[Log version] 1
[Session] 4dd8b7c5-88a6-473c-b288-a3e702c5e6a5
UTC time stamps
16:51:47.546 [Application] STARTUP: setup_crash_report, File: D:\agent-work\data-dir\engine_vt2\release\grudge_marks_2021_08_10\runtime\application\application.cpp, Line: 2807
16:51:47.546 [Application] STARTUP: DLCList::setup, File: D:\agent-work\data-dir\engine_vt2\release\grudge_marks_2021_08_10\runtime\application\application.cpp, Line: 2819
16:51:47.546 [Application] STARTUP: setup_timer, File: D:\agent-work\data-dir\engine_vt2\release\grudge_marks_2021_08_10\runtime\application\application.cpp, Line: 2822
16:51:47.546 [Application] STARTUP: make system_info, File: D:\agent-work\data-dir\engine_vt2\release\grudge_marks_2021_08_10\runtime\application\application.cpp, Line: 2827
16:51:47.546 [Application] STARTUP: setup_jobs, File: D:\agent-work\data-dir\engine_vt2\release\grudge_marks_2021_08_10\runtime\application\application.cpp, Line: 2830
16:51:47.547 [Application] STARTUP: setup_resources, File: D:\agent-work\data-dir\engine_vt2\release\grudge_marks_2021_08_10\runtime\application\application.cpp, Line: 2832
16:51:47.557 [RazerChroma] Setup Razer Chroma resources
16:51:47.560 [Application] STARTUP: setup_window, File: D:\agent-work\data-dir\engine_vt2\release\grudge_marks_2021_08_10\runtime\application\application.cpp, Line: 2840
16:51:47.565 [Window] Window => active
16:51:47.574 [Application] STARTUP: make game, File: D:\agent-work\data-dir\engine_vt2\release\grudge_marks_2021_08_10\runtime\application\application.cpp, Line: 2863
16:51:47.584 [Application] STARTUP: init steam, File: D:\agent-work\data-dir\engine_vt2\release\grudge_marks_2021_08_10\runtime\application\application.cpp, Line: 2868
16:51:47.605 warning: [EAC] ClientAuth can't be created because CreateClientAuth failed
16:51:47.672 warning: [EAC] Client can't be created because CreateGameClient failed
16:51:47.673 [Application] STARTUP: setup renderer, File: D:\agent-work\data-dir\engine_vt2\release\grudge_marks_2021_08_10\runtime\application\application.cpp, Line: 2877
16:51:47.680 [D3D12_RENDER_DEVICE] choosing adapter: 0 (NVIDIA GeForce RTX 2080 Ti)
16:51:48.224 [Application] STARTUP: setup input, File: D:\agent-work\data-dir\engine_vt2\release\grudge_marks_2021_08_10\runtime\application\application.cpp, Line: 2879
16:51:48.296 [Application] STARTUP: config renderer, File: D:\agent-work\data-dir\engine_vt2\release\grudge_marks_2021_08_10\runtime\application\application.cpp, Line: 2885
16:51:48.592 [Application] STARTUP: setup physics, File: D:\agent-work\data-dir\engine_vt2\release\grudge_marks_2021_08_10\runtime\application\application.cpp, Line: 2887
16:51:48.599 [Application] STARTUP: setup boot packages, File: D:\agent-work\data-dir\engine_vt2\release\grudge_marks_2021_08_10\runtime\application\application.cpp, Line: 2890
16:51:48.676 [Application] STARTUP: setup physics properties, File: D:\agent-work\data-dir\engine_vt2\release\grudge_marks_2021_08_10\runtime\application\application.cpp, Line: 2892
16:51:48.676 [Application] STARTUP: setup network, File: D:\agent-work\data-dir\engine_vt2\release\grudge_marks_2021_08_10\runtime\application\application.cpp, Line: 2894
16:51:48.676 [Save] Save dir: `C:\Users\pc\AppData\Roaming\fatshark\Vermintide 2`
16:51:48.677 [Application] STARTUP: setup entities, File: D:\agent-work\data-dir\engine_vt2\release\grudge_marks_2021_08_10\runtime\application\application.cpp, Line: 2908
16:51:48.677 [Application] STARTUP: game init, File: D:\agent-work\data-dir\engine_vt2\release\grudge_marks_2021_08_10\runtime\application\application.cpp, Line: 2927
16:51:48.680 [LightFX ] Loaded DLL.
16:51:48.680 [LightFX ] Init()
16:51:48.705 [RazerChroma] Setup Razer Chroma
16:51:48.705 [LightFX ] LightFX failed to initialize
16:51:48.737 [Lua] boot.lua start, os clock: 1.51
16:51:48.738 [Lua] Active feature-flags:
16:51:48.738 [Lua] PLATFORM_win32
16:51:48.738 [Lua] FEATURE_steam_rich_presence
16:51:48.738 [Lua] FEATURE_grudge_marks
16:51:48.738 [Lua] FEATURE_geheimnisnacht_2021
16:51:48.738 [Lua] FEATURE_fall_collection_2021
16:51:48.738 [Lua]
16:51:48.738 [Lua] Boot:setup() entered. time: 0 os-clock: 1.5110000000000001
16:51:48.738 [Lua] --- CPU
CPU: AMD Ryzen 7 3700X 8-Core Processor
Vendor: AuthenticAMD
Logical processors: 16
Family: 8:15, Model: 7:1
Type: 0, Stepping: 0
Features: SSE SSE2 SSE3 SSSE3 SSE4.1
Feature bits:
EBX: 00001010 00010000 00001000 00000000
ECX: 01111110 11011000 00110010 00001011
EDX: 00010111 10001011 11111011 11111111
--- Memory
Physical Total: 32717MB
Available: 28506MB
--- OS
Windows version 10.0 build 9200, 64 bit
Windows 10
Machine ID 5e86be93-f77e-4234-9f9c-4f5473921f5e
--- Graphics
Graphics card: NVIDIA GeForce RTX 2080 Ti (DirectX 12.1, 11048MB) Driver version: 49676
Graphics card: Microsoft Basic Render Driver (DirectX 12.1, 0MB)
--- Network
Network interface: Intel(R) I211 Gigabit Network Connection (IPv4, IPv6)
Network interface: Intel(R) Wireless-AC 9260 160MHz (IPv4, IPv6)
Network interface: Microsoft Wi-Fi Direct Virtual Adapter (IPv4, IPv6)
Network interface: Microsoft Wi-Fi Direct Virtual Adapter #2 (IPv4, IPv6)
--- Input
Input device: Mouse (18.1): Myš
Input device: Keyboard (19.4): Klávesnice
Input device: Generic (17.0): USB PnP Sound Device
Input device: Generic (17.0): vice
Input device: Generic (17.0): USB Device
Input device: Generic (17.0): USB Gaming Keyboard
16:51:48.738 [Application] STARTUP: pre update loop, File: D:\agent-work\data-dir\engine_vt2\release\grudge_marks_2021_08_10\runtime\application\application.cpp, Line: 3283
16:51:48.740 [SteamStats] RequestCurrentStats success: true
16:51:49.470 [Lua] Boot:booting_update() reports boot packages loaded, initializing scripts. time: 2.6832839921698906 os-clock: 2.2429999999999999
16:51:49.470 [Lua] Flushing: resource_packages/boot_assets [ResourcePackage]
16:51:49.470 [Lua] Flushing: resource_packages/fonts [ResourcePackage]
16:51:49.471 [Lua] Flushing: resource_packages/strings [ResourcePackage]
16:51:49.471 [Lua] Flushing: resource_packages/foundation_scripts [ResourcePackage]
16:51:49.471 [Lua] Flushing: resource_packages/game_scripts [ResourcePackage]
16:51:49.471 [Lua] Flushing: resource_packages/level_scripts [ResourcePackage]
16:51:49.471 [Lua] Flushing: resource_packages/levels/benchmark_levels [ResourcePackage]
16:51:49.471 [Lua] Flushing: resource_packages/levels/honduras_levels [ResourcePackage]
16:51:49.471 [Lua] Development.init_application_parameters
16:51:49.471 [Lua] -----------------------------------------------------------------
16:51:49.471 [Lua] -- Application parameters --
16:51:49.471 [Lua] -bundle-dir = ../bundle
16:51:49.471 [Lua] -ini = settings
16:51:49.471 [Lua] -silent-mode = true
16:51:49.471 [Lua] -force-flush-logfile = true
16:51:49.471 [Lua] eac-untrusted = true
16:51:49.471 [Lua] telemetry-disable = true
16:51:49.471 [Lua] -wait-for-native-debugger = true
16:51:49.471 [Lua] benchmark-mode = true
16:51:49.471 [Lua] -----------------------------------------------------------------
16:51:49.471 [Lua] *****************************************************************
16:51:49.471 [Lua] ** Initial contents of script_data **
16:51:49.471 [Lua] script_data.attract_benchmark = true
16:51:49.471 [Lua] script_data.attract_mode = true
16:51:49.471 [Lua] script_data.build_identifier = 3caf390912f2
16:51:49.471 [Lua] script_data.disable_debug_draw = true
16:51:49.471 [Lua] script_data.disable_gutter_runner = true
16:51:49.471 [Lua] script_data.disable_pack_master = true
16:51:49.471 [Lua] script_data.disable_tutorial_at_start = true
16:51:49.471 [Lua] script_data.eac-untrusted = true
16:51:49.471 [Lua] script_data.force_steam = true
16:51:49.471 [Lua] script_data.hide_fps = false
16:51:49.471 [Lua] script_data.infinite_ammo = true
16:51:49.471 [Lua] script_data.player_invincible = true
16:51:49.471 [Lua] script_data.screen_space_player_camera_reactions = false
16:51:49.471 [Lua] script_data.settings = { }
16:51:49.471 [Lua] script_data.show_fps = true
16:51:49.471 [Lua] script_data.tobii_button = false
16:51:49.471 [Lua] script_data.use_lan_backend = false
16:51:49.471 [Lua] script_data.use_local_backend = false
16:51:49.471 [Lua] script_data.wanted_profile = bright_wizard
16:51:49.471 [Lua] *****************************************************************
16:51:49.471 [Lua] [Boot] use baked enemy meshes: false
16:51:50.744 [Lua] settings.steam: nil
16:51:50.744 [Lua] Steam: table: 00000000000628F0
16:51:50.744 [Lua] force_steam: true
16:51:50.744 [Lua] BUILD: release
16:51:50.744 [Lua] test_backend: nil
16:51:50.744 [Lua] DEDICATED_SERVER: false
16:51:50.744 [Lua] Using app_id '552500' to define backend
16:51:50.744 [Lua] PlayFab Title ID: 5107
16:51:50.787 [Lua] [1] = chaos_dummy_troll (string)
16:51:50.787 [Lua] [2] = chaos_dummy_exalted_sorcerer_drachenfels (string)
16:51:50.787 [Lua] [3] = skaven_rat_ogre (string)
16:51:50.787 [Lua] [4] = critter_rat (string)
16:51:50.787 [Lua] [5] = chaos_troll (string)
16:51:50.787 [Lua] [6] = beastmen_minotaur (string)
16:51:50.787 [Lua] [7] = skaven_storm_vermin_warlord (string)
16:51:50.787 [Lua] [8] = skaven_stormfiend (string)
16:51:50.787 [Lua] [9] = chaos_greed_pinata (string)
16:51:50.787 [Lua] [10] = skaven_stormfiend_demo (string)
16:51:50.787 [Lua] [11] = chaos_plague_wave_spawner (string)
16:51:50.787 [Lua] [12] = chaos_vortex (string)
16:51:50.787 [Lua] [13] = skaven_stormfiend_boss (string)
16:51:50.787 [Lua] [14] = chaos_spawn (string)
16:51:50.787 [Lua] [15] = skaven_storm_vermin_champion (string)
16:51:50.787 [Lua] [16] = chaos_tentacle (string)
16:51:50.787 [Lua] [17] = chaos_spawn_exalted_champion_norsca (string)
16:51:50.787 [Lua] [18] = skaven_grey_seer (string)
16:51:50.787 [Lua] [19] = skaven_explosive_loot_rat (string)
16:51:50.787 [Lua] [20] = skaven_loot_rat (string)
16:51:50.787 [Lua] [21] = critter_pig (string)
16:51:50.787 [Lua] [22] = chaos_dummy_sorcerer (string)
16:51:50.787 [Lua] [23] = chaos_mutator_sorcerer (string)
16:51:50.787 [Lua] [24] = skaven_gutter_runner (string)
16:51:50.787 [Lua] [25] = skaven_pack_master (string)
16:51:50.787 [Lua] [26] = chaos_exalted_sorcerer (string)
16:51:50.787 [Lua] [27] = chaos_vortex_sorcerer (string)
16:51:50.787 [Lua] [28] = skaven_poison_wind_globadier (string)
16:51:50.787 [Lua] [29] = chaos_corruptor_sorcerer (string)
16:51:50.787 [Lua] [30] = chaos_warrior (string)
16:51:50.787 [Lua] [31] = skaven_warpfire_thrower (string)
16:51:50.787 [Lua] [32] = chaos_exalted_sorcerer_drachenfels (string)
16:51:50.787 [Lua] [33] = chaos_plague_sorcerer (string)
16:51:50.787 [Lua] [34] = curse_mutator_sorcerer (string)
16:51:50.787 [Lua] [35] = chaos_exalted_champion_warcamp (string)
16:51:50.787 [Lua] [36] = chaos_tentacle_sorcerer (string)
16:51:50.787 [Lua] [37] = skaven_ratling_gunner (string)
16:51:50.787 [Lua] [38] = chaos_exalted_champion_norsca (string)
16:51:50.787 [Lua] [39] = chaos_raider (string)
16:51:50.787 [Lua] [40] = chaos_berzerker (string)
16:51:50.787 [Lua] [41] = beastmen_ungor_dummy (string)
16:51:50.787 [Lua] [42] = skaven_storm_vermin (string)
16:51:50.787 [Lua] [43] = beastmen_standard_bearer_crater (string)
16:51:50.787 [Lua] [44] = chaos_raider_tutorial (string)
16:51:50.787 [Lua] [45] = beastmen_gor_dummy (string)
16:51:50.787 [Lua] [46] = beastmen_bestigor_dummy (string)
16:51:50.787 [Lua] [47] = skaven_storm_vermin_with_shield (string)
16:51:50.787 [Lua] [48] = beastmen_ungor (string)
16:51:50.787 [Lua] [49] = skaven_storm_vermin_commander (string)
16:51:50.787 [Lua] [50] = beastmen_ungor_archer (string)
16:51:50.787 [Lua] [51] = beastmen_standard_bearer (string)
16:51:50.787 [Lua] [52] = beastmen_gor (string)
16:51:50.787 [Lua] [53] = beastmen_bestigor (string)
16:51:50.787 [Lua] [54] = skaven_plague_monk (string)
16:51:50.787 [Lua] [55] = chaos_marauder (string)
16:51:50.787 [Lua] [56] = skaven_dummy_clan_rat (string)
16:51:50.787 [Lua] [57] = chaos_marauder_tutorial (string)
16:51:50.787 [Lua] [58] = skaven_clan_rat (string)
16:51:50.787 [Lua] [59] = chaos_zombie (string)
16:51:50.787 [Lua] [60] = chaos_fanatic (string)
16:51:50.787 [Lua] [61] = skaven_clan_rat_tutorial (string)
16:51:50.787 [Lua] [62] = chaos_marauder_with_shield (string)
16:51:50.787 [Lua] [63] = skaven_clan_rat_with_shield (string)
16:51:50.787 [Lua] [64] = skaven_slave (string)
16:51:50.787 [Lua] [65] = skaven_dummy_slave (string)
16:51:50.818 [Lua] [UIRenderer] Loading
16:51:50.821 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_minotaur (DLC steak) to category bosses.
16:51:50.821 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_exalted_sorcerer_drachenfels (DLC penny_part_3) to category level_specific.
16:51:50.821 [Lua] [EnemyPackageLoaderSettings] Added DLC breed skaven_explosive_loot_rat (DLC mutators_batch_02) to category level_specific.
16:51:50.821 [Lua] [EnemyPackageLoaderSettings] Added DLC breed chaos_mutator_sorcerer (DLC mutators_batch_02) to category level_specific.
16:51:50.821 [Lua] [EnemyPackageLoaderSettings] Added DLC breed beastmen_standard_bearer (DLC belladonna) to category specials.
16:51:50.821 [Lua] [EnemyPackageLoaderSettings] enemy_package_loader_policy: default
16:51:50.862 [Lua] level display name sig_snare_d_nurgle_path1
16:51:50.862 [Lua] level display name sig_snare_d_khorne_path1
16:51:50.862 [Lua] level display name pat_mines_nurgle_path5
16:51:50.862 [Lua] level display name pat_forest_slaanesh_path2
16:51:50.862 [Lua] level display name sig_snare_c_wastes_path1
16:51:50.862 [Lua] level display name pat_tower_nurgle_path5
16:51:50.862 [Lua] level display name arena_citadel_tzeentch_path1
16:51:50.862 [Lua] level display name pat_mines_khorne_path5
16:51:50.862 [Lua] level display name sig_crag_wastes_path1
16:51:50.862 [Lua] level display name warcamp
16:51:50.862 [Lua] level display name pat_tower_slaanesh_path2
16:51:50.862 [Lua] level display name sig_volcano_wastes_path1
16:51:50.862 [Lua] level display name pat_mines_slaanesh_path2
16:51:50.862 [Lua] level display name pat_bay_tzeentch_path5
16:51:50.862 [Lua] level display name pat_tower_khorne_path5
16:51:50.862 [Lua] level display name sig_gorge_slaanesh_path2
16:51:50.862 [Lua] level display name sig_crag_nurgle_path5
16:51:50.862 [Lua] level display name arena_ice_tzeentch_path1
16:51:50.862 [Lua] level display name sig_volcano_nurgle_path2
16:51:50.862 [Lua] level display name pat_forest_wastes_path5
16:51:50.862 [Lua] level display name sig_gorge_slaanesh_path3
16:51:50.862 [Lua] level display name sig_citadel_slaanesh_path1
16:51:50.862 [Lua] level display name sig_volcano_khorne_path1
16:51:50.862 [Lua] level display name sig_mordrek_slaanesh_path5
16:51:50.862 [Lua] level display name prologue
16:51:50.862 [Lua] level display name military
16:51:50.862 [Lua] level display name skaven_stronghold
16:51:50.862 [Lua] level display name arena_cave_tzeentch_path1
16:51:50.862 [Lua] level display name pat_mines_nurgle_path1
16:51:50.862 [Lua] level display name ussingen
16:51:50.862 [Lua] level display name pat_forest_khorne_path2
16:51:50.862 [Lua] level display name sig_mordrek_nurgle_path3
16:51:50.862 [Lua] level display name fort
16:51:50.862 [Lua] level display name pat_tower_nurgle_path1
16:51:50.862 [Lua] level display name sig_crag_tzeentch_path3
16:51:50.862 [Lua] level display name ground_zero
16:51:50.862 [Lua] level display name sig_snare_a_khorne_path1
16:51:50.862 [Lua] level display name sig_mordrek_slaanesh_path3
16:51:50.862 [Lua] level display name sig_citadel_tzeentch_path1
16:51:50.862 [Lua] level display name pat_forest_nurgle_path3
16:51:50.862 [Lua] level display name elven_ruins
16:51:50.862 [Lua] level display name pat_bay_nurgle_path1
16:51:50.862 [Lua] level display name pat_bay_khorne_path2
16:51:50.862 [Lua] level display name pat_mines_tzeentch_path4
16:51:50.862 [Lua] level display name farmlands
16:51:50.862 [Lua] level display name pat_tower_tzeentch_path2
16:51:50.862 [Lua] level display name pat_town_wastes_path5
16:51:50.862 [Lua] level display name pat_mines_tzeentch_path2
16:51:50.862 [Lua] level display name sig_snare_d_slaanesh_path1
16:51:50.862 [Lua] level display name sig_gorge_wastes_path4
16:51:50.862 [Lua] level display name pat_mines_wastes_path4
16:51:50.862 [Lua] level display name sig_citadel_nurgle_path1
16:51:50.862 [Lua] level display name sig_mordrek_slaanesh_path1
16:51:50.862 [Lua] level display name pat_mountain_slaanesh_path3
16:51:50.862 [Lua] level display name sig_snare_c_khorne_path1
16:51:50.862 [Lua] level display name sig_mordrek_wastes_path5
16:51:50.862 [Lua] level display name pat_town_nurgle_path5
16:51:50.862 [Lua] level display name sig_snare_a_nurgle_path1
16:51:50.862 [Lua] level display name pat_mines_slaanesh_path5
16:51:50.862 [Lua] level display name plaza
16:51:50.862 [Lua] level display name pat_mountain_wastes_path5
16:51:50.862 [Lua] level display name pat_mountain_slaanesh_path1
16:51:50.862 [Lua] level display name pat_tower_wastes_path4
16:51:50.862 [Lua] level display name pat_town_tzeentch_path5
16:51:50.862 [Lua] level display name sig_mordrek_khorne_path4
16:51:50.862 [Lua] level display name sig_mordrek_wastes_path3
16:51:50.862 [Lua] level display name pat_town_tzeentch_path3
16:51:50.862 [Lua] level display name sig_mordrek_nurgle_path5
16:51:50.862 [Lua] level display name pat_town_wastes_path1
16:51:50.862 [Lua] level display name pat_tower_slaanesh_path5
16:51:50.862 [Lua] level display name sig_gorge_slaanesh_path5
16:51:50.862 [Lua] level display name mines
16:51:50.862 [Lua] level display name sig_snare_e_nurgle_path1
16:51:50.862 [Lua] level display name pat_bay_nurgle_path3
16:51:50.862 [Lua] level display name pat_mountain_khorne_path3
16:51:50.862 [Lua] level display name sig_mordrek_khorne_path2
16:51:50.862 [Lua] level display name sig_snare_d_wastes_path1
16:51:50.862 [Lua] level display name pat_forest_wastes_path1
16:51:50.862 [Lua] level display name sig_mordrek_nurgle_path1
16:51:50.862 [Lua] level display name arena_citadel_khorne_path1
16:51:50.862 [Lua] level display name sig_crag_khorne_path3
16:51:50.862 [Lua] level display name dlc_celebrate_crawl
16:51:50.862 [Lua] level display name arena_citadel_slaanesh_path1
16:51:50.862 [Lua] level display name magnus
16:51:50.862 [Lua] level display name sig_gorge_wastes_path3
16:51:50.862 [Lua] level display name pat_bay_slaanesh_path5
16:51:50.862 [Lua] level display name pat_bay_wastes_path4
16:51:50.862 [Lua] level display name pat_mountain_khorne_path1
16:51:50.862 [Lua] level display name pat_forest_nurgle_path5
16:51:50.862 [Lua] level display name arena_ice_nurgle_path1
16:51:50.862 [Lua] level display name pat_forest_tzeentch_path2
16:51:50.862 [Lua] level display name arena_cave_khorne_path1
16:51:50.862 [Lua] level display name sig_mordrek_tzeentch_path3
16:51:50.862 [Lua] level display name pat_mines_wastes_path3
16:51:50.862 [Lua] level display name sig_volcano_wastes_path4
16:51:50.862 [Lua] level display name sig_volcano_tzeentch_path2
16:51:50.862 [Lua] level display name sig_citadel_tzeentch_path3
16:51:50.862 [Lua] level display name pat_tower_wastes_path3
16:51:50.862 [Lua] level display name pat_mountain_khorne_path5
16:51:50.862 [Lua] level display name sig_citadel_khorne_path4
16:51:50.862 [Lua] level display name pat_forest_slaanesh_path3
16:51:50.862 [Lua] level display name sig_citadel_nurgle_path5
16:51:50.863 [Lua] level display name sig_mordrek_tzeentch_path1
16:51:50.863 [Lua] level display name crater
16:51:50.863 [Lua] level display name sig_volcano_wastes_path2
16:51:50.863 [Lua] level display name sig_gorge_khorne_path1
16:51:50.863 [Lua] level display name sig_crag_wastes_path2
16:51:50.863 [Lua] level display name pat_bay_wastes_path5
16:51:50.863 [Lua] level display name pat_tower_nurgle_path2
16:51:50.863 [Lua] level display name pat_forest_nurgle_path2
16:51:50.863 [Lua] level display name sig_crag_nurgle_path1
16:51:50.863 [Lua] level display name sig_citadel_khorne_path2
16:51:50.863 [Lua] level display name pat_forest_slaanesh_path1
16:51:50.863 [Lua] level display name sig_volcano_nurgle_path1
16:51:50.863 [Lua] level display name sig_volcano_khorne_path4
16:51:50.863 [Lua] level display name pat_mines_tzeentch_path5
16:51:50.863 [Lua] level display name pat_mountain_wastes_path3
16:51:50.863 [Lua] level display name pat_bay_nurgle_path5
16:51:50.863 [Lua] level display name pat_forest_wastes_path3
16:51:50.863 [Lua] level display name sig_crag_slaanesh_path3
16:51:50.863 [Lua] level display name sig_snare_b_tzeentch_path1
16:51:50.863 [Lua] level display name sig_crag_nurgle_path3
16:51:50.863 [Lua] level display name sig_snare_b_nurgle_path1
16:51:50.863 [Lua] level display name pat_forest_tzeentch_path4
16:51:50.863 [Lua] level display name sig_gorge_wastes_path1
16:51:50.863 [Lua] level display name sig_gorge_khorne_path5
16:51:50.863 [Lua] level display name sig_snare_b_khorne_path1
16:51:50.863 [Lua] level display name pat_tower_khorne_path4
16:51:50.863 [Lua] level display name pat_tower_tzeentch_path4
16:51:50.863 [Lua] level display name sig_citadel_tzeentch_path5
16:51:50.863 [Lua] level display name pat_forest_wastes_path4
16:51:50.863 [Lua] level display name pat_forest_khorne_path3
16:51:50.863 [Lua] level display name pat_town_khorne_path3
16:51:50.863 [Lua] level display name pat_mines_nurgle_path2
16:51:50.863 [Lua] level display name pat_bay_slaanesh_path1
16:51:50.863 [Lua] level display name bell
16:51:50.863 [Lua] level display name pat_mountain_tzeentch_path3
16:51:50.863 [Lua] level display name pat_mines_khorne_path2
16:51:50.863 [Lua] level display name pat_forest_khorne_path5
16:51:50.863 [Lua] level display name pat_mountain_tzeentch_path5
16:51:50.863 [Lua] level display name sig_citadel_slaanesh_path4
16:51:50.863 [Lua] level display name dlc_bastion
16:51:50.863 [Lua] level display name sig_citadel_nurgle_path3
16:51:50.863 [Lua] level display name arena_citadel_nurgle_path1
16:51:50.863 [Lua] level display name pat_mountain_nurgle_path5
16:51:50.863 [Lua] level display name sig_mordrek_slaanesh_path4
16:51:50.863 [Lua] level display name pat_town_nurgle_path1
16:51:50.863 [Lua] level display name sig_gorge_nurgle_path4
16:51:50.863 [Lua] level display name pat_mines_khorne_path4
16:51:50.863 [Lua] level display name arena_ruin_nurgle_path1
16:51:50.863 [Lua] level display name pat_town_slaanesh_path5
16:51:50.863 [Lua] level display name arena_ice_khorne_path1
16:51:50.863 [Lua] level display name sig_gorge_tzeentch_path4
16:51:50.863 [Lua] level display name sig_volcano_slaanesh_path5
16:51:50.863 [Lua] level display name sig_mordrek_slaanesh_path2
16:51:50.863 [Lua] level display name sig_gorge_nurgle_path1
16:51:50.863 [Lua] level display name pat_tower_slaanesh_path1
16:51:50.863 [Lua] level display name arena_ruin_tzeentch_path1
16:51:50.863 [Lua] level display name skittergate
16:51:50.863 [Lua] level display name pat_forest_wastes_path2
16:51:50.863 [Lua] level display name sig_gorge_tzeentch_path2
16:51:50.863 [Lua] level display name pat_forest_slaanesh_path5
16:51:50.863 [Lua] level display name pat_bay_tzeentch_path2
16:51:50.863 [Lua] level display name pat_tower_slaanesh_path3
16:51:50.863 [Lua] level display name arena_cave_nurgle_path1
16:51:50.863 [Lua] level display name sig_volcano_slaanesh_path3
16:51:50.863 [Lua] level display name dlc_bogenhafen_city
16:51:50.863 [Lua] level display name pat_forest_tzeentch_path3
16:51:50.863 [Lua] level display name pat_mountain_tzeentch_path2
16:51:50.863 [Lua] level display name pat_mines_nurgle_path4
16:51:50.863 [Lua] level display name pat_forest_nurgle_path1
