[Log version] 1
[Session] 8b74bee5-daeb-4505-aa1a-34222f551afe
UTC time stamps
08:05:24.820 [Application] STARTUP: setup_crash_report, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2793
08:05:24.820 [Application] STARTUP: DLCList::setup, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2805
08:05:24.820 [Application] STARTUP: setup_timer, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2808
08:05:24.820 [Application] STARTUP: make system_info, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2813
08:05:24.820 [Application] STARTUP: setup_jobs, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2816
08:05:24.820 [Application] STARTUP: setup_resources, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2818
08:05:24.834 [RazerChroma] Setup Razer Chroma resources
08:05:24.834 [Application] STARTUP: setup_window, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2826
08:05:24.843 [Window] Window => active
08:05:24.857 [Application] STARTUP: make game, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2849
08:05:24.870 [Application] STARTUP: init steam, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2854
08:05:25.217 [EAC] Init client 1100001015262a9
08:05:25.217 [EAC] EAC client initialized
08:05:25.217 warning: [EAC] Failed to initialize localization
08:05:25.217 [Application] STARTUP: setup renderer, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2863
08:05:25.221 [D3D12_RENDER_DEVICE] choosing adapter: 0 (AMD Radeon RX 6800 XT)
08:05:25.862 [Application] STARTUP: setup input, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2865
08:05:26.002 [Application] STARTUP: config renderer, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2871
08:05:26.309 [Application] STARTUP: setup physics, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2873
08:05:26.311 [Application] STARTUP: setup boot packages, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2876
08:05:26.370 [Application] STARTUP: setup physics properties, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2878
08:05:26.370 [Application] STARTUP: setup network, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2880
08:05:26.370 [Save] Save dir: `C:\Users\tarpe\AppData\Roaming\fatshark\Vermintide 2`
08:05:26.370 [Application] STARTUP: setup entities, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2894
08:05:26.370 [Application] STARTUP: game init, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 2913
08:05:26.426 [RazerChroma] Setup Razer Chroma
08:05:26.482 [LightFX ] Loaded DLL.
08:05:26.482 [LightFX ] Init()
08:05:26.485 [LightFX ] LightFX failed to initialize
08:05:26.496 [Lua] boot.lua start, os clock: 2.6270000000000002
08:05:26.496 [Lua] Active feature-flags:
08:05:26.496 [Lua] FEATURE_thornsister
08:05:26.496 [Lua]
08:05:26.496 [Lua] LUA IS STRIPPED!
08:05:26.497 [Lua] Boot:setup() entered. time: 0 os-clock: 2.6270000000000002
08:05:26.497 [Lua] --- CPU
CPU: AMD Ryzen 9 5900X 12-Core Processor
Vendor: AuthenticAMD
Logical processors: 24
Family: 10:15, Model: 2:1
Type: 0, Stepping: 0
Features: SSE SSE2 SSE3 SSSE3 SSE4.1
Feature bits:
EBX: 00011000 00011000 00001000 00000000
ECX: 01111110 11011000 00110010 00001011
EDX: 00010111 10001011 11111011 11111111
--- Memory
Physical Total: 32693MB
Available: 23598MB
--- OS
Windows version 10.0 build 19043, 64 bit
Windows 10
Machine ID 814a5dde-c3ee-4046-aca9-6627dc66356e
--- Graphics
Graphics card: AMD Radeon RX 6800 XT (DirectX 12.1, 16081MB)
Graphics card: Microsoft Basic Render Driver (DirectX 12.1, 0MB)
--- Network
Network interface: NordLynx Tunnel (IPv4, IPv6)
Network interface: Realtek PCIe 2.5GbE Family Controller (IPv4, IPv6)
Network interface: TAP-NordVPN Windows Adapter V9 (IPv4, IPv6)
--- Input
Input device: Mouse (18.1): Mouse
Input device: Keyboard (19.4): Keyboard
Input device: Generic (17.0): USB Receiver
Input device: Generic (17.0): AMD Radeon(TM) USB LED
Input device: Generic (17.0): Controller (XBOX 360 For Windows)
Input device: Generic (17.0): Corsair composite virtual input device
08:05:26.497 [Application] STARTUP: pre update loop, File: D:\agent-work\data-dir\engine_vt2\release\chaos_wastes_2021_03_08\runtime\application\application.cpp, Line: 3269
08:05:26.500 [SteamStats] RequestCurrentStats success: true
08:05:27.148 [Lua] Boot:booting_update() reports boot packages loaded, initializing scripts. time: 2.565618195978459 os-clock: 3.2789999999999999
08:05:27.149 [Lua] Flushing: resource_packages/boot_assets [ResourcePackage]
08:05:27.149 [Lua] Flushing: resource_packages/fonts [ResourcePackage]
08:05:27.149 [Lua] Flushing: resource_packages/strings [ResourcePackage]
08:05:27.149 [Lua] Flushing: resource_packages/foundation_scripts [ResourcePackage]
08:05:27.149 [Lua] Flushing: resource_packages/game_scripts [ResourcePackage]
08:05:27.149 [Lua] Flushing: resource_packages/level_scripts [ResourcePackage]
08:05:27.149 [Lua] Flushing: resource_packages/levels/debug_levels [ResourcePackage]
08:05:27.149 [Lua] Flushing: resource_packages/levels/benchmark_levels [ResourcePackage]
08:05:27.150 [Lua] Flushing: resource_packages/levels/honduras_levels [ResourcePackage]
08:05:27.150 [Lua] Flushing: backend/local_backend/local_backend [ResourcePackage]
08:05:27.150 [Lua] Development.init_application_parameters
08:05:27.150 [Lua] -----------------------------------------------------------------
08:05:27.150 [Lua] -- Application parameters --
08:05:27.150 [Lua] -----------------------------------------------------------------
08:05:27.150 [Lua] *****************************************************************
08:05:27.150 [Lua] ** Initial contents of script_data **
08:05:27.150 [Lua] script_data.beta_level_progression = false
08:05:27.150 [Lua] script_data.build_identifier = 2003b9c18405
08:05:27.150 [Lua] script_data.debug_interactions = false
08:05:27.150 [Lua] script_data.disable_debug_draw = true
08:05:27.150 [Lua] script_data.disable_intro_trailer = false
08:05:27.150 [Lua] script_data.disable_store = false
08:05:27.150 [Lua] script_data.disable_tutorial_at_start = false
08:05:27.150 [Lua] script_data.eac-untrusted = false
08:05:27.150 [Lua] script_data.enable_detailed_tooltips = false
08:05:27.150 [Lua] script_data.force_debug_disabled = true
08:05:27.150 [Lua] script_data.force_steam = true
08:05:27.150 [Lua] script_data.hide_fps = true
08:05:27.150 [Lua] script_data.hide_version_info = true
08:05:27.150 [Lua] script_data.matchmaking_debug = true
08:05:27.150 [Lua] script_data.network_debug = true
08:05:27.150 [Lua] script_data.package_debug = true
08:05:27.150 [Lua] script_data.packaged_build = true
08:05:27.150 [Lua] script_data.qr_watermark = true
08:05:27.150 [Lua] script_data.settings = { }
08:05:27.150 [Lua] script_data.show_fps = false
08:05:27.150 [Lua] script_data.spawn_empty_chest = true
08:05:27.150 [Lua] script_data.telemetry_log_interval = 600
08:05:27.150 [Lua] script_data.text_watermark = true
08:05:27.150 [Lua] script_data.tobii_button = false
08:05:27.150 [Lua] script_data.use_beta_overlay = false
08:05:27.150 [Lua] script_data.use_local_backend = false
08:05:27.150 [Lua] script_data.use_tech_telemetry = true
08:05:27.150 [Lua] script_data.use_telemetry = true
08:05:27.150 [Lua] *****************************************************************
08:05:27.150 [Lua] [Boot] use baked enemy meshes: false
08:05:27.150 [Lua] [PackageManager] Load: resource_packages/dlcs/bogenhafen, boot, async-read,
08:05:27.150 [Lua] [PackageManager] Load: resource_packages/dlcs/anvil, boot, async-read,
08:05:27.150 [Lua] [PackageManager] Load: resource_packages/dlcs/cog, boot, async-read,
08:05:27.150 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_01, boot, async-read,
08:05:27.150 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_1, boot, async-read,
08:05:27.150 [Lua] [PackageManager] Load: resource_packages/dlcs/store, boot, async-read,
08:05:27.150 [Lua] [PackageManager] Load: resource_packages/dlcs/steak, boot, async-read,
08:05:27.150 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_04, boot, async-read,
08:05:27.150 [Lua] [PackageManager] Load: resource_packages/dlcs/morris, boot, async-read,
08:05:27.150 [Lua] [PackageManager] Load: resource_packages/dlcs/morris_platform_specific, boot, async-read,
08:05:27.150 [Lua] [PackageManager] Load: resource_packages/dlcs/celebrate, boot, async-read,
08:05:27.150 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_3, boot, async-read,
08:05:27.150 [Lua] [PackageManager] Load: resource_packages/dlcs/mutators_batch_02, boot, async-read,
08:05:27.150 [Lua] [PackageManager] Load: resource_packages/dlcs/woods, boot, async-read,
08:05:27.150 [Lua] [PackageManager] Load: resource_packages/dlcs/paperweight, boot, async-read,
08:05:27.150 [Lua] [PackageManager] Load: resource_packages/dlcs/lake, boot, async-read,
08:05:27.150 [Lua] [PackageManager] Load: resource_packages/dlcs/eight_ball, boot, async-read,
08:05:27.150 [Lua] [PackageManager] Load: resource_packages/dlcs/gecko, boot, async-read,
08:05:27.150 [Lua] [PackageManager] Load: resource_packages/dlcs/holly, boot, async-read,
08:05:27.150 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna, boot, async-read,
08:05:27.150 [Lua] [PackageManager] Load: resource_packages/dlcs/penny_part_2, boot, async-read,
08:05:27.150 [Lua] [PackageManager] Load: resource_packages/dlcs/scorpion, boot, async-read,
08:05:27.155 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/bogenhafen
08:05:27.155 [Lua] [PackageManager] Force_load: resource_packages/dlcs/bogenhafen
08:05:27.155 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/anvil
08:05:27.175 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/anvil
08:05:27.175 [Lua] [PackageManager] Force_load: resource_packages/dlcs/anvil
08:05:27.175 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/cog
08:05:27.189 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/cog
08:05:27.189 [Lua] [PackageManager] Force_load: resource_packages/dlcs/cog
08:05:27.190 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_01
08:05:27.253 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_01
08:05:27.253 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_01
08:05:27.253 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_1
08:05:27.273 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_1
08:05:27.273 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_1
08:05:27.273 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/store
08:05:27.391 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/store
08:05:27.391 [Lua] [PackageManager] Force_load: resource_packages/dlcs/store
08:05:27.391 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/steak
08:05:27.407 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/steak
08:05:27.407 [Lua] [PackageManager] Force_load: resource_packages/dlcs/steak
08:05:27.407 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_04
08:05:27.448 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_04
08:05:27.448 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_04
08:05:27.448 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/morris
08:05:27.598 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/morris
08:05:27.598 [Lua] [PackageManager] Force_load: resource_packages/dlcs/morris
08:05:27.599 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/morris_platform_specific
08:05:27.600 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/morris_platform_specific
08:05:27.600 [Lua] [PackageManager] Force_load: resource_packages/dlcs/morris_platform_specific
08:05:27.600 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/celebrate
08:05:27.606 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/celebrate
08:05:27.606 [Lua] [PackageManager] Force_load: resource_packages/dlcs/celebrate
08:05:27.606 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_3
08:05:27.634 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_3
08:05:27.634 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_3
08:05:27.635 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/mutators_batch_02
08:05:27.736 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/mutators_batch_02
08:05:27.736 [Lua] [PackageManager] Force_load: resource_packages/dlcs/mutators_batch_02
08:05:27.736 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/woods
08:05:28.033 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/woods
08:05:28.033 [Lua] [PackageManager] Force_load: resource_packages/dlcs/woods
08:05:28.033 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/paperweight
08:05:28.037 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/paperweight
08:05:28.037 [Lua] [PackageManager] Force_load: resource_packages/dlcs/paperweight
08:05:28.037 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/lake
08:05:28.040 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/lake
08:05:28.040 [Lua] [PackageManager] Force_load: resource_packages/dlcs/lake
08:05:28.040 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/eight_ball
08:05:28.045 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/eight_ball
08:05:28.045 [Lua] [PackageManager] Force_load: resource_packages/dlcs/eight_ball
08:05:28.045 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/gecko
08:05:28.062 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/gecko
08:05:28.062 [Lua] [PackageManager] Force_load: resource_packages/dlcs/gecko
08:05:28.062 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/holly
08:05:28.065 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/holly
08:05:28.065 [Lua] [PackageManager] Force_load: resource_packages/dlcs/holly
08:05:28.066 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna
08:05:28.109 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna
08:05:28.109 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna
08:05:28.109 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/penny_part_2
08:05:28.122 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/penny_part_2
08:05:28.122 [Lua] [PackageManager] Force_load: resource_packages/dlcs/penny_part_2
08:05:28.123 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/scorpion
08:05:28.130 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/scorpion
08:05:28.130 [Lua] [PackageManager] Force_load: resource_packages/dlcs/scorpion
08:05:28.137 [Lua] settings.steam: nil
08:05:28.137 [Lua] Steam: table: 00000000000625D0
08:05:28.137 [Lua] force_steam: true
08:05:28.137 [Lua] BUILD: release
08:05:28.137 [Lua] test_backend: nil
08:05:28.137 [Lua] DEDICATED_SERVER: false
08:05:28.137 [Lua] Using app_id '552500' to define backend
08:05:28.138 [Lua] PlayFab Title ID: 5107
08:05:28.179 [Lua] [1] = chaos_dummy_troll (string)
08:05:28.179 [Lua] [2] = chaos_dummy_exalted_sorcerer_drachenfels (string)
08:05:28.179 [Lua] [3] = skaven_rat_ogre (string)
08:05:28.179 [Lua] [4] = critter_rat (string)
08:05:28.179 [Lua] [5] = chaos_troll (string)
08:05:28.179 [Lua] [6] = beastmen_minotaur (string)
08:05:28.179 [Lua] [7] = skaven_storm_vermin_warlord (string)
08:05:28.179 [Lua] [8] = skaven_stormfiend (string)
08:05:28.179 [Lua] [9] = chaos_greed_pinata (string)
08:05:28.179 [Lua] [10] = skaven_stormfiend_demo (string)
08:05:28.179 [Lua] [11] = chaos_plague_wave_spawner (string)
08:05:28.179 [Lua] [12] = chaos_vortex (string)
08:05:28.179 [Lua] [13] = skaven_stormfiend_boss (string)
08:05:28.179 [Lua] [14] = chaos_spawn (string)
08:05:28.179 [Lua] [15] = skaven_storm_vermin_champion (string)
08:05:28.179 [Lua] [16] = chaos_tentacle (string)
08:05:28.179 [Lua] [17] = chaos_spawn_exalted_champion_norsca (string)
08:05:28.179 [Lua] [18] = skaven_grey_seer (string)
08:05:28.179 [Lua] [19] = skaven_explosive_loot_rat (string)
08:05:28.179 [Lua] [20] = skaven_loot_rat (string)
08:05:28.179 [Lua] [21] = critter_pig (string)
08:05:28.179 [Lua] [22] = chaos_dummy_sorcerer (string)
08:05:28.179 [Lua] [23] = chaos_mutator_sorcerer (string)
08:05:28.179 [Lua] [24] = skaven_gutter_runner (string)
08:05:28.179 [Lua] [25] = skaven_pack_master (string)
08:05:28.179 [Lua] [26] = chaos_exalted_sorcerer (string)
08:05:28.179 [Lua] [27] = chaos_vortex_sorcerer (string)
08:05:28.179 [Lua] [28] = skaven_poison_wind_globadier (string)
08:05:28.179 [Lua] [29] = chaos_corruptor_sorcerer (string)
08:05:28.179 [Lua] [30] = chaos_warrior (string)
08:05:28.179 [Lua] [31] = skaven_warpfire_thrower (string)
08:05:28.179 [Lua] [32] = chaos_exalted_sorcerer_drachenfels (string)
08:05:28.179 [Lua] [33] = chaos_plague_sorcerer (string)
08:05:28.179 [Lua] [34] = curse_mutator_sorcerer (string)
08:05:28.179 [Lua] [35] = chaos_exalted_champion_warcamp (string)
08:05:28.179 [Lua] [36] = chaos_tentacle_sorcerer (string)
08:05:28.179 [Lua] [37] = skaven_ratling_gunner (string)
08:05:28.179 [Lua] [38] = chaos_exalted_champion_norsca (string)
08:05:28.179 [Lua] [39] = chaos_raider (string)
08:05:28.179 [Lua] [40] = chaos_berzerker (string)
08:05:28.179 [Lua] [41] = beastmen_ungor_dummy (string)
08:05:28.179 [Lua] [42] = skaven_storm_vermin (string)
08:05:28.179 [Lua] [43] = beastmen_standard_bearer_crater (string)
08:05:28.179 [Lua] [44] = chaos_raider_tutorial (string)
08:05:28.179 [Lua] [45] = beastmen_gor_dummy (string)
08:05:28.179 [Lua] [46] = beastmen_bestigor_dummy (string)
08:05:28.179 [Lua] [47] = skaven_storm_vermin_with_shield (string)
08:05:28.179 [Lua] [48] = beastmen_ungor (string)
08:05:28.179 [Lua] [49] = skaven_storm_vermin_commander (string)
08:05:28.179 [Lua] [50] = beastmen_ungor_archer (string)
08:05:28.179 [Lua] [51] = beastmen_standard_bearer (string)
08:05:28.179 [Lua] [52] = beastmen_gor (string)
08:05:28.179 [Lua] [53] = beastmen_bestigor (string)
08:05:28.179 [Lua] [54] = skaven_plague_monk (string)
08:05:28.179 [Lua] [55] = chaos_marauder (string)
08:05:28.179 [Lua] [56] = skaven_dummy_clan_rat (string)
08:05:28.179 [Lua] [57] = chaos_marauder_tutorial (string)
08:05:28.179 [Lua] [58] = skaven_clan_rat (string)
08:05:28.179 [Lua] [59] = chaos_zombie (string)
08:05:28.179 [Lua] [60] = chaos_fanatic (string)
08:05:28.179 [Lua] [61] = skaven_clan_rat_tutorial (string)
08:05:28.179 [Lua] [62] = chaos_marauder_with_shield (string)
08:05:28.179 [Lua] [63] = skaven_clan_rat_with_shield (string)
08:05:28.179 [Lua] [64] = skaven_slave (string)
08:05:28.179 [Lua] [65] = skaven_dummy_slave (string)
08:05:28.204 [Lua] [UIRenderer] Loading
08:05:28.206 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_minotaur (DLC steak) to category bosses.
08:05:28.206 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_exalted_sorcerer_drachenfels (DLC penny_part_3) to category level_specific.
08:05:28.206 [Lua] [EnemyPackageLoaderSettings] Added DLC breed skaven_explosive_loot_rat (DLC mutators_batch_02) to category level_specific.
08:05:28.206 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_mutator_sorcerer (DLC mutators_batch_02) to category level_specific.
08:05:28.206 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_standard_bearer (DLC belladonna) to category specials.
08:05:28.206 [Lua] [EnemyPackageLoaderSettings] enemy_package_loader_policy: default
08:05:28.212 [Lua] level display name warcamp
08:05:28.212 [Lua] level display name prologue
08:05:28.212 [Lua] level display name military
08:05:28.212 [Lua] level display name skaven_stronghold
08:05:28.212 [Lua] level display name ussingen
08:05:28.212 [Lua] level display name fort
08:05:28.212 [Lua] level display name ground_zero
08:05:28.212 [Lua] level display name elven_ruins
08:05:28.212 [Lua] level display name farmlands
08:05:28.213 [Lua] level display name plaza
08:05:28.213 [Lua] level display name mines
08:05:28.213 [Lua] level display name magnus
08:05:28.213 [Lua] level display name crater
08:05:28.213 [Lua] level display name bell
08:05:28.213 [Lua] level display name dlc_bastion
08:05:28.213 [Lua] level display name skittergate
08:05:28.213 [Lua] level display name dlc_bogenhafen_city
08:05:28.213 [Lua] level display name dlc_bogenhafen_slum
08:05:28.213 [Lua] level display name cemetery
08:05:28.213 [Lua] level display name dlc_castle
08:05:28.213 [Lua] level display name forest_ambush
08:05:28.213 [Lua] level display name nurgle
08:05:28.213 [Lua] level display name catacombs
08:05:28.213 [Lua] level display name dlc_portals
08:05:28.238 [Lua] TIME: 0.017
08:05:28.937 [Lua] [ConflictSettings] Contained breeds generated in: 0.66900000000000048
08:05:28.986 [Lua] <>realm = official<>
08:05:29.195 [Lua]
08:05:29.195 [Lua] [1] = table
08:05:29.195 [Lua] [download_pending] = false (boolean)
08:05:29.195 [Lua] [id] = 1369573612 (string)
08:05:29.195 [Lua] [banned] = false (boolean)
08:05:29.195 [Lua] [author_id] = 58813412 (number)
08:05:29.195 [Lua] [tags] = table
08:05:29.195 [Lua] [1] = Tools (string)
08:05:29.195 [Lua] [2] = approved (string)
08:05:29.195 [Lua] [author] = bIbIbI(rus) (string)
08:05:29.195 [Lua] [sanctioned] = true (boolean)
08:05:29.195 [Lua] [out_of_date] = false (boolean)
08:05:29.195 [Lua] [downloading] = false (boolean)
08:05:29.195 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/930435675449532743/7127648A7F1DCB321D639DAC844BA9A59ED9A6F5/ (string)
08:05:29.195 [Lua] [num_children] = 0 (number)
08:05:29.195 [Lua] [ugc_status] = 3 (number)
08:05:29.195 [Lua] [description] = The Vermintide Mod Framework (VMF) is an open-source, community-run framework of modules that provides enhanced modding capabilities and support. The framework is designed to be both independent and lightweight; making no changes to gameplay on its own.
Mods created for the project may utilize:
[list]
[*]Mod options (opened from the main menu or by pressing F4)
[*]Shared function hooks
[*]Chat commands
[*]Keybinds
[*]Mutator support (only available in Vermintide 1 at this time)
[*]Network calls
[*]Rewritten, lightweight mod functions
[*]An on-event call system
[/list]
The Vermintide Mod Framework originally started in Warhammer End Times: Vermintide as an unofficial modding platform. In the time since, VMF has been rewritten and redesigned with contributions from many unique members of the community; culminating in this unified project made for the arrival of official mod support.
If you're interested in creating mods with VMF, please check out [url=https://vmf-docs.verminti.de/]the project's wiki[/url].
If you'd like to contribute to the code behind VMF, visit [url=https://github.com/Vermintide-Mod-Framework/Vermintide-Mod-Framework]the project's GitHub repository[/url]. (string)
08:05:29.195 [Lua] [last_updated] = 5/7/2021 4:51:51 PM (string)
08:05:29.195 [Lua] [installed] = true (boolean)
08:05:29.195 [Lua] [enabled] = true (boolean)
08:05:29.195 [Lua] [name] = Vermintide Mod Framework (string)
08:05:29.195 [Lua] [dependency_error] = (string)
08:05:29.195 [Lua] [2] = table
08:05:29.195 [Lua] [download_pending] = false (boolean)
08:05:29.195 [Lua] [id] = 1374248490 (string)
08:05:29.195 [Lua] [children] = table
08:05:29.195 [Lua] [1] = 1369573612 (string)
08:05:29.195 [Lua] [banned] = false (boolean)
08:05:29.195 [Lua] [author_id] = 45268594 (number)
08:05:29.195 [Lua] [tags] = table
08:05:29.195 [Lua] [1] = approved (string)
08:05:29.195 [Lua] [author] = prop joe (string)
08:05:29.195 [Lua] [sanctioned] = true (boolean)
08:05:29.195 [Lua] [out_of_date] = false (boolean)
08:05:29.195 [Lua] [downloading] = false (boolean)
08:05:29.195 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560288886539/0C3507B376C574070BAB06A5785E44CDFFF7B563/ (string)
08:05:29.195 [Lua] [num_children] = 1 (number)
08:05:29.195 [Lua] [ugc_status] = 3 (number)
08:05:29.195 [Lua] [description] = A collection of resources that help in coding mods.
https://github.com/stevedonovan/Penlight
Docs:
http://stevedonovan.github.io/Penlight/api/index.html
Use:
local pl = require'pl.import_into'()
pl.tablex.deepcompare(t1, t2)
Or to require individual modules:
local tablex = require'pl.tablex'
tablex.deepcompare(t1, t2)
Please DO NOT use require 'pl', this pollutes the global table.
Some modules have been removed due to security concerns: sip and lapp, and those related to file access.
Note that using the pretty module to print tables can cause a stack overflow due to it not handling recursion in table members.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/Penlight%20Lua%20Libraries]Source[/url] (string)
08:05:29.195 [Lua] [last_updated] = 8/29/2018 8:03:32 PM (string)
08:05:29.195 [Lua] [installed] = true (boolean)
08:05:29.195 [Lua] [enabled] = true (boolean)
08:05:29.195 [Lua] [name] = Penlight Lua Libraries (string)
08:05:29.195 [Lua] [dependency_error] = (string)
08:05:29.195 [Lua] [3] = table
08:05:29.195 [Lua] [download_pending] = false (boolean)
08:05:29.195 [Lua] [id] = 1389872347 (string)
08:05:29.195 [Lua] [children] = table
08:05:29.195 [Lua] [1] = 1369573612 (string)
08:05:29.195 [Lua] [banned] = false (boolean)
08:05:29.195 [Lua] [author_id] = 4821406 (number)
08:05:29.195 [Lua] [tags] = table
08:05:29.195 [Lua] [1] = approved (string)
08:05:29.195 [Lua] [2] = UI (string)
08:05:29.195 [Lua] [author] = grasmann (string)
08:05:29.195 [Lua] [sanctioned] = true (boolean)
08:05:29.195 [Lua] [out_of_date] = false (boolean)
08:05:29.195 [Lua] [downloading] = false (boolean)
08:05:29.195 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932687475277931862/0B6969FD7593C65D55B850058A850E9C3F82DF7F/ (string)
08:05:29.195 [Lua] [num_children] = 1 (number)
08:05:29.195 [Lua] [ugc_status] = 3 (number)
08:05:29.195 [Lua] [description] = [b]Provides functionalities to create simple windows / widgets.[/b]
Version: 2.1.2
This mod doesn't have a purpose on its own.
It allows other mods to create and show simple windows to control something.
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Credits[/h1]
[url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/wiki/Simple-UI-Reference][h1]Reference[/h1][/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/simple_ui/readme.txt][h1]Changelog[/h1][/url] (string)
08:05:29.195 [Lua] [last_updated] = 10/31/2019 9:17:26 AM (string)
08:05:29.195 [Lua] [installed] = true (boolean)
08:05:29.195 [Lua] [enabled] = true (boolean)
08:05:29.195 [Lua] [name] = Simple UI (string)
08:05:29.195 [Lua] [dependency_error] = (string)
08:05:29.195 [Lua] [4] = table
08:05:29.195 [Lua] [download_pending] = false (boolean)
08:05:29.195 [Lua] [id] = 1467751760 (string)
08:05:29.195 [Lua] [children] = table
08:05:29.195 [Lua] [1] = 1369573612 (string)
08:05:29.195 [Lua] [2] = 1374248490 (string)
08:05:29.195 [Lua] [3] = 1389872347 (string)
08:05:29.195 [Lua] [banned] = false (boolean)
08:05:29.195 [Lua] [author_id] = 45268594 (number)
08:05:29.195 [Lua] [tags] = table
08:05:29.195 [Lua] [1] = UI (string)
08:05:29.195 [Lua] [2] = QoL (string)
08:05:29.195 [Lua] [3] = approved (string)
08:05:29.195 [Lua] [author] = prop joe (string)
08:05:29.195 [Lua] [sanctioned] = true (boolean)
08:05:29.195 [Lua] [out_of_date] = false (boolean)
08:05:29.195 [Lua] [downloading] = false (boolean)
08:05:29.195 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/797612560287643194/038241D14BEE1656ABF9E8A6E625D1DA779D09D7/ (string)
08:05:29.195 [Lua] [num_children] = 3 (number)
08:05:29.195 [Lua] [ugc_status] = 3 (number)
08:05:29.195 [Lua] [description] = Adds a million options to customize the HUD.
Adds a Priority Buff Bar that is positioned mid-screen for important timed buffs.
Options to reposition, scale, and change direction of UI elements.
Options to hide UI elements or make them less obtrusive.
Options to prevent passive and aura buffs from showing on the UI.
Compatible with Numeric UI mod.
Some tips:
F4 is the shortcut to open the mod options. You'll need it.
Also to move the mod to the first spot inside mod options click the star left of the mod name, like in the screenshot.
[url=https://steamcommunity.com/workshop/filedetails/discussion/1467751760/2763442118820857053/]Check this out if you'd like to share your settings with others.[/url]
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url]
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/HideBuffs]Source[/url]
Support me so I can buy some V2 P2W lootboxes:
[url=paypal.me/propjoe123]Paypal[/url]
[url=https://www.patreon.com/propjoe][img]https://c5.patreon.com/external/logo/become_a_patron_button.png[/img][/url] (string)
08:05:29.195 [Lua] [last_updated] = 6/15/2021 6:42:17 PM (string)
08:05:29.195 [Lua] [installed] = true (boolean)
08:05:29.195 [Lua] [enabled] = true (boolean)
08:05:29.195 [Lua] [name] = UI Tweaks (string)
08:05:29.195 [Lua] [dependency_error] = (string)
08:05:29.195 [Lua] [5] = table
08:05:29.195 [Lua] [download_pending] = false (boolean)
08:05:29.195 [Lua] [id] = 1397265260 (string)
08:05:29.195 [Lua] [children] = table
08:05:29.195 [Lua] [1] = 1369573612 (string)
08:05:29.195 [Lua] [banned] = false (boolean)
08:05:29.195 [Lua] [author_id] = 26572404 (number)
08:05:29.199 [Lua] [tags] = table
08:05:29.199 [Lua] [1] = UI (string)
08:05:29.199 [Lua] [2] = QoL (string)
08:05:29.199 [Lua] [3] = approved (string)
08:05:29.199 [Lua] [author] = Necrossin (string)
08:05:29.199 [Lua] [sanctioned] = true (boolean)
08:05:29.199 [Lua] [out_of_date] = false (boolean)
08:05:29.199 [Lua] [downloading] = false (boolean)
08:05:29.199 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/956340376236224287/44E980F005ECCB128AC4DA8D99A22BE05A14337E/ (string)
08:05:29.199 [Lua] [num_children] = 1 (number)
08:05:29.199 [Lua] [ugc_status] = 3 (number)
08:05:29.199 [Lua] [description] = [b]This mod aims to make default HUD more informative, descriptive and customizable.[/b]
Features include:
[list]
[*]Numeric health values
[*]Detailed ammo counters
[*]Career skill cooldown timers
[*]Icons indicating "last life" and "Natural Bond" presence
[/list]
[h1][b]NOTE ON OPTIONS[/b][/h1]
Most of the features are customizable and every single one can be disabled. So, if you find anything that's not useful for you, feel like HUD is a bit cluttered or just want to find out how different numeric health representations look like - make sure to check out "Mod Options" and make everything look just like you see fit.
[h1][b]DEPENDENCY WARNING[/b][/h1]
[b][url=steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url] is required to use this mod. Make sure to subscribe and place it above this mod in launcher's load order menu.[/b]
[b]Source code on GitHub:[/b] https://github.com/Necrossin/NumericUI
(string)
08:05:29.199 [Lua] [last_updated] = 2/5/2021 3:14:50 PM (string)
08:05:29.199 [Lua] [installed] = true (boolean)
08:05:29.199 [Lua] [enabled] = true (boolean)
08:05:29.199 [Lua] [name] = Numeric UI (string)
08:05:29.199 [Lua] [dependency_error] = (string)
08:05:29.199 [Lua] [6] = table
08:05:29.199 [Lua] [download_pending] = false (boolean)
08:05:29.199 [Lua] [id] = 1391228174 (string)
08:05:29.199 [Lua] [children] = table
08:05:29.199 [Lua] [1] = 1369573612 (string)
08:05:29.199 [Lua] [banned] = false (boolean)
08:05:29.199 [Lua] [author_id] = 4821406 (number)
08:05:29.199 [Lua] [tags] = table
08:05:29.199 [Lua] [1] = UI (string)
08:05:29.199 [Lua] [2] = QoL (string)
08:05:29.199 [Lua] [3] = Approved (string)
08:05:29.199 [Lua] [author] = grasmann (string)
08:05:29.199 [Lua] [sanctioned] = true (boolean)
08:05:29.199 [Lua] [out_of_date] = false (boolean)
08:05:29.199 [Lua] [downloading] = false (boolean)
08:05:29.199 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/975501093278670129/5C859571A3639629991210879951105E9AAC27F7/ (string)
08:05:29.199 [Lua] [num_children] = 1 (number)
08:05:29.199 [Lua] [ugc_status] = 3 (number)
08:05:29.199 [Lua] [description] = [b]A collection of improvements to the game menus for better usability.[/b]
Version: 2.1.1
[h1]Features[/h1]
[u]Character / Career switch in inventory[/u]
Just like in Vermintide 1 you can switch through characters and careers in your inventory.
[u]Crafting Buttons[/u]
Optionally replaces the crafting description with seperate buttons for every crafting option.
[u]UI remembers opened categories[/u]
Optionally lets UI remember opened inventory / crafting / cosmetics categories.
[u]Deed Filter[/u]
Deeds can be filtered by difficulty, rarity, mutator and mission.
[u]No Crafting Material Limit[/u]
Instead of stopping at '+999' the full amount of crafting materials will be shown.
[u]Exotic Background[/u]
Optionally uses alternative background for exotic items in inventory.
[u]Achievments Filter[/u]
Achievements and quests can be filter to quickly find completed and unfinished entries.
[u]2.0 Ready[/u]
Updated for v2.0 update
[h1]Languages[/h1]
English, German, Polish, Russian
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Credits[/h1]
[url=http://steamcommunity.com/profiles/76561197965087134/]grasmann[/url]
[url=https://steamcommunity.com/id/skacikpl/]Polish translation[/url]
[url=https://steamcommunity.com/profiles/76561198152731813/]Russian translation[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/ui_improvements/readme.txt][h1]Changelog[/h1][/url] (string)
08:05:29.199 [Lua] [last_updated] = 8/20/2020 5:36:56 PM (string)
08:05:29.199 [Lua] [installed] = true (boolean)
08:05:29.199 [Lua] [enabled] = true (boolean)
08:05:29.199 [Lua] [name] = UI Improvements (string)
08:05:29.199 [Lua] [dependency_error] = (string)
08:05:29.199 [Lua] [7] = table
08:05:29.199 [Lua] [download_pending] = false (boolean)
08:05:29.199 [Lua] [id] = 1593460250 (string)
08:05:29.199 [Lua] [children] = table
08:05:29.199 [Lua] [1] = 1369573612 (string)
08:05:29.199 [Lua] [banned] = false (boolean)
08:05:29.199 [Lua] [author_id] = 84308322 (number)
08:05:29.199 [Lua] [tags] = table
08:05:29.199 [Lua] [1] = approved (string)
08:05:29.199 [Lua] [2] = UI (string)
08:05:29.199 [Lua] [3] = QoL (string)
08:05:29.199 [Lua] [author] = pixaal (string)
08:05:29.199 [Lua] [sanctioned] = true (boolean)
08:05:29.199 [Lua] [out_of_date] = false (boolean)
08:05:29.199 [Lua] [downloading] = false (boolean)
08:05:29.199 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/954099122944255913/BB691C1D6004A447058FF9831D642893BA80BABC/ (string)
08:05:29.199 [Lua] [num_children] = 1 (number)
08:05:29.199 [Lua] [ugc_status] = 3 (number)
08:05:29.199 [Lua] [description] = Shows an additional indicator around the crosshair when you kill something, or assist in killing something.
Uses separate shapes for regular enemies, elites and specials to make it more immediately obvious what you've killed in the heat of battle without needing to glance up at the kill feed.
Compatible with all other crosshair mods, as this does not modify the default crosshairs in any way.
Source: https://github.com/pixaal-vt/Vermintide-Mods (string)
08:05:29.199 [Lua] [last_updated] = 5/14/2020 11:01:46 AM (string)
08:05:29.199 [Lua] [installed] = true (boolean)
08:05:29.199 [Lua] [enabled] = true (boolean)
08:05:29.199 [Lua] [name] = Crosshair Kill Confirmation (string)
08:05:29.199 [Lua] [dependency_error] = (string)
08:05:29.199 [Lua] [8] = table
08:05:29.199 [Lua] [download_pending] = false (boolean)
08:05:29.199 [Lua] [id] = 1383452616 (string)
08:05:29.199 [Lua] [children] = table
08:05:29.199 [Lua] [1] = 1369573612 (string)
08:05:29.199 [Lua] [2] = 1374248490 (string)
08:05:29.199 [Lua] [banned] = false (boolean)
08:05:29.199 [Lua] [author_id] = 45268594 (number)
08:05:29.199 [Lua] [tags] = table
08:05:29.199 [Lua] [1] = approved (string)
08:05:29.199 [Lua] [2] = UI (string)
08:05:29.199 [Lua] [3] = QoL (string)
08:05:29.199 [Lua] [author] = prop joe (string)
08:05:29.199 [Lua] [sanctioned] = true (boolean)
08:05:29.199 [Lua] [out_of_date] = false (boolean)
08:05:29.199 [Lua] [downloading] = false (boolean)
08:05:29.199 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/919177062070538752/DD801687CA1DFE4A5CD1E10E94869928BC5B5E7C/ (string)
08:05:29.199 [Lua] [num_children] = 2 (number)
08:05:29.199 [Lua] [ugc_status] = 3 (number)
08:05:29.199 [Lua] [description] = Adds a counter for duplicate kills and allows you to reposition the kill feed wherever you want.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1723854541]How to report mod errors[/url]
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/PositiveReinforcementTweaks]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
08:05:29.199 [Lua] [last_updated] = 8/19/2019 8:58:36 AM (string)
08:05:29.199 [Lua] [installed] = true (boolean)
08:05:29.199 [Lua] [enabled] = true (boolean)
08:05:29.199 [Lua] [name] = Killfeed Tweaks (string)
08:05:29.199 [Lua] [dependency_error] = (string)
08:05:29.199 [Lua] [9] = table
08:05:29.199 [Lua] [download_pending] = false (boolean)
08:05:29.199 [Lua] [id] = 1383542440 (string)
08:05:29.199 [Lua] [children] = table
08:05:29.199 [Lua] [1] = 1369573612 (string)
08:05:29.199 [Lua] [banned] = false (boolean)
08:05:29.199 [Lua] [author_id] = 45268594 (number)
08:05:29.199 [Lua] [tags] = table
08:05:29.199 [Lua] [1] = approved (string)
08:05:29.199 [Lua] [2] = UI (string)
08:05:29.199 [Lua] [author] = prop joe (string)
08:05:29.199 [Lua] [sanctioned] = true (boolean)
08:05:29.199 [Lua] [out_of_date] = false (boolean)
08:05:29.199 [Lua] [downloading] = false (boolean)
08:05:29.199 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921427929446975537/69ED16F594DAFEA95D481AEDD199E7200EBD2D6C/ (string)
08:05:29.199 [Lua] [num_children] = 1 (number)
08:05:29.199 [Lua] [ugc_status] = 3 (number)
08:05:29.199 [Lua] [description] = Track kills done with a weapon.
Can only work from the point when you install the mod, since the mod adds the actual code for tracking kills.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/WeaponKillCounter]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
08:05:29.199 [Lua] [last_updated] = 10/24/2019 1:57:30 PM (string)
08:05:29.199 [Lua] [installed] = true (boolean)
08:05:29.199 [Lua] [enabled] = true (boolean)
08:05:29.199 [Lua] [name] = Weapon Kill Counter (string)
08:05:29.199 [Lua] [dependency_error] = (string)
08:05:29.199 [Lua] [10] = table
08:05:29.199 [Lua] [download_pending] = false (boolean)
08:05:29.199 [Lua] [id] = 1384094638 (string)
08:05:29.199 [Lua] [children] = table
08:05:29.199 [Lua] [1] = 1369573612 (string)
08:05:29.199 [Lua] [2] = 1374248490 (string)
08:05:29.199 [Lua] [banned] = false (boolean)
08:05:29.199 [Lua] [author_id] = 45268594 (number)
08:05:29.199 [Lua] [tags] = table
08:05:29.199 [Lua] [1] = approved (string)
08:05:29.199 [Lua] [2] = UI (string)
08:05:29.199 [Lua] [3] = QoL (string)
08:05:29.199 [Lua] [author] = prop joe (string)
08:05:29.199 [Lua] [sanctioned] = true (boolean)
08:05:29.199 [Lua] [out_of_date] = false (boolean)
08:05:29.199 [Lua] [downloading] = false (boolean)
08:05:29.199 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921428223738547037/F68B21CF94514D73AB8CF4FD3E04620666EEDA18/ (string)
08:05:29.199 [Lua] [num_children] = 2 (number)
08:05:29.199 [Lua] [ugc_status] = 3 (number)
08:05:29.199 [Lua] [description] = Change the color and size of your crosshair. Some other options like dot-only on ranged weapons.
The mod does not introduce new crosshair types!
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/CrosshairCustomization]Source[/url]
Support me so I can buy some V2 P2W lootboxes:
[url=paypal.me/propjoe123][img]https://i.imgur.com/2dPIXB6.png[/img][/url]
[url=https://www.patreon.com/propjoe][img]https://c5.patreon.com/external/logo/become_a_patron_button.png[/img][/url] (string)
08:05:29.199 [Lua] [last_updated] = 11/22/2019 6:31:06 PM (string)
08:05:29.199 [Lua] [installed] = true (boolean)
08:05:29.199 [Lua] [enabled] = true (boolean)
08:05:29.199 [Lua] [name] = Crosshair Customization (string)
08:05:29.199 [Lua] [dependency_error] = (string)
08:05:29.199 [Lua] [11] = table
08:05:29.199 [Lua] [download_pending] = false (boolean)
08:05:29.199 [Lua] [id] = 1387440934 (string)
08:05:29.199 [Lua] [children] = table
08:05:29.199 [Lua] [1] = 1369573612 (string)
08:05:29.199 [Lua] [banned] = false (boolean)
08:05:29.199 [Lua] [author_id] = 4821406 (number)
08:05:29.199 [Lua] [tags] = table
08:05:29.199 [Lua] [1] = QoL (string)
08:05:29.199 [Lua] [2] = Cosmetic (string)
08:05:29.199 [Lua] [author] = grasmann (string)
08:05:29.199 [Lua] [sanctioned] = false (boolean)
08:05:29.199 [Lua] [out_of_date] = false (boolean)
08:05:29.199 [Lua] [downloading] = false (boolean)
08:05:29.199 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/934940089771443487/C4C71687C95B3BC0A785B2981F736AB82BCECE00/ (string)
08:05:29.199 [Lua] [num_children] = 1 (number)
08:05:29.199 [Lua] [ugc_status] = 3 (number)
08:05:29.199 [Lua] [description] = [b]Shows equipped items and pickups on characters.[/b]
Version: 2.1.0
[h1]Settings[/h1]
[u]One Handed Weapon Position[/u]
One handed weapons can be shown on the back or the hip.
[u]Waywatcher Dual Weapon Position[/u]
Dual weapons can be shown on the back or the hip.
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Credits[/h1]
[url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/third_person_equipment/readme.txt][h1]Changelog[/h1][/url] (string)
08:05:29.199 [Lua] [last_updated] = 11/8/2018 5:28:49 PM (string)
08:05:29.199 [Lua] [installed] = true (boolean)
08:05:29.199 [Lua] [enabled] = false (boolean)
08:05:29.199 [Lua] [name] = Third Person Equipment (string)
08:05:29.199 [Lua] [dependency_error] = (string)
08:05:29.199 [Lua] [12] = table
08:05:29.199 [Lua] [download_pending] = false (boolean)
08:05:29.199 [Lua] [id] = 1388911015 (string)
08:05:29.199 [Lua] [children] = table
08:05:29.199 [Lua] [1] = 1369573612 (string)
08:05:29.199 [Lua] [banned] = false (boolean)
08:05:29.199 [Lua] [author_id] = 4821406 (number)
08:05:29.199 [Lua] [tags] = table
08:05:29.199 [Lua] [1] = approved (string)
08:05:29.199 [Lua] [author] = grasmann (string)
08:05:29.199 [Lua] [sanctioned] = true (boolean)
08:05:29.199 [Lua] [out_of_date] = false (boolean)
08:05:29.199 [Lua] [downloading] = false (boolean)
08:05:29.199 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1010402472060830028/0DF6024049792444D3A4BF4C0852F685073D5A80/ (string)
08:05:29.199 [Lua] [num_children] = 1 (number)
08:05:29.199 [Lua] [ugc_status] = 3 (number)
08:05:29.199 [Lua] [description] = [b]Automatic block with melee weapon when typing in chat and opening menus.[/b]
Version: 2.0.3
[h1]Settings[/h1]
[u]Animation[/u]
Blocks with melee weapon when using ui elements.
[b]Stamina still counts.[/b]
[u]Animation and Push[/u]
Additionally executes a push when block ends.
[b]If enough stamina available.[/b]
[h1]Compatibility[/h1]
Load after: [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1385428571]Weapon Switch Fix[/url]
[h1]Languages[/h1]
English, Russian, German
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Credits[/h1]
[url=http://steamcommunity.com/profiles/76561198069012995/]IamLupo[/url]
[url=https://steamcommunity.com/profiles/76561197965087134]grasmann[/url]
[url=http://steamcommunity.com/profiles/76561198019079140/]bIbIbI[/url]
[url=https://github.com/Vermintide-Mod-Framework/Grasmann-Mods/blob/master/chat_block/readme.txt][h1]Changelog[/h1][/url] (string)
08:05:29.199 [Lua] [last_updated] = 4/6/2019 11:15:24 AM (string)
08:05:29.199 [Lua] [installed] = true (boolean)
08:05:29.199 [Lua] [enabled] = true (boolean)
08:05:29.199 [Lua] [name] = Chat Block (string)
08:05:29.199 [Lua] [dependency_error] = (string)
08:05:29.199 [Lua] [13] = table
08:05:29.199 [Lua] [download_pending] = false (boolean)
08:05:29.199 [Lua] [id] = 1393343095 (string)
08:05:29.199 [Lua] [children] = table
08:05:29.199 [Lua] [1] = 1369573612 (string)
08:05:29.199 [Lua] [2] = 1374248490 (string)
08:05:29.199 [Lua] [banned] = false (boolean)
08:05:29.199 [Lua] [author_id] = 45268594 (number)
08:05:29.199 [Lua] [tags] = table
08:05:29.199 [Lua] [1] = UI (string)
08:05:29.199 [Lua] [2] = approved (string)
08:05:29.199 [Lua] [author] = prop joe (string)
08:05:29.199 [Lua] [sanctioned] = true (boolean)
08:05:29.199 [Lua] [out_of_date] = false (boolean)
08:05:29.199 [Lua] [downloading] = false (boolean)
08:05:29.199 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/921429109913899795/2C77DF1EC72B9D9FC5F8E59F489BD1373C7FD446/ (string)
08:05:29.199 [Lua] [num_children] = 2 (number)
08:05:29.199 [Lua] [ugc_status] = 3 (number)
08:05:29.199 [Lua] [description] = Adds a "Friendly Fire" category to the scoreboard.
Friendly Fire and Damage Taken now award circles to the lowest score.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/Scoreboard]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
08:05:29.199 [Lua] [last_updated] = 9/6/2018 9:26:51 AM (string)
08:05:29.199 [Lua] [installed] = true (boolean)
08:05:29.199 [Lua] [enabled] = false (boolean)
08:05:29.199 [Lua] [name] = Scoreboard Tweaks (string)
08:05:29.199 [Lua] [dependency_error] = (string)
08:05:29.199 [Lua] [14] = table
08:05:29.199 [Lua] [download_pending] = false (boolean)
08:05:29.199 [Lua] [id] = 1395453301 (string)
08:05:29.199 [Lua] [children] = table
08:05:29.199 [Lua] [1] = 1369573612 (string)
08:05:29.199 [Lua] [banned] = false (boolean)
08:05:29.199 [Lua] [author_id] = 58813412 (number)
08:05:29.199 [Lua] [tags] = table
08:05:29.199 [Lua] [1] = Approved (string)
08:05:29.199 [Lua] [2] = QoL (string)
08:05:29.199 [Lua] [author] = bIbIbI(rus) (string)
08:05:29.199 [Lua] [sanctioned] = true (boolean)
08:05:29.199 [Lua] [out_of_date] = false (boolean)
08:05:29.199 [Lua] [downloading] = false (boolean)
08:05:29.199 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/932688426797061472/E0183A7D3791BEDC8C898CA04BF3FFE6F67870D9/ (string)
08:05:29.199 [Lua] [num_children] = 1 (number)
08:05:29.199 [Lua] [ugc_status] = 3 (number)
08:05:29.199 [Lua] [description] = We all appreciate Fatshark's work, but seeing their intro for the 100th time is just annoying. This mod completely disables it. (string)
08:05:29.199 [Lua] [last_updated] = 12/6/2019 11:35:09 AM (string)
08:05:29.199 [Lua] [installed] = true (boolean)
08:05:29.199 [Lua] [enabled] = true (boolean)
08:05:29.199 [Lua] [name] = Skip Intro (string)
08:05:29.199 [Lua] [dependency_error] = (string)
08:05:29.199 [Lua] [15] = table
08:05:29.199 [Lua] [download_pending] = false (boolean)
08:05:29.199 [Lua] [id] = 1395655171 (string)
08:05:29.199 [Lua] [children] = table
08:05:29.199 [Lua] [1] = 1369573612 (string)
08:05:29.199 [Lua] [banned] = false (boolean)
08:05:29.199 [Lua] [author_id] = 59593500 (number)
08:05:29.199 [Lua] [tags] = table
08:05:29.199 [Lua] [1] = QoL (string)
08:05:29.199 [Lua] [2] = Balance/Tweaks (string)
08:05:29.199 [Lua] [author] = Grimalackt (string)
08:05:29.199 [Lua] [sanctioned] = false (boolean)
08:05:29.199 [Lua] [out_of_date] = false (boolean)
08:05:29.199 [Lua] [downloading] = false (boolean)
08:05:29.199 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/923681338630353273/E11D78215356A81EEB644CA53C121DE3A0099035/ (string)
08:05:29.199 [Lua] [num_children] = 1 (number)
08:05:29.199 [Lua] [ugc_status] = 3 (number)
08:05:29.199 [Lua] [description] = A set of various tweaks that empower the fighting capabilities of bots in a fair manner.
Having been recently updated, the mod now features 8 modifications :
[b]1 - Better Melee Choices:[/b] The bots will now favor normal attacks over charged much more, unless their target would not be damaged by normal attacks.
[b]2 - Ping Elites:[/b] The bots will ping any elites that attack them, within the same limits of what a player could do. This will trigger appropriate voicelines and Witch-Hunt buffs. [b]EDIT: Can cause a crash when other players are in the game. Fix incoming - toggle off when playing with other players for the time being.[/b]
[b]3 - Healing Threshold:[/b] Gives an option to change when bots should want to heal themselves, between when hurt, when wounded, and when extra heals are available. There's two seperate options for bots with and without natural bond equipped, since the default behaviour for those two is already different.
[b]4 - No Longer Chase Specials:[/b] Bots will no longer walk towards specials to melee them if the special is too far away. They may still shoot them at any range.
[b]5 - Ignore line of fire:[/b] Bots will no longer look for cover against ratling gunners, unless the ratling gun is within a lethal range.
[b]6 - Bots No Longer Focus Bosses:[/b] Bots will ignore bosses entirely unless attacked by them, or no other enemies are nearby.
[b]7 - Improved Revive Logic:[/b] Makes bots more likely to attempt revives through danger, and makes some careers use their active ability to secure an attempt if needed.
[b]8 - Improved Active Ability Usage:[/b] Changes the logic that several careers use to determine when to use their active ability. NOTE: This may cause some careers to use their active ability too sparingly on difficulties below legend.
Each of these features can be independantly toggled on and off in the mod options. (string)
08:05:29.199 [Lua] [last_updated] = 6/16/2021 11:48:24 PM (string)
08:05:29.199 [Lua] [installed] = true (boolean)
08:05:29.199 [Lua] [enabled] = true (boolean)
08:05:29.199 [Lua] [name] = Bot Improvements - Combat (string)
08:05:29.199 [Lua] [dependency_error] = (string)
08:05:29.199 [Lua] [16] = table
08:05:29.199 [Lua] [download_pending] = false (boolean)
08:05:29.199 [Lua] [id] = 1402971136 (string)
08:05:29.199 [Lua] [children] = table
08:05:29.199 [Lua] [1] = 1369573612 (string)
08:05:29.199 [Lua] [banned] = false (boolean)
08:05:29.199 [Lua] [author_id] = 38300192 (number)
08:05:29.199 [Lua] [tags] = table
08:05:29.199 [Lua] [1] = approved (string)
08:05:29.199 [Lua] [2] = UI (string)
08:05:29.199 [Lua] [3] = QoL (string)
08:05:29.199 [Lua] [author] = Tomoko (string)
08:05:29.199 [Lua] [sanctioned] = true (boolean)
08:05:29.199 [Lua] [out_of_date] = false (boolean)
08:05:29.199 [Lua] [downloading] = false (boolean)
08:05:29.199 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/918053400345108084/21DFB0975A194B68D5AF1CBF2E8D762CC1A3F88F/ (string)
08:05:29.199 [Lua] [num_children] = 1 (number)
08:05:29.199 [Lua] [ugc_status] = 3 (number)
08:05:29.199 [Lua] [description] = [WIP] Shows class icons on pick ups in the order of those who need them the most.
Eg, if Bardin is the lowest on health then you, then the icon when you look at a hp pot would be Bardin, You, Sienna, Kruber.
Currently shows for
* Bombs
* Hp Pots and Medpacks,
* Ammo drops
* Potions
* Tomes
* Grimes
TODO:
* More advance needs, eg take into account traits and trinkets, eg a waywatcher with ammo regen is less in need of ammo that saltz
* Weight hp pots more toward grim carriers
* Greed discouragement, eg if that Saltz keeps taking all the hp pots favor him less
* More adjustable options for the above.
* Show when you are trying to give the item to some one.
If you have any sugestions that I may have missed above please feel free to share with me :>
(string)
08:05:29.199 [Lua] [last_updated] = 7/27/2018 5:38:16 PM (string)
08:05:29.199 [Lua] [installed] = true (boolean)
08:05:29.199 [Lua] [enabled] = true (boolean)
08:05:29.199 [Lua] [name] = Needii (string)
08:05:29.199 [Lua] [dependency_error] = (string)
08:05:29.199 [Lua] [17] = table
08:05:29.199 [Lua] [download_pending] = false (boolean)
08:05:29.199 [Lua] [id] = 1421155919 (string)
08:05:29.199 [Lua] [children] = table
08:05:29.199 [Lua] [1] = 1369573612 (string)
08:05:29.199 [Lua] [banned] = false (boolean)
08:05:29.199 [Lua] [author_id] = 75308424 (number)
08:05:29.199 [Lua] [tags] = table
08:05:29.199 [Lua] [1] = Approved (string)
08:05:29.199 [Lua] [author] = th-om (string)
08:05:29.199 [Lua] [sanctioned] = true (boolean)
08:05:29.199 [Lua] [out_of_date] = false (boolean)
08:05:29.199 [Lua] [downloading] = false (boolean)
08:05:29.199 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/937194633964082797/801BB12A459171FEEF4FA51E0E951C14724B7AE4/ (string)
08:05:29.199 [Lua] [num_children] = 1 (number)
08:05:29.199 [Lua] [ugc_status] = 3 (number)
08:05:29.199 [Lua] [description] = Displays mission time during and/or after mission on the bottom right of the screen. Visibility during mission can be toggled. (string)
08:05:29.199 [Lua] [last_updated] = 10/29/2019 7:17:56 PM (string)
08:05:29.199 [Lua] [installed] = true (boolean)
08:05:29.199 [Lua] [enabled] = true (boolean)
08:05:29.199 [Lua] [name] = Mission timer (string)
08:05:29.199 [Lua] [dependency_error] = (string)
08:05:29.199 [Lua] [18] = table
08:05:29.199 [Lua] [download_pending] = false (boolean)
08:05:29.199 [Lua] [id] = 1431393962 (string)
08:05:29.199 [Lua] [children] = table
08:05:29.199 [Lua] [1] = 1369573612 (string)
08:05:29.199 [Lua] [banned] = false (boolean)
08:05:29.199 [Lua] [author_id] = 14284923 (number)
08:05:29.199 [Lua] [tags] = table
08:05:29.199 [Lua] [1] = UI (string)
08:05:29.199 [Lua] [2] = Misc (string)
08:05:29.199 [Lua] [3] = Approved (string)
08:05:29.199 [Lua] [author] = Fracticality (string)
08:05:29.199 [Lua] [sanctioned] = true (boolean)
08:05:29.199 [Lua] [out_of_date] = false (boolean)
08:05:29.199 [Lua] [downloading] = false (boolean)
08:05:29.199 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1646592730554615127/5EBFDA54344FFA370394369867E60FAD83A7CCD7/ (string)
08:05:29.199 [Lua] [num_children] = 1 (number)
08:05:29.199 [Lua] [ugc_status] = 3 (number)
08:05:29.199 [Lua] [description] = Until the rewrite has been approved, I've reverted the workshop to the latest sanctioned update.
Bestiary has been rebranded! Now under the umbrella of "Vermitannica", Bestiary has been
rewritten and will soon be joined by others.
Please keep in mind this update has not yet been submitted for sanctioning and should be treated as a beta.
-----------------------------------------------------------------------------------------------
Vermitannica provides an in-game method of viewing the models, attributes, statistics, and more
for the enemies, careers, and weapons in the game.
Open with /vermitannica or set a keybind using VMF's Mod Options (F4 by default).
Additionally, keybinds can be set to jump straight to a module within Vermitannica, such as Bestiary.
(string)
08:05:29.199 [Lua] [last_updated] = 12/7/2020 12:22:07 PM (string)
08:05:29.199 [Lua] [installed] = true (boolean)
08:05:29.199 [Lua] [enabled] = false (boolean)
08:05:29.199 [Lua] [name] = Vermitannica (string)
08:05:29.199 [Lua] [dependency_error] = (string)
08:05:29.199 [Lua] [19] = table
08:05:29.199 [Lua] [download_pending] = false (boolean)
08:05:29.199 [Lua] [id] = 1445717962 (string)
08:05:29.199 [Lua] [children] = table
08:05:29.199 [Lua] [1] = 1369573612 (string)
08:05:29.199 [Lua] [2] = 1389872347 (string)
08:05:29.199 [Lua] [banned] = false (boolean)
08:05:29.199 [Lua] [author_id] = 38895286 (number)
08:05:29.199 [Lua] [tags] = table
08:05:29.199 [Lua] [1] = UI (string)
08:05:29.199 [Lua] [2] = QoL (string)
08:05:29.199 [Lua] [3] = applied (string)
08:05:29.199 [Lua] [author] = Squatting Bear (string)
08:05:29.199 [Lua] [sanctioned] = false (boolean)
08:05:29.199 [Lua] [out_of_date] = false (boolean)
08:05:29.199 [Lua] [downloading] = false (boolean)
08:05:29.199 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/994618220849696873/E5F51504EF268BD99C1B2C6A86E9C9F7260BB374/ (string)
08:05:29.199 [Lua] [num_children] = 2 (number)
08:05:29.199 [Lua] [ugc_status] = 3 (number)
08:05:29.199 [Lua] [description] = [b]Allows you to save multiple configurations of equipment and talents for each hero career, so that you can restore an entire configuration with a couple of mouse clicks.[/b]
Some things that might not be obvious:
[list]
[*] You can right-click on a loadout number to restore that loadout without having to open the loadout details panel.
