442E0; attachment_units = table: 0000000003018B60; unit_states = table: 0000000003018EA0; is_server = true; ui_scenegraph = table: 0000000000A8BAA0; _hdr_gui_data = table: 00000000019DC010; [26] fps = 0; world_manager = table: 0000000003D531E0; ingame_hud = table: 0000000002304A30; is_server = true; last_resolution_x = 3440; top_world = [World]; ui_renderer = table: 0000000018EEDDE0; telemetry_time_view_enter = 0; input_manager = table: 000000001A95BE60; profile_synchronizer = table: 0000000000CCA3A0; blocked_transitions = table: 000000001A7773B0; motd_ui = table: 000000001885F150; cutscene_system = table: 00000000187935D0; popup_handler = table: 00000000025C6980; text_popup_ui = table: 00000000025C6B30; local_player_id = 1; unlock_manager = table: 0000000002E44090; _previous_transition = "hero_view_force"; ui_top_renderer = table: 000000001176D120; last_resolution_y = 1440; current_view = "hero_view"; _fps_cooldown = 0; motd_loading = false; end_screen = table: 000000000260FCE0; world = [World]; camera_manager = table: 00000000022E52B0; motd_backend = table: 0000000000D95C00; _profile_requester = table: 0000000000CCAF50; hotkey_mapping = table: 000000001A7762D0; ingame_ui_context = table: 0000000001AA38A0; new_transition = "hero_view_force"; views = table: 000000000A89CAE0; wwise_world = [WwiseWorld]; mean_dt = 0; transition_params = table: 000000000C882630; is_in_inn = true; _player = table: 000000001AA3C180; weave_onboarding = table: 0000000002611000; menu_active = false; peer_id = "1100001015262a9"; network_event_delegate = table: 00000000012A0D60; [27] fps = 0; world_manager = table: 0000000003D531E0; ingame_hud = table: 0000000002304A30; is_server = true; last_resolution_x = 3440; top_world = [World]; ui_renderer = table: 0000000018EEDDE0; telemetry_time_view_enter = 0; input_manager = table: 000000001A95BE60; profile_synchronizer = table: 0000000000CCA3A0; blocked_transitions = table: 000000001A7773B0; motd_ui = table: 000000001885F150; cutscene_system = table: 00000000187935D0; popup_handler = table: 00000000025C6980; text_popup_ui = table: 00000000025C6B30; local_player_id = 1; unlock_manager = table: 0000000002E44090; _previous_transition = "hero_view_force"; ui_top_renderer = table: 000000001176D120; last_resolution_y = 1440; current_view = "hero_view"; _fps_cooldown = 0; motd_loading = false; end_screen = table: 000000000260FCE0; world = [World]; camera_manager = table: 00000000022E52B0; motd_backend = table: 0000000000D95C00; _profile_requester = table: 0000000000CCAF50; hotkey_mapping = table: 000000001A7762D0; ingame_ui_context = table: 0000000001AA38A0; new_transition = "hero_view_force"; views = table: 000000000A89CAE0; wwise_world = [WwiseWorld]; mean_dt = 0; transition_params = table: 000000000C882630; is_in_inn = true; _player = table: 000000001AA3C180; weave_onboarding = table: 0000000002611000; menu_active = false; peer_id = "1100001015262a9"; network_event_delegate = table: 00000000012A0D60; [28] world_name = "level_world"; network_server = table: 00000000016E11A0; _t = 64.453286281728651; parent = table: 000000001A9EAAF0; _booted_eac_untrusted = false; statistics_db = table: 000000001AA4A8E0; _conflict_directory_is_ready = true; _network_options = table: 000000001873FC60; _game_started_timestamp = 1623917168; is_in_tutorial = false; _ui_update_initialized = true; mood_timers = table: 000000000C7923C0; profile_synchronizer = table: 0000000000CCA3A0; _has_started_framerate_catchup = true; end_conditions_met = false; _transitioned_from_black_screen = true; local_player_id = 1; rewards = table: 000000000C792320; player = table: 000000001AA3C180; _game_mode_ready_to_start = true; world = [World]; ingame_ui = table: 0000000001AA3BE0; input_manager = table: 000000001A95BE60; _lobby_host = table: 0000000001AF48E0; _game_started_current_frame = false; is_server = true; is_quickplay = false; is_in_inn = true; game_mode_key = "inn_deus"; ingame_ui_context = table: 0000000001AA38A0; _game_has_started = true; free_flight_manager = table: 0000000002E44700; viewport_name = "player_1"; network_event_delegate = table: 00000000012A0D60; [29] _params = table: 000000000AA50E90; _profiling_debugging_enabled = true; _parent = table: 000000001A9EAAF0; _state = table: 00000000116278A0; [30] world_name = "level_world"; entity_system_bag = table: 0000000001B6F870; network_server = table: 00000000016E11A0; entity_system = table: 000000001139C370; parent = table: 0000000000095930; _level_flow_events = table: 000000000AA51070; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000001A95BE60; profile_synchronizer = table: 0000000000CCA3A0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000001D6AB20; num_local_human_players = 1; _ping_reporter = table: 000000000C86DB40; _gm_event_end_conditions_met = false; world = [World]; dt = 0.006967633031308651; peer_id = "1100001015262a9"; level = [Level]; network_timer_handler = table: 0000000002C0D0B0; network_event_delegate = table: 00000000012A0D60; machines = table: 000000000AA50E60; _camera_carrier = table: 000000000C86D850; free_flight_manager = table: 0000000002E44700; network_transmit = table: 00000000012E2590; level_key = "morris_hub"; game_mode_key = "inn_deus"; is_in_inn = true; statistics_db = table: 000000001AA4A8E0; _lobby_host = table: 0000000001AF48E0; dice_keeper = table: 0000000011232010; network_clock = table: 0000000004066770; _debug_gui_immediate = [Gui]; _quit_game = false; [31] _params = table: 0000000002975050; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000095930; _state = table: 000000001A9EAAF0; [32] startup_package_handles = table: 0000000000099630; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 00000000000995B0; flow_return_table = table: 0000000000095960; _machine = table: 00000000007DAE00; has_booted = true; loading_context = table: 0000000003475A00; startup_timer = 3.5564936515293084; bar_timer = 0; disable_loading_bar = true; 08:06:29.344 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 08:06:29.348 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 08:06:29.554 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 08:06:29.554 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 08:06:29.568 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 08:06:29.568 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/skins/blue_and_gold/chr_dwarf_ranger_engineer_blue_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 08:06:29.587 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_coghammer_01_t2/wpn_dw_coghammer_01_t2_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 08:06:29.587 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_02/wpn_dr_deus_02_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 08:06:29.587 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_03, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 08:06:29.587 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_coghammer_01_t2/wpn_dw_coghammer_01_t2_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 08:06:29.587 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_coghammer_01_t2/wpn_dw_coghammer_01_t2_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 08:06:29.587 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_02/wpn_dr_deus_02_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 08:06:29.587 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_02/wpn_dr_deus_02_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 08:06:29.926 [Lua] [ModShim] %s %s Function "_G.UIResolutionScale_pow2" is deprecated! [0] =[C]: in function callstack [1] @scripts/managers/mod/mod_shim.lua:54: in function print_deprecated_function_warning [2] @scripts/managers/mod/mod_shim.lua:78: in function UIResolutionScale [3] @scripts/mods/simple_ui/basic_gui.lua:190: in function tooltip [4] @scripts/mods/simple_ui/simple_ui.lua:1516: in function update [5] @scripts/mods/simple_ui/simple_ui.lua:1298: in function update_widgets [6] @scripts/mods/simple_ui/simple_ui.lua:1251: in function update [7] @scripts/mods/simple_ui/simple_ui.lua:271: in function update [8] @scripts/mods/simple_ui/simple_ui.lua:191: in function update_windows [9] @scripts/mods/simple_ui/simple_ui.lua:2573: in function hook_chain [10] @scripts/mods/vmf/modules/core/hooks.lua:180: in function update [11] @scripts/game_state/state_ingame.lua:938: in function hook_chain [12] @scripts/mods/vmf/modules/core/hooks.lua:180: in function update [13] @foundation/scripts/util/state_machine.lua:141: in function update [14] @scripts/boot.lua:904: in function game_update [15] @scripts/boot.lua:639:in function [1] name = "_G.UIResolutionScale_pow2"; warning = "Function \"_G.UIResolutionScale_pow2\" is deprecated!" [3] self = table: 0000000004027930; str = "Loadout 10"; colors = table: 00000000011765C0; font_size = nil; line_padding = nil; offset = nil; padding = nil; font_material = nil; size = nil; cursor_axis_id = 2; mouse = Vector3(2029, 372, 0) [4] self = table: 0000000001468B70; cursor = table: 00000000018EF6F0; hovered = false [5] self = table: 000000000F522340; catched = nil; z = 3; _ = 10; widget = table: 0000000001468B70 [6] self = table: 000000000F522340; cursor = table: 00000000018EF490 [7] self = table: 000000001883F160; z = 1; _ = 1; window = table: 000000000F522340 [8] self = table: 00000000044B22A0; dt = 0.0087875127792358398; position = table: 0000000001568850 [9] func = [function]; self = table: 0000000001BFED70; dt = 0.0087875127792358398 [10] hook_chain = [function] [11] self = table: 000000001A9EAAF0; dt = 0.0087875127792358398; main_t = 60.454425250878558; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; t = 21.037894072476774 [12] hook_chain = [function] [13] self = table: 00000000007DAE00; dt = 0.0087875127792358398; t = 60.454425250878558 [14] self = table: 0000000000095930; real_world_dt = 0.0087875127792358398; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; dt = 0.0087875127792358398; t = 60.454425250878558 [15] dt = 0.0087875127792358398 [3] _data = table: 0000000003FF6FD0; gui = [Gui]; default_world = "top_ingame_view"; default_font_size = 22; default_font = "hell_shark"; default_font_material = "materials/fonts/gw_body"; [4] z_order = 3; theme = table: 00000000035315F0; position = table: 00000000011764F0; window = table: 000000000F522340; cursor = table: 0000000001176580; hovered = true; _type = "button"; visible = true; offset = table: 000000001A2708D0; size = table: 0000000001468B30; params = 10; text = "10"; tooltip = " Loadout 10"; anchor = "bottom_left"; name = "loadoutmgr_loadouts_10"; [5] original_size = table: 000000000124E090; resize_offset = table: 0000000003610900; hovered = true; size = table: 000000000124E090; visible = true; name = "loadoutmgr_loadouts"; drag_offset = table: 000000000F5223B0; z_order = 1; theme = table: 00000000016954E0; transparent = false; resizing = false; position = table: 000000000124E050; cursor = table: 0000000001568B60; initialized = true; loadouts_page_index = 0; resize_origin = table: 00000000036109A0; dragging = false; widgets = table: 0000000001BD2BC0; [6] original_size = table: 000000000124E090; resize_offset = table: 0000000003610900; hovered = true; size = table: 000000000124E090; visible = true; name = "loadoutmgr_loadouts"; drag_offset = table: 000000000F5223B0; z_order = 1; theme = table: 00000000016954E0; transparent = false; resizing = false; position = table: 000000000124E050; cursor = table: 0000000001568B60; initialized = true; loadouts_page_index = 0; resize_origin = table: 00000000036109A0; dragging = false; widgets = table: 0000000001BD2BC0; [7] list = table: 0000000018842920; [8] timers = table: 0000000018935E30; width = 1920; fonts = table: 000000001897AE50; mouse = table: 00000000189211F0; theme = "default"; widgets = table: 0000000018B8C800; themes = table: 0000000018C81340; _data = table: 00000000044B2250; input = table: 0000000018981630; text_alignment = table: 0000000018A994D0; anchor = table: 0000000018A05290; windows = table: 000000001883F160; height = 1080; [9] network_server = table: 00000000016E11A0; is_server = true; _host_matchmaking_data = table: 0000000001BFEBF0; _state = table: 00000000029C13E0; peers_to_sync = table: 0000000001BFEC80; _power_level_timer = 64.452060484560207; lobby_finder = table: 0000000001BFEF60; network_event_delegate = table: 00000000012A0D60; _level_weights = table: 0000000001BFEC50; _ingame_ui = table: 0000000001AA3BE0; countdown_has_finished = false; peer_id = "1100001015262a9"; lobby_finder_timer = 0; lobby = table: 0000000001AF48E0; profile_update_time = 0; params = table: 0000000001BFEF30; profile_synchronizer = table: 0000000000CCA3A0; debug = table: 00000000029C1380; _quick_game = false; _local_quick_game = false; is_in_inn = true; state_context = table: 00000000029C13B0; statistics_db = table: 000000001AA4A8E0; network_transmit = table: 00000000012E2590; _network_hash = "65e25336687ca88"; difficulty_manager = table: 0000000019E9F330; party_owned_dlcs = table: 0000000001BFEC20; [11] world_name = "level_world"; entity_system_bag = table: 0000000001B6F870; network_server = table: 00000000016E11A0; entity_system = table: 000000001139C370; parent = table: 0000000000095930; _level_flow_events = table: 000000000AA51070; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000001A95BE60; profile_synchronizer = table: 0000000000CCA3A0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000001D6AB20; num_local_human_players = 1; _ping_reporter = table: 000000000C86DB40; _gm_event_end_conditions_met = false; world = [World]; dt = 0.0087875127792358398; peer_id = "1100001015262a9"; level = [Level]; network_timer_handler = table: 0000000002C0D0B0; network_event_delegate = table: 00000000012A0D60; machines = table: 000000000AA50E60; _camera_carrier = table: 000000000C86D850; free_flight_manager = table: 0000000002E44700; network_transmit = table: 00000000012E2590; level_key = "morris_hub"; game_mode_key = "inn_deus"; is_in_inn = true; statistics_db = table: 000000001AA4A8E0; _lobby_host = table: 0000000001AF48E0; dice_keeper = table: 0000000011232010; network_clock = table: 0000000004066770; _debug_gui_immediate = [Gui]; _quit_game = false; [13] _params = table: 0000000002975050; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000095930; _state = table: 000000001A9EAAF0; [14] startup_package_handles = table: 0000000000099630; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 00000000000995B0; flow_return_table = table: 0000000000095960; _machine = table: 00000000007DAE00; has_booted = true; loading_context = table: 0000000003475A00; startup_timer = 3.5564936515293084; bar_timer = 0; disable_loading_bar = true; 08:06:31.263 [Lua] GOT approve_channel 1 1100001036c3267 186000001d55778 08:06:31.263 [EAC] EAC server has client 1100001036c3267 and channel 1 (and owner 1100001036c3267) 08:06:31.263 [EACServer] [11:06:31:263][Windows][EAC Server] [Info][RegisterClient] Client: 01100001036C3267 PlayerGUID: 76561198017688167 PlayerIP: 0.0.0.0 OwnerGUID: 76561198017688167 PlayerName: SubaruMan5000 08:06:31.263 [Lua] Client with peer_id 1100001036c3267 got APPROVED by server 08:06:31.263 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '1100001036c3267' 08:06:31.264 [Lua] [ChatManager][1]System: SubaruMan5000 is joining the game 08:06:31.264 [Lua] [NetworkServer] Peer 1100001036c3267 joined server lobby. 08:06:31.264 [Lua] [NetworkServer] Creating peer info. 08:06:31.264 [Lua] [PeerSM] 1100001036c3267 :: on_enter Connecting 08:06:31.331 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 08:06:31.332 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 08:06:31.332 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/skins/blue_and_gold/chr_dwarf_ranger_engineer_blue_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 08:06:31.332 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_03, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 08:06:31.332 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_coghammer_01_t2/wpn_dw_coghammer_01_t2_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 08:06:31.332 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_02/wpn_dr_deus_02_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 08:06:31.336 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 08:06:31.336 [Lua] [HeroViewWindow] Enter Substate HeroWindowTalents 08:06:31.337 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 08:06:31.337 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 08:06:31.354 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001d55778 from 1100001036c3267, replying lobby_ok 08:06:31.381 [EACServer] [11:06:31:381][Windows][EAC Server] [Info][Cerberus] [Backend] Connection established. 08:06:31.402 [Lua] [Matchmaking] PROFILES REQUESTED BY 1100001036c3267 REPLY wh:0 | we:0 | dr:1100001015262a9 | bw:0 | es:0 08:06:31.454 [Lua] [ProfileSynchronizer] Reserving profile index 4 to peer 1100001036c3267 08:06:31.454 [Lua] [SharedState] [SharedState] network_state_1100001015262a9: profile_index_reservation:0:0:4:0 = 1100001036c3267 08:06:31.454 [Lua] Set lobby begin: 08:06:31.454 [Lua] Lobby data selected_mission_id = morris_hub 08:06:31.454 [Lua] Lobby data num_players = 2 08:06:31.454 [Lua] Lobby data difficulty_tweak = 0 08:06:31.454 [Lua] Lobby data host = 1100001015262a9 08:06:31.454 [Lua] Lobby data matchmaking_type = 3 08:06:31.454 [Lua] Lobby data difficulty = normal 08:06:31.454 [Lua] Lobby data player_slot_1 = 0:0 08:06:31.454 [Lua] Lobby data unique_server_name = tarpeinen 08:06:31.454 [Lua] Lobby data player_slot_4 = 1100001036c3267:1 08:06:31.454 [Lua] Lobby data country_code = FI 08:06:31.454 [Lua] Lobby data matchmaking = false 08:06:31.454 [Lua] Lobby data power_level = 835 08:06:31.454 [Lua] Lobby data mission_id = morris_hub 08:06:31.454 [Lua] Lobby data mechanism = deus 08:06:31.454 [Lua] Lobby data player_slot_5 = 0:0 08:06:31.454 [Lua] Lobby data player_slot_2 = 0:0 08:06:31.454 [Lua] Lobby data network_hash = 65e25336687ca88 08:06:31.454 [Lua] Lobby data player_slot_3 = 1100001015262a9:1 08:06:31.454 [Lua] Lobby data eac_authorized = true 08:06:31.454 [Lua] Set lobby end. 08:06:33.745 [Lua] ### CLEARING PEER STATE FOR 1100001036c3267 08:06:33.745 [Lua] [PeerSM] 1100001036c3267 :: on_exit Connecting 08:06:33.745 [Lua] [PeerSM] 1100001036c3267 :: on_enter Connecting 08:06:33.775 [Lua] [IngameUI] menu view on_exit hero_view 08:06:33.777 [Lua] [IngameUI] menu view post_update_on_exit table: 0x030182b0 08:06:33.777 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 08:06:33.777 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 08:06:33.777 [Lua] [HeroViewWindow] Exit Substate HeroWindowTalents 08:06:33.782 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(1100001015262a9:1) 08:06:33.782 [Lua] [SharedState] [SharedState] network_state_1100001015262a9: inventory_list:0:1:0:0 = {"third_person":{"resource_packages\/careers\/dr_engineer":false,"units\/beings\/player\/dwarf_ranger_engineer\/skins\/blue_and_gold\/chr_dwarf_ranger_engineer_blue_and_gold":false,"units\/beings\/player\/dwarf_ranger_engineer\/headpiece\/dr_e_hat_03":false,"units\/weapons\/player\/wpn_dr_deus_02\/wpn_dr_deus_02_runed_3p":false,"wwise\/flamethrower":false,"wwise\/drakegun":false,"units\/weapons\/player\/wpn_dw_rotary_gun_01_t1\/wpn_dw_rotary_gun_01_t1_3p":false,"wwise\/dr_deus_01":false,"wwise\/coghammer":false,"units\/weapons\/player\/wpn_dr_deus_projectile_02\/wpn_dr_deus_projectile_02_3p":false,"units\/beings\/player\/dwarf_ranger_engineer\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_dw_coghammer_01_t2\/wpn_dw_coghammer_01_t2_runed_3p":false},"inventory_id":1873836288,"first_person":{"units\/beings\/player\/dwarf_ranger_engineer\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_dw_rotary_gun_01_t1\/wpn_dw_rotary_gun_01_t1":false,"units\/beings\/player\/dwarf_ranger_engineer\/headpiece\/dr_e_hat_03":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_dr_deus_projectile_02\/wpn_dr_deus_projectile_02":false,"wwise\/dr_deus_01":false,"units\/weapons\/player\/wpn_dr_deus_projectile_02\/wpn_dr_deus_projectile_02_3p":false,"resource_packages\/careers\/dr_engineer":false,"units\/beings\/player\/dwarf_ranger_engineer\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_dw_coghammer_01_t2\/wpn_dw_coghammer_01_t2_runed":false,"units\/weapons\/player\/wpn_dr_deus_02\/wpn_dr_deus_02_runed":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"wwise\/flamethrower":false,"wwise\/drakegun":false,"units\/weapons\/player\/wpn_dw_rotary_gun_01_t1\/wpn_dw_rotary_gun_01_t1_3p":false,"wwise\/coghammer":false,"units\/beings\/player\/dwarf_ranger_engineer\/skins\/blue_and_gold\/chr_dwarf_ranger_engineer_blue_and_gold":false,"units\/weapons\/player\/wpn_dr_deus_02\/wpn_dr_deus_02_runed_3p":false,"units\/weapons\/player\/wpn_dw_coghammer_01_t2\/wpn_dw_coghammer_01_t2_runed_3p":false}} 08:06:33.789 [Lua] [SharedState] [SharedState] network_state_1100001015262a9: loaded_inventory_id:1100001015262a9:1:0:0 = 1873836288 08:06:33.794 [Lua] [NetworkServer] Peer 1100001036c3267 has sent rpc_notify_lobby_joined 08:06:33.794 [Lua] [PSM] Peer 1100001036c3267 joined. Want to use profile index "4" and join party "0" 08:06:33.794 [Lua] [SharedState] [SharedState] network_state_1100001015262a9: peers:0:0:0:0 = ["1100001015262a9","1100001036c3267"] 08:06:33.794 [Lua] [EnemyPackageLoader] client_connected (peer_id=1100001036c3267, connection_key=0) 08:06:33.794 [Lua] Sync dynamic to client: 08:06:33.940 [Lua] ### Received rpc_level_load_started 08:06:33.940 [Lua] #### Has state machine: true, peer_id: 1100001036c3267, level_session_id: 1882245888 08:06:33.940 [Lua] player (1100001036c3267,1) was put into party 0 08:06:33.940 [Lua] [ProfileSynchronizer] Peer 1100001036c3267 entered session 08:06:33.940 [Lua] [ProfileSynchronizer] Running hot_join_sync for peer 1100001036c3267 08:06:33.940 [Lua] Mechanism says: a client has initialized the mechanism! 1100001036c3267 08:06:35.617 [Lua] [SharedState] [SharedState] network_state_1100001015262a9: loaded_inventory_id:1100001015262a9:1:0:0 = 1873836288 08:06:35.771 [EACServer] [11:06:35:771][Windows][EAC Server] [Info][QueueClientUpdate] Client: 01100001036C3267 Session: 1 Status: Client Authenticated Message: Client authenticated. 08:06:35.771 [EAC] Peer 1100001036c3267 switched EAC state to ClientAuthenticatedLocal 08:06:35.806 [Lua] [NetworkServer] Peer 1100001036c3267 has sent rpc_post_game_notified 08:06:35.807 [Lua] [PeerSM] 1100001036c3267 :: on_exit Connecting 08:06:35.807 [Lua] [PeerSM] 1100001036c3267 :: on_enter Loading 08:06:35.946 [EACServer] [11:06:35:946][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 01100001036C3267. 08:06:36.147 [EACServer] [11:06:36:146][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 01100001036C3267 08:06:36.147 [EACServer] [11:06:36:146][Windows][EAC Server] [Info][QueueClientUpdate] Client: 01100001036C3267 Session: 1 Status: Client Authenticated Remotely Message: Client authenticated remotely. 