16:51:50.863 [Lua] level display name pat_mines_slaanesh_path3
16:51:50.863 [Lua] level display name pat_bay_tzeentch_path4
16:51:50.863 [Lua] level display name sig_snare_a_wastes_path1
16:51:50.863 [Lua] level display name sig_gorge_wastes_path5
16:51:50.863 [Lua] level display name sig_crag_nurgle_path4
16:51:50.863 [Lua] level display name sig_volcano_slaanesh_path1
16:51:50.863 [Lua] level display name sig_gorge_nurgle_path2
16:51:50.863 [Lua] level display name sig_crag_tzeentch_path2
16:51:50.863 [Lua] level display name pat_town_slaanesh_path2
16:51:50.863 [Lua] level display name pat_town_khorne_path5
16:51:50.863 [Lua] level display name pat_town_tzeentch_path4
16:51:50.863 [Lua] level display name arena_ruin_slaanesh_path1
16:51:50.863 [Lua] level display name pat_mines_slaanesh_path4
16:51:50.863 [Lua] level display name pat_tower_khorne_path3
16:51:50.863 [Lua] level display name pat_tower_tzeentch_path1
16:51:50.863 [Lua] level display name pat_mountain_nurgle_path1
16:51:50.863 [Lua] level display name arena_ice_slaanesh_path1
16:51:50.863 [Lua] level display name pat_mines_wastes_path5
16:51:50.863 [Lua] level display name sig_gorge_khorne_path3
16:51:50.863 [Lua] level display name dlc_bogenhafen_slum
16:51:50.863 [Lua] level display name sig_crag_khorne_path4
16:51:50.863 [Lua] level display name pat_tower_tzeentch_path3
16:51:50.863 [Lua] level display name sig_crag_tzeentch_path1
16:51:50.863 [Lua] level display name sig_gorge_tzeentch_path1
16:51:50.863 [Lua] level display name sig_mordrek_wastes_path2
16:51:50.863 [Lua] level display name pat_town_nurgle_path4
16:51:50.863 [Lua] level display name arena_cave_slaanesh_path1
16:51:50.863 [Lua] level display name pat_forest_khorne_path1
16:51:50.863 [Lua] level display name sig_gorge_tzeentch_path3
16:51:50.863 [Lua] level display name sig_snare_e_khorne_path1
16:51:50.863 [Lua] level display name sig_mordrek_khorne_path5
16:51:50.863 [Lua] level display name sig_crag_wastes_path4
16:51:50.863 [Lua] level display name cemetery
16:51:50.863 [Lua] level display name pat_tower_slaanesh_path4
16:51:50.863 [Lua] level display name sig_gorge_slaanesh_path4
16:51:50.863 [Lua] level display name dlc_castle
16:51:50.863 [Lua] level display name pat_bay_khorne_path5
16:51:50.863 [Lua] level display name pat_mountain_tzeentch_path1
16:51:50.863 [Lua] level display name forest_ambush
16:51:50.863 [Lua] level display name pat_mines_wastes_path1
16:51:50.863 [Lua] level display name sig_crag_wastes_path5
16:51:50.863 [Lua] level display name pat_mountain_nurgle_path2
16:51:50.863 [Lua] level display name pat_tower_wastes_path5
16:51:50.863 [Lua] level display name sig_volcano_nurgle_path3
16:51:50.864 [Lua] level display name sig_mordrek_khorne_path3
16:51:50.864 [Lua] level display name pat_forest_slaanesh_path4
16:51:50.864 [Lua] level display name sig_snare_e_wastes_path1
16:51:50.864 [Lua] level display name nurgle
16:51:50.864 [Lua] level display name sig_crag_tzeentch_path5
16:51:50.864 [Lua] level display name pat_town_wastes_path2
16:51:50.864 [Lua] level display name sig_crag_tzeentch_path4
16:51:50.864 [Lua] level display name pat_town_wastes_path4
16:51:50.864 [Lua] level display name pat_bay_wastes_path3
16:51:50.864 [Lua] level display name sig_crag_khorne_path2
16:51:50.864 [Lua] level display name sig_volcano_wastes_path5
16:51:50.864 [Lua] level display name pat_bay_slaanesh_path3
16:51:50.864 [Lua] level display name pat_bay_nurgle_path2
16:51:50.864 [Lua] level display name sig_crag_slaanesh_path2
16:51:50.864 [Lua] level display name pat_town_tzeentch_path2
16:51:50.864 [Lua] level display name sig_crag_slaanesh_path1
16:51:50.864 [Lua] level display name sig_crag_nurgle_path2
16:51:50.864 [Lua] level display name sig_crag_khorne_path5
16:51:50.864 [Lua] level display name sig_crag_khorne_path1
16:51:50.864 [Lua] level display name sig_snare_e_tzeentch_path1
16:51:50.864 [Lua] level display name sig_snare_e_slaanesh_path1
16:51:50.864 [Lua] level display name pat_mountain_wastes_path4
16:51:50.864 [Lua] level display name pat_mountain_wastes_path2
16:51:50.864 [Lua] level display name pat_mountain_wastes_path1
16:51:50.864 [Lua] level display name pat_bay_slaanesh_path2
16:51:50.864 [Lua] level display name pat_mountain_slaanesh_path5
16:51:50.864 [Lua] level display name pat_bay_khorne_path1
16:51:50.864 [Lua] level display name pat_mountain_nurgle_path3
16:51:50.864 [Lua] level display name pat_mountain_slaanesh_path2
16:51:50.864 [Lua] level display name pat_mountain_nurgle_path4
16:51:50.864 [Lua] level display name sig_mordrek_nurgle_path2
16:51:50.864 [Lua] level display name pat_mountain_slaanesh_path4
16:51:50.864 [Lua] level display name pat_tower_wastes_path1
16:51:50.864 [Lua] level display name pat_town_tzeentch_path1
16:51:50.864 [Lua] level display name sig_crag_slaanesh_path5
16:51:50.864 [Lua] level display name arena_ruin_khorne_path1
16:51:50.864 [Lua] level display name pat_town_slaanesh_path3
16:51:50.864 [Lua] level display name pat_forest_nurgle_path4
16:51:50.864 [Lua] level display name pat_bay_khorne_path3
16:51:50.864 [Lua] level display name pat_mountain_khorne_path2
16:51:50.864 [Lua] level display name pat_tower_wastes_path2
16:51:50.864 [Lua] level display name sig_snare_b_slaanesh_path1
16:51:50.864 [Lua] level display name pat_mountain_khorne_path4
16:51:50.864 [Lua] level display name sig_mordrek_tzeentch_path2
16:51:50.864 [Lua] level display name pat_mines_wastes_path2
16:51:50.864 [Lua] level display name pat_mines_khorne_path3
16:51:50.864 [Lua] level display name sig_citadel_khorne_path3
16:51:50.864 [Lua] level display name pat_town_khorne_path1
16:51:50.864 [Lua] level display name sig_citadel_tzeentch_path2
16:51:50.864 [Lua] level display name sig_snare_a_slaanesh_path1
16:51:50.864 [Lua] level display name sig_volcano_nurgle_path5
16:51:50.864 [Lua] level display name sig_gorge_slaanesh_path1
16:51:50.864 [Lua] level display name pat_town_khorne_path4
16:51:50.864 [Lua] level display name pat_town_slaanesh_path1
16:51:50.864 [Lua] level display name sig_volcano_tzeentch_path1
16:51:50.864 [Lua] level display name pat_bay_wastes_path1
16:51:50.864 [Lua] level display name sig_snare_c_tzeentch_path1
16:51:50.864 [Lua] level display name sig_citadel_nurgle_path4
16:51:50.864 [Lua] level display name sig_volcano_tzeentch_path4
16:51:50.864 [Lua] level display name pat_forest_tzeentch_path1
16:51:50.864 [Lua] level display name sig_volcano_khorne_path5
16:51:50.864 [Lua] level display name sig_citadel_khorne_path1
16:51:50.864 [Lua] level display name pat_mines_nurgle_path3
16:51:50.864 [Lua] level display name sig_volcano_wastes_path3
16:51:50.864 [Lua] level display name pat_town_wastes_path3
16:51:50.864 [Lua] level display name sig_gorge_khorne_path4
16:51:50.864 [Lua] level display name pat_tower_khorne_path2
16:51:50.864 [Lua] level display name sig_gorge_nurgle_path5
16:51:50.864 [Lua] level display name sig_mordrek_khorne_path1
16:51:50.864 [Lua] level display name sig_crag_wastes_path3
16:51:50.864 [Lua] level display name pat_bay_slaanesh_path4
16:51:50.864 [Lua] level display name catacombs
16:51:50.864 [Lua] level display name sig_volcano_nurgle_path4
16:51:50.864 [Lua] level display name sig_mordrek_wastes_path1
16:51:50.864 [Lua] level display name pat_bay_khorne_path4
16:51:50.864 [Lua] level display name pat_bay_tzeentch_path3
16:51:50.864 [Lua] level display name sig_volcano_khorne_path3
16:51:50.864 [Lua] level display name sig_mordrek_tzeentch_path5
16:51:50.864 [Lua] level display name pat_town_nurgle_path3
16:51:50.864 [Lua] level display name pat_bay_nurgle_path4
16:51:50.864 [Lua] level display name sig_snare_d_tzeentch_path1
16:51:50.864 [Lua] level display name sig_citadel_khorne_path5
16:51:50.864 [Lua] level display name sig_gorge_nurgle_path3
16:51:50.864 [Lua] level display name sig_volcano_tzeentch_path5
16:51:50.864 [Lua] level display name pat_bay_tzeentch_path1
16:51:50.864 [Lua] level display name pat_town_khorne_path2
16:51:50.864 [Lua] level display name sig_mordrek_nurgle_path4
16:51:50.864 [Lua] level display name pat_mines_slaanesh_path1
16:51:50.864 [Lua] level display name pat_mines_tzeentch_path3
16:51:50.864 [Lua] level display name sig_mordrek_tzeentch_path4
16:51:50.864 [Lua] level display name sig_crag_slaanesh_path4
16:51:50.864 [Lua] level display name dlc_portals
16:51:50.864 [Lua] level display name pat_forest_tzeentch_path5
16:51:50.864 [Lua] level display name sig_gorge_wastes_path2
16:51:50.864 [Lua] level display name pat_tower_nurgle_path3
16:51:50.864 [Lua] level display name pat_mines_khorne_path1
16:51:50.864 [Lua] level display name sig_citadel_tzeentch_path4
16:51:50.864 [Lua] level display name sig_snare_c_nurgle_path1
16:51:50.864 [Lua] level display name pat_tower_tzeentch_path5
16:51:50.864 [Lua] level display name sig_volcano_slaanesh_path4
16:51:50.864 [Lua] level display name sig_volcano_tzeentch_path3
16:51:50.864 [Lua] level display name pat_mountain_tzeentch_path4
16:51:50.864 [Lua] level display name pat_town_nurgle_path2
16:51:50.864 [Lua] level display name sig_snare_c_slaanesh_path1
16:51:50.864 [Lua] level display name pat_town_slaanesh_path4
16:51:50.864 [Lua] level display name pat_tower_khorne_path1
16:51:50.864 [Lua] level display name pat_tower_nurgle_path4
16:51:50.864 [Lua] level display name pat_mines_tzeentch_path1
16:51:50.864 [Lua] level display name sig_volcano_khorne_path2
16:51:50.864 [Lua] level display name sig_snare_a_tzeentch_path1
16:51:50.864 [Lua] level display name sig_snare_b_wastes_path1
16:51:50.864 [Lua] level display name sig_gorge_tzeentch_path5
16:51:50.864 [Lua] level display name sig_volcano_slaanesh_path2
16:51:50.865 [Lua] level display name pat_bay_wastes_path2
16:51:50.865 [Lua] level display name sig_citadel_slaanesh_path5
16:51:50.865 [Lua] level display name pat_forest_khorne_path4
16:51:50.865 [Lua] level display name sig_mordrek_wastes_path4
16:51:50.865 [Lua] level display name sig_citadel_nurgle_path2
16:51:50.865 [Lua] level display name sig_gorge_khorne_path2
16:51:50.865 [Lua] level display name sig_citadel_slaanesh_path2
16:51:50.865 [Lua] level display name sig_citadel_slaanesh_path3
16:51:50.895 [Lua] TIME: 0.019
16:51:51.488 [Lua] [ConflictSettings] Contained breeds generated in: 0.54600000000000026
16:51:51.829 [Lua] <>project = vermintide 2<>
16:51:51.829 [Lua] <>build = release<>
16:51:51.829 [Lua] <>platform = win32<>
16:51:51.829 [Lua] <>dedicated_server = false<>
16:51:51.829 [Lua] <>title_id = 5107<>
16:51:51.829 [Lua] <>content_revision = 26718<>
16:51:51.829 [Lua] <>engine_revision = 3caf390912f2<>
16:51:51.829 [Lua] <>release_version = 4.4.2<>
16:51:51.829 [Lua] <>rendering_backend = dx12<>
16:51:51.829 [Lua] <>teamcity_build_id = 124034<>
16:51:51.829 [Lua] <>steam_id = 110000103724cc4<>
16:51:51.829 [Lua] <>steam_profile_name = Tierce<>
16:51:51.829 [Lua] <>steam_app_id = 552500<>
16:51:51.829 [Lua] <>machine_id = 5e86be93-f77e-4234-9f9c-4f5473921f5e<>
16:51:51.829 [Lua] [FrameTable] Initialized (use_ordinary_tables=nil)
16:51:51.829 [Lua] [Boot] User ID: 110000103724cc4 Tierce
16:51:51.833 warning: [WwisePlugin] Wwise::post_event. Failed to trigger event `unmute_all` for object id: 0, name: `unknown`
16:51:51.838 [Lua] initializing mechanism to: adventure
16:51:51.838 [Lua] Game:setup() total time: 0.0089999999999995
16:51:51.838 [Lua] handle gfx quality: 0
16:51:51.838 [Lua] default settings: 0
16:51:51.838 [Lua] user settings: 0
16:51:51.838 [Lua] set frame times: 0
16:51:51.838 [Lua] init random: 0
16:51:51.838 [Lua] managers: 0.0080000000000000071
16:51:51.838 [Lua]
16:51:51.838 [Lua] unaccounted: 0.00099999999999944578
16:51:51.838 [Lua] [Testify] Ready!
16:51:54.088 [Lua] [Gamestate] Enter StateTitleScreen
16:51:54.105 [Lua] [Gamestate] Enter Substate StateTitleScreenMain
16:51:54.106 warning: [Lua] [InputService] No mapped input called Xbox Controller 0 for input service Player
16:51:54.106 warning: [Lua] [InputService] No mapped input called Xbox Controller 1 for input service Player
16:51:54.106 warning: [Lua] [InputService] No mapped input called Xbox Controller 2 for input service Player
16:51:54.106 warning: [Lua] [InputService] No mapped input called Xbox Controller 3 for input service Player
16:51:54.115 [Lua] [Gamestate] Enter Substate StateTitleScreenInitNetwork
16:51:54.115 [Lua] [StateTitleScreenInitNetwork] SaveFileName save_data
16:51:54.115 [Save] Loading `save_data`
16:51:54.115 [Save] Load done
16:51:54.132 [Lua] [BackendManagerPlayFab] Backend Enabled
16:51:55.841 [Lua] <>playfab_id = A8BBEE90455F4E7<>
16:51:56.092 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request updateDLCOwnership 1
16:51:56.092 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript updateDLCOwnership 1
16:51:56.397 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript updateDLCOwnership 1
16:51:56.397 [Save] Saving `save_data`
16:51:56.398 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request bestPowerLevels 2
16:51:56.399 [Save] Save done
16:51:56.414 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript bestPowerLevels 2
16:51:56.632 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript bestPowerLevels 2
16:51:56.632 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request signInRewards 3
16:51:56.649 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript signInRewards 3
16:51:56.888 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript signInRewards 3
16:51:56.888 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getQuests 4
16:51:56.904 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getQuests 4
16:51:57.126 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getQuests 4
16:51:57.126 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request fixInventoryData1 5
16:51:57.142 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript fixInventoryData1 5
16:51:57.482 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript fixInventoryData1 5
16:51:57.483 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request fixInventoryData2 6
16:51:57.498 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript fixInventoryData2 6
16:51:57.907 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript fixInventoryData2 6
16:51:57.907 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request removeExcessBogenhafenChests 7
16:51:57.924 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript removeExcessBogenhafenChests 7
16:51:58.128 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript removeExcessBogenhafenChests 7
16:51:58.128 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request removeDuplicateBogenhafenCosmetics 8
16:51:58.145 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript removeDuplicateBogenhafenCosmetics 8
16:51:58.347 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript removeDuplicateBogenhafenCosmetics 8
16:51:58.347 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getReadOnlyData 9
16:51:58.363 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getReadOnlyData 9
16:51:58.605 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getReadOnlyData 9
16:51:58.606 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetUserData 10
16:51:58.617 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetUserData nil 10
16:51:58.819 [Lua] [PlayFabRequestQueue] Request Success GetUserData nil 10
16:51:58.819 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request weavesPlayerSetup 11
16:51:58.835 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript weavesPlayerSetup 11
16:51:59.105 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript weavesPlayerSetup 11
16:51:59.105 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request fixTotalCollectedEssence 12
16:51:59.122 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript fixTotalCollectedEssence 12
16:51:59.323 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript fixTotalCollectedEssence 12
16:51:59.323 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request deusPlayerSetup 13
16:51:59.339 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript deusPlayerSetup 13
16:51:59.559 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript deusPlayerSetup 13
16:51:59.559 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request additionalAccountDataSetUp 14
16:51:59.576 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript additionalAccountDataSetUp 14
16:51:59.779 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript additionalAccountDataSetUp 14
16:51:59.779 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetUserInventory 15
16:51:59.795 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetUserInventory nil 15
16:52:00.051 [Lua] [PlayFabRequestQueue] Request Success GetUserInventory nil 15
16:52:00.052 warning: [Lua] Incorrectly configured weapon skins for wh_2h_sword_skin
16:52:00.052 warning: [Lua] Incorrectly configured weapon skins for wh_brace_of_pistols_skin
16:52:00.052 warning: [Lua] Incorrectly configured weapon skins for bw_skullstaff_flamethrower_skin
16:52:00.052 warning: [Lua] Incorrectly configured weapon skins for es_handgun_skin
16:52:00.053 [Lua] [PlayFabMirrorBase] steam item server: requesting user inventory
16:52:00.570 [Lua] [SteamManager] on_inventory_result, result= 1 handle= 0
16:52:00.570 [Lua] ISI-> GET_ALL_ITEMS!
16:52:00.570 [Lua] [PlayFabMirrorBase] _request_steam_user_inventory got results
16:52:00.570 [Lua] [PlayFabMirrorBase] -> retrieval of steam user inventory, SUCCESS
16:52:00.570 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request verifyDlcCareers 16
16:52:00.570 [Lua]
16:52:00.570 [Lua]
16:52:00.586 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript verifyDlcCareers 16
16:52:00.789 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript verifyDlcCareers 16
16:52:00.806 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request loadPlayerStatistics 17
16:52:00.807 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getResourceURL 18
16:52:00.807 [Lua] [PlayFabRequestQueue] Enqueuing Client API request GetStoreItems 19
16:52:00.807 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getUserChips 20
16:52:00.807 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request getSteamAppPriceInfo 21
16:52:00.807 [Lua] [BackendInterfacePeddlerPlayFab] refresh steam item prices
16:52:00.807 [Lua] [SteamManager] request_item_prices
16:52:00.807 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript loadPlayerStatistics 17
16:52:01.584 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript loadPlayerStatistics 17
16:52:01.584 [Lua] Player statistics loaded!
16:52:01.598 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getResourceURL 18
16:52:01.801 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getResourceURL 18
16:52:01.818 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge GetStoreItems nil 19
16:52:02.040 [Lua] [PlayFabRequestQueue] Request Success GetStoreItems nil 19
16:52:02.045 [Lua] [BackendInterfacePeddlerPlayFab] _refresh_stock_cb -> Added 469 item(s) to the peddler stock
16:52:02.053 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getUserChips 20
16:52:02.205 [Lua] [SteamManager] on_price_result 1 EUR
16:52:02.205 [Lua] _refresh_steam_item_prices_cb
16:52:02.205 [Lua] Missing item masterlist item for steam_itemdefid: 30
16:52:02.322 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getUserChips 20
16:52:02.339 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript getSteamAppPriceInfo 21
16:52:02.660 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript getSteamAppPriceInfo 21
16:52:02.677 [Lua] [Gamestate] Enter Substate StateTitleScreenLoadSave
16:52:03.699 [Lua] [Gamestate] Enter state StateLoading
16:52:03.700 [Lua] [Gamestate] Enter Substate StateLoadingRestartNetwork
16:52:03.700 [Lua] [LobbyManager] Setting up network options
16:52:03.700 [Lua] server_port -> cmd-line: nil, settings.ini: nil, mechanism-settings: 27015
16:52:03.700 [Lua] query_port -> cmd-line: nil, settings.ini: 27016, mechanism-settings: nil
16:52:03.700 [Lua] steam_port -> cmd-line: nil, settings.ini: 8766, mechanism-settings: nil
16:52:03.700 [Lua] rcon_port -> cmd-line: nil, settings.ini: 27015, mechanism-settings: nil
16:52:03.700 [Lua] All ports: server_port 27015 query_port: 27016, steam_port: 8766, rcon_port: 27015
16:52:03.700 [Lua] LobbyManager:setup_network_options server_port: 27015
16:52:03.700 [Lua] state_loading_restart_network JOIN VIA STEAM 0
16:52:03.702 [Lua] registering RPCs
16:52:03.702 [Lua] [StateLoadingRestartNetwork] Selecting loadout_resync_state... false nil nil nil nil nil nil win32
16:52:03.702 [Lua] StateLoading:setup_lobby_host - creating lobby_host with network_options: {
rcon_port=27015,
query_port=27016,
config_file_name="global",
max_members=4,
lobby_port=27015,
ip_address="0.0.0.0",
project_hash="bulldozer",
server_port=27015,
steam_port=8766,
map="None",
} platform_lobby: nil
16:52:03.702 [Lua] [LobbyAux] Making combined_hash: 90c1a6e4f32a23e9 from network_hash=69458effb940e559, trunk_revision=26718, engine_revision=3caf390912f2, project_hash=bulldozer, lobby_data_version=2
16:52:03.702 [Lua] GameServerAux.create_network_hash network_hash: 69458effb940e559, trunk_revision/content_revision: 26718, ignore_engine_revision: nil, engine_revision: 3caf390912f2, , concatenated_dlc_string , use_trunk_revision true, combined_hash 90c1a6e4f32a23e9, lobby_data_version=2
16:52:03.702 [Lua] [LevelTransitionHandler] set_next_level( lvl:military, mc:adventure, gm:adventure, env:0, seed:0, conflict:default, lckd_director_funcs:{}, diff:normal, diff_tweak:0, id:1958484992, lt:load_next_level, extra_packages:{
})
16:52:03.702 [Lua] [LevelTransitionHandler] promote_next_level_data
16:52:03.702 [Lua] [SharedState] network_state_110000103724cc4: peers:0:0:0:0 = ["110000103724cc4"]
16:52:03.702 [Lua] [SharedState] network_state_110000103724cc4: name:set_level_data
16:52:03.702 [Lua] [SharedState] network_state_110000103724cc4: level_key:0:0:0:0 = military
16:52:03.702 [Lua] [SharedState] network_state_110000103724cc4: level_seed:0:0:0:0 = 0
16:52:03.702 [Lua] [SharedState] network_state_110000103724cc4: conflict_director:0:0:0:0 = default
16:52:03.702 [Lua] [SharedState] network_state_110000103724cc4: locked_director_functions:0:0:0:0 = {}
16:52:03.702 [Lua] [SharedState] network_state_110000103724cc4: game_mode:0:0:0:0 = adventure
16:52:03.702 [Lua] [SharedState] network_state_110000103724cc4: mechanism:0:0:0:0 = adventure
16:52:03.702 [Lua] [SharedState] network_state_110000103724cc4: environment_variation_id:0:0:0:0 = 0
16:52:03.703 [Lua] [SharedState] network_state_110000103724cc4: difficulty:0:0:0:0 = normal
16:52:03.703 [Lua] [SharedState] network_state_110000103724cc4: difficulty_tweak:0:0:0:0 = 0
16:52:03.703 [Lua] [SharedState] network_state_110000103724cc4: level_session_id:0:0:0:0 = 1958484992
16:52:03.703 [Lua] [SharedState] network_state_110000103724cc4: level_transition_type:0:0:0:0 = load_next_level
16:52:03.703 [Lua] [SharedState] network_state_110000103724cc4: extra_packages:0:0:0:0 = {}
16:52:03.703 [Lua] [SharedState] network_state_110000103724cc4: name:set_level_data
16:52:03.703 [SteamVoip] Creating room 818ed55d8fc7d718
16:52:03.703 [SteamVoip] Joining room 818ed55d8fc7d718
16:52:03.710 [EAC] EAC server 110000103724cc4 is initializing
16:52:03.713 [EAC] Server is also client 110000103724cc4
16:52:03.713 [EACServer] [17:52:03:712][Windows][EAC Server] [Info][SetLogCallback] Procedure: 00007FF7438C6240 LogLevel: Info.