[*] You can rename a loadout by clicking on its current name at the top of the loadout details panel.
[*] Loadouts are saved to a Steam cloud file, so if you play Vermintide 2 on multiple PCs using the same account, your loadouts should be automatically kept up to date on all of them without having to manually copy files.
[/list]
Version: 1.1.4
Changelist:
1.1.4: Fix breakage caused by Chaos Wastes update, and allow up to 30 loadouts to be saved per career.
1.1.3: Fix to allow equipping a melee weapon in the ranged slot for Grail Knight.
1.1.2: Fix for loadouts with Throwing Axes not working.
1.1.1: Fixes for breakage from changes in v2.0 of the game.
1.1.0: Added a few new features: bot override loadouts, right-click loadout number to restore it, and restore loadouts on hero-select screen when joining games.
1.0.6: Fix for another exploit which allowed items to be equipped in the wrong slots.
1.0.5: Fix for exploits which allowed items to be equipped on the wrong careers.
1.0.4: Don't rely on deprecated behaviour of hook library (repeatedly hooking same function).
1.0.3: Fix for breakage from changes in v1.2 of the game.
1.0.2: Fixes to work with hero/career switch in UI Improvements mod
1.0.1: Fixes for UI scaling
1.0.0: Initial release
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1389872347]Simple UI[/url]
[h1]Acknowledgments[/h1]
Special thanks to [url=http://steamcommunity.com/profiles/76561197965087134/]grasmann[/url] for his excellent Simple UI mod.
General thanks to everyone who worked on the Vermintide Mod Framework.
(string)
08:05:29.199 [Lua] [last_updated] = 6/15/2021 7:40:12 AM (string)
08:05:29.199 [Lua] [installed] = true (boolean)
08:05:29.199 [Lua] [enabled] = true (boolean)
08:05:29.199 [Lua] [name] = Loadout Manager (string)
08:05:29.199 [Lua] [dependency_error] = (string)
08:05:29.199 [Lua] [20] = table
08:05:29.199 [Lua] [download_pending] = false (boolean)
08:05:29.199 [Lua] [id] = 1448714756 (string)
08:05:29.199 [Lua] [children] = table
08:05:29.199 [Lua] [1] = 1369573612 (string)
08:05:29.199 [Lua] [banned] = false (boolean)
08:05:29.199 [Lua] [author_id] = 18741013 (number)
08:05:29.199 [Lua] [tags] = table
08:05:29.199 [Lua] [1] = approved (string)
08:05:29.199 [Lua] [2] = QoL (string)
08:05:29.199 [Lua] [3] = Misc (string)
08:05:29.199 [Lua] [author] = SkacikPL (string)
08:05:29.199 [Lua] [sanctioned] = true (boolean)
08:05:29.199 [Lua] [out_of_date] = false (boolean)
08:05:29.199 [Lua] [downloading] = false (boolean)
08:05:29.199 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/936071182599470315/0607ADCCA19A282C8347019E50FFA5E4751C4EF7/ (string)
08:05:29.199 [Lua] [num_children] = 1 (number)
08:05:29.199 [Lua] [ugc_status] = 3 (number)
08:05:29.199 [Lua] [description] = [h1][b]This mod removes the camera movement ("wobble") when performing attacks[/b][/h1]
With this mod enabled the camera will not be affected by weapon swing animations.
[i]Please note that option to scale down ranged weapon recoil (with minimum of 33% original recoil) [b]is only available on Modded Realm.[/b][/i] (string)
08:05:29.199 [Lua] [last_updated] = 8/29/2018 10:34:14 AM (string)
08:05:29.199 [Lua] [installed] = true (boolean)
08:05:29.199 [Lua] [enabled] = true (boolean)
08:05:29.199 [Lua] [name] = No Wobble (string)
08:05:29.199 [Lua] [dependency_error] = (string)
08:05:29.199 [Lua] [21] = table
08:05:29.199 [Lua] [download_pending] = false (boolean)
08:05:29.199 [Lua] [id] = 1455893647 (string)
08:05:29.199 [Lua] [banned] = false (boolean)
08:05:29.199 [Lua] [author_id] = 38895286 (number)
08:05:29.199 [Lua] [tags] = table
08:05:29.199 [Lua] [1] = UI (string)
08:05:29.199 [Lua] [2] = QoL (string)
08:05:29.199 [Lua] [3] = applied (string)
08:05:29.199 [Lua] [author] = Squatting Bear (string)
08:05:29.199 [Lua] [sanctioned] = false (boolean)
08:05:29.199 [Lua] [out_of_date] = false (boolean)
08:05:29.199 [Lua] [downloading] = false (boolean)
08:05:29.199 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/973227205247837337/794D2CB83E41CA6140A4416AD5049797030A4C9F/ (string)
08:05:29.199 [Lua] [num_children] = 0 (number)
08:05:29.199 [Lua] [ugc_status] = 3 (number)
08:05:29.199 [Lua] [description] = [b]On the player list shown when you press the Tab key, shows the equipment and talents each player is using.[/b]
Note: item traits and properties, and talents, will only be shown for connected players if they are also using this mod.
Version: 1.0.6
Changelist:
1.0.6: Disable the mod in Chaos Wastes mode to prevent error messages.
1.0.5: Fix for breakage caused by version 3.0 of the game.
1.0.4: Add support for Weave mode.
1.0.3: Disable the mod during Weaves so it doesn't crash the game, and avoid spewing error messages when the game claims there are more than 4 players.
1.0.2: Update for patch 2.0 of the game (support 6th talent for level 35 heroes).
1.0.1: Possible fix for network problems, and small adjustment of vertical positioning of widgets
[h1]Requirements[/h1]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369573612]Vermintide Mod Framework[/url]
[h1]Known Issues[/h1]
[list]
[*]The game setting 'Small Network Packets' (on the Network tab in the Options menu) may cause issues if enabled while using this mod. I recommend leaving that setting OFF if you are using this mod.
[*]People have reported that the host sometimes does not show the extra info (talents and item properties/traits) for connected clients. I haven't been able to reproduce this, so if someone finds a reproducible test case, let me know.
[/list]
(string)
08:05:29.199 [Lua] [last_updated] = 6/17/2021 7:04:28 AM (string)
08:05:29.199 [Lua] [installed] = true (boolean)
08:05:29.199 [Lua] [enabled] = true (boolean)
08:05:29.199 [Lua] [name] = Player List Plus (string)
08:05:29.199 [Lua] [dependency_error] = (string)
08:05:29.199 [Lua] [22] = table
08:05:29.199 [Lua] [download_pending] = false (boolean)
08:05:29.199 [Lua] [id] = 1459917022 (string)
08:05:29.199 [Lua] [children] = table
08:05:29.199 [Lua] [1] = 1369573612 (string)
08:05:29.199 [Lua] [banned] = false (boolean)
08:05:29.199 [Lua] [author_id] = 155839973 (number)
08:05:29.199 [Lua] [tags] = table
08:05:29.199 [Lua] [1] = approved (string)
08:05:29.199 [Lua] [2] = UI (string)
08:05:29.199 [Lua] [3] = QoL (string)
08:05:29.199 [Lua] [author] = Gohas (string)
08:05:29.199 [Lua] [sanctioned] = true (boolean)
08:05:29.199 [Lua] [out_of_date] = false (boolean)
08:05:29.199 [Lua] [downloading] = false (boolean)
08:05:29.199 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/954086548525195100/A92264ABDB8649BB5CAF86FC96D0FAC98798C37B/ (string)
08:05:29.199 [Lua] [num_children] = 1 (number)
08:05:29.199 [Lua] [ugc_status] = 3 (number)
08:05:29.199 [Lua] [description] = Provides a color-customizable visual cue via stamina shields when a timed block for the parry trait is active. This does not change the functionality of the parry trait itself.
>>[b]NOTE:[/b] This reflects the client-side timing of your block. Playing on high ping will result in unsynced animations as usual.<< (string)
08:05:29.199 [Lua] [last_updated] = 2/22/2019 8:04:07 AM (string)
08:05:29.199 [Lua] [installed] = true (boolean)
08:05:29.199 [Lua] [enabled] = true (boolean)
08:05:29.199 [Lua] [name] = Parry Indicator (string)
08:05:29.199 [Lua] [dependency_error] = (string)
08:05:29.199 [Lua] [23] = table
08:05:29.199 [Lua] [download_pending] = false (boolean)
08:05:29.199 [Lua] [id] = 1464907434 (string)
08:05:29.199 [Lua] [children] = table
08:05:29.199 [Lua] [1] = 1369573612 (string)
08:05:29.199 [Lua] [banned] = false (boolean)
08:05:29.199 [Lua] [author_id] = 14284923 (number)
08:05:29.199 [Lua] [tags] = table
08:05:29.199 [Lua] [1] = UI (string)
08:05:29.199 [Lua] [2] = Misc (string)
08:05:29.199 [Lua] [3] = approved (string)
08:05:29.199 [Lua] [author] = Fracticality (string)
08:05:29.199 [Lua] [sanctioned] = true (boolean)
08:05:29.199 [Lua] [out_of_date] = false (boolean)
08:05:29.199 [Lua] [downloading] = false (boolean)
08:05:29.199 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/1461932727947607480/2B9160E0DBF0BF7C9ACD4B75DA496B17F814B990/ (string)
08:05:29.199 [Lua] [num_children] = 1 (number)
08:05:29.199 [Lua] [ugc_status] = 3 (number)
08:05:29.199 [Lua] [description] = Added support for Kerillian's Staff of Life and Javelins.
---------------------------------------------------------------------------------
Armory provides an in-game weapon browser, complete with:
- Basic weapon attributes;
- Model & illusion previews;
- In-depth attack attributes & bonuses (coming soon)
Open with /armory or set a keybind using the Mod Options menu (F4 by default) (string)
08:05:29.199 [Lua] [last_updated] = 6/12/2021 7:13:47 AM (string)
08:05:29.199 [Lua] [installed] = true (boolean)
08:05:29.199 [Lua] [enabled] = true (boolean)
08:05:29.199 [Lua] [name] = Armory (string)
08:05:29.199 [Lua] [dependency_error] = (string)
08:05:29.199 [Lua] [24] = table
08:05:29.199 [Lua] [download_pending] = false (boolean)
08:05:29.199 [Lua] [id] = 1487862316 (string)
08:05:29.199 [Lua] [children] = table
08:05:29.199 [Lua] [1] = 1369573612 (string)
08:05:29.199 [Lua] [banned] = false (boolean)
08:05:29.199 [Lua] [author_id] = 45268594 (number)
08:05:29.199 [Lua] [tags] = table
08:05:29.199 [Lua] [1] = approved (string)
08:05:29.199 [Lua] [2] = UI (string)
08:05:29.199 [Lua] [3] = QoL (string)
08:05:29.199 [Lua] [author] = prop joe (string)
08:05:29.199 [Lua] [sanctioned] = true (boolean)
08:05:29.199 [Lua] [out_of_date] = false (boolean)
08:05:29.199 [Lua] [downloading] = false (boolean)
08:05:29.199 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/2475178968651778310/6CCEE8FC0CDDD486E7EE2DC4B7B4363C54EAD183/ (string)
08:05:29.199 [Lua] [num_children] = 1 (number)
08:05:29.199 [Lua] [ugc_status] = 3 (number)
08:05:29.199 [Lua] [description] = Show properties and trait on respective reroll screens and keep the same item slotted after reroll.
MAKE SURE THE MOD LOAD ORDER IS CORRECT: in the launcher, put the dependency mods you see on the right above this mod.
[url=https://github.com/Shazbot/Vermintide-Mods/tree/master/RerollImprovements]Source[/url]
Give me all your money: [url=paypal.me/propjoe123]paypal[/url] (string)
08:05:29.199 [Lua] [last_updated] = 12/11/2018 6:10:34 PM (string)
08:05:29.199 [Lua] [installed] = true (boolean)
08:05:29.199 [Lua] [enabled] = true (boolean)
08:05:29.199 [Lua] [name] = Reroll Improvements (string)
08:05:29.199 [Lua] [dependency_error] = (string)
08:05:29.199 [Lua] [25] = table
08:05:29.199 [Lua] [download_pending] = false (boolean)
08:05:29.199 [Lua] [id] = 1495937978 (string)
08:05:29.199 [Lua] [children] = table
08:05:29.199 [Lua] [1] = 1369573612 (string)
08:05:29.199 [Lua] [banned] = false (boolean)
08:05:29.199 [Lua] [author_id] = 96578995 (number)
08:05:29.199 [Lua] [tags] = table
08:05:29.199 [Lua] [1] = approved (string)
08:05:29.199 [Lua] [2] = QoL (string)
08:05:29.199 [Lua] [author] = NonzeroGeoduck7 (string)
08:05:29.199 [Lua] [sanctioned] = true (boolean)
08:05:29.199 [Lua] [out_of_date] = false (boolean)
08:05:29.199 [Lua] [downloading] = false (boolean)
08:05:29.199 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/966473983707406343/276207279EC4FC799C69603F569DBAEDEA0DC6CF/ (string)
08:05:29.199 [Lua] [num_children] = 1 (number)
08:05:29.199 [Lua] [ugc_status] = 3 (number)
08:05:29.199 [Lua] [description] =
===============================================
Private quick play games can only be hosted in modded realm
===============================================
Allows you to host quick play games and games with the weekly mutator.
Adds UI elements to the quickplay menu screen to host a game.
This mod has been tested for game version 2.2.2
[h1] Update [March 07, 2020] [/h1]
* Fixed an issue where the description of the weekly mutator was not shown in the mission start screen.
[h1] Update [May 05, 2019] [/h1]
* Added Checkboxes in the mission Start Menu to host the game. Check the options to show or hide these checkboxes.
[h1] Project Source [/h1]
[url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/hostQuickPlay]GitHub[/url]
(string)
08:05:29.199 [Lua] [last_updated] = 4/15/2020 9:05:38 PM (string)
08:05:29.199 [Lua] [installed] = true (boolean)
08:05:29.199 [Lua] [enabled] = true (boolean)
08:05:29.199 [Lua] [name] = Host your own game (string)
08:05:29.199 [Lua] [dependency_error] = (string)
08:05:29.199 [Lua] [26] = table
08:05:29.199 [Lua] [download_pending] = false (boolean)
08:05:29.199 [Lua] [id] = 1497664830 (string)
08:05:29.199 [Lua] [children] = table
08:05:29.199 [Lua] [1] = 1369573612 (string)
08:05:29.199 [Lua] [2] = 1389872347 (string)
08:05:29.199 [Lua] [banned] = false (boolean)
08:05:29.199 [Lua] [author_id] = 155839973 (number)
08:05:29.199 [Lua] [tags] = table
08:05:29.199 [Lua] [1] = approved (string)
08:05:29.199 [Lua] [2] = UI (string)
08:05:29.199 [Lua] [3] = QoL (string)
08:05:29.199 [Lua] [author] = Gohas (string)
08:05:29.199 [Lua] [sanctioned] = true (boolean)
08:05:29.199 [Lua] [out_of_date] = false (boolean)
08:05:29.199 [Lua] [downloading] = false (boolean)
08:05:29.199 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/950711384992742985/A57D05D7E96F0B194567165CF82FB2F57F9769B0/ (string)
08:05:29.199 [Lua] [num_children] = 2 (number)
08:05:29.199 [Lua] [ugc_status] = 3 (number)
08:05:29.199 [Lua] [description] = Provides advanced filtering options for your character inventory. This mod currently contains filtering widgets for your hero equipment loadout inventory, heroic deeds, salvaging menu, and rerolling menus.
This mod allows you to filter your inventory equipment by:
- Rarity
- Weapon Type
- Properties
- Traits
* It also enables you to hide the default power level 5 weapons.
It allows you to further filter your deeds by:
- Mission
- Mutators
- Rewards
It allows you to filter your salvage menu by:
- Weapon Category
- Rarity
- Power Level
- Illusion
* It also enables you to completely hide hats from the salvage screen.
It allows you to filter your property and trait reroll crafting menus by:
- Weapon Category
- Rarity
- Power Level
- Weapon Type
It is compatible with the Controller Menu Layout (Console UI)
>>Difficulty filtering for deeds has been left off since the UI improvements mod provides an integrated difficulty filter<<
[b]Required Mods:[/b]
Vermintide Mod Framework
SimpleUI
[b]Recommended Mods:[/b]
UI Improvements for deed difficulty filtering
[b]Acknowledgements:[/b]
Thanks to Grasmann and Prop Joe! (string)
08:05:29.199 [Lua] [last_updated] = 9/2/2019 6:03:44 PM (string)
08:05:29.199 [Lua] [installed] = true (boolean)
08:05:29.199 [Lua] [enabled] = false (boolean)
08:05:29.199 [Lua] [name] = Item Filter (string)
08:05:29.199 [Lua] [dependency_error] = (string)
08:05:29.199 [Lua] [27] = table
08:05:29.199 [Lua] [download_pending] = false (boolean)
08:05:29.199 [Lua] [id] = 1498992606 (string)
08:05:29.199 [Lua] [children] = table
08:05:29.199 [Lua] [1] = 1369573612 (string)
08:05:29.199 [Lua] [banned] = false (boolean)
08:05:29.199 [Lua] [author_id] = 84308322 (number)
08:05:29.199 [Lua] [tags] = table
08:05:29.199 [Lua] [1] = approved (string)
08:05:29.199 [Lua] [author] = pixaal (string)
08:05:29.199 [Lua] [sanctioned] = true (boolean)
08:05:29.199 [Lua] [out_of_date] = false (boolean)
08:05:29.199 [Lua] [downloading] = false (boolean)
08:05:29.199 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/965348083814569138/A2ADF3BFB53B099BA3BF7F6EAB81012DA0A1BC02/ (string)
08:05:29.199 [Lua] [num_children] = 1 (number)
08:05:29.199 [Lua] [ugc_status] = 3 (number)
08:05:29.199 [Lua] [description] = Tired of accidentally joining international lobbies with a high ping, even though you set the filter to "Near"?
Despair no more!
This mod shows the country code in front of the host's name, so you'll always know whether you should get a good ping or not before joining.
Does not affect quickplay unfortunately - the matchmaking code is a black box managed by Steam with only the dumb and often ineffective distance filters already in use.
You can also filter the lobby list by typing "/country UK" (for example) in the chat.
Source: https://github.com/pixaal-vt/Vermintide-Mods (string)
08:05:29.199 [Lua] [last_updated] = 5/6/2021 7:15:49 PM (string)
08:05:29.199 [Lua] [installed] = true (boolean)
08:05:29.199 [Lua] [enabled] = false (boolean)
08:05:29.199 [Lua] [name] = Countries in Lobby Browser (string)
08:05:29.199 [Lua] [dependency_error] = (string)
08:05:29.199 [Lua] [28] = table
08:05:29.199 [Lua] [download_pending] = false (boolean)
08:05:29.199 [Lua] [id] = 1502859403 (string)
08:05:29.199 [Lua] [children] = table
08:05:29.199 [Lua] [1] = 1369573612 (string)
08:05:29.199 [Lua] [banned] = false (boolean)
08:05:29.199 [Lua] [author_id] = 96578995 (number)
08:05:29.199 [Lua] [tags] = table
08:05:29.199 [Lua] [1] = QoL (string)
08:05:29.199 [Lua] [2] = approved (string)
08:05:29.199 [Lua] [author] = NonzeroGeoduck7 (string)
08:05:29.199 [Lua] [sanctioned] = true (boolean)
08:05:29.199 [Lua] [out_of_date] = false (boolean)
08:05:29.199 [Lua] [downloading] = false (boolean)
08:05:29.199 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/958596576354784638/C23E516D54460E463336BC496571FA45A972D075/ (string)
08:05:29.199 [Lua] [num_children] = 1 (number)
08:05:29.199 [Lua] [ugc_status] = 3 (number)
08:05:29.199 [Lua] [description] =
Multiple levels contain hidden keys that unlock grimoire chests or start a level event.
A short message will be shown in the chat when someone in your game picks up one of these keys so you know when you can stop searching.
The message only shows up for the player that has the mod installed.
This also works when lighting candles and pushing bricks in certain levels. Check the options for customizations.
[h1] Update [Jun 25, 2020] [/h1]
* Fixed an issue where this mod blocked the weather effects introduced with 3.0.0.0
[h1] Update [Feb 02, 2020] [/h1]
* Added optional notification when Drachenfels wine bottles are picked up
* Added a counter to the notification when picking up loot dice
* Pickups that count towards the grimoire puzzles have a distinct notification message (candles, bricks below paintings, bricks in athel)
* Pickups during the blightreaper end event will not be shown in the chat as they are mentioned in the mission objective.
Source: [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/keyPickupMessage]GitHub[/url] (string)
08:05:29.199 [Lua] [last_updated] = 6/25/2020 11:55:26 AM (string)
08:05:29.199 [Lua] [installed] = true (boolean)
08:05:29.199 [Lua] [enabled] = false (boolean)
08:05:29.199 [Lua] [name] = Notice Key Pickup (string)
08:05:29.199 [Lua] [dependency_error] = (string)
08:05:29.199 [Lua] [29] = table
08:05:29.199 [Lua] [download_pending] = false (boolean)
08:05:29.199 [Lua] [id] = 1516618647 (string)
08:05:29.199 [Lua] [children] = table
08:05:29.199 [Lua] [1] = 1369573612 (string)
08:05:29.199 [Lua] [banned] = false (boolean)
08:05:29.199 [Lua] [author_id] = 96578995 (number)
08:05:29.199 [Lua] [tags] = table
08:05:29.199 [Lua] [1] = approved (string)
08:05:29.199 [Lua] [2] = UI (string)
08:05:29.199 [Lua] [3] = QoL (string)
08:05:29.199 [Lua] [author] = NonzeroGeoduck7 (string)
08:05:29.199 [Lua] [sanctioned] = true (boolean)
08:05:29.199 [Lua] [out_of_date] = false (boolean)
08:05:29.199 [Lua] [downloading] = false (boolean)
08:05:29.199 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/956356471980237709/5CC2920FAC6E841ECBA2D4074790C6B1F5BAF197/ (string)
08:05:29.199 [Lua] [num_children] = 1 (number)
08:05:29.199 [Lua] [ugc_status] = 3 (number)
08:05:29.199 [Lua] [description] = Allows you to change the color of the damage indicator in the UI to green when you receive friendly fire.
You can also disable the indicator if you take damage from hagbane ticks or if you vent your fire-guns. Check the options for a complete list of possiblilities.
[h1] Known issues [/h1]
* Bounty hunter and Pyromancer skill shot is not shown as friendly fire.
[h1] Update [Aug 9] [/h1]
* Fixed a crash that was introduced with Vermintide 2 patch 2.0
Source: [url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/ffindicator]GitHub[/url]
(string)
08:05:29.199 [Lua] [last_updated] = 8/9/2019 11:15:28 AM (string)
08:05:29.200 [Lua] [installed] = true (boolean)
08:05:29.200 [Lua] [enabled] = true (boolean)
08:05:29.200 [Lua] [name] = Friendly Fire Indicator (string)
08:05:29.200 [Lua] [dependency_error] = (string)
08:05:29.200 [Lua] [30] = table
08:05:29.200 [Lua] [download_pending] = false (boolean)
08:05:29.200 [Lua] [id] = 1569650837 (string)
08:05:29.200 [Lua] [children] = table
08:05:29.200 [Lua] [1] = 1369573612 (string)
08:05:29.200 [Lua] [banned] = false (boolean)
08:05:29.200 [Lua] [author_id] = 81851809 (number)
08:05:29.200 [Lua] [tags] = table
08:05:29.200 [Lua] [1] = approved (string)
08:05:29.200 [Lua] [2] = UI (string)
08:05:29.200 [Lua] [3] = QoL (string)
08:05:29.200 [Lua] [author] = Skwuruhl (string)
08:05:29.200 [Lua] [sanctioned] = true (boolean)
08:05:29.200 [Lua] [out_of_date] = false (boolean)
08:05:29.200 [Lua] [downloading] = false (boolean)
08:05:29.200 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/938333902811031084/7F758482DC99725E8DA145D65D62431282AC5A99/ (string)
08:05:29.200 [Lua] [num_children] = 1 (number)
08:05:29.200 [Lua] [ugc_status] = 3 (number)
08:05:29.200 [Lua] [description] = Fixes the crosshairs to actually be representative of your spread.
[h1]Note: Does not alter spread in any way. Only changes crosshairs.[/h1]
In vanilla crosshairs are a static size on your screen not accounting for your custom FOV. They also don't account for some other math related to 2d projection of a 3d space (i.e. your monitor).
As you can see from the images this mod makes it so the crosshairs show the same (and correct) amount of spread regardless of your set FOV. (Example images are 120 and 45)
Warning: Very likely incompatible with other crosshair mods. Willing to work on compatability however.
https://github.com/Skwuruhl/vermintide-2-crosshair-fix
More in depth explanation: What vanilla specifically does is assume that 15° of spread is equal to 228 pixels of spread on a 1080p monitor. This ignores that the pixels of spread will change depending on your field of view.
It also assumes that 5° of spread will be equal to 228/3 pixels of spread. This ignores that degrees and pixels aren't a linear relation since it's a 3d space being projected to a 2d image.
Mod makes crosshairs scale using the tangent function as 1080 * tan(spread/2)/tan(fov/2) to get a radius to place the crosshairs away from the center of the screen. Math is similar to my customizable sensitivity mod: https://steamcommunity.com/sharedfiles/filedetails/?id=1498189723 (string)
08:05:29.200 [Lua] [last_updated] = 12/11/2018 6:49:00 PM (string)
08:05:29.200 [Lua] [installed] = true (boolean)
08:05:29.200 [Lua] [enabled] = true (boolean)
08:05:29.200 [Lua] [name] = Crosshairs Fix (string)
08:05:29.200 [Lua] [dependency_error] = (string)
08:05:29.200 [Lua] [31] = table
08:05:29.200 [Lua] [download_pending] = false (boolean)
08:05:29.200 [Lua] [id] = 1460327284 (string)
08:05:29.200 [Lua] [children] = table
08:05:29.200 [Lua] [1] = 1369573612 (string)
08:05:29.200 [Lua] [banned] = false (boolean)
08:05:29.200 [Lua] [author_id] = 96578995 (number)
08:05:29.200 [Lua] [tags] = table
08:05:29.200 [Lua] [1] = approved (string)
08:05:29.200 [Lua] [2] = UI (string)
08:05:29.200 [Lua] [author] = NonzeroGeoduck7 (string)
08:05:29.200 [Lua] [sanctioned] = true (boolean)
08:05:29.200 [Lua] [out_of_date] = false (boolean)
08:05:29.200 [Lua] [downloading] = false (boolean)
08:05:29.200 [Lua] [url] = https://steamuserimages-a.akamaihd.net/ugc/964220916265799900/26EE27D261FCE358D8EFA314DEF3BF25CB55B3CF/ (string)
08:05:29.200 [Lua] [num_children] = 1 (number)
08:05:29.200 [Lua] [ugc_status] = 3 (number)
08:05:29.200 [Lua] [description] =
Times the lifespan of monsters and lords and shows it in the chat.
The message will also be shown on the Ingame HUD for a few seconds.
Monsters: time from spawn to death
Lords: time from the start of the fight to their death (intro sequence excluded)
Updated for game version 3.4
[h1] Project Source [/h1]
[url=https://github.com/NonzeroGeoduck7/Vermintide-2-mods/tree/master/BossTimer] GitHub [/url]
(string)
08:05:29.200 [Lua] [last_updated] = 12/24/2020 2:25:52 PM (string)
08:05:29.200 [Lua] [installed] = true (boolean)
08:05:29.200 [Lua] [enabled] = true (boolean)
08:05:29.200 [Lua] [name] = BossKillTimer (string)
08:05:29.200 [Lua] [dependency_error] = (string)
08:05:29.200 [Lua]
08:05:29.200 [Lua]
08:05:29.200 [Lua] [1467751760] = 27 (number)
08:05:29.200 [Lua] [1395655171] = 30 (number)
08:05:29.200 [Lua] [1445717962] = 29 (number)
08:05:29.200 [Lua] [1464907434] = 28 (number)
08:05:29.200 [Lua] [1459917022] = 17 (number)
08:05:29.200 [Lua] [1391228174] = 9 (number)
08:05:29.200 [Lua] [1516618647] = 23 (number)
08:05:29.200 [Lua] [1384094638] = 5 (number)
08:05:29.200 [Lua] [1498992606] = 25 (number)
08:05:29.200 [Lua] [1569650837] = 24 (number)
08:05:29.200 [Lua] [1389872347] = 8 (number)
08:05:29.200 [Lua] [1421155919] = 13 (number)
08:05:29.200 [Lua] [1402971136] = 12 (number)
08:05:29.200 [Lua] [1431393962] = 14 (number)
08:05:29.200 [Lua] [1383542440] = 4 (number)
08:05:29.200 [Lua] [1383452616] = 3 (number)
08:05:29.200 [Lua] [1502859403] = 22 (number)
08:05:29.200 [Lua] [1455893647] = 16 (number)
08:05:29.200 [Lua] [1495937978] = 20 (number)
08:05:29.200 [Lua] [1487862316] = 19 (number)
08:05:29.200 [Lua] [1388911015] = 7 (number)
08:05:29.200 [Lua] [1497664830] = 21 (number)
08:05:29.200 [Lua] [1448714756] = 15 (number)
08:05:29.200 [Lua] [1395453301] = 11 (number)
08:05:29.200 [Lua] [1393343095] = 10 (number)
08:05:29.200 [Lua] [1387440934] = 6 (number)
08:05:29.200 [Lua] [1369573612] = 1 (number)
08:05:29.200 [Lua] [1593460250] = 0 (number)
08:05:29.200 [Lua] [1397265260] = 26 (number)
08:05:29.200 [Lua] [1374248490] = 2 (number)
08:05:29.200 [Lua] [1460327284] = 18 (number)
08:05:29.200 [Lua]
08:05:29.207 [Lua]
08:05:29.207 [Lua] [1467751760] = 27 (number)
08:05:29.207 [Lua] [1395655171] = 30 (number)
08:05:29.207 [Lua] [1445717962] = 29 (number)
08:05:29.207 [Lua] [1464907434] = 28 (number)
08:05:29.207 [Lua] [1459917022] = 17 (number)
08:05:29.207 [Lua] [1391228174] = 9 (number)
08:05:29.207 [Lua] [1516618647] = 23 (number)
08:05:29.207 [Lua] [1384094638] = 5 (number)
08:05:29.207 [Lua] [1498992606] = 25 (number)
08:05:29.207 [Lua] [1569650837] = 24 (number)
08:05:29.207 [Lua] [1389872347] = 8 (number)
08:05:29.207 [Lua] [1421155919] = 13 (number)
08:05:29.207 [Lua] [1402971136] = 12 (number)
08:05:29.207 [Lua] [1431393962] = 14 (number)
08:05:29.207 [Lua] [1383542440] = 4 (number)
08:05:29.207 [Lua] [1383452616] = 3 (number)
08:05:29.207 [Lua] [1502859403] = 22 (number)
08:05:29.207 [Lua] [1455893647] = 16 (number)
08:05:29.207 [Lua] [1495937978] = 20 (number)
08:05:29.207 [Lua] [1487862316] = 19 (number)
08:05:29.207 [Lua] [1388911015] = 7 (number)
08:05:29.207 [Lua] [1497664830] = 21 (number)
08:05:29.207 [Lua] [1448714756] = 15 (number)
08:05:29.207 [Lua] [1395453301] = 11 (number)
08:05:29.207 [Lua] [1393343095] = 10 (number)
08:05:29.207 [Lua] [1387440934] = 6 (number)
08:05:29.207 [Lua] [1369573612] = 1 (number)
08:05:29.207 [Lua] [1593460250] = 0 (number)
08:05:29.207 [Lua] [1397265260] = 26 (number)
08:05:29.207 [Lua] [1374248490] = 2 (number)
08:05:29.207 [Lua] [1460327284] = 18 (number)
08:05:29.207 [Lua]
08:05:29.207 [Lua] <>modded = true<>
08:05:29.207 [Lua] <>Mod:1369573612:Vermintide Mod Framework = true<>
08:05:29.268 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[a57ff6074d476914]`
08:05:29.275 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[a57ff6074d476914].#ID[3fcdd69156a46417]`
08:05:29.275 [Lua] Init VMF mod 'VMF' [workshop_name: 'Vermintide Mod Framework', workshop_id: 1369573612]
08:05:29.276 [Lua] [MOD][VMF][INFO] (hook): Hooking 'add_remote_player' from [PlayerManager] (Origin: function: 0x18727890)
08:05:29.276 [Lua] [MOD][VMF][INFO] (hook): Hooking 'remove_player' from [PlayerManager] (Origin: function: 0x187279b0)
08:05:29.276 [Lua] [MOD][VMF][INFO] (hook): Hooking 'create' from [UIRenderer] (Origin: function: 0x02ccfd80)
08:05:29.276 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [UIRenderer] (Origin: function: 0x02ccff10)
08:05:29.276 [Lua] [MOD][VMF][INFO] (hook): Hooking 'has_atlas_settings_by_texture_name' from [UIAtlasHelper] (Origin: function: 0x04022bb0)
08:05:29.276 [Lua] [MOD][VMF][INFO] (hook): Hooking 'get_atlas_settings_by_texture_name' from [UIAtlasHelper] (Origin: function: 0x04028c00)
08:05:29.276 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [IngameUI] (Origin: function: 0x1a777670)
08:05:29.276 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'destroy' from [IngameUI] (Origin: function: 0x1a7779a0)
08:05:29.276 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'update' from [IngameUI] (Origin: function: 0x1a777850)
08:05:29.276 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'create_world' from [WorldManager] (Origin: function: 0x000da220)
08:05:29.276 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed.
08:05:29.276 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed.
08:05:29.276 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [IngameView] (Origin: function: 0x189e0e70)
08:05:29.276 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'setup_button_layout' from [IngameViewLayoutLogic] (Origin: function: 0x189d3220)
08:05:29.276 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'on_enter' from [HeroWindowIngameView] (Origin: function: 0x19686d50)
08:05:29.276 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking '_update_menu_options_enabled_states' from [IngameViewLayoutLogic] (Origin: function: 0x189d3260)
08:05:29.276 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'init' from [IngameViewLayoutLogic] (Origin: function: 0x189d3200)
08:05:29.276 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed.
08:05:29.276 [Lua] [MOD][VMF][INFO] (hook): Hooking 'destroy' from [ModManager] (Origin: function: 0x1ab5dec0)
08:05:29.276 [Lua] <>modded = true<>
08:05:29.276 [Lua] <>Mod:1374248490:Penlight Lua Libraries = true<>
08:05:29.278 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[921464e9f9fa80ce]`
08:05:29.279 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[921464e9f9fa80ce].#ID[3fcdd69156a46417]`
08:05:29.279 [Lua] Init VMF mod 'Penlight Lua Libraries' [workshop_name: 'Penlight Lua Libraries', workshop_id: 1374248490]
08:05:29.279 [Lua] <>modded = true<>
08:05:29.279 [Lua] <>Mod:1389872347:Simple UI = true<>
08:05:29.280 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2da66ed93b933c8c]`
08:05:29.281 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2da66ed93b933c8c].#ID[3fcdd69156a46417]`
08:05:29.281 [Lua] Init VMF mod 'BasicUI' [workshop_name: 'Simple UI', workshop_id: 1389872347]
08:05:29.281 [Lua] Init VMF mod 'SimpleUI' [workshop_name: 'Simple UI', workshop_id: 1389872347]
08:05:29.281 [Lua] [MOD][SimpleUI][INFO] (hook): Hooking 'update' from [MatchmakingManager] (Origin: function: 0x18367490)
08:05:29.281 [Lua] <>modded = true<>
08:05:29.281 [Lua] <>Mod:1467751760:UI Tweaks = true<>
08:05:29.283 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[b77e6f7dfad09ad8]`
08:05:29.284 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[b77e6f7dfad09ad8].#ID[3fcdd69156a46417]`
08:05:29.285 [Lua] Init VMF mod 'HideBuffs' [workshop_name: 'UI Tweaks', workshop_id: 1467751760]
08:05:29.286 [Lua] [MOD][HideBuffs][INFO] Using deprecated widget definitions. Please, update your mod.
08:05:29.286 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking '_create_ui_elements' from [UnitFrameUI] (Origin: function: 0x18abb5c0)
08:05:29.286 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'draw' from [UnitFrameUI] (Origin: function: 0x18abbce0)
08:05:29.286 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'set_ammo_percentage' from [UnitFrameUI] (Origin: function: 0x18abba20)
08:05:29.286 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking 'set_portrait_frame' from [UnitFrameUI] (Origin: function: 0x18abbdd0)
08:05:29.286 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'update' from [UnitFrameUI] (Origin: function: 0x18abb760)
08:05:29.286 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_update_portrait_opacity' from [UnitFrameUI] (Origin: function: 0x18abbb20)
08:05:29.286 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking 'set_portrait' from [UnitFrameUI] (Origin: function: 0x18abbdf0)
08:05:29.286 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'set_portrait_status' from [UnitFrameUI] (Origin: function: 0x18abbeb0)
08:05:29.286 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'set_vector2' from [Material] (Origin: function: 0x00022d40)
08:05:29.286 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_create_unit_frame_by_type' from [UnitFramesHandler] (Origin: function: 0x18abc090)
08:05:29.286 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'update' from [UnitFramesHandler] (Origin: function: 0x18abd6f0)
08:05:29.286 [Lua] [MOD][HideBuffs][INFO] (hook_origin): Hooking '_align_party_member_frames' from [UnitFramesHandler] (Origin: function: 0x18abc370)
08:05:29.286 [Lua] [MOD][HideBuffs][INFO] (hook): [ChatGui.update] needs to be delayed.
08:05:29.286 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_draw' from [ChallengeTrackerUI] (Origin: function: 0x18d46fa0)
08:05:29.286 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'update_mission_tooltip' from [TutorialUI] (Origin: function: 0x18bedc00)
08:05:29.286 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'update' from [TutorialUI] (Origin: function: 0x18bedcd0)
08:05:29.286 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'update_objective_tooltip_widget' from [TutorialUI] (Origin: function: 0x18bedfa0)
08:05:29.286 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'draw' from [MissionObjectiveUI] (Origin: function: 0x18c044e0)
08:05:29.286 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_draw' from [BossHealthUI] (Origin: function: 0x18a1f980)
08:05:29.287 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'has_activated_mutator' from [GameModeManager] (Origin: function: 0x044db2f0)
08:05:29.287 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_update_components_visibility' from [IngameHud] (Origin: function: 0x18d67030)
08:05:29.287 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'always' from [OutlineSystem] (Origin: function: 0x0194ae30)
08:05:29.287 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'trigger_sound_event_with_subtitles' from [DialogueSystem] (Origin: function: 0x018c5bf0)
08:05:29.287 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'set_current_location' from [PlayerHud] (Origin: function: 0x0208b850)
08:05:29.287 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking 'update' from [SubtitleGui] (Origin: function: 0x18cb8230)
08:05:29.287 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_draw' from [TwitchVoteUI] (Origin: function: 0x18b7b6f0)
08:05:29.287 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'update' from [WaitForRescueUI] (Origin: function: 0x18a02b80)
08:05:29.287 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_draw' from [TwitchIconView] (Origin: function: 0x1874c030)
08:05:29.287 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_update_bar_flash' from [UnitFrameUI] (Origin: function: 0x18abc600)
08:05:29.287 [Lua] [MOD][HideBuffs][INFO] (hook_origin): Hooking '_align_widgets' from [BuffUI] (Origin: function: 0x18ac5b20)
08:05:29.287 [Lua] [MOD][HideBuffs][INFO] (hook_origin): Hooking '_update_pivot_alignment' from [BuffUI] (Origin: function: 0x18ac5ae0)
08:05:29.287 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'draw' from [BuffUI] (Origin: function: 0x18ac5d30)
08:05:29.287 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_sync_buffs' from [BuffUI] (Origin: function: 0x18ac5bf0)
08:05:29.287 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'draw' from [BuffPresentationUI] (Origin: function: 0x18aca8f0)
08:05:29.287 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'draw' from [AbilityUI] (Origin: function: 0x18b29200)
08:05:29.287 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'update' from [EquipmentUI] (Origin: function: 0x18aecb10)
08:05:29.287 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'draw' from [EquipmentUI] (Origin: function: 0x18aecbe0)
08:05:29.287 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking 'init' from [BuffUI] (Origin: function: 0x18ac5910)
08:05:29.287 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking 'update' from [BuffUI] (Origin: function: 0x18ac5f60)
08:05:29.287 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking 'destroy' from [BuffUI] (Origin: function: 0x18ac5b70)
08:05:29.287 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking 'set_visible' from [BuffUI] (Origin: function: 0x18ac5ea0)
08:05:29.287 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_sync_buffs' from [PriorityBuffUI] (Origin: function: 0x19b6d620)
08:05:29.287 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_trigger_sound_events' from [StateLoading] (Origin: function: 0x02fd2640)
08:05:29.287 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'setup_tip_text' from [LoadingView] (Origin: function: 0x02e6dc60)
08:05:29.287 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'create_ui_elements' from [LoadingView] (Origin: function: 0x02e6dac0)
08:05:29.287 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_animate_ammo_counter' from [EquipmentUI] (Origin: function: 0x18aec950)
08:05:29.287 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_animate_ammo_counter' from [GamePadEquipmentUI] (Origin: function: 0x18b1d860)
08:05:29.287 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_set_ammo_text_focus' from [EquipmentUI] (Origin: function: 0x18aec680)
08:05:29.287 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_set_ammo_text_focus' from [GamePadEquipmentUI] (Origin: function: 0x18b1d8c0)
08:05:29.287 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_open_chest' from [HeroViewStateLoot] (Origin: function: 0x1979b270)
08:05:29.287 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_handle_input' from [HeroViewStateLoot] (Origin: function: 0x1979a6d0)
08:05:29.287 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_update_chest_open_wait_time' from [HeroViewStateLoot] (Origin: function: 0x1979acf0)
08:05:29.287 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_update_chest_zoom_in_time' from [HeroViewStateLoot] (Origin: function: 0x1979ad30)
08:05:29.287 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_remove_buff' from [BuffUI] (Origin: function: 0x18ac5ac0)
08:05:29.287 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_remove_buff' from [PriorityBuffUI] (Origin: function: 0x19bc4ed0)
08:05:29.287 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'add_heal' from [PlayerUnitHealthExtension] (Origin: function: 0x0188f360)
08:05:29.287 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'add_ammo_to_reserve' from [GenericAmmoUserExtension] (Origin: function: 0x02387990)
08:05:29.287 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'add_ammo' from [GenericAmmoUserExtension] (Origin: function: 0x023877b0)
08:05:29.287 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'add_damage' from [PlayerUnitHealthExtension] (Origin: function: 0x0188f320)
08:05:29.287 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking '_execute_effect' from [GenericHitReactionExtension] (Origin: function: 0x02b7da70)
08:05:29.287 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking 'update' from [StateIngame] (Origin: function: 0x1870b7b0)
08:05:29.287 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'local_require' from [_G] (Origin: function: 0x00079380)
08:05:29.287 [Lua] [MOD][HideBuffs][INFO] (hook_origin): Hooking '_add_buff' from [BuffUI] (Origin: function: 0x18ac5c60)
08:05:29.287 [Lua] [MOD][HideBuffs][INFO] (hook): [UIAnimation.init] needs to be delayed.
08:05:29.287 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'draw' from [FatigueUI] (Origin: function: 0x18c1cf90)
08:05:29.287 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'start_fade_in' from [FatigueUI] (Origin: function: 0x18c1cc60)
08:05:29.287 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'start_fade_out' from [FatigueUI] (Origin: function: 0x18c1cc80)
08:05:29.289 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking 'update' from [OverchargeBarUI] (Origin: function: 0x18a10050)
08:05:29.289 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking '_update_overcharge' from [OverchargeBarUI] (Origin: function: 0x18a0fd20)
08:05:29.289 [Lua] [MOD][HideBuffs][INFO] (hook_safe): Hooking 'update' from [IngameHud] (Origin: function: 0x18d66f00)
08:05:29.289 [Lua] [MOD][HideBuffs][INFO] (hooks): Enabling all hooks for mod: HideBuffs
08:05:29.289 [Lua] [MOD][HideBuffs][INFO] (hook_disable): [UIAnimation.init] needs to be delayed.
08:05:29.289 [Lua] <>modded = true<>
08:05:29.289 [Lua] <>Mod:1397265260:Numeric UI = true<>
08:05:29.290 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2942e98ecd9727cc]`
08:05:29.292 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2942e98ecd9727cc].#ID[3fcdd69156a46417]`
08:05:29.292 [Lua] Init VMF mod 'NumericUI' [workshop_name: 'Numeric UI', workshop_id: 1397265260]
08:05:29.292 [Lua] [MOD][NumericUI][INFO] Using deprecated widget definitions. Please, update your mod.
08:05:29.292 [Lua] [MOD][NumericUI][INFO] (hook): Hooking '_create_unit_frame_by_type' from [UnitFramesHandler] (Origin: function: 0x18abc090)
08:05:29.292 [Lua] [MOD][NumericUI][INFO] (hook): Hooking '_sync_player_stats' from [UnitFramesHandler] (Origin: function: 0x18abc420)
08:05:29.292 [Lua] <>modded = true<>
08:05:29.292 [Lua] <>Mod:1391228174:UI Improvements = true<>
08:05:29.294 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[3250f4dbe7afe79c]`
08:05:29.295 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[3250f4dbe7afe79c].#ID[3fcdd69156a46417]`
08:05:29.295 [Lua] Init VMF mod 'ui_improvements' [workshop_name: 'UI Improvements', workshop_id: 1391228174]
08:05:29.295 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_update_hero_portrait_frame' from [HeroWindowOptions] (Origin: function: 0x190468b0)
08:05:29.295 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [HeroWindowOptions] (Origin: function: 0x19046180)
08:05:29.295 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [HeroWindowOptions] (Origin: function: 0x190468d0)
08:05:29.295 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'update' from [HeroWindowOptions] (Origin: function: 0x19046300)
08:05:29.295 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'post_update' from [HeroWindowOptions] (Origin: function: 0x19046210)
08:05:29.295 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'update_skin_sync' from [HeroViewStateOverview] (Origin: function: 0x196f8380)
08:05:29.295 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_set_loadout_item' from [HeroViewStateOverview] (Origin: function: 0x196f8320)
08:05:29.295 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'draw' from [table: 0x02d6a2c0] (Origin: function: 0x02d6a430)
08:05:29.295 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_get_items_by_filter' from [ItemGridUI] (Origin: function: 0x18f42270)
08:05:29.295 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroWindowLoadoutInventory] (Origin: function: 0x192ffcd0)
08:05:29.295 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_category_by_index' from [HeroWindowLoadoutInventory] (Origin: function: 0x193000e0)
08:05:29.295 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [HeroWindowCrafting] (Origin: function: 0x1914cb00)
08:05:29.295 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [HeroWindowCrafting] (Origin: function: 0x1914ce90)
08:05:29.295 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_recipe_page' from [HeroWindowCrafting] (Origin: function: 0x1914cce0)
08:05:29.295 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'post_update' from [HeroWindowCrafting] (Origin: function: 0x1914cb90)
08:05:29.295 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'update' from [HeroWindowCrafting] (Origin: function: 0x1914cc80)
08:05:29.295 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroWindowCrafting] (Origin: function: 0x1914cae0)
08:05:29.295 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'craft' from [HeroWindowCrafting] (Origin: function: 0x1914d1c0)
08:05:29.295 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_update_craft_end_time' from [HeroWindowCrafting] (Origin: function: 0x1914ce10)
08:05:29.295 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_update_crafting_material_panel' from [HeroWindowInventory] (Origin: function: 0x191ec0c0)
08:05:29.296 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroWindowCosmeticsInventory] (Origin: function: 0x1927a080)
08:05:29.296 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_category_by_index' from [HeroWindowCosmeticsInventory] (Origin: function: 0x1927a350)
08:05:29.296 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroViewStateLoot] (Origin: function: 0x1979a140)
08:05:29.296 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'on_enter' from [StartGameWindowMutatorGrid] (Origin: function: 0x19e96eb0)
08:05:29.296 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [StartGameWindowMutatorGrid] (Origin: function: 0x19e97010)
08:05:29.296 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [StartGameWindowMutatorGrid] (Origin: function: 0x19e97230)
08:05:29.296 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'update' from [StartGameWindowMutatorGrid] (Origin: function: 0x19e97080)
08:05:29.296 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_handle_input' from [HeroViewStateAchievements] (Origin: function: 0x19932d90)
08:05:29.296 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_on_tab_list_pressed' from [HeroViewStateAchievements] (Origin: function: 0x19932db0)
08:05:29.296 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_activate_tab' from [HeroViewStateAchievements] (Origin: function: 0x19932df0)
08:05:29.296 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'create_ui_elements' from [HeroViewStateAchievements] (Origin: function: 0x19932520)
08:05:29.296 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking 'draw' from [HeroViewStateAchievements] (Origin: function: 0x19932e50)
08:05:29.296 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_on_layout_button_pressed' from [HeroViewStateAchievements] (Origin: function: 0x1992b7f0)
08:05:29.296 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking '_change_screen_by_name' from [HeroView] (Origin: function: 0x19bc9160)
08:05:29.296 [Lua] [MOD][ui_improvements][INFO] (hook_safe): Hooking '_change_window' from [HeroViewStateOverview] (Origin: function: 0x196f7e30)
08:05:29.296 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_enter' from [HeroView] (Origin: function: 0x19bc8ca0)
08:05:29.296 [Lua] [MOD][ui_improvements][INFO] (hook): Hooking 'on_exit' from [HeroView] (Origin: function: 0x19bc8e30)
08:05:29.296 [Lua] [MOD][ui_improvements][INFO] (hooks): Enabling all hooks for mod: ui_improvements
08:05:29.296 [Lua] <>modded = true<>
08:05:29.296 [Lua] <>Mod:1593460250:Crosshair Kill Confirmation = true<>
08:05:29.297 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[b2e131a6e70dc57c]`
08:05:29.301 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[b2e131a6e70dc57c].#ID[3fcdd69156a46417]`
08:05:29.301 [Lua] Init VMF mod 'Crosshair Kill Confirmation' [workshop_name: 'Crosshair Kill Confirmation', workshop_id: 1593460250]
08:05:29.301 [Lua] [MOD][Crosshair Kill Confirmation][INFO] (hook): Hooking '_execute_effect' from [GenericHitReactionExtension] (Origin: function: 0x02b7da70)
08:05:29.302 [Lua] [MOD][Crosshair Kill Confirmation][INFO] (hook_safe): Hooking 'on_exit' from [StateInGameRunning] (Origin: function: 0x185dff20)
08:05:29.302 [Lua] [MOD][Crosshair Kill Confirmation][INFO] (hook_safe): Hooking 'update_hit_markers' from [CrosshairUI] (Origin: function: 0x18c11030)
08:05:29.302 [Lua] [MOD][Crosshair Kill Confirmation][INFO] (hooks): Enabling all hooks for mod: Crosshair Kill Confirmation
08:05:29.302 [Lua] <>modded = true<>
08:05:29.302 [Lua] <>Mod:1383452616:Killfeed Tweaks = true<>
08:05:29.303 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[921270473c4dde7f]`
08:05:29.304 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[921270473c4dde7f].#ID[3fcdd69156a46417]`
08:05:29.304 [Lua] Init VMF mod 'PositiveReinforcementTweaks' [workshop_name: 'Killfeed Tweaks', workshop_id: 1383452616]
08:05:29.304 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'Localize' from [_G] (Origin: function: 0x000f0930)
08:05:29.304 [Lua] [MOD][PositiveReinforcementTweaks][INFO] Using deprecated widget definitions. Please, update your mod.
08:05:29.304 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'create_ui_elements' from [PositiveReinforcementUI] (Origin: function: 0x18c6dd10)
08:05:29.304 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook_safe): Hooking 'add_event' from [PositiveReinforcementUI] (Origin: function: 0x18c6de70)
08:05:29.304 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'draw_widget' from [UIRenderer] (Origin: function: 0x02ccfd40)
08:05:29.304 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'update' from [PositiveReinforcementUI] (Origin: function: 0x18c6e1c0)
08:05:29.304 [Lua] [MOD][PositiveReinforcementTweaks][INFO] (hook): Hooking 'event_add_positive_enforcement_kill' from [PositiveReinforcementUI] (Origin: function: 0x18c6e040)
08:05:29.304 [Lua] <>modded = true<>
08:05:29.304 [Lua] <>Mod:1383542440:Weapon Kill Counter = true<>
08:05:29.306 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[0916d6dd805f048d]`
08:05:29.306 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[0916d6dd805f048d].#ID[3fcdd69156a46417]`
08:05:29.306 [Lua] Init VMF mod 'WeaponKillCounter' [workshop_name: 'Weapon Kill Counter', workshop_id: 1383542440]
08:05:29.306 [Lua] [MOD][WeaponKillCounter][INFO] (hook): Hooking 'register_kill' from [StatisticsUtil] (Origin: function: 0x030bc800)
08:05:29.307 [Lua] [MOD][WeaponKillCounter][INFO] (hook): Hooking 'init' from [table: 0x02d6a2c0] (Origin: function: 0x02d6a3b0)
08:05:29.307 [Lua] [MOD][WeaponKillCounter][INFO] (hooks): Enabling all hooks for mod: WeaponKillCounter
08:05:29.307 [Lua] <>modded = true<>
08:05:29.307 [Lua] <>Mod:1384094638:Crosshair Customization = true<>
08:05:29.308 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[1426fb60505fa7e3]`
08:05:29.309 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[1426fb60505fa7e3].#ID[3fcdd69156a46417]`
08:05:29.309 [Lua] Init VMF mod 'CrosshairCustomization' [workshop_name: 'Crosshair Customization', workshop_id: 1384094638]
08:05:29.309 [Lua] [MOD][CrosshairCustomization][INFO] Using deprecated widget definitions. Please, update your mod.
08:05:29.309 [Lua] [MOD][CrosshairCustomization][INFO] (hook_safe): Hooking 'configure_hit_marker_color_and_size' from [CrosshairUI] (Origin: function: 0x18c11070)
08:05:29.309 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_circle_style_crosshair' from [CrosshairUI] (Origin: function: 0x18c11240)
08:05:29.309 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_dot_style_crosshair' from [CrosshairUI] (Origin: function: 0x18c11220)
08:05:29.309 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_default_style_crosshair' from [CrosshairUI] (Origin: function: 0x18c11390)
08:05:29.309 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_shotgun_style_crosshair' from [CrosshairUI] (Origin: function: 0x18c111e0)
08:05:29.309 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_arrows_style_crosshair' from [CrosshairUI] (Origin: function: 0x18c111c0)
08:05:29.309 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'draw_projectile_style_crosshair' from [CrosshairUI] (Origin: function: 0x18c11200)
08:05:29.309 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'set_hit_marker_animation' from [CrosshairUI] (Origin: function: 0x18c11050)
08:05:29.309 [Lua] [MOD][CrosshairCustomization][INFO] (hook_safe): Hooking 'buff_on_attack' from [DamageUtils] (Origin: function: 0x02b7cb70)
08:05:29.309 [Lua] [MOD][CrosshairCustomization][INFO] (hook): Hooking 'update_hit_markers' from [CrosshairUI] (Origin: function: 0x18c11030)
08:05:29.309 [Lua] <>modded = true<>
08:05:29.309 [Lua] <>Mod:1388911015:Chat Block = true<>
08:05:29.310 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[9387eb34038c12da]`
08:05:29.311 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[9387eb34038c12da].#ID[3fcdd69156a46417]`
08:05:29.311 [Lua] Init VMF mod 'ChatBlock' [workshop_name: 'Chat Block', workshop_id: 1388911015]
08:05:29.311 [Lua] [MOD][ChatBlock][INFO] (hook): Hooking 'update_weapon_actions' from [CharacterStateHelper] (Origin: function: 0x02398c10)
08:05:29.311 [Lua] [MOD][ChatBlock][INFO] (hooks): Enabling all hooks for mod: ChatBlock
08:05:29.311 [Lua] <>modded = true<>
08:05:29.311 [Lua] <>Mod:1395453301:Skip Intro = true<>
08:05:29.313 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[9314753ee7ffc55f]`
08:05:29.314 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[9314753ee7ffc55f].#ID[3fcdd69156a46417]`
08:05:29.314 [Lua] Init VMF mod 'skip_intro' [workshop_name: 'Skip Intro', workshop_id: 1395453301]
08:05:29.314 [Lua] [MOD][skip_intro][INFO] (hook): Hooking 'on_enter' from [StateSplashScreen] (Origin: function: 0x02c9aa40)
08:05:29.314 [Lua] [MOD][skip_intro][INFO] (hook_safe): Hooking 'setup_splash_screen_view' from [StateSplashScreen] (Origin: function: 0x02c9aaf0)
08:05:29.314 [Lua] [MOD][skip_intro][INFO] (hooks): Enabling all hooks for mod: skip_intro
08:05:29.314 [Lua] <>modded = true<>
08:05:29.314 [Lua] <>Mod:1395655171:Bot Improvements - Combat = true<>
08:05:29.315 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[190f9f24f4a64cb0]`
08:05:29.316 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[190f9f24f4a64cb0].#ID[3fcdd69156a46417]`
08:05:29.316 [Lua] Init VMF mod 'BotImprovements_Combat' [workshop_name: 'Bot Improvements - Combat', workshop_id: 1395655171]
08:05:29.316 [Lua] [MOD][BotImprovements_Combat][INFO] Using deprecated widget definitions. Please, update your mod.
08:05:29.316 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking '_choose_attack' from [BTBotMeleeAction] (Origin: function: 0x02267f20)
08:05:29.316 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'set_pinged' from [PingTargetExtension] (Origin: function: 0x020dc380)
08:05:29.316 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'run' from [BTBotMeleeAction] (Origin: function: 0x02267d70)
08:05:29.316 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'run' from [BTBotShootAction] (Origin: function: 0x02262830)
08:05:29.316 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'bot_should_heal' from [BTConditions] (Origin: function: 0x0217c540)
08:05:29.316 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking '_enemy_path_allowed' from [PlayerBotBase] (Origin: function: 0x02bd8b40)
08:05:29.316 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking '_in_line_of_fire' from [PlayerBotBase] (Origin: function: 0x02bd7c30)
08:05:29.316 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking '_update_urgent_targets' from [AIBotGroupSystem] (Origin: function: 0x006828c0)
08:05:29.316 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'can_revive' from [BTConditions] (Origin: function: 0x0217c650)
08:05:29.316 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'dr_ironbreaker' from [table: 0x0217bd00] (Origin: function: 0x0217bd30)
08:05:29.316 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'es_mercenary' from [table: 0x0217bd00] (Origin: function: 0x0217c0e0)
08:05:29.316 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'es_huntsman' from [table: 0x0217bd00] (Origin: function: 0x0217c100)
08:05:29.316 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'we_maidenguard' from [table: 0x0217bd00] (Origin: function: 0x0217c180)
08:05:29.316 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'we_shade' from [table: 0x0217bd00] (Origin: function: 0x0217c280)
08:05:29.316 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'wh_captain' from [table: 0x0217bd00] (Origin: function: 0x0217c1b0)
08:05:29.316 [Lua] [MOD][BotImprovements_Combat][INFO] (hook): Hooking 'bw_unchained' from [table: 0x0217bd00] (Origin: function: 0x0217c430)
08:05:29.316 [Lua] <>modded = true<>
08:05:29.316 [Lua] <>Mod:1402971136:Needii = true<>
08:05:29.318 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[1c6f19b92296972d]`
08:05:29.318 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[1c6f19b92296972d].#ID[3fcdd69156a46417]`
08:05:29.318 [Lua] Init VMF mod 'Needii' [workshop_name: 'Needii', workshop_id: 1402971136]
08:05:29.318 [Lua] [MOD][Needii][INFO] Using deprecated widget definitions. Please, update your mod.
