[Log version] 1 [Session] 4dd8b7c5-88a6-473c-b288-a3e702c5e6a5 UTC time stamps 16:51:47.546 [Application] STARTUP: setup_crash_report, File: D:\agent-work\data-dir\engine_vt2\release\grudge_marks_2021_08_10\runtime\application\application.cpp, Line: 2807 16:51:47.546 [Application] STARTUP: DLCList::setup, File: D:\agent-work\data-dir\engine_vt2\release\grudge_marks_2021_08_10\runtime\application\application.cpp, Line: 2819 16:51:47.546 [Application] STARTUP: setup_timer, File: D:\agent-work\data-dir\engine_vt2\release\grudge_marks_2021_08_10\runtime\application\application.cpp, Line: 2822 16:51:47.546 [Application] STARTUP: make system_info, File: D:\agent-work\data-dir\engine_vt2\release\grudge_marks_2021_08_10\runtime\application\application.cpp, Line: 2827 16:51:47.546 [Application] STARTUP: setup_jobs, File: D:\agent-work\data-dir\engine_vt2\release\grudge_marks_2021_08_10\runtime\application\application.cpp, Line: 2830 16:51:47.547 [Application] STARTUP: setup_resources, File: D:\agent-work\data-dir\engine_vt2\release\grudge_marks_2021_08_10\runtime\application\application.cpp, Line: 2832 16:51:47.557 [RazerChroma] Setup Razer Chroma resources 16:51:47.560 [Application] STARTUP: setup_window, File: D:\agent-work\data-dir\engine_vt2\release\grudge_marks_2021_08_10\runtime\application\application.cpp, Line: 2840 16:51:47.565 [Window] Window => active 16:51:47.574 [Application] STARTUP: make game, File: D:\agent-work\data-dir\engine_vt2\release\grudge_marks_2021_08_10\runtime\application\application.cpp, Line: 2863 16:51:47.584 [Application] STARTUP: init steam, File: D:\agent-work\data-dir\engine_vt2\release\grudge_marks_2021_08_10\runtime\application\application.cpp, Line: 2868 16:51:47.605 warning: [EAC] ClientAuth can't be created because CreateClientAuth failed 16:51:47.672 warning: [EAC] Client can't be created because CreateGameClient failed 16:51:47.673 [Application] STARTUP: setup renderer, File: D:\agent-work\data-dir\engine_vt2\release\grudge_marks_2021_08_10\runtime\application\application.cpp, Line: 2877 16:51:47.680 [D3D12_RENDER_DEVICE] choosing adapter: 0 (NVIDIA GeForce RTX 2080 Ti) 16:51:48.224 [Application] STARTUP: setup input, File: D:\agent-work\data-dir\engine_vt2\release\grudge_marks_2021_08_10\runtime\application\application.cpp, Line: 2879 16:51:48.296 [Application] STARTUP: config renderer, File: D:\agent-work\data-dir\engine_vt2\release\grudge_marks_2021_08_10\runtime\application\application.cpp, Line: 2885 16:51:48.592 [Application] STARTUP: setup physics, File: D:\agent-work\data-dir\engine_vt2\release\grudge_marks_2021_08_10\runtime\application\application.cpp, Line: 2887 16:51:48.599 [Application] STARTUP: setup boot packages, File: D:\agent-work\data-dir\engine_vt2\release\grudge_marks_2021_08_10\runtime\application\application.cpp, Line: 2890 16:51:48.676 [Application] STARTUP: setup physics properties, File: D:\agent-work\data-dir\engine_vt2\release\grudge_marks_2021_08_10\runtime\application\application.cpp, Line: 2892 16:51:48.676 [Application] STARTUP: setup network, File: D:\agent-work\data-dir\engine_vt2\release\grudge_marks_2021_08_10\runtime\application\application.cpp, Line: 2894 16:51:48.676 [Save] Save dir: `C:\Users\pc\AppData\Roaming\fatshark\Vermintide 2` 16:51:48.677 [Application] STARTUP: setup entities, File: D:\agent-work\data-dir\engine_vt2\release\grudge_marks_2021_08_10\runtime\application\application.cpp, Line: 2908 16:51:48.677 [Application] STARTUP: game init, File: D:\agent-work\data-dir\engine_vt2\release\grudge_marks_2021_08_10\runtime\application\application.cpp, Line: 2927 16:51:48.680 [LightFX ] Loaded DLL. 16:51:48.680 [LightFX ] Init() 16:51:48.705 [RazerChroma] Setup Razer Chroma 16:51:48.705 [LightFX ] LightFX failed to initialize 16:51:48.737 [Lua] boot.lua start, os clock: 1.51 16:51:48.738 [Lua] Active feature-flags: 16:51:48.738 [Lua] PLATFORM_win32 16:51:48.738 [Lua] FEATURE_steam_rich_presence 16:51:48.738 [Lua] FEATURE_grudge_marks 16:51:48.738 [Lua] FEATURE_geheimnisnacht_2021 16:51:48.738 [Lua] FEATURE_fall_collection_2021 16:51:48.738 [Lua] 16:51:48.738 [Lua] Boot:setup() entered. time: 0 os-clock: 1.5110000000000001 16:51:48.738 [Lua] --- CPU CPU: AMD Ryzen 7 3700X 8-Core Processor Vendor: AuthenticAMD Logical processors: 16 Family: 8:15, Model: 7:1 Type: 0, Stepping: 0 Features: SSE SSE2 SSE3 SSSE3 SSE4.1 Feature bits: EBX: 00001010 00010000 00001000 00000000 ECX: 01111110 11011000 00110010 00001011 EDX: 00010111 10001011 11111011 11111111 --- Memory Physical Total: 32717MB Available: 28506MB --- OS Windows version 10.0 build 9200, 64 bit Windows 10 Machine ID 5e86be93-f77e-4234-9f9c-4f5473921f5e --- Graphics Graphics card: NVIDIA GeForce RTX 2080 Ti (DirectX 12.1, 11048MB) Driver version: 49676 Graphics card: Microsoft Basic Render Driver (DirectX 12.1, 0MB) --- Network Network interface: Intel(R) I211 Gigabit Network Connection (IPv4, IPv6) Network interface: Intel(R) Wireless-AC 9260 160MHz (IPv4, IPv6) Network interface: Microsoft Wi-Fi Direct Virtual Adapter (IPv4, IPv6) Network interface: Microsoft Wi-Fi Direct Virtual Adapter #2 (IPv4, IPv6) --- Input Input device: Mouse (18.1): Myš Input device: Keyboard (19.4): Klávesnice Input device: Generic (17.0): USB PnP Sound Device Input device: Generic (17.0): vice Input device: Generic (17.0): USB Device Input device: Generic (17.0): USB Gaming Keyboard 16:51:48.738 [Application] STARTUP: pre update loop, File: D:\agent-work\data-dir\engine_vt2\release\grudge_marks_2021_08_10\runtime\application\application.cpp, Line: 3283 16:51:48.740 [SteamStats] RequestCurrentStats success: true 16:51:49.470 [Lua] Boot:booting_update() reports boot packages loaded, initializing scripts. time: 2.6832839921698906 os-clock: 2.2429999999999999 16:51:49.470 [Lua] Flushing: resource_packages/boot_assets [ResourcePackage] 16:51:49.470 [Lua] Flushing: resource_packages/fonts [ResourcePackage] 16:51:49.471 [Lua] Flushing: resource_packages/strings [ResourcePackage] 16:51:49.471 [Lua] Flushing: resource_packages/foundation_scripts [ResourcePackage] 16:51:49.471 [Lua] Flushing: resource_packages/game_scripts [ResourcePackage] 16:51:49.471 [Lua] Flushing: resource_packages/level_scripts [ResourcePackage] 16:51:49.471 [Lua] Flushing: resource_packages/levels/benchmark_levels [ResourcePackage] 16:51:49.471 [Lua] Flushing: resource_packages/levels/honduras_levels [ResourcePackage] 16:51:49.471 [Lua] Development.init_application_parameters 16:51:49.471 [Lua] ----------------------------------------------------------------- 16:51:49.471 [Lua] -- Application parameters -- 16:51:49.471 [Lua] -bundle-dir = ../bundle 16:51:49.471 [Lua] -ini = settings 16:51:49.471 [Lua] -silent-mode = true 16:51:49.471 [Lua] -force-flush-logfile = true 16:51:49.471 [Lua] eac-untrusted = true 16:51:49.471 [Lua] telemetry-disable = true 16:51:49.471 [Lua] -wait-for-native-debugger = true 16:51:49.471 [Lua] benchmark-mode = true 16:51:49.471 [Lua] ----------------------------------------------------------------- 16:51:49.471 [Lua] ***************************************************************** 16:51:49.471 [Lua] ** Initial contents of script_data ** 16:51:49.471 [Lua] script_data.attract_benchmark = true 16:51:49.471 [Lua] script_data.attract_mode = true 16:51:49.471 [Lua] script_data.build_identifier = 3caf390912f2 16:51:49.471 [Lua] script_data.disable_debug_draw = true 16:51:49.471 [Lua] script_data.disable_gutter_runner = true 16:51:49.471 [Lua] script_data.disable_pack_master = true 16:51:49.471 [Lua] script_data.disable_tutorial_at_start = true 16:51:49.471 [Lua] script_data.eac-untrusted = true 16:51:49.471 [Lua] script_data.force_steam = true 16:51:49.471 [Lua] script_data.hide_fps = false 16:51:49.471 [Lua] script_data.infinite_ammo = true 16:51:49.471 [Lua] script_data.player_invincible = true 16:51:49.471 [Lua] script_data.screen_space_player_camera_reactions = false 16:51:49.471 [Lua] script_data.settings = { } 16:51:49.471 [Lua] script_data.show_fps = true 16:51:49.471 [Lua] script_data.tobii_button = false 16:51:49.471 [Lua] script_data.use_lan_backend = false 16:51:49.471 [Lua] script_data.use_local_backend = false 16:51:49.471 [Lua] script_data.wanted_profile = bright_wizard 16:51:49.471 [Lua] ***************************************************************** 16:51:49.471 [Lua] [Boot] use baked enemy meshes: false 16:51:50.744 [Lua] settings.steam: nil 16:51:50.744 [Lua] Steam: table: 00000000000628F0 16:51:50.744 [Lua] force_steam: true 16:51:50.744 [Lua] BUILD: release 16:51:50.744 [Lua] test_backend: nil 16:51:50.744 [Lua] DEDICATED_SERVER: false 16:51:50.744 [Lua] Using app_id '552500' to define backend 16:51:50.744 [Lua] PlayFab Title ID: 5107 16:51:50.787 [Lua] [1] = chaos_dummy_troll (string) 16:51:50.787 [Lua] [2] = chaos_dummy_exalted_sorcerer_drachenfels (string) 16:51:50.787 [Lua] [3] = skaven_rat_ogre (string) 16:51:50.787 [Lua] [4] = critter_rat (string) 16:51:50.787 [Lua] [5] = chaos_troll (string) 16:51:50.787 [Lua] [6] = beastmen_minotaur (string) 16:51:50.787 [Lua] [7] = skaven_storm_vermin_warlord (string) 16:51:50.787 [Lua] [8] = skaven_stormfiend (string) 16:51:50.787 [Lua] [9] = chaos_greed_pinata (string) 16:51:50.787 [Lua] [10] = skaven_stormfiend_demo (string) 16:51:50.787 [Lua] [11] = chaos_plague_wave_spawner (string) 16:51:50.787 [Lua] [12] = chaos_vortex (string) 16:51:50.787 [Lua] [13] = skaven_stormfiend_boss (string) 16:51:50.787 [Lua] [14] = chaos_spawn (string) 16:51:50.787 [Lua] [15] = skaven_storm_vermin_champion (string) 16:51:50.787 [Lua] [16] = chaos_tentacle (string) 16:51:50.787 [Lua] [17] = chaos_spawn_exalted_champion_norsca (string) 16:51:50.787 [Lua] [18] = skaven_grey_seer (string) 16:51:50.787 [Lua] [19] = skaven_explosive_loot_rat (string) 16:51:50.787 [Lua] [20] = skaven_loot_rat (string) 16:51:50.787 [Lua] [21] = critter_pig (string) 16:51:50.787 [Lua] [22] = chaos_dummy_sorcerer (string) 16:51:50.787 [Lua] [23] = chaos_mutator_sorcerer (string) 16:51:50.787 [Lua] [24] = skaven_gutter_runner (string) 16:51:50.787 [Lua] [25] = skaven_pack_master (string) 16:51:50.787 [Lua] [26] = chaos_exalted_sorcerer (string) 16:51:50.787 [Lua] [27] = chaos_vortex_sorcerer (string) 16:51:50.787 [Lua] [28] = skaven_poison_wind_globadier (string) 16:51:50.787 [Lua] [29] = chaos_corruptor_sorcerer (string) 16:51:50.787 [Lua] [30] = chaos_warrior (string) 16:51:50.787 [Lua] [31] = skaven_warpfire_thrower (string) 16:51:50.787 [Lua] [32] = chaos_exalted_sorcerer_drachenfels (string) 16:51:50.787 [Lua] [33] = chaos_plague_sorcerer (string) 16:51:50.787 [Lua] [34] = curse_mutator_sorcerer (string) 16:51:50.787 [Lua] [35] = chaos_exalted_champion_warcamp (string) 16:51:50.787 [Lua] [36] = chaos_tentacle_sorcerer (string) 16:51:50.787 [Lua] [37] = skaven_ratling_gunner (string) 16:51:50.787 [Lua] [38] = chaos_exalted_champion_norsca (string) 16:51:50.787 [Lua] [39] = chaos_raider (string) 16:51:50.787 [Lua] [40] = chaos_berzerker (string) 16:51:50.787 [Lua] [41] = beastmen_ungor_dummy (string) 16:51:50.787 [Lua] [42] = skaven_storm_vermin (string) 16:51:50.787 [Lua] [43] = beastmen_standard_bearer_crater (string) 16:51:50.787 [Lua] [44] = chaos_raider_tutorial (string) 16:51:50.787 [Lua] [45] = beastmen_gor_dummy (string) 16:51:50.787 [Lua] [46] = beastmen_bestigor_dummy (string) 16:51:50.787 [Lua] [47] = skaven_storm_vermin_with_shield (string) 16:51:50.787 [Lua] [48] = beastmen_ungor (string) 16:51:50.787 [Lua] [49] = skaven_storm_vermin_commander (string) 16:51:50.787 [Lua] [50] = beastmen_ungor_archer (string) 16:51:50.787 [Lua] [51] = beastmen_standard_bearer (string) 16:51:50.787 [Lua] [52] = beastmen_gor (string) 16:51:50.787 [Lua] [53] = beastmen_bestigor (string) 16:51:50.787 [Lua] [54] = skaven_plague_monk (string) 16:51:50.787 [Lua] [55] = chaos_marauder (string) 16:51:50.787 [Lua] [56] = skaven_dummy_clan_rat (string) 16:51:50.787 [Lua] [57] = chaos_marauder_tutorial (string) 16:51:50.787 [Lua] [58] = skaven_clan_rat (string) 16:51:50.787 [Lua] [59] = chaos_zombie (string) 16:51:50.787 [Lua] [60] = chaos_fanatic (string) 16:51:50.787 [Lua] [61] = skaven_clan_rat_tutorial (string) 16:51:50.787 [Lua] [62] = chaos_marauder_with_shield (string) 16:51:50.787 [Lua] [63] = skaven_clan_rat_with_shield (string) 16:51:50.787 [Lua] [64] = skaven_slave (string) 16:51:50.787 [Lua] [65] = skaven_dummy_slave (string) 16:51:50.818 [Lua] [UIRenderer] Loading 16:51:50.821 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_minotaur (DLC steak) to category bosses. 16:51:50.821 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_exalted_sorcerer_drachenfels (DLC penny_part_3) to category level_specific. 16:51:50.821 [Lua] [EnemyPackageLoaderSettings] Added DLC breed skaven_explosive_loot_rat (DLC mutators_batch_02) to category level_specific. 16:51:50.821 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_mutator_sorcerer (DLC mutators_batch_02) to category level_specific. 16:51:50.821 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_standard_bearer (DLC belladonna) to category specials. 16:51:50.821 [Lua] [EnemyPackageLoaderSettings] enemy_package_loader_policy: default 16:51:50.862 [Lua] level display name sig_snare_d_nurgle_path1 16:51:50.862 [Lua] level display name sig_snare_d_khorne_path1 16:51:50.862 [Lua] level display name pat_mines_nurgle_path5 16:51:50.862 [Lua] level display name pat_forest_slaanesh_path2 16:51:50.862 [Lua] level display name sig_snare_c_wastes_path1 16:51:50.862 [Lua] level display name pat_tower_nurgle_path5 16:51:50.862 [Lua] level display name arena_citadel_tzeentch_path1 16:51:50.862 [Lua] level display name pat_mines_khorne_path5 16:51:50.862 [Lua] level display name sig_crag_wastes_path1 16:51:50.862 [Lua] level display name warcamp 16:51:50.862 [Lua] level display name pat_tower_slaanesh_path2 16:51:50.862 [Lua] level display name sig_volcano_wastes_path1 16:51:50.862 [Lua] level display name pat_mines_slaanesh_path2 16:51:50.862 [Lua] level display name pat_bay_tzeentch_path5 16:51:50.862 [Lua] level display name pat_tower_khorne_path5 16:51:50.862 [Lua] level display name sig_gorge_slaanesh_path2 16:51:50.862 [Lua] level display name sig_crag_nurgle_path5 16:51:50.862 [Lua] level display name arena_ice_tzeentch_path1 16:51:50.862 [Lua] level display name sig_volcano_nurgle_path2 16:51:50.862 [Lua] level display name pat_forest_wastes_path5 16:51:50.862 [Lua] level display name sig_gorge_slaanesh_path3 16:51:50.862 [Lua] level display name sig_citadel_slaanesh_path1 16:51:50.862 [Lua] level display name sig_volcano_khorne_path1 16:51:50.862 [Lua] level display name sig_mordrek_slaanesh_path5 16:51:50.862 [Lua] level display name prologue 16:51:50.862 [Lua] level display name military 16:51:50.862 [Lua] level display name skaven_stronghold 16:51:50.862 [Lua] level display name arena_cave_tzeentch_path1 16:51:50.862 [Lua] level display name pat_mines_nurgle_path1 16:51:50.862 [Lua] level display name ussingen 16:51:50.862 [Lua] level display name pat_forest_khorne_path2 16:51:50.862 [Lua] level display name sig_mordrek_nurgle_path3 16:51:50.862 [Lua] level display name fort 16:51:50.862 [Lua] level display name pat_tower_nurgle_path1 16:51:50.862 [Lua] level display name sig_crag_tzeentch_path3 16:51:50.862 [Lua] level display name ground_zero 16:51:50.862 [Lua] level display name sig_snare_a_khorne_path1 16:51:50.862 [Lua] level display name sig_mordrek_slaanesh_path3 16:51:50.862 [Lua] level display name sig_citadel_tzeentch_path1 16:51:50.862 [Lua] level display name pat_forest_nurgle_path3 16:51:50.862 [Lua] level display name elven_ruins 16:51:50.862 [Lua] level display name pat_bay_nurgle_path1 16:51:50.862 [Lua] level display name pat_bay_khorne_path2 16:51:50.862 [Lua] level display name pat_mines_tzeentch_path4 16:51:50.862 [Lua] level display name farmlands 16:51:50.862 [Lua] level display name pat_tower_tzeentch_path2 16:51:50.862 [Lua] level display name pat_town_wastes_path5 16:51:50.862 [Lua] level display name pat_mines_tzeentch_path2 16:51:50.862 [Lua] level display name sig_snare_d_slaanesh_path1 16:51:50.862 [Lua] level display name sig_gorge_wastes_path4 16:51:50.862 [Lua] level display name pat_mines_wastes_path4 16:51:50.862 [Lua] level display name sig_citadel_nurgle_path1 16:51:50.862 [Lua] level display name sig_mordrek_slaanesh_path1 16:51:50.862 [Lua] level display name pat_mountain_slaanesh_path3 16:51:50.862 [Lua] level display name sig_snare_c_khorne_path1 16:51:50.862 [Lua] level display name sig_mordrek_wastes_path5 16:51:50.862 [Lua] level display name pat_town_nurgle_path5 16:51:50.862 [Lua] level display name sig_snare_a_nurgle_path1 16:51:50.862 [Lua] level display name pat_mines_slaanesh_path5 16:51:50.862 [Lua] level display name plaza 16:51:50.862 [Lua] level display name pat_mountain_wastes_path5 16:51:50.862 [Lua] level display name pat_mountain_slaanesh_path1 16:51:50.862 [Lua] level display name pat_tower_wastes_path4 16:51:50.862 [Lua] level display name pat_town_tzeentch_path5 16:51:50.862 [Lua] level display name sig_mordrek_khorne_path4 16:51:50.862 [Lua] level display name sig_mordrek_wastes_path3 16:51:50.862 [Lua] level display name pat_town_tzeentch_path3 16:51:50.862 [Lua] level display name sig_mordrek_nurgle_path5 16:51:50.862 [Lua] level display name pat_town_wastes_path1 16:51:50.862 [Lua] level display name pat_tower_slaanesh_path5 16:51:50.862 [Lua] level display name sig_gorge_slaanesh_path5 16:51:50.862 [Lua] level display name mines 16:51:50.862 [Lua] level display name sig_snare_e_nurgle_path1 16:51:50.862 [Lua] level display name pat_bay_nurgle_path3 16:51:50.862 [Lua] level display name pat_mountain_khorne_path3 16:51:50.862 [Lua] level display name sig_mordrek_khorne_path2 16:51:50.862 [Lua] level display name sig_snare_d_wastes_path1 16:51:50.862 [Lua] level display name pat_forest_wastes_path1 16:51:50.862 [Lua] level display name sig_mordrek_nurgle_path1 16:51:50.862 [Lua] level display name arena_citadel_khorne_path1 16:51:50.862 [Lua] level display name sig_crag_khorne_path3 16:51:50.862 [Lua] level display name dlc_celebrate_crawl 16:51:50.862 [Lua] level display name arena_citadel_slaanesh_path1 16:51:50.862 [Lua] level display name magnus 16:51:50.862 [Lua] level display name sig_gorge_wastes_path3 16:51:50.862 [Lua] level display name pat_bay_slaanesh_path5 16:51:50.862 [Lua] level display name pat_bay_wastes_path4 16:51:50.862 [Lua] level display name pat_mountain_khorne_path1 16:51:50.862 [Lua] level display name pat_forest_nurgle_path5 16:51:50.862 [Lua] level display name arena_ice_nurgle_path1 16:51:50.862 [Lua] level display name pat_forest_tzeentch_path2 16:51:50.862 [Lua] level display name arena_cave_khorne_path1 16:51:50.862 [Lua] level display name sig_mordrek_tzeentch_path3 16:51:50.862 [Lua] level display name pat_mines_wastes_path3 16:51:50.862 [Lua] level display name sig_volcano_wastes_path4 16:51:50.862 [Lua] level display name sig_volcano_tzeentch_path2 16:51:50.862 [Lua] level display name sig_citadel_tzeentch_path3 16:51:50.862 [Lua] level display name pat_tower_wastes_path3 16:51:50.862 [Lua] level display name pat_mountain_khorne_path5 16:51:50.862 [Lua] level display name sig_citadel_khorne_path4 16:51:50.862 [Lua] level display name pat_forest_slaanesh_path3 16:51:50.862 [Lua] level display name sig_citadel_nurgle_path5 16:51:50.863 [Lua] level display name sig_mordrek_tzeentch_path1 16:51:50.863 [Lua] level display name crater 16:51:50.863 [Lua] level display name sig_volcano_wastes_path2 16:51:50.863 [Lua] level display name sig_gorge_khorne_path1 16:51:50.863 [Lua] level display name sig_crag_wastes_path2 16:51:50.863 [Lua] level display name pat_bay_wastes_path5 16:51:50.863 [Lua] level display name pat_tower_nurgle_path2 16:51:50.863 [Lua] level display name pat_forest_nurgle_path2 16:51:50.863 [Lua] level display name sig_crag_nurgle_path1 16:51:50.863 [Lua] level display name sig_citadel_khorne_path2 16:51:50.863 [Lua] level display name pat_forest_slaanesh_path1 16:51:50.863 [Lua] level display name sig_volcano_nurgle_path1 16:51:50.863 [Lua] level display name sig_volcano_khorne_path4 16:51:50.863 [Lua] level display name pat_mines_tzeentch_path5 16:51:50.863 [Lua] level display name pat_mountain_wastes_path3 16:51:50.863 [Lua] level display name pat_bay_nurgle_path5 16:51:50.863 [Lua] level display name pat_forest_wastes_path3 16:51:50.863 [Lua] level display name sig_crag_slaanesh_path3 16:51:50.863 [Lua] level display name sig_snare_b_tzeentch_path1 16:51:50.863 [Lua] level display name sig_crag_nurgle_path3 16:51:50.863 [Lua] level display name sig_snare_b_nurgle_path1 16:51:50.863 [Lua] level display name pat_forest_tzeentch_path4 16:51:50.863 [Lua] level display name sig_gorge_wastes_path1 16:51:50.863 [Lua] level display name sig_gorge_khorne_path5 16:51:50.863 [Lua] level display name sig_snare_b_khorne_path1 16:51:50.863 [Lua] level display name pat_tower_khorne_path4 16:51:50.863 [Lua] level display name pat_tower_tzeentch_path4 16:51:50.863 [Lua] level display name sig_citadel_tzeentch_path5 16:51:50.863 [Lua] level display name pat_forest_wastes_path4 16:51:50.863 [Lua] level display name pat_forest_khorne_path3 16:51:50.863 [Lua] level display name pat_town_khorne_path3 16:51:50.863 [Lua] level display name pat_mines_nurgle_path2 16:51:50.863 [Lua] level display name pat_bay_slaanesh_path1 16:51:50.863 [Lua] level display name bell 16:51:50.863 [Lua] level display name pat_mountain_tzeentch_path3 16:51:50.863 [Lua] level display name pat_mines_khorne_path2 16:51:50.863 [Lua] level display name pat_forest_khorne_path5 16:51:50.863 [Lua] level display name pat_mountain_tzeentch_path5 16:51:50.863 [Lua] level display name sig_citadel_slaanesh_path4 16:51:50.863 [Lua] level display name dlc_bastion 16:51:50.863 [Lua] level display name sig_citadel_nurgle_path3 16:51:50.863 [Lua] level display name arena_citadel_nurgle_path1 16:51:50.863 [Lua] level display name pat_mountain_nurgle_path5 16:51:50.863 [Lua] level display name sig_mordrek_slaanesh_path4 16:51:50.863 [Lua] level display name pat_town_nurgle_path1 16:51:50.863 [Lua] level display name sig_gorge_nurgle_path4 16:51:50.863 [Lua] level display name pat_mines_khorne_path4 16:51:50.863 [Lua] level display name arena_ruin_nurgle_path1 16:51:50.863 [Lua] level display name pat_town_slaanesh_path5 16:51:50.863 [Lua] level display name arena_ice_khorne_path1 16:51:50.863 [Lua] level display name sig_gorge_tzeentch_path4 16:51:50.863 [Lua] level display name sig_volcano_slaanesh_path5 16:51:50.863 [Lua] level display name sig_mordrek_slaanesh_path2 16:51:50.863 [Lua] level display name sig_gorge_nurgle_path1 16:51:50.863 [Lua] level display name pat_tower_slaanesh_path1 16:51:50.863 [Lua] level display name arena_ruin_tzeentch_path1 16:51:50.863 [Lua] level display name skittergate 16:51:50.863 [Lua] level display name pat_forest_wastes_path2 16:51:50.863 [Lua] level display name sig_gorge_tzeentch_path2 16:51:50.863 [Lua] level