16:52:03.713 [Lua] ### Created peer state machine for 110000103724cc4
16:52:03.713 [Lua] [PeerSM] 110000103724cc4 :: on_enter Connecting
16:52:03.713 [Lua] [StateLoadingRestartNetwork] loadout_resync_state IDLE -> check_resync
16:52:03.713 warning: [Application] Application.update_render_world is deprecated.
16:52:03.715 [Lua] [LevelTransitionHandler] Level load completed!
16:52:03.715 [Lua] [Gamestate] Enter Substate StateLoadingRunning
16:52:03.715 [Lua] [StateLoadingRunning] Selecting loadout_resync_state... nil nil nil
16:52:03.715 [Lua] [StateLoadingRunning] Ignoring selected loadout_resync_state, wasn't IDLE
16:52:03.715 [Lua] Set lobby begin:
16:52:03.715 [Lua] Set lobby end.
16:52:03.715 [Lua] [PSM] Peer 110000103724cc4 joined. Want to use profile index "6" and join party "nil"
16:52:03.715 [Lua] [LobbyHost] Changed state from 0 to creating
16:52:03.731 [Lua] [StateLoading] load_current_level
16:52:03.731 [Lua] [LevelTransitionHandler] load_current_level, loading military 0
16:52:03.968 [SteamLobby] Detected added member 110000103724cc4
16:52:03.969 [Lua] [LobbyHost] Changed state from creating to joined
16:52:03.969 [Lua] [PartyManager] Leader is set to 110000103724cc4
16:52:03.969 [Lua] [ChatManager] Setting up network context, host_peer_id:110000103724cc4 my_peer_id:110000103724cc4
16:52:03.969 [Lua] [ChatManager] Registering channel 1
16:52:03.969 [Lua] [EnemyPackageLoader] network_context_created (server_peer_id=110000103724cc4, own_peer_id=110000103724cc4)
16:52:03.969 [Lua] [GameMechanismManager] network_context_created (server_peer_id=110000103724cc4, own_peer_id=110000103724cc4)
16:52:03.969 [Lua] [PartyManager] network_context_created (server_peer_id=110000103724cc4, own_peer_id=110000103724cc4)
16:52:03.985 [Lua] [NetworkServer] Changing num_players from nil to 1
16:52:03.985 [Lua] Players: 1
16:52:03.985 [Lua] Set lobby begin:
16:52:03.985 [Lua] Lobby data mission_id = military
16:52:03.985 [Lua] Lobby data network_hash = 90c1a6e4f32a23e9
16:52:03.985 [Lua] Lobby data matchmaking = true
16:52:03.985 [Lua] Lobby data num_players = 1
16:52:03.985 [Lua] Lobby data eac_authorized = false
16:52:03.985 [Lua] Set lobby end.
16:52:05.714 [Lua] player (110000103724cc4,1) was put into party 0
16:52:05.714 [Lua] [ProfileSynchronizer] Peer 110000103724cc4 entered session
16:52:05.714 [Lua] [ProfileSynchronizer] Running hot_join_sync for peer 110000103724cc4
16:52:05.714 [Lua] [PeerSM] 110000103724cc4 :: on_exit Connecting
16:52:05.714 [Lua] [PeerSM] 110000103724cc4 :: on_enter Loading
16:52:08.421 [Umbra] Loading umbra tome '#ID[cbcd7c7e1f9f93ae]'
16:52:08.522 [Lua] [LevelTransitionHandler] Level load completed!
16:52:08.523 [Lua] [EnemyPackageLoader] setup_startup_enemies - level_key: military - level_seed: 0 - use_random_directors: true - conflict_director_name: default
16:52:08.547 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
16:52:08.547 [Lua] checking dlc's against conflict directors
16:52:08.547 [Lua] number of factions to include 2
16:52:08.547 [Lua] number of factions added 2
16:52:08.547 [Lua] --- --- ---
16:52:08.547 [Lua] Starting... difficulty 'normal'
16:52:08.547 [Lua] These are the starting conflict directors:
16:52:08.547 [Lua] chaos
16:52:08.547 [Lua] chaos_light
16:52:08.547 [Lua] skaven
16:52:08.547 [Lua] --- --- ---
16:52:08.547 [Lua]
16:52:08.547 [Lua] DONE! Found the following directors:
16:52:08.547 [Lua] (free: 10), Master hash is: skaven_ratling_gunner skaven_storm_vermin chaos_vortex_sorcerer chaos_corruptor_sorcerer chaos_spawn chaos_troll skaven_rat_ogre chaos_warrior skaven_clan_rat_with_shield skaven_stormfiend skaven_clan_rat skaven_storm_vermin_with_shield skaven_pack_master skaven_slave chaos_fanatic chaos_raider chaos_marauder_with_shield skaven_gutter_runner skaven_loot_rat skaven_warpfire_thrower chaos_berzerker chaos_marauder skaven_storm_vermin_commander skaven_plague_monk skaven_poison_wind_globadier
16:52:08.547 [Lua] [EnemyPackageLoader] breed_lookup: {
skaven_ratling_gunner=true,
skaven_storm_vermin=true,
chaos_vortex_sorcerer=true,
chaos_corruptor_sorcerer=true,
chaos_spawn=true,
chaos_troll=true,
skaven_rat_ogre=true,
chaos_warrior=true,
skaven_clan_rat_with_shield=true,
skaven_stormfiend=true,
skaven_clan_rat=true,
skaven_storm_vermin_with_shield=true,
skaven_pack_master=true,
skaven_slave=true,
chaos_fanatic=true,
chaos_raider=true,
chaos_marauder_with_shield=true,
skaven_gutter_runner=true,
skaven_loot_rat=true,
skaven_warpfire_thrower=true,
chaos_berzerker=true,
chaos_marauder=true,
skaven_storm_vermin_commander=true,
skaven_plague_monk=true,
skaven_poison_wind_globadier=true,
}
16:52:08.547 [Lua] load_startup_enemy_packages: --------------
16:52:08.547 [Lua] chaos_spawn
16:52:08.547 [Lua] chaos_troll
16:52:08.547 [Lua] skaven_rat_ogre
16:52:08.547 [Lua] skaven_stormfiend
16:52:08.547 [Lua] beastmen_minotaur
16:52:08.547 [Lua] chaos_plague_sorcerer
16:52:08.547 [Lua] chaos_corruptor_sorcerer
16:52:08.547 [Lua] skaven_gutter_runner
16:52:08.547 [Lua] skaven_pack_master
16:52:08.547 [Lua] skaven_poison_wind_globadier
16:52:08.547 [Lua] skaven_ratling_gunner
16:52:08.547 [Lua] skaven_warpfire_thrower
16:52:08.547 [Lua] chaos_vortex_sorcerer
16:52:08.547 [Lua] beastmen_standard_bearer
16:52:08.547 [Lua] chaos_vortex
16:52:08.547 [Lua] critter_rat
16:52:08.547 [Lua] critter_pig
16:52:08.547 [Lua] skaven_storm_vermin
16:52:08.547 [Lua] chaos_warrior
16:52:08.547 [Lua] skaven_clan_rat_with_shield
16:52:08.547 [Lua] skaven_clan_rat
16:52:08.547 [Lua] skaven_storm_vermin_with_shield
16:52:08.547 [Lua] skaven_slave
16:52:08.547 [Lua] chaos_fanatic
16:52:08.547 [Lua] chaos_raider
16:52:08.547 [Lua] chaos_marauder_with_shield
16:52:08.547 [Lua] skaven_loot_rat
16:52:08.547 [Lua] chaos_berzerker
16:52:08.547 [Lua] chaos_marauder
16:52:08.547 [Lua] skaven_plague_monk
16:52:08.549 [Lua] ### Received rpc_level_loaded
16:52:08.549 [Lua] #### Has state machine: true, peer_id: 110000103724cc4, level_id: 35
16:52:08.549 [Lua] Peer 110000103724cc4 has loaded the level and all enemies are loaded
16:52:08.565 [Lua] [PeerSM] 110000103724cc4 :: on_exit Loading
16:52:08.565 [Lua] [PeerSM] 110000103724cc4 :: on_enter LoadingProfilePackages
16:52:08.582 [Lua] [PeerSM] 110000103724cc4 :: on_exit LoadingProfilePackages
16:52:08.582 [Lua] [PeerSM] 110000103724cc4 :: on_enter WaitingForEnterGame
16:52:08.583 [Lua] ### Received rpc_level_loaded
16:52:08.583 [Lua] #### Has state machine: false, peer_id: 110000103724cc4, level_id: 35
16:52:14.153 [Lua] [StateLoading] loadout_changed: false old_loadout: nil new_loadout: nil level_key: military game_mode: adventure
16:52:14.153 [Lua] [StateLoading] loadout_resync_state CHECK_RESYNC -> DONE
16:52:14.153 [Lua] Starting async level spawning of levels/honduras/military/world
16:52:14.153 [Umbra] Init version: 3.4.15 :: 16 threads
16:52:14.819 [Lua] Async level spawning done
16:52:14.819 [Lua] [StateLoading] started fadeing in, want to go to state:StateIngame
16:52:15.784 [Lua] [StateLoading] fade_in_completed, new state:StateIngame
16:52:15.784 [Lua] Set lobby begin:
16:52:15.784 [Lua] Lobby data host = 110000103724cc4
16:52:15.784 [Lua] Lobby data mission_id = military
16:52:15.784 [Lua] Lobby data country_code = CZ
16:52:15.784 [Lua] Lobby data unique_server_name = Tierce
16:52:15.785 [Lua] Lobby data network_hash = 90c1a6e4f32a23e9
16:52:15.785 [Lua] Lobby data matchmaking = true
16:52:15.785 [Lua] Lobby data num_players = 1
16:52:15.785 [Lua] Lobby data eac_authorized = false
16:52:15.785 [Lua] Set lobby end.
16:52:15.785 [Lua] [Gamestate] Enter StateIngame HOST
16:52:15.786 [Lua] <>level = military<>
16:52:15.786 [Lua] [StateIngame] Server ingame
16:52:15.789 [Lua] Set lobby begin:
16:52:15.789 [Lua] Lobby data difficulty = normal
16:52:15.789 [Lua] Lobby data unique_server_name = Tierce
16:52:15.789 [Lua] Lobby data matchmaking = true
16:52:15.789 [Lua] Lobby data host = 110000103724cc4
16:52:15.789 [Lua] Lobby data mission_id = military
16:52:15.789 [Lua] Lobby data difficulty_tweak = 0
16:52:15.789 [Lua] Lobby data network_hash = 90c1a6e4f32a23e9
16:52:15.789 [Lua] Lobby data country_code = CZ
16:52:15.789 [Lua] Lobby data num_players = 1
16:52:15.789 [Lua] Lobby data eac_authorized = false
16:52:15.789 [Lua] Set lobby end.
16:52:15.789 [Lua] [LobbyAux] Making combined_hash: 90c1a6e4f32a23e9 from network_hash=69458effb940e559, trunk_revision=26718, engine_revision=3caf390912f2, project_hash=bulldozer, lobby_data_version=2
16:52:15.789 [Lua] GameServerAux.create_network_hash network_hash: 69458effb940e559, trunk_revision/content_revision: 26718, ignore_engine_revision: nil, engine_revision: 3caf390912f2, , concatenated_dlc_string , use_trunk_revision true, combined_hash 90c1a6e4f32a23e9, lobby_data_version=2
16:52:15.789 [Lua] ===========Lobbyfinder CREATED [SteamLobbyBrowser]
16:52:15.789 [Lua] [Matchmaking] Entering MatchmakingStateIdle on_enter()
16:52:15.789 [Lua] [Matchmaking] initializing
16:52:15.789 [Lua] [Matchmaking] my_peer_id: 110000103724cc4, I am server
16:52:15.789 [Lua] [Matchmaking] register rpcs
16:52:15.789 [Lua] GameNetworkManager:init... creating game session
16:52:15.789 [Lua] Host GameSession.make_game_session_host with session:
16:52:15.789 [GameSession] make_game_session_host()
16:52:15.790 [Network] Setting artificial MTU limit to 65536
16:52:15.790 [Lua] [ProfileSynchronizer] Reserving profile index 6 to peer 110000103724cc4
16:52:15.790 [Lua] [SharedState] network_state_110000103724cc4: profile_index_reservation:0:0:6:0 = 110000103724cc4
16:52:15.790 [Lua] Set lobby begin:
16:52:15.790 [Lua] Lobby data difficulty = normal
16:52:15.790 [Lua] Lobby data player_slot_1 = 0:0
16:52:15.790 [Lua] Lobby data difficulty_tweak = 0
16:52:15.790 [Lua] Lobby data player_slot_4 = 0:0
16:52:15.790 [Lua] Lobby data num_players = 1
16:52:15.790 [Lua] Lobby data unique_server_name = Tierce
16:52:15.790 [Lua] Lobby data matchmaking = true
16:52:15.790 [Lua] Lobby data host = 110000103724cc4
16:52:15.790 [Lua] Lobby data mission_id = military
16:52:15.790 [Lua] Lobby data player_slot_2 = 0:0
16:52:15.790 [Lua] Lobby data player_slot_5 = 0:0
16:52:15.790 [Lua] Lobby data network_hash = 90c1a6e4f32a23e9
16:52:15.790 [Lua] Lobby data country_code = CZ
16:52:15.790 [Lua] Lobby data player_slot_3 = 0:0
16:52:15.790 [Lua] Lobby data eac_authorized = false
16:52:15.790 [Lua] Set lobby end.
16:52:15.790 [Lua] [ProfileSynchronizer] Assigning peer(110000103724cc4:1) to profile(6) career(1)
16:52:15.790 [Lua] [SharedState] network_state_110000103724cc4: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":6,"local_player_id":1,"career_index":1,"peer_id":"110000103724cc4"}]
16:52:15.790 [Lua] [SharedState] network_state_110000103724cc4: inventory_list:0:1:0:0 = {"third_person":{"units\/weapons\/player\/wpn_emp_arrows\/wpn_es_arrow_t1_3p":false,"resource_packages\/careers\/es_knight":false,"wwise\/two_handed_hammers":false,"units\/beings\/player\/empire_soldier_knight\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_empire_2h_hammer_tutorial\/wpn_empire_2h_hammer_tut_01_3p":false,"wwise\/bow":false,"units\/beings\/player\/empire_soldier_knight\/headpiece\/es_k_hat_01":false,"units\/weapons\/player\/wpn_empire_bow_tutorial\/wpn_empire_bow_tutorial_3p":false},"inventory_id":363336256,"first_person":{"wwise\/two_handed_hammers":false,"resource_packages\/careers\/es_knight":false,"units\/beings\/player\/empire_soldier_knight\/headpiece\/es_k_hat_01":false,"units\/weapons\/player\/wpn_emp_arrows\/wpn_es_arrow_t1":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_empire_bow_tutorial\/wpn_empire_bow_tutorial_3p":false,"units\/weapons\/player\/wpn_emp_arrows\/wpn_es_arrow_t1_3p":false,"units\/beings\/player\/empire_soldier_knight\/third_person_base\/chr_third_person_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_empire_bow_tutorial\/wpn_empire_bow_tutorial":false,"units\/weapons\/player\/wpn_empire_2h_hammer_tutorial\/wpn_empire_2h_hammer_tut_01_3p":false,"units\/beings\/player\/empire_soldier_knight\/first_person_base\/chr_first_person_mesh":false,"wwise\/bow":false,"units\/weapons\/player\/wpn_empire_2h_hammer_tutorial\/wpn_empire_2h_hammer_tut_01":false}}
16:52:15.790 [Lua] player (110000103724cc4,1) was put into party 1
16:52:15.798 [Lua] Switching ConflictSettings: to: default
16:52:15.798 [Lua] pacing=default
16:52:15.798 [Lua] roaming=nil
16:52:15.798 [Lua] specials=default
16:52:15.798 [Lua] debug_color=maroon
16:52:15.798 [Lua] contained_breeds=nil
16:52:15.798 [Lua] pack_spawning=default
16:52:15.798 [Lua] disabled=false
16:52:15.798 [Lua] factions=nil
16:52:15.798 [Lua] boss=default
16:52:15.798 [Lua] horde=default
16:52:15.798 [Lua] name=default
16:52:15.798 [Lua] intensity=default
16:52:15.798 [Lua] ---
16:52:15.798 [Lua] [LevelAnalysis] set_random_seed( 0)
16:52:15.812 [Lua] [AIInterestPointSystem] Level Seed: 0
16:52:15.812 [Lua]
16:52:15.812 [Lua] [entity_system_bag] = table
16:52:15.812 [Lua] [entity_system_bag] = metatable
16:52:15.812 [Lua] [startup_data] = table
16:52:15.812 [Lua] [entity_manager] = table
16:52:15.812 [Lua] [entity_manager] = metatable
16:52:15.812 [Lua] [unit_spawner] = table
16:52:15.812 [Lua] [unit_spawner] = metatable
16:52:15.812 [Lua] [unit_storage] = table
16:52:15.812 [Lua] [unit_storage] = metatable
16:52:15.812 [Lua] [dice_keeper] = table
16:52:15.812 [Lua] [dice_keeper] = metatable
16:52:15.812 [Lua] [is_server] = true (boolean)
16:52:15.812 [Lua] [world] = [World]
16:52:15.812 [Lua] [system_api] = table
16:52:15.812 [Lua] [entity_system] = table
16:52:15.812 [Lua] [entity_system] = metatable
16:52:15.812 [Lua] [network_lobby] = table
16:52:15.812 [Lua] [network_lobby] = metatable
16:52:15.812 [Lua] [profile_synchronizer] = table
16:52:15.812 [Lua] [profile_synchronizer] = metatable
16:52:15.812 [Lua] [level_transition_handler] = table
16:52:15.812 [Lua] [level_transition_handler] = metatable
16:52:15.812 [Lua] [num_local_human_players] = 1 (number)
16:52:15.812 [Lua] [statistics_db] = table
16:52:15.812 [Lua] [statistics_db] = metatable
16:52:15.812 [Lua] [network_server] = table
16:52:15.812 [Lua] [network_server] = metatable
16:52:15.812 [Lua] [input_manager] = table
16:52:15.812 [Lua] [input_manager] = metatable
16:52:15.812 [Lua] [network_clock] = table
16:52:15.812 [Lua] [network_clock] = metatable
16:52:15.812 [Lua] [network_transmit] = table
16:52:15.812 [Lua] [network_transmit] = metatable
16:52:15.812 [Lua] [free_flight_manager] = table
16:52:15.812 [Lua] [free_flight_manager] = metatable
16:52:15.812 [Lua] [network_manager] = table
16:52:15.812 [Lua] [network_manager] = metatable
16:52:15.812 [Lua] [network_event_delegate] = table
16:52:15.812 [Lua] [network_event_delegate] = metatable
16:52:15.812 [Lua]
16:52:15.812 [Lua] ignoring extension VersusVolumeObjectiveExtension
16:52:15.812 [Lua] ignoring extension VersusInteractObjectiveExtension
16:52:15.812 [Lua] ignoring extension VersusPayloadObjectiveExtension
16:52:15.812 [Lua] ignoring extension VersusSocketObjectiveExtension
16:52:15.812 [Lua] ignoring extension VersusTargetObjectiveExtension
16:52:15.812 [Lua] ignoring extension VersusMissionObjectiveExtension
16:52:15.815 [Lua] Nav graph ledgelator version: Found version=2017.MAY.05.05 Wanted version=2017.MAY.05.05
16:52:15.832 [Lua] [DeusChestPreloadSystem] Couldn't find settings for platform: "win32" --> Using fallback settings
16:52:15.832 [Lua] [AchievementManager] Achievements using the steam platform
16:52:15.885 [Lua] respawn_unit_spawned with group id: cannon_event
16:52:15.885 [Lua] respawn_unit_spawned with group id: cannon_event
16:52:15.885 [Lua] respawn_unit_spawned with group id: cannon_event
16:52:15.888 [Lua] respawn_unit_spawned with group id: end_event
16:52:15.888 [Lua] respawn_unit_spawned with group id: end_event
16:52:15.888 [Lua] respawn_unit_spawned with group id: end_event
16:52:15.908 [Lua] respawn_unit_spawned with group id: gate_event
16:52:15.908 [Lua] respawn_unit_spawned with group id: gate_event
16:52:15.908 [Lua] respawn_unit_spawned with group id: gate_event
16:52:15.913 [Lua] [StateIngame] Level seed: 0
16:52:15.952 [Lua] [LevelAnalysis] set_random_seed( 846387)
16:52:15.960 [GameSession] create_game_object(67, 0)
16:52:15.960 [GameSession] create_game_object(95, 1)
16:52:15.960 [Lua] [IngameUI] init
16:52:15.971 [SteamVoipClient] select_out(110000103724cc4, off)
16:52:15.974 [Lua] cb_razer_chroma_setup
16:52:15.997 [Lua] [Matchmaking] Exiting state MatchmakingStateIdle with on_exit()
16:52:15.997 [Lua] [Matchmaking] Entering MatchmakingStateIngame on_enter()
16:52:15.997 [Lua] Set lobby begin:
16:52:15.997 [Lua] Lobby data power_level = 199
16:52:15.997 [Lua] Lobby data difficulty = normal
16:52:15.997 [Lua] Lobby data player_slot_1 = 0:0
16:52:15.997 [Lua] Lobby data difficulty_tweak = 0
16:52:15.997 [Lua] Lobby data player_slot_4 = 0:0
16:52:15.997 [Lua] Lobby data num_players = 1
16:52:15.997 [Lua] Lobby data unique_server_name = Tierce
16:52:15.997 [Lua] Lobby data matchmaking = true
16:52:15.997 [Lua] Lobby data host = 110000103724cc4
16:52:15.997 [Lua] Lobby data mission_id = military
16:52:15.997 [Lua] Lobby data player_slot_2 = 0:0
16:52:15.997 [Lua] Lobby data player_slot_5 = 0:0
16:52:15.997 [Lua] Lobby data network_hash = 90c1a6e4f32a23e9
16:52:15.998 [Lua] Lobby data country_code = CZ
16:52:15.998 [Lua] Lobby data player_slot_3 = 0:0
16:52:15.998 [Lua] Lobby data eac_authorized = false
16:52:15.998 [Lua] Set lobby end.
16:52:15.998 [Lua] CurrentConflictSettings default
16:52:15.998 [Lua] [ConflictDirector] conflict_director is ai_ready
16:52:16.003 [Lua] [MainPathSpawningGenerator] This levels contains no crossroads
16:52:16.003 [Lua] [MainPathSpawningGenerator] Injecting travel distances
16:52:16.006 [Lua] SpecialsPacing:remove_unwanted_breeds:
16:52:16.006 [Lua] Forming navigation groups in one frame
16:52:16.006 [Lua] Forming navigation groups
16:52:16.007 [Lua] NavigationGroupManager -> calulation time A: 0.0010000000000012221
16:52:16.236 [Lua] NavigationGroupManager -> calulation time B: 0.2289999999999992
16:52:16.236 [Lua] number of nav groups: 345
16:52:16.238 [Lua] number of refined nav groups : 265
16:52:16.243 [Lua] NavigationGroupManager -> calulation time C: 0.0070000000000014495
16:52:16.243 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 12.347596786962821 Normalized coefficient: 1.2755518561012282
16:52:16.245 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 12.654672321677207 Normalized coefficient: 1.2445995913320131
16:52:16.247 [Lua] -------------> JOW Perfect-density 15.749999999999989 Sum density 12.097662718594073 Normalized coefficient: 1.3019043732961975
16:52:16.249 [Lua] -------------> JOW Perfect-density 0.90000000000000002 Sum density 0.4182912349700928 Normalized coefficient: 2.1516109465319029
16:52:16.253 [Lua] Layer named: 20 , id: 20 has cost 0 --> removed all roaming spawns found inside
16:52:16.253 [Lua] Layer named: 21 , id: 21 has cost 0 --> removed all roaming spawns found inside
16:52:16.253 [Lua] Layer named: 23 , id: 23 has cost 0 --> removed all roaming spawns found inside
16:52:16.253 [Lua] Layer named: 24 , id: 24 has cost 0 --> removed all roaming spawns found inside
16:52:16.253 [Lua] Layer named: 26 , id: 26 has cost 0 --> removed all roaming spawns found inside
16:52:16.263 [Lua] [LevelAnalysis] Generating boss paths for level: military
16:52:16.263 [Lua] [LevelAnalysis] This level has a total main-path length of 1114.086 meters.
16:52:16.263 [Lua] [LevelAnalysis] grouping spawners for event_patrol
16:52:16.263 [Lua] [LevelAnalysis]
16:52:16.263 [Lua] [LevelAnalysis] grouping spawners for event_boss
16:52:16.263 [Lua] [LevelAnalysis]
16:52:16.263 [Lua] [LevelAnalysis] Terror events added:
16:52:16.263 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss
16:52:16.263 [Lua] [LevelAnalysis] 2 -->Added boss/special event: nothing
16:52:16.263 [Lua] [LevelAnalysis] 3 -->Added boss/special event: event_boss
16:52:16.263 [Lua] ----> using boss gizmo!
16:52:16.263 [Lua] [LevelAnalysis] section: 1, start-index: 1, end-index: 22, forbidden-dist: -206.6 start-travel-dist: 216.6, end-travel-dist: 301.3 spawn_distance 0.0
16:52:16.263 [Lua] Adding main path event: Vector3Box(112.5, 137, -19.3033) boss_event_rat_ogre 45 table: 0000000011545FF0
16:52:16.263 [Lua] ----> using boss gizmo!