08:06:36.149 [EAC] Peer 1100001036c3267 switched EAC state to ClientAuthenticatedRemote 08:06:39.384 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=1100001036c3267, connection_key=0) 08:06:39.418 [Lua] ### Received rpc_level_loaded 08:06:39.418 [Lua] #### Has state machine: true, peer_id: 1100001036c3267, level_id: 228 08:06:39.418 [Lua] Peer 1100001036c3267 has loaded the level and all enemies are loaded 08:06:39.419 [Lua] [PeerSM] 1100001036c3267 :: on_exit Loading 08:06:39.419 [Lua] [PeerSM] 1100001036c3267 :: on_enter LoadingProfilePackages 08:06:39.426 [Lua] [PeerSM] 1100001036c3267 :: on_exit LoadingProfilePackages 08:06:39.426 [Lua] [PeerSM] 1100001036c3267 :: on_enter WaitingForEnterGame 08:06:40.635 [Lua] [PeerSM] 1100001036c3267 :: on_exit WaitingForEnterGame 08:06:40.635 [Lua] [PeerSM] 1100001036c3267 :: on_enter WaitingForGameObjectSync 08:06:40.642 [Lua] [NetworkServer] Game_object_sync_done for peer 1100001036c3267 08:06:40.643 [Lua] PlayerManager:add_remote_player 1100001036c3267 08:06:40.643 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=7 08:06:40.643 [Lua] RemotePlayer:create_game_object( ) 7 08:06:40.655 [Lua] player (1100001036c3267,1) was put into party 1 08:06:40.655 [Lua] [ProfileSynchronizer] Assigning peer(1100001036c3267:1) to profile(4) career(4) 08:06:40.655 [Lua] [SharedState] [SharedState] network_state_1100001015262a9: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":4,"peer_id":"1100001015262a9"},{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":4,"peer_id":"1100001036c3267"}] 08:06:40.655 [Lua] [PeerSM] 1100001036c3267 :: on_exit WaitingForGameObjectSync 08:06:40.655 [Lua] [PeerSM] 1100001036c3267 :: on_enter WaitingForPlayers 08:06:40.658 [Lua] [PeerSM] 1100001036c3267 :: on_exit WaitingForPlayers 08:06:40.658 [Lua] [PeerSM] 1100001036c3267 :: on_enter InGame 08:06:40.658 [Lua] [SharedState] [SharedState] network_state_1100001015262a9: peer_ingame:1100001036c3267:0:0:0 = true 08:06:40.741 [Lua] [MOD][VMF][INFO] Added 1100001036c3267 to the VMF users list. 08:06:40.742 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=1100001036c3267 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 08:06:40.742 [Lua] Adding player sync data to peer=1100001036c3267 local_player_id=1 08:06:40.748 [Lua] [SharedState] [SharedState] network_state_1100001015262a9: inventory_list:0:1:0:0 = {"third_person":{"units\/beings\/player\/way_watcher_thornsister\/headpiece\/ww_t_hat_01":false,"wwise\/one_handed_swords":false,"wwise\/one_handed_daggers":false,"units\/weapons\/player\/wpn_we_dagger_02_t2\/wpn_we_dagger_02_t2_3p":false,"units\/beings\/player\/way_watcher_thornsister\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_we_deus_01\/wpn_we_deus_01_3p":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_01_3p":false,"wwise\/we_deus_01":false,"resource_packages\/careers\/we_thornsister":false,"units\/weapons\/player\/wpn_we_sword_02_t2\/wpn_we_sword_02_t2_3p":false},"inventory_id":2046258432,"first_person":{"units\/beings\/player\/way_watcher_thornsister\/headpiece\/ww_t_hat_01":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_01":false,"units\/weapons\/player\/wpn_we_dagger_02_t2\/wpn_we_dagger_02_t2_3p":false,"units\/weapons\/player\/wpn_we_dagger_02_t2\/wpn_we_dagger_02_t2":false,"units\/weapons\/player\/wpn_we_deus_01\/wpn_we_deus_01":false,"units\/weapons\/player\/wpn_we_deus_01\/wpn_we_deus_01_3p":false,"units\/weapons\/player\/wpn_we_sword_02_t2\/wpn_we_sword_02_t2":false,"units\/beings\/player\/way_watcher_thornsister\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/way_watcher_thornsister\/third_person_base\/chr_third_person_base":false,"wwise\/one_handed_swords":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"resource_packages\/careers\/we_thornsister":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_01_3p":false,"wwise\/one_handed_daggers":false,"wwise\/we_deus_01":false,"units\/weapons\/player\/wpn_we_sword_02_t2\/wpn_we_sword_02_t2_3p":false}} 08:06:40.749 [Lua] [PackageManager] Load: units/beings/player/way_watcher_thornsister/headpiece/ww_t_hat_01, ProfileSynchronizer, async-read, 08:06:40.749 [Lua] [PackageManager] Load: wwise/one_handed_daggers, ProfileSynchronizer, async-read, 08:06:40.749 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_02_t2/wpn_we_dagger_02_t2_3p, ProfileSynchronizer, async-read, 08:06:40.749 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_3p, ProfileSynchronizer, async-read, 08:06:40.749 [Lua] [PackageManager] Load: resource_packages/careers/we_thornsister, ProfileSynchronizer, async-read, 08:06:40.749 [Lua] [PackageManager] Load: wwise/one_handed_swords, ProfileSynchronizer, async-read, 08:06:40.749 [Lua] [PackageManager] Load: units/beings/player/way_watcher_thornsister/third_person_base/chr_third_person_husk_base, ProfileSynchronizer, async-read, 08:06:40.749 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p, ProfileSynchronizer, async-read, 08:06:40.749 [Lua] [PackageManager] Load: wwise/we_deus_01, ProfileSynchronizer, async-read, 08:06:40.749 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_3p, ProfileSynchronizer, async-read, 08:06:40.770 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_thornsister/headpiece/ww_t_hat_01 08:06:40.770 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_thornsister/headpiece/ww_t_hat_01 08:06:40.770 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_daggers 08:06:40.804 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_daggers 08:06:40.804 [Lua] [PackageManager] Force_load: wwise/one_handed_daggers 08:06:40.805 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_02_t2/wpn_we_dagger_02_t2_3p 08:06:40.818 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_02_t2/wpn_we_dagger_02_t2_3p 08:06:40.818 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_02_t2/wpn_we_dagger_02_t2_3p 08:06:40.818 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_3p 08:06:40.846 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_3p 08:06:40.846 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_3p 08:06:40.846 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_thornsister 08:06:41.084 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_thornsister 08:06:41.084 [Lua] [PackageManager] Force_load: resource_packages/careers/we_thornsister 08:06:41.084 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_swords 08:06:41.133 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords 08:06:41.133 [Lua] [PackageManager] Force_load: wwise/one_handed_swords 08:06:41.133 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_thornsister/third_person_base/chr_third_person_husk_base 08:06:41.348 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_thornsister/third_person_base/chr_third_person_husk_base 08:06:41.348 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_thornsister/third_person_base/chr_third_person_husk_base 08:06:41.348 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p 08:06:41.383 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p 08:06:41.383 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p 08:06:41.383 [Lua] [PackageManager] Queueing new asynch package: wwise/we_deus_01 08:06:41.418 [Lua] [PackageManager] Finished loading asynchronous package: wwise/we_deus_01 08:06:41.418 [Lua] [PackageManager] Force_load: wwise/we_deus_01 08:06:41.418 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_3p 08:06:41.432 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_3p 08:06:41.432 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_3p 08:06:41.439 [Lua] [SharedState] [SharedState] network_state_1100001015262a9: loaded_inventory_id:1100001036c3267:1:0:0 = 2046258432 08:06:43.987 [Lua] Set lobby begin: 08:06:43.987 [Lua] Lobby data selected_mission_id = morris_hub 08:06:43.987 [Lua] Lobby data num_players = 2 08:06:43.987 [Lua] Lobby data difficulty_tweak = 0 08:06:43.987 [Lua] Lobby data host = 1100001015262a9 08:06:43.987 [Lua] Lobby data matchmaking_type = 3 08:06:43.987 [Lua] Lobby data difficulty = normal 08:06:43.987 [Lua] Lobby data player_slot_1 = 0:0 08:06:43.987 [Lua] Lobby data unique_server_name = tarpeinen 08:06:43.987 [Lua] Lobby data player_slot_4 = 1100001036c3267:1 08:06:43.987 [Lua] Lobby data country_code = FI 08:06:43.987 [Lua] Lobby data matchmaking = false 08:06:43.987 [Lua] Lobby data power_level = 417 08:06:43.987 [Lua] Lobby data mission_id = morris_hub 08:06:43.987 [Lua] Lobby data mechanism = deus 08:06:43.987 [Lua] Lobby data player_slot_5 = 0:0 08:06:43.987 [Lua] Lobby data player_slot_2 = 0:0 08:06:43.987 [Lua] Lobby data network_hash = 65e25336687ca88 08:06:43.987 [Lua] Lobby data player_slot_3 = 1100001015262a9:1 08:06:43.987 [Lua] Lobby data eac_authorized = true 08:06:43.987 [Lua] Set lobby end. 08:06:44.251 [Lua] [SharedState] [SharedState] network_state_1100001015262a9: loaded_inventory_id:1100001036c3267:1:0:0 = 2046258432 08:06:44.328 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=1100001036c3267 go_type=player_unit go_created_func_name=game_object_created_player_unit 08:06:44.328 [Lua] [NetworkServer] Peer 1100001036c3267 spawned player. 08:06:44.329 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=8 08:06:44.329 [Lua] PlayerManager:assign_unit_ownership SubaruMan5000 1100001036c3267 1 08:06:44.329 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 08:06:44.329 [Lua] TalentSystem:rpc_sync_talents 1 1025 08:06:44.469 [Lua] [SharedState] [SharedState] network_state_1100001015262a9: actually_ingame:1100001036c3267:0:0:0 = true 08:06:48.348 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=1100001036c3267 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:06:48.761 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001036c3267 08:06:48.839 [Lua] PlayFabMirrorBase:_commit_internal 3 08:06:48.839 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 08:06:48.839 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 08:06:48.845 [Lua] commit result success 3 08:06:48.845 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 30 08:06:48.852 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 30 08:06:49.013 [Lua] Set lobby begin: 08:06:49.013 [Lua] Lobby data selected_mission_id = morris_hub 08:06:49.013 [Lua] Lobby data num_players = 2 08:06:49.013 [Lua] Lobby data difficulty_tweak = 0 08:06:49.013 [Lua] Lobby data host = 1100001015262a9 08:06:49.013 [Lua] Lobby data matchmaking_type = 3 08:06:49.013 [Lua] Lobby data difficulty = normal 08:06:49.013 [Lua] Lobby data player_slot_1 = 0:0 08:06:49.013 [Lua] Lobby data unique_server_name = tarpeinen 08:06:49.013 [Lua] Lobby data player_slot_4 = 1100001036c3267:1 08:06:49.013 [Lua] Lobby data country_code = FI 08:06:49.013 [Lua] Lobby data matchmaking = false 08:06:49.013 [Lua] Lobby data power_level = 835 08:06:49.013 [Lua] Lobby data mission_id = morris_hub 08:06:49.013 [Lua] Lobby data mechanism = deus 08:06:49.013 [Lua] Lobby data player_slot_5 = 0:0 08:06:49.013 [Lua] Lobby data player_slot_2 = 0:0 08:06:49.013 [Lua] Lobby data network_hash = 65e25336687ca88 08:06:49.013 [Lua] Lobby data player_slot_3 = 1100001015262a9:1 08:06:49.013 [Lua] Lobby data eac_authorized = true 08:06:49.013 [Lua] Set lobby end. 08:06:49.035 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 30 08:06:56.533 [Lua] [IngameUI] menu view on_enter hero_view 08:06:56.536 [Lua] [IngameUI] menu view post_update_on_enter table: 0x030182b0 08:06:56.536 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 08:06:56.545 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 08:06:56.545 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 08:06:56.546 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 08:06:56.546 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 08:06:56.550 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 08:06:56.759 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 08:06:56.759 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 08:06:56.772 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 08:06:56.772 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/skins/blue_and_gold/chr_dwarf_ranger_engineer_blue_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 08:06:56.792 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_coghammer_01_t2/wpn_dw_coghammer_01_t2_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 08:06:56.792 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_02/wpn_dr_deus_02_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 08:06:56.792 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_03, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 08:06:56.792 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_coghammer_01_t2/wpn_dw_coghammer_01_t2_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 08:06:56.792 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_coghammer_01_t2/wpn_dw_coghammer_01_t2_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 08:06:56.792 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_02/wpn_dr_deus_02_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 08:06:56.792 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_02/wpn_dr_deus_02_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 08:06:57.331 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 08:06:57.331 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 08:06:57.331 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/skins/blue_and_gold/chr_dwarf_ranger_engineer_blue_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 08:06:57.331 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_03, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 08:06:57.331 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_coghammer_01_t2/wpn_dw_coghammer_01_t2_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 08:06:57.331 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_02/wpn_dr_deus_02_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 08:06:57.336 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 08:06:57.336 [Lua] [HeroViewWindow] Enter Substate HeroWindowTalents 08:06:57.337 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 08:06:57.337 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 08:06:58.357 [Lua] [IngameUI] menu view on_exit hero_view 08:06:58.359 [Lua] [IngameUI] menu view post_update_on_exit table: 0x030182b0 08:06:58.359 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 08:06:58.359 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 08:06:58.359 [Lua] [HeroViewWindow] Exit Substate HeroWindowTalents 08:06:58.364 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(1100001015262a9:1) 08:06:58.364 [Lua] [SharedState] [SharedState] network_state_1100001015262a9: inventory_list:0:1:0:0 = {"third_person":{"resource_packages\/careers\/dr_engineer":false,"units\/beings\/player\/dwarf_ranger_engineer\/skins\/blue_and_gold\/chr_dwarf_ranger_engineer_blue_and_gold":false,"units\/beings\/player\/dwarf_ranger_engineer\/headpiece\/dr_e_hat_03":false,"units\/weapons\/player\/wpn_dr_deus_02\/wpn_dr_deus_02_runed_3p":false,"wwise\/flamethrower":false,"wwise\/drakegun":false,"units\/weapons\/player\/wpn_dw_rotary_gun_01_t1\/wpn_dw_rotary_gun_01_t1_3p":false,"wwise\/dr_deus_01":false,"wwise\/coghammer":false,"units\/weapons\/player\/wpn_dr_deus_projectile_02\/wpn_dr_deus_projectile_02_3p":false,"units\/beings\/player\/dwarf_ranger_engineer\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_dw_coghammer_01_t2\/wpn_dw_coghammer_01_t2_runed_3p":false},"inventory_id":1554991488,"first_person":{"units\/beings\/player\/dwarf_ranger_engineer\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_dw_rotary_gun_01_t1\/wpn_dw_rotary_gun_01_t1":false,"units\/beings\/player\/dwarf_ranger_engineer\/headpiece\/dr_e_hat_03":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_dr_deus_projectile_02\/wpn_dr_deus_projectile_02":false,"wwise\/dr_deus_01":false,"units\/weapons\/player\/wpn_dr_deus_projectile_02\/wpn_dr_deus_projectile_02_3p":false,"resource_packages\/careers\/dr_engineer":false,"units\/beings\/player\/dwarf_ranger_engineer\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_dw_coghammer_01_t2\/wpn_dw_coghammer_01_t2_runed":false,"units\/weapons\/player\/wpn_dr_deus_02\/wpn_dr_deus_02_runed":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"wwise\/flamethrower":false,"wwise\/drakegun":false,"units\/weapons\/player\/wpn_dw_rotary_gun_01_t1\/wpn_dw_rotary_gun_01_t1_3p":false,"wwise\/coghammer":false,"units\/beings\/player\/dwarf_ranger_engineer\/skins\/blue_and_gold\/chr_dwarf_ranger_engineer_blue_and_gold":false,"units\/weapons\/player\/wpn_dr_deus_02\/wpn_dr_deus_02_runed_3p":false,"units\/weapons\/player\/wpn_dw_coghammer_01_t2\/wpn_dw_coghammer_01_t2_runed_3p":false}} 08:06:58.371 [Lua] [SharedState] [SharedState] network_state_1100001015262a9: loaded_inventory_id:1100001015262a9:1:0:0 = 1554991488 08:06:58.446 [Lua] [SharedState] [SharedState] network_state_1100001015262a9: loaded_inventory_id:1100001015262a9:1:0:0 = 1554991488 08:06:59.305 [Lua] [IngameUI] menu view on_enter hero_view 08:06:59.308 [Lua] [IngameUI] menu view post_update_on_enter table: 0x030182b0 08:06:59.308 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview 08:06:59.317 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions 08:06:59.317 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview 08:06:59.318 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read, 08:06:59.318 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory 08:06:59.321 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout 08:06:59.523 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview 08:06:59.523 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview 08:06:59.538 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 08:06:59.538 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/skins/blue_and_gold/chr_dwarf_ranger_engineer_blue_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 08:06:59.560 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_coghammer_01_t2/wpn_dw_coghammer_01_t2_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 08:06:59.560 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_02/wpn_dr_deus_02_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 08:06:59.560 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_03, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 08:06:59.560 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_coghammer_01_t2/wpn_dw_coghammer_01_t2_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 08:06:59.560 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_coghammer_01_t2/wpn_dw_coghammer_01_t2_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 08:06:59.560 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_02/wpn_dr_deus_02_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 08:06:59.560 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_02/wpn_dr_deus_02_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized 08:07:00.880 [Lua] [IngameUI] menu view on_exit hero_view 08:07:00.882 [Lua] [IngameUI] menu view post_update_on_exit table: 0x030182b0 08:07:00.882 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview 08:07:00.882 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions 08:07:00.882 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview 08:07:00.882 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 08:07:00.882 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/skins/blue_and_gold/chr_dwarf_ranger_engineer_blue_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 08:07:00.882 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_03, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 08:07:00.882 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_coghammer_01_t2/wpn_dw_coghammer_01_t2_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 08:07:00.882 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_02/wpn_dr_deus_02_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded: 08:07:00.889 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview 08:07:00.889 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory 08:07:00.889 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout 08:07:03.356 [Lua] [Matchmaking] Cancelling matchmaking 08:07:03.356 [Lua] [Matchmaking] Wasn't really matchmaking to begin with... 08:07:04.822 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 08:07:04.822 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter() 08:07:04.824 [Lua] Set lobby begin: 08:07:04.824 [Lua] Lobby data selected_mission_id = morris_hub 08:07:04.824 [Lua] Lobby data num_players = 2 08:07:04.824 [Lua] Lobby data difficulty_tweak = 0 08:07:04.824 [Lua] Lobby data host = 1100001015262a9 08:07:04.824 [Lua] Lobby data matchmaking_type = 3 08:07:04.824 [Lua] Lobby data difficulty = cataclysm 08:07:04.824 [Lua] Lobby data player_slot_1 = 0:0 08:07:04.824 [Lua] Lobby data unique_server_name = tarpeinen 08:07:04.824 [Lua] Lobby data player_slot_4 = 1100001036c3267:1 08:07:04.824 [Lua] Lobby data country_code = FI 08:07:04.824 [Lua] Lobby data matchmaking = false 08:07:04.824 [Lua] Lobby data power_level = 835 08:07:04.824 [Lua] Lobby data mission_id = morris_hub 08:07:04.824 [Lua] Lobby data mechanism = deus 08:07:04.824 [Lua] Lobby data player_slot_5 = 0:0 08:07:04.824 [Lua] Lobby data player_slot_2 = 0:0 08:07:04.824 [Lua] Lobby data network_hash = 65e25336687ca88 08:07:04.824 [Lua] Lobby data player_slot_3 = 1100001015262a9:1 08:07:04.824 [Lua] Lobby data eac_authorized = true 08:07:04.824 [Lua] Set lobby end. 08:07:04.824 [Lua] [PartyManager] Leader is set to 1100001015262a9 08:07:04.824 [Lua] [MATCHMAKING] - Hosting game on mission: morris_hub journey_ice 0 08:07:04.824 [Lua] Set lobby begin: 08:07:04.824 [Lua] Lobby data twitch_enabled = false 08:07:04.824 [Lua] Lobby data selected_mission_id = journey_ice 08:07:04.824 [Lua] Lobby data num_players = 2 08:07:04.824 [Lua] Lobby data difficulty_tweak = 0 08:07:04.824 [Lua] Lobby data host = 1100001015262a9 08:07:04.824 [Lua] Lobby data matchmaking_type = 2 08:07:04.824 [Lua] Lobby data match_started = true 08:07:04.824 [Lua] Lobby data difficulty = cataclysm 08:07:04.824 [Lua] Lobby data player_slot_1 = 0:0 08:07:04.824 [Lua] Lobby data player_slot_4 = 1100001036c3267:1 08:07:04.824 [Lua] Lobby data unique_server_name = tarpeinen 08:07:04.824 [Lua] Lobby data quick_game = false 08:07:04.824 [Lua] Lobby data country_code = FI 08:07:04.825 [Lua] Lobby data matchmaking = false 08:07:04.825 [Lua] Lobby data power_level = 835 08:07:04.825 [Lua] Lobby data mission_id = morris_hub 08:07:04.825 [Lua] Lobby data mechanism = deus 08:07:04.825 [Lua] Lobby data player_slot_5 = 0:0 08:07:04.825 [Lua] Lobby data player_slot_2 = 0:0 08:07:04.825 [Lua] Lobby data network_hash = 65e25336687ca88 08:07:04.825 [Lua] Lobby data player_slot_3 = 1100001015262a9:1 08:07:04.825 [Lua] Lobby data eac_authorized = true 08:07:04.825 [Lua] Set lobby end. 08:07:04.825 [Lua] Set lobby begin: 08:07:04.825 [Lua] Lobby data twitch_enabled = false 08:07:04.825 [Lua] Lobby data selected_mission_id = journey_ice 08:07:04.825 [Lua] Lobby data num_players = 2 08:07:04.825 [Lua] Lobby data difficulty_tweak = 0 08:07:04.825 [Lua] Lobby data host = 1100001015262a9 08:07:04.825 [Lua] Lobby data matchmaking_type = 2 08:07:04.825 [Lua] Lobby data is_private = true 08:07:04.825 [Lua] Lobby data match_started = true 08:07:04.825 [Lua] Lobby data difficulty = cataclysm 08:07:04.825 [Lua] Lobby data player_slot_1 = 0:0 08:07:04.825 [Lua] Lobby data player_slot_4 = 1100001036c3267:1 08:07:04.825 [Lua] Lobby data unique_server_name = tarpeinen 08:07:04.825 [Lua] Lobby data quick_game = false 08:07:04.825 [Lua] Lobby data country_code = FI 08:07:04.825 [Lua] Lobby data matchmaking = false 08:07:04.825 [Lua] Lobby data power_level = 835 08:07:04.825 [Lua] Lobby data mission_id = morris_hub 08:07:04.825 [Lua] Lobby data mechanism = deus 08:07:04.825 [Lua] Lobby data player_slot_5 = 0:0 08:07:04.825 [Lua] Lobby data player_slot_2 = 0:0 08:07:04.825 [Lua] Lobby data network_hash = 65e25336687ca88 08:07:04.825 [Lua] Lobby data player_slot_3 = 1100001015262a9:1 08:07:04.825 [Lua] Lobby data eac_authorized = true 08:07:04.825 [Lua] Set lobby end. 08:07:04.825 [Lua] [ChatManager][1]System: Starting hosted game... 08:07:04.825 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit() 08:07:04.825 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter() 08:07:11.593 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit() 08:07:11.593 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter() 08:07:11.637 [Lua] [MATCHMAKING] - Hosting game on mission: morris_hub journey_ice 0 08:07:11.637 [Lua] Set lobby begin: 08:07:11.637 [Lua] Lobby data twitch_enabled = false 08:07:11.637 [Lua] Lobby data selected_mission_id = journey_ice 08:07:11.637 [Lua] Lobby data num_players = 2 08:07:11.637 [Lua] Lobby data difficulty_tweak = 0 08:07:11.637 [Lua] Lobby data host = 1100001015262a9 08:07:11.637 [Lua] Lobby data matchmaking_type = 2 08:07:11.637 [Lua] Lobby data is_private = true 08:07:11.637 [Lua] Lobby data match_started = true 08:07:11.637 [Lua] Lobby data difficulty = cataclysm 08:07:11.637 [Lua] Lobby data player_slot_1 = 0:0 08:07:11.637 [Lua] Lobby data player_slot_4 = 1100001036c3267:1 08:07:11.637 [Lua] Lobby data unique_server_name = tarpeinen 08:07:11.637 [Lua] Lobby data quick_game = false 08:07:11.637 [Lua] Lobby data country_code = FI 08:07:11.637 [Lua] Lobby data matchmaking = false 08:07:11.637 [Lua] Lobby data power_level = 835 08:07:11.637 [Lua] Lobby data mission_id = morris_hub 08:07:11.637 [Lua] Lobby data mechanism = deus 08:07:11.637 [Lua] Lobby data player_slot_5 = 0:0 08:07:11.637 [Lua] Lobby data player_slot_2 = 0:0 08:07:11.637 [Lua] Lobby data network_hash = 65e25336687ca88 08:07:11.637 [Lua] Lobby data player_slot_3 = 1100001015262a9:1 08:07:11.637 [Lua] Lobby data eac_authorized = true 08:07:11.637 [Lua] Set lobby end. 08:07:11.637 [Lua] [LevelTransitionHandler] set_next_level( lvl:journey_ice, mc:adventure, gm:deus, env:0, seed:0, conflict:disabled, lckd_director_funcs:{}, diff:cataclysm, diff_tweak:0, id:2074881536, lt:load_next_level, extra_packages:{ }) 08:07:11.637 [Lua] [NetworkServer] Entering post game 08:07:11.637 [Lua] [PeerSM] 1100001036c3267 :: on_exit InGame 08:07:11.637 [Lua] [PeerSM] 1100001036c3267 :: on_enter InPostGame 08:07:11.637 [Lua] [PeerSM] 1100001015262a9 :: on_exit InGame 08:07:11.637 [Lua] [PeerSM] 1100001015262a9 :: on_enter InPostGame 08:07:11.637 [Lua] Complete level triggered. 