display name pat_forest_slaanesh_path5 16:51:50.863 [Lua] level display name pat_bay_tzeentch_path2 16:51:50.863 [Lua] level display name pat_tower_slaanesh_path3 16:51:50.863 [Lua] level display name arena_cave_nurgle_path1 16:51:50.863 [Lua] level display name sig_volcano_slaanesh_path3 16:51:50.863 [Lua] level display name dlc_bogenhafen_city 16:51:50.863 [Lua] level display name pat_forest_tzeentch_path3 16:51:50.863 [Lua] level display name pat_mountain_tzeentch_path2 16:51:50.863 [Lua] level display name pat_mines_nurgle_path4 16:51:50.863 [Lua] level display name pat_forest_nurgle_path1 16:51:50.863 [Lua] level display name pat_mines_slaanesh_path3 16:51:50.863 [Lua] level display name pat_bay_tzeentch_path4 16:51:50.863 [Lua] level display name sig_snare_a_wastes_path1 16:51:50.863 [Lua] level display name sig_gorge_wastes_path5 16:51:50.863 [Lua] level display name sig_crag_nurgle_path4 16:51:50.863 [Lua] level display name sig_volcano_slaanesh_path1 16:51:50.863 [Lua] level display name sig_gorge_nurgle_path2 16:51:50.863 [Lua] level display name sig_crag_tzeentch_path2 16:51:50.863 [Lua] level display name pat_town_slaanesh_path2 16:51:50.863 [Lua] level display name pat_town_khorne_path5 16:51:50.863 [Lua] level display name pat_town_tzeentch_path4 16:51:50.863 [Lua] level display name arena_ruin_slaanesh_path1 16:51:50.863 [Lua] level display name pat_mines_slaanesh_path4 16:51:50.863 [Lua] level display name pat_tower_khorne_path3 16:51:50.863 [Lua] level display name pat_tower_tzeentch_path1 16:51:50.863 [Lua] level display name pat_mountain_nurgle_path1 16:51:50.863 [Lua] level display name arena_ice_slaanesh_path1 16:51:50.863 [Lua] level display name pat_mines_wastes_path5 16:51:50.863 [Lua] level display name sig_gorge_khorne_path3 16:51:50.863 [Lua] level display name dlc_bogenhafen_slum 16:51:50.863 [Lua] level display name sig_crag_khorne_path4 16:51:50.863 [Lua] level display name pat_tower_tzeentch_path3 16:51:50.863 [Lua] level display name sig_crag_tzeentch_path1 16:51:50.863 [Lua] level display name sig_gorge_tzeentch_path1 16:51:50.863 [Lua] level display name sig_mordrek_wastes_path2 16:51:50.863 [Lua] level display name pat_town_nurgle_path4 16:51:50.863 [Lua] level display name arena_cave_slaanesh_path1 16:51:50.863 [Lua] level display name pat_forest_khorne_path1 16:51:50.863 [Lua] level display name sig_gorge_tzeentch_path3 16:51:50.863 [Lua] level display name sig_snare_e_khorne_path1 16:51:50.863 [Lua] level display name sig_mordrek_khorne_path5 16:51:50.863 [Lua] level display name sig_crag_wastes_path4 16:51:50.863 [Lua] level display name cemetery 16:51:50.863 [Lua] level display name pat_tower_slaanesh_path4 16:51:50.863 [Lua] level display name sig_gorge_slaanesh_path4 16:51:50.863 [Lua] level display name dlc_castle 16:51:50.863 [Lua] level display name pat_bay_khorne_path5 16:51:50.863 [Lua] level display name pat_mountain_tzeentch_path1 16:51:50.863 [Lua] level display name forest_ambush 16:51:50.863 [Lua] level display name pat_mines_wastes_path1 16:51:50.863 [Lua] level display name sig_crag_wastes_path5 16:51:50.863 [Lua] level display name pat_mountain_nurgle_path2 16:51:50.863 [Lua] level display name pat_tower_wastes_path5 16:51:50.863 [Lua] level display name sig_volcano_nurgle_path3 16:51:50.864 [Lua] level display name sig_mordrek_khorne_path3 16:51:50.864 [Lua] level display name pat_forest_slaanesh_path4 16:51:50.864 [Lua] level display name sig_snare_e_wastes_path1 16:51:50.864 [Lua] level display name nurgle 16:51:50.864 [Lua] level display name sig_crag_tzeentch_path5 16:51:50.864 [Lua] level display name pat_town_wastes_path2 16:51:50.864 [Lua] level display name sig_crag_tzeentch_path4 16:51:50.864 [Lua] level display name pat_town_wastes_path4 16:51:50.864 [Lua] level display name pat_bay_wastes_path3 16:51:50.864 [Lua] level display name sig_crag_khorne_path2 16:51:50.864 [Lua] level display name sig_volcano_wastes_path5 16:51:50.864 [Lua] level display name pat_bay_slaanesh_path3 16:51:50.864 [Lua] level display name pat_bay_nurgle_path2 16:51:50.864 [Lua] level display name sig_crag_slaanesh_path2 16:51:50.864 [Lua] level display name pat_town_tzeentch_path2 16:51:50.864 [Lua] level display name sig_crag_slaanesh_path1 16:51:50.864 [Lua] level display name sig_crag_nurgle_path2 16:51:50.864 [Lua] level display name sig_crag_khorne_path5 16:51:50.864 [Lua] level display name sig_crag_khorne_path1 16:51:50.864 [Lua] level display name sig_snare_e_tzeentch_path1 16:51:50.864 [Lua] level display name sig_snare_e_slaanesh_path1 16:51:50.864 [Lua] level display name pat_mountain_wastes_path4 16:51:50.864 [Lua] level display name pat_mountain_wastes_path2 16:51:50.864 [Lua] level display name pat_mountain_wastes_path1 16:51:50.864 [Lua] level display name pat_bay_slaanesh_path2 16:51:50.864 [Lua] level display name pat_mountain_slaanesh_path5 16:51:50.864 [Lua] level display name pat_bay_khorne_path1 16:51:50.864 [Lua] level display name pat_mountain_nurgle_path3 16:51:50.864 [Lua] level display name pat_mountain_slaanesh_path2 16:51:50.864 [Lua] level display name pat_mountain_nurgle_path4 16:51:50.864 [Lua] level display name sig_mordrek_nurgle_path2 16:51:50.864 [Lua] level display name pat_mountain_slaanesh_path4 16:51:50.864 [Lua] level display name pat_tower_wastes_path1 16:51:50.864 [Lua] level display name pat_town_tzeentch_path1 16:51:50.864 [Lua] level display name sig_crag_slaanesh_path5 16:51:50.864 [Lua] level display name arena_ruin_khorne_path1 16:51:50.864 [Lua] level display name pat_town_slaanesh_path3 16:51:50.864 [Lua] level display name pat_forest_nurgle_path4 16:51:50.864 [Lua] level display name pat_bay_khorne_path3 16:51:50.864 [Lua] level display name pat_mountain_khorne_path2 16:51:50.864 [Lua] level display name pat_tower_wastes_path2 16:51:50.864 [Lua] level display name sig_snare_b_slaanesh_path1 16:51:50.864 [Lua] level display name pat_mountain_khorne_path4 16:51:50.864 [Lua] level display name sig_mordrek_tzeentch_path2 16:51:50.864 [Lua] level display name pat_mines_wastes_path2 16:51:50.864 [Lua] level display name pat_mines_khorne_path3 16:51:50.864 [Lua] level display name sig_citadel_khorne_path3 16:51:50.864 [Lua] level display name pat_town_khorne_path1 16:51:50.864 [Lua] level display name sig_citadel_tzeentch_path2 16:51:50.864 [Lua] level display name sig_snare_a_slaanesh_path1 16:51:50.864 [Lua] level display name sig_volcano_nurgle_path5 16:51:50.864 [Lua] level display name sig_gorge_slaanesh_path1 16:51:50.864 [Lua] level display name pat_town_khorne_path4 16:51:50.864 [Lua] level display name pat_town_slaanesh_path1 16:51:50.864 [Lua] level display name sig_volcano_tzeentch_path1 16:51:50.864 [Lua] level display name pat_bay_wastes_path1 16:51:50.864 [Lua] level display name sig_snare_c_tzeentch_path1 16:51:50.864 [Lua] level display name sig_citadel_nurgle_path4 16:51:50.864 [Lua] level display name sig_volcano_tzeentch_path4 16:51:50.864 [Lua] level display name pat_forest_tzeentch_path1 16:51:50.864 [Lua] level display name sig_volcano_khorne_path5 16:51:50.864 [Lua] level display name sig_citadel_khorne_path1 16:51:50.864 [Lua] level display name pat_mines_nurgle_path3 16:51:50.864 [Lua] level display name sig_volcano_wastes_path3 16:51:50.864 [Lua] level display name pat_town_wastes_path3 16:51:50.864 [Lua] level display name sig_gorge_khorne_path4 16:51:50.864 [Lua] level display name pat_tower_khorne_path2 16:51:50.864 [Lua] level display name sig_gorge_nurgle_path5 16:51:50.864 [Lua] level display name sig_mordrek_khorne_path1 16:51:50.864 [Lua] level display name sig_crag_wastes_path3 16:51:50.864 [Lua] level display name pat_bay_slaanesh_path4 16:51:50.864 [Lua] level display name catacombs 16:51:50.864 [Lua] level display name sig_volcano_nurgle_path4 16:51:50.864 [Lua] level display name sig_mordrek_wastes_path1 16:51:50.864 [Lua] level display name pat_bay_khorne_path4 16:51:50.864 [Lua] level display name pat_bay_tzeentch_path3 16:51:50.864 [Lua] level display name sig_volcano_khorne_path3 16:51:50.864 [Lua] level display name sig_mordrek_tzeentch_path5 16:51:50.864 [Lua] level display name pat_town_nurgle_path3 16:51:50.864 [Lua] level display name pat_bay_nurgle_path4 16:51:50.864 [Lua] level display name sig_snare_d_tzeentch_path1 16:51:50.864 [Lua] level display name sig_citadel_khorne_path5 16:51:50.864 [Lua] level display name sig_gorge_nurgle_path3 16:51:50.864 [Lua] level display name sig_volcano_tzeentch_path5 16:51:50.864 [Lua] level display name pat_bay_tzeentch_path1 16:51:50.864 [Lua] level display name pat_town_khorne_path2 16:51:50.864 [Lua] level display name sig_mordrek_nurgle_path4 16:51:50.864 [Lua] level display name pat_mines_slaanesh_path1 16:51:50.864 [Lua] level display name pat_mines_tzeentch_path3 16:51:50.864 [Lua] level display name sig_mordrek_tzeentch_path4 16:51:50.864 [Lua] level display name sig_crag_slaanesh_path4 16:51:50.864 [Lua] level display name dlc_portals 16:51:50.864 [Lua] level display name pat_forest_tzeentch_path5 16:51:50.864 [Lua] level display name sig_gorge_wastes_path2 16:51:50.864 [Lua] level display name pat_tower_nurgle_path3 16:51:50.864 [Lua] level display name pat_mines_khorne_path1 16:51:50.864 [Lua] level display name sig_citadel_tzeentch_path4 16:51:50.864 [Lua] level display name sig_snare_c_nurgle_path1 16:51:50.864 [Lua] level display name pat_tower_tzeentch_path5 16:51:50.864 [Lua] level display name sig_volcano_slaanesh_path4 16:51:50.864 [Lua] level display name sig_volcano_tzeentch_path3 16:51:50.864 [Lua] level display name pat_mountain_tzeentch_path4 16:51:50.864 [Lua] level display name pat_town_nurgle_path2 16:51:50.864 [Lua] level display name sig_snare_c_slaanesh_path1 16:51:50.864 [Lua] level display name pat_town_slaanesh_path4 16:51:50.864 [Lua] level display name pat_tower_khorne_path1 16:51:50.864 [Lua] level display name pat_tower_nurgle_path4 16:51:50.864 [Lua] level display name pat_mines_tzeentch_path1 16:51:50.864 [Lua] level display name sig_volcano_khorne_path2 16:51:50.864 [Lua] level display name sig_snare_a_tzeentch_path1 16:51:50.864 [Lua] level display name sig_snare_b_wastes_path1 16:51:50.864 [Lua] level display name sig_gorge_tzeentch_path5 16:51:50.864 [Lua] level display name sig_volcano_slaanesh_path2 16:51:50.865 [Lua] level display name pat_bay_wastes_path2 16:51:50.865 [Lua] level display name sig_citadel_slaanesh_path5 16:51:50.865 [Lua] level display name pat_forest_khorne_path4 16:51:50.865 [Lua] level display name sig_mordrek_wastes_path4 16:51:50.865 [Lua] level display name sig_citadel_nurgle_path2 16:51:50.865 [Lua] level display name sig_gorge_khorne_path2 16:51:50.865 [Lua] level display name sig_citadel_slaanesh_path2 16:51:50.865 [Lua] level display name sig_citadel_slaanesh_path3 16:51:50.895 [Lua] TIME: 0.019 16:51:51.488 [Lua] [ConflictSettings] Contained breeds generated in: 0.54600000000000026 16:51:51.829 [Lua] <>project = vermintide 2<> 16:51:51.829 [Lua] <>build = release<> 16:51:51.829 [Lua] <>platform = win32<> 16:51:51.829 [Lua] <>dedicated_server = false<> 16:51:51.829 [Lua] <>title_id = 5107<> 16:51:51.829 [Lua] <>content_revision = 26718<> 16:51:51.829 [Lua] <>engine_revision = 3caf390912f2<> 16:51:51.829 [Lua] <>release_version = 4.4.2<> 16:51:51.829 [Lua] <>rendering_backend = dx12<> 16:51:51.829 [Lua] <>teamcity_build_id = 124034<> 16:51:51.829 [Lua] <>steam_id = 110000103724cc4<> 16:51:51.829 [Lua] <>steam_profile_name = Tierce<> 16:51:51.829 [Lua] <>steam_app_id = 552500<> 16:51:51.829 [Lua] <>machine_id = 5e86be93-f77e-4234-9f9c-4f5473921f5e<> 16:51:51.829 [Lua] [FrameTable] Initialized (use_ordinary_tables=nil) 16:51:51.829 [Lua] [Boot] User ID: 110000103724cc4 Tierce 16:51:51.833 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `unmute_all` for object id: 0, name: `unknown` 16:51:51.838 [Lua] initializing mechanism to: adventure 16:51:51.838 [Lua] Game:setup() total time: 0.0089999999999995 16:51:51.838 [Lua] handle gfx quality: 0 16:51:51.838 [Lua] default settings: 0 16:51:51.838 [Lua] user settings: 0 16:51:51.838 [Lua] set frame times: 0 16:51:51.838 [Lua] init random: 0 16:51:51.838 [Lua] managers: 0.0080000000000000071 16:51:51.838 [Lua] 16:51:51.838 [Lua] unaccounted: 0.00099999999999944578 16:51:51.838 [Lua] [Testify] Ready! 16:51:54.088 [Lua] [Gamestate] Enter StateTitleScreen 16:51:54.105 [Lua] [Gamestate] Enter Substate StateTitleScreenMain 16:51:54.106 warning: [Lua] [InputService] No mapped input called Xbox Controller 0 for input service Player 16:51:54.106 warning: [Lua] [InputService] No mapped input called Xbox Controller 1 for input service Player 16:51:54.106 warning: [Lua] [InputService] No mapped input called Xbox Controller 2 for input service Player 16:51:54.106 warning: [Lua] [InputService] No mapped input called Xbox Controller 3 for input service Player 16:51:54.115 [Lua] [Gamestate] Enter Substate StateTitleScreenInitNetwork 16:51:54.115 [Lua] [StateTitleScreenInitNetwork] SaveFileName save_data 16:51:54.115 [Save] Loading `save_data` 16:51:54.115 [Save] Load done 16:51:54.132 [Lua] [BackendManagerPlayFab] Backend Enabled 16:51:55.841 [Lua] <>playfab_id = A8BBEE90455F4E7<> 16:51:56.092 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateDLCOwnership 1 16:51:56.092 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateDLCOwnership 1 16:51:56.397 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateDLCOwnership 1 16:51:56.397 [Save] Saving `save_data` 16:51:56.398 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request bestPowerLevels 2 16:51:56.399 [Save] Save done 16:51:56.414 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript bestPowerLevels 2 16:51:56.632 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript bestPowerLevels 2 16:51:56.632 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request signInRewards 3 16:51:56.649 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript signInRewards 3 16:51:56.888 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript signInRewards 3 16:51:56.888 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getQuests 4 16:51:56.904 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getQuests 4 16:51:57.126 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getQuests 4 16:51:57.126 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request fixInventoryData1 5 16:51:57.142 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript fixInventoryData1 5 16:51:57.482 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript fixInventoryData1 5 16:51:57.483 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request fixInventoryData2 6 16:51:57.498 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript fixInventoryData2 6 16:51:57.907 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript fixInventoryData2 6 16:51:57.907 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request removeExcessBogenhafenChests 7 16:51:57.924 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript removeExcessBogenhafenChests 7 16:51:58.128 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript removeExcessBogenhafenChests 7 16:51:58.128 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request removeDuplicateBogenhafenCosmetics 8 16:51:58.145 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript removeDuplicateBogenhafenCosmetics 8 16:51:58.347 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript removeDuplicateBogenhafenCosmetics 8 16:51:58.347 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getReadOnlyData 9 16:51:58.363 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getReadOnlyData 9 16:51:58.605 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getReadOnlyData 9 16:51:58.606 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetUserData 10 16:51:58.617 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetUserData nil 10 16:51:58.819 [Lua] [PlayFabRequestQueue] Request Success GetUserData nil 10 16:51:58.819 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request weavesPlayerSetup 11 16:51:58.835 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript weavesPlayerSetup 11 16:51:59.105 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript weavesPlayerSetup 11 16:51:59.105 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request fixTotalCollectedEssence 12 16:51:59.122 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript fixTotalCollectedEssence 12 16:51:59.323 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript fixTotalCollectedEssence 12 16:51:59.323 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request deusPlayerSetup 13 16:51:59.339 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript deusPlayerSetup 13 16:51:59.559 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript deusPlayerSetup 13 16:51:59.559 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request additionalAccountDataSetUp 14 16:51:59.576 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript additionalAccountDataSetUp 14 16:51:59.779 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript additionalAccountDataSetUp 14 16:51:59.779 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetUserInventory 15 16:51:59.795 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetUserInventory nil 15 16:52:00.051 [Lua] [PlayFabRequestQueue] Request Success GetUserInventory nil 15 16:52:00.052 warning: [Lua] Incorrectly configured weapon skins for wh_2h_sword_skin 16:52:00.052 warning: [Lua] Incorrectly configured weapon skins for wh_brace_of_pistols_skin 16:52:00.052 warning: [Lua] Incorrectly configured weapon skins for bw_skullstaff_flamethrower_skin 16:52:00.052 warning: [Lua] Incorrectly configured weapon skins for es_handgun_skin 16:52:00.053 [Lua] [PlayFabMirrorBase] steam item server: requesting user inventory 16:52:00.570 [Lua] [SteamManager] on_inventory_result, result= 1 handle= 0 16:52:00.570 [Lua] ISI-> GET_ALL_ITEMS! 16:52:00.570 [Lua] [PlayFabMirrorBase] _request_steam_user_inventory got results 16:52:00.570 [Lua] [PlayFabMirrorBase] -> retrieval of steam user inventory, SUCCESS 16:52:00.570 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request verifyDlcCareers 16 16:52:00.570 [Lua] 16:52:00.570 [Lua] 16:52:00.586 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript verifyDlcCareers 16 16:52:00.789 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript verifyDlcCareers 16 16:52:00.806 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request loadPlayerStatistics 17 16:52:00.807 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getResourceURL 18 16:52:00.807 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetStoreItems 19 16:52:00.807 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getUserChips 20 16:52:00.807 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getSteamAppPriceInfo 21 16:52:00.807 [Lua] [BackendInterfacePeddlerPlayFab] refresh steam item prices 16:52:00.807 [Lua] [SteamManager] request_item_prices 16:52:00.807 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript loadPlayerStatistics 17 16:52:01.584 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript loadPlayerStatistics 17 16:52:01.584 [Lua] Player statistics loaded! 16:52:01.598 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getResourceURL 18 16:52:01.801 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getResourceURL 18 16:52:01.818 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetStoreItems nil 19 16:52:02.040 [Lua] [PlayFabRequestQueue] Request Success GetStoreItems nil 19 16:52:02.045 [Lua] [BackendInterfacePeddlerPlayFab] _refresh_stock_cb -> Added 469 item(s) to the peddler stock 16:52:02.053 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getUserChips 20 16:52:02.205 [Lua] [SteamManager] on_price_result 1 EUR 16:52:02.205 [Lua] _refresh_steam_item_prices_cb 16:52:02.205 [Lua] Missing item masterlist item for steam_itemdefid: 30 16:52:02.322 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getUserChips 20 16:52:02.339 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getSteamAppPriceInfo 21 16:52:02.660 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getSteamAppPriceInfo 21 16:52:02.677 [Lua] [Gamestate] Enter Substate StateTitleScreenLoadSave 16:52:03.699 [Lua] [Gamestate] Enter state StateLoading 16:52:03.700 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork 16:52:03.700 [Lua] [LobbyManager] Setting up network options 16:52:03.700 [Lua] server_port -> cmd-line: nil, settings.ini: nil, mechanism-settings: 27015 16:52:03.700 [Lua] query_port -> cmd-line: nil, settings.ini: 27016, mechanism-settings: nil 16:52:03.700 [Lua] steam_port -> cmd-line: nil, settings.ini: 8766, mechanism-settings: nil 16:52:03.700 [Lua] rcon_port -> cmd-line: nil, settings.ini: 27015, mechanism-settings: nil 16:52:03.700 [Lua] All ports: server_port 27015 query_port: 27016, steam_port: 8766, rcon_port: 27015 16:52:03.700 [Lua] LobbyManager:setup_network_options server_port: 27015 16:52:03.700 [Lua] state_loading_restart_network JOIN VIA STEAM 0 16:52:03.702 [Lua] registering RPCs 16:52:03.702 [Lua] [StateLoadingRestartNetwork] Selecting loadout_resync_state... false nil nil nil nil nil nil win32 16:52:03.702 [Lua] StateLoading:setup_lobby_host - creating lobby_host with network_options: { rcon_port=27015, query_port=27016, config_file_name="global", max_members=4, lobby_port=27015, ip_address="0.0.0.0", project_hash="bulldozer", server_port=27015, steam_port=8766, map="None", } platform_lobby: nil 16:52:03.702 [Lua] [LobbyAux] Making combined_hash: 90c1a6e4f32a23e9 from network_hash=69458effb940e559, trunk_revision=26718, engine_revision=3caf390912f2, project_hash=bulldozer, lobby_data_version=2 16:52:03.702 [Lua] GameServerAux.create_network_hash network_hash: 69458effb940e559, trunk_revision/content_revision: 26718, ignore_engine_revision: nil, engine_revision: 3caf390912f2, , concatenated_dlc_string , use_trunk_revision true, combined_hash 90c1a6e4f32a23e9, lobby_data_version=2 16:52:03.702 [Lua] [LevelTransitionHandler] set_next_level( lvl:military, mc:adventure, gm:adventure, env:0, seed:0, conflict:default, lckd_director_funcs:{}, diff:normal, diff_tweak:0, id:1958484992, lt:load_next_level, extra_packages:{ }) 16:52:03.702 [Lua] [LevelTransitionHandler] promote_next_level_data 16:52:03.702 [Lua] [SharedState] network_state_110000103724cc4: peers:0:0:0:0 = ["110000103724cc4"] 16:52:03.702 [Lua] [SharedState] network_state_110000103724cc4: name:set_level_data 16:52:03.702 [Lua] [SharedState] network_state_110000103724cc4: level_key:0:0:0:0 = military 16:52:03.702 [Lua] [SharedState] network_state_110000103724cc4: level_seed:0:0:0:0 = 0 16:52:03.702 [Lua] [SharedState] network_state_110000103724cc4: conflict_director:0:0:0:0 = default 16:52:03.702 [Lua] [SharedState] network_state_110000103724cc4: locked_director_functions:0:0:0:0 = {} 16:52:03.702 [Lua] [SharedState] network_state_110000103724cc4: game_mode:0:0:0:0 = adventure 16:52:03.702 [Lua] [SharedState] network_state_110000103724cc4: mechanism:0:0:0:0 = adventure 16:52:03.702 [Lua] [SharedState] network_state_110000103724cc4: environment_variation_id:0:0:0:0 = 0 16:52:03.703 [Lua] [SharedState] network_state_110000103724cc4: difficulty:0:0:0:0 = normal 16:52:03.703 [Lua] [SharedState] network_state_110000103724cc4: difficulty_tweak:0:0:0:0 = 0 16:52:03.703 [Lua] [SharedState] network_state_110000103724cc4: level_session_id:0:0:0:0 = 1958484992 16:52:03.703 [Lua] [SharedState] network_state_110000103724cc4: level_transition_type:0:0:0:0 = load_next_level 16:52:03.703 [Lua] [SharedState] network_state_110000103724cc4: extra_packages:0:0:0:0 = {} 16:52:03.703 [Lua] [SharedState] network_state_110000103724cc4: name:set_level_data 16:52:03.703 [SteamVoip] Creating room 818ed55d8fc7d718 16:52:03.703 [SteamVoip] Joining room 818ed55d8fc7d718 16:52:03.710 [EAC] EAC server 110000103724cc4 is initializing 16:52:03.713 [EAC] Server is also client 110000103724cc4 16:52:03.713 [EACServer] [17:52:03:712][Windows][EAC Server] [Info][SetLogCallback] Procedure: 00007FF7438C6240 LogLevel: Info. 16:52:03.713 [Lua] ### Created peer state machine for 110000103724cc4 16:52:03.713 [Lua] [PeerSM] 110000103724cc4 :: on_enter Connecting 16:52:03.713 [Lua] [StateLoadingRestartNetwork] loadout_resync_state IDLE -> check_resync 16:52:03.713 warning: [Application] Application.update_render_world is deprecated. 