16:52:16.263 [Lua] [LevelAnalysis] section: 3, start-index: 49, end-index: 72, forbidden-dist: -276.5 start-travel-dist: 773.6, end-travel-dist: 936.1 spawn_distance 487.1
16:52:16.263 [Lua] Adding main path event: Vector3Box(-93, -86, 64.5) boss_event_storm_fiend 45 table: 00000000115462E0
16:52:16.263 [Lua] [LevelAnalysis] num_event_places_f: 0.70939081811904903 , num_event_places: 0 , trailing_event_fraction: 0.70939081811904903 , num_events: 1
16:52:16.263 [Lua] [LevelAnalysis] Level path distance: 1114.0862271785736
16:52:16.263 [Lua] [LevelAnalysis] path_dist1: 50 , path_dist2: 1114.0862271785736 forbidden_dist: -1014.0862271785736
16:52:16.263 [Lua] [LevelAnalysis] wanted_distance: 457.97521880717829
16:52:16.263 [Lua] [LevelAnalysis] Terror events added:
16:52:16.263 [Lua] [LevelAnalysis] 1 -->Added boss/special event: event_boss
16:52:16.263 [Lua] Adding main path event: Vector3Box(169.945, 28.9248, 50.6775) rare_event_loot_rat 45 table: 0000000011546770
16:52:16.263 [Lua] NavigationGroupManager -> assign_main_path_indexes time: 0
16:52:16.266 [GameSession] create_game_object(68, 2)
16:52:16.266 [GameSession] create_game_object(68, 3)
16:52:16.266 [GameSession] create_game_object(68, 4)
16:52:16.266 [GameSession] create_game_object(68, 5)
16:52:16.266 [GameSession] create_game_object(68, 6)
16:52:16.266 [GameSession] create_game_object(68, 7)
16:52:16.266 [GameSession] create_game_object(68, 8)
16:52:16.266 [GameSession] create_game_object(68, 9)
16:52:16.266 [GameSession] create_game_object(68, 10)
16:52:16.266 [GameSession] create_game_object(68, 11)
16:52:16.266 [GameSession] create_game_object(68, 12)
16:52:16.266 [GameSession] create_game_object(68, 13)
16:52:16.266 [GameSession] create_game_object(68, 14)
16:52:16.266 [GameSession] create_game_object(68, 15)
16:52:16.267 [GameSession] create_game_object(68, 16)
16:52:16.267 [GameSession] create_game_object(68, 17)
16:52:16.267 [GameSession] create_game_object(68, 18)
16:52:16.267 [GameSession] create_game_object(68, 19)
16:52:16.267 [GameSession] create_game_object(68, 20)
16:52:16.267 [GameSession] create_game_object(68, 21)
16:52:16.267 [GameSession] create_game_object(68, 22)
16:52:16.267 [GameSession] create_game_object(68, 23)
16:52:16.267 [GameSession] create_game_object(68, 24)
16:52:16.267 [GameSession] create_game_object(68, 25)
16:52:16.267 [GameSession] create_game_object(68, 26)
16:52:16.267 [GameSession] create_game_object(68, 27)
16:52:16.268 [GameSession] create_game_object(68, 28)
16:52:16.268 [GameSession] create_game_object(68, 29)
16:52:16.268 [GameSession] create_game_object(68, 30)
16:52:16.268 [GameSession] create_game_object(68, 31)
16:52:16.268 [GameSession] create_game_object(68, 32)
16:52:16.268 [GameSession] create_game_object(68, 33)
16:52:16.268 [GameSession] create_game_object(68, 34)
16:52:16.268 [GameSession] create_game_object(68, 35)
16:52:16.268 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
16:52:16.268 [GameSession] create_game_object(30, 36)
16:52:16.269 [GameSession] create_game_object(30, 37)
16:52:16.269 [GameSession] create_game_object(30, 38)
16:52:16.269 [GameSession] create_game_object(30, 39)
16:52:16.269 [GameSession] create_game_object(30, 40)
16:52:16.269 [GameSession] create_game_object(30, 41)
16:52:16.269 [GameSession] create_game_object(30, 42)
16:52:16.269 [GameSession] create_game_object(30, 43)
16:52:16.269 [GameSession] create_game_object(68, 44)
16:52:16.269 [GameSession] create_game_object(68, 45)
16:52:16.269 [GameSession] create_game_object(68, 46)
16:52:16.269 [GameSession] create_game_object(68, 47)
16:52:16.270 [GameSession] create_game_object(68, 48)
16:52:16.270 [GameSession] create_game_object(68, 49)
16:52:16.270 [GameSession] create_game_object(68, 50)
16:52:16.270 [GameSession] create_game_object(68, 51)
16:52:16.270 [GameSession] create_game_object(68, 52)
16:52:16.270 [GameSession] create_game_object(68, 53)
16:52:16.270 [GameSession] create_game_object(68, 54)
16:52:16.270 [GameSession] create_game_object(68, 55)
16:52:16.270 [GameSession] create_game_object(68, 56)
16:52:16.270 [GameSession] create_game_object(68, 57)
16:52:16.270 [GameSession] create_game_object(68, 58)
16:52:16.270 [GameSession] create_game_object(68, 59)
16:52:16.270 [GameSession] create_game_object(68, 60)
16:52:16.270 [GameSession] create_game_object(68, 61)
16:52:16.270 [GameSession] create_game_object(68, 62)
16:52:16.271 [GameSession] create_game_object(68, 63)
16:52:16.271 [GameSession] create_game_object(68, 64)
16:52:16.271 [GameSession] create_game_object(68, 65)
16:52:16.271 [GameSession] create_game_object(68, 66)
16:52:16.271 [GameSession] create_game_object(68, 67)
16:52:16.271 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn potions pickups
16:52:16.271 [GameSession] create_game_object(68, 68)
16:52:16.271 [GameSession] create_game_object(68, 69)
16:52:16.271 [GameSession] create_game_object(68, 70)
16:52:16.271 [GameSession] create_game_object(68, 71)
16:52:16.271 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn healing pickups
16:52:16.271 [GameSession] create_game_object(68, 72)
16:52:16.271 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn ammo pickups
16:52:16.271 [GameSession] create_game_object(68, 73)
16:52:16.271 warning: [Lua] [PickupSystem] Remaining spawn debt when trying to spawn grenades pickups
16:52:16.271 [GameSession] create_game_object(48, 74)
16:52:16.302 [Lua] player (110000103724cc4,4) was put into party 1
16:52:16.338 [GameSession] create_game_object(12, 75)
16:52:16.338 [GameSession] create_game_object(95, 76)
16:52:16.338 [Lua] [ProfileSynchronizer] Assigning peer(110000103724cc4:4) to profile(3) career(1)
16:52:16.338 [Lua] [SharedState] network_state_110000103724cc4: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":6,"local_player_id":1,"career_index":1,"peer_id":"110000103724cc4"},{"is_bot":true,"profile_index":3,"local_player_id":4,"career_index":1,"peer_id":"110000103724cc4"}]
16:52:16.338 [Lua] [SharedState] network_state_110000103724cc4: inventory_list:0:4:0:0 = {"third_person":{"wwise\/one_handed_axes":false,"units\/weapons\/player\/wpn_dw_xbow_01_t1\/wpn_dw_xbow_01_t1_3p":false,"units\/weapons\/player\/wpn_dw_axe_01_t1\/wpn_dw_axe_01_t1_3p":false,"wwise\/crossbow":false,"resource_packages\/careers\/dr_ranger":false,"units\/beings\/player\/dwarf_ranger_upgraded\/headpiece\/dr_u_hat_01":false,"units\/beings\/player\/dwarf_ranger_upgraded\/third_person_base\/chr_third_person_husk_base":false,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt_3p":false},"inventory_id":763521344,"first_person":{"wwise\/crossbow":false,"units\/beings\/player\/dwarf_ranger_upgraded\/third_person_base\/chr_third_person_base":false,"resource_packages\/careers\/dr_ranger":false,"units\/beings\/player\/dwarf_ranger_upgraded\/first_person_base\/chr_first_person_mesh":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"wwise\/one_handed_axes":false,"units\/weapons\/player\/wpn_dw_xbow_01_t1\/wpn_dw_xbow_01_t1_3p":false,"units\/weapons\/player\/wpn_dw_axe_01_t1\/wpn_dw_axe_01_t1_3p":false,"units\/weapons\/player\/wpn_dw_xbow_01_t1\/wpn_dw_xbow_01_t1":false,"units\/beings\/player\/dwarf_ranger_upgraded\/headpiece\/dr_u_hat_01":false,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt":false,"units\/weapons\/player\/wpn_dw_axe_01_t1\/wpn_dw_axe_01_t1":false,"units\/weapons\/player\/wpn_crossbow_quiver\/wpn_crossbow_bolt_3p":false}}
16:52:16.338 [Lua] player (110000103724cc4,5) was put into party 1
16:52:16.377 [GameSession] create_game_object(12, 77)
16:52:16.378 [GameSession] create_game_object(95, 78)
16:52:16.378 [Lua] [ProfileSynchronizer] Assigning peer(110000103724cc4:5) to profile(4) career(1)
16:52:16.378 [Lua] [SharedState] network_state_110000103724cc4: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":6,"local_player_id":1,"career_index":1,"peer_id":"110000103724cc4"},{"is_bot":true,"profile_index":3,"local_player_id":4,"career_index":1,"peer_id":"110000103724cc4"},{"is_bot":true,"profile_index":4,"local_player_id":5,"career_index":1,"peer_id":"110000103724cc4"}]
16:52:16.378 [Lua] [SharedState] network_state_110000103724cc4: inventory_list:0:5:0:0 = {"third_person":{"units\/beings\/player\/way_watcher_upgraded\/headpiece\/ww_u_hat_01":false,"units\/weapons\/player\/wpn_we_bow_01_t1\/wpn_we_bow_01_t1_3p":false,"resource_packages\/careers\/we_waywatcher":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_arrow_t1_3p":false,"units\/weapons\/player\/wpn_we_dagger_01_t1\/wpn_we_dagger_01_t1_3p":false,"wwise\/bow":false,"wwise\/one_handed_daggers":false,"units\/beings\/player\/way_watcher_upgraded\/third_person_base\/chr_third_person_husk_base":false},"inventory_id":705189248,"first_person":{"units\/beings\/player\/way_watcher_upgraded\/headpiece\/ww_u_hat_01":false,"resource_packages\/careers\/we_waywatcher":false,"units\/beings\/player\/way_watcher_upgraded\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_arrow_t1_3p":false,"wwise\/one_handed_daggers":false,"wwise\/bow":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_we_bow_01_t1\/wpn_we_bow_01_t1_3p":false,"units\/weapons\/player\/wpn_we_quiver_t1\/wpn_we_arrow_t1":false,"units\/weapons\/player\/wpn_we_dagger_01_t1\/wpn_we_dagger_01_t1_3p":false,"units\/beings\/player\/way_watcher_upgraded\/third_person_base\/chr_third_person_base":false,"units\/weapons\/player\/wpn_we_dagger_01_t1\/wpn_we_dagger_01_t1":false,"units\/weapons\/player\/wpn_we_bow_01_t1\/wpn_we_bow_01_t1":false}}
16:52:16.378 [Lua] player (110000103724cc4,3) was put into party 1
16:52:16.425 [GameSession] create_game_object(12, 79)
16:52:16.425 [GameSession] create_game_object(95, 80)
16:52:16.425 [Lua] [ProfileSynchronizer] Assigning peer(110000103724cc4:3) to profile(2) career(1)
16:52:16.425 [Lua] [SharedState] network_state_110000103724cc4: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":6,"local_player_id":1,"career_index":1,"peer_id":"110000103724cc4"},{"is_bot":true,"profile_index":3,"local_player_id":4,"career_index":1,"peer_id":"110000103724cc4"},{"is_bot":true,"profile_index":4,"local_player_id":5,"career_index":1,"peer_id":"110000103724cc4"},{"is_bot":true,"profile_index":2,"local_player_id":3,"career_index":1,"peer_id":"110000103724cc4"}]
16:52:16.426 [Lua] [SharedState] network_state_110000103724cc4: inventory_list:0:3:0:0 = {"third_person":{"units\/weapons\/player\/wpn_brw_staff_02\/wpn_brw_staff_02_3p":false,"units\/beings\/player\/bright_wizard_adept\/third_person_base\/chr_third_person_husk_base":false,"units\/beings\/player\/bright_wizard_adept\/headpiece\/bw_a_hat_01":false,"wwise\/one_handed_hammers":false,"units\/weapons\/player\/wpn_brw_mace_01\/wpn_brw_mace_01_3p":false,"resource_packages\/careers\/bw_adept":false,"wwise\/staff":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false},"inventory_id":1324455680,"first_person":{"units\/weapons\/player\/wpn_fireball\/wpn_fireball":false,"resource_packages\/careers\/bw_adept":false,"units\/weapons\/player\/wpn_brw_mace_01\/wpn_brw_mace_01_3p":false,"units\/beings\/player\/bright_wizard_adept\/third_person_base\/chr_third_person_base":false,"wwise\/staff":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_brw_mace_01\/wpn_brw_mace_01":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_brw_staff_02\/wpn_brw_staff_02":false,"wwise\/one_handed_hammers":false,"units\/weapons\/player\/wpn_brw_staff_02\/wpn_brw_staff_02_3p":false,"units\/beings\/player\/bright_wizard_adept\/headpiece\/bw_a_hat_01":false,"units\/beings\/player\/bright_wizard_adept\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false}}
16:52:18.388 [GameSession] create_game_object(84, 81)
16:52:18.388 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
16:52:18.388 [GameSession] create_game_object(84, 82)
16:52:18.388 [GameSession] create_game_object(84, 83)
16:52:18.388 [GameSession] create_game_object(84, 84)
16:52:18.388 [GameSession] create_game_object(84, 85)
16:52:18.388 [GameSession] create_game_object(84, 86)
16:52:18.388 [GameSession] create_game_object(84, 87)
16:52:18.388 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
16:52:18.388 [GameSession] create_game_object(84, 88)
16:52:18.388 [GameSession] create_game_object(84, 89)
16:52:18.400 [Lua] Spline already found!
16:52:18.403 [Lua] Spline already found!
16:52:18.408 [GameSession] create_game_object(64, 90)
16:52:18.424 [GameSession] create_game_object(84, 91)
16:52:18.424 [GameSession] create_game_object(84, 92)
16:52:18.424 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
16:52:18.425 [GameSession] create_game_object(64, 93)
16:52:18.729 [Lua] Spline already found!
16:52:18.733 [GameSession] create_game_object(36, 94)
16:52:18.778 [GameSession] create_game_object(36, 95)
16:52:18.803 [GameSession] create_game_object(36, 96)
16:52:18.829 [GameSession] create_game_object(36, 97)
16:52:18.838 [GameSession] create_game_object(36, 98)
16:52:18.850 [GameSession] create_game_object(36, 99)
16:52:18.862 [GameSession] create_game_object(64, 100)
16:52:18.875 [GameSession] create_game_object(64, 101)
16:52:19.023 [GameSession] create_game_object(64, 102)
16:52:19.031 [GameSession] create_game_object(36, 103)
16:52:19.150 [GameSession] create_game_object(36, 104)
16:52:19.158 [GameSession] create_game_object(36, 105)
16:52:19.170 [GameSession] create_game_object(36, 106)
16:52:19.171 [Lua] Init group template: spline_patrol
16:52:19.190 [GameSession] create_game_object(64, 107)
16:52:19.197 [GameSession] create_game_object(64, 108)
16:52:19.217 [GameSession] create_game_object(64, 109)
16:52:19.219 [Lua] Init group template: spline_patrol
16:52:19.236 [GameSession] create_game_object(64, 110)
16:52:19.244 [GameSession] create_game_object(64, 111)
16:52:19.252 [GameSession] create_game_object(64, 112)
16:52:19.264 [GameSession] create_game_object(36, 113)
16:52:19.275 [GameSession] create_game_object(36, 114)
16:52:19.286 [GameSession] create_game_object(36, 115)
16:52:19.311 [GameSession] create_game_object(36, 116)
16:52:19.312 [Lua] Init group template: spline_patrol
16:52:19.327 [GameSession] create_game_object(4, 117)
16:52:19.338 [GameSession] create_game_object(4, 118)
16:52:20.422 [Lua] [SharedState] network_state_110000103724cc4: loaded_inventory_id:110000103724cc4:1:0:0 = 363336256
16:52:22.661 [Lua] [SharedState] network_state_110000103724cc4: loaded_inventory_id:110000103724cc4:3:0:0 = 1324455680
16:52:23.191 [Lua] [SharedState] network_state_110000103724cc4: loaded_inventory_id:110000103724cc4:5:0:0 = 705189248
16:52:23.210 [Lua] [SharedState] network_state_110000103724cc4: loaded_inventory_id:110000103724cc4:4:0:0 = 763521344
16:52:23.210 [Lua] [PeerSM] 110000103724cc4 :: on_exit WaitingForEnterGame
16:52:23.210 [Lua] [PeerSM] 110000103724cc4 :: on_enter WaitingForGameObjectSync
16:52:23.219 [Lua] [SharedState] network_state_110000103724cc4: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":6,"local_player_id":1,"career_index":1,"peer_id":"110000103724cc4"},{"is_bot":true,"profile_index":3,"local_player_id":4,"career_index":1,"peer_id":"110000103724cc4"},{"is_bot":true,"profile_index":4,"local_player_id":5,"career_index":1,"peer_id":"110000103724cc4"}]
16:52:23.219 [GameSession] destroy_game_object(79)
16:52:23.220 [Lua] [PeerSM] 110000103724cc4 :: on_exit WaitingForGameObjectSync
16:52:23.220 [Lua] [PeerSM] 110000103724cc4 :: on_enter WaitingForPlayers
16:52:23.221 [Lua] player (110000103724cc4,3) was put into party 1
16:52:23.270 [GameSession] create_game_object(12, 119)
16:52:23.270 [GameSession] create_game_object(95, 120)
16:52:23.270 [Lua] [ProfileSynchronizer] Assigning peer(110000103724cc4:3) to profile(2) career(1)
16:52:23.270 [Lua] [SharedState] network_state_110000103724cc4: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":6,"local_player_id":1,"career_index":1,"peer_id":"110000103724cc4"},{"is_bot":true,"profile_index":3,"local_player_id":4,"career_index":1,"peer_id":"110000103724cc4"},{"is_bot":true,"profile_index":4,"local_player_id":5,"career_index":1,"peer_id":"110000103724cc4"},{"is_bot":true,"profile_index":2,"local_player_id":3,"career_index":1,"peer_id":"110000103724cc4"}]
16:52:23.270 [Lua] [SharedState] network_state_110000103724cc4: inventory_list:0:3:0:0 = {"third_person":{"units\/weapons\/player\/wpn_brw_staff_02\/wpn_brw_staff_02_3p":false,"units\/beings\/player\/bright_wizard_adept\/third_person_base\/chr_third_person_husk_base":false,"units\/beings\/player\/bright_wizard_adept\/headpiece\/bw_a_hat_01":false,"wwise\/one_handed_hammers":false,"units\/weapons\/player\/wpn_brw_mace_01\/wpn_brw_mace_01_3p":false,"resource_packages\/careers\/bw_adept":false,"wwise\/staff":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false},"inventory_id":738570432,"first_person":{"units\/weapons\/player\/wpn_fireball\/wpn_fireball":false,"resource_packages\/careers\/bw_adept":false,"units\/weapons\/player\/wpn_brw_mace_01\/wpn_brw_mace_01_3p":false,"units\/beings\/player\/bright_wizard_adept\/third_person_base\/chr_third_person_base":false,"wwise\/staff":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_brw_mace_01\/wpn_brw_mace_01":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_brw_staff_02\/wpn_brw_staff_02":false,"wwise\/one_handed_hammers":false,"units\/weapons\/player\/wpn_brw_staff_02\/wpn_brw_staff_02_3p":false,"units\/beings\/player\/bright_wizard_adept\/headpiece\/bw_a_hat_01":false,"units\/beings\/player\/bright_wizard_adept\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false}}
16:52:23.274 [Lua] [SharedState] network_state_110000103724cc4: loaded_inventory_id:110000103724cc4:3:0:0 = 738570432
16:52:23.274 [Lua] [PeerSM] 110000103724cc4 :: on_exit WaitingForPlayers
16:52:23.274 [Lua] [PeerSM] 110000103724cc4 :: on_enter InGame
16:52:23.274 [Lua] [SharedState] network_state_110000103724cc4: peer_ingame:110000103724cc4:0:0:0 = true
16:52:23.278 [Lua] self.initial_inventory:
{
slot_packmaster_claw="packmaster_claw",
slot_healthkit="potion_healing_draught_01",
}
16:52:23.278 [Lua] Tried add_equipment_by_category for category for career at slot .
BackendUtils.get_loadout_item didnt return a item.
backend_id_string: No backend ID
item_string: No item
loadout_interface_override_string: No override
16:52:23.278 [Lua] self.initial_inventory:
{
slot_packmaster_claw="packmaster_claw",
slot_healthkit="potion_healing_draught_01",
}
16:52:23.278 [Lua] Tried add_equipment_by_category for category for career at slot .
BackendUtils.get_loadout_item didnt return a item.
backend_id_string: No backend ID
item_string: No item
loadout_interface_override_string: No override
16:52:23.279 [GameSession] create_game_object(41, 121)
16:52:23.279 [GameSession] create_game_object(46, 122)
16:52:23.281 [Lua] self.initial_inventory:
{
slot_packmaster_claw="packmaster_claw",
slot_healthkit="potion_healing_draught_01",
}
16:52:23.281 [Lua] Tried add_equipment_by_category for category for career at slot .
BackendUtils.get_loadout_item didnt return a item.
backend_id_string: No backend ID
item_string: No item
loadout_interface_override_string: No override
16:52:23.281 [Lua] self.initial_inventory:
{
slot_packmaster_claw="packmaster_claw",
slot_healthkit="potion_healing_draught_01",
}
16:52:23.281 [Lua] Tried add_equipment_by_category for category for career at slot .
BackendUtils.get_loadout_item didnt return a item.
backend_id_string: No backend ID
item_string: No item
loadout_interface_override_string: No override
16:52:23.281 [GameSession] create_game_object(41, 123)
16:52:23.281 [GameSession] create_game_object(46, 124)
16:52:23.283 [Lua] self.initial_inventory:
{
slot_packmaster_claw="packmaster_claw",
slot_healthkit="potion_healing_draught_01",
}
16:52:23.283 [Lua] Tried add_equipment_by_category for category for career at slot .
BackendUtils.get_loadout_item didnt return a item.
backend_id_string: No backend ID
item_string: No item
loadout_interface_override_string: No override
16:52:23.283 [Lua] self.initial_inventory:
{
slot_packmaster_claw="packmaster_claw",
slot_healthkit="potion_healing_draught_01",
}
16:52:23.283 [Lua] Tried add_equipment_by_category for category for career at slot .
BackendUtils.get_loadout_item didnt return a item.
backend_id_string: No backend ID
item_string: No item
loadout_interface_override_string: No override
16:52:23.283 [Lua] self.initial_inventory:
{
slot_packmaster_claw="packmaster_claw",
slot_healthkit="potion_healing_draught_01",
}
16:52:23.283 [Lua] Tried add_equipment_by_category for category for career at slot .
BackendUtils.get_loadout_item didnt return a item.
backend_id_string: No backend ID
item_string: No item
loadout_interface_override_string: No override
16:52:23.283 [GameSession] create_game_object(41, 125)
16:52:23.283 [GameSession] create_game_object(46, 126)
16:52:23.287 [Lua] self.initial_inventory:
{
additional_items={
},
slot_grenade="n/a",
slot_packmaster_claw="packmaster_claw",
slot_healthkit="potion_healing_draught_01",
slot_potion="n/a",
}
16:52:23.287 [Lua] Tried add_equipment_by_category for category for career at slot .
BackendUtils.get_loadout_item didnt return a item.
backend_id_string: No backend ID
item_string: No item
loadout_interface_override_string: No override
16:52:23.287 [Lua] self.initial_inventory:
{
additional_items={
},
slot_grenade="n/a",
slot_packmaster_claw="packmaster_claw",
slot_healthkit="potion_healing_draught_01",
slot_potion="n/a",
}
16:52:23.287 [Lua] Tried add_equipment_by_category for category for career at slot .
BackendUtils.get_loadout_item didnt return a item.
backend_id_string: No backend ID
item_string: No item
loadout_interface_override_string: No override
16:52:23.287 [Lua] self.initial_inventory:
{
additional_items={
},
slot_grenade="n/a",
slot_packmaster_claw="packmaster_claw",
slot_healthkit="potion_healing_draught_01",
slot_potion="n/a",
}
16:52:23.287 [Lua] Tried add_equipment_by_category for category for career at slot .
BackendUtils.get_loadout_item didnt return a item.
backend_id_string: No backend ID
item_string: No item
loadout_interface_override_string: No override
16:52:23.288 [GameSession] create_game_object(9, 127)
16:52:23.288 [GameSession] create_game_object(46, 128)
16:52:23.300 [Lua] Switching ConflictSettings: to: chaos_light
16:52:23.300 [Lua] pacing=chaos
16:52:23.300 [Lua] roaming=nil
16:52:23.300 [Lua] specials=chaos_light
16:52:23.300 [Lua] debug_color=purple
16:52:23.300 [Lua] contained_breeds=nil
16:52:23.300 [Lua] pack_spawning=chaos_light
16:52:23.300 [Lua] disabled=false
16:52:23.300 [Lua] factions=nil
16:52:23.300 [Lua] boss=chaos_light
16:52:23.300 [Lua] horde=chaos
16:52:23.300 [Lua] name=chaos_light
16:52:23.300 [Lua] intensity=default
16:52:23.300 [Lua] ---
16:52:23.300 [Lua] updating bot weapon metadata for weapon: one_handed_hammer_wizard_template_1
16:52:23.300 [Lua] updating bot weapon metadata for weapon: staff_fireball_fireball_template_1
16:52:23.300 [Lua] updating bot weapon metadata for weapon: dual_wield_daggers_template_1
16:52:23.300 [Lua] updating bot weapon metadata for weapon: longbow_template_1
16:52:23.301 [Lua] updating bot weapon metadata for weapon: one_hand_axe_template_2
16:52:23.301 [Lua] updating bot weapon metadata for weapon: crossbow_template_1
16:52:23.617 [Lua] Destroying unit - ai too far away from all players. critter_rat 2 18 23
16:52:23.617 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 3 19 22
16:52:23.617 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 4 20 21
16:52:23.617 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 5 1 20
16:52:23.617 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 6 2 19
16:52:23.634 [GameSession] destroy_game_object(97)
16:52:23.634 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[b5b00e4a620cde9f]'
16:52:23.634 [GameSession] destroy_game_object(81)
16:52:23.635 [GameSession] destroy_game_object(117)
16:52:24.072 [Lua] ERROR: REMOVE UNIT FROM SPAWNED:(traceback) "[Unit '#ID[2ece63855280fb09]']"
16:52:24.072 [Lua] ERROR: Tried to freeze unit twice in the same frame.