08:05:29.319 [Lua] [MOD][Needii][INFO] (hook): Hooking 'update' from [InteractionUI] (Origin: function: 0x18ba9350)
08:05:29.319 [Lua] [MOD][Needii][INFO] (hooks): Enabling all hooks for mod: Needii
08:05:29.319 [Lua] [MOD][Needii][INFO] (hooks): Enabling all hooks for mod: Needii
08:05:29.319 [Lua] <>modded = true<>
08:05:29.319 [Lua] <>Mod:1421155919:Mission timer = true<>
08:05:29.320 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[6779ba34eb170ca5]`
08:05:29.321 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[6779ba34eb170ca5].#ID[3fcdd69156a46417]`
08:05:29.321 [Lua] Init VMF mod 'Mission timer' [workshop_name: 'Mission timer', workshop_id: 1421155919]
08:05:29.321 [Lua] [MOD][Mission timer][INFO] (hook_safe): Hooking 'flow_cb_deactivate_cutscene_cameras' from [CutsceneSystem] (Origin: function: 0x0186d720)
08:05:29.321 [Lua] [MOD][Mission timer][INFO] (hook_safe): Hooking 'gm_event_end_conditions_met' from [StateIngame] (Origin: function: 0x1870b9e0)
08:05:29.321 [Lua] [MOD][Mission timer][INFO] (hook_safe): Hooking 'on_exit' from [EndViewStateScore] (Origin: function: 0x1a83be90)
08:05:29.321 [Lua] [MOD][Mission timer][ERROR] (hook_safe): trying to hook function or method that doesn't exist: [LevelTransitionHandler.load_level]
08:05:29.321 [Lua] [MOD][Mission timer][INFO] (hooks): Enabling all hooks for mod: Mission timer
08:05:29.321 [Lua] <>modded = true<>
08:05:29.321 [Lua] <>Mod:1445717962:Loadout Manager = true<>
08:05:29.322 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[762e3b713f1711ab]`
08:05:29.323 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[762e3b713f1711ab].#ID[3fcdd69156a46417]`
08:05:29.323 [Lua] Init VMF mod 'loadout_manager_vt2' [workshop_name: 'Loadout Manager', workshop_id: 1445717962]
08:05:29.323 [Lua] [MOD][loadout_manager_vt2][INFO] Using deprecated widget definitions. Please, update your mod.
08:05:29.323 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking '_setup_menu_layout' from [HeroViewStateOverview] (Origin: function: 0x196f7b00)
08:05:29.323 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'update' from [PopupProfilePicker] (Origin: function: 0x18d82780)
08:05:29.323 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'hide' from [PopupProfilePicker] (Origin: function: 0x18d82690)
08:05:29.323 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'post_update' from [HeroViewStateOverview] (Origin: function: 0x196f7fa0)
08:05:29.323 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking '_get_first_available_bot_profile' from [GameModeAdventure] (Origin: function: 0x03e2c280)
08:05:29.323 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking '_get_first_available_bot_profile' from [GameModeDeus] (Origin: function: 0x044d95c0)
08:05:29.323 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking '_clear_bots' from [GameModeAdventure] (Origin: function: 0x03e2c340)
08:05:29.323 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking '_clear_bots' from [GameModeDeus] (Origin: function: 0x044d9680)
08:05:29.323 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking 'get_loadout_item' from [BackendUtils] (Origin: function: 0x00c8c5d0)
08:05:29.323 [Lua] [MOD][loadout_manager_vt2][INFO] (hook): Hooking 'get_talents' from [BackendInterfaceTalentsPlayfab] (Origin: function: 0x0092d2f0)
08:05:29.323 [Lua] [MOD][loadout_manager_vt2][INFO] (hooks): Enabling all hooks for mod: loadout_manager_vt2
08:05:29.323 [Lua] <>modded = true<>
08:05:29.323 [Lua] <>Mod:1448714756:No Wobble = true<>
08:05:29.324 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[2f1968262a4ed8a7]`
08:05:29.325 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[2f1968262a4ed8a7].#ID[3fcdd69156a46417]`
08:05:29.325 [Lua] Init VMF mod 'NoWobble' [workshop_name: 'No Wobble', workshop_id: 1448714756]
08:05:29.325 [Lua] [MOD][NoWobble][INFO] Using deprecated widget definitions. Please, update your mod.
08:05:29.325 [Lua] [MOD][NoWobble][INFO] (hook): Hooking 'weapon_recoil' from [CameraManager] (Origin: function: 0x03deaaa0)
08:05:29.325 [Lua] [MOD][NoWobble][INFO] (hooks): Enabling all hooks for mod: NoWobble
08:05:29.325 [Lua] <>modded = true<>
08:05:29.325 [Lua] <>Mod:1455893647:Player List Plus = true<>
08:05:29.326 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[1564030dce9df1b9]`
08:05:29.327 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[1564030dce9df1b9].#ID[3fcdd69156a46417]`
08:05:29.327 [Lua] Init VMF mod 'player_list_show_loadout' [workshop_name: 'Player List Plus', workshop_id: 1455893647]
08:05:29.327 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'update_widgets' from [IngamePlayerListUI] (Origin: function: 0x18c5ba40)
08:05:29.327 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'update_player_information' from [IngamePlayerListUI] (Origin: function: 0x18c5bb30)
08:05:29.327 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'draw' from [IngamePlayerListUI] (Origin: function: 0x18c5bd60)
08:05:29.327 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'set_active' from [IngamePlayerListUI] (Origin: function: 0x18c5bc70)
08:05:29.327 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking '_spawn_resynced_loadout' from [SimpleInventoryExtension] (Origin: function: 0x0190fb80)
08:05:29.327 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'spawn_resynced_loadout' from [PlayerUnitAttachmentExtension] (Origin: function: 0x00c8cc10)
08:05:29.327 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'spawn' from [BulldozerPlayer] (Origin: function: 0x1871ff10)
08:05:29.327 [Lua] [MOD][player_list_show_loadout][INFO] (hook_safe): Hooking 'talents_changed' from [TalentExtension] (Origin: function: 0x02be52b0)
08:05:29.327 [Lua] [MOD][player_list_show_loadout][INFO] (hooks): Enabling all hooks for mod: player_list_show_loadout
08:05:29.327 [Lua] <>modded = true<>
08:05:29.327 [Lua] <>Mod:1459917022:Parry Indicator = true<>
08:05:29.328 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[ab95e3b4a9e482be]`
08:05:29.330 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[ab95e3b4a9e482be].#ID[3fcdd69156a46417]`
08:05:29.330 [Lua] Init VMF mod 'Parry Indicator' [workshop_name: 'Parry Indicator', workshop_id: 1459917022]
08:05:29.330 [Lua] [MOD][Parry Indicator][INFO] Using deprecated widget definitions. Please, update your mod.
08:05:29.330 [Lua] [MOD][Parry Indicator][INFO] (hook): Hooking 'update_shields' from [FatigueUI] (Origin: function: 0x18c1cf70)
08:05:29.330 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking '_add_stat_buff' from [BuffExtension] (Origin: function: 0x01856e90)
08:05:29.330 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [BuffExtension] (Origin: function: 0x01856eb0)
08:05:29.330 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking '_remove_stat_buff' from [BuffExtension] (Origin: function: 0x01856f30)
08:05:29.330 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'client_owner_start_action' from [ActionPushStagger] (Origin: function: 0x0202e760)
08:05:29.330 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'client_owner_post_update' from [ActionPushStagger] (Origin: function: 0x0202ea30)
08:05:29.330 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'finish' from [ActionPushStagger] (Origin: function: 0x0202ea60)
08:05:29.330 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'client_owner_start_action' from [ActionSweep] (Origin: function: 0x02039b00)
08:05:29.330 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'finish' from [ActionSweep] (Origin: function: 0x0203a390)
08:05:29.330 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'start' from [table: 0x00d06de0] (Origin: function: 0x00d06d10)
08:05:29.330 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [table: 0x00d06de0] (Origin: function: 0x00d06e50)
08:05:29.330 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'stop' from [table: 0x00d06de0] (Origin: function: 0x00d06e70)
08:05:29.330 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'start' from [table: 0x00d07270] (Origin: function: 0x00d071a0)
08:05:29.330 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [table: 0x00d07270] (Origin: function: 0x00d072e0)
08:05:29.330 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'stop' from [table: 0x00d07270] (Origin: function: 0x00d07300)
08:05:29.330 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'start' from [table: 0x00d07bc0] (Origin: function: 0x00d07af0)
08:05:29.330 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'update' from [table: 0x00d07bc0] (Origin: function: 0x00d07c30)
08:05:29.330 [Lua] [MOD][Parry Indicator][INFO] (hook_safe): Hooking 'stop' from [table: 0x00d07bc0] (Origin: function: 0x00d07c50)
08:05:29.330 [Lua] [MOD][Parry Indicator][INFO] (hooks): Enabling all hooks for mod: Parry Indicator
08:05:29.330 [Lua] <>modded = true<>
08:05:29.330 [Lua] <>Mod:1464907434:Armory = true<>
08:05:29.332 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[e53b451b0790188b]`
08:05:29.333 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[e53b451b0790188b].#ID[3fcdd69156a46417]`
08:05:29.333 [Lua] Init VMF mod 'armory' [workshop_name: 'Armory', workshop_id: 1464907434]
08:05:29.334 [Lua] [MOD][armory][INFO] (hook_safe): Hooking 'on_enter' from [MenuWorldPreviewer] (Origin: function: 0x18f3aa30)
08:05:29.335 [Lua] [MOD][armory][INFO] (hook): Hooking 'init' from [HeroView] (Origin: function: 0x19bc8ac0)
08:05:29.335 [Lua] [MOD][armory][INFO] (hook_safe): Hooking 'update' from [StateInGameRunning] (Origin: function: 0x185dfa60)
08:05:29.335 [Lua] [MOD][armory][INFO] (hook): Hooking 'scale_power_levels' from [ActionUtils] (Origin: function: 0x18370210)
08:05:29.335 [Lua] [MOD][armory][INFO] (hook_safe): Hooking '_handle_input' from [HeroViewStateOverview] (Origin: function: 0x196f8000)
08:05:29.335 [Lua] [MOD][armory][INFO] (hook): Hooking 'create_ui_elements' from [HeroViewStateOverview] (Origin: function: 0x196f7b20)
08:05:29.335 [Lua] [MOD][armory][INFO] (hook): Hooking 'init_scenegraph' from [UISceneGraph] (Origin: function: 0x02cc9640)
08:05:29.335 [Lua] <>modded = true<>
08:05:29.335 [Lua] <>Mod:1487862316:Reroll Improvements = true<>
08:05:29.336 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[ef35b3bfa37b391b]`
08:05:29.337 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[ef35b3bfa37b391b].#ID[3fcdd69156a46417]`
08:05:29.337 [Lua] Init VMF mod 'RerollImprovements' [workshop_name: 'Reroll Improvements', workshop_id: 1487862316]
08:05:29.337 [Lua] [MOD][RerollImprovements][INFO] Using deprecated widget definitions. Please, update your mod.
08:05:29.337 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_add_craft_item' from [CraftPageRollProperties] (Origin: function: 0x190b3b40)
08:05:29.337 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_remove_craft_item' from [CraftPageRollProperties] (Origin: function: 0x190b3b20)
08:05:29.337 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'on_craft_completed' from [CraftPageRollProperties] (Origin: function: 0x190b3ac0)
08:05:29.337 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'create_ui_elements' from [CraftPageRollProperties] (Origin: function: 0x190b3900)
08:05:29.337 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_add_craft_item' from [CraftPageRollTrait] (Origin: function: 0x19097330)
08:05:29.337 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking '_remove_craft_item' from [CraftPageRollTrait] (Origin: function: 0x19097310)
08:05:29.337 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'on_craft_completed' from [CraftPageRollTrait] (Origin: function: 0x190972b0)
08:05:29.337 [Lua] [MOD][RerollImprovements][INFO] (hook_safe): Hooking 'create_ui_elements' from [CraftPageRollTrait] (Origin: function: 0x190970f0)
08:05:29.337 [Lua] <>modded = true<>
08:05:29.337 [Lua] <>Mod:1495937978:Host your own game = true<>
08:05:29.339 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[5d25582d808cdb4f]`
08:05:29.339 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[5d25582d808cdb4f].#ID[3fcdd69156a46417]`
08:05:29.339 [Lua] Init VMF mod 'hostQuickPlay' [workshop_name: 'Host your own game', workshop_id: 1495937978]
08:05:29.340 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'find_game' from [MatchmakingManager] (Origin: function: 0x18367740)
08:05:29.340 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'create_ui_elements' from [StartGameWindowAdventureSettings] (Origin: function: 0x19bf73f0)
08:05:29.340 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'draw' from [StartGameWindowAdventureSettings] (Origin: function: 0x19bf75b0)
08:05:29.340 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'update' from [StartGameWindowAdventureSettings] (Origin: function: 0x19bf7570)
08:05:29.340 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking '_handle_input' from [StartGameWindowAdventureSettings] (Origin: function: 0x19bf7520)
08:05:29.340 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'create_ui_elements' from [StartGameWindowEventSettings] (Origin: function: 0x1a1726c0)
08:05:29.340 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'draw' from [StartGameWindowEventSettings] (Origin: function: 0x1a1728a0)
08:05:29.340 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking '_handle_input' from [StartGameWindowEventSettings] (Origin: function: 0x1a1729f0)
08:05:29.340 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'update' from [StartGameWindowEventSettings] (Origin: function: 0x1a172750)
08:05:29.340 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking 'create_ui_elements' from [StartGameWindowSettings] (Origin: function: 0x19c46010)
08:05:29.340 [Lua] [MOD][hostQuickPlay][INFO] (hook): Hooking '_update_additional_options' from [StartGameWindowSettings] (Origin: function: 0x19c46250)
08:05:29.340 [Lua] [MOD][hostQuickPlay][INFO] (hooks): Enabling all hooks for mod: hostQuickPlay
08:05:29.340 [Lua] <>modded = true<>
08:05:29.340 [Lua] <>Mod:1516618647:Friendly Fire Indicator = true<>
08:05:29.341 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[e163e8016cc2bbea]`
08:05:29.342 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[e163e8016cc2bbea].#ID[3fcdd69156a46417]`
08:05:29.342 [Lua] Init VMF mod 'ffindicator' [workshop_name: 'Friendly Fire Indicator', workshop_id: 1516618647]
08:05:29.342 [Lua] [MOD][ffindicator][INFO] (hook): Hooking 'update' from [DamageIndicatorGui] (Origin: function: 0x18babc20)
08:05:29.342 [Lua] [MOD][ffindicator][INFO] (hooks): Enabling all hooks for mod: ffindicator
08:05:29.342 [Lua] [MOD][ffindicator][INFO] (hooks): Enabling all hooks for mod: ffindicator
08:05:29.342 [Lua] <>modded = true<>
08:05:29.342 [Lua] <>Mod:1569650837:Crosshairs Fix = true<>
08:05:29.343 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[88918d8f8a954e6e]`
08:05:29.344 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[88918d8f8a954e6e].#ID[3fcdd69156a46417]`
08:05:29.344 [Lua] Init VMF mod 'crosshairs' [workshop_name: 'Crosshairs Fix', workshop_id: 1569650837]
08:05:29.344 [Lua] [MOD][crosshairs][INFO] Using deprecated widget definitions. Please, update your mod.
08:05:29.344 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'update_spread' from [CrosshairUI] (Origin: function: 0x18c110b0)
08:05:29.344 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'draw_default_style_crosshair' from [CrosshairUI] (Origin: function: 0x18c11390)
08:05:29.344 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'draw_arrows_style_crosshair' from [CrosshairUI] (Origin: function: 0x18c111c0)
08:05:29.344 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'draw_shotgun_style_crosshair' from [CrosshairUI] (Origin: function: 0x18c111e0)
08:05:29.344 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking 'draw_projectile_style_crosshair' from [CrosshairUI] (Origin: function: 0x18c11200)
08:05:29.344 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking '_set_widget_point_offset' from [CrosshairUI] (Origin: function: 0x18c11260)
08:05:29.344 [Lua] [MOD][crosshairs][INFO] (hook_origin): Hooking '_get_point_offset' from [CrosshairUI] (Origin: function: 0x18c11280)
08:05:29.344 [Lua] [MOD][crosshairs][INFO] (hooks): Enabling all hooks for mod: crosshairs
08:05:29.344 [Lua] <>modded = true<>
08:05:29.344 [Lua] <>Mod:1460327284:BossKillTimer = true<>
08:05:29.345 warning: [ResourceManager] Don't know how to load `#ID[3fcdd69156a46417]` `#ID[915b84c6a1fb0d52]`
08:05:29.346 warning: [ResourceManager] Ignoring resource lookup for unknown resource type `#ID[915b84c6a1fb0d52].#ID[3fcdd69156a46417]`
08:05:29.346 [Lua] Init VMF mod 'BossTimer' [workshop_name: 'BossKillTimer', workshop_id: 1460327284]
08:05:29.346 [Lua] [MOD][BossTimer][INFO] Using deprecated widget definitions. Please, update your mod.
08:05:29.346 [Lua] [MOD][BossTimer][ERROR] (hook_safe): trying to hook function or method that doesn't exist: [LevelTransitionHandler.load_level]
08:05:29.346 [Lua] [MOD][BossTimer][INFO] (hook): Hooking 'update' from [IngameUI] (Origin: function: 0x1a777850)
08:05:29.346 [Lua] [MOD][BossTimer][INFO] (hook): Hooking 'spawn_unit' from [World] (Origin: function: 0x00024f50)
08:05:29.346 [Lua] [MOD][BossTimer][INFO] (hook): Hooking 'kill_unit' from [DeathSystem] (Origin: function: 0x01873aa0)
08:05:29.346 [Lua] [MOD][BossTimer][INFO] (hook): Hooking 'start_terror_event' from [ConflictDirector] (Origin: function: 0x18338810)
08:05:29.346 [Lua] [MOD][BossTimer][INFO] (hooks): Enabling all hooks for mod: BossTimer
08:05:29.347 [Lua] <>project = vermintide 2<>
08:05:29.347 [Lua] <>build = release<>
08:05:29.347 [Lua] <>platform = win32<>
08:05:29.347 [Lua] <>dedicated_server = false<>
08:05:29.347 [Lua] <>title_id = 5107<>
08:05:29.347 [Lua] <>content_revision = 23883<>
08:05:29.347 [Lua] <>engine_revision = 2003b9c18405<>
08:05:29.347 [Lua] <>release_version = 4.4.0<>
08:05:29.347 [Lua] <>rendering_backend = dx12<>
08:05:29.347 [Lua] <>teamcity_build_id = 99295<>
08:05:29.347 [Lua] <>steam_id = 1100001015262a9<>
08:05:29.347 [Lua] <>steam_profile_name = tarpeinen<>
08:05:29.347 [Lua] <>machine_id = 814a5dde-c3ee-4046-aca9-6627dc66356e<>
08:05:29.347 [Lua] [FrameTable] Initialized (use_ordinary_tables=nil)
08:05:29.347 [Lua] [Boot] Application build: release
08:05:29.347 [Lua] [Boot] Content revision: 23883
08:05:29.347 [Lua] [Boot] Engine revision: 2003b9c18405
08:05:29.347 [Lua] [Boot] Release version: 4.4.0
08:05:29.347 [Lua] [Boot] User ID: 1100001015262a9 tarpeinen
08:05:29.349 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `unmute_all` for object id: 0, name: `unknown`
08:05:29.351 [Lua] initializing mechanism to: adventure
08:05:29.351 [Lua] Game:setup() total time: 0.0049999999999999
08:05:29.351 [Lua] handle rev info: 0
08:05:29.351 [Lua] handle gfx quality: 0
08:05:29.351 [Lua] default settings: 0
08:05:29.351 [Lua] user settings: 0
08:05:29.351 [Lua] set frame times: 0
08:05:29.351 [Lua] init random: 0
08:05:29.351 [Lua] managers: 0.0040000000000004476
08:05:29.351 [Lua]
08:05:29.351 [Lua] unaccounted: 0.00099999999999944578
08:05:29.351 [Lua] [PackageManager] Load: resource_packages/start_menu_splash, StateSplashScreen, async-read, prioritized
08:05:29.351 [Lua] [PackageManager] Load: resource_packages/title_screen, state_splash_screen, async-read,
08:05:29.351 [Lua] [PackageManager] Load: resource_packages/menu, state_splash_screen, async-read,
08:05:29.351 [Lua] [PackageManager] Load: resource_packages/platform_specific/platform_specific, state_splash_screen, async-read,
08:05:29.351 [Lua] [PackageManager] Load: resource_packages/menu_assets, state_splash_screen, async-read,
08:05:29.351 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_default, state_splash_screen, async-read,
08:05:29.351 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateSplashScreen
08:05:29.359 [Lua] [MOD][VMF][INFO] Attempt to hook 6 delayed hooks
08:05:29.359 [Lua] [MOD][HideBuffs][INFO] (hook_disable): [UIAnimation.init] needs to be delayed.
08:05:29.359 [Lua] [MOD][HideBuffs][INFO] (hook): [UIAnimation.init] needs to be delayed.
08:05:29.359 [Lua] [MOD][HideBuffs][INFO] (hook): [ChatGui.update] needs to be delayed.
08:05:29.359 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatManager.register_channel] needs to be delayed.
08:05:29.359 [Lua] [MOD][VMF][INFO] (hook): [ChatGui._update_input] needs to be delayed.
08:05:29.359 [Lua] [MOD][VMF][INFO] (hook_safe): [ChatGui.block_input] needs to be delayed.
08:05:29.359 [Lua] [Testify] Ready!
08:05:29.360 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'update' from [TokenManager] (Origin: function: 0x000eddf0)
08:05:29.414 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/start_menu_splash
08:05:29.414 [Lua] [PackageManager] Force_load: resource_packages/start_menu_splash
08:05:29.414 [Lua] [PackageManager] Queueing new asynch package: resource_packages/title_screen
08:05:29.647 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/title_screen
08:05:29.647 [Lua] [PackageManager] Force_load: resource_packages/title_screen
08:05:29.647 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu
08:05:29.697 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu
08:05:29.697 [Lua] [PackageManager] Force_load: resource_packages/menu
08:05:29.697 [Lua] [PackageManager] Queueing new asynch package: resource_packages/platform_specific/platform_specific
08:05:29.764 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/platform_specific/platform_specific
08:05:29.764 [Lua] [PackageManager] Force_load: resource_packages/platform_specific/platform_specific
08:05:29.764 [Lua] [PackageManager] Queueing new asynch package: resource_packages/menu_assets
08:05:30.080 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets
08:05:30.080 [Lua] [PackageManager] Force_load: resource_packages/menu_assets
08:05:30.081 [Lua] [PackageManager] Queueing new asynch package: resource_packages/loading_screens/loading_screen_default
08:05:30.164 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_default
08:05:30.164 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_default
08:05:30.164 [Lua] [PackageManager] Load: resource_packages/menu_assets_common, global, async-read,
08:05:30.164 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_one, global, async-read,
08:05:30.164 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_two, global, async-read,
08:05:30.164 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_three, global, async-read,
08:05:30.164 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_weapon_general, global, async-read,
08:05:30.164 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_enemy_clan_rat_vce, global, async-read,
08:05:30.164 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_player_foley_common, global, async-read,
08:05:30.164 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_hud_dice_game, global, async-read,
08:05:30.164 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_general_props, global, async-read,
08:05:30.164 [Lua] [PackageManager] Load: resource_packages/ingame_sounds_honduras, global, async-read,
08:05:30.164 [Lua] [PackageManager] Load: resource_packages/inventory, global, async-read,
08:05:30.164 [Lua] [PackageManager] Load: resource_packages/careers, global, async-read,
08:05:30.164 [Lua] [PackageManager] Load: resource_packages/decals, global, async-read,
08:05:30.164 [Lua] [PackageManager] Load: resource_packages/levels/ui_loot_preview, global, async-read,
08:05:30.164 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen, global, async-read,
08:05:30.164 [Lua] [PackageManager] Load: resource_packages/levels/ui_end_screen_victory, global, async-read,
08:05:30.164 [Lua] [PackageManager] Load: resource_packages/ingame, global, async-read,
08:05:30.164 [Lua] [PackageManager] Load: resource_packages/pickups, global, async-read,
08:05:30.164 [Lua] [PackageManager] Load: resource_packages/projection_decals, global, async-read,
08:05:30.164 [Lua] [PackageManager] Load: resource_packages/slug_core_materials, global, async-read,
08:05:30.164 [Lua] [PackageManager] Load: resource_packages/breeds, global, async-read,
08:05:30.164 [Lua] [PackageManager] Load: resource_packages/breeds_common_resources, global, async-read,
08:05:30.164 [Lua] [PackageManager] Load: resource_packages/dlcs/belladonna_ingame, global, async-read,
08:05:30.214 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/menu_assets_common
08:05:30.214 [Lua] [PackageManager] Force_load: resource_packages/menu_assets_common
08:05:30.214 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_one
08:05:30.431 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_one
08:05:30.431 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_one
08:05:30.431 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_two
08:05:30.647 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_two
08:05:30.647 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_two
08:05:30.647 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_three
08:05:30.964 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_three
08:05:30.964 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_three
08:05:30.964 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_weapon_general
08:05:31.331 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_weapon_general
08:05:31.331 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_weapon_general
08:05:31.331 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_enemy_clan_rat_vce
08:05:31.514 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_enemy_clan_rat_vce
08:05:31.514 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_enemy_clan_rat_vce
08:05:31.514 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_player_foley_common
08:05:31.664 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_player_foley_common
08:05:31.664 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_player_foley_common
08:05:31.664 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_hud_dice_game
08:05:31.747 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_hud_dice_game
08:05:31.747 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_hud_dice_game
08:05:31.748 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_general_props
08:05:31.781 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateSplashScreen
08:05:31.781 [Lua] [MOD][skip_intro][INFO] (hooks): Disabling all hooks for mod: skip_intro
08:05:31.781 [Lua] [MOD][VMF][INFO] Attempt to hook 6 delayed hooks
08:05:31.781 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'block_input' from [ChatGui] (Origin: function: 0x03525100)
08:05:31.781 [Lua] [MOD][VMF][INFO] (hook): Hooking '_update_input' from [ChatGui] (Origin: function: 0x0359c940)
08:05:31.781 [Lua] [MOD][VMF][INFO] (hook_safe): Hooking 'register_channel' from [ChatManager] (Origin: function: 0x03d70a80)
08:05:31.781 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'update' from [ChatGui] (Origin: function: 0x01a29180)
08:05:31.781 [Lua] [MOD][HideBuffs][INFO] (hook): Hooking 'init' from [UIAnimation] (Origin: function: 0x1862e400)
08:05:31.781 [Lua] [PackageManager] Unload: resource_packages/start_menu_splash, StateSplashScreen
08:05:31.781 [Lua] [Gamestate] Enter StateTitleScreen
08:05:31.782 [Lua] [Gamestate] Enter Substate StateTitleScreenMain
08:05:31.782 warning: [Lua] [InputService] No mapped input called Xbox Controller 0 for input service Player
08:05:31.782 warning: [Lua] [InputService] No mapped input called Xbox Controller 1 for input service Player
08:05:31.782 warning: [Lua] [InputService] No mapped input called Xbox Controller 2 for input service Player
08:05:31.782 warning: [Lua] [InputService] No mapped input called Xbox Controller 3 for input service Player
08:05:31.783 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateTitleScreen
08:05:31.798 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_general_props
08:05:31.798 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_general_props
08:05:31.798 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame_sounds_honduras
08:05:31.798 [Lua] [Gamestate] Enter Substate StateTitleScreenInitNetwork
08:05:31.798 [Lua] [StateTitleScreenInitNetwork] SaveFileName save_data
08:05:31.798 [Save] Loading `save_data`
08:05:31.798 [Save] Load done
08:05:31.815 [Lua] [BackendManagerPlayFab] Backend Enabled
08:05:32.004 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame_sounds_honduras
08:05:32.004 [Lua] [PackageManager] Force_load: resource_packages/ingame_sounds_honduras
08:05:32.005 [Lua] [PackageManager] Queueing new asynch package: resource_packages/inventory
08:05:32.075 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/inventory
08:05:32.075 [Lua] [PackageManager] Force_load: resource_packages/inventory
08:05:32.075 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers
08:05:32.123 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers
08:05:32.123 [Lua] [PackageManager] Force_load: resource_packages/careers
08:05:32.123 [Lua] [PackageManager] Queueing new asynch package: resource_packages/decals
08:05:32.173 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/decals
08:05:32.173 [Lua] [PackageManager] Force_load: resource_packages/decals
08:05:32.173 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_loot_preview
08:05:32.240 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_loot_preview
08:05:32.240 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_loot_preview
08:05:32.240 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen
08:05:32.607 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen
08:05:32.607 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen
08:05:32.607 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/ui_end_screen_victory
08:05:33.184 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_end_screen_victory
08:05:33.184 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_end_screen_victory
08:05:33.184 [Lua] [PackageManager] Queueing new asynch package: resource_packages/ingame
08:05:33.270 [Lua] <>playfab_id = C9B0986C4B8D72E7<>
08:05:33.517 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateDLCOwnership 1
08:05:33.517 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateDLCOwnership 1
08:05:33.651 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/ingame
08:05:33.651 [Lua] [PackageManager] Force_load: resource_packages/ingame
08:05:33.651 [Lua] [PackageManager] Queueing new asynch package: resource_packages/pickups
08:05:33.867 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateDLCOwnership 1
08:05:33.867 [Save] Saving `save_data`
08:05:33.868 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request executeDLCLogic 2
08:05:33.869 [Save] Save done
08:05:33.884 [Lua] [PlayFabRequestQueue] Sending EAC Challenge Request executeDLCLogic 2 1
08:05:34.085 [Lua] [PlayFabRequestQueue] EAC Enabled! 2
08:05:34.085 [Lua] [PlayFabRequestQueue] Sending Request executeDLCLogic 2
08:05:34.167 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/pickups
08:05:34.167 [Lua] [PackageManager] Force_load: resource_packages/pickups
08:05:34.168 [Lua] [PackageManager] Queueing new asynch package: resource_packages/projection_decals
08:05:34.234 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/projection_decals
08:05:34.234 [Lua] [PackageManager] Force_load: resource_packages/projection_decals
08:05:34.234 [Lua] [PackageManager] Queueing new asynch package: resource_packages/slug_core_materials
08:05:34.284 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/slug_core_materials
08:05:34.284 [Lua] [PackageManager] Force_load: resource_packages/slug_core_materials
08:05:34.284 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds
08:05:34.351 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds
08:05:34.351 [Lua] [PackageManager] Force_load: resource_packages/breeds
08:05:34.351 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds_common_resources
08:05:34.517 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds_common_resources
08:05:34.517 [Lua] [PackageManager] Force_load: resource_packages/breeds_common_resources
08:05:34.517 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/belladonna_ingame
08:05:34.567 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/belladonna_ingame
08:05:34.567 [Lua] [PackageManager] Force_load: resource_packages/dlcs/belladonna_ingame
08:05:34.617 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript executeDLCLogic 2
08:05:34.617 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request bestPowerLevels 3
08:05:34.634 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript bestPowerLevels 3
08:05:34.834 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript bestPowerLevels 3
08:05:34.834 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request signInRewards 4
08:05:34.851 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript signInRewards 4
08:05:35.101 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript signInRewards 4
08:05:35.101 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getQuests 5
08:05:35.117 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getQuests 5
08:05:35.317 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getQuests 5
08:05:35.317 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request fixInventoryData1 6
08:05:35.334 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript fixInventoryData1 6
08:05:35.701 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript fixInventoryData1 6
08:05:35.701 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request fixInventoryData2 7
08:05:35.717 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript fixInventoryData2 7
08:05:35.984 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript fixInventoryData2 7
08:05:35.984 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request removeExcessBogenhafenChests 8
08:05:36.001 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript removeExcessBogenhafenChests 8
08:05:36.201 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript removeExcessBogenhafenChests 8
08:05:36.201 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request removeDuplicateBogenhafenCosmetics 9
08:05:36.217 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript removeDuplicateBogenhafenCosmetics 9
08:05:36.418 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript removeDuplicateBogenhafenCosmetics 9
08:05:36.418 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getReadOnlyData 10
08:05:36.434 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getReadOnlyData 10
08:05:36.671 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getReadOnlyData 10
08:05:36.671 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetUserData 11
08:05:36.684 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetUserData nil 11
08:05:36.868 [Lua] [PlayFabRequestQueue] Request Success GetUserData nil 11
08:05:36.868 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request weavesPlayerSetup 12
08:05:36.884 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript weavesPlayerSetup 12
08:05:37.201 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript weavesPlayerSetup 12
08:05:37.201 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request fixTotalCollectedEssence 13
08:05:37.218 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript fixTotalCollectedEssence 13
08:05:37.401 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript fixTotalCollectedEssence 13
08:05:37.401 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request deusPlayerSetup 14
08:05:37.418 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript deusPlayerSetup 14
08:05:37.618 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript deusPlayerSetup 14
08:05:37.618 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request additionalAccountDataSetUp 15
08:05:37.634 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript additionalAccountDataSetUp 15
08:05:37.834 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript additionalAccountDataSetUp 15
08:05:37.834 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetUserInventory 16
08:05:37.851 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetUserInventory nil 16
08:05:38.138 [Lua] [PlayFabRequestQueue] Request Success GetUserInventory nil 16
08:05:38.139 [Lua] steam item server: requesting user inventory
08:05:38.384 [Lua] [SteamManager] on_inventory_result, result= 1 handle= 0
08:05:38.384 [Lua] ISI-> GET_ALL_ITEMS!
08:05:38.384 [Lua] [PlayFabMirrorBase] _request_steam_user_inventory got results
08:05:38.384 [Lua] [PlayFabMirrorBase] -> retrieval of steam user inventory, SUCCESS
08:05:38.384 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request verifyDlcCareers 17
08:05:38.384 [Lua]
08:05:38.384 [Lua]
08:05:38.401 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript verifyDlcCareers 17
08:05:38.601 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript verifyDlcCareers 17
08:05:38.618 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request loadPlayerStatistics 18
08:05:38.618 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getResourceURL 19
08:05:38.618 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 20
08:05:38.618 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetStoreItems 21
08:05:38.618 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getUserChips 22
08:05:38.618 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getSteamAppPriceInfo 23
08:05:38.618 [Lua] [BackendInterfacePeddlerPlayFab] refresh steam item prices
08:05:38.618 [Lua] [SteamManager] request_item_prices
08:05:38.619 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript loadPlayerStatistics 18
08:05:39.168 [Lua] [SteamManager] on_price_result 1 EUR
08:05:39.168 [Lua] _refresh_steam_item_prices_cb
08:05:39.168 [Lua] Missing item masterlist item for steam_itemdefid: 30
08:05:39.319 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript loadPlayerStatistics 18
08:05:39.319 [Lua] Player statistics loaded!
08:05:39.334 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getResourceURL 19
08:05:39.535 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getResourceURL 19
08:05:39.551 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 20
08:05:39.734 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 20
08:05:39.751 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetStoreItems nil 21
08:05:39.937 [Lua] [PlayFabRequestQueue] Request Success GetStoreItems nil 21
08:05:39.941 [Lua] [BackendInterfacePeddlerPlayFab] _refresh_stock_cb -> Added 499 item(s) to the peddler stock
08:05:39.951 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getUserChips 22
08:05:40.184 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getUserChips 22
08:05:40.201 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getSteamAppPriceInfo 23
08:05:40.501 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getSteamAppPriceInfo 23
08:05:40.518 [Lua] [Gamestate] Enter Substate StateTitleScreenLoadSave
08:05:41.534 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateTitleScreen
08:05:41.535 [Lua] [Managers] Destroying manager group:
08:05:41.535 [Lua] [Gamestate] Enter state StateLoading
08:05:41.536 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork
08:05:41.536 [Lua] [LobbyManager] Setting up network options
08:05:41.536 [Lua] server_port -> cmd-line: nil, settings.ini: nil, mechanism-settings: 27015
08:05:41.536 [Lua] query_port -> cmd-line: nil, settings.ini: 27016, mechanism-settings: nil
08:05:41.536 [Lua] steam_port -> cmd-line: nil, settings.ini: 8766, mechanism-settings: nil
08:05:41.536 [Lua] rcon_port -> cmd-line: nil, settings.ini: 27015, mechanism-settings: nil
08:05:41.536 [Lua] All ports: server_port 27015 query_port: 27016, steam_port: 8766, rcon_port: 27015
08:05:41.536 [Lua] LobbyManager:setup_network_options server_port: 27015
08:05:41.536 [Lua] state_loading_restart_network JOIN VIA STEAM 0
08:05:41.537 [Lua] registering RPCs
08:05:41.537 [Lua] [StateLoadingRestartNetwork] Selecting loadout_resync_state... false nil nil nil nil nil nil win32
08:05:41.538 [Lua] StateLoading:setup_lobby_host - creating lobby_host with network_options: {
rcon_port=27015,
query_port=27016,
config_file_name="global",
max_members=4,
lobby_port=27015,
ip_address="0.0.0.0",
project_hash="bulldozer",
server_port=27015,
steam_port=8766,
map="None",
} platform_lobby: nil
08:05:41.538 [Lua] [LobbyAux] Making combined_hash: 65e25336687ca88 from network_hash=492f81ad51811b97, trunk_revision=23883, engine_revision=2003b9c18405, project_hash=bulldozer, lobby_data_version=2
08:05:41.538 [Lua] GameServerAux.create_network_hash network_hash: 492f81ad51811b97, trunk_revision/content_revision: 23883, ignore_engine_revision: nil, engine_revision: 2003b9c18405, , concatenated_dlc_string , use_trunk_revision true, combined_hash 65e25336687ca88, lobby_data_version=2
08:05:41.538 [Lua] [LevelTransitionHandler] set_next_level( lvl:inn_level, mc:adventure, gm:inn, env:0, seed:0, conflict:inn_level, lckd_director_funcs:{}, diff:normal, diff_tweak:0, id:168953664, lt:load_next_level, extra_packages:{
})
08:05:41.538 [Lua] [LevelTransitionHandler] promote_next_level_data
08:05:41.538 [Lua] [PackageManager] Load: resource_packages/loading_screens/loading_screen_15, global_loading_screens, async-read, prioritized
08:05:41.538 [Lua] [PackageManager] Load: resource_packages/menu_assets, menu_assets, async-read, prioritized
08:05:41.538 [Lua] [SharedState] [SharedState] network_state_1100001015262a9: peers:0:0:0:0 = ["1100001015262a9"]
08:05:41.538 [Lua] [SharedState] [SharedState] network_state_1100001015262a9: name:set_level_data
08:05:41.538 [Lua] [SharedState] [SharedState] network_state_1100001015262a9: level_key:0:0:0:0 = inn_level
08:05:41.538 [Lua] [SharedState] [SharedState] network_state_1100001015262a9: level_seed:0:0:0:0 = 0
08:05:41.538 [Lua] [SharedState] [SharedState] network_state_1100001015262a9: conflict_director:0:0:0:0 = inn_level
08:05:41.538 [Lua] [SharedState] [SharedState] network_state_1100001015262a9: locked_director_functions:0:0:0:0 = {}
08:05:41.538 [Lua] [SharedState] [SharedState] network_state_1100001015262a9: game_mode:0:0:0:0 = inn
08:05:41.538 [Lua] [SharedState] [SharedState] network_state_1100001015262a9: mechanism:0:0:0:0 = adventure
08:05:41.538 [Lua] [SharedState] [SharedState] network_state_1100001015262a9: environment_variation_id:0:0:0:0 = 0
08:05:41.538 [Lua] [SharedState] [SharedState] network_state_1100001015262a9: difficulty:0:0:0:0 = normal
08:05:41.538 [Lua] [SharedState] [SharedState] network_state_1100001015262a9: difficulty_tweak:0:0:0:0 = 0
08:05:41.538 [Lua] [SharedState] [SharedState] network_state_1100001015262a9: level_session_id:0:0:0:0 = 168953664
08:05:41.538 [Lua] [SharedState] [SharedState] network_state_1100001015262a9: level_transition_type:0:0:0:0 = load_next_level
08:05:41.538 [Lua] [SharedState] [SharedState] network_state_1100001015262a9: extra_packages:0:0:0:0 = {}
08:05:41.538 [Lua] [SharedState] [SharedState] network_state_1100001015262a9: name:set_level_data
08:05:41.538 [SteamVoip] Creating room af0481391352e56
08:05:41.538 [SteamVoip] Joining room af0481391352e56
08:05:41.538 [EAC] EAC server 1100001015262a9 is initializing
08:05:41.541 [EAC] Server is also client 1100001015262a9
08:05:41.541 [EACServer] [11:05:41:540][Windows][EAC Server] [Info][SetLogCallback] Procedure: 00007FF79D5C7480 LogLevel: Info.
08:05:41.541 [Lua] ### Created peer state machine for 1100001015262a9
08:05:41.541 [Lua] [PeerSM] 1100001015262a9 :: on_enter Connecting
08:05:41.541 [Lua] [StateLoadingRestartNetwork] loadout_resync_state IDLE -> check_resync
08:05:41.541 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
08:05:41.541 warning: [Application] Application.update_render_world is deprecated.
08:05:41.552 [Lua] [LevelTransitionHandler] Level load completed!
08:05:41.552 [Lua] [Gamestate] Enter Substate StateLoadingRunning
08:05:41.552 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
08:05:41.552 [Lua] [StateLoadingRunning] Ignoring selected loadout_resync_state, wasn't IDLE
08:05:41.552 [Lua] Set lobby begin:
08:05:41.552 [Lua] Set lobby end.
08:05:41.552 [Lua] [PSM] Peer 1100001015262a9 joined. Want to use profile index "3" and join party "nil"
08:05:41.552 [Lua] [LobbyHost] Changed state from 0 to creating
08:05:41.569 [Lua] [StateLoading] load_current_level
08:05:41.569 [Lua] [LevelTransitionHandler] load_current_level, loading inn_level 0
08:05:41.569 [Lua] [PackageManager] Load: resource_packages/levels/inn_dependencies, inn_level, async-read,
08:05:41.569 [Lua] [PackageManager] Load: resource_packages/levels/inn, inn_level, async-read,
08:05:41.569 [Lua] [PackageManager] Load: resource_packages/levels/tomes/inn_tome, inn_level, async-read,
08:05:41.569 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, inn_level, async-read,
08:05:41.585 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/loading_screen_15
08:05:41.585 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/loading_screen_15
08:05:41.585 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn_dependencies
08:05:41.786 [Lua] [LobbyHost] Changed state from creating to joined
08:05:41.786 [Lua] [PartyManager] Leader is set to 1100001015262a9
08:05:41.786 [Lua] [ChatManager] Setting up network context, host_peer_id:1100001015262a9 my_peer_id:1100001015262a9
08:05:41.786 [Lua] [ChatManager] Registering channel 1
08:05:41.786 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=1100001015262a9, own_peer_id=1100001015262a9)
08:05:41.786 [Lua] [GameMechanismManager] network_context_created (server_peer_id=1100001015262a9, own_peer_id=1100001015262a9)
08:05:41.786 [Lua] [PartyManager] network_context_created (server_peer_id=1100001015262a9, own_peer_id=1100001015262a9)
08:05:41.802 [Lua] [NetworkServer] Changing num_players from nil to 1
08:05:41.802 [Lua] Players: 1
08:05:41.802 [Lua] Set lobby begin:
08:05:41.802 [Lua] Lobby data mission_id = inn_level
08:05:41.802 [Lua] Lobby data mechanism = adventure
08:05:41.802 [Lua] Lobby data matchmaking_type = 3
08:05:41.802 [Lua] Lobby data eac_authorized = true
08:05:41.802 [Lua] Lobby data network_hash = 65e25336687ca88
08:05:41.802 [Lua] Lobby data selected_mission_id = inn_level
08:05:41.802 [Lua] Lobby data num_players = 1
08:05:41.803 [Lua] Lobby data matchmaking = false
08:05:41.803 [Lua] Set lobby end.
08:05:42.638 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn_dependencies
08:05:42.638 [Lua] [PackageManager] Force_load: resource_packages/levels/inn_dependencies
08:05:42.638 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn
08:05:43.561 [Lua] player (1100001015262a9,1) was put into party 0
08:05:43.561 [Lua] [ProfileSynchronizer] Peer 1100001015262a9 entered session
08:05:43.561 [Lua] [ProfileSynchronizer] Running hot_join_sync for peer 1100001015262a9
08:05:43.561 [Lua] [PeerSM] 1100001015262a9 :: on_exit Connecting
08:05:43.561 [Lua] [PeerSM] 1100001015262a9 :: on_enter Loading
08:05:45.555 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn
08:05:45.555 [Lua] [PackageManager] Force_load: resource_packages/levels/inn
08:05:45.556 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/tomes/inn_tome
08:05:45.588 [Umbra] Loading umbra tome '#ID[b387475a70e35986]'
08:05:45.622 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/tomes/inn_tome
08:05:45.622 [Lua] [PackageManager] Force_load: resource_packages/levels/tomes/inn_tome
08:05:45.622 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
08:05:45.705 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
08:05:45.705 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01
08:05:45.722 [Lua] [LevelTransitionHandler] Level load completed!
08:05:45.722 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: inn_level - level_seed: 0 - use_random_directors: true - conflict_director_name: inn_level
08:05:45.724 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
08:05:45.724 [Lua] checking dlc's against conflict directors
08:05:45.724 [Lua] number of factions to include 2
08:05:45.724 [Lua] Updated list weights for random:
08:05:45.724 [Lua] skaven, 0.42 (0.00-0.42)
08:05:45.724 [Lua] chaos, 0.42 (0.42-0.83)
08:05:45.724 [Lua] beastmen, 0.17 (0.83-1.00)
08:05:45.724 [Lua] Rolled random faction: 0.27856689691543579 skaven
08:05:45.724 [Lua] Updated list weights for random:
08:05:45.724 [Lua] beastmen, 0.29 (0.00-0.29)
08:05:45.724 [Lua] chaos, 0.71 (0.29-1.00)
08:05:45.724 [Lua] Rolled random faction: 0.81953376531600952 chaos
08:05:45.724 [Lua] number of factions added 2
08:05:45.724 [Lua] --- --- ---
08:05:45.724 [Lua] Starting... difficulty 'normal'
08:05:45.724 [Lua] These are the starting conflict directors:
08:05:45.724 [Lua] inn_level
08:05:45.724 [Lua] --- --- ---
08:05:45.724 [Lua]
08:05:45.724 [Lua] DONE! Found the following directors:
08:05:45.724 [Lua] (free: 35), Master hash is:
08:05:45.724 [Lua] [EnemyPackageLoader] breed_lookup: {
}
08:05:45.724 [Lua] load_startup_enemy_packages: --------------
08:05:45.724 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
08:05:45.724 [Lua] critter_rat
08:05:45.739 [Lua] ### Received rpc_level_loaded
08:05:45.739 [Lua] #### Has state machine: true, peer_id: 1100001015262a9, level_id: 78
08:05:45.739 [Lua] Peer 1100001015262a9 has loaded the level and all enemies are loaded
08:05:45.756 [Lua] [PeerSM] 1100001015262a9 :: on_exit Loading
08:05:45.756 [Lua] [PeerSM] 1100001015262a9 :: on_enter LoadingProfilePackages
08:05:45.772 [Lua] [PeerSM] 1100001015262a9 :: on_exit LoadingProfilePackages
08:05:45.772 [Lua] [PeerSM] 1100001015262a9 :: on_enter WaitingForEnterGame
08:05:45.772 [Lua] ### Received rpc_level_loaded
08:05:45.772 [Lua] #### Has state machine: false, peer_id: 1100001015262a9, level_id: 78
08:05:45.789 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
08:05:45.789 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
08:05:45.789 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: inn_level game_mode: inn
08:05:45.789 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
08:05:45.789 [Lua] Starting async level spawning of levels/inn/world
08:05:45.790 [Umbra] Init version: 3.4.15 :: 16 threads
08:05:46.051 [Lua] Async level spawning done
08:05:46.051 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
08:05:47.027 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
08:05:47.027 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
08:05:47.027 [Lua] Set lobby begin:
08:05:47.027 [Lua] Lobby data selected_mission_id = inn_level
08:05:47.027 [Lua] Lobby data num_players = 1
08:05:47.027 [Lua] Lobby data matchmaking = false
08:05:47.027 [Lua] Lobby data host = 1100001015262a9
08:05:47.027 [Lua] Lobby data mission_id = inn_level
08:05:47.027 [Lua] Lobby data matchmaking_type = 3
08:05:47.027 [Lua] Lobby data country_code = FI
08:05:47.027 [Lua] Lobby data network_hash = 65e25336687ca88
08:05:47.027 [Lua] Lobby data unique_server_name = tarpeinen
08:05:47.027 [Lua] Lobby data mechanism = adventure
08:05:47.027 [Lua] Lobby data eac_authorized = true
08:05:47.027 [Lua] Set lobby end.
08:05:47.028 [Lua] [Managers] Destroying manager group:
08:05:47.028 [Lua] [PackageManager] Unload: resource_packages/loading_screens/loading_screen_15, global_loading_screens
08:05:47.028 [Lua] [Gamestate] Enter StateIngame HOST
08:05:47.028 [Lua] [Managers] Calling function on all managers:
08:05:47.028 [Lua] <>level = inn_level<>
08:05:47.028 [Lua] Set lobby begin:
08:05:47.028 [Lua] Lobby data selected_mission_id = inn_level
08:05:47.028 [Lua] Lobby data num_players = 1
08:05:47.028 [Lua] Lobby data matchmaking = false
08:05:47.028 [Lua] Lobby data host = 1100001015262a9
08:05:47.028 [Lua] Lobby data mission_id = inn_level
08:05:47.028 [Lua] Lobby data matchmaking_type = 3
08:05:47.028 [Lua] Lobby data country_code = FI
08:05:47.028 [Lua] Lobby data network_hash = 65e25336687ca88
08:05:47.028 [Lua] Lobby data unique_server_name = tarpeinen
08:05:47.028 [Lua] Lobby data mechanism = adventure
08:05:47.028 [Lua] Lobby data eac_authorized = true
08:05:47.028 [Lua] Set lobby end.
08:05:47.028 [Lua] [StateIngame] Server ingame
08:05:47.031 [Lua] Set lobby begin:
08:05:47.031 [Lua] Lobby data difficulty = normal
08:05:47.031 [Lua] Lobby data selected_mission_id = inn_level
08:05:47.031 [Lua] Lobby data difficulty_tweak = 0
08:05:47.031 [Lua] Lobby data num_players = 1
08:05:47.031 [Lua] Lobby data matchmaking = false
08:05:47.031 [Lua] Lobby data host = 1100001015262a9
08:05:47.031 [Lua] Lobby data mission_id = inn_level
08:05:47.031 [Lua] Lobby data matchmaking_type = 3
08:05:47.031 [Lua] Lobby data country_code = FI
08:05:47.031 [Lua] Lobby data network_hash = 65e25336687ca88
08:05:47.031 [Lua] Lobby data unique_server_name = tarpeinen
08:05:47.031 [Lua] Lobby data mechanism = adventure
08:05:47.031 [Lua] Lobby data eac_authorized = true
08:05:47.031 [Lua] Set lobby end.
08:05:47.031 [Lua] [LobbyAux] Making combined_hash: 65e25336687ca88 from network_hash=492f81ad51811b97, trunk_revision=23883, engine_revision=2003b9c18405, project_hash=bulldozer, lobby_data_version=2
08:05:47.031 [Lua] GameServerAux.create_network_hash network_hash: 492f81ad51811b97, trunk_revision/content_revision: 23883, ignore_engine_revision: nil, engine_revision: 2003b9c18405, , concatenated_dlc_string , use_trunk_revision true, combined_hash 65e25336687ca88, lobby_data_version=2
08:05:47.031 [Lua] ===========Lobbyfinder CREATED [SteamLobbyBrowser]
08:05:47.031 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
08:05:47.031 [Lua] [Matchmaking] initializing
08:05:47.031 [Lua] [Matchmaking] my_peer_id: 1100001015262a9, I am server
08:05:47.031 [Lua] [Matchmaking] register rpcs
08:05:47.032 [Lua] GameNetworkManager:init... creating game session
08:05:47.032 [Lua] Host GameSession.make_game_session_host with session:
08:05:47.032 [Lua] [GameNetworkManager] Setting pong timeout to 60
08:05:47.032 [Lua] [GameNetworkManager] My own peer_id = 1100001015262a9
08:05:47.032 [Lua] [GameNetworkManager] self.is_server = true
08:05:47.032 [Network] Setting artificial MTU limit to 65536
08:05:47.038 [Lua] Switching ConflictSettings: to: inn_level
08:05:47.038 [Lua] pacing=disabled
08:05:47.038 [Lua] roaming=nil
08:05:47.038 [Lua] disabled=false
08:05:47.038 [Lua] pack_spawning=disabled
08:05:47.038 [Lua] contained_breeds=nil
08:05:47.038 [Lua] boss=disabled
08:05:47.038 [Lua] horde=disabled
08:05:47.038 [Lua] specials=disabled
08:05:47.038 [Lua] name=inn_level
08:05:47.038 [Lua] intensity=disabled
08:05:47.038 [Lua] ---
08:05:47.038 [Lua] [LevelAnalysis] set_random_seed( 0)
08:05:47.041 [Lua] [AIInterestPointSystem] Level Seed: 0
08:05:47.041 [Lua]
08:05:47.041 [Lua] [entity_system_bag] = table
08:05:47.041 [Lua] [entity_system_bag] = metatable
08:05:47.041 [Lua] [startup_data] = table
08:05:47.041 [Lua] [entity_manager] = table
08:05:47.041 [Lua] [entity_manager] = metatable
08:05:47.041 [Lua] [unit_spawner] = table
08:05:47.041 [Lua] [unit_spawner] = metatable
08:05:47.041 [Lua] [unit_storage] = table
08:05:47.041 [Lua] [unit_storage] = metatable
08:05:47.041 [Lua] [dice_keeper] = table
08:05:47.041 [Lua] [dice_keeper] = metatable
08:05:47.041 [Lua] [is_server] = true (boolean)
08:05:47.041 [Lua] [world] = [World]
08:05:47.041 [Lua] [system_api] = table
08:05:47.041 [Lua] [entity_system] = table
08:05:47.041 [Lua] [entity_system] = metatable
08:05:47.041 [Lua] [network_lobby] = table
08:05:47.041 [Lua] [network_lobby] = metatable
08:05:47.041 [Lua] [profile_synchronizer] = table
08:05:47.041 [Lua] [profile_synchronizer] = metatable
08:05:47.041 [Lua] [level_transition_handler] = table
08:05:47.041 [Lua] [level_transition_handler] = metatable
08:05:47.041 [Lua] [num_local_human_players] = 1 (number)
08:05:47.041 [Lua] [statistics_db] = table
08:05:47.041 [Lua] [statistics_db] = metatable
08:05:47.041 [Lua] [network_server] = table
08:05:47.041 [Lua] [network_server] = metatable
08:05:47.041 [Lua] [input_manager] = table
08:05:47.041 [Lua] [input_manager] = metatable
08:05:47.041 [Lua] [network_clock] = table
08:05:47.041 [Lua] [network_clock] = metatable
08:05:47.041 [Lua] [network_transmit] = table
08:05:47.041 [Lua] [network_transmit] = metatable
08:05:47.041 [Lua] [free_flight_manager] = table
08:05:47.041 [Lua] [free_flight_manager] = metatable
08:05:47.041 [Lua] [network_manager] = table
08:05:47.041 [Lua] [network_manager] = metatable
08:05:47.041 [Lua] [network_event_delegate] = table
08:05:47.041 [Lua] [network_event_delegate] = metatable
08:05:47.041 [Lua]
08:05:47.041 [Lua] ignoring extension VersusVolumeObjectiveExtension
08:05:47.041 [Lua] ignoring extension VersusInteractObjectiveExtension
08:05:47.041 [Lua] ignoring extension VersusPayloadObjectiveExtension
08:05:47.041 [Lua] ignoring extension VersusSocketObjectiveExtension
08:05:47.041 [Lua] ignoring extension VersusTargetObjectiveExtension
08:05:47.041 [Lua] ignoring extension VersusMissionObjectiveExtension
08:05:47.042 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
08:05:47.045 [Lua] [DeusChestPreloadSystem] Couldn't find settings for platform: "win32" --> Using fallback settings
08:05:47.046 [Lua] [AchievementManager] Achievements using the steam platform
08:05:47.046 [Lua] PlayerManager:add_player player_1
08:05:47.072 [Lua] [StateIngame] Level seed: 0
08:05:47.076 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=0
08:05:47.076 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_sienna_painting_wood_base_1, async-read,
08:05:47.076 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=1
08:05:47.076 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=2
08:05:47.076 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=3
08:05:47.076 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=4
08:05:47.076 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=5
08:05:47.076 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_kerillian_painting_wood_base_1, async-read,
08:05:47.076 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=6
08:05:47.076 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=7
08:05:47.076 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=8
08:05:47.076 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_hall_painting_wood_base_5, async-read,
08:05:47.076 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_skaven01, keep_hall_painting_wood_base_4, async-read,
08:05:47.076 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_hall_painting_wood_base_2, async-read,
08:05:47.076 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box, keep_hall_painting_wood_base_1, async-read,
08:05:47.076 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=9
08:05:47.076 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=10
08:05:47.077 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=11
08:05:47.077 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_groundzero01, keep_hall_painting_wood_base_3, async-read,
08:05:47.078 [Lua] [LevelAnalysis] set_random_seed( 0)
08:05:47.081 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=12
08:05:47.081 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=13
08:05:47.081 [Lua] [IngameUI] init
08:05:47.091 [SteamVoipClient] select_out(1100001015262a9, off)
08:05:47.092 [Lua] cb_razer_chroma_setup
08:05:47.124 [Lua] [Matchmaking] Cancelling matchmaking
08:05:47.124 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
08:05:47.124 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
08:05:47.124 [Lua] Set lobby begin:
08:05:47.124 [Lua] Lobby data difficulty = normal
08:05:47.124 [Lua] Lobby data selected_mission_id = inn_level
08:05:47.124 [Lua] Lobby data power_level = 0
08:05:47.124 [Lua] Lobby data difficulty_tweak = 0
08:05:47.124 [Lua] Lobby data num_players = 1
08:05:47.124 [Lua] Lobby data matchmaking = false
08:05:47.124 [Lua] Lobby data host = 1100001015262a9
08:05:47.124 [Lua] Lobby data mission_id = inn_level
08:05:47.124 [Lua] Lobby data matchmaking_type = 3
08:05:47.124 [Lua] Lobby data country_code = FI
08:05:47.124 [Lua] Lobby data network_hash = 65e25336687ca88
08:05:47.124 [Lua] Lobby data unique_server_name = tarpeinen
08:05:47.124 [Lua] Lobby data mechanism = adventure
08:05:47.124 [Lua] Lobby data eac_authorized = true
08:05:47.124 [Lua] Set lobby end.