08:07:11.639 [Lua] Generated node with: Level , level_seed <-98674072>, Run progress <0.3333> 08:07:11.639 [Lua] Generated node with: Level , level_seed <-601425241>, Run progress <0> 08:07:11.639 [Lua] Generated node with: Level , level_seed <1821849562>, Run progress <0.9999> 08:07:11.639 [Lua] Generated node with: Level , level_seed <1957143921>, Run progress <0.3333> 08:07:11.639 [Lua] Generated node with: Level , level_seed <484859932>, Run progress <0.49995> 08:07:11.639 [Lua] Generated node with: Level , level_seed <-517407541>, Run progress <0.49995> 08:07:11.639 [Lua] Generated node with: Level , level_seed <-1341150290>, Run progress <0> 08:07:11.639 [Lua] Generated node with: Level , level_seed <799014709>, Run progress <0.16665> 08:07:11.639 [Lua] Generated node with: Level , level_seed <1399523088>, Run progress <0.16665> 08:07:11.639 [Lua] Generated node with: Level , level_seed <-834752721>, Run progress <0.3333> 08:07:11.639 [Lua] Generated node with: Level , level_seed <-889089342>, Run progress <0.3333> 08:07:11.639 [Lua] Generated node with: Level , level_seed <-2131840199>, Run progress <0.83325> 08:07:11.639 [Lua] Generated node with: Level , level_seed <1686618948>, Run progress <0> 08:07:11.639 [Lua] Generated node with: Level , level_seed <-2134575661>, Run progress <0.83325> 08:07:11.639 [Lua] Generated node with: Level , level_seed <1107067158>, Run progress <0.16665> 08:07:11.639 [Lua] Generated node with: Level , level_seed <-858372739>, Run progress <0.6666> 08:07:11.639 [Lua] Generated node with: Level , level_seed <-868923208>, Run progress <0.49995> 08:07:11.639 [Lua] [SharedState] [SharedState] deus_run_state_20471919: run_node_key:0:0:0:0 = start 08:07:11.639 [Lua] [SharedState] [SharedState] deus_run_state_20471919: telemetry_id:0:0:0:0 = C9B0986C4B8D72E7 08:07:11.639 [Lua] [SharedState] [SharedState] deus_run_state_20471919: soft_currency:1100001015262a9:1:0:0 = 0 08:07:11.639 [Lua] [SharedState] [SharedState] deus_run_state_20471919: peer_initialized:1100001015262a9:0:0:0 = true 08:07:11.640 [Lua] [SharedState] [SharedState] deus_run_state_20471919: power_ups:1100001015262a9:1:3:4 = [{"client_id":1252293248,"name":"talent_1_2","rarity":"exotic"},{"client_id":1711985152,"name":"talent_2_1","rarity":"rare"},{"client_id":615530752,"name":"talent_3_3","rarity":"exotic"},{"client_id":186876976,"name":"talent_4_2","rarity":"rare"},{"client_id":1046499328,"name":"talent_5_1","rarity":"rare"},{"client_id":2082183296,"name":"talent_6_3","rarity":"unique"}] 08:07:11.640 [Lua] [SharedState] [SharedState] deus_run_state_20471919: slot_melee:1100001015262a9:1:3:4 = item_key=deus_dr_2h_cog_hammer,powerlevel=450,rarity=plentiful 08:07:11.640 [Lua] [SharedState] [SharedState] deus_run_state_20471919: slot_ranged:1100001015262a9:1:3:4 = item_key=deus_dr_deus_01,powerlevel=450,rarity=plentiful,skin=dr_deus_01_skin_01 08:07:11.640 [Lua] [SharedState] [SharedState] deus_run_state_20471919: profile_initialized:1100001015262a9:1:3:4 = true 08:07:11.640 [Lua] [SharedState] [SharedState] deus_run_state_20471919: coins_spent:0:0:0:0 = 0 08:07:11.640 [Lua] [DeusRunController] starting with seed <1382212096> on difficulty and dominant god 08:07:11.640 [Lua] [SharedState] [SharedState] deus_run_state_20471919: player_level:0:0:0:0 = 35 08:07:11.640 [Lua] [SharedState] [SharedState] deus_run_state_20471919: player_frame:0:0:0:0 = frame_0104 08:07:11.640 [Lua] [SharedState] [SharedState] deus_run_state_20471919: player_name:0:0:0:0 = tarpeinen 08:07:11.640 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request deusRunStarted 31 08:07:11.640 [Lua] [SharedState] [SharedState] deus_run_state_20471919: run_node_key:0:0:0:0 = start 08:07:11.640 [Lua] [LevelTransitionHandler] set_next_level( lvl:dlc_morris_map, mc:deus, gm:map_deus, env:0, seed:-1341150290, conflict:disabled, lckd_director_funcs:{}, diff:cataclysm, diff_tweak:-10, id:1231833984, lt:load_next_level, extra_packages:{ }) 08:07:11.640 [Lua] [LevelTransitionHandler] promote_next_level_data 08:07:11.640 [Lua] [SharedState] [SharedState] network_state_1100001015262a9: name:set_level_data 08:07:11.640 [Lua] [SharedState] [SharedState] network_state_1100001015262a9: level_key:0:0:0:0 = dlc_morris_map 08:07:11.640 [Lua] [SharedState] [SharedState] network_state_1100001015262a9: level_seed:0:0:0:0 = -1341150290 08:07:11.640 [Lua] [SharedState] [SharedState] network_state_1100001015262a9: conflict_director:0:0:0:0 = disabled 08:07:11.640 [Lua] [SharedState] [SharedState] network_state_1100001015262a9: locked_director_functions:0:0:0:0 = {} 08:07:11.640 [Lua] [SharedState] [SharedState] network_state_1100001015262a9: game_mode:0:0:0:0 = map_deus 08:07:11.640 [Lua] [SharedState] [SharedState] network_state_1100001015262a9: mechanism:0:0:0:0 = deus 08:07:11.640 [Lua] [SharedState] [SharedState] network_state_1100001015262a9: environment_variation_id:0:0:0:0 = 0 08:07:11.640 [Lua] [SharedState] [SharedState] network_state_1100001015262a9: difficulty:0:0:0:0 = cataclysm 08:07:11.640 [Lua] [SharedState] [SharedState] network_state_1100001015262a9: difficulty_tweak:0:0:0:0 = -10 08:07:11.640 [Lua] [SharedState] [SharedState] network_state_1100001015262a9: level_session_id:0:0:0:0 = 1231833984 08:07:11.640 [Lua] [SharedState] [SharedState] network_state_1100001015262a9: level_transition_type:0:0:0:0 = load_next_level 08:07:11.640 [Lua] [SharedState] [SharedState] network_state_1100001015262a9: extra_packages:0:0:0:0 = {} 08:07:11.640 [Lua] [SharedState] [SharedState] network_state_1100001015262a9: name:set_level_data 08:07:11.640 [Lua] [NetworkServer] Entering post game 08:07:11.640 [Save] Saving `save_data` 08:07:11.640 [Lua] gm_event_end_conditions_met false false 08:07:11.641 [Lua] FORCE COMMIT 4 08:07:11.641 [Lua] PlayFabMirrorBase:_commit_internal 4 08:07:11.641 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 08:07:11.641 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 08:07:11.641 [Lua] TRANSITION nil nil load_next_level 08:07:11.641 [Lua] Transition type "load_next_level", is server: true 08:07:11.641 [Lua] [GameNetworkManager] Leaving game... 08:07:11.641 [Lua] [GameNetworkManager] Shutting down game session host. 08:07:11.641 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 08:07:11.641 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 08:07:11.641 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=64.47 08:07:11.642 [Save] Save done 08:07:11.642 [Save] Saving `save_data` 08:07:11.644 [Save] Save done 08:07:11.644 [Save] Saving `save_data` 08:07:11.644 [Lua] [SharedState] [SharedState] network_state_1100001015262a9: peer_ingame:1100001036c3267:0:0:0 = false 08:07:11.644 [Lua] [SharedState] [SharedState] network_state_1100001015262a9: peer_ingame:1100001015262a9:0:0:0 = false 08:07:11.644 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 08:07:11.644 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript deusRunStarted 31 08:07:11.644 [Lua] commit result success 4 08:07:11.644 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 32 08:07:11.647 [Save] Save done 08:07:11.715 [Lua] [SharedState] [SharedState] deus_run_state_20471919: telemetry_id:0:0:0:0 = 92E9B897AC1D3CF6 08:07:11.715 [Lua] [SharedState] [SharedState] deus_run_state_20471919: soft_currency:1100001036c3267:1:0:0 = 0 08:07:11.715 [Lua] [SharedState] [SharedState] deus_run_state_20471919: peer_initialized:1100001036c3267:0:0:0 = true 08:07:11.715 [Lua] [SharedState] [SharedState] deus_run_state_20471919: coins_spent:0:0:0:0 = 0 08:07:11.715 [Lua] [SharedState] [SharedState] deus_run_state_20471919: power_ups:1100001036c3267:1:4:4 = [{"client_id":783138688,"name":"talent_1_2","rarity":"exotic"},{"client_id":1810797952,"name":"talent_2_3","rarity":"rare"},{"client_id":1218018176,"name":"talent_3_1","rarity":"exotic"},{"client_id":19227996,"name":"talent_4_3","rarity":"rare"},{"client_id":2037355648,"name":"talent_5_1","rarity":"rare"},{"client_id":977854464,"name":"talent_6_2","rarity":"unique"}] 08:07:11.715 [Lua] [SharedState] [SharedState] deus_run_state_20471919: slot_melee:1100001036c3267:1:4:4 = item_key=deus_we_dual_wield_sword_dagger,powerlevel=450,rarity=plentiful 08:07:11.716 [Lua] [SharedState] [SharedState] deus_run_state_20471919: slot_ranged:1100001036c3267:1:4:4 = item_key=deus_we_deus_01,powerlevel=450,rarity=plentiful,skin=we_deus_01_skin_01 08:07:11.716 [Lua] [SharedState] [SharedState] deus_run_state_20471919: profile_initialized:1100001036c3267:1:4:4 = true 08:07:11.716 [Lua] [SharedState] [SharedState] deus_run_state_20471919: player_level:0:0:0:0 = 35 08:07:11.717 [Lua] [SharedState] [SharedState] deus_run_state_20471919: player_frame:0:0:0:0 = frame_0000 08:07:11.717 [Lua] [SharedState] [SharedState] deus_run_state_20471919: player_name:0:0:0:0 = SubaruMan5000 08:07:11.838 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript deusRunStarted 31 08:07:11.844 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 32 08:07:12.025 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 32 08:07:13.188 [Window] Window => inactive 08:07:13.803 [Lua] [SharedState] [SharedState] network_state_1100001015262a9: actually_ingame:1100001036c3267:0:0:0 = false 08:07:13.803 [Lua] ### Received rpc_level_load_started 08:07:13.803 [Lua] #### Has state machine: false, peer_id: 1100001036c3267, level_session_id: 1231833984 08:07:14.128 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 08:07:14.128 [Lua] [Managers] Calling function on all managers: 08:07:14.128 [Lua] PlayerManager:remove_player peer_id=1100001015262a9 1 08:07:14.128 [Lua] [SharedState] [SharedState] network_state_1100001015262a9: actually_ingame:1100001015262a9:0:0:0 = false 08:07:14.128 [Lua] Clearing all global lookup lists 08:07:14.128 [Lua] [IngamePlayerListUI] - Destroy 08:07:14.128 [Lua] [GamePadEquipmentUI] - Destroy 08:07:14.128 [Lua] [EquipmentUI] - Destroy 08:07:14.128 [Lua] [AbilityUI] - Destroy 08:07:14.128 [Lua] [GamePadAbilityUI] - Destroy 08:07:14.128 [Lua] [IngameUI] destroy 08:07:14.130 [Lua] [MOD][VMF][INFO] Removed 1100001036c3267 from the VMF users list. 08:07:14.130 [Lua] PlayerManager:remove_player peer_id=1100001036c3267 1 08:07:14.134 [Lua] [Managers] Destroying manager group: 08:07:14.135 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 08:07:14.135 [Lua] [PeerSM] 1100001036c3267 :: on_exit InPostGame 08:07:14.135 [Lua] [PeerSM] 1100001036c3267 :: on_enter Loading 08:07:14.135 [Lua] [PeerSM] 1100001015262a9 :: on_exit InPostGame 08:07:14.135 [Lua] [PeerSM] 1100001015262a9 :: on_enter Loading 08:07:14.135 [Lua] [Matchmaking] unregister rpcs 08:07:14.135 [Lua] ############### UNLOADING PACKAGES ############### 08:07:14.135 [Lua] [Managers] Calling function on all managers: 08:07:14.135 [Lua] [Managers] Destroying manager group: 08:07:14.135 [Lua] [Gamestate] Enter state StateLoading 08:07:14.136 [Lua] [Gamestate] Enter Substate StateLoadingRunning 08:07:14.136 [Lua] [Matchmaking] register rpcs 08:07:14.136 [Lua] [Matchmaking] Exiting MatchmakingStateStartGame 08:07:14.136 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 08:07:14.136 [Lua] Set lobby begin: 08:07:14.136 [Lua] Lobby data twitch_enabled = false 08:07:14.137 [Lua] Lobby data selected_mission_id = journey_ice 08:07:14.137 [Lua] Lobby data num_players = 2 08:07:14.137 [Lua] Lobby data difficulty_tweak = 0 08:07:14.137 [Lua] Lobby data host = 1100001015262a9 08:07:14.137 [Lua] Lobby data matchmaking_type = 2 08:07:14.137 [Lua] Lobby data is_private = true 08:07:14.137 [Lua] Lobby data match_started = true 08:07:14.137 [Lua] Lobby data difficulty = cataclysm 08:07:14.137 [Lua] Lobby data player_slot_1 = 0:0 08:07:14.137 [Lua] Lobby data player_slot_4 = 1100001036c3267:1 08:07:14.137 [Lua] Lobby data unique_server_name = tarpeinen 08:07:14.137 [Lua] Lobby data quick_game = false 08:07:14.137 [Lua] Lobby data country_code = FI 08:07:14.137 [Lua] Lobby data matchmaking = false 08:07:14.137 [Lua] Lobby data power_level = 0 08:07:14.137 [Lua] Lobby data mission_id = morris_hub 08:07:14.137 [Lua] Lobby data mechanism = deus 08:07:14.137 [Lua] Lobby data player_slot_5 = 0:0 08:07:14.137 [Lua] Lobby data player_slot_2 = 0:0 08:07:14.137 [Lua] Lobby data network_hash = 65e25336687ca88 08:07:14.137 [Lua] Lobby data player_slot_3 = 1100001015262a9:1 08:07:14.137 [Lua] Lobby data eac_authorized = true 08:07:14.137 [Lua] Set lobby end. 08:07:14.137 [Lua] registering RPCs 08:07:14.137 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 08:07:14.137 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 08:07:14.137 [Lua] Set lobby begin: 08:07:14.137 [Lua] Lobby data twitch_enabled = false 08:07:14.137 [Lua] Lobby data selected_mission_id = journey_ice 08:07:14.137 [Lua] Lobby data num_players = 2 08:07:14.137 [Lua] Lobby data difficulty_tweak = 0 08:07:14.137 [Lua] Lobby data host = 1100001015262a9 08:07:14.137 [Lua] Lobby data matchmaking_type = 2 08:07:14.137 [Lua] Lobby data is_private = true 08:07:14.137 [Lua] Lobby data match_started = true 08:07:14.137 [Lua] Lobby data difficulty = cataclysm 08:07:14.137 [Lua] Lobby data player_slot_1 = 0:0 08:07:14.137 [Lua] Lobby data player_slot_4 = 1100001036c3267:1 08:07:14.137 [Lua] Lobby data unique_server_name = tarpeinen 08:07:14.137 [Lua] Lobby data quick_game = false 08:07:14.137 [Lua] Lobby data country_code = FI 08:07:14.137 [Lua] Lobby data matchmaking = false 08:07:14.138 [Lua] Lobby data power_level = 0 08:07:14.138 [Lua] Lobby data mission_id = dlc_morris_map 08:07:14.138 [Lua] Lobby data mechanism = deus 08:07:14.138 [Lua] Lobby data player_slot_5 = 0:0 08:07:14.138 [Lua] Lobby data player_slot_2 = 0:0 08:07:14.138 [Lua] Lobby data network_hash = 65e25336687ca88 08:07:14.138 [Lua] Lobby data player_slot_3 = 1100001015262a9:1 08:07:14.138 [Lua] Lobby data eac_authorized = true 08:07:14.138 [Lua] Set lobby end. 08:07:14.138 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 08:07:14.145 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens, async-read, prioritized 08:07:14.145 [Lua] [StateLoading] load_current_level 08:07:14.145 [Lua] [LevelTransitionHandler] load_current_level, loading dlc_morris_map 0 08:07:14.159 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/morris_hub, morris_hub 08:07:14.164 [Lua] [PackageManager] Unload: resource_packages/levels/inn_dependencies, morris_hub 08:07:14.164 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/map, dlc_morris_map, async-read, 08:07:14.216 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_1 08:07:14.216 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_1 08:07:14.216 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/map 08:07:14.216 [Lua] [SharedState] [SharedState] network_state_1100001015262a9: inventory_list:0:1:0:0 = {"third_person":{"units\/beings\/player\/way_watcher_thornsister\/headpiece\/ww_t_hat_01":false,"wwise\/one_handed_swords":false,"wwise\/one_handed_daggers":false,"units\/weapons\/player\/wpn_we_dagger_02_t2\/wpn_we_dagger_02_t2_3p":false,"units\/beings\/player\/way_watcher_thornsister\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_we_deus_01\/wpn_we_deus_01_3p":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_01_3p":false,"wwise\/we_deus_01":false,"resource_packages\/careers\/we_thornsister":false,"units\/weapons\/player\/wpn_we_sword_02_t2\/wpn_we_sword_02_t2_3p":false},"inventory_id":2046258432,"first_person":{"units\/beings\/player\/way_watcher_thornsister\/headpiece\/ww_t_hat_01":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_01":false,"units\/weapons\/player\/wpn_we_dagger_02_t2\/wpn_we_dagger_02_t2_3p":false,"units\/weapons\/player\/wpn_we_dagger_02_t2\/wpn_we_dagger_02_t2":false,"units\/weapons\/player\/wpn_we_deus_01\/wpn_we_deus_01":false,"units\/weapons\/player\/wpn_we_deus_01\/wpn_we_deus_01_3p":false,"units\/weapons\/player\/wpn_we_sword_02_t2\/wpn_we_sword_02_t2":false,"units\/beings\/player\/way_watcher_thornsister\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/way_watcher_thornsister\/third_person_base\/chr_third_person_base":false,"wwise\/one_handed_swords":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"resource_packages\/careers\/we_thornsister":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_01_3p":false,"wwise\/one_handed_daggers":false,"wwise\/we_deus_01":false,"units\/weapons\/player\/wpn_we_sword_02_t2\/wpn_we_sword_02_t2_3p":false}} 08:07:14.216 [Lua] [SharedState] [SharedState] network_state_1100001015262a9: loaded_inventory_id:1100001036c3267:1:0:0 = 2046258432 08:07:14.216 [Lua] [SharedState] [SharedState] network_state_1100001015262a9: loaded_inventory_id:1100001015262a9:1:0:0 = 1554991488 08:07:14.216 [Lua] [SharedState] [SharedState] network_state_1100001015262a9: actually_ingame:1100001036c3267:0:0:0 = false 08:07:14.251 [Umbra] Loading umbra tome '#ID[b2bd0ee1e3284f61]' 08:07:14.955 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/map 08:07:14.955 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/map 08:07:14.972 [Lua] [SharedState] [SharedState] network_state_1100001015262a9: inventory_list:0:1:0:0 = {"third_person":{"units\/beings\/player\/way_watcher_thornsister\/headpiece\/ww_t_hat_01":false,"wwise\/one_handed_swords":false,"wwise\/one_handed_daggers":false,"units\/weapons\/player\/wpn_we_sword_01_t1\/wpn_we_sword_01_t1_3p":false,"units\/beings\/player\/way_watcher_thornsister\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_we_deus_01\/wpn_we_deus_01_3p":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_01_3p":false,"units\/weapons\/player\/wpn_we_dagger_01_t1\/wpn_we_dagger_01_t1_3p":false,"resource_packages\/careers\/we_thornsister":false,"wwise\/we_deus_01":false},"inventory_id":1822776064,"first_person":{"units\/beings\/player\/way_watcher_thornsister\/headpiece\/ww_t_hat_01":false,"wwise\/one_handed_daggers":false,"units\/weapons\/player\/wpn_we_sword_01_t1\/wpn_we_sword_01_t1_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_we_deus_01\/wpn_we_deus_01":false,"units\/weapons\/player\/wpn_we_deus_01\/wpn_we_deus_01_3p":false,"units\/beings\/player\/way_watcher_thornsister\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/way_watcher_thornsister\/third_person_base\/chr_third_person_base":false,"wwise\/one_handed_swords":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_01_3p":false,"resource_packages\/careers\/we_thornsister":false,"units\/weapons\/player\/wpn_we_dagger_01_t1\/wpn_we_dagger_01_t1":false,"units\/weapons\/player\/wpn_we_dagger_01_t1\/wpn_we_dagger_01_t1_3p":false,"units\/weapons\/player\/wpn_we_sword_01_t1\/wpn_we_sword_01_t1":false,"wwise\/we_deus_01":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_01":false}} 08:07:14.972 [Lua] ### Received rpc_level_loaded 08:07:14.972 [Lua] #### Has state machine: true, peer_id: 1100001036c3267, level_id: 327 08:07:14.972 [Lua] Peer 1100001036c3267 has loaded the level and all enemies are loaded 08:07:14.972 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, ProfileSynchronizer, async-read, 08:07:14.972 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, ProfileSynchronizer, async-read, 08:07:14.972 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_02_t2/wpn_we_dagger_02_t2_3p, ProfileSynchronizer 08:07:14.972 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_3p, ProfileSynchronizer 08:07:14.972 [Lua] [PeerSM] 1100001036c3267 :: on_exit Loading 08:07:14.972 [Lua] [PeerSM] 1100001036c3267 :: on_enter LoadingProfilePackages 08:07:14.972 [Lua] [LevelTransitionHandler] Level load completed! 08:07:14.972 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: dlc_morris_map - level_seed: -1341150290 - use_random_directors: false - conflict_director_name: disabled 08:07:14.972 [Lua] [EnemyPackageLoader] Load no enemies on this level 08:07:14.973 [Lua] [StateLoading] loadout_changed: true old_loadout: nil new_loadout: map_deus level_key: dlc_morris_map game_mode: map_deus 08:07:14.973 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC 08:07:14.973 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(1100001015262a9:1) 08:07:14.976 [Lua] [SharedState] [SharedState] network_state_1100001015262a9: inventory_list:0:1:0:0 = {"third_person":{"units\/weapons\/player\/wpn_dw_coghammer_01_t1\/wpn_dw_coghammer_01_t1_3p":false,"units\/beings\/player\/dwarf_ranger_engineer\/skins\/blue_and_gold\/chr_dwarf_ranger_engineer_blue_and_gold":false,"units\/beings\/player\/dwarf_ranger_engineer\/headpiece\/dr_e_hat_03":false,"units\/weapons\/player\/wpn_dw_rotary_gun_01_t1\/wpn_dw_rotary_gun_01_t1_3p":false,"wwise\/flamethrower":false,"wwise\/drakegun":false,"resource_packages\/careers\/dr_engineer":false,"wwise\/dr_deus_01":false,"wwise\/coghammer":false,"units\/weapons\/player\/wpn_dr_deus_projectile_01\/wpn_dr_deus_projectile_01_3p":false,"units\/beings\/player\/dwarf_ranger_engineer\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_dr_deus_01\/wpn_dr_deus_01_3p":false},"inventory_id":1700480000,"first_person":{"units\/beings\/player\/dwarf_ranger_engineer\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_dw_rotary_gun_01_t1\/wpn_dw_rotary_gun_01_t1":false,"units\/beings\/player\/dwarf_ranger_engineer\/headpiece\/dr_e_hat_03":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_dw_rotary_gun_01_t1\/wpn_dw_rotary_gun_01_t1_3p":false,"units\/weapons\/player\/wpn_dr_deus_projectile_01\/wpn_dr_deus_projectile_01":false,"units\/weapons\/player\/wpn_dw_coghammer_01_t1\/wpn_dw_coghammer_01_t1":false,"wwise\/dr_deus_01":false,"units\/weapons\/player\/wpn_dw_coghammer_01_t1\/wpn_dw_coghammer_01_t1_3p":false,"units\/beings\/player\/dwarf_ranger_engineer\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"wwise\/flamethrower":false,"wwise\/drakegun":false,"wwise\/coghammer":false,"units\/beings\/player\/dwarf_ranger_engineer\/skins\/blue_and_gold\/chr_dwarf_ranger_engineer_blue_and_gold":false,"units\/weapons\/player\/wpn_dr_deus_01\/wpn_dr_deus_01_3p":false,"units\/weapons\/player\/wpn_dr_deus_projectile_01\/wpn_dr_deus_projectile_01_3p":false,"units\/weapons\/player\/wpn_dr_deus_01\/wpn_dr_deus_01":false,"resource_packages\/careers\/dr_engineer":false}} 08:07:14.976 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING 08:07:14.989 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01, ProfileSynchronizer, async-read, 08:07:14.989 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1, ProfileSynchronizer, async-read, 08:07:14.989 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_3p, ProfileSynchronizer, async-read, 08:07:14.989 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_3p, ProfileSynchronizer, async-read, 08:07:14.989 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01_3p, ProfileSynchronizer, async-read, 08:07:14.989 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01, ProfileSynchronizer, async-read, 08:07:14.989 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_02/wpn_dr_deus_02_runed_3p, ProfileSynchronizer 08:07:14.989 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_02/wpn_dr_deus_02_runed, ProfileSynchronizer 08:07:14.989 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_coghammer_01_t2/wpn_dw_coghammer_01_t2_runed_3p, ProfileSynchronizer 08:07:14.989 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_projectile_02/wpn_dr_deus_projectile_02_3p, ProfileSynchronizer 08:07:14.989 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_coghammer_01_t2/wpn_dw_coghammer_01_t2_runed, ProfileSynchronizer 08:07:14.989 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_projectile_02/wpn_dr_deus_projectile_02, ProfileSynchronizer 08:07:14.989 [Lua] ### Received rpc_level_loaded 08:07:14.989 [Lua] #### Has state machine: true, peer_id: 1100001015262a9, level_id: 327 08:07:14.989 [Lua] Peer 1100001015262a9 has loaded the level and all enemies are loaded 08:07:15.005 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p 08:07:15.005 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p 08:07:15.005 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p 08:07:15.006 [Lua] [PeerSM] 1100001015262a9 :: on_exit Loading 08:07:15.006 [Lua] [PeerSM] 1100001015262a9 :: on_enter LoadingProfilePackages 08:07:15.055 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p 08:07:15.055 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p 