16:52:24.073 [GameSession] create_game_object(4, 129)
16:52:24.073 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 5 8
16:52:24.073 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 6 1 7
16:52:24.080 [GameSession] destroy_game_object(82)
16:52:24.100 [GameSession] destroy_game_object(83)
16:52:24.100 [GameSession] destroy_game_object(96)
16:52:24.100 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[b5b00e4a620cde9f]'
16:52:24.100 [GameSession] destroy_game_object(84)
16:52:24.100 [GameSession] destroy_game_object(85)
16:52:24.100 [GameSession] destroy_game_object(86)
16:52:24.100 [GameSession] destroy_game_object(87)
16:52:24.100 [GameSession] destroy_game_object(88)
16:52:24.100 [GameSession] destroy_game_object(89)
16:52:24.101 [Lua] Destroying unit - ai too far away from all players. critter_rat 2 2 2
16:52:24.106 [GameSession] destroy_game_object(118)
16:52:24.140 [GameSession] create_game_object(4, 130)
16:52:24.145 [GameSession] destroy_game_object(91)
16:52:24.145 [GameSession] destroy_game_object(92)
16:52:24.309 [Lua] StateInGameRunning:_game_actually_starts()
16:52:24.309 [Lua] #################################################################################################################
16:52:24.309 [Lua] [Loading Time]: 00:00:20 [Transition]: none-military [Members joined]: 0 [Members Left]: 0 [Is Server]: true
16:52:24.309 [Lua] #################################################################################################################
16:52:24.309 [Lua] [PlayFabRequestQueue] Enqueuing ExecuteCloudScript request reportTimer 22
16:52:24.309 [Lua] [SharedState] network_state_110000103724cc4: actually_ingame:110000103724cc4:0:0:0 = true
16:52:24.320 [Lua] [PlayFabRequestQueue] Sending Request Without EAC Challenge ExecuteCloudScript reportTimer 22
16:52:24.321 [GameSession] create_game_object(4, 131)
16:52:24.336 [GameSession] destroy_game_object(130)
16:52:24.613 [GameSession] create_game_object(84, 132)
16:52:24.613 [GameSession] create_game_object(84, 133)
16:52:24.613 [GameSession] create_game_object(84, 134)
16:52:24.613 [GameSession] create_game_object(84, 135)
16:52:24.613 [GameSession] create_game_object(84, 136)
16:52:24.613 [GameSession] create_game_object(84, 137)
16:52:24.613 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
16:52:24.613 [GameSession] create_game_object(84, 138)
16:52:24.613 [GameSession] create_game_object(84, 139)
16:52:24.613 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
16:52:24.613 [GameSession] create_game_object(84, 140)
16:52:24.613 [GameSession] create_game_object(84, 141)
16:52:24.613 [GameSession] create_game_object(84, 142)
16:52:24.613 [GameSession] create_game_object(84, 143)
16:52:24.614 [GameSession] create_game_object(4, 144)
16:52:24.617 [Lua] [PlayFabRequestQueue] Request Success ExecuteCloudScript reportTimer 22
16:52:24.617 [Lua] Commit load time data
16:52:24.885 [Lua] Spline already found!
16:52:24.888 [Lua] Spline already found!
16:52:24.890 [GameSession] create_game_object(84, 145)
16:52:24.890 [GameSession] create_game_object(84, 146)
16:52:24.890 [GameSession] create_game_object(84, 147)
16:52:24.890 [GameSession] create_game_object(84, 148)
16:52:24.891 [GameSession] create_game_object(4, 149)
16:52:24.897 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
16:52:24.897 [GameSession] create_game_object(4, 150)
16:52:24.903 [Lua] Spline already found!
16:52:24.906 [GameSession] create_game_object(4, 151)
16:52:24.910 [GameSession] destroy_game_object(129)
16:52:24.914 [GameSession] create_game_object(36, 152)
16:52:25.102 [GameSession] create_game_object(36, 153)
16:52:25.166 [Lua] Init group template: spline_patrol
16:52:25.186 [GameSession] create_game_object(36, 154)
16:52:25.196 [GameSession] create_game_object(36, 155)
16:52:25.206 [GameSession] create_game_object(36, 156)
16:52:25.208 [Lua] Init group template: spline_patrol
16:52:25.225 [GameSession] create_game_object(36, 157)
16:52:25.234 [GameSession] create_game_object(36, 158)
16:52:25.245 [GameSession] create_game_object(36, 159)
16:52:25.256 [GameSession] create_game_object(36, 160)
16:52:25.268 [GameSession] create_game_object(36, 161)
16:52:25.281 [GameSession] create_game_object(36, 162)
16:52:25.293 [GameSession] create_game_object(36, 163)
16:52:25.306 [GameSession] create_game_object(36, 164)
16:52:25.318 [GameSession] create_game_object(36, 165)
16:52:25.331 [GameSession] create_game_object(36, 166)
16:52:25.343 [GameSession] create_game_object(36, 167)
16:52:25.355 [GameSession] create_game_object(36, 168)
16:52:25.367 [GameSession] create_game_object(36, 169)
16:52:25.379 [GameSession] create_game_object(36, 170)
16:52:25.391 [GameSession] create_game_object(36, 171)
16:52:25.404 [GameSession] create_game_object(36, 172)
16:52:25.406 [Lua] Init group template: spline_patrol
16:52:25.420 [GameSession] create_game_object(4, 173)
16:52:26.055 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x6, position: 71207
16:52:32.546 [GameSession] create_game_object(84, 174)
16:52:32.558 [GameSession] create_game_object(36, 175)
16:52:34.408 [GameSession] create_game_object(84, 176)
16:52:34.420 [GameSession] create_game_object(36, 177)
16:52:34.431 [GameSession] create_game_object(36, 178)
16:52:35.301 [GameSession] create_game_object(84, 179)
16:52:35.313 [GameSession] create_game_object(36, 180)
16:52:36.797 [GameSession] create_game_object(4, 181)
16:52:36.893 [GameSession] destroy_game_object(147)
16:52:37.296 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
16:52:37.307 [Lua] Spline already found!
16:52:37.319 [GameSession] create_game_object(36, 182)
16:52:37.330 [GameSession] create_game_object(36, 183)
16:52:37.332 [Lua] Init group template: spline_patrol
16:52:38.148 [GameSession] destroy_game_object(146)
16:52:42.159 [GameSession] destroy_game_object(151)
16:52:43.025 [GameSession] destroy_game_object(148)
16:52:44.307 [GameSession] destroy_game_object(173)
16:52:44.438 [GameSession] destroy_game_object(145)
16:52:45.491 [Lua] TerrorEventMixer.start_event: military_benchmark_cut_1 (seed: 0)
16:52:45.492 [GameSession] create_game_object(84, 184)
16:52:45.503 [GameSession] create_game_object(84, 185)
16:52:45.503 [GameSession] create_game_object(84, 186)
16:52:45.503 [GameSession] create_game_object(84, 187)
16:52:45.503 [GameSession] create_game_object(84, 188)
16:52:45.503 [GameSession] create_game_object(84, 189)
16:52:45.503 [GameSession] create_game_object(84, 190)
16:52:45.503 [GameSession] create_game_object(84, 191)
16:52:45.503 [GameSession] create_game_object(84, 192)
16:52:45.503 [GameSession] create_game_object(84, 193)
16:52:45.504 [GameSession] create_game_object(84, 194)
16:52:45.504 [GameSession] create_game_object(84, 195)
16:52:45.504 [GameSession] create_game_object(84, 196)
16:52:45.504 [GameSession] create_game_object(84, 197)
16:52:45.552 [GameSession] create_game_object(36, 198)
16:52:45.576 [GameSession] create_game_object(64, 199)
16:52:45.660 [GameSession] create_game_object(64, 200)
16:52:45.672 [GameSession] create_game_object(64, 201)
16:52:45.684 [GameSession] create_game_object(64, 202)
16:52:45.696 [GameSession] create_game_object(64, 203)
16:52:45.707 [GameSession] create_game_object(4, 204)
16:52:45.719 [GameSession] create_game_object(4, 205)
16:52:45.731 [GameSession] create_game_object(4, 206)
16:52:46.648 [Lua] TerrorEventMixer.start_event: military_benchmark_1 (seed: 0)
16:52:46.660 [Lua] main_path_player_far_away_check started
16:52:46.672 [Lua] main_path_player_far_away_check started
16:52:46.672 [Lua] Players are leaving the safe zone
16:52:46.684 [Lua] main_path_player_far_away_check started
16:52:46.696 [Lua] main_path_player_far_away_check started
16:52:46.716 [Lua] Switching ConflictSettings: to: chaos
16:52:46.716 [Lua] pacing=chaos
16:52:46.716 [Lua] roaming=nil
16:52:46.716 [Lua] specials=chaos
16:52:46.716 [Lua] debug_color=purple
16:52:46.716 [Lua] contained_breeds=nil
16:52:46.716 [Lua] pack_spawning=chaos
16:52:46.716 [Lua] disabled=false
16:52:46.716 [Lua] factions=nil
16:52:46.716 [Lua] boss=chaos
16:52:46.716 [Lua] horde=chaos
16:52:46.716 [Lua] name=chaos
16:52:46.716 [Lua] intensity=default
16:52:46.716 [Lua] ---
16:52:47.533 [GameSession] destroy_game_object(204)
16:52:47.533 [GameSession] destroy_game_object(205)
16:52:47.534 [GameSession] destroy_game_object(206)
16:52:47.539 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 1 46 48
16:52:47.539 [Lua] Destroying unit - ai too far away from all players. chaos_warrior 2 47 47
16:52:47.546 [GameSession] destroy_game_object(184)
16:52:47.546 [GameSession] destroy_game_object(185)
16:52:47.546 [GameSession] destroy_game_object(186)
16:52:47.546 [GameSession] destroy_game_object(187)
16:52:47.546 [GameSession] destroy_game_object(188)
16:52:47.546 [GameSession] destroy_game_object(189)
16:52:47.546 [GameSession] destroy_game_object(190)
16:52:47.546 [GameSession] destroy_game_object(191)
16:52:47.546 [GameSession] destroy_game_object(192)
16:52:47.546 [GameSession] destroy_game_object(193)
16:52:47.546 [GameSession] destroy_game_object(194)
16:52:47.551 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 2 6 42
16:52:47.551 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 7 41
16:52:47.551 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 5 9 40
16:52:47.560 [GameSession] destroy_game_object(144)
16:52:47.560 [GameSession] destroy_game_object(149)
16:52:47.560 [GameSession] destroy_game_object(150)
16:52:47.560 [GameSession] destroy_game_object(179)
16:52:47.560 [GameSession] destroy_game_object(152)
16:52:47.560 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[b5b00e4a620cde9f]'
16:52:47.695 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 4 14 39
16:52:47.695 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 6 16 38
16:52:47.703 [GameSession] destroy_game_object(153)
16:52:47.703 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[b5b00e4a620cde9f]'
16:52:47.715 [Lua] Destroying unit - ai too far away from all players. critter_pig 6 28 34
16:52:47.722 [GameSession] destroy_game_object(181)
16:52:47.727 [Lua] ERROR: REMOVE UNIT FROM SPAWNED:(traceback) "[Unit '#ID[2ece63855280fb09]']"
16:52:47.727 [Lua] ERROR: Tried to freeze unit twice in the same frame.
16:52:47.727 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 31 31
16:52:47.734 [GameSession] destroy_game_object(174)
16:52:47.738 [GameSession] destroy_game_object(176)
16:52:47.740 [GameSession] create_game_object(4, 207)
16:52:47.746 [GameSession] destroy_game_object(131)
16:52:47.750 [Lua] ERROR: REMOVE UNIT FROM SPAWNED:(traceback) "[Unit '#ID[2ece63855280fb09]']"
16:52:47.750 [Lua] ERROR: Tried to freeze unit twice in the same frame.
16:52:47.750 [Lua] ERROR: REMOVE UNIT FROM SPAWNED:(traceback) "[Unit '#ID[2ece63855280fb09]']"
16:52:47.750 [Lua] ERROR: Tried to freeze unit twice in the same frame.
16:52:47.751 [GameSession] create_game_object(84, 208)
16:52:47.751 [GameSession] create_game_object(84, 209)
16:52:47.751 [GameSession] create_game_object(84, 210)
16:52:47.751 [GameSession] create_game_object(84, 211)
16:52:47.751 [GameSession] create_game_object(84, 212)
16:52:47.751 [GameSession] create_game_object(4, 213)
16:52:47.759 [GameSession] destroy_game_object(163)
16:52:47.759 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[b5b00e4a620cde9f]'
16:52:47.759 [GameSession] destroy_game_object(132)
16:52:47.759 [GameSession] destroy_game_object(133)
16:52:47.759 [GameSession] destroy_game_object(134)
16:52:47.759 [GameSession] destroy_game_object(135)
16:52:47.759 [GameSession] destroy_game_object(136)
16:52:47.759 [GameSession] destroy_game_object(137)
16:52:47.759 [GameSession] destroy_game_object(138)
16:52:47.761 [GameSession] destroy_game_object(139)
16:52:47.762 [GameSession] destroy_game_object(140)
16:52:47.762 [GameSession] destroy_game_object(141)
16:52:47.762 [GameSession] destroy_game_object(142)
16:52:47.762 [GameSession] create_game_object(84, 214)
16:52:47.762 [GameSession] create_game_object(84, 215)
16:52:47.762 [GameSession] create_game_object(4, 216)
16:52:47.768 [GameSession] destroy_game_object(143)
16:52:49.576 [GameSession] destroy_game_object(208)
16:52:49.974 [GameSession] create_game_object(84, 217)
16:52:50.040 [GameSession] create_game_object(7, 218)
16:52:50.876 [GameSession] destroy_game_object(218)
16:52:51.012 [GameSession] create_game_object(84, 219)
16:52:51.024 [GameSession] create_game_object(64, 220)
16:52:51.255 [GameSession] create_game_object(7, 221)
16:52:51.657 [GameSession] create_game_object(36, 222)
16:52:52.107 [GameSession] create_game_object(36, 223)
16:52:52.118 [GameSession] create_game_object(36, 224)
16:52:52.129 [GameSession] create_game_object(36, 225)
16:52:52.140 [GameSession] create_game_object(36, 226)
16:52:52.146 [GameSession] destroy_game_object(221)
16:52:52.151 [GameSession] create_game_object(36, 227)
16:52:52.162 [GameSession] create_game_object(36, 228)
16:52:52.174 [GameSession] create_game_object(36, 229)
16:52:52.185 [GameSession] create_game_object(36, 230)
16:52:52.195 [GameSession] create_game_object(36, 231)
16:52:52.207 [GameSession] create_game_object(36, 232)
16:52:52.218 [GameSession] create_game_object(36, 233)
16:52:52.229 [GameSession] create_game_object(36, 234)
16:52:52.240 [GameSession] create_game_object(36, 235)
16:52:52.289 [GameSession] create_game_object(36, 236)
16:52:52.298 [GameSession] create_game_object(36, 237)
16:52:52.309 [GameSession] create_game_object(36, 238)
16:52:52.319 [GameSession] create_game_object(36, 239)
16:52:52.331 [GameSession] create_game_object(36, 240)
16:52:52.342 [GameSession] create_game_object(36, 241)
16:52:52.353 [GameSession] create_game_object(36, 242)
16:52:52.364 [GameSession] create_game_object(36, 243)
16:52:52.407 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
16:52:52.419 [Lua] Spline already found!
16:52:52.421 [GameSession] create_game_object(64, 244)
16:52:52.430 [GameSession] create_game_object(64, 245)
16:52:52.455 [Lua] Init group template: spline_patrol
16:52:52.733 [GameSession] create_game_object(36, 246)
16:52:52.955 [GameSession] create_game_object(64, 247)
16:52:53.139 [GameSession] create_game_object(7, 248)
16:52:53.232 [GameSession] destroy_game_object(160)
16:52:53.232 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[78f0775fc5d1bb6f]'
child 1: '#ID[120fa82ec80287d1]'
child 2: '#ID[aff6689fb627f253]'
child 3: '#ID[0169f0d1b5e35ac9]'
child 4: '#ID[1fa33bbc447b784e]'
child 5: '#ID[e3a3bf7f1a06e080]'
16:52:53.232 [GameSession] destroy_game_object(209)
16:52:53.247 [GameSession] create_game_object(36, 249)
16:52:53.255 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x6, position: 0
16:52:53.470 [GameSession] create_game_object(64, 250)
16:52:53.647 [GameSession] destroy_game_object(248)
16:52:54.411 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
16:52:54.422 [Lua] Spline already found!
16:52:54.426 [GameSession] create_game_object(64, 251)
16:52:54.446 [GameSession] create_game_object(64, 252)
16:52:54.448 [Lua] Init group template: spline_patrol
16:52:54.593 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 5 49
16:52:54.601 [GameSession] destroy_game_object(168)
16:52:54.601 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[95c81ee874c57aa9]'
child 1: '#ID[120fa82ec80287d1]'
child 2: '#ID[aff6689fb627f253]'
child 3: '#ID[c52a458fcc87bad4]'
child 4: '#ID[e8394a44ce4980be]'
child 5: '#ID[734cf05dfc226987]'
16:52:54.605 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
16:52:54.616 [Lua] Spline already found!
16:52:54.619 [GameSession] create_game_object(64, 253)
16:52:54.627 [GameSession] create_game_object(64, 254)
16:52:54.639 [GameSession] create_game_object(64, 255)
16:52:54.641 [Lua] Init group template: spline_patrol
16:52:55.055 [GameSession] create_game_object(84, 256)
16:52:55.062 [GameSession] destroy_game_object(198)
16:52:55.062 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[68b1dd10510e5a98]'
child 1: '#ID[120fa82ec80287d1]'
child 2: '#ID[8e8999dc8b31fc7f]'
child 3: '#ID[347639593b1a173a]'
child 4: '#ID[e8394a44ce4980be]'
child 5: '#ID[63068713f1be46c5]'
16:52:55.062 [GameSession] destroy_game_object(211)
16:52:55.067 [GameSession] create_game_object(64, 257)
16:52:55.973 [GameSession] destroy_game_object(113)
16:52:55.973 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[68b1dd10510e5a98]'
child 1: '#ID[120fa82ec80287d1]'
child 2: '#ID[49da4b8c8272104d]'
child 3: '#ID[347639593b1a173a]'
child 4: '#ID[fa92662140c4085e]'
child 5: '#ID[6532e599e45ebf18]'
16:52:55.973 [GameSession] destroy_game_object(210)
16:53:01.782 [GameSession] destroy_game_object(213)
16:53:03.084 [GameSession] create_game_object(75, 258)
16:53:03.084 [GameSession] create_game_object(3, 259)
16:53:03.084 [GameSession] create_game_object(75, 260)
16:53:03.084 [GameSession] create_game_object(3, 261)
16:53:05.547 [GameSession] destroy_game_object(212)
16:53:05.638 [GameSession] destroy_game_object(214)
16:53:08.771 [GameSession] destroy_game_object(215)
16:53:10.534 [GameSession] destroy_game_object(216)
16:53:11.586 [Lua] TerrorEventMixer.start_event: military_benchmark_cut_2 (seed: 0)
16:53:12.070 [Lua] event horde ends!
16:53:12.291 [Lua] event horde ends!
16:53:12.513 [Lua] event horde ends!
16:53:13.219 [GameSession] destroy_game_object(259)
16:53:13.219 [GameSession] destroy_game_object(258)
16:53:13.219 [GameSession] destroy_game_object(261)
16:53:13.219 [GameSession] destroy_game_object(260)
16:53:13.654 [GameSession] create_game_object(84, 262)
16:53:13.654 [GameSession] create_game_object(84, 263)
16:53:13.654 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
16:53:13.654 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
16:53:13.654 [GameSession] create_game_object(84, 264)
16:53:13.654 [GameSession] create_game_object(84, 265)
16:53:13.654 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
16:53:13.654 [GameSession] create_game_object(84, 266)
16:53:13.654 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
16:53:13.654 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 2 8 18
16:53:13.654 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 10 17
16:53:13.654 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 11 16
16:53:13.654 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 12 15
16:53:13.666 [GameSession] destroy_game_object(217)
16:53:13.666 [GameSession] destroy_game_object(243)
16:53:13.666 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[b5b00e4a620cde9f]'
16:53:13.714 [Lua] Spline already found!
16:53:13.715 [Lua] Spline already found!
16:53:13.725 [Lua] Spline already found!
16:53:13.727 [Lua] Spline already found!
16:53:13.731 [GameSession] create_game_object(70, 267)
16:53:13.731 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 13 15
16:53:13.731 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 14 14
16:53:13.731 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 3 1 13
16:53:13.731 [Lua] Destroying unit - ai too far away from all players. critter_rat 4 2 12
16:53:13.731 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 3 11
16:53:13.731 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 6 4 10
16:53:13.740 [GameSession] destroy_game_object(161)
16:53:13.740 error: [Unit] Unit: '#ID[2ece63855280fb09]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[78f0775fc5d1bb6f]'
child 1: '#ID[120fa82ec80287d1]'
child 2: '#ID[49da4b8c8272104d]'
child 3: '#ID[9f7338c4507cf386]'
child 4: '#ID[67d008059c7c539e]'
child 5: '#ID[d13431450e6fa316]'
16:53:13.740 [GameSession] destroy_game_object(249)
16:53:13.740 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[b5b00e4a620cde9f]'
16:53:13.740 [GameSession] destroy_game_object(207)
16:53:13.742 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 5 10
16:53:13.742 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 6 9
16:53:13.742 [Lua] Destroying unit - ai too far away from all players. chaos_berzerker 4 8 8
16:53:13.742 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 2 7
16:53:13.765 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_commander 2 4 7
16:53:13.772 [GameSession] destroy_game_object(246)
16:53:13.772 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[b5b00e4a620cde9f]'
16:53:13.813 [GameSession] destroy_game_object(195)
16:53:13.814 [GameSession] destroy_game_object(196)
16:53:13.814 [GameSession] destroy_game_object(197)
16:53:13.814 [GameSession] destroy_game_object(219)
16:53:13.818 [GameSession] create_game_object(70, 268)
16:53:13.825 [GameSession] destroy_game_object(256)
16:53:13.832 [Lua] Init group template: spline_patrol
16:53:13.917 [Lua] Init group template: spline_patrol
16:53:13.984 [Lua] Init group template: spline_patrol
16:53:14.003 [GameSession] create_game_object(70, 269)
16:53:14.026 [Lua] Init group template: spline_patrol
16:53:14.047 [GameSession] create_game_object(4, 270)
16:53:14.057 [GameSession] create_game_object(4, 271)
16:53:14.067 [GameSession] create_game_object(4, 272)
16:53:14.257 [GameSession] create_game_object(84, 273)
16:53:14.270 [GameSession] create_game_object(70, 274)
16:53:14.282 [GameSession] create_game_object(70, 275)
16:53:15.559 [GameSession] create_game_object(4, 276)
16:53:16.929 [GameSession] create_game_object(84, 277)
16:53:17.149 [SteamLobby] Detected added member 11000010954f510
16:53:17.150 [Lua] [LobbyMembers] Member joined 11000010954f510
16:53:17.162 [Lua] [NetworkServer] Changing num_players from 1 to 2
16:53:17.162 [Lua] Players: 2
16:53:17.162 [Lua] Set lobby begin:
16:53:17.162 [Lua] Lobby data power_level = 199
16:53:17.162 [Lua] Lobby data difficulty = normal
16:53:17.162 [Lua] Lobby data player_slot_1 = 0:0
16:53:17.162 [Lua] Lobby data difficulty_tweak = 0
16:53:17.162 [Lua] Lobby data player_slot_4 = 0:0
16:53:17.162 [Lua] Lobby data num_players = 2
16:53:17.162 [Lua] Lobby data unique_server_name = Tierce
16:53:17.162 [Lua] Lobby data matchmaking = true
16:53:17.162 [Lua] Lobby data host = 110000103724cc4
16:53:17.162 [Lua] Lobby data mission_id = military
16:53:17.163 [Lua] Lobby data player_slot_2 = 0:0
16:53:17.163 [Lua] Lobby data player_slot_5 = 0:0
16:53:17.163 [Lua] Lobby data network_hash = 90c1a6e4f32a23e9
16:53:17.163 [Lua] Lobby data country_code = CZ
16:53:17.163 [Lua] Lobby data player_slot_3 = 0:0
16:53:17.163 [Lua] Lobby data eac_authorized = false
16:53:17.163 [Lua] Set lobby end.
16:53:17.456 [Steam] Accepted connection 4f898ba9 request from 11000010954f510
16:53:17.463 [SteamTransport] Added peer 11000010954f510
16:53:18.663 [Lua] debug destroy close units 0
16:53:18.688 [Lua] main_path_player_far_away_check started
16:53:18.701 [Lua] main_path_player_far_away_check started
16:53:18.713 [Lua] main_path_player_far_away_check started
16:53:18.726 [Lua] main_path_player_far_away_check started
16:53:18.762 [Lua] Switching ConflictSettings: to: chaos_light
16:53:18.762 [Lua] pacing=chaos
16:53:18.762 [Lua] roaming=nil
16:53:18.762 [Lua] specials=chaos_light
16:53:18.762 [Lua] debug_color=purple
16:53:18.762 [Lua] contained_breeds=nil
16:53:18.762 [Lua] pack_spawning=chaos_light
16:53:18.762 [Lua] disabled=false
16:53:18.762 [Lua] factions=nil
16:53:18.762 [Lua] boss=chaos_light
16:53:18.762 [Lua] horde=chaos
16:53:18.762 [Lua] name=chaos_light
16:53:18.762 [Lua] intensity=default
16:53:18.762 [Lua] ---
16:53:21.337 [GameSession] create_game_object(84, 278)
16:53:22.898 [GameSession] create_game_object(84, 279)
16:53:23.432 [GameSession] create_game_object(84, 280)
16:53:24.675 [GameSession] create_game_object(84, 281)
16:53:24.689 [GameSession] create_game_object(64, 282)
16:53:24.823 [SteamAuthenticator] Sent ticket request to 11000010954f510
16:53:24.890 [SteamAuthenticator] Got ticket request from 11000010954f510
16:53:24.890 [SteamAuthenticator] GetAuthSessionTicket 11000010954f510
16:53:24.890 [SteamAuthenticator] Got ticket request from 11000010954f510
16:53:24.890 [SteamAuthenticator] Got ticket request from 11000010954f510
16:53:24.890 [SteamAuthenticator] Got ticket request from 11000010954f510
16:53:24.890 [SteamAuthenticator] Got ticket request from 11000010954f510
16:53:24.890 [SteamAuthenticator] Got ticket request from 11000010954f510
16:53:24.890 [SteamAuthenticator] Got ticket request from 11000010954f510
16:53:24.890 [SteamAuthenticator] Got ticket request from 11000010954f510
16:53:24.890 [SteamAuthenticator] Got ticket from 11000010954f510
16:53:24.890 [SteamAuthenticator] BeginAuthSession 11000010954f510
16:53:24.890 [SteamAuthenticator] Authenticating 11000010954f510
16:53:25.200 [SteamAuthenticator] Steam validation for 11000010954f510 with response 0
16:53:25.365 [Connection] Endpoint 11000010954f510 set max payload per packet to 1140
16:53:25.365 [Connection] Received a connection 158 to 11000010954f510
16:53:25.392 [Connection] Sending request connection 158 reply to 11000010954f510
16:53:25.514 [Handshaker] Established a connection 158 to 11000010954f510
16:53:25.514 [Lua] GOT approve_channel 1 11000010954f510 186000001c89baa
16:53:25.514 [EAC] EAC server has client 11000010954f510 and channel 1 (and owner 11000010954f510)
16:53:25.514 [EACServer] [17:53:25:513][Windows][EAC Server] [Info][RegisterClient] Client: 011000010954F510 PlayerGUID: 76561198116828432 PlayerIP: 0.0.0.0 OwnerGUID: 76561198116828432 PlayerName: animekolya
16:53:25.514 [Lua] Client with peer_id 11000010954f510 got APPROVED by server
16:53:25.514 [Channel] Channel 1 to peer 11000010954f510 in system game instance 186000001c89baa was accepted.
16:53:25.514 [Lua] CHANNEL_STATE changed: connecting -> connected for peer_id: '11000010954f510'
16:53:25.514 [Lua] [ChatManager][1]System: animekolya is joining the game
16:53:25.514 [Lua] [PeerSM] 11000010954f510 :: on_enter Connecting
16:53:25.580 [EACServer] [17:53:25:580][Windows][EAC Server] [Info][Cerberus] [Backend] Connection established.