08:05:47.124 [Flow] complete_skittergate_legend true
08:05:47.124 [Flow] complete_all_helmgart_levels_recruit true
08:05:47.125 [Flow] WitchHunterLevel:35
08:05:47.125 [Flow] LeaderYes
08:05:47.125 [Flow] ALL PC XP:304250
08:05:47.125 [Flow] Has "bogenhafen" DLC:true
08:05:47.125 [Flow] WH XP:60850
08:05:47.125 [Flow] Number of crafted items:1434
08:05:47.125 [Flow] Has "pre_order" DLC:true
08:05:47.125 [Flow] Sum of Powe Levels:1500
08:05:47.125 [Flow] lodestone diff 1:false
08:05:47.126 [Flow] magnus and forest activated
08:05:47.126 [Flow] magnus and forest activated
08:05:47.126 [Flow] cemetery and forest activated
08:05:47.126 [Flow] magnus and cemetery
08:05:47.126 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
08:05:47.126 [Flow] ALL RUNES ACTIVATED
08:05:47.126 [Flow] magnus and forest activated
08:05:47.126 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
08:05:47.126 [Flow] ALL RUNES ACTIVATED
08:05:47.126 [Flow] cemetery and forest activated
08:05:47.126 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
08:05:47.126 [Flow] ALL RUNES ACTIVATED
08:05:47.126 [Flow] magnus and forest activated
08:05:47.126 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
08:05:47.126 [Flow] ALL RUNES ACTIVATED
08:05:47.126 [Flow] magnus and cemetery
08:05:47.126 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
08:05:47.126 [Flow] ALL RUNES ACTIVATED
08:05:47.126 [Flow] Basic Interactable Subflow: Only once has to be false in script data to be able to enable/disable
08:05:47.127 [Lua] CurrentConflictSettings inn_level
08:05:47.127 [Lua] [ConflictDirector] conflict_director is ai_ready
08:05:47.127 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
08:05:47.127 [Lua] [MainPathSpawningGenerator] Injecting travel distances
08:05:47.128 [Lua] SpecialsPacing:remove_unwanted_breeds:
08:05:47.128 [Lua] Forming navigation groups in one frame
08:05:47.128 [Lua] Forming navigation groups
08:05:47.141 [Lua] NavigationGroupManager -> calulation time A: 0.013000000000001677
08:05:47.142 [Lua] NavigationGroupManager -> calulation time B: 0
08:05:47.142 [Lua] number of nav groups: 42
08:05:47.142 [Lua] number of refined nav groups : 23
08:05:47.143 [Lua] NavigationGroupManager -> calulation time C: 0.0019999999999988916
08:05:47.143 [Lua] This level is missing spawn_zones. No roaming enemies will spawn at all.
08:05:47.143 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
08:05:47.143 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY
08:05:47.145 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
08:05:47.145 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
08:05:47.145 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn level_events pickups
08:05:47.145 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=34
08:05:47.145 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered
08:05:47.145 [Lua] [Managers] Calling function on all managers:
08:05:47.145 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
08:05:47.145 [Save] Loading `ut_tweaks_presets`
08:05:47.145 warning: [Save] Missing filename `ut_tweaks_presets`
08:05:47.168 [Save] Saving `save_data`
08:05:47.170 [Save] Save done
08:05:47.170 [Lua] [ModShim] %s
%s Function "_G.UIResolution" is deprecated!
[0] =[C]: in function callstack
[1] @scripts/managers/mod/mod_shim.lua:54: in function print_deprecated_function_warning
[2] @scripts/managers/mod/mod_shim.lua:78: in function UIResolution
[3] @scripts/mods/HideBuffs/presets.lua:9: in function get_current_resolution
[4] @scripts/mods/HideBuffs/presets.lua:242: in function presets_update_func
[5] @scripts/mods/HideBuffs/presets.lua:229: in function update_func
[6] @scripts/mods/HideBuffs/mod_events.lua:79:in function
[7] =[C]: in function xpcall
[8] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr
[9] @scripts/mods/vmf/modules/core/events.lua:13: in function run_event
[10] @scripts/mods/vmf/modules/core/events.lua:49: in function mods_update_event
[11] @scripts/mods/vmf/vmf_loader.lua:59:in function
[12] =[C]: in function pcall
[13] @scripts/managers/mod/mod_manager.lua:182: in function _run_callback
[14] @scripts/managers/mod/mod_manager.lua:142: in function update
[15] @scripts/boot.lua:857: in function game_update
[16] @scripts/boot.lua:639:in function
[1] name = "_G.UIResolution"; warning = "Function \"_G.UIResolution\" is deprecated!"
[6] _ = 2; update_func = [function]
[8] mod = table: 00000000040409E0; error_prefix_data = "(event) update"; func = [function]
[9] mod = table: 00000000040409E0; event_name = "update"; event = [function]
[10] dt = 0.029291950166225433; event_name = "update"; _ = "HideBuffs"; mod = table: 00000000040409E0
[11] self = table: 000000000018DE80; dt = 0.029291950166225433
[13] self = table: 000000001AB5E410; mod = table: 0000000001F198A0; callback_name = "update"; object = table: 000000000018DE80; cb = [function]
[14] self = table: 000000001AB5E410; dt = 0.029291950166225433; print_cache = table: 000000001AB5E590; num_delayed_prints = 0; old_state = "done"; i = 1; mod = table: 0000000001F198A0
[15] self = table: 0000000000095930; real_world_dt = 0.029291950166225433; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; dt = 0.029291950166225433
[16] dt = 0.029291950166225433
[13] _ui_time = 0.0007008272223174572; _num_mods = 31; _mod_load_index = 31; _settings = table: 000000001AB5E4B0; _reload_data = table: 000000001AB5E5C0; _my_peer_id = "1100001015262a9"; _state = "done"; _mods = table: 000000001AB5E440; _loading_resource_handle = [ResourcePackage]; _host_peer_id = "1100001015262a9"; _print_cache = table: 000000001AB5E590; _network_callbacks = table: 000000001AB5E5F0; _is_server = true; _network_event_delegate = table: 000000000064BD80;
[14] _ui_time = 0.0007008272223174572; _num_mods = 31; _mod_load_index = 31; _settings = table: 000000001AB5E4B0; _reload_data = table: 000000001AB5E5C0; _my_peer_id = "1100001015262a9"; _state = "done"; _mods = table: 000000001AB5E440; _loading_resource_handle = [ResourcePackage]; _host_peer_id = "1100001015262a9"; _print_cache = table: 000000001AB5E590; _network_callbacks = table: 000000001AB5E5F0; _is_server = true; _network_event_delegate = table: 000000000064BD80;
[15] startup_package_handles = table: 0000000000099630; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 00000000000995B0; flow_return_table = table: 0000000000095960; _machine = table: 00000000007DAE00; has_booted = true; loading_context = table: 0000000002BA6110; startup_timer = 3.5564936515293084; bar_timer = 0; disable_loading_bar = true;
08:05:47.171 [Lua] [PeerSM] 1100001015262a9 :: on_exit WaitingForEnterGame
08:05:47.171 [Lua] [PeerSM] 1100001015262a9 :: on_enter WaitingForGameObjectSync
08:05:47.173 [Lua] [UIScenegraph] Cannot add field "original_local_position" to table: 0x1a11ad80
08:05:47.177 [Lua] [UnlockManager] All unlocks ready
08:05:47.450 [Commandlist factory] creating async compute command list
08:05:47.452 [Commandlist factory] creating async compute command list
08:05:47.553 [Lua] player (1100001015262a9,1) was put into party 1
08:05:47.553 [Lua] [IngamePlayerListUI] - Destroy
08:05:47.553 [Lua] [GamePadEquipmentUI] - Destroy
08:05:47.553 [Lua] [EquipmentUI] - Destroy
08:05:47.553 [Lua] [GamePadAbilityUI] - Destroy
08:05:47.553 [Lua] [AbilityUI] - Destroy
08:05:47.559 [Lua] [ProfileSynchronizer] Reserving profile index 3 to peer 1100001015262a9
08:05:47.559 [Lua] [SharedState] [SharedState] network_state_1100001015262a9: profile_index_reservation:0:0:3:0 = 1100001015262a9
08:05:47.559 [Lua] Set lobby begin:
08:05:47.559 [Lua] Lobby data selected_mission_id = inn_level
08:05:47.560 [Lua] Lobby data num_players = 1
08:05:47.560 [Lua] Lobby data difficulty_tweak = 0
08:05:47.560 [Lua] Lobby data host = 1100001015262a9
08:05:47.560 [Lua] Lobby data matchmaking_type = 3
08:05:47.560 [Lua] Lobby data difficulty = normal
08:05:47.560 [Lua] Lobby data player_slot_1 = 0:0
08:05:47.560 [Lua] Lobby data unique_server_name = tarpeinen
08:05:47.560 [Lua] Lobby data player_slot_4 = 0:0
08:05:47.560 [Lua] Lobby data country_code = FI
08:05:47.560 [Lua] Lobby data matchmaking = false
08:05:47.560 [Lua] Lobby data power_level = 0
08:05:47.560 [Lua] Lobby data mission_id = inn_level
08:05:47.560 [Lua] Lobby data mechanism = adventure
08:05:47.560 [Lua] Lobby data player_slot_5 = 0:0
08:05:47.560 [Lua] Lobby data player_slot_2 = 0:0
08:05:47.560 [Lua] Lobby data network_hash = 65e25336687ca88
08:05:47.560 [Lua] Lobby data player_slot_3 = 1100001015262a9:1
08:05:47.560 [Lua] Lobby data eac_authorized = true
08:05:47.560 [Lua] Set lobby end.
08:05:47.560 [Lua] [ProfileSynchronizer] Assigning peer(1100001015262a9:1) to profile(3) career(4)
08:05:47.560 [Lua] [SharedState] [SharedState] network_state_1100001015262a9: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":4,"peer_id":"1100001015262a9"}]
08:05:47.560 [Lua] [SharedState] [SharedState] network_state_1100001015262a9: inventory_list:0:1:0:0 = {"third_person":{"resource_packages\/careers\/dr_engineer":false,"units\/beings\/player\/dwarf_ranger_engineer\/skins\/blue_and_gold\/chr_dwarf_ranger_engineer_blue_and_gold":false,"units\/beings\/player\/dwarf_ranger_engineer\/headpiece\/dr_e_hat_03":false,"units\/weapons\/player\/wpn_dr_deus_02\/wpn_dr_deus_02_runed_3p":false,"wwise\/flamethrower":false,"wwise\/drakegun":false,"units\/weapons\/player\/wpn_dw_rotary_gun_01_t1\/wpn_dw_rotary_gun_01_t1_3p":false,"wwise\/dr_deus_01":false,"wwise\/coghammer":false,"units\/weapons\/player\/wpn_dr_deus_projectile_02\/wpn_dr_deus_projectile_02_3p":false,"units\/beings\/player\/dwarf_ranger_engineer\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_dw_coghammer_01_t2\/wpn_dw_coghammer_01_t2_runed_3p":false},"inventory_id":1596129920,"first_person":{"units\/beings\/player\/dwarf_ranger_engineer\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_dw_rotary_gun_01_t1\/wpn_dw_rotary_gun_01_t1":false,"units\/beings\/player\/dwarf_ranger_engineer\/headpiece\/dr_e_hat_03":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_dr_deus_projectile_02\/wpn_dr_deus_projectile_02":false,"wwise\/dr_deus_01":false,"units\/weapons\/player\/wpn_dr_deus_projectile_02\/wpn_dr_deus_projectile_02_3p":false,"resource_packages\/careers\/dr_engineer":false,"units\/beings\/player\/dwarf_ranger_engineer\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_dw_coghammer_01_t2\/wpn_dw_coghammer_01_t2_runed":false,"units\/weapons\/player\/wpn_dr_deus_02\/wpn_dr_deus_02_runed":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"wwise\/flamethrower":false,"wwise\/drakegun":false,"units\/weapons\/player\/wpn_dw_rotary_gun_01_t1\/wpn_dw_rotary_gun_01_t1_3p":false,"wwise\/coghammer":false,"units\/beings\/player\/dwarf_ranger_engineer\/skins\/blue_and_gold\/chr_dwarf_ranger_engineer_blue_and_gold":false,"units\/weapons\/player\/wpn_dr_deus_02\/wpn_dr_deus_02_runed_3p":false,"units\/weapons\/player\/wpn_dw_coghammer_01_t2\/wpn_dw_coghammer_01_t2_runed_3p":false}}
08:05:47.561 [Lua] [PeerSM] 1100001015262a9 :: on_exit WaitingForGameObjectSync
08:05:47.561 [Lua] [PeerSM] 1100001015262a9 :: on_enter WaitingForPlayers
08:05:47.561 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_ver_hugeldal01
08:05:47.561 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01
08:05:47.561 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=35
08:05:47.561 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_norsca01
08:05:47.562 [Lua] [UIScenegraph] Cannot add field "original_local_position" to table: 0x0f7e65b0
08:05:47.562 [Commandlist factory] creating async compute command list
08:05:47.564 [Commandlist factory] creating async compute command list
08:05:47.579 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read,
08:05:47.579 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1, ProfileSynchronizer, async-read,
08:05:47.579 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_03, ProfileSynchronizer, async-read,
08:05:47.579 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_bot_base, ProfileSynchronizer, async-read,
08:05:47.579 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_projectile_02/wpn_dr_deus_projectile_02, ProfileSynchronizer, async-read,
08:05:47.579 [Lua] [PackageManager] Load: wwise/drakegun, ProfileSynchronizer, async-read,
08:05:47.579 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_projectile_02/wpn_dr_deus_projectile_02_3p, ProfileSynchronizer, async-read,
08:05:47.579 [Lua] [PackageManager] Load: resource_packages/careers/dr_engineer, ProfileSynchronizer, async-read,
08:05:47.579 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read,
08:05:47.579 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_coghammer_01_t2/wpn_dw_coghammer_01_t2_runed, ProfileSynchronizer, async-read,
08:05:47.579 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_02/wpn_dr_deus_02_runed, ProfileSynchronizer, async-read,
08:05:47.579 [Lua] [PackageManager] Load: units/beings/player/first_person_base/chr_first_person_base, ProfileSynchronizer, async-read,
08:05:47.579 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p, ProfileSynchronizer, async-read,
08:05:47.579 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_02/wpn_dr_deus_02_runed_3p, ProfileSynchronizer, async-read,
08:05:47.579 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/skins/blue_and_gold/chr_dwarf_ranger_engineer_blue_and_gold, ProfileSynchronizer, async-read,
08:05:47.579 [Lua] [PackageManager] Load: wwise/coghammer, ProfileSynchronizer, async-read,
08:05:47.579 [Lua] [PackageManager] Load: wwise/dr_deus_01, ProfileSynchronizer, async-read,
08:05:47.579 [Lua] [PackageManager] Load: wwise/flamethrower, ProfileSynchronizer, async-read,
08:05:47.579 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_coghammer_01_t2/wpn_dw_coghammer_01_t2_runed_3p, ProfileSynchronizer, async-read,
08:05:47.579 [Lua] [PeerSM] 1100001015262a9 :: on_exit WaitingForPlayers
08:05:47.579 [Lua] [PeerSM] 1100001015262a9 :: on_enter InGame
08:05:47.579 [Lua] [SharedState] [SharedState] network_state_1100001015262a9: peer_ingame:1100001015262a9:0:0:0 = true
08:05:47.604 [Commandlist factory] creating async compute command list
08:05:47.608 [Commandlist factory] creating async compute command list
08:05:47.685 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_norsca01
08:05:47.685 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_norsca01
08:05:47.685 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=36
08:05:47.685 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_fort01
08:05:47.715 [Commandlist factory] creating async compute command list
08:05:47.716 [Commandlist factory] creating async compute command list
08:05:47.733 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_fort01
08:05:47.733 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_fort01
08:05:47.733 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=37
08:05:47.733 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_skaven01
08:05:47.780 [Commandlist factory] creating async compute command list
08:05:47.781 [Commandlist factory] creating async compute command list
08:05:47.790 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_skaven01
08:05:47.790 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_skaven01
08:05:47.790 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=38
08:05:47.790 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_highelf01
08:05:47.816 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_highelf01
08:05:47.816 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_highelf01
08:05:47.816 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=39
08:05:47.816 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box
08:05:47.835 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box
08:05:47.835 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box
08:05:47.835 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=40
08:05:47.835 [Lua] [PackageManager] Queueing new asynch package: resource_packages/keep_paintings/keep_painting_hor_groundzero01
08:05:47.839 [Commandlist factory] creating async compute command list
08:05:47.839 [Commandlist factory] creating async compute command list
08:05:47.866 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/keep_paintings/keep_painting_hor_groundzero01
08:05:47.866 [Lua] [PackageManager] Force_load: resource_packages/keep_paintings/keep_painting_hor_groundzero01
08:05:47.866 [Lua] [GameNetworkManager] Created game object of type 'keep_decoration_painting' with go_id=41
08:05:47.866 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_engineer/first_person_base/chr_first_person_mesh
08:05:47.871 [Commandlist factory] creating async compute command list
08:05:47.872 [Commandlist factory] creating async compute command list
08:05:47.946 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_engineer/first_person_base/chr_first_person_mesh
08:05:47.946 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_engineer/first_person_base/chr_first_person_mesh
08:05:47.947 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1
08:05:47.988 [Flow] DISABLE
08:05:48.092 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1
08:05:48.092 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1
08:05:48.092 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_03
08:05:48.113 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_03
08:05:48.113 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_03
08:05:48.114 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_bot_base
08:05:48.296 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_bot_base
08:05:48.297 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_bot_base
08:05:48.297 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dr_deus_projectile_02/wpn_dr_deus_projectile_02
08:05:48.367 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dr_deus_projectile_02/wpn_dr_deus_projectile_02
08:05:48.367 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dr_deus_projectile_02/wpn_dr_deus_projectile_02
08:05:48.367 [Lua] [PackageManager] Queueing new asynch package: wwise/drakegun
08:05:48.408 [Lua] [PackageManager] Finished loading asynchronous package: wwise/drakegun
08:05:48.408 [Lua] [PackageManager] Force_load: wwise/drakegun
08:05:48.408 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dr_deus_projectile_02/wpn_dr_deus_projectile_02_3p
08:05:48.428 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dr_deus_projectile_02/wpn_dr_deus_projectile_02_3p
08:05:48.428 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dr_deus_projectile_02/wpn_dr_deus_projectile_02_3p
08:05:48.429 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/dr_engineer
08:05:48.540 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/dr_engineer
08:05:48.540 [Lua] [PackageManager] Force_load: resource_packages/careers/dr_engineer
08:05:48.540 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base
08:05:48.848 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base
08:05:48.848 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base
08:05:48.848 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_coghammer_01_t2/wpn_dw_coghammer_01_t2_runed
08:05:48.903 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_coghammer_01_t2/wpn_dw_coghammer_01_t2_runed
08:05:48.903 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_coghammer_01_t2/wpn_dw_coghammer_01_t2_runed
08:05:48.903 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dr_deus_02/wpn_dr_deus_02_runed
08:05:49.006 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dr_deus_02/wpn_dr_deus_02_runed
08:05:49.006 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dr_deus_02/wpn_dr_deus_02_runed
08:05:49.006 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/first_person_base/chr_first_person_base
08:05:49.249 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/first_person_base/chr_first_person_base
08:05:49.249 [Lua] [PackageManager] Force_load: units/beings/player/first_person_base/chr_first_person_base
08:05:49.249 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p
08:05:49.321 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p
08:05:49.321 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p
08:05:49.322 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dr_deus_02/wpn_dr_deus_02_runed_3p
08:05:49.395 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dr_deus_02/wpn_dr_deus_02_runed_3p
08:05:49.395 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dr_deus_02/wpn_dr_deus_02_runed_3p
08:05:49.395 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/dwarf_ranger_engineer/skins/blue_and_gold/chr_dwarf_ranger_engineer_blue_and_gold
08:05:49.456 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/dwarf_ranger_engineer/skins/blue_and_gold/chr_dwarf_ranger_engineer_blue_and_gold
08:05:49.456 [Lua] [PackageManager] Force_load: units/beings/player/dwarf_ranger_engineer/skins/blue_and_gold/chr_dwarf_ranger_engineer_blue_and_gold
08:05:49.456 [Lua] [PackageManager] Queueing new asynch package: wwise/coghammer
08:05:49.487 [Lua] [PackageManager] Finished loading asynchronous package: wwise/coghammer
08:05:49.487 [Lua] [PackageManager] Force_load: wwise/coghammer
08:05:49.488 [Lua] [PackageManager] Queueing new asynch package: wwise/dr_deus_01
08:05:49.539 [Lua] [PackageManager] Finished loading asynchronous package: wwise/dr_deus_01
08:05:49.539 [Lua] [PackageManager] Force_load: wwise/dr_deus_01
08:05:49.540 [Lua] [PackageManager] Queueing new asynch package: wwise/flamethrower
08:05:49.580 [Lua] [PackageManager] Finished loading asynchronous package: wwise/flamethrower
08:05:49.580 [Lua] [PackageManager] Force_load: wwise/flamethrower
08:05:49.580 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_coghammer_01_t2/wpn_dw_coghammer_01_t2_runed_3p
08:05:49.611 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_coghammer_01_t2/wpn_dw_coghammer_01_t2_runed_3p
08:05:49.611 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_coghammer_01_t2/wpn_dw_coghammer_01_t2_runed_3p
08:05:49.621 [Lua] [SharedState] [SharedState] network_state_1100001015262a9: loaded_inventory_id:1100001015262a9:1:0:0 = 1596129920
08:05:49.623 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 3, Vector3(-18.9997, -0.243822, 6.138), Vector4(0, 0, 0.707106, -0.707107))
08:05:49.626 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
08:05:49.627 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
08:05:49.627 [Lua] PlayerManager:assign_unit_ownership tarpeinen 1100001015262a9 1
08:05:49.627 [Lua] [GameNetworkManager] Created game object of type 'engineer_career_data' with go_id=43
08:05:49.627 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=44
08:05:49.633 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x0f7981a0
08:05:49.633 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x0f7981a0
08:05:49.633 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x0f7978c0
08:05:49.633 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x0f7978c0
08:05:49.633 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x0f799350
08:05:49.633 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x0f799350
08:05:49.633 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x0f798dd0
08:05:49.633 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x0f798dd0
08:05:49.633 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x0f7975e0
08:05:49.633 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x0f7975e0
08:05:49.633 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x0f798890
08:05:49.633 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x0f798890
08:05:49.648 [Lua] Players are leaving the safe zone
08:05:49.873 [Lua] StateInGameRunning:_game_actually_starts()
08:05:49.873 [Lua] [IngameUI] menu view on_enter start_menu_view
08:05:49.873 [Lua] hero_fullscreen_menu_on_enter
08:05:49.873 [Lua] #################################################################################################################
08:05:49.873 [Lua] [Loading Time]: 00:00:08 [Transition]: none-inn_level [Members joined]: 0 [Members Left]: 0 [Is Server]: true
08:05:49.873 [Lua] #################################################################################################################
08:05:49.873 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 24
08:05:49.873 [Lua] [TwitchManager] game_mode_supported(game_mode="inn", difficulty="nil") => false
08:05:49.873 [Lua] [SharedState] [SharedState] network_state_1100001015262a9: actually_ingame:1100001015262a9:0:0:0 = true
08:05:49.875 [Lua] [IngameUI] menu view post_update_on_enter table: 0x025e9e20
08:05:49.876 [Lua] [HeroViewState] Enter Substate StartMenuStateOverview
08:05:49.879 [SteamVoipClient] select_out(1100001015262a9, off)
08:05:49.882 [Lua] cb_razer_chroma_setup
08:05:49.886 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 24
08:05:49.888 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base, MenuWorldPreviewerStartMenuView, async-read, prioritized
08:05:49.888 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/skins/blue_and_gold/chr_dwarf_ranger_engineer_blue_and_gold, MenuWorldPreviewerStartMenuView, async-read, prioritized
08:05:49.889 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized
08:05:49.889 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_01, MenuWorldPreviewerStartMenuView, async-read, prioritized
08:05:49.889 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded:
08:05:49.889 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p, MenuWorldPreviewerStartMenuView, async-read, prioritized
08:05:49.902 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_01, MenuWorldPreviewerStartMenuView
08:05:49.902 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_03, MenuWorldPreviewerStartMenuView, async-read, prioritized
08:05:50.084 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 24
08:05:50.084 [Lua] Commit load time data
08:05:50.888 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x33a, position: 0
08:05:51.458 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x637200346, playing_id: 0x33a, position: 27249
08:05:51.776 [Lua] [IngameUI] menu view on_exit start_menu_view
08:05:51.776 [Lua] [HeroViewState] Exit Substate StartMenuStateOverview
08:05:51.776 [Lua] hero_fullscreen_menu_on_exit
08:05:51.778 [Lua] [IngameUI] menu view post_update_on_exit table: 0x025e9e20
08:05:51.778 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded:
08:05:51.778 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/skins/blue_and_gold/chr_dwarf_ranger_engineer_blue_and_gold, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded:
08:05:51.778 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_03, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded:
08:05:51.778 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_rotary_gun_01_t1/wpn_dw_rotary_gun_01_t1_3p, MenuWorldPreviewerStartMenuView -> Package still referenced, NOT unloaded:
08:05:51.962 [Lua] PlayFabMirrorBase:_commit_internal 1
08:05:51.962 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
08:05:51.964 [Lua] generate_backend_stats 1100001015262a9:1
08:05:51.981 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
08:05:51.981 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
08:05:51.981 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateHeroAttributes 25
08:05:51.981 [Lua] Set lobby begin:
08:05:51.981 [Lua] Lobby data selected_mission_id = inn_level
08:05:51.981 [Lua] Lobby data num_players = 1
08:05:51.981 [Lua] Lobby data difficulty_tweak = 0
08:05:51.981 [Lua] Lobby data host = 1100001015262a9
08:05:51.981 [Lua] Lobby data matchmaking_type = 3
08:05:51.981 [Lua] Lobby data difficulty = normal
08:05:51.981 [Lua] Lobby data player_slot_1 = 0:0
08:05:51.981 [Lua] Lobby data unique_server_name = tarpeinen
08:05:51.981 [Lua] Lobby data player_slot_4 = 0:0
08:05:51.981 [Lua] Lobby data country_code = FI
08:05:51.981 [Lua] Lobby data matchmaking = false
08:05:51.981 [Lua] Lobby data power_level = 835
08:05:51.981 [Lua] Lobby data mission_id = inn_level
08:05:51.981 [Lua] Lobby data mechanism = adventure
08:05:51.981 [Lua] Lobby data player_slot_5 = 0:0
08:05:51.981 [Lua] Lobby data player_slot_2 = 0:0
08:05:51.981 [Lua] Lobby data network_hash = 65e25336687ca88
08:05:51.981 [Lua] Lobby data player_slot_3 = 1100001015262a9:1
08:05:51.981 [Lua] Lobby data eac_authorized = true
08:05:51.981 [Lua] Set lobby end.
08:05:51.985 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateHeroAttributes 25
08:05:52.025 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_sienna_painting_wood_base_1, async-read,
08:05:52.025 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_sienna_painting_wood_base_1 -> Package still referenced, NOT unloaded:
08:05:52.090 [Lua] [PackageManager] Load: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_kerillian_painting_wood_base_1, async-read,
08:05:52.090 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_kerillian_painting_wood_base_1 -> Package still referenced, NOT unloaded:
08:05:52.191 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateHeroAttributes 25
08:05:52.197 [Lua] commit result success 1
08:05:52.197 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 26
08:05:52.208 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 26
08:05:52.351 [Commandlist factory] creating async compute command list
08:05:52.352 [Commandlist factory] creating async compute command list
08:05:52.393 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 26
08:06:01.651 warning: [Flow] Animation state machine does not have event `#ID[67c6cbe2]`
08:06:02.653 [Lua] [Matchmaking] Cancelling matchmaking
08:06:02.653 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
08:06:02.661 [Lua] [LevelTransitionHandler] set_next_level( lvl:morris_hub, mc:deus, gm:inn_deus, env:0, seed:0, conflict:disabled, lckd_director_funcs:{}, diff:normal, diff_tweak:0, id:1882245888, lt:load_next_level, extra_packages:{
})
08:06:02.661 [Lua] [LevelTransitionHandler] promote_next_level_data
08:06:02.661 [Lua] [SharedState] [SharedState] network_state_1100001015262a9: name:set_level_data
08:06:02.661 [Lua] [SharedState] [SharedState] network_state_1100001015262a9: level_key:0:0:0:0 = morris_hub
08:06:02.661 [Lua] [SharedState] [SharedState] network_state_1100001015262a9: level_seed:0:0:0:0 = 0
08:06:02.661 [Lua] [SharedState] [SharedState] network_state_1100001015262a9: conflict_director:0:0:0:0 = disabled
08:06:02.661 [Lua] [SharedState] [SharedState] network_state_1100001015262a9: locked_director_functions:0:0:0:0 = {}
08:06:02.661 [Lua] [SharedState] [SharedState] network_state_1100001015262a9: game_mode:0:0:0:0 = inn_deus
08:06:02.661 [Lua] [SharedState] [SharedState] network_state_1100001015262a9: mechanism:0:0:0:0 = deus
08:06:02.661 [Lua] [SharedState] [SharedState] network_state_1100001015262a9: environment_variation_id:0:0:0:0 = 0
08:06:02.661 [Lua] [SharedState] [SharedState] network_state_1100001015262a9: difficulty:0:0:0:0 = normal
08:06:02.661 [Lua] [SharedState] [SharedState] network_state_1100001015262a9: difficulty_tweak:0:0:0:0 = 0
08:06:02.661 [Lua] [SharedState] [SharedState] network_state_1100001015262a9: level_session_id:0:0:0:0 = 1882245888
08:06:02.661 [Lua] [SharedState] [SharedState] network_state_1100001015262a9: level_transition_type:0:0:0:0 = load_next_level
08:06:02.661 [Lua] [SharedState] [SharedState] network_state_1100001015262a9: extra_packages:0:0:0:0 = {}
08:06:02.661 [Lua] [SharedState] [SharedState] network_state_1100001015262a9: name:set_level_data
08:06:02.662 [Lua] TRANSITION nil nil load_next_level
08:06:02.662 [Lua] Transition type "load_next_level", is server: true
08:06:02.662 [Lua] [GameNetworkManager] Leaving game...
08:06:02.662 [Lua] [GameNetworkManager] Shutting down game session host.
08:06:02.662 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
08:06:02.662 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
08:06:02.662 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=17.72
08:06:02.670 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
08:06:04.659 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
08:06:04.659 [Lua] [Managers] Calling function on all managers:
08:06:04.659 [Lua] PlayerManager:remove_player peer_id=1100001015262a9 1
08:06:04.659 [Lua] [SharedState] [SharedState] network_state_1100001015262a9: actually_ingame:1100001015262a9:0:0:0 = false
08:06:04.659 [Lua] Clearing all global lookup lists
08:06:04.659 [Lua] [IngamePlayerListUI] - Destroy
08:06:04.659 [Lua] [GamePadEquipmentUI] - Destroy
08:06:04.659 [Lua] [EquipmentUI] - Destroy
08:06:04.659 [Lua] [GamePadAbilityUI] - Destroy
08:06:04.659 [Lua] [AbilityUI] - Destroy
08:06:04.660 [Lua] [IngameUI] destroy
08:06:04.668 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_ver_hugeldal01, keep_sienna_painting_wood_base_1
08:06:04.668 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_norsca01, keep_kerillian_painting_wood_base_1
08:06:04.668 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_fort01, keep_hall_painting_wood_base_5
08:06:04.668 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_skaven01, keep_hall_painting_wood_base_4
08:06:04.668 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_highelf01, keep_hall_painting_wood_base_2
08:06:04.668 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_pd237_bret_pegasus_knight_box, keep_hall_painting_wood_base_1
08:06:04.668 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_painting_hor_groundzero01, keep_hall_painting_wood_base_3
08:06:04.697 [Lua] [Managers] Destroying manager group:
08:06:04.700 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
08:06:04.746 [Lua] [PackageManager] Unload: resource_packages/breeds/critter_rat, EnemyPackageLoader
08:06:04.746 [Lua] [PeerSM] 1100001015262a9 :: on_exit InGame
08:06:04.746 [Lua] [PeerSM] 1100001015262a9 :: on_enter Loading
08:06:04.746 [Lua] [Matchmaking] unregister rpcs
08:06:04.746 [Lua] ############### UNLOADING PACKAGES ###############
08:06:04.746 [Lua] [Managers] Calling function on all managers:
08:06:04.746 [Lua] [Managers] Destroying manager group:
08:06:04.746 [Lua] [Gamestate] Enter state StateLoading
08:06:04.748 [Lua] [Gamestate] Enter Substate StateLoadingRunning
08:06:04.748 [Lua] [Matchmaking] register rpcs
08:06:04.748 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
08:06:04.748 [Lua] Set lobby begin:
08:06:04.748 [Lua] Lobby data selected_mission_id = inn_level
08:06:04.748 [Lua] Lobby data num_players = 1
08:06:04.748 [Lua] Lobby data difficulty_tweak = 0
08:06:04.748 [Lua] Lobby data host = 1100001015262a9
08:06:04.748 [Lua] Lobby data matchmaking_type = 3
08:06:04.748 [Lua] Lobby data difficulty = normal
08:06:04.748 [Lua] Lobby data player_slot_1 = 0:0
08:06:04.748 [Lua] Lobby data unique_server_name = tarpeinen
08:06:04.748 [Lua] Lobby data player_slot_4 = 0:0
08:06:04.748 [Lua] Lobby data country_code = FI
08:06:04.748 [Lua] Lobby data matchmaking = false
08:06:04.748 [Lua] Lobby data power_level = 0
08:06:04.748 [Lua] Lobby data mission_id = inn_level
08:06:04.748 [Lua] Lobby data mechanism = adventure
08:06:04.748 [Lua] Lobby data player_slot_5 = 0:0
08:06:04.748 [Lua] Lobby data player_slot_2 = 0:0
08:06:04.748 [Lua] Lobby data network_hash = 65e25336687ca88
08:06:04.748 [Lua] Lobby data player_slot_3 = 1100001015262a9:1
08:06:04.748 [Lua] Lobby data eac_authorized = true
08:06:04.748 [Lua] Set lobby end.
08:06:04.748 [Lua] registering RPCs
08:06:04.748 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
08:06:04.748 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
08:06:04.748 [Lua] Set lobby begin:
08:06:04.748 [Lua] Lobby data selected_mission_id = morris_hub
08:06:04.748 [Lua] Lobby data num_players = 1
08:06:04.748 [Lua] Lobby data difficulty_tweak = 0
08:06:04.748 [Lua] Lobby data host = 1100001015262a9
08:06:04.748 [Lua] Lobby data matchmaking_type = 3
08:06:04.748 [Lua] Lobby data difficulty = normal
08:06:04.748 [Lua] Lobby data player_slot_1 = 0:0
08:06:04.748 [Lua] Lobby data unique_server_name = tarpeinen
08:06:04.748 [Lua] Lobby data player_slot_4 = 0:0
08:06:04.748 [Lua] Lobby data country_code = FI
08:06:04.748 [Lua] Lobby data matchmaking = false
08:06:04.748 [Lua] Lobby data power_level = 0
08:06:04.748 [Lua] Lobby data mission_id = morris_hub
08:06:04.748 [Lua] Lobby data mechanism = deus
08:06:04.749 [Lua] Lobby data player_slot_5 = 0:0
08:06:04.749 [Lua] Lobby data player_slot_2 = 0:0
08:06:04.749 [Lua] Lobby data network_hash = 65e25336687ca88
08:06:04.749 [Lua] Lobby data player_slot_3 = 1100001015262a9:1
08:06:04.749 [Lua] Lobby data eac_authorized = true
08:06:04.749 [Lua] Set lobby end.
08:06:04.749 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
08:06:04.750 [Lua] [SharedState] [SharedState] network_state_1100001015262a9: peer_ingame:1100001015262a9:0:0:0 = false
08:06:04.750 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens, async-read, prioritized
08:06:04.750 [Lua] [StateLoading] load_current_level
08:06:04.750 [Lua] initializing mechanism to: deus
08:06:04.750 [Lua] FORCE COMMIT 2
08:06:04.750 [Lua] PlayFabMirrorBase:_commit_internal 2
08:06:04.750 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
08:06:04.750 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
08:06:04.750 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request verifyDlcCareers 27
08:06:04.750 [Lua] [LevelTransitionHandler] load_current_level, loading morris_hub 0
08:06:04.752 [Lua] [PackageManager] Unload: resource_packages/keep_paintings/keep_paintings_inn_level_sounds_01, inn_level
08:06:04.752 [Umbra] Unload tome
08:06:04.752 [Lua] [PackageManager] Unload: resource_packages/levels/tomes/inn_tome, inn_level
08:06:04.784 [Lua] [PackageManager] Unload: resource_packages/levels/inn, inn_level
08:06:04.790 [Lua] [PackageManager] Unload: resource_packages/levels/inn_dependencies, inn_level
08:06:04.790 [Lua] [PackageManager] Load: resource_packages/levels/inn_dependencies, morris_hub, async-read,
08:06:04.790 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/morris_hub, morris_hub, async-read,
08:06:04.795 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript verifyDlcCareers 27
08:06:04.795 [Lua] commit result success 2
08:06:04.795 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 28
08:06:04.856 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_1
08:06:04.856 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_1
08:06:04.856 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/inn_dependencies
08:06:04.991 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript verifyDlcCareers 27
08:06:05.008 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 28
08:06:05.193 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 28
08:06:05.831 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/inn_dependencies
08:06:05.831 [Lua] [PackageManager] Force_load: resource_packages/levels/inn_dependencies
08:06:05.831 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/morris_hub
08:06:07.606 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/morris_hub
08:06:07.606 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/morris_hub
08:06:07.622 [Lua] [LevelTransitionHandler] Level load completed!
08:06:07.622 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: morris_hub - level_seed: 0 - use_random_directors: false - conflict_director_name: disabled
08:06:07.622 [Lua] [EnemyPackageLoader] Load no enemies on this level
08:06:07.622 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: morris_hub game_mode: inn_deus
08:06:07.622 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
08:06:07.622 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/morris_hub/world
08:06:07.631 [Lua] Async level spawning done
08:06:07.639 [Lua] ### Received rpc_level_loaded
08:06:07.639 [Lua] #### Has state machine: true, peer_id: 1100001015262a9, level_id: 228
08:06:07.639 [Lua] Peer 1100001015262a9 has loaded the level and all enemies are loaded
08:06:07.655 [Lua] [PeerSM] 1100001015262a9 :: on_exit Loading
08:06:07.655 [Lua] [PeerSM] 1100001015262a9 :: on_enter LoadingProfilePackages
08:06:07.672 [Lua] [PeerSM] 1100001015262a9 :: on_exit LoadingProfilePackages
08:06:07.672 [Lua] [PeerSM] 1100001015262a9 :: on_enter WaitingForEnterGame
08:06:07.672 [Lua] ### Received rpc_level_loaded
08:06:07.672 [Lua] #### Has state machine: false, peer_id: 1100001015262a9, level_id: 228
08:06:07.672 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
08:06:08.672 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
08:06:08.672 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
08:06:08.672 [Lua] [Matchmaking] unregister rpcs
08:06:08.672 [Lua] Set lobby begin:
08:06:08.672 [Lua] Lobby data selected_mission_id = morris_hub
08:06:08.672 [Lua] Lobby data num_players = 1
08:06:08.672 [Lua] Lobby data difficulty_tweak = 0
08:06:08.672 [Lua] Lobby data host = 1100001015262a9
08:06:08.672 [Lua] Lobby data matchmaking_type = 3
08:06:08.672 [Lua] Lobby data difficulty = normal
08:06:08.672 [Lua] Lobby data player_slot_1 = 0:0
08:06:08.672 [Lua] Lobby data unique_server_name = tarpeinen
08:06:08.672 [Lua] Lobby data player_slot_4 = 0:0
08:06:08.672 [Lua] Lobby data country_code = FI
08:06:08.672 [Lua] Lobby data matchmaking = false
08:06:08.672 [Lua] Lobby data power_level = 0
08:06:08.672 [Lua] Lobby data mission_id = morris_hub
08:06:08.673 [Lua] Lobby data mechanism = deus
08:06:08.673 [Lua] Lobby data player_slot_5 = 0:0
08:06:08.673 [Lua] Lobby data player_slot_2 = 0:0
08:06:08.673 [Lua] Lobby data network_hash = 65e25336687ca88
08:06:08.673 [Lua] Lobby data player_slot_3 = 1100001015262a9:1
08:06:08.673 [Lua] Lobby data eac_authorized = true
08:06:08.673 [Lua] Set lobby end.
08:06:08.673 [Lua] [Managers] Destroying manager group:
08:06:08.673 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens
08:06:08.673 [Lua] [Gamestate] Enter StateIngame HOST
08:06:08.673 [Lua] [Managers] Calling function on all managers:
08:06:08.674 [Lua] <>level = morris_hub<>
08:06:08.674 [Lua] [StateIngame] Server ingame
08:06:08.676 [Lua] Set lobby begin:
08:06:08.676 [Lua] Lobby data selected_mission_id = morris_hub
08:06:08.676 [Lua] Lobby data num_players = 1
08:06:08.676 [Lua] Lobby data difficulty_tweak = 0
08:06:08.676 [Lua] Lobby data host = 1100001015262a9
08:06:08.676 [Lua] Lobby data matchmaking_type = 3
08:06:08.676 [Lua] Lobby data difficulty = normal
08:06:08.676 [Lua] Lobby data player_slot_1 = 0:0
08:06:08.676 [Lua] Lobby data unique_server_name = tarpeinen
08:06:08.676 [Lua] Lobby data player_slot_4 = 0:0
08:06:08.676 [Lua] Lobby data country_code = FI
08:06:08.676 [Lua] Lobby data matchmaking = false
08:06:08.676 [Lua] Lobby data power_level = 0
08:06:08.676 [Lua] Lobby data mission_id = morris_hub
08:06:08.676 [Lua] Lobby data mechanism = deus
08:06:08.676 [Lua] Lobby data player_slot_5 = 0:0
08:06:08.676 [Lua] Lobby data player_slot_2 = 0:0
08:06:08.676 [Lua] Lobby data network_hash = 65e25336687ca88
08:06:08.676 [Lua] Lobby data player_slot_3 = 1100001015262a9:1
08:06:08.676 [Lua] Lobby data eac_authorized = true
08:06:08.676 [Lua] Set lobby end.
08:06:08.676 [Lua] [Matchmaking] register rpcs
08:06:08.676 [Lua] GameNetworkManager:init... creating game session
08:06:08.676 [Lua] Host GameSession.make_game_session_host with session:
08:06:08.677 [Lua] [GameNetworkManager] Setting pong timeout to 60
08:06:08.677 [Lua] [GameNetworkManager] My own peer_id = 1100001015262a9
08:06:08.677 [Lua] [GameNetworkManager] self.is_server = true
08:06:08.677 [Network] Setting artificial MTU limit to 65536
08:06:08.683 [Lua] Switching ConflictSettings: to: disabled
08:06:08.683 [Lua] pacing=disabled
08:06:08.683 [Lua] roaming=nil
08:06:08.683 [Lua] specials=disabled
08:06:08.683 [Lua] debug_color=black
08:06:08.683 [Lua] pack_spawning=disabled
08:06:08.683 [Lua] contained_breeds=nil
08:06:08.683 [Lua] disabled=true
08:06:08.683 [Lua] boss=disabled
08:06:08.683 [Lua] horde=disabled
08:06:08.683 [Lua] name=disabled
08:06:08.683 [Lua] intensity=disabled
08:06:08.683 [Lua] ---
08:06:08.683 [Lua] [LevelAnalysis] set_random_seed( 0)
08:06:08.685 [Lua] [AIInterestPointSystem] Level Seed: 0
08:06:08.685 [Lua]
08:06:08.686 [Lua] [entity_system_bag] = table
08:06:08.686 [Lua] [entity_system_bag] = metatable
08:06:08.686 [Lua] [startup_data] = table
08:06:08.686 [Lua] [entity_manager] = table
08:06:08.686 [Lua] [entity_manager] = metatable
08:06:08.686 [Lua] [unit_spawner] = table
08:06:08.686 [Lua] [unit_spawner] = metatable
08:06:08.686 [Lua] [unit_storage] = table
08:06:08.686 [Lua] [unit_storage] = metatable
08:06:08.686 [Lua] [dice_keeper] = table
08:06:08.686 [Lua] [dice_keeper] = metatable
08:06:08.686 [Lua] [is_server] = true (boolean)
08:06:08.686 [Lua] [world] = [World]
08:06:08.686 [Lua] [system_api] = table
08:06:08.686 [Lua] [entity_system] = table
08:06:08.686 [Lua] [entity_system] = metatable
08:06:08.686 [Lua] [network_lobby] = table
08:06:08.686 [Lua] [network_lobby] = metatable
08:06:08.686 [Lua] [profile_synchronizer] = table
08:06:08.686 [Lua] [profile_synchronizer] = metatable
08:06:08.686 [Lua] [level_transition_handler] = table
08:06:08.686 [Lua] [level_transition_handler] = metatable
08:06:08.686 [Lua] [num_local_human_players] = 1 (number)
08:06:08.686 [Lua] [statistics_db] = table
08:06:08.686 [Lua] [statistics_db] = metatable
08:06:08.686 [Lua] [network_server] = table
08:06:08.686 [Lua] [network_server] = metatable
08:06:08.686 [Lua] [input_manager] = table
08:06:08.686 [Lua] [input_manager] = metatable
08:06:08.686 [Lua] [network_clock] = table
08:06:08.686 [Lua] [network_clock] = metatable
08:06:08.686 [Lua] [network_transmit] = table
08:06:08.686 [Lua] [network_transmit] = metatable
08:06:08.686 [Lua] [free_flight_manager] = table
08:06:08.686 [Lua] [free_flight_manager] = metatable
08:06:08.686 [Lua] [network_manager] = table
08:06:08.686 [Lua] [network_manager] = metatable
08:06:08.686 [Lua] [network_event_delegate] = table
08:06:08.686 [Lua] [network_event_delegate] = metatable
08:06:08.686 [Lua]
08:06:08.686 [Lua] ignoring extension VersusVolumeObjectiveExtension
08:06:08.686 [Lua] ignoring extension VersusInteractObjectiveExtension
08:06:08.686 [Lua] ignoring extension VersusPayloadObjectiveExtension
08:06:08.686 [Lua] ignoring extension VersusSocketObjectiveExtension
08:06:08.686 [Lua] ignoring extension VersusTargetObjectiveExtension
08:06:08.686 [Lua] ignoring extension VersusMissionObjectiveExtension
08:06:08.686 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
08:06:08.689 [Lua] [DeusChestPreloadSystem] Couldn't find settings for platform: "win32" --> Using fallback settings
08:06:08.689 [Lua] [AchievementManager] Achievements using the steam platform
08:06:08.689 [Lua] PlayerManager:add_player player_1
08:06:08.704 [Lua] [StateIngame] Level seed: 0
08:06:08.705 [Lua] [LevelAnalysis] set_random_seed( 0)
08:06:08.706 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0
08:06:08.706 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1
08:06:08.706 [Lua] [IngameUI] init
08:06:08.716 [SteamVoipClient] select_out(1100001015262a9, off)
08:06:08.718 [Lua] cb_razer_chroma_setup
08:06:08.749 [Lua] [Matchmaking] Cancelling matchmaking
08:06:08.749 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
08:06:08.749 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
08:06:08.749 [Lua] Set lobby begin:
08:06:08.749 [Lua] Lobby data selected_mission_id = morris_hub
08:06:08.749 [Lua] Lobby data num_players = 1
08:06:08.749 [Lua] Lobby data difficulty_tweak = 0
08:06:08.749 [Lua] Lobby data host = 1100001015262a9
08:06:08.749 [Lua] Lobby data matchmaking_type = 3
08:06:08.749 [Lua] Lobby data difficulty = normal
08:06:08.749 [Lua] Lobby data player_slot_1 = 0:0
08:06:08.749 [Lua] Lobby data unique_server_name = tarpeinen
08:06:08.749 [Lua] Lobby data player_slot_4 = 0:0
08:06:08.749 [Lua] Lobby data country_code = FI
08:06:08.749 [Lua] Lobby data matchmaking = false
08:06:08.749 [Lua] Lobby data power_level = 835
08:06:08.749 [Lua] Lobby data mission_id = morris_hub
08:06:08.749 [Lua] Lobby data mechanism = deus
08:06:08.749 [Lua] Lobby data player_slot_5 = 0:0
08:06:08.749 [Lua] Lobby data player_slot_2 = 0:0
08:06:08.749 [Lua] Lobby data network_hash = 65e25336687ca88
08:06:08.749 [Lua] Lobby data player_slot_3 = 1100001015262a9:1
08:06:08.750 [Lua] Lobby data eac_authorized = true
08:06:08.750 [Lua] Set lobby end.
08:06:08.750 [Lua] CurrentConflictSettings disabled
08:06:08.750 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: normal, USING SETTINGS FOR EASY
08:06:08.750 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
08:06:08.750 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn deus_potions pickups
08:06:08.750 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=3
08:06:08.750 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered
08:06:08.750 [Lua] [Managers] Calling function on all managers:
08:06:08.750 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
08:06:08.750 [Save] Loading `ut_tweaks_presets`
08:06:08.750 warning: [Save] Missing filename `ut_tweaks_presets`
08:06:08.758 [Lua] [PeerSM] 1100001015262a9 :: on_exit WaitingForEnterGame
08:06:08.758 [Lua] [PeerSM] 1100001015262a9 :: on_enter WaitingForGameObjectSync
08:06:08.759 [Lua] [UIScenegraph] Cannot add field "original_local_position" to table: 0x03efb7d0
08:06:08.800 [Lua] [PeerSM] 1100001015262a9 :: on_exit WaitingForGameObjectSync
08:06:08.800 [Lua] [PeerSM] 1100001015262a9 :: on_enter WaitingForPlayers
08:06:08.815 [Lua] [PeerSM] 1100001015262a9 :: on_exit WaitingForPlayers
08:06:08.815 [Lua] [PeerSM] 1100001015262a9 :: on_enter InGame
08:06:08.815 [Lua] [SharedState] [SharedState] network_state_1100001015262a9: peer_ingame:1100001015262a9:0:0:0 = true
08:06:08.816 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 3, Vector3(1.70637, -12.3293, 3.92367), Vector4(0, 0, 0.969236, 0.246134))
08:06:08.818 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
08:06:08.819 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
08:06:08.819 [Lua] PlayerManager:assign_unit_ownership tarpeinen 1100001015262a9 1
08:06:08.819 [Lua] [GameNetworkManager] Created game object of type 'engineer_career_data' with go_id=5
08:06:08.819 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=6
08:06:08.825 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x0a8220a0
08:06:08.825 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x0a8220a0
08:06:08.825 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x0a8217c0
08:06:08.825 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x0a8217c0
08:06:08.825 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x1198f720
08:06:08.825 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x1198f720
08:06:08.825 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x119927e0
08:06:08.825 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x119927e0
08:06:08.825 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x0a8214e0
08:06:08.825 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x0a8214e0
08:06:08.825 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x11975c60
08:06:08.825 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x11975c60
08:06:08.954 [Lua] StateInGameRunning:_game_actually_starts()
08:06:08.954 [Lua] #################################################################################################################
08:06:08.954 [Lua] [Loading Time]: 00:00:04 [Transition]: inn_level-morris_hub [Members joined]: 0 [Members Left]: 0 [Is Server]: true
08:06:08.954 [Lua] #################################################################################################################
08:06:08.954 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 29
08:06:08.954 [Lua] [TwitchManager] game_mode_supported(game_mode="inn_deus", difficulty="nil") => false
08:06:08.954 [Lua] [SharedState] [SharedState] network_state_1100001015262a9: actually_ingame:1100001015262a9:0:0:0 = true
08:06:08.960 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 29
08:06:09.157 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 29
08:06:09.157 [Lua] Commit load time data
08:06:19.705 [Lua] [IngameUI] menu view on_enter start_game_view
08:06:19.706 [Lua] [IngameUI] menu view post_update_on_enter table: 0x01b257f0
08:06:19.706 [Lua] [StartGameState] Enter Substate StartGameStateSettingsOverview
08:06:19.718 [Lua] [StartGameStateSettingsOverview]:set_layout_by_name() - deus_custom_game
08:06:19.718 [Lua] [HeroViewWindow] Enter Substate StartGameWindowPanelConsole
08:06:19.718 [Lua] [StartGameViewWindow] Enter Substate StartGameWindowBackgroundConsole
08:06:19.718 [Lua] [StartGameViewWindow] Enter Substate StartGameWindowDeusCustomGame
08:06:19.719 [Lua] [StartGameWindow] Enter Substate StartGameWindowAdditionalSettingsConsole
08:06:20.293 [Lua] [IngameUI] menu view on_exit start_game_view
08:06:20.293 [Lua] [StartGameState] Exit Substate StartGameStateSettingsOverview
08:06:20.293 [Save] Saving `save_data`
08:06:20.293 [Lua] [HeroViewWindow] Exit Substate StartGameWindowPanelConsole
08:06:20.293 [Lua] [StartGameViewWindow] Exit Substate StartGameWindowBackgroundConsole
08:06:20.293 [Lua] [StartGameViewWindow] Exit Substate StartGameWindowDeusCustomGame
08:06:20.293 [Lua] [StartGameWindow] Exit Substate StartGameWindowAdditionalSettingsConsole
08:06:20.295 [Save] Save done
08:06:20.297 [Lua] [IngameUI] menu view post_update_on_exit table: 0x01b257f0
08:06:29.071 [Lua] [LobbyMembers] Member joined 1100001036c3267
08:06:29.077 [Lua] [NetworkServer] Changing num_players from 1 to 2
08:06:29.077 [Lua] Players: 2
08:06:29.077 [Lua] Set lobby begin:
08:06:29.077 [Lua] Lobby data selected_mission_id = morris_hub
08:06:29.077 [Lua] Lobby data num_players = 2
08:06:29.078 [Lua] Lobby data difficulty_tweak = 0
08:06:29.078 [Lua] Lobby data host = 1100001015262a9
08:06:29.078 [Lua] Lobby data matchmaking_type = 3
08:06:29.078 [Lua] Lobby data difficulty = normal
08:06:29.078 [Lua] Lobby data player_slot_1 = 0:0
08:06:29.078 [Lua] Lobby data unique_server_name = tarpeinen
08:06:29.078 [Lua] Lobby data player_slot_4 = 0:0
08:06:29.078 [Lua] Lobby data country_code = FI
08:06:29.078 [Lua] Lobby data matchmaking = false
08:06:29.078 [Lua] Lobby data power_level = 835
08:06:29.078 [Lua] Lobby data mission_id = morris_hub
08:06:29.078 [Lua] Lobby data mechanism = deus
08:06:29.078 [Lua] Lobby data player_slot_5 = 0:0
08:06:29.078 [Lua] Lobby data player_slot_2 = 0:0
08:06:29.078 [Lua] Lobby data network_hash = 65e25336687ca88
08:06:29.078 [Lua] Lobby data player_slot_3 = 1100001015262a9:1
08:06:29.078 [Lua] Lobby data eac_authorized = true
08:06:29.078 [Lua] Set lobby end.
08:06:29.329 [Lua] [IngameUI] menu view on_enter hero_view
08:06:29.332 [Lua] [IngameUI] menu view post_update_on_enter table: 0x030182b0
08:06:29.332 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
08:06:29.332 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'on_enter' from [HeroWindowCharacterPreview] (Origin: function: 0x196db270)
08:06:29.332 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'on_exit' from [HeroWindowCharacterPreview] (Origin: function: 0x196d2090)
08:06:29.332 [Lua] [MOD][loadout_manager_vt2][INFO] (hook_safe): Hooking 'draw' from [HeroWindowCharacterPreview] (Origin: function: 0x196bb2d0)
08:06:29.341 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
08:06:29.342 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
08:06:29.342 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
08:06:29.343 [Lua] [ModShim] %s
%s Function "_G.UIResolutionWidthFragments" is deprecated!
[0] =[C]: in function callstack
[1] @scripts/managers/mod/mod_shim.lua:54: in function print_deprecated_function_warning
[2] @scripts/managers/mod/mod_shim.lua:78: in function UIResolutionWidthFragments
[3] @scripts/mods/loadout_manager_vt2/loadout_manager_vt2.lua:104: in function get_gui_dimensions
[4] @scripts/mods/loadout_manager_vt2/loadout_manager_vt2.lua:129: in function create_loadouts_window
[5] @scripts/mods/loadout_manager_vt2/loadout_manager_vt2.lua:396: in function reload_windows
[6] @scripts/mods/loadout_manager_vt2/loadout_manager_vt2.lua:595:in function
[7] =[C]: in function xpcall
[8] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr
[9] @scripts/mods/vmf/modules/core/hooks.lua:165:in function
[10] @scripts/mods/vmf/modules/core/hooks.lua:184: in function on_enter
[11] @scripts/ui/views/hero_view/states/hero_view_state_overview.lua:287: in function hook_chain
[12] @scripts/mods/vmf/modules/core/hooks.lua:180: in function _change_window
[13] @scripts/ui/views/hero_view/states/hero_view_state_overview.lua:335: in function set_layout
[14] @scripts/ui/views/hero_view/states/hero_view_state_overview.lua:228: in function _initial_windows_setups
[15] @scripts/ui/views/hero_view/states/hero_view_state_overview.lua:122: in function on_enter
[16] @foundation/scripts/util/state_machine.lua:130: in function _change_state
[17] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[18] @foundation/scripts/util/state_machine.lua:95: in function init
[19] @scripts/game_state/game_state_machine.lua:7: in function init
[20] @foundation/scripts/util/class.lua:62: in function new
[21] @scripts/ui/views/hero_view/hero_view.lua:93: in function _setup_state_machine
[22] @scripts/ui/views/hero_view/hero_view.lua:379: in function func
[23] @scripts/mods/ui_improvements/ui_improvements.lua:147: in function hook_chain
[24] @scripts/mods/vmf/modules/core/hooks.lua:180: in function _change_screen_by_name
[25] @scripts/ui/views/hero_view/hero_view.lua:398: in function post_update_on_enter
[26] @scripts/ui/views/ingame_ui.lua:919: in function _post_handle_transition
[27] @scripts/ui/views/ingame_ui.lua:687: in function post_update
[28] @scripts/game_state/state_ingame_running.lua:1083: in function post_update
[29] @scripts/game_state/game_state_machine.lua:34: in function post_update
[30] @scripts/game_state/state_ingame.lua:1742: in function post_update
[31] @scripts/game_state/game_state_machine.lua:34: in function post_update
[32] @scripts/boot.lua:1034: in function game_update
[33] @scripts/boot.lua:639:in function
[1] name = "_G.UIResolutionWidthFragments"; warning = "Function \"_G.UIResolutionWidthFragments\" is deprecated!"
[3] self = table: 0000000002A2EBF0; scale = 1; gui_size = table: 0000000000247CD0; align_right = false
[4] self = table: 0000000002A2EBF0
[5] self = table: 0000000002A2EBF0
[6] self = table: 000000000104D9A0
[8] mod = table: 0000000002A2EBF0; error_prefix_data = "(safe_hook)"; func = [function]
[10] hook_chain = [function]; num_values = 0; values = table: 0000000000247C90; safe_hooks = table: 00000000001A35B0; i = 1
[11] self = table: 0000000003018AD0; window_index = 2; window_name = "character_preview"; active_windows = table: 000000000058E200; new_window_settings = table: 0000000000C19AB0; window_class_name = "HeroWindowCharacterPreview"; current_window = nil; window_class = table: 00000000196EA850; window = table: 000000000104D9A0; ignore_alignment = nil; window_offset = table: 000000000104D9D0; params = table: 000000000058DF70
[12] hook_chain = [function]
[13] self = table: 0000000003018AD0; index = 1; layout_setting = table: 0000000000C1B4C0; windows = table: 0000000000C1B560; sound_event_enter = "play_gui_equipment_button"; close_on_exit = true; input_focus_window = nil; i = 2; window_changed = false; window_name = "character_preview"; window_position_index = 2
[14] self = table: 0000000003018AD0; params = table: 000000000058DF70; active_windows = table: 000000000058E200; start_state = nil
[15] self = table: 0000000003018AD0; params = table: 0000000003018A30; ingame_ui_context = table: 0000000001AA38A0; player_manager = table: 0000000002E442E0; local_player = table: 000000001AA3C180; profile_index = 3; profile_settings = table: 0000000002F76DA0; display_name = "dwarf_ranger"; character_name = "inventory_name_dwarf_ranger"; hero_attributes = table: 000000000019EED0; career_index = 4; window_params = table: 000000000058DF70
[16] self = table: 0000000000BEDCB0; new_state = table: 00000000196F78C0; params = table: 0000000003018A30
[17] self = table: 0000000000BEDCB0; new_state = table: 00000000196F78C0; notify = nil; old_state = nil
[18] self = table: 0000000000BEDCB0; parent = table: 00000000030182B0; start_state = table: 00000000196F78C0; params = table: 0000000003018A30; profiling_debugging_enabled = false
[19] self = table: 0000000000BEDCB0; parent = table: 00000000030182B0; start_state = table: 00000000196F78C0; params = table: 0000000003018A30; profiling_debugging_enabled = false
[20] self = table: 0000000002C719C0; object = table: 0000000000BEDCB0
[21] self = table: 00000000030182B0; state_machine_params = table: 0000000003018A30; optional_start_state = table: 00000000196F78C0; optional_start_sub_state = nil; optional_params = table: 000000000C882630; start_state = table: 00000000196F78C0; profiling_debugging_enabled = false
[22] self = table: 00000000030182B0; screen_name = "overview"; sub_screen_name = nil; optional_params = table: 000000000C882630; settings = table: 0000000019BC4530; settings_index = 1; state_name = "HeroViewStateOverview"; state = table: 00000000196F78C0
[23] func = [function]; self = table: 00000000030182B0; screen_name = "overview"; sub_screen_name = nil; optional_params = table: 000000000C882630
[24] hook_chain = [function]
[25] self = table: 00000000030182B0; on_enter_transition_params = table: 000000000C882630; menu_state_name = "overview"; menu_sub_state_name = nil
...