08:07:15.056 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01 08:07:15.056 [Lua] [SharedState] [SharedState] network_state_1100001015262a9: loaded_inventory_id:1100001036c3267:1:0:0 = 1822776064 08:07:15.156 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01 08:07:15.156 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01 08:07:15.156 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1 08:07:15.240 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1 08:07:15.240 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1 08:07:15.240 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_3p 08:07:15.256 [Lua] [SharedState] [SharedState] network_state_1100001015262a9: loaded_inventory_id:1100001036c3267:1:0:0 = 1822776064 08:07:15.306 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_3p 08:07:15.306 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_3p 08:07:15.306 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_3p 08:07:15.373 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_3p 08:07:15.373 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_3p 08:07:15.373 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01_3p 08:07:15.504 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01_3p 08:07:15.504 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01_3p 08:07:15.504 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01 08:07:15.504 [Lua] [SharedState] [SharedState] network_state_1100001015262a9: loaded_inventory_id:1100001015262a9:1:0:0 = 1700480000 08:07:15.590 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01 08:07:15.590 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01 08:07:15.590 [Lua] [SharedState] [SharedState] network_state_1100001015262a9: loaded_inventory_id:1100001015262a9:1:0:0 = 1700480000 08:07:15.590 [Lua] [PeerSM] 1100001036c3267 :: on_exit LoadingProfilePackages 08:07:15.590 [Lua] [PeerSM] 1100001036c3267 :: on_enter WaitingForEnterGame 08:07:15.590 [Lua] [PeerSM] 1100001015262a9 :: on_exit LoadingProfilePackages 08:07:15.590 [Lua] [PeerSM] 1100001015262a9 :: on_enter WaitingForEnterGame 08:07:15.590 [Lua] ### Received rpc_level_loaded 08:07:15.590 [Lua] #### Has state machine: false, peer_id: 1100001015262a9, level_id: 327 08:07:15.591 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE 08:07:15.591 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/map_scene/world 08:07:15.591 [Umbra] Init version: 3.4.15 :: 16 threads 08:07:15.592 [Lua] Async level spawning done 08:07:15.592 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 08:07:16.594 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 08:07:16.594 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 08:07:16.595 [Lua] [Matchmaking] unregister rpcs 08:07:16.595 [Lua] Set lobby begin: 08:07:16.595 [Lua] Lobby data twitch_enabled = false 08:07:16.595 [Lua] Lobby data selected_mission_id = journey_ice 08:07:16.595 [Lua] Lobby data num_players = 2 08:07:16.595 [Lua] Lobby data difficulty_tweak = 0 08:07:16.595 [Lua] Lobby data host = 1100001015262a9 08:07:16.595 [Lua] Lobby data matchmaking_type = 2 08:07:16.595 [Lua] Lobby data is_private = true 08:07:16.595 [Lua] Lobby data match_started = true 08:07:16.595 [Lua] Lobby data difficulty = cataclysm 08:07:16.595 [Lua] Lobby data player_slot_1 = 0:0 08:07:16.595 [Lua] Lobby data player_slot_4 = 1100001036c3267:1 08:07:16.595 [Lua] Lobby data unique_server_name = tarpeinen 08:07:16.595 [Lua] Lobby data quick_game = false 08:07:16.595 [Lua] Lobby data country_code = FI 08:07:16.595 [Lua] Lobby data matchmaking = false 08:07:16.595 [Lua] Lobby data power_level = 0 08:07:16.595 [Lua] Lobby data mission_id = dlc_morris_map 08:07:16.595 [Lua] Lobby data mechanism = deus 08:07:16.595 [Lua] Lobby data player_slot_5 = 0:0 08:07:16.595 [Lua] Lobby data player_slot_2 = 0:0 08:07:16.595 [Lua] Lobby data network_hash = 65e25336687ca88 08:07:16.595 [Lua] Lobby data player_slot_3 = 1100001015262a9:1 08:07:16.595 [Lua] Lobby data eac_authorized = true 08:07:16.595 [Lua] Set lobby end. 08:07:16.595 [Lua] [Managers] Destroying manager group: 08:07:16.596 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens 08:07:16.596 [Lua] [Gamestate] Enter StateIngame HOST 08:07:16.596 [Lua] [Managers] Calling function on all managers: 08:07:16.596 [Lua] <>level = dlc_morris_map<> 08:07:16.596 [Lua] [StateIngame] Server ingame 08:07:16.598 [Lua] Set lobby begin: 08:07:16.598 [Lua] Lobby data twitch_enabled = false 08:07:16.598 [Lua] Lobby data selected_mission_id = journey_ice 08:07:16.598 [Lua] Lobby data num_players = 2 08:07:16.598 [Lua] Lobby data difficulty_tweak = -10 08:07:16.598 [Lua] Lobby data host = 1100001015262a9 08:07:16.598 [Lua] Lobby data matchmaking_type = 2 08:07:16.598 [Lua] Lobby data is_private = true 08:07:16.599 [Lua] Lobby data match_started = true 08:07:16.599 [Lua] Lobby data difficulty = cataclysm 08:07:16.599 [Lua] Lobby data player_slot_1 = 0:0 08:07:16.599 [Lua] Lobby data player_slot_4 = 1100001036c3267:1 08:07:16.599 [Lua] Lobby data unique_server_name = tarpeinen 08:07:16.599 [Lua] Lobby data quick_game = false 08:07:16.599 [Lua] Lobby data country_code = FI 08:07:16.599 [Lua] Lobby data matchmaking = false 08:07:16.599 [Lua] Lobby data power_level = 0 08:07:16.599 [Lua] Lobby data mission_id = dlc_morris_map 08:07:16.599 [Lua] Lobby data mechanism = deus 08:07:16.599 [Lua] Lobby data player_slot_5 = 0:0 08:07:16.599 [Lua] Lobby data player_slot_2 = 0:0 08:07:16.599 [Lua] Lobby data network_hash = 65e25336687ca88 08:07:16.599 [Lua] Lobby data player_slot_3 = 1100001015262a9:1 08:07:16.599 [Lua] Lobby data eac_authorized = true 08:07:16.599 [Lua] Set lobby end. 08:07:16.599 [Lua] [Matchmaking] register rpcs 08:07:16.599 [Lua] GameNetworkManager:init... creating game session 08:07:16.599 [Lua] Host GameSession.make_game_session_host with session: 08:07:16.599 [Lua] [GameNetworkManager] Setting pong timeout to 60 08:07:16.599 [Lua] [GameNetworkManager] My own peer_id = 1100001015262a9 08:07:16.599 [Lua] [GameNetworkManager] self.is_server = true 08:07:16.599 [Network] Setting artificial MTU limit to 65536 08:07:16.601 [Lua] [SharedState] [SharedState] deus_shop_20471919: shop_state:0:0:0:0 = 1 08:07:16.608 [Lua] Switching ConflictSettings: to: disabled 08:07:16.608 [Lua] pacing=disabled 08:07:16.608 [Lua] roaming=nil 08:07:16.608 [Lua] specials=disabled 08:07:16.608 [Lua] debug_color=black 08:07:16.608 [Lua] pack_spawning=disabled 08:07:16.608 [Lua] contained_breeds=nil 08:07:16.608 [Lua] disabled=true 08:07:16.608 [Lua] boss=disabled 08:07:16.608 [Lua] horde=disabled 08:07:16.608 [Lua] name=disabled 08:07:16.608 [Lua] intensity=disabled 08:07:16.608 [Lua] --- 08:07:16.608 [Lua] [LevelAnalysis] set_random_seed( -1341150290) 08:07:16.611 [Lua] [AIInterestPointSystem] Level Seed: -1341150290 08:07:16.611 [Lua] 08:07:16.611 [Lua] [entity_system_bag] = table 08:07:16.611 [Lua] [entity_system_bag] = metatable 08:07:16.611 [Lua] [startup_data] = table 08:07:16.611 [Lua] [entity_manager] = table 08:07:16.611 [Lua] [entity_manager] = metatable 08:07:16.611 [Lua] [unit_spawner] = table 08:07:16.611 [Lua] [unit_spawner] = metatable 08:07:16.611 [Lua] [unit_storage] = table 08:07:16.611 [Lua] [unit_storage] = metatable 08:07:16.611 [Lua] [dice_keeper] = table 08:07:16.611 [Lua] [dice_keeper] = metatable 08:07:16.611 [Lua] [is_server] = true (boolean) 08:07:16.611 [Lua] [world] = [World] 08:07:16.611 [Lua] [system_api] = table 08:07:16.611 [Lua] [entity_system] = table 08:07:16.611 [Lua] [entity_system] = metatable 08:07:16.611 [Lua] [network_lobby] = table 08:07:16.611 [Lua] [network_lobby] = metatable 08:07:16.611 [Lua] [profile_synchronizer] = table 08:07:16.611 [Lua] [profile_synchronizer] = metatable 08:07:16.611 [Lua] [level_transition_handler] = table 08:07:16.611 [Lua] [level_transition_handler] = metatable 08:07:16.611 [Lua] [num_local_human_players] = 1 (number) 08:07:16.611 [Lua] [statistics_db] = table 08:07:16.611 [Lua] [statistics_db] = metatable 08:07:16.611 [Lua] [network_server] = table 08:07:16.611 [Lua] [network_server] = metatable 08:07:16.611 [Lua] [input_manager] = table 08:07:16.611 [Lua] [input_manager] = metatable 08:07:16.611 [Lua] [network_clock] = table 08:07:16.611 [Lua] [network_clock] = metatable 08:07:16.611 [Lua] [network_transmit] = table 08:07:16.611 [Lua] [network_transmit] = metatable 08:07:16.611 [Lua] [free_flight_manager] = table 08:07:16.611 [Lua] [free_flight_manager] = metatable 08:07:16.611 [Lua] [network_manager] = table 08:07:16.611 [Lua] [network_manager] = metatable 08:07:16.611 [Lua] [network_event_delegate] = table 08:07:16.611 [Lua] [network_event_delegate] = metatable 08:07:16.611 [Lua] 08:07:16.611 [Lua] ignoring extension VersusVolumeObjectiveExtension 08:07:16.611 [Lua] ignoring extension VersusInteractObjectiveExtension 08:07:16.611 [Lua] ignoring extension VersusPayloadObjectiveExtension 08:07:16.611 [Lua] ignoring extension VersusSocketObjectiveExtension 08:07:16.611 [Lua] ignoring extension VersusTargetObjectiveExtension 08:07:16.611 [Lua] ignoring extension VersusMissionObjectiveExtension 08:07:16.628 [Lua] [DeusChestPreloadSystem] Couldn't find settings for platform: "win32" --> Using fallback settings 08:07:16.628 [Lua] [AchievementManager] Achievements using the steam platform 08:07:16.628 [Lua] PlayerManager:add_player player_1 08:07:16.642 [Lua] [StateIngame] Level seed: -1341150290 08:07:16.643 [Lua] [LevelAnalysis] set_random_seed( -1341150290) 08:07:16.643 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 08:07:16.643 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 08:07:16.643 [Lua] [IngameUI] init 08:07:16.647 [SteamVoipClient] select_out(1100001015262a9, off) 08:07:16.649 [Lua] cb_razer_chroma_setup 08:07:16.675 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 08:07:16.675 [Lua] Set lobby begin: 08:07:16.675 [Lua] Lobby data twitch_enabled = false 08:07:16.675 [Lua] Lobby data selected_mission_id = journey_ice 08:07:16.675 [Lua] Lobby data num_players = 2 08:07:16.675 [Lua] Lobby data difficulty_tweak = -10 08:07:16.675 [Lua] Lobby data host = 1100001015262a9 08:07:16.675 [Lua] Lobby data matchmaking_type = 2 08:07:16.675 [Lua] Lobby data is_private = true 08:07:16.675 [Lua] Lobby data match_started = true 08:07:16.676 [Lua] Lobby data difficulty = cataclysm 08:07:16.676 [Lua] Lobby data player_slot_1 = 0:0 08:07:16.676 [Lua] Lobby data player_slot_4 = 1100001036c3267:1 08:07:16.676 [Lua] Lobby data unique_server_name = tarpeinen 08:07:16.676 [Lua] Lobby data quick_game = false 08:07:16.676 [Lua] Lobby data country_code = FI 08:07:16.676 [Lua] Lobby data matchmaking = false 08:07:16.676 [Lua] Lobby data power_level = 715 08:07:16.676 [Lua] Lobby data mission_id = dlc_morris_map 08:07:16.676 [Lua] Lobby data mechanism = deus 08:07:16.676 [Lua] Lobby data player_slot_5 = 0:0 08:07:16.676 [Lua] Lobby data player_slot_2 = 0:0 08:07:16.676 [Lua] Lobby data network_hash = 65e25336687ca88 08:07:16.676 [Lua] Lobby data player_slot_3 = 1100001015262a9:1 08:07:16.676 [Lua] Lobby data eac_authorized = true 08:07:16.676 [Lua] Set lobby end. 08:07:16.676 [Lua] CurrentConflictSettings disabled 08:07:16.676 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA IN ITS SETTINGS, NO PICKUPS WILL SPAWN 08:07:16.676 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=2 08:07:16.676 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 08:07:16.676 [Lua] [Managers] Calling function on all managers: 08:07:16.676 [Lua] [SharedState] [SharedState] deus_run_state_20471919: player_level:0:0:0:0 = 35 08:07:16.676 [Lua] [SharedState] [SharedState] deus_run_state_20471919: player_frame:0:0:0:0 = frame_0104 08:07:16.676 [Lua] [SharedState] [SharedState] deus_run_state_20471919: player_name:0:0:0:0 = tarpeinen 08:07:16.676 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 08:07:16.676 [Save] Loading `ut_tweaks_presets` 08:07:16.676 warning: [Save] Missing filename `ut_tweaks_presets` 08:07:16.679 [Lua] [PeerSM] 1100001015262a9 :: on_exit WaitingForEnterGame 08:07:16.679 [Lua] [PeerSM] 1100001015262a9 :: on_enter WaitingForGameObjectSync 08:07:16.711 [Lua] [PeerSM] 1100001015262a9 :: on_exit WaitingForGameObjectSync 08:07:16.711 [Lua] [PeerSM] 1100001015262a9 :: on_enter WaitingForPlayers 08:07:16.756 [Lua] [SharedState] [SharedState] deus_run_state_20471919: player_level:0:0:0:0 = 35 08:07:16.756 [Lua] [SharedState] [SharedState] deus_run_state_20471919: player_frame:0:0:0:0 = frame_0000 08:07:16.756 [Lua] [SharedState] [SharedState] deus_run_state_20471919: player_name:0:0:0:0 = SubaruMan5000 08:07:16.756 [Lua] [PeerSM] 1100001036c3267 :: on_exit WaitingForEnterGame 08:07:16.756 [Lua] [PeerSM] 1100001036c3267 :: on_enter WaitingForGameObjectSync 08:07:16.762 [Lua] [NetworkServer] Game_object_sync_done for peer 1100001036c3267 08:07:16.763 [Lua] PlayerManager:add_remote_player 1100001036c3267 08:07:16.763 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=3 08:07:16.763 [Lua] RemotePlayer:create_game_object( ) 3 08:07:16.772 [Lua] [PeerSM] 1100001036c3267 :: on_exit WaitingForGameObjectSync 08:07:16.772 [Lua] [PeerSM] 1100001036c3267 :: on_enter WaitingForPlayers 08:07:16.772 [Lua] [PeerSM] 1100001015262a9 :: on_exit WaitingForPlayers 08:07:16.772 [Lua] [PeerSM] 1100001015262a9 :: on_enter InGame 08:07:16.772 [Lua] [SharedState] [SharedState] network_state_1100001015262a9: peer_ingame:1100001015262a9:0:0:0 = true 08:07:16.774 [Lua] [PeerSM] 1100001036c3267 :: on_exit WaitingForPlayers 08:07:16.774 [Lua] [PeerSM] 1100001036c3267 :: on_enter InGame 08:07:16.774 [Lua] [SharedState] [SharedState] network_state_1100001015262a9: peer_ingame:1100001036c3267:0:0:0 = true 08:07:16.823 [Lua] [SharedState] [SharedState] network_state_1100001015262a9: inventory_list:0:1:0:0 = {"third_person":{"units\/beings\/player\/way_watcher_thornsister\/headpiece\/ww_t_hat_01":false,"wwise\/one_handed_swords":false,"wwise\/one_handed_daggers":false,"units\/weapons\/player\/wpn_we_sword_01_t1\/wpn_we_sword_01_t1_3p":false,"units\/beings\/player\/way_watcher_thornsister\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_we_deus_01\/wpn_we_deus_01_3p":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_01_3p":false,"units\/weapons\/player\/wpn_we_dagger_01_t1\/wpn_we_dagger_01_t1_3p":false,"resource_packages\/careers\/we_thornsister":false,"wwise\/we_deus_01":false},"inventory_id":1822776064,"first_person":{"units\/beings\/player\/way_watcher_thornsister\/headpiece\/ww_t_hat_01":false,"wwise\/one_handed_daggers":false,"units\/weapons\/player\/wpn_we_sword_01_t1\/wpn_we_sword_01_t1_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_we_deus_01\/wpn_we_deus_01":false,"units\/weapons\/player\/wpn_we_deus_01\/wpn_we_deus_01_3p":false,"units\/beings\/player\/way_watcher_thornsister\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/way_watcher_thornsister\/third_person_base\/chr_third_person_base":false,"wwise\/one_handed_swords":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_01_3p":false,"resource_packages\/careers\/we_thornsister":false,"units\/weapons\/player\/wpn_we_dagger_01_t1\/wpn_we_dagger_01_t1":false,"units\/weapons\/player\/wpn_we_dagger_01_t1\/wpn_we_dagger_01_t1_3p":false,"units\/weapons\/player\/wpn_we_sword_01_t1\/wpn_we_sword_01_t1":false,"wwise\/we_deus_01":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_01":false}} 08:07:16.823 [Lua] [SharedState] [SharedState] network_state_1100001015262a9: loaded_inventory_id:1100001036c3267:1:0:0 = 1822776064 08:07:16.823 [Lua] [SharedState] [SharedState] network_state_1100001015262a9: loaded_inventory_id:1100001015262a9:1:0:0 = 1700480000 08:07:16.823 [Lua] [SharedState] [SharedState] network_state_1100001015262a9: actually_ingame:1100001036c3267:0:0:0 = false 08:07:16.823 [Lua] [SharedState] [SharedState] deus_run_state_20471919: player_frame:0:0:0:0 = frame_0000 08:07:16.823 [Lua] [SharedState] [SharedState] deus_run_state_20471919: telemetry_id:0:0:0:0 = 92E9B897AC1D3CF6 08:07:16.823 [Lua] [SharedState] [SharedState] deus_run_state_20471919: player_level:0:0:0:0 = 35 08:07:16.823 [Lua] [SharedState] [SharedState] deus_run_state_20471919: player_name:0:0:0:0 = SubaruMan5000 08:07:16.838 [Lua] StateInGameRunning:_game_actually_starts() 08:07:16.838 [Lua] [SharedState] [SharedState] deus_game_mode_map_20471919: state:0:0:0:0 = 1 08:07:16.838 [Lua] ################################################################################################################# 08:07:16.838 [Lua] [Loading Time]: 00:00:03 [Transition]: morris_hub-dlc_morris_map [Members joined]: 0 [Members Left]: 0 [Is Server]: true 08:07:16.838 [Lua] ################################################################################################################# 08:07:16.838 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 33 08:07:16.838 [Lua] [TwitchManager] game_mode_supported(game_mode="map_deus", difficulty="nil") => true 08:07:16.838 [Lua] [SharedState] [SharedState] network_state_1100001015262a9: actually_ingame:1100001015262a9:0:0:0 = true 08:07:16.840 [Lua] [SharedState] [SharedState] deus_map_20471919_start: ready:0:0:0:0 = true 08:07:16.840 [Lua] [SharedState] [SharedState] deus_map_20471919_start: map_state:0:0:0:0 = STARTING 08:07:16.840 [Lua] [SharedState] [SharedState] deus_map_20471919_start: final_node_selected:0:0:0:0 = 08:07:16.840 [Lua] [SharedState] [SharedState] deus_map_20471919_start: vote:0:0:0:0 = 08:07:16.840 [Lua] [SharedState] [SharedState] deus_game_mode_map_20471919: state:0:0:0:0 = 1 08:07:16.844 [Lua] [MOD][VMF][INFO] Added 1100001036c3267 to the VMF users list. 08:07:16.844 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=1100001036c3267 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 08:07:16.844 [Lua] Adding player sync data to peer=1100001036c3267 local_player_id=1 08:07:16.845 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 33 08:07:16.921 [Lua] [SharedState] [SharedState] deus_map_20471919_start: ready:0:0:0:0 = true 08:07:16.921 [Lua] [SharedState] [SharedState] deus_map_20471919_start: vote:0:0:0:0 = 08:07:16.921 [Lua] [SharedState] [SharedState] deus_game_mode_map_20471919: state:0:0:0:0 = 1 08:07:16.921 [Lua] [SharedState] [SharedState] deus_map_20471919_start: map_state:0:0:0:0 = WAITING 08:07:16.950 [Lua] [SharedState] [SharedState] network_state_1100001015262a9: actually_ingame:1100001036c3267:0:0:0 = true 08:07:17.040 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 33 08:07:17.040 [Lua] Commit load time data 08:07:18.122 [Window] Window => active 08:07:18.123 [Window] Window => active 08:07:23.666 [Lua] [SharedState] [SharedState] deus_map_20471919_start: vote:0:0:0:0 = node_1 08:07:23.667 [Lua] [SharedState] [SharedState] deus_map_20471919_start: map_state:0:0:0:0 = VOTING 08:07:26.145 [Lua] [SharedState] [SharedState] deus_map_20471919_start: vote:0:0:0:0 = node_1 08:07:26.153 [Lua] [SharedState] [SharedState] deus_map_20471919_start: map_state:0:0:0:0 = VOTING_FINISHING 08:07:26.780 [Window] Window => inactive 08:07:28.884 [Window] Window => active 08:07:28.886 [Window] Window => active 08:07:32.337 [Lua] [SharedState] [SharedState] deus_map_20471919_start: final_node_selected:0:0:0:0 = node_1 08:07:32.337 [Lua] [SharedState] [SharedState] deus_map_20471919_start: map_state:0:0:0:0 = FINISHING 08:07:32.337 [Lua] [SharedState] [SharedState] deus_run_state_20471919: twitch_vote:0:0:0:0 = 08:07:35.351 [Lua] [SharedState] [SharedState] deus_map_20471919_start: map_state:0:0:0:0 = FINISHED 08:07:35.351 [Lua] [SharedState] [SharedState] deus_game_mode_map_20471919: state:0:0:0:0 = 2 08:07:36.362 [Lua] [SharedState] [SharedState] deus_game_mode_map_20471919: state:0:0:0:0 = 2 08:07:36.509 [Lua] [SharedState] [SharedState] deus_game_mode_map_20471919: state:0:0:0:0 = 2 08:07:36.509 [Lua] [SharedState] [SharedState] deus_game_mode_map_20471919: state:0:0:0:0 = 5 08:07:36.516 [Lua] [SharedState] [SharedState] deus_game_mode_map_20471919: state:0:0:0:0 = 5 08:07:36.564 [Lua] [SharedState] [SharedState] deus_game_mode_map_20471919: state:0:0:0:0 = 5 08:07:36.565 [Lua] [SharedState] [SharedState] deus_run_state_20471919: run_node_key:0:0:0:0 = node_1 08:07:36.565 [Lua] [LevelTransitionHandler] set_next_level( lvl:sig_snare_e_wastes_path1, mc:deus, gm:deus, env:0, seed:1686618948, conflict:deus_skaven_beastmen, lckd_director_funcs:{}, diff:cataclysm, diff_tweak:-10, id:973403008, lt:load_next_level, extra_packages:{ }) 08:07:36.565 [Lua] [LevelTransitionHandler] promote_next_level_data 08:07:36.565 [Lua] [SharedState] [SharedState] network_state_1100001015262a9: name:set_level_data 08:07:36.565 [Lua] [SharedState] [SharedState] network_state_1100001015262a9: level_key:0:0:0:0 = sig_snare_e_wastes_path1 08:07:36.565 [Lua] [SharedState] [SharedState] network_state_1100001015262a9: level_seed:0:0:0:0 = 1686618948 08:07:36.565 [Lua] [SharedState] [SharedState] network_state_1100001015262a9: conflict_director:0:0:0:0 = deus_skaven_beastmen 08:07:36.565 [Lua] [SharedState] [SharedState] network_state_1100001015262a9: locked_director_functions:0:0:0:0 = {} 08:07:36.565 [Lua] [SharedState] [SharedState] network_state_1100001015262a9: game_mode:0:0:0:0 = deus 08:07:36.565 [Lua] [SharedState] [SharedState] network_state_1100001015262a9: mechanism:0:0:0:0 = deus 08:07:36.565 [Lua] [SharedState] [SharedState] network_state_1100001015262a9: environment_variation_id:0:0:0:0 = 0 08:07:36.565 [Lua] [SharedState] [SharedState] network_state_1100001015262a9: difficulty:0:0:0:0 = cataclysm 08:07:36.565 [Lua] [SharedState] [SharedState] network_state_1100001015262a9: difficulty_tweak:0:0:0:0 = -10 08:07:36.565 [Lua] [SharedState] [SharedState] network_state_1100001015262a9: level_session_id:0:0:0:0 = 973403008 08:07:36.565 [Lua] [SharedState] [SharedState] network_state_1100001015262a9: level_transition_type:0:0:0:0 = load_next_level 08:07:36.565 [Lua] [SharedState] [SharedState] network_state_1100001015262a9: extra_packages:0:0:0:0 = {} 08:07:36.565 [Lua] [SharedState] [SharedState] network_state_1100001015262a9: name:set_level_data 08:07:36.565 [Lua] [NetworkServer] Entering post game 08:07:36.565 [Lua] [PeerSM] 1100001036c3267 :: on_exit InGame 08:07:36.565 [Lua] [PeerSM] 1100001036c3267 :: on_enter InPostGame 08:07:36.565 [Lua] [PeerSM] 1100001015262a9 :: on_exit InGame 08:07:36.565 [Lua] [PeerSM] 1100001015262a9 :: on_enter InPostGame 08:07:36.565 [Save] Saving `save_data` 08:07:36.565 [Lua] gm_event_end_conditions_met true false 08:07:36.565 [Lua] Game won 08:07:36.565 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ---------------------- 08:07:36.567 [Save] Save done 08:07:36.567 [Save] Saving `save_data` 08:07:36.567 [Lua] generate_backend_stats 1100001015262a9:1 08:07:36.569 [Save] Save done 08:07:36.584 [Lua] PlayFabMirrorBase:_commit_internal nil 08:07:36.584 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save... 08:07:36.584 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks 08:07:36.584 [Save] Saving `save_data` 08:07:36.584 [Lua] TRANSITION nil nil load_next_level 08:07:36.584 [Lua] Transition type "load_next_level", is server: true 08:07:36.584 [Lua] [GameNetworkManager] Leaving game... 08:07:36.584 [Lua] [GameNetworkManager] Shutting down game session host. 08:07:36.584 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback 08:07:36.584 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 08:07:36.584 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=20.06 08:07:36.585 [Lua] [SharedState] [SharedState] network_state_1100001015262a9: peer_ingame:1100001036c3267:0:0:0 = false 08:07:36.585 [Lua] [SharedState] [SharedState] network_state_1100001015262a9: peer_ingame:1100001015262a9:0:0:0 = false 08:07:36.585 [Lua] [GameNetworkManager] No longer in game session, shutting it down. 08:07:36.585 [Save] Save done 08:07:36.585 [Lua] commit result success 5 08:07:36.585 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 34 08:07:36.585 [Lua] none table: 0000000016809A40 nil 08:07:36.594 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 34 08:07:36.781 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 34 08:07:38.559 [Lua] [PlayerSyncData] Game session is not initialized 08:07:38.559 [Lua] Set lobby begin: 08:07:38.559 [Lua] Lobby data twitch_enabled = false 08:07:38.559 [Lua] Lobby data selected_mission_id = journey_ice 08:07:38.559 [Lua] Lobby data num_players = 2 08:07:38.559 [Lua] Lobby data difficulty_tweak = -10 08:07:38.559 [Lua] Lobby data host = 1100001015262a9 08:07:38.559 [Lua] Lobby data matchmaking_type = 2 08:07:38.559 [Lua] Lobby data is_private = true 08:07:38.559 [Lua] Lobby data