16:53:25.642 [Lua] [Matchmaking] Got request to join matchmaking lobby 186000001c89baa from 11000010954f510, replying lobby_ok
16:53:25.735 [Lua] [Matchmaking] PROFILES REQUESTED BY 11000010954f510 REPLY wh:0 | we:0 | dr:0 | bw:0 | es:0
16:53:25.815 [Lua] [ProfileSynchronizer] Reserving profile index 4 to peer 11000010954f510
16:53:25.815 [Lua] [SharedState] network_state_110000103724cc4: profile_index_reservation:0:0:4:0 = 11000010954f510
16:53:25.815 [Lua] Set lobby begin:
16:53:25.815 [Lua] Lobby data power_level = 199
16:53:25.815 [Lua] Lobby data difficulty = normal
16:53:25.815 [Lua] Lobby data player_slot_1 = 0:0
16:53:25.815 [Lua] Lobby data difficulty_tweak = 0
16:53:25.815 [Lua] Lobby data player_slot_4 = 11000010954f510:1
16:53:25.815 [Lua] Lobby data num_players = 2
16:53:25.815 [Lua] Lobby data unique_server_name = Tierce
16:53:25.815 [Lua] Lobby data matchmaking = true
16:53:25.815 [Lua] Lobby data host = 110000103724cc4
16:53:25.815 [Lua] Lobby data mission_id = military
16:53:25.815 [Lua] Lobby data player_slot_2 = 0:0
16:53:25.815 [Lua] Lobby data player_slot_5 = 0:0
16:53:25.815 [Lua] Lobby data network_hash = 90c1a6e4f32a23e9
16:53:25.815 [Lua] Lobby data country_code = CZ
16:53:25.815 [Lua] Lobby data player_slot_3 = 0:0
16:53:25.815 [Lua] Lobby data eac_authorized = false
16:53:25.815 [Lua] Set lobby end.
16:53:25.828 [GameSession] create_game_object(84, 283)
16:53:25.842 [GameSession] create_game_object(64, 284)
16:53:26.255 [GameSession] create_game_object(84, 285)
16:53:26.268 [GameSession] create_game_object(64, 286)
16:53:26.735 [Lua] TerrorEventMixer.start_event: military_benchmark_cut_3 (seed: 0)
16:53:28.100 [Lua] ### CLEARING PEER STATE FOR 11000010954f510
16:53:28.100 [Lua] [PeerSM] 11000010954f510 :: on_exit Connecting
16:53:28.100 [Lua] [PeerSM] 11000010954f510 :: on_enter Connecting
16:53:28.179 [Lua] [PSM] Peer 11000010954f510 joined. Want to use profile index "4" and join party "0"
16:53:28.179 [Lua] [SharedState] network_state_110000103724cc4: peers:0:0:0:0 = ["110000103724cc4","11000010954f510"]
16:53:28.179 [Lua] [EnemyPackageLoader] client_connected (peer_id=11000010954f510, connection_key=0)
16:53:28.179 [Lua] Sync dynamic to client:
16:53:28.431 [Lua] ### Received rpc_level_load_started
16:53:28.431 [Lua] #### Has state machine: true, peer_id: 11000010954f510, level_session_id: 1958484992
16:53:28.431 [Lua] player (11000010954f510,1) was put into party 0
16:53:28.431 [Lua] [ProfileSynchronizer] Peer 11000010954f510 entered session
16:53:28.431 [Lua] [ProfileSynchronizer] Running hot_join_sync for peer 11000010954f510
16:53:28.431 [Lua] Mechanism says: a client has initialized the mechanism! 11000010954f510
16:53:28.445 [Channel] Channel 2 to peer 11000010954f510 in system voip instance 818ed55d8fc7d718 was accepted.
16:53:28.771 [Lua] ERROR: REMOVE UNIT FROM SPAWNED:(traceback) "[Unit '#ID[bfb0722e33496c95]']"
16:53:28.771 [Lua] ERROR: Tried to freeze unit twice in the same frame.
16:53:28.771 [Lua] ERROR: REMOVE UNIT FROM SPAWNED:(traceback) "[Unit '#ID[bfb0722e33496c95]']"
16:53:28.771 [Lua] ERROR: Tried to freeze unit twice in the same frame.
16:53:28.783 [GameSession] destroy_game_object(264)
16:53:28.783 [GameSession] destroy_game_object(265)
16:53:28.783 [GameSession] destroy_game_object(274)
16:53:28.783 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[df148b2fd02e70d8]'
child 1: '#ID[f07d437bd037d0e7]'
child 2: '#ID[491641d43abe46c8]'
16:53:28.783 [GameSession] destroy_game_object(275)
16:53:28.783 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[2f1c87c314ca32cc]'
child 1: '#ID[7c2ce940af7baf12]'
child 2: '#ID[491641d43abe46c8]'
16:53:28.784 [GameSession] destroy_game_object(273)
16:53:28.784 [GameSession] destroy_game_object(267)
16:53:28.784 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[2f1c87c314ca32cc]'
child 1: '#ID[1fc9d3c2d6b727f9]'
child 2: '#ID[491641d43abe46c8]'
16:53:28.784 [GameSession] destroy_game_object(266)
16:53:28.811 [GameSession] destroy_game_object(280)
16:53:28.811 [GameSession] destroy_game_object(281)
16:53:28.811 [GameSession] create_game_object(84, 287)
16:53:28.811 [GameSession] create_game_object(84, 288)
16:53:28.811 [GameSession] create_game_object(84, 289)
16:53:28.811 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
16:53:28.812 [GameSession] create_game_object(84, 290)
16:53:28.812 [GameSession] create_game_object(84, 291)
16:53:28.812 [GameSession] create_game_object(84, 292)
16:53:28.812 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
16:53:28.812 [GameSession] create_game_object(84, 293)
16:53:28.812 [GameSession] create_game_object(84, 294)
16:53:28.812 [GameSession] create_game_object(36, 295)
16:53:28.812 [Lua] Destroying unit - ai too far away from all players. critter_rat 6 17 18
16:53:28.818 [GameSession] destroy_game_object(278)
16:53:28.818 [GameSession] destroy_game_object(279)
16:53:28.818 [GameSession] destroy_game_object(285)
16:53:28.818 [GameSession] destroy_game_object(283)
16:53:28.818 [GameSession] destroy_game_object(270)
16:53:28.819 [GameSession] destroy_game_object(268)
16:53:28.819 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[14d2a727810686c2]'
child 1: '#ID[f07d437bd037d0e7]'
child 2: '#ID[491641d43abe46c8]'
16:53:28.832 [Lua] Spline already found!
16:53:28.834 [Lua] Spline already found!
16:53:28.837 [Lua] Destroying unit - ai too far away from all players. critter_rat 1 1 15
16:53:28.837 [Lua] Destroying unit - ai too far away from all players. critter_rat 2 2 14
16:53:28.837 [Lua] Destroying unit - ai too far away from all players. critter_rat 3 3 13
16:53:28.837 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 4 4 12
16:53:28.844 [GameSession] destroy_game_object(271)
16:53:28.844 [GameSession] destroy_game_object(276)
16:53:28.844 [GameSession] destroy_game_object(272)
16:53:28.855 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
16:53:28.855 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
16:53:28.863 [GameSession] destroy_game_object(269)
16:53:28.863 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[14d2a727810686c2]'
child 1: '#ID[a836c291a846f30f]'
child 2: '#ID[491641d43abe46c8]'
16:53:28.865 [Lua] Spline already found!
16:53:28.866 [Lua] Spline already found!
16:53:28.878 [GameSession] create_game_object(36, 296)
16:53:28.884 [GameSession] destroy_game_object(277)
16:53:28.894 [GameSession] destroy_game_object(262)
16:53:28.894 [GameSession] destroy_game_object(263)
16:53:28.933 [GameSession] create_game_object(36, 297)
16:53:28.976 [SteamVoipClient] select_out(11000010954f510, on)
16:53:28.991 [SteamVoipClient] select_out(11000010954f510, on)
16:53:28.991 [SteamVoipClient] select_in(11000010954f510, on)
16:53:28.991 [SteamVoipClient] select_out(11000010954f510, off)
16:53:28.994 [Lua] Init group template: spline_patrol
16:53:29.041 [Lua] Init group template: spline_patrol
16:53:29.118 [Channel] Channel 3 to peer 11000010954f510 in system voip instance 0 was accepted.
16:53:29.154 [Lua] Init group template: spline_patrol
16:53:29.188 [Lua] Init group template: spline_patrol
16:53:30.213 [Lua] [PeerSM] 11000010954f510 :: on_exit Connecting
16:53:30.213 [Lua] [PeerSM] 11000010954f510 :: on_enter Loading
16:53:33.147 [Lua] [SharedState] network_state_110000103724cc4: loaded_inventory_id:110000103724cc4:5:0:0 = 705189248
16:53:33.521 [Lua] [SharedState] network_state_110000103724cc4: loaded_inventory_id:110000103724cc4:3:0:0 = 738570432
16:53:33.590 [Lua] [SharedState] network_state_110000103724cc4: loaded_inventory_id:110000103724cc4:1:0:0 = 363336256
16:53:33.715 [Lua] [SharedState] network_state_110000103724cc4: loaded_inventory_id:110000103724cc4:4:0:0 = 763521344
16:53:35.745 warning: [WwisePlugin] Encountered event marker without label. event_id: 0x4062013679, playing_id: 0x6, position: 0
16:53:36.052 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
16:53:36.062 [Lua] Spline already found!
16:53:36.083 [GameSession] create_game_object(64, 298)
16:53:36.086 [Lua] Init group template: spline_patrol
16:53:36.561 [GameSession] destroy_game_object(287)
16:53:37.052 [GameSession] create_game_object(84, 299)
16:53:37.692 [GameSession] destroy_game_object(297)
16:53:37.692 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[b5b00e4a620cde9f]'
16:53:37.693 [GameSession] destroy_game_object(288)
16:53:38.351 [GameSession] create_game_object(84, 300)
16:53:39.144 [GameSession] destroy_game_object(295)
16:53:39.144 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[b5b00e4a620cde9f]'
16:53:39.144 [GameSession] destroy_game_object(289)
16:53:39.147 [GameSession] create_game_object(84, 301)
16:53:39.967 [GameSession] create_game_object(84, 302)
16:53:40.746 [GameSession] destroy_game_object(296)
16:53:40.746 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[b5b00e4a620cde9f]'
16:53:40.746 [GameSession] destroy_game_object(292)
16:53:42.005 [GameSession] create_game_object(84, 303)
16:53:43.075 [GameSession] create_game_object(84, 304)
16:53:43.085 [GameSession] create_game_object(36, 305)
16:53:43.644 [Lua] TerrorEventMixer.start_event: military_benchmark_cut_4 (seed: 0)
16:53:43.673 [GameSession] create_game_object(84, 306)
16:53:43.673 [GameSession] create_game_object(84, 307)
16:53:43.673 [GameSession] create_game_object(84, 308)
16:53:43.673 [GameSession] create_game_object(84, 309)
16:53:43.673 [GameSession] create_game_object(84, 310)
16:53:43.673 [GameSession] create_game_object(84, 311)
16:53:43.673 [GameSession] create_game_object(84, 312)
16:53:43.673 [GameSession] create_game_object(84, 313)
16:53:43.673 [GameSession] create_game_object(84, 314)
16:53:43.673 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
16:53:43.673 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
16:53:43.682 [Lua] Spline already found!
16:53:43.685 [Lua] Spline already found!
16:53:43.687 [GameSession] create_game_object(84, 315)
16:53:43.687 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
16:53:43.694 [Lua] Spline already found!
16:53:43.749 [GameSession] create_game_object(64, 316)
16:53:43.759 [GameSession] create_game_object(64, 317)
16:53:43.769 [GameSession] create_game_object(64, 318)
16:53:43.778 [GameSession] create_game_object(64, 319)
16:53:43.788 [GameSession] create_game_object(64, 320)
16:53:43.798 [GameSession] create_game_object(64, 321)
16:53:43.807 [GameSession] create_game_object(64, 322)
16:53:43.809 [Lua] Init group template: spline_patrol
16:53:43.827 [GameSession] create_game_object(64, 323)
16:53:43.836 [GameSession] create_game_object(64, 324)
16:53:43.844 [GameSession] create_game_object(64, 325)
16:53:43.852 [GameSession] create_game_object(64, 326)
16:53:43.854 [Lua] Init group template: spline_patrol
16:53:43.866 [GameSession] create_game_object(64, 327)
16:53:43.875 [GameSession] create_game_object(64, 328)
16:53:43.884 [GameSession] create_game_object(64, 329)
16:53:43.893 [GameSession] create_game_object(64, 330)
16:53:43.902 [GameSession] create_game_object(64, 331)
16:53:43.903 [Lua] Init group template: spline_patrol
16:53:44.073 [Lua] TerrorEventMixer.start_event: military_benchmark_2 (seed: 0)
16:53:44.083 [Lua] main_path_player_far_away_check started
16:53:44.093 [Lua] main_path_player_far_away_check started
16:53:44.102 [Lua] main_path_player_far_away_check started
16:53:44.112 [Lua] main_path_player_far_away_check started
16:53:44.130 [Lua] Switching ConflictSettings: to: chaos
16:53:44.130 [Lua] pacing=chaos
16:53:44.130 [Lua] roaming=nil
16:53:44.130 [Lua] specials=chaos
16:53:44.130 [Lua] debug_color=purple
16:53:44.130 [Lua] contained_breeds=nil
16:53:44.130 [Lua] pack_spawning=chaos
16:53:44.130 [Lua] disabled=false
16:53:44.130 [Lua] factions=nil
16:53:44.130 [Lua] boss=chaos
16:53:44.130 [Lua] horde=chaos
16:53:44.130 [Lua] name=chaos
16:53:44.130 [Lua] intensity=default
16:53:44.130 [Lua] ---
16:53:44.181 [Lua] ### Received rpc_level_loaded
16:53:44.181 [Lua] #### Has state machine: true, peer_id: 11000010954f510, level_id: 35
16:53:44.181 [Lua] Peer 11000010954f510 has loaded the level but not all enemies, so we wait
16:53:44.192 [GameSession] create_game_object(84, 332)
16:53:44.203 [GameSession] create_game_object(102, 333)
16:53:44.537 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
16:53:44.547 [Lua] Spline already found!
16:53:44.579 [Lua] Init group template: spline_patrol
16:53:44.699 [GameSession] create_game_object(84, 334)
16:53:44.747 [GameSession] create_game_object(84, 335)
16:53:44.758 [GameSession] create_game_object(64, 336)
16:53:44.835 [GameSession] create_game_object(4, 337)
16:53:45.441 [GameSession] destroy_game_object(290)
16:53:45.708 [GameSession] destroy_game_object(306)
16:53:45.708 [GameSession] destroy_game_object(307)
16:53:45.708 [GameSession] destroy_game_object(308)
16:53:45.708 [GameSession] destroy_game_object(309)
16:53:45.708 [GameSession] destroy_game_object(310)
16:53:45.717 [GameSession] destroy_game_object(311)
16:53:45.717 [GameSession] destroy_game_object(312)
16:53:45.717 [GameSession] destroy_game_object(313)
16:53:45.718 [GameSession] destroy_game_object(314)
16:53:45.718 [GameSession] destroy_game_object(315)
16:53:45.740 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 5 21 49
16:53:45.740 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 6 22 48
16:53:45.750 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 1 23 47
16:53:45.750 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 2 24 46
16:53:45.750 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 3 25 45
16:53:45.750 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 4 26 44
16:53:45.750 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 5 27 43
16:53:45.750 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 6 28 42
16:53:45.760 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 1 29 41
16:53:45.760 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 2 30 40
16:53:45.780 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 2 38
16:53:45.780 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 2 3 37
16:53:45.780 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 4 36
16:53:45.780 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 5 6 35
16:53:45.780 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 6 7 34
16:53:45.792 [GameSession] destroy_game_object(291)
16:53:45.796 [Lua] Destroying unit - ai too far away from all players. critter_rat 3 10 25
16:53:45.797 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 6 13 24
16:53:45.808 [GameSession] destroy_game_object(293)
16:53:45.808 [GameSession] destroy_game_object(294)
16:53:45.808 [GameSession] destroy_game_object(299)
16:53:45.808 [GameSession] destroy_game_object(301)
16:53:45.808 [GameSession] destroy_game_object(302)
16:53:45.808 [GameSession] destroy_game_object(303)
16:53:45.808 [GameSession] destroy_game_object(335)
16:53:45.808 [GameSession] destroy_game_object(305)
16:53:45.808 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[b5b00e4a620cde9f]'
16:53:45.808 [GameSession] destroy_game_object(304)
16:53:45.808 [GameSession] destroy_game_object(332)
16:53:45.808 [GameSession] destroy_game_object(337)
16:53:45.810 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 2 15 20
16:53:45.810 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 4 17 19
16:53:45.818 [GameSession] destroy_game_object(300)
16:53:45.826 [GameSession] destroy_game_object(334)
16:53:45.833 [Lua] Destroying unit - ai too far away from all players. skaven_storm_vermin_with_shield 3 10 18
16:53:45.840 [GameSession] destroy_game_object(333)
16:53:45.840 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[9e66a935010bdf16]'
child 1: '#ID[23873dbc0b321dcf]'
16:53:48.173 [GameSession] create_game_object(36, 338)
16:53:48.681 [GameSession] create_game_object(36, 339)
16:53:49.198 [GameSession] create_game_object(36, 340)
16:53:49.260 [Lua] [EnemyPackageLoader] rpc_from_client_sync_packages_load_done (peer_id=11000010954f510, connection_key=0)
16:53:49.710 [GameSession] create_game_object(36, 341)
16:53:49.730 [GameSession] destroy_game_object(222)
16:53:50.720 error: [Unit] Unit: '#ID[047481a0878e5ab9]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[176b0ed707df9d59]'
child 1: '#ID[d494514ee8f06950]'
16:53:51.326 [Lua] Time for new HOOORDE! multi_first_wave
16:53:51.326 [Lua] HORDE: Spawning hordes while 19 other ai are spawned
16:53:51.326 [Lua] horde requested: vector_blob
16:53:51.326 [Lua] wants to spawn ahead within distance: 60
16:53:51.326 [Lua] horde crated with id 24 of type vector_blob
16:53:51.326 [Lua] managed to spawn 21/21 horde enemies
16:53:51.326 [Lua] vector blob horde has started
16:53:51.403 [GameSession] create_game_object(64, 342)
16:53:51.415 [GameSession] create_game_object(64, 343)
16:53:51.428 [GameSession] create_game_object(64, 344)
16:53:51.441 [GameSession] create_game_object(64, 345)
16:53:51.454 [GameSession] create_game_object(64, 346)
16:53:51.467 [GameSession] create_game_object(64, 347)
16:53:51.480 [GameSession] create_game_object(64, 348)
16:53:51.492 [GameSession] create_game_object(64, 349)
16:53:51.505 [GameSession] create_game_object(64, 350)
16:53:51.518 [GameSession] create_game_object(64, 351)
16:53:51.530 [GameSession] create_game_object(64, 352)
16:53:51.542 [GameSession] create_game_object(64, 353)
16:53:51.555 [GameSession] create_game_object(64, 354)
16:53:51.567 [GameSession] create_game_object(64, 355)
16:53:51.580 [GameSession] create_game_object(64, 356)
16:53:51.583 [Lua] Init group template: horde
16:53:52.900 [GameSession] create_game_object(7, 357)
16:53:53.268 [GameSession] destroy_game_object(357)
16:53:53.389 [Flow] 1
16:53:53.390 [Flow] 2
16:53:53.390 [Flow] 3
16:53:53.428 [Lua] [NavGraphSystem] Removing navgraph(s) for ["[Unit '#ID[12f8991178beeb35]']"]
16:53:54.034 [GameSession] create_game_object(7, 358)
16:53:54.406 [GameSession] destroy_game_object(358)
16:53:54.758 [GameSession] create_game_object(7, 359)
16:53:55.109 [GameSession] destroy_game_object(359)
16:53:55.514 [EACServer] [17:53:55:514][Windows][EAC Server] [Info][QueueClientUpdate] Client: 011000010954F510 Session: 1 Status: Client Authentication Failed Message: Authentication timed out (1/2).