[3] _data = table: 0000000002A319D0; change_page_button_theme = table: 00000000040D3C30; fatshark_view = table: 000000000104D9A0; loadouts_data = table: 00000000040E01F0; cloud_file = table: 00000000040D7880; simple_ui = table: 00000000044B22A0; checkbox_theme = table: 00000000040D4840; button_theme = table: 00000000035315F0; title_theme = table: 00000000040D4140; is_loading = false; equipment_queue = table: 0000000002A35690;
[4] _data = table: 0000000002A319D0; change_page_button_theme = table: 00000000040D3C30; fatshark_view = table: 000000000104D9A0; loadouts_data = table: 00000000040E01F0; cloud_file = table: 00000000040D7880; simple_ui = table: 00000000044B22A0; checkbox_theme = table: 00000000040D4840; button_theme = table: 00000000035315F0; title_theme = table: 00000000040D4140; is_loading = false; equipment_queue = table: 0000000002A35690;
[5] _data = table: 0000000002A319D0; change_page_button_theme = table: 00000000040D3C30; fatshark_view = table: 000000000104D9A0; loadouts_data = table: 00000000040E01F0; cloud_file = table: 00000000040D7880; simple_ui = table: 00000000044B22A0; checkbox_theme = table: 00000000040D4840; button_theme = table: 00000000035315F0; title_theme = table: 00000000040D4140; is_loading = false; equipment_queue = table: 0000000002A35690;
[6] _loading_overlay_widgets_by_name = table: 000000001A2984E0; _widgets_by_name = table: 0000000018D5E150; skin_sync_id = 0; parent = table: 0000000003018AD0; _animations = table: 000000000A7F3E80; _stats_id = "1100001015262a9:1"; hero_name = "dwarf_ranger"; ui_top_renderer = table: 000000001176D120; ingame_ui_context = table: 0000000001AA38A0; peer_id = "1100001015262a9"; ui_renderer = table: 0000000018EEDDE0; ui_animator = table: 0000000002F72830; input_manager = table: 000000001A95BE60; _widgets = table: 0000000018D5E120; career_index = 4; _level_package_name = "resource_packages/levels/ui_inventory_preview"; player_manager = table: 0000000002E442E0; _loading_overlay_widgets = table: 000000001A2984B0; statistics_db = table: 000000001AA4A8E0; render_settings = table: 000000000A7F3C80; ui_scenegraph = table: 000000000A7F3EB0; _show_loading_overlay = true;
[11] _widgets_by_name = table: 0000000001B4C140; parent = table: 00000000030182B0; _animations = table: 0000000000654180; statistics_db = table: 000000001AA4A8E0; hero_name = "dwarf_ranger"; ingame_ui_context = table: 0000000001AA38A0; loadout_sync_id = 0; _gamepad_style_active = false; ui_animator = table: 0000000011BA6FC0; _friends_component_ui = table: 0000000002975760; input_manager = table: 000000001A95BE60; profile_synchronizer = table: 0000000000CCA3A0; render_settings = table: 0000000000654110; profile_index = 3; _window_layouts = table: 0000000000C1B490; career_index = 4; _ui_animations = table: 00000000006541B0; local_player_id = 1; _close_on_exit = true; player = table: 000000001AA3C180; _stats_id = "1100001015262a9:1"; _window_params = table: 000000000058DF70; ui_scenegraph = table: 00000000014B7900; inventory_sync_id = 0; ui_top_renderer = table: 000000001176D120; _active_windows = table: 000000000058E200; peer_id = "1100001015262a9"; _disabled_backend_ids = table: 00000000006541E0; _max_active_windows = 5; ingame_ui = table: 0000000001AA3BE0; skin_sync_id = 0; disabled_backend_ids_sync_id = 0; _layout_settings = table: 00000000197BDF00; voting_manager = table: 000000000AAE4130; _widgets = table: 0000000001B4C110; ui_renderer = table: 0000000018EEDDE0; is_in_inn = true; player_manager = table: 0000000002E442E0; _windows_settings = table: 0000000000C199D0; wwise_world = [WwiseWorld]; platform = "win32"; talent_sync_id = 0; is_server = true;
[13] _widgets_by_name = table: 0000000001B4C140; parent = table: 00000000030182B0; _animations = table: 0000000000654180; statistics_db = table: 000000001AA4A8E0; hero_name = "dwarf_ranger"; ingame_ui_context = table: 0000000001AA38A0; loadout_sync_id = 0; _gamepad_style_active = false; ui_animator = table: 0000000011BA6FC0; _friends_component_ui = table: 0000000002975760; input_manager = table: 000000001A95BE60; profile_synchronizer = table: 0000000000CCA3A0; render_settings = table: 0000000000654110; profile_index = 3; _window_layouts = table: 0000000000C1B490; career_index = 4; _ui_animations = table: 00000000006541B0; local_player_id = 1; _close_on_exit = true; player = table: 000000001AA3C180; _stats_id = "1100001015262a9:1"; _window_params = table: 000000000058DF70; ui_scenegraph = table: 00000000014B7900; inventory_sync_id = 0; ui_top_renderer = table: 000000001176D120; _active_windows = table: 000000000058E200; peer_id = "1100001015262a9"; _disabled_backend_ids = table: 00000000006541E0; _max_active_windows = 5; ingame_ui = table: 0000000001AA3BE0; skin_sync_id = 0; disabled_backend_ids_sync_id = 0; _layout_settings = table: 00000000197BDF00; voting_manager = table: 000000000AAE4130; _widgets = table: 0000000001B4C110; ui_renderer = table: 0000000018EEDDE0; is_in_inn = true; player_manager = table: 0000000002E442E0; _windows_settings = table: 0000000000C199D0; wwise_world = [WwiseWorld]; platform = "win32"; talent_sync_id = 0; is_server = true;
[14] _widgets_by_name = table: 0000000001B4C140; parent = table: 00000000030182B0; _animations = table: 0000000000654180; statistics_db = table: 000000001AA4A8E0; hero_name = "dwarf_ranger"; ingame_ui_context = table: 0000000001AA38A0; loadout_sync_id = 0; _gamepad_style_active = false; ui_animator = table: 0000000011BA6FC0; _friends_component_ui = table: 0000000002975760; input_manager = table: 000000001A95BE60; profile_synchronizer = table: 0000000000CCA3A0; render_settings = table: 0000000000654110; profile_index = 3; _window_layouts = table: 0000000000C1B490; career_index = 4; _ui_animations = table: 00000000006541B0; local_player_id = 1; _close_on_exit = true; player = table: 000000001AA3C180; _stats_id = "1100001015262a9:1"; _window_params = table: 000000000058DF70; ui_scenegraph = table: 00000000014B7900; inventory_sync_id = 0; ui_top_renderer = table: 000000001176D120; _active_windows = table: 000000000058E200; peer_id = "1100001015262a9"; _disabled_backend_ids = table: 00000000006541E0; _max_active_windows = 5; ingame_ui = table: 0000000001AA3BE0; skin_sync_id = 0; disabled_backend_ids_sync_id = 0; _layout_settings = table: 00000000197BDF00; voting_manager = table: 000000000AAE4130; _widgets = table: 0000000001B4C110; ui_renderer = table: 0000000018EEDDE0; is_in_inn = true; player_manager = table: 0000000002E442E0; _windows_settings = table: 0000000000C199D0; wwise_world = [WwiseWorld]; platform = "win32"; talent_sync_id = 0; is_server = true;
[15] _widgets_by_name = table: 0000000001B4C140; parent = table: 00000000030182B0; _animations = table: 0000000000654180; statistics_db = table: 000000001AA4A8E0; hero_name = "dwarf_ranger"; ingame_ui_context = table: 0000000001AA38A0; loadout_sync_id = 0; _gamepad_style_active = false; ui_animator = table: 0000000011BA6FC0; _friends_component_ui = table: 0000000002975760; input_manager = table: 000000001A95BE60; profile_synchronizer = table: 0000000000CCA3A0; render_settings = table: 0000000000654110; profile_index = 3; _window_layouts = table: 0000000000C1B490; career_index = 4; _ui_animations = table: 00000000006541B0; local_player_id = 1; _close_on_exit = true; player = table: 000000001AA3C180; _stats_id = "1100001015262a9:1"; _window_params = table: 000000000058DF70; ui_scenegraph = table: 00000000014B7900; inventory_sync_id = 0; ui_top_renderer = table: 000000001176D120; _active_windows = table: 000000000058E200; peer_id = "1100001015262a9"; _disabled_backend_ids = table: 00000000006541E0; _max_active_windows = 5; ingame_ui = table: 0000000001AA3BE0; skin_sync_id = 0; disabled_backend_ids_sync_id = 0; _layout_settings = table: 00000000197BDF00; voting_manager = table: 000000000AAE4130; _widgets = table: 0000000001B4C110; ui_renderer = table: 0000000018EEDDE0; is_in_inn = true; player_manager = table: 0000000002E442E0; _windows_settings = table: 0000000000C199D0; wwise_world = [WwiseWorld]; platform = "win32"; talent_sync_id = 0; is_server = true;
[16] _params = table: 0000000003018A30; _profiling_debugging_enabled = false; _parent = table: 00000000030182B0; _state = table: 0000000003018AD0;
[17] _params = table: 0000000003018A30; _profiling_debugging_enabled = false; _parent = table: 00000000030182B0; _state = table: 0000000003018AD0;
[18] _params = table: 0000000003018A30; _profiling_debugging_enabled = false; _parent = table: 00000000030182B0; _state = table: 0000000003018AD0;
[19] _params = table: 0000000003018A30; _profiling_debugging_enabled = false; _parent = table: 00000000030182B0; _state = table: 0000000003018AD0;
[20] ___is_class_metatable___ = true; __index = table: 0000000002C719C0; super = table: 00000000000B39B0;
[21] _loading_widgets = table: 0000000000AC4500; wwise_world = [WwiseWorld]; local_player_id = 1; _on_enter_transition_params = table: 000000000C882630; world_manager = table: 0000000003D531E0; _hero_name = "dwarf_ranger"; ui_animator = table: 0000000008842BE0; units = table: 0000000003018B30; _static_widgets = table: 00000000008B0B60; _draw_loading = false; world = [World]; ingame_ui_context = table: 0000000001AA38A0; peer_id = "1100001015262a9"; input_manager = table: 000000001A95BE60; ui_renderer = table: 0000000018EEDDE0; ingame_ui = table: 0000000001AA3BE0; ui_animations = table: 0000000003018ED0; _state_machine_params = table: 0000000003018A30; profile_synchronizer = table: 0000000000CCA3A0; voting_manager = table: 000000000AAE4130; exit_to_game = true; ui_top_renderer = table: 000000001176D120; is_in_inn = true; player_manager = table: 0000000002E442E0; attachment_units = table: 0000000003018B60; unit_states = table: 0000000003018EA0; is_server = true; ui_scenegraph = table: 0000000000A8BAA0; _hdr_gui_data = table: 00000000019DC010;
[22] _loading_widgets = table: 0000000000AC4500; wwise_world = [WwiseWorld]; local_player_id = 1; _on_enter_transition_params = table: 000000000C882630; world_manager = table: 0000000003D531E0; _hero_name = "dwarf_ranger"; ui_animator = table: 0000000008842BE0; units = table: 0000000003018B30; _static_widgets = table: 00000000008B0B60; _draw_loading = false; world = [World]; ingame_ui_context = table: 0000000001AA38A0; peer_id = "1100001015262a9"; input_manager = table: 000000001A95BE60; ui_renderer = table: 0000000018EEDDE0; ingame_ui = table: 0000000001AA3BE0; ui_animations = table: 0000000003018ED0; _state_machine_params = table: 0000000003018A30; profile_synchronizer = table: 0000000000CCA3A0; voting_manager = table: 000000000AAE4130; exit_to_game = true; ui_top_renderer = table: 000000001176D120; is_in_inn = true; player_manager = table: 0000000002E442E0; attachment_units = table: 0000000003018B60; unit_states = table: 0000000003018EA0; is_server = true; ui_scenegraph = table: 0000000000A8BAA0; _hdr_gui_data = table: 00000000019DC010;
[23] _loading_widgets = table: 0000000000AC4500; wwise_world = [WwiseWorld]; local_player_id = 1; _on_enter_transition_params = table: 000000000C882630; world_manager = table: 0000000003D531E0; _hero_name = "dwarf_ranger"; ui_animator = table: 0000000008842BE0; units = table: 0000000003018B30; _static_widgets = table: 00000000008B0B60; _draw_loading = false; world = [World]; ingame_ui_context = table: 0000000001AA38A0; peer_id = "1100001015262a9"; input_manager = table: 000000001A95BE60; ui_renderer = table: 0000000018EEDDE0; ingame_ui = table: 0000000001AA3BE0; ui_animations = table: 0000000003018ED0; _state_machine_params = table: 0000000003018A30; profile_synchronizer = table: 0000000000CCA3A0; voting_manager = table: 000000000AAE4130; exit_to_game = true; ui_top_renderer = table: 000000001176D120; is_in_inn = true; player_manager = table: 0000000002E442E0; attachment_units = table: 0000000003018B60; unit_states = table: 0000000003018EA0; is_server = true; ui_scenegraph = table: 0000000000A8BAA0; _hdr_gui_data = table: 00000000019DC010;
[25] _loading_widgets = table: 0000000000AC4500; wwise_world = [WwiseWorld]; local_player_id = 1; _on_enter_transition_params = table: 000000000C882630; world_manager = table: 0000000003D531E0; _hero_name = "dwarf_ranger"; ui_animator = table: 0000000008842BE0; units = table: 0000000003018B30; _static_widgets = table: 00000000008B0B60; _draw_loading = false; world = [World]; ingame_ui_context = table: 0000000001AA38A0; peer_id = "1100001015262a9"; input_manager = table: 000000001A95BE60; ui_renderer = table: 0000000018EEDDE0; ingame_ui = table: 0000000001AA3BE0; ui_animations = table: 0000000003018ED0; _state_machine_params = table: 0000000003018A30; profile_synchronizer = table: 0000000000CCA3A0; voting_manager = table: 000000000AAE4130; exit_to_game = true; ui_top_renderer = table: 000000001176D120; is_in_inn = true; player_manager = table: 0000000002E442E0; attachment_units = table: 0000000003018B60; unit_states = table: 0000000003018EA0; is_server = true; ui_scenegraph = table: 0000000000A8BAA0; _hdr_gui_data = table: 00000000019DC010;
[26] fps = 0; world_manager = table: 0000000003D531E0; ingame_hud = table: 0000000002304A30; is_server = true; last_resolution_x = 3440; top_world = [World]; ui_renderer = table: 0000000018EEDDE0; telemetry_time_view_enter = 0; input_manager = table: 000000001A95BE60; profile_synchronizer = table: 0000000000CCA3A0; blocked_transitions = table: 000000001A7773B0; motd_ui = table: 000000001885F150; cutscene_system = table: 00000000187935D0; popup_handler = table: 00000000025C6980; text_popup_ui = table: 00000000025C6B30; local_player_id = 1; unlock_manager = table: 0000000002E44090; _previous_transition = "hero_view_force"; ui_top_renderer = table: 000000001176D120; last_resolution_y = 1440; current_view = "hero_view"; _fps_cooldown = 0; motd_loading = false; end_screen = table: 000000000260FCE0; world = [World]; camera_manager = table: 00000000022E52B0; motd_backend = table: 0000000000D95C00; _profile_requester = table: 0000000000CCAF50; hotkey_mapping = table: 000000001A7762D0; ingame_ui_context = table: 0000000001AA38A0; new_transition = "hero_view_force"; views = table: 000000000A89CAE0; wwise_world = [WwiseWorld]; mean_dt = 0; transition_params = table: 000000000C882630; is_in_inn = true; _player = table: 000000001AA3C180; weave_onboarding = table: 0000000002611000; menu_active = false; peer_id = "1100001015262a9"; network_event_delegate = table: 00000000012A0D60;
[27] fps = 0; world_manager = table: 0000000003D531E0; ingame_hud = table: 0000000002304A30; is_server = true; last_resolution_x = 3440; top_world = [World]; ui_renderer = table: 0000000018EEDDE0; telemetry_time_view_enter = 0; input_manager = table: 000000001A95BE60; profile_synchronizer = table: 0000000000CCA3A0; blocked_transitions = table: 000000001A7773B0; motd_ui = table: 000000001885F150; cutscene_system = table: 00000000187935D0; popup_handler = table: 00000000025C6980; text_popup_ui = table: 00000000025C6B30; local_player_id = 1; unlock_manager = table: 0000000002E44090; _previous_transition = "hero_view_force"; ui_top_renderer = table: 000000001176D120; last_resolution_y = 1440; current_view = "hero_view"; _fps_cooldown = 0; motd_loading = false; end_screen = table: 000000000260FCE0; world = [World]; camera_manager = table: 00000000022E52B0; motd_backend = table: 0000000000D95C00; _profile_requester = table: 0000000000CCAF50; hotkey_mapping = table: 000000001A7762D0; ingame_ui_context = table: 0000000001AA38A0; new_transition = "hero_view_force"; views = table: 000000000A89CAE0; wwise_world = [WwiseWorld]; mean_dt = 0; transition_params = table: 000000000C882630; is_in_inn = true; _player = table: 000000001AA3C180; weave_onboarding = table: 0000000002611000; menu_active = false; peer_id = "1100001015262a9"; network_event_delegate = table: 00000000012A0D60;
[28] world_name = "level_world"; network_server = table: 00000000016E11A0; _t = 64.453286281728651; parent = table: 000000001A9EAAF0; _booted_eac_untrusted = false; statistics_db = table: 000000001AA4A8E0; _conflict_directory_is_ready = true; _network_options = table: 000000001873FC60; _game_started_timestamp = 1623917168; is_in_tutorial = false; _ui_update_initialized = true; mood_timers = table: 000000000C7923C0; profile_synchronizer = table: 0000000000CCA3A0; _has_started_framerate_catchup = true; end_conditions_met = false; _transitioned_from_black_screen = true; local_player_id = 1; rewards = table: 000000000C792320; player = table: 000000001AA3C180; _game_mode_ready_to_start = true; world = [World]; ingame_ui = table: 0000000001AA3BE0; input_manager = table: 000000001A95BE60; _lobby_host = table: 0000000001AF48E0; _game_started_current_frame = false; is_server = true; is_quickplay = false; is_in_inn = true; game_mode_key = "inn_deus"; ingame_ui_context = table: 0000000001AA38A0; _game_has_started = true; free_flight_manager = table: 0000000002E44700; viewport_name = "player_1"; network_event_delegate = table: 00000000012A0D60;
[29] _params = table: 000000000AA50E90; _profiling_debugging_enabled = true; _parent = table: 000000001A9EAAF0; _state = table: 00000000116278A0;
[30] world_name = "level_world"; entity_system_bag = table: 0000000001B6F870; network_server = table: 00000000016E11A0; entity_system = table: 000000001139C370; parent = table: 0000000000095930; _level_flow_events = table: 000000000AA51070; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000001A95BE60; profile_synchronizer = table: 0000000000CCA3A0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000001D6AB20; num_local_human_players = 1; _ping_reporter = table: 000000000C86DB40; _gm_event_end_conditions_met = false; world = [World]; dt = 0.006967633031308651; peer_id = "1100001015262a9"; level = [Level]; network_timer_handler = table: 0000000002C0D0B0; network_event_delegate = table: 00000000012A0D60; machines = table: 000000000AA50E60; _camera_carrier = table: 000000000C86D850; free_flight_manager = table: 0000000002E44700; network_transmit = table: 00000000012E2590; level_key = "morris_hub"; game_mode_key = "inn_deus"; is_in_inn = true; statistics_db = table: 000000001AA4A8E0; _lobby_host = table: 0000000001AF48E0; dice_keeper = table: 0000000011232010; network_clock = table: 0000000004066770; _debug_gui_immediate = [Gui]; _quit_game = false;
[31] _params = table: 0000000002975050; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000095930; _state = table: 000000001A9EAAF0;
[32] startup_package_handles = table: 0000000000099630; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 00000000000995B0; flow_return_table = table: 0000000000095960; _machine = table: 00000000007DAE00; has_booted = true; loading_context = table: 0000000003475A00; startup_timer = 3.5564936515293084; bar_timer = 0; disable_loading_bar = true;
08:06:29.344 [Lua] [ModShim] %s
%s Function "_G.UIResolutionHeightFragments" is deprecated!
[0] =[C]: in function callstack
[1] @scripts/managers/mod/mod_shim.lua:54: in function print_deprecated_function_warning
[2] @scripts/managers/mod/mod_shim.lua:78: in function UIResolutionHeightFragments
[3] @scripts/mods/loadout_manager_vt2/loadout_manager_vt2.lua:105: in function get_gui_dimensions
[4] @scripts/mods/loadout_manager_vt2/loadout_manager_vt2.lua:129: in function create_loadouts_window
[5] @scripts/mods/loadout_manager_vt2/loadout_manager_vt2.lua:396: in function reload_windows
[6] @scripts/mods/loadout_manager_vt2/loadout_manager_vt2.lua:595:in function
[7] =[C]: in function xpcall
[8] @scripts/mods/vmf/modules/core/safe_calls.lua:63: in function safe_call_nr
[9] @scripts/mods/vmf/modules/core/hooks.lua:165:in function
[10] @scripts/mods/vmf/modules/core/hooks.lua:184: in function on_enter
[11] @scripts/ui/views/hero_view/states/hero_view_state_overview.lua:287: in function hook_chain
[12] @scripts/mods/vmf/modules/core/hooks.lua:180: in function _change_window
[13] @scripts/ui/views/hero_view/states/hero_view_state_overview.lua:335: in function set_layout
[14] @scripts/ui/views/hero_view/states/hero_view_state_overview.lua:228: in function _initial_windows_setups
[15] @scripts/ui/views/hero_view/states/hero_view_state_overview.lua:122: in function on_enter
[16] @foundation/scripts/util/state_machine.lua:130: in function _change_state
[17] @scripts/game_state/game_state_machine.lua:18: in function _change_state
[18] @foundation/scripts/util/state_machine.lua:95: in function init
[19] @scripts/game_state/game_state_machine.lua:7: in function init
[20] @foundation/scripts/util/class.lua:62: in function new
[21] @scripts/ui/views/hero_view/hero_view.lua:93: in function _setup_state_machine
[22] @scripts/ui/views/hero_view/hero_view.lua:379: in function func
[23] @scripts/mods/ui_improvements/ui_improvements.lua:147: in function hook_chain
[24] @scripts/mods/vmf/modules/core/hooks.lua:180: in function _change_screen_by_name
[25] @scripts/ui/views/hero_view/hero_view.lua:398: in function post_update_on_enter
[26] @scripts/ui/views/ingame_ui.lua:919: in function _post_handle_transition
[27] @scripts/ui/views/ingame_ui.lua:687: in function post_update
[28] @scripts/game_state/state_ingame_running.lua:1083: in function post_update
[29] @scripts/game_state/game_state_machine.lua:34: in function post_update
[30] @scripts/game_state/state_ingame.lua:1742: in function post_update
[31] @scripts/game_state/game_state_machine.lua:34: in function post_update
[32] @scripts/boot.lua:1034: in function game_update
[33] @scripts/boot.lua:639:in function
[1] name = "_G.UIResolutionHeightFragments"; warning = "Function \"_G.UIResolutionHeightFragments\" is deprecated!"
[3] self = table: 0000000002A2EBF0; scale = 1; gui_size = table: 0000000000247CD0; align_right = false; gui_x_position = 704
[4] self = table: 0000000002A2EBF0
[5] self = table: 0000000002A2EBF0
[6] self = table: 000000000104D9A0
[8] mod = table: 0000000002A2EBF0; error_prefix_data = "(safe_hook)"; func = [function]
[10] hook_chain = [function]; num_values = 0; values = table: 0000000000247C90; safe_hooks = table: 00000000001A35B0; i = 1
[11] self = table: 0000000003018AD0; window_index = 2; window_name = "character_preview"; active_windows = table: 000000000058E200; new_window_settings = table: 0000000000C19AB0; window_class_name = "HeroWindowCharacterPreview"; current_window = nil; window_class = table: 00000000196EA850; window = table: 000000000104D9A0; ignore_alignment = nil; window_offset = table: 000000000104D9D0; params = table: 000000000058DF70
[12] hook_chain = [function]
[13] self = table: 0000000003018AD0; index = 1; layout_setting = table: 0000000000C1B4C0; windows = table: 0000000000C1B560; sound_event_enter = "play_gui_equipment_button"; close_on_exit = true; input_focus_window = nil; i = 2; window_changed = false; window_name = "character_preview"; window_position_index = 2
[14] self = table: 0000000003018AD0; params = table: 000000000058DF70; active_windows = table: 000000000058E200; start_state = nil
[15] self = table: 0000000003018AD0; params = table: 0000000003018A30; ingame_ui_context = table: 0000000001AA38A0; player_manager = table: 0000000002E442E0; local_player = table: 000000001AA3C180; profile_index = 3; profile_settings = table: 0000000002F76DA0; display_name = "dwarf_ranger"; character_name = "inventory_name_dwarf_ranger"; hero_attributes = table: 000000000019EED0; career_index = 4; window_params = table: 000000000058DF70
[16] self = table: 0000000000BEDCB0; new_state = table: 00000000196F78C0; params = table: 0000000003018A30
[17] self = table: 0000000000BEDCB0; new_state = table: 00000000196F78C0; notify = nil; old_state = nil
[18] self = table: 0000000000BEDCB0; parent = table: 00000000030182B0; start_state = table: 00000000196F78C0; params = table: 0000000003018A30; profiling_debugging_enabled = false
[19] self = table: 0000000000BEDCB0; parent = table: 00000000030182B0; start_state = table: 00000000196F78C0; params = table: 0000000003018A30; profiling_debugging_enabled = false
[20] self = table: 0000000002C719C0; object = table: 0000000000BEDCB0
[21] self = table: 00000000030182B0; state_machine_params = table: 0000000003018A30; optional_start_state = table: 00000000196F78C0; optional_start_sub_state = nil; optional_params = table: 000000000C882630; start_state = table: 00000000196F78C0; profiling_debugging_enabled = false
[22] self = table: 00000000030182B0; screen_name = "overview"; sub_screen_name = nil; optional_params = table: 000000000C882630; settings = table: 0000000019BC4530; settings_index = 1; state_name = "HeroViewStateOverview"; state = table: 00000000196F78C0
[23] func = [function]; self = table: 00000000030182B0; screen_name = "overview"; sub_screen_name = nil; optional_params = table: 000000000C882630
[24] hook_chain = [function]
[25] self = table: 00000000030182B0; on_enter_transition_params = table: 000000000C882630; menu_state_name = "overview"; menu_sub_state_name = nil
...
[3] _data = table: 0000000002A319D0; change_page_button_theme = table: 00000000040D3C30; fatshark_view = table: 000000000104D9A0; loadouts_data = table: 00000000040E01F0; cloud_file = table: 00000000040D7880; simple_ui = table: 00000000044B22A0; checkbox_theme = table: 00000000040D4840; button_theme = table: 00000000035315F0; title_theme = table: 00000000040D4140; is_loading = false; equipment_queue = table: 0000000002A35690;
[4] _data = table: 0000000002A319D0; change_page_button_theme = table: 00000000040D3C30; fatshark_view = table: 000000000104D9A0; loadouts_data = table: 00000000040E01F0; cloud_file = table: 00000000040D7880; simple_ui = table: 00000000044B22A0; checkbox_theme = table: 00000000040D4840; button_theme = table: 00000000035315F0; title_theme = table: 00000000040D4140; is_loading = false; equipment_queue = table: 0000000002A35690;
[5] _data = table: 0000000002A319D0; change_page_button_theme = table: 00000000040D3C30; fatshark_view = table: 000000000104D9A0; loadouts_data = table: 00000000040E01F0; cloud_file = table: 00000000040D7880; simple_ui = table: 00000000044B22A0; checkbox_theme = table: 00000000040D4840; button_theme = table: 00000000035315F0; title_theme = table: 00000000040D4140; is_loading = false; equipment_queue = table: 0000000002A35690;
[6] _loading_overlay_widgets_by_name = table: 000000001A2984E0; _widgets_by_name = table: 0000000018D5E150; skin_sync_id = 0; parent = table: 0000000003018AD0; _animations = table: 000000000A7F3E80; _stats_id = "1100001015262a9:1"; hero_name = "dwarf_ranger"; ui_top_renderer = table: 000000001176D120; ingame_ui_context = table: 0000000001AA38A0; peer_id = "1100001015262a9"; ui_renderer = table: 0000000018EEDDE0; ui_animator = table: 0000000002F72830; input_manager = table: 000000001A95BE60; _widgets = table: 0000000018D5E120; career_index = 4; _level_package_name = "resource_packages/levels/ui_inventory_preview"; player_manager = table: 0000000002E442E0; _loading_overlay_widgets = table: 000000001A2984B0; statistics_db = table: 000000001AA4A8E0; render_settings = table: 000000000A7F3C80; ui_scenegraph = table: 000000000A7F3EB0; _show_loading_overlay = true;
[11] _widgets_by_name = table: 0000000001B4C140; parent = table: 00000000030182B0; _animations = table: 0000000000654180; statistics_db = table: 000000001AA4A8E0; hero_name = "dwarf_ranger"; ingame_ui_context = table: 0000000001AA38A0; loadout_sync_id = 0; _gamepad_style_active = false; ui_animator = table: 0000000011BA6FC0; _friends_component_ui = table: 0000000002975760; input_manager = table: 000000001A95BE60; profile_synchronizer = table: 0000000000CCA3A0; render_settings = table: 0000000000654110; profile_index = 3; _window_layouts = table: 0000000000C1B490; career_index = 4; _ui_animations = table: 00000000006541B0; local_player_id = 1; _close_on_exit = true; player = table: 000000001AA3C180; _stats_id = "1100001015262a9:1"; _window_params = table: 000000000058DF70; ui_scenegraph = table: 00000000014B7900; inventory_sync_id = 0; ui_top_renderer = table: 000000001176D120; _active_windows = table: 000000000058E200; peer_id = "1100001015262a9"; _disabled_backend_ids = table: 00000000006541E0; _max_active_windows = 5; ingame_ui = table: 0000000001AA3BE0; skin_sync_id = 0; disabled_backend_ids_sync_id = 0; _layout_settings = table: 00000000197BDF00; voting_manager = table: 000000000AAE4130; _widgets = table: 0000000001B4C110; ui_renderer = table: 0000000018EEDDE0; is_in_inn = true; player_manager = table: 0000000002E442E0; _windows_settings = table: 0000000000C199D0; wwise_world = [WwiseWorld]; platform = "win32"; talent_sync_id = 0; is_server = true;
[13] _widgets_by_name = table: 0000000001B4C140; parent = table: 00000000030182B0; _animations = table: 0000000000654180; statistics_db = table: 000000001AA4A8E0; hero_name = "dwarf_ranger"; ingame_ui_context = table: 0000000001AA38A0; loadout_sync_id = 0; _gamepad_style_active = false; ui_animator = table: 0000000011BA6FC0; _friends_component_ui = table: 0000000002975760; input_manager = table: 000000001A95BE60; profile_synchronizer = table: 0000000000CCA3A0; render_settings = table: 0000000000654110; profile_index = 3; _window_layouts = table: 0000000000C1B490; career_index = 4; _ui_animations = table: 00000000006541B0; local_player_id = 1; _close_on_exit = true; player = table: 000000001AA3C180; _stats_id = "1100001015262a9:1"; _window_params = table: 000000000058DF70; ui_scenegraph = table: 00000000014B7900; inventory_sync_id = 0; ui_top_renderer = table: 000000001176D120; _active_windows = table: 000000000058E200; peer_id = "1100001015262a9"; _disabled_backend_ids = table: 00000000006541E0; _max_active_windows = 5; ingame_ui = table: 0000000001AA3BE0; skin_sync_id = 0; disabled_backend_ids_sync_id = 0; _layout_settings = table: 00000000197BDF00; voting_manager = table: 000000000AAE4130; _widgets = table: 0000000001B4C110; ui_renderer = table: 0000000018EEDDE0; is_in_inn = true; player_manager = table: 0000000002E442E0; _windows_settings = table: 0000000000C199D0; wwise_world = [WwiseWorld]; platform = "win32"; talent_sync_id = 0; is_server = true;
[14] _widgets_by_name = table: 0000000001B4C140; parent = table: 00000000030182B0; _animations = table: 0000000000654180; statistics_db = table: 000000001AA4A8E0; hero_name = "dwarf_ranger"; ingame_ui_context = table: 0000000001AA38A0; loadout_sync_id = 0; _gamepad_style_active = false; ui_animator = table: 0000000011BA6FC0; _friends_component_ui = table: 0000000002975760; input_manager = table: 000000001A95BE60; profile_synchronizer = table: 0000000000CCA3A0; render_settings = table: 0000000000654110; profile_index = 3; _window_layouts = table: 0000000000C1B490; career_index = 4; _ui_animations = table: 00000000006541B0; local_player_id = 1; _close_on_exit = true; player = table: 000000001AA3C180; _stats_id = "1100001015262a9:1"; _window_params = table: 000000000058DF70; ui_scenegraph = table: 00000000014B7900; inventory_sync_id = 0; ui_top_renderer = table: 000000001176D120; _active_windows = table: 000000000058E200; peer_id = "1100001015262a9"; _disabled_backend_ids = table: 00000000006541E0; _max_active_windows = 5; ingame_ui = table: 0000000001AA3BE0; skin_sync_id = 0; disabled_backend_ids_sync_id = 0; _layout_settings = table: 00000000197BDF00; voting_manager = table: 000000000AAE4130; _widgets = table: 0000000001B4C110; ui_renderer = table: 0000000018EEDDE0; is_in_inn = true; player_manager = table: 0000000002E442E0; _windows_settings = table: 0000000000C199D0; wwise_world = [WwiseWorld]; platform = "win32"; talent_sync_id = 0; is_server = true;
[15] _widgets_by_name = table: 0000000001B4C140; parent = table: 00000000030182B0; _animations = table: 0000000000654180; statistics_db = table: 000000001AA4A8E0; hero_name = "dwarf_ranger"; ingame_ui_context = table: 0000000001AA38A0; loadout_sync_id = 0; _gamepad_style_active = false; ui_animator = table: 0000000011BA6FC0; _friends_component_ui = table: 0000000002975760; input_manager = table: 000000001A95BE60; profile_synchronizer = table: 0000000000CCA3A0; render_settings = table: 0000000000654110; profile_index = 3; _window_layouts = table: 0000000000C1B490; career_index = 4; _ui_animations = table: 00000000006541B0; local_player_id = 1; _close_on_exit = true; player = table: 000000001AA3C180; _stats_id = "1100001015262a9:1"; _window_params = table: 000000000058DF70; ui_scenegraph = table: 00000000014B7900; inventory_sync_id = 0; ui_top_renderer = table: 000000001176D120; _active_windows = table: 000000000058E200; peer_id = "1100001015262a9"; _disabled_backend_ids = table: 00000000006541E0; _max_active_windows = 5; ingame_ui = table: 0000000001AA3BE0; skin_sync_id = 0; disabled_backend_ids_sync_id = 0; _layout_settings = table: 00000000197BDF00; voting_manager = table: 000000000AAE4130; _widgets = table: 0000000001B4C110; ui_renderer = table: 0000000018EEDDE0; is_in_inn = true; player_manager = table: 0000000002E442E0; _windows_settings = table: 0000000000C199D0; wwise_world = [WwiseWorld]; platform = "win32"; talent_sync_id = 0; is_server = true;
[16] _params = table: 0000000003018A30; _profiling_debugging_enabled = false; _parent = table: 00000000030182B0; _state = table: 0000000003018AD0;
[17] _params = table: 0000000003018A30; _profiling_debugging_enabled = false; _parent = table: 00000000030182B0; _state = table: 0000000003018AD0;
[18] _params = table: 0000000003018A30; _profiling_debugging_enabled = false; _parent = table: 00000000030182B0; _state = table: 0000000003018AD0;
[19] _params = table: 0000000003018A30; _profiling_debugging_enabled = false; _parent = table: 00000000030182B0; _state = table: 0000000003018AD0;
[20] ___is_class_metatable___ = true; __index = table: 0000000002C719C0; super = table: 00000000000B39B0;
[21] _loading_widgets = table: 0000000000AC4500; wwise_world = [WwiseWorld]; local_player_id = 1; _on_enter_transition_params = table: 000000000C882630; world_manager = table: 0000000003D531E0; _hero_name = "dwarf_ranger"; ui_animator = table: 0000000008842BE0; units = table: 0000000003018B30; _static_widgets = table: 00000000008B0B60; _draw_loading = false; world = [World]; ingame_ui_context = table: 0000000001AA38A0; peer_id = "1100001015262a9"; input_manager = table: 000000001A95BE60; ui_renderer = table: 0000000018EEDDE0; ingame_ui = table: 0000000001AA3BE0; ui_animations = table: 0000000003018ED0; _state_machine_params = table: 0000000003018A30; profile_synchronizer = table: 0000000000CCA3A0; voting_manager = table: 000000000AAE4130; exit_to_game = true; ui_top_renderer = table: 000000001176D120; is_in_inn = true; player_manager = table: 0000000002E442E0; attachment_units = table: 0000000003018B60; unit_states = table: 0000000003018EA0; is_server = true; ui_scenegraph = table: 0000000000A8BAA0; _hdr_gui_data = table: 00000000019DC010;
[22] _loading_widgets = table: 0000000000AC4500; wwise_world = [WwiseWorld]; local_player_id = 1; _on_enter_transition_params = table: 000000000C882630; world_manager = table: 0000000003D531E0; _hero_name = "dwarf_ranger"; ui_animator = table: 0000000008842BE0; units = table: 0000000003018B30; _static_widgets = table: 00000000008B0B60; _draw_loading = false; world = [World]; ingame_ui_context = table: 0000000001AA38A0; peer_id = "1100001015262a9"; input_manager = table: 000000001A95BE60; ui_renderer = table: 0000000018EEDDE0; ingame_ui = table: 0000000001AA3BE0; ui_animations = table: 0000000003018ED0; _state_machine_params = table: 0000000003018A30; profile_synchronizer = table: 0000000000CCA3A0; voting_manager = table: 000000000AAE4130; exit_to_game = true; ui_top_renderer = table: 000000001176D120; is_in_inn = true; player_manager = table: 0000000002E442E0; attachment_units = table: 0000000003018B60; unit_states = table: 0000000003018EA0; is_server = true; ui_scenegraph = table: 0000000000A8BAA0; _hdr_gui_data = table: 00000000019DC010;
[23] _loading_widgets = table: 0000000000AC4500; wwise_world = [WwiseWorld]; local_player_id = 1; _on_enter_transition_params = table: 000000000C882630; world_manager = table: 0000000003D531E0; _hero_name = "dwarf_ranger"; ui_animator = table: 0000000008842BE0; units = table: 0000000003018B30; _static_widgets = table: 00000000008B0B60; _draw_loading = false; world = [World]; ingame_ui_context = table: 0000000001AA38A0; peer_id = "1100001015262a9"; input_manager = table: 000000001A95BE60; ui_renderer = table: 0000000018EEDDE0; ingame_ui = table: 0000000001AA3BE0; ui_animations = table: 0000000003018ED0; _state_machine_params = table: 0000000003018A30; profile_synchronizer = table: 0000000000CCA3A0; voting_manager = table: 000000000AAE4130; exit_to_game = true; ui_top_renderer = table: 000000001176D120; is_in_inn = true; player_manager = table: 0000000002E442E0; attachment_units = table: 0000000003018B60; unit_states = table: 0000000003018EA0; is_server = true; ui_scenegraph = table: 0000000000A8BAA0; _hdr_gui_data = table: 00000000019DC010;
[25] _loading_widgets = table: 0000000000AC4500; wwise_world = [WwiseWorld]; local_player_id = 1; _on_enter_transition_params = table: 000000000C882630; world_manager = table: 0000000003D531E0; _hero_name = "dwarf_ranger"; ui_animator = table: 0000000008842BE0; units = table: 0000000003018B30; _static_widgets = table: 00000000008B0B60; _draw_loading = false; world = [World]; ingame_ui_context = table: 0000000001AA38A0; peer_id = "1100001015262a9"; input_manager = table: 000000001A95BE60; ui_renderer = table: 0000000018EEDDE0; ingame_ui = table: 0000000001AA3BE0; ui_animations = table: 0000000003018ED0; _state_machine_params = table: 0000000003018A30; profile_synchronizer = table: 0000000000CCA3A0; voting_manager = table: 000000000AAE4130; exit_to_game = true; ui_top_renderer = table: 000000001176D120; is_in_inn = true; player_manager = table: 0000000002E442E0; attachment_units = table: 0000000003018B60; unit_states = table: 0000000003018EA0; is_server = true; ui_scenegraph = table: 0000000000A8BAA0; _hdr_gui_data = table: 00000000019DC010;
[26] fps = 0; world_manager = table: 0000000003D531E0; ingame_hud = table: 0000000002304A30; is_server = true; last_resolution_x = 3440; top_world = [World]; ui_renderer = table: 0000000018EEDDE0; telemetry_time_view_enter = 0; input_manager = table: 000000001A95BE60; profile_synchronizer = table: 0000000000CCA3A0; blocked_transitions = table: 000000001A7773B0; motd_ui = table: 000000001885F150; cutscene_system = table: 00000000187935D0; popup_handler = table: 00000000025C6980; text_popup_ui = table: 00000000025C6B30; local_player_id = 1; unlock_manager = table: 0000000002E44090; _previous_transition = "hero_view_force"; ui_top_renderer = table: 000000001176D120; last_resolution_y = 1440; current_view = "hero_view"; _fps_cooldown = 0; motd_loading = false; end_screen = table: 000000000260FCE0; world = [World]; camera_manager = table: 00000000022E52B0; motd_backend = table: 0000000000D95C00; _profile_requester = table: 0000000000CCAF50; hotkey_mapping = table: 000000001A7762D0; ingame_ui_context = table: 0000000001AA38A0; new_transition = "hero_view_force"; views = table: 000000000A89CAE0; wwise_world = [WwiseWorld]; mean_dt = 0; transition_params = table: 000000000C882630; is_in_inn = true; _player = table: 000000001AA3C180; weave_onboarding = table: 0000000002611000; menu_active = false; peer_id = "1100001015262a9"; network_event_delegate = table: 00000000012A0D60;
[27] fps = 0; world_manager = table: 0000000003D531E0; ingame_hud = table: 0000000002304A30; is_server = true; last_resolution_x = 3440; top_world = [World]; ui_renderer = table: 0000000018EEDDE0; telemetry_time_view_enter = 0; input_manager = table: 000000001A95BE60; profile_synchronizer = table: 0000000000CCA3A0; blocked_transitions = table: 000000001A7773B0; motd_ui = table: 000000001885F150; cutscene_system = table: 00000000187935D0; popup_handler = table: 00000000025C6980; text_popup_ui = table: 00000000025C6B30; local_player_id = 1; unlock_manager = table: 0000000002E44090; _previous_transition = "hero_view_force"; ui_top_renderer = table: 000000001176D120; last_resolution_y = 1440; current_view = "hero_view"; _fps_cooldown = 0; motd_loading = false; end_screen = table: 000000000260FCE0; world = [World]; camera_manager = table: 00000000022E52B0; motd_backend = table: 0000000000D95C00; _profile_requester = table: 0000000000CCAF50; hotkey_mapping = table: 000000001A7762D0; ingame_ui_context = table: 0000000001AA38A0; new_transition = "hero_view_force"; views = table: 000000000A89CAE0; wwise_world = [WwiseWorld]; mean_dt = 0; transition_params = table: 000000000C882630; is_in_inn = true; _player = table: 000000001AA3C180; weave_onboarding = table: 0000000002611000; menu_active = false; peer_id = "1100001015262a9"; network_event_delegate = table: 00000000012A0D60;
[28] world_name = "level_world"; network_server = table: 00000000016E11A0; _t = 64.453286281728651; parent = table: 000000001A9EAAF0; _booted_eac_untrusted = false; statistics_db = table: 000000001AA4A8E0; _conflict_directory_is_ready = true; _network_options = table: 000000001873FC60; _game_started_timestamp = 1623917168; is_in_tutorial = false; _ui_update_initialized = true; mood_timers = table: 000000000C7923C0; profile_synchronizer = table: 0000000000CCA3A0; _has_started_framerate_catchup = true; end_conditions_met = false; _transitioned_from_black_screen = true; local_player_id = 1; rewards = table: 000000000C792320; player = table: 000000001AA3C180; _game_mode_ready_to_start = true; world = [World]; ingame_ui = table: 0000000001AA3BE0; input_manager = table: 000000001A95BE60; _lobby_host = table: 0000000001AF48E0; _game_started_current_frame = false; is_server = true; is_quickplay = false; is_in_inn = true; game_mode_key = "inn_deus"; ingame_ui_context = table: 0000000001AA38A0; _game_has_started = true; free_flight_manager = table: 0000000002E44700; viewport_name = "player_1"; network_event_delegate = table: 00000000012A0D60;
[29] _params = table: 000000000AA50E90; _profiling_debugging_enabled = true; _parent = table: 000000001A9EAAF0; _state = table: 00000000116278A0;
[30] world_name = "level_world"; entity_system_bag = table: 0000000001B6F870; network_server = table: 00000000016E11A0; entity_system = table: 000000001139C370; parent = table: 0000000000095930; _level_flow_events = table: 000000000AA51070; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000001A95BE60; profile_synchronizer = table: 0000000000CCA3A0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000001D6AB20; num_local_human_players = 1; _ping_reporter = table: 000000000C86DB40; _gm_event_end_conditions_met = false; world = [World]; dt = 0.006967633031308651; peer_id = "1100001015262a9"; level = [Level]; network_timer_handler = table: 0000000002C0D0B0; network_event_delegate = table: 00000000012A0D60; machines = table: 000000000AA50E60; _camera_carrier = table: 000000000C86D850; free_flight_manager = table: 0000000002E44700; network_transmit = table: 00000000012E2590; level_key = "morris_hub"; game_mode_key = "inn_deus"; is_in_inn = true; statistics_db = table: 000000001AA4A8E0; _lobby_host = table: 0000000001AF48E0; dice_keeper = table: 0000000011232010; network_clock = table: 0000000004066770; _debug_gui_immediate = [Gui]; _quit_game = false;
[31] _params = table: 0000000002975050; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000095930; _state = table: 000000001A9EAAF0;
[32] startup_package_handles = table: 0000000000099630; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 00000000000995B0; flow_return_table = table: 0000000000095960; _machine = table: 00000000007DAE00; has_booted = true; loading_context = table: 0000000003475A00; startup_timer = 3.5564936515293084; bar_timer = 0; disable_loading_bar = true;
08:06:29.344 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
08:06:29.348 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
08:06:29.554 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
08:06:29.554 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
08:06:29.568 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
08:06:29.568 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/skins/blue_and_gold/chr_dwarf_ranger_engineer_blue_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
08:06:29.587 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_coghammer_01_t2/wpn_dw_coghammer_01_t2_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
08:06:29.587 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_02/wpn_dr_deus_02_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
08:06:29.587 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_03, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
08:06:29.587 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_coghammer_01_t2/wpn_dw_coghammer_01_t2_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
08:06:29.587 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_coghammer_01_t2/wpn_dw_coghammer_01_t2_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
08:06:29.587 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_02/wpn_dr_deus_02_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
08:06:29.587 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_02/wpn_dr_deus_02_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
08:06:29.926 [Lua] [ModShim] %s
%s Function "_G.UIResolutionScale_pow2" is deprecated!
[0] =[C]: in function callstack
[1] @scripts/managers/mod/mod_shim.lua:54: in function print_deprecated_function_warning
[2] @scripts/managers/mod/mod_shim.lua:78: in function UIResolutionScale
[3] @scripts/mods/simple_ui/basic_gui.lua:190: in function tooltip
[4] @scripts/mods/simple_ui/simple_ui.lua:1516: in function update
[5] @scripts/mods/simple_ui/simple_ui.lua:1298: in function update_widgets
[6] @scripts/mods/simple_ui/simple_ui.lua:1251: in function update
[7] @scripts/mods/simple_ui/simple_ui.lua:271: in function update
[8] @scripts/mods/simple_ui/simple_ui.lua:191: in function update_windows
[9] @scripts/mods/simple_ui/simple_ui.lua:2573: in function hook_chain
[10] @scripts/mods/vmf/modules/core/hooks.lua:180: in function update
[11] @scripts/game_state/state_ingame.lua:938: in function hook_chain
[12] @scripts/mods/vmf/modules/core/hooks.lua:180: in function update
[13] @foundation/scripts/util/state_machine.lua:141: in function update
[14] @scripts/boot.lua:904: in function game_update
[15] @scripts/boot.lua:639:in function
[1] name = "_G.UIResolutionScale_pow2"; warning = "Function \"_G.UIResolutionScale_pow2\" is deprecated!"
[3] self = table: 0000000004027930; str = "Loadout 10"; colors = table: 00000000011765C0; font_size = nil; line_padding = nil; offset = nil; padding = nil; font_material = nil; size = nil; cursor_axis_id = 2; mouse = Vector3(2029, 372, 0)
[4] self = table: 0000000001468B70; cursor = table: 00000000018EF6F0; hovered = false
[5] self = table: 000000000F522340; catched = nil; z = 3; _ = 10; widget = table: 0000000001468B70
[6] self = table: 000000000F522340; cursor = table: 00000000018EF490
[7] self = table: 000000001883F160; z = 1; _ = 1; window = table: 000000000F522340
[8] self = table: 00000000044B22A0; dt = 0.0087875127792358398; position = table: 0000000001568850
[9] func = [function]; self = table: 0000000001BFED70; dt = 0.0087875127792358398
[10] hook_chain = [function]
[11] self = table: 000000001A9EAAF0; dt = 0.0087875127792358398; main_t = 60.454425250878558; is_server = true; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; t = 21.037894072476774
[12] hook_chain = [function]
[13] self = table: 00000000007DAE00; dt = 0.0087875127792358398; t = 60.454425250878558
[14] self = table: 0000000000095930; real_world_dt = 0.0087875127792358398; Managers = \n\tsimple_popup\n\ttwitch\n\tpopup\n\ttoken\n\trcon\n\ttransition\n\tmusic\n\ttime\n\tfree_flight\n\tirc\n\tmatchmaking\n\tlight_fx\n\teac\n\tweave\n\tcurl\n\t...; dt = 0.0087875127792358398; t = 60.454425250878558
[15] dt = 0.0087875127792358398
[3] _data = table: 0000000003FF6FD0; gui = [Gui]; default_world = "top_ingame_view"; default_font_size = 22; default_font = "hell_shark"; default_font_material = "materials/fonts/gw_body";
[4] z_order = 3; theme = table: 00000000035315F0; position = table: 00000000011764F0; window = table: 000000000F522340; cursor = table: 0000000001176580; hovered = true; _type = "button"; visible = true; offset = table: 000000001A2708D0; size = table: 0000000001468B30; params = 10; text = "10"; tooltip = " Loadout 10"; anchor = "bottom_left"; name = "loadoutmgr_loadouts_10";
[5] original_size = table: 000000000124E090; resize_offset = table: 0000000003610900; hovered = true; size = table: 000000000124E090; visible = true; name = "loadoutmgr_loadouts"; drag_offset = table: 000000000F5223B0; z_order = 1; theme = table: 00000000016954E0; transparent = false; resizing = false; position = table: 000000000124E050; cursor = table: 0000000001568B60; initialized = true; loadouts_page_index = 0; resize_origin = table: 00000000036109A0; dragging = false; widgets = table: 0000000001BD2BC0;
[6] original_size = table: 000000000124E090; resize_offset = table: 0000000003610900; hovered = true; size = table: 000000000124E090; visible = true; name = "loadoutmgr_loadouts"; drag_offset = table: 000000000F5223B0; z_order = 1; theme = table: 00000000016954E0; transparent = false; resizing = false; position = table: 000000000124E050; cursor = table: 0000000001568B60; initialized = true; loadouts_page_index = 0; resize_origin = table: 00000000036109A0; dragging = false; widgets = table: 0000000001BD2BC0;
[7] list = table: 0000000018842920;
[8] timers = table: 0000000018935E30; width = 1920; fonts = table: 000000001897AE50; mouse = table: 00000000189211F0; theme = "default"; widgets = table: 0000000018B8C800; themes = table: 0000000018C81340; _data = table: 00000000044B2250; input = table: 0000000018981630; text_alignment = table: 0000000018A994D0; anchor = table: 0000000018A05290; windows = table: 000000001883F160; height = 1080;
[9] network_server = table: 00000000016E11A0; is_server = true; _host_matchmaking_data = table: 0000000001BFEBF0; _state = table: 00000000029C13E0; peers_to_sync = table: 0000000001BFEC80; _power_level_timer = 64.452060484560207; lobby_finder = table: 0000000001BFEF60; network_event_delegate = table: 00000000012A0D60; _level_weights = table: 0000000001BFEC50; _ingame_ui = table: 0000000001AA3BE0; countdown_has_finished = false; peer_id = "1100001015262a9"; lobby_finder_timer = 0; lobby = table: 0000000001AF48E0; profile_update_time = 0; params = table: 0000000001BFEF30; profile_synchronizer = table: 0000000000CCA3A0; debug = table: 00000000029C1380; _quick_game = false; _local_quick_game = false; is_in_inn = true; state_context = table: 00000000029C13B0; statistics_db = table: 000000001AA4A8E0; network_transmit = table: 00000000012E2590; _network_hash = "65e25336687ca88"; difficulty_manager = table: 0000000019E9F330; party_owned_dlcs = table: 0000000001BFEC20;
[11] world_name = "level_world"; entity_system_bag = table: 0000000001B6F870; network_server = table: 00000000016E11A0; entity_system = table: 000000001139C370; parent = table: 0000000000095930; _level_flow_events = table: 000000000AA51070; viewport_name = "player_1"; is_server = true; _called_level_flow_events = true; is_in_tutorial = false; input_manager = table: 000000001A95BE60; profile_synchronizer = table: 0000000000CCA3A0; _debug_gui = [Gui]; _onclose_called = false; _max_local_players = 4; _fps_reporter = table: 0000000001D6AB20; num_local_human_players = 1; _ping_reporter = table: 000000000C86DB40; _gm_event_end_conditions_met = false; world = [World]; dt = 0.0087875127792358398; peer_id = "1100001015262a9"; level = [Level]; network_timer_handler = table: 0000000002C0D0B0; network_event_delegate = table: 00000000012A0D60; machines = table: 000000000AA50E60; _camera_carrier = table: 000000000C86D850; free_flight_manager = table: 0000000002E44700; network_transmit = table: 00000000012E2590; level_key = "morris_hub"; game_mode_key = "inn_deus"; is_in_inn = true; statistics_db = table: 000000001AA4A8E0; _lobby_host = table: 0000000001AF48E0; dice_keeper = table: 0000000011232010; network_clock = table: 0000000004066770; _debug_gui_immediate = [Gui]; _quit_game = false;
[13] _params = table: 0000000002975050; _notify_mod_manager = true; _profiling_debugging_enabled = true; _parent = table: 0000000000095930; _state = table: 000000001A9EAAF0;
[14] startup_package_handles = table: 0000000000099630; is_controlled_exit = false; startup_state = "ready"; startup_packages = table: 00000000000995B0; flow_return_table = table: 0000000000095960; _machine = table: 00000000007DAE00; has_booted = true; loading_context = table: 0000000003475A00; startup_timer = 3.5564936515293084; bar_timer = 0; disable_loading_bar = true;
08:06:31.263 [Lua] GOT approve_channel 1 1100001036c3267 186000001d55778
08:06:31.263 [EAC] EAC server has client 1100001036c3267 and channel 1 (and owner 1100001036c3267)
08:06:31.263 [EACServer] [11:06:31:263][Windows][EAC Server] [Info][RegisterClient] Client: 01100001036C3267 PlayerGUID: 76561198017688167 PlayerIP: 0.0.0.0 OwnerGUID: 76561198017688167 PlayerName: SubaruMan5000
08:06:31.263 [Lua] Client with peer_id 1100001036c3267 got APPROVED by server
08:06:31.263 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '1100001036c3267'
08:06:31.264 [Lua] [ChatManager][1]System: SubaruMan5000 is joining the game
08:06:31.264 [Lua] [NetworkServer] Peer 1100001036c3267 joined server lobby.
08:06:31.264 [Lua] [NetworkServer] Creating peer info.
08:06:31.264 [Lua] [PeerSM] 1100001036c3267 :: on_enter Connecting
08:06:31.331 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
08:06:31.332 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
08:06:31.332 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/skins/blue_and_gold/chr_dwarf_ranger_engineer_blue_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
08:06:31.332 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_03, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
08:06:31.332 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_coghammer_01_t2/wpn_dw_coghammer_01_t2_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
08:06:31.332 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_02/wpn_dr_deus_02_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
08:06:31.336 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
08:06:31.336 [Lua] [HeroViewWindow] Enter Substate HeroWindowTalents
08:06:31.337 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
08:06:31.337 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
08:06:31.354 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001d55778 from 1100001036c3267, replying lobby_ok
08:06:31.381 [EACServer] [11:06:31:381][Windows][EAC Server] [Info][Cerberus] [Backend] Connection established.
08:06:31.402 [Lua] [Matchmaking] PROFILES REQUESTED BY 1100001036c3267 REPLY wh:0 | we:0 | dr:1100001015262a9 | bw:0 | es:0
08:06:31.454 [Lua] [ProfileSynchronizer] Reserving profile index 4 to peer 1100001036c3267
08:06:31.454 [Lua] [SharedState] [SharedState] network_state_1100001015262a9: profile_index_reservation:0:0:4:0 = 1100001036c3267
08:06:31.454 [Lua] Set lobby begin:
08:06:31.454 [Lua] Lobby data selected_mission_id = morris_hub
08:06:31.454 [Lua] Lobby data num_players = 2
08:06:31.454 [Lua] Lobby data difficulty_tweak = 0
08:06:31.454 [Lua] Lobby data host = 1100001015262a9
08:06:31.454 [Lua] Lobby data matchmaking_type = 3
08:06:31.454 [Lua] Lobby data difficulty = normal
08:06:31.454 [Lua] Lobby data player_slot_1 = 0:0
08:06:31.454 [Lua] Lobby data unique_server_name = tarpeinen
08:06:31.454 [Lua] Lobby data player_slot_4 = 1100001036c3267:1
08:06:31.454 [Lua] Lobby data country_code = FI
08:06:31.454 [Lua] Lobby data matchmaking = false
08:06:31.454 [Lua] Lobby data power_level = 835
08:06:31.454 [Lua] Lobby data mission_id = morris_hub
08:06:31.454 [Lua] Lobby data mechanism = deus
08:06:31.454 [Lua] Lobby data player_slot_5 = 0:0
08:06:31.454 [Lua] Lobby data player_slot_2 = 0:0
08:06:31.454 [Lua] Lobby data network_hash = 65e25336687ca88
08:06:31.454 [Lua] Lobby data player_slot_3 = 1100001015262a9:1
08:06:31.454 [Lua] Lobby data eac_authorized = true
08:06:31.454 [Lua] Set lobby end.