match_started = true 08:07:38.559 [Lua] Lobby data difficulty = cataclysm 08:07:38.559 [Lua] Lobby data player_slot_1 = 0:0 08:07:38.559 [Lua] Lobby data player_slot_4 = 1100001036c3267:1 08:07:38.559 [Lua] Lobby data unique_server_name = tarpeinen 08:07:38.559 [Lua] Lobby data quick_game = false 08:07:38.559 [Lua] Lobby data country_code = FI 08:07:38.559 [Lua] Lobby data matchmaking = false 08:07:38.559 [Lua] Lobby data power_level = 0 08:07:38.559 [Lua] Lobby data mission_id = dlc_morris_map 08:07:38.559 [Lua] Lobby data mechanism = deus 08:07:38.559 [Lua] Lobby data player_slot_5 = 0:0 08:07:38.559 [Lua] Lobby data player_slot_2 = 0:0 08:07:38.559 [Lua] Lobby data network_hash = 65e25336687ca88 08:07:38.559 [Lua] Lobby data player_slot_3 = 1100001015262a9:1 08:07:38.559 [Lua] Lobby data eac_authorized = true 08:07:38.559 [Lua] Set lobby end. 08:07:38.580 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame 08:07:38.580 [Lua] [Managers] Calling function on all managers: 08:07:38.580 [Lua] PlayerManager:remove_player peer_id=1100001015262a9 1 08:07:38.580 [Lua] [SharedState] [SharedState] network_state_1100001015262a9: actually_ingame:1100001015262a9:0:0:0 = false 08:07:38.580 [Lua] Clearing all global lookup lists 08:07:38.580 [Lua] [IngamePlayerListUI] - Destroy 08:07:38.580 [Lua] [IngameUI] destroy 08:07:38.581 [Lua] [MOD][VMF][INFO] Removed 1100001036c3267 from the VMF users list. 08:07:38.581 [Lua] PlayerManager:remove_player peer_id=1100001036c3267 1 08:07:38.581 [Lua] [Managers] Destroying manager group: 08:07:38.582 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 08:07:38.582 [Lua] [PeerSM] 1100001036c3267 :: on_exit InPostGame 08:07:38.582 [Lua] [PeerSM] 1100001036c3267 :: on_enter Loading 08:07:38.582 [Lua] [PeerSM] 1100001015262a9 :: on_exit InPostGame 08:07:38.582 [Lua] [PeerSM] 1100001015262a9 :: on_enter Loading 08:07:38.582 [Lua] [Matchmaking] unregister rpcs 08:07:38.582 [Lua] ############### UNLOADING PACKAGES ############### 08:07:38.582 [Lua] [Gamestate] Enter state StateLoading 08:07:38.584 [Lua] [Gamestate] Enter Substate StateLoadingRunning 08:07:38.584 [Lua] [Matchmaking] register rpcs 08:07:38.584 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 08:07:38.584 [Lua] registering RPCs 08:07:38.584 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 08:07:38.584 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync 08:07:38.584 [Lua] Set lobby begin: 08:07:38.584 [Lua] Lobby data twitch_enabled = false 08:07:38.584 [Lua] Lobby data selected_mission_id = journey_ice 08:07:38.584 [Lua] Lobby data num_players = 2 08:07:38.584 [Lua] Lobby data difficulty_tweak = -10 08:07:38.584 [Lua] Lobby data host = 1100001015262a9 08:07:38.584 [Lua] Lobby data matchmaking_type = 2 08:07:38.584 [Lua] Lobby data is_private = true 08:07:38.584 [Lua] Lobby data match_started = true 08:07:38.584 [Lua] Lobby data difficulty = cataclysm 08:07:38.584 [Lua] Lobby data player_slot_1 = 0:0 08:07:38.584 [Lua] Lobby data player_slot_4 = 1100001036c3267:1 08:07:38.584 [Lua] Lobby data unique_server_name = tarpeinen 08:07:38.584 [Lua] Lobby data quick_game = false 08:07:38.584 [Lua] Lobby data country_code = FI 08:07:38.584 [Lua] Lobby data matchmaking = false 08:07:38.584 [Lua] Lobby data power_level = 0 08:07:38.584 [Lua] Lobby data mission_id = sig_snare_e_wastes_path1 08:07:38.584 [Lua] Lobby data mechanism = deus 08:07:38.584 [Lua] Lobby data player_slot_5 = 0:0 08:07:38.584 [Lua] Lobby data player_slot_2 = 0:0 08:07:38.584 [Lua] Lobby data network_hash = 65e25336687ca88 08:07:38.584 [Lua] Lobby data player_slot_3 = 1100001015262a9:1 08:07:38.584 [Lua] Lobby data eac_authorized = true 08:07:38.584 [Lua] Set lobby end. 08:07:38.584 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading 08:07:38.597 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_snare, global_loading_screens, async-read, prioritized 08:07:38.597 [Lua] [StateLoading] load_current_level 08:07:38.597 [Lua] [LevelTransitionHandler] load_current_level, loading sig_snare_e_wastes_path1 0 08:07:38.597 [Umbra] Unload tome 08:07:38.608 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/map, dlc_morris_map 08:07:38.608 [Lua] [PackageManager] Load: resource_packages/levels/honduras/bell_common, sig_snare_e_wastes_path1, async-read, 08:07:38.608 [Lua] [PackageManager] Load: resource_packages/levels/honduras/elven_ruins_common, sig_snare_e_wastes_path1, async-read, 08:07:38.608 [Lua] [PackageManager] Load: resource_packages/levels/honduras/mines_common, sig_snare_e_wastes_path1, async-read, 08:07:38.608 [Lua] [PackageManager] Load: resource_packages/dlcs/morris_ingame, sig_snare_e_wastes_path1, async-read, 08:07:38.608 [Lua] [PackageManager] Load: units/props/inn/deus/deus_chest_01, sig_snare_e_wastes_path1, async-read, 08:07:38.608 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/sig_snare_e, sig_snare_e_wastes_path1, async-read, 08:07:38.608 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/sig_snare/path_common, sig_snare_e_wastes_path1, async-read, 08:07:38.608 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/sig_snare_e/path_common, sig_snare_e_wastes_path1, async-read, 08:07:38.608 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/wastes_common, sig_snare_e_wastes_path1, async-read, 08:07:38.608 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/sig_snare/wastes_common, sig_snare_e_wastes_path1, async-read, 08:07:38.608 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/sig_snare_e/wastes_path1, sig_snare_e_wastes_path1, async-read, 08:07:38.646 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_snare 08:07:38.646 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_snare 08:07:38.646 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/bell_common 08:07:38.681 [Lua] [SharedState] [SharedState] network_state_1100001015262a9: inventory_list:0:1:0:0 = {"third_person":{"units\/beings\/player\/way_watcher_thornsister\/headpiece\/ww_t_hat_01":false,"wwise\/one_handed_swords":false,"wwise\/one_handed_daggers":false,"units\/weapons\/player\/wpn_we_sword_01_t1\/wpn_we_sword_01_t1_3p":false,"units\/beings\/player\/way_watcher_thornsister\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_we_deus_01\/wpn_we_deus_01_3p":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_01_3p":false,"units\/weapons\/player\/wpn_we_dagger_01_t1\/wpn_we_dagger_01_t1_3p":false,"resource_packages\/careers\/we_thornsister":false,"wwise\/we_deus_01":false},"inventory_id":1822776064,"first_person":{"units\/beings\/player\/way_watcher_thornsister\/headpiece\/ww_t_hat_01":false,"wwise\/one_handed_daggers":false,"units\/weapons\/player\/wpn_we_sword_01_t1\/wpn_we_sword_01_t1_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_we_deus_01\/wpn_we_deus_01":false,"units\/weapons\/player\/wpn_we_deus_01\/wpn_we_deus_01_3p":false,"units\/beings\/player\/way_watcher_thornsister\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/way_watcher_thornsister\/third_person_base\/chr_third_person_base":false,"wwise\/one_handed_swords":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_01_3p":false,"resource_packages\/careers\/we_thornsister":false,"units\/weapons\/player\/wpn_we_dagger_01_t1\/wpn_we_dagger_01_t1":false,"units\/weapons\/player\/wpn_we_dagger_01_t1\/wpn_we_dagger_01_t1_3p":false,"units\/weapons\/player\/wpn_we_sword_01_t1\/wpn_we_sword_01_t1":false,"wwise\/we_deus_01":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_01":false}} 08:07:38.681 [Lua] [SharedState] [SharedState] network_state_1100001015262a9: loaded_inventory_id:1100001036c3267:1:0:0 = 1822776064 08:07:38.681 [Lua] [SharedState] [SharedState] network_state_1100001015262a9: loaded_inventory_id:1100001015262a9:1:0:0 = 1700480000 08:07:38.681 [Lua] [SharedState] [SharedState] network_state_1100001015262a9: actually_ingame:1100001036c3267:0:0:0 = true 08:07:38.681 [Lua] [SharedState] [SharedState] network_state_1100001015262a9: actually_ingame:1100001036c3267:0:0:0 = false 08:07:38.681 [Lua] ### Received rpc_level_load_started 08:07:38.681 [Lua] #### Has state machine: true, peer_id: 1100001036c3267, level_session_id: 973403008 08:07:40.038 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/bell_common 08:07:40.038 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/bell_common 08:07:40.038 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/elven_ruins_common 08:07:41.027 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/elven_ruins_common 08:07:41.027 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/elven_ruins_common 08:07:41.027 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/mines_common 08:07:41.717 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/mines_common 08:07:41.717 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/mines_common 08:07:41.717 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/morris_ingame 08:07:42.640 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/morris_ingame 08:07:42.640 [Lua] [PackageManager] Force_load: resource_packages/dlcs/morris_ingame 08:07:42.640 [Lua] [PackageManager] Queueing new asynch package: units/props/inn/deus/deus_chest_01 08:07:42.858 [Lua] [PackageManager] Finished loading asynchronous package: units/props/inn/deus/deus_chest_01 08:07:42.858 [Lua] [PackageManager] Force_load: units/props/inn/deus/deus_chest_01 08:07:42.858 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/sig_snare_e 08:07:43.043 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/sig_snare_e 08:07:43.043 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/sig_snare_e 08:07:43.043 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/sig_snare/path_common 08:07:43.413 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/sig_snare/path_common 08:07:43.413 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/sig_snare/path_common 08:07:43.413 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/sig_snare_e/path_common 08:07:43.897 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/sig_snare_e/path_common 08:07:43.897 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/sig_snare_e/path_common 08:07:43.898 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/wastes_common 08:07:44.149 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/wastes_common 08:07:44.149 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/wastes_common 08:07:44.149 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/sig_snare/wastes_common 08:07:44.200 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/sig_snare/wastes_common 08:07:44.200 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/sig_snare/wastes_common 08:07:44.200 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/sig_snare_e/wastes_path1 08:07:44.253 [Umbra] Loading umbra tome '#ID[d4e133419e7e483f]' 08:07:44.367 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/sig_snare_e/wastes_path1 08:07:44.367 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/sig_snare_e/wastes_path1 08:07:44.384 [Lua] [LevelTransitionHandler] Level load completed! 08:07:44.384 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: sig_snare_e_wastes_path1 - level_seed: 1686618948 - use_random_directors: false - conflict_director_name: deus_skaven_beastmen 08:07:44.395 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 08:07:44.395 [Lua] [EnemyPackageLoader] breed_lookup: { beastmen_standard_bearer=true, beastmen_gor=true, skaven_storm_vermin=true, skaven_storm_vermin_commander=true, chaos_spawn=true, beastmen_ungor_archer=true, skaven_stormfiend=true, skaven_clan_rat=true, skaven_pack_master=true, skaven_loot_rat=true, beastmen_minotaur=true, skaven_ratling_gunner=true, skaven_gutter_runner=true, beastmen_ungor=true, skaven_warpfire_thrower=true, skaven_poison_wind_globadier=true, beastmen_bestigor=true, skaven_storm_vermin_with_shield=true, skaven_plague_monk=true, skaven_clan_rat_with_shield=true, } 08:07:44.395 [Lua] load_startup_enemy_packages: -------------- 08:07:44.395 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read, 08:07:44.395 [Lua] chaos_spawn 08:07:44.395 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read, 08:07:44.395 [Lua] chaos_troll 08:07:44.395 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read, 08:07:44.395 [Lua] skaven_rat_ogre 08:07:44.395 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read, 08:07:44.395 [Lua] skaven_stormfiend 08:07:44.395 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read, 08:07:44.395 [Lua] beastmen_minotaur 08:07:44.395 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read, 08:07:44.395 [Lua] chaos_plague_sorcerer 08:07:44.395 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read, 08:07:44.395 [Lua] chaos_corruptor_sorcerer 08:07:44.395 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read, 08:07:44.395 [Lua] skaven_gutter_runner 08:07:44.395 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read, 08:07:44.395 [Lua] skaven_pack_master 08:07:44.395 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read, 08:07:44.395 [Lua] skaven_poison_wind_globadier 08:07:44.395 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read, 08:07:44.395 [Lua] skaven_ratling_gunner 08:07:44.395 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read, 08:07:44.395 [Lua] skaven_warpfire_thrower 08:07:44.395 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read, 08:07:44.395 [Lua] chaos_vortex_sorcerer 08:07:44.395 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read, 08:07:44.395 [Lua] beastmen_standard_bearer 08:07:44.395 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read, 08:07:44.395 [Lua] chaos_vortex 08:07:44.395 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read, 08:07:44.395 [Lua] critter_rat 08:07:44.395 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read, 08:07:44.395 [Lua] critter_pig 08:07:44.395 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_gor, EnemyPackageLoader, async-read, 08:07:44.395 [Lua] beastmen_gor 08:07:44.395 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read, 08:07:44.395 [Lua] skaven_storm_vermin 08:07:44.395 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader, async-read, 08:07:44.395 [Lua] beastmen_ungor_archer 08:07:44.395 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read, 08:07:44.395 [Lua] skaven_clan_rat 08:07:44.395 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read, 08:07:44.395 [Lua] skaven_loot_rat 08:07:44.395 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader, async-read, 08:07:44.395 [Lua] beastmen_ungor 08:07:44.395 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader, async-read, 08:07:44.395 [Lua] beastmen_bestigor 08:07:44.395 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read, 08:07:44.395 [Lua] skaven_storm_vermin_with_shield 08:07:44.395 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read, 08:07:44.395 [Lua] skaven_plague_monk 08:07:44.395 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read, 08:07:44.395 [Lua] skaven_clan_rat_with_shield 08:07:44.401 [Lua] ### Received rpc_level_loaded 08:07:44.401 [Lua] #### Has state machine: true, peer_id: 1100001015262a9, level_id: 368 08:07:44.401 [Lua] Peer 1100001015262a9 has loaded the level and all enemies are loaded 08:07:44.418 [Lua] [PeerSM] 1100001015262a9 :: on_exit Loading 08:07:44.418 [Lua] [PeerSM] 1100001015262a9 :: on_enter LoadingProfilePackages 08:07:44.435 [Lua] [PeerSM] 1100001015262a9 :: on_exit LoadingProfilePackages 08:07:44.435 [Lua] [PeerSM] 1100001015262a9 :: on_enter WaitingForEnterGame 08:07:44.435 [Lua] ### Received rpc_level_loaded 08:07:44.435 [Lua] #### Has state machine: false, peer_id: 1100001015262a9, level_id: 368 08:07:44.552 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn 08:07:44.552 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn 08:07:44.552 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll 08:07:44.704 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll 08:07:44.704 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll 08:07:44.704 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre 08:07:44.855 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre 08:07:44.855 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre 08:07:44.855 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend 08:07:45.023 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend 08:07:45.023 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend 08:07:45.024 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur 08:07:45.357 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur 08:07:45.357 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur 08:07:45.357 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer 08:07:45.458 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer 08:07:45.458 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer 08:07:45.458 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer 08:07:45.559 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer 08:07:45.559 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer 08:07:45.559 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner 08:07:45.676 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner 08:07:45.676 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner 08:07:45.676 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master 08:07:45.843 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master 08:07:45.843 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master 08:07:45.843 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier 08:07:46.045 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier 08:07:46.045 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier 08:07:46.045 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner 08:07:46.162 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner 08:07:46.162 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner 08:07:46.163 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower 08:07:46.347 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower 08:07:46.347 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower 08:07:46.348 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer 08:07:46.498 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer 08:07:46.498 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer 08:07:46.498 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer 08:07:46.716 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer 08:07:46.716 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer 08:07:46.716 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex 08:07:46.783 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex 08:07:46.783 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex 08:07:46.783 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat 08:07:46.849 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat 08:07:46.849 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat 08:07:46.850 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig 08:07:46.916 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig 08:07:46.916 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig 08:07:46.916 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_gor 08:07:47.201 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_gor 08:07:47.201 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_gor 08:07:47.201 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin 08:07:47.418 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin 08:07:47.418 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin 08:07:47.418 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor_archer 08:07:47.685 [Lua] ### Received rpc_level_loaded 08:07:47.685 [Lua] #### Has state machine: true, peer_id: 1100001036c3267, level_id: 368 08:07:47.685 [Lua] Peer 1100001036c3267 has loaded the level and all enemies are loaded 08:07:47.685 [Lua] [PeerSM] 1100001036c3267 :: on_exit Loading 08:07:47.685 [Lua] [PeerSM] 1100001036c3267 :: on_enter LoadingProfilePackages 08:07:47.702 [Lua] [PeerSM] 1100001036c3267 :: on_exit LoadingProfilePackages 08:07:47.702 [Lua] [PeerSM] 1100001036c3267 :: on_enter WaitingForEnterGame 08:07:47.769 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor_archer 08:07:47.769 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor_archer 08:07:47.770 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat 08:07:48.022 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat 08:07:48.022 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat 08:07:48.022 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat 08:07:48.121 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat 08:07:48.121 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat 08:07:48.122 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor 08:07:48.356 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor 08:07:48.356 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor 08:07:48.356 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_bestigor 08:07:48.773 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_bestigor 08:07:48.773 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_bestigor 08:07:48.773 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield 08:07:48.957 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield 08:07:48.957 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield 08:07:48.957 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk 08:07:49.141 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk 08:07:49.141 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk 08:07:49.141 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield 08:07:49.375 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield 08:07:49.375 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield 08:07:49.376 [Lua] [StateLoading] loadout_changed: true old_loadout: map_deus new_loadout: deus level_key: sig_snare_e_wastes_path1 game_mode: deus 08:07:49.376 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC 08:07:49.376 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(1100001015262a9:1) 08:07:49.378 [Lua] [SharedState] [SharedState] network_state_1100001015262a9: inventory_list:0:1:0:0 = {"third_person":{"units\/weapons\/player\/wpn_dw_coghammer_01_t1\/wpn_dw_coghammer_01_t1_3p":false,"units\/beings\/player\/dwarf_ranger_engineer\/skins\/blue_and_gold\/chr_dwarf_ranger_engineer_blue_and_gold":false,"units\/beings\/player\/dwarf_ranger_engineer\/headpiece\/dr_e_hat_03":false,"units\/weapons\/player\/wpn_dw_rotary_gun_01_t1\/wpn_dw_rotary_gun_01_t1_3p":false,"wwise\/flamethrower":false,"wwise\/drakegun":false,"resource_packages\/careers\/dr_engineer":false,"wwise\/dr_deus_01":false,"wwise\/coghammer":false,"units\/weapons\/player\/wpn_dr_deus_projectile_01\/wpn_dr_deus_projectile_01_3p":false,"units\/beings\/player\/dwarf_ranger_engineer\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_dr_deus_01\/wpn_dr_deus_01_3p":false},"inventory_id":376167168,"first_person":{"units\/beings\/player\/dwarf_ranger_engineer\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_dw_rotary_gun_01_t1\/wpn_dw_rotary_gun_01_t1":false,"units\/beings\/player\/dwarf_ranger_engineer\/headpiece\/dr_e_hat_03":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_dw_rotary_gun_01_t1\/wpn_dw_rotary_gun_01_t1_3p":false,"units\/weapons\/player\/wpn_dr_deus_projectile_01\/wpn_dr_deus_projectile_01":false,"units\/weapons\/player\/wpn_dw_coghammer_01_t1\/wpn_dw_coghammer_01_t1":false,"wwise\/dr_deus_01":false,"units\/weapons\/player\/wpn_dw_coghammer_01_t1\/wpn_dw_coghammer_01_t1_3p":false,"units\/beings\/player\/dwarf_ranger_engineer\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"wwise\/flamethrower":false,"wwise\/drakegun":false,"wwise\/coghammer":false,"units\/beings\/player\/dwarf_ranger_engineer\/skins\/blue_and_gold\/chr_dwarf_ranger_engineer_blue_and_gold":false,"units\/weapons\/player\/wpn_dr_deus_01\/wpn_dr_deus_01_3p":false,"units\/weapons\/player\/wpn_dr_deus_projectile_01\/wpn_dr_deus_projectile_01_3p":false,"units\/weapons\/player\/wpn_dr_deus_01\/wpn_dr_deus_01":false,"resource_packages\/careers\/dr_engineer":false}} 08:07:49.378 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING 08:07:49.392 [Lua] [SharedState] [SharedState] network_state_1100001015262a9: loaded_inventory_id:1100001015262a9:1:0:0 = 376167168 08:07:49.442 [Lua] [SharedState] [SharedState] network_state_1100001015262a9: loaded_inventory_id:1100001015262a9:1:0:0 = 376167168 08:07:49.443 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE 08:07:49.443 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/sig_snare_e/generated/wastes_path1/world 