16:53:55.518 [EAC] Peer 11000010954f510 switched EAC state to ClientAuthenticationFailed
16:53:55.518 [EAC] Peer 11000010954f510 should be kicked according to EAC with reason: Authentication timed out (1/2)
16:53:55.531 [Lua] [PeerSM] 11000010954f510 :: on_exit Loading
16:53:55.531 [Lua] [PeerSM] 11000010954f510 :: on_enter LoadingProfilePackages
16:53:55.545 [Lua] [PeerSM] 11000010954f510 :: on_exit LoadingProfilePackages
16:53:55.545 [Lua] [PeerSM] 11000010954f510 :: on_enter WaitingForEnterGame
16:53:55.613 [GameSession] create_game_object(7, 360)
16:53:55.967 [GameSession] destroy_game_object(360)
16:53:57.018 [GameSession] add_peer(11000010954f510)
16:53:57.018 [GameSession] create_game_object(0, 0) -> 11000010954f510
16:53:57.018 [GameSession] create_game_object(1, 0) -> 11000010954f510
16:53:57.018 [GameSession] create_game_object(2, 0) -> 11000010954f510
16:53:57.018 [GameSession] create_game_object(3, 0) -> 11000010954f510
16:53:57.018 [GameSession] create_game_object(4, 0) -> 11000010954f510
16:53:57.018 [GameSession] create_game_object(5, 0) -> 11000010954f510
16:53:57.018 [GameSession] create_game_object(6, 0) -> 11000010954f510
16:53:57.018 [GameSession] create_game_object(7, 0) -> 11000010954f510
16:53:57.018 [GameSession] create_game_object(8, 0) -> 11000010954f510
16:53:57.018 [GameSession] create_game_object(9, 0) -> 11000010954f510
16:53:57.018 [GameSession] create_game_object(10, 0) -> 11000010954f510
16:53:57.018 [GameSession] create_game_object(11, 0) -> 11000010954f510
16:53:57.018 [GameSession] create_game_object(12, 0) -> 11000010954f510
16:53:57.018 [GameSession] create_game_object(13, 0) -> 11000010954f510
16:53:57.018 [GameSession] create_game_object(14, 0) -> 11000010954f510
16:53:57.018 [GameSession] create_game_object(15, 0) -> 11000010954f510
16:53:57.018 [GameSession] create_game_object(16, 0) -> 11000010954f510
16:53:57.018 [GameSession] create_game_object(17, 0) -> 11000010954f510
16:53:57.018 [GameSession] create_game_object(18, 0) -> 11000010954f510
16:53:57.018 [GameSession] create_game_object(19, 0) -> 11000010954f510
16:53:57.018 [GameSession] create_game_object(20, 0) -> 11000010954f510
16:53:57.018 [GameSession] create_game_object(21, 0) -> 11000010954f510
16:53:57.018 [GameSession] create_game_object(22, 0) -> 11000010954f510
16:53:57.018 [GameSession] create_game_object(23, 0) -> 11000010954f510
16:53:57.018 [GameSession] create_game_object(24, 0) -> 11000010954f510
16:53:57.018 [GameSession] create_game_object(25, 0) -> 11000010954f510
16:53:57.018 [GameSession] create_game_object(26, 0) -> 11000010954f510
16:53:57.018 [GameSession] create_game_object(27, 0) -> 11000010954f510
16:53:57.018 [GameSession] create_game_object(28, 0) -> 11000010954f510
16:53:57.018 [GameSession] create_game_object(29, 0) -> 11000010954f510
16:53:57.018 [GameSession] create_game_object(30, 0) -> 11000010954f510
16:53:57.018 [GameSession] create_game_object(31, 0) -> 11000010954f510
16:53:57.018 [GameSession] create_game_object(32, 0) -> 11000010954f510
16:53:57.018 [GameSession] create_game_object(33, 0) -> 11000010954f510
16:53:57.018 [GameSession] create_game_object(34, 0) -> 11000010954f510
16:53:57.018 [GameSession] create_game_object(35, 0) -> 11000010954f510
16:53:57.018 [GameSession] create_game_object(36, 0) -> 11000010954f510
16:53:57.018 [GameSession] create_game_object(37, 0) -> 11000010954f510
16:53:57.018 [GameSession] create_game_object(38, 0) -> 11000010954f510
16:53:57.018 [GameSession] create_game_object(39, 0) -> 11000010954f510
16:53:57.018 [GameSession] create_game_object(40, 0) -> 11000010954f510
16:53:57.018 [GameSession] create_game_object(41, 0) -> 11000010954f510
16:53:57.018 [GameSession] create_game_object(42, 0) -> 11000010954f510
16:53:57.018 [GameSession] create_game_object(43, 0) -> 11000010954f510
16:53:57.018 [GameSession] create_game_object(44, 0) -> 11000010954f510
16:53:57.018 [GameSession] create_game_object(45, 0) -> 11000010954f510
16:53:57.018 [GameSession] create_game_object(46, 0) -> 11000010954f510
16:53:57.018 [GameSession] create_game_object(47, 0) -> 11000010954f510
16:53:57.018 [GameSession] create_game_object(48, 0) -> 11000010954f510
16:53:57.018 [GameSession] create_game_object(49, 0) -> 11000010954f510
16:53:57.018 [GameSession] create_game_object(50, 0) -> 11000010954f510
16:53:57.018 [GameSession] create_game_object(51, 0) -> 11000010954f510
16:53:57.018 [GameSession] create_game_object(52, 0) -> 11000010954f510
16:53:57.018 [GameSession] create_game_object(53, 0) -> 11000010954f510
16:53:57.018 [GameSession] create_game_object(54, 0) -> 11000010954f510
16:53:57.018 [GameSession] create_game_object(55, 0) -> 11000010954f510
16:53:57.018 [GameSession] create_game_object(56, 0) -> 11000010954f510
16:53:57.018 [GameSession] create_game_object(57, 0) -> 11000010954f510
16:53:57.018 [GameSession] create_game_object(58, 0) -> 11000010954f510
16:53:57.018 [GameSession] create_game_object(59, 0) -> 11000010954f510
16:53:57.018 [GameSession] create_game_object(60, 0) -> 11000010954f510
16:53:57.018 [GameSession] create_game_object(61, 0) -> 11000010954f510
16:53:57.018 [GameSession] create_game_object(62, 0) -> 11000010954f510
16:53:57.018 [GameSession] create_game_object(63, 0) -> 11000010954f510
16:53:57.018 [GameSession] create_game_object(64, 0) -> 11000010954f510
16:53:57.018 [GameSession] create_game_object(65, 0) -> 11000010954f510
16:53:57.018 [GameSession] create_game_object(66, 0) -> 11000010954f510
16:53:57.018 [GameSession] create_game_object(67, 0) -> 11000010954f510
16:53:57.018 [GameSession] create_game_object(68, 0) -> 11000010954f510
16:53:57.018 [GameSession] create_game_object(69, 0) -> 11000010954f510
16:53:57.018 [GameSession] create_game_object(70, 0) -> 11000010954f510
16:53:57.018 [GameSession] create_game_object(71, 0) -> 11000010954f510
16:53:57.018 [GameSession] create_game_object(72, 0) -> 11000010954f510
16:53:57.018 [GameSession] create_game_object(73, 0) -> 11000010954f510
16:53:57.018 [GameSession] create_game_object(74, 0) -> 11000010954f510
16:53:57.018 [GameSession] create_game_object(75, 0) -> 11000010954f510
16:53:57.018 [GameSession] create_game_object(76, 0) -> 11000010954f510
16:53:57.018 [GameSession] create_game_object(77, 0) -> 11000010954f510
16:53:57.018 [GameSession] create_game_object(78, 0) -> 11000010954f510
16:53:57.018 [GameSession] create_game_object(80, 0) -> 11000010954f510
16:53:57.018 [GameSession] create_game_object(90, 0) -> 11000010954f510
16:53:57.018 [GameSession] create_game_object(93, 0) -> 11000010954f510
16:53:57.018 [GameSession] create_game_object(94, 0) -> 11000010954f510
16:53:57.018 [GameSession] create_game_object(95, 0) -> 11000010954f510
16:53:57.018 [GameSession] create_game_object(98, 0) -> 11000010954f510
16:53:57.018 [GameSession] create_game_object(99, 0) -> 11000010954f510
16:53:57.018 [GameSession] create_game_object(100, 0) -> 11000010954f510
16:53:57.018 [GameSession] create_game_object(101, 0) -> 11000010954f510
16:53:57.018 [GameSession] create_game_object(102, 0) -> 11000010954f510
16:53:57.018 [GameSession] create_game_object(103, 0) -> 11000010954f510
16:53:57.018 [GameSession] create_game_object(104, 0) -> 11000010954f510
16:53:57.018 [GameSession] create_game_object(105, 0) -> 11000010954f510
16:53:57.018 [GameSession] create_game_object(106, 0) -> 11000010954f510
16:53:57.018 [GameSession] create_game_object(107, 0) -> 11000010954f510
16:53:57.018 [GameSession] create_game_object(108, 0) -> 11000010954f510
16:53:57.018 [GameSession] create_game_object(109, 0) -> 11000010954f510
16:53:57.018 [GameSession] create_game_object(110, 0) -> 11000010954f510
16:53:57.018 [GameSession] create_game_object(111, 0) -> 11000010954f510
16:53:57.018 [GameSession] create_game_object(112, 0) -> 11000010954f510
16:53:57.018 [GameSession] create_game_object(114, 0) -> 11000010954f510
16:53:57.018 [GameSession] create_game_object(115, 0) -> 11000010954f510
16:53:57.018 [GameSession] create_game_object(116, 0) -> 11000010954f510
16:53:57.018 [GameSession] create_game_object(119, 0) -> 11000010954f510
16:53:57.018 [GameSession] create_game_object(120, 0) -> 11000010954f510
16:53:57.018 [GameSession] create_game_object(121, 0) -> 11000010954f510
16:53:57.018 [GameSession] create_game_object(122, 0) -> 11000010954f510
16:53:57.018 [GameSession] create_game_object(123, 0) -> 11000010954f510
16:53:57.018 [GameSession] create_game_object(124, 0) -> 11000010954f510
16:53:57.018 [GameSession] create_game_object(125, 0) -> 11000010954f510
16:53:57.018 [GameSession] create_game_object(126, 0) -> 11000010954f510
16:53:57.018 [GameSession] create_game_object(127, 0) -> 11000010954f510
16:53:57.018 [GameSession] create_game_object(128, 0) -> 11000010954f510
16:53:57.018 [GameSession] create_game_object(154, 0) -> 11000010954f510
16:53:57.018 [GameSession] create_game_object(155, 0) -> 11000010954f510
16:53:57.018 [GameSession] create_game_object(156, 0) -> 11000010954f510
16:53:57.018 [GameSession] create_game_object(157, 0) -> 11000010954f510
16:53:57.018 [GameSession] create_game_object(158, 0) -> 11000010954f510
16:53:57.018 [GameSession] create_game_object(159, 0) -> 11000010954f510
16:53:57.018 [GameSession] create_game_object(162, 0) -> 11000010954f510
16:53:57.018 [GameSession] create_game_object(164, 0) -> 11000010954f510
16:53:57.018 [GameSession] create_game_object(165, 0) -> 11000010954f510
16:53:57.018 [GameSession] create_game_object(166, 0) -> 11000010954f510
16:53:57.018 [GameSession] create_game_object(167, 0) -> 11000010954f510
16:53:57.018 [GameSession] create_game_object(169, 0) -> 11000010954f510
16:53:57.018 [GameSession] create_game_object(170, 0) -> 11000010954f510
16:53:57.018 [GameSession] create_game_object(171, 0) -> 11000010954f510
16:53:57.018 [GameSession] create_game_object(172, 0) -> 11000010954f510
16:53:57.018 [GameSession] create_game_object(175, 0) -> 11000010954f510
16:53:57.018 [GameSession] create_game_object(177, 0) -> 11000010954f510
16:53:57.018 [GameSession] create_game_object(178, 0) -> 11000010954f510
16:53:57.018 [GameSession] create_game_object(180, 0) -> 11000010954f510
16:53:57.018 [GameSession] create_game_object(182, 0) -> 11000010954f510
16:53:57.018 [GameSession] create_game_object(183, 0) -> 11000010954f510
16:53:57.018 [GameSession] create_game_object(199, 0) -> 11000010954f510
16:53:57.018 [GameSession] create_game_object(200, 0) -> 11000010954f510
16:53:57.018 [GameSession] create_game_object(201, 0) -> 11000010954f510
16:53:57.018 [GameSession] create_game_object(202, 0) -> 11000010954f510
16:53:57.018 [GameSession] create_game_object(203, 0) -> 11000010954f510
16:53:57.018 [GameSession] create_game_object(220, 0) -> 11000010954f510
16:53:57.018 [GameSession] create_game_object(223, 0) -> 11000010954f510
16:53:57.018 [GameSession] create_game_object(224, 0) -> 11000010954f510
16:53:57.018 [GameSession] create_game_object(225, 0) -> 11000010954f510
16:53:57.018 [GameSession] create_game_object(226, 0) -> 11000010954f510
16:53:57.018 [GameSession] create_game_object(227, 0) -> 11000010954f510
16:53:57.018 [GameSession] create_game_object(228, 0) -> 11000010954f510
16:53:57.018 [GameSession] create_game_object(229, 0) -> 11000010954f510
16:53:57.018 [GameSession] create_game_object(230, 0) -> 11000010954f510
16:53:57.018 [GameSession] create_game_object(231, 0) -> 11000010954f510
16:53:57.018 [GameSession] create_game_object(232, 0) -> 11000010954f510
16:53:57.018 [GameSession] create_game_object(233, 0) -> 11000010954f510
16:53:57.018 [GameSession] create_game_object(234, 0) -> 11000010954f510
16:53:57.018 [GameSession] create_game_object(235, 0) -> 11000010954f510
16:53:57.018 [GameSession] create_game_object(236, 0) -> 11000010954f510
16:53:57.018 [GameSession] create_game_object(237, 0) -> 11000010954f510
16:53:57.018 [GameSession] create_game_object(238, 0) -> 11000010954f510
16:53:57.018 [GameSession] create_game_object(239, 0) -> 11000010954f510
16:53:57.018 [GameSession] create_game_object(240, 0) -> 11000010954f510
16:53:57.018 [GameSession] create_game_object(241, 0) -> 11000010954f510
16:53:57.018 [GameSession] create_game_object(242, 0) -> 11000010954f510
16:53:57.018 [GameSession] create_game_object(244, 0) -> 11000010954f510
16:53:57.018 [GameSession] create_game_object(245, 0) -> 11000010954f510
16:53:57.018 [GameSession] create_game_object(247, 0) -> 11000010954f510
16:53:57.018 [GameSession] create_game_object(250, 0) -> 11000010954f510
16:53:57.018 [GameSession] create_game_object(251, 0) -> 11000010954f510
16:53:57.018 [GameSession] create_game_object(252, 0) -> 11000010954f510
16:53:57.018 [GameSession] create_game_object(253, 0) -> 11000010954f510
16:53:57.018 [GameSession] create_game_object(254, 0) -> 11000010954f510
16:53:57.018 [GameSession] create_game_object(255, 0) -> 11000010954f510
16:53:57.018 [GameSession] create_game_object(257, 0) -> 11000010954f510
16:53:57.018 [GameSession] create_game_object(282, 0) -> 11000010954f510
16:53:57.018 [GameSession] create_game_object(284, 0) -> 11000010954f510
16:53:57.018 [GameSession] create_game_object(286, 0) -> 11000010954f510
16:53:57.018 [GameSession] create_game_object(298, 0) -> 11000010954f510
16:53:57.018 [GameSession] create_game_object(316, 0) -> 11000010954f510
16:53:57.018 [GameSession] create_game_object(317, 0) -> 11000010954f510
16:53:57.018 [GameSession] create_game_object(318, 0) -> 11000010954f510
16:53:57.018 [GameSession] create_game_object(319, 0) -> 11000010954f510
16:53:57.018 [GameSession] create_game_object(320, 0) -> 11000010954f510
16:53:57.018 [GameSession] create_game_object(321, 0) -> 11000010954f510
16:53:57.018 [GameSession] create_game_object(322, 0) -> 11000010954f510
16:53:57.018 [GameSession] create_game_object(323, 0) -> 11000010954f510
16:53:57.018 [GameSession] create_game_object(324, 0) -> 11000010954f510
16:53:57.018 [GameSession] create_game_object(325, 0) -> 11000010954f510
16:53:57.018 [GameSession] create_game_object(326, 0) -> 11000010954f510
16:53:57.018 [GameSession] create_game_object(327, 0) -> 11000010954f510
16:53:57.018 [GameSession] create_game_object(328, 0) -> 11000010954f510
16:53:57.018 [GameSession] create_game_object(329, 0) -> 11000010954f510
16:53:57.018 [GameSession] create_game_object(330, 0) -> 11000010954f510
16:53:57.018 [GameSession] create_game_object(331, 0) -> 11000010954f510
16:53:57.018 [GameSession] create_game_object(336, 0) -> 11000010954f510
16:53:57.018 [GameSession] create_game_object(338, 0) -> 11000010954f510
16:53:57.018 [GameSession] create_game_object(339, 0) -> 11000010954f510
16:53:57.018 [GameSession] create_game_object(340, 0) -> 11000010954f510
16:53:57.018 [GameSession] create_game_object(341, 0) -> 11000010954f510
16:53:57.018 [GameSession] create_game_object(342, 0) -> 11000010954f510
16:53:57.018 [GameSession] create_game_object(343, 0) -> 11000010954f510
16:53:57.018 [GameSession] create_game_object(344, 0) -> 11000010954f510
16:53:57.018 [GameSession] create_game_object(345, 0) -> 11000010954f510
16:53:57.018 [GameSession] create_game_object(346, 0) -> 11000010954f510
16:53:57.018 [GameSession] create_game_object(347, 0) -> 11000010954f510
16:53:57.018 [GameSession] create_game_object(348, 0) -> 11000010954f510
16:53:57.018 [GameSession] create_game_object(349, 0) -> 11000010954f510
16:53:57.018 [GameSession] create_game_object(350, 0) -> 11000010954f510
16:53:57.018 [GameSession] create_game_object(351, 0) -> 11000010954f510
16:53:57.018 [GameSession] create_game_object(352, 0) -> 11000010954f510
16:53:57.018 [GameSession] create_game_object(353, 0) -> 11000010954f510
16:53:57.018 [GameSession] create_game_object(354, 0) -> 11000010954f510
16:53:57.018 [GameSession] create_game_object(355, 0) -> 11000010954f510
16:53:57.018 [GameSession] create_game_object(356, 0) -> 11000010954f510
16:53:57.018 [Lua] [PeerSM] 11000010954f510 :: on_exit WaitingForEnterGame
16:53:57.018 [Lua] [PeerSM] 11000010954f510 :: on_enter WaitingForGameObjectSync
16:53:57.053 [Lua] Breedfreezer (server) starting a hot join sync
16:53:57.053 [Lua] packing 18 units of breed chaos_marauder
16:53:57.053 [Lua] packing 32 units of breed skaven_clan_rat
16:53:57.053 [Lua] packing 0 units of breed skaven_storm_vermin
16:53:57.053 [Lua] packing 0 units of breed skaven_slave
16:53:57.053 [Lua] packing 0 units of breed chaos_fanatic
16:53:57.053 [Lua] packing 1 units of breed chaos_raider
16:53:57.053 [Lua] packing 1 units of breed chaos_warrior
16:53:57.053 [Lua] packing 4 units of breed chaos_berzerker
16:53:57.053 [Lua] packing 0 units of breed skaven_plague_monk
16:53:57.053 [Lua] --> rpc-package size reached, sending rpc now (last package)
16:53:57.053 [Lua]
16:53:57.053 [Lua] [1] = 27 (number)
16:53:57.053 [Lua] [2] = 18 (number)
16:53:57.053 [Lua] [3] = 25 (number)
16:53:57.053 [Lua] [4] = 32 (number)
16:53:57.053 [Lua] [5] = 1 (number)
16:53:57.053 [Lua] [6] = 0 (number)
16:53:57.053 [Lua] [7] = 21 (number)
16:53:57.053 [Lua] [8] = 0 (number)
16:53:57.053 [Lua] [9] = 13 (number)
16:53:57.053 [Lua] [10] = 0 (number)
16:53:57.053 [Lua] [11] = 1 (number)
16:53:57.053 [Lua] [12] = 1 (number)
16:53:57.053 [Lua] [13] = 1 (number)
16:53:57.053 [Lua] [14] = 1 (number)
16:53:57.053 [Lua] [15] = 3 (number)
16:53:57.053 [Lua] [16] = 4 (number)
16:53:57.053 [Lua] [17] = 1 (number)
16:53:57.053 [Lua] [18] = 0 (number)
16:53:57.053 [Lua]
16:53:57.053 [Lua]
16:53:57.053 [Lua] [1] = 201 (number)
16:53:57.053 [Lua] [2] = 90 (number)
16:53:57.053 [Lua] [3] = 93 (number)
16:53:57.053 [Lua] [4] = 286 (number)
16:53:57.053 [Lua] [5] = 245 (number)
16:53:57.053 [Lua] [6] = 251 (number)
16:53:57.053 [Lua] [7] = 336 (number)
16:53:57.053 [Lua] [8] = 284 (number)
16:53:57.053 [Lua] [9] = 282 (number)
16:53:57.053 [Lua] [10] = 220 (number)
16:53:57.053 [Lua] [11] = 111 (number)
16:53:57.053 [Lua] [12] = 253 (number)
16:53:57.053 [Lua] [13] = 254 (number)
16:53:57.053 [Lua] [14] = 318 (number)
16:53:57.053 [Lua] [15] = 325 (number)
16:53:57.053 [Lua] [16] = 319 (number)
16:53:57.053 [Lua] [17] = 331 (number)
16:53:57.053 [Lua] [18] = 321 (number)
16:53:57.053 [Lua] [19] = 178 (number)
16:53:57.053 [Lua] [20] = 154 (number)
16:53:57.053 [Lua] [21] = 177 (number)
16:53:57.053 [Lua] [22] = 169 (number)
16:53:57.053 [Lua] [23] = 164 (number)
16:53:57.053 [Lua] [24] = 165 (number)
16:53:57.053 [Lua] [25] = 171 (number)
16:53:57.053 [Lua] [26] = 172 (number)
16:53:57.053 [Lua] [27] = 170 (number)
16:53:57.053 [Lua] [28] = 103 (number)
16:53:57.053 [Lua] [29] = 156 (number)
16:53:57.053 [Lua] [30] = 155 (number)
16:53:57.053 [Lua] [31] = 166 (number)
16:53:57.053 [Lua] [32] = 167 (number)
16:53:57.053 [Lua] [33] = 99 (number)
16:53:57.053 [Lua] [34] = 116 (number)
16:53:57.053 [Lua] [35] = 182 (number)
16:53:57.053 [Lua] [36] = 162 (number)
16:53:57.053 [Lua] [37] = 183 (number)
16:53:57.053 [Lua] [38] = 94 (number)
16:53:57.053 [Lua] [39] = 95 (number)
16:53:57.053 [Lua] [40] = 98 (number)
16:53:57.053 [Lua] [41] = 114 (number)
16:53:57.053 [Lua] [42] = 180 (number)
16:53:57.053 [Lua] [43] = 115 (number)
16:53:57.053 [Lua] [44] = 105 (number)
16:53:57.053 [Lua] [45] = 175 (number)
16:53:57.053 [Lua] [46] = 157 (number)
16:53:57.053 [Lua] [47] = 159 (number)
16:53:57.053 [Lua] [48] = 158 (number)
16:53:57.053 [Lua] [49] = 104 (number)
16:53:57.053 [Lua] [50] = 106 (number)
16:53:57.053 [Lua] [51] = 255 (number)
16:53:57.053 [Lua] [52] = 199 (number)
16:53:57.053 [Lua] [53] = 247 (number)
16:53:57.053 [Lua] [54] = 101 (number)
16:53:57.053 [Lua] [55] = 244 (number)
16:53:57.053 [Lua] [56] = 250 (number)
16:53:57.053 [Lua]
16:53:57.053 [GameSession] create_game_object(67, 361)
16:53:57.053 [GameSession] create_game_object(361, 0) -> 11000010954f510
16:53:57.096 [Lua] [PeerSM] 11000010954f510 :: on_exit WaitingForGameObjectSync
16:53:57.096 [Lua] [PeerSM] 11000010954f510 :: on_enter WaitingForPlayers
16:53:57.104 [Lua] [PeerSM] 11000010954f510 :: on_exit WaitingForPlayers
16:53:57.104 [Lua] [PeerSM] 11000010954f510 :: on_enter InGame
16:53:57.104 [Lua] [SharedState] network_state_110000103724cc4: peer_ingame:11000010954f510:0:0:0 = true
16:53:57.108 [Lua] player (11000010954f510,1) was put into party 1
16:53:57.115 [GameSession] destroy_game_object(126)
16:53:57.115 [GameSession] destroy_game_object(125)
16:53:57.115 error: [Unit] Unit: '#ID[728d2e5d7d31a2af]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[bd15aac7f462cf40]'
child 1: '#ID[3d1c223596227d45]'
child 2: '#ID[1ed35552da9d7ffd]'
child 3: '#ID[543d2a7933b237df]'
child 4: '#ID[d6a12100869ec535]'
child 5: '#ID[f5416805540aef99]'
16:53:57.116 error: [Unit] Unit: '#ID[c33b8e4380325d48]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[619b3d3019f207dc]'
child 1: '#ID[8b14d6d9ef7ee6c5]'
child 2: '#ID[ebbf722237b1bf85]'
child 3: '#ID[8b14d6d9ef7ee6c5]'
child 4: '#ID[f882a97fcceab257]'
child 5: '#ID[8b14d6d9ef7ee6c5]'
child 6: '#ID[adeb36a03a437618]'
child 7: '#ID[8b14d6d9ef7ee6c5]'
child 8: '#ID[260d6f7fb387339d]'
child 9: '#ID[8b14d6d9ef7ee6c5]'
child 10: '#ID[85a9ddbc63f9974f]'
16:53:57.119 [Lua] [SharedState] network_state_110000103724cc4: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":6,"local_player_id":1,"career_index":1,"peer_id":"110000103724cc4"},{"is_bot":true,"profile_index":3,"local_player_id":4,"career_index":1,"peer_id":"110000103724cc4"},{"is_bot":true,"profile_index":4,"local_player_id":5,"career_index":1,"peer_id":"110000103724cc4"}]
16:53:57.119 [GameSession] destroy_game_object(119)
16:53:57.801 [GameSession] create_game_object(84, 362)
16:53:57.801 [GameSession] create_game_object(362, 0) -> 11000010954f510
16:53:59.842 [SteamLobby] Detected removed member 11000010954f510
16:53:59.842 [Lua] [LobbyMembers] Member left 11000010954f510
16:53:59.856 [Lua] [NetworkServer] Changing num_players from 2 to 1
16:53:59.856 [Lua] Players: 1
16:53:59.856 [Lua] Set lobby begin:
16:53:59.856 [Lua] Lobby data power_level = 199
16:53:59.856 [Lua] Lobby data difficulty = normal
16:53:59.856 [Lua] Lobby data player_slot_1 = 0:0
16:53:59.856 [Lua] Lobby data difficulty_tweak = 0
16:53:59.856 [Lua] Lobby data player_slot_4 = 11000010954f510:1
16:53:59.856 [Lua] Lobby data num_players = 1
16:53:59.856 [Lua] Lobby data unique_server_name = Tierce
16:53:59.856 [Lua] Lobby data matchmaking = true
16:53:59.856 [Lua] Lobby data host = 110000103724cc4
16:53:59.856 [Lua] Lobby data mission_id = military
16:53:59.856 [Lua] Lobby data player_slot_2 = 0:0
16:53:59.856 [Lua] Lobby data player_slot_5 = 0:0
16:53:59.856 [Lua] Lobby data network_hash = 90c1a6e4f32a23e9
16:53:59.857 [Lua] Lobby data country_code = CZ
16:53:59.857 [Lua] Lobby data player_slot_3 = 0:0
16:53:59.857 [Lua] Lobby data eac_authorized = false
16:53:59.857 [Lua] Set lobby end.
16:54:05.283 [Lua] TerrorEventMixer.start_event: military_benchmark_cut_5 (seed: 0)
16:54:05.283 [GameSession] create_game_object(84, 363)
16:54:05.283 [GameSession] create_game_object(363, 0) -> 11000010954f510
16:54:05.284 [GameSession] create_game_object(84, 364)
16:54:05.284 [GameSession] create_game_object(364, 0) -> 11000010954f510
16:54:05.284 [GameSession] create_game_object(84, 365)
16:54:05.284 [GameSession] create_game_object(365, 0) -> 11000010954f510
16:54:05.284 [GameSession] create_game_object(84, 366)
16:54:05.284 [GameSession] create_game_object(366, 0) -> 11000010954f510
16:54:05.284 [GameSession] create_game_object(84, 367)
16:54:05.284 [GameSession] create_game_object(367, 0) -> 11000010954f510
16:54:05.284 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
16:54:05.284 [GameSession] create_game_object(84, 368)
16:54:05.284 [GameSession] create_game_object(368, 0) -> 11000010954f510
16:54:05.284 [GameSession] create_game_object(84, 369)
16:54:05.284 [GameSession] create_game_object(369, 0) -> 11000010954f510
16:54:05.284 [GameSession] create_game_object(84, 370)
16:54:05.284 [GameSession] create_game_object(370, 0) -> 11000010954f510
16:54:05.297 [Lua] Spline already found!
16:54:05.299 [GameSession] create_game_object(84, 371)
16:54:05.299 [GameSession] create_game_object(371, 0) -> 11000010954f510
16:54:05.300 [GameSession] create_game_object(84, 372)
16:54:05.300 [GameSession] create_game_object(372, 0) -> 11000010954f510
16:54:05.300 [GameSession] create_game_object(84, 373)
16:54:05.300 [GameSession] create_game_object(373, 0) -> 11000010954f510
16:54:05.352 [GameSession] create_game_object(36, 374)
16:54:05.352 [GameSession] create_game_object(374, 0) -> 11000010954f510
16:54:05.453 [Lua] Init group template: spline_patrol
16:54:05.592 [GameSession] create_game_object(4, 375)
16:54:05.592 [GameSession] create_game_object(375, 0) -> 11000010954f510
16:54:07.311 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 8 62
16:54:07.321 [GameSession] destroy_game_object(363)
16:54:07.321 [GameSession] destroy_game_object(364)
16:54:07.321 [GameSession] destroy_game_object(365)
16:54:07.321 [GameSession] destroy_game_object(366)
16:54:07.321 [GameSession] destroy_game_object(374)
16:54:07.321 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[b5b00e4a620cde9f]'
16:54:07.321 [GameSession] destroy_game_object(367)
16:54:07.325 [Lua] ERROR: REMOVE UNIT FROM SPAWNED:(traceback) "[Unit '#ID[2ece63855280fb09]']"
16:54:07.325 [Lua] ERROR: Tried to freeze unit twice in the same frame.
16:54:07.325 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 5 18 58
16:54:07.338 [GameSession] destroy_game_object(368)
16:54:07.338 [GameSession] destroy_game_object(369)
16:54:07.385 [GameSession] destroy_game_object(370)
16:54:07.386 [Lua] ERROR: REMOVE UNIT FROM SPAWNED:(traceback) "[Unit '#ID[2ece63855280fb09]']"
16:54:07.386 [Lua] ERROR: Tried to freeze unit twice in the same frame.
16:54:07.386 [Lua] ERROR: REMOVE UNIT FROM SPAWNED:(traceback) "[Unit '#ID[2ece63855280fb09]']"
16:54:07.386 [Lua] ERROR: Tried to freeze unit twice in the same frame.
16:54:07.387 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 1 20 50
16:54:07.387 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 2 21 49
16:54:07.387 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 3 22 48
16:54:07.387 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 4 23 47
16:54:07.387 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 5 24 46
16:54:07.387 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 6 25 45
16:54:07.403 [GameSession] destroy_game_object(371)
16:54:07.405 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 1 26 42
16:54:07.405 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 2 27 41
16:54:07.405 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 3 28 40
16:54:07.405 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 4 29 39
16:54:07.405 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 5 30 38
16:54:07.405 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 6 31 37
16:54:07.422 [GameSession] destroy_game_object(372)
16:54:07.422 [GameSession] destroy_game_object(373)
16:54:07.422 [GameSession] destroy_game_object(375)
16:54:07.426 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 1 32 36
16:54:07.426 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 2 33 35
16:54:07.426 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 3 34 34
16:54:07.426 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 1 33
16:54:07.426 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 5 2 32
16:54:07.426 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 3 31
16:54:07.475 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 1 4 31
16:54:07.475 [Lua] Destroying unit - ai too far away from all players. skaven_slave 2 5 30
16:54:07.475 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 3 6 29
16:54:07.475 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 9 28
16:54:07.487 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 1 10 28
16:54:07.487 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 2 11 27
16:54:07.487 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 12 26
16:54:07.487 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 13 25
16:54:07.487 [Lua] Destroying unit - ai too far away from all players. skaven_slave 5 14 24
16:54:07.487 [Lua] Destroying unit - ai too far away from all players. skaven_slave 6 15 23
16:54:07.498 [GameSession] destroy_game_object(362)
16:54:07.499 [GameSession] create_game_object(84, 376)
16:54:07.499 [GameSession] create_game_object(376, 0) -> 11000010954f510
16:54:07.499 [GameSession] create_game_object(84, 377)
16:54:07.499 [GameSession] create_game_object(377, 0) -> 11000010954f510
16:54:07.499 [GameSession] create_game_object(84, 378)
16:54:07.499 [GameSession] create_game_object(378, 0) -> 11000010954f510
16:54:07.499 [GameSession] create_game_object(84, 379)
16:54:07.499 [GameSession] create_game_object(379, 0) -> 11000010954f510
16:54:07.499 [GameSession] create_game_object(84, 380)
16:54:07.499 [GameSession] create_game_object(380, 0) -> 11000010954f510
16:54:07.500 [GameSession] create_game_object(84, 381)
16:54:07.500 [GameSession] create_game_object(381, 0) -> 11000010954f510
16:54:07.500 [GameSession] create_game_object(84, 382)
16:54:07.500 [GameSession] create_game_object(382, 0) -> 11000010954f510
16:54:07.500 [GameSession] create_game_object(84, 383)
16:54:07.500 [GameSession] create_game_object(383, 0) -> 11000010954f510
16:54:07.500 [Lua] Destroying unit - ai too far away from all players. skaven_slave 1 16 22
16:54:07.500 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 2 17 21
16:54:07.500 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 3 18 20
16:54:07.500 [Lua] Destroying unit - ai too far away from all players. skaven_slave 4 19 19
16:54:07.500 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 5 1 18
16:54:07.513 [GameSession] create_game_object(84, 384)
16:54:07.513 [GameSession] create_game_object(384, 0) -> 11000010954f510
16:54:07.513 [GameSession] create_game_object(84, 385)
16:54:07.513 [GameSession] create_game_object(385, 0) -> 11000010954f510
16:54:07.514 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 1 3 16
16:54:07.514 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 3 5 15
16:54:07.514 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 4 6 14
16:54:07.527 [GameSession] create_game_object(84, 386)
16:54:07.527 [GameSession] create_game_object(386, 0) -> 11000010954f510
16:54:07.527 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 1 9 12
16:54:07.527 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 11 11
16:54:07.536 [Lua] Horde killed: ?