16:52:03.715 [Lua] [LevelTransitionHandler] Level load completed! 16:52:03.715 [Lua] [Gamestate] Enter Substate StateLoadingRunning 16:52:03.715 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil 16:52:03.715 [Lua] [StateLoadingRunning] Ignoring selected loadout_resync_state, wasn't IDLE 16:52:03.715 [Lua] Set lobby begin: 16:52:03.715 [Lua] Set lobby end. 16:52:03.715 [Lua] [PSM] Peer 110000103724cc4 joined. Want to use profile index "6" and join party "nil" 16:52:03.715 [Lua] [LobbyHost] Changed state from 0 to creating 16:52:03.731 [Lua] [StateLoading] load_current_level 16:52:03.731 [Lua] [LevelTransitionHandler] load_current_level, loading military 0 16:52:03.968 [SteamLobby] Detected added member 110000103724cc4 16:52:03.969 [Lua] [LobbyHost] Changed state from creating to joined 16:52:03.969 [Lua] [PartyManager] Leader is set to 110000103724cc4 16:52:03.969 [Lua] [ChatManager] Setting up network context, host_peer_id:110000103724cc4 my_peer_id:110000103724cc4 16:52:03.969 [Lua] [ChatManager] Registering channel 1 16:52:03.969 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=110000103724cc4, own_peer_id=110000103724cc4) 16:52:03.969 [Lua] [GameMechanismManager] network_context_created (server_peer_id=110000103724cc4, own_peer_id=110000103724cc4) 16:52:03.969 [Lua] [PartyManager] network_context_created (server_peer_id=110000103724cc4, own_peer_id=110000103724cc4) 16:52:03.985 [Lua] [NetworkServer] Changing num_players from nil to 1 16:52:03.985 [Lua] Players: 1 16:52:03.985 [Lua] Set lobby begin: 16:52:03.985 [Lua] Lobby data mission_id = military 16:52:03.985 [Lua] Lobby data network_hash = 90c1a6e4f32a23e9 16:52:03.985 [Lua] Lobby data matchmaking = true 16:52:03.985 [Lua] Lobby data num_players = 1 16:52:03.985 [Lua] Lobby data eac_authorized = false 16:52:03.985 [Lua] Set lobby end. 16:52:05.714 [Lua] player (110000103724cc4,1) was put into party 0 16:52:05.714 [Lua] [ProfileSynchronizer] Peer 110000103724cc4 entered session 16:52:05.714 [Lua] [ProfileSynchronizer] Running hot_join_sync for peer 110000103724cc4 16:52:05.714 [Lua] [PeerSM] 110000103724cc4 :: on_exit Connecting 16:52:05.714 [Lua] [PeerSM] 110000103724cc4 :: on_enter Loading 16:52:08.421 [Umbra] Loading umbra tome '#ID[cbcd7c7e1f9f93ae]' 16:52:08.522 [Lua] [LevelTransitionHandler] Level load completed! 16:52:08.523 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: military - level_seed: 0 - use_random_directors: true - conflict_director_name: default 16:52:08.547 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 16:52:08.547 [Lua] checking dlc's against conflict directors 16:52:08.547 [Lua] number of factions to include 2 16:52:08.547 [Lua] number of factions added 2 16:52:08.547 [Lua] --- --- --- 16:52:08.547 [Lua] Starting... difficulty 'normal' 16:52:08.547 [Lua] These are the starting conflict directors: 16:52:08.547 [Lua] chaos 16:52:08.547 [Lua] chaos_light 16:52:08.547 [Lua] skaven 16:52:08.547 [Lua] --- --- --- 16:52:08.547 [Lua] 16:52:08.547 [Lua] DONE! Found the following directors: 16:52:08.547 [Lua] (free: 10), Master hash is: skaven_ratling_gunner skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_storm_vermin_with_shield skaven_pack_master skaven_slave chaos_fanatic chaos_raider chaos_marauder_with_shield skaven_gutter_runner skaven_loot_rat skaven_warpfire_thrower chaos_berzerker chaos_marauder skaven_storm_vermin_commander skaven_plague_monk skaven_poison_wind_globadier 16:52:08.547 [Lua] [EnemyPackageLoader] breed_lookup: { skaven_ratling_gunner=true, skaven_storm_vermin=true, chaos_vortex_sorcerer=true, chaos_corruptor_sorcerer=true, chaos_spawn=true, chaos_troll=true, skaven_rat_ogre=true, chaos_warrior=true, skaven_clan_rat_with_shield=true, skaven_stormfiend=true, skaven_clan_rat=true, skaven_storm_vermin_with_shield=true, skaven_pack_master=true, skaven_slave=true, chaos_fanatic=true, chaos_raider=true, chaos_marauder_with_shield=true, skaven_gutter_runner=true, skaven_loot_rat=true, skaven_warpfire_thrower=true, chaos_berzerker=true, chaos_marauder=true, skaven_storm_vermin_commander=true, skaven_plague_monk=true, skaven_poison_wind_globadier=true, } 16:52:08.547 [Lua] load_startup_enemy_packages: -------------- 16:52:08.547 [Lua] chaos_spawn 16:52:08.547 [Lua] chaos_troll 16:52:08.547 [Lua] skaven_rat_ogre 16:52:08.547 [Lua] skaven_stormfiend 16:52:08.547 [Lua] beastmen_minotaur 16:52:08.547 [Lua] chaos_plague_sorcerer 16:52:08.547 [Lua] chaos_corruptor_sorcerer 16:52:08.547 [Lua] skaven_gutter_runner 16:52:08.547 [Lua] skaven_pack_master 16:52:08.547 [Lua] skaven_poison_wind_globadier 16:52:08.547 [Lua] skaven_ratling_gunner 16:52:08.547 [Lua] skaven_warpfire_thrower 16:52:08.547 [Lua] chaos_vortex_sorcerer 16:52:08.547 [Lua] beastmen_standard_bearer 16:52:08.547 [Lua] chaos_vortex 16:52:08.547 [Lua] critter_rat 16:52:08.547 [Lua] critter_pig 16:52:08.547 [Lua] skaven_storm_vermin 16:52:08.547 [Lua] chaos_warrior 16:52:08.547 [Lua] skaven_clan_rat_with_shield 16:52:08.547 [Lua] skaven_clan_rat 16:52:08.547 [Lua] skaven_storm_vermin_with_shield 16:52:08.547 [Lua] skaven_slave 16:52:08.547 [Lua] chaos_fanatic 16:52:08.547 [Lua] chaos_raider 16:52:08.547 [Lua] chaos_marauder_with_shield 16:52:08.547 [Lua] skaven_loot_rat 16:52:08.547 [Lua] chaos_berzerker 16:52:08.547 [Lua] chaos_marauder 16:52:08.547 [Lua] skaven_plague_monk 16:52:08.549 [Lua] ### Received rpc_level_loaded 16:52:08.549 [Lua] #### Has state machine: true, peer_id: 110000103724cc4, level_id: 35 16:52:08.549 [Lua] Peer 110000103724cc4 has loaded the level and all enemies are loaded 16:52:08.565 [Lua] [PeerSM] 110000103724cc4 :: on_exit Loading 16:52:08.565 [Lua] [PeerSM] 110000103724cc4 :: on_enter LoadingProfilePackages 16:52:08.582 [Lua] [PeerSM] 110000103724cc4 :: on_exit LoadingProfilePackages 16:52:08.582 [Lua] [PeerSM] 110000103724cc4 :: on_enter WaitingForEnterGame 16:52:08.583 [Lua] ### Received rpc_level_loaded 16:52:08.583 [Lua] #### Has state machine: false, peer_id: 110000103724cc4, level_id: 35 16:52:14.153 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: military game_mode: adventure 16:52:14.153 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE 16:52:14.153 [Lua] Starting async level spawning of levels/honduras/military/world 16:52:14.153 [Umbra] Init version: 3.4.15 :: 16 threads 16:52:14.819 [Lua] Async level spawning done 16:52:14.819 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame 16:52:15.784 [Lua] [StateLoading] fade_in_completed, new state:StateIngame 16:52:15.784 [Lua] Set lobby begin: 16:52:15.784 [Lua] Lobby data host = 110000103724cc4 16:52:15.784 [Lua] Lobby data mission_id = military 16:52:15.784 [Lua] Lobby data country_code = CZ 16:52:15.784 [Lua] Lobby data unique_server_name = Tierce 16:52:15.785 [Lua] Lobby data network_hash = 90c1a6e4f32a23e9 16:52:15.785 [Lua] Lobby data matchmaking = true 16:52:15.785 [Lua] Lobby data num_players = 1 16:52:15.785 [Lua] Lobby data eac_authorized = false 16:52:15.785 [Lua] Set lobby end. 16:52:15.785 [Lua] [Gamestate] Enter StateIngame HOST 16:52:15.786 [Lua] <>level = military<> 16:52:15.786 [Lua] [StateIngame] Server ingame 16:52:15.789 [Lua] Set lobby begin: 16:52:15.789 [Lua] Lobby data difficulty = normal 16:52:15.789 [Lua] Lobby data unique_server_name = Tierce 16:52:15.789 [Lua] Lobby data matchmaking = true 16:52:15.789 [Lua] Lobby data host = 110000103724cc4 16:52:15.789 [Lua] Lobby data mission_id = military 16:52:15.789 [Lua] Lobby data difficulty_tweak = 0 16:52:15.789 [Lua] Lobby data network_hash = 90c1a6e4f32a23e9 16:52:15.789 [Lua] Lobby data country_code = CZ 16:52:15.789 [Lua] Lobby data num_players = 1 16:52:15.789 [Lua] Lobby data eac_authorized = false 16:52:15.789 [Lua] Set lobby end. 16:52:15.789 [Lua] [LobbyAux] Making combined_hash: 90c1a6e4f32a23e9 from network_hash=69458effb940e559, trunk_revision=26718, engine_revision=3caf390912f2, project_hash=bulldozer, lobby_data_version=2 16:52:15.789 [Lua] GameServerAux.create_network_hash network_hash: 69458effb940e559, trunk_revision/content_revision: 26718, ignore_engine_revision: nil, engine_revision: 3caf390912f2, , concatenated_dlc_string , use_trunk_revision true, combined_hash 90c1a6e4f32a23e9, lobby_data_version=2 16:52:15.789 [Lua] ===========Lobbyfinder CREATED [SteamLobbyBrowser] 16:52:15.789 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter() 16:52:15.789 [Lua] [Matchmaking] initializing 16:52:15.789 [Lua] [Matchmaking] my_peer_id: 110000103724cc4, I am server 16:52:15.789 [Lua] [Matchmaking] register rpcs 16:52:15.789 [Lua] GameNetworkManager:init... creating game session 16:52:15.789 [Lua] Host GameSession.make_game_session_host with session: 16:52:15.789 [GameSession] make_game_session_host() 16:52:15.790 [Network] Setting artificial MTU limit to 65536 16:52:15.790 [Lua] [ProfileSynchronizer] Reserving profile index 6 to peer 110000103724cc4 16:52:15.790 [Lua] [SharedState] network_state_110000103724cc4: profile_index_reservation:0:0:6:0 = 110000103724cc4 16:52:15.790 [Lua] Set lobby begin: 16:52:15.790 [Lua] Lobby data difficulty = normal 16:52:15.790 [Lua] Lobby data player_slot_1 = 0:0 16:52:15.790 [Lua] Lobby data difficulty_tweak = 0 16:52:15.790 [Lua] Lobby data player_slot_4 = 0:0 16:52:15.790 [Lua] Lobby data num_players = 1 16:52:15.790 [Lua] Lobby data unique_server_name = Tierce 16:52:15.790 [Lua] Lobby data matchmaking = true 16:52:15.790 [Lua] Lobby data host = 110000103724cc4 16:52:15.790 [Lua] Lobby data mission_id = military 16:52:15.790 [Lua] Lobby data player_slot_2 = 0:0 16:52:15.790 [Lua] Lobby data player_slot_5 = 0:0 16:52:15.790 [Lua] Lobby data network_hash = 90c1a6e4f32a23e9 16:52:15.790 [Lua] Lobby data country_code = CZ 16:52:15.790 [Lua] Lobby data player_slot_3 = 0:0 16:52:15.790 [Lua] Lobby data eac_authorized = false 16:52:15.790 [Lua] Set lobby end. 16:52:15.790 [Lua] [ProfileSynchronizer] Assigning peer(110000103724cc4:1) to profile(6) career(1) 16:52:15.790 [Lua] [SharedState] network_state_110000103724cc4: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":6,"local_player_id":1,"career_index":1,"peer_id":"110000103724cc4"}] 16:52:15.790 [Lua] [SharedState] network_state_110000103724cc4: inventory_list:0:1:0:0 = {"third_person":{"units\/weapons\/player\/wpn_emp_arrows\/wpn_es_arrow_t1_3p":false,"resource_packages\/careers\/es_knight":false,"wwise\/two_handed_hammers":false,"units\/beings\/player\/empire_soldier_knight\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_empire_2h_hammer_tutorial\/wpn_empire_2h_hammer_tut_01_3p":false,"wwise\/bow":false,"units\/beings\/player\/empire_soldier_knight\/headpiece\/es_k_hat_01":false,"units\/weapons\/player\/wpn_empire_bow_tutorial\/wpn_empire_bow_tutorial_3p":false},"inventory_id":363336256,"first_person":{"wwise\/two_handed_hammers":false,"resource_packages\/careers\/es_knight":false,"units\/beings\/player\/empire_soldier_knight\/headpiece\/es_k_hat_01":false,"units\/weapons\/player\/wpn_emp_arrows\/wpn_es_arrow_t1":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_empire_bow_tutorial\/wpn_empire_bow_tutorial_3p":false,"units\/weapons\/player\/wpn_emp_arrows\/wpn_es_arrow_t1_3p":false,"units\/beings\/player\/empire_soldier_knight\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_empire_bow_tutorial\/wpn_empire_bow_tutorial":false,"units\/weapons\/player\/wpn_empire_2h_hammer_tutorial\/wpn_empire_2h_hammer_tut_01_3p":false,"units\/beings\/player\/empire_soldier_knight\/first_person_base\/chr_first_person_mesh":false,"wwise\/bow":false,"units\/weapons\/player\/wpn_empire_2h_hammer_tutorial\/wpn_empire_2h_hammer_tut_01":false}} 16:52:15.790 [Lua] player (110000103724cc4,1) was put into party 1 16:52:15.798 [Lua] Switching ConflictSettings: to: default 16:52:15.798 [Lua] pacing=default 16:52:15.798 [Lua] roaming=nil 16:52:15.798 [Lua] specials=default 16:52:15.798 [Lua] debug_color=maroon 16:52:15.798 [Lua] contained_breeds=nil 16:52:15.798 [Lua] pack_spawning=default 16:52:15.798 [Lua] disabled=false 16:52:15.798 [Lua] factions=nil 16:52:15.798 [Lua] boss=default 16:52:15.798 [Lua] horde=default 16:52:15.798 [Lua] name=default 16:52:15.798 [Lua] intensity=default 16:52:15.798 [Lua] --- 16:52:15.798 [Lua] [LevelAnalysis] set_random_seed( 0) 16:52:15.812 [Lua] [AIInterestPointSystem] Level Seed: 0 16:52:15.812 [Lua] 16:52:15.812 [Lua] [entity_system_bag] = table 16:52:15.812 [Lua] [entity_system_bag] = metatable 16:52:15.812 [Lua] [startup_data] = table 16:52:15.812 [Lua] [entity_manager] = table 16:52:15.812 [Lua] [entity_manager] = metatable 16:52:15.812 [Lua] [unit_spawner] = table 16:52:15.812 [Lua] [unit_spawner] = metatable 16:52:15.812 [Lua] [unit_storage] = table 16:52:15.812 [Lua] [unit_storage] = metatable 16:52:15.812 [Lua] [dice_keeper] = table 16:52:15.812 [Lua] [dice_keeper] = metatable 16:52:15.812 [Lua] [is_server] = true (boolean) 16:52:15.812 [Lua] [world] = [World] 16:52:15.812 [Lua] [system_api] = table 16:52:15.812 [Lua] [entity_system] = table 16:52:15.812 [Lua] [entity_system] = metatable 16:52:15.812 [Lua] [network_lobby] = table 16:52:15.812 [Lua] [network_lobby] = metatable 16:52:15.812 [Lua] [profile_synchronizer] = table 16:52:15.812 [Lua] [profile_synchronizer] = metatable 16:52:15.812 [Lua] [level_transition_handler] = table 16:52:15.812 [Lua] [level_transition_handler] = metatable 16:52:15.812 [Lua] [num_local_human_players] = 1 (number) 16:52:15.812 [Lua] [statistics_db] = table 16:52:15.812 [Lua] [statistics_db] = metatable 16:52:15.812 [Lua] [network_server] = table 16:52:15.812 [Lua] [network_server] = metatable 16:52:15.812 [Lua] [input_manager] = table 16:52:15.812 [Lua] [input_manager] = metatable 16:52:15.812 [Lua] [network_clock] = table 16:52:15.812 [Lua] [network_clock] = metatable 16:52:15.812 [Lua] [network_transmit] = table 16:52:15.812 [Lua] [network_transmit] = metatable 16:52:15.812 [Lua] [free_flight_manager] = table 16:52:15.812 [Lua] [free_flight_manager] = metatable 16:52:15.812 [Lua] [network_manager] = table 16:52:15.812 [Lua] [network_manager] = metatable 16:52:15.812 [Lua] [network_event_delegate] = table 16:52:15.812 [Lua] [network_event_delegate] = metatable 16:52:15.812 [Lua] 16:52:15.812 [Lua] ignoring extension VersusVolumeObjectiveExtension 16:52:15.812 [Lua] ignoring extension VersusInteractObjectiveExtension 16:52:15.812 [Lua] ignoring extension VersusPayloadObjectiveExtension 16:52:15.812 [Lua] ignoring extension VersusSocketObjectiveExtension 16:52:15.812 [Lua] ignoring extension VersusTargetObjectiveExtension 16:52:15.812 [Lua] ignoring extension VersusMissionObjectiveExtension 16:52:15.815 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05 16:52:15.832 [Lua] [DeusChestPreloadSystem] Couldn't find settings for platform: "win32" --> Using fallback settings 16:52:15.832 [Lua] [AchievementManager] Achievements using the steam platform 16:52:15.885 [Lua] respawn_unit_spawned with group id: cannon_event 16:52:15.885 [Lua] respawn_unit_spawned with group id: cannon_event 16:52:15.885 [Lua] respawn_unit_spawned with group id: cannon_event 16:52:15.888 [Lua] respawn_unit_spawned with group id: end_event 16:52:15.888 [Lua] respawn_unit_spawned with group id: end_event 16:52:15.888 [Lua] respawn_unit_spawned with group id: end_event 16:52:15.908 [Lua] respawn_unit_spawned with group id: gate_event 16:52:15.908 [Lua] respawn_unit_spawned with group id: gate_event 16:52:15.908 [Lua] respawn_unit_spawned with group id: gate_event 16:52:15.913 [Lua] [StateIngame] Level seed: 0 16:52:15.952 [Lua] [LevelAnalysis] set_random_seed( 846387) 16:52:15.960 [GameSession] create_game_object(67, 0) 16:52:15.960 [GameSession] create_game_object(95, 1) 16:52:15.960 [Lua] [IngameUI] init 16:52:15.971 [SteamVoipClient] select_out(110000103724cc4, off) 16:52:15.974 [Lua] cb_razer_chroma_setup 16:52:15.997 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit() 16:52:15.997 [Lua] [Matchmaking] Entering MatchmakingStateIngame on_enter() 16:52:15.997 [Lua] Set lobby begin: 16:52:15.997 [Lua] Lobby data power_level = 199 16:52:15.997 [Lua] Lobby data difficulty = normal 16:52:15.997 [Lua] Lobby data player_slot_1 = 0:0 16:52:15.997 [Lua] Lobby data difficulty_tweak = 0 16:52:15.997 [Lua] Lobby data player_slot_4 = 0:0 16:52:15.997 [Lua] Lobby data num_players = 1 16:52:15.997 [Lua] Lobby data unique_server_name = Tierce 16:52:15.997 [Lua] Lobby data matchmaking = true 16:52:15.997 [Lua] Lobby data host = 110000103724cc4 16:52:15.997 [Lua] Lobby data mission_id = military 16:52:15.997 [Lua] Lobby data player_slot_2 = 0:0 16:52:15.997 [Lua] Lobby data player_slot_5 = 0:0 16:52:15.997 [Lua] Lobby data network_hash = 90c1a6e4f32a23e9 16:52:15.998 [Lua] Lobby data country_code = CZ 16:52:15.998 [Lua] Lobby data player_slot_3 = 0:0 16:52:15.998 [Lua] Lobby data eac_authorized = false 16:52:15.998 [Lua] Set lobby end. 16:52:15.998 [Lua] CurrentConflictSettings default 16:52:15.998 [Lua] [ConflictDirector] conflict_director is ai_ready 16:52:16.003 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads 16:52:16.003 [Lua] [MainPathSpawningGenerator] Injecting travel distances 16:52:16.006 [Lua] SpecialsPacing:remove_unwanted_breeds: 16:52:16.006 [Lua] Forming navigation groups in one frame 16:52:16.006 [Lua] Forming navigation groups 16:52:16.007 [Lua] NavigationGroupManager -> calulation time A: 0.0010000000000012221 16:52:16.236 [Lua] NavigationGroupManager -> calulation time B: 0.2289999999999992 16:52:16.236 [Lua] number of nav groups: 345 16:52:16.238 [Lua] number of refined nav groups : 265 16:52:16.243 [Lua] NavigationGroupManager -> calulation time C: 0.0070000000000014495 16:52:16.243 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 12.347596786962821 Normalized coefficient: 1.2755518561012282 16:52:16.245 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 12.654672321677207 Normalized coefficient: 1.2445995913320131 16:52:16.247 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 12.097662718594073 Normalized coefficient: 1.3019043732961975 16:52:16.249 [Lua] -------------> JOW Perfect-density 0.90000000000000002 Sum density 0.4182912349700928 Normalized coefficient: 2.1516109465319029 16:52:16.253 [Lua] Layer named: 20 , id: 20 has cost 0 --> removed all roaming spawns found inside 16:52:16.253 [Lua] Layer named: 21 , id: 21 has cost 0 --> removed all roaming spawns found inside 16:52:16.253 [Lua] Layer named: 23 , id: 23 has cost 0 --> removed all roaming spawns found inside 16:52:16.253 [Lua] Layer named: 24 , id: 24 has cost 0 --> removed all roaming spawns found inside 16:52:16.253 [Lua] Layer named: 26 , id: 26 has cost 0 --> removed all roaming spawns found inside 16:52:16.263 [Lua] [LevelAnalysis] Generating boss paths for level: military 16:52:16.263 [Lua] [LevelAnalysis] This level has a total main-path length of 1114.086 meters. 16:52:16.263 [Lua] [LevelAnalysis] grouping spawners for event_patrol 16:52:16.263 [Lua] [LevelAnalysis] 16:52:16.263 [Lua] [LevelAnalysis] grouping spawners for event_boss 16:52:16.263 [Lua] [LevelAnalysis] 16:52:16.263 [Lua] [LevelAnalysis] Terror events added: 16:52:16.263 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss 16:52:16.263 [Lua] [LevelAnalysis] 2 -->Added boss/special event: nothing 16:52:16.263 [Lua] [LevelAnalysis] 3 -->Added boss/special event: event_boss 16:52:16.263 [Lua] ----> using boss gizmo! 16:52:16.263 [Lua] [LevelAnalysis] section: 1, start-index: 1, end-index: 22, forbidden-dist: -206.6 start-travel-dist: 216.6, end-travel-dist: 301.3 spawn_distance 0.0 16:52:16.263 [Lua] Adding main path event: Vector3Box(112.5, 137, -19.3033) boss_event_rat_ogre 45 table: 0000000011545FF0 16:52:16.263 [Lua] ----> using boss gizmo! 