08:07:49.443 [Umbra] Init version: 3.4.15 :: 16 threads 08:07:49.773 [Lua] Async level spawning done 08:07:49.773 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 08:07:50.724 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 08:07:50.724 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading 08:07:50.724 [Lua] [Matchmaking] unregister rpcs 08:07:50.724 [Lua] Set lobby begin: 08:07:50.724 [Lua] Lobby data twitch_enabled = false 08:07:50.724 [Lua] Lobby data selected_mission_id = journey_ice 08:07:50.724 [Lua] Lobby data num_players = 2 08:07:50.724 [Lua] Lobby data difficulty_tweak = -10 08:07:50.724 [Lua] Lobby data host = 1100001015262a9 08:07:50.725 [Lua] Lobby data matchmaking_type = 2 08:07:50.725 [Lua] Lobby data is_private = true 08:07:50.725 [Lua] Lobby data match_started = true 08:07:50.725 [Lua] Lobby data difficulty = cataclysm 08:07:50.725 [Lua] Lobby data player_slot_1 = 0:0 08:07:50.725 [Lua] Lobby data player_slot_4 = 1100001036c3267:1 08:07:50.725 [Lua] Lobby data unique_server_name = tarpeinen 08:07:50.725 [Lua] Lobby data quick_game = false 08:07:50.725 [Lua] Lobby data country_code = FI 08:07:50.725 [Lua] Lobby data matchmaking = false 08:07:50.725 [Lua] Lobby data power_level = 0 08:07:50.725 [Lua] Lobby data mission_id = sig_snare_e_wastes_path1 08:07:50.725 [Lua] Lobby data mechanism = deus 08:07:50.725 [Lua] Lobby data player_slot_5 = 0:0 08:07:50.725 [Lua] Lobby data player_slot_2 = 0:0 08:07:50.725 [Lua] Lobby data network_hash = 65e25336687ca88 08:07:50.725 [Lua] Lobby data player_slot_3 = 1100001015262a9:1 08:07:50.725 [Lua] Lobby data eac_authorized = true 08:07:50.725 [Lua] Set lobby end. 08:07:50.725 [Lua] [Managers] Destroying manager group: 08:07:50.725 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_snare, global_loading_screens 08:07:50.725 [Lua] [Gamestate] Enter StateIngame HOST 08:07:50.726 [Lua] <>level = sig_snare_e_wastes_path1<> 08:07:50.726 [Lua] [StateIngame] Server ingame 08:07:50.728 [Lua] Set lobby begin: 08:07:50.728 [Lua] Lobby data twitch_enabled = false 08:07:50.728 [Lua] Lobby data selected_mission_id = journey_ice 08:07:50.728 [Lua] Lobby data num_players = 2 08:07:50.728 [Lua] Lobby data difficulty_tweak = -10 08:07:50.728 [Lua] Lobby data host = 1100001015262a9 08:07:50.728 [Lua] Lobby data matchmaking_type = 2 08:07:50.728 [Lua] Lobby data is_private = true 08:07:50.728 [Lua] Lobby data match_started = true 08:07:50.728 [Lua] Lobby data difficulty = cataclysm 08:07:50.728 [Lua] Lobby data player_slot_1 = 0:0 08:07:50.728 [Lua] Lobby data player_slot_4 = 1100001036c3267:1 08:07:50.728 [Lua] Lobby data unique_server_name = tarpeinen 08:07:50.728 [Lua] Lobby data quick_game = false 08:07:50.728 [Lua] Lobby data country_code = FI 08:07:50.728 [Lua] Lobby data matchmaking = false 08:07:50.728 [Lua] Lobby data power_level = 0 08:07:50.728 [Lua] Lobby data mission_id = sig_snare_e_wastes_path1 08:07:50.728 [Lua] Lobby data mechanism = deus 08:07:50.728 [Lua] Lobby data player_slot_5 = 0:0 08:07:50.728 [Lua] Lobby data player_slot_2 = 0:0 08:07:50.728 [Lua] Lobby data network_hash = 65e25336687ca88 08:07:50.729 [Lua] Lobby data player_slot_3 = 1100001015262a9:1 08:07:50.729 [Lua] Lobby data eac_authorized = true 08:07:50.729 [Lua] Set lobby end. 08:07:50.729 [Lua] [Matchmaking] register rpcs 08:07:50.729 [Lua] GameNetworkManager:init... creating game session 08:07:50.729 [Lua] Host GameSession.make_game_session_host with session: 08:07:50.729 [Lua] [GameNetworkManager] Setting pong timeout to 60 08:07:50.729 [Lua] [GameNetworkManager] My own peer_id = 1100001015262a9 08:07:50.729 [Lua] [GameNetworkManager] self.is_server = true 08:07:50.729 [Network] Setting artificial MTU limit to 65536 08:07:50.734 [Lua] Switching ConflictSettings: to: deus_skaven_beastmen 08:07:50.734 [Lua] pacing=deus_default 08:07:50.734 [Lua] locked_func_name=beastmen 08:07:50.734 [Lua] roaming=nil 08:07:50.734 [Lua] specials=deus_skaven_beastmen 08:07:50.734 [Lua] contained_breeds=nil 08:07:50.734 [Lua] debug_color=orange 08:07:50.734 [Lua] disabled=false 08:07:50.734 [Lua] pack_spawning=deus_skaven_beastmen 08:07:50.734 [Lua] factions=nil 08:07:50.734 [Lua] description=deus_conflict_director_skaven_beastmen_name 08:07:50.734 [Lua] boss=deus_skaven_beastmen 08:07:50.734 [Lua] horde=deus_beastmen 08:07:50.734 [Lua] name=deus_skaven_beastmen 08:07:50.734 [Lua] intensity=deus_default 08:07:50.734 [Lua] --- 08:07:50.734 [Lua] [LevelAnalysis] set_random_seed( 1686618948) 08:07:50.740 [Lua] [AIInterestPointSystem] Level Seed: 1686618948 08:07:50.740 [Lua] 08:07:50.740 [Lua] [entity_system_bag] = table 08:07:50.740 [Lua] [entity_system_bag] = metatable 08:07:50.740 [Lua] [startup_data] = table 08:07:50.740 [Lua] [entity_manager] = table 08:07:50.740 [Lua] [entity_manager] = metatable 08:07:50.740 [Lua] [unit_spawner] = table 08:07:50.740 [Lua] [unit_spawner] = metatable 08:07:50.740 [Lua] [unit_storage] = table 08:07:50.740 [Lua] [unit_storage] = metatable 08:07:50.740 [Lua] [dice_keeper] = table 08:07:50.740 [Lua] [dice_keeper] = metatable 08:07:50.740 [Lua] [is_server] = true (boolean) 08:07:50.740 [Lua] [world] = [World] 08:07:50.740 [Lua] [system_api] = table 08:07:50.740 [Lua] [entity_system] = table 08:07:50.740 [Lua] [entity_system] = metatable 08:07:50.740 [Lua] [network_lobby] = table 08:07:50.740 [Lua] [network_lobby] = metatable 08:07:50.740 [Lua] [profile_synchronizer] = table 08:07:50.740 [Lua] [profile_synchronizer] = metatable 08:07:50.740 [Lua] [level_transition_handler] = table 08:07:50.740 [Lua] [level_transition_handler] = metatable 08:07:50.740 [Lua] [num_local_human_players] = 1 (number) 08:07:50.740 [Lua] [statistics_db] = table 08:07:50.740 [Lua] [statistics_db] = metatable 08:07:50.740 [Lua] [network_server] = table 08:07:50.740 [Lua] [network_server] = metatable 08:07:50.740 [Lua] [input_manager] = table 08:07:50.740 [Lua] [input_manager] = metatable 08:07:50.740 [Lua] [network_clock] = table 08:07:50.740 [Lua] [network_clock] = metatable 08:07:50.740 [Lua] [network_transmit] = table 08:07:50.740 [Lua] [network_transmit] = metatable 08:07:50.740 [Lua] [free_flight_manager] = table 08:07:50.740 [Lua] [free_flight_manager] = metatable 08:07:50.740 [Lua] [network_manager] = table 08:07:50.740 [Lua] [network_manager] = metatable 08:07:50.740 [Lua] [network_event_delegate] = table 08:07:50.740 [Lua] [network_event_delegate] = metatable 08:07:50.740 [Lua] 08:07:50.740 [Lua] ignoring extension VersusVolumeObjectiveExtension 08:07:50.740 [Lua] ignoring extension VersusInteractObjectiveExtension 08:07:50.740 [Lua] ignoring extension VersusPayloadObjectiveExtension 08:07:50.740 [Lua] ignoring extension VersusSocketObjectiveExtension 08:07:50.740 [Lua] ignoring extension VersusTargetObjectiveExtension 08:07:50.740 [Lua] ignoring extension VersusMissionObjectiveExtension 08:07:50.741 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 08:07:50.758 [Lua] [DeusChestPreloadSystem] Couldn't find settings for platform: "win32" --> Using fallback settings 08:07:50.759 [Lua] [AchievementManager] Achievements using the steam platform 08:07:50.759 [Lua] PlayerManager:add_player player_1 08:07:50.785 [Lua] respawn_unit_spawned with group id: terror_respawn 08:07:50.785 [Lua] respawn_unit_spawned with group id: terror_respawn 08:07:50.787 [Lua] respawn_unit_spawned with group id: terror_respawn 08:07:50.792 [Lua] [StateIngame] Level seed: 1686618948 08:07:50.799 [Lua] [LevelAnalysis] set_random_seed( 1686618948) 08:07:50.802 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0 08:07:50.802 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1 08:07:50.802 [Lua] [IngameUI] init 08:07:50.811 [SteamVoipClient] select_out(1100001015262a9, off) 08:07:50.813 [Lua] cb_razer_chroma_setup 08:07:50.839 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there 08:07:50.839 [Lua] Set lobby begin: 08:07:50.839 [Lua] Lobby data twitch_enabled = false 08:07:50.839 [Lua] Lobby data selected_mission_id = journey_ice 08:07:50.839 [Lua] Lobby data num_players = 2 08:07:50.839 [Lua] Lobby data difficulty_tweak = -10 08:07:50.839 [Lua] Lobby data host = 1100001015262a9 08:07:50.839 [Lua] Lobby data matchmaking_type = 2 08:07:50.839 [Lua] Lobby data is_private = true 08:07:50.839 [Lua] Lobby data match_started = true 08:07:50.839 [Lua] Lobby data difficulty = cataclysm 08:07:50.839 [Lua] Lobby data player_slot_1 = 0:0 08:07:50.839 [Lua] Lobby data player_slot_4 = 1100001036c3267:1 08:07:50.839 [Lua] Lobby data unique_server_name = tarpeinen 08:07:50.839 [Lua] Lobby data quick_game = false 08:07:50.839 [Lua] Lobby data country_code = FI 08:07:50.839 [Lua] Lobby data matchmaking = false 08:07:50.839 [Lua] Lobby data power_level = 715 08:07:50.839 [Lua] Lobby data mission_id = sig_snare_e_wastes_path1 08:07:50.839 [Lua] Lobby data mechanism = deus 08:07:50.839 [Lua] Lobby data player_slot_5 = 0:0 08:07:50.839 [Lua] Lobby data player_slot_2 = 0:0 08:07:50.839 [Lua] Lobby data network_hash = 65e25336687ca88 08:07:50.839 [Lua] Lobby data player_slot_3 = 1100001015262a9:1 08:07:50.839 [Lua] Lobby data eac_authorized = true 08:07:50.840 [Lua] Set lobby end. 08:07:50.840 [Lua] CurrentConflictSettings deus_skaven_beastmen 08:07:50.840 [Lua] [ConflictDirector] conflict_director is ai_ready 08:07:50.840 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 08:07:50.840 [Lua] [MainPathSpawningGenerator] Injecting travel distances 08:07:50.841 [Lua] NORMAL PATROL MAIN PATH 429.51223754882812 08:07:50.841 [Lua] [waypoints] = table 08:07:50.841 [Lua] [astar_points] = table 08:07:50.841 [Lua] [travel_dist] = 429.51223689317703 (number) 08:07:50.841 [Lua] [one_directional] = false (boolean) 08:07:50.841 [Lua] [id] = boss_2 (string) 08:07:50.841 [Lua] NORMAL PATROL MAIN PATH 631.57373046875 08:07:50.841 [Lua] [waypoints] = table 08:07:50.841 [Lua] [astar_points] = table 08:07:50.841 [Lua] [travel_dist] = 631.57371708750725 (number) 08:07:50.841 [Lua] [one_directional] = false (boolean) 08:07:50.841 [Lua] [id] = boss_3 (string) 08:07:50.841 [Lua] NORMAL PATROL MAIN PATH 736.776123046875 08:07:50.841 [Lua] [waypoints] = table 08:07:50.841 [Lua] [astar_points] = table 08:07:50.841 [Lua] [travel_dist] = 736.77609786391258 (number) 08:07:50.841 [Lua] [one_directional] = false (boolean) 08:07:50.841 [Lua] [id] = boss_4 (string) 08:07:50.841 [Lua] NORMAL PATROL MAIN PATH 829.29833984375 08:07:50.841 [Lua] [waypoints] = table 08:07:50.842 [Lua] [astar_points] = table 08:07:50.842 [Lua] [travel_dist] = 829.29837742447853 (number) 08:07:50.842 [Lua] [one_directional] = false (boolean) 08:07:50.842 [Lua] [id] = boss_5 (string) 08:07:50.842 [Lua] SpecialsPacing:remove_unwanted_breeds: 08:07:50.842 [Lua] Forming navigation groups in one frame 08:07:50.842 [Lua] Forming navigation groups 08:07:50.842 [Lua] NavigationGroupManager -> calulation time A: 0.0010000000000047748 08:07:50.922 [Lua] NavigationGroupManager -> calulation time B: 0.078999999999979309 08:07:50.922 [Lua] number of nav groups: 124 08:07:50.922 [Lua] number of refined nav groups : 83 08:07:50.923 [Lua] NavigationGroupManager -> calulation time C: 0.0020000000000095497 08:07:50.923 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 12.286301399581131 Normalized coefficient: 1.2819154835756303 08:07:50.925 [Lua] -------------> JOW Perfect-density 13.499999999999993 Sum density 7.5697365105152121 Normalized coefficient: 1.7834174255929489 08:07:50.927 [Lua] Layer named: 20 , id: 20 has cost 0 --> removed all roaming spawns found inside 08:07:50.927 [Lua] [LevelAnalysis] Generating boss paths for level: sig_snare_e_wastes_path1 08:07:50.927 [Lua] [LevelAnalysis] This level has a total main-path length of 709.402 meters. 08:07:50.927 [Lua] [LevelAnalysis] num_event_places_f: 0.43960151318709056 , num_event_places: 0 , trailing_event_fraction: 0.43960151318709056 , num_events: 0 08:07:50.927 [Lua] [LevelAnalysis] Level path distance: 709.40226978063583 08:07:50.927 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 08:07:50.929 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: cataclysm, USING SETTINGS FOR EASY 08:07:50.931 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 08:07:50.932 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn deus_soft_currency pickups 08:07:50.933 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 08:07:50.933 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn healing pickups 08:07:50.933 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 08:07:50.933 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn deus_potions pickups 08:07:50.933 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 08:07:50.933 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=45 08:07:50.934 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered 08:07:50.934 [Lua] [Managers] Calling function on all managers: 08:07:50.934 [Lua] [SharedState] [SharedState] deus_run_state_20471919: player_level:0:0:0:0 = 35 08:07:50.934 [Lua] [SharedState] [SharedState] deus_run_state_20471919: player_frame:0:0:0:0 = frame_0104 08:07:50.934 [Lua] [SharedState] [SharedState] deus_run_state_20471919: player_name:0:0:0:0 = tarpeinen 08:07:50.934 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame 08:07:50.934 [Save] Loading `ut_tweaks_presets` 08:07:50.934 warning: [Save] Missing filename `ut_tweaks_presets` 08:07:50.943 [Lua] [PeerSM] 1100001015262a9 :: on_exit WaitingForEnterGame 08:07:50.943 [Lua] [PeerSM] 1100001015262a9 :: on_enter WaitingForGameObjectSync 08:07:50.946 [Lua] FIRST UPDATE @0.036345653235912 08:07:50.946 [Lua] player (1100001015262a9,6) was put into party 1 08:07:50.955 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=46 08:07:50.955 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=47 08:07:50.955 [Lua] [ProfileSynchronizer] Assigning peer(1100001015262a9:6) to profile(5) career(1) 08:07:50.955 [Lua] [SharedState] [SharedState] network_state_1100001015262a9: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":4,"peer_id":"1100001015262a9"},{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":4,"peer_id":"1100001036c3267"},{"is_bot":true,"profile_index":5,"local_player_id":6,"career_index":1,"peer_id":"1100001015262a9"}] 08:07:50.955 [Lua] [SharedState] [SharedState] deus_run_state_20471919: power_ups:1100001015262a9:6:5:1 = [{"client_id":2065361408,"name":"talent_1_1","rarity":"exotic"},{"client_id":1929520256,"name":"talent_2_2","rarity":"rare"},{"client_id":1529407104,"name":"talent_3_2","rarity":"exotic"},{"client_id":237055088,"name":"talent_4_3","rarity":"rare"},{"client_id":1687686784,"name":"talent_5_2","rarity":"rare"},{"client_id":933419200,"name":"talent_6_2","rarity":"unique"}] 08:07:50.955 [Lua] [SharedState] [SharedState] deus_run_state_20471919: slot_melee:1100001015262a9:6:5:1 = item_key=deus_es_dual_wield_hammer_sword,powerlevel=450,rarity=plentiful 08:07:50.955 [Lua] [SharedState] [SharedState] deus_run_state_20471919: slot_ranged:1100001015262a9:6:5:1 = item_key=deus_es_handgun,powerlevel=450,rarity=plentiful 08:07:50.955 [Lua] [SharedState] [SharedState] deus_run_state_20471919: profile_initialized:1100001015262a9:6:5:1 = true 08:07:50.955 [Lua] [SharedState] [SharedState] deus_run_state_20471919: spawned_once:1100001015262a9:6:5:1 = true 08:07:50.957 [Lua] [SharedState] [SharedState] network_state_1100001015262a9: inventory_list:0:6:0:0 = {"third_person":{"units\/weapons\/player\/wpn_empire_handgun_02_t2\/wpn_empire_handgun_02_t2_runed_01_3p":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_emp_mace_04_t2\/wpn_emp_mace_04_t2_3p":false,"units\/beings\/player\/empire_soldier_mercenary\/headpiece\/es_m_hat_07":false,"units\/beings\/player\/empire_soldier_mercenary\/skins\/middenland\/chr_empire_soldier_mercenary_middenland":false,"wwise\/handgun":false,"units\/beings\/player\/empire_soldier_mercenary\/third_person_base\/chr_third_person_husk_base":false,"resource_packages\/careers\/es_mercenary":false,"units\/weapons\/player\/wpn_emp_sword_06_t1\/wpn_emp_sword_06_t1_3p":false,"wwise\/one_handed_hammers":false},"inventory_id":25574896,"first_person":{"units\/weapons\/player\/wpn_empire_handgun_02_t2\/wpn_empire_handgun_02_t2_runed_01_3p":false,"units\/weapons\/player\/wpn_emp_sword_06_t1\/wpn_emp_sword_06_t1_3p":false,"units\/weapons\/player\/wpn_empire_handgun_02_t2\/wpn_empire_handgun_02_t2_runed_01":false,"units\/weapons\/player\/wpn_emp_mace_04_t2\/wpn_emp_mace_04_t2_3p":false,"units\/beings\/player\/empire_soldier_mercenary\/headpiece\/es_m_hat_07":false,"units\/beings\/player\/empire_soldier_mercenary\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"wwise\/handgun":false,"units\/weapons\/player\/wpn_emp_mace_04_t2\/wpn_emp_mace_04_t2":false,"resource_packages\/careers\/es_mercenary":false,"units\/beings\/player\/empire_soldier_mercenary\/skins\/middenland\/chr_empire_soldier_mercenary_middenland":false,"wwise\/one_handed_hammers":false,"units\/beings\/player\/empire_soldier_mercenary\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_emp_sword_06_t1\/wpn_emp_sword_06_t1":false,"wwise\/one_handed_swords":false}} 08:07:50.957 [Lua] player (1100001015262a9,2) was put into party 1 08:07:50.967 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=48 08:07:50.967 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=49 08:07:50.967 [Lua] [ProfileSynchronizer] Assigning peer(1100001015262a9:2) to profile(1) career(1) 08:07:50.967 [Lua] [SharedState] [SharedState] network_state_1100001015262a9: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":4,"peer_id":"1100001015262a9"},{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":4,"peer_id":"1100001036c3267"},{"is_bot":true,"profile_index":5,"local_player_id":6,"career_index":1,"peer_id":"1100001015262a9"},{"is_bot":true,"profile_index":1,"local_player_id":2,"career_index":1,"peer_id":"1100001015262a9"}] 08:07:50.967 [Lua] [SharedState] [SharedState] deus_run_state_20471919: power_ups:1100001015262a9:2:1:1 = [{"client_id":862231040,"name":"talent_1_2","rarity":"exotic"},{"client_id":1527963776,"name":"talent_2_3","rarity":"rare"},{"client_id":763285440,"name":"talent_3_2","rarity":"exotic"},{"client_id":1081520512,"name":"talent_4_3","rarity":"rare"},{"client_id":119049608,"name":"talent_5_2","rarity":"rare"},{"client_id":354605472,"name":"talent_6_3","rarity":"unique"}] 08:07:50.967 [Lua] [SharedState] [SharedState] deus_run_state_20471919: slot_melee:1100001015262a9:2:1:1 = item_key=deus_wh_fencing_sword,powerlevel=450,rarity=plentiful 08:07:50.967 [Lua] [SharedState] [SharedState] deus_run_state_20471919: slot_ranged:1100001015262a9:2:1:1 = item_key=deus_wh_crossbow,powerlevel=450,rarity=plentiful 08:07:50.967 [Lua] [SharedState] [SharedState] deus_run_state_20471919: profile_initialized:1100001015262a9:2:1:1 = true 08:07:50.967 [Lua] [SharedState] [SharedState] deus_run_state_20471919: spawned_once:1100001015262a9:2:1:1 = true 08:07:50.970 [Lua] [SharedState] [SharedState] network_state_1100001015262a9: inventory_list:0:2:0:0 = {"third_person":{"wwise\/crossbow":false,"wwise\/one_handed_swords":false,"wwise\/pistol":false,"units\/beings\/player\/witch_hunter_captain\/headpiece\/wh_c_hat_04":false,"resource_packages\/careers\/wh_captain":false,"units\/beings\/player\/witch_hunter_captain\/skins\/helmgart\/chr_witch_hunter_captain_helmgart":false,"units\/beings\/player\/witch_hunter_captain\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1_3p":false,"units\/weapons\/player\/wpn_fencingsword_01_t1\/wpn_fencingsword_01_t1_3p":false,"units\/weapons\/player\/wpn_emp_crossbow_02_t2\/wpn_emp_crossbow_02_t2_runed_01_3p":false,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt_3p":false},"inventory_id":1400529792,"first_person":{"wwise\/crossbow":false,"units\/beings\/player\/witch_hunter_captain\/skins\/helmgart\/chr_witch_hunter_captain_helmgart":false,"wwise\/pistol":false,"units\/beings\/player\/witch_hunter_captain\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/witch_hunter_captain\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1_3p":false,"units\/weapons\/player\/wpn_emp_crossbow_02_t2\/wpn_emp_crossbow_02_t2_runed_01":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1":false,"units\/weapons\/player\/wpn_fencingsword_01_t1\/wpn_fencingsword_01_t1_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_fencingsword_01_t1\/wpn_fencingsword_01_t1":false,"resource_packages\/careers\/wh_captain":false,"units\/beings\/player\/witch_hunter_captain\/headpiece\/wh_c_hat_04":false,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt":false,"units\/weapons\/player\/wpn_emp_crossbow_02_t2\/wpn_emp_crossbow_02_t2_runed_01_3p":false,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt_3p":false}} 08:07:50.970 [Lua] [UIScenegraph] Cannot add field "original_local_position" to table: 0x0a2d3240 08:07:51.077 [Lua] [SharedState] [SharedState] network_state_1100001015262a9: inventory_list:0:1:0:0 = {"third_person":{"units\/beings\/player\/way_watcher_thornsister\/headpiece\/ww_t_hat_01":false,"wwise\/one_handed_swords":false,"wwise\/one_handed_daggers":false,"units\/weapons\/player\/wpn_we_sword_01_t1\/wpn_we_sword_01_t1_3p":false,"units\/beings\/player\/way_watcher_thornsister\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_we_deus_01\/wpn_we_deus_01_3p":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_01_3p":false,"units\/weapons\/player\/wpn_we_dagger_01_t1\/wpn_we_dagger_01_t1_3p":false,"resource_packages\/careers\/we_thornsister":false,"wwise\/we_deus_01":false},"inventory_id":1822776064,"first_person":{"units\/beings\/player\/way_watcher_thornsister\/headpiece\/ww_t_hat_01":false,"wwise\/one_handed_daggers":false,"units\/weapons\/player\/wpn_we_sword_01_t1\/wpn_we_sword_01_t1_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_we_deus_01\/wpn_we_deus_01":false,"units\/weapons\/player\/wpn_we_deus_01\/wpn_we_deus_01_3p":false,"units\/beings\/player\/way_watcher_thornsister\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/way_watcher_thornsister\/third_person_base\/chr_third_person_base":false,"wwise\/one_handed_swords":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_01_3p":false,"resource_packages\/careers\/we_thornsister":false,"units\/weapons\/player\/wpn_we_dagger_01_t1\/wpn_we_dagger_01_t1":false,"units\/weapons\/player\/wpn_we_dagger_01_t1\/wpn_we_dagger_01_t1_3p":false,"units\/weapons\/player\/wpn_we_sword_01_t1\/wpn_we_sword_01_t1":false,"wwise\/we_deus_01":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_01":false}} 08:07:51.077 [Lua] [SharedState] [SharedState] network_state_1100001015262a9: loaded_inventory_id:1100001036c3267:1:0:0 = 1822776064 08:07:51.077 [Lua] [SharedState] [SharedState] network_state_1100001015262a9: loaded_inventory_id:1100001015262a9:1:0:0 = 376167168 08:07:51.077 [Lua] [SharedState] [SharedState] network_state_1100001015262a9: actually_ingame:1100001036c3267:0:0:0 = false 08:07:51.077 [Lua] [SharedState] [SharedState] deus_run_state_20471919: player_frame:0:0:0:0 = frame_0000 08:07:51.077 [Lua] [SharedState] [SharedState] deus_run_state_20471919: telemetry_id:0:0:0:0 = 92E9B897AC1D3CF6 08:07:51.077 [Lua] [SharedState] [SharedState] deus_run_state_20471919: player_level:0:0:0:0 = 35 08:07:51.077 [Lua] [SharedState] [SharedState] deus_run_state_20471919: player_name:0:0:0:0 = SubaruMan5000 08:07:51.077 [Lua] [PackageManager] Load: wwise/crossbow, ProfileSynchronizer, async-read, 08:07:51.077 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/skins/helmgart/chr_witch_hunter_captain_helmgart, ProfileSynchronizer, async-read, 08:07:51.077 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01, ProfileSynchronizer, async-read, 08:07:51.077 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_04_t2/wpn_emp_mace_04_t2_3p, ProfileSynchronizer, async-read, 08:07:51.077 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_07, ProfileSynchronizer, async-read, 08:07:51.077 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 08:07:51.077 [Lua] [PackageManager] Load: wwise/handgun, ProfileSynchronizer, async-read, 08:07:51.077 [Lua] [PackageManager] Load: wwise/one_handed_hammers, ProfileSynchronizer, async-read, 08:07:51.077 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, ProfileSynchronizer, async-read, 08:07:51.077 [Lua] [PackageManager] Load: resource_packages/careers/es_mercenary, ProfileSynchronizer, async-read, 08:07:51.077 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p, ProfileSynchronizer, async-read, 08:07:51.077 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read, 08:07:51.077 