08:06:33.745 [Lua] ### CLEARING PEER STATE FOR 1100001036c3267
08:06:33.745 [Lua] [PeerSM] 1100001036c3267 :: on_exit Connecting
08:06:33.745 [Lua] [PeerSM] 1100001036c3267 :: on_enter Connecting
08:06:33.775 [Lua] [IngameUI] menu view on_exit hero_view
08:06:33.777 [Lua] [IngameUI] menu view post_update_on_exit table: 0x030182b0
08:06:33.777 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
08:06:33.777 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
08:06:33.777 [Lua] [HeroViewWindow] Exit Substate HeroWindowTalents
08:06:33.782 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(1100001015262a9:1)
08:06:33.782 [Lua] [SharedState] [SharedState] network_state_1100001015262a9: inventory_list:0:1:0:0 = {"third_person":{"resource_packages\/careers\/dr_engineer":false,"units\/beings\/player\/dwarf_ranger_engineer\/skins\/blue_and_gold\/chr_dwarf_ranger_engineer_blue_and_gold":false,"units\/beings\/player\/dwarf_ranger_engineer\/headpiece\/dr_e_hat_03":false,"units\/weapons\/player\/wpn_dr_deus_02\/wpn_dr_deus_02_runed_3p":false,"wwise\/flamethrower":false,"wwise\/drakegun":false,"units\/weapons\/player\/wpn_dw_rotary_gun_01_t1\/wpn_dw_rotary_gun_01_t1_3p":false,"wwise\/dr_deus_01":false,"wwise\/coghammer":false,"units\/weapons\/player\/wpn_dr_deus_projectile_02\/wpn_dr_deus_projectile_02_3p":false,"units\/beings\/player\/dwarf_ranger_engineer\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_dw_coghammer_01_t2\/wpn_dw_coghammer_01_t2_runed_3p":false},"inventory_id":1873836288,"first_person":{"units\/beings\/player\/dwarf_ranger_engineer\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_dw_rotary_gun_01_t1\/wpn_dw_rotary_gun_01_t1":false,"units\/beings\/player\/dwarf_ranger_engineer\/headpiece\/dr_e_hat_03":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_dr_deus_projectile_02\/wpn_dr_deus_projectile_02":false,"wwise\/dr_deus_01":false,"units\/weapons\/player\/wpn_dr_deus_projectile_02\/wpn_dr_deus_projectile_02_3p":false,"resource_packages\/careers\/dr_engineer":false,"units\/beings\/player\/dwarf_ranger_engineer\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_dw_coghammer_01_t2\/wpn_dw_coghammer_01_t2_runed":false,"units\/weapons\/player\/wpn_dr_deus_02\/wpn_dr_deus_02_runed":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"wwise\/flamethrower":false,"wwise\/drakegun":false,"units\/weapons\/player\/wpn_dw_rotary_gun_01_t1\/wpn_dw_rotary_gun_01_t1_3p":false,"wwise\/coghammer":false,"units\/beings\/player\/dwarf_ranger_engineer\/skins\/blue_and_gold\/chr_dwarf_ranger_engineer_blue_and_gold":false,"units\/weapons\/player\/wpn_dr_deus_02\/wpn_dr_deus_02_runed_3p":false,"units\/weapons\/player\/wpn_dw_coghammer_01_t2\/wpn_dw_coghammer_01_t2_runed_3p":false}}
08:06:33.789 [Lua] [SharedState] [SharedState] network_state_1100001015262a9: loaded_inventory_id:1100001015262a9:1:0:0 = 1873836288
08:06:33.794 [Lua] [NetworkServer] Peer 1100001036c3267 has sent rpc_notify_lobby_joined
08:06:33.794 [Lua] [PSM] Peer 1100001036c3267 joined. Want to use profile index "4" and join party "0"
08:06:33.794 [Lua] [SharedState] [SharedState] network_state_1100001015262a9: peers:0:0:0:0 = ["1100001015262a9","1100001036c3267"]
08:06:33.794 [Lua] [EnemyPackageLoader] client_connected (peer_id=1100001036c3267, connection_key=0)
08:06:33.794 [Lua] Sync dynamic to client:
08:06:33.940 [Lua] ### Received rpc_level_load_started
08:06:33.940 [Lua] #### Has state machine: true, peer_id: 1100001036c3267, level_session_id: 1882245888
08:06:33.940 [Lua] player (1100001036c3267,1) was put into party 0
08:06:33.940 [Lua] [ProfileSynchronizer] Peer 1100001036c3267 entered session
08:06:33.940 [Lua] [ProfileSynchronizer] Running hot_join_sync for peer 1100001036c3267
08:06:33.940 [Lua] Mechanism says: a client has initialized the mechanism! 1100001036c3267
08:06:35.617 [Lua] [SharedState] [SharedState] network_state_1100001015262a9: loaded_inventory_id:1100001015262a9:1:0:0 = 1873836288
08:06:35.771 [EACServer] [11:06:35:771][Windows][EAC Server] [Info][QueueClientUpdate] Client: 01100001036C3267 Session: 1 Status: Client Authenticated Message: Client authenticated.
08:06:35.771 [EAC] Peer 1100001036c3267 switched EAC state to ClientAuthenticatedLocal
08:06:35.806 [Lua] [NetworkServer] Peer 1100001036c3267 has sent rpc_post_game_notified
08:06:35.807 [Lua] [PeerSM] 1100001036c3267 :: on_exit Connecting
08:06:35.807 [Lua] [PeerSM] 1100001036c3267 :: on_enter Loading
08:06:35.946 [EACServer] [11:06:35:946][Windows][EAC Server] [Info][Register Client] Success (1/2). Client: 01100001036C3267.
08:06:36.147 [EACServer] [11:06:36:146][Windows][EAC Server] [Info][Register Client] Success (2/2). Client: 01100001036C3267
08:06:36.147 [EACServer] [11:06:36:146][Windows][EAC Server] [Info][QueueClientUpdate] Client: 01100001036C3267 Session: 1 Status: Client Authenticated Remotely Message: Client authenticated remotely.
08:06:36.149 [EAC] Peer 1100001036c3267 switched EAC state to ClientAuthenticatedRemote
08:06:39.384 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=1100001036c3267, connection_key=0)
08:06:39.418 [Lua] ### Received rpc_level_loaded
08:06:39.418 [Lua] #### Has state machine: true, peer_id: 1100001036c3267, level_id: 228
08:06:39.418 [Lua] Peer 1100001036c3267 has loaded the level and all enemies are loaded
08:06:39.419 [Lua] [PeerSM] 1100001036c3267 :: on_exit Loading
08:06:39.419 [Lua] [PeerSM] 1100001036c3267 :: on_enter LoadingProfilePackages
08:06:39.426 [Lua] [PeerSM] 1100001036c3267 :: on_exit LoadingProfilePackages
08:06:39.426 [Lua] [PeerSM] 1100001036c3267 :: on_enter WaitingForEnterGame
08:06:40.635 [Lua] [PeerSM] 1100001036c3267 :: on_exit WaitingForEnterGame
08:06:40.635 [Lua] [PeerSM] 1100001036c3267 :: on_enter WaitingForGameObjectSync
08:06:40.642 [Lua] [NetworkServer] Game_object_sync_done for peer 1100001036c3267
08:06:40.643 [Lua] PlayerManager:add_remote_player 1100001036c3267
08:06:40.643 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=7
08:06:40.643 [Lua] RemotePlayer:create_game_object( ) 7
08:06:40.655 [Lua] player (1100001036c3267,1) was put into party 1
08:06:40.655 [Lua] [ProfileSynchronizer] Assigning peer(1100001036c3267:1) to profile(4) career(4)
08:06:40.655 [Lua] [SharedState] [SharedState] network_state_1100001015262a9: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":4,"peer_id":"1100001015262a9"},{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":4,"peer_id":"1100001036c3267"}]
08:06:40.655 [Lua] [PeerSM] 1100001036c3267 :: on_exit WaitingForGameObjectSync
08:06:40.655 [Lua] [PeerSM] 1100001036c3267 :: on_enter WaitingForPlayers
08:06:40.658 [Lua] [PeerSM] 1100001036c3267 :: on_exit WaitingForPlayers
08:06:40.658 [Lua] [PeerSM] 1100001036c3267 :: on_enter InGame
08:06:40.658 [Lua] [SharedState] [SharedState] network_state_1100001015262a9: peer_ingame:1100001036c3267:0:0:0 = true
08:06:40.741 [Lua] [MOD][VMF][INFO] Added 1100001036c3267 to the VMF users list.
08:06:40.742 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=1100001036c3267 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
08:06:40.742 [Lua] Adding player sync data to peer=1100001036c3267 local_player_id=1
08:06:40.748 [Lua] [SharedState] [SharedState] network_state_1100001015262a9: inventory_list:0:1:0:0 = {"third_person":{"units\/beings\/player\/way_watcher_thornsister\/headpiece\/ww_t_hat_01":false,"wwise\/one_handed_swords":false,"wwise\/one_handed_daggers":false,"units\/weapons\/player\/wpn_we_dagger_02_t2\/wpn_we_dagger_02_t2_3p":false,"units\/beings\/player\/way_watcher_thornsister\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_we_deus_01\/wpn_we_deus_01_3p":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_01_3p":false,"wwise\/we_deus_01":false,"resource_packages\/careers\/we_thornsister":false,"units\/weapons\/player\/wpn_we_sword_02_t2\/wpn_we_sword_02_t2_3p":false},"inventory_id":2046258432,"first_person":{"units\/beings\/player\/way_watcher_thornsister\/headpiece\/ww_t_hat_01":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_01":false,"units\/weapons\/player\/wpn_we_dagger_02_t2\/wpn_we_dagger_02_t2_3p":false,"units\/weapons\/player\/wpn_we_dagger_02_t2\/wpn_we_dagger_02_t2":false,"units\/weapons\/player\/wpn_we_deus_01\/wpn_we_deus_01":false,"units\/weapons\/player\/wpn_we_deus_01\/wpn_we_deus_01_3p":false,"units\/weapons\/player\/wpn_we_sword_02_t2\/wpn_we_sword_02_t2":false,"units\/beings\/player\/way_watcher_thornsister\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/way_watcher_thornsister\/third_person_base\/chr_third_person_base":false,"wwise\/one_handed_swords":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"resource_packages\/careers\/we_thornsister":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_01_3p":false,"wwise\/one_handed_daggers":false,"wwise\/we_deus_01":false,"units\/weapons\/player\/wpn_we_sword_02_t2\/wpn_we_sword_02_t2_3p":false}}
08:06:40.749 [Lua] [PackageManager] Load: units/beings/player/way_watcher_thornsister/headpiece/ww_t_hat_01, ProfileSynchronizer, async-read,
08:06:40.749 [Lua] [PackageManager] Load: wwise/one_handed_daggers, ProfileSynchronizer, async-read,
08:06:40.749 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_02_t2/wpn_we_dagger_02_t2_3p, ProfileSynchronizer, async-read,
08:06:40.749 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_3p, ProfileSynchronizer, async-read,
08:06:40.749 [Lua] [PackageManager] Load: resource_packages/careers/we_thornsister, ProfileSynchronizer, async-read,
08:06:40.749 [Lua] [PackageManager] Load: wwise/one_handed_swords, ProfileSynchronizer, async-read,
08:06:40.749 [Lua] [PackageManager] Load: units/beings/player/way_watcher_thornsister/third_person_base/chr_third_person_husk_base, ProfileSynchronizer, async-read,
08:06:40.749 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p, ProfileSynchronizer, async-read,
08:06:40.749 [Lua] [PackageManager] Load: wwise/we_deus_01, ProfileSynchronizer, async-read,
08:06:40.749 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_3p, ProfileSynchronizer, async-read,
08:06:40.770 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_thornsister/headpiece/ww_t_hat_01
08:06:40.770 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_thornsister/headpiece/ww_t_hat_01
08:06:40.770 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_daggers
08:06:40.804 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_daggers
08:06:40.804 [Lua] [PackageManager] Force_load: wwise/one_handed_daggers
08:06:40.805 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_02_t2/wpn_we_dagger_02_t2_3p
08:06:40.818 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_02_t2/wpn_we_dagger_02_t2_3p
08:06:40.818 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_02_t2/wpn_we_dagger_02_t2_3p
08:06:40.818 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_3p
08:06:40.846 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_3p
08:06:40.846 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_deus_01/wpn_we_deus_01_3p
08:06:40.846 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/we_thornsister
08:06:41.084 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/we_thornsister
08:06:41.084 [Lua] [PackageManager] Force_load: resource_packages/careers/we_thornsister
08:06:41.084 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_swords
08:06:41.133 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_swords
08:06:41.133 [Lua] [PackageManager] Force_load: wwise/one_handed_swords
08:06:41.133 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/way_watcher_thornsister/third_person_base/chr_third_person_husk_base
08:06:41.348 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/way_watcher_thornsister/third_person_base/chr_third_person_husk_base
08:06:41.348 [Lua] [PackageManager] Force_load: units/beings/player/way_watcher_thornsister/third_person_base/chr_third_person_husk_base
08:06:41.348 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p
08:06:41.383 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p
08:06:41.383 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_quiver_t1/wpn_we_deus_arrow_01_3p
08:06:41.383 [Lua] [PackageManager] Queueing new asynch package: wwise/we_deus_01
08:06:41.418 [Lua] [PackageManager] Finished loading asynchronous package: wwise/we_deus_01
08:06:41.418 [Lua] [PackageManager] Force_load: wwise/we_deus_01
08:06:41.418 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_3p
08:06:41.432 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_3p
08:06:41.432 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_3p
08:06:41.439 [Lua] [SharedState] [SharedState] network_state_1100001015262a9: loaded_inventory_id:1100001036c3267:1:0:0 = 2046258432
08:06:43.987 [Lua] Set lobby begin:
08:06:43.987 [Lua] Lobby data selected_mission_id = morris_hub
08:06:43.987 [Lua] Lobby data num_players = 2
08:06:43.987 [Lua] Lobby data difficulty_tweak = 0
08:06:43.987 [Lua] Lobby data host = 1100001015262a9
08:06:43.987 [Lua] Lobby data matchmaking_type = 3
08:06:43.987 [Lua] Lobby data difficulty = normal
08:06:43.987 [Lua] Lobby data player_slot_1 = 0:0
08:06:43.987 [Lua] Lobby data unique_server_name = tarpeinen
08:06:43.987 [Lua] Lobby data player_slot_4 = 1100001036c3267:1
08:06:43.987 [Lua] Lobby data country_code = FI
08:06:43.987 [Lua] Lobby data matchmaking = false
08:06:43.987 [Lua] Lobby data power_level = 417
08:06:43.987 [Lua] Lobby data mission_id = morris_hub
08:06:43.987 [Lua] Lobby data mechanism = deus
08:06:43.987 [Lua] Lobby data player_slot_5 = 0:0
08:06:43.987 [Lua] Lobby data player_slot_2 = 0:0
08:06:43.987 [Lua] Lobby data network_hash = 65e25336687ca88
08:06:43.987 [Lua] Lobby data player_slot_3 = 1100001015262a9:1
08:06:43.987 [Lua] Lobby data eac_authorized = true
08:06:43.987 [Lua] Set lobby end.
08:06:44.251 [Lua] [SharedState] [SharedState] network_state_1100001015262a9: loaded_inventory_id:1100001036c3267:1:0:0 = 2046258432
08:06:44.328 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=1100001036c3267 go_type=player_unit go_created_func_name=game_object_created_player_unit
08:06:44.328 [Lua] [NetworkServer] Peer 1100001036c3267 spawned player.
08:06:44.329 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=8
08:06:44.329 [Lua] PlayerManager:assign_unit_ownership SubaruMan5000 1100001036c3267 1
08:06:44.329 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
08:06:44.329 [Lua] TalentSystem:rpc_sync_talents 1 1025
08:06:44.469 [Lua] [SharedState] [SharedState] network_state_1100001015262a9: actually_ingame:1100001036c3267:0:0:0 = true
08:06:48.348 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=1100001036c3267 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:06:48.761 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001036c3267
08:06:48.839 [Lua] PlayFabMirrorBase:_commit_internal 3
08:06:48.839 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
08:06:48.839 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
08:06:48.845 [Lua] commit result success 3
08:06:48.845 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 30
08:06:48.852 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 30
08:06:49.013 [Lua] Set lobby begin:
08:06:49.013 [Lua] Lobby data selected_mission_id = morris_hub
08:06:49.013 [Lua] Lobby data num_players = 2
08:06:49.013 [Lua] Lobby data difficulty_tweak = 0
08:06:49.013 [Lua] Lobby data host = 1100001015262a9
08:06:49.013 [Lua] Lobby data matchmaking_type = 3
08:06:49.013 [Lua] Lobby data difficulty = normal
08:06:49.013 [Lua] Lobby data player_slot_1 = 0:0
08:06:49.013 [Lua] Lobby data unique_server_name = tarpeinen
08:06:49.013 [Lua] Lobby data player_slot_4 = 1100001036c3267:1
08:06:49.013 [Lua] Lobby data country_code = FI
08:06:49.013 [Lua] Lobby data matchmaking = false
08:06:49.013 [Lua] Lobby data power_level = 835
08:06:49.013 [Lua] Lobby data mission_id = morris_hub
08:06:49.013 [Lua] Lobby data mechanism = deus
08:06:49.013 [Lua] Lobby data player_slot_5 = 0:0
08:06:49.013 [Lua] Lobby data player_slot_2 = 0:0
08:06:49.013 [Lua] Lobby data network_hash = 65e25336687ca88
08:06:49.013 [Lua] Lobby data player_slot_3 = 1100001015262a9:1
08:06:49.013 [Lua] Lobby data eac_authorized = true
08:06:49.013 [Lua] Set lobby end.
08:06:49.035 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 30
08:06:56.533 [Lua] [IngameUI] menu view on_enter hero_view
08:06:56.536 [Lua] [IngameUI] menu view post_update_on_enter table: 0x030182b0
08:06:56.536 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
08:06:56.545 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
08:06:56.545 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
08:06:56.546 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
08:06:56.546 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
08:06:56.550 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
08:06:56.759 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
08:06:56.759 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
08:06:56.772 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
08:06:56.772 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/skins/blue_and_gold/chr_dwarf_ranger_engineer_blue_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
08:06:56.792 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_coghammer_01_t2/wpn_dw_coghammer_01_t2_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
08:06:56.792 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_02/wpn_dr_deus_02_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
08:06:56.792 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_03, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
08:06:56.792 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_coghammer_01_t2/wpn_dw_coghammer_01_t2_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
08:06:56.792 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_coghammer_01_t2/wpn_dw_coghammer_01_t2_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
08:06:56.792 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_02/wpn_dr_deus_02_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
08:06:56.792 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_02/wpn_dr_deus_02_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
08:06:57.331 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
08:06:57.331 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
08:06:57.331 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/skins/blue_and_gold/chr_dwarf_ranger_engineer_blue_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
08:06:57.331 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_03, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
08:06:57.331 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_coghammer_01_t2/wpn_dw_coghammer_01_t2_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
08:06:57.331 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_02/wpn_dr_deus_02_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
08:06:57.336 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
08:06:57.336 [Lua] [HeroViewWindow] Enter Substate HeroWindowTalents
08:06:57.337 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
08:06:57.337 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
08:06:58.357 [Lua] [IngameUI] menu view on_exit hero_view
08:06:58.359 [Lua] [IngameUI] menu view post_update_on_exit table: 0x030182b0
08:06:58.359 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
08:06:58.359 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
08:06:58.359 [Lua] [HeroViewWindow] Exit Substate HeroWindowTalents
08:06:58.364 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(1100001015262a9:1)
08:06:58.364 [Lua] [SharedState] [SharedState] network_state_1100001015262a9: inventory_list:0:1:0:0 = {"third_person":{"resource_packages\/careers\/dr_engineer":false,"units\/beings\/player\/dwarf_ranger_engineer\/skins\/blue_and_gold\/chr_dwarf_ranger_engineer_blue_and_gold":false,"units\/beings\/player\/dwarf_ranger_engineer\/headpiece\/dr_e_hat_03":false,"units\/weapons\/player\/wpn_dr_deus_02\/wpn_dr_deus_02_runed_3p":false,"wwise\/flamethrower":false,"wwise\/drakegun":false,"units\/weapons\/player\/wpn_dw_rotary_gun_01_t1\/wpn_dw_rotary_gun_01_t1_3p":false,"wwise\/dr_deus_01":false,"wwise\/coghammer":false,"units\/weapons\/player\/wpn_dr_deus_projectile_02\/wpn_dr_deus_projectile_02_3p":false,"units\/beings\/player\/dwarf_ranger_engineer\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_dw_coghammer_01_t2\/wpn_dw_coghammer_01_t2_runed_3p":false},"inventory_id":1554991488,"first_person":{"units\/beings\/player\/dwarf_ranger_engineer\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_dw_rotary_gun_01_t1\/wpn_dw_rotary_gun_01_t1":false,"units\/beings\/player\/dwarf_ranger_engineer\/headpiece\/dr_e_hat_03":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_dr_deus_projectile_02\/wpn_dr_deus_projectile_02":false,"wwise\/dr_deus_01":false,"units\/weapons\/player\/wpn_dr_deus_projectile_02\/wpn_dr_deus_projectile_02_3p":false,"resource_packages\/careers\/dr_engineer":false,"units\/beings\/player\/dwarf_ranger_engineer\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_dw_coghammer_01_t2\/wpn_dw_coghammer_01_t2_runed":false,"units\/weapons\/player\/wpn_dr_deus_02\/wpn_dr_deus_02_runed":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"wwise\/flamethrower":false,"wwise\/drakegun":false,"units\/weapons\/player\/wpn_dw_rotary_gun_01_t1\/wpn_dw_rotary_gun_01_t1_3p":false,"wwise\/coghammer":false,"units\/beings\/player\/dwarf_ranger_engineer\/skins\/blue_and_gold\/chr_dwarf_ranger_engineer_blue_and_gold":false,"units\/weapons\/player\/wpn_dr_deus_02\/wpn_dr_deus_02_runed_3p":false,"units\/weapons\/player\/wpn_dw_coghammer_01_t2\/wpn_dw_coghammer_01_t2_runed_3p":false}}
08:06:58.371 [Lua] [SharedState] [SharedState] network_state_1100001015262a9: loaded_inventory_id:1100001015262a9:1:0:0 = 1554991488
08:06:58.446 [Lua] [SharedState] [SharedState] network_state_1100001015262a9: loaded_inventory_id:1100001015262a9:1:0:0 = 1554991488
08:06:59.305 [Lua] [IngameUI] menu view on_enter hero_view
08:06:59.308 [Lua] [IngameUI] menu view post_update_on_enter table: 0x030182b0
08:06:59.308 [Lua] [HeroViewState] Enter Substate HeroViewStateOverview
08:06:59.317 [Lua] [HeroViewWindow] Enter Substate HeroWindowOptions
08:06:59.317 [Lua] [HeroViewWindow] Enter Substate HeroWindowCharacterPreview
08:06:59.318 [Lua] [PackageManager] Load: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview, async-read,
08:06:59.318 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadoutInventory
08:06:59.321 [Lua] [HeroViewWindow] Enter Substate HeroWindowLoadout
08:06:59.523 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/ui_inventory_preview
08:06:59.523 [Lua] [PackageManager] Force_load: resource_packages/levels/ui_inventory_preview
08:06:59.538 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
08:06:59.538 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/skins/blue_and_gold/chr_dwarf_ranger_engineer_blue_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
08:06:59.560 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_coghammer_01_t2/wpn_dw_coghammer_01_t2_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
08:06:59.560 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_02/wpn_dr_deus_02_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
08:06:59.560 [Lua] [PackageManager] Load: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_03, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
08:06:59.560 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_coghammer_01_t2/wpn_dw_coghammer_01_t2_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
08:06:59.560 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_coghammer_01_t2/wpn_dw_coghammer_01_t2_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
08:06:59.560 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_02/wpn_dr_deus_02_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
08:06:59.560 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_02/wpn_dr_deus_02_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview, async-read, prioritized
08:07:00.880 [Lua] [IngameUI] menu view on_exit hero_view
08:07:00.882 [Lua] [IngameUI] menu view post_update_on_exit table: 0x030182b0
08:07:00.882 [Lua] [HeroViewState] Exit Substate HeroViewStateOverview
08:07:00.882 [Lua] [HeroViewWindow] Exit Substate HeroWindowOptions
08:07:00.882 [Lua] [HeroViewWindow] Exit Substate HeroWindowCharacterPreview
08:07:00.882 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/third_person_base/chr_third_person_base, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
08:07:00.882 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/skins/blue_and_gold/chr_dwarf_ranger_engineer_blue_and_gold, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
08:07:00.882 [Lua] [PackageManager] Unload: units/beings/player/dwarf_ranger_engineer/headpiece/dr_e_hat_03, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
08:07:00.882 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_coghammer_01_t2/wpn_dw_coghammer_01_t2_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
08:07:00.882 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_02/wpn_dr_deus_02_runed_3p, MenuWorldPreviewerHeroWindowCharacterPreview -> Package still referenced, NOT unloaded:
08:07:00.889 [Lua] [PackageManager] Unload: resource_packages/levels/ui_inventory_preview, HeroWindowCharacterPreview
08:07:00.889 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadoutInventory
08:07:00.889 [Lua] [HeroViewWindow] Exit Substate HeroWindowLoadout
08:07:03.356 [Lua] [Matchmaking] Cancelling matchmaking
08:07:03.356 [Lua] [Matchmaking] Wasn't really matchmaking to begin with...
08:07:04.822 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit()
08:07:04.822 [Lua] [Matchmaking] Entering MatchmakingStateHostGame on_enter()
08:07:04.824 [Lua] Set lobby begin:
08:07:04.824 [Lua] Lobby data selected_mission_id = morris_hub
08:07:04.824 [Lua] Lobby data num_players = 2
08:07:04.824 [Lua] Lobby data difficulty_tweak = 0
08:07:04.824 [Lua] Lobby data host = 1100001015262a9
08:07:04.824 [Lua] Lobby data matchmaking_type = 3
08:07:04.824 [Lua] Lobby data difficulty = cataclysm
08:07:04.824 [Lua] Lobby data player_slot_1 = 0:0
08:07:04.824 [Lua] Lobby data unique_server_name = tarpeinen
08:07:04.824 [Lua] Lobby data player_slot_4 = 1100001036c3267:1
08:07:04.824 [Lua] Lobby data country_code = FI
08:07:04.824 [Lua] Lobby data matchmaking = false
08:07:04.824 [Lua] Lobby data power_level = 835
08:07:04.824 [Lua] Lobby data mission_id = morris_hub
08:07:04.824 [Lua] Lobby data mechanism = deus
08:07:04.824 [Lua] Lobby data player_slot_5 = 0:0
08:07:04.824 [Lua] Lobby data player_slot_2 = 0:0
08:07:04.824 [Lua] Lobby data network_hash = 65e25336687ca88
08:07:04.824 [Lua] Lobby data player_slot_3 = 1100001015262a9:1
08:07:04.824 [Lua] Lobby data eac_authorized = true
08:07:04.824 [Lua] Set lobby end.
08:07:04.824 [Lua] [PartyManager] Leader is set to 1100001015262a9
08:07:04.824 [Lua] [MATCHMAKING] - Hosting game on mission: morris_hub journey_ice 0
08:07:04.824 [Lua] Set lobby begin:
08:07:04.824 [Lua] Lobby data twitch_enabled = false
08:07:04.824 [Lua] Lobby data selected_mission_id = journey_ice
08:07:04.824 [Lua] Lobby data num_players = 2
08:07:04.824 [Lua] Lobby data difficulty_tweak = 0
08:07:04.824 [Lua] Lobby data host = 1100001015262a9
08:07:04.824 [Lua] Lobby data matchmaking_type = 2
08:07:04.824 [Lua] Lobby data match_started = true
08:07:04.824 [Lua] Lobby data difficulty = cataclysm
08:07:04.824 [Lua] Lobby data player_slot_1 = 0:0
08:07:04.824 [Lua] Lobby data player_slot_4 = 1100001036c3267:1
08:07:04.824 [Lua] Lobby data unique_server_name = tarpeinen
08:07:04.824 [Lua] Lobby data quick_game = false
08:07:04.824 [Lua] Lobby data country_code = FI
08:07:04.825 [Lua] Lobby data matchmaking = false
08:07:04.825 [Lua] Lobby data power_level = 835
08:07:04.825 [Lua] Lobby data mission_id = morris_hub
08:07:04.825 [Lua] Lobby data mechanism = deus
08:07:04.825 [Lua] Lobby data player_slot_5 = 0:0
08:07:04.825 [Lua] Lobby data player_slot_2 = 0:0
08:07:04.825 [Lua] Lobby data network_hash = 65e25336687ca88
08:07:04.825 [Lua] Lobby data player_slot_3 = 1100001015262a9:1
08:07:04.825 [Lua] Lobby data eac_authorized = true
08:07:04.825 [Lua] Set lobby end.
08:07:04.825 [Lua] Set lobby begin:
08:07:04.825 [Lua] Lobby data twitch_enabled = false
08:07:04.825 [Lua] Lobby data selected_mission_id = journey_ice
08:07:04.825 [Lua] Lobby data num_players = 2
08:07:04.825 [Lua] Lobby data difficulty_tweak = 0
08:07:04.825 [Lua] Lobby data host = 1100001015262a9
08:07:04.825 [Lua] Lobby data matchmaking_type = 2
08:07:04.825 [Lua] Lobby data is_private = true
08:07:04.825 [Lua] Lobby data match_started = true
08:07:04.825 [Lua] Lobby data difficulty = cataclysm
08:07:04.825 [Lua] Lobby data player_slot_1 = 0:0
08:07:04.825 [Lua] Lobby data player_slot_4 = 1100001036c3267:1
08:07:04.825 [Lua] Lobby data unique_server_name = tarpeinen
08:07:04.825 [Lua] Lobby data quick_game = false
08:07:04.825 [Lua] Lobby data country_code = FI
08:07:04.825 [Lua] Lobby data matchmaking = false
08:07:04.825 [Lua] Lobby data power_level = 835
08:07:04.825 [Lua] Lobby data mission_id = morris_hub
08:07:04.825 [Lua] Lobby data mechanism = deus
08:07:04.825 [Lua] Lobby data player_slot_5 = 0:0
08:07:04.825 [Lua] Lobby data player_slot_2 = 0:0
08:07:04.825 [Lua] Lobby data network_hash = 65e25336687ca88
08:07:04.825 [Lua] Lobby data player_slot_3 = 1100001015262a9:1
08:07:04.825 [Lua] Lobby data eac_authorized = true
08:07:04.825 [Lua] Set lobby end.
08:07:04.825 [Lua] [ChatManager][1]System: Starting hosted game...
08:07:04.825 [Lua] [Matchmaking] Exiting state MatchmakingStateHostGame with on_exit()
08:07:04.825 [Lua] [Matchmaking] Entering MatchmakingStateWaitForCountdown on_enter()
08:07:11.593 [Lua] [Matchmaking] Exiting state MatchmakingStateWaitForCountdown with on_exit()
08:07:11.593 [Lua] [Matchmaking] Entering MatchmakingStateStartGame on_enter()
08:07:11.637 [Lua] [MATCHMAKING] - Hosting game on mission: morris_hub journey_ice 0
08:07:11.637 [Lua] Set lobby begin:
08:07:11.637 [Lua] Lobby data twitch_enabled = false
08:07:11.637 [Lua] Lobby data selected_mission_id = journey_ice
08:07:11.637 [Lua] Lobby data num_players = 2
08:07:11.637 [Lua] Lobby data difficulty_tweak = 0
08:07:11.637 [Lua] Lobby data host = 1100001015262a9
08:07:11.637 [Lua] Lobby data matchmaking_type = 2
08:07:11.637 [Lua] Lobby data is_private = true
08:07:11.637 [Lua] Lobby data match_started = true
08:07:11.637 [Lua] Lobby data difficulty = cataclysm
08:07:11.637 [Lua] Lobby data player_slot_1 = 0:0
08:07:11.637 [Lua] Lobby data player_slot_4 = 1100001036c3267:1
08:07:11.637 [Lua] Lobby data unique_server_name = tarpeinen
08:07:11.637 [Lua] Lobby data quick_game = false
08:07:11.637 [Lua] Lobby data country_code = FI
08:07:11.637 [Lua] Lobby data matchmaking = false
08:07:11.637 [Lua] Lobby data power_level = 835
08:07:11.637 [Lua] Lobby data mission_id = morris_hub
08:07:11.637 [Lua] Lobby data mechanism = deus
08:07:11.637 [Lua] Lobby data player_slot_5 = 0:0
08:07:11.637 [Lua] Lobby data player_slot_2 = 0:0
08:07:11.637 [Lua] Lobby data network_hash = 65e25336687ca88
08:07:11.637 [Lua] Lobby data player_slot_3 = 1100001015262a9:1
08:07:11.637 [Lua] Lobby data eac_authorized = true
08:07:11.637 [Lua] Set lobby end.
08:07:11.637 [Lua] [LevelTransitionHandler] set_next_level( lvl:journey_ice, mc:adventure, gm:deus, env:0, seed:0, conflict:disabled, lckd_director_funcs:{}, diff:cataclysm, diff_tweak:0, id:2074881536, lt:load_next_level, extra_packages:{
})
08:07:11.637 [Lua] [NetworkServer] Entering post game
08:07:11.637 [Lua] [PeerSM] 1100001036c3267 :: on_exit InGame
08:07:11.637 [Lua] [PeerSM] 1100001036c3267 :: on_enter InPostGame
08:07:11.637 [Lua] [PeerSM] 1100001015262a9 :: on_exit InGame
08:07:11.637 [Lua] [PeerSM] 1100001015262a9 :: on_enter InPostGame
08:07:11.637 [Lua] Complete level triggered.
08:07:11.639 [Lua] Generated node with: Level , level_seed <-98674072>, Run progress <0.3333>
08:07:11.639 [Lua] Generated node with: Level , level_seed <-601425241>, Run progress <0>
08:07:11.639 [Lua] Generated node with: Level , level_seed <1821849562>, Run progress <0.9999>
08:07:11.639 [Lua] Generated node with: Level , level_seed <1957143921>, Run progress <0.3333>
08:07:11.639 [Lua] Generated node with: Level , level_seed <484859932>, Run progress <0.49995>
08:07:11.639 [Lua] Generated node with: Level , level_seed <-517407541>, Run progress <0.49995>
08:07:11.639 [Lua] Generated node with: Level , level_seed <-1341150290>, Run progress <0>
08:07:11.639 [Lua] Generated node with: Level , level_seed <799014709>, Run progress <0.16665>
08:07:11.639 [Lua] Generated node with: Level , level_seed <1399523088>, Run progress <0.16665>
08:07:11.639 [Lua] Generated node with: Level , level_seed <-834752721>, Run progress <0.3333>
08:07:11.639 [Lua] Generated node with: Level , level_seed <-889089342>, Run progress <0.3333>
08:07:11.639 [Lua] Generated node with: Level , level_seed <-2131840199>, Run progress <0.83325>
08:07:11.639 [Lua] Generated node with: Level , level_seed <1686618948>, Run progress <0>
08:07:11.639 [Lua] Generated node with: Level , level_seed <-2134575661>, Run progress <0.83325>
08:07:11.639 [Lua] Generated node with: Level , level_seed <1107067158>, Run progress <0.16665>
08:07:11.639 [Lua] Generated node with: Level , level_seed <-858372739>, Run progress <0.6666>
08:07:11.639 [Lua] Generated node with: Level , level_seed <-868923208>, Run progress <0.49995>
08:07:11.639 [Lua] [SharedState] [SharedState] deus_run_state_20471919: run_node_key:0:0:0:0 = start
08:07:11.639 [Lua] [SharedState] [SharedState] deus_run_state_20471919: telemetry_id:0:0:0:0 = C9B0986C4B8D72E7
08:07:11.639 [Lua] [SharedState] [SharedState] deus_run_state_20471919: soft_currency:1100001015262a9:1:0:0 = 0
08:07:11.639 [Lua] [SharedState] [SharedState] deus_run_state_20471919: peer_initialized:1100001015262a9:0:0:0 = true
08:07:11.640 [Lua] [SharedState] [SharedState] deus_run_state_20471919: power_ups:1100001015262a9:1:3:4 = [{"client_id":1252293248,"name":"talent_1_2","rarity":"exotic"},{"client_id":1711985152,"name":"talent_2_1","rarity":"rare"},{"client_id":615530752,"name":"talent_3_3","rarity":"exotic"},{"client_id":186876976,"name":"talent_4_2","rarity":"rare"},{"client_id":1046499328,"name":"talent_5_1","rarity":"rare"},{"client_id":2082183296,"name":"talent_6_3","rarity":"unique"}]
08:07:11.640 [Lua] [SharedState] [SharedState] deus_run_state_20471919: slot_melee:1100001015262a9:1:3:4 = item_key=deus_dr_2h_cog_hammer,powerlevel=450,rarity=plentiful
08:07:11.640 [Lua] [SharedState] [SharedState] deus_run_state_20471919: slot_ranged:1100001015262a9:1:3:4 = item_key=deus_dr_deus_01,powerlevel=450,rarity=plentiful,skin=dr_deus_01_skin_01
08:07:11.640 [Lua] [SharedState] [SharedState] deus_run_state_20471919: profile_initialized:1100001015262a9:1:3:4 = true
08:07:11.640 [Lua] [SharedState] [SharedState] deus_run_state_20471919: coins_spent:0:0:0:0 = 0
08:07:11.640 [Lua] [DeusRunController] starting with seed <1382212096> on difficulty and dominant god
08:07:11.640 [Lua] [SharedState] [SharedState] deus_run_state_20471919: player_level:0:0:0:0 = 35
08:07:11.640 [Lua] [SharedState] [SharedState] deus_run_state_20471919: player_frame:0:0:0:0 = frame_0104
08:07:11.640 [Lua] [SharedState] [SharedState] deus_run_state_20471919: player_name:0:0:0:0 = tarpeinen
08:07:11.640 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request deusRunStarted 31
08:07:11.640 [Lua] [SharedState] [SharedState] deus_run_state_20471919: run_node_key:0:0:0:0 = start
08:07:11.640 [Lua] [LevelTransitionHandler] set_next_level( lvl:dlc_morris_map, mc:deus, gm:map_deus, env:0, seed:-1341150290, conflict:disabled, lckd_director_funcs:{}, diff:cataclysm, diff_tweak:-10, id:1231833984, lt:load_next_level, extra_packages:{
})
08:07:11.640 [Lua] [LevelTransitionHandler] promote_next_level_data
08:07:11.640 [Lua] [SharedState] [SharedState] network_state_1100001015262a9: name:set_level_data
08:07:11.640 [Lua] [SharedState] [SharedState] network_state_1100001015262a9: level_key:0:0:0:0 = dlc_morris_map
08:07:11.640 [Lua] [SharedState] [SharedState] network_state_1100001015262a9: level_seed:0:0:0:0 = -1341150290
08:07:11.640 [Lua] [SharedState] [SharedState] network_state_1100001015262a9: conflict_director:0:0:0:0 = disabled
08:07:11.640 [Lua] [SharedState] [SharedState] network_state_1100001015262a9: locked_director_functions:0:0:0:0 = {}
08:07:11.640 [Lua] [SharedState] [SharedState] network_state_1100001015262a9: game_mode:0:0:0:0 = map_deus
08:07:11.640 [Lua] [SharedState] [SharedState] network_state_1100001015262a9: mechanism:0:0:0:0 = deus
08:07:11.640 [Lua] [SharedState] [SharedState] network_state_1100001015262a9: environment_variation_id:0:0:0:0 = 0
08:07:11.640 [Lua] [SharedState] [SharedState] network_state_1100001015262a9: difficulty:0:0:0:0 = cataclysm
08:07:11.640 [Lua] [SharedState] [SharedState] network_state_1100001015262a9: difficulty_tweak:0:0:0:0 = -10
08:07:11.640 [Lua] [SharedState] [SharedState] network_state_1100001015262a9: level_session_id:0:0:0:0 = 1231833984
08:07:11.640 [Lua] [SharedState] [SharedState] network_state_1100001015262a9: level_transition_type:0:0:0:0 = load_next_level
08:07:11.640 [Lua] [SharedState] [SharedState] network_state_1100001015262a9: extra_packages:0:0:0:0 = {}
08:07:11.640 [Lua] [SharedState] [SharedState] network_state_1100001015262a9: name:set_level_data
08:07:11.640 [Lua] [NetworkServer] Entering post game
08:07:11.640 [Save] Saving `save_data`
08:07:11.640 [Lua] gm_event_end_conditions_met false false
08:07:11.641 [Lua] FORCE COMMIT 4
08:07:11.641 [Lua] PlayFabMirrorBase:_commit_internal 4
08:07:11.641 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
08:07:11.641 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
08:07:11.641 [Lua] TRANSITION nil nil load_next_level
08:07:11.641 [Lua] Transition type "load_next_level", is server: true
08:07:11.641 [Lua] [GameNetworkManager] Leaving game...
08:07:11.641 [Lua] [GameNetworkManager] Shutting down game session host.
08:07:11.641 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
08:07:11.641 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
08:07:11.641 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=64.47
08:07:11.642 [Save] Save done
08:07:11.642 [Save] Saving `save_data`
08:07:11.644 [Save] Save done
08:07:11.644 [Save] Saving `save_data`
08:07:11.644 [Lua] [SharedState] [SharedState] network_state_1100001015262a9: peer_ingame:1100001036c3267:0:0:0 = false
08:07:11.644 [Lua] [SharedState] [SharedState] network_state_1100001015262a9: peer_ingame:1100001015262a9:0:0:0 = false
08:07:11.644 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
08:07:11.644 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript deusRunStarted 31
08:07:11.644 [Lua] commit result success 4
08:07:11.644 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 32
08:07:11.647 [Save] Save done
08:07:11.715 [Lua] [SharedState] [SharedState] deus_run_state_20471919: telemetry_id:0:0:0:0 = 92E9B897AC1D3CF6
08:07:11.715 [Lua] [SharedState] [SharedState] deus_run_state_20471919: soft_currency:1100001036c3267:1:0:0 = 0
08:07:11.715 [Lua] [SharedState] [SharedState] deus_run_state_20471919: peer_initialized:1100001036c3267:0:0:0 = true
08:07:11.715 [Lua] [SharedState] [SharedState] deus_run_state_20471919: coins_spent:0:0:0:0 = 0
08:07:11.715 [Lua] [SharedState] [SharedState] deus_run_state_20471919: power_ups:1100001036c3267:1:4:4 = [{"client_id":783138688,"name":"talent_1_2","rarity":"exotic"},{"client_id":1810797952,"name":"talent_2_3","rarity":"rare"},{"client_id":1218018176,"name":"talent_3_1","rarity":"exotic"},{"client_id":19227996,"name":"talent_4_3","rarity":"rare"},{"client_id":2037355648,"name":"talent_5_1","rarity":"rare"},{"client_id":977854464,"name":"talent_6_2","rarity":"unique"}]
08:07:11.715 [Lua] [SharedState] [SharedState] deus_run_state_20471919: slot_melee:1100001036c3267:1:4:4 = item_key=deus_we_dual_wield_sword_dagger,powerlevel=450,rarity=plentiful
08:07:11.716 [Lua] [SharedState] [SharedState] deus_run_state_20471919: slot_ranged:1100001036c3267:1:4:4 = item_key=deus_we_deus_01,powerlevel=450,rarity=plentiful,skin=we_deus_01_skin_01
08:07:11.716 [Lua] [SharedState] [SharedState] deus_run_state_20471919: profile_initialized:1100001036c3267:1:4:4 = true
08:07:11.716 [Lua] [SharedState] [SharedState] deus_run_state_20471919: player_level:0:0:0:0 = 35
08:07:11.717 [Lua] [SharedState] [SharedState] deus_run_state_20471919: player_frame:0:0:0:0 = frame_0000
08:07:11.717 [Lua] [SharedState] [SharedState] deus_run_state_20471919: player_name:0:0:0:0 = SubaruMan5000
08:07:11.838 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript deusRunStarted 31
08:07:11.844 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 32
08:07:12.025 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 32
08:07:13.188 [Window] Window => inactive
08:07:13.803 [Lua] [SharedState] [SharedState] network_state_1100001015262a9: actually_ingame:1100001036c3267:0:0:0 = false
08:07:13.803 [Lua] ### Received rpc_level_load_started
08:07:13.803 [Lua] #### Has state machine: false, peer_id: 1100001036c3267, level_session_id: 1231833984
08:07:14.128 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
08:07:14.128 [Lua] [Managers] Calling function on all managers:
08:07:14.128 [Lua] PlayerManager:remove_player peer_id=1100001015262a9 1
08:07:14.128 [Lua] [SharedState] [SharedState] network_state_1100001015262a9: actually_ingame:1100001015262a9:0:0:0 = false
08:07:14.128 [Lua] Clearing all global lookup lists
08:07:14.128 [Lua] [IngamePlayerListUI] - Destroy
08:07:14.128 [Lua] [GamePadEquipmentUI] - Destroy
08:07:14.128 [Lua] [EquipmentUI] - Destroy
08:07:14.128 [Lua] [AbilityUI] - Destroy
08:07:14.128 [Lua] [GamePadAbilityUI] - Destroy
08:07:14.128 [Lua] [IngameUI] destroy
08:07:14.130 [Lua] [MOD][VMF][INFO] Removed 1100001036c3267 from the VMF users list.
08:07:14.130 [Lua] PlayerManager:remove_player peer_id=1100001036c3267 1
08:07:14.134 [Lua] [Managers] Destroying manager group:
08:07:14.135 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
08:07:14.135 [Lua] [PeerSM] 1100001036c3267 :: on_exit InPostGame
08:07:14.135 [Lua] [PeerSM] 1100001036c3267 :: on_enter Loading
08:07:14.135 [Lua] [PeerSM] 1100001015262a9 :: on_exit InPostGame
08:07:14.135 [Lua] [PeerSM] 1100001015262a9 :: on_enter Loading
08:07:14.135 [Lua] [Matchmaking] unregister rpcs
08:07:14.135 [Lua] ############### UNLOADING PACKAGES ###############
08:07:14.135 [Lua] [Managers] Calling function on all managers:
08:07:14.135 [Lua] [Managers] Destroying manager group:
08:07:14.135 [Lua] [Gamestate] Enter state StateLoading
08:07:14.136 [Lua] [Gamestate] Enter Substate StateLoadingRunning
08:07:14.136 [Lua] [Matchmaking] register rpcs
08:07:14.136 [Lua] [Matchmaking] Exiting MatchmakingStateStartGame
08:07:14.136 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
08:07:14.136 [Lua] Set lobby begin:
08:07:14.136 [Lua] Lobby data twitch_enabled = false
08:07:14.137 [Lua] Lobby data selected_mission_id = journey_ice
08:07:14.137 [Lua] Lobby data num_players = 2
08:07:14.137 [Lua] Lobby data difficulty_tweak = 0
08:07:14.137 [Lua] Lobby data host = 1100001015262a9
08:07:14.137 [Lua] Lobby data matchmaking_type = 2
08:07:14.137 [Lua] Lobby data is_private = true
08:07:14.137 [Lua] Lobby data match_started = true
08:07:14.137 [Lua] Lobby data difficulty = cataclysm
08:07:14.137 [Lua] Lobby data player_slot_1 = 0:0
08:07:14.137 [Lua] Lobby data player_slot_4 = 1100001036c3267:1
08:07:14.137 [Lua] Lobby data unique_server_name = tarpeinen
08:07:14.137 [Lua] Lobby data quick_game = false
08:07:14.137 [Lua] Lobby data country_code = FI
08:07:14.137 [Lua] Lobby data matchmaking = false
08:07:14.137 [Lua] Lobby data power_level = 0
08:07:14.137 [Lua] Lobby data mission_id = morris_hub
08:07:14.137 [Lua] Lobby data mechanism = deus
08:07:14.137 [Lua] Lobby data player_slot_5 = 0:0
08:07:14.137 [Lua] Lobby data player_slot_2 = 0:0
08:07:14.137 [Lua] Lobby data network_hash = 65e25336687ca88
08:07:14.137 [Lua] Lobby data player_slot_3 = 1100001015262a9:1
08:07:14.137 [Lua] Lobby data eac_authorized = true
08:07:14.137 [Lua] Set lobby end.
08:07:14.137 [Lua] registering RPCs
08:07:14.137 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
08:07:14.137 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
08:07:14.137 [Lua] Set lobby begin:
08:07:14.137 [Lua] Lobby data twitch_enabled = false
08:07:14.137 [Lua] Lobby data selected_mission_id = journey_ice
08:07:14.137 [Lua] Lobby data num_players = 2
08:07:14.137 [Lua] Lobby data difficulty_tweak = 0
08:07:14.137 [Lua] Lobby data host = 1100001015262a9
08:07:14.137 [Lua] Lobby data matchmaking_type = 2
08:07:14.137 [Lua] Lobby data is_private = true
08:07:14.137 [Lua] Lobby data match_started = true
08:07:14.137 [Lua] Lobby data difficulty = cataclysm
08:07:14.137 [Lua] Lobby data player_slot_1 = 0:0
08:07:14.137 [Lua] Lobby data player_slot_4 = 1100001036c3267:1
08:07:14.137 [Lua] Lobby data unique_server_name = tarpeinen
08:07:14.137 [Lua] Lobby data quick_game = false
08:07:14.137 [Lua] Lobby data country_code = FI
08:07:14.137 [Lua] Lobby data matchmaking = false
08:07:14.138 [Lua] Lobby data power_level = 0
08:07:14.138 [Lua] Lobby data mission_id = dlc_morris_map
08:07:14.138 [Lua] Lobby data mechanism = deus
08:07:14.138 [Lua] Lobby data player_slot_5 = 0:0
08:07:14.138 [Lua] Lobby data player_slot_2 = 0:0
08:07:14.138 [Lua] Lobby data network_hash = 65e25336687ca88
08:07:14.138 [Lua] Lobby data player_slot_3 = 1100001015262a9:1
08:07:14.138 [Lua] Lobby data eac_authorized = true
08:07:14.138 [Lua] Set lobby end.
08:07:14.138 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
08:07:14.145 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens, async-read, prioritized
08:07:14.145 [Lua] [StateLoading] load_current_level
08:07:14.145 [Lua] [LevelTransitionHandler] load_current_level, loading dlc_morris_map 0
08:07:14.159 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/morris_hub, morris_hub
08:07:14.164 [Lua] [PackageManager] Unload: resource_packages/levels/inn_dependencies, morris_hub
08:07:14.164 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/map, dlc_morris_map, async-read,
08:07:14.216 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_1
08:07:14.216 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_1
08:07:14.216 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/map
08:07:14.216 [Lua] [SharedState] [SharedState] network_state_1100001015262a9: inventory_list:0:1:0:0 = {"third_person":{"units\/beings\/player\/way_watcher_thornsister\/headpiece\/ww_t_hat_01":false,"wwise\/one_handed_swords":false,"wwise\/one_handed_daggers":false,"units\/weapons\/player\/wpn_we_dagger_02_t2\/wpn_we_dagger_02_t2_3p":false,"units\/beings\/player\/way_watcher_thornsister\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_we_deus_01\/wpn_we_deus_01_3p":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_01_3p":false,"wwise\/we_deus_01":false,"resource_packages\/careers\/we_thornsister":false,"units\/weapons\/player\/wpn_we_sword_02_t2\/wpn_we_sword_02_t2_3p":false},"inventory_id":2046258432,"first_person":{"units\/beings\/player\/way_watcher_thornsister\/headpiece\/ww_t_hat_01":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_01":false,"units\/weapons\/player\/wpn_we_dagger_02_t2\/wpn_we_dagger_02_t2_3p":false,"units\/weapons\/player\/wpn_we_dagger_02_t2\/wpn_we_dagger_02_t2":false,"units\/weapons\/player\/wpn_we_deus_01\/wpn_we_deus_01":false,"units\/weapons\/player\/wpn_we_deus_01\/wpn_we_deus_01_3p":false,"units\/weapons\/player\/wpn_we_sword_02_t2\/wpn_we_sword_02_t2":false,"units\/beings\/player\/way_watcher_thornsister\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/way_watcher_thornsister\/third_person_base\/chr_third_person_base":false,"wwise\/one_handed_swords":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"resource_packages\/careers\/we_thornsister":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_01_3p":false,"wwise\/one_handed_daggers":false,"wwise\/we_deus_01":false,"units\/weapons\/player\/wpn_we_sword_02_t2\/wpn_we_sword_02_t2_3p":false}}
08:07:14.216 [Lua] [SharedState] [SharedState] network_state_1100001015262a9: loaded_inventory_id:1100001036c3267:1:0:0 = 2046258432
08:07:14.216 [Lua] [SharedState] [SharedState] network_state_1100001015262a9: loaded_inventory_id:1100001015262a9:1:0:0 = 1554991488
08:07:14.216 [Lua] [SharedState] [SharedState] network_state_1100001015262a9: actually_ingame:1100001036c3267:0:0:0 = false
08:07:14.251 [Umbra] Loading umbra tome '#ID[b2bd0ee1e3284f61]'
08:07:14.955 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/map
08:07:14.955 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/map
08:07:14.972 [Lua] [SharedState] [SharedState] network_state_1100001015262a9: inventory_list:0:1:0:0 = {"third_person":{"units\/beings\/player\/way_watcher_thornsister\/headpiece\/ww_t_hat_01":false,"wwise\/one_handed_swords":false,"wwise\/one_handed_daggers":false,"units\/weapons\/player\/wpn_we_sword_01_t1\/wpn_we_sword_01_t1_3p":false,"units\/beings\/player\/way_watcher_thornsister\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_we_deus_01\/wpn_we_deus_01_3p":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_01_3p":false,"units\/weapons\/player\/wpn_we_dagger_01_t1\/wpn_we_dagger_01_t1_3p":false,"resource_packages\/careers\/we_thornsister":false,"wwise\/we_deus_01":false},"inventory_id":1822776064,"first_person":{"units\/beings\/player\/way_watcher_thornsister\/headpiece\/ww_t_hat_01":false,"wwise\/one_handed_daggers":false,"units\/weapons\/player\/wpn_we_sword_01_t1\/wpn_we_sword_01_t1_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_we_deus_01\/wpn_we_deus_01":false,"units\/weapons\/player\/wpn_we_deus_01\/wpn_we_deus_01_3p":false,"units\/beings\/player\/way_watcher_thornsister\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/way_watcher_thornsister\/third_person_base\/chr_third_person_base":false,"wwise\/one_handed_swords":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_01_3p":false,"resource_packages\/careers\/we_thornsister":false,"units\/weapons\/player\/wpn_we_dagger_01_t1\/wpn_we_dagger_01_t1":false,"units\/weapons\/player\/wpn_we_dagger_01_t1\/wpn_we_dagger_01_t1_3p":false,"units\/weapons\/player\/wpn_we_sword_01_t1\/wpn_we_sword_01_t1":false,"wwise\/we_deus_01":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_01":false}}
08:07:14.972 [Lua] ### Received rpc_level_loaded
08:07:14.972 [Lua] #### Has state machine: true, peer_id: 1100001036c3267, level_id: 327
08:07:14.972 [Lua] Peer 1100001036c3267 has loaded the level and all enemies are loaded
08:07:14.972 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p, ProfileSynchronizer, async-read,
08:07:14.972 [Lua] [PackageManager] Load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p, ProfileSynchronizer, async-read,
08:07:14.972 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_dagger_02_t2/wpn_we_dagger_02_t2_3p, ProfileSynchronizer
08:07:14.972 [Lua] [PackageManager] Unload: units/weapons/player/wpn_we_sword_02_t2/wpn_we_sword_02_t2_3p, ProfileSynchronizer
08:07:14.972 [Lua] [PeerSM] 1100001036c3267 :: on_exit Loading
08:07:14.972 [Lua] [PeerSM] 1100001036c3267 :: on_enter LoadingProfilePackages
08:07:14.972 [Lua] [LevelTransitionHandler] Level load completed!