16:52:16.263 [Lua] [LevelAnalysis] section: 3, start-index: 49, end-index: 72, forbidden-dist: -276.5 start-travel-dist: 773.6, end-travel-dist: 936.1 spawn_distance 487.1 16:52:16.263 [Lua] Adding main path event: Vector3Box(-93, -86, 64.5) boss_event_storm_fiend 45 table: 00000000115462E0 16:52:16.263 [Lua] [LevelAnalysis] num_event_places_f: 0.70939081811904903 , num_event_places: 0 , trailing_event_fraction: 0.70939081811904903 , num_events: 1 16:52:16.263 [Lua] [LevelAnalysis] Level path distance: 1114.0862271785736 16:52:16.263 [Lua] [LevelAnalysis] path_dist1: 50 , path_dist2: 1114.0862271785736 forbidden_dist: -1014.0862271785736 16:52:16.263 [Lua] [LevelAnalysis] wanted_distance: 457.97521880717829 16:52:16.263 [Lua] [LevelAnalysis] Terror events added: 16:52:16.263 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss 16:52:16.263 [Lua] Adding main path event: Vector3Box(169.945, 28.9248, 50.6775) rare_event_loot_rat 45 table: 0000000011546770 16:52:16.263 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0 16:52:16.266 [GameSession] create_game_object(68, 2) 16:52:16.266 [GameSession] create_game_object(68, 3) 16:52:16.266 [GameSession] create_game_object(68, 4) 16:52:16.266 [GameSession] create_game_object(68, 5) 16:52:16.266 [GameSession] create_game_object(68, 6) 16:52:16.266 [GameSession] create_game_object(68, 7) 16:52:16.266 [GameSession] create_game_object(68, 8) 16:52:16.266 [GameSession] create_game_object(68, 9) 16:52:16.266 [GameSession] create_game_object(68, 10) 16:52:16.266 [GameSession] create_game_object(68, 11) 16:52:16.266 [GameSession] create_game_object(68, 12) 16:52:16.266 [GameSession] create_game_object(68, 13) 16:52:16.266 [GameSession] create_game_object(68, 14) 16:52:16.266 [GameSession] create_game_object(68, 15) 16:52:16.267 [GameSession] create_game_object(68, 16) 16:52:16.267 [GameSession] create_game_object(68, 17) 16:52:16.267 [GameSession] create_game_object(68, 18) 16:52:16.267 [GameSession] create_game_object(68, 19) 16:52:16.267 [GameSession] create_game_object(68, 20) 16:52:16.267 [GameSession] create_game_object(68, 21) 16:52:16.267 [GameSession] create_game_object(68, 22) 16:52:16.267 [GameSession] create_game_object(68, 23) 16:52:16.267 [GameSession] create_game_object(68, 24) 16:52:16.267 [GameSession] create_game_object(68, 25) 16:52:16.267 [GameSession] create_game_object(68, 26) 16:52:16.267 [GameSession] create_game_object(68, 27) 16:52:16.268 [GameSession] create_game_object(68, 28) 16:52:16.268 [GameSession] create_game_object(68, 29) 16:52:16.268 [GameSession] create_game_object(68, 30) 16:52:16.268 [GameSession] create_game_object(68, 31) 16:52:16.268 [GameSession] create_game_object(68, 32) 16:52:16.268 [GameSession] create_game_object(68, 33) 16:52:16.268 [GameSession] create_game_object(68, 34) 16:52:16.268 [GameSession] create_game_object(68, 35) 16:52:16.268 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 16:52:16.268 [GameSession] create_game_object(30, 36) 16:52:16.269 [GameSession] create_game_object(30, 37) 16:52:16.269 [GameSession] create_game_object(30, 38) 16:52:16.269 [GameSession] create_game_object(30, 39) 16:52:16.269 [GameSession] create_game_object(30, 40) 16:52:16.269 [GameSession] create_game_object(30, 41) 16:52:16.269 [GameSession] create_game_object(30, 42) 16:52:16.269 [GameSession] create_game_object(30, 43) 16:52:16.269 [GameSession] create_game_object(68, 44) 16:52:16.269 [GameSession] create_game_object(68, 45) 16:52:16.269 [GameSession] create_game_object(68, 46) 16:52:16.269 [GameSession] create_game_object(68, 47) 16:52:16.270 [GameSession] create_game_object(68, 48) 16:52:16.270 [GameSession] create_game_object(68, 49) 16:52:16.270 [GameSession] create_game_object(68, 50) 16:52:16.270 [GameSession] create_game_object(68, 51) 16:52:16.270 [GameSession] create_game_object(68, 52) 16:52:16.270 [GameSession] create_game_object(68, 53) 16:52:16.270 [GameSession] create_game_object(68, 54) 16:52:16.270 [GameSession] create_game_object(68, 55) 16:52:16.270 [GameSession] create_game_object(68, 56) 16:52:16.270 [GameSession] create_game_object(68, 57) 16:52:16.270 [GameSession] create_game_object(68, 58) 16:52:16.270 [GameSession] create_game_object(68, 59) 16:52:16.270 [GameSession] create_game_object(68, 60) 16:52:16.270 [GameSession] create_game_object(68, 61) 16:52:16.270 [GameSession] create_game_object(68, 62) 16:52:16.271 [GameSession] create_game_object(68, 63) 16:52:16.271 [GameSession] create_game_object(68, 64) 16:52:16.271 [GameSession] create_game_object(68, 65) 16:52:16.271 [GameSession] create_game_object(68, 66) 16:52:16.271 [GameSession] create_game_object(68, 67) 16:52:16.271 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn potions pickups 16:52:16.271 [GameSession] create_game_object(68, 68) 16:52:16.271 [GameSession] create_game_object(68, 69) 16:52:16.271 [GameSession] create_game_object(68, 70) 16:52:16.271 [GameSession] create_game_object(68, 71) 16:52:16.271 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn healing pickups 16:52:16.271 [GameSession] create_game_object(68, 72) 16:52:16.271 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups 16:52:16.271 [GameSession] create_game_object(68, 73) 16:52:16.271 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups 16:52:16.271 [GameSession] create_game_object(48, 74) 16:52:16.302 [Lua] player (110000103724cc4,4) was put into party 1 16:52:16.338 [GameSession] create_game_object(12, 75) 16:52:16.338 [GameSession] create_game_object(95, 76) 16:52:16.338 [Lua] [ProfileSynchronizer] Assigning peer(110000103724cc4:4) to profile(3) career(1) 16:52:16.338 [Lua] [SharedState] network_state_110000103724cc4: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":6,"local_player_id":1,"career_index":1,"peer_id":"110000103724cc4"},{"is_bot":true,"profile_index":3,"local_player_id":4,"career_index":1,"peer_id":"110000103724cc4"}] 16:52:16.338 [Lua] [SharedState] network_state_110000103724cc4: inventory_list:0:4:0:0 = {"third_person":{"wwise\/one_handed_axes":false,"units\/weapons\/player\/wpn_dw_xbow_01_t1\/wpn_dw_xbow_01_t1_3p":false,"units\/weapons\/player\/wpn_dw_axe_01_t1\/wpn_dw_axe_01_t1_3p":false,"wwise\/crossbow":false,"resource_packages\/careers\/dr_ranger":false,"units\/beings\/player\/dwarf_ranger_upgraded\/headpiece\/dr_u_hat_01":false,"units\/beings\/player\/dwarf_ranger_upgraded\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt_3p":false},"inventory_id":763521344,"first_person":{"wwise\/crossbow":false,"units\/beings\/player\/dwarf_ranger_upgraded\/third_person_base\/chr_third_person_base":false,"resource_packages\/careers\/dr_ranger":false,"units\/beings\/player\/dwarf_ranger_upgraded\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"wwise\/one_handed_axes":false,"units\/weapons\/player\/wpn_dw_xbow_01_t1\/wpn_dw_xbow_01_t1_3p":false,"units\/weapons\/player\/wpn_dw_axe_01_t1\/wpn_dw_axe_01_t1_3p":false,"units\/weapons\/player\/wpn_dw_xbow_01_t1\/wpn_dw_xbow_01_t1":false,"units\/beings\/player\/dwarf_ranger_upgraded\/headpiece\/dr_u_hat_01":false,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt":false,"units\/weapons\/player\/wpn_dw_axe_01_t1\/wpn_dw_axe_01_t1":false,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt_3p":false}} 16:52:16.338 [Lua] player (110000103724cc4,5) was put into party 1 16:52:16.377 [GameSession] create_game_object(12, 77) 16:52:16.378 [GameSession] create_game_object(95, 78) 16:52:16.378 [Lua] [ProfileSynchronizer] Assigning peer(110000103724cc4:5) to profile(4) career(1) 16:52:16.378 [Lua] [SharedState] network_state_110000103724cc4: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":6,"local_player_id":1,"career_index":1,"peer_id":"110000103724cc4"},{"is_bot":true,"profile_index":3,"local_player_id":4,"career_index":1,"peer_id":"110000103724cc4"},{"is_bot":true,"profile_index":4,"local_player_id":5,"career_index":1,"peer_id":"110000103724cc4"}] 16:52:16.378 [Lua] [SharedState] network_state_110000103724cc4: inventory_list:0:5:0:0 = {"third_person":{"units\/beings\/player\/way_watcher_upgraded\/headpiece\/ww_u_hat_01":false,"units\/weapons\/player\/wpn_we_bow_01_t1\/wpn_we_bow_01_t1_3p":false,"resource_packages\/careers\/we_waywatcher":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_arrow_t1_3p":false,"units\/weapons\/player\/wpn_we_dagger_01_t1\/wpn_we_dagger_01_t1_3p":false,"wwise\/bow":false,"wwise\/one_handed_daggers":false,"units\/beings\/player\/way_watcher_upgraded\/third_person_base\/chr_third_person_husk_base":false},"inventory_id":705189248,"first_person":{"units\/beings\/player\/way_watcher_upgraded\/headpiece\/ww_u_hat_01":false,"resource_packages\/careers\/we_waywatcher":false,"units\/beings\/player\/way_watcher_upgraded\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_arrow_t1_3p":false,"wwise\/one_handed_daggers":false,"wwise\/bow":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_we_bow_01_t1\/wpn_we_bow_01_t1_3p":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_arrow_t1":false,"units\/weapons\/player\/wpn_we_dagger_01_t1\/wpn_we_dagger_01_t1_3p":false,"units\/beings\/player\/way_watcher_upgraded\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_we_dagger_01_t1\/wpn_we_dagger_01_t1":false,"units\/weapons\/player\/wpn_we_bow_01_t1\/wpn_we_bow_01_t1":false}} 16:52:16.378 [Lua] player (110000103724cc4,3) was put into party 1 16:52:16.425 [GameSession] create_game_object(12, 79) 16:52:16.425 [GameSession] create_game_object(95, 80) 16:52:16.425 [Lua] [ProfileSynchronizer] Assigning peer(110000103724cc4:3) to profile(2) career(1) 16:52:16.425 [Lua] [SharedState] network_state_110000103724cc4: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":6,"local_player_id":1,"career_index":1,"peer_id":"110000103724cc4"},{"is_bot":true,"profile_index":3,"local_player_id":4,"career_index":1,"peer_id":"110000103724cc4"},{"is_bot":true,"profile_index":4,"local_player_id":5,"career_index":1,"peer_id":"110000103724cc4"},{"is_bot":true,"profile_index":2,"local_player_id":3,"career_index":1,"peer_id":"110000103724cc4"}] 16:52:16.426 [Lua] [SharedState] network_state_110000103724cc4: inventory_list:0:3:0:0 = {"third_person":{"units\/weapons\/player\/wpn_brw_staff_02\/wpn_brw_staff_02_3p":false,"units\/beings\/player\/bright_wizard_adept\/third_person_base\/chr_third_person_husk_base":false,"units\/beings\/player\/bright_wizard_adept\/headpiece\/bw_a_hat_01":false,"wwise\/one_handed_hammers":false,"units\/weapons\/player\/wpn_brw_mace_01\/wpn_brw_mace_01_3p":false,"resource_packages\/careers\/bw_adept":false,"wwise\/staff":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false},"inventory_id":1324455680,"first_person":{"units\/weapons\/player\/wpn_fireball\/wpn_fireball":false,"resource_packages\/careers\/bw_adept":false,"units\/weapons\/player\/wpn_brw_mace_01\/wpn_brw_mace_01_3p":false,"units\/beings\/player\/bright_wizard_adept\/third_person_base\/chr_third_person_base":false,"wwise\/staff":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_brw_mace_01\/wpn_brw_mace_01":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_brw_staff_02\/wpn_brw_staff_02":false,"wwise\/one_handed_hammers":false,"units\/weapons\/player\/wpn_brw_staff_02\/wpn_brw_staff_02_3p":false,"units\/beings\/player\/bright_wizard_adept\/headpiece\/bw_a_hat_01":false,"units\/beings\/player\/bright_wizard_adept\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false}} 16:52:18.388 [GameSession] create_game_object(84, 81) 16:52:18.388 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 16:52:18.388 [GameSession] create_game_object(84, 82) 16:52:18.388 [GameSession] create_game_object(84, 83) 16:52:18.388 [GameSession] create_game_object(84, 84) 16:52:18.388 [GameSession] create_game_object(84, 85) 16:52:18.388 [GameSession] create_game_object(84, 86) 16:52:18.388 [GameSession] create_game_object(84, 87) 16:52:18.388 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 16:52:18.388 [GameSession] create_game_object(84, 88) 16:52:18.388 [GameSession] create_game_object(84, 89) 16:52:18.400 [Lua] Spline already found! 16:52:18.403 [Lua] Spline already found! 16:52:18.408 [GameSession] create_game_object(64, 90) 16:52:18.424 [GameSession] create_game_object(84, 91) 16:52:18.424 [GameSession] create_game_object(84, 92) 16:52:18.424 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 16:52:18.425 [GameSession] create_game_object(64, 93) 16:52:18.729 [Lua] Spline already found! 16:52:18.733 [GameSession] create_game_object(36, 94) 16:52:18.778 [GameSession] create_game_object(36, 95) 16:52:18.803 [GameSession] create_game_object(36, 96) 16:52:18.829 [GameSession] create_game_object(36, 97) 16:52:18.838 [GameSession] create_game_object(36, 98) 16:52:18.850 [GameSession] create_game_object(36, 99) 16:52:18.862 [GameSession] create_game_object(64, 100) 16:52:18.875 [GameSession] create_game_object(64, 101) 16:52:19.023 [GameSession] create_game_object(64, 102) 16:52:19.031 [GameSession] create_game_object(36, 103) 16:52:19.150 [GameSession] create_game_object(36, 104) 16:52:19.158 [GameSession] create_game_object(36, 105) 16:52:19.170 [GameSession] create_game_object(36, 106) 16:52:19.171 [Lua] Init group template: spline_patrol 16:52:19.190 [GameSession] create_game_object(64, 107) 16:52:19.197 [GameSession] create_game_object(64, 108) 16:52:19.217 [GameSession] create_game_object(64, 109) 16:52:19.219 [Lua] Init group template: spline_patrol 16:52:19.236 [GameSession] create_game_object(64, 110) 16:52:19.244 [GameSession] create_game_object(64, 111) 16:52:19.252 [GameSession] create_game_object(64, 112) 16:52:19.264 [GameSession] create_game_object(36, 113) 16:52:19.275 [GameSession] create_game_object(36, 114) 16:52:19.286 [GameSession] create_game_object(36, 115) 16:52:19.311 [GameSession] create_game_object(36, 116) 16:52:19.312 [Lua] Init group template: spline_patrol 16:52:19.327 [GameSession] create_game_object(4, 117) 16:52:19.338 [GameSession] create_game_object(4, 118) 16:52:20.422 [Lua] [SharedState] network_state_110000103724cc4: loaded_inventory_id:110000103724cc4:1:0:0 = 363336256 16:52:22.661 [Lua] [SharedState] network_state_110000103724cc4: loaded_inventory_id:110000103724cc4:3:0:0 = 1324455680 16:52:23.191 [Lua] [SharedState] network_state_110000103724cc4: loaded_inventory_id:110000103724cc4:5:0:0 = 705189248 16:52:23.210 [Lua] [SharedState] network_state_110000103724cc4: loaded_inventory_id:110000103724cc4:4:0:0 = 763521344 16:52:23.210 [Lua] [PeerSM] 110000103724cc4 :: on_exit WaitingForEnterGame 16:52:23.210 [Lua] [PeerSM] 110000103724cc4 :: on_enter WaitingForGameObjectSync 16:52:23.219 [Lua] [SharedState] network_state_110000103724cc4: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":6,"local_player_id":1,"career_index":1,"peer_id":"110000103724cc4"},{"is_bot":true,"profile_index":3,"local_player_id":4,"career_index":1,"peer_id":"110000103724cc4"},{"is_bot":true,"profile_index":4,"local_player_id":5,"career_index":1,"peer_id":"110000103724cc4"}] 16:52:23.219 [GameSession] destroy_game_object(79) 16:52:23.220 [Lua] [PeerSM] 110000103724cc4 :: on_exit WaitingForGameObjectSync 16:52:23.220 [Lua] [PeerSM] 110000103724cc4 :: on_enter WaitingForPlayers 16:52:23.221 [Lua] player (110000103724cc4,3) was put into party 1 16:52:23.270 [GameSession] create_game_object(12, 119) 16:52:23.270 [GameSession] create_game_object(95, 120) 16:52:23.270 [Lua] [ProfileSynchronizer] Assigning peer(110000103724cc4:3) to profile(2) career(1) 16:52:23.270 [Lua] [SharedState] network_state_110000103724cc4: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":6,"local_player_id":1,"career_index":1,"peer_id":"110000103724cc4"},{"is_bot":true,"profile_index":3,"local_player_id":4,"career_index":1,"peer_id":"110000103724cc4"},{"is_bot":true,"profile_index":4,"local_player_id":5,"career_index":1,"peer_id":"110000103724cc4"},{"is_bot":true,"profile_index":2,"local_player_id":3,"career_index":1,"peer_id":"110000103724cc4"}] 16:52:23.270 [Lua] [SharedState] network_state_110000103724cc4: inventory_list:0:3:0:0 = {"third_person":{"units\/weapons\/player\/wpn_brw_staff_02\/wpn_brw_staff_02_3p":false,"units\/beings\/player\/bright_wizard_adept\/third_person_base\/chr_third_person_husk_base":false,"units\/beings\/player\/bright_wizard_adept\/headpiece\/bw_a_hat_01":false,"wwise\/one_handed_hammers":false,"units\/weapons\/player\/wpn_brw_mace_01\/wpn_brw_mace_01_3p":false,"resource_packages\/careers\/bw_adept":false,"wwise\/staff":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false},"inventory_id":738570432,"first_person":{"units\/weapons\/player\/wpn_fireball\/wpn_fireball":false,"resource_packages\/careers\/bw_adept":false,"units\/weapons\/player\/wpn_brw_mace_01\/wpn_brw_mace_01_3p":false,"units\/beings\/player\/bright_wizard_adept\/third_person_base\/chr_third_person_base":false,"wwise\/staff":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_brw_mace_01\/wpn_brw_mace_01":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_brw_staff_02\/wpn_brw_staff_02":false,"wwise\/one_handed_hammers":false,"units\/weapons\/player\/wpn_brw_staff_02\/wpn_brw_staff_02_3p":false,"units\/beings\/player\/bright_wizard_adept\/headpiece\/bw_a_hat_01":false,"units\/beings\/player\/bright_wizard_adept\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false}} 16:52:23.274 [Lua] [SharedState] network_state_110000103724cc4: loaded_inventory_id:110000103724cc4:3:0:0 = 738570432 16:52:23.274 [Lua] [PeerSM] 110000103724cc4 :: on_exit WaitingForPlayers 16:52:23.274 [Lua] [PeerSM] 110000103724cc4 :: on_enter InGame 16:52:23.274 [Lua] [SharedState] network_state_110000103724cc4: peer_ingame:110000103724cc4:0:0:0 = true 16:52:23.278 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", slot_healthkit="potion_healing_draught_01", } 16:52:23.278 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 16:52:23.278 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", slot_healthkit="potion_healing_draught_01", } 16:52:23.278 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 16:52:23.279 [GameSession] create_game_object(41, 121) 16:52:23.279 [GameSession] create_game_object(46, 122) 16:52:23.281 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", slot_healthkit="potion_healing_draught_01", } 16:52:23.281 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 16:52:23.281 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", slot_healthkit="potion_healing_draught_01", } 16:52:23.281 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 16:52:23.281 [GameSession] create_game_object(41, 123) 16:52:23.281 [GameSession] create_game_object(46, 124) 16:52:23.283 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", slot_healthkit="potion_healing_draught_01", } 16:52:23.283 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 16:52:23.283 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", slot_healthkit="potion_healing_draught_01", } 16:52:23.283 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 16:52:23.283 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", slot_healthkit="potion_healing_draught_01", } 16:52:23.283 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 16:52:23.283 [GameSession] create_game_object(41, 125) 16:52:23.283 [GameSession] create_game_object(46, 126) 16:52:23.287 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="potion_healing_draught_01", slot_potion="n/a", } 16:52:23.287 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 16:52:23.287 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="potion_healing_draught_01", slot_potion="n/a", } 16:52:23.287 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 16:52:23.287 [Lua] self.initial_inventory: { additional_items={ }, slot_grenade="n/a", slot_packmaster_claw="packmaster_claw", slot_healthkit="potion_healing_draught_01", slot_potion="n/a", } 16:52:23.287 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 16:52:23.288 [GameSession] create_game_object(9, 127) 16:52:23.288 [GameSession] create_game_object(46, 128) 16:52:23.300 [Lua] Switching ConflictSettings: to: chaos_light 16:52:23.300 [Lua] pacing=chaos 16:52:23.300 [Lua] roaming=nil 16:52:23.300 [Lua] specials=chaos_light 16:52:23.300 [Lua] debug_color=purple 16:52:23.300 [Lua] contained_breeds=nil 16:52:23.300 [Lua] pack_spawning=chaos_light 16:52:23.300 [Lua] disabled=false 16:52:23.300 [Lua] factions=nil 16:52:23.300 [Lua] boss=chaos_light 16:52:23.300 [Lua] horde=chaos 16:52:23.300 [Lua] name=chaos_light 16:52:23.300 [Lua] intensity=default 16:52:23.300 [Lua] --- 16:52:23.300 [Lua] updating bot weapon metadata for weapon: one_handed_hammer_wizard_template_1 16:52:23.300 [Lua] updating bot weapon metadata for weapon: staff_fireball_fireball_template_1 16:52:23.300 [Lua] updating bot weapon metadata for weapon: dual_wield_daggers_template_1 16:52:23.300 [Lua] updating bot weapon metadata for weapon: longbow_template_1 16:52:23.301 [Lua] updating bot weapon metadata for weapon: one_hand_axe_template_2 16:52:23.301 [Lua] updating bot weapon metadata for weapon: crossbow_template_1 16:52:23.617 [Lua] Destroying unit - ai too far away from all players. critter_rat 2 18 23 16:52:23.617 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 3 19 22 16:52:23.617 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 4 20 21 16:52:23.617 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 5 1 20 16:52:23.617 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 6 2 19 16:52:23.634 [GameSession] destroy_game_object(97) 16:52:23.634 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 16:52:23.634 [GameSession] destroy_game_object(81) 16:52:23.635 [GameSession] destroy_game_object(117) 16:52:24.072 [Lua] ERROR: REMOVE UNIT FROM SPAWNED:(traceback) "[Unit '#ID[2ece63855280fb09]']" 16:52:24.072 [Lua] ERROR: Tried to freeze unit twice in the same frame. 16:52:24.073 [GameSession] create_game_object(4, 129) 16:52:24.073 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 5 8 16:52:24.073 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 6 1 7 16:52:24.080 [GameSession] destroy_game_object(82) 16:52:24.100 [GameSession] destroy_game_object(83) 16:52:24.100 [GameSession] destroy_game_object(96) 16:52:24.100 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 16:52:24.100 [GameSession] destroy_game_object(84) 16:52:24.100 [GameSession] destroy_game_object(85) 16:52:24.100 [GameSession] destroy_game_object(86) 16:52:24.100 [GameSession] destroy_game_object(87) 16:52:24.100 [GameSession] destroy_game_object(88) 16:52:24.100 [GameSession] destroy_game_object(89) 16:52:24.101 [Lua] Destroying unit - ai too far away from all players. critter_rat 2 2 2 16:52:24.106 [GameSession] destroy_game_object(118) 16:52:24.140 [GameSession] create_game_object(4, 130) 16:52:24.145 [GameSession] destroy_game_object(91) 16:52:24.145 [GameSession] destroy_game_object(92) 16:52:24.309 [Lua] StateInGameRunning:_game_actually_starts() 16:52:24.309 [Lua] ################################################################################################################# 16:52:24.309 [Lua] [Loading Time]: 00:00:20 [Transition]: none-military [Members joined]: 0 [Members Left]: 0 [Is Server]: true 16:52:24.309 [Lua] ################################################################################################################# 16:52:24.309 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 22 16:52:24.309 [Lua] [SharedState] network_state_110000103724cc4: actually_ingame:110000103724cc4:0:0:0 = true 16:52:24.320 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 22 16:52:24.321 [GameSession] create_game_object(4, 131) 16:52:24.336 [GameSession] destroy_game_object(130) 16:52:24.613 [GameSession] create_game_object(84, 132) 16:52:24.613 [GameSession] create_game_object(84, 133) 16:52:24.613 [GameSession] create_game_object(84, 134) 16:52:24.613 [GameSession] create_game_object(84, 135) 16:52:24.613 [GameSession] create_game_object(84, 136) 16:52:24.613 [GameSession] create_game_object(84, 137) 16:52:24.613 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 16:52:24.613 [GameSession] create_game_object(84, 138) 16:52:24.613 [GameSession] create_game_object(84, 139) 16:52:24.613 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 16:52:24.613 [GameSession] create_game_object(84, 140) 16:52:24.613 [GameSession] create_game_object(84, 141) 16:52:24.613 [GameSession] create_game_object(84, 142) 16:52:24.613 [GameSession] create_game_object(84, 143) 16:52:24.614 [GameSession] create_game_object(4, 144) 16:52:24.617 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 22 16:52:24.617 [Lua] Commit load time data 16:52:24.885 [Lua] Spline already found! 16:52:24.888 [Lua] Spline already found! 16:52:24.890 [GameSession] create_game_object(84, 145) 16:52:24.890 [GameSession] create_game_object(84, 146) 16:52:24.890 [GameSession] create_game_object(84, 147) 16:52:24.890 [GameSession] create_game_object(84, 148) 16:52:24.891 [GameSession] create_game_object(4, 149) 16:52:24.897 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 16:52:24.897 [GameSession] create_game_object(4, 150) 16:52:24.903 [Lua] Spline already found! 