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, ProfileSynchronizer, async-read, 08:07:51.077 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_06_t1/wpn_emp_sword_06_t1_3p, ProfileSynchronizer, async-read, 08:07:51.077 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1, ProfileSynchronizer, async-read, 08:07:51.077 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04, ProfileSynchronizer, async-read, 08:07:51.077 [Lua] [PackageManager] Load: resource_packages/careers/wh_captain, ProfileSynchronizer, async-read, 08:07:51.077 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, ProfileSynchronizer, async-read, 08:07:51.077 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read, 08:07:51.077 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01, ProfileSynchronizer, async-read, 08:07:51.077 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_04_t2/wpn_emp_mace_04_t2, ProfileSynchronizer, async-read, 08:07:51.077 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1, ProfileSynchronizer, async-read, 08:07:51.077 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read, 08:07:51.077 [Lua] [PackageManager] Load: wwise/pistol, ProfileSynchronizer, async-read, 08:07:51.077 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/skins/middenland/chr_empire_soldier_mercenary_middenland, ProfileSynchronizer, async-read, 08:07:51.077 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt, ProfileSynchronizer, async-read, 08:07:51.077 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_06_t1/wpn_emp_sword_06_t1, ProfileSynchronizer, async-read, 08:07:51.077 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, ProfileSynchronizer, async-read, 08:07:51.077 [Lua] [SharedState] [SharedState] deus_run_state_20471919: spawned_once:1100001015262a9:1:3:4 = true 08:07:51.077 [Lua] [PeerSM] 1100001015262a9 :: on_exit WaitingForGameObjectSync 08:07:51.077 [Lua] [PeerSM] 1100001015262a9 :: on_enter WaitingForPlayers 08:07:51.142 [Lua] [PackageManager] Finished loading asynchronous package: wwise/crossbow 08:07:51.142 [Lua] [PackageManager] Force_load: wwise/crossbow 08:07:51.142 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/skins/helmgart/chr_witch_hunter_captain_helmgart 08:07:51.227 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/skins/helmgart/chr_witch_hunter_captain_helmgart 08:07:51.227 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/skins/helmgart/chr_witch_hunter_captain_helmgart 08:07:51.227 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01 08:07:51.329 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01 08:07:51.329 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01 08:07:51.329 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_mace_04_t2/wpn_emp_mace_04_t2_3p 08:07:51.361 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_mace_04_t2/wpn_emp_mace_04_t2_3p 08:07:51.361 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_mace_04_t2/wpn_emp_mace_04_t2_3p 08:07:51.361 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_07 08:07:51.395 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_07 08:07:51.395 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_07 08:07:51.396 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh 08:07:51.464 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh 08:07:51.464 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh 08:07:51.464 [Lua] [PackageManager] Queueing new asynch package: wwise/handgun 08:07:51.488 [Lua] [PackageManager] Finished loading asynchronous package: wwise/handgun 08:07:51.488 [Lua] [PackageManager] Force_load: wwise/handgun 08:07:51.488 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_hammers 08:07:51.512 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_hammers 08:07:51.512 [Lua] [PackageManager] Force_load: wwise/one_handed_hammers 08:07:51.512 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 08:07:51.543 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 08:07:51.543 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p 08:07:51.543 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_mercenary 08:07:51.559 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_mercenary 08:07:51.559 [Lua] [PackageManager] Force_load: resource_packages/careers/es_mercenary 08:07:51.559 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p 08:07:51.581 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p 08:07:51.581 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p 08:07:51.582 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base 08:07:51.883 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base 08:07:51.883 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base 08:07:51.883 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p 08:07:51.907 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p 08:07:51.907 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p 08:07:51.907 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_06_t1/wpn_emp_sword_06_t1_3p 08:07:51.926 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_06_t1/wpn_emp_sword_06_t1_3p 08:07:51.926 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_06_t1/wpn_emp_sword_06_t1_3p 08:07:51.926 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1 08:07:51.997 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1 08:07:51.997 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1 08:07:51.997 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04 08:07:52.014 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04 08:07:52.014 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04 08:07:52.015 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_captain 08:07:52.029 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_captain 08:07:52.029 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_captain 08:07:52.029 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p 08:07:52.045 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p 08:07:52.045 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p 08:07:52.045 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh 08:07:52.101 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh 08:07:52.101 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh 08:07:52.101 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01 08:07:52.181 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01 08:07:52.181 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01 08:07:52.181 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_mace_04_t2/wpn_emp_mace_04_t2 08:07:52.221 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_mace_04_t2/wpn_emp_mace_04_t2 08:07:52.221 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_mace_04_t2/wpn_emp_mace_04_t2 08:07:52.221 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1 08:07:52.260 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1 08:07:52.260 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1 08:07:52.260 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base 08:07:52.504 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base 08:07:52.504 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base 08:07:52.504 [Lua] [PackageManager] Queueing new asynch package: wwise/pistol 08:07:52.532 [Lua] [PackageManager] Finished loading asynchronous package: wwise/pistol 08:07:52.532 [Lua] [PackageManager] Force_load: wwise/pistol 08:07:52.533 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/skins/middenland/chr_empire_soldier_mercenary_middenland 08:07:52.589 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/skins/middenland/chr_empire_soldier_mercenary_middenland 08:07:52.589 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/skins/middenland/chr_empire_soldier_mercenary_middenland 08:07:52.589 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt 08:07:52.612 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt 08:07:52.612 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt 08:07:52.612 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_06_t1/wpn_emp_sword_06_t1 08:07:52.659 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_06_t1/wpn_emp_sword_06_t1 08:07:52.659 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_06_t1/wpn_emp_sword_06_t1 08:07:52.659 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 08:07:52.667 [Lua] [SharedState] [SharedState] network_state_1100001015262a9: loaded_inventory_id:1100001015262a9:6:0:0 = 25574896 08:07:52.675 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 08:07:52.675 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p 08:07:52.683 [Lua] [SharedState] [SharedState] network_state_1100001015262a9: loaded_inventory_id:1100001015262a9:2:0:0 = 1400529792 08:07:54.617 [Lua] [SharedState] [SharedState] network_state_1100001015262a9: inventory_list:0:1:0:0 = {"third_person":{"units\/beings\/player\/way_watcher_thornsister\/headpiece\/ww_t_hat_01":false,"wwise\/one_handed_swords":false,"wwise\/one_handed_daggers":false,"units\/weapons\/player\/wpn_we_sword_01_t1\/wpn_we_sword_01_t1_3p":false,"units\/beings\/player\/way_watcher_thornsister\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_we_deus_01\/wpn_we_deus_01_3p":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_01_3p":false,"units\/weapons\/player\/wpn_we_dagger_01_t1\/wpn_we_dagger_01_t1_3p":false,"resource_packages\/careers\/we_thornsister":false,"wwise\/we_deus_01":false},"inventory_id":1960449664,"first_person":{"units\/beings\/player\/way_watcher_thornsister\/headpiece\/ww_t_hat_01":false,"wwise\/one_handed_daggers":false,"units\/weapons\/player\/wpn_we_sword_01_t1\/wpn_we_sword_01_t1_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_we_deus_01\/wpn_we_deus_01":false,"units\/weapons\/player\/wpn_we_deus_01\/wpn_we_deus_01_3p":false,"units\/beings\/player\/way_watcher_thornsister\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/way_watcher_thornsister\/third_person_base\/chr_third_person_base":false,"wwise\/one_handed_swords":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_01_3p":false,"resource_packages\/careers\/we_thornsister":false,"units\/weapons\/player\/wpn_we_dagger_01_t1\/wpn_we_dagger_01_t1":false,"units\/weapons\/player\/wpn_we_dagger_01_t1\/wpn_we_dagger_01_t1_3p":false,"units\/weapons\/player\/wpn_we_sword_01_t1\/wpn_we_sword_01_t1":false,"wwise\/we_deus_01":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_01":false}} 08:07:54.617 [Lua] [SharedState] [SharedState] network_state_1100001015262a9: loaded_inventory_id:1100001036c3267:1:0:0 = 1960449664 08:07:54.617 [Lua] [SharedState] [SharedState] network_state_1100001015262a9: loaded_inventory_id:1100001036c3267:1:0:0 = 1960449664 08:07:55.979 [Lua] [SharedState] [SharedState] network_state_1100001015262a9: loaded_inventory_id:1100001015262a9:6:0:0 = 25574896 08:07:56.707 [Lua] [SharedState] [SharedState] network_state_1100001015262a9: loaded_inventory_id:1100001015262a9:2:0:0 = 1400529792 08:07:58.283 [Lua] [SharedState] [SharedState] deus_run_state_20471919: player_level:0:0:0:0 = 35 08:07:58.284 [Lua] [SharedState] [SharedState] deus_run_state_20471919: player_frame:0:0:0:0 = frame_0000 08:07:58.284 [Lua] [SharedState] [SharedState] deus_run_state_20471919: player_name:0:0:0:0 = SubaruMan5000 08:07:58.284 [Lua] [PeerSM] 1100001036c3267 :: on_exit WaitingForEnterGame 08:07:58.284 [Lua] [PeerSM] 1100001036c3267 :: on_enter WaitingForGameObjectSync 08:07:58.290 [Lua] [NetworkServer] Game_object_sync_done for peer 1100001036c3267 08:07:58.293 [Lua] Breedfreezer (server) starting a hot join sync 08:07:58.293 [Lua] packing 0 units of breed skaven_clan_rat 08:07:58.293 [Lua] packing 0 units of breed skaven_storm_vermin 08:07:58.293 [Lua] packing 0 units of breed beastmen_ungor_archer 08:07:58.293 [Lua] packing 0 units of breed beastmen_bestigor 08:07:58.293 [Lua] packing 0 units of breed beastmen_ungor 08:07:58.293 [Lua] packing 0 units of breed skaven_plague_monk 08:07:58.293 [Lua] packing 0 units of breed beastmen_gor 08:07:58.293 [Lua] --> rpc-package size reached, sending rpc now (last package) 08:07:58.293 [Lua] 08:07:58.293 [Lua] [1] = 1 (number) 08:07:58.293 [Lua] [2] = 0 (number) 08:07:58.293 [Lua] [3] = 1 (number) 08:07:58.293 [Lua] [4] = 0 (number) 08:07:58.293 [Lua] [5] = 1 (number) 08:07:58.293 [Lua] [6] = 0 (number) 08:07:58.293 [Lua] [7] = 1 (number) 08:07:58.293 [Lua] [8] = 0 (number) 08:07:58.293 [Lua] [9] = 1 (number) 08:07:58.293 [Lua] [10] = 0 (number) 08:07:58.293 [Lua] [11] = 1 (number) 08:07:58.293 [Lua] [12] = 0 (number) 08:07:58.293 [Lua] [13] = 1 (number) 08:07:58.293 [Lua] [14] = 0 (number) 08:07:58.293 [Lua] 08:07:58.293 [Lua] 08:07:58.293 [Lua] 08:07:58.293 [Lua] PlayerManager:add_remote_player 1100001036c3267 08:07:58.293 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=50 08:07:58.293 [Lua] RemotePlayer:create_game_object( ) 50 08:07:58.309 [Lua] [SharedState] [SharedState] deus_run_state_20471919: spawned_once:1100001036c3267:1:4:4 = true 08:07:58.309 [Lua] [PeerSM] 1100001036c3267 :: on_exit WaitingForGameObjectSync 08:07:58.309 [Lua] [PeerSM] 1100001036c3267 :: on_enter WaitingForPlayers 08:07:58.309 [Lua] [PeerSM] 1100001015262a9 :: on_exit WaitingForPlayers 08:07:58.309 [Lua] [PeerSM] 1100001015262a9 :: on_enter InGame 08:07:58.309 [Lua] [SharedState] [SharedState] network_state_1100001015262a9: peer_ingame:1100001015262a9:0:0:0 = true 08:07:58.310 [Lua] rpc_to_client_spawn_player 1100001015262a9 1 08:07:58.310 [Lua] PlayerManager:assign_unit_ownership Markus Kruber 1100001015262a9 6 08:07:58.312 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 08:07:58.312 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=52 08:07:58.313 [Lua] PlayerManager:assign_unit_ownership Victor Saltzpyre 1100001015262a9 2 08:07:58.315 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 08:07:58.315 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=54 08:07:58.315 [Lua] [SharedState] [SharedState] deus_run_state_20471919: persisted_score:1100001015262a9:2:0:0 = [0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0] 08:07:58.317 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 3, Vector3(-214.2, 291.47, 138.999), Vector4(0.050195, -0.024441, 0.567981, -0.821146)) 08:07:58.320 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 08:07:58.320 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 08:07:58.320 [Lua] PlayerManager:assign_unit_ownership tarpeinen 1100001015262a9 1 08:07:58.320 [Lua] [GameNetworkManager] Created game object of type 'engineer_career_data' with go_id=56 08:07:58.320 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=57 08:07:58.321 [Lua] [PeerSM] 1100001036c3267 :: on_exit WaitingForPlayers 08:07:58.321 [Lua] [PeerSM] 1100001036c3267 :: on_enter InGame 08:07:58.321 [Lua] [SharedState] [SharedState] network_state_1100001015262a9: peer_ingame:1100001036c3267:0:0:0 = true 08:07:58.321 [Lua] [GameNetworkManager] destroying game object with go_id=54 08:07:58.327 [Lua] Switching ConflictSettings: to: deus_beastmen 08:07:58.327 [Lua] pacing=deus_beastmen 08:07:58.327 [Lua] locked_func_name=beastmen 08:07:58.327 [Lua] roaming=nil 08:07:58.327 [Lua] specials=deus_beastmen 08:07:58.327 [Lua] debug_color=purple 08:07:58.327 [Lua] contained_breeds=nil 08:07:58.327 [Lua] pack_spawning=deus_beastmen 08:07:58.327 [Lua] disabled=false 08:07:58.327 [Lua] factions=nil 08:07:58.327 [Lua] boss=deus_beastmen 08:07:58.327 [Lua] horde=deus_beastmen 08:07:58.327 [Lua] name=deus_beastmen 08:07:58.327 [Lua] intensity=deus_default 08:07:58.327 [Lua] --- 08:07:58.328 [Lua] updating bot weapon metadata for weapon: dual_wield_hammer_sword_template 08:07:58.328 [Lua] updating bot weapon metadata for weapon: handgun_template_1 08:07:58.333 [Lua] [SharedState] [SharedState] network_state_1100001015262a9: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":4,"peer_id":"1100001015262a9"},{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":4,"peer_id":"1100001036c3267"},{"is_bot":true,"profile_index":5,"local_player_id":6,"career_index":1,"peer_id":"1100001015262a9"}] 08:07:58.333 [Lua] PlayerManager:remove_player peer_id=1100001015262a9 2 08:07:58.333 [Lua] [GameNetworkManager] destroying game object with go_id=48 08:07:58.333 [Lua] player (1100001015262a9,2) was put into party 1 08:07:58.345 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=58 08:07:58.345 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=59 08:07:58.345 [Lua] [ProfileSynchronizer] Assigning peer(1100001015262a9:2) to profile(1) career(1) 08:07:58.345 [Lua] [SharedState] [SharedState] network_state_1100001015262a9: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":4,"peer_id":"1100001015262a9"},{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":4,"peer_id":"1100001036c3267"},{"is_bot":true,"profile_index":5,"local_player_id":6,"career_index":1,"peer_id":"1100001015262a9"},{"is_bot":true,"profile_index":1,"local_player_id":2,"career_index":1,"peer_id":"1100001015262a9"}] 08:07:58.347 [Lua] [SharedState] [SharedState] network_state_1100001015262a9: inventory_list:0:2:0:0 = {"third_person":{"wwise\/crossbow":false,"wwise\/one_handed_swords":false,"wwise\/pistol":false,"units\/beings\/player\/witch_hunter_captain\/headpiece\/wh_c_hat_04":false,"resource_packages\/careers\/wh_captain":false,"units\/beings\/player\/witch_hunter_captain\/skins\/helmgart\/chr_witch_hunter_captain_helmgart":false,"units\/beings\/player\/witch_hunter_captain\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1_3p":false,"units\/weapons\/player\/wpn_fencingsword_01_t1\/wpn_fencingsword_01_t1_3p":false,"units\/weapons\/player\/wpn_emp_crossbow_02_t2\/wpn_emp_crossbow_02_t2_runed_01_3p":false,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt_3p":false},"inventory_id":1074249344,"first_person":{"wwise\/crossbow":false,"units\/beings\/player\/witch_hunter_captain\/skins\/helmgart\/chr_witch_hunter_captain_helmgart":false,"wwise\/pistol":false,"units\/beings\/player\/witch_hunter_captain\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/witch_hunter_captain\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1_3p":false,"units\/weapons\/player\/wpn_emp_crossbow_02_t2\/wpn_emp_crossbow_02_t2_runed_01":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1":false,"units\/weapons\/player\/wpn_fencingsword_01_t1\/wpn_fencingsword_01_t1_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_fencingsword_01_t1\/wpn_fencingsword_01_t1":false,"resource_packages\/careers\/wh_captain":false,"units\/beings\/player\/witch_hunter_captain\/headpiece\/wh_c_hat_04":false,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt":false,"units\/weapons\/player\/wpn_emp_crossbow_02_t2\/wpn_emp_crossbow_02_t2_runed_01_3p":false,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt_3p":false}} 08:07:58.348 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x17595840 08:07:58.348 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x17595840 08:07:58.348 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x1759f710 08:07:58.348 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x1759f710 08:07:58.348 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x175969f0 08:07:58.348 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x175969f0 08:07:58.348 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x17596470 08:07:58.348 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x17596470 08:07:58.348 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x1759f2c0 08:07:58.348 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x1759f2c0 08:07:58.348 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x17595f30 08:07:58.348 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x17595f30 08:07:58.351 [Lua] [SharedState] [SharedState] network_state_1100001015262a9: loaded_inventory_id:1100001015262a9:2:0:0 = 1074249344 08:07:58.353 [Lua] [SharedState] [SharedState] deus_run_state_20471919: additional_items:1100001015262a9:1:3:4 = {"slot_grenade":{"max_slots":2,"items":{}}} 08:07:58.484 [Lua] [MOD][VMF][INFO] Added 1100001036c3267 to the VMF users list. 08:07:58.484 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=1100001036c3267 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data 08:07:58.484 [Lua] Adding player sync data to peer=1100001036c3267 local_player_id=1 08:07:58.484 [Lua] [SharedState] [SharedState] network_state_1100001015262a9: loaded_inventory_id:1100001015262a9:2:0:0 = 1074249344 08:07:58.486 [Lua] rpc_to_client_spawn_player 1100001036c3267 1 08:07:58.486 [Lua] PlayerManager:assign_unit_ownership Victor Saltzpyre 1100001015262a9 2 08:07:58.488 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 08:07:58.488 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=61 08:07:58.488 [Lua] [SharedState] [SharedState] deus_run_state_20471919: persisted_score:1100001015262a9:2:0:0 = [0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0] 08:07:58.491 [Lua] [GameNetworkManager] destroying game object with go_id=61 08:07:58.493 [Lua] [SharedState] [SharedState] network_state_1100001015262a9: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":4,"peer_id":"1100001015262a9"},{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":4,"peer_id":"1100001036c3267"},{"is_bot":true,"profile_index":5,"local_player_id":6,"career_index":1,"peer_id":"1100001015262a9"}] 08:07:58.493 [Lua] PlayerManager:remove_player peer_id=1100001015262a9 2 08:07:58.493 [Lua] [GameNetworkManager] destroying game object with go_id=58 08:07:58.493 [Lua] player (1100001015262a9,2) was put into party 1 08:07:58.505 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=62 08:07:58.505 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=63 08:07:58.505 [Lua] [ProfileSynchronizer] Assigning peer(1100001015262a9:2) to profile(1) career(1) 08:07:58.505 [Lua] [SharedState] [SharedState] network_state_1100001015262a9: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":4,"peer_id":"1100001015262a9"},{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":4,"peer_id":"1100001036c3267"},{"is_bot":true,"profile_index":5,"local_player_id":6,"career_index":1,"peer_id":"1100001015262a9"},{"is_bot":true,"profile_index":1,"local_player_id":2,"career_index":1,"peer_id":"1100001015262a9"}] 08:07:58.507 [Lua] [SharedState] [SharedState] network_state_1100001015262a9: inventory_list:0:2:0:0 = {"third_person":{"wwise\/crossbow":false,"wwise\/one_handed_swords":false,"wwise\/pistol":false,"units\/beings\/player\/witch_hunter_captain\/headpiece\/wh_c_hat_04":false,"resource_packages\/careers\/wh_captain":false,"units\/beings\/player\/witch_hunter_captain\/skins\/helmgart\/chr_witch_hunter_captain_helmgart":false,"units\/beings\/player\/witch_hunter_captain\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1_3p":false,"units\/weapons\/player\/wpn_fencingsword_01_t1\/wpn_fencingsword_01_t1_3p":false,"units\/weapons\/player\/wpn_emp_crossbow_02_t2\/wpn_emp_crossbow_02_t2_runed_01_3p":false,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt_3p":false},"inventory_id":557220480,"first_person":{"wwise\/crossbow":false,"units\/beings\/player\/witch_hunter_captain\/skins\/helmgart\/chr_witch_hunter_captain_helmgart":false,"wwise\/pistol":false,"units\/beings\/player\/witch_hunter_captain\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/witch_hunter_captain\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1_3p":false,"units\/weapons\/player\/wpn_emp_crossbow_02_t2\/wpn_emp_crossbow_02_t2_runed_01":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1":false,"units\/weapons\/player\/wpn_fencingsword_01_t1\/wpn_fencingsword_01_t1_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_fencingsword_01_t1\/wpn_fencingsword_01_t1":false,"resource_packages\/careers\/wh_captain":false,"units\/beings\/player\/witch_hunter_captain\/headpiece\/wh_c_hat_04":false,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt":false,"units\/weapons\/player\/wpn_emp_crossbow_02_t2\/wpn_emp_crossbow_02_t2_runed_01_3p":false,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt_3p":false}} 08:07:58.511 [Lua] [SharedState] [SharedState] network_state_1100001015262a9: loaded_inventory_id:1100001015262a9:2:0:0 = 557220480 08:07:58.511 [Lua] StateInGameRunning:_game_actually_starts() 08:07:58.512 [Lua] ################################################################################################################# 08:07:58.512 [Lua] [Loading Time]: 00:00:20 [Transition]: dlc_morris_map-sig_snare_e_wastes_path1 [Members joined]: 0 [Members Left]: 0 [Is Server]: true 08:07:58.512 [Lua] ################################################################################################################# 08:07:58.512 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 35 08:07:58.512 [Lua] [TwitchManager] game_mode_supported(game_mode="deus", difficulty="nil") => true 08:07:58.512 [Lua] [SharedState] [SharedState] network_state_1100001015262a9: actually_ingame:1100001015262a9:0:0:0 = true 08:07:58.519 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 35 08:07:58.553 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=1100001036c3267 go_type=player_unit go_created_func_name=game_object_created_player_unit 08:07:58.553 [Lua] [NetworkServer] Peer 1100001036c3267 spawned player. 