08:07:14.972 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: dlc_morris_map - level_seed: -1341150290 - use_random_directors: false - conflict_director_name: disabled
08:07:14.972 [Lua] [EnemyPackageLoader] Load no enemies on this level
08:07:14.973 [Lua] [StateLoading] loadout_changed: true old_loadout: nil new_loadout: map_deus level_key: dlc_morris_map game_mode: map_deus
08:07:14.973 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC
08:07:14.973 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(1100001015262a9:1)
08:07:14.976 [Lua] [SharedState] [SharedState] network_state_1100001015262a9: inventory_list:0:1:0:0 = {"third_person":{"units\/weapons\/player\/wpn_dw_coghammer_01_t1\/wpn_dw_coghammer_01_t1_3p":false,"units\/beings\/player\/dwarf_ranger_engineer\/skins\/blue_and_gold\/chr_dwarf_ranger_engineer_blue_and_gold":false,"units\/beings\/player\/dwarf_ranger_engineer\/headpiece\/dr_e_hat_03":false,"units\/weapons\/player\/wpn_dw_rotary_gun_01_t1\/wpn_dw_rotary_gun_01_t1_3p":false,"wwise\/flamethrower":false,"wwise\/drakegun":false,"resource_packages\/careers\/dr_engineer":false,"wwise\/dr_deus_01":false,"wwise\/coghammer":false,"units\/weapons\/player\/wpn_dr_deus_projectile_01\/wpn_dr_deus_projectile_01_3p":false,"units\/beings\/player\/dwarf_ranger_engineer\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_dr_deus_01\/wpn_dr_deus_01_3p":false},"inventory_id":1700480000,"first_person":{"units\/beings\/player\/dwarf_ranger_engineer\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_dw_rotary_gun_01_t1\/wpn_dw_rotary_gun_01_t1":false,"units\/beings\/player\/dwarf_ranger_engineer\/headpiece\/dr_e_hat_03":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_dw_rotary_gun_01_t1\/wpn_dw_rotary_gun_01_t1_3p":false,"units\/weapons\/player\/wpn_dr_deus_projectile_01\/wpn_dr_deus_projectile_01":false,"units\/weapons\/player\/wpn_dw_coghammer_01_t1\/wpn_dw_coghammer_01_t1":false,"wwise\/dr_deus_01":false,"units\/weapons\/player\/wpn_dw_coghammer_01_t1\/wpn_dw_coghammer_01_t1_3p":false,"units\/beings\/player\/dwarf_ranger_engineer\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"wwise\/flamethrower":false,"wwise\/drakegun":false,"wwise\/coghammer":false,"units\/beings\/player\/dwarf_ranger_engineer\/skins\/blue_and_gold\/chr_dwarf_ranger_engineer_blue_and_gold":false,"units\/weapons\/player\/wpn_dr_deus_01\/wpn_dr_deus_01_3p":false,"units\/weapons\/player\/wpn_dr_deus_projectile_01\/wpn_dr_deus_projectile_01_3p":false,"units\/weapons\/player\/wpn_dr_deus_01\/wpn_dr_deus_01":false,"resource_packages\/careers\/dr_engineer":false}}
08:07:14.976 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING
08:07:14.989 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01, ProfileSynchronizer, async-read,
08:07:14.989 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1, ProfileSynchronizer, async-read,
08:07:14.989 [Lua] [PackageManager] Load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_3p, ProfileSynchronizer, async-read,
08:07:14.989 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_3p, ProfileSynchronizer, async-read,
08:07:14.989 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01_3p, ProfileSynchronizer, async-read,
08:07:14.989 [Lua] [PackageManager] Load: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01, ProfileSynchronizer, async-read,
08:07:14.989 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_02/wpn_dr_deus_02_runed_3p, ProfileSynchronizer
08:07:14.989 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_02/wpn_dr_deus_02_runed, ProfileSynchronizer
08:07:14.989 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_coghammer_01_t2/wpn_dw_coghammer_01_t2_runed_3p, ProfileSynchronizer
08:07:14.989 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_projectile_02/wpn_dr_deus_projectile_02_3p, ProfileSynchronizer
08:07:14.989 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dw_coghammer_01_t2/wpn_dw_coghammer_01_t2_runed, ProfileSynchronizer
08:07:14.989 [Lua] [PackageManager] Unload: units/weapons/player/wpn_dr_deus_projectile_02/wpn_dr_deus_projectile_02, ProfileSynchronizer
08:07:14.989 [Lua] ### Received rpc_level_loaded
08:07:14.989 [Lua] #### Has state machine: true, peer_id: 1100001015262a9, level_id: 327
08:07:14.989 [Lua] Peer 1100001015262a9 has loaded the level and all enemies are loaded
08:07:15.005 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p
08:07:15.005 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_sword_01_t1/wpn_we_sword_01_t1_3p
08:07:15.005 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p
08:07:15.006 [Lua] [PeerSM] 1100001015262a9 :: on_exit Loading
08:07:15.006 [Lua] [PeerSM] 1100001015262a9 :: on_enter LoadingProfilePackages
08:07:15.055 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p
08:07:15.055 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_we_dagger_01_t1/wpn_we_dagger_01_t1_3p
08:07:15.056 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01
08:07:15.056 [Lua] [SharedState] [SharedState] network_state_1100001015262a9: loaded_inventory_id:1100001036c3267:1:0:0 = 1822776064
08:07:15.156 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01
08:07:15.156 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01
08:07:15.156 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1
08:07:15.240 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1
08:07:15.240 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1
08:07:15.240 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_3p
08:07:15.256 [Lua] [SharedState] [SharedState] network_state_1100001015262a9: loaded_inventory_id:1100001036c3267:1:0:0 = 1822776064
08:07:15.306 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_3p
08:07:15.306 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dw_coghammer_01_t1/wpn_dw_coghammer_01_t1_3p
08:07:15.306 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_3p
08:07:15.373 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_3p
08:07:15.373 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01_3p
08:07:15.373 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01_3p
08:07:15.504 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01_3p
08:07:15.504 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dr_deus_projectile_01/wpn_dr_deus_projectile_01_3p
08:07:15.504 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01
08:07:15.504 [Lua] [SharedState] [SharedState] network_state_1100001015262a9: loaded_inventory_id:1100001015262a9:1:0:0 = 1700480000
08:07:15.590 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01
08:07:15.590 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_dr_deus_01/wpn_dr_deus_01
08:07:15.590 [Lua] [SharedState] [SharedState] network_state_1100001015262a9: loaded_inventory_id:1100001015262a9:1:0:0 = 1700480000
08:07:15.590 [Lua] [PeerSM] 1100001036c3267 :: on_exit LoadingProfilePackages
08:07:15.590 [Lua] [PeerSM] 1100001036c3267 :: on_enter WaitingForEnterGame
08:07:15.590 [Lua] [PeerSM] 1100001015262a9 :: on_exit LoadingProfilePackages
08:07:15.590 [Lua] [PeerSM] 1100001015262a9 :: on_enter WaitingForEnterGame
08:07:15.590 [Lua] ### Received rpc_level_loaded
08:07:15.590 [Lua] #### Has state machine: false, peer_id: 1100001015262a9, level_id: 327
08:07:15.591 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE
08:07:15.591 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/map_scene/world
08:07:15.591 [Umbra] Init version: 3.4.15 :: 16 threads
08:07:15.592 [Lua] Async level spawning done
08:07:15.592 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
08:07:16.594 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
08:07:16.594 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
08:07:16.595 [Lua] [Matchmaking] unregister rpcs
08:07:16.595 [Lua] Set lobby begin:
08:07:16.595 [Lua] Lobby data twitch_enabled = false
08:07:16.595 [Lua] Lobby data selected_mission_id = journey_ice
08:07:16.595 [Lua] Lobby data num_players = 2
08:07:16.595 [Lua] Lobby data difficulty_tweak = 0
08:07:16.595 [Lua] Lobby data host = 1100001015262a9
08:07:16.595 [Lua] Lobby data matchmaking_type = 2
08:07:16.595 [Lua] Lobby data is_private = true
08:07:16.595 [Lua] Lobby data match_started = true
08:07:16.595 [Lua] Lobby data difficulty = cataclysm
08:07:16.595 [Lua] Lobby data player_slot_1 = 0:0
08:07:16.595 [Lua] Lobby data player_slot_4 = 1100001036c3267:1
08:07:16.595 [Lua] Lobby data unique_server_name = tarpeinen
08:07:16.595 [Lua] Lobby data quick_game = false
08:07:16.595 [Lua] Lobby data country_code = FI
08:07:16.595 [Lua] Lobby data matchmaking = false
08:07:16.595 [Lua] Lobby data power_level = 0
08:07:16.595 [Lua] Lobby data mission_id = dlc_morris_map
08:07:16.595 [Lua] Lobby data mechanism = deus
08:07:16.595 [Lua] Lobby data player_slot_5 = 0:0
08:07:16.595 [Lua] Lobby data player_slot_2 = 0:0
08:07:16.595 [Lua] Lobby data network_hash = 65e25336687ca88
08:07:16.595 [Lua] Lobby data player_slot_3 = 1100001015262a9:1
08:07:16.595 [Lua] Lobby data eac_authorized = true
08:07:16.595 [Lua] Set lobby end.
08:07:16.595 [Lua] [Managers] Destroying manager group:
08:07:16.596 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_1, global_loading_screens
08:07:16.596 [Lua] [Gamestate] Enter StateIngame HOST
08:07:16.596 [Lua] [Managers] Calling function on all managers:
08:07:16.596 [Lua] <>level = dlc_morris_map<>
08:07:16.596 [Lua] [StateIngame] Server ingame
08:07:16.598 [Lua] Set lobby begin:
08:07:16.598 [Lua] Lobby data twitch_enabled = false
08:07:16.598 [Lua] Lobby data selected_mission_id = journey_ice
08:07:16.598 [Lua] Lobby data num_players = 2
08:07:16.598 [Lua] Lobby data difficulty_tweak = -10
08:07:16.598 [Lua] Lobby data host = 1100001015262a9
08:07:16.598 [Lua] Lobby data matchmaking_type = 2
08:07:16.598 [Lua] Lobby data is_private = true
08:07:16.599 [Lua] Lobby data match_started = true
08:07:16.599 [Lua] Lobby data difficulty = cataclysm
08:07:16.599 [Lua] Lobby data player_slot_1 = 0:0
08:07:16.599 [Lua] Lobby data player_slot_4 = 1100001036c3267:1
08:07:16.599 [Lua] Lobby data unique_server_name = tarpeinen
08:07:16.599 [Lua] Lobby data quick_game = false
08:07:16.599 [Lua] Lobby data country_code = FI
08:07:16.599 [Lua] Lobby data matchmaking = false
08:07:16.599 [Lua] Lobby data power_level = 0
08:07:16.599 [Lua] Lobby data mission_id = dlc_morris_map
08:07:16.599 [Lua] Lobby data mechanism = deus
08:07:16.599 [Lua] Lobby data player_slot_5 = 0:0
08:07:16.599 [Lua] Lobby data player_slot_2 = 0:0
08:07:16.599 [Lua] Lobby data network_hash = 65e25336687ca88
08:07:16.599 [Lua] Lobby data player_slot_3 = 1100001015262a9:1
08:07:16.599 [Lua] Lobby data eac_authorized = true
08:07:16.599 [Lua] Set lobby end.
08:07:16.599 [Lua] [Matchmaking] register rpcs
08:07:16.599 [Lua] GameNetworkManager:init... creating game session
08:07:16.599 [Lua] Host GameSession.make_game_session_host with session:
08:07:16.599 [Lua] [GameNetworkManager] Setting pong timeout to 60
08:07:16.599 [Lua] [GameNetworkManager] My own peer_id = 1100001015262a9
08:07:16.599 [Lua] [GameNetworkManager] self.is_server = true
08:07:16.599 [Network] Setting artificial MTU limit to 65536
08:07:16.601 [Lua] [SharedState] [SharedState] deus_shop_20471919: shop_state:0:0:0:0 = 1
08:07:16.608 [Lua] Switching ConflictSettings: to: disabled
08:07:16.608 [Lua] pacing=disabled
08:07:16.608 [Lua] roaming=nil
08:07:16.608 [Lua] specials=disabled
08:07:16.608 [Lua] debug_color=black
08:07:16.608 [Lua] pack_spawning=disabled
08:07:16.608 [Lua] contained_breeds=nil
08:07:16.608 [Lua] disabled=true
08:07:16.608 [Lua] boss=disabled
08:07:16.608 [Lua] horde=disabled
08:07:16.608 [Lua] name=disabled
08:07:16.608 [Lua] intensity=disabled
08:07:16.608 [Lua] ---
08:07:16.608 [Lua] [LevelAnalysis] set_random_seed( -1341150290)
08:07:16.611 [Lua] [AIInterestPointSystem] Level Seed: -1341150290
08:07:16.611 [Lua]
08:07:16.611 [Lua] [entity_system_bag] = table
08:07:16.611 [Lua] [entity_system_bag] = metatable
08:07:16.611 [Lua] [startup_data] = table
08:07:16.611 [Lua] [entity_manager] = table
08:07:16.611 [Lua] [entity_manager] = metatable
08:07:16.611 [Lua] [unit_spawner] = table
08:07:16.611 [Lua] [unit_spawner] = metatable
08:07:16.611 [Lua] [unit_storage] = table
08:07:16.611 [Lua] [unit_storage] = metatable
08:07:16.611 [Lua] [dice_keeper] = table
08:07:16.611 [Lua] [dice_keeper] = metatable
08:07:16.611 [Lua] [is_server] = true (boolean)
08:07:16.611 [Lua] [world] = [World]
08:07:16.611 [Lua] [system_api] = table
08:07:16.611 [Lua] [entity_system] = table
08:07:16.611 [Lua] [entity_system] = metatable
08:07:16.611 [Lua] [network_lobby] = table
08:07:16.611 [Lua] [network_lobby] = metatable
08:07:16.611 [Lua] [profile_synchronizer] = table
08:07:16.611 [Lua] [profile_synchronizer] = metatable
08:07:16.611 [Lua] [level_transition_handler] = table
08:07:16.611 [Lua] [level_transition_handler] = metatable
08:07:16.611 [Lua] [num_local_human_players] = 1 (number)
08:07:16.611 [Lua] [statistics_db] = table
08:07:16.611 [Lua] [statistics_db] = metatable
08:07:16.611 [Lua] [network_server] = table
08:07:16.611 [Lua] [network_server] = metatable
08:07:16.611 [Lua] [input_manager] = table
08:07:16.611 [Lua] [input_manager] = metatable
08:07:16.611 [Lua] [network_clock] = table
08:07:16.611 [Lua] [network_clock] = metatable
08:07:16.611 [Lua] [network_transmit] = table
08:07:16.611 [Lua] [network_transmit] = metatable
08:07:16.611 [Lua] [free_flight_manager] = table
08:07:16.611 [Lua] [free_flight_manager] = metatable
08:07:16.611 [Lua] [network_manager] = table
08:07:16.611 [Lua] [network_manager] = metatable
08:07:16.611 [Lua] [network_event_delegate] = table
08:07:16.611 [Lua] [network_event_delegate] = metatable
08:07:16.611 [Lua]
08:07:16.611 [Lua] ignoring extension VersusVolumeObjectiveExtension
08:07:16.611 [Lua] ignoring extension VersusInteractObjectiveExtension
08:07:16.611 [Lua] ignoring extension VersusPayloadObjectiveExtension
08:07:16.611 [Lua] ignoring extension VersusSocketObjectiveExtension
08:07:16.611 [Lua] ignoring extension VersusTargetObjectiveExtension
08:07:16.611 [Lua] ignoring extension VersusMissionObjectiveExtension
08:07:16.628 [Lua] [DeusChestPreloadSystem] Couldn't find settings for platform: "win32" --> Using fallback settings
08:07:16.628 [Lua] [AchievementManager] Achievements using the steam platform
08:07:16.628 [Lua] PlayerManager:add_player player_1
08:07:16.642 [Lua] [StateIngame] Level seed: -1341150290
08:07:16.643 [Lua] [LevelAnalysis] set_random_seed( -1341150290)
08:07:16.643 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0
08:07:16.643 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1
08:07:16.643 [Lua] [IngameUI] init
08:07:16.647 [SteamVoipClient] select_out(1100001015262a9, off)
08:07:16.649 [Lua] cb_razer_chroma_setup
08:07:16.675 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
08:07:16.675 [Lua] Set lobby begin:
08:07:16.675 [Lua] Lobby data twitch_enabled = false
08:07:16.675 [Lua] Lobby data selected_mission_id = journey_ice
08:07:16.675 [Lua] Lobby data num_players = 2
08:07:16.675 [Lua] Lobby data difficulty_tweak = -10
08:07:16.675 [Lua] Lobby data host = 1100001015262a9
08:07:16.675 [Lua] Lobby data matchmaking_type = 2
08:07:16.675 [Lua] Lobby data is_private = true
08:07:16.675 [Lua] Lobby data match_started = true
08:07:16.676 [Lua] Lobby data difficulty = cataclysm
08:07:16.676 [Lua] Lobby data player_slot_1 = 0:0
08:07:16.676 [Lua] Lobby data player_slot_4 = 1100001036c3267:1
08:07:16.676 [Lua] Lobby data unique_server_name = tarpeinen
08:07:16.676 [Lua] Lobby data quick_game = false
08:07:16.676 [Lua] Lobby data country_code = FI
08:07:16.676 [Lua] Lobby data matchmaking = false
08:07:16.676 [Lua] Lobby data power_level = 715
08:07:16.676 [Lua] Lobby data mission_id = dlc_morris_map
08:07:16.676 [Lua] Lobby data mechanism = deus
08:07:16.676 [Lua] Lobby data player_slot_5 = 0:0
08:07:16.676 [Lua] Lobby data player_slot_2 = 0:0
08:07:16.676 [Lua] Lobby data network_hash = 65e25336687ca88
08:07:16.676 [Lua] Lobby data player_slot_3 = 1100001015262a9:1
08:07:16.676 [Lua] Lobby data eac_authorized = true
08:07:16.676 [Lua] Set lobby end.
08:07:16.676 [Lua] CurrentConflictSettings disabled
08:07:16.676 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA IN ITS SETTINGS, NO PICKUPS WILL SPAWN
08:07:16.676 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=2
08:07:16.676 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered
08:07:16.676 [Lua] [Managers] Calling function on all managers:
08:07:16.676 [Lua] [SharedState] [SharedState] deus_run_state_20471919: player_level:0:0:0:0 = 35
08:07:16.676 [Lua] [SharedState] [SharedState] deus_run_state_20471919: player_frame:0:0:0:0 = frame_0104
08:07:16.676 [Lua] [SharedState] [SharedState] deus_run_state_20471919: player_name:0:0:0:0 = tarpeinen
08:07:16.676 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
08:07:16.676 [Save] Loading `ut_tweaks_presets`
08:07:16.676 warning: [Save] Missing filename `ut_tweaks_presets`
08:07:16.679 [Lua] [PeerSM] 1100001015262a9 :: on_exit WaitingForEnterGame
08:07:16.679 [Lua] [PeerSM] 1100001015262a9 :: on_enter WaitingForGameObjectSync
08:07:16.711 [Lua] [PeerSM] 1100001015262a9 :: on_exit WaitingForGameObjectSync
08:07:16.711 [Lua] [PeerSM] 1100001015262a9 :: on_enter WaitingForPlayers
08:07:16.756 [Lua] [SharedState] [SharedState] deus_run_state_20471919: player_level:0:0:0:0 = 35
08:07:16.756 [Lua] [SharedState] [SharedState] deus_run_state_20471919: player_frame:0:0:0:0 = frame_0000
08:07:16.756 [Lua] [SharedState] [SharedState] deus_run_state_20471919: player_name:0:0:0:0 = SubaruMan5000
08:07:16.756 [Lua] [PeerSM] 1100001036c3267 :: on_exit WaitingForEnterGame
08:07:16.756 [Lua] [PeerSM] 1100001036c3267 :: on_enter WaitingForGameObjectSync
08:07:16.762 [Lua] [NetworkServer] Game_object_sync_done for peer 1100001036c3267
08:07:16.763 [Lua] PlayerManager:add_remote_player 1100001036c3267
08:07:16.763 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=3
08:07:16.763 [Lua] RemotePlayer:create_game_object( ) 3
08:07:16.772 [Lua] [PeerSM] 1100001036c3267 :: on_exit WaitingForGameObjectSync
08:07:16.772 [Lua] [PeerSM] 1100001036c3267 :: on_enter WaitingForPlayers
08:07:16.772 [Lua] [PeerSM] 1100001015262a9 :: on_exit WaitingForPlayers
08:07:16.772 [Lua] [PeerSM] 1100001015262a9 :: on_enter InGame
08:07:16.772 [Lua] [SharedState] [SharedState] network_state_1100001015262a9: peer_ingame:1100001015262a9:0:0:0 = true
08:07:16.774 [Lua] [PeerSM] 1100001036c3267 :: on_exit WaitingForPlayers
08:07:16.774 [Lua] [PeerSM] 1100001036c3267 :: on_enter InGame
08:07:16.774 [Lua] [SharedState] [SharedState] network_state_1100001015262a9: peer_ingame:1100001036c3267:0:0:0 = true
08:07:16.823 [Lua] [SharedState] [SharedState] network_state_1100001015262a9: inventory_list:0:1:0:0 = {"third_person":{"units\/beings\/player\/way_watcher_thornsister\/headpiece\/ww_t_hat_01":false,"wwise\/one_handed_swords":false,"wwise\/one_handed_daggers":false,"units\/weapons\/player\/wpn_we_sword_01_t1\/wpn_we_sword_01_t1_3p":false,"units\/beings\/player\/way_watcher_thornsister\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_we_deus_01\/wpn_we_deus_01_3p":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_01_3p":false,"units\/weapons\/player\/wpn_we_dagger_01_t1\/wpn_we_dagger_01_t1_3p":false,"resource_packages\/careers\/we_thornsister":false,"wwise\/we_deus_01":false},"inventory_id":1822776064,"first_person":{"units\/beings\/player\/way_watcher_thornsister\/headpiece\/ww_t_hat_01":false,"wwise\/one_handed_daggers":false,"units\/weapons\/player\/wpn_we_sword_01_t1\/wpn_we_sword_01_t1_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_we_deus_01\/wpn_we_deus_01":false,"units\/weapons\/player\/wpn_we_deus_01\/wpn_we_deus_01_3p":false,"units\/beings\/player\/way_watcher_thornsister\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/way_watcher_thornsister\/third_person_base\/chr_third_person_base":false,"wwise\/one_handed_swords":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_01_3p":false,"resource_packages\/careers\/we_thornsister":false,"units\/weapons\/player\/wpn_we_dagger_01_t1\/wpn_we_dagger_01_t1":false,"units\/weapons\/player\/wpn_we_dagger_01_t1\/wpn_we_dagger_01_t1_3p":false,"units\/weapons\/player\/wpn_we_sword_01_t1\/wpn_we_sword_01_t1":false,"wwise\/we_deus_01":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_01":false}}
08:07:16.823 [Lua] [SharedState] [SharedState] network_state_1100001015262a9: loaded_inventory_id:1100001036c3267:1:0:0 = 1822776064
08:07:16.823 [Lua] [SharedState] [SharedState] network_state_1100001015262a9: loaded_inventory_id:1100001015262a9:1:0:0 = 1700480000
08:07:16.823 [Lua] [SharedState] [SharedState] network_state_1100001015262a9: actually_ingame:1100001036c3267:0:0:0 = false
08:07:16.823 [Lua] [SharedState] [SharedState] deus_run_state_20471919: player_frame:0:0:0:0 = frame_0000
08:07:16.823 [Lua] [SharedState] [SharedState] deus_run_state_20471919: telemetry_id:0:0:0:0 = 92E9B897AC1D3CF6
08:07:16.823 [Lua] [SharedState] [SharedState] deus_run_state_20471919: player_level:0:0:0:0 = 35
08:07:16.823 [Lua] [SharedState] [SharedState] deus_run_state_20471919: player_name:0:0:0:0 = SubaruMan5000
08:07:16.838 [Lua] StateInGameRunning:_game_actually_starts()
08:07:16.838 [Lua] [SharedState] [SharedState] deus_game_mode_map_20471919: state:0:0:0:0 = 1
08:07:16.838 [Lua] #################################################################################################################
08:07:16.838 [Lua] [Loading Time]: 00:00:03 [Transition]: morris_hub-dlc_morris_map [Members joined]: 0 [Members Left]: 0 [Is Server]: true
08:07:16.838 [Lua] #################################################################################################################
08:07:16.838 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 33
08:07:16.838 [Lua] [TwitchManager] game_mode_supported(game_mode="map_deus", difficulty="nil") => true
08:07:16.838 [Lua] [SharedState] [SharedState] network_state_1100001015262a9: actually_ingame:1100001015262a9:0:0:0 = true
08:07:16.840 [Lua] [SharedState] [SharedState] deus_map_20471919_start: ready:0:0:0:0 = true
08:07:16.840 [Lua] [SharedState] [SharedState] deus_map_20471919_start: map_state:0:0:0:0 = STARTING
08:07:16.840 [Lua] [SharedState] [SharedState] deus_map_20471919_start: final_node_selected:0:0:0:0 =
08:07:16.840 [Lua] [SharedState] [SharedState] deus_map_20471919_start: vote:0:0:0:0 =
08:07:16.840 [Lua] [SharedState] [SharedState] deus_game_mode_map_20471919: state:0:0:0:0 = 1
08:07:16.844 [Lua] [MOD][VMF][INFO] Added 1100001036c3267 to the VMF users list.
08:07:16.844 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=1100001036c3267 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
08:07:16.844 [Lua] Adding player sync data to peer=1100001036c3267 local_player_id=1
08:07:16.845 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 33
08:07:16.921 [Lua] [SharedState] [SharedState] deus_map_20471919_start: ready:0:0:0:0 = true
08:07:16.921 [Lua] [SharedState] [SharedState] deus_map_20471919_start: vote:0:0:0:0 =
08:07:16.921 [Lua] [SharedState] [SharedState] deus_game_mode_map_20471919: state:0:0:0:0 = 1
08:07:16.921 [Lua] [SharedState] [SharedState] deus_map_20471919_start: map_state:0:0:0:0 = WAITING
08:07:16.950 [Lua] [SharedState] [SharedState] network_state_1100001015262a9: actually_ingame:1100001036c3267:0:0:0 = true
08:07:17.040 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 33
08:07:17.040 [Lua] Commit load time data
08:07:18.122 [Window] Window => active
08:07:18.123 [Window] Window => active
08:07:23.666 [Lua] [SharedState] [SharedState] deus_map_20471919_start: vote:0:0:0:0 = node_1
08:07:23.667 [Lua] [SharedState] [SharedState] deus_map_20471919_start: map_state:0:0:0:0 = VOTING
08:07:26.145 [Lua] [SharedState] [SharedState] deus_map_20471919_start: vote:0:0:0:0 = node_1
08:07:26.153 [Lua] [SharedState] [SharedState] deus_map_20471919_start: map_state:0:0:0:0 = VOTING_FINISHING
08:07:26.780 [Window] Window => inactive
08:07:28.884 [Window] Window => active
08:07:28.886 [Window] Window => active
08:07:32.337 [Lua] [SharedState] [SharedState] deus_map_20471919_start: final_node_selected:0:0:0:0 = node_1
08:07:32.337 [Lua] [SharedState] [SharedState] deus_map_20471919_start: map_state:0:0:0:0 = FINISHING
08:07:32.337 [Lua] [SharedState] [SharedState] deus_run_state_20471919: twitch_vote:0:0:0:0 =
08:07:35.351 [Lua] [SharedState] [SharedState] deus_map_20471919_start: map_state:0:0:0:0 = FINISHED
08:07:35.351 [Lua] [SharedState] [SharedState] deus_game_mode_map_20471919: state:0:0:0:0 = 2
08:07:36.362 [Lua] [SharedState] [SharedState] deus_game_mode_map_20471919: state:0:0:0:0 = 2
08:07:36.509 [Lua] [SharedState] [SharedState] deus_game_mode_map_20471919: state:0:0:0:0 = 2
08:07:36.509 [Lua] [SharedState] [SharedState] deus_game_mode_map_20471919: state:0:0:0:0 = 5
08:07:36.516 [Lua] [SharedState] [SharedState] deus_game_mode_map_20471919: state:0:0:0:0 = 5
08:07:36.564 [Lua] [SharedState] [SharedState] deus_game_mode_map_20471919: state:0:0:0:0 = 5
08:07:36.565 [Lua] [SharedState] [SharedState] deus_run_state_20471919: run_node_key:0:0:0:0 = node_1
08:07:36.565 [Lua] [LevelTransitionHandler] set_next_level( lvl:sig_snare_e_wastes_path1, mc:deus, gm:deus, env:0, seed:1686618948, conflict:deus_skaven_beastmen, lckd_director_funcs:{}, diff:cataclysm, diff_tweak:-10, id:973403008, lt:load_next_level, extra_packages:{
})
08:07:36.565 [Lua] [LevelTransitionHandler] promote_next_level_data
08:07:36.565 [Lua] [SharedState] [SharedState] network_state_1100001015262a9: name:set_level_data
08:07:36.565 [Lua] [SharedState] [SharedState] network_state_1100001015262a9: level_key:0:0:0:0 = sig_snare_e_wastes_path1
08:07:36.565 [Lua] [SharedState] [SharedState] network_state_1100001015262a9: level_seed:0:0:0:0 = 1686618948
08:07:36.565 [Lua] [SharedState] [SharedState] network_state_1100001015262a9: conflict_director:0:0:0:0 = deus_skaven_beastmen
08:07:36.565 [Lua] [SharedState] [SharedState] network_state_1100001015262a9: locked_director_functions:0:0:0:0 = {}
08:07:36.565 [Lua] [SharedState] [SharedState] network_state_1100001015262a9: game_mode:0:0:0:0 = deus
08:07:36.565 [Lua] [SharedState] [SharedState] network_state_1100001015262a9: mechanism:0:0:0:0 = deus
08:07:36.565 [Lua] [SharedState] [SharedState] network_state_1100001015262a9: environment_variation_id:0:0:0:0 = 0
08:07:36.565 [Lua] [SharedState] [SharedState] network_state_1100001015262a9: difficulty:0:0:0:0 = cataclysm
08:07:36.565 [Lua] [SharedState] [SharedState] network_state_1100001015262a9: difficulty_tweak:0:0:0:0 = -10
08:07:36.565 [Lua] [SharedState] [SharedState] network_state_1100001015262a9: level_session_id:0:0:0:0 = 973403008
08:07:36.565 [Lua] [SharedState] [SharedState] network_state_1100001015262a9: level_transition_type:0:0:0:0 = load_next_level
08:07:36.565 [Lua] [SharedState] [SharedState] network_state_1100001015262a9: extra_packages:0:0:0:0 = {}
08:07:36.565 [Lua] [SharedState] [SharedState] network_state_1100001015262a9: name:set_level_data
08:07:36.565 [Lua] [NetworkServer] Entering post game
08:07:36.565 [Lua] [PeerSM] 1100001036c3267 :: on_exit InGame
08:07:36.565 [Lua] [PeerSM] 1100001036c3267 :: on_enter InPostGame
08:07:36.565 [Lua] [PeerSM] 1100001015262a9 :: on_exit InGame
08:07:36.565 [Lua] [PeerSM] 1100001015262a9 :: on_enter InPostGame
08:07:36.565 [Save] Saving `save_data`
08:07:36.565 [Lua] gm_event_end_conditions_met true false
08:07:36.565 [Lua] Game won
08:07:36.565 [Lua] ---------------------- BackendInterfaceStatisticsPlayFab:save ----------------------
08:07:36.567 [Save] Save done
08:07:36.567 [Save] Saving `save_data`
08:07:36.567 [Lua] generate_backend_stats 1100001015262a9:1
08:07:36.569 [Save] Save done
08:07:36.584 [Lua] PlayFabMirrorBase:_commit_internal nil
08:07:36.584 [Lua] [BackendInterfaceStatisticsPlayFab] No modified player statistics to save...
08:07:36.584 warning: [Lua] BackendManagerPlayFab:get_interface: Requesting unknown interface win_tracks
08:07:36.584 [Save] Saving `save_data`
08:07:36.584 [Lua] TRANSITION nil nil load_next_level
08:07:36.584 [Lua] Transition type "load_next_level", is server: true
08:07:36.584 [Lua] [GameNetworkManager] Leaving game...
08:07:36.584 [Lua] [GameNetworkManager] Shutting down game session host.
08:07:36.584 [Lua] [GameNetworkManager] Engine called game_session_disconnect callback
08:07:36.584 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
08:07:36.584 [Lua] StateIngame: Got transition nil, set exit type to load_next_level. Will exit at t=20.06
08:07:36.585 [Lua] [SharedState] [SharedState] network_state_1100001015262a9: peer_ingame:1100001036c3267:0:0:0 = false
08:07:36.585 [Lua] [SharedState] [SharedState] network_state_1100001015262a9: peer_ingame:1100001015262a9:0:0:0 = false
08:07:36.585 [Lua] [GameNetworkManager] No longer in game session, shutting it down.
08:07:36.585 [Save] Save done
08:07:36.585 [Lua] commit result success 5
08:07:36.585 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getMOTD 34
08:07:36.585 [Lua] none table: 0000000016809A40 nil
08:07:36.594 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getMOTD 34
08:07:36.781 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getMOTD 34
08:07:38.559 [Lua] [PlayerSyncData] Game session is not initialized
08:07:38.559 [Lua] Set lobby begin:
08:07:38.559 [Lua] Lobby data twitch_enabled = false
08:07:38.559 [Lua] Lobby data selected_mission_id = journey_ice
08:07:38.559 [Lua] Lobby data num_players = 2
08:07:38.559 [Lua] Lobby data difficulty_tweak = -10
08:07:38.559 [Lua] Lobby data host = 1100001015262a9
08:07:38.559 [Lua] Lobby data matchmaking_type = 2
08:07:38.559 [Lua] Lobby data is_private = true
08:07:38.559 [Lua] Lobby data match_started = true
08:07:38.559 [Lua] Lobby data difficulty = cataclysm
08:07:38.559 [Lua] Lobby data player_slot_1 = 0:0
08:07:38.559 [Lua] Lobby data player_slot_4 = 1100001036c3267:1
08:07:38.559 [Lua] Lobby data unique_server_name = tarpeinen
08:07:38.559 [Lua] Lobby data quick_game = false
08:07:38.559 [Lua] Lobby data country_code = FI
08:07:38.559 [Lua] Lobby data matchmaking = false
08:07:38.559 [Lua] Lobby data power_level = 0
08:07:38.559 [Lua] Lobby data mission_id = dlc_morris_map
08:07:38.559 [Lua] Lobby data mechanism = deus
08:07:38.559 [Lua] Lobby data player_slot_5 = 0:0
08:07:38.559 [Lua] Lobby data player_slot_2 = 0:0
08:07:38.559 [Lua] Lobby data network_hash = 65e25336687ca88
08:07:38.559 [Lua] Lobby data player_slot_3 = 1100001015262a9:1
08:07:38.559 [Lua] Lobby data eac_authorized = true
08:07:38.559 [Lua] Set lobby end.
08:07:38.580 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateIngame
08:07:38.580 [Lua] [Managers] Calling function on all managers:
08:07:38.580 [Lua] PlayerManager:remove_player peer_id=1100001015262a9 1
08:07:38.580 [Lua] [SharedState] [SharedState] network_state_1100001015262a9: actually_ingame:1100001015262a9:0:0:0 = false
08:07:38.580 [Lua] Clearing all global lookup lists
08:07:38.580 [Lua] [IngamePlayerListUI] - Destroy
08:07:38.580 [Lua] [IngameUI] destroy
08:07:38.581 [Lua] [MOD][VMF][INFO] Removed 1100001036c3267 from the VMF users list.
08:07:38.581 [Lua] PlayerManager:remove_player peer_id=1100001036c3267 1
08:07:38.581 [Lua] [Managers] Destroying manager group:
08:07:38.582 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
08:07:38.582 [Lua] [PeerSM] 1100001036c3267 :: on_exit InPostGame
08:07:38.582 [Lua] [PeerSM] 1100001036c3267 :: on_enter Loading
08:07:38.582 [Lua] [PeerSM] 1100001015262a9 :: on_exit InPostGame
08:07:38.582 [Lua] [PeerSM] 1100001015262a9 :: on_enter Loading
08:07:38.582 [Lua] [Matchmaking] unregister rpcs
08:07:38.582 [Lua] ############### UNLOADING PACKAGES ###############
08:07:38.582 [Lua] [Gamestate] Enter state StateLoading
08:07:38.584 [Lua] [Gamestate] Enter Substate StateLoadingRunning
08:07:38.584 [Lua] [Matchmaking] register rpcs
08:07:38.584 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
08:07:38.584 [Lua] registering RPCs
08:07:38.584 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
08:07:38.584 [Lua] [StateLoadingRunning] loadout_resync_state IDLE -> check_resync
08:07:38.584 [Lua] Set lobby begin:
08:07:38.584 [Lua] Lobby data twitch_enabled = false
08:07:38.584 [Lua] Lobby data selected_mission_id = journey_ice
08:07:38.584 [Lua] Lobby data num_players = 2
08:07:38.584 [Lua] Lobby data difficulty_tweak = -10
08:07:38.584 [Lua] Lobby data host = 1100001015262a9
08:07:38.584 [Lua] Lobby data matchmaking_type = 2
08:07:38.584 [Lua] Lobby data is_private = true
08:07:38.584 [Lua] Lobby data match_started = true
08:07:38.584 [Lua] Lobby data difficulty = cataclysm
08:07:38.584 [Lua] Lobby data player_slot_1 = 0:0
08:07:38.584 [Lua] Lobby data player_slot_4 = 1100001036c3267:1
08:07:38.584 [Lua] Lobby data unique_server_name = tarpeinen
08:07:38.584 [Lua] Lobby data quick_game = false
08:07:38.584 [Lua] Lobby data country_code = FI
08:07:38.584 [Lua] Lobby data matchmaking = false
08:07:38.584 [Lua] Lobby data power_level = 0
08:07:38.584 [Lua] Lobby data mission_id = sig_snare_e_wastes_path1
08:07:38.584 [Lua] Lobby data mechanism = deus
08:07:38.584 [Lua] Lobby data player_slot_5 = 0:0
08:07:38.584 [Lua] Lobby data player_slot_2 = 0:0
08:07:38.584 [Lua] Lobby data network_hash = 65e25336687ca88
08:07:38.584 [Lua] Lobby data player_slot_3 = 1100001015262a9:1
08:07:38.584 [Lua] Lobby data eac_authorized = true
08:07:38.584 [Lua] Set lobby end.
08:07:38.584 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateLoading
08:07:38.597 [Lua] [PackageManager] Load: resource_packages/loading_screens/morris/deus_loading_screen_snare, global_loading_screens, async-read, prioritized
08:07:38.597 [Lua] [StateLoading] load_current_level
08:07:38.597 [Lua] [LevelTransitionHandler] load_current_level, loading sig_snare_e_wastes_path1 0
08:07:38.597 [Umbra] Unload tome
08:07:38.608 [Lua] [PackageManager] Unload: resource_packages/levels/dlcs/morris/map, dlc_morris_map
08:07:38.608 [Lua] [PackageManager] Load: resource_packages/levels/honduras/bell_common, sig_snare_e_wastes_path1, async-read,
08:07:38.608 [Lua] [PackageManager] Load: resource_packages/levels/honduras/elven_ruins_common, sig_snare_e_wastes_path1, async-read,
08:07:38.608 [Lua] [PackageManager] Load: resource_packages/levels/honduras/mines_common, sig_snare_e_wastes_path1, async-read,
08:07:38.608 [Lua] [PackageManager] Load: resource_packages/dlcs/morris_ingame, sig_snare_e_wastes_path1, async-read,
08:07:38.608 [Lua] [PackageManager] Load: units/props/inn/deus/deus_chest_01, sig_snare_e_wastes_path1, async-read,
08:07:38.608 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/sig_snare_e, sig_snare_e_wastes_path1, async-read,
08:07:38.608 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/sig_snare/path_common, sig_snare_e_wastes_path1, async-read,
08:07:38.608 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/sig_snare_e/path_common, sig_snare_e_wastes_path1, async-read,
08:07:38.608 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/wastes_common, sig_snare_e_wastes_path1, async-read,
08:07:38.608 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/sig_snare/wastes_common, sig_snare_e_wastes_path1, async-read,
08:07:38.608 [Lua] [PackageManager] Load: resource_packages/levels/dlcs/morris/sig_snare_e/wastes_path1, sig_snare_e_wastes_path1, async-read,
08:07:38.646 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/loading_screens/morris/deus_loading_screen_snare
08:07:38.646 [Lua] [PackageManager] Force_load: resource_packages/loading_screens/morris/deus_loading_screen_snare
08:07:38.646 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/bell_common
08:07:38.681 [Lua] [SharedState] [SharedState] network_state_1100001015262a9: inventory_list:0:1:0:0 = {"third_person":{"units\/beings\/player\/way_watcher_thornsister\/headpiece\/ww_t_hat_01":false,"wwise\/one_handed_swords":false,"wwise\/one_handed_daggers":false,"units\/weapons\/player\/wpn_we_sword_01_t1\/wpn_we_sword_01_t1_3p":false,"units\/beings\/player\/way_watcher_thornsister\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_we_deus_01\/wpn_we_deus_01_3p":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_01_3p":false,"units\/weapons\/player\/wpn_we_dagger_01_t1\/wpn_we_dagger_01_t1_3p":false,"resource_packages\/careers\/we_thornsister":false,"wwise\/we_deus_01":false},"inventory_id":1822776064,"first_person":{"units\/beings\/player\/way_watcher_thornsister\/headpiece\/ww_t_hat_01":false,"wwise\/one_handed_daggers":false,"units\/weapons\/player\/wpn_we_sword_01_t1\/wpn_we_sword_01_t1_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_we_deus_01\/wpn_we_deus_01":false,"units\/weapons\/player\/wpn_we_deus_01\/wpn_we_deus_01_3p":false,"units\/beings\/player\/way_watcher_thornsister\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/way_watcher_thornsister\/third_person_base\/chr_third_person_base":false,"wwise\/one_handed_swords":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_01_3p":false,"resource_packages\/careers\/we_thornsister":false,"units\/weapons\/player\/wpn_we_dagger_01_t1\/wpn_we_dagger_01_t1":false,"units\/weapons\/player\/wpn_we_dagger_01_t1\/wpn_we_dagger_01_t1_3p":false,"units\/weapons\/player\/wpn_we_sword_01_t1\/wpn_we_sword_01_t1":false,"wwise\/we_deus_01":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_01":false}}
08:07:38.681 [Lua] [SharedState] [SharedState] network_state_1100001015262a9: loaded_inventory_id:1100001036c3267:1:0:0 = 1822776064
08:07:38.681 [Lua] [SharedState] [SharedState] network_state_1100001015262a9: loaded_inventory_id:1100001015262a9:1:0:0 = 1700480000
08:07:38.681 [Lua] [SharedState] [SharedState] network_state_1100001015262a9: actually_ingame:1100001036c3267:0:0:0 = true
08:07:38.681 [Lua] [SharedState] [SharedState] network_state_1100001015262a9: actually_ingame:1100001036c3267:0:0:0 = false
08:07:38.681 [Lua] ### Received rpc_level_load_started
08:07:38.681 [Lua] #### Has state machine: true, peer_id: 1100001036c3267, level_session_id: 973403008
08:07:40.038 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/bell_common
08:07:40.038 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/bell_common
08:07:40.038 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/elven_ruins_common
08:07:41.027 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/elven_ruins_common
08:07:41.027 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/elven_ruins_common
08:07:41.027 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/honduras/mines_common
08:07:41.717 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/honduras/mines_common
08:07:41.717 [Lua] [PackageManager] Force_load: resource_packages/levels/honduras/mines_common
08:07:41.717 [Lua] [PackageManager] Queueing new asynch package: resource_packages/dlcs/morris_ingame
08:07:42.640 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/dlcs/morris_ingame
08:07:42.640 [Lua] [PackageManager] Force_load: resource_packages/dlcs/morris_ingame
08:07:42.640 [Lua] [PackageManager] Queueing new asynch package: units/props/inn/deus/deus_chest_01
08:07:42.858 [Lua] [PackageManager] Finished loading asynchronous package: units/props/inn/deus/deus_chest_01
08:07:42.858 [Lua] [PackageManager] Force_load: units/props/inn/deus/deus_chest_01
08:07:42.858 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/sig_snare_e
08:07:43.043 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/sig_snare_e
08:07:43.043 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/sig_snare_e
08:07:43.043 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/sig_snare/path_common
08:07:43.413 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/sig_snare/path_common
08:07:43.413 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/sig_snare/path_common
08:07:43.413 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/sig_snare_e/path_common
08:07:43.897 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/sig_snare_e/path_common
08:07:43.897 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/sig_snare_e/path_common
08:07:43.898 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/wastes_common
08:07:44.149 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/wastes_common
08:07:44.149 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/wastes_common
08:07:44.149 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/sig_snare/wastes_common
08:07:44.200 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/sig_snare/wastes_common
08:07:44.200 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/sig_snare/wastes_common
08:07:44.200 [Lua] [PackageManager] Queueing new asynch package: resource_packages/levels/dlcs/morris/sig_snare_e/wastes_path1
08:07:44.253 [Umbra] Loading umbra tome '#ID[d4e133419e7e483f]'
08:07:44.367 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/levels/dlcs/morris/sig_snare_e/wastes_path1
08:07:44.367 [Lua] [PackageManager] Force_load: resource_packages/levels/dlcs/morris/sig_snare_e/wastes_path1
08:07:44.384 [Lua] [LevelTransitionHandler] Level load completed!
08:07:44.384 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: sig_snare_e_wastes_path1 - level_seed: 1686618948 - use_random_directors: false - conflict_director_name: deus_skaven_beastmen
08:07:44.395 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
08:07:44.395 [Lua] [EnemyPackageLoader] breed_lookup: {
beastmen_standard_bearer=true,
beastmen_gor=true,
skaven_storm_vermin=true,
skaven_storm_vermin_commander=true,
chaos_spawn=true,
beastmen_ungor_archer=true,
skaven_stormfiend=true,
skaven_clan_rat=true,
skaven_pack_master=true,
skaven_loot_rat=true,
beastmen_minotaur=true,
skaven_ratling_gunner=true,
skaven_gutter_runner=true,
beastmen_ungor=true,
skaven_warpfire_thrower=true,
skaven_poison_wind_globadier=true,
beastmen_bestigor=true,
skaven_storm_vermin_with_shield=true,
skaven_plague_monk=true,
skaven_clan_rat_with_shield=true,
}
08:07:44.395 [Lua] load_startup_enemy_packages: --------------
08:07:44.395 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_spawn, EnemyPackageLoader, async-read,
08:07:44.395 [Lua] chaos_spawn
08:07:44.395 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_troll, EnemyPackageLoader, async-read,
08:07:44.395 [Lua] chaos_troll
08:07:44.395 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_rat_ogre, EnemyPackageLoader, async-read,
08:07:44.395 [Lua] skaven_rat_ogre
08:07:44.395 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_stormfiend, EnemyPackageLoader, async-read,
08:07:44.395 [Lua] skaven_stormfiend
08:07:44.395 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_minotaur, EnemyPackageLoader, async-read,
08:07:44.395 [Lua] beastmen_minotaur
08:07:44.395 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_plague_sorcerer, EnemyPackageLoader, async-read,
08:07:44.395 [Lua] chaos_plague_sorcerer
08:07:44.395 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_corruptor_sorcerer, EnemyPackageLoader, async-read,
08:07:44.395 [Lua] chaos_corruptor_sorcerer
08:07:44.395 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_gutter_runner, EnemyPackageLoader, async-read,
08:07:44.395 [Lua] skaven_gutter_runner
08:07:44.395 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_pack_master, EnemyPackageLoader, async-read,
08:07:44.395 [Lua] skaven_pack_master
08:07:44.395 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_poison_wind_globadier, EnemyPackageLoader, async-read,
08:07:44.395 [Lua] skaven_poison_wind_globadier
08:07:44.395 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_ratling_gunner, EnemyPackageLoader, async-read,
08:07:44.395 [Lua] skaven_ratling_gunner
08:07:44.395 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_warpfire_thrower, EnemyPackageLoader, async-read,
08:07:44.395 [Lua] skaven_warpfire_thrower
08:07:44.395 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex_sorcerer, EnemyPackageLoader, async-read,
08:07:44.395 [Lua] chaos_vortex_sorcerer
08:07:44.395 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_standard_bearer, EnemyPackageLoader, async-read,
08:07:44.395 [Lua] beastmen_standard_bearer
08:07:44.395 [Lua] [PackageManager] Load: resource_packages/breeds/chaos_vortex, EnemyPackageLoader, async-read,
08:07:44.395 [Lua] chaos_vortex
08:07:44.395 [Lua] [PackageManager] Load: resource_packages/breeds/critter_rat, EnemyPackageLoader, async-read,
08:07:44.395 [Lua] critter_rat
08:07:44.395 [Lua] [PackageManager] Load: resource_packages/breeds/critter_pig, EnemyPackageLoader, async-read,
08:07:44.395 [Lua] critter_pig
08:07:44.395 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_gor, EnemyPackageLoader, async-read,
08:07:44.395 [Lua] beastmen_gor
08:07:44.395 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin, EnemyPackageLoader, async-read,
08:07:44.395 [Lua] skaven_storm_vermin
08:07:44.395 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor_archer, EnemyPackageLoader, async-read,
08:07:44.395 [Lua] beastmen_ungor_archer
08:07:44.395 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat, EnemyPackageLoader, async-read,
08:07:44.395 [Lua] skaven_clan_rat
08:07:44.395 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_loot_rat, EnemyPackageLoader, async-read,
08:07:44.395 [Lua] skaven_loot_rat
08:07:44.395 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_ungor, EnemyPackageLoader, async-read,
08:07:44.395 [Lua] beastmen_ungor
08:07:44.395 [Lua] [PackageManager] Load: resource_packages/breeds/beastmen_bestigor, EnemyPackageLoader, async-read,
08:07:44.395 [Lua] beastmen_bestigor
08:07:44.395 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_storm_vermin_with_shield, EnemyPackageLoader, async-read,
08:07:44.395 [Lua] skaven_storm_vermin_with_shield
08:07:44.395 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_plague_monk, EnemyPackageLoader, async-read,
08:07:44.395 [Lua] skaven_plague_monk
08:07:44.395 [Lua] [PackageManager] Load: resource_packages/breeds/skaven_clan_rat_with_shield, EnemyPackageLoader, async-read,
08:07:44.395 [Lua] skaven_clan_rat_with_shield
08:07:44.401 [Lua] ### Received rpc_level_loaded
08:07:44.401 [Lua] #### Has state machine: true, peer_id: 1100001015262a9, level_id: 368
08:07:44.401 [Lua] Peer 1100001015262a9 has loaded the level and all enemies are loaded
08:07:44.418 [Lua] [PeerSM] 1100001015262a9 :: on_exit Loading
08:07:44.418 [Lua] [PeerSM] 1100001015262a9 :: on_enter LoadingProfilePackages
08:07:44.435 [Lua] [PeerSM] 1100001015262a9 :: on_exit LoadingProfilePackages
08:07:44.435 [Lua] [PeerSM] 1100001015262a9 :: on_enter WaitingForEnterGame
08:07:44.435 [Lua] ### Received rpc_level_loaded
08:07:44.435 [Lua] #### Has state machine: false, peer_id: 1100001015262a9, level_id: 368
08:07:44.552 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_spawn
08:07:44.552 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_spawn
08:07:44.552 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_troll
08:07:44.704 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_troll
08:07:44.704 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_troll
08:07:44.704 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_rat_ogre
08:07:44.855 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_rat_ogre
08:07:44.855 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_rat_ogre
08:07:44.855 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_stormfiend
08:07:45.023 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_stormfiend
08:07:45.023 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_stormfiend
08:07:45.024 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_minotaur
08:07:45.357 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_minotaur
08:07:45.357 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_minotaur
08:07:45.357 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_plague_sorcerer
08:07:45.458 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_plague_sorcerer
08:07:45.458 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_plague_sorcerer
08:07:45.458 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_corruptor_sorcerer
08:07:45.559 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_corruptor_sorcerer
08:07:45.559 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_corruptor_sorcerer
08:07:45.559 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_gutter_runner
08:07:45.676 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_gutter_runner
08:07:45.676 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_gutter_runner
08:07:45.676 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_pack_master
08:07:45.843 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_pack_master
08:07:45.843 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_pack_master
08:07:45.843 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_poison_wind_globadier
08:07:46.045 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_poison_wind_globadier
08:07:46.045 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_poison_wind_globadier
08:07:46.045 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_ratling_gunner
08:07:46.162 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_ratling_gunner
08:07:46.162 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_ratling_gunner
08:07:46.163 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_warpfire_thrower
08:07:46.347 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_warpfire_thrower
08:07:46.347 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_warpfire_thrower
08:07:46.348 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex_sorcerer
08:07:46.498 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex_sorcerer
08:07:46.498 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex_sorcerer
08:07:46.498 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_standard_bearer
08:07:46.716 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_standard_bearer
08:07:46.716 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_standard_bearer
08:07:46.716 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/chaos_vortex
08:07:46.783 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/chaos_vortex
08:07:46.783 [Lua] [PackageManager] Force_load: resource_packages/breeds/chaos_vortex
08:07:46.783 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_rat
08:07:46.849 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_rat
08:07:46.849 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_rat
08:07:46.850 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/critter_pig
08:07:46.916 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/critter_pig
08:07:46.916 [Lua] [PackageManager] Force_load: resource_packages/breeds/critter_pig
08:07:46.916 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_gor
08:07:47.201 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_gor
08:07:47.201 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_gor
08:07:47.201 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin
08:07:47.418 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin
08:07:47.418 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin
08:07:47.418 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor_archer
08:07:47.685 [Lua] ### Received rpc_level_loaded
08:07:47.685 [Lua] #### Has state machine: true, peer_id: 1100001036c3267, level_id: 368
08:07:47.685 [Lua] Peer 1100001036c3267 has loaded the level and all enemies are loaded
08:07:47.685 [Lua] [PeerSM] 1100001036c3267 :: on_exit Loading
08:07:47.685 [Lua] [PeerSM] 1100001036c3267 :: on_enter LoadingProfilePackages
08:07:47.702 [Lua] [PeerSM] 1100001036c3267 :: on_exit LoadingProfilePackages
08:07:47.702 [Lua] [PeerSM] 1100001036c3267 :: on_enter WaitingForEnterGame
08:07:47.769 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor_archer
08:07:47.769 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor_archer
08:07:47.770 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat
08:07:48.022 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat
08:07:48.022 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat
08:07:48.022 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_loot_rat
08:07:48.121 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_loot_rat
08:07:48.121 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_loot_rat
08:07:48.122 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_ungor
08:07:48.356 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_ungor
08:07:48.356 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_ungor
08:07:48.356 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/beastmen_bestigor
08:07:48.773 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/beastmen_bestigor
08:07:48.773 [Lua] [PackageManager] Force_load: resource_packages/breeds/beastmen_bestigor
08:07:48.773 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_storm_vermin_with_shield
08:07:48.957 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_storm_vermin_with_shield
08:07:48.957 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_storm_vermin_with_shield
08:07:48.957 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_plague_monk
08:07:49.141 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_plague_monk
08:07:49.141 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_plague_monk
08:07:49.141 [Lua] [PackageManager] Queueing new asynch package: resource_packages/breeds/skaven_clan_rat_with_shield
08:07:49.375 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/breeds/skaven_clan_rat_with_shield
08:07:49.375 [Lua] [PackageManager] Force_load: resource_packages/breeds/skaven_clan_rat_with_shield
08:07:49.376 [Lua] [StateLoading] loadout_changed: true old_loadout: map_deus new_loadout: deus level_key: sig_snare_e_wastes_path1 game_mode: deus
08:07:49.376 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> NEEDS_RESYNC
08:07:49.376 [Lua] [ProfileSynchronizer] Resyncing loadout of peer(1100001015262a9:1)
08:07:49.378 [Lua] [SharedState] [SharedState] network_state_1100001015262a9: inventory_list:0:1:0:0 = {"third_person":{"units\/weapons\/player\/wpn_dw_coghammer_01_t1\/wpn_dw_coghammer_01_t1_3p":false,"units\/beings\/player\/dwarf_ranger_engineer\/skins\/blue_and_gold\/chr_dwarf_ranger_engineer_blue_and_gold":false,"units\/beings\/player\/dwarf_ranger_engineer\/headpiece\/dr_e_hat_03":false,"units\/weapons\/player\/wpn_dw_rotary_gun_01_t1\/wpn_dw_rotary_gun_01_t1_3p":false,"wwise\/flamethrower":false,"wwise\/drakegun":false,"resource_packages\/careers\/dr_engineer":false,"wwise\/dr_deus_01":false,"wwise\/coghammer":false,"units\/weapons\/player\/wpn_dr_deus_projectile_01\/wpn_dr_deus_projectile_01_3p":false,"units\/beings\/player\/dwarf_ranger_engineer\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_dr_deus_01\/wpn_dr_deus_01_3p":false},"inventory_id":376167168,"first_person":{"units\/beings\/player\/dwarf_ranger_engineer\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_dw_rotary_gun_01_t1\/wpn_dw_rotary_gun_01_t1":false,"units\/beings\/player\/dwarf_ranger_engineer\/headpiece\/dr_e_hat_03":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_dw_rotary_gun_01_t1\/wpn_dw_rotary_gun_01_t1_3p":false,"units\/weapons\/player\/wpn_dr_deus_projectile_01\/wpn_dr_deus_projectile_01":false,"units\/weapons\/player\/wpn_dw_coghammer_01_t1\/wpn_dw_coghammer_01_t1":false,"wwise\/dr_deus_01":false,"units\/weapons\/player\/wpn_dw_coghammer_01_t1\/wpn_dw_coghammer_01_t1_3p":false,"units\/beings\/player\/dwarf_ranger_engineer\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"wwise\/flamethrower":false,"wwise\/drakegun":false,"wwise\/coghammer":false,"units\/beings\/player\/dwarf_ranger_engineer\/skins\/blue_and_gold\/chr_dwarf_ranger_engineer_blue_and_gold":false,"units\/weapons\/player\/wpn_dr_deus_01\/wpn_dr_deus_01_3p":false,"units\/weapons\/player\/wpn_dr_deus_projectile_01\/wpn_dr_deus_projectile_01_3p":false,"units\/weapons\/player\/wpn_dr_deus_01\/wpn_dr_deus_01":false,"resource_packages\/careers\/dr_engineer":false}}
08:07:49.378 [Lua] [StateLoading] loadout_resync_state NEEDS_RESYNC -> RESYNCING
08:07:49.392 [Lua] [SharedState] [SharedState] network_state_1100001015262a9: loaded_inventory_id:1100001015262a9:1:0:0 = 376167168
08:07:49.442 [Lua] [SharedState] [SharedState] network_state_1100001015262a9: loaded_inventory_id:1100001015262a9:1:0:0 = 376167168
08:07:49.443 [Lua] [StateLoading] loadout_resync_state RESYNCING -> DONE
08:07:49.443 [Lua] Starting async level spawning of levels/honduras_dlcs/morris/sig_snare_e/generated/wastes_path1/world
08:07:49.443 [Umbra] Init version: 3.4.15 :: 16 threads
08:07:49.773 [Lua] Async level spawning done
08:07:49.773 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
08:07:50.724 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
08:07:50.724 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: exit, state: StateLoading
08:07:50.724 [Lua] [Matchmaking] unregister rpcs
08:07:50.724 [Lua] Set lobby begin:
08:07:50.724 [Lua] Lobby data twitch_enabled = false
08:07:50.724 [Lua] Lobby data selected_mission_id = journey_ice
08:07:50.724 [Lua] Lobby data num_players = 2
08:07:50.724 [Lua] Lobby data difficulty_tweak = -10
08:07:50.724 [Lua] Lobby data host = 1100001015262a9
08:07:50.725 [Lua] Lobby data matchmaking_type = 2
08:07:50.725 [Lua] Lobby data is_private = true
08:07:50.725 [Lua] Lobby data match_started = true
08:07:50.725 [Lua] Lobby data difficulty = cataclysm
08:07:50.725 [Lua] Lobby data player_slot_1 = 0:0
08:07:50.725 [Lua] Lobby data player_slot_4 = 1100001036c3267:1
08:07:50.725 [Lua] Lobby data unique_server_name = tarpeinen
08:07:50.725 [Lua] Lobby data quick_game = false
08:07:50.725 [Lua] Lobby data country_code = FI
08:07:50.725 [Lua] Lobby data matchmaking = false
08:07:50.725 [Lua] Lobby data power_level = 0
08:07:50.725 [Lua] Lobby data mission_id = sig_snare_e_wastes_path1
08:07:50.725 [Lua] Lobby data mechanism = deus
08:07:50.725 [Lua] Lobby data player_slot_5 = 0:0
08:07:50.725 [Lua] Lobby data player_slot_2 = 0:0
08:07:50.725 [Lua] Lobby data network_hash = 65e25336687ca88
08:07:50.725 [Lua] Lobby data player_slot_3 = 1100001015262a9:1
08:07:50.725 [Lua] Lobby data eac_authorized = true
08:07:50.725 [Lua] Set lobby end.
08:07:50.725 [Lua] [Managers] Destroying manager group:
08:07:50.725 [Lua] [PackageManager] Unload: resource_packages/loading_screens/morris/deus_loading_screen_snare, global_loading_screens
08:07:50.725 [Lua] [Gamestate] Enter StateIngame HOST
08:07:50.726 [Lua] <>level = sig_snare_e_wastes_path1<>
08:07:50.726 [Lua] [StateIngame] Server ingame
08:07:50.728 [Lua] Set lobby begin:
08:07:50.728 [Lua] Lobby data twitch_enabled = false
08:07:50.728 [Lua] Lobby data selected_mission_id = journey_ice
08:07:50.728 [Lua] Lobby data num_players = 2
08:07:50.728 [Lua] Lobby data difficulty_tweak = -10
08:07:50.728 [Lua] Lobby data host = 1100001015262a9
08:07:50.728 [Lua] Lobby data matchmaking_type = 2
08:07:50.728 [Lua] Lobby data is_private = true
08:07:50.728 [Lua] Lobby data match_started = true
08:07:50.728 [Lua] Lobby data difficulty = cataclysm
08:07:50.728 [Lua] Lobby data player_slot_1 = 0:0
08:07:50.728 [Lua] Lobby data player_slot_4 = 1100001036c3267:1
08:07:50.728 [Lua] Lobby data unique_server_name = tarpeinen
08:07:50.728 [Lua] Lobby data quick_game = false
08:07:50.728 [Lua] Lobby data country_code = FI
08:07:50.728 [Lua] Lobby data matchmaking = false
08:07:50.728 [Lua] Lobby data power_level = 0
08:07:50.728 [Lua] Lobby data mission_id = sig_snare_e_wastes_path1
08:07:50.728 [Lua] Lobby data mechanism = deus
08:07:50.728 [Lua] Lobby data player_slot_5 = 0:0
08:07:50.728 [Lua] Lobby data player_slot_2 = 0:0
08:07:50.728 [Lua] Lobby data network_hash = 65e25336687ca88
08:07:50.729 [Lua] Lobby data player_slot_3 = 1100001015262a9:1
08:07:50.729 [Lua] Lobby data eac_authorized = true
08:07:50.729 [Lua] Set lobby end.