16:52:24.906 [GameSession] create_game_object(4, 151) 16:52:24.910 [GameSession] destroy_game_object(129) 16:52:24.914 [GameSession] create_game_object(36, 152) 16:52:25.102 [GameSession] create_game_object(36, 153) 16:52:25.166 [Lua] Init group template: spline_patrol 16:52:25.186 [GameSession] create_game_object(36, 154) 16:52:25.196 [GameSession] create_game_object(36, 155) 16:52:25.206 [GameSession] create_game_object(36, 156) 16:52:25.208 [Lua] Init group template: spline_patrol 16:52:25.225 [GameSession] create_game_object(36, 157) 16:52:25.234 [GameSession] create_game_object(36, 158) 16:52:25.245 [GameSession] create_game_object(36, 159) 16:52:25.256 [GameSession] create_game_object(36, 160) 16:52:25.268 [GameSession] create_game_object(36, 161) 16:52:25.281 [GameSession] create_game_object(36, 162) 16:52:25.293 [GameSession] create_game_object(36, 163) 16:52:25.306 [GameSession] create_game_object(36, 164) 16:52:25.318 [GameSession] create_game_object(36, 165) 16:52:25.331 [GameSession] create_game_object(36, 166) 16:52:25.343 [GameSession] create_game_object(36, 167) 16:52:25.355 [GameSession] create_game_object(36, 168) 16:52:25.367 [GameSession] create_game_object(36, 169) 16:52:25.379 [GameSession] create_game_object(36, 170) 16:52:25.391 [GameSession] create_game_object(36, 171) 16:52:25.404 [GameSession] create_game_object(36, 172) 16:52:25.406 [Lua] Init group template: spline_patrol 16:52:25.420 [GameSession] create_game_object(4, 173) 16:52:26.055 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x6, position: 71207 16:52:32.546 [GameSession] create_game_object(84, 174) 16:52:32.558 [GameSession] create_game_object(36, 175) 16:52:34.408 [GameSession] create_game_object(84, 176) 16:52:34.420 [GameSession] create_game_object(36, 177) 16:52:34.431 [GameSession] create_game_object(36, 178) 16:52:35.301 [GameSession] create_game_object(84, 179) 16:52:35.313 [GameSession] create_game_object(36, 180) 16:52:36.797 [GameSession] create_game_object(4, 181) 16:52:36.893 [GameSession] destroy_game_object(147) 16:52:37.296 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 16:52:37.307 [Lua] Spline already found! 16:52:37.319 [GameSession] create_game_object(36, 182) 16:52:37.330 [GameSession] create_game_object(36, 183) 16:52:37.332 [Lua] Init group template: spline_patrol 16:52:38.148 [GameSession] destroy_game_object(146) 16:52:42.159 [GameSession] destroy_game_object(151) 16:52:43.025 [GameSession] destroy_game_object(148) 16:52:44.307 [GameSession] destroy_game_object(173) 16:52:44.438 [GameSession] destroy_game_object(145) 16:52:45.491 [Lua] TerrorEventMixer.start_event: military_benchmark_cut_1 (seed: 0) 16:52:45.492 [GameSession] create_game_object(84, 184) 16:52:45.503 [GameSession] create_game_object(84, 185) 16:52:45.503 [GameSession] create_game_object(84, 186) 16:52:45.503 [GameSession] create_game_object(84, 187) 16:52:45.503 [GameSession] create_game_object(84, 188) 16:52:45.503 [GameSession] create_game_object(84, 189) 16:52:45.503 [GameSession] create_game_object(84, 190) 16:52:45.503 [GameSession] create_game_object(84, 191) 16:52:45.503 [GameSession] create_game_object(84, 192) 16:52:45.503 [GameSession] create_game_object(84, 193) 16:52:45.504 [GameSession] create_game_object(84, 194) 16:52:45.504 [GameSession] create_game_object(84, 195) 16:52:45.504 [GameSession] create_game_object(84, 196) 16:52:45.504 [GameSession] create_game_object(84, 197) 16:52:45.552 [GameSession] create_game_object(36, 198) 16:52:45.576 [GameSession] create_game_object(64, 199) 16:52:45.660 [GameSession] create_game_object(64, 200) 16:52:45.672 [GameSession] create_game_object(64, 201) 16:52:45.684 [GameSession] create_game_object(64, 202) 16:52:45.696 [GameSession] create_game_object(64, 203) 16:52:45.707 [GameSession] create_game_object(4, 204) 16:52:45.719 [GameSession] create_game_object(4, 205) 16:52:45.731 [GameSession] create_game_object(4, 206) 16:52:46.648 [Lua] TerrorEventMixer.start_event: military_benchmark_1 (seed: 0) 16:52:46.660 [Lua] main_path_player_far_away_check started 16:52:46.672 [Lua] main_path_player_far_away_check started 16:52:46.672 [Lua] Players are leaving the safe zone 16:52:46.684 [Lua] main_path_player_far_away_check started 16:52:46.696 [Lua] main_path_player_far_away_check started 16:52:46.716 [Lua] Switching ConflictSettings: to: chaos 16:52:46.716 [Lua] pacing=chaos 16:52:46.716 [Lua] roaming=nil 16:52:46.716 [Lua] specials=chaos 16:52:46.716 [Lua] debug_color=purple 16:52:46.716 [Lua] contained_breeds=nil 16:52:46.716 [Lua] pack_spawning=chaos 16:52:46.716 [Lua] disabled=false 16:52:46.716 [Lua] factions=nil 16:52:46.716 [Lua] boss=chaos 16:52:46.716 [Lua] horde=chaos 16:52:46.716 [Lua] name=chaos 16:52:46.716 [Lua] intensity=default 16:52:46.716 [Lua] --- 16:52:47.533 [GameSession] destroy_game_object(204) 16:52:47.533 [GameSession] destroy_game_object(205) 16:52:47.534 [GameSession] destroy_game_object(206) 16:52:47.539 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 1 46 48 16:52:47.539 [Lua] Destroying unit - ai too far away from all players. chaos_warrior 2 47 47 16:52:47.546 [GameSession] destroy_game_object(184) 16:52:47.546 [GameSession] destroy_game_object(185) 16:52:47.546 [GameSession] destroy_game_object(186) 16:52:47.546 [GameSession] destroy_game_object(187) 16:52:47.546 [GameSession] destroy_game_object(188) 16:52:47.546 [GameSession] destroy_game_object(189) 16:52:47.546 [GameSession] destroy_game_object(190) 16:52:47.546 [GameSession] destroy_game_object(191) 16:52:47.546 [GameSession] destroy_game_object(192) 16:52:47.546 [GameSession] destroy_game_object(193) 16:52:47.546 [GameSession] destroy_game_object(194) 16:52:47.551 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 2 6 42 16:52:47.551 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 7 41 16:52:47.551 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 5 9 40 16:52:47.560 [GameSession] destroy_game_object(144) 16:52:47.560 [GameSession] destroy_game_object(149) 16:52:47.560 [GameSession] destroy_game_object(150) 16:52:47.560 [GameSession] destroy_game_object(179) 16:52:47.560 [GameSession] destroy_game_object(152) 16:52:47.560 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 16:52:47.695 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 4 14 39 16:52:47.695 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 6 16 38 16:52:47.703 [GameSession] destroy_game_object(153) 16:52:47.703 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 16:52:47.715 [Lua] Destroying unit - ai too far away from all players. critter_pig 6 28 34 16:52:47.722 [GameSession] destroy_game_object(181) 16:52:47.727 [Lua] ERROR: REMOVE UNIT FROM SPAWNED:(traceback) "[Unit '#ID[2ece63855280fb09]']" 16:52:47.727 [Lua] ERROR: Tried to freeze unit twice in the same frame. 16:52:47.727 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 31 31 16:52:47.734 [GameSession] destroy_game_object(174) 16:52:47.738 [GameSession] destroy_game_object(176) 16:52:47.740 [GameSession] create_game_object(4, 207) 16:52:47.746 [GameSession] destroy_game_object(131) 16:52:47.750 [Lua] ERROR: REMOVE UNIT FROM SPAWNED:(traceback) "[Unit '#ID[2ece63855280fb09]']" 16:52:47.750 [Lua] ERROR: Tried to freeze unit twice in the same frame. 16:52:47.750 [Lua] ERROR: REMOVE UNIT FROM SPAWNED:(traceback) "[Unit '#ID[2ece63855280fb09]']" 16:52:47.750 [Lua] ERROR: Tried to freeze unit twice in the same frame. 16:52:47.751 [GameSession] create_game_object(84, 208) 16:52:47.751 [GameSession] create_game_object(84, 209) 16:52:47.751 [GameSession] create_game_object(84, 210) 16:52:47.751 [GameSession] create_game_object(84, 211) 16:52:47.751 [GameSession] create_game_object(84, 212) 16:52:47.751 [GameSession] create_game_object(4, 213) 16:52:47.759 [GameSession] destroy_game_object(163) 16:52:47.759 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 16:52:47.759 [GameSession] destroy_game_object(132) 16:52:47.759 [GameSession] destroy_game_object(133) 16:52:47.759 [GameSession] destroy_game_object(134) 16:52:47.759 [GameSession] destroy_game_object(135) 16:52:47.759 [GameSession] destroy_game_object(136) 16:52:47.759 [GameSession] destroy_game_object(137) 16:52:47.759 [GameSession] destroy_game_object(138) 16:52:47.761 [GameSession] destroy_game_object(139) 16:52:47.762 [GameSession] destroy_game_object(140) 16:52:47.762 [GameSession] destroy_game_object(141) 16:52:47.762 [GameSession] destroy_game_object(142) 16:52:47.762 [GameSession] create_game_object(84, 214) 16:52:47.762 [GameSession] create_game_object(84, 215) 16:52:47.762 [GameSession] create_game_object(4, 216) 16:52:47.768 [GameSession] destroy_game_object(143) 16:52:49.576 [GameSession] destroy_game_object(208) 16:52:49.974 [GameSession] create_game_object(84, 217) 16:52:50.040 [GameSession] create_game_object(7, 218) 16:52:50.876 [GameSession] destroy_game_object(218) 16:52:51.012 [GameSession] create_game_object(84, 219) 16:52:51.024 [GameSession] create_game_object(64, 220) 16:52:51.255 [GameSession] create_game_object(7, 221) 16:52:51.657 [GameSession] create_game_object(36, 222) 16:52:52.107 [GameSession] create_game_object(36, 223) 16:52:52.118 [GameSession] create_game_object(36, 224) 16:52:52.129 [GameSession] create_game_object(36, 225) 16:52:52.140 [GameSession] create_game_object(36, 226) 16:52:52.146 [GameSession] destroy_game_object(221) 16:52:52.151 [GameSession] create_game_object(36, 227) 16:52:52.162 [GameSession] create_game_object(36, 228) 16:52:52.174 [GameSession] create_game_object(36, 229) 16:52:52.185 [GameSession] create_game_object(36, 230) 16:52:52.195 [GameSession] create_game_object(36, 231) 16:52:52.207 [GameSession] create_game_object(36, 232) 16:52:52.218 [GameSession] create_game_object(36, 233) 16:52:52.229 [GameSession] create_game_object(36, 234) 16:52:52.240 [GameSession] create_game_object(36, 235) 16:52:52.289 [GameSession] create_game_object(36, 236) 16:52:52.298 [GameSession] create_game_object(36, 237) 16:52:52.309 [GameSession] create_game_object(36, 238) 16:52:52.319 [GameSession] create_game_object(36, 239) 16:52:52.331 [GameSession] create_game_object(36, 240) 16:52:52.342 [GameSession] create_game_object(36, 241) 16:52:52.353 [GameSession] create_game_object(36, 242) 16:52:52.364 [GameSession] create_game_object(36, 243) 16:52:52.407 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 16:52:52.419 [Lua] Spline already found! 16:52:52.421 [GameSession] create_game_object(64, 244) 16:52:52.430 [GameSession] create_game_object(64, 245) 16:52:52.455 [Lua] Init group template: spline_patrol 16:52:52.733 [GameSession] create_game_object(36, 246) 16:52:52.955 [GameSession] create_game_object(64, 247) 16:52:53.139 [GameSession] create_game_object(7, 248) 16:52:53.232 [GameSession] destroy_game_object(160) 16:52:53.232 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[78f0775fc5d1bb6f]' child 1: '#ID[120fa82ec80287d1]' child 2: '#ID[aff6689fb627f253]' child 3: '#ID[0169f0d1b5e35ac9]' child 4: '#ID[1fa33bbc447b784e]' child 5: '#ID[e3a3bf7f1a06e080]' 16:52:53.232 [GameSession] destroy_game_object(209) 16:52:53.247 [GameSession] create_game_object(36, 249) 16:52:53.255 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x6, position: 0 16:52:53.470 [GameSession] create_game_object(64, 250) 16:52:53.647 [GameSession] destroy_game_object(248) 16:52:54.411 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 16:52:54.422 [Lua] Spline already found! 16:52:54.426 [GameSession] create_game_object(64, 251) 16:52:54.446 [GameSession] create_game_object(64, 252) 16:52:54.448 [Lua] Init group template: spline_patrol 16:52:54.593 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 5 49 16:52:54.601 [GameSession] destroy_game_object(168) 16:52:54.601 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[95c81ee874c57aa9]' child 1: '#ID[120fa82ec80287d1]' child 2: '#ID[aff6689fb627f253]' child 3: '#ID[c52a458fcc87bad4]' child 4: '#ID[e8394a44ce4980be]' child 5: '#ID[734cf05dfc226987]' 16:52:54.605 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 16:52:54.616 [Lua] Spline already found! 16:52:54.619 [GameSession] create_game_object(64, 253) 16:52:54.627 [GameSession] create_game_object(64, 254) 16:52:54.639 [GameSession] create_game_object(64, 255) 16:52:54.641 [Lua] Init group template: spline_patrol 16:52:55.055 [GameSession] create_game_object(84, 256) 16:52:55.062 [GameSession] destroy_game_object(198) 16:52:55.062 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[68b1dd10510e5a98]' child 1: '#ID[120fa82ec80287d1]' child 2: '#ID[8e8999dc8b31fc7f]' child 3: '#ID[347639593b1a173a]' child 4: '#ID[e8394a44ce4980be]' child 5: '#ID[63068713f1be46c5]' 16:52:55.062 [GameSession] destroy_game_object(211) 16:52:55.067 [GameSession] create_game_object(64, 257) 16:52:55.973 [GameSession] destroy_game_object(113) 16:52:55.973 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[68b1dd10510e5a98]' child 1: '#ID[120fa82ec80287d1]' child 2: '#ID[49da4b8c8272104d]' child 3: '#ID[347639593b1a173a]' child 4: '#ID[fa92662140c4085e]' child 5: '#ID[6532e599e45ebf18]' 16:52:55.973 [GameSession] destroy_game_object(210) 16:53:01.782 [GameSession] destroy_game_object(213) 16:53:03.084 [GameSession] create_game_object(75, 258) 16:53:03.084 [GameSession] create_game_object(3, 259) 16:53:03.084 [GameSession] create_game_object(75, 260) 16:53:03.084 [GameSession] create_game_object(3, 261) 16:53:05.547 [GameSession] destroy_game_object(212) 16:53:05.638 [GameSession] destroy_game_object(214) 16:53:08.771 [GameSession] destroy_game_object(215) 16:53:10.534 [GameSession] destroy_game_object(216) 16:53:11.586 [Lua] TerrorEventMixer.start_event: military_benchmark_cut_2 (seed: 0) 16:53:12.070 [Lua] event horde ends! 16:53:12.291 [Lua] event horde ends! 16:53:12.513 [Lua] event horde ends! 16:53:13.219 [GameSession] destroy_game_object(259) 16:53:13.219 [GameSession] destroy_game_object(258) 16:53:13.219 [GameSession] destroy_game_object(261) 16:53:13.219 [GameSession] destroy_game_object(260) 16:53:13.654 [GameSession] create_game_object(84, 262) 16:53:13.654 [GameSession] create_game_object(84, 263) 16:53:13.654 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 16:53:13.654 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 16:53:13.654 [GameSession] create_game_object(84, 264) 16:53:13.654 [GameSession] create_game_object(84, 265) 16:53:13.654 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 16:53:13.654 [GameSession] create_game_object(84, 266) 16:53:13.654 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 16:53:13.654 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 2 8 18 16:53:13.654 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 10 17 16:53:13.654 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 11 16 16:53:13.654 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 12 15 16:53:13.666 [GameSession] destroy_game_object(217) 16:53:13.666 [GameSession] destroy_game_object(243) 16:53:13.666 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 16:53:13.714 [Lua] Spline already found! 16:53:13.715 [Lua] Spline already found! 16:53:13.725 [Lua] Spline already found! 16:53:13.727 [Lua] Spline already found! 16:53:13.731 [GameSession] create_game_object(70, 267) 16:53:13.731 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 13 15 16:53:13.731 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 14 14 16:53:13.731 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 3 1 13 16:53:13.731 [Lua] Destroying unit - ai too far away from all players. critter_rat 4 2 12 16:53:13.731 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 3 11 16:53:13.731 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 6 4 10 16:53:13.740 [GameSession] destroy_game_object(161) 16:53:13.740 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[78f0775fc5d1bb6f]' child 1: '#ID[120fa82ec80287d1]' child 2: '#ID[49da4b8c8272104d]' child 3: '#ID[9f7338c4507cf386]' child 4: '#ID[67d008059c7c539e]' child 5: '#ID[d13431450e6fa316]' 16:53:13.740 [GameSession] destroy_game_object(249) 16:53:13.740 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 16:53:13.740 [GameSession] destroy_game_object(207) 16:53:13.742 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 5 10 16:53:13.742 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 6 9 16:53:13.742 [Lua] Destroying unit - ai too far away from all players. chaos_berzerker 4 8 8 16:53:13.742 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 2 7 16:53:13.765 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 2 4 7 16:53:13.772 [GameSession] destroy_game_object(246) 16:53:13.772 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 16:53:13.813 [GameSession] destroy_game_object(195) 16:53:13.814 [GameSession] destroy_game_object(196) 16:53:13.814 [GameSession] destroy_game_object(197) 16:53:13.814 [GameSession] destroy_game_object(219) 16:53:13.818 [GameSession] create_game_object(70, 268) 16:53:13.825 [GameSession] destroy_game_object(256) 16:53:13.832 [Lua] Init group template: spline_patrol 16:53:13.917 [Lua] Init group template: spline_patrol 16:53:13.984 [Lua] Init group template: spline_patrol 16:53:14.003 [GameSession] create_game_object(70, 269) 16:53:14.026 [Lua] Init group template: spline_patrol 16:53:14.047 [GameSession] create_game_object(4, 270) 16:53:14.057 [GameSession] create_game_object(4, 271) 16:53:14.067 [GameSession] create_game_object(4, 272) 16:53:14.257 [GameSession] create_game_object(84, 273) 16:53:14.270 [GameSession] create_game_object(70, 274) 16:53:14.282 [GameSession] create_game_object(70, 275) 16:53:15.559 [GameSession] create_game_object(4, 276) 16:53:16.929 [GameSession] create_game_object(84, 277) 16:53:17.149 [SteamLobby] Detected added member 11000010954f510 16:53:17.150 [Lua] [LobbyMembers] Member joined 11000010954f510 16:53:17.162 [Lua] [NetworkServer] Changing num_players from 1 to 2 16:53:17.162 [Lua] Players: 2 16:53:17.162 [Lua] Set lobby begin: 16:53:17.162 [Lua] Lobby data power_level = 199 16:53:17.162 [Lua] Lobby data difficulty = normal 16:53:17.162 [Lua] Lobby data player_slot_1 = 0:0 16:53:17.162 [Lua] Lobby data difficulty_tweak = 0 16:53:17.162 [Lua] Lobby data player_slot_4 = 0:0 16:53:17.162 [Lua] Lobby data num_players = 2 16:53:17.162 [Lua] Lobby data unique_server_name = Tierce 16:53:17.162 [Lua] Lobby data matchmaking = true 16:53:17.162 [Lua] Lobby data host = 110000103724cc4 16:53:17.162 [Lua] Lobby data mission_id = military 16:53:17.163 [Lua] Lobby data player_slot_2 = 0:0 16:53:17.163 [Lua] Lobby data player_slot_5 = 0:0 16:53:17.163 [Lua] Lobby data network_hash = 90c1a6e4f32a23e9 16:53:17.163 [Lua] Lobby data country_code = CZ 16:53:17.163 [Lua] Lobby data player_slot_3 = 0:0 16:53:17.163 [Lua] Lobby data eac_authorized = false 16:53:17.163 [Lua] Set lobby end. 16:53:17.456 [Steam] Accepted connection 4f898ba9 request from 11000010954f510 16:53:17.463 [SteamTransport] Added peer 11000010954f510 16:53:18.663 [Lua] debug destroy close units 0 16:53:18.688 [Lua] main_path_player_far_away_check started 16:53:18.701 [Lua] main_path_player_far_away_check started 16:53:18.713 [Lua] main_path_player_far_away_check started 16:53:18.726 [Lua] main_path_player_far_away_check started 16:53:18.762 [Lua] Switching ConflictSettings: to: chaos_light 16:53:18.762 [Lua] pacing=chaos 16:53:18.762 [Lua] roaming=nil 16:53:18.762 [Lua] specials=chaos_light 16:53:18.762 [Lua] debug_color=purple 16:53:18.762 [Lua] contained_breeds=nil 16:53:18.762 [Lua] pack_spawning=chaos_light 16:53:18.762 [Lua] disabled=false 16:53:18.762 [Lua] factions=nil 16:53:18.762 [Lua] boss=chaos_light 16:53:18.762 [Lua] horde=chaos 16:53:18.762 [Lua] name=chaos_light 16:53:18.762 [Lua] intensity=default 16:53:18.762 [Lua] --- 16:53:21.337 [GameSession] create_game_object(84, 278) 16:53:22.898 [GameSession] create_game_object(84, 279) 16:53:23.432 [GameSession] create_game_object(84, 280) 16:53:24.675 [GameSession] create_game_object(84, 281) 16:53:24.689 [GameSession] create_game_object(64, 282) 16:53:24.823 [SteamAuthenticator] Sent ticket request to 11000010954f510 16:53:24.890 [SteamAuthenticator] Got ticket request from 11000010954f510 16:53:24.890 [SteamAuthenticator] GetAuthSessionTicket 11000010954f510 16:53:24.890 [SteamAuthenticator] Got ticket request from 11000010954f510 16:53:24.890 [SteamAuthenticator] Got ticket request from 11000010954f510 16:53:24.890 [SteamAuthenticator] Got ticket request from 11000010954f510 16:53:24.890 [SteamAuthenticator] Got ticket request from 11000010954f510 16:53:24.890 [SteamAuthenticator] Got ticket request from 11000010954f510 16:53:24.890 [SteamAuthenticator] Got ticket request from 11000010954f510 16:53:24.890 [SteamAuthenticator] Got ticket request from 11000010954f510 16:53:24.890 [SteamAuthenticator] Got ticket from 11000010954f510 16:53:24.890 [SteamAuthenticator] BeginAuthSession 11000010954f510 16:53:24.890 [SteamAuthenticator] Authenticating 11000010954f510 16:53:25.200 [SteamAuthenticator] Steam validation for 11000010954f510 with response 0 16:53:25.365 [Connection] Endpoint 11000010954f510 set max payload per packet to 1140 16:53:25.365 [Connection] Received a connection 158 to 11000010954f510 16:53:25.392 [Connection] Sending request connection 158 reply to 11000010954f510 16:53:25.514 [Handshaker] Established a connection 158 to 11000010954f510 16:53:25.514 [Lua] GOT approve_channel 1 11000010954f510 186000001c89baa 16:53:25.514 [EAC] EAC server has client 11000010954f510 and channel 1 (and owner 11000010954f510) 16:53:25.514 [EACServer] [17:53:25:513][Windows][EAC Server] [Info][RegisterClient] Client: 011000010954F510 PlayerGUID: 76561198116828432 PlayerIP: 0.0.0.0 OwnerGUID: 76561198116828432 PlayerName: animekolya 16:53:25.514 [Lua] Client with peer_id 11000010954f510 got APPROVED by server 16:53:25.514 [Channel] Channel 1 to peer 11000010954f510 in system game instance 186000001c89baa was accepted. 16:53:25.514 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '11000010954f510' 16:53:25.514 [Lua] [ChatManager][1]System: animekolya is joining the game 16:53:25.514 [Lua] [PeerSM] 11000010954f510 :: on_enter Connecting 16:53:25.580 [EACServer] [17:53:25:580][Windows][EAC Server] [Info][Cerberus] [Backend] Connection established. 