16:54:07.538 [Lua] Destroying unit - ai too far away from all players. skaven_slave 3 6 11
16:54:07.571 [GameSession] create_game_object(36, 387)
16:54:07.571 [GameSession] create_game_object(387, 0) -> 11000010954f510
16:54:07.582 [GameSession] create_game_object(84, 388)
16:54:07.582 [GameSession] create_game_object(388, 0) -> 11000010954f510
16:54:07.763 [GameSession] create_game_object(4, 389)
16:54:07.763 [GameSession] create_game_object(389, 0) -> 11000010954f510
16:54:07.835 [GameSession] create_game_object(84, 390)
16:54:07.835 [GameSession] create_game_object(390, 0) -> 11000010954f510
16:54:08.069 [Lua] HORDE: last wave, reset to standard horde delay
16:54:08.069 [Lua] Time for new HOOORDE! multi_last_wave
16:54:08.069 [Lua] HORDE: Spawning hordes while 30 other ai are spawned
16:54:08.069 [Lua] horde requested: vector_blob
16:54:08.069 [Lua] wants to spawn ahead within distance: 60
16:54:08.069 [Lua] horde crated with id 26 of type vector_blob
16:54:08.069 [Lua] managed to spawn 21/21 horde enemies
16:54:08.069 [Lua] vector blob horde has started
16:54:08.118 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 4 31 35
16:54:08.118 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 5 32 34
16:54:08.118 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 6 33 33
16:54:08.190 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 1 31 38
16:54:08.190 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 2 32 37
16:54:08.190 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 3 33 36
16:54:08.190 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 4 34 35
16:54:08.250 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 5 31 39
16:54:08.250 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 6 32 38
16:54:08.262 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 1 33 38
16:54:08.262 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 2 34 37
16:54:08.262 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 3 35 36
16:54:08.312 [Lua] Init group template: horde
16:54:08.322 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 4 31 39
16:54:08.322 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 5 32 38
16:54:08.322 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 6 33 37
16:54:08.334 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 1 34 36
16:54:08.334 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 2 35 35
16:54:08.394 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 3 31 34
16:54:08.394 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 4 32 33
16:54:08.454 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 5 31 32
16:54:08.466 [Lua] event horde ends!
16:54:08.515 [Lua] Destroying unit - ai too far away from all players. chaos_fanatic 6 31 31
16:54:08.524 [Lua] Horde killed: ?
16:54:08.586 [Steam] Connection 4f898ba9 to remote 11000010954f510 rejected, reason 4001, local problems most likely a timeout
16:54:08.586 [Channel] Channel 1 to peer 11000010954f510 was disconnected with reason lost_connection.
16:54:08.586 [Channel] Channel 2 to peer 11000010954f510 was disconnected with reason lost_connection.
16:54:08.586 [Channel] Channel 3 to peer 11000010954f510 was disconnected with reason lost_connection.
16:54:08.586 [Handshaker] Aborting handshake with 11000010954f510. Reason: lost_connection
16:54:08.586 [SteamAuthenticator] CancelAuthTicket 11000010954f510
16:54:08.586 [SteamAuthenticator] EndAuthSession 11000010954f510
16:54:08.586 [SteamTransport] Removed peer 11000010954f510
16:54:08.587 [Lua] CHANNEL_STATE changed: connected -> disconnecting for peer_id: '11000010954f510'
16:54:08.708 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
16:54:08.720 [Lua] Spline already found!
16:54:08.747 [Lua] Init group template: spline_patrol
16:54:09.482 [Lua] event horde ends!
16:54:09.585 [Handshaker] Lost connection 158 to 11000010954f510
16:54:09.585 [Lua] CHANNEL_STATE changed: disconnecting -> disconnected for peer_id: '11000010954f510'
16:54:09.585 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=11000010954f510)
16:54:09.585 [Lua] [PeerSM] 11000010954f510 :: on_exit InGame
16:54:09.585 [Lua] [PeerSM] 11000010954f510 :: on_enter Disconnecting
16:54:09.585 [Lua] [PSM] Disconnecting peer 11000010954f510
16:54:09.585 [Lua] [PSM] Disconnected peer 11000010954f510 is being removed from session.
16:54:09.585 [GameSession] remove_peer(11000010954f510)
16:54:09.585 [GameSession] destroy_game_object(361)
16:54:09.585 [Lua] [ChatManager][1]System: animekolya has left the game
16:54:09.585 [Lua] [PeerSM] 11000010954f510 :: on_exit Disconnecting
16:54:09.585 [Lua] [PeerSM] 11000010954f510 :: on_enter Disconnected
16:54:09.585 [Lua] [EnemyPackageLoader] client_disconnected (peer_id=11000010954f510)
16:54:09.586 [Lua] [SharedState] network_state_110000103724cc4: peers:0:0:0:0 = ["110000103724cc4"]
16:54:09.586 [Lua] [SharedState] network_state_110000103724cc4: 11000010954f510
16:54:09.586 [Lua] [SharedState] deus_chest_preload: 11000010954f510
16:54:09.586 [Lua] [ProfileSynchronizer] Peer 11000010954f510 left session
16:54:09.586 [Lua] [SharedState] network_state_110000103724cc4: profile_index_reservation:0:0:4:0 =
16:54:09.586 [Lua] Set lobby begin:
16:54:09.586 [Lua] Lobby data power_level = 199
16:54:09.586 [Lua] Lobby data difficulty = normal
16:54:09.586 [Lua] Lobby data player_slot_1 = 0:0
16:54:09.586 [Lua] Lobby data difficulty_tweak = 0
16:54:09.586 [Lua] Lobby data player_slot_4 = 0:0
16:54:09.586 [Lua] Lobby data num_players = 1
16:54:09.586 [Lua] Lobby data unique_server_name = Tierce
16:54:09.586 [Lua] Lobby data matchmaking = true
16:54:09.586 [Lua] Lobby data host = 110000103724cc4
16:54:09.586 [Lua] Lobby data mission_id = military
16:54:09.586 [Lua] Lobby data player_slot_2 = 0:0
16:54:09.586 [Lua] Lobby data player_slot_5 = 0:0
16:54:09.586 [Lua] Lobby data network_hash = 90c1a6e4f32a23e9
16:54:09.586 [Lua] Lobby data country_code = CZ
16:54:09.586 [Lua] Lobby data player_slot_3 = 0:0
16:54:09.586 [Lua] Lobby data eac_authorized = false
16:54:09.586 [Lua] Set lobby end.
16:54:09.586 [Lua] GOT close_channel 1 11000010954f510
16:54:09.586 [EAC] EAC server lost client 11000010954f510
16:54:09.586 [EACServer] [17:54:09:585][Windows][EAC Server] [Info][UnregisterClient] Client: 011000010954F510 PlayerGUID: 76561198116828432
16:54:09.586 [Lua] LobbyInternal.close_channel lobby: userdata: 0x1412f878, channel: 1
16:54:09.586 [EACServer] [17:54:09:585][Windows][EAC Server] [Info][Cerberus] [Backend] Scheduling disconnect task.
16:54:09.586 [Channel] Closing channel 1 to peer 11000010954f510
16:54:09.586 [Channel] Closing channel 2 to peer 11000010954f510
16:54:09.586 [SteamVoipClient] select_out(11000010954f510, off)
16:54:09.586 [SteamVoipClient] select_in(11000010954f510, off)
16:54:09.586 [EACServer] [17:54:09:586][Windows][EAC Server] [Info][Cerberus] [Backend] Disconnected.
16:54:09.589 [Lua] player (110000103724cc4,3) was put into party 1
16:54:09.642 [GameSession] create_game_object(12, 391)
16:54:09.642 [GameSession] create_game_object(95, 392)
16:54:09.642 [Lua] [ProfileSynchronizer] Assigning peer(110000103724cc4:3) to profile(2) career(1)
16:54:09.642 [Lua] [SharedState] network_state_110000103724cc4: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":6,"local_player_id":1,"career_index":1,"peer_id":"110000103724cc4"},{"is_bot":true,"profile_index":3,"local_player_id":4,"career_index":1,"peer_id":"110000103724cc4"},{"is_bot":true,"profile_index":4,"local_player_id":5,"career_index":1,"peer_id":"110000103724cc4"},{"is_bot":true,"profile_index":2,"local_player_id":3,"career_index":1,"peer_id":"110000103724cc4"}]
16:54:09.642 [Lua] [SharedState] network_state_110000103724cc4: inventory_list:0:3:0:0 = {"third_person":{"units\/weapons\/player\/wpn_brw_staff_02\/wpn_brw_staff_02_3p":false,"units\/beings\/player\/bright_wizard_adept\/third_person_base\/chr_third_person_husk_base":false,"units\/beings\/player\/bright_wizard_adept\/headpiece\/bw_a_hat_01":false,"wwise\/one_handed_hammers":false,"units\/weapons\/player\/wpn_brw_mace_01\/wpn_brw_mace_01_3p":false,"resource_packages\/careers\/bw_adept":false,"wwise\/staff":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false},"inventory_id":1296487552,"first_person":{"units\/weapons\/player\/wpn_fireball\/wpn_fireball":false,"resource_packages\/careers\/bw_adept":false,"units\/weapons\/player\/wpn_brw_mace_01\/wpn_brw_mace_01_3p":false,"units\/beings\/player\/bright_wizard_adept\/third_person_base\/chr_third_person_base":false,"wwise\/staff":false,"units\/beings\/player\/first_person_base\/chr_first_person_base":false,"units\/weapons\/player\/wpn_brw_mace_01\/wpn_brw_mace_01":false,"units\/beings\/player\/first_person_base\/chr_first_person_bot_base":false,"units\/weapons\/player\/wpn_brw_staff_02\/wpn_brw_staff_02":false,"wwise\/one_handed_hammers":false,"units\/weapons\/player\/wpn_brw_staff_02\/wpn_brw_staff_02_3p":false,"units\/beings\/player\/bright_wizard_adept\/headpiece\/bw_a_hat_01":false,"units\/beings\/player\/bright_wizard_adept\/first_person_base\/chr_first_person_mesh":false,"units\/weapons\/player\/wpn_fireball\/wpn_fireball_3p":false}}
16:54:09.660 [Channel] Closing channel 3 to peer 11000010954f510
16:54:09.660 [Connection] Destroying active connection 158 to 11000010954f510
16:54:10.047 [Lua] event horde ends!
16:54:10.048 [GameSession] create_game_object(84, 393)
16:54:10.837 [GameSession] destroy_game_object(376)
16:54:10.862 [Lua] [SharedState] network_state_110000103724cc4: loaded_inventory_id:110000103724cc4:3:0:0 = 1296487552
16:54:10.868 [Lua] self.initial_inventory:
{
slot_packmaster_claw="packmaster_claw",
slot_healthkit="potion_healing_draught_01",
}
16:54:10.868 [Lua] Tried add_equipment_by_category for category for career at slot .
BackendUtils.get_loadout_item didnt return a item.
backend_id_string: No backend ID
item_string: No item
loadout_interface_override_string: No override
16:54:10.868 [Lua] self.initial_inventory:
{
slot_packmaster_claw="packmaster_claw",
slot_healthkit="potion_healing_draught_01",
}
16:54:10.868 [Lua] Tried add_equipment_by_category for category for career at slot .
BackendUtils.get_loadout_item didnt return a item.
backend_id_string: No backend ID
item_string: No item
loadout_interface_override_string: No override
16:54:10.868 [Lua] self.initial_inventory:
{
slot_packmaster_claw="packmaster_claw",
slot_healthkit="potion_healing_draught_01",
}
16:54:10.868 [Lua] Tried add_equipment_by_category for category for career at slot .
BackendUtils.get_loadout_item didnt return a item.
backend_id_string: No backend ID
item_string: No item
loadout_interface_override_string: No override
16:54:10.868 [GameSession] create_game_object(41, 394)
16:54:10.868 [GameSession] create_game_object(46, 395)
16:54:10.984 [GameSession] create_game_object(84, 396)
16:54:12.206 [GameSession] destroy_game_object(377)
16:54:12.275 [GameSession] create_game_object(84, 397)
16:54:13.137 [Lua] TerrorEventMixer.start_event: roaming_patrol (seed: 0)
16:54:13.147 [Lua] Spline already found!
16:54:13.172 [Lua] Init group template: spline_patrol
16:54:14.210 [GameSession] destroy_game_object(378)
16:54:14.214 [GameSession] create_game_object(84, 398)
16:54:14.505 [GameSession] create_game_object(84, 399)
16:54:15.742 [GameSession] destroy_game_object(379)
16:54:16.078 [Lua] debug destroy close units 0
16:54:16.100 [Lua] main_path_player_far_away_check started
16:54:16.112 [Lua] main_path_player_far_away_check started
16:54:16.124 [Lua] main_path_player_far_away_check started
16:54:16.135 [Lua] main_path_player_far_away_check started
16:54:16.179 [Lua] Switching ConflictSettings: to: chaos_light
16:54:16.179 [Lua] pacing=chaos
16:54:16.179 [Lua] roaming=nil
16:54:16.179 [Lua] specials=chaos_light
16:54:16.179 [Lua] debug_color=purple
16:54:16.179 [Lua] contained_breeds=nil
16:54:16.179 [Lua] pack_spawning=chaos_light
16:54:16.179 [Lua] disabled=false
16:54:16.179 [Lua] factions=nil
16:54:16.179 [Lua] boss=chaos_light
16:54:16.179 [Lua] horde=chaos
16:54:16.179 [Lua] name=chaos_light
16:54:16.179 [Lua] intensity=default
16:54:16.179 [Lua] ---
16:54:17.278 [GameSession] destroy_game_object(387)
16:54:17.278 error: [Unit] Unit: '#ID[ef20a4ebd4c7bca5]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[b5b00e4a620cde9f]'
16:54:17.278 [GameSession] destroy_game_object(380)
16:54:17.661 [GameSession] destroy_game_object(384)
16:54:20.062 [Lua] TerrorEventMixer.start_event: military_benchmark_cut_6 (seed: 0)
16:54:20.146 [GameSession] destroy_game_object(382)
16:54:20.157 [GameSession] destroy_game_object(385)
16:54:21.954 [Lua] TerrorEventMixer.start_event: military_benchmark_troll_sound (seed: 0)
16:54:22.117 [GameSession] create_game_object(4, 400)
16:54:22.118 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 1 16 25
16:54:22.118 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 17 24
16:54:22.118 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 3 18 23
16:54:22.118 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 6 21 22
16:54:22.126 [GameSession] destroy_game_object(386)
16:54:22.128 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 1 1 17
16:54:22.128 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 2 16
16:54:22.128 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 3 3 15
16:54:22.128 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 4 4 14
16:54:22.128 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 5 5 13
16:54:22.128 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 6 6 12
16:54:22.136 [GameSession] destroy_game_object(389)
16:54:22.138 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 7 8
16:54:22.138 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 2 1 7
16:54:22.138 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 4 3 6
16:54:22.138 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 5 4 5
16:54:22.138 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 6 1 4
16:54:22.149 [Lua] Destroying unit - ai too far away from all players. skaven_clan_rat 1 1 3
16:54:22.149 [Lua] Destroying unit - ai too far away from all players. chaos_marauder 3 1 2
16:54:22.161 [GameSession] create_game_object(4, 401)
16:54:22.176 [GameSession] destroy_game_object(381)
16:54:22.187 [GameSession] destroy_game_object(383)
16:54:22.187 [GameSession] destroy_game_object(388)
16:54:22.187 [GameSession] destroy_game_object(390)
16:54:22.187 [GameSession] destroy_game_object(393)
16:54:22.187 [GameSession] destroy_game_object(396)
16:54:22.187 [GameSession] destroy_game_object(397)
16:54:22.187 [GameSession] destroy_game_object(399)
16:54:22.187 [GameSession] destroy_game_object(398)
16:54:27.618 [Lua] TerrorEventMixer.start_event: military_benchmark_troll (seed: 0)
16:54:34.480 [Lua] TerrorEventMixer.start_event: military_benchmark_end (seed: 0)
16:54:34.488 [Lua] [Matchmaking] Doing transition leave_game from UI
16:54:34.488 [Lua] TRANSITION leave_game nil false
16:54:34.488 warning: [Lua] [MusicManager:game_object_destroyed] Removed go_template == self._go_template check due to crash
16:54:34.488 [GameSession] shutdown_game_session_host()
16:54:34.488 [GameSession] shutdown()
16:54:34.488 [Lua] StateIngame: Got transition leave_game, set exit type to left_game. Will exit at t=137.12
16:54:34.490 [Application] Lua signals application exit.
16:54:34.537 [ReturnCode] force silent exit code
16:54:34.537 [Lua] <>shutdown = true<>
16:54:34.538 [Lua] [SharedState] network_state_110000103724cc4: actually_ingame:110000103724cc4:0:0:0 = false
16:54:34.538 [Lua] Clearing all global lookup lists
16:54:34.538 [Lua] [IngamePlayerListUI] - Destroy
16:54:34.538 [Lua] [GamePadEquipmentUI] - Destroy
16:54:34.538 [Lua] [EquipmentUI] - Destroy
16:54:34.538 [Lua] [GamePadAbilityUI] - Destroy
16:54:34.538 [Lua] [AbilityUI] - Destroy
16:54:34.539 [Lua] [IngameUI] destroy
16:54:34.539 [Lua] [SharedState] network_state_110000103724cc4: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":6,"local_player_id":1,"career_index":1,"peer_id":"110000103724cc4"},{"is_bot":true,"profile_index":3,"local_player_id":4,"career_index":1,"peer_id":"110000103724cc4"},{"is_bot":true,"profile_index":4,"local_player_id":5,"career_index":1,"peer_id":"110000103724cc4"}]
16:54:34.539 [Lua] [SharedState] network_state_110000103724cc4: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":6,"local_player_id":1,"career_index":1,"peer_id":"110000103724cc4"},{"is_bot":true,"profile_index":3,"local_player_id":4,"career_index":1,"peer_id":"110000103724cc4"}]
16:54:34.539 [Lua] [SharedState] network_state_110000103724cc4: full_profile_peers:0:0:0:0 = [{"is_bot":false,"profile_index":6,"local_player_id":1,"career_index":1,"peer_id":"110000103724cc4"}]
16:54:34.539 error: [Unit] Unit: '#ID[728d2e5d7d31a2af]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[bd15aac7f462cf40]'
child 1: '#ID[3d1c223596227d45]'
child 2: '#ID[1ed35552da9d7ffd]'
child 3: '#ID[543d2a7933b237df]'
child 4: '#ID[d6a12100869ec535]'
child 5: '#ID[f5416805540aef99]'
16:54:34.540 error: [Unit] Unit: '#ID[768b29aacaba867e]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[ea914d757bbf09ef]'
child 1: '#ID[3a6085384519d64d]'
child 2: '#ID[061f1765bc5b5e4e]'
child 3: '#ID[3d1c223596227d45]'
child 4: '#ID[1ed35552da9d7ffd]'
child 5: '#ID[3a6085384519d64d]'
child 6: '#ID[4fccf031bdcc12ab]'
child 7: '#ID[ab2d5533c883ec46]'
child 8: '#ID[ab2d5533c883ec46]'
16:54:34.540 error: [Unit] Unit: '#ID[01b39ae5380a2042]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[a6ee579221dd8412]'
child 1: '#ID[fb73182d1fd63c0c]'
child 2: '#ID[3d1c223596227d45]'
child 3: '#ID[1ed35552da9d7ffd]'
child 4: '#ID[854f517c1f02d74d]'
child 5: '#ID[762a8fd18be82fcd]'
child 6: '#ID[5cb498dc3472d70d]'
16:54:34.540 error: [Unit] Unit: '#ID[c33b8e4380325d48]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[619b3d3019f207dc]'
child 1: '#ID[8b14d6d9ef7ee6c5]'
child 2: '#ID[ebbf722237b1bf85]'
child 3: '#ID[8b14d6d9ef7ee6c5]'
child 4: '#ID[f882a97fcceab257]'
child 5: '#ID[8b14d6d9ef7ee6c5]'
child 6: '#ID[adeb36a03a437618]'
child 7: '#ID[8b14d6d9ef7ee6c5]'
child 8: '#ID[260d6f7fb387339d]'
child 9: '#ID[8b14d6d9ef7ee6c5]'
child 10: '#ID[85a9ddbc63f9974f]'
16:54:34.540 error: [Unit] Unit: '#ID[c33b8e4380325d48]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[921beae5e72f70ef]'
child 1: '#ID[8b14d6d9ef7ee6c5]'
child 2: '#ID[5c00bc1da5dd080a]'
child 3: '#ID[619b3d3019f207dc]'
child 4: '#ID[8b14d6d9ef7ee6c5]'
child 5: '#ID[ebbf722237b1bf85]'
child 6: '#ID[8b14d6d9ef7ee6c5]'
child 7: '#ID[921beae5e72f70ef]'
child 8: '#ID[8b14d6d9ef7ee6c5]'
child 9: '#ID[1b309f0928506178]'
child 10: '#ID[8171d114523e0c89]'
child 11: '#ID[8b14d6d9ef7ee6c5]'
child 12: '#ID[8171d114523e0c89]'
child 13: '#ID[8b14d6d9ef7ee6c5]'
child 14: '#ID[c47cbe99c51844df]'
16:54:34.541 error: [Unit] Unit: '#ID[c33b8e4380325d48]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[02b583bc8a8cfd57]'
child 1: '#ID[8b14d6d9ef7ee6c5]'
child 2: '#ID[619b3d3019f207dc]'
child 3: '#ID[8b14d6d9ef7ee6c5]'
child 4: '#ID[ebbf722237b1bf85]'
child 5: '#ID[8b14d6d9ef7ee6c5]'
child 6: '#ID[53f6c71555283b49]'
child 7: '#ID[8b14d6d9ef7ee6c5]'
child 8: '#ID[e70169f58e936e93]'
child 9: '#ID[e9e2a0bf3c1a3207]'
child 10: '#ID[8b14d6d9ef7ee6c5]'
child 11: '#ID[9daea63f3262920c]'
16:54:34.543 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[60098d403761e539]'
16:54:34.543 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[1f1afb5f53097141]'
16:54:34.543 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[60098d403761e539]'
16:54:34.544 error: [Unit] Unit: '#ID[d7ef44c12712be86]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[a54b90a9d4fa95d4]'
child 1: '#ID[3d1c223596227d45]'
child 2: '#ID[1ed35552da9d7ffd]'
child 3: '#ID[d9a6d38ea8ebd4b1]'
child 4: '#ID[561b8f8b3f7e285a]'
child 5: '#ID[f60ae06ea33cbe2d]'
16:54:34.546 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[ce3cb1190c9d76a7]'
child 1: '#ID[8722cd6cee70a7b4]'
16:54:34.546 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[43937130bb8e1733]'
16:54:34.546 error: [Unit] Unit: '#ID[1f5a31ddd038b30c]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[43937130bb8e1733]'
16:54:34.547 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[5ec2f7ea88d79140]'
16:54:34.548 error: [Unit] Unit: '#ID[bfb0722e33496c95]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[e621f3455504efbd]'
16:54:34.625 error: [Unit] Unit: '#ID[fd0efc590404abd1]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[ea3b8f9c9d93f9d0]'
16:54:34.656 error: [Unit] Unit: '#ID[e0a0ef3f48d26344]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[619b3d3019f207dc]'
child 1: '#ID[8b14d6d9ef7ee6c5]'
child 2: '#ID[ebbf722237b1bf85]'
child 3: '#ID[8b14d6d9ef7ee6c5]'
child 4: '#ID[a498b9e13503c691]'
child 5: '#ID[8b14d6d9ef7ee6c5]'
child 6: '#ID[86ff181e2c17583c]'
child 7: '#ID[b2d58aae5966122b]'
child 8: '#ID[8b14d6d9ef7ee6c5]'
child 9: '#ID[5998e08a03b92daa]'
16:54:34.656 error: [Unit] Unit: '#ID[7cd7a7adbeeab338]' has still childs attached to it, please unlink them before destroying the unit
child 0: '#ID[fb4a21b4d49192b5]'
16:54:34.662 [Lua] [EnemyPackageLoader] unload_enemy_packages (unload startup enemies=true)
16:54:34.809 [Lua] [Matchmaking] unregister rpcs
16:54:34.809 [Lua] [Matchmaking] destroying
16:54:34.809 [Lua] ===========Lobbyfinder DESTROYED [SteamLobbyBrowser]
16:54:34.809 [Lua] [ChatManager] Unregistering channel 1
16:54:34.809 [Lua] [EnemyPackageLoader] network_context_destroyed
16:54:34.809 [Lua] [PartyManager] network_context_destroyed
16:54:34.809 [Lua] [GameMechanismManager] network_context_destroyed
16:54:34.810 [SteamVoip] Leaving room 818ed55d8fc7d718
16:54:34.810 [SteamVoipClient] select_out(110000103724cc4, off)
16:54:34.810 [SteamVoip] Destroying room 818ed55d8fc7d718
16:54:34.835 [EACServer] [17:54:34:834][Windows][EAC Server] [Info][Destroy] Called
16:54:34.837 [Lua] [LobbyHost] Destroying
16:54:34.837 [Umbra] Unload tome
16:54:34.868 [Lua] ############### UNLOADING PACKAGES ###############
16:54:35.595 [RazerChroma] Shutdown Razer Chroma
[Log end]