08:07:58.554 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=64 08:07:58.554 [Lua] PlayerManager:assign_unit_ownership SubaruMan5000 1100001036c3267 1 08:07:58.555 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 08:07:58.555 [Lua] TalentSystem:rpc_sync_talents 1 1025 08:07:58.603 [Lua] [SharedState] [SharedState] network_state_1100001015262a9: loaded_inventory_id:1100001015262a9:2:0:0 = 557220480 08:07:58.605 [Lua] PlayerManager:assign_unit_ownership Victor Saltzpyre 1100001015262a9 2 08:07:58.606 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1) 08:07:58.606 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=66 08:07:58.610 [Lua] updating bot weapon metadata for weapon: fencing_sword_template_1 08:07:58.610 [Lua] updating bot weapon metadata for weapon: crossbow_template_1 08:07:58.713 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 35 08:07:58.713 [Lua] Commit load time data 08:07:58.724 [Lua] [SharedState] [SharedState] network_state_1100001015262a9: actually_ingame:1100001036c3267:0:0:0 = true 08:08:00.743 [Lua] Set lobby begin: 08:08:00.743 [Lua] Lobby data twitch_enabled = false 08:08:00.743 [Lua] Lobby data selected_mission_id = journey_ice 08:08:00.743 [Lua] Lobby data num_players = 2 08:08:00.743 [Lua] Lobby data difficulty_tweak = -10 08:08:00.743 [Lua] Lobby data host = 1100001015262a9 08:08:00.743 [Lua] Lobby data matchmaking_type = 2 08:08:00.743 [Lua] Lobby data is_private = true 08:08:00.743 [Lua] Lobby data match_started = true 08:08:00.743 [Lua] Lobby data difficulty = cataclysm 08:08:00.743 [Lua] Lobby data player_slot_1 = 0:0 08:08:00.743 [Lua] Lobby data player_slot_4 = 1100001036c3267:1 08:08:00.743 [Lua] Lobby data unique_server_name = tarpeinen 08:08:00.743 [Lua] Lobby data quick_game = false 08:08:00.743 [Lua] Lobby data country_code = FI 08:08:00.743 [Lua] Lobby data matchmaking = false 08:08:00.743 [Lua] Lobby data power_level = 357 08:08:00.743 [Lua] Lobby data mission_id = sig_snare_e_wastes_path1 08:08:00.743 [Lua] Lobby data mechanism = deus 08:08:00.743 [Lua] Lobby data player_slot_5 = 0:0 08:08:00.743 [Lua] Lobby data player_slot_2 = 0:0 08:08:00.743 [Lua] Lobby data network_hash = 65e25336687ca88 08:08:00.743 [Lua] Lobby data player_slot_3 = 1100001015262a9:1 08:08:00.743 [Lua] Lobby data eac_authorized = true 08:08:00.743 [Lua] Set lobby end. 08:08:05.764 [Lua] Set lobby begin: 08:08:05.764 [Lua] Lobby data twitch_enabled = false 08:08:05.764 [Lua] Lobby data selected_mission_id = journey_ice 08:08:05.764 [Lua] Lobby data num_players = 2 08:08:05.764 [Lua] Lobby data difficulty_tweak = -10 08:08:05.764 [Lua] Lobby data host = 1100001015262a9 08:08:05.764 [Lua] Lobby data matchmaking_type = 2 08:08:05.764 [Lua] Lobby data is_private = true 08:08:05.764 [Lua] Lobby data match_started = true 08:08:05.764 [Lua] Lobby data difficulty = cataclysm 08:08:05.764 [Lua] Lobby data player_slot_1 = 0:0 08:08:05.764 [Lua] Lobby data player_slot_4 = 1100001036c3267:1 08:08:05.764 [Lua] Lobby data unique_server_name = tarpeinen 08:08:05.764 [Lua] Lobby data quick_game = false 08:08:05.764 [Lua] Lobby data country_code = FI 08:08:05.764 [Lua] Lobby data matchmaking = false 08:08:05.764 [Lua] Lobby data power_level = 715 08:08:05.764 [Lua] Lobby data mission_id = sig_snare_e_wastes_path1 08:08:05.764 [Lua] Lobby data mechanism = deus 08:08:05.765 [Lua] Lobby data player_slot_5 = 0:0 08:08:05.765 [Lua] Lobby data player_slot_2 = 0:0 08:08:05.765 [Lua] Lobby data network_hash = 65e25336687ca88 08:08:05.765 [Lua] Lobby data player_slot_3 = 1100001015262a9:1 08:08:05.765 [Lua] Lobby data eac_authorized = true 08:08:05.765 [Lua] Set lobby end. 08:08:06.194 [Lua] Players are leaving the safe zone 08:08:06.821 [Lua] main_path_player_far_away_check started 08:08:06.911 [Lua] going to make a rush intervention, since loneliness_value= 137.42021477820322 and dist= 293.91226196289062 08:08:06.912 [Lua] rush intervention - spawning chaos_corruptor_sorcerer 08:08:07.635 [Lua] main_path_player_far_away_check started 08:08:08.157 [Lua] main_path_player_far_away_check started 08:08:08.165 [Lua] main_path_player_far_away_check started 08:08:10.140 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 08:08:10.149 [Lua] Spline already found! 08:08:10.170 [Lua] Init group template: spline_patrol 08:08:10.700 [Lua] main_path_player_far_away_check started 08:08:19.211 [Lua] [SharedState] [SharedState] deus_run_state_20471919: grenade:1100001036c3267:1:4:4 = grenade_fire_01 08:08:19.404 [Lua] [SharedState] [SharedState] deus_run_state_20471919: potion:1100001036c3267:1:4:4 = potion_friendly_murderer_01 08:08:20.575 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=1100001036c3267 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:08:20.968 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001036c3267 08:08:31.425 [Lua] Time for new HOOORDE! multi_first_wave 08:08:31.425 [Lua] HORDE: Spawning hordes while 8 other ai are spawned 08:08:31.425 [Lua] horde requested: vector 08:08:31.425 [Lua] setting up vector-horde 08:08:31.425 [Lua] Composing horde 'beastmen_large' .. using variant 'plain' 08:08:31.425 [Lua] --> horde wants to spawn ahead of players (0.060376211141128/0.67 08:08:31.425 [Lua] -> spawning: 20 08:08:31.425 [Lua] horde crated with id 2 of type vector 08:08:31.425 [Lua] vector horde has started 08:08:41.152 [Lua] Init group template: horde 08:08:41.600 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 11 08:08:41.600 [Lua] Time for new HOOORDE! multi_consecutive_wave 08:08:41.600 [Lua] HORDE: Spawning hordes while 38 other ai are spawned 08:08:41.600 [Lua] horde requested: vector 08:08:41.600 [Lua] setting up vector-horde 08:08:41.600 [Lua] Composing horde 'beastmen_large' .. using variant 'plain' 08:08:41.600 [Lua] --> horde wants to spawn ahead of players (0.29990896931784/0.67 08:08:41.600 [Lua] -> spawning: 18 08:08:41.600 [Lua] horde crated with id 3 of type vector 08:08:41.600 [Lua] vector horde has started 08:08:46.459 [Lua] [SharedState] [SharedState] deus_run_state_20471919: ranged_ammo:1100001015262a9:1:3:4 = 0.90909090909090906 08:08:50.246 [Lua] Init group template: horde 08:08:52.477 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 26 will change to a manual source. 08:08:55.391 [Lua] [SharedState] [SharedState] deus_run_state_20471919: ranged_ammo:1100001015262a9:6:5:1 = 0.9375 08:08:56.424 [Lua] [SharedState] [SharedState] deus_run_state_20471919: ranged_ammo:1100001015262a9:2:1:1 = 0.94999999999999996 08:08:58.400 [Lua] HORDE: last wave, reset to standard horde delay 08:08:58.400 [Lua] Time for new HOOORDE! multi_last_wave 08:08:58.400 [Lua] HORDE: Spawning hordes while 35 other ai are spawned 08:08:58.400 [Lua] horde requested: vector 08:08:58.400 [Lua] setting up vector-horde 08:08:58.400 [Lua] Composing horde 'beastmen_large' .. using variant 'plain' 08:08:58.400 [Lua] --> horde wants to spawn behind players (0.80582921477869/0.67 08:08:58.400 [Lua] -> spawning: 18 08:08:58.400 [Lua] horde crated with id 4 of type vector 08:08:58.400 [Lua] vector horde has started 08:09:04.893 [Lua] Horde killed: ? 08:09:06.807 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=1100001036c3267 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:09:07.183 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001036c3267 08:09:07.479 [Lua] [GameNetworkManager] game object created go_id=1028, owner_id=1100001036c3267 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:09:07.708 [Lua] [SharedState] [SharedState] deus_run_state_20471919: health_percentage:1100001015262a9:6:5:1 = 0.98666666666666669 08:09:07.882 [Lua] [GameNetworkManager] game object was destroyed id=1028 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001036c3267 08:09:08.348 [Lua] [SharedState] [SharedState] deus_run_state_20471919: health_percentage:1100001015262a9:6:5:1 = 0.97666666666666668 08:09:09.221 [Lua] [SharedState] [SharedState] deus_run_state_20471919: health_percentage:1100001015262a9:6:5:1 = 0.96666666666666667 08:09:10.059 [Lua] [SharedState] [SharedState] deus_run_state_20471919: health_percentage:1100001015262a9:6:5:1 = 0.95666666666666667 08:09:10.901 [Lua] [SharedState] [SharedState] deus_run_state_20471919: health_percentage:1100001015262a9:6:5:1 = 0.94333333333333336 08:09:16.835 [Lua] Horde killed: ? 08:09:22.084 [Lua] [GameNetworkManager] game object created go_id=1029, owner_id=1100001036c3267 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:09:22.504 [Lua] [GameNetworkManager] game object was destroyed id=1029 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001036c3267 08:09:24.668 [Lua] [GameNetworkManager] game object created go_id=1030, owner_id=1100001036c3267 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:09:25.062 [Lua] [GameNetworkManager] game object was destroyed id=1030 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001036c3267 08:09:26.680 [Lua] [SharedState] [SharedState] deus_run_state_20471919: ranged_ammo:1100001015262a9:2:1:1 = 0.90000000000000002 08:09:30.160 [Lua] [SharedState] [SharedState] deus_run_state_20471919: health_percentage:1100001015262a9:1:3:4 = 0.79749999999999999 08:09:31.861 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 98 will change to a manual source. 08:09:34.991 [Lua] Time for new HOOORDE! multi_first_wave 08:09:34.991 [Lua] HORDE: Spawning hordes while 15 other ai are spawned 08:09:34.991 [Lua] horde requested: vector_blob 08:09:34.991 [Lua] wants to spawn ahead within distance: 60 08:09:34.991 [Lua] horde crated with id 5 of type vector_blob 08:09:34.991 [Lua] managed to spawn 21/21 horde enemies 08:09:34.991 [Lua] vector blob horde has started 08:09:35.196 [Lua] Init group template: horde 08:09:38.329 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 08:09:38.344 [Lua] Spline already found! 08:09:38.368 [Lua] Init group template: spline_patrol 08:09:39.539 [Lua] [SharedState] [SharedState] deus_run_state_20471919: coin_chests_collected:1100001015262a9:0:0:0 = 1 08:09:39.539 [Lua] [SharedState] [SharedState] deus_run_state_20471919: soft_currency:1100001015262a9:1:0:0 = 39 08:09:39.539 [Lua] [SharedState] [SharedState] deus_run_state_20471919: coins_earned:0:0:0:0 = 39 08:09:39.539 [Lua] [SharedState] [SharedState] deus_run_state_20471919: ground_coins_picked_up:0:0:0:0 = 1 08:09:39.610 [Lua] [SharedState] [SharedState] deus_run_state_20471919: coin_chests_collected:1100001036c3267:0:0:0 = 1 08:09:39.610 [Lua] [SharedState] [SharedState] deus_run_state_20471919: soft_currency:1100001036c3267:1:0:0 = 39 08:09:39.610 [Lua] [SharedState] [SharedState] deus_run_state_20471919: coins_earned:0:0:0:0 = 78 08:09:40.591 [Lua] [SharedState] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"wwise\/bow":true,"units\/weapons\/player\/wpn_we_bow_short_03\/wpn_we_bow_short_03_3p":true,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_arrow_t1_3p":true} 08:09:42.768 [Lua] [GameNetworkManager] game object created go_id=1031, owner_id=1100001036c3267 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:09:43.228 [Lua] [GameNetworkManager] game object was destroyed id=1031 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001036c3267 08:09:44.567 [Lua] [SharedState] [SharedState] deus_chest_preload: preload_packages:0:1:0:0 = {"units\/weapons\/player\/wpn_dr_deus_01\/wpn_dr_deus_01_3p":true,"units\/weapons\/player\/wpn_dr_deus_projectile_01\/wpn_dr_deus_projectile_01_3p":true,"wwise\/dr_deus_01":true} 08:09:44.567 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_bow_short_03/wpn_we_bow_short_03_3p, DeusChestPreloadSystem, async-read, 08:09:44.567 [Lua] [PackageManager] Load: wwise/dr_deus_01, DeusChestPreloadSystem, async-read, 08:09:44.567 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_3p, DeusChestPreloadSystem, async-read, 08:09:44.567 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01_3p, DeusChestPreloadSystem, async-read, 08:09:44.567 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p, DeusChestPreloadSystem, async-read, 08:09:44.567 [Lua] [PackageManager] Load: wwise/bow, DeusChestPreloadSystem, async-read, 08:09:44.609 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_bow_short_03/wpn_we_bow_short_03_3p 08:09:44.609 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_bow_short_03/wpn_we_bow_short_03_3p 08:09:44.609 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 08:09:44.639 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 08:09:44.639 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_arrow_t1_3p 08:09:44.639 [Lua] [PackageManager] Queueing new asynch package: wwise/bow 08:09:44.702 [Lua] [PackageManager] Finished loading asynchronous package: wwise/bow 08:09:44.702 [Lua] [PackageManager] Force_load: wwise/bow 08:09:47.997 [Lua] [GameNetworkManager] game object created go_id=1032, owner_id=1100001036c3267 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:09:48.338 [Lua] [GameNetworkManager] game object was destroyed id=1032 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001036c3267 08:09:49.097 [Lua] [GameNetworkManager] game object created go_id=1033, owner_id=1100001036c3267 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:09:49.456 [Lua] [GameNetworkManager] game object was destroyed id=1033 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001036c3267 08:09:50.198 [Lua] [GameNetworkManager] game object created go_id=1034, owner_id=1100001036c3267 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:09:50.523 [Lua] [GameNetworkManager] game object was destroyed id=1034 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001036c3267 08:09:51.155 [Lua] [GameNetworkManager] game object created go_id=1035, owner_id=1100001036c3267 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit 08:09:51.571 [Lua] [GameNetworkManager] game object was destroyed id=1035 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001036c3267 08:09:52.714 [Lua] [SharedState] [SharedState] deus_run_state_20471919: ranged_ammo:1100001015262a9:1:3:4 = 0.81818181818181823 08:09:52.821 [Lua] [SharedState] [SharedState] deus_run_state_20471919: health_percentage:1100001036c3267:1:4:4 = 0.96599999999999997 08:09:52.821 [Lua] [SharedState] [SharedState] deus_run_state_20471919: health_percentage:1100001015262a9:2:1:1 = 0.97999999999999998 08:09:53.287 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 12 08:09:53.287 [Lua] Time for new HOOORDE! multi_consecutive_wave 08:09:53.287 [Lua] HORDE: Spawning hordes while 36 other ai are spawned 08:09:53.287 [Lua] horde requested: vector_blob 08:09:53.287 [Lua] wants to spawn ahead within distance: 60 08:09:53.287 [Lua] horde crated with id 7 of type vector_blob 08:09:53.287 [Lua] managed to spawn 22/22 horde enemies 08:09:53.287 [Lua] vector blob horde has started 08:09:53.567 [Lua] Init group template: horde 08:09:55.030 <>scripts/network/network_transmit.lua:180: bad argument #6 to 'rpc' (number expected, got nil)<> <> {00007ff79d200000, 00cfa000, 60b4df95, 8cefe76c-b724-4bdb-88c4-082659091eb7, 00000001, E:\agent-work\tmp-builds\engine_vt2\release\chaos_wastes_2021_03_08\engine\win64_dx12\release\vermintide2_dx12.pdb} {00007ff84d390000, 001f5000, 7977b9de, 4dceeeeb-5b27-30b0-d0e8-bb8617292e61, 00000001, ntdll.pdb} {00007ff84b4f0000, 000bd000, 92f57b1a, 0245fb04-f377-b64f-56f6-326f4a5a237d, 00000001, kernel32.pdb} 0x00007ff79d200000:0x00000000002d9ead 0x00007ff79d200000:0x000000000032b0eb 0x00007ff79d200000:0x000000000032aab7 0x00007ff79d200000:0x0000000000030fee 0x00007ff79d200000:0x00000000000309b8 0x00007ff79d200000:0x0000000000021d55 0x00007ff79d200000:0x00000000000223e9 0x00007ff79d200000:0x00000000000225a2 0x00007ff79d200000:0x0000000000496c0b 0x00007ff84b4f0000:0x0000000000017034 BaseThreadInitThunk 0x00007ff84d390000:0x0000000000052651 RtlUserThreadStart <> <>1<> <>main<> <>win32<> <>2003b9c18405<> <>release<> <>Developer Build (1.3.6791.0)<> <>8b74bee5-daeb-4505-aa1a-34222f551afe<> <>--- CPU CPU: AMD Ryzen 9 5900X 12-Core Processor Vendor: AuthenticAMD Logical processors: 24 Family: 10:15, Model: 2:1 Type: 0, Stepping: 0 Features: SSE SSE2 SSE3 SSSE3 SSE4.1 Feature bits: EBX: 00011000 00011000 00001000 00000000 ECX: 01111110 11011000 00110010 00001011 EDX: 00010111 10001011 11111011 11111111 --- Memory Physical Total: 32693MB Available: 23598MB --- OS Windows version 10.0 build 19043, 64 bit Windows 10 Machine ID 814a5dde-c3ee-4046-aca9-6627dc66356e --- Graphics Graphics card: AMD Radeon RX 6800 XT (DirectX 12.1, 16081MB) Graphics card: Microsoft Basic Render Driver (DirectX 12.1, 0MB) --- Network Network interface: NordLynx Tunnel (IPv4, IPv6) Network interface: Realtek PCIe 2.5GbE Family Controller (IPv4, IPv6) Network interface: TAP-NordVPN Windows Adapter V9 (IPv4, IPv6) --- Input Input device: Mouse (18.1): Mouse Input device: Keyboard (19.4): Keyboard Input device: Generic (17.0): USB Receiver Input device: Generic (17.0): AMD Radeon(TM) USB LED Input device: Generic (17.0): Controller (XBOX 360 For Windows) Input device: Generic (17.0): Corsair composite virtual input device <> <>C:\Users\tarpe\AppData\Roaming\fatshark\Vermintide 2\console_logs\console-2021-06-17-08.05.24-8b74bee5-daeb-4505-aa1a-34222f551afe.log<> <>C:\Users\tarpe\AppData\Roaming\fatshark\Vermintide 2\crash_dumps\crash_dump-2021-06-17-08.05.24-8b74bee5-daeb-4505-aa1a-34222f551afe.dmp<> <> RazerChroma CrashMonitor navigation cjson lcurl rule database tobii_eyetracking_plugin wwise_plugin <> <> RPC rpc_ping_unit Parameter 5 <> <> <> [1] =[C]: in function rpc [2] @scripts/network/network_transmit.lua:180: in function send_rpc_party_clients [3] @scripts/entity_system/systems/ping/ping_system.lua:250: in function _handle_ping [4] @scripts/entity_system/systems/ping/ping_system.lua:729:in function [5] @scripts/network/network_event_delegate.lua:52:in function [6] @scripts/network/network_transmit.lua:102: in function transmit_local_rpcs [7] @scripts/game_state/state_ingame.lua:1750: in function post_update [8] @scripts/game_state/game_state_machine.lua:34: in function post_update [9] @scripts/boot.lua:1034: in function game_update [10] @scripts/boot.lua:639:in function <> <> [2] self = table: 00000000012E2590; rpc_name = "rpc_ping_unit"; party = table: 00000000185FB6C0; include_spectators = true; rpc = [function]; session = [GameSession]; occupied_slots = table: 00000000187CDD40; peer_ids = table: 00000000165EB6E0; peer_ignore_list = table: 00000000006D1F80; _ = 1; peer_id = "1100001036c3267"; channel_id = 1 [3] self = table: 000000000C7A0C60; ping_type = 15; social_wheel_event_id = nil; sender_player = table: 000000001255AF90; pinger_unit = [Unit \'#ID[fce42f915cd697bd]\']; pinged_unit = [Unit \'#ID[ae47e86ca91b2a41]\']; position = nil; flash = false; parent_pinger_unit = nil; world_marker_response_index = nil; t = 122.94021034846082; party = table: 00000000185FB6C0; network_manager = table: 000000000F747EC0; pinger_unit_id = 51; pinged_unit_id = 83 [4] self = table: 000000000C7A0C60; channel_id = 0; pinger_unit_id = 51; pinged_unit_id = 83; flash = false; ping_type = 15; social_wheel_event_id = nil; pinger_unit = [Unit \'#ID[fce42f915cd697bd]\']; pinged_unit = [Unit \'#ID[ae47e86ca91b2a41]\']; sender_player = table: 000000001255AF90; sender_unique_id = "1100001015262a9:6"; parent_pinger_unit = nil; do_ping = true; chat_messages = nil; ping_icon = nil [5] event_table = nil; registered_objects = table: 000000000C7A6EF0; num_registered_objects = 1; i = 1; object = table: 000000000C7A0C60 [6] self = table: 00000000012E2590; local_rpc_buffer_index = 2; local_rpc_queue_n = 6; local_rpc_queue = table: 00000000012E25F0; event_table = table: 000000000F5ABE50; channel_to_self = 0; do_print_local_rpcs = nil; i = 0; rpc_name = "rpc_ping_unit"; rpc_num_args = 4 [7] self = table: 0000000001F9A000; dt = 0.011688841506838799; t = 122.94021034846082; network_manager = table: 000000000F747EC0 [8] self = table: 00000000007DAE00; dt = 0.011688841506838799; t = nil [9] self = table: 0000000000095930; real_world_dt = 0.011688841506838799; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; dt = 0.011688841506838799; t = 261.50911344843917 [10] dt = 0.011688841506838799 <> <> [2] server_peer_id = "1100001015262a9"; local_rpc_buffer_index = 1; local_rpc_queue_n = table: 00000000006D1E70; game_session = [GameSession]; local_rpc_queue = table: 00000000006D2840; is_server = true; peer_ignore_list = table: 00000000006D1F80; peer_id = "1100001015262a9"; network_event_delegate = table: 000000000C51C020; [3] _world = [World]; entity_manager = table: 000000000083B8F0; NAME = "ping_system"; unit_storage = table: 0000000011C69A50; statistics_db = table: 0000000000DE8F70; is_server = true; extensions = table: 000000000C83D930; profiler_names = table: 000000000C7A10C0; update_list = table: 000000000C83D900; _network_event_delegate = table: 000000000C51C020; _pinged_units = table: 000000000C7A7380; _outlines_enabled = table: 000000000C219A20; _world_markers_enabled = false; extension_init_context = table: 000000000C7A1550; _pings_enabled = true; system_api = table: 00000000117D6760; _unit_storage = table: 0000000011C69A50; _wwise_world = [WwiseWorld]; network_transmit = table: 00000000012E2590; _world_markers = table: 000000000C7A73B0; name = "ping_system"; world = [World]; [4] _world = [World]; entity_manager = table: 000000000083B8F0; NAME = "ping_system"; unit_storage = table: 0000000011C69A50; statistics_db = table: 0000000000DE8F70; is_server = true; extensions = table: 000000000C83D930; profiler_names = table: 000000000C7A10C0; update_list = table: 000000000C83D900; _network_event_delegate = table: 000000000C51C020; _pinged_units = table: 000000000C7A7380; _outlines_enabled = table: 000000000C219A20; _world_markers_enabled = false; extension_init_context = table: 000000000C7A1550; _pings_enabled = true; system_api = table: 00000000117D6760; _unit_storage = table: 0000000011C69A50; _wwise_world = [WwiseWorld]; network_transmit = table: 00000000012E2590; _world_markers = table: 000000000C7A73B0; name = "ping_system"; world = [World]; [6] server_peer_id = "1100001015262a9"; local_rpc_buffer_index = 1; local_rpc_queue_n = table: 00000000006D1E70; game_session = [GameSession]; local_rpc_queue = table: 00000000006D2840; is_server = true; peer_ignore_list = table: 00000000006D1F80; peer_id = "1100001015262a9"; network_event_delegate = table: 000000000C51C020; [7] world_name = "level_world"; entity_system_bag = table: 000000000A800200; network_server = table: 00000000016E11A0; entity_system = table: 000000000228E8F0; parent = table: 0000000000095930; _level_flow_events = table: 000000000D210C30; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 0000000001F9A280; profile_synchronizer = table: 0000000000CCA3A0; _debug_gui = [Gui]; network_transmit = table: 00000000012E2590; _max_local_players = 4; _fps_reporter = table: 00000000032822C0; num_local_human_players = 1; _ping_reporter = table: 000000001251CC20; _gm_event_end_conditions_met = false; world = [World]; dt = 0.011688841506838799; peer_id = "1100001015262a9"; level = [Level]; network_timer_handler = table: 00000000111D3190; machines = table: 000000000A4BDB10; _camera_carrier = table: 0000000012543CD0; _quit_game = false; network_clock = table: 000000000F747880; _onclose_called = false; _lobby_host = table: 0000000001AF48E0; statistics_db = table: 0000000000DE8F70; game_mode_key = "deus"; level_key = "sig_snare_e_wastes_path1"; _debug_gui_immediate = [Gui]; free_flight_manager = table: 0000000002E44700; dice_keeper = table: 0000000000844160; network_event_delegate = table: 000000000C51C020; [8] _params = table: 0000000002975050; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000095930; _state = table: 0000000001F9A000; [9] startup_package_handles = table: 0000000000099630; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 00000000000995B0; flow_return_table = table: 0000000000095960; _machine = table: 00000000007DAE00; has_booted = true; loading_context = table: 0000000001CC0E20; startup_timer = 3.5564936515293084; bar_timer = 0; disable_loading_bar = true; <> [Log end]