16:53:25.642 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001c89baa from 11000010954f510, replying lobby_ok 16:53:25.735 [Lua] [Matchmaking] PROFILES REQUESTED BY 11000010954f510 REPLY wh:0 | we:0 | dr:0 | bw:0 | es:0 16:53:25.815 [Lua] [ProfileSynchronizer] Reserving profile index 4 to peer 11000010954f510 16:53:25.815 [Lua] [SharedState] network_state_110000103724cc4: profile_index_reservation:0:0:4:0 = 11000010954f510 16:53:25.815 [Lua] Set lobby begin: 16:53:25.815 [Lua] Lobby data power_level = 199 16:53:25.815 [Lua] Lobby data difficulty = normal 16:53:25.815 [Lua] Lobby data player_slot_1 = 0:0 16:53:25.815 [Lua] Lobby data difficulty_tweak = 0 16:53:25.815 [Lua] Lobby data player_slot_4 = 11000010954f510:1 16:53:25.815 [Lua] Lobby data num_players = 2 16:53:25.815 [Lua] Lobby data unique_server_name = Tierce 16:53:25.815 [Lua] Lobby data matchmaking = true 16:53:25.815 [Lua] Lobby data host = 110000103724cc4 16:53:25.815 [Lua] Lobby data mission_id = military 16:53:25.815 [Lua] Lobby data player_slot_2 = 0:0 16:53:25.815 [Lua] Lobby data player_slot_5 = 0:0 16:53:25.815 [Lua] Lobby data network_hash = 90c1a6e4f32a23e9 16:53:25.815 [Lua] Lobby data country_code = CZ 16:53:25.815 [Lua] Lobby data player_slot_3 = 0:0 16:53:25.815 [Lua] Lobby data eac_authorized = false 16:53:25.815 [Lua] Set lobby end. 16:53:25.828 [GameSession] create_game_object(84, 283) 16:53:25.842 [GameSession] create_game_object(64, 284) 16:53:26.255 [GameSession] create_game_object(84, 285) 16:53:26.268 [GameSession] create_game_object(64, 286) 16:53:26.735 [Lua] TerrorEventMixer.start_event: military_benchmark_cut_3 (seed: 0) 16:53:28.100 [Lua] ### CLEARING PEER STATE FOR 11000010954f510 16:53:28.100 [Lua] [PeerSM] 11000010954f510 :: on_exit Connecting 16:53:28.100 [Lua] [PeerSM] 11000010954f510 :: on_enter Connecting 16:53:28.179 [Lua] [PSM] Peer 11000010954f510 joined. Want to use profile index "4" and join party "0" 16:53:28.179 [Lua] [SharedState] network_state_110000103724cc4: peers:0:0:0:0 = ["110000103724cc4","11000010954f510"] 16:53:28.179 [Lua] [EnemyPackageLoader] client_connected (peer_id=11000010954f510, connection_key=0) 16:53:28.179 [Lua] Sync dynamic to client: 16:53:28.431 [Lua] ### Received rpc_level_load_started 16:53:28.431 [Lua] #### Has state machine: true, peer_id: 11000010954f510, level_session_id: 1958484992 16:53:28.431 [Lua] player (11000010954f510,1) was put into party 0 16:53:28.431 [Lua] [ProfileSynchronizer] Peer 11000010954f510 entered session 16:53:28.431 [Lua] [ProfileSynchronizer] Running hot_join_sync for peer 11000010954f510 16:53:28.431 [Lua] Mechanism says: a client has initialized the mechanism! 11000010954f510 16:53:28.445 [Channel] Channel 2 to peer 11000010954f510 in system voip instance 818ed55d8fc7d718 was accepted. 16:53:28.771 [Lua] ERROR: REMOVE UNIT FROM SPAWNED:(traceback) "[Unit '#ID[bfb0722e33496c95]']" 16:53:28.771 [Lua] ERROR: Tried to freeze unit twice in the same frame. 16:53:28.771 [Lua] ERROR: REMOVE UNIT FROM SPAWNED:(traceback) "[Unit '#ID[bfb0722e33496c95]']" 16:53:28.771 [Lua] ERROR: Tried to freeze unit twice in the same frame. 16:53:28.783 [GameSession] destroy_game_object(264) 16:53:28.783 [GameSession] destroy_game_object(265) 16:53:28.783 [GameSession] destroy_game_object(274) 16:53:28.783 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[df148b2fd02e70d8]' child 1: '#ID[f07d437bd037d0e7]' child 2: '#ID[491641d43abe46c8]' 16:53:28.783 [GameSession] destroy_game_object(275) 16:53:28.783 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[2f1c87c314ca32cc]' child 1: '#ID[7c2ce940af7baf12]' child 2: '#ID[491641d43abe46c8]' 16:53:28.784 [GameSession] destroy_game_object(273) 16:53:28.784 [GameSession] destroy_game_object(267) 16:53:28.784 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[2f1c87c314ca32cc]' child 1: '#ID[1fc9d3c2d6b727f9]' child 2: '#ID[491641d43abe46c8]' 16:53:28.784 [GameSession] destroy_game_object(266) 16:53:28.811 [GameSession] destroy_game_object(280) 16:53:28.811 [GameSession] destroy_game_object(281) 16:53:28.811 [GameSession] create_game_object(84, 287) 16:53:28.811 [GameSession] create_game_object(84, 288) 16:53:28.811 [GameSession] create_game_object(84, 289) 16:53:28.811 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 16:53:28.812 [GameSession] create_game_object(84, 290) 16:53:28.812 [GameSession] create_game_object(84, 291) 16:53:28.812 [GameSession] create_game_object(84, 292) 16:53:28.812 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 16:53:28.812 [GameSession] create_game_object(84, 293) 16:53:28.812 [GameSession] create_game_object(84, 294) 16:53:28.812 [GameSession] create_game_object(36, 295) 16:53:28.812 [Lua] Destroying unit - ai too far away from all players. critter_rat 6 17 18 16:53:28.818 [GameSession] destroy_game_object(278) 16:53:28.818 [GameSession] destroy_game_object(279) 16:53:28.818 [GameSession] destroy_game_object(285) 16:53:28.818 [GameSession] destroy_game_object(283) 16:53:28.818 [GameSession] destroy_game_object(270) 16:53:28.819 [GameSession] destroy_game_object(268) 16:53:28.819 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[14d2a727810686c2]' child 1: '#ID[f07d437bd037d0e7]' child 2: '#ID[491641d43abe46c8]' 16:53:28.832 [Lua] Spline already found! 16:53:28.834 [Lua] Spline already found! 16:53:28.837 [Lua] Destroying unit - ai too far away from all players. critter_rat 1 1 15 16:53:28.837 [Lua] Destroying unit - ai too far away from all players. critter_rat 2 2 14 16:53:28.837 [Lua] Destroying unit - ai too far away from all players. critter_rat 3 3 13 16:53:28.837 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 4 4 12 16:53:28.844 [GameSession] destroy_game_object(271) 16:53:28.844 [GameSession] destroy_game_object(276) 16:53:28.844 [GameSession] destroy_game_object(272) 16:53:28.855 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 16:53:28.855 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 16:53:28.863 [GameSession] destroy_game_object(269) 16:53:28.863 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[14d2a727810686c2]' child 1: '#ID[a836c291a846f30f]' child 2: '#ID[491641d43abe46c8]' 16:53:28.865 [Lua] Spline already found! 16:53:28.866 [Lua] Spline already found! 16:53:28.878 [GameSession] create_game_object(36, 296) 16:53:28.884 [GameSession] destroy_game_object(277) 16:53:28.894 [GameSession] destroy_game_object(262) 16:53:28.894 [GameSession] destroy_game_object(263) 16:53:28.933 [GameSession] create_game_object(36, 297) 16:53:28.976 [SteamVoipClient] select_out(11000010954f510, on) 16:53:28.991 [SteamVoipClient] select_out(11000010954f510, on) 16:53:28.991 [SteamVoipClient] select_in(11000010954f510, on) 16:53:28.991 [SteamVoipClient] select_out(11000010954f510, off) 16:53:28.994 [Lua] Init group template: spline_patrol 16:53:29.041 [Lua] Init group template: spline_patrol 16:53:29.118 [Channel] Channel 3 to peer 11000010954f510 in system voip instance 0 was accepted. 16:53:29.154 [Lua] Init group template: spline_patrol 16:53:29.188 [Lua] Init group template: spline_patrol 16:53:30.213 [Lua] [PeerSM] 11000010954f510 :: on_exit Connecting 16:53:30.213 [Lua] [PeerSM] 11000010954f510 :: on_enter Loading 16:53:33.147 [Lua] [SharedState] network_state_110000103724cc4: loaded_inventory_id:110000103724cc4:5:0:0 = 705189248 16:53:33.521 [Lua] [SharedState] network_state_110000103724cc4: loaded_inventory_id:110000103724cc4:3:0:0 = 738570432 16:53:33.590 [Lua] [SharedState] network_state_110000103724cc4: loaded_inventory_id:110000103724cc4:1:0:0 = 363336256 16:53:33.715 [Lua] [SharedState] network_state_110000103724cc4: loaded_inventory_id:110000103724cc4:4:0:0 = 763521344 16:53:35.745 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x6, position: 0 16:53:36.052 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 16:53:36.062 [Lua] Spline already found! 16:53:36.083 [GameSession] create_game_object(64, 298) 16:53:36.086 [Lua] Init group template: spline_patrol 16:53:36.561 [GameSession] destroy_game_object(287) 16:53:37.052 [GameSession] create_game_object(84, 299) 16:53:37.692 [GameSession] destroy_game_object(297) 16:53:37.692 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 16:53:37.693 [GameSession] destroy_game_object(288) 16:53:38.351 [GameSession] create_game_object(84, 300) 16:53:39.144 [GameSession] destroy_game_object(295) 16:53:39.144 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 16:53:39.144 [GameSession] destroy_game_object(289) 16:53:39.147 [GameSession] create_game_object(84, 301) 16:53:39.967 [GameSession] create_game_object(84, 302) 16:53:40.746 [GameSession] destroy_game_object(296) 16:53:40.746 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 16:53:40.746 [GameSession] destroy_game_object(292) 16:53:42.005 [GameSession] create_game_object(84, 303) 16:53:43.075 [GameSession] create_game_object(84, 304) 16:53:43.085 [GameSession] create_game_object(36, 305) 16:53:43.644 [Lua] TerrorEventMixer.start_event: military_benchmark_cut_4 (seed: 0) 16:53:43.673 [GameSession] create_game_object(84, 306) 16:53:43.673 [GameSession] create_game_object(84, 307) 16:53:43.673 [GameSession] create_game_object(84, 308) 16:53:43.673 [GameSession] create_game_object(84, 309) 16:53:43.673 [GameSession] create_game_object(84, 310) 16:53:43.673 [GameSession] create_game_object(84, 311) 16:53:43.673 [GameSession] create_game_object(84, 312) 16:53:43.673 [GameSession] create_game_object(84, 313) 16:53:43.673 [GameSession] create_game_object(84, 314) 16:53:43.673 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 16:53:43.673 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 16:53:43.682 [Lua] Spline already found! 16:53:43.685 [Lua] Spline already found! 16:53:43.687 [GameSession] create_game_object(84, 315) 16:53:43.687 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 16:53:43.694 [Lua] Spline already found! 16:53:43.749 [GameSession] create_game_object(64, 316) 16:53:43.759 [GameSession] create_game_object(64, 317) 16:53:43.769 [GameSession] create_game_object(64, 318) 16:53:43.778 [GameSession] create_game_object(64, 319) 16:53:43.788 [GameSession] create_game_object(64, 320) 16:53:43.798 [GameSession] create_game_object(64, 321) 16:53:43.807 [GameSession] create_game_object(64, 322) 16:53:43.809 [Lua] Init group template: spline_patrol 16:53:43.827 [GameSession] create_game_object(64, 323) 16:53:43.836 [GameSession] create_game_object(64, 324) 16:53:43.844 [GameSession] create_game_object(64, 325) 16:53:43.852 [GameSession] create_game_object(64, 326) 16:53:43.854 [Lua] Init group template: spline_patrol 16:53:43.866 [GameSession] create_game_object(64, 327) 16:53:43.875 [GameSession] create_game_object(64, 328) 16:53:43.884 [GameSession] create_game_object(64, 329) 16:53:43.893 [GameSession] create_game_object(64, 330) 16:53:43.902 [GameSession] create_game_object(64, 331) 16:53:43.903 [Lua] Init group template: spline_patrol 16:53:44.073 [Lua] TerrorEventMixer.start_event: military_benchmark_2 (seed: 0) 16:53:44.083 [Lua] main_path_player_far_away_check started 16:53:44.093 [Lua] main_path_player_far_away_check started 16:53:44.102 [Lua] main_path_player_far_away_check started 16:53:44.112 [Lua] main_path_player_far_away_check started 16:53:44.130 [Lua] Switching ConflictSettings: to: chaos 16:53:44.130 [Lua] pacing=chaos 16:53:44.130 [Lua] roaming=nil 16:53:44.130 [Lua] specials=chaos 16:53:44.130 [Lua] debug_color=purple 16:53:44.130 [Lua] contained_breeds=nil 16:53:44.130 [Lua] pack_spawning=chaos 16:53:44.130 [Lua] disabled=false 16:53:44.130 [Lua] factions=nil 16:53:44.130 [Lua] boss=chaos 16:53:44.130 [Lua] horde=chaos 16:53:44.130 [Lua] name=chaos 16:53:44.130 [Lua] intensity=default 16:53:44.130 [Lua] --- 16:53:44.181 [Lua] ### Received rpc_level_loaded 16:53:44.181 [Lua] #### Has state machine: true, peer_id: 11000010954f510, level_id: 35 16:53:44.181 [Lua] Peer 11000010954f510 has loaded the level but not all enemies, so we wait 16:53:44.192 [GameSession] create_game_object(84, 332) 16:53:44.203 [GameSession] create_game_object(102, 333) 16:53:44.537 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 16:53:44.547 [Lua] Spline already found! 16:53:44.579 [Lua] Init group template: spline_patrol 16:53:44.699 [GameSession] create_game_object(84, 334) 16:53:44.747 [GameSession] create_game_object(84, 335) 16:53:44.758 [GameSession] create_game_object(64, 336) 16:53:44.835 [GameSession] create_game_object(4, 337) 16:53:45.441 [GameSession] destroy_game_object(290) 16:53:45.708 [GameSession] destroy_game_object(306) 16:53:45.708 [GameSession] destroy_game_object(307) 16:53:45.708 [GameSession] destroy_game_object(308) 16:53:45.708 [GameSession] destroy_game_object(309) 16:53:45.708 [GameSession] destroy_game_object(310) 16:53:45.717 [GameSession] destroy_game_object(311) 16:53:45.717 [GameSession] destroy_game_object(312) 16:53:45.717 [GameSession] destroy_game_object(313) 16:53:45.718 [GameSession] destroy_game_object(314) 16:53:45.718 [GameSession] destroy_game_object(315) 16:53:45.740 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 5 21 49 16:53:45.740 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 6 22 48 16:53:45.750 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 1 23 47 16:53:45.750 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 2 24 46 16:53:45.750 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 3 25 45 16:53:45.750 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 4 26 44 16:53:45.750 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 5 27 43 16:53:45.750 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 6 28 42 16:53:45.760 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 1 29 41 16:53:45.760 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 2 30 40 16:53:45.780 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 2 38 16:53:45.780 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 2 3 37 16:53:45.780 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 4 36 16:53:45.780 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 5 6 35 16:53:45.780 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 6 7 34 16:53:45.792 [GameSession] destroy_game_object(291) 16:53:45.796 [Lua] Destroying unit - ai too far away from all players. critter_rat 3 10 25 16:53:45.797 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 6 13 24 16:53:45.808 [GameSession] destroy_game_object(293) 16:53:45.808 [GameSession] destroy_game_object(294) 16:53:45.808 [GameSession] destroy_game_object(299) 16:53:45.808 [GameSession] destroy_game_object(301) 16:53:45.808 [GameSession] destroy_game_object(302) 16:53:45.808 [GameSession] destroy_game_object(303) 16:53:45.808 [GameSession] destroy_game_object(335) 16:53:45.808 [GameSession] destroy_game_object(305) 16:53:45.808 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 16:53:45.808 [GameSession] destroy_game_object(304) 16:53:45.808 [GameSession] destroy_game_object(332) 16:53:45.808 [GameSession] destroy_game_object(337) 16:53:45.810 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 2 15 20 16:53:45.810 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 4 17 19 16:53:45.818 [GameSession] destroy_game_object(300) 16:53:45.826 [GameSession] destroy_game_object(334) 16:53:45.833 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_with_shield 3 10 18 16:53:45.840 [GameSession] destroy_game_object(333) 16:53:45.840 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[9e66a935010bdf16]' child 1: '#ID[23873dbc0b321dcf]' 16:53:48.173 [GameSession] create_game_object(36, 338) 16:53:48.681 [GameSession] create_game_object(36, 339) 16:53:49.198 [GameSession] create_game_object(36, 340) 16:53:49.260 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=11000010954f510, connection_key=0) 16:53:49.710 [GameSession] create_game_object(36, 341) 16:53:49.730 [GameSession] destroy_game_object(222) 16:53:50.720 error: [Unit] Unit: '#ID[047481a0878e5ab9]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[176b0ed707df9d59]' child 1: '#ID[d494514ee8f06950]' 16:53:51.326 [Lua] Time for new HOOORDE! multi_first_wave 16:53:51.326 [Lua] HORDE: Spawning hordes while 19 other ai are spawned 16:53:51.326 [Lua] horde requested: vector_blob 16:53:51.326 [Lua] wants to spawn ahead within distance: 60 16:53:51.326 [Lua] horde crated with id 24 of type vector_blob 16:53:51.326 [Lua] managed to spawn 21/21 horde enemies 16:53:51.326 [Lua] vector blob horde has started 16:53:51.403 [GameSession] create_game_object(64, 342) 16:53:51.415 [GameSession] create_game_object(64, 343) 16:53:51.428 [GameSession] create_game_object(64, 344) 16:53:51.441 [GameSession] create_game_object(64, 345) 16:53:51.454 [GameSession] create_game_object(64, 346) 16:53:51.467 [GameSession] create_game_object(64, 347) 16:53:51.480 [GameSession] create_game_object(64, 348) 16:53:51.492 [GameSession] create_game_object(64, 349) 16:53:51.505 [GameSession] create_game_object(64, 350) 16:53:51.518 [GameSession] create_game_object(64, 351) 16:53:51.530 [GameSession] create_game_object(64, 352) 16:53:51.542 [GameSession] create_game_object(64, 353) 16:53:51.555 [GameSession] create_game_object(64, 354) 16:53:51.567 [GameSession] create_game_object(64, 355) 16:53:51.580 [GameSession] create_game_object(64, 356) 16:53:51.583 [Lua] Init group template: horde 16:53:52.900 [GameSession] create_game_object(7, 357) 16:53:53.268 [GameSession] destroy_game_object(357) 16:53:53.389 [Flow] 1 16:53:53.390 [Flow] 2 16:53:53.390 [Flow] 3 16:53:53.428 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[12f8991178beeb35]']"] 16:53:54.034 [GameSession] create_game_object(7, 358) 16:53:54.406 [GameSession] destroy_game_object(358) 16:53:54.758 [GameSession] create_game_object(7, 359) 16:53:55.109 [GameSession] destroy_game_object(359) 16:53:55.514 [EACServer] [17:53:55:514][Windows][EAC Server] [Info][QueueClientUpdate] Client: 011000010954F510 Session: 1 Status: Client Authentication Failed Message: Authentication timed out (1/2). 16:53:55.518 [EAC] Peer 11000010954f510 switched EAC state to ClientAuthenticationFailed 16:53:55.518 [EAC] Peer 11000010954f510 should be kicked according to EAC with reason: Authentication timed out (1/2) 16:53:55.531 [Lua] [PeerSM] 11000010954f510 :: on_exit Loading 16:53:55.531 [Lua] [PeerSM] 11000010954f510 :: on_enter LoadingProfilePackages 16:53:55.545 [Lua] [PeerSM] 11000010954f510 :: on_exit LoadingProfilePackages 16:53:55.545 [Lua] [PeerSM] 11000010954f510 :: on_enter WaitingForEnterGame 16:53:55.613 [GameSession] create_game_object(7, 360) 16:53:55.967 [GameSession] destroy_game_object(360) 16:53:57.018 [GameSession] add_peer(11000010954f510) 16:53:57.018 [GameSession] create_game_object(0, 0) -> 11000010954f510 16:53:57.018 [GameSession] create_game_object(1, 0) -> 11000010954f510 16:53:57.018 [GameSession] create_game_object(2, 0) -> 11000010954f510 16:53:57.018 [GameSession] create_game_object(3, 0) -> 11000010954f510 16:53:57.018 [GameSession] create_game_object(4, 0) -> 11000010954f510 16:53:57.018 [GameSession] create_game_object(5, 0) -> 11000010954f510 16:53:57.018 [GameSession] create_game_object(6, 0) -> 11000010954f510 16:53:57.018 [GameSession] create_game_object(7, 0) -> 11000010954f510 16:53:57.018 [GameSession] create_game_object(8, 0) -> 11000010954f510 16:53:57.018 [GameSession] create_game_object(9, 0) -> 11000010954f510 16:53:57.018 [GameSession] create_game_object(10, 0) -> 11000010954f510 16:53:57.018 [GameSession] create_game_object(11, 0) -> 11000010954f510 16:53:57.018 [GameSession] create_game_object(12, 0) -> 11000010954f510 16:53:57.018 [GameSession] create_game_object(13, 0) -> 11000010954f510 16:53:57.018 [GameSession] create_game_object(14, 0) -> 11000010954f510 16:53:57.018 [GameSession] create_game_object(15, 0) -> 11000010954f510 16:53:57.018 [GameSession] create_game_object(16, 0) -> 11000010954f510 16:53:57.018 [GameSession] create_game_object(17, 0) -> 11000010954f510 16:53:57.018 [GameSession] create_game_object(18, 0) -> 11000010954f510 16:53:57.018 [GameSession] create_game_object(19, 0) -> 11000010954f510 16:53:57.018 [GameSession] create_game_object(20, 0) -> 11000010954f510 16:53:57.018 [GameSession] create_game_object(21, 0) -> 11000010954f510 16:53:57.018 [GameSession] create_game_object(22, 0) -> 11000010954f510 16:53:57.018 [GameSession] create_game_object(23, 0) -> 11000010954f510 16:53:57.018 [GameSession] create_game_object(24, 0) -> 11000010954f510 16:53:57.018 [GameSession] create_game_object(25, 0) -> 11000010954f510 16:53:57.018 [GameSession] create_game_object(26, 0) -> 11000010954f510 16:53:57.018 [GameSession] create_game_object(27, 0) -> 11000010954f510 16:53:57.018 [GameSession] create_game_object(28, 0) -> 11000010954f510 16:53:57.018 [GameSession] create_game_object(29, 0) -> 11000010954f510 16:53:57.018 [GameSession] create_game_object(30, 0) -> 11000010954f510 16:53:57.018 [GameSession] create_game_object(31, 0) -> 11000010954f510 16:53:57.018 [GameSession] create_game_object(32, 0) -> 11000010954f510 16:53:57.018 [GameSession] create_game_object(33, 0) -> 11000010954f510 16:53:57.018 [GameSession] create_game_object(34, 0) -> 11000010954f510 16:53:57.018 [GameSession] create_game_object(35, 0) -> 11000010954f510 16:53:57.018 [GameSession] create_game_object(36, 0) -> 11000010954f510 16:53:57.018 [GameSession] create_game_object(37, 0) -> 11000010954f510 16:53:57.018 [GameSession] create_game_object(38, 0) -> 11000010954f510 16:53:57.018 [GameSession] create_game_object(39, 0) -> 11000010954f510 16:53:57.018 [GameSession] create_game_object(40, 0) -> 11000010954f510 16:53:57.018 [GameSession] create_game_object(41, 0) -> 11000010954f510 16:53:57.018 [GameSession] create_game_object(42, 0) -> 11000010954f510 16:53:57.018 [GameSession] create_game_object(43, 0) -> 11000010954f510 16:53:57.018 [GameSession] create_game_object(44, 0) -> 11000010954f510 16:53:57.018 [GameSession] create_game_object(45, 0) -> 11000010954f510 16:53:57.018 [GameSession] create_game_object(46, 0) -> 11000010954f510 16:53:57.018 [GameSession] create_game_object(47, 0) -> 11000010954f510 16:53:57.018 [GameSession] create_game_object(48, 0) -> 11000010954f510 16:53:57.018 [GameSession] create_game_object(49, 0) -> 11000010954f510 16:53:57.018 [GameSession] create_game_object(50, 0) -> 11000010954f510 16:53:57.018 [GameSession] create_game_object(51, 0) -> 11000010954f510 16:53:57.018 [GameSession] create_game_object(52, 0) -> 11000010954f510 16:53:57.018 [GameSession] create_game_object(53, 0) -> 11000010954f510 16:53:57.018 [GameSession] create_game_object(54, 0) -> 11000010954f510 16:53:57.018 [GameSession] create_game_object(55, 0) -> 11000010954f510 16:53:57.018 [GameSession] create_game_object(56, 0) -> 11000010954f510 16:53:57.018 [GameSession] create_game_object(57, 0) -> 11000010954f510 16:53:57.018 [GameSession] create_game_object(58, 0) -> 11000010954f510 16:53:57.018 [GameSession] create_game_object(59, 0) -> 11000010954f510 16:53:57.018 [GameSession] create_game_object(60, 0) -> 11000010954f510 16:53:57.018 [GameSession] create_game_object(61, 0) -> 11000010954f510 16:53:57.018 [GameSession] create_game_object(62, 0) -> 11000010954f510 16:53:57.018 [GameSession] create_game_object(63, 0) -> 11000010954f510 16:53:57.018 [GameSession] create_game_object(64, 0) -> 11000010954f510 16:53:57.018 [GameSession] create_game_object(65, 0) -> 11000010954f510 16:53:57.018 [GameSession] create_game_object(66, 0) -> 11000010954f510 16:53:57.018 [GameSession] create_game_object(67, 0) -> 11000010954f510 16:53:57.018 [GameSession] create_game_object(68, 0) -> 11000010954f510 16:53:57.018 [GameSession] create_game_object(69, 0) -> 11000010954f510 16:53:57.018 [GameSession] create_game_object(70, 0) -> 11000010954f510 16:53:57.018 [GameSession] create_game_object(71, 0) -> 11000010954f510 16:53:57.018 [GameSession] create_game_object(72, 0) -> 11000010954f510 16:53:57.018 [GameSession] create_game_object(73, 0) -> 11000010954f510 16:53:57.018 [GameSession] create_game_object(74, 0) -> 11000010954f510 16:53:57.018 [GameSession] create_game_object(75, 0) -> 11000010954f510 16:53:57.018 [GameSession] create_game_object(76, 0) -> 11000010954f510 16:53:57.018 [GameSession] create_game_object(77, 0) -> 11000010954f510 16:53:57.018 [GameSession] create_game_object(78, 0) -> 11000010954f510 16:53:57.018 [GameSession] create_game_object(80, 0) -> 11000010954f510 16:53:57.018 [GameSession] create_game_object(90, 0) -> 11000010954f510 16:53:57.018 [GameSession] create_game_object(93, 0) -> 11000010954f510 16:53:57.018 [GameSession] create_game_object(94, 0) -> 11000010954f510 16:53:57.018 [GameSession] create_game_object(95, 0) -> 11000010954f510 16:53:57.018 [GameSession] create_game_object(98, 0) -> 11000010954f510 16:53:57.018 [GameSession] create_game_object(99, 0) -> 11000010954f510 16:53:57.018 [GameSession] create_game_object(100, 0) -> 11000010954f510 16:53:57.018 [GameSession] create_game_object(101, 0) -> 11000010954f510 16:53:57.018 [GameSession] create_game_object(102, 0) -> 11000010954f510 16:53:57.018 [GameSession] create_game_object(103, 0) -> 11000010954f510 16:53:57.018 [GameSession] create_game_object(104, 0) -> 11000010954f510 16:53:57.018 [GameSession] create_game_object(105, 0) -> 11000010954f510 16:53:57.018 [GameSession] create_game_object(106, 0) -> 11000010954f510 16:53:57.018 [GameSession] create_game_object(107, 0) -> 11000010954f510 16:53:57.018 [GameSession] create_game_object(108, 0) -> 11000010954f510 16:53:57.018 [GameSession] create_game_object(109, 0) -> 11000010954f510 16:53:57.018 [GameSession] create_game_object(110, 0) -> 11000010954f510 16:53:57.018 [GameSession] create_game_object(111, 0) -> 11000010954f510 16:53:57.018 [GameSession] create_game_object(112, 0) -> 11000010954f510 16:53:57.018 [GameSession] create_game_object(114, 0) -> 11000010954f510 16:53:57.018 [GameSession] create_game_object(115, 0) -> 11000010954f510 16:53:57.018 [GameSession] create_game_object(116, 0) -> 11000010954f510 16:53:57.018 [GameSession] create_game_object(119, 0) -> 11000010954f510 16:53:57.018 [GameSession] create_game_object(120, 0) -> 11000010954f510 16:53:57.018 [GameSession] create_game_object(121, 0) -> 11000010954f510 16:53:57.018 [GameSession] create_game_object(122, 0) -> 11000010954f510 16:53:57.018 [GameSession] create_game_object(123, 0) -> 11000010954f510 16:53:57.018 [GameSession] create_game_object(124, 0) -> 11000010954f510 16:53:57.018 [GameSession] create_game_object(125, 0) -> 11000010954f510 16:53:57.018 [GameSession] create_game_object(126, 0) -> 11000010954f510 16:53:57.018 [GameSession] create_game_object(127, 0) -> 11000010954f510 16:53:57.018 [GameSession] create_game_object(128, 0) -> 11000010954f510 16:53:57.018 [GameSession] create_game_object(154, 0) -> 11000010954f510 16:53:57.018 [GameSession] create_game_object(155, 0) -> 11000010954f510 16:53:57.018 [GameSession] create_game_object(156, 0) -> 11000010954f510 16:53:57.018 [GameSession] create_game_object(157, 0) -> 11000010954f510 16:53:57.018 [GameSession] create_game_object(158, 0) -> 11000010954f510 16:53:57.018 [GameSession] create_game_object(159, 0) -> 11000010954f510 16:53:57.018 [GameSession] create_game_object(162, 0) -> 11000010954f510 16:53:57.018 [GameSession] create_game_object(164, 0) -> 11000010954f510 16:53:57.018 [GameSession] create_game_object(165, 0) -> 11000010954f510 16:53:57.018 [GameSession] create_game_object(166, 0) -> 11000010954f510 16:53:57.018 [GameSession] create_game_object(167, 0) -> 11000010954f510 16:53:57.018 [GameSession] create_game_object(169, 0) -> 11000010954f510 16:53:57.018 [GameSession] create_game_object(170, 0) -> 11000010954f510 16:53:57.018 [GameSession] create_game_object(171, 0) -> 11000010954f510 16:53:57.018 [GameSession] create_game_object(172, 0) -> 11000010954f510 16:53:57.018 [GameSession] create_game_object(175, 0) -> 11000010954f510 16:53:57.018 [GameSession] create_game_object(177, 0) -> 11000010954f510 16:53:57.018 [GameSession] create_game_object(178, 0) -> 11000010954f510 16:53:57.018 [GameSession] create_game_object(180, 0) -> 11000010954f510 16:53:57.018 [GameSession] create_game_object(182, 0) -> 11000010954f510 16:53:57.018 [GameSession] create_game_object(183, 0) -> 11000010954f510 16:53:57.018 [GameSession] create_game_object(199, 0) -> 11000010954f510 16:53:57.018 [GameSession] create_game_object(200, 0) -> 11000010954f510 16:53:57.018 [GameSession] create_game_object(201, 0) -> 11000010954f510 16:53:57.018 [GameSession] create_game_object(202, 0) -> 11000010954f510 16:53:57.018 [GameSession] create_game_object(203, 0) -> 11000010954f510 16:53:57.018 [GameSession] create_game_object(220, 0) -> 11000010954f510 16:53:57.018 [GameSession] create_game_object(223, 0) -> 11000010954f510 16:53:57.018 [GameSession] create_game_object(224, 0) -> 11000010954f510 16:53:57.018 [GameSession] create_game_object(225, 0) -> 11000010954f510 16:53:57.018 [GameSession] create_game_object(226, 0) -> 11000010954f510 16:53:57.018 [GameSession] create_game_object(227, 0) -> 11000010954f510 16:53:57.018 [GameSession] create_game_object(228, 0) -> 11000010954f510 16:53:57.018 [GameSession] create_game_object(229, 0) -> 11000010954f510 16:53:57.018 [GameSession] create_game_object(230, 0) -> 11000010954f510 16:53:57.018 [GameSession] create_game_object(231, 0) -> 11000010954f510 16:53:57.018 [GameSession] create_game_object(232, 0) -> 11000010954f510 16:53:57.018 [GameSession] create_game_object(233, 0) -> 11000010954f510 16:53:57.018 [GameSession] create_game_object(234, 0) -> 11000010954f510 16:53:57.018 [GameSession] create_game_object(235, 0) -> 11000010954f510 16:53:57.018 [GameSession] create_game_object(236, 0) -> 11000010954f510 16:53:57.018 [GameSession] create_game_object(237, 0) -> 11000010954f510 16:53:57.018 [GameSession] create_game_object(238, 0) -> 11000010954f510 16:53:57.018 [GameSession] create_game_object(239, 0) -> 11000010954f510 16:53:57.018 [GameSession] create_game_object(240, 0) -> 11000010954f510 16:53:57.018 [GameSession] create_game_object(241, 0) -> 11000010954f510 16:53:57.018 [GameSession] create_game_object(242, 0) -> 11000010954f510 16:53:57.018 [GameSession] create_game_object(244, 0) -> 11000010954f510 16:53:57.018 [GameSession] create_game_object(245, 0) -> 11000010954f510 16:53:57.018 [GameSession] create_game_object(247, 0) -> 11000010954f510 16:53:57.018 [GameSession] create_game_object(250, 0) -> 11000010954f510 16:53:57.018 [GameSession] create_game_object(251, 0) -> 11000010954f510 16:53:57.018 [GameSession] create_game_object(252, 0) -> 11000010954f510 16:53:57.018 [GameSession] create_game_object(253, 0) -> 11000010954f510 16:53:57.018 [GameSession] create_game_object(254, 0) -> 11000010954f510 16:53:57.018 [GameSession] create_game_object(255, 0) -> 11000010954f510 16:53:57.018 [GameSession] create_game_object(257, 0) -> 11000010954f510 16:53:57.018 [GameSession] create_game_object(282, 0) -> 11000010954f510 16:53:57.018 [GameSession] create_game_object(284, 0) -> 11000010954f510 16:53:57.018 [GameSession] create_game_object(286, 0) -> 11000010954f510 16:53:57.018 [GameSession] create_game_object(298, 0) -> 11000010954f510 16:53:57.018 [GameSession] create_game_object(316, 0) -> 11000010954f510 16:53:57.018 [GameSession] create_game_object(317, 0) -> 11000010954f510 16:53:57.018 [GameSession] create_game_object(318, 0) -> 11000010954f510 16:53:57.018 [GameSession] create_game_object(319, 0) -> 11000010954f510 16:53:57.018 [GameSession] create_game_object(320, 0) -> 11000010954f510 16:53:57.018 [GameSession] create_game_object(321, 0) -> 11000010954f510 16:53:57.018 [GameSession] create_game_object(322, 0) -> 11000010954f510 16:53:57.018 [GameSession] create_game_object(323, 0) -> 11000010954f510 16:53:57.018 [GameSession] create_game_object(324, 0) -> 11000010954f510 16:53:57.018 [GameSession] create_game_object(325, 0) -> 11000010954f510 16:53:57.018 [GameSession] create_game_object(326, 0) -> 11000010954f510 16:53:57.018 [GameSession] create_game_object(327, 0) -> 11000010954f510 16:53:57.018 [GameSession] create_game_object(328, 0) -> 11000010954f510 16:53:57.018 [GameSession] create_game_object(329, 0) -> 11000010954f510 16:53:57.018 [GameSession] create_game_object(330, 0) -> 11000010954f510 16:53:57.018 [GameSession] create_game_object(331, 0) -> 11000010954f510 16:53:57.018 [GameSession] create_game_object(336, 0) -> 11000010954f510 16:53:57.018 [GameSession] create_game_object(338, 0) -> 11000010954f510 16:53:57.018 [GameSession] create_game_object(339, 0) -> 11000010954f510 16:53:57.018 [GameSession] create_game_object(340, 0) -> 11000010954f510 16:53:57.018 [GameSession] create_game_object(341, 0) -> 11000010954f510 16:53:57.018 [GameSession] create_game_object(342, 0) -> 11000010954f510 16:53:57.018 [GameSession] create_game_object(343, 0) -> 11000010954f510 16:53:57.018 [GameSession] create_game_object(344, 0) -> 11000010954f510 16:53:57.018 [GameSession] create_game_object(345, 0) -> 11000010954f510 16:53:57.018 [GameSession] create_game_object(346, 0) -> 11000010954f510 16:53:57.018 [GameSession] create_game_object(347, 0) -> 11000010954f510 16:53:57.018 [GameSession] create_game_object(348, 0) -> 11000010954f510 16:53:57.018 [GameSession] create_game_object(349, 0) -> 11000010954f510 16:53:57.018 [GameSession] create_game_object(350, 0) -> 11000010954f510 16:53:57.018 [GameSession] create_game_object(351, 0) -> 11000010954f510 16:53:57.018 [GameSession] create_game_object(352, 0) -> 11000010954f510 16:53:57.018 [GameSession] create_game_object(353, 0) -> 11000010954f510 16:53:57.018 [GameSession] create_game_object(354, 0) -> 11000010954f510 16:53:57.018 [GameSession] create_game_object(355, 0) -> 11000010954f510 16:53:57.018 [GameSession] create_game_object(356, 0) -> 11000010954f510 16:53:57.018 [Lua] [PeerSM] 11000010954f510 :: on_exit WaitingForEnterGame 16:53:57.018 [Lua] [PeerSM] 11000010954f510 :: on_enter WaitingForGameObjectSync 16:53:57.053 [Lua] Breedfreezer (server) starting a hot join sync 16:53:57.053 [Lua] packing 18 units of breed chaos_marauder 16:53:57.053 [Lua] packing 32 units of breed skaven_clan_rat 16:53:57.053 [Lua] packing 0 units of breed skaven_storm_vermin 16:53:57.053 [Lua] packing 0 units of breed skaven_slave 16:53:57.053 [Lua] packing 0 units of breed chaos_fanatic 16:53:57.053 [Lua] packing 1 units of breed chaos_raider 16:53:57.053 [Lua] packing 1 units of breed chaos_warrior 16:53:57.053 [Lua] packing 4 units of breed chaos_berzerker 16:53:57.053 [Lua] packing 0 units of breed skaven_plague_monk 16:53:57.053 [Lua] --> rpc-package size reached, sending rpc now (last package) 16:53:57.053 [Lua] 16:53:57.053 [Lua] [1] = 27 (number) 16:53:57.053 [Lua] [2] = 18 (number) 16:53:57.053 [Lua] [3] = 25 (number) 16:53:57.053 [Lua] [4] = 32 (number) 16:53:57.053 [Lua] [5] = 1 (number) 16:53:57.053 [Lua] [6] = 0 (number) 16:53:57.053 [Lua] [7] = 21 (number) 16:53:57.053 [Lua] [8] = 0 (number) 16:53:57.053 [Lua] [9] = 13 (number) 16:53:57.053 [Lua] [10] = 0 (number) 16:53:57.053 [Lua] [11] = 1 (number) 16:53:57.053 [Lua] [12] = 1 (number) 16:53:57.053 [Lua] [13] = 1 (number) 16:53:57.053 [Lua] [14] = 1 (number) 16:53:57.053 [Lua] [15] = 3 (number) 16:53:57.053 [Lua] [16] = 4 (number) 16:53:57.053 [Lua] [17] = 1 (number) 16:53:57.053 [Lua] [18] = 0 (number) 16:53:57.053 [Lua] 16:53:57.053 [Lua] 16:53:57.053 [Lua] [1] = 201 (number) 16:53:57.053 [Lua] [2] = 90 (number) 16:53:57.053 [Lua] [3] = 93 (number) 16:53:57.053 [Lua] [4] = 286 (number) 16:53:57.053 [Lua] [5] = 245 (number) 16:53:57.053 [Lua] [6] = 251 (number) 16:53:57.053 [Lua] [7] = 336 (number) 16:53:57.053 [Lua] [8] = 284 (number) 16:53:57.053 [Lua] [9] = 282 (number) 16:53:57.053 [Lua] [10] = 220 (number) 16:53:57.053 [Lua] [11] = 111 (number) 16:53:57.053 [Lua] [12] = 253 (number) 16:53:57.053 [Lua] [13] = 254 (number) 16:53:57.053 [Lua] [14] = 318 (number) 16:53:57.053 [Lua] [15] = 325 (number) 16:53:57.053 [Lua] [16] = 319 (number) 16:53:57.053 [Lua] [17] = 331 (number) 16:53:57.053 [Lua] [18] = 321 (number) 16:53:57.053 [Lua] [19] = 178 (number) 16:53:57.053 [Lua] [20] = 154 (number) 16:53:57.053 [Lua] [21] = 177 (number) 16:53:57.053 [Lua] [22] = 169 (number) 16:53:57.053 [Lua] [23] = 164 (number) 16:53:57.053 [Lua] [24] = 165 (number) 16:53:57.053 [Lua] [25] = 171 (number) 16:53:57.053 [Lua] [26] = 172 (number) 16:53:57.053 [Lua] [27] = 170 (number) 16:53:57.053 [Lua] [28] = 103 (number) 16:53:57.053 [Lua] [29] = 156 (number) 16:53:57.053 [Lua] [30] = 155 (number) 16:53:57.053 [Lua] [31] = 166 (number) 16:53:57.053 [Lua] [32] = 167 (number) 16:53:57.053 [Lua] [33] = 99 (number) 16:53:57.053 [Lua] [34] = 116 (number) 16:53:57.053 [Lua] [35] = 182 (number) 16:53:57.053 [Lua] [36] = 162 (number) 16:53:57.053 [Lua] [37] = 183 (number) 16:53:57.053 [Lua] [38] = 94 (number) 16:53:57.053 [Lua] [39] = 95 (number) 16:53:57.053 [Lua] [40] = 98 (number) 16:53:57.053 [Lua] [41] = 114 (number) 16:53:57.053 [Lua] [42] = 180 (number) 16:53:57.053 [Lua] [43] = 115 (number) 16:53:57.053 [Lua] [44] = 105 (number) 16:53:57.053 [Lua] [45] = 175 (number) 16:53:57.053 [Lua] [46] = 157 (number) 16:53:57.053 [Lua] [47] = 159 (number) 16:53:57.053 [Lua] [48] = 158 (number) 16:53:57.053 [Lua] [49] = 104 (number) 16:53:57.053 [Lua] [50] = 106 (number) 16:53:57.053 [Lua] [51] = 255 (number) 16:53:57.053 [Lua] [52] = 199 (number) 16:53:57.053 [Lua] [53] = 247 (number) 16:53:57.053 [Lua] [54] = 101 (number) 16:53:57.053 [Lua] [55] = 244 (number) 16:53:57.053 [Lua] [56] = 250 (number) 16:53:57.053 [Lua] 16:53:57.053 [GameSession] create_game_object(67, 361) 16:53:57.053 [GameSession] create_game_object(361, 0) -> 11000010954f510 16:53:57.096 [Lua] [PeerSM] 11000010954f510 :: on_exit WaitingForGameObjectSync 16:53:57.096 [Lua] [PeerSM] 11000010954f510 :: on_enter WaitingForPlayers 16:53:57.104 [Lua] [PeerSM] 11000010954f510 :: on_exit WaitingForPlayers 16:53:57.104 [Lua] [PeerSM] 11000010954f510 :: on_enter InGame 16:53:57.104 [Lua] [SharedState] network_state_110000103724cc4: peer_ingame:11000010954f510:0:0:0 = true 16:53:57.108 [Lua] player (11000010954f510,1) was put into party 1 16:53:57.115 [GameSession] destroy_game_object(126) 16:53:57.115 [GameSession] destroy_game_object(125) 16:53:57.115 error: [Unit] Unit: '#ID[728d2e5d7d31a2af]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[bd15aac7f462cf40]' child 1: '#ID[3d1c223596227d45]' child 2: '#ID[1ed35552da9d7ffd]' child 3: '#ID[543d2a7933b237df]' child 4: '#ID[d6a12100869ec535]' child 5: '#ID[f5416805540aef99]' 16:53:57.116 error: [Unit] Unit: '#ID[c33b8e4380325d48]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[619b3d3019f207dc]' child 1: '#ID[8b14d6d9ef7ee6c5]' child 2: '#ID[ebbf722237b1bf85]' child 3: '#ID[8b14d6d9ef7ee6c5]' child 4: '#ID[f882a97fcceab257]' child 5: '#ID[8b14d6d9ef7ee6c5]' child 6: '#ID[adeb36a03a437618]' child 7: '#ID[8b14d6d9ef7ee6c5]' child 8: '#ID[260d6f7fb387339d]' child 9: '#ID[8b14d6d9ef7ee6c5]' child 10: '#ID[85a9ddbc63f9974f]' 16:53:57.119 [Lua] [SharedState] network_state_110000103724cc4: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":6,"local_player_id":1,"career_index":1,"peer_id":"110000103724cc4"},{"is_bot":true,"profile_index":3,"local_player_id":4,"career_index":1,"peer_id":"110000103724cc4"},{"is_bot":true,"profile_index":4,"local_player_id":5,"career_index":1,"peer_id":"110000103724cc4"}] 16:53:57.119 [GameSession] destroy_game_object(119) 16:53:57.801 [GameSession] create_game_object(84, 362) 16:53:57.801 [GameSession] create_game_object(362, 0) -> 11000010954f510 16:53:59.842 [SteamLobby] Detected removed member 11000010954f510 16:53:59.842 [Lua] [LobbyMembers] Member left 11000010954f510 16:53:59.856 [Lua] [NetworkServer] Changing num_players from 2 to 1 16:53:59.856 [Lua] Players: 1 16:53:59.856 [Lua] Set lobby begin: 16:53:59.856 [Lua] Lobby data power_level = 199 16:53:59.856 [Lua] Lobby data difficulty = normal 16:53:59.856 [Lua] Lobby data player_slot_1 = 0:0 16:53:59.856 [Lua] Lobby data difficulty_tweak = 0 16:53:59.856 [Lua] Lobby data player_slot_4 = 11000010954f510:1 16:53:59.856 [Lua] Lobby data num_players = 1 16:53:59.856 [Lua] Lobby data unique_server_name = Tierce 16:53:59.856 [Lua] Lobby data matchmaking = true 16:53:59.856 [Lua] Lobby data host = 110000103724cc4 16:53:59.856 [Lua] Lobby data mission_id = military 16:53:59.856 [Lua] Lobby data player_slot_2 = 0:0 16:53:59.856 [Lua] Lobby data player_slot_5 = 0:0 16:53:59.856 [Lua] Lobby data network_hash = 90c1a6e4f32a23e9 16:53:59.857 [Lua] Lobby data country_code = CZ 16:53:59.857 [Lua] Lobby data player_slot_3 = 0:0 16:53:59.857 [Lua] Lobby data eac_authorized = false 16:53:59.857 [Lua] Set lobby end. 16:54:05.283 [Lua] TerrorEventMixer.start_event: military_benchmark_cut_5 (seed: 0) 16:54:05.283 [GameSession] create_game_object(84, 363) 16:54:05.283 [GameSession] create_game_object(363, 0) -> 11000010954f510 16:54:05.284 [GameSession] create_game_object(84, 364) 16:54:05.284 [GameSession] create_game_object(364, 0) -> 11000010954f510 16:54:05.284 [GameSession] create_game_object(84, 365) 16:54:05.284 [GameSession] create_game_object(365, 0) -> 11000010954f510 16:54:05.284 [GameSession] create_game_object(84, 366) 16:54:05.284 [GameSession] create_game_object(366, 0) -> 11000010954f510 16:54:05.284 [GameSession] create_game_object(84, 367) 16:54:05.284 [GameSession] create_game_object(367, 0) -> 11000010954f510 16:54:05.284 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 16:54:05.284 [GameSession] create_game_object(84, 368) 16:54:05.284 [GameSession] create_game_object(368, 0) -> 11000010954f510 16:54:05.284 [GameSession] create_game_object(84, 369) 16:54:05.284 [GameSession] create_game_object(369, 0) -> 11000010954f510 16:54:05.284 [GameSession] create_game_object(84, 370) 16:54:05.284 [GameSession] create_game_object(370, 0) -> 11000010954f510 16:54:05.297 [Lua] Spline already found! 16:54:05.299 [GameSession] create_game_object(84, 371) 16:54:05.299 [GameSession] create_game_object(371, 0) -> 11000010954f510 16:54:05.300 [GameSession] create_game_object(84, 372) 16:54:05.300 [GameSession] create_game_object(372, 0) -> 11000010954f510 16:54:05.300 [GameSession] create_game_object(84, 373) 16:54:05.300 [GameSession] create_game_object(373, 0) -> 11000010954f510 16:54:05.352 [GameSession] create_game_object(36, 374) 16:54:05.352 [GameSession] create_game_object(374, 0) -> 11000010954f510 16:54:05.453 [Lua] Init group template: spline_patrol 16:54:05.592 [GameSession] create_game_object(4, 375) 16:54:05.592 [GameSession] create_game_object(375, 0) -> 11000010954f510 16:54:07.311 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 8 62 16:54:07.321 [GameSession] destroy_game_object(363) 16:54:07.321 [GameSession] destroy_game_object(364) 16:54:07.321 [GameSession] destroy_game_object(365) 16:54:07.321 [GameSession] destroy_game_object(366) 16:54:07.321 [GameSession] destroy_game_object(374) 16:54:07.321 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 16:54:07.321 [GameSession] destroy_game_object(367) 16:54:07.325 [Lua] ERROR: REMOVE UNIT FROM SPAWNED:(traceback) "[Unit '#ID[2ece63855280fb09]']" 16:54:07.325 [Lua] ERROR: Tried to freeze unit twice in the same frame. 16:54:07.325 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 5 18 58 16:54:07.338 [GameSession] destroy_game_object(368) 16:54:07.338 [GameSession] destroy_game_object(369) 16:54:07.385 [GameSession] destroy_game_object(370) 16:54:07.386 [Lua] ERROR: REMOVE UNIT FROM SPAWNED:(traceback) "[Unit '#ID[2ece63855280fb09]']" 16:54:07.386 [Lua] ERROR: Tried to freeze unit twice in the same frame. 16:54:07.386 [Lua] ERROR: REMOVE UNIT FROM SPAWNED:(traceback) "[Unit '#ID[2ece63855280fb09]']" 16:54:07.386 [Lua] ERROR: Tried to freeze unit twice in the same frame. 16:54:07.387 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 1 20 50 16:54:07.387 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 2 21 49 16:54:07.387 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 3 22 48 16:54:07.387 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 4 23 47 16:54:07.387 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 5 24 46 16:54:07.387 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 6 25 45 16:54:07.403 [GameSession] destroy_game_object(371) 16:54:07.405 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 1 26 42 16:54:07.405 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 2 27 41 16:54:07.405 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 3 28 40 16:54:07.405 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 4 29 39 16:54:07.405 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 5 30 38 16:54:07.405 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 6 31 37 16:54:07.422 [GameSession] destroy_game_object(372) 16:54:07.422 [GameSession] destroy_game_object(373) 16:54:07.422 [GameSession] destroy_game_object(375) 16:54:07.426 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 1 32 36 16:54:07.426 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 2 33 35 16:54:07.426 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 3 34 34 16:54:07.426 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 1 33 16:54:07.426 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 5 2 32 16:54:07.426 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 3 31 16:54:07.475 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 1 4 31 16:54:07.475 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 5 30 16:54:07.475 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 3 6 29 16:54:07.475 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 9 28 16:54:07.487 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 1 10 28 16:54:07.487 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 2 11 27 16:54:07.487 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 12 26 16:54:07.487 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 13 25 16:54:07.487 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 14 24 16:54:07.487 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 15 23 16:54:07.498 [GameSession] destroy_game_object(362) 16:54:07.499 [GameSession] create_game_object(84, 376) 16:54:07.499 [GameSession] create_game_object(376, 0) -> 11000010954f510 16:54:07.499 [GameSession] create_game_object(84, 377) 16:54:07.499 [GameSession] create_game_object(377, 0) -> 11000010954f510 16:54:07.499 [GameSession] create_game_object(84, 378) 16:54:07.499 [GameSession] create_game_object(378, 0) -> 11000010954f510 16:54:07.499 [GameSession] create_game_object(84, 379) 16:54:07.499 [GameSession] create_game_object(379, 0) -> 11000010954f510 16:54:07.499 [GameSession] create_game_object(84, 380) 16:54:07.499 [GameSession] create_game_object(380, 0) -> 11000010954f510 16:54:07.500 [GameSession] create_game_object(84, 381) 16:54:07.500 [GameSession] create_game_object(381, 0) -> 11000010954f510 16:54:07.500 [GameSession] create_game_object(84, 382) 16:54:07.500 [GameSession] create_game_object(382, 0) -> 11000010954f510 16:54:07.500 [GameSession] create_game_object(84, 383) 16:54:07.500 [GameSession] create_game_object(383, 0) -> 11000010954f510 16:54:07.500 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 16 22 16:54:07.500 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 2 17 21 16:54:07.500 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 3 18 20 16:54:07.500 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 19 19 16:54:07.500 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 5 1 18 16:54:07.513 [GameSession] create_game_object(84, 384) 16:54:07.513 [GameSession] create_game_object(384, 0) -> 11000010954f510 16:54:07.513 [GameSession] create_game_object(84, 385) 16:54:07.513 [GameSession] create_game_object(385, 0) -> 11000010954f510 16:54:07.514 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 1 3 16 16:54:07.514 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 3 5 15 16:54:07.514 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 4 6 14 16:54:07.527 [GameSession] create_game_object(84, 386) 16:54:07.527 [GameSession] create_game_object(386, 0) -> 11000010954f510 16:54:07.527 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 1 9 12 16:54:07.527 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 11 11 16:54:07.536 [Lua] Horde killed: ? 16:54:07.538 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 6 11 16:54:07.571 [GameSession] create_game_object(36, 387) 16:54:07.571 [GameSession] create_game_object(387, 0) -> 11000010954f510 16:54:07.582 [GameSession] create_game_object(84, 388) 16:54:07.582 [GameSession] create_game_object(388, 0) -> 11000010954f510 16:54:07.763 [GameSession] create_game_object(4, 389) 16:54:07.763 [GameSession] create_game_object(389, 0) -> 11000010954f510 16:54:07.835 [GameSession] create_game_object(84, 390) 16:54:07.835 [GameSession] create_game_object(390, 0) -> 11000010954f510 16:54:08.069 [Lua] HORDE: last wave, reset to standard horde delay 16:54:08.069 [Lua] Time for new HOOORDE! multi_last_wave 16:54:08.069 [Lua] HORDE: Spawning hordes while 30 other ai are spawned 16:54:08.069 [Lua] horde requested: vector_blob 16:54:08.069 [Lua] wants to spawn ahead within distance: 60 16:54:08.069 [Lua] horde crated with id 26 of type vector_blob 16:54:08.069 [Lua] managed to spawn 21/21 horde enemies 16:54:08.069 [Lua] vector blob horde has started 16:54:08.118 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 4 31 35 16:54:08.118 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 5 32 34 16:54:08.118 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 6 33 33 16:54:08.190 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 1 31 38 16:54:08.190 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 2 32 37 16:54:08.190 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 3 33 36 16:54:08.190 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 4 34 35 16:54:08.250 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 5 31 39 16:54:08.250 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 6 32 38 16:54:08.262 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 1 33 38 16:54:08.262 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 2 34 37 16:54:08.262 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 3 35 36 16:54:08.312 [Lua] Init group template: horde 16:54:08.322 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 4 31 39 16:54:08.322 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 5 32 38 16:54:08.322 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 6 33 37 16:54:08.334 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 1 34 36 16:54:08.334 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 2 35 35 16:54:08.394 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 3 31 34 16:54:08.394 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 4 32 33 16:54:08.454 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 5 31 32 16:54:08.466 [Lua] event horde ends! 16:54:08.515 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 6 31 31 16:54:08.524 [Lua] Horde killed: ? 16:54:08.586 [Steam] Connection 4f898ba9 to remote 11000010954f510 rejected, reason 4001, local problems most likely a timeout 16:54:08.586 [Channel] Channel 1 to peer 11000010954f510 was disconnected with reason lost_connection. 16:54:08.586 [Channel] Channel 2 to peer 11000010954f510 was disconnected with reason lost_connection. 16:54:08.586 [Channel] Channel 3 to peer 11000010954f510 was disconnected with reason lost_connection. 16:54:08.586 [Handshaker] Aborting handshake with 11000010954f510. Reason: lost_connection 16:54:08.586 [SteamAuthenticator] CancelAuthTicket 11000010954f510 16:54:08.586 [SteamAuthenticator] EndAuthSession 11000010954f510 16:54:08.586 [SteamTransport] Removed peer 11000010954f510 16:54:08.587 [Lua] CHANNEL_STATE changed: connected -> disconnecting for peer_id: '11000010954f510' 16:54:08.708 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 16:54:08.720 [Lua] Spline already found! 16:54:08.747 [Lua] Init group template: spline_patrol 16:54:09.482 [Lua] event horde ends! 16:54:09.585 [Handshaker] Lost connection 158 to 11000010954f510 16:54:09.585 [Lua] CHANNEL_STATE changed: disconnecting -> disconnected for peer_id: '11000010954f510' 16:54:09.585 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=11000010954f510) 16:54:09.585 [Lua] [PeerSM] 11000010954f510 :: on_exit InGame 16:54:09.585 [Lua] [PeerSM] 11000010954f510 :: on_enter Disconnecting 16:54:09.585 [Lua] [PSM] Disconnecting peer 11000010954f510 16:54:09.585 [Lua] [PSM] Disconnected peer 11000010954f510 is being removed from session. 16:54:09.585 [GameSession] remove_peer(11000010954f510) 16:54:09.585 [GameSession] destroy_game_object(361) 16:54:09.585 [Lua] [ChatManager][1]System: animekolya has left the game 16:54:09.585 [Lua] [PeerSM] 11000010954f510 :: on_exit Disconnecting 16:54:09.585 [Lua] [PeerSM] 11000010954f510 :: on_enter Disconnected 16:54:09.585 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=11000010954f510) 16:54:09.586 [Lua] [SharedState] network_state_110000103724cc4: peers:0:0:0:0 = ["110000103724cc4"] 16:54:09.586 [Lua] [SharedState] network_state_110000103724cc4: 11000010954f510 16:54:09.586 [Lua] [SharedState] deus_chest_preload: 11000010954f510 16:54:09.586 [Lua] [ProfileSynchronizer] Peer 11000010954f510 left session 16:54:09.586 [Lua] [SharedState] network_state_110000103724cc4: profile_index_reservation:0:0:4:0 = 16:54:09.586 [Lua] Set lobby begin: 16:54:09.586 [Lua] Lobby data power_level = 199 16:54:09.586 [Lua] Lobby data difficulty = normal 16:54:09.586 [Lua] Lobby data player_slot_1 = 0:0 16:54:09.586 [Lua] Lobby data difficulty_tweak = 0 16:54:09.586 [Lua] Lobby data player_slot_4 = 0:0 16:54:09.586 [Lua] Lobby data num_players = 1 16:54:09.586 [Lua] Lobby data unique_server_name = Tierce 16:54:09.586 [Lua] Lobby data matchmaking = true 16:54:09.586 [Lua] Lobby data host = 110000103724cc4 16:54:09.586 [Lua] Lobby data mission_id = military 16:54:09.586 [Lua] Lobby data player_slot_2 = 0:0 16:54:09.586 [Lua] Lobby data player_slot_5 = 0:0 16:54:09.586 [Lua] Lobby data network_hash = 90c1a6e4f32a23e9 16:54:09.586 [Lua] Lobby data country_code = CZ 16:54:09.586 [Lua] Lobby data player_slot_3 = 0:0 16:54:09.586 [Lua] Lobby data eac_authorized = false 16:54:09.586 [Lua] Set lobby end. 16:54:09.586 [Lua] GOT close_channel 1 11000010954f510 16:54:09.586 [EAC] EAC server lost client 11000010954f510 16:54:09.586 [EACServer] [17:54:09:585][Windows][EAC Server] [Info][UnregisterClient] Client: 011000010954F510 PlayerGUID: 76561198116828432 16:54:09.586 [Lua] LobbyInternal.close_channel lobby: userdata: 0x1412f878, channel: 1 16:54:09.586 [EACServer] [17:54:09:585][Windows][EAC Server] [Info][Cerberus] [Backend] Scheduling disconnect task. 16:54:09.586 [Channel] Closing channel 1 to peer 11000010954f510 16:54:09.586 [Channel] Closing channel 2 to peer 11000010954f510 16:54:09.586 [SteamVoipClient] select_out(11000010954f510, off) 16:54:09.586 [SteamVoipClient] select_in(11000010954f510, off) 16:54:09.586 [EACServer] [17:54:09:586][Windows][EAC Server] [Info][Cerberus] [Backend] Disconnected. 16:54:09.589 [Lua] player (110000103724cc4,3) was put into party 1 16:54:09.642 [GameSession] create_game_object(12, 391) 16:54:09.642 [GameSession] create_game_object(95, 392) 16:54:09.642 [Lua] [ProfileSynchronizer] Assigning peer(110000103724cc4:3) to profile(2) career(1) 16:54:09.642 [Lua] [SharedState] network_state_110000103724cc4: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":6,"local_player_id":1,"career_index":1,"peer_id":"110000103724cc4"},{"is_bot":true,"profile_index":3,"local_player_id":4,"career_index":1,"peer_id":"110000103724cc4"},{"is_bot":true,"profile_index":4,"local_player_id":5,"career_index":1,"peer_id":"110000103724cc4"},{"is_bot":true,"profile_index":2,"local_player_id":3,"career_index":1,"peer_id":"110000103724cc4"}] 16:54:09.642 [Lua] [SharedState] network_state_110000103724cc4: inventory_list:0:3:0:0 = {"third_person":{"units\/weapons\/player\/wpn_brw_staff_02\/wpn_brw_staff_02_3p":false,"units\/beings\/player\/bright_wizard_adept\/third_person_base\/chr_third_person_husk_base":false,"units\/beings\/player\/bright_wizard_adept\/headpiece\/bw_a_hat_01":false,"wwise\/one_handed_hammers":false,"units\/weapons\/player\/wpn_brw_mace_01\/wpn_brw_mace_01_3p":false,"resource_packages\/careers\/bw_adept":false,"wwise\/staff":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false},"inventory_id":1296487552,"first_person":{"units\/weapons\/player\/wpn_fireball\/wpn_fireball":false,"resource_packages\/careers\/bw_adept":false,"units\/weapons\/player\/wpn_brw_mace_01\/wpn_brw_mace_01_3p":false,"units\/beings\/player\/bright_wizard_adept\/third_person_base\/chr_third_person_base":false,"wwise\/staff":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_brw_mace_01\/wpn_brw_mace_01":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_brw_staff_02\/wpn_brw_staff_02":false,"wwise\/one_handed_hammers":false,"units\/weapons\/player\/wpn_brw_staff_02\/wpn_brw_staff_02_3p":false,"units\/beings\/player\/bright_wizard_adept\/headpiece\/bw_a_hat_01":false,"units\/beings\/player\/bright_wizard_adept\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false}} 16:54:09.660 [Channel] Closing channel 3 to peer 11000010954f510 16:54:09.660 [Connection] Destroying active connection 158 to 11000010954f510 16:54:10.047 [Lua] event horde ends! 16:54:10.048 [GameSession] create_game_object(84, 393) 16:54:10.837 [GameSession] destroy_game_object(376) 16:54:10.862 [Lua] [SharedState] network_state_110000103724cc4: loaded_inventory_id:110000103724cc4:3:0:0 = 1296487552 16:54:10.868 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", slot_healthkit="potion_healing_draught_01", } 16:54:10.868 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 16:54:10.868 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", slot_healthkit="potion_healing_draught_01", } 16:54:10.868 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 16:54:10.868 [Lua] self.initial_inventory: { slot_packmaster_claw="packmaster_claw", slot_healthkit="potion_healing_draught_01", } 16:54:10.868 [Lua] Tried add_equipment_by_category for category for career at slot . BackendUtils.get_loadout_item didnt return a item. backend_id_string: No backend ID item_string: No item loadout_interface_override_string: No override 16:54:10.868 [GameSession] create_game_object(41, 394) 16:54:10.868 [GameSession] create_game_object(46, 395) 16:54:10.984 [GameSession] create_game_object(84, 396) 16:54:12.206 [GameSession] destroy_game_object(377) 16:54:12.275 [GameSession] create_game_object(84, 397) 16:54:13.137 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0) 16:54:13.147 [Lua] Spline already found! 16:54:13.172 [Lua] Init group template: spline_patrol 16:54:14.210 [GameSession] destroy_game_object(378) 16:54:14.214 [GameSession] create_game_object(84, 398) 16:54:14.505 [GameSession] create_game_object(84, 399) 16:54:15.742 [GameSession] destroy_game_object(379) 16:54:16.078 [Lua] debug destroy close units 0 16:54:16.100 [Lua] main_path_player_far_away_check started 16:54:16.112 [Lua] main_path_player_far_away_check started 16:54:16.124 [Lua] main_path_player_far_away_check started 16:54:16.135 [Lua] main_path_player_far_away_check started 16:54:16.179 [Lua] Switching ConflictSettings: to: chaos_light 16:54:16.179 [Lua] pacing=chaos 16:54:16.179 [Lua] roaming=nil 16:54:16.179 [Lua] specials=chaos_light 16:54:16.179 [Lua] debug_color=purple 16:54:16.179 [Lua] contained_breeds=nil 16:54:16.179 [Lua] pack_spawning=chaos_light 16:54:16.179 [Lua] disabled=false 16:54:16.179 [Lua] factions=nil 16:54:16.179 [Lua] boss=chaos_light 16:54:16.179 [Lua] horde=chaos 16:54:16.179 [Lua] name=chaos_light 16:54:16.179 [Lua] intensity=default 16:54:16.179 [Lua] --- 16:54:17.278 [GameSession] destroy_game_object(387) 16:54:17.278 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[b5b00e4a620cde9f]' 16:54:17.278 [GameSession] destroy_game_object(380) 16:54:17.661 [GameSession] destroy_game_object(384) 16:54:20.062 [Lua] TerrorEventMixer.start_event: military_benchmark_cut_6 (seed: 0) 16:54:20.146 [GameSession] destroy_game_object(382) 16:54:20.157 [GameSession] destroy_game_object(385) 16:54:21.954 [Lua] TerrorEventMixer.start_event: military_benchmark_troll_sound (seed: 0) 16:54:22.117 [GameSession] create_game_object(4, 400) 16:54:22.118 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 1 16 25 16:54:22.118 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 17 24 16:54:22.118 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 18 23 16:54:22.118 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 6 21 22 16:54:22.126 [GameSession] destroy_game_object(386) 16:54:22.128 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 1 1 17 16:54:22.128 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 2 16 16:54:22.128 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 3 3 15 16:54:22.128 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 4 4 14 16:54:22.128 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 5 5 13 16:54:22.128 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 6 6 12 16:54:22.136 [GameSession] destroy_game_object(389) 16:54:22.138 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 7 8 16:54:22.138 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 1 7 16:54:22.138 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 4 3 6 16:54:22.138 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 5 4 5 16:54:22.138 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 6 1 4 16:54:22.149 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 1 3 16:54:22.149 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 3 1 2 16:54:22.161 [GameSession] create_game_object(4, 401) 16:54:22.176 [GameSession] destroy_game_object(381) 16:54:22.187 [GameSession] destroy_game_object(383) 16:54:22.187 [GameSession] destroy_game_object(388) 16:54:22.187 [GameSession] destroy_game_object(390) 16:54:22.187 [GameSession] destroy_game_object(393) 16:54:22.187 [GameSession] destroy_game_object(396) 16:54:22.187 [GameSession] destroy_game_object(397) 16:54:22.187 [GameSession] destroy_game_object(399) 16:54:22.187 [GameSession] destroy_game_object(398) 16:54:27.618 [Lua] TerrorEventMixer.start_event: military_benchmark_troll (seed: 0) 16:54:34.480 [Lua] TerrorEventMixer.start_event: military_benchmark_end (seed: 0) 16:54:34.488 [Lua] [Matchmaking] Doing transition leave_game from UI 16:54:34.488 [Lua] TRANSITION leave_game nil false 16:54:34.488 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash 16:54:34.488 [GameSession] shutdown_game_session_host() 16:54:34.488 [GameSession] shutdown() 16:54:34.488 [Lua] StateIngame: Got transition leave_game, set exit type to left_game. Will exit at t=137.12 16:54:34.490 [Application] Lua signals application exit. 16:54:34.537 [ReturnCode] force silent exit code 16:54:34.537 [Lua] <>shutdown = true<> 16:54:34.538 [Lua] [SharedState] network_state_110000103724cc4: actually_ingame:110000103724cc4:0:0:0 = false 16:54:34.538 [Lua] Clearing all global lookup lists 16:54:34.538 [Lua] [IngamePlayerListUI] - Destroy 16:54:34.538 [Lua] [GamePadEquipmentUI] - Destroy 16:54:34.538 [Lua] [EquipmentUI] - Destroy 16:54:34.538 [Lua] [GamePadAbilityUI] - Destroy 16:54:34.538 [Lua] [AbilityUI] - Destroy 16:54:34.539 [Lua] [IngameUI] destroy 16:54:34.539 [Lua] [SharedState] network_state_110000103724cc4: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":6,"local_player_id":1,"career_index":1,"peer_id":"110000103724cc4"},{"is_bot":true,"profile_index":3,"local_player_id":4,"career_index":1,"peer_id":"110000103724cc4"},{"is_bot":true,"profile_index":4,"local_player_id":5,"career_index":1,"peer_id":"110000103724cc4"}] 16:54:34.539 [Lua] [SharedState] network_state_110000103724cc4: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":6,"local_player_id":1,"career_index":1,"peer_id":"110000103724cc4"},{"is_bot":true,"profile_index":3,"local_player_id":4,"career_index":1,"peer_id":"110000103724cc4"}] 16:54:34.539 [Lua] [SharedState] network_state_110000103724cc4: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":6,"local_player_id":1,"career_index":1,"peer_id":"110000103724cc4"}] 16:54:34.539 error: [Unit] Unit: '#ID[728d2e5d7d31a2af]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[bd15aac7f462cf40]' child 1: '#ID[3d1c223596227d45]' child 2: '#ID[1ed35552da9d7ffd]' child 3: '#ID[543d2a7933b237df]' child 4: '#ID[d6a12100869ec535]' child 5: '#ID[f5416805540aef99]' 16:54:34.540 error: [Unit] Unit: '#ID[768b29aacaba867e]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ea914d757bbf09ef]' child 1: '#ID[3a6085384519d64d]' child 2: '#ID[061f1765bc5b5e4e]' child 3: '#ID[3d1c223596227d45]' child 4: '#ID[1ed35552da9d7ffd]' child 5: '#ID[3a6085384519d64d]' child 6: '#ID[4fccf031bdcc12ab]' child 7: '#ID[ab2d5533c883ec46]' child 8: '#ID[ab2d5533c883ec46]' 16:54:34.540 error: [Unit] Unit: '#ID[01b39ae5380a2042]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a6ee579221dd8412]' child 1: '#ID[fb73182d1fd63c0c]' child 2: '#ID[3d1c223596227d45]' child 3: '#ID[1ed35552da9d7ffd]' child 4: '#ID[854f517c1f02d74d]' child 5: '#ID[762a8fd18be82fcd]' child 6: '#ID[5cb498dc3472d70d]' 16:54:34.540 error: [Unit] Unit: '#ID[c33b8e4380325d48]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[619b3d3019f207dc]' child 1: '#ID[8b14d6d9ef7ee6c5]' child 2: '#ID[ebbf722237b1bf85]' child 3: '#ID[8b14d6d9ef7ee6c5]' child 4: '#ID[f882a97fcceab257]' child 5: '#ID[8b14d6d9ef7ee6c5]' child 6: '#ID[adeb36a03a437618]' child 7: '#ID[8b14d6d9ef7ee6c5]' child 8: '#ID[260d6f7fb387339d]' child 9: '#ID[8b14d6d9ef7ee6c5]' child 10: '#ID[85a9ddbc63f9974f]' 16:54:34.540 error: [Unit] Unit: '#ID[c33b8e4380325d48]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[921beae5e72f70ef]' child 1: '#ID[8b14d6d9ef7ee6c5]' child 2: '#ID[5c00bc1da5dd080a]' child 3: '#ID[619b3d3019f207dc]' child 4: '#ID[8b14d6d9ef7ee6c5]' child 5: '#ID[ebbf722237b1bf85]' child 6: '#ID[8b14d6d9ef7ee6c5]' child 7: '#ID[921beae5e72f70ef]' child 8: '#ID[8b14d6d9ef7ee6c5]' child 9: '#ID[1b309f0928506178]' child 10: '#ID[8171d114523e0c89]' child 11: '#ID[8b14d6d9ef7ee6c5]' child 12: '#ID[8171d114523e0c89]' child 13: '#ID[8b14d6d9ef7ee6c5]' child 14: '#ID[c47cbe99c51844df]' 16:54:34.541 error: [Unit] Unit: '#ID[c33b8e4380325d48]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[02b583bc8a8cfd57]' child 1: '#ID[8b14d6d9ef7ee6c5]' child 2: '#ID[619b3d3019f207dc]' child 3: '#ID[8b14d6d9ef7ee6c5]' child 4: '#ID[ebbf722237b1bf85]' child 5: '#ID[8b14d6d9ef7ee6c5]' child 6: '#ID[53f6c71555283b49]' child 7: '#ID[8b14d6d9ef7ee6c5]' child 8: '#ID[e70169f58e936e93]' child 9: '#ID[e9e2a0bf3c1a3207]' child 10: '#ID[8b14d6d9ef7ee6c5]' child 11: '#ID[9daea63f3262920c]' 16:54:34.543 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[60098d403761e539]' 16:54:34.543 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[1f1afb5f53097141]' 16:54:34.543 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[60098d403761e539]' 16:54:34.544 error: [Unit] Unit: '#ID[d7ef44c12712be86]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[a54b90a9d4fa95d4]' child 1: '#ID[3d1c223596227d45]' child 2: '#ID[1ed35552da9d7ffd]' child 3: '#ID[d9a6d38ea8ebd4b1]' child 4: '#ID[561b8f8b3f7e285a]' child 5: '#ID[f60ae06ea33cbe2d]' 16:54:34.546 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ce3cb1190c9d76a7]' child 1: '#ID[8722cd6cee70a7b4]' 16:54:34.546 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 16:54:34.546 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[43937130bb8e1733]' 16:54:34.547 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[5ec2f7ea88d79140]' 16:54:34.548 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[e621f3455504efbd]' 16:54:34.625 error: [Unit] Unit: '#ID[fd0efc590404abd1]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[ea3b8f9c9d93f9d0]' 16:54:34.656 error: [Unit] Unit: '#ID[e0a0ef3f48d26344]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[619b3d3019f207dc]' child 1: '#ID[8b14d6d9ef7ee6c5]' child 2: '#ID[ebbf722237b1bf85]' child 3: '#ID[8b14d6d9ef7ee6c5]' child 4: '#ID[a498b9e13503c691]' child 5: '#ID[8b14d6d9ef7ee6c5]' child 6: '#ID[86ff181e2c17583c]' child 7: '#ID[b2d58aae5966122b]' child 8: '#ID[8b14d6d9ef7ee6c5]' child 9: '#ID[5998e08a03b92daa]' 16:54:34.656 error: [Unit] Unit: '#ID[7cd7a7adbeeab338]' has still childs attached to it, please unlink them before destroying the unit child 0: '#ID[fb4a21b4d49192b5]' 16:54:34.662 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true) 16:54:34.809 [Lua] [Matchmaking] unregister rpcs 16:54:34.809 [Lua] [Matchmaking] destroying 16:54:34.809 [Lua] ===========Lobbyfinder DESTROYED [SteamLobbyBrowser] 16:54:34.809 [Lua] [ChatManager] Unregistering channel 1 16:54:34.809 [Lua] [EnemyPackageLoader] network_context_destroyed 16:54:34.809 [Lua] [PartyManager] network_context_destroyed 16:54:34.809 [Lua] [GameMechanismManager] network_context_destroyed 16:54:34.810 [SteamVoip] Leaving room 818ed55d8fc7d718 16:54:34.810 [SteamVoipClient] select_out(110000103724cc4, off) 16:54:34.810 [SteamVoip] Destroying room 818ed55d8fc7d718 16:54:34.835 [EACServer] [17:54:34:834][Windows][EAC Server] [Info][Destroy] Called 16:54:34.837 [Lua] [LobbyHost] Destroying 16:54:34.837 [Umbra] Unload tome 16:54:34.868 [Lua] ############### UNLOADING PACKAGES ############### 16:54:35.595 [RazerChroma] Shutdown Razer Chroma [Log end]