08:07:50.729 [Lua] [Matchmaking] register rpcs
08:07:50.729 [Lua] GameNetworkManager:init... creating game session
08:07:50.729 [Lua] Host GameSession.make_game_session_host with session:
08:07:50.729 [Lua] [GameNetworkManager] Setting pong timeout to 60
08:07:50.729 [Lua] [GameNetworkManager] My own peer_id = 1100001015262a9
08:07:50.729 [Lua] [GameNetworkManager] self.is_server = true
08:07:50.729 [Network] Setting artificial MTU limit to 65536
08:07:50.734 [Lua] Switching ConflictSettings: to: deus_skaven_beastmen
08:07:50.734 [Lua] pacing=deus_default
08:07:50.734 [Lua] locked_func_name=beastmen
08:07:50.734 [Lua] roaming=nil
08:07:50.734 [Lua] specials=deus_skaven_beastmen
08:07:50.734 [Lua] contained_breeds=nil
08:07:50.734 [Lua] debug_color=orange
08:07:50.734 [Lua] disabled=false
08:07:50.734 [Lua] pack_spawning=deus_skaven_beastmen
08:07:50.734 [Lua] factions=nil
08:07:50.734 [Lua] description=deus_conflict_director_skaven_beastmen_name
08:07:50.734 [Lua] boss=deus_skaven_beastmen
08:07:50.734 [Lua] horde=deus_beastmen
08:07:50.734 [Lua] name=deus_skaven_beastmen
08:07:50.734 [Lua] intensity=deus_default
08:07:50.734 [Lua] ---
08:07:50.734 [Lua] [LevelAnalysis] set_random_seed( 1686618948)
08:07:50.740 [Lua] [AIInterestPointSystem] Level Seed: 1686618948
08:07:50.740 [Lua]
08:07:50.740 [Lua] [entity_system_bag] = table
08:07:50.740 [Lua] [entity_system_bag] = metatable
08:07:50.740 [Lua] [startup_data] = table
08:07:50.740 [Lua] [entity_manager] = table
08:07:50.740 [Lua] [entity_manager] = metatable
08:07:50.740 [Lua] [unit_spawner] = table
08:07:50.740 [Lua] [unit_spawner] = metatable
08:07:50.740 [Lua] [unit_storage] = table
08:07:50.740 [Lua] [unit_storage] = metatable
08:07:50.740 [Lua] [dice_keeper] = table
08:07:50.740 [Lua] [dice_keeper] = metatable
08:07:50.740 [Lua] [is_server] = true (boolean)
08:07:50.740 [Lua] [world] = [World]
08:07:50.740 [Lua] [system_api] = table
08:07:50.740 [Lua] [entity_system] = table
08:07:50.740 [Lua] [entity_system] = metatable
08:07:50.740 [Lua] [network_lobby] = table
08:07:50.740 [Lua] [network_lobby] = metatable
08:07:50.740 [Lua] [profile_synchronizer] = table
08:07:50.740 [Lua] [profile_synchronizer] = metatable
08:07:50.740 [Lua] [level_transition_handler] = table
08:07:50.740 [Lua] [level_transition_handler] = metatable
08:07:50.740 [Lua] [num_local_human_players] = 1 (number)
08:07:50.740 [Lua] [statistics_db] = table
08:07:50.740 [Lua] [statistics_db] = metatable
08:07:50.740 [Lua] [network_server] = table
08:07:50.740 [Lua] [network_server] = metatable
08:07:50.740 [Lua] [input_manager] = table
08:07:50.740 [Lua] [input_manager] = metatable
08:07:50.740 [Lua] [network_clock] = table
08:07:50.740 [Lua] [network_clock] = metatable
08:07:50.740 [Lua] [network_transmit] = table
08:07:50.740 [Lua] [network_transmit] = metatable
08:07:50.740 [Lua] [free_flight_manager] = table
08:07:50.740 [Lua] [free_flight_manager] = metatable
08:07:50.740 [Lua] [network_manager] = table
08:07:50.740 [Lua] [network_manager] = metatable
08:07:50.740 [Lua] [network_event_delegate] = table
08:07:50.740 [Lua] [network_event_delegate] = metatable
08:07:50.740 [Lua]
08:07:50.740 [Lua] ignoring extension VersusVolumeObjectiveExtension
08:07:50.740 [Lua] ignoring extension VersusInteractObjectiveExtension
08:07:50.740 [Lua] ignoring extension VersusPayloadObjectiveExtension
08:07:50.740 [Lua] ignoring extension VersusSocketObjectiveExtension
08:07:50.740 [Lua] ignoring extension VersusTargetObjectiveExtension
08:07:50.740 [Lua] ignoring extension VersusMissionObjectiveExtension
08:07:50.741 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
08:07:50.758 [Lua] [DeusChestPreloadSystem] Couldn't find settings for platform: "win32" --> Using fallback settings
08:07:50.759 [Lua] [AchievementManager] Achievements using the steam platform
08:07:50.759 [Lua] PlayerManager:add_player player_1
08:07:50.785 [Lua] respawn_unit_spawned with group id: terror_respawn
08:07:50.785 [Lua] respawn_unit_spawned with group id: terror_respawn
08:07:50.787 [Lua] respawn_unit_spawned with group id: terror_respawn
08:07:50.792 [Lua] [StateIngame] Level seed: 1686618948
08:07:50.799 [Lua] [LevelAnalysis] set_random_seed( 1686618948)
08:07:50.802 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=0
08:07:50.802 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=1
08:07:50.802 [Lua] [IngameUI] init
08:07:50.811 [SteamVoipClient] select_out(1100001015262a9, off)
08:07:50.813 [Lua] cb_razer_chroma_setup
08:07:50.839 [Lua] [Matchmaking] Ignoring state transision MatchmakingStateIdle because we are already there
08:07:50.839 [Lua] Set lobby begin:
08:07:50.839 [Lua] Lobby data twitch_enabled = false
08:07:50.839 [Lua] Lobby data selected_mission_id = journey_ice
08:07:50.839 [Lua] Lobby data num_players = 2
08:07:50.839 [Lua] Lobby data difficulty_tweak = -10
08:07:50.839 [Lua] Lobby data host = 1100001015262a9
08:07:50.839 [Lua] Lobby data matchmaking_type = 2
08:07:50.839 [Lua] Lobby data is_private = true
08:07:50.839 [Lua] Lobby data match_started = true
08:07:50.839 [Lua] Lobby data difficulty = cataclysm
08:07:50.839 [Lua] Lobby data player_slot_1 = 0:0
08:07:50.839 [Lua] Lobby data player_slot_4 = 1100001036c3267:1
08:07:50.839 [Lua] Lobby data unique_server_name = tarpeinen
08:07:50.839 [Lua] Lobby data quick_game = false
08:07:50.839 [Lua] Lobby data country_code = FI
08:07:50.839 [Lua] Lobby data matchmaking = false
08:07:50.839 [Lua] Lobby data power_level = 715
08:07:50.839 [Lua] Lobby data mission_id = sig_snare_e_wastes_path1
08:07:50.839 [Lua] Lobby data mechanism = deus
08:07:50.839 [Lua] Lobby data player_slot_5 = 0:0
08:07:50.839 [Lua] Lobby data player_slot_2 = 0:0
08:07:50.839 [Lua] Lobby data network_hash = 65e25336687ca88
08:07:50.839 [Lua] Lobby data player_slot_3 = 1100001015262a9:1
08:07:50.839 [Lua] Lobby data eac_authorized = true
08:07:50.840 [Lua] Set lobby end.
08:07:50.840 [Lua] CurrentConflictSettings deus_skaven_beastmen
08:07:50.840 [Lua] [ConflictDirector] conflict_director is ai_ready
08:07:50.840 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
08:07:50.840 [Lua] [MainPathSpawningGenerator] Injecting travel distances
08:07:50.841 [Lua] NORMAL PATROL MAIN PATH 429.51223754882812
08:07:50.841 [Lua] [waypoints] = table
08:07:50.841 [Lua] [astar_points] = table
08:07:50.841 [Lua] [travel_dist] = 429.51223689317703 (number)
08:07:50.841 [Lua] [one_directional] = false (boolean)
08:07:50.841 [Lua] [id] = boss_2 (string)
08:07:50.841 [Lua] NORMAL PATROL MAIN PATH 631.57373046875
08:07:50.841 [Lua] [waypoints] = table
08:07:50.841 [Lua] [astar_points] = table
08:07:50.841 [Lua] [travel_dist] = 631.57371708750725 (number)
08:07:50.841 [Lua] [one_directional] = false (boolean)
08:07:50.841 [Lua] [id] = boss_3 (string)
08:07:50.841 [Lua] NORMAL PATROL MAIN PATH 736.776123046875
08:07:50.841 [Lua] [waypoints] = table
08:07:50.841 [Lua] [astar_points] = table
08:07:50.841 [Lua] [travel_dist] = 736.77609786391258 (number)
08:07:50.841 [Lua] [one_directional] = false (boolean)
08:07:50.841 [Lua] [id] = boss_4 (string)
08:07:50.841 [Lua] NORMAL PATROL MAIN PATH 829.29833984375
08:07:50.841 [Lua] [waypoints] = table
08:07:50.842 [Lua] [astar_points] = table
08:07:50.842 [Lua] [travel_dist] = 829.29837742447853 (number)
08:07:50.842 [Lua] [one_directional] = false (boolean)
08:07:50.842 [Lua] [id] = boss_5 (string)
08:07:50.842 [Lua] SpecialsPacing:remove_unwanted_breeds:
08:07:50.842 [Lua] Forming navigation groups in one frame
08:07:50.842 [Lua] Forming navigation groups
08:07:50.842 [Lua] NavigationGroupManager -> calulation time A: 0.0010000000000047748
08:07:50.922 [Lua] NavigationGroupManager -> calulation time B: 0.078999999999979309
08:07:50.922 [Lua] number of nav groups: 124
08:07:50.922 [Lua] number of refined nav groups : 83
08:07:50.923 [Lua] NavigationGroupManager -> calulation time C: 0.0020000000000095497
08:07:50.923 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 12.286301399581131 Normalized coefficient: 1.2819154835756303
08:07:50.925 [Lua] -------------> JOW Perfect-density 13.499999999999993 Sum density 7.5697365105152121 Normalized coefficient: 1.7834174255929489
08:07:50.927 [Lua] Layer named: 20 , id: 20 has cost 0 --> removed all roaming spawns found inside
08:07:50.927 [Lua] [LevelAnalysis] Generating boss paths for level: sig_snare_e_wastes_path1
08:07:50.927 [Lua] [LevelAnalysis] This level has a total main-path length of 709.402 meters.
08:07:50.927 [Lua] [LevelAnalysis] num_event_places_f: 0.43960151318709056 , num_event_places: 0 , trailing_event_fraction: 0.43960151318709056 , num_events: 0
08:07:50.927 [Lua] [LevelAnalysis] Level path distance: 709.40226978063583
08:07:50.927 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
08:07:50.929 warning: [Lua] [PickupSystem] CURRENT LEVEL HAS NO PICKUP DATA FOR CURRENT DIFFICULTY: cataclysm, USING SETTINGS FOR EASY
08:07:50.931 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
08:07:50.932 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn deus_soft_currency pickups
08:07:50.933 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
08:07:50.933 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn healing pickups
08:07:50.933 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
08:07:50.933 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn deus_potions pickups
08:07:50.933 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
08:07:50.933 [Lua] [GameNetworkManager] Created game object of type 'music_states' with go_id=45
08:07:50.934 [Lua] [NetworkServer] [NETWORK SERVER]: On Game Entered
08:07:50.934 [Lua] [Managers] Calling function on all managers:
08:07:50.934 [Lua] [SharedState] [SharedState] deus_run_state_20471919: player_level:0:0:0:0 = 35
08:07:50.934 [Lua] [SharedState] [SharedState] deus_run_state_20471919: player_frame:0:0:0:0 = frame_0104
08:07:50.934 [Lua] [SharedState] [SharedState] deus_run_state_20471919: player_name:0:0:0:0 = tarpeinen
08:07:50.934 [Lua] VMF:ON_GAME_STATE_CHANGED(), status: enter, state: StateIngame
08:07:50.934 [Save] Loading `ut_tweaks_presets`
08:07:50.934 warning: [Save] Missing filename `ut_tweaks_presets`
08:07:50.943 [Lua] [PeerSM] 1100001015262a9 :: on_exit WaitingForEnterGame
08:07:50.943 [Lua] [PeerSM] 1100001015262a9 :: on_enter WaitingForGameObjectSync
08:07:50.946 [Lua] FIRST UPDATE @0.036345653235912
08:07:50.946 [Lua] player (1100001015262a9,6) was put into party 1
08:07:50.955 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=46
08:07:50.955 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=47
08:07:50.955 [Lua] [ProfileSynchronizer] Assigning peer(1100001015262a9:6) to profile(5) career(1)
08:07:50.955 [Lua] [SharedState] [SharedState] network_state_1100001015262a9: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":4,"peer_id":"1100001015262a9"},{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":4,"peer_id":"1100001036c3267"},{"is_bot":true,"profile_index":5,"local_player_id":6,"career_index":1,"peer_id":"1100001015262a9"}]
08:07:50.955 [Lua] [SharedState] [SharedState] deus_run_state_20471919: power_ups:1100001015262a9:6:5:1 = [{"client_id":2065361408,"name":"talent_1_1","rarity":"exotic"},{"client_id":1929520256,"name":"talent_2_2","rarity":"rare"},{"client_id":1529407104,"name":"talent_3_2","rarity":"exotic"},{"client_id":237055088,"name":"talent_4_3","rarity":"rare"},{"client_id":1687686784,"name":"talent_5_2","rarity":"rare"},{"client_id":933419200,"name":"talent_6_2","rarity":"unique"}]
08:07:50.955 [Lua] [SharedState] [SharedState] deus_run_state_20471919: slot_melee:1100001015262a9:6:5:1 = item_key=deus_es_dual_wield_hammer_sword,powerlevel=450,rarity=plentiful
08:07:50.955 [Lua] [SharedState] [SharedState] deus_run_state_20471919: slot_ranged:1100001015262a9:6:5:1 = item_key=deus_es_handgun,powerlevel=450,rarity=plentiful
08:07:50.955 [Lua] [SharedState] [SharedState] deus_run_state_20471919: profile_initialized:1100001015262a9:6:5:1 = true
08:07:50.955 [Lua] [SharedState] [SharedState] deus_run_state_20471919: spawned_once:1100001015262a9:6:5:1 = true
08:07:50.957 [Lua] [SharedState] [SharedState] network_state_1100001015262a9: inventory_list:0:6:0:0 = {"third_person":{"units\/weapons\/player\/wpn_empire_handgun_02_t2\/wpn_empire_handgun_02_t2_runed_01_3p":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_emp_mace_04_t2\/wpn_emp_mace_04_t2_3p":false,"units\/beings\/player\/empire_soldier_mercenary\/headpiece\/es_m_hat_07":false,"units\/beings\/player\/empire_soldier_mercenary\/skins\/middenland\/chr_empire_soldier_mercenary_middenland":false,"wwise\/handgun":false,"units\/beings\/player\/empire_soldier_mercenary\/third_person_base\/chr_third_person_husk_base":false,"resource_packages\/careers\/es_mercenary":false,"units\/weapons\/player\/wpn_emp_sword_06_t1\/wpn_emp_sword_06_t1_3p":false,"wwise\/one_handed_hammers":false},"inventory_id":25574896,"first_person":{"units\/weapons\/player\/wpn_empire_handgun_02_t2\/wpn_empire_handgun_02_t2_runed_01_3p":false,"units\/weapons\/player\/wpn_emp_sword_06_t1\/wpn_emp_sword_06_t1_3p":false,"units\/weapons\/player\/wpn_empire_handgun_02_t2\/wpn_empire_handgun_02_t2_runed_01":false,"units\/weapons\/player\/wpn_emp_mace_04_t2\/wpn_emp_mace_04_t2_3p":false,"units\/beings\/player\/empire_soldier_mercenary\/headpiece\/es_m_hat_07":false,"units\/beings\/player\/empire_soldier_mercenary\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"wwise\/handgun":false,"units\/weapons\/player\/wpn_emp_mace_04_t2\/wpn_emp_mace_04_t2":false,"resource_packages\/careers\/es_mercenary":false,"units\/beings\/player\/empire_soldier_mercenary\/skins\/middenland\/chr_empire_soldier_mercenary_middenland":false,"wwise\/one_handed_hammers":false,"units\/beings\/player\/empire_soldier_mercenary\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_emp_sword_06_t1\/wpn_emp_sword_06_t1":false,"wwise\/one_handed_swords":false}}
08:07:50.957 [Lua] player (1100001015262a9,2) was put into party 1
08:07:50.967 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=48
08:07:50.967 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=49
08:07:50.967 [Lua] [ProfileSynchronizer] Assigning peer(1100001015262a9:2) to profile(1) career(1)
08:07:50.967 [Lua] [SharedState] [SharedState] network_state_1100001015262a9: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":4,"peer_id":"1100001015262a9"},{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":4,"peer_id":"1100001036c3267"},{"is_bot":true,"profile_index":5,"local_player_id":6,"career_index":1,"peer_id":"1100001015262a9"},{"is_bot":true,"profile_index":1,"local_player_id":2,"career_index":1,"peer_id":"1100001015262a9"}]
08:07:50.967 [Lua] [SharedState] [SharedState] deus_run_state_20471919: power_ups:1100001015262a9:2:1:1 = [{"client_id":862231040,"name":"talent_1_2","rarity":"exotic"},{"client_id":1527963776,"name":"talent_2_3","rarity":"rare"},{"client_id":763285440,"name":"talent_3_2","rarity":"exotic"},{"client_id":1081520512,"name":"talent_4_3","rarity":"rare"},{"client_id":119049608,"name":"talent_5_2","rarity":"rare"},{"client_id":354605472,"name":"talent_6_3","rarity":"unique"}]
08:07:50.967 [Lua] [SharedState] [SharedState] deus_run_state_20471919: slot_melee:1100001015262a9:2:1:1 = item_key=deus_wh_fencing_sword,powerlevel=450,rarity=plentiful
08:07:50.967 [Lua] [SharedState] [SharedState] deus_run_state_20471919: slot_ranged:1100001015262a9:2:1:1 = item_key=deus_wh_crossbow,powerlevel=450,rarity=plentiful
08:07:50.967 [Lua] [SharedState] [SharedState] deus_run_state_20471919: profile_initialized:1100001015262a9:2:1:1 = true
08:07:50.967 [Lua] [SharedState] [SharedState] deus_run_state_20471919: spawned_once:1100001015262a9:2:1:1 = true
08:07:50.970 [Lua] [SharedState] [SharedState] network_state_1100001015262a9: inventory_list:0:2:0:0 = {"third_person":{"wwise\/crossbow":false,"wwise\/one_handed_swords":false,"wwise\/pistol":false,"units\/beings\/player\/witch_hunter_captain\/headpiece\/wh_c_hat_04":false,"resource_packages\/careers\/wh_captain":false,"units\/beings\/player\/witch_hunter_captain\/skins\/helmgart\/chr_witch_hunter_captain_helmgart":false,"units\/beings\/player\/witch_hunter_captain\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1_3p":false,"units\/weapons\/player\/wpn_fencingsword_01_t1\/wpn_fencingsword_01_t1_3p":false,"units\/weapons\/player\/wpn_emp_crossbow_02_t2\/wpn_emp_crossbow_02_t2_runed_01_3p":false,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt_3p":false},"inventory_id":1400529792,"first_person":{"wwise\/crossbow":false,"units\/beings\/player\/witch_hunter_captain\/skins\/helmgart\/chr_witch_hunter_captain_helmgart":false,"wwise\/pistol":false,"units\/beings\/player\/witch_hunter_captain\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/witch_hunter_captain\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1_3p":false,"units\/weapons\/player\/wpn_emp_crossbow_02_t2\/wpn_emp_crossbow_02_t2_runed_01":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1":false,"units\/weapons\/player\/wpn_fencingsword_01_t1\/wpn_fencingsword_01_t1_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_fencingsword_01_t1\/wpn_fencingsword_01_t1":false,"resource_packages\/careers\/wh_captain":false,"units\/beings\/player\/witch_hunter_captain\/headpiece\/wh_c_hat_04":false,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt":false,"units\/weapons\/player\/wpn_emp_crossbow_02_t2\/wpn_emp_crossbow_02_t2_runed_01_3p":false,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt_3p":false}}
08:07:50.970 [Lua] [UIScenegraph] Cannot add field "original_local_position" to table: 0x0a2d3240
08:07:51.077 [Lua] [SharedState] [SharedState] network_state_1100001015262a9: inventory_list:0:1:0:0 = {"third_person":{"units\/beings\/player\/way_watcher_thornsister\/headpiece\/ww_t_hat_01":false,"wwise\/one_handed_swords":false,"wwise\/one_handed_daggers":false,"units\/weapons\/player\/wpn_we_sword_01_t1\/wpn_we_sword_01_t1_3p":false,"units\/beings\/player\/way_watcher_thornsister\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_we_deus_01\/wpn_we_deus_01_3p":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_01_3p":false,"units\/weapons\/player\/wpn_we_dagger_01_t1\/wpn_we_dagger_01_t1_3p":false,"resource_packages\/careers\/we_thornsister":false,"wwise\/we_deus_01":false},"inventory_id":1822776064,"first_person":{"units\/beings\/player\/way_watcher_thornsister\/headpiece\/ww_t_hat_01":false,"wwise\/one_handed_daggers":false,"units\/weapons\/player\/wpn_we_sword_01_t1\/wpn_we_sword_01_t1_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_we_deus_01\/wpn_we_deus_01":false,"units\/weapons\/player\/wpn_we_deus_01\/wpn_we_deus_01_3p":false,"units\/beings\/player\/way_watcher_thornsister\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/way_watcher_thornsister\/third_person_base\/chr_third_person_base":false,"wwise\/one_handed_swords":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_01_3p":false,"resource_packages\/careers\/we_thornsister":false,"units\/weapons\/player\/wpn_we_dagger_01_t1\/wpn_we_dagger_01_t1":false,"units\/weapons\/player\/wpn_we_dagger_01_t1\/wpn_we_dagger_01_t1_3p":false,"units\/weapons\/player\/wpn_we_sword_01_t1\/wpn_we_sword_01_t1":false,"wwise\/we_deus_01":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_01":false}}
08:07:51.077 [Lua] [SharedState] [SharedState] network_state_1100001015262a9: loaded_inventory_id:1100001036c3267:1:0:0 = 1822776064
08:07:51.077 [Lua] [SharedState] [SharedState] network_state_1100001015262a9: loaded_inventory_id:1100001015262a9:1:0:0 = 376167168
08:07:51.077 [Lua] [SharedState] [SharedState] network_state_1100001015262a9: actually_ingame:1100001036c3267:0:0:0 = false
08:07:51.077 [Lua] [SharedState] [SharedState] deus_run_state_20471919: player_frame:0:0:0:0 = frame_0000
08:07:51.077 [Lua] [SharedState] [SharedState] deus_run_state_20471919: telemetry_id:0:0:0:0 = 92E9B897AC1D3CF6
08:07:51.077 [Lua] [SharedState] [SharedState] deus_run_state_20471919: player_level:0:0:0:0 = 35
08:07:51.077 [Lua] [SharedState] [SharedState] deus_run_state_20471919: player_name:0:0:0:0 = SubaruMan5000
08:07:51.077 [Lua] [PackageManager] Load: wwise/crossbow, ProfileSynchronizer, async-read,
08:07:51.077 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/skins/helmgart/chr_witch_hunter_captain_helmgart, ProfileSynchronizer, async-read,
08:07:51.077 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01, ProfileSynchronizer, async-read,
08:07:51.077 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_04_t2/wpn_emp_mace_04_t2_3p, ProfileSynchronizer, async-read,
08:07:51.077 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_07, ProfileSynchronizer, async-read,
08:07:51.077 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read,
08:07:51.077 [Lua] [PackageManager] Load: wwise/handgun, ProfileSynchronizer, async-read,
08:07:51.077 [Lua] [PackageManager] Load: wwise/one_handed_hammers, ProfileSynchronizer, async-read,
08:07:51.077 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p, ProfileSynchronizer, async-read,
08:07:51.077 [Lua] [PackageManager] Load: resource_packages/careers/es_mercenary, ProfileSynchronizer, async-read,
08:07:51.077 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p, ProfileSynchronizer, async-read,
08:07:51.077 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read,
08:07:51.077 [Lua] [PackageManager] Load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p, ProfileSynchronizer, async-read,
08:07:51.077 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_06_t1/wpn_emp_sword_06_t1_3p, ProfileSynchronizer, async-read,
08:07:51.077 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1, ProfileSynchronizer, async-read,
08:07:51.077 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04, ProfileSynchronizer, async-read,
08:07:51.077 [Lua] [PackageManager] Load: resource_packages/careers/wh_captain, ProfileSynchronizer, async-read,
08:07:51.077 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p, ProfileSynchronizer, async-read,
08:07:51.077 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh, ProfileSynchronizer, async-read,
08:07:51.077 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01, ProfileSynchronizer, async-read,
08:07:51.077 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_mace_04_t2/wpn_emp_mace_04_t2, ProfileSynchronizer, async-read,
08:07:51.077 [Lua] [PackageManager] Load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1, ProfileSynchronizer, async-read,
08:07:51.077 [Lua] [PackageManager] Load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base, ProfileSynchronizer, async-read,
08:07:51.077 [Lua] [PackageManager] Load: wwise/pistol, ProfileSynchronizer, async-read,
08:07:51.077 [Lua] [PackageManager] Load: units/beings/player/empire_soldier_mercenary/skins/middenland/chr_empire_soldier_mercenary_middenland, ProfileSynchronizer, async-read,
08:07:51.077 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt, ProfileSynchronizer, async-read,
08:07:51.077 [Lua] [PackageManager] Load: units/weapons/player/wpn_emp_sword_06_t1/wpn_emp_sword_06_t1, ProfileSynchronizer, async-read,
08:07:51.077 [Lua] [PackageManager] Load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p, ProfileSynchronizer, async-read,
08:07:51.077 [Lua] [SharedState] [SharedState] deus_run_state_20471919: spawned_once:1100001015262a9:1:3:4 = true
08:07:51.077 [Lua] [PeerSM] 1100001015262a9 :: on_exit WaitingForGameObjectSync
08:07:51.077 [Lua] [PeerSM] 1100001015262a9 :: on_enter WaitingForPlayers
08:07:51.142 [Lua] [PackageManager] Finished loading asynchronous package: wwise/crossbow
08:07:51.142 [Lua] [PackageManager] Force_load: wwise/crossbow
08:07:51.142 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/skins/helmgart/chr_witch_hunter_captain_helmgart
08:07:51.227 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/skins/helmgart/chr_witch_hunter_captain_helmgart
08:07:51.227 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/skins/helmgart/chr_witch_hunter_captain_helmgart
08:07:51.227 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01
08:07:51.329 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01
08:07:51.329 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01
08:07:51.329 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_mace_04_t2/wpn_emp_mace_04_t2_3p
08:07:51.361 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_mace_04_t2/wpn_emp_mace_04_t2_3p
08:07:51.361 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_mace_04_t2/wpn_emp_mace_04_t2_3p
08:07:51.361 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_07
08:07:51.395 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_07
08:07:51.395 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/headpiece/es_m_hat_07
08:07:51.396 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh
08:07:51.464 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh
08:07:51.464 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/first_person_base/chr_first_person_mesh
08:07:51.464 [Lua] [PackageManager] Queueing new asynch package: wwise/handgun
08:07:51.488 [Lua] [PackageManager] Finished loading asynchronous package: wwise/handgun
08:07:51.488 [Lua] [PackageManager] Force_load: wwise/handgun
08:07:51.488 [Lua] [PackageManager] Queueing new asynch package: wwise/one_handed_hammers
08:07:51.512 [Lua] [PackageManager] Finished loading asynchronous package: wwise/one_handed_hammers
08:07:51.512 [Lua] [PackageManager] Force_load: wwise/one_handed_hammers
08:07:51.512 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p
08:07:51.543 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p
08:07:51.543 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1_3p
08:07:51.543 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/es_mercenary
08:07:51.559 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/es_mercenary
08:07:51.559 [Lua] [PackageManager] Force_load: resource_packages/careers/es_mercenary
08:07:51.559 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p
08:07:51.581 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p
08:07:51.581 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01_3p
08:07:51.582 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base
08:07:51.883 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base
08:07:51.883 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/third_person_base/chr_third_person_base
08:07:51.883 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p
08:07:51.907 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p
08:07:51.907 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_empire_handgun_02_t2/wpn_empire_handgun_02_t2_runed_01_3p
08:07:51.907 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_06_t1/wpn_emp_sword_06_t1_3p
08:07:51.926 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_06_t1/wpn_emp_sword_06_t1_3p
08:07:51.926 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_06_t1/wpn_emp_sword_06_t1_3p
08:07:51.926 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1
08:07:51.997 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1
08:07:51.997 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_pistol_01_t1/wpn_emp_pistol_01_t1
08:07:51.997 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04
08:07:52.014 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04
08:07:52.014 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/headpiece/wh_c_hat_04
08:07:52.015 [Lua] [PackageManager] Queueing new asynch package: resource_packages/careers/wh_captain
08:07:52.029 [Lua] [PackageManager] Finished loading asynchronous package: resource_packages/careers/wh_captain
08:07:52.029 [Lua] [PackageManager] Force_load: resource_packages/careers/wh_captain
08:07:52.029 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p
08:07:52.045 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p
08:07:52.045 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1_3p
08:07:52.045 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh
08:07:52.101 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh
08:07:52.101 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/first_person_base/chr_first_person_mesh
08:07:52.101 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01
08:07:52.181 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01
08:07:52.181 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_crossbow_02_t2/wpn_emp_crossbow_02_t2_runed_01
08:07:52.181 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_mace_04_t2/wpn_emp_mace_04_t2
08:07:52.221 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_mace_04_t2/wpn_emp_mace_04_t2
08:07:52.221 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_mace_04_t2/wpn_emp_mace_04_t2
08:07:52.221 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1
08:07:52.260 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1
08:07:52.260 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_fencingsword_01_t1/wpn_fencingsword_01_t1
08:07:52.260 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base
08:07:52.504 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base
08:07:52.504 [Lua] [PackageManager] Force_load: units/beings/player/witch_hunter_captain/third_person_base/chr_third_person_base
08:07:52.504 [Lua] [PackageManager] Queueing new asynch package: wwise/pistol
08:07:52.532 [Lua] [PackageManager] Finished loading asynchronous package: wwise/pistol
08:07:52.532 [Lua] [PackageManager] Force_load: wwise/pistol
08:07:52.533 [Lua] [PackageManager] Queueing new asynch package: units/beings/player/empire_soldier_mercenary/skins/middenland/chr_empire_soldier_mercenary_middenland
08:07:52.589 [Lua] [PackageManager] Finished loading asynchronous package: units/beings/player/empire_soldier_mercenary/skins/middenland/chr_empire_soldier_mercenary_middenland
08:07:52.589 [Lua] [PackageManager] Force_load: units/beings/player/empire_soldier_mercenary/skins/middenland/chr_empire_soldier_mercenary_middenland
08:07:52.589 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt
08:07:52.612 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt
08:07:52.612 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt
08:07:52.612 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_emp_sword_06_t1/wpn_emp_sword_06_t1
08:07:52.659 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_emp_sword_06_t1/wpn_emp_sword_06_t1
08:07:52.659 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_emp_sword_06_t1/wpn_emp_sword_06_t1
08:07:52.659 [Lua] [PackageManager] Queueing new asynch package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
08:07:52.667 [Lua] [SharedState] [SharedState] network_state_1100001015262a9: loaded_inventory_id:1100001015262a9:6:0:0 = 25574896
08:07:52.675 [Lua] [PackageManager] Finished loading asynchronous package: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
08:07:52.675 [Lua] [PackageManager] Force_load: units/weapons/player/wpn_crossbow_quiver/wpn_crossbow_bolt_3p
08:07:52.683 [Lua] [SharedState] [SharedState] network_state_1100001015262a9: loaded_inventory_id:1100001015262a9:2:0:0 = 1400529792
08:07:54.617 [Lua] [SharedState] [SharedState] network_state_1100001015262a9: inventory_list:0:1:0:0 = {"third_person":{"units\/beings\/player\/way_watcher_thornsister\/headpiece\/ww_t_hat_01":false,"wwise\/one_handed_swords":false,"wwise\/one_handed_daggers":false,"units\/weapons\/player\/wpn_we_sword_01_t1\/wpn_we_sword_01_t1_3p":false,"units\/beings\/player\/way_watcher_thornsister\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_we_deus_01\/wpn_we_deus_01_3p":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_01_3p":false,"units\/weapons\/player\/wpn_we_dagger_01_t1\/wpn_we_dagger_01_t1_3p":false,"resource_packages\/careers\/we_thornsister":false,"wwise\/we_deus_01":false},"inventory_id":1960449664,"first_person":{"units\/beings\/player\/way_watcher_thornsister\/headpiece\/ww_t_hat_01":false,"wwise\/one_handed_daggers":false,"units\/weapons\/player\/wpn_we_sword_01_t1\/wpn_we_sword_01_t1_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_we_deus_01\/wpn_we_deus_01":false,"units\/weapons\/player\/wpn_we_deus_01\/wpn_we_deus_01_3p":false,"units\/beings\/player\/way_watcher_thornsister\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/way_watcher_thornsister\/third_person_base\/chr_third_person_base":false,"wwise\/one_handed_swords":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_01_3p":false,"resource_packages\/careers\/we_thornsister":false,"units\/weapons\/player\/wpn_we_dagger_01_t1\/wpn_we_dagger_01_t1":false,"units\/weapons\/player\/wpn_we_dagger_01_t1\/wpn_we_dagger_01_t1_3p":false,"units\/weapons\/player\/wpn_we_sword_01_t1\/wpn_we_sword_01_t1":false,"wwise\/we_deus_01":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_deus_arrow_01":false}}
08:07:54.617 [Lua] [SharedState] [SharedState] network_state_1100001015262a9: loaded_inventory_id:1100001036c3267:1:0:0 = 1960449664
08:07:54.617 [Lua] [SharedState] [SharedState] network_state_1100001015262a9: loaded_inventory_id:1100001036c3267:1:0:0 = 1960449664
08:07:55.979 [Lua] [SharedState] [SharedState] network_state_1100001015262a9: loaded_inventory_id:1100001015262a9:6:0:0 = 25574896
08:07:56.707 [Lua] [SharedState] [SharedState] network_state_1100001015262a9: loaded_inventory_id:1100001015262a9:2:0:0 = 1400529792
08:07:58.283 [Lua] [SharedState] [SharedState] deus_run_state_20471919: player_level:0:0:0:0 = 35
08:07:58.284 [Lua] [SharedState] [SharedState] deus_run_state_20471919: player_frame:0:0:0:0 = frame_0000
08:07:58.284 [Lua] [SharedState] [SharedState] deus_run_state_20471919: player_name:0:0:0:0 = SubaruMan5000
08:07:58.284 [Lua] [PeerSM] 1100001036c3267 :: on_exit WaitingForEnterGame
08:07:58.284 [Lua] [PeerSM] 1100001036c3267 :: on_enter WaitingForGameObjectSync
08:07:58.290 [Lua] [NetworkServer] Game_object_sync_done for peer 1100001036c3267
08:07:58.293 [Lua] Breedfreezer (server) starting a hot join sync
08:07:58.293 [Lua] packing 0 units of breed skaven_clan_rat
08:07:58.293 [Lua] packing 0 units of breed skaven_storm_vermin
08:07:58.293 [Lua] packing 0 units of breed beastmen_ungor_archer
08:07:58.293 [Lua] packing 0 units of breed beastmen_bestigor
08:07:58.293 [Lua] packing 0 units of breed beastmen_ungor
08:07:58.293 [Lua] packing 0 units of breed skaven_plague_monk
08:07:58.293 [Lua] packing 0 units of breed beastmen_gor
08:07:58.293 [Lua] --> rpc-package size reached, sending rpc now (last package)
08:07:58.293 [Lua]
08:07:58.293 [Lua] [1] = 1 (number)
08:07:58.293 [Lua] [2] = 0 (number)
08:07:58.293 [Lua] [3] = 1 (number)
08:07:58.293 [Lua] [4] = 0 (number)
08:07:58.293 [Lua] [5] = 1 (number)
08:07:58.293 [Lua] [6] = 0 (number)
08:07:58.293 [Lua] [7] = 1 (number)
08:07:58.293 [Lua] [8] = 0 (number)
08:07:58.293 [Lua] [9] = 1 (number)
08:07:58.293 [Lua] [10] = 0 (number)
08:07:58.293 [Lua] [11] = 1 (number)
08:07:58.293 [Lua] [12] = 0 (number)
08:07:58.293 [Lua] [13] = 1 (number)
08:07:58.293 [Lua] [14] = 0 (number)
08:07:58.293 [Lua]
08:07:58.293 [Lua]
08:07:58.293 [Lua]
08:07:58.293 [Lua] PlayerManager:add_remote_player 1100001036c3267
08:07:58.293 [Lua] [GameNetworkManager] Created player game object of type 'player' with go_id=50
08:07:58.293 [Lua] RemotePlayer:create_game_object( ) 50
08:07:58.309 [Lua] [SharedState] [SharedState] deus_run_state_20471919: spawned_once:1100001036c3267:1:4:4 = true
08:07:58.309 [Lua] [PeerSM] 1100001036c3267 :: on_exit WaitingForGameObjectSync
08:07:58.309 [Lua] [PeerSM] 1100001036c3267 :: on_enter WaitingForPlayers
08:07:58.309 [Lua] [PeerSM] 1100001015262a9 :: on_exit WaitingForPlayers
08:07:58.309 [Lua] [PeerSM] 1100001015262a9 :: on_enter InGame
08:07:58.309 [Lua] [SharedState] [SharedState] network_state_1100001015262a9: peer_ingame:1100001015262a9:0:0:0 = true
08:07:58.310 [Lua] rpc_to_client_spawn_player 1100001015262a9 1
08:07:58.310 [Lua] PlayerManager:assign_unit_ownership Markus Kruber 1100001015262a9 6
08:07:58.312 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
08:07:58.312 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=52
08:07:58.313 [Lua] PlayerManager:assign_unit_ownership Victor Saltzpyre 1100001015262a9 2
08:07:58.315 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
08:07:58.315 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=54
08:07:58.315 [Lua] [SharedState] [SharedState] deus_run_state_20471919: persisted_score:1100001015262a9:2:0:0 = [0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0]
08:07:58.317 [Lua] PlayerManager:rpc_to_client_spawn_player(0, 3, Vector3(-214.2, 291.47, 138.999), Vector4(0.050195, -0.024441, 0.567981, -0.821146))
08:07:58.320 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
08:07:58.320 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
08:07:58.320 [Lua] PlayerManager:assign_unit_ownership tarpeinen 1100001015262a9 1
08:07:58.320 [Lua] [GameNetworkManager] Created game object of type 'engineer_career_data' with go_id=56
08:07:58.320 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=57
08:07:58.321 [Lua] [PeerSM] 1100001036c3267 :: on_exit WaitingForPlayers
08:07:58.321 [Lua] [PeerSM] 1100001036c3267 :: on_enter InGame
08:07:58.321 [Lua] [SharedState] [SharedState] network_state_1100001015262a9: peer_ingame:1100001036c3267:0:0:0 = true
08:07:58.321 [Lua] [GameNetworkManager] destroying game object with go_id=54
08:07:58.327 [Lua] Switching ConflictSettings: to: deus_beastmen
08:07:58.327 [Lua] pacing=deus_beastmen
08:07:58.327 [Lua] locked_func_name=beastmen
08:07:58.327 [Lua] roaming=nil
08:07:58.327 [Lua] specials=deus_beastmen
08:07:58.327 [Lua] debug_color=purple
08:07:58.327 [Lua] contained_breeds=nil
08:07:58.327 [Lua] pack_spawning=deus_beastmen
08:07:58.327 [Lua] disabled=false
08:07:58.327 [Lua] factions=nil
08:07:58.327 [Lua] boss=deus_beastmen
08:07:58.327 [Lua] horde=deus_beastmen
08:07:58.327 [Lua] name=deus_beastmen
08:07:58.327 [Lua] intensity=deus_default
08:07:58.327 [Lua] ---
08:07:58.328 [Lua] updating bot weapon metadata for weapon: dual_wield_hammer_sword_template
08:07:58.328 [Lua] updating bot weapon metadata for weapon: handgun_template_1
08:07:58.333 [Lua] [SharedState] [SharedState] network_state_1100001015262a9: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":4,"peer_id":"1100001015262a9"},{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":4,"peer_id":"1100001036c3267"},{"is_bot":true,"profile_index":5,"local_player_id":6,"career_index":1,"peer_id":"1100001015262a9"}]
08:07:58.333 [Lua] PlayerManager:remove_player peer_id=1100001015262a9 2
08:07:58.333 [Lua] [GameNetworkManager] destroying game object with go_id=48
08:07:58.333 [Lua] player (1100001015262a9,2) was put into party 1
08:07:58.345 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=58
08:07:58.345 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=59
08:07:58.345 [Lua] [ProfileSynchronizer] Assigning peer(1100001015262a9:2) to profile(1) career(1)
08:07:58.345 [Lua] [SharedState] [SharedState] network_state_1100001015262a9: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":4,"peer_id":"1100001015262a9"},{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":4,"peer_id":"1100001036c3267"},{"is_bot":true,"profile_index":5,"local_player_id":6,"career_index":1,"peer_id":"1100001015262a9"},{"is_bot":true,"profile_index":1,"local_player_id":2,"career_index":1,"peer_id":"1100001015262a9"}]
08:07:58.347 [Lua] [SharedState] [SharedState] network_state_1100001015262a9: inventory_list:0:2:0:0 = {"third_person":{"wwise\/crossbow":false,"wwise\/one_handed_swords":false,"wwise\/pistol":false,"units\/beings\/player\/witch_hunter_captain\/headpiece\/wh_c_hat_04":false,"resource_packages\/careers\/wh_captain":false,"units\/beings\/player\/witch_hunter_captain\/skins\/helmgart\/chr_witch_hunter_captain_helmgart":false,"units\/beings\/player\/witch_hunter_captain\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1_3p":false,"units\/weapons\/player\/wpn_fencingsword_01_t1\/wpn_fencingsword_01_t1_3p":false,"units\/weapons\/player\/wpn_emp_crossbow_02_t2\/wpn_emp_crossbow_02_t2_runed_01_3p":false,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt_3p":false},"inventory_id":1074249344,"first_person":{"wwise\/crossbow":false,"units\/beings\/player\/witch_hunter_captain\/skins\/helmgart\/chr_witch_hunter_captain_helmgart":false,"wwise\/pistol":false,"units\/beings\/player\/witch_hunter_captain\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/witch_hunter_captain\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1_3p":false,"units\/weapons\/player\/wpn_emp_crossbow_02_t2\/wpn_emp_crossbow_02_t2_runed_01":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1":false,"units\/weapons\/player\/wpn_fencingsword_01_t1\/wpn_fencingsword_01_t1_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_fencingsword_01_t1\/wpn_fencingsword_01_t1":false,"resource_packages\/careers\/wh_captain":false,"units\/beings\/player\/witch_hunter_captain\/headpiece\/wh_c_hat_04":false,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt":false,"units\/weapons\/player\/wpn_emp_crossbow_02_t2\/wpn_emp_crossbow_02_t2_runed_01_3p":false,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt_3p":false}}
08:07:58.348 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x17595840
08:07:58.348 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x17595840
08:07:58.348 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x1759f710
08:07:58.348 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x1759f710
08:07:58.348 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x175969f0
08:07:58.348 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x175969f0
08:07:58.348 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x17596470
08:07:58.348 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x17596470
08:07:58.348 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x1759f2c0
08:07:58.348 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x1759f2c0
08:07:58.348 [Lua] [UIScenegraph] Cannot add field "size_backup" to table: 0x17595f30
08:07:58.348 [Lua] [UIScenegraph] Cannot add field "local_position_backup" to table: 0x17595f30
08:07:58.351 [Lua] [SharedState] [SharedState] network_state_1100001015262a9: loaded_inventory_id:1100001015262a9:2:0:0 = 1074249344
08:07:58.353 [Lua] [SharedState] [SharedState] deus_run_state_20471919: additional_items:1100001015262a9:1:3:4 = {"slot_grenade":{"max_slots":2,"items":{}}}
08:07:58.484 [Lua] [MOD][VMF][INFO] Added 1100001036c3267 to the VMF users list.
08:07:58.484 [Lua] [GameNetworkManager] game object created go_id=1024, owner_id=1100001036c3267 go_type=player_sync_data go_created_func_name=game_object_created_player_sync_data
08:07:58.484 [Lua] Adding player sync data to peer=1100001036c3267 local_player_id=1
08:07:58.484 [Lua] [SharedState] [SharedState] network_state_1100001015262a9: loaded_inventory_id:1100001015262a9:2:0:0 = 1074249344
08:07:58.486 [Lua] rpc_to_client_spawn_player 1100001036c3267 1
08:07:58.486 [Lua] PlayerManager:assign_unit_ownership Victor Saltzpyre 1100001015262a9 2
08:07:58.488 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
08:07:58.488 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=61
08:07:58.488 [Lua] [SharedState] [SharedState] deus_run_state_20471919: persisted_score:1100001015262a9:2:0:0 = [0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0]
08:07:58.491 [Lua] [GameNetworkManager] destroying game object with go_id=61
08:07:58.493 [Lua] [SharedState] [SharedState] network_state_1100001015262a9: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":4,"peer_id":"1100001015262a9"},{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":4,"peer_id":"1100001036c3267"},{"is_bot":true,"profile_index":5,"local_player_id":6,"career_index":1,"peer_id":"1100001015262a9"}]
08:07:58.493 [Lua] PlayerManager:remove_player peer_id=1100001015262a9 2
08:07:58.493 [Lua] [GameNetworkManager] destroying game object with go_id=58
08:07:58.493 [Lua] player (1100001015262a9,2) was put into party 1
08:07:58.505 [Lua] [GameNetworkManager] Created player game object of type 'bot_player' with go_id=62
08:07:58.505 [Lua] [GameNetworkManager] Created game object of type 'player_sync_data' with go_id=63
08:07:58.505 [Lua] [ProfileSynchronizer] Assigning peer(1100001015262a9:2) to profile(1) career(1)
08:07:58.505 [Lua] [SharedState] [SharedState] network_state_1100001015262a9: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":3,"local_player_id":1,"career_index":4,"peer_id":"1100001015262a9"},{"is_bot":false,"profile_index":4,"local_player_id":1,"career_index":4,"peer_id":"1100001036c3267"},{"is_bot":true,"profile_index":5,"local_player_id":6,"career_index":1,"peer_id":"1100001015262a9"},{"is_bot":true,"profile_index":1,"local_player_id":2,"career_index":1,"peer_id":"1100001015262a9"}]
08:07:58.507 [Lua] [SharedState] [SharedState] network_state_1100001015262a9: inventory_list:0:2:0:0 = {"third_person":{"wwise\/crossbow":false,"wwise\/one_handed_swords":false,"wwise\/pistol":false,"units\/beings\/player\/witch_hunter_captain\/headpiece\/wh_c_hat_04":false,"resource_packages\/careers\/wh_captain":false,"units\/beings\/player\/witch_hunter_captain\/skins\/helmgart\/chr_witch_hunter_captain_helmgart":false,"units\/beings\/player\/witch_hunter_captain\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1_3p":false,"units\/weapons\/player\/wpn_fencingsword_01_t1\/wpn_fencingsword_01_t1_3p":false,"units\/weapons\/player\/wpn_emp_crossbow_02_t2\/wpn_emp_crossbow_02_t2_runed_01_3p":false,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt_3p":false},"inventory_id":557220480,"first_person":{"wwise\/crossbow":false,"units\/beings\/player\/witch_hunter_captain\/skins\/helmgart\/chr_witch_hunter_captain_helmgart":false,"wwise\/pistol":false,"units\/beings\/player\/witch_hunter_captain\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/witch_hunter_captain\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1_3p":false,"units\/weapons\/player\/wpn_emp_crossbow_02_t2\/wpn_emp_crossbow_02_t2_runed_01":false,"wwise\/one_handed_swords":false,"units\/weapons\/player\/wpn_emp_pistol_01_t1\/wpn_emp_pistol_01_t1":false,"units\/weapons\/player\/wpn_fencingsword_01_t1\/wpn_fencingsword_01_t1_3p":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_fencingsword_01_t1\/wpn_fencingsword_01_t1":false,"resource_packages\/careers\/wh_captain":false,"units\/beings\/player\/witch_hunter_captain\/headpiece\/wh_c_hat_04":false,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt":false,"units\/weapons\/player\/wpn_emp_crossbow_02_t2\/wpn_emp_crossbow_02_t2_runed_01_3p":false,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt_3p":false}}
08:07:58.511 [Lua] [SharedState] [SharedState] network_state_1100001015262a9: loaded_inventory_id:1100001015262a9:2:0:0 = 557220480
08:07:58.511 [Lua] StateInGameRunning:_game_actually_starts()
08:07:58.512 [Lua] #################################################################################################################
08:07:58.512 [Lua] [Loading Time]: 00:00:20 [Transition]: dlc_morris_map-sig_snare_e_wastes_path1 [Members joined]: 0 [Members Left]: 0 [Is Server]: true
08:07:58.512 [Lua] #################################################################################################################
08:07:58.512 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 35
08:07:58.512 [Lua] [TwitchManager] game_mode_supported(game_mode="deus", difficulty="nil") => true
08:07:58.512 [Lua] [SharedState] [SharedState] network_state_1100001015262a9: actually_ingame:1100001015262a9:0:0:0 = true
08:07:58.519 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 35
08:07:58.553 [Lua] [GameNetworkManager] game object created go_id=1025, owner_id=1100001036c3267 go_type=player_unit go_created_func_name=game_object_created_player_unit
08:07:58.553 [Lua] [NetworkServer] Peer 1100001036c3267 spawned player.
08:07:58.554 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=64
08:07:58.554 [Lua] PlayerManager:assign_unit_ownership SubaruMan5000 1100001036c3267 1
08:07:58.555 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
08:07:58.555 [Lua] TalentSystem:rpc_sync_talents 1 1025
08:07:58.603 [Lua] [SharedState] [SharedState] network_state_1100001015262a9: loaded_inventory_id:1100001015262a9:2:0:0 = 557220480
08:07:58.605 [Lua] PlayerManager:assign_unit_ownership Victor Saltzpyre 1100001015262a9 2
08:07:58.606 [Lua] PlayerUnitHealthExtension:sync_health_state() health_state (alive) health_percentage (1) temporary_health_percentage (0) melee slot ammo (1) ranged slot ammo (1)
08:07:58.606 [Lua] [GameNetworkManager] Created game object of type 'player_unit_health' with go_id=66
08:07:58.610 [Lua] updating bot weapon metadata for weapon: fencing_sword_template_1
08:07:58.610 [Lua] updating bot weapon metadata for weapon: crossbow_template_1
08:07:58.713 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 35
08:07:58.713 [Lua] Commit load time data
08:07:58.724 [Lua] [SharedState] [SharedState] network_state_1100001015262a9: actually_ingame:1100001036c3267:0:0:0 = true
08:08:00.743 [Lua] Set lobby begin:
08:08:00.743 [Lua] Lobby data twitch_enabled = false
08:08:00.743 [Lua] Lobby data selected_mission_id = journey_ice
08:08:00.743 [Lua] Lobby data num_players = 2
08:08:00.743 [Lua] Lobby data difficulty_tweak = -10
08:08:00.743 [Lua] Lobby data host = 1100001015262a9
08:08:00.743 [Lua] Lobby data matchmaking_type = 2
08:08:00.743 [Lua] Lobby data is_private = true
08:08:00.743 [Lua] Lobby data match_started = true
08:08:00.743 [Lua] Lobby data difficulty = cataclysm
08:08:00.743 [Lua] Lobby data player_slot_1 = 0:0
08:08:00.743 [Lua] Lobby data player_slot_4 = 1100001036c3267:1
08:08:00.743 [Lua] Lobby data unique_server_name = tarpeinen
08:08:00.743 [Lua] Lobby data quick_game = false
08:08:00.743 [Lua] Lobby data country_code = FI
08:08:00.743 [Lua] Lobby data matchmaking = false
08:08:00.743 [Lua] Lobby data power_level = 357
08:08:00.743 [Lua] Lobby data mission_id = sig_snare_e_wastes_path1
08:08:00.743 [Lua] Lobby data mechanism = deus
08:08:00.743 [Lua] Lobby data player_slot_5 = 0:0
08:08:00.743 [Lua] Lobby data player_slot_2 = 0:0
08:08:00.743 [Lua] Lobby data network_hash = 65e25336687ca88
08:08:00.743 [Lua] Lobby data player_slot_3 = 1100001015262a9:1
08:08:00.743 [Lua] Lobby data eac_authorized = true
08:08:00.743 [Lua] Set lobby end.
08:08:05.764 [Lua] Set lobby begin:
08:08:05.764 [Lua] Lobby data twitch_enabled = false
08:08:05.764 [Lua] Lobby data selected_mission_id = journey_ice
08:08:05.764 [Lua] Lobby data num_players = 2
08:08:05.764 [Lua] Lobby data difficulty_tweak = -10
08:08:05.764 [Lua] Lobby data host = 1100001015262a9
08:08:05.764 [Lua] Lobby data matchmaking_type = 2
08:08:05.764 [Lua] Lobby data is_private = true
08:08:05.764 [Lua] Lobby data match_started = true
08:08:05.764 [Lua] Lobby data difficulty = cataclysm
08:08:05.764 [Lua] Lobby data player_slot_1 = 0:0
08:08:05.764 [Lua] Lobby data player_slot_4 = 1100001036c3267:1
08:08:05.764 [Lua] Lobby data unique_server_name = tarpeinen
08:08:05.764 [Lua] Lobby data quick_game = false
08:08:05.764 [Lua] Lobby data country_code = FI
08:08:05.764 [Lua] Lobby data matchmaking = false
08:08:05.764 [Lua] Lobby data power_level = 715
08:08:05.764 [Lua] Lobby data mission_id = sig_snare_e_wastes_path1
08:08:05.764 [Lua] Lobby data mechanism = deus
08:08:05.765 [Lua] Lobby data player_slot_5 = 0:0
08:08:05.765 [Lua] Lobby data player_slot_2 = 0:0
08:08:05.765 [Lua] Lobby data network_hash = 65e25336687ca88
08:08:05.765 [Lua] Lobby data player_slot_3 = 1100001015262a9:1
08:08:05.765 [Lua] Lobby data eac_authorized = true
08:08:05.765 [Lua] Set lobby end.
08:08:06.194 [Lua] Players are leaving the safe zone
08:08:06.821 [Lua] main_path_player_far_away_check started
08:08:06.911 [Lua] going to make a rush intervention, since loneliness_value= 137.42021477820322 and dist= 293.91226196289062
08:08:06.912 [Lua] rush intervention - spawning chaos_corruptor_sorcerer
08:08:07.635 [Lua] main_path_player_far_away_check started
08:08:08.157 [Lua] main_path_player_far_away_check started
08:08:08.165 [Lua] main_path_player_far_away_check started
08:08:10.140 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
08:08:10.149 [Lua] Spline already found!
08:08:10.170 [Lua] Init group template: spline_patrol
08:08:10.700 [Lua] main_path_player_far_away_check started
08:08:19.211 [Lua] [SharedState] [SharedState] deus_run_state_20471919: grenade:1100001036c3267:1:4:4 = grenade_fire_01
08:08:19.404 [Lua] [SharedState] [SharedState] deus_run_state_20471919: potion:1100001036c3267:1:4:4 = potion_friendly_murderer_01
08:08:20.575 [Lua] [GameNetworkManager] game object created go_id=1026, owner_id=1100001036c3267 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:08:20.968 [Lua] [GameNetworkManager] game object was destroyed id=1026 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001036c3267
08:08:31.425 [Lua] Time for new HOOORDE! multi_first_wave
08:08:31.425 [Lua] HORDE: Spawning hordes while 8 other ai are spawned
08:08:31.425 [Lua] horde requested: vector
08:08:31.425 [Lua] setting up vector-horde
08:08:31.425 [Lua] Composing horde 'beastmen_large' .. using variant 'plain'
08:08:31.425 [Lua] --> horde wants to spawn ahead of players (0.060376211141128/0.67
08:08:31.425 [Lua] -> spawning: 20
08:08:31.425 [Lua] horde crated with id 2 of type vector
08:08:31.425 [Lua] vector horde has started
08:08:41.152 [Lua] Init group template: horde
08:08:41.600 [Lua] HORDE: next wave, multiple_horde_frequency -> Time delay 11
08:08:41.600 [Lua] Time for new HOOORDE! multi_consecutive_wave
08:08:41.600 [Lua] HORDE: Spawning hordes while 38 other ai are spawned
08:08:41.600 [Lua] horde requested: vector
08:08:41.600 [Lua] setting up vector-horde
08:08:41.600 [Lua] Composing horde 'beastmen_large' .. using variant 'plain'
08:08:41.600 [Lua] --> horde wants to spawn ahead of players (0.29990896931784/0.67
08:08:41.600 [Lua] -> spawning: 18
08:08:41.600 [Lua] horde crated with id 3 of type vector
08:08:41.600 [Lua] vector horde has started
08:08:46.459 [Lua] [SharedState] [SharedState] deus_run_state_20471919: ranged_ammo:1100001015262a9:1:3:4 = 0.90909090909090906
08:08:50.246 [Lua] Init group template: horde
08:08:52.477 warning: [WwisePlugin] Make Manual Source called on an existing Auto Source for a Unit. Source 26 will change to a manual source.
08:08:55.391 [Lua] [SharedState] [SharedState] deus_run_state_20471919: ranged_ammo:1100001015262a9:6:5:1 = 0.9375
08:08:56.424 [Lua] [SharedState] [SharedState] deus_run_state_20471919: ranged_ammo:1100001015262a9:2:1:1 = 0.94999999999999996
08:08:58.400 [Lua] HORDE: last wave, reset to standard horde delay
08:08:58.400 [Lua] Time for new HOOORDE! multi_last_wave
08:08:58.400 [Lua] HORDE: Spawning hordes while 35 other ai are spawned
08:08:58.400 [Lua] horde requested: vector
08:08:58.400 [Lua] setting up vector-horde
08:08:58.400 [Lua] Composing horde 'beastmen_large' .. using variant 'plain'
08:08:58.400 [Lua] --> horde wants to spawn behind players (0.80582921477869/0.67
08:08:58.400 [Lua] -> spawning: 18
08:08:58.400 [Lua] horde crated with id 4 of type vector
08:08:58.400 [Lua] vector horde has started
08:09:04.893 [Lua] Horde killed: ?
08:09:06.807 [Lua] [GameNetworkManager] game object created go_id=1027, owner_id=1100001036c3267 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:09:07.183 [Lua] [GameNetworkManager] game object was destroyed id=1027 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001036c3267
08:09:07.479 [Lua] [GameNetworkManager] game object created go_id=1028, owner_id=1100001036c3267 go_type=player_projectile_unit go_created_func_name=game_object_created_network_unit
08:09:07.708 [Lua] [SharedState] [SharedState] deus_run_state_20471919: health_percentage:1100001015262a9:6:5:1 = 0.98666666666666669
08:09:07.882 [Lua] [GameNetworkManager] game object was destroyed id=1028 with type=player_projectile_unit, object_destroy_func=game_object_destroyed_network_unit, owned by peer=1100001036c3267
08:09:08.348 [Lua] [SharedState] [SharedState] deus_run_state_20471919: